press '/' to cycle through overlapping ways
[potlatch2.git] / net / systemeD / potlatch2 / controller / SelectedWayNode.as
2010-11-27 Richard Fairhurstpress '/' to cycle through overlapping ways
2010-11-05 Richard Fairhursta whole load more event listener fixes, plus the start...
2010-11-04 Andy Allanprevent fallthrough to deleteNode if you press j withou...
2010-11-04 Andy Allanfirst stab at unjoin - problems with the UIs not matchi...
2010-11-03 Richard Fairhurstrefactoring and some bugfixes
2010-07-13 Richard Fairhurstrefactor node stateClasses and stylelist calculation
2010-07-08 Richard Fairhurstfix backspacing issue on self-intersecting ways
2010-07-08 Richard Fairhurstmore turn restriction stuff, and checkboxes, and a...
2010-06-15 Richard Fairhurstfix tab selection issue, and remove annoying flash...
2010-06-01 Richard FairhurstR to repeat tags
2010-05-22 Richard Fairhurstkeyboard shortcut for Undo, plus gratuitous use of...
2010-05-17 Richard Fairhurstremove node from this way only, and some fixes
2010-05-02 Andy AllanMake splitway reversible. TODO - fix relations bug
2010-05-02 Richard Fairhurstslight refactoring of controller states
2010-05-01 Dave Stubbsadd undo for creating stuff
2010-04-20 Dave Stubbsfirst stage of undo/redo functionality -- there are...
2010-03-28 Richard Fairhurstfix way splitting and node/UI renumbering
2010-03-26 Richard Fairhurststart of floating geometry palette
2010-03-19 Richard Fairhurstbeginning of vector background layers. And a whole...
2010-03-09 Richard Fairhurstdelete points from ways
2010-01-10 Richard Fairhurstwidth can be defined based on maximum width so far
2010-01-09 Richard Fairhurstsplit ways by pressing X (needs a shiny button!)
2009-11-30 Richard Fairhurstselect and move POI nodes, and a handful of smaller...
2009-11-29 Dave StubbsAdd way extending by clicking on first/last node
2009-11-29 Richard Fairhursthighlight nodes in mouseover
2009-11-29 Richard Fairhurstmore selection fixes
2009-11-19 Richard Fairhurstcontinuing to expand and rework selection stuff. Not...