Potlatch 2: main outstanding issues ----------------------------------- == Code tidying == * A fair amount of the mouse-handling in each ControllerState is shared with others - and some probably should be (e.g. unhovering). Can we refactor? == Core geometry == * Undo/redo * Reverse way direction == Vector background layers == * Remove existing interaction and add alt-click * Import from GPX * Import from OSM (is this worth sharing with the XML API stuff?) == Other core == * Non-900913 projections * Plugin support == UI == * UI for geometry operations * Keyboard shortcuts * CSS editing * Direct click-to-edit of relation role should actually work * Dynamic reloading of stylesheet/map_features, so that you don't need to reload the full page when editing them * If a select name is too long then, the select menu seems to give a horizontal scrollbar instead of the name of the item e.g. cuisine#Coffee Shop * If you have both inputSets names and buildingAddress, and name= key is filled in then the basic tab will get both, surely only name should be shown and building name should be ignored e.g. cafes. [Actually this was an issue of addr: being missing from one of them, however this may still be a problem for other overlapping inputSets] == Tagging == == Rendering (Halcyon) == * Shields * Complete MapCSS support * Would be useful to be able to 'suspend' redrawing * 'Light' version without vectorlayer support etc.