package net.systemeD.potlatch2.controller { import flash.events.*; import flash.ui.Keyboard; import net.systemeD.potlatch2.EditController; import net.systemeD.halcyon.connection.*; import net.systemeD.halcyon.Globals; public class SelectedWayNode extends SelectedWay { protected var initNode:Node; public function SelectedWayNode(way:Way,node:Node) { super (way); initNode = node; } protected function selectNode(way:Way,node:Node):void { if ( way == selectedWay && node == selectedNode ) return; clearSelection(); controller.setSelectedEntity(node); controller.map.setHighlight(way, { showNodes: true, nodeSelected: node.id }); selectedWay = way; initWay = way; selectedNode = node; initNode = node; } override protected function clearSelection():void { if ( selectedNode != null ) { controller.map.setHighlight(selectedWay, { selected: false, showNodes: false, nodeSelected: null }); controller.setSelectedEntity(null); selectedNode = null; selectedWay = null; } } override public function processMouseEvent(event:MouseEvent, entity:Entity):ControllerState { if (event.type==MouseEvent.MOUSE_MOVE || event.type==MouseEvent.ROLL_OVER || event.type==MouseEvent.MOUSE_OUT) { return this; } var focus:Entity = getTopLevelFocusEntity(entity); if ( event.type == MouseEvent.MOUSE_UP && entity is Node && event.shiftKey ) { // start new way var way:Way = controller.connection.createWay({}, [entity], MainUndoStack.getGlobalStack().addAction); return new DrawWay(way, true, false); } else if ( event.type == MouseEvent.MOUSE_UP && entity is Node && focus == selectedWay ) { // select node within way return selectOrEdit(selectedWay, Node(entity)); } else if ( event.type == MouseEvent.MOUSE_DOWN && entity is Way && focus==selectedWay && event.shiftKey) { // insert node within way (shift-click) var d:DragWayNode=new DragWayNode(selectedWay, addNode(event), event, true); d.forceDragStart(); return d; } var cs:ControllerState = sharedMouseEvents(event, entity); if (cs) return cs; return this; } override public function processKeyboardEvent(event:KeyboardEvent):ControllerState { switch (event.keyCode) { case 88: return splitWay(); case Keyboard.BACKSPACE: return deleteNode(); case Keyboard.DELETE: return deleteNode(); } return this; } override public function enterState():void { selectNode(initWay,initNode); Globals.vars.root.addDebug("**** -> "+this); } override public function exitState():void { clearSelection(); Globals.vars.root.addDebug("**** <- "+this); } override public function toString():String { return "SelectedWayNode"; } public static function selectOrEdit(selectedWay:Way, entity:Node):ControllerState { var isFirst:Boolean = false; var isLast:Boolean = false; isFirst = selectedWay.getNode(0) == entity; isLast = selectedWay.getNode(selectedWay.length - 1) == entity; if ( isFirst == isLast ) // both == looped, none == central node return new SelectedWayNode(selectedWay, entity); else return new DrawWay(selectedWay, isLast, true); } public function splitWay():ControllerState { // abort if start or end if (selectedWay.getNode(0 ) == selectedNode) { return this; } if (selectedWay.getNode(selectedWay.length-1) == selectedNode) { return this; } // create new way var newWay:Way = controller.connection.createWay( selectedWay.getTagsCopy(), selectedWay.sliceNodes(selectedWay.indexOfNode(selectedNode),selectedWay.length), MainUndoStack.getGlobalStack().addAction); newWay.suspend(); selectedWay.suspend(); selectedWay.deleteNodesFrom(selectedWay.indexOfNode(selectedNode)+1); // copy relations for each (var r:Relation in selectedWay.parentRelations) { // ** needs to copy roles as well r.appendMember(new RelationMember(newWay, '')); } newWay.resume(); selectedWay.resume(); return new SelectedWay(selectedWay); } public function deleteNode():ControllerState { selectedNode.remove(MainUndoStack.getGlobalStack().addAction); return new SelectedWay(selectedWay); } } }