+++ /dev/null
-Story: The grid wraps\r
-\r
-As a game player\r
-I want the grid to wrap\r
-So that untidy stuff at the edges is avoided\r
-\r
-Scenario: crowded in the corners\r
-\r
-Given the grid looks like\r
-X.X\r
-...\r
-X.X\r
-When the next step is taken\r
-Then the grid should look like\r
-X.X\r
-...\r
-X.X\r
-\r
-\r
-Scenario: the glider returns\r
-\r
-Given the glider\r
-......\r
-..X...\r
-.X....\r
-.XXX..\r
-......\r
-When the next step is taken\r
-and the next step is taken\r
-and the next step is taken\r
-and the next step is taken\r
-Then the grid should look like\r
-......\r
-......\r
-.X....\r
-X.....\r
-XXX...\r
-When the next step is taken\r
-Then the grid should look like\r
-.X....\r
-......\r
-......\r
-X.X...\r
-XX....\r
-When the next step is taken\r
-Then the grid should look like\r
-XX....\r
-......\r
-......\r
-X.....\r
-X.X...\r
-\r
-\r