Potlatch 2: main outstanding issues ----------------------------------- == Code tidying == * A fair amount of the mouse-handling in each ControllerState is shared with others - and some probably should be (e.g. unhovering). Can we refactor? == Core geometry == * Undo/redo * Reverse way direction * Deleting a way with junction nodes doesn't redraw them == Vector background layers == * Remove existing interaction and add alt-click * Import from GPX * Import from OSM (is this worth sharing with the XML API stuff?) == Other core == * Non-900913 projections * Plugin support * pressing x to split ways doesn't seem to shorten the original way == UI == * Keyboard shortcuts * Mouse wheel zooming * CSS editing * Direct click-to-edit of relation role should actually work * Toolbox fixes (see comments in file) * Dynamic reloading of stylesheet/map_features, so that you don't need to reload the full page when editing them * If a select name is too long then, the select menu seems to give a horizontal scrollbar instead of the name of the item e.g. cuisine#Coffee Shop * If you have both inputSets names and buildingAddress, and name= key is filled in then the basic tab will get both, surely only name should be shown and building name should be ignored e.g. cafes. [Actually this was an issue of addr: being missing from one of them, however this may still be a problem for other overlapping inputSets] * It would be useful to have fields that only allow numbers in a non-destructive way, for example for step_count or capacity. * The area of pois for dragging on to the map should have a search, with synonyms and also be categorised like the lines are. * Bug where the wrong feature is used, when an item that is dragged from the list when an POI has no icon. * Checkboxes, for example what you can recycle, or whether something is a bridge or tunnel == Tagging == * Remove created_by=* tags from any data touched * Ability to specify that a node should e a point in a way, for example for crossings == Rendering (Halcyon) == * Shields * Arrows (dash-style or something) for oneway et al * Complete MapCSS support * Would be useful to be able to 'suspend' redrawing * 'Light' version without vectorlayer support etc. * Boost z-indexes to 20