support reverting individual entities - makes conflict resolution work
[potlatch2.git] / net / systemeD / halcyon / MapPaint.as
2011-01-16 Richard Fairhurstsupport reverting individual entities - makes conflict...
2010-12-20 Steve BennettJust documentation in a few random places to do with...
2010-12-19 Steve BennettImplement speed-up for the case of a drawn way intersec...
2010-12-18 Steve BennettCommenting for ASDoc
2010-11-16 Andy Allanadd 'within' to Marker, and bugfix markerui redraws
2010-11-16 Andy AllanMarker UIs, implemented using copy+paste
2010-11-07 Richard Fairhurstthis should speed up redraw - need to add registerPOI...
2010-11-05 Richard Fairhursta whole load more event listener fixes, plus the start...
2010-11-03 Richard Fairhurstrefactoring and some bugfixes
2010-10-04 Richard Fairhurstfix some layering issues
2010-08-25 Andy AllanUpdate MapPaint to redraw node if the UI already existe...
2010-08-17 Andy AllanFix for style switching. Might be better ways to do...
2010-07-13 Richard Fairhurstrefactor node stateClasses and stylelist calculation
2010-07-10 Richard Fairhurstsquish a couple of redraw bugs
2010-07-09 Richard Fairhurstmove up a level
2010-07-07 Richard Fairhurstfix node-drawing bug and add little restriction POI...
2010-07-01 Richard Fairhurstadd 'interactive:no' property, improve clicking behaviour
2010-06-30 Richard Fairhurstcomplete arbitrary sublayer support; fix roundabout...
2010-06-16 Richard Fairhurstnnnnngh
2010-06-16 Richard Fairhurstremember background imagery; infinite sublayers; bugfixes
2010-06-14 Richard Fairhurstids are Numbers. Not ints, and certainly not uints...
2010-05-31 Richard Fairhurstdon't bother redrawing EntityUIs that are offscreen
2010-05-01 Richard Fairhurstalt-click (for now) to bring ways in from vector backgr...
2010-03-28 Richard Fairhurstfix way splitting and node/UI renumbering
2010-03-19 Richard Fairhurstbeginning of vector background layers. And a whole...