1 Potlatch 2: main outstanding issues
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6 * A fair amount of the mouse-handling in each ControllerState is shared with others -
7 and some probably should be (e.g. unhovering). Can we refactor?
10 == Server communication ==
12 * Deletes (both write and read)
18 * Reverse way direction
19 * Deleting a way with junction nodes doesn't redraw them
22 == Vector background layers ==
24 * Remove existing interaction and add alt-click
26 * Import from OSM (is this worth sharing with the XML API stuff?)
31 * Non-900913 projections
40 * Direct click-to-edit of relation role should actually work
41 * Toolbox fixes (see comments in file)
42 * Dynamic reloading of stylesheet/map_features, so that you don't need to reload the full page when editing them
43 * If a select name is too long then, the select menu seems to give a horizontal scrollbar instead of the name of the item e.g. cuisine#Coffee Shop
44 * If you have both inputSets names and buildingAddress, and name= key is filled in then the basic tab will get both, surely only name should be shown and building name should be ignored e.g. cafes. [Actually this was an issue of addr: being missing from one of them, however this may still be a problem for other overlapping inputSets]
45 * It would be useful to have fields that only allow numbers in a non-destructive way, for example for step_count or capacity.
46 * The area of pois for dragging on to the map should have a search, with synonyms and also be categorised like the lines are.
47 * Bug where the wrong feature is used, when an item that is dragged from the list when an POI has no icon.
48 * Checkboxes, for example what you can recycle, or whether something is a bridge or tunnel
52 * Remove created_by=* tags from any data touched
53 * Ability to specify that a node should e a point in a way, for example for crossings
55 == Rendering (Halcyon) ==
58 * Arrows (dash-style or something) for oneway et al
59 * Complete MapCSS support
60 * Don't redraw stuff that's offscreen
61 * 'Light' version without vectorlayer support etc.