With bounded=1 we already have a restricted area, so it does
not make sense to interpret the query as a near search.
Fixes #311.
$iOp = Operator::NEAR; // near == in for the moment
if ($aSearchTerm['operator'] == '') {
$iOp = Operator::NEAR; // near == in for the moment
if ($aSearchTerm['operator'] == '') {
- if (sizeof($this->aName)) {
+ if (sizeof($this->aName) || $this->oContext->isBoundedSearch()) {
$iOp = Operator::NAME;
}
$oSearch->iSearchRank += 2;
$iOp = Operator::NAME;
}
$oSearch->iSearchRank += 2;