1 package net.systemeD.halcyon.connection {
3 import flash.events.Event;
4 import flash.events.EventDispatcher;
7 import net.systemeD.halcyon.AttentionEvent;
8 import net.systemeD.halcyon.MapEvent;
9 import net.systemeD.halcyon.connection.actions.*;
10 import net.systemeD.halcyon.Globals;
12 public class Connection extends EventDispatcher {
14 public var name:String;
15 public var statusFetcher:StatusFetcher;
16 protected var apiBaseURL:String;
17 protected var policyURL:String;
18 protected var params:Object;
20 public function Connection(cname:String,api:String,policy:String,initparams:Object=null) {
21 initparams = (initparams!=null ? initparams:{});
28 public function getParam(name:String, defaultValue:String):String {
29 if (params[name]) return params[name];
30 if (Globals.vars.flashvars[name]) return Globals.vars.flashvars[name]; // REFACTOR - given the profusion of connections, should this be removed?
34 public function get apiBase():String {
38 public function get serverName():String {
39 return getParam("serverName", "Localhost");
42 public function getEnvironment(responder:Responder):void {}
45 public static var LOAD_STARTED:String = "load_started";
46 public static var LOAD_COMPLETED:String = "load_completed";
47 public static var SAVE_STARTED:String = "save_started";
48 public static var SAVE_COMPLETED:String = "save_completed";
49 public static var DATA_DIRTY:String = "data_dirty";
50 public static var DATA_CLEAN:String = "data_clean";
51 public static var NEW_CHANGESET:String = "new_changeset";
52 public static var NEW_CHANGESET_ERROR:String = "new_changeset_error";
53 public static var NEW_NODE:String = "new_node";
54 public static var NEW_WAY:String = "new_way";
55 public static var NEW_RELATION:String = "new_relation";
56 public static var NEW_POI:String = "new_poi";
57 public static var NEW_MARKER:String = "new_marker";
58 public static var NODE_RENUMBERED:String = "node_renumbered";
59 public static var WAY_RENUMBERED:String = "way_renumbered";
60 public static var RELATION_RENUMBERED:String = "relation_renumbered";
61 public static var TAG_CHANGED:String = "tag_changed";
62 public static var STATUS_CHANGED:String = "status_changed";
63 public static var NODE_MOVED:String = "node_moved";
64 public static var NODE_ALTERED:String = "node_altered";
65 public static var WAY_NODE_ADDED:String = "way_node_added";
66 public static var WAY_NODE_REMOVED:String = "way_node_removed";
67 public static var WAY_REORDERED:String = "way_reordered";
68 public static var ENTITY_DRAGGED:String = "entity_dragged";
69 public static var NODE_DELETED:String = "node_deleted";
70 public static var WAY_DELETED:String = "way_deleted";
71 public static var RELATION_DELETED:String = "relation_deleted";
72 public static var RELATION_MEMBER_ADDED:String = "relation_member_added";
73 public static var RELATION_MEMBER_REMOVED:String = "relation_member_deleted";
74 public static var ADDED_TO_RELATION:String = "added_to_relation";
75 public static var REMOVED_FROM_RELATION:String = "removed_from_relation";
76 public static var SUSPEND_REDRAW:String = "suspend_redraw";
77 public static var RESUME_REDRAW:String = "resume_redraw";
78 public static var TRACES_LOADED:String = "traces_loaded";
80 // store the data we download
81 private var negativeID:Number = -1;
82 private var nodes:Object = {};
83 private var ways:Object = {};
84 private var relations:Object = {};
85 private var markers:Object = {};
86 private var pois:Array = [];
87 private var changeset:Changeset = null;
88 private var changesetUpdated:Number;
89 private var modified:Boolean = false;
90 public var nodecount:int=0;
91 public var waycount:int=0;
92 public var relationcount:int=0;
93 private var traces:Array = [];
94 private var nodePositions:Object = {};
95 protected var traces_loaded:Boolean = false;
96 private var loadedBboxes:Array = [];
98 /** maximum number of ways to keep in memory before purging */
99 protected const MAXWAYS:uint=3000;
101 protected function get nextNegative():Number {
105 protected function setNode(node:Node, queue:Boolean):void {
106 if (!nodes[node.id]) { nodecount++; }
107 nodes[node.id] = node;
109 if (node.loaded) { sendEvent(new EntityEvent(NEW_NODE, node),queue); }
112 protected function setWay(way:Way, queue:Boolean):void {
113 if (!ways[way.id] && way.loaded) { waycount++; }
115 if (way.loaded) { sendEvent(new EntityEvent(NEW_WAY, way),queue); }
118 protected function setRelation(relation:Relation, queue:Boolean):void {
119 if (!relations[relation.id]) { relationcount++; }
120 relations[relation.id] = relation;
121 if (relation.loaded) { sendEvent(new EntityEvent(NEW_RELATION, relation),queue); }
124 protected function setOrUpdateNode(newNode:Node, queue:Boolean):void {
125 if (nodes[newNode.id]) {
126 var wasDeleted:Boolean=nodes[newNode.id].isDeleted();
127 nodes[newNode.id].update(newNode.version, newNode.getTagsHash(), true, newNode.parentsLoaded, newNode.lat, newNode.lon, newNode.uid, newNode.timestamp);
128 if (wasDeleted) sendEvent(new EntityEvent(NEW_NODE, nodes[newNode.id]), false);
130 setNode(newNode, queue);
134 protected function renumberNode(oldID:Number, newID:Number, version:uint):void {
135 var node:Node=nodes[oldID];
136 if (oldID!=newID) { removeDupe(node); }
137 node.renumber(newID, version);
138 if (oldID==newID) return; // if only a version change, return
141 if (node.loaded) { sendEvent(new EntityRenumberedEvent(NODE_RENUMBERED, node, oldID),false); }
145 protected function renumberWay(oldID:Number, newID:Number, version:uint):void {
146 var way:Way=ways[oldID];
147 way.renumber(newID, version);
148 if (oldID==newID) return;
150 if (way.loaded) { sendEvent(new EntityRenumberedEvent(WAY_RENUMBERED, way, oldID),false); }
154 protected function renumberRelation(oldID:Number, newID:Number, version:uint):void {
155 var relation:Relation=relations[oldID];
156 relation.renumber(newID, version);
157 if (oldID==newID) return;
158 relations[newID] = relation;
159 if (relation.loaded) { sendEvent(new EntityRenumberedEvent(RELATION_RENUMBERED, relation, oldID),false); }
160 delete relations[oldID];
164 public function sendEvent(e:*,queue:Boolean):void {
165 // queue is only used for AMFConnection
169 public function registerPOI(node:Node):void {
170 if ( pois.indexOf(node) < 0 ) {
172 sendEvent(new EntityEvent(NEW_POI, node),false);
176 public function unregisterPOI(node:Node):void {
177 var index:uint = pois.indexOf(node);
179 pois.splice(index,1);
183 public function getNode(id:Number):Node {
187 public function getWay(id:Number):Way {
191 public function getRelation(id:Number):Relation {
192 return relations[id];
195 public function getMarker(id:Number):Marker {
199 protected function findEntity(type:String, id:*):Entity {
200 var i:Number=Number(id);
201 switch (type.toLowerCase()) {
202 case 'node': return getNode(id);
203 case 'way': return getWay(id);
204 case 'relation': return getRelation(id);
205 default: return null;
209 // Remove data from Connection
210 // These functions are used only internally to stop redundant data hanging around
211 // (either because it's been deleted on the server, or because we have panned away
212 // and need to reduce memory usage)
214 protected function killNode(id:Number):void {
215 if (!nodes[id]) return;
216 nodes[id].dispatchEvent(new EntityEvent(Connection.NODE_DELETED, nodes[id]));
217 removeDupe(nodes[id]);
218 if (nodes[id].parentRelations.length>0) {
226 protected function killWay(id:Number):void {
227 if (!ways[id]) return;
228 ways[id].dispatchEvent(new EntityEvent(Connection.WAY_DELETED, ways[id]));
229 if (ways[id].parentRelations.length>0) {
237 protected function killRelation(id:Number):void {
238 if (!relations[id]) return;
239 relations[id].dispatchEvent(new EntityEvent(Connection.RELATION_DELETED, relations[id]));
240 if (relations[id].parentRelations.length>0) {
241 relations[id].nullify();
243 delete relations[id];
248 protected function killWayWithNodes(id:Number):void {
249 var way:Way=ways[id];
251 for (var i:uint=0; i<way.length; i++) {
253 if (node.isDirty) { continue; }
254 if (node.parentWays.length>1) {
255 node.removeParent(way);
263 protected function killEntity(entity:Entity):void {
264 if (entity is Way) { killWay(entity.id); }
265 else if (entity is Node) { killNode(entity.id); }
266 else if (entity is Relation) { killRelation(entity.id); }
269 public function createNode(tags:Object, lat:Number, lon:Number, performCreate:Function):Node {
270 var node:Node = new Node(this, nextNegative, 0, tags, true, lat, lon);
271 performCreate(new CreateEntityAction(node, setNode));
275 public function createWay(tags:Object, nodes:Array, performCreate:Function):Way {
276 var way:Way = new Way(this, nextNegative, 0, tags, true, nodes.concat());
277 performCreate(new CreateEntityAction(way, setWay));
281 public function createRelation(tags:Object, members:Array, performCreate:Function):Relation {
282 var relation:Relation = new Relation(this, nextNegative, 0, tags, true, members.concat());
283 performCreate(new CreateEntityAction(relation, setRelation));
287 /** Create a new marker. This can't be done as part of a Composite Action. */
288 // REFACTOR This needs renaming and/or refactoring to behave more similarly to n/w/r
289 public function createMarker(tags:Object,lat:Number,lon:Number,id:Number=NaN):Marker {
294 var marker:Marker = markers[id];
295 if (marker == null) {
296 marker = new Marker(this, id, 0, tags, true, lat, lon);
298 sendEvent(new EntityEvent(NEW_MARKER, marker),false);
303 public function getAllNodeIDs():Array {
305 for each (var node:Node in nodes)
310 public function getAllWayIDs():Array {
312 for each (var way:Way in ways)
317 public function getAllRelationIDs():Array {
319 for each (var relation:Relation in relations)
320 list.push(relation.id);
324 public function getAllLoadedEntities():Array {
325 var list:Array = []; var entity:Entity;
326 for each (entity in relations) { if (entity.loaded && !entity.deleted) list.push(entity); }
327 for each (entity in ways ) { if (entity.loaded && !entity.deleted) list.push(entity); }
328 for each (entity in nodes ) { if (entity.loaded && !entity.deleted) list.push(entity); }
332 /** Returns all available relations that match all of {k1: [v1,v2,...], k2: [v1...] ...}
333 * where p1 is an array [v1, v2, v3...] */
334 public function getMatchingRelationIDs(match:Object):Array {
336 for each (var relation:Relation in relations) {
337 var ok: Boolean = true;
338 if (relation.deleted) { continue; }
339 for (var k:String in match) {
340 var v:String = relation.getTagsHash()[k];
341 if (!v || match[k].indexOf(v) < 0) {
345 if (ok) { list.push(relation.id); }
350 public function getObjectsByBbox(left:Number, right:Number, top:Number, bottom:Number):Object {
351 var o:Object = { poisInside: [], poisOutside: [], waysInside: [], waysOutside: [],
352 markersInside: [], markersOutside: [] };
353 for each (var way:Way in ways) {
354 if (way.within(left,right,top,bottom)) { o.waysInside.push(way); }
355 else { o.waysOutside.push(way); }
357 for each (var poi:Node in pois) {
358 if (poi.within(left,right,top,bottom)) { o.poisInside.push(poi); }
359 else { o.poisOutside.push(poi); }
361 for each (var marker:Marker in markers) {
362 if (marker.within(left,right,top,bottom)) { o.markersInside.push(marker); }
363 else { o.markersOutside.push(marker); }
368 public function purgeOutside(left:Number, right:Number, top:Number, bottom:Number):void {
369 for each (var way:Way in ways) {
370 if (!way.within(left,right,top,bottom) && !way.isDirty && !way.locked && !way.hasLockedNodes()) {
371 killWayWithNodes(way.id);
374 for each (var poi:Node in pois) {
375 if (!poi.within(left,right,top,bottom) && !poi.isDirty && !poi.locked) {
379 // ** should purge relations too, if none of their members are on-screen
382 public function markDirty():void {
383 if (!modified) { dispatchEvent(new Event(DATA_DIRTY)); }
386 public function markClean():void {
387 if (modified) { dispatchEvent(new Event(DATA_CLEAN)); }
390 public function get isDirty():Boolean {
394 // Keep track of the bboxes we've loaded
396 /** Has the data within this bbox already been loaded? */
397 protected function isBboxLoaded(left:Number,right:Number,top:Number,bottom:Number):Boolean {
398 var l:Number,r:Number,t:Number,b:Number;
399 for each (var box:Array in loadedBboxes) {
400 l=box[0]; r=box[1]; t=box[2]; b=box[3];
401 if (left>=l && left<=r && right>=l && right<=r && top>=b && top<=t && bottom>=b && bottom<=t) {
407 /** Mark that bbox is loaded */
408 protected function markBboxLoaded(left:Number,right:Number,top:Number,bottom:Number):void {
409 if (isBboxLoaded(left,right,top,bottom)) return;
410 loadedBboxes.push([left,right,top,bottom]);
412 /** Purge all data if number of ways exceeds limit */
413 public function purgeIfFull(left:Number,right:Number,top:Number,bottom:Number):void {
414 if (waycount<=MAXWAYS) return;
415 purgeOutside(left,right,top,bottom);
416 loadedBboxes=[[left,right,top,bottom]];
419 // Changeset tracking
421 protected function setActiveChangeset(changeset:Changeset):void {
422 this.changeset = changeset;
423 changesetUpdated = new Date().getTime();
424 sendEvent(new EntityEvent(NEW_CHANGESET, changeset),false);
427 protected function freshenActiveChangeset():void {
428 changesetUpdated = new Date().getTime();
431 protected function closeActiveChangeset():void {
435 public function getActiveChangeset():Changeset {
436 if (changeset && (new Date().getTime()) > (changesetUpdated+58*60*1000)) {
437 closeActiveChangeset();
442 protected function addTrace(t:Object):void {
446 protected function clearTraces():void {
450 public function getTraces():Array {
454 public function addDupe(node:Node):void {
455 if (getNode(node.id) != node) { return; } // make sure it's on this connection
456 var a:String = node.lat+","+node.lon;
457 if(!nodePositions[a]) {
458 nodePositions[a] = [];
460 nodePositions[a].push(node);
461 if (nodePositions[a].length > 1) { // don't redraw if it's the only node in town
462 for each (var n:Node in nodePositions[a]) {
463 n.dispatchEvent(new Event(Connection.NODE_ALTERED));
468 public function removeDupe(node:Node):void {
469 if (getNode(node.id) != node) { return; } // make sure it's on this connection
470 var a:String = node.lat+","+node.lon;
471 var redraw:Boolean=node.isDupe();
472 var dupes:Array = [];
473 for each (var dupe:Node in nodePositions[a]) {
474 if (dupe!=node) { dupes.push(dupe); }
476 nodePositions[a] = dupes;
477 for each (var n:Node in nodePositions[a]) { // redraw any nodes remaining
478 n.dispatchEvent(new Event(Connection.NODE_ALTERED));
480 if (redraw) { node.dispatchEvent(new Event(Connection.NODE_ALTERED)); } //redraw the one being moved
483 public function nodesAtPosition(lat:Number, lon:Number):uint {
484 if (nodePositions[lat+","+lon]) {
485 return nodePositions[lat+","+lon].length;
490 public function getNodesAtPosition(lat:Number, lon:Number):Array {
491 if (nodePositions[lat+","+lon]) {
492 return nodePositions[lat+","+lon];
497 public function identicalNode(node:Node):Node {
498 for each (var dupe:Node in nodePositions[node.lat+","+node.lon]) {
499 if (node.lat==dupe.lat && node.lon==dupe.lon && node.sameTags(dupe)) return dupe;
506 protected function throwConflictError(entity:Entity,serverVersion:uint,message:String):void {
507 dispatchEvent(new MapEvent(MapEvent.ERROR, {
508 message: "An item you edited has been changed by another mapper. Download their version and try again? (The server said: "+message+")",
509 yes: function():void { revertBeforeUpload(entity) },
510 no: cancelUpload }));
511 // ** FIXME: this should also offer the choice of 'overwrite?'
513 protected function throwAlreadyDeletedError(entity:Entity,message:String):void {
514 dispatchEvent(new MapEvent(MapEvent.ERROR, {
515 message: "You tried to delete something that's already been deleted. Forget it and try again? (The server said: "+message+")",
516 yes: function():void { deleteBeforeUpload(entity) },
517 no: cancelUpload }));
519 protected function throwInUseError(entity:Entity,message:String):void {
520 dispatchEvent(new MapEvent(MapEvent.ERROR, {
521 message: "You tried to delete something that's since been used elsewhere. Restore it and try again? (The server said: "+message+")",
522 yes: function():void { revertBeforeUpload(entity) },
523 no: cancelUpload }));
525 protected function throwEntityError(entity:Entity,message:String):void {
526 dispatchEvent(new MapEvent(MapEvent.ERROR, {
527 message: "There is a problem with your changes which needs to be fixed before you can save: "+message+". Click 'OK' to see the offending item.",
528 ok: function():void { goToEntity(entity) } }));
530 protected function throwChangesetError(message:String):void {
531 dispatchEvent(new MapEvent(MapEvent.ERROR, {
532 message: "The changeset in which you're saving changes is no longer valid. Start a new one and retry? (The server said: "+message+")",
533 yes: retryUploadWithNewChangeset,
534 no: cancelUpload }));
536 protected function throwBugError(message:String):void {
537 dispatchEvent(new MapEvent(MapEvent.ERROR, {
538 message: "An unexpected error occurred, probably due to a bug in Potlatch 2. Do you want to retry? (The server said: "+message+")",
540 no: cancelUpload }));
542 protected function throwServerError(message:String):void {
543 dispatchEvent(new MapEvent(MapEvent.ERROR, {
544 message: "A server error occurred. Do you want to retry? (The server said: "+message+")",
546 no: cancelUpload }));
549 public function retryUpload(e:Event=null):void {
550 removeEventListener(LOAD_COMPLETED,retryUpload);
553 public function cancelUpload():void {
556 public function retryUploadWithNewChangeset():void {
557 // ** FIXME: we need to move the create-changeset-then-upload logic out of SaveDialog
559 public function goToEntity(entity:Entity):void {
560 dispatchEvent(new AttentionEvent(AttentionEvent.ATTENTION, entity));
562 public function revertBeforeUpload(entity:Entity):void {
563 addEventListener(LOAD_COMPLETED,retryUpload);
566 public function deleteBeforeUpload(entity:Entity):void {
567 var a:CompositeUndoableAction = new CompositeUndoableAction("Delete refs");
568 entity.remove(a.push);
574 // these are functions that the Connection implementation is expected to
575 // provide. This class has some generic helpers for the implementation.
576 public function loadBbox(left:Number, right:Number,
577 top:Number, bottom:Number):void {
579 public function loadEntityByID(type:String, id:Number):void {}
580 public function setAuthToken(id:Object):void {}
581 public function setAccessToken(key:String, secret:String):void {}
582 public function createChangeset(tags:Object):void {}
583 public function closeChangeset():void {}
584 public function uploadChanges():* {}
585 public function fetchUserTraces(refresh:Boolean=false):void {}
586 public function fetchTrace(id:Number, callback:Function):void {}
587 public function hasAccessToken():Boolean { return false; }
589 public function loadEntity(entity:Entity):void {
590 loadEntityByID(entity.getType(),entity.id);