// Add object (stroke/fill/roadname) to layer sprite
private function addToLayer(s:DisplayObject,t:uint,sublayer:int=-1):void {
- var l:DisplayObject=Map(map).getChildAt(5);
+ var l:DisplayObject=Map(map).getChildAt(map.WAYSPRITE+5);
var o:DisplayObject=Sprite(l).getChildAt(t);
if (sublayer!=-1) { o=Sprite(o).getChildAt(sublayer); }
Sprite(o).addChild(s);