** Should remember which background imagery layer you had previously selected
** Background imagery layers should match those of p1
** Dialog for adding custom imagery url
-** Dragging a node under the toolbox and then mouseuping doesn't get passed to the map, so you end up with a node "stuck" to the pointer
** onDataComplete fires the first time a map call has returned - but multiple calls might have been made, so really we should count them and only reset dataWorking when it's back to 0 again
* Mouse wheel zooming
* CSS editing
Floating toolbox palette
Still to do:
- ** Should have a close box, and be able to be activated from the top bar
+ ** Should have close and minimise boxes, and be able to be activated from the top bar
** Should be automatically positioned at bottom-right of canvas on init
- ** Should float above tagViewer, not beneath it
** Remove annoying Illustrator cruft from SVG icons!
** Tooltips
*/
- public class Toolbox extends Panel{
+ public class Toolbox extends TitleWindow {
private var entity:Entity;
private var controller:EditController;
headerHeight="6" headerColors="[black, gray]"
borderThicknessRight="0" borderThicknessLeft="0" borderThicknessBottom="0"
paddingLeft="4" paddingTop="4" layout="horizontal"
+ includeInLayout="false"
x="10" y="300">
<mx:Button icon="@Embed('embedded/delete.svg')"