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[potlatch2.git]
/
net
/
systemeD
/
halcyon
/
NodeUI.as
2010-12-31
Richard Fairhurst
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2010-12-19
Steve Bennett
Fix bug in TileSet where certain tiles would never...
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2010-12-19
Steve Bennett
Implement speed-up for the case of a drawn way intersec...
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2010-11-16
Andy Allan
Support icon opacity in fill (casing-opacity already...
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2010-11-12
Richard Fairhurst
fix dynamically applied NodeUI state classes to invalid...
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2010-11-10
Andy Allan
Bugfix - name sprites can be drawn without other icons...
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2010-11-08
Andy Allan
Dispatch events when the nodes are added or removed...
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2010-11-07
Richard Fairhurst
allow layers to be overridden in MapCSS; this means...
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2010-11-05
Andy Allan
First bash at duplicate node highlighting. Needs a...
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2010-11-05
Richard Fairhurst
a whole load more event listener fixes, plus the start...
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2010-10-04
Richard Fairhurst
fix minor breakage
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2010-10-04
Richard Fairhurst
fix some layering issues
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2010-09-02
Andy Allan
Find and fix issues with fill colours being black and...
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2010-09-01
Andy Allan
First stab at getting nodes with interesting tags to...
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2010-07-13
Richard Fairhurst
refactor node stateClasses and stylelist calculation
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2010-07-07
Richard Fairhurst
fix node-drawing bug and add little restriction POI...
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2010-07-01
Richard Fairhurst
add 'interactive:no' property, improve clicking behaviour
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2010-06-30
Richard Fairhurst
complete arbitrary sublayer support; fix roundabout...
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2010-06-18
Richard Fairhurst
refactor EntityUI, better stylesheet selection, etc.
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2010-06-14
Richard Fairhurst
position POI labels properly
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2010-03-19
Richard Fairhurst
beginning of vector background layers. And a whole...
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2010-03-10
Richard Fairhurst
fix horrid merge bug (yay!). Implement suspend/resume...
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2010-03-09
Richard Fairhurst
delete points from ways
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2009-11-30
Richard Fairhurst
fix text offset for POIs, and casing for node shapes
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2009-11-30
Richard Fairhurst
select and move POI nodes, and a handful of smaller...
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2009-11-29
Richard Fairhurst
more selection fixes
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2009-11-29
Richard Fairhurst
more selection fixes
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2009-11-19
Richard Fairhurst
continuing to expand and rework selection stuff. Not...
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2009-11-15
Richard Fairhurst
Potlatch 2 in progress. Haven't figured out the mouse...
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