-(function(l,sa){"object"===typeof exports&&"undefined"!==typeof module?sa(exports):"function"===typeof define&&define.amd?define(["exports"],sa):sa(l.THREE=l.THREE||{})})(this,function(l){function sa(){}function B(a,b){this.x=a||0;this.y=b||0}function da(a,b,c,d,e,f,g,h,k,m){Object.defineProperty(this,"id",{value:ee++});this.uuid=T.generateUUID();this.sourceFile=this.name="";this.image=void 0!==a?a:da.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:da.DEFAULT_MAPPING;this.wrapS=void 0!==c?
-c:1001;this.wrapT=void 0!==d?d:1001;this.magFilter=void 0!==e?e:1006;this.minFilter=void 0!==f?f:1008;this.anisotropy=void 0!==k?k:1;this.format=void 0!==g?g:1023;this.type=void 0!==h?h:1009;this.offset=new B(0,0);this.repeat=new B(1,1);this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==m?m:3E3;this.version=0;this.onUpdate=null}function ga(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1}function Db(a,b,c){this.uuid=T.generateUUID();
-this.width=a;this.height=b;this.scissor=new ga(0,0,a,b);this.scissorTest=!1;this.viewport=new ga(0,0,a,b);c=c||{};void 0===c.minFilter&&(c.minFilter=1006);this.texture=new da(void 0,void 0,c.wrapS,c.wrapT,c.magFilter,c.minFilter,c.format,c.type,c.anisotropy,c.encoding);this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.depthTexture=void 0!==c.depthTexture?c.depthTexture:null}function Eb(a,b,c){Db.call(this,a,b,c);this.activeMipMapLevel=
-this.activeCubeFace=0}function ba(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._w=void 0!==d?d:1}function q(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}function J(){this.elements=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]);0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}function Xa(a,b,c,d,e,f,g,h,k,m){a=void 0!==a?a:[];da.call(this,a,void 0!==b?b:301,c,d,e,f,g,h,k,m);this.flipY=!1}function Fb(a,b,c){var d=a[0];if(0>=
-d||0<d)return a;var e=b*c,f=fe[e];void 0===f&&(f=new Float32Array(e),fe[e]=f);if(0!==b)for(d.toArray(f,0),d=1,e=0;d!==b;++d)e+=c,a[d].toArray(f,e);return f}function ge(a,b){var c=he[b];void 0===c&&(c=new Int32Array(b),he[b]=c);for(var d=0;d!==b;++d)c[d]=a.allocTextureUnit();return c}function Ie(a,b){a.uniform1f(this.addr,b)}function Je(a,b){a.uniform1i(this.addr,b)}function Ke(a,b){void 0===b.x?a.uniform2fv(this.addr,b):a.uniform2f(this.addr,b.x,b.y)}function Le(a,b){void 0!==b.x?a.uniform3f(this.addr,
-b.x,b.y,b.z):void 0!==b.r?a.uniform3f(this.addr,b.r,b.g,b.b):a.uniform3fv(this.addr,b)}function Me(a,b){void 0===b.x?a.uniform4fv(this.addr,b):a.uniform4f(this.addr,b.x,b.y,b.z,b.w)}function Ne(a,b){a.uniformMatrix2fv(this.addr,!1,b.elements||b)}function Oe(a,b){a.uniformMatrix3fv(this.addr,!1,b.elements||b)}function Pe(a,b){a.uniformMatrix4fv(this.addr,!1,b.elements||b)}function Qe(a,b,c){var d=c.allocTextureUnit();a.uniform1i(this.addr,d);c.setTexture2D(b||ie,d)}function Re(a,b,c){var d=c.allocTextureUnit();
-a.uniform1i(this.addr,d);c.setTextureCube(b||je,d)}function ke(a,b){a.uniform2iv(this.addr,b)}function le(a,b){a.uniform3iv(this.addr,b)}function me(a,b){a.uniform4iv(this.addr,b)}function Se(a){switch(a){case 5126:return Ie;case 35664:return Ke;case 35665:return Le;case 35666:return Me;case 35674:return Ne;case 35675:return Oe;case 35676:return Pe;case 35678:return Qe;case 35680:return Re;case 5124:case 35670:return Je;case 35667:case 35671:return ke;case 35668:case 35672:return le;case 35669:case 35673:return me}}
-function Te(a,b){a.uniform1fv(this.addr,b)}function Ue(a,b){a.uniform1iv(this.addr,b)}function Ve(a,b){a.uniform2fv(this.addr,Fb(b,this.size,2))}function We(a,b){a.uniform3fv(this.addr,Fb(b,this.size,3))}function Xe(a,b){a.uniform4fv(this.addr,Fb(b,this.size,4))}function Ye(a,b){a.uniformMatrix2fv(this.addr,!1,Fb(b,this.size,4))}function Ze(a,b){a.uniformMatrix3fv(this.addr,!1,Fb(b,this.size,9))}function $e(a,b){a.uniformMatrix4fv(this.addr,!1,Fb(b,this.size,16))}function af(a,b,c){var d=b.length,
-e=ge(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.setTexture2D(b[a]||ie,e[a])}function bf(a,b,c){var d=b.length,e=ge(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.setTextureCube(b[a]||je,e[a])}function cf(a){switch(a){case 5126:return Te;case 35664:return Ve;case 35665:return We;case 35666:return Xe;case 35674:return Ye;case 35675:return Ze;case 35676:return $e;case 35678:return af;case 35680:return bf;case 5124:case 35670:return Ue;case 35667:case 35671:return ke;case 35668:case 35672:return le;
-case 35669:case 35673:return me}}function df(a,b,c){this.id=a;this.addr=c;this.setValue=Se(b.type)}function ef(a,b,c){this.id=a;this.addr=c;this.size=b.size;this.setValue=cf(b.type)}function ne(a){this.id=a;this.seq=[];this.map={}}function Ya(a,b,c){this.seq=[];this.map={};this.renderer=c;c=a.getProgramParameter(b,a.ACTIVE_UNIFORMS);for(var d=0;d!==c;++d){var e=a.getActiveUniform(b,d),f=a.getUniformLocation(b,e.name),g=this,h=e.name,k=h.length;for(zd.lastIndex=0;;){var m=zd.exec(h),w=zd.lastIndex,
-n=m[1],p=m[3];"]"===m[2]&&(n|=0);if(void 0===p||"["===p&&w+2===k){h=g;e=void 0===p?new df(n,e,f):new ef(n,e,f);h.seq.push(e);h.map[e.id]=e;break}else p=g.map[n],void 0===p&&(p=new ne(n),n=g,g=p,n.seq.push(g),n.map[g.id]=g),g=p}}}function O(a,b,c){return void 0===b&&void 0===c?this.set(a):this.setRGB(a,b,c)}function mc(a,b){this.min=void 0!==a?a:new B(Infinity,Infinity);this.max=void 0!==b?b:new B(-Infinity,-Infinity)}function ff(a,b){var c,d,e,f,g,h,k,m,w,n,p=a.context,r=a.state,x,l,D,u,v,I;this.render=
-function(y,E,H){if(0!==b.length){y=new q;var F=H.w/H.z,M=.5*H.z,ca=.5*H.w,K=16/H.w,ja=new B(K*F,K),Aa=new q(1,1,0),eb=new B(1,1),Ka=new mc;Ka.min.set(H.x,H.y);Ka.max.set(H.x+(H.z-16),H.y+(H.w-16));if(void 0===u){var K=new Float32Array([-1,-1,0,0,1,-1,1,0,1,1,1,1,-1,1,0,1]),N=new Uint16Array([0,1,2,0,2,3]);x=p.createBuffer();l=p.createBuffer();p.bindBuffer(p.ARRAY_BUFFER,x);p.bufferData(p.ARRAY_BUFFER,K,p.STATIC_DRAW);p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,l);p.bufferData(p.ELEMENT_ARRAY_BUFFER,N,p.STATIC_DRAW);
-v=p.createTexture();I=p.createTexture();r.bindTexture(p.TEXTURE_2D,v);p.texImage2D(p.TEXTURE_2D,0,p.RGB,16,16,0,p.RGB,p.UNSIGNED_BYTE,null);p.texParameteri(p.TEXTURE_2D,p.TEXTURE_WRAP_S,p.CLAMP_TO_EDGE);p.texParameteri(p.TEXTURE_2D,p.TEXTURE_WRAP_T,p.CLAMP_TO_EDGE);p.texParameteri(p.TEXTURE_2D,p.TEXTURE_MAG_FILTER,p.NEAREST);p.texParameteri(p.TEXTURE_2D,p.TEXTURE_MIN_FILTER,p.NEAREST);r.bindTexture(p.TEXTURE_2D,I);p.texImage2D(p.TEXTURE_2D,0,p.RGBA,16,16,0,p.RGBA,p.UNSIGNED_BYTE,null);p.texParameteri(p.TEXTURE_2D,
-p.TEXTURE_WRAP_S,p.CLAMP_TO_EDGE);p.texParameteri(p.TEXTURE_2D,p.TEXTURE_WRAP_T,p.CLAMP_TO_EDGE);p.texParameteri(p.TEXTURE_2D,p.TEXTURE_MAG_FILTER,p.NEAREST);p.texParameteri(p.TEXTURE_2D,p.TEXTURE_MIN_FILTER,p.NEAREST);var K=D={vertexShader:"uniform lowp int renderType;\nuniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif ( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = visibility.r / 9.0;\nvVisibility *= 1.0 - visibility.g / 9.0;\nvVisibility *= visibility.b / 9.0;\nvVisibility *= 1.0 - visibility.a / 9.0;\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",
-fragmentShader:"uniform lowp int renderType;\nuniform sampler2D map;\nuniform float opacity;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif ( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if ( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},N=p.createProgram(),P=p.createShader(p.FRAGMENT_SHADER),
-R=p.createShader(p.VERTEX_SHADER),S="precision "+a.getPrecision()+" float;\n";p.shaderSource(P,S+K.fragmentShader);p.shaderSource(R,S+K.vertexShader);p.compileShader(P);p.compileShader(R);p.attachShader(N,P);p.attachShader(N,R);p.linkProgram(N);u=N;w=p.getAttribLocation(u,"position");n=p.getAttribLocation(u,"uv");c=p.getUniformLocation(u,"renderType");d=p.getUniformLocation(u,"map");e=p.getUniformLocation(u,"occlusionMap");f=p.getUniformLocation(u,"opacity");g=p.getUniformLocation(u,"color");h=p.getUniformLocation(u,
-"scale");k=p.getUniformLocation(u,"rotation");m=p.getUniformLocation(u,"screenPosition")}p.useProgram(u);r.initAttributes();r.enableAttribute(w);r.enableAttribute(n);r.disableUnusedAttributes();p.uniform1i(e,0);p.uniform1i(d,1);p.bindBuffer(p.ARRAY_BUFFER,x);p.vertexAttribPointer(w,2,p.FLOAT,!1,16,0);p.vertexAttribPointer(n,2,p.FLOAT,!1,16,8);p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,l);r.disable(p.CULL_FACE);r.setDepthWrite(!1);N=0;for(P=b.length;N<P;N++)if(K=16/H.w,ja.set(K*F,K),R=b[N],y.set(R.matrixWorld.elements[12],
-R.matrixWorld.elements[13],R.matrixWorld.elements[14]),y.applyMatrix4(E.matrixWorldInverse),y.applyProjection(E.projectionMatrix),Aa.copy(y),eb.x=H.x+Aa.x*M+M-8,eb.y=H.y+Aa.y*ca+ca-8,!0===Ka.containsPoint(eb)){r.activeTexture(p.TEXTURE0);r.bindTexture(p.TEXTURE_2D,null);r.activeTexture(p.TEXTURE1);r.bindTexture(p.TEXTURE_2D,v);p.copyTexImage2D(p.TEXTURE_2D,0,p.RGB,eb.x,eb.y,16,16,0);p.uniform1i(c,0);p.uniform2f(h,ja.x,ja.y);p.uniform3f(m,Aa.x,Aa.y,Aa.z);r.disable(p.BLEND);r.enable(p.DEPTH_TEST);p.drawElements(p.TRIANGLES,
-6,p.UNSIGNED_SHORT,0);r.activeTexture(p.TEXTURE0);r.bindTexture(p.TEXTURE_2D,I);p.copyTexImage2D(p.TEXTURE_2D,0,p.RGBA,eb.x,eb.y,16,16,0);p.uniform1i(c,1);r.disable(p.DEPTH_TEST);r.activeTexture(p.TEXTURE1);r.bindTexture(p.TEXTURE_2D,v);p.drawElements(p.TRIANGLES,6,p.UNSIGNED_SHORT,0);R.positionScreen.copy(Aa);R.customUpdateCallback?R.customUpdateCallback(R):R.updateLensFlares();p.uniform1i(c,2);r.enable(p.BLEND);for(var S=0,gf=R.lensFlares.length;S<gf;S++){var V=R.lensFlares[S];.001<V.opacity&&.001<
-V.scale&&(Aa.x=V.x,Aa.y=V.y,Aa.z=V.z,K=V.size*V.scale/H.w,ja.x=K*F,ja.y=K,p.uniform3f(m,Aa.x,Aa.y,Aa.z),p.uniform2f(h,ja.x,ja.y),p.uniform1f(k,V.rotation),p.uniform1f(f,V.opacity),p.uniform3f(g,V.color.r,V.color.g,V.color.b),r.setBlending(V.blending,V.blendEquation,V.blendSrc,V.blendDst),a.setTexture2D(V.texture,1),p.drawElements(p.TRIANGLES,6,p.UNSIGNED_SHORT,0))}}r.enable(p.CULL_FACE);r.enable(p.DEPTH_TEST);r.setDepthWrite(!0);a.resetGLState()}}}function hf(a,b){var c,d,e,f,g,h,k,m,w,n,p,r,x,l,
-D,u,v;function I(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:b.id-a.id}var y=a.context,E=a.state,H,F,M,ca,K=new q,ja=new ba,Aa=new q;this.render=function(q,Ka){if(0!==b.length){if(void 0===M){var N=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),P=new Uint16Array([0,1,2,0,2,3]);H=y.createBuffer();F=y.createBuffer();y.bindBuffer(y.ARRAY_BUFFER,H);y.bufferData(y.ARRAY_BUFFER,N,y.STATIC_DRAW);y.bindBuffer(y.ELEMENT_ARRAY_BUFFER,F);y.bufferData(y.ELEMENT_ARRAY_BUFFER,
-P,y.STATIC_DRAW);var N=y.createProgram(),P=y.createShader(y.VERTEX_SHADER),R=y.createShader(y.FRAGMENT_SHADER);y.shaderSource(P,["precision "+a.getPrecision()+" float;","uniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position * scale;\nvec2 rotatedPosition;\nrotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\nrotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\nvec4 finalPosition;\nfinalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition;\nfinalPosition = projectionMatrix * finalPosition;\ngl_Position = finalPosition;\n}"].join("\n"));
-y.shaderSource(R,["precision "+a.getPrecision()+" float;","uniform vec3 color;\nuniform sampler2D map;\nuniform float opacity;\nuniform int fogType;\nuniform vec3 fogColor;\nuniform float fogDensity;\nuniform float fogNear;\nuniform float fogFar;\nuniform float alphaTest;\nvarying vec2 vUV;\nvoid main() {\nvec4 texture = texture2D( map, vUV );\nif ( texture.a < alphaTest ) discard;\ngl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\nif ( fogType > 0 ) {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat fogFactor = 0.0;\nif ( fogType == 1 ) {\nfogFactor = smoothstep( fogNear, fogFar, depth );\n} else {\nconst float LOG2 = 1.442695;\nfogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n}\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n}\n}"].join("\n"));
-y.compileShader(P);y.compileShader(R);y.attachShader(N,P);y.attachShader(N,R);y.linkProgram(N);M=N;u=y.getAttribLocation(M,"position");v=y.getAttribLocation(M,"uv");c=y.getUniformLocation(M,"uvOffset");d=y.getUniformLocation(M,"uvScale");e=y.getUniformLocation(M,"rotation");f=y.getUniformLocation(M,"scale");g=y.getUniformLocation(M,"color");h=y.getUniformLocation(M,"map");k=y.getUniformLocation(M,"opacity");m=y.getUniformLocation(M,"modelViewMatrix");w=y.getUniformLocation(M,"projectionMatrix");n=
-y.getUniformLocation(M,"fogType");p=y.getUniformLocation(M,"fogDensity");r=y.getUniformLocation(M,"fogNear");x=y.getUniformLocation(M,"fogFar");l=y.getUniformLocation(M,"fogColor");D=y.getUniformLocation(M,"alphaTest");N=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");N.width=8;N.height=8;P=N.getContext("2d");P.fillStyle="white";P.fillRect(0,0,8,8);ca=new da(N);ca.needsUpdate=!0}y.useProgram(M);E.initAttributes();E.enableAttribute(u);E.enableAttribute(v);E.disableUnusedAttributes();
-E.disable(y.CULL_FACE);E.enable(y.BLEND);y.bindBuffer(y.ARRAY_BUFFER,H);y.vertexAttribPointer(u,2,y.FLOAT,!1,16,0);y.vertexAttribPointer(v,2,y.FLOAT,!1,16,8);y.bindBuffer(y.ELEMENT_ARRAY_BUFFER,F);y.uniformMatrix4fv(w,!1,Ka.projectionMatrix.elements);E.activeTexture(y.TEXTURE0);y.uniform1i(h,0);P=N=0;(R=q.fog)?(y.uniform3f(l,R.color.r,R.color.g,R.color.b),R&&R.isFog?(y.uniform1f(r,R.near),y.uniform1f(x,R.far),y.uniform1i(n,1),P=N=1):R&&R.isFogExp2&&(y.uniform1f(p,R.density),y.uniform1i(n,2),P=N=2)):
-(y.uniform1i(n,0),P=N=0);for(var R=0,S=b.length;R<S;R++){var B=b[R];B.modelViewMatrix.multiplyMatrices(Ka.matrixWorldInverse,B.matrixWorld);B.z=-B.modelViewMatrix.elements[14]}b.sort(I);for(var V=[],R=0,S=b.length;R<S;R++){var B=b[R],ta=B.material;!1!==ta.visible&&(y.uniform1f(D,ta.alphaTest),y.uniformMatrix4fv(m,!1,B.modelViewMatrix.elements),B.matrixWorld.decompose(K,ja,Aa),V[0]=Aa.x,V[1]=Aa.y,B=0,q.fog&&ta.fog&&(B=P),N!==B&&(y.uniform1i(n,B),N=B),null!==ta.map?(y.uniform2f(c,ta.map.offset.x,ta.map.offset.y),
-y.uniform2f(d,ta.map.repeat.x,ta.map.repeat.y)):(y.uniform2f(c,0,0),y.uniform2f(d,1,1)),y.uniform1f(k,ta.opacity),y.uniform3f(g,ta.color.r,ta.color.g,ta.color.b),y.uniform1f(e,ta.rotation),y.uniform2fv(f,V),E.setBlending(ta.blending,ta.blendEquation,ta.blendSrc,ta.blendDst),E.setDepthTest(ta.depthTest),E.setDepthWrite(ta.depthWrite),ta.map?a.setTexture2D(ta.map,0):a.setTexture2D(ca,0),y.drawElements(y.TRIANGLES,6,y.UNSIGNED_SHORT,0))}E.enable(y.CULL_FACE);a.resetGLState()}}}function U(){Object.defineProperty(this,
-"id",{value:oe++});this.uuid=T.generateUUID();this.name="";this.type="Material";this.lights=this.fog=!0;this.blending=1;this.side=0;this.shading=2;this.vertexColors=0;this.opacity=1;this.transparent=!1;this.blendSrc=204;this.blendDst=205;this.blendEquation=100;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null;this.depthFunc=3;this.depthWrite=this.depthTest=!0;this.clippingPlanes=null;this.clipShadows=this.clipIntersection=!1;this.colorWrite=!0;this.precision=null;this.polygonOffset=
-!1;this.alphaTest=this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.premultipliedAlpha=!1;this.overdraw=0;this._needsUpdate=this.visible=!0}function Fa(a){U.call(this);this.type="ShaderMaterial";this.defines={};this.uniforms={};this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}";this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=
-this.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1;this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1};this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]};this.index0AttributeName=void 0;void 0!==a&&(void 0!==a.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(a))}function Za(a){U.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=
-this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.setValues(a)}function Ba(a,b){this.min=void 0!==a?a:new q(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new q(-Infinity,-Infinity,-Infinity)}function Ca(a,b){this.center=void 0!==a?a:new q;this.radius=void 0!==b?b:0}function Ia(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]);0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}
-function va(a,b){this.normal=void 0!==a?a:new q(1,0,0);this.constant=void 0!==b?b:0}function nc(a,b,c,d,e,f){this.planes=[void 0!==a?a:new va,void 0!==b?b:new va,void 0!==c?c:new va,void 0!==d?d:new va,void 0!==e?e:new va,void 0!==f?f:new va]}function pe(a,b,c,d){function e(b,c,d,e){var f=b.geometry,g;g=D;var h=b.customDepthMaterial;d&&(g=u,h=b.customDistanceMaterial);h?g=h:(h=!1,c.morphTargets&&(f&&f.isBufferGeometry?h=f.morphAttributes&&f.morphAttributes.position&&0<f.morphAttributes.position.length:
-f&&f.isGeometry&&(h=f.morphTargets&&0<f.morphTargets.length)),b=b.isSkinnedMesh&&c.skinning,f=0,h&&(f|=1),b&&(f|=2),g=g[f]);a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&(f=g.uuid,h=c.uuid,b=v[f],void 0===b&&(b={},v[f]=b),f=b[h],void 0===f&&(f=g.clone(),b[h]=f),g=f);g.visible=c.visible;g.wireframe=c.wireframe;h=c.side;ja.renderSingleSided&&2==h&&(h=0);ja.renderReverseSided&&(0===h?h=1:1===h&&(h=0));g.side=h;g.clipShadows=c.clipShadows;g.clippingPlanes=c.clippingPlanes;g.wireframeLinewidth=
-c.wireframeLinewidth;g.linewidth=c.linewidth;d&&void 0!==g.uniforms.lightPos&&g.uniforms.lightPos.value.copy(e);return g}function f(a,b,c){if(!1!==a.visible){0!==(a.layers.mask&b.layers.mask)&&(a.isMesh||a.isLine||a.isPoints)&&a.castShadow&&(!1===a.frustumCulled||!0===k.intersectsObject(a))&&!0===a.material.visible&&(a.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,a.matrixWorld),l.push(a));a=a.children;for(var d=0,e=a.length;d<e;d++)f(a[d],b,c)}}var g=a.context,h=a.state,k=new nc,m=new J,
-w=b.shadows,n=new B,p=new B(d.maxTextureSize,d.maxTextureSize),r=new q,x=new q,l=[],D=Array(4),u=Array(4),v={},I=[new q(1,0,0),new q(-1,0,0),new q(0,0,1),new q(0,0,-1),new q(0,1,0),new q(0,-1,0)],y=[new q(0,1,0),new q(0,1,0),new q(0,1,0),new q(0,1,0),new q(0,0,1),new q(0,0,-1)],E=[new ga,new ga,new ga,new ga,new ga,new ga];b=new Za;b.depthPacking=3201;b.clipping=!0;d=Gb.distanceRGBA;for(var H=La.clone(d.uniforms),F=0;4!==F;++F){var M=0!==(F&1),ca=0!==(F&2),K=b.clone();K.morphTargets=M;K.skinning=
-ca;D[F]=K;M=new Fa({defines:{USE_SHADOWMAP:""},uniforms:H,vertexShader:d.vertexShader,fragmentShader:d.fragmentShader,morphTargets:M,skinning:ca,clipping:!0});u[F]=M}var ja=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.renderSingleSided=this.renderReverseSided=!0;this.render=function(b,d){if(!1!==ja.enabled&&(!1!==ja.autoUpdate||!1!==ja.needsUpdate)&&0!==w.length){h.clearColor(1,1,1,1);h.disable(g.BLEND);h.setDepthTest(!0);h.setScissorTest(!1);for(var v,u,q=0,D=w.length;q<
-D;q++){var H=w[q],F=H.shadow;if(void 0===F)console.warn("THREE.WebGLShadowMap:",H,"has no shadow.");else{var M=F.camera;n.copy(F.mapSize);n.min(p);if(H&&H.isPointLight){v=6;u=!0;var K=n.x,ca=n.y;E[0].set(2*K,ca,K,ca);E[1].set(0,ca,K,ca);E[2].set(3*K,ca,K,ca);E[3].set(K,ca,K,ca);E[4].set(3*K,0,K,ca);E[5].set(K,0,K,ca);n.x*=4;n.y*=2}else v=1,u=!1;null===F.map&&(F.map=new Db(n.x,n.y,{minFilter:1003,magFilter:1003,format:1023}),M.updateProjectionMatrix());F&&F.isSpotLightShadow&&F.update(H);K=F.map;F=
-F.matrix;x.setFromMatrixPosition(H.matrixWorld);M.position.copy(x);a.setRenderTarget(K);a.clear();for(K=0;K<v;K++){u?(r.copy(M.position),r.add(I[K]),M.up.copy(y[K]),M.lookAt(r),h.viewport(E[K])):(r.setFromMatrixPosition(H.target.matrixWorld),M.lookAt(r));M.updateMatrixWorld();M.matrixWorldInverse.getInverse(M.matrixWorld);F.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);F.multiply(M.projectionMatrix);F.multiply(M.matrixWorldInverse);m.multiplyMatrices(M.projectionMatrix,M.matrixWorldInverse);k.setFromMatrix(m);
-l.length=0;f(b,d,M);for(var ca=0,B=l.length;ca<B;ca++){var C=l[ca],z=c.update(C),G=C.material;if(G&&G.isMultiMaterial)for(var $a=z.groups,G=G.materials,Ad=0,Da=$a.length;Ad<Da;Ad++){var Ra=$a[Ad],Pa=G[Ra.materialIndex];!0===Pa.visible&&(Pa=e(C,Pa,u,x),a.renderBufferDirect(M,null,z,Pa,C,Ra))}else Pa=e(C,G,u,x),a.renderBufferDirect(M,null,z,Pa,C,null)}}}}v=a.getClearColor();u=a.getClearAlpha();a.setClearColor(v,u);ja.needsUpdate=!1}}}function ab(a,b){this.origin=void 0!==a?a:new q;this.direction=void 0!==
-b?b:new q}function bb(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._order=d||bb.DefaultOrder}function Yc(){this.mask=1}function z(){Object.defineProperty(this,"id",{value:qe++});this.uuid=T.generateUUID();this.name="";this.type="Object3D";this.parent=null;this.children=[];this.up=z.DefaultUp.clone();var a=new q,b=new bb,c=new ba,d=new q(1,1,1);b.onChange(function(){c.setFromEuler(b,!1)});c.onChange(function(){b.setFromQuaternion(c,void 0,!1)});Object.defineProperties(this,{position:{enumerable:!0,
-value:a},rotation:{enumerable:!0,value:b},quaternion:{enumerable:!0,value:c},scale:{enumerable:!0,value:d},modelViewMatrix:{value:new J},normalMatrix:{value:new Ia}});this.matrix=new J;this.matrixWorld=new J;this.matrixAutoUpdate=z.DefaultMatrixAutoUpdate;this.matrixWorldNeedsUpdate=!1;this.layers=new Yc;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this.renderOrder=0;this.userData={};this.onBeforeRender=function(){};this.onAfterRender=function(){}}function gb(a,b){this.start=
-void 0!==a?a:new q;this.end=void 0!==b?b:new q}function wa(a,b,c){this.a=void 0!==a?a:new q;this.b=void 0!==b?b:new q;this.c=void 0!==c?c:new q}function ea(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d&&d.isVector3?d:new q;this.vertexNormals=Array.isArray(d)?d:[];this.color=e&&e.isColor?e:new O;this.vertexColors=Array.isArray(e)?e:[];this.materialIndex=void 0!==f?f:0}function Ma(a){U.call(this);this.type="MeshBasicMaterial";this.color=new O(16777215);this.aoMap=this.map=null;this.aoMapIntensity=
-1;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.lights=this.morphTargets=this.skinning=!1;this.setValues(a)}function C(a,b,c){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.uuid=T.generateUUID();this.array=a;this.itemSize=b;this.count=void 0!==a?a.length/b:0;this.normalized=!0===c;
-this.dynamic=!1;this.updateRange={offset:0,count:-1};this.version=0}function Zc(a,b){return new C(new Uint16Array(a),b)}function $c(a,b){return new C(new Uint32Array(a),b)}function ha(a,b){return new C(new Float32Array(a),b)}function Q(){Object.defineProperty(this,"id",{value:ad++});this.uuid=T.generateUUID();this.name="";this.type="Geometry";this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=
-[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.lineDistancesNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.uvsNeedUpdate=this.verticesNeedUpdate=this.elementsNeedUpdate=!1}function re(){Object.defineProperty(this,"id",{value:ad++});this.uuid=T.generateUUID();this.name="";this.type="DirectGeometry";this.indices=[];this.vertices=[];this.normals=[];this.colors=[];this.uvs=[];this.uvs2=[];this.groups=[];this.morphTargets={};this.skinWeights=[];this.skinIndices=[];
-this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.uvsNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.verticesNeedUpdate=!1}function G(){Object.defineProperty(this,"id",{value:ad++});this.uuid=T.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity}}function ya(a,b){z.call(this);this.type="Mesh";this.geometry=void 0!==
-a?a:new G;this.material=void 0!==b?b:new Ma({color:16777215*Math.random()});this.drawMode=0;this.updateMorphTargets()}function hb(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,k,m,B,C){var Ka=f/m,N=g/B,P=f/2,R=g/2,S=k/2;g=m+1;for(var z=B+1,V=f=0,G=new q,L=0;L<z;L++)for(var O=L*N-R,J=0;J<g;J++)G[a]=(J*Ka-P)*d,G[b]=O*e,G[c]=S,n[l]=G.x,n[l+1]=G.y,n[l+2]=G.z,G[a]=0,G[b]=0,G[c]=0<k?1:-1,p[l]=G.x,p[l+1]=G.y,p[l+2]=G.z,r[t]=J/m,r[t+1]=1-L/B,l+=3,t+=2,f+=1;for(L=0;L<B;L++)for(J=0;J<m;J++)a=u+J+g*(L+1),b=u+(J+1)+
-g*(L+1),c=u+(J+1)+g*L,w[D]=u+J+g*L,w[D+1]=a,w[D+2]=c,w[D+3]=a,w[D+4]=b,w[D+5]=c,D+=6,V+=6;h.addGroup(v,V,C);v+=V;u+=f}G.call(this);this.type="BoxBufferGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};var h=this;d=Math.floor(d)||1;e=Math.floor(e)||1;f=Math.floor(f)||1;var k=function(a,b,c){return a=0+(a+1)*(b+1)*2+(a+1)*(c+1)*2+(c+1)*(b+1)*2}(d,e,f),m=function(a,b,c){a=0+a*b*2+a*c*2+c*b*2;return 6*a}(d,e,f),w=new (65535<m?Uint32Array:Uint16Array)(m),
-n=new Float32Array(3*k),p=new Float32Array(3*k),r=new Float32Array(2*k),l=0,t=0,D=0,u=0,v=0;g("z","y","x",-1,-1,c,b,a,f,e,0);g("z","y","x",1,-1,c,b,-a,f,e,1);g("x","z","y",1,1,a,c,b,d,f,2);g("x","z","y",1,-1,a,c,-b,d,f,3);g("x","y","z",1,-1,a,b,c,d,e,4);g("x","y","z",-1,-1,a,b,-c,d,e,5);this.setIndex(new C(w,1));this.addAttribute("position",new C(n,3));this.addAttribute("normal",new C(p,3));this.addAttribute("uv",new C(r,2))}function ib(a,b,c,d){G.call(this);this.type="PlaneBufferGeometry";this.parameters=
-{width:a,height:b,widthSegments:c,heightSegments:d};var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||1;var g=c+1,h=d+1,k=a/c,m=b/d;b=new Float32Array(g*h*3);a=new Float32Array(g*h*3);for(var w=new Float32Array(g*h*2),n=0,p=0,r=0;r<h;r++)for(var l=r*m-f,t=0;t<g;t++)b[n]=t*k-e,b[n+1]=-l,a[n+2]=1,w[p]=t/c,w[p+1]=1-r/d,n+=3,p+=2;n=0;e=new (65535<b.length/3?Uint32Array:Uint16Array)(c*d*6);for(r=0;r<d;r++)for(t=0;t<c;t++)f=t+g*(r+1),h=t+1+g*(r+1),k=t+1+g*r,e[n]=t+g*r,e[n+1]=f,e[n+2]=k,e[n+3]=f,e[n+4]=
-h,e[n+5]=k,n+=6;this.setIndex(new C(e,1));this.addAttribute("position",new C(b,3));this.addAttribute("normal",new C(a,3));this.addAttribute("uv",new C(w,2))}function Z(){z.call(this);this.type="Camera";this.matrixWorldInverse=new J;this.projectionMatrix=new J}function Ea(a,b,c,d){Z.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=
-0;this.updateProjectionMatrix()}function Hb(a,b,c,d,e,f){Z.call(this);this.type="OrthographicCamera";this.zoom=1;this.view=null;this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=void 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()}function jf(a,b,c){var d,e,f;return{setMode:function(a){d=a},setIndex:function(c){c.array instanceof Uint32Array&&b.get("OES_element_index_uint")?(e=a.UNSIGNED_INT,f=4):(e=a.UNSIGNED_SHORT,f=2)},render:function(b,h){a.drawElements(d,h,e,b*f);
-c.calls++;c.vertices+=h;d===a.TRIANGLES&&(c.faces+=h/3)},renderInstances:function(g,h,k){var m=b.get("ANGLE_instanced_arrays");null===m?console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."):(m.drawElementsInstancedANGLE(d,k,e,h*f,g.maxInstancedCount),c.calls++,c.vertices+=k*g.maxInstancedCount,d===a.TRIANGLES&&(c.faces+=g.maxInstancedCount*k/3))}}}function kf(a,b,c){var d;return{setMode:function(a){d=a},render:function(b,
-f){a.drawArrays(d,b,f);c.calls++;c.vertices+=f;d===a.TRIANGLES&&(c.faces+=f/3)},renderInstances:function(e){var f=b.get("ANGLE_instanced_arrays");if(null===f)console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{var g=e.attributes.position,g=g&&g.isInterleavedBufferAttribute?g.data.count:g.count;f.drawArraysInstancedANGLE(d,0,g,e.maxInstancedCount);c.calls++;c.vertices+=g*e.maxInstancedCount;d===a.TRIANGLES&&
-(c.faces+=e.maxInstancedCount*g/3)}}}}function lf(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];var c;switch(b.type){case "DirectionalLight":c={direction:new q,color:new O,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new B};break;case "SpotLight":c={position:new q,direction:new q,color:new O,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new B};break;case "PointLight":c={position:new q,color:new O,distance:0,decay:0,shadow:!1,
-shadowBias:0,shadowRadius:1,shadowMapSize:new B};break;case "HemisphereLight":c={direction:new q,skyColor:new O,groundColor:new O}}return a[b.id]=c}}}function mf(a){a=a.split("\n");for(var b=0;b<a.length;b++)a[b]=b+1+": "+a[b];return a.join("\n")}function se(a,b,c){var d=a.createShader(b);a.shaderSource(d,c);a.compileShader(d);!1===a.getShaderParameter(d,a.COMPILE_STATUS)&&console.error("THREE.WebGLShader: Shader couldn't compile.");""!==a.getShaderInfoLog(d)&&console.warn("THREE.WebGLShader: gl.getShaderInfoLog()",
-b===a.VERTEX_SHADER?"vertex":"fragment",a.getShaderInfoLog(d),mf(c));return d}function te(a){switch(a){case 3E3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD","( value, 256.0 )"];case 3007:return["Gamma","( value, float( GAMMA_FACTOR ) )"];default:throw Error("unsupported encoding: "+a);}}function Bd(a,b){var c=te(b);return"vec4 "+a+"( vec4 value ) { return "+
-c[0]+"ToLinear"+c[1]+"; }"}function nf(a,b){var c=te(b);return"vec4 "+a+"( vec4 value ) { return LinearTo"+c[0]+c[1]+"; }"}function of(a,b){var c;switch(b){case 1:c="Linear";break;case 2:c="Reinhard";break;case 3:c="Uncharted2";break;case 4:c="OptimizedCineon";break;default:throw Error("unsupported toneMapping: "+b);}return"vec3 "+a+"( vec3 color ) { return "+c+"ToneMapping( color ); }"}function pf(a,b,c){a=a||{};return[a.derivatives||b.envMapCubeUV||b.bumpMap||b.normalMap||b.flatShading?"#extension GL_OES_standard_derivatives : enable":
-"",(a.fragDepth||b.logarithmicDepthBuffer)&&c.get("EXT_frag_depth")?"#extension GL_EXT_frag_depth : enable":"",a.drawBuffers&&c.get("WEBGL_draw_buffers")?"#extension GL_EXT_draw_buffers : require":"",(a.shaderTextureLOD||b.envMap)&&c.get("EXT_shader_texture_lod")?"#extension GL_EXT_shader_texture_lod : enable":""].filter(oc).join("\n")}function qf(a){var b=[],c;for(c in a){var d=a[c];!1!==d&&b.push("#define "+c+" "+d)}return b.join("\n")}function oc(a){return""!==a}function ue(a,b){return a.replace(/NUM_DIR_LIGHTS/g,
-b.numDirLights).replace(/NUM_SPOT_LIGHTS/g,b.numSpotLights).replace(/NUM_POINT_LIGHTS/g,b.numPointLights).replace(/NUM_HEMI_LIGHTS/g,b.numHemiLights)}function Cd(a){return a.replace(/#include +<([\w\d.]+)>/g,function(a,c){var d=X[c];if(void 0===d)throw Error("Can not resolve #include <"+c+">");return Cd(d)})}function ve(a){return a.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,function(a,c,d,e){a="";for(c=parseInt(c);c<parseInt(d);c++)a+=e.replace(/\[ i \]/g,"[ "+c+
-" ]");return a})}function rf(a,b,c,d){var e=a.context,f=c.extensions,g=c.defines,h=c.__webglShader.vertexShader,k=c.__webglShader.fragmentShader,m="SHADOWMAP_TYPE_BASIC";1===d.shadowMapType?m="SHADOWMAP_TYPE_PCF":2===d.shadowMapType&&(m="SHADOWMAP_TYPE_PCF_SOFT");var w="ENVMAP_TYPE_CUBE",n="ENVMAP_MODE_REFLECTION",p="ENVMAP_BLENDING_MULTIPLY";if(d.envMap){switch(c.envMap.mapping){case 301:case 302:w="ENVMAP_TYPE_CUBE";break;case 306:case 307:w="ENVMAP_TYPE_CUBE_UV";break;case 303:case 304:w="ENVMAP_TYPE_EQUIREC";
-break;case 305:w="ENVMAP_TYPE_SPHERE"}switch(c.envMap.mapping){case 302:case 304:n="ENVMAP_MODE_REFRACTION"}switch(c.combine){case 0:p="ENVMAP_BLENDING_MULTIPLY";break;case 1:p="ENVMAP_BLENDING_MIX";break;case 2:p="ENVMAP_BLENDING_ADD"}}var r=0<a.gammaFactor?a.gammaFactor:1,f=pf(f,d,a.extensions),l=qf(g),t=e.createProgram();c.isRawShaderMaterial?(g=[l,"\n"].filter(oc).join("\n"),m=[f,l,"\n"].filter(oc).join("\n")):(g=["precision "+d.precision+" float;","precision "+d.precision+" int;","#define SHADER_NAME "+
-c.__webglShader.name,l,d.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+r,"#define MAX_BONES "+d.maxBones,d.map?"#define USE_MAP":"",d.envMap?"#define USE_ENVMAP":"",d.envMap?"#define "+n:"",d.lightMap?"#define USE_LIGHTMAP":"",d.aoMap?"#define USE_AOMAP":"",d.emissiveMap?"#define USE_EMISSIVEMAP":"",d.bumpMap?"#define USE_BUMPMAP":"",d.normalMap?"#define USE_NORMALMAP":"",d.displacementMap&&d.supportsVertexTextures?"#define USE_DISPLACEMENTMAP":"",d.specularMap?"#define USE_SPECULARMAP":
-"",d.roughnessMap?"#define USE_ROUGHNESSMAP":"",d.metalnessMap?"#define USE_METALNESSMAP":"",d.alphaMap?"#define USE_ALPHAMAP":"",d.vertexColors?"#define USE_COLOR":"",d.flatShading?"#define FLAT_SHADED":"",d.skinning?"#define USE_SKINNING":"",d.useVertexTexture?"#define BONE_TEXTURE":"",d.morphTargets?"#define USE_MORPHTARGETS":"",d.morphNormals&&!1===d.flatShading?"#define USE_MORPHNORMALS":"",d.doubleSided?"#define DOUBLE_SIDED":"",d.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+
-d.numClippingPlanes,d.shadowMapEnabled?"#define USE_SHADOWMAP":"",d.shadowMapEnabled?"#define "+m:"",d.sizeAttenuation?"#define USE_SIZEATTENUATION":"",d.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",d.logarithmicDepthBuffer&&a.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","attribute vec3 position;",
-"attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;",
-"\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(oc).join("\n"),m=[f,"precision "+d.precision+" float;","precision "+d.precision+" int;","#define SHADER_NAME "+c.__webglShader.name,l,d.alphaTest?"#define ALPHATEST "+d.alphaTest:"","#define GAMMA_FACTOR "+r,d.useFog&&d.fog?"#define USE_FOG":"",d.useFog&&d.fogExp?"#define FOG_EXP2":"",d.map?"#define USE_MAP":
-"",d.envMap?"#define USE_ENVMAP":"",d.envMap?"#define "+w:"",d.envMap?"#define "+n:"",d.envMap?"#define "+p:"",d.lightMap?"#define USE_LIGHTMAP":"",d.aoMap?"#define USE_AOMAP":"",d.emissiveMap?"#define USE_EMISSIVEMAP":"",d.bumpMap?"#define USE_BUMPMAP":"",d.normalMap?"#define USE_NORMALMAP":"",d.specularMap?"#define USE_SPECULARMAP":"",d.roughnessMap?"#define USE_ROUGHNESSMAP":"",d.metalnessMap?"#define USE_METALNESSMAP":"",d.alphaMap?"#define USE_ALPHAMAP":"",d.vertexColors?"#define USE_COLOR":
-"",d.flatShading?"#define FLAT_SHADED":"",d.doubleSided?"#define DOUBLE_SIDED":"",d.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+d.numClippingPlanes,"#define UNION_CLIPPING_PLANES "+(d.numClippingPlanes-d.numClipIntersection),d.shadowMapEnabled?"#define USE_SHADOWMAP":"",d.shadowMapEnabled?"#define "+m:"",d.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",d.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",d.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",d.logarithmicDepthBuffer&&
-a.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"",d.envMap&&a.extensions.get("EXT_shader_texture_lod")?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;",0!==d.toneMapping?"#define TONE_MAPPING":"",0!==d.toneMapping?X.tonemapping_pars_fragment:"",0!==d.toneMapping?of("toneMapping",d.toneMapping):"",d.outputEncoding||d.mapEncoding||d.envMapEncoding||d.emissiveMapEncoding?X.encodings_pars_fragment:"",d.mapEncoding?Bd("mapTexelToLinear",d.mapEncoding):
-"",d.envMapEncoding?Bd("envMapTexelToLinear",d.envMapEncoding):"",d.emissiveMapEncoding?Bd("emissiveMapTexelToLinear",d.emissiveMapEncoding):"",d.outputEncoding?nf("linearToOutputTexel",d.outputEncoding):"",d.depthPacking?"#define DEPTH_PACKING "+c.depthPacking:"","\n"].filter(oc).join("\n"));h=Cd(h,d);h=ue(h,d);k=Cd(k,d);k=ue(k,d);c.isShaderMaterial||(h=ve(h),k=ve(k));k=m+k;h=se(e,e.VERTEX_SHADER,g+h);k=se(e,e.FRAGMENT_SHADER,k);e.attachShader(t,h);e.attachShader(t,k);void 0!==c.index0AttributeName?
-e.bindAttribLocation(t,0,c.index0AttributeName):!0===d.morphTargets&&e.bindAttribLocation(t,0,"position");e.linkProgram(t);d=e.getProgramInfoLog(t);w=e.getShaderInfoLog(h);n=e.getShaderInfoLog(k);r=p=!0;if(!1===e.getProgramParameter(t,e.LINK_STATUS))p=!1,console.error("THREE.WebGLProgram: shader error: ",e.getError(),"gl.VALIDATE_STATUS",e.getProgramParameter(t,e.VALIDATE_STATUS),"gl.getProgramInfoLog",d,w,n);else if(""!==d)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",d);else if(""===
-w||""===n)r=!1;r&&(this.diagnostics={runnable:p,material:c,programLog:d,vertexShader:{log:w,prefix:g},fragmentShader:{log:n,prefix:m}});e.deleteShader(h);e.deleteShader(k);var q;this.getUniforms=function(){void 0===q&&(q=new Ya(e,t,a));return q};var u;this.getAttributes=function(){if(void 0===u){for(var a={},b=e.getProgramParameter(t,e.ACTIVE_ATTRIBUTES),c=0;c<b;c++){var d=e.getActiveAttrib(t,c).name;a[d]=e.getAttribLocation(t,d)}u=a}return u};this.destroy=function(){e.deleteProgram(t);this.program=
-void 0};Object.defineProperties(this,{uniforms:{get:function(){console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms().");return this.getUniforms()}},attributes:{get:function(){console.warn("THREE.WebGLProgram: .attributes is now .getAttributes().");return this.getAttributes()}}});this.id=sf++;this.code=b;this.usedTimes=1;this.program=t;this.vertexShader=h;this.fragmentShader=k;return this}function tf(a,b){function c(a,b){var c;a?a&&a.isTexture?c=a.encoding:a&&a.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),
-c=a.texture.encoding):c=3E3;3E3===c&&b&&(c=3007);return c}var d=[],e={MeshDepthMaterial:"depth",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points"},f="precision supportsVertexTextures map mapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap displacementMap specularMap roughnessMap metalnessMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking".split(" ");
-this.getParameters=function(d,f,k,m,w,n){var p=e[d.type],r;b.floatVertexTextures&&n&&n.skeleton&&n.skeleton.useVertexTexture?r=1024:(r=Math.floor((b.maxVertexUniforms-20)/4),void 0!==n&&n&&n.isSkinnedMesh&&(r=Math.min(n.skeleton.bones.length,r),r<n.skeleton.bones.length&&console.warn("WebGLRenderer: too many bones - "+n.skeleton.bones.length+", this GPU supports just "+r+" (try OpenGL instead of ANGLE)")));var l=a.getPrecision();null!==d.precision&&(l=b.getMaxPrecision(d.precision),l!==d.precision&&
-console.warn("THREE.WebGLProgram.getParameters:",d.precision,"not supported, using",l,"instead."));var t=a.getCurrentRenderTarget();return{shaderID:p,precision:l,supportsVertexTextures:b.vertexTextures,outputEncoding:c(t?t.texture:null,a.gammaOutput),map:!!d.map,mapEncoding:c(d.map,a.gammaInput),envMap:!!d.envMap,envMapMode:d.envMap&&d.envMap.mapping,envMapEncoding:c(d.envMap,a.gammaInput),envMapCubeUV:!!d.envMap&&(306===d.envMap.mapping||307===d.envMap.mapping),lightMap:!!d.lightMap,aoMap:!!d.aoMap,
-emissiveMap:!!d.emissiveMap,emissiveMapEncoding:c(d.emissiveMap,a.gammaInput),bumpMap:!!d.bumpMap,normalMap:!!d.normalMap,displacementMap:!!d.displacementMap,roughnessMap:!!d.roughnessMap,metalnessMap:!!d.metalnessMap,specularMap:!!d.specularMap,alphaMap:!!d.alphaMap,combine:d.combine,vertexColors:d.vertexColors,fog:!!k,useFog:d.fog,fogExp:k&&k.isFogExp2,flatShading:1===d.shading,sizeAttenuation:d.sizeAttenuation,logarithmicDepthBuffer:b.logarithmicDepthBuffer,skinning:d.skinning,maxBones:r,useVertexTexture:b.floatVertexTextures&&
-n&&n.skeleton&&n.skeleton.useVertexTexture,morphTargets:d.morphTargets,morphNormals:d.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:f.directional.length,numPointLights:f.point.length,numSpotLights:f.spot.length,numHemiLights:f.hemi.length,numClippingPlanes:m,numClipIntersection:w,shadowMapEnabled:a.shadowMap.enabled&&n.receiveShadow&&0<f.shadows.length,shadowMapType:a.shadowMap.type,toneMapping:a.toneMapping,physicallyCorrectLights:a.physicallyCorrectLights,
-premultipliedAlpha:d.premultipliedAlpha,alphaTest:d.alphaTest,doubleSided:2===d.side,flipSided:1===d.side,depthPacking:void 0!==d.depthPacking?d.depthPacking:!1}};this.getProgramCode=function(a,b){var c=[];b.shaderID?c.push(b.shaderID):(c.push(a.fragmentShader),c.push(a.vertexShader));if(void 0!==a.defines)for(var d in a.defines)c.push(d),c.push(a.defines[d]);for(d=0;d<f.length;d++)c.push(b[f[d]]);return c.join()};this.acquireProgram=function(b,c,e){for(var f,w=0,n=d.length;w<n;w++){var p=d[w];if(p.code===
-e){f=p;++f.usedTimes;break}}void 0===f&&(f=new rf(a,e,b,c),d.push(f));return f};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=d.indexOf(a);d[b]=d[d.length-1];d.pop();a.destroy()}};this.programs=d}function uf(a,b,c){function d(a){var h=a.target;a=f[h.id];null!==a.index&&e(a.index);var k=a.attributes,m;for(m in k)e(k[m]);h.removeEventListener("dispose",d);delete f[h.id];m=b.get(h);m.wireframe&&e(m.wireframe);b["delete"](h);h=b.get(a);h.wireframe&&e(h.wireframe);b["delete"](a);c.memory.geometries--}
-function e(c){var d;d=c.isInterleavedBufferAttribute?b.get(c.data).__webglBuffer:b.get(c).__webglBuffer;void 0!==d&&(a.deleteBuffer(d),c.isInterleavedBufferAttribute?b["delete"](c.data):b["delete"](c))}var f={};return{get:function(a){var b=a.geometry;if(void 0!==f[b.id])return f[b.id];b.addEventListener("dispose",d);var e;b.isBufferGeometry?e=b:b.isGeometry&&(void 0===b._bufferGeometry&&(b._bufferGeometry=(new G).setFromObject(a)),e=b._bufferGeometry);f[b.id]=e;c.memory.geometries++;return e}}}function vf(a,
-b,c){function d(c,d){var e=c.isInterleavedBufferAttribute?c.data:c,k=b.get(e);void 0===k.__webglBuffer?(k.__webglBuffer=a.createBuffer(),a.bindBuffer(d,k.__webglBuffer),a.bufferData(d,e.array,e.dynamic?a.DYNAMIC_DRAW:a.STATIC_DRAW),k.version=e.version):k.version!==e.version&&(a.bindBuffer(d,k.__webglBuffer),!1===e.dynamic?a.bufferData(d,e.array,a.STATIC_DRAW):-1===e.updateRange.count?a.bufferSubData(d,0,e.array):0===e.updateRange.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):
-(a.bufferSubData(d,e.updateRange.offset*e.array.BYTES_PER_ELEMENT,e.array.subarray(e.updateRange.offset,e.updateRange.offset+e.updateRange.count)),e.updateRange.count=0),k.version=e.version)}var e=new uf(a,b,c);return{getAttributeBuffer:function(a){return a.isInterleavedBufferAttribute?b.get(a.data).__webglBuffer:b.get(a).__webglBuffer},getWireframeAttribute:function(c){var e=b.get(c);if(void 0!==e.wireframe)return e.wireframe;var h=[],k=c.index,m=c.attributes;c=m.position;if(null!==k)for(var k=k.array,
-m=0,w=k.length;m<w;m+=3){var n=k[m+0],p=k[m+1],r=k[m+2];h.push(n,p,p,r,r,n)}else for(k=m.position.array,m=0,w=k.length/3-1;m<w;m+=3)n=m+0,p=m+1,r=m+2,h.push(n,p,p,r,r,n);h=new C(new (65535<c.count?Uint32Array:Uint16Array)(h),1);d(h,a.ELEMENT_ARRAY_BUFFER);return e.wireframe=h},update:function(b){var c=e.get(b);b.geometry.isGeometry&&c.updateFromObject(b);b=c.index;var h=c.attributes;null!==b&&d(b,a.ELEMENT_ARRAY_BUFFER);for(var k in h)d(h[k],a.ARRAY_BUFFER);b=c.morphAttributes;for(k in b)for(var h=
-b[k],m=0,w=h.length;m<w;m++)d(h[m],a.ARRAY_BUFFER);return c}}}function wf(a,b,c,d,e,f,g){function h(a,b){if(a.width>b||a.height>b){var c=b/Math.max(a.width,a.height),d=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");d.width=Math.floor(a.width*c);d.height=Math.floor(a.height*c);d.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,d.width,d.height);console.warn("THREE.WebGLRenderer: image is too big ("+a.width+"x"+a.height+"). Resized to "+d.width+"x"+d.height,a);return d}return a}
-function k(a){return T.isPowerOfTwo(a.width)&&T.isPowerOfTwo(a.height)}function m(b){return 1003===b||1004===b||1005===b?a.NEAREST:a.LINEAR}function w(b){b=b.target;b.removeEventListener("dispose",w);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube);else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d["delete"](b)}q.textures--}function n(b){b=b.target;b.removeEventListener("dispose",n);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==
-e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b&&b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d["delete"](b.texture);d["delete"](b)}q.textures--}function p(b,g){var m=d.get(b);if(0<b.version&&m.__version!==b.version){var p=b.image;
-if(void 0===p)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined",b);else if(!1===p.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete",b);else{void 0===m.__webglInit&&(m.__webglInit=!0,b.addEventListener("dispose",w),m.__webglTexture=a.createTexture(),q.textures++);c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_2D,m.__webglTexture);a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b.flipY);a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
-b.premultiplyAlpha);a.pixelStorei(a.UNPACK_ALIGNMENT,b.unpackAlignment);var n=h(b.image,e.maxTextureSize);if((1001!==b.wrapS||1001!==b.wrapT||1003!==b.minFilter&&1006!==b.minFilter)&&!1===k(n))if(p=n,p instanceof HTMLImageElement||p instanceof HTMLCanvasElement){var l=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");l.width=T.nearestPowerOfTwo(p.width);l.height=T.nearestPowerOfTwo(p.height);l.getContext("2d").drawImage(p,0,0,l.width,l.height);console.warn("THREE.WebGLRenderer: image is not power of two ("+
-p.width+"x"+p.height+"). Resized to "+l.width+"x"+l.height,p);n=l}else n=p;var p=k(n),l=f(b.format),x=f(b.type);r(a.TEXTURE_2D,b,p);var t=b.mipmaps;if(b&&b.isDepthTexture){t=a.DEPTH_COMPONENT;if(1015===b.type){if(!u)throw Error("Float Depth Texture only supported in WebGL2.0");t=a.DEPTH_COMPONENT32F}else u&&(t=a.DEPTH_COMPONENT16);1027===b.format&&(t=a.DEPTH_STENCIL);c.texImage2D(a.TEXTURE_2D,0,t,n.width,n.height,0,l,x,null)}else if(b&&b.isDataTexture)if(0<t.length&&p){for(var K=0,ja=t.length;K<ja;K++)n=
-t[K],c.texImage2D(a.TEXTURE_2D,K,l,n.width,n.height,0,l,x,n.data);b.generateMipmaps=!1}else c.texImage2D(a.TEXTURE_2D,0,l,n.width,n.height,0,l,x,n.data);else if(b&&b.isCompressedTexture)for(K=0,ja=t.length;K<ja;K++)n=t[K],1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(l)?c.compressedTexImage2D(a.TEXTURE_2D,K,l,n.width,n.height,0,n.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):c.texImage2D(a.TEXTURE_2D,
-K,l,n.width,n.height,0,l,x,n.data);else if(0<t.length&&p){K=0;for(ja=t.length;K<ja;K++)n=t[K],c.texImage2D(a.TEXTURE_2D,K,l,l,x,n);b.generateMipmaps=!1}else c.texImage2D(a.TEXTURE_2D,0,l,l,x,n);b.generateMipmaps&&p&&a.generateMipmap(a.TEXTURE_2D);m.__version=b.version;if(b.onUpdate)b.onUpdate(b);return}}c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_2D,m.__webglTexture)}function r(c,g,h){h?(a.texParameteri(c,a.TEXTURE_WRAP_S,f(g.wrapS)),a.texParameteri(c,a.TEXTURE_WRAP_T,f(g.wrapT)),a.texParameteri(c,
-a.TEXTURE_MAG_FILTER,f(g.magFilter)),a.texParameteri(c,a.TEXTURE_MIN_FILTER,f(g.minFilter))):(a.texParameteri(c,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(c,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),1001===g.wrapS&&1001===g.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",g),a.texParameteri(c,a.TEXTURE_MAG_FILTER,m(g.magFilter)),a.texParameteri(c,a.TEXTURE_MIN_FILTER,m(g.minFilter)),1003!==g.minFilter&&
-1006!==g.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.",g));!(h=b.get("EXT_texture_filter_anisotropic"))||1015===g.type&&null===b.get("OES_texture_float_linear")||1016===g.type&&null===b.get("OES_texture_half_float_linear")||!(1<g.anisotropy||d.get(g).__currentAnisotropy)||(a.texParameterf(c,h.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(g.anisotropy,e.getMaxAnisotropy())),d.get(g).__currentAnisotropy=
-g.anisotropy)}function l(b,e,g,h){var k=f(e.texture.format),m=f(e.texture.type);c.texImage2D(h,0,k,e.width,e.height,0,k,m,null);a.bindFramebuffer(a.FRAMEBUFFER,b);a.framebufferTexture2D(a.FRAMEBUFFER,g,h,d.get(e.texture).__webglTexture,0);a.bindFramebuffer(a.FRAMEBUFFER,null)}function t(b,c){a.bindRenderbuffer(a.RENDERBUFFER,b);c.depthBuffer&&!c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH_COMPONENT16,c.width,c.height),a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.RENDERBUFFER,
-b)):c.depthBuffer&&c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH_STENCIL,c.width,c.height),a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.RENDERBUFFER,b)):a.renderbufferStorage(a.RENDERBUFFER,a.RGBA4,c.width,c.height);a.bindRenderbuffer(a.RENDERBUFFER,null)}var q=g.memory,u="undefined"!==typeof WebGL2RenderingContext&&a instanceof WebGL2RenderingContext;this.setTexture2D=p;this.setTextureCube=function(b,g){var m=d.get(b);if(6===b.image.length)if(0<b.version&&
-m.__version!==b.version){m.__image__webglTextureCube||(b.addEventListener("dispose",w),m.__image__webglTextureCube=a.createTexture(),q.textures++);c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_CUBE_MAP,m.__image__webglTextureCube);a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b.flipY);for(var p=b&&b.isCompressedTexture,n=b.image[0]&&b.image[0].isDataTexture,l=[],x=0;6>x;x++)l[x]=p||n?n?b.image[x].image:b.image[x]:h(b.image[x],e.maxCubemapSize);var t=k(l[0]),u=f(b.format),ja=f(b.type);r(a.TEXTURE_CUBE_MAP,
-b,t);for(x=0;6>x;x++)if(p)for(var B,C=l[x].mipmaps,z=0,N=C.length;z<N;z++)B=C[z],1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(u)?c.compressedTexImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+x,z,u,B.width,B.height,0,B.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+x,z,u,B.width,B.height,0,u,ja,B.data);else n?c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+x,0,u,l[x].width,
-l[x].height,0,u,ja,l[x].data):c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+x,0,u,u,ja,l[x]);b.generateMipmaps&&t&&a.generateMipmap(a.TEXTURE_CUBE_MAP);m.__version=b.version;if(b.onUpdate)b.onUpdate(b)}else c.activeTexture(a.TEXTURE0+g),c.bindTexture(a.TEXTURE_CUBE_MAP,m.__image__webglTextureCube)};this.setTextureCubeDynamic=function(b,e){c.activeTexture(a.TEXTURE0+e);c.bindTexture(a.TEXTURE_CUBE_MAP,d.get(b).__webglTexture)};this.setupRenderTarget=function(b){var e=d.get(b),f=d.get(b.texture);b.addEventListener("dispose",
-n);f.__webglTexture=a.createTexture();q.textures++;var g=b&&b.isWebGLRenderTargetCube,h=k(b);if(g){e.__webglFramebuffer=[];for(var m=0;6>m;m++)e.__webglFramebuffer[m]=a.createFramebuffer()}else e.__webglFramebuffer=a.createFramebuffer();if(g){c.bindTexture(a.TEXTURE_CUBE_MAP,f.__webglTexture);r(a.TEXTURE_CUBE_MAP,b.texture,h);for(m=0;6>m;m++)l(e.__webglFramebuffer[m],b,a.COLOR_ATTACHMENT0,a.TEXTURE_CUBE_MAP_POSITIVE_X+m);b.texture.generateMipmaps&&h&&a.generateMipmap(a.TEXTURE_CUBE_MAP);c.bindTexture(a.TEXTURE_CUBE_MAP,
-null)}else c.bindTexture(a.TEXTURE_2D,f.__webglTexture),r(a.TEXTURE_2D,b.texture,h),l(e.__webglFramebuffer,b,a.COLOR_ATTACHMENT0,a.TEXTURE_2D),b.texture.generateMipmaps&&h&&a.generateMipmap(a.TEXTURE_2D),c.bindTexture(a.TEXTURE_2D,null);if(b.depthBuffer){e=d.get(b);f=b&&b.isWebGLRenderTargetCube;if(b.depthTexture){if(f)throw Error("target.depthTexture not supported in Cube render targets");if(b&&b.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported!");a.bindFramebuffer(a.FRAMEBUFFER,
-e.__webglFramebuffer);if(!b.depthTexture||!b.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");d.get(b.depthTexture).__webglTexture&&b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0);p(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,
-a.DEPTH_ATTACHMENT,a.TEXTURE_2D,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.TEXTURE_2D,e,0);else throw Error("Unknown depthTexture format");}else if(f)for(e.__webglDepthbuffer=[],f=0;6>f;f++)a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer[f]),e.__webglDepthbuffer[f]=a.createRenderbuffer(),t(e.__webglDepthbuffer[f],b);else a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer),e.__webglDepthbuffer=a.createRenderbuffer(),t(e.__webglDepthbuffer,
-b);a.bindFramebuffer(a.FRAMEBUFFER,null)}};this.updateRenderTargetMipmap=function(b){var e=b.texture;e.generateMipmaps&&k(b)&&1003!==e.minFilter&&1006!==e.minFilter&&(b=b&&b.isWebGLRenderTargetCube?a.TEXTURE_CUBE_MAP:a.TEXTURE_2D,e=d.get(e).__webglTexture,c.bindTexture(b,e),a.generateMipmap(b),c.bindTexture(b,null))}}function xf(){var a={};return{get:function(b){b=b.uuid;var c=a[b];void 0===c&&(c={},a[b]=c);return c},"delete":function(b){delete a[b.uuid]},clear:function(){a={}}}}function yf(a,b,c){function d(b,
-c,d){var e=new Uint8Array(4),f=a.createTexture();a.bindTexture(b,f);a.texParameteri(b,a.TEXTURE_MIN_FILTER,a.NEAREST);a.texParameteri(b,a.TEXTURE_MAG_FILTER,a.NEAREST);for(b=0;b<d;b++)a.texImage2D(c+b,0,a.RGBA,1,1,0,a.RGBA,a.UNSIGNED_BYTE,e);return f}function e(b){!0!==E[b]&&(a.enable(b),E[b]=!0)}function f(b){!1!==E[b]&&(a.disable(b),E[b]=!1)}function g(b,d,g,h,k,m,p,n){0!==b?e(a.BLEND):f(a.BLEND);if(b!==F||n!==G)2===b?n?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ONE,a.ONE,
-a.ONE,a.ONE)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.SRC_ALPHA,a.ONE)):3===b?n?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ZERO,a.ZERO,a.ONE_MINUS_SRC_COLOR,a.ONE_MINUS_SRC_ALPHA)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.ZERO,a.ONE_MINUS_SRC_COLOR)):4===b?n?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ZERO,a.SRC_COLOR,a.ZERO,a.SRC_ALPHA)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.ZERO,a.SRC_COLOR)):n?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),
-a.blendFuncSeparate(a.ONE,a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA)):(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.SRC_ALPHA,a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA)),F=b,G=n;if(5===b){k=k||d;m=m||g;p=p||h;if(d!==M||k!==B)a.blendEquationSeparate(c(d),c(k)),M=d,B=k;if(g!==ca||h!==K||m!==C||p!==z)a.blendFuncSeparate(c(g),c(h),c(m),c(p)),ca=g,K=h,C=m,z=p}else z=C=B=K=ca=M=null}function h(a){t.setFunc(a)}function k(b){N!==b&&(b?a.frontFace(a.CW):a.frontFace(a.CCW),
-N=b)}function m(b){0!==b?(e(a.CULL_FACE),b!==P&&(1===b?a.cullFace(a.BACK):2===b?a.cullFace(a.FRONT):a.cullFace(a.FRONT_AND_BACK))):f(a.CULL_FACE);P=b}function w(b){void 0===b&&(b=a.TEXTURE0+O-1);L!==b&&(a.activeTexture(b),L=b)}function n(a,b,c,d){l.setClear(a,b,c,d)}function p(a){t.setClear(a)}function r(a){q.setClear(a)}var l=new function(){var b=!1,c=new ga,d=null,e=new ga;return{setMask:function(c){d===c||b||(a.colorMask(c,c,c,c),d=c)},setLocked:function(a){b=a},setClear:function(b,d,f,g){c.set(b,
-d,f,g);!1===e.equals(c)&&(a.clearColor(b,d,f,g),e.copy(c))},reset:function(){b=!1;d=null;e.set(0,0,0,1)}}},t=new function(){var b=!1,c=null,d=null,g=null;return{setTest:function(b){b?e(a.DEPTH_TEST):f(a.DEPTH_TEST)},setMask:function(d){c===d||b||(a.depthMask(d),c=d)},setFunc:function(b){if(d!==b){if(b)switch(b){case 0:a.depthFunc(a.NEVER);break;case 1:a.depthFunc(a.ALWAYS);break;case 2:a.depthFunc(a.LESS);break;case 3:a.depthFunc(a.LEQUAL);break;case 4:a.depthFunc(a.EQUAL);break;case 5:a.depthFunc(a.GEQUAL);
-break;case 6:a.depthFunc(a.GREATER);break;case 7:a.depthFunc(a.NOTEQUAL);break;default:a.depthFunc(a.LEQUAL)}else a.depthFunc(a.LEQUAL);d=b}},setLocked:function(a){b=a},setClear:function(b){g!==b&&(a.clearDepth(b),g=b)},reset:function(){b=!1;g=d=c=null}}},q=new function(){var b=!1,c=null,d=null,g=null,h=null,k=null,m=null,p=null,n=null;return{setTest:function(b){b?e(a.STENCIL_TEST):f(a.STENCIL_TEST)},setMask:function(d){c===d||b||(a.stencilMask(d),c=d)},setFunc:function(b,c,e){if(d!==b||g!==c||h!==
-e)a.stencilFunc(b,c,e),d=b,g=c,h=e},setOp:function(b,c,d){if(k!==b||m!==c||p!==d)a.stencilOp(b,c,d),k=b,m=c,p=d},setLocked:function(a){b=a},setClear:function(b){n!==b&&(a.clearStencil(b),n=b)},reset:function(){b=!1;n=p=m=k=h=g=d=c=null}}},u=a.getParameter(a.MAX_VERTEX_ATTRIBS),v=new Uint8Array(u),I=new Uint8Array(u),y=new Uint8Array(u),E={},H=null,F=null,M=null,ca=null,K=null,B=null,C=null,z=null,G=!1,N=null,P=null,R=null,S=null,J=null,V=null,O=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS),L=null,Q={},
-T=new ga,U=new ga,fb={};fb[a.TEXTURE_2D]=d(a.TEXTURE_2D,a.TEXTURE_2D,1);fb[a.TEXTURE_CUBE_MAP]=d(a.TEXTURE_CUBE_MAP,a.TEXTURE_CUBE_MAP_POSITIVE_X,6);return{buffers:{color:l,depth:t,stencil:q},init:function(){n(0,0,0,1);p(1);r(0);e(a.DEPTH_TEST);h(3);k(!1);m(1);e(a.CULL_FACE);e(a.BLEND);g(1)},initAttributes:function(){for(var a=0,b=v.length;a<b;a++)v[a]=0},enableAttribute:function(c){v[c]=1;0===I[c]&&(a.enableVertexAttribArray(c),I[c]=1);0!==y[c]&&(b.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(c,
-0),y[c]=0)},enableAttributeAndDivisor:function(b,c,d){v[b]=1;0===I[b]&&(a.enableVertexAttribArray(b),I[b]=1);y[b]!==c&&(d.vertexAttribDivisorANGLE(b,c),y[b]=c)},disableUnusedAttributes:function(){for(var b=0,c=I.length;b!==c;++b)I[b]!==v[b]&&(a.disableVertexAttribArray(b),I[b]=0)},enable:e,disable:f,getCompressedTextureFormats:function(){if(null===H&&(H=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||b.get("WEBGL_compressed_texture_etc1")))for(var c=a.getParameter(a.COMPRESSED_TEXTURE_FORMATS),
-d=0;d<c.length;d++)H.push(c[d]);return H},setBlending:g,setColorWrite:function(a){l.setMask(a)},setDepthTest:function(a){t.setTest(a)},setDepthWrite:function(a){t.setMask(a)},setDepthFunc:h,setStencilTest:function(a){q.setTest(a)},setStencilWrite:function(a){q.setMask(a)},setStencilFunc:function(a,b,c){q.setFunc(a,b,c)},setStencilOp:function(a,b,c){q.setOp(a,b,c)},setFlipSided:k,setCullFace:m,setLineWidth:function(b){b!==R&&(a.lineWidth(b),R=b)},setPolygonOffset:function(b,c,d){if(b){if(e(a.POLYGON_OFFSET_FILL),
-S!==c||J!==d)a.polygonOffset(c,d),S=c,J=d}else f(a.POLYGON_OFFSET_FILL)},getScissorTest:function(){return V},setScissorTest:function(b){(V=b)?e(a.SCISSOR_TEST):f(a.SCISSOR_TEST)},activeTexture:w,bindTexture:function(b,c){null===L&&w();var d=Q[L];void 0===d&&(d={type:void 0,texture:void 0},Q[L]=d);if(d.type!==b||d.texture!==c)a.bindTexture(b,c||fb[b]),d.type=b,d.texture=c},compressedTexImage2D:function(){try{a.compressedTexImage2D.apply(a,arguments)}catch(b){console.error(b)}},texImage2D:function(){try{a.texImage2D.apply(a,
-arguments)}catch(b){console.error(b)}},clearColor:n,clearDepth:p,clearStencil:r,scissor:function(b){!1===T.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),T.copy(b))},viewport:function(b){!1===U.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),U.copy(b))},reset:function(){for(var b=0;b<I.length;b++)1===I[b]&&(a.disableVertexAttribArray(b),I[b]=0);E={};L=H=null;Q={};P=N=F=null;l.reset();t.reset();q.reset()}}}function zf(a,b,c){function d(b){if("highp"===b){if(0<a.getShaderPrecisionFormat(a.VERTEX_SHADER,a.HIGH_FLOAT).precision&&
-0<a.getShaderPrecisionFormat(a.FRAGMENT_SHADER,a.HIGH_FLOAT).precision)return"highp";b="mediump"}return"mediump"===b&&0<a.getShaderPrecisionFormat(a.VERTEX_SHADER,a.MEDIUM_FLOAT).precision&&0<a.getShaderPrecisionFormat(a.FRAGMENT_SHADER,a.MEDIUM_FLOAT).precision?"mediump":"lowp"}var e,f=void 0!==c.precision?c.precision:"highp",g=d(f);g!==f&&(console.warn("THREE.WebGLRenderer:",f,"not supported, using",g,"instead."),f=g);c=!0===c.logarithmicDepthBuffer&&!!b.get("EXT_frag_depth");var g=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS),
-h=a.getParameter(a.MAX_VERTEX_TEXTURE_IMAGE_UNITS),k=a.getParameter(a.MAX_TEXTURE_SIZE),m=a.getParameter(a.MAX_CUBE_MAP_TEXTURE_SIZE),w=a.getParameter(a.MAX_VERTEX_ATTRIBS),n=a.getParameter(a.MAX_VERTEX_UNIFORM_VECTORS),p=a.getParameter(a.MAX_VARYING_VECTORS),r=a.getParameter(a.MAX_FRAGMENT_UNIFORM_VECTORS),l=0<h,t=!!b.get("OES_texture_float");return{getMaxAnisotropy:function(){if(void 0!==e)return e;var c=b.get("EXT_texture_filter_anisotropic");return e=null!==c?a.getParameter(c.MAX_TEXTURE_MAX_ANISOTROPY_EXT):
-0},getMaxPrecision:d,precision:f,logarithmicDepthBuffer:c,maxTextures:g,maxVertexTextures:h,maxTextureSize:k,maxCubemapSize:m,maxAttributes:w,maxVertexUniforms:n,maxVaryings:p,maxFragmentUniforms:r,vertexTextures:l,floatFragmentTextures:t,floatVertexTextures:l&&t}}function Af(a){var b={};return{get:function(c){if(void 0!==b[c])return b[c];var d;switch(c){case "WEBGL_depth_texture":d=a.getExtension("WEBGL_depth_texture")||a.getExtension("MOZ_WEBGL_depth_texture")||a.getExtension("WEBKIT_WEBGL_depth_texture");
-break;case "EXT_texture_filter_anisotropic":d=a.getExtension("EXT_texture_filter_anisotropic")||a.getExtension("MOZ_EXT_texture_filter_anisotropic")||a.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case "WEBGL_compressed_texture_s3tc":d=a.getExtension("WEBGL_compressed_texture_s3tc")||a.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case "WEBGL_compressed_texture_pvrtc":d=a.getExtension("WEBGL_compressed_texture_pvrtc")||
-a.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;case "WEBGL_compressed_texture_etc1":d=a.getExtension("WEBGL_compressed_texture_etc1");break;default:d=a.getExtension(c)}null===d&&console.warn("THREE.WebGLRenderer: "+c+" extension not supported.");return b[c]=d}}}function Bf(){function a(){m.value!==d&&(m.value=d,m.needsUpdate=0<e);c.numPlanes=e;c.numIntersection=0}function b(a,b,d,e){var f=null!==a?a.length:0,g=null;if(0!==f){g=m.value;if(!0!==e||null===g){e=d+4*f;b=b.matrixWorldInverse;
-k.getNormalMatrix(b);if(null===g||g.length<e)g=new Float32Array(e);for(e=0;e!==f;++e,d+=4)h.copy(a[e]).applyMatrix4(b,k),h.normal.toArray(g,d),g[d+3]=h.constant}m.value=g;m.needsUpdate=!0}c.numPlanes=f;return g}var c=this,d=null,e=0,f=!1,g=!1,h=new va,k=new Ia,m={value:null,needsUpdate:!1};this.uniform=m;this.numIntersection=this.numPlanes=0;this.init=function(a,c,g){var h=0!==a.length||c||0!==e||f;f=c;d=b(a,g,0);e=a.length;return h};this.beginShadows=function(){g=!0;b(null)};this.endShadows=function(){g=
-!1;a()};this.setState=function(c,h,k,r,l,t){if(!f||null===c||0===c.length||g&&!k)g?b(null):a();else{k=g?0:e;var q=4*k,u=l.clippingState||null;m.value=u;u=b(c,r,q,t);for(c=0;c!==q;++c)u[c]=d[c];l.clippingState=u;this.numIntersection=h?this.numPlanes:0;this.numPlanes+=k}}}function Dd(a){function b(a,b,c,d){!0===M&&(a*=d,b*=d,c*=d);Y.clearColor(a,b,c,d)}function c(){Y.init();Y.scissor(X.copy(ha).multiplyScalar(Qa));Y.viewport($a.copy(fa).multiplyScalar(Qa));b(Da.r,Da.g,Da.b,Ra)}function d(){W=Q=null;
-U="";L=-1;Y.reset()}function e(a){a.preventDefault();d();c();ea.clear()}function f(a){a=a.target;a.removeEventListener("dispose",f);g(a);ea["delete"](a)}function g(a){var b=ea.get(a).program;a.program=void 0;void 0!==b&&va.releaseProgram(b)}function h(a,b){return Math.abs(b[0])-Math.abs(a[0])}function k(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.material.program&&b.material.program&&a.material.program!==b.material.program?a.material.program.id-
-b.material.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function m(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function w(a,b,c,d,e){var f;c.transparent?(d=z,f=++Ka):(d=B,f=++C);f=d[f];void 0!==f?(f.id=a.id,f.object=a,f.geometry=b,f.material=c,f.z=Z.z,f.group=e):(f={id:a.id,object:a,geometry:b,material:c,z:Z.z,group:e},d.push(f))}function n(a){if(!oa.intersectsSphere(a))return!1;
-var b=ba.numPlanes;if(0===b)return!0;var c=S.clippingPlanes,d=a.center;a=-a.radius;var e=0;do if(c[e].distanceToPoint(d)<a)return!1;while(++e!==b);return!0}function p(a,b){if(!1!==a.visible){if(0!==(a.layers.mask&b.layers.mask))if(a.isLight)K.push(a);else if(a.isSprite){var c;(c=!1===a.frustumCulled)||(na.center.set(0,0,0),na.radius=.7071067811865476,na.applyMatrix4(a.matrixWorld),c=!0===n(na));c&&P.push(a)}else if(a.isLensFlare)R.push(a);else if(a.isImmediateRenderObject)!0===S.sortObjects&&(Z.setFromMatrixPosition(a.matrixWorld),
-Z.applyProjection(ra)),w(a,null,a.material,Z.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.update(),(c=!1===a.frustumCulled)||(c=a.geometry,null===c.boundingSphere&&c.computeBoundingSphere(),na.copy(c.boundingSphere).applyMatrix4(a.matrixWorld),c=!0===n(na)),c){var d=a.material;if(!0===d.visible)if(!0===S.sortObjects&&(Z.setFromMatrixPosition(a.matrixWorld),Z.applyProjection(ra)),c=qa.update(a),d.isMultiMaterial)for(var e=c.groups,f=d.materials,d=0,g=e.length;d<g;d++){var h=
-e[d],k=f[h.materialIndex];!0===k.visible&&w(a,c,k,Z.z,h)}else w(a,c,d,Z.z,null)}c=a.children;d=0;for(g=c.length;d<g;d++)p(c[d],b)}}function r(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,k=g.geometry,m=void 0===d?g.material:d,g=g.group;h.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,h.matrixWorld);h.normalMatrix.getNormalMatrix(h.modelViewMatrix);h.onBeforeRender(S,b,c,k,m,g);if(h.isImmediateRenderObject){l(m);var p=t(c,b.fog,m,h);U="";h.render(function(a){S.renderBufferImmediate(a,
-p,m)})}else S.renderBufferDirect(c,b.fog,k,m,h,g);h.onAfterRender(S,b,c,k,m,g)}}function l(a){2===a.side?Y.disable(A.CULL_FACE):Y.enable(A.CULL_FACE);Y.setFlipSided(1===a.side);!0===a.transparent?Y.setBlending(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,a.blendSrcAlpha,a.blendDstAlpha,a.premultipliedAlpha):Y.setBlending(0);Y.setDepthFunc(a.depthFunc);Y.setDepthTest(a.depthTest);Y.setDepthWrite(a.depthWrite);Y.setColorWrite(a.colorWrite);Y.setPolygonOffset(a.polygonOffset,
-a.polygonOffsetFactor,a.polygonOffsetUnits)}function t(a,b,c,d){da=0;var e=ea.get(c);pa&&(sa||a!==W)&&ba.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,e,a===W&&c.id===L);!1===c.needsUpdate&&(void 0===e.program?c.needsUpdate=!0:c.fog&&e.fog!==b?c.needsUpdate=!0:c.lights&&e.lightsHash!==aa.hash?c.needsUpdate=!0:void 0===e.numClippingPlanes||e.numClippingPlanes===ba.numPlanes&&e.numIntersection===ba.numIntersection||(c.needsUpdate=!0));if(c.needsUpdate){a:{var h=ea.get(c),k=va.getParameters(c,
-aa,b,ba.numPlanes,ba.numIntersection,d),m=va.getProgramCode(c,k),p=h.program,n=!0;if(void 0===p)c.addEventListener("dispose",f);else if(p.code!==m)g(c);else if(void 0!==k.shaderID)break a;else n=!1;n&&(k.shaderID?(p=Gb[k.shaderID],h.__webglShader={name:c.type,uniforms:La.clone(p.uniforms),vertexShader:p.vertexShader,fragmentShader:p.fragmentShader}):h.__webglShader={name:c.type,uniforms:c.uniforms,vertexShader:c.vertexShader,fragmentShader:c.fragmentShader},c.__webglShader=h.__webglShader,p=va.acquireProgram(c,
-k,m),h.program=p,c.program=p);k=p.getAttributes();if(c.morphTargets)for(m=c.numSupportedMorphTargets=0;m<S.maxMorphTargets;m++)0<=k["morphTarget"+m]&&c.numSupportedMorphTargets++;if(c.morphNormals)for(m=c.numSupportedMorphNormals=0;m<S.maxMorphNormals;m++)0<=k["morphNormal"+m]&&c.numSupportedMorphNormals++;k=h.__webglShader.uniforms;if(!c.isShaderMaterial&&!c.isRawShaderMaterial||!0===c.clipping)h.numClippingPlanes=ba.numPlanes,h.numIntersection=ba.numIntersection,k.clippingPlanes=ba.uniform;h.fog=
-b;h.lightsHash=aa.hash;c.lights&&(k.ambientLightColor.value=aa.ambient,k.directionalLights.value=aa.directional,k.spotLights.value=aa.spot,k.pointLights.value=aa.point,k.hemisphereLights.value=aa.hemi,k.directionalShadowMap.value=aa.directionalShadowMap,k.directionalShadowMatrix.value=aa.directionalShadowMatrix,k.spotShadowMap.value=aa.spotShadowMap,k.spotShadowMatrix.value=aa.spotShadowMatrix,k.pointShadowMap.value=aa.pointShadowMap,k.pointShadowMatrix.value=aa.pointShadowMatrix);m=h.program.getUniforms();
-k=Ya.seqWithValue(m.seq,k);h.uniformsList=k}c.needsUpdate=!1}var w=!1,n=p=!1,h=e.program,k=h.getUniforms(),m=e.__webglShader.uniforms;h.id!==Q&&(A.useProgram(h.program),Q=h.id,n=p=w=!0);c.id!==L&&(L=c.id,p=!0);if(w||a!==W){k.set(A,a,"projectionMatrix");ia.logarithmicDepthBuffer&&k.setValue(A,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));a!==W&&(W=a,n=p=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.envMap)w=k.map.cameraPosition,void 0!==w&&w.setValue(A,Z.setFromMatrixPosition(a.matrixWorld));
-(c.isMeshPhongMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial||c.skinning)&&k.setValue(A,"viewMatrix",a.matrixWorldInverse);k.set(A,S,"toneMappingExposure");k.set(A,S,"toneMappingWhitePoint")}c.skinning&&(k.setOptional(A,d,"bindMatrix"),k.setOptional(A,d,"bindMatrixInverse"),a=d.skeleton)&&(ia.floatVertexTextures&&a.useVertexTexture?(k.set(A,a,"boneTexture"),k.set(A,a,"boneTextureWidth"),k.set(A,a,"boneTextureHeight")):k.setOptional(A,a,"boneMatrices"));
-if(p){c.lights&&(a=n,m.ambientLightColor.needsUpdate=a,m.directionalLights.needsUpdate=a,m.pointLights.needsUpdate=a,m.spotLights.needsUpdate=a,m.hemisphereLights.needsUpdate=a);b&&c.fog&&(m.fogColor.value=b.color,b.isFog?(m.fogNear.value=b.near,m.fogFar.value=b.far):b.isFogExp2&&(m.fogDensity.value=b.density));if(c.isMeshBasicMaterial||c.isMeshLambertMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.isMeshDepthMaterial){m.opacity.value=c.opacity;m.diffuse.value=c.color;c.emissive&&m.emissive.value.copy(c.emissive).multiplyScalar(c.emissiveIntensity);
-m.map.value=c.map;m.specularMap.value=c.specularMap;m.alphaMap.value=c.alphaMap;c.aoMap&&(m.aoMap.value=c.aoMap,m.aoMapIntensity.value=c.aoMapIntensity);var r;c.map?r=c.map:c.specularMap?r=c.specularMap:c.displacementMap?r=c.displacementMap:c.normalMap?r=c.normalMap:c.bumpMap?r=c.bumpMap:c.roughnessMap?r=c.roughnessMap:c.metalnessMap?r=c.metalnessMap:c.alphaMap?r=c.alphaMap:c.emissiveMap&&(r=c.emissiveMap);void 0!==r&&(r.isWebGLRenderTarget&&(r=r.texture),b=r.offset,r=r.repeat,m.offsetRepeat.value.set(b.x,
-b.y,r.x,r.y));m.envMap.value=c.envMap;m.flipEnvMap.value=c.envMap&&c.envMap.isCubeTexture?-1:1;m.reflectivity.value=c.reflectivity;m.refractionRatio.value=c.refractionRatio}c.isLineBasicMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity):c.isLineDashedMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity,m.dashSize.value=c.dashSize,m.totalSize.value=c.dashSize+c.gapSize,m.scale.value=c.scale):c.isPointsMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity,m.size.value=c.size*
-Qa,m.scale.value=.5*pc,m.map.value=c.map,null!==c.map&&(r=c.map.offset,c=c.map.repeat,m.offsetRepeat.value.set(r.x,r.y,c.x,c.y))):c.isMeshLambertMaterial?(c.lightMap&&(m.lightMap.value=c.lightMap,m.lightMapIntensity.value=c.lightMapIntensity),c.emissiveMap&&(m.emissiveMap.value=c.emissiveMap)):c.isMeshPhongMaterial?(m.specular.value=c.specular,m.shininess.value=Math.max(c.shininess,1E-4),c.lightMap&&(m.lightMap.value=c.lightMap,m.lightMapIntensity.value=c.lightMapIntensity),c.emissiveMap&&(m.emissiveMap.value=
-c.emissiveMap),c.bumpMap&&(m.bumpMap.value=c.bumpMap,m.bumpScale.value=c.bumpScale),c.normalMap&&(m.normalMap.value=c.normalMap,m.normalScale.value.copy(c.normalScale)),c.displacementMap&&(m.displacementMap.value=c.displacementMap,m.displacementScale.value=c.displacementScale,m.displacementBias.value=c.displacementBias)):c.isMeshPhysicalMaterial?(m.clearCoat.value=c.clearCoat,m.clearCoatRoughness.value=c.clearCoatRoughness,D(m,c)):c.isMeshStandardMaterial?D(m,c):c.isMeshDepthMaterial?c.displacementMap&&
-(m.displacementMap.value=c.displacementMap,m.displacementScale.value=c.displacementScale,m.displacementBias.value=c.displacementBias):c.isMeshNormalMaterial&&(m.opacity.value=c.opacity);Ya.upload(A,e.uniformsList,m,S)}k.set(A,d,"modelViewMatrix");k.set(A,d,"normalMatrix");k.setValue(A,"modelMatrix",d.matrixWorld);return h}function D(a,b){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);
-b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=b.lightMapIntensity);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale);b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale));b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}function u(a){var b;
-if(1E3===a)return A.REPEAT;if(1001===a)return A.CLAMP_TO_EDGE;if(1002===a)return A.MIRRORED_REPEAT;if(1003===a)return A.NEAREST;if(1004===a)return A.NEAREST_MIPMAP_NEAREST;if(1005===a)return A.NEAREST_MIPMAP_LINEAR;if(1006===a)return A.LINEAR;if(1007===a)return A.LINEAR_MIPMAP_NEAREST;if(1008===a)return A.LINEAR_MIPMAP_LINEAR;if(1009===a)return A.UNSIGNED_BYTE;if(1017===a)return A.UNSIGNED_SHORT_4_4_4_4;if(1018===a)return A.UNSIGNED_SHORT_5_5_5_1;if(1019===a)return A.UNSIGNED_SHORT_5_6_5;if(1010===
-a)return A.BYTE;if(1011===a)return A.SHORT;if(1012===a)return A.UNSIGNED_SHORT;if(1013===a)return A.INT;if(1014===a)return A.UNSIGNED_INT;if(1015===a)return A.FLOAT;if(1016===a&&(b=ka.get("OES_texture_half_float"),null!==b))return b.HALF_FLOAT_OES;if(1021===a)return A.ALPHA;if(1022===a)return A.RGB;if(1023===a)return A.RGBA;if(1024===a)return A.LUMINANCE;if(1025===a)return A.LUMINANCE_ALPHA;if(1026===a)return A.DEPTH_COMPONENT;if(1027===a)return A.DEPTH_STENCIL;if(100===a)return A.FUNC_ADD;if(101===
-a)return A.FUNC_SUBTRACT;if(102===a)return A.FUNC_REVERSE_SUBTRACT;if(200===a)return A.ZERO;if(201===a)return A.ONE;if(202===a)return A.SRC_COLOR;if(203===a)return A.ONE_MINUS_SRC_COLOR;if(204===a)return A.SRC_ALPHA;if(205===a)return A.ONE_MINUS_SRC_ALPHA;if(206===a)return A.DST_ALPHA;if(207===a)return A.ONE_MINUS_DST_ALPHA;if(208===a)return A.DST_COLOR;if(209===a)return A.ONE_MINUS_DST_COLOR;if(210===a)return A.SRC_ALPHA_SATURATE;if(2001===a||2002===a||2003===a||2004===a)if(b=ka.get("WEBGL_compressed_texture_s3tc"),
-null!==b){if(2001===a)return b.COMPRESSED_RGB_S3TC_DXT1_EXT;if(2002===a)return b.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(2003===a)return b.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(2004===a)return b.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(2100===a||2101===a||2102===a||2103===a)if(b=ka.get("WEBGL_compressed_texture_pvrtc"),null!==b){if(2100===a)return b.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(2101===a)return b.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(2102===a)return b.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(2103===a)return b.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(2151===
-a&&(b=ka.get("WEBGL_compressed_texture_etc1"),null!==b))return b.COMPRESSED_RGB_ETC1_WEBGL;if(103===a||104===a)if(b=ka.get("EXT_blend_minmax"),null!==b){if(103===a)return b.MIN_EXT;if(104===a)return b.MAX_EXT}return 1020===a&&(b=ka.get("WEBGL_depth_texture"),null!==b)?b.UNSIGNED_INT_24_8_WEBGL:0}console.log("THREE.WebGLRenderer","82");a=a||{};var v=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),I=void 0!==a.context?a.context:null,y=void 0!==a.alpha?a.alpha:
-!1,E=void 0!==a.depth?a.depth:!0,H=void 0!==a.stencil?a.stencil:!0,F=void 0!==a.antialias?a.antialias:!1,M=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,ca=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,K=[],B=[],C=-1,z=[],Ka=-1,N=new Float32Array(8),P=[],R=[];this.domElement=v;this.context=null;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=
-this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=8;this.maxMorphNormals=4;var S=this,Q=null,V=null,T=null,L=-1,U="",W=null,X=new ga,fb=null,$a=new ga,da=0,Da=new O(0),Ra=0,Pa=v.width,pc=v.height,Qa=1,ha=new ga(0,0,Pa,pc),la=!1,fa=new ga(0,0,Pa,pc),oa=new nc,ba=new Bf,pa=!1,sa=!1,na=new Ca,ra=new J,Z=new q,aa={hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],
-spotShadowMatrix:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],shadows:[]},ma={calls:0,vertices:0,faces:0,points:0};this.info={render:ma,memory:{geometries:0,textures:0},programs:null};var A;try{y={alpha:y,depth:E,stencil:H,antialias:F,premultipliedAlpha:M,preserveDrawingBuffer:ca};A=I||v.getContext("webgl",y)||v.getContext("experimental-webgl",y);if(null===A){if(null!==v.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";throw"Error creating WebGL context.";
-}void 0===A.getShaderPrecisionFormat&&(A.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}});v.addEventListener("webglcontextlost",e,!1)}catch(Cf){console.error("THREE.WebGLRenderer: "+Cf)}var ka=new Af(A);ka.get("WEBGL_depth_texture");ka.get("OES_texture_float");ka.get("OES_texture_float_linear");ka.get("OES_texture_half_float");ka.get("OES_texture_half_float_linear");ka.get("OES_standard_derivatives");ka.get("ANGLE_instanced_arrays");ka.get("OES_element_index_uint")&&
-(G.MaxIndex=4294967296);var ia=new zf(A,ka,a),Y=new yf(A,ka,u),ea=new xf,ua=new wf(A,ka,Y,ea,ia,u,this.info),qa=new vf(A,ea,this.info),va=new tf(this,ia),za=new lf;this.info.programs=va.programs;var Ga=new kf(A,ka,ma),Ha=new jf(A,ka,ma),Ia=new Hb(-1,1,1,-1,0,1),wa=new Ea,Ba=new ya(new ib(2,2),new Ma({depthTest:!1,depthWrite:!1,fog:!1}));a=Gb.cube;var xa=new ya(new hb(5,5,5),new Fa({uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1}));
-c();this.context=A;this.capabilities=ia;this.extensions=ka;this.properties=ea;this.state=Y;var Ja=new pe(this,aa,qa,ia);this.shadowMap=Ja;var Na=new hf(this,P),Oa=new ff(this,R);this.getContext=function(){return A};this.getContextAttributes=function(){return A.getContextAttributes()};this.forceContextLoss=function(){ka.get("WEBGL_lose_context").loseContext()};this.getMaxAnisotropy=function(){return ia.getMaxAnisotropy()};this.getPrecision=function(){return ia.precision};this.getPixelRatio=function(){return Qa};
-this.setPixelRatio=function(a){void 0!==a&&(Qa=a,this.setSize(fa.z,fa.w,!1))};this.getSize=function(){return{width:Pa,height:pc}};this.setSize=function(a,b,c){Pa=a;pc=b;v.width=a*Qa;v.height=b*Qa;!1!==c&&(v.style.width=a+"px",v.style.height=b+"px");this.setViewport(0,0,a,b)};this.setViewport=function(a,b,c,d){Y.viewport(fa.set(a,b,c,d))};this.setScissor=function(a,b,c,d){Y.scissor(ha.set(a,b,c,d))};this.setScissorTest=function(a){Y.setScissorTest(la=a)};this.getClearColor=function(){return Da};this.setClearColor=
-function(a,c){Da.set(a);Ra=void 0!==c?c:1;b(Da.r,Da.g,Da.b,Ra)};this.getClearAlpha=function(){return Ra};this.setClearAlpha=function(a){Ra=a;b(Da.r,Da.g,Da.b,Ra)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=A.COLOR_BUFFER_BIT;if(void 0===b||b)d|=A.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=A.STENCIL_BUFFER_BIT;A.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.clearTarget=function(a,
-b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.resetGLState=d;this.dispose=function(){z=[];Ka=-1;B=[];C=-1;v.removeEventListener("webglcontextlost",e,!1)};this.renderBufferImmediate=function(a,b,c){Y.initAttributes();var d=ea.get(a);a.hasPositions&&!d.position&&(d.position=A.createBuffer());a.hasNormals&&!d.normal&&(d.normal=A.createBuffer());a.hasUvs&&!d.uv&&(d.uv=A.createBuffer());a.hasColors&&!d.color&&(d.color=A.createBuffer());b=b.getAttributes();a.hasPositions&&(A.bindBuffer(A.ARRAY_BUFFER,
-d.position),A.bufferData(A.ARRAY_BUFFER,a.positionArray,A.DYNAMIC_DRAW),Y.enableAttribute(b.position),A.vertexAttribPointer(b.position,3,A.FLOAT,!1,0,0));if(a.hasNormals){A.bindBuffer(A.ARRAY_BUFFER,d.normal);if(!c.isMeshPhongMaterial&&!c.isMeshStandardMaterial&&1===c.shading)for(var e=0,f=3*a.count;e<f;e+=9){var g=a.normalArray,h=(g[e+0]+g[e+3]+g[e+6])/3,k=(g[e+1]+g[e+4]+g[e+7])/3,m=(g[e+2]+g[e+5]+g[e+8])/3;g[e+0]=h;g[e+1]=k;g[e+2]=m;g[e+3]=h;g[e+4]=k;g[e+5]=m;g[e+6]=h;g[e+7]=k;g[e+8]=m}A.bufferData(A.ARRAY_BUFFER,
-a.normalArray,A.DYNAMIC_DRAW);Y.enableAttribute(b.normal);A.vertexAttribPointer(b.normal,3,A.FLOAT,!1,0,0)}a.hasUvs&&c.map&&(A.bindBuffer(A.ARRAY_BUFFER,d.uv),A.bufferData(A.ARRAY_BUFFER,a.uvArray,A.DYNAMIC_DRAW),Y.enableAttribute(b.uv),A.vertexAttribPointer(b.uv,2,A.FLOAT,!1,0,0));a.hasColors&&0!==c.vertexColors&&(A.bindBuffer(A.ARRAY_BUFFER,d.color),A.bufferData(A.ARRAY_BUFFER,a.colorArray,A.DYNAMIC_DRAW),Y.enableAttribute(b.color),A.vertexAttribPointer(b.color,3,A.FLOAT,!1,0,0));Y.disableUnusedAttributes();
-A.drawArrays(A.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){l(d);var g=t(a,b,d,e),k=!1;a=c.id+"_"+g.id+"_"+d.wireframe;a!==U&&(U=a,k=!0);b=e.morphTargetInfluences;if(void 0!==b){var m=[];a=0;for(var p=b.length;a<p;a++)k=b[a],m.push([k,a]);m.sort(h);8<m.length&&(m.length=8);var n=c.morphAttributes;a=0;for(p=m.length;a<p;a++)k=m[a],N[a]=k[0],0!==k[0]?(b=k[1],!0===d.morphTargets&&n.position&&c.addAttribute("morphTarget"+a,n.position[b]),!0===d.morphNormals&&n.normal&&
-c.addAttribute("morphNormal"+a,n.normal[b])):(!0===d.morphTargets&&c.removeAttribute("morphTarget"+a),!0===d.morphNormals&&c.removeAttribute("morphNormal"+a));a=m.length;for(b=N.length;a<b;a++)N[a]=0;g.getUniforms().setValue(A,"morphTargetInfluences",N);k=!0}b=c.index;p=c.attributes.position;m=1;!0===d.wireframe&&(b=qa.getWireframeAttribute(c),m=2);null!==b?(a=Ha,a.setIndex(b)):a=Ga;if(k){a:{var k=void 0,w;if(c&&c.isInstancedBufferGeometry&&(w=ka.get("ANGLE_instanced_arrays"),null===w)){console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
-break a}void 0===k&&(k=0);Y.initAttributes();var n=c.attributes,g=g.getAttributes(),r=d.defaultAttributeValues,v;for(v in g){var q=g[v];if(0<=q){var u=n[v];if(void 0!==u){var y=A.FLOAT,D=u.array,H=u.normalized;D instanceof Float32Array?y=A.FLOAT:D instanceof Float64Array?console.warn("Unsupported data buffer format: Float64Array"):D instanceof Uint16Array?y=A.UNSIGNED_SHORT:D instanceof Int16Array?y=A.SHORT:D instanceof Uint32Array?y=A.UNSIGNED_INT:D instanceof Int32Array?y=A.INT:D instanceof Int8Array?
-y=A.BYTE:D instanceof Uint8Array&&(y=A.UNSIGNED_BYTE);var D=u.itemSize,F=qa.getAttributeBuffer(u);if(u.isInterleavedBufferAttribute){var I=u.data,E=I.stride,u=u.offset;I&&I.isInstancedInterleavedBuffer?(Y.enableAttributeAndDivisor(q,I.meshPerAttribute,w),void 0===c.maxInstancedCount&&(c.maxInstancedCount=I.meshPerAttribute*I.count)):Y.enableAttribute(q);A.bindBuffer(A.ARRAY_BUFFER,F);A.vertexAttribPointer(q,D,y,H,E*I.array.BYTES_PER_ELEMENT,(k*E+u)*I.array.BYTES_PER_ELEMENT)}else u.isInstancedBufferAttribute?
-(Y.enableAttributeAndDivisor(q,u.meshPerAttribute,w),void 0===c.maxInstancedCount&&(c.maxInstancedCount=u.meshPerAttribute*u.count)):Y.enableAttribute(q),A.bindBuffer(A.ARRAY_BUFFER,F),A.vertexAttribPointer(q,D,y,H,0,k*D*u.array.BYTES_PER_ELEMENT)}else if(void 0!==r&&(y=r[v],void 0!==y))switch(y.length){case 2:A.vertexAttrib2fv(q,y);break;case 3:A.vertexAttrib3fv(q,y);break;case 4:A.vertexAttrib4fv(q,y);break;default:A.vertexAttrib1fv(q,y)}}}Y.disableUnusedAttributes()}null!==b&&A.bindBuffer(A.ELEMENT_ARRAY_BUFFER,
-qa.getAttributeBuffer(b))}w=0;null!==b?w=b.count:void 0!==p&&(w=p.count);b=c.drawRange.start*m;p=null!==f?f.start*m:0;v=Math.max(b,p);f=Math.max(0,Math.min(w,b+c.drawRange.count*m,p+(null!==f?f.count*m:Infinity))-1-v+1);if(0!==f){if(e.isMesh)if(!0===d.wireframe)Y.setLineWidth(d.wireframeLinewidth*(null===V?Qa:1)),a.setMode(A.LINES);else switch(e.drawMode){case 0:a.setMode(A.TRIANGLES);break;case 1:a.setMode(A.TRIANGLE_STRIP);break;case 2:a.setMode(A.TRIANGLE_FAN)}else e.isLine?(d=d.linewidth,void 0===
-d&&(d=1),Y.setLineWidth(d*(null===V?Qa:1)),e.isLineSegments?a.setMode(A.LINES):a.setMode(A.LINE_STRIP)):e.isPoints&&a.setMode(A.POINTS);c&&c.isInstancedBufferGeometry?0<c.maxInstancedCount&&a.renderInstances(c,v,f):a.render(v,f)}};this.render=function(a,c,d,e){if(void 0!==c&&!0!==c.isCamera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else{U="";L=-1;W=null;!0===a.autoUpdate&&a.updateMatrixWorld();null===c.parent&&c.updateMatrixWorld();c.matrixWorldInverse.getInverse(c.matrixWorld);
-ra.multiplyMatrices(c.projectionMatrix,c.matrixWorldInverse);oa.setFromMatrix(ra);K.length=0;Ka=C=-1;P.length=0;R.length=0;sa=this.localClippingEnabled;pa=ba.init(this.clippingPlanes,sa,c);p(a,c);B.length=C+1;z.length=Ka+1;!0===S.sortObjects&&(B.sort(k),z.sort(m));pa&&ba.beginShadows();for(var f=K,g=0,h=0,n=f.length;h<n;h++){var w=f[h];w.castShadow&&(aa.shadows[g++]=w)}aa.shadows.length=g;Ja.render(a,c);for(var f=K,l=w=0,x=0,t,v,q,u,y=c.matrixWorldInverse,D=0,H=0,F=0,I=0,g=0,h=f.length;g<h;g++)if(n=
-f[g],t=n.color,v=n.intensity,q=n.distance,u=n.shadow&&n.shadow.map?n.shadow.map.texture:null,n.isAmbientLight)w+=t.r*v,l+=t.g*v,x+=t.b*v;else if(n.isDirectionalLight){var E=za.get(n);E.color.copy(n.color).multiplyScalar(n.intensity);E.direction.setFromMatrixPosition(n.matrixWorld);Z.setFromMatrixPosition(n.target.matrixWorld);E.direction.sub(Z);E.direction.transformDirection(y);if(E.shadow=n.castShadow)E.shadowBias=n.shadow.bias,E.shadowRadius=n.shadow.radius,E.shadowMapSize=n.shadow.mapSize;aa.directionalShadowMap[D]=
-u;aa.directionalShadowMatrix[D]=n.shadow.matrix;aa.directional[D++]=E}else if(n.isSpotLight){E=za.get(n);E.position.setFromMatrixPosition(n.matrixWorld);E.position.applyMatrix4(y);E.color.copy(t).multiplyScalar(v);E.distance=q;E.direction.setFromMatrixPosition(n.matrixWorld);Z.setFromMatrixPosition(n.target.matrixWorld);E.direction.sub(Z);E.direction.transformDirection(y);E.coneCos=Math.cos(n.angle);E.penumbraCos=Math.cos(n.angle*(1-n.penumbra));E.decay=0===n.distance?0:n.decay;if(E.shadow=n.castShadow)E.shadowBias=
-n.shadow.bias,E.shadowRadius=n.shadow.radius,E.shadowMapSize=n.shadow.mapSize;aa.spotShadowMap[F]=u;aa.spotShadowMatrix[F]=n.shadow.matrix;aa.spot[F++]=E}else if(n.isPointLight){E=za.get(n);E.position.setFromMatrixPosition(n.matrixWorld);E.position.applyMatrix4(y);E.color.copy(n.color).multiplyScalar(n.intensity);E.distance=n.distance;E.decay=0===n.distance?0:n.decay;if(E.shadow=n.castShadow)E.shadowBias=n.shadow.bias,E.shadowRadius=n.shadow.radius,E.shadowMapSize=n.shadow.mapSize;aa.pointShadowMap[H]=
-u;void 0===aa.pointShadowMatrix[H]&&(aa.pointShadowMatrix[H]=new J);Z.setFromMatrixPosition(n.matrixWorld).negate();aa.pointShadowMatrix[H].identity().setPosition(Z);aa.point[H++]=E}else n.isHemisphereLight&&(E=za.get(n),E.direction.setFromMatrixPosition(n.matrixWorld),E.direction.transformDirection(y),E.direction.normalize(),E.skyColor.copy(n.color).multiplyScalar(v),E.groundColor.copy(n.groundColor).multiplyScalar(v),aa.hemi[I++]=E);aa.ambient[0]=w;aa.ambient[1]=l;aa.ambient[2]=x;aa.directional.length=
-D;aa.spot.length=F;aa.point.length=H;aa.hemi.length=I;aa.hash=D+","+H+","+F+","+I+","+aa.shadows.length;pa&&ba.endShadows();ma.calls=0;ma.vertices=0;ma.faces=0;ma.points=0;void 0===d&&(d=null);this.setRenderTarget(d);f=a.background;null===f?b(Da.r,Da.g,Da.b,Ra):f&&f.isColor&&(b(f.r,f.g,f.b,1),e=!0);(this.autoClear||e)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);f&&f.isCubeTexture?(wa.projectionMatrix.copy(c.projectionMatrix),wa.matrixWorld.extractRotation(c.matrixWorld),
-wa.matrixWorldInverse.getInverse(wa.matrixWorld),xa.material.uniforms.tCube.value=f,xa.modelViewMatrix.multiplyMatrices(wa.matrixWorldInverse,xa.matrixWorld),qa.update(xa),S.renderBufferDirect(wa,null,xa.geometry,xa.material,xa,null)):f&&f.isTexture&&(Ba.material.map=f,qa.update(Ba),S.renderBufferDirect(Ia,null,Ba.geometry,Ba.material,Ba,null));a.overrideMaterial?(e=a.overrideMaterial,r(B,a,c,e),r(z,a,c,e)):(Y.setBlending(0),r(B,a,c),r(z,a,c));Na.render(a,c);Oa.render(a,c,$a);d&&ua.updateRenderTargetMipmap(d);
-Y.setDepthTest(!0);Y.setDepthWrite(!0);Y.setColorWrite(!0)}};this.setFaceCulling=function(a,b){Y.setCullFace(a);Y.setFlipSided(0===b)};this.allocTextureUnit=function(){var a=da;a>=ia.maxTextures&&console.warn("WebGLRenderer: trying to use "+a+" texture units while this GPU supports only "+ia.maxTextures);da+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),
-a=!0),b=b.texture);ua.setTexture2D(b,c)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),a=!0);ua.setTexture2D(b,c)}}();this.setTextureCube=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&
-6===b.image.length?ua.setTextureCube(b,c):ua.setTextureCubeDynamic(b,c)}}();this.getCurrentRenderTarget=function(){return V};this.setRenderTarget=function(a){(V=a)&&void 0===ea.get(a).__webglFramebuffer&&ua.setupRenderTarget(a);var b=a&&a.isWebGLRenderTargetCube,c;a?(c=ea.get(a),c=b?c.__webglFramebuffer[a.activeCubeFace]:c.__webglFramebuffer,X.copy(a.scissor),fb=a.scissorTest,$a.copy(a.viewport)):(c=null,X.copy(ha).multiplyScalar(Qa),fb=la,$a.copy(fa).multiplyScalar(Qa));T!==c&&(A.bindFramebuffer(A.FRAMEBUFFER,
-c),T=c);Y.scissor(X);Y.setScissorTest(fb);Y.viewport($a);b&&(b=ea.get(a.texture),A.framebufferTexture2D(A.FRAMEBUFFER,A.COLOR_ATTACHMENT0,A.TEXTURE_CUBE_MAP_POSITIVE_X+a.activeCubeFace,b.__webglTexture,a.activeMipMapLevel))};this.readRenderTargetPixels=function(a,b,c,d,e,f){if(!1===(a&&a.isWebGLRenderTarget))console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");else{var g=ea.get(a).__webglFramebuffer;if(g){var h=!1;g!==T&&(A.bindFramebuffer(A.FRAMEBUFFER,
-g),h=!0);try{var k=a.texture,m=k.format,n=k.type;1023!==m&&u(m)!==A.getParameter(A.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===n||u(n)===A.getParameter(A.IMPLEMENTATION_COLOR_READ_TYPE)||1015===n&&(ka.get("OES_texture_float")||ka.get("WEBGL_color_buffer_float"))||1016===n&&ka.get("EXT_color_buffer_half_float")?A.checkFramebufferStatus(A.FRAMEBUFFER)===A.FRAMEBUFFER_COMPLETE?0<=b&&
-b<=a.width-d&&0<=c&&c<=a.height-e&&A.readPixels(b,c,d,e,u(m),u(n),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&&A.bindFramebuffer(A.FRAMEBUFFER,T)}}}}}function Ib(a,b){this.name="";this.color=new O(a);this.density=void 0!==b?b:2.5E-4}function Jb(a,b,c){this.name="";this.color=
-new O(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function jb(){z.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0}function Ed(a,b,c,d,e){z.call(this);this.lensFlares=[];this.positionScreen=new q;this.customUpdateCallback=void 0;void 0!==a&&this.add(a,b,c,d,e)}function kb(a){U.call(this);this.type="SpriteMaterial";this.color=new O(16777215);this.map=null;this.rotation=0;this.lights=this.fog=!1;this.setValues(a)}function qc(a){z.call(this);
-this.type="Sprite";this.material=void 0!==a?a:new kb}function rc(){z.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function lb(a,b,c,d,e,f,g,h,k,m,w,n){da.call(this,null,f,g,h,k,m,d,e,w,n);this.image={data:a,width:b,height:c};this.magFilter=void 0!==k?k:1003;this.minFilter=void 0!==m?m:1003;this.flipY=this.generateMipmaps=!1;this.unpackAlignment=1}function bd(a,b,c){this.useVertexTexture=void 0!==c?c:!0;this.identityMatrix=new J;a=a||[];this.bones=a.slice(0);
-this.useVertexTexture?(a=Math.sqrt(4*this.bones.length),a=T.nextPowerOfTwo(Math.ceil(a)),this.boneTextureHeight=this.boneTextureWidth=a=Math.max(a,4),this.boneMatrices=new Float32Array(this.boneTextureWidth*this.boneTextureHeight*4),this.boneTexture=new lb(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,1023,1015)):this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton bonInverses is the wrong length."),
-this.boneInverses=[],b=0,a=this.bones.length;b<a;b++)this.boneInverses.push(new J)}function cd(a){z.call(this);this.type="Bone";this.skin=a}function dd(a,b,c){ya.call(this,a,b);this.type="SkinnedMesh";this.bindMode="attached";this.bindMatrix=new J;this.bindMatrixInverse=new J;a=[];if(this.geometry&&void 0!==this.geometry.bones){for(var d,e=0,f=this.geometry.bones.length;e<f;++e)d=this.geometry.bones[e],b=new cd(this),a.push(b),b.name=d.name,b.position.fromArray(d.pos),b.quaternion.fromArray(d.rotq),
-void 0!==d.scl&&b.scale.fromArray(d.scl);e=0;for(f=this.geometry.bones.length;e<f;++e)d=this.geometry.bones[e],-1!==d.parent&&null!==d.parent&&void 0!==a[d.parent]?a[d.parent].add(a[e]):this.add(a[e])}this.normalizeSkinWeights();this.updateMatrixWorld(!0);this.bind(new bd(a,void 0,c),this.matrixWorld)}function oa(a){U.call(this);this.type="LineBasicMaterial";this.color=new O(16777215);this.linewidth=1;this.linejoin=this.linecap="round";this.lights=!1;this.setValues(a)}function Ta(a,b,c){if(1===c)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
-new la(a,b);z.call(this);this.type="Line";this.geometry=void 0!==a?a:new G;this.material=void 0!==b?b:new oa({color:16777215*Math.random()})}function la(a,b){Ta.call(this,a,b);this.type="LineSegments"}function xa(a){U.call(this);this.type="PointsMaterial";this.color=new O(16777215);this.map=null;this.size=1;this.sizeAttenuation=!0;this.lights=!1;this.setValues(a)}function Kb(a,b){z.call(this);this.type="Points";this.geometry=void 0!==a?a:new G;this.material=void 0!==b?b:new xa({color:16777215*Math.random()})}
-function sc(){z.call(this);this.type="Group"}function ed(a,b,c,d,e,f,g,h,k){function m(){requestAnimationFrame(m);a.readyState>=a.HAVE_CURRENT_DATA&&(w.needsUpdate=!0)}da.call(this,a,b,c,d,e,f,g,h,k);this.generateMipmaps=!1;var w=this;m()}function Lb(a,b,c,d,e,f,g,h,k,m,w,n){da.call(this,null,f,g,h,k,m,d,e,w,n);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function fd(a,b,c,d,e,f,g,h,k){da.call(this,a,b,c,d,e,f,g,h,k);this.needsUpdate=!0}function tc(a,b,c,d,e,f,g,
-h,k,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");da.call(this,null,d,e,f,g,h,m,c,k);this.image={width:a,height:b};this.type=void 0!==c?c:1012;this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!==h?h:1003;this.generateMipmaps=this.flipY=!1}function Mb(a){function b(a,b){return a-b}G.call(this);var c=[0,0],d={},e=["a","b","c"];if(a&&a.isGeometry){var f=a.vertices,g=a.faces,h=0,k=new Uint32Array(6*g.length);
-a=0;for(var m=g.length;a<m;a++)for(var w=g[a],n=0;3>n;n++){c[0]=w[e[n]];c[1]=w[e[(n+1)%3]];c.sort(b);var p=c.toString();void 0===d[p]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[p]=!0,h++)}c=new Float32Array(6*h);a=0;for(m=h;a<m;a++)for(n=0;2>n;n++)d=f[k[2*a+n]],h=6*a+3*n,c[h+0]=d.x,c[h+1]=d.y,c[h+2]=d.z;this.addAttribute("position",new C(c,3))}else if(a&&a.isBufferGeometry){if(null!==a.index){m=a.index.array;f=a.attributes.position;e=a.groups;h=0;0===e.length&&a.addGroup(0,m.length);k=new Uint32Array(2*m.length);
-g=0;for(w=e.length;g<w;++g){a=e[g];n=a.start;p=a.count;a=n;for(var r=n+p;a<r;a+=3)for(n=0;3>n;n++)c[0]=m[a+n],c[1]=m[a+(n+1)%3],c.sort(b),p=c.toString(),void 0===d[p]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[p]=!0,h++)}c=new Float32Array(6*h);a=0;for(m=h;a<m;a++)for(n=0;2>n;n++)h=6*a+3*n,d=k[2*a+n],c[h+0]=f.getX(d),c[h+1]=f.getY(d),c[h+2]=f.getZ(d)}else for(f=a.attributes.position.array,h=f.length/3,k=h/3,c=new Float32Array(6*h),a=0,m=k;a<m;a++)for(n=0;3>n;n++)h=18*a+6*n,k=9*a+3*n,c[h+0]=f[k],c[h+1]=f[k+1],
-c[h+2]=f[k+2],d=9*a+(n+1)%3*3,c[h+3]=f[d],c[h+4]=f[d+1],c[h+5]=f[d+2];this.addAttribute("position",new C(c,3))}}function Nb(a,b,c){G.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f,g,h,k,m,w=b+1;for(f=0;f<=c;f++)for(m=f/c,g=0;g<=b;g++)k=g/b,h=a(k,m),d.push(h.x,h.y,h.z),e.push(k,m);a=[];var n;for(f=0;f<c;f++)for(g=0;g<b;g++)h=f*w+g,k=f*w+g+1,m=(f+1)*w+g+1,n=(f+1)*w+g,a.push(h,k,n),a.push(k,m,n);this.setIndex((65535<a.length?$c:Zc)(a,1));this.addAttribute("position",
-ha(d,3));this.addAttribute("uv",ha(e,2));this.computeVertexNormals()}function uc(a,b,c){Q.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new Nb(a,b,c));this.mergeVertices()}function ua(a,b,c,d){function e(a){h.push(a.x,a.y,a.z)}function f(b,c){var d=3*b;c.x=a[d+0];c.y=a[d+1];c.z=a[d+2]}function g(a,b,c,d){0>d&&1===a.x&&(k[b]=a.x-1);0===c.x&&0===c.z&&(k[b]=d/2/Math.PI+.5)}G.call(this);this.type="PolyhedronBufferGeometry";this.parameters=
-{vertices:a,indices:b,radius:c,detail:d};c=c||1;var h=[],k=[];(function(a){for(var c=new q,d=new q,g=new q,h=0;h<b.length;h+=3){f(b[h+0],c);f(b[h+1],d);f(b[h+2],g);var k=c,l=d,D=g,u=Math.pow(2,a),v=[],I,y;for(I=0;I<=u;I++){v[I]=[];var E=k.clone().lerp(D,I/u),H=l.clone().lerp(D,I/u),F=u-I;for(y=0;y<=F;y++)v[I][y]=0===y&&I===u?E:E.clone().lerp(H,y/F)}for(I=0;I<u;I++)for(y=0;y<2*(u-I)-1;y++)k=Math.floor(y/2),0===y%2?(e(v[I][k+1]),e(v[I+1][k]),e(v[I][k])):(e(v[I][k+1]),e(v[I+1][k+1]),e(v[I+1][k]))}})(d||
-0);(function(a){for(var b=new q,c=0;c<h.length;c+=3)b.x=h[c+0],b.y=h[c+1],b.z=h[c+2],b.normalize().multiplyScalar(a),h[c+0]=b.x,h[c+1]=b.y,h[c+2]=b.z})(c);(function(){for(var a=new q,b=0;b<h.length;b+=3)a.x=h[b+0],a.y=h[b+1],a.z=h[b+2],k.push(Math.atan2(a.z,-a.x)/2/Math.PI+.5,1-(Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+.5));for(var a=new q,b=new q,c=new q,d=new q,e=new B,f=new B,l=new B,D=0,u=0;D<h.length;D+=9,u+=6){a.set(h[D+0],h[D+1],h[D+2]);b.set(h[D+3],h[D+4],h[D+5]);c.set(h[D+6],h[D+
-7],h[D+8]);e.set(k[u+0],k[u+1]);f.set(k[u+2],k[u+3]);l.set(k[u+4],k[u+5]);d.copy(a).add(b).add(c).divideScalar(3);var v=Math.atan2(d.z,-d.x);g(e,u+0,a,v);g(f,u+2,b,v);g(l,u+4,c,v)}for(a=0;a<k.length;a+=6)b=k[a+0],c=k[a+2],d=k[a+4],e=Math.min(b,c,d),.9<Math.max(b,c,d)&&.1>e&&(.2>b&&(k[a+0]+=1),.2>c&&(k[a+2]+=1),.2>d&&(k[a+4]+=1))})();this.addAttribute("position",ha(h,3));this.addAttribute("normal",ha(h.slice(),3));this.addAttribute("uv",ha(k,2));this.normalizeNormals();this.boundingSphere=new Ca(new q,
-c)}function Ob(a,b){ua.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function vc(a,b){Q.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Ob(a,b));this.mergeVertices()}function Pb(a,b){ua.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters=
-{radius:a,detail:b}}function wc(a,b){Q.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Pb(a,b));this.mergeVertices()}function Qb(a,b){var c=(1+Math.sqrt(5))/2;ua.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters=
-{radius:a,detail:b}}function xc(a,b){Q.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Qb(a,b));this.mergeVertices()}function Rb(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;ua.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,
-6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters={radius:a,detail:b}}function yc(a,b){Q.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Rb(a,b));this.mergeVertices()}function zc(a,b,c,d){Q.call(this);this.type="PolyhedronGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};
-this.fromBufferGeometry(new ua(a,b,c,d));this.mergeVertices()}function Sb(a,b,c,d,e){function f(e){var f=a.getPointAt(e/b),m=g.normals[e];e=g.binormals[e];for(n=0;n<=d;n++){var w=n/d*Math.PI*2,l=Math.sin(w),w=-Math.cos(w);k.x=w*m.x+l*e.x;k.y=w*m.y+l*e.y;k.z=w*m.z+l*e.z;k.normalize();r.push(k.x,k.y,k.z);h.x=f.x+c*k.x;h.y=f.y+c*k.y;h.z=f.z+c*k.z;p.push(h.x,h.y,h.z)}}G.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||
-1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new q,k=new q,m=new B,w,n,p=[],r=[],l=[],t=[];for(w=0;w<b;w++)f(w);f(!1===e?b:0);for(w=0;w<=b;w++)for(n=0;n<=d;n++)m.x=w/b,m.y=n/d,l.push(m.x,m.y);(function(){for(n=1;n<=b;n++)for(w=1;w<=d;w++){var a=(d+1)*n+(w-1),c=(d+1)*n+w,e=(d+1)*(n-1)+w;t.push((d+1)*(n-1)+(w-1),a,e);t.push(a,c,e)}})();this.setIndex((65535<t.length?$c:Zc)(t,1));this.addAttribute("position",ha(p,3));
-this.addAttribute("normal",ha(r,3));this.addAttribute("uv",ha(l,2))}function Ac(a,b,c,d,e,f){Q.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new Sb(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function Tb(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);b=c/b*a;c=Math.cos(b);
-e.x=d*(2+c)*.5*Math.cos(a);e.y=d*(2+c)*f*.5;e.z=d*Math.sin(b)*.5}G.call(this);this.type="TorusKnotBufferGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||100;b=b||40;c=Math.floor(c)||64;d=Math.floor(d)||8;e=e||2;f=f||3;var h=(d+1)*(c+1),k=d*c*6,k=new C(new (65535<k?Uint32Array:Uint16Array)(k),1),m=new C(new Float32Array(3*h),3),w=new C(new Float32Array(3*h),3),h=new C(new Float32Array(2*h),2),n,p,r=0,l=0,t=new q,D=new q,u=new B,v=new q,I=new q,y=new q,E=new q,
-H=new q;for(n=0;n<=c;++n)for(p=n/c*e*Math.PI*2,g(p,e,f,a,v),g(p+.01,e,f,a,I),E.subVectors(I,v),H.addVectors(I,v),y.crossVectors(E,H),H.crossVectors(y,E),y.normalize(),H.normalize(),p=0;p<=d;++p){var F=p/d*Math.PI*2,M=-b*Math.cos(F),F=b*Math.sin(F);t.x=v.x+(M*H.x+F*y.x);t.y=v.y+(M*H.y+F*y.y);t.z=v.z+(M*H.z+F*y.z);m.setXYZ(r,t.x,t.y,t.z);D.subVectors(t,v).normalize();w.setXYZ(r,D.x,D.y,D.z);u.x=n/c;u.y=p/d;h.setXY(r,u.x,u.y);r++}for(p=1;p<=c;p++)for(n=1;n<=d;n++)a=(d+1)*p+(n-1),b=(d+1)*p+n,e=(d+1)*
-(p-1)+n,k.setX(l,(d+1)*(p-1)+(n-1)),l++,k.setX(l,a),l++,k.setX(l,e),l++,k.setX(l,a),l++,k.setX(l,b),l++,k.setX(l,e),l++;this.setIndex(k);this.addAttribute("position",m);this.addAttribute("normal",w);this.addAttribute("uv",h)}function Bc(a,b,c,d,e,f,g){Q.call(this);this.type="TorusKnotGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.");this.fromBufferGeometry(new Tb(a,
-b,c,d,e,f));this.mergeVertices()}function Ub(a,b,c,d,e){G.call(this);this.type="TorusBufferGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||100;b=b||40;c=Math.floor(c)||8;d=Math.floor(d)||6;e=e||2*Math.PI;var f=(c+1)*(d+1),g=c*d*6,g=new (65535<g?Uint32Array:Uint16Array)(g),h=new Float32Array(3*f),k=new Float32Array(3*f),f=new Float32Array(2*f),m=0,w=0,n=0,p=new q,r=new q,l=new q,t,D;for(t=0;t<=c;t++)for(D=0;D<=d;D++){var u=D/d*e,v=t/c*Math.PI*2;r.x=(a+b*Math.cos(v))*
-Math.cos(u);r.y=(a+b*Math.cos(v))*Math.sin(u);r.z=b*Math.sin(v);h[m]=r.x;h[m+1]=r.y;h[m+2]=r.z;p.x=a*Math.cos(u);p.y=a*Math.sin(u);l.subVectors(r,p).normalize();k[m]=l.x;k[m+1]=l.y;k[m+2]=l.z;f[w]=D/d;f[w+1]=t/c;m+=3;w+=2}for(t=1;t<=c;t++)for(D=1;D<=d;D++)a=(d+1)*(t-1)+D-1,b=(d+1)*(t-1)+D,e=(d+1)*t+D,g[n]=(d+1)*t+D-1,g[n+1]=a,g[n+2]=e,g[n+3]=a,g[n+4]=b,g[n+5]=e,n+=6;this.setIndex(new C(g,1));this.addAttribute("position",new C(h,3));this.addAttribute("normal",new C(k,3));this.addAttribute("uv",new C(f,
-2))}function Cc(a,b,c,d,e){Q.call(this);this.type="TorusGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new Ub(a,b,c,d,e))}function za(a,b){"undefined"!==typeof a&&(Q.call(this),this.type="ExtrudeGeometry",a=Array.isArray(a)?a:[a],this.addShapeList(a,b),this.computeFaceNormals())}function Dc(a,b){b=b||{};var c=b.font;if(!1===(c&&c.isFont))return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new Q;
-c=c.generateShapes(a,b.size,b.curveSegments);b.amount=void 0!==b.height?b.height:50;void 0===b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);za.call(this,c,b);this.type="TextGeometry"}function mb(a,b,c,d,e,f,g){G.call(this);this.type="SphereBufferGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};a=a||50;b=Math.max(3,Math.floor(b)||8);c=Math.max(2,Math.floor(c)||
-6);d=void 0!==d?d:0;e=void 0!==e?e:2*Math.PI;f=void 0!==f?f:0;g=void 0!==g?g:Math.PI;for(var h=f+g,k=(b+1)*(c+1),m=new C(new Float32Array(3*k),3),w=new C(new Float32Array(3*k),3),k=new C(new Float32Array(2*k),2),n=0,p=[],l=new q,x=0;x<=c;x++){for(var t=[],D=x/c,u=0;u<=b;u++){var v=u/b,I=-a*Math.cos(d+v*e)*Math.sin(f+D*g),y=a*Math.cos(f+D*g),E=a*Math.sin(d+v*e)*Math.sin(f+D*g);l.set(I,y,E).normalize();m.setXYZ(n,I,y,E);w.setXYZ(n,l.x,l.y,l.z);k.setXY(n,v,1-D);t.push(n);n++}p.push(t)}d=[];for(x=0;x<
-c;x++)for(u=0;u<b;u++)e=p[x][u+1],g=p[x][u],n=p[x+1][u],l=p[x+1][u+1],(0!==x||0<f)&&d.push(e,g,l),(x!==c-1||h<Math.PI)&&d.push(g,n,l);this.setIndex(new (65535<m.count?$c:Zc)(d,1));this.addAttribute("position",m);this.addAttribute("normal",w);this.addAttribute("uv",k);this.boundingSphere=new Ca(new q,a)}function Vb(a,b,c,d,e,f,g){Q.call(this);this.type="SphereGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};this.fromBufferGeometry(new mb(a,
-b,c,d,e,f,g))}function Wb(a,b,c,d,e,f){G.call(this);this.type="RingBufferGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};a=a||20;b=b||50;e=void 0!==e?e:0;f=void 0!==f?f:2*Math.PI;c=void 0!==c?Math.max(3,c):8;d=void 0!==d?Math.max(1,d):1;var g=(c+1)*(d+1),h=c*d*6,h=new C(new (65535<h?Uint32Array:Uint16Array)(h),1),k=new C(new Float32Array(3*g),3),m=new C(new Float32Array(3*g),3),g=new C(new Float32Array(2*g),2),w=0,n=0,p,l=a,x=(b-a)/
-d,t=new q,D=new B,u;for(a=0;a<=d;a++){for(u=0;u<=c;u++)p=e+u/c*f,t.x=l*Math.cos(p),t.y=l*Math.sin(p),k.setXYZ(w,t.x,t.y,t.z),m.setXYZ(w,0,0,1),D.x=(t.x/b+1)/2,D.y=(t.y/b+1)/2,g.setXY(w,D.x,D.y),w++;l+=x}for(a=0;a<d;a++)for(b=a*(c+1),u=0;u<c;u++)e=p=u+b,f=p+c+1,w=p+c+2,p+=1,h.setX(n,e),n++,h.setX(n,f),n++,h.setX(n,w),n++,h.setX(n,e),n++,h.setX(n,w),n++,h.setX(n,p),n++;this.setIndex(h);this.addAttribute("position",k);this.addAttribute("normal",m);this.addAttribute("uv",g)}function Ec(a,b,c,d,e,f){Q.call(this);
-this.type="RingGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};this.fromBufferGeometry(new Wb(a,b,c,d,e,f))}function Fc(a,b,c,d){Q.call(this);this.type="PlaneGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};this.fromBufferGeometry(new ib(a,b,c,d))}function Xb(a,b,c,d){G.call(this);this.type="LatheBufferGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};b=Math.floor(b)||12;c=c||0;d=d||
-2*Math.PI;d=T.clamp(d,0,2*Math.PI);for(var e=(b+1)*a.length,f=b*a.length*6,g=new C(new (65535<f?Uint32Array:Uint16Array)(f),1),h=new C(new Float32Array(3*e),3),k=new C(new Float32Array(2*e),2),m=0,w=0,n=1/b,p=new q,l=new B,e=0;e<=b;e++)for(var f=c+e*n*d,x=Math.sin(f),t=Math.cos(f),f=0;f<=a.length-1;f++)p.x=a[f].x*x,p.y=a[f].y,p.z=a[f].x*t,h.setXYZ(m,p.x,p.y,p.z),l.x=e/b,l.y=f/(a.length-1),k.setXY(m,l.x,l.y),m++;for(e=0;e<b;e++)for(f=0;f<a.length-1;f++)c=f+e*a.length,m=c+a.length,n=c+a.length+1,p=
-c+1,g.setX(w,c),w++,g.setX(w,m),w++,g.setX(w,p),w++,g.setX(w,m),w++,g.setX(w,n),w++,g.setX(w,p),w++;this.setIndex(g);this.addAttribute("position",h);this.addAttribute("uv",k);this.computeVertexNormals();if(d===2*Math.PI)for(d=this.attributes.normal.array,g=new q,h=new q,k=new q,c=b*a.length*3,f=e=0;e<a.length;e++,f+=3)g.x=d[f+0],g.y=d[f+1],g.z=d[f+2],h.x=d[c+f+0],h.y=d[c+f+1],h.z=d[c+f+2],k.addVectors(g,h).normalize(),d[f+0]=d[c+f+0]=k.x,d[f+1]=d[c+f+1]=k.y,d[f+2]=d[c+f+2]=k.z}function Gc(a,b,c,d){Q.call(this);
-this.type="LatheGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};this.fromBufferGeometry(new Xb(a,b,c,d));this.mergeVertices()}function cb(a,b){Q.call(this);this.type="ShapeGeometry";!1===Array.isArray(a)&&(a=[a]);this.addShapeList(a,b);this.computeFaceNormals()}function Yb(a,b){function c(a,b){return a-b}G.call(this);var d=Math.cos(T.DEG2RAD*(void 0!==b?b:1)),e=[0,0],f={},g=["a","b","c"],h;a&&a.isBufferGeometry?(h=new Q,h.fromBufferGeometry(a)):h=a.clone();h.mergeVertices();
-h.computeFaceNormals();var k=h.vertices;h=h.faces;for(var m=0,w=h.length;m<w;m++)for(var n=h[m],p=0;3>p;p++){e[0]=n[g[p]];e[1]=n[g[(p+1)%3]];e.sort(c);var l=e.toString();void 0===f[l]?f[l]={vert1:e[0],vert2:e[1],face1:m,face2:void 0}:f[l].face2=m}e=[];for(l in f)if(g=f[l],void 0===g.face2||h[g.face1].normal.dot(h[g.face2].normal)<=d)m=k[g.vert1],e.push(m.x),e.push(m.y),e.push(m.z),m=k[g.vert2],e.push(m.x),e.push(m.y),e.push(m.z);this.addAttribute("position",new C(new Float32Array(e),3))}function Ua(a,
-b,c,d,e,f,g,h){function k(c){var e,f,k,n=new B,p=new q,l=0,w=!0===c?a:b,I=!0===c?1:-1;f=u;for(e=1;e<=d;e++)x.setXYZ(u,0,y*I,0),t.setXYZ(u,0,I,0),n.x=.5,n.y=.5,D.setXY(u,n.x,n.y),u++;k=u;for(e=0;e<=d;e++){var z=e/d*h+g,C=Math.cos(z),z=Math.sin(z);p.x=w*z;p.y=y*I;p.z=w*C;x.setXYZ(u,p.x,p.y,p.z);t.setXYZ(u,0,I,0);n.x=.5*C+.5;n.y=.5*z*I+.5;D.setXY(u,n.x,n.y);u++}for(e=0;e<d;e++)n=f+e,p=k+e,!0===c?(r.setX(v,p),v++,r.setX(v,p+1)):(r.setX(v,p+1),v++,r.setX(v,p)),v++,r.setX(v,n),v++,l+=3;m.addGroup(E,l,!0===
-c?1:2);E+=l}G.call(this);this.type="CylinderBufferGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};var m=this;a=void 0!==a?a:20;b=void 0!==b?b:20;c=void 0!==c?c:100;d=Math.floor(d)||8;e=Math.floor(e)||1;f=void 0!==f?f:!1;g=void 0!==g?g:0;h=void 0!==h?h:2*Math.PI;var l=0;!1===f&&(0<a&&l++,0<b&&l++);var n=function(){var a=(d+1)*(e+1);!1===f&&(a+=(d+1)*l+d*l);return a}(),p=function(){var a=d*e*6;!1===f&&(a+=d*l*3);
-return a}(),r=new C(new (65535<p?Uint32Array:Uint16Array)(p),1),x=new C(new Float32Array(3*n),3),t=new C(new Float32Array(3*n),3),D=new C(new Float32Array(2*n),2),u=0,v=0,I=[],y=c/2,E=0;(function(){var f,k,n=new q,p=new q,l=0,w=(b-a)/c;for(k=0;k<=e;k++){var B=[],z=k/e,C=z*(b-a)+a;for(f=0;f<=d;f++){var N=f/d,P=N*h+g,R=Math.sin(P),P=Math.cos(P);p.x=C*R;p.y=-z*c+y;p.z=C*P;x.setXYZ(u,p.x,p.y,p.z);n.set(R,w,P).normalize();t.setXYZ(u,n.x,n.y,n.z);D.setXY(u,N,1-z);B.push(u);u++}I.push(B)}for(f=0;f<d;f++)for(k=
-0;k<e;k++)n=I[k+1][f],p=I[k+1][f+1],w=I[k][f+1],r.setX(v,I[k][f]),v++,r.setX(v,n),v++,r.setX(v,w),v++,r.setX(v,n),v++,r.setX(v,p),v++,r.setX(v,w),v++,l+=6;m.addGroup(E,l,0);E+=l})();!1===f&&(0<a&&k(!0),0<b&&k(!1));this.setIndex(r);this.addAttribute("position",x);this.addAttribute("normal",t);this.addAttribute("uv",D)}function nb(a,b,c,d,e,f,g,h){Q.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,
-thetaLength:h};this.fromBufferGeometry(new Ua(a,b,c,d,e,f,g,h));this.mergeVertices()}function Hc(a,b,c,d,e,f,g){nb.call(this,0,a,b,c,d,e,f,g);this.type="ConeGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function Ic(a,b,c,d,e,f,g){Ua.call(this,0,a,b,c,d,e,f,g);this.type="ConeBufferGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function Zb(a,b,c,d){G.call(this);
-this.type="CircleBufferGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};a=a||50;b=void 0!==b?Math.max(3,b):8;c=void 0!==c?c:0;d=void 0!==d?d:2*Math.PI;var e=b+2,f=new Float32Array(3*e),g=new Float32Array(3*e),e=new Float32Array(2*e);g[2]=1;e[0]=.5;e[1]=.5;for(var h=0,k=3,m=2;h<=b;h++,k+=3,m+=2){var l=c+h/b*d;f[k]=a*Math.cos(l);f[k+1]=a*Math.sin(l);g[k+2]=1;e[m]=(f[k]/a+1)/2;e[m+1]=(f[k+1]/a+1)/2}c=[];for(k=1;k<=b;k++)c.push(k,k+1,0);this.setIndex(new C(new Uint16Array(c),
-1));this.addAttribute("position",new C(f,3));this.addAttribute("normal",new C(g,3));this.addAttribute("uv",new C(e,2));this.boundingSphere=new Ca(new q,a)}function Jc(a,b,c,d){Q.call(this);this.type="CircleGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};this.fromBufferGeometry(new Zb(a,b,c,d))}function ob(a,b,c,d,e,f){Q.call(this);this.type="BoxGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};this.fromBufferGeometry(new hb(a,
-b,c,d,e,f));this.mergeVertices()}function $b(){Fa.call(this,{uniforms:La.merge([W.lights,{opacity:{value:1}}]),vertexShader:X.shadow_vert,fragmentShader:X.shadow_frag});this.transparent=this.lights=!0;Object.defineProperties(this,{opacity:{enumerable:!0,get:function(){return this.uniforms.opacity.value},set:function(a){this.uniforms.opacity.value=a}}})}function ac(a){Fa.call(this,a);this.type="RawShaderMaterial"}function Kc(a){this.uuid=T.generateUUID();this.type="MultiMaterial";this.materials=a instanceof
-Array?a:[];this.visible=!0}function Oa(a){U.call(this);this.defines={STANDARD:""};this.type="MeshStandardMaterial";this.color=new O(16777215);this.metalness=this.roughness=.5;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new O(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new B(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=
-this.alphaMap=this.metalnessMap=this.roughnessMap=null;this.envMapIntensity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function pb(a){Oa.call(this);this.defines={PHYSICAL:""};this.type="MeshPhysicalMaterial";this.reflectivity=.5;this.clearCoatRoughness=this.clearCoat=0;this.setValues(a)}function db(a){U.call(this);this.type="MeshPhongMaterial";this.color=
-new O(16777215);this.specular=new O(1118481);this.shininess=30;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new O(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new B(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;
-this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function qb(a){U.call(this,a);this.type="MeshNormalMaterial";this.wireframe=!1;this.wireframeLinewidth=1;this.morphTargets=this.lights=this.fog=!1;this.setValues(a)}function rb(a){U.call(this);this.type="MeshLambertMaterial";this.color=new O(16777215);this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=
-new O(0);this.emissiveIntensity=1;this.envMap=this.alphaMap=this.specularMap=this.emissiveMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function sb(a){U.call(this);this.type="LineDashedMaterial";this.color=new O(16777215);this.scale=this.linewidth=1;this.dashSize=3;this.gapSize=1;this.lights=!1;this.setValues(a)}
-function Fd(a,b,c){var d=this,e=!1,f=0,g=0;this.onStart=void 0;this.onLoad=a;this.onProgress=b;this.onError=c;this.itemStart=function(a){g++;if(!1===e&&void 0!==d.onStart)d.onStart(a,f,g);e=!0};this.itemEnd=function(a){f++;if(void 0!==d.onProgress)d.onProgress(a,f,g);if(f===g&&(e=!1,void 0!==d.onLoad))d.onLoad()};this.itemError=function(a){if(void 0!==d.onError)d.onError(a)}}function Ja(a){this.manager=void 0!==a?a:Ga}function we(a){this.manager=void 0!==a?a:Ga;this._parser=null}function Gd(a){this.manager=
-void 0!==a?a:Ga;this._parser=null}function Lc(a){this.manager=void 0!==a?a:Ga}function Hd(a){this.manager=void 0!==a?a:Ga}function gd(a){this.manager=void 0!==a?a:Ga}function pa(a,b){z.call(this);this.type="Light";this.color=new O(a);this.intensity=void 0!==b?b:1;this.receiveShadow=void 0}function hd(a,b,c){pa.call(this,a,c);this.type="HemisphereLight";this.castShadow=void 0;this.position.copy(z.DefaultUp);this.updateMatrix();this.groundColor=new O(b)}function tb(a){this.camera=a;this.bias=0;this.radius=
-1;this.mapSize=new B(512,512);this.map=null;this.matrix=new J}function id(){tb.call(this,new Ea(50,1,.5,500))}function jd(a,b,c,d,e,f){pa.call(this,a,b);this.type="SpotLight";this.position.copy(z.DefaultUp);this.updateMatrix();this.target=new z;Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(a){this.intensity=a/Math.PI}});this.distance=void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.penumbra=void 0!==e?e:0;this.decay=void 0!==f?f:1;this.shadow=
-new id}function kd(a,b,c,d){pa.call(this,a,b);this.type="PointLight";Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(a){this.intensity=a/(4*Math.PI)}});this.distance=void 0!==c?c:0;this.decay=void 0!==d?d:1;this.shadow=new tb(new Ea(90,1,.5,500))}function ld(a){tb.call(this,new Hb(-5,5,5,-5,.5,500))}function md(a,b){pa.call(this,a,b);this.type="DirectionalLight";this.position.copy(z.DefaultUp);this.updateMatrix();this.target=new z;this.shadow=new ld}
-function nd(a,b){pa.call(this,a,b);this.type="AmbientLight";this.castShadow=void 0}function qa(a,b,c,d){this.parameterPositions=a;this._cachedIndex=0;this.resultBuffer=void 0!==d?d:new b.constructor(c);this.sampleValues=b;this.valueSize=c}function od(a,b,c,d){qa.call(this,a,b,c,d);this._offsetNext=this._weightNext=this._offsetPrev=this._weightPrev=-0}function Mc(a,b,c,d){qa.call(this,a,b,c,d)}function pd(a,b,c,d){qa.call(this,a,b,c,d)}function ub(a,b,c,d){if(void 0===a)throw Error("track name is undefined");
-if(void 0===b||0===b.length)throw Error("no keyframes in track named "+a);this.name=a;this.times=ma.convertArray(b,this.TimeBufferType);this.values=ma.convertArray(c,this.ValueBufferType);this.setInterpolation(d||this.DefaultInterpolation);this.validate();this.optimize()}function bc(a,b,c,d){ub.call(this,a,b,c,d)}function qd(a,b,c,d){qa.call(this,a,b,c,d)}function Nc(a,b,c,d){ub.call(this,a,b,c,d)}function cc(a,b,c,d){ub.call(this,a,b,c,d)}function rd(a,b,c,d){ub.call(this,a,b,c,d)}function sd(a,
-b,c){ub.call(this,a,b,c)}function td(a,b,c,d){ub.call(this,a,b,c,d)}function vb(a,b,c,d){ub.apply(this,arguments)}function Ha(a,b,c){this.name=a;this.tracks=c;this.duration=void 0!==b?b:-1;this.uuid=T.generateUUID();0>this.duration&&this.resetDuration();this.optimize()}function ud(a){this.manager=void 0!==a?a:Ga;this.textures={}}function Id(a){this.manager=void 0!==a?a:Ga}function wb(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}}function Jd(a){"boolean"===
-typeof a&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),a=void 0);this.manager=void 0!==a?a:Ga;this.withCredentials=!1}function xe(a){this.manager=void 0!==a?a:Ga;this.texturePath=""}function ia(){}function Sa(a,b){this.v1=a;this.v2=b}function Oc(){this.curves=[];this.autoClose=!1}function Va(a,b,c,d,e,f,g,h){this.aX=a;this.aY=b;this.xRadius=c;this.yRadius=d;this.aStartAngle=e;this.aEndAngle=f;this.aClockwise=g;this.aRotation=h||0}function xb(a){this.points=
-void 0===a?[]:a}function yb(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d}function zb(a,b,c){this.v0=a;this.v1=b;this.v2=c}function Ab(){Pc.apply(this,arguments);this.holes=[]}function Pc(a){Oc.call(this);this.currentPoint=new B;a&&this.fromPoints(a)}function Kd(){this.subPaths=[];this.currentPath=null}function Ld(a){this.data=a}function ye(a){this.manager=void 0!==a?a:Ga}function Md(){void 0===Nd&&(Nd=new (window.AudioContext||window.webkitAudioContext));return Nd}function Od(a){this.manager=
-void 0!==a?a:Ga}function ze(){this.type="StereoCamera";this.aspect=1;this.eyeSep=.064;this.cameraL=new Ea;this.cameraL.layers.enable(1);this.cameraL.matrixAutoUpdate=!1;this.cameraR=new Ea;this.cameraR.layers.enable(2);this.cameraR.matrixAutoUpdate=!1}function vd(a,b,c){z.call(this);this.type="CubeCamera";var d=new Ea(90,1,a,b);d.up.set(0,-1,0);d.lookAt(new q(1,0,0));this.add(d);var e=new Ea(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new q(-1,0,0));this.add(e);var f=new Ea(90,1,a,b);f.up.set(0,0,1);f.lookAt(new q(0,
-1,0));this.add(f);var g=new Ea(90,1,a,b);g.up.set(0,0,-1);g.lookAt(new q(0,-1,0));this.add(g);var h=new Ea(90,1,a,b);h.up.set(0,-1,0);h.lookAt(new q(0,0,1));this.add(h);var k=new Ea(90,1,a,b);k.up.set(0,-1,0);k.lookAt(new q(0,0,-1));this.add(k);this.renderTarget=new Eb(c,c,{format:1022,magFilter:1006,minFilter:1006});this.updateCubeMap=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=this.renderTarget,p=c.texture.generateMipmaps;c.texture.generateMipmaps=!1;c.activeCubeFace=0;a.render(b,
-d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,g,c);c.activeCubeFace=4;a.render(b,h,c);c.texture.generateMipmaps=p;c.activeCubeFace=5;a.render(b,k,c);a.setRenderTarget(null)}}function Pd(){z.call(this);this.type="AudioListener";this.context=Md();this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null}function dc(a){z.call(this);this.type="Audio";this.context=a.context;this.source=this.context.createBufferSource();
-this.source.onended=this.onEnded.bind(this);this.gain=this.context.createGain();this.gain.connect(a.getInput());this.autoplay=!1;this.startTime=0;this.playbackRate=1;this.isPlaying=!1;this.hasPlaybackControl=!0;this.sourceType="empty";this.filters=[]}function Qd(a){dc.call(this,a);this.panner=this.context.createPanner();this.panner.connect(this.gain)}function Rd(a,b){this.analyser=a.context.createAnalyser();this.analyser.fftSize=void 0!==b?b:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);
-a.getOutput().connect(this.analyser)}function wd(a,b,c){this.binding=a;this.valueSize=c;a=Float64Array;switch(b){case "quaternion":b=this._slerp;break;case "string":case "bool":a=Array;b=this._select;break;default:b=this._lerp}this.buffer=new a(4*c);this._mixBufferRegion=b;this.referenceCount=this.useCount=this.cumulativeWeight=0}function fa(a,b,c){this.path=b;this.parsedPath=c||fa.parseTrackName(b);this.node=fa.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a}function Sd(a){this.uuid=T.generateUUID();
-this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_=0;var b={};this._indicesByUUID=b;for(var c=0,d=arguments.length;c!==d;++c)b[arguments[c].uuid]=c;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}function Td(a,b,c){this._mixer=a;this._clip=b;this._localRoot=c||null;a=b.tracks;
-b=a.length;c=Array(b);for(var d={endingStart:2400,endingEnd:2400},e=0;e!==b;++e){var f=a[e].createInterpolant(null);c[e]=f;f.settings=d}this._interpolantSettings=d;this._interpolants=c;this._propertyBindings=Array(b);this._weightInterpolant=this._timeScaleInterpolant=this._byClipCacheIndex=this._cacheIndex=null;this.loop=2201;this._loopCount=-1;this._startTime=null;this.time=0;this._effectiveWeight=this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity;this.paused=!1;this.enabled=
-!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd=this.zeroSlopeAtStart=!0}function Ud(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1}function Ae(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);this.value=a}function Bb(){G.call(this);this.type="InstancedBufferGeometry";this.maxInstancedCount=void 0}function Vd(a,b,c,d){this.uuid=T.generateUUID();this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===
-d}function ec(a,b){this.uuid=T.generateUUID();this.array=a;this.stride=b;this.count=void 0!==a?a.length/b:0;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.version=0}function fc(a,b,c){ec.call(this,a,b);this.meshPerAttribute=c||1}function gc(a,b,c){C.call(this,a,b);this.meshPerAttribute=c||1}function Wd(a,b,c,d){this.ray=new ab(a,b);this.near=c||0;this.far=d||Infinity;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points.");
-return this.Points}}})}function Be(a,b){return a.distance-b.distance}function Xd(a,b,c,d){if(!1!==a.visible&&(a.raycast(b,c),!0===d)){a=a.children;d=0;for(var e=a.length;d<e;d++)Xd(a[d],b,c,!0)}}function Yd(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1}function Zd(a,b,c){this.radius=void 0!==a?a:1;this.phi=void 0!==b?b:0;this.theta=void 0!==c?c:0;return this}function na(a,b){ya.call(this,a,b);this.animationsMap={};this.animationsList=[];var c=this.geometry.morphTargets.length;
-this.createAnimation("__default",0,c-1,c/1);this.setAnimationWeight("__default",1)}function Qc(a){z.call(this);this.material=a;this.render=function(a){}}function Rc(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16711680;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=3*c.faces.length:c&&c.isBufferGeometry&&(b=c.attributes.normal.count);c=new G;b=new ha(6*b,3);c.addAttribute("position",b);la.call(this,c,new oa({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}
-function hc(a){z.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;a=new G;for(var b=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],c=0,d=1;32>c;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.addAttribute("position",new ha(b,3));b=new oa({fog:!1});this.cone=new la(a,b);this.add(this.cone);this.update()}function ic(a){this.bones=this.getBoneList(a);for(var b=new Q,
-c=0;c<this.bones.length;c++){var d=this.bones[c];d.parent&&d.parent.isBone&&(b.vertices.push(new q),b.vertices.push(new q),b.colors.push(new O(0,0,1)),b.colors.push(new O(0,1,0)))}b.dynamic=!0;c=new oa({vertexColors:2,depthTest:!1,depthWrite:!1,transparent:!0});la.call(this,b,c);this.root=a;this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.update()}function jc(a,b){this.light=a;this.light.updateMatrixWorld();var c=new mb(b,4,2),d=new Ma({wireframe:!0,fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);
-ya.call(this,c,d);this.matrix=this.light.matrixWorld;this.matrixAutoUpdate=!1}function kc(a,b){z.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.colors=[new O,new O];var c=new Vb(b,4,2);c.rotateX(-Math.PI/2);for(var d=0;8>d;d++)c.faces[d].color=this.colors[4>d?0:1];d=new Ma({vertexColors:1,wireframe:!0});this.lightSphere=new ya(c,d);this.add(this.lightSphere);this.update()}function Sc(a,b,c,d){b=b||1;c=new O(void 0!==c?c:4473924);d=new O(void 0!==
-d?d:8947848);for(var e=b/2,f=2*a/b,g=[],h=[],k=0,m=0,l=-a;k<=b;k++,l+=f){g.push(-a,0,l,a,0,l);g.push(l,0,-a,l,0,a);var n=k===e?c:d;n.toArray(h,m);m+=3;n.toArray(h,m);m+=3;n.toArray(h,m);m+=3;n.toArray(h,m);m+=3}a=new G;a.addAttribute("position",new ha(g,3));a.addAttribute("color",new ha(h,3));g=new oa({vertexColors:2});la.call(this,a,g)}function Tc(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16776960;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=c.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
-c=new G;b=new ha(6*b,3);c.addAttribute("position",b);la.call(this,c,new oa({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}function lc(a,b){z.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;void 0===b&&(b=1);var c=new G;c.addAttribute("position",new ha([-b,b,0,b,b,0,b,-b,0,-b,-b,0,-b,b,0],3));var d=new oa({fog:!1});this.add(new Ta(c,d));c=new G;c.addAttribute("position",new ha([0,0,0,0,0,1],3));this.add(new Ta(c,d));this.update()}
-function Uc(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){d.vertices.push(new q);d.colors.push(new O(b));void 0===f[a]&&(f[a]=[]);f[a].push(d.vertices.length-1)}var d=new Q,e=new oa({color:16777215,vertexColors:1}),f={};b("n1","n2",16755200);b("n2","n4",16755200);b("n4","n3",16755200);b("n3","n1",16755200);b("f1","f2",16755200);b("f2","f4",16755200);b("f4","f3",16755200);b("f3","f1",16755200);b("n1","f1",16755200);b("n2","f2",16755200);b("n3","f3",16755200);b("n4","f4",16755200);b("p","n1",16711680);
-b("p","n2",16711680);b("p","n3",16711680);b("p","n4",16711680);b("u1","u2",43775);b("u2","u3",43775);b("u3","u1",43775);b("c","t",16777215);b("p","c",3355443);b("cn1","cn2",3355443);b("cn3","cn4",3355443);b("cf1","cf2",3355443);b("cf3","cf4",3355443);la.call(this,d,e);this.camera=a;this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.pointMap=f;this.update()}function Vc(a,b){var c=void 0!==b?b:8947848;this.object=a;this.box=
-new Ba;ya.call(this,new ob(1,1,1),new Ma({color:c,wireframe:!0}))}function Wc(a,b){void 0===b&&(b=16776960);var c=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),d=new Float32Array(24),e=new G;e.setIndex(new C(c,1));e.addAttribute("position",new C(d,3));la.call(this,e,new oa({color:b}));void 0!==a&&this.update(a)}function Cb(a,b,c,d,e,f){z.call(this);void 0===d&&(d=16776960);void 0===c&&(c=1);void 0===e&&(e=.2*c);void 0===f&&(f=.2*e);this.position.copy(b);this.line=new Ta(Ce,new oa({color:d}));
-this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new ya(De,new Ma({color:d}));this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(a);this.setLength(c,e,f)}function xd(a){a=a||1;var b=new Float32Array([0,0,0,a,0,0,0,0,0,0,a,0,0,0,0,0,0,a]),c=new Float32Array([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1]);a=new G;a.addAttribute("position",new C(b,3));a.addAttribute("color",new C(c,3));b=new oa({vertexColors:2});la.call(this,a,b)}function Ee(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3.");
-$d.call(this,a);this.type="catmullrom";this.closed=!0}function yd(a,b,c,d,e,f){Va.call(this,a,b,c,c,d,e,f)}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52));void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});void 0===Function.prototype.name&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]}});void 0===Object.assign&&function(){Object.assign=function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");
-for(var b=Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,e)&&(b[e]=d[e])}return b}}();Object.assign(sa.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)?!0:!1},
-removeEventListener:function(a,b){if(void 0!==this._listeners){var c=this._listeners[a];if(void 0!==c){var d=c.indexOf(b);-1!==d&&c.splice(d,1)}}},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;var c=[],d,e=b.length;for(d=0;d<e;d++)c[d]=b[d];for(d=0;d<e;d++)c[d].call(this,a)}}}});var Fe={NoBlending:0,NormalBlending:1,AdditiveBlending:2,SubtractiveBlending:3,MultiplyBlending:4,CustomBlending:5},Ge={UVMapping:300,CubeReflectionMapping:301,
-CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},ae={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},be={NearestFilter:1003,NearestMipMapNearestFilter:1004,NearestMipMapLinearFilter:1005,LinearFilter:1006,LinearMipMapNearestFilter:1007,LinearMipMapLinearFilter:1008},T={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var a=
-"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),b=Array(36),c=0,d;return function(){for(var e=0;36>e;e++)8===e||13===e||18===e||23===e?b[e]="-":14===e?b[e]="4":(2>=c&&(c=33554432+16777216*Math.random()|0),d=c&15,c>>=4,b[e]=a[19===e?d&3|8:d]);return b.join("")}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,
-b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},random16:function(){console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead.");return Math.random()},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*
-T.DEG2RAD},radToDeg:function(a){return a*T.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},nearestPowerOfTwo:function(a){return Math.pow(2,Math.round(Math.log(a)/Math.LN2))},nextPowerOfTwo:function(a){a--;a|=a>>1;a|=a>>2;a|=a>>4;a|=a>>8;a|=a>>16;a++;return a}};B.prototype={constructor:B,isVector2:!0,get width(){return this.x},set width(a){this.x=a},get height(){return this.y},set height(a){this.y=a},set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=
-a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==
-b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
-this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a):this.y=this.x=0;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,
-a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new B,b=new B);a.set(c,c);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.multiplyScalar(Math.max(a,Math.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=
-Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*
-this.x+this.y*this.y)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length())},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.multiplyScalar(a/
-this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromAttribute:function(a,b,c){void 0===c&&(c=0);b=b*a.itemSize+c;this.x=a.array[b];this.y=a.array[b+
-1];return this},rotateAround:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=this.x-a.x,f=this.y-a.y;this.x=e*c-f*d+a.x;this.y=e*d+f*c+a.y;return this}};da.DEFAULT_IMAGE=void 0;da.DEFAULT_MAPPING=300;da.prototype={constructor:da,isTexture:!0,set needsUpdate(a){!0===a&&this.version++},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.image=a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=
-a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){if(void 0!==a.textures[this.uuid])return a.textures[this.uuid];var b={metadata:{version:4.4,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,
-repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var c=this.image;void 0===c.uuid&&(c.uuid=T.generateUUID());if(void 0===a.images[c.uuid]){var d=a.images,e=c.uuid,f=c.uuid,g;void 0!==c.toDataURL?g=c:(g=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),g.width=c.width,g.height=c.height,g.getContext("2d").drawImage(c,
-0,0,c.width,c.height));g=2048<g.width||2048<g.height?g.toDataURL("image/jpeg",.6):g.toDataURL("image/png");d[e]={uuid:f,url:g}}b.image=c.uuid}return a.textures[this.uuid]=b},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(a){if(300===this.mapping){a.multiply(this.repeat);a.add(this.offset);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>
-a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}};Object.assign(da.prototype,sa.prototype);var ee=0;ga.prototype={constructor:ga,isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;
-return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,
-this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},
-addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){isFinite(a)?
-(this.x*=a,this.y*=a,this.z*=a,this.w*=a):this.w=this.z=this.y=this.x=0;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=
-0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d;a=a.elements;var e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],k=a[9];c=a[2];b=a[6];var m=a[10];if(.01>Math.abs(d-g)&&.01>Math.abs(f-c)&&.01>Math.abs(k-b)){if(.1>Math.abs(d+g)&&.1>Math.abs(f+c)&&.1>Math.abs(k+b)&&.1>Math.abs(e+h+m-3))return this.set(1,0,0,0),this;a=Math.PI;e=(e+1)/2;h=(h+1)/2;m=(m+1)/2;d=(d+g)/4;f=(f+c)/4;k=(k+b)/4;e>h&&e>m?.01>e?(b=0,d=c=.707106781):(b=Math.sqrt(e),c=d/b,d=f/b):
-h>m?.01>h?(b=.707106781,c=0,d=.707106781):(c=Math.sqrt(h),b=d/c,d=k/c):.01>m?(c=b=.707106781,d=0):(d=Math.sqrt(m),b=f/d,c=k/d);this.set(b,c,d,a);return this}a=Math.sqrt((b-k)*(b-k)+(f-c)*(f-c)+(g-d)*(g-d));.001>Math.abs(a)&&(a=1);this.x=(b-k)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);
-this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new ga,b=new ga);a.set(c,c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);
-this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);
-this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},
-normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=
-a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromAttribute:function(a,b,c){void 0===c&&(c=0);b=b*a.itemSize+c;this.x=a.array[b];this.y=a.array[b+1];this.z=a.array[b+2];this.w=a.array[b+3];return this}};Object.assign(Db.prototype,sa.prototype,{isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,
-0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Eb.prototype=Object.create(Db.prototype);Eb.prototype.constructor=Eb;Eb.prototype.isWebGLRenderTargetCube=!0;ba.prototype={constructor:ba,get x(){return this._x},
-set x(a){this._x=a;this.onChangeCallback()},get y(){return this._y},set y(a){this._y=a;this.onChangeCallback()},get z(){return this._z},set z(a){this._z=a;this.onChangeCallback()},get w(){return this._w},set w(a){this._w=a;this.onChangeCallback()},set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();
-return this},setFromEuler:function(a,b){if(!1===(a&&a.isEuler))throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=Math.cos(a._x/2),d=Math.cos(a._y/2),e=Math.cos(a._z/2),f=Math.sin(a._x/2),g=Math.sin(a._y/2),h=Math.sin(a._z/2),k=a.order;"XYZ"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e-f*g*h):"YXZ"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e+f*g*h):"ZXY"===k?(this._x=
-f*d*e-c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e-f*g*h):"ZYX"===k?(this._x=f*d*e-c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e+f*g*h):"YZX"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e-f*g*h):"XZY"===k&&(this._x=f*d*e-c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e+f*g*h);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this._x=a.x*d;this._y=a.y*d;this._z=a.z*d;this._w=
-Math.cos(c);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6],b=b[10],m=c+f+b;0<m?(c=.5/Math.sqrt(m+1),this._w=.25/c,this._x=(k-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+k)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+
-h)/c,this._y=(g+k)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a,b;return function(c,d){void 0===a&&(a=new q);b=c.dot(d)+1;1E-6>b?(b=0,Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*
-a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
-this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z,f=a._w,g=b._x,h=b._y,k=b._z,m=b._w;this._x=c*m+f*g+d*k-e*h;this._y=d*m+f*h+e*g-c*k;this._z=e*m+f*k+c*h-d*g;this._w=f*m-c*g-d*h-e*k;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;
-0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;var h=Math.sqrt(1-g*g);if(.001>Math.abs(h))return this._w=.5*(f+this._w),this._x=.5*(c+this._x),this._y=.5*(d+this._y),this._z=.5*(e+this._z),this;var k=Math.atan2(h,g),g=Math.sin((1-b)*k)/h,h=Math.sin(b*k)/h;this._w=f*g+this._w*h;this._x=c*g+this._x*h;this._y=d*g+this._y*h;this._z=e*g+this._z*h;this.onChangeCallback();return this},equals:function(a){return a._x===
-this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}};Object.assign(ba,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,
-b,c,d,e,f,g){var h=c[d+0],k=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var l=e[f+1],n=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==l||m!==n){f=1-g;var p=h*d+k*l+m*n+c*e,r=0<=p?1:-1,x=1-p*p;x>Number.EPSILON&&(x=Math.sqrt(x),p=Math.atan2(x,p*r),f=Math.sin(f*p)/x,g=Math.sin(g*p)/x);r*=g;h=h*f+d*r;k=k*f+l*r;m=m*f+n*r;c=c*f+e*r;f===1-g&&(g=1/Math.sqrt(h*h+k*k+m*m+c*c),h*=g,k*=g,m*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=m;a[b+3]=c}});q.prototype={constructor:q,isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},
-setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,
-this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=
-a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
-this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a,this.z*=a):this.z=this.y=this.x=0;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a;return function(b){!1===(b&&b.isEuler)&&console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");void 0===a&&(a=new ba);return this.applyQuaternion(a.setFromEuler(b))}}(),
-applyAxisAngle:function(){var a;return function(b,c){void 0===a&&(a=new ba);return this.applyQuaternion(a.setFromAxisAngle(b,c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12];this.y=a[1]*b+a[5]*c+a[9]*d+a[13];this.z=a[2]*b+a[6]*c+a[10]*d+a[14];return this},applyProjection:function(a){var b=
-this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,m=a*d+e*c-f*b,b=-e*b-f*c-g*d;this.x=h*a+b*-e+k*-g-m*-f;this.y=k*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-k*-e;return this},project:function(){var a;return function(b){void 0===a&&(a=new J);
-a.multiplyMatrices(b.projectionMatrix,a.getInverse(b.matrixWorld));return this.applyProjection(a)}}(),unproject:function(){var a;return function(b){void 0===a&&(a=new J);a.multiplyMatrices(b.matrixWorld,a.getInverse(b.projectionMatrix));return this.applyProjection(a)}}(),transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=
-a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a,b;return function(c,
-d){void 0===a&&(a=new q,b=new q);a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.multiplyScalar(Math.max(a,Math.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},
-roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+
-Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,
-b);var c=this.x,d=this.y,e=this.z;this.x=d*a.z-e*a.y;this.y=e*a.x-c*a.z;this.z=c*a.y-d*a.x;return this},crossVectors:function(a,b){var c=a.x,d=a.y,e=a.z,f=b.x,g=b.y,h=b.z;this.x=d*h-e*g;this.y=e*f-c*h;this.z=c*g-d*f;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(){var a;return function(b){void 0===a&&(a=new q);a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a;return function(b){void 0===
-a&&(a=new q);return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a=this.dot(a)/Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(T.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){var b=Math.sin(a.phi)*a.radius;
-this.x=b*Math.sin(a.theta);this.y=Math.cos(a.phi)*a.radius;this.z=b*Math.cos(a.theta);return this},setFromMatrixPosition:function(a){return this.setFromMatrixColumn(a,3)},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){if("number"===typeof a){console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).");
-var c=a;a=b;b=c}return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromAttribute:function(a,b,c){void 0===c&&(c=0);b=b*a.itemSize+c;this.x=a.array[b];this.y=a.array[b+1];this.z=a.array[b+2];return this}};J.prototype={constructor:J,isMatrix4:!0,
-set:function(a,b,c,d,e,f,g,h,k,m,l,n,p,r,x,t){var q=this.elements;q[0]=a;q[4]=b;q[8]=c;q[12]=d;q[1]=e;q[5]=f;q[9]=g;q[13]=h;q[2]=k;q[6]=m;q[10]=l;q[14]=n;q[3]=p;q[7]=r;q[11]=x;q[15]=t;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new J).fromArray(this.elements)},copy:function(a){this.elements.set(a.elements);return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,
-b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a;return function(b){void 0===a&&(a=new q);var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*
-f;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;return this}}(),makeRotationFromEuler:function(a){!1===(a&&a.isEuler)&&console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);if("XYZ"===a.order){a=f*h;var k=f*e,m=c*h,l=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=k+m*d;b[5]=a-l*d;b[9]=-c*g;b[2]=l-a*d;b[6]=m+k*d;b[10]=f*g}else"YXZ"===
-a.order?(a=g*h,k=g*e,m=d*h,l=d*e,b[0]=a+l*c,b[4]=m*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=k*c-m,b[6]=l+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,k=g*e,m=d*h,l=d*e,b[0]=a-l*c,b[4]=-f*e,b[8]=m+k*c,b[1]=k+m*c,b[5]=f*h,b[9]=l-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,k=f*e,m=c*h,l=c*e,b[0]=g*h,b[4]=m*d-k,b[8]=a*d+l,b[1]=g*e,b[5]=l*d+a,b[9]=k*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,k=f*d,m=c*g,l=c*d,b[0]=g*h,b[4]=l-a*e,b[8]=m*e+k,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=k*
-e+m,b[10]=a-l*e):"XZY"===a.order&&(a=f*g,k=f*d,m=c*g,l=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+l,b[5]=f*h,b[9]=k*e-m,b[2]=m*e-k,b[6]=c*h,b[10]=l*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,k=e+e;a=c*g;var m=c*h,c=c*k,l=d*h,d=d*k,e=e*k,g=f*g,h=f*h,f=f*k;b[0]=1-(l+e);b[4]=m-f;b[8]=c+h;b[1]=m+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-h;b[6]=d+g;b[10]=1-(a+l);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=
-0;b[14]=0;b[15]=1;return this},lookAt:function(){var a,b,c;return function(d,e,f){void 0===a&&(a=new q,b=new q,c=new q);var g=this.elements;c.subVectors(d,e).normalize();0===c.lengthSq()&&(c.z=1);a.crossVectors(f,c).normalize();0===a.lengthSq()&&(c.z+=1E-4,a.crossVectors(f,c).normalize());b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
-this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],k=c[12],m=c[1],l=c[5],n=c[9],p=c[13],r=c[2],x=c[6],t=c[10],q=c[14],u=c[3],v=c[7],I=c[11],c=c[15],y=d[0],E=d[4],H=d[8],F=d[12],M=d[1],B=d[5],K=d[9],z=d[13],C=d[2],G=d[6],J=d[10],N=d[14],P=d[3],R=d[7],S=d[11],d=d[15];e[0]=f*y+g*M+h*C+k*P;e[4]=f*E+g*B+h*G+k*R;e[8]=f*H+g*K+h*J+k*S;e[12]=
-f*F+g*z+h*N+k*d;e[1]=m*y+l*M+n*C+p*P;e[5]=m*E+l*B+n*G+p*R;e[9]=m*H+l*K+n*J+p*S;e[13]=m*F+l*z+n*N+p*d;e[2]=r*y+x*M+t*C+q*P;e[6]=r*E+x*B+t*G+q*R;e[10]=r*H+x*K+t*J+q*S;e[14]=r*F+x*z+t*N+q*d;e[3]=u*y+v*M+I*C+c*P;e[7]=u*E+v*B+I*G+c*R;e[11]=u*H+v*K+I*J+c*S;e[15]=u*F+v*z+I*N+c*d;return this},multiplyToArray:function(a,b,c){var d=this.elements;this.multiplyMatrices(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];
-c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToVector3Array:function(){var a;return function(b,c,d){void 0===a&&(a=new q);void 0===c&&(c=0);void 0===d&&(d=b.length);for(var e=0;e<d;e+=3,c+=3)a.fromArray(b,c),a.applyMatrix4(this),a.toArray(b,c);return b}}(),applyToBuffer:function(){var a;return function(b,
-c,d){void 0===a&&(a=new q);void 0===c&&(c=0);void 0===d&&(d=b.length/b.itemSize);for(var e=0;e<d;e++,c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix4(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],k=a[13],m=a[2],l=a[6],n=a[10],p=a[14];return a[3]*(+e*h*l-d*k*l-e*g*n+c*k*n+d*g*p-c*h*p)+a[7]*(+b*h*p-b*k*n+e*f*n-d*f*p+d*k*m-e*h*m)+a[11]*(+b*k*l-b*g*p-e*f*l+c*f*p+e*g*m-c*k*m)+a[15]*(-d*g*m-b*h*l+b*g*n+
-d*f*l-c*f*n+c*h*m)},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset is deprecated - just use .toArray instead.");return this.toArray(a,b)},getPosition:function(){var a;return function(){void 0===a&&(a=new q);console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");
-return a.setFromMatrixColumn(this,3)}}(),setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getInverse:function(a,b){var c=this.elements,d=a.elements,e=d[0],f=d[1],g=d[2],h=d[3],k=d[4],m=d[5],l=d[6],n=d[7],p=d[8],r=d[9],x=d[10],t=d[11],q=d[12],u=d[13],v=d[14],d=d[15],I=r*v*n-u*x*n+u*l*t-m*v*t-r*l*d+m*x*d,y=q*x*n-p*v*n-q*l*t+k*v*t+p*l*d-k*x*d,E=p*u*n-q*r*n+q*m*t-k*u*t-p*m*d+k*r*d,H=q*r*l-p*u*l-q*m*x+k*u*x+p*m*v-k*r*v,F=e*I+f*y+g*E+h*H;if(0===F){if(!0===b)throw Error("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");
-console.warn("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");return this.identity()}F=1/F;c[0]=I*F;c[1]=(u*x*h-r*v*h-u*g*t+f*v*t+r*g*d-f*x*d)*F;c[2]=(m*v*h-u*l*h+u*g*n-f*v*n-m*g*d+f*l*d)*F;c[3]=(r*l*h-m*x*h-r*g*n+f*x*n+m*g*t-f*l*t)*F;c[4]=y*F;c[5]=(p*v*h-q*x*h+q*g*t-e*v*t-p*g*d+e*x*d)*F;c[6]=(q*l*h-k*v*h-q*g*n+e*v*n+k*g*d-e*l*d)*F;c[7]=(k*x*h-p*l*h+p*g*n-e*x*n-k*g*t+e*l*t)*F;c[8]=E*F;c[9]=(q*r*h-p*u*h-q*f*t+e*u*t+p*f*d-e*r*d)*F;c[10]=(k*u*h-q*m*h+q*f*n-e*u*n-k*f*d+e*m*d)*F;c[11]=
-(p*m*h-k*r*h-p*f*n+e*r*n+k*f*t-e*m*t)*F;c[12]=H*F;c[13]=(p*u*g-q*r*g+q*f*x-e*u*x-p*f*v+e*r*v)*F;c[14]=(q*m*g-k*u*g-q*f*l+e*u*l+k*f*v-e*m*v)*F;c[15]=(k*r*g-p*m*g+p*f*l-e*r*l-k*f*x+e*m*x)*F;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6],
-a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=
-Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,k=e*f,m=e*g;this.set(k*f+c,k*g-d*h,k*h+d*g,0,k*g+d*h,m*g+c,m*h-d*f,0,k*h-d*g,m*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},compose:function(a,b,c){this.makeRotationFromQuaternion(b);this.scale(c);this.setPosition(a);return this},decompose:function(){var a,b;return function(c,d,e){void 0===a&&(a=new q,b=new J);var f=this.elements,g=a.set(f[0],f[1],f[2]).length(),h=a.set(f[4],
-f[5],f[6]).length(),k=a.set(f[8],f[9],f[10]).length();0>this.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.elements.set(this.elements);c=1/g;var f=1/h,m=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=k;return this}}(),makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);
-g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){a=c*Math.tan(T.DEG2RAD*a*.5);var e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=
-this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}};Xa.prototype=Object.create(da.prototype);
-Xa.prototype.constructor=Xa;Xa.prototype.isCubeTexture=!0;Object.defineProperty(Xa.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});var ie=new da,je=new Xa,fe=[],he=[];ne.prototype.setValue=function(a,b){for(var c=this.seq,d=0,e=c.length;d!==e;++d){var f=c[d];f.setValue(a,b[f.id])}};var zd=/([\w\d_]+)(\])?(\[|\.)?/g;Ya.prototype.setValue=function(a,b,c){b=this.map[b];void 0!==b&&b.setValue(a,c,this.renderer)};Ya.prototype.set=function(a,b,c){var d=this.map[c];
-void 0!==d&&d.setValue(a,b[c],this.renderer)};Ya.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};Ya.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};Ya.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var La={merge:function(a){for(var b={},c=0;c<a.length;c++){var d=this.clone(a[c]),e;for(e in d)b[e]=d[e]}return b},clone:function(a){var b=
-{},c;for(c in a){b[c]={};for(var d in a[c]){var e=a[c][d];e&&(e.isColor||e.isMatrix3||e.isMatrix4||e.isVector2||e.isVector3||e.isVector4||e.isTexture)?b[c][d]=e.clone():Array.isArray(e)?b[c][d]=e.slice():b[c][d]=e}}return b}},X={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
-aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
-begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
+(function(l,oa){"object"===typeof exports&&"undefined"!==typeof module?oa(exports):"function"===typeof define&&define.amd?define(["exports"],oa):oa(l.THREE=l.THREE||{})})(this,function(l){function oa(){}function C(a,b){this.x=a||0;this.y=b||0}function ea(a,b,c,d,e,f,g,h,k,m){Object.defineProperty(this,"id",{value:Oe++});this.uuid=Q.generateUUID();this.name="";this.image=void 0!==a?a:ea.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:ea.DEFAULT_MAPPING;this.wrapS=void 0!==c?c:1001;this.wrapT=
+void 0!==d?d:1001;this.magFilter=void 0!==e?e:1006;this.minFilter=void 0!==f?f:1008;this.anisotropy=void 0!==k?k:1;this.format=void 0!==g?g:1023;this.type=void 0!==h?h:1009;this.offset=new C(0,0);this.repeat=new C(1,1);this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==m?m:3E3;this.version=0;this.onUpdate=null}function ga(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1}function Db(a,b,c){this.uuid=Q.generateUUID();this.width=
+a;this.height=b;this.scissor=new ga(0,0,a,b);this.scissorTest=!1;this.viewport=new ga(0,0,a,b);c=c||{};void 0===c.minFilter&&(c.minFilter=1006);this.texture=new ea(void 0,void 0,c.wrapS,c.wrapT,c.magFilter,c.minFilter,c.format,c.type,c.anisotropy,c.encoding);this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.depthTexture=void 0!==c.depthTexture?c.depthTexture:null}function Eb(a,b,c){Db.call(this,a,b,c);this.activeMipMapLevel=
+this.activeCubeFace=0}function da(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._w=void 0!==d?d:1}function q(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}function H(){this.elements=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]);0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}function Za(a,b,c,d,e,f,g,h,k,m){a=void 0!==a?a:[];ea.call(this,a,void 0!==b?b:301,c,d,e,f,g,h,k,m);this.flipY=!1}function Fb(a,b,c){var d=a[0];if(0>=
+d||0<d)return a;var e=b*c,f=pe[e];void 0===f&&(f=new Float32Array(e),pe[e]=f);if(0!==b)for(d.toArray(f,0),d=1,e=0;d!==b;++d)e+=c,a[d].toArray(f,e);return f}function qe(a,b){var c=re[b];void 0===c&&(c=new Int32Array(b),re[b]=c);for(var d=0;d!==b;++d)c[d]=a.allocTextureUnit();return c}function Pe(a,b){a.uniform1f(this.addr,b)}function Qe(a,b){a.uniform1i(this.addr,b)}function Re(a,b){void 0===b.x?a.uniform2fv(this.addr,b):a.uniform2f(this.addr,b.x,b.y)}function Se(a,b){void 0!==b.x?a.uniform3f(this.addr,
+b.x,b.y,b.z):void 0!==b.r?a.uniform3f(this.addr,b.r,b.g,b.b):a.uniform3fv(this.addr,b)}function Te(a,b){void 0===b.x?a.uniform4fv(this.addr,b):a.uniform4f(this.addr,b.x,b.y,b.z,b.w)}function Ue(a,b){a.uniformMatrix2fv(this.addr,!1,b.elements||b)}function Ve(a,b){a.uniformMatrix3fv(this.addr,!1,b.elements||b)}function We(a,b){a.uniformMatrix4fv(this.addr,!1,b.elements||b)}function Xe(a,b,c){var d=c.allocTextureUnit();a.uniform1i(this.addr,d);c.setTexture2D(b||se,d)}function Ye(a,b,c){var d=c.allocTextureUnit();
+a.uniform1i(this.addr,d);c.setTextureCube(b||te,d)}function ue(a,b){a.uniform2iv(this.addr,b)}function ve(a,b){a.uniform3iv(this.addr,b)}function we(a,b){a.uniform4iv(this.addr,b)}function Ze(a){switch(a){case 5126:return Pe;case 35664:return Re;case 35665:return Se;case 35666:return Te;case 35674:return Ue;case 35675:return Ve;case 35676:return We;case 35678:return Xe;case 35680:return Ye;case 5124:case 35670:return Qe;case 35667:case 35671:return ue;case 35668:case 35672:return ve;case 35669:case 35673:return we}}
+function $e(a,b){a.uniform1fv(this.addr,b)}function af(a,b){a.uniform1iv(this.addr,b)}function bf(a,b){a.uniform2fv(this.addr,Fb(b,this.size,2))}function cf(a,b){a.uniform3fv(this.addr,Fb(b,this.size,3))}function df(a,b){a.uniform4fv(this.addr,Fb(b,this.size,4))}function ef(a,b){a.uniformMatrix2fv(this.addr,!1,Fb(b,this.size,4))}function ff(a,b){a.uniformMatrix3fv(this.addr,!1,Fb(b,this.size,9))}function gf(a,b){a.uniformMatrix4fv(this.addr,!1,Fb(b,this.size,16))}function hf(a,b,c){var d=b.length,
+e=qe(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.setTexture2D(b[a]||se,e[a])}function jf(a,b,c){var d=b.length,e=qe(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.setTextureCube(b[a]||te,e[a])}function kf(a){switch(a){case 5126:return $e;case 35664:return bf;case 35665:return cf;case 35666:return df;case 35674:return ef;case 35675:return ff;case 35676:return gf;case 35678:return hf;case 35680:return jf;case 5124:case 35670:return af;case 35667:case 35671:return ue;case 35668:case 35672:return ve;
+case 35669:case 35673:return we}}function lf(a,b,c){this.id=a;this.addr=c;this.setValue=Ze(b.type)}function mf(a,b,c){this.id=a;this.addr=c;this.size=b.size;this.setValue=kf(b.type)}function xe(a){this.id=a;this.seq=[];this.map={}}function $a(a,b,c){this.seq=[];this.map={};this.renderer=c;c=a.getProgramParameter(b,a.ACTIVE_UNIFORMS);for(var d=0;d!==c;++d){var e=a.getActiveUniform(b,d),f=a.getUniformLocation(b,e.name),g=this,h=e.name,k=h.length;for(Id.lastIndex=0;;){var m=Id.exec(h),x=Id.lastIndex,
+p=m[1],n=m[3];"]"===m[2]&&(p|=0);if(void 0===n||"["===n&&x+2===k){h=g;e=void 0===n?new lf(p,e,f):new mf(p,e,f);h.seq.push(e);h.map[e.id]=e;break}else n=g.map[p],void 0===n&&(n=new xe(p),p=g,g=n,p.seq.push(g),p.map[g.id]=g),g=n}}}function N(a,b,c){return void 0===b&&void 0===c?this.set(a):this.setRGB(a,b,c)}function db(a,b,c,d,e,f,g,h,k,m,x,p){ea.call(this,null,f,g,h,k,m,d,e,x,p);this.image={data:a,width:b,height:c};this.magFilter=void 0!==k?k:1003;this.minFilter=void 0!==m?m:1003;this.flipY=this.generateMipmaps=
+!1;this.unpackAlignment=1}function pc(a,b){this.min=void 0!==a?a:new C(Infinity,Infinity);this.max=void 0!==b?b:new C(-Infinity,-Infinity)}function nf(a,b){var c,d,e,f,g,h,k,m,x,p,n=a.context,r=a.state,w,l,F,t,v,M;this.render=function(z,A,I){if(0!==b.length){z=new q;var E=I.w/I.z,K=.5*I.z,la=.5*I.w,J=16/I.w,ca=new C(J*E,J),Da=new q(1,1,0),eb=new C(1,1),Na=new pc;Na.min.set(I.x,I.y);Na.max.set(I.x+(I.z-16),I.y+(I.w-16));if(void 0===t){var J=new Float32Array([-1,-1,0,0,1,-1,1,0,1,1,1,1,-1,1,0,1]),O=
+new Uint16Array([0,1,2,0,2,3]);w=n.createBuffer();l=n.createBuffer();n.bindBuffer(n.ARRAY_BUFFER,w);n.bufferData(n.ARRAY_BUFFER,J,n.STATIC_DRAW);n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,l);n.bufferData(n.ELEMENT_ARRAY_BUFFER,O,n.STATIC_DRAW);v=n.createTexture();M=n.createTexture();r.bindTexture(n.TEXTURE_2D,v);n.texImage2D(n.TEXTURE_2D,0,n.RGB,16,16,0,n.RGB,n.UNSIGNED_BYTE,null);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE);
+n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MAG_FILTER,n.NEAREST);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MIN_FILTER,n.NEAREST);r.bindTexture(n.TEXTURE_2D,M);n.texImage2D(n.TEXTURE_2D,0,n.RGBA,16,16,0,n.RGBA,n.UNSIGNED_BYTE,null);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MAG_FILTER,n.NEAREST);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MIN_FILTER,n.NEAREST);var J=F={vertexShader:"uniform lowp int renderType;\nuniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif ( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = visibility.r / 9.0;\nvVisibility *= 1.0 - visibility.g / 9.0;\nvVisibility *= visibility.b / 9.0;\nvVisibility *= 1.0 - visibility.a / 9.0;\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",
+fragmentShader:"uniform lowp int renderType;\nuniform sampler2D map;\nuniform float opacity;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif ( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if ( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},O=n.createProgram(),P=n.createShader(n.FRAGMENT_SHADER),
+R=n.createShader(n.VERTEX_SHADER),T="precision "+a.getPrecision()+" float;\n";n.shaderSource(P,T+J.fragmentShader);n.shaderSource(R,T+J.vertexShader);n.compileShader(P);n.compileShader(R);n.attachShader(O,P);n.attachShader(O,R);n.linkProgram(O);t=O;x=n.getAttribLocation(t,"position");p=n.getAttribLocation(t,"uv");c=n.getUniformLocation(t,"renderType");d=n.getUniformLocation(t,"map");e=n.getUniformLocation(t,"occlusionMap");f=n.getUniformLocation(t,"opacity");g=n.getUniformLocation(t,"color");h=n.getUniformLocation(t,
+"scale");k=n.getUniformLocation(t,"rotation");m=n.getUniformLocation(t,"screenPosition")}n.useProgram(t);r.initAttributes();r.enableAttribute(x);r.enableAttribute(p);r.disableUnusedAttributes();n.uniform1i(e,0);n.uniform1i(d,1);n.bindBuffer(n.ARRAY_BUFFER,w);n.vertexAttribPointer(x,2,n.FLOAT,!1,16,0);n.vertexAttribPointer(p,2,n.FLOAT,!1,16,8);n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,l);r.disable(n.CULL_FACE);r.setDepthWrite(!1);O=0;for(P=b.length;O<P;O++)if(J=16/I.w,ca.set(J*E,J),R=b[O],z.set(R.matrixWorld.elements[12],
+R.matrixWorld.elements[13],R.matrixWorld.elements[14]),z.applyMatrix4(A.matrixWorldInverse),z.applyProjection(A.projectionMatrix),Da.copy(z),eb.x=I.x+Da.x*K+K-8,eb.y=I.y+Da.y*la+la-8,!0===Na.containsPoint(eb)){r.activeTexture(n.TEXTURE0);r.bindTexture(n.TEXTURE_2D,null);r.activeTexture(n.TEXTURE1);r.bindTexture(n.TEXTURE_2D,v);n.copyTexImage2D(n.TEXTURE_2D,0,n.RGB,eb.x,eb.y,16,16,0);n.uniform1i(c,0);n.uniform2f(h,ca.x,ca.y);n.uniform3f(m,Da.x,Da.y,Da.z);r.disable(n.BLEND);r.enable(n.DEPTH_TEST);n.drawElements(n.TRIANGLES,
+6,n.UNSIGNED_SHORT,0);r.activeTexture(n.TEXTURE0);r.bindTexture(n.TEXTURE_2D,M);n.copyTexImage2D(n.TEXTURE_2D,0,n.RGBA,eb.x,eb.y,16,16,0);n.uniform1i(c,1);r.disable(n.DEPTH_TEST);r.activeTexture(n.TEXTURE1);r.bindTexture(n.TEXTURE_2D,v);n.drawElements(n.TRIANGLES,6,n.UNSIGNED_SHORT,0);R.positionScreen.copy(Da);R.customUpdateCallback?R.customUpdateCallback(R):R.updateLensFlares();n.uniform1i(c,2);r.enable(n.BLEND);for(var T=0,y=R.lensFlares.length;T<y;T++){var V=R.lensFlares[T];.001<V.opacity&&.001<
+V.scale&&(Da.x=V.x,Da.y=V.y,Da.z=V.z,J=V.size*V.scale/I.w,ca.x=J*E,ca.y=J,n.uniform3f(m,Da.x,Da.y,Da.z),n.uniform2f(h,ca.x,ca.y),n.uniform1f(k,V.rotation),n.uniform1f(f,V.opacity),n.uniform3f(g,V.color.r,V.color.g,V.color.b),r.setBlending(V.blending,V.blendEquation,V.blendSrc,V.blendDst),a.setTexture2D(V.texture,1),n.drawElements(n.TRIANGLES,6,n.UNSIGNED_SHORT,0))}}r.enable(n.CULL_FACE);r.enable(n.DEPTH_TEST);r.setDepthWrite(!0);a.resetGLState()}}}function of(a,b){var c,d,e,f,g,h,k,m,x,p,n,r,w,l,
+F,t,v;function M(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:b.id-a.id}var z=a.context,A=a.state,I,E,K,la,J=new q,ca=new da,Da=new q;this.render=function(q,Na){if(0!==b.length){if(void 0===K){var O=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),P=new Uint16Array([0,1,2,0,2,3]);I=z.createBuffer();E=z.createBuffer();z.bindBuffer(z.ARRAY_BUFFER,I);z.bufferData(z.ARRAY_BUFFER,O,z.STATIC_DRAW);z.bindBuffer(z.ELEMENT_ARRAY_BUFFER,E);z.bufferData(z.ELEMENT_ARRAY_BUFFER,
+P,z.STATIC_DRAW);var O=z.createProgram(),P=z.createShader(z.VERTEX_SHADER),R=z.createShader(z.FRAGMENT_SHADER);z.shaderSource(P,["precision "+a.getPrecision()+" float;","uniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position * scale;\nvec2 rotatedPosition;\nrotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\nrotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\nvec4 finalPosition;\nfinalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition;\nfinalPosition = projectionMatrix * finalPosition;\ngl_Position = finalPosition;\n}"].join("\n"));
+z.shaderSource(R,["precision "+a.getPrecision()+" float;","uniform vec3 color;\nuniform sampler2D map;\nuniform float opacity;\nuniform int fogType;\nuniform vec3 fogColor;\nuniform float fogDensity;\nuniform float fogNear;\nuniform float fogFar;\nuniform float alphaTest;\nvarying vec2 vUV;\nvoid main() {\nvec4 texture = texture2D( map, vUV );\nif ( texture.a < alphaTest ) discard;\ngl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\nif ( fogType > 0 ) {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat fogFactor = 0.0;\nif ( fogType == 1 ) {\nfogFactor = smoothstep( fogNear, fogFar, depth );\n} else {\nconst float LOG2 = 1.442695;\nfogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n}\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n}\n}"].join("\n"));
+z.compileShader(P);z.compileShader(R);z.attachShader(O,P);z.attachShader(O,R);z.linkProgram(O);K=O;t=z.getAttribLocation(K,"position");v=z.getAttribLocation(K,"uv");c=z.getUniformLocation(K,"uvOffset");d=z.getUniformLocation(K,"uvScale");e=z.getUniformLocation(K,"rotation");f=z.getUniformLocation(K,"scale");g=z.getUniformLocation(K,"color");h=z.getUniformLocation(K,"map");k=z.getUniformLocation(K,"opacity");m=z.getUniformLocation(K,"modelViewMatrix");x=z.getUniformLocation(K,"projectionMatrix");p=
+z.getUniformLocation(K,"fogType");n=z.getUniformLocation(K,"fogDensity");r=z.getUniformLocation(K,"fogNear");w=z.getUniformLocation(K,"fogFar");l=z.getUniformLocation(K,"fogColor");F=z.getUniformLocation(K,"alphaTest");O=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");O.width=8;O.height=8;P=O.getContext("2d");P.fillStyle="white";P.fillRect(0,0,8,8);la=new ea(O);la.needsUpdate=!0}z.useProgram(K);A.initAttributes();A.enableAttribute(t);A.enableAttribute(v);A.disableUnusedAttributes();
+A.disable(z.CULL_FACE);A.enable(z.BLEND);z.bindBuffer(z.ARRAY_BUFFER,I);z.vertexAttribPointer(t,2,z.FLOAT,!1,16,0);z.vertexAttribPointer(v,2,z.FLOAT,!1,16,8);z.bindBuffer(z.ELEMENT_ARRAY_BUFFER,E);z.uniformMatrix4fv(x,!1,Na.projectionMatrix.elements);A.activeTexture(z.TEXTURE0);z.uniform1i(h,0);P=O=0;(R=q.fog)?(z.uniform3f(l,R.color.r,R.color.g,R.color.b),R.isFog?(z.uniform1f(r,R.near),z.uniform1f(w,R.far),z.uniform1i(p,1),P=O=1):R.isFogExp2&&(z.uniform1f(n,R.density),z.uniform1i(p,2),P=O=2)):(z.uniform1i(p,
+0),P=O=0);for(var R=0,T=b.length;R<T;R++){var y=b[R];y.modelViewMatrix.multiplyMatrices(Na.matrixWorldInverse,y.matrixWorld);y.z=-y.modelViewMatrix.elements[14]}b.sort(M);for(var V=[],R=0,T=b.length;R<T;R++){var y=b[R],ra=y.material;!1!==ra.visible&&(z.uniform1f(F,ra.alphaTest),z.uniformMatrix4fv(m,!1,y.modelViewMatrix.elements),y.matrixWorld.decompose(J,ca,Da),V[0]=Da.x,V[1]=Da.y,y=0,q.fog&&ra.fog&&(y=P),O!==y&&(z.uniform1i(p,y),O=y),null!==ra.map?(z.uniform2f(c,ra.map.offset.x,ra.map.offset.y),
+z.uniform2f(d,ra.map.repeat.x,ra.map.repeat.y)):(z.uniform2f(c,0,0),z.uniform2f(d,1,1)),z.uniform1f(k,ra.opacity),z.uniform3f(g,ra.color.r,ra.color.g,ra.color.b),z.uniform1f(e,ra.rotation),z.uniform2fv(f,V),A.setBlending(ra.blending,ra.blendEquation,ra.blendSrc,ra.blendDst),A.setDepthTest(ra.depthTest),A.setDepthWrite(ra.depthWrite),ra.map?a.setTexture2D(ra.map,0):a.setTexture2D(la,0),z.drawElements(z.TRIANGLES,6,z.UNSIGNED_SHORT,0))}A.enable(z.CULL_FACE);a.resetGLState()}}}function W(){Object.defineProperty(this,
+"id",{value:pf++});this.uuid=Q.generateUUID();this.name="";this.type="Material";this.lights=this.fog=!0;this.blending=1;this.side=0;this.shading=2;this.vertexColors=0;this.opacity=1;this.transparent=!1;this.blendSrc=204;this.blendDst=205;this.blendEquation=100;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null;this.depthFunc=3;this.depthWrite=this.depthTest=!0;this.clippingPlanes=null;this.clipShadows=this.clipIntersection=!1;this.colorWrite=!0;this.precision=null;this.polygonOffset=
+!1;this.alphaTest=this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.premultipliedAlpha=!1;this.overdraw=0;this._needsUpdate=this.visible=!0}function Ia(a){W.call(this);this.type="ShaderMaterial";this.defines={};this.uniforms={};this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}";this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=
+this.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1;this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1};this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]};this.index0AttributeName=void 0;void 0!==a&&(void 0!==a.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(a))}function ab(a){W.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=
+this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.setValues(a)}function ya(a,b){this.min=void 0!==a?a:new q(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new q(-Infinity,-Infinity,-Infinity)}function Fa(a,b){this.center=void 0!==a?a:new q;this.radius=void 0!==b?b:0}function za(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]);0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}
+function ma(a,b){this.normal=void 0!==a?a:new q(1,0,0);this.constant=void 0!==b?b:0}function qc(a,b,c,d,e,f){this.planes=[void 0!==a?a:new ma,void 0!==b?b:new ma,void 0!==c?c:new ma,void 0!==d?d:new ma,void 0!==e?e:new ma,void 0!==f?f:new ma]}function ye(a,b,c,d){function e(b,c,d,e){var f=b.geometry,g;g=F;var h=b.customDepthMaterial;d&&(g=t,h=b.customDistanceMaterial);h?g=h:(h=!1,c.morphTargets&&(f&&f.isBufferGeometry?h=f.morphAttributes&&f.morphAttributes.position&&0<f.morphAttributes.position.length:
+f&&f.isGeometry&&(h=f.morphTargets&&0<f.morphTargets.length)),b=b.isSkinnedMesh&&c.skinning,f=0,h&&(f|=1),b&&(f|=2),g=g[f]);a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&(f=g.uuid,h=c.uuid,b=v[f],void 0===b&&(b={},v[f]=b),f=b[h],void 0===f&&(f=g.clone(),b[h]=f),g=f);g.visible=c.visible;g.wireframe=c.wireframe;h=c.side;ca.renderSingleSided&&2==h&&(h=0);ca.renderReverseSided&&(0===h?h=1:1===h&&(h=0));g.side=h;g.clipShadows=c.clipShadows;g.clippingPlanes=c.clippingPlanes;g.wireframeLinewidth=
+c.wireframeLinewidth;g.linewidth=c.linewidth;d&&void 0!==g.uniforms.lightPos&&g.uniforms.lightPos.value.copy(e);return g}function f(a,b,c){if(!1!==a.visible){0!==(a.layers.mask&b.layers.mask)&&(a.isMesh||a.isLine||a.isPoints)&&a.castShadow&&(!1===a.frustumCulled||!0===k.intersectsObject(a))&&!0===a.material.visible&&(a.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,a.matrixWorld),l.push(a));a=a.children;for(var d=0,e=a.length;d<e;d++)f(a[d],b,c)}}var g=a.context,h=a.state,k=new qc,m=new H,
+x=b.shadows,p=new C,n=new C(d.maxTextureSize,d.maxTextureSize),r=new q,w=new q,l=[],F=Array(4),t=Array(4),v={},M=[new q(1,0,0),new q(-1,0,0),new q(0,0,1),new q(0,0,-1),new q(0,1,0),new q(0,-1,0)],z=[new q(0,1,0),new q(0,1,0),new q(0,1,0),new q(0,1,0),new q(0,0,1),new q(0,0,-1)],A=[new ga,new ga,new ga,new ga,new ga,new ga];b=new ab;b.depthPacking=3201;b.clipping=!0;d=Gb.distanceRGBA;for(var I=Ja.clone(d.uniforms),E=0;4!==E;++E){var K=0!==(E&1),la=0!==(E&2),J=b.clone();J.morphTargets=K;J.skinning=
+la;F[E]=J;K=new Ia({defines:{USE_SHADOWMAP:""},uniforms:I,vertexShader:d.vertexShader,fragmentShader:d.fragmentShader,morphTargets:K,skinning:la,clipping:!0});t[E]=K}var ca=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.renderSingleSided=this.renderReverseSided=!0;this.render=function(b,d){if(!1!==ca.enabled&&(!1!==ca.autoUpdate||!1!==ca.needsUpdate)&&0!==x.length){h.buffers.color.setClear(1,1,1,1);h.disable(g.BLEND);h.setDepthTest(!0);h.setScissorTest(!1);for(var v,
+q,t=0,F=x.length;t<F;t++){var I=x[t],E=I.shadow;if(void 0===E)console.warn("THREE.WebGLShadowMap:",I,"has no shadow.");else{var K=E.camera;p.copy(E.mapSize);p.min(n);if(I&&I.isPointLight){v=6;q=!0;var J=p.x,la=p.y;A[0].set(2*J,la,J,la);A[1].set(0,la,J,la);A[2].set(3*J,la,J,la);A[3].set(J,la,J,la);A[4].set(3*J,0,J,la);A[5].set(J,0,J,la);p.x*=4;p.y*=2}else v=1,q=!1;null===E.map&&(E.map=new Db(p.x,p.y,{minFilter:1003,magFilter:1003,format:1023}),K.updateProjectionMatrix());E.isSpotLightShadow&&E.update(I);
+E&&E.isRectAreaLightShadow&&E.update(I);J=E.map;E=E.matrix;w.setFromMatrixPosition(I.matrixWorld);K.position.copy(w);a.setRenderTarget(J);a.clear();for(J=0;J<v;J++){q?(r.copy(K.position),r.add(M[J]),K.up.copy(z[J]),K.lookAt(r),h.viewport(A[J])):(r.setFromMatrixPosition(I.target.matrixWorld),K.lookAt(r));K.updateMatrixWorld();K.matrixWorldInverse.getInverse(K.matrixWorld);E.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);E.multiply(K.projectionMatrix);E.multiply(K.matrixWorldInverse);m.multiplyMatrices(K.projectionMatrix,
+K.matrixWorldInverse);k.setFromMatrix(m);l.length=0;f(b,d,K);for(var la=0,y=l.length;la<y;la++){var C=l[la],Jd=c.update(C),Ta=C.material;if(Ta&&Ta.isMultiMaterial)for(var G=Jd.groups,Ta=Ta.materials,D=0,Ga=G.length;D<Ga;D++){var N=G[D],H=Ta[N.materialIndex];!0===H.visible&&(H=e(C,H,q,w),a.renderBufferDirect(K,null,Jd,H,C,N))}else H=e(C,Ta,q,w),a.renderBufferDirect(K,null,Jd,H,C,null)}}}}v=a.getClearColor();q=a.getClearAlpha();a.setClearColor(v,q);ca.needsUpdate=!1}}}function bb(a,b){this.origin=void 0!==
+a?a:new q;this.direction=void 0!==b?b:new q}function cb(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._order=d||cb.DefaultOrder}function gd(){this.mask=1}function G(){Object.defineProperty(this,"id",{value:qf++});this.uuid=Q.generateUUID();this.name="";this.type="Object3D";this.parent=null;this.children=[];this.up=G.DefaultUp.clone();var a=new q,b=new cb,c=new da,d=new q(1,1,1);b.onChange(function(){c.setFromEuler(b,!1)});c.onChange(function(){b.setFromQuaternion(c,void 0,!1)});Object.defineProperties(this,
+{position:{enumerable:!0,value:a},rotation:{enumerable:!0,value:b},quaternion:{enumerable:!0,value:c},scale:{enumerable:!0,value:d},modelViewMatrix:{value:new H},normalMatrix:{value:new za}});this.matrix=new H;this.matrixWorld=new H;this.matrixAutoUpdate=G.DefaultMatrixAutoUpdate;this.matrixWorldNeedsUpdate=!1;this.layers=new gd;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this.renderOrder=0;this.userData={};this.onBeforeRender=function(){};this.onAfterRender=function(){}}
+function gb(a,b){this.start=void 0!==a?a:new q;this.end=void 0!==b?b:new q}function Aa(a,b,c){this.a=void 0!==a?a:new q;this.b=void 0!==b?b:new q;this.c=void 0!==c?c:new q}function ha(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d&&d.isVector3?d:new q;this.vertexNormals=Array.isArray(d)?d:[];this.color=e&&e.isColor?e:new N;this.vertexColors=Array.isArray(e)?e:[];this.materialIndex=void 0!==f?f:0}function Ka(a){W.call(this);this.type="MeshBasicMaterial";this.color=new N(16777215);this.lightMap=
+this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.lights=this.morphTargets=this.skinning=!1;this.setValues(a)}function y(a,b,c){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.uuid=Q.generateUUID();this.array=a;
+this.itemSize=b;this.count=void 0!==a?a.length/b:0;this.normalized=!0===c;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.onUploadCallback=function(){};this.version=0}function rc(a,b){y.call(this,new Int8Array(a),b)}function sc(a,b){y.call(this,new Uint8Array(a),b)}function tc(a,b){y.call(this,new Uint8ClampedArray(a),b)}function uc(a,b){y.call(this,new Int16Array(a),b)}function Ra(a,b){y.call(this,new Uint16Array(a),b)}function vc(a,b){y.call(this,new Int32Array(a),b)}function Ua(a,b){y.call(this,
+new Uint32Array(a),b)}function X(a,b){y.call(this,new Float32Array(a),b)}function wc(a,b){y.call(this,new Float64Array(a),b)}function ze(){this.indices=[];this.vertices=[];this.normals=[];this.colors=[];this.uvs=[];this.uvs2=[];this.groups=[];this.morphTargets={};this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.uvsNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.verticesNeedUpdate=!1}function S(){Object.defineProperty(this,"id",
+{value:Kd++});this.uuid=Q.generateUUID();this.name="";this.type="Geometry";this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.lineDistancesNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.uvsNeedUpdate=this.verticesNeedUpdate=this.elementsNeedUpdate=!1}function D(){Object.defineProperty(this,"id",
+{value:Kd++});this.uuid=Q.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity}}function Ba(a,b){G.call(this);this.type="Mesh";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new Ka({color:16777215*Math.random()});this.drawMode=0;this.updateMorphTargets()}function hb(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,k,m,y,C){var Na=f/m,O=g/y,
+P=f/2,R=g/2,T=k/2;g=m+1;for(var G=y+1,V=f=0,D=new q,L=0;L<G;L++)for(var N=L*O-R,H=0;H<g;H++)D[a]=(H*Na-P)*d,D[b]=N*e,D[c]=T,p[w]=D.x,p[w+1]=D.y,p[w+2]=D.z,D[a]=0,D[b]=0,D[c]=0<k?1:-1,n[w]=D.x,n[w+1]=D.y,n[w+2]=D.z,r[l]=H/m,r[l+1]=1-L/y,w+=3,l+=2,f+=1;for(L=0;L<y;L++)for(H=0;H<m;H++)a=t+H+g*(L+1),b=t+(H+1)+g*(L+1),c=t+(H+1)+g*L,x[F]=t+H+g*L,x[F+1]=a,x[F+2]=c,x[F+3]=a,x[F+4]=b,x[F+5]=c,F+=6,V+=6;h.addGroup(v,V,C);v+=V;t+=f}D.call(this);this.type="BoxBufferGeometry";this.parameters={width:a,height:b,
+depth:c,widthSegments:d,heightSegments:e,depthSegments:f};var h=this;d=Math.floor(d)||1;e=Math.floor(e)||1;f=Math.floor(f)||1;var k=function(a,b,c){return a=0+(a+1)*(b+1)*2+(a+1)*(c+1)*2+(c+1)*(b+1)*2}(d,e,f),m=function(a,b,c){a=0+a*b*2+a*c*2+c*b*2;return 6*a}(d,e,f),x=new (65535<m?Uint32Array:Uint16Array)(m),p=new Float32Array(3*k),n=new Float32Array(3*k),r=new Float32Array(2*k),w=0,l=0,F=0,t=0,v=0;g("z","y","x",-1,-1,c,b,a,f,e,0);g("z","y","x",1,-1,c,b,-a,f,e,1);g("x","z","y",1,1,a,c,b,d,f,2);g("x",
+"z","y",1,-1,a,c,-b,d,f,3);g("x","y","z",1,-1,a,b,c,d,e,4);g("x","y","z",-1,-1,a,b,-c,d,e,5);this.setIndex(new y(x,1));this.addAttribute("position",new y(p,3));this.addAttribute("normal",new y(n,3));this.addAttribute("uv",new y(r,2))}function ib(a,b,c,d){D.call(this);this.type="PlaneBufferGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||1;var g=c+1,h=d+1,k=a/c,m=b/d;b=new Float32Array(g*h*3);a=new Float32Array(g*h*3);
+for(var x=new Float32Array(g*h*2),p=0,n=0,r=0;r<h;r++)for(var w=r*m-f,l=0;l<g;l++)b[p]=l*k-e,b[p+1]=-w,a[p+2]=1,x[n]=l/c,x[n+1]=1-r/d,p+=3,n+=2;p=0;e=new (65535<b.length/3?Uint32Array:Uint16Array)(c*d*6);for(r=0;r<d;r++)for(l=0;l<c;l++)f=l+g*(r+1),h=l+1+g*(r+1),k=l+1+g*r,e[p]=l+g*r,e[p+1]=f,e[p+2]=k,e[p+3]=f,e[p+4]=h,e[p+5]=k,p+=6;this.setIndex(new y(e,1));this.addAttribute("position",new y(b,3));this.addAttribute("normal",new y(a,3));this.addAttribute("uv",new y(x,2))}function sa(){G.call(this);
+this.type="Camera";this.matrixWorldInverse=new H;this.projectionMatrix=new H}function Ha(a,b,c,d){sa.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Hb(a,b,c,d,e,f){sa.call(this);this.type="OrthographicCamera";this.zoom=1;this.view=null;this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=
+void 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()}function rf(a,b,c){var d,e,f;return{setMode:function(a){d=a},setIndex:function(c){c.array instanceof Uint32Array&&b.get("OES_element_index_uint")?(e=a.UNSIGNED_INT,f=4):c.array instanceof Uint16Array?(e=a.UNSIGNED_SHORT,f=2):(e=a.UNSIGNED_BYTE,f=1)},render:function(b,h){a.drawElements(d,h,e,b*f);c.calls++;c.vertices+=h;d===a.TRIANGLES&&(c.faces+=h/3)},renderInstances:function(g,h,k){var m=b.get("ANGLE_instanced_arrays");null===
+m?console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."):(m.drawElementsInstancedANGLE(d,k,e,h*f,g.maxInstancedCount),c.calls++,c.vertices+=k*g.maxInstancedCount,d===a.TRIANGLES&&(c.faces+=g.maxInstancedCount*k/3))}}}function sf(a,b,c){var d;return{setMode:function(a){d=a},render:function(b,f){a.drawArrays(d,b,f);c.calls++;c.vertices+=f;d===a.TRIANGLES&&(c.faces+=f/3)},renderInstances:function(e){var f=b.get("ANGLE_instanced_arrays");
+if(null===f)console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{var g=e.attributes.position,g=g.isInterleavedBufferAttribute?g.data.count:g.count;f.drawArraysInstancedANGLE(d,0,g,e.maxInstancedCount);c.calls++;c.vertices+=g*e.maxInstancedCount;d===a.TRIANGLES&&(c.faces+=e.maxInstancedCount*g/3)}}}}function tf(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];var c;switch(b.type){case "DirectionalLight":c=
+{direction:new q,color:new N,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new C};break;case "SpotLight":c={position:new q,direction:new q,color:new N,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new C};break;case "PointLight":c={position:new q,color:new N,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new C};break;case "HemisphereLight":c={direction:new q,skyColor:new N,groundColor:new N};break;case "RectAreaLight":c=
+{color:new N,position:new q,halfWidth:new q,halfHeight:new q}}return a[b.id]=c}}}function uf(a){a=a.split("\n");for(var b=0;b<a.length;b++)a[b]=b+1+": "+a[b];return a.join("\n")}function Ae(a,b,c){var d=a.createShader(b);a.shaderSource(d,c);a.compileShader(d);!1===a.getShaderParameter(d,a.COMPILE_STATUS)&&console.error("THREE.WebGLShader: Shader couldn't compile.");""!==a.getShaderInfoLog(d)&&console.warn("THREE.WebGLShader: gl.getShaderInfoLog()",b===a.VERTEX_SHADER?"vertex":"fragment",a.getShaderInfoLog(d),
+uf(c));return d}function Be(a){switch(a){case 3E3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD","( value, 256.0 )"];case 3007:return["Gamma","( value, float( GAMMA_FACTOR ) )"];default:throw Error("unsupported encoding: "+a);}}function Ld(a,b){var c=Be(b);return"vec4 "+a+"( vec4 value ) { return "+c[0]+"ToLinear"+c[1]+"; }"}function vf(a,
+b){var c=Be(b);return"vec4 "+a+"( vec4 value ) { return LinearTo"+c[0]+c[1]+"; }"}function wf(a,b){var c;switch(b){case 1:c="Linear";break;case 2:c="Reinhard";break;case 3:c="Uncharted2";break;case 4:c="OptimizedCineon";break;default:throw Error("unsupported toneMapping: "+b);}return"vec3 "+a+"( vec3 color ) { return "+c+"ToneMapping( color ); }"}function xf(a,b,c){a=a||{};return[a.derivatives||b.envMapCubeUV||b.bumpMap||b.normalMap||b.flatShading?"#extension GL_OES_standard_derivatives : enable":
+"",(a.fragDepth||b.logarithmicDepthBuffer)&&c.get("EXT_frag_depth")?"#extension GL_EXT_frag_depth : enable":"",a.drawBuffers&&c.get("WEBGL_draw_buffers")?"#extension GL_EXT_draw_buffers : require":"",(a.shaderTextureLOD||b.envMap)&&c.get("EXT_shader_texture_lod")?"#extension GL_EXT_shader_texture_lod : enable":""].filter(xc).join("\n")}function yf(a){var b=[],c;for(c in a){var d=a[c];!1!==d&&b.push("#define "+c+" "+d)}return b.join("\n")}function xc(a){return""!==a}function Ce(a,b){return a.replace(/NUM_DIR_LIGHTS/g,
+b.numDirLights).replace(/NUM_SPOT_LIGHTS/g,b.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,b.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,b.numPointLights).replace(/NUM_HEMI_LIGHTS/g,b.numHemiLights)}function Md(a){return a.replace(/#include +<([\w\d.]+)>/g,function(a,c){var d=Z[c];if(void 0===d)throw Error("Can not resolve #include <"+c+">");return Md(d)})}function De(a){return a.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,function(a,c,d,e){a="";for(c=parseInt(c);c<
+parseInt(d);c++)a+=e.replace(/\[ i \]/g,"[ "+c+" ]");return a})}function zf(a,b,c,d){var e=a.context,f=c.extensions,g=c.defines,h=c.__webglShader.vertexShader,k=c.__webglShader.fragmentShader,m="SHADOWMAP_TYPE_BASIC";1===d.shadowMapType?m="SHADOWMAP_TYPE_PCF":2===d.shadowMapType&&(m="SHADOWMAP_TYPE_PCF_SOFT");var x="ENVMAP_TYPE_CUBE",p="ENVMAP_MODE_REFLECTION",n="ENVMAP_BLENDING_MULTIPLY";if(d.envMap){switch(c.envMap.mapping){case 301:case 302:x="ENVMAP_TYPE_CUBE";break;case 306:case 307:x="ENVMAP_TYPE_CUBE_UV";
+break;case 303:case 304:x="ENVMAP_TYPE_EQUIREC";break;case 305:x="ENVMAP_TYPE_SPHERE"}switch(c.envMap.mapping){case 302:case 304:p="ENVMAP_MODE_REFRACTION"}switch(c.combine){case 0:n="ENVMAP_BLENDING_MULTIPLY";break;case 1:n="ENVMAP_BLENDING_MIX";break;case 2:n="ENVMAP_BLENDING_ADD"}}var r=0<a.gammaFactor?a.gammaFactor:1,f=xf(f,d,a.extensions),l=yf(g),u=e.createProgram();c.isRawShaderMaterial?(g=[l,"\n"].filter(xc).join("\n"),m=[f,l,"\n"].filter(xc).join("\n")):(g=["precision "+d.precision+" float;",
+"precision "+d.precision+" int;","#define SHADER_NAME "+c.__webglShader.name,l,d.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+r,"#define MAX_BONES "+d.maxBones,d.map?"#define USE_MAP":"",d.envMap?"#define USE_ENVMAP":"",d.envMap?"#define "+p:"",d.lightMap?"#define USE_LIGHTMAP":"",d.aoMap?"#define USE_AOMAP":"",d.emissiveMap?"#define USE_EMISSIVEMAP":"",d.bumpMap?"#define USE_BUMPMAP":"",d.normalMap?"#define USE_NORMALMAP":"",d.displacementMap&&d.supportsVertexTextures?
+"#define USE_DISPLACEMENTMAP":"",d.specularMap?"#define USE_SPECULARMAP":"",d.roughnessMap?"#define USE_ROUGHNESSMAP":"",d.metalnessMap?"#define USE_METALNESSMAP":"",d.alphaMap?"#define USE_ALPHAMAP":"",d.vertexColors?"#define USE_COLOR":"",d.flatShading?"#define FLAT_SHADED":"",d.skinning?"#define USE_SKINNING":"",d.useVertexTexture?"#define BONE_TEXTURE":"",d.morphTargets?"#define USE_MORPHTARGETS":"",d.morphNormals&&!1===d.flatShading?"#define USE_MORPHNORMALS":"",d.doubleSided?"#define DOUBLE_SIDED":
+"",d.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+d.numClippingPlanes,d.shadowMapEnabled?"#define USE_SHADOWMAP":"",d.shadowMapEnabled?"#define "+m:"",d.sizeAttenuation?"#define USE_SIZEATTENUATION":"",d.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",d.logarithmicDepthBuffer&&a.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;",
+"uniform vec3 cameraPosition;","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;",
+"\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(xc).join("\n"),m=[f,"precision "+d.precision+" float;","precision "+d.precision+" int;","#define SHADER_NAME "+c.__webglShader.name,l,d.alphaTest?"#define ALPHATEST "+d.alphaTest:"","#define GAMMA_FACTOR "+r,d.useFog&&d.fog?"#define USE_FOG":"",d.useFog&&d.fogExp?"#define FOG_EXP2":
+"",d.map?"#define USE_MAP":"",d.envMap?"#define USE_ENVMAP":"",d.envMap?"#define "+x:"",d.envMap?"#define "+p:"",d.envMap?"#define "+n:"",d.lightMap?"#define USE_LIGHTMAP":"",d.aoMap?"#define USE_AOMAP":"",d.emissiveMap?"#define USE_EMISSIVEMAP":"",d.bumpMap?"#define USE_BUMPMAP":"",d.normalMap?"#define USE_NORMALMAP":"",d.specularMap?"#define USE_SPECULARMAP":"",d.roughnessMap?"#define USE_ROUGHNESSMAP":"",d.metalnessMap?"#define USE_METALNESSMAP":"",d.alphaMap?"#define USE_ALPHAMAP":"",d.vertexColors?
+"#define USE_COLOR":"",d.gradientMap?"#define USE_GRADIENTMAP":"",d.flatShading?"#define FLAT_SHADED":"",d.doubleSided?"#define DOUBLE_SIDED":"",d.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+d.numClippingPlanes,"#define UNION_CLIPPING_PLANES "+(d.numClippingPlanes-d.numClipIntersection),d.shadowMapEnabled?"#define USE_SHADOWMAP":"",d.shadowMapEnabled?"#define "+m:"",d.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",d.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":
+"",d.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",d.logarithmicDepthBuffer&&a.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"",d.envMap&&a.extensions.get("EXT_shader_texture_lod")?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;",0!==d.toneMapping?"#define TONE_MAPPING":"",0!==d.toneMapping?Z.tonemapping_pars_fragment:"",0!==d.toneMapping?wf("toneMapping",d.toneMapping):"",d.outputEncoding||d.mapEncoding||d.envMapEncoding||d.emissiveMapEncoding?
+Z.encodings_pars_fragment:"",d.mapEncoding?Ld("mapTexelToLinear",d.mapEncoding):"",d.envMapEncoding?Ld("envMapTexelToLinear",d.envMapEncoding):"",d.emissiveMapEncoding?Ld("emissiveMapTexelToLinear",d.emissiveMapEncoding):"",d.outputEncoding?vf("linearToOutputTexel",d.outputEncoding):"",d.depthPacking?"#define DEPTH_PACKING "+c.depthPacking:"","\n"].filter(xc).join("\n"));h=Md(h,d);h=Ce(h,d);k=Md(k,d);k=Ce(k,d);c.isShaderMaterial||(h=De(h),k=De(k));k=m+k;h=Ae(e,e.VERTEX_SHADER,g+h);k=Ae(e,e.FRAGMENT_SHADER,
+k);e.attachShader(u,h);e.attachShader(u,k);void 0!==c.index0AttributeName?e.bindAttribLocation(u,0,c.index0AttributeName):!0===d.morphTargets&&e.bindAttribLocation(u,0,"position");e.linkProgram(u);d=e.getProgramInfoLog(u);x=e.getShaderInfoLog(h);p=e.getShaderInfoLog(k);r=n=!0;if(!1===e.getProgramParameter(u,e.LINK_STATUS))n=!1,console.error("THREE.WebGLProgram: shader error: ",e.getError(),"gl.VALIDATE_STATUS",e.getProgramParameter(u,e.VALIDATE_STATUS),"gl.getProgramInfoLog",d,x,p);else if(""!==d)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",
+d);else if(""===x||""===p)r=!1;r&&(this.diagnostics={runnable:n,material:c,programLog:d,vertexShader:{log:x,prefix:g},fragmentShader:{log:p,prefix:m}});e.deleteShader(h);e.deleteShader(k);var q;this.getUniforms=function(){void 0===q&&(q=new $a(e,u,a));return q};var t;this.getAttributes=function(){if(void 0===t){for(var a={},b=e.getProgramParameter(u,e.ACTIVE_ATTRIBUTES),c=0;c<b;c++){var d=e.getActiveAttrib(u,c).name;a[d]=e.getAttribLocation(u,d)}t=a}return t};this.destroy=function(){e.deleteProgram(u);
+this.program=void 0};Object.defineProperties(this,{uniforms:{get:function(){console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms().");return this.getUniforms()}},attributes:{get:function(){console.warn("THREE.WebGLProgram: .attributes is now .getAttributes().");return this.getAttributes()}}});this.id=Af++;this.code=b;this.usedTimes=1;this.program=u;this.vertexShader=h;this.fragmentShader=k;return this}function Bf(a,b){function c(a,b){var c;a?a.isTexture?c=a.encoding:a.isWebGLRenderTarget&&
+(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),c=a.texture.encoding):c=3E3;3E3===c&&b&&(c=3007);return c}var d=[],e={MeshDepthMaterial:"depth",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points"},
+f="precision supportsVertexTextures map mapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking".split(" ");
+this.getParameters=function(d,f,k,m,x,p){var n=e[d.type],r;b.floatVertexTextures&&p&&p.skeleton&&p.skeleton.useVertexTexture?r=1024:(r=Math.floor((b.maxVertexUniforms-20)/4),void 0!==p&&p&&p.isSkinnedMesh&&(r=Math.min(p.skeleton.bones.length,r),r<p.skeleton.bones.length&&console.warn("WebGLRenderer: too many bones - "+p.skeleton.bones.length+", this GPU supports just "+r+" (try OpenGL instead of ANGLE)")));var l=a.getPrecision();null!==d.precision&&(l=b.getMaxPrecision(d.precision),l!==d.precision&&
+console.warn("THREE.WebGLProgram.getParameters:",d.precision,"not supported, using",l,"instead."));var u=a.getCurrentRenderTarget();return{shaderID:n,precision:l,supportsVertexTextures:b.vertexTextures,outputEncoding:c(u?u.texture:null,a.gammaOutput),map:!!d.map,mapEncoding:c(d.map,a.gammaInput),envMap:!!d.envMap,envMapMode:d.envMap&&d.envMap.mapping,envMapEncoding:c(d.envMap,a.gammaInput),envMapCubeUV:!!d.envMap&&(306===d.envMap.mapping||307===d.envMap.mapping),lightMap:!!d.lightMap,aoMap:!!d.aoMap,
+emissiveMap:!!d.emissiveMap,emissiveMapEncoding:c(d.emissiveMap,a.gammaInput),bumpMap:!!d.bumpMap,normalMap:!!d.normalMap,displacementMap:!!d.displacementMap,roughnessMap:!!d.roughnessMap,metalnessMap:!!d.metalnessMap,specularMap:!!d.specularMap,alphaMap:!!d.alphaMap,gradientMap:!!d.gradientMap,combine:d.combine,vertexColors:d.vertexColors,fog:!!k,useFog:d.fog,fogExp:k&&k.isFogExp2,flatShading:1===d.shading,sizeAttenuation:d.sizeAttenuation,logarithmicDepthBuffer:b.logarithmicDepthBuffer,skinning:d.skinning,
+maxBones:r,useVertexTexture:b.floatVertexTextures&&p&&p.skeleton&&p.skeleton.useVertexTexture,morphTargets:d.morphTargets,morphNormals:d.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:f.directional.length,numPointLights:f.point.length,numSpotLights:f.spot.length,numRectAreaLights:f.rectArea.length,numHemiLights:f.hemi.length,numClippingPlanes:m,numClipIntersection:x,shadowMapEnabled:a.shadowMap.enabled&&p.receiveShadow&&0<f.shadows.length,shadowMapType:a.shadowMap.type,
+toneMapping:a.toneMapping,physicallyCorrectLights:a.physicallyCorrectLights,premultipliedAlpha:d.premultipliedAlpha,alphaTest:d.alphaTest,doubleSided:2===d.side,flipSided:1===d.side,depthPacking:void 0!==d.depthPacking?d.depthPacking:!1}};this.getProgramCode=function(a,b){var c=[];b.shaderID?c.push(b.shaderID):(c.push(a.fragmentShader),c.push(a.vertexShader));if(void 0!==a.defines)for(var d in a.defines)c.push(d),c.push(a.defines[d]);for(d=0;d<f.length;d++)c.push(b[f[d]]);return c.join()};this.acquireProgram=
+function(b,c,e){for(var f,x=0,p=d.length;x<p;x++){var n=d[x];if(n.code===e){f=n;++f.usedTimes;break}}void 0===f&&(f=new zf(a,e,b,c),d.push(f));return f};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=d.indexOf(a);d[b]=d[d.length-1];d.pop();a.destroy()}};this.programs=d}function Cf(a,b,c){function d(a){var h=a.target;a=f[h.id];null!==a.index&&e(a.index);var k=a.attributes,m;for(m in k)e(k[m]);h.removeEventListener("dispose",d);delete f[h.id];m=b.get(h);m.wireframe&&e(m.wireframe);b["delete"](h);
+h=b.get(a);h.wireframe&&e(h.wireframe);b["delete"](a);c.memory.geometries--}function e(c){var d;d=c.isInterleavedBufferAttribute?b.get(c.data).__webglBuffer:b.get(c).__webglBuffer;void 0!==d&&(a.deleteBuffer(d),c.isInterleavedBufferAttribute?b["delete"](c.data):b["delete"](c))}var f={};return{get:function(a){var b=a.geometry;if(void 0!==f[b.id])return f[b.id];b.addEventListener("dispose",d);var e;b.isBufferGeometry?e=b:b.isGeometry&&(void 0===b._bufferGeometry&&(b._bufferGeometry=(new D).setFromObject(a)),
+e=b._bufferGeometry);f[b.id]=e;c.memory.geometries++;return e}}}function Df(a,b,c){function d(c,d){var e=c.isInterleavedBufferAttribute?c.data:c,k=b.get(e);if(void 0===k.__webglBuffer){k.__webglBuffer=a.createBuffer();a.bindBuffer(d,k.__webglBuffer);a.bufferData(d,e.array,e.dynamic?a.DYNAMIC_DRAW:a.STATIC_DRAW);var m=a.FLOAT,x=e.array;x instanceof Float32Array?m=a.FLOAT:x instanceof Float64Array?console.warn("Unsupported data buffer format: Float64Array"):x instanceof Uint16Array?m=a.UNSIGNED_SHORT:
+x instanceof Int16Array?m=a.SHORT:x instanceof Uint32Array?m=a.UNSIGNED_INT:x instanceof Int32Array?m=a.INT:x instanceof Int8Array?m=a.BYTE:x instanceof Uint8Array&&(m=a.UNSIGNED_BYTE);k.bytesPerElement=x.BYTES_PER_ELEMENT;k.type=m;k.version=e.version;e.onUploadCallback()}else k.version!==e.version&&(a.bindBuffer(d,k.__webglBuffer),!1===e.dynamic?a.bufferData(d,e.array,a.STATIC_DRAW):-1===e.updateRange.count?a.bufferSubData(d,0,e.array):0===e.updateRange.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):
+(a.bufferSubData(d,e.updateRange.offset*e.array.BYTES_PER_ELEMENT,e.array.subarray(e.updateRange.offset,e.updateRange.offset+e.updateRange.count)),e.updateRange.count=0),k.version=e.version)}var e=new Cf(a,b,c);return{getAttributeBuffer:function(a){return a.isInterleavedBufferAttribute?b.get(a.data).__webglBuffer:b.get(a).__webglBuffer},getAttributeProperties:function(a){return a.isInterleavedBufferAttribute?b.get(a.data):b.get(a)},getWireframeAttribute:function(c){var e=b.get(c);if(void 0!==e.wireframe)return e.wireframe;
+var h=[],k=c.index,m=c.attributes;c=m.position;if(null!==k)for(var k=k.array,m=0,x=k.length;m<x;m+=3){var p=k[m+0],n=k[m+1],r=k[m+2];h.push(p,n,n,r,r,p)}else for(k=m.position.array,m=0,x=k.length/3-1;m<x;m+=3)p=m+0,n=m+1,r=m+2,h.push(p,n,n,r,r,p);h=new y(new (65535<c.count?Uint32Array:Uint16Array)(h),1);d(h,a.ELEMENT_ARRAY_BUFFER);return e.wireframe=h},update:function(b){var c=e.get(b);b.geometry.isGeometry&&c.updateFromObject(b);b=c.index;var h=c.attributes;null!==b&&d(b,a.ELEMENT_ARRAY_BUFFER);
+for(var k in h)d(h[k],a.ARRAY_BUFFER);b=c.morphAttributes;for(k in b)for(var h=b[k],m=0,x=h.length;m<x;m++)d(h[m],a.ARRAY_BUFFER);return c}}}function Ef(a,b,c,d,e,f,g){function h(a,b){if(a.width>b||a.height>b){var c=b/Math.max(a.width,a.height),d=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");d.width=Math.floor(a.width*c);d.height=Math.floor(a.height*c);d.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,d.width,d.height);console.warn("THREE.WebGLRenderer: image is too big ("+
+a.width+"x"+a.height+"). Resized to "+d.width+"x"+d.height,a);return d}return a}function k(a){return Q.isPowerOfTwo(a.width)&&Q.isPowerOfTwo(a.height)}function m(b){return 1003===b||1004===b||1005===b?a.NEAREST:a.LINEAR}function x(b){b=b.target;b.removeEventListener("dispose",x);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube);else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d["delete"](b)}q.textures--}function p(b){b=b.target;
+b.removeEventListener("dispose",p);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d["delete"](b.texture);d["delete"](b)}q.textures--}function n(b,
+g){var m=d.get(b);if(0<b.version&&m.__version!==b.version){var n=b.image;if(void 0===n)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined",b);else if(!1===n.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete",b);else{void 0===m.__webglInit&&(m.__webglInit=!0,b.addEventListener("dispose",x),m.__webglTexture=a.createTexture(),q.textures++);c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_2D,m.__webglTexture);a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,
+b.flipY);a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,b.premultiplyAlpha);a.pixelStorei(a.UNPACK_ALIGNMENT,b.unpackAlignment);var p=h(b.image,e.maxTextureSize);if((1001!==b.wrapS||1001!==b.wrapT||1003!==b.minFilter&&1006!==b.minFilter)&&!1===k(p))if(n=p,n instanceof HTMLImageElement||n instanceof HTMLCanvasElement){var l=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");l.width=Q.nearestPowerOfTwo(n.width);l.height=Q.nearestPowerOfTwo(n.height);l.getContext("2d").drawImage(n,0,0,
+l.width,l.height);console.warn("THREE.WebGLRenderer: image is not power of two ("+n.width+"x"+n.height+"). Resized to "+l.width+"x"+l.height,n);p=l}else p=n;var n=k(p),l=f(b.format),w=f(b.type);r(a.TEXTURE_2D,b,n);var u=b.mipmaps;if(b.isDepthTexture){u=a.DEPTH_COMPONENT;if(1015===b.type){if(!t)throw Error("Float Depth Texture only supported in WebGL2.0");u=a.DEPTH_COMPONENT32F}else t&&(u=a.DEPTH_COMPONENT16);1026===b.format&&u===a.DEPTH_COMPONENT&&1012!==b.type&&1014!==b.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),
+b.type=1012,w=f(b.type));1027===b.format&&(u=a.DEPTH_STENCIL,1020!==b.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),b.type=1020,w=f(b.type)));c.texImage2D(a.TEXTURE_2D,0,u,p.width,p.height,0,l,w,null)}else if(b.isDataTexture)if(0<u.length&&n){for(var J=0,ca=u.length;J<ca;J++)p=u[J],c.texImage2D(a.TEXTURE_2D,J,l,p.width,p.height,0,l,w,p.data);b.generateMipmaps=!1}else c.texImage2D(a.TEXTURE_2D,0,l,p.width,p.height,0,l,w,p.data);else if(b.isCompressedTexture)for(J=
+0,ca=u.length;J<ca;J++)p=u[J],1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(l)?c.compressedTexImage2D(a.TEXTURE_2D,J,l,p.width,p.height,0,p.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):c.texImage2D(a.TEXTURE_2D,J,l,p.width,p.height,0,l,w,p.data);else if(0<u.length&&n){J=0;for(ca=u.length;J<ca;J++)p=u[J],c.texImage2D(a.TEXTURE_2D,J,l,l,w,p);b.generateMipmaps=!1}else c.texImage2D(a.TEXTURE_2D,0,l,l,
+w,p);b.generateMipmaps&&n&&a.generateMipmap(a.TEXTURE_2D);m.__version=b.version;if(b.onUpdate)b.onUpdate(b);return}}c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_2D,m.__webglTexture)}function r(c,g,h){h?(a.texParameteri(c,a.TEXTURE_WRAP_S,f(g.wrapS)),a.texParameteri(c,a.TEXTURE_WRAP_T,f(g.wrapT)),a.texParameteri(c,a.TEXTURE_MAG_FILTER,f(g.magFilter)),a.texParameteri(c,a.TEXTURE_MIN_FILTER,f(g.minFilter))):(a.texParameteri(c,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(c,a.TEXTURE_WRAP_T,
+a.CLAMP_TO_EDGE),1001===g.wrapS&&1001===g.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",g),a.texParameteri(c,a.TEXTURE_MAG_FILTER,m(g.magFilter)),a.texParameteri(c,a.TEXTURE_MIN_FILTER,m(g.minFilter)),1003!==g.minFilter&&1006!==g.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.",g));!(h=b.get("EXT_texture_filter_anisotropic"))||
+1015===g.type&&null===b.get("OES_texture_float_linear")||1016===g.type&&null===b.get("OES_texture_half_float_linear")||!(1<g.anisotropy||d.get(g).__currentAnisotropy)||(a.texParameterf(c,h.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(g.anisotropy,e.getMaxAnisotropy())),d.get(g).__currentAnisotropy=g.anisotropy)}function l(b,e,g,h){var k=f(e.texture.format),m=f(e.texture.type);c.texImage2D(h,0,k,e.width,e.height,0,k,m,null);a.bindFramebuffer(a.FRAMEBUFFER,b);a.framebufferTexture2D(a.FRAMEBUFFER,g,h,d.get(e.texture).__webglTexture,
+0);a.bindFramebuffer(a.FRAMEBUFFER,null)}function u(b,c){a.bindRenderbuffer(a.RENDERBUFFER,b);c.depthBuffer&&!c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH_COMPONENT16,c.width,c.height),a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.RENDERBUFFER,b)):c.depthBuffer&&c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH_STENCIL,c.width,c.height),a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.RENDERBUFFER,b)):a.renderbufferStorage(a.RENDERBUFFER,
+a.RGBA4,c.width,c.height);a.bindRenderbuffer(a.RENDERBUFFER,null)}var q=g.memory,t="undefined"!==typeof WebGL2RenderingContext&&a instanceof WebGL2RenderingContext;this.setTexture2D=n;this.setTextureCube=function(b,g){var m=d.get(b);if(6===b.image.length)if(0<b.version&&m.__version!==b.version){m.__image__webglTextureCube||(b.addEventListener("dispose",x),m.__image__webglTextureCube=a.createTexture(),q.textures++);c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_CUBE_MAP,m.__image__webglTextureCube);
+a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b.flipY);for(var n=b&&b.isCompressedTexture,p=b.image[0]&&b.image[0].isDataTexture,l=[],w=0;6>w;w++)l[w]=n||p?p?b.image[w].image:b.image[w]:h(b.image[w],e.maxCubemapSize);var u=k(l[0]),t=f(b.format),ca=f(b.type);r(a.TEXTURE_CUBE_MAP,b,u);for(w=0;6>w;w++)if(n)for(var y,C=l[w].mipmaps,D=0,O=C.length;D<O;D++)y=C[D],1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(t)?c.compressedTexImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+w,D,t,y.width,y.height,
+0,y.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+w,D,t,y.width,y.height,0,t,ca,y.data);else p?c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+w,0,t,l[w].width,l[w].height,0,t,ca,l[w].data):c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+w,0,t,t,ca,l[w]);b.generateMipmaps&&u&&a.generateMipmap(a.TEXTURE_CUBE_MAP);m.__version=b.version;if(b.onUpdate)b.onUpdate(b)}else c.activeTexture(a.TEXTURE0+
+g),c.bindTexture(a.TEXTURE_CUBE_MAP,m.__image__webglTextureCube)};this.setTextureCubeDynamic=function(b,e){c.activeTexture(a.TEXTURE0+e);c.bindTexture(a.TEXTURE_CUBE_MAP,d.get(b).__webglTexture)};this.setupRenderTarget=function(b){var e=d.get(b),f=d.get(b.texture);b.addEventListener("dispose",p);f.__webglTexture=a.createTexture();q.textures++;var g=!0===b.isWebGLRenderTargetCube,h=k(b);if(g){e.__webglFramebuffer=[];for(var m=0;6>m;m++)e.__webglFramebuffer[m]=a.createFramebuffer()}else e.__webglFramebuffer=
+a.createFramebuffer();if(g){c.bindTexture(a.TEXTURE_CUBE_MAP,f.__webglTexture);r(a.TEXTURE_CUBE_MAP,b.texture,h);for(m=0;6>m;m++)l(e.__webglFramebuffer[m],b,a.COLOR_ATTACHMENT0,a.TEXTURE_CUBE_MAP_POSITIVE_X+m);b.texture.generateMipmaps&&h&&a.generateMipmap(a.TEXTURE_CUBE_MAP);c.bindTexture(a.TEXTURE_CUBE_MAP,null)}else c.bindTexture(a.TEXTURE_2D,f.__webglTexture),r(a.TEXTURE_2D,b.texture,h),l(e.__webglFramebuffer,b,a.COLOR_ATTACHMENT0,a.TEXTURE_2D),b.texture.generateMipmaps&&h&&a.generateMipmap(a.TEXTURE_2D),
+c.bindTexture(a.TEXTURE_2D,null);if(b.depthBuffer){e=d.get(b);f=!0===b.isWebGLRenderTargetCube;if(b.depthTexture){if(f)throw Error("target.depthTexture not supported in Cube render targets");if(b&&b.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported!");a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer);if(!b.depthTexture||!b.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");d.get(b.depthTexture).__webglTexture&&
+b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0);n(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.TEXTURE_2D,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.TEXTURE_2D,e,0);else throw Error("Unknown depthTexture format");
+}else if(f)for(e.__webglDepthbuffer=[],f=0;6>f;f++)a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer[f]),e.__webglDepthbuffer[f]=a.createRenderbuffer(),u(e.__webglDepthbuffer[f],b);else a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer),e.__webglDepthbuffer=a.createRenderbuffer(),u(e.__webglDepthbuffer,b);a.bindFramebuffer(a.FRAMEBUFFER,null)}};this.updateRenderTargetMipmap=function(b){var e=b.texture;e.generateMipmaps&&k(b)&&1003!==e.minFilter&&1006!==e.minFilter&&(b=b&&b.isWebGLRenderTargetCube?
+a.TEXTURE_CUBE_MAP:a.TEXTURE_2D,e=d.get(e).__webglTexture,c.bindTexture(b,e),a.generateMipmap(b),c.bindTexture(b,null))}}function Ff(){var a={};return{get:function(b){b=b.uuid;var c=a[b];void 0===c&&(c={},a[b]=c);return c},"delete":function(b){delete a[b.uuid]},clear:function(){a={}}}}function Gf(a,b,c){function d(b,c,d){var e=new Uint8Array(4),f=a.createTexture();a.bindTexture(b,f);a.texParameteri(b,a.TEXTURE_MIN_FILTER,a.NEAREST);a.texParameteri(b,a.TEXTURE_MAG_FILTER,a.NEAREST);for(b=0;b<d;b++)a.texImage2D(c+
+b,0,a.RGBA,1,1,0,a.RGBA,a.UNSIGNED_BYTE,e);return f}function e(b){!0!==v[b]&&(a.enable(b),v[b]=!0)}function f(b){!1!==v[b]&&(a.disable(b),v[b]=!1)}function g(b,d,g,h,k,m,n,p){0!==b?e(a.BLEND):f(a.BLEND);if(b!==z||p!==ca)2===b?p?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ONE,a.ONE,a.ONE,a.ONE)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.SRC_ALPHA,a.ONE)):3===b?p?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ZERO,a.ZERO,a.ONE_MINUS_SRC_COLOR,a.ONE_MINUS_SRC_ALPHA)):
+(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.ZERO,a.ONE_MINUS_SRC_COLOR)):4===b?p?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ZERO,a.SRC_COLOR,a.ZERO,a.SRC_ALPHA)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.ZERO,a.SRC_COLOR)):p?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ONE,a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA)):(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.SRC_ALPHA,a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA)),
+z=b,ca=p;if(5===b){k=k||d;m=m||g;n=n||h;if(d!==A||k!==K)a.blendEquationSeparate(c(d),c(k)),A=d,K=k;if(g!==I||h!==E||m!==y||n!==J)a.blendFuncSeparate(c(g),c(h),c(m),c(n)),I=g,E=h,y=m,J=n}else J=y=K=E=I=A=null}function h(a){n.setFunc(a)}function k(b){C!==b&&(b?a.frontFace(a.CW):a.frontFace(a.CCW),C=b)}function m(b){0!==b?(e(a.CULL_FACE),b!==D&&(1===b?a.cullFace(a.BACK):2===b?a.cullFace(a.FRONT):a.cullFace(a.FRONT_AND_BACK))):f(a.CULL_FACE);D=b}function x(b){void 0===b&&(b=a.TEXTURE0+T-1);V!==b&&(a.activeTexture(b),
+V=b)}var p=new function(){var b=!1,c=new ga,d=null,e=new ga;return{setMask:function(c){d===c||b||(a.colorMask(c,c,c,c),d=c)},setLocked:function(a){b=a},setClear:function(b,d,f,g,h){!0===h&&(b*=g,d*=g,f*=g);c.set(b,d,f,g);!1===e.equals(c)&&(a.clearColor(b,d,f,g),e.copy(c))},reset:function(){b=!1;d=null;e.set(0,0,0,1)}}},n=new function(){var b=!1,c=null,d=null,g=null;return{setTest:function(b){b?e(a.DEPTH_TEST):f(a.DEPTH_TEST)},setMask:function(d){c===d||b||(a.depthMask(d),c=d)},setFunc:function(b){if(d!==
+b){if(b)switch(b){case 0:a.depthFunc(a.NEVER);break;case 1:a.depthFunc(a.ALWAYS);break;case 2:a.depthFunc(a.LESS);break;case 3:a.depthFunc(a.LEQUAL);break;case 4:a.depthFunc(a.EQUAL);break;case 5:a.depthFunc(a.GEQUAL);break;case 6:a.depthFunc(a.GREATER);break;case 7:a.depthFunc(a.NOTEQUAL);break;default:a.depthFunc(a.LEQUAL)}else a.depthFunc(a.LEQUAL);d=b}},setLocked:function(a){b=a},setClear:function(b){g!==b&&(a.clearDepth(b),g=b)},reset:function(){b=!1;g=d=c=null}}},r=new function(){var b=!1,c=
+null,d=null,g=null,h=null,k=null,m=null,n=null,p=null;return{setTest:function(b){b?e(a.STENCIL_TEST):f(a.STENCIL_TEST)},setMask:function(d){c===d||b||(a.stencilMask(d),c=d)},setFunc:function(b,c,e){if(d!==b||g!==c||h!==e)a.stencilFunc(b,c,e),d=b,g=c,h=e},setOp:function(b,c,d){if(k!==b||m!==c||n!==d)a.stencilOp(b,c,d),k=b,m=c,n=d},setLocked:function(a){b=a},setClear:function(b){p!==b&&(a.clearStencil(b),p=b)},reset:function(){b=!1;p=n=m=k=h=g=d=c=null}}},l=a.getParameter(a.MAX_VERTEX_ATTRIBS),u=new Uint8Array(l),
+q=new Uint8Array(l),t=new Uint8Array(l),v={},M=null,z=null,A=null,I=null,E=null,K=null,y=null,J=null,ca=!1,C=null,D=null,G=null,O=null,P=null,R=null,T=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS),l=parseFloat(/^WebGL\ ([0-9])/.exec(a.getParameter(a.VERSION))[1]),H=1<=parseFloat(l),V=null,N={},L=new ga,S=new ga,Q={};Q[a.TEXTURE_2D]=d(a.TEXTURE_2D,a.TEXTURE_2D,1);Q[a.TEXTURE_CUBE_MAP]=d(a.TEXTURE_CUBE_MAP,a.TEXTURE_CUBE_MAP_POSITIVE_X,6);return{buffers:{color:p,depth:n,stencil:r},init:function(){p.setClear(0,
+0,0,1);n.setClear(1);r.setClear(0);e(a.DEPTH_TEST);h(3);k(!1);m(1);e(a.CULL_FACE);e(a.BLEND);g(1)},initAttributes:function(){for(var a=0,b=u.length;a<b;a++)u[a]=0},enableAttribute:function(c){u[c]=1;0===q[c]&&(a.enableVertexAttribArray(c),q[c]=1);0!==t[c]&&(b.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(c,0),t[c]=0)},enableAttributeAndDivisor:function(b,c,d){u[b]=1;0===q[b]&&(a.enableVertexAttribArray(b),q[b]=1);t[b]!==c&&(d.vertexAttribDivisorANGLE(b,c),t[b]=c)},disableUnusedAttributes:function(){for(var b=
+0,c=q.length;b!==c;++b)q[b]!==u[b]&&(a.disableVertexAttribArray(b),q[b]=0)},enable:e,disable:f,getCompressedTextureFormats:function(){if(null===M&&(M=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||b.get("WEBGL_compressed_texture_etc1")))for(var c=a.getParameter(a.COMPRESSED_TEXTURE_FORMATS),d=0;d<c.length;d++)M.push(c[d]);return M},setBlending:g,setColorWrite:function(a){p.setMask(a)},setDepthTest:function(a){n.setTest(a)},setDepthWrite:function(a){n.setMask(a)},
+setDepthFunc:h,setStencilTest:function(a){r.setTest(a)},setStencilWrite:function(a){r.setMask(a)},setStencilFunc:function(a,b,c){r.setFunc(a,b,c)},setStencilOp:function(a,b,c){r.setOp(a,b,c)},setFlipSided:k,setCullFace:m,setLineWidth:function(b){b!==G&&(H&&a.lineWidth(b),G=b)},setPolygonOffset:function(b,c,d){if(b){if(e(a.POLYGON_OFFSET_FILL),O!==c||P!==d)a.polygonOffset(c,d),O=c,P=d}else f(a.POLYGON_OFFSET_FILL)},getScissorTest:function(){return R},setScissorTest:function(b){(R=b)?e(a.SCISSOR_TEST):
+f(a.SCISSOR_TEST)},activeTexture:x,bindTexture:function(b,c){null===V&&x();var d=N[V];void 0===d&&(d={type:void 0,texture:void 0},N[V]=d);if(d.type!==b||d.texture!==c)a.bindTexture(b,c||Q[b]),d.type=b,d.texture=c},compressedTexImage2D:function(){try{a.compressedTexImage2D.apply(a,arguments)}catch(b){console.error(b)}},texImage2D:function(){try{a.texImage2D.apply(a,arguments)}catch(b){console.error(b)}},scissor:function(b){!1===L.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),L.copy(b))},viewport:function(b){!1===
+S.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),S.copy(b))},reset:function(){for(var b=0;b<q.length;b++)1===q[b]&&(a.disableVertexAttribArray(b),q[b]=0);v={};V=M=null;N={};D=C=z=null;p.reset();n.reset();r.reset()}}}function Hf(a,b,c){function d(b){if("highp"===b){if(0<a.getShaderPrecisionFormat(a.VERTEX_SHADER,a.HIGH_FLOAT).precision&&0<a.getShaderPrecisionFormat(a.FRAGMENT_SHADER,a.HIGH_FLOAT).precision)return"highp";b="mediump"}return"mediump"===b&&0<a.getShaderPrecisionFormat(a.VERTEX_SHADER,a.MEDIUM_FLOAT).precision&&
+0<a.getShaderPrecisionFormat(a.FRAGMENT_SHADER,a.MEDIUM_FLOAT).precision?"mediump":"lowp"}var e,f=void 0!==c.precision?c.precision:"highp",g=d(f);g!==f&&(console.warn("THREE.WebGLRenderer:",f,"not supported, using",g,"instead."),f=g);c=!0===c.logarithmicDepthBuffer&&!!b.get("EXT_frag_depth");var g=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS),h=a.getParameter(a.MAX_VERTEX_TEXTURE_IMAGE_UNITS),k=a.getParameter(a.MAX_TEXTURE_SIZE),m=a.getParameter(a.MAX_CUBE_MAP_TEXTURE_SIZE),x=a.getParameter(a.MAX_VERTEX_ATTRIBS),
+p=a.getParameter(a.MAX_VERTEX_UNIFORM_VECTORS),n=a.getParameter(a.MAX_VARYING_VECTORS),r=a.getParameter(a.MAX_FRAGMENT_UNIFORM_VECTORS),l=0<h,u=!!b.get("OES_texture_float");return{getMaxAnisotropy:function(){if(void 0!==e)return e;var c=b.get("EXT_texture_filter_anisotropic");return e=null!==c?a.getParameter(c.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:d,precision:f,logarithmicDepthBuffer:c,maxTextures:g,maxVertexTextures:h,maxTextureSize:k,maxCubemapSize:m,maxAttributes:x,maxVertexUniforms:p,
+maxVaryings:n,maxFragmentUniforms:r,vertexTextures:l,floatFragmentTextures:u,floatVertexTextures:l&&u}}function If(a){var b={};return{get:function(c){if(void 0!==b[c])return b[c];var d;switch(c){case "WEBGL_depth_texture":d=a.getExtension("WEBGL_depth_texture")||a.getExtension("MOZ_WEBGL_depth_texture")||a.getExtension("WEBKIT_WEBGL_depth_texture");break;case "EXT_texture_filter_anisotropic":d=a.getExtension("EXT_texture_filter_anisotropic")||a.getExtension("MOZ_EXT_texture_filter_anisotropic")||
+a.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case "WEBGL_compressed_texture_s3tc":d=a.getExtension("WEBGL_compressed_texture_s3tc")||a.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case "WEBGL_compressed_texture_pvrtc":d=a.getExtension("WEBGL_compressed_texture_pvrtc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;case "WEBGL_compressed_texture_etc1":d=a.getExtension("WEBGL_compressed_texture_etc1");
+break;default:d=a.getExtension(c)}null===d&&console.warn("THREE.WebGLRenderer: "+c+" extension not supported.");return b[c]=d}}}function Jf(){function a(){m.value!==d&&(m.value=d,m.needsUpdate=0<e);c.numPlanes=e;c.numIntersection=0}function b(a,b,d,e){var f=null!==a?a.length:0,g=null;if(0!==f){g=m.value;if(!0!==e||null===g){e=d+4*f;b=b.matrixWorldInverse;k.getNormalMatrix(b);if(null===g||g.length<e)g=new Float32Array(e);for(e=0;e!==f;++e,d+=4)h.copy(a[e]).applyMatrix4(b,k),h.normal.toArray(g,d),g[d+
+3]=h.constant}m.value=g;m.needsUpdate=!0}c.numPlanes=f;return g}var c=this,d=null,e=0,f=!1,g=!1,h=new ma,k=new za,m={value:null,needsUpdate:!1};this.uniform=m;this.numIntersection=this.numPlanes=0;this.init=function(a,c,g){var h=0!==a.length||c||0!==e||f;f=c;d=b(a,g,0);e=a.length;return h};this.beginShadows=function(){g=!0;b(null)};this.endShadows=function(){g=!1;a()};this.setState=function(c,h,k,r,l,u){if(!f||null===c||0===c.length||g&&!k)g?b(null):a();else{k=g?0:e;var q=4*k,t=l.clippingState||null;
+m.value=t;t=b(c,r,q,u);for(c=0;c!==q;++c)t[c]=d[c];l.clippingState=t;this.numIntersection=h?this.numPlanes:0;this.numPlanes+=k}}}function Nd(a){function b(){Y.init();Y.scissor(X.copy(fa).multiplyScalar(Sa));Y.viewport(Z.copy(ia).multiplyScalar(Sa));Y.buffers.color.setClear(Ga.r,Ga.g,Ga.b,fb,K)}function c(){W=Q=null;U="";L=-1;Y.reset()}function d(a){a.preventDefault();c();b();ha.clear()}function e(a){a=a.target;a.removeEventListener("dispose",e);f(a);ha["delete"](a)}function f(a){var b=ha.get(a).program;
+a.program=void 0;void 0!==b&&za.releaseProgram(b)}function g(a,b){return Math.abs(b[0])-Math.abs(a[0])}function h(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.material.program&&b.material.program&&a.material.program!==b.material.program?a.material.program.id-b.material.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function k(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-
+b.object.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function m(a,b,c,d,e){var f;c.transparent?(d=G,f=++Na):(d=ca,f=++C);f=d[f];void 0!==f?(f.id=a.id,f.object=a,f.geometry=b,f.material=c,f.z=ba.z,f.group=e):(f={id:a.id,object:a,geometry:b,material:c,z:ba.z,group:e},d.push(f))}function x(a){if(!na.intersectsSphere(a))return!1;var b=da.numPlanes;if(0===b)return!0;var c=T.clippingPlanes,d=a.center;a=-a.radius;var e=0;do if(c[e].distanceToPoint(d)<a)return!1;while(++e!==b);return!0}function p(a,b){if(!1!==
+a.visible){if(0!==(a.layers.mask&b.layers.mask))if(a.isLight)J.push(a);else if(a.isSprite){var c;(c=!1===a.frustumCulled)||(oa.center.set(0,0,0),oa.radius=.7071067811865476,oa.applyMatrix4(a.matrixWorld),c=!0===x(oa));c&&P.push(a)}else if(a.isLensFlare)R.push(a);else if(a.isImmediateRenderObject)!0===T.sortObjects&&(ba.setFromMatrixPosition(a.matrixWorld),ba.applyProjection(sa)),m(a,null,a.material,ba.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.update(),(c=!1===a.frustumCulled)||
+(c=a.geometry,null===c.boundingSphere&&c.computeBoundingSphere(),oa.copy(c.boundingSphere).applyMatrix4(a.matrixWorld),c=!0===x(oa)),c){var d=a.material;if(!0===d.visible)if(!0===T.sortObjects&&(ba.setFromMatrixPosition(a.matrixWorld),ba.applyProjection(sa)),c=ta.update(a),d.isMultiMaterial)for(var e=c.groups,f=d.materials,d=0,g=e.length;d<g;d++){var h=e[d],k=f[h.materialIndex];!0===k.visible&&m(a,c,k,ba.z,h)}else m(a,c,d,ba.z,null)}c=a.children;d=0;for(g=c.length;d<g;d++)p(c[d],b)}}function n(a,
+b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,k=g.geometry,m=void 0===d?g.material:d,g=g.group;h.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,h.matrixWorld);h.normalMatrix.getNormalMatrix(h.modelViewMatrix);h.onBeforeRender(T,b,c,k,m,g);if(h.isImmediateRenderObject){r(m);var n=l(c,b.fog,m,h);U="";h.render(function(a){T.renderBufferImmediate(a,n,m)})}else T.renderBufferDirect(c,b.fog,k,m,h,g);h.onAfterRender(T,b,c,k,m,g)}}function r(a){2===a.side?Y.disable(B.CULL_FACE):Y.enable(B.CULL_FACE);
+Y.setFlipSided(1===a.side);!0===a.transparent?Y.setBlending(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,a.blendSrcAlpha,a.blendDstAlpha,a.premultipliedAlpha):Y.setBlending(0);Y.setDepthFunc(a.depthFunc);Y.setDepthTest(a.depthTest);Y.setDepthWrite(a.depthWrite);Y.setColorWrite(a.colorWrite);Y.setPolygonOffset(a.polygonOffset,a.polygonOffsetFactor,a.polygonOffsetUnits)}function l(a,b,c,d){ea=0;var g=ha.get(c);pa&&(ua||a!==W)&&da.setState(c.clippingPlanes,c.clipIntersection,
+c.clipShadows,a,g,a===W&&c.id===L);!1===c.needsUpdate&&(void 0===g.program?c.needsUpdate=!0:c.fog&&g.fog!==b?c.needsUpdate=!0:c.lights&&g.lightsHash!==aa.hash?c.needsUpdate=!0:void 0===g.numClippingPlanes||g.numClippingPlanes===da.numPlanes&&g.numIntersection===da.numIntersection||(c.needsUpdate=!0));if(c.needsUpdate){a:{var h=ha.get(c),k=za.getParameters(c,aa,b,da.numPlanes,da.numIntersection,d),m=za.getProgramCode(c,k),n=h.program,p=!0;if(void 0===n)c.addEventListener("dispose",e);else if(n.code!==
+m)f(c);else if(void 0!==k.shaderID)break a;else p=!1;p&&(k.shaderID?(n=Gb[k.shaderID],h.__webglShader={name:c.type,uniforms:Ja.clone(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader}):h.__webglShader={name:c.type,uniforms:c.uniforms,vertexShader:c.vertexShader,fragmentShader:c.fragmentShader},c.__webglShader=h.__webglShader,n=za.acquireProgram(c,k,m),h.program=n,c.program=n);k=n.getAttributes();if(c.morphTargets)for(m=c.numSupportedMorphTargets=0;m<T.maxMorphTargets;m++)0<=
+k["morphTarget"+m]&&c.numSupportedMorphTargets++;if(c.morphNormals)for(m=c.numSupportedMorphNormals=0;m<T.maxMorphNormals;m++)0<=k["morphNormal"+m]&&c.numSupportedMorphNormals++;k=h.__webglShader.uniforms;if(!c.isShaderMaterial&&!c.isRawShaderMaterial||!0===c.clipping)h.numClippingPlanes=da.numPlanes,h.numIntersection=da.numIntersection,k.clippingPlanes=da.uniform;h.fog=b;h.lightsHash=aa.hash;c.lights&&(k.ambientLightColor.value=aa.ambient,k.directionalLights.value=aa.directional,k.spotLights.value=
+aa.spot,k.rectAreaLights.value=aa.rectArea,k.pointLights.value=aa.point,k.hemisphereLights.value=aa.hemi,k.directionalShadowMap.value=aa.directionalShadowMap,k.directionalShadowMatrix.value=aa.directionalShadowMatrix,k.spotShadowMap.value=aa.spotShadowMap,k.spotShadowMatrix.value=aa.spotShadowMatrix,k.pointShadowMap.value=aa.pointShadowMap,k.pointShadowMatrix.value=aa.pointShadowMatrix);m=h.program.getUniforms();k=$a.seqWithValue(m.seq,k);h.uniformsList=k}c.needsUpdate=!1}var x=!1,p=n=!1,h=g.program,
+k=h.getUniforms(),m=g.__webglShader.uniforms;h.id!==Q&&(B.useProgram(h.program),Q=h.id,p=n=x=!0);c.id!==L&&(L=c.id,n=!0);if(x||a!==W){k.set(B,a,"projectionMatrix");ma.logarithmicDepthBuffer&&k.setValue(B,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));a!==W&&(W=a,p=n=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.envMap)x=k.map.cameraPosition,void 0!==x&&x.setValue(B,ba.setFromMatrixPosition(a.matrixWorld));(c.isMeshPhongMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||
+c.isMeshStandardMaterial||c.isShaderMaterial||c.skinning)&&k.setValue(B,"viewMatrix",a.matrixWorldInverse);k.set(B,T,"toneMappingExposure");k.set(B,T,"toneMappingWhitePoint")}c.skinning&&(k.setOptional(B,d,"bindMatrix"),k.setOptional(B,d,"bindMatrixInverse"),a=d.skeleton)&&(ma.floatVertexTextures&&a.useVertexTexture?(k.set(B,a,"boneTexture"),k.set(B,a,"boneTextureWidth"),k.set(B,a,"boneTextureHeight")):k.setOptional(B,a,"boneMatrices"));if(n){c.lights&&(a=p,m.ambientLightColor.needsUpdate=a,m.directionalLights.needsUpdate=
+a,m.pointLights.needsUpdate=a,m.spotLights.needsUpdate=a,m.rectAreaLights.needsUpdate=a,m.hemisphereLights.needsUpdate=a);b&&c.fog&&(m.fogColor.value=b.color,b.isFog?(m.fogNear.value=b.near,m.fogFar.value=b.far):b.isFogExp2&&(m.fogDensity.value=b.density));if(c.isMeshBasicMaterial||c.isMeshLambertMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.isMeshNormalMaterial||c.isMeshDepthMaterial){m.opacity.value=c.opacity;m.diffuse.value=c.color;c.emissive&&m.emissive.value.copy(c.emissive).multiplyScalar(c.emissiveIntensity);
+m.map.value=c.map;m.specularMap.value=c.specularMap;m.alphaMap.value=c.alphaMap;c.lightMap&&(m.lightMap.value=c.lightMap,m.lightMapIntensity.value=c.lightMapIntensity);c.aoMap&&(m.aoMap.value=c.aoMap,m.aoMapIntensity.value=c.aoMapIntensity);var r;c.map?r=c.map:c.specularMap?r=c.specularMap:c.displacementMap?r=c.displacementMap:c.normalMap?r=c.normalMap:c.bumpMap?r=c.bumpMap:c.roughnessMap?r=c.roughnessMap:c.metalnessMap?r=c.metalnessMap:c.alphaMap?r=c.alphaMap:c.emissiveMap&&(r=c.emissiveMap);void 0!==
+r&&(r.isWebGLRenderTarget&&(r=r.texture),b=r.offset,r=r.repeat,m.offsetRepeat.value.set(b.x,b.y,r.x,r.y));m.envMap.value=c.envMap;m.flipEnvMap.value=c.envMap&&c.envMap.isCubeTexture?-1:1;m.reflectivity.value=c.reflectivity;m.refractionRatio.value=c.refractionRatio}c.isLineBasicMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity):c.isLineDashedMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity,m.dashSize.value=c.dashSize,m.totalSize.value=c.dashSize+c.gapSize,m.scale.value=c.scale):
+c.isPointsMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity,m.size.value=c.size*Sa,m.scale.value=.5*yc,m.map.value=c.map,null!==c.map&&(r=c.map.offset,c=c.map.repeat,m.offsetRepeat.value.set(r.x,r.y,c.x,c.y))):c.isMeshLambertMaterial?c.emissiveMap&&(m.emissiveMap.value=c.emissiveMap):c.isMeshToonMaterial?(u(m,c),c.gradientMap&&(m.gradientMap.value=c.gradientMap)):c.isMeshPhongMaterial?u(m,c):c.isMeshPhysicalMaterial?(m.clearCoat.value=c.clearCoat,m.clearCoatRoughness.value=c.clearCoatRoughness,
+F(m,c)):c.isMeshStandardMaterial?F(m,c):c.isMeshDepthMaterial?c.displacementMap&&(m.displacementMap.value=c.displacementMap,m.displacementScale.value=c.displacementScale,m.displacementBias.value=c.displacementBias):c.isMeshNormalMaterial&&(c.bumpMap&&(m.bumpMap.value=c.bumpMap,m.bumpScale.value=c.bumpScale),c.normalMap&&(m.normalMap.value=c.normalMap,m.normalScale.value.copy(c.normalScale)),c.displacementMap&&(m.displacementMap.value=c.displacementMap,m.displacementScale.value=c.displacementScale,
+m.displacementBias.value=c.displacementBias));void 0!==m.ltcMat&&(m.ltcMat.value=THREE.UniformsLib.LTC_MAT_TEXTURE);void 0!==m.ltcMag&&(m.ltcMag.value=THREE.UniformsLib.LTC_MAG_TEXTURE);$a.upload(B,g.uniformsList,m,T)}k.set(B,d,"modelViewMatrix");k.set(B,d,"normalMatrix");k.setValue(B,"modelMatrix",d.matrixWorld);return h}function u(a,b){a.specular.value=b.specular;a.shininess.value=Math.max(b.shininess,1E-4);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,
+a.bumpScale.value=b.bumpScale);b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale));b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias)}function F(a,b){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);
+b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale);b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale));b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}function t(a){var b;if(1E3===a)return B.REPEAT;if(1001===a)return B.CLAMP_TO_EDGE;if(1002===a)return B.MIRRORED_REPEAT;if(1003===a)return B.NEAREST;
+if(1004===a)return B.NEAREST_MIPMAP_NEAREST;if(1005===a)return B.NEAREST_MIPMAP_LINEAR;if(1006===a)return B.LINEAR;if(1007===a)return B.LINEAR_MIPMAP_NEAREST;if(1008===a)return B.LINEAR_MIPMAP_LINEAR;if(1009===a)return B.UNSIGNED_BYTE;if(1017===a)return B.UNSIGNED_SHORT_4_4_4_4;if(1018===a)return B.UNSIGNED_SHORT_5_5_5_1;if(1019===a)return B.UNSIGNED_SHORT_5_6_5;if(1010===a)return B.BYTE;if(1011===a)return B.SHORT;if(1012===a)return B.UNSIGNED_SHORT;if(1013===a)return B.INT;if(1014===a)return B.UNSIGNED_INT;
+if(1015===a)return B.FLOAT;if(1016===a&&(b=ja.get("OES_texture_half_float"),null!==b))return b.HALF_FLOAT_OES;if(1021===a)return B.ALPHA;if(1022===a)return B.RGB;if(1023===a)return B.RGBA;if(1024===a)return B.LUMINANCE;if(1025===a)return B.LUMINANCE_ALPHA;if(1026===a)return B.DEPTH_COMPONENT;if(1027===a)return B.DEPTH_STENCIL;if(100===a)return B.FUNC_ADD;if(101===a)return B.FUNC_SUBTRACT;if(102===a)return B.FUNC_REVERSE_SUBTRACT;if(200===a)return B.ZERO;if(201===a)return B.ONE;if(202===a)return B.SRC_COLOR;
+if(203===a)return B.ONE_MINUS_SRC_COLOR;if(204===a)return B.SRC_ALPHA;if(205===a)return B.ONE_MINUS_SRC_ALPHA;if(206===a)return B.DST_ALPHA;if(207===a)return B.ONE_MINUS_DST_ALPHA;if(208===a)return B.DST_COLOR;if(209===a)return B.ONE_MINUS_DST_COLOR;if(210===a)return B.SRC_ALPHA_SATURATE;if(2001===a||2002===a||2003===a||2004===a)if(b=ja.get("WEBGL_compressed_texture_s3tc"),null!==b){if(2001===a)return b.COMPRESSED_RGB_S3TC_DXT1_EXT;if(2002===a)return b.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(2003===a)return b.COMPRESSED_RGBA_S3TC_DXT3_EXT;
+if(2004===a)return b.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(2100===a||2101===a||2102===a||2103===a)if(b=ja.get("WEBGL_compressed_texture_pvrtc"),null!==b){if(2100===a)return b.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(2101===a)return b.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(2102===a)return b.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(2103===a)return b.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(2151===a&&(b=ja.get("WEBGL_compressed_texture_etc1"),null!==b))return b.COMPRESSED_RGB_ETC1_WEBGL;if(103===a||104===a)if(b=ja.get("EXT_blend_minmax"),
+null!==b){if(103===a)return b.MIN_EXT;if(104===a)return b.MAX_EXT}return 1020===a&&(b=ja.get("WEBGL_depth_texture"),null!==b)?b.UNSIGNED_INT_24_8_WEBGL:0}console.log("THREE.WebGLRenderer","83");a=a||{};var v=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),M=void 0!==a.context?a.context:null,z=void 0!==a.alpha?a.alpha:!1,A=void 0!==a.depth?a.depth:!0,I=void 0!==a.stencil?a.stencil:!0,E=void 0!==a.antialias?a.antialias:!1,K=void 0!==a.premultipliedAlpha?
+a.premultipliedAlpha:!0,y=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,J=[],ca=[],C=-1,G=[],Na=-1,O=new Float32Array(8),P=[],R=[];this.domElement=v;this.context=null;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=
+8;this.maxMorphNormals=4;var T=this,Q=null,V=null,S=null,L=-1,U="",W=null,X=new ga,Ta=null,Z=new ga,ea=0,Ga=new N(0),fb=0,fd=v.width,yc=v.height,Sa=1,fa=new ga(0,0,fd,yc),ka=!1,ia=new ga(0,0,fd,yc),na=new qc,da=new Jf,pa=!1,ua=!1,oa=new Fa,sa=new H,ba=new q,wa=new H,xa=new H,aa={hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],shadows:[]},qa={calls:0,
+vertices:0,faces:0,points:0};this.info={render:qa,memory:{geometries:0,textures:0},programs:null};var B;try{z={alpha:z,depth:A,stencil:I,antialias:E,premultipliedAlpha:K,preserveDrawingBuffer:y};B=M||v.getContext("webgl",z)||v.getContext("experimental-webgl",z);if(null===B){if(null!==v.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";throw"Error creating WebGL context.";}void 0===B.getShaderPrecisionFormat&&(B.getShaderPrecisionFormat=function(){return{rangeMin:1,
+rangeMax:1,precision:1}});v.addEventListener("webglcontextlost",d,!1)}catch(Kf){console.error("THREE.WebGLRenderer: "+Kf)}var ja=new If(B);ja.get("WEBGL_depth_texture");ja.get("OES_texture_float");ja.get("OES_texture_float_linear");ja.get("OES_texture_half_float");ja.get("OES_texture_half_float_linear");ja.get("OES_standard_derivatives");ja.get("ANGLE_instanced_arrays");ja.get("OES_element_index_uint")&&(D.MaxIndex=4294967296);var ma=new Hf(B,ja,a),Y=new Gf(B,ja,t),ha=new Ff,va=new Ef(B,ja,Y,ha,ma,
+t,this.info),ta=new Df(B,ha,this.info),za=new Bf(this,ma),Aa=new tf;this.info.programs=za.programs;var La=new sf(B,ja,qa),Ma=new rf(B,ja,qa),Oa=new Hb(-1,1,1,-1,0,1),Ca=new Ha,Ea=new Ba(new ib(2,2),new Ka({depthTest:!1,depthWrite:!1,fog:!1}));a=Gb.cube;var ya=new Ba(new hb(5,5,5),new Ia({uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1}));b();this.context=B;this.capabilities=ma;this.extensions=ja;this.properties=ha;this.state=
+Y;var Pa=new ye(this,aa,ta,ma);this.shadowMap=Pa;var Qa=new of(this,P),Ra=new nf(this,R);this.getContext=function(){return B};this.getContextAttributes=function(){return B.getContextAttributes()};this.forceContextLoss=function(){ja.get("WEBGL_lose_context").loseContext()};this.getMaxAnisotropy=function(){return ma.getMaxAnisotropy()};this.getPrecision=function(){return ma.precision};this.getPixelRatio=function(){return Sa};this.setPixelRatio=function(a){void 0!==a&&(Sa=a,this.setSize(ia.z,ia.w,!1))};
+this.getSize=function(){return{width:fd,height:yc}};this.setSize=function(a,b,c){fd=a;yc=b;v.width=a*Sa;v.height=b*Sa;!1!==c&&(v.style.width=a+"px",v.style.height=b+"px");this.setViewport(0,0,a,b)};this.setViewport=function(a,b,c,d){Y.viewport(ia.set(a,b,c,d))};this.setScissor=function(a,b,c,d){Y.scissor(fa.set(a,b,c,d))};this.setScissorTest=function(a){Y.setScissorTest(ka=a)};this.getClearColor=function(){return Ga};this.setClearColor=function(a,b){Ga.set(a);fb=void 0!==b?b:1;Y.buffers.color.setClear(Ga.r,
+Ga.g,Ga.b,fb,K)};this.getClearAlpha=function(){return fb};this.setClearAlpha=function(a){fb=a;Y.buffers.color.setClear(Ga.r,Ga.g,Ga.b,fb,K)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=B.COLOR_BUFFER_BIT;if(void 0===b||b)d|=B.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=B.STENCIL_BUFFER_BIT;B.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);
+this.clear(b,c,d)};this.resetGLState=c;this.dispose=function(){G=[];Na=-1;ca=[];C=-1;v.removeEventListener("webglcontextlost",d,!1)};this.renderBufferImmediate=function(a,b,c){Y.initAttributes();var d=ha.get(a);a.hasPositions&&!d.position&&(d.position=B.createBuffer());a.hasNormals&&!d.normal&&(d.normal=B.createBuffer());a.hasUvs&&!d.uv&&(d.uv=B.createBuffer());a.hasColors&&!d.color&&(d.color=B.createBuffer());b=b.getAttributes();a.hasPositions&&(B.bindBuffer(B.ARRAY_BUFFER,d.position),B.bufferData(B.ARRAY_BUFFER,
+a.positionArray,B.DYNAMIC_DRAW),Y.enableAttribute(b.position),B.vertexAttribPointer(b.position,3,B.FLOAT,!1,0,0));if(a.hasNormals){B.bindBuffer(B.ARRAY_BUFFER,d.normal);if(!c.isMeshPhongMaterial&&!c.isMeshStandardMaterial&&!c.isMeshNormalMaterial&&1===c.shading)for(var e=0,f=3*a.count;e<f;e+=9){var g=a.normalArray,h=(g[e+0]+g[e+3]+g[e+6])/3,k=(g[e+1]+g[e+4]+g[e+7])/3,m=(g[e+2]+g[e+5]+g[e+8])/3;g[e+0]=h;g[e+1]=k;g[e+2]=m;g[e+3]=h;g[e+4]=k;g[e+5]=m;g[e+6]=h;g[e+7]=k;g[e+8]=m}B.bufferData(B.ARRAY_BUFFER,
+a.normalArray,B.DYNAMIC_DRAW);Y.enableAttribute(b.normal);B.vertexAttribPointer(b.normal,3,B.FLOAT,!1,0,0)}a.hasUvs&&c.map&&(B.bindBuffer(B.ARRAY_BUFFER,d.uv),B.bufferData(B.ARRAY_BUFFER,a.uvArray,B.DYNAMIC_DRAW),Y.enableAttribute(b.uv),B.vertexAttribPointer(b.uv,2,B.FLOAT,!1,0,0));a.hasColors&&0!==c.vertexColors&&(B.bindBuffer(B.ARRAY_BUFFER,d.color),B.bufferData(B.ARRAY_BUFFER,a.colorArray,B.DYNAMIC_DRAW),Y.enableAttribute(b.color),B.vertexAttribPointer(b.color,3,B.FLOAT,!1,0,0));Y.disableUnusedAttributes();
+B.drawArrays(B.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){r(d);var h=l(a,b,d,e),k=!1;a=c.id+"_"+h.id+"_"+d.wireframe;a!==U&&(U=a,k=!0);b=e.morphTargetInfluences;if(void 0!==b){var m=[];a=0;for(var n=b.length;a<n;a++)k=b[a],m.push([k,a]);m.sort(g);8<m.length&&(m.length=8);var p=c.morphAttributes;a=0;for(n=m.length;a<n;a++)k=m[a],O[a]=k[0],0!==k[0]?(b=k[1],!0===d.morphTargets&&p.position&&c.addAttribute("morphTarget"+a,p.position[b]),!0===d.morphNormals&&p.normal&&
+c.addAttribute("morphNormal"+a,p.normal[b])):(!0===d.morphTargets&&c.removeAttribute("morphTarget"+a),!0===d.morphNormals&&c.removeAttribute("morphNormal"+a));a=m.length;for(b=O.length;a<b;a++)O[a]=0;h.getUniforms().setValue(B,"morphTargetInfluences",O);k=!0}b=c.index;n=c.attributes.position;m=1;!0===d.wireframe&&(b=ta.getWireframeAttribute(c),m=2);null!==b?(a=Ma,a.setIndex(b)):a=La;if(k){a:{var k=void 0,x;if(c&&c.isInstancedBufferGeometry&&(x=ja.get("ANGLE_instanced_arrays"),null===x)){console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
+break a}void 0===k&&(k=0);Y.initAttributes();var p=c.attributes,h=h.getAttributes(),u=d.defaultAttributeValues,q;for(q in h){var v=h[q];if(0<=v){var t=p[q];if(void 0!==t){var z=t.normalized,F=t.itemSize,I=ta.getAttributeProperties(t),E=I.__webglBuffer,M=I.type,I=I.bytesPerElement;if(t.isInterleavedBufferAttribute){var A=t.data,K=A.stride,t=t.offset;A&&A.isInstancedInterleavedBuffer?(Y.enableAttributeAndDivisor(v,A.meshPerAttribute,x),void 0===c.maxInstancedCount&&(c.maxInstancedCount=A.meshPerAttribute*
+A.count)):Y.enableAttribute(v);B.bindBuffer(B.ARRAY_BUFFER,E);B.vertexAttribPointer(v,F,M,z,K*I,(k*K+t)*I)}else t.isInstancedBufferAttribute?(Y.enableAttributeAndDivisor(v,t.meshPerAttribute,x),void 0===c.maxInstancedCount&&(c.maxInstancedCount=t.meshPerAttribute*t.count)):Y.enableAttribute(v),B.bindBuffer(B.ARRAY_BUFFER,E),B.vertexAttribPointer(v,F,M,z,0,k*F*I)}else if(void 0!==u&&(z=u[q],void 0!==z))switch(z.length){case 2:B.vertexAttrib2fv(v,z);break;case 3:B.vertexAttrib3fv(v,z);break;case 4:B.vertexAttrib4fv(v,
+z);break;default:B.vertexAttrib1fv(v,z)}}}Y.disableUnusedAttributes()}null!==b&&B.bindBuffer(B.ELEMENT_ARRAY_BUFFER,ta.getAttributeBuffer(b))}x=0;null!==b?x=b.count:void 0!==n&&(x=n.count);b=c.drawRange.start*m;n=null!==f?f.start*m:0;q=Math.max(b,n);f=Math.max(0,Math.min(x,b+c.drawRange.count*m,n+(null!==f?f.count*m:Infinity))-1-q+1);if(0!==f){if(e.isMesh)if(!0===d.wireframe)Y.setLineWidth(d.wireframeLinewidth*(null===V?Sa:1)),a.setMode(B.LINES);else switch(e.drawMode){case 0:a.setMode(B.TRIANGLES);
+break;case 1:a.setMode(B.TRIANGLE_STRIP);break;case 2:a.setMode(B.TRIANGLE_FAN)}else e.isLine?(d=d.linewidth,void 0===d&&(d=1),Y.setLineWidth(d*(null===V?Sa:1)),e.isLineSegments?a.setMode(B.LINES):a.setMode(B.LINE_STRIP)):e.isPoints&&a.setMode(B.POINTS);c&&c.isInstancedBufferGeometry?0<c.maxInstancedCount&&a.renderInstances(c,q,f):a.render(q,f)}};this.render=function(a,b,c,d){if(void 0!==b&&!0!==b.isCamera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else{U=
+"";L=-1;W=null;!0===a.autoUpdate&&a.updateMatrixWorld();null===b.parent&&b.updateMatrixWorld();b.matrixWorldInverse.getInverse(b.matrixWorld);sa.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);na.setFromMatrix(sa);J.length=0;Na=C=-1;P.length=0;R.length=0;ua=this.localClippingEnabled;pa=da.init(this.clippingPlanes,ua,b);p(a,b);ca.length=C+1;G.length=Na+1;!0===T.sortObjects&&(ca.sort(h),G.sort(k));pa&&da.beginShadows();for(var e=J,f=0,g=0,m=e.length;g<m;g++){var x=e[g];x.castShadow&&(aa.shadows[f++]=
+x)}aa.shadows.length=f;Pa.render(a,b);for(var e=J,r=x=0,l=0,w,u,v,q,t=b.matrixWorldInverse,z=0,F=0,I=0,E=0,M=0,f=0,g=e.length;f<g;f++)if(m=e[f],w=m.color,u=m.intensity,v=m.distance,q=m.shadow&&m.shadow.map?m.shadow.map.texture:null,m.isAmbientLight)x+=w.r*u,r+=w.g*u,l+=w.b*u;else if(m.isDirectionalLight){var A=Aa.get(m);A.color.copy(m.color).multiplyScalar(m.intensity);A.direction.setFromMatrixPosition(m.matrixWorld);ba.setFromMatrixPosition(m.target.matrixWorld);A.direction.sub(ba);A.direction.transformDirection(t);
+if(A.shadow=m.castShadow)A.shadowBias=m.shadow.bias,A.shadowRadius=m.shadow.radius,A.shadowMapSize=m.shadow.mapSize;aa.directionalShadowMap[z]=q;aa.directionalShadowMatrix[z]=m.shadow.matrix;aa.directional[z++]=A}else if(m.isSpotLight){A=Aa.get(m);A.position.setFromMatrixPosition(m.matrixWorld);A.position.applyMatrix4(t);A.color.copy(w).multiplyScalar(u);A.distance=v;A.direction.setFromMatrixPosition(m.matrixWorld);ba.setFromMatrixPosition(m.target.matrixWorld);A.direction.sub(ba);A.direction.transformDirection(t);
+A.coneCos=Math.cos(m.angle);A.penumbraCos=Math.cos(m.angle*(1-m.penumbra));A.decay=0===m.distance?0:m.decay;if(A.shadow=m.castShadow)A.shadowBias=m.shadow.bias,A.shadowRadius=m.shadow.radius,A.shadowMapSize=m.shadow.mapSize;aa.spotShadowMap[I]=q;aa.spotShadowMatrix[I]=m.shadow.matrix;aa.spot[I++]=A}else if(m.isRectAreaLight)A=Aa.get(m),A.color.copy(w).multiplyScalar(u/(m.width*m.height)),A.position.setFromMatrixPosition(m.matrixWorld),A.position.applyMatrix4(t),xa.identity(),wa.copy(m.matrixWorld),
+wa.premultiply(t),xa.extractRotation(wa),A.halfWidth.set(.5*m.width,0,0),A.halfHeight.set(0,.5*m.height,0),A.halfWidth.applyMatrix4(xa),A.halfHeight.applyMatrix4(xa),aa.rectArea[E++]=A;else if(m.isPointLight){A=Aa.get(m);A.position.setFromMatrixPosition(m.matrixWorld);A.position.applyMatrix4(t);A.color.copy(m.color).multiplyScalar(m.intensity);A.distance=m.distance;A.decay=0===m.distance?0:m.decay;if(A.shadow=m.castShadow)A.shadowBias=m.shadow.bias,A.shadowRadius=m.shadow.radius,A.shadowMapSize=m.shadow.mapSize;
+aa.pointShadowMap[F]=q;void 0===aa.pointShadowMatrix[F]&&(aa.pointShadowMatrix[F]=new H);ba.setFromMatrixPosition(m.matrixWorld).negate();aa.pointShadowMatrix[F].identity().setPosition(ba);aa.point[F++]=A}else m.isHemisphereLight&&(A=Aa.get(m),A.direction.setFromMatrixPosition(m.matrixWorld),A.direction.transformDirection(t),A.direction.normalize(),A.skyColor.copy(m.color).multiplyScalar(u),A.groundColor.copy(m.groundColor).multiplyScalar(u),aa.hemi[M++]=A);aa.ambient[0]=x;aa.ambient[1]=r;aa.ambient[2]=
+l;aa.directional.length=z;aa.spot.length=I;aa.rectArea.length=E;aa.point.length=F;aa.hemi.length=M;aa.hash=z+","+F+","+I+","+E+","+M+","+aa.shadows.length;pa&&da.endShadows();qa.calls=0;qa.vertices=0;qa.faces=0;qa.points=0;void 0===c&&(c=null);this.setRenderTarget(c);e=a.background;null===e?Y.buffers.color.setClear(Ga.r,Ga.g,Ga.b,fb,K):e&&e.isColor&&(Y.buffers.color.setClear(e.r,e.g,e.b,1,K),d=!0);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);e&&e.isCubeTexture?
+(Ca.projectionMatrix.copy(b.projectionMatrix),Ca.matrixWorld.extractRotation(b.matrixWorld),Ca.matrixWorldInverse.getInverse(Ca.matrixWorld),ya.material.uniforms.tCube.value=e,ya.modelViewMatrix.multiplyMatrices(Ca.matrixWorldInverse,ya.matrixWorld),ta.update(ya),T.renderBufferDirect(Ca,null,ya.geometry,ya.material,ya,null)):e&&e.isTexture&&(Ea.material.map=e,ta.update(Ea),T.renderBufferDirect(Oa,null,Ea.geometry,Ea.material,Ea,null));a.overrideMaterial?(d=a.overrideMaterial,n(ca,a,b,d),n(G,a,b,d)):
+(Y.setBlending(0),n(ca,a,b),n(G,a,b));Qa.render(a,b);Ra.render(a,b,Z);c&&va.updateRenderTargetMipmap(c);Y.setDepthTest(!0);Y.setDepthWrite(!0);Y.setColorWrite(!0)}};this.setFaceCulling=function(a,b){Y.setCullFace(a);Y.setFlipSided(0===b)};this.allocTextureUnit=function(){var a=ea;a>=ma.maxTextures&&console.warn("WebGLRenderer: trying to use "+a+" texture units while this GPU supports only "+ma.maxTextures);ea+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&
+(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);va.setTexture2D(b,c)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),a=!0);va.setTexture2D(b,c)}}();this.setTextureCube=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),
+a=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&6===b.image.length?va.setTextureCube(b,c):va.setTextureCubeDynamic(b,c)}}();this.getCurrentRenderTarget=function(){return V};this.setRenderTarget=function(a){(V=a)&&void 0===ha.get(a).__webglFramebuffer&&va.setupRenderTarget(a);var b=a&&a.isWebGLRenderTargetCube,c;a?(c=ha.get(a),c=b?c.__webglFramebuffer[a.activeCubeFace]:c.__webglFramebuffer,X.copy(a.scissor),Ta=a.scissorTest,Z.copy(a.viewport)):(c=null,X.copy(fa).multiplyScalar(Sa),Ta=
+ka,Z.copy(ia).multiplyScalar(Sa));S!==c&&(B.bindFramebuffer(B.FRAMEBUFFER,c),S=c);Y.scissor(X);Y.setScissorTest(Ta);Y.viewport(Z);b&&(b=ha.get(a.texture),B.framebufferTexture2D(B.FRAMEBUFFER,B.COLOR_ATTACHMENT0,B.TEXTURE_CUBE_MAP_POSITIVE_X+a.activeCubeFace,b.__webglTexture,a.activeMipMapLevel))};this.readRenderTargetPixels=function(a,b,c,d,e,f){if(!1===(a&&a.isWebGLRenderTarget))console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");else{var g=ha.get(a).__webglFramebuffer;
+if(g){var h=!1;g!==S&&(B.bindFramebuffer(B.FRAMEBUFFER,g),h=!0);try{var k=a.texture,m=k.format,n=k.type;1023!==m&&t(m)!==B.getParameter(B.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===n||t(n)===B.getParameter(B.IMPLEMENTATION_COLOR_READ_TYPE)||1015===n&&(ja.get("OES_texture_float")||ja.get("WEBGL_color_buffer_float"))||1016===n&&ja.get("EXT_color_buffer_half_float")?B.checkFramebufferStatus(B.FRAMEBUFFER)===
+B.FRAMEBUFFER_COMPLETE?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&B.readPixels(b,c,d,e,t(m),t(n),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&&B.bindFramebuffer(B.FRAMEBUFFER,S)}}}}}function Ib(a,b){this.name="";this.color=new N(a);this.density=void 0!==b?b:2.5E-4}function Jb(a,
+b,c){this.name="";this.color=new N(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function jb(){G.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0}function Od(a,b,c,d,e){G.call(this);this.lensFlares=[];this.positionScreen=new q;this.customUpdateCallback=void 0;void 0!==a&&this.add(a,b,c,d,e)}function kb(a){W.call(this);this.type="SpriteMaterial";this.color=new N(16777215);this.map=null;this.rotation=0;this.lights=this.fog=!1;this.setValues(a)}
+function zc(a){G.call(this);this.type="Sprite";this.material=void 0!==a?a:new kb}function Ac(){G.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function hd(a,b,c){this.useVertexTexture=void 0!==c?c:!0;this.identityMatrix=new H;a=a||[];this.bones=a.slice(0);this.useVertexTexture?(a=Math.sqrt(4*this.bones.length),a=Q.nextPowerOfTwo(Math.ceil(a)),this.boneTextureHeight=this.boneTextureWidth=a=Math.max(a,4),this.boneMatrices=new Float32Array(this.boneTextureWidth*
+this.boneTextureHeight*4),this.boneTexture=new db(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,1023,1015)):this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton bonInverses is the wrong length."),this.boneInverses=[],b=0,a=this.bones.length;b<a;b++)this.boneInverses.push(new H)}function id(){G.call(this);this.type="Bone"}function jd(a,
+b,c){Ba.call(this,a,b);this.type="SkinnedMesh";this.bindMode="attached";this.bindMatrix=new H;this.bindMatrixInverse=new H;a=[];if(this.geometry&&void 0!==this.geometry.bones){for(var d,e=0,f=this.geometry.bones.length;e<f;++e)d=this.geometry.bones[e],b=new id,a.push(b),b.name=d.name,b.position.fromArray(d.pos),b.quaternion.fromArray(d.rotq),void 0!==d.scl&&b.scale.fromArray(d.scl);e=0;for(f=this.geometry.bones.length;e<f;++e)d=this.geometry.bones[e],-1!==d.parent&&null!==d.parent&&void 0!==a[d.parent]?
+a[d.parent].add(a[e]):this.add(a[e])}this.normalizeSkinWeights();this.updateMatrixWorld(!0);this.bind(new hd(a,void 0,c),this.matrixWorld)}function ia(a){W.call(this);this.type="LineBasicMaterial";this.color=new N(16777215);this.linewidth=1;this.linejoin=this.linecap="round";this.lights=!1;this.setValues(a)}function Va(a,b,c){if(1===c)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new fa(a,b);G.call(this);this.type="Line";this.geometry=
+void 0!==a?a:new D;this.material=void 0!==b?b:new ia({color:16777215*Math.random()})}function fa(a,b){Va.call(this,a,b);this.type="LineSegments"}function Oa(a){W.call(this);this.type="PointsMaterial";this.color=new N(16777215);this.map=null;this.size=1;this.sizeAttenuation=!0;this.lights=!1;this.setValues(a)}function Kb(a,b){G.call(this);this.type="Points";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new Oa({color:16777215*Math.random()})}function Bc(){G.call(this);this.type="Group"}
+function kd(a,b,c,d,e,f,g,h,k){function m(){requestAnimationFrame(m);a.readyState>=a.HAVE_CURRENT_DATA&&(x.needsUpdate=!0)}ea.call(this,a,b,c,d,e,f,g,h,k);this.generateMipmaps=!1;var x=this;m()}function Lb(a,b,c,d,e,f,g,h,k,m,x,p){ea.call(this,null,f,g,h,k,m,d,e,x,p);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function ld(a,b,c,d,e,f,g,h,k){ea.call(this,a,b,c,d,e,f,g,h,k);this.needsUpdate=!0}function Cc(a,b,c,d,e,f,g,h,k,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==
+m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===c&&1026===m&&(c=1012);void 0===c&&1027===m&&(c=1020);ea.call(this,null,d,e,f,g,h,m,c,k);this.image={width:a,height:b};this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!==h?h:1003;this.generateMipmaps=this.flipY=!1}function Mb(a){function b(a,b){return a-b}D.call(this);var c=[0,0],d={},e=["a","b","c"];if(a&&a.isGeometry){var f=a.vertices,g=a.faces,h=0,k=new Uint32Array(6*g.length);a=0;for(var m=
+g.length;a<m;a++)for(var x=g[a],p=0;3>p;p++){c[0]=x[e[p]];c[1]=x[e[(p+1)%3]];c.sort(b);var n=c.toString();void 0===d[n]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[n]=!0,h++)}c=new Float32Array(6*h);a=0;for(m=h;a<m;a++)for(p=0;2>p;p++)d=f[k[2*a+p]],h=6*a+3*p,c[h+0]=d.x,c[h+1]=d.y,c[h+2]=d.z;this.addAttribute("position",new y(c,3))}else if(a&&a.isBufferGeometry){if(null!==a.index){m=a.index.array;f=a.attributes.position;e=a.groups;h=0;0===e.length&&a.addGroup(0,m.length);k=new Uint32Array(2*m.length);g=0;for(x=
+e.length;g<x;++g){a=e[g];p=a.start;n=a.count;a=p;for(var r=p+n;a<r;a+=3)for(p=0;3>p;p++)c[0]=m[a+p],c[1]=m[a+(p+1)%3],c.sort(b),n=c.toString(),void 0===d[n]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[n]=!0,h++)}c=new Float32Array(6*h);a=0;for(m=h;a<m;a++)for(p=0;2>p;p++)h=6*a+3*p,d=k[2*a+p],c[h+0]=f.getX(d),c[h+1]=f.getY(d),c[h+2]=f.getZ(d)}else for(f=a.attributes.position.array,h=f.length/3,k=h/3,c=new Float32Array(6*h),a=0,m=k;a<m;a++)for(p=0;3>p;p++)h=18*a+6*p,k=9*a+3*p,c[h+0]=f[k],c[h+1]=f[k+1],c[h+2]=f[k+
+2],d=9*a+(p+1)%3*3,c[h+3]=f[d],c[h+4]=f[d+1],c[h+5]=f[d+2];this.addAttribute("position",new y(c,3))}}function Nb(a,b,c){D.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f,g,h,k,m,x=b+1;for(f=0;f<=c;f++)for(m=f/c,g=0;g<=b;g++)k=g/b,h=a(k,m),d.push(h.x,h.y,h.z),e.push(k,m);a=[];var p;for(f=0;f<c;f++)for(g=0;g<b;g++)h=f*x+g,k=f*x+g+1,m=(f+1)*x+g+1,p=(f+1)*x+g,a.push(h,k,p),a.push(k,m,p);this.setIndex(new (65535<a.length?Ua:Ra)(a,1));this.addAttribute("position",
+new X(d,3));this.addAttribute("uv",new X(e,2));this.computeVertexNormals()}function Dc(a,b,c){S.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new Nb(a,b,c));this.mergeVertices()}function xa(a,b,c,d){function e(a){h.push(a.x,a.y,a.z)}function f(b,c){var d=3*b;c.x=a[d+0];c.y=a[d+1];c.z=a[d+2]}function g(a,b,c,d){0>d&&1===a.x&&(k[b]=a.x-1);0===c.x&&0===c.z&&(k[b]=d/2/Math.PI+.5)}D.call(this);this.type="PolyhedronBufferGeometry";this.parameters=
+{vertices:a,indices:b,radius:c,detail:d};c=c||1;var h=[],k=[];(function(a){for(var c=new q,d=new q,g=new q,h=0;h<b.length;h+=3){f(b[h+0],c);f(b[h+1],d);f(b[h+2],g);var k=c,l=d,F=g,t=Math.pow(2,a),v=[],M,z;for(M=0;M<=t;M++){v[M]=[];var A=k.clone().lerp(F,M/t),I=l.clone().lerp(F,M/t),E=t-M;for(z=0;z<=E;z++)v[M][z]=0===z&&M===t?A:A.clone().lerp(I,z/E)}for(M=0;M<t;M++)for(z=0;z<2*(t-M)-1;z++)k=Math.floor(z/2),0===z%2?(e(v[M][k+1]),e(v[M+1][k]),e(v[M][k])):(e(v[M][k+1]),e(v[M+1][k+1]),e(v[M+1][k]))}})(d||
+0);(function(a){for(var b=new q,c=0;c<h.length;c+=3)b.x=h[c+0],b.y=h[c+1],b.z=h[c+2],b.normalize().multiplyScalar(a),h[c+0]=b.x,h[c+1]=b.y,h[c+2]=b.z})(c);(function(){for(var a=new q,b=0;b<h.length;b+=3)a.x=h[b+0],a.y=h[b+1],a.z=h[b+2],k.push(Math.atan2(a.z,-a.x)/2/Math.PI+.5,1-(Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+.5));for(var a=new q,b=new q,c=new q,d=new q,e=new C,f=new C,l=new C,F=0,t=0;F<h.length;F+=9,t+=6){a.set(h[F+0],h[F+1],h[F+2]);b.set(h[F+3],h[F+4],h[F+5]);c.set(h[F+6],h[F+
+7],h[F+8]);e.set(k[t+0],k[t+1]);f.set(k[t+2],k[t+3]);l.set(k[t+4],k[t+5]);d.copy(a).add(b).add(c).divideScalar(3);var v=Math.atan2(d.z,-d.x);g(e,t+0,a,v);g(f,t+2,b,v);g(l,t+4,c,v)}for(a=0;a<k.length;a+=6)b=k[a+0],c=k[a+2],d=k[a+4],e=Math.min(b,c,d),.9<Math.max(b,c,d)&&.1>e&&(.2>b&&(k[a+0]+=1),.2>c&&(k[a+2]+=1),.2>d&&(k[a+4]+=1))})();this.addAttribute("position",new X(h,3));this.addAttribute("normal",new X(h.slice(),3));this.addAttribute("uv",new X(k,2));this.normalizeNormals();this.boundingSphere=
+new Fa(new q,c)}function Ob(a,b){xa.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Ec(a,b){S.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Ob(a,b));this.mergeVertices()}function lb(a,b){xa.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";
+this.parameters={radius:a,detail:b}}function Fc(a,b){S.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new lb(a,b));this.mergeVertices()}function Pb(a,b){var c=(1+Math.sqrt(5))/2;xa.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";
+this.parameters={radius:a,detail:b}}function Gc(a,b){S.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Pb(a,b));this.mergeVertices()}function Qb(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;xa.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,
+0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Hc(a,b){S.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Qb(a,b));this.mergeVertices()}function Ic(a,b,c,d){S.call(this);this.type="PolyhedronGeometry";this.parameters={vertices:a,indices:b,
+radius:c,detail:d};this.fromBufferGeometry(new xa(a,b,c,d));this.mergeVertices()}function Rb(a,b,c,d,e){function f(e){var f=a.getPointAt(e/b),m=g.normals[e];e=g.binormals[e];for(p=0;p<=d;p++){var x=p/d*Math.PI*2,l=Math.sin(x),x=-Math.cos(x);k.x=x*m.x+l*e.x;k.y=x*m.y+l*e.y;k.z=x*m.z+l*e.z;k.normalize();r.push(k.x,k.y,k.z);h.x=f.x+c*k.x;h.y=f.y+c*k.y;h.z=f.z+c*k.z;n.push(h.x,h.y,h.z)}}D.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};
+b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new q,k=new q,m=new C,x,p,n=[],r=[],l=[],u=[];for(x=0;x<b;x++)f(x);f(!1===e?b:0);for(x=0;x<=b;x++)for(p=0;p<=d;p++)m.x=x/b,m.y=p/d,l.push(m.x,m.y);(function(){for(p=1;p<=b;p++)for(x=1;x<=d;x++){var a=(d+1)*p+(x-1),c=(d+1)*p+x,e=(d+1)*(p-1)+x;u.push((d+1)*(p-1)+(x-1),a,e);u.push(a,c,e)}})();this.setIndex(new (65535<u.length?Ua:Ra)(u,1));this.addAttribute("position",
+new X(n,3));this.addAttribute("normal",new X(r,3));this.addAttribute("uv",new X(l,2))}function Jc(a,b,c,d,e,f){S.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new Rb(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function Sb(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);
+b=c/b*a;c=Math.cos(b);e.x=d*(2+c)*.5*Math.cos(a);e.y=d*(2+c)*f*.5;e.z=d*Math.sin(b)*.5}D.call(this);this.type="TorusKnotBufferGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||100;b=b||40;c=Math.floor(c)||64;d=Math.floor(d)||8;e=e||2;f=f||3;var h=(d+1)*(c+1),k=d*c*6,k=new y(new (65535<k?Uint32Array:Uint16Array)(k),1),m=new y(new Float32Array(3*h),3),x=new y(new Float32Array(3*h),3),h=new y(new Float32Array(2*h),2),p,n,r=0,l=0,u=new q,F=new q,t=new C,v=new q,
+M=new q,z=new q,A=new q,I=new q;for(p=0;p<=c;++p)for(n=p/c*e*Math.PI*2,g(n,e,f,a,v),g(n+.01,e,f,a,M),A.subVectors(M,v),I.addVectors(M,v),z.crossVectors(A,I),I.crossVectors(z,A),z.normalize(),I.normalize(),n=0;n<=d;++n){var E=n/d*Math.PI*2,K=-b*Math.cos(E),E=b*Math.sin(E);u.x=v.x+(K*I.x+E*z.x);u.y=v.y+(K*I.y+E*z.y);u.z=v.z+(K*I.z+E*z.z);m.setXYZ(r,u.x,u.y,u.z);F.subVectors(u,v).normalize();x.setXYZ(r,F.x,F.y,F.z);t.x=p/c;t.y=n/d;h.setXY(r,t.x,t.y);r++}for(n=1;n<=c;n++)for(p=1;p<=d;p++)a=(d+1)*n+(p-
+1),b=(d+1)*n+p,e=(d+1)*(n-1)+p,k.setX(l,(d+1)*(n-1)+(p-1)),l++,k.setX(l,a),l++,k.setX(l,e),l++,k.setX(l,a),l++,k.setX(l,b),l++,k.setX(l,e),l++;this.setIndex(k);this.addAttribute("position",m);this.addAttribute("normal",x);this.addAttribute("uv",h)}function Kc(a,b,c,d,e,f,g){S.call(this);this.type="TorusKnotGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.");
+this.fromBufferGeometry(new Sb(a,b,c,d,e,f));this.mergeVertices()}function Tb(a,b,c,d,e){D.call(this);this.type="TorusBufferGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||100;b=b||40;c=Math.floor(c)||8;d=Math.floor(d)||6;e=e||2*Math.PI;var f=(c+1)*(d+1),g=c*d*6,g=new (65535<g?Uint32Array:Uint16Array)(g),h=new Float32Array(3*f),k=new Float32Array(3*f),f=new Float32Array(2*f),m=0,x=0,p=0,n=new q,l=new q,w=new q,u,F;for(u=0;u<=c;u++)for(F=0;F<=d;F++){var t=
+F/d*e,v=u/c*Math.PI*2;l.x=(a+b*Math.cos(v))*Math.cos(t);l.y=(a+b*Math.cos(v))*Math.sin(t);l.z=b*Math.sin(v);h[m]=l.x;h[m+1]=l.y;h[m+2]=l.z;n.x=a*Math.cos(t);n.y=a*Math.sin(t);w.subVectors(l,n).normalize();k[m]=w.x;k[m+1]=w.y;k[m+2]=w.z;f[x]=F/d;f[x+1]=u/c;m+=3;x+=2}for(u=1;u<=c;u++)for(F=1;F<=d;F++)a=(d+1)*(u-1)+F-1,b=(d+1)*(u-1)+F,e=(d+1)*u+F,g[p]=(d+1)*u+F-1,g[p+1]=a,g[p+2]=e,g[p+3]=a,g[p+4]=b,g[p+5]=e,p+=6;this.setIndex(new y(g,1));this.addAttribute("position",new y(h,3));this.addAttribute("normal",
+new y(k,3));this.addAttribute("uv",new y(f,2))}function Lc(a,b,c,d,e){S.call(this);this.type="TorusGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new Tb(a,b,c,d,e))}function La(a,b){"undefined"!==typeof a&&(S.call(this),this.type="ExtrudeGeometry",a=Array.isArray(a)?a:[a],this.addShapeList(a,b),this.computeFaceNormals())}function Mc(a,b){b=b||{};var c=b.font;if(!1===(c&&c.isFont))return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
+new S;c=c.generateShapes(a,b.size,b.curveSegments);b.amount=void 0!==b.height?b.height:50;void 0===b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);La.call(this,c,b);this.type="TextGeometry"}function mb(a,b,c,d,e,f,g){D.call(this);this.type="SphereBufferGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};a=a||50;b=Math.max(3,Math.floor(b)||8);c=Math.max(2,Math.floor(c)||
+6);d=void 0!==d?d:0;e=void 0!==e?e:2*Math.PI;f=void 0!==f?f:0;g=void 0!==g?g:Math.PI;for(var h=f+g,k=(b+1)*(c+1),m=new y(new Float32Array(3*k),3),x=new y(new Float32Array(3*k),3),k=new y(new Float32Array(2*k),2),p=0,n=[],l=new q,w=0;w<=c;w++){for(var u=[],F=w/c,t=0;t<=b;t++){var v=t/b,M=-a*Math.cos(d+v*e)*Math.sin(f+F*g),z=a*Math.cos(f+F*g),A=a*Math.sin(d+v*e)*Math.sin(f+F*g);l.set(M,z,A).normalize();m.setXYZ(p,M,z,A);x.setXYZ(p,l.x,l.y,l.z);k.setXY(p,v,1-F);u.push(p);p++}n.push(u)}d=[];for(w=0;w<
+c;w++)for(t=0;t<b;t++)e=n[w][t+1],g=n[w][t],p=n[w+1][t],l=n[w+1][t+1],(0!==w||0<f)&&d.push(e,g,l),(w!==c-1||h<Math.PI)&&d.push(g,p,l);this.setIndex(new (65535<m.count?Ua:Ra)(d,1));this.addAttribute("position",m);this.addAttribute("normal",x);this.addAttribute("uv",k);this.boundingSphere=new Fa(new q,a)}function Nc(a,b,c,d,e,f,g){S.call(this);this.type="SphereGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};this.fromBufferGeometry(new mb(a,
+b,c,d,e,f,g))}function Ub(a,b,c,d,e,f){D.call(this);this.type="RingBufferGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};a=a||20;b=b||50;e=void 0!==e?e:0;f=void 0!==f?f:2*Math.PI;c=void 0!==c?Math.max(3,c):8;d=void 0!==d?Math.max(1,d):1;var g=(c+1)*(d+1),h=c*d*6,h=new y(new (65535<h?Uint32Array:Uint16Array)(h),1),k=new y(new Float32Array(3*g),3),m=new y(new Float32Array(3*g),3),g=new y(new Float32Array(2*g),2),x=0,p=0,n,l=a,w=(b-a)/
+d,u=new q,F=new C,t;for(a=0;a<=d;a++){for(t=0;t<=c;t++)n=e+t/c*f,u.x=l*Math.cos(n),u.y=l*Math.sin(n),k.setXYZ(x,u.x,u.y,u.z),m.setXYZ(x,0,0,1),F.x=(u.x/b+1)/2,F.y=(u.y/b+1)/2,g.setXY(x,F.x,F.y),x++;l+=w}for(a=0;a<d;a++)for(b=a*(c+1),t=0;t<c;t++)e=n=t+b,f=n+c+1,x=n+c+2,n+=1,h.setX(p,e),p++,h.setX(p,f),p++,h.setX(p,x),p++,h.setX(p,e),p++,h.setX(p,x),p++,h.setX(p,n),p++;this.setIndex(h);this.addAttribute("position",k);this.addAttribute("normal",m);this.addAttribute("uv",g)}function Oc(a,b,c,d,e,f){S.call(this);
+this.type="RingGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};this.fromBufferGeometry(new Ub(a,b,c,d,e,f))}function Pc(a,b,c,d){S.call(this);this.type="PlaneGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};this.fromBufferGeometry(new ib(a,b,c,d))}function Vb(a,b,c,d){D.call(this);this.type="LatheBufferGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};b=Math.floor(b)||12;c=c||0;d=d||
+2*Math.PI;d=Q.clamp(d,0,2*Math.PI);for(var e=(b+1)*a.length,f=b*a.length*6,g=new y(new (65535<f?Uint32Array:Uint16Array)(f),1),h=new y(new Float32Array(3*e),3),k=new y(new Float32Array(2*e),2),m=0,x=0,p=1/b,n=new q,l=new C,e=0;e<=b;e++)for(var f=c+e*p*d,w=Math.sin(f),u=Math.cos(f),f=0;f<=a.length-1;f++)n.x=a[f].x*w,n.y=a[f].y,n.z=a[f].x*u,h.setXYZ(m,n.x,n.y,n.z),l.x=e/b,l.y=f/(a.length-1),k.setXY(m,l.x,l.y),m++;for(e=0;e<b;e++)for(f=0;f<a.length-1;f++)c=f+e*a.length,m=c+a.length,p=c+a.length+1,n=
+c+1,g.setX(x,c),x++,g.setX(x,m),x++,g.setX(x,n),x++,g.setX(x,m),x++,g.setX(x,p),x++,g.setX(x,n),x++;this.setIndex(g);this.addAttribute("position",h);this.addAttribute("uv",k);this.computeVertexNormals();if(d===2*Math.PI)for(d=this.attributes.normal.array,g=new q,h=new q,k=new q,c=b*a.length*3,f=e=0;e<a.length;e++,f+=3)g.x=d[f+0],g.y=d[f+1],g.z=d[f+2],h.x=d[c+f+0],h.y=d[c+f+1],h.z=d[c+f+2],k.addVectors(g,h).normalize(),d[f+0]=d[c+f+0]=k.x,d[f+1]=d[c+f+1]=k.y,d[f+2]=d[c+f+2]=k.z}function Qc(a,b,c,d){S.call(this);
+this.type="LatheGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};this.fromBufferGeometry(new Vb(a,b,c,d));this.mergeVertices()}function Wb(a,b){function c(a){var c,h,m=d.length/3;a=a.extractPoints(b);var l=a.shape,u=a.holes;if(!1===pa.isClockWise(l))for(l=l.reverse(),a=0,c=u.length;a<c;a++)h=u[a],!0===pa.isClockWise(h)&&(u[a]=h.reverse());var q=pa.triangulateShape(l,u);a=0;for(c=u.length;a<c;a++)h=u[a],l=l.concat(h);a=0;for(c=l.length;a<c;a++)h=l[a],d.push(h.x,h.y,0),e.push(0,
+0,1),f.push(h.x,h.y);a=0;for(c=q.length;a<c;a++)l=q[a],g.push(l[0]+m,l[1]+m,l[2]+m),k+=3}D.call(this);this.type="ShapeBufferGeometry";this.parameters={shapes:a,curveSegments:b};b=b||12;var d=[],e=[],f=[],g=[],h=0,k=0;if(!1===Array.isArray(a))c(a);else for(var m=0;m<a.length;m++)c(a[m]),this.addGroup(h,k,m),h+=k,k=0;this.setIndex(new (65535<g.length?Ua:Ra)(g,1));this.addAttribute("position",new X(d,3));this.addAttribute("normal",new X(e,3));this.addAttribute("uv",new X(f,2))}function Xb(a,b){S.call(this);
+this.type="ShapeGeometry";"object"===typeof b&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),b=b.curveSegments);this.parameters={shapes:a,curveSegments:b};this.fromBufferGeometry(new Wb(a,b));this.mergeVertices()}function Yb(a,b){function c(a,b){return a-b}D.call(this);var d=Math.cos(Q.DEG2RAD*(void 0!==b?b:1)),e=[0,0],f={},g=["a","b","c"],h;a.isBufferGeometry?(h=new S,h.fromBufferGeometry(a)):h=a.clone();h.mergeVertices();h.computeFaceNormals();var k=h.vertices;h=h.faces;
+for(var m=0,l=h.length;m<l;m++)for(var p=h[m],n=0;3>n;n++){e[0]=p[g[n]];e[1]=p[g[(n+1)%3]];e.sort(c);var r=e.toString();void 0===f[r]?f[r]={vert1:e[0],vert2:e[1],face1:m,face2:void 0}:f[r].face2=m}e=[];for(r in f)if(g=f[r],void 0===g.face2||h[g.face1].normal.dot(h[g.face2].normal)<=d)m=k[g.vert1],e.push(m.x),e.push(m.y),e.push(m.z),m=k[g.vert2],e.push(m.x),e.push(m.y),e.push(m.z);this.addAttribute("position",new X(e,3))}function Wa(a,b,c,d,e,f,g,h){function k(c){var e,f,k,n=new C,p=new q,l=0,x=!0===
+c?a:b,M=!0===c?1:-1;f=t;for(e=1;e<=d;e++)w.setXYZ(t,0,z*M,0),u.setXYZ(t,0,M,0),n.x=.5,n.y=.5,F.setXY(t,n.x,n.y),t++;k=t;for(e=0;e<=d;e++){var y=e/d*h+g,D=Math.cos(y),y=Math.sin(y);p.x=x*y;p.y=z*M;p.z=x*D;w.setXYZ(t,p.x,p.y,p.z);u.setXYZ(t,0,M,0);n.x=.5*D+.5;n.y=.5*y*M+.5;F.setXY(t,n.x,n.y);t++}for(e=0;e<d;e++)n=f+e,p=k+e,!0===c?(r.setX(v,p),v++,r.setX(v,p+1)):(r.setX(v,p+1),v++,r.setX(v,p)),v++,r.setX(v,n),v++,l+=3;m.addGroup(A,l,!0===c?1:2);A+=l}D.call(this);this.type="CylinderBufferGeometry";this.parameters=
+{radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};var m=this;a=void 0!==a?a:20;b=void 0!==b?b:20;c=void 0!==c?c:100;d=Math.floor(d)||8;e=Math.floor(e)||1;f=void 0!==f?f:!1;g=void 0!==g?g:0;h=void 0!==h?h:2*Math.PI;var l=0;!1===f&&(0<a&&l++,0<b&&l++);var p=function(){var a=(d+1)*(e+1);!1===f&&(a+=(d+1)*l+d*l);return a}(),n=function(){var a=d*e*6;!1===f&&(a+=d*l*3);return a}(),r=new y(new (65535<n?Uint32Array:Uint16Array)(n),1),w=new y(new Float32Array(3*
+p),3),u=new y(new Float32Array(3*p),3),F=new y(new Float32Array(2*p),2),t=0,v=0,M=[],z=c/2,A=0;(function(){var f,k,n=new q,p=new q,l=0,x=(b-a)/c;for(k=0;k<=e;k++){var y=[],C=k/e,D=C*(b-a)+a;for(f=0;f<=d;f++){var G=f/d,P=G*h+g,R=Math.sin(P),P=Math.cos(P);p.x=D*R;p.y=-C*c+z;p.z=D*P;w.setXYZ(t,p.x,p.y,p.z);n.set(R,x,P).normalize();u.setXYZ(t,n.x,n.y,n.z);F.setXY(t,G,1-C);y.push(t);t++}M.push(y)}for(f=0;f<d;f++)for(k=0;k<e;k++)n=M[k+1][f],p=M[k+1][f+1],x=M[k][f+1],r.setX(v,M[k][f]),v++,r.setX(v,n),v++,
+r.setX(v,x),v++,r.setX(v,n),v++,r.setX(v,p),v++,r.setX(v,x),v++,l+=6;m.addGroup(A,l,0);A+=l})();!1===f&&(0<a&&k(!0),0<b&&k(!1));this.setIndex(r);this.addAttribute("position",w);this.addAttribute("normal",u);this.addAttribute("uv",F)}function nb(a,b,c,d,e,f,g,h){S.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};this.fromBufferGeometry(new Wa(a,b,c,d,e,f,g,h));this.mergeVertices()}
+function Rc(a,b,c,d,e,f,g){nb.call(this,0,a,b,c,d,e,f,g);this.type="ConeGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function Sc(a,b,c,d,e,f,g){Wa.call(this,0,a,b,c,d,e,f,g);this.type="ConeBufferGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function Zb(a,b,c,d){D.call(this);this.type="CircleBufferGeometry";this.parameters={radius:a,segments:b,thetaStart:c,
+thetaLength:d};a=a||50;b=void 0!==b?Math.max(3,b):8;c=void 0!==c?c:0;d=void 0!==d?d:2*Math.PI;var e=b+2,f=new Float32Array(3*e),g=new Float32Array(3*e),e=new Float32Array(2*e);g[2]=1;e[0]=.5;e[1]=.5;for(var h=0,k=3,m=2;h<=b;h++,k+=3,m+=2){var l=c+h/b*d;f[k]=a*Math.cos(l);f[k+1]=a*Math.sin(l);g[k+2]=1;e[m]=(f[k]/a+1)/2;e[m+1]=(f[k+1]/a+1)/2}c=[];for(k=1;k<=b;k++)c.push(k,k+1,0);this.setIndex(new y(new Uint16Array(c),1));this.addAttribute("position",new y(f,3));this.addAttribute("normal",new y(g,3));
+this.addAttribute("uv",new y(e,2));this.boundingSphere=new Fa(new q,a)}function Tc(a,b,c,d){S.call(this);this.type="CircleGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};this.fromBufferGeometry(new Zb(a,b,c,d))}function $b(a,b,c,d,e,f){S.call(this);this.type="BoxGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};this.fromBufferGeometry(new hb(a,b,c,d,e,f));this.mergeVertices()}function ac(){Ia.call(this,{uniforms:Ja.merge([U.lights,
+{opacity:{value:1}}]),vertexShader:Z.shadow_vert,fragmentShader:Z.shadow_frag});this.transparent=this.lights=!0;Object.defineProperties(this,{opacity:{enumerable:!0,get:function(){return this.uniforms.opacity.value},set:function(a){this.uniforms.opacity.value=a}}})}function bc(a){Ia.call(this,a);this.type="RawShaderMaterial"}function Uc(a){this.uuid=Q.generateUUID();this.type="MultiMaterial";this.materials=Array.isArray(a)?a:[];this.visible=!0}function Pa(a){W.call(this);this.defines={STANDARD:""};
+this.type="MeshStandardMaterial";this.color=new N(16777215);this.metalness=this.roughness=.5;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new N(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new C(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=this.metalnessMap=this.roughnessMap=null;this.envMapIntensity=1;this.refractionRatio=
+.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function ob(a){Pa.call(this);this.defines={PHYSICAL:""};this.type="MeshPhysicalMaterial";this.reflectivity=.5;this.clearCoatRoughness=this.clearCoat=0;this.setValues(a)}function Ca(a){W.call(this);this.type="MeshPhongMaterial";this.color=new N(16777215);this.specular=new N(1118481);this.shininess=30;this.lightMap=this.map=null;
+this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new N(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new C(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=
+this.morphTargets=this.skinning=!1;this.setValues(a)}function pb(a){Ca.call(this);this.defines={TOON:""};this.type="MeshToonMaterial";this.gradientMap=null;this.setValues(a)}function qb(a){W.call(this,a);this.type="MeshNormalMaterial";this.bumpMap=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new C(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=this.morphTargets=this.skinning=this.lights=this.fog=
+!1;this.setValues(a)}function rb(a){W.call(this);this.type="MeshLambertMaterial";this.color=new N(16777215);this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new N(0);this.emissiveIntensity=1;this.envMap=this.alphaMap=this.specularMap=this.emissiveMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=
+this.skinning=!1;this.setValues(a)}function sb(a){W.call(this);this.type="LineDashedMaterial";this.color=new N(16777215);this.scale=this.linewidth=1;this.dashSize=3;this.gapSize=1;this.lights=!1;this.setValues(a)}function Pd(a,b,c){var d=this,e=!1,f=0,g=0;this.onStart=void 0;this.onLoad=a;this.onProgress=b;this.onError=c;this.itemStart=function(a){g++;if(!1===e&&void 0!==d.onStart)d.onStart(a,f,g);e=!0};this.itemEnd=function(a){f++;if(void 0!==d.onProgress)d.onProgress(a,f,g);if(f===g&&(e=!1,void 0!==
+d.onLoad))d.onLoad()};this.itemError=function(a){if(void 0!==d.onError)d.onError(a)}}function Ma(a){this.manager=void 0!==a?a:va}function Ee(a){this.manager=void 0!==a?a:va;this._parser=null}function Qd(a){this.manager=void 0!==a?a:va;this._parser=null}function Vc(a){this.manager=void 0!==a?a:va}function Rd(a){this.manager=void 0!==a?a:va}function md(a){this.manager=void 0!==a?a:va}function na(a,b){G.call(this);this.type="Light";this.color=new N(a);this.intensity=void 0!==b?b:1;this.receiveShadow=
+void 0}function nd(a,b,c){na.call(this,a,c);this.type="HemisphereLight";this.castShadow=void 0;this.position.copy(G.DefaultUp);this.updateMatrix();this.groundColor=new N(b)}function tb(a){this.camera=a;this.bias=0;this.radius=1;this.mapSize=new C(512,512);this.map=null;this.matrix=new H}function od(){tb.call(this,new Ha(50,1,.5,500))}function pd(a,b,c,d,e,f){na.call(this,a,b);this.type="SpotLight";this.position.copy(G.DefaultUp);this.updateMatrix();this.target=new G;Object.defineProperty(this,"power",
+{get:function(){return this.intensity*Math.PI},set:function(a){this.intensity=a/Math.PI}});this.distance=void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.penumbra=void 0!==e?e:0;this.decay=void 0!==f?f:1;this.shadow=new od}function qd(a,b,c,d){na.call(this,a,b);this.type="PointLight";Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(a){this.intensity=a/(4*Math.PI)}});this.distance=void 0!==c?c:0;this.decay=void 0!==d?d:1;this.shadow=new tb(new Ha(90,
+1,.5,500))}function rd(a){tb.call(this,new Hb(-5,5,5,-5,.5,500))}function sd(a,b){na.call(this,a,b);this.type="DirectionalLight";this.position.copy(G.DefaultUp);this.updateMatrix();this.target=new G;this.shadow=new rd}function td(a,b){na.call(this,a,b);this.type="AmbientLight";this.castShadow=void 0}function qa(a,b,c,d){this.parameterPositions=a;this._cachedIndex=0;this.resultBuffer=void 0!==d?d:new b.constructor(c);this.sampleValues=b;this.valueSize=c}function ud(a,b,c,d){qa.call(this,a,b,c,d);this._offsetNext=
+this._weightNext=this._offsetPrev=this._weightPrev=-0}function Wc(a,b,c,d){qa.call(this,a,b,c,d)}function vd(a,b,c,d){qa.call(this,a,b,c,d)}function ub(a,b,c,d){if(void 0===a)throw Error("track name is undefined");if(void 0===b||0===b.length)throw Error("no keyframes in track named "+a);this.name=a;this.times=ba.convertArray(b,this.TimeBufferType);this.values=ba.convertArray(c,this.ValueBufferType);this.setInterpolation(d||this.DefaultInterpolation);this.validate();this.optimize()}function cc(a,b,
+c,d){ub.call(this,a,b,c,d)}function wd(a,b,c,d){qa.call(this,a,b,c,d)}function Xc(a,b,c,d){ub.call(this,a,b,c,d)}function dc(a,b,c,d){ub.call(this,a,b,c,d)}function xd(a,b,c,d){ub.call(this,a,b,c,d)}function yd(a,b,c){ub.call(this,a,b,c)}function zd(a,b,c,d){ub.call(this,a,b,c,d)}function vb(a,b,c,d){ub.apply(this,arguments)}function ta(a,b,c){this.name=a;this.tracks=c;this.duration=void 0!==b?b:-1;this.uuid=Q.generateUUID();0>this.duration&&this.resetDuration();this.optimize()}function Ad(a){this.manager=
+void 0!==a?a:va;this.textures={}}function Sd(a){this.manager=void 0!==a?a:va}function wb(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}}function Td(a){"boolean"===typeof a&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),a=void 0);this.manager=void 0!==a?a:va;this.withCredentials=!1}function Fe(a){this.manager=void 0!==a?a:va;this.texturePath=""}function wa(){}function Qa(a,b){this.v1=a;this.v2=b}function Yc(){this.curves=
+[];this.autoClose=!1}function Xa(a,b,c,d,e,f,g,h){this.aX=a;this.aY=b;this.xRadius=c;this.yRadius=d;this.aStartAngle=e;this.aEndAngle=f;this.aClockwise=g;this.aRotation=h||0}function xb(a){this.points=void 0===a?[]:a}function yb(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d}function zb(a,b,c){this.v0=a;this.v1=b;this.v2=c}function Ab(){Zc.apply(this,arguments);this.holes=[]}function Zc(a){Yc.call(this);this.currentPoint=new C;a&&this.fromPoints(a)}function Ud(){this.subPaths=[];this.currentPath=
+null}function Vd(a){this.data=a}function Ge(a){this.manager=void 0!==a?a:va}function Wd(a){this.manager=void 0!==a?a:va}function Xd(a,b,c,d){na.call(this,a,b);this.type="RectAreaLight";this.position.set(0,1,0);this.updateMatrix();this.width=void 0!==c?c:10;this.height=void 0!==d?d:10}function He(){this.type="StereoCamera";this.aspect=1;this.eyeSep=.064;this.cameraL=new Ha;this.cameraL.layers.enable(1);this.cameraL.matrixAutoUpdate=!1;this.cameraR=new Ha;this.cameraR.layers.enable(2);this.cameraR.matrixAutoUpdate=
+!1}function Bd(a,b,c){G.call(this);this.type="CubeCamera";var d=new Ha(90,1,a,b);d.up.set(0,-1,0);d.lookAt(new q(1,0,0));this.add(d);var e=new Ha(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new q(-1,0,0));this.add(e);var f=new Ha(90,1,a,b);f.up.set(0,0,1);f.lookAt(new q(0,1,0));this.add(f);var g=new Ha(90,1,a,b);g.up.set(0,0,-1);g.lookAt(new q(0,-1,0));this.add(g);var h=new Ha(90,1,a,b);h.up.set(0,-1,0);h.lookAt(new q(0,0,1));this.add(h);var k=new Ha(90,1,a,b);k.up.set(0,-1,0);k.lookAt(new q(0,0,-1));this.add(k);
+this.renderTarget=new Eb(c,c,{format:1022,magFilter:1006,minFilter:1006});this.updateCubeMap=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=this.renderTarget,n=c.texture.generateMipmaps;c.texture.generateMipmaps=!1;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,g,c);c.activeCubeFace=4;a.render(b,h,c);c.texture.generateMipmaps=n;c.activeCubeFace=5;a.render(b,k,c);a.setRenderTarget(null)}}function Yd(){G.call(this);
+this.type="AudioListener";this.context=Zd.getContext();this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null}function ec(a){G.call(this);this.type="Audio";this.context=a.context;this.gain=this.context.createGain();this.gain.connect(a.getInput());this.autoplay=!1;this.buffer=null;this.loop=!1;this.startTime=0;this.playbackRate=1;this.isPlaying=!1;this.hasPlaybackControl=!0;this.sourceType="empty";this.filters=[]}function $d(a){ec.call(this,a);this.panner=
+this.context.createPanner();this.panner.connect(this.gain)}function ae(a,b){this.analyser=a.context.createAnalyser();this.analyser.fftSize=void 0!==b?b:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);a.getOutput().connect(this.analyser)}function Cd(a,b,c){this.binding=a;this.valueSize=c;a=Float64Array;switch(b){case "quaternion":b=this._slerp;break;case "string":case "bool":a=Array;b=this._select;break;default:b=this._lerp}this.buffer=new a(4*c);this._mixBufferRegion=b;this.referenceCount=
+this.useCount=this.cumulativeWeight=0}function ka(a,b,c){this.path=b;this.parsedPath=c||ka.parseTrackName(b);this.node=ka.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a}function be(a){this.uuid=Q.generateUUID();this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_=0;var b={};this._indicesByUUID=b;for(var c=0,d=arguments.length;c!==d;++c)b[arguments[c].uuid]=c;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var e=this;this.stats={objects:{get total(){return e._objects.length},
+get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}function ce(a,b,c){this._mixer=a;this._clip=b;this._localRoot=c||null;a=b.tracks;b=a.length;c=Array(b);for(var d={endingStart:2400,endingEnd:2400},e=0;e!==b;++e){var f=a[e].createInterpolant(null);c[e]=f;f.settings=d}this._interpolantSettings=d;this._interpolants=c;this._propertyBindings=Array(b);this._weightInterpolant=this._timeScaleInterpolant=this._byClipCacheIndex=this._cacheIndex=null;this.loop=
+2201;this._loopCount=-1;this._startTime=null;this.time=0;this._effectiveWeight=this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity;this.paused=!1;this.enabled=!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd=this.zeroSlopeAtStart=!0}function de(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1}function Dd(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);this.value=a}function Bb(){D.call(this);
+this.type="InstancedBufferGeometry";this.maxInstancedCount=void 0}function ee(a,b,c,d){this.uuid=Q.generateUUID();this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===d}function fc(a,b){this.uuid=Q.generateUUID();this.array=a;this.stride=b;this.count=void 0!==a?a.length/b:0;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.onUploadCallback=function(){};this.version=0}function gc(a,b,c){fc.call(this,a,b);this.meshPerAttribute=c||1}function hc(a,b,c){y.call(this,a,b);this.meshPerAttribute=
+c||1}function fe(a,b,c,d){this.ray=new bb(a,b);this.near=c||0;this.far=d||Infinity;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points.");return this.Points}}})}function Ie(a,b){return a.distance-b.distance}function ge(a,b,c,d){if(!1!==a.visible&&(a.raycast(b,c),!0===d)){a=a.children;d=0;for(var e=a.length;d<e;d++)ge(a[d],b,c,!0)}}function he(a){this.autoStart=
+void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1}function ie(a,b,c){this.radius=void 0!==a?a:1;this.phi=void 0!==b?b:0;this.theta=void 0!==c?c:0;return this}function je(a,b,c){this.radius=void 0!==a?a:1;this.theta=void 0!==b?b:0;this.y=void 0!==c?c:0;return this}function ua(a,b){Ba.call(this,a,b);this.animationsMap={};this.animationsList=[];var c=this.geometry.morphTargets.length;this.createAnimation("__default",0,c-1,c/1);this.setAnimationWeight("__default",1)}function $c(a){G.call(this);
+this.material=a;this.render=function(a){}}function ad(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16711680;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=3*c.faces.length:c&&c.isBufferGeometry&&(b=c.attributes.normal.count);c=new D;b=new X(6*b,3);c.addAttribute("position",b);fa.call(this,c,new ia({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}function ic(a){G.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=
+!1;a=new D;for(var b=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],c=0,d=1;32>c;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.addAttribute("position",new X(b,3));b=new ia({fog:!1});this.cone=new fa(a,b);this.add(this.cone);this.update()}function jc(a){this.bones=this.getBoneList(a);for(var b=new D,c=[],d=[],e=new N(0,0,1),f=new N(0,1,0),g=0;g<this.bones.length;g++){var h=this.bones[g];h.parent&&h.parent.isBone&&(c.push(0,
+0,0),c.push(0,0,0),d.push(e.r,e.g,e.b),d.push(f.r,f.g,f.b))}b.addAttribute("position",new X(c,3));b.addAttribute("color",new X(d,3));c=new ia({vertexColors:2,depthTest:!1,depthWrite:!1,transparent:!0});fa.call(this,b,c);this.root=a;this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.update()}function kc(a,b){this.light=a;this.light.updateMatrixWorld();var c=new mb(b,4,2),d=new Ka({wireframe:!0,fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);Ba.call(this,c,d);this.matrix=
+this.light.matrixWorld;this.matrixAutoUpdate=!1}function lc(a){G.call(this);this.light=a;this.light.updateMatrixWorld();var b=new Ka({color:a.color,fog:!1});a=new Ka({color:a.color,fog:!1,wireframe:!0});var c=new D;c.addAttribute("position",new y(new Float32Array(18),3));this.add(new Ba(c,b));this.add(new Ba(c,a));this.update()}function mc(a,b){G.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;var c=new lb(b);c.rotateY(.5*Math.PI);var d=new Ka({vertexColors:2,
+wireframe:!0}),e=c.getAttribute("position"),e=new Float32Array(3*e.count);c.addAttribute("color",new y(e,3));this.add(new Ba(c,d));this.update()}function bd(a,b,c,d){a=a||10;b=b||10;c=new N(void 0!==c?c:4473924);d=new N(void 0!==d?d:8947848);for(var e=b/2,f=2*a/b,g=[],h=[],k=0,m=0,l=-a;k<=b;k++,l+=f){g.push(-a,0,l,a,0,l);g.push(l,0,-a,l,0,a);var p=k===e?c:d;p.toArray(h,m);m+=3;p.toArray(h,m);m+=3;p.toArray(h,m);m+=3;p.toArray(h,m);m+=3}a=new D;a.addAttribute("position",new X(g,3));a.addAttribute("color",
+new X(h,3));g=new ia({vertexColors:2});fa.call(this,a,g)}function Ed(a,b,c,d,e,f){a=a||10;b=b||16;c=c||8;d=d||64;e=new N(void 0!==e?e:4473924);f=new N(void 0!==f?f:8947848);var g=[],h=[],k,m,l,p,n;for(l=0;l<=b;l++)m=l/b*2*Math.PI,k=Math.sin(m)*a,m=Math.cos(m)*a,g.push(0,0,0),g.push(k,0,m),n=l&1?e:f,h.push(n.r,n.g,n.b),h.push(n.r,n.g,n.b);for(l=0;l<=c;l++)for(n=l&1?e:f,p=a-a/c*l,b=0;b<d;b++)m=b/d*2*Math.PI,k=Math.sin(m)*p,m=Math.cos(m)*p,g.push(k,0,m),h.push(n.r,n.g,n.b),m=(b+1)/d*2*Math.PI,k=Math.sin(m)*
+p,m=Math.cos(m)*p,g.push(k,0,m),h.push(n.r,n.g,n.b);a=new D;a.addAttribute("position",new X(g,3));a.addAttribute("color",new X(h,3));g=new ia({vertexColors:2});fa.call(this,a,g)}function cd(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16776960;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=c.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");c=new D;b=new X(6*b,3);c.addAttribute("position",
+b);fa.call(this,c,new ia({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}function nc(a,b){G.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;void 0===b&&(b=1);var c=new D;c.addAttribute("position",new X([-b,b,0,b,b,0,b,-b,0,-b,-b,0,-b,b,0],3));var d=new ia({fog:!1});this.add(new Va(c,d));c=new D;c.addAttribute("position",new X([0,0,0,0,0,1],3));this.add(new Va(c,d));this.update()}function dd(a){function b(a,b,d){c(a,d);c(b,d)}
+function c(a,b){f.push(0,0,0);g.push(b.r,b.g,b.b);void 0===h[a]&&(h[a]=[]);h[a].push(f.length/3-1)}var d=new D,e=new ia({color:16777215,vertexColors:1}),f=[],g=[],h={},k=new N(16755200),m=new N(16711680),l=new N(43775),p=new N(16777215),n=new N(3355443);b("n1","n2",k);b("n2","n4",k);b("n4","n3",k);b("n3","n1",k);b("f1","f2",k);b("f2","f4",k);b("f4","f3",k);b("f3","f1",k);b("n1","f1",k);b("n2","f2",k);b("n3","f3",k);b("n4","f4",k);b("p","n1",m);b("p","n2",m);b("p","n3",m);b("p","n4",m);b("u1","u2",
+l);b("u2","u3",l);b("u3","u1",l);b("c","t",p);b("p","c",n);b("cn1","cn2",n);b("cn3","cn4",n);b("cf1","cf2",n);b("cf3","cf4",n);d.addAttribute("position",new X(f,3));d.addAttribute("color",new X(g,3));fa.call(this,d,e);this.camera=a;this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.pointMap=h;this.update()}function oc(a,b){void 0===b&&(b=16776960);var c=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),
+d=new Float32Array(24),e=new D;e.setIndex(new y(c,1));e.addAttribute("position",new y(d,3));fa.call(this,e,new ia({color:b}));void 0!==a&&this.update(a)}function Cb(a,b,c,d,e,f){G.call(this);void 0===d&&(d=16776960);void 0===c&&(c=1);void 0===e&&(e=.2*c);void 0===f&&(f=.2*e);this.position.copy(b);this.line=new Va(Je,new ia({color:d}));this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new Ba(Ke,new Ka({color:d}));this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(a);this.setLength(c,
+e,f)}function Fd(a){a=a||1;var b=[0,0,0,a,0,0,0,0,0,0,a,0,0,0,0,0,0,a];a=new D;a.addAttribute("position",new X(b,3));a.addAttribute("color",new X([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));b=new ia({vertexColors:2});fa.call(this,a,b)}function Gd(a,b,c,d,e,f){Xa.call(this,a,b,c,c,d,e,f)}function Le(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");ke.call(this,a);this.type="catmullrom";this.closed=!0}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,
+-52));void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});void 0===Function.prototype.name&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}});void 0===Object.assign&&function(){Object.assign=function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");for(var b=Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,
+e)&&(b[e]=d[e])}return b}}();Object.assign(oa.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)},removeEventListener:function(a,b){if(void 0!==this._listeners){var c=this._listeners[a];if(void 0!==c){var d=c.indexOf(b);-1!==d&&c.splice(d,1)}}},dispatchEvent:function(a){if(void 0!==
+this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;var c=[],d,e=b.length;for(d=0;d<e;d++)c[d]=b[d];for(d=0;d<e;d++)c[d].call(this,a)}}}});var Me={NoBlending:0,NormalBlending:1,AdditiveBlending:2,SubtractiveBlending:3,MultiplyBlending:4,CustomBlending:5},Ne={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},
+le={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},me={NearestFilter:1003,NearestMipMapNearestFilter:1004,NearestMipMapLinearFilter:1005,LinearFilter:1006,LinearMipMapNearestFilter:1007,LinearMipMapLinearFilter:1008},Q={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var a="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),b=Array(36),c=0,d;return function(){for(var e=0;36>e;e++)8===e||13===e||18===e||23===e?b[e]="-":14===e?b[e]="4":
+(2>=c&&(c=33554432+16777216*Math.random()|0),d=c&15,c>>=4,b[e]=a[19===e?d&3|8:d]);return b.join("")}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+
+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*Q.DEG2RAD},radToDeg:function(a){return a*Q.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},nearestPowerOfTwo:function(a){return Math.pow(2,Math.round(Math.log(a)/Math.LN2))},nextPowerOfTwo:function(a){a--;a|=a>>1;a|=a>>2;a|=a>>4;a|=a>>8;a|=a>>16;a++;return a}};C.prototype={constructor:C,
+isVector2:!0,get width(){return this.x},set width(a){this.x=a},get height(){return this.y},set height(a){this.y=a},set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;
+default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,
+b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a):this.y=this.x=0;
+return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new C,b=new C);a.set(c,
+c);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.multiplyScalar(Math.max(a,Math.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);
+return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length())},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},
+distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+
+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromAttribute().");this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=this.x-a.x,f=this.y-a.y;this.x=e*c-f*d+a.x;this.y=e*d+f*c+a.y;return this}};var Oe=0;ea.DEFAULT_IMAGE=void 0;ea.DEFAULT_MAPPING=300;ea.prototype={constructor:ea,isTexture:!0,
+set needsUpdate(a){!0===a&&this.version++},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.image=a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;
+this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){if(void 0!==a.textures[this.uuid])return a.textures[this.uuid];var b={metadata:{version:4.4,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var c=
+this.image;void 0===c.uuid&&(c.uuid=Q.generateUUID());if(void 0===a.images[c.uuid]){var d=a.images,e=c.uuid,f=c.uuid,g;void 0!==c.toDataURL?g=c:(g=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),g.width=c.width,g.height=c.height,g.getContext("2d").drawImage(c,0,0,c.width,c.height));g=2048<g.width||2048<g.height?g.toDataURL("image/jpeg",.6):g.toDataURL("image/png");d[e]={uuid:f,url:g}}b.image=c.uuid}return a.textures[this.uuid]=b},dispose:function(){this.dispatchEvent({type:"dispose"})},
+transformUv:function(a){if(300===this.mapping){a.multiply(this.repeat);a.add(this.offset);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}};Object.assign(ea.prototype,
+oa.prototype);ga.prototype={constructor:ga,isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+
+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,
+b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=
+a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a,this.z*=a,this.w*=a):this.w=this.z=this.y=this.x=0;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=
+a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d;a=a.elements;var e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],k=a[9];c=a[2];b=a[6];var m=a[10];if(.01>Math.abs(d-g)&&.01>Math.abs(f-c)&&.01>
+Math.abs(k-b)){if(.1>Math.abs(d+g)&&.1>Math.abs(f+c)&&.1>Math.abs(k+b)&&.1>Math.abs(e+h+m-3))return this.set(1,0,0,0),this;a=Math.PI;e=(e+1)/2;h=(h+1)/2;m=(m+1)/2;d=(d+g)/4;f=(f+c)/4;k=(k+b)/4;e>h&&e>m?.01>e?(b=0,d=c=.707106781):(b=Math.sqrt(e),c=d/b,d=f/b):h>m?.01>h?(b=.707106781,c=0,d=.707106781):(c=Math.sqrt(h),b=d/c,d=k/c):.01>m?(c=b=.707106781,d=0):(d=Math.sqrt(m),b=f/d,c=k/d);this.set(b,c,d,a);return this}a=Math.sqrt((b-k)*(b-k)+(f-c)*(f-c)+(g-d)*(g-d));.001>Math.abs(a)&&(a=1);this.x=(b-k)/
+a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));
+this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new ga,b=new ga);a.set(c,c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);
+this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*
+this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,
+b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromAttribute().");this.x=a.getX(b);
+this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}};Object.assign(Db.prototype,oa.prototype,{isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=
+a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Eb.prototype=Object.create(Db.prototype);Eb.prototype.constructor=Eb;Eb.prototype.isWebGLRenderTargetCube=!0;da.prototype={constructor:da,get x(){return this._x},set x(a){this._x=a;this.onChangeCallback()},get y(){return this._y},set y(a){this._y=a;this.onChangeCallback()},get z(){return this._z},set z(a){this._z=a;this.onChangeCallback()},get w(){return this._w},set w(a){this._w=
+a;this.onChangeCallback()},set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a,b){if(!1===(a&&a.isEuler))throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=Math.cos(a._x/2),d=Math.cos(a._y/
+2),e=Math.cos(a._z/2),f=Math.sin(a._x/2),g=Math.sin(a._y/2),h=Math.sin(a._z/2),k=a.order;"XYZ"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e-f*g*h):"YXZ"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e+f*g*h):"ZXY"===k?(this._x=f*d*e-c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e-f*g*h):"ZYX"===k?(this._x=f*d*e-c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e+f*g*h):"YZX"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e+
+f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e-f*g*h):"XZY"===k&&(this._x=f*d*e-c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e+f*g*h);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this._x=a.x*d;this._y=a.y*d;this._z=a.z*d;this._w=Math.cos(c);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6],b=b[10],m=c+f+b;0<m?(c=.5/Math.sqrt(m+1),this._w=
+.25/c,this._x=(k-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+k)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+k)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a,b;return function(c,d){void 0===a&&(a=new q);b=c.dot(d)+1;1E-6>b?(b=0,Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,
+c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+
+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,
+b){var c=a._x,d=a._y,e=a._z,f=a._w,g=b._x,h=b._y,k=b._z,m=b._w;this._x=c*m+f*g+d*k-e*h;this._y=d*m+f*h+e*g-c*k;this._z=e*m+f*k+c*h-d*g;this._w=f*m-c*g-d*h-e*k;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;var h=Math.sqrt(1-g*g);
+if(.001>Math.abs(h))return this._w=.5*(f+this._w),this._x=.5*(c+this._x),this._y=.5*(d+this._y),this._z=.5*(e+this._z),this;var k=Math.atan2(h,g),g=Math.sin((1-b)*k)/h,h=Math.sin(b*k)/h;this._w=f*g+this._w*h;this._x=c*g+this._x*h;this._y=d*g+this._y*h;this._z=e*g+this._z*h;this.onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];
+this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}};Object.assign(da,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],k=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var l=e[f+1],p=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==l||m!==p){f=1-g;var n=h*d+k*l+m*p+c*e,r=0<=
+n?1:-1,w=1-n*n;w>Number.EPSILON&&(w=Math.sqrt(w),n=Math.atan2(w,n*r),f=Math.sin(f*n)/w,g=Math.sin(g*n)/w);r*=g;h=h*f+d*r;k=k*f+l*r;m=m*f+p*r;c=c*f+e*r;f===1-g&&(g=1/Math.sqrt(h*h+k*k+m*m+c*c),h*=g,k*=g,m*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=m;a[b+3]=c}});q.prototype={constructor:q,isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=
+a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
+this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;
+return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a,this.z*=a):this.z=this.y=this.x=0;return this},multiplyVectors:function(a,
+b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a;return function(b){!1===(b&&b.isEuler)&&console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");void 0===a&&(a=new da);return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a;return function(b,c){void 0===a&&(a=new da);return this.applyQuaternion(a.setFromAxisAngle(b,c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;
+a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12];this.y=a[1]*b+a[5]*c+a[9]*d+a[13];this.z=a[2]*b+a[6]*c+a[10]*d+a[14];return this},applyProjection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*
+c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,m=a*d+e*c-f*b,b=-e*b-f*c-g*d;this.x=h*a+b*-e+k*-g-m*-f;this.y=k*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-k*-e;return this},project:function(){var a;return function(b){void 0===a&&(a=new H);a.multiplyMatrices(b.projectionMatrix,a.getInverse(b.matrixWorld));return this.applyProjection(a)}}(),unproject:function(){var a;return function(b){void 0===a&&(a=new H);
+a.multiplyMatrices(b.matrixWorld,a.getInverse(b.projectionMatrix));return this.applyProjection(a)}}(),transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,
+a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new q,b=new q);a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.multiplyScalar(Math.max(a,
+Math.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):
+Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.multiplyScalar(a/
+this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b);var c=this.x,d=this.y,e=this.z;this.x=d*a.z-e*a.y;this.y=e*a.x-c*a.z;this.z=c*a.y-d*a.x;return this},crossVectors:function(a,b){var c=
+a.x,d=a.y,e=a.z,f=b.x,g=b.y,h=b.z;this.x=d*h-e*g;this.y=e*f-c*h;this.z=c*g-d*f;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(){var a;return function(b){void 0===a&&(a=new q);a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a;return function(b){void 0===a&&(a=new q);return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a=this.dot(a)/Math.sqrt(this.lengthSq()*
+a.lengthSq());return Math.acos(Q.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){var b=Math.sin(a.phi)*a.radius;this.x=b*Math.sin(a.theta);this.y=Math.cos(a.phi)*a.radius;this.z=b*Math.cos(a.theta);return this},setFromCylindrical:function(a){this.x=
+a.radius*Math.sin(a.theta);this.y=a.y;this.z=a.radius*Math.cos(a.theta);return this},setFromMatrixPosition:function(a){return this.setFromMatrixColumn(a,3)},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){if("number"===typeof a){console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).");var c=
+a;a=b;b=c}return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector3: offset has been removed from .fromAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}};
+H.prototype={constructor:H,isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,k,m,l,p,n,r,w,u){var q=this.elements;q[0]=a;q[4]=b;q[8]=c;q[12]=d;q[1]=e;q[5]=f;q[9]=g;q[13]=h;q[2]=k;q[6]=m;q[10]=l;q[14]=p;q[3]=n;q[7]=r;q[11]=w;q[15]=u;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new H).fromArray(this.elements)},copy:function(a){this.elements.set(a.elements);return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=
+a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a;return function(b){void 0===a&&(a=new q);var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,2).length();c[0]=d[0]*e;
+c[1]=d[1]*e;c[2]=d[2]*e;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;return this}}(),makeRotationFromEuler:function(a){!1===(a&&a.isEuler)&&console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);if("XYZ"===a.order){a=f*h;var k=f*e,m=c*h,l=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=k+m*d;b[5]=a-
+l*d;b[9]=-c*g;b[2]=l-a*d;b[6]=m+k*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,k=g*e,m=d*h,l=d*e,b[0]=a+l*c,b[4]=m*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=k*c-m,b[6]=l+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,k=g*e,m=d*h,l=d*e,b[0]=a-l*c,b[4]=-f*e,b[8]=m+k*c,b[1]=k+m*c,b[5]=f*h,b[9]=l-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,k=f*e,m=c*h,l=c*e,b[0]=g*h,b[4]=m*d-k,b[8]=a*d+l,b[1]=g*e,b[5]=l*d+a,b[9]=k*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,k=f*d,m=c*g,l=c*d,b[0]=g*h,b[4]=l-
+a*e,b[8]=m*e+k,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=k*e+m,b[10]=a-l*e):"XZY"===a.order&&(a=f*g,k=f*d,m=c*g,l=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+l,b[5]=f*h,b[9]=k*e-m,b[2]=m*e-k,b[6]=c*h,b[10]=l*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,k=e+e;a=c*g;var m=c*h,c=c*k,l=d*h,d=d*k,e=e*k,g=f*g,h=f*h,f=f*k;b[0]=1-(l+e);b[4]=m-f;b[8]=c+h;b[1]=m+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-
+h;b[6]=d+g;b[10]=1-(a+l);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},lookAt:function(){var a,b,c;return function(d,e,f){void 0===a&&(a=new q,b=new q,c=new q);var g=this.elements;c.subVectors(d,e).normalize();0===c.lengthSq()&&(c.z=1);a.crossVectors(f,c).normalize();0===a.lengthSq()&&(c.z+=1E-4,a.crossVectors(f,c).normalize());b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==
+b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],k=c[12],m=c[1],l=c[5],p=c[9],n=c[13],r=c[2],w=c[6],u=c[10],q=c[14],t=c[3],v=c[7],M=c[11],c=c[15],z=d[0],A=d[4],I=d[8],E=d[12],K=d[1],y=d[5],J=d[9],C=d[13],D=d[2],G=d[6],
+H=d[10],O=d[14],P=d[3],R=d[7],T=d[11],d=d[15];e[0]=f*z+g*K+h*D+k*P;e[4]=f*A+g*y+h*G+k*R;e[8]=f*I+g*J+h*H+k*T;e[12]=f*E+g*C+h*O+k*d;e[1]=m*z+l*K+p*D+n*P;e[5]=m*A+l*y+p*G+n*R;e[9]=m*I+l*J+p*H+n*T;e[13]=m*E+l*C+p*O+n*d;e[2]=r*z+w*K+u*D+q*P;e[6]=r*A+w*y+u*G+q*R;e[10]=r*I+w*J+u*H+q*T;e[14]=r*E+w*C+u*O+q*d;e[3]=t*z+v*K+M*D+c*P;e[7]=t*A+v*y+M*G+c*R;e[11]=t*I+v*J+M*H+c*T;e[15]=t*E+v*C+M*O+c*d;return this},multiplyToArray:function(a,b,c){var d=this.elements;this.multiplyMatrices(a,b);c[0]=d[0];c[1]=d[1];c[2]=
+d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToVector3Array:function(){var a;return function(b,c,d){void 0===a&&(a=new q);void 0===c&&(c=0);void 0===d&&(d=b.length);for(var e=0;e<d;e+=3,c+=
+3)a.fromArray(b,c),a.applyMatrix4(this),a.toArray(b,c);return b}}(),applyToBufferAttribute:function(){var a;return function(b){void 0===a&&(a=new q);for(var c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix4(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],k=a[13],m=a[2],l=a[6],p=a[10],n=a[14];return a[3]*(+e*h*l-d*k*l-e*g*p+c*k*p+d*g*n-c*h*n)+a[7]*(+b*h*n-b*k*p+e*f*p-d*f*n+d*k*m-e*h*
+m)+a[11]*(+b*k*l-b*g*n-e*f*l+c*f*n+e*g*m-c*k*m)+a[15]*(-d*g*m-b*h*l+b*g*p+d*f*l-c*f*p+c*h*m)},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getInverse:function(a,b){var c=this.elements,d=a.elements,e=d[0],f=d[1],g=d[2],h=d[3],k=d[4],m=d[5],l=d[6],p=d[7],
+n=d[8],r=d[9],w=d[10],u=d[11],q=d[12],t=d[13],v=d[14],d=d[15],M=r*v*p-t*w*p+t*l*u-m*v*u-r*l*d+m*w*d,z=q*w*p-n*v*p-q*l*u+k*v*u+n*l*d-k*w*d,A=n*t*p-q*r*p+q*m*u-k*t*u-n*m*d+k*r*d,I=q*r*l-n*t*l-q*m*w+k*t*w+n*m*v-k*r*v,E=e*M+f*z+g*A+h*I;if(0===E){if(!0===b)throw Error("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");console.warn("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");return this.identity()}E=1/E;c[0]=M*E;c[1]=(t*w*h-r*v*h-t*g*u+f*v*u+r*g*d-f*w*d)*E;c[2]=
+(m*v*h-t*l*h+t*g*p-f*v*p-m*g*d+f*l*d)*E;c[3]=(r*l*h-m*w*h-r*g*p+f*w*p+m*g*u-f*l*u)*E;c[4]=z*E;c[5]=(n*v*h-q*w*h+q*g*u-e*v*u-n*g*d+e*w*d)*E;c[6]=(q*l*h-k*v*h-q*g*p+e*v*p+k*g*d-e*l*d)*E;c[7]=(k*w*h-n*l*h+n*g*p-e*w*p-k*g*u+e*l*u)*E;c[8]=A*E;c[9]=(q*r*h-n*t*h-q*f*u+e*t*u+n*f*d-e*r*d)*E;c[10]=(k*t*h-q*m*h+q*f*p-e*t*p-k*f*d+e*m*d)*E;c[11]=(n*m*h-k*r*h-n*f*p+e*r*p+k*f*u-e*m*u)*E;c[12]=I*E;c[13]=(n*t*g-q*r*g+q*f*w-e*t*w-n*f*v+e*r*v)*E;c[14]=(q*m*g-k*t*g-q*f*l+e*t*l+k*f*v-e*m*v)*E;c[15]=(k*r*g-n*m*g+n*f*l-
+e*r*l-k*f*w+e*m*w)*E;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);
+a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,k=e*f,m=e*g;this.set(k*f+c,k*g-d*h,k*h+d*g,0,k*g+d*h,m*g+c,m*h-d*f,0,k*h-d*g,m*h+d*f,e*h*h+c,0,0,0,0,1);return this},
+makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},compose:function(a,b,c){this.makeRotationFromQuaternion(b);this.scale(c);this.setPosition(a);return this},decompose:function(){var a,b;return function(c,d,e){void 0===a&&(a=new q,b=new H);var f=this.elements,g=a.set(f[0],f[1],f[2]).length(),h=a.set(f[4],f[5],f[6]).length(),k=a.set(f[8],f[9],f[10]).length();0>this.determinant()&&(g=-g);c.x=
+f[12];c.y=f[13];c.z=f[14];b.elements.set(this.elements);c=1/g;var f=1/h,m=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=k;return this}}(),makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=
+0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){a=c*Math.tan(Q.DEG2RAD*a*.5);var e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},
+fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}};Za.prototype=Object.create(ea.prototype);Za.prototype.constructor=Za;Za.prototype.isCubeTexture=!0;Object.defineProperty(Za.prototype,
+"images",{get:function(){return this.image},set:function(a){this.image=a}});var se=new ea,te=new Za,pe=[],re=[];xe.prototype.setValue=function(a,b){for(var c=this.seq,d=0,e=c.length;d!==e;++d){var f=c[d];f.setValue(a,b[f.id])}};var Id=/([\w\d_]+)(\])?(\[|\.)?/g;$a.prototype.setValue=function(a,b,c){b=this.map[b];void 0!==b&&b.setValue(a,c,this.renderer)};$a.prototype.set=function(a,b,c){var d=this.map[c];void 0!==d&&d.setValue(a,b[c],this.renderer)};$a.prototype.setOptional=function(a,b,c){b=b[c];
+void 0!==b&&this.setValue(a,c,b)};$a.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};$a.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var Ja={merge:function(a){for(var b={},c=0;c<a.length;c++){var d=this.clone(a[c]),e;for(e in d)b[e]=d[e]}return b},clone:function(a){var b={},c;for(c in a){b[c]={};for(var d in a[c]){var e=a[c][d];e&&(e.isColor||e.isMatrix3||e.isMatrix4||
+e.isVector2||e.isVector3||e.isVector4||e.isTexture)?b[c][d]=e.clone():Array.isArray(e)?b[c][d]=e.slice():b[c][d]=e}}return b}},Z={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
+aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 ltcTextureCoords( const in GeometricContext geometry, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = (LUT_SIZE - 1.0)/LUT_SIZE;\n\tconst float LUT_BIAS = 0.5/LUT_SIZE;\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 P = geometry.position;\n\tfloat theta = acos( dot( N, V ) );\n\tvec2 uv = vec2(\n\t\tsqrt( saturate( roughness ) ),\n\t\tsaturate( theta / ( 0.5 * PI ) ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nvoid clipQuadToHorizon( inout vec3 L[5], out int n ) {\n\tint config = 0;\n\tif ( L[0].z > 0.0 ) config += 1;\n\tif ( L[1].z > 0.0 ) config += 2;\n\tif ( L[2].z > 0.0 ) config += 4;\n\tif ( L[3].z > 0.0 ) config += 8;\n\tn = 0;\n\tif ( config == 0 ) {\n\t} else if ( config == 1 ) {\n\t\tn = 3;\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t\tL[2] = -L[3].z * L[0] + L[0].z * L[3];\n\t} else if ( config == 2 ) {\n\t\tn = 3;\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t} else if ( config == 3 ) {\n\t\tn = 4;\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t\tL[3] = -L[3].z * L[0] + L[0].z * L[3];\n\t} else if ( config == 4 ) {\n\t\tn = 3;\n\t\tL[0] = -L[3].z * L[2] + L[2].z * L[3];\n\t\tL[1] = -L[1].z * L[2] + L[2].z * L[1];\n\t} else if ( config == 5 ) {\n\t\tn = 0;\n\t} else if ( config == 6 ) {\n\t\tn = 4;\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t\tL[3] = -L[3].z * L[2] + L[2].z * L[3];\n\t} else if ( config == 7 ) {\n\t\tn = 5;\n\t\tL[4] = -L[3].z * L[0] + L[0].z * L[3];\n\t\tL[3] = -L[3].z * L[2] + L[2].z * L[3];\n\t} else if ( config == 8 ) {\n\t\tn = 3;\n\t\tL[0] = -L[0].z * L[3] + L[3].z * L[0];\n\t\tL[1] = -L[2].z * L[3] + L[3].z * L[2];\n\t\tL[2] = L[3];\n\t} else if ( config == 9 ) {\n\t\tn = 4;\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t\tL[2] = -L[2].z * L[3] + L[3].z * L[2];\n\t} else if ( config == 10 ) {\n\t\tn = 0;\n\t} else if ( config == 11 ) {\n\t\tn = 5;\n\t\tL[4] = L[3];\n\t\tL[3] = -L[2].z * L[3] + L[3].z * L[2];\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t} else if ( config == 12 ) {\n\t\tn = 4;\n\t\tL[1] = -L[1].z * L[2] + L[2].z * L[1];\n\t\tL[0] = -L[0].z * L[3] + L[3].z * L[0];\n\t} else if ( config == 13 ) {\n\t\tn = 5;\n\t\tL[4] = L[3];\n\t\tL[3] = L[2];\n\t\tL[2] = -L[1].z * L[2] + L[2].z * L[1];\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t} else if ( config == 14 ) {\n\t\tn = 5;\n\t\tL[4] = -L[0].z * L[3] + L[3].z * L[0];\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t} else if ( config == 15 ) {\n\t\tn = 4;\n\t}\n\tif ( n == 3 )\n\t\tL[3] = L[0];\n\tif ( n == 4 )\n\t\tL[4] = L[0];\n}\nfloat integrateLtcBrdfOverRectEdge( vec3 v1, vec3 v2 ) {\n\tfloat cosTheta = dot( v1, v2 );\n\tfloat theta = acos( cosTheta );\n\tfloat res = cross( v1, v2 ).z * ( ( theta > 0.001 ) ? theta / sin( theta ) : 1.0 );\n\treturn res;\n}\nvoid initRectPoints( const in vec3 pos, const in vec3 halfWidth, const in vec3 halfHeight, out vec3 rectPoints[4] ) {\n\trectPoints[0] = pos - halfWidth - halfHeight;\n\trectPoints[1] = pos + halfWidth - halfHeight;\n\trectPoints[2] = pos + halfWidth + halfHeight;\n\trectPoints[3] = pos - halfWidth + halfHeight;\n}\nvec3 integrateLtcBrdfOverRect( const in GeometricContext geometry, const in mat3 brdfMat, const in vec3 rectPoints[4] ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 P = geometry.position;\n\tvec3 T1, T2;\n\tT1 = normalize(V - N * dot( V, N ));\n\tT2 = - cross( N, T1 );\n\tmat3 brdfWrtSurface = brdfMat * transpose( mat3( T1, T2, N ) );\n\tvec3 clippedRect[5];\n\tclippedRect[0] = brdfWrtSurface * ( rectPoints[0] - P );\n\tclippedRect[1] = brdfWrtSurface * ( rectPoints[1] - P );\n\tclippedRect[2] = brdfWrtSurface * ( rectPoints[2] - P );\n\tclippedRect[3] = brdfWrtSurface * ( rectPoints[3] - P );\n\tint n;\n\tclipQuadToHorizon(clippedRect, n);\n\tif ( n == 0 )\n\t\treturn vec3( 0, 0, 0 );\n\tclippedRect[0] = normalize( clippedRect[0] );\n\tclippedRect[1] = normalize( clippedRect[1] );\n\tclippedRect[2] = normalize( clippedRect[2] );\n\tclippedRect[3] = normalize( clippedRect[3] );\n\tclippedRect[4] = normalize( clippedRect[4] );\n\tfloat sum = 0.0;\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[0], clippedRect[1] );\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[1], clippedRect[2] );\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[2], clippedRect[3] );\n\tif (n >= 4)\n\t\tsum += integrateLtcBrdfOverRectEdge( clippedRect[3], clippedRect[4] );\n\tif (n == 5)\n\t\tsum += integrateLtcBrdfOverRectEdge( clippedRect[4], clippedRect[0] );\n\tsum = max( 0.0, sum );\n\tvec3 Lo_i = vec3( sum, sum, sum );\n\treturn Lo_i;\n}\nvec3 Rect_Area_Light_Specular_Reflectance(\n\t\tconst in GeometricContext geometry,\n\t\tconst in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight,\n\t\tconst in float roughness,\n\t\tconst in sampler2D ltcMat, const in sampler2D ltcMag ) {\n\tvec3 rectPoints[4];\n\tinitRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );\n\tvec2 uv = ltcTextureCoords( geometry, roughness );\n\tvec4 brdfLtcApproxParams, t;\n\tbrdfLtcApproxParams = texture2D( ltcMat, uv );\n\tt = texture2D( ltcMat, uv );\n\tfloat brdfLtcScalar = texture2D( ltcMag, uv ).a;\n\tmat3 brdfLtcApproxMat = mat3(\n\t\tvec3( 1, 0, t.y ),\n\t\tvec3( 0, t.z, 0 ),\n\t\tvec3( t.w, 0, t.x )\n\t);\n\tvec3 specularReflectance = integrateLtcBrdfOverRect( geometry, brdfLtcApproxMat, rectPoints );\n\tspecularReflectance *= brdfLtcScalar;\n\treturn specularReflectance;\n}\nvec3 Rect_Area_Light_Diffuse_Reflectance(\n\t\tconst in GeometricContext geometry,\n\t\tconst in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight ) {\n\tvec3 rectPoints[4];\n\tinitRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );\n\tmat3 diffuseBrdfMat = mat3(1);\n\tvec3 diffuseReflectance = integrateLtcBrdfOverRect( geometry, diffuseBrdfMat, rectPoints );\n\treturn diffuseReflectance;\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",