Merge branch 'master' into history
[potlatch2.git] / net / systemeD / halcyon / MapPaint.as
2012-03-24 Andy AllanMerge branch 'master' into history
2011-11-18 Richard FairhurstOptimise rendering speed by a factor of lots.
2011-10-08 Richard FairhurstMerge branch 'master' into snapshotserver
2011-10-05 Grant SlaterMerge https://github.com/systemed/potlatch2
2011-10-01 Richard FairhurstExperimental "create multipolygon" feature.
2011-09-20 Grant SlaterMerge https://github.com/openstreetmap/potlatch2
2011-06-22 Andy AllanMerge branch 'master' into history
2011-06-17 Richard FairhurstMerge branch 'refactor'
2011-06-17 Andy AllanMerge branch 'refactor' into snapshotserver
2011-06-15 Richard FairhurstUnify selection ControllerStates so they can work on...
2011-06-15 Andy AllanMerge branch 'refactor' into snapshotserver
2011-06-15 Richard FairhurstMerge remote-tracking branch 'gravitystorm/fix_styleshe...
2011-06-15 Richard FairhurstMerge remote-tracking branch 'gravitystorm/fix_styleshe...
2011-06-15 Richard FairhurstChoose whether layers are interactive (i.e. objects...
2011-06-12 Richard FairhurstBetter support for MapCSS 0.2, including subparts
2011-06-11 Richard FairhurstMerge remote-tracking branch 'gravitystorm/snapshotserv...
2011-06-10 Richard FairhurstHandle 'tags' in shapefiles, and don't create dupes...
2011-06-09 Richard FairhurstPull-through wasn't working because appendNode doesn...
2011-06-09 Richard FairhurstMake wayuis, nodeuis and markeruis private
2011-05-26 Andy AllanReimplement pullThrough in a more undo-friendly fashion...
2011-05-24 Andy AllanAllow knowledge of the style in use in MapPaint - simil...
2011-05-23 Andy AllanDraw new markers when they are created, and save the...
2011-05-21 Richard FairhurstThe branch now loads maps again. Lots of messy code...
2011-05-21 Richard FairhurstMore refactoring in progress
2011-05-21 Richard FairhurstRefactoring in progress
2011-02-18 Richard Fairhurstexplicitly remove listensprite
2011-02-16 Richard Fairhurstremove a huge load of pseudo-traces
2011-01-22 Richard Fairhurstmove lots of eventListeners to weak references; fix...
2011-01-16 Richard Fairhurstsupport reverting individual entities - makes conflict...
2010-12-20 Steve BennettJust documentation in a few random places to do with...
2010-12-19 Steve BennettImplement speed-up for the case of a drawn way intersec...
2010-12-18 Steve BennettCommenting for ASDoc
2010-11-16 Andy Allanadd 'within' to Marker, and bugfix markerui redraws
2010-11-16 Andy AllanMarker UIs, implemented using copy+paste
2010-11-07 Richard Fairhurstthis should speed up redraw - need to add registerPOI...
2010-11-05 Richard Fairhursta whole load more event listener fixes, plus the start...
2010-11-03 Richard Fairhurstrefactoring and some bugfixes
2010-10-04 Richard Fairhurstfix some layering issues
2010-08-25 Andy AllanUpdate MapPaint to redraw node if the UI already existe...
2010-08-17 Andy AllanFix for style switching. Might be better ways to do...
2010-07-13 Richard Fairhurstrefactor node stateClasses and stylelist calculation
2010-07-10 Richard Fairhurstsquish a couple of redraw bugs
2010-07-09 Richard Fairhurstmove up a level
2010-07-07 Richard Fairhurstfix node-drawing bug and add little restriction POI...
2010-07-01 Richard Fairhurstadd 'interactive:no' property, improve clicking behaviour
2010-06-30 Richard Fairhurstcomplete arbitrary sublayer support; fix roundabout...
2010-06-16 Richard Fairhurstnnnnngh
2010-06-16 Richard Fairhurstremember background imagery; infinite sublayers; bugfixes
2010-06-14 Richard Fairhurstids are Numbers. Not ints, and certainly not uints...
2010-05-31 Richard Fairhurstdon't bother redrawing EntityUIs that are offscreen
2010-05-01 Richard Fairhurstalt-click (for now) to bring ways in from vector backgr...
2010-03-28 Richard Fairhurstfix way splitting and node/UI renumbering
2010-03-19 Richard Fairhurstbeginning of vector background layers. And a whole...