** Slash and burn trace statements
-** Remove SimpleVectorLayer and move CustomVectorLayer into VectorLayer
== Core geometry ==
import net.systemeD.halcyon.connection.*;
import net.systemeD.halcyon.connection.EntityEvent;
import net.systemeD.halcyon.styleparser.*;
- import net.systemeD.halcyon.vectorlayers.*;
import net.systemeD.halcyon.Globals;
// for experimental export function:
import net.systemeD.halcyon.connection.Node;
import net.systemeD.halcyon.connection.Way;
import net.systemeD.halcyon.styleparser.RuleSet;
- import net.systemeD.halcyon.vectorlayers.VectorLayer;
import net.systemeD.halcyon.Globals;
public class MapPaint extends Sprite {
-package net.systemeD.halcyon.vectorlayers {
+package net.systemeD.halcyon {
import net.systemeD.halcyon.Map;
import net.systemeD.halcyon.MapPaint;
import net.systemeD.halcyon.Map;
import net.systemeD.halcyon.Globals;
- import net.systemeD.halcyon.vectorlayers.*;
+ import net.systemeD.halcyon.VectorLayer;
import net.systemeD.potlatch2.utils.Importer;
import net.systemeD.potlatch2.utils.GpxImporter;
import net.systemeD.potlatch2.utils.ShpImporter;
}
private function loadFiles(url:String,filetype:String,simplify:Boolean):void {
- var vectorlayer:CustomVectorLayer=new CustomVectorLayer(url,map,"potlatch.css");
+ var vectorlayer:VectorLayer=new VectorLayer(url,map,"potlatch.css");
vectorlayer.url=url;
map.vectorlayers[url]=vectorlayer;
map.vectorbg.addChild(vectorlayer.paint);
import net.systemeD.halcyon.connection.*;
import net.systemeD.halcyon.Map;
import net.systemeD.halcyon.MapPaint;
- import net.systemeD.halcyon.vectorlayers.VectorLayer;
import net.systemeD.halcyon.Globals;
public class NoSelection extends ControllerState {