Show the shortcut key (J) for Merge Ways text in the toolbox.
[potlatch2.git] / net / systemeD / potlatch2 / controller / DragWayNode.as
2012-08-11 Rob NorrisShow the shortcut key (J) for Merge Ways text in the...
2011-09-20 Grant SlaterMerge https://github.com/openstreetmap/potlatch2
2011-06-22 Andy AllanMerge branch 'master' into history
2011-06-17 Richard FairhurstMerge branch 'refactor'
2011-06-17 Andy AllanMerge branch 'refactor' into snapshotserver
2011-06-15 Richard FairhurstImprove selection for background objects and tidy Contr...
2011-06-11 Richard FairhurstMerge remote-tracking branch 'gravitystorm/snapshotserv...
2011-06-09 Richard FairhurstMake wayuis, nodeuis and markeruis private
2011-05-21 Richard FairhurstMore refactoring work-in-progress
2011-05-21 Richard FairhurstWork in progress
2011-02-16 Richard Fairhurstremove a huge load of pseudo-traces
2010-12-06 Richard Fairhurstimprove display performance, particularly when panning...
2010-11-03 Richard Fairhurstrefactoring and some bugfixes
2010-07-13 Richard Fairhurstrefactor node stateClasses and stylelist calculation
2010-07-10 Richard Fairhurstsquish a couple of redraw bugs
2010-06-15 Richard Fairhurstfix tab selection issue, and remove annoying flash...
2010-05-17 Richard Fairhurstremove node from this way only, and some fixes
2010-05-02 Andy AllanDragWayAction - undoing dragging a way now moves all...
2010-05-02 Richard Fairhurstslight refactoring of controller states
2010-05-01 Richard Fairhurstalt-click (for now) to bring ways in from vector backgr...
2010-05-01 Dave Stubbsadd undo for creating stuff
2009-11-29 Dave StubbsAdd way extending by clicking on first/last node
2009-11-29 Richard Fairhursthighlight nodes in mouseover
2009-11-29 Richard Fairhurstmore selection fixes
2009-11-19 Richard Fairhurstcontinuing to expand and rework selection stuff. Not...
2009-11-18 Richard Fairhurstvarious click-handling improvements/fixes
2009-11-15 Richard FairhurstPotlatch 2 in progress. Haven't figured out the mouse...
2009-09-05 Dave Stubbsrefactor EditController to make it stateful, and add...