var stroke:Shape = new Shape();
stroke.graphics.lineStyle(1, 0xff0000, 1, false, "normal", CapsStyle.ROUND, JointStyle.ROUND);
- var l:DisplayObject=map.paint.getChildAt(map.paint.maxlayer-map.paint.minlayer);
+ var l:DisplayObject=map.paint.getPaintSpriteAt(map.paint.maxlayer);
var o:DisplayObject=Sprite(l).getChildAt(3); // names layer
(o as Sprite).addChild(stroke);
sprites.push(stroke);