+++ /dev/null
-Story: cells with less than two neighbours die\r
-\r
-As a game producer\r
-I want cells with less than two neighbours to die\r
-So that I can illustrate how the game works to people with money\r
-\r
-Scenario: cells with zero or one neighbour die\r
-\r
-Given the grid looks like\r
-........\r
-.XX.XX..\r
-.XX.....\r
-....X...\r
-........\r
-When the next step occurs\r
-Then the grid should look like\r
-........\r
-.XX.....\r
-.XX.....\r
-........\r
-........\r