--- /dev/null
+module Spec
+ module Story
+ module Runner
+ class StoryRunner
+ class << self
+ attr_accessor :current_story_runner
+
+ def scenario_from_current_story(scenario_name)
+ current_story_runner.scenario_from_current_story(scenario_name)
+ end
+ end
+
+ attr_accessor :stories, :scenarios, :current_story
+
+ def initialize(scenario_runner, world_creator = World)
+ StoryRunner.current_story_runner = self
+ @scenario_runner = scenario_runner
+ @world_creator = world_creator
+ @stories = []
+ @scenarios_by_story = {}
+ @scenarios = []
+ @listeners = []
+ end
+
+ def Story(title, narrative, params = {}, &body)
+ story = Story.new(title, narrative, params, &body)
+ @stories << story
+
+ # collect scenarios
+ collector = ScenarioCollector.new(story)
+ story.run_in(collector)
+ @scenarios += collector.scenarios
+ @scenarios_by_story[story.title] = collector.scenarios
+ end
+
+ def run_stories
+ return if @stories.empty?
+ @listeners.each { |l| l.run_started(scenarios.size) }
+ @stories.each do |story|
+ story.assign_steps_to(World)
+ @current_story = story
+ @listeners.each { |l| l.story_started(story.title, story.narrative) }
+ scenarios = @scenarios_by_story[story.title]
+ scenarios.each do |scenario|
+ type = story[:type] || Object
+ args = story[:args] || []
+ world = @world_creator.create(type, *args)
+ @scenario_runner.run(scenario, world)
+ end
+ @listeners.each { |l| l.story_ended(story.title, story.narrative) }
+ World.step_mother.clear
+ end
+ unique_steps = (World.step_names.collect {|n| Regexp === n ? n.source : n.to_s}).uniq.sort
+ @listeners.each { |l| l.collected_steps(unique_steps) }
+ @listeners.each { |l| l.run_ended }
+ end
+
+ def add_listener(listener)
+ @listeners << listener
+ end
+
+ def scenario_from_current_story(scenario_name)
+ @scenarios_by_story[@current_story.title].find {|s| s.name == scenario_name }
+ end
+ end
+ end
+ end
+end