1 package net.systemeD.potlatch2.controller {
3 import flash.ui.Keyboard;
4 import net.systemeD.potlatch2.EditController;
5 import net.systemeD.halcyon.connection.*;
6 import net.systemeD.halcyon.Globals;
8 public class SelectedWayNode extends SelectedWay {
9 protected var selectedNode:Node;
10 protected var initNode:Node;
12 public function SelectedWayNode(way:Way,node:Node) {
17 protected function selectNode(way:Way,node:Node):void {
18 if ( way == selectedWay && node == selectedNode )
22 controller.setSelectedEntity(node);
23 controller.map.setHighlight(way, { showNodes: true, nodeSelected: node.id });
24 selectedWay = way; initWay = way;
25 selectedNode = node; initNode = node;
28 override protected function clearSelection():void {
29 if ( selectedNode != null ) {
30 controller.map.setHighlight(selectedWay, { selected: false, showNodes: false, nodeSelected: null });
31 controller.setSelectedEntity(null);
37 override public function processMouseEvent(event:MouseEvent, entity:Entity):ControllerState {
38 if (event.type==MouseEvent.MOUSE_MOVE || event.type==MouseEvent.ROLL_OVER || event.type==MouseEvent.MOUSE_OUT) { return this; }
39 var focus:Entity = NoSelection.getTopLevelFocusEntity(entity);
41 if ( event.type == MouseEvent.MOUSE_UP ) {
42 if ( entity is Node && event.shiftKey ) {
44 var way:Way = controller.connection.createWay({}, [entity]);
45 return new DrawWay(way, true, false);
46 } else if ( entity is Node && focus == selectedWay ) {
47 // select node within way
48 return selectOrEdit(selectedWay, Node(entity));
49 } else if ( entity is Way ) {
51 return new SelectedWay(Way(entity));
52 } else if ( focus == null && map.dragstate!=map.DRAGGING ) {
53 return new NoSelection();
55 } else if ( event.type == MouseEvent.MOUSE_DOWN ) {
56 if ( entity is Way && focus==selectedWay && event.shiftKey) {
57 // insert node within way (shift-click)
58 var d:DragWayNode=new DragWayNode(selectedWay, addNode(event), event, true);
61 } else if ( entity is Node && entity.hasParent(selectedWay) ) {
62 return new DragWayNode(selectedWay, Node(entity), event, false);
63 } else if ( focus is Node ) {
64 return new DragPOINode(entity as Node,event,false);
71 override public function processKeyboardEvent(event:KeyboardEvent):ControllerState {
72 switch (event.keyCode) {
73 case 88: return splitWay();
74 case Keyboard.BACKSPACE: return deleteNode();
75 case Keyboard.DELETE: return deleteNode();
80 override public function enterState():void {
81 selectNode(initWay,initNode);
82 Globals.vars.root.addDebug("**** -> "+this);
84 override public function exitState():void {
86 Globals.vars.root.addDebug("**** <- "+this);
89 override public function toString():String {
90 return "SelectedWayNode";
93 public static function selectOrEdit(selectedWay:Way, entity:Node):ControllerState {
94 var isFirst:Boolean = false;
95 var isLast:Boolean = false;
96 isFirst = selectedWay.getNode(0) == entity;
97 isLast = selectedWay.getNode(selectedWay.length - 1) == entity;
98 if ( isFirst == isLast ) // both == looped, none == central node
99 return new SelectedWayNode(selectedWay, entity);
101 return new DrawWay(selectedWay, isLast, true);
104 public function splitWay():ControllerState {
105 // abort if start or end
106 if (selectedWay.getNode(0 ) == selectedNode) { return this; }
107 if (selectedWay.getNode(selectedWay.length-1) == selectedNode) { return this; }
110 var newWay:Way = controller.connection.createWay(
111 selectedWay.getTagsCopy(),
112 selectedWay.sliceNodes(selectedWay.indexOfNode(selectedNode),selectedWay.length));
113 selectedWay.deleteNodesFrom(selectedWay.indexOfNode(selectedNode)+1);
116 for each (var r:Relation in selectedWay.parentRelations) {
117 // ** needs to copy roles as well
118 r.appendMember(new RelationMember(newWay, ''));
120 controller.map.paint.wayuis[newWay.id].redraw(); // ** should we do this by firing an event?
122 return new SelectedWay(selectedWay);
125 public function deleteNode():ControllerState {
126 selectedNode.remove();
127 return new SelectedWay(selectedWay);