import net.systemeD.halcyon.connection.*;
import net.systemeD.halcyon.connection.actions.*;
+ // ** FIXME:
+ // - Can we rework the ControllerStates so they work with this (rather than just a raw Array)?
+ // - It may be possible to generalise the event timer code into a tidier "event grouping" class of some sort
+
public class EntityCollection extends Entity {
- private var entities:Array;
+ private var _entities:Array;
private var tagChangedTimer:Timer;
- private var delayedEvent:TagEvent;
+ private var addedToRelationTimer:Timer;
+ private var removedFromRelationTimer:Timer;
+ private var delayedEvents:Array = [];
public function EntityCollection(entities:Array) {
super(-1, 0, {}, true, -1, "");
- this.entities = entities;
+ _entities = entities;
- //To avoid firing on every contained entity, we wait some short time before firing the tag changed event
- tagChangedTimer = new Timer(50, 1);
- tagChangedTimer.addEventListener(TimerEvent.TIMER, onTagChangedTimerFinished);
- for each(var entity:Entity in entities) {
- entity.addEventListener(Connection.TAG_CHANGED, onTagChanged);
+ //To avoid firing on every contained entity, we wait some short time before firing the events
+ tagChangedTimer = new Timer(50, 1); tagChangedTimer.addEventListener(TimerEvent.TIMER, onTimerFinished, false, 0, true);
+ addedToRelationTimer = new Timer(50, 1); addedToRelationTimer.addEventListener(TimerEvent.TIMER, onTimerFinished, false, 0, true);
+ removedFromRelationTimer= new Timer(50, 1); removedFromRelationTimer.addEventListener(TimerEvent.TIMER, onTimerFinished, false, 0, true);
+ for each(var entity:Entity in _entities) {
+ entity.addEventListener(Connection.TAG_CHANGED, onTagChanged, false, 0, true);
+ entity.addEventListener(Connection.ADDED_TO_RELATION, onAddedToRelation, false, 0, true);
+ entity.addEventListener(Connection.REMOVED_FROM_RELATION, onRemovedFromRelation, false, 0, true);
}
}
+ public function get entities():Array {
+ return _entities;
+ }
+
private function onTagChanged(event:TagEvent):void {
if(tagChangedTimer.running) return;
- delayedEvent = new TagEvent(Connection.TAG_CHANGED, this, event.key, event.key, event.oldValue, event.newValue)
+ delayedEvents.push(new TagEvent(Connection.TAG_CHANGED, this, event.key, event.key, event.oldValue, event.newValue));
tagChangedTimer.start();
}
- private function onTagChangedTimerFinished(event:TimerEvent): void {
- dispatchEvent(delayedEvent);
+ private function onAddedToRelation(event:RelationMemberEvent):void {
+ if(addedToRelationTimer.running) return;
+ delayedEvents.push(new RelationMemberEvent(Connection.ADDED_TO_RELATION, this, event.relation, event.index));
+ addedToRelationTimer.start();
+ }
+
+ private function onRemovedFromRelation(event:RelationMemberEvent):void {
+ if(removedFromRelationTimer.running) return;
+ delayedEvents.push(new RelationMemberEvent(Connection.REMOVED_FROM_RELATION, this, event.relation, event.index));
+ removedFromRelationTimer.start();
+ }
+
+ private function onTimerFinished(event:TimerEvent):void {
+ dispatchEvent(delayedEvents.shift());
}
private function getMergedTags():Object {
//Builds an object with tags of all entities in this collection. If the value of a tag differs or is not set in all entities, value is marked
var differentMarker:String = "<different>";
- var mergedTags:Object = entities[0].getTagsCopy();
- for each(var entity:Entity in entities) {
+ var mergedTags:Object = _entities[0].getTagsCopy();
+ for each(var entity:Entity in _entities) {
var entityTags:Object = entity.getTagsHash();
for(var key:String in entityTags) {
var value:String = entityTags[key];
public override function setTag(key:String, value:String, performAction:Function):void {
var oldValue:String = getMergedTags()[key];
var undoAction:CompositeUndoableAction = new CompositeUndoableAction("set_tag_entity_collection");
- for each (var entity:Entity in entities) {
+ for each (var entity:Entity in _entities) {
undoAction.push(new SetTagAction(entity, key, value));
}
performAction(undoAction);
public override function renameTag(oldKey:String, newKey:String, performAction:Function):void {
var undoAction:CompositeUndoableAction = new CompositeUndoableAction("rename_tag_entity_collection");
- for each (var entity:Entity in entities) {
+ for each (var entity:Entity in _entities) {
undoAction.push(new SetTagKeyAction(entity, oldKey, newKey));
}
performAction(undoAction);
return copy;
}
+ public override function get parentRelations():Array {
+ var relations:Array = [];
+ for each (var entity:Entity in _entities) {
+ for each (var relation:Relation in entity.parentRelations) {
+ if (relations.indexOf(relation)==-1) relations.push(relation);
+ }
+ }
+ return relations;
+ }
+
+ public override function getRelationMemberships():Array {
+ var relations:Object = {};
+ for each (var entity:Entity in _entities) {
+ for each (var rel:Relation in entity.parentRelations) {
+ for each(var memberIndex:int in rel.findEntityMemberIndexes(entity)) {
+ var role:String=rel.getMember(memberIndex).role;
+ if (!relations[rel.id]) {
+ relations[rel.id]= { role: role, relation: rel, distinctCount: 0};
+ } else if (relations[rel.id].role!=role) {
+ relations[rel.id].role="<different>";
+ }
+ }
+ relations[rel.id].distinctCount++;
+ }
+ }
+ var memberships:Array = [];
+ for (var id:String in relations) {
+ memberships.push({
+ relation: relations[id].relation,
+ id: Number(id),
+ role: relations[id].role,
+ description: relations[id].relation.getDescription(),
+ universal: relations[id].distinctCount==_entities.length,
+ id_idx: id });
+ }
+ return memberships;
+ // ** FIXME: .universal should be shown in the tag panel
+ }
+
// Clean/dirty methods
public override function get isDirty():Boolean {
- for each (var entity:Entity in entities) {
+ for each (var entity:Entity in _entities) {
if(entity.isDirty) return true;
}
return false;
}
public override function markClean():void {
- for each (var entity:Entity in entities) {
+ for each (var entity:Entity in _entities) {
entity.markClean();
}
}
internal override function markDirty():void {
- for each (var entity:Entity in entities) {
+ for each (var entity:Entity in _entities) {
entity.markDirty();
}
}
public override function getType():String {
var entityType:String = '';
- for each (var entity:Entity in entities) {
+ for each (var entity:Entity in _entities) {
if(entityType == '') entityType = entity.getType();
else if(entityType != entity.getType()) {
entityType = '';