tertiary road: highway=tertiary,ref=(type road number),name=(type road name)
unclassified road: highway=unclassified,ref=,name=(type road name)
residential road: highway=residential,ref=,name=(type road name)
-service road: highway=service,ref=,name=
+service road: highway=service,ref=
+unknown road: highway=road
way/footway
public footpath: highway=footway,foot=yes,tracktype=
permissive path: highway=footway,foot=permissive,tracktype=
bridleway: highway=bridleway,foot=yes,tracktype=
+unofficial path: highway=path
paved track: highway=track,foot=,surface=paved
gravel track: highway=track,foot=,surface=gravel
dirt track: highway=track,foot=,surface=dirt
way/cycleway
cycle track: highway=cycleway,ncn_ref=,rcn_ref=,lcn_ref=
-cycle track (national route): highway=cycleway,ncn_ref=(type route number)
-cycle track (regional route): highway=cycleway,rcn_ref=(type route number)
-cycle track (local route): highway=cycleway,lcn_ref=(type route number)
+national route: highway=cycleway,ncn_ref=(type route number)
+regional route: highway=cycleway,rcn_ref=(type route number)
+local route: highway=cycleway,lcn_ref=(type route number)
way/waterway
canal: waterway=canal,name=(type name here)
way/recreation
golf course: landuse=,leisure=golf_course
-pitch: landuse=,leisure=pitch, sport=(type sport here)
+pitch: landuse=,leisure=pitch,sport=(type sport here)
playground: landuse=,leisure=playground
recreation ground: landuse=recreation_ground,leisure=
sports centre: landuse=,leisure=sports_centre
coastline: natural=coastline,landuse=,leisure=
fell: natural=fell,landuse=,leisure=
heath: natural=heath,landuse=,leisure=
-lake: natural=water,landuse=,leisure=
forest: landuse=forest,natural=,leisure=
marsh: natural=marsh,landuse=,leisure=
nature reserve: leisure=nature_reserve,landuse=,natural=
scree: natural=scree,landuse=,leisure=
+water: natural=water,landuse=,leisure=
woodland: natural=wood,landuse=,leisure=
way/landuse
traffic lights: place=,highway=traffic_signals
point/footway
-bridge: place=,highway=bridge
-gate: place=,highway=gate
-stile: place=,highway=stile
-cattle grid: place=,highway=cattle_grid
+gate: place=,barrier=gate
+stile: place=,barrier=stile
+cattle grid: place=,barrier=cattle_grid
point/cycleway
-bike park: place=,highway=,amenity=bicycle_parking,capacity=(type number of spaces)
-gate: place=,highway=gate,amenity=,capacity=
+bike park: place=,barrier=,amenity=bicycle_parking,capacity=(type number of spaces)
+bollard: place=,barrier=bollard,amenity=,capacity=
+cycle barrier: place=,barrier=cycle_barrier,amenity=,capacity=
+gate: place=,barrier=gate,amenity=,capacity=
point/waterway
lock: place=,waterway=,lock=yes,name=(type name here)
point/railway
station: place=,railway=station,name=(type name here)
viaduct: place=,railway=viaduct
-level crossing: place=,railway=crossing
+road crossing: place=,railway=level_crossing
+foot crossing: place=,railway=crossing
point/landmark
pylon: man_made=,power=tower
POI/recreation
golf course: leisure=golf_course
-pitch: leisure=pitch, sport=(type sport here)
+pitch: leisure=pitch,sport=(type sport here)
playground: leisure=playground
recreation ground: landuse=recreation_ground,leisure=
sports centre: leisure=sports_centre