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we don't actually need a mask any more now that we have a ScrollRect
author
Richard Fairhurst
<richard@systemed.net>
Sun, 16 Jan 2011 18:58:06 +0000
(18:58 +0000)
committer
Richard Fairhurst
<richard@systemed.net>
Sun, 16 Jan 2011 18:58:06 +0000
(18:58 +0000)
potlatch2.mxml
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diff --git
a/potlatch2.mxml
b/potlatch2.mxml
index dafe12a891e3268b65d715e690968548fb60341c..44ab22ca4780ea23aad5ee7955011c79a0cf9b1d 100644
(file)
--- a/
potlatch2.mxml
+++ b/
potlatch2.mxml
@@
-169,14
+169,6
@@
theMap.updateSize(w,h);
theMap.addEventListener(MapEvent.SCALE, scaleHandler);
- // add mask for map
- var s:Sprite=new Sprite();
- s.graphics.beginFill(0xFFFFFF,100);
- s.graphics.drawRect(0,0,w,h);
- s.graphics.endFill();
- _root.addChild(s);
- theMap.mask=s;
-
// add attribution/logo sprite
var overlay:Sprite=new Sprite();
var attribution:TextField=new TextField();