--- /dev/null
+Story: The grid wraps\r
+\r
+As a game player\r
+I want the grid to wrap\r
+So that untidy stuff at the edges is avoided\r
+\r
+Scenario: crowded in the corners\r
+\r
+Given the grid looks like\r
+X.X\r
+...\r
+X.X\r
+When the next step is taken\r
+Then the grid should look like\r
+X.X\r
+...\r
+X.X\r
+\r
+\r
+Scenario: the glider returns\r
+\r
+Given the glider\r
+......\r
+..X...\r
+.X....\r
+.XXX..\r
+......\r
+When the next step is taken\r
+and the next step is taken\r
+and the next step is taken\r
+and the next step is taken\r
+Then the grid should look like\r
+......\r
+......\r
+.X....\r
+X.....\r
+XXX...\r
+When the next step is taken\r
+Then the grid should look like\r
+.X....\r
+......\r
+......\r
+X.X...\r
+XX....\r
+When the next step is taken\r
+Then the grid should look like\r
+XX....\r
+......\r
+......\r
+X.....\r
+X.X...\r
+\r
+\r