]> git.openstreetmap.org Git - rails.git/commitdiff
Update to iD v2.2.0
authorBryan Housel <bryan@mapbox.com>
Tue, 9 May 2017 14:43:31 +0000 (10:43 -0400)
committerBryan Housel <bryan@mapbox.com>
Tue, 9 May 2017 14:43:31 +0000 (10:43 -0400)
85 files changed:
vendor/assets/iD/iD.css.erb
vendor/assets/iD/iD.js
vendor/assets/iD/iD/img/iD-sprite.svg
vendor/assets/iD/iD/locales/af.json
vendor/assets/iD/iD/locales/ar-AA.json
vendor/assets/iD/iD/locales/ar.json
vendor/assets/iD/iD/locales/ast.json
vendor/assets/iD/iD/locales/bg-BG.json
vendor/assets/iD/iD/locales/bg.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/bn.json
vendor/assets/iD/iD/locales/bs.json
vendor/assets/iD/iD/locales/ca.json
vendor/assets/iD/iD/locales/cs.json
vendor/assets/iD/iD/locales/da.json
vendor/assets/iD/iD/locales/de.json
vendor/assets/iD/iD/locales/el.json
vendor/assets/iD/iD/locales/en-GB.json
vendor/assets/iD/iD/locales/en.json
vendor/assets/iD/iD/locales/eo.json
vendor/assets/iD/iD/locales/es.json
vendor/assets/iD/iD/locales/et.json
vendor/assets/iD/iD/locales/fa.json
vendor/assets/iD/iD/locales/fi.json
vendor/assets/iD/iD/locales/fr.json
vendor/assets/iD/iD/locales/gan.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/gl.json
vendor/assets/iD/iD/locales/gu.json
vendor/assets/iD/iD/locales/he.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/hi.json
vendor/assets/iD/iD/locales/hr.json
vendor/assets/iD/iD/locales/hu.json
vendor/assets/iD/iD/locales/hy.json
vendor/assets/iD/iD/locales/ia.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/id.json
vendor/assets/iD/iD/locales/is.json
vendor/assets/iD/iD/locales/it.json
vendor/assets/iD/iD/locales/ja.json
vendor/assets/iD/iD/locales/jv.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/km.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/kn.json
vendor/assets/iD/iD/locales/ko.json
vendor/assets/iD/iD/locales/ku.json
vendor/assets/iD/iD/locales/lij.json
vendor/assets/iD/iD/locales/lt.json
vendor/assets/iD/iD/locales/lv.json
vendor/assets/iD/iD/locales/mg.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/mk.json
vendor/assets/iD/iD/locales/ml.json
vendor/assets/iD/iD/locales/mn.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/ms.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/ne.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/nl.json
vendor/assets/iD/iD/locales/nn.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/no.json
vendor/assets/iD/iD/locales/nv.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/pl.json
vendor/assets/iD/iD/locales/pt-BR.json
vendor/assets/iD/iD/locales/pt.json
vendor/assets/iD/iD/locales/rm.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/ro.json
vendor/assets/iD/iD/locales/ru.json
vendor/assets/iD/iD/locales/sc.json
vendor/assets/iD/iD/locales/si.json
vendor/assets/iD/iD/locales/sk.json
vendor/assets/iD/iD/locales/sl.json
vendor/assets/iD/iD/locales/sq.json
vendor/assets/iD/iD/locales/sr.json
vendor/assets/iD/iD/locales/sv.json
vendor/assets/iD/iD/locales/ta.json
vendor/assets/iD/iD/locales/te.json
vendor/assets/iD/iD/locales/th.json
vendor/assets/iD/iD/locales/tl.json
vendor/assets/iD/iD/locales/tr.json
vendor/assets/iD/iD/locales/uk.json
vendor/assets/iD/iD/locales/ur.json [new file with mode: 0644]
vendor/assets/iD/iD/locales/vi.json
vendor/assets/iD/iD/locales/yue.json
vendor/assets/iD/iD/locales/zh-CN.json
vendor/assets/iD/iD/locales/zh-HK.json
vendor/assets/iD/iD/locales/zh-TW.json
vendor/assets/iD/iD/locales/zh.json
vendor/assets/iD/iD/mapillary-js/mapillary.js
vendor/assets/iD/iD/mapillary-js/mapillary.js.map
vendor/assets/iD/iD/mapillary-js/mapillary.min.css
vendor/assets/iD/iD/mapillary-js/mapillary.min.js

index cce5fb89a267a65c14e11e9fdfad9cbdd0f6f077..797ec6189d977656f040440bea3dd13fbe779674 100644 (file)
@@ -195,7 +195,7 @@ g.point .stroke {
 g.point .shadow {
     fill: none;
     stroke: #f6634f;
-    stroke-width: 8;
+    stroke-width: 16;
     stroke-opacity: 0;
 }
 
@@ -212,6 +212,15 @@ g.point.active, g.point.active * {
     pointer-events: none;
 }
 
+g.point ellipse.stroke {
+    display: none;
+}
+
+.mode-drag-node g.point.active ellipse.stroke {
+    display: block;
+}
+
+
 /* vertices and midpoints */
 
 g.vertex .fill {
@@ -225,7 +234,7 @@ g.vertex .stroke {
 }
 
 g.vertex.shared .stroke {
-    fill: #aaa;
+    fill: #bbb;
 }
 
 g.midpoint .fill {
@@ -237,6 +246,7 @@ g.midpoint .fill {
 
 g.vertex .shadow,
 g.midpoint .shadow {
+    stroke-width: 6;
     fill: #f6634f;
     fill-opacity: 0;
 }
@@ -254,6 +264,15 @@ g.vertex.vertex-hover {
     display: block;
 }
 
+.mode-draw-area .hover-disabled g.vertex.vertex-hover,
+.mode-draw-line .hover-disabled g.vertex.vertex-hover,
+.mode-add-area  .hover-disabled g.vertex.vertex-hover,
+.mode-add-line  .hover-disabled g.vertex.vertex-hover,
+.mode-add-point .hover-disabled g.vertex.vertex-hover,
+.mode-drag-node .hover-disabled g.vertex.vertex-hover {
+    display: none;
+}
+
 g.vertex.related:not(.selected) .shadow,
 g.vertex.hover:not(.selected) .shadow,
 g.midpoint.related:not(.selected) .shadow,
@@ -292,7 +311,7 @@ path.stroke {
 
 path.shadow {
     stroke: #f6634f;
-    stroke-width: 10;
+    stroke-width: 16;
     stroke-opacity: 0;
 }
 
@@ -430,6 +449,12 @@ path.area.fill {
     background-color: rgba(170, 170, 170, 0.3);
 }
 
+path.shadow.old-multipolygon,
+path.stroke.old-multipolygon {
+    stroke-dasharray: 100, 5;
+    stroke-linecap: butt;
+}
+
 path.stroke.tag-natural {
     stroke: rgb(182, 225, 153);
 }
@@ -480,6 +505,7 @@ path.stroke.tag-leisure-swimming_pool,
 path.stroke.tag-natural-water,
 path.stroke.tag-landuse-aquaculture,
 path.stroke.tag-landuse-basin,
+path.stroke.tag-landuse-harbour,
 path.stroke.tag-landuse-reservoir {
     stroke: rgb(119, 211, 222);
 }
@@ -487,6 +513,7 @@ path.fill.tag-amenity-swimming_pool,
 path.fill.tag-leisure-swimming_pool,
 path.fill.tag-landuse-aquaculture,
 path.fill.tag-landuse-basin,
+path.fill.tag-landuse-harbour,
 path.fill.tag-landuse-reservoir,
 path.fill.tag-natural-water {
     stroke: rgba(119, 211, 222, 0.3);
@@ -496,6 +523,7 @@ path.fill.tag-natural-water {
 .preset-icon-fill-area.tag-leisure-swimming_pool,
 .preset-icon-fill-area.tag-landuse-aquaculture,
 .preset-icon-fill-area.tag-landuse-basin,
+.preset-icon-fill-area.tag-landuse-harbour,
 .preset-icon-fill-area.tag-landuse-reservoir,
 .preset-icon-fill-area.tag-natural-water {
     border-color: rgb(119, 211, 222);
@@ -570,17 +598,20 @@ path.fill.tag-power-plant {
 
 path.stroke.tag-natural-bare_rock,
 path.stroke.tag-natural-scree,
+path.stroke.tag-landuse-railway,
 path.stroke.tag-landuse-quarry {
     stroke: rgb(166, 149, 123);
 }
 path.fill.tag-natural-bare_rock,
 path.fill.tag-natural-scree,
+path.fill.tag-landuse-railway,
 path.fill.tag-landuse-quarry {
     stroke: rgba(166, 149, 123, 0.2);
     fill: rgba(166, 149, 123, 0.2);
 }
 .preset-icon-fill-area.tag-natural-bare_rock,
 .preset-icon-fill-area.tag-natural-scree,
+.preset-icon-fill-area.tag-landuse-railway,
 .preset-icon-fill-area.tag-landuse-quarry {
     border-color: rgb(166, 149, 123);
     background-color: rgba(166, 149, 123, 0.2);
@@ -694,7 +725,7 @@ path.fill.tag-landuse-farmyard {
     fill: rgba(245, 220, 186, 0.3);
 }
 .preset-icon-fill-area.tag-landuse-farmyard {
-    border-color: rgb(245, 220, 186);
+    border-color: rgb(226, 177, 111);
     background: rgba(245, 220, 186, 0.3);
 }
 
@@ -725,40 +756,45 @@ path.fill.tag-amenity-parking {
 
 /* highways */
 
+.preset-icon .icon.tag-highway.other-line {
+    color: #fff;
+    fill: #777;
+}
+path.casing.tag-highway {
+    stroke: #444;
+}
+path.stroke.tag-highway {
+    stroke: #ccc;
+}
+
 /* highway areas */
+
 path.stroke.area.tag-highway {
-    stroke:#fff;
+    stroke: #fff;
     stroke-dasharray: none;
     stroke-width: 2;
 }
 
 /* wide highways */
 
-.preset-icon .icon.tag-highway.other-line {
-    color: #fff;
-    fill: #777;
-}
-
 path.shadow.tag-highway {
-    stroke-width:16;
+    stroke-width: 20;
 }
 path.casing.tag-highway {
-    stroke:#444;
-    stroke-width:10;
+    stroke-width: 10;
 }
 path.stroke.tag-highway {
-    stroke:#ccc;
-    stroke-width:8;
+    stroke-width: 8;
 }
 
 .low-zoom path.shadow.tag-highway {
-    stroke-width:12;
+    stroke-width: 16;
 }
 .low-zoom path.casing.tag-highway {
-    stroke-width:6;
+    stroke-width: 7;
 }
 .low-zoom path.stroke.tag-highway {
-    stroke-width:4;
+    stroke-width: 5;
 }
 
 .preset-icon .icon.highway-motorway,
@@ -949,33 +985,54 @@ path.casing.tag-unclassified {
 
 
 /* narrow highways */
+
+path.shadow.tag-highway-living_street,
+path.shadow.tag-highway-service,
+path.shadow.tag-highway-track,
+path.shadow.tag-highway-road,
+path.shadow.tag-living_street,
+path.shadow.tag-service,
+path.shadow.tag-track,
+path.shadow.tag-road {
+    stroke-width: 16;
+}
+path.casing.tag-highway-living_street,
+path.casing.tag-highway-service,
+path.casing.tag-highway-track,
+path.casing.tag-highway-road,
+path.casing.tag-living_street,
+path.casing.tag-service,
+path.casing.tag-track,
+path.casing.tag-road {
+    stroke-width: 7;
+}
 path.stroke.tag-highway-living_street,
 path.stroke.tag-highway-service,
 path.stroke.tag-highway-track,
-path.stroke.tag-highway-path,
-path.stroke.tag-highway-footway,
-path.stroke.tag-highway-cycleway,
-path.stroke.tag-highway-bridleway,
-path.stroke.tag-highway-corridor,
-path.stroke.tag-highway-pedestrian,
-path.stroke.tag-highway-steps,
 path.stroke.tag-highway-road,
 path.stroke.tag-living_street,
 path.stroke.tag-service,
 path.stroke.tag-track,
-path.stroke.tag-path,
-path.stroke.tag-footway,
-path.stroke.tag-cycleway,
-path.stroke.tag-bridleway,
-path.stroke.tag-corridor,
-path.stroke.tag-pedestrian,
-path.stroke.tag-steps,
 path.stroke.tag-road {
-    stroke-width:4;
+    stroke-width: 5;
+}
+
+path.shadow.tag-highway-path,
+path.shadow.tag-highway-footway,
+path.shadow.tag-highway-cycleway,
+path.shadow.tag-highway-bridleway,
+path.shadow.tag-highway-corridor,
+path.shadow.tag-highway-pedestrian,
+path.shadow.tag-highway-steps,
+path.shadow.tag-path,
+path.shadow.tag-footway,
+path.shadow.tag-cycleway,
+path.shadow.tag-bridleway,
+path.shadow.tag-corridor,
+path.shadow.tag-pedestrian,
+path.shadow.tag-steps {
+    stroke-width: 16;
 }
-path.casing.tag-highway-living_street,
-path.casing.tag-highway-service,
-path.casing.tag-highway-track,
 path.casing.tag-highway-path,
 path.casing.tag-highway-footway,
 path.casing.tag-highway-cycleway,
@@ -983,48 +1040,79 @@ path.casing.tag-highway-bridleway,
 path.casing.tag-highway-corridor,
 path.casing.tag-highway-pedestrian,
 path.casing.tag-highway-steps,
-path.casing.tag-highway-road,
-path.casing.tag-living_street,
-path.casing.tag-service,
-path.casing.tag-track,
 path.casing.tag-path,
 path.casing.tag-footway,
 path.casing.tag-cycleway,
 path.casing.tag-bridleway,
 path.casing.tag-corridor,
 path.casing.tag-pedestrian,
-path.casing.tag-steps,
-path.casing.tag-road {
-    stroke-width:6;
+path.casing.tag-steps {
+    stroke-width: 5;
+}
+path.stroke.tag-highway-path,
+path.stroke.tag-highway-footway,
+path.stroke.tag-highway-cycleway,
+path.stroke.tag-highway-bridleway,
+path.stroke.tag-highway-corridor,
+path.stroke.tag-highway-pedestrian,
+path.stroke.tag-highway-steps,
+path.stroke.tag-path,
+path.stroke.tag-footway,
+path.stroke.tag-cycleway,
+path.stroke.tag-bridleway,
+path.stroke.tag-corridor,
+path.stroke.tag-pedestrian,
+path.stroke.tag-steps {
+    stroke-width: 3;
 }
 
+.low-zoom path.shadow.tag-highway-living_street,
+.low-zoom path.shadow.tag-highway-service,
+.low-zoom path.shadow.tag-highway-track,
+.low-zoom path.shadow.tag-highway-road,
+.low-zoom path.shadow.tag-living_street,
+.low-zoom path.shadow.tag-service,
+.low-zoom path.shadow.tag-track,
+.low-zoom path.shadow.tag-road {
+    stroke-width: 12;
+}
+.low-zoom path.casing.tag-highway-living_street,
+.low-zoom path.casing.tag-highway-service,
+.low-zoom path.casing.tag-highway-track,
+.low-zoom path.casing.tag-highway-road,
+.low-zoom path.casing.tag-living_street,
+.low-zoom path.casing.tag-service,
+.low-zoom path.casing.tag-track,
+.low-zoom path.casing.tag-road {
+    stroke-width: 5;
+}
 .low-zoom path.stroke.tag-highway-living_street,
 .low-zoom path.stroke.tag-highway-service,
 .low-zoom path.stroke.tag-highway-track,
-.low-zoom path.stroke.tag-highway-path,
-.low-zoom path.stroke.tag-highway-footway,
-.low-zoom path.stroke.tag-highway-cycleway,
-.low-zoom path.stroke.tag-highway-bridleway,
-.low-zoom path.stroke.tag-highway-corridor,
-.low-zoom path.stroke.tag-highway-pedestrian,
-.low-zoom path.stroke.tag-highway-steps,
 .low-zoom path.stroke.tag-highway-road,
 .low-zoom path.stroke.tag-living_street,
 .low-zoom path.stroke.tag-service,
 .low-zoom path.stroke.tag-track,
-.low-zoom path.stroke.tag-path,
-.low-zoom path.stroke.tag-footway,
-.low-zoom path.stroke.tag-cycleway,
-.low-zoom path.stroke.tag-bridleway,
-.low-zoom path.stroke.tag-corridor,
-.low-zoom path.stroke.tag-pedestrian,
-.low-zoom path.stroke.tag-steps,
 .low-zoom path.stroke.tag-road {
-    stroke-width:2;
+    stroke-width: 3;
+}
+
+.low-zoom path.shadow.tag-highway-path,
+.low-zoom path.shadow.tag-highway-footway,
+.low-zoom path.shadow.tag-highway-cycleway,
+.low-zoom path.shadow.tag-highway-bridleway,
+.low-zoom path.shadow.tag-highway-corridor,
+.low-zoom path.shadow.tag-highway-pedestrian,
+.low-zoom path.shadow.tag-highway-steps,
+.low-zoom path.shadow.tag-path,
+.low-zoom path.shadow.tag-footway,
+.low-zoom path.shadow.tag-cycleway,
+.low-zoom path.shadow.tag-bridleway,
+.low-zoom path.shadow.tag-corridor,
+.low-zoom path.shadow.tag-pedestrian,
+.low-zoom path.shadow.tag-steps {
+    stroke-width: 12;
 }
-.low-zoom path.casing.tag-highway-living_street,
-.low-zoom path.casing.tag-highway-service,
-.low-zoom path.casing.tag-highway-track,
 .low-zoom path.casing.tag-highway-path,
 .low-zoom path.casing.tag-highway-footway,
 .low-zoom path.casing.tag-highway-cycleway,
@@ -1032,21 +1120,33 @@ path.casing.tag-road {
 .low-zoom path.casing.tag-highway-corridor,
 .low-zoom path.casing.tag-highway-pedestrian,
 .low-zoom path.casing.tag-highway-steps,
-.low-zoom path.casing.tag-highway-road,
-.low-zoom path.casing.tag-living_street,
-.low-zoom path.casing.tag-service,
-.low-zoom path.casing.tag-track,
 .low-zoom path.casing.tag-path,
 .low-zoom path.casing.tag-footway,
 .low-zoom path.casing.tag-cycleway,
 .low-zoom path.casing.tag-bridleway,
 .low-zoom path.casing.tag-corridor,
 .low-zoom path.casing.tag-pedestrian,
-.low-zoom path.casing.tag-steps,
-.low-zoom path.casing.tag-road {
-    stroke-width:4;
+.low-zoom path.casing.tag-steps {
+    stroke-width: 3;
+}
+.low-zoom path.stroke.tag-highway-path,
+.low-zoom path.stroke.tag-highway-footway,
+.low-zoom path.stroke.tag-highway-cycleway,
+.low-zoom path.stroke.tag-highway-bridleway,
+.low-zoom path.stroke.tag-highway-corridor,
+.low-zoom path.stroke.tag-highway-pedestrian,
+.low-zoom path.stroke.tag-highway-steps,
+.low-zoom path.stroke.tag-path,
+.low-zoom path.stroke.tag-footway,
+.low-zoom path.stroke.tag-cycleway,
+.low-zoom path.stroke.tag-bridleway,
+.low-zoom path.stroke.tag-corridor,
+.low-zoom path.stroke.tag-pedestrian,
+.low-zoom path.stroke.tag-steps {
+    stroke-width: 1;
 }
 
+
 .preset-icon .icon.highway-living-street {
     color: #bbb;
     fill: #ddd;
@@ -1072,6 +1172,12 @@ path.stroke.tag-pedestrian {
     stroke:#fff;
     stroke-dasharray: 2, 8;
 }
+.low-zoom path.stroke.tag-highway-corridor,
+.low-zoom path.stroke.tag-highway-pedestrian,
+.low-zoom path.stroke.tag-corridor,
+.low-zoom path.stroke.tag-pedestrian {
+    stroke-dasharray: 1, 4;
+}
 path.casing.tag-highway-corridor,
 path.casing.tag-highway-pedestrian,
 path.casing.tag-corridor,
@@ -1131,6 +1237,13 @@ path.stroke.tag-highway-bridleway {
     stroke-linecap: butt;
     stroke-dasharray: 6, 6;
 }
+.low-zoom path.stroke.tag-highway-path,
+.low-zoom path.stroke.tag-highway-footway,
+.low-zoom path.stroke.tag-highway-cycleway,
+.low-zoom path.stroke.tag-highway-bridleway {
+    stroke-linecap: butt;
+    stroke-dasharray: 3, 3;
+}
 
 path.casing.tag-highway-path,
 path.casing.tag-highway-path.tag-unpaved {
@@ -1175,6 +1288,9 @@ path.stroke.tag-highway-footway.tag-crossing {
     stroke: #444;
     stroke-dasharray: 6, 4;
 }
+.low-zoom path.stroke.tag-highway-footway.tag-crossing {
+    stroke-dasharray: 3, 2;
+}
 
 .preset-icon .icon.tag-route-bicycle,
 .preset-icon .icon.highway-cycleway {
@@ -1203,6 +1319,9 @@ path.stroke.tag-highway-steps {
     stroke-linecap: butt;
     stroke-dasharray: 3, 3;
 }
+.low-zoom path.stroke.tag-highway-steps {
+    stroke-dasharray: 2, 2;
+}
 path.casing.tag-highway-steps,
 path.casing.tag-highway-steps.tag-unpaved {
     stroke: #fff;
@@ -1233,23 +1352,32 @@ path.stroke.area.tag-aeroway {
     stroke-width: 2;
 }
 
-/* lines */
-path.stroke.tag-aeroway-taxiway,
-path.stroke.tag-taxiway {
-    stroke-width: 4;
+/* narrow aeroways (taxiway) */
+
+path.shadow.tag-aeroway-taxiway,
+path.shadow.tag-taxiway {
+    stroke-width: 16;
 }
 path.casing.tag-aeroway-taxiway,
 path.casing.tag-taxiway {
-    stroke-width: 6;
+    stroke-width: 7;
+}
+path.stroke.tag-aeroway-taxiway,
+path.stroke.tag-taxiway {
+    stroke-width: 5;
 }
 
-.low-zoom path.stroke.tag-aeroway-taxiway,
-.low-zoom path.stroke.tag-taxiway {
-    stroke-width: 2;
+.low-zoom path.shadow.tag-aeroway-taxiway,
+.low-zoom path.shadow.tag-taxiway {
+    stroke-width: 12;
 }
 .low-zoom path.casing.tag-aeroway-taxiway,
 .low-zoom path.casing.tag-taxiway {
-    stroke-width: 4;
+    stroke-width: 5;
+}
+.low-zoom path.stroke.tag-aeroway-taxiway,
+.low-zoom path.stroke.tag-taxiway {
+    stroke-width: 3;
 }
 
 .preset-icon .icon.tag-aeroway-taxiway,
@@ -1266,6 +1394,9 @@ path.casing.tag-taxiway {
     stroke: #666;
 }
 
+
+/* wide aeroways (runway) */
+
 .preset-icon .icon.tag-aeroway-runway,
 .preset-icon .icon.tag-runway {
     color: #444;
@@ -1274,17 +1405,29 @@ path.casing.tag-taxiway {
 path.shadow.tag-aeroway-runway {
     stroke-width: 20;
 }
+path.casing.tag-aeroway-runway {
+    stroke-width: 10;
+    stroke: #000;
+    stroke-linecap: square;
+}
 path.stroke.tag-aeroway-runway {
     stroke: #fff;
     stroke-width: 2;
     stroke-linecap: butt;
     stroke-dasharray: 24, 48;
 }
-path.casing.tag-aeroway-runway {
-    stroke-width: 10;
-    stroke: #000;
-    stroke-linecap: square;
+
+.low-zoom path.shadow.tag-aeroway-runway {
+    stroke-width: 16;
+}
+.low-zoom path.casing.tag-aeroway-runway {
+    stroke-width: 7;
 }
+.low-zoom path.stroke.tag-aeroway-runway {
+    stroke-width: 2;
+    stroke-dasharray: 12, 24;
+}
+
 path.fill.tag-aeroway-runway {
     stroke: rgba(0, 0, 0, 0.6);
     fill: rgba(0, 0, 0, 0.6);
@@ -1300,48 +1443,77 @@ path.fill.tag-aeroway-runway {
     color: #555;
     fill: #eee;
 }
+
+/* narrow widths */
+
+path.shadow.tag-railway {
+    stroke-width: 16;
+}
+path.casing.tag-railway {
+    stroke-width: 7;
+}
 path.stroke.tag-railway {
-    stroke: #eee;
     stroke-width: 2;
     stroke-linecap: butt;
     stroke-dasharray: 12,12;
 }
+
+.low-zoom path.shadow.tag-railway {
+    stroke-width: 12;
+}
+.low-zoom path.casing.tag-railway {
+    stroke-width: 5;
+}
+.low-zoom path.stroke.tag-railway {
+    stroke-width: 2;
+    stroke-dasharray: 6,6;
+}
+
+
+/* styles */
+
 path.casing.tag-railway {
     stroke: #555;
-    stroke-width: 4;
 }
+path.stroke.tag-railway {
+    stroke: #eee;
+}
+
 
 .preset-icon .icon.tag-railway-disused,
 .preset-icon .icon.tag-railway-abandoned {
     color: #999;
     fill: #eee;
 }
-path.stroke.tag-railway-abandoned {
-    stroke: #eee;
-}
 path.casing.tag-railway-abandoned {
     stroke: #999;
 }
+path.stroke.tag-railway-abandoned {
+    stroke: #eee;
+}
+
 
 .preset-icon .icon.tag-railway-subway {
     color: #222;
     fill: #bbb;
 }
-path.stroke.tag-railway-subway {
-    stroke: #bbb;
-}
 path.casing.tag-railway-subway {
     stroke: #222;
 }
+path.stroke.tag-railway-subway {
+    stroke: #bbb;
+}
+
 
+path.casing.tag-railway-platform {
+    stroke: none;
+}
 path.stroke.tag-railway-platform {
     stroke: #999;
     stroke-width: 4;
     stroke-dasharray: none;
 }
-path.casing.tag-railway-platform {
-    stroke: none;
-}
+
 
 .area.stroke.tag-railway {
     stroke: white;
@@ -1368,35 +1540,72 @@ path.fill.tag-waterway {
     stroke: rgba(119, 211, 222, 0.3);
     fill: rgba(119, 211, 222, 0.3);
 }
-
+path.casing.tag-waterway {
+    stroke: #3d6c71;
+}
 path.stroke.tag-waterway {
     stroke: #77d3de;
-    stroke-width: 2;
+}
+
+
+/* narrow waterways (default) */
+
+path.shadow.tag-waterway {
+    stroke-width: 16;
 }
 path.casing.tag-waterway {
-    stroke: #77d3de;
-    stroke-width: 4;
+    stroke-width: 7;
+}
+path.stroke.tag-waterway {
+    stroke-width: 5;
 }
 
-path.stroke.tag-waterway-river {
-    stroke-width: 4;
+.low-zoom path.shadow.tag-waterway {
+    stroke-width: 12;
+}
+.low-zoom path.casing.tag-waterway {
+    stroke-width: 5;
+}
+.low-zoom path.stroke.tag-waterway {
+    stroke-width: 3;
+}
+
+
+/* wide waterways (river) */
+
+path.shadow.tag-waterway-river {
+    stroke-width: 20;
 }
 path.casing.tag-waterway-river {
-    stroke-width: 6;
+    stroke-width: 10;
+}
+path.stroke.tag-waterway-river {
+    stroke-width: 8;
+}
+
+.low-zoom path.shadow.tag-waterway-river {
+    stroke-width: 16;
+}
+.low-zoom path.casing.tag-waterway-river {
+    stroke-width: 7;
+}
+.low-zoom path.stroke.tag-waterway-river {
+    stroke-width: 5;
 }
 
+
+/* ditch */
+
 .preset-icon .icon.tag-waterway-ditch {
-    color: #6591ff;
+    color: #8eabf3;
 }
 path.stroke.tag-waterway-ditch {
-    stroke: #6591ff;
-    stroke-width: 1;
-}
-path.casing.tag-waterway-ditch {
-    stroke: #6591ff;
-    stroke-width: 3;
+    stroke: #8eabf3;
 }
 
+
+/* waterway areas */
+
 path.area.stroke.tag-waterway-dock,
 path.area.stroke.tag-waterway-boatyard,
 path.area.stroke.tag-waterway-fuel {
@@ -1465,7 +1674,6 @@ path.stroke.tag-barrier {
 
 /* bridges */
 path.casing.tag-bridge {
-    stroke-width: 16;
     stroke-opacity: 0.6;
     stroke: #000;
     stroke-linecap: butt;
@@ -1473,21 +1681,18 @@ path.casing.tag-bridge {
 }
 
 path.shadow.tag-bridge {
-    stroke-width: 22;
+    stroke-width: 24;
 }
-path.casing.line.tag-railway.tag-bridge,
-path.casing.tag-highway-living_street.tag-bridge,
-path.casing.tag-highway-path.tag-bridge,
-path.casing.tag-highway-corridor.tag-bridge,
-path.casing.line.tag-highway-pedestrian.tag-bridge,
-path.casing.tag-highway-service.tag-bridge,
-path.casing.tag-highway-track.tag-bridge,
-path.casing.tag-highway-steps.tag-bridge,
-path.casing.tag-highway-footway.tag-bridge,
-path.casing.tag-highway-cycleway.tag-bridge,
-path.casing.tag-highway-bridleway.tag-bridge {
+path.casing.tag-bridge {
+    stroke-width: 16;
+}
+.low-zoom path.shadow.tag-bridge {
+    stroke-width: 16;
+}
+.low-zoom path.casing.tag-bridge {
     stroke-width: 10;
 }
+
 path.shadow.line.tag-railway.tag-bridge,
 path.shadow.tag-highway-living_street.tag-bridge,
 path.shadow.tag-highway-path.tag-bridge,
@@ -1499,15 +1704,35 @@ path.shadow.tag-highway-steps.tag-bridge,
 path.shadow.tag-highway-footway.tag-bridge,
 path.shadow.tag-highway-cycleway.tag-bridge,
 path.shadow.tag-highway-bridleway.tag-bridge {
-    stroke-width: 17;
+    stroke-width: 18;
 }
-.low-zoom path.casing.tag-bridge {
+path.casing.line.tag-railway.tag-bridge,
+path.casing.tag-highway-living_street.tag-bridge,
+path.casing.tag-highway-path.tag-bridge,
+path.casing.tag-highway-corridor.tag-bridge,
+path.casing.line.tag-highway-pedestrian.tag-bridge,
+path.casing.tag-highway-service.tag-bridge,
+path.casing.tag-highway-track.tag-bridge,
+path.casing.tag-highway-steps.tag-bridge,
+path.casing.tag-highway-footway.tag-bridge,
+path.casing.tag-highway-cycleway.tag-bridge,
+path.casing.tag-highway-bridleway.tag-bridge {
     stroke-width: 10;
 }
-.low-zoom path.shadow.tag-bridge {
+
+.low-zoom path.shadow.line.tag-railway.tag-bridge,
+.low-zoom path.shadow.tag-highway-living_street.tag-bridge,
+.low-zoom path.shadow.tag-highway-path.tag-bridge,
+.low-zoom path.shadow.tag-highway-corridor.tag-bridge,
+.low-zoom path.shadow.line.tag-highway-pedestrian.tag-bridge,
+.low-zoom path.shadow.tag-highway-service.tag-bridge,
+.low-zoom path.shadow.tag-highway-track.tag-bridge,
+.low-zoom path.shadow.tag-highway-steps.tag-bridge,
+.low-zoom path.shadow.tag-highway-footway.tag-bridge,
+.low-zoom path.shadow.tag-highway-cycleway.tag-bridge,
+.low-zoom path.shadow.tag-highway-bridleway.tag-bridge {
     stroke-width: 14;
 }
-
 .low-zoom path.casing.line.tag-railway.tag-bridge,
 .low-zoom path.casing.tag-highway-living_street.tag-bridge,
 .low-zoom path.casing.tag-highway-path.tag-bridge,
@@ -1522,20 +1747,6 @@ path.shadow.tag-highway-bridleway.tag-bridge {
     stroke-width: 6;
 }
 
-.low-zoom path.shadow.line.tag-railway.tag-bridge,
-.low-zoom path.shadow.tag-highway-living_street.tag-bridge,
-.low-zoom path.shadow.tag-highway-path.tag-bridge,
-.low-zoom path.shadow.tag-highway-corridor.tag-bridge,
-.low-zoom path.shadow.line.tag-highway-pedestrian.tag-bridge,
-.low-zoom path.shadow.tag-highway-service.tag-bridge,
-.low-zoom path.shadow.tag-highway-track.tag-bridge,
-.low-zoom path.shadow.tag-highway-steps.tag-bridge,
-.low-zoom path.shadow.tag-highway-footway.tag-bridge,
-.low-zoom path.shadow.tag-highway-cycleway.tag-bridge,
-.low-zoom path.shadow.tag-highway-bridleway.tag-bridge {
-    stroke-width: 13;
-}
-
 
 /* tunnels */
 path.stroke.tag-tunnel {
@@ -1549,6 +1760,10 @@ path.casing.tag-tunnel {
 
 
 /* embankments / cuttings */
+path.shadow.tag-embankment,
+path.shadow.tag-cutting {
+    stroke-width: 28;
+}
 path.casing.tag-embankment,
 path.casing.tag-cutting {
     stroke-opacity: 0.5;
@@ -1558,21 +1773,15 @@ path.casing.tag-cutting {
     stroke-linecap: butt;
 }
 
-path.shadow.tag-embankment,
-path.shadow.tag-cutting {
-    stroke-width: 28;
+.low-zoom path.shadow.tag-embankment,
+.low-zoom path.shadow.tag-cutting {
+    stroke-width: 14;
 }
-
 .low-zoom path.casing.tag-embankment,
 .low-zoom path.casing.tag-cutting {
     stroke-width: 10;
 }
 
-.low-zoom path.shadow.tag-embankment,
-.low-zoom path.shadow.tag-cutting {
-    stroke-width: 14;
-}
-
 
 /* Surface - unpaved */
 path.casing.tag-unpaved {
@@ -1815,15 +2024,15 @@ path.fill.tag-amenity-shelter {
 
 .low-zoom.fill-wireframe path.shadow,
 .fill-wireframe path.shadow {
-    stroke-width: 8 !important;
+    stroke-width: 12;
 }
 
 .fill-wireframe path.shadow.related:not(.selected),
 .fill-wireframe path.shadow.hover:not(.selected) {
-    stroke-opacity: 0.4 !important;
+    stroke-opacity: 0.4;
 }
 .fill-wireframe path.shadow.selected {
-    stroke-opacity: 0.6 !important;
+    stroke-opacity: 0.6;
 }
 
 .fill-wireframe .point,
@@ -1877,7 +2086,7 @@ html, body {
 }
 
 body {
-    font: normal 12px/1.6667 -apple-system, BlinkMacSystemFont,
+    font: normal 12px/1.6667 "-apple-system", BlinkMacSystemFont,
         "Segoe UI", "Roboto", "Oxygen", "Ubuntu", "Cantarell",
         "Fira Sans", "Droid Sans", "Helvetica Neue", "Arial",
         sans-serif;
@@ -1886,6 +2095,7 @@ body {
     min-width: 768px;
     color:#333;
     overflow: hidden;
+    -ms-user-select: none;
 }
 
 .unsupported {
@@ -1942,6 +2152,9 @@ body {
     opacity: .5;
     float: right;
 }
+[dir='rtl'] .spinner {
+    float: left;
+}
 
 .spinner img {
     height: 40px;
@@ -1950,6 +2163,17 @@ body {
     margin-right: 10px;
     background: black;
 }
+[dir='rtl'] .spinner img {
+    margin-left: 10px;
+    margin-right: auto;
+    -moz-transform: scaleX(-1);
+    -o-transform: scaleX(-1);
+    -webkit-transform: scaleX(-1);
+    transform: scaleX(-1);
+    filter: FlipH;
+    -ms-filter: "FlipH";
+}
+
 
 div, textarea, label, input, form, span, ul, li, ol, a, button, h1, h2, h3, h4, h5, p, img {
     -moz-box-sizing: border-box;
@@ -2031,7 +2255,7 @@ a:hover {
 
 textarea  {
     resize: vertical;
-    font:normal 12px/20px -apple-system, BlinkMacSystemFont,
+    font:normal 12px/20px "-apple-system", BlinkMacSystemFont,
         "Segoe UI", "Roboto", "Oxygen", "Ubuntu", "Cantarell",
         "Fira Sans", "Droid Sans", "Helvetica Neue", "Arial",
         sans-serif;
@@ -2047,12 +2271,21 @@ input[type=email] {
     background-color: white;
     color: #333;
     border:1px solid #ccc;
-    padding:5px 10px;
+    padding:5px 20px 5px 10px;
     height:30px;
     width: 100%;
     border-radius:4px;
     text-overflow: ellipsis;
 }
+[dir='rtl'] textarea,
+[dir='rtl'] input[type=text],
+[dir='rtl'] input[type=search],
+[dir='rtl'] input[type=number],
+[dir='rtl'] input[type=url],
+[dir='rtl'] input[type=tel],
+[dir='rtl'] input[type=email] {
+    padding:5px 10px 5px 20px;
+}
 
 textarea:focus,
 input:focus {
@@ -2270,6 +2503,9 @@ button.minor {
     border-radius: 0;
     background-color: #fafafa;
 }
+[dir='rtl'] button.minor {
+    right: auto;
+}
 
 button.minor .icon {
     opacity: .5;
@@ -2430,6 +2666,7 @@ button.save.has-count .count::before {
     min-width: 768px;
 }
 
+
 /* Header for modals / panes
 ------------------------------------------------------- */
 
@@ -2515,6 +2752,7 @@ button.save.has-count .count::before {
     overflow: hidden;
     z-index: 10;
     background: #f6f6f6;
+    -ms-user-select: element;
 }
 
 .sidebar-component {
@@ -2544,8 +2782,6 @@ button.save.has-count .count::before {
 }
 
 
-
-
 .feature-list-pane .inspector-body {
     top: 120px;
 }
@@ -2693,6 +2929,24 @@ button.save.has-count .count::before {
     top: 10px;
 }
 
+.preset-icon-fill-vertex {
+    height: 40px;
+    width: 40px;
+    margin: auto;
+    position: absolute;
+    left: 10px;
+    top: 10px;
+    border: 1.5px solid #333;
+    border-radius: 20px;
+    background-color: #efefef;
+}
+
+[dir='rtl'] .preset-icon-fill-vertex,
+[dir='rtl'] .preset-icon-fill-area {
+  left: auto;
+  right: 10px;
+}
+
 .preset-icon-frame {
     position: absolute;
     top: 7px;
@@ -2701,6 +2955,10 @@ button.save.has-count .count::before {
     width: 42px;
     margin: auto;
 }
+[dir='rtl'] .preset-icon-frame {
+  left: auto;
+  right: 7px;
+}
 
 .preset-icon-frame .icon {
     width: 46px;
@@ -2881,6 +3139,9 @@ button.save.has-count .count::before {
     border-radius: 4px 4px 0 0;
     overflow: hidden;
 }
+[dir='rtl'] .form-label {
+    padding: 5px 10px 5px 0;
+}
 
 .form-label-button-wrap {
     position: absolute;
@@ -2891,6 +3152,9 @@ button.save.has-count .count::before {
     background: transparent;
     text-align: right;
 }
+[dir='rtl'] .form-label-button-wrap {
+    text-align: left;
+}
 
 .form-label-button-wrap .tag-reference-button {
     border-radius: 0 3px 0 0;
@@ -2907,6 +3171,11 @@ button.save.has-count .count::before {
     border-radius: 0;
     background: #f6f6f6;
 }
+[dir='rtl'] .form-label button {
+    border-left: none;
+    border-right: 1px solid #CCC;
+    border-radius: 4px 0 0 0;
+}
 .form-label button:hover {
     background: #f1f1f1;
 }
@@ -2944,6 +3213,7 @@ button.save.has-count .count::before {
 .inspector-hover .checkselect label:last-of-type,
 .inspector-hover .preset-input-wrap .label,
 .inspector-hover .form-field-multicombo,
+.inspector-hover .structure-extras-wrap,
 .inspector-hover input,
 .inspector-hover label {
     background: #ececec;
@@ -3002,14 +3272,26 @@ button.save.has-count .count::before {
 .inspector-hover .tag-row:first-child input.value {
     border-top-right-radius: 4px;
 }
+[dir='rtl'] .inspector-hover .tag-row:first-child input.value {
+    border-top-right-radius: 0;
+    border-top-left-radius: 4px;
+}
 
 .inspector-hover .tag-row:last-child input.value {
     border-bottom-right-radius: 4px;
 }
+[dir='rtl'] .inspector-hover .tag-row:last-child input.value {
+    border-bottom-right-radius: 0;
+    border-bottom-left-radius: 4px;
+}
 
 .inspector-hover .tag-row:last-child input.key {
     border-bottom-left-radius: 4px;
 }
+[dir='rtl'] .inspector-hover .tag-row:last-child input.key {
+    border-bottom-left-radius: 0;
+    border-bottom-right-radius: 4px;
+}
 
 .inspector-hover .more-fields {
     max-height: 0;
@@ -3057,12 +3339,21 @@ button.save.has-count .count::before {
     font-weight: bold;
 }
 
+.more-fields label {
+    display: flex;
+    flex-flow: row nowrap;
+    justify-content: space-between;
+    align-items: center;
+}
+
 .more-fields input {
     margin-left: 10px;
-    width: 50%;
+    flex: 1 1 50%;
+}
+[dir='rtl'] .more-fields input {
+    margin-left: auto;
+    margin-right: 10px;
 }
-
-/* preset form access */
 
 .preset-input-wrap .label {
     height: 30px;
@@ -3070,23 +3361,51 @@ button.save.has-count .count::before {
     padding: 5px 10px;
 }
 
+
+
+/* preset form access */
+/* preset form cycleway */
+
+.form-field-structure .structure-extras-wrap li,
+.form-field-cycleway .preset-input-wrap li,
 .form-field-access .preset-input-wrap li {
-    border-bottom: 1px solid #CCC;
+    border-bottom: 1px solid #ccc;
 }
+.form-field-structure .structure-extras-wrap li:last-child,
+.form-field-cycleway .preset-input-wrap li:last-child,
 .form-field-access .preset-input-wrap li:last-child {
     border-bottom: 0;
 }
-
+.structure-input-type-wrap input,
+.structure-input-layer-wrap input,
+.preset-input-cycleway-wrap input,
 .preset-input-access-wrap input {
     border-radius: 0;
     border-width: 0;
     border-left-width: 1px;
 }
+[dir='rtl'] .structure-input-type-wrap input,
+[dir='rtl'] .structure-input-layer-wrap input,
+[dir='rtl'] .preset-input-cycleway-wrap input,
+[dir='rtl'] .preset-input-access-wrap input {
+    border-left-width: 0;
+    border-right-width: 1px;
+}
 
 .preset-input-wrap li:last-child input {
     border-bottom-right-radius: 4px;
 }
 
+.structure-extras-wrap {
+    padding: 10px 10px;
+    background: #fff;
+}
+.structure-extras-wrap ul {
+    border: 1px solid #ccc;
+    border-radius: 4px;
+}
+
+
 /* preset form multicombo */
 
 .form-field-multicombo {
@@ -3144,20 +3463,6 @@ button.save.has-count .count::before {
     border-radius: 4px !important;
 }
 
-/* preset form cycleway */
-
-.form-field-cycleway .preset-input-wrap li {
-    border-bottom: 1px solid #CCC;
-}
-.form-field-cycleway .preset-input-wrap li:last-child {
-    border-bottom: 0;
-}
-
-.preset-input-cycleway-wrap input {
-    border-radius: 0;
-    border-width: 0;
-    border-left-width: 1px;
-}
 
 /* preset form numbers */
 
@@ -3232,6 +3537,21 @@ input[type=number] {
     opacity: .5;
 }
 
+.checkselect .reverser.button {
+    display: block;
+    float: right;
+    background-color: #eff2f7;
+    border: 1px solid #ccd5e3;
+    border-radius: 2px;
+    padding: 0px 8px;
+}
+[dir='rtl'] .checkselect .reverser.button {
+    float: left;
+}
+.checkselect .reverser.button.hide {
+    display: none;
+}
+
 /* Preset form radio button */
 
 .toggle-list button.remove {
@@ -3247,45 +3567,52 @@ input[type=number] {
     content: none;
 }
 
-.form-field .wiki-lang {
-    border-radius: 0;
-}
-
-.form-field .wiki-title {
-    padding-right: 10%;
-}
-
-.form-field .wiki-title ~ .combobox-caret {
-    margin-left: -18%;
-    margin-right: 9%;
-}
-
-.form-field .wiki-link {
-    float: right;
-    background: #fafafa;
-    padding: 5px;
-    text-align: center;
-}
-
-.form-field .wiki-link:hover {
-    background: #f1f1f1;
-}
-
 #preset-input-maxspeed {
     border-right: none;
     border-radius: 0 0 0 4px;
     width: 80%;
 }
+[dir='rtl'] #preset-input-maxspeed {
+    border-right: 1px solid #ccc;
+    border-radius: 0 0 4px 0;
+}
 
 .form-field .maxspeed-unit {
     border-radius: 0 0 4px 0;
     width: 20%;
 }
+[dir='rtl'] .form-field .maxspeed-unit {
+    border-right: 0;
+    border-radius: 0 0 0 4px;
+}
+
+/* Wikipedia field */
+.form-field .wiki-lang {
+    border-radius: 0;
+}
+.form-field .wiki-title {
+    padding-right: 20%;
+}
+[dir='rtl'] .form-field .wiki-title {
+    padding-left: 20%;
+    padding-right: 10px;
+}
 
-/* Name + translate form */
+.form-field .wiki-title ~ .combobox-caret {
+    right: 10%;
+}
+[dir='rtl'] .form-field .wiki-title ~ .combobox-caret {
+    right: auto;
+    left: 10%;
+}
 
+/* Localized field */
 .form-field .localized-main {
-    padding-right: 10%;
+    padding-right: 12%;
+}
+[dir='rtl'] .form-field .localized-main {
+    padding-left: 12%;
+    padding-right: 10px;
 }
 
 .form-field .button-input-action {
@@ -3300,6 +3627,12 @@ input[type=number] {
     height: 30px;
     vertical-align: top;
 }
+[dir='rtl'] .form-field .button-input-action {
+    margin-left: 0;
+    margin-right: -10%;
+    border-right-width: 1px;
+    border-radius: 0 0 0 4px;
+}
 
 .form-field .localized-wrap {
     padding: 0 10px;
@@ -3343,6 +3676,10 @@ input[type=number] {
     border-right: 0;
     border-bottom: 0;
 }
+[dir='rtl'] .addr-row input {
+    border-right: 1px solid #ccc;
+    border-left: 0;
+}
 
 .addr-row:first-of-type input {
     border-top: 0;
@@ -3351,6 +3688,9 @@ input[type=number] {
 .addr-row input:first-of-type {
     border-left: 0;
 }
+[dir='rtl'] .addr-row input:first-of-type {
+    border-right: 0;
+}
 
 .addr-row input {
     border-radius: 0;
@@ -3359,10 +3699,16 @@ input[type=number] {
 .addr-row:last-of-type input:first-of-type {
     border-radius: 0 0 0 4px;
 }
+[dir='rtl'] .addr-row:last-of-type input:first-of-type {
+    border-radius: 0 0 4px 0;
+}
 
 .addr-row:last-of-type input:last-of-type {
     border-radius: 0 0 4px 0;
 }
+[dir='rtl'] .addr-row:last-of-type input:last-of-type {
+    border-radius: 0 0 0 4px;
+}
 
 /* Restrictions editor */
 
@@ -3371,7 +3717,7 @@ input[type=number] {
     height: 300px;
 }
 
-.form-field-restrictions svg {
+.form-field-restrictions svg.surface {
     width: 100%;
     height: 100%;
 }
@@ -3453,6 +3799,15 @@ div.combobox {
     clear: both;
 }
 
+.tag-row.readonly,
+.tag-row.readonly input.key,
+.tag-row.readonly input.value,
+.tag-row.readonly button.remove {
+    color: #777777;
+    background-color: #eee;
+    cursor: not-allowed;
+}
+
 .tag-row input {
     height: 31px;
     border: 0;
@@ -3460,6 +3815,10 @@ div.combobox {
     border-bottom: 1px solid #CCC;
     border-left: 1px solid #CCC;
 }
+[dir='rtl'] .tag-row input {
+    border-left: none;
+    border-right: 1px solid #CCC;
+}
 
 .tag-row .key-wrap,
 .tag-row .input-wrap-position {
@@ -3467,6 +3826,10 @@ div.combobox {
     float: left;
     height: 30px;
 }
+[dir='rtl'] .tag-row .key-wrap,
+[dir='rtl'] .tag-row .input-wrap-position {
+    float: right;
+}
 
 .tag-row input.key {
     font-weight: bold;
@@ -3476,11 +3839,18 @@ div.combobox {
 .tag-row input.value {
     border-right: 1px solid #CCC;
 }
+[dir='rtl'] .tag-row input.value {
+    border-left: 1px solid #CCC;
+}
 
 .tag-row:first-child input.key {
     border-top: 1px solid #CCC;
     border-top-left-radius: 4px;
 }
+[dir='rtl'] .tag-row:first-child input.key {
+    border-top-left-radius: 0;
+    border-top-right-radius: 4px;
+}
 
 .tag-row:first-child input.value {
     border-top: 1px solid #CCC;
@@ -3494,6 +3864,11 @@ div.combobox {
     border-top-width: 0;
     border-left-width: 0;
 }
+[dir='rtl'] .tag-row button {
+    left: 10%;
+    border-left-width: 1px;
+    border-right-width: 0;
+}
 
 .tag-row button:hover {
     background: #f1f1f1;
@@ -3510,10 +3885,18 @@ div.combobox {
 .tag-row:first-child .tag-reference-button {
     border-top-right-radius: 4px;
 }
+[dir='rtl'] .tag-row:first-child .tag-reference-button {
+    border-top-left-radius: 4px;
+    border-top-right-radius: 0;
+}
 
 .tag-row:last-child .tag-reference-button {
     border-bottom-right-radius: 4px;
 }
+[dir='rtl'] .tag-row:last-child .tag-reference-button {
+    border-bottom-left-radius: 4px;
+    border-bottom-right-radius: 0;
+}
 
 .tag-row .tag-reference-button {
     right: 0;
@@ -3522,10 +3905,17 @@ div.combobox {
     top: 0;
     background: #fafafa;
 }
+[dir='rtl'] .tag-row .tag-reference-button {
+    left: auto;
+    right: auto;
+    margin-right: 35px;
+    border-left-width: 1px;
+    border-right-width: 0;
+}
 
 /* Adding form fields to tag editor */
 
-.inspector-inner .add-tag {
+.raw-tag-editor .add-tag {
     width: 40%;
     height: 30px;
     border-top: 0;
@@ -3533,11 +3923,11 @@ div.combobox {
     border-radius: 0 0 4px 4px;
 }
 
-.inspector-inner .add-tag:hover {
+.raw-tag-editor .add-tag:hover {
     background: rgba(0,0,0,.8);
 }
 
-.inspector-inner .add-tag .label {
+.raw-tag-editor .add-tag .label {
     display: none;
 }
 
@@ -4112,6 +4502,7 @@ div.full-screen > button:hover {
     margin-top: 10px;
     border-bottom: 1px solid #ccc;
     border-radius: 4px;
+    text-align: center;
 }
 
 .help-wrap .nav {
@@ -4204,6 +4595,10 @@ img.tile-removing {
     overflow:hidden;
     height:100%;
     background:#000;
+    -moz-user-select: none;
+    -webkit-user-select: none;
+    -ms-user-select: none;
+    user-select: none;
 }
 
 #supersurface {
@@ -4212,11 +4607,6 @@ img.tile-removing {
     -webkit-transform-origin:0 0;
     -moz-transform-origin:0 0;
     -o-transform-origin:0 0;
-
-    -moz-user-select: none;
-    -webkit-user-select: none;
-    -ms-user-select: none;
-    user-select: none;
 }
 
 #supersurface, .layer {
@@ -4332,6 +4722,7 @@ img.tile-removing {
     width: 240px;
     border-radius: 4px 0 0 0;
     border-bottom: 1px solid black;
+    -ms-user-select: element;
 }
 
 .infobox .infobox-heading {
@@ -4365,14 +4756,15 @@ img.tile-removing {
     bottom:0;
     border-radius: 0;
     pointer-events: none;
+    display: flex;
+    flex-direction: column;
+    -ms-user-select: element;
 }
 
 #attrib {
     width: 100%;
     height: 20px;
     margin-bottom: 5px;
-    float: left;
-    clear: both;
 }
 
 #attrib * { pointer-events: all; }
@@ -4397,24 +4789,80 @@ img.tile-removing {
 }
 
 .source-image {
-    height:20px;
+    height: 20px;
     vertical-align:top;
 }
 
 #footer {
-    width: 100%;
-    float: left;
-    clear: both;
     pointer-events: all;
+    display: block;
+    height: 30px;
+}
+
+
+#flash-wrap {
+    display: flex;
+    flex: 0 0 100%;
+    flex-flow: row nowrap;
+    justify-content: space-between;
+    max-height: 30px;
+    position: absolute;
+    right: 0;
+    left: 0;
+}
+
+#flash-wrap .content {
+    display: flex;
+    flex: 1 0 auto;
+    flex-flow: row nowrap;
+    align-items: center;
+    padding: 2px;
+    height: 30px;
+}
+
+
+#flash-wrap svg.operation-icon {
+    flex: 0 0 auto;
+    width: 20px;
+    height: 20px;
+    margin: 0 8px;
+}
+
+#flash-wrap div.operation-tip {
+    flex: 1 1 auto;
 }
 
+#footer-wrap {
+    display: flex;
+    flex: 0 0 100%;
+    flex-flow: row nowrap;
+    justify-content: space-between;
+    max-height: 30px;
+    position: absolute;
+    right: 0;
+    left: 0;
+}
+
+.footer-show {
+    bottom: 0px;
+    transition: bottom 75ms linear;
+    -moz-transition: bottom 75ms linear;
+    -webkit-transition: bottom 75ms linear;
+}
+
+.footer-hide {
+    bottom: -35px;
+    transition: bottom 75ms linear;
+    -moz-transition: bottom 75ms linear;
+    -webkit-transition: bottom 75ms linear;
+}
+
+
 #scale-block {
-    display: table-cell;
     vertical-align: bottom;
     width: 250px;
     max-height: 30px;
-    float: left;
-    clear: left;
+    flex: 0 0 250px;
     -moz-user-select: none;
     -webkit-user-select: none;
     -ms-user-select: none;
@@ -4423,13 +4871,16 @@ img.tile-removing {
 
 #info-block {
     max-height: 30px;
-    clear: right;
+    flex: 1 1 auto;
 }
 
 #scale {
     height: 30px;
     width: 100%;
 }
+[dir='rtl'] #scale {
+    transform: scaleX(-1);
+}
 
 #scale:hover {
     cursor: pointer;
@@ -4441,6 +4892,9 @@ img.tile-removing {
     fill: #ccc;
     text-anchor: start;
 }
+[dir='rtl'] #scale text {
+    transform: scaleX(-1);
+}
 
 #scale path {
     fill: none;
@@ -4449,12 +4903,19 @@ img.tile-removing {
     shape-rendering: crispEdges;
 }
 
+
 #about-list {
     text-align: right;
     margin-right: 10px;
     clear: right;
     overflow: hidden;
 }
+[dir='rtl'] #about-list {
+    text-align: left;
+    clear: left;
+    margin-left: 10px;
+    margin-right: 0;
+}
 
 #about-list li {
     float: right;
@@ -4462,12 +4923,24 @@ img.tile-removing {
     padding: 5px 0 5px 5px;
     margin-left: 5px;
 }
+[dir='rtl'] #about-list li {
+    float: left;
+    border-left: none;
+    border-right: 1px solid rgba(255,255,255,.5);
+    margin-left: 0;
+    margin-right: 5px;
+    padding: 5px 5px 5px 0;
+}
+
 
 #about-list li:last-child {
     border-left: 0;
     margin-left: 0;
     padding-left: 0;
 }
+[dir='rtl'] #about-list li:last-child {
+    border-right: none;
+}
 
 .source-switch a {
     padding: 2px 4px 4px 4px;
@@ -4490,12 +4963,13 @@ img.tile-removing {
 }
 
 .api-status {
-    float: right;
-    clear: both;
     text-align: right;
-    width: 100%;
     padding: 0px 10px;
     color: #eee;
+    flex: 1 1 auto;
+}
+[dir='rtl'] .api-status {
+    text-align: left;
 }
 
 .api-status.offline,
@@ -4511,6 +4985,33 @@ img.tile-removing {
     color: #ccf;
 }
 
+.badge {
+    display: inline-block;
+    background: #d32232;
+    width: 21px;
+    height: 20px;
+    border-radius: 11px;
+    margin-left: 6px;
+}
+[dir='rtl'] .badge {
+    margin-left: 0;
+    margin-right: 6px;
+}
+.badge a {
+    margin-right: 5px;
+}
+[dir='rtl'] .badge a {
+    margin-right: 0;
+    margin-left: 5px;
+}
+.badge .icon {
+    vertical-align: baseline;
+    width: 11px;
+    height: 11px;
+    fill: white;
+}
+
+
 /* Modals
 ------------------------------------------------------- */
 
@@ -4599,20 +5100,14 @@ img.tile-removing {
     background-color: #ececec;
 }
 
-.modal-actions button:before,
-.save-success a.button.osm:before,
-.walkthrough a:before {
-    display: block;
-    content: '';
+.logo {
     height: 100px;
     width: 100%;
     max-width: 100px;
     margin: auto;
-    margin-bottom: 10px;
-    background:transparent url(<%= asset_path("iD/img/iD-sprite.svg") %>) no-repeat -200px -460px;
 }
 
-.modal-actions :first-child {
+.modal-actions :first-child {
     border-right: 1px solid #CCC;
 }
 
@@ -4622,57 +5117,48 @@ img.tile-removing {
 
 /* Restore Modal
 ------------------------------------------------------- */
-
-.modal-actions .restore:before {
-    background-position: -500px -460px;
+.modal-actions .logo-restore {
+    color: #7092FF;
 }
-
-.modal-actions .reset:before {
-    background-position: -600px -460px;
+.modal-actions .logo-reset {
+    color: #E06C5E;
 }
 
 /* Success Modal
 ------------------------------------------------------- */
-
 .save-success p {
     padding: 15px 15px 0 15px;
 }
 .save-success a.details {
-  padding-left: 15px;
+    padding-left: 15px;
 }
 .save-success .button {
     padding-top: 15px;
 }
-
+.save-success .logo-osm {
+    color: #7092FF;
+    margin-bottom: 10px;
+}
 .save-success a.button.social {
     height: auto;
+    border-bottom: none;
 }
-
 .save-success .icon.social {
     height: 80px;
     width: 80px;
     color: #7092FF;
 }
 
-.save-success .button.osm:before {
-    background-position: -200px -460px;
-}
-
 /* Splash Modal
 ------------------------------------------------------- */
-
-.modal-actions .walkthrough:before,
-.walkthrough a:before {
-    background-position: -300px -460px;
+.modal-actions .logo-walkthrough,
+.modal-actions .logo-features {
+    color: #7092FF;
 }
 
-.modal-actions .start:before {
-    background-position: -400px -460px;
-}
 
-/* Commit Modal
+/* Save Mode
 ------------------------------------------------------- */
-
 .mode-save a.user-info {
     display: inline-block;
 }
@@ -4832,12 +5318,11 @@ img.tile-removing {
     position: absolute;
     display: none;
     color:#333;
-    text-align: left;
     font-size: 12px;
 }
 
 .tooltip.in {
-    opacity: 0.8;
+    opacity: 0.9;
     z-index: 1030;
     height: auto;
     display: block;
@@ -4850,6 +5335,7 @@ img.tile-removing {
 
 .tooltip.right {
     margin-left: 20px;
+    text-align: left;
 }
 
 .tooltip.bottom {
@@ -4961,15 +5447,25 @@ img.tile-removing {
     border-width: 0 5px 5px;
 }
 
+.tooltip-heading {
+    font-weight: bold;
+    background: #F6F6F6;
+    padding: 10px;
+    margin: -10px -10px 10px -10px;
+    border-radius: 3px 3px 0 0;
+    font-size: 14px;
+}
+
 .keyhint-wrap {
     background: #F6F6F6;
     padding: 10px;
-    margin: 10px -10px -10px;
+    margin: 10px -10px -10px -10px;
     border-radius: 0 0 3px 3px;
 }
 
 .tooltip-inner .keyhint {
     font-weight: bold;
+    margin-left: 5px;
 }
 
 /* Exceptions for tooltip layouts */
@@ -5000,6 +5496,7 @@ img.tile-removing {
 }
 
 .map-overlay .tooltip-inner,
+.map-overlay .tooltip-heading,
 .map-overlay .keyhint-wrap,
 .entity-editor-pane .tooltip-inner,
 .warning-section .tooltip-inner {
@@ -5015,15 +5512,42 @@ img.tile-removing {
 .map-control .tooltip {
     min-width: 160px;
 }
+
 /* Move over tooltips that are near the edge of screen */
 .add-point .tooltip {
     left: 33.3333% !important;
 }
-
-.curtain-tooltip.intro-points-add .tooltip-arrow,
 .add-point .tooltip .tooltip-arrow {
     left: 60px;
 }
+[dir='rtl'] .add-point .tooltip .tooltip-arrow {
+    left: auto;
+    right: 60px;
+}
+
+li:first-of-type .badge .tooltip,
+li.hide + li.version .badge .tooltip {
+    left: auto !important;
+    right: 5px !important;
+}
+[dir='rtl'] li:first-of-type .badge .tooltip,
+[dir='rtl'] li.hide + li.version .badge .tooltip {
+    left: 5px !important;
+    right: auto !important;
+}
+li:first-of-type .badge .tooltip .tooltip-arrow,
+li.hide + li.version .badge .tooltip .tooltip-arrow {
+    right: 15px !important;
+    left: auto !important;
+}
+[dir='rtl'] li:first-of-type .badge .tooltip .tooltip-arrow,
+[dir='rtl'] li.hide + li.version .badge .tooltip .tooltip-arrow {
+    left: 15px !important;
+    right: auto !important;
+}
+
+
+/* radial menu (deprecated) */
 
 .radial-menu-tooltip {
     opacity: 0.8;
@@ -5062,6 +5586,46 @@ img.tile-removing {
     color: rgba(40,40,40,.5);
 }
 
+/* edit menu */
+
+.edit-menu-tooltip {
+    display: none;
+    position: absolute;
+    width: 200px;
+}
+
+.edit-menu-background {
+    fill: #eee;
+}
+
+.edit-menu-item rect {
+    fill: #eee;
+}
+
+.edit-menu-item rect:active,
+.edit-menu-item rect:hover {
+    fill: #ccc;
+}
+
+.edit-menu-item.disabled rect {
+    cursor: not-allowed;
+}
+.edit-menu-item.disabled rect:hover {
+    cursor: not-allowed;
+    fill: #eee;
+}
+
+.edit-menu-item use {
+    fill: #222;
+    color: #79f;
+}
+
+.edit-menu-item.disabled use {
+    fill: rgba(32,32,32,.2);
+    color: rgba(40,40,40,.2);
+}
+
+
 .lasso-path {
     fill-opacity:0.3;
     stroke: #fff;
@@ -5131,6 +5695,8 @@ img.tile-removing {
 }
 
 .intro-nav-wrap {
+    display: flex;
+    flex-direction: row;
     position: absolute;
     left: 0;
     right: 0;
@@ -5139,34 +5705,67 @@ img.tile-removing {
     z-index: 1001;
 }
 
-.intro-nav-wrap button.step {
-    width: 20%;
+.intro-nav-wrap .intro-nav-wrap-logo {
+    flex: 0 0 auto;
+    height: 40px;
+    width: 40px;
+    color: white;
+    margin: 0px 20px;
+    vertical-align: middle;
+}
+
+.intro-nav-wrap .joined {
+    flex: 1 1 auto;
+    display: flex;
+    flex-direction: row;
 }
 
-.intro-nav-wrap button.step.finished {
+.intro-nav-wrap button.chapter {
+    flex: 1 1 100%;
+    padding: 0px 20px;
+}
+
+.intro-nav-wrap button.chapter.next {
+    animation-duration: 1s;
+    animation-name: pulse;
+    animation-iteration-count: infinite;
+    animation-direction: alternate;
+}
+@keyframes pulse {
+    from  { background: #7092ff; }
+    to    { background: #c6d4ff; }
+}
+
+.intro-nav-wrap button.chapter.finished {
     background: #8cd05f;
 }
 
-.intro-nav-wrap button.step .status {
-    margin-left: 3px;
+.intro-nav-wrap button.chapter .status {
     display: none;
 }
 
-.intro-nav-wrap button.step.finished .status {
+.intro-nav-wrap button.chapter.finished .status {
     display: inline-block;
 }
 
-
-.curtain-tooltip .tooltip-inner {
+.curtain-tooltip.tooltip.in {
+    opacity: 1;
+}
+.curtain-tooltip.tooltip {
     text-align: left;
-    padding: 20px;
+}
+[dir='rtl'] .curtain-tooltip.tooltip {
+    text-align: right;
 }
 
 .curtain-tooltip .tooltip-inner {
     font-size: 15px;
+    position: relative;
+    padding: 20px;
 }
 
-.curtain-tooltip .tooltip-inner .bold {
+.curtain-tooltip .tooltip-inner .button-section,
+.curtain-tooltip .tooltip-inner .instruction {
     font-weight: bold;
     display: block;
     border-top: 1px solid #CCC;
@@ -5176,35 +5775,66 @@ img.tile-removing {
     padding: 10px 20px 0 20px;
 }
 
-.curtain-tooltip .tooltip-inner .bold:only-child {
+[dir='rtl'] .curtain-tooltip .tooltip-inner .button-section button.col8 {
+    float: right;
+}
+
+.curtain-tooltip .tooltip-inner .instruction:only-child {
     border: 0;
     padding: 0;
     margin: 0;
 }
 
-.curtain-tooltip.intro-points-describe {
-    top: 133px !important;
+.curtain-tooltip .tooltip-inner .icon.pre-text {
+    vertical-align: text-top;
+    margin-right: 0;
+    margin-left: 0;
+    display: inline-block;
 }
 
-/* Tooltip illustrations */
+.curtain-tooltip.intro-points-describe ,
+.curtain-tooltip.intro-lines-name_road {
+    top: 133px !important;
+}
 
-.intro-points-add .tooltip-inner::before,
-.intro-areas-add .tooltip-inner::before,
-.intro-lines-add .tooltip-inner::before {
-    margin-left: -20px;
-    display: block;
-    content: "";
+.tooltip-illustration {
     height: 80px;
     width: 200px;
-    background:transparent url(<%= asset_path("iD/img/iD-sprite.svg") %>) no-repeat 0 -320px;
+    margin-left: -20px;
+    margin-top: -10px;
+}
+[dir='rtl'] .tooltip-illustration {
+    margin-left: auto;
+    margin-right: -20px;
+}
+
+.curtain-tooltip.intro-mouse {
+    -moz-user-select: none;
+    -webkit-user-select: none;
+    -ms-user-select: none;
+    user-select: none;
 }
 
-.intro-areas-add .tooltip-inner::before {
-    background-position: 0 -400px;
+.curtain-tooltip.intro-mouse .counter {
+    position: absolute;
+    display: block;
+    top: 50px;
+    width: 100%;
+    text-align: center;
+    font-weight: bold;
+    font-size: 14px;
+    z-index: 1003;
 }
 
-.intro-lines-add .tooltip-inner::before {
-    background-position: 0 -480px;
+.curtain-tooltip.intro-mouse .tooltip-illustration use {
+    fill: rgba(112, 146, 255, 0);
+    color: rgba(112, 146, 255, 0);
+}
+.curtain-tooltip.intro-mouse.leftclick .tooltip-illustration use {
+    fill: rgba(112, 146, 255, 1);
+}
+.curtain-tooltip.intro-mouse.rightclick .tooltip-illustration use {
+    color: rgba(112, 146, 255, 1);
 }
 
 .huge-modal-button {
@@ -5216,8 +5846,7 @@ img.tile-removing {
 .huge-modal-button .illustration {
     height: 100px;
     width: 100px;
-    background: rgba(0, 0, 0, 0) url(<%= asset_path("iD/img/iD-sprite.svg") %>) no-repeat -300px -460px;
-    margin: auto;
+    color: #7092FF;
 }
 
 .mapillary-wrap {
@@ -5279,11 +5908,6 @@ img.tile-removing {
   right: auto;
 }
 
-[dir='rtl'] .preset-icon-fill-area {
-  left: auto;
-  right: 10px;
-}
-
 [dir='rtl'] .map-data-control .layer-list button, [dir='rtl'] .background-control .layer-list button {
   float: left;
   border-left: none;
@@ -5305,43 +5929,12 @@ img.tile-removing {
 }
 
 /* preset form */
-[dir='rtl'] .form-label {
-  padding: 5px 10px 5px 0;
-}
-
-[dir='rtl'] .form-label button {
-  border-left: none;
-  border-right: 1px solid #CCC;
-}
-
-[dir='rtl'] .more-fields label {
-  padding: 5px 0 5px 10px;
-}
-
-[dir='rtl'] .form-label-button-wrap {
-  text-align: left;
-}
-
-[dir='rtl'] button.minor {
-  left: 0;
-  right: auto;
-}
-
-[dir='rtl'] .form-field .localized-main {
-  padding-left: 10%;
-  padding-right: 10px;
-}
 
 [dir='rtl'] .combobox-caret {
   margin-left: 0;
   margin-right: -30px;
 }
 
-[dir='rtl'] .form-field .button-input-action {
-  margin-left: 0;
-  margin-right: -10%;
-}
-
 [dir='rtl'] .icon.pre-text {
   margin-left: 5px;
   margin-right: 0;
@@ -5361,11 +5954,6 @@ img.tile-removing {
   border-radius: 3px 0 0 3px;
 }
 
-[dir='rtl'] .preset-icon-frame {
-  left: auto;
-  right: 7px;
-}
-
 [dir='rtl'] .preset-list-item button.tag-reference-button {
   left: 0;
   right: auto;
@@ -5385,10 +5973,6 @@ img.tile-removing {
   right: 18px;
 }
 
-[dir='rtl'] .form-field .maxspeed-unit {
-  border-radius: 0 0 0 4px;
-}
-
 [dir='rtl'] input[type="checkbox"], [dir='rtl'] input[type="radio"] {
   float: right;
   margin-left: 5px;
@@ -5399,45 +5983,6 @@ img.tile-removing {
   float: right;
 }
 
-/* tags form */
-[dir='rtl'] .tag-row .key-wrap,
-[dir='rtl'] .tag-row .input-wrap-position {
-  float: right;
-}
-
-[dir='rtl'] .tag-row input {
-  border-left: none;
-  border-right: 1px solid #CCC;
-}
-
-[dir='rtl'] .tag-row:first-child input.key {
-  border-top-left-radius: 0;
-  border-top-right-radius: 4px;
-}
-
-[dir='rtl'] .tag-row button {
-  left: 10%;
-  border-left-width: 1px;
-}
-
-[dir='rtl'] .tag-row .tag-reference-button {
-  left: auto;
-  right: auto;
-  margin-right: 35px;
-  border-left-width: 1px;
-  border-right-width: 0;
-}
-
-[dir='rtl'] .tag-row:first-child .tag-reference-button {
-  border-top-left-radius: 4px;
-  border-top-right-radius: 0;
-}
-
-[dir='rtl'] .tag-row:last-child .tag-reference-button {
-  border-bottom-left-radius: 4px;
-  border-bottom-right-radius: 0;
-}
-
 /* map control buttons */
 [dir='rtl'] .map-controls {
   left: 0;
@@ -5528,54 +6073,6 @@ img.tile-removing {
   border-radius: 4px 0 0 4px;
 }
 
-[dir='rtl'] .spinner {
-  float: left;
-}
-
-[dir='rtl'] .spinner img {
-  margin-left: 10px;
-  margin-right: auto;
-  -moz-transform: scaleX(-1);
-  -o-transform: scaleX(-1);
-  -webkit-transform: scaleX(-1);
-  transform: scaleX(-1);
-  filter: FlipH;
-  -ms-filter: "FlipH";
-}
-
-/* footer */
-[dir='rtl'] #scale-block {
-  float: right;
-  clear: right;
-}
-
-[dir='rtl'] #info-block {
-  clear: left;
-}
-
-[dir='rtl'] #about-list {
-  text-align: left;
-  clear: left;
-  margin-left: 10px;
-  margin-right: 0;
-}
-
-[dir='rtl'] #about-list li {
-  float: left;
-  border-left: none;
-  border-right: 1px solid rgba(255,255,255,.5);
-  margin-left: 0;
-  margin-right: 5px;
-  padding: 5px 5px 5px 0;
-}
-
-[dir='rtl'] #about-list li:last-child {
-  border-right: none;
-}
-
-[dir='rtl'] #scale text {
-  text-anchor: end;
-}
 
 /* increment / decrement control - code by Naoufel Razouane */
 
index a2facf579acf1361bcfd7fc41df6484bc1082f8a..384f9aa5b1bc99620e61c83bdc7cfad389e1b702 100644 (file)
@@ -17104,6 +17104,13 @@ var lodash = createCommonjsModule(function (module, exports) {
 }.call(commonjsGlobal));
 });
 
+
+
+var lodash$1 = Object.freeze({
+       default: lodash,
+       __moduleExports: lodash
+});
+
 function osmIsInterestingTag(key) {
     return key !== 'attribution' &&
         key !== 'created_by' &&
@@ -17141,6 +17148,9 @@ var osmOneWayTags = {
         'yes': true
     },
     'waterway': {
+        'canal': true,
+        'ditch': true,
+        'drain': true,
         'river': true,
         'stream': true
     }
@@ -17305,7 +17315,7 @@ var dataWikipedia = [
         "bm"
     ],
     [
-        "Bengali",
+        "Bangla",
         "বাংলা",
         "bn"
     ],
@@ -18076,7 +18086,7 @@ var dataWikipedia = [
     ],
     [
         "Livvi-Karelian",
-        "Livvinкarjala",
+        "Livvinkarjala",
         "olo"
     ],
     [
@@ -18085,7 +18095,7 @@ var dataWikipedia = [
         "om"
     ],
     [
-        "Oriya",
+        "Odia",
         "ଓଡ଼ିଆ",
         "or"
     ],
@@ -18588,15 +18598,15 @@ var dataSuggestions = {
        shop: shop
 };
 
-var dataAddressFormats = [{"format":[["housenumber","street"],["city","postcode"]]},{"countryCodes":["gb"],"format":[["housename"],["housenumber","street"],["city","postcode"]]},{"countryCodes":["ie"],"format":[["housename"],["housenumber","street"],["city"],["postcode"]]},{"countryCodes":["ad","at","ba","be","ch","cz","de","dk","es","fi","gr","hr","is","it","li","nl","no","pl","pt","se","si","sk","sm","va"],"format":[["street","housenumber"],["postcode","city"]]},{"countryCodes":["fr","lu","mo"],"format":[["housenumber","street"],["postcode","city"]]},{"countryCodes":["br"],"format":[["street"],["housenumber","suburb"],["city","postcode"]]},{"countryCodes":["vn"],"format":[["housenumber","street"],["subdistrict"],["district"],["city"],["province","postcode"]]},{"countryCodes":["us"],"format":[["housenumber","street"],["city","state","postcode"]]},{"countryCodes":["ca"],"format":[["housenumber","street"],["city","province","postcode"]]},{"countryCodes":["tw"],"format":[["postcode","city","district"],["place","street"],["housenumber","floor"]]},{"countryCodes":["jp"],"format":[["postcode","province","county"],["city","suburb"],["quarter","neighbourhood"],["block_number","housenumber"]],"dropdowns":["postcode","province","county","city","suburb","quarter","neighbourhood","block_number"],"widths":{"postcode":0.3,"province":0.35,"county":0.35,"city":0.65,"suburb":0.35,"quarter":0.5,"neighbourhood":0.5,"block_number":0.5,"housenumber":0.5}},{"countryCodes":["tr"],"format":[["neighbourhood"],["street","housenumber"],["postcode","district","city"]]}];
+var dataAddressFormats = [{"format":[["housenumber","street"],["city","postcode"]]},{"countryCodes":["gb"],"format":[["housename"],["housenumber","street"],["city","postcode"]]},{"countryCodes":["ie"],"format":[["housename"],["housenumber","street"],["city"],["postcode"]]},{"countryCodes":["ad","at","ba","be","ch","cz","de","dk","es","fi","gr","hr","is","it","li","nl","no","pl","pt","se","si","sk","sm","va"],"format":[["street","housenumber"],["postcode","city"]]},{"countryCodes":["fr","lu","mo"],"format":[["housenumber","street"],["postcode","city"]]},{"countryCodes":["br"],"format":[["street"],["housenumber","suburb"],["city","postcode"]]},{"countryCodes":["vn"],"format":[["housenumber","street"],["subdistrict"],["district"],["city"],["province","postcode"]]},{"countryCodes":["us"],"format":[["housenumber","street"],["city","state","postcode"]]},{"countryCodes":["ca"],"format":[["housenumber","street"],["city","province","postcode"]]},{"countryCodes":["tw"],"format":[["postcode","city","district"],["place","street"],["housenumber","floor"]]},{"countryCodes":["jp"],"format":[["postcode","province","county"],["city","suburb"],["quarter","neighbourhood"],["block_number","housenumber"]],"dropdowns":["postcode","province","county","city","suburb","quarter","neighbourhood","block_number"],"widths":{"postcode":0.3,"province":0.35,"county":0.35,"city":0.65,"suburb":0.35,"quarter":0.5,"neighbourhood":0.5,"block_number":0.5,"housenumber":0.5}},{"countryCodes":["tr"],"format":[["neighbourhood"],["street","housenumber"],["postcode","district","city"]]},{"countryCodes":["ua"],"format":[["housenumber","postcode"],["street"]]},{"countryCodes":["cn"],"format":[["postcode","province"],["city"],["district"],["street","housenumber"]]}];
 
 var dataDeprecated = [{"old":{"amenity":"firepit"},"replace":{"leisure":"firepit"}},{"old":{"barrier":"wire_fence"},"replace":{"barrier":"fence","fence_type":"chain"}},{"old":{"barrier":"wood_fence"},"replace":{"barrier":"fence","fence_type":"wood"}},{"old":{"highway":"ford"},"replace":{"ford":"yes"}},{"old":{"highway":"stile"},"replace":{"barrier":"stile"}},{"old":{"highway":"incline"},"replace":{"highway":"road","incline":"up"}},{"old":{"highway":"incline_steep"},"replace":{"highway":"road","incline":"up"}},{"old":{"highway":"unsurfaced"},"replace":{"highway":"road","incline":"unpaved"}},{"old":{"landuse":"wood"},"replace":{"landuse":"forest","natural":"wood"}},{"old":{"natural":"marsh"},"replace":{"natural":"wetland","wetland":"marsh"}},{"old":{"power_source":"*"},"replace":{"generator:source":"$1"}},{"old":{"power_rating":"*"},"replace":{"generator:output":"$1"}},{"old":{"shop":"organic"},"replace":{"shop":"supermarket","organic":"only"}}];
 
 var dataDiscarded = ["created_by","odbl","odbl:note","tiger:upload_uuid","tiger:tlid","tiger:source","tiger:separated","geobase:datasetName","geobase:uuid","sub_sea:type","KSJ2:ADS","KSJ2:ARE","KSJ2:AdminArea","KSJ2:COP_label","KSJ2:DFD","KSJ2:INT","KSJ2:INT_label","KSJ2:LOC","KSJ2:LPN","KSJ2:OPC","KSJ2:PubFacAdmin","KSJ2:RAC","KSJ2:RAC_label","KSJ2:RIC","KSJ2:RIN","KSJ2:WSC","KSJ2:coordinate","KSJ2:curve_id","KSJ2:curve_type","KSJ2:filename","KSJ2:lake_id","KSJ2:lat","KSJ2:long","KSJ2:river_id","yh:LINE_NAME","yh:LINE_NUM","yh:STRUCTURE","yh:TOTYUMONO","yh:TYPE","yh:WIDTH","yh:WIDTH_RANK","SK53_bulk:load"];
 
-var dataLocales = {"af":{"rtl":false},"ar":{"rtl":true},"ar-AA":{"rtl":true},"ast":{"rtl":false},"bg-BG":{"rtl":false},"bn":{"rtl":false},"bs":{"rtl":false},"ca":{"rtl":false},"cs":{"rtl":false},"da":{"rtl":false},"de":{"rtl":false},"el":{"rtl":false},"en-GB":{"rtl":false},"eo":{"rtl":false},"es":{"rtl":false},"et":{"rtl":false},"fa":{"rtl":true},"fi":{"rtl":false},"fr":{"rtl":false},"gl":{"rtl":false},"gu":{"rtl":false},"hi":{"rtl":false},"hr":{"rtl":false},"hu":{"rtl":false},"hy":{"rtl":false},"id":{"rtl":false},"is":{"rtl":false},"it":{"rtl":false},"ja":{"rtl":false},"kn":{"rtl":false},"ko":{"rtl":false},"ku":{"rtl":false},"lij":{"rtl":false},"lt":{"rtl":false},"lv":{"rtl":false},"mk":{"rtl":false},"ml":{"rtl":false},"nl":{"rtl":false},"no":{"rtl":false},"pl":{"rtl":false},"pt":{"rtl":false},"pt-BR":{"rtl":false},"ro":{"rtl":false},"ru":{"rtl":false},"sc":{"rtl":false},"si":{"rtl":false},"sk":{"rtl":false},"sl":{"rtl":false},"sq":{"rtl":false},"sr":{"rtl":false},"sv":{"rtl":false},"ta":{"rtl":false},"te":{"rtl":false},"th":{"rtl":false},"tl":{"rtl":false},"tr":{"rtl":false},"uk":{"rtl":false},"vi":{"rtl":false},"yue":{"rtl":false},"zh":{"rtl":false},"zh-CN":{"rtl":false},"zh-HK":{"rtl":false},"zh-TW":{"rtl":false}};
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@@ -18612,17 +18622,17 @@ var dataDriveLeft = {
        features: features$1
 };
 
-var en = {"modes":{"add_area":{"title":"Area","description":"Add parks, buildings, lakes or other areas to the map.","tail":"Click on the map to start drawing an area, like a park, lake, or building."},"add_line":{"title":"Line","description":"Add highways, streets, pedestrian paths, canals or other lines to the map.","tail":"Click on the map to start drawing a road, path, or route."},"add_point":{"title":"Point","description":"Add restaurants, monuments, postal boxes or other points to the map.","tail":"Click on the map to add a point."},"browse":{"title":"Browse","description":"Pan and zoom the map."},"draw_area":{"tail":"Click to add nodes to your area. Click the first node to finish the area."},"draw_line":{"tail":"Click to add more nodes to the line. Click on other lines to connect to them, and double-click to end the line."}},"operations":{"add":{"annotation":{"point":"Added a point.","vertex":"Added a node to a way.","relation":"Added a relation."}},"start":{"annotation":{"line":"Started a line.","area":"Started an area."}},"continue":{"key":"A","title":"Continue","description":"Continue this line.","not_eligible":"No line can be continued here.","multiple":"Several lines can be continued here. To choose a line, press the Shift key and click on it to select it.","annotation":{"line":"Continued a line.","area":"Continued an area."}},"cancel_draw":{"annotation":"Canceled drawing."},"change_role":{"annotation":"Changed the role of a relation member."},"change_tags":{"annotation":"Changed tags."},"circularize":{"title":"Circularize","description":{"line":"Make this line circular.","area":"Make this area circular."},"key":"O","annotation":{"line":"Made a line circular.","area":"Made an area circular."},"not_closed":"This can't be made circular because it's not a loop.","too_large":"This can't be made circular because not enough of it is currently visible.","connected_to_hidden":"This can't be made circular because it is connected to a hidden feature."},"orthogonalize":{"title":"Square","description":{"line":"Square the corners of this line.","area":"Square the corners of this area."},"key":"S","annotation":{"line":"Squared the corners of a line.","area":"Squared the corners of an area."},"not_squarish":"This can't be made square because it is not squarish.","too_large":"This can't be made square because not enough of it is currently visible.","connected_to_hidden":"This can't be made square because it is connected to a hidden feature."},"straighten":{"title":"Straighten","description":"Straighten this line.","key":"S","annotation":"Straightened a line.","too_bendy":"This can't be straightened because it bends too much.","connected_to_hidden":"This line can't be straightened because it is connected to a hidden feature."},"delete":{"title":"Delete","description":{"single":"Delete this feature permanently.","multiple":"Delete these features permanently."},"annotation":{"point":"Deleted a point.","vertex":"Deleted a node from a way.","line":"Deleted a line.","area":"Deleted an area.","relation":"Deleted a relation.","multiple":"Deleted {n} features."},"incomplete_relation":{"single":"This feature can't be deleted because it hasn't been fully downloaded.","multiple":"These features can't be deleted because they haven't been fully downloaded."},"part_of_relation":{"single":"This feature can't be deleted because it is part of a larger relation. You must remove it from the relation first.","multiple":"These features can't be deleted because they are part of larger relations. You must remove them from the relations first."},"connected_to_hidden":{"single":"This feature can't be deleted because it is connected to a hidden feature.","multiple":"These features can't be deleted because some are connected to hidden features."}},"add_member":{"annotation":"Added a member to a relation."},"delete_member":{"annotation":"Removed a member from a relation."},"connect":{"annotation":{"point":"Connected a way to a point.","vertex":"Connected a way to another.","line":"Connected a way to a line.","area":"Connected a way to an area."}},"disconnect":{"title":"Disconnect","description":"Disconnect these lines/areas from each other.","key":"D","annotation":"Disconnected lines/areas.","not_connected":"There aren't enough lines/areas here to disconnect.","connected_to_hidden":"This can't be disconnected because it is connected to a hidden feature.","relation":"This can't be disconnected because it connects members of a relation."},"merge":{"title":"Merge","description":"Merge these features.","key":"C","annotation":"Merged {n} features.","not_eligible":"These features can't be merged.","not_adjacent":"These features can't be merged because they aren't connected.","restriction":"These features can't be merged because at least one is a member of a \"{relation}\" relation.","incomplete_relation":"These features can't be merged because at least one hasn't been fully downloaded.","conflicting_tags":"These features can't be merged because some of their tags have conflicting values."},"move":{"title":"Move","description":{"single":"Move this feature to a different location.","multiple":"Move these features to a different location."},"key":"M","annotation":{"point":"Moved a point.","vertex":"Moved a node in a way.","line":"Moved a line.","area":"Moved an area.","multiple":"Moved multiple features."},"incomplete_relation":{"single":"This feature can't be moved because it hasn't been fully downloaded.","multiple":"These features can't be moved because they haven't been fully downloaded."},"too_large":{"single":"This feature can't be moved because not enough of it is currently visible.","multiple":"These features can't be moved because not enough of them are currently visible."},"connected_to_hidden":{"single":"This feature can't be moved because it is connected to a hidden feature.","multiple":"These features can't be moved because some are connected to hidden features."}},"reflect":{"title":"reflect","description":{"long":{"single":"Reflect this feature across its long axis.","multiple":"Reflect these features across their long axis."},"short":{"single":"Reflect this feature across its short axis.","multiple":"Reflect these features across their short axis."}},"key":{"long":"T","short":"Y"},"annotation":{"long":{"single":"Reflected an feature across its long axis.","multiple":"Reflected multiple features across their long axis."},"short":{"single":"Reflected an feature across its short axis.","multiple":"Reflected multiple features across their short axis."}},"incomplete_relation":{"single":"This feature can't be reflected because it hasn't been fully downloaded.","multiple":"These features can't be reflected because they haven't been fully downloaded."},"too_large":{"single":"This feature can't be reflected because not enough of it is currently visible.","multiple":"These features can't be reflected because not enough of them are currently visible."},"connected_to_hidden":{"single":"This feature can't be reflected because it is connected to a hidden feature.","multiple":"These features can't be reflected because some are connected to hidden features."}},"rotate":{"title":"Rotate","description":{"single":"Rotate this feature around its center point.","multiple":"Rotate these features around their center point."},"key":"R","annotation":{"line":"Rotated a line.","area":"Rotated an area.","multiple":"Rotated multiple features."},"incomplete_relation":{"single":"This feature can't be rotated because it hasn't been fully downloaded.","multiple":"These features can't be rotated because they haven't been fully downloaded."},"too_large":{"single":"This feature can't be rotated because not enough of it is currently visible.","multiple":"These features can't be rotated because not enough of them are currently visible."},"connected_to_hidden":{"single":"This feature can't be rotated because it is connected to a hidden feature.","multiple":"These features can't be rotated because some are connected to hidden features."}},"reverse":{"title":"Reverse","description":"Make this line go in the opposite direction.","key":"V","annotation":"Reversed a line."},"split":{"title":"Split","description":{"line":"Split this line into two at this node.","area":"Split the boundary of this area into two.","multiple":"Split the lines/area boundaries at this node into two."},"key":"X","annotation":{"line":"Split a line.","area":"Split an area boundary.","multiple":"Split {n} lines/area boundaries."},"not_eligible":"Lines can't be split at their beginning or end.","multiple_ways":"There are too many lines here to split.","connected_to_hidden":"This can't be split because it is connected to a hidden feature."},"restriction":{"help":{"select":"Click to select a road segment.","toggle":"Click to toggle turn restrictions.","toggle_on":"Click to add a \"{restriction}\" restriction.","toggle_off":"Click to remove the \"{restriction}\" restriction."},"annotation":{"create":"Added a turn restriction","delete":"Deleted a turn restriction"}}},"undo":{"tooltip":"Undo: {action}","nothing":"Nothing to undo."},"redo":{"tooltip":"Redo: {action}","nothing":"Nothing to redo."},"tooltip_keyhint":"Shortcut:","browser_notice":"This editor is supported in Firefox, Chrome, Safari, Opera, and Internet Explorer 11 and above. Please upgrade your browser or use Potlatch 2 to edit the map.","translate":{"translate":"Translate","localized_translation_label":"Multilingual name","localized_translation_language":"Choose language","localized_translation_name":"Name"},"zoom_in_edit":"Zoom in to Edit","login":"login","logout":"logout","loading_auth":"Connecting to OpenStreetMap...","report_a_bug":"Report a bug","help_translate":"Help translate","feature_info":{"hidden_warning":"{count} hidden features","hidden_details":"These features are currently hidden: {details}"},"status":{"error":"Unable to connect to API.","offline":"The API is offline. Please try editing later.","readonly":"The API is read-only. You will need to wait to save your changes.","rateLimit":"The API is limiting anonymous connections.  You can fix this by logging in."},"commit":{"title":"Upload to OpenStreetMap","description_placeholder":"Brief description of your contributions (required)","message_label":"Changeset Comment","upload_explanation":"The changes you upload will be visible on all maps that use OpenStreetMap data.","upload_explanation_with_user":"The changes you upload as {user} will be visible on all maps that use OpenStreetMap data.","save":"Upload","cancel":"Cancel","changes":"{count} Changes","warnings":"Warnings","modified":"Modified","deleted":"Deleted","created":"Created","about_changeset_comments":"About changeset comments","about_changeset_comments_link":"//wiki.openstreetmap.org/wiki/Good_changeset_comments","google_warning":"You mentioned Google in this comment: remember that copying from Google Maps is strictly forbidden.","google_warning_link":"http://www.openstreetmap.org/copyright"},"contributors":{"list":"Edits by {users}","truncated_list":"Edits by {users} and {count} others"},"infobox":{"selected":"{n} selected","geometry":"Geometry","closed":"closed","center":"Center","perimeter":"Perimeter","length":"Length","area":"Area","centroid":"Centroid","location":"Location","metric":"Metric","imperial":"Imperial"},"geometry":{"point":"point","vertex":"vertex","line":"line","area":"area","relation":"relation"},"geocoder":{"search":"Search worldwide...","no_results_visible":"No results in visible map area","no_results_worldwide":"No results found"},"geolocate":{"title":"Show My Location","locating":"Locating, please wait..."},"inspector":{"no_documentation_combination":"There is no documentation available for this tag combination","no_documentation_key":"There is no documentation available for this key","documentation_redirect":"This documentation has been redirected to a new page","show_more":"Show More","view_on_osm":"View on openstreetmap.org","all_fields":"All fields","all_tags":"All tags","all_members":"All members","all_relations":"All relations","new_relation":"New relation...","role":"Role","choose":"Select feature type","results":"{n} results for {search}","reference":"View on OpenStreetMap Wiki","back_tooltip":"Change feature","remove":"Remove","search":"Search","multiselect":"Selected features","unknown":"Unknown","incomplete":"<not downloaded>","feature_list":"Search features","edit":"Edit feature","check":{"yes":"Yes","no":"No"},"add":"Add","none":"None","node":"Node","way":"Way","relation":"Relation","location":"Location","add_fields":"Add field:"},"background":{"title":"Background","description":"Background settings","percent_brightness":"{opacity}% brightness","none":"None","best_imagery":"Best known imagery source for this location","switch":"Switch back to this background","custom":"Custom","custom_button":"Edit custom background","custom_prompt":"Enter a tile URL template. Valid tokens are {zoom}, {x}, {y} for Z/X/Y scheme and {u} for quadtile scheme.","fix_misalignment":"Adjust imagery offset","imagery_source_faq":"Where does this imagery come from?","reset":"reset","offset":"Drag anywhere in the gray area below to adjust the imagery offset, or enter the offset values in meters.","minimap":{"description":"Minimap","tooltip":"Show a zoomed out map to help locate the area currently displayed."}},"map_data":{"title":"Map Data","description":"Map Data","data_layers":"Data Layers","fill_area":"Fill Areas","map_features":"Map Features","autohidden":"These features have been automatically hidden because too many would be shown on the screen.  You can zoom in to edit them."},"feature":{"points":{"description":"Points","tooltip":"Points of Interest"},"traffic_roads":{"description":"Traffic Roads","tooltip":"Highways, Streets, etc."},"service_roads":{"description":"Service Roads","tooltip":"Service Roads, Parking Aisles, Tracks, etc."},"paths":{"description":"Paths","tooltip":"Sidewalks, Foot Paths, Cycle Paths, etc."},"buildings":{"description":"Buildings","tooltip":"Buildings, Shelters, Garages, etc."},"landuse":{"description":"Landuse Features","tooltip":"Forests, Farmland, Parks, Residential, Commercial, etc."},"boundaries":{"description":"Boundaries","tooltip":"Administrative Boundaries"},"water":{"description":"Water Features","tooltip":"Rivers, Lakes, Ponds, Basins, etc."},"rail":{"description":"Rail Features","tooltip":"Railways"},"power":{"description":"Power Features","tooltip":"Power Lines, Power Plants, Substations, etc."},"past_future":{"description":"Past/Future","tooltip":"Proposed, Construction, Abandoned, Demolished, etc."},"others":{"description":"Others","tooltip":"Everything Else"}},"area_fill":{"wireframe":{"description":"No Fill (Wireframe)","tooltip":"Enabling wireframe mode makes it easy to see the background imagery."},"partial":{"description":"Partial Fill","tooltip":"Areas are drawn with fill only around their inner edges. (Recommended for beginner mappers)"},"full":{"description":"Full Fill","tooltip":"Areas are drawn fully filled."}},"restore":{"heading":"You have unsaved changes","description":"Do you wish to restore unsaved changes from a previous editing session?","restore":"Restore","reset":"Reset"},"save":{"title":"Save","help":"Review your changes and upload them to OpenStreetMap, making them visible to other users.","no_changes":"No changes to save.","error":"Errors occurred while trying to save","status_code":"Server returned status code {code}","unknown_error_details":"Please ensure you are connected to the internet.","uploading":"Uploading changes to OpenStreetMap...","unsaved_changes":"You have unsaved changes","conflict":{"header":"Resolve conflicting edits","count":"Conflict {num} of {total}","previous":"< Previous","next":"Next >","keep_local":"Keep mine","keep_remote":"Use theirs","restore":"Restore","delete":"Leave Deleted","download_changes":"Or download your changes.","done":"All conflicts resolved!","help":"Another user changed some of the same map features you changed.\nClick on each feature below for more details about the conflict, and choose whether to keep\nyour changes or the other user's changes.\n"}},"merge_remote_changes":{"conflict":{"deleted":"This feature has been deleted by {user}.","location":"This feature was moved by both you and {user}.","nodelist":"Nodes were changed by both you and {user}.","memberlist":"Relation members were changed by both you and {user}.","tags":"You changed the <b>{tag}</b> tag to \"{local}\" and {user} changed it to \"{remote}\"."}},"success":{"edited_osm":"Edited OSM!","just_edited":"You just edited OpenStreetMap!","view_on_osm":"View on OSM","facebook":"Share on Facebook","twitter":"Share on Twitter","google":"Share on Google+","help_html":"Your changes should appear in the \"Standard\" layer in a few minutes. Other layers, and certain features, may take longer.","help_link_text":"Details","help_link_url":"https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"},"confirm":{"okay":"Okay","cancel":"Cancel"},"splash":{"welcome":"Welcome to the iD OpenStreetMap editor","text":"iD is a friendly but powerful tool for contributing to the world's best free world map. This is version {version}. For more information see {website} and report bugs at {github}.","walkthrough":"Start the Walkthrough","start":"Edit Now"},"source_switch":{"live":"live","lose_changes":"You have unsaved changes. Switching the map server will discard them. Are you sure you want to switch servers?","dev":"dev"},"tag_reference":{"description":"Description","on_wiki":"{tag} on wiki.osm.org","used_with":"used with {type}"},"validations":{"disconnected_highway":"Disconnected highway","disconnected_highway_tooltip":"Roads should be connected to other roads.","untagged_point":"Untagged point","untagged_line":"Untagged line","untagged_area":"Untagged area","untagged_relation":"Untagged relation","many_deletions":"You're deleting {n} features. Are you sure you want to do this? This will delete them from the map that everyone else sees on openstreetmap.org.","tag_suggests_area":"The tag {tag} suggests line should be area, but it is not an area","untagged_point_tooltip":"Select a feature type that describes what this point is.","untagged_line_tooltip":"Select a feature type that describes what this line is.","untagged_area_tooltip":"Select a feature type that describes what this area is.","untagged_relation_tooltip":"Select a feature type that describes what this relation is.","deprecated_tags":"Deprecated tags: {tags}"},"zoom":{"in":"Zoom In","out":"Zoom Out"},"cannot_zoom":"Cannot zoom out further in current mode.","full_screen":"Toggle Full Screen","gpx":{"local_layer":"Local file","drag_drop":"Drag and drop a .gpx, .geojson or .kml file on the page, or click the button to the right to browse","zoom":"Zoom to layer","browse":"Browse for a file"},"mapillary_images":{"tooltip":"Street-level photos from Mapillary","title":"Photo Overlay (Mapillary)"},"mapillary_signs":{"tooltip":"Traffic signs from Mapillary (must enable Photo Overlay)","title":"Traffic Sign Overlay (Mapillary)"},"mapillary":{"view_on_mapillary":"View this image on Mapillary"},"help":{"title":"Help","help":"# Help\n\nThis is an editor for [OpenStreetMap](http://www.openstreetmap.org/), the\nfree and editable map of the world. You can use it to add and update\ndata in your area, making an open-source and open-data map of the world\nbetter for everyone.\n\nEdits that you make on this map will be visible to everyone who uses\nOpenStreetMap. In order to make an edit, you'll need to\n[log in](https://www.openstreetmap.org/login).\n\nThe [iD editor](http://ideditor.com/) is a collaborative project with [source\ncode available on GitHub](https://github.com/openstreetmap/iD).\n","editing_saving":"# Editing & Saving\n\nThis editor is designed to work primarily online, and you're accessing\nit through a website right now.\n\n### Selecting Features\n\nTo select a map feature, like a road or point of interest, click\non it on the map. This will highlight the selected feature, open a panel with\ndetails about it, and show a menu of things you can do with the feature.\n\nTo select multiple features, hold down the 'Shift' key. Then either click\non the features you want to select, or drag on the map to draw a rectangle.\nThis will draw a box and select all the points within it.\n\n### Saving Edits\n\nWhen you make changes like editing roads, buildings, and places, these are\nstored locally until you save them to the server. Don't worry if you make\na mistake - you can undo changes by clicking the undo button, and redo\nchanges by clicking the redo button.\n\nClick 'Save' to finish a group of edits - for instance, if you've completed\nan area of town and would like to start on a new area. You'll have a chance\nto review what you've done, and the editor supplies helpful suggestions\nand warnings if something doesn't seem right about the changes.\n\nIf everything looks good, you can enter a short comment explaining the change\nyou made, and click 'Save' again to post the changes\nto [OpenStreetMap.org](http://www.openstreetmap.org/), where they are visible\nto all other users and available for others to build and improve upon.\n\nIf you can't finish your edits in one sitting, you can leave the editor\nwindow and come back (on the same browser and computer), and the\neditor application will offer to restore your work.\n\n### Using the editor\n\nA list of available keyboard shortcuts can be found [here](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n","roads":"# Roads\n\nYou can create, fix, and delete roads with this editor. Roads can be all\nkinds: paths, highways, trails, cycleways, and more - any often-crossed\nsegment should be mappable.\n\n### Selecting\n\nClick on a road to select it. An outline should become visible, along\nwith a small tools menu on the map and a sidebar showing more information\nabout the road.\n\n### Modifying\n\nOften you'll see roads that aren't aligned to the imagery behind them\nor to a GPS track. You can adjust these roads so they are in the correct\nplace.\n\nFirst click on the road you want to change. This will highlight it and show\ncontrol points along it that you can drag to better locations. If\nyou want to add new control points for more detail, double-click a part\nof the road without a node, and one will be added.\n\nIf the road connects to another road, but doesn't properly connect on\nthe map, you can drag one of its control points onto the other road in\norder to join them. Having roads connect is important for the map\nand essential for providing driving directions.\n\nYou can also click the 'Move' tool or press the `M` shortcut key to move the entire road at\none time, and then click again to save that movement.\n\n### Deleting\n\nIf a road is entirely incorrect - you can see that it doesn't exist in satellite\nimagery and ideally have confirmed locally that it's not present - you can delete\nit, which removes it from the map. Be cautious when deleting features -\nlike any other edit, the results are seen by everyone and satellite imagery\nis often out of date, so the road could simply be newly built.\n\nYou can delete a road by clicking on it to select it, then clicking the\ntrash can icon or pressing the 'Delete' key.\n\n### Creating\n\nFound somewhere there should be a road but there isn't? Click the 'Line'\nicon in the top-left of the editor or press the shortcut key `2` to start drawing\na line.\n\nClick on the start of the road on the map to start drawing. If the road\nbranches off from an existing road, start by clicking on the place where they connect.\n\nThen click on points along the road so that it follows the right path, according\nto satellite imagery or GPS. If the road you are drawing crosses another road, connect\nit by clicking on the intersection point. When you're done drawing, double-click\nor press 'Return' or 'Enter' on your keyboard.\n","gps":"# GPS\n\nCollected GPS traces are one valuable source of data for OpenStreetMap. This editor\nsupports local traces - `.gpx` files on your local computer. You can collect\nthis kind of GPS trace with a number of smartphone applications as well as\npersonal GPS hardware.\n\nFor information on how to perform a GPS survey, read\n[Mapping with a smartphone, GPS, or paper](http://learnosm.org/en/mobile-mapping/).\n\nTo use a GPX track for mapping, drag and drop the GPX file onto the map\neditor. If it's recognized, it will be added to the map as a bright purple\nline. Click on the 'Map Data' menu on the right side to enable,\ndisable, or zoom to this new GPX-powered layer.\n\nThe GPX track isn't directly uploaded to OpenStreetMap - the best way to\nuse it is to draw on the map, using it as a guide for the new features that\nyou add, and also to [upload it to OpenStreetMap](http://www.openstreetmap.org/trace/create)\nfor other users to use.\n","imagery":"# Imagery\n\nAerial imagery is an important resource for mapping. A combination of\nairplane flyovers, satellite views, and freely-compiled sources are available\nin the editor under the 'Background Settings' menu on the right.\n\nBy default a [Bing Maps](http://www.bing.com/maps/) satellite layer is\npresented in the editor, but as you pan and zoom the map to new geographical\nareas, new sources will become available. Some countries, like the United\nStates, France, and Denmark have very high-quality imagery available for some areas.\n\nImagery is sometimes offset from the map data because of a mistake on the\nimagery provider's side. If you see a lot of roads shifted from the background,\ndon't immediately move them all to match the background. Instead you can adjust\nthe imagery so that it matches the existing data by clicking 'Fix alignment' at\nthe bottom of the Background Settings UI.\n","addresses":"# Addresses\n\nAddresses are some of the most useful information for the map.\n\nAlthough addresses are often represented as parts of streets, in OpenStreetMap\nthey're recorded as attributes of buildings and places along streets.\n\nYou can add address information to places mapped as building outlines\nas well as those mapped as single points. The optimal source of address\ndata is from an on-the-ground survey or personal knowledge - as with any\nother feature, copying from commercial sources like Google Maps is strictly\nforbidden.\n","inspector":"# Using the Inspector\n\nThe inspector is the section on the left side of the page that allows you to\nedit the details of the selected feature.\n\n### Selecting a Feature Type\n\nAfter you add a point, line, or area, you can choose what type of feature it\nis, like whether it's a highway or residential road, supermarket or cafe.\nThe inspector will display buttons for common feature types, and you can\nfind others by typing what you're looking for in the search box.\n\nClick the 'i' in the bottom-right-hand corner of a feature type button to\nlearn more about it. Click a button to choose that type.\n\n### Using Forms and Editing Tags\n\nAfter you choose a feature type, or when you select a feature that already\nhas a type assigned, the inspector will display fields with details about\nthe feature like its name and address.\n\nBelow the fields you see, you can click the 'Add field' dropdown to add\nother details, like a Wikipedia link, wheelchair access, and more.\n\nAt the bottom of the inspector, click 'Additional tags' to add arbitrary\nother tags to the element. [Taginfo](http://taginfo.openstreetmap.org/) is a\ngreat resource for learn more about popular tag combinations.\n\nChanges you make in the inspector are automatically applied to the map.\nYou can undo them at any time by clicking the 'Undo' button.\n","buildings":"# Buildings\n\nOpenStreetMap is the world's largest database of buildings. You can create\nand improve this database.\n\n### Selecting\n\nYou can select a building by clicking on its border. This will highlight the\nbuilding and open a small tools menu and a sidebar showing more information\nabout the building.\n\n### Modifying\n\nSometimes buildings are incorrectly placed or have incorrect tags.\n\nTo move an entire building, select it, then click the 'Move' tool. Move your\nmouse to shift the building, and click when it's correctly placed.\n\nTo fix the specific shape of a building, click and drag the nodes that form\nits border into better places.\n\n### Creating\n\nOne of the main questions around adding buildings to the map is that\nOpenStreetMap records buildings both as shapes and points. The rule of thumb\nis to _map a building as a shape whenever possible_, and map companies, homes,\namenities, and other things that operate out of buildings as points placed\nwithin the building shape.\n\nStart drawing a building as a shape by clicking the 'Area' button in the top\nleft of the interface, and end it either by pressing 'Return' on your keyboard\nor clicking on the first node drawn to close the shape.\n\n### Deleting\n\nIf a building is entirely incorrect - you can see that it doesn't exist in satellite\nimagery and ideally have confirmed locally that it's not present - you can delete\nit, which removes it from the map. Be cautious when deleting features -\nlike any other edit, the results are seen by everyone and satellite imagery\nis often out of date, so the building could simply be newly built.\n\nYou can delete a building by clicking on it to select it, then clicking the\ntrash can icon or pressing the 'Delete' key.\n","relations":"# Relations\n\nA relation is a special type of feature in OpenStreetMap that groups together\nother features. For example, two common types of relations are *route relations*,\nwhich group together sections of road that belong to a specific freeway or\nhighway, and *multipolygons*, which group together several lines that define\na complex area (one with several pieces or holes in it like a donut).\n\nThe group of features in a relation are called *members*. In the sidebar, you can\nsee which relations a feature is a member of, and click on a relation there\nto select the it. When the relation is selected, you can see all of its\nmembers listed in the sidebar and highlighted on the map.\n\nFor the most part, iD will take care of maintaining relations automatically\nwhile you edit. The main thing you should be aware of is that if you delete a\nsection of road to redraw it more accurately, you should make sure that the\nnew section is a member of the same relations as the original.\n\n## Editing Relations\n\nIf you want to edit relations, here are the basics.\n\nTo add a feature to a relation, select the feature, click the \"+\" button in the\n\"All relations\" section of the sidebar, and select or type the name of the relation.\n\nTo create a new relation, select the first feature that should be a member,\nclick the \"+\" button in the \"All relations\" section, and select \"New relation...\".\n\nTo remove a feature from a relation, select the feature and click the trash\nbutton next to the relation you want to remove it from.\n\nYou can create multipolygons with holes using the \"Merge\" tool. Draw two areas (inner\nand outer), hold the Shift key and click on each of them to select them both, and then\nclick the \"Merge\" (+) button.\n"},"intro":{"done":"done","graph":{"city_hall":"Three Rivers City Hall","fire_department":"Three Rivers Fire Department","memory_isle_park":"Memory Isle Park","riverwalk_trail":"Riverwalk Trail","w_michigan_ave":"West Michigan Avenue","e_michigan_ave":"East Michigan Avenue","spring_st":"Spring Street","scidmore_park":"Scidmore Park","petting_zoo":"Scidmore Park Petting Zoo","n_andrews_st":"North Andrews Street","s_andrews_st":"South Andrews Street","n_constantine_st":"North Constantine Street","s_constantine_st":"South Constantine Street","rocky_river":"Rocky River","railroad_dr":"Railroad Drive","conrail_rr":"Conrail Railroad","st_joseph_river":"Saint Joseph River","n_main_st":"North Main Street","s_main_st":"South Main Street","water_st":"Water Street","foster_st":"Foster Street","portage_river":"Portage River","flower_st":"Flower Street","elm_st":"Elm Street","walnut_st":"Walnut Street","morris_ave":"Morris Avenue","east_st":"East Street","portage_ave":"Portage Avenue"},"navigation":{"title":"Navigation","drag":"The main map area shows OpenStreetMap data on top of a background. You can navigate by dragging and scrolling, just like any web map. **Drag the map!**","select":"Map features are represented three ways: using points, lines or areas. All features can be selected by clicking on them. **Click on the point to select it.**","pane":"When a feature is selected, the feature editor is displayed. The header shows us the feature type and the main pane shows the feature's attributes, such as its name and address. **Close the feature editor by pressing the {button} button in the top right.**","search":"You can also search for features in the current view, or worldwide. **Search for '{name}'**","choose":"**Choose {name} from the list to select it.**","chosen":"Great! {name} is now selected. **Close the feature editor by pressing the {button} button.**"},"points":{"title":"Points","add":"Points can be used to represent features such as shops, restaurants, and monuments. They mark a specific location, and describe what's there. **Click the {button} Point button to add a new point.**","place":"The point can be placed by clicking on the map. **Click the map to place the new point on top of the building.**","search":"There are many different features that can be represented by points. The point you just added is a Cafe. **Search for '{name}'**","choose":"**Choose Cafe from the list.**","describe":"The point is now marked as a cafe. Using the feature editor, we can add more information about the feature. **Add a name**","close":"The feature editor will remember all of your changes automatically.  When you change a feature, the close button will change to a checkmark. **Click the {button} button to close the feature editor**","reselect":"Often points will already exist, but have mistakes or be incomplete. We can edit existing points. **Click to select the point you just created.**","fixname":"**Change the name, then click the {button} button to close the feature editor.**","reselect_delete":"All features on the map can be deleted. **Click to select the point you created.**","delete":"The menu around the point contains operations that can be performed on it, including delete. **Click on the {button} button to delete the point.**"},"areas":{"title":"Areas","add":"Areas are used to show the boundaries of features like lakes, buildings, and residential areas. They can be also be used for more detailed mapping of many features you might normally map as points. **Click the {button} Area button to add a new area.**","corner":"Areas are drawn by placing nodes that mark the boundary of the area. **Click to place a starting node on one of the corners of the playground.**","place":"Draw the area by placing more nodes. Finish the area by clicking on the starting node. **Draw an area for the playground.**","search":"**Search for '{name}'.**","choose":"**Choose Playground from the list.**","describe":"**Add a name, then click the {button} button to close the feature editor**"},"lines":{"title":"Lines","add":"Lines are used to represent features such as roads, railroads, and rivers. **Click the {button} Line button to add a new line.**","start":"**Start the line by clicking on the end of the road.**","intersect":"Click to add more nodes to the line. You can drag the map while drawing if necessary. Roads, and many other types of lines, are part of a larger network. It is important for these lines to be connected properly in order for routing applications to work. **Click on {name} to create an intersection connecting the two lines.**","finish":"Lines can be finished by clicking on the last node again. **Finish drawing the road.**","road":"**Select Road from the list**","residential":"There are different types of roads, the most common of which is Residential. **Choose the Residential road type**","describe":"**Name the road, then click the {button} button to close the feature editor.**","restart":"The road needs to intersect {name}.","wrong_preset":"You didn't select the Residential road type. **Click here to choose again**"},"startediting":{"title":"Start Editing","help":"You can replay this walkthrough or view more documentation by clicking the {button} Help button.","save":"Don't forget to regularly save your changes!","start":"Start mapping!"}},"presets":{"categories":{"category-barrier":{"name":"Barrier Features"},"category-building":{"name":"Building Features"},"category-golf":{"name":"Golf Features"},"category-landuse":{"name":"Land Use Features"},"category-natural-area":{"name":"Natural Features"},"category-natural-line":{"name":"Natural Features"},"category-natural-point":{"name":"Natural Features"},"category-path":{"name":"Path Features"},"category-rail":{"name":"Rail Features"},"category-restriction":{"name":"Restriction Features"},"category-road":{"name":"Road Features"},"category-route":{"name":"Route Features"},"category-water-area":{"name":"Water Features"},"category-water-line":{"name":"Water Features"}},"fields":{"access_simple":{"label":"Allowed Access"},"access_toilets":{"label":"Access"},"access":{"label":"Allowed Access","placeholder":"Not Specified","types":{"access":"All","foot":"Foot","motor_vehicle":"Motor Vehicles","bicycle":"Bicycles","horse":"Horses"},"options":{"yes":{"title":"Allowed","description":"Access permitted by law; a right of way"},"no":{"title":"Prohibited","description":"Access not permitted to the general public"},"permissive":{"title":"Permissive","description":"Access permitted until such time as the owner revokes the permission"},"private":{"title":"Private","description":"Access permitted only with permission of the owner on an individual basis"},"designated":{"title":"Designated","description":"Access permitted according to signs or specific local laws"},"destination":{"title":"Destination","description":"Access permitted only to reach a destination"},"dismount":{"title":"Dismount","description":"Access permitted but rider must dismount"}}},"address":{"label":"Address","placeholders":{"block_number":"Block Number","block_number!jp":"Block No.","city":"City","city!jp":"City/Town/Village/Tokyo Special Ward","city!vn":"City/Town","conscriptionnumber":"123","country":"Country","county":"County","county!jp":"District","district":"District","district!vn":"Arrondissement/Town/District","floor":"Floor","hamlet":"Hamlet","housename":"Housename","housenumber":"123","housenumber!jp":"Building No./Lot No.","neighbourhood":"Neighbourhood","neighbourhood!jp":"Chōme/Aza/Koaza","place":"Place","postcode":"Postcode","province":"Province","province!jp":"Prefecture","quarter":"Quarter","quarter!jp":"Ōaza/Machi","state":"State","street":"Street","subdistrict":"Subdistrict","subdistrict!vn":"Ward/Commune/Townlet","suburb":"Suburb","suburb!jp":"Ward"}},"admin_level":{"label":"Admin Level"},"aerialway":{"label":"Type"},"aerialway/access":{"label":"Access","options":{"entry":"Entry","exit":"Exit","both":"Both"}},"aerialway/bubble":{"label":"Bubble"},"aerialway/capacity":{"label":"Capacity (per hour)","placeholder":"500, 2500, 5000..."},"aerialway/duration":{"label":"Duration (minutes)","placeholder":"1, 2, 3..."},"aerialway/heating":{"label":"Heated"},"aerialway/occupancy":{"label":"Occupancy","placeholder":"2, 4, 8..."},"aerialway/summer/access":{"label":"Access (summer)","options":{"entry":"Entry","exit":"Exit","both":"Both"}},"aeroway":{"label":"Type"},"amenity":{"label":"Type"},"area/highway":{"label":"Type"},"artist":{"label":"Artist"},"artwork_type":{"label":"Type"},"atm":{"label":"ATM"},"backrest":{"label":"Backrest"},"barrier":{"label":"Type"},"bath/open_air":{"label":"Open A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 is a member of a \"{relation}\" relation.","incomplete_relation":"These features can't be merged because at least one hasn't been fully downloaded.","conflicting_tags":"These features can't be merged because some of their tags have conflicting values."},"move":{"title":"Move","description":{"single":"Move this feature to a different location.","multiple":"Move these features to a different location."},"key":"M","annotation":{"point":"Moved a point.","vertex":"Moved a node in a way.","line":"Moved a line.","area":"Moved an area.","multiple":"Moved multiple features."},"incomplete_relation":{"single":"This feature can't be moved because it hasn't been fully downloaded.","multiple":"These features can't be moved because they haven't been fully downloaded."},"too_large":{"single":"This feature can't be moved because not enough of it is currently visible.","multiple":"These features can't be moved because not enough of them are currently visible."},"connected_to_hidden":{"single":"This feature can't be moved because it is connected to a hidden feature.","multiple":"These features can't be moved because some are connected to hidden features."}},"reflect":{"title":{"long":"Reflect Long","short":"Reflect Short"},"description":{"long":{"single":"Reflect this feature across its long axis.","multiple":"Reflect these features across their long axis."},"short":{"single":"Reflect this feature across its short axis.","multiple":"Reflect these features across their short axis."}},"key":{"long":"T","short":"Y"},"annotation":{"long":{"single":"Reflected a feature across its long axis.","multiple":"Reflected multiple features across their long axis."},"short":{"single":"Reflected a feature across its short axis.","multiple":"Reflected multiple features across their short axis."}},"incomplete_relation":{"single":"This feature can't be reflected because it hasn't been fully downloaded.","multiple":"These features can't be reflected because they haven't been fully downloaded."},"too_large":{"single":"This feature can't be reflected because not enough of it is currently visible.","multiple":"These features can't be reflected because not enough of them are currently visible."},"connected_to_hidden":{"single":"This feature can't be reflected because it is connected to a hidden feature.","multiple":"These features can't be reflected because some are connected to hidden features."}},"rotate":{"title":"Rotate","description":{"single":"Rotate this feature around its center point.","multiple":"Rotate these features around their center point."},"key":"R","annotation":{"line":"Rotated a line.","area":"Rotated an area.","multiple":"Rotated multiple features."},"incomplete_relation":{"single":"This feature can't be rotated because it hasn't been fully downloaded.","multiple":"These features can't be rotated because they haven't been fully downloaded."},"too_large":{"single":"This feature can't be rotated because not enough of it is currently visible.","multiple":"These features can't be rotated because not enough of them are currently visible."},"connected_to_hidden":{"single":"This feature can't be rotated because it is connected to a hidden feature.","multiple":"These features can't be rotated because some are connected to hidden features."}},"reverse":{"title":"Reverse","description":"Make this line go in the opposite direction.","key":"V","annotation":"Reversed a line."},"split":{"title":"Split","description":{"line":"Split this line into two at this node.","area":"Split the boundary of this area into two.","multiple":"Split the lines/area boundaries at this node into two."},"key":"X","annotation":{"line":"Split a line.","area":"Split an area boundary.","multiple":"Split {n} lines/area boundaries."},"not_eligible":"Lines can't be split at their beginning or end.","multiple_ways":"There are too many lines here to split.","connected_to_hidden":"This can't be split because it is connected to a hidden feature."},"restriction":{"help":{"select":"Click to select a road segment.","toggle":"Click to toggle turn restrictions.","toggle_on":"Click to add a \"{restriction}\" restriction.","toggle_off":"Click to remove the \"{restriction}\" restriction."},"annotation":{"create":"Added a turn restriction","delete":"Deleted a turn restriction"}}},"undo":{"tooltip":"Undo: {action}","nothing":"Nothing to undo."},"redo":{"tooltip":"Redo: {action}","nothing":"Nothing to redo."},"tooltip_keyhint":"Shortcut:","browser_notice":"This editor is supported in Firefox, Chrome, Safari, Opera, and Internet Explorer 11 and above. Please upgrade your browser or use Potlatch 2 to edit the map.","translate":{"translate":"Translate","localized_translation_label":"Multilingual name","localized_translation_language":"Choose language","localized_translation_name":"Name"},"zoom_in_edit":"Zoom in to Edit","login":"login","logout":"logout","loading_auth":"Connecting to OpenStreetMap...","report_a_bug":"Report a bug","help_translate":"Help translate","feature_info":{"hidden_warning":"{count} hidden features","hidden_details":"These features are currently hidden: {details}"},"status":{"error":"Unable to connect to API.","offline":"The API is offline. Please try editing later.","readonly":"The API is read-only. You will need to wait to save your changes.","rateLimit":"The API is limiting anonymous connections.  You can fix this by logging in."},"commit":{"title":"Upload to OpenStreetMap","description_placeholder":"Brief description of your contributions (required)","message_label":"Changeset Comment","upload_explanation":"The changes you upload will be visible on all maps that use OpenStreetMap data.","upload_explanation_with_user":"The changes you upload as {user} will be visible on all maps that use OpenStreetMap data.","save":"Upload","cancel":"Cancel","changes":"{count} Changes","warnings":"Warnings","modified":"Modified","deleted":"Deleted","created":"Created","about_changeset_comments":"About changeset comments","about_changeset_comments_link":"//wiki.openstreetmap.org/wiki/Good_changeset_comments","google_warning":"You mentioned Google in this comment: remember that copying from Google Maps is strictly forbidden.","google_warning_link":"http://www.openstreetmap.org/copyright"},"contributors":{"list":"Edits by {users}","truncated_list":"Edits by {users} and {count} others"},"infobox":{"selected":"{n} selected","geometry":"Geometry","closed":"closed","center":"Center","perimeter":"Perimeter","length":"Length","area":"Area","centroid":"Centroid","location":"Location","metric":"Metric","imperial":"Imperial"},"geometry":{"point":"point","vertex":"vertex","line":"line","area":"area","relation":"relation"},"geocoder":{"search":"Search worldwide...","no_results_visible":"No results in visible map area","no_results_worldwide":"No results found"},"geolocate":{"title":"Show My Location","locating":"Locating, please wait..."},"inspector":{"no_documentation_combination":"There is no documentation available for this tag combination","no_documentation_key":"There is no documentation available for this key","documentation_redirect":"This documentation has been redirected to a new page","show_more":"Show More","view_on_osm":"View on openstreetmap.org","all_fields":"All fields","all_tags":"All tags","all_members":"All members","all_relations":"All relations","new_relation":"New relation...","role":"Role","choose":"Select feature type","results":"{n} results for {search}","reference":"View on OpenStreetMap Wiki","back_tooltip":"Change feature","remove":"Remove","search":"Search","multiselect":"Selected features","unknown":"Unknown","incomplete":"<not downloaded>","feature_list":"Search features","edit":"Edit feature","check":{"yes":"Yes","no":"No","reverser":"Change Direction"},"radio":{"structure":{"type":"Type","default":"Default","layer":"Layer"}},"add":"Add","none":"None","node":"Node","way":"Way","relation":"Relation","location":"Location","add_fields":"Add field:"},"background":{"title":"Background","description":"Background settings","percent_brightness":"{opacity}% brightness","none":"None","best_imagery":"Best known imagery source for this location","switch":"Switch back to this background","custom":"Custom","custom_button":"Edit custom background","custom_prompt":"Enter a tile URL template. Valid tokens are {zoom}, {x}, {y} for Z/X/Y scheme and {u} for quadtile scheme.","fix_misalignment":"Adjust imagery offset","imagery_source_faq":"Where does this imagery come from?","reset":"reset","offset":"Drag anywhere in the gray area below to adjust the imagery offset, or enter the offset values in meters.","minimap":{"description":"Minimap","tooltip":"Show a zoomed out map to help locate the area currently displayed."}},"map_data":{"title":"Map Data","description":"Map Data","data_layers":"Data Layers","fill_area":"Fill Areas","map_features":"Map Features","autohidden":"These features have been automatically hidden because too many would be shown on the screen.  You can zoom in to edit them."},"feature":{"points":{"description":"Points","tooltip":"Points of Interest"},"traffic_roads":{"description":"Traffic Roads","tooltip":"Highways, Streets, etc."},"service_roads":{"description":"Service Roads","tooltip":"Service Roads, Parking Aisles, Tracks, etc."},"paths":{"description":"Paths","tooltip":"Sidewalks, Foot Paths, Cycle Paths, etc."},"buildings":{"description":"Buildings","tooltip":"Buildings, Shelters, Garages, etc."},"landuse":{"description":"Landuse Features","tooltip":"Forests, Farmland, Parks, Residential, Commercial, etc."},"boundaries":{"description":"Boundaries","tooltip":"Administrative Boundaries"},"water":{"description":"Water Features","tooltip":"Rivers, Lakes, Ponds, Basins, etc."},"rail":{"description":"Rail Features","tooltip":"Railways"},"power":{"description":"Power Features","tooltip":"Power Lines, Power Plants, Substations, etc."},"past_future":{"description":"Past/Future","tooltip":"Proposed, Construction, Abandoned, Demolished, etc."},"others":{"description":"Others","tooltip":"Everything Else"}},"area_fill":{"wireframe":{"description":"No Fill (Wireframe)","tooltip":"Enabling wireframe mode makes it easy to see the background imagery."},"partial":{"description":"Partial Fill","tooltip":"Areas are drawn with fill only around their inner edges. (Recommended for beginner mappers)"},"full":{"description":"Full Fill","tooltip":"Areas are drawn fully filled."}},"restore":{"heading":"You have unsaved changes","description":"Do you wish to restore unsaved changes from a previous editing session?","restore":"Restore","reset":"Reset"},"save":{"title":"Save","help":"Review your changes and upload them to OpenStreetMap, making them visible to other users.","no_changes":"No changes to save.","error":"Errors occurred while trying to save","status_code":"Server returned status code {code}","unknown_error_details":"Please ensure you are connected to the internet.","uploading":"Uploading changes to OpenStreetMap...","unsaved_changes":"You have unsaved changes","conflict":{"header":"Resolve conflicting edits","count":"Conflict {num} of {total}","previous":"< Previous","next":"Next >","keep_local":"Keep mine","keep_remote":"Use theirs","restore":"Restore","delete":"Leave Deleted","download_changes":"Or download your changes.","done":"All conflicts resolved!","help":"Another user changed some of the same map features you changed.\nClick on each feature below for more details about the conflict, and choose whether to keep\nyour changes or the other user's changes.\n"}},"merge_remote_changes":{"conflict":{"deleted":"This feature has been deleted by {user}.","location":"This feature was moved by both you and {user}.","nodelist":"Nodes were changed by both you and {user}.","memberlist":"Relation members were changed by both you and {user}.","tags":"You changed the <b>{tag}</b> tag to \"{local}\" and {user} changed it to \"{remote}\"."}},"success":{"edited_osm":"Edited OSM!","just_edited":"You just edited OpenStreetMap!","view_on_osm":"View on OSM","facebook":"Share on Facebook","twitter":"Share on Twitter","google":"Share on Google+","help_html":"Your changes should appear in the \"Standard\" layer in a few minutes. Other layers, and certain features, may take longer.","help_link_text":"Details","help_link_url":"https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"},"confirm":{"okay":"OK","cancel":"Cancel"},"splash":{"welcome":"Welcome to the iD OpenStreetMap editor","text":"iD is a friendly but powerful tool for contributing to the world's best free world map. This is version {version}. For more information see {website} and report bugs at {github}.","walkthrough":"Start the Walkthrough","start":"Edit Now"},"source_switch":{"live":"live","lose_changes":"You have unsaved changes. Switching the map server will discard them. Are you sure you want to switch servers?","dev":"dev"},"version":{"whats_new":"What's new in iD {version}"},"tag_reference":{"description":"Description","on_wiki":"{tag} on wiki.osm.org","used_with":"used with {type}"},"validations":{"disconnected_highway":"Disconnected highway","disconnected_highway_tooltip":"Roads should be connected to other roads or building entrances.","old_multipolygon":"Multipolygon tags on outer way","old_multipolygon_tooltip":"This style of multipolygon is deprecated. Please assign the tags to the parent multipolygon instead of the outer way.","untagged_point":"Untagged point","untagged_point_tooltip":"Select a feature type that describes what this point is.","untagged_line":"Untagged line","untagged_line_tooltip":"Select a feature type that describes what this line is.","untagged_area":"Untagged area","untagged_area_tooltip":"Select a feature type that describes what this area is.","untagged_relation":"Untagged relation","untagged_relation_tooltip":"Select a feature type that describes what this relation is.","many_deletions":"You're deleting {n} features. Are you sure you want to do this? This will delete them from the map that everyone else sees on openstreetmap.org.","tag_suggests_area":"The tag {tag} suggests line should be area, but it is not an area","deprecated_tags":"Deprecated tags: {tags}"},"zoom":{"in":"Zoom In","out":"Zoom Out"},"cannot_zoom":"Cannot zoom out further in current mode.","full_screen":"Toggle Full Screen","gpx":{"local_layer":"Local file","drag_drop":"Drag and drop a .gpx, .geojson or .kml file on the page, or click the button to the right to browse","zoom":"Zoom to layer","browse":"Browse for a file"},"mapillary_images":{"tooltip":"Street-level photos from Mapillary","title":"Photo Overlay (Mapillary)"},"mapillary_signs":{"tooltip":"Traffic signs from Mapillary (must enable Photo Overlay)","title":"Traffic Sign Overlay (Mapillary)"},"mapillary":{"view_on_mapillary":"View this image on Mapillary"},"help":{"title":"Help","help":"# Help\n\nThis is an editor for [OpenStreetMap](http://www.openstreetmap.org/), the\nfree and editable map of the world. You can use it to add and update\ndata in your area, making an open-source and open-data map of the world\nbetter for everyone.\n\nEdits that you make on this map will be visible to everyone who uses\nOpenStreetMap. In order to make an edit, you'll need to\n[log in](https://www.openstreetmap.org/login).\n\nThe [iD editor](http://ideditor.com/) is a collaborative project with [source\ncode available on GitHub](https://github.com/openstreetmap/iD).\n","editing_saving":"# Editing & Saving\n\nThis editor is designed to work primarily online, and you're accessing\nit through a website right now.\n\n### Selecting Features\n\nTo select a map feature, like a road or point of interest, click\non it on the map. This will highlight the selected feature, open a panel with\ndetails about it, and show a menu of things you can do with the feature.\n\nTo select multiple features, hold down the 'Shift' key. Then either click\non the features you want to select, or drag on the map to draw a rectangle.\nThis will draw a box and select all the points within it.\n\n### Saving Edits\n\nWhen you make changes like editing roads, buildings, and places, these are\nstored locally until you save them to the server. Don't worry if you make\na mistake - you can undo changes by clicking the undo button, and redo\nchanges by clicking the redo button.\n\nClick 'Save' to finish a group of edits - for instance, if you've completed\nan area of town and would like to start on a new area. You'll have a chance\nto review what you've done, and the editor supplies helpful suggestions\nand warnings if something doesn't seem right about the changes.\n\nIf everything looks good, you can enter a short comment explaining the change\nyou made, and click 'Save' again to post the changes\nto [OpenStreetMap.org](http://www.openstreetmap.org/), where they are visible\nto all other users and available for others to build and improve upon.\n\nIf you can't finish your edits in one sitting, you can leave the editor\nwindow and come back (on the same browser and computer), and the\neditor application will offer to restore your work.\n\n### Using the editor\n\nA list of available keyboard shortcuts can be found [here](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n","roads":"# Roads\n\nYou can create, fix, and delete roads with this editor. Roads can be all\nkinds: paths, highways, trails, cycleways, and more - any often-crossed\nsegment should be mappable.\n\n### Selecting\n\nClick on a road to select it. An outline should become visible, along\nwith a small tools menu on the map and a sidebar showing more information\nabout the road.\n\n### Modifying\n\nOften you'll see roads that aren't aligned to the imagery behind them\nor to a GPS track. You can adjust these roads so they are in the correct\nplace.\n\nFirst click on the road you want to change. This will highlight it and show\ncontrol points along it that you can drag to better locations. If\nyou want to add new control points for more detail, double-click a part\nof the road without a node, and one will be added.\n\nIf the road connects to another road, but doesn't properly connect on\nthe map, you can drag one of its control points onto the other road in\norder to join them. Having roads connect is important for the map\nand essential for providing driving directions.\n\nYou can also click the 'Move' tool or press the `M` shortcut key to move the entire road at\none time, and then click again to save that movement.\n\n### Deleting\n\nIf a road is entirely incorrect - you can see that it doesn't exist in satellite\nimagery and ideally have confirmed locally that it's not present - you can delete\nit, which removes it from the map. Be cautious when deleting features -\nlike any other edit, the results are seen by everyone and satellite imagery\nis often out of date, so the road could simply be newly built.\n\nYou can delete a road by clicking on it to select it, then clicking the\ntrash can icon or pressing the 'Delete' key.\n\n### Creating\n\nFound somewhere there should be a road but there isn't? Click the 'Line'\nicon in the top-left of the editor or press the shortcut key `2` to start drawing\na line.\n\nClick on the start of the road on the map to start drawing. If the road\nbranches off from an existing road, start by clicking on the place where they connect.\n\nThen click on points along the road so that it follows the right path, according\nto satellite imagery or GPS. If the road you are drawing crosses another road, connect\nit by clicking on the intersection point. When you're done drawing, double-click\nor press 'Return' or 'Enter' on your keyboard.\n","gps":"# GPS\n\nCollected GPS traces are one valuable source of data for OpenStreetMap. This editor\nsupports local traces - `.gpx` files on your local computer. You can collect\nthis kind of GPS trace with a number of smartphone applications as well as\npersonal GPS hardware.\n\nFor information on how to perform a GPS survey, read\n[Mapping with a smartphone, GPS, or paper](http://learnosm.org/en/mobile-mapping/).\n\nTo use a GPX track for mapping, drag and drop the GPX file onto the map\neditor. If it's recognized, it will be added to the map as a bright purple\nline. Click on the 'Map Data' menu on the right side to enable,\ndisable, or zoom to this new GPX-powered layer.\n\nThe GPX track isn't directly uploaded to OpenStreetMap - the best way to\nuse it is to draw on the map, using it as a guide for the new features that\nyou add, and also to [upload it to OpenStreetMap](http://www.openstreetmap.org/trace/create)\nfor other users to use.\n","imagery":"# Imagery\n\nAerial imagery is an important resource for mapping. A combination of\nairplane flyovers, satellite views, and freely-compiled sources are available\nin the editor under the 'Background Settings' menu on the right.\n\nBy default a [Bing Maps](http://www.bing.com/maps/) satellite layer is\npresented in the editor, but as you pan and zoom the map to new geographical\nareas, new sources will become available. Some countries, like the United\nStates, France, and Denmark have very high-quality imagery available for some areas.\n\nImagery is sometimes offset from the map data because of a mistake on the\nimagery provider's side. If you see a lot of roads shifted from the background,\ndon't immediately move them all to match the background. Instead you can adjust\nthe imagery so that it matches the existing data by clicking 'Fix alignment' at\nthe bottom of the Background Settings UI.\n","addresses":"# Addresses\n\nAddresses are some of the most useful information for the map.\n\nAlthough addresses are often represented as parts of streets, in OpenStreetMap\nthey're recorded as attributes of buildings and places along streets.\n\nYou can add address information to places mapped as building outlines\nas well as those mapped as single points. The optimal source of address\ndata is from an on-the-ground survey or personal knowledge - as with any\nother feature, copying from commercial sources like Google Maps is strictly\nforbidden.\n","inspector":"# Using the Inspector\n\nThe inspector is the section on the left side of the page that allows you to\nedit the details of the selected feature.\n\n### Selecting a Feature Type\n\nAfter you add a point, line, or area, you can choose what type of feature it\nis, like whether it's a highway or residential road, supermarket or cafe.\nThe inspector will display buttons for common feature types, and you can\nfind others by typing what you're looking for in the search box.\n\nClick the 'i' in the bottom-right-hand corner of a feature type button to\nlearn more about it. Click a button to choose that type.\n\n### Using Forms and Editing Tags\n\nAfter you choose a feature type, or when you select a feature that already\nhas a type assigned, the inspector will display fields with details about\nthe feature like its name and address.\n\nBelow the fields you see, you can click the 'Add field' dropdown to add\nother details, like a Wikipedia link, wheelchair access, and more.\n\nAt the bottom of the inspector, click 'Additional tags' to add arbitrary\nother tags to the element. [Taginfo](http://taginfo.openstreetmap.org/) is a\ngreat resource for learn more about popular tag combinations.\n\nChanges you make in the inspector are automatically applied to the map.\nYou can undo them at any time by clicking the 'Undo' button.\n","buildings":"# Buildings\n\nOpenStreetMap is the world's largest database of buildings. You can create\nand improve this database.\n\n### Selecting\n\nYou can select a building by clicking on its border. This will highlight the\nbuilding and open a small tools menu and a sidebar showing more information\nabout the building.\n\n### Modifying\n\nSometimes buildings are incorrectly placed or have incorrect tags.\n\nTo move an entire building, select it, then click the 'Move' tool. Move your\nmouse to shift the building, and click when it's correctly placed.\n\nTo fix the specific shape of a building, click and drag the nodes that form\nits border into better places.\n\n### Creating\n\nOne of the main questions around adding buildings to the map is that\nOpenStreetMap records buildings both as shapes and points. The rule of thumb\nis to _map a building as a shape whenever possible_, and map companies, homes,\namenities, and other things that operate out of buildings as points placed\nwithin the building shape.\n\nStart drawing a building as a shape by clicking the 'Area' button in the top\nleft of the interface, and end it either by pressing 'Return' on your keyboard\nor clicking on the first node drawn to close the shape.\n\n### Deleting\n\nIf a building is entirely incorrect - you can see that it doesn't exist in satellite\nimagery and ideally have confirmed locally that it's not present - you can delete\nit, which removes it from the map. Be cautious when deleting features -\nlike any other edit, the results are seen by everyone and satellite imagery\nis often out of date, so the building could simply be newly built.\n\nYou can delete a building by clicking on it to select it, then clicking the\ntrash can icon or pressing the 'Delete' key.\n","relations":"# Relations\n\nA relation is a special type of feature in OpenStreetMap that groups together\nother features. For example, two common types of relations are *route relations*,\nwhich group together sections of road that belong to a specific freeway or\nhighway, and *multipolygons*, which group together several lines that define\na complex area (one with several pieces or holes in it like a donut).\n\nThe group of features in a relation are called *members*. In the sidebar, you can\nsee which relations a feature is a member of, and click on a relation there\nto select the it. When the relation is selected, you can see all of its\nmembers listed in the sidebar and highlighted on the map.\n\nFor the most part, iD will take care of maintaining relations automatically\nwhile you edit. The main thing you should be aware of is that if you delete a\nsection of road to redraw it more accurately, you should make sure that the\nnew section is a member of the same relations as the original.\n\n## Editing Relations\n\nIf you want to edit relations, here are the basics.\n\nTo add a feature to a relation, select the feature, click the \"+\" button in the\n\"All relations\" section of the sidebar, and select or type the name of the relation.\n\nTo create a new relation, select the first feature that should be a member,\nclick the \"+\" button in the \"All relations\" section, and select \"New relation...\".\n\nTo remove a feature from a relation, select the feature and click the trash\nbutton next to the relation you want to remove it from.\n\nYou can create multipolygons with holes using the \"Merge\" tool. Draw two areas (inner\nand outer), hold the Shift key and click on each of them to select them both, and then\nclick the \"Merge\" (+) button.\n"},"intro":{"done":"done","ok":"OK","graph":{"block_number":"<value for addr:block_number>","city":"Three Rivers","county":"<value for addr:county>","district":"<value for addr:district>","hamlet":"<value for addr:hamlet>","neighbourhood":"<value for addr:neighbourhood>","postcode":"49093","province":"<value for addr:province>","quarter":"<value for addr:quarter>","state":"MI","subdistrict":"<value for addr:subdistrict>","suburb":"<value for addr:suburb>","countrycode":"us","name":{"1st-avenue":"1st Avenue","2nd-avenue":"2nd Avenue","4th-avenue":"4th Avenue","5th-avenue":"5th Avenue","6th-avenue":"6th Avenue","6th-street":"6th Street","7th-avenue":"7th Avenue","8th-avenue":"8th Avenue","9th-avenue":"9th Avenue","10th-avenue":"10th Avenue","11th-avenue":"11th Avenue","12th-avenue":"12th Avenue","access-point-employment":"Access Point Employment","adams-street":"Adams Street","andrews-elementary-school":"Andrews Elementary School","andrews-street":"Andrews Street","armitage-street":"Armitage Street","barrows-school":"Barrows School","battle-street":"Battle Street","bennett-street":"Bennett Street","bowman-park":"Bowman Park","collins-drive":"Collins Drive","conrail-railroad":"Conrail Railroad","conservation-park":"Conservation Park","constantine-street":"Constantine Street","cushman-street":"Cushman Street","dollar-tree":"Dollar Tree","douglas-avenue":"Douglas Avenue","east-street":"East Street","elm-street":"Elm Street","flower-street":"Flower Street","foster-street":"Foster Street","french-street":"French Street","garden-street":"Garden Street","gem-pawnbroker":"Gem Pawnbroker","golden-finch-framing":"Golden Finch Framing","grant-avenue":"Grant Avenue","hoffman-pond":"Hoffman Pond","hoffman-street":"Hoffman Street","hook-avenue":"Hook Avenue","jefferson-street":"Jefferson Street","kelsey-street":"Kelsey Street","lafayette-park":"LaFayette Park","las-coffee-cafe":"L.A.'s Coffee Cafe","lincoln-avenue":"Lincoln Avenue","lowrys-books":"Lowry's Books","lynns-garage":"Lynn's Garage","main-street-barbell":"Main Street Barbell","main-street-cafe":"Main Street Cafe","main-street-fitness":"Main Street Fitness","main-street":"Main Street","maple-street":"Maple Street","marina-park":"Marina Park","market-street":"Market Street","memory-isle-park":"Memory Isle Park","memory-isle":"Memory Isle","michigan-avenue":"Michigan Avenue","middle-street":"Middle Street","millard-street":"Millard Street","moore-street":"Moore Street","morris-avenue":"Morris Avenue","mural-mall":"Mural Mall","paisanos-bar-and-grill":"Paisano's Bar and Grill","paisley-emporium":"Paisley Emporium","paparazzi-tattoo":"Paparazzi Tattoo","pealer-street":"Pealer Street","pine-street":"Pine Street","pizza-hut":"Pizza Hut","portage-avenue":"Portage Avenue","portage-river":"Portage River","preferred-insurance-services":"Preferred Insurance Services","railroad-drive":"Railroad Drive","river-city-appliance":"River City Appliance","river-drive":"River Drive","river-road":"River Road","river-street":"River Street","riverside-cemetery":"Riverside Cemetery","riverwalk-trail":"Riverwalk Trail","riviera-theatre":"Riviera Theatre","rocky-river":"Rocky River","saint-joseph-river":"Saint Joseph River","scidmore-park-petting-zoo":"Scidmore Park Petting Zoo","scidmore-park":"Scidmore Park","scouter-park":"Scouter Park","sherwin-williams":"Sherwin-Williams","south-street":"South Street","southern-michigan-bank":"Southern Michigan Bank","spring-street":"Spring Street","sturgeon-river-road":"Sturgeon River Road","three-rivers-city-hall":"Three Rivers City Hall","three-rivers-elementary-school":"Three Rivers Elementary School","three-rivers-fire-department":"Three Rivers Fire Department","three-rivers-high-school":"Three Rivers High School","three-rivers-middle-school":"Three Rivers Middle School","three-rivers-municipal-airport":"Three Rivers Municipal Airport","three-rivers-post-office":"Three Rivers Post Office","three-rivers-public-library":"Three Rivers Public Library","three-rivers":"Three Rivers","unique-jewelry":"Unique Jewelry","walnut-street":"Walnut Street","washington-street":"Washington Street","water-street":"Water Street","west-street":"West Street","wheeler-street":"Wheeler Street","william-towing":"William Towing","willow-drive":"Willow Drive","wood-street":"Wood Street","world-fare":"World Fare"}},"welcome":{"title":"Welcome","welcome":"Welcome! This walkthrough will teach you the basics of editing on OpenStreetMap.","practice":"All of the data in this walkthrough is just for practicing, and any edits that you make in the walkthrough will not be saved.","words":"This walkthrough will introduce some new words and concepts. When we introduce a new word, we'll use *italics*.","mouse":"You can use any input device to edit the map, but this walkthrough assumes you have a mouse with left and right buttons. **If you want to attach a mouse, do so now, then click OK.**","leftclick":"When this tutorial asks you to click or double-click, we mean with the left button. On a trackpad it might be a single-click or single-finger tap. **Left-click {num} times.**","rightclick":"Sometimes we'll also ask you to right-click. This might be the same as control-click, or two-finger tap on a trackpad. Your keyboard might even have a 'menu' key that works like right-click. **Right-click {num} times.**","chapters":"So far, so good! You can use the buttons below to skip chapters at any time or to restart a chapter if you get stuck. Let's begin! **Click '{next}' to continue.**"},"navigation":{"title":"Navigation","drag":"The main map area shows OpenStreetMap data on top of a background.{br}You can drag the map by pressing and holding the left mouse button while moving the mouse around. You can also use the arrow keys on your keyboard. **Drag the map!**","zoom":"You can zoom in or out by scrolling with the mouse wheel or trackpad, or by clicking the {plus} / {minus} buttons. **Zoom the map!**","features":"We use the word *features* to describe the things that appear on the map. Anything in the real world can be mapped as a feature on OpenStreetMap.","points_lines_areas":"Map features are represented using *points, lines, or areas.*","nodes_ways":"In OpenStreetMap, points are sometimes called *nodes*, and lines and areas are sometimes called *ways*.","click_townhall":"All features on the map can be selected by clicking on them. **Click on the point to select it.**","selected_townhall":"Great! The point is now selected. Selected features are drawn with a pulsing glow.","editor_townhall":"When a feature is selected, the *feature editor* is displayed alongside the map.","preset_townhall":"The top part of the feature editor shows the feature's type. This point is a {preset}.","fields_townhall":"The middle part of the feature editor contains *fields* showing the feature's attributes, such as its name and address.","close_townhall":"**Close the feature editor by hitting escape or pressing the {button} button in the upper corner.**","search_street":"You can also search for features in the current view, or worldwide. **Search for '{name}'.**","choose_street":"**Choose {name} from the list to select it.**","selected_street":"Great! {name} is now selected.","editor_street":"The fields shown for a street are different than the fields that were shown for the town hall.{br}For this selected street, the feature editor shows fields like '{field1}' and '{field2}'. **Close the feature editor by hitting escape or pressing the {button} button.**","play":"Try moving the map and clicking on some other features to see what kinds of things can be added to OpenStreetMap. **When you are ready to continue to the next chapter, click '{next}'.**"},"points":{"title":"Points","add_point":"*Points* can be used to represent features such as shops, restaurants, and monuments.{br}They mark a specific location, and describe what's there. **Click the {button} Point button to add a new point.**","place_point":"To place the new point on the map, position your mouse cursor where the point should go, then left-click or press the spacebar. **Move the mouse pointer over this building, then left-click or press the spacebar.**","search_cafe":"There are many different features that can be represented by points. The point you just added is a cafe. **Search for '{preset}'.**","choose_cafe":"**Choose {preset} from the list.**","feature_editor":"The point is now marked as a cafe. Using the feature editor, we can add more information about the cafe.","add_name":"In OpenStreetMap, all of the fields are optional, and it's OK to leave a field blank if you are unsure.{br}Let's pretend that you have local knowledge of this cafe, and you know its name. **Add a name for the cafe.**","add_close":"The feature editor will remember all of your changes automatically. **When you are finished adding the name, hit escape, return, or click the {button} button to close the feature editor.**","reselect":"Often points will already exist, but have mistakes or be incomplete. We can edit existing points. **Click to select the cafe you just created.**","update":"Let's fill in some more details for this cafe. You can change its name, add a cuisine, or add an address. **Change the cafe details.**","update_close":"**When you are finished updating the cafe, hit escape, return, or click the {button} button to close the feature editor.**","rightclick":"You can right-click on any feature to see the *edit menu*, which shows a list of editing operations that can be performed. **Right-click to select the point you created and show the edit menu.**","delete":"It's OK to delete features that don't exist in the real world.{br}Deleting a feature from OpenStreetMap removes it from the map that everyone uses, so you should make sure a feature is really gone before you delete it. **Click on the {button} button to delete the point.**","undo":"You can always undo any changes up until you save your edits to OpenStreetMap. **Click on the {button} button to undo the delete and get the point back.**","play":"Now that you know how to create and edit points, try creating a few more points for practice! **When you are ready to continue to the next chapter, click '{next}'.**"},"areas":{"title":"Areas","add_playground":"*Areas* are used to show the boundaries of features like lakes, buildings, and residential areas.{br}They can be also be used for more detailed mapping of many features you might normally map as points. **Click the {button} Area button to add a new area.**","start_playground":"Let's add this playground to the map by drawing an area. Areas are drawn by placing *nodes* along the outer edge of the feature. **Click or press spacebar to place a starting node on one of the corners of the playground.**","continue_playground":"Continue drawing the area by placing more nodes along the playground's edge. It is OK to connect the area to the existing walking paths.{br}Tip: You can hold down the Alt key to prevent nodes from connecting to other features. **Continue drawing an area for the playground.**","finish_playground":"Finish the area by pressing return, or clicking again on either the first or last node. **Finish drawing an area for the playground.**","search_playground":"**Search for '{preset}'.**","choose_playground":"**Choose {preset} from the list.**","add_field":"This playground doesn't have an official name, so we won't add anything in the Name field.{br}Instead let's add some additional details about the playground to the Description field. **Open the Add Field list.**","choose_field":"**Choose {field} from the list.**","retry_add_field":"You didn't select the {field} field. Let's try again.","describe_playground":"**Add a description, then click the {button} button to close the feature editor.**","play":"Good job! Try drawing a few more areas, and see what other kinds of area features you can add to OpenStreetMap. **When you are ready to continue to the next chapter, click '{next}'.**"},"lines":{"title":"Lines","add_line":"*Lines* are used to represent features such as roads, railroads, and rivers. **Click the {button} Line button to add a new line.**","start_line":"Here is a road that is missing. Let's add it!{br}In OpenStreetMap, lines should be drawn down the center of the road. You can drag and zoom the map while drawing if necessary. **Start a new line by clicking at the top end of this missing road.**","intersect":"Click or press spacebar to add more nodes to the line.{br}Roads, and many other types of lines, are part of a larger network. It is important for these lines to be connected properly in order for routing applications to work. **Click on {name} to create an intersection connecting the two lines.**","retry_intersect":"The road needs to intersect {name}. Let's try again!","continue_line":"Continue drawing the line for the new road. Remember that you can drag and zoom the map if needed.{br}When you are finished drawing, click on the last node again. **Finish drawing the road.**","choose_category_road":"**Select {category} from the list**","choose_preset_residential":"There are many different types of roads, but this one is a residential road. **Choose the {preset} type.**","retry_preset_residential":"You didn't select the {preset} type. **Click here to choose again.**","name_road":"**Give this road a name, then hit escape, return, or click the {button} button to close the feature editor.**","did_name_road":"Looks good! Next we will learn how to update the shape of a line.","update_line":"Sometimes you will need to change the shape of an existing line. Here is a road that doesn't look quite right.","add_node":"We can add some nodes to this line to improve its shape. One way to add a node is to double-click the line where you want to add a node. **Double-click on the line to create a new node.**","start_drag_endpoint":"When a line is selected, you can drag any of its nodes by clicking and holding down the left mouse button while you drag. **Drag the endpoint to the place where these roads should intersect.**","finish_drag_endpoint":"This spot looks good. **Release the left mouse button to finish dragging.**","start_drag_midpoint":"Small triangles are drawn at the *midpoints* between nodes. Another way to create a new node is to drag a midpoint to a new location. **Drag the midpoint triangle to create a new node along the curve of the road.**","continue_drag_midpoint":"This line is looking much better! Continue to adjust this line by double-clicking or dragging midpoints until the curve matches the road shape. **When you're happy with how the line looks, click OK.**","delete_lines":"It's OK to delete lines for roads that don't exist in the real world.{br}Here's an example where the city planned a {street} but never built it. We can improve this part of the map by deleting the extra lines.","rightclick_intersection":"The last real street is {street1}, so we will *split* {street2} at this intersection and remove everything above it. **Right click on the intersection node.**","split_intersection":"**Click on the {button} button to split {street}.**","retry_split":"You didn't click the Split button. Try again.","did_split_multi":"Good Job! {street1} is now split into two pieces. The top part can be removed. **Click the top part of {street2} to select it.**","did_split_single":"**Click the top part of {street2} to select it.**","multi_select":"{selected} is now selected. Let's also select {other1}. You can shift-click to select multiple things. **Shift-click on {other2}.**","multi_rightclick":"Good! Both lines to delete are now selected. **Right-click on one of the lines to show the edit menu.**","multi_delete":"**Click on the {button} button to delete the extra lines.**","retry_delete":"You didn't click the Delete button. Try again.","play":"Great! Use the skills that you've learned in this chapter to practice editing some more lines. **When you are ready to continue to the next chapter, click '{next}'.**"},"buildings":{"title":"Buildings","add_building":"OpenStreetMap is the world's largest database of buildings.{br}You can help improve this database by tracing buildings that aren't already mapped. **Click the {button} Area button to add a new area.**","start_building":"Let's add this house to the map by tracing its outline.{br}Buildings should be traced around their footprint as accurately as possible. **Click or press spacebar to place a starting node on one of the corners of the building.**","continue_building":"Continue adding more nodes to trace the outline of the building. Remember that you can zoom in if you want to add more details.{br}Finish the building by pressing return, or clicking again on either the first or last node. **Finish tracing the building.**","retry_building":"It looks like you had some trouble placing the nodes at the building corners. Try again!","choose_category_building":"**Choose {category} from the list.**","choose_preset_house":"There are many different types of buildings, but this one is clearly a house.{br}If you're not sure of the type, it's OK to just choose the generic Building type. **Choose the {preset} type.**","close":"**Hit escape or click the {button} button to close the feature editor.**","rightclick_building":"**Right-click to select the building you created and show the edit menu.**","square_building":"The house that you just added will look even better with perfectly square corners. **Click on the {button} button to square the building shape.**","retry_square":"You didn't click the Square button. Try again.","done_square":"See how the corners of the building moved into place? Let's learn another useful trick.","add_tank":"Next we'll trace this circular storage tank. **Click the {button} Area button to add a new area.**","start_tank":"Don't worry, you won't need to draw a perfect circle. Just draw an area inside the tank that touches its edge. **Click or press spacebar to place a starting node on the edge of the tank.**","continue_tank":"Add a few more nodes around the edge. The circle will be created outside the nodes that you draw.{br}Finish the area by pressing return, or clicking again on either the first or last node. **Finish tracing the tank.**","search_tank":"**Search for '{preset}'.**","choose_tank":"**Choose {preset} from the list.**","rightclick_tank":"**Right-click to select the storage tank you created and show the edit menu.**","circle_tank":"**Click on the {button} button to make the tank a circle.**","retry_circle":"You didn't click the Circularize button. Try again.","play":"Great Job! Practice tracing a few more buildings, and try some of the other commands on the edit menu. **When you are ready to continue to the next chapter, click '{next}'.**"},"startediting":{"title":"Start Editing","help":"You're now ready to edit OpenStreetMap!{br}You can replay this walkthrough anytime or view more documentation by clicking the {button} Help button.","save":"Don't forget to regularly save your changes!","start":"Start mapping!"}},"presets":{"categories":{"category-barrier":{"name":"Barrier Features"},"category-building":{"name":"Building Features"},"category-golf":{"name":"Golf Features"},"category-landuse":{"name":"Land Use Features"},"category-natural-area":{"name":"Natural Features"},"category-natural-line":{"name":"Natural Features"},"category-natural-point":{"name":"Natural Features"},"category-path":{"name":"Path Features"},"category-rail":{"name":"Rail Features"},"category-restriction":{"name":"Restriction Features"},"category-road":{"name":"Road Features"},"category-route":{"name":"Route Features"},"category-water-area":{"name":"Water Features"},"category-water-line":{"name":"Water Features"}},"fields":{"access_simple":{"label":"Allowed Access"},"access_toilets":{"label":"Access"},"access":{"label":"Allowed Access","placeholder":"Not Specified","types":{"access":"All","foot":"Foot","motor_vehicle":"Motor Vehicles","bicycle":"Bicycles","horse":"Horses"},"options":{"yes":{"title":"Allowed","description":"Access permitted by law; a right of way"},"no":{"title":"Prohibited","description":"Access not permitted to the general public"},"permissive":{"title":"Permissive","description":"Access permitted until such time as the owner revokes the permission"},"private":{"title":"Private","description":"Access permitted only with permission of the owner on an individual basis"},"designated":{"title":"Designated","description":"Access permitted according to signs or specific local laws"},"destination":{"title":"Destination","description":"Access permitted only to reach a destination"},"dismount":{"title":"Dismount","description":"Access permitted but rider must dismount"}}},"address":{"label":"Address","placeholders":{"block_number":"Block Number","block_number!jp":"Block No.","city":"City","city!jp":"City/Town/Village/Tokyo Special Ward","city!vn":"City/Town","conscriptionnumber":"123","country":"Country","county":"County","county!jp":"District","district":"District","district!vn":"Arrondissement/Town/District","floor":"Floor","hamlet":"Hamlet","housename":"Housename","housenumber":"123","housenumber!jp":"Building No./Lot No.","neighbourhood":"Neighbourhood","neighbourhood!jp":"Chōme/Aza/Koaza","place":"Place","postcode":"Postcode","province":"Province","province!jp":"Prefecture","quarter":"Quarter","quarter!jp":"Ōaza/Machi","state":"State","street":"Street","subdistrict":"Subdistrict","subdistrict!vn":"Ward/Commune/Townlet","suburb":"Suburb","suburb!jp":"Ward"}},"admin_level":{"label":"Admin Level"},"aerialway":{"label":"Type"},"aerialway/access":{"label":"Access","options":{"entry":"Entry","exit":"Exit","both":"Both"}},"aerialway/bubble":{"label":"Bubble"},"aerialway/capacity":{"label":"Capacity (per hour)","placeholder":"500, 2500, 5000..."},"aerialway/duration":{"label":"Duration (minutes)","placeholder":"1, 2, 3..."},"aerialway/heating":{"label":"Heated"},"aerialway/occupancy":{"label":"Occupancy","placeholder":"2, 4, 8..."},"aerialway/summer/access":{"label":"Access (summer)","options":{"entry":"Entry","exit":"Exit","both":"Both"}},"aeroway":{"label":"Type"},"amenity":{"label":"Type"},"animal_boarding":{"label":"For Animals"},"animal_breeding":{"label":"For Animals"},"animal_shelter":{"label":"For Animals"},"area/highway":{"label":"Type"},"artist":{"label":"Artist"},"artwork_type":{"label":"Type"},"atm":{"label":"ATM"},"backrest":{"label":"Backrest"},"barrier":{"label":"Type"},"bath/open_air":{"label":"Open Air"},"bath/sand_bath":{"label":"Sand Bath"},"bath/type":{"label":"Specialty","options":{"onsen":"Japanese Onsen","foot_bath":"Foot Bath","hot_spring":"Hot Spring"}},"beauty":{"label":"Shop Type"},"bench":{"label":"Bench"},"bicycle_parking":{"label":"Type"},"bin":{"label":"Waste Bin"},"blood_components":{"label":"Blood Components","options":{"whole":"whole blood","plasma":"plasma","platelets":"platelets","stemcells":"stem cell samples"}},"board_type":{"label":"Type"},"boundary":{"label":"Type"},"brand":{"label":"Brand"},"building_area":{"label":"Building"},"building":{"label":"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olomew Quarter-Inch 1940","type":"tms","template":"http://geo.nls.uk/maps/ireland/bartholomew/{zoom}/{x}/{-y}.png","scaleExtent":[5,13],"polygon":[[[-8.8312773,55.3963337],[-7.3221271,55.398605],[-7.2891331,55.4333162],[-7.2368042,55.4530757],[-7.18881,55.4497995],[-7.1528144,55.3968384],[-6.90561,55.394903],[-6.9047153,55.3842114],[-5.8485282,55.3922956],[-5.8378629,55.248676],[-5.3614762,55.2507024],[-5.3899172,53.8466464],[-5.8734141,53.8487436],[-5.8983,52.8256258],[-6.0191742,52.8256258],[-6.0262844,51.7712367],[-8.1131422,51.7712367],[-8.1273627,51.3268839],[-10.6052842,51.3091083],[-10.6271879,52.0328254],[-10.6469845,52.0322454],[-10.6469845,52.0440365],[-10.6271879,52.0448095],[-10.6290733,52.0745627],[-10.6699234,52.0743695],[-10.6702376,52.0876941],[-10.6312729,52.0898179],[-10.6393128,52.4147202],[-10.3137689,52.4185533],[-10.3166401,53.3341342],[-10.3699669,53.3330727],[-10.385965,54.3534472],[-8.8163777,54.3586265],[-8.8173427,54.6595721],[-8.8413398,54.6616284],[-8.8422286,54.6929749],[-8.8315632,54.7145436],[-8.8151208,54.7145436],[-8.8312773,55.3963337]]],"terms_url":"http://geo.nls.uk/maps/","terms_text":"National Library of Scotland Historic Maps"},{"id":"GSGS3906","name":"Ireland British War Office 1:25k GSGS 3906","type":"tms","template":"http://mapwarper.net/layers/tile/101/{zoom}/{x}/{y}.png","scaleExtent":[0,18],"polygon":[[[-10.71,51.32],[-10.71,55.46],[-5.37,55.46],[-5.37,51.32],[-10.71,51.32]]],"terms_url":"http://wiki.openstreetmap.org/wiki/WikiProject_Ireland#Trinity_College_Dublin","terms_text":"Glucksman Map Library, Trinity College Dublin"},{"id":"GSGS4136","name":"Ireland British War Office One-Inch 1941-43 GSGS 4136","type":"tms","template":"http://geo.nls.uk/maps/ireland/gsgs4136/{zoom}/{x}/{-y}.png","scaleExtent":[5,15],"polygon":[[[-10.0847426,51.4147902],[-10.0906535,51.5064103],[-10.4564222,51.5003961],[-10.5005905,52.3043019],[-10.0837522,52.312741],[-10.0840973,52.3404698],[-10.055802,52.3408915],[-10.0768509,52.7628238],[-9.7780248,52.7684611],[-9.7818205,52.8577261],[-9.6337877,52.8596012],[-9.6449626,53.1294502],[-10.0919663,53.1227152],[-10.1051422,53.3912913],[-10.4052593,53.3866349],[-10.4530828,54.193502],[-10.2998523,54.1974988],[-10.3149801,54.4669592],[-8.9276095,54.4853897],[-8.9339534,54.7546562],[-8.7773069,54.755501],[-8.7826749,55.0252208],[-8.9402974,55.0238221],[-8.9451773,55.2934155],[-7.528039,55.2970274],[-7.525599,55.3874955],[-7.0541955,55.3841691],[-7.0556595,55.2939712],[-6.3241545,55.2859128],[-6.3217146,55.3253556],[-6.1035807,55.3223016],[-6.1045566,55.2828557],[-5.7985836,55.2772968],[-5.8117595,55.0087135],[-5.656577,55.0056351],[-5.6721928,54.7355021],[-5.3618278,54.729585],[-5.3964755,54.1917889],[-5.855679,54.2017807],[-5.9220464,52.8524504],[-6.070885,52.8551025],[-6.1030927,52.1373337],[-6.8331336,52.1463183],[-6.8355736,52.0578908],[-7.5641506,52.0617913],[-7.5661026,51.7921593],[-8.147305,51.792763],[-8.146329,51.7033331],[-8.2912636,51.7027283],[-8.2897996,51.5227274],[-9.1174397,51.516958],[-9.1179277,51.4625685],[-9.3692452,51.4616564],[-9.3672933,51.4254613],[-10.0847426,51.4147902]]],"terms_url":"http://geo.nls.uk/maps/","terms_text":"National Library of Scotland Historic Maps"},{"id":"gsi.go.jp","name":"Japan GSI ortho Imagery","type":"tms","template":"http://cyberjapandata.gsi.go.jp/xyz/ort/{zoom}/{x}/{y}.jpg","scaleExtent":[12,19],"polygon":[[[141.85546875,44.64911632343077],[140.2294921875,43.96909818325174],[138.955078125,41.80407814427237],[139.482421875,40.17887331434696],[138.8671875,38.30718056188316],[136.31835937499997,37.19533058280065],[132.1435546875,35.137879119634185],[128.935546875,33.35806161277885],[129.5068359375,32.47269502206151],[129.77050781249997,31.690781806136822],[130.2099609375,30.90222470517144],[131.220703125,30.78903675126116],[131.66015625,32.32427558887655],[132.71484375,32.879587173066305],[133.76953125,33.17434155100208],[136.7578125,33.87041555094183],[139.306640625,35.06597313798418],[140.888671875,35.17380831799959],[141.15234374999997,36.56260003738548],[142.11914062499997,39.9434364619742],[141.767578125,42.68243539838623],[141.85546875,44.64911632343077]]]},{"id":"Aargau-AGIS-2011","name":"Kanton Aargau 25cm (AGIS 2011)","type":"tms","template":"http://tiles.poole.ch/AGIS/OF2011/{zoom}/{x}/{y}.png","scaleExtent":[14,19],"polygon":[[[7.7,47.12],[7.7,47.63],[8.5,47.63],[8.5,47.12],[7.7,47.12]]],"terms_text":"AGIS OF2011"},{"id":"Aargau-AGIS-2014","name":"Kanton Aargau 25cm (AGIS 2014)","type":"tms","template":"http://mapproxy.osm.ch:8080/tiles/AGIS2014/EPSG900913/{zoom}/{x}/{y}.png?origin=nw","scaleExtent":[8,19],"polygon":[[[8.222923278808594,47.604774168947614],[8.244209289550781,47.613569753973955],[8.294334411621094,47.60986653003798],[8.300857543945312,47.58625231278527],[8.329353332519531,47.569808674020344],[8.382568359375,47.56702895728551],[8.398017883300781,47.57490443821351],[8.424797058105469,47.56795554592218],[8.415184020996094,47.54663986006874],[8.389778137207031,47.52624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@@ -18709,7 +18719,7 @@ osmEntity$$1.id = function(type) {
 
 
 osmEntity$$1.id.next = {
-    node: -1, way: -1, relation: -1
+    changeset: -1, node: -1, way: -1, relation: -1
 };
 
 
@@ -18724,7 +18734,7 @@ osmEntity$$1.id.toOSM = function(id) {
 
 
 osmEntity$$1.id.type = function(id) {
-    return { 'n': 'node', 'w': 'way', 'r': 'relation' }[id[0]];
+    return { 'c': 'changeset', 'n': 'node', 'w': 'way', 'r': 'relation' }[id[0]];
 };
 
 
@@ -19262,7 +19272,7 @@ lodash.extend(geoExtent$$1.prototype, {
 
 });
 
-var version = "4.5.0";
+var version = "4.8.0";
 
 var ascending = function(a, b) {
   return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
@@ -19304,6 +19314,37 @@ var ascendingBisect = bisector(ascending);
 var bisectRight = ascendingBisect.right;
 var bisectLeft = ascendingBisect.left;
 
+var pairs = function(array, f) {
+  if (f == null) f = pair;
+  var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n);
+  while (i < n) pairs[i] = f(p, p = array[++i]);
+  return pairs;
+};
+
+function pair(a, b) {
+  return [a, b];
+}
+
+var cross = function(values0, values1, reduce) {
+  var n0 = values0.length,
+      n1 = values1.length,
+      values = new Array(n0 * n1),
+      i0,
+      i1,
+      i,
+      value0;
+
+  if (reduce == null) reduce = pair;
+
+  for (i0 = i = 0; i0 < n0; ++i0) {
+    for (value0 = values0[i0], i1 = 0; i1 < n1; ++i1, ++i) {
+      values[i] = reduce(value0, values1[i1]);
+    }
+  }
+
+  return values;
+};
+
 var descending = function(a, b) {
   return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
 };
@@ -19312,36 +19353,36 @@ var number = function(x) {
   return x === null ? NaN : +x;
 };
 
-var variance = function(array, f) {
-  var n = array.length,
+var variance = function(values, valueof) {
+  var n = values.length,
       m = 0,
-      a,
-      d,
-      s = 0,
       i = -1,
-      j = 0;
+      mean = 0,
+      value,
+      delta,
+      sum = 0;
 
-  if (f == null) {
+  if (valueof == null) {
     while (++i < n) {
-      if (!isNaN(a = number(array[i]))) {
-        d = a - m;
-        m += d / ++j;
-        s += d * (a - m);
+      if (!isNaN(value = number(values[i]))) {
+        delta = value - mean;
+        mean += delta / ++m;
+        sum += delta * (value - mean);
       }
     }
   }
 
   else {
     while (++i < n) {
-      if (!isNaN(a = number(f(array[i], i, array)))) {
-        d = a - m;
-        m += d / ++j;
-        s += d * (a - m);
+      if (!isNaN(value = number(valueof(values[i], i, values)))) {
+        delta = value - mean;
+        mean += delta / ++m;
+        sum += delta * (value - mean);
       }
     }
   }
 
-  if (j > 1) return s / (j - 1);
+  if (m > 1) return sum / (m - 1);
 };
 
 var deviation = function(array, f) {
@@ -19349,30 +19390,42 @@ var deviation = function(array, f) {
   return v ? Math.sqrt(v) : v;
 };
 
-var extent = function(array, f) {
-  var i = -1,
-      n = array.length,
-      a,
-      b,
-      c;
-
-  if (f == null) {
-    while (++i < n) if ((b = array[i]) != null && b >= b) { a = c = b; break; }
-    while (++i < n) if ((b = array[i]) != null) {
-      if (a > b) a = b;
-      if (c < b) c = b;
+var extent = function(values, valueof) {
+  var n = values.length,
+      i = -1,
+      value,
+      min,
+      max;
+
+  if (valueof == null) {
+    while (++i < n) { // Find the first comparable value.
+      if ((value = values[i]) != null && value >= value) {
+        min = max = value;
+        while (++i < n) { // Compare the remaining values.
+          if ((value = values[i]) != null) {
+            if (min > value) min = value;
+            if (max < value) max = value;
+          }
+        }
+      }
     }
   }
 
   else {
-    while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = c = b; break; }
-    while (++i < n) if ((b = f(array[i], i, array)) != null) {
-      if (a > b) a = b;
-      if (c < b) c = b;
+    while (++i < n) { // Find the first comparable value.
+      if ((value = valueof(values[i], i, values)) != null && value >= value) {
+        min = max = value;
+        while (++i < n) { // Compare the remaining values.
+          if ((value = valueof(values[i], i, values)) != null) {
+            if (min > value) min = value;
+            if (max < value) max = value;
+          }
+        }
+      }
     }
   }
 
-  return [a, c];
+  return [min, max];
 };
 
 var array = Array.prototype;
@@ -19409,14 +19462,42 @@ var e5 = Math.sqrt(10);
 var e2 = Math.sqrt(2);
 
 var ticks = function(start, stop, count) {
-  var step = tickStep(start, stop, count);
-  return sequence(
-    Math.ceil(start / step) * step,
-    Math.floor(stop / step) * step + step / 2, // inclusive
-    step
-  );
+  var reverse = stop < start,
+      i = -1,
+      n,
+      ticks,
+      step;
+
+  if (reverse) n = start, start = stop, stop = n;
+
+  if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return [];
+
+  if (step > 0) {
+    start = Math.ceil(start / step);
+    stop = Math.floor(stop / step);
+    ticks = new Array(n = Math.ceil(stop - start + 1));
+    while (++i < n) ticks[i] = (start + i) * step;
+  } else {
+    start = Math.floor(start * step);
+    stop = Math.ceil(stop * step);
+    ticks = new Array(n = Math.ceil(start - stop + 1));
+    while (++i < n) ticks[i] = (start - i) / step;
+  }
+
+  if (reverse) ticks.reverse();
+
+  return ticks;
 };
 
+function tickIncrement(start, stop, count) {
+  var step = (stop - start) / Math.max(0, count),
+      power = Math.floor(Math.log(step) / Math.LN10),
+      error = step / Math.pow(10, power);
+  return power >= 0
+      ? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power)
+      : -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1);
+}
+
 function tickStep(start, stop, count) {
   var step0 = Math.abs(stop - start) / Math.max(0, count),
       step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)),
@@ -19452,12 +19533,15 @@ var histogram = function() {
         tz = threshold(values, x0, x1);
 
     // Convert number of thresholds into uniform thresholds.
-    if (!Array.isArray(tz)) tz = ticks(x0, x1, tz);
+    if (!Array.isArray(tz)) {
+      tz = tickStep(x0, x1, tz);
+      tz = sequence(Math.ceil(x0 / tz) * tz, Math.floor(x1 / tz) * tz, tz); // exclusive
+    }
 
     // Remove any thresholds outside the domain.
     var m = tz.length;
     while (tz[0] <= x0) tz.shift(), --m;
-    while (tz[m - 1] >= x1) tz.pop(), --m;
+    while (tz[m - 1] > x1) tz.pop(), --m;
 
     var bins = new Array(m + 1),
         bin;
@@ -19495,17 +19579,17 @@ var histogram = function() {
   return histogram;
 };
 
-var threshold = function(array, p, f) {
-  if (f == null) f = number;
-  if (!(n = array.length)) return;
-  if ((p = +p) <= 0 || n < 2) return +f(array[0], 0, array);
-  if (p >= 1) return +f(array[n - 1], n - 1, array);
+var threshold = function(values, p, valueof) {
+  if (valueof == null) valueof = number;
+  if (!(n = values.length)) return;
+  if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values);
+  if (p >= 1) return +valueof(values[n - 1], n - 1, values);
   var n,
-      h = (n - 1) * p,
-      i = Math.floor(h),
-      a = +f(array[i], i, array),
-      b = +f(array[i + 1], i + 1, array);
-  return a + (b - a) * (h - i);
+      i = (n - 1) * p,
+      i0 = Math.floor(i),
+      value0 = +valueof(values[i0], i0, values),
+      value1 = +valueof(values[i0 + 1], i0 + 1, values);
+  return value0 + (value1 - value0) * (i - i0);
 };
 
 var freedmanDiaconis = function(values, min, max) {
@@ -19517,55 +19601,85 @@ var scott = function(values, min, max) {
   return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3)));
 };
 
-var max = function(array, f) {
-  var i = -1,
-      n = array.length,
-      a,
-      b;
-
-  if (f == null) {
-    while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; }
-    while (++i < n) if ((b = array[i]) != null && b > a) a = b;
+var max = function(values, valueof) {
+  var n = values.length,
+      i = -1,
+      value,
+      max;
+
+  if (valueof == null) {
+    while (++i < n) { // Find the first comparable value.
+      if ((value = values[i]) != null && value >= value) {
+        max = value;
+        while (++i < n) { // Compare the remaining values.
+          if ((value = values[i]) != null && value > max) {
+            max = value;
+          }
+        }
+      }
+    }
   }
 
   else {
-    while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = b; break; }
-    while (++i < n) if ((b = f(array[i], i, array)) != null && b > a) a = b;
+    while (++i < n) { // Find the first comparable value.
+      if ((value = valueof(values[i], i, values)) != null && value >= value) {
+        max = value;
+        while (++i < n) { // Compare the remaining values.
+          if ((value = valueof(values[i], i, values)) != null && value > max) {
+            max = value;
+          }
+        }
+      }
+    }
   }
 
-  return a;
+  return max;
 };
 
-var mean = function(array, f) {
-  var s = 0,
-      n = array.length,
-      a,
+var mean = function(values, valueof) {
+  var n = values.length,
+      m = n,
       i = -1,
-      j = n;
+      value,
+      sum = 0;
 
-  if (f == null) {
-    while (++i < n) if (!isNaN(a = number(array[i]))) s += a; else --j;
+  if (valueof == null) {
+    while (++i < n) {
+      if (!isNaN(value = number(values[i]))) sum += value;
+      else --m;
+    }
   }
 
   else {
-    while (++i < n) if (!isNaN(a = number(f(array[i], i, array)))) s += a; else --j;
+    while (++i < n) {
+      if (!isNaN(value = number(valueof(values[i], i, values)))) sum += value;
+      else --m;
+    }
   }
 
-  if (j) return s / j;
+  if (m) return sum / m;
 };
 
-var median = function(array, f) {
-  var numbers = [],
-      n = array.length,
-      a,
-      i = -1;
+var median = function(values, valueof) {
+  var n = values.length,
+      i = -1,
+      value,
+      numbers = [];
 
-  if (f == null) {
-    while (++i < n) if (!isNaN(a = number(array[i]))) numbers.push(a);
+  if (valueof == null) {
+    while (++i < n) {
+      if (!isNaN(value = number(values[i]))) {
+        numbers.push(value);
+      }
+    }
   }
 
   else {
-    while (++i < n) if (!isNaN(a = number(f(array[i], i, array)))) numbers.push(a);
+    while (++i < n) {
+      if (!isNaN(value = number(valueof(values[i], i, values)))) {
+        numbers.push(value);
+      }
+    }
   }
 
   return threshold(numbers.sort(ascending), 0.5);
@@ -19593,29 +19707,39 @@ var merge = function(arrays) {
   return merged;
 };
 
-var min = function(array, f) {
-  var i = -1,
-      n = array.length,
-      a,
-      b;
-
-  if (f == null) {
-    while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; }
-    while (++i < n) if ((b = array[i]) != null && a > b) a = b;
+var min = function(values, valueof) {
+  var n = values.length,
+      i = -1,
+      value,
+      min;
+
+  if (valueof == null) {
+    while (++i < n) { // Find the first comparable value.
+      if ((value = values[i]) != null && value >= value) {
+        min = value;
+        while (++i < n) { // Compare the remaining values.
+          if ((value = values[i]) != null && min > value) {
+            min = value;
+          }
+        }
+      }
+    }
   }
 
   else {
-    while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = b; break; }
-    while (++i < n) if ((b = f(array[i], i, array)) != null && a > b) a = b;
+    while (++i < n) { // Find the first comparable value.
+      if ((value = valueof(values[i], i, values)) != null && value >= value) {
+        min = value;
+        while (++i < n) { // Compare the remaining values.
+          if ((value = valueof(values[i], i, values)) != null && min > value) {
+            min = value;
+          }
+        }
+      }
+    }
   }
 
-  return a;
-};
-
-var pairs = function(array) {
-  var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n);
-  while (i < n) pairs[i] = [p, p = array[++i]];
-  return pairs;
+  return min;
 };
 
 var permute = function(array, indexes) {
@@ -19624,17 +19748,21 @@ var permute = function(array, indexes) {
   return permutes;
 };
 
-var scan = function(array, compare) {
-  if (!(n = array.length)) return;
-  var i = 0,
-      n,
+var scan = function(values, compare) {
+  if (!(n = values.length)) return;
+  var n,
+      i = 0,
       j = 0,
       xi,
-      xj = array[j];
+      xj = values[j];
 
-  if (!compare) compare = ascending;
+  if (compare == null) compare = ascending;
 
-  while (++i < n) if (compare(xi = array[i], xj) < 0 || compare(xj, xj) !== 0) xj = xi, j = i;
+  while (++i < n) {
+    if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) {
+      xj = xi, j = i;
+    }
+  }
 
   if (compare(xj, xj) === 0) return j;
 };
@@ -19654,21 +19782,25 @@ var shuffle = function(array, i0, i1) {
   return array;
 };
 
-var sum = function(array, f) {
-  var s = 0,
-      n = array.length,
-      a,
-      i = -1;
+var sum = function(values, valueof) {
+  var n = values.length,
+      i = -1,
+      value,
+      sum = 0;
 
-  if (f == null) {
-    while (++i < n) if (a = +array[i]) s += a; // Note: zero and null are equivalent.
+  if (valueof == null) {
+    while (++i < n) {
+      if (value = +values[i]) sum += value; // Note: zero and null are equivalent.
+    }
   }
 
   else {
-    while (++i < n) if (a = +f(array[i], i, array)) s += a;
+    while (++i < n) {
+      if (value = +valueof(values[i], i, values)) sum += value;
+    }
   }
 
-  return s;
+  return sum;
 };
 
 var transpose = function(matrix) {
@@ -19701,14 +19833,12 @@ var bottom = 3;
 var left = 4;
 var epsilon = 1e-6;
 
-function translateX(scale0, scale1, d) {
-  var x = scale0(d);
-  return "translate(" + (isFinite(x) ? x : scale1(d)) + ",0)";
+function translateX(x) {
+  return "translate(" + x + ",0)";
 }
 
-function translateY(scale0, scale1, d) {
-  var y = scale0(d);
-  return "translate(0," + (isFinite(y) ? y : scale1(d)) + ")";
+function translateY(y) {
+  return "translate(0," + y + ")";
 }
 
 function center(scale) {
@@ -19729,13 +19859,15 @@ function axis(orient, scale) {
       tickFormat = null,
       tickSizeInner = 6,
       tickSizeOuter = 6,
-      tickPadding = 3;
+      tickPadding = 3,
+      k = orient === top || orient === left ? -1 : 1,
+      x, y = orient === left || orient === right ? (x = "x", "y") : (x = "y", "x"),
+      transform = orient === top || orient === bottom ? translateX : translateY;
 
   function axis(context) {
     var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues,
         format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity$1) : tickFormat,
         spacing = Math.max(tickSizeInner, 0) + tickPadding,
-        transform = orient === top || orient === bottom ? translateX : translateY,
         range = scale.range(),
         range0 = range[0] + 0.5,
         range1 = range[range.length - 1] + 0.5,
@@ -19746,9 +19878,7 @@ function axis(orient, scale) {
         tickExit = tick.exit(),
         tickEnter = tick.enter().append("g").attr("class", "tick"),
         line = tick.select("line"),
-        text = tick.select("text"),
-        k = orient === top || orient === left ? -1 : 1,
-        x, y = orient === left || orient === right ? (x = "x", "y") : (x = "y", "x");
+        text = tick.select("text");
 
     path = path.merge(path.enter().insert("path", ".tick")
         .attr("class", "domain")
@@ -19776,11 +19906,11 @@ function axis(orient, scale) {
 
       tickExit = tickExit.transition(context)
           .attr("opacity", epsilon)
-          .attr("transform", function(d) { return transform(position, this.parentNode.__axis || position, d); });
+          .attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); });
 
       tickEnter
           .attr("opacity", epsilon)
-          .attr("transform", function(d) { return transform(this.parentNode.__axis || position, position, d); });
+          .attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); });
     }
 
     tickExit.remove();
@@ -19792,7 +19922,7 @@ function axis(orient, scale) {
 
     tick
         .attr("opacity", 1)
-        .attr("transform", function(d) { return transform(position, position, d); });
+        .attr("transform", function(d) { return transform(position(d)); });
 
     line
         .attr(x + "2", k * tickSizeInner);
@@ -21607,6 +21737,30 @@ function basis(t1, v0, v1, v2, v3) {
       + t3 * v3) / 6;
 }
 
+var basis$1 = function(values) {
+  var n = values.length - 1;
+  return function(t) {
+    var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n),
+        v1 = values[i],
+        v2 = values[i + 1],
+        v0 = i > 0 ? values[i - 1] : 2 * v1 - v2,
+        v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1;
+    return basis((t - i / n) * n, v0, v1, v2, v3);
+  };
+};
+
+var basisClosed = function(values) {
+  var n = values.length;
+  return function(t) {
+    var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n),
+        v0 = values[(i + n - 1) % n],
+        v1 = values[i % n],
+        v2 = values[(i + 1) % n],
+        v3 = values[(i + 2) % n];
+    return basis((t - i / n) * n, v0, v1, v2, v3);
+  };
+};
+
 var constant$3 = function(x) {
   return function() {
     return x;
@@ -21648,7 +21802,7 @@ var interpolateRgb = ((function rgbGamma(y) {
     var r = color$$1((start = rgb(start)).r, (end = rgb(end)).r),
         g = color$$1(start.g, end.g),
         b = color$$1(start.b, end.b),
-        opacity = color$$1(start.opacity, end.opacity);
+        opacity = nogamma(start.opacity, end.opacity);
     return function(t) {
       start.r = r(t);
       start.g = g(t);
@@ -21663,6 +21817,35 @@ var interpolateRgb = ((function rgbGamma(y) {
   return rgb$$1;
 }))(1);
 
+function rgbSpline(spline) {
+  return function(colors) {
+    var n = colors.length,
+        r = new Array(n),
+        g = new Array(n),
+        b = new Array(n),
+        i, color$$1;
+    for (i = 0; i < n; ++i) {
+      color$$1 = rgb(colors[i]);
+      r[i] = color$$1.r || 0;
+      g[i] = color$$1.g || 0;
+      b[i] = color$$1.b || 0;
+    }
+    r = spline(r);
+    g = spline(g);
+    b = spline(b);
+    color$$1.opacity = 1;
+    return function(t) {
+      color$$1.r = r(t);
+      color$$1.g = g(t);
+      color$$1.b = b(t);
+      return color$$1 + "";
+    };
+  };
+}
+
+var rgbBasis = rgbSpline(basis$1);
+var rgbBasisClosed = rgbSpline(basisClosed);
+
 var array$1 = function(a, b) {
   var nb = b ? b.length : 0,
       na = a ? Math.min(nb, a.length) : 0,
@@ -21907,8 +22090,122 @@ function interpolateTransform(parse, pxComma, pxParen, degParen) {
 var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)");
 var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")");
 
+var rho = Math.SQRT2;
+var rho2 = 2;
+var rho4 = 4;
+var epsilon2 = 1e-12;
+
+function cosh(x) {
+  return ((x = Math.exp(x)) + 1 / x) / 2;
+}
+
+function sinh(x) {
+  return ((x = Math.exp(x)) - 1 / x) / 2;
+}
+
+function tanh(x) {
+  return ((x = Math.exp(2 * x)) - 1) / (x + 1);
+}
+
 // p0 = [ux0, uy0, w0]
 // p1 = [ux1, uy1, w1]
+var interpolateZoom = function(p0, p1) {
+  var ux0 = p0[0], uy0 = p0[1], w0 = p0[2],
+      ux1 = p1[0], uy1 = p1[1], w1 = p1[2],
+      dx = ux1 - ux0,
+      dy = uy1 - uy0,
+      d2 = dx * dx + dy * dy,
+      i,
+      S;
+
+  // Special case for u0 ≅ u1.
+  if (d2 < epsilon2) {
+    S = Math.log(w1 / w0) / rho;
+    i = function(t) {
+      return [
+        ux0 + t * dx,
+        uy0 + t * dy,
+        w0 * Math.exp(rho * t * S)
+      ];
+    };
+  }
+
+  // General case.
+  else {
+    var d1 = Math.sqrt(d2),
+        b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1),
+        b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1),
+        r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0),
+        r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1);
+    S = (r1 - r0) / rho;
+    i = function(t) {
+      var s = t * S,
+          coshr0 = cosh(r0),
+          u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0));
+      return [
+        ux0 + u * dx,
+        uy0 + u * dy,
+        w0 * coshr0 / cosh(rho * s + r0)
+      ];
+    };
+  }
+
+  i.duration = S * 1000;
+
+  return i;
+};
+
+function hsl$1(hue$$1) {
+  return function(start, end) {
+    var h = hue$$1((start = hsl(start)).h, (end = hsl(end)).h),
+        s = nogamma(start.s, end.s),
+        l = nogamma(start.l, end.l),
+        opacity = nogamma(start.opacity, end.opacity);
+    return function(t) {
+      start.h = h(t);
+      start.s = s(t);
+      start.l = l(t);
+      start.opacity = opacity(t);
+      return start + "";
+    };
+  }
+}
+
+var hsl$2 = hsl$1(hue);
+var hslLong = hsl$1(nogamma);
+
+function lab$1(start, end) {
+  var l = nogamma((start = lab(start)).l, (end = lab(end)).l),
+      a = nogamma(start.a, end.a),
+      b = nogamma(start.b, end.b),
+      opacity = nogamma(start.opacity, end.opacity);
+  return function(t) {
+    start.l = l(t);
+    start.a = a(t);
+    start.b = b(t);
+    start.opacity = opacity(t);
+    return start + "";
+  };
+}
+
+function hcl$1(hue$$1) {
+  return function(start, end) {
+    var h = hue$$1((start = hcl(start)).h, (end = hcl(end)).h),
+        c = nogamma(start.c, end.c),
+        l = nogamma(start.l, end.l),
+        opacity = nogamma(start.opacity, end.opacity);
+    return function(t) {
+      start.h = h(t);
+      start.c = c(t);
+      start.l = l(t);
+      start.opacity = opacity(t);
+      return start + "";
+    };
+  }
+}
+
+var hcl$2 = hcl$1(hue);
+var hclLong = hcl$1(nogamma);
 
 function cubehelix$1(hue$$1) {
   return (function cubehelixGamma(y) {
@@ -21934,9 +22231,15 @@ function cubehelix$1(hue$$1) {
   })(1);
 }
 
-cubehelix$1(hue);
+var cubehelix$2 = cubehelix$1(hue);
 var cubehelixLong = cubehelix$1(nogamma);
 
+var quantize = function(interpolator, n) {
+  var samples = new Array(n);
+  for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1));
+  return samples;
+};
+
 var frame = 0;
 var timeout = 0;
 var interval = 0;
@@ -22043,7 +22346,7 @@ function sleep(time) {
     if (time < Infinity) timeout = setTimeout(wake, delay);
     if (interval) interval = clearInterval(interval);
   } else {
-    if (!interval) interval = setInterval(poke, pokeDelay);
+    if (!interval) clockLast = clockNow, interval = setInterval(poke, pokeDelay);
     frame = 1, setFrame(wake);
   }
 }
@@ -22058,6 +22361,18 @@ var timeout$1 = function(callback, delay, time) {
   return t;
 };
 
+var interval$1 = function(callback, delay, time) {
+  var t = new Timer, total = delay;
+  if (delay == null) return t.restart(callback, delay, time), t;
+  delay = +delay, time = time == null ? now() : +time;
+  t.restart(function tick(elapsed) {
+    elapsed += total;
+    t.restart(tick, total += delay, time);
+    callback(elapsed);
+  }, delay, time);
+  return t;
+};
+
 var emptyOn = dispatch("start", "end", "interrupt");
 var emptyTween = [];
 
@@ -22395,7 +22710,7 @@ var transition_attr = function(name, value) {
   return this.attrTween(name, typeof value === "function"
       ? (fullname.local ? attrFunctionNS$1 : attrFunction$1)(fullname, i, tweenValue(this, "attr." + name, value))
       : value == null ? (fullname.local ? attrRemoveNS$1 : attrRemove$1)(fullname)
-      : (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value));
+      : (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value + ""));
 };
 
 function attrTweenNS(fullname, value) {
@@ -22664,7 +22979,7 @@ var transition_style = function(name, value, priority) {
           .on("end.style." + name, styleRemoveEnd(name))
       : this.styleTween(name, typeof value === "function"
           ? styleFunction$1(name, i, tweenValue(this, "style." + name, value))
-          : styleConstant$1(name, i, value), priority);
+          : styleConstant$1(name, i, value + ""), priority);
 };
 
 function styleTween(name, value, priority) {
@@ -23838,14 +24153,16 @@ Path.prototype = path.prototype = {
     // Is this arc empty? We’re done.
     if (!r) return;
 
+    // Does the angle go the wrong way? Flip the direction.
+    if (da < 0) da = da % tau$2 + tau$2;
+
     // Is this a complete circle? Draw two arcs to complete the circle.
     if (da > tauEpsilon) {
       this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0);
     }
 
-    // Otherwise, draw an arc!
-    else {
-      if (da < 0) da = da % tau$2 + tau$2;
+    // Is this arc non-empty? Draw an arc!
+    else if (da > epsilon$1) {
       this._ += "A" + r + "," + r + ",0," + (+(da >= pi$2)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1));
     }
   },
@@ -24170,7 +24487,7 @@ function inferColumns(rows) {
 }
 
 var dsv = function(delimiter) {
-  var reFormat = new RegExp("[\"" + delimiter + "\n]"),
+  var reFormat = new RegExp("[\"" + delimiter + "\n\r]"),
       delimiterCode = delimiter.charCodeAt(0);
 
   function parse(text, f) {
@@ -25335,6 +25652,14 @@ var formatGroup = function(grouping, thousands) {
   };
 };
 
+var formatNumerals = function(numerals) {
+  return function(value) {
+    return value.replace(/[0-9]/g, function(i) {
+      return numerals[+i];
+    });
+  };
+};
+
 var formatDefault = function(x, p) {
   x = x.toPrecision(p);
 
@@ -25395,9 +25720,11 @@ var formatTypes = {
 // [[fill]align][sign][symbol][0][width][,][.precision][type]
 var re = /^(?:(.)?([<>=^]))?([+\-\( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?([a-z%])?$/i;
 
-var formatSpecifier = function(specifier) {
+function formatSpecifier(specifier) {
   return new FormatSpecifier(specifier);
-};
+}
+
+formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof
 
 function FormatSpecifier(specifier) {
   if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier);
@@ -25445,16 +25772,18 @@ FormatSpecifier.prototype.toString = function() {
       + this.type;
 };
 
-var prefixes = ["y","z","a","f","p","n","µ","m","","k","M","G","T","P","E","Z","Y"];
-
-function identity$3(x) {
+var identity$3 = function(x) {
   return x;
-}
+};
+
+var prefixes = ["y","z","a","f","p","n","µ","m","","k","M","G","T","P","E","Z","Y"];
 
 var formatLocale = function(locale) {
   var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity$3,
       currency = locale.currency,
-      decimal = locale.decimal;
+      decimal = locale.decimal,
+      numerals = locale.numerals ? formatNumerals(locale.numerals) : identity$3,
+      percent = locale.percent || "%";
 
   function newFormat(specifier) {
     specifier = formatSpecifier(specifier);
@@ -25472,7 +25801,7 @@ var formatLocale = function(locale) {
     // Compute the prefix and suffix.
     // For SI-prefix, the suffix is lazily computed.
     var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "",
-        suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? "%" : "";
+        suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? percent : "";
 
     // What format function should we use?
     // Is this an integer type?
@@ -25499,27 +25828,12 @@ var formatLocale = function(locale) {
       } else {
         value = +value;
 
-        // Convert negative to positive, and compute the prefix.
-        // Note that -0 is not less than 0, but 1 / -0 is!
-        var valueNegative = (value < 0 || 1 / value < 0) && (value *= -1, true);
-
         // Perform the initial formatting.
-        value = formatType(value, precision);
+        var valueNegative = value < 0;
+        value = formatType(Math.abs(value), precision);
 
-        // If the original value was negative, it may be rounded to zero during
-        // formatting; treat this as (positive) zero.
-        if (valueNegative) {
-          i = -1, n = value.length;
-          valueNegative = false;
-          while (++i < n) {
-            if (c = value.charCodeAt(i), (48 < c && c < 58)
-                || (type === "x" && 96 < c && c < 103)
-                || (type === "X" && 64 < c && c < 71)) {
-              valueNegative = true;
-              break;
-            }
-          }
-        }
+        // If a negative value rounds to zero during formatting, treat as positive.
+        if (valueNegative && +value === 0) valueNegative = false;
 
         // Compute the prefix and suffix.
         valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix;
@@ -25551,11 +25865,13 @@ var formatLocale = function(locale) {
 
       // Reconstruct the final output based on the desired alignment.
       switch (align) {
-        case "<": return valuePrefix + value + valueSuffix + padding;
-        case "=": return valuePrefix + padding + value + valueSuffix;
-        case "^": return padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length);
+        case "<": value = valuePrefix + value + valueSuffix + padding; break;
+        case "=": value = valuePrefix + padding + value + valueSuffix; break;
+        case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break;
+        default: value = padding + valuePrefix + value + valueSuffix; break;
       }
-      return padding + valuePrefix + value + valueSuffix;
+
+      return numerals(value);
     }
 
     format.toString = function() {
@@ -25698,8 +26014,8 @@ function streamGeometry(geometry, stream) {
 }
 
 var streamObjectType = {
-  Feature: function(feature, stream) {
-    streamGeometry(feature.geometry, stream);
+  Feature: function(object, stream) {
+    streamGeometry(object.geometry, stream);
   },
   FeatureCollection: function(object, stream) {
     var features = object.features, i = -1, n = features.length;
@@ -25946,8 +26262,10 @@ function linePoint(lambda, phi) {
       }
     }
   } else {
-    boundsPoint(lambda, phi);
+    ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]);
   }
+  if (phi < phi0) phi0 = phi;
+  if (phi > phi1) phi1 = phi;
   p0 = p, lambda2 = lambda;
 }
 
@@ -26146,9 +26464,8 @@ function centroidRingPoint(lambda, phi) {
       cy = z0 * x - x0 * z,
       cz = x0 * y - y0 * x,
       m = sqrt(cx * cx + cy * cy + cz * cz),
-      u = x0 * x + y0 * y + z0 * z,
-      v = m && -acos(u) / m, // area weight
-      w = atan2(m, u); // line weight
+      w = asin(m), // line weight = angle
+      v = m && -w / m; // area weight multiplier
   X2 += v * cx;
   Y2 += v * cy;
   Z2 += v * cz;
@@ -26715,6 +27032,71 @@ var extent$1 = function() {
   };
 };
 
+var sum$1 = adder();
+
+var polygonContains = function(polygon, point) {
+  var lambda = point[0],
+      phi = point[1],
+      normal = [sin$1(lambda), -cos$1(lambda), 0],
+      angle = 0,
+      winding = 0;
+
+  sum$1.reset();
+
+  for (var i = 0, n = polygon.length; i < n; ++i) {
+    if (!(m = (ring = polygon[i]).length)) continue;
+    var ring,
+        m,
+        point0 = ring[m - 1],
+        lambda0 = point0[0],
+        phi0 = point0[1] / 2 + quarterPi,
+        sinPhi0 = sin$1(phi0),
+        cosPhi0 = cos$1(phi0);
+
+    for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) {
+      var point1 = ring[j],
+          lambda1 = point1[0],
+          phi1 = point1[1] / 2 + quarterPi,
+          sinPhi1 = sin$1(phi1),
+          cosPhi1 = cos$1(phi1),
+          delta = lambda1 - lambda0,
+          sign$$1 = delta >= 0 ? 1 : -1,
+          absDelta = sign$$1 * delta,
+          antimeridian = absDelta > pi$3,
+          k = sinPhi0 * sinPhi1;
+
+      sum$1.add(atan2(k * sign$$1 * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta)));
+      angle += antimeridian ? delta + sign$$1 * tau$3 : delta;
+
+      // Are the longitudes either side of the point’s meridian (lambda),
+      // and are the latitudes smaller than the parallel (phi)?
+      if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) {
+        var arc = cartesianCross(cartesian(point0), cartesian(point1));
+        cartesianNormalizeInPlace(arc);
+        var intersection = cartesianCross(normal, arc);
+        cartesianNormalizeInPlace(intersection);
+        var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]);
+        if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) {
+          winding += antimeridian ^ delta >= 0 ? 1 : -1;
+        }
+      }
+    }
+  }
+
+  // First, determine whether the South pole is inside or outside:
+  //
+  // It is inside if:
+  // * the polygon winds around it in a clockwise direction.
+  // * the polygon does not (cumulatively) wind around it, but has a negative
+  //   (counter-clockwise) area.
+  //
+  // Second, count the (signed) number of times a segment crosses a lambda
+  // from the point to the South pole.  If it is zero, then the point is the
+  // same side as the South pole.
+
+  return (angle < -epsilon$2 || angle < epsilon$2 && sum$1 < -epsilon$2) ^ (winding & 1);
+};
+
 var lengthSum = adder();
 var lambda0$2;
 var sinPhi0$1;
@@ -26773,6 +27155,87 @@ var distance = function(a, b) {
   return d3GeoLength(object$1);
 };
 
+var containsObjectType = {
+  Feature: function(object, point) {
+    return containsGeometry(object.geometry, point);
+  },
+  FeatureCollection: function(object, point) {
+    var features = object.features, i = -1, n = features.length;
+    while (++i < n) if (containsGeometry(features[i].geometry, point)) return true;
+    return false;
+  }
+};
+
+var containsGeometryType = {
+  Sphere: function() {
+    return true;
+  },
+  Point: function(object, point) {
+    return containsPoint(object.coordinates, point);
+  },
+  MultiPoint: function(object, point) {
+    var coordinates = object.coordinates, i = -1, n = coordinates.length;
+    while (++i < n) if (containsPoint(coordinates[i], point)) return true;
+    return false;
+  },
+  LineString: function(object, point) {
+    return containsLine(object.coordinates, point);
+  },
+  MultiLineString: function(object, point) {
+    var coordinates = object.coordinates, i = -1, n = coordinates.length;
+    while (++i < n) if (containsLine(coordinates[i], point)) return true;
+    return false;
+  },
+  Polygon: function(object, point) {
+    return containsPolygon(object.coordinates, point);
+  },
+  MultiPolygon: function(object, point) {
+    var coordinates = object.coordinates, i = -1, n = coordinates.length;
+    while (++i < n) if (containsPolygon(coordinates[i], point)) return true;
+    return false;
+  },
+  GeometryCollection: function(object, point) {
+    var geometries = object.geometries, i = -1, n = geometries.length;
+    while (++i < n) if (containsGeometry(geometries[i], point)) return true;
+    return false;
+  }
+};
+
+function containsGeometry(geometry, point) {
+  return geometry && containsGeometryType.hasOwnProperty(geometry.type)
+      ? containsGeometryType[geometry.type](geometry, point)
+      : false;
+}
+
+function containsPoint(coordinates, point) {
+  return distance(coordinates, point) === 0;
+}
+
+function containsLine(coordinates, point) {
+  var ab = distance(coordinates[0], coordinates[1]),
+      ao = distance(coordinates[0], point),
+      ob = distance(point, coordinates[1]);
+  return ao + ob <= ab + epsilon$2;
+}
+
+function containsPolygon(coordinates, point) {
+  return !!polygonContains(coordinates.map(ringRadians), pointRadians(point));
+}
+
+function ringRadians(ring) {
+  return ring = ring.map(pointRadians), ring.pop(), ring;
+}
+
+function pointRadians(point) {
+  return [point[0] * radians, point[1] * radians];
+}
+
+var contains = function(object, point) {
+  return (object && containsObjectType.hasOwnProperty(object.type)
+      ? containsObjectType[object.type]
+      : containsGeometry)(object, point);
+};
+
 function graticuleX(y0, y1, dy) {
   var y = sequence(y0, y1 - epsilon$2, dy).concat(y1);
   return function(x) { return y.map(function(y) { return [x, y]; }); };
@@ -27125,6 +27588,46 @@ PathContext.prototype = {
   result: noop$1
 };
 
+var lengthSum$1 = adder();
+var lengthRing;
+var x00$2;
+var y00$2;
+var x0$4;
+var y0$4;
+
+var lengthStream$1 = {
+  point: noop$1,
+  lineStart: function() {
+    lengthStream$1.point = lengthPointFirst$1;
+  },
+  lineEnd: function() {
+    if (lengthRing) lengthPoint$1(x00$2, y00$2);
+    lengthStream$1.point = noop$1;
+  },
+  polygonStart: function() {
+    lengthRing = true;
+  },
+  polygonEnd: function() {
+    lengthRing = null;
+  },
+  result: function() {
+    var length = +lengthSum$1;
+    lengthSum$1.reset();
+    return length;
+  }
+};
+
+function lengthPointFirst$1(x, y) {
+  lengthStream$1.point = lengthPoint$1;
+  x00$2 = x0$4 = x, y00$2 = y0$4 = y;
+}
+
+function lengthPoint$1(x, y) {
+  x0$4 -= x, y0$4 -= y;
+  lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4));
+  x0$4 = x, y0$4 = y;
+}
+
 function PathString() {
   this._string = [];
 }
@@ -27198,6 +27701,11 @@ var index$4 = function(projection, context) {
     return areaStream$1.result();
   };
 
+  path.measure = function(object) {
+    geoStream(object, projectionStream(lengthStream$1));
+    return lengthStream$1.result();
+  };
+
   path.bounds = function(object) {
     geoStream(object, projectionStream(boundsStream$1));
     return boundsStream$1.result();
@@ -27228,71 +27736,6 @@ var index$4 = function(projection, context) {
   return path.projection(projection).context(context);
 };
 
-var sum$1 = adder();
-
-var polygonContains = function(polygon, point) {
-  var lambda = point[0],
-      phi = point[1],
-      normal = [sin$1(lambda), -cos$1(lambda), 0],
-      angle = 0,
-      winding = 0;
-
-  sum$1.reset();
-
-  for (var i = 0, n = polygon.length; i < n; ++i) {
-    if (!(m = (ring = polygon[i]).length)) continue;
-    var ring,
-        m,
-        point0 = ring[m - 1],
-        lambda0 = point0[0],
-        phi0 = point0[1] / 2 + quarterPi,
-        sinPhi0 = sin$1(phi0),
-        cosPhi0 = cos$1(phi0);
-
-    for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) {
-      var point1 = ring[j],
-          lambda1 = point1[0],
-          phi1 = point1[1] / 2 + quarterPi,
-          sinPhi1 = sin$1(phi1),
-          cosPhi1 = cos$1(phi1),
-          delta = lambda1 - lambda0,
-          sign$$1 = delta >= 0 ? 1 : -1,
-          absDelta = sign$$1 * delta,
-          antimeridian = absDelta > pi$3,
-          k = sinPhi0 * sinPhi1;
-
-      sum$1.add(atan2(k * sign$$1 * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta)));
-      angle += antimeridian ? delta + sign$$1 * tau$3 : delta;
-
-      // Are the longitudes either side of the point’s meridian (lambda),
-      // and are the latitudes smaller than the parallel (phi)?
-      if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) {
-        var arc = cartesianCross(cartesian(point0), cartesian(point1));
-        cartesianNormalizeInPlace(arc);
-        var intersection = cartesianCross(normal, arc);
-        cartesianNormalizeInPlace(intersection);
-        var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]);
-        if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) {
-          winding += antimeridian ^ delta >= 0 ? 1 : -1;
-        }
-      }
-    }
-  }
-
-  // First, determine whether the South pole is inside or outside:
-  //
-  // It is inside if:
-  // * the polygon winds around it in a clockwise direction.
-  // * the polygon does not (cumulatively) wind around it, but has a negative
-  //   (counter-clockwise) area.
-  //
-  // Second, count the (signed) number of times a segment crosses a lambda
-  // from the point to the South pole.  If it is zero, then the point is the
-  // same side as the South pole.
-
-  return (angle < -epsilon$2 || angle < epsilon$2 && sum$1 < -epsilon$2) ^ (winding & 1);
-};
-
 var clip = function(pointVisible, clipLine, interpolate, start) {
   return function(rotate, sink) {
     var line = clipLine(sink),
@@ -28170,31 +28613,38 @@ var mercator = function() {
 
 function mercatorProjection(project) {
   var m = projection(project),
+      center = m.center,
       scale = m.scale,
       translate = m.translate,
       clipExtent = m.clipExtent,
-      clipAuto;
+      x0 = null, y0, x1, y1; // clip extent
 
   m.scale = function(_) {
-    return arguments.length ? (scale(_), clipAuto && m.clipExtent(null), m) : scale();
+    return arguments.length ? (scale(_), reclip()) : scale();
   };
 
   m.translate = function(_) {
-    return arguments.length ? (translate(_), clipAuto && m.clipExtent(null), m) : translate();
+    return arguments.length ? (translate(_), reclip()) : translate();
+  };
+
+  m.center = function(_) {
+    return arguments.length ? (center(_), reclip()) : center();
   };
 
   m.clipExtent = function(_) {
-    if (!arguments.length) return clipAuto ? null : clipExtent();
-    if (clipAuto = _ == null) {
-      var k = pi$3 * scale(),
-          t = translate();
-      _ = [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]];
-    }
-    clipExtent(_);
-    return m;
+    return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]];
   };
 
-  return m.clipExtent(null);
+  function reclip() {
+    var k = pi$3 * scale(),
+        t = m(rotation(m.rotate()).invert([0, 0]));
+    return clipExtent(x0 == null
+        ? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw
+        ? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]]
+        : [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]);
+  }
+
+  return reclip();
 }
 
 function tany(y) {
@@ -28819,15 +29269,12 @@ function intersects(a, b) {
   return dr * dr - 1e-6 > dx * dx + dy * dy;
 }
 
-function distance1(a, b) {
-  var l = a._.r;
-  while (a !== b) l += 2 * (a = a.next)._.r;
-  return l - b._.r;
-}
-
-function distance2(circle, x, y) {
-  var dx = circle.x - x,
-      dy = circle.y - y;
+function distance2(node, x, y) {
+  var a = node._,
+      b = node.next._,
+      ab = a.r + b.r,
+      dx = (a.x * b.r + b.x * a.r) / ab - x,
+      dy = (a.y * b.r + b.y * a.r) / ab - y;
   return dx * dx + dy * dy;
 }
 
@@ -28879,15 +29326,13 @@ function packEnclose(circles) {
     do {
       if (sj <= sk) {
         if (intersects(j._, c._)) {
-          if (sj + a._.r + b._.r > distance1(j, b)) a = j; else b = j;
-          a.next = b, b.previous = a, --i;
+          b = j, a.next = b, b.previous = a, --i;
           continue pack;
         }
         sj += j._.r, j = j.next;
       } else {
         if (intersects(k._, c._)) {
-          if (distance1(a, k) > sk + a._.r + b._.r) a = k; else b = k;
-          a.next = b, b.previous = a, --i;
+          a = k, a.next = b, b.previous = a, --i;
           continue pack;
         }
         sk += k._.r, k = k.previous;
@@ -28902,10 +29347,10 @@ function packEnclose(circles) {
     ox += ca * c._.x;
     oy += ca * c._.y;
 
-    // Compute the new closest circle a to centroid.
-    aa = distance2(a._, cx = ox / oa, cy = oy / oa);
+    // Compute the new closest circle pair to the centroid.
+    aa = distance2(a, cx = ox / oa, cy = oy / oa);
     while ((c = c.next) !== b) {
-      if ((ca = distance2(c._, cx, cy)) < aa) {
+      if ((ca = distance2(c, cx, cy)) < aa) {
         a = c, aa = ca;
       }
     }
@@ -29595,17 +30040,19 @@ var binary = function(parent, x0, y0, x1, y1) {
       else hi = mid;
     }
 
+    if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k;
+
     var valueLeft = sums[k] - valueOffset,
         valueRight = value - valueLeft;
 
-    if ((y1 - y0) > (x1 - x0)) {
-      var yk = (y0 * valueRight + y1 * valueLeft) / value;
-      partition(i, k, valueLeft, x0, y0, x1, yk);
-      partition(k, j, valueRight, x0, yk, x1, y1);
-    } else {
+    if ((x1 - x0) > (y1 - y0)) {
       var xk = (x0 * valueRight + x1 * valueLeft) / value;
       partition(i, k, valueLeft, x0, y0, xk, y1);
       partition(k, j, valueRight, xk, y0, x1, y1);
+    } else {
+      var yk = (y0 * valueRight + y1 * valueLeft) / value;
+      partition(i, k, valueLeft, x0, y0, x1, yk);
+      partition(k, j, valueRight, x0, yk, x1, y1);
     }
   }
 };
@@ -29647,703 +30094,192 @@ var resquarify = ((function custom(ratio) {
   return resquarify;
 }))(phi);
 
-function basis$2(t1, v0, v1, v2, v3) {
-  var t2 = t1 * t1, t3 = t2 * t1;
-  return ((1 - 3 * t1 + 3 * t2 - t3) * v0
-      + (4 - 6 * t2 + 3 * t3) * v1
-      + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2
-      + t3 * v3) / 6;
-}
-
-var basis$3 = function(values) {
-  var n = values.length - 1;
-  return function(t) {
-    var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n),
-        v1 = values[i],
-        v2 = values[i + 1],
-        v0 = i > 0 ? values[i - 1] : 2 * v1 - v2,
-        v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1;
-    return basis$2((t - i / n) * n, v0, v1, v2, v3);
-  };
-};
+var d3polygonArea = function(polygon) {
+  var i = -1,
+      n = polygon.length,
+      a,
+      b = polygon[n - 1],
+      area = 0;
 
-var basisClosed$1 = function(values) {
-  var n = values.length;
-  return function(t) {
-    var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n),
-        v0 = values[(i + n - 1) % n],
-        v1 = values[i % n],
-        v2 = values[(i + 1) % n],
-        v3 = values[(i + 2) % n];
-    return basis$2((t - i / n) * n, v0, v1, v2, v3);
-  };
-};
+  while (++i < n) {
+    a = b;
+    b = polygon[i];
+    area += a[1] * b[0] - a[0] * b[1];
+  }
 
-var constant$9 = function(x) {
-  return function() {
-    return x;
-  };
+  return area / 2;
 };
 
-function linear$2(a, d) {
-  return function(t) {
-    return a + t * d;
-  };
-}
+var d3polygonCentroid = function(polygon) {
+  var i = -1,
+      n = polygon.length,
+      x = 0,
+      y = 0,
+      a,
+      b = polygon[n - 1],
+      c,
+      k = 0;
 
-function exponential$1(a, b, y) {
-  return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) {
-    return Math.pow(a + t * b, y);
-  };
-}
+  while (++i < n) {
+    a = b;
+    b = polygon[i];
+    k += c = a[0] * b[1] - b[0] * a[1];
+    x += (a[0] + b[0]) * c;
+    y += (a[1] + b[1]) * c;
+  }
 
-function hue$1(a, b) {
-  var d = b - a;
-  return d ? linear$2(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant$9(isNaN(a) ? b : a);
-}
+  return k *= 3, [x / k, y / k];
+};
 
-function gamma$1(y) {
-  return (y = +y) === 1 ? nogamma$1 : function(a, b) {
-    return b - a ? exponential$1(a, b, y) : constant$9(isNaN(a) ? b : a);
-  };
-}
+// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of
+// the 3D cross product in a quadrant I Cartesian coordinate system (+x is
+// right, +y is up). Returns a positive value if ABC is counter-clockwise,
+// negative if clockwise, and zero if the points are collinear.
+var cross$1 = function(a, b, c) {
+  return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);
+};
 
-function nogamma$1(a, b) {
-  var d = b - a;
-  return d ? linear$2(a, d) : constant$9(isNaN(a) ? b : a);
+function lexicographicOrder(a, b) {
+  return a[0] - b[0] || a[1] - b[1];
 }
 
-var rgb$1 = ((function rgbGamma(y) {
-  var color$$1 = gamma$1(y);
+// Computes the upper convex hull per the monotone chain algorithm.
+// Assumes points.length >= 3, is sorted by x, unique in y.
+// Returns an array of indices into points in left-to-right order.
+function computeUpperHullIndexes(points) {
+  var n = points.length,
+      indexes = [0, 1],
+      size = 2;
 
-  function rgb$$1(start, end) {
-    var r = color$$1((start = rgb(start)).r, (end = rgb(end)).r),
-        g = color$$1(start.g, end.g),
-        b = color$$1(start.b, end.b),
-        opacity = nogamma$1(start.opacity, end.opacity);
-    return function(t) {
-      start.r = r(t);
-      start.g = g(t);
-      start.b = b(t);
-      start.opacity = opacity(t);
-      return start + "";
-    };
+  for (var i = 2; i < n; ++i) {
+    while (size > 1 && cross$1(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size;
+    indexes[size++] = i;
   }
 
-  rgb$$1.gamma = rgbGamma;
+  return indexes.slice(0, size); // remove popped points
+}
 
-  return rgb$$1;
-}))(1);
+var d3polygonHull = function(points) {
+  if ((n = points.length) < 3) return null;
 
-function rgbSpline$1(spline) {
-  return function(colors) {
-    var n = colors.length,
-        r = new Array(n),
-        g = new Array(n),
-        b = new Array(n),
-        i, color$$1;
-    for (i = 0; i < n; ++i) {
-      color$$1 = rgb(colors[i]);
-      r[i] = color$$1.r || 0;
-      g[i] = color$$1.g || 0;
-      b[i] = color$$1.b || 0;
-    }
-    r = spline(r);
-    g = spline(g);
-    b = spline(b);
-    color$$1.opacity = 1;
-    return function(t) {
-      color$$1.r = r(t);
-      color$$1.g = g(t);
-      color$$1.b = b(t);
-      return color$$1 + "";
-    };
-  };
-}
+  var i,
+      n,
+      sortedPoints = new Array(n),
+      flippedPoints = new Array(n);
 
-var rgbBasis$1 = rgbSpline$1(basis$3);
-var rgbBasisClosed$1 = rgbSpline$1(basisClosed$1);
+  for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i];
+  sortedPoints.sort(lexicographicOrder);
+  for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]];
 
-var array$2 = function(a, b) {
-  var nb = b ? b.length : 0,
-      na = a ? Math.min(nb, a.length) : 0,
-      x = new Array(nb),
-      c = new Array(nb),
-      i;
+  var upperIndexes = computeUpperHullIndexes(sortedPoints),
+      lowerIndexes = computeUpperHullIndexes(flippedPoints);
 
-  for (i = 0; i < na; ++i) x[i] = value$1(a[i], b[i]);
-  for (; i < nb; ++i) c[i] = b[i];
+  // Construct the hull polygon, removing possible duplicate endpoints.
+  var skipLeft = lowerIndexes[0] === upperIndexes[0],
+      skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1],
+      hull = [];
 
-  return function(t) {
-    for (i = 0; i < na; ++i) c[i] = x[i](t);
-    return c;
-  };
-};
+  // Add upper hull in right-to-l order.
+  // Then add lower hull in left-to-right order.
+  for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]);
+  for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]);
 
-var date$1 = function(a, b) {
-  var d = new Date;
-  return a = +a, b -= a, function(t) {
-    return d.setTime(a + b * t), d;
-  };
+  return hull;
 };
 
-var number$1 = function(a, b) {
-  return a = +a, b -= a, function(t) {
-    return a + b * t;
-  };
-};
+var contains$1 = function(polygon, point) {
+  var n = polygon.length,
+      p = polygon[n - 1],
+      x = point[0], y = point[1],
+      x0 = p[0], y0 = p[1],
+      x1, y1,
+      inside = false;
 
-var object$2 = function(a, b) {
-  var i = {},
-      c = {},
-      k;
+  for (var i = 0; i < n; ++i) {
+    p = polygon[i], x1 = p[0], y1 = p[1];
+    if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside;
+    x0 = x1, y0 = y1;
+  }
 
-  if (a === null || typeof a !== "object") a = {};
-  if (b === null || typeof b !== "object") b = {};
+  return inside;
+};
 
-  for (k in b) {
-    if (k in a) {
-      i[k] = value$1(a[k], b[k]);
-    } else {
-      c[k] = b[k];
-    }
+var length$1 = function(polygon) {
+  var i = -1,
+      n = polygon.length,
+      b = polygon[n - 1],
+      xa,
+      ya,
+      xb = b[0],
+      yb = b[1],
+      perimeter = 0;
+
+  while (++i < n) {
+    xa = xb;
+    ya = yb;
+    b = polygon[i];
+    xb = b[0];
+    yb = b[1];
+    xa -= xb;
+    ya -= yb;
+    perimeter += Math.sqrt(xa * xa + ya * ya);
   }
 
-  return function(t) {
-    for (k in i) c[k] = i[k](t);
-    return c;
-  };
+  return perimeter;
 };
 
-var reA$1 = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g;
-var reB$1 = new RegExp(reA$1.source, "g");
+var slice$3 = [].slice;
 
-function zero$1(b) {
-  return function() {
-    return b;
-  };
-}
+var noabort = {};
 
-function one$1(b) {
-  return function(t) {
-    return b(t) + "";
-  };
+function Queue(size) {
+  if (!(size >= 1)) throw new Error;
+  this._size = size;
+  this._call =
+  this._error = null;
+  this._tasks = [];
+  this._data = [];
+  this._waiting =
+  this._active =
+  this._ended =
+  this._start = 0; // inside a synchronous task callback?
 }
 
-var string = function(a, b) {
-  var bi = reA$1.lastIndex = reB$1.lastIndex = 0, // scan index for next number in b
-      am, // current match in a
-      bm, // current match in b
-      bs, // string preceding current number in b, if any
-      i = -1, // index in s
-      s = [], // string constants and placeholders
-      q = []; // number interpolators
-
-  // Coerce inputs to strings.
-  a = a + "", b = b + "";
+Queue.prototype = queue.prototype = {
+  constructor: Queue,
+  defer: function(callback) {
+    if (typeof callback !== "function" || this._call) throw new Error;
+    if (this._error != null) return this;
+    var t = slice$3.call(arguments, 1);
+    t.push(callback);
+    ++this._waiting, this._tasks.push(t);
+    poke$1(this);
+    return this;
+  },
+  abort: function() {
+    if (this._error == null) abort(this, new Error("abort"));
+    return this;
+  },
+  await: function(callback) {
+    if (typeof callback !== "function" || this._call) throw new Error;
+    this._call = function(error, results) { callback.apply(null, [error].concat(results)); };
+    maybeNotify(this);
+    return this;
+  },
+  awaitAll: function(callback) {
+    if (typeof callback !== "function" || this._call) throw new Error;
+    this._call = callback;
+    maybeNotify(this);
+    return this;
+  }
+};
 
-  // Interpolate pairs of numbers in a & b.
-  while ((am = reA$1.exec(a))
-      && (bm = reB$1.exec(b))) {
-    if ((bs = bm.index) > bi) { // a string precedes the next number in b
-      bs = b.slice(bi, bs);
-      if (s[i]) s[i] += bs; // coalesce with previous string
-      else s[++i] = bs;
-    }
-    if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match
-      if (s[i]) s[i] += bm; // coalesce with previous string
-      else s[++i] = bm;
-    } else { // interpolate non-matching numbers
-      s[++i] = null;
-      q.push({i: i, x: number$1(am, bm)});
-    }
-    bi = reB$1.lastIndex;
-  }
-
-  // Add remains of b.
-  if (bi < b.length) {
-    bs = b.slice(bi);
-    if (s[i]) s[i] += bs; // coalesce with previous string
-    else s[++i] = bs;
-  }
-
-  // Special optimization for only a single match.
-  // Otherwise, interpolate each of the numbers and rejoin the string.
-  return s.length < 2 ? (q[0]
-      ? one$1(q[0].x)
-      : zero$1(b))
-      : (b = q.length, function(t) {
-          for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t);
-          return s.join("");
-        });
-};
-
-var value$1 = function(a, b) {
-  var t = typeof b, c;
-  return b == null || t === "boolean" ? constant$9(b)
-      : (t === "number" ? number$1
-      : t === "string" ? ((c = color(b)) ? (b = c, rgb$1) : string)
-      : b instanceof color ? rgb$1
-      : b instanceof Date ? date$1
-      : Array.isArray(b) ? array$2
-      : isNaN(b) ? object$2
-      : number$1)(a, b);
-};
-
-var round = function(a, b) {
-  return a = +a, b -= a, function(t) {
-    return Math.round(a + b * t);
-  };
-};
-
-var degrees$2 = 180 / Math.PI;
-
-var identity$6 = {
-  translateX: 0,
-  translateY: 0,
-  rotate: 0,
-  skewX: 0,
-  scaleX: 1,
-  scaleY: 1
-};
-
-var decompose$1 = function(a, b, c, d, e, f) {
-  var scaleX, scaleY, skewX;
-  if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;
-  if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX;
-  if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY;
-  if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX;
-  return {
-    translateX: e,
-    translateY: f,
-    rotate: Math.atan2(b, a) * degrees$2,
-    skewX: Math.atan(skewX) * degrees$2,
-    scaleX: scaleX,
-    scaleY: scaleY
-  };
-};
-
-var cssNode$1;
-var cssRoot$1;
-var cssView$1;
-var svgNode$1;
-
-function parseCss$1(value) {
-  if (value === "none") return identity$6;
-  if (!cssNode$1) cssNode$1 = document.createElement("DIV"), cssRoot$1 = document.documentElement, cssView$1 = document.defaultView;
-  cssNode$1.style.transform = value;
-  value = cssView$1.getComputedStyle(cssRoot$1.appendChild(cssNode$1), null).getPropertyValue("transform");
-  cssRoot$1.removeChild(cssNode$1);
-  value = value.slice(7, -1).split(",");
-  return decompose$1(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]);
-}
-
-function parseSvg$1(value) {
-  if (value == null) return identity$6;
-  if (!svgNode$1) svgNode$1 = document.createElementNS("http://www.w3.org/2000/svg", "g");
-  svgNode$1.setAttribute("transform", value);
-  if (!(value = svgNode$1.transform.baseVal.consolidate())) return identity$6;
-  value = value.matrix;
-  return decompose$1(value.a, value.b, value.c, value.d, value.e, value.f);
-}
-
-function interpolateTransform$1(parse, pxComma, pxParen, degParen) {
-
-  function pop(s) {
-    return s.length ? s.pop() + " " : "";
-  }
-
-  function translate(xa, ya, xb, yb, s, q) {
-    if (xa !== xb || ya !== yb) {
-      var i = s.push("translate(", null, pxComma, null, pxParen);
-      q.push({i: i - 4, x: number$1(xa, xb)}, {i: i - 2, x: number$1(ya, yb)});
-    } else if (xb || yb) {
-      s.push("translate(" + xb + pxComma + yb + pxParen);
-    }
-  }
-
-  function rotate(a, b, s, q) {
-    if (a !== b) {
-      if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path
-      q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: number$1(a, b)});
-    } else if (b) {
-      s.push(pop(s) + "rotate(" + b + degParen);
-    }
-  }
-
-  function skewX(a, b, s, q) {
-    if (a !== b) {
-      q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: number$1(a, b)});
-    } else if (b) {
-      s.push(pop(s) + "skewX(" + b + degParen);
-    }
-  }
-
-  function scale(xa, ya, xb, yb, s, q) {
-    if (xa !== xb || ya !== yb) {
-      var i = s.push(pop(s) + "scale(", null, ",", null, ")");
-      q.push({i: i - 4, x: number$1(xa, xb)}, {i: i - 2, x: number$1(ya, yb)});
-    } else if (xb !== 1 || yb !== 1) {
-      s.push(pop(s) + "scale(" + xb + "," + yb + ")");
-    }
-  }
-
-  return function(a, b) {
-    var s = [], // string constants and placeholders
-        q = []; // number interpolators
-    a = parse(a), b = parse(b);
-    translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q);
-    rotate(a.rotate, b.rotate, s, q);
-    skewX(a.skewX, b.skewX, s, q);
-    scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q);
-    a = b = null; // gc
-    return function(t) {
-      var i = -1, n = q.length, o;
-      while (++i < n) s[(o = q[i]).i] = o.x(t);
-      return s.join("");
-    };
-  };
-}
-
-var interpolateTransformCss$1 = interpolateTransform$1(parseCss$1, "px, ", "px)", "deg)");
-var interpolateTransformSvg$1 = interpolateTransform$1(parseSvg$1, ", ", ")", ")");
-
-var rho$1 = Math.SQRT2;
-var rho2$1 = 2;
-var rho4$1 = 4;
-var epsilon2$2 = 1e-12;
-
-function cosh$1(x) {
-  return ((x = Math.exp(x)) + 1 / x) / 2;
-}
-
-function sinh$1(x) {
-  return ((x = Math.exp(x)) - 1 / x) / 2;
-}
-
-function tanh$1(x) {
-  return ((x = Math.exp(2 * x)) - 1) / (x + 1);
-}
-
-// p0 = [ux0, uy0, w0]
-// p1 = [ux1, uy1, w1]
-var interpolateZoom = function(p0, p1) {
-  var ux0 = p0[0], uy0 = p0[1], w0 = p0[2],
-      ux1 = p1[0], uy1 = p1[1], w1 = p1[2],
-      dx = ux1 - ux0,
-      dy = uy1 - uy0,
-      d2 = dx * dx + dy * dy,
-      i,
-      S;
-
-  // Special case for u0 ≅ u1.
-  if (d2 < epsilon2$2) {
-    S = Math.log(w1 / w0) / rho$1;
-    i = function(t) {
-      return [
-        ux0 + t * dx,
-        uy0 + t * dy,
-        w0 * Math.exp(rho$1 * t * S)
-      ];
-    };
-  }
-
-  // General case.
-  else {
-    var d1 = Math.sqrt(d2),
-        b0 = (w1 * w1 - w0 * w0 + rho4$1 * d2) / (2 * w0 * rho2$1 * d1),
-        b1 = (w1 * w1 - w0 * w0 - rho4$1 * d2) / (2 * w1 * rho2$1 * d1),
-        r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0),
-        r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1);
-    S = (r1 - r0) / rho$1;
-    i = function(t) {
-      var s = t * S,
-          coshr0 = cosh$1(r0),
-          u = w0 / (rho2$1 * d1) * (coshr0 * tanh$1(rho$1 * s + r0) - sinh$1(r0));
-      return [
-        ux0 + u * dx,
-        uy0 + u * dy,
-        w0 * coshr0 / cosh$1(rho$1 * s + r0)
-      ];
-    };
-  }
-
-  i.duration = S * 1000;
-
-  return i;
-};
-
-function hsl$3(hue$$1) {
-  return function(start, end) {
-    var h = hue$$1((start = hsl(start)).h, (end = hsl(end)).h),
-        s = nogamma$1(start.s, end.s),
-        l = nogamma$1(start.l, end.l),
-        opacity = nogamma$1(start.opacity, end.opacity);
-    return function(t) {
-      start.h = h(t);
-      start.s = s(t);
-      start.l = l(t);
-      start.opacity = opacity(t);
-      return start + "";
-    };
-  }
-}
-
-var hsl$4 = hsl$3(hue$1);
-var hslLong$1 = hsl$3(nogamma$1);
-
-function lab$2(start, end) {
-  var l = nogamma$1((start = lab(start)).l, (end = lab(end)).l),
-      a = nogamma$1(start.a, end.a),
-      b = nogamma$1(start.b, end.b),
-      opacity = nogamma$1(start.opacity, end.opacity);
-  return function(t) {
-    start.l = l(t);
-    start.a = a(t);
-    start.b = b(t);
-    start.opacity = opacity(t);
-    return start + "";
-  };
-}
-
-function hcl$3(hue$$1) {
-  return function(start, end) {
-    var h = hue$$1((start = hcl(start)).h, (end = hcl(end)).h),
-        c = nogamma$1(start.c, end.c),
-        l = nogamma$1(start.l, end.l),
-        opacity = nogamma$1(start.opacity, end.opacity);
-    return function(t) {
-      start.h = h(t);
-      start.c = c(t);
-      start.l = l(t);
-      start.opacity = opacity(t);
-      return start + "";
-    };
-  }
-}
-
-var hcl$4 = hcl$3(hue$1);
-var hclLong$1 = hcl$3(nogamma$1);
-
-function cubehelix$3(hue$$1) {
-  return (function cubehelixGamma(y) {
-    y = +y;
-
-    function cubehelix$$1(start, end) {
-      var h = hue$$1((start = cubehelix(start)).h, (end = cubehelix(end)).h),
-          s = nogamma$1(start.s, end.s),
-          l = nogamma$1(start.l, end.l),
-          opacity = nogamma$1(start.opacity, end.opacity);
-      return function(t) {
-        start.h = h(t);
-        start.s = s(t);
-        start.l = l(Math.pow(t, y));
-        start.opacity = opacity(t);
-        return start + "";
-      };
-    }
-
-    cubehelix$$1.gamma = cubehelixGamma;
-
-    return cubehelix$$1;
-  })(1);
-}
-
-var cubehelix$4 = cubehelix$3(hue$1);
-var cubehelixLong$1 = cubehelix$3(nogamma$1);
-
-var quantize$1 = function(interpolator, n) {
-  var samples = new Array(n);
-  for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1));
-  return samples;
-};
-
-var d3polygonArea = function(polygon) {
-  var i = -1,
-      n = polygon.length,
-      a,
-      b = polygon[n - 1],
-      area = 0;
-
-  while (++i < n) {
-    a = b;
-    b = polygon[i];
-    area += a[1] * b[0] - a[0] * b[1];
-  }
-
-  return area / 2;
-};
-
-var d3polygonCentroid = function(polygon) {
-  var i = -1,
-      n = polygon.length,
-      x = 0,
-      y = 0,
-      a,
-      b = polygon[n - 1],
-      c,
-      k = 0;
-
-  while (++i < n) {
-    a = b;
-    b = polygon[i];
-    k += c = a[0] * b[1] - b[0] * a[1];
-    x += (a[0] + b[0]) * c;
-    y += (a[1] + b[1]) * c;
-  }
-
-  return k *= 3, [x / k, y / k];
-};
-
-// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of
-// the 3D cross product in a quadrant I Cartesian coordinate system (+x is
-// right, +y is up). Returns a positive value if ABC is counter-clockwise,
-// negative if clockwise, and zero if the points are collinear.
-var cross = function(a, b, c) {
-  return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);
-};
-
-function lexicographicOrder(a, b) {
-  return a[0] - b[0] || a[1] - b[1];
-}
-
-// Computes the upper convex hull per the monotone chain algorithm.
-// Assumes points.length >= 3, is sorted by x, unique in y.
-// Returns an array of indices into points in left-to-right order.
-function computeUpperHullIndexes(points) {
-  var n = points.length,
-      indexes = [0, 1],
-      size = 2;
-
-  for (var i = 2; i < n; ++i) {
-    while (size > 1 && cross(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size;
-    indexes[size++] = i;
-  }
-
-  return indexes.slice(0, size); // remove popped points
-}
-
-var d3polygonHull = function(points) {
-  if ((n = points.length) < 3) return null;
-
-  var i,
-      n,
-      sortedPoints = new Array(n),
-      flippedPoints = new Array(n);
-
-  for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i];
-  sortedPoints.sort(lexicographicOrder);
-  for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]];
-
-  var upperIndexes = computeUpperHullIndexes(sortedPoints),
-      lowerIndexes = computeUpperHullIndexes(flippedPoints);
-
-  // Construct the hull polygon, removing possible duplicate endpoints.
-  var skipLeft = lowerIndexes[0] === upperIndexes[0],
-      skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1],
-      hull = [];
-
-  // Add upper hull in right-to-l order.
-  // Then add lower hull in left-to-right order.
-  for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]);
-  for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]);
-
-  return hull;
-};
-
-var contains = function(polygon, point) {
-  var n = polygon.length,
-      p = polygon[n - 1],
-      x = point[0], y = point[1],
-      x0 = p[0], y0 = p[1],
-      x1, y1,
-      inside = false;
-
-  for (var i = 0; i < n; ++i) {
-    p = polygon[i], x1 = p[0], y1 = p[1];
-    if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside;
-    x0 = x1, y0 = y1;
-  }
-
-  return inside;
-};
-
-var length$1 = function(polygon) {
-  var i = -1,
-      n = polygon.length,
-      b = polygon[n - 1],
-      xa,
-      ya,
-      xb = b[0],
-      yb = b[1],
-      perimeter = 0;
-
-  while (++i < n) {
-    xa = xb;
-    ya = yb;
-    b = polygon[i];
-    xb = b[0];
-    yb = b[1];
-    xa -= xb;
-    ya -= yb;
-    perimeter += Math.sqrt(xa * xa + ya * ya);
-  }
-
-  return perimeter;
-};
-
-var slice$3 = [].slice;
-
-var noabort = {};
-
-function Queue(size) {
-  if (!(size >= 1)) throw new Error;
-  this._size = size;
-  this._call =
-  this._error = null;
-  this._tasks = [];
-  this._data = [];
-  this._waiting =
-  this._active =
-  this._ended =
-  this._start = 0; // inside a synchronous task callback?
-}
-
-Queue.prototype = queue.prototype = {
-  constructor: Queue,
-  defer: function(callback) {
-    if (typeof callback !== "function" || this._call) throw new Error;
-    if (this._error != null) return this;
-    var t = slice$3.call(arguments, 1);
-    t.push(callback);
-    ++this._waiting, this._tasks.push(t);
-    poke$1(this);
-    return this;
-  },
-  abort: function() {
-    if (this._error == null) abort(this, new Error("abort"));
-    return this;
-  },
-  await: function(callback) {
-    if (typeof callback !== "function" || this._call) throw new Error;
-    this._call = function(error, results) { callback.apply(null, [error].concat(results)); };
-    maybeNotify(this);
-    return this;
-  },
-  awaitAll: function(callback) {
-    if (typeof callback !== "function" || this._call) throw new Error;
-    this._call = callback;
-    maybeNotify(this);
-    return this;
-  }
-};
-
-function poke$1(q) {
-  if (!q._start) {
-    try { start$1(q); } // let the current task complete
-    catch (e) {
-      if (q._tasks[q._ended + q._active - 1]) abort(q, e); // task errored synchronously
-      else if (!q._data) throw e; // await callback errored synchronously
+function poke$1(q) {
+  if (!q._start) {
+    try { start$1(q); } // let the current task complete
+    catch (e) {
+      if (q._tasks[q._ended + q._active - 1]) abort(q, e); // task errored synchronously
+      else if (!q._data) throw e; // await callback errored synchronously
     }
   }
 }
@@ -30462,7 +30398,7 @@ var bates = function(n) {
   };
 };
 
-var exponential$2 = function(lambda) {
+var exponential$1 = function(lambda) {
   return function() {
     return -Math.log(1 - Math.random()) / lambda;
   };
@@ -30666,10 +30602,10 @@ var csv$1 = dsv$1("text/csv", csvParse);
 
 var tsv$1 = dsv$1("text/tab-separated-values", tsvParse);
 
-var array$3 = Array.prototype;
+var array$2 = Array.prototype;
 
-var map$3 = array$3.map;
-var slice$4 = array$3.slice;
+var map$3 = array$2.map;
+var slice$4 = array$2.slice;
 
 var implicit = {name: "implicit"};
 
@@ -30814,13 +30750,13 @@ function point$1() {
   return pointish(band().paddingInner(1));
 }
 
-var constant$10 = function(x) {
+var constant$9 = function(x) {
   return function() {
     return x;
   };
 };
 
-var number$2 = function(x) {
+var number$1 = function(x) {
   return +x;
 };
 
@@ -30829,7 +30765,7 @@ var unit = [0, 1];
 function deinterpolateLinear(a, b) {
   return (b -= (a = +a))
       ? function(x) { return (x - a) / b; }
-      : constant$10(b);
+      : constant$9(b);
 }
 
 function deinterpolateClamp(deinterpolate) {
@@ -30910,7 +30846,7 @@ function continuous(deinterpolate, reinterpolate) {
   };
 
   scale.domain = function(_) {
-    return arguments.length ? (domain = map$3.call(_, number$2), rescale()) : domain.slice();
+    return arguments.length ? (domain = map$3.call(_, number$1), rescale()) : domain.slice();
   };
 
   scale.range = function(_) {
@@ -30994,17 +30930,17 @@ function linearish(scale) {
   return scale;
 }
 
-function linear$3() {
+function linear$2() {
   var scale = continuous(deinterpolateLinear, reinterpolate);
 
   scale.copy = function() {
-    return copy(scale, linear$3());
+    return copy(scale, linear$2());
   };
 
   return linearish(scale);
 }
 
-function identity$7() {
+function identity$6() {
   var domain = [0, 1];
 
   function scale(x) {
@@ -31014,11 +30950,11 @@ function identity$7() {
   scale.invert = scale;
 
   scale.domain = scale.range = function(_) {
-    return arguments.length ? (domain = map$3.call(_, number$2), scale) : domain.slice();
+    return arguments.length ? (domain = map$3.call(_, number$1), scale) : domain.slice();
   };
 
   scale.copy = function() {
-    return identity$7().domain(domain);
+    return identity$6().domain(domain);
   };
 
   return linearish(scale);
@@ -31046,7 +30982,7 @@ var nice = function(domain, interval) {
 function deinterpolate(a, b) {
   return (b = Math.log(b / a))
       ? function(x) { return Math.log(x / a) / b; }
-      : constant$10(b);
+      : constant$9(b);
 }
 
 function reinterpolate$1(a, b) {
@@ -31178,7 +31114,7 @@ function pow$1() {
   function deinterpolate(a, b) {
     return (b = raise$1(b, exponent) - (a = raise$1(a, exponent)))
         ? function(x) { return (raise$1(x, exponent) - a) / b; }
-        : constant$10(b);
+        : constant$9(b);
   }
 
   function reinterpolate(a, b) {
@@ -31250,7 +31186,7 @@ function quantile$$1() {
   return scale;
 }
 
-function quantize$2() {
+function quantize$1() {
   var x0 = 0,
       x1 = 1,
       n = 1,
@@ -31285,7 +31221,7 @@ function quantize$2() {
   };
 
   scale.copy = function() {
-    return quantize$2()
+    return quantize$1()
         .domain([x0, x1])
         .range(range$$1);
   };
@@ -32211,11 +32147,11 @@ var durationWeek = durationDay * 7;
 var durationMonth = durationDay * 30;
 var durationYear = durationDay * 365;
 
-function date$2(t) {
+function date$1(t) {
   return new Date(t);
 }
 
-function number$3(t) {
+function number$2(t) {
   return t instanceof Date ? +t : +new Date(+t);
 }
 
@@ -32294,7 +32230,7 @@ function calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1
   };
 
   scale.domain = function(_) {
-    return arguments.length ? domain(map$3.call(_, number$3)) : domain().map(date$2);
+    return arguments.length ? domain(map$3.call(_, number$2)) : domain().map(date$1);
   };
 
   scale.ticks = function(interval, step) {
@@ -32349,7 +32285,7 @@ var category20c = colors("3182bd6baed69ecae1c6dbefe6550dfd8d3cfdae6bfdd0a231a354
 
 var category20 = colors("1f77b4aec7e8ff7f0effbb782ca02c98df8ad62728ff98969467bdc5b0d58c564bc49c94e377c2f7b6d27f7f7fc7c7c7bcbd22dbdb8d17becf9edae5");
 
-var cubehelix$5 = cubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0));
+var cubehelix$3 = cubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0));
 
 var warm = cubehelixLong(cubehelix(-100, 0.75, 0.35), cubehelix(80, 1.50, 0.8));
 
@@ -32410,17 +32346,33 @@ function sequential(interpolator) {
   return linearish(scale);
 }
 
-var constant$11 = function(x) {
+var constant$10 = function(x) {
   return function constant() {
     return x;
   };
 };
 
+var abs$1 = Math.abs;
+var atan2$1 = Math.atan2;
+var cos$2 = Math.cos;
+var max$2 = Math.max;
+var min$1 = Math.min;
+var sin$2 = Math.sin;
+var sqrt$2 = Math.sqrt;
+
 var epsilon$3 = 1e-12;
 var pi$4 = Math.PI;
 var halfPi$3 = pi$4 / 2;
 var tau$4 = 2 * pi$4;
 
+function acos$1(x) {
+  return x > 1 ? 0 : x < -1 ? pi$4 : Math.acos(x);
+}
+
+function asin$1(x) {
+  return x >= 1 ? halfPi$3 : x <= -1 ? -halfPi$3 : Math.asin(x);
+}
+
 function arcInnerRadius(d) {
   return d.innerRadius;
 }
@@ -32441,10 +32393,6 @@ function arcPadAngle(d) {
   return d && d.padAngle; // Note: optional!
 }
 
-function asin$1(x) {
-  return x >= 1 ? halfPi$3 : x <= -1 ? -halfPi$3 : Math.asin(x);
-}
-
 function intersect(x0, y0, x1, y1, x2, y2, x3, y3) {
   var x10 = x1 - x0, y10 = y1 - y0,
       x32 = x3 - x2, y32 = y3 - y2,
@@ -32457,7 +32405,7 @@ function intersect(x0, y0, x1, y1, x2, y2, x3, y3) {
 function cornerTangents(x0, y0, x1, y1, r1, rc, cw) {
   var x01 = x0 - x1,
       y01 = y0 - y1,
-      lo = (cw ? rc : -rc) / Math.sqrt(x01 * x01 + y01 * y01),
+      lo = (cw ? rc : -rc) / sqrt$2(x01 * x01 + y01 * y01),
       ox = lo * y01,
       oy = -lo * x01,
       x11 = x0 + ox,
@@ -32471,7 +32419,7 @@ function cornerTangents(x0, y0, x1, y1, r1, rc, cw) {
       d2 = dx * dx + dy * dy,
       r = r1 - rc,
       D = x11 * y10 - x10 * y11,
-      d = (dy < 0 ? -1 : 1) * Math.sqrt(Math.max(0, r * r * d2 - D * D)),
+      d = (dy < 0 ? -1 : 1) * sqrt$2(max$2(0, r * r * d2 - D * D)),
       cx0 = (D * dy - dx * d) / d2,
       cy0 = (-D * dx - dy * d) / d2,
       cx1 = (D * dy + dx * d) / d2,
@@ -32498,7 +32446,7 @@ function cornerTangents(x0, y0, x1, y1, r1, rc, cw) {
 var arc = function() {
   var innerRadius = arcInnerRadius,
       outerRadius = arcOuterRadius,
-      cornerRadius = constant$11(0),
+      cornerRadius = constant$10(0),
       padRadius = null,
       startAngle = arcStartAngle,
       endAngle = arcEndAngle,
@@ -32512,7 +32460,7 @@ var arc = function() {
         r1 = +outerRadius.apply(this, arguments),
         a0 = startAngle.apply(this, arguments) - halfPi$3,
         a1 = endAngle.apply(this, arguments) - halfPi$3,
-        da = Math.abs(a1 - a0),
+        da = abs$1(a1 - a0),
         cw = a1 > a0;
 
     if (!context) context = buffer = path();
@@ -32525,10 +32473,10 @@ var arc = function() {
 
     // Or is it a circle or annulus?
     else if (da > tau$4 - epsilon$3) {
-      context.moveTo(r1 * Math.cos(a0), r1 * Math.sin(a0));
+      context.moveTo(r1 * cos$2(a0), r1 * sin$2(a0));
       context.arc(0, 0, r1, a0, a1, !cw);
       if (r0 > epsilon$3) {
-        context.moveTo(r0 * Math.cos(a1), r0 * Math.sin(a1));
+        context.moveTo(r0 * cos$2(a1), r0 * sin$2(a1));
         context.arc(0, 0, r0, a1, a0, cw);
       }
     }
@@ -32542,8 +32490,8 @@ var arc = function() {
           da0 = da,
           da1 = da,
           ap = padAngle.apply(this, arguments) / 2,
-          rp = (ap > epsilon$3) && (padRadius ? +padRadius.apply(this, arguments) : Math.sqrt(r0 * r0 + r1 * r1)),
-          rc = Math.min(Math.abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)),
+          rp = (ap > epsilon$3) && (padRadius ? +padRadius.apply(this, arguments) : sqrt$2(r0 * r0 + r1 * r1)),
+          rc = min$1(abs$1(r1 - r0) / 2, +cornerRadius.apply(this, arguments)),
           rc0 = rc,
           rc1 = rc,
           t0,
@@ -32551,25 +32499,25 @@ var arc = function() {
 
       // Apply padding? Note that since r1 ≥ r0, da1 ≥ da0.
       if (rp > epsilon$3) {
-        var p0 = asin$1(rp / r0 * Math.sin(ap)),
-            p1 = asin$1(rp / r1 * Math.sin(ap));
+        var p0 = asin$1(rp / r0 * sin$2(ap)),
+            p1 = asin$1(rp / r1 * sin$2(ap));
         if ((da0 -= p0 * 2) > epsilon$3) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0;
         else da0 = 0, a00 = a10 = (a0 + a1) / 2;
         if ((da1 -= p1 * 2) > epsilon$3) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1;
         else da1 = 0, a01 = a11 = (a0 + a1) / 2;
       }
 
-      var x01 = r1 * Math.cos(a01),
-          y01 = r1 * Math.sin(a01),
-          x10 = r0 * Math.cos(a10),
-          y10 = r0 * Math.sin(a10);
+      var x01 = r1 * cos$2(a01),
+          y01 = r1 * sin$2(a01),
+          x10 = r0 * cos$2(a10),
+          y10 = r0 * sin$2(a10);
 
       // Apply rounded corners?
       if (rc > epsilon$3) {
-        var x11 = r1 * Math.cos(a11),
-            y11 = r1 * Math.sin(a11),
-            x00 = r0 * Math.cos(a00),
-            y00 = r0 * Math.sin(a00);
+        var x11 = r1 * cos$2(a11),
+            y11 = r1 * sin$2(a11),
+            x00 = r0 * cos$2(a00),
+            y00 = r0 * sin$2(a00);
 
         // Restrict the corner radius according to the sector angle.
         if (da < pi$4) {
@@ -32578,10 +32526,10 @@ var arc = function() {
               ay = y01 - oc[1],
               bx = x11 - oc[0],
               by = y11 - oc[1],
-              kc = 1 / Math.sin(Math.acos((ax * bx + ay * by) / (Math.sqrt(ax * ax + ay * ay) * Math.sqrt(bx * bx + by * by))) / 2),
-              lc = Math.sqrt(oc[0] * oc[0] + oc[1] * oc[1]);
-          rc0 = Math.min(rc, (r0 - lc) / (kc - 1));
-          rc1 = Math.min(rc, (r1 - lc) / (kc + 1));
+              kc = 1 / sin$2(acos$1((ax * bx + ay * by) / (sqrt$2(ax * ax + ay * ay) * sqrt$2(bx * bx + by * by))) / 2),
+              lc = sqrt$2(oc[0] * oc[0] + oc[1] * oc[1]);
+          rc0 = min$1(rc, (r0 - lc) / (kc - 1));
+          rc1 = min$1(rc, (r1 - lc) / (kc + 1));
         }
       }
 
@@ -32596,13 +32544,13 @@ var arc = function() {
         context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);
 
         // Have the corners merged?
-        if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, Math.atan2(t0.y01, t0.x01), Math.atan2(t1.y01, t1.x01), !cw);
+        if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw);
 
         // Otherwise, draw the two corners and the ring.
         else {
-          context.arc(t0.cx, t0.cy, rc1, Math.atan2(t0.y01, t0.x01), Math.atan2(t0.y11, t0.x11), !cw);
-          context.arc(0, 0, r1, Math.atan2(t0.cy + t0.y11, t0.cx + t0.x11), Math.atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw);
-          context.arc(t1.cx, t1.cy, rc1, Math.atan2(t1.y11, t1.x11), Math.atan2(t1.y01, t1.x01), !cw);
+          context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw);
+          context.arc(0, 0, r1, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), !cw);
+          context.arc(t1.cx, t1.cy, rc1, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw);
         }
       }
 
@@ -32621,13 +32569,13 @@ var arc = function() {
         context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);
 
         // Have the corners merged?
-        if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, Math.atan2(t0.y01, t0.x01), Math.atan2(t1.y01, t1.x01), !cw);
+        if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw);
 
         // Otherwise, draw the two corners and the ring.
         else {
-          context.arc(t0.cx, t0.cy, rc0, Math.atan2(t0.y01, t0.x01), Math.atan2(t0.y11, t0.x11), !cw);
-          context.arc(0, 0, r0, Math.atan2(t0.cy + t0.y11, t0.cx + t0.x11), Math.atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw);
-          context.arc(t1.cx, t1.cy, rc0, Math.atan2(t1.y11, t1.x11), Math.atan2(t1.y01, t1.x01), !cw);
+          context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw);
+          context.arc(0, 0, r0, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), cw);
+          context.arc(t1.cx, t1.cy, rc0, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw);
         }
       }
 
@@ -32643,35 +32591,35 @@ var arc = function() {
   arc.centroid = function() {
     var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2,
         a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi$4 / 2;
-    return [Math.cos(a) * r, Math.sin(a) * r];
+    return [cos$2(a) * r, sin$2(a) * r];
   };
 
   arc.innerRadius = function(_) {
-    return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$11(+_), arc) : innerRadius;
+    return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : innerRadius;
   };
 
   arc.outerRadius = function(_) {
-    return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$11(+_), arc) : outerRadius;
+    return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : outerRadius;
   };
 
   arc.cornerRadius = function(_) {
-    return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$11(+_), arc) : cornerRadius;
+    return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : cornerRadius;
   };
 
   arc.padRadius = function(_) {
-    return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), arc) : padRadius;
+    return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), arc) : padRadius;
   };
 
   arc.startAngle = function(_) {
-    return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$11(+_), arc) : startAngle;
+    return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : startAngle;
   };
 
   arc.endAngle = function(_) {
-    return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$11(+_), arc) : endAngle;
+    return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : endAngle;
   };
 
   arc.padAngle = function(_) {
-    return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$11(+_), arc) : padAngle;
+    return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : padAngle;
   };
 
   arc.context = function(_) {
@@ -32724,7 +32672,7 @@ function y$3(p) {
 var line = function() {
   var x$$1 = x$3,
       y$$1 = y$3,
-      defined = constant$11(true),
+      defined = constant$10(true),
       context = null,
       curve = curveLinear,
       output = null;
@@ -32750,15 +32698,15 @@ var line = function() {
   }
 
   line.x = function(_) {
-    return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), line) : x$$1;
+    return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : x$$1;
   };
 
   line.y = function(_) {
-    return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), line) : y$$1;
+    return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : y$$1;
   };
 
   line.defined = function(_) {
-    return arguments.length ? (defined = typeof _ === "function" ? _ : constant$11(!!_), line) : defined;
+    return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), line) : defined;
   };
 
   line.curve = function(_) {
@@ -32775,9 +32723,9 @@ var line = function() {
 var area$1 = function() {
   var x0 = x$3,
       x1 = null,
-      y0 = constant$11(0),
+      y0 = constant$10(0),
       y1 = y$3,
-      defined = constant$11(true),
+      defined = constant$10(true),
       context = null,
       curve = curveLinear,
       output = null;
@@ -32825,27 +32773,27 @@ var area$1 = function() {
   }
 
   area.x = function(_) {
-    return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$11(+_), x1 = null, area) : x0;
+    return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), x1 = null, area) : x0;
   };
 
   area.x0 = function(_) {
-    return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$11(+_), area) : x0;
+    return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), area) : x0;
   };
 
   area.x1 = function(_) {
-    return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), area) : x1;
+    return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : x1;
   };
 
   area.y = function(_) {
-    return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$11(+_), y1 = null, area) : y0;
+    return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), y1 = null, area) : y0;
   };
 
   area.y0 = function(_) {
-    return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$11(+_), area) : y0;
+    return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), area) : y0;
   };
 
   area.y1 = function(_) {
-    return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), area) : y1;
+    return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : y1;
   };
 
   area.lineX0 =
@@ -32862,7 +32810,7 @@ var area$1 = function() {
   };
 
   area.defined = function(_) {
-    return arguments.length ? (defined = typeof _ === "function" ? _ : constant$11(!!_), area) : defined;
+    return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), area) : defined;
   };
 
   area.curve = function(_) {
@@ -32880,17 +32828,17 @@ var descending$1 = function(a, b) {
   return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
 };
 
-var identity$8 = function(d) {
+var identity$7 = function(d) {
   return d;
 };
 
 var pie = function() {
-  var value = identity$8,
+  var value = identity$7,
       sortValues = descending$1,
       sort = null,
-      startAngle = constant$11(0),
-      endAngle = constant$11(tau$4),
-      padAngle = constant$11(0);
+      startAngle = constant$10(0),
+      endAngle = constant$10(tau$4),
+      padAngle = constant$10(0);
 
   function pie(data) {
     var i,
@@ -32933,7 +32881,7 @@ var pie = function() {
   }
 
   pie.value = function(_) {
-    return arguments.length ? (value = typeof _ === "function" ? _ : constant$11(+_), pie) : value;
+    return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), pie) : value;
   };
 
   pie.sortValues = function(_) {
@@ -32945,15 +32893,15 @@ var pie = function() {
   };
 
   pie.startAngle = function(_) {
-    return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$11(+_), pie) : startAngle;
+    return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : startAngle;
   };
 
   pie.endAngle = function(_) {
-    return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$11(+_), pie) : endAngle;
+    return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : endAngle;
   };
 
   pie.padAngle = function(_) {
-    return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$11(+_), pie) : padAngle;
+    return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : padAngle;
   };
 
   return pie;
@@ -33045,7 +32993,7 @@ var circle$2 = {
   }
 };
 
-var cross$1 = {
+var cross$2 = {
   draw: function(context, size) {
     var r = Math.sqrt(size / 5) / 2;
     context.moveTo(-3 * r, -r);
@@ -33151,7 +33099,7 @@ var wye = {
 
 var symbols = [
   circle$2,
-  cross$1,
+  cross$2,
   diamond,
   square,
   star,
@@ -33160,8 +33108,8 @@ var symbols = [
 ];
 
 var symbol = function() {
-  var type = constant$11(circle$2),
-      size = constant$11(64),
+  var type = constant$10(circle$2),
+      size = constant$10(64),
       context = null;
 
   function symbol() {
@@ -33172,11 +33120,11 @@ var symbol = function() {
   }
 
   symbol.type = function(_) {
-    return arguments.length ? (type = typeof _ === "function" ? _ : constant$11(_), symbol) : type;
+    return arguments.length ? (type = typeof _ === "function" ? _ : constant$10(_), symbol) : type;
   };
 
   symbol.size = function(_) {
-    return arguments.length ? (size = typeof _ === "function" ? _ : constant$11(+_), symbol) : size;
+    return arguments.length ? (size = typeof _ === "function" ? _ : constant$10(+_), symbol) : size;
   };
 
   symbol.context = function(_) {
@@ -33236,7 +33184,7 @@ Basis.prototype = {
   }
 };
 
-var basis$4 = function(context) {
+var basis$2 = function(context) {
   return new Basis(context);
 };
 
@@ -33286,7 +33234,7 @@ BasisClosed.prototype = {
   }
 };
 
-var basisClosed$2 = function(context) {
+var basisClosed$1 = function(context) {
   return new BasisClosed(context);
 };
 
@@ -34041,7 +33989,7 @@ function stackValue(d, key) {
 }
 
 var stack = function() {
-  var keys = constant$11([]),
+  var keys = constant$10([]),
       order = none$2,
       offset = none$1,
       value = stackValue;
@@ -34071,15 +34019,15 @@ var stack = function() {
   }
 
   stack.keys = function(_) {
-    return arguments.length ? (keys = typeof _ === "function" ? _ : constant$11(slice$5.call(_)), stack) : keys;
+    return arguments.length ? (keys = typeof _ === "function" ? _ : constant$10(slice$5.call(_)), stack) : keys;
   };
 
   stack.value = function(_) {
-    return arguments.length ? (value = typeof _ === "function" ? _ : constant$11(+_), stack) : value;
+    return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), stack) : value;
   };
 
   stack.order = function(_) {
-    return arguments.length ? (order = _ == null ? none$2 : typeof _ === "function" ? _ : constant$11(slice$5.call(_)), stack) : order;
+    return arguments.length ? (order = _ == null ? none$2 : typeof _ === "function" ? _ : constant$10(slice$5.call(_)), stack) : order;
   };
 
   stack.offset = function(_) {
@@ -34174,140 +34122,7 @@ var reverse = function(series) {
   return none$2(series).reverse();
 };
 
-var frame$1 = 0;
-var timeout$2 = 0;
-var interval$2 = 0;
-var pokeDelay$1 = 1000;
-var taskHead$1;
-var taskTail$1;
-var clockLast$1 = 0;
-var clockNow$1 = 0;
-var clockSkew$1 = 0;
-var clock$1 = typeof performance === "object" && performance.now ? performance : Date;
-var setFrame$1 = typeof requestAnimationFrame === "function" ? requestAnimationFrame : function(f) { setTimeout(f, 17); };
-
-function now$1() {
-  return clockNow$1 || (setFrame$1(clearNow$1), clockNow$1 = clock$1.now() + clockSkew$1);
-}
-
-function clearNow$1() {
-  clockNow$1 = 0;
-}
-
-function Timer$1() {
-  this._call =
-  this._time =
-  this._next = null;
-}
-
-Timer$1.prototype = timer$1.prototype = {
-  constructor: Timer$1,
-  restart: function(callback, delay, time) {
-    if (typeof callback !== "function") throw new TypeError("callback is not a function");
-    time = (time == null ? now$1() : +time) + (delay == null ? 0 : +delay);
-    if (!this._next && taskTail$1 !== this) {
-      if (taskTail$1) taskTail$1._next = this;
-      else taskHead$1 = this;
-      taskTail$1 = this;
-    }
-    this._call = callback;
-    this._time = time;
-    sleep$1();
-  },
-  stop: function() {
-    if (this._call) {
-      this._call = null;
-      this._time = Infinity;
-      sleep$1();
-    }
-  }
-};
-
-function timer$1(callback, delay, time) {
-  var t = new Timer$1;
-  t.restart(callback, delay, time);
-  return t;
-}
-
-function timerFlush$1() {
-  now$1(); // Get the current time, if not already set.
-  ++frame$1; // Pretend we’ve set an alarm, if we haven’t already.
-  var t = taskHead$1, e;
-  while (t) {
-    if ((e = clockNow$1 - t._time) >= 0) t._call.call(null, e);
-    t = t._next;
-  }
-  --frame$1;
-}
-
-function wake$1() {
-  clockNow$1 = (clockLast$1 = clock$1.now()) + clockSkew$1;
-  frame$1 = timeout$2 = 0;
-  try {
-    timerFlush$1();
-  } finally {
-    frame$1 = 0;
-    nap$1();
-    clockNow$1 = 0;
-  }
-}
-
-function poke$2() {
-  var now = clock$1.now(), delay = now - clockLast$1;
-  if (delay > pokeDelay$1) clockSkew$1 -= delay, clockLast$1 = now;
-}
-
-function nap$1() {
-  var t0, t1 = taskHead$1, t2, time = Infinity;
-  while (t1) {
-    if (t1._call) {
-      if (time > t1._time) time = t1._time;
-      t0 = t1, t1 = t1._next;
-    } else {
-      t2 = t1._next, t1._next = null;
-      t1 = t0 ? t0._next = t2 : taskHead$1 = t2;
-    }
-  }
-  taskTail$1 = t0;
-  sleep$1(time);
-}
-
-function sleep$1(time) {
-  if (frame$1) return; // Soonest alarm already set, or will be.
-  if (timeout$2) timeout$2 = clearTimeout(timeout$2);
-  var delay = time - clockNow$1;
-  if (delay > 24) {
-    if (time < Infinity) timeout$2 = setTimeout(wake$1, delay);
-    if (interval$2) interval$2 = clearInterval(interval$2);
-  } else {
-    if (!interval$2) clockLast$1 = clockNow$1, interval$2 = setInterval(poke$2, pokeDelay$1);
-    frame$1 = 1, setFrame$1(wake$1);
-  }
-}
-
-var timeout$3 = function(callback, delay, time) {
-  var t = new Timer$1;
-  delay = delay == null ? 0 : +delay;
-  t.restart(function(elapsed) {
-    t.stop();
-    callback(elapsed + delay);
-  }, delay, time);
-  return t;
-};
-
-var interval$3 = function(callback, delay, time) {
-  var t = new Timer$1, total = delay;
-  if (delay == null) return t.restart(callback, delay, time), t;
-  delay = +delay, time = time == null ? now$1() : +time;
-  t.restart(function tick(elapsed) {
-    elapsed += total;
-    t.restart(tick, total += delay, time);
-    callback(elapsed);
-  }, delay, time);
-  return t;
-};
-
-var constant$12 = function(x) {
+var constant$11 = function(x) {
   return function() {
     return x;
   };
@@ -34881,7 +34696,7 @@ function attachCircle(arc) {
       cy = rSite[1] - by;
 
   var d = 2 * (ax * cy - ay * cx);
-  if (d >= -epsilon2$3) return;
+  if (d >= -epsilon2$2) return;
 
   var ha = ax * ax + ay * ay,
       hc = cx * cx + cy * cy,
@@ -35113,7 +34928,7 @@ function rightBreakPoint(arc, directrix) {
 }
 
 var epsilon$4 = 1e-6;
-var epsilon2$3 = 1e-12;
+var epsilon2$2 = 1e-12;
 var beaches;
 var cells;
 var circles;
@@ -35276,11 +35091,11 @@ var voronoi = function() {
   };
 
   voronoi.x = function(_) {
-    return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$12(+_), voronoi) : x$$1;
+    return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : x$$1;
   };
 
   voronoi.y = function(_) {
-    return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$12(+_), voronoi) : y$$1;
+    return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : y$$1;
   };
 
   voronoi.extent = function(_) {
@@ -35294,7 +35109,7 @@ var voronoi = function() {
   return voronoi;
 };
 
-var constant$13 = function(x) {
+var constant$12 = function(x) {
   return function() {
     return x;
   };
@@ -35349,12 +35164,12 @@ Transform.prototype = {
   }
 };
 
-var identity$9 = new Transform(1, 0, 0);
+var identity$8 = new Transform(1, 0, 0);
 
 transform$1.prototype = Transform.prototype;
 
 function transform$1(node) {
-  return node.__zoom || identity$9;
+  return node.__zoom || identity$8;
 }
 
 function nopropagation$2() {
@@ -35385,10 +35200,10 @@ function defaultExtent$1() {
 }
 
 function defaultTransform() {
-  return this.__zoom || identity$9;
+  return this.__zoom || identity$8;
 }
 
-var zoom$1 = function() {
+var zoom = function() {
   var filter = defaultFilter$2,
       extent = defaultExtent$1,
       k0 = 0,
@@ -35703,15 +35518,16 @@ var zoom$1 = function() {
       else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1;
     }
     if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1;
-    if (!g.touch0) g.end();
+    if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]);
+    else g.end();
   }
 
   zoom.filter = function(_) {
-    return arguments.length ? (filter = typeof _ === "function" ? _ : constant$13(!!_), zoom) : filter;
+    return arguments.length ? (filter = typeof _ === "function" ? _ : constant$12(!!_), zoom) : filter;
   };
 
   zoom.extent = function(_) {
-    return arguments.length ? (extent = typeof _ === "function" ? _ : constant$13([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent;
+    return arguments.length ? (extent = typeof _ === "function" ? _ : constant$12([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent;
   };
 
   zoom.scaleExtent = function(_) {
@@ -35747,6 +35563,7 @@ var index$2 = Object.freeze({
        bisectLeft: bisectLeft,
        ascending: ascending,
        bisector: bisector,
+       cross: cross,
        descending: descending,
        deviation: deviation,
        extent: extent,
@@ -35767,6 +35584,7 @@ var index$2 = Object.freeze({
        shuffle: shuffle,
        sum: sum,
        ticks: ticks,
+       tickIncrement: tickIncrement,
        tickStep: tickStep,
        transpose: transpose,
        variance: variance,
@@ -35863,6 +35681,7 @@ var index$2 = Object.freeze({
        geoCentroid: d3GeoCentroid,
        geoCircle: circle,
        geoClipExtent: extent$1,
+       geoContains: contains,
        geoDistance: distance,
        geoGraticule: graticule,
        geoGraticule10: graticule10,
@@ -35914,34 +35733,34 @@ var index$2 = Object.freeze({
        treemapSliceDice: sliceDice,
        treemapSquarify: squarify,
        treemapResquarify: resquarify,
-       interpolate: value$1,
-       interpolateArray: array$2,
-       interpolateBasis: basis$3,
-       interpolateBasisClosed: basisClosed$1,
-       interpolateDate: date$1,
-       interpolateNumber: number$1,
-       interpolateObject: object$2,
-       interpolateRound: round,
-       interpolateString: string,
-       interpolateTransformCss: interpolateTransformCss$1,
-       interpolateTransformSvg: interpolateTransformSvg$1,
+       interpolate: interpolateValue,
+       interpolateArray: array$1,
+       interpolateBasis: basis$1,
+       interpolateBasisClosed: basisClosed,
+       interpolateDate: date,
+       interpolateNumber: reinterpolate,
+       interpolateObject: object,
+       interpolateRound: interpolateRound,
+       interpolateString: interpolateString,
+       interpolateTransformCss: interpolateTransformCss,
+       interpolateTransformSvg: interpolateTransformSvg,
        interpolateZoom: interpolateZoom,
-       interpolateRgb: rgb$1,
-       interpolateRgbBasis: rgbBasis$1,
-       interpolateRgbBasisClosed: rgbBasisClosed$1,
-       interpolateHsl: hsl$4,
-       interpolateHslLong: hslLong$1,
-       interpolateLab: lab$2,
-       interpolateHcl: hcl$4,
-       interpolateHclLong: hclLong$1,
-       interpolateCubehelix: cubehelix$4,
-       interpolateCubehelixLong: cubehelixLong$1,
-       quantize: quantize$1,
+       interpolateRgb: interpolateRgb,
+       interpolateRgbBasis: rgbBasis,
+       interpolateRgbBasisClosed: rgbBasisClosed,
+       interpolateHsl: hsl$2,
+       interpolateHslLong: hslLong,
+       interpolateLab: lab$1,
+       interpolateHcl: hcl$2,
+       interpolateHclLong: hclLong,
+       interpolateCubehelix: cubehelix$2,
+       interpolateCubehelixLong: cubehelixLong,
+       quantize: quantize,
        path: path,
        polygonArea: d3polygonArea,
        polygonCentroid: d3polygonCentroid,
        polygonHull: d3polygonHull,
-       polygonContains: contains,
+       polygonContains: contains$1,
        polygonLength: length$1,
        quadtree: quadtree,
        queue: queue,
@@ -35950,7 +35769,7 @@ var index$2 = Object.freeze({
        randomLogNormal: logNormal,
        randomBates: bates,
        randomIrwinHall: irwinHall,
-       randomExponential: exponential$2,
+       randomExponential: exponential$1,
        request: request,
        html: html,
        json: json,
@@ -35960,15 +35779,15 @@ var index$2 = Object.freeze({
        tsv: tsv$1,
        scaleBand: band,
        scalePoint: point$1,
-       scaleIdentity: identity$7,
-       scaleLinear: linear$3,
+       scaleIdentity: identity$6,
+       scaleLinear: linear$2,
        scaleLog: log$1,
        scaleOrdinal: ordinal,
        scaleImplicit: implicit,
        scalePow: pow$1,
        scaleSqrt: sqrt$1,
        scaleQuantile: quantile$$1,
-       scaleQuantize: quantize$2,
+       scaleQuantize: quantize$1,
        scaleThreshold: threshold$1,
        scaleTime: time,
        scaleUtc: utcTime,
@@ -35976,7 +35795,7 @@ var index$2 = Object.freeze({
        schemeCategory20b: category20b,
        schemeCategory20c: category20c,
        schemeCategory20: category20,
-       interpolateCubehelixDefault: cubehelix$5,
+       interpolateCubehelixDefault: cubehelix$3,
        interpolateRainbow: rainbow$1,
        interpolateWarm: warm,
        interpolateCool: cool,
@@ -36010,15 +35829,15 @@ var index$2 = Object.freeze({
        symbol: symbol,
        symbols: symbols,
        symbolCircle: circle$2,
-       symbolCross: cross$1,
+       symbolCross: cross$2,
        symbolDiamond: diamond,
        symbolSquare: square,
        symbolStar: star,
        symbolTriangle: triangle,
        symbolWye: wye,
-       curveBasisClosed: basisClosed$2,
+       curveBasisClosed: basisClosed$1,
        curveBasisOpen: basisOpen,
-       curveBasis: basis$4,
+       curveBasis: basis$2,
        curveBundle: bundle,
        curveCardinalClosed: cardinalClosed,
        curveCardinalOpen: cardinalOpen,
@@ -36113,18 +35932,18 @@ var index$2 = Object.freeze({
        timeFormatLocale: formatLocale$1,
        isoFormat: formatIso,
        isoParse: parseIso,
-       now: now$1,
-       timer: timer$1,
-       timerFlush: timerFlush$1,
-       timeout: timeout$3,
-       interval: interval$3,
+       now: now,
+       timer: timer,
+       timerFlush: timerFlush,
+       timeout: timeout$1,
+       interval: interval$1,
        transition: transition,
        active: active,
        interrupt: interrupt,
        voronoi: voronoi,
-       zoom: zoom$1,
+       zoom: zoom,
        zoomTransform: transform$1,
-       zoomIdentity: identity$9
+       zoomIdentity: identity$8
 });
 
 /*
@@ -36175,7 +35994,7 @@ function geoRawMercator() {
 
 
     projection.transform = function(_) {
-        if (!arguments.length) return identity$9.translate(x, y).scale(k);
+        if (!arguments.length) return identity$8.translate(x, y).scale(k);
         x = +_.x;
         y = +_.y;
         k = +_.k;
@@ -36194,6 +36013,139 @@ function geoRawMercator() {
     return projection;
 }
 
+function osmChangeset() {
+    if (!(this instanceof osmChangeset)) {
+        return (new osmChangeset()).initialize(arguments);
+    } else if (arguments.length) {
+        this.initialize(arguments);
+    }
+}
+
+
+osmEntity$$1.changeset = osmChangeset;
+
+osmChangeset.prototype = Object.create(osmEntity$$1.prototype);
+
+lodash.extend(osmChangeset.prototype, {
+
+    type: 'changeset',
+
+
+    extent: function() {
+        return new geoExtent$$1();
+    },
+
+
+    geometry: function() {
+        return 'changeset';
+    },
+
+
+    asJXON: function() {
+        return {
+            osm: {
+                changeset: {
+                    tag: lodash.map(this.tags, function(value, key) {
+                        return { '@k': key, '@v': value };
+                    }),
+                    '@version': 0.6,
+                    '@generator': 'iD'
+                }
+            }
+        };
+    },
+
+
+    // Generate [osmChange](http://wiki.openstreetmap.org/wiki/OsmChange)
+    // XML. Returns a string.
+    osmChangeJXON: function(changes) {
+        var changeset_id = this.id;
+
+        function nest(x, order) {
+            var groups = {};
+            for (var i = 0; i < x.length; i++) {
+                var tagName = Object.keys(x[i])[0];
+                if (!groups[tagName]) groups[tagName] = [];
+                groups[tagName].push(x[i][tagName]);
+            }
+            var ordered = {};
+            order.forEach(function(o) {
+                if (groups[o]) ordered[o] = groups[o];
+            });
+            return ordered;
+        }
+
+
+        // sort relations in a changeset by dependencies
+        function sort(changes) {
+
+            // find a referenced relation in the current changeset
+            function resolve(item) {
+                return lodash.find(relations, function(relation) {
+                    return item.keyAttributes.type === 'relation'
+                        && item.keyAttributes.ref === relation['@id'];
+                });
+            }
+
+            // a new item is an item that has not been already processed
+            function isNew(item) {
+                return !sorted[ item['@id'] ] && !lodash.find(processing, function(proc) {
+                    return proc['@id'] === item['@id'];
+                });
+            }
+
+            var processing = [],
+                sorted = {},
+                relations = changes.relation;
+
+            if (!relations) return changes;
+
+            for (var i = 0; i < relations.length; i++) {
+                var relation = relations[i];
+
+                // skip relation if already sorted
+                if (!sorted[relation['@id']]) {
+                    processing.push(relation);
+                }
+
+                while (processing.length > 0) {
+                    var next = processing[0],
+                    deps = lodash.filter(lodash.compact(next.member.map(resolve)), isNew);
+                    if (deps.length === 0) {
+                        sorted[next['@id']] = next;
+                        processing.shift();
+                    } else {
+                        processing = deps.concat(processing);
+                    }
+                }
+            }
+
+            changes.relation = lodash.values(sorted);
+            return changes;
+        }
+
+        function rep(entity) {
+            return entity.asJXON(changeset_id);
+        }
+
+        return {
+            osmChange: {
+                '@version': 0.6,
+                '@generator': 'iD',
+                'create': sort(nest(changes.created.map(rep), ['node', 'way', 'relation'])),
+                'modify': nest(changes.modified.map(rep), ['node', 'way', 'relation']),
+                'delete': lodash.extend(nest(changes.deleted.map(rep), ['relation', 'way', 'node']), { '@if-unused': true })
+            }
+        };
+    },
+
+
+    asGeoJSON: function() {
+        return {};
+    }
+
+});
+
 function osmNode() {
     if (!(this instanceof osmNode)) {
         return (new osmNode()).initialize(arguments);
@@ -36251,8 +36203,13 @@ lodash.extend(osmNode.prototype, {
         return resolver.transient(this, 'isConnected', function() {
             var parents = resolver.parentWays(this);
 
-            // vertex is connected to multiple parent ways
-            if (parents.length > 1) {
+            function isLine(entity) {
+                return entity.geometry(resolver) === 'line' &&
+                    entity.hasInterestingTags();
+            }
+
+            // vertex is connected to multiple parent lines
+            if (parents.length > 1 && lodash.some(parents, isLine)) {
                 return true;
 
             } else if (parents.length === 1) {
@@ -36465,7 +36422,7 @@ function actionReverse(wayId, options) {
 // For fixing up rendering of multipolygons with tags on the outer member.
 // https://github.com/openstreetmap/iD/issues/613
 function osmIsSimpleMultipolygonOuterMember(entity, graph) {
-    if (entity.type !== 'way')
+    if (entity.type !== 'way' || Object.keys(entity.tags).filter(osmIsInterestingTag).length === 0)
         return false;
 
     var parents = graph.parentRelations(entity);
@@ -36473,7 +36430,7 @@ function osmIsSimpleMultipolygonOuterMember(entity, graph) {
         return false;
 
     var parent = parents[0];
-    if (!parent.isMultipolygon() || Object.keys(parent.tags).length > 1)
+    if (!parent.isMultipolygon() || Object.keys(parent.tags).filter(osmIsInterestingTag).length > 1)
         return false;
 
     var members = parent.members, member;
@@ -36498,7 +36455,7 @@ function osmSimpleMultipolygonOuterMember(entity, graph) {
         return false;
 
     var parent = parents[0];
-    if (!parent.isMultipolygon() || Object.keys(parent.tags).length > 1)
+    if (!parent.isMultipolygon() || Object.keys(parent.tags).filter(osmIsInterestingTag).length > 1)
         return false;
 
     var members = parent.members, member, outerMember;
@@ -36511,7 +36468,14 @@ function osmSimpleMultipolygonOuterMember(entity, graph) {
         }
     }
 
-    return outerMember && graph.hasEntity(outerMember.id);
+    if (!outerMember)
+        return false;
+
+    var outerEntity = graph.hasEntity(outerMember.id);
+    if (!outerEntity || !Object.keys(outerEntity.tags).filter(osmIsInterestingTag).length)
+        return false;
+
+    return outerEntity;
 }
 
 
@@ -37302,7 +37266,14 @@ function utilDetect(force) {
     }
     setTextDirection(detected.textDirection);
 
-    detected.host = window.location && (window.location.origin + window.location.pathname);
+    // detect host
+    var loc = window.top.location;
+    var origin = loc.origin;
+    if (!origin) {  // for unpatched IE11
+        origin = loc.protocol + '//' + loc.hostname + (loc.port ? ':' + loc.port: '');
+    }
+
+    detected.host = origin + loc.pathname;
 
     detected.filedrop = (window.FileReader && 'ondrop' in window);
 
@@ -37708,61 +37679,87 @@ var chars$1 = {
     5000: { initial: 'ﻻ', isolated: 'ﻻ', medial: '', final: 'ﻼ' }
 };
 
+var rtlRegex = /[\u0590-\u05FF\u0600-\u06FF\u0780-\u07BF]/;
 
-function fixArabicScriptTextForSvg(inputText) {
+function fixRTLTextForSvg(inputText) {
     var context = true;
     var ret = '';
     var rtlBuffer = [];
-
-    for (var i = 0, l = inputText.length; i < l; i++) {
-        var code = inputText[i].charCodeAt(0);
-        var nextCode = inputText[i + 1] ? inputText[i + 1].charCodeAt(0) : 0;
-
-        if (!chars$1[code]) {
-            if (code === 32 && rtlBuffer.length) {
-              // whitespace
-              rtlBuffer = [rtlBuffer.reverse().join('') + ' '];
+    var arabicRegex = /[\u0600-\u06FF]/g;
+    var arabicTashkil = /[\u0610-\u061A\u064B-\u065F\u0670\u06D6-\u06DC\u06DF-\u06E4\u06E7\u06E8\u06EA-\u06ED]/;
+    var thaanaVowel = /[\u07A6-\u07B0]/;
+    var hebrewSign = /[\u0591-\u05bd\u05bf\u05c1-\u05c5\u05c7]/;
+
+    if (!arabicRegex.test(inputText)) {
+        // Hebrew or Thaana RTL script
+        for (var n = 0; n < inputText.length; n++) {
+            var c = inputText[n];
+            if ((thaanaVowel.test(c) || hebrewSign.test(c)) && rtlBuffer.length) {
+                rtlBuffer[rtlBuffer.length - 1] += c;
+            } else if (rtlRegex.test(c)) {
+                rtlBuffer.push(c);
+            } else if (c === ' ' && rtlBuffer.length) {
+                // whitespace within RTL text
+                rtlBuffer = [rtlBuffer.reverse().join('') + ' '];
             } else {
-              // non-RTL character
-              ret += rtlBuffer.reverse().join('') + inputText[i];
-              rtlBuffer = [];
+                // non-RTL character
+                ret += rtlBuffer.reverse().join('') + c;
+                rtlBuffer = [];
             }
-            continue;
         }
-        if (context) {
-            if (i === l - 1 || nextCode === 32) {
-                rtlBuffer.push(chars$1[code].isolated);
-            } else {
-                // special case for لا
-                if (code === 1604 && nextCode === 1575) {
-                    rtlBuffer.push(chars$1[5000].initial);
-                    i++;
-                    context = true;
-                    continue;
+    } else {
+        for (var i = 0, l = inputText.length; i < l; i++) {
+            var code = inputText[i].charCodeAt(0);
+            var nextCode = inputText[i + 1] ? inputText[i + 1].charCodeAt(0) : 0;
+
+            if (!chars$1[code]) {
+                if (code === 32 && rtlBuffer.length) {
+                    // whitespace
+                    rtlBuffer = [rtlBuffer.reverse().join('') + ' '];
+                } else if (arabicTashkil.test(inputText[i]) && rtlBuffer.length) {
+                    // tashkil mark
+                    rtlBuffer[rtlBuffer.length - 1] += inputText[i];
+                } else {
+                    // non-RTL character
+                    ret += rtlBuffer.reverse().join('') + inputText[i];
+                    rtlBuffer = [];
                 }
-                rtlBuffer.push(chars$1[code].initial);
+                continue;
             }
-        } else {
-            if (i === l - 1 || nextCode === 32){
-                rtlBuffer.push(chars$1[code].final);
-            } else {
-                // special case for ﻼ
-                if (code === 1604 && nextCode === 1575){
-                    rtlBuffer.push(chars$1[5000].final);
-                    i++;
-                    context = true;
-                    continue;
+            if (context) {
+                if (i === l - 1 || nextCode === 32) {
+                    rtlBuffer.push(chars$1[code].isolated);
+                } else {
+                    // special case for لا
+                    if (code === 1604 && nextCode === 1575) {
+                        rtlBuffer.push(chars$1[5000].initial);
+                        i++;
+                        context = true;
+                        continue;
+                    }
+                    rtlBuffer.push(chars$1[code].initial);
                 }
-                if (chars$1[code].medial === ''){
+            } else {
+                if (i === l - 1 || nextCode === 32){
                     rtlBuffer.push(chars$1[code].final);
                 } else {
-                    rtlBuffer.push(chars$1[code].medial);
+                    // special case for ﻼ
+                    if (code === 1604 && nextCode === 1575){
+                        rtlBuffer.push(chars$1[5000].final);
+                        i++;
+                        context = true;
+                        continue;
+                    }
+                    if (chars$1[code].medial === ''){
+                        rtlBuffer.push(chars$1[code].final);
+                    } else {
+                        rtlBuffer.push(chars$1[code].medial);
+                    }
                 }
             }
+            context = (chars$1[code].medial === '') || nextCode === 32;
         }
-        context = (chars$1[code].medial === '') || nextCode === 32;
     }
-
     ret += rtlBuffer.reverse().join('');
     return ret;
 }
@@ -37838,10 +37835,9 @@ function utilDisplayName(entity) {
 function utilDisplayNameForPath(entity) {
     var name = utilDisplayName(entity);
     var isFirefox = utilDetect().browser.toLowerCase().indexOf('firefox') > -1;
-    var arabicRegex = /[\u0600-\u06FF]/g;
 
-    if (!isFirefox && name && arabicRegex.test(name)) {
-        name = fixArabicScriptTextForSvg(name);
+    if (!isFirefox && name && rtlRegex.test(name)) {
+        name = fixRTLTextForSvg(name);
     }
 
     return name;
@@ -38186,11 +38182,15 @@ function validationDisconnectedHighway() {
 
         return graph.childNodes(entity)
             .every(function(vertex) {
-                return graph.parentWays(vertex)
-                    .filter(function(parent) {
-                        return parent.tags.highway && parent !== entity;
-                    })
-                    .length === 0;
+                var parents = graph.parentWays(vertex);
+                if (parents.length === 1) {  // standalone vertex
+                    return true;
+                } else {                     // shared vertex
+                    return !vertex.tags.entrance &&
+                        parents.filter(function(parent) {
+                            return parent.tags.highway && parent !== entity;
+                        }).length === 0;
+                }
             });
     }
 
@@ -38202,7 +38202,7 @@ function validationDisconnectedHighway() {
 
             if (isDisconnectedHighway(entity, graph)) {
                 warnings.push({
-                    id: 'missing_tag',
+                    id: 'disconnected_highway',
                     message: t('validations.disconnected_highway'),
                     tooltip: t('validations.disconnected_highway_tooltip'),
                     entity: entity
@@ -38269,6 +38269,27 @@ function validationMissingTag() {
     return validation;
 }
 
+function validationOldMultipolygon() {
+
+
+    return function validation(changes, graph) {
+        var warnings = [];
+        for (var i = 0; i < changes.created.length; i++) {
+            var entity = changes.created[i];
+            var parent = osmIsSimpleMultipolygonOuterMember(entity, graph);
+            if (parent) {
+                warnings.push({
+                    id: 'old_multipolygon',
+                    message: t('validations.old_multipolygon'),
+                    tooltip: t('validations.old_multipolygon_tooltip'),
+                    entity: parent
+                });
+            }
+        }
+        return warnings;
+    };
+}
+
 // https://github.com/openstreetmap/josm/blob/mirror/src/org/
 // openstreetmap/josm/data/validation/tests/UnclosedWays.java#L80
 function validationTagSuggestsArea() {
@@ -38317,6 +38338,7 @@ var Validations = Object.freeze({
        validationDisconnectedHighway: validationDisconnectedHighway,
        validationManyDeletions: validationManyDeletions,
        validationMissingTag: validationMissingTag,
+       validationOldMultipolygon: validationOldMultipolygon,
        validationTagSuggestsArea: validationTagSuggestsArea
 });
 
@@ -38879,7 +38901,7 @@ function defaultCompare(a, b) {
 
 var index$9 = rbush;
 
-var quickselect = index$10;
+
 
 function rbush(maxEntries, format) {
     if (!(this instanceof rbush)) return new rbush(maxEntries, format);
@@ -38920,7 +38942,7 @@ rbush.prototype = {
 
                 if (intersects$1(bbox, childBBox)) {
                     if (node.leaf) result.push(child);
-                    else if (contains$1(bbox, childBBox)) this._all(child, result);
+                    else if (contains$2(bbox, childBBox)) this._all(child, result);
                     else nodesToSearch.push(child);
                 }
             }
@@ -38947,7 +38969,7 @@ rbush.prototype = {
                 childBBox = node.leaf ? toBBox(child) : child;
 
                 if (intersects$1(bbox, childBBox)) {
-                    if (node.leaf || contains$1(bbox, childBBox)) return true;
+                    if (node.leaf || contains$2(bbox, childBBox)) return true;
                     nodesToSearch.push(child);
                 }
             }
@@ -39034,7 +39056,7 @@ rbush.prototype = {
                 }
             }
 
-            if (!goingUp && !node.leaf && contains$1(node, bbox)) { // go down
+            if (!goingUp && !node.leaf && contains$2(node, bbox)) { // go down
                 path.push(node);
                 indexes.push(i);
                 i = 0;
@@ -39391,7 +39413,7 @@ function intersectionArea(a, b) {
            Math.max(0, maxY - minY);
 }
 
-function contains$1(a, b) {
+function contains$2(a, b) {
     return a.minX <= b.minX &&
            a.minY <= b.minY &&
            b.maxX <= a.maxX &&
@@ -39431,7 +39453,7 @@ function multiSelect(arr, left, right, n, compare) {
         if (right - left <= n) continue;
 
         mid = left + Math.ceil((right - left) / n / 2) * n;
-        quickselect(arr, mid, left, right, compare);
+        index$10(arr, mid, left, right, compare);
 
         stack.push(left, mid, mid, right);
     }
@@ -40260,7 +40282,7 @@ function svgDefs(context) {
             .attr('d', 'M 5 3 L 0 3 L 0 2 L 5 2 L 5 0 L 10 2.5 L 5 5 z')
             .attr('stroke', 'none')
             .attr('fill', '#000')
-            .attr('opacity', '0.5');
+            .attr('opacity', '0.75');
 
         // patterns
         var patterns = defs.selectAll('pattern')
@@ -43174,8 +43196,15 @@ function svgLabels(projection, context) {
         icons
             .attr('transform', get(labels, 'transform'))
             .attr('xlink:href', function(d) {
-                var icon = context.presets().match(d, context.graph()).icon;
-                return '#' + icon + '-15';
+                var preset = context.presets().match(d, context.graph()),
+                    picon = preset && preset.icon;
+
+                if (!picon)
+                    return '';
+                else {
+                    var isMaki = dataFeatureIcons.indexOf(picon) !== -1;
+                    return '#' + picon + (isMaki ? '-15' : '');
+                }
             });
     }
 
@@ -44162,13 +44191,22 @@ var serviceMapillary = {
 };
 
 var apibase$1 = 'https://nominatim.openstreetmap.org/';
+var inflight = {};
 var nominatimCache;
 
 
 var serviceNominatim = {
 
-    init: function() { nominatimCache = index$9(); },
-    reset: function() { nominatimCache = index$9(); },
+    init: function() {
+        inflight = {};
+        nominatimCache = index$9();
+    },
+
+    reset: function() {
+        lodash.forEach(inflight, function(req) { req.abort(); });
+        inflight = {};
+        nominatimCache = index$9();
+    },
 
 
     countryCode: function (location, callback) {
@@ -44180,37 +44218,42 @@ var serviceNominatim = {
             return callback(null, countryCodes[0].data);
         }
 
-        json(apibase$1 + 'reverse?' +
-            utilQsString({
-                format: 'json',
-                addressdetails: 1,
-                lat: location[1],
-                lon: location[0]
-            }), function(err, result) {
-                if (err)
-                    return callback(err);
-                else if (result && result.error)
-                    return callback(result.error);
-
-                var extent$$1 = geoExtent$$1(location).padByMeters(1000);
-                nominatimCache.insert(lodash.assign(extent$$1.bbox(),
-                    { data: result.address.country_code }
-                ));
-
-                callback(null, result.address.country_code);
-            }
-        );
+        var params = { format: 'json', addressdetails: 1, lat: location[1], lon: location[0] };
+        var url = apibase$1 + 'reverse?' + utilQsString(params);
+        if (inflight[url]) return;
+
+        inflight[url] = json(url, function(err, result) {
+            delete inflight[url];
+
+            if (err)
+                return callback(err);
+            else if (result && result.error)
+                return callback(result.error);
+
+            var extent$$1 = geoExtent$$1(location).padByMeters(1000);
+            nominatimCache.insert(lodash.assign(extent$$1.bbox(),
+                { data: result.address.country_code }
+            ));
+
+            callback(null, result.address.country_code);
+        });
     },
 
 
     search: function (val, callback) {
         var searchVal = encodeURIComponent(val);
-        json(apibase$1 + 'search/' + searchVal + '?limit=10&format=json', callback);
+        var url = apibase$1 + 'search/' + searchVal + '?limit=10&format=json';
+        if (inflight[url]) return;
+
+        inflight[url] = json(url, function(err, result) {
+            delete inflight[url];
+            callback(err, result);
+        });
     }
 
 };
 
-var hashes$1 = createCommonjsModule(function (module, exports) {
+var hashes = createCommonjsModule(function (module, exports) {
 /**
  * jshashes - https://github.com/h2non/jshashes
  * Released under the "New BSD" license
@@ -45960,20 +46003,18 @@ function extend$2() {
     return target
 }
 
-var hashes = hashes$1;
-var xtend$1 = immutable;
 var sha1 = new hashes.SHA1();
 
-var ohauth$1 = {};
+var ohauth = {};
 
-ohauth$1.qsString = function(obj) {
+ohauth.qsString = function(obj) {
     return Object.keys(obj).sort().map(function(key) {
-        return ohauth$1.percentEncode(key) + '=' +
-            ohauth$1.percentEncode(obj[key]);
+        return ohauth.percentEncode(key) + '=' +
+            ohauth.percentEncode(obj[key]);
     }).join('&');
 };
 
-ohauth$1.stringQs = function(str) {
+ohauth.stringQs = function(str) {
     return str.split('&').filter(function (pair) {
         return pair !== '';
     }).reduce(function(obj, pair){
@@ -45984,7 +46025,7 @@ ohauth$1.stringQs = function(str) {
     }, {});
 };
 
-ohauth$1.rawxhr = function(method, url, data, headers, callback) {
+ohauth.rawxhr = function(method, url, data, headers, callback) {
     var xhr = new XMLHttpRequest(),
         twoHundred = /^20\d$/;
     xhr.onreadystatechange = function() {
@@ -46000,47 +46041,47 @@ ohauth$1.rawxhr = function(method, url, data, headers, callback) {
     return xhr;
 };
 
-ohauth$1.xhr = function(method, url, auth, data, options, callback) {
+ohauth.xhr = function(method, url, auth, data, options, callback) {
     var headers = (options && options.header) || {
         'Content-Type': 'application/x-www-form-urlencoded'
     };
-    headers.Authorization = 'OAuth ' + ohauth$1.authHeader(auth);
-    return ohauth$1.rawxhr(method, url, data, headers, callback);
+    headers.Authorization = 'OAuth ' + ohauth.authHeader(auth);
+    return ohauth.rawxhr(method, url, data, headers, callback);
 };
 
-ohauth$1.nonce = function() {
+ohauth.nonce = function() {
     for (var o = ''; o.length < 6;) {
         o += '0123456789ABCDEFGHIJKLMNOPQRSTUVWXTZabcdefghiklmnopqrstuvwxyz'[Math.floor(Math.random() * 61)];
     }
     return o;
 };
 
-ohauth$1.authHeader = function(obj) {
+ohauth.authHeader = function(obj) {
     return Object.keys(obj).sort().map(function(key) {
         return encodeURIComponent(key) + '="' + encodeURIComponent(obj[key]) + '"';
     }).join(', ');
 };
 
-ohauth$1.timestamp = function() { return ~~((+new Date()) / 1000); };
+ohauth.timestamp = function() { return ~~((+new Date()) / 1000); };
 
-ohauth$1.percentEncode = function(s) {
+ohauth.percentEncode = function(s) {
     return encodeURIComponent(s)
         .replace(/\!/g, '%21').replace(/\'/g, '%27')
         .replace(/\*/g, '%2A').replace(/\(/g, '%28').replace(/\)/g, '%29');
 };
 
-ohauth$1.baseString = function(method, url, params) {
+ohauth.baseString = function(method, url, params) {
     if (params.oauth_signature) delete params.oauth_signature;
     return [
         method,
-        ohauth$1.percentEncode(url),
-        ohauth$1.percentEncode(ohauth$1.qsString(params))].join('&');
+        ohauth.percentEncode(url),
+        ohauth.percentEncode(ohauth.qsString(params))].join('&');
 };
 
-ohauth$1.signature = function(oauth_secret, token_secret, baseString) {
+ohauth.signature = function(oauth_secret, token_secret, baseString) {
     return sha1.b64_hmac(
-        ohauth$1.percentEncode(oauth_secret) + '&' +
-        ohauth$1.percentEncode(token_secret),
+        ohauth.percentEncode(oauth_secret) + '&' +
+        ohauth.percentEncode(token_secret),
         baseString);
 };
 
@@ -46059,7 +46100,7 @@ ohauth$1.signature = function(oauth_secret, token_secret, baseString) {
  * Returned function returns full OAuth header with "OAuth" string in it.
  */
 
-ohauth$1.headerGenerator = function(options) {
+ohauth.headerGenerator = function(options) {
     options = options || {};
     var consumer_key = options.consumer_key || '',
         consumer_secret = options.consumer_secret || '',
@@ -46071,37 +46112,37 @@ ohauth$1.headerGenerator = function(options) {
     return function(method, uri, extra_params) {
         method = method.toUpperCase();
         if (typeof extra_params === 'string' && extra_params.length > 0) {
-            extra_params = ohauth$1.stringQs(extra_params);
+            extra_params = ohauth.stringQs(extra_params);
         }
 
         var uri_parts = uri.split('?', 2),
         base_uri = uri_parts[0];
 
         var query_params = uri_parts.length === 2 ?
-            ohauth$1.stringQs(uri_parts[1]) : {};
+            ohauth.stringQs(uri_parts[1]) : {};
 
         var oauth_params = {
             oauth_consumer_key: consumer_key,
             oauth_signature_method: signature_method,
             oauth_version: version,
-            oauth_timestamp: ohauth$1.timestamp(),
-            oauth_nonce: ohauth$1.nonce()
+            oauth_timestamp: ohauth.timestamp(),
+            oauth_nonce: ohauth.nonce()
         };
 
         if (token) oauth_params.oauth_token = token;
 
-        var all_params = xtend$1({}, oauth_params, query_params, extra_params),
-            base_str = ohauth$1.baseString(method, base_uri, all_params);
+        var all_params = immutable({}, oauth_params, query_params, extra_params),
+            base_str = ohauth.baseString(method, base_uri, all_params);
 
-        oauth_params.oauth_signature = ohauth$1.signature(consumer_secret, token_secret, base_str);
+        oauth_params.oauth_signature = ohauth.signature(consumer_secret, token_secret, base_str);
 
-        return 'OAuth ' + ohauth$1.authHeader(oauth_params);
+        return 'OAuth ' + ohauth.authHeader(oauth_params);
     };
 };
 
-var index$13 = ohauth$1;
+var index$13 = ohauth;
 
-var store$1 = createCommonjsModule(function (module, exports) {
+var store = createCommonjsModule(function (module, exports) {
 "use strict"
 // Module export pattern from
 // https://github.com/umdjs/umd/blob/master/returnExports.js
@@ -46292,10 +46333,6 @@ var store$1 = createCommonjsModule(function (module, exports) {
 }));
 });
 
-var ohauth = index$13;
-var xtend = immutable;
-var store = store$1;
-
 // # osm-auth
 //
 // This code is only compatible with IE10+ because the [XDomainRequest](http://bit.ly/LfO7xo)
@@ -46328,9 +46365,9 @@ var index$12 = function(o) {
         var params = timenonce(getAuth(o)),
             url = o.url + '/oauth/request_token';
 
-        params.oauth_signature = ohauth.signature(
+        params.oauth_signature = index$13.signature(
             o.oauth_secret, '',
-            ohauth.baseString('POST', url, params));
+            index$13.baseString('POST', url, params));
 
         if (!o.singlepage) {
             // Create a 600x550 popup window in the center of the screen
@@ -46346,15 +46383,15 @@ var index$12 = function(o) {
 
         // Request a request token. When this is complete, the popup
         // window is redirected to OSM's authorization page.
-        ohauth.xhr('POST', url, params, null, {}, reqTokenDone);
+        index$13.xhr('POST', url, params, null, {}, reqTokenDone);
         o.loading();
 
         function reqTokenDone(err, xhr) {
             o.done();
             if (err) return callback(err);
-            var resp = ohauth.stringQs(xhr.response);
+            var resp = index$13.stringQs(xhr.response);
             token('oauth_request_token_secret', resp.oauth_token_secret);
-            var authorize_url = o.url + '/oauth/authorize?' + ohauth.qsString({
+            var authorize_url = o.url + '/oauth/authorize?' + index$13.qsString({
                 oauth_token: resp.oauth_token,
                 oauth_callback: location.href.replace('index.html', '')
                     .replace(/#.*/, '').replace(location.search, '') + o.landing
@@ -46370,7 +46407,7 @@ var index$12 = function(o) {
         // Called by a function in a landing page, in the popup window. The
         // window closes itself.
         window.authComplete = function(token) {
-            var oauth_token = ohauth.stringQs(token.split('?')[1]);
+            var oauth_token = index$13.stringQs(token.split('?')[1]);
             get_access_token(oauth_token.oauth_token);
             delete window.authComplete;
         };
@@ -46384,23 +46421,23 @@ var index$12 = function(o) {
                 params = timenonce(getAuth(o)),
                 request_token_secret = token('oauth_request_token_secret');
             params.oauth_token = oauth_token;
-            params.oauth_signature = ohauth.signature(
+            params.oauth_signature = index$13.signature(
                 o.oauth_secret,
                 request_token_secret,
-                ohauth.baseString('POST', url, params));
+                index$13.baseString('POST', url, params));
 
             // ## Getting an access token
             //
             // The final token required for authentication. At this point
             // we have a `request token secret`
-            ohauth.xhr('POST', url, params, null, {}, accessTokenDone);
+            index$13.xhr('POST', url, params, null, {}, accessTokenDone);
             o.loading();
         }
 
         function accessTokenDone(err, xhr) {
             o.done();
             if (err) return callback(err);
-            var access_token = ohauth.stringQs(xhr.response);
+            var access_token = index$13.stringQs(xhr.response);
             token('oauth_token', access_token.oauth_token);
             token('oauth_token_secret', access_token.oauth_token_secret);
             callback(null, oauth);
@@ -46416,22 +46453,22 @@ var index$12 = function(o) {
                 params = timenonce(getAuth(o)),
                 request_token_secret = token('oauth_request_token_secret');
             params.oauth_token = oauth_token;
-            params.oauth_signature = ohauth.signature(
+            params.oauth_signature = index$13.signature(
                 o.oauth_secret,
                 request_token_secret,
-                ohauth.baseString('POST', url, params));
+                index$13.baseString('POST', url, params));
 
             // ## Getting an access token
             // The final token required for authentication. At this point
             // we have a `request token secret`
-            ohauth.xhr('POST', url, params, null, {}, accessTokenDone);
+            index$13.xhr('POST', url, params, null, {}, accessTokenDone);
             o.loading();
         }
 
         function accessTokenDone(err, xhr) {
             o.done();
             if (err) return callback(err);
-            var access_token = ohauth.stringQs(xhr.response);
+            var access_token = index$13.stringQs(xhr.response);
             token('oauth_token', access_token.oauth_token);
             token('oauth_token_secret', access_token.oauth_token_secret);
             callback(null, oauth);
@@ -46468,17 +46505,17 @@ var index$12 = function(o) {
             if ((!options.options || !options.options.header ||
                 options.options.header['Content-Type'] === 'application/x-www-form-urlencoded') &&
                 options.content) {
-                params = xtend(params, ohauth.stringQs(options.content));
+                params = immutable(params, index$13.stringQs(options.content));
             }
 
             params.oauth_token = token('oauth_token');
-            params.oauth_signature = ohauth.signature(
+            params.oauth_signature = index$13.signature(
                 o.oauth_secret,
                 oauth_token_secret,
-                ohauth.baseString(options.method, base_url, xtend(params, ohauth.stringQs(query)))
+                index$13.baseString(options.method, base_url, immutable(params, index$13.stringQs(query)))
             );
 
-            return ohauth.xhr(options.method, url, params, options.content, options.options, done);
+            return index$13.xhr(options.method, url, params, options.content, options.options, done);
         }
 
         function done(err, xhr) {
@@ -46517,8 +46554,8 @@ var index$12 = function(o) {
     // with a [nonce](http://en.wikipedia.org/wiki/Cryptographic_nonce)
     // and timestamp
     function timenonce(o) {
-        o.oauth_timestamp = ohauth.timestamp();
-        o.oauth_nonce = ohauth.nonce();
+        o.oauth_timestamp = index$13.timestamp();
+        o.oauth_nonce = index$13.nonce();
         return o;
     }
 
@@ -46700,11 +46737,9 @@ var JXON = new (function () {
 // we got our Document instance! try: alert((new XMLSerializer()).serializeToString(newDoc));
 
 var dispatch$3 = dispatch('authLoading', 'authDone', 'change', 'loading', 'loaded');
-var useHttps = window.location.protocol === 'https:';
-var protocol = useHttps ? 'https:' : 'http:';
-var urlroot = protocol + '//www.openstreetmap.org';
+var urlroot = 'https://www.openstreetmap.org';
 var blacklists = ['.*\.google(apis)?\..*/(vt|kh)[\?/].*([xyz]=.*){3}.*'];
-var inflight = {};
+var inflight$1 = {};
 var loadedTiles = {};
 var tileZoom$1 = 16;
 var oauth = index$12({
@@ -46855,9 +46890,9 @@ var serviceOsm = {
         userChangesets = undefined;
         userDetails = undefined;
         rateLimitError = undefined;
-        lodash.forEach(inflight, abortRequest$1);
+        lodash.forEach(inflight$1, abortRequest$1);
         loadedTiles = {};
-        inflight = {};
+        inflight$1 = {};
         return this;
     },
 
@@ -46973,99 +47008,47 @@ var serviceOsm = {
     },
 
 
-    // Generate Changeset XML. Returns a string.
-    changesetJXON: function(tags) {
-        return {
-            osm: {
-                changeset: {
-                    tag: lodash.map(tags, function(value, key) {
-                        return { '@k': key, '@v': value };
-                    }),
-                    '@version': 0.6,
-                    '@generator': 'iD'
-                }
-            }
-        };
-    },
-
-
-    // Generate [osmChange](http://wiki.openstreetmap.org/wiki/OsmChange)
-    // XML. Returns a string.
-    osmChangeJXON: function(changeset_id, changes) {
-        function nest$$1(x, order) {
-            var groups = {};
-            for (var i = 0; i < x.length; i++) {
-                var tagName = Object.keys(x[i])[0];
-                if (!groups[tagName]) groups[tagName] = [];
-                groups[tagName].push(x[i][tagName]);
-            }
-            var ordered = {};
-            order.forEach(function(o) {
-                if (groups[o]) ordered[o] = groups[o];
-            });
-            return ordered;
-        }
-
-        function rep(entity) {
-            return entity.asJXON(changeset_id);
-        }
+    putChangeset: function(changeset, changes, callback) {
 
-        return {
-            osmChange: {
-                '@version': 0.6,
-                '@generator': 'iD',
-                'create': nest$$1(changes.created.map(rep), ['node', 'way', 'relation']),
-                'modify': nest$$1(changes.modified.map(rep), ['node', 'way', 'relation']),
-                'delete': lodash.extend(nest$$1(changes.deleted.map(rep), ['relation', 'way', 'node']), {'@if-unused': true})
-            }
-        };
-    },
+        // Create the changeset..
+        oauth.xhr({
+            method: 'PUT',
+            path: '/api/0.6/changeset/create',
+            options: { header: { 'Content-Type': 'text/xml' } },
+            content: JXON.stringify(changeset.asJXON())
+        }, createdChangeset);
 
 
-    changesetTags: function(version$$1, comment, imageryUsed) {
-        var detected = utilDetect(),
-            tags = {
-                created_by: ('iD ' + version$$1).substr(0, 255),
-                imagery_used: imageryUsed.join(';').substr(0, 255),
-                host: detected.host.substr(0, 255),
-                locale: detected.locale.substr(0, 255)
-            };
+        function createdChangeset(err, changeset_id) {
+            if (err) return callback(err);
+            changeset = changeset.update({ id: changeset_id });
 
-        if (comment) {
-            tags.comment = comment.substr(0, 255);
+            // Upload the changeset..
+            oauth.xhr({
+                method: 'POST',
+                path: '/api/0.6/changeset/' + changeset_id + '/upload',
+                options: { header: { 'Content-Type': 'text/xml' } },
+                content: JXON.stringify(changeset.osmChangeJXON(changes))
+            }, uploadedChangeset);
         }
 
-        return tags;
-    },
 
+        function uploadedChangeset(err) {
+            if (err) return callback(err);
 
-    putChangeset: function(changes, version$$1, comment, imageryUsed, callback) {
-        var that = this;
-        oauth.xhr({
+            // Upload was successful, safe to call the callback.
+            // Add delay to allow for postgres replication #1646 #2678
+            window.setTimeout(function() {
+                callback(null, changeset);
+            }, 2500);
+
+            // Still attempt to close changeset, but ignore response because #2667
+            oauth.xhr({
                 method: 'PUT',
-                path: '/api/0.6/changeset/create',
-                options: { header: { 'Content-Type': 'text/xml' } },
-                content: JXON.stringify(that.changesetJXON(that.changesetTags(version$$1, comment, imageryUsed)))
-            }, function(err, changeset_id) {
-                if (err) return callback(err);
-                oauth.xhr({
-                    method: 'POST',
-                    path: '/api/0.6/changeset/' + changeset_id + '/upload',
-                    options: { header: { 'Content-Type': 'text/xml' } },
-                    content: JXON.stringify(that.osmChangeJXON(changeset_id, changes))
-                }, function(err) {
-                    if (err) return callback(err);
-                    // POST was successful, safe to call the callback.
-                    // Still attempt to close changeset, but ignore response because #2667
-                    // Add delay to allow for postgres replication #1646 #2678
-                    window.setTimeout(function() { callback(null, changeset_id); }, 2500);
-                    oauth.xhr({
-                        method: 'PUT',
-                        path: '/api/0.6/changeset/' + changeset_id + '/close',
-                        options: { header: { 'Content-Type': 'text/xml' } }
-                    }, function() { return true; });
-                });
-            });
+                path: '/api/0.6/changeset/' + changeset.id + '/close',
+                options: { header: { 'Content-Type': 'text/xml' } }
+            }, function() { return true; });
+        }
     },
 
 
@@ -47120,7 +47103,10 @@ var serviceOsm = {
                         function (changeset) {
                             return { tags: getTags(changeset) };
                         }
-                    );
+                    ).filter(function (changeset) {
+                        var comment = changeset.tags.comment;
+                        return comment && comment !== '';
+                    });
                     callback(undefined, userChangesets);
                 }
             }
@@ -47203,27 +47189,27 @@ var serviceOsm = {
                 };
             });
 
-        lodash.filter(inflight, function(v, i) {
+        lodash.filter(inflight$1, function(v, i) {
             var wanted = lodash.find(tiles, function(tile) {
                 return i === tile.id;
             });
-            if (!wanted) delete inflight[i];
+            if (!wanted) delete inflight$1[i];
             return !wanted;
         }).map(abortRequest$1);
 
         tiles.forEach(function(tile) {
             var id = tile.id;
 
-            if (loadedTiles[id] || inflight[id]) return;
+            if (loadedTiles[id] || inflight$1[id]) return;
 
-            if (lodash.isEmpty(inflight)) {
+            if (lodash.isEmpty(inflight$1)) {
                 dispatch$3.call('loading');
             }
 
-            inflight[id] = that.loadFromAPI(
+            inflight$1[id] = that.loadFromAPI(
                 '/api/0.6/map?bbox=' + tile.extent.toParam(),
                 function(err, parsed) {
-                    delete inflight[id];
+                    delete inflight$1[id];
                     if (!err) {
                         loadedTiles[id] = true;
                     }
@@ -47232,7 +47218,7 @@ var serviceOsm = {
                         callback(err, lodash.extend({ data: parsed }, tile));
                     }
 
-                    if (lodash.isEmpty(inflight)) {
+                    if (lodash.isEmpty(inflight$1)) {
                         dispatch$3.call('loaded');
                     }
                 }
@@ -47295,7 +47281,9 @@ var serviceOsm = {
     }
 };
 
-var endpoint = 'https://taginfo.openstreetmap.org/api/4/';
+var apibase$2 = 'https://taginfo.openstreetmap.org/api/4/';
+var inflight$2 = {};
+var popularKeys = {};
 var taginfoCache = {};
 var tag_sorts = {
         point: 'count_nodes',
@@ -47325,31 +47313,31 @@ var tag_members_fractions = {
     };
 
 
-function sets(parameters, n, o) {
-    if (parameters.geometry && o[parameters.geometry]) {
-        parameters[n] = o[parameters.geometry];
+function sets(params, n, o) {
+    if (params.geometry && o[params.geometry]) {
+        params[n] = o[params.geometry];
     }
-    return parameters;
+    return params;
 }
 
 
-function setFilter(parameters) {
-    return sets(parameters, 'filter', tag_filters);
+function setFilter(params) {
+    return sets(params, 'filter', tag_filters);
 }
 
 
-function setSort(parameters) {
-    return sets(parameters, 'sortname', tag_sorts);
+function setSort(params) {
+    return sets(params, 'sortname', tag_sorts);
 }
 
 
-function setSortMembers(parameters) {
-    return sets(parameters, 'sortname', tag_sort_members);
+function setSortMembers(params) {
+    return sets(params, 'sortname', tag_sort_members);
 }
 
 
-function clean(parameters) {
-    return lodash.omit(parameters, 'geometry', 'debounce');
+function clean(params) {
+    return lodash.omit(params, ['geometry', 'debounce']);
 }
 
 
@@ -47421,146 +47409,189 @@ function sortKeys(a, b) {
 }
 
 
-var debounced = lodash.debounce(json, 100, true);
+var debouncedRequest = lodash.debounce(request$1, 500, { leading: false });
 
+function request$1(url, params, exactMatch, callback, loaded) {
+    if (inflight$2[url]) return;
 
-function request$1(url, debounce, callback) {
-    if (taginfoCache[url]) {
-        callback(null, taginfoCache[url]);
-    } else if (debounce) {
-        debounced(url, done);
-    } else {
-        json(url, done);
-    }
+    if (checkCache(url, params, exactMatch, callback)) return;
+
+    inflight$2[url] = json(url, function (err, data) {
+        delete inflight$2[url];
+        loaded(err, data);
+    });
+}
+
+
+function checkCache(url, params, exactMatch, callback) {
+    var rp = params.rp || 25,
+        testQuery = params.query || '',
+        testUrl = url;
+
+    do {
+        var hit = taginfoCache[testUrl];
 
-    function done(err, data) {
-        if (!err) {
-            taginfoCache[url] = data;
+        // exact match, or shorter match yielding fewer than max results (rp)
+        if (hit && (url === testUrl || hit.length < rp)) {
+            callback(null, hit);
+            return true;
         }
-        callback(err, data);
-    }
+
+        // don't try to shorten the query
+        if (exactMatch || !testQuery.length) return false;
+
+        // do shorten the query to see if we already have a cached result
+        // that has returned fewer than max results (rp)
+        testQuery = testQuery.slice(0, -1);
+        testUrl = url.replace(/&query=(.*?)&/, '&query=' + testQuery + '&');
+    } while (testQuery.length >= 0);
+
+    return false;
 }
 
 
 var serviceTaginfo = {
 
-    init: function() { taginfoCache = {}; },
-    reset: function() { taginfoCache = {}; },
+    init: function() {
+        inflight$2 = {};
+        taginfoCache = {};
+        popularKeys = {};
+
+        // Fetch popular keys.  We'll exclude these from `values`
+        // lookups because they stress taginfo, and they aren't likely
+        // to yield meaningful autocomplete results.. see #3955
+        var params = { rp: 100, sortname: 'values_all', sortorder: 'desc', page: 1, debounce: false };
+        this.keys(params, function(err, data) {
+            if (err) return;
+            data.forEach(function(d) {
+                if (d.value === 'opening_hours') return;  // exception
+                popularKeys[d.value] = true;
+            });
+        });
+    },
+
+
+    reset: function() {
+        lodash.forEach(inflight$2, function(req) { req.abort(); });
+        inflight$2 = {};
+    },
 
 
-    keys: function(parameters, callback) {
-        var debounce = parameters.debounce;
-        parameters = clean(setSort(parameters));
-        request$1(endpoint + 'keys/all?' +
-            utilQsString(lodash.extend({
-                rp: 10,
-                sortname: 'count_all',
-                sortorder: 'desc',
-                page: 1
-            }, parameters)), debounce, function(err, d) {
-                if (err) {
-                    callback(err);
-                } else {
-                    var f = filterKeys(parameters.filter);
-                    callback(null, d.data.filter(f).sort(sortKeys).map(valKey));
-                }
+    keys: function(params, callback) {
+        var doRequest = params.debounce ? debouncedRequest : request$1;
+        params = clean(setSort(params));
+        params = lodash.extend({ rp: 10, sortname: 'count_all', sortorder: 'desc', page: 1 }, params);
+
+        var url = apibase$2 + 'keys/all?' + utilQsString(params);
+        doRequest(url, params, false, callback, function(err, d) {
+            if (err) {
+                callback(err);
+            } else {
+                var f = filterKeys(params.filter);
+                var result = d.data.filter(f).sort(sortKeys).map(valKey);
+                taginfoCache[url] = result;
+                callback(null, result);
             }
-        );
+        });
     },
 
 
-    multikeys: function(parameters, callback) {
-        var debounce = parameters.debounce;
-        parameters = clean(setSort(parameters));
-        var prefix = parameters.query;
-        request$1(endpoint + 'keys/all?' +
-            utilQsString(lodash.extend({
-                rp: 25,
-                sortname: 'count_all',
-                sortorder: 'desc',
-                page: 1
-            }, parameters)), debounce, function(err, d) {
-                if (err) {
-                    callback(err);
-                } else {
-                    var f = filterMultikeys(prefix);
-                    callback(null, d.data.filter(f).map(valKey));
-                }
+    multikeys: function(params, callback) {
+        var doRequest = params.debounce ? debouncedRequest : request$1;
+        params = clean(setSort(params));
+        params = lodash.extend({ rp: 25, sortname: 'count_all', sortorder: 'desc', page: 1 }, params);
+        var prefix = params.query;
+
+        var url = apibase$2 + 'keys/all?' + utilQsString(params);
+        doRequest(url, params, true, callback, function(err, d) {
+            if (err) {
+                callback(err);
+            } else {
+                var f = filterMultikeys(prefix);
+                var result = d.data.filter(f).map(valKey);
+                taginfoCache[url] = result;
+                callback(null, result);
             }
-        );
+        });
     },
 
 
-    values: function(parameters, callback) {
-        var debounce = parameters.debounce;
-        parameters = clean(setSort(setFilter(parameters)));
-        request$1(endpoint + 'key/values?' +
-            utilQsString(lodash.extend({
-                rp: 25,
-                sortname: 'count_all',
-                sortorder: 'desc',
-                page: 1
-            }, parameters)), debounce, function(err, d) {
-                if (err) {
-                    callback(err);
-                } else {
-                    // In most cases we prefer taginfo value results with lowercase letters.
-                    // A few OSM keys expect values to contain uppercase values (see #3377).
-                    // This is not an exhaustive list (e.g. `name` also has uppercase values)
-                    // but these are the fields where taginfo value lookup is most useful.
-                    var re = /network|taxon|genus|species/;
-                    var allowUpperCase = (parameters.key.match(re) !== null);
-                    var f = filterValues(allowUpperCase);
-                    callback(null, d.data.filter(f).map(valKeyDescription));
-                }
+    values: function(params, callback) {
+        // Exclude popular keys from values lookups.. see #3955
+        var key = params.key;
+        if (key && popularKeys[key]) {
+            callback(null, []);
+            return;
+        }
+
+        var doRequest = params.debounce ? debouncedRequest : request$1;
+        params = clean(setSort(setFilter(params)));
+        params = lodash.extend({ rp: 25, sortname: 'count_all', sortorder: 'desc', page: 1 }, params);
+
+        var url = apibase$2 + 'key/values?' + utilQsString(params);
+        doRequest(url, params, false, callback, function(err, d) {
+            if (err) {
+                callback(err);
+            } else {
+                // In most cases we prefer taginfo value results with lowercase letters.
+                // A few OSM keys expect values to contain uppercase values (see #3377).
+                // This is not an exhaustive list (e.g. `name` also has uppercase values)
+                // but these are the fields where taginfo value lookup is most useful.
+                var re = /network|taxon|genus|species|brand|grape_variety|_hours|_times/;
+                var allowUpperCase = (params.key.match(re) !== null);
+                var f = filterValues(allowUpperCase);
+
+                var result = d.data.filter(f).map(valKeyDescription);
+                taginfoCache[url] = result;
+                callback(null, result);
             }
-        );
+        });
     },
 
 
-    roles: function(parameters, callback) {
-        var debounce = parameters.debounce;
-        var geometry = parameters.geometry;
-        parameters = clean(setSortMembers(parameters));
-        request$1(endpoint + 'relation/roles?' +
-            utilQsString(lodash.extend({
-                rp: 25,
-                sortname: 'count_all_members',
-                sortorder: 'desc',
-                page: 1
-            }, parameters)), debounce, function(err, d) {
-                if (err) {
-                    callback(err);
-                } else {
-                    var f = filterRoles(geometry);
-                    callback(null, d.data.filter(f).map(roleKey));
-                }
+    roles: function(params, callback) {
+        var doRequest = params.debounce ? debouncedRequest : request$1;
+        var geometry = params.geometry;
+        params = clean(setSortMembers(params));
+        params = lodash.extend({ rp: 25, sortname: 'count_all_members', sortorder: 'desc', page: 1 }, params);
+
+        var url = apibase$2 + 'relation/roles?' + utilQsString(params);
+        doRequest(url, params, true, callback, function(err, d) {
+            if (err) {
+                callback(err);
+            } else {
+                var f = filterRoles(geometry);
+                var result = d.data.filter(f).map(roleKey);
+                taginfoCache[url] = result;
+                callback(null, result);
             }
-        );
+        });
     },
 
 
-    docs: function(parameters, callback) {
-        var debounce = parameters.debounce;
-        parameters = clean(setSort(parameters));
+    docs: function(params, callback) {
+        var doRequest = params.debounce ? debouncedRequest : request$1;
+        params = clean(setSort(params));
 
         var path$$1 = 'key/wiki_pages?';
-        if (parameters.value) path$$1 = 'tag/wiki_pages?';
-        else if (parameters.rtype) path$$1 = 'relation/wiki_pages?';
+        if (params.value) path$$1 = 'tag/wiki_pages?';
+        else if (params.rtype) path$$1 = 'relation/wiki_pages?';
 
-        request$1(endpoint + path$$1 + utilQsString(parameters), debounce, function(err, d) {
+        var url = apibase$2 + path$$1 + utilQsString(params);
+        doRequest(url, params, true, callback, function(err, d) {
             if (err) {
                 callback(err);
             } else {
+                taginfoCache[url] = d.data;
                 callback(null, d.data);
             }
         });
     },
 
 
-    endpoint: function(_) {
-        if (!arguments.length) return endpoint;
-        endpoint = _;
+    apibase: function(_) {
+        if (!arguments.length) return apibase$2;
+        apibase$2 = _;
         return this;
     }
 
@@ -47607,7 +47638,7 @@ function jsonpRequest(url, callback) {
     .attr('src', url.replace(/(\{|%7B)callback(\}|%7D)/, cb));
 }
 
-var endpoint$1 = 'https://www.wikidata.org/w/api.php?';
+var endpoint = 'https://www.wikidata.org/w/api.php?';
 
 var serviceWikidata = {
 
@@ -47624,7 +47655,7 @@ var serviceWikidata = {
         }
 
         lang = lang || 'en';
-        jsonpRequest(endpoint$1 + utilQsString({
+        jsonpRequest(endpoint + utilQsString({
             action: 'wbgetentities',
             format: 'json',
             sites: lang.replace(/-/g, '_') + 'wiki',
@@ -47642,7 +47673,7 @@ var serviceWikidata = {
 
 };
 
-var endpoint$2 = 'https://en.wikipedia.org/w/api.php?';
+var endpoint$1 = 'https://en.wikipedia.org/w/api.php?';
 
 var serviceWikipedia = {
 
@@ -47657,7 +47688,7 @@ var serviceWikipedia = {
         }
 
         lang = lang || 'en';
-        jsonpRequest(endpoint$2.replace('en', lang) +
+        jsonpRequest(endpoint$1.replace('en', lang) +
             utilQsString({
                 action: 'query',
                 list: 'search',
@@ -47685,7 +47716,7 @@ var serviceWikipedia = {
         }
 
         lang = lang || 'en';
-        jsonpRequest(endpoint$2.replace('en', lang) +
+        jsonpRequest(endpoint$1.replace('en', lang) +
             utilQsString({
                 action: 'opensearch',
                 namespace: 0,
@@ -47710,7 +47741,7 @@ var serviceWikipedia = {
             return;
         }
 
-        jsonpRequest(endpoint$2.replace('en', lang) +
+        jsonpRequest(endpoint$1.replace('en', lang) +
             utilQsString({
                 action: 'query',
                 prop: 'langlinks',
@@ -48175,7 +48206,7 @@ function svgLayers(projection, context) {
     return utilRebind(drawLayers, dispatch$$1, 'on');
 }
 
-function svgLines$$1(projection) {
+function svgLines$$1(projection, context) {
     var detected = utilDetect();
 
     var highway_stack = {
@@ -48193,30 +48224,80 @@ function svgLines$$1(projection) {
         footway: 11
     };
 
-    function waystack(a, b) {
-        var as = 0, bs = 0;
-        if (a.tags.highway) { as -= highway_stack[a.tags.highway]; }
-        if (b.tags.highway) { bs -= highway_stack[b.tags.highway]; }
-        return as - bs;
-    }
+
+    function drawLines(selection$$1, graph, entities, filter) {
+
+
+        function waystack(a, b) {
+            var selected = context.selectedIDs(),
+                scoreA = selected.indexOf(a.id) !== -1 ? 20 : 0,
+                scoreB = selected.indexOf(b.id) !== -1 ? 20 : 0;
+
+            if (a.tags.highway) { scoreA -= highway_stack[a.tags.highway]; }
+            if (b.tags.highway) { scoreB -= highway_stack[b.tags.highway]; }
+            return scoreA - scoreB;
+        }
+
+
+        function drawLineGroup(selection$$1, klass, isSelected) {
+            var lines = selection$$1
+                .selectAll('path')
+                .filter(filter)
+                .data(getPathData(isSelected), osmEntity$$1.key);
+
+            lines.exit()
+                .remove();
+
+            // Optimization: call simple TagClasses only on enter selection. This
+            // works because osmEntity.key is defined to include the entity v attribute.
+            lines.enter()
+                .append('path')
+                .attr('class', function(d) {
+                    return 'way line ' + klass + ' ' + d.id + (isSelected ? ' selected' : '') +
+                        (oldMultiPolygonOuters[d.id] ? ' old-multipolygon' : '');
+                })
+                .call(svgTagClasses())
+                .merge(lines)
+                .sort(waystack)
+                .attr('d', getPath)
+                .call(svgTagClasses().tags(svgRelationMemberTags(graph)));
+
+            return selection$$1;
+        }
+
+
+        function getPathData(isSelected) {
+            return function() {
+                var layer = this.parentNode.__data__;
+                var data = pathdata[layer] || [];
+                return data.filter(function(d) {
+                    if (isSelected)
+                        return context.selectedIDs().indexOf(d.id) !== -1;
+                    else
+                        return context.selectedIDs().indexOf(d.id) === -1;
+                });
+            };
+        }
 
 
-    return function drawLines(selection$$1, graph, entities, filter) {
-        var ways = [], pathdata = {}, onewaydata = {},
-            getPath = svgPath(projection, graph);
+        var getPath = svgPath(projection, graph),
+            ways = [],
+            pathdata = {},
+            onewaydata = {},
+            oldMultiPolygonOuters = {};
 
         for (var i = 0; i < entities.length; i++) {
             var entity = entities[i],
                 outer = osmSimpleMultipolygonOuterMember(entity, graph);
             if (outer) {
                 ways.push(entity.mergeTags(outer.tags));
+                oldMultiPolygonOuters[outer.id] = true;
             } else if (entity.geometry(graph) === 'line') {
                 ways.push(entity);
             }
         }
 
         ways = ways.filter(getPath);
-
         pathdata = lodash.groupBy(ways, function(way) { return way.layer(); });
 
         lodash.forOwn(pathdata, function(v, k) {
@@ -48227,6 +48308,7 @@ function svgLines$$1(projection) {
                 .valueOf();
         });
 
+
         var layer = selection$$1.selectAll('.layer-lines');
 
         var layergroup = layer
@@ -48238,38 +48320,27 @@ function svgLines$$1(projection) {
             .attr('class', function(d) { return 'layergroup layer' + String(d); })
             .merge(layergroup);
 
-
-        var linegroup = layergroup
+        layergroup
             .selectAll('g.linegroup')
-            .data(['shadow', 'casing', 'stroke']);
-
-        linegroup = linegroup.enter()
+            .data(['shadow', 'casing', 'stroke', 'shadow-highlighted', 'casing-highlighted', 'stroke-highlighted'])
+            .enter()
             .append('g')
-            .attr('class', function(d) { return 'linegroup line-' + d; })
-            .merge(linegroup);
-
+            .attr('class', function(d) { return 'linegroup line-' + d; });
 
-        var lines = linegroup
-            .selectAll('path')
-            .filter(filter)
-            .data(
-                function() { return pathdata[this.parentNode.__data__] || []; },
-                osmEntity$$1.key
-            );
 
-        lines.exit()
-            .remove();
+        layergroup.selectAll('g.line-shadow')
+            .call(drawLineGroup, 'shadow', false);
+        layergroup.selectAll('g.line-casing')
+            .call(drawLineGroup, 'casing', false);
+        layergroup.selectAll('g.line-stroke')
+            .call(drawLineGroup, 'stroke', false);
 
-        // Optimization: call simple TagClasses only on enter selection. This
-        // works because osmEntity.key is defined to include the entity v attribute.
-        lines.enter()
-            .append('path')
-            .attr('class', function(d) { return 'way line ' + this.parentNode.__data__ + ' ' + d.id; })
-            .call(svgTagClasses())
-            .merge(lines)
-                .sort(waystack)
-                .attr('d', getPath)
-                .call(svgTagClasses().tags(svgRelationMemberTags(graph)));
+        layergroup.selectAll('g.line-shadow-highlighted')
+            .call(drawLineGroup, 'shadow', true);
+        layergroup.selectAll('g.line-casing-highlighted')
+            .call(drawLineGroup, 'casing', true);
+        layergroup.selectAll('g.line-stroke-highlighted')
+            .call(drawLineGroup, 'stroke', true);
 
 
         var onewaygroup = layergroup
@@ -48281,7 +48352,6 @@ function svgLines$$1(projection) {
             .attr('class', 'onewaygroup')
             .merge(onewaygroup);
 
-
         var oneways = onewaygroup
             .selectAll('path')
             .filter(filter)
@@ -48303,12 +48373,23 @@ function svgLines$$1(projection) {
         if (detected.ie) {
             oneways.each(function() { this.parentNode.insertBefore(this, this); });
         }
-    };
+    }
+
+
+    return drawLines;
 }
 
 function svgMidpoints$$1(projection, context) {
 
     return function drawMidpoints(selection, graph, entities, filter, extent) {
+        var layer = selection.selectAll('.layer-hit');
+
+        var mode = context.mode();
+        if (mode && mode.id !== 'select') {
+            layer.selectAll('g.midpoint').remove();
+            return;
+        }
+
         var poly = extent.polygon(),
             midpoints = {};
 
@@ -48380,8 +48461,6 @@ function svgMidpoints$$1(projection, context) {
         }
 
 
-        var layer = selection.selectAll('.layer-hit');
-
         var groups = layer
             .selectAll('g.midpoint')
             .filter(midpointFilter)
@@ -48553,6 +48632,13 @@ function svgPoints$$1(projection, context) {
         enter.append('path')
             .call(markerPath, 'shadow');
 
+        enter.append('ellipse')
+            .attr('cx', 0.5)
+            .attr('cy', 1)
+            .attr('rx', 6.5)
+            .attr('ry', 3)
+            .attr('class', 'stroke');
+
         enter.append('path')
             .call(markerPath, 'stroke');
 
@@ -48573,8 +48659,15 @@ function svgPoints$$1(projection, context) {
         groups.select('.stroke');
         groups.select('.icon')
             .attr('xlink:href', function(entity) {
-                var preset = context.presets().match(entity, graph);
-                return (preset && preset.icon) ? '#' + preset.icon + '-11' : '';
+                var preset = context.presets().match(entity, graph),
+                    picon = preset && preset.icon;
+
+                if (!picon)
+                    return '';
+                else {
+                    var isMaki = dataFeatureIcons.indexOf(picon) !== -1;
+                    return '#' + picon + (isMaki ? '-11' : '');
+                }
             });
     };
 }
@@ -48913,7 +49006,11 @@ function svgVertices$$1(projection, context) {
         enter.filter(function(d) { return icon(d); })
             .append('use')
             .attr('transform', 'translate(-5, -6)')
-            .attr('xlink:href', function(d) { return '#' + icon(d) + '-11'; })
+            .attr('xlink:href', function(d) {
+                var picon = icon(d),
+                    isMaki = dataFeatureIcons.indexOf(picon) !== -1;
+                return '#' + picon + (isMaki ? '-11' : '');
+            })
             .attr('width', '11px')
             .attr('height', '11px')
             .each(setClass('icon'));
@@ -49011,9 +49108,10 @@ function behaviorEdit(context) {
    Only one of these elements can have the :hover pseudo-class, but all of them will
    have the .hover class.
  */
-function behaviorHover() {
+function behaviorHover(context) {
     var dispatch$$1 = dispatch('hover'),
-        selection$$1 = select(null),
+        _selection = select(null),
+        newId = null,
         buttonDown,
         altDisables,
         target;
@@ -49021,28 +49119,37 @@ function behaviorHover() {
 
     function keydown() {
         if (altDisables && event.keyCode === d3keybinding.modifierCodes.alt) {
-            dispatch$$1.call('hover', this, null);
-            selection$$1.selectAll('.hover')
+            _selection.selectAll('.hover')
                 .classed('hover-suppressed', true)
                 .classed('hover', false);
+
+            _selection
+                .classed('hover-disabled', true);
+
+            dispatch$$1.call('hover', this, null);
         }
     }
 
 
     function keyup() {
         if (altDisables && event.keyCode === d3keybinding.modifierCodes.alt) {
-            dispatch$$1.call('hover', this, target ? target.id : null);
-            selection$$1.selectAll('.hover-suppressed')
+            _selection.selectAll('.hover-suppressed')
                 .classed('hover-suppressed', false)
                 .classed('hover', true);
+
+            _selection
+                .classed('hover-disabled', false);
+
+            dispatch$$1.call('hover', this, target ? target.id : null);
         }
     }
 
 
-    var hover = function(__) {
-        selection$$1 = __;
+    var hover = function(selection$$1) {
+        _selection = selection$$1;
+        newId = null;
 
-        selection$$1
+        _selection
             .on('mouseover.hover', mouseover)
             .on('mouseout.hover', mouseout)
             .on('mousedown.hover', mousedown);
@@ -49084,12 +49191,20 @@ function behaviorHover() {
             if (d === target) return;
             target = d;
 
-            selection$$1.selectAll('.hover')
+            _selection.selectAll('.hover')
                 .classed('hover', false);
-            selection$$1.selectAll('.hover-suppressed')
+            _selection.selectAll('.hover-suppressed')
                 .classed('hover-suppressed', false);
 
-            if (target instanceof osmEntity$$1) {
+            if (target instanceof osmEntity$$1 && target.id !== newId) {
+
+                // If drawing a way, don't hover on a node that was just placed. #3974
+                var mode = context.mode() && context.mode().id;
+                if ((mode === 'draw-line' || mode === 'draw-area') && !newId && target.type === 'node') {
+                    newId = target.id;
+                    return;
+                }
+
                 var selector$$1 = '.' + target.id;
 
                 if (target.type === 'relation') {
@@ -49100,10 +49215,11 @@ function behaviorHover() {
 
                 var suppressed = altDisables && event && event.altKey;
 
-                selection$$1.selectAll(selector$$1)
+                _selection.selectAll(selector$$1)
                     .classed(suppressed ? 'hover-suppressed' : 'hover', true);
 
-                dispatch$$1.call('hover', this, target.id);
+                dispatch$$1.call('hover', this, !suppressed && target.id);
+
             } else {
                 dispatch$$1.call('hover', this, null);
             }
@@ -49117,6 +49233,9 @@ function behaviorHover() {
             .classed('hover', false);
         selection$$1.selectAll('.hover-suppressed')
             .classed('hover-suppressed', false);
+        selection$$1
+            .classed('hover-disabled', false);
+
 
         selection$$1
             .on('mouseover.hover', null)
@@ -49230,9 +49349,9 @@ function behaviorTail() {
     return tail;
 }
 
-behaviorDraw.usedTails = {};
-behaviorDraw.disableSpace = false;
-behaviorDraw.lastSpace = null;
+var usedTails = {};
+var disableSpace = false;
+var lastSpace = null;
 
 
 function behaviorDraw(context) {
@@ -49247,8 +49366,7 @@ function behaviorDraw(context) {
         closeTolerance = 4,
         tolerance = 12,
         mouseLeave = false,
-        lastMouse = null,
-        cached = behaviorDraw;
+        lastMouse = null;
 
 
     function datum() {
@@ -49348,26 +49466,30 @@ function behaviorDraw(context) {
 
 
     function space() {
+        event.preventDefault();
+        event.stopPropagation();
+
         var currSpace = context.mouse();
-        if (cached.disableSpace && cached.lastSpace) {
-            var dist = geoEuclideanDistance(cached.lastSpace, currSpace);
+        if (disableSpace && lastSpace) {
+            var dist = geoEuclideanDistance(lastSpace, currSpace);
             if (dist > tolerance) {
-                cached.disableSpace = false;
+                disableSpace = false;
             }
         }
 
-        if (cached.disableSpace || mouseLeave || !lastMouse) return;
+        if (disableSpace || mouseLeave || !lastMouse) return;
 
         // user must move mouse or release space bar to allow another click
-        cached.lastSpace = currSpace;
-        cached.disableSpace = true;
+        lastSpace = currSpace;
+        disableSpace = true;
 
         select(window).on('keyup.space-block', function() {
-            cached.disableSpace = false;
+            event.preventDefault();
+            event.stopPropagation();
+            disableSpace = false;
             select(window).on('keyup.space-block', null);
         });
 
-        event.preventDefault();
         click();
     }
 
@@ -49394,7 +49516,7 @@ function behaviorDraw(context) {
         context.install(hover);
         context.install(edit);
 
-        if (!context.inIntro() && !cached.usedTails[tail.text()]) {
+        if (!context.inIntro() && !usedTails[tail.text()]) {
             context.install(tail);
         }
 
@@ -49424,9 +49546,9 @@ function behaviorDraw(context) {
         context.uninstall(hover);
         context.uninstall(edit);
 
-        if (!context.inIntro() && !cached.usedTails[tail.text()]) {
+        if (!context.inIntro() && !usedTails[tail.text()]) {
             context.uninstall(tail);
-            cached.usedTails[tail.text()] = true;
+            usedTails[tail.text()] = true;
         }
 
         selection$$1
@@ -49508,9 +49630,9 @@ function behaviorBreathe() {
     function ratchetyInterpolator(a, b, steps, units) {
         a = parseFloat(a);
         b = parseFloat(b);
-        var sample = quantize$2()
+        var sample = quantize$1()
             .domain([0, 1])
-            .range(quantize$1(number$1(a, b), steps));
+            .range(quantize(reinterpolate(a, b), steps));
 
         return function(t) {
             return String(sample(t)) + (units || '');
@@ -49586,8 +49708,8 @@ function behaviorBreathe() {
                 p.tag = tag;
                 p.from.opacity = opacity * 0.6;
                 p.to.opacity = opacity * 1.25;
-                p.from.width = width * 0.9;
-                p.to.width = width * (tag === 'circle' ? 1.5 : 1.25);
+                p.from.width = width * 0.7;
+                p.to.width = width * (tag === 'circle' ? 1.5 : 1);
                 params[d.id] = p;
             });
     }
@@ -49621,7 +49743,7 @@ function behaviorBreathe() {
 
     var breathe = function(surface) {
         done = false;
-        timer$$1 = timer$1(function() {
+        timer$$1 = timer(function() {
             // wait for elements to actually become selected
             if (surface.selectAll(selector$$1).empty()) {
                 return false;
@@ -49686,7 +49808,6 @@ function behaviorCopy(context) {
 
     function doCopy() {
         event.preventDefault();
-        if (context.inIntro()) return;
 
         var graph = context.graph(),
             selected = groupEntities(context.selectedIDs(), graph),
@@ -49747,9 +49868,8 @@ function behaviorCopy(context) {
       than `x`, `y`, `dx`, and `dy` properties.
     * The `end` event is not dispatched if no movement occurs.
     * An `off` function is available that unbinds the drag's internal event handlers.
-    * Delegation is supported via the `delegate` function.
-
  */
+
 function behaviorDrag() {
     var event$$1 = dispatch('start', 'move', 'end'),
         origin = null,
@@ -49758,11 +49878,23 @@ function behaviorDrag() {
         event_, target, surface;
 
 
+    var d3_event_userSelectProperty = utilPrefixCSSProperty('UserSelect'),
+        d3_event_userSelectSuppress = function() {
+            var selection$$1 = selection(),
+                select$$1 = selection$$1.style(d3_event_userSelectProperty);
+            selection$$1.style(d3_event_userSelectProperty, 'none');
+            return function() {
+                selection$$1.style(d3_event_userSelectProperty, select$$1);
+            };
+        };
+
+
     function d3_eventCancel() {
         event.stopPropagation();
         event.preventDefault();
     }
 
+
     function eventOf(thiz, argumentz) {
         return function(e1) {
             e1.target = drag$$1;
@@ -49770,23 +49902,6 @@ function behaviorDrag() {
         };
     }
 
-    var d3_event_userSelectProperty = utilPrefixCSSProperty('UserSelect'),
-        d3_event_userSelectSuppress = d3_event_userSelectProperty ?
-            function () {
-                var selection$$1 = selection(),
-                    select$$1 = selection$$1.style(d3_event_userSelectProperty);
-                selection$$1.style(d3_event_userSelectProperty, 'none');
-                return function () {
-                    selection$$1.style(d3_event_userSelectProperty, select$$1);
-                };
-            } :
-            function (type) {
-                var w = select(window).on('selectstart.' + type, d3_eventCancel);
-                return function () {
-                    w.on('selectstart.' + type, null);
-                };
-            };
-
 
     function dragstart() {
         target = this;
@@ -49799,7 +49914,7 @@ function behaviorDrag() {
             started = false,
             selectEnable = d3_event_userSelectSuppress(touchId !== null ? 'drag-' + touchId : 'drag');
 
-        var w = select(window)
+        select(window)
             .on(touchId !== null ? 'touchmove.drag-' + touchId : 'mousemove.drag', dragmove)
             .on(touchId !== null ? 'touchend.drag-' + touchId : 'mouseup.drag', dragend, true);
 
@@ -49810,7 +49925,9 @@ function behaviorDrag() {
             offset = [0, 0];
         }
 
-        if (touchId === null) event.stopPropagation();
+        if (touchId === null) {
+            event.stopPropagation();
+        }
 
 
         function point() {
@@ -49831,9 +49948,7 @@ function behaviorDrag() {
 
             if (!started) {
                 started = true;
-                event_({
-                    type: 'start'
-                });
+                event_({ type: 'start' });
             }
 
             origin_ = p;
@@ -49849,23 +49964,27 @@ function behaviorDrag() {
 
         function dragend() {
             if (started) {
-                event_({
-                    type: 'end'
-                });
+                event_({ type: 'end' });
 
                 d3_eventCancel();
-                if (event.target === eventTarget) w.on('click.drag', click, true);
+                if (event.target === eventTarget) {
+                    select(window)
+                        .on('click.drag', click, true);
+                }
             }
 
-            w.on(touchId !== null ? 'touchmove.drag-' + touchId : 'mousemove.drag', null)
+            select(window)
+                .on(touchId !== null ? 'touchmove.drag-' + touchId : 'mousemove.drag', null)
                 .on(touchId !== null ? 'touchend.drag-' + touchId : 'mouseup.drag', null);
+
             selectEnable();
         }
 
 
         function click() {
             d3_eventCancel();
-            w.on('click.drag', null);
+            select(window)
+                .on('click.drag', null);
         }
     }
 
@@ -49887,18 +50006,20 @@ function behaviorDrag() {
             };
         }
 
-        selection$$1.on('mousedown.drag' + selector$$1, delegate)
+        selection$$1
+            .on('mousedown.drag' + selector$$1, delegate)
             .on('touchstart.drag' + selector$$1, delegate);
     }
 
 
     drag$$1.off = function(selection$$1) {
-        selection$$1.on('mousedown.drag' + selector$$1, null)
+        selection$$1
+            .on('mousedown.drag' + selector$$1, null)
             .on('touchstart.drag' + selector$$1, null);
     };
 
 
-    drag$$1.delegate = function(_) {
+    drag$$1.selector = function(_) {
         if (!arguments.length) return selector$$1;
         selector$$1 = _;
         return drag$$1;
@@ -49945,42 +50066,43 @@ function behaviorDrag() {
     return utilRebind(drag$$1, event$$1, 'on');
 }
 
-function behaviorDrawWay(context, wayId, index, mode, baseGraph) {
+function behaviorDrawWay(context, wayId, index, mode, startGraph) {
 
-    var way = context.entity(wayId),
+    var origWay = context.entity(wayId),
         isArea = context.geometry(wayId) === 'area',
-        finished = false,
-        annotation = t((way.isDegenerate() ?
+        tempEdits = 0,
+        annotation = t((origWay.isDegenerate() ?
             'operations.start.annotation.' :
             'operations.continue.annotation.') + context.geometry(wayId)),
         draw = behaviorDraw(context),
-        startIndex, start, end, segment;
+        startIndex,
+        start,
+        end,
+        segment;
 
 
+    // initialize the temporary drawing entities
     if (!isArea) {
-        startIndex = typeof index === 'undefined' ? way.nodes.length - 1 : 0;
-        start = osmNode({ id: 'nStart', loc: context.entity(way.nodes[startIndex]).loc });
+        startIndex = typeof index === 'undefined' ? origWay.nodes.length - 1 : 0;
+        start = osmNode({ id: 'nStart', loc: context.entity(origWay.nodes[startIndex]).loc });
         end = osmNode({ id: 'nEnd', loc: context.map().mouseCoordinates() });
         segment = osmWay({ id: 'wTemp',
             nodes: typeof index === 'undefined' ? [start.id, end.id] : [end.id, start.id],
-            tags: lodash.clone(way.tags)
+            tags: lodash.clone(origWay.tags)
         });
     } else {
         end = osmNode({ loc: context.map().mouseCoordinates() });
     }
 
+    // Push an annotated state for undo to return back to.
+    // We must make sure to remove this edit later.
+    context.perform(actionNoop(), annotation);
+    tempEdits++;
 
-    var fn = context[way.isDegenerate() ? 'replace' : 'perform'];
-    if (isArea) {
-        fn(actionAddEntity(end),
-            actionAddVertex(wayId, end.id)
-        );
-    } else {
-        fn(actionAddEntity(start),
-            actionAddEntity(end),
-            actionAddEntity(segment)
-        );
-    }
+    // Add the temporary drawing entities to the graph.
+    // We must make sure to remove this edit later.
+    context.perform(AddDrawEntities());
+    tempEdits++;
 
 
     function move(datum) {
@@ -49989,7 +50111,7 @@ function behaviorDrawWay(context, wayId, index, mode, baseGraph) {
         if (datum.type === 'node' && datum.id !== end.id) {
             loc = datum.loc;
 
-        } else if (datum.type === 'way') { // && (segment || datum.id !== segment.id)) {
+        } else if (datum.type === 'way') {
             var dims = context.map().dimensions(),
                 mouse = context.mouse(),
                 pad = 5,
@@ -50006,12 +50128,21 @@ function behaviorDrawWay(context, wayId, index, mode, baseGraph) {
         }
 
         context.replace(actionMoveNode(end.id, loc));
+        end = context.entity(end.id);
     }
 
 
     function undone() {
-        finished = true;
-        context.enter(modeBrowse(context));
+        // Undo popped the history back to the initial annotated no-op edit.
+        // Remove initial no-op edit and whatever edit happened immediately before it.
+        context.pop(2);
+        tempEdits = 0;
+
+        if (context.hasEntity(wayId)) {
+            context.enter(mode);
+        } else {
+            context.enter(modeBrowse(context));
+        }
     }
 
 
@@ -50045,8 +50176,15 @@ function behaviorDrawWay(context, wayId, index, mode, baseGraph) {
 
 
     drawWay.off = function(surface) {
-        if (!finished)
-            context.pop();
+        // Drawing was interrupted unexpectedly.
+        // This can happen if the user changes modes,
+        // clicks geolocate button, a hashchange event occurs, etc.
+        if (tempEdits) {
+            context.pop(tempEdits);
+            while (context.graph() !== startGraph) {
+                context.pop();
+            }
+        }
 
         context.map()
             .on('drawn.draw', null);
@@ -50060,15 +50198,40 @@ function behaviorDrawWay(context, wayId, index, mode, baseGraph) {
     };
 
 
-    function ReplaceTemporaryNode(newNode) {
+    function AddDrawEntities() {
+        return function(graph) {
+            if (isArea) {
+                // For area drawing, there is no need for a temporary node.
+                // `end` gets inserted into the way as the penultimate node.
+                return graph
+                    .replace(end)
+                    .replace(origWay.addNode(end.id));
+            } else {
+                // For line drawing, add a temporary start, end, and segment to the graph.
+                // This allows us to class the new segment as `active`, but still
+                // connect it back to parts of the way that have already been drawn.
+                return graph
+                    .replace(start)
+                    .replace(end)
+                    .replace(segment);
+            }
+        };
+    }
+
+
+    function ReplaceDrawEntities(newNode) {
         return function(graph) {
             if (isArea) {
+                // For area drawing, we didn't create a temporary node.
+                // `newNode` gets inserted into the _original_ way as the penultimate node.
                 return graph
-                    .replace(way.addNode(newNode.id))
+                    .replace(origWay.addNode(newNode.id))
                     .remove(end);
             } else {
+                // For line drawing, add the `newNode` to the way at specified index,
+                // and remove the temporary start, end, and segment.
                 return graph
-                    .replace(graph.entity(wayId).addNode(newNode.id, index))
+                    .replace(origWay.addNode(newNode.id, index))
                     .remove(end)
                     .remove(segment)
                     .remove(start);
@@ -50080,54 +50243,60 @@ function behaviorDrawWay(context, wayId, index, mode, baseGraph) {
     // Accept the current position of the temporary node and continue drawing.
     drawWay.add = function(loc) {
         // prevent duplicate nodes
-        var last = context.hasEntity(way.nodes[way.nodes.length - (isArea ? 2 : 1)]);
+        var last = context.hasEntity(origWay.nodes[origWay.nodes.length - (isArea ? 2 : 1)]);
         if (last && last.loc[0] === loc[0] && last.loc[1] === loc[1]) return;
 
+        context.pop(tempEdits);
+
         if (isArea) {
-            context.replace(
-                actionMoveNode(end.id, loc),
+            context.perform(
+                AddDrawEntities(),
                 annotation
             );
         } else {
             var newNode = osmNode({loc: loc});
-            context.replace(
+            context.perform(
                 actionAddEntity(newNode),
-                ReplaceTemporaryNode(newNode),
+                ReplaceDrawEntities(newNode),
                 annotation
             );
         }
 
-        finished = true;
+        tempEdits = 0;
         context.enter(mode);
     };
 
 
     // Connect the way to an existing way.
     drawWay.addWay = function(loc, edge) {
-
         if (isArea) {
+            context.pop(tempEdits);
+
             context.perform(
+                AddDrawEntities(),
                 actionAddMidpoint({ loc: loc, edge: edge}, end),
                 annotation
             );
         } else {
             var previousEdge = startIndex ?
-                [way.nodes[startIndex], way.nodes[startIndex - 1]] :
-                [way.nodes[0], way.nodes[1]];
+                [origWay.nodes[startIndex], origWay.nodes[startIndex - 1]] :
+                [origWay.nodes[0], origWay.nodes[1]];
 
             // Avoid creating duplicate segments
             if (geoEdgeEqual(edge, previousEdge))
                 return;
 
+            context.pop(tempEdits);
+
             var newNode = osmNode({ loc: loc });
             context.perform(
                 actionAddMidpoint({ loc: loc, edge: edge}, newNode),
-                ReplaceTemporaryNode(newNode),
+                ReplaceDrawEntities(newNode),
                 annotation
             );
         }
 
-        finished = true;
+        tempEdits = 0;
         context.enter(mode);
     };
 
@@ -50135,49 +50304,61 @@ function behaviorDrawWay(context, wayId, index, mode, baseGraph) {
     // Connect the way to an existing node and continue drawing.
     drawWay.addNode = function(node) {
         // Avoid creating duplicate segments
-        if (way.areAdjacent(node.id, way.nodes[way.nodes.length - 1])) return;
+        if (origWay.areAdjacent(node.id, origWay.nodes[origWay.nodes.length - 1])) return;
+
+        // Clicks should not occur on the drawing node, however a space keypress can
+        // sometimes grab that node's datum (before it gets classed as `active`?)  #4016
+        if (node.id === end.id) {
+            drawWay.add(node.loc);
+            return;
+        }
+
+        context.pop(tempEdits);
 
         context.perform(
-            ReplaceTemporaryNode(node),
+            ReplaceDrawEntities(node),
             annotation
         );
 
-        finished = true;
+        tempEdits = 0;
         context.enter(mode);
     };
 
 
-    // Finish the draw operation, removing the temporary node. If the way has enough
-    // nodes to be valid, it's selected. Otherwise, return to browse mode.
+    // Finish the draw operation, removing the temporary edits.
+    // If the way has enough nodes to be valid, it's selected.
+    // Otherwise, delete everything and return to browse mode.
     drawWay.finish = function() {
-        context.pop();
-        finished = true;
+        context.pop(tempEdits);
+        tempEdits = 0;
+
+        var way = context.hasEntity(wayId);
+        if (!way || way.isDegenerate()) {
+            drawWay.cancel();
+            return;
+        }
 
         window.setTimeout(function() {
             context.map().dblclickEnable(true);
         }, 1000);
 
-        if (context.hasEntity(wayId)) {
-            context.enter(
-                modeSelect(context, [wayId]).suppressMenu(true).newFeature(true)
-            );
-        } else {
-            context.enter(modeBrowse(context));
-        }
+        context.enter(modeSelect(context, [wayId]).newFeature(true));
     };
 
 
-    // Cancel the draw operation and return to browse, deleting everything drawn.
+    // Cancel the draw operation, delete everything, and return to browse mode.
     drawWay.cancel = function() {
-        context.perform(
-            utilFunctor(baseGraph),
-            t('operations.cancel_draw.annotation'));
+        context.pop(tempEdits);
+        tempEdits = 0;
+
+        while (context.graph() !== startGraph) {
+            context.pop();
+        }
 
         window.setTimeout(function() {
             context.map().dblclickEnable(true);
         }, 1000);
 
-        finished = true;
         context.enter(modeBrowse(context));
     };
 
@@ -50202,34 +50383,33 @@ function behaviorHash(context) {
         if (args.length < 3 || args.some(isNaN)) {
             return true; // replace bogus hash
         } else if (s !== formatter(map$$1).slice(1)) {
-            map$$1.centerZoom([args[2],
-                Math.min(lat, Math.max(-lat, args[1]))], args[0]);
+            var mode = context.mode();
+            if (mode && mode.id.match(/^draw/) !== null) {
+                context.enter(modeBrowse(context));
+            }
+            map$$1.centerZoom([args[2], Math.min(lat, Math.max(-lat, args[1]))], args[0]);
         }
     };
 
 
     var formatter = function(map$$1) {
-        var mode = context.mode(),
-            center = map$$1.center(),
+        var center = map$$1.center(),
             zoom$$1 = map$$1.zoom(),
             precision = Math.max(0, Math.ceil(Math.log(zoom$$1) / Math.LN2)),
             q = lodash.omit(utilStringQs(window.location.hash.substring(1)), 'comment'),
             newParams = {};
 
-        if (mode && mode.id === 'browse') {
-            delete q.id;
-        } else {
-            var selected = context.selectedIDs().filter(function(id) {
-                return !context.entity(id).isNew();
-            });
-            if (selected.length) {
-                newParams.id = selected.join(',');
-            }
+        delete q.id;
+        var selected = context.selectedIDs().filter(function(id) {
+            return !context.entity(id).isNew();
+        });
+        if (selected.length) {
+            newParams.id = selected.join(',');
         }
 
         newParams.map = zoom$$1.toFixed(2) +
-                '/' + center[1].toFixed(precision) +
-                '/' + center[0].toFixed(precision);
+            '/' + center[1].toFixed(precision) +
+            '/' + center[0].toFixed(precision);
 
         return '#' + utilQsString(lodash.assign(q, newParams), true);
     };
@@ -50267,8 +50447,13 @@ function behaviorHash(context) {
 
         if (window.location.hash) {
             var q = utilStringQs(window.location.hash.substring(1));
-            if (q.id) context.zoomToEntity(q.id.split(',')[0], !q.map);
-            if (q.comment) context.storage('comment', q.comment);
+            if (q.id) {
+                context.zoomToEntity(q.id.split(',')[0], !q.map);
+            }
+            if (q.comment) {
+                context.storage('comment', q.comment);
+                context.storage('commentDate', Date.now());
+            }
             hashchange();
             if (q.map) hash.hadHash = true;
         }
@@ -50375,16 +50560,57 @@ function behaviorLasso(context) {
 }
 
 /* Creates a keybinding behavior for an operation */
-function behaviorOperation(context) {
+function behaviorOperation() {
     var which, keybinding;
 
 
+    function drawIcon(selection$$1) {
+        var button = selection$$1
+            .append('svg')
+            .attr('class', 'operation-icon')
+            .append('g')
+            .attr('class', 'radial-menu-item radial-menu-item-' + which.id)
+            .attr('transform', 'translate(10,10)')
+            .classed('disabled', which.disabled());
+
+        button
+            .append('circle')
+            .attr('r', 9);
+
+        button
+            .append('use')
+            .attr('transform', 'translate(-7,-7)')
+            .attr('width', '14')
+            .attr('height', '14')
+            .attr('xlink:href', '#operation-' + which.id);
+
+        return selection$$1;
+    }
+
+
     var behavior = function () {
-        if (which) {
+        if (which && which.available()) {
             keybinding = d3keybinding('behavior.key.' + which.id);
             keybinding.on(which.keys, function() {
                 event.preventDefault();
-                if (which.available() && !which.disabled() && !context.inIntro()) {
+                var disabled = which.disabled();
+
+                if (disabled) {
+                    uiFlash(3000)
+                        .html('')
+                        .call(drawIcon)
+                        .append('div')
+                        .attr('class', 'operation-tip')
+                        .text(which.tooltip);
+
+                } else {
+                    uiFlash(1500)
+                        .html('')
+                        .call(drawIcon)
+                        .append('div')
+                        .attr('class', 'operation-tip')
+                        .text(which.annotation() || which.title);
+
                     which();
                 }
             });
@@ -50433,7 +50659,6 @@ function behaviorPaste(context) {
 
     function doPaste() {
         event.preventDefault();
-        if (context.inIntro()) return;
 
         var baseGraph = context.graph(),
             mouse$$1 = context.mouse(),
@@ -50460,7 +50685,7 @@ function behaviorPaste(context) {
 
             extent$$1._extend(oldEntity.extent(oldGraph));
             context.perform(
-                actionChangeTags(newEntity.id, lodash.omit(newEntity.tags, omitTag))
+                actionChangeTags(newEntity.id, lodash.omitBy(newEntity.tags, omitTag))
             );
 
             // Exclude child nodes from newIDs if their parent way was also copied.
@@ -50503,70 +50728,194 @@ function behaviorPaste(context) {
 }
 
 function behaviorSelect(context) {
+    var lastMouse = null,
+        suppressMenu = true,
+        tolerance = 4,
+        p1 = null;
+
+
+    function point() {
+        return mouse(context.container().node());
+    }
+
 
     function keydown() {
-        if (event && event.shiftKey) {
+        var e = event;
+        if (e && e.shiftKey) {
             context.surface()
                 .classed('behavior-multiselect', true);
         }
+
+        if (e && e.keyCode === 93) {  // context menu
+            e.preventDefault();
+            e.stopPropagation();
+        }
     }
 
 
     function keyup() {
-        if (!event || !event.shiftKey) {
+        var e = event;
+        if (!e || !e.shiftKey) {
             context.surface()
                 .classed('behavior-multiselect', false);
         }
+
+
+        if (e && e.keyCode === 93) {  // context menu
+            e.preventDefault();
+            e.stopPropagation();
+            contextmenu();
+        }
+    }
+
+
+    function mousedown() {
+        if (!p1) p1 = point();
+        select(window)
+            .on('mouseup.select', mouseup, true);
+
+        var isShowAlways = +context.storage('edit-menu-show-always') === 1;
+        suppressMenu = !isShowAlways;
+    }
+
+
+    function mousemove() {
+        if (event) lastMouse = event;
+    }
+
+
+    function mouseup() {
+        click();
+    }
+
+
+    function contextmenu() {
+        var e = event;
+        e.preventDefault();
+        e.stopPropagation();
+
+        if (!+e.clientX && !+e.clientY) {
+            if (lastMouse) {
+                e.sourceEvent = lastMouse;
+            } else {
+                return;
+            }
+        }
+
+        if (!p1) p1 = point();
+        suppressMenu = false;
+        click();
     }
 
 
     function click() {
-        var datum = event.target.__data__,
-            lasso = select('#surface .lasso').node(),
+        select(window)
+            .on('mouseup.select', null, true);
+
+        if (!p1) return;
+        var p2 = point(),
+            dist = geoEuclideanDistance(p1, p2);
+
+        p1 = null;
+        if (dist > tolerance) {
+            return;
+        }
+
+        var isMultiselect = event.shiftKey || select('#surface .lasso').node(),
+            isShowAlways = +context.storage('edit-menu-show-always') === 1,
+            datum = event.target.__data__ || (lastMouse && lastMouse.target.__data__),
             mode = context.mode();
 
-        if (datum.type === 'midpoint') {
-            // do nothing
-        } else if (!(datum instanceof osmEntity$$1)) {
-            if (!event.shiftKey && !lasso && mode.id !== 'browse')
-                context.enter(modeBrowse(context));
 
-        } else if (!event.shiftKey && !lasso) {
-            // Avoid re-entering Select mode with same entity.
-            if (context.selectedIDs().length !== 1 || context.selectedIDs()[0] !== datum.id) {
-                context.enter(modeSelect(context, [datum.id]));
-            } else {
-                mode.suppressMenu(false).reselect();
+        if (datum && datum.type === 'midpoint') {
+            datum = datum.parents[0];
+        }
+
+        if (!(datum instanceof osmEntity$$1)) {
+            // clicked nothing..
+            if (!isMultiselect && mode.id !== 'browse') {
+                context.enter(modeBrowse(context));
             }
-        } else if (context.selectedIDs().indexOf(datum.id) >= 0) {
-            var selectedIDs = lodash.without(context.selectedIDs(), datum.id);
-            context.enter(selectedIDs.length ? modeSelect(context, selectedIDs) : modeBrowse(context));
 
         } else {
-            context.enter(modeSelect(context, context.selectedIDs().concat([datum.id])));
+            // clicked an entity..
+            var selectedIDs = context.selectedIDs();
+
+            if (!isMultiselect) {
+                if (selectedIDs.length > 1 && (!suppressMenu && !isShowAlways)) {
+                    // multiple things already selected, just show the menu...
+                    mode.suppressMenu(false).reselect();
+                } else {
+                    // select a single thing..
+                    context.enter(modeSelect(context, [datum.id]).suppressMenu(suppressMenu));
+                }
+
+            } else {
+                if (selectedIDs.indexOf(datum.id) !== -1) {
+                    // clicked entity is already in the selectedIDs list..
+                    if (!suppressMenu && !isShowAlways) {
+                        // don't deselect clicked entity, just show the menu.
+                        mode.suppressMenu(false).reselect();
+                    } else {
+                        // deselect clicked entity, then reenter select mode or return to browse mode..
+                        selectedIDs = lodash.without(selectedIDs, datum.id);
+                        context.enter(selectedIDs.length ? modeSelect(context, selectedIDs) : modeBrowse(context));
+                    }
+                } else {
+                    // clicked entity is not in the selected list, add it..
+                    selectedIDs = selectedIDs.concat([datum.id]);
+                    context.enter(modeSelect(context, selectedIDs).suppressMenu(suppressMenu));
+                }
+            }
         }
+
+        // reset for next time..
+        suppressMenu = true;
     }
 
 
     var behavior = function(selection$$1) {
+        lastMouse = null;
+        suppressMenu = true;
+        p1 = null;
+
         select(window)
             .on('keydown.select', keydown)
-            .on('keyup.select', keyup);
+            .on('keyup.select', keyup)
+            .on('contextmenu.select-window', function() {
+                // Edge and IE really like to show the contextmenu on the
+                // menubar when user presses a keyboard menu button
+                // even after we've already preventdefaulted the key event.
+                event.preventDefault();
+                event.stopPropagation();
+            });
 
-        selection$$1.on('click.select', click);
+        selection$$1
+            .on('mousedown.select', mousedown)
+            .on('mousemove.select', mousemove)
+            .on('contextmenu.select', contextmenu);
 
-        keydown();
+        if (event && event.shiftKey) {
+            context.surface()
+                .classed('behavior-multiselect', true);
+        }
     };
 
 
     behavior.off = function(selection$$1) {
         select(window)
             .on('keydown.select', null)
-            .on('keyup.select', null);
+            .on('keyup.select', null)
+            .on('contextmenu.select-window', null)
+            .on('mouseup.select', null, true);
 
-        selection$$1.on('click.select', null);
+        selection$$1
+            .on('mousedown.select', null)
+            .on('mousemove.select', null)
+            .on('contextmenu.select', null);
 
-        keyup();
+        context.surface()
+            .classed('behavior-multiselect', false);
     };
 
 
@@ -50598,7 +50947,7 @@ function modeAddArea$$1(context) {
 
 
     function start(loc) {
-        var graph = context.graph(),
+        var startGraph = context.graph(),
             node = osmNode({ loc: loc }),
             way = osmWay({ tags: defaultTags });
 
@@ -50609,12 +50958,12 @@ function modeAddArea$$1(context) {
             actionClose(way.id)
         );
 
-        context.enter(modeDrawArea(context, way.id, graph));
+        context.enter(modeDrawArea(context, way.id, startGraph));
     }
 
 
     function startFromWay(loc, edge) {
-        var graph = context.graph(),
+        var startGraph = context.graph(),
             node = osmNode({ loc: loc }),
             way = osmWay({ tags: defaultTags });
 
@@ -50626,12 +50975,12 @@ function modeAddArea$$1(context) {
             actionAddMidpoint({ loc: loc, edge: edge }, node)
         );
 
-        context.enter(modeDrawArea(context, way.id, graph));
+        context.enter(modeDrawArea(context, way.id, startGraph));
     }
 
 
     function startFromNode(node) {
-        var graph = context.graph(),
+        var startGraph = context.graph(),
             way = osmWay({ tags: defaultTags });
 
         context.perform(
@@ -50640,7 +50989,7 @@ function modeAddArea$$1(context) {
             actionClose(way.id)
         );
 
-        context.enter(modeDrawArea(context, way.id, graph));
+        context.enter(modeDrawArea(context, way.id, startGraph));
     }
 
 
@@ -50674,7 +51023,7 @@ function modeAddLine$$1(context) {
 
 
     function start(loc) {
-        var baseGraph = context.graph(),
+        var startGraph = context.graph(),
             node = osmNode({ loc: loc }),
             way = osmWay();
 
@@ -50684,12 +51033,12 @@ function modeAddLine$$1(context) {
             actionAddVertex(way.id, node.id)
         );
 
-        context.enter(modeDrawLine(context, way.id, baseGraph));
+        context.enter(modeDrawLine(context, way.id, startGraph));
     }
 
 
     function startFromWay(loc, edge) {
-        var baseGraph = context.graph(),
+        var startGraph = context.graph(),
             node = osmNode({ loc: loc }),
             way = osmWay();
 
@@ -50700,12 +51049,12 @@ function modeAddLine$$1(context) {
             actionAddMidpoint({ loc: loc, edge: edge }, node)
         );
 
-        context.enter(modeDrawLine(context, way.id, baseGraph));
+        context.enter(modeDrawLine(context, way.id, startGraph));
     }
 
 
     function startFromNode(node) {
-        var baseGraph = context.graph(),
+        var startGraph = context.graph(),
             way = osmWay();
 
         context.perform(
@@ -50713,7 +51062,7 @@ function modeAddLine$$1(context) {
             actionAddVertex(way.id, node.id)
         );
 
-        context.enter(modeDrawLine(context, way.id, baseGraph));
+        context.enter(modeDrawLine(context, way.id, startGraph));
     }
 
 
@@ -50756,7 +51105,7 @@ function modeAddPoint$$1(context) {
         );
 
         context.enter(
-            modeSelect(context, [node.id]).suppressMenu(true).newFeature(true)
+            modeSelect(context, [node.id]).newFeature(true)
         );
     }
 
@@ -50789,62 +51138,6 @@ function modeAddPoint$$1(context) {
     return mode;
 }
 
-function modeBrowse(context) {
-    var mode = {
-        button: 'browse',
-        id: 'browse',
-        title: t('modes.browse.title'),
-        description: t('modes.browse.description')
-    }, sidebar;
-
-    var behaviors = [
-        behaviorPaste(context),
-        behaviorHover(context).on('hover', context.ui().sidebar.hover),
-        behaviorSelect(context),
-        behaviorLasso(context)
-    ];
-
-
-    mode.enter = function() {
-        behaviors.forEach(function(behavior) {
-            context.install(behavior);
-        });
-
-        // Get focus on the body.
-        if (document.activeElement && document.activeElement.blur) {
-            document.activeElement.blur();
-        }
-
-        if (sidebar) {
-            context.ui().sidebar.show(sidebar);
-        } else {
-            context.ui().sidebar.select(null);
-        }
-    };
-
-
-    mode.exit = function() {
-        context.ui().sidebar.hover.cancel();
-        behaviors.forEach(function(behavior) {
-            context.uninstall(behavior);
-        });
-
-        if (sidebar) {
-            context.ui().sidebar.hide();
-        }
-    };
-
-
-    mode.sidebar = function(_) {
-        if (!arguments.length) return sidebar;
-        sidebar = _;
-        return mode;
-    };
-
-
-    return mode;
-}
-
 function modeDragNode$$1(context) {
     var mode = {
         id: 'drag-node',
@@ -50866,17 +51159,17 @@ function modeDragNode$$1(context) {
     }
 
     function edge(point, size) {
-        var pad = [30, 100, 30, 100],
+        var pad = [80, 20, 50, 20],   // top, right, bottom, left
             x = 0,
             y = 0;
 
-        if (point[0] > size[0] - pad[0])
+        if (point[0] > size[0] - pad[1])
             x = -10;
-        if (point[0] < pad[2])
+        if (point[0] < pad[3])
             x = 10;
-        if (point[1] > size[1] - pad[1])
+        if (point[1] > size[1] - pad[2])
             y = -10;
-        if (point[1] < pad[3])
+        if (point[1] < pad[0])
             y = 10;
 
         if (x || y) {
@@ -50897,8 +51190,10 @@ function modeDragNode$$1(context) {
 
 
     function stopNudge() {
-        if (nudgeInterval) window.clearInterval(nudgeInterval);
-        nudgeInterval = null;
+        if (nudgeInterval) {
+            window.clearInterval(nudgeInterval);
+            nudgeInterval = null;
+        }
     }
 
 
@@ -50920,20 +51215,7 @@ function modeDragNode$$1(context) {
     function start(entity) {
         wasMidpoint = entity.type === 'midpoint';
 
-        // Things allowed to be dragged include:
-        // - midpoints
-        // - nodes that are selected
-        // - vertices that are selected
-        // - vertices classed 'sibling' which includes (see svg/vertices.js)
-        //   - children of selected ways or multipolygons
-        //   - vertices sharing a way with selected vertices
-        var selector$$1 = 'g.node.point.selected.' + entity.id +
-            ', g.vertex-persistent.selected.' + entity.id +
-            ', g.vertex-persistent.sibling.' + entity.id;
-
-        var isDraggable = wasMidpoint || !select(selector$$1).empty();
-
-        isCancelled = event.sourceEvent.shiftKey || !isDraggable ||
+        isCancelled = event.sourceEvent.shiftKey ||
             context.features().hasHiddenConnections(entity, context.graph());
 
         if (isCancelled) {
@@ -50980,10 +51262,12 @@ function modeDragNode$$1(context) {
             loc = context.projection.invert(currMouse),
             d = datum();
 
-        if (d.type === 'node' && d.id !== entity.id) {
-            loc = d.loc;
-        } else if (d.type === 'way' && !select(event.sourceEvent.target).classed('fill')) {
-            loc = geoChooseEdge(context.childNodes(d), context.mouse(), context.projection).loc;
+        if (!nudgeInterval) {
+            if (d.type === 'node' && d.id !== entity.id) {
+                loc = d.loc;
+            } else if (d.type === 'way' && !select(event.sourceEvent.target).classed('fill')) {
+                loc = geoChooseEdge(context.childNodes(d), context.mouse(), context.projection).loc;
+            }
         }
 
         context.replace(
@@ -51002,8 +51286,11 @@ function modeDragNode$$1(context) {
 
         doMove(entity);
         var nudge = edge(event.point, context.map().dimensions());
-        if (nudge) startNudge(entity, nudge);
-        else stopNudge();
+        if (nudge) {
+            startNudge(entity, nudge);
+        } else {
+            stopNudge();
+        }
     }
 
 
@@ -51043,7 +51330,7 @@ function modeDragNode$$1(context) {
         });
 
         if (reselection.length) {
-            context.enter(modeSelect(context, reselection).suppressMenu(true));
+            context.enter(modeSelect(context, reselection));
         } else {
             context.enter(modeBrowse(context));
         }
@@ -51063,7 +51350,7 @@ function modeDragNode$$1(context) {
 
 
     var behavior = behaviorDrag()
-        .delegate('g.node, g.point, g.midpoint')
+        .selector('g.node, g.point, g.midpoint')
         .surface(select('#map').node())
         .origin(origin)
         .on('start', start)
@@ -51117,7 +51404,64 @@ function modeDragNode$$1(context) {
     return mode;
 }
 
-function modeDrawArea(context, wayId, baseGraph) {
+function modeBrowse(context) {
+    var mode = {
+        button: 'browse',
+        id: 'browse',
+        title: t('modes.browse.title'),
+        description: t('modes.browse.description')
+    }, sidebar;
+
+    var behaviors = [
+        behaviorPaste(context),
+        behaviorHover(context).on('hover', context.ui().sidebar.hover),
+        behaviorSelect(context),
+        behaviorLasso(context),
+        modeDragNode$$1(context).behavior
+    ];
+
+
+    mode.enter = function() {
+        behaviors.forEach(function(behavior) {
+            context.install(behavior);
+        });
+
+        // Get focus on the body.
+        if (document.activeElement && document.activeElement.blur) {
+            document.activeElement.blur();
+        }
+
+        if (sidebar) {
+            context.ui().sidebar.show(sidebar);
+        } else {
+            context.ui().sidebar.select(null);
+        }
+    };
+
+
+    mode.exit = function() {
+        context.ui().sidebar.hover.cancel();
+        behaviors.forEach(function(behavior) {
+            context.uninstall(behavior);
+        });
+
+        if (sidebar) {
+            context.ui().sidebar.hide();
+        }
+    };
+
+
+    mode.sidebar = function(_) {
+        if (!arguments.length) return sidebar;
+        sidebar = _;
+        return mode;
+    };
+
+
+    return mode;
+}
+
+function modeDrawArea(context, wayId, startGraph) {
     var mode = {
         button: 'area',
         id: 'draw-area'
@@ -51129,7 +51473,7 @@ function modeDrawArea(context, wayId, baseGraph) {
     mode.enter = function() {
         var way = context.entity(wayId);
 
-        behavior = behaviorDrawWay(context, wayId, undefined, mode, baseGraph)
+        behavior = behaviorDrawWay(context, wayId, undefined, mode, startGraph)
             .tail(t('modes.draw_area.tail'));
 
         var addNode = behavior.addNode;
@@ -51162,7 +51506,7 @@ function modeDrawArea(context, wayId, baseGraph) {
     return mode;
 }
 
-function modeDrawLine(context, wayId, baseGraph, affix) {
+function modeDrawLine(context, wayId, startGraph, affix) {
     var mode = {
         button: 'line',
         id: 'draw-line'
@@ -51176,7 +51520,7 @@ function modeDrawLine(context, wayId, baseGraph, affix) {
             index = (affix === 'prefix') ? 0 : undefined,
             headId = (affix === 'prefix') ? way.first() : way.last();
 
-        behavior = behaviorDrawWay(context, wayId, index, mode, baseGraph)
+        behavior = behaviorDrawWay(context, wayId, index, mode, startGraph)
             .tail(t('modes.draw_line.tail'));
 
         var addNode = behavior.addNode;
@@ -51215,7 +51559,7 @@ function operationCircularize(selectedIDs, context) {
 
 
     var operation = function() {
-        context.perform(action, t('operations.circularize.annotation.' + geometry));
+        context.perform(action, operation.annotation());
     };
 
 
@@ -51245,6 +51589,11 @@ function operationCircularize(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return t('operations.circularize.annotation.' + geometry);
+    };
+
+
     operation.id = 'circularize';
     operation.keys = [t('operations.circularize.key')];
     operation.title = t('operations.circularize.title');
@@ -51302,6 +51651,11 @@ function operationContinue(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return t('operations.continue.annotation.line');
+    };
+
+
     operation.id = 'continue';
     operation.keys = [t('operations.continue.key')];
     operation.title = t('operations.continue.title');
@@ -51312,25 +51666,22 @@ function operationContinue(selectedIDs, context) {
 
 function operationDelete(selectedIDs, context) {
     var multi = (selectedIDs.length === 1 ? 'single' : 'multiple'),
-        action = actionDeleteMultiple(selectedIDs);
+        action = actionDeleteMultiple(selectedIDs),
+        extent = selectedIDs.reduce(function(extent, id) {
+                return extent.extend(context.entity(id).extent(context.graph()));
+            }, geoExtent$$1());
 
 
     var operation = function() {
-        var annotation,
-            nextSelectedID;
-
-        if (selectedIDs.length > 1) {
-            annotation = t('operations.delete.annotation.multiple', { n: selectedIDs.length });
+        var nextSelectedID;
 
-        } else {
+        if (selectedIDs.length === 1) {
             var id = selectedIDs[0],
                 entity = context.entity(id),
                 geometry = context.geometry(id),
                 parents = context.graph().parentWays(entity),
                 parent = parents[0];
 
-            annotation = t('operations.delete.annotation.' + geometry);
-
             // Select the next closest node in the way.
             if (geometry === 'vertex' && parent.nodes.length > 2) {
                 var nodes = parent.nodes,
@@ -51350,12 +51701,10 @@ function operationDelete(selectedIDs, context) {
             }
         }
 
-        context.perform(action, annotation);
+        context.perform(action, operation.annotation());
 
         if (nextSelectedID && context.hasEntity(nextSelectedID)) {
-            context.enter(
-                modeSelect(context, [nextSelectedID]).follow(true).suppressMenu(true)
-            );
+            context.enter(modeSelect(context, [nextSelectedID]).follow(true));
         } else {
             context.enter(modeBrowse(context));
         }
@@ -51370,7 +51719,9 @@ function operationDelete(selectedIDs, context) {
 
     operation.disabled = function() {
         var reason;
-        if (lodash.some(selectedIDs, context.hasHiddenConnections)) {
+        if (extent.area() && extent.percentContainedIn(context.extent()) < 0.8) {
+            reason = 'too_large';
+        } else if (lodash.some(selectedIDs, context.hasHiddenConnections)) {
             reason = 'connected_to_hidden';
         } else if (lodash.some(selectedIDs, protectedMember)) {
             reason = 'part_of_relation';
@@ -51411,6 +51762,13 @@ function operationDelete(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return selectedIDs.length === 1 ?
+            t('operations.delete.annotation.' + context.geometry(selectedIDs[0])) :
+            t('operations.delete.annotation.multiple', { n: selectedIDs.length });
+    };
+
+
     operation.id = 'delete';
     operation.keys = [uiCmd('⌘⌫'), uiCmd('⌘⌦'), uiCmd('⌦')];
     operation.title = t('operations.delete.title');
@@ -51433,7 +51791,7 @@ function operationDisconnect(selectedIDs, context) {
 
 
     var operation = function() {
-        context.perform(action, t('operations.disconnect.annotation'));
+        context.perform(action, operation.annotation());
     };
 
 
@@ -51459,6 +51817,11 @@ function operationDisconnect(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return t('operations.disconnect.annotation');
+    };
+
+
     operation.id = 'disconnect';
     operation.keys = [t('operations.disconnect.key')];
     operation.title = t('operations.disconnect.title');
@@ -51468,28 +51831,51 @@ function operationDisconnect(selectedIDs, context) {
 }
 
 function operationMerge(selectedIDs, context) {
+
+    function updatePresetTags(oldGraph, newGraph, ids) {
+        var id = ids[0],
+            oldEntity = oldGraph.hasEntity(id),
+            newEntity = newGraph.hasEntity(id);
+
+        if (!oldEntity || !newEntity) return;
+
+        var oldPreset = context.presets().match(oldEntity, oldGraph),
+            newPreset = context.presets().match(newEntity, newGraph);
+
+        context.replace(actionChangePreset(id, oldPreset, newPreset));
+    }
+
+
     var join = actionJoin(selectedIDs),
         merge = actionMerge(selectedIDs),
         mergePolygon = actionMergePolygon(selectedIDs);
 
+
     var operation = function() {
-        var annotation = t('operations.merge.annotation', {n: selectedIDs.length}),
+        var origGraph = context.graph(),
             action;
 
-        if (!join.disabled(context.graph())) {
+        if (!join.disabled(origGraph)) {
             action = join;
-        } else if (!merge.disabled(context.graph())) {
+        } else if (!merge.disabled(origGraph)) {
             action = merge;
         } else {
             action = mergePolygon;
         }
 
-        context.perform(action, annotation);
+        context.perform(action, operation.annotation());
+
         var ids = selectedIDs.filter(function(id) {
             var entity = context.hasEntity(id);
             return entity && entity.type !== 'node';
         });
-        context.enter(modeSelect(context, ids).suppressMenu(true));
+
+        // if we merged tags, rematch preset and update tags if necessary (#3851)
+        if (action === merge) {
+            updatePresetTags(origGraph, context.graph(), ids);
+        }
+
+        context.enter(modeSelect(context, ids));
     };
 
 
@@ -51527,6 +51913,11 @@ function operationMerge(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return t('operations.merge.annotation', { n: selectedIDs.length });
+    };
+
+
     operation.id = 'merge';
     operation.keys = [t('operations.merge.key')];
     operation.title = t('operations.merge.title');
@@ -51579,6 +51970,13 @@ function operationMove(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return selectedIDs.length === 1 ?
+            t('operations.move.annotation.' + context.geometry(selectedIDs[0])) :
+            t('operations.move.annotation.multiple');
+    };
+
+
     operation.id = 'move';
     operation.keys = [t('operations.move.key')];
     operation.title = t('operations.move.title');
@@ -51596,7 +51994,7 @@ function operationOrthogonalize(selectedIDs, context) {
 
 
     var operation = function() {
-        context.perform(action, t('operations.orthogonalize.annotation.' + geometry));
+        context.perform(action, operation.annotation());
     };
 
 
@@ -51627,6 +52025,11 @@ function operationOrthogonalize(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return t('operations.orthogonalize.annotation.' + geometry);
+    };
+
+
     operation.id = 'orthogonalize';
     operation.keys = [t('operations.orthogonalize.key')];
     operation.title = t('operations.orthogonalize.title');
@@ -51656,7 +52059,7 @@ function operationReflect(selectedIDs, context, axis) {
     var operation = function() {
         var action = actionReflect(selectedIDs, context.projection)
             .useLongAxis(Boolean(axis === 'long'));
-        context.perform(action, t('operations.reflect.annotation.' + axis + '.' + multi));
+        context.perform(action, operation.annotation());
     };
 
 
@@ -51697,9 +52100,14 @@ function operationReflect(selectedIDs, context, axis) {
     };
 
 
+    operation.annotation = function() {
+        return t('operations.reflect.annotation.' + axis + '.' + multi);
+    };
+
+
     operation.id = 'reflect-' + axis;
     operation.keys = [t('operations.reflect.key.' + axis)];
-    operation.title = t('operations.reflect.title');
+    operation.title = t('operations.reflect.title.' + axis);
     operation.behavior = behaviorOperation(context).which(operation);
 
     return operation;
@@ -51709,7 +52117,7 @@ function operationReverse(selectedIDs, context) {
     var entityId = selectedIDs[0];
 
     var operation = function() {
-        context.perform(actionReverse(entityId), t('operations.reverse.annotation'));
+        context.perform(actionReverse(entityId), operation.annotation());
     };
 
 
@@ -51728,6 +52136,11 @@ function operationReverse(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return t('operations.reverse.annotation');
+    };
+
+
     operation.id = 'reverse';
     operation.keys = [t('operations.reverse.key')];
     operation.title = t('operations.reverse.title');
@@ -51785,6 +52198,13 @@ function operationRotate(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return selectedIDs.length === 1 ?
+            t('operations.rotate.annotation.' + context.geometry(selectedIDs[0])) :
+            t('operations.rotate.annotation.multiple');
+    };
+
+
     operation.id = 'rotate';
     operation.keys = [t('operations.rotate.key')];
     operation.title = t('operations.rotate.title');
@@ -51799,24 +52219,19 @@ function operationSplit(selectedIDs, context) {
     });
 
     var entityId = vertices[0],
-        action = actionSplit(entityId);
+        action = actionSplit(entityId),
+        ways = [];
 
-    if (selectedIDs.length > 1) {
-        action.limitWays(lodash.without(selectedIDs, entityId));
+    if (vertices.length === 1) {
+        if (selectedIDs.length > 1) {
+            action.limitWays(lodash.without(selectedIDs, entityId));
+        }
+        ways = action.ways(context.graph());
     }
 
 
     var operation = function() {
-        var annotation;
-
-        var ways = action.ways(context.graph());
-        if (ways.length === 1) {
-            annotation = t('operations.split.annotation.' + context.geometry(ways[0].id));
-        } else {
-            annotation = t('operations.split.annotation.multiple', {n: ways.length});
-        }
-
-        var difference = context.perform(action, annotation);
+        var difference = context.perform(action, operation.annotation());
         context.enter(modeSelect(context, difference.extantIDs()));
     };
 
@@ -51840,8 +52255,6 @@ function operationSplit(selectedIDs, context) {
         if (disable) {
             return t('operations.split.' + disable);
         }
-
-        var ways = action.ways(context.graph());
         if (ways.length === 1) {
             return t('operations.split.description.' + context.geometry(ways[0].id));
         } else {
@@ -51850,6 +52263,13 @@ function operationSplit(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return ways.length === 1 ?
+            t('operations.split.annotation.' + context.geometry(ways[0].id)) :
+            t('operations.split.annotation.multiple', { n: ways.length });
+    };
+
+
     operation.id = 'split';
     operation.keys = [t('operations.split.key')];
     operation.title = t('operations.split.title');
@@ -51864,7 +52284,7 @@ function operationStraighten(selectedIDs, context) {
 
 
     function operation() {
-        context.perform(action, t('operations.straighten.annotation'));
+        context.perform(action, operation.annotation());
     }
 
 
@@ -51894,6 +52314,11 @@ function operationStraighten(selectedIDs, context) {
     };
 
 
+    operation.annotation = function() {
+        return t('operations.straighten.annotation');
+    };
+
+
     operation.id = 'straighten';
     operation.keys = [t('operations.straighten.key')];
     operation.title = t('operations.straighten.title');
@@ -51951,21 +52376,24 @@ function modeMove$$1(context, entityIDs, baseGraph) {
 
 
     function edge(point, size) {
-        var pad = [30, 100, 30, 100],
+        var pad = [80, 20, 50, 20],   // top, right, bottom, left
             x = 0,
             y = 0;
 
-        if (point[0] > size[0] - pad[0])
+        if (point[0] > size[0] - pad[1])
             x = -10;
-        if (point[0] < pad[2])
+        if (point[0] < pad[3])
             x = 10;
-        if (point[1] > size[1] - pad[1])
+        if (point[1] > size[1] - pad[2])
             y = -10;
-        if (point[1] < pad[3])
+        if (point[1] < pad[0])
             y = 10;
 
-        if (x || y) return [x, y];
-        else return null;
+        if (x || y) {
+            return [x, y];
+        } else {
+            return null;
+        }
     }
 
 
@@ -52000,22 +52428,27 @@ function modeMove$$1(context, entityIDs, baseGraph) {
 
 
     function stopNudge() {
-        if (nudgeInterval) window.clearInterval(nudgeInterval);
-        nudgeInterval = null;
+        if (nudgeInterval) {
+            window.clearInterval(nudgeInterval);
+            nudgeInterval = null;
+        }
     }
 
 
     function move() {
         doMove();
         var nudge = edge(context.mouse(), context.map().dimensions());
-        if (nudge) startNudge(nudge);
-        else stopNudge();
+        if (nudge) {
+            startNudge(nudge);
+        } else {
+            stopNudge();
+        }
     }
 
 
     function finish() {
         event.stopPropagation();
-        context.enter(modeSelect(context, entityIDs).suppressMenu(true));
+        context.enter(modeSelect(context, entityIDs));
         stopNudge();
     }
 
@@ -52026,7 +52459,7 @@ function modeMove$$1(context, entityIDs, baseGraph) {
             context.enter(modeBrowse(context));
         } else {
             context.pop();
-            context.enter(modeSelect(context, entityIDs).suppressMenu(true));
+            context.enter(modeSelect(context, entityIDs));
         }
         stopNudge();
     }
@@ -52148,13 +52581,13 @@ function modeRotate$$1(context, entityIDs) {
 
     function finish() {
         event.stopPropagation();
-        context.enter(modeSelect(context, entityIDs).suppressMenu(true));
+        context.enter(modeSelect(context, entityIDs));
     }
 
 
     function cancel() {
         context.pop();
-        context.enter(modeSelect(context, entityIDs).suppressMenu(true));
+        context.enter(modeSelect(context, entityIDs));
     }
 
 
@@ -52208,7 +52641,7 @@ function modeSave$$1(context) {
         id: 'save'
     };
 
-    var ui = uiCommit(context)
+    var commit = uiCommit(context)
             .on('cancel', cancel)
             .on('save', save);
 
@@ -52218,23 +52651,7 @@ function modeSave$$1(context) {
     }
 
 
-    function save(e, tryAgain) {
-        function withChildNodes(ids, graph) {
-            return lodash.uniq(lodash.reduce(ids, function(result, id) {
-                var e = graph.entity(id);
-                if (e.type === 'way') {
-                    try {
-                        var cn = graph.childNodes(e);
-                        result.push.apply(result, lodash.map(lodash.filter(cn, 'version'), 'id'));
-                    } catch (err) {
-                        /* eslint-disable no-console */
-                        if (typeof console !== 'undefined') console.error(err);
-                        /* eslint-enable no-console */
-                    }
-                }
-                return result;
-            }, lodash.clone(ids)));
-        }
+    function save(changeset, tryAgain) {
 
         var loading = uiLoading(context).message(t('save.uploading')).blocking(true),
             history = context.history(),
@@ -52247,13 +52664,34 @@ function modeSave$$1(context) {
             conflicts = [],
             errors = [];
 
-        if (!tryAgain) history.perform(actionNoop());  // checkpoint
+        if (!tryAgain) {
+            history.perform(actionNoop());  // checkpoint
+        }
+
         context.container().call(loading);
 
         if (toCheck.length) {
             context.connection().loadMultiple(toLoad, loaded);
         } else {
-            finalize();
+            upload();
+        }
+
+
+        function withChildNodes(ids, graph) {
+            return lodash.uniq(lodash.reduce(ids, function(result, id) {
+                var entity = graph.entity(id);
+                if (entity.type === 'way') {
+                    try {
+                        var cn = graph.childNodes(entity);
+                        result.push.apply(result, lodash.map(lodash.filter(cn, 'version'), 'id'));
+                    } catch (err) {
+                        /* eslint-disable no-console */
+                        if (typeof console !== 'undefined') console.error(err);
+                        /* eslint-enable no-console */
+                    }
+                }
+                return result;
+            }, lodash.clone(ids)));
         }
 
 
@@ -52357,11 +52795,11 @@ function modeSave$$1(context) {
                 });
             });
 
-            finalize();
+            upload();
         }
 
 
-        function finalize() {
+        function upload() {
             if (conflicts.length) {
                 conflicts.sort(function(a,b) { return b.id.localeCompare(a.id); });
                 showConflicts();
@@ -52370,29 +52808,9 @@ function modeSave$$1(context) {
             } else {
                 var changes = history.changes(actionDiscardTags(history.difference()));
                 if (changes.modified.length || changes.created.length || changes.deleted.length) {
-                    context.connection().putChangeset(
-                        changes,
-                        context.version,
-                        e.comment,
-                        history.imageryUsed(),
-                        function(err, changeset_id) {
-                            if (err) {
-                                errors.push({
-                                    msg: err.responseText,
-                                    details: [ t('save.status_code', { code: err.status }) ]
-                                });
-                                showErrors();
-                            } else {
-                                history.clearSaved();
-                                success(e, changeset_id);
-                                // Add delay to allow for postgres replication #1646 #2678
-                                window.setTimeout(function() {
-                                    loading.close();
-                                    context.flush();
-                                }, 2500);
-                            }
-                        });
+                    context.connection().putChangeset(changeset, changes, uploadCallback);
                 } else {        // changes were insignificant or reverted by user
+                    select('.inspector-wrap *').remove();
                     loading.close();
                     context.flush();
                     cancel();
@@ -52401,6 +52819,26 @@ function modeSave$$1(context) {
         }
 
 
+        function uploadCallback(err, changeset) {
+            if (err) {
+                errors.push({
+                    msg: err.responseText,
+                    details: [ t('save.status_code', { code: err.status }) ]
+                });
+                showErrors();
+            } else {
+                history.clearSaved();
+                success(changeset);
+                // Add delay to allow for postgres replication #1646 #2678
+                window.setTimeout(function() {
+                    select('.inspector-wrap *').remove();
+                    loading.close();
+                    context.flush();
+                }, 2500);
+            }
+        }
+
+
         function showConflicts() {
             var selection$$1 = context.container()
                 .select('#sidebar')
@@ -52412,7 +52850,7 @@ function modeSave$$1(context) {
             selection$$1.call(uiConflicts(context)
                 .list(conflicts)
                 .on('download', function() {
-                    var data = JXON.stringify(context.connection().osmChangeJXON('CHANGEME', origChanges)),
+                    var data = JXON.stringify(changeset.update({ id: 'CHANGEME' }).osmChangeJXON(origChanges)),
                         win = window.open('data:text/xml,' + encodeURIComponent(data), '_blank');
                     win.focus();
                 })
@@ -52435,7 +52873,7 @@ function modeSave$$1(context) {
                     }
 
                     selection$$1.remove();
-                    save(e, true);
+                    save(changeset, true);
                 })
             );
         }
@@ -52508,13 +52946,11 @@ function modeSave$$1(context) {
     }
 
 
-    function success(e, changeset_id) {
+    function success(changeset) {
+        commit.reset();
         context.enter(modeBrowse(context)
             .sidebar(uiSuccess(context)
-                .changeset({
-                    id: changeset_id,
-                    comment: e.comment
-                })
+                .changeset(changeset)
                 .on('cancel', function() {
                     context.ui().sidebar.hide();
                 })
@@ -52525,7 +52961,7 @@ function modeSave$$1(context) {
 
     mode.enter = function() {
         function done() {
-            context.ui().sidebar.show(ui);
+            context.ui().sidebar.show(commit);
         }
 
         context.container().selectAll('#content')
@@ -52588,6 +53024,7 @@ function uiCmd(code) {
     return result;
 }
 
+// deprecation warning - Radial Menu to be removed in iD v3
 var relatedParent;
 
 
@@ -52609,9 +53046,9 @@ function modeSelect(context, selectedIDs) {
             modeDragNode$$1(context).selectedIDs(selectedIDs).behavior
         ],
         inspector,
-        radialMenu,
+        editMenu,
         newFeature = false,
-        suppressMenu = false,
+        suppressMenu = true,
         follow = false;
 
 
@@ -52694,25 +53131,24 @@ function modeSelect(context, selectedIDs) {
 
 
     function closeMenu() {
-        if (radialMenu) {
-            context.surface().call(radialMenu.close);
+        if (editMenu) {
+            context.surface().call(editMenu.close);
         }
     }
 
 
     function positionMenu() {
-        if (suppressMenu || !radialMenu) { return; }
+        if (!editMenu) { return; }
 
         var entity = singular();
         if (entity && context.geometry(entity.id) === 'relation') {
             suppressMenu = true;
-        } else if (entity && entity.type === 'node') {
-            radialMenu.center(context.projection(entity.loc));
         } else {
             var point = context.mouse(),
                 viewport = geoExtent$$1(context.projection.clipExtent()).polygon();
-            if (geoPointInPolygon(point, viewport)) {
-                radialMenu.center(point);
+
+            if (point && geoPointInPolygon(point, viewport)) {
+                editMenu.center(point);
             } else {
                 suppressMenu = true;
             }
@@ -52722,14 +53158,16 @@ function modeSelect(context, selectedIDs) {
 
     function showMenu() {
         closeMenu();
-        if (!suppressMenu && radialMenu) {
-            context.surface().call(radialMenu);
+        if (editMenu) {
+            context.surface().call(editMenu);
         }
     }
 
 
     function toggleMenu() {
-        if (select('.radial-menu').empty()) {
+        // deprecation warning - Radial Menu to be removed in iD v3
+        if (select('.edit-menu, .radial-menu').empty()) {
+            positionMenu();
             showMenu();
         } else {
             closeMenu();
@@ -52751,7 +53189,9 @@ function modeSelect(context, selectedIDs) {
         }
 
         positionMenu();
-        showMenu();
+        if (!suppressMenu) {
+            showMenu();
+        }
     };
 
 
@@ -52800,6 +53240,7 @@ function modeSelect(context, selectedIDs) {
 
                 event.preventDefault();
                 event.stopPropagation();
+
             } else if (datum.type === 'midpoint') {
                 context.perform(
                     actionAddMidpoint({loc: datum.loc, edge: datum.edge}, osmNode()),
@@ -52849,9 +53290,7 @@ function modeSelect(context, selectedIDs) {
 
 
         function esc() {
-            if (!context.inIntro()) {
-                context.enter(modeBrowse(context));
-            }
+            context.enter(modeBrowse(context));
         }
 
 
@@ -52861,7 +53300,7 @@ function modeSelect(context, selectedIDs) {
             if (parent) {
                 var way = context.entity(parent);
                 context.enter(
-                    modeSelect(context, [way.first()]).follow(true).suppressMenu(true)
+                    modeSelect(context, [way.first()]).follow(true)
                 );
             }
         }
@@ -52873,7 +53312,7 @@ function modeSelect(context, selectedIDs) {
             if (parent) {
                 var way = context.entity(parent);
                 context.enter(
-                    modeSelect(context, [way.last()]).follow(true).suppressMenu(true)
+                    modeSelect(context, [way.last()]).follow(true)
                 );
             }
         }
@@ -52897,7 +53336,7 @@ function modeSelect(context, selectedIDs) {
 
             if (index !== -1) {
                 context.enter(
-                    modeSelect(context, [way.nodes[index]]).follow(true).suppressMenu(true)
+                    modeSelect(context, [way.nodes[index]]).follow(true)
                 );
             }
         }
@@ -52921,7 +53360,7 @@ function modeSelect(context, selectedIDs) {
 
             if (index !== -1) {
                 context.enter(
-                    modeSelect(context, [way.nodes[index]]).follow(true).suppressMenu(true)
+                    modeSelect(context, [way.nodes[index]]).follow(true)
                 );
             }
         }
@@ -52956,7 +53395,14 @@ function modeSelect(context, selectedIDs) {
                 .map(function(o) { return o(selectedIDs, context); })
                 .filter(function(o) { return o.available(); });
 
-        operations.unshift(operationDelete(selectedIDs, context));
+        // deprecation warning - Radial Menu to be removed in iD v3
+        var isRadialMenu = context.storage('edit-menu-style') === 'radial';
+        if (isRadialMenu) {
+            operations = operations.slice(0,7);
+            operations.unshift(operationDelete(selectedIDs, context));
+        } else {
+            operations.push(operationDelete(selectedIDs, context));
+        }
 
         operations.forEach(function(operation) {
             if (operation.behavior) {
@@ -52980,7 +53426,11 @@ function modeSelect(context, selectedIDs) {
         select(document)
             .call(keybinding);
 
-        radialMenu = uiRadialMenu(context, operations);
+
+        // deprecation warning - Radial Menu to be removed in iD v3
+        editMenu = isRadialMenu
+            ? uiRadialMenu(context, operations)
+            : uiEditMenu(context, operations);
 
         context.ui().sidebar
             .select(singular() ? singular().id : null, newFeature);
@@ -52993,12 +53443,15 @@ function modeSelect(context, selectedIDs) {
             .on('move.select', closeMenu)
             .on('drawn.select', selectElements);
 
-        selectElements();
+        context.surface()
+            .on('dblclick.select', dblclick);
 
-        var show = event && !suppressMenu;
 
-        if (show) {
-            positionMenu();
+        selectElements();
+
+        if (selectedIDs.length > 1) {
+            var entities = uiSelectionList(context, selectedIDs);
+            context.ui().sidebar.show(entities);
         }
 
         if (follow) {
@@ -53011,21 +53464,17 @@ function modeSelect(context, selectedIDs) {
 
             var loc = extent$$1.center();
             context.map().centerEase(loc);
+        } else if (singular() && singular().type === 'way') {
+            context.map().pan([0,0]);  // full redraw, to adjust z-sorting #2914
         }
 
         timeout$$1 = window.setTimeout(function() {
-            if (show) {
+            positionMenu();
+            if (!suppressMenu) {
                 showMenu();
             }
+        }, 270);  /* after any centerEase completes */
 
-            context.surface()
-                .on('dblclick.select', dblclick);
-        }, 200);
-
-        if (selectedIDs.length > 1) {
-            var entities = uiSelectionList(context, selectedIDs);
-            context.ui().sidebar.show(entities);
-        }
     };
 
 
@@ -53040,7 +53489,7 @@ function modeSelect(context, selectedIDs) {
 
         keybinding.off();
         closeMenu();
-        radialMenu = undefined;
+        editMenu = undefined;
 
         context.history()
             .on('undone.select', null)
@@ -53666,6 +54115,8 @@ function rendererBackground(context) {
 
 
     background.updateImagery = function() {
+        if (context.inIntro()) return;
+
         var b = background.baseLayerSource(),
             o = overlayLayers
                 .filter(function (d) { return !d.source().isLocatorOverlay(); })
@@ -54375,15 +54826,17 @@ function rendererMap(context) {
     var dimensions = [1, 1],
         dispatch$$1 = dispatch('move', 'drawn'),
         projection = context.projection,
+        curtainProjection = context.curtainProjection,
         dblclickEnabled = true,
         redrawEnabled = true,
         transformStart = projection.transform(),
+        transformLast,
         transformed = false,
         minzoom = 0,
         drawLayers = svgLayers(projection, context),
         drawPoints = svgPoints$$1(projection, context),
         drawVertices = svgVertices$$1(projection, context),
-        drawLines = svgLines$$1(projection),
+        drawLines = svgLines$$1(projection, context),
         drawAreas = svgAreas$$1(projection, context),
         drawMidpoints = svgMidpoints$$1(projection, context),
         drawLabels = svgLabels(projection, context),
@@ -54393,9 +54846,9 @@ function rendererMap(context) {
         mouse$$1,
         mousemove;
 
-    var zoom$$1 = zoom$1()
+    var zoom$$1 = zoom()
             .scaleExtent([ztok(2), ztok(24)])
-            .interpolate(value$1)
+            .interpolate(interpolateValue)
             .filter(zoomEventFilter)
             .on('zoom', zoomPan);
 
@@ -54414,12 +54867,15 @@ function rendererMap(context) {
 
         context.history()
             .on('change.map', immediateRedraw)
-            .on('undone.context redone.context', function(stack$$1) {
+            .on('undone.map redone.map', function(stack$$1) {
+                var mode = context.mode().id;
+                if (mode !== 'browse' && mode !== 'select') return;
+
                 var followSelected = false;
                 if (Array.isArray(stack$$1.selectedIDs)) {
                     followSelected = (stack$$1.selectedIDs.length === 1 && stack$$1.selectedIDs[0][0] === 'n');
                     context.enter(
-                        modeSelect(context, stack$$1.selectedIDs).suppressMenu(true).follow(followSelected)
+                        modeSelect(context, stack$$1.selectedIDs).follow(followSelected)
                     );
                 }
                 if (!followSelected && stack$$1.transform) {
@@ -54617,7 +55073,9 @@ function rendererMap(context) {
 
 
     function zoomPan(manualEvent) {
-        var eventTransform = (manualEvent || event).transform;
+        var event$$1 = (manualEvent || event),
+            source = event$$1.sourceEvent,
+            eventTransform = event$$1.transform;
 
         if (transformStart.x === eventTransform.x &&
             transformStart.y === eventTransform.y &&
@@ -54625,11 +55083,31 @@ function rendererMap(context) {
             return;  // no change
         }
 
+        // Normalize mousewheel - #3029
+        // If wheel delta is provided in LINE units, recalculate it in PIXEL units
+        // We are essentially redoing the calculations that occur here:
+        //   https://github.com/d3/d3-zoom/blob/78563a8348aa4133b07cac92e2595c2227ca7cd7/src/zoom.js#L203
+        // See this for more info:
+        //   https://github.com/basilfx/normalize-wheel/blob/master/src/normalizeWheel.js
+        if (source && source.type === 'wheel' && source.deltaMode === 1 /* LINE */) {
+            // pick sensible scroll amount if user scrolling fast or slow..
+            var lines = Math.abs(source.deltaY),
+                scroll = lines > 2 ? 40 : lines * 10;
+
+            var t0 = transformed ? transformLast : transformStart,
+                p0 = mouse$$1(source),
+                p1 = t0.invert(p0),
+                k2 = t0.k * Math.pow(2, -source.deltaY * scroll / 500),
+                x2 = p0[0] - p1[0] * k2,
+                y2 = p0[1] - p1[1] * k2;
+
+            eventTransform = identity$8.translate(x2,y2).scale(k2);
+            _selection.node().__zoom = eventTransform;
+        }
+
         if (ktoz(eventTransform.k * 2 * Math.PI) < minzoom) {
             surface.interrupt();
-            uiFlash(context.container())
-                .select('.content')
-                .text(t('cannot_zoom'));
+            uiFlash().text(t('cannot_zoom'));
             setZoom(context.minEditableZoom(), true);
             queueRedraw();
             dispatch$$1.call('move', this, map$$1);
@@ -54642,7 +55120,16 @@ function rendererMap(context) {
             tX = (eventTransform.x / scale - transformStart.x) * scale,
             tY = (eventTransform.y / scale - transformStart.y) * scale;
 
+        if (context.inIntro()) {
+            curtainProjection.transform({
+                x: eventTransform.x - tX,
+                y: eventTransform.y - tY,
+                k: eventTransform.k
+            });
+        }
+
         transformed = true;
+        transformLast = eventTransform;
         utilSetTransform(supersurface, tX, tY, scale);
         queueRedraw();
 
@@ -54653,9 +55140,13 @@ function rendererMap(context) {
     function resetTransform() {
         if (!transformed) return false;
 
-        surface.selectAll('.radial-menu').interrupt().remove();
+        // deprecation warning - Radial Menu to be removed in iD v3
+        surface.selectAll('.edit-menu, .radial-menu').interrupt().remove();
         utilSetTransform(supersurface, 0, 0);
         transformed = false;
+        if (context.inIntro()) {
+            curtainProjection.transform(projection.transform());
+        }
         return true;
     }
 
@@ -54761,7 +55252,7 @@ function rendererMap(context) {
                 .transition()
                 .duration(duration)
                 .on('start', function() { map$$1.startEase(); })
-                .call(zoom$$1.transform, identity$9.translate(t2.x, t2.y).scale(t2.k));
+                .call(zoom$$1.transform, identity$8.translate(t2.x, t2.y).scale(t2.k));
         } else {
             projection.transform(t2);
             transformStart = t2;
@@ -54794,7 +55285,7 @@ function rendererMap(context) {
                 .transition()
                 .duration(duration)
                 .on('start', function() { map$$1.startEase(); })
-                .call(zoom$$1.transform, identity$9.translate(t$$1[0], t$$1[1]).scale(k2));
+                .call(zoom$$1.transform, identity$8.translate(t$$1[0], t$$1[1]).scale(k2));
         } else {
             projection.translate(t$$1);
             transformStart = projection.transform();
@@ -54824,7 +55315,7 @@ function rendererMap(context) {
                 .transition()
                 .duration(duration)
                 .on('start', function() { map$$1.startEase(); })
-                .call(zoom$$1.transform, identity$9.translate(t$$1[0], t$$1[1]).scale(k));
+                .call(zoom$$1.transform, identity$8.translate(t$$1[0], t$$1[1]).scale(k));
         } else {
             projection.translate(t$$1);
             transformStart = projection.transform();
@@ -54847,7 +55338,7 @@ function rendererMap(context) {
                 .transition()
                 .duration(duration)
                 .on('start', function() { map$$1.startEase(); })
-                .call(zoom$$1.transform, identity$9.translate(t$$1[0], t$$1[1]).scale(k));
+                .call(zoom$$1.transform, identity$8.translate(t$$1[0], t$$1[1]).scale(k));
         } else {
             projection.translate(t$$1);
             transformStart = projection.transform();
@@ -54911,9 +55402,7 @@ function rendererMap(context) {
 
         if (z2 < minzoom) {
             surface.interrupt();
-            uiFlash(context.container())
-                .select('.content')
-                .text(t('cannot_zoom'));
+            uiFlash().text(t('cannot_zoom'));
             z2 = context.minEditableZoom();
         }
 
@@ -55069,7 +55558,7 @@ function uiMapInMap(context) {
             projection = geoRawMercator(),
             gpxLayer = svgGpx(projection, context).showLabels(false),
             debugLayer = svgDebug(projection, context),
-            zoom$$1 = zoom$1()
+            zoom$$1 = zoom()
                 .scaleExtent([ztok(0.5), ztok(24)])
                 .on('start', zoomStarted)
                 .on('zoom', zoomed)
@@ -55131,7 +55620,7 @@ function uiMapInMap(context) {
             utilSetTransform(tiles, tX, tY, scale);
             utilSetTransform(viewport, 0, 0, scale);
             isTransformed = true;
-            tCurr = identity$9.translate(x, y).scale(k);
+            tCurr = identity$8.translate(x, y).scale(k);
 
             var zMain = ktoz(context.projection.scale()),
                 zMini = ktoz(k);
@@ -55379,13 +55868,20 @@ function uiMapInMap(context) {
     return map_in_map;
 }
 
-function uiTooltipHtml(text, key) {
-    var s = '<span>' + text + '</span>';
+function uiTooltipHtml(text, key, heading) {
+    var s = '';
+
+    if (heading) {
+        s += '<div class="tooltip-heading"><span>' + heading + '</span></div>';
+    }
+    if (text) {
+        s += '<div class="tooltip-text"><span>' + text + '</span></div>';
+    }
     if (key) {
-        s += '<div class="keyhint-wrap">' +
-            '<span> ' + (t('tooltip_keyhint')) + ' </span>' +
-            '<span class="keyhint"> ' + key + '</span></div>';
+        s += '<div class="keyhint-wrap"><span>' + t('tooltip_keyhint') + '</span>' +
+            '<span class="keyhint">' + key + '</span></div>';
     }
+
     return s;
 }
 
@@ -55436,7 +55932,9 @@ function uiBackground(context) {
         function setTooltips(selection$$1) {
             selection$$1.each(function(d, i, nodes) {
                 var item = select(this).select('label'),
-                    placement = (i < nodes.length / 2) ? 'bottom' : 'top';
+                    span = item.select('span'),
+                    placement = (i < nodes.length / 2) ? 'bottom' : 'top',
+                    isOverflowing = (span.property('clientWidth') !== span.property('scrollWidth'));
 
                 if (d === previous) {
                     item.call(tooltip()
@@ -55447,10 +55945,10 @@ function uiBackground(context) {
                             return uiTooltipHtml(tip, uiCmd('⌘B'));
                         })
                     );
-                } else if (d.description) {
+                } else if (d.description || isOverflowing) {
                     item.call(tooltip()
                         .placement(placement)
-                        .title(d.description)
+                        .title(d.description || d.name())
                     );
                 } else {
                     item.call(tooltip().destroy);
@@ -55702,15 +56200,21 @@ function uiBackground(context) {
                 shown = show;
 
                 if (show) {
-                    selection$$1.on('mousedown.background-inside', function() {
-                        event.stopPropagation();
-                    });
+                    selection$$1
+                        .on('mousedown.background-inside', function() {
+                            event.stopPropagation();
+                        });
+
                     content
                         .style('display', 'block')
                         .style('right', '-300px')
                         .transition()
                         .duration(200)
                         .style('right', '0px');
+
+                    content.selectAll('.layer, .custom_layer')
+                        .call(setTooltips);
+
                 } else {
                     content
                         .style('display', 'block')
@@ -55721,7 +56225,9 @@ function uiBackground(context) {
                         .on('end', function() {
                             select(this).style('display', 'none');
                         });
-                    selection$$1.on('mousedown.background-inside', null);
+
+                    selection$$1
+                        .on('mousedown.background-inside', null);
                 }
             }
         }
@@ -56278,6 +56784,7 @@ function uiGeolocate(context) {
 
 
     function click() {
+        if (context.inIntro()) return;
         context.enter(modeBrowse(context));
         context.container().call(locating);
         navigator.geolocation.getCurrentPosition(success, error, geoOptions);
@@ -57609,6 +58116,179 @@ marked.parse = marked;
 }());
 });
 
+function pointBox(loc, context) {
+    var rect = context.surfaceRect();
+    var point = context.curtainProjection(loc);
+    return {
+        left: point[0] + rect.left - 40,
+        top: point[1] + rect.top - 60,
+        width: 80,
+        height: 90
+    };
+}
+
+
+function pad$1(locOrBox, padding, context) {
+    var box;
+    if (locOrBox instanceof Array) {
+        var rect = context.surfaceRect();
+        var point = context.curtainProjection(locOrBox);
+        box = {
+            left: point[0] + rect.left,
+            top: point[1] + rect.top
+        };
+    } else {
+        box = locOrBox;
+    }
+
+    return {
+        left: box.left - padding,
+        top: box.top - padding,
+        width: (box.width || 0) + 2 * padding,
+        height: (box.width || 0) + 2 * padding
+    };
+}
+
+
+function icon(name, svgklass) {
+    return '<svg class="icon ' + (svgklass || '') + '">' +
+         '<use xlink:href="' + name + '"></use></svg>';
+}
+
+
+function slugify(text$$1) {
+    return text$$1.toString().toLowerCase()
+        .replace(/\s+/g, '-')           // Replace spaces with -
+        .replace(/[^\w\-]+/g, '')       // Remove all non-word chars
+        .replace(/\-\-+/g, '-')         // Replace multiple - with single -
+        .replace(/^-+/, '')             // Trim - from start of text
+        .replace(/-+$/, '');            // Trim - from end of text
+}
+
+
+// console warning for missing walkthrough names
+var missingStrings = {};
+function checkKey(key, text$$1) {
+    if (t(key, { default: undefined}) === undefined) {
+        if (missingStrings.hasOwnProperty(key)) return;  // warn once
+        missingStrings[key] = text$$1;
+        var missing = key + ': ' + text$$1;
+        if (typeof console !== 'undefined') console.log(missing); // eslint-disable-line
+    }
+}
+
+
+function localize(obj) {
+    var key;
+
+    // Assign name if entity has one..
+    var name = obj.tags && obj.tags.name;
+    if (name) {
+        key = 'intro.graph.name.' + slugify(name);
+        obj.tags.name = t(key, { default: name });
+        checkKey(key, name);
+    }
+
+    // Assign street name if entity has one..
+    var street = obj.tags && obj.tags['addr:street'];
+    if (street) {
+        key = 'intro.graph.name.' + slugify(street);
+        obj.tags['addr:street'] = t(key, { default: street });
+        checkKey(key, street);
+
+        // Add address details common across walkthrough..
+        var addrTags = [
+            'block_number', 'city', 'county', 'district', 'hamlet', 'neighbourhood',
+            'postcode', 'province', 'quarter', 'state', 'subdistrict', 'suburb'
+        ];
+        addrTags.forEach(function(k) {
+            var key = 'intro.graph.' + k,
+                tag = 'addr:' + k,
+                val = obj.tags && obj.tags[tag],
+                str = t(key, { default: val });
+
+            if (str) {
+                if (str.match(/^<.*>$/) !== null) {
+                    delete obj.tags[tag];
+                } else {
+                    obj.tags[tag] = str;
+                }
+            }
+        });
+    }
+
+    return obj;
+}
+
+
+// Used to detect squareness.. some duplicataion of code from actionOrthogonalize.
+function isMostlySquare(points) {
+    // note: uses 15 here instead of the 12 from actionOrthogonalize because
+    // actionOrthogonalize can actually straighten some larger angles as it iterates
+    var threshold = 15, // degrees within right or straight
+        lowerBound = Math.cos((90 - threshold) * Math.PI / 180),  // near right
+        upperBound = Math.cos(threshold * Math.PI / 180),         // near straight
+        mag;
+
+    for (var i = 0; i < points.length; i++) {
+        mag = Math.abs(normalizedDotProduct(i, points));
+        if (mag > lowerBound && mag < upperBound) {
+            return false;
+        }
+    }
+
+    return true;
+
+
+    function normalizedDotProduct(i, points) {
+        var a = points[(i - 1 + points.length) % points.length],
+            b = points[i],
+            c = points[(i + 1) % points.length],
+            p = subtractPoints(a, b),
+            q = subtractPoints(c, b);
+
+        p = normalizePoint(p);
+        q = normalizePoint(q);
+
+        return p[0] * q[0] + p[1] * q[1];
+
+
+        function subtractPoints(a, b) {
+            return [a[0] - b[0], a[1] - b[1]];
+        }
+
+        function normalizePoint(point) {
+            var vector = [0, 0];
+            var length = Math.sqrt(point[0] * point[0] + point[1] * point[1]);
+            if (length !== 0) {
+                vector[0] = point[0] / length;
+                vector[1] = point[1] / length;
+            }
+            return vector;
+        }
+    }
+}
+
+
+function selectMenuItem(operation) {
+    var selector$$1 = '.edit-menu .edit-menu-item-' + operation +
+        ', .radial-menu .radial-menu-item-' + operation;
+    return select(selector$$1);
+}
+
+
+function transitionTime(point1, point2) {
+    var distance = geoSphericalDistance(point1, point2);
+    if (distance === 0)
+        return 0;
+    else if (distance < 80)
+        return 500;
+    else
+        return 1000;
+}
+
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 // toggles the visibility of ui elements, using a combination of the
 // hide class, which sets display=none, and a d3 transition for opacity.
 // this will cause blinking when called repeatedly, so check that the
@@ -57630,10 +58310,9 @@ function uiToggle(show, callback) {
 }
 
 // Tooltips and svg mask used to highlight certain features
-function d3curtain() {
+function uiCurtain() {
 
-    var dispatch$$1 = dispatch(),
-        surface = select(null),
+    var surface = select(null),
         tooltip = select(null),
         darkness = select(null);
 
@@ -57678,71 +58357,172 @@ function d3curtain() {
     }
 
 
-    curtain.reveal = function(box, text$$1, tooltipclass, duration) {
-        if (typeof box === 'string') box = select(box).node();
-        if (box.getBoundingClientRect) box = box.getBoundingClientRect();
+    /**
+     * Reveal cuts the curtain to highlight the given box,
+     * and shows a tooltip with instructions next to the box.
+     *
+     * @param  {String|ClientRect} [box]   box used to cut the curtain
+     * @param  {String}    [text]          text for a tooltip
+     * @param  {Object}    [options]
+     * @param  {string}    [options.tooltipClass]    optional class to add to the tooltip
+     * @param  {integer}   [options.duration]        transition time in milliseconds
+     * @param  {string}    [options.buttonText]      if set, create a button with this text label
+     * @param  {function}  [options.buttonCallback]  if set, the callback for the button
+     * @param  {String|ClientRect} [options.tooltipBox]  box for tooltip position, if different from box for the curtain
+     */
+    curtain.reveal = function(box, text$$1, options) {
+        if (typeof box === 'string') {
+            box = select(box).node();
+        }
+        if (box && box.getBoundingClientRect) {
+            box = copyBox(box.getBoundingClientRect());
+        }
+
+        options = options || {};
 
-        curtain.cut(box, duration);
+        var tooltipBox;
+        if (options.tooltipBox) {
+            tooltipBox = options.tooltipBox;
+            if (typeof tooltipBox === 'string') {
+                tooltipBox = select(tooltipBox).node();
+            }
+            if (tooltipBox && tooltipBox.getBoundingClientRect) {
+                tooltipBox = copyBox(tooltipBox.getBoundingClientRect());
+            }
+        } else {
+            tooltipBox = box;
+        }
 
-        if (text$$1) {
-            // pseudo markdown bold text hack
+        if (tooltipBox && text$$1) {
+            // pseudo markdown bold text for the instruction section..
             var parts = text$$1.split('**');
             var html$$1 = parts[0] ? '<span>' + parts[0] + '</span>' : '';
-            if (parts[1]) html$$1 += '<span class="bold">' + parts[1] + '</span>';
+            if (parts[1]) {
+                html$$1 += '<span class="instruction">' + parts[1] + '</span>';
+            }
+
+            html$$1 = html$$1.replace(/\*(.*?)\*/g, '<em>$1</em>');   // emphasis
+            html$$1 = html$$1.replace(/\{br\}/g, '<br/><br/>');       // linebreak
+
+            if (options.buttonText && options.buttonCallback) {
+                html$$1 += '<div class="button-section">' +
+                    '<button href="#" class="button action col8">' + options.buttonText + '</button></div>';
+            }
 
-            var selection$$1 = tooltip
-                .classed('in', true)
+            var classes = 'curtain-tooltip tooltip in ' + (options.tooltipClass || '');
+            tooltip
+                .classed(classes, true)
                 .selectAll('.tooltip-inner')
                 .html(html$$1);
 
-            var dimensions = utilGetDimensions(selection$$1, true),
+            if (options.buttonText && options.buttonCallback) {
+                var button = tooltip.selectAll('.button-section .button.action');
+                button
+                    .on('click', function() {
+                        event.preventDefault();
+                        options.buttonCallback();
+                    });
+            }
+
+            var tip = copyBox(tooltip.node().getBoundingClientRect()),
                 w = window.innerWidth,
                 h = window.innerHeight,
+                tooltipWidth = 200,
+                tooltipArrow = 5,
                 side, pos;
 
+
+            // hack: this will have bottom placement,
+            // so need to reserve extra space for the tooltip illustration.
+            if (options.tooltipClass === 'intro-mouse') {
+                tip.height += 80;
+            }
+
             // trim box dimensions to just the portion that fits in the window..
-            if (box.top + box.height > h) {
-                box.height -= (box.top + box.height - h);
+            if (tooltipBox.top + tooltipBox.height > h) {
+                tooltipBox.height -= (tooltipBox.top + tooltipBox.height - h);
             }
-            if (box.left + box.width > w) {
-                box.width -= (box.left + box.width - w);
+            if (tooltipBox.left + tooltipBox.width > w) {
+                tooltipBox.width -= (tooltipBox.left + tooltipBox.width - w);
             }
 
             // determine tooltip placement..
-            if (box.top + box.height < Math.min(100, box.width + box.left)) {
+
+            if (tooltipBox.top + tooltipBox.height < 100) {
+                // tooltip below box..
                 side = 'bottom';
-                pos = [box.left + box.width / 2 - dimensions[0] / 2, box.top + box.height];
+                pos = [
+                    tooltipBox.left + tooltipBox.width / 2 - tip.width / 2,
+                    tooltipBox.top + tooltipBox.height
+                ];
+
+            } else if (tooltipBox.top > h - 140) {
+                // tooltip above box..
+                side = 'top';
+                pos = [
+                    tooltipBox.left + tooltipBox.width / 2 - tip.width / 2,
+                    tooltipBox.top - tip.height
+                ];
 
-            } else if (box.left + box.width + 300 < w) {
-                side = 'right';
-                pos = [box.left + box.width, box.top + box.height / 2 - dimensions[1] / 2];
+            } else {
+                // tooltip to the side of the tooltipBox..
+                var tipY = tooltipBox.top + tooltipBox.height / 2 - tip.height / 2;
 
-            } else if (box.left > 300) {
-                side = 'left';
-                pos = [box.left - 200, box.top + box.height / 2 - dimensions[1] / 2];
+                if (textDirection === 'rtl') {
+                    if (tooltipBox.left - tooltipWidth - tooltipArrow < 70) {
+                        side = 'right';
+                        pos = [tooltipBox.left + tooltipBox.width + tooltipArrow, tipY];
 
-            } else {
-                side = 'bottom';
-                pos = [box.left, box.top + box.height];
-            }
+                    } else {
+                        side = 'left';
+                        pos = [tooltipBox.left - tooltipWidth - tooltipArrow, tipY];
+                    }
 
-            pos = [
-                Math.min(Math.max(10, pos[0]), w - dimensions[0] - 10),
-                Math.min(Math.max(10, pos[1]), h - dimensions[1] - 10)
-            ];
+                } else {
+                    if (tooltipBox.left + tooltipBox.width + tooltipArrow + tooltipWidth > w - 70) {
+                        side = 'left';
+                        pos = [tooltipBox.left - tooltipWidth - tooltipArrow, tipY];
+                    }
+                    else {
+                        side = 'right';
+                        pos = [tooltipBox.left + tooltipBox.width + tooltipArrow, tipY];
+                    }
+                }
+            }
 
-            if (duration !== 0 || !tooltip.classed(side)) {
+            if (options.duration !== 0 || !tooltip.classed(side)) {
                 tooltip.call(uiToggle(true));
             }
 
             tooltip
                 .style('top', pos[1] + 'px')
                 .style('left', pos[0] + 'px')
-                .attr('class', 'curtain-tooltip tooltip in ' + side + ' ' + tooltipclass);
+                .attr('class', classes + ' ' + side);
+
+
+            // shift tooltip-inner if it is very close to the top or bottom edge
+            // (doesn't affect the placement of the tooltip-arrow)
+            var shiftY = 0;
+            if (side === 'left' || side === 'right') {
+                if (pos[1] < 60) {
+                    shiftY = 60 - pos[1];
+                }
+                else if (pos[1] + tip.height > h - 100) {
+                    shiftY = h - pos[1] - tip.height - 100;
+                }
+            }
+            tooltip.selectAll('.tooltip-inner')
+                .style('top', shiftY + 'px');
 
         } else {
-            tooltip.call(uiToggle(false));
+            tooltip
+                .classed('in', false)
+                .call(uiToggle(false));
         }
+
+        curtain.cut(box, options.duration);
+
+        return tooltip;
     };
 
 
@@ -57750,7 +58530,17 @@ function d3curtain() {
         darkness.datum(datum)
             .interrupt();
 
-        (duration === 0 ? darkness : darkness.transition().duration(duration || 600))
+        var selection$$1;
+        if (duration === 0) {
+            selection$$1 = darkness;
+        } else {
+            selection$$1 = darkness
+                .transition()
+                .duration(duration || 600)
+                .ease(linear$1);
+        }
+
+        selection$$1
             .attr('d', function(d) {
                 var string = 'M 0,0 L 0,' + window.innerHeight + ' L ' +
                     window.innerWidth + ',' + window.innerHeight + 'L' +
@@ -57770,769 +58560,3703 @@ function d3curtain() {
     curtain.remove = function() {
         surface.remove();
         tooltip.remove();
+        select(window).on('resize.curtain', null);
     };
 
 
-    return utilRebind(curtain, dispatch$$1, 'on');
-}
-
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-
-function pointBox(point, context) {
-    var rect = context.surfaceRect();
-    point = context.projection(point);
-    return {
-        left: point[0] + rect.left - 30,
-        top: point[1] + rect.top - 50,
-        width: 60,
-        height: 70
-     };
-}
-
-
-function pad$1(box, padding, context) {
-    if (box instanceof Array) {
-        var rect = context.surfaceRect();
-        box = context.projection(box);
-        box = {
-            left: box[0] + rect.left,
-            top: box[1] + rect.top
+    // ClientRects are immutable, so copy them to an object,
+    // in case we need to trim the height/width.
+    function copyBox(src) {
+        return {
+            top: src.top,
+            right: src.right,
+            bottom: src.bottom,
+            left: src.left,
+            width: src.width,
+            height: src.height
         };
     }
-    return {
-        left: box.left - padding,
-        top: box.top - padding,
-        width: (box.width || 0) + 2 * padding,
-        height: (box.width || 0) + 2 * padding
-    };
-}
 
 
-function icon(name, svgklass) {
-    return '<svg class="icon ' + (svgklass || '') + '">' +
-         '<use xlink:href="' + name + '"></use></svg>';
- }
+    return curtain;
+}
 
-function uiIntroNavigation(context, reveal) {
+function uiIntroWelcome(context, reveal) {
     var dispatch$$1 = dispatch('done'),
-        timeouts = [];
+        listener = clickListener();
 
-    var step = {
-        title: 'intro.navigation.title'
+    var chapter = {
+        title: 'intro.welcome.title'
     };
 
 
-    function set$$1(f, t$$1) {
-        timeouts.push(window.setTimeout(f, t$$1));
+    function welcome() {
+        context.map().centerZoom([-85.63591, 41.94285], 19);
+        reveal('.intro-nav-wrap .chapter-welcome',
+            t('intro.welcome.welcome'),
+            { buttonText: t('intro.ok'), buttonCallback: practice }
+        );
     }
 
-
-    function eventCancel() {
-        event.stopPropagation();
-        event.preventDefault();
+    function practice() {
+        reveal('.intro-nav-wrap .chapter-welcome',
+            t('intro.welcome.practice'),
+            { buttonText: t('intro.ok'), buttonCallback: words }
+        );
     }
 
+    function words() {
+        reveal('.intro-nav-wrap .chapter-welcome',
+            t('intro.welcome.words'),
+            { buttonText: t('intro.ok'), buttonCallback: mouse$$1 }
+        );
+    }
 
-    step.enter = function() {
-        var rect = context.surfaceRect(),
-            map$$1 = {
-                left: rect.left + 10,
-                top: rect.top + 70,
-                width: rect.width - 70,
-                height: rect.height - 170
-            };
-
-        context.map().centerZoom([-85.63591, 41.94285], 19);
-
-        reveal(map$$1, t('intro.navigation.drag'));
-
-        context.map().on('move.intro', lodash.debounce(function() {
-            context.map().on('move.intro', null);
-            townhall();
-            context.on('enter.intro', inspectTownHall);
-        }, 400));
-
-
-        function townhall() {
-            var hall = [-85.63645945147184, 41.942986488012565];
-            var point = context.projection(hall);
-
-            if (point[0] < 0 || point[0] > rect.width ||
-                point[1] < 0 || point[1] > rect.height) {
-                context.map().center(hall);
-            }
 
-            var box = pointBox(hall, context);
-            reveal(box, t('intro.navigation.select'));
+    function mouse$$1() {
+        reveal('.intro-nav-wrap .chapter-welcome',
+            t('intro.welcome.mouse'),
+            { buttonText: t('intro.ok'), buttonCallback: leftClick }
+        );
+    }
 
-            context.map().on('move.intro', function() {
-                var box = pointBox(hall, context);
-                reveal(box, t('intro.navigation.select'), {duration: 0});
-            });
-        }
 
+    function leftClick() {
+        var counter = 0,
+            times = 5;
 
-        function inspectTownHall(mode) {
-            if (mode.id !== 'select') return;
-            context.on('enter.intro', null);
-            context.map().on('move.intro', null);
-            set$$1(function() {
-                reveal('.entity-editor-pane',
-                    t('intro.navigation.pane', { button: icon('#icon-close', 'pre-text') }));
-                context.on('exit.intro', streetSearch);
-            }, 700);
-        }
+        var tooltip = reveal('.intro-nav-wrap .chapter-welcome',
+            t('intro.welcome.leftclick', { num: times }),
+            { tooltipClass: 'intro-mouse' }
+        );
 
+        tooltip.selectAll('.tooltip-inner')
+            .insert('svg', 'span')
+            .attr('class', 'tooltip-illustration')
+            .append('use')
+            .attr('xlink:href', '#walkthrough-mouse');
 
-        function streetSearch() {
-            context.on('exit.intro', null);
-            reveal('.search-header input',
-                t('intro.navigation.search', { name: t('intro.graph.spring_st') }));
-            select('.search-header input')
-                .on('keyup.intro', searchResult);
-        }
+        tooltip
+            .append('div')
+            .attr('class', 'counter');
 
+        tooltip.call(listener);
 
-        function searchResult() {
-            var first = select('.feature-list-item:nth-child(0n+2)'),  // skip No Results item
-                firstName = first.select('.entity-name'),
-                name = t('intro.graph.spring_st');
+        listener.on('click', function(which) {
+            if (which === 'left') {
+                select('.curtain-tooltip.intro-mouse .counter')
+                    .text(String(++counter));
 
-            if (!firstName.empty() && firstName.text() === name) {
-                reveal(first.node(), t('intro.navigation.choose', { name: name }));
-                context.on('exit.intro', selectedStreet);
-                select('.search-header input')
-                    .on('keydown.intro', eventCancel, true)
-                    .on('keyup.intro', null);
+                if (counter === times) {
+                    window.setTimeout(function() { continueTo(rightClick); }, 1000);
+                }
             }
-        }
-
-
-        function selectedStreet() {
-            var springSt = [-85.63585099140167, 41.942506848938926];
-            context.map().center(springSt);
-            context.on('exit.intro', function() {
-                dispatch$$1.call('done');
-            });
+        });
 
-            set$$1(function() {
-                reveal('.entity-editor-pane',
-                    t('intro.navigation.chosen', {
-                        name: t('intro.graph.spring_st'),
-                        button: icon('#icon-close', 'pre-text')
-                    }));
-            }, 400);
+        function continueTo(nextStep) {
+            listener.on('click', null);
+            tooltip.call(listener.off);
+            tooltip.select('.counter').remove();
+            nextStep();
         }
-    };
+    }
 
 
-    step.exit = function() {
-        timeouts.forEach(window.clearTimeout);
-        context.map().on('move.intro', null);
-        context.on('enter.intro', null);
-        context.on('exit.intro', null);
-        select('.search-header input')
-            .on('keydown.intro', null)
-            .on('keyup.intro', null);
-    };
+    function rightClick() {
+        var counter = 0,
+            times = 5;
 
+        var tooltip = reveal('.intro-nav-wrap .chapter-welcome',
+            t('intro.welcome.rightclick', { num: times }),
+            { tooltipClass: 'intro-mouse' }
+        );
 
-    return utilRebind(step, dispatch$$1, 'on');
-}
+        tooltip.selectAll('.tooltip-inner')
+            .insert('svg', 'span')
+            .attr('class', 'tooltip-illustration')
+            .append('use')
+            .attr('xlink:href', '#walkthrough-mouse');
 
-function uiIntroPoint(context, reveal) {
-    var dispatch$$1 = dispatch('done'),
-        timeouts = [];
+        tooltip
+            .append('div')
+            .attr('class', 'counter');
 
-    var step = {
-        title: 'intro.points.title'
-    };
+        tooltip.call(listener);
 
+        listener.on('click', function(which) {
+            if (which === 'right') {
+                select('.curtain-tooltip.intro-mouse .counter')
+                    .text(String(++counter));
 
-    function setTimeout(f, t$$1) {
-        timeouts.push(window.setTimeout(f, t$$1));
+                if (counter === times) {
+                    window.setTimeout(function() { continueTo(chapters); }, 1000);
+                }
+            }
+        });
+
+        function continueTo(nextStep) {
+            listener.on('click', null);
+            tooltip.call(listener.off);
+            tooltip.select('.counter').remove();
+            nextStep();
+        }
     }
 
 
-    function eventCancel() {
-        event.stopPropagation();
-        event.preventDefault();
+    function chapters() {
+        dispatch$$1.call('done');
+        reveal('.intro-nav-wrap .chapter-navigation',
+            t('intro.welcome.chapters', { next: t('intro.navigation.title') })
+        );
     }
 
 
-    step.enter = function() {
-        context.map().centerZoom([-85.63279, 41.94394], 19);
-        reveal('button.add-point',
-            t('intro.points.add', { button: icon('#icon-point', 'pre-text') }),
-            { tooltipClass: 'intro-points-add' });
+    chapter.enter = function() {
+        welcome();
+    };
 
-        var corner = [-85.632481,41.944094];
 
-        context.on('enter.intro', addPoint);
+    chapter.exit = function() {
+        listener.off();
+    };
 
 
-        function addPoint(mode) {
-            if (mode.id !== 'add-point') return;
-            context.on('enter.intro', enterSelect);
+    chapter.restart = function() {
+        chapter.exit();
+        chapter.enter();
+    };
 
-            var pointBox$$1 = pad$1(corner, 150, context);
-            reveal(pointBox$$1, t('intro.points.place'));
 
-            context.map().on('move.intro', function() {
-                pointBox$$1 = pad$1(corner, 150, context);
-                reveal(pointBox$$1, t('intro.points.place'), {duration: 0});
-            });
-        }
+    return utilRebind(chapter, dispatch$$1, 'on');
+}
 
 
-        function enterSelect(mode) {
-            if (mode.id !== 'select') return;
-            context.map().on('move.intro', null);
-            context.on('enter.intro', null);
 
-            setTimeout(function() {
-                reveal('.preset-search-input',
-                    t('intro.points.search', {name: context.presets().item('amenity/cafe').name()}));
-                select('.preset-search-input').on('keyup.intro', keySearch);
-            }, 500);
-        }
+function clickListener() {
+    var dispatch$$1 = dispatch('click'),
+        minTime = 120,
+        tooltip = select(null),
+        down = {};
 
+    // `down` keeps track of which buttons/keys are down.
+    // Setting a property in `down` happens immediately.
+    // Unsetting a property in `down` is delayed because
+    //   on Windows a contextmenu event happens after keyup/mouseup
 
-        function keySearch() {
-            var first = select('.preset-list-item:first-child');
-            if (first.classed('preset-amenity-cafe')) {
-                reveal(first.select('.preset-list-button').node(), t('intro.points.choose'));
-                utilBindOnce(context.history(), 'change.intro', selectedPreset);
-                select('.preset-search-input')
-                    .on('keydown.intro', eventCancel, true)
-                    .on('keyup.intro', null);
-            }
+    function keydown() {
+        if (event.keyCode === 93)  {   // context menu
+            event.preventDefault();
+            event.stopPropagation();
+            down.menu = event.timeStamp;
+            tooltip.classed('rightclick', true);
         }
+    }
 
 
-        function selectedPreset() {
-            setTimeout(function() {
-                reveal('.entity-editor-pane', t('intro.points.describe'), {tooltipClass: 'intro-points-describe'});
-                context.history().on('change.intro', closeEditor);
-                context.on('exit.intro', selectPoint);
-            }, 400);
-        }
+    function keyup() {
+        if (event.keyCode === 93)  {   // context menu
+            event.preventDefault();
+            event.stopPropagation();
+            var endTime = event.timeStamp,
+                startTime = down.menu || endTime,
+                delay = (endTime - startTime < minTime) ? minTime : 0;
 
+            window.setTimeout(function() {
+                tooltip.classed('rightclick', false);
+                down.menu = undefined;  // delayed, for Windows
+            }, delay);
 
-        function closeEditor() {
-            select('.preset-search-input').on('keydown.intro', null);
-            context.history().on('change.intro', null);
-            reveal('.entity-editor-pane',
-                t('intro.points.close', { button: icon('#icon-apply', 'pre-text') }));
+            dispatch$$1.call('click', this, 'right');
         }
+    }
 
 
-        function selectPoint() {
-            context.on('exit.intro', null);
-            context.history().on('change.intro', null);
-            context.on('enter.intro', enterReselect);
-
-            var pointBox$$1 = pad$1(corner, 150, context);
-            reveal(pointBox$$1, t('intro.points.reselect'));
-
-            context.map().on('move.intro', function() {
-                pointBox$$1 = pad$1(corner, 150, context);
-                reveal(pointBox$$1, t('intro.points.reselect'), {duration: 0});
-            });
+    function mousedown() {
+        var button = event.button;
+        if (button === 0 && !event.ctrlKey) {
+            tooltip.classed('leftclick', true);
+        } else if (button === 2) {
+            tooltip.classed('rightclick', true);
         }
+        down[button] = event.timeStamp;
+    }
 
 
-        function enterReselect(mode) {
-            if (mode.id !== 'select') return;
-            context.map().on('move.intro', null);
-            context.on('enter.intro', null);
+    function mouseup() {
+        var button = event.button,
+            endTime = event.timeStamp,
+            startTime = down[button] || endTime,
+            delay = (endTime - startTime < minTime) ? minTime : 0;
 
-            setTimeout(function() {
-                reveal('.entity-editor-pane',
-                    t('intro.points.fixname', { button: icon('#icon-apply', 'pre-text') }));
-                context.on('exit.intro', deletePoint);
-            }, 500);
-        }
+        if (button === 0 && !event.ctrlKey) {
+            window.setTimeout(function() {
+                tooltip.classed('leftclick', false);
+                down[button] = undefined;  // delayed, for Windows
+            }, delay);
 
+            dispatch$$1.call('click', this, 'left');
 
-        function deletePoint() {
-            context.on('exit.intro', null);
-            context.on('enter.intro', enterDelete);
+        } else if (button === 2) {
+            window.setTimeout(function() {
+                tooltip.classed('rightclick', false);
+                down[button] = undefined;  // delayed, for Windows
+            }, delay);
 
-            var pointBox$$1 = pad$1(corner, 150, context);
-            reveal(pointBox$$1, t('intro.points.reselect_delete'));
+            dispatch$$1.call('click', this, 'right');
 
-            context.map().on('move.intro', function() {
-                pointBox$$1 = pad$1(corner, 150, context);
-                reveal(pointBox$$1, t('intro.points.reselect_delete'), {duration: 0});
-            });
+        } else {
+            window.setTimeout(function() {
+                down[button] = undefined;  // delayed, for Windows
+            }, delay);
         }
+    }
 
 
-        function enterDelete(mode) {
-            if (mode.id !== 'select') return;
-            context.map().on('move.intro', null);
-            context.on('enter.intro', null);
-            context.on('exit.intro', deletePoint);
-            context.map().on('move.intro', deletePoint);
-            context.history().on('change.intro', deleted);
-
-            setTimeout(function() {
-                var node = select('.radial-menu-item-delete').node();
-                var pointBox$$1 = pad$1(node.getBoundingClientRect(), 50, context);
-                reveal(pointBox$$1,
-                    t('intro.points.delete', { button: icon('#operation-delete', 'pre-text') }));
-            }, 300);
+    function contextmenu() {
+        event.preventDefault();
+        event.stopPropagation();
+        if (!down[2] && !down.menu) {
+            tooltip.classed('rightclick', true);
+            window.setTimeout(function() {
+                tooltip.classed('rightclick', false);
+            }, minTime);
+            dispatch$$1.call('click', this, 'right');
         }
+    }
 
 
-        function deleted(changed) {
-            if (changed.deleted().length) {
-                dispatch$$1.call('done');
-            }
-        }
+    var behavior = function(selection$$1) {
+        tooltip = selection$$1;
+        down = {};
 
+        select(window)
+            .on('keydown.intro', keydown)
+            .on('keyup.intro', keyup)
+            .on('mousedown.intro', mousedown)
+            .on('mouseup.intro', mouseup)
+            .on('contextmenu.intro', contextmenu);
     };
 
 
-    step.exit = function() {
-        timeouts.forEach(window.clearTimeout);
-        context.on('exit.intro', null);
-        context.on('enter.intro', null);
-        context.map().on('move.intro', null);
-        context.history().on('change.intro', null);
-        select('.preset-search-input')
+    behavior.off = function() {
+        select(window)
+            .on('keydown.intro', null)
             .on('keyup.intro', null)
-            .on('keydown.intro', null);
+            .on('mousedown.intro', null)
+            .on('mouseup.intro', null)
+            .on('contextmenu.intro', null);
+
+        tooltip
+            .classed('leftclick', false)
+            .classed('rightclick', false);
     };
 
-    return utilRebind(step, dispatch$$1, 'on');
+    return utilRebind(behavior, dispatch$$1, 'on');
 }
 
-function uiIntroArea(context, reveal) {
+function uiIntroNavigation(context, reveal) {
     var dispatch$$1 = dispatch('done'),
-        timeout$$1;
+        timeouts = [],
+        hallId = 'n2061',
+        townHall = [-85.63591, 41.94285],
+        springStreetId = 'w397',
+        springStreetEndId = 'n1834',
+        springStreet = [-85.63582, 41.94255],
+        onewayField = context.presets().field('oneway'),
+        maxspeedField = context.presets().field('maxspeed');
 
-    var step = {
-        title: 'intro.areas.title'
+
+    var chapter = {
+        title: 'intro.navigation.title'
     };
 
 
-    step.enter = function() {
-        var playground = [-85.63552, 41.94159],
-            corner = [-85.63565411045074, 41.9417715536927];
-        context.map().centerZoom(playground, 19);
-        reveal('button.add-area',
-            t('intro.areas.add', { button: icon('#icon-area', 'pre-text') }),
-            { tooltipClass: 'intro-areas-add' });
+    function timeout$$1(f, t$$1) {
+        timeouts.push(window.setTimeout(f, t$$1));
+    }
+
 
-        context.on('enter.intro', addArea);
+    function eventCancel() {
+        event.stopPropagation();
+        event.preventDefault();
+    }
 
 
-        function addArea(mode) {
-            if (mode.id !== 'add-area') return;
-            context.on('enter.intro', drawArea);
+    function isTownHallSelected() {
+        var ids = context.selectedIDs();
+        return ids.length === 1 && ids[0] === hallId;
+    }
 
-            var padding = 120 * Math.pow(2, context.map().zoom() - 19);
-            var pointBox$$1 = pad$1(corner, padding, context);
-            reveal(pointBox$$1, t('intro.areas.corner'));
 
-            context.map().on('move.intro', function() {
-                padding = 120 * Math.pow(2, context.map().zoom() - 19);
-                pointBox$$1 = pad$1(corner, padding, context);
-                reveal(pointBox$$1, t('intro.areas.corner'), {duration: 0});
-            });
-        }
+    function dragMap() {
+        context.enter(modeBrowse(context));
+        context.history().reset('initial');
 
+        var msec = transitionTime(townHall, context.map().center());
+        if (msec) { reveal(null, null, { duration: 0 }); }
+        context.map().zoom(19).centerEase(townHall, msec);
 
-        function drawArea(mode) {
-            if (mode.id !== 'draw-area') return;
-            context.on('enter.intro', enterSelect);
+        timeout$$1(function() {
+            var centerStart = context.map().center();
 
-            var padding = 150 * Math.pow(2, context.map().zoom() - 19);
-            var pointBox$$1 = pad$1(playground, padding, context);
-            reveal(pointBox$$1, t('intro.areas.place'));
+            reveal('#surface', t('intro.navigation.drag'));
+            context.map().on('drawn.intro', function() {
+                reveal('#surface', t('intro.navigation.drag'), { duration: 0 });
+            });
 
             context.map().on('move.intro', function() {
-                padding = 150 * Math.pow(2, context.map().zoom() - 19);
-                pointBox$$1 = pad$1(playground, padding, context);
-                reveal(pointBox$$1, t('intro.areas.place'), {duration: 0});
+                var centerNow = context.map().center();
+                if (centerStart[0] !== centerNow[0] || centerStart[1] !== centerNow[1]) {
+                    context.map().on('move.intro', null);
+                    timeout$$1(function() { continueTo(zoomMap); }, 3000);
+                }
             });
-        }
-
 
-        function enterSelect(mode) {
-            if (mode.id !== 'select') return;
-            context.map().on('move.intro', null);
-            context.on('enter.intro', null);
+        }, msec + 100);
 
-            timeout$$1 = setTimeout(function() {
-                reveal('.preset-search-input',
-                    t('intro.areas.search',
-                    { name: context.presets().item('leisure/playground').name() }));
-                select('.preset-search-input').on('keyup.intro', keySearch);
-            }, 500);
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            nextStep();
         }
+    }
 
 
-        function keySearch() {
-            var first = select('.preset-list-item:first-child');
-            if (first.classed('preset-leisure-playground')) {
-                reveal(first.select('.preset-list-button').node(), t('intro.areas.choose'));
-                utilBindOnce(context.history(), 'change.intro', selectedPreset);
-                select('.preset-search-input').on('keyup.intro', null);
-            }
-        }
+    function zoomMap() {
+        var zoomStart = context.map().zoom();
 
+        reveal('#surface',
+            t('intro.navigation.zoom', {
+                plus: icon('#icon-plus', 'pre-text'),
+                minus: icon('#icon-minus', 'pre-text')
+            })
+        );
 
-        function selectedPreset() {
-            reveal('.pane',
-                t('intro.areas.describe', { button: icon('#icon-apply', 'pre-text') }));
-            context.on('exit.intro', function() {
-                dispatch$$1.call('done');
-            });
-        }
-    };
+        context.map().on('drawn.intro', function() {
+            reveal('#surface',
+                t('intro.navigation.zoom', {
+                    plus: icon('#icon-plus', 'pre-text'),
+                    minus: icon('#icon-minus', 'pre-text')
+                }), { duration: 0 }
+            );
+        });
 
+        context.map().on('move.intro', function() {
+            if (context.map().zoom() !== zoomStart) {
+                context.map().on('move.intro', null);
+                timeout$$1(function() { continueTo(features); }, 3000);
+            }
+        });
 
-    step.exit = function() {
-        window.clearTimeout(timeout$$1);
-        context.on('enter.intro', null);
-        context.on('exit.intro', null);
-        context.history().on('change.intro', null);
-        context.map().on('move.intro', null);
-        select('.preset-search-input').on('keyup.intro', null);
-    };
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            nextStep();
+        }
+    }
 
 
-    return utilRebind(step, dispatch$$1, 'on');
-}
+    function features() {
+        var onClick = function() { continueTo(pointsLinesAreas); };
 
-function uiIntroLine(context, reveal) {
-    var dispatch$$1 = dispatch('done'),
-        timeouts = [],
-        centroid = [-85.62830, 41.95699],
-        midpoint = [-85.62975395449628, 41.95787501510204],
-        start = [-85.6297754121684, 41.95805253325314],
-        intersection = [-85.62974496187628, 41.95742515554585],
-        targetId = 'w17965351',
-        drawId = null;
+        reveal('#surface', t('intro.navigation.features'),
+            { buttonText: t('intro.ok'), buttonCallback: onClick }
+        );
 
+        context.map().on('drawn.intro', function() {
+            reveal('#surface', t('intro.navigation.features'),
+                { duration: 0, buttonText: t('intro.ok'), buttonCallback: onClick }
+            );
+        });
 
-    var step = {
-        title: 'intro.lines.title'
-    };
+        function continueTo(nextStep) {
+            context.map().on('drawn.intro', null);
+            nextStep();
+        }
+    }
 
+    function pointsLinesAreas() {
+        var onClick = function() { continueTo(nodesWays); };
 
-    function timeout$$1(f, t$$1) {
-        timeouts.push(window.setTimeout(f, t$$1));
-    }
+        reveal('#surface', t('intro.navigation.points_lines_areas'),
+            { buttonText: t('intro.ok'), buttonCallback: onClick }
+        );
 
+        context.map().on('drawn.intro', function() {
+            reveal('#surface', t('intro.navigation.points_lines_areas'),
+                { duration: 0, buttonText: t('intro.ok'), buttonCallback: onClick }
+            );
+        });
 
-    function eventCancel() {
-        event.stopPropagation();
-        event.preventDefault();
+        function continueTo(nextStep) {
+            context.map().on('drawn.intro', null);
+            nextStep();
+        }
     }
 
+    function nodesWays() {
+        var onClick = function() { continueTo(clickTownHall); };
 
-    step.enter = function() {
-        context.map().centerZoom(start, 18);
-        reveal('button.add-line',
-            t('intro.lines.add', { button: icon('#icon-line', 'pre-text') }),
-            { tooltipClass: 'intro-lines-add' });
+        reveal('#surface', t('intro.navigation.nodes_ways'),
+            { buttonText: t('intro.ok'), buttonCallback: onClick }
+        );
 
-        context.on('enter.intro', addLine);
+        context.map().on('drawn.intro', function() {
+            reveal('#surface', t('intro.navigation.nodes_ways'),
+                { duration: 0, buttonText: t('intro.ok'), buttonCallback: onClick }
+            );
+        });
 
+        function continueTo(nextStep) {
+            context.map().on('drawn.intro', null);
+            nextStep();
+        }
+    }
 
-        function addLine(mode) {
-            if (mode.id !== 'add-line') return;
-            drawId = null;
-            context.on('enter.intro', drawLine);
+    function clickTownHall() {
+        context.enter(modeBrowse(context));
+        context.history().reset('initial');
 
-            var padding = 150 * Math.pow(2, context.map().zoom() - 18);
-            var pointBox$$1 = pad$1(start, padding, context);
-            reveal(pointBox$$1, t('intro.lines.start'));
+        reveal(null, null, { duration: 0 });
+        context.map().zoomEase(19, 500);
 
-            context.map().on('move.intro', function() {
-                padding = 150 * Math.pow(2, context.map().zoom() - 18);
-                pointBox$$1 = pad$1(start, padding, context);
-                reveal(pointBox$$1, t('intro.lines.start'), {duration: 0});
-            });
-        }
+        timeout$$1(function() {
+            var entity = context.hasEntity(hallId);
+            if (!entity) return;
+            context.map().centerEase(entity.loc, 500);
 
+            timeout$$1(function() {
+                var entity = context.hasEntity(hallId);
+                if (!entity) return;
+                var box = pointBox(entity.loc, context);
+                reveal(box, t('intro.navigation.click_townhall'));
+
+                context.map().on('move.intro drawn.intro', function() {
+                    var entity = context.hasEntity(hallId);
+                    if (!entity) return;
+                    var box = pointBox(entity.loc, context);
+                    reveal(box, t('intro.navigation.click_townhall'), { duration: 0 });
+                });
 
-        function drawLine(mode) {
-            if (mode.id !== 'draw-line') return;
-            drawId = mode.selectedIDs()[0];
-            context.history().on('change.intro', checkIntersection);
-            context.on('enter.intro', retry);
+                context.on('enter.intro', function() {
+                    if (isTownHallSelected()) continueTo(selectedTownHall);
+                });
 
-            var padding = 300 * Math.pow(2, context.map().zoom() - 19);
-            var pointBox$$1 = pad$1(midpoint, padding, context);
-            reveal(pointBox$$1, t('intro.lines.intersect', {name: t('intro.graph.flower_st')}));
+            }, 550);  // after centerEase
 
-            context.map().on('move.intro', function() {
-                padding = 300 * Math.pow(2, context.map().zoom() - 19);
-                pointBox$$1 = pad$1(midpoint, padding, context);
-                reveal(pointBox$$1, t('intro.lines.intersect', {name: t('intro.graph.flower_st')}), {duration: 0});
-            });
-        }
+        }, 550); // after zoomEase
 
+        context.history().on('change.intro', function() {
+            if (!context.hasEntity(hallId)) {
+                continueTo(clickTownHall);
+            }
+        });
 
-        // ended line before creating intersection
-        function retry(mode) {
-            if (mode.id !== 'select') return;
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            context.map().on('move.intro drawn.intro', null);
             context.history().on('change.intro', null);
-            var pointBox$$1 = pad$1(intersection, 30, context);
-            reveal(pointBox$$1, t('intro.lines.restart', {name: t('intro.graph.flower_st')}));
-            select(window).on('mousedown.intro', eventCancel, true);
-
-            timeout$$1(step.restart, 3000);
+            nextStep();
         }
+    }
 
 
-        function checkIntersection() {
+    function selectedTownHall() {
+        if (!isTownHallSelected()) return clickTownHall();
 
-            function joinedTargetWay() {
-                var drawEntity = drawId && context.hasEntity(drawId);
-                if (!drawEntity) {
-                    step.restart();
-                    return false;
-                }
+        var entity = context.hasEntity(hallId);
+        if (!entity) return clickTownHall();
 
-                var drawNodes = context.graph().childNodes(drawEntity);
-                return lodash.some(drawNodes, function(node) {
-                    return lodash.some(context.graph().parentWays(node), function(parent) {
-                        return parent.id === targetId;
-                    });
-                });
-            }
+        var box = pointBox(entity.loc, context);
+        var onClick = function() { continueTo(editorTownHall); };
 
-            if (joinedTargetWay()) {
-                context.history().on('change.intro', null);
-                context.on('enter.intro', enterSelect);
+        reveal(box, t('intro.navigation.selected_townhall'),
+            { buttonText: t('intro.ok'), buttonCallback: onClick }
+        );
 
-                var padding = 900 * Math.pow(2, context.map().zoom() - 19);
-                var pointBox$$1 = pad$1(centroid, padding, context);
-                reveal(pointBox$$1, t('intro.lines.finish'));
+        context.map().on('move.intro drawn.intro', function() {
+            var entity = context.hasEntity(hallId);
+            if (!entity) return;
+            var box = pointBox(entity.loc, context);
+            reveal(box, t('intro.navigation.selected_townhall'),
+                { duration: 0, buttonText: t('intro.ok'), buttonCallback: onClick }
+            );
+        });
 
-                context.map().on('move.intro', function() {
-                    padding = 900 * Math.pow(2, context.map().zoom() - 19);
-                    pointBox$$1 = pad$1(centroid, padding, context);
-                    reveal(pointBox$$1, t('intro.lines.finish'), {duration: 0});
-                });
+        context.history().on('change.intro', function() {
+            if (!context.hasEntity(hallId)) {
+                continueTo(clickTownHall);
             }
-        }
-
+        });
 
-        function enterSelect(mode) {
-            if (mode.id !== 'select') return;
-            context.map().on('move.intro', null);
-            context.on('enter.intro', null);
-            select('#curtain').style('pointer-events', 'all');
-            presetCategory();
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
         }
+    }
 
 
-        function presetCategory() {
-            timeout$$1(function() {
-                select('#curtain').style('pointer-events', 'none');
-                var road = select('.preset-category-road .preset-list-button');
-                reveal(road.node(), t('intro.lines.road'));
-                utilBindOnce(road, 'click.intro', roadCategory);
-            }, 500);
-        }
-
+    function editorTownHall() {
+        if (!isTownHallSelected()) return clickTownHall();
 
-        function roadCategory() {
-            timeout$$1(function() {
-                var grid = select('.subgrid');
-                reveal(grid.node(), t('intro.lines.residential'));
-                utilBindOnce(grid.selectAll(':not(.preset-highway-residential) .preset-list-button'),
-                    'click.intro', retryPreset);
-                utilBindOnce(grid.selectAll('.preset-highway-residential .preset-list-button'),
-                    'click.intro', roadDetails);
-            }, 500);
-        }
+        var onClick = function() { continueTo(presetTownHall); };
 
+        reveal('.entity-editor-pane',
+            t('intro.navigation.editor_townhall'),
+            { buttonText: t('intro.ok'), buttonCallback: onClick }
+        );
 
-        // selected wrong road type
-        function retryPreset() {
-            timeout$$1(function() {
-                var preset = select('.entity-editor-pane .preset-list-button');
-                reveal(preset.node(), t('intro.lines.wrong_preset'));
-                utilBindOnce(preset, 'click.intro', presetCategory);
-            }, 500);
-        }
+        context.on('exit.intro', function() {
+            continueTo(clickTownHall);
+        });
 
+        context.history().on('change.intro', function() {
+            if (!context.hasEntity(hallId)) {
+                continueTo(clickTownHall);
+            }
+        });
 
-        function roadDetails() {
-            reveal('.pane',
-                t('intro.lines.describe', { button: icon('#icon-apply', 'pre-text') }));
-            context.on('exit.intro', function() {
-                dispatch$$1.call('done');
-            });
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
         }
-    };
+    }
 
 
-    step.restart = function() {
-        step.exit();
-        step.enter();
-    };
+    function presetTownHall() {
+        if (!isTownHallSelected()) return clickTownHall();
 
+        // reset pane, in case user happened to change it..
+        select('.inspector-wrap .panewrap').style('right', '0%');
 
-    step.exit = function() {
-        select(window).on('mousedown.intro', null, true);
-        select('#curtain').style('pointer-events', 'none');
-        timeouts.forEach(window.clearTimeout);
-        context.on('enter.intro', null);
-        context.on('exit.intro', null);
-        context.map().on('move.intro', null);
-        context.history().on('change.intro', null);
-        if (drawId) {
-            context.replace(actionDeleteMultiple([drawId]));
-            drawId = null;
-        }
-    };
+        // preset match, in case the user happened to change it.
+        var entity = context.entity(context.selectedIDs()[0]);
+        var preset = context.presets().match(entity, context.graph());
 
-    return utilRebind(step, dispatch$$1, 'on');
-}
+        var onClick = function() { continueTo(fieldsTownHall); };
 
-function uiIntroStartEditing(context, reveal) {
-    var dispatch$$1 = dispatch('done', 'startEditing'),
-        modalSelection,
-        timeouts = [];
+        context.on('exit.intro', function() {
+            continueTo(clickTownHall);
+        });
 
-    var step = {
-        title: 'intro.startediting.title'
-    };
+        context.history().on('change.intro', function() {
+            if (!context.hasEntity(hallId)) {
+                continueTo(clickTownHall);
+            }
+        });
 
+        reveal('.inspector-body .preset-list-item.inspector-inner',
+            t('intro.navigation.preset_townhall', { preset: preset.name() }),
+            { buttonText: t('intro.ok'), buttonCallback: onClick }
+        );
 
-    function timeout$$1(f, t$$1) {
-        timeouts.push(window.setTimeout(f, t$$1));
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
     }
 
 
-    step.enter = function() {
-        reveal('.map-control.help-control',
-            t('intro.startediting.help', { button: icon('#icon-help', 'pre-text') }));
+    function fieldsTownHall() {
+        if (!isTownHallSelected()) return clickTownHall();
 
-        timeout$$1(function() {
-            reveal('#bar button.save', t('intro.startediting.save'));
-        }, 5000);
+        // reset pane, in case user happened to change it..
+        select('.inspector-wrap .panewrap').style('right', '0%');
 
-        timeout$$1(function() {
-            reveal('#surface');
-        }, 10000);
+        var onClick = function() { continueTo(closeTownHall); };
 
-        timeout$$1(function() {
-            modalSelection = uiModal(context.container());
+        reveal('.inspector-body .inspector-preset',
+            t('intro.navigation.fields_townhall'),
+            { buttonText: t('intro.ok'), buttonCallback: onClick }
+        );
 
-            modalSelection.select('.modal')
-                .attr('class', 'modal-splash modal col6');
+        context.on('exit.intro', function() {
+            continueTo(clickTownHall);
+        });
 
-            modalSelection.selectAll('.close').remove();
+        context.history().on('change.intro', function() {
+            if (!context.hasEntity(hallId)) {
+                continueTo(clickTownHall);
+            }
+        });
 
-            var startbutton = modalSelection.select('.content')
-                .attr('class', 'fillL')
-                .append('button')
-                    .attr('class', 'modal-section huge-modal-button')
-                    .on('click', function() {
-                        modalSelection.remove();
-                    });
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
 
-                startbutton
-                    .append('div')
-                    .attr('class','illustration');
 
-                startbutton
-                    .append('h2')
-                    .text(t('intro.startediting.start'));
+    function closeTownHall() {
+        if (!isTownHallSelected()) return clickTownHall();
 
-            dispatch$$1.call('startEditing');
-        }, 10500);
-    };
+        var selector$$1 = '.entity-editor-pane button.preset-close svg use';
+        var href = select(selector$$1).attr('href') || '#icon-close';
 
+        reveal('.entity-editor-pane',
+            t('intro.navigation.close_townhall', { button: icon(href, 'pre-text') })
+        );
 
-    step.exit = function() {
-        if (modalSelection) { modalSelection.remove(); }
-        timeouts.forEach(window.clearTimeout);
-    };
+        context.on('exit.intro', function() {
+            continueTo(searchStreet);
+        });
 
+        context.history().on('change.intro', function() {
+            // update the close icon in the tooltip if the user edits something.
+            var selector$$1 = '.entity-editor-pane button.preset-close svg use';
+            var href = select(selector$$1).attr('href') || '#icon-close';
 
-    return utilRebind(step, dispatch$$1, 'on');
-}
+            reveal('.entity-editor-pane',
+                t('intro.navigation.close_townhall', { button: icon(href, 'pre-text') }),
+                { duration: 0 }
+            );
+        });
 
-var sampleIntros = {
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function searchStreet() {
+        context.enter(modeBrowse(context));
+        context.history().reset('initial');  // ensure spring street exists
+
+        var msec = transitionTime(springStreet, context.map().center());
+        if (msec) { reveal(null, null, { duration: 0 }); }
+        context.map().zoom(19).centerEase(springStreet, msec);  // ..and user can see it
+
+        timeout$$1(function() {
+            reveal('.search-header input',
+                t('intro.navigation.search_street', { name: t('intro.graph.name.spring-street') })
+            );
+
+            select('.search-header input')
+                .on('keyup.intro', checkSearchResult);
+        }, msec + 100);
+    }
+
+
+    function checkSearchResult() {
+        var first = select('.feature-list-item:nth-child(0n+2)'),  // skip "No Results" item
+            firstName = first.select('.entity-name'),
+            name = t('intro.graph.name.spring-street');
+
+        if (!firstName.empty() && firstName.text() === name) {
+            reveal(first.node(),
+                t('intro.navigation.choose_street', { name: name }),
+                { duration: 300 }
+            );
+
+            context.on('exit.intro', function() {
+                continueTo(selectedStreet);
+            });
+
+            select('.search-header input')
+                .on('keydown.intro', eventCancel, true)
+                .on('keyup.intro', null);
+        }
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            select('.search-header input')
+                .on('keydown.intro', null)
+                .on('keyup.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function selectedStreet() {
+        if (!context.hasEntity(springStreetEndId) || !context.hasEntity(springStreetId)) {
+            return searchStreet();
+        }
+
+        var onClick = function() { continueTo(editorStreet); };
+        var entity = context.entity(springStreetEndId);
+        var box = pointBox(entity.loc, context);
+        box.height = 500;
+
+        reveal(box,
+            t('intro.navigation.selected_street', { name: t('intro.graph.name.spring-street') }),
+            { duration: 600, buttonText: t('intro.ok'), buttonCallback: onClick }
+        );
+
+        timeout$$1(function() {
+            context.map().on('move.intro drawn.intro', function() {
+                var entity = context.hasEntity(springStreetEndId);
+                if (!entity) return;
+                var box = pointBox(entity.loc, context);
+                box.height = 500;
+                reveal(box,
+                    t('intro.navigation.selected_street', { name: t('intro.graph.name.spring-street') }),
+                    { duration: 0, buttonText: t('intro.ok'), buttonCallback: onClick }
+                );
+            });
+        }, 600);  // after reveal.
+
+        context.on('enter.intro', function(mode) {
+            if (!context.hasEntity(springStreetId)) {
+                return continueTo(searchStreet);
+            }
+            var ids = context.selectedIDs();
+            if (mode.id !== 'select' || !ids.length || ids[0] !== springStreetId) {
+                // keep Spring Street selected..
+                context.enter(modeSelect(context, [springStreetId]));
+            }
+        });
+
+        context.history().on('change.intro', function() {
+            if (!context.hasEntity(springStreetEndId) || !context.hasEntity(springStreetId)) {
+                timeout$$1(function() {
+                    continueTo(searchStreet);
+                }, 300);  // after any transition (e.g. if user deleted intersection)
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function editorStreet() {
+        var selector$$1 = '.entity-editor-pane button.preset-close svg use';
+        var href = select(selector$$1).attr('href') || '#icon-close';
+
+        reveal('.entity-editor-pane',
+            t('intro.navigation.editor_street', {
+                button: icon(href, 'pre-text'),
+                field1: onewayField.label(),
+                field2: maxspeedField.label()
+            })
+        );
+
+        context.on('exit.intro', function() {
+            continueTo(play);
+        });
+
+        context.history().on('change.intro', function() {
+            // update the close icon in the tooltip if the user edits something.
+            var selector$$1 = '.entity-editor-pane button.preset-close svg use';
+            var href = select(selector$$1).attr('href') || '#icon-close';
+
+            reveal('.entity-editor-pane',
+                t('intro.navigation.editor_street', {
+                    button: icon(href, 'pre-text'),
+                    field1: onewayField.label().toLowerCase(),
+                    field2: maxspeedField.label().toLowerCase()
+                }), { duration: 0 }
+            );
+        });
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function play() {
+        dispatch$$1.call('done');
+        reveal('#id-container',
+            t('intro.navigation.play', { next: t('intro.points.title') }), {
+                tooltipBox: '.intro-nav-wrap .chapter-point',
+                buttonText: t('intro.ok'),
+                buttonCallback: function() { reveal('#id-container'); }
+            }
+        );
+    }
+
+
+    chapter.enter = function() {
+        dragMap();
+    };
+
+
+    chapter.exit = function() {
+        timeouts.forEach(window.clearTimeout);
+        context.on('enter.intro exit.intro', null);
+        context.map().on('move.intro drawn.intro', null);
+        context.history().on('change.intro', null);
+        select('.search-header input').on('keydown.intro keyup.intro', null);
+    };
+
+
+    chapter.restart = function() {
+        chapter.exit();
+        chapter.enter();
+    };
+
+
+    return utilRebind(chapter, dispatch$$1, 'on');
+}
+
+function uiIntroPoint(context, reveal) {
+    var dispatch$$1 = dispatch('done'),
+        timeouts = [],
+        intersection = [-85.63279, 41.94394],
+        building = [-85.632422, 41.944045],
+        cafePreset = context.presets().item('amenity/cafe'),
+        pointId = null;
+
+
+    var chapter = {
+        title: 'intro.points.title'
+    };
+
+
+    function timeout$$1(f, t$$1) {
+        timeouts.push(window.setTimeout(f, t$$1));
+    }
+
+
+    function revealEditMenu(loc, text$$1, options) {
+        var rect = context.surfaceRect();
+        var point = context.curtainProjection(loc);
+        var pad$$1 = 40;
+        var width = 250 + (2 * pad$$1);
+        var height = 250;
+        var startX = rect.left + point[0];
+        var left = (textDirection === 'rtl') ? (startX - width + pad$$1) : (startX - pad$$1);
+        var box = {
+            left: left,
+            top: point[1] + rect.top - 60,
+            width: width,
+            height: height
+        };
+        reveal(box, text$$1, options);
+    }
+
+
+    function eventCancel() {
+        event.stopPropagation();
+        event.preventDefault();
+    }
+
+
+    function addPoint() {
+        context.enter(modeBrowse(context));
+        context.history().reset('initial');
+
+        var msec = transitionTime(intersection, context.map().center());
+        if (msec) { reveal(null, null, { duration: 0 }); }
+        context.map().zoom(19).centerEase(intersection, msec);
+
+        timeout$$1(function() {
+            var tooltip = reveal('button.add-point',
+                t('intro.points.add_point', { button: icon('#icon-point', 'pre-text') }));
+
+            pointId = null;
+
+            tooltip.selectAll('.tooltip-inner')
+                .insert('svg', 'span')
+                .attr('class', 'tooltip-illustration')
+                .append('use')
+                .attr('xlink:href', '#poi-images');
+
+            context.on('enter.intro', function(mode) {
+                if (mode.id !== 'add-point') return;
+                continueTo(placePoint);
+            });
+        }, msec + 100);
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function placePoint() {
+        if (context.mode().id !== 'add-point') {
+            return chapter.restart();
+        }
+
+        var pointBox$$1 = pad$1(building, 150, context);
+        reveal(pointBox$$1, t('intro.points.place_point'));
+
+        context.map().on('move.intro drawn.intro', function() {
+            pointBox$$1 = pad$1(building, 150, context);
+            reveal(pointBox$$1, t('intro.points.place_point'), { duration: 0 });
+        });
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id !== 'select') return chapter.restart();
+            pointId = context.mode().selectedIDs()[0];
+            continueTo(searchPreset);
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function searchPreset() {
+        if (context.mode().id !== 'select' || !pointId || !context.hasEntity(pointId)) {
+            return addPoint();
+        }
+
+        select('.preset-search-input')
+            .on('keydown.intro', null)
+            .on('keyup.intro', checkPresetSearch);
+
+        reveal('.preset-search-input',
+            t('intro.points.search_cafe', { preset: cafePreset.name() })
+        );
+
+        context.on('enter.intro', function(mode) {
+            if (!pointId || !context.hasEntity(pointId)) {
+                return continueTo(addPoint);
+            }
+
+            var ids = context.selectedIDs();
+            if (mode.id !== 'select' || !ids.length || ids[0] !== pointId) {
+                // keep the user's point selected..
+                context.enter(modeSelect(context, [pointId]));
+
+                select('.preset-search-input')
+                    .on('keydown.intro', null)
+                    .on('keyup.intro', checkPresetSearch);
+
+                reveal('.preset-search-input',
+                    t('intro.points.search_cafe', { preset: cafePreset.name() })
+                );
+
+                context.history().on('change.intro', null);
+            }
+        });
+
+
+        function checkPresetSearch() {
+            var first = select('.preset-list-item:first-child');
+
+            if (first.classed('preset-amenity-cafe')) {
+                select('.preset-search-input')
+                    .on('keydown.intro', eventCancel, true)
+                    .on('keyup.intro', null);
+
+                reveal(first.select('.preset-list-button').node(),
+                    t('intro.points.choose_cafe', { preset: cafePreset.name() }),
+                    { duration: 300 }
+                );
+
+                context.history().on('change.intro', function() {
+                    continueTo(aboutFeatureEditor);
+                });
+            }
+        }
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            context.history().on('change.intro', null);
+            select('.preset-search-input').on('keydown.intro keyup.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function aboutFeatureEditor() {
+        if (context.mode().id !== 'select' || !pointId || !context.hasEntity(pointId)) {
+            return addPoint();
+        }
+
+        timeout$$1(function() {
+            reveal('.entity-editor-pane', t('intro.points.feature_editor'), {
+                tooltipClass: 'intro-points-describe',
+                buttonText: t('intro.ok'),
+                buttonCallback: function() { continueTo(addName); }
+            });
+        }, 400);
+
+        context.on('exit.intro', function() {
+            // if user leaves select mode here, just continue with the tutorial.
+            continueTo(reselectPoint);
+        });
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function addName() {
+        if (context.mode().id !== 'select' || !pointId || !context.hasEntity(pointId)) {
+            return addPoint();
+        }
+
+        // reset pane, in case user happened to change it..
+        select('.inspector-wrap .panewrap').style('right', '0%');
+
+        timeout$$1(function() {
+            // It's possible for the user to add a name in a previous step..
+            // If so, don't tell them to add the name in this step.
+            // Give them an OK button instead.
+            var entity = context.entity(pointId);
+            if (entity.tags.name) {
+                var tooltip = reveal('.entity-editor-pane', t('intro.points.add_name'), {
+                    tooltipClass: 'intro-points-describe',
+                    buttonText: t('intro.ok'),
+                    buttonCallback: function() { continueTo(addCloseEditor); }
+                });
+                tooltip.select('.instruction').style('display', 'none');
+
+            } else {
+                reveal('.entity-editor-pane', t('intro.points.add_name'),
+                    { tooltipClass: 'intro-points-describe' }
+                );
+            }
+        }, 400);
+
+        context.history().on('change.intro', function() {
+            continueTo(addCloseEditor);
+        });
+
+        context.on('exit.intro', function() {
+            // if user leaves select mode here, just continue with the tutorial.
+            continueTo(reselectPoint);
+        });
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function addCloseEditor() {
+        // reset pane, in case user happened to change it..
+        select('.inspector-wrap .panewrap').style('right', '0%');
+
+        var selector$$1 = '.entity-editor-pane button.preset-close svg use';
+        var href = select(selector$$1).attr('href') || '#icon-close';
+
+        context.on('exit.intro', function() {
+            continueTo(reselectPoint);
+        });
+
+        reveal('.entity-editor-pane',
+            t('intro.points.add_close', { button: icon(href, 'pre-text') })
+        );
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function reselectPoint() {
+        if (!pointId) return chapter.restart();
+        var entity = context.hasEntity(pointId);
+        if (!entity) return chapter.restart();
+
+        // make sure it's still a cafe, in case user somehow changed it..
+        var oldPreset = context.presets().match(entity, context.graph());
+        context.replace(actionChangePreset(pointId, oldPreset, cafePreset));
+
+        context.enter(modeBrowse(context));
+
+        var msec = transitionTime(entity.loc, context.map().center());
+        if (msec) { reveal(null, null, { duration: 0 }); }
+        context.map().centerEase(entity.loc, msec);
+
+        timeout$$1(function() {
+            var box = pointBox(entity.loc, context);
+            reveal(box, t('intro.points.reselect'), { duration: 600 });
+
+            timeout$$1(function() {
+                context.map().on('move.intro drawn.intro', function() {
+                    var entity = context.hasEntity(pointId);
+                    if (!entity) return chapter.restart();
+                    var box = pointBox(entity.loc, context);
+                    reveal(box, t('intro.points.reselect'), { duration: 0 });
+                });
+            }, 600); // after reveal..
+
+            context.on('enter.intro', function(mode) {
+                if (mode.id !== 'select') return;
+                continueTo(updatePoint);
+            });
+
+        }, msec + 100);
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function updatePoint() {
+        if (context.mode().id !== 'select' || !pointId || !context.hasEntity(pointId)) {
+            return continueTo(reselectPoint);
+        }
+
+        // reset pane, in case user happened to untag the point..
+        select('.inspector-wrap .panewrap').style('right', '0%');
+
+        context.on('exit.intro', function() {
+            continueTo(reselectPoint);
+        });
+
+        context.history().on('change.intro', function() {
+            continueTo(updateCloseEditor);
+        });
+
+        timeout$$1(function() {
+            reveal('.entity-editor-pane', t('intro.points.update'),
+                { tooltipClass: 'intro-points-describe' }
+            );
+        }, 400);
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function updateCloseEditor() {
+        if (context.mode().id !== 'select' || !pointId || !context.hasEntity(pointId)) {
+            return continueTo(reselectPoint);
+        }
+
+        // reset pane, in case user happened to change it..
+        select('.inspector-wrap .panewrap').style('right', '0%');
+
+        context.on('exit.intro', function() {
+            continueTo(rightClickPoint);
+        });
+
+        timeout$$1(function() {
+            reveal('.entity-editor-pane',
+                t('intro.points.update_close', { button: icon('#icon-apply', 'pre-text') })
+            );
+        }, 500);
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function rightClickPoint() {
+        if (!pointId) return chapter.restart();
+        var entity = context.hasEntity(pointId);
+        if (!entity) return chapter.restart();
+
+        context.enter(modeBrowse(context));
+
+        var box = pointBox(entity.loc, context);
+        reveal(box, t('intro.points.rightclick'), { duration: 600 });
+
+        timeout$$1(function() {
+            context.map().on('move.intro drawn.intro', function() {
+                var entity = context.hasEntity(pointId);
+                if (!entity) return chapter.restart();
+                var box = pointBox(entity.loc, context);
+                reveal(box, t('intro.points.rightclick'), { duration: 0 });
+            });
+        }, 600); // after reveal
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id !== 'select') return;
+            var ids = context.selectedIDs();
+            if (ids.length !== 1 || ids[0] !== pointId) return;
+
+            timeout$$1(function() {
+                var node = selectMenuItem('delete').node();
+                if (!node) return;
+                continueTo(enterDelete);
+            }, 300);  // after menu visible
+        });
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            context.map().on('move.intro drawn.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function enterDelete() {
+        if (!pointId) return chapter.restart();
+        var entity = context.hasEntity(pointId);
+        if (!entity) return chapter.restart();
+
+        var node = selectMenuItem('delete').node();
+        if (!node) { return continueTo(rightClickPoint); }
+
+        revealEditMenu(entity.loc,
+            t('intro.points.delete', { button: icon('#operation-delete', 'pre-text') })
+        );
+
+        timeout$$1(function() {
+            context.map().on('move.intro drawn.intro', function() {
+                revealEditMenu(entity.loc,
+                    t('intro.points.delete', { button: icon('#operation-delete', 'pre-text') }),
+                    { duration: 0}
+                );
+            });
+        }, 300); // after menu visible
+
+        context.on('exit.intro', function() {
+            if (!pointId) return chapter.restart();
+            var entity = context.hasEntity(pointId);
+            if (entity) return continueTo(rightClickPoint);  // point still exists
+        });
+
+        context.history().on('change.intro', function(changed) {
+            if (changed.deleted().length) {
+                continueTo(undo);
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function undo() {
+        context.history().on('change.intro', function() {
+            continueTo(play);
+        });
+
+        var iconName = '#icon-' + (textDirection === 'rtl' ? 'redo' : 'undo');
+        reveal('#bar button.undo-button',
+            t('intro.points.undo', { button: icon(iconName, 'pre-text') })
+        );
+
+        function continueTo(nextStep) {
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function play() {
+        dispatch$$1.call('done');
+        reveal('#id-container',
+            t('intro.points.play', { next: t('intro.areas.title') }), {
+                tooltipBox: '.intro-nav-wrap .chapter-area',
+                buttonText: t('intro.ok'),
+                buttonCallback: function() { reveal('#id-container'); }
+            }
+        );
+    }
+
+
+    chapter.enter = function() {
+        addPoint();
+    };
+
+
+    chapter.exit = function() {
+        timeouts.forEach(window.clearTimeout);
+        context.on('enter.intro exit.intro', null);
+        context.map().on('move.intro drawn.intro', null);
+        context.history().on('change.intro', null);
+        select('.preset-search-input').on('keydown.intro keyup.intro', null);
+    };
+
+
+    chapter.restart = function() {
+        chapter.exit();
+        chapter.enter();
+    };
+
+
+    return utilRebind(chapter, dispatch$$1, 'on');
+}
+
+function uiIntroArea(context, reveal) {
+    var dispatch$$1 = dispatch('done'),
+        playground = [-85.63552, 41.94159],
+        playgroundPreset = context.presets().item('leisure/playground'),
+        descriptionField = context.presets().field('description'),
+        timeouts = [],
+        areaId;
+
+
+    var chapter = {
+        title: 'intro.areas.title'
+    };
+
+
+    function timeout$$1(f, t$$1) {
+        timeouts.push(window.setTimeout(f, t$$1));
+    }
+
+
+    function eventCancel() {
+        event.stopPropagation();
+        event.preventDefault();
+    }
+
+
+    function revealPlayground(center, text$$1, options) {
+        var padding = 180 * Math.pow(2, context.map().zoom() - 19.5);
+        var box = pad$1(center, padding, context);
+        reveal(box, text$$1, options);
+    }
+
+
+    function addArea() {
+        context.enter(modeBrowse(context));
+        context.history().reset('initial');
+        areaId = null;
+
+        var msec = transitionTime(playground, context.map().center());
+        if (msec) { reveal(null, null, { duration: 0 }); }
+        context.map().zoom(19).centerEase(playground, msec);
+
+        timeout$$1(function() {
+            var tooltip = reveal('button.add-area',
+                t('intro.areas.add_playground', { button: icon('#icon-area', 'pre-text') }));
+
+            tooltip.selectAll('.tooltip-inner')
+                .insert('svg', 'span')
+                .attr('class', 'tooltip-illustration')
+                .append('use')
+                .attr('xlink:href', '#landuse-images');
+
+            context.on('enter.intro', function(mode) {
+                if (mode.id !== 'add-area') return;
+                continueTo(startPlayground);
+            });
+        }, msec + 100);
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function startPlayground() {
+        if (context.mode().id !== 'add-area') {
+            return chapter.restart();
+        }
+
+        areaId = null;
+        context.map().zoomEase(19.5, 500);
+
+        timeout$$1(function() {
+            revealPlayground(playground,
+                t('intro.areas.start_playground'), { duration: 250 }
+            );
+
+            timeout$$1(function() {
+                context.map().on('move.intro drawn.intro', function() {
+                    revealPlayground(playground,
+                        t('intro.areas.start_playground'), { duration: 0 }
+                    );
+                });
+                context.on('enter.intro', function(mode) {
+                    if (mode.id !== 'draw-area') return chapter.restart();
+                    continueTo(continuePlayground);
+                });
+            }, 250);  // after reveal
+
+        }, 550);  // after easing
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function continuePlayground() {
+        if (context.mode().id !== 'draw-area') {
+            return chapter.restart();
+        }
+
+        areaId = null;
+        revealPlayground(playground,
+            t('intro.areas.continue_playground'), { duration: 250 }
+        );
+
+        timeout$$1(function() {
+            context.map().on('move.intro drawn.intro', function() {
+                revealPlayground(playground,
+                    t('intro.areas.continue_playground'), { duration: 0 }
+                );
+            });
+        }, 250);  // after reveal
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id === 'draw-area') {
+                var entity = context.hasEntity(context.selectedIDs()[0]);
+                if (entity && entity.nodes.length >= 6) {
+                    return continueTo(finishPlayground);
+                } else {
+                    return;
+                }
+            } else if (mode.id === 'select') {
+                areaId = context.selectedIDs()[0];
+                return continueTo(searchPresets);
+            } else {
+                return chapter.restart();
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function finishPlayground() {
+        if (context.mode().id !== 'draw-area') {
+            return chapter.restart();
+        }
+
+        areaId = null;
+        revealPlayground(playground,
+            t('intro.areas.finish_playground'), { duration: 250 }
+        );
+
+        timeout$$1(function() {
+            context.map().on('move.intro drawn.intro', function() {
+                revealPlayground(playground,
+                    t('intro.areas.finish_playground'), { duration: 0 }
+                );
+            });
+        }, 250);  // after reveal
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id === 'draw-area') {
+                return;
+            } else if (mode.id === 'select') {
+                areaId = context.selectedIDs()[0];
+                return continueTo(searchPresets);
+            } else {
+                return chapter.restart();
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function searchPresets() {
+        if (!areaId || !context.hasEntity(areaId)) {
+            return addArea();
+        }
+        var ids = context.selectedIDs();
+        if (context.mode().id !== 'select' || !ids.length || ids[0] !== areaId) {
+            context.enter(modeSelect(context, [areaId]));
+        }
+
+        timeout$$1(function() {
+            // reset pane, in case user somehow happened to change it..
+            select('.inspector-wrap .panewrap').style('right', '-100%');
+
+            select('.preset-search-input')
+                .on('keydown.intro', null)
+                .on('keyup.intro', checkPresetSearch);
+
+            reveal('.preset-search-input',
+                t('intro.areas.search_playground', { preset: playgroundPreset.name() })
+            );
+        }, 400);  // after preset list pane visible..
+
+        context.on('enter.intro', function(mode) {
+            if (!areaId || !context.hasEntity(areaId)) {
+                return continueTo(addArea);
+            }
+
+            var ids = context.selectedIDs();
+            if (mode.id !== 'select' || !ids.length || ids[0] !== areaId) {
+                // keep the user's area selected..
+                context.enter(modeSelect(context, [areaId]));
+
+                // reset pane, in case user somehow happened to change it..
+                select('.inspector-wrap .panewrap').style('right', '-100%');
+
+                select('.preset-search-input')
+                    .on('keydown.intro', null)
+                    .on('keyup.intro', checkPresetSearch);
+
+                reveal('.preset-search-input',
+                    t('intro.areas.search_playground', { preset: playgroundPreset.name() })
+                );
+
+                context.history().on('change.intro', null);
+            }
+        });
+
+        function checkPresetSearch() {
+            var first = select('.preset-list-item:first-child');
+
+            if (first.classed('preset-leisure-playground')) {
+                reveal(first.select('.preset-list-button').node(),
+                    t('intro.areas.choose_playground', { preset: playgroundPreset.name() }),
+                    { duration: 300 }
+                );
+
+                select('.preset-search-input')
+                    .on('keydown.intro', eventCancel, true)
+                    .on('keyup.intro', null);
+
+                context.history().on('change.intro', function() {
+                    continueTo(clickAddField);
+                });
+            }
+        }
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            context.history().on('change.intro', null);
+            select('.preset-search-input').on('keydown.intro keyup.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function clickAddField() {
+        if (!areaId || !context.hasEntity(areaId)) {
+            return addArea();
+        }
+        var ids = context.selectedIDs();
+        if (context.mode().id !== 'select' || !ids.length || ids[0] !== areaId) {
+            return searchPresets();
+        }
+
+        timeout$$1(function() {
+            // reset pane, in case user somehow happened to change it..
+            select('.inspector-wrap .panewrap').style('right', '0%');
+
+            // It's possible for the user to add a description in a previous step..
+            // If they did this already, just continue to next step.
+            var entity = context.entity(areaId);
+            if (entity.tags.description) {
+                return continueTo(play);
+            }
+
+            reveal('.more-fields .combobox-input',
+                t('intro.areas.add_field'),
+                { duration: 300 }
+            );
+
+            select('.more-fields .combobox-input')
+                .on('click.intro', function() {
+                    continueTo(chooseDescriptionField);
+                });
+        }, 400);  // after editor pane visible
+
+        context.on('exit.intro', function() {
+            return continueTo(searchPresets);
+        });
+
+        function continueTo(nextStep) {
+            select('.more-fields .combobox-input').on('click.intro', null);
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function chooseDescriptionField() {
+        if (!areaId || !context.hasEntity(areaId)) {
+            return addArea();
+        }
+        var ids = context.selectedIDs();
+        if (context.mode().id !== 'select' || !ids.length || ids[0] !== areaId) {
+            return searchPresets();
+        }
+
+        // Make sure combobox is ready..
+        if (select('div.combobox').empty()) {
+            return continueTo(clickAddField);
+        }
+        // Watch for the combobox to go away..
+        var watcher;
+        watcher = window.setInterval(function() {
+            if (select('div.combobox').empty()) {
+                window.clearInterval(watcher);
+                timeout$$1(function() {
+                    if (select('.form-field-description').empty()) {
+                        continueTo(retryChooseDescription);
+                    } else {
+                        continueTo(describePlayground);
+                    }
+                }, 300);  // after description field added.
+            }
+        }, 300);
+
+        reveal('div.combobox',
+            t('intro.areas.choose_field', { field: descriptionField.label() }),
+            { duration: 300 }
+        );
+
+        context.on('exit.intro', function() {
+            return continueTo(searchPresets);
+        });
+
+        function continueTo(nextStep) {
+            if (watcher) window.clearInterval(watcher);
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function describePlayground() {
+        if (!areaId || !context.hasEntity(areaId)) {
+            return addArea();
+        }
+        var ids = context.selectedIDs();
+        if (context.mode().id !== 'select' || !ids.length || ids[0] !== areaId) {
+            return searchPresets();
+        }
+
+        // reset pane, in case user happened to change it..
+        select('.inspector-wrap .panewrap').style('right', '0%');
+
+        if (select('.form-field-description').empty()) {
+            return continueTo(retryChooseDescription);
+        }
+
+        context.on('exit.intro', function() {
+            continueTo(play);
+        });
+
+        reveal('.entity-editor-pane',
+            t('intro.areas.describe_playground', { button: icon('#icon-apply', 'pre-text') }),
+            { duration: 300 }
+        );
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function retryChooseDescription() {
+        if (!areaId || !context.hasEntity(areaId)) {
+            return addArea();
+        }
+        var ids = context.selectedIDs();
+        if (context.mode().id !== 'select' || !ids.length || ids[0] !== areaId) {
+            return searchPresets();
+        }
+
+        // reset pane, in case user happened to change it..
+        select('.inspector-wrap .panewrap').style('right', '0%');
+
+        reveal('.entity-editor-pane',
+            t('intro.areas.retry_add_field', { field: descriptionField.label() }), {
+            buttonText: t('intro.ok'),
+            buttonCallback: function() { continueTo(clickAddField); }
+        });
+
+        context.on('exit.intro', function() {
+            return continueTo(searchPresets);
+        });
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function play() {
+        dispatch$$1.call('done');
+        reveal('#id-container',
+            t('intro.areas.play', { next: t('intro.lines.title') }), {
+                tooltipBox: '.intro-nav-wrap .chapter-line',
+                buttonText: t('intro.ok'),
+                buttonCallback: function() { reveal('#id-container'); }
+            }
+        );
+    }
+
+
+    chapter.enter = function() {
+        addArea();
+    };
+
+
+    chapter.exit = function() {
+        timeouts.forEach(window.clearTimeout);
+        context.on('enter.intro exit.intro', null);
+        context.map().on('move.intro drawn.intro', null);
+        context.history().on('change.intro', null);
+        select('.preset-search-input').on('keydown.intro keyup.intro', null);
+        select('.more-fields .combobox-input').on('click.intro', null);
+    };
+
+
+    chapter.restart = function() {
+        chapter.exit();
+        chapter.enter();
+    };
+
+
+    return utilRebind(chapter, dispatch$$1, 'on');
+}
+
+function uiIntroLine(context, reveal) {
+    var dispatch$$1 = dispatch('done'),
+        timeouts = [],
+        tulipRoadId = null,
+        flowerRoadId = 'w646',
+        tulipRoadStart = [-85.6297754121684, 41.95805253325314],
+        tulipRoadMidpoint = [-85.62975395449628, 41.95787501510204],
+        tulipRoadIntersection = [-85.62974496187628, 41.95742515554585],
+        roadCategory = context.presets().item('category-road'),
+        residentialPreset = context.presets().item('highway/residential'),
+        woodRoadId = 'w525',
+        woodRoadEndId = 'n2862',
+        woodRoadAddNode = [-85.62390110349587, 41.95397111462291],
+        woodRoadDragEndpoint = [-85.623867390213, 41.95466987786487],
+        woodRoadDragMidpoint = [-85.62386254803509, 41.95430395953872],
+        washingtonStreetId = 'w522',
+        twelfthAvenueId = 'w1',
+        eleventhAvenueEndId = 'n3550',
+        twelfthAvenueEndId = 'n5',
+        washingtonSegmentId = null,
+        eleventhAvenueEnd = context.entity(eleventhAvenueEndId).loc,
+        twelfthAvenueEnd = context.entity(twelfthAvenueEndId).loc,
+        deleteLinesLoc = [-85.6219395542764, 41.95228033922477],
+        twelfthAvenue = [-85.62219310052491, 41.952505413152956];
+
+
+    var chapter = {
+        title: 'intro.lines.title'
+    };
+
+
+    function timeout$$1(f, t$$1) {
+        timeouts.push(window.setTimeout(f, t$$1));
+    }
+
+
+    function eventCancel() {
+        event.stopPropagation();
+        event.preventDefault();
+    }
+
+
+    function revealEditMenu(loc, text$$1, options) {
+        var rect = context.surfaceRect();
+        var point = context.curtainProjection(loc);
+        var pad$$1 = 40;
+        var width = 250 + (2 * pad$$1);
+        var height = 350;
+        var startX = rect.left + point[0];
+        var left = (textDirection === 'rtl') ? (startX - width + pad$$1) : (startX - pad$$1);
+        var box = {
+            left: left,
+            top: point[1] + rect.top - 60,
+            width: width,
+            height: height
+        };
+        reveal(box, text$$1, options);
+    }
+
+
+    function addLine() {
+        context.enter(modeBrowse(context));
+        context.history().reset('initial');
+
+        var msec = transitionTime(tulipRoadStart, context.map().center());
+        if (msec) { reveal(null, null, { duration: 0 }); }
+        context.map().zoom(18.5).centerEase(tulipRoadStart, msec);
+
+        timeout$$1(function() {
+            var tooltip = reveal('button.add-line',
+                t('intro.lines.add_line', { button: icon('#icon-line', 'pre-text') }));
+
+            tooltip.selectAll('.tooltip-inner')
+                .insert('svg', 'span')
+                .attr('class', 'tooltip-illustration')
+                .append('use')
+                .attr('xlink:href', '#feature-images');
+
+            context.on('enter.intro', function(mode) {
+                if (mode.id !== 'add-line') return;
+                continueTo(startLine);
+            });
+        }, msec + 100);
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function startLine() {
+        if (context.mode().id !== 'add-line') {
+            return chapter.restart();
+        }
+
+        tulipRoadId = null;
+
+        var padding = 70 * Math.pow(2, context.map().zoom() - 18);
+        var box = pad$1(tulipRoadStart, padding, context);
+        box.height = box.height + 100;
+        reveal(box, t('intro.lines.start_line'));
+
+        context.map().on('move.intro drawn.intro', function() {
+            padding = 70 * Math.pow(2, context.map().zoom() - 18);
+            box = pad$1(tulipRoadStart, padding, context);
+            box.height = box.height + 100;
+            reveal(box, t('intro.lines.start_line'), { duration: 0 });
+        });
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id !== 'draw-line') return chapter.restart();
+            continueTo(drawLine);
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function drawLine() {
+        if (context.mode().id !== 'draw-line') {
+            return chapter.restart();
+        }
+
+        tulipRoadId = context.mode().selectedIDs()[0];
+        context.map().centerEase(tulipRoadMidpoint, 500);
+
+        timeout$$1(function() {
+            var padding = 200 * Math.pow(2, context.map().zoom() - 18.5);
+            var box = pad$1(tulipRoadMidpoint, padding, context);
+            box.height = box.height * 2;
+            reveal(box,
+                t('intro.lines.intersect', { name: t('intro.graph.name.flower-street') })
+            );
+
+            context.map().on('move.intro drawn.intro', function() {
+                padding = 200 * Math.pow(2, context.map().zoom() - 18.5);
+                box = pad$1(tulipRoadMidpoint, padding, context);
+                box.height = box.height * 2;
+                reveal(box,
+                    t('intro.lines.intersect', { name: t('intro.graph.name.flower-street') }),
+                    { duration: 0 }
+                );
+            });
+        }, 550);  // after easing..
+
+        context.history().on('change.intro', function() {
+            var entity = tulipRoadId && context.hasEntity(tulipRoadId);
+            if (!entity) return chapter.restart();
+
+            if (isLineConnected()) {
+                continueTo(continueLine);
+            }
+        });
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id === 'draw-line')
+                return;
+            else if (mode.id === 'select') {
+                continueTo(retryIntersect);
+                return;
+            }
+            else
+                return chapter.restart();
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function isLineConnected() {
+        var entity = tulipRoadId && context.hasEntity(tulipRoadId);
+        if (!entity) return false;
+
+        var drawNodes = context.graph().childNodes(entity);
+        return lodash.some(drawNodes, function(node) {
+            return lodash.some(context.graph().parentWays(node), function(parent) {
+                return parent.id === flowerRoadId;
+            });
+        });
+    }
+
+
+    function retryIntersect() {
+        select(window).on('mousedown.intro', eventCancel, true);
+
+        var box = pad$1(tulipRoadIntersection, 80, context);
+        reveal(box,
+            t('intro.lines.retry_intersect', { name: t('intro.graph.name.flower-street') })
+        );
+
+        timeout$$1(chapter.restart, 3000);
+    }
+
+
+    function continueLine() {
+        if (context.mode().id !== 'draw-line') return chapter.restart();
+        var entity = tulipRoadId && context.hasEntity(tulipRoadId);
+        if (!entity) return chapter.restart();
+
+        context.map().centerEase(tulipRoadIntersection, 500);
+
+        reveal('#surface', t('intro.lines.continue_line'));
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id === 'draw-line')
+                return;
+            else if (mode.id === 'select')
+                return continueTo(chooseCategoryRoad);
+            else
+                return chapter.restart();
+        });
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function chooseCategoryRoad() {
+        if (context.mode().id !== 'select') {
+            return chapter.restart();
+        }
+
+        context.on('exit.intro', function() {
+            return chapter.restart();
+        });
+
+        var button = select('.preset-category-road .preset-list-button');
+        if (button.empty()) return chapter.restart();
+
+        timeout$$1(function() {
+            reveal(button.node(),
+                t('intro.lines.choose_category_road', { category: roadCategory.name() })
+            );
+            button.on('click.intro', function() { continueTo(choosePresetResidential); });
+        }, 500);
+
+        function continueTo(nextStep) {
+            select('.preset-list-button').on('click.intro', null);
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function choosePresetResidential() {
+        if (context.mode().id !== 'select') {
+            return chapter.restart();
+        }
+
+        context.on('exit.intro', function() {
+            return chapter.restart();
+        });
+
+        var subgrid = select('.preset-category-road .subgrid');
+        if (subgrid.empty()) return chapter.restart();
+
+        subgrid.selectAll(':not(.preset-highway-residential) .preset-list-button')
+            .on('click.intro', function() {
+                continueTo(retryPresetResidential);
+            });
+
+        subgrid.selectAll('.preset-highway-residential .preset-list-button')
+            .on('click.intro', function() {
+                continueTo(nameRoad);
+            });
+
+        timeout$$1(function() {
+            reveal(subgrid.node(),
+                t('intro.lines.choose_preset_residential', { preset: residentialPreset.name() }),
+                { tooltipBox: '.preset-highway-residential .preset-list-button', duration: 300 }
+            );
+        }, 300);
+
+        function continueTo(nextStep) {
+            select('.preset-list-button').on('click.intro', null);
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    // selected wrong road type
+    function retryPresetResidential() {
+        if (context.mode().id !== 'select') {
+            return chapter.restart();
+        }
+
+        context.on('exit.intro', function() {
+            return chapter.restart();
+        });
+
+        timeout$$1(function() {
+            var button = select('.entity-editor-pane .preset-list-button');
+            reveal(button.node(),
+                t('intro.lines.retry_preset_residential', { preset: residentialPreset.name() })
+            );
+            button.on('click.intro', function() {
+                continueTo(chooseCategoryRoad);
+            });
+        }, 500);
+
+        function continueTo(nextStep) {
+            select('.preset-list-button').on('click.intro', null);
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function nameRoad() {
+        context.on('exit.intro', function() {
+            continueTo(didNameRoad);
+        });
+
+        timeout$$1(function() {
+            reveal('.entity-editor-pane',
+                t('intro.lines.name_road', { button: icon('#icon-apply', 'pre-text') }),
+                { tooltipClass: 'intro-lines-name_road' }
+            );
+        }, 500);
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function didNameRoad() {
+        context.history().checkpoint('doneAddLine');
+
+        timeout$$1(function() {
+            reveal('#surface', t('intro.lines.did_name_road'), {
+                buttonText: t('intro.ok'),
+                buttonCallback: function() { continueTo(updateLine); }
+            });
+        }, 500);
+
+        function continueTo(nextStep) {
+            nextStep();
+        }
+    }
+
+
+    function updateLine() {
+        context.history().reset('doneAddLine');
+        if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+            return chapter.restart();
+        }
+
+        var msec = transitionTime(woodRoadDragMidpoint, context.map().center());
+        if (msec) { reveal(null, null, { duration: 0 }); }
+        context.map().zoom(19).centerEase(woodRoadDragMidpoint, msec);
+
+        timeout$$1(function() {
+            var padding = 250 * Math.pow(2, context.map().zoom() - 19);
+            var box = pad$1(woodRoadDragMidpoint, padding, context);
+            var advance = function() { continueTo(addNode); };
+
+            reveal(box, t('intro.lines.update_line'),
+                { buttonText: t('intro.ok'), buttonCallback: advance }
+            );
+
+            context.map().on('move.intro drawn.intro', function() {
+                var padding = 250 * Math.pow(2, context.map().zoom() - 19);
+                var box = pad$1(woodRoadDragMidpoint, padding, context);
+                reveal(box, t('intro.lines.update_line'),
+                    { duration: 0, buttonText: t('intro.ok'), buttonCallback: advance }
+                );
+            });
+        }, msec + 100);
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function addNode() {
+        context.history().reset('doneAddLine');
+        if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+            return chapter.restart();
+        }
+
+        var padding = 40 * Math.pow(2, context.map().zoom() - 19);
+        var box = pad$1(woodRoadAddNode, padding, context);
+        reveal(box, t('intro.lines.add_node'));
+
+        context.map().on('move.intro drawn.intro', function() {
+            var padding = 40 * Math.pow(2, context.map().zoom() - 19);
+            var box = pad$1(woodRoadAddNode, padding, context);
+            reveal(box, t('intro.lines.add_node'), { duration: 0 });
+        });
+
+        context.history().on('change.intro', function(changed) {
+            if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+                return continueTo(updateLine);
+            }
+            if (changed.created().length === 1) {
+                timeout$$1(function() { continueTo(startDragEndpoint); }, 500);
+            }
+        });
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id !== 'select') {
+                continueTo(updateLine);
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function startDragEndpoint() {
+        if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+            return continueTo(updateLine);
+        }
+        if (context.selectedIDs().indexOf(woodRoadId) === -1) {
+            context.enter(modeSelect(context, [woodRoadId]));
+        }
+
+        var padding = 100 * Math.pow(2, context.map().zoom() - 19);
+        var box = pad$1(woodRoadDragEndpoint, padding, context);
+        reveal(box, t('intro.lines.start_drag_endpoint'));
+
+        context.map().on('move.intro drawn.intro', function() {
+            if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+                return continueTo(updateLine);
+            }
+            var padding = 100 * Math.pow(2, context.map().zoom() - 19);
+            var box = pad$1(woodRoadDragEndpoint, padding, context);
+            reveal(box, t('intro.lines.start_drag_endpoint'), { duration: 0 });
+
+            var entity = context.entity(woodRoadEndId);
+            if (geoSphericalDistance(entity.loc, woodRoadDragEndpoint) <= 4) {
+                continueTo(finishDragEndpoint);
+            }
+        });
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id !== 'select') {
+                // keep Wood Road selected so endpoint stays draggable..
+                context.enter(modeSelect(context, [woodRoadId]));
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function finishDragEndpoint() {
+        if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+            return continueTo(updateLine);
+        }
+
+        var padding = 100 * Math.pow(2, context.map().zoom() - 19);
+        var box = pad$1(woodRoadDragEndpoint, padding, context);
+        reveal(box, t('intro.lines.finish_drag_endpoint'));
+
+        context.map().on('move.intro drawn.intro', function() {
+            if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+                return continueTo(updateLine);
+            }
+            var padding = 100 * Math.pow(2, context.map().zoom() - 19);
+            var box = pad$1(woodRoadDragEndpoint, padding, context);
+            reveal(box, t('intro.lines.finish_drag_endpoint'), { duration: 0 });
+
+            var entity = context.entity(woodRoadEndId);
+            if (geoSphericalDistance(entity.loc, woodRoadDragEndpoint) > 4) {
+                continueTo(startDragEndpoint);
+            }
+        });
+
+        context.on('enter.intro', function() {
+            continueTo(startDragMidpoint);
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function startDragMidpoint() {
+        if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+            return continueTo(updateLine);
+        }
+        if (context.selectedIDs().indexOf(woodRoadId) === -1) {
+            context.enter(modeSelect(context, [woodRoadId]));
+        }
+
+        var padding = 80 * Math.pow(2, context.map().zoom() - 19);
+        var box = pad$1(woodRoadDragMidpoint, padding, context);
+        reveal(box, t('intro.lines.start_drag_midpoint'));
+
+        context.map().on('move.intro drawn.intro', function() {
+            if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+                return continueTo(updateLine);
+            }
+            var padding = 80 * Math.pow(2, context.map().zoom() - 19);
+            var box = pad$1(woodRoadDragMidpoint, padding, context);
+            reveal(box, t('intro.lines.start_drag_midpoint'), { duration: 0 });
+        });
+
+        context.history().on('change.intro', function(changed) {
+            if (changed.created().length === 1) {
+                continueTo(continueDragMidpoint);
+            }
+        });
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id !== 'select') {
+                // keep Wood Road selected so midpoint triangles are drawn..
+                context.enter(modeSelect(context, [woodRoadId]));
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function continueDragMidpoint() {
+        if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+            return continueTo(updateLine);
+        }
+
+        var padding = 100 * Math.pow(2, context.map().zoom() - 19);
+        var box = pad$1(woodRoadDragEndpoint, padding, context);
+        box.height += 400;
+
+        var advance = function() {
+            context.history().checkpoint('doneUpdateLine');
+            continueTo(deleteLines);
+        };
+
+        reveal(box, t('intro.lines.continue_drag_midpoint'),
+            { buttonText: t('intro.ok'), buttonCallback: advance }
+        );
+
+        context.map().on('move.intro drawn.intro', function() {
+            if (!context.hasEntity(woodRoadId) || !context.hasEntity(woodRoadEndId)) {
+                return continueTo(updateLine);
+            }
+            var padding = 100 * Math.pow(2, context.map().zoom() - 19);
+            var box = pad$1(woodRoadDragEndpoint, padding, context);
+            box.height += 400;
+            reveal(box, t('intro.lines.continue_drag_midpoint'),
+                { duration: 0, buttonText: t('intro.ok'), buttonCallback: advance }
+            );
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function deleteLines() {
+        context.history().reset('doneUpdateLine');
+        context.enter(modeBrowse(context));
+
+        if (!context.hasEntity(washingtonStreetId) ||
+            !context.hasEntity(twelfthAvenueId) ||
+            !context.hasEntity(eleventhAvenueEndId)) {
+            return chapter.restart();
+        }
+
+        var msec = transitionTime(deleteLinesLoc, context.map().center());
+        if (msec) { reveal(null, null, { duration: 0 }); }
+        context.map().zoom(18).centerEase(deleteLinesLoc, msec);
+
+        timeout$$1(function() {
+            var padding = 200 * Math.pow(2, context.map().zoom() - 18);
+            var box = pad$1(deleteLinesLoc, padding, context);
+            box.top -= 200;
+            box.height += 400;
+            var advance = function() { continueTo(rightClickIntersection); };
+
+            reveal(box, t('intro.lines.delete_lines', { street: t('intro.graph.name.12th-avenue') }),
+                { buttonText: t('intro.ok'), buttonCallback: advance }
+            );
+
+            context.map().on('move.intro drawn.intro', function() {
+                var padding = 200 * Math.pow(2, context.map().zoom() - 18);
+                var box = pad$1(deleteLinesLoc, padding, context);
+                box.top -= 200;
+                box.height += 400;
+                reveal(box, t('intro.lines.delete_lines', { street: t('intro.graph.name.12th-avenue') }),
+                    { duration: 0, buttonText: t('intro.ok'), buttonCallback: advance }
+                );
+            });
+
+            context.history().on('change.intro', function() {
+                timeout$$1(function() {
+                    continueTo(deleteLines);
+                }, 500);  // after any transition (e.g. if user deleted intersection)
+            });
+
+        }, msec + 100);
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function rightClickIntersection() {
+        context.history().reset('doneUpdateLine');
+        context.enter(modeBrowse(context));
+
+        context.map().zoom(18).centerEase(eleventhAvenueEnd, 500);
+
+        timeout$$1(function() {
+            var padding = 60 * Math.pow(2, context.map().zoom() - 18);
+            var box = pad$1(eleventhAvenueEnd, padding, context);
+            reveal(box, t('intro.lines.rightclick_intersection',
+                { street1: t('intro.graph.name.11th-avenue'), street2: t('intro.graph.name.washington-street') })
+            );
+
+            context.map().on('move.intro drawn.intro', function() {
+                var padding = 60 * Math.pow(2, context.map().zoom() - 18);
+                var box = pad$1(eleventhAvenueEnd, padding, context);
+                reveal(box, t('intro.lines.rightclick_intersection',
+                    { street1: t('intro.graph.name.11th-avenue'), street2: t('intro.graph.name.washington-street') }),
+                    { duration: 0 }
+                );
+            });
+
+            context.on('enter.intro', function(mode) {
+                if (mode.id !== 'select') return;
+                var ids = context.selectedIDs();
+                if (ids.length !== 1 || ids[0] !== eleventhAvenueEndId) return;
+
+                timeout$$1(function() {
+                    var node = selectMenuItem('split').node();
+                    if (!node) return;
+                    continueTo(splitIntersection);
+                }, 300);  // after menu visible
+            });
+
+            context.history().on('change.intro', function() {
+                timeout$$1(function() {
+                    continueTo(deleteLines);
+                }, 300);  // after any transition (e.g. if user deleted intersection)
+            });
+
+        }, 600);
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function splitIntersection() {
+        if (!context.hasEntity(washingtonStreetId) ||
+            !context.hasEntity(twelfthAvenueId) ||
+            !context.hasEntity(eleventhAvenueEndId)) {
+            return continueTo(deleteLines);
+        }
+
+        var node = selectMenuItem('split').node();
+        if (!node) { return continueTo(rightClickIntersection); }
+
+        var wasChanged = false;
+        var menuCoords = context.map().mouseCoordinates();
+        washingtonSegmentId = null;
+
+        revealEditMenu(menuCoords, t('intro.lines.split_intersection',
+            { button: icon('#operation-split', 'pre-text'), street: t('intro.graph.name.washington-street') })
+        );
+
+        context.map().on('move.intro drawn.intro', function() {
+            var node = selectMenuItem('split').node();
+            if (!wasChanged && !node) { return continueTo(rightClickIntersection); }
+
+            revealEditMenu(menuCoords, t('intro.lines.split_intersection',
+                { button: icon('#operation-split', 'pre-text'), street: t('intro.graph.name.washington-street') }),
+                { duration: 0 }
+            );
+        });
+
+        context.history().on('change.intro', function(changed) {
+            wasChanged = true;
+            timeout$$1(function() {
+                if (context.history().undoAnnotation() === t('operations.split.annotation.line')) {
+                    washingtonSegmentId = changed.created()[0].id;
+                    continueTo(didSplit);
+                } else {
+                    washingtonSegmentId = null;
+                    continueTo(retrySplit);
+                }
+            }, 300);  // after any transition (e.g. if user deleted intersection)
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function retrySplit() {
+        context.enter(modeBrowse(context));
+        context.map().zoom(18).centerEase(eleventhAvenueEnd, 500);
+        var advance = function() { continueTo(rightClickIntersection); };
+
+        var padding = 60 * Math.pow(2, context.map().zoom() - 18);
+        var box = pad$1(eleventhAvenueEnd, padding, context);
+        reveal(box, t('intro.lines.retry_split'),
+            { buttonText: t('intro.ok'), buttonCallback: advance }
+        );
+
+        context.map().on('move.intro drawn.intro', function() {
+            var padding = 60 * Math.pow(2, context.map().zoom() - 18);
+            var box = pad$1(eleventhAvenueEnd, padding, context);
+            reveal(box, t('intro.lines.retry_split'),
+                { duration: 0, buttonText: t('intro.ok'), buttonCallback: advance }
+            );
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function didSplit() {
+        if (!washingtonSegmentId ||
+            !context.hasEntity(washingtonSegmentId) ||
+            !context.hasEntity(washingtonStreetId) ||
+            !context.hasEntity(twelfthAvenueId) ||
+            !context.hasEntity(eleventhAvenueEndId)) {
+            return continueTo(rightClickIntersection);
+        }
+
+        var ids = context.selectedIDs();
+        var string = 'intro.lines.did_split_' + (ids.length > 1 ? 'multi' : 'single');
+        var street = t('intro.graph.name.washington-street');
+
+        var padding = 200 * Math.pow(2, context.map().zoom() - 18);
+        var box = pad$1(twelfthAvenue, padding, context);
+        box.width = box.width / 2;
+        reveal(box, t(string, { street1: street, street2: street }),
+            { duration: 500 }
+        );
+
+        timeout$$1(function() {
+            context.map().zoom(18).centerEase(twelfthAvenue, 500);
+
+            context.map().on('move.intro drawn.intro', function() {
+                var padding = 200 * Math.pow(2, context.map().zoom() - 18);
+                var box = pad$1(twelfthAvenue, padding, context);
+                box.width = box.width / 2;
+                reveal(box, t(string, { street1: street, street2: street }),
+                    { duration: 0 }
+                );
+            });
+        }, 600);  // after initial reveal and curtain cut
+
+        context.on('enter.intro', function() {
+            var ids = context.selectedIDs();
+            if (ids.length === 1 && ids[0] === washingtonSegmentId) {
+                continueTo(multiSelect);
+            }
+        });
+
+        context.history().on('change.intro', function() {
+            if (!washingtonSegmentId ||
+                !context.hasEntity(washingtonSegmentId) ||
+                !context.hasEntity(washingtonStreetId) ||
+                !context.hasEntity(twelfthAvenueId) ||
+                !context.hasEntity(eleventhAvenueEndId)) {
+                return continueTo(rightClickIntersection);
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function multiSelect() {
+        if (!washingtonSegmentId ||
+            !context.hasEntity(washingtonSegmentId) ||
+            !context.hasEntity(washingtonStreetId) ||
+            !context.hasEntity(twelfthAvenueId) ||
+            !context.hasEntity(eleventhAvenueEndId)) {
+            return continueTo(rightClickIntersection);
+        }
+
+        var ids = context.selectedIDs();
+        var hasWashington = ids.indexOf(washingtonSegmentId) !== -1;
+        var hasTwelfth = ids.indexOf(twelfthAvenueId) !== -1;
+
+        if (hasWashington && hasTwelfth) {
+            return continueTo(multiRightClick);
+        } else if (!hasWashington && !hasTwelfth) {
+            return continueTo(didSplit);
+        }
+
+        context.map().zoom(18).centerEase(twelfthAvenue, 500);
+
+        timeout$$1(function() {
+            var selected, other, padding, box;
+            if (hasWashington) {
+                selected = t('intro.graph.name.washington-street');
+                other = t('intro.graph.name.12th-avenue');
+                padding = 60 * Math.pow(2, context.map().zoom() - 18);
+                box = pad$1(twelfthAvenueEnd, padding, context);
+                box.width *= 3;
+            } else {
+                selected = t('intro.graph.name.12th-avenue');
+                other = t('intro.graph.name.washington-street');
+                padding = 200 * Math.pow(2, context.map().zoom() - 18);
+                box = pad$1(twelfthAvenue, padding, context);
+                box.width /= 2;
+            }
+
+            reveal(box,
+                t('intro.lines.multi_select', { selected: selected, other1: other, other2: other })
+            );
+
+            context.map().on('move.intro drawn.intro', function() {
+                if (hasWashington) {
+                    selected = t('intro.graph.name.washington-street');
+                    other = t('intro.graph.name.12th-avenue');
+                    padding = 60 * Math.pow(2, context.map().zoom() - 18);
+                    box = pad$1(twelfthAvenueEnd, padding, context);
+                    box.width *= 3;
+                } else {
+                    selected = t('intro.graph.name.12th-avenue');
+                    other = t('intro.graph.name.washington-street');
+                    padding = 200 * Math.pow(2, context.map().zoom() - 18);
+                    box = pad$1(twelfthAvenue, padding, context);
+                    box.width /= 2;
+                }
+
+                reveal(box,
+                    t('intro.lines.multi_select', { selected: selected, other1: other, other2: other }),
+                    { duration: 0 }
+                );
+            });
+
+            context.on('enter.intro', function() {
+                continueTo(multiSelect);
+            });
+
+            context.history().on('change.intro', function() {
+                if (!washingtonSegmentId ||
+                    !context.hasEntity(washingtonSegmentId) ||
+                    !context.hasEntity(washingtonStreetId) ||
+                    !context.hasEntity(twelfthAvenueId) ||
+                    !context.hasEntity(eleventhAvenueEndId)) {
+                    return continueTo(rightClickIntersection);
+                }
+            });
+        }, 600);
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function multiRightClick() {
+        if (!washingtonSegmentId ||
+            !context.hasEntity(washingtonSegmentId) ||
+            !context.hasEntity(washingtonStreetId) ||
+            !context.hasEntity(twelfthAvenueId) ||
+            !context.hasEntity(eleventhAvenueEndId)) {
+            return continueTo(rightClickIntersection);
+        }
+
+        var padding = 200 * Math.pow(2, context.map().zoom() - 18);
+        var box = pad$1(twelfthAvenue, padding, context);
+        reveal(box, t('intro.lines.multi_rightclick'));
+
+        context.map().on('move.intro drawn.intro', function() {
+            var padding = 200 * Math.pow(2, context.map().zoom() - 18);
+            var box = pad$1(twelfthAvenue, padding, context);
+            reveal(box, t('intro.lines.multi_rightclick'), { duration: 0 });
+        });
+
+        select(window).on('click.intro contextmenu.intro', function() {
+            timeout$$1(function() {
+                var ids = context.selectedIDs();
+                if (ids.length === 2 &&
+                    ids.indexOf(twelfthAvenueId) !== -1 &&
+                    ids.indexOf(washingtonSegmentId) !== -1) {
+                        var node = selectMenuItem('delete').node();
+                        if (!node) return;
+                        continueTo(multiDelete);
+                } else if (ids.length === 1 &&
+                    ids.indexOf(washingtonSegmentId) !== -1) {
+                    return continueTo(multiSelect);
+                } else {
+                    return continueTo(didSplit);
+                }
+            }, 300);  // after edit menu visible
+        }, true);
+
+        context.history().on('change.intro', function() {
+            if (!washingtonSegmentId ||
+                !context.hasEntity(washingtonSegmentId) ||
+                !context.hasEntity(washingtonStreetId) ||
+                !context.hasEntity(twelfthAvenueId) ||
+                !context.hasEntity(eleventhAvenueEndId)) {
+                return continueTo(rightClickIntersection);
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            select(window).on('click.intro contextmenu.intro', null, true);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function multiDelete() {
+        if (!washingtonSegmentId ||
+            !context.hasEntity(washingtonSegmentId) ||
+            !context.hasEntity(washingtonStreetId) ||
+            !context.hasEntity(twelfthAvenueId) ||
+            !context.hasEntity(eleventhAvenueEndId)) {
+            return continueTo(rightClickIntersection);
+        }
+
+        var node = selectMenuItem('delete').node();
+        if (!node) return continueTo(multiRightClick);
+
+        var menuCoords = context.map().mouseCoordinates();
+        revealEditMenu(menuCoords,
+            t('intro.lines.multi_delete', { button: icon('#operation-delete', 'pre-text') })
+        );
+
+        context.map().on('move.intro drawn.intro', function() {
+            revealEditMenu(menuCoords,
+                t('intro.lines.multi_delete', { button: icon('#operation-delete', 'pre-text') }),
+                { duration: 0 }
+            );
+        });
+
+        context.on('exit.intro', function() {
+            if (context.hasEntity(washingtonSegmentId) || context.hasEntity(twelfthAvenueId)) {
+                return continueTo(multiSelect);  // left select mode but roads still exist
+            }
+        });
+
+        context.history().on('change.intro', function() {
+            if (context.hasEntity(washingtonSegmentId) || context.hasEntity(twelfthAvenueId)) {
+                continueTo(retryDelete);         // changed something but roads still exist
+            } else {
+                continueTo(play);
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('exit.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function retryDelete() {
+        context.enter(modeBrowse(context));
+
+        var padding = 200 * Math.pow(2, context.map().zoom() - 18);
+        var box = pad$1(twelfthAvenue, padding, context);
+        reveal(box, t('intro.lines.retry_delete'), {
+            buttonText: t('intro.ok'),
+            buttonCallback: function() { continueTo(multiSelect); }
+        });
+
+        function continueTo(nextStep) {
+            nextStep();
+        }
+    }
+
+
+    function play() {
+        dispatch$$1.call('done');
+        reveal('#id-container',
+            t('intro.lines.play', { next: t('intro.buildings.title') }), {
+                tooltipBox: '.intro-nav-wrap .chapter-building',
+                buttonText: t('intro.ok'),
+                buttonCallback: function() { reveal('#id-container'); }
+            }
+        );
+   }
+
+
+    chapter.enter = function() {
+        addLine();
+    };
+
+
+    chapter.exit = function() {
+        timeouts.forEach(window.clearTimeout);
+        select(window).on('mousedown.intro', null, true);
+        context.on('enter.intro exit.intro', null);
+        context.map().on('move.intro drawn.intro', null);
+        context.history().on('change.intro', null);
+        select('.preset-list-button').on('click.intro', null);
+    };
+
+
+    chapter.restart = function() {
+        chapter.exit();
+        chapter.enter();
+    };
+
+
+    return utilRebind(chapter, dispatch$$1, 'on');
+}
+
+function uiIntroBuilding(context, reveal) {
+    var dispatch$$1 = dispatch('done'),
+        house = [-85.62815, 41.95638],
+        tank = [-85.62732, 41.95347],
+        buildingCatetory = context.presets().item('category-building'),
+        housePreset = context.presets().item('building/house'),
+        tankPreset = context.presets().item('man_made/storage_tank'),
+        timeouts = [],
+        houseId = null,
+        tankId = null;
+
+
+    var chapter = {
+        title: 'intro.buildings.title'
+    };
+
+
+    function timeout$$1(f, t$$1) {
+        timeouts.push(window.setTimeout(f, t$$1));
+    }
+
+
+    function eventCancel() {
+        event.stopPropagation();
+        event.preventDefault();
+    }
+
+
+    function revealHouse(center, text$$1, options) {
+        var padding = 160 * Math.pow(2, context.map().zoom() - 20);
+        var box = pad$1(center, padding, context);
+        reveal(box, text$$1, options);
+    }
+
+
+    function revealTank(center, text$$1, options) {
+        var padding = 190 * Math.pow(2, context.map().zoom() - 19.5);
+        var box = pad$1(center, padding, context);
+        reveal(box, text$$1, options);
+    }
+
+
+    function revealEditMenu(loc, text$$1, options) {
+        var rect = context.surfaceRect();
+        var point = context.curtainProjection(loc);
+        var pad$$1 = 40;
+        var width = 250 + (2 * pad$$1);
+        var height = 350;
+        var startX = rect.left + point[0];
+        var left = (textDirection === 'rtl') ? (startX - width + pad$$1) : (startX - pad$$1);
+        var box = {
+            left: left,
+            top: point[1] + rect.top - 60,
+            width: width,
+            height: height
+        };
+        reveal(box, text$$1, options);
+    }
+
+
+    function addHouse() {
+        context.enter(modeBrowse(context));
+        context.history().reset('initial');
+        houseId = null;
+
+        var msec = transitionTime(house, context.map().center());
+        if (msec) { reveal(null, null, { duration: 0 }); }
+        context.map().zoom(19).centerEase(house, msec);
+
+        timeout$$1(function() {
+            var tooltip = reveal('button.add-area',
+                t('intro.buildings.add_building', { button: icon('#icon-area', 'pre-text') }));
+
+            tooltip.selectAll('.tooltip-inner')
+                .insert('svg', 'span')
+                .attr('class', 'tooltip-illustration')
+                .append('use')
+                .attr('xlink:href', '#building-images');
+
+            context.on('enter.intro', function(mode) {
+                if (mode.id !== 'add-area') return;
+                continueTo(startHouse);
+            });
+        }, msec + 100);
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function startHouse() {
+        if (context.mode().id !== 'add-area') {
+            return continueTo(addHouse);
+        }
+
+        houseId = null;
+        context.map().zoomEase(20, 500);
+
+        timeout$$1(function() {
+            revealHouse(house, t('intro.buildings.start_building'));
+
+            context.map().on('move.intro drawn.intro', function() {
+                revealHouse(house, t('intro.buildings.start_building'), { duration: 0 });
+            });
+
+            context.on('enter.intro', function(mode) {
+                if (mode.id !== 'draw-area') return chapter.restart();
+                continueTo(continueHouse);
+            });
+
+        }, 550);  // after easing
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function continueHouse() {
+        if (context.mode().id !== 'draw-area') {
+            return continueTo(addHouse);
+        }
+
+        houseId = null;
+
+        revealHouse(house, t('intro.buildings.continue_building'));
+
+        context.map().on('move.intro drawn.intro', function() {
+            revealHouse(house, t('intro.buildings.continue_building'), { duration: 0 });
+        });
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id === 'draw-area') {
+                return;
+            } else if (mode.id === 'select') {
+                var graph = context.graph(),
+                    way = context.entity(context.selectedIDs()[0]),
+                    nodes = graph.childNodes(way),
+                    points = lodash.uniq(nodes).map(function(n) { return context.projection(n.loc); });
+
+                if (isMostlySquare(points)) {
+                    houseId = way.id;
+                    return continueTo(chooseCategoryBuilding);
+                } else {
+                    return continueTo(retryHouse);
+                }
+
+            } else {
+                return chapter.restart();
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function retryHouse() {
+        var onClick = function() { continueTo(addHouse); };
+
+        revealHouse(house, t('intro.buildings.retry_building'),
+            { buttonText: t('intro.ok'), buttonCallback: onClick }
+        );
+
+        context.map().on('move.intro drawn.intro', function() {
+            revealHouse(house, t('intro.buildings.retry_building'),
+                { duration: 0, buttonText: t('intro.ok'), buttonCallback: onClick }
+            );
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function chooseCategoryBuilding() {
+        if (!houseId || !context.hasEntity(houseId)) {
+            return addHouse();
+        }
+        var ids = context.selectedIDs();
+        if (context.mode().id !== 'select' || !ids.length || ids[0] !== houseId) {
+            context.enter(modeSelect(context, [houseId]));
+        }
+
+        timeout$$1(function() {
+            // reset pane, in case user somehow happened to change it..
+            select('.inspector-wrap .panewrap').style('right', '-100%');
+
+            var button = select('.preset-category-building .preset-list-button');
+
+            reveal(button.node(),
+                t('intro.buildings.choose_category_building', { category: buildingCatetory.name() })
+            );
+
+            button.on('click.intro', function() {
+                button.on('click.intro', null);
+                continueTo(choosePresetHouse);
+            });
+
+        }, 400);  // after preset list pane visible..
+
+
+        context.on('enter.intro', function(mode) {
+            if (!houseId || !context.hasEntity(houseId)) {
+                return continueTo(addHouse);
+            }
+            var ids = context.selectedIDs();
+            if (mode.id !== 'select' || !ids.length || ids[0] !== houseId) {
+                return continueTo(chooseCategoryBuilding);
+            }
+        });
+
+        function continueTo(nextStep) {
+            select('.preset-list-button').on('click.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function choosePresetHouse() {
+        if (!houseId || !context.hasEntity(houseId)) {
+            return addHouse();
+        }
+        var ids = context.selectedIDs();
+        if (context.mode().id !== 'select' || !ids.length || ids[0] !== houseId) {
+            context.enter(modeSelect(context, [houseId]));
+        }
+
+        timeout$$1(function() {
+            // reset pane, in case user somehow happened to change it..
+            select('.inspector-wrap .panewrap').style('right', '-100%');
+
+            var button = select('.preset-building-house .preset-list-button');
+
+            reveal(button.node(),
+                t('intro.buildings.choose_preset_house', { preset: housePreset.name() }),
+                { duration: 300 }
+            );
+
+            button.on('click.intro', function() {
+                button.on('click.intro', null);
+                continueTo(closeEditorHouse);
+            });
+        }, 400);  // after preset list pane visible..
+
+        context.on('enter.intro', function(mode) {
+            if (!houseId || !context.hasEntity(houseId)) {
+                return continueTo(addHouse);
+            }
+            var ids = context.selectedIDs();
+            if (mode.id !== 'select' || !ids.length || ids[0] !== houseId) {
+                return continueTo(chooseCategoryBuilding);
+            }
+        });
+
+        function continueTo(nextStep) {
+            select('.preset-list-button').on('click.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function closeEditorHouse() {
+        if (!houseId || !context.hasEntity(houseId)) {
+            return addHouse();
+        }
+        var ids = context.selectedIDs();
+        if (context.mode().id !== 'select' || !ids.length || ids[0] !== houseId) {
+            context.enter(modeSelect(context, [houseId]));
+        }
+
+        context.history().checkpoint('hasHouse');
+
+        context.on('exit.intro', function() {
+            continueTo(rightClickHouse);
+        });
+
+        timeout$$1(function() {
+            reveal('.entity-editor-pane',
+                t('intro.buildings.close', { button: icon('#icon-apply', 'pre-text') })
+            );
+        }, 500);
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function rightClickHouse() {
+        if (!houseId) return chapter.restart();
+
+        context.enter(modeBrowse(context));
+        context.history().reset('hasHouse');
+        context.map().centerEase(house, 500);
+
+        timeout$$1(function() {
+            if (context.map().zoom() < 20) {
+                context.map().zoomEase(20, 500);
+            }
+        }, 520);
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id !== 'select') return;
+            var ids = context.selectedIDs();
+            if (ids.length !== 1 || ids[0] !== houseId) return;
+
+            timeout$$1(function() {
+                var node = selectMenuItem('orthogonalize').node();
+                if (!node) return;
+                continueTo(clickSquare);
+            }, 300);  // after menu visible
+        });
+
+        context.map().on('move.intro drawn.intro', function() {
+            revealHouse(house, t('intro.buildings.rightclick_building'), { duration: 0 });
+        });
+
+        context.history().on('change.intro', function() {
+            continueTo(rightClickHouse);
+        });
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function clickSquare() {
+        if (!houseId) return chapter.restart();
+        var entity = context.hasEntity(houseId);
+        if (!entity) return continueTo(rightClickHouse);
+
+        var node = selectMenuItem('orthogonalize').node();
+        if (!node) { return continueTo(rightClickHouse); }
+
+        var wasChanged = false;
+        var menuCoords = context.map().mouseCoordinates();
+
+        revealEditMenu(menuCoords,
+            t('intro.buildings.square_building', { button: icon('#operation-orthogonalize', 'pre-text') })
+        );
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id === 'browse') {
+                continueTo(rightClickHouse);
+            } else if (mode.id === 'move' || mode.id === 'rotate') {
+                continueTo(retryClickSquare);
+            }
+        });
+
+        context.map().on('move.intro drawn.intro', function() {
+            var node = selectMenuItem('orthogonalize').node();
+            if (!wasChanged && !node) { return continueTo(rightClickHouse); }
+
+            revealEditMenu(menuCoords,
+                t('intro.buildings.square_building', { button: icon('#operation-orthogonalize', 'pre-text') }),
+                { duration: 0 }
+            );
+        });
+
+        context.history().on('change.intro', function() {
+            wasChanged = true;
+            context.history().on('change.intro', null);
+
+            // Something changed.  Wait for transition to complete and check undo annotation.
+            timeout$$1(function() {
+                if (context.history().undoAnnotation() === t('operations.orthogonalize.annotation.area')) {
+                    continueTo(doneSquare);
+                } else {
+                    continueTo(retryClickSquare);
+                }
+            }, 500);  // after transitioned actions
+        });
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function retryClickSquare() {
+        context.enter(modeBrowse(context));
+
+        revealHouse(house, t('intro.buildings.retry_square'), {
+            buttonText: t('intro.ok'),
+            buttonCallback: function() { continueTo(rightClickHouse); }
+        });
+
+        function continueTo(nextStep) {
+            nextStep();
+        }
+    }
+
+
+    function doneSquare() {
+        context.history().checkpoint('doneSquare');
+
+        revealHouse(house, t('intro.buildings.done_square'), {
+            buttonText: t('intro.ok'),
+            buttonCallback: function() { continueTo(addTank); }
+        });
+
+        function continueTo(nextStep) {
+            nextStep();
+        }
+    }
+
+
+    function addTank() {
+        context.enter(modeBrowse(context));
+        context.history().reset('doneSquare');
+        tankId = null;
+
+        var msec = transitionTime(tank, context.map().center());
+        if (msec) { reveal(null, null, { duration: 0 }); }
+        context.map().zoom(19.5).centerEase(tank, msec);
+
+        timeout$$1(function() {
+            reveal('button.add-area',
+                t('intro.buildings.add_tank', { button: icon('#icon-area', 'pre-text') })
+            );
+
+            context.on('enter.intro', function(mode) {
+                if (mode.id !== 'add-area') return;
+                continueTo(startTank);
+            });
+        }, msec + 100);
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function startTank() {
+        if (context.mode().id !== 'add-area') {
+            return continueTo(addTank);
+        }
+
+        tankId = null;
+
+        timeout$$1(function() {
+            revealTank(tank, t('intro.buildings.start_tank'));
+
+            context.map().on('move.intro drawn.intro', function() {
+                revealTank(tank, t('intro.buildings.start_tank'), { duration: 0 });
+            });
+
+            context.on('enter.intro', function(mode) {
+                if (mode.id !== 'draw-area') return chapter.restart();
+                continueTo(continueTank);
+            });
+
+        }, 550);  // after easing
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function continueTank() {
+        if (context.mode().id !== 'draw-area') {
+            return continueTo(addTank);
+        }
+
+        tankId = null;
+
+        revealTank(tank, t('intro.buildings.continue_tank'));
+
+        context.map().on('move.intro drawn.intro', function() {
+            revealTank(tank, t('intro.buildings.continue_tank'), { duration: 0 });
+        });
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id === 'draw-area') {
+                return;
+            } else if (mode.id === 'select') {
+                tankId = context.selectedIDs()[0];
+                return continueTo(searchPresetTank);
+            } else {
+                return continueTo(addTank);
+            }
+        });
+
+        function continueTo(nextStep) {
+            context.map().on('move.intro drawn.intro', null);
+            context.on('enter.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function searchPresetTank() {
+        if (!tankId || !context.hasEntity(tankId)) {
+            return addTank();
+        }
+        var ids = context.selectedIDs();
+        if (context.mode().id !== 'select' || !ids.length || ids[0] !== tankId) {
+            context.enter(modeSelect(context, [tankId]));
+        }
+
+        timeout$$1(function() {
+            // reset pane, in case user somehow happened to change it..
+            select('.inspector-wrap .panewrap').style('right', '-100%');
+
+            select('.preset-search-input')
+                .on('keydown.intro', null)
+                .on('keyup.intro', checkPresetSearch);
+
+            reveal('.preset-search-input',
+                t('intro.buildings.search_tank', { preset: tankPreset.name() })
+            );
+        }, 400);  // after preset list pane visible..
+
+        context.on('enter.intro', function(mode) {
+            if (!tankId || !context.hasEntity(tankId)) {
+                return continueTo(addTank);
+            }
+
+            var ids = context.selectedIDs();
+            if (mode.id !== 'select' || !ids.length || ids[0] !== tankId) {
+                // keep the user's area selected..
+                context.enter(modeSelect(context, [tankId]));
+
+                // reset pane, in case user somehow happened to change it..
+                select('.inspector-wrap .panewrap').style('right', '-100%');
+
+                select('.preset-search-input')
+                    .on('keydown.intro', null)
+                    .on('keyup.intro', checkPresetSearch);
+
+                reveal('.preset-search-input',
+                    t('intro.buildings.search_tank', { preset: tankPreset.name() })
+                );
+
+                context.history().on('change.intro', null);
+            }
+        });
+
+        function checkPresetSearch() {
+            var first = select('.preset-list-item:first-child');
+
+            if (first.classed('preset-man_made-storage_tank')) {
+                reveal(first.select('.preset-list-button').node(),
+                    t('intro.buildings.choose_tank', { preset: tankPreset.name() }),
+                    { duration: 300 }
+                );
+
+                select('.preset-search-input')
+                    .on('keydown.intro', eventCancel, true)
+                    .on('keyup.intro', null);
+
+                context.history().on('change.intro', function() {
+                    continueTo(closeEditorTank);
+                });
+            }
+        }
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            context.history().on('change.intro', null);
+            select('.preset-search-input').on('keydown.intro keyup.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function closeEditorTank() {
+        if (!tankId || !context.hasEntity(tankId)) {
+            return addTank();
+        }
+        var ids = context.selectedIDs();
+        if (context.mode().id !== 'select' || !ids.length || ids[0] !== tankId) {
+            context.enter(modeSelect(context, [tankId]));
+        }
+
+        context.history().checkpoint('hasTank');
+
+        context.on('exit.intro', function() {
+            continueTo(rightClickTank);
+        });
+
+        timeout$$1(function() {
+            reveal('.entity-editor-pane',
+                t('intro.buildings.close', { button: icon('#icon-apply', 'pre-text') })
+            );
+        }, 500);
+
+        function continueTo(nextStep) {
+            context.on('exit.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function rightClickTank() {
+        if (!tankId) return continueTo(addTank);
+
+        context.enter(modeBrowse(context));
+        context.history().reset('hasTank');
+        context.map().centerEase(tank, 500);
+
+        timeout$$1(function() {
+            context.on('enter.intro', function(mode) {
+                if (mode.id !== 'select') return;
+                var ids = context.selectedIDs();
+                if (ids.length !== 1 || ids[0] !== tankId) return;
+
+                timeout$$1(function() {
+                    var node = selectMenuItem('circularize').node();
+                    if (!node) return;
+                    continueTo(clickCircle);
+                }, 300);  // after menu visible
+            });
+
+            revealTank(tank, t('intro.buildings.rightclick_tank'));
+
+            context.map().on('move.intro drawn.intro', function() {
+                revealTank(tank, t('intro.buildings.rightclick_tank'), { duration: 0 });
+            });
+
+            context.history().on('change.intro', function() {
+                continueTo(rightClickTank);
+            });
+
+        }, 600);
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function clickCircle() {
+        if (!tankId) return chapter.restart();
+        var entity = context.hasEntity(tankId);
+        if (!entity) return continueTo(rightClickTank);
+
+        var node = selectMenuItem('circularize').node();
+        if (!node) { return continueTo(rightClickTank); }
+
+        var wasChanged = false;
+        var menuCoords = context.map().mouseCoordinates();
+
+        revealEditMenu(menuCoords,
+            t('intro.buildings.circle_tank', { button: icon('#operation-circularize', 'pre-text') })
+        );
+
+        context.on('enter.intro', function(mode) {
+            if (mode.id === 'browse') {
+                continueTo(rightClickTank);
+            } else if (mode.id === 'move' || mode.id === 'rotate') {
+                continueTo(retryClickCircle);
+            }
+        });
+
+        context.map().on('move.intro drawn.intro', function() {
+            var node = selectMenuItem('circularize').node();
+            if (!wasChanged && !node) { return continueTo(rightClickTank); }
+
+            revealEditMenu(menuCoords,
+                t('intro.buildings.circle_tank', { button: icon('#operation-circularize', 'pre-text') }),
+                { duration: 0 }
+            );
+        });
+
+        context.history().on('change.intro', function() {
+            wasChanged = true;
+            context.history().on('change.intro', null);
+
+            // Something changed.  Wait for transition to complete and check undo annotation.
+            timeout$$1(function() {
+                if (context.history().undoAnnotation() === t('operations.circularize.annotation.area')) {
+                    continueTo(play);
+                } else {
+                    continueTo(retryClickCircle);
+                }
+            }, 500);  // after transitioned actions
+        });
+
+        function continueTo(nextStep) {
+            context.on('enter.intro', null);
+            context.map().on('move.intro drawn.intro', null);
+            context.history().on('change.intro', null);
+            nextStep();
+        }
+    }
+
+
+    function retryClickCircle() {
+        context.enter(modeBrowse(context));
+
+        revealTank(tank, t('intro.buildings.retry_circle'), {
+            buttonText: t('intro.ok'),
+            buttonCallback: function() { continueTo(rightClickTank); }
+        });
+
+        function continueTo(nextStep) {
+            nextStep();
+        }
+    }
+
+
+    function play() {
+        dispatch$$1.call('done');
+        reveal('#id-container',
+            t('intro.buildings.play', { next: t('intro.startediting.title') }), {
+                tooltipBox: '.intro-nav-wrap .chapter-startEditing',
+                buttonText: t('intro.ok'),
+                buttonCallback: function() { reveal('#id-container'); }
+            }
+        );
+    }
+
+
+    chapter.enter = function() {
+        addHouse();
+    };
+
+
+    chapter.exit = function() {
+        timeouts.forEach(window.clearTimeout);
+        context.on('enter.intro exit.intro', null);
+        context.map().on('move.intro drawn.intro', null);
+        context.history().on('change.intro', null);
+        select('.preset-search-input').on('keydown.intro keyup.intro', null);
+        select('.more-fields .combobox-input').on('click.intro', null);
+    };
+
+
+    chapter.restart = function() {
+        chapter.exit();
+        chapter.enter();
+    };
+
+
+    return utilRebind(chapter, dispatch$$1, 'on');
+}
+
+function uiIntroStartEditing(context, reveal) {
+    var dispatch$$1 = dispatch('done', 'startEditing'),
+        modalSelection = select(null);
+
+
+    var chapter = {
+        title: 'intro.startediting.title'
+    };
+
+
+    function showHelp() {
+        reveal('.map-control.help-control',
+            t('intro.startediting.help', { button: icon('#icon-help', 'pre-text') }), {
+                buttonText: t('intro.ok'),
+                buttonCallback: function() { showSave(); }
+            }
+        );
+    }
+
+    function showSave() {
+        reveal('#bar button.save',
+            t('intro.startediting.save'), {
+                buttonText: t('intro.ok'),
+                buttonCallback: function() { showStart(); }
+            }
+        );
+    }
+
+    function showStart() {
+        modalSelection = uiModal(context.container());
+
+        modalSelection.select('.modal')
+            .attr('class', 'modal-splash modal col6');
+
+        modalSelection.selectAll('.close').remove();
+
+        var startbutton = modalSelection.select('.content')
+            .attr('class', 'fillL')
+            .append('button')
+                .attr('class', 'modal-section huge-modal-button')
+                .on('click', function() {
+                    modalSelection.remove();
+                });
+
+            startbutton
+                .append('svg')
+                .attr('class', 'illustration')
+                .append('use')
+                .attr('xlink:href', '#logo-walkthrough');
+
+            startbutton
+                .append('h2')
+                .text(t('intro.startediting.start'));
+
+        dispatch$$1.call('startEditing');
+    }
+
+
+    chapter.enter = function() {
+        showHelp();
+    };
+
+
+    chapter.exit = function() {
+        modalSelection.remove();
+    };
+
+
+    return utilRebind(chapter, dispatch$$1, 'on');
+}
+
+var chapterUi = {
+    welcome: uiIntroWelcome,
     navigation: uiIntroNavigation,
     point: uiIntroPoint,
     area: uiIntroArea,
     line: uiIntroLine,
+    building: uiIntroBuilding,
     startEditing: uiIntroStartEditing
 };
 
+var chapterFlow = [
+    'welcome',
+    'navigation',
+    'point',
+    'area',
+    'line',
+    'building',
+    'startEditing'
+];
 
-function uiIntro(context) {
-    var step;
-
-    function localizedName(id) {
-        var features = {
-            n2140018997: 'city_hall',
-            n367813436: 'fire_department',
-            w203988286: 'memory_isle_park',
-            w203972937: 'riverwalk_trail',
-            w203972938: 'riverwalk_trail',
-            w203972940: 'riverwalk_trail',
-            w41785752: 'w_michigan_ave',
-            w134150789: 'w_michigan_ave',
-            w134150795: 'w_michigan_ave',
-            w134150800: 'w_michigan_ave',
-            w134150811: 'w_michigan_ave',
-            w134150802: 'e_michigan_ave',
-            w134150836: 'e_michigan_ave',
-            w41074896: 'e_michigan_ave',
-            w17965834: 'spring_st',
-            w203986457: 'scidmore_park',
-            w203049587: 'petting_zoo',
-            w17967397: 'n_andrews_st',
-            w17967315: 's_andrews_st',
-            w17967326: 'n_constantine_st',
-            w17966400: 's_constantine_st',
-            w170848823: 'rocky_river',
-            w170848824: 'rocky_river',
-            w170848331: 'rocky_river',
-            w17967752: 'railroad_dr',
-            w17965998: 'conrail_rr',
-            w134150845: 'conrail_rr',
-            w170989131: 'st_joseph_river',
-            w143497377: 'n_main_st',
-            w134150801: 's_main_st',
-            w134150830: 's_main_st',
-            w17966462: 's_main_st',
-            w17967734: 'water_st',
-            w17964996: 'foster_st',
-            w170848330: 'portage_river',
-            w17965351: 'flower_st',
-            w17965502: 'elm_st',
-            w17965402: 'walnut_st',
-            w17964793: 'morris_ave',
-            w17967444: 'east_st',
-            w17966984: 'portage_ave'
-        };
-
-        return features[id] && t('intro.graph.' + features[id]);
-    }
 
+function uiIntro(context) {
+    var introGraph = {},
+        currChapter;
 
-    var introGraph = {};
 
-    for (var key in dataIntroGraph) {
-        introGraph[key] = osmEntity$$1(dataIntroGraph[key]);
-        var name = localizedName(key);
-        if (name) {
-            introGraph[key].tags.name = name;
-        }
+    // create entities for intro graph and localize names
+    for (var id in dataIntroGraph) {
+        introGraph[id] = osmEntity$$1(localize(dataIntroGraph[id]));
     }
 
 
@@ -58545,9 +62269,11 @@ function uiIntro(context) {
             center = context.map().center(),
             zoom$$1 = context.map().zoom(),
             background = context.background().baseLayerSource(),
+            overlays = context.background().overlayLayerSources(),
             opacity = selectAll('#map .layer-background').style('opacity'),
             loadedTiles = context.connection().loadedTiles(),
-            baseEntities = context.history().graph().base().entities;
+            baseEntities = context.history().graph().base().entities,
+            countryCode = services.geocoder.countryCode;
 
         // Block saving
         context.inIntro(true);
@@ -58555,46 +62281,51 @@ function uiIntro(context) {
         // Load semi-real data used in intro
         context.connection().toggle(false).reset();
         context.history().reset();
-
         context.history().merge(values(coreGraph$$1().load(introGraph).entities));
+        context.history().checkpoint('initial');
         context.background().bing();
+        overlays.forEach(function (d) { context.background().toggleOverlayLayer(d); });
+
+        // Mock geocoder
+        services.geocoder.countryCode = function(location, callback) {
+            callback(null, t('intro.graph.countrycode'));
+        };
 
         selectAll('#map .layer-background').style('opacity', 1);
 
-        var curtain = d3curtain();
+        var curtain = uiCurtain();
         selection$$1.call(curtain);
 
-
-        function reveal(box, text$$1, options) {
-            options = options || {};
-            curtain.reveal(box,
-                text$$1 || '',
-                options.tooltipClass || '',
-                options.duration
-            );
-        }
-
-        var steps = ['navigation', 'point', 'area', 'line', 'startEditing'].map(function(step, i) {
-            var s = sampleIntros[step](context, reveal)
+        var chapters = chapterFlow.map(function(chapter, i) {
+            var s = chapterUi[chapter](context, curtain.reveal)
                 .on('done', function() {
-                    entered.filter(function(d) {
+                    context.presets().init();  // clear away "recent" presets
+
+                    buttons.filter(function(d) {
                         return d.title === s.title;
                     }).classed('finished', true);
-                    enter(steps[i + 1]);
+
+                    if (i < chapterFlow.length - 1) {
+                        var next = chapterFlow[i + 1];
+                        select('button.chapter-' + next)
+                            .classed('next', true);
+                    }
                 });
             return s;
         });
 
-        steps[steps.length - 1].on('startEditing', function() {
+        chapters[chapters.length - 1].on('startEditing', function() {
             curtain.remove();
             navwrap.remove();
             selectAll('#map .layer-background').style('opacity', opacity);
             context.connection().toggle(true).reset().loadedTiles(loadedTiles);
             context.history().reset().merge(values(baseEntities));
             context.background().baseLayerSource(background);
+            overlays.forEach(function (d) { context.background().toggleOverlayLayer(d); });
             if (history) context.history().fromJSON(history, false);
             context.map().centerZoom(center, zoom$$1);
             window.location.replace(hash);
+            services.geocoder.countryCode = countryCode;
             context.inIntro(false);
         });
 
@@ -58602,43 +62333,49 @@ function uiIntro(context) {
             .append('div')
             .attr('class', 'intro-nav-wrap fillD');
 
+        navwrap
+            .append('svg')
+            .attr('class', 'intro-nav-wrap-logo')
+            .append('use')
+            .attr('xlink:href', '#logo-walkthrough');
+
         var buttonwrap = navwrap
             .append('div')
             .attr('class', 'joined')
-            .selectAll('button.step');
+            .selectAll('button.chapter');
 
-        var entered = buttonwrap
-            .data(steps)
+        var buttons = buttonwrap
+            .data(chapters)
             .enter()
             .append('button')
-            .attr('class', 'step')
-            .on('click', enter);
+            .attr('class', function(d, i) { return 'chapter chapter-' + chapterFlow[i]; })
+            .on('click', enterChapter);
 
-        entered
-            .append('label')
+        buttons
+            .append('span')
             .text(function(d) { return t(d.title); });
 
-        entered
+        buttons
             .append('span')
             .attr('class', 'status')
-            .text(' - ' + t('intro.done'));
-
-        enter(steps[0]);
+            .call(svgIcon((textDirection === 'rtl' ? '#icon-backward' : '#icon-forward'), 'inline'));
 
+        enterChapter(chapters[0]);
 
-        function enter(newStep) {
-            if (step) { step.exit(); }
 
+        function enterChapter(newChapter) {
+            if (currChapter) { currChapter.exit(); }
             context.enter(modeBrowse(context));
 
-            step = newStep;
-            step.enter();
+            currChapter = newChapter;
+            currChapter.enter();
 
-            entered.classed('active', function(d) {
-                return d.title === step.title;
-            });
+            buttons
+                .classed('next', false)
+                .classed('active', function(d) {
+                    return d.title === currChapter.title;
+                });
         }
-
     }
 
 
@@ -58766,7 +62503,8 @@ function uiHelp(context) {
 
 
         function clickWalkthrough() {
-            select(document.body).call(uiIntro(context));
+            if (context.inIntro()) return;
+            context.container().call(uiIntro(context));
             setVisible(false);
         }
 
@@ -58796,12 +62534,23 @@ function uiHelp(context) {
             .html(function(d) { return d.title; })
             .on('click', clickHelp);
 
-        toc.append('li')
-            .attr('class','walkthrough')
+        var walkthrough = toc
+            .append('li')
+            .attr('class', 'walkthrough')
             .append('a')
-            .text(t('splash.walkthrough'))
             .on('click', clickWalkthrough);
 
+        walkthrough
+            .append('svg')
+            .attr('class', 'logo logo-walkthrough')
+            .append('use')
+            .attr('xlink:href', '#logo-walkthrough');
+
+        walkthrough
+            .append('div')
+            .text(t('splash.walkthrough'));
+
+
         var content = pane.append('div')
             .attr('class', 'left-content');
 
@@ -59628,9 +63377,15 @@ function uiModes(context) {
 
         var keybinding = d3keybinding('mode-buttons');
 
-        modes.forEach(function(m) {
-            keybinding.on(m.key, function() {
-                if (editable()) context.enter(m);
+        modes.forEach(function(mode) {
+            keybinding.on(mode.key, function() {
+                if (editable()) {
+                    if (mode.id === context.mode().id) {
+                        context.enter(modeBrowse(context));
+                    } else {
+                        context.enter(mode);
+                    }
+                }
             });
         });
 
@@ -59680,21 +63435,39 @@ function uiRestore(context) {
         var restore = buttonWrap
             .append('button')
             .attr('class', 'restore col6')
-            .text(t('restore.restore'))
             .on('click', function() {
                 context.history().restore();
                 modalSelection.remove();
             });
 
-        buttonWrap
+        restore
+            .append('svg')
+            .attr('class', 'logo logo-restore')
+            .append('use')
+            .attr('xlink:href', '#logo-restore');
+
+        restore
+            .append('div')
+            .text(t('restore.restore'));
+
+        var reset = buttonWrap
             .append('button')
             .attr('class', 'reset col6')
-            .text(t('restore.reset'))
             .on('click', function() {
                 context.history().clearSaved();
                 modalSelection.remove();
             });
 
+        reset
+            .append('svg')
+            .attr('class', 'logo logo-reset')
+            .append('use')
+            .attr('xlink:href', '#logo-reset');
+
+        reset
+            .append('div')
+            .text(t('restore.reset'));
+
         restore.node().focus();
     };
 }
@@ -59723,10 +63496,10 @@ function uiSave(context) {
             return null;
         } else if (numChanges <= 50) {
             step = numChanges / 50;
-            return rgb$1('#fff', '#ff8')(step);  // white -> yellow
+            return interpolateRgb('#fff', '#ff8')(step);  // white -> yellow
         } else {
             step = Math.min((numChanges - 50) / 50, 1.0);
-            return rgb$1('#ff8', '#f88')(step);  // yellow -> red
+            return interpolateRgb('#ff8', '#f88')(step);  // yellow -> red
         }
     }
 
@@ -59862,12 +63635,13 @@ function uiScale(context) {
             loc2 = projection.invert([maxLength, dims[1]]),
             scale = scaleDefs(loc1, loc2);
 
-        selection.select('#scalepath')
+        selection.select('#scale-path')
             .attr('d', 'M0.5,0.5v' + tickHeight + 'h' + scale.px + 'v-' + tickHeight);
 
-        selection.select('#scaletext')
-            .attr('x', scale.px + 8)
-            .attr('y', tickHeight)
+        selection.select('#scale-textgroup')
+            .attr('transform', 'translate(' + (scale.px + 8) + ',' + tickHeight + ')');
+
+        selection.select('#scale-text')
             .text(scale.text);
     }
 
@@ -59878,14 +63652,21 @@ function uiScale(context) {
             selection.call(update);
         }
 
-        var g = selection.append('svg')
+        var scalegroup = selection.append('svg')
             .attr('id', 'scale')
             .on('click', switchUnits)
             .append('g')
             .attr('transform', 'translate(10,11)');
 
-        g.append('path').attr('id', 'scalepath');
-        g.append('text').attr('id', 'scaletext');
+        scalegroup
+            .append('path')
+            .attr('id', 'scale-path');
+
+        scalegroup
+            .append('g')
+            .attr('id', 'scale-textgroup')
+            .append('text')
+            .attr('id', 'scale-text');
 
         selection.call(update);
 
@@ -59895,7 +63676,7 @@ function uiScale(context) {
     };
 }
 
-var pair_1 = pair;
+var pair_1 = pair$1;
 function search(x, dims, r) {
   if (!dims) dims = 'NSEW';
   if (typeof x !== 'string') return { val: null, regex: r };
@@ -59914,7 +63695,7 @@ function search(x, dims, r) {
   };
 }
 
-function pair(x, dims) {
+function pair$1(x, dims) {
   x = x.trim();
   var one = search(x, dims);
   if (one.val === null) return null;
@@ -60191,7 +63972,7 @@ function uiFeatureList(context) {
                         edge = geoChooseEdge(context.childNodes(d.entity), center, context.projection);
                     context.map().center(edge.loc);
                 }
-                context.enter(modeSelect(context, [d.entity.id]).suppressMenu(true));
+                context.enter(modeSelect(context, [d.entity.id]));
             } else {
                 context.zoomToEntity(d.id);
             }
@@ -60219,12 +64000,27 @@ function uiPresetIcon() {
     }
 
 
+    function getIcon(p, geom) {
+        if (p.icon)
+            return p.icon;
+        else if (geom === 'line')
+            return 'other-line';
+        else if (geom === 'vertex')
+            return p.isFallback() ? '' : 'poi-vertex';
+        else
+            return 'marker-stroked';
+    }
+
+
     function render() {
         var selection$$1 = select(this),
             p = preset.apply(this, arguments),
             geom = geometry.apply(this, arguments),
-            picon = p.icon || (geom === 'line' ? 'other-line' : 'marker-stroked'),
-            isMaki = dataFeatureIcons.indexOf(picon) !== -1;
+            picon = getIcon(p, geom),
+            isPoi = picon.match(/^poi-/) !== null,
+            isMaki = dataFeatureIcons.indexOf(picon) !== -1,
+            isFramed = (geom === 'area' || geom === 'verex');
+
 
         function tag_classes(p) {
             var s = '';
@@ -60237,6 +64033,7 @@ function uiPresetIcon() {
             return s;
         }
 
+
         var fill = selection$$1.selectAll('.preset-icon-fill')
             .data([0]);
 
@@ -60249,18 +64046,17 @@ function uiPresetIcon() {
                 return 'preset-icon-fill preset-icon-fill-' + geom + tag_classes(p);
             });
 
-        var frame = selection$$1.selectAll('.preset-icon-frame')
-            .data([0]);
 
-        frame = frame.enter()
-            .append('div')
-            .call(svgIcon('#preset-icon-frame'))
-            .merge(frame);
+        var areaFrame = selection$$1.selectAll('.preset-icon-frame')
+            .data((geom === 'area') ? [0] : []);
 
-        frame
-            .attr('class', function() {
-                return 'preset-icon-frame ' + (geom === 'area' ? '' : 'hide');
-            });
+        areaFrame.exit()
+            .remove();
+
+        areaFrame = areaFrame.enter()
+            .append('div')
+            .attr('class', 'preset-icon-frame')
+            .call(svgIcon('#preset-icon-frame'));
 
 
         var icon = selection$$1.selectAll('.preset-icon')
@@ -60274,12 +64070,12 @@ function uiPresetIcon() {
 
         icon
             .attr('class', 'preset-icon preset-icon-' +
-                (isMaki ? (geom === 'area' ? '24' : '28') : (geom === 'area' ? '44' : '60'))
+                ((isMaki || isPoi) ? (isFramed ? '24' : '28') : (isFramed ? '44' : '60'))
             );
 
         icon.selectAll('svg')
             .attr('class', function() {
-                return 'icon ' + picon + (isMaki ? '' : tag_classes(p));
+                return 'icon ' + picon + (isMaki || isPoi ? '' : tag_classes(p));
             });
 
         icon.selectAll('use')
@@ -60304,7 +64100,8 @@ function uiPresetIcon() {
 }
 
 function d3combobox() {
-    var event$$1 = dispatch('accept'),
+    var dispatch$$1 = dispatch('accept'),
+        container = select(document.body),
         data = [],
         suggestions = [],
         minItems = 2,
@@ -60321,10 +64118,10 @@ function d3combobox() {
 
     var combobox = function(input, attachTo) {
         var idx = -1,
-            container = select(document.body)
+            wrapper = container
                 .selectAll('div.combobox')
                 .filter(function(d) { return d === input.node(); }),
-            shown = !container.empty();
+            shown = !wrapper.empty();
 
         input
             .classed('combobox-input', true)
@@ -60371,7 +64168,7 @@ function d3combobox() {
 
         function show() {
             if (!shown) {
-                container = select(document.body)
+                wrapper = container
                     .insert('div', ':first-child')
                     .datum(input.node())
                     .attr('class', 'combobox')
@@ -60383,7 +64180,7 @@ function d3combobox() {
                         event.preventDefault();
                     });
 
-                select(document.body)
+                select('body')
                     .on('scroll.combobox', render, true);
 
                 shown = true;
@@ -60393,9 +64190,9 @@ function d3combobox() {
         function hide() {
             if (shown) {
                 idx = -1;
-                container.remove();
+                wrapper.remove();
 
-                select(document.body)
+                select('body')
                     .on('scroll.combobox', null);
 
                 shown = false;
@@ -60417,8 +64214,8 @@ function d3combobox() {
                    break;
                // tab
                case 9:
-                   container.selectAll('a.selected').each(function (d) {
-                       event$$1.call('accept', this, d);
+                   wrapper.selectAll('a.selected').each(function (d) {
+                       dispatch$$1.call('accept', this, d);
                    });
                    hide();
                    break;
@@ -60448,8 +64245,8 @@ function d3combobox() {
                     break;
                 // return
                 case 13:
-                    container.selectAll('a.selected').each(function (d) {
-                       event$$1.call('accept', this, d);
+                    wrapper.selectAll('a.selected').each(function (d) {
+                       dispatch$$1.call('accept', this, d);
                     });
                     hide();
                     break;
@@ -60518,7 +64315,7 @@ function d3combobox() {
                 return;
             }
 
-            var options = container
+            var options = wrapper
                 .selectAll('a.combobox-option')
                 .data(suggestions, function(d) { return d.value; });
 
@@ -60540,7 +64337,7 @@ function d3combobox() {
             var node = attachTo ? attachTo.node() : input.node(),
                 rect = node.getBoundingClientRect();
 
-            container
+            wrapper
                 .style('left', rect.left + 'px')
                 .style('width', rect.width + 'px')
                 .style('top', rect.height + rect.top + 'px');
@@ -60552,16 +64349,15 @@ function d3combobox() {
         }
 
         function ensureVisible() {
-            var node = container.selectAll('a.selected').node();
+            var node = wrapper.selectAll('a.selected').node();
             if (node) node.scrollIntoView();
         }
 
         function accept(d) {
             if (!shown) return;
-            input
-                .property('value', d.value)
-                .dispatch('change');
-            event$$1.call('accept', this, d);
+            input.property('value', d.value);
+            utilTriggerEvent(input, 'change');
+            dispatch$$1.call('accept', this, d);
             hide();
         }
     };
@@ -60590,7 +64386,13 @@ function d3combobox() {
         return combobox;
     };
 
-    return utilRebind(combobox, event$$1, 'on');
+    combobox.container = function(_) {
+        if (!arguments.length) return container;
+        container = _;
+        return combobox;
+    };
+
+    return utilRebind(combobox, dispatch$$1, 'on');
 }
 
 
@@ -60607,7 +64409,7 @@ d3combobox.off = function(input) {
                 .on('mousedown', null);
         });
 
-    select(document.body)
+    select('body')
         .on('scroll.combobox', null);
 };
 
@@ -60686,7 +64488,7 @@ function uiRawMemberEditor(context) {
 
     function selectMember(d) {
         event.preventDefault();
-        context.enter(modeSelect(context, [d.id]).suppressMenu(true));
+        context.enter(modeSelect(context, [d.id]));
     }
 
 
@@ -60716,7 +64518,7 @@ function uiRawMemberEditor(context) {
         var entity = context.entity(id),
             memberships = [];
 
-        entity.members.forEach(function(member, index) {
+        entity.members.slice(0, 1000).forEach(function(member, index) {
             memberships.push({
                 index: index,
                 id: member.id,
@@ -60727,8 +64529,9 @@ function uiRawMemberEditor(context) {
             });
         });
 
+        var gt = entity.members.length > 1000 ? '>' : '';
         selection$$1.call(uiDisclosure()
-            .title(t('inspector.all_members') + ' (' + memberships.length + ')')
+            .title(t('inspector.all_members') + ' (' + gt + memberships.length + ')')
             .expanded(true)
             .on('toggled', toggled)
             .content(content)
@@ -60834,6 +64637,7 @@ function uiRawMemberEditor(context) {
                 }
 
                 role.call(d3combobox()
+                    .container(context.container())
                     .fetcher(function(role, callback) {
                         var rtype = entity.tags.type;
                         taginfo.roles({
@@ -60875,7 +64679,7 @@ function uiRawMembershipEditor(context) {
 
     function selectRelation(d) {
         event.preventDefault();
-        context.enter(modeSelect(context, [d.relation.id]).suppressMenu(true));
+        context.enter(modeSelect(context, [d.relation.id]));
     }
 
 
@@ -60905,7 +64709,7 @@ function uiRawMembershipEditor(context) {
                 t('operations.add.annotation.relation')
             );
 
-            context.enter(modeSelect(context, [relation.id]).suppressMenu(true));
+            context.enter(modeSelect(context, [relation.id]));
         }
     }
 
@@ -60967,9 +64771,10 @@ function uiRawMembershipEditor(context) {
 
     function rawMembershipEditor(selection$$1) {
         var entity = context.entity(id),
+            parents = context.graph().parentRelations(entity),
             memberships = [];
 
-        context.graph().parentRelations(entity).forEach(function(relation) {
+        parents.slice(0, 1000).forEach(function(relation) {
             relation.members.forEach(function(member, index) {
                 if (member.id === entity.id) {
                     memberships.push({ relation: relation, member: member, index: index });
@@ -60977,8 +64782,9 @@ function uiRawMembershipEditor(context) {
             });
         });
 
+        var gt = parents.length > 1000 ? '>' : '';
         selection$$1.call(uiDisclosure()
-            .title(t('inspector.all_relations') + ' (' + memberships.length + ')')
+            .title(t('inspector.all_relations') + ' (' + gt + memberships.length + ')')
             .expanded(true)
             .on('toggled', toggled)
             .content(content)
@@ -61094,6 +64900,7 @@ function uiRawMembershipEditor(context) {
 
             newrow.selectAll('.member-entity-input')
                 .call(d3combobox()
+                    .container(context.container())
                     .minItems(1)
                     .fetcher(function(value, callback) { callback(relations(value)); })
                     .on('accept', onAccept)
@@ -61141,6 +64948,7 @@ function uiRawMembershipEditor(context) {
                 }
 
                 role.call(d3combobox()
+                    .container(context.container())
                     .fetcher(function(role, callback) {
                         var rtype = d.relation.tags.type;
                         taginfo.roles({
@@ -61345,7 +65153,11 @@ function uiTagReference(tag) {
 function uiRawTagEditor(context) {
     var taginfo = services.taginfo,
         dispatch$$1 = dispatch('change'),
+        expanded = context.storage('raw_tag_editor.expanded') === 'true',
+        readOnlyTags = [],
+        updatePreference = true,
         showBlank = false,
+        newRow,
         state,
         preset,
         tags,
@@ -61357,12 +65169,15 @@ function uiRawTagEditor(context) {
 
         selection$$1.call(uiDisclosure()
             .title(t('inspector.all_tags') + ' (' + count + ')')
-            .expanded(context.storage('raw_tag_editor.expanded') === 'true' || preset.isFallback())
+            .expanded(expanded)
             .on('toggled', toggled)
-            .content(content));
+            .content(content)
+        );
 
         function toggled(expanded) {
-            context.storage('raw_tag_editor.expanded', expanded);
+            if (updatePreference) {
+                context.storage('raw_tag_editor.expanded', expanded);
+            }
             if (expanded) {
                 selection$$1.node().parentNode.scrollTop += 200;
             }
@@ -61376,6 +65191,7 @@ function uiRawTagEditor(context) {
         if (!entries$$1.length || showBlank) {
             showBlank = false;
             entries$$1.push({key: '', value: ''});
+            newRow = '';
         }
 
         var list = wrap.selectAll('.tag-list')
@@ -61407,7 +65223,8 @@ function uiRawTagEditor(context) {
 
         var enter = items.enter()
             .append('li')
-            .attr('class', 'tag-row cf');
+            .attr('class', 'tag-row cf')
+            .classed('readonly', isReadOnly);
 
         enter
             .append('div')
@@ -61444,8 +65261,8 @@ function uiRawTagEditor(context) {
         items = items
             .merge(enter)
             .sort(function(a, b) {
-                return (a.key === '') ? 1
-                    : (b.key === '') ? -1
+                return (a.key === newRow && b.key !== newRow) ? 1
+                    : (a.key !== newRow && b.key === newRow) ? -1
                     : ascending(a.key, b.key);
             });
 
@@ -61455,11 +65272,11 @@ function uiRawTagEditor(context) {
                     key = row.select('input.key'),      // propagate bound data to child
                     value = row.select('input.value');  // propagate bound data to child
 
-                if (taginfo) {
+                if (id && taginfo) {
                     bindTypeahead(key, value);
                 }
 
-                var isRelation = (context.entity(id).type === 'relation'),
+                var isRelation = (id && context.entity(id).type === 'relation'),
                     reference;
 
                 if (isRelation && tag.key === 'type') {
@@ -61479,16 +65296,24 @@ function uiRawTagEditor(context) {
 
         items.selectAll('input.key')
             .attr('title', function(d) { return d.key; })
-            .call(utilGetSetValue, function(d) { return d.key; });
+            .call(utilGetSetValue, function(d) { return d.key; })
+            .property('disabled', isReadOnly);
 
         items.selectAll('input.value')
             .attr('title', function(d) { return d.value; })
-            .call(utilGetSetValue, function(d) { return d.value; });
+            .call(utilGetSetValue, function(d) { return d.value; })
+            .property('disabled', isReadOnly);
 
         items.selectAll('button.remove')
             .on('click', removeTag);
 
 
+
+        function isReadOnly(d) {
+            return readOnlyTags.indexOf(d.key) !== -1;
+        }
+
+
         function pushMore() {
             if (event.keyCode === 9 && !event.shiftKey &&
                 list.selectAll('li:last-child input.value').node() === this) {
@@ -61498,25 +65323,15 @@ function uiRawTagEditor(context) {
 
 
         function bindTypeahead(key, value) {
-
-            function sort(value, data) {
-                var sameletter = [],
-                    other = [];
-                for (var i = 0; i < data.length; i++) {
-                    if (data[i].value.substring(0, value.length) === value) {
-                        sameletter.push(data[i]);
-                    } else {
-                        other.push(data[i]);
-                    }
-                }
-                return sameletter.concat(other);
-            }
+            if (isReadOnly({ key: key })) return;
+            var geometry = context.geometry(id);
 
             key.call(d3combobox()
+                .container(context.container())
                 .fetcher(function(value, callback) {
                     taginfo.keys({
                         debounce: true,
-                        geometry: context.geometry(id),
+                        geometry: geometry,
                         query: value
                     }, function(err, data) {
                         if (!err) callback(sort(value, data));
@@ -61524,16 +65339,31 @@ function uiRawTagEditor(context) {
                 }));
 
             value.call(d3combobox()
+                .container(context.container())
                 .fetcher(function(value, callback) {
                     taginfo.values({
                         debounce: true,
                         key: utilGetSetValue(key),
-                        geometry: context.geometry(id),
+                        geometry: geometry,
                         query: value
                     }, function(err, data) {
                         if (!err) callback(sort(value, data));
                     });
                 }));
+
+
+            function sort(value, data) {
+                var sameletter = [],
+                    other = [];
+                for (var i = 0; i < data.length; i++) {
+                    if (data[i].value.substring(0, value.length) === value) {
+                        sameletter.push(data[i]);
+                    } else {
+                        other.push(data[i]);
+                    }
+                }
+                return sameletter.concat(other);
+            }
         }
 
 
@@ -61553,6 +65383,12 @@ function uiRawTagEditor(context) {
                 kNew = this.value.trim(),
                 tag = {};
 
+
+            if (isReadOnly({ key: kNew })) {
+                this.value = kOld;
+                return;
+            }
+
             if (kNew && kNew !== kOld) {
                 var match = kNew.match(/^(.*?)(?:_(\d+))?$/),
                     base = match[1],
@@ -61563,20 +65399,33 @@ function uiRawTagEditor(context) {
             }
             tag[kOld] = undefined;
             tag[kNew] = d.value;
+
             d.key = kNew; // Maintain DOM identity through the subsequent update.
+
+            if (newRow === kOld) {  // see if this row is still a new row
+                newRow = ((d.value === '' || kNew === '') ? kNew : undefined);
+            }
+
             this.value = kNew;
             dispatch$$1.call('change', this, tag);
         }
 
 
         function valueChange(d) {
+            if (isReadOnly(d)) return;
             var tag = {};
             tag[d.key] = this.value;
+
+            if (newRow === d.key && d.key !== '' && d.value !== '') {   // not a new row anymore
+                newRow = undefined;
+            }
+
             dispatch$$1.call('change', this, tag);
         }
 
 
         function removeTag(d) {
+            if (isReadOnly(d)) return;
             var tag = {};
             tag[d.key] = undefined;
             dispatch$$1.call('change', this, tag);
@@ -61607,6 +65456,13 @@ function uiRawTagEditor(context) {
     rawTagEditor.preset = function(_) {
         if (!arguments.length) return preset;
         preset = _;
+        if (preset.isFallback()) {
+            expanded = true;
+            updatePreference = false;
+        } else {
+            expanded = context.storage('raw_tag_editor.expanded') === 'true';
+            updatePreference = true;
+        }
         return rawTagEditor;
     };
 
@@ -61625,10 +65481,25 @@ function uiRawTagEditor(context) {
     };
 
 
+    rawTagEditor.expanded = function(_) {
+        if (!arguments.length) return expanded;
+        expanded = _;
+        updatePreference = false;
+        return rawTagEditor;
+    };
+
+
+    rawTagEditor.readOnlyTags = function(_) {
+        if (!arguments.length) return readOnlyTags;
+        readOnlyTags = _;
+        return rawTagEditor;
+    };
+
+
     return utilRebind(rawTagEditor, dispatch$$1, 'on');
 }
 
-function uiFieldCheck(field) {
+function uiFieldCheck(field, context) {
     var dispatch$$1 = dispatch('change'),
         options = field.strings && field.strings.options,
         values$$1 = [],
@@ -61636,7 +65507,11 @@ function uiFieldCheck(field) {
         input = select(null),
         text$$1 = select(null),
         label = select(null),
-        entity, value;
+        reverser = select(null),
+        impliedYes,
+        entityId,
+        value;
+
 
     if (options) {
         for (var k in options) {
@@ -61646,25 +65521,57 @@ function uiFieldCheck(field) {
     } else {
         values$$1 = [undefined, 'yes'];
         texts = [t('inspector.unknown'), t('inspector.check.yes')];
-        if (field.type === 'check') {
+        if (field.type !== 'defaultCheck') {
             values$$1.push('no');
             texts.push(t('inspector.check.no'));
         }
     }
 
 
-    var check = function(selection$$1) {
-        // hack: pretend oneway field is a oneway_yes field
+    // Checks tags to see whether an undefined value is "Assumed to be Yes"
+    function checkImpliedYes() {
+        impliedYes = (field.id === 'oneway_yes');
+
+        // hack: pretend `oneway` field is a `oneway_yes` field
         // where implied oneway tag exists (e.g. `junction=roundabout`) #2220, #1841
         if (field.id === 'oneway') {
+            var entity = context.entity(entityId);
             for (var key in entity.tags) {
                 if (key in osmOneWayTags && (entity.tags[key] in osmOneWayTags[key])) {
+                    impliedYes = true;
                     texts[0] = t('presets.fields.oneway_yes.options.undefined');
                     break;
                 }
             }
         }
+    }
 
+
+    function reverserHidden() {
+        if (!select('div.inspector-hover').empty()) return true;
+        return !(value === 'yes' || (impliedYes && !value));
+    }
+
+
+    function reverserSetText(selection$$1) {
+        var entity = context.hasEntity(entityId);
+        if (reverserHidden() || !entity) return selection$$1;
+
+        var first = entity.first(),
+            last = entity.isClosed() ? entity.nodes[entity.nodes.length - 2] : entity.last(),
+            pseudoDirection = first < last,
+            icon = pseudoDirection ? '#icon-forward' : '#icon-backward';
+
+        selection$$1.selectAll('.reverser-span')
+            .text(t('inspector.check.reverser'))
+            .call(svgIcon(icon, 'inline'));
+
+        return selection$$1;
+    }
+
+
+    var check = function(selection$$1) {
+        checkImpliedYes();
         selection$$1.classed('checkselect', 'true');
 
         label = selection$$1.selectAll('.preset-input-wrap')
@@ -61676,7 +65583,7 @@ function uiFieldCheck(field) {
 
         enter
             .append('input')
-            .property('indeterminate', field.type === 'check')
+            .property('indeterminate', field.type !== 'defaultCheck')
             .attr('type', 'checkbox')
             .attr('id', 'preset-input-' + field.id);
 
@@ -61685,6 +65592,16 @@ function uiFieldCheck(field) {
             .text(texts[0])
             .attr('class', 'value');
 
+        if (field.type === 'onewayCheck') {
+            enter
+                .append('a')
+                .attr('id', 'preset-input-' + field.id + '-reverser')
+                .attr('class', 'reverser button' + (reverserHidden() ? ' hide' : ''))
+                .attr('href', '#')
+                .append('span')
+                .attr('class', 'reverser-span');
+        }
+
         label = label.merge(enter);
         input = label.selectAll('input');
         text$$1 = label.selectAll('span.value');
@@ -61696,22 +65613,56 @@ function uiFieldCheck(field) {
                 dispatch$$1.call('change', this, t$$1);
                 event.stopPropagation();
             });
+
+        if (field.type === 'onewayCheck') {
+            reverser = label.selectAll('.reverser');
+
+            reverser
+                .call(reverserSetText)
+                .on('click', function() {
+                    event.preventDefault();
+                    event.stopPropagation();
+                    context.perform(
+                        actionReverse(entityId),
+                        t('operations.reverse.annotation')
+                    );
+                    select(this)
+                        .call(reverserSetText);
+                });
+        }
     };
 
 
     check.entity = function(_) {
-        if (!arguments.length) return entity;
-        entity = _;
+        if (!arguments.length) return context.hasEntity(entityId);
+        entityId = _.id;
         return check;
     };
 
 
     check.tags = function(tags) {
-        value = tags[field.key];
-        input.property('indeterminate', field.type === 'check' && !value);
-        input.property('checked', value === 'yes');
-        text$$1.text(texts[values$$1.indexOf(value)]);
-        label.classed('set', !!value);
+        checkImpliedYes();
+        value = tags[field.key] && tags[field.key].toLowerCase();
+
+        if (field.type === 'onewayCheck' && (value === '1' || value === '-1')) {
+            value = 'yes';
+        }
+
+        input
+            .property('indeterminate', field.type !== 'defaultCheck' && !value)
+            .property('checked', value === 'yes');
+
+        text$$1
+            .text(texts[values$$1.indexOf(value)]);
+
+        label
+            .classed('set', !!value);
+
+        if (field.type === 'onewayCheck') {
+            reverser
+                .classed('hide', reverserHidden())
+                .call(reverserSetText);
+        }
     };
 
 
@@ -61728,10 +65679,13 @@ function uiFieldCombo(field, context) {
         taginfo = services.taginfo,
         isMulti = (field.type === 'multiCombo'),
         isNetwork = (field.type === 'networkCombo'),
+        isSemi = (field.type === 'semiCombo'),
         optstrings = field.strings && field.strings.options,
         optarray = field.options,
         snake_case = (field.snake_case || (field.snake_case === undefined)),
-        combobox = d3combobox().minItems(isMulti ? 1 : 2),
+        combobox = d3combobox()
+            .container(context.container())
+            .minItems(isMulti || isSemi ? 1 : 2),
         comboData = [],
         multiData = [],
         container,
@@ -61862,8 +65816,9 @@ function uiFieldCombo(field, context) {
         if (hasCountryPrefix) {
             query = country + ':';
         }
+
         taginfo[fn]({
-            debounce: true,
+            debounce: (q !== ''),
             key: field.key,
             geometry: context.geometry(entity.id),
             query: query
@@ -61874,6 +65829,7 @@ function uiFieldCombo(field, context) {
                     return d.value.toLowerCase().indexOf(country + ':') === 0;
                 });
             }
+
             comboData = lodash.map(data, function(d) {
                 var k = d.value;
                 if (isMulti) k = k.replace(field.key, '');
@@ -61884,6 +65840,7 @@ function uiFieldCombo(field, context) {
                     title: isMulti ? v : d.title
                 };
             });
+
             comboData = objectDifference(comboData, multiData);
             if (callback) callback(comboData);
         });
@@ -61892,7 +65849,8 @@ function uiFieldCombo(field, context) {
 
     function setPlaceholder(d) {
         var ph;
-        if (isMulti) {
+
+        if (isMulti || isSemi) {
             ph = field.placeholder() || t('inspector.add');
         } else {
             var vals = lodash.map(d, 'value').filter(function(s) { return s.length < 20; }),
@@ -61900,8 +65858,12 @@ function uiFieldCombo(field, context) {
             ph = field.placeholder() || placeholders.slice(0, 3).join(', ');
         }
 
+        if (ph.match(/(…|\.\.\.)$/) === null) {
+            ph += '…';
+        }
+
         container.selectAll('input')
-            .attr('placeholder', ph + '…');
+            .attr('placeholder', ph);
     }
 
 
@@ -61909,12 +65871,18 @@ function uiFieldCombo(field, context) {
         var val = tagValue(utilGetSetValue(input)),
             t$$1 = {};
 
-        if (isMulti) {
+        if (isMulti || isSemi) {
             if (!val) return;
             container.classed('active', false);
             utilGetSetValue(input, '');
-            field.keys.push(field.key + val);
-            t$$1[field.key + val] = 'yes';
+            if (isMulti) {
+                field.keys.push(field.key + val);
+                t$$1[field.key + val] = 'yes';
+            } else if (isSemi) {
+                var arr = multiData.map(function(d) { return d.key; });
+                arr.push(val);
+                t$$1[field.key] = lodash.compact(lodash.uniq(arr)).join(';');
+            }
             window.setTimeout(function() { input.node().focus(); }, 10);
 
         } else {
@@ -61928,13 +65896,20 @@ function uiFieldCombo(field, context) {
     function removeMultikey(d) {
         event.stopPropagation();
         var t$$1 = {};
-        t$$1[d.key] = undefined;
+        if (isMulti) {
+            t$$1[d.key] = undefined;
+        } else if (isSemi) {
+            lodash.remove(multiData, function(md) { return md.key === d.key; });
+            var arr = multiData.map(function(md) { return md.key; });
+            arr = lodash.compact(lodash.uniq(arr));
+            t$$1[field.key] = arr.length ? arr.join(';') : undefined;
+        }
         dispatch$$1.call('change', this, t$$1);
     }
 
 
     function combo(selection$$1) {
-        if (isMulti) {
+        if (isMulti || isSemi) {
             container = selection$$1.selectAll('ul').data([0]);
 
             container = container.enter()
@@ -61971,7 +65946,7 @@ function uiFieldCombo(field, context) {
             .on('change', change)
             .on('blur', change);
 
-        if (isMulti) {
+        if (isMulti || isSemi) {
             combobox
                 .on('accept', function() {
                     input.node().blur();
@@ -61985,22 +65960,33 @@ function uiFieldCombo(field, context) {
 
 
     combo.tags = function(tags) {
-        if (isMulti) {
+        if (isMulti || isSemi) {
             multiData = [];
 
-            // Build multiData array containing keys already set..
-            Object.keys(tags).forEach(function(key) {
-                if (key.indexOf(field.key) !== 0 || tags[key].toLowerCase() !== 'yes') return;
+            if (isMulti) {
+                // Build multiData array containing keys already set..
+                Object.keys(tags).forEach(function(key) {
+                    if (key.indexOf(field.key) !== 0 || tags[key].toLowerCase() !== 'yes') return;
 
-                var suffix = key.substring(field.key.length);
-                multiData.push({
-                    key: key,
-                    value: displayValue(suffix)
+                    var suffix = key.substring(field.key.length);
+                    multiData.push({
+                        key: key,
+                        value: displayValue(suffix)
+                    });
                 });
-            });
 
-            // Set keys for form-field modified (needed for undo and reset buttons)..
-            field.keys = lodash.map(multiData, 'key');
+                // Set keys for form-field modified (needed for undo and reset buttons)..
+                field.keys = lodash.map(multiData, 'key');
+
+            } else if (isSemi) {
+                var arr = lodash.compact(lodash.uniq((tags[field.key] || '').split(';')));
+                multiData = arr.map(function(key) {
+                    return {
+                        key: key,
+                        value: displayValue(key)
+                    };
+                });
+            }
 
             // Exclude existing multikeys from combo options..
             var available = objectDifference(comboData, multiData);
@@ -62103,14 +66089,14 @@ function uiFieldText(field, context) {
 
             enter
                 .append('button')
-                .datum(1)
-                .attr('class', 'increment')
+                .datum(-1)
+                .attr('class', 'decrement')
                 .attr('tabindex', -1);
 
             enter
                 .append('button')
-                .datum(-1)
-                .attr('class', 'decrement')
+                .datum(1)
+                .attr('class', 'increment')
                 .attr('tabindex', -1);
 
             spinControl = spinControl
@@ -62156,7 +66142,7 @@ function uiFieldText(field, context) {
     return utilRebind(i, dispatch$$1, 'on');
 }
 
-function uiFieldAccess(field) {
+function uiFieldAccess(field, context) {
     var dispatch$$1 = dispatch('change'),
         items;
 
@@ -62203,7 +66189,9 @@ function uiFieldAccess(field) {
             .each(function(d) {
                 select(this)
                     .call(d3combobox()
-                        .data(access.options(d)));
+                        .container(context.container())
+                        .data(access.options(d))
+                    );
             });
 
 
@@ -62477,7 +66465,7 @@ function uiFieldAddress(field, context) {
         if (err) return;
 
         var addressFormat = lodash.find(dataAddressFormats, function (a) {
-            return a && a.countryCodes && lodash.includes(a.countryCodes, countryCode);
+            return a && a.countryCodes && lodash.includes(a.countryCodes, countryCode.toLowerCase());
         }) || lodash.first(dataAddressFormats);
 
         var widths = addressFormat.widths || {
@@ -62510,7 +66498,7 @@ function uiFieldAddress(field, context) {
             .append('input')
             .property('type', 'text')
             .attr('placeholder', function (d) {
-                var localkey = d.id + '!' + countryCode,
+                var localkey = d.id + '!' + countryCode.toLowerCase(),
                     tkey = field.strings.placeholders[localkey] ? localkey : d.id;
                 return field.t('placeholders.' + tkey);
             })
@@ -62535,10 +66523,12 @@ function uiFieldAddress(field, context) {
 
             wrap.selectAll('input.addr-' + tag)
                 .call(d3combobox()
+                    .container(context.container())
                     .minItems(1)
                     .fetcher(function(value, callback) {
                         callback(nearValues('addr:' + tag));
-                    }));
+                    })
+                );
         });
 
         wrap.selectAll('input')
@@ -62620,7 +66610,7 @@ function uiFieldAddress(field, context) {
     return utilRebind(address, dispatch$$1, 'on');
 }
 
-function uiFieldCycleway(field) {
+function uiFieldCycleway(field, context) {
     var dispatch$$1 = dispatch('change'),
         items = select(null);
 
@@ -62670,7 +66660,11 @@ function uiFieldCycleway(field) {
             .attr('class', function(d) { return 'preset-input-cycleway preset-input-' + stripcolon(d); })
             .call(utilNoAuto)
             .each(function(d) {
-                select(this).call(d3combobox().data(cycleway.options(d)));
+                select(this)
+                    .call(d3combobox()
+                        .container(context.container())
+                        .data(cycleway.options(d))
+                    );
             });
 
 
@@ -62896,9 +66890,11 @@ function uiFieldLocalized(field, context) {
 
         if (field.id === 'name') {
             var preset = context.presets().match(entity, context.graph());
-            input.call(d3combobox().fetcher(
-                utilSuggestNames(preset, dataSuggestions)
-            ));
+            input
+                .call(d3combobox()
+                    .container(context.container())
+                    .fetcher(utilSuggestNames(preset, dataSuggestions))
+                );
         }
 
         input
@@ -63028,7 +67024,10 @@ function uiFieldLocalized(field, context) {
         innerWrap.attr('class', 'entry')
             .each(function() {
                 var wrap = select(this);
-                var langcombo = d3combobox().fetcher(fetcher).minItems(0);
+                var langcombo = d3combobox()
+                    .container(context.container())
+                    .fetcher(fetcher)
+                    .minItems(0);
 
                 var label = wrap
                     .append('label')
@@ -63153,8 +67152,12 @@ function uiFieldMaxspeed(field, context) {
 
 
     function maxspeed(selection$$1) {
-        combobox = d3combobox();
-        var unitCombobox = d3combobox().data(['km/h', 'mph'].map(comboValues));
+        combobox = d3combobox()
+            .container(context.container());
+
+        var unitCombobox = d3combobox()
+            .container(context.container())
+            .data(['km/h', 'mph'].map(comboValues));
 
         input = selection$$1.selectAll('#preset-input-' + field.id)
             .data([0]);
@@ -63263,17 +67266,56 @@ function uiFieldMaxspeed(field, context) {
     return utilRebind(maxspeed, dispatch$$1, 'on');
 }
 
-function uiFieldRadio(field) {
+function uiFieldRadio(field, context) {
     var dispatch$$1 = dispatch('change'),
+        taginfo = services.taginfo,
         placeholder = select(null),
+        wrap = select(null),
         labels = select(null),
-        radios = select(null);
+        radios = select(null),
+        typeInput = select(null),
+        layerInput = select(null),
+        oldType = {},
+        entity;
+
+
+    function selectedKey() {
+        var selector$$1 = '.form-field-structure .toggle-list label.active input',
+            node = selectAll(selector$$1);
+        return !node.empty() && node.datum();
+    }
+
+    // returns the tag value for a display value
+    function tagValue(dispVal) {
+        dispVal = snake(clean(dispVal || ''));
+        return dispVal.toLowerCase() || 'yes';
+    }
+
+    // returns the display value for a tag value
+    function displayValue(tagVal) {
+        tagVal = tagVal || '';
+        return tagVal.toLowerCase() === 'yes' ? '' : unsnake(tagVal);
+    }
+
+    function snake(s) {
+        return s.replace(/\s+/g, '_');
+    }
+
+    function unsnake(s) {
+        return s.replace(/_+/g, ' ');
+    }
+
+    function clean(s) {
+        return s.split(';')
+            .map(function(s) { return s.trim(); })
+            .join(';');
+    }
 
 
     function radio(selection$$1) {
         selection$$1.classed('preset-radio', true);
 
-        var wrap = selection$$1.selectAll('.preset-input-wrap')
+        wrap = selection$$1.selectAll('.preset-input-wrap')
             .data([0]);
 
         var enter = wrap.enter()
@@ -63296,34 +67338,218 @@ function uiFieldRadio(field) {
         enter = labels.enter()
             .append('label');
 
-        enter.append('input')
+        enter
+            .append('input')
             .attr('type', 'radio')
             .attr('name', field.id)
             .attr('value', function(d) { return field.t('options.' + d, { 'default': d }); })
             .attr('checked', false);
 
-        enter.append('span')
+        enter
+            .append('span')
             .text(function(d) { return field.t('options.' + d, { 'default': d }); });
 
         labels = labels
             .merge(enter);
 
         radios = labels.selectAll('input')
-            .on('change', change);
+            .on('change', changeRadio);
     }
 
 
-    function change() {
-        var t$$1 = {};
-        if (field.key) t$$1[field.key] = undefined;
+    function structureExtras(selection$$1) {
+        var selected = selectedKey();
+
+        var extrasWrap = selection$$1.selectAll('.structure-extras-wrap')
+                .data(selected ? [0] : []);
+
+        extrasWrap.exit()
+            .remove();
+
+        extrasWrap = extrasWrap.enter()
+            .append('div')
+            .attr('class', 'structure-extras-wrap')
+            .merge(extrasWrap);
+
+        var list = extrasWrap.selectAll('ul')
+            .data([0]);
+
+        list = list.enter()
+            .append('ul')
+            .merge(list);
+
+
+        // Type
+        var typeItem = list.selectAll('.structure-type-item')
+            .data([0]);
+
+        var typeEnter = typeItem.enter()
+            .append('li')
+            .attr('class', 'cf structure-type-item');
+
+        typeEnter
+            .append('span')
+            .attr('class', 'col6 label structure-label-type')
+            .attr('for', 'structure-input-type')
+            .text(t('inspector.radio.structure.type'));
+
+        typeEnter
+            .append('div')
+            .attr('class', 'col6 structure-input-type-wrap')
+            .append('input')
+            .attr('type', 'text')
+            .attr('class', 'structure-input-type')
+            .attr('placeholder', t('inspector.radio.structure.default'))
+            .call(utilNoAuto);
+
+        typeItem = typeItem
+            .merge(typeEnter);
+
+        typeInput = typeItem.selectAll('.structure-input-type');
+
+        if (taginfo) {
+            typeInput
+                .call(d3combobox()
+                    .container(context.container())
+                    .fetcher(typeFetcher)
+                );
+        }
+
+        typeInput
+            .on('change', changeType)
+            .on('blur', changeType);
+
+
+        // Layer
+        var showLayer = (selected === 'bridge' || selected === 'tunnel');
+
+        var layerItem = list.selectAll('.structure-layer-item')
+            .data(showLayer ? [0] : []);
+
+        layerItem.exit()
+            .remove();
+
+        var layerEnter = layerItem.enter()
+            .append('li')
+            .attr('class', 'cf structure-layer-item');
+
+        layerEnter
+            .append('span')
+            .attr('class', 'col6 label structure-label-layer')
+            .attr('for', 'structure-input-layer')
+            .text(t('inspector.radio.structure.layer'));
+
+        layerEnter
+            .append('div')
+            .attr('class', 'col6 structure-input-layer-wrap')
+            .append('input')
+            .attr('type', 'text')
+            .attr('class', 'structure-input-layer')
+            .attr('placeholder', '0')
+            .call(utilNoAuto);
+
+        var spin = layerEnter
+            .append('div')
+            .attr('class', 'spin-control');
+
+        spin
+            .append('button')
+            .datum(-1)
+            .attr('class', 'decrement')
+            .attr('tabindex', -1);
+
+        spin
+            .append('button')
+            .datum(1)
+            .attr('class', 'increment')
+            .attr('tabindex', -1);
+
+        layerItem = layerItem
+            .merge(layerEnter);
+
+        layerInput = layerItem.selectAll('.structure-input-layer')
+            .on('change', changeLayer)
+            .on('blur', changeLayer);
+
+        layerItem.selectAll('button')
+            .on('click', function(d) {
+                event.preventDefault();
+                var num = parseInt(layerInput.node().value || 0, 10);
+                if (!isNaN(num)) layerInput.node().value = num + d;
+                changeLayer();
+            });
+
+    }
+
+
+    function typeFetcher(q, callback) {
+        taginfo.values({
+            debounce: true,
+            key: selectedKey(),
+            query: q
+        }, function(err, data) {
+            if (err) return;
+            var comboData = data.map(function(d) {
+                return {
+                    key: d.value,
+                    value: unsnake(d.value),
+                    title: d.title
+                };
+            });
+            if (callback) callback(comboData);
+        });
+    }
+
+
+    function changeType() {
+        var key = selectedKey(),
+            t$$1 = {};
+
+        if (!key) return;
+        var val = tagValue(utilGetSetValue(typeInput));
+        t$$1[key] = val;
+        if (val !== 'no') oldType[key] = val;
+        dispatch$$1.call('change', this, t$$1);
+    }
+
+
+    function changeLayer() {
+        // note: don't use utilGetSetValue here because we want 0 to be falsy.
+        var t$$1 = { layer: layerInput.node().value || undefined };
+        dispatch$$1.call('change', this, t$$1);
+    }
+
+
+    function changeRadio() {
+        var t$$1 = {},
+            activeKey;
+
+        if (field.key) {
+            t$$1[field.key] = undefined;
+        }
+
         radios.each(function(d) {
             var active$$1 = select(this).property('checked');
+            if (active$$1) activeKey = d;
+
             if (field.key) {
                 if (active$$1) t$$1[field.key] = d;
             } else {
-                t$$1[d] = active$$1 ? 'yes' : undefined;
+                var val = oldType[activeKey] || 'yes';
+                t$$1[d] = active$$1 ? val : undefined;
             }
         });
+
+        if (field.type === 'structureRadio') {
+            if (activeKey === 'bridge') {
+                t$$1.layer = '1';
+            } else if (activeKey === 'tunnel') {
+                t$$1.layer = '-1';
+            } else {
+                t$$1.layer = undefined;
+            }
+        }
+
         dispatch$$1.call('change', this, t$$1);
     }
 
@@ -63333,17 +67559,27 @@ function uiFieldRadio(field) {
             if (field.key) {
                 return tags[field.key] === d;
             } else {
-                return !!(tags[d] && tags[d] !== 'no');
+                return !!(tags[d] && tags[d].toLowerCase() !== 'no');
             }
         }
 
         labels.classed('active', checked);
         radios.property('checked', checked);
+
         var selection$$1 = radios.filter(function() { return this.checked; });
+        var typeVal = '';
+
         if (selection$$1.empty()) {
             placeholder.text(t('inspector.none'));
         } else {
             placeholder.text(selection$$1.attr('value'));
+            typeVal = oldType[selection$$1.datum()] = tags[selection$$1.datum()];
+        }
+
+        if (field.type === 'structureRadio') {
+            wrap.call(structureExtras);
+            utilGetSetValue(typeInput, displayValue(typeVal) || '');
+            utilGetSetValue(layerInput, tags.layer || '');
         }
     };
 
@@ -63353,6 +67589,14 @@ function uiFieldRadio(field) {
     };
 
 
+    radio.entity = function(_) {
+        if (!arguments.length) return entity;
+        entity = _;
+        oldType = {};
+        return radio;
+    };
+
+
     return utilRebind(radio, dispatch$$1, 'on');
 }
 
@@ -63612,11 +67856,13 @@ function uiFieldWikipedia(field, context) {
         link = select(null),
         lang = select(null),
         title = select(null),
+        wikiURL = '',
         entity;
 
 
     function wiki(selection$$1) {
         var langcombo = d3combobox()
+            .container(context.container())
             .fetcher(function(value, cb) {
                 var v = value.toLowerCase();
 
@@ -63630,6 +67876,7 @@ function uiFieldWikipedia(field, context) {
             });
 
         var titlecombo = d3combobox()
+            .container(context.container())
             .fetcher(function(value, cb) {
                 if (!value) {
                     value = context.entity(entity.id).tags.name || '';
@@ -63680,16 +67927,21 @@ function uiFieldWikipedia(field, context) {
             .on('change', change);
 
 
-        link = selection$$1.selectAll('a.wiki-link')
+        link = selection$$1.selectAll('.wiki-link')
             .data([0]);
 
         link = link.enter()
-            .append('a')
-            .attr('class', 'wiki-link button-input-action minor')
+            .append('button')
+            .attr('class', 'button-input-action wiki-link minor')
             .attr('tabindex', -1)
-            .attr('target', '_blank')
-            .call(svgIcon('#icon-out-link', 'inline'))
+            .call(svgIcon('#icon-out-link'))
             .merge(link);
+
+        link
+            .on('click', function() {
+                event.preventDefault();
+                if (wikiURL) window.open(wikiURL, '_blank');
+            });
     }
 
 
@@ -63802,16 +68054,18 @@ function uiFieldWikipedia(field, context) {
                     anchor = anchor.replace(/ /g, '_');
                 }
             }
-            link.attr('href', 'https://' + m[1] + '.wikipedia.org/wiki/' +
-                m[2].replace(/ /g, '_') + (anchor ? ('#' + anchor) : ''));
+            wikiURL = 'https://' + m[1] + '.wikipedia.org/wiki/' +
+                m[2].replace(/ /g, '_') + (anchor ? ('#' + anchor) : '');
 
         // unrecognized value format
         } else {
             utilGetSetValue(title, value);
             if (value && value !== '') {
                 utilGetSetValue(lang, '');
+                wikiURL = 'https://en.wikipedia.org/wiki/Special:Search?search=' + value;
+            } else {
+                wikiURL = '';
             }
-            link.attr('href', 'https://en.wikipedia.org/wiki/Special:Search?search=' + value);
         }
     };
 
@@ -63835,23 +68089,26 @@ var uiFields = {
     access: uiFieldAccess,
     address: uiFieldAddress,
     check: uiFieldCheck,
-    defaultcheck: uiFieldCheck,
     combo: uiFieldCombo,
-    typeCombo: uiFieldCombo,
-    multiCombo: uiFieldCombo,
-    networkCombo: uiFieldCombo,
     cycleway: uiFieldCycleway,
-    text: uiFieldText,
-    url: uiFieldText,
-    number: uiFieldText,
+    defaultCheck: uiFieldCheck,
     email: uiFieldText,
-    tel: uiFieldText,
-    localized: uiFieldLocalized,
     lanes: uiFieldLanes,
+    localized: uiFieldLocalized,
     maxspeed: uiFieldMaxspeed,
+    multiCombo: uiFieldCombo,
+    networkCombo: uiFieldCombo,
+    number: uiFieldText,
+    onewayCheck: uiFieldCheck,
     radio: uiFieldRadio,
     restrictions: uiFieldRestrictions,
+    semiCombo: uiFieldCombo,
+    structureRadio: uiFieldRadio,
+    tel: uiFieldText,
+    text: uiFieldText,
     textarea: uiFieldTextarea,
+    typeCombo: uiFieldCombo,
+    url: uiFieldText,
     wikipedia: uiFieldWikipedia
 };
 
@@ -64043,7 +68300,9 @@ function uiPreset(context) {
                         if (event.keyCode === 13 && select('.combobox').empty()) {
                             context.enter(modeBrowse(context));
                         }
-                    })
+                    });
+
+                select(this)
                     .call(reference.body)
                     .select('.form-label-button-wrap')
                     .call(reference.button);
@@ -64096,9 +68355,12 @@ function uiPreset(context) {
                 }
                 return placeholder.slice(0,3).join(', ') + ((placeholder.length > 3) ? '…' : '');
             })
-            .call(d3combobox().data(notShown)
+            .call(d3combobox()
+                .container(context.container())
+                .data(notShown)
                 .minItems(1)
-                .on('accept', show));
+                .on('accept', show)
+            );
 
 
         function show(field) {
@@ -64320,9 +68582,7 @@ function uiEntityEditor(context) {
 
         function cleanVal(k, v) {
             function keepSpaces(k) {
-                var whitelist = ['opening_hours', 'service_times', 'collection_times',
-                    'operating_times', 'smoking_hours', 'happy_hours'];
-                return lodash.some(whitelist, function(s) { return k.indexOf(s) !== -1; });
+                return k.match(/_hours|_times/) !== null;
             }
 
             var blacklist = ['description', 'note', 'fixme'];
@@ -64334,7 +68594,6 @@ function uiEntityEditor(context) {
 
             // The code below is not intended to validate websites and emails.
             // It is only intended to prevent obvious copy-paste errors. (#2323)
-
             // clean website- and email-like tags
             if (k.indexOf('website') !== -1 ||
                 k.indexOf('email') !== -1 ||
@@ -64811,7 +69070,7 @@ function uiInspector(context) {
 
         function showList(preset) {
             wrap.transition()
-                .styleTween('right', function() { return value$1('0%', '-100%'); });
+                .styleTween('right', function() { return interpolateValue('0%', '-100%'); });
 
             presetPane
                 .call(presetList.preset(preset).autofocus(true));
@@ -64820,7 +69079,7 @@ function uiInspector(context) {
 
         function setPreset(preset) {
             wrap.transition()
-                .styleTween('right', function() { return value$1('-100%', '0%'); });
+                .styleTween('right', function() { return interpolateValue('-100%', '0%'); });
 
             editorPane
                 .call(entityEditor.preset(preset));
@@ -65025,13 +69284,13 @@ function uiSpinner(context) {
 
 function uiSplash(context) {
 
-    return function(selection$$1) {
+    return function(selection) {
         if (context.storage('sawSplash'))
              return;
 
         context.storage('sawSplash', true);
 
-        var modalSelection = uiModal(selection$$1);
+        var modalSelection = uiModal(selection);
 
         modalSelection.select('.modal')
             .attr('class', 'modal-splash modal col6');
@@ -65055,25 +69314,44 @@ function uiSplash(context) {
                 github: '<a href="https://github.com/openstreetmap/iD">github.com</a>'
             }));
 
-        var buttons = introModal
+        var buttonWrap = introModal
             .append('div')
             .attr('class', 'modal-actions cf');
 
-        buttons
+        var walkthrough = buttonWrap
             .append('button')
-            .attr('class', 'col6 walkthrough')
-            .text(t('splash.walkthrough'))
+            .attr('class', 'walkthrough col6')
             .on('click', function() {
-                select(document.body).call(uiIntro(context));
+                context.container().call(uiIntro(context));
                 modalSelection.close();
             });
 
-        buttons
+        walkthrough
+            .append('svg')
+            .attr('class', 'logo logo-walkthrough')
+            .append('use')
+            .attr('xlink:href', '#logo-walkthrough');
+
+        walkthrough
+            .append('div')
+            .text(t('splash.walkthrough'));
+
+        var startEditing = buttonWrap
             .append('button')
-            .attr('class', 'col6 start')
-            .text(t('splash.start'))
+            .attr('class', 'start-editing col6')
             .on('click', modalSelection.close);
 
+        startEditing
+            .append('svg')
+            .attr('class', 'logo logo-features')
+            .append('use')
+            .attr('xlink:href', '#logo-features');
+
+        startEditing
+            .append('div')
+            .text(t('splash.start'));
+
+
         modalSelection.select('button.close')
             .attr('class','hide');
 
@@ -65130,12 +69408,12 @@ function uiUndoRedo(context) {
     var commands = [{
         id: 'undo',
         cmd: uiCmd('⌘Z'),
-        action: function() { if (!(context.inIntro() || saving())) context.undo(); },
+        action: function() { if (!saving()) context.undo(); },
         annotation: function() { return context.history().undoAnnotation(); }
     }, {
         id: 'redo',
         cmd: uiCmd('⌘⇧Z'),
-        action: function() {if (!(context.inIntro() || saving())) context.redo(); },
+        action: function() { if (!saving()) context.redo(); },
         annotation: function() { return context.history().redoAnnotation(); }
     }];
 
@@ -65159,7 +69437,7 @@ function uiUndoRedo(context) {
             .data(commands)
             .enter()
             .append('button')
-            .attr('class', 'col6 disabled')
+            .attr('class', function(d) { return 'col6 disabled ' + d.id + '-button'; })
             .on('click', function(d) { return d.action(); })
             .call(tooltipBehavior);
 
@@ -65203,6 +69481,50 @@ function uiUndoRedo(context) {
     };
 }
 
+// these are module variables so they are preserved through a ui.restart()
+var sawVersion = null;
+var isNewVersion = false;
+var isNewUser = false;
+
+
+function uiVersion(context) {
+
+    var currVersion = context.version,
+        matchedVersion = currVersion.match(/\d\.\d\.\d.*/);
+
+    if (sawVersion === null && matchedVersion !== null) {
+        isNewVersion = (context.storage('sawVersion') !== currVersion);
+        isNewUser = !context.storage('sawSplash');
+        context.storage('sawVersion', currVersion);
+        sawVersion = currVersion;
+    }
+
+    return function(selection) {
+        selection
+            .append('a')
+            .attr('target', '_blank')
+            .attr('tabindex', -1)
+            .attr('href', 'https://github.com/openstreetmap/iD')
+            .text(currVersion);
+
+        // only show new version indicator to users that have used iD before
+        if (isNewVersion && !isNewUser) {
+            selection
+                .append('div')
+                .attr('class', 'badge')
+                .append('a')
+                .attr('target', '_blank')
+                .attr('tabindex', -1)
+                .attr('href', 'https://github.com/openstreetmap/iD/blob/master/CHANGELOG.md#whats-new')
+                .call(svgIcon('#gift-11'))
+                .call(tooltip()
+                    .title(t('version.whats_new', { version: currVersion }))
+                    .placement('top')
+                );
+        }
+    };
+}
+
 function uiZoom(context) {
     var zooms = [{
         id: 'zoom-in',
@@ -65221,25 +69543,25 @@ function uiZoom(context) {
 
     function zoomIn() {
         event.preventDefault();
-        if (!context.inIntro()) context.zoomIn();
+        context.zoomIn();
     }
 
 
     function zoomOut() {
         event.preventDefault();
-        if (!context.inIntro()) context.zoomOut();
+        context.zoomOut();
     }
 
 
     function zoomInFurther() {
         event.preventDefault();
-        if (!context.inIntro()) context.zoomInFurther();
+        context.zoomInFurther();
     }
 
 
     function zoomOutFurther() {
         event.preventDefault();
-        if (!context.inIntro()) context.zoomOutFurther();
+        context.zoomOutFurther();
     }
 
 
@@ -65363,6 +69685,7 @@ function uiInit(context) {
             .attr('class', 'spinner')
             .call(uiSpinner(context));
 
+
         var controls = bar
             .append('div')
             .attr('class', 'map-controls');
@@ -65392,6 +69715,7 @@ function uiInit(context) {
             .attr('class', 'map-control help-control')
             .call(uiHelp(context));
 
+
         var about = content
             .append('div')
             .attr('id', 'about');
@@ -65402,6 +69726,12 @@ function uiInit(context) {
             .attr('dir', 'ltr')
             .call(uiAttribution(context));
 
+        about
+            .append('div')
+            .attr('class', 'api-status')
+            .call(uiStatus(context));
+
+
         var footer = about
             .append('div')
             .attr('id', 'footer')
@@ -65409,31 +69739,34 @@ function uiInit(context) {
 
         footer
             .append('div')
-            .attr('class', 'api-status')
-            .call(uiStatus(context));
+            .attr('id', 'flash-wrap')
+            .attr('class', 'footer-hide');
 
-        footer
+        var footerWrap = footer
+            .append('div')
+            .attr('id', 'footer-wrap')
+            .attr('class', 'footer-show');
+
+        footerWrap
             .append('div')
             .attr('id', 'scale-block')
             .call(uiScale(context));
 
-        var aboutList = footer
+        var aboutList = footerWrap
             .append('div')
             .attr('id', 'info-block')
             .append('ul')
             .attr('id', 'about-list');
 
         if (!context.embed()) {
-            aboutList.call(uiAccount(context));
+            aboutList
+                .call(uiAccount(context));
         }
 
         aboutList
             .append('li')
-            .append('a')
-            .attr('target', '_blank')
-            .attr('tabindex', -1)
-            .attr('href', 'https://github.com/openstreetmap/iD')
-            .text(context.version);
+            .attr('class', 'version')
+            .call(uiVersion(context));
 
         var issueLinks = aboutList
             .append('li');
@@ -65491,9 +69824,7 @@ function uiInit(context) {
         function pan(d) {
             return function() {
                 event.preventDefault();
-                if (!context.inIntro()) {
-                    context.pan(d, 100);
-                }
+                context.pan(d, 100);
             };
         }
 
@@ -65574,13 +69905,40 @@ function uiInit(context) {
     return ui;
 }
 
+var changeset;
+var readOnlyTags = ['created_by', 'imagery_used', 'host', 'locale'];
+
+
 function uiCommit(context) {
     var dispatch$$1 = dispatch('cancel', 'save');
 
 
     function commit(selection$$1) {
+        if (!changeset) {
+            var detected = utilDetect(),
+                tags = {
+                    created_by: ('iD ' + context.version).substr(0, 255),
+                    imagery_used: context.history().imageryUsed().join(';').substr(0, 255),
+                    host: detected.host.substr(0, 255),
+                    locale: detected.locale.substr(0, 255)
+                };
+
+            changeset = new osmChangeset({ tags: tags });
+        }
+
+
         var changes = context.history().changes(),
-            summary = context.history().difference().summary();
+            summary = context.history().difference().summary(),
+            rawTagEditor = uiRawTagEditor(context).on('change', changeTags),
+            comment = context.storage('comment') || '',
+            commentDate = +context.storage('commentDate') || 0,
+            currDate = Date.now(),
+            cutoff = 2 * 86400 * 1000;   // 2 days
+
+        // expire the stored comment if it is too old - #3947
+        if (commentDate > currDate || currDate - commentDate > cutoff) {
+            comment = '';
+        }
 
         selection$$1
             .append('div')
@@ -65603,13 +69961,15 @@ function uiCommit(context) {
 
         var commentField = commentSection
             .append('textarea')
+            .attr('class', 'commit-form-comment')
             .attr('placeholder', t('commit.description_placeholder'))
             .attr('maxlength', 255)
-            .property('value', context.storage('comment') || '')
-            .on('input.save', checkComment)
-            .on('change.save', checkComment)
+            .property('value', comment)
+            .on('input.save', change(true))
+            .on('change.save', change())
             .on('blur.save', function() {
                 context.storage('comment', this.value);
+                context.storage('commentDate', Date.now());
             });
 
 
@@ -65627,6 +69987,7 @@ function uiCommit(context) {
 
             commentField
                 .call(d3combobox()
+                    .container(context.container())
                     .caseSensitive(true)
                     .data(lodash.uniqBy(comments, 'title'))
                 );
@@ -65729,12 +70090,14 @@ function uiCommit(context) {
         // Buttons
         var buttonSection = saveSection
             .append('div')
-            .attr('class','buttons fillL cf');
+            .attr('class', 'buttons fillL cf');
 
         var cancelButton = buttonSection
             .append('button')
             .attr('class', 'secondary-action col5 button cancel-button')
-            .on('click.cancel', function() { dispatch$$1.call('cancel'); });
+            .on('click.cancel', function() {
+                dispatch$$1.call('cancel');
+            });
 
         cancelButton
             .append('span')
@@ -65749,9 +70112,7 @@ function uiCommit(context) {
                 return (n && n.value.length) ? null : true;
             })
             .on('click.save', function() {
-                dispatch$$1.call('save', this, {
-                    comment: commentField.node().value
-                });
+                dispatch$$1.call('save', this, changeset);
             });
 
         saveButton
@@ -65760,6 +70121,12 @@ function uiCommit(context) {
             .text(t('commit.save'));
 
 
+        // Raw Tag Editor
+        var tagSection = body
+            .append('div')
+            .attr('class', 'modal-section tag-section raw-tag-editor');
+
+
         // Changes
         var changeSection = body
             .append('div')
@@ -65811,7 +70178,7 @@ function uiCommit(context) {
             .style('opacity', 1);
 
 
-        // Call checkComment off the bat, in case a changeset
+        // Call change() off the bat, in case a changeset
         // comment is recovered from localStorage
         utilTriggerEvent(commentField, 'input');
 
@@ -65834,9 +70201,7 @@ function uiCommit(context) {
         function warningClick(d) {
             if (d.entity) {
                 context.map().zoomTo(d.entity);
-                context.enter(
-                    modeSelect(context, [d.entity.id]).suppressMenu(true)
-                );
+                context.enter(modeSelect(context, [d.entity.id]));
             }
         }
 
@@ -65846,21 +70211,22 @@ function uiCommit(context) {
             if (change.changeType !== 'deleted' &&
                 context.graph().entity(entity.id).geometry(context.graph()) !== 'vertex') {
                 context.map().zoomTo(entity);
-                context.surface().selectAll(
-                    utilEntityOrMemberSelector([entity.id], context.graph()))
+                context.surface().selectAll(utilEntityOrMemberSelector([entity.id], context.graph()))
                     .classed('hover', true);
             }
         }
 
 
-        function checkComment() {
+        function checkComment(comment) {
+            // Save button disabled if there is no comment..
             selectAll('.save-section .save-button')
-                .attr('disabled', (this.value.length ? null : true));
+                .attr('disabled', (comment.length ? null : true));
 
+            // Warn if comment mentions Google..
             var googleWarning = clippyArea
                .html('')
                .selectAll('a')
-               .data(this.value.match(/google/i) ? [true] : []);
+               .data(comment.match(/google/i) ? [true] : []);
 
             googleWarning.exit()
                 .remove();
@@ -65874,8 +70240,72 @@ function uiCommit(context) {
                .append('span')
                .text(t('commit.google_warning'));
         }
+
+
+        function change(onInput) {
+            return function() {
+                var comment = commentField.property('value').trim();
+                if (!onInput) {
+                    commentField.property('value', comment);
+                }
+
+                checkComment(comment);
+
+                var changeset = updateChangeset({ comment: comment });
+                var expanded = !tagSection.selectAll('a.hide-toggle.expanded').empty();
+
+                tagSection
+                    .call(rawTagEditor
+                        .expanded(expanded)
+                        .readOnlyTags(readOnlyTags)
+                        .tags(lodash.clone(changeset.tags))
+                    );
+            };
+        }
+
+
+        function changeTags(changed) {
+            if (changed.hasOwnProperty('comment')) {
+                if (changed.comment === undefined) {
+                    changed.comment = '';
+                }
+                changed.comment = changed.comment.trim();
+                commentField.property('value', changed.comment);
+            }
+            updateChangeset(changed);
+            utilTriggerEvent(commentField, 'input');
+        }
+
+
+        function updateChangeset(changed) {
+            var tags = lodash.clone(changeset.tags);
+
+            lodash.forEach(changed, function(v, k) {
+                k = k.trim().substr(0, 255);
+                if (readOnlyTags.indexOf(k) !== -1) return;
+
+                if (k !== '' && v !== undefined) {
+                    tags[k] = v.trim().substr(0, 255);
+                } else {
+                    delete tags[k];
+                }
+            });
+
+            if (!lodash.isEqual(changeset.tags, tags)) {
+                changeset = changeset.update({ tags: tags });
+            }
+
+            return changeset;
+        }
+
     }
 
+
+    commit.reset = function() {
+        changeset = null;
+    };
+
+
     return utilRebind(commit, dispatch$$1, 'on');
 }
 
@@ -66168,28 +70598,213 @@ function uiConflicts(context) {
     return utilRebind(conflicts, dispatch$$1, 'on');
 }
 
-function uiFlash(selection) {
-    var modalSelection = uiModal(selection);
+function uiEditMenu(context, operations) {
+    var menu,
+        center = [0, 0],
+        offset = [0, 0],
+        tooltip;
 
-    modalSelection.select('.modal')
-        .classed('modal-flash', true);
+    var p = 8,               // top padding
+        m = 4,               // top margin
+        h = 15,              // height of icon
+        vpBottomMargin = 45, // viewport bottom margin
+        vpSideMargin = 35,   // viewport side margin
+        buttonWidth = 44,
+        buttonHeight = (2 * p + h),
+        menuWidth = buttonWidth,
+        menuHeight = (2 * m) + operations.length * buttonHeight,
+        menuSideMargin = 10,
+        tooltipWidth = 200,
+        tooltipHeight = 200;  // a reasonable guess, real height depends on tooltip contents
+
+
+    var editMenu = function (selection$$1) {
+        if (!operations.length) return;
 
-    modalSelection.select('.content')
-        .classed('modal-section', true)
-        .append('div')
-        .attr('class', 'description');
+        selection$$1.node().parentNode.focus();
 
-    modalSelection.on('click.flash', function() {
-        modalSelection.remove();
-    });
+        var isRTL = textDirection === 'rtl',
+            viewport = context.surfaceRect();
 
-    setTimeout(function() {
-        modalSelection.remove();
-        return true;
-    }, 1500);
+        if (!isRTL && (center[0] + menuSideMargin + menuWidth) > (viewport.width - vpSideMargin)) {
+            // menu is going left-to-right and near right viewport edge, go left instead
+            isRTL = true;
+        } else if (isRTL && (center[0] - menuSideMargin - menuWidth) < vpSideMargin) {
+            // menu is going right-to-left and near left viewport edge, go right instead
+            isRTL = false;
+        }
 
+        offset[0] = (isRTL ? -1 * (menuSideMargin + menuWidth) : menuSideMargin);
 
-    return modalSelection;
+        if (center[1] + menuHeight > (viewport.height - vpBottomMargin)) {
+            // menu is near bottom viewport edge, shift upwards
+            offset[1] = -1 * (center[1] + menuHeight - viewport.height + vpBottomMargin);
+        }
+
+        var origin = [ center[0] + offset[0], center[1] + offset[1] ];
+
+        menu = selection$$1
+            .append('g')
+            .attr('class', 'edit-menu')
+            .attr('transform', 'translate(' + origin + ')')
+            .attr('opacity', 0);
+
+        menu
+            .transition()
+            .attr('opacity', 1);
+
+        menu
+            .append('rect')
+            .attr('class', 'edit-menu-background')
+            .attr('x', 4)
+            .attr('rx', 4)
+            .attr('ry', 4)
+            .attr('width', menuWidth)
+            .attr('height', menuHeight)
+            .attr('stroke-linecap', 'round');
+
+
+        var button = menu.selectAll('.edit-menu-item')
+            .data(operations)
+            .enter()
+            .append('g')
+            .attr('class', function (d) { return 'edit-menu-item edit-menu-item-' + d.id; })
+            .classed('disabled', function (d) { return d.disabled(); })
+            .attr('transform', function (d, i) {
+                return 'translate(' + geoRoundCoords([
+                    0,
+                    m + i * buttonHeight
+                ]).join(',') + ')';
+            });
+
+        button
+            .append('rect')
+            .attr('x', 4)
+            .attr('width', buttonWidth)
+            .attr('height', buttonHeight)
+            .on('click', click)
+            .on('mousedown', mousedown)
+            .on('mouseover', mouseover)
+            .on('mouseout', mouseout);
+
+        button
+            .append('use')
+            .attr('width', '20')
+            .attr('height', '20')
+            .attr('transform', function () {
+                return 'translate(' + [2 * p, 5] + ')';
+            })
+            .attr('xlink:href', function (d) { return '#operation-' + d.id; });
+
+        tooltip = select(document.body)
+            .append('div')
+            .attr('class', 'tooltip-inner edit-menu-tooltip');
+
+
+        function click(operation) {
+            event.stopPropagation();
+            if (operation.disabled()) return;
+            operation();
+            editMenu.close();
+        }
+
+        function mousedown() {
+            event.stopPropagation();  // https://github.com/openstreetmap/iD/issues/1869
+        }
+
+        function mouseover(d, i) {
+            var tipX, tipY;
+
+            if (!isRTL) {
+                tipX = viewport.left + origin[0] + menuSideMargin + menuWidth;
+            } else {
+                tipX = viewport.left + origin[0] - 4 - tooltipWidth;
+            }
+
+            if (tipX + tooltipWidth > viewport.right) {
+                // tip is going left-to-right and near right viewport edge, go left instead
+                tipX = viewport.left + origin[0] - 4 - tooltipWidth;
+            } else if (tipX < viewport.left) {
+                // tip is going right-to-left and near left viewport edge, go right instead
+                tipX = viewport.left + origin[0] + menuSideMargin + menuWidth;
+            }
+
+            tipY = viewport.top + origin[1] + (i * buttonHeight);
+            if (tipY + tooltipHeight > viewport.bottom) {
+                // tip is near bottom viewport edge, shift upwards
+                tipY -= tipY + tooltipHeight - viewport.bottom;
+            }
+
+            tooltip
+                .style('left', tipX + 'px')
+                .style('top', tipY + 'px')
+                .style('display', 'block')
+                .html(uiTooltipHtml(d.tooltip(), d.keys[0], d.title));
+        }
+
+        function mouseout() {
+            tooltip.style('display', 'none');
+        }
+    };
+
+
+    editMenu.close = function () {
+        if (menu) {
+            menu
+                .style('pointer-events', 'none')
+                .transition()
+                .attr('opacity', 0)
+                .remove();
+        }
+
+        if (tooltip) {
+            tooltip.remove();
+        }
+    };
+
+
+    editMenu.center = function (_) {
+        if (!arguments.length) return center;
+        center = _;
+        return editMenu;
+    };
+
+
+    return editMenu;
+}
+
+var timer$1;
+
+function uiFlash(showDuration) {
+    showDuration = showDuration || 1500;
+
+    if (timer$1) {
+        timer$1.stop();
+    }
+
+    select('#footer-wrap')
+        .attr('class', 'footer-hide');
+    select('#flash-wrap')
+        .attr('class', 'footer-show');
+
+    var content = select('#flash-wrap').selectAll('.content')
+        .data([0]);
+
+    content = content.enter()
+        .append('div')
+        .attr('class', 'content')
+        .merge(content);
+
+    timer$1 = timeout$1(function() {
+        timer$1 = null;
+        select('#footer-wrap')
+            .attr('class', 'footer-show');
+        select('#flash-wrap')
+            .attr('class', 'footer-hide');
+    }, showDuration);
+
+
+    return content;
 }
 
 function uiLasso(context) {
@@ -66394,7 +71009,7 @@ function uiRadialMenu(context, operations) {
 function uiSelectionList(context, selectedIDs) {
 
     function selectEntity(entity) {
-        context.enter(modeSelect(context, [entity.id]).suppressMenu(true));
+        context.enter(modeSelect(context, [entity.id]));
     }
 
 
@@ -66404,7 +71019,7 @@ function uiSelectionList(context, selectedIDs) {
         if (index > -1) {
             selectedIDs.splice(index, 1);
         }
-        context.enter(modeSelect(context, selectedIDs).suppressMenu(true));
+        context.enter(modeSelect(context, selectedIDs));
     }
 
 
@@ -66542,9 +71157,6 @@ function uiSuccess(context) {
 
 
     function success(selection$$1) {
-        var message = (changeset.comment || t('success.edited_osm')).substring(0, 130) +
-            ' ' + context.connection().changesetURL(changeset.id);
-
         var header = selection$$1
             .append('div')
             .attr('class', 'header fillL');
@@ -66579,13 +71191,27 @@ function uiSuccess(context) {
 
         var changesetURL = context.connection().changesetURL(changeset.id);
 
-        body
+
+        var viewOnOsm = body
             .append('a')
             .attr('class', 'button col12 osm')
             .attr('target', '_blank')
-            .attr('href', changesetURL)
+            .attr('href', changesetURL);
+
+        viewOnOsm
+            .append('svg')
+            .attr('class', 'logo logo-osm')
+            .append('use')
+            .attr('xlink:href', '#logo-osm');
+
+        viewOnOsm
+            .append('div')
             .text(t('success.view_on_osm'));
 
+
+        var message = (changeset.tags.comment || t('success.edited_osm')).substring(0, 130) +
+            ' ' + context.connection().changesetURL(changeset.id);
+
         var sharing = {
             facebook: 'https://facebook.com/sharer/sharer.php?u=' + encodeURIComponent(changesetURL),
             twitter: 'https://twitter.com/intent/tweet?source=webclient&text=' + encodeURIComponent(message),
@@ -66621,6 +71247,7 @@ function coreHistory(context) {
         dispatch$$1 = dispatch('change', 'undone', 'redone'),
         lock = utilSessionMutex('lock'),
         duration = 150,
+        checkpoints = {},
         stack$$1, index, tree$$1;
 
 
@@ -66766,24 +71393,26 @@ function coreHistory(context) {
         },
 
 
-        pop: function() {
+        pop: function(n) {
             select(document).interrupt('history.perform');
 
             var previous = stack$$1[index].graph;
-            if (index > 0) {
+            if (isNaN(+n) || +n < 0) {
+                n = 1;
+            }
+            while (n-- > 0 && index > 0) {
                 index--;
                 stack$$1.pop();
-                return change(previous);
             }
+            return change(previous);
         },
 
 
+        // Back to the previous annotated state or index = 0.
         undo: function() {
             select(document).interrupt('history.perform');
 
             var previous = stack$$1[index].graph;
-
-            // Pop to the next annotated state.
             while (index > 0) {
                 index--;
                 if (stack$$1[index].annotation) break;
@@ -66794,16 +71423,21 @@ function coreHistory(context) {
         },
 
 
+        // Forward to the next annotated state.
         redo: function() {
             select(document).interrupt('history.perform');
 
             var previous = stack$$1[index].graph;
-            while (index < stack$$1.length - 1) {
-                index++;
-                if (stack$$1[index].annotation) break;
+            var tryIndex = index;
+            while (tryIndex < stack$$1.length - 1) {
+                tryIndex++;
+                if (stack$$1[tryIndex].annotation) {
+                    index = tryIndex;
+                    dispatch$$1.call('redone', this, stack$$1[index]);
+                    break;
+                }
             }
 
-            dispatch$$1.call('redone', this, stack$$1[index]);
             return change(previous);
         },
 
@@ -66884,15 +71518,96 @@ function coreHistory(context) {
         },
 
 
-        reset: function() {
-            stack$$1 = [{graph: coreGraph$$1()}];
-            index = 0;
-            tree$$1 = coreTree(stack$$1[0].graph);
+        // save the current history state
+        checkpoint: function(key) {
+            checkpoints[key] = {
+                stack: lodash.cloneDeep(stack$$1),
+                index: index
+            };
+            return history;
+        },
+
+
+        // restore history state to a given checkpoint or reset completely
+        reset: function(key) {
+            if (key !== undefined && checkpoints.hasOwnProperty(key)) {
+                stack$$1 = lodash.cloneDeep(checkpoints[key].stack);
+                index = checkpoints[key].index;
+            } else {
+                stack$$1 = [{graph: coreGraph$$1()}];
+                index = 0;
+                tree$$1 = coreTree(stack$$1[0].graph);
+                checkpoints = {};
+            }
             dispatch$$1.call('change');
             return history;
         },
 
 
+        toIntroGraph: function() {
+            var nextId = { n: 0, r: 0, w: 0 },
+                permIds = {},
+                graph = this.graph(),
+                baseEntities = {};
+
+            // clone base entities..
+            lodash.forEach(graph.base().entities, function(entity) {
+                var copy = lodash.cloneDeepWith(entity, customizer);
+                baseEntities[copy.id] = copy;
+            });
+
+            // replace base entities with head entities..
+            lodash.forEach(graph.entities, function(entity, id) {
+                if (entity) {
+                    var copy = lodash.cloneDeepWith(entity, customizer);
+                    baseEntities[copy.id] = copy;
+                } else {
+                    delete baseEntities[id];
+                }
+            });
+
+            // swap temporary for permanent ids..
+            lodash.forEach(baseEntities, function(entity) {
+                if (Array.isArray(entity.nodes)) {
+                    entity.nodes = entity.nodes.map(function(node) {
+                        return permIds[node] || node;
+                    });
+                }
+                if (Array.isArray(entity.members)) {
+                    entity.members = entity.members.map(function(member) {
+                        member.id = permIds[member.id] || member.id;
+                        return member;
+                    });
+                }
+            });
+
+            return JSON.stringify({ dataIntroGraph: baseEntities });
+
+
+            function customizer(src) {
+                var copy = lodash.omit(lodash.cloneDeep(src), ['type', 'user', 'v', 'version', 'visible']);
+                if (lodash.isEmpty(copy.tags)) {
+                    delete copy.tags;
+                }
+
+                if (Array.isArray(copy.loc)) {
+                    copy.loc[0] = +copy.loc[0].toFixed(6);
+                    copy.loc[1] = +copy.loc[1].toFixed(6);
+                }
+
+                var match = src.id.match(/([nrw])-\d*/);  // temporary id
+                if (match !== null) {
+                    var nrw = match[1], permId;
+                    do { permId = nrw + (++nextId[nrw]); }
+                    while (baseEntities.hasOwnProperty(permId));
+
+                    copy.id = permIds[src.id] = permId;
+                }
+                return copy;
+            }
+        },
+
+
         toJSON: function() {
             if (!this.hasChanges()) return;
 
@@ -67118,14 +71833,14 @@ function presetCollection(collection) {
 
 
         item: function(id) {
-            return lodash.find(collection, function(d) {
+            return lodash.find(this.collection, function(d) {
                 return d.id === id;
             });
         },
 
 
         matchGeometry: function(geometry) {
-            return presetCollection(collection.filter(function(d) {
+            return presetCollection(this.collection.filter(function(d) {
                 return d.matchGeometry(geometry);
             }));
         },
@@ -67150,10 +71865,10 @@ function presetCollection(collection) {
 
             value = value.toLowerCase();
 
-            var searchable = lodash.filter(collection, function(a) {
+            var searchable = lodash.filter(this.collection, function(a) {
                     return a.searchable !== false && a.suggestion !== true;
                 }),
-                suggestions = lodash.filter(collection, function(a) {
+                suggestions = lodash.filter(this.collection, function(a) {
                     return a.suggestion === true;
                 });
 
@@ -67162,9 +71877,14 @@ function presetCollection(collection) {
             var leading_name = lodash.filter(searchable, function(a) {
                     return leading(a.name().toLowerCase());
                 }).sort(function(a, b) {
-                    var i = a.name().toLowerCase().indexOf(value) - b.name().toLowerCase().indexOf(value);
-                    if (i === 0) return a.name().length - b.name().length;
-                    else return i;
+                    var i;
+                    i = b.originalScore - a.originalScore;
+                    if (i !== 0) return i;
+
+                    i = a.name().toLowerCase().indexOf(value) - b.name().toLowerCase().indexOf(value);
+                    if (i !== 0) return i;
+
+                    return a.name().length - b.name().length;
                 });
 
             // matches value to preset.terms values
@@ -67323,16 +72043,18 @@ function presetPreset(id, preset, fields) {
     };
 
 
-    var matchScore = preset.matchScore || 1;
+    preset.originalScore = preset.matchScore || 1;
+
+
     preset.matchScore = function(entity) {
         var tags = preset.tags,
             score = 0;
 
         for (var t$$1 in tags) {
             if (entity.tags[t$$1] === tags[t$$1]) {
-                score += matchScore;
+                score += preset.originalScore;
             } else if (tags[t$$1] === '*' && t$$1 in entity.tags) {
-                score += matchScore / 2;
+                score += preset.originalScore / 2;
             } else {
                 return -1;
             }
@@ -67369,9 +72091,10 @@ function presetPreset(id, preset, fields) {
     };
 
 
+    var reference = preset.reference || {};
     preset.reference = function(geometry) {
-        var key = Object.keys(preset.tags)[0],
-            value = preset.tags[key];
+        var key = reference.key || Object.keys(preset.tags)[0],
+            value = reference.value || preset.tags[key];
 
         if (geometry === 'relation' && key === 'type') {
             if (value in preset.tags) {
@@ -67514,7 +72237,7 @@ function presetIndex() {
     // and the subkeys form the blacklist.
     all.areaKeys = function() {
         var areaKeys = {},
-            ignore = ['barrier', 'highway', 'footway', 'railway', 'type'],
+            ignore = ['barrier', 'highway', 'footway', 'railway', 'type'],  // probably a line..
             presets = lodash.reject(all.collection, 'suggestion');
 
         // whitelist
@@ -67523,7 +72246,7 @@ function presetIndex() {
             if (!key) return;
             if (ignore.indexOf(key) !== -1) return;
 
-            if (d.geometry.indexOf('area') !== -1) {
+            if (d.geometry.indexOf('area') !== -1) {    // probably an area..
                 areaKeys[key] = areaKeys[key] || {};
             }
         });
@@ -67535,9 +72258,9 @@ function presetIndex() {
             if (ignore.indexOf(key) !== -1) return;
 
             var value = d.tags[key];
-            if (d.geometry.indexOf('area') === -1 &&
-                d.geometry.indexOf('line') !== -1 &&
-                key in areaKeys && value !== '*') {
+            if (key in areaKeys &&                      // probably an area...
+                d.geometry.indexOf('line') !== -1 &&    // but sometimes a line
+                value !== '*') {
                 areaKeys[key][value] = true;
             }
         });
@@ -67549,6 +72272,12 @@ function presetIndex() {
     all.init = function() {
         var d = data.presets;
 
+        all.collection = [];
+        recent.collection = [];
+        fields = {};
+        universal = [];
+        index = { point: {}, vertex: {}, line: {}, area: {}, relation: {} };
+
         if (d.fields) {
             lodash.forEach(d.fields, function(d, id) {
                 fields[id] = presetField(id, d);
@@ -67860,12 +72589,8 @@ function coreContext() {
     context.layers = function() { return map$$1.layers; };
     context.surface = function() { return map$$1.surface; };
     context.editable = function() { return map$$1.editable(); };
-
     context.surfaceRect = function() {
-        // Work around a bug in Firefox.
-        //   http://stackoverflow.com/questions/18153989/
-        //   https://bugzilla.mozilla.org/show_bug.cgi?id=530985
-        return context.surface().node().parentNode.getBoundingClientRect();
+        return map$$1.surface.node().getBoundingClientRect();
     };
 
 
@@ -67892,13 +72617,14 @@ function coreContext() {
 
 
     /* Container */
-    var container, embed;
+    var container = select(document.body);
     context.container = function(_) {
         if (!arguments.length) return container;
         container = _;
         container.classed('id-container', true);
         return context;
     };
+    var embed;
     context.embed = function(_) {
         if (!arguments.length) return embed;
         embed = _;
@@ -67983,9 +72709,10 @@ function coreContext() {
 
 
     /* Init */
-    context.version = '2.1.3';
+    context.version = '2.2.0';
 
     context.projection = geoRawMercator();
+    context.curtainProjection = geoRawMercator();
 
     locale = utilDetect().locale;
     if (locale && !dataLocales.hasOwnProperty(locale)) {
@@ -71233,6 +75960,7 @@ var iD = Object.freeze({
        Connection: Connection,
        debug: debug,
        d3: index$2,
+       _: lodash$1,
        lib: index$17,
        Context: coreContext,
        setAreaKeys: setAreaKeys,
@@ -71362,6 +76090,7 @@ var iD = Object.freeze({
        operationRotate: operationRotate,
        operationSplit: operationSplit,
        operationStraighten: operationStraighten,
+       osmChangeset: osmChangeset,
        osmEntity: osmEntity$$1,
        osmNode: osmNode,
        osmRelation: osmRelation,
@@ -71408,11 +76137,13 @@ var iD = Object.freeze({
        svgTurns: svgTurns,
        svgVertices: svgVertices$$1,
        uiFields: uiFields,
-       uiFieldDefaultcheck: uiFieldCheck,
+       uiFieldDefaultCheck: uiFieldCheck,
+       uiFieldOnewayCheck: uiFieldCheck,
        uiFieldCheck: uiFieldCheck,
-       uiFieldTypeCombo: uiFieldCombo,
        uiFieldMultiCombo: uiFieldCombo,
        uiFieldNetworkCombo: uiFieldCombo,
+       uiFieldSemiCombo: uiFieldCombo,
+       uiFieldTypeCombo: uiFieldCombo,
        uiFieldCombo: uiFieldCombo,
        uiFieldUrl: uiFieldText,
        uiFieldNumber: uiFieldText,
@@ -71425,6 +76156,7 @@ var iD = Object.freeze({
        uiFieldLanes: uiFieldLanes,
        uiFieldLocalized: uiFieldLocalized,
        uiFieldMaxspeed: uiFieldMaxspeed,
+       uiFieldStructureRadio: uiFieldRadio,
        uiFieldRadio: uiFieldRadio,
        uiFieldRestrictions: uiFieldRestrictions,
        uiFieldTextarea: uiFieldTextarea,
@@ -71439,7 +76171,9 @@ var iD = Object.freeze({
        uiConfirm: uiConfirm,
        uiConflicts: uiConflicts,
        uiContributors: uiContributors,
+       uiCurtain: uiCurtain,
        uiDisclosure: uiDisclosure,
+       uiEditMenu: uiEditMenu,
        uiEntityEditor: uiEntityEditor,
        uiFeatureInfo: uiFeatureInfo,
        uiFeatureList: uiFeatureList,
@@ -71477,6 +76211,7 @@ var iD = Object.freeze({
        uiToggle: uiToggle,
        uiTooltipHtml: uiTooltipHtml,
        uiUndoRedo: uiUndoRedo,
+       uiVersion: uiVersion,
        uiViewOnOSM: uiViewOnOSM,
        uiZoom: uiZoom,
        utilAsyncMap: utilAsyncMap,
@@ -71510,6 +76245,7 @@ var iD = Object.freeze({
        validationDisconnectedHighway: validationDisconnectedHighway,
        validationManyDeletions: validationManyDeletions,
        validationMissingTag: validationMissingTag,
+       validationOldMultipolygon: validationOldMultipolygon,
        validationTagSuggestsArea: validationTagSuggestsArea
 });
 
index b3998141edf670311f64f5dbf74fa44138766d05..4fb1bdbf44b8a158046c83fcded278ca235c0727 100644 (file)
       <path d="M349.5,4 C352.543,4 355,6.457 355,9.5 C355,12.543 352.543,15 349.5,15 C346.457,15 344,12.543 344,9.5 C344,6.457 346.457,4 349.5,4 z"/>
     </clipPath>
   </defs>
-  <g id="feature-images">
-    <path d="M0,480 L200,480 L200,560 L0,560 z" fill="#FFFFFF" id="rect8477"/>
+  <symbol id="building-images" viewBox="700 480 200 80">
+    <path d="M700,480 L900,480 L900,560 L700,560 z" fill="#FFFFFF"/>
+    <g>
+      <path d="M720,538.544 L744.051,548.671 L744.051,527.152 L720,517.025 z" fill="#E16E5F"/>
+      <path d="M770,537.911 L744.051,548.671 L744.051,527.152 L757.342,515.127 L770,517.025 z" fill="#9F655C"/>
+      <path d="M720,517.025 L734.557,505 L757.342,515.127 L744.051,527.152 L720,517.025 z" fill="#695757"/>
+      <path d="M770,517.025 L734.557,505 L757.342,515.127" fill="#4B4442"/>
+      <g>
+        <path d="M729.494,542.342 L729.494,536.013 L733.924,537.911 L733.924,544.24 L729.494,542.342 z" fill="#695757"/>
+        <path d="M737.089,545.506 L737.089,539.177 L741.519,541.076 L741.519,547.405 L737.089,545.506 z" fill="#695757"/>
+        <path d="M721.899,539.177 L721.899,532.848 L726.329,534.747 L726.329,541.076 L721.899,539.177 z" fill="#695757"/>
+        <path d="M737.089,534.114 L737.089,527.785 L741.519,529.684 L741.519,536.013 L737.089,534.114 z" fill="#695757"/>
+        <path d="M729.494,530.949 L729.494,524.62 L733.924,526.519 L733.924,532.848 L729.494,530.949 z" fill="#695757"/>
+        <path d="M721.899,527.785 L721.899,521.456 L726.329,523.354 L726.329,529.684 L721.899,527.785 z" fill="#695757"/>
+      </g>
+      <g>
+        <path d="M752.278,544.873 L752.278,538.544 L747.848,540.443 L747.848,546.772 L752.278,544.873 z" fill="#554646"/>
+        <path d="M752.278,533.481 L752.278,527.152 L747.848,529.051 L747.848,535.38 L752.278,533.481 z" fill="#554646"/>
+        <path d="M759.873,541.709 L759.873,535.38 L755.443,537.279 L755.443,543.608 L759.873,541.709 z" fill="#554646"/>
+        <path d="M759.873,530.316 L759.873,523.987 L755.443,525.886 L755.443,532.215 L759.873,530.316 z" fill="#554646"/>
+        <path d="M767.468,538.544 L767.468,532.215 L763.038,534.114 L763.038,540.443 L767.468,538.544 z" fill="#554646"/>
+        <path d="M767.468,527.152 L767.468,520.823 L763.038,522.722 L763.038,529.051 L767.468,527.152 z" fill="#554646"/>
+      </g>
+    </g>
+    <path d="M900,560 C900,560 700,480 700,480" fill-opacity="0" stroke="#000000" stroke-width="0.5" display="none"/>
+    <g display="none">
+      <path d="M700,560 L900,480" fill="#FFFFFF"/>
+      <path d="M700,560 L900,480" fill-opacity="0" stroke="#000000" stroke-width="0.5"/>
+    </g>
+    <path d="M800,480 L800,558.5" fill-opacity="0" stroke="#000000" stroke-width="0.5" display="none"/>
+    <g>
+      <path d="M775.5,516.544 L799.551,526.671 L799.551,505.152 L775.5,495.025 z" fill="#E16E5F"/>
+      <path d="M825.5,515.911 L799.551,526.671 L799.551,505.152 L812.842,493.127 L825.5,495.025 z" fill="#9F655C"/>
+      <path d="M775.5,495.025 L790.057,483 L812.842,493.127 L799.551,505.152 L775.5,495.025 z" fill="#695757"/>
+      <path d="M825.5,495.025 L790.057,483 L812.842,493.127" fill="#4B4442"/>
+      <g>
+        <path d="M784.994,520.342 L784.994,514.013 L789.424,515.911 L789.424,522.24 L784.994,520.342 z" fill="#695757"/>
+        <path d="M792.589,523.506 L792.589,517.177 L797.019,519.076 L797.019,525.405 L792.589,523.506 z" fill="#695757"/>
+        <path d="M777.399,517.177 L777.399,510.848 L781.829,512.747 L781.829,519.076 L777.399,517.177 z" fill="#695757"/>
+        <path d="M792.589,512.114 L792.589,505.785 L797.019,507.684 L797.019,514.013 L792.589,512.114 z" fill="#695757"/>
+        <path d="M784.994,508.949 L784.994,502.62 L789.424,504.519 L789.424,510.848 L784.994,508.949 z" fill="#695757"/>
+        <path d="M777.399,505.785 L777.399,499.456 L781.829,501.354 L781.829,507.684 L777.399,505.785 z" fill="#695757"/>
+      </g>
+      <g>
+        <path d="M807.778,522.873 L807.778,516.544 L803.348,518.443 L803.348,524.772 L807.778,522.873 z" fill="#554646"/>
+        <path d="M807.778,511.481 L807.778,505.152 L803.348,507.051 L803.348,513.38 L807.778,511.481 z" fill="#554646"/>
+        <path d="M815.373,519.709 L815.373,513.38 L810.943,515.279 L810.943,521.608 L815.373,519.709 z" fill="#554646"/>
+        <path d="M815.373,508.316 L815.373,501.987 L810.943,503.886 L810.943,510.215 L815.373,508.316 z" fill="#554646"/>
+        <path d="M822.968,516.544 L822.968,510.215 L818.538,512.114 L818.538,518.443 L822.968,516.544 z" fill="#554646"/>
+        <path d="M822.968,505.152 L822.968,498.823 L818.538,500.722 L818.538,507.051 L822.968,505.152 z" fill="#554646"/>
+      </g>
+    </g>
+    <g>
+      <path d="M830.5,538.544 L854.551,548.671 L854.551,527.152 L830.5,517.025 z" fill="#E16E5F"/>
+      <path d="M880.5,537.911 L854.551,548.671 L854.551,527.152 L867.842,515.127 L880.5,517.025 z" fill="#9F655C"/>
+      <path d="M830.5,517.025 L845.057,505 L867.842,515.127 L854.551,527.152 L830.5,517.025 z" fill="#695757"/>
+      <path d="M880.5,517.025 L845.057,505 L867.842,515.127" fill="#4B4442"/>
+      <g>
+        <path d="M839.994,542.342 L839.994,536.013 L844.424,537.911 L844.424,544.24 L839.994,542.342 z" fill="#695757"/>
+        <path d="M847.589,545.506 L847.589,539.177 L852.019,541.076 L852.019,547.405 L847.589,545.506 z" fill="#695757"/>
+        <path d="M832.399,539.177 L832.399,532.848 L836.829,534.747 L836.829,541.076 L832.399,539.177 z" fill="#695757"/>
+        <path d="M847.589,534.114 L847.589,527.785 L852.019,529.684 L852.019,536.013 L847.589,534.114 z" fill="#695757"/>
+        <path d="M839.994,530.949 L839.994,524.62 L844.424,526.519 L844.424,532.848 L839.994,530.949 z" fill="#695757"/>
+        <path d="M832.399,527.785 L832.399,521.456 L836.829,523.354 L836.829,529.684 L832.399,527.785 z" fill="#695757"/>
+      </g>
+      <g>
+        <path d="M862.778,544.873 L862.778,538.544 L858.348,540.443 L858.348,546.772 L862.778,544.873 z" fill="#554646"/>
+        <path d="M862.778,533.481 L862.778,527.152 L858.348,529.051 L858.348,535.38 L862.778,533.481 z" fill="#554646"/>
+        <path d="M870.373,541.709 L870.373,535.38 L865.943,537.279 L865.943,543.608 L870.373,541.709 z" fill="#554646"/>
+        <path d="M870.373,530.316 L870.373,523.987 L865.943,525.886 L865.943,532.215 L870.373,530.316 z" fill="#554646"/>
+        <path d="M877.968,538.544 L877.968,532.215 L873.538,534.114 L873.538,540.443 L877.968,538.544 z" fill="#554646"/>
+        <path d="M877.968,527.152 L877.968,520.823 L873.538,522.722 L873.538,529.051 L877.968,527.152 z" fill="#554646"/>
+      </g>
+    </g>
+  </symbol>
+  <symbol id="feature-images" viewBox="0 480 200 80">
+    <path d="M0,480 L200,480 L200,560 L0,560 z" fill="#FFFFFF"/>
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+      <path d="M533.5,323 L533.5,326 L534.5,326 L534.5,328.75 L535,328.75 L535,330.25 L534.5,330.25 L534.5,333 L533.5,333 L533.5,330.25 L532.5,330.25 L532.5,331.5 L531.5,331.5 L531.5,330.25 L523.5,330.25 L523.5,331.5 L522.5,331.5 L522.5,330.25 L521.5,330.25 L521.5,333 L520.5,333 L520.5,330.25 L520,330.25 L520,328.75 L520.5,328.75 L520.5,326 L521.5,326 L521.5,323 L533.5,323 z M533.5,327 L533.5,327 L533.5,328 L532.5,328 L532.5,328.75 L533.5,328.75 L533.5,327 z M531.5,328 L523.5,328 L523.5,328.75 L531.5,328.75 L531.5,328 z M521.5,327 L521.5,327 L521.5,328.75 L522.5,328.75 L522.5,328 L521.5,328 L521.5,327 z" fill="currentColor" id="poi-bench-shape"/>
+    </symbol>
+    <symbol id="poi-mast" viewBox="505 320 15 15">
+      <path d="M512.5,324 C513.052,324 513.5,324.448 513.5,325 L513.5,334 C513.5,334 513.5,335 512.5,335 C511.5,335 511.5,334 511.5,334 L511.5,325 C511.5,324.448 511.948,324 512.5,324 z M509.705,322.529 C509.478,322.562 509.581,322.521 509.396,322.646 C508.201,323.842 508.201,326.158 509.396,327.354 C509.592,327.549 509.908,327.549 510.103,327.354 C510.299,327.158 510.299,326.842 510.103,326.646 C509.299,325.842 509.299,324.158 510.103,323.354 C510.299,323.158 510.299,322.842 510.103,322.646 L509.938,322.537 L509.705,322.529 z M514.955,322.529 C514.728,322.562 514.831,322.521 514.646,322.646 C514.451,322.842 514.451,323.158 514.646,323.354 C515.451,324.158 515.451,325.842 514.646,326.646 C514.451,326.842 514.451,327.158 514.646,327.354 C514.842,327.549 515.158,327.549 515.354,327.354 C516.549,326.158 516.549,323.842 515.354,322.646 L515.188,322.537 L514.955,322.529 z M517.16,320.526 C516.718,320.553 516.884,320.473 516.625,320.669 C516.443,320.875 516.462,321.191 516.669,321.374 C518.703,323.175 518.703,326.825 516.669,328.625 C516.462,328.809 516.443,329.125 516.625,329.331 C516.809,329.538 517.125,329.557 517.331,329.374 C519.816,327.175 519.816,322.825 517.331,320.625 L517.16,320.526 z M507.84,320.526 L507.669,320.625 C505.184,322.825 505.184,327.175 507.669,329.374 C507.875,329.557 508.191,329.538 508.374,329.331 C508.557,329.125 508.538,328.809 508.331,328.625 C506.297,326.825 506.297,323.175 508.331,321.374 C508.538,321.191 508.557,320.875 508.374,320.669 C508.116,320.473 508.282,320.553 507.84,320.526 z" fill="currentColor" id="poi-mast-shape"/>
+    </symbol>
+    <symbol id="poi-power" viewBox="490 320 15 15">
+      <path d="M496,320 C496,320 494,328 494,328 C494,328 497,328 497,328 C497,328 495,335 495,335 C495,335 501,326 501,326 C501,326 498,326 498,326 C498,326 501,320 501,320 C501,320 496,320 496,320 z" fill="currentColor" id="poi-power-shape"/>
+    </symbol>
+    <symbol id="poi-fire-hydrant" viewBox="475 320 15 15">
+      <path d="M482.5,320.5 C482.888,320.5 483.203,320.82 483.203,321.214 L483.203,321.178 C484.382,321.407 484.872,322.149 485.265,323.214 L485.453,323.214 C485.686,323.214 485.875,323.47 485.875,323.786 C485.875,324.101 485.686,324.357 485.453,324.357 L484.75,324.357 L484.75,326.357 L486.438,326.357 C486.748,326.357 487,326.613 487,326.929 L487,328.643 C487,328.958 486.748,329.214 486.438,329.214 L484.75,329.214 L484.75,333.071 L485.312,333.071 C485.701,333.071 486.016,333.391 486.016,333.786 C486.016,334.18 485.701,334.5 485.312,334.5 L479.687,334.5 C479.299,334.5 478.984,334.18 478.984,333.786 C478.984,333.391 479.299,333.071 479.688,333.071 L480.25,333.071 L480.25,329.214 L478.562,329.214 C478.252,329.214 478,328.958 478,328.643 L478,326.928 C478,326.613 478.252,326.357 478.562,326.357 L480.25,326.357 L480.25,324.357 L479.547,324.357 C479.314,324.357 479.125,324.101 479.125,323.786 C479.125,323.47 479.314,323.214 479.547,323.214 L479.698,323.214 C480.08,321.92 480.63,321.613 481.797,321.178 L481.797,321.214 C481.797,320.82 482.112,320.5 482.5,320.5 z" fill="currentColor" id="poi-fire-hydrant-shape"/>
+    </symbol>
+    <symbol id="poi-warning" viewBox="460 320 15 15">
+      <path d="M467.5,320.5 L474.5,327.5 L467.5,334.5 L460.5,327.5 L467.5,320.5 z M467.5,322.784 L462.784,327.5 L467.5,332.216 L472.216,327.5 L467.5,322.784 z" fill="currentColor" id="poi-warning-shape"/>
+    </symbol>
+    <symbol id="poi-stop" viewBox="445 320 15 15">
+      <path d="M446,325 C446,325 450,321 450,321 C450,321 455,321 455,321 C455,321 459,325 459,325 C459,325 459,330 459,330 C459,330 455,334 455,334 C455,334 450,334 450,334 C450,334 446,330 446,330 C446,330 446,325 446,325 z" fill="currentColor" id="poi-stop-shape"/>
+    </symbol>
+    <symbol id="poi-yield" viewBox="430 320 15 15">
+      <path d="M444.5,321.5 L437.5,334 L430.5,321.5 L444.5,321.5 z M442.027,323 L432.973,323 L437.5,331.085 L442.027,323 z" fill="currentColor" id="poi-yield-shape"/>
+    </symbol>
+    <symbol id="poi-traffic-signals" viewBox="415 320 15 15">
+      <path d="M424.214,320 C425.477,320 426.5,321.033 426.5,322.308 L426.5,332.692 C426.5,333.967 425.477,335 424.214,335 L420.786,335 C419.523,335 418.5,333.967 418.5,332.692 L418.5,322.308 C418.5,321.033 419.523,320 420.786,320 L424.214,320 z M422.5,330.5 C421.672,330.5 421,331.172 421,332 C421,332.828 421.672,333.5 422.5,333.5 C423.329,333.5 424,332.828 424,332 C424,331.172 423.329,330.5 422.5,330.5 z M422.5,326 C421.672,326 421,326.672 421,327.5 C421,328.328 421.672,329 422.5,329 C423.329,329 424,328.328 424,327.5 C424,326.672 423.329,326 422.5,326 z M422.5,321.5 C421.672,321.5 421,322.172 421,323 C421,323.828 421.672,324.5 422.5,324.5 C423.329,324.5 424,323.828 424,323 C424,322.172 423.329,321.5 422.5,321.5 z" fill="currentColor" id="poi-traffic-signals-shape"/>
+    </symbol>
+    <symbol id="poi-foot" viewBox="400 320 15 15">
+      <path d="M409.375,321.958 C409.375,322.764 408.675,323.417 407.812,323.417 C406.95,323.417 406.25,322.764 406.25,321.958 C406.25,321.153 406.95,320.5 407.812,320.5 C408.675,320.5 409.375,321.153 409.375,321.958 z M406.25,324 L406.875,324 L407.188,324 L412.5,327.792 L412.5,328.667 L411.875,328.667 L408.75,326.406 L408.75,328.667 L410,331 L411.25,333.917 L410.625,334.5 L410,334.5 L408.75,331.583 L406.25,328.083 L406.25,325.367 L404.688,326.625 L403.438,328.667 L402.5,328.667 L402.5,328.083 L403.438,326.333 L406.25,324 z M406.777,330.07 L405.332,334.5 L404.688,334.5 L404.062,333.917 L405.82,328.995 z" fill="currentColor" id="poi-foot-shape"/>
+    </symbol>
+  </g>
   <g id="relations">
     <symbol id="multipolygon" viewBox="540 260 60 60">
       <g id="g24832">
     </symbol>
   </g>
   <g id="icons">
+    <symbol id="icon-more" viewBox="620 0 20 20">
+      <path d="M636,12 C634.895,12 634,11.105 634,10 C634,8.895 634.895,8 636,8 C637.105,8 638,8.895 638,10 C638,11.105 637.105,12 636,12 z M630,12 C631.105,12 632,11.105 632,10 C632,8.895 631.105,8 630,8 C628.895,8 628,8.895 628,10 C628,11.105 628.895,12 630,12 z M624,12 C625.105,12 626,11.105 626,10 C626,8.895 625.105,8 624,8 C622.895,8 622,8.895 622,10 C622,11.105 622.895,12 624,12 z" fill="currentColor" id="icon-more-shape"/>
+    </symbol>
     <symbol id="icon-down" viewBox="600 0 20 20">
       <path d="M610.375,15 L609.738,14.977 L609.301,14.664 C608.551,13.828 608.551,13.828 606.301,11.318 C604.051,8.809 604.051,8.809 603.301,7.973 C602.852,7.472 602.912,6.717 603.437,6.288 C603.961,5.858 604.75,5.916 605.199,6.417 C605.949,7.254 605.949,7.254 608.199,9.763 C608.883,10.526 609.567,11.288 610.25,12.051 C610.934,11.288 611.617,10.526 612.301,9.763 C614.551,7.254 614.551,7.254 615.301,6.417 C615.75,5.916 616.539,5.858 617.063,6.288 C617.588,6.717 617.648,7.472 617.199,7.973 C616.449,8.809 616.449,8.809 614.199,11.318 C611.949,13.828 611.949,13.828 611.199,14.664 C610.843,14.944 610.847,14.983 610.375,15 z" fill="currentColor" id="icon-down-shape"/>
     </symbol>
index 678dbd119e18e6a252b295cefc865271c826a41d..35d944d5ecd9e59e9d0a830351df82bc9df60f69 100644 (file)
             "title": "Help"
         },
         "intro": {
-            "navigation": {
-                "drag": "Die hoofkaartarea toon OpenStreetMap data aan op 'n agtergrond. Jy kan navigeer deur te trek en te sleep net soos met enige ander web gebaseerde kaart. **Probeer dit nou!**",
-                "select": "Kaart eienskappe word verteenwoordig op drie maniere: punte, lyne en areas. All eienskappe kan uitgekies word deur daarop te klick. **Klick op 'n punt om dit uit te kies.**"
-            },
-            "points": {
-                "describe": "Die punt is nou gemerk as 'n kafee. Gebruik die eienskapslys om meer inligting by te sit. **Sit 'n naam by**"
-            },
-            "lines": {
-                "start": "** Begin die lyn deur op die einde van die pad te klick.**",
-                "residential": "Daar is verskillende tipes paaie, die mees algemeenste is 'n residensieel pad. ** Kies die Residentieele Pad tipe**"
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "za"
             },
             "startediting": {
                 "save": "Moenie vergeet om gereeld verandering te bêre nie!",
                 "crossing": {
                     "label": "Tipe"
                 },
-                "cuisine": {
-                    "label": "Kos"
-                },
                 "denomination": {
                     "label": "Denominasie"
                 },
                 "source": {
                     "label": "Bro"
                 },
-                "sport": {
-                    "label": "Sport"
-                },
                 "structure": {
                     "label": "Struktuur",
                     "options": {
index 1c61a8c4a19f4e22673f3857a9c2076f4343b44a..73ccd6cd50887be06c640dc690b0ef60c355531a 100644 (file)
         "save": {
             "title": "حفظ",
             "no_changes": ".لا تغييرات للحفظ"
+        },
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "city": "ثلاثة الأنهار",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "sa"
+            }
         }
     }
 }
\ No newline at end of file
index 66e815275a26dc8abfd3184f36d78e2ef2c1a8d8..1f6fac9895526f27d2ed7adf003b3ae2c956a41f 100644 (file)
             },
             "delete": {
                 "title": "حذف",
+                "description": {
+                    "single": "احذف هذه الميزة نهائيا.",
+                    "multiple": "احذف هذه الميزات نهائيا."
+                },
                 "annotation": {
                     "point": "حذف نقطة.",
                     "vertex": "حذفت نقطة من طريق.",
                 "key": "C",
                 "annotation": "دمج {n} ميزات.",
                 "not_eligible": "لا يمكن دمج هذه الميزات.",
-                "not_adjacent": "لا يمكن دمج هذه الميزات لأنها غير متصلة.",
                 "restriction": "لا يمكن دمج هذه الميزات لأن واحدة منها على الأقل جزء من العلاقة \"{relation}\".",
                 "incomplete_relation": "لا يمكن دمج هذه المميزات لأن واحد منها على الأقل لم يتم تحميله بالكامل.",
                 "conflicting_tags": "لا يمكن دمج هذه الميزات لأن بعض وسومها تحتوي قيما متعارضة مع بعضها."
             "edit": "حرر ميزة",
             "check": {
                 "yes": "نعم",
-                "no": "لا"
+                "no": "لا",
+                "reverser": "تغيير الاتجاه"
+            },
+            "radio": {
+                "structure": {
+                    "default": "إفتراضي",
+                    "layer": "الطبقة"
+                }
             },
             "add": "إضافة",
             "none": "لا شيء",
             "help_link_text": "تفاصيل"
         },
         "confirm": {
-            "okay": "حسنًا",
+            "okay": "موافق",
             "cancel": "إلغاء"
         },
         "splash": {
             "lose_changes": "لديك تغييرات غير محفوظة. عملية تغيير مخدم الخريطة سيلغيها. هل أنت متأكد من تغيير المخدم؟",
             "dev": "تطوير"
         },
+        "version": {
+            "whats_new": "ما الجديد في إصدار iD {version}"
+        },
         "tag_reference": {
             "description": "الوصف",
             "on_wiki": "{tag} في wiki.osm.org",
         },
         "validations": {
             "untagged_point": "نقطة غير موسومة",
+            "untagged_point_tooltip": "اختر نوع الميزة التي تصف هذه النقطة.",
             "untagged_line": "خط غير موسوم",
+            "untagged_line_tooltip": "اختر نوع الميزة التي تصف هذا الخط.",
             "untagged_area": "منطقة غير موسومة",
+            "untagged_area_tooltip": "اختر نوع الميزة التي تصف هذه المساحة.",
             "untagged_relation": "علاقة غير موسومة",
             "tag_suggests_area": "الوسم {tag} يقترح بأن الخط يجب أن يكون منطقة، ولكنها حاليا ليست منطقة",
-            "untagged_point_tooltip": "اختر نوع الميزة التي تصف هذه النقطة.",
-            "untagged_line_tooltip": "اختر نوع الميزة التي تصف هذا الخط.",
-            "untagged_area_tooltip": "اختر نوع الميزة التي تصف هذه المساحة.",
             "deprecated_tags": "وسوم مهجورة: {tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "تم",
+            "ok": "موافق",
             "graph": {
-                "n_constantine_st": "طريق قسنطينة الشمالي",
-                "s_constantine_st": "طريق قسنطينة الجنوبي",
-                "rocky_river": "نهر الروكي",
-                "st_joseph_river": "نهر سان جوزيف",
-                "s_main_st": "الطريق الأساسي الجنوبي",
-                "foster_st": "طريق فوستر",
-                "portage_river": "نهر",
-                "flower_st": "طريق الأزهار",
-                "east_st": "الطريق الشرقية",
-                "portage_ave": "شارع"
+                "block_number": "<value for addr:block_number>",
+                "city": "ثلاثة الأنهار",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "sa",
+                "name": {
+                    "constantine-street": "شارع قسنطينة",
+                    "east-street": "الشارع الشرقي",
+                    "flower-street": "شارع الأزهار",
+                    "french-street": "الشارع الفرنسي",
+                    "lafayette-park": "حديقة لافايات",
+                    "lincoln-avenue": "نهج لينكولن",
+                    "riverside-cemetery": "مقبرة العالية",
+                    "saint-joseph-river": "نهر النيل",
+                    "south-street": "الشارع الجنوبي",
+                    "washington-street": "شارع واشنطن",
+                    "west-street": "الشارع الغربي"
+                }
+            },
+            "welcome": {
+                "title": "مرحباً",
+                "welcome": "أهلا بك ! هذه جولة تعلمك أساسيات التحرير على خريطة الشارع المفتوحة."
             },
             "navigation": {
-                "title": "التجوال",
-                "drag": "منطقة الخريطة الرئيسية تظهر بيانات OpenStreetMap فوق الخريطة. يمكنك استكشافها عن طريق السحب و التمرير، كأي خريطة ويب. **اسحب الخريطة!**",
-                "select": "تتمثل ميزات الخريطة في ثلاثة أنواع: النقاط، والخطوط، والمساحات. يمكن اختيار الميزات عن طريق النقر عليهم. **انقر على النقطة لاختيارها.**",
-                "search": "بامكانك أيضاً البحث عن معالم في الشاشة الحالية, او حول العالم **ابحث عن '{name}'**",
-                "choose": "**اختر {name} من القائمة لانتقائه.**",
-                "chosen": "عظيم! {name} تم اختياره. **بامطانك الآن إغلاق المحرر بواسطة الضغط على  {button} الزر.**"
+                "title": "التجوال"
             },
             "points": {
-                "title": "النقاط",
-                "choose": "**إختر مقهى من القائمة.**",
-                "describe": "النقطة الآن تم تعليمها كمقهى. باستخدام محرر الميزة، يمكننا إضافة المزيد من المعلومات عن تلك الميزة. **أضف اسما**",
-                "fixname": "**قم بتغيير الاسم, ثم إضغط على {button} الزر لإغلاق المحرر.**",
-                "reselect_delete": "يمكن حذف كل المعالم في الخريطة. **إضغط هنا لاختيار النقطة التي أنشأتها.**",
-                "delete": "القائمة حول النقطة قابلة للتحرير والتعديل بما قيه الحذف. **إضغط على {button} الزر لحذف النقطة.**"
+                "title": "النقاط"
             },
             "areas": {
-                "title": "المناطق",
-                "search": "**ابحث عن '{name}'.**",
-                "choose": "**إختر ساحة اللعب من القائمة.**",
-                "describe": "**أضف اسماً, ثم اضغط على زر {button} لإغلاق المحرر**"
+                "title": "المناطق"
             },
             "lines": {
                 "title": "الخطوط",
-                "start": "**أبدأ الخط من خلال النقر على نهاية الطريق.**",
-                "finish": "يمكن أن تنهي الخطوط عن طريق النقر على آخر العقدة مجددا. ** أنهي رسم الشارع.**",
-                "road": "**إختر الطريق من القائمة.**",
-                "describe": "**أعطي إسماً للطريق ثم انقر على الزر {button} لإغلاق المحرر**",
-                "restart": "الطريق يجب أن يقطع {name}.",
-                "wrong_preset": "لم تقم باختيار نوع \"الطريق السكني\". **إضغط هنا للاختيار مرة أُخرى**"
+                "retry_split": "لم تقم بالنقر على زر القص. حاول ثانية."
+            },
+            "buildings": {
+                "title": "المباني"
             },
             "startediting": {
                 "title": "ابدأ التحرير",
                 "category-building": {
                     "name": "ميزات المبنى"
                 },
+                "category-natural-area": {
+                    "name": "ميزات طبيعية"
+                },
+                "category-natural-line": {
+                    "name": "ميزات طبيعية"
+                },
+                "category-natural-point": {
+                    "name": "ميزات طبيعية"
+                },
                 "category-rail": {
                     "name": "ميزات السكك الحديدية"
                 },
                     "label": "العنوان",
                     "placeholders": {
                         "city": "المدينة",
+                        "city!vn": "بلدة / مدينة",
                         "conscriptionnumber": "123",
                         "country": "دولة",
+                        "county": "بلد",
+                        "county!jp": "منطقة",
                         "district": "حي",
                         "floor": "طابق",
                         "hamlet": "قرية",
                         "housename": "اسم المنزل",
                         "housenumber": "123",
+                        "neighbourhood": "حي",
                         "place": "المكان",
                         "postcode": "الرمز البريدي",
                         "province": "المحافظة",
+                        "quarter": "حي",
                         "state": "ولاية",
                         "street": "شارع"
                     }
                 "crossing": {
                     "label": "النوع"
                 },
-                "cuisine": {
-                    "label": "طعام"
-                },
                 "currency_multi": {
                     "label": "أنواع العملات"
                 },
                         "1": "سهل (دائرة خضراء)"
                     }
                 },
+                "mtb/scale/uphill": {
+                    "placeholder": "0، 1، 2، 3 ..."
+                },
                 "name": {
                     "label": "اسم",
                     "placeholder": "اسم شائع (إذا وجد)"
                 "network_bicycle": {
                     "label": "نوع الشبكة",
                     "options": {
+                        "icn": "عالمي",
                         "lcn": "محلية",
                         "ncn": "وطني",
                         "rcn": "جهوي"
                     }
                 },
+                "network_foot": {
+                    "label": "نوع الشبكة"
+                },
+                "network_road": {
+                    "label": "الشبكة"
+                },
                 "note": {
                     "label": "ملاحظة"
                 },
                 "operator": {
                     "label": "مشغل"
                 },
+                "par": {
+                    "placeholder": "3، 4، 5 ..."
+                },
+                "parallel_direction": {
+                    "label": "الاتجاه"
+                },
                 "park_ride": {
                     "label": "اوقف واركب"
                 },
                 "parking": {
                     "label": "النوع",
                     "options": {
+                        "multi-storey": "متعدد الطوابق",
+                        "surface": "السطحية",
                         "underground": "تحت الأرض"
                     }
                 },
                 "route_master": {
                     "label": "النوع"
                 },
+                "second_hand": {
+                    "options": {
+                        "yes": "نعم"
+                    }
+                },
                 "service": {
                     "label": "النوع"
                 },
+                "service/bicycle": {
+                    "label": "الخدمات"
+                },
+                "service/vehicle": {
+                    "label": "الخدمات"
+                },
+                "service_rail": {
+                    "label": "نوع الخدمة"
+                },
                 "shelter": {
                     "label": "ملجأ"
                 },
                     "label": "المصدر"
                 },
                 "sport": {
-                    "label": "رياضة"
+                    "label": "اÙ\84رÙ\8aاضة"
                 },
                 "sport_ice": {
-                    "label": "رياضة"
+                    "label": "الرياضة"
+                },
+                "sport_racing_motor": {
+                    "label": "الرياضة"
                 },
-                "sport_racing": {
-                    "label": "رياضة"
+                "sport_racing_nonmotor": {
+                    "label": "الرياضة"
+                },
+                "stars": {
+                    "label": "نجوم"
                 },
                 "structure": {
                     "label": "بنية",
                 "surface": {
                     "label": "سطح"
                 },
+                "surveillance/type": {
+                    "options": {
+                        "camera": "كاميرا"
+                    }
+                },
+                "surveillance/zone": {
+                    "label": "منطقة مراقبة"
+                },
                 "takeaway": {
                     "options": {
                         "no": "لا",
                     "name": "محطة شحن",
                     "terms": "محطة شحن"
                 },
+                "amenity/childcare": {
+                    "name": "رعاية الأطفال"
+                },
                 "amenity/cinema": {
                     "name": "سينما",
                     "terms": "سينما,صالة سينما, دار السينما "
                 },
+                "amenity/clinic": {
+                    "name": "عيادة"
+                },
                 "amenity/clock": {
                     "name": "ساعة"
                 },
                 "amenity/college": {
                     "name": "أرض كلية"
                 },
+                "amenity/compressed_air": {
+                    "name": "هواء مضغوط"
+                },
                 "amenity/courthouse": {
                     "name": "دار العدل",
                     "terms": "مجمع المحاكم, دار العدل, دار القضاء"
                     "name": "محطة الحراسة",
                     "terms": "محطة الحراسة"
                 },
+                "amenity/recycling": {
+                    "name": "إعادة تدوير"
+                },
+                "amenity/recycling_centre": {
+                    "name": "مركز إعادة تدوير"
+                },
                 "amenity/register_office": {
                     "name": "مكتب تسجيل"
                 },
                     "name": "منطقة عسكرية",
                     "terms": "جيش, قوات مسلحة, عسكرية"
                 },
+                "landuse/military/office": {
+                    "name": "مكتب عسكري"
+                },
+                "landuse/military/range": {
+                    "name": "نطاق عسكري"
+                },
                 "landuse/orchard": {
                     "name": "بستان",
                     "terms": " بستان, بيارة, أشجار البستان"
                     "name": "ساحة ألعاب للأطفال",
                     "terms": "ساحة ألعاب للأطفال"
                 },
-                "leisure/running_track": {
-                    "name": "مضمار ركض"
-                },
                 "leisure/slipway": {
                     "name": "مزلقة سفن",
                     "terms": "مزلقة سفن"
                     "name": "حوض سباحة",
                     "terms": "حوض سباحة"
                 },
-                "leisure/track": {
-                    "name": "مضمار سباق (على الأقدام)"
-                },
                 "line": {
                     "name": "طريق",
                     "terms": "طريق"
                 "man_made/storage_tank": {
                     "name": "خزان"
                 },
+                "man_made/surveillance": {
+                    "name": "مراقبة"
+                },
+                "man_made/surveillance_camera": {
+                    "name": "كاميرا مراقبة"
+                },
                 "man_made/survey_point": {
                     "name": "نقطة مسح",
                     "terms": "نقطة مسح"
                     "name": "قمة",
                     "terms": "قمة, ذروة"
                 },
+                "natural/sand": {
+                    "name": "رمل"
+                },
                 "natural/scree": {
                     "name": "ركام حجارة",
                     "terms": "ركام حجارة، تلة، مجموعة صخور، تلة حصاة"
                     "name": "شجرة",
                     "terms": "شجرة"
                 },
+                "natural/tree_row": {
+                    "name": "خط أشجار"
+                },
                 "natural/volcano": {
                     "name": "بركان"
                 },
                     "name": "داراستراحة",
                     "terms": "دار استراحة"
                 },
+                "tourism/aquarium": {
+                    "name": "حوض سمك"
+                },
                 "tourism/artwork": {
                     "name": "رسم فنّي",
                     "terms": "رسم فنّي"
                 "tourism/information/map": {
                     "name": "خريطة"
                 },
+                "tourism/information/office": {
+                    "name": "مكتب معلومات السياحة"
+                },
                 "tourism/motel": {
                     "name": "فندق رخيص",
                     "terms": "فندق رخيص"
index 2f88a0d35c8a157d7dc5ecf2c8cdaf453ce8c191..6f202a5a0c76bd03009a2e4f61a4873c6585c39c 100644 (file)
                     "relation": "Desaniciada una rellación.",
                     "multiple": "Desaniciáronse {n} oxetos"
                 },
+                "too_large": {
+                    "single": "Nun pué desaniciase esta carauterística porque nun se ve abondo d'ella",
+                    "multiple": "Nun pueden desaniciase estes carauterístiques porque nun se ve abondo d'elles"
+                },
                 "incomplete_relation": {
                     "single": "Esti oxetu nun pué desaniciase porque nun se descargó completamente.",
                     "multiple": "Estos oxetos nun pueden desaniciase porque nun se descargaron completamente."
                 "key": "C",
                 "annotation": "Meciéronse {n} carauterístiques.",
                 "not_eligible": "Eses carauterístiques nun puen amestase",
-                "not_adjacent": "Eses carauterístiques nun puen mecese porque nun tán coneutaes.",
                 "restriction": "Eses carauterístiques nun puen mecese porque una polo menos ye miembru d'una rellación \"{relation}\".",
                 "incomplete_relation": "Estes carauterístiques nun puen entemecese porque polo menos una nun se descargó completamente.",
                 "conflicting_tags": "Eses carauterístiques nun puen mecese porque  dalgún valor de les etiquetes fai conflictu."
                     "point": "Movíu un puntu.",
                     "vertex": "Movíu un nuedu d'una vía.",
                     "line": "Movida una llinia.",
-                    "area": "Movíu un área."
+                    "area": "Movíu un área.",
+                    "multiple": "Moviéronse delles carauterístiques"
+                },
+                "incomplete_relation": {
+                    "single": "Esta carauterística nun puede movese porque nun se descargó completamente.",
+                    "multiple": "Estes carauterístiques nun pueden movese porque nun se descargaron completamente."
+                },
+                "too_large": {
+                    "single": "Nun pué movese esta carauterística porque nun se ve abondo d'ella",
+                    "multiple": "Nun pueden movese estes carauterístiques porque nun se ve abondo d'elles"
+                },
+                "connected_to_hidden": {
+                    "single": "Nun pué movese esta carauterística porque ta coneutada con una carauterística tapecida.",
+                    "multiple": "Nun pueden movese estes carauterístiques porque dalgunes tán coneutaes con carauterístiques tapecíes."
+                }
+            },
+            "reflect": {
+                "title": {
+                    "long": "Espeyar llargu",
+                    "short": "Espeyar curtiu"
+                },
+                "description": {
+                    "long": {
+                        "single": "Espeyar esta carauterística respeuto a la exa llarga",
+                        "multiple": "Espeyar estes carauterístiques respeuto a la exa llarga"
+                    },
+                    "short": {
+                        "single": "Espeyar esta carauterística respeuto a la exa curtia",
+                        "multiple": "Espeyar estes carauterístiques respeuto a la exa curtia"
+                    }
+                },
+                "key": {
+                    "long": "T",
+                    "short": "Y"
+                },
+                "annotation": {
+                    "long": {
+                        "single": "Espeyada una carauterística respeuto a la exa llarga",
+                        "multiple": "Espeyaes delles carauterístiques respeuto a la exa llarga"
+                    },
+                    "short": {
+                        "single": "Espeyada una carauterística respeuto a la exa curtia",
+                        "multiple": "Espeyaes delles carauterístiques respeuto a la exa curtia"
+                    }
                 }
             },
             "rotate": {
             "help_link_text": "Detalles"
         },
         "confirm": {
-            "okay": "Aceutar",
             "cancel": "Encaboxar"
         },
         "splash": {
         "intro": {
             "done": "fecho",
             "graph": {
-                "city_hall": "Casa del conceyu de Three Rivers",
-                "fire_department": "Bomberos de Three Rivers",
-                "memory_isle_park": "Parque Memory Isle",
-                "riverwalk_trail": "Camín Riverwalk",
-                "w_michigan_ave": "Avenida West Michigan",
-                "e_michigan_ave": "Avenida East Michigan"
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "es"
             },
             "navigation": {
-                "title": "Navegacion",
-                "drag": "L'área principal del mapa presenta los datos d'OpenStreetMap enriba d'un fondu. Pue navegar arrastrando y moviendo, igual que cualquier mapa web. **¡Arrastre'l mapa!**",
-                "select": "Les carauterístiques del mapa representense de trés maneres: usando puntos, llinies o árees. Toles carauterístiques puen seleicionase calcando nelles. **Calque nel puntu pa selicionalu.**"
+                "title": "Navegacion"
             },
             "points": {
-                "title": "Puntos",
-                "search": "Hai munches carauterístiques distintes que puen representase con puntos. El puntu que vienes d'amestar ye un Café. **Busca '{name}'**",
-                "choose": "**Escueyi Café la llista.**",
-                "describe": "Agora ta marcáu el puntu como un café. Usando'l editor de carauterístiques, podemos amestar más información de la carauterística. **Amiesta un nome**"
+                "title": "Puntos"
             },
             "areas": {
-                "title": "Árees",
-                "search": "**Guetar '{name}'.**"
+                "title": "Árees"
             },
             "lines": {
                 "title": "Llinies"
                 "craft": {
                     "label": "Tipu"
                 },
-                "crop": {
-                    "label": "Collecha"
-                },
                 "crossing": {
                     "label": "Tipu"
                 },
-                "cuisine": {
-                    "label": "Cocina"
-                },
                 "currency_multi": {
                     "label": "Tipos de divisa"
                 },
                 "source": {
                     "label": "Fonte"
                 },
-                "sport": {
-                    "label": "Deporte"
-                },
-                "sport_ice": {
-                    "label": "Deporte"
-                },
-                "sport_racing": {
-                    "label": "Deporte"
-                },
                 "stars": {
                     "label": "Estrelles"
                 },
                 "amenity/vending_machine/sweets": {
                     "name": "Máquina de venta de llambionaes"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Máquina de venta automática"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinariu",
                     "terms": "Clínica veterinaria"
                     "name": "Enllaz de carretera autonómica I",
                     "terms": "Salida, accesu, enllaz, autonómica primaria, autonómica naranxa"
                 },
-                "highway/raceway": {
-                    "name": "Circuitu de carreres",
-                    "terms": "autódromu, pista de carreres,"
-                },
                 "highway/residential": {
                     "name": "Cai urbana"
                 },
                 "leisure/playground": {
                     "name": "Xuegos infantiles"
                 },
-                "leisure/running_track": {
-                    "name": "Pista d'atletismu",
-                    "terms": "Pista, circuitu"
-                },
                 "leisure/slipway": {
                     "name": "Rampla de botadura"
                 },
                 "leisure/swimming_pool": {
                     "name": "Piscina"
                 },
-                "leisure/track": {
-                    "name": "Pista de carreres (non pa motor)"
-                },
                 "leisure/water_park": {
                     "name": "Parque acuáticu"
                 },
                 "man_made/lighthouse": {
                     "name": "Faru"
                 },
-                "man_made/mast": {
-                    "name": "Antena de radio"
-                },
                 "man_made/observation": {
                     "name": "Torre de vixilancia",
                     "terms": "Observatoriu,Torre d'observación"
                 "place/neighbourhood": {
                     "name": "Barriu"
                 },
-                "place/suburb": {
-                    "name": "Distritu"
-                },
                 "place/town": {
                     "name": "Villa"
                 },
index a4b9c561e936702f0b95869dc0db8aed0d04c1d4..3d621e34b5f3d758e340568d274209b9b3163edd 100644 (file)
                 "key": "C",
                 "annotation": "Обедини {n} обекти.",
                 "not_eligible": "Тези обекти не могат да бъдат обединени.",
-                "not_adjacent": "Тези обекти не могат да се обединят, защото те не са свързани.",
                 "restriction": "Тези обекти не могат да се обединят, защото поне единият е  част от \"{relation}\" връзка.",
                 "incomplete_relation": "Тези обекти не могат да се обединят, защото поне единият не е бил напълно изтеглен.",
                 "conflicting_tags": "Тези обекти не могат да се обединят, защото някои от тях имат противоречиви стойности."
             "help_link_text": "Детайли"
         },
         "confirm": {
-            "okay": "Окей",
             "cancel": "Отказ"
         },
         "splash": {
         },
         "validations": {
             "untagged_point": "Точка без тагове.",
-            "untagged_line": "Линия без таг",
-            "untagged_area": "Площен обект без таг",
-            "tag_suggests_area": "Тагът {tag} предполага линията да е площен обект, но тя не е",
             "untagged_point_tooltip": "Изберете типът обект който описва каква е тази точка.",
+            "untagged_line": "Линия без таг",
             "untagged_line_tooltip": "Изберете типът обект който описва каква е тази линия.",
+            "untagged_area": "Площен обект без таг",
             "untagged_area_tooltip": "Изберете типът обект който описва каква е тази площ.",
+            "tag_suggests_area": "Тагът {tag} предполага линията да е площен обект, но тя не е",
             "deprecated_tags": "Отхвърлени тагове: {tags}"
         },
         "zoom": {
             "buildings": "# Сгради\n\nOpenStreetMap е най-голямата в света база данни за сгради. Можете да\nсъздавате и подобрявате тази база данни.\n\n### Избиране\n\nМожете да изберете сграда като щракнете върху нейния контур. Това ще\nосвети сградата и ще отвори малко меню с инструменти, както и\nстранична лента с повече информация за сградата.\n\n### Модифициране\n\nПонякога сградите са неправилно поставени или имат грешни тагове.\n\nЗа да преместите цяла сграда, изберете я и след това натиснете\nинструмента 'Преместване'. Движете мишката за да преместите\nсградата и щракнете, когато е на точното си място.\n\nЗа да оправите формата на сградата, щракнете и завлачете възлите,\nкоито оформят контура и ги поставете на по-добри позиции.\n\n### Създаване\n\nЕдин от основните въпроси около добавянето на сгради в картата\nе, че OpenStreetMap може да записва сградите и като контур, и като\nточка. Практическо правило е сграда да се картографира като контур\nвинаги, когато това е възможно, а отделните компании, жилища, услуги и\nдруги обекти, които оперират в сгради - като точки поставени в\nконтура на сградата.\n\nЗапочнете чертането на контура на сградата като натиснете бутонът\n'Площи' в горния ляв край на интерфейса и завършете като натиснете\n'Enter' от клавиатурата или като щракнете върху първия начертан възел,\nза да затворите контура.\n\n### Изтриване\n\nАко сградата е изцяло грешна - можете да видите, че не съществува\nна сателитното изображение или в най-добрия случай сте се убедили\nна място, че не съществува - можете да я изтриете, което я премахва\nот картата. Бъдете внимателни, когато изтривате елементи - като\nвсяка друга редакция, резултатите се виждат от всички, а сателитните\nизображения често са неактуални, така че сградата може просто да е\nновопостроена.\n\nМожете да изтриете сграда като щракнете върху нея за да я изберете,\nа след това щракнете върху иконата кошче или да натиснете бутона\n'Delete'.\n"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "bg"
+            },
             "navigation": {
-                "title": "Навигация",
-                "drag": "Основната част от картата показва OpenStreetMap информация върху фоново изображение. Можете да навигирате като провлачвате и скролвате, като всяка друга уеб карта. **Провлачете картата!!**",
-                "select": "Обектите на картата са представени по три начина: чрез използване на точки, линии или площи. Всички елементи могат да бъдат избрани чрез щракване върху тях. **Щракнете върху точка, за да я изберете.**",
-                "choose": "**Изберете {name} от списъка, за да го селектирате.**",
-                "chosen": "Чудесно! {name} сега е избран. **Затворете функцията редактор чрез натискане на бутона {button} .**"
+                "title": "Навигация"
             },
             "points": {
-                "title": "Точки",
-                "place": "Точката може да бъде поставена с кликване върху картата. **Кликнете на картата, за да поставите новата точка на върха на сградата.**",
-                "search": "Има много различни обекти, които могат да бъдат представени чрез точки. Точката, която току що добавихте е Кафене. **Потърсете '{name}'** ",
-                "choose": "**Изберете Кафене от списъка.**",
-                "describe": "Точката сега е отбелязана като кафене. Използвайки редакторът на елементи, можем да добавим още информация за елемента. **Добавете име**",
-                "close": "функцията за редакция ще запамети всички ваши промени автоматияно.  Когато променяте  обект, бутонът за затваряне ще се промени в отметка. **Натиснете бутона {button} ,за да затворите функцията за редактиране**",
-                "fixname": "**Сменете името, цлед това натиснете бутона {button} ,за да затворите функцията за редактиране.**",
-                "reselect_delete": "Всички обекти на картата могат да бъдат изтрити. **Кликнете, за да селектирате точките, които сте създали.**",
-                "delete": "Менюто около точката съдържа операциите, които може да бъдат изпълнени върху нея, включително изтриване. **кликнете на бутона {button} ,за да изтриете точката.**"
+                "title": "Точки"
             },
             "areas": {
-                "title": "Площи",
-                "place": "Начертайте площния обект като поставите още възли. Завършете площния обект като щракнете върху началния възел. **Начертайте площ за детската площадка.**",
-                "search": "**Потърсете '{name}'**",
-                "choose": "**Изберете Детска площадка от списъка.**"
+                "title": "Площи"
             },
             "lines": {
-                "title": "Линии",
-                "start": "**Започнете линията като щракнете върху края на пътя.**",
-                "finish": "Линиите могат да бъдат завършвани и с щракване върху последния възел. **Завършете чертането на пътя.**",
-                "road": "**Изберете Път от списъка.**",
-                "residential": "Има различни видове пътища, като най-разпространеният е Улица. **Изберете вид път Улица.**"
+                "title": "Линии"
             },
             "startediting": {
                 "title": "Започване на редакция",
                 "crossing": {
                     "label": "Вид"
                 },
-                "cuisine": {
-                    "label": "Кухня"
-                },
                 "cycleway": {
                     "options": {
                         "none": {
                 "source": {
                     "label": "Източник"
                 },
-                "sport": {
-                    "label": "Спорт"
-                },
                 "structure": {
                     "label": "Структура",
                     "options": {
diff --git a/vendor/assets/iD/iD/locales/bg.json b/vendor/assets/iD/iD/locales/bg.json
new file mode 100644 (file)
index 0000000..4eeee3a
--- /dev/null
@@ -0,0 +1,19 @@
+{
+    "bg": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "bg"
+            }
+        }
+    }
+}
\ No newline at end of file
index 61f148c85d22303a018cb457cdbb8b3f2c6b9b9e..b06fc0342291cd3e711ae38f308cfdf03a7373d0 100644 (file)
             "twitter": "টুইটার-এ জানান",
             "google": "গুগল+ এ জানান"
         },
-        "confirm": {
-            "okay": "ঠিক অাছে"
-        },
         "splash": {
             "welcome": "iD ওপেনস্ট্রীটম্যাপ এডিটর-এ অাপনাকে স্বাগতম",
             "walkthrough": "ওয়াকথ্রু শুরু করুন",
             "title": "সাহায্য"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "bd"
+            },
             "navigation": {
                 "title": "ঘুরে বেরানো"
             },
             "points": {
-                "title": "বিন্দুসমুহ",
-                "choose": "**তালিকাটি থেকে ক্যাফে বেছে নিন**"
+                "title": "বিন্দুসমুহ"
             },
             "areas": {
-                "title": "এলাকাসমুহ",
-                "search": "**'{name}' নামটি খুঁজুন।**",
-                "choose": "**তালিকাটি থেকে খেলার মাঠ বেছে নিন**"
+                "title": "এলাকাসমুহ"
             },
             "lines": {
-                "title": "রেখাসমুহ",
-                "start": "**রেখাটি শুরু করার জন্য রাস্তার শেষ প্রান্তে ক্লিক করুন।**",
-                "finish": "রেখা সম্পুর্ন করার জন্য শেষ নোড-এ ক্লিক করতে পারেন। **রাস্তাটি অাঁকা সম্পুর্ন করুন।**",
-                "road": "**তালিকাটি থেকে রাস্তা বেছে নিন**",
-                "residential": "অনেক প্রকারের রাস্তা রয়েছে, যার মধ্যে অাবাসিক রাস্তা সবচেয়ে সচরাচর ব্যবহৃত হয়।. **অাবাসিক রাস্তা টাইপটি সিলেক্ট করুন**",
-                "wrong_preset": "অাপনি অাবাসিক রাস্তা বেছে নেন নি। **অাবার বাছার জন্য এখানে ক্লিক করুন**"
+                "title": "রেখাসমুহ"
             },
             "startediting": {
                 "title": "পরিবর্তন করা শুরু করুন",
                 "source": {
                     "label": "উৎস"
                 },
-                "sport": {
-                    "label": "খেলাধুলা"
-                },
                 "structure": {
                     "label": "কাঠামো",
                     "options": {
index 213bccd19291151b3be516127be6f17291093886..b6a7dfc423ab6b8314576fb5ac712651013dbbb0 100644 (file)
             "twitter": "Podijeliti na Twitteru",
             "google": "Podijeliti na Google+"
         },
-        "confirm": {
-            "okay": "Uredu"
-        },
         "splash": {
             "welcome": "Dobrodošli u ID - OpenStreetMap uređivač",
             "text": "ID je prijateljski ali moćan alat za doprinos najboljoj svjetskoj besplatnoj karti svijeta. Ovo je verzija {version}. Za više informacija pogledajte stranicu {website} i prijavite greške na stranici {github}.",
             "relations": "# Relacije\n\nRelacija je posebna vrsta značajke OpenStreetMap projektu koja grupira\ndruge značajke. Na primjer, dvije uobičajene vrste relacija su *relacije ruta*,\nkoje zajedno grupiraju dijelove puta koji pripadaju posebnom putu ili\nautoputu, i  *multipoligoni*, koji zajedno grupiraju nekoliko linija koje definiraju\nsloženo područje (jedno sa više dijelova ili rupa u sebi kao krofna).\n\nGrupa značajki u relaciji se naziva *članovi*. Na Bočnoj traic, možete\nvidjeti kojoj relaciji pripada član, i kliknuti na relaciju\nda je odaberete. Kada je relacija odabrana možete vidjeti sve njene\nčlanove izlistane na bočnoj traci i osvijetljene na karti.\n\nU većini slučajeva, iD editor će voditi računa o održavanju relacija automatski\ndok uređujete. Glavna stvar koje trebate biti svjesni jeste da ako izbrišete\ndio puta u namjeri da ga nacrtate tačnije, morate biti sigurni da je\nnovi dio član istih relacija kao i original.\n\n## Uređivanje relacija\n\nAko želite uređivati relacije, ovo su osnove.\n\nDa dodate značajku relaciji, odaberite značajku, kliknite na dugme \"+\" u\ndijelu \"Sve relacije\" na bočnoj traci, i izaberite ili ukucajte naziv relacije.\n\nDa napravite novu relaciju, prvo odaberite značajku koja treba biti član,\nkliknite na dugme \"+\" u dijelu \"Sve relacije\", i izaberite \"Nova relacija...\".\n\nDa uklonite značajku iz relacije, odaberite značajku i kliknite na dugme smeće\nkoje se pojavljuje uy relaciju iz koje je želite ukloniti.\n\nMožete praviti multipoligone sa rupama koristeći alat \"Spojiti\". Nacrtajte dva područja (unutrašnje i\nvanjsko), držite tipku Shift i kliknite na svaku od njih da ih izaberete, a potom\nkliknite na dugme \"Spojiti\" (+).\n"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "ba"
+            },
             "navigation": {
-                "title": "Navigacija",
-                "drag": "Glavno područje karte pokazuje podatke karte OpenStreetMap iznad pozadine. Možete upravljati povlačenjem i skrolanjem kao u bilo kojoj drugoj web aplikaciji. **Povuci kartu!**",
-                "select": "Značajke karte su predstavljene na tri načina: korištenjem tačaka, linija ili područja. Sve značajke mogu biti odabrane klikom na iste. **Kliknite na tačku da je odaberete.**"
+                "title": "Navigacija"
             },
             "points": {
-                "title": "Tačke",
-                "search": "Postoji mnogo različitih značajki koje mogu biti predstavljene tačkama. Tačka koju ste upravo dodali je kafe. **Tražiti '{name}' **",
-                "choose": "**Izaberite kafe sa liste.**",
-                "describe": "Ova tačka je sada označena kao kafe. Korištenjem uređivača značajki, možemo dodati više informacija o značajki. **Dodati naziv**"
+                "title": "Tačke"
             },
             "areas": {
-                "title": "Područja",
-                "place": "Nacrtati područje postavljanjem više čvorova. Završiti područje klikom na početni čvor. **Nacrtati područje za igralište.**",
-                "search": "**Tražiti '{name}'.**",
-                "choose": "**Izaberite igralište sa liste.**"
+                "title": "Područja"
             },
             "lines": {
-                "title": "Linije",
-                "start": "**Započnite liniju klikom na kraj puta.**",
-                "finish": "Linije mogu biti završene ponovnim klikom na posljednji čvor. **Završite crtanje ceste.**",
-                "road": "**Izaberite cestu sa liste**",
-                "residential": "Postoje različite vrste puteva, od kojih su najčešće rezidencijalne ceste. **Odaberite vrstu 'rezidencijalna cesta'**",
-                "wrong_preset": "Niste odabrali rezidencijalnu vrstu ceste. **Kliknite ovdje da opet odaberete**"
+                "title": "Linije"
             },
             "startediting": {
                 "title": "Počnite uređivati",
                 "crossing": {
                     "label": "Vrsta"
                 },
-                "cuisine": {
-                    "label": "Kuhinja"
-                },
                 "denomination": {
                     "label": "Vjeroispovjest"
                 },
                 "source": {
                     "label": "Izvor"
                 },
-                "sport": {
-                    "label": "Sport"
-                },
                 "structure": {
                     "label": "Struktura",
                     "options": {
index c824ce42099245e2045a11f4daa8f2306a77af1b..9eb5606504a8a9cc84eb93a0187c6d3918a122c7 100644 (file)
@@ -46,7 +46,7 @@
                 "title": "Continuar",
                 "description": "Continuar aquesta línia",
                 "not_eligible": "No es pot continuar cap línia aquí",
-                "multiple": "Aquí es poden continuar diferents línies. Per escollir una línia, premeu la tecla shift i cliqueu-hi a sobre per seleccionar-la.",
+                "multiple": "Aquí es poden continuar diferents línies. Per a escollir una línia, premeu la tecla Maj i feu clic a sobre la línia per a seleccionar-la.",
                 "annotation": {
                     "line": "Heu continuat una línia.",
                     "area": "Heu continuat una àrea."
@@ -74,7 +74,7 @@
                 },
                 "not_closed": "Això no es pot fer circular perquè no té els extrems units.",
                 "too_large": "Això no es pot fer circular perquè no hi ha suficient superfície visble.",
-                "connected_to_hidden": "No es pot fer circular perquè està connectat a una característica oculta."
+                "connected_to_hidden": "No es pot distribuir en cercle perquè està connectat a un objecte ocult."
             },
             "orthogonalize": {
                 "title": "Quadrar",
@@ -89,7 +89,7 @@
                 },
                 "not_squarish": "Això no es pot quadrar perquè no té forma quadrada",
                 "too_large": "Això no es pot quadrar perquè no hi ha suficient superfície visible.",
-                "connected_to_hidden": "No es pot quadrar perquè està connectat a una característica oculta."
+                "connected_to_hidden": "No es pot distribuir en quadrat perquè està connectat a un objecte ocult."
             },
             "straighten": {
                 "title": "Fer recte",
                 "key": "S",
                 "annotation": "Quadrar una línia",
                 "too_bendy": "Això no es pot quadrar perquè és massa sinuós.",
-                "connected_to_hidden": "Aquesta línia no es pot posar recta perquè està connectada a una característica oculta."
+                "connected_to_hidden": "Aquesta línia no es pot adreçar perquè està connectada a un objecte ocult."
             },
             "delete": {
                 "title": "Eliminar",
                 "description": {
-                    "single": "Eliminar aquesta característica permanentment",
-                    "multiple": "Eliminar aquestes característiques permanentment"
+                    "single": "Elimina aquest objecte permanentment",
+                    "multiple": "Elimina aquests objectes permanentment"
                 },
                 "annotation": {
                     "point": "Heu eliminat un punt.",
                     "line": "Heu eliminat una línia.",
                     "area": "Heu eliminat una àrea.",
                     "relation": "Heu eliminat una relació.",
-                    "multiple": "S'han eliminat {n} característiques."
+                    "multiple": "S'han eliminat {n} objectes."
+                },
+                "too_large": {
+                    "single": "Aquest objecte no es pot suprimir perquè no se'n visualitza un tros suficient.",
+                    "multiple": "Aquests objectes no es poden suprimir perquè no se'n visualitza un tros suficient."
                 },
                 "incomplete_relation": {
-                    "single": "Aquesta característica no es pot eliminar perquè no ha estat descarregada del tot.",
-                    "multiple": "Aquestes característiques no es poden eliminar perquè no han estat descarregades del tot."
+                    "single": "Aquest objecte no es pot eliminar perquè no ha estat baixat del tot.",
+                    "multiple": "Aquests objectes no es poden eliminar perquè no han estat baixats del tot."
                 },
                 "part_of_relation": {
-                    "single": "Aquesta característica no pot ser eliminada perquè forma part d'una relació més gran. Has d'eliminar-la primer de la relació.",
-                    "multiple": "Aquestes característiques no poden ser eliminades perquè formen part d'una relació més gran. Has d'eliminar-les primer de la relació."
+                    "single": "Aquest objecte no es pot eliminar perquè forma part d'una relació més gran. Primer l'heu de treure de la relació.",
+                    "multiple": "Aquests objectes no es poden eliminar perquè formen part d'una relació més gran. Primer els heu de treure de la relació."
                 },
                 "connected_to_hidden": {
-                    "single": "Aquesta característica no pot ser eliminada perquè està connectada a una característica oculta.",
-                    "multiple": "Aquestes característiques no poden ser eliminades perquè algunes estan connectades a característiques ocultes."
+                    "single": "Aquest objecte no es pot eliminar perquè està connectat a un objecte ocult.",
+                    "multiple": "Aquests objectes no es poden eliminar perquè estan connectats a objectes ocults."
                 }
             },
             "add_member": {
                 "key": "D",
                 "annotation": "Heu desconnectat línies/àrees.",
                 "not_connected": "Aquí no hi han suficients línies/àrees a desconnectar.",
-                "connected_to_hidden": "No es pot desconnectar perquè està connectat a una característica oculta.",
+                "connected_to_hidden": "No es pot desconnectar perquè està connectat a un objecte ocult.",
                 "relation": "Això no pot ser desconnectat perquè connecta membres d'una relació."
             },
             "merge": {
                 "title": "Fusionar",
-                "description": "Fusionar aquestes característiques",
+                "description": "Fusiona aquests objectes",
                 "key": "C",
-                "annotation": "S'han fusionat {n} característiques.",
-                "not_eligible": "Aquestes característiques no poden ser fusionades.",
-                "not_adjacent": "Aquestes característiques no poden ser fusionades ja que no estan connectades.",
-                "restriction": "Aquestes característiques no poden ser fusionades ja que com a mínim una d'elles és membre de la relació \"{relation}\".",
-                "incomplete_relation": "Aquestes característiques no poden ser fusionades perquè com a mínim una d'elles no s'ha descarregat del tot.",
-                "conflicting_tags": "Aquestes característiques no poden ser fusionades ja que algunes de les seves etiquetes tenen valors en conflicte."
+                "annotation": "S'han fusionat {n} objectes.",
+                "not_eligible": "Aquests objectes no es poden fusionar.",
+                "not_adjacent": "Aquests objectes no es poden fusionar perquè els seu extrems no estan connectats.",
+                "restriction": "Aquests objectes no es poden fusionar ja que com a mínim un de ells és membre de la relació \"{relation}\".",
+                "incomplete_relation": "Aquests objectes no es poden fusionar perquè com a mínim un de ells no s'ha baixat del tot.",
+                "conflicting_tags": "Aquests objectes no es poden fusionar donat que algunes de les seves etiquetes tenen valors diferents."
             },
             "move": {
                 "title": "Moure",
                 "description": {
-                    "single": "Mou aquesta característica a una ubicació diferent.",
-                    "multiple": "Mou aquestes característiques a una ubicació diferent."
+                    "single": "Mou aquest objecte a una posició diferent.",
+                    "multiple": "Mou aquests objectes a una posició diferent."
                 },
                 "key": "M",
                 "annotation": {
                     "vertex": "Heu mogut un node d'una via.",
                     "line": "Heu mogut una línia.",
                     "area": "Heu mogut una àrea.",
-                    "multiple": "S'han mogut diverses característiques."
+                    "multiple": "S'han mogut diversos objectes."
                 },
                 "incomplete_relation": {
-                    "single": "Aquesta característica no es pot moure perquè no s'ha descarregat del tot.",
-                    "multiple": "Aquestes característiques no es poden moure perquè no s'han descarregat del tot."
+                    "single": "Aquest objecte no es pot moure perquè no s'ha baixat del tot.",
+                    "multiple": "Aquests objectes no es poden moure perquè no s'han baixat del tot."
                 },
                 "too_large": {
-                    "single": "Aquesta característica no es pot moure perquè no hi ha suficient visibilitat d'aquesta. ",
-                    "multiple": "Aquestes característiques no es poden moure perquè no n'hi ha suficients amb visibilitat."
+                    "single": "Aquest objecte no es pot moure perquè no se'n veu un tros suficient. ",
+                    "multiple": "Aquests objectes no es poden moure perquè no se'ls veu un tros suficient."
                 },
                 "connected_to_hidden": {
-                    "single": "Aquesta característica no es pot moure perquè està connectada a una característica oculta.",
-                    "multiple": "Aquestes característiques no es poden moure perquè algunes d'elles estan connectades a característiques ocultes."
+                    "single": "Aquest objecte no es pot moure perquè està connectat a un objecte ocult.",
+                    "multiple": "Aquests objectes no es poden moure perquè alguns estan connectats a objectes ocults."
                 }
             },
             "reflect": {
-                "title": "reflecteix",
+                "title": {
+                    "long": "Reflecteix pel llarg",
+                    "short": "Reflecteix pel curt"
+                },
                 "description": {
                     "long": {
-                        "single": "Reflecteix aquesta característica pel seu eix llarg.",
-                        "multiple": "Reflecteix aquestes característiques pel seus eixos llargs."
+                        "single": "Reflecteix aquest objecte respecte el seu eix llarg.",
+                        "multiple": "Reflecteix aquests objectes respecte els seus eixos llargs."
                     },
                     "short": {
-                        "single": "Reflecteix aquesta característica pel seu eix curt.",
-                        "multiple": "Reflecteix aquestes característiques pel seus eixos curts."
+                        "single": "Reflecteix aquest objecte respecte el seu eix curt.",
+                        "multiple": "Reflecteix aquests objectes respecte els seus eixos curts."
                     }
                 },
                 "key": {
                 },
                 "annotation": {
                     "long": {
-                        "single": "S'ha reflectit una característica pel seu eix llarg.",
-                        "multiple": "S'han reflectit diverses característiques pels seus eixos llargs."
+                        "single": "Reflecteix un objecte respecte el seu eix llarg.",
+                        "multiple": "S'han reflectit diversos objectes respecte els seus eixos llargs."
                     },
                     "short": {
-                        "single": "S'ha reflectit una característica pel seu eix curt.",
-                        "multiple": "S'han reflectit diverses característiques pels seus eixos curts."
+                        "single": "S'ha reflectit un objecte respecte el seu eix curt.",
+                        "multiple": "S'han reflectit diversos objectes respecte els seus eixos curts."
                     }
                 },
                 "incomplete_relation": {
-                    "single": "Aquesta característica no és disponible perquè no s'ha baixat completament.",
-                    "multiple": "Aquestes característiques no són disponibles perquè no s'han baixat completament."
+                    "single": "Aquest objecte no es pot reflectir perquè no s'ha baixat completament.",
+                    "multiple": "Aquests objectes no es poden reflectir perquè no s'han baixat completament."
                 },
                 "too_large": {
-                    "single": "Aquesta característica no és disponible perquè no hi ha suficient visibilitat d'aquesta. ",
-                    "multiple": "Aquestes característiques no són disponibles perquè no hi ha suficient visibilitat d'aquestes. "
+                    "single": "Aquest objecte no es pot reflectir perquè no se'n veu un tros suficient. ",
+                    "multiple": "Aquests objectes no es poden reflectir perquè no se'ls veu un tros suficient. "
                 },
                 "connected_to_hidden": {
-                    "single": "Aquesta característica no és disponible perquè no hi ha suficient visibilitat d'aquesta. ",
-                    "multiple": "Aquestes característiques no són disponibles perquè no hi ha suficient visibilitat d'aquestes. "
+                    "single": "Aquest objecte no es pot reflectir perquè està connectat a un objecte ocult. ",
+                    "multiple": "Aquests objectes no es poden reflectir perquè estan connectats a objectes ocults."
                 }
             },
             "rotate": {
                 "title": "Girar-ho",
                 "description": {
-                    "single": "Gira aquesta característica al voltant del seu punt central.",
-                    "multiple": "Gira aquestes característiques al voltant del seu punt central."
+                    "single": "Gira aquest objecte al voltant del seu punt central.",
+                    "multiple": "Gira aquests objectes al voltant dels respectius punts centrals."
                 },
                 "key": "R",
                 "annotation": {
                     "line": "Heu girat una línia.",
                     "area": "Heu girat una àrea.",
-                    "multiple": "Gira diverses característiques."
+                    "multiple": "S'han girat diversos objectes."
                 },
                 "incomplete_relation": {
-                    "single": "Aquesta característica no es pot girar perquè no s'ha baixat completament. ",
-                    "multiple": "Aquestes característiques no es poden girar perquè no s'han baixat completament. "
+                    "single": "Aquest objecte no es pot girar perquè no s'ha baixat completament. ",
+                    "multiple": "Aquests objectes no es poden girar perquè no s'han baixat completament. "
+                },
+                "too_large": {
+                    "single": "Aquest objecte no es pot girar perquè no se'n veu un tros suficient. ",
+                    "multiple": "Aquests objectes no es poden girar perquè no se'ls veu un tros suficient. "
+                },
+                "connected_to_hidden": {
+                    "single": "Aquest objecte no es pot girar perquè està connectat a un objecte ocult. ",
+                    "multiple": "Aquests objectes no es poden girar perquè estan connectats a objectes ocults. "
                 }
             },
             "reverse": {
                 },
                 "not_eligible": "Les línies no es poden dividir al seu inici o al seu final.",
                 "multiple_ways": "Aquí hi ha masses línies a dividir.",
-                "connected_to_hidden": "No es pot dividir perquè està connectat a una característica oculta."
+                "connected_to_hidden": "Aquest no es pot dividir perquè està connectat a un objecte ocult."
             },
             "restriction": {
                 "help": {
         "translate": {
             "translate": "Traduïu",
             "localized_translation_label": "Nom multilingüe",
-            "localized_translation_language": "Escolliu l'idioma",
+            "localized_translation_language": "Trieu una llengua",
             "localized_translation_name": "Nom"
         },
         "zoom_in_edit": "Apropeu-vos més per editar",
         "report_a_bug": "Informa d'un error",
         "help_translate": "Ajuda a traduir-lo",
         "feature_info": {
-            "hidden_warning": "{count} característiques ocultes",
-            "hidden_details": "S'han ocultat aquestes característiques: {details}"
+            "hidden_warning": "{count} objectes ocults",
+            "hidden_details": "Aquests objectes estan ocults: {details}"
         },
         "status": {
             "error": "No es pot connectar amb l'API.",
             "all_relations": "Totes les relacions",
             "new_relation": "Nova relació…",
             "role": "Rol",
-            "choose": "Seleccioneu un tipus de característica",
+            "choose": "Seleccioneu el tipus d'objecte",
             "results": "{n} resultats per {search}",
             "reference": "Mostra-ho al wiki de l'OpenStreetMap",
-            "back_tooltip": "Canviar la característica",
+            "back_tooltip": "Modifica l'objecte",
             "remove": "Eliminar",
             "search": "Cercar",
-            "multiselect": "Característiques seleccionades",
+            "multiselect": "Objectes seleccionats",
             "unknown": "Desconegut",
             "incomplete": "<no baixat>",
-            "feature_list": "Cercar característiques",
-            "edit": "Editar la característica",
+            "feature_list": "Cerca objectes",
+            "edit": "Edita l'objecte",
             "check": {
                 "yes": "Sí",
-                "no": "No"
+                "no": "No",
+                "reverser": "Canvia la direcció"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Tipus",
+                    "default": "Per defecte",
+                    "layer": "Capa"
+                }
             },
             "add": "Afegir",
             "none": "Cap",
             "offset": "Arrosega cap a qualsevol lloc de la zona gris de sota per ajustar la alineació de la imatgeria, o entra els valors de la alineació en metres.",
             "minimap": {
                 "description": "Miniatura del mapa",
-                "tooltip": "Mostrar un mapa amb menys zoom per ajudar a localitzar l'àrea que es mostra actualment."
+                "tooltip": "Mostra un mapa amb menys zoom per ajudar a localitzar l'àrea que es mostra actualment."
             }
         },
         "map_data": {
             "description": "Dades del mapa",
             "data_layers": "Capes de dades",
             "fill_area": "Emplenat d'àrees",
-            "map_features": "Característiques del mapa",
-            "autohidden": "Aquestes característiques s'han amagat automàticament perquè n'haurien aparegut massa a la pantalla. Podeu acostar el zoom per editar-les."
+            "map_features": "Elements del mapa",
+            "autohidden": "Aquests objectes s'han ocultat automàticament perquè n'haurien aparegut massa a la pantalla. Us podeu acostar per editar-los."
         },
         "feature": {
             "points": {
                 "tooltip": "Límits administratius"
             },
             "water": {
-                "description": "Cossos d'aigua",
+                "description": "Objectes aquàtics",
                 "tooltip": "Rius, llacs, basses, conques, etc."
             },
             "rail": {
-                "description": "Ferrocarril",
+                "description": "Elements ferroviaris",
                 "tooltip": "Vies fèrries"
             },
             "power": {
-                "description": "Electricitat",
+                "description": "Objectes elèctrics",
                 "tooltip": "Línies elèctriques, centrals, subestacions, etc."
             },
             "past_future": {
         },
         "save": {
             "title": "Desa",
+            "help": "Reviseu els canvis i pugeu-los a l'OpenStreetMap, això els fa visibles als altres usuaris.",
             "no_changes": "No hi ha canvis a desar.",
             "error": "Ha hagut un error en intentar desar",
             "status_code": "El servidor ha expedit el codi d'estat {code}",
                 "restore": "Restaurar",
                 "delete": "Deixar eliminat",
                 "download_changes": "O bé descarregueu els vostres canvis.",
-                "done": "Tots els conflictes resolts!"
+                "done": "Tots els conflictes resolts!",
+                "help": "Un altre usuari ha canviat algun dels objectes que heu editat.\nCliqueu a cada objecte de sota per tenir més detalls del conflicte,  escollint així si mantenir\nels vostres canvis o els de l'altre usuari.\n"
             }
         },
         "merge_remote_changes": {
             "conflict": {
-                "deleted": "Aquesta característica ha estat eliminada per {user}.",
-                "location": "Aquesta característica ha estat moguda tant per tu com per {user}.",
+                "deleted": "Aquest objecte ha estat eliminat per {user}.",
+                "location": "Aquest objecte que vareu moure també ho ha sigut per {user}.",
                 "nodelist": "Tant tu com {user} vau canviar els nodes.",
                 "memberlist": "Tant tu com {user} vau canviar els membres de la relació.",
                 "tags": "Heu canviat l'etiqueta <b>{tag}</b> a \"{local}\" i {user} ho ha canviat  a \"{remote}\"."
             "facebook": "Compartiu-ho a Facebook",
             "twitter": "Compartiu-ho al Twitter",
             "google": "Compartiu-ho a Google+",
-            "help_html": "Els vostres canvis haurien d'aparèixer a la capa \"Estàndard\" en pocs minuts. Altres capes i certes característiques, poden tardar més.",
+            "help_html": "Els vostres canvis s'haurien de veure a la capa \"Estàndard\" en pocs minuts. Altres capes i determinats objectes poden tardar més.",
             "help_link_text": "Detalls",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
             "lose_changes": "Teniu canvis sense desar. Si canvieu el servidor del mapa els descartarà. Esteu segurs que voleu canviar els sevidors?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Què hi ha de nou a l'iD {version}"
+        },
         "tag_reference": {
             "description": "Descripció",
             "on_wiki": "{tag} a wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Via desconnectada",
-            "disconnected_highway_tooltip": "Les carreteres haurien d'estar connectades amb altres carreteres",
+            "disconnected_highway_tooltip": "Les vies haurien de connectar altres vies o entrades d'edificis.",
             "untagged_point": "Punt sense etiquetar",
+            "untagged_point_tooltip": "Seleccioneu un tipus d'objecte que descrigui el que és aquest punt.",
             "untagged_line": "Línia sense etiquetar",
+            "untagged_line_tooltip": "Seleccioneu un tipus d'objecte que descrigui el que és aquesta línia.",
             "untagged_area": "Àrea sense etiquetar",
+            "untagged_area_tooltip": "Seleccioneu un tipus d'objecte que descrigui el que és aquesta àrea.",
             "untagged_relation": "Relació sense etiquetar",
-            "many_deletions": "Estàs eliminant  {n} característiques. Segur que ho vols fer? Això les eliminarà del mapa que tothom veu a openstreetmap.org",
+            "untagged_relation_tooltip": "Seleccioneu un tipus d'objecte que descrigui com és aquesta relació.",
+            "many_deletions": "Esteu eliminant  {n} objectes. Segur que ho voleu fer? Això els eliminarà del mapa que tothom veu a openstreetmap.org",
             "tag_suggests_area": "L'etiqueta {tag} suggereix que la línia hauria de ser una àrea, però no és una àrea",
-            "untagged_point_tooltip": "Seleccioneu un tipus de característica que descrigui aquest punt.",
-            "untagged_line_tooltip": "Seleccioneu un tipus de característica que descrigui aquesta línia.",
-            "untagged_area_tooltip": "Seleccioneu un tipus de característica que descrigui aquesta àrea.",
-            "untagged_relation_tooltip": "Seleccioneu un tipus de característica que descrigui què és aquesta relació.",
             "deprecated_tags": "Etiquetes obsoletes : {tags}"
         },
         "zoom": {
         "help": {
             "title": "Ajuda",
             "help": "# Ajuda\n\nAixò és un editor per al [OpenStreetMap](http://www.openstreetmap.org/), el mapa lliure i editable del món. Podeu utilitzar-lo per afegir i actualitzar\nles dades a la vostra àrea, contibuint així a fer un mapa de codi obert i amb dades lliures del món\nmillor per a tothom.\n\nLes edicions que feu en aquest mapa seran visibles per tothom que faci servir OpenStreetMap. Per tal de començar a editar, necessitareu\n[iniciar sessió](https://www.openstreetmap.org/login).\n\nL'[Editor iD](http://ideditor.com/) és un projecte cooperatiu que té el [codi font\ndisponible a GitHub](https://github.com/openstreetmap/iD).\n",
-            "editing_saving": "# Edició i desat\n\nAquest editor està dissenyat per treballar principalment en línia, i hi heu accedit mitjançant una pàgina web.\n\n### Selecció de característiques\n\nPer selecionar una característica del mapa, com ara una carretera o un punt d'interès, cliqueu-hi a sobre.\nAixò ressaltarà la característica seleccionada, obrirà un panell amb els detalls sobre aquesta, i un menú amb les coses que hi podeu fer.\n\nPer seleccionar múltiples característiques, premeu la tecla 'Shift' i cliqueu-les per separat, o bé clicant i arrossegant el cursor dibuixeu un rectangle per sobre de totes. Això seleccionarà totes les característiques que englobi el rectangle que es dibuixarà i permetrà modificar totes les característiques seleccionades en un sol cop.\n\n### Desant les edicions\n\nQuan feu canvis com ara editar carreteres, edificis, o llocs, aquests canvis es desen localment fins que els deseu al servidor. No us preocupeu si cometeu algun error- podeu desfer els canvis clicant el botó de desfer, i podeu refer els canvis clicant el botó de refer.\n\nCliqueu 'Desa' per acabar un grup d'edicions - per exemple, si heu acabat de delimitar l'àrea d'una ciutat i voleu començar a fer-ne una altra. Tindreu la oportunitat de revisar la feina feta, i l'editor proporcionarà suggeriments que us podran ajudar com també mostrarà alertes si alguna cosa no està del tot bé als vostres canvis.\n\nSi tot sembla correcte, podeu escriure un breu comentari explicant el canvis que heu fet, i clicar desa un altre cop per publicar els canvis a [OpenStreetMap.org](http://www.openstreetmap.org/), on seran visibles per a tots els altres usuaris i disponibles per a altres per refer-los o bé millorar-los. Si no podeu acabar les vostres edicions en una sessió, podeu sortir de la finestra d'edició i tornar més tard (al mateix navegador i ordinador), i l'aplicació d'edició preguntarà si voleu restaurar els canvis anteriors.\n\n### Fent servir l'editor\n\nHi ha una llista de dreceres de teclat disponible [aquí](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n",
-            "roads": "# Carreteres\n\nPodeu crear, ajustar i eliminar carreteres amb aquest editor. Les carreteres poden ser\nde molts tipus: pistes, autovies, camins, carrils bici, i molts més - tots els segments\nmés comuns han de ser cartografiables.\n\n### Selecció\n\nCliqueu a la carretera per seleccionar-la. Al fer això els seus contorns es faran visibles,\ncom també un petit menú d'eines i una barra lateral que mostrarà més informació\nsobre la carretera.\n\n### Modificació\n\nDe vegades veureu carreteres que no estan alineades amb la imatge del darrere\no amb una traça de GPS. Podeu ajustar aquestes carreteres per tal que estiguin al lloc\ncorrecte.\n\nPrimer cliqueu a la carretera que voleu canviar. Això la ressaltarà i mostrarà els punts de control\nque podeu arrossegar a les ubicacions desitjades. Si el que\nvoleu és afegir nous punts per obtenir un grau de detall més alt, feu doble clic en una part de la carretera sense cap punt, i se'n afegirà un.\n\nSi la carretera es connecta amb una altra, però no es reflecteix al mapa,\npodeu arrossegar un dels punts de control cap a l'altra carretera\nper tal d'unir-les. Fer que les carreteres es connectin és molt important\nper al mapa i essencial per proveir direccions per a la conducció.\n\nTambé podeu clicar l'eina «Moure» o prémer la tecla «M» per moure la carretera sencera, tota de cop, i llavors clicar altra vegada per guardar aquest moviment.\n\n### Eliminació\n\nSi una carretera està totalment malament -podeu apreciar que no existeix a la imatge per satèl·lit\ni a més a més, els veïns ens han confirmat que no existeix - la podeu eliminar, cosa que la treurà del mapa. Aneu amb molt de compte a l'hora d'eliminar característiques -\ncom ara altres edicions; els resultats podran ser vistos per tothom i moltes vegades la imatgeria per satèl·lit no està actualitzada, per tant la carretera es pot haver estat construida recentment.\n\nPodeu eliminar una carretera clicant-la, i llavors clicant la icona de la paperera o bé prement la tecla «Suprimir».\n\n### Creació\n\nHeu trobat que en algun lloc hi hauria d'haver una carretera però no hi és? Cliqueu la icona «Línia»\nal marge superior esquerre de la zona del mapa o bé prem la tecla «2» per començar a dibuixar\nuna línia.\n\nCliqueu a l'inici de la carretera al mapa per començar a dibuixar. Si la carretera comença amb una bifurcació en una carretera existent, cliqueu al lloc a on connecten.\n\nA continuació cliqueu a diferents punts al llarg de la carretera per tal que segueixi el traçat correcte, d'acord  amb la imatge del satèl·lit o la traça del GPS. Si la carretera que esteu dibuixant s'encreua amb una altra carretera, connecteu-les clicant al punt d'intersecció. Quan acabeu el dibuix, feu doble clic o premeu «Retorn» del teclat.\n",
-            "gps": "# GPS\n\nLes dades de GPS són una font fiable de dades per a l'OpenStreetMap. Aquest editor és compatible amb les traces locals - fitxers`.gpx`al vostre ordinador. Pots recollir aquest tipus de traça GPS amb algunes aplicacions per a smartphones com també dispositius personals de GPS.\n\nPer a més informació sobre com recollir dades amb GPS, llegeix [Recollir dades amb GPS](http://learnosm.org/en/mobile-mapping/).\n\nPer fer servir una traça GPX per editar el mapa, arrossega i deixa el fitxer GPX a l'editor. Si es detecta, s'afegirà el mapa com una línia lila llampant. Clica al menú 'Dades del mapa' al cantó dret per activar, desactivar, o per ajustar la vista a aquesta capa GPX.\n\nLa traça GPX no és pujada directament a OpenStreetMap - la millor manera de fer-la servir és dibuixar tu el mapa, fent-la servir com a guia per a les noves característiques que afegiràs. També les pots [pujar a l'OpenStreetMap] (http://www.openstreetmap.org/trace/create) perquè d'altres persones les utilitzin.\n",
+            "editing_saving": "# Edició i desat\n\nAquest editor està dissenyat per treballar principalment en línia, i hi heu accedit mitjançant una pàgina web.\n\n### Selecció d'objectes\n\nPer seleccionar un element del mapa, com ara una carretera o un punt d'interès, cliqueu-hi a sobre.\nAixò ressaltarà l'objecte seleccionat, obrirà un panell amb els detalls sobre aquest, i un menú amb les coses que hi podeu fer.\n\nPer seleccionar múltiples objectes, premeu la tecla 'Shift' i cliqueu-los per separat, o bé clicant i arrossegant el cursor dibuixeu un rectangle per sobre de tots ells. Això seleccionarà tots els objectes dins el rectangle que es dibuixarà i permetrà modificar tots els objectes seleccionats alhora.\n\n### Desant les edicions\n\nQuan feu canvis com ara editar carreteres, edificis, o llocs, aquests canvis es desen localment fins que els deseu al servidor. No us preocupeu si cometeu algun error- podeu desfer els canvis clicant el botó de desfer, i podeu refer els canvis clicant el botó de refer.\n\nCliqueu 'Desa' per acabar un grup d'edicions - per exemple, si heu acabat de delimitar l'àrea d'una ciutat i voleu començar a fer-ne una altra. Tindreu la oportunitat de revisar la feina feta, i l'editor proporcionarà suggeriments que us podran ajudar com també mostrarà alertes si detecta alguna cosa que no està del tot bé als vostres canvis.\n\nSi tot sembla correcte, podeu escriure un breu comentari explicant el canvis que heu fet, i clicar 'Desa' un altre cop per publicar els canvis a [OpenStreetMap.org](http://www.openstreetmap.org/), on seran visibles per a tots els altres usuaris i disponibles per a altres per refer-los o bé millorar-los. Si no podeu finalitzar les vostres edicions en una mateixa sessió, podeu sortir de la finestra d'edició i tornar-hi més tard (al mateix navegador i ordinador), i l'aplicació d'edició us preguntarà si voleu restaurar els canvis anteriors.\n\n### Utilitzant l'editor\n\nHi ha una llista de dreceres de teclat disponible [aquí](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n",
+            "roads": "# Carreteres\n\nPodeu crear, ajustar i eliminar carreteres amb aquest editor. Les carreteres poden ser\nde molts tipus: pistes, autovies, camins, carrils bici, i molts més - qualsevol tram\ndels més comuns s'hauria de poder dibuixar.\n\n### Selecció\n\nCliqueu a la carretera per seleccionar-la. En fer-ho els seus contorns es faran visibles,\ncom també un petit menú d'eines i una barra lateral que mostrarà més informació\nde la carretera.\n\n### Modificació\n\nDe vegades veureu carreteres que no coincideixen amb la imatge de fons\no amb una traça de GPS. Podeu ajustar aquestes carreteres per tal que estiguin al lloc\ncorrecte.\n\nPrimer cliqueu la carretera que voleu canviar. Això la ressaltarà i mostrarà els punts de control\nque podeu arrossegar a les ubicacions desitjades. Si el que\nvoleu és afegir nous punts per millorar-ne el detall, feu doble clic a una part de la carretera sense punts, i se'n afegirà un.\n\nSi la carretera es connecta amb una altra, però no es reflecteix al mapa,\npodeu arrossegar un dels punts de control cap a l'altra carretera\nper tal d'unir-les. Fer que les carreteres es connectin és molt important\nper al mapa i essencial per proveir direccions per a la conducció.\n\nTambé podeu clicar l'eina «Mou» o prémer la drecera «M» per moure la carretera sencera, tota de cop, i llavors clicar altra vegada per guardar aquest moviment.\n\n### Eliminació\n\nSi una carretera està mal posada -podeu apreciar que no existeix a la imatge per satèl·lit\ni, a més a més, els veïns han confirmat que no existeix - la podeu eliminar, cosa que la traurà del mapa. Aneu amb compte  en eliminar objectes -\ncom en altres edicions, els resultats els veurà tothom, perquè sovint, la imatge del satèl·lit no està actualitzada: podria ser que la carretera s'hagués construït recentment.\n\nPodeu eliminar una carretera clicant-la i, llavors, clicant la icona de la paperera, o bé prement la tecla «Suprimeix».\n\n### Creació\n\nHeu trobat que en algun lloc hi hauria d'haver una carretera però no hi és? Cliqueu la icona «Línia»\nal marge superior esquerre de la zona del mapa o bé premeu la drecera «2» per començar a dibuixar\nuna línia.\n\nCliqueu a l'inici de la carretera al mapa per començar-la a dibuixar. Si la carretera comença amb una bifurcació en una carretera existent, cliqueu al lloc a on connecten.\n\nTot seguit cliqueu a diferents punts al llarg de la carretera per tal que segueixi el traçat correcte, d'acord  amb la imatge del satèl·lit o una traça del GPS. Si la carretera que esteu dibuixant s'encreua amb una altra carretera, connecteu-les clicant al punt d'intersecció. Quan acabeu el dibuix, feu doble clic o premeu «Retorn» del teclat.\n",
+            "gps": "# GPS\n\nLes traces enregistrades amb GPS són una font fiable de dades per a l'OpenStreetMap. Aquest editor accepta les traces locals - fitxers `.gpx` del vostre ordinador. Podeu generar aquest tipus de traça GPS amb aplicacions per a mòbils o per dispositius personals de GPS.\n\nPer a més informació de com recollir dades amb GPS, llegiu [Recollir dades amb GPS](http://learnosm.org/en/mobile-mapping/).\n\nPer utilitzar una traça GPX en la edició del mapa arrossegueu el fitxer GPX i deixeu-lo a l'editor. En detectar-se, s'afegirà en el mapa com una línia lila llampant. Cliqueu al menú 'Dades del mapa', al cantó dret, per activar, desactivar, o ajustar la visió d'aquesta capa GPX.\n\nLa traça GPX no pujarà directament a OpenStreetMap - la millor manera d'utilitzar-la és que dibuixeu en el mapa els nous objectes, fent-la servir com a guia. De tota manera, també la podeu [pujar a l'OpenStreetMap] (http://www.openstreetmap.org/trace/create) perquè d'altres persones l'aprofitin.\n",
             "imagery": "# Imatgeria\n\nLa imatgeria aèria és un recurs important per a l'edició de mapes. Una combinació de\nvols d'aeronaus, fotografies de satèl·lit, i d'altres fonts compilades gratuïtament\nestan disponibles a l'editor dins del menú de l'esquerra 'Paràmetres de configuració del fons'.\n\nPer defecte, l'editor mostra la capa de satèl·lit de [Bing Maps](http://www.bing.com/maps/), però a mesura que us moveu i ajusteu la vista del mapa a noves àrees geogràfiques, noves fonts estaran disponibles. En alguns països, com ara els Estats Units, França, i Dinamarca tenen\nuna imatgeria d'alta qualitat disponible per a determinades àrees.\n\nLa imatgeria a vegades no es correspon amb les dades del mapa, això és degut a un error\nper part del proveïdor de la imatge. Si observeu moltes carreteres mogudes del seu lloc a la imatge,\nno les mogueu per tal que encaixin amb aquesta. Ja que podeu ajustar la imatgeria per tal de que quadri amb les dades existents clicant a 'Corregeix la desalineació' al capdevall de la pestanya dels\n'Paràmetres de configuració del fons'.\n",
-            "addresses": "# Adreçes\n\nLes adreçes són una de les informacions més útils per al mapa.\n\nTot i que les adreces sovint es representen com a part del carrer, a l'OpenStreetMap\nes desen com a atributs dels edificis i llocs al llarg dels carrers\n\nPodeu afegir la informació de l'adreça a llocs cartografiats com a edificis com també\na aquells llocs cartografiats com a simples punts. La forma òptima d'obtenir dades\nde les adreces és a partir d'un estudi al carrer o bé el coneixement propi - com a qualsevol altra característica, la còpia de fonts comercials com ara el Google Maps és estrictament prohibida.\n",
-            "inspector": "# Utilitzant l'inspector\n\nL'Inspector és la secció de l'interfície d'usuari que es troba al cantó esquerra de la pàgina i que permet editar els detalls de la cracterística seleccionada.\n\n### Selecció del tipus de característica\n\nDesprés d'afegir un punt, línia, o àrea, pots escollir quin tipus de característica és, Tant si és una autopista com un carrer residencial, un supermercat o un cafè. L'inspector mostrarà botons per els tipus de característica més comuns, i en pots trobar d'altres escrivint el que estàs buscant al quadre de cerca.\n\nCliqueu la 'i' al cantó inferior dret del botó del tipus de característica per saber-ne més. Cliqueu el botó per seleccionar-la.\n\n### Utilització dels camps i les etiquetes d'edició\n\nDesprés d'escollir el tipus característica, o quan seleccionis una característica que ja té un tipus assignat, l'inspector mostrarà uns camps amb detalls de la característica com ara el seu nom o la seva adreça.\n\nA sota dels camps que veus, pots clicar a 'Afegir camp' per afegir altres detalls, com ara un enllaç amb la Viquipèdia, l'accés per a cadires de rodes, i alguna cosa més.\n\nAl capdavall de l'inspector, clica 'Etiquetes adicionals' per afegir altres etiquetes arbitràries a l'element. [Taginfo](http://taginfo.openstreetmap.org/) és una gran eina per aprendre'n més sobre les combinacions d'etiquetes més populars.\n\nEls canvis que facis a l'inspector s'aplicaran automàticament al mapa. Els pots desfer en qualsevol moment clicant al botó 'Desfer'.\n",
-            "buildings": "# Edificis\n\nL'OpenStreetMap és la base de dades d'edificis més gran del món. Podeu ampliar\ni millorar aquesta base de dades.\n\n### Selecció\n\nPodeu seleccionar un edifici clicant al seu marge. Això farà ressaltar\nl'edifici i obrirà un petit menú d'eines i una barra lateral mostrant més informació\nsobre l'edifici.\n\n### Modificació\n\nA vegades els edificis estan mal col·locats o tenen etiquetes incorrectes.\n\nPer moure l'edifici sencer, seleccioneu-lo, tot seguit cliqueu l'eina 'Mou'. Desplaceu el\ncursor per desplaçar l'edifici, i torneu a clicar quan estigui posicionat correctament.\n\nPer ajustar la forma específica d'un edifici, cliqueu i arrossegueu els nodes que componen\nel seu marge als llocs desitjats.\n\n### Creació\n\nUn dels principals temes sobre l'addició d'edificis al mapa és que\nl'OpenStreetMap pot desar edificis com a punts però també com a figures. La norma general\nper a cartografiar un edifici diu que _aquest s'ha d'expressar, sempre que sigui possible, com a una figura_, i les companyies, empreses,\nequipaments, i d'altres coses que operen als edificis, s'han de cartografiar com a punts\ncol·locats dins de la figura de l'edifici.\n\n\nComenceu a dibuixar un edifici com a figura clicant el botó 'Àrea' a la zona superior esquerra de la interfície, i finalitzeu-lo bé prement la tecla 'Retorn' del teclat\no bé clicant al primer node que heu col·locat per tancar la figura.\n\n### Eliminació\n\nSi un edifici està totalment malament - podeu apreciar que no existeix a la imatge per satèl·lit\ni a més a més, els veïns us han confirmat que no existeix - el podeu eliminar, cosa que el treurà del mapa. S'ha d'anar amb molt de compte a l'hora d'eliminar característiques -\ncom totes les altres edicions, els resultats podran ser vistos per tothom i moltes vegades la imatgeria per satèl·lit no està actualitzada, per tant l'edifici pot haver estat construït recentment.\n\nPodeu eliminar un edifici clicant-lo, i llavors clicant la icona de la paperera o bé prement la tecla 'Suprimir'.\n",
-            "relations": "# Relacions\n\nUna relació és un tipus especial de característica a l'OpenStreetMap que reuneix altres característiques. Per exemple, dos tipus comuns de relacions són les *relacions de ruta*,\nque reuneixen seccions de carreteres que pertanyen a una autovia o autopista en concret, i els *multipolígons*, que reuneixen diferents línies que defineixen una àrea complexa (amb vàris segments o amb forats, com un donut).\n\nEl grup de característiques en una relació s'anomena *els membres*. A la barra lateral, podeu veure a quines relacions n'és membre una característica, i clicar una relació des d'un membre per seleccionar-la i entrar-hi. Quan seleccioneu i entreu a la relació, podeu veure tots els seus membres llistats a la barra lateral i subratllats al mapa .\n\nLa majoria de vegades, l'iD s'encarregarà de mantenir les relacions automàticament\nmentre editeu. L'única cosa que heu de procurar és de reconnectar la relació si esborreu algun tram de l'original, és a dir si esborreu un tram d'una relació per refer-lo amb més precisió, heu d'incloure el nou tram a la relació, igual que ho era el tram original.\n\n## Edició de les relacions\n\nSi el que voleu és editar relacions, aquí hi han les pautes bàsiques.\n\nPer afegir una característica a una relació, seleccioneu la característica, cliqueu el botó \"+\" a la secció \"Totes les relacions\" de la barra lateral, i seleccioneu o escriviu el nom de la relació.\n\nPer crear una nova relació, seleccioneu la primera característica que n'hauria de ser membre, cliqueu el botó \"+\" a la secció \"Totes les relacions\", i seleccioneu \"Nova relació...\".\n\nPer eliminar una característica d'una relació, seleccioneu la característica i cliqueu el botó de la paperera que es troba al costat de la relació que voleu eliminar.\n\nPodeu crear multipolígons amb forats utilitzant l'eina \"Fusionar\". Dibuixeu dues àrees (la interior i la exterior), mantingueu premuda la tecla Shift i cliqueu a les dues àrees per seleccionar-les alhora, llavors cliqueu el botó \"Fusiona\" (+).\n"
+            "addresses": "# Adreçes\n\nLes adreçes són una de les informacions més útils per al mapa.\n\nTot i que les adreces sovint es representen com a part del carrer, a l'OpenStreetMap\nes desen com a atributs dels edificis i llocs al llarg dels carrers\n\nPodeu afegir la informació de l'adreça a llocs cartografiats com a edificis com també\na aquells llocs cartografiats com a simples punts. La forma òptima d'obtenir dades\nde les adreces és a partir d'un estudi al carrer o bé el coneixement propi - com a qualsevol altre element, la còpia de fonts comercials com ara el Google Maps és estrictament prohibida.\n",
+            "inspector": "# Utilitzant l'inspector\n\nL'inspector és la secció de la interfície d'usuari que es troba al cantó esquerra de la pàgina i que us permet editar els detalls del objecte seleccionat.\n\n### Selecció del tipus d'objecte\n\nDesprés d'afegir un punt, línia, o àrea, podreu seleccionar el tipus d'objecte que es tracti, tant si és una autopista com un carrer residencial, un supermercat o un cafè. L'inspector mostrarà botons per els tipus d'objecte més comuns, i en podreu trobar d'altres escrivint el que estigueu buscant al quadre de cerca.\n\nCliqueu la 'i' al cantó inferior dret del botó del tipus d'objecte per saber-ne més. Cliqueu un botó per seleccionar el tipus.\n\n### Utilitzant formularis i etiquetes d'edició\n\nDesprés de seleccionar el tipus d'objecte, o quan en seleccioneu un que ja el tingui assignat, l'inspector mostrarà uns camps amb detalls de l'objecte, com el seu nom o la seva adreça.\n\nSota dels camps que es mostrin, podeu clicar el desplegable  'Afegir camp' per afegir altres detalls, com ara un enllaç a la Viquipèdia, si té accés per a cadires de rodes i altres camps.\n\nA la part inferior de l'inspector, cliqueu 'Etiquetes addicionals' per afegir altres etiquetes arbitràries a l'element. [Taginfo](http://taginfo.openstreetmap.org/) és una gran eina per aprendre'n més sobre les combinacions d'etiquetes més populars.\n\nEls canvis que feu a l'inspector s'aplicaran automàticament al mapa. Els podreu desfer en qualsevol moment clicant al botó 'Desfer'.\n",
+            "buildings": "# Edificis\n\nL'OpenStreetMap és la base de dades d'edificis més gran del món. Podeu ampliar\ni millorar aquesta base de dades.\n\n### Selecció\n\nPodeu seleccionar un edifici clicant alguna de les línies que el delimiten. Això ressaltarà\nl'edifici i obrirà un petit menú d'eines i una barra lateral mostrant més informació\nsobre l'edifici.\n\n### Modificació\n\nA vegades els edificis estan mal col·locats o tenen etiquetes incorrectes.\n\nPer moure l'edifici sencer, seleccioneu-lo, tot seguit cliqueu l'eina 'Mou'. Desplaceu el\ncursor per desplaçar l'edifici, i torneu a clicar quan estigui posicionat correctament.\n\nPer ajustar la forma específica d'un edifici, cliqueu i arrossegueu els nodes que defineixen\nel seus límits als llocs desitjats.\n\n### Creació\n\nUn aspecte principal sobre la creació d'un nou edifici al mapa és que l'OpenStreetMap\npot desar els edificis com a punts o com àrees. La norma general per a cartografiar\nun edifici seria _dibuixar-lo, sempre que sigui possible, com una àrea_, i situar les\ncompanyies, vivendes, equipaments, i d'altres elements que operin en l'edifici com a punts\ndins els límits de la seva àrea.\n\nEs comença a dibuixar un edifici com una àrea clicant el botó 'Àrea' a la zona superior esquerra\nde la interfície i es finalitza bé prement la tecla 'Retorn' del teclat o bé clicant al primer node\nque hageu col·locat, per tancar la figura.\n\n### Eliminació\n\nSi un edifici representat no existeix  - podeu apreciar que no existeix a la imatge per satèl·lit\ni a més a més, els veïns us han confirmat que no existeix - el podeu eliminar, cosa que el traurà del mapa. Cal anar amb compte en eliminar objectes - com en altres edicions, els resultats els veurà tothom i sovint les imatges per satèl·lit no són actuals, per tant l'edifici podria ser de recent construcció.\n\nPodeu eliminar un edifici clicant-lo, i llavors clicant la icona de la paperera o bé prement la tecla 'Suprimir'.\n",
+            "relations": "# Relacions\n\nUna relació és una propietat especial a l'OpenStreetMap que agrupa objectes. Per exemple, dos tipus comuns de relacions són les *relacions de ruta*,\nque agrupen seccions de carreteres que pertanyen a una mateixa autovia o autopista, i els *multipolígons*, que agrupen diferents línies per definir una àrea complexa (amb vàris segments o que tinguin forats, com un anell).\n\nEls objectes inclosos en una relació s'anomenen *membres*. A la barra lateral, podeu veure a quines relacions n'és membre un objecte, i clicar una relació des d'un membre per seleccionar-la i entrar-hi. Quan seleccioneu i entreu a una relació, podreu veure tots els seus membres llistats a la barra lateral i ressaltats al mapa .\n\nLa majoria de vegades, l'iD s'encarregarà de mantenir les relacions automàticament\nmentre editeu. La principal cosa que heu de vigilar, si esborreu algun tram d'una relació per refer-lo amb més precisió, és que el nou tram sigui membre de les mateixes relacions on hi era el tram original.\n\n## Edició de relacions\n\nSi el que voleu és editar relacions, tot seguit es recullen les pautes bàsiques.\n\nPer afegir un objecte a una relació, seleccioneu l'objecte, cliqueu el botó \"+\" a la secció \"Totes les relacions\" de la barra lateral, i seleccioneu o escriviu el nom de la relació.\n\nPer crear una nova relació, seleccioneu el primer objecte que n'hauria de ser membre, cliqueu el botó \"+\" a la secció \"Totes les relacions\", i seleccioneu \"Nova relació...\".\n\nPer eliminar un objecte d'una relació, seleccioneu l'objecte i cliqueu el botó de paperera que es troba al costat de la relació que voleu eliminar.\n\nPodeu crear multipolígons amb forats utilitzant l'eina \"Fusiona\". Dibuixeu dues àrees (la interior i la exterior), cliqueu a les dues àrees mantenint premuda la tecla Shift  per seleccionar-les alhora i llavors cliqueu el botó \"Fusiona\" (+).\n"
         },
         "intro": {
             "done": "Fet",
+            "ok": "D'acord",
             "graph": {
-                "city_hall": "Ajuntament d'Aigüesavall",
-                "fire_department": "Parc de Bombers d'Aigüesavall",
-                "memory_isle_park": "Parc de la paraula viva",
-                "riverwalk_trail": "Camí de l'estany",
-                "w_michigan_ave": "Avinguda Catalunya",
-                "e_michigan_ave": "Carretera de les Nacions Unides",
-                "spring_st": "Carrer Barcelona",
-                "scidmore_park": "Parc de la Pau",
-                "petting_zoo": "Zoològic del parc de la pau",
-                "n_andrews_st": "Carrer de la Font Freda Nord",
-                "s_andrews_st": "Carrer de la Font Freda Sud",
-                "n_constantine_st": "Carrer de L'Hospital Nord",
-                "s_constantine_st": "Carrer de L'Hospital Sud",
-                "rocky_river": "Riera d'Aigüesavall",
-                "railroad_dr": "Carrer del Ferrocarril",
-                "conrail_rr": "FGC Llobregat - Anoia",
-                "st_joseph_river": "Riu Llobregat",
-                "n_main_st": "Avinguda General Nord",
-                "s_main_st": "Avinguda General Sud",
-                "water_st": "Carrer de l'Aigua",
-                "foster_st": "Carrer del Fuster",
-                "portage_river": "Riera del Pedrerol",
-                "flower_st": "Carrer dels Jocs Florals",
-                "elm_st": "Carrer dels Somnis",
-                "walnut_st": "Carrer Priorat",
-                "morris_ave": "Avinguda de l'Onze de Setembre",
-                "east_st": "Carrer dels Balcans",
-                "portage_ave": "Avinguda de Circumval·lació"
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "es"
+            },
+            "welcome": {
+                "title": "Benvingut",
+                "welcome": "Benvinguts! Aquesta visita guiada us ensenyarà els conceptes bàsics de l'edició a OpenStreetMap.",
+                "practice": "Totes les dades d'aquesta visita guiada són per fer proves i els canvis que pugueu fer finalment no es desaran.",
+                "words": "Aquesta visita guiada introduirà algunes paraules i conceptes nous. Quan s'introdueixi una nova paraula es mostrarà en cursiva.",
+                "mouse": "Podeu usar qualsevol dispositiu d'entrada per a editar el mapa, però aquesta visita guiada assumeix que teniu un ratolí amb botons esquerre i dret. **Si voleu endollar un ratolí, feu-ho ara, després feu clic a «D'acord».**",
+                "leftclick": "Quan se us demani de fer clic o doble clic, volem dir amb el botó esquerre. En una superfície tàctil pot significar un únic clic o un toc amb un només un dit. **Feu clic esquerre {num} vegades.**",
+                "rightclick": "De vegades, també us demanarem de fer clic amb el botó dret. Això pot significar el mateix que Control+clic, o tocar amb dos dits en una superfície tàctil. El vostre teclat potser fins i tot té la tecla de menú que funciona com a clic dret. **Feu clic dret {num} vegades.**",
+                "chapters": "Fins ara prou bé! Teniu els botons de sota amb els diferents capítols, tant per ometre'ls com revisar-los de nou  en qualsevol moment. Comencem ja! **Premeu '{next}' per continuar.**"
             },
             "navigation": {
                 "title": "Navegació",
-                "drag": "L'àrea del mapa principal us mostra les dades de l'OpenStreetMap a sobre d'un fons. Podeu navegar-hi arrossegant el ratolí, igual que tots els mapes virtuals. **Arrossegueu el mapa!**",
-                "select": "Les característiques del mapa són representades de tres maneres diferents: utilitzant punts, línies o bé àrees. Totes les característiques poden ser seleccionades clicant-hi a sobre. **Cliqueu el punt per seleccionar-lo.**",
-                "pane": "Quan es selecciona una característica, es desplega l'editor. L'encapçalament us mostra el tipus de característica i el tauler principal mostra els atributs de la característica, com ara el seu nom o l'adreça. **Tanqueu l'editor de la característica clicant al botó {button} que es troba al capdamunt a la dreta.**",
-                "search": "També podeu cercar característiques de la vista actual o bé a nivell mundial. **Cerqueu {name}**",
-                "choose": "**Escolliu {name} de la llista per seleccionar-ho.**",
-                "chosen": "Perfecte! S'ha seleccionat {name}. **Tanqueu l'editor de característiques prement el botó {button}.**"
+                "drag": "L'àrea principal del mapa mostra dades d'OpenStreetMap sobre d'un fons.{br}Podeu arrossegar el mapa prement contínuament el botó esquerre del ratolí mentre desplaceu el ratolí. També podeu utilitzar les tecles de cursor del vostre teclat. **Arrossegueu el mapa!**",
+                "zoom": "Us podeu apropar o allunyar movent la rodeta del ratolí o del ratolí tàctil o clicant els botons {plus} / {minus}. **Amplia el mapa!**",
+                "features": "Utilitzem la paraula *objectes* per descriure les coses que es mostren al mapa. Qualsevol cosa del món real es pot representar al mapa com un objecte a OpenStreetmap",
+                "points_lines_areas": "Els objectes del mapa es representen usant *punts, línies o àrees.*",
+                "nodes_ways": "En l'OpenStreetMap, els punts de vegades els anomenem *nodes*, i les línies i àrees de vegades les anomenem *vies*.",
+                "click_townhall": "Tots els objectes del mapa es poden seleccionar fent-hi clic. **Feu clic al punt per a seleccionar-lo.**",
+                "selected_townhall": "Bé! Ara el punt està seleccionat. Els objectes seleccionats es mostren amb un contorn realçat.",
+                "editor_townhall": "Quan un objecte es selecciona,  es mostra **l'editor d'objectes** al costat del mapa",
+                "preset_townhall": "La part superior del editor d'objectes mostra el tipus d'objecte. Aquest punt és un {preset}.",
+                "fields_townhall": "La part central del editor d'objectes conté *camps* que mostren els atributs del objecte, com el seu nom i la seva adreça.",
+                "close_townhall": "**Tanqueu l'editor d'objectes prement la tecla d'escapada o tocant el {button} botó de la cantonada de dalt.**",
+                "search_street": "També podeu cercar elements a la pantalla actual o a tot el mòn. **Cerca per '{name}'.**",
+                "choose_street": "**Trieu «{name}» de la llista per seleccionar-ho.**",
+                "selected_street": "Bé! Ara heu seleccionat {name}.",
+                "editor_street": "Els camps que es mostren per un carrer no són els mateixos que els camps que es veuen per l'ajuntament.{br}Per aquest carrer seleccionat, l'editor d'objectes mostra camps com '{field1}' i '{field2}'. **Tanqueu l'editor d'objectes prement la tecla d'escapada o tocant el {button} botó.**",
+                "play": "Desplaceu-vos pel mapa i cliqueu en altres objectes per veure quin tipus de coses es poden incloure a OpenStreetMap. **Quan estigueu preparats per continuar al següent capítol, cliqueu '{next}'.**"
             },
             "points": {
                 "title": "Punts",
-                "add": "Els punts es poden fer servir per representar característiques com ara botigues, restaurants i monuments. Marquen una ubicació específica i descriuen el que es troba allà. **Cliqueu el botó del punt {button} per afegir un nou punt.**",
-                "place": "El punt pot ser col·locat clicant al mapa. **Cliqueu al mapa per col·locar el nou punt a sobre de l'edifici.**",
-                "search": "Hi ha moltes característiques que es poden representar amb punts. El punt que heu afegit és un cafè . **Cerqueu «{name}»**",
-                "choose": "**Escolliu \"Cafè\" de la llista.**",
-                "describe": "El punt està marcat com un cafè. Utilitzant l'editor de característica, podem afegir més informació sobre la característica. **Afegiu un nom**",
-                "close": "L'editor de característica recordarà tots els canvis automàticament. Quan canvieu alguna característica, el botó de tancament es convertirà en botó de confirmació **Cliqueu el botó {button} per tancar l'editor de característica**",
-                "reselect": "Molts cops els punts ja existiran, però pot ser que tinguin errors o bé estiguin incomplets. Podeu editar els punts existents. **Feu clic per seleccionar el punt que acabeu de crear.**",
-                "fixname": "**Canvieu el nom i llavors cliqueu el botó {button} per tancar l'editor de característica.**",
-                "reselect_delete": "Totes les característiques del mapa poden ser eliminades. **Clica per seleccionar el punt que has creat.**",
-                "delete": "El menú que es mostra al voltant del punt conté operacions que se li poden aplicar, incloent la eliminació. **Cliqueu el botó {button} per eliminar el punt.**"
+                "add_point": "Els *Punts* es poden utilitzar per representar objectes com botigues, restaurants o monuments.{br}Indiquen una posició específica i descriuen el que hi ha. **Cliqueu el botó {button} Punt per afegir un punt nou.**",
+                "place_point": "Per situar un nou punt al mapa, situeu el cursor del ratolí allà on hauria de ser-hi, desprès cliqueu el botó esquerre del ratolí o premeu la barra d'espai. **Moveu el punter del ratolí sobre aquest edifici, desprès cliqueu el botó esquerre del ratolí o premeu la barra d'espai.**",
+                "search_cafe": "Hi ha molts objectes diferents que es poden representar amb un punt. El punt que heu afegit és un cafè. **Cerca per  '{preset}'.**",
+                "choose_cafe": "**Trieu «{preset}» de la llista.**",
+                "feature_editor": "Ara el punt està marcat com un cafè. Utilitzant l'editor d'objectes podem afegir més informació d'aquest cafè.",
+                "add_name": "A OpenStreetMap tots els camps són opcionals, i ja estarà bé si deixeu un camp buit quan no n'estigueu segur.{br}Ara suposem que coneixeu aquest cafè i sabeu el seu nom. **Afegiu un nom al cafè.**",
+                "add_close": "L'editor d'objectes recordarà els vostres canvis automàticament. **Quan acabeu de posar el nom, premeu la tecla d'escapada o la de retorn, o cliqueu el {button} botó per tancar l'editor d'objectes.**",
+                "reselect": "Sovint hi ha punts que ja existeixen però tenen errors o són incomplets. Podem editar els punts existents. **Cliqueu per seleccionar el cafè que acabeu de crear.**",
+                "update": "Ara podem emplenar alguns detalls més d'aquest cafè. Podeu canviar els seu nom, afegir el tipus de menjar o una adreça. **Modifiqueu els detalls del cafè.**",
+                "update_close": "**Quan acabeu d'actualitzar el cafè, premeu la tecla d'escapada o la de retorn, o cliqueu el {button} botó per tancar l'editor d'objectes.**",
+                "rightclick": "Podeu clicar el botó dret sobre qualsevol objecte per veure el *menú d'edició*, això mostra la llista de les operacions d'edició que es poden fer. **Cliqueu el botó dret per seleccionar el punt que heu creat i veure el menú d'edició. **",
+                "delete": "És convenient esborrar objectes si no existeixen al món real .{br}En esborrar un objecte de OpenStreetMap el suprimiu del mapa que tots utilitzem, per tant ho hauríeu de saber del cert que l'objecte no hi és abans d'esborrar-lo. **Cliqueu el botó {button} per esborrar el punt.**",
+                "undo": "Sempre podeu desfer tots canvis fins el darrer quan hàgiu desat les vostres edicions a OpenStreetMap. **Cliqueu en el botó {button} per desfer l'esborrat i recuperar el punt.**",
+                "play": "Ara que sabeu com crear i editar punts, proveu creant uns quants punts per practicar! **Quan estigueu preparat per continuar vers el següent capítol, cliqueu '{next}'.**"
             },
             "areas": {
                 "title": "Àrees",
-                "add": "Les àrees s'usen per mostrar els límits de característiques com ara llacs, edificis i àrees residencials. També es poden fer servir per cartografiar més al detall moltes característiques que potser s'inclourien com a punts. **Cliqueu al botó d'Àrea {button}  per afegir-ne una**",
-                "corner": "Les àrees es dibuixen col·locant nodes que marquen els límits de l'àrea. **Cliqueu per col·locar el node inicial en una de les cantonades del parc.**",
-                "place": "Dibuixeu l'àrea col·locant més nodes. Acabeu l'àrea clicant al node inicial. **Dibuixeu\nuna àrea per al parc.**",
-                "search": "**Cerqueu «{name}»**",
-                "choose": "**Escolliu \"Zona de jocs infantils\" de la llista.**",
-                "describe": "**Afegiu un nom, i llavors cliqueu al botó {button} per tancar l'editor de característica**"
+                "add_playground": "*Àrees* s'utilitza per definir els límits d'objectes com llacs, edificis o àrees residencials.{br}També es poden utilitzar per incloure més detalls al mapa de molts objectes que altrament deixaríeu com un punt. **Cliqueu el botó {button} Àrea per afegir una nova àrea.**",
+                "start_playground": "Afegim aquesta zona de joc al mapa dibuixant una àrea. Les àrees es dibuixen situant *nodes* seguint el límit extern de l'objecte. **Cliqueu o premeu la barra espaiadora per situar el primer node a una de les cantonades de la zona de joc.**",
+                "continue_playground": "Continueu dibuixant l'àrea situant més nodes al llarg del límit de la zona de joc. Queda perfecte si connecteu l'àrea a les rutes d'accés per vianants que pugui haver.{br}Consell: Si manteniu premuda la tecla d'alternativa evitareu que els nodes es connectin a altres objectes. **Continueu dibuixant una àrea per la zona de joc.**",
+                "finish_playground": "Finalitzeu l'àrea prement la tecla de retorn o clicant altre cop sigui el primer o el darrer node. **Finalitzeu el dibuix de l'àrea de la zona de jocs infantils.**",
+                "search_playground": "**Cerqueu «{preset}».**",
+                "choose_playground": "**Trieu «{preset}» de la llista.**",
+                "add_field": "Aquesta zona de jocs infantils no té un nom oficial i no en podrem posar-ne cap al camp Nom. {br}Altrament podem afegir alguns detalls addicionals s'aquesta zona de joc en el camp Descripció. **Obriu la llista Afegir Camp.** ",
+                "choose_field": "**Trieu «{field}» de la llista.**",
+                "retry_add_field": "No heu seleccionat «{field}». **Feu clic aquí per a intentar-ho un altra vegada",
+                "describe_playground": "**Afegiu una descripció, desprès cliqueu el botó {button} per tancar l'editor d'objectes**",
+                "play": "Bona feina! Proveu a dibuixar unes àrees més i descobriu altres tipus d'objectes àrea que podeu afegir a OpenStreetMap. **Quan estigueu preparat per continuar amb el següent capítol, cliqueu '{next}'.**"
             },
             "lines": {
                 "title": "Línies",
-                "add": "Les línies acostumen a representar característiques com ara carreteres, vies de tren o rius. **Cliqueu el botó de Línia {button} per afegir una nova línia**",
-                "start": "**Comenceu a dibuixar la línia clicant al final de la carretera.**",
-                "intersect": "Cliqueu al mapa per a afegir més nodes a la línia. Podeu arrossegar el mapa mentre dibuixeu si és necessari. Les carreteres i molts altres tipus de línies, són part d'una xarxa més gran. És molt important connectar aquestes línies a d'altres per tal que les aplicacions de navegació funcionin. **Cliqueu a {name} per a crear una intersecció que connecti aquestes dues línies.**",
-                "finish": "Les línies poden ser acabades clicant al últim node una altra vegada. **Acabeu el dibuix de la carretera.**",
-                "road": "**Escolliu Carretera de la llista**",
-                "residential": "Hi ha molts tipus de carreteres, les més comunes són els carrers. **Escolliu el carrer**",
-                "describe": "**Poseu nom al carrer i cliqueu el botó {button} per tancar l'editor de característica.**",
-                "restart": "La carretera ha d'unir-se a {name}.",
-                "wrong_preset": "No heu seleccionat el Carrer. **Cliqueu aquí per seleccionar-lo de nou**"
+                "add_line": "Les *Línies* s'utilitzen per representar objectes com vies urbanes, de tren o rius. **Premeu el botó {button} Línia per afegir una línia nova.**",
+                "start_line": "Aquí hi ha un carrer no dibuixat. Afegim-lo! {br} A OpenStreetMap, les línies s'haurien de dibuixar pel bell mig del carrer. Podeu arrossegar i ampliar el mapa si cal mentre dibuixeu. **Comenceu una nova línia clicant a l'extrem superior d'aquest carrer no dibuixat.**",
+                "intersect": "Cliqueu o premeu la barra d'espais per afegir més nodes a la línia. {br}Les carreteres i molts altres tipus de línies són part d'una xarxa superior. Aquestes línies s'han de connectar correctament perquè les aplicacions de navegació funcionin. ** Cliqueu a {name} per crear un encreuament que connecti les dues línies.**",
+                "retry_intersect": "La carretera ha d'intersecar «{name}». Torneu a intentar-ho!",
+                "continue_line": "Continueu dibuixant la línia de la nova carretera. recordeu que podeu arrossegar i modificar la escala del mapa si us convé. {br}Quan acabeu el traçat, cliqueu altre cop el darrer node.  **Finalitzeu el traçat de la carretera.**",
+                "choose_category_road": "**Trieu «{category}» de la llista.**",
+                "choose_preset_residential": "Hi ha molts tipus de vies, però les més comunes són els carrers residencials. **Trieu el tipus «{preset}».**",
+                "retry_preset_residential": "No heu seleccionat tipus «{preset}». **Feu clic aquí per a intentar-ho un altra vegada.**",
+                "name_road": "**Poseu a aquesta via un nom, desprès premeu la tecla d'escapada o la de retorn, o cliqueu el {button} botó per tancar l'editor d'objectes.**",
+                "split_intersection": "** Feu clic al botó {button} per a dividir «{street}».**",
+                "retry_split": "No heu fet clic al botó «Divideix». Torneu a intentar-ho.",
+                "did_split_single": "**Feu clic a la part superior de «{street2}» per a seleccionar-ho.**",
+                "multi_delete": "**Cliqueu el {button} botó per eliminar les línies addicionals.**",
+                "retry_delete": "No heu clicat al botó Esborra. Torneu a intentar-ho."
+            },
+            "buildings": {
+                "title": "Edificis",
+                "add_building": "L'OpenStreetMap és la base de dades d'edificis més gran del món. {br}Podeu millorar aquesta base de dades dibuixant edificis que encara no estiguin al mapa. **Cliqueu el botó {button} Àrea per afegir una nova àrea.**.",
+                "start_building": "Afegiu aquesta casa al mapa perfilant el seu contorn. {br}Els edificis s'haurien de perfilar al voltant de la seva planta el més acuradament possible. **Cliqueu o premeu la barra d'espai per posar un node inicial a una de les cantonades del edifici.**",
+                "continue_building": "Continueu afegint més nodes per perfilar el contorn de l'edifici. Recordeu que podeu ampliar l'escala si voleu afegir més detalls. {br}Finalitzeu l'edifici prement la tecla de retorn o clicant altre cop el primer o el darrer node.** Acabeu de perfilar l'edifici.**",
+                "choose_category_building": "**Trieu «{category}» de la llista.**",
+                "choose_preset_house": "Hi ha molts tipus d'edificis, però aquest és clarament una casa.{br}Si no esteu segur del tipus, és correcte de simplement triar un tipus d'edifici genèric. **Trieu el tipus «{preset}».**",
+                "close": "**Premeu la tecla d'escapada o cliqueu el {button} botó per tancar l'editor d'objectes.**",
+                "rightclick_building": "**Cliqueu-lo amb el botó dret per seleccionar l'edifici que heu creat i mostrar-lo al menú d'edició.**",
+                "retry_square": "No heu clicat al botó Quadrat. Torneu a intentar-ho.",
+                "add_tank": "Ara perfilarem aquest dipòsit d'emmagatzemament circular. \"\"Cliqueu el botó {button} per afegir una àrea nova.**",
+                "start_tank": "No us preocupeu que no us cal dibuixar un cercle perfecte. Només dibuixeu una àrea dins del dipòsit que toqui el seu contorn. **Cliqueu o premeu la barra d'espai per situar el node inicial del contorn del dipòsit.**",
+                "continue_tank": "Afegiu uns pocs nodes més a la vora del contorn. El cercle es crearà per fora dels nodes que dibuixeu. {br}Acabeu l'àrea prement la tecla de retorn o clicant altre cop el primer o el darrer node. **Acabeu de perfilar el dipòsit.**",
+                "search_tank": "**Cerqueu «{preset}».**",
+                "choose_tank": "**Trieu «{preset}» de la llista.**",
+                "rightclick_tank": "**Cliqueu amb el botó dret per seleccionar el dipòsit d'emmagatzematge que heu creat i mostrar el menú d'edició.**",
+                "circle_tank": "**Cliqueu el {button} botó per tornar el dipòsit en un cercle.**",
+                "retry_circle": "No heu clicat al botó Fes circular. Torneu a intentar-ho."
             },
             "startediting": {
                 "title": "Comenceu a editar",
-                "help": "Podeu tornar a fer aquest tutorial o veure més documentació clicant al botó d'ajuda {button}.",
+                "help": "Ara ja esteu preparat per editar a OpenStreetMap!{br}Podeu revisar la visita guiada quan vulgueu o veure més documentació prement el botó {button} Ajuda.",
                 "save": "No oblideu que els canvis s'han de desar regularment!",
                 "start": "Comenceu a editar el mapa!"
             }
         "presets": {
             "categories": {
                 "category-barrier": {
-                    "name": "Característiques de Barrera"
+                    "name": "Tipus d'obstacle"
                 },
                 "category-building": {
-                    "name": "Característiques d'Edificació"
+                    "name": "Tipus d'edificis"
                 },
                 "category-golf": {
-                    "name": "Característiques de Golf"
+                    "name": "Elements de golf"
                 },
                 "category-landuse": {
-                    "name": "Característiques d'ús del territori"
+                    "name": "Ús del terreny"
+                },
+                "category-natural-area": {
+                    "name": "Elements de la natura"
+                },
+                "category-natural-line": {
+                    "name": "Elements de la natura"
+                },
+                "category-natural-point": {
+                    "name": "Elements de la natura"
                 },
                 "category-path": {
-                    "name": "Característiques de Camins"
+                    "name": "Tipus de camins"
                 },
                 "category-rail": {
-                    "name": "Característiques Ferroviàries"
+                    "name": "Elements ferroviaris"
                 },
                 "category-restriction": {
                     "name": "Característiques de Restricció"
                 },
                 "category-road": {
-                    "name": "Característiques Viàries"
+                    "name": "Tipus de via"
                 },
                 "category-route": {
-                    "name": "Característiques d'Enrutament"
+                    "name": "Tipus de ruta"
                 },
                 "category-water-area": {
-                    "name": "Característiques Hidràuliques"
+                    "name": "Elements hidràulics"
                 },
                 "category-water-line": {
-                    "name": "Característiques Hidràuliques"
+                    "name": "Elements hidràulics"
                 }
             },
             "fields": {
                 "address": {
                     "label": "Adreça",
                     "placeholders": {
+                        "block_number": "Número de bloc",
+                        "block_number!jp": "Nº de Bloc",
                         "city": "Ciutat ",
+                        "city!jp": "Ciutat/Poble/Llogaret/Districte Especial de Tòquio",
+                        "city!vn": "Ciutat/Poble",
                         "conscriptionnumber": "123",
                         "country": "País",
+                        "county": "Comtat",
+                        "county!jp": "Districte",
                         "district": "Districte",
+                        "district!vn": "Arrondissement/Poble/Districte",
                         "floor": "Terra",
                         "hamlet": "Llogaret",
                         "housename": "Nom de la casa",
                         "housenumber": "123",
+                        "housenumber!jp": "Nº Edifici / Nº Lot",
+                        "neighbourhood": "Barri",
+                        "neighbourhood!jp": "Chōme/Aza/Koaza",
                         "place": "Lloc",
                         "postcode": "Codi postal",
                         "province": "Província",
+                        "province!jp": "Prefectura",
+                        "quarter": "Quarter",
+                        "quarter!jp": "Ōaza/Machi",
                         "state": "Estat",
                         "street": "Carrer",
                         "subdistrict": "Subdistricte",
-                        "suburb": "Sector"
+                        "subdistrict!vn": "Ward/Commune/Townlet",
+                        "suburb": "Sector",
+                        "suburb!jp": "Suburbi"
                     }
                 },
                 "admin_level": {
                 "amenity": {
                     "label": "Tipus"
                 },
+                "animal_boarding": {
+                    "label": "Per a animals"
+                },
+                "animal_breeding": {
+                    "label": "Per a animals"
+                },
+                "animal_shelter": {
+                    "label": "Per a animals"
+                },
                 "area/highway": {
                     "label": "Tipus"
                 },
                         "clockwise": "en sentit de les agulles del rellotge"
                     }
                 },
+                "club": {
+                    "label": "Tipus"
+                },
                 "collection_times": {
                     "label": "Horari de recollida"
                 },
+                "communication_multi": {
+                    "label": "Tipus de comunicació"
+                },
                 "construction": {
                     "label": "Tipus"
                 },
                 "craft": {
                     "label": "Tipus"
                 },
-                "crop": {
-                    "label": "Plantació"
-                },
                 "crossing": {
                     "label": "Tipus"
                 },
                 "cuisine": {
-                    "label": "Tipus de cuina"
+                    "label": "Cuines"
                 },
                 "currency_multi": {
                     "label": "Tipus de divisa"
                     },
                     "placeholder": "cap",
                     "types": {
-                        "cycleway:left": "a la banda esquerre",
+                        "cycleway:left": "a la banda esquerra",
                         "cycleway:right": "a la banda dreta"
                     }
                 },
                 "elevation": {
                     "label": "Elevació"
                 },
+                "email": {
+                    "label": "Correu-e",
+                    "placeholder": "exemple@exemple.com"
+                },
                 "emergency": {
                     "label": "Material per a emergències"
                 },
                 "fence_type": {
                     "label": "Tipus"
                 },
+                "fire_hydrant/position": {
+                    "label": "Posició",
+                    "options": {
+                        "sidewalk": "Vorera"
+                    }
+                },
                 "fire_hydrant/type": {
                     "label": "Tipus",
                     "options": {
                 "information": {
                     "label": "Tipus"
                 },
+                "inscription": {
+                    "label": "Inscripció"
+                },
                 "internet_access": {
                     "label": "Accés a Internet",
                     "options": {
                 "power_supply": {
                     "label": "Abastament elèctric"
                 },
+                "produce": {
+                    "label": "Produeix"
+                },
                 "product": {
-                    "label": "Producte"
+                    "label": "Productes"
                 },
                 "railway": {
                     "label": "Tipus"
                 "service/bicycle": {
                     "label": "Serveis"
                 },
+                "service/vehicle": {
+                    "label": "Serveis"
+                },
                 "service_rail": {
                     "label": "Tipus de servei de la via",
                     "options": {
                     "label": "Font"
                 },
                 "sport": {
-                    "label": "Esport"
+                    "label": "Esports"
                 },
                 "sport_ice": {
-                    "label": "Esport"
+                    "label": "Esports"
                 },
-                "sport_racing": {
-                    "label": "Esport"
+                "sport_racing_motor": {
+                    "label": "Esports"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "Esports"
                 },
                 "stars": {
                     "label": "Estrelles"
                 },
+                "start_date": {
+                    "label": "Data d'inici"
+                },
                 "stop": {
                     "label": "Tipus de stop",
                     "options": {
                 "surface": {
                     "label": "Superfície"
                 },
+                "surveillance": {
+                    "label": "Tipus de vigilància"
+                },
+                "surveillance/type": {
+                    "label": "Tipus de vigilància",
+                    "options": {
+                        "ALPR": "Lector de matrícules automàtic",
+                        "camera": "Càmera"
+                    }
+                },
+                "surveillance/zone": {
+                    "label": "Zona de vigilància"
+                },
                 "tactile_paving": {
                     "label": "Paviment rugós"
                 },
                         "pitlatrine": "Latrina"
                     }
                 },
+                "toll": {
+                    "label": "Peatge"
+                },
+                "tomb": {
+                    "label": "Tipus"
+                },
                 "tourism": {
                     "label": "Tipus"
                 },
+                "tower/construction": {
+                    "label": "Construcció"
+                },
+                "tower/type": {
+                    "label": "Tipus"
+                },
                 "tracktype": {
                     "label": "Tipus de pista",
                     "options": {
                         "street": "De 5 a 20 m (16 a 65 peus)"
                     }
                 },
+                "wall": {
+                    "label": "Tipus"
+                },
                 "water": {
                     "label": "Tipus"
                 },
                     "name": "Àrea d'aparcament",
                     "terms": "Àrea d'embarcament d'avions, Àrea d'aparcament d'avions"
                 },
+                "aeroway/gate": {
+                    "name": "Porta d'aeroport"
+                },
                 "aeroway/hangar": {
                     "name": "Hàngar",
                     "terms": "dipòsit, drassana, magatzem, nau."
                     "name": "Plataforma de rodada",
                     "terms": "Plataforma de Rodada, Carrer de Taxi, Pista de Taxi, Carrer de Rodament, Carrer de Rodatge, Carril de Rodada, Carril de Rodatge"
                 },
+                "aeroway/terminal": {
+                    "name": "Terminal d'aeroport"
+                },
                 "amenity": {
                     "name": "Instal·lació"
                 },
+                "amenity/animal_shelter": {
+                    "name": "Refugi d'animals",
+                    "terms": "Refugi d'animals, protectora"
+                },
                 "amenity/arts_centre": {
                     "name": "Centre artístic"
                 },
                     "name": "Jutjat",
                     "terms": "Jutjats, Palau de justícia"
                 },
+                "amenity/coworking_space": {
+                    "name": "Espai de coworking"
+                },
+                "amenity/crematorium": {
+                    "name": "Crematori"
+                },
                 "amenity/dentist": {
                     "name": "Dentista"
                 },
                     "name": "Aigua apta per al consum",
                     "terms": "Aigua potable, Aigua apta per al consum humà, Aigua per beure, Font"
                 },
+                "amenity/driving_school": {
+                    "name": "Autoescola",
+                    "terms": "Autoescola, escola de conduir, escola de conducció"
+                },
                 "amenity/embassy": {
                     "name": "Ambaixada",
                     "terms": "Ambaixada, Institució representativa d'un altre país, Edifici de dependències extrangeres"
                 "amenity/ice_cream": {
                     "name": "Gelateria"
                 },
+                "amenity/internet_cafe": {
+                    "name": "Cifercafè",
+                    "terms": "Cifercafè, cafè d'internet, xatfeteria"
+                },
                 "amenity/kindergarten": {
                     "name": "Centre preescolar"
                 },
                     "name": "Pub",
                     "terms": "Bar, Bar Musical, Pub, Local de copes, Local d'oci nocturn, Bareto"
                 },
+                "amenity/public_bath": {
+                    "name": "Banys públic",
+                    "terms": "Banys públic, bany públic, banys, bany"
+                },
                 "amenity/public_bookcase": {
                     "name": "Biblioteca pública"
                 },
                 "amenity/vending_machine/sweets": {
                     "name": "Màquina de vènding de comestibles"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Màquina de vènding"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinari"
                 },
                     "name": "Piló",
                     "terms": "Piló, Pilona"
                 },
+                "barrier/border_control": {
+                    "name": "Control de fronteres",
+                    "terms": "Control de frontereres, control fronterer"
+                },
                 "barrier/cattle_grid": {
                     "name": "Reixat ",
                     "terms": "Reixat, reixat ramader"
                     "name": "Enllaç de carretera primària",
                     "terms": "Enllaç amb primària"
                 },
-                "highway/raceway": {
-                    "name": "Circuit de curses de motor"
-                },
                 "highway/residential": {
                     "name": "Carrer",
                     "terms": "Carrer"
                     "terms": "Enllaç amb terciària"
                 },
                 "highway/track": {
-                    "name": "Pista forestal no mantinguda"
+                    "name": "Pista forestal sense manteniment"
                 },
                 "highway/traffic_signals": {
                     "name": "Semàfors",
                 "landuse/military": {
                     "name": "Zona Militar"
                 },
+                "landuse/military/bunker": {
+                    "name": "Búnquer militar"
+                },
+                "landuse/military/checkpoint": {
+                    "name": "Punt de control"
+                },
+                "landuse/military/naval_base": {
+                    "name": "Base naval"
+                },
+                "landuse/military/office": {
+                    "name": "Oficina militar"
+                },
+                "landuse/military/range": {
+                    "name": "Terreny per a usos militars"
+                },
+                "landuse/military/training_area": {
+                    "name": "Àrea d'entrenament"
+                },
                 "landuse/orchard": {
                     "name": "Verger",
                     "terms": "Horta,Hort,Plantació"
                     "name": "Mina a cel obert",
                     "terms": "Pedrera"
                 },
+                "landuse/railway": {
+                    "name": "Corredor ferroviari"
+                },
                 "landuse/recreation_ground": {
                     "name": "Terrenys per al Lleure"
                 },
                 "leisure/common": {
                     "name": "Àrea comuna"
                 },
+                "leisure/dance": {
+                    "name": "Pista de ball",
+                    "terms": "Zona de ball"
+                },
                 "leisure/dog_park": {
                     "name": "Parc Caní",
                     "terms": "Pipi-can,Parc per gossos"
                 "leisure/pitch/bowls": {
                     "name": "Camp de bolos"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Camp de criquet"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Camp de la lliga de Rugbi"
                 },
                     "name": "Zona de jocs infantils",
                     "terms": "Parc Infantil"
                 },
-                "leisure/running_track": {
-                    "name": "Pista atlètica",
-                    "terms": "Pista per córrer, Pista d'atletisme, Pista, Córrer, Atlètic, Atlètica, Atletisme"
-                },
                 "leisure/slipway": {
                     "name": "Pendent per a embarcacions",
                     "terms": "Varador"
                     "name": "Piscina",
                     "terms": "Piscina"
                 },
-                "leisure/track": {
-                    "name": "Circuit de curses (sense motor)"
-                },
                 "leisure/water_park": {
                     "name": "Parc Aquàtic"
                 },
                     "name": "Far",
                     "terms": "Far"
                 },
-                "man_made/mast": {
-                    "name": "Torre de ràdio"
-                },
                 "man_made/observation": {
                     "name": "Torre de vigilància"
                 },
                 "man_made/surveillance": {
                     "name": "Vigilància"
                 },
+                "man_made/surveillance_camera": {
+                    "name": "Càmera de vigilància"
+                },
                 "man_made/survey_point": {
                     "name": "Punt referencial",
                     "terms": "Punt de salvació,Punt de salvament,Punt d'evacuació"
                 "man_made/water_works": {
                     "name": "Planta potabilitzadora"
                 },
+                "man_made/works": {
+                    "name": "Fàbrica",
+                    "terms": "Factoria"
+                },
                 "natural": {
                     "name": "Natural"
                 },
                     "name": "Bosc",
                     "terms": "Bosc, Forest"
                 },
+                "noexit/yes": {
+                    "name": "Sense sortida"
+                },
                 "office": {
                     "name": "Oficines",
                     "terms": "Oficina, Oficines"
                 "office/company": {
                     "name": "Oficines de companyia"
                 },
+                "office/coworking": {
+                    "name": "Espai de coworking"
+                },
                 "office/educational_institution": {
                     "name": "Institució Educativa"
                 },
                 "office/lawyer": {
                     "name": "Bufet d'advocats"
                 },
+                "office/lawyer/notary": {
+                    "name": "Notaria",
+                    "terms": "Oficina del notari"
+                },
                 "office/newspaper": {
                     "name": "Diari",
                     "terms": "Periòdic"
                 "place/neighbourhood": {
                     "name": "Barri"
                 },
-                "place/suburb": {
-                    "name": "Districte"
-                },
                 "place/town": {
                     "name": "Ciutat"
                 },
                     "name": "Tramvia ",
                     "terms": "Tranvia, Tram"
                 },
+                "railway/tram_stop": {
+                    "name": "Parada de tramvia"
+                },
                 "relation": {
                     "name": "Relació",
                     "terms": "Relació"
                 "shop/pawnbroker": {
                     "name": "Botiga d'empenyoraments"
                 },
+                "shop/perfumery": {
+                    "name": "Botiga de perfums",
+                    "terms": "Perfumeria, botiga de colònies"
+                },
                 "shop/pet": {
                     "name": "Botiga d'animals"
                 },
                 "shop/video_games": {
                     "name": "Botiga de videojocs"
                 },
+                "shop/watches": {
+                    "name": "Òptica",
+                    "terms": "Botiga d'ulleres"
+                },
                 "shop/water_sports": {
                     "name": "Botiga d'esports aquàtics"
                 },
                     "name": "Informació",
                     "terms": "Informació, Oficina d'informació, Punt d'Informació"
                 },
+                "tourism/information/board": {
+                    "name": "Tauler informatiu",
+                    "terms": "Tauler d'informació, panell d'informació, panell informatiu"
+                },
+                "tourism/information/map": {
+                    "name": "Mapa"
+                },
+                "tourism/information/office": {
+                    "name": "Oficina d'informació turística"
+                },
                 "tourism/motel": {
                     "name": "Motel",
                     "terms": "Motel"
                 "waterway/water_point": {
                     "name": "Aigua marina potable"
                 },
+                "waterway/waterfall": {
+                    "name": "Cascada",
+                    "terms": "Salt d'aigua, saltant, sallent, fall"
+                },
                 "waterway/weir": {
                     "name": "Assut"
                 }
index e8cd25323082e802702baf1da906ac5d67d879aa..48f0572df873d5a19cf8f270dab4352aff73f459 100644 (file)
@@ -7,37 +7,37 @@
                 "tail": "Klikněte na mapu a začněte tak kreslit plochu, jako třeba park, jezero nebo budovu."
             },
             "add_line": {
-                "title": "Čára",
-                "description": "Přidat do mapy silnice, ulice, stezky, potoky či jiné čáry.",
+                "title": "Linie",
+                "description": "Přidat do mapy silnice, ulice, stezky, potoky či jiné linie.",
                 "tail": "Klikněte na mapu a začněte tak kreslit silnice, stezky nebo trasy."
             },
             "add_point": {
-                "title": "Uzel",
-                "description": "Přidat do mapy restaurace, poštovní schránky, zastávky či jiné uzly.",
-                "tail": "Klikněte na mapu a přidejte tak uzel."
+                "title": "Bod",
+                "description": "Přidat do mapy restaurace, poštovní schránky, zastávky či jiné body.",
+                "tail": "Klikněte na mapu a přidejte tak bod."
             },
             "browse": {
                 "title": "Procházet",
                 "description": "Posunutí a zvětšení mapy."
             },
             "draw_area": {
-                "tail": "Uzly k oblasti přidáte kliknutím. Oblast uzavřete kliknutím na první uzel."
+                "tail": "Body k ploše přidáte kliknutím. Plochu uzavřete kliknutím na první bod."
             },
             "draw_line": {
-                "tail": "Uzly k čáře přidáte kliknutím. Když kliknete na jinou čáru, připojíte čáry k sobě. Editaci ukončíte dvojklikem."
+                "tail": "Body k linii přidáte kliknutím. Když kliknete na jinou linii, připojíte linie k sobě. Editaci ukončíte dvojklikem."
             }
         },
         "operations": {
             "add": {
                 "annotation": {
-                    "point": "Přidán uzel.",
-                    "vertex": "Přidán uzel k čáře.",
+                    "point": "Přidán bod.",
+                    "vertex": "Přidán bod k linii.",
                     "relation": "Přidána relace."
                 }
             },
             "start": {
                 "annotation": {
-                    "line": "Vytvořen začátek čáry.",
+                    "line": "Vytvořen začátek linie.",
                     "area": "Vytvořen začátek plochy."
                 }
             },
@@ -48,7 +48,7 @@
                 "not_eligible": "Nelze navázat na žádnou čáru.",
                 "multiple": "Zde je možné navázat na několik čar. Stiskněte klávesu Shift a kliknutím zvolte jednu z čar.",
                 "annotation": {
-                    "line": "Prodloužena čára.",
+                    "line": "Prodloužena linie.",
                     "area": "Plocha pokračuje."
                 }
             },
             "circularize": {
                 "title": "Zakulatit",
                 "description": {
-                    "line": "Udělat z této čáry kruh.",
+                    "line": "Udělat z této linie kruh.",
                     "area": "Udělat z této plochy kruh."
                 },
                 "key": "O",
                 "annotation": {
-                    "line": "Zakulacena čára.",
+                    "line": "Zakulacena linie.",
                     "area": "Zakulacena plocha."
                 },
-                "not_closed": "Z objektu nelze udělat kruh, neboť nejde o smyčku.",
-                "too_large": "Z objektu nelze udělat kruh, protože není vidět dostatečně velká část.",
-                "connected_to_hidden": "Z objektu nelze udělat kruh, protože je napojen na skrytý objekt."
+                "not_closed": "Nelze udělat kruh, neboť nejde o smyčku.",
+                "too_large": "Nelze udělat kruh, protože není vidět dostatečně velká část.",
+                "connected_to_hidden": "Nelze udělat kruh, protože je napojen na skrytý objekt."
             },
             "orthogonalize": {
                 "title": "Zhranatit",
                 "description": {
-                    "line": "Udělat rohy této čáry do hranata.",
+                    "line": "Udělat rohy této linie do hranata.",
                     "area": "Udělat rohy této plochy do hranata."
                 },
                 "key": "S",
                 "annotation": {
-                    "line": "Úhly čáry do pravého úhle.",
+                    "line": "Úhly linie do pravého úhle.",
                     "area": "Rohy plochy do pravého úhle."
                 },
                 "not_squarish": "Objekt nelze zhranatit, protože se čtverci vůbec nepodobá.",
@@ -95,7 +95,7 @@
                 "title": "Narovnat",
                 "description": "Narovnat tuto čáru.",
                 "key": "S",
-                "annotation": "Narovnána čára",
+                "annotation": "Narovnána linie.",
                 "too_bendy": "Objekt nelze narovnat, protože je příliš zakroucený.",
                 "connected_to_hidden": "Čáru nelze narovnat, protože je napojená na skrytý objekt."
             },
                     "multiple": "Smazat trvale tyto objekty."
                 },
                 "annotation": {
-                    "point": "Smazán uzel.",
-                    "vertex": "Smazán uzel z čáry.",
-                    "line": "Smazána čára.",
+                    "point": "Smazán bod.",
+                    "vertex": "Smazán bod z linie.",
+                    "line": "Smazána linie.",
                     "area": "Smazána plocha.",
                     "relation": "Smazána relace.",
-                    "multiple": "Smazat {n} objektů."
+                    "multiple": "Smazat {n} prvků."
+                },
+                "too_large": {
+                    "single": "Objekt nelze vymazat, protože není vidět dostatečně velká část.",
+                    "multiple": "Objekty nelze vymazat, protože není vidět dostatečně velká část."
                 },
                 "incomplete_relation": {
                     "single": "tento objekt nemohl být smazán, neboť nebyl zcela stažen.",
                     "multiple": "Tyto objekty nemohly být smazány, neboť nebyly zcela staženy."
+                },
+                "part_of_relation": {
+                    "single": "Objekt nelze smazat, protože je součástí rozsáhlejší relace. Musíte ho napřed z této relace vyřadit.",
+                    "multiple": "Objekty nelze smazat, protože je součástí rozsáhlejších relací. Musíte je nejprve z relací vyřadit."
+                },
+                "connected_to_hidden": {
+                    "single": "Objekt nelze smazat, protože je napojen na skrytý objekt.",
+                    "multiple": "Objekty nelze smazat, protože jsou napojené na skryté objekty."
                 }
             },
             "add_member": {
             },
             "connect": {
                 "annotation": {
-                    "point": "Čára byla připojena k uzlu.",
-                    "vertex": "Čára byla připojena k jiné čáře.",
-                    "line": "Čára byla připojena k čáře.",
-                    "area": "Čára byla připojena k ploše."
+                    "point": "Linie byla připojena k uzlu.",
+                    "vertex": "Linie byla připojena k jiné linii.",
+                    "line": "Linie byla připojena k linii.",
+                    "area": "Linie byla připojena k ploše."
                 }
             },
             "disconnect": {
                 "title": "Rozpojit",
-                "description": "Rozpojit tyto čáry/plochy.",
+                "description": "Rozpojit tyto linie/plochy.",
                 "key": "D",
-                "annotation": "Čáry/plochy byly rozpojeny.",
-                "not_connected": "Není tu žádná čára/plocha, kterou by bylo možné rozpojit.",
+                "annotation": "Linie/plochy byly rozpojeny.",
+                "not_connected": "Není tu žádná linie/plocha, kterou by bylo možné rozpojit.",
                 "connected_to_hidden": "Toto nelze rozpojit, protože je to napojeno na skrytý objekt.",
                 "relation": "Toto nelze rozpojit, protože to spojuje členy relace."
             },
             "merge": {
                 "title": "Spojit",
-                "description": "Spojit tyto objekty.",
+                "description": "Spojit tyto prvky.",
                 "key": "C",
-                "annotation": "{n} objektů spojeno.",
+                "annotation": "{n} prvků spojeno.",
                 "not_eligible": "Objekty nelze spojit v jeden.",
-                "not_adjacent": "Objekty nelze spojit v jeden, protože na sebe nejsou napojené.",
+                "not_adjacent": "Objekty nelze spojit, protože jejich koncové body nejsou spojené.",
                 "restriction": "Objekty nelze spojit, protože aspoň jeden z nich je členem relace \"{relation}\".",
                 "incomplete_relation": "Tyto objekty nelze spojit, protože jsou stažené jen částečně.",
                 "conflicting_tags": "Objekty nelze spojit, protože některé z jejich vlastností kolidují."
             "move": {
                 "title": "Posunout",
                 "description": {
-                    "single": "Přesunout tento objekt na jiné místo."
+                    "single": "Přesunout tento objekt na jiné místo.",
+                    "multiple": "Přesunout tyto objekty na jiné místo."
                 },
                 "key": "M",
                 "annotation": {
-                    "point": "Posunut uzel.",
-                    "vertex": "Posunut uzel v čáře.",
-                    "line": "Posunuta čára.",
-                    "area": "Posunuta plocha."
+                    "point": "Posunut bod.",
+                    "vertex": "Posunut bod v linii.",
+                    "line": "Posunuta linie.",
+                    "area": "Posunuta plocha.",
+                    "multiple": "Otočeno více prvků."
+                },
+                "incomplete_relation": {
+                    "single": "Tento objekt nelze posunout, protože je stažený jen částečně.",
+                    "multiple": "Tyto objekty nelze posunout, protože jsou stažené jen částečně."
+                },
+                "too_large": {
+                    "single": "Objekt není možné přesunout, protože není vidět dostatečně velká část.",
+                    "multiple": "Objekty není možné přesunout, protože není vidět dostatečně velká část."
+                },
+                "connected_to_hidden": {
+                    "single": "Objekt není možné přesunout, protože některé z nich jsou napojené na skryté objekty.",
+                    "multiple": "Objekty není možné přesunout, protože je napojen na skrytý objekt."
                 }
             },
             "reflect": {
-                "title": "zrcadlit",
+                "title": {
+                    "long": "Zrcadlit delší",
+                    "short": "Zrcadlit kratší"
+                },
+                "description": {
+                    "long": {
+                        "single": "Zrcadlit tento objekt podle jeho delší osy.",
+                        "multiple": "Zrcadlit tyto objekty podle jejich delší osy."
+                    },
+                    "short": {
+                        "single": "Zrcadlit tento objekt podle jeho kratší osy.",
+                        "multiple": "Zrcadlit tyto objekty podle jejich kratší osy."
+                    }
+                },
                 "key": {
                     "long": "T",
                     "short": "Y"
+                },
+                "annotation": {
+                    "long": {
+                        "single": "Objekt zrcadlen podle jeho delší osy.",
+                        "multiple": "Několik objektů zrcadleno podle jejich delší osy."
+                    },
+                    "short": {
+                        "single": "Objekt zrcadlen podle jeho kratší osy.",
+                        "multiple": "Několik objektů zrcadleno podle jejich kratší osy."
+                    }
+                },
+                "incomplete_relation": {
+                    "single": "Objekt nelze zrcadlit, protože nebyl zcela stažen.",
+                    "multiple": "Objekty nelze zrcadlit, protože nebyly zcela staženy."
+                },
+                "too_large": {
+                    "single": "Objekt nelze zrcadlit, protože z něj není dost vidět.",
+                    "multiple": "Objekty nelze zrcadlit, protože z nich není dost vidět."
+                },
+                "connected_to_hidden": {
+                    "single": "Objekt nelze zrcadlit, protože je spojen se skrytým objektem.",
+                    "multiple": "Objekty nelze zrcadlit, protože některé jsou spojeny se skrytými objekty."
                 }
             },
             "rotate": {
                 "title": "Otočit",
+                "description": {
+                    "single": "Otočit tento prvek okolo středu.",
+                    "multiple": "Otoč prvky okolo jejich středu."
+                },
                 "key": "R",
                 "annotation": {
-                    "line": "Čára byla otočena.",
-                    "area": "Plocha byla pootočena."
+                    "line": "Linie byla otočena.",
+                    "area": "Plocha byla pootočena.",
+                    "multiple": "Otočeno více prvků."
+                },
+                "incomplete_relation": {
+                    "single": "Tento objekt nelze posunout, protože je stažený jen částečně.",
+                    "multiple": "Tyto objekty nemohly být smazány, neboť nebyly zcela staženy."
+                },
+                "too_large": {
+                    "single": "Prvek nelze otočit, protože není vidět dostatečně velká část.",
+                    "multiple": "Prvky nelze otočit, protože není vidět dostatečně velká část."
+                },
+                "connected_to_hidden": {
+                    "single": "Prvek nelze otočit, protože je spojen se skrytými prvky.",
+                    "multiple": "Prvky nelze otočit, protože některé jsou spojeny se skrytými prvky."
                 }
             },
             "reverse": {
                 "title": "Převrátit",
-                "description": "Změnit směr čáry na opačný.",
+                "description": "Změnit směr linie na opačný.",
                 "key": "V",
-                "annotation": "Čára byla převrácena."
+                "annotation": "Linie byla převrácena."
             },
             "split": {
                 "title": "Rozdělit",
                 "description": {
-                    "line": "Zvolenou čáru rozdělit v tomto uzlu na dvě.",
+                    "line": "Rozdělit zvolenou linii v tomto bodě.",
                     "area": "Rozdělit hranici této plochy na dvě.",
-                    "multiple": "Čáru/hranici plochy v tomto uzlu rozdělit na dvě."
+                    "multiple": "Rozdělit v tomto bodu linii/hranici plochy."
                 },
                 "key": "X",
                 "annotation": {
-                    "line": "Čára rozdělena.",
+                    "line": "Linie rozdělena.",
                     "area": "Rozdělit hranici plochy.",
                     "multiple": "Rozdělit {n} čar/hranic plochy."
                 },
                 "not_eligible": "Čáru nelze rozdělit v jejím začátku ani konci.",
                 "multiple_ways": "Není jasné, kterou čáru rozdělit.",
-                "connected_to_hidden": "Toto nelze rozdělit, protože je to napojené na skrytý objekt."
+                "connected_to_hidden": "Toto nelze rozdělit, protože je to napojené na skrytý prvek."
             },
             "restriction": {
                 "help": {
         "report_a_bug": "Nahlásit chybu",
         "help_translate": "Pomoct s překladem",
         "feature_info": {
-            "hidden_warning": "{count} skrytých objektů",
-            "hidden_details": "Tyto objekty jsou právě skryté: {details}"
+            "hidden_warning": "{count} skrytých prvků",
+            "hidden_details": "Tyto prvky jsou právě skryté: {details}"
         },
         "status": {
             "error": "Nepodařilo se připojit k API.",
             "rateLimit": "API omezuje anonymní připojení. Můžete to vyřešit tím, že se přihlásíte."
         },
         "commit": {
+            "title": "Nahrát na OpenStreetMap",
             "description_placeholder": "Stručný popis vašich úprav (povinné)",
+            "message_label": "Komentář změnové sady",
             "upload_explanation": "Vámi provedené změny budou viditelné na všech mapách postavených na datech z OpenStreetMap.",
             "upload_explanation_with_user": "Změny provedené pod jménem {user} budou viditelné na všech mapách postavených na datech z OpenStreetMap.",
+            "save": "Nahrát",
             "cancel": "Storno",
             "changes": "{count} změn",
             "warnings": "Varování",
             "imperial": "Imperiální jednotky"
         },
         "geometry": {
-            "point": "uzel",
-            "vertex": "uzel",
-            "line": "čára",
+            "point": "bod",
+            "vertex": "bod vnitřní",
+            "line": "linie",
             "area": "plocha",
             "relation": "relace"
         },
             "documentation_redirect": "Tato dokumentace byla přesměrována na novou stránku",
             "show_more": "Zobrazit víc",
             "view_on_osm": "Zobrazit na openstreetmap.org",
-            "all_fields": "Všechna pole",
+            "all_fields": "Všechny vlastnosti",
             "all_tags": "Všechny vlastnosti",
             "all_members": "Všechny prvky",
             "all_relations": "Všechny relace",
             "new_relation": "Nová relace...",
             "role": "Role",
-            "choose": "Zvolte typ objektu",
+            "choose": "Zvolte typ prvku",
             "results": "{search} nalezeno {n} krát",
             "reference": "Zobrazit na Wiki OpenStreetMap",
-            "back_tooltip": "Změnit objekt",
+            "back_tooltip": "Změnit prvek",
             "remove": "Odstranit",
             "search": "Hledat",
+            "multiselect": "Vyber prvky",
             "unknown": "Není známo",
             "incomplete": "<nebylo staženo>",
-            "feature_list": "Hledat objekty",
-            "edit": "Editovat objekt",
+            "feature_list": "Hledat prvky",
+            "edit": "Editovat prvek",
             "check": {
                 "yes": "Ano",
-                "no": "Ne"
+                "no": "Ne",
+                "reverser": "Změnit směr"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Typ",
+                    "default": "Výchozí",
+                    "layer": "Vrstva"
+                }
             },
             "add": "Přidat",
             "none": "Žádné",
-            "node": "Uzel",
-            "way": "Čára",
+            "node": "Bod",
+            "way": "Linie",
             "relation": "Relace",
             "location": "Poloha",
-            "add_fields": "Přidat pole:"
+            "add_fields": "Přidat vlastnost:"
         },
         "background": {
             "title": "Pozadí",
             "description": "Mapová data",
             "data_layers": "Datové vrstvy",
             "fill_area": "Vyplnění ploch",
-            "map_features": "Mapové objekty",
-            "autohidden": "Tyto objekty jsou nyní skryté, protože jinak by jich na mapě bylo zobrazeno příliš mnoho. Když mapu zvětšíte, můžete je zobrazit a editovat."
+            "map_features": "Mapové prvky",
+            "autohidden": "Tyto prvky jsou nyní skryté, protože jinak by jich na mapě bylo zobrazeno příliš mnoho. Když mapu zvětšíte, můžete je zobrazit a editovat."
         },
         "feature": {
             "points": {
-                "description": "Uzly",
+                "description": "Body",
                 "tooltip": "Body zájmu"
             },
             "traffic_roads": {
         },
         "save": {
             "title": "Uložit",
+            "help": "Zkontrolujte vaše změny a nahrajte je na OpenStreetMap, kde budou viditelné pro ostatní uživatele.",
             "no_changes": "Není co uložit.",
             "error": "Při pokusu o uložení se vyskytly chyby",
             "status_code": "Server vrátil stavový kód {code}",
             "unknown_error_details": "Ujistěte se, prosím, že jste připojen k internetu.",
+            "uploading": "Nahrávání změn na OpenStreetMap…",
             "unsaved_changes": "Vaše úpravy nebyly uloženy",
             "conflict": {
                 "header": "Vyřešit konflikty mezi editacemi",
                 "restore": "Obnovit",
                 "delete": "Nechat smazané",
                 "download_changes": "Nebo stáhnout vaše úpravy.",
-                "done": "Všechny konflikty vyřešeny!"
+                "done": "Všechny konflikty vyřešeny!",
+                "help": "Jiný uživatel změnil některé stejné prvky jako vy.\nKlikněte na každý prvek níže pro zobrazení více detailů o konfliktu a zvolte, zda zachovat vaše změny nebo změny druhého uživatele.\n"
             }
         },
         "merge_remote_changes": {
             "conflict": {
-                "nodelist": "Uzly upravil uživatel {user} i vy.",
+                "deleted": "Tento objekt byl smazán uživatelem {user}.",
+                "location": "Tato funkce byla přesunuta vámi i {user}",
+                "nodelist": "Body upravil uživatel {user} i vy.",
                 "memberlist": "Členy relace upravil uživatel {user} i vy.",
                 "tags": "Nastavil/a jste vlastnost <b>{tag}</b> na \"{local}\", zatímco uživatel {user} ji změnil na \"{remote}\"."
             }
             "lose_changes": "Vaše úpravy nebyly uloženy. Když přepnete mapový server, změny budou ztraceny. Opravdu chcete přepnout server?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Co je nového v iD {version}"
+        },
         "tag_reference": {
             "description": "Popis",
             "on_wiki": "{tag} na wiki.osm.org",
             "used_with": "užito s {type}"
         },
         "validations": {
+            "disconnected_highway": "Nepřipojená dálnice",
+            "disconnected_highway_tooltip": "Cesty by měly být připojeny k dalším cestám nebo vstupům budov.",
+            "old_multipolygon": "Na vnější linii se nachází tag multipolygon",
+            "old_multipolygon_tooltip": "Takto se multipolygon již nedělá. Prosím přiřaďte tagy relaci multipolygon, nikoliv vnější cestě.",
             "untagged_point": "Neoznačený bod",
-            "untagged_line": "Neoznačená čára",
-            "untagged_area": "Neoznačená plocha",
-            "tag_suggests_area": "Vlastnost {tag} obvykle označuje plochu, ale zvolený objekt není plocha",
             "untagged_point_tooltip": "Zvolte typ vlastnosti popisující, co je tento bod zač.",
-            "untagged_line_tooltip": "Zvolte typ vlastnosti popisující, co je tato čára zač.",
+            "untagged_line": "Neoznačená linie",
+            "untagged_line_tooltip": "Zvolte typ vlastnosti popisující, co je tato linie zač.",
+            "untagged_area": "Neoznačená plocha",
             "untagged_area_tooltip": "Zvolte typ vlastnosti popisující, co je tato plocha zač.",
+            "untagged_relation": "Neoznačená relace",
+            "untagged_relation_tooltip": "Vyber typ prvku, který popisuje, čím je tato relace",
+            "many_deletions": "Snažíte se smazat {n} objektů. Jste si jisti, že to opravdu chcete udělat? Tím je smažete z mapy, která je pro každého zobrazena na stránce openstreetmap.org.",
+            "tag_suggests_area": "Vlastnost {tag} obvykle označuje plochu, ale zvolený objekt není plocha",
             "deprecated_tags": "Zastaralé vlastnosti: {tag}"
         },
         "zoom": {
         },
         "cannot_zoom": "Aktuální nastavení nedovoluje větší zvětšení.",
         "full_screen": "Na celou obrazovku",
+        "gpx": {
+            "local_layer": "Místní soubor",
+            "drag_drop": "Přetáhni a pusť .gpx, .geojson nebo .kml soubor na stránku, nebo klikni tlačítko napravo k prohlížení",
+            "zoom": "Přibliž na vrstvu",
+            "browse": "Hledej soubor"
+        },
         "mapillary_images": {
             "tooltip": "Fotografie z úrovně ulice z Mapillary",
             "title": "Vrstva fotografií (Mapillary)"
         },
         "intro": {
             "done": "hotovo",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Staroměstská radnice",
-                "fire_department": "Nová hasičárna",
-                "memory_isle_park": "Vrchlického sady",
-                "riverwalk_trail": "Stezka Hanče a Vrbaty",
-                "w_michigan_ave": "Masarykova třída",
-                "e_michigan_ave": "Třída Járy Cimrmana",
-                "spring_st": "Nadporučíka Lukáše",
-                "scidmore_park": "Tyršův park",
-                "petting_zoo": "Novákova farma",
-                "n_andrews_st": "Vodičkova",
-                "s_andrews_st": "Palivcova",
-                "n_constantine_st": "Ferdy Mravence",
-                "s_constantine_st": "Brouka Pytlíka",
-                "rocky_river": "Brblava",
-                "railroad_dr": "Homolkova",
-                "conrail_rr": "Negrelliho viadukt",
-                "st_joseph_river": "Huhlava",
-                "n_main_st": "Povondrova",
-                "s_main_st": "Dlouhá",
-                "water_st": "Nábřežní",
-                "foster_st": "Steva Coasta",
-                "portage_river": "Bobří řeka",
-                "flower_st": "Ing. Křečka",
-                "elm_st": "Jilmová",
-                "walnut_st": "Adama Bernaua",
-                "morris_ave": "Třída kapitána Jaroše",
-                "east_st": "Lazarové",
-                "portage_ave": "Třída Dr. Milady Horákové"
+                "block_number": "<value for addr:block_number>",
+                "city": "Meziříčí",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "19000",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "cz",
+                "name": {
+                    "1st-avenue": "Václavské náměstí",
+                    "2nd-avenue": "Na Příkopě",
+                    "4th-avenue": "Panská",
+                    "5th-avenue": "V Cípu",
+                    "6th-avenue": "Politických vězňů",
+                    "6th-street": "Politických vězňů",
+                    "7th-avenue": "Růžová",
+                    "8th-avenue": "Opletalova",
+                    "9th-avenue": "Jeruzalémská",
+                    "10th-avenue": "Jindřišská",
+                    "11th-avenue": "Propisková",
+                    "12th-avenue": "Václava Klause",
+                    "access-point-employment": "Úřad práce",
+                    "adams-street": "Větrná",
+                    "andrews-elementary-school": "ZŠ Máj",
+                    "andrews-street": "Opletalova",
+                    "armitage-street": "Lidická",
+                    "barrows-school": "Škola Oskara Nedbala",
+                    "battle-street": "Milady Horákové",
+                    "bennett-street": "Mezibranská",
+                    "bowman-park": "Park Podvinní",
+                    "collins-drive": "Zaplivaná",
+                    "conrail-railroad": "Negrelliho viadukt",
+                    "conservation-park": "Park přátelství",
+                    "constantine-street": "Konstantina Biebla",
+                    "cushman-street": "Kpt. Jaroše",
+                    "dollar-tree": "Sekáč U Marušky",
+                    "douglas-avenue": "Legerova",
+                    "east-street": "Lazarové",
+                    "elm-street": "Jilmová",
+                    "flower-street": "Ing. Křečka",
+                    "foster-street": "Steva Coasta",
+                    "french-street": "Francouzská",
+                    "garden-street": "Zahradní",
+                    "gem-pawnbroker": "Pepova zastavárna",
+                    "golden-finch-framing": "Rámování obrazů Bílek",
+                    "grant-avenue": "Gen. Granta",
+                    "hoffman-pond": "Mlýnský rybník",
+                    "hoffman-street": "Hoffmanova",
+                    "hook-avenue": "Březová",
+                    "jefferson-street": "Wilsonova",
+                    "kelsey-street": "Českomoravská",
+                    "lafayette-park": "Vojanovy sady",
+                    "las-coffee-cafe": "Kavárna Bambule",
+                    "lincoln-avenue": "Kovanecká",
+                    "lowrys-books": "Neoluxor",
+                    "lynns-garage": "Garáže Peroutka",
+                    "main-street-barbell": "Posilovna Hammer Strength",
+                    "main-street-cafe": "Kavárna mamacoffee",
+                    "main-street-fitness": "Milošova posilovna",
+                    "main-street": "Brněnská",
+                    "maple-street": "Javorová",
+                    "marina-park": "Park U vody",
+                    "market-street": "Kovářská",
+                    "memory-isle-park": "Vrchlického sady",
+                    "memory-isle": "Vrchlického ostrov",
+                    "michigan-avenue": "Benešova",
+                    "middle-street": "Prostřední",
+                    "millard-street": "U Svobodárny",
+                    "moore-street": "Jugoslávská",
+                    "morris-avenue": "Třída kapitána Jaroše",
+                    "mural-mall": "Hradební",
+                    "paisanos-bar-and-grill": "Restaurace Čestr",
+                    "paisley-emporium": "Flóra",
+                    "paparazzi-tattoo": "Dragon Tattoo",
+                    "pealer-street": "Ruská",
+                    "pine-street": "Cimrmanova",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "Třída Dr. Milady Horákové",
+                    "portage-river": "Bobří řeka",
+                    "preferred-insurance-services": "Česká pojišťovna",
+                    "railroad-drive": "Homolkova",
+                    "river-city-appliance": "Levné elektro",
+                    "river-drive": "Říční",
+                    "river-road": "Vltavská",
+                    "river-street": "Povltavská",
+                    "riverside-cemetery": "Olšanské hřbitovy",
+                    "riverwalk-trail": "Stezka Hanče a Vrbaty",
+                    "riviera-theatre": "Divadlo Járy Cimrmana",
+                    "rocky-river": "Brblava",
+                    "saint-joseph-river": "Huhlava",
+                    "scidmore-park-petting-zoo": "Novákova farma",
+                    "scidmore-park": "Tyršův park",
+                    "scouter-park": "Park oddechu",
+                    "sherwin-williams": "Dům barev",
+                    "south-street": "Jižní",
+                    "southern-michigan-bank": "Komerční Banka",
+                    "spring-street": "Osvoboditelů",
+                    "sturgeon-river-road": "Landova",
+                    "three-rivers-city-hall": "Staroměstská radnice",
+                    "three-rivers-elementary-school": "ZŠ Masarykova",
+                    "three-rivers-fire-department": "Nová hasičárna",
+                    "three-rivers-high-school": "VOŠ Edvarda Beneše",
+                    "three-rivers-middle-school": "Gymnázium J. V. Jirsíka",
+                    "three-rivers-municipal-airport": "Letiště Václava Havla",
+                    "three-rivers-post-office": "Hlavní pošta",
+                    "three-rivers-public-library": "Městská knihovna",
+                    "three-rivers": "Meziříčí",
+                    "unique-jewelry": "Klenotnictví Mareček",
+                    "walnut-street": "Adama Bernaua",
+                    "washington-street": "T.G.Masaryka",
+                    "water-street": "Nábřežní",
+                    "west-street": "Západní",
+                    "wheeler-street": "Kanovnická",
+                    "william-towing": "Odtahová služba Kačírek",
+                    "willow-drive": "Vrbová",
+                    "wood-street": "Dřevěná",
+                    "world-fare": "Suvenýry Lucie"
+                }
+            },
+            "welcome": {
+                "title": "Vítejte",
+                "welcome": "Vítejte! Tato prohlídka Vás naučí základy editace v OpenStreetMap.",
+                "practice": "Všechna data v této prohlídce jsou jen cvičná, žádné editace nebudou uložené.",
+                "words": "Tato prohlídka Vám představí některé nové termíny. Budou označené *kurzívou*.",
+                "mouse": "Doporučujme používat myš s levým a pravým tlačítkem. **Připojte ji prosím a stiskněte OK.**",
+                "leftclick": "Kliknutí nebo dvojklik = levé tlačítko. (Na touchpadu to může být klepnutí jedním prstem.) **Klikněte levým tlačítkem {num}krát.**",
+                "rightclick": "Pravé tlačítko je jasné. (Na touchpadu lze použít klepnutí dvěma prsty či CTRL+klik.) **Klikněte {num}krát pravým tlačítkem.**",
+                "chapters": "Super! Tlačítky dole můžete přeskočit kapitolu nebo jí opakovat. **Pokračujte do '{next}'.**"
             },
             "navigation": {
                 "title": "Navigace",
-                "drag": "Hlavní část stránky, tedy mapa, zobrazuje data z OpenStreetMap a pod nimi pozadí. Po mapě se můžete pohybovat uchopením mapy myší a skrolováním, podobně jako po jakékoli jiné mapě na internetu. **Uchopte mapu!**",
-                "select": "Mapa se skládá z objektů tří typů: uzlů, čar a ploch. Můžete zvolit libovolný objekt tak, že na něj kliknete. **Klikněte na uzel.**",
-                "pane": "Když vyberete objekt, objeví se editor vlastností. V záhlaví je uvedený typ objektu, pod ním pak vlastnosti objektu, jako jeho jméno a adresa. **Klikněte na tlačítko {button} vpravo nahoře a zavřete tak editor vlastností.**",
-                "search": "Můžete také vyhledávat mezi objekty v zobrazené oblasti nebo celosvětově. **Zkuste najít '{name}'**",
-                "choose": "**Vyberte {name} volbou ze seznamu.**",
-                "chosen": "Skvěle! Teď je vybrán objekt {name}. **Zavřete editor vlastností tlačítkem {button}.**"
+                "drag": "V hlavní oblasti se ukazují data OpenStreetMap nad leteckou mapou.{br}Posunout mapu můžete tažením levým tlačítkem nebo šipkami. **Zkuste pohnout mapou!**",
+                "zoom": "Zoomovat můžete kolečkem myši či kliknutím na tlačítka {plus} / {minus}  . **Zkuste zazoomovat!**",
+                "features": "Věci v mapě nazýváme *prvky*.",
+                "points_lines_areas": "Prvky v mapě jsou tvořeny pomocí *bodů*, *linií* a *ploch*.",
+                "nodes_ways": "V OSM se též používá tato terminologie: \n*body = uzly* (nodes) \na *linie a plochy = cesty* (ways). ",
+                "click_townhall": "Kliknutím lze vybírat libovolné prvky v mapě. **Klikněte na tento bod.**",
+                "selected_townhall": "Fajn! Bod je nyní vybrán. Pozná se to tak, že červeně pulzuje.",
+                "editor_townhall": "S vybraným prvkem se otevře *editor vlastností*.",
+                "preset_townhall": "Nahoře je *typ prvku*. (Tento bod je {preset}.)",
+                "fields_townhall": "Uprostřed jsou *vlastnosti* (jako třeba název nebo adresa).",
+                "close_townhall": "**Zavřete editor vlastností (Esc či {button})**",
+                "search_street": "Zde můžete vyhledávat prvky v aktuálním výřezu mapy nebo i celosvětově. **Vyhledejte '{name}'.**",
+                "choose_street": "**Vyberte {name}**",
+                "selected_street": "Fajn! Ulice {name} je nyní vybrán.",
+                "editor_street": "Vlastnosti ulice jsou jiné než pro radnici.{br}\nZde například '{field1}' a '{field2}'. \n**Zavřete editor vlastností (Esc či {button})**",
+                "play": "Zkuste si zabrouzdat mapou a proklikat pár prvků. **Potom pokračujte na '{next}'.**"
             },
             "points": {
-                "title": "Uzly",
-                "add": "Uzly můžou reprezentovat objekty jako obchody, hospody nebo rozcestníky. Označují konkrétní místo a popisují, co se tam nachází. **Klikněte na tlačítko {button} Uzel a přidejte tak nový uzel.**",
-                "place": "Uzel umístíte kliknutím do mapy. **Klikněte do mapy: umístíte tak nový uzel na vrchol budovy.**",
-                "search": "Pomocí uzlů lze zachytit spoustu různých reálných objektů. Řekněme, že vámi přidávaný uzel je kavárna. **Dejte hledat '{name}'.**",
-                "choose": "**V seznamu zvolte Kavárnu.**",
-                "describe": "Uzel je nyní označený jako kavárna. Pomocí editoru vlastností můžete přidat více detailů o objektu. **Přidejte jméno.**",
-                "close": "Editor vlastností automaticky zaznamenává všechny vaše změny. Když změníte nějaký objekt, tlačítko pro uzavření se změní na fajfku. **Klikněte na tlačítko {button} vpravo nahoře a zavřete tak editor vlastností.**",
-                "reselect": "Často už uzly v mapě existují, ale nejsou dost popsané nebo jsou chybné. Existující uzly lze samozřejmě editovat. **Klikněte na uzel, který jste před chvílí vytvořili.**",
-                "fixname": "**Změňte jméno a pak zavřete editor vlastností kliknutím na tlačítko {button}.**",
-                "reselect_delete": "Všechny objekty v mapě je možné smazat. **Kliknutím vyberte uzel, který jste vytvořili.**",
-                "delete": "Menu okolo uzlu obsahuje oprace, které je s nimi možné provádět, jako právě smazání. **Smažte uzel kliknutím na tlačítko {button}.**"
+                "title": "Body",
+                "add_point": "*Body* v mapě jsou třeba obchody, restaurace či úřady.{br}\n**Přidejte nový bod tlačítkem {button} Bod.**",
+                "place_point": "Nový bod umístíte kliknutím. **Vytvořte nový bod nad touto budovou.**",
+                "search_cafe": "Ve vyhledávacím poli zvolte typ prvku. **Napište '{preset}'.**",
+                "choose_cafe": "**Zvolte {preset}**",
+                "feature_editor": "Ke kavárně můžeme přidat další údaje.",
+                "add_name": "Nenechte se zaskočit množstvím polí - stačí zadat ty vlastnosti, které znáte :-){br}\nŘekněme, že víte název kavárny. \n**Zadejte název**",
+                "add_close": "Editor si vše pamatuje automaticky. \n**Až budete hotovi, zavřete editor  (Esc či {button})**",
+                "reselect": "Často stává, že prvek existuje, ale chybí mu některé vlastnosti.\n**Vybrete znovu naší kavárnu**",
+                "update": "Přidejte pár detailů, třeba kuchyni či adresu. **Proveďte změnu**",
+                "update_close": "**Hotovo? Zavřete editor pomocí Enter, Esc či {button}.**",
+                "rightclick": "Pravým tlačítkem můžete vyvolat *kontextové menu*.\n**Klikněte pravým tlačítkem na kavárnu.**",
+                "delete": "Je správné smazat prvky, které v reálném světě neexistují. Pomůžete tím OSM.{br}Mažte s citem - raději to dvakrát ověřit.\n**Smažte kavárnu tlačítkem {button}**",
+                "undo": "Dokud změny neodešlete do OSM, můžete samozřejmě mačkat \"Zpět\".\n**Klikněte na {button}**",
+                "play": "Nyní jste odborníci na vytváření bodů. Zkuste jich ještě pár jako cvičení.\n**Potom pokračujte na '{next}'.**"
             },
             "areas": {
                 "title": "Plochy",
-                "add": "K zobrazení objektů jakou jsou rybníky, budovy nebo obydlené oblasti se používají plochy. Je možné je také použít pro podrobnější zmapování objektů, které byste jinak zmapovali jako uzly. **Přidejte novou plochu kliknutím na tlačítko {button} Plocha.**",
-                "corner": "Plochu nakreslíte tak, že postupně klikáte na body podél hranice oblasti. **Kliknutím přidejte počáteční bod do jednoho z rohů dětského hřiště.**",
-                "place": "Plochu zakreslíte tak, že přidáte další uzly. Kreslení zakončíte kliknutím na počáteční uzel. **Nakreslete plochu hřiště.**",
-                "search": "**Dejte hledat '{name}'.**",
-                "choose": "**V seznamu zvolte Hřiště.**",
-                "describe": "**Přidejte jméno a zavřete editor vlastností kliknutím na tlačítko {button}.**"
+                "add_playground": "*Plochy* používáme pro hranice budov, lesů, jezer apod.{br}\nOvšem také jimi můžeme detailně zakreslit prvky, které by normálně byly body.\n**Přidejte plochu tlačítkem {button} Plocha**",
+                "start_playground": "Pojďme přidat toto dětské hřiště. Plochu vytvoříte naklikáním bodů okolo.\n**Začněte kliknutím do rohu**",
+                "continue_playground": "Pokračujte přidáváním bodů do rohů hřiště. {br}\nPlochu můžete spojit s existující pěšinou. (Pokud tomu naopak chcete zabránit držte klávesu Alt)\n**Přidejte další body**",
+                "finish_playground": "Dokončete plochu kliknutím na první či poslední bod (též lze klávesou Enter).\n**Dokončete obrys hřšitě.**",
+                "search_playground": "**Vyhledejte '{preset}'.**",
+                "choose_playground": "**Zvolte {preset}.**",
+                "add_field": "Hřiště nemá žádný oficiální název, takže do políčka Název nebudeme dávat nic.{br}Namísto toho přidáme nějaké bližší informace do políčka Popis. **Otevřete seznam Přidat vlastnost.**",
+                "choose_field": "**Zvolte {field} ze seznamu.**",
+                "retry_add_field": "Nezvolili jste vlastnost {field}. Zkuste to znovu.",
+                "describe_playground": "**Přidejte popis a pak zavřete editor tlačtíkem {button}.**",
+                "play": "Dobrá práce! Zkuste přidat ještě pár ploch, ať vidíte jaké různé typy v OSM existují.\n**Potom pokračujte na kapitolu '{next}'.**"
             },
             "lines": {
-                "title": "Čáry",
-                "add": "Objekty jako silnice, železnice nebo potoky jsou reprezentovány pomocí čar. **Přidejte novou čáru kliknutím na tlačítko {button} Čára.**",
-                "start": "**Čáru začněte kliknutím na jeden konec silnice.**",
-                "intersect": "Klikáním přidáte další a další uzly k čáře. Mapu si můžete posunout přetažením myší. Silnice a podobné čáry jsou obvykle částí větší sítě. Je důležité, aby čáry byly na sebe napojené, aby fungovaly aplikace jako jsou navigace. **Vytvořte křížení obou čar kliknutím na {name}.**",
-                "finish": "Kreslení čáry ukončíte tak, že kliknete na znovu na poslední uzel. **Ukončete kreslení ulice.**",
-                "road": "**V seznamu zvolte Silnici.**",
-                "residential": "Existuje několik druhů silnic, nejběžnější je silnice s obytnými domy čili ulice. **Vyberte Ulici.**",
-                "describe": "**Pojmenujte silnici a pak zavřete editor vlastností kliknutím na tlačítko {button}.**",
-                "restart": "Je potřeba, aby silnice protínala silnici {name}.",
-                "wrong_preset": "Je nutné zvolit Ulici. **Klikněte zde a vyberte ještě jednou**"
+                "title": "Linie",
+                "add_line": "*Linie* používáme třeba pro silnice, železnice, řeky apod.\n**Přidejte novou linii tlačítkem {button} Linie**",
+                "start_line": "Linie v OSM kreslíme vždy doprostředka reálného objektu. \n{br}\nPři kreslení si můžete přizoomvat či mapu posunovat.\n**Začněte kliknutím na horní konec chybějící ulice**",
+                "intersect": "Přidejte další body kliknutím nebo mezerníkem.{br}\nVětšina linií jsou vždy součástí větší sítě - je důležité napojit linie na sebe, aby fungovalo třeba hledání trasy.\n**Vytvořte křižovatku kliknutím na ulici {name}.**",
+                "retry_intersect": "Naše cesta se musí připojit na ulici {name} . Zkuste to prosím znovu!",
+                "continue_line": "Dokončete celou ulici, stačí vkládat body jen do zatáček. {br} Cestu ukončíte kliknutím do posledního bodu. Nezapomeňte, že můžete mapu posouvat a zoomovat. \n**Dokončete ulici**",
+                "choose_category_road": "**Vyberte {category}**",
+                "choose_preset_residential": "Existuje několik typů silnic, ale ta naše je prostě \"Ulice\".\n**Vyberte typ {preset}**",
+                "retry_preset_residential": "Nevybrali jste typ {preset}.\n**Zkuste to znovu**",
+                "name_road": "**Přidejte název ulice a potom Esc, Enter nebo tlačítko {button}.**",
+                "did_name_road": "Výborně! Nyní se naučíme opravit tvar linie.",
+                "update_line": "Třeba tahle cesta je poněkud mimo.",
+                "add_node": "Vylepšíme to přidáním bodu sem.\n**Vytvořte bod na linii pomocí dvojkliku**",
+                "start_drag_endpoint": "Když je vybrána linie, je možné kliknout a přetáhnout její body.\n**Přetáhněte konec na místo, kde se cesty kříží.**",
+                "finish_drag_endpoint": "To je ono **Pustťe tlačítko**",
+                "start_drag_midpoint": "Tyhle trojúhelníčky uprostřed je možné táhnout a tím vytvořit nový uzel.\n**Popotáhněte trojúhelníček a upravte tím tvar linie**",
+                "continue_drag_midpoint": "To je o dost lepší! Můžete pokračovat v úpravě tvaru dvojkliky a trojúhelníčky.\n**Až to bude, klikněte na OK**",
+                "delete_lines": "Nyní zkusíme smazat cesty, které v reálném světe neexistují.{br}\nMěsto plánovalo ulici {street}, ale nakonec ji nepostavilo.",
+                "rightclick_intersection": "Poslední existující je ulice {street1}, takže musíme *rozdělit* ulici {street2} na této křižovatce a smazat vše výše od ní.\n**Klikněte pravým tlačítkem na křiovatku**",
+                "split_intersection": "**Tlačítkem {button} rozdělte {street}.**",
+                "retry_split": "Nevybrali jste tlačítko Rozdělit. Zkuste to znovu.",
+                "did_split_multi": "Supr. {street1} je nyní na dvě části, tu horní smažeme.\n**Klikněte na horní číst ulice {street2}**",
+                "did_split_single": "**Klikněte na horní část ulice {street2}**",
+                "multi_select": "Nyní jsme vybrali {selected}. Přidáme do výběru ještě {other1}.\n**SHIFT+klikněte na {other2}**",
+                "multi_rightclick": "Teď už je bude stačit jen smazat.\n**Pravým tlačítkem otevřete kontextové menu**",
+                "multi_delete": "**Tlačítkem {button} smažte obě vybrané ulice**",
+                "retry_delete": "Nezvolili jste tlačítko Smazat. Zkuste to prosím znovu.",
+                "play": "Paráda! Zkuste si nyní upravit pár dalších ulic v okolí.\n**Až budete chtít, pokračujte na '{next}'.**"
+            },
+            "buildings": {
+                "title": "Budovy",
+                "add_building": "OSM je mimojiné také největší databází budov.{br}\nPokud někde budova chybí, můžete přidat její obrys.\n**Přidejte novou plochu tlačítkem {button} Plocha**",
+                "start_building": "Pojďme přidat třeba tenhle barák.{br}\nZkuste budovu oklikat co nejpřesněji.\n**Začněte kreslit kliknutím do rohu**",
+                "continue_building": "Přidejte postupně další body do rohů, můžete i přizoomvat.{br}\nZadávání ukončíte kliknutím na první či poslední bod.\n**Dokončete obrys budovy**",
+                "retry_building": "Nějak se vám to asi nezdařilo. Zkuste to prosím znovu.",
+                "choose_category_building": "**Vyberte ktegorii {category}**",
+                "choose_preset_house": "Existuje opět spousta typů budov, ale tohle je určitě obytný dům.{br}Když si nejste jisti zvolte prostě jen \"Budova\"\n**Vyberte {preset}**",
+                "close": "**Zavřete editor (Esc či {button})**",
+                "rightclick_building": "**Klikněte pravým tlačítkem na vaši budovu (kontextové menu)**",
+                "square_building": "Tenhle dům bude vypadat ještě líp, když ho zarovnáme do pravých úhlů.\n**Zarovnejte ho kliknutím na {button}**",
+                "retry_square": "Nevybrali jste tlačítko zarovnat. Zkuste to prosím znovu.",
+                "done_square": "Rohy budovy se krásně posunuly do pravých úhů. Ukážeme si ještě jeden takový trik.",
+                "add_tank": "Obkreslíme tenhle kulatý zásobník na vodu.\n**Přidejte novou plochu tlačítkem {button} Plocha**",
+                "start_tank": "Není třeba kreslit přesný kruh, stačí umístit pár bodů po obvodu nádrže.\n**Přidejte body po obvodu**",
+                "continue_tank": "Dokončete přidání bodů, kruh bude nad body, které jste nakreslili.\n{br}\nZadání ukončíte klikem na první či poslední bod.\n**Dokončete zadání**",
+                "search_tank": "**Vyhledejte '{preset}'.**",
+                "choose_tank": "**Vyberte {preset}.**",
+                "rightclick_tank": "**Klikněte pravým tlačítkem na zásobník (kontextové menu).**",
+                "circle_tank": "**Klikněte na tlačítko {button}, abyste z tanku udělali kruh.**",
+                "retry_circle": "Nestiskli jste tlačítko Zakulatit. Zkuste to znovu.",
+                "play": "No vida! Zkuste ještě pár dalších budov a umíte už úplně všechno ;-)\n**Už jen poslední kapitola '{next}'.**"
             },
             "startediting": {
                 "title": "Začít s editací",
-                "help": "Tuto prohlídku můžete projet znovu; anebo se podívejte na dokumentaci - stačí kliknout na tlačítko {button}.",
+                "help": "Nyní jste připraveni editovat OpenStreetMap!{br}Tuto prohlídku si můžete kdykoliv znovu přehrát nebo se podívejte na další dokumentaci stisknutím {button} tlačítka Nápověda.",
                 "save": "Nezapomeňte pravidelně ukládat své úpravy!",
                 "start": "Začít mapovat!"
             }
                 "category-landuse": {
                     "name": "Využití krajiny"
                 },
+                "category-natural-area": {
+                    "name": "Příroda"
+                },
+                "category-natural-line": {
+                    "name": "Příroda"
+                },
+                "category-natural-point": {
+                    "name": "Příroda"
+                },
                 "category-path": {
                     "name": "Síť pěších cest"
                 },
                 "address": {
                     "label": "Adresa",
                     "placeholders": {
+                        "block_number": "Číslo bloku",
+                        "block_number!jp": "Č. bloku",
                         "city": "Město",
+                        "city!jp": "Velkoměsto/Město/Vesnice/Tokijský zvláštní okrsek",
+                        "city!vn": "Obec",
                         "conscriptionnumber": "123",
                         "country": "Stát (země)",
-                        "district": "Distrikt",
+                        "county": "Kraj",
+                        "county!jp": "Distrikt",
+                        "district": "Okres",
+                        "district!vn": "Arrondissement/Město/Distrikt",
                         "floor": "Patro",
                         "hamlet": "Osada",
                         "housename": "Název domu",
                         "housenumber": "123",
+                        "housenumber!jp": "Číslo budovy/číslo parcely",
+                        "neighbourhood": "Část městské čtvrti, obce",
+                        "neighbourhood!jp": "Chōme/Aza/Koaza",
                         "place": "Obydlené místo",
                         "postcode": "Poštovní směrovací číslo",
                         "province": "Provincie",
+                        "province!jp": "Prefektura",
+                        "quarter": "Čtvrť",
+                        "quarter!jp": "Ōaza/Machi",
                         "state": "Stát (v rámci federace)",
                         "street": "Ulice",
                         "subdistrict": "Subdistrikt",
-                        "suburb": "Městská část (obvod)"
+                        "subdistrict!vn": "Okrsek/Komuna/Městys",
+                        "suburb": "Městská část (obvod)",
+                        "suburb!jp": "Okrsek"
                     }
                 },
                 "admin_level": {
                 "amenity": {
                     "label": "Typ"
                 },
+                "animal_boarding": {
+                    "label": "Pro zvířata"
+                },
+                "animal_breeding": {
+                    "label": "Pro zvířata"
+                },
+                "animal_shelter": {
+                    "label": "Pro zvířata"
+                },
                 "area/highway": {
                     "label": "Typ"
                 },
                 "barrier": {
                     "label": "Typ"
                 },
+                "bath/open_air": {
+                    "label": "Pod širým nebem"
+                },
+                "bath/sand_bath": {
+                    "label": "Písečná koupel"
+                },
+                "bath/type": {
+                    "label": "Specialita",
+                    "options": {
+                        "foot_bath": "Koupel nohou",
+                        "hot_spring": "Horký pramen",
+                        "onsen": "Japonský onsen"
+                    }
+                },
                 "beauty": {
                     "label": "Druh obchodu"
                 },
                 "building_area": {
                     "label": "Budova"
                 },
+                "bunker_type": {
+                    "label": "Typ"
+                },
+                "camera/direction": {
+                    "label": "Směr (ve stupních po směru hodinových ručiček)",
+                    "placeholder": "45, 90, 180, 270"
+                },
+                "camera/mount": {
+                    "label": "Připevnění kamery"
+                },
+                "camera/type": {
+                    "label": "Typ kamery",
+                    "options": {
+                        "dome": "V kopuli",
+                        "fixed": "Pevná",
+                        "panning": "Otočná"
+                    }
+                },
                 "capacity": {
                     "label": "Kapacita",
                     "placeholder": "50, 100, 200..."
                         "WSW": "Západo-jihozápad"
                     }
                 },
+                "castle_type": {
+                    "label": "Typ"
+                },
                 "clock_direction": {
                     "label": "Směr",
                     "options": {
                         "clockwise": "Po směru hod. ručiček"
                     }
                 },
+                "club": {
+                    "label": "Typ"
+                },
                 "collection_times": {
                     "label": "Čas výběru"
                 },
+                "communication_multi": {
+                    "label": "Druhy komunikace"
+                },
                 "construction": {
                     "label": "Typ"
                 },
+                "contact/webcam": {
+                    "label": "URL webkamery",
+                    "placeholder": "http://priklad.cz/"
+                },
                 "content": {
                     "label": "Obsah"
                 },
                 "elevation": {
                     "label": "Nadmořská výška"
                 },
+                "email": {
+                    "label": "Email",
+                    "placeholder": "priklad@priklad.cz"
+                },
                 "emergency": {
                     "label": "Pohotovost"
                 },
                 "fee": {
                     "label": "Poplatek"
                 },
+                "fence_type": {
+                    "label": "Typ"
+                },
+                "fire_hydrant/position": {
+                    "label": "Pozice",
+                    "options": {
+                        "green": "Zeleň",
+                        "lane": "Vyhrazené místo",
+                        "parking_lot": "Parkoviště",
+                        "sidewalk": "Chodník"
+                    }
+                },
                 "fire_hydrant/type": {
                     "label": "Typ",
                     "options": {
                     "label": "Číslo",
                     "placeholder": "Číslo jamky (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Odrůda vína"
+                },
                 "handicap": {
                     "label": "Handicap",
                     "placeholder": "1-18"
                 "handrail": {
                     "label": "Zábradlí"
                 },
+                "height": {
+                    "label": "Výška (m)"
+                },
                 "highway": {
                     "label": "Typ"
                 },
                 "historic": {
                     "label": "Typ"
                 },
+                "historic/civilization": {
+                    "label": "Historická civilizace"
+                },
                 "hoops": {
                     "label": "Počet košů",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "Typ"
                 },
+                "inscription": {
+                    "label": "Nápis"
+                },
                 "internet_access": {
                     "label": "Připojení k internetu",
                     "options": {
                 "internet_access/fee": {
                     "label": "Poplatek za připojení"
                 },
+                "internet_access/ssid": {
+                    "label": "SSID (název wifi sítě)"
+                },
                 "kerb": {
                     "label": "Obrubník"
                 },
                 "map_type": {
                     "label": "Typ"
                 },
+                "maxheight": {
+                    "label": "Maximální výška",
+                    "placeholder": "4, 4.5, 5, 14'0\", 14'6\", 15'0\""
+                },
                 "maxspeed": {
                     "label": "Povolená rychlost",
                     "placeholder": "40, 50, 60..."
                 },
                 "name": {
                     "label": "Název",
-                    "placeholder": "Název objektu (existuje-li)"
+                    "placeholder": "Název prvku (existuje-li)"
                 },
                 "natural": {
                     "label": "Přírodní objekt"
                 "operator": {
                     "label": "Provozovatel"
                 },
+                "outdoor_seating": {
+                    "label": "Venkovní sezení"
+                },
                 "par": {
                     "label": "Par",
                     "placeholder": "3, 4, 5..."
                     }
                 },
                 "payment_multi": {
-                    "label": "Platební kanály"
+                    "label": "Platební možnosti"
                 },
                 "phone": {
                     "label": "Telefon",
-                    "placeholder": "+31 42 123 4567"
+                    "placeholder": "+420 603 123456"
                 },
                 "piste/difficulty": {
                     "label": "Obtížnost",
                 "place": {
                     "label": "Typ"
                 },
+                "plant": {
+                    "label": "Rostlina"
+                },
                 "population": {
                     "label": "Počet obyvatel"
                 },
                 "power_supply": {
                     "label": "Elektrická přípojka"
                 },
+                "produce": {
+                    "label": "Výroba"
+                },
+                "product": {
+                    "label": "Výrobky"
+                },
                 "railway": {
                     "label": "Typ"
                 },
                 "service/bicycle": {
                     "label": "Služby"
                 },
+                "service/vehicle": {
+                    "label": "Služby"
+                },
                 "service_rail": {
                     "label": "Typ manipulační koleje",
                     "options": {
                         "yard": "Kolej seřaďovacího nádraží"
                     }
                 },
+                "service_times": {
+                    "label": "Doba poskytování služeb"
+                },
                 "shelter": {
                     "label": "Přístřešek"
                 },
                     },
                     "placeholder": "Tenká kolečka, Běžná kola, Terénní kola..."
                 },
+                "social_facility": {
+                    "label": "Typ"
+                },
+                "social_facility_for": {
+                    "label": "Komu slouží"
+                },
                 "source": {
                     "label": "Zdroj"
                 },
                 "sport": {
-                    "label": "Sport"
+                    "label": "Sporty"
                 },
                 "sport_ice": {
-                    "label": "Sport"
+                    "label": "Sporty"
+                },
+                "sport_racing_motor": {
+                    "label": "Sporty"
                 },
-                "sport_racing": {
-                    "label": "Sport"
+                "sport_racing_nonmotor": {
+                    "label": "Sporty"
                 },
                 "stars": {
                     "label": "Hvězdiček"
                 },
+                "start_date": {
+                    "label": "Datum počátku existence"
+                },
+                "step_count": {
+                    "label": "Počet schodů"
+                },
                 "stop": {
                     "label": "Typ stopky",
                     "options": {
                 "surface": {
                     "label": "Povrch"
                 },
+                "surveillance": {
+                    "label": "Druh zabezpečení"
+                },
+                "surveillance/type": {
+                    "label": "Typ zabezpečení",
+                    "options": {
+                        "ALPR": "Automatická čtečka SPZ",
+                        "camera": "Kamera",
+                        "guard": "Hlídač"
+                    }
+                },
+                "surveillance/zone": {
+                    "label": "Zabezpečená zóna"
+                },
                 "tactile_paving": {
                     "label": "Taktilní povrch pro nevidomé"
                 },
                         "pitlatrine": "Suchý"
                     }
                 },
+                "toll": {
+                    "label": "Mýtné"
+                },
+                "tomb": {
+                    "label": "Typ"
+                },
                 "tourism": {
                     "label": "Typ"
                 },
                 "tower/construction": {
-                    "label": "Konstrukce"
+                    "label": "Konstrukce",
+                    "placeholder": "Ukotvená, příhradová, skrytá, ..."
                 },
                 "tower/type": {
                     "label": "Typ"
                         "street": "5 až 20 m (16 až 65 ft)"
                     }
                 },
+                "wall": {
+                    "label": "Typ"
+                },
                 "water": {
                     "label": "Typ"
                 },
                     "name": "Sedačková lanovka",
                     "terms": "sedačková lanovka,sedačková lanová dráha,lyžařská lanovka,visutý vlek"
                 },
+                "aerialway/drag_lift": {
+                    "name": "Lyžařský vlek",
+                    "terms": "lyžařský vlek"
+                },
                 "aerialway/gondola": {
                     "name": "Kabinková lanovka",
                     "terms": "gondola,gondolová lanovka,kabinková lanovka,kabinová lanovka,kabinová lanová dráha,kabinková lanová dráha"
                 },
+                "aerialway/goods": {
+                    "name": "Nákladní lanovka",
+                    "terms": "nákladní lanovka"
+                },
                 "aerialway/magic_carpet": {
                     "name": "Pojízdný koberec",
                     "terms": "pojízdný koberec,pásový dopravník,lyžařský vlek,vlek,lanovka na pásu,pohyblivý pás,eskalátor"
                 },
+                "aerialway/mixed_lift": {
+                    "name": "Smíšený vlek",
+                    "terms": "smíšený vlek"
+                },
                 "aerialway/platter": {
                     "name": "Vlek - talíř (poma)",
                     "terms": "talířový vlek,talířový teleskopický vlek,poma,lyžařský vlek"
                     "name": "Odbavovací plocha",
                     "terms": "apron,stojánka,odbavovací plocha"
                 },
+                "aeroway/gate": {
+                    "name": "Letištní gate",
+                    "terms": "gate,brána"
+                },
                 "aeroway/hangar": {
                     "name": "Hangár",
                     "terms": "hangár,garáž,letadlo,letiště"
                     "name": "Pojezdová dráha",
                     "terms": "pojezdová dráha,taxiway,letiště"
                 },
+                "aeroway/terminal": {
+                    "name": "Letištní terminál",
+                    "terms": "letištní terminál"
+                },
                 "amenity": {
                     "name": "Zařízení"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Hotel pro zvířata",
+                    "terms": "hotel pro zvířata, hotel pro domácí mazlíčky,kočka,pes,kotě,mazlíček,mazlík,štěně,had"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Chovná stanice",
+                    "terms": "chovná stanice,množírna,býk,kočka,kocour,kráva,pes,kůň,fena,štěně,kotě,had"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Zvířecí útulek",
+                    "terms": "útulek pro zvířata,útulek pro domácí mazlíčky,adopce,kočka,kocour,kotě,pes,fena,záchrana mazlíčků,dravec,dravci,záchrana,ochrana"
+                },
                 "amenity/arts_centre": {
                     "name": "Umělecké centrum",
                     "terms": "umělecké centrum, kulturní centrum, kulturní dům, umělecké středisko"
                     "name": "Soud",
                     "terms": "soud,soudní budova,soudní dvůr"
                 },
+                "amenity/coworking_space": {
+                    "name": "Sdílený pracovní prostor"
+                },
+                "amenity/crematorium": {
+                    "name": "Krematorium",
+                    "terms": "krematorium,spalovna,pohřeb"
+                },
                 "amenity/dentist": {
                     "name": "Zubař",
                     "terms": "zubař,dentista,zubařská ordinace,ordinace"
                     "name": "Pitná voda",
                     "terms": "pítko,fontána,fontánka"
                 },
+                "amenity/driving_school": {
+                    "name": "Autoškola",
+                    "terms": "autoškola"
+                },
                 "amenity/embassy": {
                     "name": "Velvyslanectví",
                     "terms": "velvyslanectví,vyslanectví,ambasáda,zastupitelství"
                     "name": "Hasiči",
                     "terms": "požární stanice,hasičská stanice"
                 },
+                "amenity/food_court": {
+                    "name": "Společná jídelní plocha více restaurací",
+                    "terms": "jídelna,food court,fast food,restaurace,jídlo"
+                },
                 "amenity/fountain": {
                     "name": "Fontána, vodotrysk",
                     "terms": "vodotrysk,fontána,fontánka,kašna"
                     "terms": "zmrzlina,prodejna zmrzliny,zmrzlinářství,nanuk,mražený jogurt,gelato,sorbet"
                 },
                 "amenity/internet_cafe": {
-                    "name": "Internetová kavárna"
+                    "name": "Internetová kavárna",
+                    "terms": "internetová kavárna,kyberkavárna,kavárna,káva"
                 },
                 "amenity/kindergarten": {
                     "name": "Prostor školky/jeslí",
                     "name": "Diskotéka",
                     "terms": "diskotéka,disko,disco,noční klub,klub,taneční klub,dýza,rychta"
                 },
+                "amenity/nursing_home": {
+                    "name": "Domov pro seniory/pečovatelský ústav"
+                },
                 "amenity/parking": {
                     "name": "Parkoviště",
                     "terms": "parkoviště,parking,parkování,stání,garáž,garáže"
                     "name": "Parkovací místo",
                     "terms": "místo k parkování,parkoviště"
                 },
+                "amenity/pavilion": {
+                    "name": "Pavilon",
+                    "terms": "pavilon,pavilón"
+                },
                 "amenity/pharmacy": {
                     "name": "Lékárna",
                     "terms": "lékárna,apatyka"
                     "name": "Hospoda",
                     "terms": "hospoda,hostinec,hospůdka,pivnice,výčep,lokál"
                 },
+                "amenity/public_bath": {
+                    "name": "Veřejné lázně",
+                    "terms": "veřejné lázně,onsen,koupel nohou,horký pramen,horké pramen"
+                },
                 "amenity/public_bookcase": {
                     "name": "Veřejná knihovnička",
                     "terms": "knihovna,knihovnička,knihobudka,budka,miniknihovna,mikroknihovna"
                     "terms": "recyklace,kontejner,recyklační centrum,sběr,sběrna,sběrné suroviny,sběrna odpadu,sběr odpadu,odpad,odpadky,popelnice"
                 },
                 "amenity/recycling_centre": {
-                    "name": "Recyklační centrum"
+                    "name": "Recyklační centrum",
+                    "terms": "recyklace,centrum,kontejner,láhev,plechovka,skládka,odpad,smetí,šrot"
                 },
                 "amenity/register_office": {
                     "name": "Matriční úřad"
                     "name": "Noclehárna pro bezdomovce",
                     "terms": "bezdomovec,noclehárna,útulek,armáda spásy,naděje,azylový dům"
                 },
+                "amenity/social_facility/nursing_home": {
+                    "name": "Domov pro seniory",
+                    "terms": "senior,senioři,živobytí,starý,důchodce,důchodci"
+                },
                 "amenity/studio": {
                     "name": "Studio",
                     "terms": "studio,nahrávací studio,rozhlasové studio,rádiové studio,radiové studio,televizní studio,filmové studio,trikové studio,dabingové studio"
                     "name": "Prostor vysoké školy",
                     "terms": "vysoká škola,univerzita,universita,vysoké učení"
                 },
+                "amenity/vending_machine": {
+                    "name": "Prodejní automat",
+                    "terms": "automat,prodejní automat,výdejní automat"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Automat na cigarety",
                     "terms": "automat,cigarety,prodejní automat"
                     "terms": "automat,prodejní automat,pytlík,pes,psí exkrementy,psí hovna,exkrement,hovno,hovínko"
                 },
                 "amenity/vending_machine/news_papers": {
+                    "name": "Automat na noviny"
+                },
+                "amenity/vending_machine/newspapers": {
                     "name": "Automat na noviny",
                     "terms": "automat,prodejní automat,noviny,časopisy"
                 },
                     "name": "Automat na drobné občerstvení",
                     "terms": "automat,prodejní automat,spirálový automat,jídlo,potraviny,sušenky,bagety"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Prodejní automat",
-                    "terms": "automat,prodejní automat"
-                },
                 "amenity/veterinary": {
                     "name": "Veterina",
                     "terms": "veterina,veterinář,zvíře"
                     "terms": "kontejner,popelnice,odpad,odpadky"
                 },
                 "amenity/waste_transfer_station": {
-                    "name": "Překládací stanice odpadu"
+                    "name": "Překládací stanice odpadu",
+                    "terms": "skládka,odpad,recyklace,smetí,šrot,odpadky"
                 },
                 "amenity/water_point": {
                     "name": "Pitná voda pro karavany",
                     "terms": "pitná voda,karavan,obytný vůz"
                 },
+                "amenity/watering_place": {
+                    "name": "Napajedlo pro zvířata",
+                    "terms": "Napajedlo pro zvířata"
+                },
                 "area": {
                     "name": "Plocha",
                     "terms": "území,oblast,plocha,prostor"
                     "name": "Sloupek",
                     "terms": "patník,sloupek"
                 },
+                "barrier/border_control": {
+                    "name": "Hraniční kontrola",
+                    "terms": "Hraniční kontrola"
+                },
                 "barrier/cattle_grid": {
                     "name": "Přejezdový rošt",
                     "terms": "Mříž proti pohybu dobytka,mříž,příkop,krávy"
                     "terms": "skladiště,sklad,překladiště,hala,silo,repozitář"
                 },
                 "camp_site/camp_pitch": {
-                    "name": "Stanoviště v kempu"
+                    "name": "Stanoviště v kempu",
+                    "terms": "stan,karavan,karavany"
+                },
+                "club": {
+                    "name": "Klub",
+                    "terms": "sociální"
                 },
                 "craft": {
                     "name": "Řemeslník",
                     "terms": "nájezd,sjezd,výjezd,příjezd,rampa,exit"
                 },
                 "highway/raceway": {
-                    "name": "Motoristické závodiště",
-                    "terms": "závodní dráha,závodní okruh,motocyklový okruh,motocyklová dráha,automobilová dráha,automobilový okruh,autodrom,motodrom"
+                    "name": "Závodní dráha (motorsport)",
+                    "terms": "auto*,formule jedna,motokára,motokros,závod*,dráha"
                 },
                 "highway/residential": {
                     "name": "Ulice",
                     "name": "Odpočívadlo se službami",
                     "terms": "odpočívadlo,odpočívadlo se službami,odpočívka,čerpací stanice,dálniční odpočívadlo"
                 },
+                "highway/speed_camera": {
+                    "name": "Rychlostní kamera",
+                    "terms": "Rychlostní kamera"
+                },
                 "highway/steps": {
                     "name": "Schody",
                     "terms": "schody,schodiště"
                     "name": "Lesní, polní cesta",
                     "terms": "polní cesta, lesní cesta, cesta, polní a lesní cesta, polňačka"
                 },
+                "highway/traffic_mirror": {
+                    "name": "Dopravní zrcadlo",
+                    "terms": "slepý úhel,konvexní,roh,zakřivený,zahnutý,kulatý,bezpečnostní,viditelnost"
+                },
                 "highway/traffic_signals": {
                     "name": "Semafory",
                     "terms": "světla,semafor,dopravní signalizace"
                     "name": "Zřícenina, ruiny",
                     "terms": "zříceniny,zřícenina"
                 },
+                "historic/tomb": {
+                    "name": "Hrob",
+                    "terms": "Hrobka"
+                },
                 "historic/wayside_cross": {
                     "name": "Kříž",
                     "terms": "boží muka,křesťanský,kříž při cestě,krucifix"
                     "name": "Zahrádky",
                     "terms": "zahrádkářská osada,zahrádky,zahrady,zahrádkářská kolonie"
                 },
+                "landuse/aquaculture": {
+                    "name": "Akvakultura",
+                    "terms": "rybí farma,pěstování ryb,řasa,korýš,kreveta,krevety,ústřice"
+                },
                 "landuse/basin": {
                     "name": "Umělá vodní plocha",
                     "terms": "zdrž,nádrž,voda,jezero,rybník"
                     "name": "Tráva",
                     "terms": "tráva"
                 },
+                "landuse/harbour": {
+                    "name": "Přístav",
+                    "terms": "loď"
+                },
                 "landuse/industrial": {
                     "name": "Průmyslová oblast",
                     "terms": "průmysl,průmyslová,průmyslové,průmyslový,industriální,továrna,továrny,fabrika,fabriky"
                     "name": "Vojenský prostor",
                     "terms": "vojenský prostor,újezd,výcvikový prostor,kasárna,kasárny"
                 },
+                "landuse/military/airfield": {
+                    "name": "Vojenské letiště",
+                    "terms": "letectvo,armáda,základna,bomba,boj,heli*,stíhačka,letadlo,vojenské"
+                },
+                "landuse/military/barracks": {
+                    "name": "Kasárna",
+                    "terms": "letectvo,armáda,základna,boj,námořnictvo,válka"
+                },
+                "landuse/military/bunker": {
+                    "name": "Vojenský bunkr",
+                    "terms": "letectvo,armáda,základna,námořnictvo,válka,válečný"
+                },
+                "landuse/military/checkpoint": {
+                    "name": "Kontrolní stanoviště",
+                    "terms": "letectvo,armáda,námořnictvo,válka"
+                },
+                "landuse/military/danger_area": {
+                    "name": "Nebezpečné území",
+                    "terms": "letectvo,armáda,námořnictvo,válka,výbuch,exploze"
+                },
+                "landuse/military/naval_base": {
+                    "name": "Námořní základna",
+                    "terms": "základna,boj,námořnictvo,loď,ponorka,válka"
+                },
+                "landuse/military/nuclear_explosion_site": {
+                    "name": "Místo jaderného výbuchu",
+                    "terms": "atomový,atomová,výbuch,bomba,detonace,atomovka,oblast,testovací,testování"
+                },
+                "landuse/military/obstacle_course": {
+                    "name": "Překážková dráha",
+                    "terms": "letectvo,armáda,námořnictvo,válka,základna,válka"
+                },
+                "landuse/military/office": {
+                    "name": "Vojenská kancelář",
+                    "terms": "letectvo,armáda,námořnictvo,válka,přihlásit se,rekrut"
+                },
+                "landuse/military/range": {
+                    "name": "Vojenská střelnice",
+                    "terms": "letectvo,armáda,námořnictvo,válka,palba,zbraň,základna,střílet,střelnice,střelba,střelby"
+                },
+                "landuse/military/training_area": {
+                    "name": "Vojenský výcvikový prostor",
+                    "terms": "letectvo,armáda,námořnictvo,válka,základna,zbraň,zbraně,střílet,trénovat,civčit,cvičák,cvičiště"
+                },
                 "landuse/orchard": {
                     "name": "Sad",
                     "terms": "sad,stromy,ovoce,ovocné stromy,ovocný sad"
                     "name": "Lom",
                     "terms": "kamenolom,lom,důl,skála,kameny,štěrk"
                 },
+                "landuse/railway": {
+                    "name": "Železniční koridor",
+                    "terms": "vlak,železnice,koleje,kolejnice"
+                },
                 "landuse/recreation_ground": {
                     "name": "Rekreační území",
                     "terms": "rekreace,prostranství pro rekreaci,náves,hřiště,obecní zeleň"
                     "name": "Volně přístupný prostor",
                     "terms": "volně přístupný prostor,volně přístupné,veřejně přístupné"
                 },
+                "leisure/dance": {
+                    "name": "Tančírna",
+                    "terms": "taneční sál,tančírna,jive,džajv,swing,tango,waltz,valčík,polka"
+                },
                 "leisure/dog_park": {
                     "name": "Psí park",
                     "terms": "park pro psy,psí park"
                     "terms": "tělocvična, posilovna, fitness, fitness centrum, fitko"
                 },
                 "leisure/fitness_centre/yoga": {
-                    "name": "Yoga studio"
+                    "name": "Yoga studio",
+                    "terms": "studio"
+                },
+                "leisure/fitness_station": {
+                    "name": "Venkovní tělocvična",
+                    "terms": "fitko,fitness,tělocvična"
                 },
                 "leisure/garden": {
                     "name": "Zahrada",
                     "name": "Golfové hřiště",
                     "terms": "golfové hřiště,golf"
                 },
+                "leisure/horse_riding": {
+                    "name": "Jezdecký areál",
+                    "terms": "jízda na koni,stáje"
+                },
                 "leisure/ice_rink": {
                     "name": "Kluziště",
                     "terms": "kluziště,zimní stadion,led,ledová plocha"
                     "name": "Basketbalové hřiště",
                     "terms": "basketbalové hřiště,basketbal"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Hřiště na plážový volejbal",
+                    "terms": "Hřiště na beachvolejbal"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Bowlingový trávník",
                     "terms": "<přeložte se synonymy, nebo souvisejícími výrazy pro 'Bowlingový trávník', oddělené čárkami>"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Kriketové hřiště",
+                    "terms": "Kriketové hřiště"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Jízdní aréna",
+                    "terms": "drezúra,jízda na koni,kůň,koně,jízda,jezdit,aréna"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Hřiště pro třináctkové ragby (rugby league)",
                     "terms": "ragby,rugby,rugby league,třináctka,třináctkové ragby"
                     "name": "Fotbalové hřiště",
                     "terms": "fotbalové hřiště,fotbal"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Pingpongový stůl",
+                    "terms": "stolní tenis,ping pong"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Tenisové kurty",
                     "terms": "tenisové hřiště,tenis,kurt,dvorec"
                     "name": "Dětské hřiště",
                     "terms": "hřiště,dětské hřiště,prolézačky,prolézačka,pískoviště,houpačky,houpačka,skluzavky,skluzavka"
                 },
+                "leisure/resort": {
+                    "name": "Letovisko",
+                    "terms": "Turistický resort"
+                },
                 "leisure/running_track": {
-                    "name": "Běžecká dráha",
-                    "terms": "běžecká dráha,dráha,atletická dráha,atletický stadion"
+                    "name": "Běžecká závodní dráha",
+                    "terms": "závod,závodění,běh,sprint,dráha"
                 },
                 "leisure/slipway": {
                     "name": "Vodní skluz",
                     "terms": "spouštění lodi,dok,loděnice,skluz v loděnici,skluzavka"
                 },
+                "leisure/sports_centre": {
+                    "name": "Sportovní centrum",
+                    "terms": "Sportovní centrum"
+                },
                 "leisure/sports_centre/swimming": {
                     "name": "Areál plaveckého bazénu",
                     "terms": "bazén,plavecký bazén,koupaliště,plavání"
                     "terms": "plovárna,koupaliště"
                 },
                 "leisure/track": {
-                    "name": "Závodní dráha (ne motoristická)",
-                    "terms": "závodní dráha,sportovní dráha,běžecká dráha,cyklodráha,cyklistická dráha,dostihová dráha,dostihy"
+                    "name": "Závodní dráha (ne pro motorsport)",
+                    "terms": "jezdit na kole,pes,chrt,kůň,koně,chrti,chrtů,závod*,dráha"
                 },
                 "leisure/water_park": {
                     "name": "Akvapark",
                     "terms": "maják,světlo"
                 },
                 "man_made/mast": {
-                    "name": "Telekomunikační stožár",
-                    "terms": "stožár,radio,komunikace,telekomunikace,bts,základnová stanice"
+                    "name": "Stožár",
+                    "terms": "anténa,vysílací věž,BTS,BTSka,mobilní vysílač,vysílač GSM,televizní vysílač,rozhlasový vysílač"
                 },
                 "man_made/observation": {
                     "name": "Rozhledna",
                     "name": "Dálkové potrubí",
                     "terms": "roura,roury,transport,vodovod,ropovod,plynovod,kanál,rozvod"
                 },
+                "man_made/pumping_station": {
+                    "name": "Čerpací stanice",
+                    "terms": "Přečerpávací stanice"
+                },
                 "man_made/silo": {
                     "name": "Silo",
                     "terms": "silo,zásobník,silážní,sýpka,špýchar,špejchar"
                     "name": "Ostraha, kamera",
                     "terms": "kamera,bezpečtnostní kamera,dohled,ostraha"
                 },
+                "man_made/surveillance_camera": {
+                    "name": "Bezpečnostní kamera",
+                    "terms": "kamera,kamery,rozpoznávání značek,rozpoznávání SPZ,rozpoznávání RZ,monitorování,dohled,sledování,sledovací,webkamera,webkamery,video"
+                },
                 "man_made/survey_point": {
                     "name": "Triangulační bod",
                     "terms": "triangulační bod,nivelizační bod,nivelace,referenční bod"
                     "name": "Vodárna",
                     "terms": "vodárna,úpravna vody"
                 },
+                "man_made/works": {
+                    "name": "Továrna",
+                    "terms": "montáž,výroba,pivovar,auto,závod,továrna,zpracování,rafinerie"
+                },
                 "natural": {
                     "name": "Přírodní objekt",
                     "terms": "příroda,přírodní,naturální,přirozený"
                 },
+                "natural/bare_rock": {
+                    "name": "Plochy jednolité skály",
+                    "terms": "skála"
+                },
                 "natural/bay": {
                     "name": "Záliv",
                     "terms": "záliv, zátoka"
                     "name": "Vrchol",
                     "terms": "hora,vrch,vrchol,vrcholek,kopec,kopeček,kóta,mont,mount,pik"
                 },
+                "natural/ridge": {
+                    "name": "Horský hřbet",
+                    "terms": "hřeben"
+                },
                 "natural/saddle": {
                     "name": "Sedlo",
                     "terms": "sedlo,průsmyk,rozsedlina,horské sedlo,klíčové sedlo"
                 },
+                "natural/sand": {
+                    "name": "Písek",
+                    "terms": "poušť"
+                },
                 "natural/scree": {
                     "name": "Suťoviště",
                     "terms": "suť,suťoviště,kámen,kameny"
                     "name": "Prales",
                     "terms": "prales,přírodní les,neudržovaný les,nehospodářský les"
                 },
+                "noexit/yes": {
+                    "name": "Konec cesty",
+                    "terms": "slepá ulice,konec ulice,konec silnice,slepá silnice"
+                },
                 "office": {
                     "name": "Kanceláře",
                     "terms": "kancelář,kancelářský,úřad,úřadovna,administrativa,office,sídlo"
                     "name": "Kancelář",
                     "terms": "kancelář,firma,společnost,soukromá firma,soukromá společnost,sídlo,s.r.o."
                 },
+                "office/coworking": {
+                    "name": "Místo pro spolupráci",
+                    "terms": "spolupráce,kancelář"
+                },
                 "office/educational_institution": {
                     "name": "Vzdělávací instituce",
                     "terms": "škola,kancelář,vzdělání,výuka,univerzita"
                     "name": "Právní kancelář",
                     "terms": "právní kancelář,právník,právní zástupce,advokátní kancelář,advokát"
                 },
+                "office/lawyer/notary": {
+                    "name": "Kancelář notáře",
+                    "terms": "koncipient,podpis,závěť,listina,pozemek,pozemky"
+                },
                 "office/newspaper": {
                     "name": "Noviny",
                     "terms": "noviny,deník,časopis,vydavatelství"
                     "terms": "velkoměsto,město,city"
                 },
                 "place/farm": {
-                    "name": "Zemědělská usedlost",
-                    "terms": "zemědělská usedlost,farma,zemědělské družstvo,jzd"
+                    "name": "Zemědělská usedlost"
                 },
                 "place/hamlet": {
                     "name": "Vesnička",
                     "name": "Část obce",
                     "terms": "část obce,část města,sousedství"
                 },
+                "place/quarter": {
+                    "name": "Městská čtvrť",
+                    "terms": "samosprávné město,samosprávný městský obvod,městská čtvrť"
+                },
+                "place/square": {
+                    "name": "Náměstí",
+                    "terms": "Náměstí"
+                },
                 "place/suburb": {
-                    "name": "Samosprávná městská část",
-                    "terms": "samosprávná mÄ\9bstská Ä\8dást,mÄ\9bstská Ä\8dást,mÄ\9bstský obvod,okres"
+                    "name": "Čtvrť / předměstí",
+                    "terms": "samosprávné mÄ\9bsto,samosprávný mÄ\9bstský obvod,mÄ\9bstská Ä\8dtvrÅ¥"
                 },
                 "place/town": {
                     "name": "Město",
                     "name": "Elektrické vedení nižšího napětí (pod 50 kV)",
                     "terms": "elektrické vedení,nízké napětí,vysoké napětí,přenosová soustava,elektrický kabel,energetika"
                 },
+                "power/plant": {
+                    "name": "Pozemek elektrárny",
+                    "terms": "uhlí,plyn,generátor,vodní,nukleární,jaderná,elektrárna,tepelná"
+                },
                 "power/pole": {
                     "name": "Sloup elektrického vedení",
                     "terms": "sloup el.vedení,elektrický sloup,sloup elektrického vedení,sloupový stožár"
                     "terms": "opuštěná železnice,opuštěná trať,nepoužívaná"
                 },
                 "railway/crossing": {
-                    "name": "Železniční přejezd (přes cestu)"
+                    "name": "Železniční přejezd (přes cestu)",
+                    "terms": "přejezd,přechod,železnice,železniční přejezd,železniční přechod"
                 },
                 "railway/disused": {
                     "name": "Nepoužívaná železnice",
                     "terms": "železniční zastávka, železniční stanice, vlaková zastávka, vlaková stanice, nádraží, železniční nástupiště, vlakové nástupiště"
                 },
                 "railway/level_crossing": {
-                    "name": "Železniční přejezd (přes silnici)"
+                    "name": "Železniční přejezd (přes silnici)",
+                    "terms": "přejezd,přechod,železnice,železniční přejezd,železniční přechod"
                 },
                 "railway/monorail": {
                     "name": "Jednokolejka",
                     "name": "Tramvaj",
                     "terms": "tramvaj,tranvaj,šalina,šmirgl,tramvajka,elektrika,električka,tram"
                 },
+                "railway/tram_stop": {
+                    "name": "Tramvajová zastávka",
+                    "terms": "rychlodráha,tramvaj,trolej"
+                },
                 "relation": {
                     "name": "Relace",
                     "terms": "relace,vztah,seznam,objekt"
                     "terms": "kosmetický salón,kadeřnictví,vizážista,kosmetika,salón krásy,nehty,kosmetika,depilace"
                 },
                 "shop/beauty/nails": {
-                    "name": "Nehtový salón"
+                    "name": "Nehtový salón",
+                    "terms": "manikúra,pedikúra"
                 },
                 "shop/beauty/tanning": {
-                    "name": "Solarium"
+                    "name": "Solarium",
+                    "terms": "Solární studio"
                 },
                 "shop/bed": {
                     "name": "Prodejna postelí",
                     "name": "Zahradnictví",
                     "terms": "zahradnictví,zahradní centrum,zahradnické středisko,zahradnické centrum"
                 },
+                "shop/gas": {
+                    "name": "Obchod s lahvovým plynem",
+                    "terms": "CNG,LPG,svítiplyn,zemní plyn,propan,butan,doplnit,zásobník"
+                },
                 "shop/gift": {
                     "name": "Dárky, suvenýry",
                     "terms": "obchod s dárky,suvenýry"
                     "name": "Barvy a laky",
                     "terms": "barva,barvy,nátěr,nátěry,lak,laky"
                 },
+                "shop/pastry": {
+                    "name": "Cukrárna",
+                    "terms": "cukrářství,dorty"
+                },
                 "shop/pawnbroker": {
                     "name": "Zastavárna",
                     "terms": "zastavárna,zástava,lichva,lichvář,lichvářství,pawn shop"
                 },
+                "shop/perfumery": {
+                    "name": "Parfumérie",
+                    "terms": "Parfumérie"
+                },
                 "shop/pet": {
                     "name": "Chovatelské potřeby",
                     "terms": "obchod pro domácí zvířata,obchod pro domácí mazlíčky,zverimex"
                     "name": "Obchod s videohrami",
                     "terms": "videohry,video hry,video hra,videohra,herní konzole,počítačové hry,game,games"
                 },
+                "shop/watches": {
+                    "name": "Hodinářství",
+                    "terms": "Hodinářství"
+                },
                 "shop/water_sports": {
                     "name": "Plavecké potřeby",
                     "terms": "plavecké potřeby,plavání,plavec,plavce,plavky,plavecké,plavecký"
                     "name": "Horská chata",
                     "terms": "horská chata,alpská chata,chata,noclehárna,horská bouda,bouda,alpská chata"
                 },
+                "tourism/apartment": {
+                    "name": "Byt/apartmán k pronájmu",
+                    "terms": "Prazdninový byt"
+                },
+                "tourism/aquarium": {
+                    "name": "Akvárium",
+                    "terms": "akvárko,ryba,ryby,moře,voda"
+                },
                 "tourism/artwork": {
                     "name": "Umělecké dílo",
                     "terms": "umělecké dílo,socha,sousoší,plastika,obraz,architektonické dílo,malba,freska,mozaika"
                     "name": "Pamětihodnost",
                     "terms": "pamětihodnost,turistická atrakce,turistická zajímavost,turistické lákadlo,atrakce,zajímavost,lákadlo"
                 },
+                "tourism/camp_site": {
+                    "name": "Tábořiště",
+                    "terms": "stan,tábor,tábořiště,obytný vůz,karavan,karavany"
+                },
                 "tourism/caravan_site": {
                     "name": "Místo pro karavany",
                     "terms": "místo pro karavany,kemp,camp,camping,karavan"
                     "name": "Informace",
                     "terms": "informace,údaje,údaj,cedule,tabule"
                 },
+                "tourism/information/board": {
+                    "name": "Informační tabule",
+                    "terms": "Informační tabule"
+                },
                 "tourism/information/guidepost": {
-                    "name": "Rozcestník"
+                    "name": "Rozcestník",
+                    "terms": "Rozcestník"
+                },
+                "tourism/information/map": {
+                    "name": "Mapa",
+                    "terms": "Informační map"
+                },
+                "tourism/information/office": {
+                    "name": "Kancelář turistických informací",
+                    "terms": "Turistické informační centrum"
                 },
                 "tourism/motel": {
                     "name": "Motel",
                     "name": "ZOO",
                     "terms": "zoo"
                 },
+                "traffic_calming": {
+                    "name": "Zklidňování dopravy",
+                    "terms": "hrbol,hrb,pomalu,rychlost,zpomalit"
+                },
                 "traffic_calming/bump": {
                     "name": "Úzký příčný práh",
                     "terms": "úzký příčný práh,příčný práh,retardér,zpomalovací práh,ležící policajt"
                 },
+                "traffic_calming/chicane": {
+                    "name": "Šikana",
+                    "terms": "příjezd,nájezd,rychlost,pomalu,zpomalit"
+                },
+                "traffic_calming/choker": {
+                    "name": "Zúžení silnice",
+                    "terms": "rychlost,pomalu,zpomalit"
+                },
+                "traffic_calming/cushion": {
+                    "name": "Zpomalovací polštář",
+                    "terms": "hrbol,hrb,pomalu,rychlost,zpomalit"
+                },
+                "traffic_calming/dip": {
+                    "name": "Prohlubeň",
+                    "terms": "pomalu,rychlost,zpomalit"
+                },
                 "traffic_calming/hump": {
                     "name": "Široký příčný práh",
                     "terms": "široký příčný práh,příčný práh,retardér,zpomalovací práh,ležící policajt"
                 },
+                "traffic_calming/island": {
+                    "name": "Ostrůvek",
+                    "terms": "kruhák,kruháč,kulaťák,kruhový objezd,pomalu,zpomalit"
+                },
                 "traffic_calming/rumble_strip": {
                     "name": "Opticko-akustická brzda",
                     "terms": "opticko-akustická brzda,spotflex,zpomalovací práh,optická brzda,akustická brzda"
                     "name": "Pitná voda pro lodě",
                     "terms": "pitná voda,lodě"
                 },
+                "waterway/waterfall": {
+                    "name": "Vodopád",
+                    "terms": "padat,pád"
+                },
                 "waterway/weir": {
                     "name": "Jez",
                     "terms": "jez, splav"
index 29e0a20a816b36a25e7fe8afaed29702675583fd..7b8d4fb66fb84bceee96417163d0531f0bd34a56 100644 (file)
                     "relation": "Slettede en relation.",
                     "multiple": "Slettede {n} objekter."
                 },
+                "too_large": {
+                    "single": "Dette objekt kan ikke slettes da ikke nok er synligt.",
+                    "multiple": "Disse objekter kan ikke slettes da ikke nok er synligt."
+                },
                 "incomplete_relation": {
                     "single": "Dette objekt kan ikke slettes, da det ikke er blevet downloadet helt.",
                     "multiple": "Disse objekter kan ikke slettes, da de ikke er blevet downloadet helt."
                 "description": "Fusioner disse kortobjekter.",
                 "key": "C",
                 "annotation": "Fusionerede {n} objekter.",
-                "not_eligible": "Disse elementer kan ikke fusioneres.",
-                "not_adjacent": "Disse objekter kan ikke fusioneres da de ikke er forbundet.",
+                "not_eligible": "Disse objekter kan ikke fusioneres.",
+                "not_adjacent": "Disse objekter kan ikke fusioneres da deres endepunkter ikke er forbundet.",
                 "restriction": "Disse objekter kan ikke fusioneres da en af dem er medlem af   \"{relation}\" relationen.",
-                "incomplete_relation": "Disse kortegenskaber kan ikke fusioneres, da de ikke er blevet downloadet helt.",
+                "incomplete_relation": "Disse objekter kan ikke fusioneres, da mindst et af dem ikke er blevet downloadet helt.",
                 "conflicting_tags": "Disse objekter kan ikke fusioneres fordi nogle af deres tags har konfliktende værdier."
             },
             "move": {
                 }
             },
             "reflect": {
-                "title": "reflektere",
+                "title": {
+                    "long": "Reflektere langt",
+                    "short": "Reflektere kort"
+                },
                 "description": {
                     "long": {
-                        "single": "Reflektere dette objekt på tværs af dens lange akse.",
+                        "single": "Reflekter dette objekt på tværs af dets lange akse.",
                         "multiple": "Reflekter disse objekter på tværs af deres lange akse."
                     },
                     "short": {
-                        "single": "Reflektere dette objekt på tværs af dens kort akse.",
+                        "single": "Reflekter dette objekt på tværs af dets kort akse.",
                         "multiple": "Reflekter disse objekter på tværs af deres korte akse."
                     }
                 },
                 },
                 "annotation": {
                     "long": {
-                        "single": "Reflekterede et objekt på tværs af dens lange akse.",
+                        "single": "Reflekterede et objekt på tværs af dets lange akse.",
                         "multiple": "Reflekterede flere objekter på tværs af deres lange akse."
                     },
                     "short": {
-                        "single": "Reflekterede et objekt på tværs af sin korte akse.",
+                        "single": "Reflekterede et objekt på tværs af dets korte akse.",
                         "multiple": "Reflekterede flere objekter på tværs af deres korte akse."
                     }
                 },
                 "incomplete_relation": {
-                    "single": "Dette objekt kan ikke reflekteret da det ikke er blevet downloadet helt.",
-                    "multiple": "Disse objekter kan ikke blive reflekteret da de ikke er blevet downloadet helt."
+                    "single": "Dette objekt kan ikke reflekteres da det ikke er blevet downloadet helt.",
+                    "multiple": "Disse objekter kan ikke reflekteres da de ikke er blevet downloadet helt."
                 },
                 "too_large": {
-                    "single": "Dette objekt kan ikke blive reflekteret pga der er ikke nok område synligt.",
-                    "multiple": "Disse objekter kan ikke blive reflekteret da der ikke er nok af dem i synligt område."
+                    "single": "Dette objekt kan ikke reflekteres da der ikke er nok af det synligt i den nuværende visning.",
+                    "multiple": "Disse objekter kan ikke reflekteres da der ikke er nok af dem synligt i den nuværende visning."
                 },
                 "connected_to_hidden": {
-                    "single": "Dette objekt kan ikke blive reflekteret da det er forbundet til en skjult feature.",
-                    "multiple": "Disse objekter kan ikke blive reflekteret da nogle af dem er forbundet til skjulte features."
+                    "single": "Dette objekt kan ikke reflekteres da det er forbundet med et skjult objekt.",
+                    "multiple": "Disse objekter kan ikke reflekteres da nogle af dem er forbundet med skjulte objekter."
                 }
             },
             "rotate": {
                 "title": "Rotér",
                 "description": {
-                    "single": "Roterer dette objekt omkring dens centerpunkt.",
-                    "multiple": "Roterer disse objekter omkring deres centerpunkt."
+                    "single": "Rotér dette objekt omkring dets centerpunkt.",
+                    "multiple": "Rotér disse objekter omkring deres centerpunkt."
                 },
                 "key": "R",
                 "annotation": {
                     "multiple": "Disse objekter kan ikke roteres da de ikke er helt downloadet endnu."
                 },
                 "too_large": {
-                    "single": "Dette objekt kan ikke roteres da ikke nok af det er synligt.",
-                    "multiple": "Disse objekter kan ikke roteres da der ikke er nok af dem i synligt område."
+                    "single": "Dette objekt kan ikke roteres da ikke nok af det er synligt i den nuværende visning.",
+                    "multiple": "Disse objekter kan ikke roteres da der ikke er nok af dem synligt i den nuværende visning."
                 },
                 "connected_to_hidden": {
-                    "single": "Dette objekt kan ikke roteres da det er forbundet til en skjult feature-",
-                    "multiple": "Disse objekter kan ikke blive roteret da nogle af dem er forbundet til skjulte features."
+                    "single": "Dette objekt kan ikke roteres da det er forbundet med et skjult objekt.",
+                    "multiple": "Disse objekter kan ikke roteres da nogle af dem er forbundet med skjulte objekter."
                 }
             },
             "reverse": {
                 },
                 "not_eligible": "Linjer kan ikke deles op ved deres begyndelse eller ende.",
                 "multiple_ways": "Der er for mange linjer her til at dele op.",
-                "connected_to_hidden": "Dette kan ikke opdeles, da det er forbundet til et skjult objekt."
+                "connected_to_hidden": "Dette kan ikke opdeles, da det er forbundet med et skjult objekt."
             },
             "restriction": {
                 "help": {
             "all_relations": "Alle relationer",
             "new_relation": "Ny relation...",
             "role": "Rolle",
-            "choose": "Vælg elementtype",
+            "choose": "Vælg objekttype",
             "results": "{n} resultater for {search}",
-            "reference": "Se på OpenStreetMap Wiki",
+            "reference": "Se på OpenStreetMap-Wiki",
             "back_tooltip": "Ændr objekt",
             "remove": "Fjern",
             "search": "Søg",
             "multiselect": "Valgte objekter",
             "unknown": "Ukendt",
             "incomplete": "<ikke downloadet>",
-            "feature_list": "Søgefunktioner",
+            "feature_list": "Find objekter",
             "edit": "Rediger objekt",
             "check": {
                 "yes": "Ja",
-                "no": "Nej"
+                "no": "Nej",
+                "reverser": "Skift retning"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Type",
+                    "default": "Standard",
+                    "layer": "Lag"
+                }
             },
             "add": "Tilføj",
             "none": "Ingen",
             "custom": "Brugerdefineret",
             "custom_button": "Rediger brugerdefineret baggrund",
             "custom_prompt": "Indtast en tile URL template. Valide opsætning er  {zoom}, {x}, {y} for Z/X/Y skema og {u} for kvartile skema.",
-            "fix_misalignment": "Justerer billedets offset",
+            "fix_misalignment": "Juster billedets offset",
             "imagery_source_faq": "Hvem er ophavsmand til luftfotoet?",
             "reset": "nulstil",
             "offset": "Træk et hvert sted i det grå område nedenfor for at justere billedets offset eller indtast offset-værdien i meter.",
         },
         "save": {
             "title": "Gem",
+            "help": "Gennemse dine ændringer og upload dem til OpenStreetMap, dette gør dem synlige for alle andre brugere.",
             "no_changes": "Ingen ændringer at gemme.",
             "error": "Der skete en fejl da du prøvede at gemme",
             "status_code": "Serveren returnerede følgende statuskode {code}",
                 "delete": "Behold slettet",
                 "download_changes": "Eller download dine ændringer.",
                 "done": "Alle konflikter løst!",
-                "help": "En anden bruger har ændret nogle af de samme kortobjekter som du har ændret\n\nKlik på hvert objekt nedenfor for flere detaljer om konflikten og vælg dem der skal bibeholde\n\ndine ændringer eller den anden brugers ændringer.\n"
+                "help": "En anden bruger har ændret nogle af de samme kortobjekter som du har ændret.\n\nKlik på hvert objekt nedenfor for flere detaljer om konflikten, og vælg hvorvidt dine ændringer\n\neller den anden brugers ændringer skal bibeholdes.\n"
             }
         },
         "merge_remote_changes": {
             "facebook": "Del på Facebook",
             "twitter": "Del på Twitter",
             "google": "Del på Google+",
-            "help_html": "Dine ændringer vil komme frem i \"Standard\" kortlaget om få minutter. Andre kortlag  med bestemte objekter vil tage længere tid.",
+            "help_html": "Dine ændringer vil komme frem i \"Standard\"-kortlaget om få minutter. Andre kortlag, og specielle objekter, kan tage længere tid.",
             "help_link_text": "Detaljer",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "Okay",
+            "okay": "OK",
             "cancel": "Annuller"
         },
         "splash": {
             "lose_changes": "Du har ændringer som ikke er gemt endnu. Hvis du skifter kortserver, vil dine ændringer blive kasseret. Er du sikker på at du vil skifte server?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Hvad er nyt i iD {version}"
+        },
         "tag_reference": {
             "description": "Beskrivelse",
             "on_wiki": "{tag} på wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Ej forbundet vejsegment",
-            "disconnected_highway_tooltip": "Veje bør være forbundet med andre veje.",
+            "disconnected_highway_tooltip": "Veje skal forbindes til andre veje eller indgange til bygninger.",
+            "old_multipolygon": "Multipolygon har tags på den ydre vej",
+            "old_multipolygon_tooltip": "Denne måde at tagge multipolygoner på er ikke længere understøttet. Vær venlig at tilføje tags på multipolygonen hvori den ydre vej indgår, i stedet for på selve vejen.",
             "untagged_point": "Punkt uden tags",
+            "untagged_point_tooltip": "Vælg en objekttype der beskriver hvad dette punkt er.",
             "untagged_line": "Linje uden tags",
+            "untagged_line_tooltip": "Vælg en objekttype der beskriver hvad slags linje dette er.",
             "untagged_area": "Område uden tags",
+            "untagged_area_tooltip": "Vælg en objekttype der beskriver hvad slags område dette er.",
             "untagged_relation": "Ej tagget relation",
+            "untagged_relation_tooltip": "Vælg en objekttype der beskriver hvad slags relation dette er.",
             "many_deletions": "Du er ved at slette {n} objekter. Er du sikker på du vil dette? Dette vil slette dem fra kortet som alle andre ser på openstreetmap.org.",
             "tag_suggests_area": "Tagget {tag} antyder at linjen skulle være et område, men den er ikke et område",
-            "untagged_point_tooltip": "Vælg en objekttype der beskriver hvad dette punkt er.",
-            "untagged_line_tooltip": "Vælg en objekttype der beskriver hvad slags linje dette er.",
-            "untagged_area_tooltip": "Vælg en objekttype der beskriver hvad slags område dette er.",
-            "untagged_relation_tooltip": "Vælg en objekttype der beskriver hvad slags relation dette er.",
             "deprecated_tags": "Frarådede tags: {tags}"
         },
         "zoom": {
         },
         "help": {
             "title": "Hjælp",
-            "help": "# Hjælp\n\nDette er et redigeringsværktøj for [OpenStreetMap](http://www.openstreetmap.org/), det åbne og redigeringsbare verdenskort. Du kan bruge dette værktøj til at opdatere geodata i dit lokalområde. Derved skaber du et bedre verdenskort med open source og frie geodata til gavn for alle.\n\nDine ændringer på kortet vil blive synligt for alle og enhver der benytter OpenStreetMap. For at lave redigeringer skal du [logge ind](https://www.openstreetmap.org/login).\n\nDette [iD redigeringsværktøj](http://ideditor.com/) er et kollaborativ projekt og [kildekoden er tilgængelig på GitHub](https://github.com/openstreetmap/iD).\n",
-            "editing_saving": "# Redigering og Gem\n\nDette redigeringsværktøj er primært beregnet til online brug ligesom\ndu bruger dette lige nu gennem en webside.\n\n### Objekt udvælgelse\n\nFor at vælge et kortobjekt fx en vej eller et interessepunkt, klik\npå dette på kortet. Dette vil tydeligt markere objektet, vil åbne et panel\nmed flere oplysninger om dette og en menu angiver hvad du kan gøre med dette objekt.\n\nFor at vælge flere objekter på en gang, hold 'Skift\" knappen nede. Dernæst klik\npå objekterne du vil udvælge eller indtegn en firkant på kortet.\nDette vil indtegne en kasse og alle objekterne er blevet udvalgt i denne.\n\n### Gem redigeringer\n\nNår du laver ændringer fx redigering af veje, bygninger og steder, så er\ndisse gemt lokalt indtil du gemmer dem på serveren. Du skal ikke bekymre\nhvis du laver en fejl - Du kan fortryde ved at klikke på fortrydknappen og\nomdanne ændringer tilbage med gendanknappen.\n\nKlik på 'Gem' for at afslutte en serie af redigeringer - fx hvis du har afsluttet\net område af en by og vil starte på et nyt område. Du vil få en chance\nfor at gennemse hvad du har lavet og redigeringsværktøjet vil give forslag\nog advarsler hvis noget ikke ser korrekt ud i ændringerne.\n\nHvis alting ser fint ud, så kan du tilføje en lille kommentar der forklarer\nændringerne du har lavet og dernæst klikker du 'Gem' igen for at afsende ændringerne\ntil [OpenStreetMap.org](http://www.openstreetmap.org/), hvor de vil blive synlige\ntil alle andre brugere og tilgængeligt for andre at bygge videre på.\n\nHvis du ikke kan nå at afslutte dine redigeringer, så kan du forlade redigeringsværktøjet\nog komme tilbage (på samme browser og computer) og redigeringsværktøjet\nvil tilbyde at gendanne dit arbejde.\n\n### Brug af redigeringsværktøjet\n\nEn liste af tilgængelige genvejstaster kan findes [her](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n",
-            "roads": "# Veje\n\nDu kan oprette, tilrette og slette veje med dette tegneværktøj. Veje kan være af mange forskellige typer: stier, landeveje, spor, cykelstier mv. Enhver ofte benyttet rute kan kortlægges.\n\n### Vælg\n\nKlik på en vej for at vælge den. Et omrids dukker op sammen med en lille værktøjsmenu og et sidepanel der viser flere oplysninger om vejen.\n\n### Ændring\n\nOfte ses veje der ikke er justeret i forhold til luftfotoet bag dem eller i forhold til et GPS-spor. Du kan justere disse veje så de er placeret rigtigt.\n\nKlik først på vejen du vil ændre. Dette fremhæver den og viser kontrolpunkter langs med den som kan trækkes det rigtige sted hen. Hvis du har brug for flere kontrolpunkter for at gøre vejen mere detaljeret, kan du dobbeltklikke på en del af vejen, så dukker et punkt op.\n\nHvis vejen er forbundet til andre veje, men ikke er korrekt forbundet på kortet, så træk et af kontrolpunkterne hen på den anden vej for at koble dem sammen. Det er vigtigt for kortet, faktisk vitalt for rutevejledninger, at veje er forbundet.\n\nDu kan også klikke på flytteværktøjet eller trykke på tastegenvejen \"M\" for at flytte hele vejen på en gang, og så klikke igen for at gemme flytningen.\n\n### Sletning\n\nHvis en vej er helt forkert - du kan ikke se den på et luftfoto og du har ideelt set fået bekræftet at vejen ikke findes lokalt - så kan du slette vejen. Men pas på med at slette hvad andre har lavet - som med andre ændringer er resultatet synligt for alle og luftfoto kan være forældede så vejen kunne være bygget i mellemtiden.\n\nDu kan slette en bygning ved at vælge den og klikke på skraldespands-ikonet - alternativt kan du bruge slet-tasten på dit tastatur.\n\n### Oprettelse\n\nHar du fundet et sted hvor der skulle være en vej, men den er ikke på kortet? Klik på linje-ikonet i øverste venstre del af tegneværktøjet eller klik på tastegenvejen \"2\" for at tegne en linje.\n\nKlik på begyndelsen af vejen for at påbegynde den. Hvis vejen forgrener sig fra en eksisterende vej, så begynd vejen der hvor de er forbundet.\n\nKlik derefter på punkter på vejens forløb så det passer med luftfoto eller GPS-spor. Hvis vejen du tegner krydser en anden vej, så kobl dem sammen ved at klikke på punktet hvor de skærer hinanden. Når du er færdig med at tegne, så dobbeltklik eller tryk på enter-tasten på tastaturet.\n",
-            "gps": "# GPS\n\nIndsamlede GPS-spor er en værdifuld kilde til data for OpenStreetMap. Denne editor understøtter lokale spor – '.gpx'-filer på din lokale computer. Du kan indsamle denne form for GPS-spor med en række smartphone-applikationer såvel som personlige GPS-apparater.\n\nLæs [Mapping with a Smartphone, GPS or Paper] (http://learnosm.org/en/mobile-mapping/, på engelsk) for information om, hvordan du udfører en GPS-undersøgelse.\n\nFor at bruge et GPX-spor til kortlægning, skal du trække og slippe en GPX-fil over på kort-editoren. Hvis sporet bliver accepteret, vil det blive tilføjet kortet som en lys lilla linje. Klik på \"Kortdata\"-menuen til højre for at aktivere, deaktivere eller zoome til dette nye GPX-drevne lag.\n\nGPX-sporet bliver ikke direkte uploadet til OpenStreetMap. Den bedste måde at bruge sporet er at tegne på kortet, mens du bruger sporet som en vejledning til de nye elementer,\ndu tilføjer, og også at [uploade det til OpenStreetMap] (http://www.openstreetmap.org/trace/create), så andre brugere kan bruge det.\n",
-            "imagery": "# Billeder\n\nLuftfotos er en vigtig ressource til kortlægning. En kombination af luftfotos taget fra fly, satellitbilleder og frit tilgængelige andre kilder er tilgængelig i redigeringsværktøjet i 'Baggrundsindstillinger\" menuen i højre side.\n\n[Bing Maps](http://www.bing.com/maps/) satellitbilledelaget er standardopsætning i redigeringsværktøjet. Når du zoomer og kommer til nye geografiske områder, så vil andre kilder være tilgængelige. I nogle lande som fx USA, Frankrig og Danmark vil der ofte være luftfotos i høj kvalitet i nogle egne.\n\nBillederne er af og til forskudt i forhold til de geografiske data, dette skyldes en fejl fra billedeleverandørens side. Hvis du ser en masse veje forskudt i forhold til billederne, så skal du ikke begynde at rykke disse objekter for at matche billedlaget. Du kan i stedet for i 'Baggrundsindstillinger\" og nederst \"Ret fejljustering\" flytte billede, så det passer til de geografisk objekter.\n",
-            "addresses": "#Adresser\n\nAdresser er noget af det mest brugbare information på kortet.\n\nAdresser er ofte repræsenteret som dele af gader. I OpenStreetMap\ner de disse registret som attributter på bygninger eller langs med veje.\n\nDu kan tilføje adresseinformation til steder som er kortlagt som bygninger\neller som enkeltpunkter. Den optimale kilde til adressedata stammer fra\nindsamling på selve stedet eller fra personlig kendskab. Som med mange\nandre objekter, så er det strengt forbudt at kopiere fra kommercielle kilder\nsom fx fra Google Maps.\n",
-            "inspector": "Oversæt\n# Brug af Inspektøren\n\nInspektøren er området til venstre på siden, hvor du kan redigere detaljerne for det valgte objekt.\n\n### Valg af objekttype\n\nNår du har tilføjet et punkt, en linje eller område, kan du vælge, hvilken type objekt det er, fx om det er en motorvej eller villavej, supermarked eller café. Inspektøren vil vise knapper for fælles objekttyper, og du kan finde andre ved at skrive, hvad du leder efter, i søgefeltet.\n\nKlik på i'et i nederste højre hjørne af en objekttypeknap for at lære mere om den pågældende objekttype. Klik på selve knappen for at vælge denne type.\n\n### Brug af formularer og redigeringsmærker\n\nNår du vælger en objekttype, eller når du vælger et objekt, der allerede har en type tilknyttet, vil inspektøren vise felter med detaljer om objektet, såsom dets navn og adresse.\n\nNeden for de felter, du kan se, kan du klikke på \"Tilføj felt\" for at tilføje andre detaljer, såsom et Wikipedia-link, oplysninger om adgang for kørestole og meget mere.\n\nI bunden af ​​inspektøren kan du klikke på 'Ekstra mærker' for at tilføje vilkårlige andre mærker til elementet. [Taginfo] (http://taginfo.openstreetmap.org/, på engelsk) er et godt sted at lære mere om populære kombinationer af mærker ('tags' på engelsk).\n\nÆndringer, du foretager i inspektøren, bliver automatisk anvendt på kortet. Du kan fortryde dem når som helst ved at klikke på knappen 'Fortryd'.\n",
-            "buildings": "# Bygninger\n\nOpenStreetMap udgør verdens største database af bygninger. Du kan opretteendnu flere selv og gøre databasen endnu bedre.\n\n### Vælg\n\nDu vælger en bygning ved at klikke på en af dens sider. Dette vil fremhæve bygningen og vil samtidig åbne en lille værktøjsmenu og et sidepanel der viser flere oplysninger om bygningen.\n\n### Ændring\n\nNogle gange er bygninger placeret forkert eller har forkerte tags.\n\nDu kan flytte en bygning ved vælge den og klikke på flytteværktøjet. Bevæg din mus for at flytte bygningen, og klik så når bygningen er blevet placeret korrekt.\n\nHvis en bygnings form ser forkert ud, så klik og træk i punkterne i omridset af bygningen til den er rigtig.\n\n### Opret\n\nDa OpenStreetMap både kan registre bygninger som et enkelt punkt eller som en polygon, så kan følgende tommelfingerregel gives. Kortlæg så vidt muligt alle bygninger som polygoner og kortlæg så fx butikker, firmaer og andet som opererer fra en bygning som enkeltpunkter.\n\nStart kortlægning af en bygning ved at klikke på \"Område\"-knappen øverst oppe til venstre. Når du er færdig med at indtegne bygningen, så klik på entertasten på dit tastatur eller klik på det første punkt i din indtegnede bygning for at lukke.\n\n### Sletning\n\nHvis en bygning er helt forkert - du kan ikke se den på et luftfoto og du har ideelt set fået bekræftet at bygningen ikke findes lokalt - så kan du slette bygningen. Men pas meget på med at slette hvad andre har lavet. Luftfoto kan fx være forældede og der kan være blevet bygget i mellemtiden i området.\n\nDu kan slette en bygning ved at vælge den og klikke på skraldespands-ikonet - alternativt kan du bruge slet-tasten på dit tastatur.\n",
-            "relations": "# Relationer\n\nEn relation er en speciel type objekt i OpenStreetMap sammenhænge som grupperer andre\nobjekter sammen. For eksempel to af de mest almindelige former for relationer er\n1) *rute relationer* der grupperer vejsegmenter der tilhører en bestemt vej/sti\nsammen. 2) *multipolygoner* som grupperer flere linjer der udgør et komplekst område\nsammen (en med flere stykker eller huller i som fx i en donut).\n\nGruppen af objekter i en relation kaldes *medlemmer*. I sidemenuen kan du se hvilke\nrelationer et objekt er medlem af. Du kan også i sidemenuen klikke på relationen. Når\nder er blevet klikket på en relation vil der dukke en liste op med alle dens medlemer og\npå kortet vil disse medlemmer være markeret tydeligt ud.\n\nDe fleste gange vil iD håndtere relationer automatisk for dig.\nDu skal her være meget opmærksom på hvis du fx sletter et vejsegment fordi du vil optegne\ndet mere præcist med et nyt vejsegment, at dette nye vejsegment også bliver tilføjet\nsom et medlem af den oprindelige relation(er).\n\n\n## Redigering relationer\n\nHer kommer de grundlæggende trin for trin for at redigere relationer\n\nDu tilføjer et objekt til en relation ved at markere objektet ud, dernæst klik \"+\" knappen\nved \"Alle relationer\" sektionen i sidemenuen. Vælg eller skriv navnet på relationen.\n\nEn helt ny relation laves ved at du først udvælger det første objekt som skal være medlem.\nKlik dernæst på \"+\" knappen ved \"Alle relationer\" sektionen og vælg \"Ny relation...\".\n\nDu fjerner et objekt fra en relation ved at udvælge objektet på kortet. Dernæst går du ned til\nrelationen du vil fjerne det fra (i sidemenuen). Klik så på skraldespands ikonet ved relationens navn.\nAdvarsel vær forsigtig med dette.\n\nDu laver en multipolygon med huller ved at benytte \"Fusioner\" værktøjet. Indtegn de to områder\n(indre og ydre område), hold så Skift knappen ned og klik på hver af dem.\nDernæst klik på \"Fusioner\" (+) knappen.\n"
+            "help": "# Hjælp\n\nDette er et redigeringsværktøj til [OpenStreetMap](http://www.openstreetmap.org/), det åbne og redigerbare verdenskort. Du kan bruge dette værktøj til at opdatere geodata i dit lokalområde. Derved skaber du et bedre verdenskort med open source og frie geodata til gavn for alle.\n\nDine ændringer på kortet vil blive synligt for alle og enhver der benytter OpenStreetMap. For at lave redigeringer skal du være [logget ind](https://www.openstreetmap.org/login).\n\nDette værktøj, kaldet [iD-editoren](http://ideditor.com/), er et kollaborativt projekt og dets [kildekode er tilgængelig på GitHub](https://github.com/openstreetmap/iD).\n",
+            "editing_saving": "# Redigering og gemning\n\nDette redigeringsværktøj er primært beregnet til online brug, ligesom\ndu bruger det lige nu gennem en webside.\n\n### Markering af objekter\n\nFor at markere et kortobjekt f.eks. en vej eller et interessepunkt, klik\npå dette på kortet. Dette vil tydeligt markere objektet, vil åbne et panel\nmed flere oplysninger om dette, og en menu angiver hvad du kan gøre med dette objekt.\n\nFor at markere flere objekter på en gang, kan 'Skift\"-knappen holdes nede. Dernæst klik\npå objekterne du vil markere, eller træk en firkant på kortet, hvilket markerer alle objekter indenfor denne.\n\n### Gem redigeringer\n\nNår du laver ændringer f.eks. redigering af veje, bygninger og steder, så er\ndisse gemt lokalt indtil du gemmer dem på serveren. Vær ikke bange for\nat lave en fejl - Du kan fortryde ved at klikke på fortryd-knappen, og\nfå ændringer tilbage med gendan-knappen.\n\nKlik på 'Gem' for at afslutte en serie af redigeringer - f.eks. hvis du har afsluttet\net område af en by og vil starte på et nyt område. Du vil få lejlighed\ntil at gennemse hvad du har lavet, og redigeringsværktøjet vil give forslag\nog advarsler hvis noget ikke ser korrekt ud.\n\nHvis alting ser fint ud, kan du tilføje en lille kommentar der forklarer\nændringerne du har lavet, og dernæst klikker du 'Gem' igen for at afsende ændringerne\ntil [OpenStreetMap.org](http://www.openstreetmap.org/), hvor de vil blive synlige\nfor alle andre brugere og tilgængelige for andre at bygge videre på.\n\nHvis du ikke kan nå at afslutte dine redigeringer, så kan du forlade redigeringsværktøjet\nog komme tilbage (på samme browser og computer) og redigeringsværktøjet\nvil tilbyde at gendanne dit arbejde.\n\n### Brug af redigeringsværktøjet\n\nEn liste af tilgængelige genvejstaster kan findes [her](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n",
+            "roads": "# Veje\n\nDu kan oprette, tilrette og slette veje med dette tegneværktøj. Veje kan være af mange forskellige typer: stier, landeveje, spor, cykelstier m.v. Enhver ofte benyttet rute kan kortlægges.\n\n### Markering\n\nKlik på en vej for at markere den. Et omrids dukker op sammen med en lille værktøjsmenu og et sidepanel der viser flere oplysninger om vejen.\n\n### Ændring\n\nOfte ses veje der ikke er justeret i forhold til luftfotoet bag dem eller i forhold til et GPS-spor. Du kan justere disse veje så de er placeret rigtigt.\n\nKlik først på vejen du vil ændre. Dette fremhæver den og viser kontrolpunkter langs med den som kan trækkes det rigtige sted hen. Hvis du har brug for flere kontrolpunkter for at gøre vejen mere detaljeret, kan du dobbeltklikke på en del af vejen, så tilføjes et nyt punkt her.\n\nHvis vejen er forbundet til andre veje, men ikke er korrekt forbundet på kortet, så træk et af kontrolpunkterne hen på den anden vej for at koble dem sammen. Det er vigtigt for kortet, faktisk vitalt for rutevejledninger, at veje er forbundet.\n\nDu kan også klikke på flytteværktøjet eller trykke på tastegenvejen \"M\" for at flytte hele vejen på en gang, og så klikke igen for at gemme flytningen.\n\n### Sletning\n\nHvis en vej er helt forkert - du kan ikke se den på et luftfoto og du har ideelt set fået bekræftet at vejen ikke findes lokalt - så kan du slette vejen. Men pas på med at slette hvad andre har lavet - som med andre ændringer er resultatet synligt for alle, og luftfoto kan være forældede så vejen kunne være bygget i mellemtiden.\n\nDu kan slette en bygning ved at vælge den og klikke på skraldespands-ikonet - alternativt kan du bruge slet-tasten på dit tastatur.\n\n### Oprettelse\n\nHar du fundet et sted hvor der skulle være en vej, men den er ikke på kortet? Klik på Linje-ikonet i øverste venstre del af tegneværktøjet eller klik på tastegenvejen \"2\" for at tegne en linje.\n\nKlik på begyndelsen af vejen for at påbegynde den. Hvis vejen forgrener sig fra en eksisterende vej, så begynd vejen der hvor de er forbundet.\n\nKlik derefter på punkter på vejens forløb så det passer med luftfoto eller GPS-spor. Hvis vejen du tegner krydser en anden vej, så kobl dem sammen ved at klikke på punktet hvor de skærer hinanden. Når du er færdig med at tegne, så dobbeltklik eller tryk på enter-tasten på tastaturet.\n",
+            "gps": "# GPS\n\nIndsamlede GPS-spor er en værdifuld kilde til data for OpenStreetMap. Denne editor understøtter lokale spor – '.gpx'-filer på din lokale computer. Du kan indsamle denne form for GPS-spor med en række smartphone-applikationer såvel som personlige GPS-enheder.\n\nLæs artiklen [Mapping with a Smartphone, GPS or Paper](http://learnosm.org/en/mobile-mapping/) (på engelsk) for nærmere information om, hvordan du optager et GPS-spor.\n\nFor at bruge et GPX-spor til kortlægning, skal du trække og slippe  GPX-filen over på kort-editoren. Hvis sporet bliver accepteret, vil det blive tilføjet kortet som en lys lilla linje. Klik på \"Kortdata\"-menuen til højre for at aktivere, deaktivere eller zoome til dette nye GPX-drevne lag.\n\nGPX-sporet bliver ikke direkte uploadet til OpenStreetMap, men vises kun i den nuværende redigeringssession i iD. Den bedste måde at bruge sporet på, er at tegne på kortet mens du bruger sporet som en rettesnor til de nye objekter,\ndu tilføjer. {Upload det også gerne til OpenStreetMap](http://www.openstreetmap.org/trace/create), så andre brugere kan bruge det.\n",
+            "imagery": "# Billeder\n\nLuftfotos er en vigtig ressource til kortlægning. En kombination af luftfotos taget fra fly, satellitbilleder og andre frit tilgængelige kilder er tilgængelige i redigeringsværktøjet i indstillingsmenuen 'Baggrund' i højre side.\n\n[Bing Maps](http://www.bing.com/maps/) satellitbilledelaget er standardopsætning i redigeringsværktøjet. Når du zoomer og kommer til nye geografiske områder, så vil andre kilder være tilgængelige. I nogle lande som f.eks. USA, Frankrig og Danmark vil der ofte være luftfotos i høj kvalitet i nogle egne.\n\nBillederne er af og til forskudt i forhold til de geografiske data, dette skyldes en fejl fra billedleverandørens side. Hvis du ser at en masse objekter er forskudt i forhold til billederne, så skal du ikke begynde at flytte disse objekter for at matche billedlaget. Du kan i stedet for i indstillingerne for 'Baggrund', nederst finde \"Juster billedets offset\" hvor billedets generelle placering i forhold til de geografisk objekter kan tilpasses.\n",
+            "addresses": "#Adresser\n\nAdresser er noget af det mest brugbare information på kortet.\n\nSelvom adresser ofte repræsenteres som et specifikt udsnit af veje, er de i OpenStreetMap registreret som attributter på bygninger eller andre objekter langs med veje.\n\nDu kan tilføje adresseinformation til steder som er kortlagt som bygninger\neller som enkeltpunkter. Den optimale kilde til adressedata stammer fra\nindsamling på selve stedet eller fra personligt kendskab. Som med mange\nandre objekter, så er det strengt forbudt at kopiere fra kommercielle kilder\nsom f.eks. fra Google Maps.\n",
+            "inspector": "# Brug af inspektøren\n\nInspektøren er området til venstre på siden, hvor du kan redigere detaljerne for det markerede objekt.\n\n### Valg af objekttype\n\nNår du har tilføjet et punkt, en linje eller område, kan du vælge, hvilken type objekt det er, f.eks. om det er en motorvej eller villavej, supermarked eller café. Inspektøren vil vise knapper for gængse objekttyper, og du kan finde andre ved at skrive, hvad du leder efter, i søgefeltet.\n\nKlik på i'et i nederste højre hjørne af en objekttypeknap for at lære mere om den pågældende objekttype. Klik på selve knappen for at vælge denne type.\n\n### Formularer og redigering af tags\n\nNår du vælger en objekttype, eller når du vælger et objekt, der allerede har en type tilknyttet, vil inspektøren vise felter med detaljer om objektet, såsom dets navn og adresse.\n\nNedenfor de felter, du kan se, kan du klikke på \"Tilføj felt\" for at tilføje andre detaljer, såsom et Wikipedia-link, oplysninger om adgang for kørestole og meget mere.\n\nI bunden af ​​inspektøren kan du klikke på 'Alle tags' for at tilføje vilkårlige andre tags til elementet. [Taginfo](http://taginfo.openstreetmap.org/) er et godt sted at lære mere om populære kombinationer af tags.\n\nÆndringer, du foretager i inspektøren, bliver automatisk anvendt på kortet. Du kan fortryde dem når som helst ved at klikke på knappen 'Fortryd'.\n",
+            "buildings": "# Bygninger\n\nOpenStreetMap udgør verdens største database af bygninger. Du kan oprette endnu flere selv og gøre databasen endnu bedre.\n\n### Markering\n\nDu markerer en bygning ved at klikke på en af dens sider. Dette vil fremhæve bygningen og vil samtidig åbne en lille værktøjsmenu og et sidepanel der viser flere oplysninger om bygningen.\n\n### Ændring\n\nNogle gange er bygninger placeret forkert eller har forkerte tags.\n\nDu kan flytte en bygning ved vælge den og klikke på flytteværktøjet. Bevæg din mus for at flytte bygningen, og klik så når bygningen er det  korrekte sted.\n\nHvis en bygnings form ser forkert ud, så klik og træk i punkterne i omridset af bygningen til den er rigtig.\n\n### Opret\n\nDa OpenStreetMap både kan registrere bygninger som et enkelt punkt eller som et område, er et ofte stillet spørgsmål hvordan dette skal håndteres. Følgende tommelfingerregel kan gives. Kortlæg så vidt muligt _selve bygningen som polygon/område_, og kortlæg de butikker, firmaer og andet som opererer fra bygningen som enkeltpunkter.\n\nStart kortlægning af en bygning ved at klikke på \"Område\"-knappen øverst oppe til venstre. Når du er færdig med at indtegne bygningen, så klik på enter-tasten på dit tastatur eller klik på det første punkt i bygning for at afslutte.\n\n### Sletning\n\nHvis en bygning er helt forkert - du kan ikke se den på et luftfoto og du har ideelt set fået bekræftet at bygningen ikke findes lokalt - så kan du slette bygningen. Men pas meget på med at slette hvad andre har tilføjet. Luftfoto kan f.eks. være forældede, og der kan være blevet bygget i mellemtiden i området.\n\nDu kan slette en bygning ved at vælge den og klikke på skraldespands-ikonet - alternativt kan du bruge slet-tasten på dit tastatur.\n",
+            "relations": "# Relationer\n\nEn relation er en speciel objekttype i OpenStreetMap som grupperer andre\nobjekter sammen. For eksempel er to af de mest almindelige former for relationer\n1) *rute-relationer* der grupperer vejsegmenter der tilhører en bestemt vej/sti\nsammen. 2) *multipolygoner* som grupperer flere linjer der udgør et komplekst område\nsammen (en med flere stykker eller huller i, som f.eks. en bygning formet som en donut).\n\nGruppen af objekter i en relation kaldes *medlemmer*. I sidemenuen kan du se hvilke\nrelationer et objekt er medlem af. Du kan også i sidemenuen klikke på relationen. Herefter vil der dukke en liste op med alle dens medlemmer og\npå kortet vil disse medlemmer være markeret tydeligt.\n\nDe fleste gange vil iD håndtere relationer automatisk for dig.\nDu skal her være meget opmærksom på hvis du f.eks. sletter et vejsegment fordi du vil optegne\ndet mere præcist med et nyt vejsegment, at dette nye vejsegment også bliver tilføjet\nsom et medlem af den oprindelige relation(er).\n\n\n## Redigering af relationer\n\nHer kommer de grundlæggende trin når du skal redigere relationer.\n\nDu tilføjer et objekt til en relation ved at markere objektet, dernæst klik \"+\" knappen\nved \"Alle relationer\" sektionen i sidemenuen. Vælg eller skriv navnet på relationen.\n\nEn helt ny relation laves ved at du markerer det første objekt som skal være medlem.\nKlik dernæst på \"+\" knappen ved \"Alle relationer\" sektionen og vælg \"Ny relation...\".\n\nDu fjerner et objekt fra en relation ved at markere objektet på kortet. Dernæst går du ned til\nrelationen du vil fjerne det fra (i sidemenuen). Klik så på skraldespandsikonet ved relationens navn.\nAdvarsel vær forsigtig med dette.\n\nDu laver en multipolygon med huller ved at benytte \"Fusioner\" værktøjet. Indtegn de to områder\n(indre og ydre område), hold så Skift knappen ned og klik på hver af dem.\nDernæst klik på \"Fusioner\" (+) knappen.\n"
         },
         "intro": {
             "done": "færdig",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Three Rivers City Hall",
-                "fire_department": "Three Rivers Fire Department",
-                "memory_isle_park": "Memory Isle Park",
-                "riverwalk_trail": "Riverwalk Trail",
-                "w_michigan_ave": "West Michigan Avenue",
-                "e_michigan_ave": "East Michigan Avenue",
-                "spring_st": "Spring Street",
-                "scidmore_park": "Scidmore Park",
-                "petting_zoo": "Scidmore Park Petting Zoo",
-                "n_andrews_st": "North Andrews Street",
-                "s_andrews_st": "South Andrews Street",
-                "n_constantine_st": "North Constantine Street",
-                "s_constantine_st": "South Constantine Street",
-                "rocky_river": "Rocky River",
-                "railroad_dr": "Railroad Drive",
-                "conrail_rr": "Conrail Railroad",
-                "st_joseph_river": "Saint Joseph River",
-                "n_main_st": "North Main Street",
-                "s_main_st": "South Main Street",
-                "water_st": "Water Street",
-                "foster_st": "Foster Street",
-                "portage_river": "Portage River",
-                "flower_st": "Flower Street",
-                "elm_st": "Elm Street",
-                "walnut_st": "Walnut Street",
-                "morris_ave": "Morris Avenue",
-                "east_st": "East Street",
-                "portage_ave": "Portage Avenue"
+                "block_number": "<value for addr:block_number>",
+                "city": "Tre Floder",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "2750",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "dk",
+                "name": {
+                    "1st-avenue": "1st Avenue",
+                    "2nd-avenue": "2nd Avenue",
+                    "4th-avenue": "4th Avenue",
+                    "5th-avenue": "5th Avenue",
+                    "6th-avenue": "6th Avenue",
+                    "6th-street": "6th Street",
+                    "7th-avenue": "7th Avenue",
+                    "8th-avenue": "8th Avenue",
+                    "9th-avenue": "9th Avenue",
+                    "10th-avenue": "10th Avenue",
+                    "11th-avenue": "11th Avenue",
+                    "12th-avenue": "12th Avenue",
+                    "access-point-employment": "Medarbejdermødepunkt",
+                    "adams-street": "Adams Vej",
+                    "andrews-elementary-school": "Andrews Folkeskole",
+                    "andrews-street": "Andrews Vej",
+                    "armitage-street": "Armitage Vej",
+                    "barrows-school": "Barrowsskolen",
+                    "battle-street": "Battle Vej",
+                    "bennett-street": "Bennett Vej",
+                    "bowman-park": "Bowman Park",
+                    "collins-drive": "Collins Vej",
+                    "conrail-railroad": "Conrail Togvej",
+                    "conservation-park": "Naturpark",
+                    "constantine-street": "Constantine Vej",
+                    "cushman-street": "Cushman Gade",
+                    "dollar-tree": "Pengetræ",
+                    "douglas-avenue": "Douglas Vej",
+                    "east-street": "Østgade",
+                    "elm-street": "Elmevej",
+                    "flower-street": "Blomstervej",
+                    "foster-street": "Foster Vej",
+                    "french-street": "Frankrigsgade",
+                    "garden-street": "Havevej",
+                    "gem-pawnbroker": "Gem pantelåner",
+                    "golden-finch-framing": "Golden Finch Rammefabrik",
+                    "grant-avenue": "Grant Vej",
+                    "hoffman-pond": "Hoffman Dammen",
+                    "hoffman-street": "Hoffman Vej",
+                    "hook-avenue": "Hook Vej",
+                    "jefferson-street": "Jefferson Vej",
+                    "kelsey-street": "Kelsey Vej",
+                    "lafayette-park": "LaFayette Park",
+                    "las-coffee-cafe": "L.A.s kaffecafe",
+                    "lincoln-avenue": "Lincoln Avenue",
+                    "lowrys-books": "Lowrys boghandel",
+                    "lynns-garage": "Lynns Garage",
+                    "main-street-barbell": "Hovedgadens Vægtstang",
+                    "main-street-cafe": "Hovedgadens Café",
+                    "main-street-fitness": "Hovedgadens Fitness",
+                    "main-street": "Hovedgaden",
+                    "maple-street": "Maple Vej",
+                    "marina-park": "Lystbådehavn",
+                    "market-street": "Markedsgade",
+                    "memory-isle-park": "Memory Isle Park",
+                    "memory-isle": "Memory Isle",
+                    "michigan-avenue": "Michigan Vej",
+                    "middle-street": "Midtvejen",
+                    "millard-street": "Millard Vej",
+                    "moore-street": "Moore Vej",
+                    "morris-avenue": "Morris Vej",
+                    "mural-mall": "Mural Indkøbscenter",
+                    "paisanos-bar-and-grill": "Paisano Bar og Grill",
+                    "paisley-emporium": "Paisley Emporium",
+                    "paparazzi-tattoo": "Paparazzi Tattoo",
+                    "pealer-street": "Pealer Vej",
+                    "pine-street": "Pine Vej",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "Portage Vej",
+                    "portage-river": "Portage Floden",
+                    "preferred-insurance-services": "Fortrukket forsikringsservice",
+                    "railroad-drive": "Togvejen",
+                    "river-city-appliance": "River City Montør",
+                    "river-drive": "Flodgade",
+                    "river-road": "Flodvejen",
+                    "river-street": "Flodgaden",
+                    "riverside-cemetery": "Riverside Kirkegård",
+                    "riverwalk-trail": "Riverwalksporet",
+                    "riviera-theatre": "Riviera Teatret",
+                    "rocky-river": "Rockyfloden",
+                    "saint-joseph-river": "Saint Joseph Floden",
+                    "scidmore-park-petting-zoo": "Scidmore Park Kæledyrszoo",
+                    "scidmore-park": "Scidmore Park",
+                    "scouter-park": "Scouter Park",
+                    "sherwin-williams": "Sherwin-Williams",
+                    "south-street": "Sydgaden",
+                    "southern-michigan-bank": "Southern Michigan Flodbred",
+                    "spring-street": "Forårsvej",
+                    "sturgeon-river-road": "Sturgeonflodvejen",
+                    "three-rivers-city-hall": "Tre Floder Rådhus",
+                    "three-rivers-elementary-school": "Tre Floder Folkeskole",
+                    "three-rivers-fire-department": "Tre Floder Brandstation",
+                    "three-rivers-high-school": "Tre Floder Gymnasium",
+                    "three-rivers-middle-school": "Tre Floder Mellemskole",
+                    "three-rivers-municipal-airport": "Tre Floder Lufthavnen",
+                    "three-rivers-post-office": "Tre Floder Posthus",
+                    "three-rivers-public-library": "Tre Floder Hovedbibliotek",
+                    "three-rivers": "Tre Floder",
+                    "unique-jewelry": "Unik Smykker",
+                    "walnut-street": "Valnøddevej",
+                    "washington-street": "Washington Vej",
+                    "water-street": "Vandvej",
+                    "west-street": "Vestgade",
+                    "wheeler-street": "Wheeler Vej",
+                    "william-towing": "William Towing",
+                    "willow-drive": "Willow Vej",
+                    "wood-street": "Skovvejen",
+                    "world-fare": "Verdens Ende"
+                }
+            },
+            "welcome": {
+                "title": "Velkommen",
+                "welcome": "Velkommen! Denne gennemgang vil lære dig de grundlæggende ting du har brug for at vide, for at kunne redigere OpenStreetMap.",
+                "practice": "Alle data i denne gennemgang er kun til at øve dig på, ingen af de redigeringer du foretager under gennemgangen gemmes.",
+                "words": "Gennemgangen vil introducere dig for nogle nye ord og koncepter. Når vi introducerer et nyt ord, skriver vi det i *kursiv*.",
+                "mouse": "Du kan bruge ethvert pegeredskab til at redigere kortet, men denne gennemgang antager at du har en mus med både en højre og venstre-knap. **Hvis du vil tilslutte en mus, så gør det nu, klik derefter OK.**",
+                "leftclick": "Når du bliver bedt om at klikke eller dobbelt-klikke, menes der venstre museknap. På en trackpad kan det være en nedtrykning af selve fladen, eller et enkelt tryk ovenpå pladen. **Venstreklik {num} gange.**",
+                "rightclick": "Andre gange bliver du bedt om at højreklikke. Dette kan være kontrol-tasten (ctrl) samtidigt med en nedtrykning, eller et dobbelt-tryk ovenpå pladen af en trackpad. Nogle tastaturer har endda en 'menu'-knap som virker ligesom et højreklik. **Højreklik {num} gange.**",
+                "chapters": "Så langt, så godt! Du kan bruge knapperne i bunden til at springe mellem de forskellige dele af gennemgangren når du har lyst, eller til at genstarte en del hvis du sidder fast. Lad os komme i gang! **Klik '{next}' for at fortsætte.**"
             },
             "navigation": {
                 "title": "Navigation",
-                "drag": "Grundkortet viser OpenStreetMap data oven på et baggrundkort. Du kan navigere ved at trække og scrolle lige som ethvert andet webkort.**Træk i kortet!**",
-                "select": "Kortets elementer repræsenteres på tre måder: Ved brug af punkter, linjer eller områder. Alle elementer kan vælges ved at klikke på dem.**Klik på punktet for at vælge dette.**",
-                "pane": "Når et objektet er udpeget så vises objektredigeringsværktøjet. Overskiften viser os objekttypen og hovedvinduet viser os objektets tags fx navne og adresser. **Luk objektredigeringsværktøjet ved at klikke på {button}  knappen oppe i højre hjørne.** ",
-                "search": "Du kan også søge efter objekter i nuværende kortudsnit eller globalt . **Søg efter  '{name}'**",
-                "choose": "**Vælg {name} fra listen for udvælge det.**",
-                "chosen": "Storartet!  {name} er nu valgt. **Vælg objektredigeringsværktøjet ved at klikke på {button} knappen.**"
+                "drag": "Hovedkortet viser data fra OpenStreetMap oven på en, typisk fotograferet, baggrund.{br}Du kan flytte det viste område ved at holde venstre musetast nede mens du flytter musen. Du kan også bruge piletasterne på dit tastatur. **Flyt kortet!**",
+                "zoom": "Du kan zoome ind og ud ved brug af musens rullehjul eller tilsvarende på et trackpad, eller ved at klikke på knapperne {plus} / {minus} i højre side. **Zoom kortet!**",
+                "features": "Vi bruger ordet *objekt* til at beskrive ting der vises på kortet. Enhver fysisk ting i den virkelige verden kan indtegnes som et objekt på OpenStreetMap.",
+                "points_lines_areas": "Objekter på kortet bliver repræsenteret som enten *punkter, linjer eller områder.*",
+                "nodes_ways": "I OpenStreetMap kaldes punkter nogle gange *noder*, og linjer nogle gange *veje*.",
+                "click_townhall": "Alle objekter på kortet kan markeres ved at klikke på dem. **Klik på punktet for at markere det.**",
+                "selected_townhall": "Godt! Dette punkt er nu markeret. Markerede objekter tegnes med en pulserende glød.",
+                "editor_townhall": "Når et objekt er markeret, dukker *objekteditoren* op ved siden af kortet.",
+                "preset_townhall": "Den øverste del af objekteditoren viser objektets type. Dette punkt er et {preset}.",
+                "fields_townhall": "Den midterste del af objekteditoren indeholder *felter* der viser objektets egenskaber, såsom det tilknyttede navn og adresse.",
+                "close_townhall": "**Luk objekteditoren ved at taste escape eller trykke på {button}-knappen i det øverste hjørne.**",
+                "search_street": "Du kan også søge efter objekter i den nuværende visning, eller på hele kortet. **Søg efter '{name}'.**",
+                "choose_street": "**Vælg {name} fra listen for at markere den.**",
+                "selected_street": "Godt! {name} er nu markeret.",
+                "editor_street": "Felterne der vises for en gade er forskellige fra dem der blev vist for rådhuset.{br}For denne markerede gade viser objekteditoren felter som '{field1}' og ' {field2}'. **Luk objekteditoren ved at taste escape eller klikke på  {button}-knappen.**",
+                "play": "Prøv at bevæge dig rundt på kortet og markere nogle flere objekter, for at se hvilke andre ting man kan tilføje til OpenStreetMap. **Når du er klar til at fortsætte til næste del, klik '{next}'.**"
             },
             "points": {
                 "title": "Punkter",
-                "add": "Punkter kan bruges til at repræsentere objekter som fx butikker, restauranter om mindesmærker.  Disse udgør en bestemt lokalitet med hvad der er. **Klik på  {button} Punkt knappen for at tilføje et nyt punkt.**",
-                "place": "Punktet tilføjes ved at klikke på kortet. **Klik på kortet for at tilføje et nyt punkt på toppen af bygningen.**",
-                "search": "Der er mange forskellige objekter, der kan repræsenteres ved punkter. Punktet du lige tilføjede var en cafe. ** Søg efter '{name}'**",
-                "choose": "**Vælg Cafe fra listen.**",
-                "describe": "Punktet er nu markeret som en cafe. Ved at bruge redigeringsværktøjet kan vi tilføje mere information om elementet. **Tilføj et navn**",
-                "close": "Objektredigeringsværktøjet vil huske alle dine ændringer automatisk. Når du ændrer et objekt med lukkeknappen så vil dette blive ændret. **Klik på {button} knappen for at lukke objektredigeringsværktøjet**",
-                "reselect": "Ofte vil punkterne allerede være der, men er forkerte eller ej færdige. Vi kan redigere i allerede eksisterende punkter. **Klik på punktet som du lige har lavet.**",
-                "fixname": "**Navneændring så klik på {button} knappen for at lukke objekt redigeringsværktøjet.**",
-                "reselect_delete": "Alle objekter på kortet kan slettes. **Klik for at vælge punktet du lavede.**",
-                "delete": "Menuen omkring punkterne indeholder værktøjer der kan bruges til at forbedre samt slette. **Klik på {button} sletteknappen for at slette punktet.**"
+                "add_point": "*Punkter* kan bruges til at repræsentere objekter såsom forretninger, restauranter og monumenter.{br}De markerer en bestemt lokation, og beskriver hvad der findes der. **Klik på {button} Punkt-knappen for at tilføje et nyt punkt.**",
+                "place_point": "For at placere det nye punkt på kortet, skal du placere muse-pilen der hvor punktet skal være, og så venstreklikke eller trykke på mellemrums-tasten. **Flyt muse-pilen hen over denne bygning, derefter vesntre-klik eller tryk mellemrum.**",
+                "search_cafe": "Der er mange forskellige objekter der kan repræsenteres med punkter. Punktet du lige har tilføjet er en café. **Søg efter '{preset}'.**",
+                "choose_cafe": "**Vælg {preset} fra listen.**",
+                "feature_editor": "Punktet er nu markeret som en cafe. Brug objekteditoren, så vi kan tilføje mere information om cafeen.",
+                "add_name": "I OpenStreetMap er alle felter valgfri, og det er helt ok at efterlade et felt tomt hvis du er usikker.{br}Vi lader som om du er lokalkendt og kender caféens navn. **Tilføj et navn til caféen.**",
+                "add_close": "Objekteditoren vil huske alle ændringer af sig selv. **Når du er færdig med at tilføje navnet, tryk escape, retur eller klik på {button}-knappen for at lukke objekteditoren.**",
+                "reselect": "Ofte vil punkter allerede eksistere, men indeholde fejl eller ikke være komplette. Vi kan også redigere eksisterende punkter. **Klik for at markere den café du lige har tilføjet.**",
+                "update": "Lad os udfylde nogle flere detaljer om caféen. Du kan ændre dens navn, tilføje hvilken type køkken den tilbyder eller tilføje en adresse. **Ændr på nogle af caféens detaljer.**",
+                "update_close": "**Når du er færdig med at opdatere caféen, tast escape, retur, eller klik på  {button}-knappen for at lukke objekteditoren.",
+                "rightclick": "Du kan højreklikke på ethvert objekt for at åbne en *redigeringsmenu* som viser en liste af handlinger der kan udføres. **Højreklik for at markere punktet du tilføjede og vise redigeringsmenuen.**",
+                "delete": "Det er helt fint at slette objekter som ikke eksisterer i den virkelige verden. {br}At slette et objekt fra OpenStreetMap fjerner det fra kortet som alle andre bruger, så du skal være sikker på at et objekt virkelig ikke eksisterer længere før du sletter det. **Klik på {button}-knappen for at slette punktet.**",
+                "undo": "Du kan fortryde enhver ændring indtil du har gemt til OpenStreetMap. **Klik på {button}-knappen for at fortryde sletningen, og få punktet tilbage igen.**",
+                "play": "Nu når du ved hvordan man opretter og redigerer punkter, kan du jo prøve at lave et par stykker mere for øvelsens skyld! **Når du er klar til at fortsætte til næste del, klik '{next}'.**"
             },
             "areas": {
                 "title": "Områder",
-                "add": "Områder bruges til at vise grænserne af et objekt fx søer, bygninger og bebeoelsesområder. Områder kan også bruges til mere detaljeret kortlægning af objekter som du måske normalt indsætter som enkeltpunkt. **Klik på  {button} Område knappen for at tilføje et nyt område.**",
-                "corner": "Områder indtegnes ved at indsætte punkter der omgrænser området. **Klik på et sted med et startpunkt på et af hjørnerne på legepladsens område.**",
-                "place": "Indtegn området ved at placere flere punkter. Afslut området ved at klikke på det først indtegnede punkt. **Indtegn legepladsens område.**",
-                "search": "**Søg efter  '{name}'.**",
-                "choose": "**Vælg Legeplads fra listen.**",
-                "describe": "**Tilføj et navn og klik så på  {button} knappen for at lukke objekt redigeringsværktøjet.**"
+                "add_playground": "*Områder* bruges til at vise omridset af objekter som søer, bygninger og boligområder. {br}De kan også bruges til mere detaljeret kortlægning af mange af de objekter som man ellers normalt ville bruge punkter til. **Tilføj et ny område ved at klikke på {button} Område-knappen.**",
+                "start_playground": "Lad os tilføje denne legeplads til kortet ved at optegne et område. Områder tegnes ved at placere *noder* langs objektets ydre kant. **Klik eller tryk mellemrum for at placere den første node i et at legepladsens hjørner.**",
+                "continue_playground": "Fortsæt med at optegne området ved at placere flere noder langs legepladsens kant. Det er fint at forbinde området til de eksisterende stier.{br}Tip: Hvis du holder Alt-knappen ned forbindes noden ikke til andre objekter. **Fortsæt med at optegne legepladsens område.**",
+                "finish_playground": "Afslut området ved at trykke retur, eller klikke igen på enten den første eller den sidste node. **Afslut tegningen af legepladsens område.**",
+                "search_playground": "**Søg efter '{preset}'.**",
+                "choose_playground": "**Vælg {preset} fra listen.**",
+                "add_field": "Denne legeplads har ikke et officielt navn, så vi skriver ikke noget i feltet Navn.{br}Lad os i stedet tilføje nogle flere detaljer om legepladsen i Beskrivelses-feltet. **Åbn Tilføj felt-listen.**",
+                "choose_field": "**Vælg  {field} fra listen.**",
+                "retry_add_field": "Du valgte ikke {field}-feltet. Prøv lige igen.",
+                "describe_playground": "**Tilføj en beskrivelse, klik så på {button}-knappen for at lukke objekteditoren.**",
+                "play": "Godt gjort! Prøv at tegne et par områder mere, og se hvilke andre slags du kan tilføje til OpenStreetMap. **Når du er klar til at fortsætte til næste del, så tryk '{next}'.**"
             },
             "lines": {
                 "title": "Linjer",
-                "add": "Linjer kan bruges til at repræsentere objekter som veje, jernbaner og floder. **Klik på {button} Linjeknappen for at tilføje en ny linje.**",
-                "start": "**Start linjen ved at klikke på enden af vejen.**",
-                "intersect": "Klik for at tilføje flere punkter til linjen. Du kan trække kortet hvis det er nødvendigt. Veje og mange andre typer af linjer er  dele af større netværk. Det er meget vigtigt for disse linjer at de hænger sammen for at rutenavigationssoftware virker. **Klik på  {name} for at lave en intersektion der forbinder disse to linjer.** ",
-                "finish": "Linjer kan afsluttes ved at klikke på det sidste punkt igen. **Afslut tegning af vejen.**",
-                "road": "**Vælg Vej fra listen**",
-                "residential": "Der er forskellige typer veje. Den mest brugte er Villavej. **Vælg vejtypen Villavej**",
-                "describe": "**Navngiv vejen og klik så {button} knappen for at lukke objekt redigeringsværktøjet.**",
-                "restart": "Vejen skal krydse  {name}.",
-                "wrong_preset": "Du valgte ikke typen Villavej. **Klik her for at vælge igen***"
+                "add_line": "*Linjer* bruges til at repræsentere objekter såsom veje, jernbaner og åer. **Klik på {button} Linje-knappen for at tilføje en linje.**",
+                "start_line": "Her mangler der en vej. Lad os tilføje den!{br}I OpenStreetMap bør linjer tegnes i midten af den synlige vej. Hvis det er nødvendigt, kan du flytte og zoome kortet imens du tegner. **Start en ny linje ved at klikke på den øverste del af den manglende vej.**",
+                "intersect": "Klik eller tryk mellemrum for at tilføje flere noder til linjen. {br}Veje, og mange andre linjetyper, er en del af større netværk. Det er vigtigt at disse linjer er forbundet rigtigt, for at programmer til navigering imellem dem kan  fungere. **Klik på {name} for at lave et vejkryds der forbinder de to linjer til hinanden.**",
+                "retry_intersect": "Vejen skal forbindes med {name}. Prøv en gang til!",
+                "continue_line": "Fortsæt med at tegne linjen til den nye vej. Husk at du kan flytte og zoome kortet hvis det er nødvendigt. {br}Når du er færdig med at tegne, så klik på den sidste node igen. **Afslut tegningen af vejen.**",
+                "choose_category_road": "**Vælg {category} fra listen.**",
+                "choose_preset_residential": "Der findes mange forskellige vejtyper, men denne er en villavej. **Vælg {preset}-typen.**",
+                "retry_preset_residential": "Du valgte ikke {preset}-typen. **Klik her for at vælge igen.**",
+                "name_road": "**Giv vejen et navn, tast så escape, retur eller klik på  {button}-knappen for at lukke objekteditoren.**",
+                "did_name_road": "Det ser godt ud! Nu skal vi lære hvordan man ændrer på en linjes forløb.",
+                "update_line": "Nogle gange har man brug for at ændre forløbet af en eksisterende linje. Her er en vej der ikke længere ser helt rigtig ud.",
+                "add_node": "Vi kan tilføje noder til linjen for at forbedre forløbet. Én måde at tilføje en node på, er at dobbeltklikke på linjen der hvor du vil tilføje noden. **Dobbeltklik på linjen for at tilføje en node.**",
+                "start_drag_endpoint": "Når en linje er markeret, kan du flytte en node ved at klikke på den og holde venstre-musetast nede, mens du bevæger musen. **Flyt vejens endepunkt hen hvor disse veje burde krydse hinanden.**",
+                "finish_drag_endpoint": "Stedet her ser godt ud. **Slip den venstre musetast for at afslutte flytningen.**",
+                "start_drag_midpoint": "Små trekanter tegnes i *midpunktet* mellem noder. En anden måde at tilføje noder på, er at tage fat i og flytte et midtpunkt til et nyt sted. **Flyt midtpunkt-trekanten for at tilføje en ny node langs vejens kurve.**",
+                "continue_drag_midpoint": "Nu ser linjen meget bedre ud! Fortsæt med at justere linjen ved brug af dobbeltklik og flytning af midtpunkter, indtil den matcher vejens form. **Når du er tilfreds med linjen, klik OK.**",
+                "delete_lines": "Det er helt fint at slette linjer der ikke hører til noget der eksisterer i virkeligheden.{br}Her er et eksempel hvor den planlagte vej {street} aldrig er blevet etableret. Vi kan forbedre denne del af kortet ved at slette de ekstra linjer.",
+                "rightclick_intersection": "Den sidste vej der findes er {street1}, så vi vil *opdele* {street2} ved dette kryds og slette alting der er over det. **Højreklik på noden i  krydset.**",
+                "split_intersection": "**Klik på {button}-knappen for at opdele {street}.**",
+                "retry_split": "Du klikkede ikke på Opdel-knappen. Prøv igen.",
+                "did_split_multi": "Godt gjort!  {street1} er nu opdelt i to stykker. Den øverste del kan slettes. **Klik på den øverste del af {street2} for at markere den.**",
+                "did_split_single": "**Klik på den øverste del af {street2} for at markere den.**",
+                "multi_select": "{selected} er nu markeret. Nu skal vi også markere {other1}. Du kan holde skift-tasten nede for at markere flere ting. **Marker også {other2}.**",
+                "multi_rightclick": "Godt! Begge linjer der skal slettes er nu markeret. **Højreklik på en af linjerne for at vise redigeringsmenuen.**",
+                "multi_delete": "**Klik på {button}-knappen for at slette de overflødige linjer.**",
+                "retry_delete": "Du trykkede ikke på Slet knappen. Prøv igen.",
+                "play": "Dejligt! Brug nu de ting du har lært i denne del, til at øve redigering af nogle flere linjer. **Når du er klar til at fortsætte til næste del, klik '{next}'.**"
+            },
+            "buildings": {
+                "title": "Bygninger",
+                "add_building": "OpenStreetMap er verdens største database af bygninger.{br}Du kan hjælpe med at forbedre den, ved at optegne bygninger som ikke allerede er kortlagte. **Klik på {button} Område-knappen for at tilføje et nyt område.**",
+                "start_building": "Lad os tilføje dette hus til kortet ved at indtegne dets omrids.{br}Bygninger bør indtegnes der hvor deres fundament står, så præcist som det nu  kan lade sig gøre. **Klik eller tryk mellemrum, for at placere den første node i et af bygnignens hjørner.**",
+                "continue_building": "Fortsæt med at tilføje flere noder for at optegne omridset. Husk at du kan zoome ind hvis du vil se flere detaljer.{br}Afslut bygningen ved at trykke retur, eller klikke igen på den første ller sidste node. **Afslut optegningen af bygningen.**",
+                "retry_building": "Det ser ud som om du havde lidt problemer med at placere noder i bygningens hjørner. Prøv igen!",
+                "choose_category_building": "**Vælg {category} fra listen.**",
+                "choose_preset_house": "Der er mange forskellige typer af bygninger, men denne er klart et hus.{br}Hvis du er usikker, er det helt fint at vælge en mere generel bygningstype. **Vælg {preset}-typen.**",
+                "close": "**Tast escape eller klik på {button}-knappen for at lukke objekteditoren.**",
+                "rightclick_building": "**Højreklik for at markere bygningen du har tilføjet, og vise redigeringsmenuen.**",
+                "square_building": "Huset du tilføjede vil se bedre ud med hjørner der er helt firkantede. **Klik på {button}-knappen for at lave bygningens form helt firkantet.**",
+                "retry_square": "Du klikkede ikke på gør firkantet knappen. Prøv igen.",
+                "done_square": "Så du hvordan bygningens hjørner flyttede sig på plads? Du skal lige lære en smart funktion mere.",
+                "add_tank": "Nu skal vi optegne en rund opbevaringstank. **Klik på {button} Område-knappen for at tilføje et nyt område.**",
+                "start_tank": "Men bare rolig, du behøver ikke tegne en perfekt cirkel. Tegn bare et område inde i tanken der rører kanterne. **Klik eller tast mellemrum for at placere den første node på tankens kant.**",
+                "continue_tank": "Tilføj et par noder mere langs kanten. Cirklen vil blive placeret lidt udenfor de noder du tegner.{br}Afslut området ved at trykke retur, eller klikke igen på den første eller sidste node. **Afslut optegnigen af tanken.**",
+                "search_tank": "**Søg efter '{preset}'.**",
+                "choose_tank": "**Vælg {preset} fra listen.**",
+                "rightclick_tank": "**Højre-klik for at markere tanken du har tilføjet og vise redigeringsmenuen.**",
+                "circle_tank": "**Klik på {button}  knappen for at lave tanken som en rund cirkel.**",
+                "retry_circle": "Du klikkede ikke på gør rund knappen. Prøv igen.",
+                "play": "Sådan! Øv dig på et par bygninger mere, og prøv nogle af de andre funktioner i redigeringsmenuen. **Når du er klar til at fortsætte til næste del, klik '{next}'.**"
             },
             "startediting": {
                 "title": "Start redigering",
-                "help": "Du kan gentage gennemgangen eller se mere dokumentation ved at klikke på {button}  Hjælp knappen.",
+                "help": "Du er nu klar til at redigere OpenStreetMap!{br}Du kan vende tilbage til denne gennemgang når du har lyst eller se mere dokumentation, ved at klikke på {button} Hjælp-knappen.",
                 "save": "Glem ikke regelmæssigt at gemme dine ændringer!",
                 "start": "Start kortlægning!"
             }
                         "block_number": "Bloknummer",
                         "block_number!jp": "Bloknr.",
                         "city": "By",
+                        "city!jp": "City/By/Landsby/Tokyo specielafdeling",
                         "city!vn": "City/By",
                         "conscriptionnumber": "123",
                         "country": "Land",
                         "county": "Region",
+                        "county!jp": "Distrikt",
                         "district": "Bydel",
+                        "district!vn": "Arrondissement/By/Distrikt",
                         "floor": "Etage",
                         "hamlet": "Lille landsby",
                         "housename": "Husnavn",
                         "housenumber": "123",
                         "housenumber!jp": "Bygningsnr. /Etage nr.",
                         "neighbourhood": "Kvarter",
+                        "neighbourhood!jp": "Chōme/Aza/Koaza",
                         "place": "Sted",
                         "postcode": "Postnummer",
                         "province": "Landsdel",
+                        "province!jp": "Præfekturet",
                         "quarter": "Bydel",
+                        "quarter!jp": "Ōaza/Machi",
                         "state": "Delstat",
                         "street": "Gade",
                         "subdistrict": "Kvarter",
-                        "suburb": "Forstad"
+                        "subdistrict!vn": "Afdeling/Kommune/Townlet",
+                        "suburb": "Forstad",
+                        "suburb!jp": "Afdeling"
                     }
                 },
                 "admin_level": {
                 "amenity": {
                     "label": "Type"
                 },
+                "animal_boarding": {
+                    "label": "For dyr"
+                },
+                "animal_breeding": {
+                    "label": "For dyr"
+                },
+                "animal_shelter": {
+                    "label": "For dyr"
+                },
                 "area/highway": {
                     "label": "Type"
                 },
                         "clockwise": "Med uret"
                     }
                 },
+                "club": {
+                    "label": "Type"
+                },
                 "collection_times": {
                     "label": "Indsamlingstidspunkter"
                 },
+                "communication_multi": {
+                    "label": "Kommunikationstype"
+                },
                 "construction": {
                     "label": "Type"
                 },
                     "label": "Type"
                 },
                 "crop": {
-                    "label": "Afgrøde"
+                    "label": "Afgrøder"
                 },
                 "crossing": {
                     "label": "Type"
                 },
                 "cuisine": {
-                    "label": "Køkken"
+                    "label": "Kogekunsttype"
                 },
                 "currency_multi": {
                     "label": "Valuta"
                     "label": "Reference",
                     "placeholder": "Hulnummer (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Vinsorteliste"
+                },
                 "handicap": {
                     "label": "Handikap",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Type"
                 },
+                "historic/civilization": {
+                    "label": "Historisk periode"
+                },
                 "hoops": {
                     "label": "Kurve",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "Type"
                 },
+                "inscription": {
+                    "label": "Inskription"
+                },
                 "internet_access": {
                     "label": "Internetadgang",
                     "options": {
                 "power_supply": {
                     "label": "Eltransformator"
                 },
+                "produce": {
+                    "label": "Fremstiller"
+                },
                 "product": {
-                    "label": "Produkt"
+                    "label": "Produkter"
                 },
                 "railway": {
                     "label": "Type"
                 "service/bicycle": {
                     "label": "Service"
                 },
+                "service/vehicle": {
+                    "label": "Services"
+                },
                 "service_rail": {
                     "label": "Servicetype",
                     "options": {
                         "yard": "Rangergård"
                     }
                 },
+                "service_times": {
+                    "label": "Servicetid"
+                },
                 "shelter": {
                     "label": "Shelter"
                 },
                     "label": "Kilde"
                 },
                 "sport": {
-                    "label": "Sport"
+                    "label": "Sportsgren"
                 },
                 "sport_ice": {
-                    "label": "Sport"
+                    "label": "Sportsgren"
+                },
+                "sport_racing_motor": {
+                    "label": "Sportsgren"
                 },
-                "sport_racing": {
-                    "label": "Sport"
+                "sport_racing_nonmotor": {
+                    "label": "Sportsgren"
                 },
                 "stars": {
                     "label": "Stjerner"
                 },
+                "start_date": {
+                    "label": "Startdato"
+                },
                 "step_count": {
                     "label": "Antal trappetrin"
                 },
                 "toll": {
                     "label": "Afgift"
                 },
+                "tomb": {
+                    "label": "Type"
+                },
                 "tourism": {
                     "label": "Type"
                 },
                     "terms": "adresse, adresser"
                 },
                 "advertising/billboard": {
-                    "name": "Billboard",
-                    "terms": "Billboard, Gadeopslagstavle"
+                    "name": "Reklameskilt",
+                    "terms": "Reklameskilt, Gadeopslagstavle"
                 },
                 "aerialway": {
                     "name": "Skiliftbane"
                     "name": "Gondol",
                     "terms": "Gondol"
                 },
+                "aerialway/goods": {
+                    "name": "Varekabelbane",
+                    "terms": "Varekabelbane, Godskabelbane"
+                },
                 "aerialway/magic_carpet": {
                     "name": "Rullebane",
                     "terms": "Rullebane, Skirullebane"
                 "amenity": {
                     "name": "Facilitet"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Dyrepension",
+                    "terms": "Dyrepension, Kennel"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Dyreforsøgsklinik",
+                    "terms": "Dyreforsøgsklinik, Dyreforsøgslaboratorium"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Dyrehjem",
+                    "terms": "Dyrepension, Dyrehjem"
+                },
                 "amenity/arts_centre": {
                     "name": "Kunstcenter",
                     "terms": "Kunstcenter, Kunstgalleri"
                 },
                 "amenity/bank": {
                     "name": "Bank",
-                    "terms": "Bank, Pengeinstitut,  Sparekasse, Andelskasse"
+                    "terms": "Bank, Pengeinstitut, Sparekasse, Andelskasse"
                 },
                 "amenity/bar": {
                     "name": "Bar",
                     "name": "Drikkevand",
                     "terms": "<oversæt med synonymer eller beslægtet termer for 'Drikkevand', adskilt med kommaer>"
                 },
+                "amenity/driving_school": {
+                    "name": "Køreskole",
+                    "terms": "Køreskole, Trafikskole"
+                },
                 "amenity/embassy": {
                     "name": "Ambassade",
                     "terms": "Ambassade"
                     "name": "Natklub",
                     "terms": "Natklub, Natclub"
                 },
+                "amenity/nursing_home": {
+                    "name": "Plejehjem"
+                },
                 "amenity/parking": {
                     "name": "Bilparkering",
                     "terms": "Bilparkering, Parkering"
                     "name": "Parkeringsbås",
                     "terms": "Parkeringsbås"
                 },
+                "amenity/pavilion": {
+                    "name": "Pavilion",
+                    "terms": "Pavilion"
+                },
                 "amenity/pharmacy": {
                     "name": "Apotek",
                     "terms": "Apotek"
                     "name": "Hjemløseskur",
                     "terms": "Hjemløseskur"
                 },
+                "amenity/social_facility/nursing_home": {
+                    "name": "Plejehjem",
+                    "terms": "Plejehjem, Alderdomshjem"
+                },
                 "amenity/studio": {
                     "name": "Studie",
                     "terms": "Studie"
                     "name": "Svømmebassin"
                 },
                 "amenity/taxi": {
-                    "name": "Taxaholdeplads",
-                    "terms": "<oversæt med synonymer eller beslægtet termer for 'Taxaholdeplads', adskilt med kommaer>"
+                    "name": "Taxiholdeplads",
+                    "terms": "<oversæt med synonymer eller beslægtet termer for 'Taxiholdeplads', adskilt med kommaer>"
                 },
                 "amenity/telephone": {
                     "name": "Telefon",
                     "terms": "Hundelorteposeautomat, Hundeposeautomat"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Avisautomat",
-                    "terms": "Avisautomat"
+                    "name": "Avisautomat"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Pakkepostautomat",
                     "name": "Snackautomat",
                     "terms": "Snackautomat, Slikautomat"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Automat",
-                    "terms": "Automat"
-                },
                 "amenity/veterinary": {
                     "name": "Dyrlæge",
                     "terms": "Dyrlæge, Veterinærdyrlæge"
                     "name": "Genbrugsvand",
                     "terms": "Genbrugsvand"
                 },
+                "amenity/watering_place": {
+                    "name": "Dyrevandtrug",
+                    "terms": "Dyrevandtrug, Vandtrug"
+                },
                 "area": {
                     "name": "Område",
                     "terms": "Område"
                     "name": "Campingplads",
                     "terms": "Campingplads"
                 },
+                "club": {
+                    "name": "Klub",
+                    "terms": "Klub, Natklub, Club"
+                },
                 "craft": {
                     "name": "Håndværk",
                     "terms": "Håndværk"
                     "name": "Udrykningkørsel Privat"
                 },
                 "emergency/yes": {
-                    "name": "Udrykningsadgang Ja"
+                    "name": "Udrykningskørsel Ja"
                 },
                 "entrance": {
                     "name": "Indgang/Udgang",
                 },
                 "golf/rough": {
                     "name": "Rough",
-                    "terms": "Rough, Højt gras"
+                    "terms": "Rough, Højt græs"
                 },
                 "golf/tee": {
                     "name": "Tee Box",
                     "terms": "Primærvej"
                 },
                 "highway/primary_link": {
-                    "name": "Link til primær vej",
-                    "terms": "Link til primær vej"
+                    "name": "Link til primærvej",
+                    "terms": "Link til primærvej"
                 },
                 "highway/raceway": {
-                    "name": "Racerbane",
-                    "terms": "Racerbane, Motorsportsbane"
+                    "name": "Racerbane (Motorsport)",
+                    "terms": "Racerbane (Motorsport)"
                 },
                 "highway/residential": {
                     "name": "Villavej",
                     "terms": "Ukendt vejtype"
                 },
                 "highway/secondary": {
-                    "name": "Sekundær vej",
+                    "name": "Sekundærvej",
                     "terms": "Sekundærvej"
                 },
                 "highway/secondary_link": {
-                    "name": "Link til sekundær vej",
-                    "terms": "Link til sekundær vej"
+                    "name": "Link til sekundærvej",
+                    "terms": "Link til sekundærvej"
                 },
                 "highway/service": {
                     "name": "Servicevej",
                     "terms": "Indkørsel"
                 },
                 "highway/service/emergency_access": {
-                    "name": "Ambulancevej",
+                    "name": "Udrykningskørsel",
                     "terms": "Ambulancevej, Udrykningsvej, Brandvej"
                 },
                 "highway/service/parking_aisle": {
                     "name": "Serviceområde",
                     "terms": "Serviceområde"
                 },
+                "highway/speed_camera": {
+                    "name": "Fartkontrolkamera",
+                    "terms": "Fartkontrolkamera"
+                },
                 "highway/steps": {
                     "name": "Trappe",
                     "terms": "Trapper"
                     "name": "Ruiner",
                     "terms": "Ruiner, Slotsruiner"
                 },
+                "historic/tomb": {
+                    "name": "Grav",
+                    "terms": "Grav"
+                },
                 "historic/wayside_cross": {
                     "name": "Vejsidemindesmærker",
                     "terms": "Vejsidemindesmærker"
                     "name": "Kolonihave",
                     "terms": "kolonihaveområde, kolonihave, "
                 },
+                "landuse/aquaculture": {
+                    "name": "Akvakultur",
+                    "terms": "Akvakultur"
+                },
                 "landuse/basin": {
-                    "name": "Basin",
-                    "terms": "Basin"
+                    "name": "Bassin",
+                    "terms": "Bassin"
                 },
                 "landuse/cemetery": {
                     "name": "Gravplads ",
                     "name": "Græs",
                     "terms": "Græs"
                 },
+                "landuse/harbour": {
+                    "name": "Havn",
+                    "terms": "Havn"
+                },
                 "landuse/industrial": {
                     "name": "Industriområde",
                     "terms": "Industriområde"
                     "name": "Stenbrud/Grusgrav",
                     "terms": "Grusgrav, Stenbrud, Minedriftsområde"
                 },
+                "landuse/railway": {
+                    "name": "Jernbanekorridor",
+                    "terms": "Jernbanekorridor"
+                },
                 "landuse/recreation_ground": {
                     "name": "Rekreationsområde",
                     "terms": "Rekreationsområde"
                     "name": "Basketballbane",
                     "terms": "Basketballbane"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Beachvolleybane",
+                    "terms": "beachvolley,beach,volley,beach volley"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Bowling græsplæne",
                     "terms": "Bowling græsplæne, Keglebane"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Cricketbane",
+                    "terms": "Cricketbane"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Ridebanehal",
+                    "terms": "Ridebanehal, Ridebanearena"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Rugby station",
                     "terms": "Rugby station"
                     "name": "Fodboldbane",
                     "terms": "Fodboldbane"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Bordtennis",
+                    "terms": "Bordtennis, Bordtennisbord"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Tennisbane",
                     "terms": "Tennisbane"
                     "terms": "Turistresort, "
                 },
                 "leisure/running_track": {
-                    "name": "Løberute",
-                    "terms": "Løberute, Løbespor, Motionsløberute"
+                    "name": "Løbebane (Løb)",
+                    "terms": "Løbebane (Løb)"
                 },
                 "leisure/slipway": {
                     "name": "Bådrampe",
                     "terms": "Svømmebassin, Swimming Pool, Pool"
                 },
                 "leisure/track": {
-                    "name": "Racerbane (ej motorspor)",
-                    "terms": "Racerbane (ej motorspor)"
+                    "name": "Løbsbane (Ej motorsport)",
+                    "terms": "Løbsbane (Ej motorsport)"
                 },
                 "leisure/water_park": {
                     "name": "Vandland",
                     "terms": "Fyr (navigation)"
                 },
                 "man_made/mast": {
-                    "name": "Radiomast",
-                    "terms": "Radiomast"
+                    "name": "Mast",
+                    "terms": "Mast"
                 },
                 "man_made/observation": {
                     "name": "Observationstårn",
                     "name": "Naturskov",
                     "terms": "Naturskov"
                 },
+                "noexit/yes": {
+                    "name": "Ingen udvej",
+                    "terms": "Ingen udvej"
+                },
                 "office": {
                     "name": "Kontor",
                     "terms": "Kontor"
                     "terms": "Arbejdsformidling, Jobcenter"
                 },
                 "office/estate_agent": {
-                    "name": "Ejendomsmælger",
-                    "terms": "Ejendomsmælger"
+                    "name": "Ejendomsmægler",
+                    "terms": "Ejendomsmægler"
                 },
                 "office/financial": {
                     "name": "Finanskontor",
                     "name": "Advokatkontor",
                     "terms": "Advokatkontor, Advokatfirma"
                 },
+                "office/lawyer/notary": {
+                    "name": "Notarkontor",
+                    "terms": "Notarkontor, Notar"
+                },
                 "office/newspaper": {
                     "name": "Avis",
                     "terms": "Avis"
                     "terms": "Storby"
                 },
                 "place/farm": {
-                    "name": "Gård",
-                    "terms": "Gård, Bondegård"
+                    "name": "Gård"
                 },
                 "place/hamlet": {
                     "name": "Mindre beboet område",
                     "name": "Nabolag",
                     "terms": "Nabolag"
                 },
+                "place/quarter": {
+                    "name": "Nabolag / Kvarter",
+                    "terms": "Nabolag / Kvarter"
+                },
                 "place/square": {
                     "name": "Plads",
                     "terms": "Plads, Bytorv"
                 },
                 "place/suburb": {
-                    "name": "Bydel",
-                    "terms": "Bydel"
+                    "name": "Bydistrikt / Bydel",
+                    "terms": "Bydistrikt / Bydel"
                 },
                 "place/town": {
                     "name": "By",
                 },
                 "railway/platform": {
                     "name": "Jernbaneperron",
-                    "terms": "Jernbaneperron, Perron "
+                    "terms": "Jernbaneperron, Perron"
                 },
                 "railway/rail": {
                     "name": "Jernbanespor",
                     "name": "Sporvogn",
                     "terms": "Sporvogn"
                 },
+                "railway/tram_stop": {
+                    "name": "Sporvognsstop",
+                    "terms": "Sporvognsstop"
+                },
                 "relation": {
                     "name": "Relation",
                     "terms": "Relation"
                 },
                 "shop/beverages": {
                     "name": "Vinforhandler",
-                    "terms": "Vinforretning"
+                    "terms": "Vinforhandler, Vinforretning"
                 },
                 "shop/bicycle": {
                     "name": "Cykelbutik",
                 },
                 "shop/computer": {
                     "name": "Computerforhandler",
-                    "terms": "Computerbutik, PC-butik"
+                    "terms": "Computerbutik, PC-butik, Computerforretning"
                 },
                 "shop/confectionery": {
                     "name": "Slikbutik",
                     "terms": "Stormagasin"
                 },
                 "shop/doityourself": {
-                    "name": "Gør-det-selv butik",
-                    "terms": "Gør-det-selv butik, Byggemarked"
+                    "name": "Gør det selv-butik",
+                    "terms": "Gør det selv-butik, Byggemarked"
                 },
                 "shop/dry_cleaning": {
                     "name": "Renseri",
                 },
                 "shop/furniture": {
                     "name": "Møbelforhandler",
-                    "terms": "Møbelbutik, Møbelhandler"
+                    "terms": "Møbelbutik, Møbelhandler, Møbelforretning, stol, sofa, bord"
                 },
                 "shop/garden_centre": {
                     "name": "Havecenter",
                     "terms": "Havecenter, Plantecenter"
                 },
+                "shop/gas": {
+                    "name": "Gasflaskebutik",
+                    "terms": "Gasflaskebutik"
+                },
                 "shop/gift": {
                     "name": "Gavebutik",
                     "terms": "Gavebutik, Gaveforretning, Souvenirbutik"
                 },
                 "shop/organic": {
                     "name": "Økologiskbutik",
-                    "terms": "Økologiskbutik"
+                    "terms": "Økologiskbutik, øko, biodynamisk"
                 },
                 "shop/outdoor": {
                     "name": "Friluftsudstyrsbutik",
-                    "terms": "Friluftsudstyrsbutik, Friluftsudstyrsforretning"
+                    "terms": "Friluftsudstyrsbutik, Friluftsudstyrsforretning, eventyr,sport,udendørs,"
                 },
                 "shop/paint": {
                     "name": "Malerforretning",
                     "terms": "Malerforretning, Malerbutik"
                 },
                 "shop/pastry": {
-                    "name": "Pasterbutik",
-                    "terms": "Pasterbutik, Pastaforretning"
+                    "name": "Konditori",
+                    "terms": "Konditori"
                 },
                 "shop/pawnbroker": {
                     "name": "Panteudlåner",
                     "terms": "Panteudlåner"
                 },
+                "shop/perfumery": {
+                    "name": "Parfumebutik",
+                    "terms": "Parfumebutik, Parfumeforretning, Parfumeshop"
+                },
                 "shop/pet": {
                     "name": "Kæledyrsbutik",
                     "terms": "Kæledyrsbutik, Dyreforhandler, Dyrehandler"
                 },
                 "shop/tea": {
                     "name": "Tebutik",
-                    "terms": "Tebutik, Teforhandler"
+                    "terms": "Tebutik, Teforhandler, Tehandler"
                 },
                 "shop/ticket": {
                     "name": "Billetsælger",
                 },
                 "shop/video_games": {
                     "name": "Videospilbutik",
-                    "terms": "Videospilbutik, Videospilforretning"
+                    "terms": "Videospilbutik, Videospilforretning, gaming"
                 },
                 "shop/watches": {
                     "name": "Urbutik",
                     "terms": "Urbutik, Urmager"
                 },
                 "shop/water_sports": {
-                    "name": "Svømmesport/Svømmeudstyr butik",
-                    "terms": "Svømmesport/Svømmeudstyr butik"
+                    "name": "Svømmesport/Svømmeudstyrsbutik",
+                    "terms": "Svømmesport, Svømmeudstyrsbutik"
                 },
                 "shop/weapons": {
                     "name": "Våbenbutik",
index 8ef720c7c4bd8701ef1089f01a79c0c529579988..752064b9e4f8180f490c524a50a9232b84010774 100644 (file)
@@ -4,12 +4,12 @@
             "add_area": {
                 "title": "Fläche",
                 "description": "Parks, Gebäude, Seen oder andere Flächen zur Karte hinzufügen.",
-                "tail": "Klicke auf die Karte, um das Zeichnen einer Fläche wie einen Park, eines Sees oder eines Gebäudes zu starten."
+                "tail": "Klicke auf die Karte, um das Bearbeiten einer Fläche wie einen Park, eines Sees oder eines Gebäudes zu starten."
             },
             "add_line": {
                 "title": "Linie",
                 "description": "Autobahnen, Straßen, Fußwege, Kanäle oder andere Linien zur Karte hinzufügen.",
-                "tail": "Klicke auf die Karte, um das Zeichnen einer Straße, eines Pfades oder eines Weges zu beginnen."
+                "tail": "Klicke auf die Karte, um das Bearbeiten einer Straße, eines Weges oder einer Route zu beginnen."
             },
             "add_point": {
                 "title": "Punkt",
@@ -53,7 +53,7 @@
                 }
             },
             "cancel_draw": {
-                "annotation": "Zeichnen abgebrochen."
+                "annotation": "Bearbeitung abgebrochen."
             },
             "change_role": {
                 "annotation": "Rolle eines Relationsmitgliedes geändert."
                 "annotation": "Eigenschaften verändert."
             },
             "circularize": {
-                "title": "Abrunden",
+                "title": "Kreis formen",
                 "description": {
-                    "line": "Diese Linie kreisförmig anordnen.",
-                    "area": "Diese Fläche kreisförmig anordnen."
+                    "line": "Diese Linie kreisförmig machen.",
+                    "area": "Diese Fläche kreisförmig machen."
                 },
                 "key": "O",
                 "annotation": {
-                    "line": "Eine Fläche abgerundet",
-                    "area": "Eine Fläche kreisförmig angeordnet."
+                    "line": "Eine Linie kreisförmig gemacht.",
+                    "area": "Eine Fläche kreisförmig gemacht."
                 },
-                "not_closed": "Dieses Objekt kann nicht kreisförmig angeordnet werden, da es keine Schleife ist.",
-                "too_large": "Dieses Objekt kann nicht kreisförmig angeordnet werden, da zu wenig davon sichtbar ist.",
-                "connected_to_hidden": "Dieses Objekt kann nicht kreisförmig angeordnet werden, da es mit einem versteckten Objekt verbunden ist."
+                "not_closed": "Dieses Objekt kann nicht kreisförmig gemacht werden, da es keine Schleife ist.",
+                "too_large": "Dieses Objekt kann nicht kreisförmig gemacht werden, da zu wenig davon sichtbar ist.",
+                "connected_to_hidden": "Dieses Objekt kann nicht kreisförmig gemacht werden, da es mit einem versteckten Objekt verbunden ist."
             },
             "orthogonalize": {
                 "title": "Rechteck",
                 "description": {
-                    "line": "Die Ecken dieser Linien rechteckig ausrichten.",
-                    "area": "Die Ecken dieser Fläche rechteckig ausrichten."
+                    "line": "Die Ecken dieser Linie rechtwinkelig machen.",
+                    "area": "Die Ecken dieser Fläche rechtwinkelig machen."
                 },
                 "key": "S",
                 "annotation": {
-                    "line": "Die Ecken einer Linie rechtwinklig ausgerichtet.",
-                    "area": "Die Ecken einer Fläche rechtwinklig ausgerichtet."
+                    "line": "Linien rechtwinklig ausgerichtet. ",
+                    "area": "Fläche rechtwinklig ausgerichtet."
                 },
-                "not_squarish": "Dieses Objekt kann nicht rechtwinklig ausgerichtet werden, da es nicht annähernd rechtwinklig ist.",
-                "too_large": "Dieses Objekt kann nicht quadratisch ausgerichtet werden, da zu wenig davon sichtbar ist.",
-                "connected_to_hidden": "Dieses Objekt kann nicht quadratisch ausgerichtet werden, da es mit einem versteckten Objekt verbunden ist."
+                "not_squarish": "Dieses Objekt kann nicht rechtwinklig gemacht werden, da es nicht annähernd rechtwinklig ist.",
+                "too_large": "Dieses Objekt kann nicht quadratisch werden, da zu wenig davon sichtbar ist.",
+                "connected_to_hidden": "Dieses Objekt kann nicht quadratisch gemacht werden, weil es mit einem versteckten Objekt verbunden ist."
             },
             "straighten": {
-                "title": "Begradigen",
-                "description": "Diese Linie begradigen.",
+                "title": "gerade ausrichten",
+                "description": "Diese Linie gerade ausrichten.",
                 "key": "S",
-                "annotation": "Linie begradigt.",
+                "annotation": "Linie gerade ausgerichtet.",
                 "too_bendy": "Dieses Objekt kann nicht begradigt werden, da es zu kurvig ist.",
                 "connected_to_hidden": "Dieses Objekt kann nicht begradigt werden, da es mit einem versteckten Objekt verbunden ist."
             },
                     "relation": "Relation gelöscht.",
                     "multiple": "{n} Objekte gelöscht."
                 },
+                "too_large": {
+                    "single": "Dieses Objekt kann nicht gelöscht werden, da zu wenig davon sichtbar ist.",
+                    "multiple": "Diese Objekte können nicht gelöscht werden, da nicht genug davon momentan sichtbar ist."
+                },
                 "incomplete_relation": {
                     "single": "Dieses Objekt kann nicht gelöscht werden, da es nicht vollständig heruntergeladen wurde.",
                     "multiple": "Diese Objekte können nicht gelöscht werden, da sie nicht vollständig heruntergeladen wurden."
                 },
                 "part_of_relation": {
-                    "single": "Dieses Objekt kann nicht gelöscht werden, da es Mitglied einer größeren Relation ist. Sie müssen es zuerst aus der Relation entfernen.",
-                    "multiple": "Diese Objekte können nicht gelöscht werden, da sie Mitglied einer größeren Relation sind. Sie müssen sie zuerst aus der Relation entfernen."
+                    "single": "Dieses Objekt kann nicht gelöscht werden, da es Mitglied einer größeren Relation ist. Du musst es zuerst aus der Relation entfernen.",
+                    "multiple": "Diese Objekte können nicht gelöscht werden, da sie Mitglied einer größeren Relation sind. Du musst sie zuerst aus der Relation entfernen."
                 },
                 "connected_to_hidden": {
                     "single": "Dieses Objekt kann nicht gelöscht werden, da es mit einem versteckten Objekt verbunden ist.",
                 "key": "D",
                 "annotation": "Wege/Flächen getrennt.",
                 "not_connected": "Es gibt hier nicht genug Linien/Flächen, um diese zu trennen.",
-                "connected_to_hidden": "Dieses Objekt kann nicht getrennt werden, weil es mit einem versteckten Objekt verbunden ist.",
-                "relation": "Das kann nicht getrennt werde, weil es Mitglieder einer Relation verbindet."
+                "connected_to_hidden": "Dieses Objekt kann nicht getrennt werden, da es mit einem versteckten Objekt verbunden ist.",
+                "relation": "Dies kann nicht getrennt werde, da es Mitglieder einer Relation verbindet."
             },
             "merge": {
                 "title": "Vereinigen",
                 "key": "C",
                 "annotation": "{n} Objekte wurden vereinigt.",
                 "not_eligible": "Diese Objekte können nicht vereinigt werden.",
-                "not_adjacent": "Diese Objekte kommen nicht vereinigt werden, weil sie nicht verbunden sind.",
-                "restriction": "Diese Objekte können nicht vereinigt werden, weil zumindest ein Objekt Teil der \"{relation}\" Relation ist.",
+                "not_adjacent": "Diese Objekte können nicht vereinigt werden, da ihre Endpunkte nicht verbunden sind.",
+                "restriction": "Diese Objekte können nicht vereinigt werden, weil zumindest ein Objekt Teil der '{relation}' Relation ist.",
                 "incomplete_relation": "Diese Objekte können nicht zusammengefügt werden, da mindestens eines noch nicht vollständig heruntergeladen wurde.",
-                "conflicting_tags": "Diese Objekte können nicht vereinigt werdenn, weil es Attribute mit widersprechenden Werten gibt."
+                "conflicting_tags": "Diese Objekte können nicht vereinigt werdenn, weil es Eigenschaften mit widersprechenden Werten gibt."
             },
             "move": {
                 "title": "Verschieben",
                 },
                 "too_large": {
                     "single": "Dieses Objekt kann nicht bewegt werden, da nicht genug davon momentan sichtbar ist.",
-                    "multiple": "Diese Objekte können nicht bewegt werden, da nicht genug davon momentan sichtbar sind."
+                    "multiple": "Diese Objekte können nicht bewegt werden, da nicht genug davon momentan sichtbar ist."
                 },
                 "connected_to_hidden": {
                     "single": "Dieses Objekt kann nicht verschoben werden, da es mit einem versteckten Objekt verbunden ist.",
                 }
             },
             "reflect": {
-                "title": "spiegeln",
+                "title": {
+                    "long": "Spiegeln an langer Achse",
+                    "short": "Spiegeln an kurzer Achse"
+                },
                 "description": {
                     "long": {
                         "single": "Dieses Objekt über seine lange Achse spiegeln.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Objekt über seine lange Achse gespiegelt.",
+                        "single": "Das Object wurde an der langen Achse gespiegelt.",
                         "multiple": "Mehrere Objekte über ihre lange Achse gespiegelt."
                     },
                     "short": {
-                        "single": "Objekt über seine kurze Achse gespiegelt.",
+                        "single": "Das Object wurde an der kurzen Achse gespiegelt.",
                         "multiple": "Mehrere Objekte über ihre kurze Achse gespiegelt."
                     }
                 },
         "help_translate": "Beim Übersetzen helfen",
         "feature_info": {
             "hidden_warning": "{count} versteckte Objekte",
-            "hidden_details": "Diese Objekte sind aktuell versteckt: {details}"
+            "hidden_details": "Diese Objekte sind aktuell versteckt {details}"
         },
         "status": {
             "error": "Verbindungsaufbau zur API nicht möglich.",
-            "offline": "Die API ist offline. Bitte versuche es später noch einmal.",
+            "offline": "Der Server ist offline. Bitte versuche es später noch einmal.",
             "readonly": "Die API ist im „Nur-Lese“-Modus. Änderungen können zur Zeit nicht gespeichert werden.",
-            "rateLimit": "Der API-Zugang limitiert anonyme Verbindungen. Du kannst das Limit durch einloggen umgehen."
+            "rateLimit": "Die API beschränkt den Zugriff durch nicht angemeldete Benutzer. Du kannst das Limit durch Anmelden umgehen."
         },
         "commit": {
             "title": "Hochladen zu OpenStreetMap",
             "deleted": "Gelöscht",
             "created": "Erstellt",
             "about_changeset_comments": "Über Changeset Kommentare",
-            "about_changeset_comments_link": "http://wiki.openstreetmap.org/wiki/DE:Good_changeset_comments",
-            "google_warning": "Du hast Google in diesem Kommentar erwähnt: Vergiss bitte nicht, dass kopieren von Google Maps streng verboten ist.",
+            "about_changeset_comments_link": "//wiki.openstreetmap.org/wiki/DE:Good_changeset_comments",
+            "google_warning": "Du hast Google in diesem Kommentar erwähnt: Vergiss bitte nicht, dass das Kopieren von Google Maps streng verboten ist.",
             "google_warning_link": "http://www.openstreetmap.org/copyright"
         },
         "contributors": {
             "edit": "Objekt bearbeiten",
             "check": {
                 "yes": "Ja",
-                "no": "Nein"
+                "no": "Nein",
+                "reverser": "Orientierung ändern"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Typ",
+                    "default": "Standard",
+                    "layer": "Ebene"
+                }
             },
             "add": "Hinzufügen",
             "none": "Nichts",
             "node": "Punkt",
-            "way": "Weg",
+            "way": "Linie",
             "relation": "Relation",
             "location": "Standort",
             "add_fields": "Feld hinzufügen:"
             "switch": "Zu diesem Hintergrund zurück wechseln",
             "custom": "Benutzerdefiniert",
             "custom_button": "Benutzerdefinierten Hintergrund bearbeiten",
-            "custom_prompt": "Gib ein URL tile template ein. Gültige Token sind {zoom}, {x}, {y} für das z/x/y Schema oder {u} für das quadtile Schema.",
+            "custom_prompt": "Gib eine Kachel-URL-Vorlage ein. Gültige Token sind {zoom}, {x}, {y} für das Schema z/x/y oder {u} für das quadtile Schema.",
             "fix_misalignment": "Bildmaterial-Versatz anpassen",
             "imagery_source_faq": "Woher kommt dieses Bildmaterial?",
             "reset": "Zurücksetzen",
         "feature": {
             "points": {
                 "description": "Punkte",
-                "tooltip": "Orte von Interesse"
+                "tooltip": "Point of Interest"
             },
             "traffic_roads": {
                 "description": "Hauptstraßen",
                 "tooltip": "Gebäude, Unterstände, Garagen, etc."
             },
             "landuse": {
-                "description": "Flächennutzungsmerkmale",
+                "description": "Flächennutzungen",
                 "tooltip": "Wälder, Äcker, Parks, Wohngebiete, Industriegebiete, etc."
             },
             "boundaries": {
                 "tooltip": "Verwaltungsgrenzen"
             },
             "water": {
-                "description": "Gewässermerkmale",
-                "tooltip": "Flüsse, Seen, Teiche, Weiher, Speicherbecken etc."
+                "description": "Gewässer",
+                "tooltip": "Flüsse, Seen, Teiche, Weiher, Flussbecken etc."
             },
             "rail": {
-                "description": "Eisenbahnmerkmale",
+                "description": "Eisenbahnen",
                 "tooltip": "Eisenbahnen"
             },
             "power": {
-                "description": "Stromleitungsmerkmale",
+                "description": "Stromleitungen",
                 "tooltip": "Stromleitungen, Kraftwerke, Umspannwerke, etc."
             },
             "past_future": {
             },
             "partial": {
                 "description": "Teilweise Füllung",
-                "tooltip": "Flächen werden nur mit Füllung in den Innenecken gezeichnet. (Empfohlen für Anfänger)"
+                "tooltip": "Flächen werden nur mit Füllung in den Innenecken abgezeigt. (Empfohlen für Anfänger)"
             },
             "full": {
                 "description": "Vollständige Füllung",
         },
         "save": {
             "title": "Speichern",
-            "help": "Überprüfe deine Änderungen und uploade sie auf OpenStreetMap damit sie für alle sichtbar werden.",
+            "help": "Überprüfe deine Änderungen und lade sie auf OpenStreetMap hoch, damit sie für alle sichtbar werden.",
             "no_changes": "Keine zu speichernden Änderungen.",
             "error": "Beim Speichern sind Fehler aufgetreten",
             "status_code": "Server hat folgenden Status zurückgegeben: {code}",
             "unknown_error_details": "Bitte stelle sicher, dass dein Gerät mit dem Internet verbunden ist.",
-            "uploading": "Änderungen werden zu OpenStreetMap hochgeladen...",
+            "uploading": "Änderungen werden auf OpenStreetMap hochgeladen...",
             "unsaved_changes": "Ungesicherte Änderungen vorhanden",
             "conflict": {
                 "header": "Bearbeitungskonflikte auflösen",
                 "location": "Dieses Objekt wurde sowohl von Dir als auch von {user} verschoben.",
                 "nodelist": "Knoten wurden von {user} und Dir geändert.",
                 "memberlist": "Relationsmitglieder wurden von {user} und dir geändert.",
-                "tags": "Du hast das Merkmal <b>{tag}</b> in „{local}“ geändert und {user} hat es in „{remote}“ geändert."
+                "tags": "Du hast die Eigenschaft <b>{tag}</b> in „{local}“ geändert und {user} hat es in „{remote}“ geändert."
             }
         },
         "success": {
             "cancel": "Abbrechen"
         },
         "splash": {
-            "welcome": "Willkommen beim OpenStreetMap-Editor iD",
+            "welcome": "Willkommen beim Editor iD für OpenStreetMap",
             "text": "iD ist ein benutzerfreundliches aber leistungsfähiges Werkzeug, um die weltbeste freie Weltkarte zu bearbeiten. Dies ist Version {version}. Für weitere Informationen besuche {website} und melde Fehler unter {github}.",
-            "walkthrough": "Einführung starten",
+            "walkthrough": "Rundgang starten",
             "start": "Jetzt bearbeiten"
         },
         "source_switch": {
             "live": "live",
-            "lose_changes": "Es gibt ungesicherte Änderungen. Durch Wechsel des Karten-Servers gehen diese verloren. Bist Du sicher, dass Du den Server wechseln willst?",
+            "lose_changes": "Es gibt ungesicherte Änderungen. Durch Wechsel des Kartenservers gehen diese verloren. Bist du sicher, dass du den Server wechseln willst?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Was ist neu in iD {version}"
+        },
         "tag_reference": {
             "description": "Beschreibung",
             "on_wiki": "{tag} auf wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Nicht verbundener Weg",
-            "disconnected_highway_tooltip": "Straßen sollten mit anderen Straßen verbunden werden.",
+            "disconnected_highway_tooltip": "Wege sollen mit anderen Wegen oder Gebäudeeingängen verbunden sein.",
+            "old_multipolygon": "Äußere Fläche des Multipolygons hat Eigenschaften",
+            "old_multipolygon_tooltip": "Dieser Multipolygonstil ist veraltet. Bitte trage die Eigenschaften beim übergeordneten Multipolygon und nicht bei der äußeren Fläche ein.",
             "untagged_point": "Punkt ohne Eigenschaften",
+            "untagged_point_tooltip": "Wähle einen Objekttyp aus, der diesen Punkt beschreibt.",
             "untagged_line": "Linie ohne Eigenschaften",
+            "untagged_line_tooltip": "Wähle einen Objekttyp aus, der diese Linie beschreibt.",
             "untagged_area": "Fläche ohne Eigenschaften",
+            "untagged_area_tooltip": "Wähle einen Objekttyp aus, der diese Fläche beschreibt.",
             "untagged_relation": "Relation ohne Eigenschaften",
-            "many_deletions": "Du willst {n} Objekte löschen. Bist Du sicher, dass Du das möchtest? Dies wird die Objekte aus der Karte löschen, die jeder andere auf openstreetmap.org sieht.",
+            "untagged_relation_tooltip": "Wähle einen Objekttyp aus, der diese Relation beschreibt.",
+            "many_deletions": "Du willst {n} Objekte löschen. Bist du sicher, dass du das möchtest? Dies wird die Objekte aus der Karte löschen, die jeder andere auf openstreetmap.org sieht.",
             "tag_suggests_area": "Die Eigenschaft {tag} legt nahe, dass die Linie eine Fläche sein sollte, es ist aber keine Fläche",
-            "untagged_point_tooltip": "Wählen Sie einen Objekttyp aus, der diesen Punkt beschreibt.",
-            "untagged_line_tooltip": "Wählen Sie einen Objekttyp aus, der diese Linie beschreibt.",
-            "untagged_area_tooltip": "Wählen Sie einen Objekttyp aus, der diese Fläche beschreibt.",
-            "untagged_relation_tooltip": "Wählen Sie einen Objekttyp aus, der diese Relation beschreibt.",
             "deprecated_tags": "Veraltete Eigenschaften: {tags}"
         },
         "zoom": {
         "full_screen": "Vollbild umschalten",
         "gpx": {
             "local_layer": "Lokale Datei",
-            "drag_drop": "Zieh eine .gpx, .geojson, oder .kml Datei per Drag & Drop auf die Seite oder klicke den Button rechts, um nach Dateien zu suchen",
+            "drag_drop": "Zieh eine .gpx, .geojson, oder .kml Datei per Drag & Drop auf die Seite oder klicke den Knopf rechts, um nach Dateien zu suchen",
             "zoom": "Zur GPX-Spur zoomen",
             "browse": "Eine Datei laden"
         },
         },
         "help": {
             "title": "Hilfe",
-            "help": "#Hilfe\n\nDies ist ein Editor für [OpenStreetMap](http://www.openstreetmap.org/), der freien und editierbaren Weltkarte. Du kannst ihn verwenden, um Daten in deiner Umgebung hinzuzufügen oder zu verändern und so diese Karte mit freien Quellen und freien Daten für jeden verbessern.\n\nDeine Veränderungen werden für alle Nutzer von OpenStreetMap sichtbar. Um Veränderungen vornehmen zu können, musst du [einloggen](https://www.openstreetmap.org/login).\n\nDer [iD Editor](http://ideditor.com/) ist ein Gemeinschaftsprojekt, dessen [Quellcode auf GitHub](https://github.com/openstreetmap/iD) verfügbar ist.\n",
-            "editing_saving": "# Bearbeiten & Speichern\n\nDieser Editor wurde entworfen, um online zu arbeiten und du verwendest ihn gerade auf dieser Webseite.\n### Objekte auswählen\n\nUm ein Kartenobjekt wie einen Weg oder ein Sonderziel (POI) auszuwählen, klicke auf der Karte darauf. Dadurch wird das Objekt hervorgehoben und ein Bedienfeld mit Details und Möglichkeiten zur Veränderung angezeigt.\n\nMehrere Objekte kannst du auswählen, indem du die Umschalttaste (Shift) drückst und die Objekte einzeln anklickst oder klickst und einen Rahmen darum ziehst. So können mehrere Objekte gleichzeitig ausgewählt werden.\n\n### Speichern der Änderungen\n\nWenn du Änderungen an einem Weg, einem Gebäude oder einem Platz vorgenommen hast, sind diese lokal gespeichert, bis du sie auf dem Server speicherst. Mach dir keine Sorge wegen Fehler: du kannst Änderungen jederzeit über den Rückgängig-Knopf rückgängig machen oder über den Wiederherstellen-Knopf noch einmal ausführen.\n\nKlicke auf „Speichern“, um eine Gruppe von Änderungen zu speichern. Zum Beispiel, wenn du in einem Stadtteil fertig bist und in einer neuen Gegend weiter arbeiten willst. Du bekommst dann die Möglichkeit, noch einmal zu überprüfen, was du gerade getan hast und der Editor zeigt dir nützliche Hinweise oder mögliche Fehler, wenn etwas nicht in Ordnung zu sein scheint.\n\nWenn alles gut aussieht, solltest du einen kurzen Kommentar schreiben, der erklärt, was du gemacht hast. Drücke nun nochmals „Speichern“, um die Änderungen auf [OpenStreetMap.org](http://www.openstreetmap.org/) zu speichern, damit sie für alle anderen Benutzer sichtbar wird und diese darauf aufbauen können.\n\nWenn du mit der Bearbeitung nicht fertig wirst, kannst du das Editor-Fenster einfach schließen. Wenn du die Seite wieder aufrufst (mit dem gleichen Rechner und Browser) wird dir angeboten, die letzte Sitzung wiederherzustellen.\n\n### Benutzung des Editors\n\nEine Liste der verfügbaren Tastaturkürzel gibt es [hier](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n",
-            "roads": "# Wege\n\nMit dem Editor kannst du Wege erstellen, verbessern und löschen. Wege können alles mögliche sein, zum Beispiel Straßen, Wanderwege, Schienen, Fahrradwege und anderes, jeder benutzte Abschnitt kann eingezeichnet werden.\n\n### Auswählen\n\nKlicke auf einen Weg, um ihn auszuwählen. Er sollte nun hervorgehoben werden. Außerdem erscheint ein kleines Werkzeugmenü und eine Seitenleiste mit mehr Informationen über den Weg.\n\n### Modifizieren\n\nOft sieht man, dass Wege nicht mit dem Luftbild oder einer GPS-Spur übereinstimmen. Du kannst den Weg aber so anpassen, dass er an der richtigen Stelle ist. Beachte jedoch, dass Luftbilder einen Versatz aufweisen können.\n\nZuerst klickst du auf den Weg den du ändern willst. Dieser wird nun hervorgehoben und es werden die Knoten des Weges angezeigt. Diese kannst du verschieben, bis sie an der richtigen Stelle sind. Wenn du neue Knoten hinzufügen möchtest, klicke doppelt zwischen den Knoten auf die Linie und es wird ein neuer Punkt erzeugt. Du kannst auch einen Dreieckspfeil auf der Linie anklicken und verschieben.\n\nWenn zwei Wege in Wirklichkeit mit einander verbunden sind, aber auf der Karte nicht, kannst du sie verbinden, indem du einen Knoten des einen Weges auf den anderen Weg ziehst. Dass Wege verbunden sind, ist wichtig für die Karte und essentiell für die Nutzung von Routenführung.\n\nDu kannst auch das „Bewegen“-Werkzeug nutzen oder „M“ drücken, um den kompletten Weg zu verschieben. Beende die Aktion mit einem Klick.\n\n### Löschen\n\nWenn du weißt, dass ein Weg nicht existiert, kannst du ihn löschen, um ihn von der Karte zu entfernen. Sei beim Löschen von Objekten - wie immer beim Bearbeiten - vorsichtig, da die Ergebnisse von jedem gesehen werden können und Luftbilder oft veraltet sind. Das heißt, dass ein Weg, der im Luftbild nicht zu sehen ist, wurde vielleicht einfach neu gebaut.\n\nDu kannst Wege löschen, indem du sie anklickst und das Papierkorbsymbol auswählst oder die „Entfernen“-Taste drückst.\n\n### Erstellen\n\nDu kennst einen Weg, der nicht eingezeichnet ist? Dann klicke auf das „Linien“-Symbol oben links im Editor oder drücke die Taste „2“ und beginne mit dem Zeichnen einer Linie.\n\nKlicke dort hin, wo die Straße anfängt. Sollte sie von einer bereits existierenden Straße abzweigen, klicke an der entsprechenden Stelle auf diese Straße.\n\nZeichne nun den Weg, indem du Punkte anhand der Luftaufnahme oder der GPS-Spur entlang des Weges setzt. Sollte der Weg einen anderen kreuzen, klicke auf den Kreuzungspunkt, um beide Wege zu verbinden. Wenn du mit dem Zeichnen fertig bist, klicke doppelt oder drücke „Enter“ auf der Tastatur, um den Weg abzuschließen.\n",
-            "gps": "# GPS\n\nSelbst aufgezeichnete GPS-Tracks sind eine wertvolle Datenquelle für OpenStreetMap. Dieser Editor unterstützt lokale GPS-Tracks - `.gpx`-Dateien auf deinem Computer. Du kannst GPS-Tracks mit Hilfe von  zahlreichen Smartphone-Apps oder mit GPS-Geräten aufnehmen.\n\nFür Informationen über das Aufzeichnen von GPS-Daten kannst du dir folgende Anleitung durchlesen: [Kartierung mit Smartphone, GPS oder Papier](http://learnosm.org/de/mobile-mapping/)\n\nUm einen GPS-Track fürs Mapping zu verwenden, ziehe ihn einfach in den Karteneditor. Wenn er erkannt wurde, wird der Track als hell-lila Linie auf der Karte dargestellt.\nKlicke auf das „Kartendaten“-Menu rechts, um die neue Ebene mit dem Track zu aktivieren/deaktivieren oder zoome zum Gebiet des Tracks.\n\nDer GPX-Track wird nicht automatisch direkt zu OpenStreetMap hochgeladen. Am besten verwendest du ihn als Orientierung um neue Objekte zu zeichnen. Möchtest du den GPX-Track jedem zugänglich machen, kannst du ihn [nach OpenStreetMap hochladen](http://www.openstreetmap.org/trace/create)\n",
-            "imagery": "# Bildmaterial\n\nLuftbilder sind eine wichtige Quelle für das Kartografieren. Eine Kombination aus Luftbildern von Flugzeugen, Satellitenbilder und freien Quellen sind im Editor über das „Hintergrundeinstellungen“-Menü auf der linken Seite verfügbar.\n\nAls Standard ist die [Bing-Maps](http://www.bing.com/maps/)-Satelliten-Ebene ausgewählt. Je nach angezeigter Gegend werden dir verschiedene andere Quellen angezeigt. In einigen Länder wie den USA, Frankreich, Deutschland und Dänemark stehen zum Teil sehr hochauflösende Luftbilder zur Verfügung.\n\nLuftbilder sind manchmal durch Fehler der Luftbild-Anbieter verschoben. Wenn du feststellst, dass viele Wege gegenüber dem Hintergrund verschoben sind, dann verschiebe nicht die Straßen sondern das Luftbild, bis sie übereinstimmen. Um das Luftbild zu korrigieren, klicke auf „Fehlerhafte Ausrichtung korrigieren“ unten in den Hintergrundeinstellungen.\n",
-            "addresses": "# Adressen\n\nAdressen sind eine der wichtigsten Informationen einer Karte.\n\nObwohl Adressen oft als Teil einer Straße repräsentiert werden, werden sie in OpenStreetMap als Eigenschaften von Gebäuden oder Objekten neben der Straße eingetragen.\n\nDu kannst Adressinformationen sowohl zu Flächen, die als Gebäudegrundriss gezeichnet sind, als auch zu einzelnen Punkten hinzufügen. Die beste Quelle für Adressen ist eigenes Wissen oder eine Erhebung vor Ort. Wie bei allen anderen Objekten ist die Nutzung kommerzieller Quellen wie Google Maps strikt verboten.\n",
-            "inspector": "# Den Inspektor verwenden\n\nDer Inspektor ist das Bedienelement links im Editor und erlaubt dir die Details des ausgewählten Objekts zu bearbeiten.\n\n### Eine Eigenschaft auswählen\n\nNachdem du einen Punkt, eine Linie oder eine Fläche hinzugefügt hast kannst du auswählen, welchen Typ das Objekt hat – ob es eine Autobahn oder eine Wohnstraße, ein Supermarkt oder ein Café ist. Der Inspektor zeigt Knöpfe für die am häufigsten verwendeten Eigenschaften an. Andere Eigenschaften findest du, indem du im Suchfeld eingibst, wonach du suchst. Klicke auf den Knopf „i“ in der unteren rechten Ecke bei einem Objekt-Typ, um mehr darüber zu erfahren.\n\n### Vorlagen verwenden und Tags editieren\n\nNachdem du ein Objekt mit einer Eigenschaft versehen oder ausgewählt hast, zeigt der Inspektor Felder mit Details zu der Eigenschaft an wie Name und Adresse. Unter diesen Feldern kannst du das \"Feld hinzufügen\"-Dropdown anklicken, um weitere Details hinzuzufügen wie zum Beispiel einen [Wikipedia](http://www.wikipedia.org/)-Link, Zugänglichkeit für Rollstühle und anderes.\nGanz unten im Inspektor kannst du auf „Weitere Merkmale“ klicken, um das Objekt mit beliebigen anderen Eigenschaften zu versehen. [Taginfo](http://taginfo.openstreetmap.org/) ist eine gute Quelle, um oft genutzte Kombinationen von Eigenschaften zu finden. Änderungen die du im Inspektor vornimmst, werden automatisch auf die ausgewählten Objekte angewendet. Durch Klicken auf den Knopf „Rückgängig“ kannst du sie rückgängig machen.\n\n### Den Inspektor schließen.\n",
-            "buildings": "# Gebäude\n\nOpenStreetMap ist die weltgrößte Datenbank für Gebäude und du kannst helfen, sie weiter zu verbessern.\n\n### Auswahl\n\nDu kannst ein Gebäude auswählen, indem du auf dessen Umrisslinie klickst. Der Umriss wird nun hervorgehoben. Außerdem wird ein Werkzeugmenü und eine Seitenleiste eingeblendet, die Informationen zum Gebäude zeigt.\n\n### Bearbeitung\n\nManchmal sind Gebäude falsch platziert oder haben falsche Eigenschaften.\n\nUm ein Gebäude komplett zu verschieben wähle es aus und klicke auf das „Bewegen“-Werkzeug. Verschiebe nun das Gebäude mit der Maus und klicke einmal, wenn es an der richtigen Stelle ist.\n\nUm den Gebäudeumriss zu korrigieren, klicke und ziehe die Umrissknoten, bis sie an der richtigen Stelle sind.\n\n### Erstellen\n\nEine oft gestellte Frage bezieht sich auf das Erstellen von Gebäuden als Gebäudefläche und/oder als Punkt. Hier gilt, wann immer es möglich ist, sollte das Gebäude als Fläche eingetragen werden. Firmen, Geschäfte und ähnliches werden zusätzlich als Punkte innerhalb des Gebäudeumrisses angelegt.\n\nUm ein Gebäude als Fläche zu zeichnen, klicke auf den Knopf „Fläche“ oben links und vollende das Gebäude, indem du entweder die „Enter“-Taste drückst, oder auf den ersten Knoten klickst.\n\n### Löschen\n\nWenn du siehst und weißt, dass ein Gebäude nicht existiert – zum Beispiel, weil du vor Ort warst – kannst du es löschen und es wird von der Karte entfernt. Sei vorsichtig beim Löschen von Objekten, das Ergebnis kann, wie bei jeder anderen Veränderung, von allen gesehen werden. Außerdem sind Satellitenbilder oft veraltet und ein Gebäude könnte einfach neu gebaut sein.\n\nDu kannst ein Gebäude löschen, indem du es auswählst und auf das Papierkorbsymbol klickst oder die „Entfernen“-Taste betätigst.\n",
-            "relations": "# Relationen\n\nEine Relation ist ein besonderes Element in OpenStreetMap, welches andere Elemente zusammenfasst. Es gibt zwei gängige Arten von Relationen: *Wegrelationen* fassen Abschnitte eines Weges zu einer Autobahn oder zu einem Wanderweg zusammen. *Multipolygone* fassen mehrere Flächen zu einer komplexen Fläche zusammen, dabei kann auch eine Fläche ein Loch in einer anderen Fläche (wie der Innenhof in einem Gebäude oder die Lichtung im Wald) beschreiben.\n\nDie Elemente in einer Relation werden *Mitglieder* genannt. In der Seitenleiste kannst du sehen, in welchen Relationen ein Element enthalten ist. Durch Klick auf eine Relation werden alle Elemente der Relation in der Seitenleisten aufgezeigt und auf der Karte markiert.\n\nNormalerweise kümmert sich iD während der Bearbeitung automatisch um die Pflege der Relationen. Wenn du einen Abschnitt eines Weges löschst, um ihn genauer neu zu zeichnen, solltest du sicherstellen, dass der neuen Abschnitt Mitglied in den gleichen Relationen wie das Original wird.\n\n## Bearbeiten von Relationen\n\nUm ein Element einer Relation hinzuzufügen, wähle das zukünftige Mitglied aus und klicke in der Seitenleiste auf die Schaltfläche „+“ im Abschnitt „Alle Relationen“. du kannst dann die Relation auswählen oder den Namen der Relation eintippen.\n\nUm eine neue Relation erstellen, wähle das erste zukünftige Mitglied aus und klicke in der Seitenleiste auf die Schaltfläche „+“ im Abschnitt „Alle Relationen“ und wähle „Neue Relation …“.\n\nUm ein Element aus einer Relation zu entfernen, wähle das Mitglied aus und klicke auf den Papierkorb neben der Relation, aus der du es entfernen willst.\n\nDu kannst Multipolygone mit Löchern mit dem „Vereinigen“-Werkzeug erstellen. Zeichne zwei Bereiche (den äußeren und den inneren Bereich) und klicke auf den äußeren Bereich. Dann halte die Umschalttaste gedrückt und klicke auf den inneren Bereich und klicke dann auf „Vereinigen“ (+).\n"
+            "help": "#Hilfe\n\nDies ist der iD Editor für [OpenStreetMap](http://www.openstreetmap.org/), der freien und editierbaren Weltkarte. Du kannst ihn verwenden, um Daten in deiner Umgebung hinzuzufügen oder zu verändern und so diese Karte mit freien Quellen und freien Daten für jeden verbessern.\n\nDeine Veränderungen werden für alle Nutzer von OpenStreetMap sichtbar. Um Veränderungen vornehmen zu können, musst du [einloggen](https://www.openstreetmap.org/login).\n\nDer [iD Editor](http://ideditor.com/) ist ein Gemeinschaftsprojekt, dessen [Quellcode auf GitHub](https://github.com/openstreetmap/iD) verfügbar ist.\n",
+            "editing_saving": "# Bearbeiten & Speichern\n\nDieser Editor wurde entworfen, um online zu arbeiten und du verwendest ihn gerade auf dieser Webseite.\n### Objekte auswählen\n\nUm ein Kartenobjekt wie einen Weg oder ein Gebäude auszuwählen, klicke dieses auf der Karte an. Dadurch wird das Objekt hervorgehoben und der Objekteditor ermöglicht die Details zu sehen und zu ändern.\n\nMehrere Objekte kannst du auswählen, indem du die Umschalttaste (Shift) gedrückst hältst und die Objekte einzeln anklickst oder einen Rahmen auf der Karte aufziehst. So können mehrere Objekte gleichzeitig ausgewählt werden.\n\n### Speichern der Änderungen\n\nWenn du Änderungen an einem Weg, einem Gebäude oder einem Platz vorgenommen hast, sind diese nur lokal gespeichert, bis du sie auf dem Server hochlädst. Mach dir keine Sorge wegen Fehler: du kannst Änderungen jederzeit über den Rückgängig-Knopf rückgängig machen oder über den Wiederherstellen-Knopf noch einmal ausführen.\n\nKlicke auf „Speichern“, um eine Gruppe von Änderungen zu speichern. Zum Beispiel, wenn du in einem Stadtteil fertig bist und in einer neuen Gegend weiter arbeiten willst. Du bekommst dann die Möglichkeit, noch einmal zu überprüfen, was du gerade getan hast und der Editor zeigt dir nützliche Hinweise oder mögliche Fehler, wenn etwas nicht in Ordnung zu sein scheint.\n\nWenn alles gut aussieht, solltest du einen kurzen Kommentar schreiben, der erklärt, was du gemacht hast. Drücke nun nochmals „Speichern“, um die Änderungen auf [OpenStreetMap.org](http://www.openstreetmap.org/) zu speichern, damit sie für alle anderen Benutzer sichtbar wird und diese darauf aufbauen können.\n\nWenn du mit der Bearbeitung nicht fertig wirst, kannst du das Editier-Fenster einfach schließen. Wenn du die Seite wieder aufrufst (mit dem gleichen Rechner und Browser) wird dir angeboten, die letzte Sitzung wiederherzustellen.\n\n### Benutzung des Editors\n\nEine Liste der verfügbaren Tastaturkürzel gibt es [hier](http://wiki.openstreetmap.org/wiki/DE:ID/Shortcuts).\n",
+            "roads": "# Wege\n\nMit dem Editor kannst du Wege erstellen, verbessern und löschen. Mögliche Wegtypen können Straßen, Wanderwege, Eisenbahnschienen oder Fahrradwege sein, jeder benutzte Weg kann bearbeitet werden.\n\n### Auswählen\n\nKlicke auf einen Weg, um ihn auszuwählen, er wird dann hervorgehoben und es erscheint links der Objekteditor mit mehr Informationen über den Weg.\n\n### Modifizieren\n\nOft sieht man, dass Wege nicht mit dem Luftbild oder einer GPS-Spur übereinstimmen. Du kannst den Weg so anpassen, dass er an der richtigen Stelle ist. Beachte jedoch, dass Luftbilder einen Versatz aufweisen können.\n\nZuerst klickst du auf den Weg den du ändern willst. Dieser wird nun hervorgehoben und es werden die Knoten des Weges angezeigt. Diese kannst du verschieben, bis sie an der richtigen Stelle sind. Wenn du neue Knoten hinzufügen möchtest, klicke doppelt zwischen den Knoten auf die Linie und es wird ein neuer Punkt erzeugt. Du kannst auch einen Dreieckspfeil auf der Linie anklicken und verschieben.\n\nWenn zwei Wege in Wirklichkeit mit einander verbunden sind, aber auf der Karte nicht, kannst du sie verbinden, indem du einen Knoten des einen Weges auf den anderen Weg ziehst. Dass Wege verbunden sind, ist wichtig für die Karte und notwendig für die Nutzung von Straßenroutern.\n\nDu kannst auch das „Bewegen“-Werkzeug nutzen oder „M“ drücken, um den kompletten Weg zu verschieben. Beende die Aktion mit einem Klick.\n\n### Löschen\n\nWenn du weißt, dass ein Weg nicht existiert, kannst du ihn löschen, um ihn von der Karte zu entfernen. Sei beim Löschen von Objekten - wie immer beim Bearbeiten - vorsichtig, da die Ergebnisse von jedem gesehen werden können und Luftbilder oft veraltet sind. Das heißt, dass ein Weg, der im Luftbild nicht zu sehen ist, wurde vielleicht einfach neu gebaut.\n\nDu kannst Wege löschen, indem du sie rechtsklickst und das Papierkorbsymbol auswählst oder die „Entfernen“-Taste drückst.\n\n### Erstellen\n\nDu kennst einen Weg, der nicht eingezeichnet ist? Dann klicke auf das „Linien“-Symbol oben links im Editor oder drücke die Taste „2“ und beginne mit dem Zeichnen einer Linie.\n\nKlicke dort hin, wo der Weg anfängt. Sollte er von einer bereits existierenden Straße abzweigen, klicke an der entsprechenden Stelle auf diese Straße.\n\nZeichne nun den Weg, indem du Punkte anhand der Luftaufnahme oder der GPS-Spur entlang des Weges setzt. Sollte der Weg einen anderen kreuzen, klicke auf den Kreuzungspunkt, um beide Wege zu verbinden. Wenn du mit dem Zeichnen fertig bist, klicke doppelt oder drücke „Enter“ auf der Tastatur, um den Weg abzuschließen.\n",
+            "gps": "# GPS\n\nSelbst aufgezeichnete GPS-Tracks sind eine wertvolle Datenquelle für OpenStreetMap. Dieser Editor unterstützt lokale GPS-Tracks - `.gpx`-Dateien auf deinem Computer. Du kannst GPS-Tracks mit Hilfe von  zahlreichen Smartphone-Apps oder mit GPS-Geräten aufnehmen.\n\nFür Informationen über das Aufzeichnen von GPS-Daten kannst du dir folgende Anleitung durchlesen: [Kartierung mit Smartphone, GPS oder Papier](http://learnosm.org/de/mobile-mapping/)\n\nUm einen GPS-Track fürs Mapping zu verwenden, ziehe ihn einfach in den Karteneditor. Wenn er erkannt wurde, wird der Track als hell-lila Linie auf der Karte dargestellt.\nKlicke auf das „Kartendaten“-Menu rechts, um die neue Ebene mit dem Track zu aktivieren/deaktivieren oder zoome zum Gebiet des Tracks.\n\nDer GPS-Track wird nicht automatisch direkt zu OpenStreetMap hochgeladen. Am besten verwendest du ihn als Orientierung um neue Objekte zu zeichnen. Möchtest du den GPS-Track jedem zugänglich machen, kannst du ihn [nach OpenStreetMap hochladen](http://www.openstreetmap.org/trace/create)\n",
+            "imagery": "# Bildmaterial\n\nLuftbilder sind eine wichtige Quelle für das Kartografieren. Eine Kombination aus Luftbildern von Flugzeugen, Satellitenbilder und freien Quellen sind im Editor über das „Hintergrundeinstellungen“-Menü auf der linken Seite verfügbar.\n\nAls Standard ist die [Bing-Maps](http://www.bing.com/maps/)-Satelliten-Ebene ausgewählt. Je nach angezeigter Gegend werden dir verschiedene andere Quellen angezeigt. In einigen Länder wie Deutschland, Österreich, Schweiz oder den USA stehen zum Teil sehr hochauflösende Luftbilder zur Verfügung.\n\nLuftbilder sind manchmal durch Fehler der Luftbild-Anbieter verschoben. Wenn du feststellst, dass viele Wege gegenüber dem Hintergrund verschoben sind, dann verschiebe nicht die Straßen sondern das Luftbild, bis sie übereinstimmen. Um das Luftbild zu korrigieren, klicke auf „Bildmaterial-Versatz anpassen“ unten in den Hintergrundeinstellungen.\n",
+            "addresses": "# Adressen\n\nAdressen sind eine der wichtigsten Informationen einer Karte.\n\nAdressen werden in OpenStreetMap als Eigenschaften von Gebäuden oder als Punkt-Objekte neben der Straße eingetragen.\n\nDu kannst Adressinformationen sowohl zu Flächen, die als Gebäudegrundriss gezeichnet sind, als auch zu einzelnen Punkten hinzufügen. Die beste Quelle für Adressen ist eigenes Wissen oder eine Erhebung vor Ort. Wie bei allen anderen Objekten ist die Nutzung kommerzieller Quellen wie Google Maps strikt verboten.\n",
+            "inspector": "# Objekteditor\n\nDer Objekteditor ist das Bedienelement links im Editor und erlaubt dir die Details des ausgewählten Objekts zu bearbeiten.\n\n### Einen Objekttyp auswählen\n\nNachdem du einen Punkt, eine Linie oder eine Fläche hinzugefügt hast, kannst du auswählen, welchen Typ das Objekt hat – ob es eine Autobahn oder eine Wohngebietsstraße, ein Supermarkt oder ein Café ist. Der Objekteditor zeigt Knöpfe für die am häufigsten verwendeten Eigenschaften an. Andere Eigenschaften findest du, indem du im Suchfeld eingibst, wonach du suchst. Klicke auf den Knopf „i“ in der rechten oberen Ecke bei einem Objekttyp, um mehr darüber zu erfahren.\n\n### Vorlagen verwenden und Eigenschaften bearbeiten\n\nNachdem du ein Objekttyp ausgewählt hast, zeigt der Objekteditor Felder mit Eigenschaften wie Name oder Adresse an. Unter diesen Feldern kannst du das \"Feld hinzufügen\"-Dropdown anklicken, um weitere Details hinzuzufügen wie zum Beispiel einen [Wikipedia](http://de.wikipedia.org/)-Link, Zugänglichkeit für Rollstühle und anderes.\nFast ganz unten im Objekteditor kannst du auf „Alle Eigenschaften“ klicken, um das Objekt mit beliebigen anderen Eigenschaften zu versehen. [Taginfo](http://taginfo.openstreetmap.org/) ist eine gute Quelle, um oft genutzte Kombinationen von Eigenschaften zu finden.\n\nÄnderungen die du im Objekteditor vornimmst, werden automatisch auf die ausgewählten Objekte angewendet. Durch klicken auf den Knopf „Rückgängig“ kannst du sie rückgängig machen.\n",
+            "buildings": "# Gebäude\n\nOpenStreetMap ist die größte Gebäude-Datenbank der Welt und du kannst helfen, sie weiter zu verbessern.\n\n### Auswahl\n\nDu kannst ein Gebäude auswählen, indem du auf dessen Umriss klickst. Der Umriss wird nun hervorgehoben. Außerdem wird links der Objekteditor die Informationen zum Gebäude anzeigen.\n\n### Bearbeitung\n\nManchmal sind Gebäude falsch platziert oder haben falsche Eigenschaften.\n\nUm ein Gebäude komplett zu verschieben kannst du es rechtsklicken und mit dem „Bewegen“-Werkzeug verschieben. Verschiebe das Gebäude und klicke einmal, wenn es an der richtigen Stelle ist.\n\nUm den Gebäudeumriss zu korrigieren, klicke und ziehe die Umrissknoten, bis sie an der richtigen Stelle sind.\n\n### Erstellen\n\nEine oft gestellte Frage bezieht sich auf das Erstellen von Gebäuden als Gebäudefläche und/oder als Punkt. Hier gilt, wann immer es möglich ist, sollte das Gebäude als Fläche eingetragen werden. Firmen, Geschäfte und ähnliches werden zusätzlich als Punkte innerhalb des Gebäudes angelegt.\n\nUm ein Gebäude als Fläche zu zeichnen, klicke auf den Knopf „Fläche“ oben links und vollende das Gebäude, indem du entweder die „Enter“-Taste drückst, oder auf den ersten Knoten klickst.\n\n### Löschen\n\nWenn du siehst und weißt, dass ein Gebäude nicht existiert – zum Beispiel, weil du vor Ort warst – kannst du es löschen und es wird von der Karte entfernt. Sei vorsichtig beim Löschen von Objekten, das Ergebnis kann, wie bei jeder anderen Veränderung, von allen gesehen werden. Außerdem sind Satellitenbilder oft veraltet und ein Gebäude könnte einfach neu gebaut sein.\n\nDu kannst ein Gebäude löschen, indem du es auswählst und auf das Papierkorbsymbol klickst oder die „Entfernen“-Taste betätigst.\n",
+            "relations": "# Relationen\n\nEine Relation ist ein besonderes Element in OpenStreetMap, welches andere Elemente zusammenfasst. Es gibt zwei gängige Arten von Relationen: *Wegrelationen* fassen Abschnitte eines Weges zu einer Autobahn oder zu einem Wanderweg zusammen. *Multipolygone* fassen mehrere Flächen zu einer komplexen Fläche zusammen, dabei kann auch eine Fläche ein Loch in einer anderen Fläche (wie der Innenhof in einem Gebäude oder die Lichtung im Wald) beschreiben.\n\nDie Elemente in einer Relation werden *Mitglieder* genannt. Im Objekteditor kannst du ganz unten unter \"Alle Relationen\" sehen, in welchen Relationen das Objekt enthalten ist. Durch Klick auf eine Relation werden alle Elemente der Relation im Objekteditor angezeigt und auf der Karte markiert.\n\nNormalerweise kümmert sich iD während der Bearbeitung automatisch um die Pflege der Relationen. Wenn du einen Abschnitt eines Weges löschst, um ihn genauer neu zu zeichnen, solltest du sicherstellen, dass der neuen Abschnitt Mitglied in den gleichen Relationen wie das Original wird.\n\n## Bearbeiten von Relationen\n\nUm ein Element einer Relation hinzuzufügen, wähle das zukünftige Mitglied aus und klicke im Objekteditor auf die Schaltfläche „+“ im Abschnitt „Alle Relationen“. Du kannst dann die Relation auswählen oder den Namen der Relation eintippen.\n\nUm eine neue Relation erstellen, wähle das erste zukünftige Mitglied aus und klicke im Objekteditor auf die Schaltfläche „+“ im Abschnitt „Alle Relationen“ und wähle „Neue Relation …“.\n\nUm ein Element aus einer Relation zu entfernen, wähle das Mitglied aus und klicke auf den Papierkorb neben der Relation, aus der du es entfernen willst.\n\nDu kannst Multipolygone mit Löchern mit dem „Vereinigen“-Werkzeug erstellen. Zeichne zwei Bereiche (den äußeren und den inneren Bereich) und klicke auf den äußeren Bereich. Dann halte die Umschalttaste gedrückt und klicke auf den inneren Bereich und klicke dann auf „Vereinigen“ (+).\n"
         },
         "intro": {
             "done": "Fertig",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Rheinstadt Rathaus",
-                "fire_department": "Rheinstadt Feuerwehr",
-                "memory_isle_park": "Augartenpark",
-                "riverwalk_trail": "Uferweg",
-                "w_michigan_ave": "Goethestraße",
-                "e_michigan_ave": "Schillerstraße",
-                "spring_st": "Lindenstraße",
-                "scidmore_park": "Stadtgarten",
-                "petting_zoo": "Stadtgarten Zoo",
-                "n_andrews_st": "Bergstraße",
-                "s_andrews_st": "Ringstraße",
-                "n_constantine_st": "Waldstraße",
-                "s_constantine_st": "Gartenstraße",
-                "rocky_river": "Rhein",
-                "railroad_dr": "Bahnhofstraße",
-                "conrail_rr": "Schloßgartenbahn",
-                "st_joseph_river": "Albfluss",
-                "n_main_st": "Hauptstraße",
-                "s_main_st": "Dorfstraße",
-                "water_st": "Bachstraße",
-                "foster_st": "Mozartstraße",
-                "portage_river": "Industriestraße",
-                "flower_st": "Blumenstraße",
-                "elm_st": "Kruegerstraße",
-                "walnut_st": "Eichenweg",
-                "morris_ave": "Messiasstraße",
-                "east_st": "Poststraße",
-                "portage_ave": "Furtstraße"
+                "block_number": "<value for addr:block_number>",
+                "city": "Graz",
+                "county": "<value for addr:county>",
+                "district": "Innere Stadt",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "8010",
+                "province": "Steiermark",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "at",
+                "name": {
+                    "1st-avenue": "Allee 1",
+                    "2nd-avenue": "Allee 2",
+                    "4th-avenue": "Allee 4",
+                    "5th-avenue": "Allee 5",
+                    "6th-avenue": "Allee 6",
+                    "6th-street": "6. Straße",
+                    "7th-avenue": "7. Straße",
+                    "8th-avenue": "Allee 8",
+                    "9th-avenue": "Allee 9",
+                    "10th-avenue": "Allee 10",
+                    "11th-avenue": "11. Straße",
+                    "12th-avenue": "12. Straße",
+                    "access-point-employment": "Arbeitsmarktservice",
+                    "adams-street": "Amselweg",
+                    "andrews-elementary-school": "Andreas Volkschule",
+                    "andrews-street": "Ahornweg",
+                    "armitage-street": "Am Sportplatz",
+                    "barrows-school": "Bischöfliches Gymnasium",
+                    "battle-street": "Birkenweg",
+                    "bennett-street": "Bergstraße",
+                    "bowman-park": "Augarten",
+                    "collins-drive": "Kiefernweg",
+                    "conrail-railroad": "Graz-Köflacher-Eisenbahn",
+                    "conservation-park": "Naturschutzgebiet",
+                    "constantine-street": "Kirchgasse",
+                    "cushman-street": "Kiefernweg",
+                    "dollar-tree": "GardeRobe Second Hand",
+                    "douglas-avenue": "Dorfallee",
+                    "east-street": "Oststraße",
+                    "elm-street": "Eichenweg",
+                    "flower-street": "Blumenstraße",
+                    "foster-street": "Forststraße",
+                    "french-street": "Frankenstraße",
+                    "garden-street": "Gartenstraße",
+                    "gem-pawnbroker": "Dorotheum",
+                    "golden-finch-framing": "Preiner",
+                    "grant-avenue": "Göthestraße",
+                    "hoffman-pond": "Hilmteich",
+                    "hoffman-street": "Heideweg",
+                    "hook-avenue": "Hollunderweg",
+                    "jefferson-street": "Jahnstraße",
+                    "kelsey-street": "Kastanienweg",
+                    "lafayette-park": "Stadtpark",
+                    "las-coffee-cafe": "Tribeka Café",
+                    "lincoln-avenue": "Lindenstraße",
+                    "lowrys-books": "uni-buchladen",
+                    "lynns-garage": "Schönaugarage",
+                    "main-street-barbell": "Mrs. Sporty",
+                    "main-street-cafe": "Gino Caffe Muhr",
+                    "main-street-fitness": "fitinn",
+                    "main-street": "Herrengasse",
+                    "maple-street": "Mühlenweg",
+                    "marina-park": "Marina Park",
+                    "market-street": "Markstraße",
+                    "memory-isle-park": "Gedächtnisinsel Park",
+                    "memory-isle": "Gedächtnisinsel",
+                    "michigan-avenue": "Hauptstraße",
+                    "middle-street": "Mittelstraße",
+                    "millard-street": "Meisenweg",
+                    "moore-street": "Mühlenstraße",
+                    "morris-avenue": "Meisenweg",
+                    "mural-mall": "Franziskanergasse",
+                    "paisanos-bar-and-grill": "Landhauskeller",
+                    "paisley-emporium": "Kastner & Öhler",
+                    "paparazzi-tattoo": "Stichtag - Tattoo & Piercing",
+                    "pealer-street": "Parkstraße",
+                    "pine-street": "Pappelweg",
+                    "pizza-hut": "L'Osteria",
+                    "portage-avenue": "Alte Poststraße",
+                    "portage-river": "Grazbach",
+                    "preferred-insurance-services": "Grazer Wechselseitige",
+                    "railroad-drive": "Bahnhofstraße",
+                    "river-city-appliance": "Haushaltswaren Rauch",
+                    "river-drive": "Flussstraße",
+                    "river-road": "Flussweg",
+                    "river-street": "Ringstraße",
+                    "riverside-cemetery": "Friedhof an der Mur",
+                    "riverwalk-trail": "Bachweg",
+                    "riviera-theatre": "Schauspielhaus",
+                    "rocky-river": "Andritzbach",
+                    "saint-joseph-river": "Mur",
+                    "scidmore-park-petting-zoo": "Schloßpark Eggenberg Streichelzoo",
+                    "scidmore-park": "Schloßpark Eggenberg",
+                    "scouter-park": "Skatepark Grünanger",
+                    "sherwin-williams": "Kaspar Harnisch",
+                    "south-street": "Südstraße",
+                    "southern-michigan-bank": "Steiermärkische Sparkasse",
+                    "spring-street": "Gartenstraße",
+                    "sturgeon-river-road": "Andritzbachweg",
+                    "three-rivers-city-hall": "Rathaus",
+                    "three-rivers-elementary-school": "Volksschule",
+                    "three-rivers-fire-department": "Feuerwehr",
+                    "three-rivers-high-school": "Gymnasium",
+                    "three-rivers-middle-school": "Volksschule Ferdinandeum",
+                    "three-rivers-municipal-airport": "Flughafen Graz",
+                    "three-rivers-post-office": "Hauptpost",
+                    "three-rivers-public-library": "Stadtbibliothek",
+                    "three-rivers": "Graz",
+                    "unique-jewelry": "Juwelier Weikhard",
+                    "walnut-street": "Waldstraße",
+                    "washington-street": "Schillerstraße",
+                    "water-street": "Bachstraße",
+                    "west-street": "Weststraße",
+                    "wheeler-street": "Wilhelmstraße",
+                    "william-towing": "Autowerkstatt Graz Andritz",
+                    "willow-drive": "Wilhelmstraße",
+                    "wood-street": "Weidenweg",
+                    "world-fare": "Orange and Green"
+                }
+            },
+            "welcome": {
+                "title": "Willkommen",
+                "welcome": "Willkommen! Dieser Rundgang erklärt dir die Grundlagen zum Bearbeiten von OpenStreetMap.",
+                "practice": "Alle Daten in diesem Rundgang sind nur zum Probieren, Änderungen werden nicht gespeichert.",
+                "words": "Dieser Rundgang wird neue Worte und Konzepte vorstellen. Zur Vorstellung eines neuen Wortes wird *kursiv* benutzt.",
+                "mouse": "Du kannst diese Karte mit jedem Eingabegerät bearbeiten, aber dieser Rundgang nimmt an, dass du eine Maus mit linker und rechter Taste hast. **Wenn du eine Maus anhängen willst, mach das jetzt und klicke dann OK.**",
+                "leftclick": "Wenn du in diesem Rundgang gebeten wirst zu klicken oder zu doppelklicken, ist die linke Maustaste gemeint. Auf einem Touchpad ist das ein einfacher Klick oder ein Ein-Finger-Tip. **Klick {num} mal.**",
+                "rightclick": "Manchmal wird nach einem Rechtsklick gefragt. Das kann dasselbe sein wie Strg-Klick oder einem Zwei-Finger-Tip auf einem Touchpad. Deine Tastatur kann auch eine 'Menu' Taste haben die wie ein Rechtsklick wirkt. **Rechtsklicke {num} mal.**",
+                "chapters": "So weit so gut! Du kannst die Knöpfe unten benutzen um Kapitel direkt zu wählen, zu überspringen oder von vorne zu beginnen. **Klicke '{next}' zum Weitermachen.**"
             },
             "navigation": {
                 "title": "Navigation",
-                "drag": "Die Karte zeigt OpenStreetMap-Daten auf einem Hintergrund. Du kannst sie wie jede andere Karte im Internet durch Ziehen und Scrollen bewegen. **Verschiebe die Karte!**",
-                "select": "Kartenobjekte werden auf drei verschiedenen Arten repräsentiert: als Punkte, Linien oder Flächen. Alle Objekte können durch Klicken ausgewählt werden. **Klicke auf den Punkt, um ihn auszuwählen.**",
-                "pane": "Wenn ein Objekt ausgewählt ist wird der Objekteditor angezeigt. Der Kopf zeigt den Objekttype und darunter werden die Objektattribute wie Name und Adresse angezeigt . **Schließe den Objekteditor indem du den {button} Knopf oben rechts drückst.**",
-                "search": "Du kannst in der aktuellen Ansicht nach Objekten suchen, oder auch weltweit. **suche '{name}'**",
-                "choose": "**Klicke {name} aus der Liste zum auswählen.**",
-                "chosen": "Super! {name} ist jetzt ausgewählt. **Schließe den Objekteditor durch klicken des {button} Knopf.**"
+                "drag": "Der Kartenbereich zeigt die OpenStreetMap-Daten über einem Hintergrund.{br}Du kannst die Karte verschieben, drücke und halte dazu die linke Maustaste während du die Maus verschiebst. Du kannst auch die Pfeiltasten auf der Tastatur benutzen. **Verschiebe die Karte!**",
+                "zoom": "Du kannst mit dem Mausrad oder dem Trackpad hineinzoomen oder herauszoomen, du kannst dazu auch die {plus} / {minus} Knöpfe klicken. **Zoome die Karte!**",
+                "features": "Wir benutzen das Wort *Objekte* um die Dinge zu beschreiben die auf der Karte angezeigt werden. Alles in der echten Welt kann als ein Objekt in OpenStreetMap gezeichnet werden.",
+                "points_lines_areas": "Kartenobjekte werden als Punkte, Linien oder Flächen dargestellt.",
+                "nodes_ways": "In OpenStreetMap werden Punkte manchmal *Knoten* genannt, Linien und Flächen werden manchmal *Wege* genannt.",
+                "click_townhall": "Alle Objekte auf der Karte können durch klicken selektiert werden. **Klicke auf den Punkt um ihn zu selektieren.**",
+                "selected_townhall": "Super! Der Punkt ist jetzt selektiert. Selektierte Objekte werden mit einer pulsierenden roten Umrandung gezeichnet.",
+                "editor_townhall": "Wenn ein Objekt selektiert ist wird der *Objekteditor* neben der Karte angezeigt.",
+                "preset_townhall": "Der obere Teil des Objekteditors zeigt den Typ des Objekts. Dieser Punkt ist ein {preset}.",
+                "fields_townhall": "Der mittlere Teil des Objekteditors zeigt in *Feldern* die Eigenschaften des Objektes wie Name oder Adresse",
+                "close_townhall": "**Schließe den Objekteditor durch Drücken von ESC oder klicken auf {button} Knopf in der oberen Ecke.**",
+                "search_street": "Du kannst Objekte in der aktuellen Kartenansicht oder weltweit suchen. **Suche nach '{name}'.**",
+                "choose_street": "**Wähle {name} aus der Liste.**",
+                "selected_street": "Super! Die {name} ist jetzt selektiert.",
+                "editor_street": "Die angezeigten Felder für eine Straße unterscheiden sich von denen für das Rathaus.{br}Für diese Straße zeigt der Objekteditor Felder wie {field1} oder {field2}. **Schließe den Objekteditor durch Drücken von ESC oder klicken auf {button} Knopf.**",
+                "play": "Versuche die Karte zu verschieben und auf andere Objekte zu klicken, damit du siehst welche Dinge zu OpenStreetMap hinzugefügt werden können. **Wenn du zum nächsten Kapitel willst klicke '{next}'.**"
             },
             "points": {
                 "title": "Punkte",
-                "add": "Punkte werden benutzt um Objekte wie Shops, Restaurants oder Denkmäler zu mappen. Sie zeigen einen Ort und beschreiben was dort ist. **Klick auf den {button} Punkt-Knopf um einen neuen Punkt hinzuzufügen.**",
-                "place": "Der Punkt kann durch Klicken in der Karten platziert werden. **Klicke in die Karte um den neuen Punkt auf das Gebäude zu platzieren.**",
-                "search": "Es gibt viele verschiedene Objekte, die ein Punkt repräsentieren kann. Der Punkt, den du gerade hinzugefügt hast, ist ein Café. **Suche nach '{name}'.**",
-                "choose": "**Wähle Café aus der Liste.**",
-                "describe": "Der Knoten wurde nun als Café markiert. Mit dem Objekteditor können weitere Informationen über das Objekt erfasst werden. **Füge einen Namen hinzu.**",
-                "close": "Der Objekteditor merkt sich alle deine Änderungen automatisch. Wenn du ein Objekt änderst wird der Schließen-Knopf zu einem Häckchen. **Klicke den {button} Knopf um den Objekteditor zu schließen.**",
-                "reselect": "Punkte gibt es oft schon, haben aber Fehler oder sind unvollständig. Du kannst bestehende Punkte editieren. **Selektiere den Punkt den du gerade erzeugt hast durch Anklicken.**",
-                "fixname": "**Ändere den Namen, dann klicke den {button} Knopf um den Objekteditor zu schließen.**",
-                "reselect_delete": "Alle Objekte auf der Karte können gelöscht werden. **Selektiere den von dir erzeugten Punkt durch Anklicken.**",
-                "delete": "Das Menu um den Punkt zeigt Vorgänge die mit dem Punkt durchgeführt werden können, das beinhaltet auch löschen. **Klicke auf den {button} Knopf um den Punkt zu löschen.**"
+                "add_point": "Mit *Punkten* können Objekte wie Geschäfte, Restaurants und Denkmäler erfasst werden.{br}Sie markieren einen genauen Ort und beschreiben was dort ist. **Klicke auf {button} Punkt um einen neuen Punkt hinzuzufügen.**",
+                "place_point": "Um den neuen Punkt auf der Karte zu positionieren bewege den Mauszeiger auf die gewünschte Position des Punktes und klicke oder drücke die Leertaste. **Bewege den Mauszeiger über dieses Gebäude und klicke oder drücke die Leertaste.**",
+                "search_cafe": "Es gibt viele verschiedene Objekte die als Punkte gezeichnet werden können. Der gerade gezeichnete Punkt ist ein Cafe. **Suche nach '{preset}'.**",
+                "choose_cafe": "**Wähle {preset} aus der Liste.**",
+                "feature_editor": "Der Punkt ist nun ein Café. Mit dem Objekteditor kannst du mehr Information über das Café eingeben.",
+                "add_name": "In OpenStreetMap sind alle Felder optional und es ist okay Felder frei zu lassen wenn du unsicher bist.{br}Nehmen wir an du hast lokales Wissen und kennst den Namen dieses Cafés. **Gib den Namen des Cafés ein.**",
+                "add_close": "Der Objekteditor merkt sich alle deine Änderungen automatisch. **Wenn du den Namen fertig eingegeben hast, drücke ESC, Return oder klicke auf {button} Knopf um den Objekteditor zu schließen.**",
+                "reselect": "Oft gibt es Punkte die unvollständig oder fehlerhaft sind. Du kannst bestehende Punkte ändern. **Klicke auf das gerade erzeugte Café um es zu selektieren.**",
+                "update": "Gib mehr Details über dieses Café ein. Du kannst seinen Namen ändern, angeben welche Küche dort angeboten wird oder die Adresse eingeben. **Ändere die Details des Café.**",
+                "update_close": "**Wenn du das Café fertig geändert hast, drücke ESC, Return oder klicke auf {button} Knopf um den Objekteditor zu schließen.**",
+                "rightclick": "Du kannst jedes Objekt rechtsklicken um das *Editier-Menu* zu sehen, welches dir eine Liste der möglichen Bearbeitungs-Operationen zeigt. **Rechts-Klicke den erzeugten Punkt und zeige das Editier-Menu.**",
+                "delete": "Du kannst Objekte löschen, die es in der echten Welt nicht gibt.{br}Löschen eines Objets aus OpenStreetMap entfernt es von der Karte, die alle benutzen. Daher solltest du sicher sein, dass das Objekt nicht mehr existiert, bevor du es löschst. **Klicke auf {button} Knopf um den Punkt zu löschen.**",
+                "undo": "Du kannst alle Änderungen rückgängig machen, bis du deine Änderungen zu OpenStreetMap speicherst. **Klicke auf  {button} Knopf um das Löschen rückgängig zu machen und den Punkt wiederherzustellen.**",
+                "play": "Nachdem du jetzt Punkte erzeugen und bearbeiten kannst, versuche zur Übung ein paar Punkte zu erzeugen! **Wenn du zum nächsten Kapitel willst klicke '{next}'.**"
             },
             "areas": {
                 "title": "Flächen",
-                "add": "Flächen werden benutzt um Grenzen von Objekten wie Seen, Gebäuden oder Wohngebieten zu zeigen. Sie können auch benutzt werden um Objekte die normalerweise als Punkte gezeichnet werden genauer zu zeichnen. **Klicke den {button} Flächen-Knopf um eine neuen Fläche zu erzeugen.**",
-                "corner": "Flächen werden gezeichnet indem Punkte an der Grenze gesetzt werden. **Klicke um den Startpunkt auf eine Ecke des Spielplatzes zu setzen.**",
-                "place": "Zeichne die Fläche, indem du weitere Punkte hinzufügst. Beende die Fläche, indem du auf den Startpunkt klickst. **Zeichne die Fläche für den Spielplatz.**",
-                "search": "**Suche nach '{name}'.**",
-                "choose": "**Wähle Spielplatz aus der Liste aus.**",
-                "describe": "**Gib einen Namen ein, dann klicke den {button} Knopf um den Objekteditor zu schließen.**"
+                "add_playground": "*Flächen* werden benutzt um die Grenzen von Objekten wie Seen, Gebäuden und Wohngebieten zu zeigen.{br}Sie können benutzt werden, um Objekte die normalerweise als Punkte gezeichnet werden genauer darzustellen. **Klicke auf {button} Fläche um einen neue Fläche zu zeichnen.**",
+                "start_playground": "Zeichne diesen Spielplatz als Fläche auf der Karte ein. Flächen werden gezeichnet indem *Knoten* entlang der Außengrenze des Objekte gezeichnet werden. **Klicke oder drücke die Leertaste um den Startknoten an einer Ecke des Spielplatzes zu zeichnen.**",
+                "continue_playground": "Setze das Zeichnen der Fläche fort, indem du Knoten entlang der Ecken des Spielplatzes setzt. Du kannst die Fläche mit den bestehenden Fußwegen verbinden.{br}Tipp: Wenn du die ALT Taste gedrückt hältst, dann verhinderst du dass die Knoten sich mit anderen Objekten verbinden. **Setze das Zeichnen der Fläche für den Spielplatz fort.**",
+                "finish_playground": "Beende die Fläche durch Drücken von Return oder nochmaliges klicken auf den ersten Knoten oder den letzten Knoten. **Beende das Zeichnen der Fläche für den Spielplatz.**",
+                "search_playground": "**Suche nach '{preset}'.**",
+                "choose_playground": "**Wähle {preset} aus der Liste.**",
+                "add_field": "Dieser Spielplatz hat keinen offiziellen Namen, daher lassen wir das Namens-Feld frei.{br}Schreibe zusätzliche Details über den Spielplatz in das Beschreibungs-Feld. **Öffne die Liste Feld hinzufügen.**",
+                "choose_field": "**Wähle {field} aus der Liste.**",
+                "retry_add_field": "Du hast das Feld {field} nicht selektiert. Versuche es nochmals.",
+                "describe_playground": "**Füge eine Beschreibung ein, dann klicke auf {button} Knopf um den Objekteditor zu schließen.**",
+                "play": "Gut gemacht! Versuche einige weitere Flächen zu zeichnen und schaue welche anderen Flächentypen du zu OpenStreetMap hinzufügen kannst. **Wenn du zum nächsten Kapitel willst klicke '{next}'.**"
             },
             "lines": {
                 "title": "Linien",
-                "add": "Linien werden benutzt um Objekte wie Straßen, Schienenwege oder Flüsse abzubilden. **Klicke den {button} Linien-Knopf um eine neue Linie einzufügen.**",
-                "start": "**Beginne die Linie, indem du auf das Ende der Straße klickst.**",
-                "intersect": "Klicke um Punkte zur Linien hinzuzufügen. Du kannst die Karte während des Zeichnens schieben, wenn du willst. Straßen und viele andere Arten von Linien sind Teil eines großen Netzwerks. Es ist wichtig, dass diese Linien richtig verbunden sind damit Routing-Anwendung funktionieren. **Klicke auf {name} um die beiden Linien mit einer Kreuzung zu verbinden.**",
-                "finish": "Du kannst Linien abschließen, indem du den letzten Punkt nochmals anklickst. **Beende das Zeichnen der Straße.**",
-                "road": "**Wähle Straße aus der Liste aus.**",
-                "residential": "Es gibt verschiedene Straßentypen, die häufigste ist die Wohngebietsstraße. **Wähle die Wohngebietsstraße.**",
-                "describe": "**Benenne die Straße, dann klicke den {button} Knopf um den Objekteditor zu schließen.**",
-                "restart": "Diese Straße soll {name} kreuzen.",
-                "wrong_preset": "Du hast nicht die Wohngebietsstraße ausgewählt. **Klicke hier, um es erneut zu versuchen.**"
+                "add_line": "*Linien* werden benutzt um Objekt wie Straßen, Eisenbahnschienen und Flüsse zu zeichnen. **Klicke auf {button} Linie um eine neue Linie zu zeichnen.**",
+                "start_line": "Hier gibt es eine Straße die in OpenStreetMap fehlt.{br}Zeichne sie ein! In OpenStreetMap soll die Linie in der Mitte der Straße gezeichnet werden. Du kannst die Karte während des Zeichnen verschieden wenn das notwendig ist. **Beginne die neue Linie durch klicken auf das obere Ende der fehlenden Straße.**",
+                "intersect": "Klicke oder drücke die Leertaste um weitere Knoten der Linie zu zeichnen.{br} Straßen und viele andere Arten von Linien sind Teil eines größeren Netzwerks. Es ist wichtig dass diese Linien verbunden sind, damit Routing-Anwendungen funktionieren. **Klicke auf {name} um eine Verbindung zwischen den beiden Linien zu erzeugen.**",
+                "retry_intersect": "Diese Straße soll {name} kreuzen. Versuch es nochmals!",
+                "continue_line": "Setze das Zeichnen der Linie für die neue Straße fort. Du kannst die Karte verschieben, wenn das notwendig ist.{br}Wenn du fertig gezeichnet hast klicke nochmals auf den letzten Knoten. **Beende das Zeichnen der Straße.**",
+                "choose_category_road": "**Wähle {category} aus der Liste**",
+                "choose_preset_residential": "Es gibt viele verschiedene Arten von Straßen, diese ist eine Wohngebietsstraße. **Wähle {preset}.**",
+                "retry_preset_residential": "Du hast nicht {preset} gewählt. **Klicke hier um erneut zu wählen.**",
+                "name_road": "**Gib dieser Straße einen Namen, dann drücke ESC, Return oder klicke auf {button} Knopf um den Objekteditor zu schließen.**",
+                "did_name_road": "Schaut gut aus! Jetzt wirst du lernen wie die den Zustand einer Linie verbessern kannst.",
+                "update_line": "Manchmal musst du den Zustand einer bestehenden Linie verbessern. Hier ist eine Straße die nicht ganz richtig ausschaut.",
+                "add_node": "Du kannst weitere Knoten zu einer Linie hinzufügen, um den Zustand einer Linie zu verbessern. Eine Möglichkeit um neue Knoten zu zeichnen ist ein Doppelklick auf die Stelle der Linie, wo der neue Knoten entstehen soll. **Doppelklicke auf die Linie um einen neuen Knoten zu erzeugen.**",
+                "start_drag_endpoint": "Wenn diese Linie selektiert ist kannst du jeden Knoten dieser Linie verschieben, indem du den Knoten anklickst, den Mausknopf gedrückt hältst und den Knoten verschiebst. **Schiebe den Endpunkt der Linie dorthin wo sich diese Straßen kreuzen sollen.**",
+                "finish_drag_endpoint": "Hier schaut es gut aus. **Lass den Mausknopf aus um das Verschieben zu beenden.**",
+                "start_drag_midpoint": "Kleine Dreiecke werden am *Mittelpunkt* zwischen zwei Knoten angezeigt. Eine weitere Möglichkeit um einen neuen Knoten zu erzeugen ist das Verschieben dieses Mittelpunks zu einer neuen Position. **Schiebe den Mittelpunkt und erzeuge damit einen neuen Knoten in der Straßenkurve.**",
+                "continue_drag_midpoint": "Diese Linie schaut viel besser aus! Setze das Anpassen der Linie durch Doppelklicken oder Verschieben von Mittelpunkten fort, bis die Kurve dem Straßenverlauf folgt. **Wenn Dir die Linie gefällt, klicke OK.**",
+                "delete_lines": "Wenn es Straßen in der echten Welt nicht gibt, kannst du die zugehörigen Linien löschen.{br}Hier hat die Stadt eine {street} geplant, aber nie gebaut. Du kannst diesen Teil der Karte verbessern, wenn du die zusätzlichen Linien löschst.",
+                "rightclick_intersection": "Die letzte bestehende Straße ist {street1}, daher wirst du die {street2} an dieser Kreuzung teilen und alle darüber löschen. **Rechts-klicke auf den Kreuzungs-Knoten:**",
+                "split_intersection": "**Klicke auf {button} Knopf um die {street} zu teilen.**",
+                "retry_split": "Du hast den Teilen-Knopf nicht gedrückt. Versuch es nochmals.",
+                "did_split_multi": "Gut gemacht! Die {street1} wurde nun in zwei Teile geteilt. Der obere Teil kann gelöscht werden. **Klicke den oberen Teil von {street2} an.**",
+                "did_split_single": "**Klicke den oberen Teil von {street2} zum selektieren.**",
+                "multi_select": "Die {selected} ist jetzt selektiert. Selektiere zusätzlich {other1}. Du kannst Shift festhalten und klicken (Shift-klick) um mehrere Dinge zu selektieren. **Shift-Klicke auf {other2}.**",
+                "multi_rightclick": "Gut! Beide zu löschenden Linien sind jetzt selektiert. **Rechts-klicke auf eine der beiden Linien um das Editier-Menu zu zeigen.**",
+                "multi_delete": "**Klicke auf {button} Knopf um die zusätzlichen Linien zu löschen.**",
+                "retry_delete": "Du hast den Löschen-Knopf nicht geklickt. Versuche es nochmals.",
+                "play": "Großartig! Du kannst jetzt das Gelernte verwenden und das Bearbeiten von Linien ausprobieren. **Wenn du zum nächsten Kapitel willst klicke '{next}'.**"
+            },
+            "buildings": {
+                "title": "Gebäude",
+                "add_building": "OpenStreetMap ist die größte Gebäude-Datenbank der Welt.{br}Du kannst helfen diese Datenbank zu verbessern, indem du Gebäude einzeichnest, die in der Karte noch fehlen. **Klicke auf {button} Fläche um eine neue Fläche zu zeichnen.**",
+                "start_building": "Zeichne dieses Gebäude in der Karte ein, indem du seine Umrisse zeichnest.{br}Gebäude sollten entlang ihrer Grundfläche so genau wie möglich gezeichnet werden. **Klick oder drücke die Leertaste um den Startknoten auf einer Ecke des Gebäudes zu zeichnen.**",
+                "continue_building": "Erstelle weitere Knoten um den Umriss des Gebäudes zu zeichnen. Du kannst auf der Karte hineinzoomen, wenn du mehr Details erfassen willst.{br}Vollende das Gebäude durch Drücken von Return oder durch nochmaliges klicken auf den ersten oder letzten Knoten. **Vollende die Umrisse des Gebäudes.**",
+                "retry_building": "Es schaut so aus als hättest du die Knoten nicht auf die Ecken des Gebäudes gesetzt. Versuche es noch einmal!",
+                "choose_category_building": "**Wähle {category} aus der Liste.**",
+                "choose_preset_house": "Es gibt viele verschiedene Arten von Gebäuden, dieses ist eindeutig ein Einfamilienhaus.{br}Wenn du beim Gebäudetyp unsicher bist, wähle einfach Gebäude. **Wähle {preset}.**",
+                "close": "**Drücke ESC oder klicke auf {button} Knopf um dem Objekteditor zu schließen.**",
+                "rightclick_building": "**Rechts-klicke das gerade erzeugte Gebäude um es zu selektieren und zeige das Editier-Menu.**",
+                "square_building": "Das gerade gezeichnete Haus schaut besser aus, wenn es perfekt rechtwinklige Kanten hat. **Klicke auf {button} Knopf um das Gebäude rechtwinklig zu machen.**",
+                "retry_square": "Du hast nicht den Rechtwinklig-Machen-Knopf geklickt. Versuch es noch einmal.",
+                "done_square": "Siehst du wie die Ecken des Gebäude auf die richtige Stelle rücken? Schaut Dir noch einen anderen nützlichen Trick an.",
+                "add_tank": "Als Nächstes wirst du einen kreisrunden Tank zeichnen. **Klicke auf {button} Fläche um eine neue Fläche zu zeichnen.**",
+                "start_tank": "Du musst keinen perfekten Kreis zeichnen. Zeichne einfach eine Fläche innerhalb des Tanks die seinen Rand berührt. **Klicke oder drücke die Leertaste um den Startknoten an Rand des Lagertanks zu zeichnen.**",
+                "continue_tank": "Zeichne noch ein paar weitere Knoten am Rand. Der Kreis wird außerhalb der gezeichneten Knoten erzeugt.{br}Beende die Fläche durch Drücken von Return oder nochmaliges klicken auf den ersten oder letzten Knoten. **Beende die Tank -Zeichnung.**",
+                "search_tank": "**Suche nach '{preset}'.**",
+                "choose_tank": "**Wähle {preset} von der Liste.**",
+                "rightclick_tank": "**Selektiere den gezeichneten Tank durch rechtsklicken und zeige das Editier-Menu.**",
+                "circle_tank": "**Klicke auf {button} Knopf um aus dem Tank einen Kreis zu formen.**",
+                "retry_circle": "**Du hast nicht den Kreis-formen Knopf gedrückt. Versuche es noch einmal.",
+                "play": "Super Arbeit! Zeichne noch ein paar Gebäude und probiere dabei anderen Möglichkeiten im Editier-Menu. **Wenn du zum nächsten Kapitel willst klicke '{next}'.**"
             },
             "startediting": {
-                "title": "Mit der Bearbeitung anfangen",
-                "help": "Du kannst diese Anleitung nochmals anzeigen oder mehr Dokumentation über den {button} Hilfe-Knopf erreichen.",
+                "title": "Bearbeiten",
+                "help": "Du kannst jetzt OpenStreetMap bearbeiten!{br} Du kannst diesen Rundgang jederzeit über den {button} Hilfe-Knopf aufrufen, dort findest du auch mehr Dokumentation.",
                 "save": "Vergiss nicht, regelmäßig zu speichern, um die Änderungen zu OpenStreetMap hochzuladen!",
-                "start": "Fange an zu kartieren!"
+                "start": "Fange an zu bearbeiten!"
             }
         },
         "presets": {
                     "name": "Gebäude"
                 },
                 "category-golf": {
-                    "name": "Golf-Merkmale"
+                    "name": "Golfplatz-Objekte"
                 },
                 "category-landuse": {
                     "name": "Flächennutzung"
                     "name": "Natürliche Punkte"
                 },
                 "category-path": {
-                    "name": "Pfade"
+                    "name": "Wege"
                 },
                 "category-rail": {
                     "name": "Eisenbahnanlagen"
                     "name": "Routen"
                 },
                 "category-water-area": {
-                    "name": "Flächengewässer"
+                    "name": "Wasserflächen"
                 },
                 "category-water-line": {
-                    "name": "Fließgewässer"
+                    "name": "Wasserstraßen"
                 }
             },
             "fields": {
                             "title": "Vorgesehen/Gewidmet"
                         },
                         "destination": {
-                            "description": "Zugang nur erlaubt, um ein Ziel zu erreichen",
+                            "description": "Zugang nur für Anlieger/Anrainer",
                             "title": "Ziel"
                         },
                         "dismount": {
                         "district!vn": "Arrondissement/Gemeinde/Stadtteil",
                         "floor": "Stockwerk",
                         "hamlet": "Weiler",
-                        "housename": "Hausname der Post",
+                        "housename": "Hausname",
                         "housenumber": "123",
                         "housenumber!jp": "Hausnr.",
                         "neighbourhood": "Viertel",
                 "amenity": {
                     "label": "Typ"
                 },
+                "animal_boarding": {
+                    "label": "Tierpension"
+                },
+                "animal_breeding": {
+                    "label": "Tierzucht"
+                },
+                "animal_shelter": {
+                    "label": "Tierheim"
+                },
                 "area/highway": {
                     "label": "Typ"
                 },
                     "options": {
                         "foot_bath": "Fußbad",
                         "hot_spring": "Therme",
-                        "onsen": "Japanische heiße Quelle Onsen"
+                        "onsen": "Japanische heiße Quelle (Onsen)"
                     }
                 },
                 "beauty": {
                     "label": "Typ"
                 },
                 "bin": {
-                    "label": "Abfallbehälter"
+                    "label": "Mülleimer"
                 },
                 "blood_components": {
                     "label": "Blutbestandteile",
                     "label": "Art der Kamera",
                     "options": {
                         "dome": "Dom",
-                        "fixed": "fix installiert",
+                        "fixed": "fest ausgerichtet",
                         "panning": "schwenkend"
                     }
                 },
                         "clockwise": "im Uhrzeigersinn"
                     }
                 },
+                "club": {
+                    "label": "Typ"
+                },
                 "collection_times": {
                     "label": "Leerungszeiten"
                 },
+                "communication_multi": {
+                    "label": "Kommunikation..."
+                },
                 "construction": {
                     "label": "Typ"
                 },
                 "contact/webcam": {
-                    "label": "Webcam URL",
+                    "label": "Webcam-URL",
                     "placeholder": "http://example.com/"
                 },
                 "content": {
                     "label": "Durchfahrts-Service"
                 },
                 "electrified": {
-                    "label": "Elektrifizierung",
+                    "label": "Elektrifizierungsart",
                     "options": {
                         "contact_line": "Oberleitung",
                         "no": "Nein",
                     "label": "Spritsorten"
                 },
                 "gauge": {
-                    "label": "Spurweite – Abstand zwischen den Schienen"
+                    "label": "Spurweite"
                 },
                 "gender": {
                     "label": "Geschlecht",
                     "label": "Loch-Nummer",
                     "placeholder": "1-18"
                 },
+                "grape_variety": {
+                    "label": "Traubensorten"
+                },
                 "handicap": {
                     "label": "Handicap",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Typ"
                 },
+                "historic/civilization": {
+                    "label": "Historische Zivilisation"
+                },
                 "hoops": {
                     "label": "Basketball",
                     "placeholder": "1, 2, 4 ..."
                 "information": {
                     "label": "Typ"
                 },
+                "inscription": {
+                    "label": "Inschrift"
+                },
                 "internet_access": {
                     "label": "Internetzugang",
                     "options": {
                     "label": "Betreiber"
                 },
                 "outdoor_seating": {
-                    "label": "Außengastronomie"
+                    "label": "Außenbestuhlung"
                 },
                 "par": {
                     "label": "Par",
                     "label": "Erzeugnisse"
                 },
                 "product": {
-                    "label": "Produkt"
+                    "label": "Produkte"
                 },
                 "railway": {
                     "label": "Typ"
                     "label": "Second Hand",
                     "options": {
                         "no": "Nein",
-                        "only": "Ausschließlich",
+                        "only": "ausschließlich",
                         "yes": "Ja"
                     },
                     "placeholder": "Ja, Nein, Ausschließlich"
                 "service/bicycle": {
                     "label": "Fahrradservice"
                 },
+                "service/vehicle": {
+                    "label": "Raststätte"
+                },
                 "service_rail": {
                     "label": "Gleistyp",
                     "options": {
                         "yard": "Nebengleich (Rangier-/Abstellgleis)"
                     }
                 },
+                "service_times": {
+                    "label": "Betriebszeiten, Gottesdienstzeiten"
+                },
                 "shelter": {
                     "label": "Unterstand"
                 },
                     "label": "Rauchen",
                     "options": {
                         "dedicated": "Für Raucher bestimmt (z. B. Raucherklub)",
-                        "isolated": "In Raucherzonen, baulich getrennt",
+                        "isolated": "in Raucherzonen, baulich getrennt",
                         "no": "Rauchen überall verboten",
-                        "outside": "Im Freien erlaubt",
-                        "separated": "In Raucherzonen, nicht baulich getrennt",
-                        "yes": "Ã\9cberall erlaubt"
+                        "outside": "im Freien erlaubt",
+                        "separated": "in Raucherzonen, nicht baulich getrennt",
+                        "yes": "überall erlaubt"
                     },
                     "placeholder": "Nein, Getrennt, Ja …"
                 },
                 "smoothness": {
                     "label": "Oberflächenglätte",
                     "options": {
-                        "bad": "Robuste Räder: Trekkingrad, Auto, Rikscha",
-                        "excellent": "Schmale Reifen: Rollerblade, Skateboard",
-                        "good": "Schmale Reifen: Rennrad",
+                        "bad": "robuste Räder: Trekkingrad, Auto, Rikscha",
+                        "excellent": "schmale Reifen: Rollerblade, Skateboard",
+                        "good": "schmale Reifen: Rennrad",
                         "horrible": "Off-Road: Schweres Off-Road-Fahrzeug",
-                        "impassable": "Unpassierbar / Keine Fahrzeuge mit Rädern",
+                        "impassable": "unpassierbar / keine Fahrzeuge mit Rädern",
                         "intermediate": "Räder: Citybike, Rollstuhl, Roller",
                         "very_bad": "Hohe Bodenfreiheit: Fahrzeug mit leichter Geländegängigkeit",
                         "very_horrible": "Spezialisiertes Off-Road: Traktor, Geländefahrzeug"
                     },
-                    "placeholder": "Schmale Reifen, Räder, Off-Road ..."
+                    "placeholder": "schmale Reifen, Räder, Off-Road ..."
                 },
                 "social_facility": {
                     "label": "Typ"
                     "label": "Sport"
                 },
                 "sport_ice": {
-                    "label": "Sport"
+                    "label": "Sportarten"
                 },
-                "sport_racing": {
-                    "label": "Sport"
+                "sport_racing_motor": {
+                    "label": "Sportarten"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "Sportarten"
                 },
                 "stars": {
                     "label": "Sterne"
                 },
+                "start_date": {
+                    "label": "Startdatum/Inbetriebnahme"
+                },
                 "step_count": {
                     "label": "Anzahl der Stufen"
                 },
                 "stop": {
-                    "label": "Hatestellen-Typ",
+                    "label": "Stopschild-Typ",
                     "options": {
                         "all": "Rechts-Vor-Links Kreuzung",
                         "minor": "Nebenstraße"
                     "label": "Oberfläche mit Blindenleitsystem"
                 },
                 "takeaway": {
-                    "label": "Takeaway",
+                    "label": "zum Mitnehmen",
                     "options": {
                         "no": "Nein",
-                        "only": "Nur Takeaway",
+                        "only": "nur zum Mitnehmen",
                         "yes": "Ja"
                     },
                     "placeholder": "Ja, Nein, Nur Takeaway …"
                 "toll": {
                     "label": "Maut"
                 },
+                "tomb": {
+                    "label": "Typ"
+                },
                 "tourism": {
                     "label": "Typ"
                 },
                         "good": "Gut: sicherbare Markierungen, müssen teilweise gesucht werden",
                         "horrible": "Sehr schlecht: oft kein Weg, teilweise Orientierungserfahrung benötigt",
                         "intermediate": "Mittelmäßig: Wenige Markierungen, Weg großteils sichtbar",
-                        "no": "Nein: Kein erkennbarer Weg, ausgezeichnete Orientierungserfahrung benötigt"
+                        "no": "Nein: Kein am Boden erkennbarer Weg, ausgezeichnete Orientierungserfahrung benötigt"
                     },
                     "placeholder": "Ausgezeichnet, Gut, Schlecht …"
                 },
                 "amenity": {
                     "name": "Einrichtung"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Tierpension",
+                    "terms": "Tierpension"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Tierzucht",
+                    "terms": "Tierzucht, Tierzüchtung, Tierzuchteinrichtung"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Tierheim",
+                    "terms": "Tierheim, Tierasyl"
+                },
                 "amenity/arts_centre": {
                     "name": "Kunstzentrum",
                     "terms": "Kunstzentrum, Kulturzentrum"
                     "terms": "Kasse, Kontor, Kreditgenossenschaft, Lagerstelle, Fiskus, Fonds, Vermögen, Investmentfirma, Register, Rücklage, Vorrat, Tresor, Rücklagen, Grundkapital, Vorrat, Lager, Lagerhaus, Sparkasse, Schatz, Treuhandgesellschaft, Tresorraum"
                 },
                 "amenity/bar": {
-                    "name": "Nachtbar",
+                    "name": "Bar",
                     "terms": "Nachtbar, Bar, Cocktailbar"
                 },
                 "amenity/bbq": {
                     "terms": "Gericht, Amtsgericht"
                 },
                 "amenity/coworking_space": {
-                    "name": "Co-Working-Platz"
+                    "name": "Co-Working-Räumlichkeiten"
                 },
                 "amenity/crematorium": {
                     "name": "Krematorium",
                     "name": "Trinkwasser",
                     "terms": "Brunnen,Trinkwasserbrunnen,Wasserhahn,Trinkbrunnen"
                 },
+                "amenity/driving_school": {
+                    "name": "Fahrschule",
+                    "terms": "Fahrschule"
+                },
                 "amenity/embassy": {
                     "name": "Botschaft",
                     "terms": "Botschaft"
                     "terms": "Streugutkiste, Streugutbehälter, Splittkiste"
                 },
                 "amenity/hospital": {
-                    "name": "Krankenhausgelände",
-                    "terms": "Krankenhaus, Klinik, Klinikgelände, Hospital"
+                    "name": "Krankenhaus",
+                    "terms": "Krankenhaus, Klinik, Klinikgelände, Hospital, Krankenhausgelände"
                 },
                 "amenity/hunting_stand": {
                     "name": "Hochsitz/Jagdanstand",
                 },
                 "amenity/ice_cream": {
                     "name": "Eisgeschäft",
-                    "terms": "Eisgeschäft, Eisladen, Schleckeisladen, Schleckeishändler"
+                    "terms": "Eisgeschäft, Eisladen, Schleckeisladen, Schleckeishändler, Eisdiele"
                 },
                 "amenity/internet_cafe": {
                     "name": "Internetcafé",
                     "name": "Pflegeheim"
                 },
                 "amenity/parking": {
-                    "name": "Autoparkplatz",
-                    "terms": "Autoparkplatz, Parkplatz, Parkhaus, Garage, Parkgarage"
+                    "name": "Parkplatz",
+                    "terms": "Parkplatz, Parkhaus, Garage, Parkgarage"
                 },
                 "amenity/parking_entrance": {
                     "name": "Garageneinfahrt/-ausfahrt",
                     "name": "Stellplatz",
                     "terms": "Parkplatz, Parkbox, Parklücke, Parkfeld, Stellplatz, Autoabstellplatz, Abstellplatz"
                 },
+                "amenity/pavilion": {
+                    "name": "Pavillon",
+                    "terms": "Pavillon, Gartenhäuschen"
+                },
                 "amenity/pharmacy": {
                     "name": "Apotheke",
                     "terms": "Apotheke"
                     "terms": "Schulhof, Schule, Realschule, Mittelschule, Grundschule, Gymnasium, Ganztagsschule, Förderschule"
                 },
                 "amenity/shelter": {
-                    "name": "Unterstand, Wetterschutz",
-                    "terms": "Unterstand, Schutzdach, Schutzraum, Wetterpilz"
+                    "name": "Unterstand",
+                    "terms": "Unterstand, , Wetterschutz, Schutzdach, Schutzraum, Wetterpilz"
                 },
                 "amenity/social_facility": {
                     "name": "Sozialeinrichtung",
                     "name": "Universitätsgelände",
                     "terms": "Universitätsgelände,Universitätscampus"
                 },
+                "amenity/vending_machine": {
+                    "name": "Verkaufsautomat",
+                    "terms": "Automat, Selbstbedienungsautomat"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Zigarettenautomat",
                     "terms": "Zigarettenautomat"
                     "terms": "Kottütenspender, Hundetütenspender, Kottütenautomat, Hundetütenautomat"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Zeitungsautomat",
-                    "terms": "Zeitungsautomat"
+                    "name": "Zeitungsautomat"
+                },
+                "amenity/vending_machine/newspapers": {
+                    "name": "Zeitungstasche",
+                    "terms": "Zeitungstasche, Sonntagstasche, Stummer Verkäufer"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Paketautomat",
                     "name": "Süßigkeitenautomat",
                     "terms": "Süßigkeitenautomat"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Verkaufsautomat",
-                    "terms": "Automat,Warenautomat,Münzautomat,Verkaufsautomat,Selbstbedienungsautomat"
-                },
                 "amenity/veterinary": {
                     "name": "Tierarzt",
                     "terms": "Tierarzt, Tierärztin, Verterinär"
                 },
                 "amenity/waste_basket": {
-                    "name": "Abfalleimer",
-                    "terms": "Abfalleimer,Abfallkübel,Abfallbehälter,Mistkübel,Mülleimer"
+                    "name": "lleimer",
+                    "terms": "Mülleimer,Abfalleimer,Abfallkübel,Abfallbehälter,Mistkübel"
                 },
                 "amenity/waste_disposal": {
                     "name": "Müllcontainer",
                     "name": "Camping-Trinkwasser",
                     "terms": "Trinkwasserreserve, Frischwasserreserve"
                 },
+                "amenity/watering_place": {
+                    "name": "Tränke",
+                    "terms": "Tränke, Tiertränke"
+                },
                 "area": {
                     "name": "Fläche",
                     "terms": "Fläche,Areal"
                     "terms": "Haus"
                 },
                 "building/hut": {
-                    "name": "Hütte",
+                    "name": "Schuppen",
                     "terms": "Baracke,Holzhütte,Berghütte"
                 },
                 "building/industrial": {
-                    "name": "Industriegebäude",
+                    "name": "Fabrikgebäude",
                     "terms": "Industriegebäude"
                 },
                 "building/kindergarten": {
                     "terms": "Öffentliches Gebäude"
                 },
                 "building/residential": {
-                    "name": "Wohngebäude",
+                    "name": "Allgemeines Wohngebäude",
                     "terms": "Wohnhaus,Einfamilienhaus,Mehrfamilienhaus"
                 },
                 "building/retail": {
                     "terms": "Schulgebäude, Schulhaus"
                 },
                 "building/semidetached_house": {
-                    "name": "Doppelhaus",
+                    "name": "Doppelhaushälfte",
                     "terms": "Doppelhaushälfte"
                 },
                 "building/shed": {
                     "name": "Camping Stellplatz",
                     "terms": "Campingplatz, Zeltplatz, Stellplatz"
                 },
+                "club": {
+                    "name": "Verein",
+                    "terms": "Verein, Klub"
+                },
                 "craft": {
                     "name": "Handwerker",
                     "terms": "Kunsthandwerk"
                 },
                 "craft/sweep": {
                     "name": "Kaminkehrer",
-                    "terms": "Kaminkehrer, Schornsteinfeger"
+                    "terms": "Kaminkehrer, Schornsteinfeger, Kaminfeger"
                 },
                 "craft/tailor": {
                     "name": "Herrenschneider"
                     "terms": "Straßenkreuzung, Kreuzung"
                 },
                 "footway/crosswalk": {
-                    "name": "Fußgängerübergang",
+                    "name": "Fußgängerüberweg",
                     "terms": "Fußgängerübergang, Fußgängerüberweg, Zebrastreifen, Fußgängerquerung"
                 },
                 "footway/sidewalk": {
                     "terms": "Loch"
                 },
                 "golf/lateral_water_hazard_area": {
-                    "name": "seitliches Wasserhinderniss",
-                    "terms": "seitliche Wassergefährdung"
+                    "name": "seitliche Wasserhindernissfläche",
+                    "terms": "seitliche Wasserhindernissfläche, seitliches Seehinderniss, seitliches Teichhinderniss"
                 },
                 "golf/lateral_water_hazard_line": {
                     "name": "seitliches Wasserhinderniss",
-                    "terms": "seitliche Wassergefährdung"
+                    "terms": "seitliches Wasserhinderniss, seitliches Bachhinderniss"
                 },
                 "golf/rough": {
                     "name": "Rough",
                     "terms": "Abschlag"
                 },
                 "golf/water_hazard_area": {
-                    "name": "Wasserhinderniss",
-                    "terms": "Wassergefährdung"
+                    "name": "frontales Wasserhindernissfläche, frontales Seehinderniss, frontales Teichhinderniss",
+                    "terms": "frontale Wasserhindernissfläche"
                 },
                 "golf/water_hazard_line": {
-                    "name": "Wasserhinderniss",
-                    "terms": "Wassergefährdung"
+                    "name": "frontales Wasserhinderniss, frontales Bachhinderniss",
+                    "terms": "frontales Wasserhinderniss, frontales Seehinderniss, frontales Teichhinderniss"
                 },
                 "healthcare/blood_donation": {
                     "name": "Blutspendezentrale",
                     "terms": "Straßenkreuzung, Kreuzung"
                 },
                 "highway/crosswalk": {
-                    "name": "Fußgängerübergang",
+                    "name": "Fußgängerüberweg",
                     "terms": "Fußgängerübergang, Fußgängerüberweg, Zebrastreifen, Fußgängerquerung"
                 },
                 "highway/cycleway": {
                     "terms": "Vorfahrt gewähren-Zeichen, Vorrang gewähren-Zeichen"
                 },
                 "highway/living_street": {
-                    "name": "Wohnstraße",
-                    "terms": "Verkehrsberuhigter Bereich, Wohnstraße, Spielstraße"
+                    "name": "Verkehrsberuhigter Bereich",
+                    "terms": "Verkehrsberuhigter Bereich, Wohnstraße, Begegnungszone, Spielstraße"
                 },
                 "highway/mini_roundabout": {
                     "name": "Mini-Kreisverkehr",
                     "terms": "Autobahn, Expressweg"
                 },
                 "highway/motorway_junction": {
-                    "name": "Autobahnanschlussstelle/Autobahnabfahrt",
-                    "terms": "Autobahnkreuz, Autobahnanschluss, Autobahndreieck, Autobahnknoten, Autobahnzubringer"
+                    "name": "Autobahnkreuz/-abfahrt",
+                    "terms": "Autobahnkreuz, Autobahnanschluss, Autobahndreieck, Autobahnknoten, Autobahnzubringer, Autobahnabfahrt, Autobahnexit"
                 },
                 "highway/motorway_link": {
                     "name": "Autobahnanschluss",
                     "terms": "Autobahnanschluss, Autobahnauffahrt, Autobahnabfahrt, Auffahrt, Abfahrt"
                 },
                 "highway/path": {
-                    "name": "Pfad, Mehr-Zweck-Weg",
-                    "terms": "Pfad, Wanderweg, Wanderpfad, Radweg, Fußweg"
+                    "name": "Mehrzweckweg",
+                    "terms": "Mehrzweckweg, Pfad, Wanderweg, Wanderpfad, Radweg, Fußweg"
                 },
                 "highway/pedestrian": {
                     "name": "Fußgängerzone",
                     "terms": "Fußgängerzone, Fußgängerstraße"
                 },
                 "highway/primary": {
-                    "name": "Hauptverbindungsstraße",
-                    "terms": "Hauptverbindungsstraße, Hauptstraße, Hauptverkehrsstraße, Fernstraße, Bundesstraße, Nationalstraße"
+                    "name": "Bundesstraße",
+                    "terms": "überregionale Landstraße, Hauptstraße, Hauptverbindungsstraße, Hauptverkehrsstraße, Fernstraße, Bundesstraße, Nationalstraße"
                 },
                 "highway/primary_link": {
-                    "name": "Hauptverbindungsstraßenanschluss",
-                    "terms": "Hauptverbindungsstraßenanschluss, Hauptverbindungsstraßenauffahrt, Hauptverbindungsstraßenabfahrt, Fernstraßenanschluss, Fernstraßenauffahrt, Fernstraßenabfahrt, Bundesstraßenanschluss, Bundesstraßenauffahrt, Bundesstraßenabfahrt, Auffahrt, Abfahrt"
+                    "name": "Bundessstraßenanschluss",
+                    "terms": "Bundessstraßenanschluss, Hauptverbindungsstraßenanschluss, Hauptverbindungsstraßenauffahrt, Hauptverbindungsstraßenabfahrt, Fernstraßenanschluss, Fernstraßenauffahrt, Fernstraßenabfahrt, Bundesstraßenanschluss, Bundesstraßenauffahrt, Bundesstraßenabfahrt, Auffahrt, Abfahrt"
                 },
                 "highway/raceway": {
-                    "name": "Motorrennstrecke",
-                    "terms": "Autorennstrecke, Motorrennstrecke"
+                    "name": "Rennstrecke (Motorsport)",
+                    "terms": "Motorsportrennstrecke, Rennstrecke (Motorsport)"
                 },
                 "highway/residential": {
-                    "name": "Wohngebietsstraße",
-                    "terms": "Wohngebietsstraße, Siedlungsstraße, Ortsstraße, Wohnstraße"
+                    "name": "Anliegerstraße",
+                    "terms": "Anliegerstraße,Wohngebietsstraße, Siedlungsstraße, Ortsstraße"
                 },
                 "highway/rest_area": {
                     "name": "Rastplatz ohne Tankstelle/Restaurant",
                     "terms": "Unbekannter Straßentyp, Unbekannte Straße, Straße unbekannter Klassifikation, Straßentyp unbekannt"
                 },
                 "highway/secondary": {
-                    "name": "Landesstraße",
-                    "terms": "Hauptstraße, Landesstraße, Landstraße, Nebenstraße"
+                    "name": "Landstraße",
+                    "terms": "Hauptstraße, Landstraße, Landesstraße, Nebenstraße"
                 },
                 "highway/secondary_link": {
-                    "name": "Landesstraßenanschluss",
-                    "terms": "Hauptstraßenanschluss, Hauptstraßenauffahrt, Hauptstraßenabfahrt, Landesstraßenanschluss, Landesstraßenauffahrt, Landesstraßenabfahrt, Auffahrt, Abfahrt"
+                    "name": "Landstraßenanschluss",
+                    "terms": "Landstraßenanschluss, Hauptstraßenanschluss, Hauptstraßenauffahrt, Hauptstraßenabfahrt, Landesstraßenanschluss, Landesstraßenauffahrt, Landesstraßenabfahrt, Auffahrt, Abfahrt"
                 },
                 "highway/service": {
-                    "name": "Erschließungsstraße",
-                    "terms": "Erschließungsweg, Zufahrtsstraße"
+                    "name": "Zufahrtsweg",
+                    "terms": "Zufahrtsweg, Zufahrtsstraße, Erschließungsweg, Erschließungsstraße"
                 },
                 "highway/service/alley": {
                     "name": "Gasse",
                     "name": "Raststätte mit Tankstelle/Restaurant",
                     "terms": "Raststätte, Autobahnraststätte, Rasthof, Autobahnrasthof, Raststation, Autobahnraststation"
                 },
+                "highway/speed_camera": {
+                    "name": "Radarfalle",
+                    "terms": "Blitzer, Radarkontrolle"
+                },
                 "highway/steps": {
                     "name": "Treppe",
                     "terms": "Treppe, Treppen, Stufen"
                     "terms": "Straßenlaterne, Straßenlampe, Straßenbeleuchtung"
                 },
                 "highway/tertiary": {
-                    "name": "Kreisstraße",
+                    "name": "Verbindungsstraße",
                     "terms": "Verbindungsstraße, Drittrangige Straße, Kreisstraße"
                 },
                 "highway/tertiary_link": {
-                    "name": "Kreisstraßenanschluss",
-                    "terms": "Kreisstraßenanschluss, Kreisstraßenauffahrt, Kreisstraßenabfahrt, Auffahrt, Abfahrt"
+                    "name": "Verbindungsstraßenanschluss",
+                    "terms": "Verbindungsstraßenanschluss,Kreisstraßenanschluss, Kreisstraßenauffahrt, Kreisstraßenabfahrt, Auffahrt, Abfahrt"
                 },
                 "highway/track": {
                     "name": "Feld-/Waldweg",
                     "terms": "Wendeschleife (mit Mittelinsel), Wendekreis mit nicht überfahrbarere Mittelinsel"
                 },
                 "highway/unclassified": {
-                    "name": "Nebenstraße/Verbindungsstraße",
+                    "name": "Nebenstraße",
                     "terms": "Nebenstraße, Verbindungsstraße, kleine Verbindungsstraße"
                 },
                 "historic": {
                     "name": "Eine oder mehrere Ruinen",
                     "terms": "Ruine, Ruinen, Ruinenstätte"
                 },
+                "historic/tomb": {
+                    "name": "Grabstätte",
+                    "terms": "Grabmal, bedeutender Grabstein"
+                },
                 "historic/wayside_cross": {
                     "name": "Wegkreuz",
                     "terms": "Wegkreuz, Wegekreuz, Flurkreuz"
                     "name": "Ackerland – veraltetes Tag!"
                 },
                 "landuse/farmland": {
-                    "name": "Ackerland",
+                    "name": "Ackerfläche",
                     "terms": "Ackerland, ackerbauliche Landwirtschaftsfläche, Ackerboden, Acker, Feld"
                 },
                 "landuse/farmyard": {
                     "terms": "Bauernhof, Farmhof"
                 },
                 "landuse/forest": {
-                    "name": "Forst",
+                    "name": "bewirtschafteter Wald",
                     "terms": "Forst, Forstwald, bewirtschafteter Wald, Wald"
                 },
                 "landuse/garages": {
                     "name": "Gras",
                     "terms": "Gras, Grünfläche, Wiese"
                 },
+                "landuse/harbour": {
+                    "name": "Hafen",
+                    "terms": "Hafenanlage, Seehafen"
+                },
                 "landuse/industrial": {
-                    "name": "Industriegebiet",
+                    "name": "Fabrikgelände",
                     "terms": "Industriegebiet, Industriegelände, Industriegegend, Industrie, Fabriken"
                 },
                 "landuse/landfill": {
                     "terms": "Deponie, Mülldeponie, Geländeauffüllung, Müllkippe"
                 },
                 "landuse/meadow": {
-                    "name": "Wiese/Weide",
-                    "terms": "landwirtschaftlich genutzte Wiese oder Weide, Almweide"
+                    "name": "Wiese",
+                    "terms": "landwirtschaftlich genutzte Wiese oder Weide, Almweide, Almwiese"
                 },
                 "landuse/military": {
                     "name": "Militärgelände",
                     "name": "Steinbruch",
                     "terms": "Steinbruch, Kiesgrube, Sandgrube, Tongrube, Tagebau"
                 },
+                "landuse/railway": {
+                    "name": "Bahngelände",
+                    "terms": "Gleisanlagen, Eisenbahngelände, Eisenbahnanlagen, Bahnanlagen"
+                },
                 "landuse/recreation_ground": {
                     "name": "Freizeitgelände",
                     "terms": "Freizeitgelände, Erholungsgebit, Erholungsraum"
                     "terms": "Wohngebiet, Wohnanlage, Wohngegend, Wohnregion, Wohnhäuser, Siedlungsfläche"
                 },
                 "landuse/retail": {
-                    "name": "Einzelhandelsgebiet",
+                    "name": "Geschäftsgebiet",
                     "terms": "Einzelhandelsgebiet, Einzelhandelsfläche, Geschäfte"
                 },
                 "landuse/vineyard": {
                 },
                 "leisure/fitness_centre": {
                     "name": "Fitness Studio",
-                    "terms": "Fitness Center,Gymnastikstudio"
+                    "terms": "Fitness-Center,Gymnastikstudio"
                 },
                 "leisure/fitness_centre/yoga": {
                     "name": "Yoga-Studio",
-                    "terms": "Yoga Studio, Yoga Schule"
+                    "terms": "Yoga-Studio, Yoga-Schule"
                 },
                 "leisure/fitness_station": {
-                    "name": "Freiluft Fitness Station",
+                    "name": "Freiluft-Fitness-Station",
                     "terms": "Freiluft Fitness Einrichtung"
                 },
                 "leisure/garden": {
                     "name": "Basketballfeld",
                     "terms": "Basketball-Platz, Basketball-Feld"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Beachvolleyballplatz",
+                    "terms": "Beachvolleyballplatz"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Bowlingrasen",
                     "terms": "Bowling-Rasenfläche, Bowlingrasen"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Cricket-Spielfeld",
+                    "terms": "Cricketfeld"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Reitplatz",
+                    "terms": "Reitplatz, Pferdesportplatz, Reitbahn"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Rugby-League-Feld",
                     "terms": "Rugby-League-Feld"
                     "name": "Fußballplatz",
                     "terms": "Fußballplatz, Fußballfeld"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Tischtennisplatte",
+                    "terms": "Ping-Pong-Platte, Tischtennis-Tisch"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Tennisplatz",
                     "terms": "Tennisplatz"
                 },
                 "leisure/running_track": {
                     "name": "Laufbahn",
-                    "terms": "Laufbahn, Tartanbahn"
+                    "terms": "Laufbahn, Laufstrecke"
                 },
                 "leisure/slipway": {
                     "name": "Slipanlage",
                     "terms": "Schwimmbecken, Pool"
                 },
                 "leisure/track": {
-                    "name": "Rennbahn (nicht-Motorsport)",
-                    "terms": "Rennbahn für nicht-Motorsport, Rennstrecke (nicht-Motorsport), Rennstrecke für nicht-Motorsport"
+                    "name": "Bahn (Nicht Motorsport)",
+                    "terms": "Laufbahn, Rennbahn (nicht Motorsport)"
                 },
                 "leisure/water_park": {
                     "name": "Erlebnisbad",
                 },
                 "man_made/breakwater": {
                     "name": "Wellenbrecher",
-                    "terms": "Wellenbrecher, Buhnen"
+                    "terms": "Wellenbrecher, Buhnen, Mole"
                 },
                 "man_made/bridge": {
                     "name": "Brücke",
                 },
                 "man_made/mast": {
                     "name": "Mast",
-                    "terms": "Sendemast, Radiomast, Flutlichtmast"
+                    "terms": "Mobilfunkmast, Sendemast, Flutlichtmast, Handymast"
                 },
                 "man_made/observation": {
                     "name": "Aussichtsturm",
                     "terms": "Pumpstation, Hebeanlage, Hebewerk, Schöpfwerk, Wasserhebewerk"
                 },
                 "man_made/silo": {
-                    "name": "Aufbewahrungstank für Feststoffe",
+                    "name": "Silo",
                     "terms": "Speicher, Silo"
                 },
                 "man_made/storage_tank": {
-                    "name": "Aufbewahrungstank für Flüssigkeiten",
-                    "terms": "Lagertank, Speichertank, Vorratstank"
+                    "name": "Tank",
+                    "terms": "Tank, Lagertank, Speichertank, Vorratstank"
                 },
                 "man_made/surveillance": {
-                    "name": "Überwachungskamera",
+                    "name": "Überwachung",
                     "terms": "Überwachungskamera, Überwachungseinrichtung"
                 },
                 "man_made/surveillance_camera": {
                     "terms": "Vulkan, Feuerberg"
                 },
                 "natural/water": {
-                    "name": "Wasser",
-                    "terms": "Wasser, Wasserfläche"
+                    "name": "Gewässer",
+                    "terms": "Gewässer, Wasserfläche, See, Teich, Pond, Pfütze"
                 },
                 "natural/water/lake": {
                     "name": "See",
                     "terms": "Büro, Gesellschaft"
                 },
                 "office/coworking": {
-                    "name": "Co-Working-Platz",
-                    "terms": "Gemeinschafts-Arbeits-Platz, Co-Working-Platz"
+                    "name": "Co-Working-Räumlichkeiten",
+                    "terms": "Gemeinschafts-Arbeits-Platz, Co-Working-Platz, Coworking Space"
                 },
                 "office/educational_institution": {
                     "name": "Bildungseinrichtung",
                     "terms": "Stadt"
                 },
                 "place/farm": {
-                    "name": "Bauernhof",
-                    "terms": "Bauernhof, Farm"
+                    "name": "Bauernhof"
                 },
                 "place/hamlet": {
                     "name": "Weiler",
                     "name": "Wohngegend",
                     "terms": "Wohngegend, Nachbarschaft, Umgebung, Viertel, Grätzel, Kiez"
                 },
+                "place/quarter": {
+                    "name": "Gegend / Quartier",
+                    "terms": "Gegend, Quartier, Stadtviertel"
+                },
                 "place/square": {
                     "name": "Platz",
                     "terms": "Platz"
                 },
                 "place/suburb": {
-                    "name": "Stadtbezirk",
-                    "terms": "Gemeinde, Stadtbezirk"
+                    "name": "Stadtteil / Vorort",
+                    "terms": "Dorf, Vorort, Vorstadt, Außenbezirk, Bezirk"
                 },
                 "place/town": {
                     "name": "Kleinstadt",
                     "terms": "Stromgenerator"
                 },
                 "power/line": {
-                    "name": "Hochspannungsleitung",
-                    "terms": "Stromleitung"
+                    "name": "Stromleitung (Hochspannung)",
+                    "terms": "Stromleitung (Hochspannung), Freileitung, Überlandleitung, Hochspannungsleitung"
                 },
                 "power/minor_line": {
-                    "name": "Mittel-/Niederspannungsleitung",
-                    "terms": "Niederspannungsleitung, Mittelspannungsleitung, Freileitung, Niederspannungsfreileitung, Mittelspannungsfreileitung"
+                    "name": "Stromleitung (Mittel-/Niederspannung)",
+                    "terms": "Stromleitung (Mittel-/Niederspannung), Niederspannungsleitung, Mittelspannungsleitung, Freileitung, Niederspannungsfreileitung, Mittelspannungsfreileitung"
                 },
                 "power/plant": {
                     "name": "Kraftwerksgelände",
                     "name": "Eisenbahn"
                 },
                 "railway/abandoned": {
-                    "name": "Abgebaute Eisenbahnstrecke",
-                    "terms": "Verfallene Eisenbahn, Aufgegebene Bahnstrecke"
+                    "name": "Ehemalige Eisenbahnstrecke",
+                    "terms": "Abgebaute Eisenbahnstrecke, Verfallene Eisenbahn, Aufgegebene Bahnstrecke"
                 },
                 "railway/crossing": {
                     "name": "Bahnübergang (Pfad)",
                     "terms": "Eisenbahnübergang (Fußgänger),Eisenbahnfussgängerkreuzung"
                 },
                 "railway/disused": {
-                    "name": "Stillgelegte Eisenbahnstrecke",
-                    "terms": "Ungenutzte Eisenbahn, Eingestellte Eisenbahnstrecke, Stillgelegte Eisenbahn, Stillgelegte Bahnstrecke"
+                    "name": "Unbenutzte Eisenbahnstrecke",
+                    "terms": "Unbenutzte Eisenbahnstrecke, Ungenutzte Eisenbahnstrecke, Eingestellte Eisenbahnstrecke, Stillgelegte Eisenbahnstrecke, Stillgelegte Bahnstrecke"
                 },
                 "railway/funicular": {
                     "name": "Standseilbahn",
                     "terms": "Einschienenbahn"
                 },
                 "railway/narrow_gauge": {
-                    "name": "Schmalspurbahn",
+                    "name": "Schmalspurbahngleise",
                     "terms": "Schmalspureisenbahn, Schmalspurbahn, schmalspurige Eisenbahn"
                 },
                 "railway/platform": {
                     "terms": "Bahnsteig"
                 },
                 "railway/rail": {
-                    "name": "Eisenbahn",
+                    "name": "Eisenbahnschienen",
                     "terms": "Gleise, Eisenbahnschienen, Schiene"
                 },
                 "railway/station": {
                     "terms": "Bahnhof, Haltestelle"
                 },
                 "railway/subway": {
-                    "name": "U-Bahn",
-                    "terms": "Untergrundbahn, U-Bahn"
+                    "name": "U-Bahn-Gleise",
+                    "terms": "U-Bahn-Gleise, Untergrundbahn, U-Bahn"
                 },
                 "railway/subway_entrance": {
                     "name": "U-Bahn-Eingang",
                     "terms": "U-Bahn-Eingang, Eingang zur U-Bahn"
                 },
                 "railway/tram": {
-                    "name": "Straßenbahn",
-                    "terms": "Straßenbahn, Bim, Tramway, Stadtbahn"
+                    "name": "Straßenbahngleise",
+                    "terms": "Straßenbahngleise, Straßenbahn, Bim, Tramway, Stadtbahn, Trambahn"
+                },
+                "railway/tram_stop": {
+                    "name": "Straßenbahnhaltestelle",
+                    "terms": "Trambahnhaltestelle"
                 },
                 "relation": {
                     "name": "Relation",
                     "name": "Gartenzentrum",
                     "terms": "Gartenzentrum, Gartencenter, Gartenmarkt"
                 },
+                "shop/gas": {
+                    "name": "Gasflaschenverkauf",
+                    "terms": "Gasflaschenshop, Gasflaschengeschäft"
+                },
                 "shop/gift": {
                     "name": "Geschenkladen",
                     "terms": "Geschenkeladen, Geschenkehandlung"
                     "name": "Pfandleiher",
                     "terms": "Leihhaus,Pfandleihhaus"
                 },
+                "shop/perfumery": {
+                    "name": "Parfümerie",
+                    "terms": "Parfümerie"
+                },
                 "shop/pet": {
                     "name": "Tierhandlung",
                     "terms": "Tierhandlung, Zoohandlung"
                     "terms": "Rumpelstreifen, Rüttelstreifen, Holperstreifen"
                 },
                 "traffic_calming/table": {
-                    "name": "Erhöhter Fußgängerübergang",
-                    "terms": "Erhöhter Fußgängerübergang, Aufpflasterung"
+                    "name": "Erhöhter Fußgängerüberweg",
+                    "terms": "Erhöhter Fußgängerüberweg,Erhöhter Fußgängerübergang, Aufpflasterung"
                 },
                 "type/boundary": {
                     "name": "Grenze",
                     "terms": "Andere"
                 },
                 "waterway": {
-                    "name": "Wasserweg"
+                    "name": "Wasserstraßen"
                 },
                 "waterway/boatyard": {
                     "name": "Werft",
                     "terms": "Damm, Staumauer"
                 },
                 "waterway/ditch": {
-                    "name": "Graben",
-                    "terms": "Entwässerungsgraben"
+                    "name": "Wassergraben",
+                    "terms": "Wassergraben, Entwässerungsgraben"
                 },
                 "waterway/dock": {
                     "name": "Schwimmdock / Trockendock",
                     "terms": "Schwimmdock, Trockendock, Dock, Reparaturwerft, Schiffsausbesserungswerk, Schiffswerft, Werft"
                 },
                 "waterway/drain": {
-                    "name": "Ablauf",
-                    "terms": "Ablauf, Abfluss"
+                    "name": "Abwassergraben",
+                    "terms": "Ablauf, Abfluss, Abwassergraben"
                 },
                 "waterway/fuel": {
                     "name": "Bootstankstelle",
                     "terms": "Fluss"
                 },
                 "waterway/riverbank": {
-                    "name": "Flussufer",
-                    "terms": "Fluss (als Fläche)"
+                    "name": "Flussfläche",
+                    "terms": "Flussfläche"
                 },
                 "waterway/sanitary_dump_station": {
                     "name": "Schiffstoilettenentsorgungsanlage",
index 3d75f7caaf791b7b2e1bde5c73a088283a15c6b5..4b8c2cf0bf5ca5e075699f750a26f0e7fa540765 100644 (file)
                     "relation": "Διαγράφηκε μια σχέση.",
                     "multiple": "Διαγράφηκαν {n} χαρακτηριστικά."
                 },
+                "too_large": {
+                    "single": "Το χαρακτηριστικό αυτό δεν μπορεί να διαγραφεί επειδή δεν είναι εμφανές επαρκές μέρος του.",
+                    "multiple": "Αυτά τα χαρακτηριστικά δεν μπορούν να διαγραφούν επειδή αρκετά από αυτά δεν είναι εμφανή, επί του παρόντος."
+                },
                 "incomplete_relation": {
                     "single": "Αυτό το χαρακτηριστικό δεν μπορεί να διαγραφεί επειδή δεν έχει μεταφορτωθεί πλήρως.",
                     "multiple": "Αυτά τα χαρακτηριστικά δεν μπορούν να διαγραφούν επειδή δεν έχουν μεταφορτωθεί πλήρως."
                 "key": "Ω",
                 "annotation": "Συγχωνεύτηκαν {n} χαρακτηριστικά.",
                 "not_eligible": "Αυτά τα χαρακτηριστικά δεν μπορούν να συγχωνευτούν.",
-                "not_adjacent": "Αυτά τα χαρακτηριστικά δεν μπορούν να συγχωνευτούν επειδή δεν είναι συνδεδεμένα.",
+                "not_adjacent": "Αυτά τα χαρακτηριστικά δεν μπορούν να σθγχωνευτούν επειδή τα ακριανά τους σημεία δεν είναι συνδεδεμένα.",
                 "restriction": "Αυτά τα χαρακτηριστικά δεν μπορούν να συγχωνευτούν επειδή τουλάχιστον ένα είναι μέλος μίας σχέσης \"{relation}\".",
                 "incomplete_relation": "Αυτά τα χαρακτηριστικά δεν μπορούν να συγχωνευτούν επειδή δεν έχουν μεταφορτωθεί πλήρως.",
                 "conflicting_tags": "Αυτά τα χαρακτηριστικά δεν μπορούν να συγχωνευτούν επειδή κάποιες από τις ετικέτες τους έχουν διαφορετικές τιμές."
                     "multiple": "Αυτά τα χαρακτηριστικά δεν μπορούν να μετακινηθούν γιατί κάποια είναι συνδεδεμένα με κρυμμένα χαρακτηριστικά."
                 }
             },
+            "reflect": {
+                "key": {
+                    "long": "T",
+                    "short": "Υ"
+                }
+            },
             "rotate": {
                 "title": "Περιστροφή",
                 "description": {
             "readonly": "Το API είναι μόνο-για-ανάγνωση. Θα χρειαστεί να περιμένετε για να αποθηκεύσετε τις αλλαγές σας."
         },
         "commit": {
+            "title": "Μεταφόρτωση στο OpenStreetMap",
             "description_placeholder": "Σύντομη περιγραφή των συνεισφορών σας (απαιτείται)",
+            "message_label": "Σχόλιο Αλλαγών",
             "upload_explanation": "Οι αλλαγές που θα ανεβάσετε θα είναι ορατές σε όλους τους χάρτες που χρησιμοποιούν δεδομένα OpenStreetMap.",
             "upload_explanation_with_user": "Οι αλλαγές που θα ανεβάσετε ως {user} θα είναι ορατές σε όλους τους χάρτες που χρησιμοποιούν δεδομένα OpenStreetMap.",
+            "save": "Μεταφόρτωση",
             "cancel": "Ακύρωση",
             "changes": "{count} Αλλαγές",
             "warnings": "Προειδοποιήσεις",
             "perimeter": "Περίμετρος",
             "length": "Μήκος",
             "area": "Περιοχή",
+            "centroid": "Επίκεντρο",
             "location": "Τοποθεσία",
             "metric": "Μετρικό",
             "imperial": "Αγγλικό"
             "edit": "Επεξεργασία χαρακτηριστικού",
             "check": {
                 "yes": "Ναι",
-                "no": "Όχι"
+                "no": "Όχι",
+                "reverser": "Άλλαξε Κατεύθυνση"
+            },
+            "radio": {
+                "structure": {
+                    "default": "Προκαθορισμένο",
+                    "layer": "Στρώση"
+                }
             },
             "add": "Προσθέστε",
             "none": "Κανένα",
             "percent_brightness": "{opacity}% φωτεινότητα",
             "none": "Κανένα",
             "best_imagery": "Η καλύτερη γνωστή πηγή εικόνας για αυτήν την τοποθεσία",
+            "switch": "Επέστρεψε σε αυτό το παρασκήνιο",
             "custom": "Εξατομικευμένο",
             "custom_button": "Επεξεργασία εξατομικευμένου παρασκηνίου",
             "fix_misalignment": "Προσαρμόστε την απόκλιση της εικόνας",
             "title": "Αποθήκευση",
             "no_changes": "Δεν υπάρχουν αλλαγές για αποθήκευση.",
             "unknown_error_details": "Παρακαλώ επιβεβαιώστε ότι είστε συνδεδεμένοι στο διαδίκτυο.",
+            "uploading": "Μεταφόρτωση στο OpenStreetMap...",
             "unsaved_changes": "Έχετε μη αποθηκευμένες αλλαγές",
             "conflict": {
                 "header": "Επίλυση επεξεργασιών σε διένεξη",
                 "count": "Διένεξη {num} από {total}",
                 "previous": "< Προηγούμενη",
                 "next": "Επόμενη >",
+                "keep_local": "Διατήρησε τα δικά μου",
+                "keep_remote": "Χρησιμοποίησε τα δικά τους",
+                "restore": "Επανέφερε",
                 "delete": "Αφήστε Διεγραμμένη",
                 "download_changes": "Ή μεταφορτώστε τις αλλαγές σας.",
                 "done": "Όλες οι διενέξεις επιλύθηκαν!"
             "used_with": "χρησιμοποιείται με {type}"
         },
         "validations": {
+            "disconnected_highway": "Αποσυνδεδεμένη οδός",
             "untagged_point": "Σημείο χωρίς ετικέτα",
-            "untagged_line": "Γραμμή χωρίς ετικέτα",
-            "untagged_area": "Περιοχή χωρίς ετικέτα",
-            "tag_suggests_area": "Η ετικέτα {tag} προτείνει ότι η γραμμή πρέπει να είναι περιοχή, αλλά δεν είναι περιοχή",
             "untagged_point_tooltip": "Επιλέξτε ένα τύπο χαρακτηριστικού που περιγράφει τι είναι αυτό το σημείο.",
+            "untagged_line": "Γραμμή χωρίς ετικέτα",
             "untagged_line_tooltip": "Επιλέξτε ένα τύπο χαρακτηριστικού που περιγράφει τι είναι αυτή η γραμμή.",
+            "untagged_area": "Περιοχή χωρίς ετικέτα",
             "untagged_area_tooltip": "Επιλέξτε ένα τύπο χαρακτηριστικού που περιγράφει τι είναι αυτή η περιοχή.",
+            "tag_suggests_area": "Η ετικέτα {tag} προτείνει ότι η γραμμή πρέπει να είναι περιοχή, αλλά δεν είναι περιοχή",
             "deprecated_tags": "Παρωχημένες ετικέτες: {tags}"
         },
         "zoom": {
         },
         "cannot_zoom": "Δεν είναι δυνατή μεγαλύτερη σμίκρυνση στην τρέχουσα κατάσταση λειτουργίας.",
         "full_screen": "Αλλάξτε σε Πλήρη Οθόνη",
+        "gpx": {
+            "local_layer": "Τοπικό αρχείο",
+            "zoom": "Μεγένθυνε στη στρώση"
+        },
         "mapillary": {
             "view_on_mapillary": "Δείτε αυτή τη φωτογραφία στο Mapillary"
         },
             "relations": "# Σχέσεις\n\nΜία σχέση είναι ένας ειδικός τύπος χαρακτηριστικού στο OpenStreetMap που ομαδοποιεί\nάλλα χαρακτηριστικά. Για παράδειγμα, δύο συνηθισμένοι τύποι σχέσεων είναι οι *σχέσεις διαδρομών*,\nπου ομαδοποιούν τμήματα δρόμου που ανήκουν σε συγκεκριμένο αυτοκινητόδρομο,\nκαι τα *πολυ-πολύγωνα*, που ομαδοποιούν μερικές γραμμές που ορίζουν\nμία σύνθετη περιοχή (με πολλά κομμάτια ή τρύπες σαν λουκουμάδες).\n\nΗ ομάδα χαρακτηριστικών σε μία σχέση ονομάζεται *μέλη*. Στην πλευρική γραμμή μπορείτε\nσε ποιες σχέσεις είναι μέλος ένα χαρακτηριστικό, και να πατήσετε σε μία σχέση\nγια να την επιλέξετε. Όταν η σχέση επιλεχθεί, μπορείτε να δείτε όλα τα\nμέλη της στην πλευρική γραμμή και σημειωμένα στον χάρτη.\n\nΚατά κύριο λόγο, ο επεξεργαστής iD θα αναλάβει τη συντήρηση των σχέσεων αυτόματα\nκαθώς επεξεργάζεστε. Το κύριο πράγμα που θα πρέπει να έχετε κατά νου είναι ότι αν διαγράψετε ένα\nτμήμα δρόμου για να το ξανασχεδιάσετε με μεγαλύτερη ακρίβεια, πρέπει να βεβαιωθείτε ότι το\nνέο τμήμα είναι μέλος της ίδιας σχέσης με αυτήν που ήταν και το αρχικό.\n\n## Επεξεργασία Σχέσεων\n\nΑν θέλετε να επεξεργαστείτε σχέσεις, εδώ είναι τα βασικά.\n\nΓια να προσθέσετε ένα χαρακτηριστικό σε μία σχέση, επιλέξτε το χαρακτηριστικό, πατήστε το κουμπί \"+\" στο\nτμήμα \"Όλες οι σχέσεις\" της πλευρικής γραμμής, και επιλέξτε ή γράψτε το όνομα της σχέσης.\n\nΓια να δημιουργήσετε μία νέα σχέση, επιλέξτε το πρώτο χαρακτηριστικό που θα γίνει μέλος,\nπατήστε το κουμπί \"+\" στο τμήμα \"Όλες οι σχέσεις\" και επιλέξτε \"Νέα σχέση...\".\n\nΓια να αφαιρέσετε ένα χαρακτηριστικό από μία σχέση, επιλέξτε το χαρακτηριστικό και πατήστε το κουμπί\nτου κάδου δίπλα στη σχέση από την οποία θέλετε να το αφαιρέσετε.\n\nΜπορείτε να δημιουργήσετε πολυ-πολύγωνα με τρύπες με το εργαλείο \"Συγχώνευση\". Σχεδιάστε δύο περιοχές (εσωτερική\nκαι εξωτερική). Κρατώντας πατημένο το κουμπί Shift, κάντε κλικ σε καθεμιά από τις δύο για να τις επιλέξετε και τις δύο και μετά\nπατήστε το κουμπί \"Συγχώνευση\" (+).\n"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "gr"
+            },
             "navigation": {
-                "title": "Πλοήγηση",
-                "drag": "Η κύρια περιοχή του χάρτη εμφανίζει τα δεδομένα του OpenStreetMap πάνω σε ένα φόντο. Μπορείτε να πλοηγηθείτε σέρνοντας και κυλώντας τη ροδέλα, όπως σε οποιοδήποτε διαδικτυακό χάρτη. **Σύρτε τον χάρτη!**",
-                "select": "Τα χαρακτηριστικά του χάρτη αναπαρίστανται με τρεις τρόπους: σημεία, γραμμές ή περιοχές. Όλα τα χαρακτηριστικά μπορούν να επιλεχθούν με ένα κλικ πάνω τους. **Κάντε κλικ στο σημείο για να το επιλέξετε.**",
-                "pane": "Όταν είναι επιλεγμένο ένα χαρακτηριστικό, προβάλλεται ο επεξεργαστής χαρακτηριστικών. Η κεφαλίδα μάς δείχνει τον τύπο του χαρακτηριστικού και το κύριο πλαίσιο δείχνει τις ιδιότητες του χαρακτηριστικού, όπως το όνομα και τη διεύθυνσή του. **Κλείστε την επεξεργασία χαρακτηριστικού πατώντας το κουμπί {button} πάνω δεξιά.**",
-                "search": "Μπορείτε επίσης να αναζητάτε χαρακτηριστικά στην τρέχουσα προβολή ή παγκόσμια. **Ψάξτε για '{name}'**",
-                "choose": "**Επιλέξτε {name} από τη λίστα για να την επιλέξετε.**",
-                "chosen": "Τέλεια! Τώρα η {name} επιλέχθηκε. **Κλείστε την επεξεργασία χαρακτηριστικού πατώντας το κουμπί {button}.**"
+                "title": "Πλοήγηση"
             },
             "points": {
-                "title": "Σημεία",
-                "add": "Τα σημείο μπορούν να χρησιμοποιηθούν για να αναπαραστήσουν χαρακτηριστικά όπως καταστήματα, εστιατόρια και μνημεία. Σημαδεύουν μία συγκεκριμένη τοποθεσία και περιγράφουν τι είναι εκεί. **Κάντε κλικ στο κουμπί {button} Σημείο για να προσθέσετε ένα νέο σημείο.**",
-                "place": "Το σημείο μπορεί να τοποθετηθεί με ένα κλικ στον χάρτη. **Κάντε κλικ στον χάρτη για να τοποθετήσετε ένα νέο σημείο πάνω στο κτίριο.**",
-                "search": "Υπάρχουν πολλά διαφορετικά χαρακτηριστικά που μπορούν να αναπαρασταθούν με σημεία. Το σημείο που μόλις προσθέσατε είναι μία Καφετέρια. **Αναζητήστε  για '{name}'**",
-                "choose": "**Επιλέξτε Καφετέρια από τη λίστα.**",
-                "describe": "Το σημείο είναι τώρα σημειωμένο σαν καφετέρια. Χρησιμοποιώντας τον επεξεργαστή χαρακτηριστικών, μπορούμε να προσθέσουμε περισσότερες πληροφορίες σχετικά με το χαρακτηριστικό. **Προσθέστε ένα όνομα**",
-                "close": "Ο επεξεργαστής χαρακτηριστικών θα θυμάται αυτόματα όλες τις αλλαγές σας. Όταν αλλάζετε ένα χαρακτηριστικό, το κουμπί κλεισίματος θα αλλάζει σε σημάδι ελέγχου. **Πατήστε το κουμπί {button} για να κλείσετε την επεξεργασία χαρακτηριστικού**",
-                "reselect": "Συχνά τα σημεία θα υπάρχουν ήδη, αλλά θα έχουν λάθη ή θα είναι ελλιπή. Μπορούμε να επεξεργαστούμε υπάρχοντα σημειά. **Κάντε κλικ για να επιλέξετε το σημείο που μόλις δημιουργήσατε.**",
-                "fixname": "**Αλλάξτε το όνομα και μετά κάντε κλικ στο κουμπί {button} για να κλείσετε την επεξεργασία χαρακτηριστικού.**",
-                "reselect_delete": "Όλα τα χαρακτηριστικά στον χάρτη μπορούν να διαγραφούν. **Κάντε κλικ για να επιλέξετε το σημείο που δημιουργήσατε.**",
-                "delete": "Το μενού γύρω από το σημείο περιλαμβάνει λειτουργίες που μπορούν να εκτελεστούν σε αυτό, συμπεριλαμβανομένης της διαγραφής. **Κάντε κλικ στο κουμπί {button} για να διαγράψετε το σημείο.**"
+                "title": "Σημεία"
             },
             "areas": {
-                "title": "Περιοχές",
-                "add": "Οι περιοχές χρησιμεύουν για να δείχνουν τα όρια των χαρακτηριστικών όπως οι λίμνες, τα κτίρια και οι κατοικημένες περιοχές. Μπορούν επίσης να χρησιμοποιηθούν για πιο λεπτομερή χαρτογράφηση πολλών σημείων που κανονικά θα σημειώνατε ως σημεία. **Κάντε κλικ στο κουμπί {button} Περιοχή για να προσθέσετε μία νέα περιοχή.**",
-                "corner": "Οι περιοχές σχεδιάζονται τοποθετώντας κόμβους που σημαδεύουν τα όρια της περιοχής. **Κάντε κλικ για να τοποθετήσετε τον πρώτο κόμβο σε μία από τις γωνίες της παιδικής χαράς.**",
-                "place": "Σχεδιάστε την περιοχή τοποθετώντας περισσότερους κόμβους. Ολοκληρώστε την περιοχή κάνοντας κλικ στον αρχικό κόμβο. **Σχεδιάστε μία περιοχή για την παιδική χαρά.**",
-                "search": "**Αναζήτηση για '{name}'.**",
-                "choose": "** Επιλέξτε Παιδική Χαρά από τη λίστα.**",
-                "describe": "**Προσθέστε ένα όνομα και μετά κάντε κλικ στο κουμπί {button} για να κλείστε την επεξεργασία χαρακτηριστικού**"
+                "title": "Περιοχές"
             },
             "lines": {
-                "title": "Γραμμές",
-                "add": "Οι γραμμές χρησιμεύουν για την αναπαράσταση χαρακτηριστικών όπως δρόμους, σιδηροδρομικές γραμμές και ποτάμια. **Κάντε κλικ στο κουμπί {button} Γραμμή για να προσθέσετε μία νέα γραμμή.**",
-                "start": "**Αρχίστε τη γραμμή πατώντας στην άκρη του δρόμου.**",
-                "intersect": "Κάντε κλικ για να προσθέσετε κι άλλους κόμβους στη γραμμή. Μπορείτε να σύρετε το χάρτη κατά τη σχεδίαση, αν είναι απαραίτητο. Οι δρόμοι και πολλά άλλα είδη γραμμών είναι μέρος ενός ευρύτερου δικτύου. Είναι σημαντικό αυτές οι γραμμές να είναι ενωμένες σωστά ώστε να λειτουργούν οι εφαρμογές δρομολόγησης. **Κάντε κλικ στο {name} για να δημιουργήσετε μία διασταύρωση ενώνοντας τις δύο γραμμές.**",
-                "finish": "Οι γραμμές ολοκληρώνονται πατώντας πάλι στον τελευταίο κόμβο. **Ολοκληρώστε τη σχεδίαση του δρόμου.**",
-                "road": "**Επιλέξτε Χαρακτηριστικά δρόμου από τη λίστα**",
-                "residential": "Υπάρχουν διάφοροι τύποι δρόμων, εκ των οποίων ο πιο κοινός είναι ο Οικιστικός. **Επιλέξτε την Οικιστική Οδό**",
-                "describe": "**Ονομάστε την οδό και μετά πατήστε το κουμπί {button} για να κλείσετε την επεξεργασία χαρακτηριστικού.**",
-                "restart": "Η οδός πρέπει να τέμνει την {name}.",
-                "wrong_preset": "Δεν επιλέξατε την Οικιστική οδό. **Πατήστε εδώ για να επιλέξετε ξανά**"
+                "title": "Γραμμές"
             },
             "startediting": {
                 "title": "Εκκίνηση Επεξεργασίας",
-                "help": "Μπορείτε να ξαναπαίξετε αυτήν την περιήγηση ή να δείτε περισσότερη τεκμηρίωση κάνοντας κλικ στο κουμπί Βοήθεια {button}.",
                 "save": "Μην ξεχνάτε να αποθηκεύετε συχνά τις αλλαγές σας!",
                 "start": "Αρχίστε να χαρτογραφείτε!"
             }
                 "category-natural-area": {
                     "name": "Φυσικά Χαρακτηριστικά"
                 },
+                "category-natural-line": {
+                    "name": "Φυσικά Χαρακτηριστικά"
+                },
+                "category-natural-point": {
+                    "name": "Φυσικά Χαρακτηριστικά"
+                },
                 "category-path": {
                     "name": "Χαρακτηριστικά Μονοπατιού"
                 },
                 "address": {
                     "label": "Διεύθυνση",
                     "placeholders": {
+                        "block_number": "Αριθμός Οικοδομικού Τετραγώνου",
+                        "block_number!jp": "Αριθμός Οικοδομικού Τετραγώνου",
                         "city": "Πόλη",
+                        "city!vn": "Πόλη",
                         "conscriptionnumber": "123",
                         "country": "Χώρα",
+                        "county!jp": "Περιοχή",
+                        "district": "Περιοχή",
                         "floor": "Όροφος",
                         "hamlet": "Οικισμός",
                         "housename": "Όνομα Σπιτιού",
                         "housenumber": "123",
+                        "housenumber!jp": "Αριθμός Κτιρίου/ Αριθμός Οικοπέδου",
+                        "neighbourhood": "Γειτονιά",
                         "place": "Τόπος",
                         "postcode": "Ταχ. Κώδικας",
                         "province": "Επαρχία",
                 "aerialway/access": {
                     "label": "Πρόσβαση",
                     "options": {
+                        "both": "Με όλα",
+                        "entry": "Είσοδος",
                         "exit": "Έξοδος"
                     }
                 },
                 "aerialway/summer/access": {
                     "label": "Πρόσβαση (καλοκαίρι)",
                     "options": {
+                        "both": "Με όλα",
+                        "entry": "Είσοδος",
                         "exit": "Έξοδος"
                     }
                 },
                 "amenity": {
                     "label": "Είδος"
                 },
+                "animal_boarding": {
+                    "label": "Για Ζώα"
+                },
+                "animal_breeding": {
+                    "label": "Για Ζώα"
+                },
+                "animal_shelter": {
+                    "label": "Για Ζώα"
+                },
+                "area/highway": {
+                    "label": "Είδος"
+                },
                 "artist": {
                     "label": "Καλλιτέχνης"
                 },
                 "barrier": {
                     "label": "Είδος"
                 },
+                "bath/open_air": {
+                    "label": "Υπαίθριο"
+                },
+                "bath/sand_bath": {
+                    "label": "Αμμόλουτρο"
+                },
+                "bath/type": {
+                    "label": "Ειδικότητα",
+                    "options": {
+                        "foot_bath": "Ποδόλουτρο",
+                        "hot_spring": "Θερμή Πηγή"
+                    }
+                },
+                "beauty": {
+                    "label": "Τύπος Καταστήματος"
+                },
                 "bench": {
                     "label": "Παγκάκι"
                 },
                         "stemcells": "δείγματα βλαστοκυττάρων"
                     }
                 },
+                "board_type": {
+                    "label": "Είδος"
+                },
                 "boundary": {
                     "label": "Είδος"
                 },
                 "building_area": {
                     "label": "Κτίριο"
                 },
+                "bunker_type": {
+                    "label": "Είδος"
+                },
+                "camera/direction": {
+                    "label": "Κατεύθυνση (Μοίρες στη φορά του Ρολογιού)",
+                    "placeholder": "45, 90, 180, 270"
+                },
+                "camera/type": {
+                    "label": "Είδος Κάμερας",
+                    "options": {
+                        "dome": "Θόλος"
+                    }
+                },
                 "capacity": {
                     "label": "Χωρητικότητα",
                     "placeholder": "50, 100, 200..."
                         "WSW": "Δυτικά-νοτιοδυτικά"
                     }
                 },
+                "castle_type": {
+                    "label": "Είδος"
+                },
                 "clock_direction": {
                     "label": "Κατεύθυνση",
                     "options": {
                         "clockwise": "Δεξιόστροφα"
                     }
                 },
+                "club": {
+                    "label": "Είδος"
+                },
                 "collection_times": {
                     "label": "Ώρες Συλλογής"
                 },
+                "communication_multi": {
+                    "label": "Είδη Επικοινωνίας"
+                },
                 "construction": {
                     "label": "Είδος"
                 },
+                "contact/webcam": {
+                    "placeholder": "http://example.com/"
+                },
                 "content": {
                     "label": "Περιεχόμενο"
                 },
                 "craft": {
                     "label": "Τύπος"
                 },
+                "crop": {
+                    "label": "Σπαρτά"
+                },
                 "crossing": {
                     "label": "Είδος"
                 },
-                "cuisine": {
-                    "label": "Κουζίνα"
-                },
                 "currency_multi": {
                     "label": "Νομίσματα"
                 },
+                "cycle_network": {
+                    "label": "Δίκτυο"
+                },
                 "cycleway": {
                     "label": "Ποδηλατολωρίδες",
                     "options": {
                             "title": "Ποδηλατική διαδρομή"
                         }
                     },
+                    "placeholder": "Κανένα",
                     "types": {
                         "cycleway:left": "Αριστερή πλευρά",
                         "cycleway:right": "Δεξιά πλευρά"
                     }
                 },
+                "date": {
+                    "label": "Ημερομηνία"
+                },
                 "delivery": {
                     "label": "Παράδοση κατ' οίκον"
                 },
                 "description": {
                     "label": "Περιγραφή"
                 },
+                "dock": {
+                    "label": "Είδος"
+                },
                 "electrified": {
                     "label": "Ηλεκτροδότηση",
                     "options": {
                 "elevation": {
                     "label": "Υψόμετρο"
                 },
+                "email": {
+                    "label": "Διεύθυνση Ηλεκτρονικού Ταχυδρομείου",
+                    "placeholder": "example@example.com"
+                },
                 "emergency": {
                     "label": "Επείγοντα"
                 },
                 "fee": {
                     "label": "Αμοιβή"
                 },
+                "fence_type": {
+                    "label": "Είδος"
+                },
+                "fire_hydrant/position": {
+                    "label": "Θέση",
+                    "options": {
+                        "green": "Πράσινο",
+                        "lane": "Λωρίδα",
+                        "parking_lot": "Θέση Στάθμευσης",
+                        "sidewalk": "Πεζοδρόμιο"
+                    }
+                },
                 "fire_hydrant/type": {
                     "label": "Τύπος",
                     "options": {
                     "label": "Αναφορά",
                     "placeholder": "Αριθμός τρύπας (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Ποικιλία Αμπελιού"
+                },
                 "handicap": {
+                    "label": "Μειονέκτημα",
                     "placeholder": "1-18"
                 },
                 "handrail": {
                     "label": "Κουπαστή"
                 },
+                "height": {
+                    "label": "Ύψος (Μέτρα)"
+                },
                 "highway": {
                     "label": "Είδος"
                 },
                     "label": "Είδος"
                 },
                 "hoops": {
+                    "label": "Ρακέτες",
                     "placeholder": "1, 2, 4..."
                 },
                 "iata": {
                         "yes": "Ναι"
                     }
                 },
+                "internet_access/fee": {
+                    "label": "Κώμιστρο Πρόσβασης στο Διαδίκτυο"
+                },
+                "internet_access/ssid": {
+                    "label": "SSID (Όνομα Δικτύου)"
+                },
                 "lamp_type": {
                     "label": "Είδος"
                 },
                     }
                 },
                 "leaf_type": {
-                    "label": "Είδος φυλλώματος"
+                    "label": "Είδος φυλλώματος",
+                    "options": {
+                        "leafless": "Χωρίς φύλλωμα",
+                        "mixed": "Μεικτά"
+                    }
+                },
+                "leaf_type_singular": {
+                    "label": "Είδος φυλλώματος",
+                    "options": {
+                        "leafless": "Χωρίς φύλλωμα"
+                    }
                 },
                 "leisure": {
                     "label": "Είδος"
                 "man_made": {
                     "label": "Είδος"
                 },
+                "map_type": {
+                    "label": "Είδος"
+                },
+                "maxheight": {
+                    "label": "Μέγιστο Ύψος",
+                    "placeholder": "4, 4.5, 5, 14'0'', 14'6'', 15'0''"
+                },
                 "maxspeed": {
                     "label": "Όριο Ταχύτητας",
                     "placeholder": "40, 50, 60..."
                 "network": {
                     "label": "Δίκτυο"
                 },
+                "network_bicycle": {
+                    "label": "Είδος Δικτύου",
+                    "options": {
+                        "icn": "Διεθνές",
+                        "lcn": "Τοπικό",
+                        "ncn": "Εθνικό",
+                        "rcn": "Περιφερειακό"
+                    }
+                },
+                "network_foot": {
+                    "label": "Είδος Δικτύου",
+                    "options": {
+                        "iwn": "Διεθνές",
+                        "lwn": "Τοπικό",
+                        "nwn": "Εθνικό",
+                        "rwn": "Περιφερειακό"
+                    },
+                    "placeholder": "Τοπικό, Περιφερειακό, Εθνικό, Διεθνές"
+                },
+                "network_horse": {
+                    "label": "Είδος Δικτύου",
+                    "options": {
+                        "ihn": "Διεθνές",
+                        "lhn": "Τοπικό",
+                        "nhn": "Εθνικό",
+                        "rhn": "Περιφερειακό"
+                    },
+                    "placeholder": "Τοπικό, Περιφερειακό, Εθνικό, Διεθνές"
+                },
+                "network_road": {
+                    "label": "Δίκτυο"
+                },
                 "note": {
                     "label": "Σημείωση"
                 },
                 "operator": {
                     "label": "Διαχειριστής"
                 },
+                "outdoor_seating": {
+                    "label": "Εξωτερικά Καθίσματα"
+                },
                 "par": {
                     "placeholder": "3, 4, 5..."
                 },
+                "parallel_direction": {
+                    "label": "Κατεύθυνση"
+                },
                 "park_ride": {
                     "label": "Σταθμός Μετεπιβίβασης"
                 },
                 "parking": {
                     "label": "Είδος",
                     "options": {
+                        "multi-storey": "Πολυεπίπεδο",
                         "surface": "Επιφάνεια",
                         "underground": "Υπόγειο"
                     }
                 "piste/difficulty": {
                     "label": "Δυσκολία"
                 },
+                "piste/grooming": {
+                    "options": {
+                        "classic": "Κλασικό"
+                    }
+                },
                 "piste/type": {
                     "label": "Τύπος"
                 },
                 "railway": {
                     "label": "Είδος"
                 },
+                "recycling_type": {
+                    "label": "Είδος Ανακύκλωσης",
+                    "options": {
+                        "centre": "Κέντρο Ανακύκλωσης"
+                    }
+                },
                 "ref": {
                     "label": "Αναφορά"
                 },
                     "label": "Είδος"
                 },
                 "sac_scale": {
+                    "label": "Δυσκολία Ορεινής Ανάβασης",
                     "options": {
+                        "alpine_hiking": "T4: Αλπική Ανάβαση",
+                        "demanding_alpine_hiking": "Τ5: Απαιτητική Αλπική Ανάβαση",
                         "demanding_mountain_hiking": "Τ3: Απαιτητική Ορειβασία",
+                        "difficult_alpine_hiking": "Τ6: Δύσκολη Αλπική Ανάβαση",
+                        "hiking": "Τ1: Ορεινή Ανάβαση",
                         "mountain_hiking": "Τ2: Ορειβασία"
                     },
                     "placeholder": "Ορειβασία, Αλπική Πεζοπορία..."
                 "seasonal": {
                     "label": "Εποχιακή"
                 },
+                "second_hand": {
+                    "options": {
+                        "no": "Όχι",
+                        "only": "Μόνο",
+                        "yes": "Ναι"
+                    },
+                    "placeholder": "Ναι, Όχι, Μόνο"
+                },
                 "service": {
                     "label": "Τύπος"
                 },
                         "crossover": "Σύνδεση Παραλλήλων Γραμμών"
                     }
                 },
+                "service_times": {
+                    "label": "Χρόνοι Εξυπηρέτησης"
+                },
                 "shelter": {
                     "label": "Καταφύγιο"
                 },
                 "shop": {
                     "label": "Είδος"
                 },
+                "site": {
+                    "label": "Είδος"
+                },
                 "smoking": {
                     "label": "Κάπνισμα",
                     "options": {
                     },
                     "placeholder": "Όχι, Ξεχωριστά, Ναι..."
                 },
+                "smoothness": {
+                    "label": "Ομαλότητα"
+                },
+                "social_facility": {
+                    "label": "Είδος"
+                },
                 "source": {
                     "label": "Πηγή"
                 },
                 "sport": {
-                    "label": "Î\86θλημα"
+                    "label": "Î\91θλήμαÏ\84α"
                 },
                 "sport_ice": {
-                    "label": "Άθλημα"
+                    "label": "Αθλήματα"
+                },
+                "sport_racing_motor": {
+                    "label": "Αθλήματα"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "Αθλήματα"
                 },
-                "sport_racing": {
-                    "label": "Άθλημα"
+                "stars": {
+                    "label": "Αστέρια"
+                },
+                "start_date": {
+                    "label": "Ημερομηνία Έναρξης"
+                },
+                "stop": {
+                    "label": "Είδος Στοπ",
+                    "options": {
+                        "all": "'Ολες οι Κατευθύνσεις"
+                    }
                 },
                 "structure": {
                     "label": "Διάρθρωση",
                     },
                     "placeholder": "Άγνωστο"
                 },
+                "studio": {
+                    "label": "Είδος"
+                },
+                "substation": {
+                    "label": "Είδος"
+                },
                 "supervised": {
                     "label": "Επιτηρείται"
                 },
+                "support": {
+                    "label": "Υποστήριξη"
+                },
                 "surface": {
                     "label": "Επιφάνεια"
                 },
+                "surveillance/type": {
+                    "label": "Είδος Επιτήρησης",
+                    "options": {
+                        "ALPR": "Αυτόματος Αναγνώστης Πινακίδων Κυκλοφορίας",
+                        "guard": "Φύλακας"
+                    }
+                },
+                "surveillance/zone": {
+                    "label": "Ζώνη Επιτήρησης"
+                },
                 "takeaway": {
                     "label": "Παραλαβή από το κατάστημα",
                     "options": {
                         "pitlatrine": "Βόθρος"
                     }
                 },
+                "toll": {
+                    "label": "Διόδια"
+                },
+                "tomb": {
+                    "label": "Είδος"
+                },
                 "tourism": {
                     "label": "Τύπος"
                 },
+                "tower/type": {
+                    "label": "Είδος"
+                },
+                "traffic_calming": {
+                    "label": "Είδος"
+                },
+                "traffic_signals": {
+                    "label": "Είδος"
+                },
                 "trail_visibility": {
                     "label": "Ορατότητα Μονοπατιού",
                     "options": {
                 "vending": {
                     "label": "Είδος αγαθών"
                 },
+                "visibility": {
+                    "label": "Ορατότητα",
+                    "options": {
+                        "area": "Άνω των 20m (65 ft)",
+                        "house": "Μέχρι 5m (16ft)",
+                        "street": "Από 5 μέχρι 20m (από 16 μέχρι 65ft)"
+                    }
+                },
+                "wall": {
+                    "label": "Είδος"
+                },
                 "water": {
                     "label": "Είδος"
                 },
+                "water_point": {
+                    "label": "Σημείο Ύδατος"
+                },
                 "waterway": {
                     "label": "Είδος"
                 },
                     "name": "Διεύθυνση",
                     "terms": "Διεύθυνση, Αριθμός σπιτιού, Οδός"
                 },
+                "aerialway": {
+                    "name": "Αεροδίοδος"
+                },
                 "aerialway/cable_car": {
                     "name": "Τελεφερίκ"
                 },
                     "name": "Χώρος ελιγμών",
                     "terms": "Χώρος ελιγμών, Χώρος φόρτωσης, Χώρος στάθμευσης"
                 },
+                "aeroway/gate": {
+                    "name": "Είσοδος Αεροδρομίου"
+                },
                 "aeroway/hangar": {
                     "name": "Υπόστεγο Αεροσκαφών",
                     "terms": "Υπόστεγο αεροσκαφών"
                 "amenity": {
                     "name": "Υποδομή"
                 },
+                "amenity/animal_shelter": {
+                    "name": "Καταφύγιο Ζώων"
+                },
                 "amenity/arts_centre": {
                     "name": "Κέντρο Καλών Τεχνών",
                     "terms": "κέντρο τεχνών, σχολή καλών τεχνών, καλές τέχνες, Αρχιτεκτονική, Γλυπτική, Ζωγραφική, Ποίηση, Μουσική, Θέατρο, Όπερα, Χορός, Παντομίμα, Κινηματογράφος, Φωτογραφία, Κόμικς"
                     "name": "Ανταλλακτήριο Συναλλάγματος"
                 },
                 "amenity/bus_station": {
-                    "name": "Σταθμός Λεωφορείων"
+                    "name": "Σταθμός Λεωφορείων",
+                    "terms": "Σταθμός Λεωφορείων"
                 },
                 "amenity/cafe": {
                     "name": "Καφετέρια",
                     "terms": "Πλυντήριο αυτοκινήτων, πλύσιμο αυτοκινήτων"
                 },
                 "amenity/casino": {
-                    "name": "Καζίνο"
+                    "name": "Καζίνο",
+                    "terms": "Καζίνο"
                 },
                 "amenity/charging_station": {
                     "name": "Σταθμός Φόρτισης"
                     "name": "Δικαστήριο",
                     "terms": "Δικαστικό Μέγαρο, Δικαστήριο, Εφετείο, Πταισματοδικείο, Κακουργοδικείο"
                 },
+                "amenity/crematorium": {
+                    "name": "Κρεματόριο",
+                    "terms": "Κρεματόριο, Χώρος καύσης νεκρών"
+                },
                 "amenity/dentist": {
                     "name": "Οδοντιατρείο",
                     "terms": "οδοντίατρος, οδοντογιατρός"
                 },
                 "amenity/doctors": {
-                    "name": "Ιατρός"
+                    "name": "Ιατρός",
+                    "terms": "Ιατρός, Ιατρείο, Ιατρικό Κέντρο"
                 },
                 "amenity/drinking_water": {
                     "name": "Πόσιμο Νερό",
                     "terms": "Πόσιμο νερό, Βρύση, Ψύκτης, Ψύκτης Νερού, Πηγή, Κρήνη"
                 },
+                "amenity/driving_school": {
+                    "name": "Σχολή Οδήγησης"
+                },
                 "amenity/embassy": {
                     "name": "Πρεσβεία",
                     "terms": "Πρεσβεία, Προξενείο"
                     "name": "Ταχυφαγείο",
                     "terms": "Γρήγορο φαγητό, Πρόχειρο φαγητό, Φαστφουντάδικο"
                 },
+                "amenity/ferry_terminal": {
+                    "name": "Τερματικό Φέρυ Μποτ"
+                },
                 "amenity/fire_station": {
                     "name": "Πυροσβεστική",
                     "terms": "Πυροσβεστικός σταθμός, Πυροσβεστική, 199"
                 "amenity/ice_cream": {
                     "name": "Παγωτά"
                 },
+                "amenity/internet_cafe": {
+                    "name": "Internet Cafe"
+                },
                 "amenity/kindergarten": {
                     "name": "Χώρος Νηπιαγωγείου/Παιδικού σταθμού",
                     "terms": "Νηπιαγωγείο, Βρεφονηπιακός σταθμός, Παιδικός σταθμός"
                     "name": "Τζαμί",
                     "terms": "Τζαμί"
                 },
+                "amenity/planetarium": {
+                    "name": "Πλανητάριο",
+                    "terms": "Πλανητάριο"
+                },
                 "amenity/police": {
                     "name": "Αστυνομία",
                     "terms": "Αστυνομία, Αστυνομικό τμήμα, τροχαία, ΕΛ.ΑΣ."
                 "amenity/recycling": {
                     "name": "Ανακύκλωση"
                 },
+                "amenity/recycling_centre": {
+                    "name": "Κέντρο Ανακύκλωσης",
+                    "terms": "Κέντρο Ανακύκλωσης, Ανακύκλωση Σκουπιδιών"
+                },
                 "amenity/register_office": {
                     "name": "Ληξιαρχείο"
                 },
                     "terms": "οινοπνευματώδη, αναψυκτικά"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Αυτόματος πωλητής εφημερίδων",
-                    "terms": "Αυτόματος πωλητής τύπου, περιοδικά"
+                    "name": "Αυτόματος πωλητής εφημερίδων"
                 },
                 "amenity/vending_machine/parking_tickets": {
                     "name": "Αυτόματος πωλητής εισιτηρίων στάθμευσης"
                     "name": "Αυτόματος πωλητής εισιτηρίων ΜΜΜ",
                     "terms": "Εισιτήρια λεωφορείου, εισιτήρια μετρό, εισιτήρια τραμ, εισιτήρια τρόλεϊ"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Αυτόματος πωλητής",
-                    "terms": "Μηχάνημα αυτόματης πώλησης"
-                },
                 "amenity/veterinary": {
                     "name": "Κτηνιατρείο"
                 },
                     "name": "Κολονάκι",
                     "terms": "Κολόνα, Στύλος, Στύλοι"
                 },
+                "barrier/border_control": {
+                    "name": "Συνοριακός Έλεγχος"
+                },
                 "barrier/city_wall": {
                     "name": "Τείχη Πόλης",
                     "terms": "Τείχος Πόλης"
                 },
                 "barrier/cycle_barrier": {
-                    "name": "Î\9aÏ\85κλικÏ\8cÏ\82 Î¦Ï\81άκÏ\84ηÏ\82",
+                    "name": "Î\95μÏ\80Ï\8cδιο Î Î¿Î´Î·Î»Î¬Ï\84Ï\89ν",
                     "terms": "Εμπόδιο ποδηλάτων, Εμπόδιο μηχανοκίνητων, εμπόδιο πι"
                 },
+                "barrier/ditch": {
+                    "name": "Τάφρος",
+                    "terms": "Τάφρος, Χαντάκι μεγάλου βάθους ή απότομης κλίσης"
+                },
                 "barrier/entrance": {
                     "name": "Είσοδος"
                 },
                     "name": "Αποθήκη αγροκτήματος",
                     "terms": "Σιταποθήκη, Αχυρώνας"
                 },
+                "building/cathedral": {
+                    "name": "Καθεδρικός",
+                    "terms": "Καθεδρικός, Κτίριο Καθεδρικού Ναού"
+                },
+                "building/chapel": {
+                    "name": "Παρεκκλήσι",
+                    "terms": "Παρεκκλήσι, Κτίριο Παρεκκλησίου"
+                },
+                "building/church": {
+                    "name": "Κτίριο Εκκλησίας",
+                    "terms": "Εκκλησία, Κτίριο Εκκλησίας "
+                },
                 "building/college": {
-                    "name": "Κτίριο Κολλεγίου"
+                    "name": "Κτίριο Κολλεγίου",
+                    "terms": "Κολλέγιο, Κτίριο Κολλεγίου"
                 },
                 "building/commercial": {
-                    "name": "Εμπορικό Κτίριο",
-                    "terms": "Εμπορικό Κτήριο, Επαγγελματικό κτήριο"
+                    "name": "Επιχειρηματικό/ Εμπορικό Κτίριο",
+                    "terms": "Επιχειρηματικό Κτίριο, Εμπορικό Κτίριο, Επαγγελματικό Κτίριο"
                 },
                 "building/construction": {
                     "name": "Κτίριο Υπό Κατασκευή",
                     "name": "Γκαράζ",
                     "terms": "Γκαράζ"
                 },
+                "building/garages": {
+                    "name": "Γκαράζ"
+                },
                 "building/greenhouse": {
                     "name": "Θερμοκήπιο"
                 },
                     "name": "Κτίριο Σχολείου",
                     "terms": "Κτήριο Σχολείου"
                 },
+                "building/stable": {
+                    "name": "Στάβλος"
+                },
                 "building/terrace": {
                     "name": "Ενωμένα Ομοιόμορφα Σπίτια"
                 },
                     "name": "Υαλουργία",
                     "terms": "Υαλουργός, τζαμάς, τζάμια, βιτρό, γυάλινα αντικείμενα, παράθυρα, υαλογραφία"
                 },
+                "craft/jeweler": {
+                    "name": "Κοσμηματοπώλης"
+                },
                 "craft/locksmith": {
                     "name": "Κλειδαράς"
                 },
                 "craft/plumber": {
                     "name": "Υδραυλικός"
                 },
+                "craft/pottery": {
+                    "name": "Αγγειοπλάστης"
+                },
                 "craft/sawmill": {
                     "name": "Πριονιστήριο"
                 },
                     "name": "Τσαγκάρης",
                     "terms": "παπουτσής,υποδηματοποιός"
                 },
+                "craft/stonemason": {
+                    "name": "Λιθοποιός"
+                },
                 "craft/tailor": {
                     "name": "Ραφτική"
                 },
                     "name": "Σταθμός Ασθενοφόρων",
                     "terms": "Σταθμός ασθενοφόρων"
                 },
+                "emergency/defibrillator": {
+                    "name": "Απινιδωτής"
+                },
                 "emergency/fire_hydrant": {
                     "name": "Πυροσβεστικός Κρουνός",
                     "terms": "Πυροσβεστικός κρουνός, υδροληψία, υδροστόμιο"
                 },
+                "emergency/no": {
+                    "name": "Πρόσβαση Εκτάκτου Ανάγκης Όχι"
+                },
                 "emergency/phone": {
                     "name": "Τηλέφωνο Ανάγκης",
                     "terms": "Τηλέφωνο επειγόντων, Τηλέφωνο ανάγκης, 112"
                 },
+                "emergency/yes": {
+                    "name": "Πρόσβαση Εκτάκτου Ανάγκης Ναι"
+                },
                 "entrance": {
                     "name": "Είσοδος/Έξοδος"
                 },
                 "ford": {
                     "name": "Κοιτόστρωση"
                 },
+                "golf/bunker": {
+                    "name": "Αμμοπαγίδα"
+                },
+                "golf/hole": {
+                    "name": "Τρύπα Γηπέδου Γκολφ",
+                    "terms": "Τρύπα Γηπέδου Γκολφ"
+                },
                 "highway": {
                     "name": "Αυτοκινητόδρομος"
                 },
                 },
                 "highway/bus_stop": {
                     "name": "Στάση Λεωφορείων",
-                    "terms": "ΣÏ\84άÏ\83η Î»ÎµÎ¿Ï\86Ï\89Ï\81ίου"
+                    "terms": "ΣÏ\84άÏ\83η Î\9bεÏ\89Ï\86οÏ\81είου"
                 },
                 "highway/crossing": {
                     "name": "Διάβαση"
                     "name": "Διάδρομος Στάθμευσης",
                     "terms": "Λωρίδα χώρου στάθμευσης"
                 },
+                "highway/speed_camera": {
+                    "name": "Κάμερα Ορίου Ταχύτητας",
+                    "terms": "Κάμερα Ορίου Ταχύτητας, Κάμερα επιτήρησης/ελέγχου Ορίου Ταχύτητας, "
+                },
                 "highway/steps": {
                     "name": "Σκαλοπάτια",
                     "terms": "Σκαλιά, Σκαλοπάτια, σκάλα, σκάλες"
                 "highway/stop": {
                     "name": "Σήμα Στοπ"
                 },
+                "highway/street_lamp": {
+                    "name": "Φανοστάτης"
+                },
                 "highway/tertiary": {
                     "name": "Τριτεύων Δρόμος"
                 },
                     "name": "Χωματόδρομος",
                     "terms": "Καρόδρομος"
                 },
+                "highway/traffic_mirror": {
+                    "name": "Οδικός Καθρέπτης"
+                },
                 "highway/traffic_signals": {
                     "name": "Φανάρια",
                     "terms": "Φανάρια κυκλοφορίας, φωτεινός σηματοδότης"
                     "name": "Ερείπια",
                     "terms": "Χαλάσματα, Ερείπια"
                 },
+                "historic/tomb": {
+                    "name": "Τύμβος"
+                },
                 "historic/wayside_shrine": {
                     "name": "Εικονοστάσιο",
                     "terms": "Εικονοστάσιο, Εικόνισμα"
                 },
+                "landuse": {
+                    "name": "Χρήση Γης"
+                },
+                "landuse/allotments": {
+                    "name": "Κοινωτικοί Κήποι"
+                },
                 "landuse/basin": {
                     "name": "Κανάλι Αποστράγγισης",
                     "terms": "Λεκανοπέδιο"
                     "name": "Κοιμητήριο",
                     "terms": "Νεκροταφείο"
                 },
+                "landuse/churchyard": {
+                    "name": "Περίβολος Εκκλησίας",
+                    "terms": "Περίβολος Εκκλησίας, Χώρος πέριξ εκκλησιαστικού κτιρίου"
+                },
                 "landuse/commercial": {
-                    "name": "Εμπορική Περιοχή"
+                    "name": "Επιχειρηματική Περιοχή"
                 },
                 "landuse/construction": {
                     "name": "Κατασκευές",
                     "terms": "Κατασκευές"
                 },
+                "landuse/farm": {
+                    "name": "Καλλιεργήσιμη Έκταση"
+                },
+                "landuse/farmland": {
+                    "name": "Καλλιεργήσιμη Έκταση",
+                    "terms": "Χωράφι, Αγρός, Καλλιεργήσιμη Έκταση"
+                },
                 "landuse/farmyard": {
-                    "name": "Αγροτεμάχιο"
+                    "name": "Αγροτεμάχιο",
+                    "terms": "Χωράφι, Αγρός, Καλλιεργήσιμη Έκταση"
                 },
                 "landuse/forest": {
                     "name": "Δάσος",
                     "terms": "Δάσος, δασική έκταση"
                 },
+                "landuse/garages": {
+                    "name": "Γκαράζ",
+                    "terms": "Γκαράζ"
+                },
                 "landuse/grass": {
                     "name": "Γρασίδι",
                     "terms": "Γρασίδι, Χορτάρι, γκαζόν"
                 },
+                "landuse/harbour": {
+                    "name": "Λιμάνι"
+                },
                 "landuse/industrial": {
                     "name": "Βιομηχανική Περιοχή",
                     "terms": "Βιομηχανική Ζώνη, ΒΙ.ΠΕ."
                 },
+                "landuse/landfill": {
+                    "name": "Χωματερή",
+                    "terms": "Χωματερή, Σκουπιδότοπος, Σκουπιδαριό"
+                },
                 "landuse/meadow": {
                     "name": "Λιβάδι",
                     "terms": "Λιβάδι"
                     "name": "Στρατιωτική περιοχή",
                     "terms": "Περιοχή στρατού, στρατόπεδο"
                 },
+                "landuse/military/airfield": {
+                    "name": "Στρατιωτικό Αεροδρόμιο",
+                    "terms": "Στρατιωτικό Αεροδρόμιο"
+                },
+                "landuse/military/barracks": {
+                    "name": "Στρατώνας",
+                    "terms": "Στρατώνας"
+                },
+                "landuse/military/checkpoint": {
+                    "name": "Σημείο ελέγχου",
+                    "terms": "Σημείο ελέγχου"
+                },
+                "landuse/military/danger_area": {
+                    "name": "Επικίνδυνη Περιοχή",
+                    "terms": "Επικίνδυνη Περιοχή, Περιοχή Κινδύνου"
+                },
+                "landuse/military/naval_base": {
+                    "name": "Ναυτική Βάση",
+                    "terms": "Ναυτική Βάση"
+                },
+                "landuse/military/nuclear_explosion_site": {
+                    "name": "Τόποθεσία Πυρηνικών Δοκιμών",
+                    "terms": "Τόποθεσία Πυρηνικών Δοκιμών, Τόποθεσία Ρίψης Πυρηνικών Όπλων"
+                },
+                "landuse/military/range": {
+                    "name": "Στρατιωτικό Πεδίο Βολής",
+                    "terms": "Στρατιωτικό Πεδίο Βολής"
+                },
+                "landuse/military/training_area": {
+                    "name": "Περιοχή Εξάσκησης",
+                    "terms": "Περιοχή Εξάσκησης, Χώρος Εξάσκησης σε συγκεκριμένη δραστηριότητα - άθλημα - δεξιότητα"
+                },
                 "landuse/orchard": {
                     "name": "Περιβόλι",
                     "terms": "Οπωρώνας, Περιβόλι"
                 },
+                "landuse/plant_nursery": {
+                    "name": "Φυτώριο",
+                    "terms": "Φυτώριο, Έκταση καλλιεργήσιμη με δένδρύλια - καλλωπιστικα φυτά"
+                },
                 "landuse/quarry": {
                     "name": "Λατομείο",
                     "terms": "Λατομείο, Νταμάρι"
                 },
+                "landuse/recreation_ground": {
+                    "name": "Έκταση με χώρους Αναψυχής/ Δραστηριοτήτων",
+                    "terms": "Έκταση με χώρους Αναψυχής/ Δραστηριοτήτων, Χώρος Αναψυχής"
+                },
+                "landuse/residential": {
+                    "name": "Οικιστική Περιοχή",
+                    "terms": "Οικιστική Περιοχή, Περιοχή κυρίως Κατοικιών"
+                },
+                "landuse/retail": {
+                    "name": "Περιοχή Καταστημάτων",
+                    "terms": "Περιοχή καταστημάτων πώλησης ειδών, Περιοχή καταστημάτων εμπορίου λιανικής/ χονδρικής"
+                },
                 "landuse/vineyard": {
                     "name": "Αμπελώνας",
                     "terms": "Αμπέλι, Αμπελώνας"
                 },
                 "leisure": {
-                    "name": "Αναψυχή"
+                    "name": "Αναψυχή",
+                    "terms": "Αναψυχή"
                 },
                 "leisure/common": {
                     "name": "Κοινό"
                     "name": "Πάρκο Σκύλων",
                     "terms": "Πάρκο σκύλων"
                 },
+                "leisure/fitness_centre": {
+                    "name": "Γυμναστήριο"
+                },
+                "leisure/fitness_centre/yoga": {
+                    "name": "Στούντιο Γιόγκα"
+                },
+                "leisure/fitness_station": {
+                    "name": "Υπαίθριο Γυμναστήριο",
+                    "terms": "Υπαίθριο Γυμναστήριο, Χώρος Εξωτερικού Γυμναστηρίου και Οργάνων Γυμναστικής"
+                },
                 "leisure/garden": {
                     "name": "Κήπος",
                     "terms": "Κήπος"
                     "name": "Γήπεδο Μπάσκετ",
                     "terms": "Γήπεδο μπάσκετ, Γήπεδο καλαθοσφαίρισης"
                 },
+                "leisure/pitch/rugby_league": {
+                    "name": "Γήπεδο Ράγκπι",
+                    "terms": "Γήπεδο Ράγκπι"
+                },
                 "leisure/pitch/soccer": {
                     "name": "Γήπεδο Ποδοσφαίρου",
                     "terms": "Γήπεδο ποδοσφαίρου"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Τραπέζι Πινγκ Πονγκ",
+                    "terms": "Τραπέζι Πινγκ Πονγκ"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Γήπεδο Τέννις",
                     "terms": "Γήπεδο τένις, Γήπεδο αντισφαίρισης"
                     "name": "Παιδική Χαρά",
                     "terms": "Παιδότοπος, Παιδική χαρά, κούνιες"
                 },
+                "leisure/resort": {
+                    "name": "Θέρετρο"
+                },
                 "leisure/slipway": {
                     "name": "Γλίστρα",
                     "terms": "Γλίστρα, Νεωλκείο"
                 },
+                "leisure/sports_centre": {
+                    "name": "Αθλητικό Κέντρο/ Συγκρότημα",
+                    "terms": "Αθλητικό Κέντρο/ Συγκρότημα"
+                },
                 "leisure/stadium": {
                     "name": "Στάδιο",
                     "terms": "Στάδιο"
                     "name": "Κυματοθραύστης",
                     "terms": "Κυματοθραύστης"
                 },
+                "man_made/bridge": {
+                    "name": "Γέφυρα",
+                    "terms": "Γέφυρα, Γεφύρι"
+                },
                 "man_made/chimney": {
                     "name": "Καμινάδα",
                     "terms": "Υψικάμινος"
                 "man_made/storage_tank": {
                     "name": "Δεξαμενή Αποθήκευσης"
                 },
+                "man_made/surveillance": {
+                    "name": "Επιτήρηση"
+                },
+                "man_made/surveillance_camera": {
+                    "name": "Κάμερα Επιτήρησης"
+                },
                 "man_made/survey_point": {
                     "name": "Σημείο Επισκόπησης",
                     "terms": "Σημείο παρακολούθησης, Σημείο επισκόπησης, Σημείο έρευνας, παρατηρητήριο"
                     "name": "Υδραυλικά Έργα",
                     "terms": "Υδραυλικά έργα"
                 },
+                "man_made/works": {
+                    "name": "Εργοστάσιο",
+                    "terms": "Εργοστάσιο, Φάμπρικα"
+                },
                 "natural": {
                     "name": "Φυσικό",
                     "terms": "Φύση, Φυσικό"
                 },
+                "natural/bare_rock": {
+                    "name": "Γυμνός Βράχος"
+                },
                 "natural/bay": {
                     "name": "Κόλπος",
                     "terms": "Κόλπος, Όρμος"
                     "name": "Διάσελο",
                     "terms": "Αυχένας"
                 },
+                "natural/sand": {
+                    "name": "Άμμος"
+                },
                 "natural/scree": {
                     "name": "Σάρα",
                     "terms": "Πλευρικά Κορήματα, Κολλούβιο"
                     "terms": "Δέντρο"
                 },
                 "natural/tree_row": {
-                    "name": "Δεντροστοιχία"
+                    "name": "Δεντροστοιχία",
+                    "terms": "Δεντροστοιχία, Δέντρα σε σειρά"
                 },
                 "natural/volcano": {
-                    "name": "Ηφαίστειο"
+                    "name": "Ηφαίστειο",
+                    "terms": "Ηφαίστειο"
                 },
                 "natural/water": {
                     "name": "Νερό",
                     "terms": "Υγρότοπος"
                 },
                 "natural/wood": {
-                    "name": "Δάσος"
+                    "name": "Δάσος",
+                    "terms": "Άλσος, Αλσύλιο, Δασάκι"
+                },
+                "noexit/yes": {
+                    "name": "Αδιέξοδο",
+                    "terms": "Αδιέξοδο"
                 },
                 "office": {
                     "name": "Γραφείο",
                     "name": "Τυροπωλείο",
                     "terms": "Τυροκομείο, φέτα, κασέρι, τυριά, γραβιέρα"
                 },
+                "shop/chocolate": {
+                    "name": "Κατάστημα Ειδών Σοκολάτας"
+                },
                 "shop/clothes": {
                     "name": "Κατάστημα Ένδυσης",
                     "terms": "Κατάστημα ενδυμάτων, κατάστημα ρούχων"
                 "shop/dry_cleaning": {
                     "name": "Στεγνοκαθαριστήριο"
                 },
+                "shop/e-cigarette": {
+                    "name": "Κατάστημα Ηλεκτρονικού Τσιγάρου"
+                },
                 "shop/electronics": {
                     "name": "Κατάστημα Ηλεκτρονικών",
                     "terms": "Κατάστημα ηλεκτρονικών"
                 "shop/organic": {
                     "name": "Κατάστημα βιολογικών προϊόντων"
                 },
+                "shop/perfumery": {
+                    "name": "Κατάστημα Αρωμάτων"
+                },
                 "shop/pet": {
                     "name": "Κατάστημα Κατοικίδιων",
                     "terms": "Κατάστημα κατοικιδίων, πετ σοπ"
                     "name": "Τεϊοπωλείο",
                     "terms": "τσάι, τειοπωλείο, τεϊοποτείο, χαμομήλι, ροφήματα"
                 },
+                "shop/tobacco": {
+                    "name": "Κατάστημα Ειδών Καπνού"
+                },
                 "shop/toys": {
                     "name": "Κατάστημα Παιχνιδιών",
                     "terms": "Κατάστημα παιχνιδιών"
                     "name": "Βουλκανιζατέρ",
                     "terms": "Βουλκανιζατέρ, Κατάστημα ελαστικών, λάστιχα, ζάντες"
                 },
+                "shop/vacuum_cleaner": {
+                    "name": "Κατάστημα Ηλεκτρικών Σκουπών"
+                },
                 "shop/variety_store": {
                     "name": "Κατάστημα 1 ευρώ",
                     "terms": "1 €, όλα ένα ευρώ"
                 "shop/video_games": {
                     "name": "Μαγαζί Βιντεοπαιχνιδιών"
                 },
+                "shop/watches": {
+                    "name": "Κατάστημα Ρολογιών"
+                },
+                "shop/weapons": {
+                    "name": "Κατάστημα Οπλισμού"
+                },
                 "shop/window_blind": {
                     "name": "Κατάστημα σκιάστρων παραθύρου",
                     "terms": "Κατάστημα σκιάστρων παραθύρου, κατάστημα ρολών παραθύρου, γρίλιες"
                 "tourism/alpine_hut": {
                     "terms": "Αλπική καλύβα, Αλπικό καταφύγιο"
                 },
+                "tourism/aquarium": {
+                    "name": "Ενυδρείο"
+                },
                 "tourism/artwork": {
                     "name": "Έργο τέχνης",
                     "terms": "Έργο τέχνης"
                     "name": "Πληροφορίες",
                     "terms": "Πληροφορίες"
                 },
+                "tourism/information/map": {
+                    "name": "Χάρτης"
+                },
                 "tourism/motel": {
                     "name": "Μοτέλ",
                     "terms": "Πανδοχείο, Χάνι"
                 },
                 "type/route/bus": {
                     "name": "Διαδρομή Λεωφορείων",
-                    "terms": "Î\94ιαδÏ\81ομή Î»ÎµÎ¿Ï\86Ï\89ρείου"
+                    "terms": "Î\94ιαδÏ\81ομή Î\9bεÏ\89Ï\86ορείου"
                 },
                 "type/route/detour": {
                     "name": "Διαδρομή Παράκαμψης"
                 "type/route/foot": {
                     "name": "Διαδρομή Πεζού"
                 },
+                "type/route/hiking": {
+                    "name": "Διαδρομή Ορεινής Ανάβασης"
+                },
                 "type/route/pipeline": {
                     "name": "Διαδρομή Σωλήνωσης"
                 },
+                "type/route/power": {
+                    "name": "Διαδρομή Ρεύματος"
+                },
                 "type/route/road": {
+                    "name": "Διαδρομή Δρόμου",
                     "terms": "Οδική διαδρομή, Οδικό δρομολόγιο"
                 },
                 "type/route/train": {
                     "name": "Ρέμα",
                     "terms": "Ρέμα"
                 },
+                "waterway/waterfall": {
+                    "name": "Καταράκτες"
+                },
                 "waterway/weir": {
                     "name": "Υδατοφράκτης",
                     "terms": "Υδατοφράκτης"
index a28e14bd768503ea4024068305454c53dccc19b4..b41cdcf64dfb07c5da7cea1d6b6cf0332603a2f8 100644 (file)
             },
             "delete": {
                 "title": "Delete",
+                "description": {
+                    "single": "Delete this feature permanently.",
+                    "multiple": "Delete these features permanently."
+                },
                 "annotation": {
                     "point": "Deleted a point.",
                     "vertex": "Deleted a node from a way.",
                     "line": "Deleted a line.",
                     "area": "Deleted an area.",
-                    "relation": "Deleted a relation."
+                    "relation": "Deleted a relation.",
+                    "multiple": "Deleted {n} features."
+                },
+                "too_large": {
+                    "single": "This feature can't be deleted because not enough of it is currently visible.",
+                    "multiple": "These features can't be deleted because not enough of them are currently visible."
+                },
+                "incomplete_relation": {
+                    "single": "This feature can't be deleted because it hasn't been fully downloaded.",
+                    "multiple": "These features can't be deleted because they haven't been fully downloaded."
+                },
+                "part_of_relation": {
+                    "single": "This feature can't be deleted because it is part of a larger relation. You must remove it from the relation first.",
+                    "multiple": "These features can't be deleted because they are part of larger relations. You must remove them from the relations first."
+                },
+                "connected_to_hidden": {
+                    "single": "This feature can't be deleted because it is connected to a hidden feature.",
+                    "multiple": "These features can't be deleted because some are connected to hidden features."
                 }
             },
             "add_member": {
                 "key": "C",
                 "annotation": "Merged {n} features.",
                 "not_eligible": "These features can't be merged.",
-                "not_adjacent": "These features can't be merged because they aren't connected.",
+                "not_adjacent": "These features can't be merged because their endpoints aren't connected.",
                 "restriction": "These features can't be merged because at least one is a member of a \"{relation}\" relation.",
                 "incomplete_relation": "These features can't be merged because at least one hasn't been fully downloaded.",
                 "conflicting_tags": "These features can't be merged because some of their tags have conflicting values."
             },
             "move": {
                 "title": "Move",
+                "description": {
+                    "single": "Move this feature to a different location.",
+                    "multiple": "Move these features to a different location."
+                },
                 "key": "M",
                 "annotation": {
                     "point": "Moved a point.",
                     "vertex": "Moved a node in a way.",
                     "line": "Moved a line.",
-                    "area": "Moved an area."
+                    "area": "Moved an area.",
+                    "multiple": "Moved multiple features."
+                },
+                "incomplete_relation": {
+                    "single": "This feature can't be moved because it hasn't been fully downloaded.",
+                    "multiple": "These features can't be moved because they haven't been fully downloaded."
+                },
+                "too_large": {
+                    "single": "This feature can't be moved because not enough of it is currently visible.",
+                    "multiple": "These features can't be moved because not enough of them are currently visible."
+                },
+                "connected_to_hidden": {
+                    "single": "This feature can't be moved because it is connected to a hidden feature.",
+                    "multiple": "These features can't be moved because some are connected to hidden features."
+                }
+            },
+            "reflect": {
+                "title": {
+                    "long": "Reflect Long",
+                    "short": "Reflect Short"
+                },
+                "description": {
+                    "long": {
+                        "single": "Reflect this feature across its long axis.",
+                        "multiple": "Reflect these features across their long axis."
+                    },
+                    "short": {
+                        "single": "Reflect this feature across its short axis.",
+                        "multiple": "Reflect these features across their short axis."
+                    }
+                },
+                "key": {
+                    "long": "T",
+                    "short": "Y"
+                },
+                "annotation": {
+                    "long": {
+                        "single": "Reflected a feature across its long axis.",
+                        "multiple": "Reflected multiple features across their long axis."
+                    },
+                    "short": {
+                        "single": "Reflected a feature across its short axis.",
+                        "multiple": "Reflected multiple features across their short axis."
+                    }
+                },
+                "incomplete_relation": {
+                    "single": "This feature can't be reflected because it hasn't been fully downloaded.",
+                    "multiple": "These features can't be reflected because they haven't been fully downloaded."
+                },
+                "too_large": {
+                    "single": "This feature can't be reflected because not enough of it is currently visible.",
+                    "multiple": "These features can't be reflected because not enough of them are currently visible."
+                },
+                "connected_to_hidden": {
+                    "single": "This feature can't be reflected because it is connected to a hidden feature.",
+                    "multiple": "These features can't be reflected because some are connected to hidden features."
                 }
             },
             "rotate": {
                 "title": "Rotate",
+                "description": {
+                    "single": "Rotate this feature around its center point.",
+                    "multiple": "Rotate these features around their center point."
+                },
                 "key": "R",
                 "annotation": {
                     "line": "Rotated a line.",
-                    "area": "Rotated an area."
+                    "area": "Rotated an area.",
+                    "multiple": "Rotated multiple features."
+                },
+                "incomplete_relation": {
+                    "single": "This feature can't be rotated because it hasn't been fully downloaded.",
+                    "multiple": "These features can't be rotated because they haven't been fully downloaded."
+                },
+                "too_large": {
+                    "single": "This feature can't be rotated because not enough of it is currently visible.",
+                    "multiple": "These features can't be rotated because not enough of them are currently visible."
+                },
+                "connected_to_hidden": {
+                    "single": "This feature can't be rotated because it is connected to a hidden feature.",
+                    "multiple": "These features can't be rotated because some are connected to hidden features."
                 }
             },
             "reverse": {
             "localized_translation_name": "Name"
         },
         "zoom_in_edit": "Zoom in to Edit",
+        "login": "login",
         "logout": "logout",
         "loading_auth": "Connecting to OpenStreetMap...",
         "report_a_bug": "Report a bug",
         "status": {
             "error": "Unable to connect to API.",
             "offline": "The API is offline. Please try editing later.",
-            "readonly": "The API is read-only. You will need to wait to save your changes."
+            "readonly": "The API is read-only. You will need to wait to save your changes.",
+            "rateLimit": "The API is limiting anonymous connections.  You can fix this by logging in."
         },
         "commit": {
+            "title": "Upload to OpenStreetMap",
             "description_placeholder": "Brief description of your contributions (required)",
+            "message_label": "Changeset Comment",
             "upload_explanation": "The changes you upload will be visible on all maps that use OpenStreetMap data.",
             "upload_explanation_with_user": "The changes you upload as {user} will be visible on all maps that use OpenStreetMap data.",
+            "save": "Upload",
             "cancel": "Cancel",
             "changes": "{count} Changes",
             "warnings": "Warnings",
         "inspector": {
             "no_documentation_combination": "There is no documentation available for this tag combination",
             "no_documentation_key": "There is no documentation available for this key",
+            "documentation_redirect": "This documentation has been redirected to a new page",
             "show_more": "Show More",
             "view_on_osm": "View on openstreetmap.org",
             "all_fields": "All fields",
             "back_tooltip": "Change feature",
             "remove": "Remove",
             "search": "Search",
+            "multiselect": "Selected features",
             "unknown": "Unknown",
             "incomplete": "<not downloaded>",
             "feature_list": "Search features",
             "edit": "Edit feature",
             "check": {
                 "yes": "Yes",
-                "no": "No"
+                "no": "No",
+                "reverser": "Change Direction"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Type",
+                    "default": "Default",
+                    "layer": "Layer"
+                }
             },
             "add": "Add",
             "none": "None",
             "switch": "Switch back to this background",
             "custom": "Custom",
             "custom_button": "Edit custom background",
+            "custom_prompt": "Enter a tile URL template. Valid tokens are {zoom}, {x}, {y} for Z/X/Y scheme and {u} for quadtile scheme.",
             "fix_misalignment": "Adjust imagery offset",
             "imagery_source_faq": "Where does this imagery come from?",
             "reset": "reset",
         },
         "save": {
             "title": "Save",
+            "help": "Review your changes and upload them to OpenStreetMap, making them visible to other users.",
             "no_changes": "No changes to save.",
             "error": "Errors occurred while trying to save",
             "status_code": "Server returned status code {code}",
             "unknown_error_details": "Please ensure you are connected to the Internet.",
+            "uploading": "Uploading changes to OpenStreetMap...",
             "unsaved_changes": "You have unsaved changes",
             "conflict": {
                 "header": "Resolve conflicting edits",
                 "restore": "Restore",
                 "delete": "Leave Deleted",
                 "download_changes": "Or download your changes.",
-                "done": "All conflicts resolved!"
+                "done": "All conflicts resolved!",
+                "help": "Another user changed some of the same map features you changed.\nClick on each feature below for more details about the conflict, and choose whether to keep\nyour changes or the other user's changes.\n"
             }
         },
         "merge_remote_changes": {
             "conflict": {
+                "deleted": "This feature has been deleted by {user}.",
+                "location": "This feature was moved by both you and {user}.",
                 "nodelist": "Nodes were changed by both you and {user}.",
                 "memberlist": "Relation members were changed by both you and {user}.",
                 "tags": "You changed the <b>{tag}</b> tag to \"{local}\" and {user} changed it to \"{remote}\"."
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "Okay",
+            "okay": "OK",
             "cancel": "Cancel"
         },
         "splash": {
             "lose_changes": "You have unsaved changes. Switching the map server will discard them. Are you sure you want to switch servers?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "What's new in iD {version}"
+        },
         "tag_reference": {
             "description": "Description",
             "on_wiki": "{tag} on wiki.osm.org",
             "used_with": "used with {type}"
         },
         "validations": {
+            "disconnected_highway": "Disconnected highway",
+            "disconnected_highway_tooltip": "Roads should be connected to other roads or building entrances.",
+            "old_multipolygon": "Multipolygon tags on outer way",
+            "old_multipolygon_tooltip": "This style of multipolygon is deprecated. Please assign the tags to the parent multipolygon instead of the outer way.",
             "untagged_point": "Untagged point",
-            "untagged_line": "Untagged line",
-            "untagged_area": "Untagged area",
-            "tag_suggests_area": "The tag {tag} suggests line should be area, but it is not an area",
             "untagged_point_tooltip": "Select a feature type that describes what this point is.",
+            "untagged_line": "Untagged line",
             "untagged_line_tooltip": "Select a feature type that describes what this line is.",
+            "untagged_area": "Untagged area",
             "untagged_area_tooltip": "Select a feature type that describes what this area is.",
+            "untagged_relation": "Untagged relation",
+            "untagged_relation_tooltip": "Select a feature type that describes what this relation is.",
+            "many_deletions": "You're deleting {n} features. Are you sure you want to do this? This will delete them from the map that everyone else sees on openstreetmap.org.",
+            "tag_suggests_area": "The tag {tag} suggests line should be area, but it is not an area",
             "deprecated_tags": "Deprecated tags: {tags}"
         },
         "zoom": {
         },
         "cannot_zoom": "Cannot zoom out further in current mode.",
         "full_screen": "Toggle Full Screen",
+        "gpx": {
+            "local_layer": "Local file",
+            "drag_drop": "Drag and drop a .gpx, .geojson or .kml file on the page, or click the button to the right to browse",
+            "zoom": "Zoom to layer",
+            "browse": "Browse for a file"
+        },
         "mapillary_images": {
             "tooltip": "Street-level photos from Mapillary",
             "title": "Photo Overlay (Mapillary)"
             "relations": "# Relations\n\nA relation is a special type of feature in OpenStreetMap that groups together\nother features. For example, two common types of relations are *route relations*,\nwhich group together sections of road that belong to a specific freeway or\nhighway, and *multipolygons*, which group together several lines that define\na complex area (one with several pieces or holes in it like a donut).\n\nThe group of features in a relation are called *members*. In the sidebar, you can\nsee which relations a feature is a member of, and click on a relation there\nto select the it. When the relation is selected, you can see all of its\nmembers listed in the sidebar and highlighted on the map.\n\nFor the most part, iD will take care of maintaining relations automatically\nwhile you edit. The main thing you should be aware of is that if you delete a\nsection of road to redraw it more accurately, you should make sure that the\nnew section is a member of the same relations as the original.\n\n## Editing Relations\n\nIf you want to edit relations, here are the basics.\n\nTo add a feature to a relation, select the feature, click the \"+\" button in the\n\"All relations\" section of the sidebar, and select or type the name of the relation.\n\nTo create a new relation, select the first feature that should be a member,\nclick the \"+\" button in the \"All relations\" section, and select \"New relation...\".\n\nTo remove a feature from a relation, select the feature and click the trash\nbutton next to the relation you want to remove it from.\n\nYou can create multipolygons with holes using the \"Merge\" tool. Draw two areas (inner\nand outer), hold the Shift key and click on each of them to select them both, and then\nclick the \"Merge\" (+) button.\n"
         },
         "intro": {
+            "done": "done",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Three Rivers City Hall",
-                "fire_department": "Three Rivers Fire and Rescue Service",
-                "memory_isle_park": "Memory Isle Park",
-                "riverwalk_trail": "Riverwalk Trail",
-                "w_michigan_ave": "West Michigan Avenue",
-                "e_michigan_ave": "East Michigan Avenue",
-                "spring_st": "Spring Street",
-                "scidmore_park": "Scidmore Park",
-                "petting_zoo": "Scidmore Park Zoo",
-                "n_andrews_st": "North Andrews Street",
-                "s_andrews_st": "South Andrews Street",
-                "n_constantine_st": "North Constantine Street",
-                "s_constantine_st": "South Constantine Street",
-                "rocky_river": "Rocky River",
-                "railroad_dr": "Station Drive",
-                "conrail_rr": "Ravenglass Railway",
-                "st_joseph_river": "Saint Joseph River",
-                "n_main_st": "North High Street",
-                "s_main_st": "South High Street",
-                "water_st": "Water Street",
-                "foster_st": "Foster Street",
-                "portage_river": "Portage River",
-                "flower_st": "Flower Street",
-                "elm_st": "Oak Street",
-                "walnut_st": "Walnut Street",
-                "morris_ave": "Morris Avenue",
-                "east_st": "East Street",
-                "portage_ave": "Portage Avenue"
+                "block_number": "<value for addr:block_number>",
+                "city": "Three Rivers",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "TR17 1BB",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "gb",
+                "name": {
+                    "1st-avenue": "1st Avenue",
+                    "2nd-avenue": "2nd Avenue",
+                    "4th-avenue": "4th Avenue",
+                    "5th-avenue": "5th Avenue",
+                    "6th-avenue": "6th Avenue",
+                    "6th-street": "6th Street",
+                    "7th-avenue": "7th Avenue",
+                    "8th-avenue": "8th Avenue",
+                    "9th-avenue": "9th Avenue",
+                    "10th-avenue": "10th Avenue",
+                    "11th-avenue": "11th Avenue",
+                    "12th-avenue": "12th Avenue",
+                    "access-point-employment": "Access Point Employment",
+                    "adams-street": "Adams Street",
+                    "andrews-elementary-school": "Andrews Elementary School",
+                    "andrews-street": "Andrews Street",
+                    "armitage-street": "Armitage Street",
+                    "barrows-school": "Barrows School",
+                    "battle-street": "Battle Street",
+                    "bennett-street": "Bennett Street",
+                    "bowman-park": "Bowman Park",
+                    "collins-drive": "Collins Drive",
+                    "conrail-railroad": "National Rail",
+                    "conservation-park": "Conservation Park",
+                    "constantine-street": "Constantine Street",
+                    "cushman-street": "Cushman Street",
+                    "dollar-tree": "Euro Tree",
+                    "douglas-avenue": "Douglas Avenue",
+                    "east-street": "East Street",
+                    "elm-street": "Elm Street",
+                    "flower-street": "Flower Street",
+                    "foster-street": "Foster Street",
+                    "french-street": "French Street",
+                    "garden-street": "Garden Street",
+                    "gem-pawnbroker": "Gem Pawnbroker",
+                    "golden-finch-framing": "Golden Finch Framing",
+                    "grant-avenue": "Grant Avenue",
+                    "hoffman-pond": "Hoffman Pond",
+                    "hoffman-street": "Hoffman Street",
+                    "hook-avenue": "Hook Avenue",
+                    "jefferson-street": "Jefferson Street",
+                    "kelsey-street": "Kelsey Street",
+                    "lafayette-park": "LaFayette Park",
+                    "las-coffee-cafe": "L.A.'s Coffee Cafe",
+                    "lincoln-avenue": "Longspring Avenue",
+                    "lowrys-books": "Lowry's Books",
+                    "lynns-garage": "Lynn's Garage",
+                    "main-street-barbell": "Main Street Barbell",
+                    "main-street-cafe": "Main Street Cafe",
+                    "main-street-fitness": "Main Street Fitness",
+                    "main-street": "Main Street",
+                    "maple-street": "Maple Street",
+                    "marina-park": "Marina Park",
+                    "market-street": "Market Street",
+                    "memory-isle-park": "Memory Isle Park",
+                    "memory-isle": "Memory Isle",
+                    "michigan-avenue": "Mayfair Avenue",
+                    "middle-street": "Middle Street",
+                    "millard-street": "Millard Street",
+                    "moore-street": "Moore Street",
+                    "morris-avenue": "Morris Avenue",
+                    "mural-mall": "Mural Mall",
+                    "paisanos-bar-and-grill": "Paisano's Bar and Grill",
+                    "paisley-emporium": "Paisley Emporium",
+                    "paparazzi-tattoo": "Paparazzi Tattoo",
+                    "pealer-street": "Pealer Street",
+                    "pine-street": "Pine Street",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "Portage Avenue",
+                    "portage-river": "Portage River",
+                    "preferred-insurance-services": "Preferred Insurance Services",
+                    "railroad-drive": "Railroad Drive",
+                    "river-city-appliance": "River City Appliance",
+                    "river-drive": "River Drive",
+                    "river-road": "River Road",
+                    "river-street": "River Street",
+                    "riverside-cemetery": "Riverside Cemetery",
+                    "riverwalk-trail": "Riverwalk Trail",
+                    "riviera-theatre": "Riviera Theatre",
+                    "rocky-river": "Rocky River",
+                    "saint-joseph-river": "Saint Joseph River",
+                    "scidmore-park-petting-zoo": "Scidmore Park Petting Zoo",
+                    "scidmore-park": "Scidmore Park",
+                    "scouter-park": "Scouter Park",
+                    "sherwin-williams": "Sherwin-Williams",
+                    "south-street": "South Street",
+                    "southern-michigan-bank": "Santander",
+                    "spring-street": "Spring Street",
+                    "sturgeon-river-road": "Sturgeon River Road",
+                    "three-rivers-city-hall": "Three Rivers City Hall",
+                    "three-rivers-elementary-school": "Three Rivers Elementary School",
+                    "three-rivers-fire-department": "Three Rivers Fire Department",
+                    "three-rivers-high-school": "Three Rivers High School",
+                    "three-rivers-middle-school": "Three Rivers Middle School",
+                    "three-rivers-municipal-airport": "Three Rivers Municipal Airport",
+                    "three-rivers-post-office": "Three Rivers Post Office",
+                    "three-rivers-public-library": "Three Rivers Public Library",
+                    "three-rivers": "Three Rivers",
+                    "unique-jewelry": "Unique Jewelry",
+                    "walnut-street": "Walnut Street",
+                    "washington-street": "Kings Road",
+                    "water-street": "Water Street",
+                    "west-street": "West Street",
+                    "wheeler-street": "Wheeler Street",
+                    "william-towing": "William Towing",
+                    "willow-drive": "Willow Drive",
+                    "wood-street": "Wood Street",
+                    "world-fare": "World Fare"
+                }
+            },
+            "welcome": {
+                "title": "Welcome",
+                "welcome": "Welcome! This walkthrough will teach you the basics of editing on OpenStreetMap.",
+                "practice": "All of the data in this walkthrough is just for practicing, and any edits that you make in the walkthrough will not be saved.",
+                "words": "This walkthrough will introduce some new words and concepts. When we introduce a new word, we'll use *italics*.",
+                "mouse": "You can use any input device to edit the map, but this walkthrough assumes you have a mouse with left and right buttons. **If you want to attach a mouse, do so now, then click OK.**",
+                "leftclick": "When this tutorial asks you to click or double-click, we mean with the left button. On a trackpad it might be a single-click or single-finger tap. **Left-click {num} times.**",
+                "rightclick": "Sometimes we'll also ask you to right-click. This might be the same as control-click, or two-finger tap on a trackpad. Your keyboard might even have a 'menu' key that works like right-click. **Right-click {num} times.**",
+                "chapters": "So far, so good! You can use the buttons below to skip chapters at any time or to restart a chapter if you get stuck. Let's begin! **Click '{next}' to continue.**"
             },
             "navigation": {
                 "title": "Navigation",
-                "drag": "The main map area shows OpenStreetMap data on top of a background. You can navigate by dragging and scrolling, just like any web map. **Drag the map!**",
-                "select": "Map features are represented three ways: using points, lines or areas. All features can be selected by clicking on them. **Click on the point to select it.**",
-                "pane": "When a feature is selected, the feature editor is displayed. The header shows us the feature type and the main pane shows the feature's attributes, such as its name and address. **Close the feature editor by pressing the {button} button in the top right.**",
-                "search": "You can also search for features in the current view, or worldwide. **Search for '{name}'**",
-                "choose": "**Choose {name} from the list to select it.**",
-                "chosen": "Great! {name} is now selected. **Close the feature editor by pressing the {button} button.**"
+                "drag": "The main map area shows OpenStreetMap data on top of a background.{br}You can drag the map by pressing and holding the left mouse button while moving the mouse around. You can also use the arrow keys on your keyboard. **Drag the map!**",
+                "zoom": "You can zoom in or out by scrolling with the mouse wheel or trackpad, or by clicking the {plus} / {minus} buttons. **Zoom the map!**",
+                "features": "We use the word *features* to describe the things that appear on the map. Anything in the real world can be mapped as a feature on OpenStreetMap.",
+                "points_lines_areas": "Map features are represented using *points, lines, or areas.*",
+                "nodes_ways": "In OpenStreetMap, points are sometimes called *nodes*, and lines and areas are sometimes called *ways*.",
+                "click_townhall": "All features on the map can be selected by clicking on them. **Click on the point to select it.**",
+                "selected_townhall": "Great! The point is now selected. Selected features are drawn with a pulsing glow.",
+                "editor_townhall": "When a feature is selected, the *feature editor* is displayed alongside the map.",
+                "preset_townhall": "The top part of the feature editor shows the feature's type. This point is a {preset}.",
+                "fields_townhall": "The middle part of the feature editor contains *fields* showing the feature's attributes, such as its name and address.",
+                "close_townhall": "**Close the feature editor by hitting escape or pressing the {button} button in the upper corner.**",
+                "search_street": "You can also search for features in the current view, or worldwide. **Search for '{name}'.**",
+                "choose_street": "**Choose {name} from the list to select it.**",
+                "selected_street": "Great! {name} is now selected.",
+                "editor_street": "The fields shown for a street are different than the fields that were shown for the town hall.{br}For this selected street, the feature editor shows fields like '{field1}' and '{field2}'. **Close the feature editor by hitting escape or pressing the {button} button.**",
+                "play": "Try moving the map and clicking on some other features to see what kinds of things can be added to OpenStreetMap. **When you are ready to continue to the next chapter, click '{next}'.**"
             },
             "points": {
                 "title": "Points",
-                "add": "Points can be used to represent features such as shops, restaurants, and monuments. They mark a specific location, and describe what's there. **Click the {button} Point button to add a new point.**",
-                "place": "The point can be placed by clicking on the map. **Click the map to place the new point on top of the building.**",
-                "search": "There are many different features that can be represented by points. The point you just added is a Cafe. **Search for '{name}'**",
-                "choose": "**Choose Cafe from the list.**",
-                "describe": "The point is now marked as a cafe. Using the feature editor, we can add more information about the feature. **Add a name**",
-                "close": "The feature editor will remember all of your changes automatically.  When you change a feature, the close button will change to a checkmark. **Click the {button} button to close the feature editor**",
-                "reselect": "Often points will already exist, but have mistakes or be incomplete. We can edit existing points. **Click to select the point you just created.**",
-                "fixname": "**Change the name, then click the {button} button to close the feature editor.**",
-                "reselect_delete": "All features on the map can be deleted. **Click to select the point you created.**",
-                "delete": "The menu around the point contains operations that can be performed on it, including delete. **Click on the {button} button to delete the point.**"
+                "add_point": "*Points* can be used to represent features such as shops, restaurants, and monuments.{br}They mark a specific location, and describe what's there. **Click the {button} Point button to add a new point.**",
+                "place_point": "To place the new point on the map, position your mouse cursor where the point should go, then left-click or press the spacebar. **Move the mouse pointer over this building, then left-click or press the spacebar.**",
+                "search_cafe": "There are many different features that can be represented by points. The point you just added is a cafe. **Search for '{preset}'.**",
+                "choose_cafe": "**Choose {preset} from the list.**",
+                "feature_editor": "The point is now marked as a cafe. Using the feature editor, we can add more information about the cafe.",
+                "add_name": "In OpenStreetMap, all of the fields are optional, and it's OK to leave a field blank if you are unsure.{br}Let's pretend that you have local knowledge of this cafe, and you know its name. **Add a name for the cafe.**",
+                "add_close": "The feature editor will remember all of your changes automatically. **When you are finished adding the name, hit escape, return, or click the {button} button to close the feature editor.**",
+                "reselect": "Often points will already exist, but have mistakes or be incomplete. We can edit existing points. **Click to select the cafe you just created.**",
+                "update": "Let's fill in some more details for this cafe. You can change its name, add a cuisine, or add an address. **Change the cafe details.**",
+                "update_close": "**When you are finished updating the cafe, hit escape, return, or click the {button} button to close the feature editor.**",
+                "rightclick": "You can right-click on any feature to see the *edit menu*, which shows a list of editing operations that can be performed. **Right-click to select the point you created and show the edit menu.**",
+                "delete": "It's OK to delete features that don't exist in the real world.{br}Deleting a feature from OpenStreetMap removes it from the map that everyone uses, so you should make sure a feature is really gone before you delete it. **Click on the {button} button to delete the point.**",
+                "undo": "You can always undo any changes up until you save your edits to OpenStreetMap. **Click on the {button} button to undo the delete and get the point back.**",
+                "play": "Now that you know how to create and edit points, try creating a few more points for practice! **When you are ready to continue to the next chapter, click '{next}'.**"
             },
             "areas": {
                 "title": "Areas",
-                "add": "Areas are used to show the boundaries of features like lakes, buildings, and residential areas. They can be also be used for more detailed mapping of many features you might normally map as points. **Click the {button} Area button to add a new area.**",
-                "corner": "Areas are drawn by placing nodes that mark the boundary of the area. **Click to place a starting node on one of the corners of the playground.**",
-                "place": "Draw the area by placing more nodes. Finish the area by clicking on the starting node. **Draw an area for the playground.**",
-                "search": "**Search for '{name}'.**",
-                "choose": "**Choose Playground from the list.**",
-                "describe": "**Add a name, then click the {button} button to close the feature editor**"
+                "add_playground": "*Areas* are used to show the boundaries of features like lakes, buildings, and residential areas.{br}They can be also be used for more detailed mapping of many features you might normally map as points. **Click the {button} Area button to add a new area.**",
+                "start_playground": "Let's add this playground to the map by drawing an area. Areas are drawn by placing *nodes* along the outer edge of the feature. **Click or press spacebar to place a starting node on one of the corners of the playground.**",
+                "continue_playground": "Continue drawing the area by placing more nodes along the playground's edge. It is OK to connect the area to the existing walking paths.{br}Tip: You can hold down the Alt key to prevent nodes from connecting to other features. **Continue drawing an area for the playground.**",
+                "finish_playground": "Finish the area by pressing return, or clicking again on either the first or last node. **Finish drawing an area for the playground.**",
+                "search_playground": "**Search for '{preset}'.**",
+                "choose_playground": "**Choose {preset} from the list.**",
+                "add_field": "This playground doesn't have an official name, so we won't add anything in the Name field.{br}Instead let's add some additional details about the playground to the Description field. **Open the Add Field list.**",
+                "choose_field": "**Choose {field} from the list.**",
+                "retry_add_field": "You didn't select the {field} field. Let's try again.",
+                "describe_playground": "**Add a description, then click the {button} button to close the feature editor.**",
+                "play": "Good job! Try drawing a few more areas, and see what other kinds of area features you can add to OpenStreetMap. **When you are ready to continue to the next chapter, click '{next}'.**"
             },
             "lines": {
                 "title": "Lines",
-                "add": "Lines are used to represent features such as roads, railways, and rivers. **Click the {button} Line button to add a new line.**",
-                "start": "**Start the line by clicking on the end of the road.**",
-                "intersect": "Click to add more nodes to the line. You can drag the map while drawing if necessary. Roads, and many other types of lines, are part of a larger network. It is important for these lines to be connected properly in order for routing applications to work. **Click on {name} to create an intersection connecting the two lines.**",
-                "finish": "Lines can be finished by clicking on the last node again. **Finish drawing the road.**",
-                "road": "**Select Road from the list**",
-                "residential": "There are different types of roads, the most common of which is Residential. **Choose the Residential road type**",
-                "describe": "**Name the road, then click the {button} button to close the feature editor.**",
-                "restart": "The road needs to intersect {name}.",
-                "wrong_preset": "You didn't select the Residential road type. **Click here to choose again**"
+                "add_line": "*Lines* are used to represent features such as roads, railroads, and rivers. **Click the {button} Line button to add a new line.**",
+                "start_line": "Here is a road that is missing. Let's add it!{br}In OpenStreetMap, lines should be drawn down the centre of the road. You can drag and zoom the map while drawing if necessary. **Start a new line by clicking at the top end of this missing road.**",
+                "intersect": "Click or press spacebar to add more nodes to the line.{br}Roads, and many other types of lines, are part of a larger network. It is important for these lines to be connected properly in order for routing applications to work. **Click on {name} to create an intersection connecting the two lines.**",
+                "retry_intersect": "The road needs to intersect {name}. Let's try again!",
+                "continue_line": "Continue drawing the line for the new road. Remember that you can drag and zoom the map if needed.{br}When you are finished drawing, click on the last node again. **Finish drawing the road.**",
+                "choose_category_road": "**Select {category} from the list**",
+                "choose_preset_residential": "There are many different types of roads, but this one is a residential road. **Choose the {preset} type.**",
+                "retry_preset_residential": "You didn't select the {preset} type. **Click here to choose again.**",
+                "name_road": "**Give this road a name, then hit escape, return, or click the {button} button to close the feature editor.**",
+                "did_name_road": "Looks good! Next we will learn how to update the shape of a line.",
+                "update_line": "Sometimes you will need to change the shape of an existing line. Here is a road that doesn't look quite right.",
+                "add_node": "We can add some nodes to this line to improve its shape. One way to add a node is to double-click the line where you want to add a node. **Double-click on the line to create a new node.**",
+                "start_drag_endpoint": "When a line is selected, you can drag any of its nodes by clicking and holding down the left mouse button while you drag. **Drag the endpoint to the place where these roads should intersect.**",
+                "finish_drag_endpoint": "This spot looks good. **Release the left mouse button to finish dragging.**",
+                "start_drag_midpoint": "Small triangles are drawn at the *midpoints* between nodes. Another way to create a new node is to drag a midpoint to a new location. **Drag the midpoint triangle to create a new node along the curve of the road.**",
+                "continue_drag_midpoint": "This line is looking much better! Continue to adjust this line by double-clicking or dragging midpoints until the curve matches the road shape. **When you're happy with how the line looks, click OK.**",
+                "delete_lines": "It's OK to delete lines for roads that don't exist in the real world.{br}Here's an example where the city planned a {street} but never built it. We can improve this part of the map by deleting the extra lines.",
+                "rightclick_intersection": "The last real street is {street1}, so we will *split* {street2} at this intersection and remove everything above it. **Right click on the intersection node.**",
+                "split_intersection": "**Click on the {button} button to split {street}.**",
+                "retry_split": "You didn't click the Split button. Try again.",
+                "did_split_multi": "Good Job! {street1} is now split into two pieces. The top part can be removed. **Click the top part of {street2} to select it.**",
+                "did_split_single": "**Click the top part of {street2} to select it.**",
+                "multi_select": "{selected} is now selected. Let's also select {other1}. You can shift-click to select multiple things. **Shift-click on {other2}.**",
+                "multi_rightclick": "Good! Both lines to delete are now selected. **Right-click on one of the lines to show the edit menu.**",
+                "multi_delete": "**Click on the {button} button to delete the extra lines.**",
+                "retry_delete": "You didn't click the Delete button. Try again.",
+                "play": "Great! Use the skills that you've learned in this chapter to practice editing some more lines. **When you are ready to continue to the next chapter, click '{next}'.**"
+            },
+            "buildings": {
+                "title": "Buildings",
+                "add_building": "OpenStreetMap is the world's largest database of buildings.{br}You can help improve this database by tracing buildings that aren't already mapped. **Click the {button} Area button to add a new area.**",
+                "start_building": "Let's add this house to the map by tracing its outline.{br}Buildings should be traced around their footprint as accurately as possible. **Click or press spacebar to place a starting node on one of the corners of the building.**",
+                "continue_building": "Continue adding more nodes to trace the outline of the building. Remember that you can zoom in if you want to add more details.{br}Finish the building by pressing return, or clicking again on either the first or last node. **Finish tracing the building.**",
+                "retry_building": "It looks like you had some trouble placing the nodes at the building corners. Try again!",
+                "choose_category_building": "**Choose {category} from the list.**",
+                "choose_preset_house": "There are many different types of buildings, but this one is clearly a house.{br}If you're not sure of the type, it's OK to just choose the generic Building type. **Choose the {preset} type.**",
+                "close": "**Hit escape or click the {button} button to close the feature editor.**",
+                "rightclick_building": "**Right-click to select the building you created and show the edit menu.**",
+                "square_building": "The house that you just added will look even better with perfectly square corners. **Click on the {button} button to square the building shape.**",
+                "retry_square": "You didn't click the Square button. Try again.",
+                "done_square": "See how the corners of the building moved into place? Let's learn another useful trick.",
+                "add_tank": "Next we'll trace this circular storage tank. **Click the {button} Area button to add a new area.**",
+                "start_tank": "Don't worry, you won't need to draw a perfect circle. Just draw an area inside the tank that touches its edge. **Click or press spacebar to place a starting node on the edge of the tank.**",
+                "continue_tank": "Add a few more nodes around the edge. The circle will be created outside the nodes that you draw.{br}Finish the area by pressing return, or clicking again on either the first or last node. **Finish tracing the tank.**",
+                "search_tank": "**Search for '{preset}'.**",
+                "choose_tank": "**Choose {preset} from the list.**",
+                "rightclick_tank": "**Right-click to select the storage tank you created and show the edit menu.**",
+                "circle_tank": "**Click on the {button} button to make the tank a circle.**",
+                "retry_circle": "You didn't click the Circularize button. Try again.",
+                "play": "Great Job! Practice tracing a few more buildings, and try some of the other commands on the edit menu. **When you are ready to continue to the next chapter, click '{next}'.**"
             },
             "startediting": {
                 "title": "Start Editing",
-                "help": "You can replay this walkthrough or view more documentation by clicking the {button} Help button.",
+                "help": "You're now ready to edit OpenStreetMap!{br}You can replay this walkthrough anytime or view more documentation by clicking the {button} Help button.",
                 "save": "Don't forget to regularly save your changes!",
                 "start": "Start mapping!"
             }
                 "category-landuse": {
                     "name": "Land Use Features"
                 },
+                "category-natural-area": {
+                    "name": "Natural Features"
+                },
+                "category-natural-line": {
+                    "name": "Natural Features"
+                },
+                "category-natural-point": {
+                    "name": "Natural Features"
+                },
                 "category-path": {
                     "name": "Path Features"
                 },
                 "address": {
                     "label": "Address",
                     "placeholders": {
+                        "block_number": "Block Number",
+                        "block_number!jp": "Block No.",
                         "city": "City",
+                        "city!jp": "City/Town/Village/Tokyo Special Ward",
+                        "city!vn": "City/Town",
                         "conscriptionnumber": "123",
                         "country": "Country",
+                        "county": "County",
+                        "county!jp": "District",
                         "district": "District",
+                        "district!vn": "Arrondissement/Town/District",
+                        "floor": "Floor",
                         "hamlet": "Hamlet",
                         "housename": "Housename",
                         "housenumber": "123",
+                        "housenumber!jp": "Building No./Lot No.",
+                        "neighbourhood": "Neighbourhood",
+                        "neighbourhood!jp": "Chōme/Aza/Koaza",
                         "place": "Place",
                         "postcode": "Postcode",
                         "province": "Province",
+                        "province!jp": "Prefecture",
+                        "quarter": "Quarter",
+                        "quarter!jp": "Ōaza/Machi",
                         "state": "State",
                         "street": "Street",
                         "subdistrict": "Subdistrict",
-                        "suburb": "Suburb"
+                        "subdistrict!vn": "Ward/Commune/Townlet",
+                        "suburb": "Suburb",
+                        "suburb!jp": "Ward"
                     }
                 },
                 "admin_level": {
                 "amenity": {
                     "label": "Type"
                 },
+                "animal_boarding": {
+                    "label": "For Animals"
+                },
+                "animal_breeding": {
+                    "label": "For Animals"
+                },
+                "animal_shelter": {
+                    "label": "For Animals"
+                },
                 "area/highway": {
                     "label": "Type"
                 },
                 "barrier": {
                     "label": "Type"
                 },
+                "bath/open_air": {
+                    "label": "Open Air"
+                },
+                "bath/sand_bath": {
+                    "label": "Sand Bath"
+                },
+                "bath/type": {
+                    "label": "Specialty",
+                    "options": {
+                        "foot_bath": "Foot Bath",
+                        "hot_spring": "Hot Spring",
+                        "onsen": "Japanese Onsen"
+                    }
+                },
+                "beauty": {
+                    "label": "Shop Type"
+                },
                 "bench": {
                     "label": "Bench"
                 },
                 "bin": {
                     "label": "Waste Bin"
                 },
+                "blood_components": {
+                    "label": "Blood Components",
+                    "options": {
+                        "plasma": "plasma",
+                        "platelets": "platelets",
+                        "stemcells": "stem cell samples",
+                        "whole": "whole blood"
+                    }
+                },
+                "board_type": {
+                    "label": "Type"
+                },
                 "boundary": {
                     "label": "Type"
                 },
                 "building_area": {
                     "label": "Building"
                 },
+                "bunker_type": {
+                    "label": "Type"
+                },
+                "camera/direction": {
+                    "label": "Direction (Degrees Clockwise)",
+                    "placeholder": "45, 90, 180, 270"
+                },
+                "camera/mount": {
+                    "label": "Camera Mount"
+                },
+                "camera/type": {
+                    "label": "Camera Type",
+                    "options": {
+                        "dome": "Dome",
+                        "fixed": "Fixed",
+                        "panning": "Panning"
+                    }
+                },
                 "capacity": {
                     "label": "Capacity",
                     "placeholder": "50, 100, 200..."
                         "WSW": "West-southwest"
                     }
                 },
+                "castle_type": {
+                    "label": "Type"
+                },
                 "clock_direction": {
                     "label": "Direction",
                     "options": {
                         "clockwise": "Clockwise"
                     }
                 },
+                "club": {
+                    "label": "Type"
+                },
                 "collection_times": {
                     "label": "Collection Times"
                 },
+                "communication_multi": {
+                    "label": "Communication Types"
+                },
                 "construction": {
                     "label": "Type"
                 },
+                "contact/webcam": {
+                    "label": "Webcam URL",
+                    "placeholder": "http://example.com/"
+                },
                 "content": {
                     "label": "Contents"
                 },
                     "label": "Type"
                 },
                 "crop": {
-                    "label": "Crop"
+                    "label": "Crops"
                 },
                 "crossing": {
                     "label": "Type"
                 },
                 "cuisine": {
-                    "label": "Cuisine"
+                    "label": "Cuisines"
                 },
                 "currency_multi": {
                     "label": "Currency Types"
                 },
+                "cycle_network": {
+                    "label": "Network"
+                },
                 "cycleway": {
                     "label": "Bike Lanes",
                     "options": {
                         "cycleway:right": "Right side"
                     }
                 },
+                "date": {
+                    "label": "Date"
+                },
                 "delivery": {
                     "label": "Delivery"
                 },
                 "diaper": {
                     "label": "Baby Changing Available"
                 },
+                "display": {
+                    "label": "Display"
+                },
                 "dock": {
                     "label": "Type"
                 },
                 "elevation": {
                     "label": "Elevation"
                 },
+                "email": {
+                    "label": "Email",
+                    "placeholder": "example@example.com"
+                },
                 "emergency": {
                     "label": "Emergency"
                 },
                 "fee": {
                     "label": "Fee"
                 },
+                "fence_type": {
+                    "label": "Type"
+                },
+                "fire_hydrant/position": {
+                    "label": "Position",
+                    "options": {
+                        "green": "Green",
+                        "lane": "Lane",
+                        "parking_lot": "Parking Lot",
+                        "sidewalk": "Sidewalk"
+                    }
+                },
                 "fire_hydrant/type": {
                     "label": "Type",
                     "options": {
                     "label": "Reference",
                     "placeholder": "Hole number (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Grape Varieties"
+                },
                 "handicap": {
                     "label": "Handicap",
                     "placeholder": "1-18"
                 "handrail": {
                     "label": "Handrail"
                 },
+                "height": {
+                    "label": "Height (Meters)"
+                },
                 "highway": {
                     "label": "Type"
                 },
                 "historic": {
                     "label": "Type"
                 },
+                "historic/civilization": {
+                    "label": "Historic Civilization"
+                },
                 "hoops": {
                     "label": "Hoops",
                     "placeholder": "1, 2, 4..."
                         "up": "Up"
                     }
                 },
+                "indoor": {
+                    "label": "Indoor"
+                },
                 "information": {
                     "label": "Type"
                 },
                         "yes": "Yes"
                     }
                 },
+                "internet_access/fee": {
+                    "label": "Internet Access Fee"
+                },
+                "internet_access/ssid": {
+                    "label": "SSID (Network Name)"
+                },
+                "kerb": {
+                    "label": "Curb Ramp"
+                },
                 "lamp_type": {
                     "label": "Type"
                 },
                 "man_made": {
                     "label": "Type"
                 },
+                "map_size": {
+                    "label": "Coverage"
+                },
+                "map_type": {
+                    "label": "Type"
+                },
+                "maxheight": {
+                    "label": "Max Height",
+                    "placeholder": "4, 4.5, 5, 14'0\", 14'6\", 15'0\""
+                },
                 "maxspeed": {
                     "label": "Speed Limit",
                     "placeholder": "40, 50, 60..."
                 "network": {
                     "label": "Network"
                 },
+                "network_bicycle": {
+                    "label": "Network Type",
+                    "options": {
+                        "icn": "International",
+                        "lcn": "Local",
+                        "ncn": "National",
+                        "rcn": "Regional"
+                    },
+                    "placeholder": "Local, Regional, National, International"
+                },
+                "network_foot": {
+                    "label": "Network Type",
+                    "options": {
+                        "iwn": "International",
+                        "lwn": "Local",
+                        "nwn": "National",
+                        "rwn": "Regional"
+                    },
+                    "placeholder": "Local, Regional, National, International"
+                },
+                "network_horse": {
+                    "label": "Network Type",
+                    "options": {
+                        "ihn": "International",
+                        "lhn": "Local",
+                        "nhn": "National",
+                        "rhn": "Regional"
+                    },
+                    "placeholder": "Local, Regional, National, International"
+                },
+                "network_road": {
+                    "label": "Network"
+                },
                 "note": {
                     "label": "Note"
                 },
                 "operator": {
                     "label": "Operator"
                 },
+                "outdoor_seating": {
+                    "label": "Outdoor Seating"
+                },
                 "par": {
                     "label": "Par",
                     "placeholder": "3, 4, 5..."
                 },
+                "parallel_direction": {
+                    "label": "Direction",
+                    "options": {
+                        "backward": "Backward",
+                        "forward": "Forward"
+                    }
+                },
                 "park_ride": {
                     "label": "Park and Ride"
                 },
                 "place": {
                     "label": "Type"
                 },
+                "plant": {
+                    "label": "Plant"
+                },
                 "population": {
                     "label": "Population"
                 },
                 "power_supply": {
                     "label": "Power Supply"
                 },
+                "produce": {
+                    "label": "Produce"
+                },
+                "product": {
+                    "label": "Products"
+                },
                 "railway": {
                     "label": "Type"
                 },
                     "label": "Accepts"
                 },
                 "recycling_type": {
+                    "label": "Recycling Type",
                     "options": {
-                        "centre": "Recycling Centre"
+                        "centre": "Recycling Centre",
+                        "container": "Container"
                     }
                 },
                 "ref": {
                 "restrictions": {
                     "label": "Turn Restrictions"
                 },
+                "rooms": {
+                    "label": "Rooms"
+                },
                 "route": {
                     "label": "Type"
                 },
                 "seasonal": {
                     "label": "Seasonal"
                 },
+                "second_hand": {
+                    "label": "Sells Used",
+                    "options": {
+                        "no": "No",
+                        "only": "Only",
+                        "yes": "Yes"
+                    },
+                    "placeholder": "Yes, No, Only"
+                },
                 "service": {
                     "label": "Type"
                 },
+                "service/bicycle": {
+                    "label": "Services"
+                },
+                "service/vehicle": {
+                    "label": "Services"
+                },
                 "service_rail": {
                     "label": "Service Type",
                     "options": {
                         "yard": "Yard"
                     }
                 },
+                "service_times": {
+                    "label": "Service Times"
+                },
                 "shelter": {
                     "label": "Shelter"
                 },
                     },
                     "placeholder": "Thin Rollers, Wheels, Off-Road..."
                 },
+                "social_facility": {
+                    "label": "Type"
+                },
+                "social_facility_for": {
+                    "label": "People Served"
+                },
                 "source": {
                     "label": "Source"
                 },
                 "sport": {
-                    "label": "Sport"
+                    "label": "Sports"
                 },
                 "sport_ice": {
-                    "label": "Sport"
+                    "label": "Sports"
                 },
-                "sport_racing": {
-                    "label": "Sport"
+                "sport_racing_motor": {
+                    "label": "Sports"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "Sports"
+                },
+                "stars": {
+                    "label": "Stars"
+                },
+                "start_date": {
+                    "label": "Start Date"
+                },
+                "step_count": {
+                    "label": "Number of Steps"
+                },
+                "stop": {
+                    "label": "Stop Type",
+                    "options": {
+                        "all": "All Ways",
+                        "minor": "Minor Road"
+                    }
                 },
                 "structure": {
                     "label": "Structure",
                 "supervised": {
                     "label": "Supervised"
                 },
+                "support": {
+                    "label": "Support"
+                },
                 "surface": {
                     "label": "Surface"
                 },
+                "surveillance": {
+                    "label": "Surveillance Kind"
+                },
+                "surveillance/type": {
+                    "label": "Surveillance Type",
+                    "options": {
+                        "ALPR": "Automatic License Plate Reader",
+                        "camera": "Camera",
+                        "guard": "Guard"
+                    }
+                },
+                "surveillance/zone": {
+                    "label": "Surveillance Zone"
+                },
                 "tactile_paving": {
                     "label": "Tactile Paving"
                 },
                     "label": "Toilet Disposal",
                     "options": {
                         "bucket": "Bucket",
-                        "chemical": "Chemical"
+                        "chemical": "Chemical",
+                        "flush": "Flush",
+                        "pitlatrine": "Pit/Latrine"
                     }
                 },
+                "toll": {
+                    "label": "Toll"
+                },
+                "tomb": {
+                    "label": "Type"
+                },
                 "tourism": {
                     "label": "Type"
                 },
+                "tower/construction": {
+                    "label": "Construction",
+                    "placeholder": "Guyed, Lattice, Concealed, ..."
+                },
+                "tower/type": {
+                    "label": "Type"
+                },
+                "tracktype": {
+                    "label": "Track Type",
+                    "options": {
+                        "grade1": "Solid: paved or heavily compacted hardcore surface",
+                        "grade2": "Mostly Solid: gravel/rock with some soft material mixed in",
+                        "grade3": "Even mixture of hard and soft materials",
+                        "grade4": "Mostly Soft: soil/sand/grass with some hard material mixed in",
+                        "grade5": "Soft: soil/sand/grass"
+                    },
+                    "placeholder": "Solid, Mostly Solid, Soft..."
+                },
+                "traffic_calming": {
+                    "label": "Type"
+                },
                 "traffic_signals": {
                     "label": "Type"
                 },
+                "trail_visibility": {
+                    "label": "Trail Visibility",
+                    "options": {
+                        "bad": "Bad: no markers, path sometimes invisible/pathless",
+                        "excellent": "Excellent: unambiguous path or markers everywhere",
+                        "good": "Good: markers visible, sometimes require searching",
+                        "horrible": "Horrible: often pathless, some orientation skills required",
+                        "intermediate": "Intermediate: few markers, path mostly visible",
+                        "no": "No: pathless, excellent orientation skills required"
+                    },
+                    "placeholder": "Excellent, Good, Bad..."
+                },
+                "trees": {
+                    "label": "Trees"
+                },
+                "tunnel": {
+                    "label": "Tunnel"
+                },
+                "vending": {
+                    "label": "Type of Goods"
+                },
+                "visibility": {
+                    "label": "Visibility",
+                    "options": {
+                        "area": "Over 20m (65ft)",
+                        "house": "Up to 5m (16ft)",
+                        "street": "5 to 20m (16 to 65ft)"
+                    }
+                },
+                "wall": {
+                    "label": "Type"
+                },
                 "water": {
                     "label": "Type"
                 },
+                "water_point": {
+                    "label": "Water Point"
+                },
                 "waterway": {
                     "label": "Type"
                 },
+                "website": {
+                    "label": "Website",
+                    "placeholder": "http://example.com/"
+                },
                 "wetland": {
                     "label": "Type"
+                },
+                "wheelchair": {
+                    "label": "Wheelchair Access"
+                },
+                "width": {
+                    "label": "Width (Meters)"
+                },
+                "wikipedia": {
+                    "label": "Wikipedia"
                 }
             },
             "presets": {
                 "address": {
                     "name": "Address"
                 },
+                "advertising/billboard": {
+                    "name": "Billboard"
+                },
+                "aerialway": {
+                    "name": "Aerialway"
+                },
+                "aerialway/cable_car": {
+                    "name": "Cable Car"
+                },
+                "aerialway/chair_lift": {
+                    "name": "Chair Lift"
+                },
+                "aerialway/drag_lift": {
+                    "name": "Drag Lift"
+                },
                 "aerialway/gondola": {
+                    "name": "Gondola",
                     "terms": "Dangleway"
                 },
-                "amenity/arts_centre": {
-                    "name": "Arts Centre"
+                "aerialway/goods": {
+                    "name": "Goods Aerialway"
                 },
-                "amenity/atm": {
-                    "name": "ATM"
+                "aerialway/magic_carpet": {
+                    "name": "Magic Carpet Lift"
                 },
-                "amenity/bench": {
-                    "name": "Bench"
+                "aerialway/mixed_lift": {
+                    "name": "Mixed Lift"
                 },
-                "amenity/community_centre": {
-                    "name": "Community Centre"
+                "aerialway/platter": {
+                    "name": "Platter Lift"
                 },
-                "amenity/fuel": {
-                    "name": "Petrol Station",
-                    "terms": "gas, fuel, propane, diesel, lng, cng, biodiesel"
+                "aerialway/pylon": {
+                    "name": "Aerialway Pylon"
                 },
-                "amenity/post_box": {
-                    "name": "Post Box",
-                    "terms": "Mailbox"
+                "aerialway/rope_tow": {
+                    "name": "Rope Tow Lift"
                 },
-                "amenity/ranger_station": {
-                    "name": "Warden Station"
+                "aerialway/station": {
+                    "name": "Aerialway Station"
                 },
-                "amenity/recycling_centre": {
-                    "name": "Recycling Centre"
+                "aerialway/t-bar": {
+                    "name": "T-bar Lift"
                 },
-                "amenity/theatre": {
-                    "name": "Theatre"
+                "aeroway": {
+                    "name": "Aeroway"
                 },
-                "area": {
-                    "name": "Area"
+                "aeroway/aerodrome": {
+                    "name": "Airport"
                 },
-                "building": {
-                    "name": "Building"
+                "aeroway/apron": {
+                    "name": "Apron"
                 },
-                "building/static_caravan": {
-                    "name": "Static Caravan"
+                "aeroway/gate": {
+                    "name": "Airport Gate"
                 },
-                "building/terrace": {
-                    "name": "Terraced houses"
+                "aeroway/hangar": {
+                    "name": "Hangar"
                 },
-                "healthcare/blood_donation": {
-                    "name": "Blood Donor Centre"
+                "aeroway/helipad": {
+                    "name": "Helipad"
                 },
-                "highway/bridleway": {
-                    "name": "Bridleway"
+                "aeroway/runway": {
+                    "name": "Runway"
                 },
-                "highway/service/drive-through": {
-                    "name": "Drive-Through"
+                "aeroway/taxiway": {
+                    "name": "Taxiway"
                 },
-                "highway/track": {
-                    "name": "Track"
+                "aeroway/terminal": {
+                    "name": "Airport Terminal"
                 },
-                "landuse/allotments": {
-                    "name": "Allotments"
+                "amenity": {
+                    "name": "Amenity"
                 },
-                "leisure/adult_gaming_centre": {
-                    "name": "Adult Gaming Centre"
+                "amenity/animal_boarding": {
+                    "name": "Animal Boarding Facility"
                 },
-                "leisure/fitness_centre": {
-                    "name": "Gym / Fitness Centre"
+                "amenity/animal_breeding": {
+                    "name": "Animal Breeding Facility"
                 },
-                "leisure/pitch/baseball": {
-                    "name": "Baseball"
+                "amenity/animal_shelter": {
+                    "name": "Animal Shelter"
                 },
-                "leisure/pitch/rugby_league": {
-                    "name": "Rugby League Pitch"
+                "amenity/arts_centre": {
+                    "name": "Arts Centre"
                 },
-                "leisure/pitch/rugby_union": {
-                    "name": "Rugby Union Pitch"
+                "amenity/atm": {
+                    "name": "ATM"
                 },
-                "leisure/pitch/soccer": {
-                    "name": "Football Pitch"
+                "amenity/bank": {
+                    "name": "Bank"
                 },
-                "leisure/playground": {
-                    "name": "Playground"
+                "amenity/bar": {
+                    "name": "Bar"
                 },
-                "leisure/sports_centre": {
-                    "name": "Sports Centre / Complex"
+                "amenity/bbq": {
+                    "name": "Barbecue/Grill"
                 },
-                "office/estate_agent": {
-                    "name": "Estate Agent"
+                "amenity/bench": {
+                    "name": "Bench"
                 },
-                "place": {
-                    "name": "Place"
+                "amenity/bicycle_parking": {
+                    "name": "Bicycle Parking"
                 },
-                "place/city": {
-                    "name": "City"
+                "amenity/bicycle_rental": {
+                    "name": "Bicycle Rental"
                 },
-                "place/hamlet": {
-                    "name": "Hamlet"
+                "amenity/bicycle_repair_station": {
+                    "name": "Bicycle Repair Tool Stand"
                 },
-                "relation": {
-                    "name": "Relation"
+                "amenity/biergarten": {
+                    "name": "Beer Garden"
                 },
-                "shop/alcohol": {
-                    "name": "Off licence (Alcohol shop)"
+                "amenity/boat_rental": {
+                    "name": "Boat Rental"
                 },
-                "shop/chemist": {
-                    "name": "Chemist"
+                "amenity/bureau_de_change": {
+                    "name": "Currency Exchange"
                 },
-                "shop/farm": {
-                    "name": "Farm Shop"
+                "amenity/bus_station": {
+                    "name": "Bus Station"
                 },
-                "shop/garden_centre": {
-                    "name": "Garden Centre"
+                "amenity/cafe": {
+                    "name": "Cafe"
                 },
-                "shop/jewelry": {
-                    "name": "Jeweller"
+                "amenity/car_rental": {
+                    "name": "Car Rental"
+                },
+                "amenity/car_sharing": {
+                    "name": "Car Sharing"
+                },
+                "amenity/car_wash": {
+                    "name": "Car Wash"
+                },
+                "amenity/casino": {
+                    "name": "Casino"
+                },
+                "amenity/charging_station": {
+                    "name": "Charging Station"
+                },
+                "amenity/childcare": {
+                    "name": "Nursery/Childcare"
+                },
+                "amenity/cinema": {
+                    "name": "Cinema"
+                },
+                "amenity/clinic": {
+                    "name": "Clinic"
+                },
+                "amenity/clock": {
+                    "name": "Clock"
+                },
+                "amenity/college": {
+                    "name": "College Grounds"
+                },
+                "amenity/community_centre": {
+                    "name": "Community Centre"
+                },
+                "amenity/compressed_air": {
+                    "name": "Compressed Air"
+                },
+                "amenity/courthouse": {
+                    "name": "Courthouse"
+                },
+                "amenity/coworking_space": {
+                    "name": "Coworking Space"
+                },
+                "amenity/crematorium": {
+                    "name": "Crematorium"
+                },
+                "amenity/dentist": {
+                    "name": "Dentist"
+                },
+                "amenity/doctors": {
+                    "name": "Doctor"
+                },
+                "amenity/dojo": {
+                    "name": "Dojo / Martial Arts Academy"
+                },
+                "amenity/drinking_water": {
+                    "name": "Drinking Water"
+                },
+                "amenity/driving_school": {
+                    "name": "Driving School"
+                },
+                "amenity/embassy": {
+                    "name": "Embassy"
+                },
+                "amenity/fast_food": {
+                    "name": "Fast Food"
+                },
+                "amenity/ferry_terminal": {
+                    "name": "Ferry Terminal"
+                },
+                "amenity/fire_station": {
+                    "name": "Fire Station"
+                },
+                "amenity/food_court": {
+                    "name": "Food Court"
+                },
+                "amenity/fountain": {
+                    "name": "Fountain"
+                },
+                "amenity/fuel": {
+                    "name": "Petrol Station",
+                    "terms": "gas, fuel, propane, diesel, lng, cng, biodiesel"
+                },
+                "amenity/grave_yard": {
+                    "name": "Graveyard"
+                },
+                "amenity/grit_bin": {
+                    "name": "Grit Bin"
+                },
+                "amenity/hospital": {
+                    "name": "Hospital Grounds"
+                },
+                "amenity/hunting_stand": {
+                    "name": "Hunting Stand"
+                },
+                "amenity/ice_cream": {
+                    "name": "Ice Cream Shop"
+                },
+                "amenity/internet_cafe": {
+                    "name": "Internet Cafe"
+                },
+                "amenity/kindergarten": {
+                    "name": "Preschool/Kindergarten Grounds"
+                },
+                "amenity/library": {
+                    "name": "Library"
+                },
+                "amenity/marketplace": {
+                    "name": "Marketplace"
+                },
+                "amenity/motorcycle_parking": {
+                    "name": "Motorcycle Parking"
+                },
+                "amenity/nightclub": {
+                    "name": "Nightclub"
+                },
+                "amenity/nursing_home": {
+                    "name": "Nursing Home"
+                },
+                "amenity/parking": {
+                    "name": "Car Parking"
+                },
+                "amenity/parking_entrance": {
+                    "name": "Parking Garage Entrance/Exit"
+                },
+                "amenity/parking_space": {
+                    "name": "Parking Space"
+                },
+                "amenity/pavilion": {
+                    "name": "Pavilion"
+                },
+                "amenity/pharmacy": {
+                    "name": "Pharmacy"
+                },
+                "amenity/place_of_worship": {
+                    "name": "Place of Worship"
+                },
+                "amenity/place_of_worship/buddhist": {
+                    "name": "Buddhist Temple"
+                },
+                "amenity/place_of_worship/christian": {
+                    "name": "Church"
+                },
+                "amenity/place_of_worship/jewish": {
+                    "name": "Synagogue"
+                },
+                "amenity/place_of_worship/muslim": {
+                    "name": "Mosque"
+                },
+                "amenity/planetarium": {
+                    "name": "Planetarium"
+                },
+                "amenity/police": {
+                    "name": "Police"
+                },
+                "amenity/post_box": {
+                    "name": "Post Box",
+                    "terms": "Mailbox"
+                },
+                "amenity/post_office": {
+                    "name": "Post Office"
+                },
+                "amenity/prison": {
+                    "name": "Prison Grounds"
+                },
+                "amenity/pub": {
+                    "name": "Pub"
+                },
+                "amenity/public_bath": {
+                    "name": "Public Bath"
+                },
+                "amenity/public_bookcase": {
+                    "name": "Public Bookcase"
+                },
+                "amenity/ranger_station": {
+                    "name": "Warden Station"
+                },
+                "amenity/recycling": {
+                    "name": "Recycling"
+                },
+                "amenity/recycling_centre": {
+                    "name": "Recycling Centre"
+                },
+                "amenity/register_office": {
+                    "name": "Register Office"
+                },
+                "amenity/restaurant": {
+                    "name": "Restaurant"
+                },
+                "amenity/sanitary_dump_station": {
+                    "name": "RV Toilet Disposal"
+                },
+                "amenity/school": {
+                    "name": "School Grounds"
+                },
+                "amenity/shelter": {
+                    "name": "Shelter"
+                },
+                "amenity/social_facility": {
+                    "name": "Social Facility"
+                },
+                "amenity/social_facility/food_bank": {
+                    "name": "Food Bank"
+                },
+                "amenity/social_facility/group_home": {
+                    "name": "Elderly Group Home"
+                },
+                "amenity/social_facility/homeless_shelter": {
+                    "name": "Homeless Shelter"
+                },
+                "amenity/social_facility/nursing_home": {
+                    "name": "Nursing Home"
+                },
+                "amenity/studio": {
+                    "name": "Studio"
+                },
+                "amenity/swimming_pool": {
+                    "name": "Swimming Pool"
+                },
+                "amenity/taxi": {
+                    "name": "Taxi Stand"
+                },
+                "amenity/telephone": {
+                    "name": "Telephone"
+                },
+                "amenity/theatre": {
+                    "name": "Theatre"
+                },
+                "amenity/toilets": {
+                    "name": "Toilets"
+                },
+                "amenity/townhall": {
+                    "name": "Town Hall"
+                },
+                "amenity/university": {
+                    "name": "University Grounds"
+                },
+                "amenity/vending_machine/cigarettes": {
+                    "name": "Cigarette Vending Machine"
+                },
+                "amenity/vending_machine/condoms": {
+                    "name": "Condom Vending Machine"
+                },
+                "amenity/vending_machine/drinks": {
+                    "name": "Drink Vending Machine"
+                },
+                "amenity/vending_machine/excrement_bags": {
+                    "name": "Excrement Bag Vending Machine"
+                },
+                "amenity/vending_machine/news_papers": {
+                    "name": "Newspaper Vending Machine"
+                },
+                "amenity/vending_machine/parcel_pickup_dropoff": {
+                    "name": "Parcel Pickup/Dropoff Vending Machine"
+                },
+                "amenity/vending_machine/parking_tickets": {
+                    "name": "Parking Ticket Vending Machine"
+                },
+                "amenity/vending_machine/public_transport_tickets": {
+                    "name": "Transit Ticket Vending Machine"
+                },
+                "amenity/vending_machine/sweets": {
+                    "name": "Snack Vending Machine"
+                },
+                "amenity/veterinary": {
+                    "name": "Veterinary"
+                },
+                "amenity/waste_basket": {
+                    "name": "Waste Basket"
+                },
+                "amenity/waste_disposal": {
+                    "name": "Garbage Dumpster"
+                },
+                "amenity/waste_transfer_station": {
+                    "name": "Waste Transfer Station"
+                },
+                "amenity/water_point": {
+                    "name": "RV Drinking Water"
+                },
+                "amenity/watering_place": {
+                    "name": "Animal Watering Place"
+                },
+                "area": {
+                    "name": "Area"
+                },
+                "area/highway": {
+                    "name": "Road Surface"
+                },
+                "barrier": {
+                    "name": "Barrier"
+                },
+                "barrier/block": {
+                    "name": "Block"
+                },
+                "barrier/bollard": {
+                    "name": "Bollard"
+                },
+                "barrier/border_control": {
+                    "name": "Border Control"
+                },
+                "barrier/cattle_grid": {
+                    "name": "Cattle Grid"
+                },
+                "barrier/city_wall": {
+                    "name": "City Wall"
+                },
+                "barrier/cycle_barrier": {
+                    "name": "Cycle Barrier"
+                },
+                "barrier/ditch": {
+                    "name": "Trench"
+                },
+                "barrier/entrance": {
+                    "name": "Entrance"
+                },
+                "barrier/fence": {
+                    "name": "Fence"
+                },
+                "barrier/gate": {
+                    "name": "Gate"
+                },
+                "barrier/hedge": {
+                    "name": "Hedge"
+                },
+                "barrier/kissing_gate": {
+                    "name": "Kissing Gate"
+                },
+                "barrier/lift_gate": {
+                    "name": "Lift Gate"
+                },
+                "barrier/retaining_wall": {
+                    "name": "Retaining Wall"
+                },
+                "barrier/stile": {
+                    "name": "Stile"
+                },
+                "barrier/toll_booth": {
+                    "name": "Toll Booth"
+                },
+                "barrier/wall": {
+                    "name": "Wall"
+                },
+                "boundary/administrative": {
+                    "name": "Administrative Boundary"
+                },
+                "building": {
+                    "name": "Building"
+                },
+                "building/apartments": {
+                    "name": "Apartments"
+                },
+                "building/barn": {
+                    "name": "Barn"
+                },
+                "building/bunker": {
+                    "name": "Bunker"
+                },
+                "building/cabin": {
+                    "name": "Cabin"
+                },
+                "building/cathedral": {
+                    "name": "Cathedral Building"
+                },
+                "building/chapel": {
+                    "name": "Chapel Building"
+                },
+                "building/church": {
+                    "name": "Church Building"
+                },
+                "building/college": {
+                    "name": "College Building"
+                },
+                "building/commercial": {
+                    "name": "Commercial Building"
+                },
+                "building/construction": {
+                    "name": "Building Under Construction"
+                },
+                "building/detached": {
+                    "name": "Detached House"
+                },
+                "building/dormitory": {
+                    "name": "Dormitory"
+                },
+                "building/entrance": {
+                    "name": "Entrance/Exit"
+                },
+                "building/garage": {
+                    "name": "Garage"
+                },
+                "building/garages": {
+                    "name": "Garages"
+                },
+                "building/greenhouse": {
+                    "name": "Greenhouse"
+                },
+                "building/hospital": {
+                    "name": "Hospital Building"
+                },
+                "building/hotel": {
+                    "name": "Hotel Building"
+                },
+                "building/house": {
+                    "name": "House"
+                },
+                "building/hut": {
+                    "name": "Hut"
+                },
+                "building/industrial": {
+                    "name": "Industrial Building"
+                },
+                "building/kindergarten": {
+                    "name": "Preschool/Kindergarten Building"
+                },
+                "building/public": {
+                    "name": "Public Building"
+                },
+                "building/residential": {
+                    "name": "Residential Building"
+                },
+                "building/retail": {
+                    "name": "Retail Building"
+                },
+                "building/roof": {
+                    "name": "Roof"
+                },
+                "building/school": {
+                    "name": "School Building"
+                },
+                "building/semidetached_house": {
+                    "name": "Semi-Detached House"
+                },
+                "building/shed": {
+                    "name": "Shed"
+                },
+                "building/stable": {
+                    "name": "Stable"
+                },
+                "building/static_caravan": {
+                    "name": "Static Caravan"
+                },
+                "building/terrace": {
+                    "name": "Terraced houses"
+                },
+                "building/train_station": {
+                    "name": "Train Station"
+                },
+                "building/university": {
+                    "name": "University Building"
+                },
+                "building/warehouse": {
+                    "name": "Warehouse"
+                },
+                "camp_site/camp_pitch": {
+                    "name": "Camp Pitch"
+                },
+                "club": {
+                    "name": "Club"
+                },
+                "craft": {
+                    "name": "Craft"
+                },
+                "craft/basket_maker": {
+                    "name": "Basket Maker"
+                },
+                "craft/beekeeper": {
+                    "name": "Beekeeper"
+                },
+                "craft/blacksmith": {
+                    "name": "Blacksmith"
+                },
+                "craft/boatbuilder": {
+                    "name": "Boat Builder"
+                },
+                "craft/bookbinder": {
+                    "name": "Bookbinder"
+                },
+                "craft/brewery": {
+                    "name": "Brewery"
+                },
+                "craft/carpenter": {
+                    "name": "Carpenter"
+                },
+                "craft/carpet_layer": {
+                    "name": "Carpet Layer"
+                },
+                "craft/caterer": {
+                    "name": "Caterer"
+                },
+                "craft/clockmaker": {
+                    "name": "Clockmaker"
+                },
+                "craft/confectionery": {
+                    "name": "Confectionery"
+                },
+                "craft/dressmaker": {
+                    "name": "Dressmaker"
+                },
+                "craft/electrician": {
+                    "name": "Electrician"
+                },
+                "craft/gardener": {
+                    "name": "Gardener"
+                },
+                "craft/glaziery": {
+                    "name": "Glaziery"
+                },
+                "craft/handicraft": {
+                    "name": "Handicraft"
+                },
+                "craft/hvac": {
+                    "name": "HVAC"
+                },
+                "craft/insulator": {
+                    "name": "Insulator"
+                },
+                "craft/jeweler": {
+                    "name": "Jeweler"
+                },
+                "craft/key_cutter": {
+                    "name": "Key Cutter"
+                },
+                "craft/locksmith": {
+                    "name": "Locksmith"
+                },
+                "craft/metal_construction": {
+                    "name": "Metal Construction"
+                },
+                "craft/optician": {
+                    "name": "Optician"
+                },
+                "craft/painter": {
+                    "name": "Painter"
+                },
+                "craft/photographer": {
+                    "name": "Photographer"
+                },
+                "craft/photographic_laboratory": {
+                    "name": "Photographic Laboratory"
+                },
+                "craft/plasterer": {
+                    "name": "Plasterer"
+                },
+                "craft/plumber": {
+                    "name": "Plumber"
+                },
+                "craft/pottery": {
+                    "name": "Pottery"
+                },
+                "craft/rigger": {
+                    "name": "Rigger"
+                },
+                "craft/roofer": {
+                    "name": "Roofer"
+                },
+                "craft/saddler": {
+                    "name": "Saddler"
+                },
+                "craft/sailmaker": {
+                    "name": "Sailmaker"
+                },
+                "craft/sawmill": {
+                    "name": "Sawmill"
+                },
+                "craft/scaffolder": {
+                    "name": "Scaffolder"
+                },
+                "craft/sculpter": {
+                    "name": "Sculpter"
+                },
+                "craft/shoemaker": {
+                    "name": "Shoemaker"
+                },
+                "craft/stonemason": {
+                    "name": "Stonemason"
+                },
+                "craft/sweep": {
+                    "name": "Chimney Sweep"
+                },
+                "craft/tailor": {
+                    "name": "Tailor"
+                },
+                "craft/tiler": {
+                    "name": "Tiler"
+                },
+                "craft/tinsmith": {
+                    "name": "Tinsmith"
+                },
+                "craft/upholsterer": {
+                    "name": "Upholsterer"
+                },
+                "craft/watchmaker": {
+                    "name": "Watchmaker"
+                },
+                "craft/window_construction": {
+                    "name": "Window Construction"
+                },
+                "craft/winery": {
+                    "name": "Winery"
+                },
+                "embankment": {
+                    "name": "Embankment"
+                },
+                "emergency/ambulance_station": {
+                    "name": "Ambulance Station"
+                },
+                "emergency/defibrillator": {
+                    "name": "Defibrillator"
+                },
+                "emergency/designated": {
+                    "name": "Emergency Access Designated"
+                },
+                "emergency/destination": {
+                    "name": "Emergency Access Destination"
+                },
+                "emergency/fire_hydrant": {
+                    "name": "Fire Hydrant"
+                },
+                "emergency/no": {
+                    "name": "Emergency Access No"
+                },
+                "emergency/official": {
+                    "name": "Emergency Access Official"
+                },
+                "emergency/phone": {
+                    "name": "Emergency Phone"
+                },
+                "emergency/private": {
+                    "name": "Emergency Access Private"
+                },
+                "emergency/yes": {
+                    "name": "Emergency Access Yes"
+                },
+                "entrance": {
+                    "name": "Entrance/Exit"
+                },
+                "footway/crossing": {
+                    "name": "Street Crossing"
+                },
+                "footway/crosswalk": {
+                    "name": "Pedestrian Crosswalk"
+                },
+                "footway/sidewalk": {
+                    "name": "Sidewalk"
+                },
+                "ford": {
+                    "name": "Ford"
+                },
+                "golf/bunker": {
+                    "name": "Sand Trap"
+                },
+                "golf/fairway": {
+                    "name": "Fairway"
+                },
+                "golf/green": {
+                    "name": "Putting Green"
+                },
+                "golf/hole": {
+                    "name": "Golf Hole"
+                },
+                "golf/lateral_water_hazard_area": {
+                    "name": "Lateral Water Hazard"
+                },
+                "golf/lateral_water_hazard_line": {
+                    "name": "Lateral Water Hazard"
+                },
+                "golf/rough": {
+                    "name": "Rough"
+                },
+                "golf/tee": {
+                    "name": "Tee Box"
+                },
+                "golf/water_hazard_area": {
+                    "name": "Water Hazard"
+                },
+                "golf/water_hazard_line": {
+                    "name": "Water Hazard"
+                },
+                "healthcare/blood_donation": {
+                    "name": "Blood Donor Centre"
+                },
+                "highway": {
+                    "name": "Highway"
+                },
+                "highway/bridleway": {
+                    "name": "Bridleway"
+                },
+                "highway/bus_stop": {
+                    "name": "Bus Stop"
+                },
+                "highway/corridor": {
+                    "name": "Indoor Corridor"
+                },
+                "highway/crossing": {
+                    "name": "Street Crossing"
+                },
+                "highway/crosswalk": {
+                    "name": "Pedestrian Crosswalk"
+                },
+                "highway/cycleway": {
+                    "name": "Cycle Path"
+                },
+                "highway/footway": {
+                    "name": "Foot Path"
+                },
+                "highway/give_way": {
+                    "name": "Give Way Sign"
+                },
+                "highway/living_street": {
+                    "name": "Living Street"
+                },
+                "highway/mini_roundabout": {
+                    "name": "Mini-Roundabout"
+                },
+                "highway/motorway": {
+                    "name": "Motorway"
+                },
+                "highway/motorway_junction": {
+                    "name": "Motorway Junction / Exit"
+                },
+                "highway/motorway_link": {
+                    "name": "Motorway Link"
+                },
+                "highway/path": {
+                    "name": "Path"
+                },
+                "highway/pedestrian": {
+                    "name": "Pedestrian Street"
+                },
+                "highway/primary": {
+                    "name": "Primary Road"
+                },
+                "highway/primary_link": {
+                    "name": "Primary Link"
+                },
+                "highway/raceway": {
+                    "name": "Racetrack (Motorsport)"
+                },
+                "highway/residential": {
+                    "name": "Residential Road"
+                },
+                "highway/rest_area": {
+                    "name": "Rest Area"
+                },
+                "highway/road": {
+                    "name": "Unknown Road"
+                },
+                "highway/secondary": {
+                    "name": "Secondary Road"
+                },
+                "highway/secondary_link": {
+                    "name": "Secondary Link"
+                },
+                "highway/service": {
+                    "name": "Service Road"
+                },
+                "highway/service/alley": {
+                    "name": "Alley"
+                },
+                "highway/service/drive-through": {
+                    "name": "Drive-Through"
+                },
+                "highway/service/driveway": {
+                    "name": "Driveway"
+                },
+                "highway/service/emergency_access": {
+                    "name": "Emergency Access"
+                },
+                "highway/service/parking_aisle": {
+                    "name": "Parking Aisle"
+                },
+                "highway/services": {
+                    "name": "Service Area"
+                },
+                "highway/speed_camera": {
+                    "name": "Speed Camera"
+                },
+                "highway/steps": {
+                    "name": "Steps"
+                },
+                "highway/stop": {
+                    "name": "Stop Sign"
+                },
+                "highway/street_lamp": {
+                    "name": "Street Lamp"
+                },
+                "highway/tertiary": {
+                    "name": "Tertiary Road"
+                },
+                "highway/tertiary_link": {
+                    "name": "Tertiary Link"
+                },
+                "highway/track": {
+                    "name": "Track"
+                },
+                "highway/traffic_mirror": {
+                    "name": "Traffic Mirror"
+                },
+                "highway/traffic_signals": {
+                    "name": "Traffic Signals"
+                },
+                "highway/trunk": {
+                    "name": "Trunk Road"
+                },
+                "highway/trunk_link": {
+                    "name": "Trunk Link"
+                },
+                "highway/turning_circle": {
+                    "name": "Turning Circle"
+                },
+                "highway/turning_loop": {
+                    "name": "Turning Loop (Island)"
+                },
+                "highway/unclassified": {
+                    "name": "Minor/Unclassified Road"
+                },
+                "historic": {
+                    "name": "Historic Site"
+                },
+                "historic/archaeological_site": {
+                    "name": "Archaeological Site"
+                },
+                "historic/boundary_stone": {
+                    "name": "Boundary Stone"
+                },
+                "historic/castle": {
+                    "name": "Castle"
+                },
+                "historic/memorial": {
+                    "name": "Memorial"
+                },
+                "historic/monument": {
+                    "name": "Monument"
+                },
+                "historic/ruins": {
+                    "name": "Ruins"
+                },
+                "historic/tomb": {
+                    "name": "Tomb"
+                },
+                "historic/wayside_cross": {
+                    "name": "Wayside Cross"
+                },
+                "historic/wayside_shrine": {
+                    "name": "Wayside Shrine"
+                },
+                "junction": {
+                    "name": "Junction"
+                },
+                "landuse": {
+                    "name": "Land Use"
+                },
+                "landuse/allotments": {
+                    "name": "Allotments"
+                },
+                "landuse/aquaculture": {
+                    "name": "Aquaculture"
+                },
+                "landuse/basin": {
+                    "name": "Basin"
+                },
+                "landuse/cemetery": {
+                    "name": "Cemetery"
+                },
+                "landuse/churchyard": {
+                    "name": "Churchyard"
+                },
+                "landuse/commercial": {
+                    "name": "Commercial Area"
+                },
+                "landuse/construction": {
+                    "name": "Construction"
+                },
+                "landuse/farm": {
+                    "name": "Farmland"
+                },
+                "landuse/farmland": {
+                    "name": "Farmland"
+                },
+                "landuse/farmyard": {
+                    "name": "Farmyard"
+                },
+                "landuse/forest": {
+                    "name": "Forest"
+                },
+                "landuse/garages": {
+                    "name": "Garages"
+                },
+                "landuse/grass": {
+                    "name": "Grass"
+                },
+                "landuse/harbour": {
+                    "name": "Harbor"
+                },
+                "landuse/industrial": {
+                    "name": "Industrial Area"
+                },
+                "landuse/landfill": {
+                    "name": "Landfill"
+                },
+                "landuse/meadow": {
+                    "name": "Meadow"
+                },
+                "landuse/military": {
+                    "name": "Military Area"
+                },
+                "landuse/military/airfield": {
+                    "name": "Military Airfield"
+                },
+                "landuse/military/barracks": {
+                    "name": "Barracks"
+                },
+                "landuse/military/bunker": {
+                    "name": "Military Bunker"
+                },
+                "landuse/military/checkpoint": {
+                    "name": "Checkpoint"
+                },
+                "landuse/military/danger_area": {
+                    "name": "Danger Area"
+                },
+                "landuse/military/naval_base": {
+                    "name": "Naval Base"
+                },
+                "landuse/military/nuclear_explosion_site": {
+                    "name": "Nuclear Explosion Site"
+                },
+                "landuse/military/obstacle_course": {
+                    "name": "Obstacle Course"
+                },
+                "landuse/military/office": {
+                    "name": "Military Office"
+                },
+                "landuse/military/range": {
+                    "name": "Military Range"
+                },
+                "landuse/military/training_area": {
+                    "name": "Training Area"
+                },
+                "landuse/orchard": {
+                    "name": "Orchard"
+                },
+                "landuse/plant_nursery": {
+                    "name": "Plant Nursery"
+                },
+                "landuse/quarry": {
+                    "name": "Quarry"
+                },
+                "landuse/railway": {
+                    "name": "Railway Corridor"
+                },
+                "landuse/recreation_ground": {
+                    "name": "Recreation Ground"
+                },
+                "landuse/residential": {
+                    "name": "Residential Area"
+                },
+                "landuse/retail": {
+                    "name": "Retail Area"
+                },
+                "landuse/vineyard": {
+                    "name": "Vineyard"
+                },
+                "leisure": {
+                    "name": "Leisure"
+                },
+                "leisure/adult_gaming_centre": {
+                    "name": "Adult Gaming Centre"
+                },
+                "leisure/bird_hide": {
+                    "name": "Bird Hide"
+                },
+                "leisure/bowling_alley": {
+                    "name": "Bowling Alley"
+                },
+                "leisure/common": {
+                    "name": "Common"
+                },
+                "leisure/dance": {
+                    "name": "Dance Hall"
+                },
+                "leisure/dog_park": {
+                    "name": "Dog Park"
+                },
+                "leisure/firepit": {
+                    "name": "Firepit"
+                },
+                "leisure/fitness_centre": {
+                    "name": "Gym / Fitness Centre"
+                },
+                "leisure/fitness_centre/yoga": {
+                    "name": "Yoga Studio"
+                },
+                "leisure/fitness_station": {
+                    "name": "Outdoor Fitness Station"
+                },
+                "leisure/garden": {
+                    "name": "Garden"
+                },
+                "leisure/golf_course": {
+                    "name": "Golf Course"
+                },
+                "leisure/horse_riding": {
+                    "name": "Horseback Riding Facility"
+                },
+                "leisure/ice_rink": {
+                    "name": "Ice Rink"
+                },
+                "leisure/marina": {
+                    "name": "Marina"
+                },
+                "leisure/miniature_golf": {
+                    "name": "Miniature Golf"
+                },
+                "leisure/nature_reserve": {
+                    "name": "Nature Reserve"
+                },
+                "leisure/park": {
+                    "name": "Park"
+                },
+                "leisure/picnic_table": {
+                    "name": "Picnic Table"
+                },
+                "leisure/pitch": {
+                    "name": "Sport Pitch"
+                },
+                "leisure/pitch/american_football": {
+                    "name": "American Football Field"
+                },
+                "leisure/pitch/baseball": {
+                    "name": "Baseball"
+                },
+                "leisure/pitch/basketball": {
+                    "name": "Basketball Court"
+                },
+                "leisure/pitch/bowls": {
+                    "name": "Bowling Green"
+                },
+                "leisure/pitch/cricket": {
+                    "name": "Cricket Field"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Riding Arena"
+                },
+                "leisure/pitch/rugby_league": {
+                    "name": "Rugby League Pitch"
+                },
+                "leisure/pitch/rugby_union": {
+                    "name": "Rugby Union Pitch"
+                },
+                "leisure/pitch/skateboard": {
+                    "name": "Skate Park"
+                },
+                "leisure/pitch/soccer": {
+                    "name": "Football Pitch"
+                },
+                "leisure/pitch/table_tennis": {
+                    "name": "Ping Pong Table"
+                },
+                "leisure/pitch/tennis": {
+                    "name": "Tennis Court"
+                },
+                "leisure/pitch/volleyball": {
+                    "name": "Volleyball Court"
+                },
+                "leisure/playground": {
+                    "name": "Playground"
+                },
+                "leisure/resort": {
+                    "name": "Resort"
+                },
+                "leisure/running_track": {
+                    "name": "Racetrack (Running)"
+                },
+                "leisure/slipway": {
+                    "name": "Slipway"
+                },
+                "leisure/sports_centre": {
+                    "name": "Sports Centre / Complex"
+                },
+                "leisure/sports_centre/swimming": {
+                    "name": "Swimming Pool Facility"
+                },
+                "leisure/stadium": {
+                    "name": "Stadium"
+                },
+                "leisure/swimming_pool": {
+                    "name": "Swimming Pool"
+                },
+                "leisure/track": {
+                    "name": "Racetrack (Non-Motorsport)"
+                },
+                "leisure/water_park": {
+                    "name": "Water Park"
+                },
+                "line": {
+                    "name": "Line"
+                },
+                "man_made": {
+                    "name": "Man Made"
+                },
+                "man_made/adit": {
+                    "name": "Adit"
+                },
+                "man_made/breakwater": {
+                    "name": "Breakwater"
+                },
+                "man_made/bridge": {
+                    "name": "Bridge"
+                },
+                "man_made/chimney": {
+                    "name": "Chimney"
+                },
+                "man_made/cutline": {
+                    "name": "Cut line"
+                },
+                "man_made/embankment": {
+                    "name": "Embankment"
+                },
+                "man_made/flagpole": {
+                    "name": "Flagpole"
+                },
+                "man_made/gasometer": {
+                    "name": "Gasometer"
+                },
+                "man_made/groyne": {
+                    "name": "Groyne"
+                },
+                "man_made/lighthouse": {
+                    "name": "Lighthouse"
+                },
+                "man_made/mast": {
+                    "name": "Mast"
+                },
+                "man_made/observation": {
+                    "name": "Observation Tower"
+                },
+                "man_made/petroleum_well": {
+                    "name": "Oil Well"
+                },
+                "man_made/pier": {
+                    "name": "Pier"
+                },
+                "man_made/pipeline": {
+                    "name": "Pipeline"
+                },
+                "man_made/pumping_station": {
+                    "name": "Pumping Station"
+                },
+                "man_made/silo": {
+                    "name": "Silo"
+                },
+                "man_made/storage_tank": {
+                    "name": "Storage Tank"
+                },
+                "man_made/surveillance": {
+                    "name": "Surveillance"
+                },
+                "man_made/surveillance_camera": {
+                    "name": "Surveillance Camera"
+                },
+                "man_made/survey_point": {
+                    "name": "Survey Point"
+                },
+                "man_made/tower": {
+                    "name": "Tower"
+                },
+                "man_made/wastewater_plant": {
+                    "name": "Wastewater Plant"
+                },
+                "man_made/water_tower": {
+                    "name": "Water Tower"
+                },
+                "man_made/water_well": {
+                    "name": "Water Well"
+                },
+                "man_made/water_works": {
+                    "name": "Water Works"
+                },
+                "man_made/works": {
+                    "name": "Factory"
+                },
+                "natural": {
+                    "name": "Natural"
+                },
+                "natural/bare_rock": {
+                    "name": "Bare Rock"
+                },
+                "natural/bay": {
+                    "name": "Bay"
+                },
+                "natural/beach": {
+                    "name": "Beach"
+                },
+                "natural/cave_entrance": {
+                    "name": "Cave Entrance"
+                },
+                "natural/cliff": {
+                    "name": "Cliff"
+                },
+                "natural/coastline": {
+                    "name": "Coastline"
+                },
+                "natural/fell": {
+                    "name": "Fell"
+                },
+                "natural/glacier": {
+                    "name": "Glacier"
+                },
+                "natural/grassland": {
+                    "name": "Grassland"
+                },
+                "natural/heath": {
+                    "name": "Heath"
+                },
+                "natural/peak": {
+                    "name": "Peak"
+                },
+                "natural/ridge": {
+                    "name": "Ridge"
+                },
+                "natural/saddle": {
+                    "name": "Saddle"
+                },
+                "natural/sand": {
+                    "name": "Sand"
+                },
+                "natural/scree": {
+                    "name": "Scree"
+                },
+                "natural/scrub": {
+                    "name": "Scrub"
+                },
+                "natural/spring": {
+                    "name": "Spring"
+                },
+                "natural/tree": {
+                    "name": "Tree"
+                },
+                "natural/tree_row": {
+                    "name": "Tree row"
+                },
+                "natural/volcano": {
+                    "name": "Volcano"
+                },
+                "natural/water": {
+                    "name": "Water"
+                },
+                "natural/water/lake": {
+                    "name": "Lake"
+                },
+                "natural/water/pond": {
+                    "name": "Pond"
+                },
+                "natural/water/reservoir": {
+                    "name": "Reservoir"
+                },
+                "natural/wetland": {
+                    "name": "Wetland"
+                },
+                "natural/wood": {
+                    "name": "Wood"
+                },
+                "noexit/yes": {
+                    "name": "No Exit"
+                },
+                "office": {
+                    "name": "Office"
+                },
+                "office/accountant": {
+                    "name": "Accountant"
+                },
+                "office/administrative": {
+                    "name": "Administrative Office"
+                },
+                "office/architect": {
+                    "name": "Architect"
+                },
+                "office/company": {
+                    "name": "Company Office"
+                },
+                "office/coworking": {
+                    "name": "Coworking Space"
+                },
+                "office/educational_institution": {
+                    "name": "Educational Institution"
+                },
+                "office/employment_agency": {
+                    "name": "Employment Agency"
+                },
+                "office/estate_agent": {
+                    "name": "Estate Agent"
+                },
+                "office/financial": {
+                    "name": "Financial Office"
+                },
+                "office/government": {
+                    "name": "Government Office"
+                },
+                "office/government/register_office": {
+                    "name": "Register Office"
+                },
+                "office/insurance": {
+                    "name": "Insurance Office"
+                },
+                "office/it": {
+                    "name": "IT Office"
+                },
+                "office/lawyer": {
+                    "name": "Law Office"
+                },
+                "office/lawyer/notary": {
+                    "name": "Notary Office"
+                },
+                "office/newspaper": {
+                    "name": "Newspaper"
+                },
+                "office/ngo": {
+                    "name": "NGO Office"
+                },
+                "office/physician": {
+                    "name": "Physician"
+                },
+                "office/political_party": {
+                    "name": "Political Party"
+                },
+                "office/research": {
+                    "name": "Research Office"
+                },
+                "office/telecommunication": {
+                    "name": "Telecom Office"
+                },
+                "office/therapist": {
+                    "name": "Therapist"
+                },
+                "office/travel_agent": {
+                    "name": "Travel Agency"
+                },
+                "piste": {
+                    "name": "Piste/Ski Trail"
+                },
+                "place": {
+                    "name": "Place"
+                },
+                "place/city": {
+                    "name": "City"
+                },
+                "place/farm": {
+                    "name": "Farm"
+                },
+                "place/hamlet": {
+                    "name": "Hamlet"
+                },
+                "place/island": {
+                    "name": "Island"
+                },
+                "place/isolated_dwelling": {
+                    "name": "Isolated Dwelling"
+                },
+                "place/locality": {
+                    "name": "Locality"
+                },
+                "place/neighbourhood": {
+                    "name": "Neighborhood"
+                },
+                "place/quarter": {
+                    "name": "Sub-Borough / Quarter"
+                },
+                "place/square": {
+                    "name": "Square"
+                },
+                "place/suburb": {
+                    "name": "Borough / Suburb"
+                },
+                "place/town": {
+                    "name": "Town"
+                },
+                "place/village": {
+                    "name": "Village"
+                },
+                "point": {
+                    "name": "Point"
+                },
+                "power": {
+                    "name": "Power"
+                },
+                "power/generator": {
+                    "name": "Power Generator"
+                },
+                "power/line": {
+                    "name": "Power Line"
+                },
+                "power/minor_line": {
+                    "name": "Minor Power Line"
+                },
+                "power/plant": {
+                    "name": "Power Station Grounds"
+                },
+                "power/pole": {
+                    "name": "Power Pole"
+                },
+                "power/sub_station": {
+                    "name": "Substation"
+                },
+                "power/substation": {
+                    "name": "Substation"
+                },
+                "power/tower": {
+                    "name": "High-Voltage Tower"
+                },
+                "power/transformer": {
+                    "name": "Transformer"
+                },
+                "public_transport/platform": {
+                    "name": "Platform"
+                },
+                "public_transport/stop_position": {
+                    "name": "Stop Position"
+                },
+                "railway": {
+                    "name": "Railway"
+                },
+                "railway/abandoned": {
+                    "name": "Abandoned Railway"
+                },
+                "railway/crossing": {
+                    "name": "Railway Crossing (Path)"
+                },
+                "railway/disused": {
+                    "name": "Disused Railway"
+                },
+                "railway/funicular": {
+                    "name": "Funicular"
+                },
+                "railway/halt": {
+                    "name": "Railway Halt"
+                },
+                "railway/level_crossing": {
+                    "name": "Railway Crossing (Road)"
+                },
+                "railway/monorail": {
+                    "name": "Monorail"
+                },
+                "railway/narrow_gauge": {
+                    "name": "Narrow Gauge Rail"
+                },
+                "railway/platform": {
+                    "name": "Railway Platform"
+                },
+                "railway/rail": {
+                    "name": "Rail"
+                },
+                "railway/station": {
+                    "name": "Railway Station"
+                },
+                "railway/subway": {
+                    "name": "Subway"
+                },
+                "railway/subway_entrance": {
+                    "name": "Subway Entrance"
+                },
+                "railway/tram": {
+                    "name": "Tram"
+                },
+                "railway/tram_stop": {
+                    "name": "Tram Stop"
+                },
+                "relation": {
+                    "name": "Relation"
+                },
+                "roundabout": {
+                    "name": "Roundabout"
+                },
+                "route/ferry": {
+                    "name": "Ferry Route"
+                },
+                "shop": {
+                    "name": "Shop"
+                },
+                "shop/alcohol": {
+                    "name": "Off licence (Alcohol shop)"
+                },
+                "shop/anime": {
+                    "name": "Anime Shop"
+                },
+                "shop/antiques": {
+                    "name": "Antiques Shop"
+                },
+                "shop/art": {
+                    "name": "Art Store"
+                },
+                "shop/baby_goods": {
+                    "name": "Baby Goods Store"
+                },
+                "shop/bag": {
+                    "name": "Bag/Luggage Store"
+                },
+                "shop/bakery": {
+                    "name": "Bakery"
+                },
+                "shop/bathroom_furnishing": {
+                    "name": "Bathroom Furnishing Store"
+                },
+                "shop/beauty": {
+                    "name": "Beauty Shop"
+                },
+                "shop/beauty/nails": {
+                    "name": "Nail Salon"
+                },
+                "shop/beauty/tanning": {
+                    "name": "Tanning Salon"
+                },
+                "shop/bed": {
+                    "name": "Bedding/Mattress Store"
+                },
+                "shop/beverages": {
+                    "name": "Beverage Store"
+                },
+                "shop/bicycle": {
+                    "name": "Bicycle Shop"
+                },
+                "shop/bookmaker": {
+                    "name": "Bookmaker"
+                },
+                "shop/books": {
+                    "name": "Book Store"
+                },
+                "shop/boutique": {
+                    "name": "Boutique"
+                },
+                "shop/butcher": {
+                    "name": "Butcher"
+                },
+                "shop/candles": {
+                    "name": "Candle Shop"
+                },
+                "shop/car": {
+                    "name": "Car Dealership"
+                },
+                "shop/car_parts": {
+                    "name": "Car Parts Store"
+                },
+                "shop/car_repair": {
+                    "name": "Car Repair Shop"
+                },
+                "shop/carpet": {
+                    "name": "Carpet Store"
+                },
+                "shop/charity": {
+                    "name": "Charity Store"
+                },
+                "shop/cheese": {
+                    "name": "Cheese Store"
+                },
+                "shop/chemist": {
+                    "name": "Chemist"
+                },
+                "shop/chocolate": {
+                    "name": "Chocolate Store"
+                },
+                "shop/clothes": {
+                    "name": "Clothing Store"
+                },
+                "shop/coffee": {
+                    "name": "Coffee Store"
+                },
+                "shop/computer": {
+                    "name": "Computer Store"
+                },
+                "shop/confectionery": {
+                    "name": "Candy Store"
+                },
+                "shop/convenience": {
+                    "name": "Convenience Store"
+                },
+                "shop/copyshop": {
+                    "name": "Copy Store"
+                },
+                "shop/cosmetics": {
+                    "name": "Cosmetics Store"
+                },
+                "shop/craft": {
+                    "name": "Arts and Crafts Store"
+                },
+                "shop/curtain": {
+                    "name": "Curtain Store"
+                },
+                "shop/dairy": {
+                    "name": "Dairy Store"
+                },
+                "shop/deli": {
+                    "name": "Deli"
+                },
+                "shop/department_store": {
+                    "name": "Department Store"
+                },
+                "shop/doityourself": {
+                    "name": "DIY Store"
+                },
+                "shop/dry_cleaning": {
+                    "name": "Dry Cleaner"
+                },
+                "shop/e-cigarette": {
+                    "name": "E-Cigarette Shop"
+                },
+                "shop/electronics": {
+                    "name": "Electronics Store"
+                },
+                "shop/erotic": {
+                    "name": "Erotic Store"
+                },
+                "shop/fabric": {
+                    "name": "Fabric Store"
+                },
+                "shop/farm": {
+                    "name": "Farm Shop"
+                },
+                "shop/fashion": {
+                    "name": "Fashion Store"
+                },
+                "shop/fishmonger": {
+                    "name": "Fishmonger"
+                },
+                "shop/florist": {
+                    "name": "Florist"
+                },
+                "shop/frame": {
+                    "name": "Framing Shop"
+                },
+                "shop/funeral_directors": {
+                    "name": "Funeral Home"
+                },
+                "shop/furnace": {
+                    "name": "Furnace Store"
+                },
+                "shop/furniture": {
+                    "name": "Furniture Store"
+                },
+                "shop/garden_centre": {
+                    "name": "Garden Centre"
+                },
+                "shop/gas": {
+                    "name": "Bottled Gas Shop"
+                },
+                "shop/gift": {
+                    "name": "Gift Shop"
+                },
+                "shop/greengrocer": {
+                    "name": "Greengrocer"
+                },
+                "shop/hairdresser": {
+                    "name": "Hairdresser"
+                },
+                "shop/hardware": {
+                    "name": "Hardware Store"
+                },
+                "shop/hearing_aids": {
+                    "name": "Hearing Aids Store"
+                },
+                "shop/herbalist": {
+                    "name": "Herbalist"
+                },
+                "shop/hifi": {
+                    "name": "Hifi Store"
+                },
+                "shop/houseware": {
+                    "name": "Houseware Store"
+                },
+                "shop/interior_decoration": {
+                    "name": "Interior Decoration Store"
+                },
+                "shop/jewelry": {
+                    "name": "Jeweller"
+                },
+                "shop/kiosk": {
+                    "name": "News Kiosk"
+                },
+                "shop/kitchen": {
+                    "name": "Kitchen Design Store"
+                },
+                "shop/laundry": {
+                    "name": "Laundry"
+                },
+                "shop/leather": {
+                    "name": "Leather Store"
+                },
+                "shop/locksmith": {
+                    "name": "Locksmith"
+                },
+                "shop/lottery": {
+                    "name": "Lottery Shop"
+                },
+                "shop/mall": {
+                    "name": "Mall"
+                },
+                "shop/massage": {
+                    "name": "Massage Shop"
+                },
+                "shop/medical_supply": {
+                    "name": "Medical Supply Store"
+                },
+                "shop/mobile_phone": {
+                    "name": "Mobile Phone Store"
+                },
+                "shop/money_lender": {
+                    "name": "Money Lender"
+                },
+                "shop/motorcycle": {
+                    "name": "Motorcycle Dealership"
+                },
+                "shop/music": {
+                    "name": "Music Store"
+                },
+                "shop/musical_instrument": {
+                    "name": "Musical Instrument Store"
+                },
+                "shop/newsagent": {
+                    "name": "Newspaper/Magazine Shop"
+                },
+                "shop/nutrition_supplements": {
+                    "name": "Nutrition Supplements Store"
+                },
+                "shop/optician": {
+                    "name": "Optician"
+                },
+                "shop/organic": {
+                    "name": "Organic Goods Store"
+                },
+                "shop/outdoor": {
+                    "name": "Outdoors Store"
+                },
+                "shop/paint": {
+                    "name": "Paint Store"
+                },
+                "shop/pastry": {
+                    "name": "Pastry Shop"
+                },
+                "shop/pawnbroker": {
+                    "name": "Pawn Shop"
+                },
+                "shop/perfumery": {
+                    "name": "Perfume Store"
+                },
+                "shop/pet": {
+                    "name": "Pet Store"
+                },
+                "shop/photo": {
+                    "name": "Photography Store"
+                },
+                "shop/pyrotechnics": {
+                    "name": "Fireworks Store"
+                },
+                "shop/radiotechnics": {
+                    "name": "Radio/Electronic Component Store"
+                },
+                "shop/religion": {
+                    "name": "Religious Store"
+                },
+                "shop/scuba_diving": {
+                    "name": "Scuba Diving Shop"
+                },
+                "shop/seafood": {
+                    "name": "Seafood Shop"
+                },
+                "shop/second_hand": {
+                    "name": "Consignment/Thrift Store"
                 },
                 "shop/shoes": {
                     "name": "Shoe Shop"
                 },
+                "shop/sports": {
+                    "name": "Sporting Goods Store"
+                },
+                "shop/stationery": {
+                    "name": "Stationery Store"
+                },
+                "shop/storage_rental": {
+                    "name": "Storage Rental"
+                },
+                "shop/supermarket": {
+                    "name": "Supermarket"
+                },
+                "shop/tailor": {
+                    "name": "Tailor"
+                },
+                "shop/tattoo": {
+                    "name": "Tattoo Parlor"
+                },
+                "shop/tea": {
+                    "name": "Tea Store"
+                },
+                "shop/ticket": {
+                    "name": "Ticket Seller"
+                },
+                "shop/tobacco": {
+                    "name": "Tobacco Shop"
+                },
+                "shop/toys": {
+                    "name": "Toy Store"
+                },
+                "shop/travel_agency": {
+                    "name": "Travel Agency"
+                },
+                "shop/tyres": {
+                    "name": "Tire Store"
+                },
+                "shop/vacant": {
+                    "name": "Vacant Shop"
+                },
+                "shop/vacuum_cleaner": {
+                    "name": "Vacuum Cleaner Store"
+                },
+                "shop/variety_store": {
+                    "name": "Variety Store"
+                },
+                "shop/video": {
+                    "name": "Video Store"
+                },
+                "shop/video_games": {
+                    "name": "Video Game Store"
+                },
+                "shop/watches": {
+                    "name": "Watches Shop"
+                },
+                "shop/water_sports": {
+                    "name": "Watersport/Swim Shop"
+                },
+                "shop/weapons": {
+                    "name": "Weapon Shop"
+                },
+                "shop/window_blind": {
+                    "name": "Window Blind Store"
+                },
+                "shop/wine": {
+                    "name": "Wine Shop"
+                },
+                "tourism": {
+                    "name": "Tourism"
+                },
+                "tourism/alpine_hut": {
+                    "name": "Alpine Hut"
+                },
+                "tourism/apartment": {
+                    "name": "Guest Apartment / Condo"
+                },
+                "tourism/aquarium": {
+                    "name": "Aquarium"
+                },
+                "tourism/artwork": {
+                    "name": "Artwork"
+                },
+                "tourism/attraction": {
+                    "name": "Tourist Attraction"
+                },
                 "tourism/camp_site": {
                     "name": "Camp Site"
                 },
                 "tourism/caravan_site": {
                     "name": "Caravan Park"
+                },
+                "tourism/chalet": {
+                    "name": "Chalet"
+                },
+                "tourism/gallery": {
+                    "name": "Art Gallery"
+                },
+                "tourism/guest_house": {
+                    "name": "Guest House"
+                },
+                "tourism/hostel": {
+                    "name": "Hostel"
+                },
+                "tourism/hotel": {
+                    "name": "Hotel"
+                },
+                "tourism/information": {
+                    "name": "Information"
+                },
+                "tourism/information/board": {
+                    "name": "Information Board"
+                },
+                "tourism/information/guidepost": {
+                    "name": "Guidepost"
+                },
+                "tourism/information/map": {
+                    "name": "Map"
+                },
+                "tourism/information/office": {
+                    "name": "Tourist Information Office"
+                },
+                "tourism/motel": {
+                    "name": "Motel"
+                },
+                "tourism/museum": {
+                    "name": "Museum"
+                },
+                "tourism/picnic_site": {
+                    "name": "Picnic Site"
+                },
+                "tourism/theme_park": {
+                    "name": "Theme Park"
+                },
+                "tourism/viewpoint": {
+                    "name": "Viewpoint"
+                },
+                "tourism/zoo": {
+                    "name": "Zoo"
+                },
+                "traffic_calming": {
+                    "name": "Traffic Calming"
+                },
+                "traffic_calming/bump": {
+                    "name": "Speed Bump"
+                },
+                "traffic_calming/chicane": {
+                    "name": "Traffic Chicane"
+                },
+                "traffic_calming/choker": {
+                    "name": "Traffic Choker"
+                },
+                "traffic_calming/cushion": {
+                    "name": "Speed Cushion"
+                },
+                "traffic_calming/dip": {
+                    "name": "Dip"
+                },
+                "traffic_calming/hump": {
+                    "name": "Speed Hump"
+                },
+                "traffic_calming/island": {
+                    "name": "Traffic Island"
+                },
+                "traffic_calming/rumble_strip": {
+                    "name": "Rumble Strip"
+                },
+                "traffic_calming/table": {
+                    "name": "Raised Pedestrian Crossing"
+                },
+                "type/boundary": {
+                    "name": "Boundary"
+                },
+                "type/boundary/administrative": {
+                    "name": "Administrative Boundary"
+                },
+                "type/multipolygon": {
+                    "name": "Multipolygon"
+                },
+                "type/restriction": {
+                    "name": "Restriction"
+                },
+                "type/restriction/no_left_turn": {
+                    "name": "No Left Turn"
+                },
+                "type/restriction/no_right_turn": {
+                    "name": "No Right Turn"
+                },
+                "type/restriction/no_straight_on": {
+                    "name": "No Straight On"
+                },
+                "type/restriction/no_u_turn": {
+                    "name": "No U-turn"
+                },
+                "type/restriction/only_left_turn": {
+                    "name": "Left Turn Only"
+                },
+                "type/restriction/only_right_turn": {
+                    "name": "Right Turn Only"
+                },
+                "type/restriction/only_straight_on": {
+                    "name": "No Turns"
+                },
+                "type/route": {
+                    "name": "Route"
+                },
+                "type/route/bicycle": {
+                    "name": "Cycle Route"
+                },
+                "type/route/bus": {
+                    "name": "Bus Route"
+                },
+                "type/route/detour": {
+                    "name": "Detour Route"
+                },
+                "type/route/ferry": {
+                    "name": "Ferry Route"
+                },
+                "type/route/foot": {
+                    "name": "Foot Route"
+                },
+                "type/route/hiking": {
+                    "name": "Hiking Route"
+                },
+                "type/route/horse": {
+                    "name": "Riding Route"
+                },
+                "type/route/pipeline": {
+                    "name": "Pipeline Route"
+                },
+                "type/route/power": {
+                    "name": "Power Route"
+                },
+                "type/route/road": {
+                    "name": "Road Route"
+                },
+                "type/route/train": {
+                    "name": "Train Route"
+                },
+                "type/route/tram": {
+                    "name": "Tram Route"
+                },
+                "type/route_master": {
+                    "name": "Route Master"
+                },
+                "type/site": {
+                    "name": "Site"
+                },
+                "vertex": {
+                    "name": "Other"
+                },
+                "waterway/boatyard": {
+                    "name": "Boatyard"
+                },
+                "waterway/canal": {
+                    "name": "Canal"
+                },
+                "waterway/dam": {
+                    "name": "Dam"
+                },
+                "waterway/ditch": {
+                    "name": "Ditch"
+                },
+                "waterway/dock": {
+                    "name": "Wet Dock / Dry Dock"
+                },
+                "waterway/drain": {
+                    "name": "Drain"
+                },
+                "waterway/fuel": {
+                    "name": "Marine Fuel Station"
+                },
+                "waterway/river": {
+                    "name": "River"
+                },
+                "waterway/riverbank": {
+                    "name": "Riverbank"
+                },
+                "waterway/sanitary_dump_station": {
+                    "name": "Marine Toilet Disposal"
+                },
+                "waterway/stream": {
+                    "name": "Stream"
+                },
+                "waterway/water_point": {
+                    "name": "Marine Drinking Water"
+                },
+                "waterway/waterfall": {
+                    "name": "Waterfall"
+                },
+                "waterway/weir": {
+                    "name": "Weir"
                 }
             }
         }
index 78b4a980eb99fe4e4855682bba15b06a073dc613..ab2da8f4ae2920f26fb4abc318c6806907415059 100644 (file)
                     "relation": "Deleted a relation.",
                     "multiple": "Deleted {n} features."
                 },
+                "too_large": {
+                    "single": "This feature can't be deleted because not enough of it is currently visible.",
+                    "multiple": "These features can't be deleted because not enough of them are currently visible."
+                },
                 "incomplete_relation": {
                     "single": "This feature can't be deleted because it hasn't been fully downloaded.",
                     "multiple": "These features can't be deleted because they haven't been fully downloaded."
                 "key": "C",
                 "annotation": "Merged {n} features.",
                 "not_eligible": "These features can't be merged.",
-                "not_adjacent": "These features can't be merged because they aren't connected.",
+                "not_adjacent": "These features can't be merged because their endpoints aren't connected.",
                 "restriction": "These features can't be merged because at least one is a member of a \"{relation}\" relation.",
                 "incomplete_relation": "These features can't be merged because at least one hasn't been fully downloaded.",
                 "conflicting_tags": "These features can't be merged because some of their tags have conflicting values."
                 }
             },
             "reflect": {
-                "title": "reflect",
+                "title": {
+                    "long": "Reflect Long",
+                    "short": "Reflect Short"
+                },
                 "description": {
                     "long": {
                         "single": "Reflect this feature across its long axis.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Reflected an feature across its long axis.",
+                        "single": "Reflected a feature across its long axis.",
                         "multiple": "Reflected multiple features across their long axis."
                     },
                     "short": {
-                        "single": "Reflected an feature across its short axis.",
+                        "single": "Reflected a feature across its short axis.",
                         "multiple": "Reflected multiple features across their short axis."
                     }
                 },
             "edit": "Edit feature",
             "check": {
                 "yes": "Yes",
-                "no": "No"
+                "no": "No",
+                "reverser": "Change Direction"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Type",
+                    "default": "Default",
+                    "layer": "Layer"
+                }
             },
             "add": "Add",
             "none": "None",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "Okay",
+            "okay": "OK",
             "cancel": "Cancel"
         },
         "splash": {
             "lose_changes": "You have unsaved changes. Switching the map server will discard them. Are you sure you want to switch servers?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "What's new in iD {version}"
+        },
         "tag_reference": {
             "description": "Description",
             "on_wiki": "{tag} on wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Disconnected highway",
-            "disconnected_highway_tooltip": "Roads should be connected to other roads.",
+            "disconnected_highway_tooltip": "Roads should be connected to other roads or building entrances.",
+            "old_multipolygon": "Multipolygon tags on outer way",
+            "old_multipolygon_tooltip": "This style of multipolygon is deprecated. Please assign the tags to the parent multipolygon instead of the outer way.",
             "untagged_point": "Untagged point",
+            "untagged_point_tooltip": "Select a feature type that describes what this point is.",
             "untagged_line": "Untagged line",
+            "untagged_line_tooltip": "Select a feature type that describes what this line is.",
             "untagged_area": "Untagged area",
+            "untagged_area_tooltip": "Select a feature type that describes what this area is.",
             "untagged_relation": "Untagged relation",
+            "untagged_relation_tooltip": "Select a feature type that describes what this relation is.",
             "many_deletions": "You're deleting {n} features. Are you sure you want to do this? This will delete them from the map that everyone else sees on openstreetmap.org.",
             "tag_suggests_area": "The tag {tag} suggests line should be area, but it is not an area",
-            "untagged_point_tooltip": "Select a feature type that describes what this point is.",
-            "untagged_line_tooltip": "Select a feature type that describes what this line is.",
-            "untagged_area_tooltip": "Select a feature type that describes what this area is.",
-            "untagged_relation_tooltip": "Select a feature type that describes what this relation is.",
             "deprecated_tags": "Deprecated tags: {tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "done",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Three Rivers City Hall",
-                "fire_department": "Three Rivers Fire Department",
-                "memory_isle_park": "Memory Isle Park",
-                "riverwalk_trail": "Riverwalk Trail",
-                "w_michigan_ave": "West Michigan Avenue",
-                "e_michigan_ave": "East Michigan Avenue",
-                "spring_st": "Spring Street",
-                "scidmore_park": "Scidmore Park",
-                "petting_zoo": "Scidmore Park Petting Zoo",
-                "n_andrews_st": "North Andrews Street",
-                "s_andrews_st": "South Andrews Street",
-                "n_constantine_st": "North Constantine Street",
-                "s_constantine_st": "South Constantine Street",
-                "rocky_river": "Rocky River",
-                "railroad_dr": "Railroad Drive",
-                "conrail_rr": "Conrail Railroad",
-                "st_joseph_river": "Saint Joseph River",
-                "n_main_st": "North Main Street",
-                "s_main_st": "South Main Street",
-                "water_st": "Water Street",
-                "foster_st": "Foster Street",
-                "portage_river": "Portage River",
-                "flower_st": "Flower Street",
-                "elm_st": "Elm Street",
-                "walnut_st": "Walnut Street",
-                "morris_ave": "Morris Avenue",
-                "east_st": "East Street",
-                "portage_ave": "Portage Avenue"
+                "block_number": "<value for addr:block_number>",
+                "city": "Three Rivers",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "MI",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "us",
+                "name": {
+                    "1st-avenue": "1st Avenue",
+                    "2nd-avenue": "2nd Avenue",
+                    "4th-avenue": "4th Avenue",
+                    "5th-avenue": "5th Avenue",
+                    "6th-avenue": "6th Avenue",
+                    "6th-street": "6th Street",
+                    "7th-avenue": "7th Avenue",
+                    "8th-avenue": "8th Avenue",
+                    "9th-avenue": "9th Avenue",
+                    "10th-avenue": "10th Avenue",
+                    "11th-avenue": "11th Avenue",
+                    "12th-avenue": "12th Avenue",
+                    "access-point-employment": "Access Point Employment",
+                    "adams-street": "Adams Street",
+                    "andrews-elementary-school": "Andrews Elementary School",
+                    "andrews-street": "Andrews Street",
+                    "armitage-street": "Armitage Street",
+                    "barrows-school": "Barrows School",
+                    "battle-street": "Battle Street",
+                    "bennett-street": "Bennett Street",
+                    "bowman-park": "Bowman Park",
+                    "collins-drive": "Collins Drive",
+                    "conrail-railroad": "Conrail Railroad",
+                    "conservation-park": "Conservation Park",
+                    "constantine-street": "Constantine Street",
+                    "cushman-street": "Cushman Street",
+                    "dollar-tree": "Dollar Tree",
+                    "douglas-avenue": "Douglas Avenue",
+                    "east-street": "East Street",
+                    "elm-street": "Elm Street",
+                    "flower-street": "Flower Street",
+                    "foster-street": "Foster Street",
+                    "french-street": "French Street",
+                    "garden-street": "Garden Street",
+                    "gem-pawnbroker": "Gem Pawnbroker",
+                    "golden-finch-framing": "Golden Finch Framing",
+                    "grant-avenue": "Grant Avenue",
+                    "hoffman-pond": "Hoffman Pond",
+                    "hoffman-street": "Hoffman Street",
+                    "hook-avenue": "Hook Avenue",
+                    "jefferson-street": "Jefferson Street",
+                    "kelsey-street": "Kelsey Street",
+                    "lafayette-park": "LaFayette Park",
+                    "las-coffee-cafe": "L.A.'s Coffee Cafe",
+                    "lincoln-avenue": "Lincoln Avenue",
+                    "lowrys-books": "Lowry's Books",
+                    "lynns-garage": "Lynn's Garage",
+                    "main-street-barbell": "Main Street Barbell",
+                    "main-street-cafe": "Main Street Cafe",
+                    "main-street-fitness": "Main Street Fitness",
+                    "main-street": "Main Street",
+                    "maple-street": "Maple Street",
+                    "marina-park": "Marina Park",
+                    "market-street": "Market Street",
+                    "memory-isle-park": "Memory Isle Park",
+                    "memory-isle": "Memory Isle",
+                    "michigan-avenue": "Michigan Avenue",
+                    "middle-street": "Middle Street",
+                    "millard-street": "Millard Street",
+                    "moore-street": "Moore Street",
+                    "morris-avenue": "Morris Avenue",
+                    "mural-mall": "Mural Mall",
+                    "paisanos-bar-and-grill": "Paisano's Bar and Grill",
+                    "paisley-emporium": "Paisley Emporium",
+                    "paparazzi-tattoo": "Paparazzi Tattoo",
+                    "pealer-street": "Pealer Street",
+                    "pine-street": "Pine Street",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "Portage Avenue",
+                    "portage-river": "Portage River",
+                    "preferred-insurance-services": "Preferred Insurance Services",
+                    "railroad-drive": "Railroad Drive",
+                    "river-city-appliance": "River City Appliance",
+                    "river-drive": "River Drive",
+                    "river-road": "River Road",
+                    "river-street": "River Street",
+                    "riverside-cemetery": "Riverside Cemetery",
+                    "riverwalk-trail": "Riverwalk Trail",
+                    "riviera-theatre": "Riviera Theatre",
+                    "rocky-river": "Rocky River",
+                    "saint-joseph-river": "Saint Joseph River",
+                    "scidmore-park-petting-zoo": "Scidmore Park Petting Zoo",
+                    "scidmore-park": "Scidmore Park",
+                    "scouter-park": "Scouter Park",
+                    "sherwin-williams": "Sherwin-Williams",
+                    "south-street": "South Street",
+                    "southern-michigan-bank": "Southern Michigan Bank",
+                    "spring-street": "Spring Street",
+                    "sturgeon-river-road": "Sturgeon River Road",
+                    "three-rivers-city-hall": "Three Rivers City Hall",
+                    "three-rivers-elementary-school": "Three Rivers Elementary School",
+                    "three-rivers-fire-department": "Three Rivers Fire Department",
+                    "three-rivers-high-school": "Three Rivers High School",
+                    "three-rivers-middle-school": "Three Rivers Middle School",
+                    "three-rivers-municipal-airport": "Three Rivers Municipal Airport",
+                    "three-rivers-post-office": "Three Rivers Post Office",
+                    "three-rivers-public-library": "Three Rivers Public Library",
+                    "three-rivers": "Three Rivers",
+                    "unique-jewelry": "Unique Jewelry",
+                    "walnut-street": "Walnut Street",
+                    "washington-street": "Washington Street",
+                    "water-street": "Water Street",
+                    "west-street": "West Street",
+                    "wheeler-street": "Wheeler Street",
+                    "william-towing": "William Towing",
+                    "willow-drive": "Willow Drive",
+                    "wood-street": "Wood Street",
+                    "world-fare": "World Fare"
+                }
+            },
+            "welcome": {
+                "title": "Welcome",
+                "welcome": "Welcome! This walkthrough will teach you the basics of editing on OpenStreetMap.",
+                "practice": "All of the data in this walkthrough is just for practicing, and any edits that you make in the walkthrough will not be saved.",
+                "words": "This walkthrough will introduce some new words and concepts. When we introduce a new word, we'll use *italics*.",
+                "mouse": "You can use any input device to edit the map, but this walkthrough assumes you have a mouse with left and right buttons. **If you want to attach a mouse, do so now, then click OK.**",
+                "leftclick": "When this tutorial asks you to click or double-click, we mean with the left button. On a trackpad it might be a single-click or single-finger tap. **Left-click {num} times.**",
+                "rightclick": "Sometimes we'll also ask you to right-click. This might be the same as control-click, or two-finger tap on a trackpad. Your keyboard might even have a 'menu' key that works like right-click. **Right-click {num} times.**",
+                "chapters": "So far, so good! You can use the buttons below to skip chapters at any time or to restart a chapter if you get stuck. Let's begin! **Click '{next}' to continue.**"
             },
             "navigation": {
                 "title": "Navigation",
-                "drag": "The main map area shows OpenStreetMap data on top of a background. You can navigate by dragging and scrolling, just like any web map. **Drag the map!**",
-                "select": "Map features are represented three ways: using points, lines or areas. All features can be selected by clicking on them. **Click on the point to select it.**",
-                "pane": "When a feature is selected, the feature editor is displayed. The header shows us the feature type and the main pane shows the feature's attributes, such as its name and address. **Close the feature editor by pressing the {button} button in the top right.**",
-                "search": "You can also search for features in the current view, or worldwide. **Search for '{name}'**",
-                "choose": "**Choose {name} from the list to select it.**",
-                "chosen": "Great! {name} is now selected. **Close the feature editor by pressing the {button} button.**"
+                "drag": "The main map area shows OpenStreetMap data on top of a background.{br}You can drag the map by pressing and holding the left mouse button while moving the mouse around. You can also use the arrow keys on your keyboard. **Drag the map!**",
+                "zoom": "You can zoom in or out by scrolling with the mouse wheel or trackpad, or by clicking the {plus} / {minus} buttons. **Zoom the map!**",
+                "features": "We use the word *features* to describe the things that appear on the map. Anything in the real world can be mapped as a feature on OpenStreetMap.",
+                "points_lines_areas": "Map features are represented using *points, lines, or areas.*",
+                "nodes_ways": "In OpenStreetMap, points are sometimes called *nodes*, and lines and areas are sometimes called *ways*.",
+                "click_townhall": "All features on the map can be selected by clicking on them. **Click on the point to select it.**",
+                "selected_townhall": "Great! The point is now selected. Selected features are drawn with a pulsing glow.",
+                "editor_townhall": "When a feature is selected, the *feature editor* is displayed alongside the map.",
+                "preset_townhall": "The top part of the feature editor shows the feature's type. This point is a {preset}.",
+                "fields_townhall": "The middle part of the feature editor contains *fields* showing the feature's attributes, such as its name and address.",
+                "close_townhall": "**Close the feature editor by hitting escape or pressing the {button} button in the upper corner.**",
+                "search_street": "You can also search for features in the current view, or worldwide. **Search for '{name}'.**",
+                "choose_street": "**Choose {name} from the list to select it.**",
+                "selected_street": "Great! {name} is now selected.",
+                "editor_street": "The fields shown for a street are different than the fields that were shown for the town hall.{br}For this selected street, the feature editor shows fields like '{field1}' and '{field2}'. **Close the feature editor by hitting escape or pressing the {button} button.**",
+                "play": "Try moving the map and clicking on some other features to see what kinds of things can be added to OpenStreetMap. **When you are ready to continue to the next chapter, click '{next}'.**"
             },
             "points": {
                 "title": "Points",
-                "add": "Points can be used to represent features such as shops, restaurants, and monuments. They mark a specific location, and describe what's there. **Click the {button} Point button to add a new point.**",
-                "place": "The point can be placed by clicking on the map. **Click the map to place the new point on top of the building.**",
-                "search": "There are many different features that can be represented by points. The point you just added is a Cafe. **Search for '{name}'**",
-                "choose": "**Choose Cafe from the list.**",
-                "describe": "The point is now marked as a cafe. Using the feature editor, we can add more information about the feature. **Add a name**",
-                "close": "The feature editor will remember all of your changes automatically.  When you change a feature, the close button will change to a checkmark. **Click the {button} button to close the feature editor**",
-                "reselect": "Often points will already exist, but have mistakes or be incomplete. We can edit existing points. **Click to select the point you just created.**",
-                "fixname": "**Change the name, then click the {button} button to close the feature editor.**",
-                "reselect_delete": "All features on the map can be deleted. **Click to select the point you created.**",
-                "delete": "The menu around the point contains operations that can be performed on it, including delete. **Click on the {button} button to delete the point.**"
+                "add_point": "*Points* can be used to represent features such as shops, restaurants, and monuments.{br}They mark a specific location, and describe what's there. **Click the {button} Point button to add a new point.**",
+                "place_point": "To place the new point on the map, position your mouse cursor where the point should go, then left-click or press the spacebar. **Move the mouse pointer over this building, then left-click or press the spacebar.**",
+                "search_cafe": "There are many different features that can be represented by points. The point you just added is a cafe. **Search for '{preset}'.**",
+                "choose_cafe": "**Choose {preset} from the list.**",
+                "feature_editor": "The point is now marked as a cafe. Using the feature editor, we can add more information about the cafe.",
+                "add_name": "In OpenStreetMap, all of the fields are optional, and it's OK to leave a field blank if you are unsure.{br}Let's pretend that you have local knowledge of this cafe, and you know its name. **Add a name for the cafe.**",
+                "add_close": "The feature editor will remember all of your changes automatically. **When you are finished adding the name, hit escape, return, or click the {button} button to close the feature editor.**",
+                "reselect": "Often points will already exist, but have mistakes or be incomplete. We can edit existing points. **Click to select the cafe you just created.**",
+                "update": "Let's fill in some more details for this cafe. You can change its name, add a cuisine, or add an address. **Change the cafe details.**",
+                "update_close": "**When you are finished updating the cafe, hit escape, return, or click the {button} button to close the feature editor.**",
+                "rightclick": "You can right-click on any feature to see the *edit menu*, which shows a list of editing operations that can be performed. **Right-click to select the point you created and show the edit menu.**",
+                "delete": "It's OK to delete features that don't exist in the real world.{br}Deleting a feature from OpenStreetMap removes it from the map that everyone uses, so you should make sure a feature is really gone before you delete it. **Click on the {button} button to delete the point.**",
+                "undo": "You can always undo any changes up until you save your edits to OpenStreetMap. **Click on the {button} button to undo the delete and get the point back.**",
+                "play": "Now that you know how to create and edit points, try creating a few more points for practice! **When you are ready to continue to the next chapter, click '{next}'.**"
             },
             "areas": {
                 "title": "Areas",
-                "add": "Areas are used to show the boundaries of features like lakes, buildings, and residential areas. They can be also be used for more detailed mapping of many features you might normally map as points. **Click the {button} Area button to add a new area.**",
-                "corner": "Areas are drawn by placing nodes that mark the boundary of the area. **Click to place a starting node on one of the corners of the playground.**",
-                "place": "Draw the area by placing more nodes. Finish the area by clicking on the starting node. **Draw an area for the playground.**",
-                "search": "**Search for '{name}'.**",
-                "choose": "**Choose Playground from the list.**",
-                "describe": "**Add a name, then click the {button} button to close the feature editor**"
+                "add_playground": "*Areas* are used to show the boundaries of features like lakes, buildings, and residential areas.{br}They can be also be used for more detailed mapping of many features you might normally map as points. **Click the {button} Area button to add a new area.**",
+                "start_playground": "Let's add this playground to the map by drawing an area. Areas are drawn by placing *nodes* along the outer edge of the feature. **Click or press spacebar to place a starting node on one of the corners of the playground.**",
+                "continue_playground": "Continue drawing the area by placing more nodes along the playground's edge. It is OK to connect the area to the existing walking paths.{br}Tip: You can hold down the Alt key to prevent nodes from connecting to other features. **Continue drawing an area for the playground.**",
+                "finish_playground": "Finish the area by pressing return, or clicking again on either the first or last node. **Finish drawing an area for the playground.**",
+                "search_playground": "**Search for '{preset}'.**",
+                "choose_playground": "**Choose {preset} from the list.**",
+                "add_field": "This playground doesn't have an official name, so we won't add anything in the Name field.{br}Instead let's add some additional details about the playground to the Description field. **Open the Add Field list.**",
+                "choose_field": "**Choose {field} from the list.**",
+                "retry_add_field": "You didn't select the {field} field. Let's try again.",
+                "describe_playground": "**Add a description, then click the {button} button to close the feature editor.**",
+                "play": "Good job! Try drawing a few more areas, and see what other kinds of area features you can add to OpenStreetMap. **When you are ready to continue to the next chapter, click '{next}'.**"
             },
             "lines": {
                 "title": "Lines",
-                "add": "Lines are used to represent features such as roads, railroads, and rivers. **Click the {button} Line button to add a new line.**",
-                "start": "**Start the line by clicking on the end of the road.**",
-                "intersect": "Click to add more nodes to the line. You can drag the map while drawing if necessary. Roads, and many other types of lines, are part of a larger network. It is important for these lines to be connected properly in order for routing applications to work. **Click on {name} to create an intersection connecting the two lines.**",
-                "finish": "Lines can be finished by clicking on the last node again. **Finish drawing the road.**",
-                "road": "**Select Road from the list**",
-                "residential": "There are different types of roads, the most common of which is Residential. **Choose the Residential road type**",
-                "describe": "**Name the road, then click the {button} button to close the feature editor.**",
-                "restart": "The road needs to intersect {name}.",
-                "wrong_preset": "You didn't select the Residential road type. **Click here to choose again**"
+                "add_line": "*Lines* are used to represent features such as roads, railroads, and rivers. **Click the {button} Line button to add a new line.**",
+                "start_line": "Here is a road that is missing. Let's add it!{br}In OpenStreetMap, lines should be drawn down the center of the road. You can drag and zoom the map while drawing if necessary. **Start a new line by clicking at the top end of this missing road.**",
+                "intersect": "Click or press spacebar to add more nodes to the line.{br}Roads, and many other types of lines, are part of a larger network. It is important for these lines to be connected properly in order for routing applications to work. **Click on {name} to create an intersection connecting the two lines.**",
+                "retry_intersect": "The road needs to intersect {name}. Let's try again!",
+                "continue_line": "Continue drawing the line for the new road. Remember that you can drag and zoom the map if needed.{br}When you are finished drawing, click on the last node again. **Finish drawing the road.**",
+                "choose_category_road": "**Select {category} from the list**",
+                "choose_preset_residential": "There are many different types of roads, but this one is a residential road. **Choose the {preset} type.**",
+                "retry_preset_residential": "You didn't select the {preset} type. **Click here to choose again.**",
+                "name_road": "**Give this road a name, then hit escape, return, or click the {button} button to close the feature editor.**",
+                "did_name_road": "Looks good! Next we will learn how to update the shape of a line.",
+                "update_line": "Sometimes you will need to change the shape of an existing line. Here is a road that doesn't look quite right.",
+                "add_node": "We can add some nodes to this line to improve its shape. One way to add a node is to double-click the line where you want to add a node. **Double-click on the line to create a new node.**",
+                "start_drag_endpoint": "When a line is selected, you can drag any of its nodes by clicking and holding down the left mouse button while you drag. **Drag the endpoint to the place where these roads should intersect.**",
+                "finish_drag_endpoint": "This spot looks good. **Release the left mouse button to finish dragging.**",
+                "start_drag_midpoint": "Small triangles are drawn at the *midpoints* between nodes. Another way to create a new node is to drag a midpoint to a new location. **Drag the midpoint triangle to create a new node along the curve of the road.**",
+                "continue_drag_midpoint": "This line is looking much better! Continue to adjust this line by double-clicking or dragging midpoints until the curve matches the road shape. **When you're happy with how the line looks, click OK.**",
+                "delete_lines": "It's OK to delete lines for roads that don't exist in the real world.{br}Here's an example where the city planned a {street} but never built it. We can improve this part of the map by deleting the extra lines.",
+                "rightclick_intersection": "The last real street is {street1}, so we will *split* {street2} at this intersection and remove everything above it. **Right click on the intersection node.**",
+                "split_intersection": "**Click on the {button} button to split {street}.**",
+                "retry_split": "You didn't click the Split button. Try again.",
+                "did_split_multi": "Good Job! {street1} is now split into two pieces. The top part can be removed. **Click the top part of {street2} to select it.**",
+                "did_split_single": "**Click the top part of {street2} to select it.**",
+                "multi_select": "{selected} is now selected. Let's also select {other1}. You can shift-click to select multiple things. **Shift-click on {other2}.**",
+                "multi_rightclick": "Good! Both lines to delete are now selected. **Right-click on one of the lines to show the edit menu.**",
+                "multi_delete": "**Click on the {button} button to delete the extra lines.**",
+                "retry_delete": "You didn't click the Delete button. Try again.",
+                "play": "Great! Use the skills that you've learned in this chapter to practice editing some more lines. **When you are ready to continue to the next chapter, click '{next}'.**"
+            },
+            "buildings": {
+                "title": "Buildings",
+                "add_building": "OpenStreetMap is the world's largest database of buildings.{br}You can help improve this database by tracing buildings that aren't already mapped. **Click the {button} Area button to add a new area.**",
+                "start_building": "Let's add this house to the map by tracing its outline.{br}Buildings should be traced around their footprint as accurately as possible. **Click or press spacebar to place a starting node on one of the corners of the building.**",
+                "continue_building": "Continue adding more nodes to trace the outline of the building. Remember that you can zoom in if you want to add more details.{br}Finish the building by pressing return, or clicking again on either the first or last node. **Finish tracing the building.**",
+                "retry_building": "It looks like you had some trouble placing the nodes at the building corners. Try again!",
+                "choose_category_building": "**Choose {category} from the list.**",
+                "choose_preset_house": "There are many different types of buildings, but this one is clearly a house.{br}If you're not sure of the type, it's OK to just choose the generic Building type. **Choose the {preset} type.**",
+                "close": "**Hit escape or click the {button} button to close the feature editor.**",
+                "rightclick_building": "**Right-click to select the building you created and show the edit menu.**",
+                "square_building": "The house that you just added will look even better with perfectly square corners. **Click on the {button} button to square the building shape.**",
+                "retry_square": "You didn't click the Square button. Try again.",
+                "done_square": "See how the corners of the building moved into place? Let's learn another useful trick.",
+                "add_tank": "Next we'll trace this circular storage tank. **Click the {button} Area button to add a new area.**",
+                "start_tank": "Don't worry, you won't need to draw a perfect circle. Just draw an area inside the tank that touches its edge. **Click or press spacebar to place a starting node on the edge of the tank.**",
+                "continue_tank": "Add a few more nodes around the edge. The circle will be created outside the nodes that you draw.{br}Finish the area by pressing return, or clicking again on either the first or last node. **Finish tracing the tank.**",
+                "search_tank": "**Search for '{preset}'.**",
+                "choose_tank": "**Choose {preset} from the list.**",
+                "rightclick_tank": "**Right-click to select the storage tank you created and show the edit menu.**",
+                "circle_tank": "**Click on the {button} button to make the tank a circle.**",
+                "retry_circle": "You didn't click the Circularize button. Try again.",
+                "play": "Great Job! Practice tracing a few more buildings, and try some of the other commands on the edit menu. **When you are ready to continue to the next chapter, click '{next}'.**"
             },
             "startediting": {
                 "title": "Start Editing",
-                "help": "You can replay this walkthrough or view more documentation by clicking the {button} Help button.",
+                "help": "You're now ready to edit OpenStreetMap!{br}You can replay this walkthrough anytime or view more documentation by clicking the {button} Help button.",
                 "save": "Don't forget to regularly save your changes!",
                 "start": "Start mapping!"
             }
                 "amenity": {
                     "label": "Type"
                 },
+                "animal_boarding": {
+                    "label": "For Animals"
+                },
+                "animal_breeding": {
+                    "label": "For Animals"
+                },
+                "animal_shelter": {
+                    "label": "For Animals"
+                },
                 "area/highway": {
                     "label": "Type"
                 },
                         "anticlockwise": "Counterclockwise"
                     }
                 },
+                "club": {
+                    "label": "Type"
+                },
                 "collection_times": {
                     "label": "Collection Times"
                 },
+                "communication_multi": {
+                    "label": "Communication Types"
+                },
                 "construction": {
                     "label": "Type"
                 },
                     "label": "Type"
                 },
                 "crop": {
-                    "label": "Crop"
+                    "label": "Crops"
                 },
                 "crossing": {
                     "label": "Type"
                 },
                 "cuisine": {
-                    "label": "Cuisine"
+                    "label": "Cuisines"
                 },
                 "currency_multi": {
                     "label": "Currency Types"
                     "label": "Reference",
                     "placeholder": "Hole number (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Grape Varieties"
+                },
                 "handicap": {
                     "label": "Handicap",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Type"
                 },
+                "historic/civilization": {
+                    "label": "Historic Civilization"
+                },
                 "hoops": {
                     "label": "Hoops",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "Type"
                 },
+                "inscription": {
+                    "label": "Inscription"
+                },
                 "internet_access": {
                     "label": "Internet Access",
                     "options": {
                     "label": "Produce"
                 },
                 "product": {
-                    "label": "Product"
+                    "label": "Products"
                 },
                 "railway": {
                     "label": "Type"
                         "crossover": "Crossover"
                     }
                 },
+                "service_times": {
+                    "label": "Service Times"
+                },
                 "service": {
                     "label": "Type"
                 },
                 "service/bicycle": {
                     "label": "Services"
                 },
+                "service/vehicle": {
+                    "label": "Services"
+                },
                 "shelter_type": {
                     "label": "Type"
                 },
                     "label": "Source"
                 },
                 "sport_ice": {
-                    "label": "Sport"
+                    "label": "Sports"
                 },
-                "sport_racing": {
-                    "label": "Sport"
+                "sport_racing_motor": {
+                    "label": "Sports"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "Sports"
                 },
                 "sport": {
-                    "label": "Sport"
+                    "label": "Sports"
                 },
                 "stars": {
                     "label": "Stars"
                 },
+                "start_date": {
+                    "label": "Start Date"
+                },
                 "step_count": {
                     "label": "Number of Steps"
                 },
                 "toll": {
                     "label": "Toll"
                 },
+                "tomb": {
+                    "label": "Type"
+                },
                 "tourism": {
                     "label": "Type"
                 },
                     "name": "Swimming Pool",
                     "terms": ""
                 },
+                "amenity/animal_boarding": {
+                    "name": "Animal Boarding Facility",
+                    "terms": "boarding,cat,dog,horse,kitten,pet boarding,pet care,pet hotel,puppy,reptile"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Animal Breeding Facility",
+                    "terms": "breeding,bull,cat,cow,dog,horse,husbandry,kitten,livestock,pet breeding,puppy,reptile"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Animal Shelter",
+                    "terms": "adoption,aspca,cat,dog,horse,kitten,pet care,pet rescue,puppy,raptor,reptile,rescue,spca"
+                },
                 "amenity/arts_centre": {
                     "name": "Arts Center",
                     "terms": ""
                     "name": "Drinking Water",
                     "terms": "fountain,potable"
                 },
+                "amenity/driving_school": {
+                    "name": "Driving School",
+                    "terms": ""
+                },
                 "amenity/embassy": {
                     "name": "Embassy",
                     "terms": ""
                     "name": "Car Parking",
                     "terms": ""
                 },
+                "amenity/pavilion": {
+                    "name": "Pavilion",
+                    "terms": ""
+                },
                 "amenity/pharmacy": {
                     "name": "Pharmacy",
                     "terms": "drug*,med*,prescription"
                     "name": "University Grounds",
                     "terms": "college"
                 },
+                "amenity/vending_machine": {
+                    "name": "Vending Machine",
+                    "terms": ""
+                },
+                "amenity/vending_machine/news_papers": {
+                    "name": "Newspaper Vending Machine",
+                    "terms": "newspaper"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Cigarette Vending Machine",
                     "terms": "cigarette"
                     "name": "Excrement Bag Vending Machine",
                     "terms": "excrement bags,poop,dog,animal"
                 },
-                "amenity/vending_machine/news_papers": {
+                "amenity/vending_machine/newspapers": {
                     "name": "Newspaper Vending Machine",
                     "terms": "newspaper"
                 },
                     "name": "Snack Vending Machine",
                     "terms": "candy,gum,chip,pretzel,cookie,cracker"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Vending Machine",
-                    "terms": ""
-                },
                 "amenity/veterinary": {
                     "name": "Veterinary",
                     "terms": "pet clinic,veterinarian,animal hospital,pet doctor"
                     "name": "RV Drinking Water",
                     "terms": ""
                 },
+                "amenity/watering_place": {
+                    "name": "Animal Watering Place",
+                    "terms": ""
+                },
                 "area": {
                     "name": "Area",
                     "terms": ""
                     "name": "Camp Pitch",
                     "terms": "tent,rv"
                 },
+                "club": {
+                    "name": "Club",
+                    "terms": "social"
+                },
                 "craft": {
                     "name": "Craft",
                     "terms": ""
                     "terms": ""
                 },
                 "highway/raceway": {
-                    "name": "Motor Raceway",
-                    "terms": "auto*,race*,nascar"
+                    "name": "Racetrack (Motorsport)",
+                    "terms": "auto*,formula one,kart,motocross,nascar,race*,track"
                 },
                 "highway/residential": {
                     "name": "Residential Road",
                     "name": "Service Area",
                     "terms": "services,travel plaza,service station"
                 },
+                "highway/speed_camera": {
+                    "name": "Speed Camera",
+                    "terms": ""
+                },
                 "highway/steps": {
                     "name": "Steps",
                     "terms": "stairs,staircase"
                     "name": "Ruins",
                     "terms": ""
                 },
+                "historic/tomb": {
+                    "name": "Tomb",
+                    "terms": ""
+                },
                 "historic/wayside_cross": {
                     "name": "Wayside Cross",
                     "terms": ""
                     "name": "Grass",
                     "terms": ""
                 },
+                "landuse/harbour": {
+                    "name": "Harbor",
+                    "terms": "boat"
+                },
                 "landuse/industrial": {
                     "name": "Industrial Area",
                     "terms": ""
                     "name": "Quarry",
                     "terms": ""
                 },
+                "landuse/railway": {
+                    "name": "Railway Corridor",
+                    "terms": "rail,train,track"
+                },
                 "landuse/recreation_ground": {
                     "name": "Recreation Ground",
                     "terms": "playing fields"
                     "name": "Basketball Court",
                     "terms": ""
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Beach Volleyball Court",
+                    "terms": "volleyball"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Bowling Green",
                     "terms": ""
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Cricket Field",
+                    "terms": ""
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Riding Arena",
+                    "terms": "dressage,equestrian,horse,horseback,riding"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Rugby League Field",
                     "terms": ""
                     "name": "Soccer Field",
                     "terms": ""
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Ping Pong Table",
+                    "terms": "table tennis,ping pong"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Tennis Court",
                     "terms": ""
                     "terms": ""
                 },
                 "leisure/running_track": {
-                    "name": "Running Track",
-                    "terms": ""
+                    "name": "Racetrack (Running)",
+                    "terms": "race*,running,sprint,track"
                 },
                 "leisure/slipway": {
                     "name": "Slipway",
                     "terms": "dive,water"
                 },
                 "leisure/track": {
-                    "name": "Racetrack (non-Motorsport)",
-                    "terms": ""
+                    "name": "Racetrack (Non-Motorsport)",
+                    "terms": "cycle,dog,greyhound,horse,race*,track"
                 },
                 "leisure/water_park": {
                     "name": "Water Park",
                     "terms": ""
                 },
                 "man_made/mast": {
-                    "name": "Radio Mast",
-                    "terms": "broadcast tower,cell phone tower,cell tower,guyed tower,mobile phone tower,radio tower,television tower,transmission mast,transmission tower,tv tower"
+                    "name": "Mast",
+                    "terms": "antenna,broadcast tower,cell phone tower,cell tower,communication mast,communication tower,guyed tower,mobile phone tower,radio mast,radio tower,television tower,transmission mast,transmission tower,tv tower"
                 },
                 "man_made/observation": {
                     "name": "Observation Tower",
                     "name": "Piste/Ski Trail",
                     "terms": "ski,sled,sleigh,snowboard,nordic,downhill,snowmobile"
                 },
-                "place/city": {
-                    "name": "City",
-                    "terms": ""
-                },
                 "place/farm": {
                     "name": "Farm",
                     "terms": ""
                 },
+                "place/city": {
+                    "name": "City",
+                    "terms": ""
+                },
                 "place/hamlet": {
                     "name": "Hamlet",
                     "terms": ""
                     "name": "Neighborhood",
                     "terms": "neighbourhood"
                 },
+                "place/quarter": {
+                    "name": "Sub-Borough / Quarter",
+                    "terms": "boro,borough,quarter"
+                },
                 "place/square": {
                     "name": "Square",
                     "terms": ""
                 },
                 "place/suburb": {
-                    "name": "Borough",
-                    "terms": "Boro,Quarter"
+                    "name": "Borough / Suburb",
+                    "terms": "boro,borough,quarter"
                 },
                 "place/town": {
                     "name": "Town",
                     "name": "Subway",
                     "terms": ""
                 },
+                "railway/tram_stop": {
+                    "name": "Tram Stop",
+                    "terms": "light rail,streetcar,tram,trolley"
+                },
                 "railway/tram": {
                     "name": "Tram",
-                    "terms": "streetcar"
+                    "terms": "light rail,streetcar,tram,trolley"
                 },
                 "relation": {
                     "name": "Relation",
                     "name": "Garden Center",
                     "terms": "landscape,mulch,shrub,tree"
                 },
+                "shop/gas": {
+                    "name": "Bottled Gas Shop",
+                    "terms": "cng,lpg,natural gas,propane,refill,tank"
+                },
                 "shop/gift": {
                     "name": "Gift Shop",
                     "terms": "souvenir"
                     "name": "Pawn Shop",
                     "terms": ""
                 },
+                "shop/perfumery": {
+                    "name": "Perfume Store",
+                    "terms": ""
+                },
                 "shop/pet": {
                     "name": "Pet Store",
-                    "terms": "cat,dog,fish"
+                    "terms": "animal,cat,dog,fish,kitten,puppy,reptile"
                 },
                 "shop/photo": {
                     "name": "Photography Store",
index fd4fa6ecccbfcd120d8071d3e5375573eddc66a7..956b240bbee9c7b15ff9e3f2b6050a54a311ca45 100644 (file)
                     "relation": "Forigis rilaton.",
                     "multiple": "Forigis {n} objektojn."
                 },
+                "too_large": {
+                    "single": "Ĉi tiu objekto ne povas esti forigita, ĉar malsufiĉa parto de ĝi estas nune videbla.",
+                    "multiple": "Ĉi tiuj objektoj ne povas esti forigitaj, ĉar malsufiĉaj partoj de ili estas nune videblaj."
+                },
                 "incomplete_relation": {
                     "single": "Ĉi tiu objekto ne povas esti forigita, ĉar ĝi ne estas elŝutita tute.",
                     "multiple": "Ĉi tiuj objektoj ne povas esti forigitaj, ĉar ili ne estas elŝutitaj tute."
                 "key": "C",
                 "annotation": "Kunfandis {n} objektojn.",
                 "not_eligible": "Ĉi tiuj objektoj ne povas esti kunfanditaj.",
-                "not_adjacent": "Ĉi tiuj objektoj ne povas esti kunfanditaj, ĉar ili ne estas kunigitaj.",
+                "not_adjacent": "Ĉi tiuj objektoj ne povas esti kunfanditaj, ĉar iliaj finpunktoj ne estas kunigitaj.",
                 "restriction": "Ĉi tiuj objektoj ne povas esti kunfanditaj, ĉar almenaŭ unu estas ano de rilato \"{relation}\".",
                 "incomplete_relation": "Ĉi tiuj objektoj ne povas esti kunfanditaj, ĉar almenaŭ unu ne estas elŝutita tute.",
                 "conflicting_tags": "Ĉi tiuj objektoj ne povas esti kunfanditaj, ĉar iuj el iliaj etikedoj havas konfliktajn valorojn."
                 }
             },
             "reflect": {
-                "title": "speguli",
+                "title": {
+                    "long": "Speguli longan",
+                    "short": "Speguli mallongan"
+                },
                 "description": {
                     "long": {
                         "single": "Speguli ĉi tiun objekton laŭ ĝia longa akso.",
         "zoom_in_edit": "Pligrandigu por redakti",
         "login": "ensaluti",
         "logout": "elsaluti",
-        "loading_auth": "Konektado al OpenStreetMap...",
+        "loading_auth": "Konektado al OpenStreetMap",
         "report_a_bug": "Raporti eraron",
         "help_translate": "Helpi traduki",
         "feature_info": {
             "relation": "rilato"
         },
         "geocoder": {
-            "search": "Serĉi tutmonde...",
+            "search": "Serĉi tutmonde",
             "no_results_visible": "Neniuj rezultoj en videbla map-areo",
             "no_results_worldwide": "Neniuj rezultoj trovitaj"
         },
         "geolocate": {
             "title": "Montri mian pozicion",
-            "locating": "Trovado de pozicio, bonvolu atendi..."
+            "locating": "Trovado de pozicio, bonvolu atendi"
         },
         "inspector": {
             "no_documentation_combination": "Estas neniu disponebla dokumentaro pri ĉi tiu kombino de etikedoj",
             "all_tags": "Ĉiuj etikedoj",
             "all_members": "Ĉiuj anoj",
             "all_relations": "Ĉiuj rilatoj",
-            "new_relation": "Nova rilato...",
+            "new_relation": "Nova rilato",
             "role": "Rolo",
             "choose": "Elektu specon de objekto",
             "results": "{n} rezultoj por {search}",
             "edit": "Redakti objekton",
             "check": {
                 "yes": "Jes",
-                "no": "Ne"
+                "no": "Ne",
+                "reverser": "Ŝanĝi direkton"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Speco",
+                    "default": "Implicita",
+                    "layer": "Tavolo"
+                }
             },
             "add": "Aldoni",
             "none": "Neniu",
             "error": "Eraroj okazis dum provado de konservado",
             "status_code": "Servilo revenigis statan kodon {code}",
             "unknown_error_details": "Bonvolu certiĝi, ke vi estas konektita al la Interreto.",
-            "uploading": "Alŝutado de ŝanĝoj al OpenStreetMap...",
+            "uploading": "Alŝutado de ŝanĝoj al OpenStreetMap",
             "unsaved_changes": "Vi havas nekonservitajn ŝanĝojn",
             "conflict": {
                 "header": "Solvi konfliktajn redaktojn",
             "lose_changes": "Vi havas nekonservitajn ŝanĝojn. Kiam vi ŝanĝos map-servilon, la ŝanĝoj ne konserviĝos. Ĉu vi certe volas ŝanĝi servilon?",
             "dev": "disvolvata"
         },
+        "version": {
+            "whats_new": "Kio estas nova en iD {version}"
+        },
         "tag_reference": {
             "description": "Priskribo",
             "on_wiki": "{tag} en OSM-vikio",
         },
         "validations": {
             "disconnected_highway": "Nekonektita vojo",
-            "disconnected_highway_tooltip": "Vojoj devas esti konektitaj al aliaj vojoj.",
+            "disconnected_highway_tooltip": "Vojoj devas esti konektitaj al aliaj vojoj aŭ enirejoj de konstruaĵoj",
+            "old_multipolygon": "Etikedoj de plurangularoj sur ekstera linio",
+            "old_multipolygon_tooltip": "Ĉi tiu stilo de plurangularoj estas evitinda. Bonvolu atribui etikedojn al patra plurangularo anstataŭ al ekstera linio.",
             "untagged_point": "Senetikeda punkto",
+            "untagged_point_tooltip": "Elektu specon de objekto, kiu priskribas ĉi tiun punkton.",
             "untagged_line": "Senetikeda linio",
+            "untagged_line_tooltip": "Elektu specon de objekto, kiu priskribas ĉi tiun linion.",
             "untagged_area": "Senetikeda areo",
+            "untagged_area_tooltip": "Elektu specon de objekto, kiu priskribas ĉi tiun areon.",
             "untagged_relation": "Senetikeda rilato",
+            "untagged_relation_tooltip": "Elektu specon de objekto, kiu priskribas ĉi tiun rilaton.",
             "many_deletions": "Vi forigas {n} elementojn. Ĉu vi certe volas fari ĉi tion? Ĉi tio forigos ilin el la mapo, kiun ĉiuj vidas je openstreetmap.org.",
             "tag_suggests_area": "La etikedo {tag} indikas, ke linio estu areo, sed ĝi ne estas areo",
-            "untagged_point_tooltip": "Elektu specon de objekto, kiu priskribas ĉi tiun punkton.",
-            "untagged_line_tooltip": "Elektu specon de objekto, kiu priskribas ĉi tiun linion.",
-            "untagged_area_tooltip": "Elektu specon de objekto, kiu priskribas ĉi tiun areon.",
-            "untagged_relation_tooltip": "Elektu specon de objekto, kiu priskribas ĉi tiun rilaton.",
             "deprecated_tags": "Evitindaj etikedoj: {tags}"
         },
         "zoom": {
             "addresses": "# Adresoj\n\nAdresoj estas ĝenerale la plej utilaj informoj sur la mapo.\n\nKvankam adresoj ofte figuras kiel partoj de stratoj, en OpenStreetMap ili figuras kiel atribuoj de konstruaĵoj kaj ejoj laŭlonge de stratoj.\n\nVi povas aldoni informojn pri adresoj al mapigitaj ejoj, kiel konstruaĵaj konturoj kaj ankaŭ kiel apartaj punktoj. La plej bona fonto de adresaj datumoj estas loka esploro aŭ persona scio - simile kiel pri aliaj objektoj, kopiado de komercaj fontoj kiel 'Google Mapoj' estas absolute malpermesata.\n",
             "inspector": "# Uzado de kontrolilo\n\nLa kontrolilo troviĝas ĉe maldekstra flanko de paĝo kaj ebligas al vi redakti detalojn pri elektita objekto.\n\n### Elektado de objekta speco\n\nKiam vi aldonos punkton, linion aŭ areon, vi povas elekti specon de objekto, kiel ĉu ĝi estas ŝoseo aŭ loka vojo, superbazaro aŭ kafejo. La kontrolilo montros butonojn por kutimaj specoj de objektoj kaj vi povas serĉi aliajn per tajpi kiun vi serĉas en serĉkampo.\n\nKlaku 'i' ĉe malsupra dekstra angulo de butono de objekta speco por pli da informoj. Klaku butonon por ŝanĝi tiun specon.\n\n### Uzado de formularoj kaj redaktado de etikedoj\n\nKiam vi elektos objektan specon aŭ kiam vi elektos objekton, kiu jam havas atribuitan specon, la kontrolilo montros kampojn kun detaloj pri la objekto kiel ĝian nomon kaj adreson.\n\nSube videblaj kampoj, vi povas klaki menuon 'Aldoni kampon' por aldoni aliajn detalojn, kiel vikipedian ligilon, rulseĝan alireblon, kaj pli.\n\nĈe malsupro de kontrolilo, klaku 'Ekstraj etikedoj' por aldoni aliajn malneprajn etikedojn al la objekto. [Taginfo](http://taginfo.openstreetmap.org/) estas bonega ejo por lerni pli pri popularaj kombinoj de etikedoj.\n\nŜanĝoj faritaj per la kontrolilo estas aŭtomate aplikitaj al la mapo. Vi povas malfari ilin ĉiam per klaki la butonon 'Malfari'.\n",
             "buildings": "# Konstruaĵoj\n\nOpenStreetMap estas la plej ampleksa tutmonda datumbazo de konstruaĵoj. Vi povas kontribui al ĉi tiu datumbazo.\n\n### Elektado\n\nVi povas elekti konstruaĵon per klaki ĝian konturon. Ĉi tio markos la konstruaĵon kaj malfermos etan ilaran menuon kaj flankan breton montrantan pli da informoj pri la konstruaĵo.\n\n### Redaktado\n\nIam konstruaĵoj estas malĝuste lokigita aŭ havas malĝustajn etikedojn.\n\nPor movi tutan konstruaĵon, elektu ĝin, sekve klaku ilon 'Movi'. Trenu vian muson por movi la konstruaĵon kaj klaku kiam ĝi estos en ĝusta loko.\n\nPor ripari konstruaĵan figuron, klaku kaj trenu nodojn, kiuj formas ĝian konturon al pli ĝustaj pozicioj.\n\n### Kreado\n\nIu el fundamentaj demandoj pri aldonado de konstruaĵoj al la mapo estas ke OpenStreetMap registras ilin ambaŭ kiel figurojn kaj punktojn. Oni konsilas _mapigi konstruaĵojn kiel figurojn ĉiam, kiam tio eblas_ kaj mapigi firmaojn, domojn, servojn kaj aliajn aĵojn kiuj funkcias sendepende de konstruaĵoj kiel punktojn en konstruaĵa figuro.\n\nKomenci desegni konstruaĵon kiel figuron per klaki butonon 'Areo' supre maldekstre de fasado kaj finigi ĝin aŭ premante enen-klavon aŭ klakante komencan nodon por finigi ĝian konturon.\n\n### Forigado\n\nSe konstruaĵo estas sendube erara - vi vidas, ke ĝi ne ekzistas en satelita fotara kaj vi eĉ konfirmis loke, ke ĝi ne ekzistas - vi povas forigi ĝin el la mapo. Estu singarda dum forigado de objektoj - kiel iu ajn redakto, rezultoj estos videblaj por ĉiuj kaj satelita fotaro estas ofte neĝisdata, do simple konstruaĵo povus esti ĵus konstruita.\n\nVi povas forigi konstruaĵon per klaki ĝin por ĝin elekti, sekve klaku piktogramon de rubujo aŭ premu forigan klavon.\n",
-            "relations": "# Rilatoj\n\nRilato estas speciala tipo de OpenStreetMap-a objekto, kiu grupigas aliajn objektojn. Ekzemplo: du komunajn specoj de rilatoj estas *kursaj rilatoj*, kiuj grupigas segmentojn de vojo kiuj apartenas al specifa kurso kaj *plurangularoj*, kiuj grupigas kelkajn liniojn por difini kompleksan areon (konsistanta el kelkaj pecoj aŭ enhavanta truojn).\n\nGrupo da objektoj en rilato nomiĝas *anoj*. Sur flanka breto vi povas vidi de kiu rilato ano apartenas al, kaj klaku rilaton tie por elekti ĝin. Kiam la rilato estas elektita, vi povas vidi ĉiujn ĝiajn anojn listigitajn en flanka breto kaj markitajn sur la mapo.\n\nPlejofte la redaktilo aŭtomate zorgos pri rilatoj dum redaktado. La plej grava afero pri kiu vi devus konscia estas, ke se vi forigos segmenton de redesegni ĝin pli akurate, vi devos certiĝi, ke nova segmento estos ano de sama rilato kiel la originala.\n\n## Redaktado de rilatoj\n\nSe vi volas redakti rilatojn, jen komencoj.\n\nPor aldoni objekton al rilato, elektu objekton, klaku la butonon '+' en sekcio 'Ĉiuj rilatoj' de flanka breto, kaj elektu/entajpu nomon por la rilato.\n\nPor krei novan rilaton, unue elektu objekton, kiu iĝos ano, klaku la butonon '+' en sekcio 'Ĉiuj rilatoj' kaj elektu 'Nova rilato...'.\n\nPor forigi objekton el rilato, elektu la objekton kaj klaku rubujan butonon ĉe rilato, el kiu vi volas ĝin forigi.\n\nVi povas krei plurangularojn kun truojn per ilo 'Kunfandi'. Desegnu du areojn (enan kaj eksteran), premtenu majusklan klavon kaj klaku ĉiun por elekti ilin ambaŭ kaj klaku la butonon 'Kunfandi' (+).\n"
+            "relations": "# Rilatoj\n\nRilato estas speciala tipo de OpenStreetMap-a objekto, kiu grupigas aliajn objektojn. Ekzemplo: du komunajn specoj de rilatoj estas *kursaj rilatoj*, kiuj grupigas segmentojn de vojo kiuj apartenas al specifa kurso kaj *plurangularoj*, kiuj grupigas kelkajn liniojn por difini kompleksan areon (konsistanta el kelkaj pecoj aŭ enhavanta truojn).\n\nGrupo da objektoj en rilato nomiĝas *anoj*. Sur flanka breto vi povas vidi de kiu rilato ano apartenas al, kaj klaku rilaton tie por elekti ĝin. Kiam la rilato estas elektita, vi povas vidi ĉiujn ĝiajn anojn listigitajn en flanka breto kaj markitajn sur la mapo.\n\nPlejofte la redaktilo aŭtomate zorgos pri rilatoj dum redaktado. La plej grava afero pri kiu vi devus konscia estas, ke se vi forigos segmenton de redesegni ĝin pli akurate, vi devos certiĝi, ke nova segmento estos ano de sama rilato kiel la originala.\n\n## Redaktado de rilatoj\n\nSe vi volas redakti rilatojn, jen komencoj.\n\nPor aldoni objekton al rilato, elektu objekton, klaku la butonon '+' en sekcio 'Ĉiuj rilatoj' de flanka breto, kaj elektu/entajpu nomon por la rilato.\n\nPor krei novan rilaton, unue elektu objekton, kiu iĝos ano, klaku la butonon '+' en sekcio 'Ĉiuj rilatoj' kaj elektu 'Nova rilato'.\n\nPor forigi objekton el rilato, elektu la objekton kaj klaku rubujan butonon ĉe rilato, el kiu vi volas ĝin forigi.\n\nVi povas krei plurangularojn kun truojn per ilo 'Kunfandi'. Desegnu du areojn (enan kaj eksteran), premtenu majusklan klavon kaj klaku ĉiun por elekti ilin ambaŭ kaj klaku la butonon 'Kunfandi' (+).\n"
         },
         "intro": {
             "done": "farita",
+            "ok": "Bone",
             "graph": {
-                "city_hall": "Urbodomo de Krokodilurbo",
-                "fire_department": "Fajrobrigadejo de Krokodilurbo",
-                "memory_isle_park": "Verda Parko",
-                "riverwalk_trail": "Apudrivera vojeto",
-                "w_michigan_ave": "Okcident-avenuo de Krokodilurbo",
-                "e_michigan_ave": "Orient-avenuo de Krokodilurbo",
-                "spring_st": "Printempa",
-                "scidmore_park": "Ŝlejera Parko",
-                "petting_zoo": "Bestoĝardeno en Krokodilurbo",
-                "n_andrews_st": "Zamenhof-strato",
-                "s_andrews_st": "Zamenhof-strato",
-                "n_constantine_st": "Finvenkism-strato",
-                "s_constantine_st": "Raŭmism-strato",
-                "rocky_river": "Ŝtonoza Rivero",
-                "railroad_dr": "Fervoja strato",
-                "conrail_rr": "Fervojlinio Mallanta",
-                "st_joseph_river": "Rivero de Onklo Zam",
-                "n_main_st": "Norda strato de Verda Stelo",
-                "s_main_st": "Suda strato de Verda Stelo",
-                "water_st": "Sensencaĵa strato",
-                "foster_st": "Senesperaĵa strato",
-                "portage_river": "Maltrinkejo",
-                "flower_st": "Flora strato",
-                "elm_st": "Kampeja strato",
-                "walnut_st": "Kalocsay-strato",
-                "morris_ave": "Vojo de Dek Bovinoj",
-                "east_st": "Bonantagula strato",
-                "portage_ave": "Kielvifartasula strato"
+                "block_number": "<value for addr:block_number>",
+                "city": "Krokodilurbo",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "1887",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "eo",
+                "name": {
+                    "1st-avenue": "Avenuo de unu bovino",
+                    "2nd-avenue": "Avenuo de du bovinoj",
+                    "4th-avenue": "Avenuo de kvar bovinoj",
+                    "5th-avenue": "Avenuo de kvin bovinoj",
+                    "6th-avenue": "Avenuo de ses bovinoj",
+                    "6th-street": "Strato de ses bovinoj",
+                    "7th-avenue": "Avenuo de sep bovinoj",
+                    "8th-avenue": "Avenuo de ok bovinoj",
+                    "9th-avenue": "Avenuo de naŭ bovinoj",
+                    "10th-avenue": "Avenuo de dek bovinoj",
+                    "11th-avenue": "Avenuo de dek unu bovinoj",
+                    "12th-avenue": "Avenuo de dek du bovinoj",
+                    "access-point-employment": "Labortrovejo",
+                    "adams-street": "Kalman-Kalocsay-strato",
+                    "andrews-elementary-school": "Bazlernejo nomita laŭ Claude Piron",
+                    "andrews-street": "Claude-Piron-strato",
+                    "armitage-street": "Bonantagula strato",
+                    "barrows-school": "Bazlernejo nomita laŭ Kazimierz Bein",
+                    "battle-street": "Malluma strato",
+                    "bennett-street": "Kielvifartasula strato",
+                    "bowman-park": "Parko de Dek Tilioj",
+                    "collins-drive": "Lerneja strato",
+                    "conrail-railroad": "Fervojlinio Mallanta",
+                    "conservation-park": "Parko de Dialogo",
+                    "constantine-street": "Finvenkisma strato",
+                    "cushman-street": "Louis-de-Beaufront-strato",
+                    "dollar-tree": "Fuŝaĵoj&Ĉipaĵoj",
+                    "douglas-avenue": "Malkrokodila avenuo",
+                    "east-street": "Bonantagula strato",
+                    "elm-street": "Kampeja strato",
+                    "flower-street": "Flora strato",
+                    "foster-street": "Senesperaĵa strato",
+                    "french-street": "Aligatora strato",
+                    "garden-street": "Ĝardena strato",
+                    "gem-pawnbroker": "Lombardejo ĉe Johanĉjo",
+                    "golden-finch-framing": "Orkoloraj Bild-limigiloj",
+                    "grant-avenue": "Larĝa avenuo",
+                    "hoffman-pond": "Lageto de Grabowski",
+                    "hoffman-street": "Antoni-Grabowski-strato",
+                    "hook-avenue": "Avenuo de Denaskuloj",
+                    "jefferson-street": "Naisma strato",
+                    "kelsey-street": "Manuel-Halvelik-strato",
+                    "lafayette-park": "Parko LaFayette",
+                    "las-coffee-cafe": "Gufujo",
+                    "lincoln-avenue": "Mieczyslaw-Sygnarski-avenuo",
+                    "lowrys-books": "Bukiselidöp",
+                    "lynns-garage": "Maldifektigejo",
+                    "main-street-barbell": "Verd-stela Gimnastikejo",
+                    "main-street-cafe": "Verd-stela Kafejo",
+                    "main-street-fitness": "Verd-stela Sportejo",
+                    "main-street": "Verd-stela strato",
+                    "maple-street": "Acera strato",
+                    "marina-park": "Havena Parko",
+                    "market-street": "Vendeja strato",
+                    "memory-isle-park": "Roz-insuleta Parko",
+                    "memory-isle": "Insuleto de la Rozoj",
+                    "michigan-avenue": "Ludoviko-Zamenhof-avenuo",
+                    "middle-street": "Meza strato",
+                    "millard-street": "Johann-Schleyer-strato",
+                    "moore-street": "Blua strato",
+                    "morris-avenue": "Mallonga strato",
+                    "mural-mall": "Pasejo de Murpentraĵoj",
+                    "paisanos-bar-and-grill": "Hundaĵo k Kataĵo",
+                    "paisley-emporium": "Paisley Emporium",
+                    "paparazzi-tattoo": "Haŭtgravurejo",
+                    "pealer-street": "Strato de OSM-kontribuintoj",
+                    "pine-street": "Pina strato",
+                    "pizza-hut": "Picejo",
+                    "portage-avenue": "Kverka avenuo",
+                    "portage-river": "Kverka rivero",
+                    "preferred-insurance-services": "Asekurejo",
+                    "railroad-drive": "Fervoja strato",
+                    "river-city-appliance": "Aĉetejo ĉe Tomaso",
+                    "river-drive": "Rivera strateto",
+                    "river-road": "Rivera vojo",
+                    "river-street": "Rivera strato",
+                    "riverside-cemetery": "Ĉerivera mortintejo",
+                    "riverwalk-trail": "Apudrivera vojeto",
+                    "riviera-theatre": "Ŝekspira Teatro",
+                    "rocky-river": "Ŝtonoza Rivero",
+                    "saint-joseph-river": "Sankt-Jozef-rivero",
+                    "scidmore-park-petting-zoo": "Bestoĝardeno en Krokodilurbo",
+                    "scidmore-park": "Bosko",
+                    "scouter-park": "Skutila Parko",
+                    "sherwin-williams": "Malgrizigu vian vivon!",
+                    "south-street": "Suda strato",
+                    "southern-michigan-bank": "Spesmila Banko",
+                    "spring-street": "Printempa strato",
+                    "sturgeon-river-road": "Sturga vojo",
+                    "three-rivers-city-hall": "Urbodomo de Krokodilurbo",
+                    "three-rivers-elementary-school": "Bazlernejo en Krokodilurbo",
+                    "three-rivers-fire-department": "Fajrobrigadejo en Krokodilurbo",
+                    "three-rivers-high-school": "Liceo en Krokodilurbo",
+                    "three-rivers-middle-school": "Gimnazio en Krokodilurbo",
+                    "three-rivers-municipal-airport": "Flughaveno en Krokodilurbo",
+                    "three-rivers-post-office": "Poŝtoficejo en Krokodilurbo",
+                    "three-rivers-public-library": "Biblioteko en Krokodilurbo",
+                    "three-rivers": "Krokodilurbo",
+                    "unique-jewelry": "Oro k Diamantoj",
+                    "walnut-street": "Abia strato",
+                    "washington-street": "Manuel-Halvelik-strato",
+                    "water-street": "Sensencaĵa strato",
+                    "west-street": "Okcidenta strato",
+                    "wheeler-street": "Ĥameleona strato",
+                    "william-towing": "Aŭtohelpo 'Andreo'",
+                    "willow-drive": "Klingona strateto",
+                    "wood-street": "Ligna strato",
+                    "world-fare": "Vendejo ĉe Evildea"
+                }
+            },
+            "welcome": {
+                "title": "Saluton",
+                "welcome": "Saluton! Ĉi tiu gvidilo instruos al vi fundamentojn de redaktado de OpenStreetMap.",
+                "practice": "Ĉiuj datumoj en ĉi tiu gvidilo estas nur por ekzerci kaj ĉiuj redaktoj farotaj de vi en ĉi tiu gvidilo ne estos konservitaj.",
+                "words": "Ĉi tiu gvidilo enkondukos kelkajn novajn vortojn kaj ideojn. Kiam ni enkondukos novan vorton, ni uzos *kursivon*.",
+                "mouse": "Vi povas uzi kian ajn enigan aparaton por redakti la mapon, tamen ĉi tiu gvidilo supozas, ke vi havas muson kun maldekstra kaj dekstra butonoj. **Se vi volas konekti muson, faru ĉi tion nun, kaj poste klaku 'Bone'.**",
+                "leftclick": "Kiam ĉi tiu gvidilo petas vin pri klaki aŭ klaki dufoje, klaku per maldekstra butono. Je tuŝplato (trackpad), tio povas esti unufoja klako aŭ unufingra frapeto. **Maldekstre-klaku {num}-foje.**",
+                "rightclick": "Iam ni ankaŭ petos vin pri dekstre-klaki. Ĉi tio povas esti klaki premante Stir-klavon, aŭ  dufingra frapeto sur tuŝplato. Via klavaro eĉ povas havi klavon 'menuo', kiu agas kiel dekstra-klako. **Dekstre-klaku {num}-foje.**",
+                "chapters": "Bone ĝis nun! Vi povas uzi butonojn sube por transsalti ĉapitrojn kiam ajn aŭ por rekomenci ĉapitron, kiam vi blokiĝos. Eku! **Klaku '{next}' por pluigi.**"
             },
             "navigation": {
                 "title": "Navigado",
-                "drag": "Ĉefa areo de la mapo montras OpenStreetMap-ajn datumojn sur fono. Vi povas navigadi per treni kaj rulumi, simile kiel ian interretan mapon. **Trenu la mapon!**",
-                "select": "Map-objektoj estas reprezentataj tri-maniere: per punktoj, linioj aŭ areoj. Ĉiuj objektoj elekteblas per klaki ilin. **Klaku la punkton por ĝin elekti.**",
-                "pane": "Kiam objekto estas elektita, la objekt-redaktilo montriĝas. La kapo montros specon de objekto kaj la ĉefa panelo montros atribuojn de objekto, kiel nomon kaj adreson. **Fermi la objekt-redaktilon per premi la butonon {button} ĉe supra dekstro.**",
-                "search": "Vi ankaŭ povas serĉi objektojn en nuna vido aŭ en la tuta mondo. **Serĉu '{name}'.**",
-                "choose": "**Elektu '{name}' el la listo por ĝin elekti.**",
-                "chosen": "Bonege! {name} estas nun elektita. **Fermu la objekt-redaktilon per premi la butonon {button}.**"
+                "drag": "Ĉefa areo de la mapo montras OpenStreetMap-ajn datumojn sur fono.{br}Vi povas navigadi per treni kaj rulumi, simile kiel ian interretan mapon. **Trenu la mapon!**",
+                "zoom": "Vi povas pligrandigi aŭ malgrandigi per musa rado aŭ tuŝplato aŭ per klaki la butonojn  {plus}/ {minus}. **Pligrandigu la mapon!**",
+                "features": "Ni uzas la vorton *objekto* por priskribi ĉiujn aĵojn troviĝantajn sur la mapo. Ĉio en la reala mondo povas esti mapigita kiel objekton sur OpenStreetMap.",
+                "points_lines_areas": "Map-objektoj estas reprezentataj kiel *punktoj, linioj aŭ areoj.*",
+                "nodes_ways": "En OpenStreetMap punktojn oni iam nomas kiel *nodoj*, kaj liniojn kaj areojn oni nomas kiel *linioj*.",
+                "click_townhall": "Ĉiun objekton sur la mapo oni povas elekti per klaki ĝin. **Klaku la punkton por ĝin elekti.**",
+                "selected_townhall": "Bonege! La punkto estas nun elektita. Elektitaj objektoj estas bildigataj per pulsanta lumo.",
+                "editor_townhall": "Kiam objekto estas elektita, la *objekt-redaktilo* estas montrata ĉe la mapo.",
+                "preset_townhall": "La supra parto de objekt-radaktilo montras specon de objekto. Ĉi tiu punkto estas {preset}.",
+                "fields_townhall": "La meza parto de objekt-redaktilo enhavas *kampojn* montrantajn ecojn de la objekto, kiel ĝia nomo kaj adreso.",
+                "close_townhall": "**Fermu la objekt-redaktilon per premi eskap-klavon aŭ klaki la butonon {button} ĉe supra angulo.**",
+                "search_street": "Vi ankaŭ povas serĉi objektojn en nuna vido aŭ en la tuta mondo. **Serĉu '{name}'.**",
+                "choose_street": "**Elektu '{name}'-n el la listo por ĝin elekti.**",
+                "selected_street": "Bonege! {name} estas elektita nun.",
+                "editor_street": "Kampoj montrataj por strato estas malegalaj ol kampoj montrataj por urbodomo.{br}Por ĉi tiu elektita strato, la objekt-redaktilo montras kampojn kiel  '{field1}' kaj '{field2}'. **Fermu la objekt-redaktilon per premi eskap-klavon aŭ klaki la butonon {button}.**",
+                "play": "Provu movi la mapon kaj klaki iujn aliaj objektojn por vidi kiujn specojn de objektojn oni povas aldoni al OpenStreetMap. **Kiam vi estos preta por iri al la sekva ĉapitro, klaku '{next}'-n.**"
             },
             "points": {
                 "title": "Punktoj",
-                "add": "Punktoj estas uzataj por reprezenti objektojn kiel vendejojn, restoraciojn kaj monumentojn. Ili markas difinan lokon kaj priskribas kio estas tie. **Klaku la butonon '{button} Punkto' por aldoni novan punkton.**",
-                "place": "Punkton oni povas meti per klaki sur la mapo. **Klaku sur mapo por meti novan punkton al la konstruaĵo.**",
-                "search": "Multe da diversaj objektoj estas reprezentataj per punktoj. La ĵus-aldonita punkto estas kafejo. **Serĉi '{name}'-n.**",
-                "choose": "**Elektu kafejon el la listo.**",
-                "describe": "La punkto estas nun markita kiel kafejon. Per la objekt-redaktilo vi povas aldoni pli da informoj pri la objekto. **Nomu ĝin.**",
-                "close": "La objekt-redaktilo aŭtomate memoros ĉiujn viajn ŝanĝojn. Kiam vi ŝanĝos objekton, la fermobutono ŝanĝiĝos al hoketsigno. **Klaku la butonon {button} por fermi la objekt-redaktilon.**",
-                "reselect": "Ofte punktoj jam ekzistas, tamen ili havas erarojn aŭ estas nekompletaj. Oni povas redakti ekzistajn punktojn. **Klaku por elekti la ĵus-aldonitan punkton.**",
-                "fixname": "**Ŝanĝu ĝian nomon kaj klaku la butonon {button} por fermi la objekt-redaktilon.**",
-                "reselect_delete": "Ĉiun objekton sur la mapo oni povas forigi. **Klaku por elekti la punkton aldonitan de vi.**",
-                "delete": "Menuo ĉe la punkto enhavas agojn, kiujn oni povas fari al ĝi, inkluzive forigi. **Klaku la butonon {button} por forigi la punkton.**"
+                "add_point": "*Punktoj* estas uzataj por reprezenti objektojn kiel vendejojn, restoraciojn kaj monumentojn.{br}Ili markas difinan lokon kaj priskribas kio estas tie. **Klaku la butonon '{button} Punkto' por aldoni novan punkton.**",
+                "place_point": "Por enmeti novan punkton sur la mapon, direktu vian mus-kursoron tien, kie punkto povas esti, kaj maldekstre-klaku aŭ premu la spacostangon. **Movu kursoron sur ĉi tiun konstruaĵon, kaj sekve maldekstre-klaku aŭ premu la spacostangon.**",
+                "search_cafe": "Multe da diversaj objektoj estas reprezentataj per punktoj. La ĵus-aldonita punkto estas kafejo. **Serĉu '{preset}'-n.**",
+                "choose_cafe": "**Elektu {preset}-n el la listo.**",
+                "feature_editor": "La punkto estas nun markita kiel kafejon. Per la objekt-redaktilo vi povas aldoni pli da informoj pri ĉi tiu kafejo.",
+                "add_name": "En OpenStreepMap, ĉiuj kampoj estas malnepraj, do estas ĝuste lasi ilin malplenaj se vi ne certiĝas.{br}Ni supozu, ke vi havas lokan scion pri ĉi tiu kafejo kaj vi scias ĝian nomon. **Aldonu nomon por la kafejo.**",
+                "add_close": "La objekt-redaktilo aŭtomate memoros viajn ŝanĝojn. **Kiam vi finos aldoni la nomon, premu eskap-klavon, enen-klavon aŭ klaku la butonon {button} por fermi la objekt-redaktilon.**",
+                "reselect": "Ofte punktoj jam ekzistos, sed enhavos erarojn aŭ estos nekompletaj. Oni povas redakti ekzistajn punktojn. **Klaku la ĵus-aldonitan kafejon por ĝin elekti.**",
+                "update": "Ni aldonu kelkajn detalojn pri ĉi tiu kafejo. Vi povas ŝanĝi ĝian nomon, aldoni kuirarton aŭ adreson. **Ŝanĝu kafejajn detalojn.**",
+                "update_close": "**Kiam vi finos redakti la kafejojn, premu eskap-klavon, enen-klavon aŭ klaku la butonon {button} por fermi la objekt-redaktilon.**",
+                "rightclick": "Vi povas dekstre-klaki ĉiun objekton por vidi la *redakt-menuon*, kiu montras liston de eblaj agoj. **Dekstre-klaku por elekti la ĵus-aldonitan punkton kaj montri la redakt-menuon.**",
+                "delete": "Estas ĝuste forigi objektojn, kiuj ne ekzistas en la reala mondo.{br}Forigado de objekto el OpenStreetMap forigas ĝin el la mapo uzataj de multe da homoj, do certiĝu, ke objekto vere ne ekzistas antaŭ vi ĝin forigas. **Klaku la butonon {button} por forigi la punkton.**",
+                "undo": "Vi ĉiam povas malfari ŝanĝojn ĝis vi konservos viajn redaktojn al OpenStreetMap. **Klaku la butonon {button} por malfari forigadon de la punkto.**",
+                "play": "Nun vi scias kiel krei kaj redakti punktojn, provu krei kelkajn aliajn punktojn por ekzerci! **Kiam vi estos preta por iri al la sekva ĉapitro, klaku '{next}'.**"
             },
             "areas": {
                 "title": "Areoj",
-                "add": "Areoj estas uzataj por reprezenti konturojn de objektoj kiel lagoj, konstruaĵoj kaj privatdomaj terenoj. Oni povas ilin uzi por pli detale mapigi multe da objektoj, kiujn oni kutime mapigas kiel punktojn. **Klaku la butonon '{button} Areo' por aldoni novan areon.**",
-                "corner": "Oni povas desegni areojn per enmeti nodojn markantajn limojn de la areo. **Klaku por enmeti komencan nodon al unu el anguloj de infana ludejo.**",
-                "place": "Desegnu la areon per enmeti pliajn nodojn. Finigi la areon per klaki la komencan nodon. **Desegnu areon por la infana ludejo.**",
-                "search": "**Serĉu '{name}'-n.**",
-                "choose": "**Elektu infanan ludejon el la listo.**",
-                "describe": "**Aldonu nomon, sekve klaku la butonon {button} por fermi la objekt-redaktilon.**"
+                "add_playground": "*Areoj* estas uzataj por reprezenti konturojn de objektoj kiel lagoj, konstruaĵoj kaj privatdomaj terenoj.{br}Oni povas ilin uzi por pli detale mapigi multe da objektoj, kiujn oni kutime mapigas kiel punktojn. **Klaku la butonon '{button} Areo' por aldoni novan areon.**",
+                "start_playground": "Ni aldonu ĉi tiun infanan ludejon al la mapo per desegni areon. Areojn oni desegnas per enmeti *nodojn* laŭ eksteraj randoj de objekto. **Klaku aŭ premu spacostangon por enmeti komencan nodon al iu el anguloj de la infana ludejo.**",
+                "continue_playground": "Pluigi desegni la areon per enmeti pliajn nodojn laŭ rando de infana ludejo. Estas ĝuste kunigi la areon kun ekzistaj irejoj.{br}Konsilo: vi povas premteni la alt-klavon por ke nodoj ne konektu kun aliaj objektoj. **Pluigu desegni areon por la infana ludejo.**",
+                "finish_playground": "Finu la areon per premi enen-klavon aŭ klaku denove aŭ unuan aŭ finan nodon. **Finu desegni areon por la infana ludejo.**",
+                "search_playground": "**Serĉu '{preset}'-n.**",
+                "choose_playground": "**Elektu '{preset}'-n el la listo.**",
+                "add_field": "Ĉi tiu infana ludejo ne havas oficialan nomon, do ni ne aldonas ion ajn al la kampo 'nomo'.{br}Anstataŭ tio, ni aldonu kelkajn pliajn detalojn pri la infana ludejo al la kampo  'priskribo' . **Malfermu la liston 'aldoni kampon'.**    ",
+                "choose_field": "**Elektu {field}-n el la listo.**",
+                "retry_add_field": "Vi ne elektis la kampon '{field}'. Provu denove.",
+                "describe_playground": "**Aldonu priskribon, sekve klaku la butonon {button} por fermi la objekt-redaktilon.**",
+                "play": "Ĝuste! Provu desegni kelkajn aliajn areojn por vidi kiujn specojn de areajn objektojn oni povas aldoni al OpenStreetMap. **Kiam vi estos preta por iri al la sekva ĉapitro, klaku '{next}'.**"
             },
             "lines": {
                 "title": "Linioj",
-                "add": "Linioj estas uzataj por reprezenti objektojn kiel vojojn, fervojojn kaj riverojn. **Klaku la butonon '{button} Linio' por aldoni novan linion.**",
-                "start": "**Ekigi linion per klaki finon de vojo.**",
-                "intersect": "Klaku por aldoni pliajn nodojn al la linio. Vi povas treni la mapon dum desegnado laŭvole. Vojoj kaj kelkaj aliaj specoj de linioj estas parto de pli ampleksa reto. Estas grave por ke ĉi tiuj linioj estu ĝuste konektitaj por navigadaj aplikaĵoj funkcias. **Klaku '{name}'-n por krei sekcopunkton, kiu kunigas la ambaŭajn liniojn.**",
-                "finish": "Liniojn oni povas finigi per reklaki la finan nodon. **Finigu desegni la vojon.**",
-                "road": "**Elektu vojon el la listo.**",
-                "residential": "Estas diversaj specoj de vojoj disponeblaj, la plej kutima estas 'loka vojo'. **Elektu specon 'loka vojo'.**",
-                "describe": "**Nomu la vojon, sekve klaku la butonon {button} por fermi la objekt-redaktilon.**",
-                "restart": "La vojo devas kruciĝi sekci '{name}'-n.",
-                "wrong_preset": "Vi ne elektis la 'lokan vojon'. *Klaku ĉi tie por reelekti.*"
+                "add_line": "*Linioj* estas uzataj por reprezenti objektojn kiel vojojn, fervojojn kaj riverojn. **Klaku la butonon '{button} Linio' por aldoni novan linion.**",
+                "start_line": "Ĉi tie vojo mankas. Ni aldonu ĝin!{br}En OpenStreetMap, liniojn oni devas desegni laŭlonge de mezo de vojo. Vi povas treni kaj pligrandigi la mapon dum desegnado laŭbezone. **Komencu novan linion per klaki la nordan finon de manka vojo.**",
+                "intersect": "Klaku aŭ premu spacostangon por aldoni pliajn nodojn al la linio.{br}Vojoj kaj multe da aliaj linioj estas partoj de pli grandaj retoj. Estas grave por ke tiuj linioj estu ĝuste kunigitaj por navigadaj aplikaĵoj funkcii. **Klaku '{name}'-n por aldoni sekcopunkton kunigantan la ambaŭ liniojn.**",
+                "retry_intersect": "La vojo devas intersekci '{name}'-n. Provu denove!",
+                "continue_line": "Pluigu desegni la linion por la nova vojo. Memoru, ke vi povas treni kaj pligrandigi la mapon laŭbezone.{br}Kiam vi finos desegni, klaku denove la finan nodon. **Finu desegni la vojon.**",
+                "choose_category_road": "**Elektu {category}-n el la listo.**",
+                "choose_preset_residential": "Estas multe da diversaj specoj de vojoj, sed ĉi tiu estas loka vojo. **Elektu la specon {preset}.**",
+                "retry_preset_residential": "Vi ne elektis la specon {preset}. **Klaku ĉi tie por reelekti.**",
+                "name_road": "**Nomu ĉi tiun vojon kaj sekve premu eskap/enen-klavon aŭ klaku la butonon {button} por fermi la objekt-redaktilon.**",
+                "did_name_road": "Ŝajnas bone! Sekve ni lernos kiel aktualigi formon de linio.",
+                "update_line": "Iafoje vi bezonas ŝanĝi formon de ekzistanta linio. Ĉi tie troviĝas vojo, kiu ne aspektas tute ĝuste.",
+                "add_node": "Vi povas aldoni kelkajn nodojn al ĉi tiu linio por plibonigi ĝian formon. Iu maniero por aldoni nodon estas klaki dufoje tie, kie volas aldoni nodon. **Klaku dufoje sur la linio por krei novan nodon.**",
+                "start_drag_endpoint": "Kiam linio estas elektita, vi povas treni ĉiun el ĝiaj nodoj per klaki kaj premteni maldekstran musbutonon dum trenado. **Trenu la finpunkton por enmeti ĝin tie, kie tiuj vojoj devas kruciĝi.**",
+                "finish_drag_endpoint": "Ĉi tiu punkto aspektas ĝuste. **Lasu la maldekstran musbutonon por ĉesi trenadon.**",
+                "start_drag_midpoint": "Etaj trianguloj estas desegnitaj ĉe *mezpunktoj* inter nodoj. Alia maniero por krei novan nodon esti treni mezpunkton al nova loko. **Trenu la mezpunktan triangulon por krei novan nodon laŭlonge de voja kurbiĝo.**",
+                "continue_drag_midpoint": "Ĉi tiu linio aspektas pli bone! Pluigu alĝustigi ĉi tiun linion per klaki dufoje aŭ per treni mezpunktojn ĝis la kurbiĝo kongruos kun voja formo. **Kiam vi estos kontenta pro aspekto de linio, klaku 'Bone'.**",
+                "delete_lines": "Estas prave forigi liniojn de vojoj, kiuj ne ekzistas en la reala mondo.{br}Ĉi tie estas ekzemplo, kie la urbo planis '{street}'-n sed neniam ĝin konstruis. Ni povas plibonigi ĉi tiun parton de mapo per forigi malnecesajn liniojn.",
+                "rightclick_intersection": "La lasta reale ekzstanta strato estas {street1}, do ni *dividos* '{street2};-n ĉe ĉi tiu intersekco kaj forigos ĉion norde de ĝi. **Dekstre-klaku la intersekcan nodon.**",
+                "split_intersection": "**Klaku la butonon {button} por dividi '{street}'-n.**",
+                "retry_split": "Vi ne klakis la butonon 'Dividi'. Provu denove.",
+                "did_split_multi": "Bonege! {street1} estas nun disigita en du partoj. La norda parto povas esti forigita. **Klaku la nordan parton de {street2} por ĝin elekti.**",
+                "did_split_single": "**Klaku la nordan parton de {street2} por ĝin elekti.**",
+                "multi_select": "{selected} estas nun elektita. Ni ankaŭ elektu '{other1}'-n. Vi povas klaku premante majuskl-klavon por elekti plurajn objektojn. **Klaku premante majsukl-klavon '{other2}'-n.**",
+                "multi_rightclick": "Bone! Ambaŭ forigendaj linioj estas nun elektitaj. **Dekstre-klaku iun linion por montri redaktan menuon.**",
+                "multi_delete": "**Klaku la butonon {button} por forigi malnecesajn liniojn.**",
+                "retry_delete": "Vi ne klakis la butonon 'Forigi'. Provu denove.",
+                "play": "Perfekte! Uzi vian scipovon lernitan dum ĉi tiu ĉapitro por ekzerci redaktadon de pliaj linioj. **Kiam vi estos preta por iri al la sekva ĉapitro, klaku '{next}'.**"
+            },
+            "buildings": {
+                "title": "Konstruaĵoj",
+                "add_building": "OpenStreetMap estas la plej granda monda datumbazo de konstruaĵoj.{br}Vi povas helpi plibonigi ĉi tiun datumbazon per skizi konstruaĵojn, kiuj ne estas ankoraŭ mapigitaj. **Klaku la butonon '{button} Areo' por aldoni novan areon.**",
+                "start_building": "Ni aldonu ĉi tiun domon al la mapo per desegni ĝian konturon.{br}Konstruaĵojn oni devas skizi laŭ iliajn konturojn kiel eble plej akurate. **Klaku aŭ premu spacostangon por enmeti komencan nodon al unu el anguloj de la konstruaĵo.**",
+                "continue_building": "Pluigi aldoni pliajn nodojn por skizi konturon de la konstruaĵo. Memoru, ke vi povas pligrandigi, se vi volas aldoni pliajn detalojn.{br}Fini la konstruaĵon per premi enen-klavon aŭ klaku denove aŭ unuan aŭ lastan nodon. **Finu skizi la konstruaĵon.**",
+                "retry_building": "Ŝajnas, ke desegnado de nodoj al anguloj de konstruaĵo estas ete malfacila por vi. Provu denove!",
+                "choose_category_building": "**Elektu {category}-n el la listo.**",
+                "choose_preset_house": "Estas multe da diversaj specoj de konstruaĵoj, tamen ĉi tiu certe estas domo.{br}Se vi ne certiĝas pri speco, estus plej bone elekti implicitan specon de konstruaĵo. **Elektu la specon {preset}.**",
+                "close": "**Premu eskap-klavon aŭ klaku la butonon {button} por fermi la objekt-redaktilon.**",
+                "rightclick_building": "**Dekstre-klaku por elekti la ĵus-mapigitan konstruaĵon por montri la redaktan menuon.**",
+                "square_building": "La domo ĵus-aldonita de vi aspektus pli bone kun perfekte kvadrataj anguloj. **Klaku la butonon {button} por kvadratigi formon de la konstruaĵo.**",
+                "retry_square": "Vi ne klakis la butonon 'Kvadratigi'. Provu denove.",
+                "done_square": "Ĉu vi rigardis kiel angulojn de la konstruaĵo moviĝis? Ni lernu alian utilan operacion.",
+                "add_tank": "Sekve ni skizos ĉi tiun rondan rezervujon. **Klaku la butonon '{button} Areo' por aldoni novan areon.**",
+                "start_tank": "Ne klopodu, vi ne devas desegni perfektan cirklon. Simple desegnu areon ene la rezervujo, kiu tuŝas ĝian randon. **Klaku aŭ premu spacostangon por enmeti komencan nodon al rando de la rezervujo.**",
+                "continue_tank": "Aldoni pliajn nodojn ĉirkaŭ la rando. La cirklo estos kreita ekstere de desegnitaj nodoj.{br}Finu la areon per premi enen-klavon aŭ klaki denove aŭ unuan aŭ lastan nodon. **Finu skizi la rezervujon.**",
+                "search_tank": "**Serĉu '{preset}'-n.**",
+                "choose_tank": "**Elektu {preset}-n el la listo.**",
+                "rightclick_tank": "**Dekstre-klaku por elekti la ĵus-mapigitan rezervujon por montri la redaktan menuon.**",
+                "circle_tank": "**Klaku la butonon {button} por fari la rezervujon ronda.**",
+                "retry_circle": "Vi ne klakis la butonon 'Rondigi'. Provu denove.",
+                "play": "Belege! Ekzercu skizi kelkajn pliajn konstruaĵojn kaj provu aliajn eblojn ĉe la redakta menuo. *Kiam vi estos preta por iri al la sekva ĉapitro, klaku '{next}'.**"
             },
             "startediting": {
                 "title": "Komenci redaktadon",
-                "help": "Vi povas reludi ĉi tiun gvidilon aŭ vidi pli da dokumentaro per klaki la butonon '{button} Helpo'.",
+                "help": "Vi nun pretas por redakti OpenStreetMap!{br}Vi ĉiam povas reludi ĉi tiun gvidilon aŭ vidi pliajn dokumentaron per klaki la butonon '{button} Helpo'.",
                 "save": "Ne forgesu regule konservi viajn ŝanĝojn!",
                 "start": "Ekigi mapigadon!"
             }
                 },
                 "aerialway/capacity": {
                     "label": "Kiom da homoj (hore)",
-                    "placeholder": "500, 2500, 5000..."
+                    "placeholder": "500, 2500, 5000"
                 },
                 "aerialway/duration": {
                     "label": "Daŭro (en minutoj)",
-                    "placeholder": "1, 2, 3..."
+                    "placeholder": "1, 2, 3"
                 },
                 "aerialway/heating": {
                     "label": "Hejtata"
                 },
                 "aerialway/occupancy": {
                     "label": "Kiom da homoj en vagoneto/seĝo",
-                    "placeholder": "2, 4, 8..."
+                    "placeholder": "2, 4, 8"
                 },
                 "aerialway/summer/access": {
                     "label": "Aliro (somere)",
                 "amenity": {
                     "label": "Speco"
                 },
+                "animal_boarding": {
+                    "label": "Por bestoj"
+                },
+                "animal_breeding": {
+                    "label": "Por bestoj"
+                },
+                "animal_shelter": {
+                    "label": "Por bestoj"
+                },
                 "area/highway": {
                     "label": "Speco"
                 },
                 },
                 "capacity": {
                     "label": "Enhaveco",
-                    "placeholder": "50, 100, 200..."
+                    "placeholder": "50, 100, 200"
                 },
                 "cardinal_direction": {
                     "label": "Direkto",
                         "clockwise": "Horloĝdirekte"
                     }
                 },
+                "club": {
+                    "label": "Speco"
+                },
                 "collection_times": {
-                    "label": "Sendaĵoj ricevataj je"
+                    "label": "Repreno je"
+                },
+                "communication_multi": {
+                    "label": "Komunikada tipo"
                 },
                 "construction": {
                     "label": "Speco"
                     "label": "Speco"
                 },
                 "crop": {
-                    "label": "Rikoltaĵo"
+                    "label": "Kultivaĵo"
                 },
                 "crossing": {
                     "label": "Speco"
                 },
                 "cuisine": {
-                    "label": "Kuirarto"
+                    "label": "Kuirartoj"
                 },
                 "currency_multi": {
                     "label": "Valut-tipoj"
                         "rail": "Kontaktrelo (tria relo)",
                         "yes": "Jes (nedifinita)"
                     },
-                    "placeholder": "Lineo supertera, kontaktrelo..."
+                    "placeholder": "Lineo supertera, kontaktrelo"
                 },
                 "elevation": {
                     "label": "Altitudo"
                     "label": "Referenco",
                     "placeholder": "Numero de truo (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Specoj de vinberujoj"
+                },
                 "handicap": {
                     "label": "Handikapo",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Speco"
                 },
+                "historic/civilization": {
+                    "label": "Historia civilizo"
+                },
                 "hoops": {
                     "label": "Korboj",
-                    "placeholder": "1, 2, 4..."
+                    "placeholder": "1, 2, 4"
                 },
                 "iata": {
                     "label": "IATA"
                 "information": {
                     "label": "Speco"
                 },
+                "inscription": {
+                    "label": "Skribaĵo"
+                },
                 "internet_access": {
                     "label": "Interret-aliro",
                     "options": {
                     }
                 },
                 "internet_access/fee": {
-                    "label": "Pagenda Interret-aliro"
+                    "label": "Pagenda interret-aliro"
                 },
                 "internet_access/ssid": {
                     "label": "SSID (nomo de reto)"
                 },
                 "lanes": {
                     "label": "Vetur-koridoroj",
-                    "placeholder": "1, 2, 3..."
+                    "placeholder": "1, 2, 3"
                 },
                 "layer": {
                     "label": "Tavolo"
                 },
                 "levels": {
                     "label": "Kiom da etaĝoj",
-                    "placeholder": "2, 4, 6..."
+                    "placeholder": "2, 4, 6"
                 },
                 "lit": {
                     "label": "Prilumado"
                 },
                 "maxspeed": {
                     "label": "Rapidlimo",
-                    "placeholder": "40, 50, 60..."
+                    "placeholder": "40, 50, 60"
                 },
                 "maxstay": {
                     "label": "Maksimuma restad-tempo"
                         "5": "5: ege malfacila, ŝtonegoj, rokoj, terfaloj",
                         "6": "6: preskaŭ malbiciklebla, escepte de plej bonaj montbiciklistoj"
                     },
-                    "placeholder": "0, 1, 2, 3..."
+                    "placeholder": "0, 1, 2, 3"
                 },
                 "mtb/scale/imba": {
                     "label": "Montbicikla malfacileca skalo de IMBA",
                         "3": "Malfacila (nigra rombo)",
                         "4": "Malfacilega (duobla nigra rombo)"
                     },
-                    "placeholder": "Facila, meza, malfacila..."
+                    "placeholder": "Facila, meza, malfacila"
                 },
                 "mtb/scale/uphill": {
                     "label": "Supren-bicikla malfacileca skalo",
                         "4": "4: mez. klineco <30%, aĉa pavimo, grandaj ŝtonoj/branĉoj",
                         "5": "5: tre kruta, biciklo kutime devas esti kondukata"
                     },
-                    "placeholder": "0, 1, 2, 3..."
+                    "placeholder": "0, 1, 2, 3"
                 },
                 "name": {
                     "label": "Nomo",
                 },
                 "par": {
                     "label": "Par",
-                    "placeholder": "3, 4, 5..."
+                    "placeholder": "3, 4, 5"
                 },
                 "parallel_direction": {
                     "label": "Direkto",
                         "intermediate": "Meza (blua kvadrato)",
                         "novice": "Facilega (por novuloj)"
                     },
-                    "placeholder": "Facila, meza, malfacila..."
+                    "placeholder": "Facila, meza, malfacila"
                 },
                 "piste/grooming": {
                     "label": "Skivoja preparado",
                     "label": "Produktaĵo"
                 },
                 "product": {
-                    "label": "Produktaĵo"
+                    "label": "Produktaĵoj"
                 },
                 "railway": {
                     "label": "Tipo"
                 "service/bicycle": {
                     "label": "Servoj"
                 },
+                "service/vehicle": {
+                    "label": "Servoj"
+                },
                 "service_rail": {
                     "label": "Speco de servo",
                     "options": {
                         "yard": "Ranĝadstaciaj trakoj"
                     }
                 },
+                "service_times": {
+                    "label": "(Di)servoj je"
+                },
                 "shelter": {
                     "label": "Ŝirmejo"
                 },
                         "separated": "En fumĉambroj, ne reale apartigitaj",
                         "yes": "Permesata ĉie"
                     },
-                    "placeholder": "Ne, dise, jes..."
+                    "placeholder": "Ne, dise, jes"
                 },
                 "smoothness": {
                     "label": "Glateco",
                         "very_bad": "Alta subekipaĵo: malpeza ĉiuterena veturilo",
                         "very_horrible": "Speciala ekstervojilo: traktoro, kvado"
                     },
-                    "placeholder": "Mallarĝaj radetoj, radoj, ekstervojoilo..."
+                    "placeholder": "Mallarĝaj radetoj, radoj, ekstervojoilo"
                 },
                 "social_facility": {
                     "label": "Speco"
                     "label": "Fonto"
                 },
                 "sport": {
-                    "label": "Sporto"
+                    "label": "Sportoj"
                 },
                 "sport_ice": {
-                    "label": "Sporto"
+                    "label": "Sportoj"
+                },
+                "sport_racing_motor": {
+                    "label": "Sportoj"
                 },
-                "sport_racing": {
-                    "label": "Sporto"
+                "sport_racing_nonmotor": {
+                    "label": "Sportoj"
                 },
                 "stars": {
                     "label": "Steloj"
                 },
+                "start_date": {
+                    "label": "Dato de komenco"
+                },
                 "step_count": {
                     "label": "Kiom da ŝtupoj"
                 },
                 "substation": {
                     "label": "Speco"
                 },
+                "supervised": {
+                    "label": "Supergardo"
+                },
+                "support": {
+                    "label": "Munto"
+                },
+                "surface": {
+                    "label": "Pavimo"
+                },
+                "surveillance": {
+                    "label": "Observado"
+                },
+                "surveillance/type": {
+                    "label": "Speco de observado",
+                    "options": {
+                        "ALPR": "Aŭtomata rekonado de licencplato",
+                        "camera": "Kamerao",
+                        "guard": "Gardisto"
+                    }
+                },
+                "surveillance/zone": {
+                    "label": "Gardata areo"
+                },
+                "tactile_paving": {
+                    "label": "Reliefo por blinduloj"
+                },
+                "takeaway": {
+                    "label": "Elportado",
+                    "options": {
+                        "no": "Ne",
+                        "only": "Nur elportado",
+                        "yes": "Jes"
+                    },
+                    "placeholder": "Jes, ne, nur elportado"
+                },
+                "toilets/disposal": {
+                    "label": "Malplenigado",
+                    "options": {
+                        "bucket": "Ujo",
+                        "chemical": "Ter-truo kun ĥemiaĵoj",
+                        "flush": "Akvoŝpruca",
+                        "pitlatrine": "Ter-truo (latrino)"
+                    }
+                },
+                "toll": {
+                    "label": "Vojimposto"
+                },
+                "tomb": {
+                    "label": "Speco"
+                },
+                "tourism": {
+                    "label": "Speco"
+                },
+                "tower/construction": {
+                    "label": "Konstruaĵo",
+                    "placeholder": "Disigita, krado, maskita…"
+                },
+                "tower/type": {
+                    "label": "Speco"
+                },
+                "tracktype": {
+                    "label": "Voja kvalito",
+                    "options": {
+                        "grade1": "Firma: malmoligita (asfalta) aŭ solide koherigita pavimo",
+                        "grade2": "Plejparte firma: sablego/roko kun iomete da malmola materio (sablo, argilo)",
+                        "grade3": "Egala miksaĵo de malmolaj kaj molaj (ŝuteblaj) materialoj",
+                        "grade4": "Plejparte mola: tero/sablo/herbo kun iomete da malmolaj materialoj",
+                        "grade5": "Malmola: tero/sablo/herbo; ofte malfacile videbla"
+                    },
+                    "placeholder": "Firma, plejparte firma, mola…"
+                },
+                "traffic_calming": {
+                    "label": "Speco"
+                },
+                "traffic_signals": {
+                    "label": "Speco"
+                },
                 "trail_visibility": {
-                    "placeholder": "Bonega, bona, malbona..."
+                    "label": "Kursa videbleco",
+                    "options": {
+                        "bad": "Malbona: sen markoj, vojeto ofte nevidebla aŭ neekzistanta",
+                        "excellent": "Bonega: unusignifa kursa direkto aŭ markoj ĉie",
+                        "good": "Bona: videblaj markoj, iam serĉado bezonata",
+                        "horrible": "Malbona: ofte sen vojeto, iom da sinorientad-povo postulata",
+                        "intermediate": "Meza: kelkaj markoj, vojeto kutime videbla",
+                        "no": "Nenia: sen vojeto, bonega sinorientad-povo postulata"
+                    },
+                    "placeholder": "Bonega, bona, malbona…"
+                },
+                "trees": {
+                    "label": "Arboj"
+                },
+                "tunnel": {
+                    "label": "Tunelo"
+                },
+                "vending": {
+                    "label": "Specoj de varoj"
+                },
+                "visibility": {
+                    "label": "Videbleco",
+                    "options": {
+                        "area": "Pli ol 20m",
+                        "house": "Ĝis 5m",
+                        "street": "De 5 ĝis 20m"
+                    }
+                },
+                "wall": {
+                    "label": "Speco"
+                },
+                "water": {
+                    "label": "Speco"
+                },
+                "water_point": {
+                    "label": "Trinkejo"
+                },
+                "waterway": {
+                    "label": "Speco"
                 },
                 "website": {
+                    "label": "Retejo",
                     "placeholder": "http://ekzemplo.com/"
+                },
+                "wetland": {
+                    "label": "Speco"
+                },
+                "wheelchair": {
+                    "label": "Rulseĝa alirebleco"
+                },
+                "width": {
+                    "label": "Larĝo (metroj)"
+                },
+                "wikipedia": {
+                    "label": "Vikipedio"
                 }
             },
             "presets": {
+                "address": {
+                    "name": "Adreso",
+                    "terms": "stratnomo,domnumero,numero"
+                },
+                "advertising/billboard": {
+                    "name": "Anonctabulego",
+                    "terms": "anonctabulo,reklamo,spamo,afiŝo,afisho,afisxo"
+                },
+                "aerialway": {
+                    "name": "Kablotransporto"
+                },
+                "aerialway/cable_car": {
+                    "name": "Telfero unu-vagoneta (alterna)",
+                    "terms": "telfero,kablovojo,aertelfero"
+                },
+                "aerialway/chair_lift": {
+                    "name": "Telfero seĝa",
+                    "terms": "telfero seĝa,telfero segha,telfero segxa,kablovojo,aertelfero,seĝa lifto, segha lifto, segxa lifto,skiada lifto"
+                },
+                "aerialway/drag_lift": {
+                    "name": "Skitelfero",
+                    "terms": "skitelfero,telfero,skilifto,aertelfero"
+                },
+                "aerialway/gondola": {
+                    "name": "Telfero plur-vagoneta",
+                    "terms": "telfero,kablovojo,gondolo,aertelfero"
+                },
+                "aerialway/goods": {
+                    "name": "Telfero vara",
+                    "terms": "kablotransporto,ŝarĝolifto,shargholifto,sxargxolifto"
+                },
+                "aerialway/magic_carpet": {
+                    "name": "Ŝtuparlifto skiada",
+                    "terms": "shtuparlifto skiada,sxtuparliftoskiada,skitelfero tapiŝa,magia tapiŝo,magia tapisxo,magia tapisho"
+                },
+                "aerialway/mixed_lift": {
+                    "name": "Telfero plurspeca",
+                    "terms": "skilifto miksa,skilifto plurspeca"
+                },
+                "aerialway/platter": {
+                    "name": "Skitelfero unu-persona (teler-forma)",
+                    "terms": "telfero telera,skilifto telerforma,aertelfero,seĝa telfero,segha telfero,segxa telfero"
+                },
+                "aerialway/pylon": {
+                    "name": "Kablovoja fosto",
+                    "terms": "apogilo,apogstango,fosto,paliso,stango"
+                },
+                "aerialway/rope_tow": {
+                    "name": "Skitelfero ŝnur-tira",
+                    "terms": "shnurtira skitelfero,sxnurtira skitelfero,skilifto ŝnur-tira"
+                },
+                "aerialway/station": {
+                    "name": "Kablovoja stacio",
+                    "terms": "telferstacio,telfera stacio"
+                },
+                "aerialway/t-bar": {
+                    "name": "Skitelfero du-persona (T-forma)",
+                    "terms": "aertelfero,seĝa telfero,segha telfero,segxa telfero"
+                },
+                "aeroway": {
+                    "name": "Aertransporto"
+                },
+                "aeroway/aerodrome": {
+                    "name": "Aerodromo",
+                    "terms": "flugkampo,flughaveno,aviadilejo,aviejo"
+                },
+                "aeroway/apron": {
+                    "name": "Aviadil-parkumejo",
+                    "terms": "dromo,aerodromo,flugkampo,surteriĝejo,aŭtokurejo,autokurejo,auxtokurejo"
+                },
+                "aeroway/gate": {
+                    "name": "Aerodroma enirejo",
+                    "terms": "aerodroma kluzo,aerodroma pordego"
+                },
+                "aeroway/hangar": {
+                    "name": "Hangaro",
+                    "terms": "aeroplanejo,aviadilejo"
+                },
+                "aeroway/helipad": {
+                    "name": "Surteriĝejo helikoptera",
+                    "terms": "helipad,helikoptero,surterighejo helikoptera,surterigxejo helikoptera"
+                },
+                "aeroway/runway": {
+                    "name": "Avia dromo",
+                    "terms": "kurejo,dromo"
+                },
+                "aeroway/taxiway": {
+                    "name": "Aŭtokur-strato",
+                    "terms": "taxiway,aŭtokurejo,autokurejo,auxtokurejo"
+                },
+                "aeroway/terminal": {
+                    "name": "Flugstacio",
+                    "terms": "flughaveno,terminalo"
+                },
+                "amenity": {
+                    "name": "Servejo"
+                },
+                "amenity/animal_boarding": {
+                    "name": "Hotelo (prizorgejo) por hejmbestoj",
+                    "terms": "hotelo por bestoj,bestohotelo,hundohotelo,katohotelo,prizorgejo,azilo"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Bredejo",
+                    "terms": "bestokultivejo,bredado,farmo,farmobieno,bovejo,porkejo,buĉejo,kortobirdejo"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Azilo por bestoj",
+                    "terms": "hundejo,prizorgejo,katejo,bestoazilo,dombesto,hejmbesto"
+                },
+                "amenity/arts_centre": {
+                    "name": "Belart-centro",
+                    "terms": "belarta centro,artcentro,belartcentro,artejo,belartejo"
+                },
+                "amenity/atm": {
+                    "name": "Bankaŭtomato",
+                    "terms": "bankautomato,bankauxtomato,banka aŭtomato,atm,mono,elpagejo,banko,bankejo"
+                },
+                "amenity/bank": {
+                    "name": "Bankejo",
+                    "terms": "banko"
+                },
+                "amenity/bar": {
+                    "name": "Drinkejo",
+                    "terms": "trinkbufedo,koktelejo,alkoholejo,drinkĉambro,trinkejo,brandejo,bufedo,taverno"
+                },
+                "amenity/bbq": {
+                    "name": "Rostilo",
+                    "terms": "rostigilo,kradrostilo,rostejo,bbq"
+                },
+                "amenity/bench": {
+                    "name": "Benko",
+                    "terms": "seĝo,segho,segxo,sidilo"
+                },
+                "amenity/bicycle_parking": {
+                    "name": "Bicikla parkumejo",
+                    "terms": "biciklado,biciklejo,biciklparkumejo,biciklparkejo,ciklorako"
+                },
+                "amenity/bicycle_rental": {
+                    "name": "Bicikl-pruntejo",
+                    "terms": "pruntejo bicikla,biciklopruntejo,"
+                },
+                "amenity/bicycle_repair_station": {
+                    "name": "Bicikla mem-riparejo",
+                    "terms": "riparejo bicikla,ciklorako"
+                },
+                "amenity/biergarten": {
+                    "name": "Bierĝardeno",
+                    "terms": "bieroĝardeno,bierghardeno,biergxardeno,biergarten,bierejo,trinkejo,drinkejo,gastejo"
+                },
+                "amenity/boat_rental": {
+                    "name": "Boat-pruntejo",
+                    "terms": "boatopruntejo,pruntejo boata,ŝipopruntejo,jaĥtopruntejo"
+                },
+                "amenity/bureau_de_change": {
+                    "name": "Monŝanĝejo",
+                    "terms": "monshanghejo,monsxangxejo,valuto,interŝanĝejo"
+                },
+                "amenity/bus_station": {
+                    "name": "Aŭtobus-stacio",
+                    "terms": "autobusostacio,auxtobusostacio,busstacio,stacio aŭtobusa,stacio busa,haltejo aŭtobusa"
+                },
                 "amenity/cafe": {
-                    "name": "Kafejo"
+                    "name": "Kafejo",
+                    "terms": "kafo,teo,trinkejo,cafe"
+                },
+                "amenity/car_rental": {
+                    "name": "Aŭtomobil-pruntejo",
+                    "terms": "automobilpruntejo,auxtomobilpruntejo,aŭtopruntejo,autopruntejo,auxtopruntejo,aŭtoluigadejo,autoluigadejo,auxtoluigadejo"
+                },
+                "amenity/car_sharing": {
+                    "name": "Aŭtomobil-pruntejo komunuma (organizita kunveturado)",
+                    "terms": "automobilpruntejo,auxtumobilpruntejo,carsharing,car-sharing,aŭtopruntejo"
+                },
+                "amenity/car_wash": {
+                    "name": "Aŭtopurigejo",
+                    "terms": "purigejo,aŭtomobilpurigejo,autopurigejo,auxtopurigejo,aŭtolavejo,lavejo"
+                },
+                "amenity/casino": {
+                    "name": "Monludejo",
+                    "terms": "kazino,vetludejo,hazardludejo"
+                },
+                "amenity/charging_station": {
+                    "name": "Ŝargostacio",
+                    "terms": "sxargostacio,shargostacio,elektroaŭto"
+                },
+                "amenity/childcare": {
+                    "name": "Bebovartejo",
+                    "terms": "vartejo,infanvartejo,beb-vartejo,bebogardejo,infangardejo,infanĝardeno"
+                },
+                "amenity/cinema": {
+                    "name": "Kinejo",
+                    "terms": "kino,kinoteatro,filmoteatro,filmteatro,filmejo"
+                },
+                "amenity/clinic": {
+                    "name": "Kuracistejo (centro de komunuma sano)",
+                    "terms": "kliniko,sanigejo,kuracejo,ambulatorio,primara prizorgo,familia medicino,sanservejo"
+                },
+                "amenity/clock": {
+                    "name": "Horloĝo",
+                    "terms": "horlogho,horlogxo,tempmezurilo"
+                },
+                "amenity/college": {
+                    "name": "Kolegia (mezlerneja) tereno",
+                    "terms": "kolegio,mezlernejo,mezgrada lernejo"
+                },
+                "amenity/community_centre": {
+                    "name": "Komunuma centro",
+                    "terms": "kulturdomo"
+                },
+                "amenity/compressed_air": {
+                    "name": "Gaskunpremilo",
+                    "terms": "kunpremilo,kompresoro,aerkompresoro,aerkunpremilo"
+                },
+                "amenity/courthouse": {
+                    "name": "Juĝdomo",
+                    "terms": "jughdomo,jugxdomo,juĝo,juĝejo,jughejo,jugxejo,tribunalo"
+                },
+                "amenity/coworking_space": {
+                    "name": "Loko por samloka laborado (ang. coworking)"
+                },
+                "amenity/crematorium": {
+                    "name": "Kadavrobruligejo",
+                    "terms": "kadavr-bruligejo,kadavrejo,kadavro-bruligejo,kremaciejo,krematorio,cindrigejo"
+                },
+                "amenity/dentist": {
+                    "name": "Dentistejo",
+                    "terms": "dentisto,dentkuracisto,stomatologo,kabineto de dentisto"
+                },
+                "amenity/doctors": {
+                    "name": "Kabineto de kuracisto",
+                    "terms": "kuracistejo,sanigejo,doktoro"
+                },
+                "amenity/dojo": {
+                    "name": "Doĵo / batalart-lernejo",
+                    "terms": "dojho,dojxo,batalarto,luktoarto,luktarto"
+                },
+                "amenity/drinking_water": {
+                    "name": "Trinkakvejo",
+                    "terms": "ŝprucakvo,shprucakvo,sxprucakvo,trinkejo,akvokrano,krano"
+                },
+                "amenity/driving_school": {
+                    "name": "Stirlernejo",
+                    "terms": "stirado,aŭtado,autado,auxtado,aŭtlernejo,autlernejo,auxtlernejo,kondukpermesilo,ŝofor,veturila lernejo"
+                },
+                "amenity/embassy": {
+                    "name": "Ambasadejo",
+                    "terms": "ambasado,ambasadorejo"
+                },
+                "amenity/fast_food": {
+                    "name": "Rapidmanĝejo",
+                    "terms": "rapimanghejo,rapidmangxejo,manĝetejo,sandviĉejo,makdonaldo,fritbudo,fastfood,kebabo,hotdogo,hamburgero"
+                },
+                "amenity/ferry_terminal": {
+                    "name": "Pramstacio",
+                    "terms": "pramo,pramŝipo,pramterminalo,terminalo"
                 },
                 "amenity/fire_station": {
-                    "name": "Fajrobrigadejo"
+                    "name": "Fajrobrigadejo",
+                    "terms": "remizo,fajroestingistejo,fajrosoldatejo,fajrego,incendio,brulego"
+                },
+                "amenity/food_court": {
+                    "name": "Manĝ-bazaro",
+                    "terms": "mangh-bazaro,mangx-bazaro,manĝobazaro,manghobazaro,mangxobazaro,manĝejo,kafeterio,food court"
+                },
+                "amenity/fountain": {
+                    "name": "Fontano",
+                    "terms": "akvoŝprucilo,akvoshprucilo,akvosxprucilo"
+                },
+                "amenity/fuel": {
+                    "name": "Benzinejo",
+                    "terms": "benzinstacio,benzinvendejo,stacio benzina,benzino,petrolo"
+                },
+                "amenity/grave_yard": {
+                    "name": "Tombejo (ĉirkaŭpreĝeja)",
+                    "terms": "enterigejo,tombarejo,mortintejo,sepultejo"
+                },
+                "amenity/grit_bin": {
+                    "name": "Ujo kun sablo kaj salo",
+                    "terms": "salujego,sablujo,salujo,senneĝigado"
+                },
+                "amenity/hospital": {
+                    "name": "Malsanuleja tereno",
+                    "terms": "malsanulejo,hospitalo,kliniko,sanservo"
+                },
+                "amenity/hunting_stand": {
+                    "name": "Altembusko ĉasada",
+                    "terms": "altembusko chasada,ĉasado,chasado,cxasado,embuskejo,tureto,bestomurdistoj,bestobservejo"
+                },
+                "amenity/ice_cream": {
+                    "name": "Glaciaĵejo",
+                    "terms": "glaciajhejo,glaciajxejo,glaciaĵoj,glacivendejo"
+                },
+                "amenity/internet_cafe": {
+                    "name": "Retkafejo",
+                    "terms": "interreta kafejo,retumejo"
+                },
+                "amenity/kindergarten": {
+                    "name": "Infanĝardena tereno",
+                    "terms": "infanoghardeno,infanogxardeno,antaŭlernejo,kindergarteno,infanĝardeno,infanghardeno,infangxardeno,infanvartejo,lernludejo"
+                },
+                "amenity/library": {
+                    "name": "Biblioteko",
+                    "terms": "libropruntejo,librejo,librarejo"
+                },
+                "amenity/marketplace": {
+                    "name": "Bazaro",
+                    "terms": "foirejo,foiro,komercejo"
+                },
+                "amenity/motorcycle_parking": {
+                    "name": "Motorcikla parkumejo",
+                    "terms": "motorciklejo,motociklejo"
+                },
+                "amenity/nightclub": {
+                    "name": "Noktoklubejo",
+                    "terms": "noktoklubo,diskoteko,dancejo,noktklubo,klubo nokta,nokta klubo"
+                },
+                "amenity/nursing_home": {
+                    "name": "Domo de permanenta zorgado"
+                },
+                "amenity/parking": {
+                    "name": "Parkumejo",
+                    "terms": "parkejo,parkadejo,aŭtoparkejo"
+                },
+                "amenity/parking_entrance": {
+                    "name": "Parkumeja/garaĝa enveturejo/elveturejo",
+                    "terms": "alirejo,enirejo,elirejo"
+                },
+                "amenity/parking_space": {
+                    "name": "Parkumeja loko (detala)",
+                    "terms": "parkumejo"
+                },
+                "amenity/pavilion": {
+                    "name": "Pavilono",
+                    "terms": "laŭbo,altano"
+                },
+                "amenity/pharmacy": {
+                    "name": "Apoteko",
+                    "terms": "medikamentejo,sanigilejo,kuracilejo,drogejo,drogvendejo,farmaciejo"
+                },
+                "amenity/place_of_worship": {
+                    "name": "Preĝejo",
+                    "terms": "preghejo,pregxejo,didomo,sakrejo,kirko,pagodo,baziliko,katedro,katedralo,sinagogo,templo,moskeo,monaĥejo"
+                },
+                "amenity/place_of_worship/buddhist": {
+                    "name": "Pagodo",
+                    "terms": "budhisma preĝejo,budhisma templo,"
+                },
+                "amenity/place_of_worship/christian": {
+                    "name": "Kirko",
+                    "terms": "kristana preĝejo,mesejo,kapelo,katedralo,baziliko,abatejo,monaĥejo,kristanismo,katolika preĝejo"
+                },
+                "amenity/place_of_worship/jewish": {
+                    "name": "Sinagogo",
+                    "terms": "juda preĝejo,judismo,judaismo"
+                },
+                "amenity/place_of_worship/muslim": {
+                    "name": "Moskeo",
+                    "terms": "islama preĝejo,islamo,minareto"
+                },
+                "amenity/planetarium": {
+                    "name": "Planetario (astrokinejo)",
+                    "terms": "astrokinejo,astroobservejo,astrobservejo,astronomio,stelscienco,astroscienco"
+                },
+                "amenity/police": {
+                    "name": "Policejo",
+                    "terms": "polico,komisarejo,komisariato,policistoj,policistejo"
+                },
+                "amenity/post_box": {
+                    "name": "Poŝtkesto",
+                    "terms": "poshtkesto,posxtkesto,leterkesto,leterskatolo,leterujo"
+                },
+                "amenity/post_office": {
+                    "name": "Poŝtoficejo",
+                    "terms": "poshtoficejo,posxtoficejo,poŝtejo,poshtejo,posxtejo,poŝto"
+                },
+                "amenity/prison": {
+                    "name": "Mallibereja tereno",
+                    "terms": "malliberejo,arestejo,pundomo,prizono,karcero"
+                },
+                "amenity/pub": {
+                    "name": "Taverno",
+                    "terms": "bierejo,trinkejo,drinkejo,alkoholejo,gastejo,pub"
+                },
+                "amenity/public_bath": {
+                    "name": "Publika banejo",
+                    "terms": "banejo,lavejo"
+                },
+                "amenity/public_bookcase": {
+                    "name": "Publika libroŝranko",
+                    "terms": "libroŝranko,libroshranko,librosxranko,bookcrossing,librokrucigo,biblioteketo,libropruntejo"
+                },
+                "amenity/ranger_station": {
+                    "name": "Naturrezerveja oficejo/impostbudo",
+                    "terms": "naturrezervejo,naturprotektejo,impostbudo,konservejo,arbaristejo,nacia parko,gardistejo"
+                },
+                "amenity/recycling": {
+                    "name": "Recikligejo",
+                    "terms": "recikligo,rubujo,rubujego"
+                },
+                "amenity/recycling_centre": {
+                    "name": "Ricikliga centro",
+                    "terms": "recikligejo,recikligo,rubodeponejo,balaaĵejo"
+                },
+                "amenity/register_office": {
+                    "name": "Oficejo de civila stato"
+                },
+                "amenity/restaurant": {
+                    "name": "Restoracio",
+                    "terms": "kafejo,manĝejo,gastejo,picejo"
+                },
+                "amenity/sanitary_dump_station": {
+                    "name": "Stacio de forigado de fekaĵoj (kampado)",
+                    "terms": "kampadejo,malpruaĵo"
+                },
+                "amenity/school": {
+                    "name": "Lerneja tereno",
+                    "terms": "lernejo,edukejo,instruejo"
+                },
+                "amenity/shelter": {
+                    "name": "Ŝirmejo",
+                    "terms": "shirmejo,sxirmejo,ŝedo,budo,ŝirmo"
+                },
+                "amenity/social_facility": {
+                    "name": "Socia servejo",
+                    "terms": "socia servo,socia helpo"
+                },
+                "amenity/social_facility/food_bank": {
+                    "name": "Manĝ-disdonejo (manĝabanko)",
+                    "terms": "manĝodisdonejo,manghodisdonejo,mangxodisdonejo,manĝo banko"
+                },
+                "amenity/social_facility/group_home": {
+                    "name": "Grupa hejmo",
+                    "terms": "maljunulejo,kudukulejo"
+                },
+                "amenity/social_facility/homeless_shelter": {
+                    "name": "Azilo por senhejmuloj",
+                    "terms": "almozulejo,rifuĝejo,senhejmulo"
+                },
+                "amenity/social_facility/nursing_home": {
+                    "name": "Domo de permanenta zorgado",
+                    "terms": "maljunulejo,kudukulejo"
+                },
+                "amenity/studio": {
+                    "name": "Studio",
+                    "terms": "radiostudio,muzikstudio,filmejo"
+                },
+                "amenity/swimming_pool": {
+                    "name": "Naĝejo"
+                },
+                "amenity/taxi": {
+                    "name": "Taksistacio",
+                    "terms": "taksio,taksiejo"
+                },
+                "amenity/telephone": {
+                    "name": "Telefono",
+                    "terms": "telefonbudo"
+                },
+                "amenity/theatre": {
+                    "name": "Teatrejo",
+                    "terms": "teatro"
+                },
+                "amenity/toilets": {
+                    "name": "Necesejo",
+                    "terms": "tualeto,urinejo,wc,latrino,maltrinkejo,pisejo"
                 },
                 "amenity/townhall": {
-                    "name": "Urbodomo"
+                    "name": "Urbodomo",
+                    "terms": "urbdomo,magistrato,magistratejo,urba registaro"
                 },
-                "building/house": {
-                    "name": "Domo"
+                "amenity/university": {
+                    "name": "Universitata tereno",
+                    "terms": "universitato,altgrada lernejo,instruejo,politeĥniko,politekniko,altlernejo,studejo"
                 },
-                "highway/residential": {
-                    "name": "Loka vojo"
+                "amenity/vending_machine": {
+                    "name": "Vendilo",
+                    "terms": "vendmaŝino,vendmashino,vendmasxino"
                 },
-                "leisure/playground": {
-                    "name": "Infana ludejo"
+                "amenity/vending_machine/cigarettes": {
+                    "name": "Vendilo de cigaredoj",
+                    "terms": "cigaredo,vendmaŝino"
                 },
-                "tourism/zoo": {
-                    "name": "Bestoĝardeno"
+                "amenity/vending_machine/condoms": {
+                    "name": "Vendilo de kondomoj",
+                    "terms": "kondomo,vendmaŝimo,penisingo"
+                },
+                "amenity/vending_machine/drinks": {
+                    "name": "Vendilo de trinkaĵoj",
+                    "terms": "vendilo de trinkajxoj,vendilo de trinkajsoj,trinkaĵoj"
+                },
+                "amenity/vending_machine/excrement_bags": {
+                    "name": "Vendilo de saketoj por fekaĵoj",
+                    "terms": "fekajhoj,fekajxoj,merdo,hundo"
+                },
+                "amenity/vending_machine/news_papers": {
+                    "name": "Vendilo de gazetoj"
+                },
+                "amenity/vending_machine/newspapers": {
+                    "name": "Vendilo de gazetoj",
+                    "terms": "gazeto,ĵurnalo,jhurnalo,jxurnalo,vendmaŝino"
+                },
+                "amenity/vending_machine/parcel_pickup_dropoff": {
+                    "name": "Vendilo por ricevo/sendo de poŝtaĵoj",
+                    "terms": "poŝtmaŝino,poshtmashino,posxtmasxino,poŝtkesto,pakaĵo,ekspedaĵo"
+                },
+                "amenity/vending_machine/parking_tickets": {
+                    "name": "Vendilo de parkumbiletoj",
+                    "terms": "parkhorloĝo,parkhorlogho,parkhorlogxo,parkbiletoj"
+                },
+                "amenity/vending_machine/public_transport_tickets": {
+                    "name": "Vendilo de vojimpostoj",
+                    "terms": "vojimposto,vojimpostejo,vojimpostilo"
+                },
+                "amenity/vending_machine/sweets": {
+                    "name": "Vendilo de dolĉaĵoj",
+                    "terms": "dolĉaĵoj,dolchajhoj,dolcxajxoj,sukeraĵoj,sukerajhoj,sukerajxoj,"
+                },
+                "amenity/veterinary": {
+                    "name": "Bestokuracistejo",
+                    "terms": "bestokuracisto,bestkuracisto,veterinaro"
+                },
+                "amenity/waste_basket": {
+                    "name": "Rubujo",
+                    "terms": "balaaĵujo,balaaĵkesto,rubkesto,forĵetaĵujo"
+                },
+                "amenity/waste_disposal": {
+                    "name": "Rubujego",
+                    "terms": "rubejo,rubo,rubujo,balaaĵujo,forĵetaĵujo"
+                },
+                "amenity/waste_transfer_station": {
+                    "name": "Stacio de rubmastrumado",
+                    "terms": "rubomastrumado,rubodeponejo,recikligejo"
+                },
+                "amenity/water_point": {
+                    "name": "Trinkakvejo (kampado)",
+                    "terms": "akvofonto,kampado,trinkebla akvo"
+                },
+                "amenity/watering_place": {
+                    "name": "Akvotrinkejo por bestoj",
+                    "terms": "bestotrinkejo,bestonutrejo"
+                },
+                "area": {
+                    "name": "Areo",
+                    "terms": "areo,ejo,zono,kampejo"
+                },
+                "area/highway": {
+                    "name": "Vojpavimo",
+                    "terms": "pavimo,kovraĵo,surfaco"
+                },
+                "barrier": {
+                    "name": "Barilo",
+                    "terms": "barilo,baro,obstaklo,malhelpilo,baraĵo,blokado,bariero"
+                },
+                "barrier/block": {
+                    "name": "Bloko",
+                    "terms": "bloko,barilo,baro,roko,ŝtonego,shtonego,sxtonego"
+                },
+                "barrier/bollard": {
+                    "name": "Paliseto",
+                    "terms": "fosteto,barilo,stango,fosto"
+                },
+                "barrier/border_control": {
+                    "name": "Landlima kontrolejo",
+                    "terms": "landlimo,kontrolo"
+                },
+                "barrier/cattle_grid": {
+                    "name": "Barilo kontraŭbruta",
+                    "terms": "kontraŭbrutilo,kontraubrutilo,kontrauxbrutilo,brutaro,krado"
+                },
+                "barrier/city_wall": {
+                    "name": "Muro urba",
+                    "terms": "urbmuro,urbomuro,fortikaĵo,fortikajho,fortikajxo"
+                },
+                "barrier/cycle_barrier": {
+                    "name": "Barilo kontraŭbicikla",
+                    "terms": "kontraŭbicikla,kontraubicikla,kontrauxkicikla"
+                },
+                "barrier/ditch": {
+                    "name": "Tranĉeo",
+                    "terms": "trancheo,trancxeo,foso,fosaĵo"
+                },
+                "barrier/entrance": {
+                    "name": "Enirejo"
+                },
+                "barrier/fence": {
+                    "name": "Palisaro",
+                    "terms": "barilo"
+                },
+                "barrier/gate": {
+                    "name": "Pordego",
+                    "terms": "pordo,enirejo"
+                },
+                "barrier/hedge": {
+                    "name": "Kreskaĵbarilo",
+                    "terms": "kreskajhbarilo,kreskajxbarilo,heĝo,hegho,hegxo,plektobarilo"
+                },
+                "barrier/kissing_gate": {
+                    "name": "Nurhoma pordego",
+                    "terms": "kontraŭbruta,kontraubruta,kontrauxbruta"
+                },
+                "barrier/lift_gate": {
+                    "name": "Bariero levebla",
+                    "terms": "vojbarilo,movebla barilo"
+                },
+                "barrier/retaining_wall": {
+                    "name": "Apogmuro",
+                    "terms": "apoga muro,kontraŭglito,klifo artefarita,terglito,kontraŭterglito"
+                },
+                "barrier/stile": {
+                    "name": "Transbarilejo (sen moveblaj partoj)",
+                    "terms": "trairejo,trabarilejo,barilpordo"
+                },
+                "barrier/toll_booth": {
+                    "name": "Vojpagejo",
+                    "terms": "pagejo,impostejo"
+                },
+                "barrier/wall": {
+                    "name": "Muro",
+                    "terms": "murego"
+                },
+                "boundary/administrative": {
+                    "name": "Administra limo",
+                    "terms": "limo,landlimo,provinclimo,ŝtatlimo,urblimo"
+                },
+                "building": {
+                    "name": "Konstruaĵo",
+                    "terms": "konstruajho,konstruajxo,konstruo,domo"
+                },
+                "building/apartments": {
+                    "name": "Apartamentaro",
+                    "terms": "apartamento,loĝejaro,plurfamilia domo,multfamilia domo"
+                },
+                "building/barn": {
+                    "name": "Garbejo",
+                    "terms": "bestejo,grenejo,farmobieno,farmbieno"
+                },
+                "building/bunker": {
+                    "name": "Bunkro"
+                },
+                "building/cabin": {
+                    "name": "Kabano (parte-masonita)",
+                    "terms": "dometo,ĥato,ĉaledo"
+                },
+                "building/cathedral": {
+                    "name": "Katedralo",
+                    "terms": "katedro,preĝejego,episkopejo"
+                },
+                "building/chapel": {
+                    "name": "Kapelo",
+                    "terms": "adorejo"
+                },
+                "building/church": {
+                    "name": "Kirko",
+                    "terms": "preĝejo,preghejo,pregxejo"
+                },
+                "building/college": {
+                    "name": "Kolegia konstruaĵo",
+                    "terms": "kolegio,universitato,politeĥniko,politekniko"
+                },
+                "building/commercial": {
+                    "name": "Oficeja konstruaĵo",
+                    "terms": "oficejo,administrejo"
+                },
+                "building/construction": {
+                    "name": "Konstruaĵo dum konstruado",
+                    "terms": "konstruado,konstruanta"
+                },
+                "building/detached": {
+                    "name": "Domo unufamilia",
+                    "terms": "liberstaranta domo"
+                },
+                "building/dormitory": {
+                    "name": "Studenthejmo",
+                    "terms": "studanthejmo,studentejo,studantejo,lernodomo"
+                },
+                "building/entrance": {
+                    "name": "Enirejo/elirejo"
+                },
+                "building/garage": {
+                    "name": "Garaĝo",
+                    "terms": "garagho,garagxo,aŭtejo,autejo,auxtejo,aŭtomobilejo"
+                },
+                "building/garages": {
+                    "name": "Garaĝaro",
+                    "terms": "garagharo,garagxaro,garaĝo,aŭtejo,aŭtomobilejo"
+                },
+                "building/greenhouse": {
+                    "name": "Kultivdomo",
+                    "terms": "forcejo,plantdomo,plantodomo"
+                },
+                "building/hospital": {
+                    "name": "Malsanuleja konstruaĵo",
+                    "terms": "malsanulejo,hospitalo"
+                },
+                "building/hotel": {
+                    "name": "Hotela konstruaĵo",
+                    "terms": "hotelo"
+                },
+                "building/house": {
+                    "name": "Domo",
+                    "terms": "loĝejo,konstruaĵo,hejmo"
+                },
+                "building/hut": {
+                    "name": "Ĥato (ligna, nemasonita)",
+                    "terms": "hhato,hxato,kabano,dometo,ĉaledo"
+                },
+                "building/industrial": {
+                    "name": "Industria konstruaĵo",
+                    "terms": "industrio,fabriko"
+                },
+                "building/kindergarten": {
+                    "name": "Infanĝardena konstruaĵo",
+                    "terms": "infanghardeno,infangxardeno,infanoĝardeno,antaŭlernejo,kindergarteno"
+                },
+                "building/public": {
+                    "name": "Publika konstruaĵo",
+                    "terms": "administrejo"
+                },
+                "building/residential": {
+                    "name": "Loĝeja konstruaĵo",
+                    "terms": "logheja konstruajho,logxeja konstruajxo,loĝejo,domo,apartamentaro"
+                },
+                "building/retail": {
+                    "name": "Komerca konstruaĵo",
+                    "terms": "vendejo,komercejo"
+                },
+                "building/roof": {
+                    "name": "tegmento",
+                    "terms": "tegmento"
+                },
+                "building/school": {
+                    "name": "Lerneja konstruaĵo",
+                    "terms": "lernejo,edukejo,instruejo"
+                },
+                "building/semidetached_house": {
+                    "name": "Ĝemela domo",
+                    "terms": "ĝemeldomo,ghemela domo,gxemela domo,familia domo"
+                },
+                "building/shed": {
+                    "name": "Budo",
+                    "terms": "barako,kabano,ŝedo"
+                },
+                "building/stable": {
+                    "name": "Ĉevalejo",
+                    "terms": "chevalejo,cxevalejo,ĉevaldomo,stalo"
+                },
+                "building/static_caravan": {
+                    "name": "Movdomo",
+                    "terms": "movebla domo,kampadveturilo statika,kampveturilo statika"
+                },
+                "building/terrace": {
+                    "name": "Envicaj domoj",
+                    "terms": "envica domo,ŝtondomo,brikdomo,envicdomo,vica domo,sekvenca domo"
+                },
+                "building/train_station": {
+                    "name": "Stacio fervoja"
+                },
+                "building/university": {
+                    "name": "Universitata konstruaĵo",
+                    "terms": "universitato,kolegio,politeĥniko,politekniko,altlernejo,alta lernejo"
+                },
+                "building/warehouse": {
+                    "name": "Magazeno",
+                    "terms": "provizejo,stokejo"
+                },
+                "camp_site/camp_pitch": {
+                    "name": "Kampadeja loko",
+                    "terms": "kampadejo,tendo"
+                },
+                "club": {
+                    "name": "Klubejo",
+                    "terms": "klubo,asocio,kulturdomo"
+                },
+                "craft": {
+                    "name": "Metiejo",
+                    "terms": "metio,profesio,fakulo,metiisto"
+                },
+                "craft/basket_maker": {
+                    "name": "Korbista laborejo",
+                    "terms": "korbisto,korbfaristo,korbfarado"
+                },
+                "craft/beekeeper": {
+                    "name": "Abelejo",
+                    "terms": "abelisto,abelujo,mielo,abelbredisto,abelujaro"
+                },
+                "craft/blacksmith": {
+                    "name": "Forĝejo",
+                    "terms": "forghejo,forgxejo,forĝisto,forghisto,forgxisto,martelisto"
+                },
+                "craft/boatbuilder": {
+                    "name": "Boat-konstruejo",
+                    "terms": "boatkonstruado,ŝipkonstruado,boatfarejo,ŝipfarejo"
+                },
+                "craft/bookbinder": {
+                    "name": "Librobindejo",
+                    "terms": "bindejo,librobindisto,bindisto"
+                },
+                "craft/brewery": {
+                    "name": "Bierfarejo",
+                    "terms": "biero"
+                },
+                "craft/carpenter": {
+                    "name": "Ĉarpentista laborejo",
+                    "terms": "ĉarpentisto,charpentisto,cxarpentisto,meblisto,lignisto"
+                },
+                "craft/carpet_layer": {
+                    "name": "Tapiŝ-metista oficejo",
+                    "terms": "tapiŝmetisto,tapishmetisto,tapisxmetisto,tapiŝo"
+                },
+                "craft/caterer": {
+                    "name": "Manĝ-provizista oficejo",
+                    "terms": "manghprovizado,mangxprovizado,catering"
+                },
+                "craft/clockmaker": {
+                    "name": "Horloĝista laborejo",
+                    "terms": "horloĝisto,horloghisto,horlogxisto"
+                },
+                "craft/confectionery": {
+                    "name": "Sukeraĵejo",
+                    "terms": "sukerajhejo,sukerajxejo,konditoro,sukeraĵisto,kukejo"
+                },
+                "craft/dressmaker": {
+                    "name": "Tajlora laborejo (inaj vestoj)",
+                    "terms": "tajloro,kudristo"
+                },
+                "craft/electrician": {
+                    "name": "Elektrista oficejo",
+                    "terms": "elektristo"
+                },
+                "craft/gardener": {
+                    "name": "Ĝardenista oficejo",
+                    "terms": "ĝardenisto,ghardenisto,gxardenisto"
+                },
+                "craft/glaziery": {
+                    "name": "Vitristejo",
+                    "terms": "vitristo"
+                },
+                "craft/handicraft": {
+                    "name": "Manmetistejo",
+                    "terms": "manlaboristo,braklaboristo,manufakturo"
+                },
+                "craft/hvac": {
+                    "name": "Specialisto pri hejtado, aerumado kaj klimatizado",
+                    "terms": "hejtado,varmigado,hejtilo,aerumado,klimatizado,aerkondiĉado"
+                },
+                "craft/insulator": {
+                    "name": "Varmizolaĵista oficejo",
+                    "terms": "izolaĵo,izoli,varmizolajho,izolojho"
+                },
+                "craft/jeweler": {
+                    "name": "Juvelista laborejo"
+                },
+                "craft/key_cutter": {
+                    "name": "Ŝlosil-kopiejo",
+                    "terms": "shlosil-kopiado,sxlosil-kopiado"
+                },
+                "craft/locksmith": {
+                    "name": "Serurejo"
+                },
+                "craft/metal_construction": {
+                    "name": "Metal-konstruaĵista laborejo",
+                    "terms": "metalkonstruaĵo,metalkonstruajxo,metalkonstruajho"
+                },
+                "craft/optician": {
+                    "name": "Okulvitristejo"
+                },
+                "craft/painter": {
+                    "name": "Dom-kolorigista oficejo",
+                    "terms": "domkolorigisto,farbisto,kolorigisto,murkolorigisto,domkolorigitso"
+                },
+                "craft/photographer": {
+                    "name": "Fotista studio/oficejo",
+                    "terms": "fotisto,fotejo"
+                },
+                "craft/photographic_laboratory": {
+                    "name": "Fotista laborejo",
+                    "terms": "fotisto,fotejo"
+                },
+                "craft/plasterer": {
+                    "name": "Stukista laborejo",
+                    "terms": "stukisto,gipsisto,brikmasonisto"
+                },
+                "craft/plumber": {
+                    "name": "Tubista oficejo",
+                    "terms": "tubisto,plumbisto,hidraŭlikisto"
+                },
+                "craft/pottery": {
+                    "name": "Potfarista laborejo",
+                    "terms": "potfaristo,portfarado,ceramikado"
+                },
+                "craft/rigger": {
+                    "name": "Rigilarista laborejo",
+                    "terms": "rigo,rigisto,rigilaristo,mastoj,veloj,ŝnuregoj"
+                },
+                "craft/roofer": {
+                    "name": "Tegmentista oficejo",
+                    "terms": "tegmentisto,tegolisto,ardeztegisto"
+                },
+                "craft/saddler": {
+                    "name": "Selista laborejo",
+                    "terms": "selo,selisto,ĉevalsido"
+                },
+                "craft/sailmaker": {
+                    "name": "Velfarista laborejo",
+                    "terms": "veloj,velfaristo,masto,rigo,rigisto,rigilaristo,"
+                },
+                "craft/sawmill": {
+                    "name": "Segejo",
+                    "terms": "tabulsegejo,meblisto,lignejo"
+                },
+                "craft/scaffolder": {
+                    "name": "Skafaldista oficejo",
+                    "terms": "skafaldo,trabaro,trabaĵo,trabaĵaro"
+                },
+                "craft/sculpter": {
+                    "name": "Skulptista laborejo",
+                    "terms": "skulptisto,skulptejo"
+                },
+                "craft/shoemaker": {
+                    "name": "Ŝuista laborejo",
+                    "terms": "ŝuisto,shuisto,sxuisto,botisto"
+                },
+                "craft/stonemason": {
+                    "name": "Ŝton-tranĉista laborejo",
+                    "terms": "ŝtontranĉisto,shtontranchisto,sxtontrancxisto,ŝtonisto,shtonisto,sxtonisto"
+                },
+                "craft/sweep": {
+                    "name": "Kamenpurigista oficejo",
+                    "terms": "kamenoisto,kamenpurigisto,kamentubisto"
+                },
+                "craft/tailor": {
+                    "name": "Tajlora laborejo (ĉefe viraj vestoj)"
+                },
+                "craft/tiler": {
+                    "name": "Kahel-metista oficejo",
+                    "terms": "kahelisto,kahelaro,kahelmetisto,glazurado,terakoto"
+                },
+                "craft/tinsmith": {
+                    "name": "Ladista laborejo",
+                    "terms": "stanisto,ladfaristo,ferladisto"
+                },
+                "craft/upholsterer": {
+                    "name": "Remburisteja laborejo",
+                    "terms": "remburado,remburisto,tepetisto,ledlaboristo"
+                },
+                "craft/watchmaker": {
+                    "name": "Horloĝista laborejo (ĉefe poŝhorloĝoj)",
+                    "terms": "horloĝisto,horloghisto,horlogxisto"
+                },
+                "craft/window_construction": {
+                    "name": "Fenestr-farista laborejo",
+                    "terms": "pordfaristo,vitristo,fenestraristo"
+                },
+                "craft/winery": {
+                    "name": "Vinejo",
+                    "terms": "vinvendejo"
+                },
+                "embankment": {
+                    "name": "Surŝutaĵo",
+                    "terms": "surshutajh,sursxutajxo,eskarpo,taluso,terŝutaĵo,ŝutaĵo"
+                },
+                "emergency/ambulance_station": {
+                    "name": "Ambulanca stacio",
+                    "terms": "ambulanco,rapida sanservo,rapidservo"
+                },
+                "emergency/defibrillator": {
+                    "name": "Defibrililo",
+                    "terms": "defibrilatoro"
+                },
+                "emergency/designated": {
+                    "name": "Vivsav-serva aliro: adaptita"
+                },
+                "emergency/destination": {
+                    "name": "Vivsav-serva aliro: nur al celloko"
+                },
+                "emergency/fire_hydrant": {
+                    "name": "Hidranto",
+                    "terms": "akvokrano,fajrohidranto"
+                },
+                "emergency/no": {
+                    "name": "Vivsav-serva aliro: ne"
+                },
+                "emergency/official": {
+                    "name": "Vivsav-serva aliro: oficiala"
+                },
+                "emergency/phone": {
+                    "name": "Alarma telefono",
+                    "terms": "alarmo,vivsava telefono,telefono"
+                },
+                "emergency/private": {
+                    "name": "Vivsav-serva aliro: privata"
+                },
+                "emergency/yes": {
+                    "name": "Vivsav-serva aliro: jes"
+                },
+                "entrance": {
+                    "name": "Enirejo/elirejo",
+                    "terms": "eniro,eliro,pordego,pordo"
+                },
+                "footway/crossing": {
+                    "name": "Trapasejo",
+                    "terms": "pasejo,trairejo,irejo"
+                },
+                "footway/crosswalk": {
+                    "name": "Pasejo zebrostria",
+                    "terms": "zebro,pasejo,trairejo,irejo"
+                },
+                "footway/sidewalk": {
+                    "name": "Trotuaro (apudvoja)",
+                    "terms": "irejo"
+                },
+                "ford": {
+                    "name": "Travadejo",
+                    "terms": "vadejo,trarivero,transrivero"
+                },
+                "golf/bunker": {
+                    "name": "Sabla malhelpaĵo",
+                    "terms": "bunkro,sablejo"
+                },
+                "golf/fairway": {
+                    "name": "Ĉefa vojo (Fairway)",
+                    "terms": "razeno"
+                },
+                "golf/green": {
+                    "name": "Verdejo (Putting Green)",
+                    "terms": "putting green"
+                },
+                "golf/hole": {
+                    "name": "Truo",
+                    "terms": "truo"
+                },
+                "golf/lateral_water_hazard_area": {
+                    "name": "Fronta akva malhelpaĵo (rivereto)",
+                    "terms": "Lateral Water Hazard"
+                },
+                "golf/lateral_water_hazard_line": {
+                    "name": "Fronta akva malhelpaĵo (rivereto)",
+                    "terms": "Lateral Water Hazard"
+                },
+                "golf/rough": {
+                    "name": "Densaĵo (Rough)",
+                    "terms": "densajho,densajxo"
+                },
+                "golf/tee": {
+                    "name": "Startejo (Tee Box)",
+                    "terms": "starto"
+                },
+                "golf/water_hazard_area": {
+                    "name": "Akva malhelpaĵo",
+                    "terms": "water hazard"
+                },
+                "golf/water_hazard_line": {
+                    "name": "Akva malhelpaĵo",
+                    "terms": "water hazard"
+                },
+                "healthcare/blood_donation": {
+                    "name": "Sangodonejo",
+                    "terms": "sangdonejo"
+                },
+                "highway": {
+                    "name": "Vojo"
+                },
+                "highway/bridleway": {
+                    "name": "Ĉeval-vojo",
+                    "terms": "chevalvojo,cxevalvojo,ĉevalo,rajdado"
+                },
+                "highway/bus_stop": {
+                    "name": "Haltejo aŭtobusa",
+                    "terms": "aŭtobushaltejo"
+                },
+                "highway/corridor": {
+                    "name": "Koridoro endoma",
+                    "terms": "koridoro"
+                },
+                "highway/crossing": {
+                    "name": "Trapasejo",
+                    "terms": "pasejo,trairejo,irejo"
+                },
+                "highway/crosswalk": {
+                    "name": "Pasejo zebrostria",
+                    "terms": "zebro,pasejo,trairejo,irejo"
+                },
+                "highway/cycleway": {
+                    "name": "Bicikl-vojo",
+                    "terms": "biciklo,biciklovojo"
+                },
+                "highway/footway": {
+                    "name": "Trotuaro",
+                    "terms": "irejo,piedirejo,pavimo"
+                },
+                "highway/give_way": {
+                    "name": "Trafiksigno pri cedi traveturon",
+                    "terms": "cedi traveturon,signo"
+                },
+                "highway/living_street": {
+                    "name": "Ĉedoma strato",
+                    "terms": "loka vojo,chedoma vojo,cxedoma vojo,strateto"
+                },
+                "highway/mini_roundabout": {
+                    "name": "Eta trafikcirklo",
+                    "terms": "trafikcirklo,vojkruciĝo,rondo"
+                },
+                "highway/motorway": {
+                    "name": "Aŭtovojo",
+                    "terms": "autovojo,auxtovojo,aŭtoŝoseo,ŝoseo,aŭtostrado,autoshoseo,auxtosxoseo"
+                },
+                "highway/motorway_junction": {
+                    "name": "Elvetrejo el aŭtovojo",
+                    "terms": "vojkruciĝo,aŭtovojo"
+                },
+                "highway/motorway_link": {
+                    "name": "Aŭtovoja ligilo",
+                    "terms": "enveturejo,elveturejo,aŭtoŝoseo,nodo"
+                },
+                "highway/path": {
+                    "name": "Vojeto (piedpremita)",
+                    "terms": "vojo,pado,irejo,piedvojeto"
+                },
+                "highway/pedestrian": {
+                    "name": "Piedirada strato",
+                    "terms": "trotuaro,irejo,piedirejo,pavimo"
+                },
+                "highway/primary": {
+                    "name": "Vojo unua-ranga",
+                    "terms": "aŭtovojo,aŭtoŝoseo,vojego,unuaranga,unuaklasa,primara"
+                },
+                "highway/primary_link": {
+                    "name": "Unua-rang-voja ligilo",
+                    "terms": "nodo,elveturejo,enveturejo,vojkruciĝo"
+                },
+                "highway/raceway": {
+                    "name": "Vojo aŭtokonkursada",
+                    "terms": "aŭtokonkursejo,aŭtodromo,kurejo,dromo,aŭtovego"
+                },
+                "highway/residential": {
+                    "name": "Loka vojo",
+                    "terms": "chedoma vojo,cxedoma vojo,loĝeja vojo,logheja vojo,logxeja vojo"
+                },
+                "highway/rest_area": {
+                    "name": "Servejo de vojaĝantoj (nur ripozo)",
+                    "terms": "ripozejo,restadejo,motelo,apudvoja"
+                },
+                "highway/road": {
+                    "name": "Nekonata vojo",
+                    "terms": "nekonata vojo"
+                },
+                "highway/secondary": {
+                    "name": "Vojo dua-ranga",
+                    "terms": "vojego,duagrada,duaranga,interurba,avenuo"
+                },
+                "highway/secondary_link": {
+                    "name": "Dua-rang-voja ligilo",
+                    "terms": "nodo,elveturejo,enveturejo,vojkruciĝo"
+                },
+                "highway/service": {
+                    "name": "Vojo alira",
+                    "terms": "alirvojo,alirejo,enveturejo,serva vojo"
+                },
+                "highway/service/alley": {
+                    "name": "Strateto interdoma",
+                    "terms": "aleo,alirvojo"
+                },
+                "highway/service/drive-through": {
+                    "name": "Sen-elaŭtiga servo (drive-through)",
+                    "terms": "drive-through,drivethrough,senelaŭtiga servo"
+                },
+                "highway/service/driveway": {
+                    "name": "Enveturejo",
+                    "terms": "elveturejo,alirejo,privata vojo,strateto,alirvojo"
+                },
+                "highway/service/emergency_access": {
+                    "name": "Vivsav-serva alirejo",
+                    "terms": "ambulanco,rapida helpo,rapidhelpo"
+                },
+                "highway/service/parking_aisle": {
+                    "name": "Parkumeja strateto",
+                    "terms": "parkumejo,enveturejo"
+                },
+                "highway/services": {
+                    "name": "Servejo de vojaĝantoj (kun vendejo)",
+                    "terms": "benzinstacio,ripozejo,apudvoja restoracio,"
+                },
+                "highway/speed_camera": {
+                    "name": "Rapid-kontrolilo",
+                    "terms": "rapidkontrolo,rapidkamerao,fotoradaro,rapidmezurilo"
+                },
+                "highway/steps": {
+                    "name": "Ŝtuparo",
+                    "terms": "shtuparo,sxtuparo,ŝtupoj"
+                },
+                "highway/stop": {
+                    "name": "Trafiksigno STOP",
+                    "terms": "stop,signo"
+                },
+                "highway/street_lamp": {
+                    "name": "Stratlampo",
+                    "terms": "lampo.lanterno"
+                },
+                "highway/tertiary": {
+                    "name": "Vojo tria-ranga",
+                    "terms": "vojo,interurba,triagrada,triaranga"
+                },
+                "highway/tertiary_link": {
+                    "name": "Tria-rang-voja ligilo",
+                    "terms": "nodo,elveturejo,enveturejo,vojkruciĝo"
+                },
+                "highway/track": {
+                    "name": "Vojo kampa",
+                    "terms": "kampa vojo,nepavima,malpavima,tervojo"
+                },
+                "highway/traffic_mirror": {
+                    "name": "Trafika spegulo",
+                    "terms": "spegulo"
+                },
+                "highway/traffic_signals": {
+                    "name": "Trafiklumoj",
+                    "terms": "lumoj trafikaj,trafikaj lumoj,signalilo"
+                },
+                "highway/trunk": {
+                    "name": "Vojo ekspresa",
+                    "terms": "ekspresvojo,ekspresa vojo,aŭtovojo,aŭtoŝoseo,vojego"
+                },
+                "highway/trunk_link": {
+                    "name": "Ekspres-voja ligilo",
+                    "terms": "nodo,elveturejo,enveturejo,vojkruciĝo"
+                },
+                "highway/turning_circle": {
+                    "name": "Ejo por ĝirado U-forma",
+                    "terms": "reveturi,ĝirado U-forma,ghirado U-forma,gxirado U-forma,U-forma ĝirado"
+                },
+                "highway/turning_loop": {
+                    "name": "Ejo por ĝirado U-forma (trafikinsulo)",
+                    "terms": "reveturi,ĝirado U-forma,ghirado U-forma,gxirado U-forma,U-forma ĝirado,trafikinsulo"
+                },
+                "highway/unclassified": {
+                    "name": "Vojo kvara-ranga",
+                    "terms": "kvargrada,kvarranga"
+                },
+                "historic": {
+                    "name": "Historia ejo",
+                    "terms": "historiejo,antikvaĵo,memorigaĵo"
+                },
+                "historic/archaeological_site": {
+                    "name": "Arĥeologia ejo",
+                    "terms": "arkeologia,arhheologia,arhxeologia,elfosejo,fosejo"
+                },
+                "historic/boundary_stone": {
+                    "name": "Limŝtono",
+                    "terms": "limshtono,limsxtono,limsigno,limmarko,landlima ŝtono"
+                },
+                "historic/castle": {
+                    "name": "Kastelo",
+                    "terms": "fortikaĵo,palaco"
+                },
+                "historic/memorial": {
+                    "name": "Memorigaĵo",
+                    "terms": "memorigajho,,memorigajxo,monumento,memortabulo,tabulo,busto,steleo,statuo"
+                },
+                "historic/monument": {
+                    "name": "Monumento (masiva objekto)",
+                    "terms": "monumento"
+                },
+                "historic/ruins": {
+                    "name": "Ruinoj historiaj",
+                    "terms": "ruino"
+                },
+                "historic/tomb": {
+                    "name": "Tombo",
+                    "terms": "sepultejo"
+                },
+                "historic/wayside_cross": {
+                    "name": "Krucifikso apudvoja",
+                    "terms": "apudvoja krucifikso,kruco"
+                },
+                "historic/wayside_shrine": {
+                    "name": "Adorejo apudvoja",
+                    "terms": "adorejo,krucifikso,kruco"
+                },
+                "junction": {
+                    "name": "Vojkruciĝo",
+                    "terms": "vojkrucigho,vojkrucigxo,vojnodo,kruciĝo,krucigo"
+                },
+                "landuse": {
+                    "name": "Utilkampo",
+                    "terms": "utila kampo"
+                },
+                "landuse/allotments": {
+                    "name": "Familiaj ĝardenoj",
+                    "terms": "ĝardenoj,ghardenoj,gxardenoj,laborista ĝardeno,etĝardeno,familia ĝardeno,parcelo"
+                },
+                "landuse/aquaculture": {
+                    "name": "Akvokulturejo",
+                    "terms": "akvokultivo,akvokulturo,akvikultivo,fiŝbredado,moluskoj,akvofarmo"
+                },
+                "landuse/basin": {
+                    "name": "Baseno (artefarita lageto)",
+                    "terms": "akvo,akvejo,akvujo,lageto,lago,rezervujo"
+                },
+                "landuse/cemetery": {
+                    "name": "Tombejo",
+                    "terms": "tombarejo,mortintejo,enterigejo,sepultejo,nekropolo"
+                },
+                "landuse/churchyard": {
+                    "name": "Preĝeja korto",
+                    "terms": "preĝejkorto,preghejkorto,pregxejkorto,kirko,korto"
+                },
+                "landuse/commercial": {
+                    "name": "Oficeja tereno",
+                    "terms": "oficejo,komercejo,komercparko"
+                },
+                "landuse/construction": {
+                    "name": "Konstruejo",
+                    "terms": "konstruado"
+                },
+                "landuse/farm": {
+                    "name": "Farmejo"
+                },
+                "landuse/farmland": {
+                    "name": "Farm-bieno",
+                    "terms": "farmejo,farmo,farmbieno,farmobieno"
+                },
+                "landuse/farmyard": {
+                    "name": "Farm-korto",
+                    "terms": "farmokorto,korto,farmo,farmejo,farmkonstruaĵo"
+                },
+                "landuse/forest": {
+                    "name": "Kultiv-arbaro",
+                    "terms": "kultivarbaro,forsto,arbaro"
+                },
+                "landuse/garages": {
+                    "name": "Garaĝaro",
+                    "terms": "garagharo,garagxaro,garaĝo,garaĝoj,aŭtejo"
+                },
+                "landuse/grass": {
+                    "name": "Herbotapiŝo",
+                    "terms": "gazono,herbejo"
+                },
+                "landuse/harbour": {
+                    "name": "Haveno",
+                    "terms": "marhaveno,ŝipejo"
+                },
+                "landuse/industrial": {
+                    "name": "Industria tereno",
+                    "terms": "industrio,fabriko"
+                },
+                "landuse/landfill": {
+                    "name": "Rubodeponejo",
+                    "terms": "rubdeponejo,balaaĵejo,rubejo"
+                },
+                "landuse/meadow": {
+                    "name": "Kultiv-herbejo",
+                    "terms": "kultivherbejo,herbejo,gresejo,paŝtejo,paŝtiĝejo,pashtejo,pasxtejo"
+                },
+                "landuse/military": {
+                    "name": "Armea tereno",
+                    "terms": "testejo,armejo,armea spaco"
+                },
+                "landuse/military/airfield": {
+                    "name": "Aerbazo armea",
+                    "terms": "aerobazo,armea flughaveno,flughaveno armea"
+                },
+                "landuse/military/barracks": {
+                    "name": "Soldatejo",
+                    "terms": "soldathejmo,kazerno"
+                },
+                "landuse/military/bunker": {
+                    "name": "Bunkro armea",
+                    "terms": "blokhaŭso,ŝirmejo"
+                },
+                "landuse/military/checkpoint": {
+                    "name": "Kontrolejo armea",
+                    "terms": "armea kontrolejo,kontrolpunkto"
+                },
+                "landuse/military/danger_area": {
+                    "name": "Danĝerejo",
+                    "terms": "dangherejo,dangxerejo,minkampo,pafaĵejo"
+                },
+                "landuse/military/naval_base": {
+                    "name": "Marbazo armea",
+                    "terms": "haveno armea,ŝiparo milita"
+                },
+                "landuse/military/nuclear_explosion_site": {
+                    "name": "Eksplodejo de nuklea bombo",
+                    "terms": "nuklea testejo,atombombo,a-bombo,testejo,bombejo"
+                },
+                "landuse/military/obstacle_course": {
+                    "name": "Obstakl-kurejo",
+                    "terms": "dromo,soldatkurejo"
+                },
+                "landuse/military/office": {
+                    "name": "Oficejo armea",
+                    "terms": "armea oficejo,milita oficejo"
+                },
+                "landuse/military/range": {
+                    "name": "Pafejo armea",
+                    "terms": "pafdomo,bombejo"
+                },
+                "landuse/military/training_area": {
+                    "name": "Ekzercejo armea",
+                    "terms": "testejo,armea spaco"
+                },
+                "landuse/orchard": {
+                    "name": "Fruktoĝardeno",
+                    "terms": "fruktoghardeno,fruktogxardeno,fruktĝardeno,fruktarbaro"
+                },
+                "landuse/plant_nursery": {
+                    "name": "Arb-plantejo",
+                    "terms": "plantejo,arbplantejo,arbokreskejo,arbidejo"
+                },
+                "landuse/quarry": {
+                    "name": "Minejo subĉiela",
+                    "terms": "ŝtonminejo,ŝtonfosejo,ŝtonejo,fosejo"
+                },
+                "landuse/railway": {
+                    "name": "Fervoja tereno",
+                    "terms": "fervojo,vagonaro,trako"
+                },
+                "landuse/recreation_ground": {
+                    "name": "Ripoza tereno",
+                    "terms": "ripozejo,distro"
+                },
+                "landuse/residential": {
+                    "name": "Privatdoma tereno",
+                    "terms": "loĝejo,domo"
+                },
+                "landuse/retail": {
+                    "name": "Komerca tereno",
+                    "terms": "komercejo"
+                },
+                "landuse/vineyard": {
+                    "name": "Vinber-ĝardeno",
+                    "terms": "vinberĝardeno,vinberghardeno,vinbergxardeno,vinejo,vinberejo,vitejo"
+                },
+                "leisure": {
+                    "name": "Ripozejo",
+                    "terms": "ripozado,libertempo"
+                },
+                "leisure/adult_gaming_centre": {
+                    "name": "Hazardludejo",
+                    "terms": "kazino,vetludejo,monludejo,vetaŭtomato"
+                },
+                "leisure/bird_hide": {
+                    "name": "Bird-observejo",
+                    "terms": "birdobservejo"
+                },
+                "leisure/bowling_alley": {
+                    "name": "Kegloludejo",
+                    "terms": "keglejo"
+                },
+                "leisure/common": {
+                    "name": "Publika ripoza tereno",
+                    "terms": "komuna ripoza tereno,komunumo"
+                },
+                "leisure/dance": {
+                    "name": "Dancejo",
+                    "terms": "diskoteko,diskejo"
+                },
+                "leisure/dog_park": {
+                    "name": "Hund-parko",
+                    "terms": "hundparko,hundoparko,hunda parko"
+                },
+                "leisure/firepit": {
+                    "name": "Lignofajrejo",
+                    "terms": "fajrejo"
+                },
+                "leisure/fitness_centre": {
+                    "name": "Ripoz-gimnastika centro",
+                    "terms": "ripozgimnastiko,gimnastikejo,gimnastejo,sportejo"
+                },
+                "leisure/fitness_centre/yoga": {
+                    "name": "Joga lernejo",
+                    "terms": "jogo,joga studio"
+                },
+                "leisure/fitness_station": {
+                    "name": "Ekzerc-parko (eksterdoma)",
+                    "terms": "ripozgimnastiko,gimnastikejo,gimnastejo"
+                },
+                "leisure/garden": {
+                    "name": "Ĝardeno",
+                    "terms": "ghardeno,gxardeno"
+                },
+                "leisure/golf_course": {
+                    "name": "Golfludejo",
+                    "terms": "golfejo,golfoludejo"
+                },
+                "leisure/horse_riding": {
+                    "name": "Ĉeval-rajdadejo",
+                    "terms": "ĉevalrajdado,chevalrajdado,cxevalrajdado,rajdejo,rajdadejo"
+                },
+                "leisure/ice_rink": {
+                    "name": "Glitkurejo",
+                    "terms": "glitejo"
+                },
+                "leisure/marina": {
+                    "name": "Jaĥt-haveno",
+                    "terms": "jaĥtohaveno,jahhtohaveno,jahxtohaveno,turisma haveno,jaĥthaveno,haveneto"
+                },
+                "leisure/miniature_golf": {
+                    "name": "Minigolfludejo",
+                    "terms": "golfejo,minigolfejo"
+                },
+                "leisure/nature_reserve": {
+                    "name": "Natur-rezervejo",
+                    "terms": "naturrezervejo,naturprotektejo,rezervejo,naturparko,nacia parko,konservejo"
+                },
+                "leisure/park": {
+                    "name": "Parko",
+                    "terms": "herbejo,ripozejo,verdejo,ĝardenego"
+                },
+                "leisure/picnic_table": {
+                    "name": "Piknika tablo",
+                    "terms": "pikniktablo"
+                },
+                "leisure/pitch": {
+                    "name": "Ludkampo",
+                    "terms": "ludokampo,ludejo,areno"
+                },
+                "leisure/pitch/american_football": {
+                    "name": "Uson-futbala ludkampo",
+                    "terms": "futbalo usona,usona futbalo,usona piedpilkado,amerika futbalo"
+                },
+                "leisure/pitch/baseball": {
+                    "name": "Basbala ludkampo",
+                    "terms": "basbalo,bazpilkado"
+                },
+                "leisure/pitch/basketball": {
+                    "name": "Korbopilkada ludkampo",
+                    "terms": "korbopilkado,korbpilkado"
+                },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Plaĝ-flugpilkada ludkampo",
+                    "terms": "flugpilkadejo,retpilkadejo,volejbalejo,plaĝa flugpilkado, plagha flugpilkado,plagxa flugpilkado"
+                },
+                "leisure/pitch/bowls": {
+                    "name": "Globlud-herbeja (bowls) ludkampo",
+                    "terms": "bowls,globludo,herbejglobludo"
+                },
+                "leisure/pitch/cricket": {
+                    "name": "Kriketa ludkampo",
+                    "terms": "kriketo,kriketejo"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Rajdlernejo",
+                    "terms": "ĉevalrajdlernejo,rajdlernejo,rajdejo,rajdadejo,maneĝo,maneĝejo,hipodromo"
+                },
+                "leisure/pitch/rugby_league": {
+                    "name": "Rugbeo-13 ludkampo",
+                    "terms": "rugbeo 13,rugbio league,league,rugbeejo"
+                },
+                "leisure/pitch/rugby_union": {
+                    "name": "Rugbeo-15 ludkampo",
+                    "terms": "rugbeo 15,rugbio,rugbeo union,rugbeejo"
+                },
+                "leisure/pitch/skateboard": {
+                    "name": "Rultabulumada parko",
+                    "terms": "rultabulo,rultabulumejo"
+                },
+                "leisure/pitch/soccer": {
+                    "name": "Futbala ludkampo",
+                    "terms": "futbalejo,piedpilkadejo"
+                },
+                "leisure/pitch/table_tennis": {
+                    "name": "Tablotenisa tablo",
+                    "terms": "tabloteniso"
+                },
+                "leisure/pitch/tennis": {
+                    "name": "Tenisejo",
+                    "terms": "teniso"
+                },
+                "leisure/pitch/volleyball": {
+                    "name": "Flugpilkada ludkampo",
+                    "terms": "flugpilkadejo,retpilkadejo,volejbalejo"
+                },
+                "leisure/playground": {
+                    "name": "Infana ludejo",
+                    "terms": "ludo,distriĝo,infanoj,sabloludejo,balancilo,infanludejo"
+                },
+                "leisure/resort": {
+                    "name": "Turisma centro",
+                    "terms": "turismejo,kuracejo,feriejo,pensiono"
+                },
+                "leisure/running_track": {
+                    "name": "Kurejo",
+                    "terms": "dromo,kurado"
+                },
+                "leisure/slipway": {
+                    "name": "Ŝipglitejo",
+                    "terms": "shipglitejo,sxipglitejo,ŝiplanĉejo"
+                },
+                "leisure/sports_centre": {
+                    "name": "Sporta centro",
+                    "terms": "sportejo,sportcentro,sportocentro"
+                },
+                "leisure/sports_centre/swimming": {
+                    "name": "Naĝejo (tuta sportejo)",
+                    "terms": "naghejo,nagxejo,baseno,banejo"
+                },
+                "leisure/stadium": {
+                    "name": "Stadiono",
+                    "terms": "areno,dromo,sportejo,stadio"
+                },
+                "leisure/swimming_pool": {
+                    "name": "Naĝejo (akvo)",
+                    "terms": "naghejo,nagxejo,baseno,banejo"
+                },
+                "leisure/track": {
+                    "name": "Kurejo/biciklejo/konkursejo (nemotora)",
+                    "terms": "dromo,kurado,biciklado,stadiono,konkursejo,areno"
+                },
+                "leisure/water_park": {
+                    "name": "Akvoparko",
+                    "terms": "naĝejo"
+                },
+                "line": {
+                    "name": "Linio",
+                    "terms": "linio"
+                },
+                "man_made": {
+                    "name": "Artefarita objekto",
+                    "terms": "homkreaĵo,homfaraĵo"
+                },
+                "man_made/adit": {
+                    "name": "Mineja koridoro",
+                    "terms": "minejkoridoro,minejo horizontala,minejgalerio,galerio"
+                },
+                "man_made/breakwater": {
+                    "name": "Ond-rompilo",
+                    "terms": "ondorompilo,ondrompilo,digo,ĝeto"
+                },
+                "man_made/bridge": {
+                    "name": "Ponto",
+                    "terms": "viadukto"
+                },
+                "man_made/chimney": {
+                    "name": "Kamentubo",
+                    "terms": "kameno,fumtubo"
+                },
+                "man_made/cutline": {
+                    "name": "Senarba strio",
+                    "terms": "malarbigita strio,kontraŭbrula strio"
+                },
+                "man_made/embankment": {
+                    "name": "Surŝutaĵo"
+                },
+                "man_made/flagpole": {
+                    "name": "Flago",
+                    "terms": "flagmasto,masto"
+                },
+                "man_made/gasometer": {
+                    "name": "Gasujo (atmosfera premo)",
+                    "terms": "gasometro"
+                },
+                "man_made/groyne": {
+                    "name": "Ond-rompileto",
+                    "terms": "ondorompileto,ondrompileto,digo,ĝeto"
+                },
+                "man_made/lighthouse": {
+                    "name": "Lumturo",
+                    "terms": "lanternego"
+                },
+                "man_made/mast": {
+                    "name": "Masto",
+                    "terms": "signalmasto,anteno"
+                },
+                "man_made/observation": {
+                    "name": "Vidturo",
+                    "terms": "observturo,turo"
+                },
+                "man_made/petroleum_well": {
+                    "name": "Puto nafta",
+                    "terms": "naftoputo,naftoŝakto,drilplatformo"
+                },
+                "man_made/pier": {
+                    "name": "Marponto",
+                    "terms": "moleo,piero,kajo"
+                },
+                "man_made/pipeline": {
+                    "name": "Tubokondukilo",
+                    "terms": "dukto,tubaro,tubolinio,tubkondukilo,naftodukto,gasoduto,akvodukto"
+                },
+                "man_made/pumping_station": {
+                    "name": "Pump-stacio",
+                    "terms": "pumpstacio,pumpostacio,pumpilo,pumpejo,ĉerpstacio"
+                },
+                "man_made/silo": {
+                    "name": "Tur-stokejo",
+                    "terms": "turstokejo,stokturo,stokejo,silo"
+                },
+                "man_made/storage_tank": {
+                    "name": "Rezervujo",
+                    "terms": "ujego,gasujo,brulaĵujo,naftujo"
+                },
+                "man_made/surveillance": {
+                    "name": "Supergardo",
+                    "terms": "monitorado,gardado,kamerao,fora kontrolado,gvatkamerao"
+                },
+                "man_made/surveillance_camera": {
+                    "name": "Supergarda kamerao",
+                    "terms": "kamerao,gvatkamerao,gardado,monitorado"
+                },
+                "man_made/survey_point": {
+                    "name": "Geodezia vertico",
+                    "terms": "geodezio,termezurado,referencpunkto"
+                },
+                "man_made/tower": {
+                    "name": "Turo",
+                    "terms": "turo"
+                },
+                "man_made/wastewater_plant": {
+                    "name": "Akvopurigejo",
+                    "terms": "akvpurigejo,purigejo"
+                },
+                "man_made/water_tower": {
+                    "name": "Akvoturo",
+                    "terms": "akvostacio"
+                },
+                "man_made/water_well": {
+                    "name": "Puto akva",
+                    "terms": "puto,akvoputo"
+                },
+                "man_made/water_works": {
+                    "name": "Akvotrinkebligejo",
+                    "terms": "akvopurigejo,trinkebligejo,seninfektigo de akvo,akvokonduktilo"
+                },
+                "man_made/works": {
+                    "name": "Fabriko",
+                    "terms": "produktejo,uzino,manufakturo"
+                },
+                "natural": {
+                    "name": "Natura objekto",
+                    "terms": "naturo"
+                },
+                "natural/bare_rock": {
+                    "name": "Roko (areo)",
+                    "terms": "bazroko,ŝtonego,rokaĵo,petro,tundro"
+                },
+                "natural/bay": {
+                    "name": "Golfo",
+                    "terms": "golfo,baseno"
+                },
+                "natural/beach": {
+                    "name": "Sablobordo",
+                    "terms": "plaĝo,strando,sablejo,marbordo"
+                },
+                "natural/cave_entrance": {
+                    "name": "Enirejo al kaverno",
+                    "terms": "kaverno,kavo,groto"
+                },
+                "natural/cliff": {
+                    "name": "Klifo",
+                    "terms": "rokmuro,marbordo"
+                },
+                "natural/coastline": {
+                    "name": "Marbordo",
+                    "terms": "marlimo"
+                },
+                "natural/fell": {
+                    "name": "Alpa herbejo",
+                    "terms": "tundro,roko,alpherbejo,montara herbejo"
+                },
+                "natural/glacier": {
+                    "name": "Glacirivero",
+                    "terms": "glaĉero,glaciejo,glacifluo"
+                },
+                "natural/grassland": {
+                    "name": "Herbejo",
+                    "terms": "herbo,savano,stepo,prerio,pusto,pampo"
+                },
+                "natural/heath": {
+                    "name": "Erikejo",
+                    "terms": "arbustaro,herbejo"
+                },
+                "natural/peak": {
+                    "name": "Montpinto",
+                    "terms": "montopinto,monto,supro,kulmino,supraĵo"
+                },
+                "natural/ridge": {
+                    "name": "Montokresto",
+                    "terms": "montkresto,montarĉeno,montsistemo"
+                },
+                "natural/saddle": {
+                    "name": "Sela punkto (intermonto)",
+                    "terms": "intermonto,montpasejo,selo"
+                },
+                "natural/sand": {
+                    "name": "Sabla tereno",
+                    "terms": "sablo,dezerto"
+                },
+                "natural/scree": {
+                    "name": "Rokfalaĵo",
+                    "terms": "rokfalajho,rokfalajxo,rulŝtonoj,roko,rokaro"
+                },
+                "natural/scrub": {
+                    "name": "Arbustaro",
+                    "terms": "erikejo,vepro,veprejo,arbustaĵo,densejo"
+                },
+                "natural/spring": {
+                    "name": "Akvofonto",
+                    "terms": "akvfonto,fonto,ekrivero,riverkomenco"
+                },
+                "natural/tree": {
+                    "name": "Arbo",
+                    "terms": "arbo"
+                },
+                "natural/tree_row": {
+                    "name": "Arb-vico",
+                    "terms": "arbovico,arbo,heĝo,arbobarilo"
+                },
+                "natural/volcano": {
+                    "name": "Vulkano",
+                    "terms": "erupcio,kratero,lafo,fajromonto"
+                },
+                "natural/water": {
+                    "name": "Akvejo",
+                    "terms": "akvo,akvujo,lago,lageto"
+                },
+                "natural/water/lake": {
+                    "name": "Lago",
+                    "terms": "akvujo.akvejo,laguno,lageto"
+                },
+                "natural/water/pond": {
+                    "name": "Lageto",
+                    "terms": "lageto,akvejo,akvujo,stavo"
+                },
+                "natural/water/reservoir": {
+                    "name": "Lago artefarita",
+                    "terms": "akvorezervujo,akvujo,akvoenlasejo"
+                },
+                "natural/wetland": {
+                    "name": "Malsekejo",
+                    "terms": "marĉo,marcho,marcxo,torfejo,kotejo"
+                },
+                "natural/wood": {
+                    "name": "Arbaro (nekultivata)",
+                    "terms": "arbaro,forsto,ĝangalo,praarbaro"
+                },
+                "noexit/yes": {
+                    "name": "Senelirejo",
+                    "terms": "fino de vojo,vojfino,blinda vojo"
+                },
+                "office": {
+                    "name": "Oficejo",
+                    "terms": "ofico"
+                },
+                "office/accountant": {
+                    "name": "Oficejo de kontisto",
+                    "terms": "kontisto,librotenisto,kontregistristo"
+                },
+                "office/administrative": {
+                    "name": "Administra oficejo",
+                    "terms": "administrado"
+                },
+                "office/architect": {
+                    "name": "Oficejo de arĥitekturisto",
+                    "terms": "arĥitekto,arkitekto,arhxitekto,arĥitekturisto,arkitekturisto,arhxitekturisto,konstruisto"
+                },
+                "office/company": {
+                    "name": "Oficejo de firmao",
+                    "terms": "firmao,fabrika oficejo,firmo,enterpreno,kompanio"
+                },
+                "office/coworking": {
+                    "name": "Ejo por samloka laborado (coworking)",
+                    "terms": "samloka laborado,coworking,freelance,liberlaboristo,libera profesiulo"
+                },
+                "office/educational_institution": {
+                    "name": "Oficejo de edukada institucio",
+                    "terms": "edukada institucio,dekanejo"
+                },
+                "office/employment_agency": {
+                    "name": "Dungoficejo",
+                    "terms": "dungado,labora agentejo,senlaborula oficejo,dungejo"
+                },
+                "office/estate_agent": {
+                    "name": "Oficejo de nemoveblaĵisto",
+                    "terms": "nemoveblaĵisto,domvendisto"
+                },
+                "office/financial": {
+                    "name": "Financa oficejo",
+                    "terms": "financisto"
+                },
+                "office/government": {
+                    "name": "Registara oficejo",
+                    "terms": "registaro,ministrejo,civila stato,civilstato,prokuroro,imposto,prezidanto,doganejo"
+                },
+                "office/government/register_office": {
+                    "name": "Oficejo de civila stato",
+                    "terms": "civila stato,civilstato,geedzeco"
+                },
+                "office/insurance": {
+                    "name": "Oficejo de asekur-kompanio",
+                    "terms": "asekurkompanio,asekur-kompanio,asekuragento,asekuristo"
+                },
+                "office/it": {
+                    "name": "Inform-teĥnologia oficejo",
+                    "terms": "informteĥnologio,informteknologio,programisto,komputscienco,komputoscienco,informatikisto,IT"
+                },
+                "office/lawyer": {
+                    "name": "Oficejo de leĝisto",
+                    "terms": "leĝisto,leghisto,legxisto,advokato,juristo,kancelario"
+                },
+                "office/lawyer/notary": {
+                    "name": "Oficejo de notario",
+                    "terms": "notario,aktisto,registristo"
+                },
+                "office/newspaper": {
+                    "name": "Gazet-redaktejo",
+                    "terms": "gazetredaktejo,redaktejo,redakcio"
+                },
+                "office/ngo": {
+                    "name": "Oficejo de neregistara organizaĵo",
+                    "terms": "neregistara organizaĵo,ne-registara organizaĵo"
+                },
+                "office/physician": {
+                    "name": "Kabineto de kuracisto",
+                    "terms": "kuracisto,doktoro,sanigisto"
+                },
+                "office/political_party": {
+                    "name": "Oficejo de politika partio",
+                    "terms": "politika partio,politikpartio,partio"
+                },
+                "office/research": {
+                    "name": "Oficejo de scienca esplorado",
+                    "terms": "esploro,progreso,scienco"
+                },
+                "office/telecommunication": {
+                    "name": "Oficejo de telekomunikada firmao",
+                    "terms": "telekomunikado"
+                },
+                "office/therapist": {
+                    "name": "Kabineto de terapiisto",
+                    "terms": "terapiisto,terapeŭto,okup-terapiisto,psikologo,psiĥologo"
+                },
+                "office/travel_agent": {
+                    "name": "Vojaĝa oficejo"
+                },
+                "piste": {
+                    "name": "Skivojo",
+                    "terms": "skitrako,skiado"
+                },
+                "place": {
+                    "name": "Ejo"
+                },
+                "place/city": {
+                    "name": "Urbego",
+                    "terms": "urbo"
+                },
+                "place/farm": {
+                    "name": "Farmejo (setlejo)"
+                },
+                "place/hamlet": {
+                    "name": "Vilaĝeto",
+                    "terms": "vilagheto,vilagxeto,vilaĝo,setlejo,kamparo"
+                },
+                "place/island": {
+                    "name": "Insulo",
+                    "terms": "insulo"
+                },
+                "place/isolated_dwelling": {
+                    "name": "Solstaranta domo",
+                    "terms": "domo,kabano,ĥato,domaro"
+                },
+                "place/locality": {
+                    "name": "Loko neloĝata",
+                    "terms": "ejo,neloĝata loko,neloghata loko,nelogxata loko"
+                },
+                "place/neighbourhood": {
+                    "name": "Najbaraĵo",
+                    "terms": "najbarajho,najbarajxo,vilaĝo,vilaĝeto,domaro,kvartalo"
+                },
+                "place/quarter": {
+                    "name": "Kvartalo",
+                    "terms": "suburbo,urboparto,distrikto,domaro"
+                },
+                "place/square": {
+                    "name": "Placo",
+                    "terms": "urboplaco"
+                },
+                "place/suburb": {
+                    "name": "Suburbo",
+                    "terms": "najbaraĵo,antaŭrubo,urboparto,distrikto,kvartalo,domaro"
+                },
+                "place/town": {
+                    "name": "Urbo",
+                    "terms": "urbo"
+                },
+                "place/village": {
+                    "name": "Vilaĝo",
+                    "terms": "vilagho,vilagxo,kamparo"
+                },
+                "point": {
+                    "name": "Punkto",
+                    "terms": "punkto"
+                },
+                "power": {
+                    "name": "Elektr-energia objekto"
+                },
+                "power/generator": {
+                    "name": "Elektr-generilo",
+                    "terms": "elektrogenerilo,generilo,generatoro"
+                },
+                "power/line": {
+                    "name": "Elektra kondukilo (alttensia)",
+                    "terms": "lineo forkurenta,kablo"
+                },
+                "power/minor_line": {
+                    "name": "Elektra kondukilo (mez- kaj malalttensia)",
+                    "terms": "lineo forkurenta,kablo"
+                },
+                "power/plant": {
+                    "name": "Elektrocentrala tereno",
+                    "terms": "elektrocentralo,elektrejo,centralo,elektroproduktejo,elektrofabriko"
+                },
+                "power/pole": {
+                    "name": "Elektrofosto (ĝis 161kV)",
+                    "terms": "fosto,elektrfosto,elektromasto"
+                },
+                "power/sub_station": {
+                    "name": "Elektrosubcentralo"
+                },
+                "power/substation": {
+                    "name": "Elektrosubcentralo",
+                    "terms": "subcentralo,transformatoro,substacio"
+                },
+                "power/tower": {
+                    "name": "Elektrofosto (alttensia)",
+                    "terms": "fosto,elektrfosto,elektromasto"
+                },
+                "power/transformer": {
+                    "name": "Transformilo",
+                    "terms": "transformatoro,elektrotransformilo"
+                },
+                "public_transport/platform": {
+                    "name": "Kajo (atendejo)",
+                    "terms": "perono,haltejo,stacio"
+                },
+                "public_transport/stop_position": {
+                    "name": "Haltejo (veturil-haltejo)",
+                    "terms": "haltejo,kajo,perono"
+                },
+                "railway": {
+                    "name": "Fervojo"
+                },
+                "railway/abandoned": {
+                    "name": "Eksa relvojo (neekzistanta)",
+                    "terms": "eksa fervojlinio,trako,relvojo"
+                },
+                "railway/crossing": {
+                    "name": "Traknivela pasejo (por piedirantoj)",
+                    "terms": "pasejo,nivelpasejo,trenpasejo,trairejo,trajnpasejo"
+                },
+                "railway/disused": {
+                    "name": "Forlasita relvojo",
+                    "terms": "eksa fervojlinio,trako,relvojo"
+                },
+                "railway/funicular": {
+                    "name": "Funikularo",
+                    "terms": "kablovojo,fervojeto,trajneto,kablotramo,telfero"
+                },
+                "railway/halt": {
+                    "name": "Haltejeto fervoja",
+                    "terms": "haltejo,stacio,kajo"
+                },
+                "railway/level_crossing": {
+                    "name": "Traknivela pasejo (por aŭtoj)",
+                    "terms": "pasejo,nivelpasejo,trenpasejo,trajnpasejo"
+                },
+                "railway/monorail": {
+                    "name": "Relvojo unurela",
+                    "terms": "unurela fervojo,unurelvojo,fervojo"
+                },
+                "railway/narrow_gauge": {
+                    "name": "Relvojo etŝpura",
+                    "terms": "etŝpura fervojo,etshpura fervojo,etsxpura fervojo,mallarĝŝpura fervojo,erlvojo,relparo,trako"
+                },
+                "railway/platform": {
+                    "name": "Kajo fervoja",
+                    "terms": "stacio,haltejo,perono"
+                },
+                "railway/rail": {
+                    "name": "Relvojo normalŝpura",
+                    "terms": "erlvojo,relparo,trako,normalŝpura,larĝŝpura"
+                },
+                "railway/station": {
+                    "name": "Stacidomo fervoja",
+                    "terms": "fervoja stacidomo"
+                },
+                "railway/subway": {
+                    "name": "Metroo",
+                    "terms": "subtera fervojo"
+                },
+                "railway/subway_entrance": {
+                    "name": "Metroa enirejo",
+                    "terms": "enirejo al metroo,metroo"
+                },
+                "railway/tram": {
+                    "name": "Relvojo trama",
+                    "terms": "tramo,tramvojo,urbofervojo"
+                },
+                "railway/tram_stop": {
+                    "name": "Haltejo trama",
+                    "terms": "trama haltejo,tramhaltejo"
+                },
+                "relation": {
+                    "name": "Rilato",
+                    "terms": "rilato"
+                },
+                "roundabout": {
+                    "name": "Trafikcirklo"
+                },
+                "route/ferry": {
+                    "name": "Prama kurso",
+                    "terms": "pramkurso,pramŝipo,,ŝiplinio"
+                },
+                "shop": {
+                    "name": "Vendejo",
+                    "terms": "aĉetejo"
+                },
+                "shop/alcohol": {
+                    "name": "Alkohola vendejo",
+                    "terms": "alkoholejo,vino,brando,trinkaĵo,drinkaĵo"
+                },
+                "shop/anime": {
+                    "name": "Animea vendejo",
+                    "terms": "mangao,anime,manga,japanbildrakontoj"
+                },
+                "shop/antiques": {
+                    "name": "Antikvaĵa vendejo",
+                    "terms": "antikvaĵejo,antikvajhejo,antikvajxejo"
+                },
+                "shop/art": {
+                    "name": "Artaĵa vendejo",
+                    "terms": "artaĵejo,antikvaĵejo,artajxvendejo,artajhvendejo"
+                },
+                "shop/baby_goods": {
+                    "name": "Bebaĵa vendejo",
+                    "terms": "bebo,suĉinfano"
+                },
+                "shop/bag": {
+                    "name": "Saka/valiza vendejo",
+                    "terms": "sakoj,valizoj,mansaketoj"
+                },
+                "shop/bakery": {
+                    "name": "Panejo",
+                    "terms": "panvendejo,bakejo,kukejo,panoj,bulkoj"
+                },
+                "shop/bathroom_furnishing": {
+                    "name": "Lavĉambr-akcesoraĵa vendejo",
+                    "terms": "lavĉambro,lavchambro,lavcxambro,banejo"
+                },
+                "shop/beauty": {
+                    "name": "Salono de beligado",
+                    "terms": "frizejo,sunbrunigejo,beligejo,banloko"
+                },
+                "shop/beauty/nails": {
+                    "name": "Salono de ung-flegado",
+                    "terms": "manikuristo,pedikuristo,ungo"
+                },
+                "shop/beauty/tanning": {
+                    "name": "Salono de sunbrunigado",
+                    "terms": "sunbrunigado,sunumi"
+                },
+                "shop/bed": {
+                    "name": "Lita/matraca vendejo",
+                    "terms": "matracoj,litoj,litkusenoj"
+                },
+                "shop/beverages": {
+                    "name": "Trinkaĵa vendejo",
+                    "terms": "trinkaĵoj,trinkajhoj,trinkajxoj,sukoj,drinkaĵoj"
+                },
+                "shop/bicycle": {
+                    "name": "Bicikla vendejo",
+                    "terms": "bicikloj"
+                },
+                "shop/bookmaker": {
+                    "name": "Vetperistejo",
+                    "terms": "vetperisto,bukmekro"
+                },
+                "shop/books": {
+                    "name": "Libra vendejo",
+                    "terms": "librejo,librovendejo"
+                },
+                "shop/boutique": {
+                    "name": "Galanteria vendejo",
+                    "terms": "galanterio,ornamoj,dekoracioj,butiko"
+                },
+                "shop/butcher": {
+                    "name": "Vianda vendejo",
+                    "terms": "viandejo,viandobutiko,viandovendejo"
+                },
+                "shop/candles": {
+                    "name": "Kandela vendejo",
+                    "terms": "kandeloj"
+                },
+                "shop/car": {
+                    "name": "Aŭtomobila vendejo",
+                    "terms": "aŭtomobiloj,aŭtoj,autoj,auxtoj,salono de aŭtoj"
+                },
+                "shop/car_parts": {
+                    "name": "Aŭtomobil-partaj vendejo",
+                    "terms": "partoj aŭtomobilaj,pecoj aŭtomobilaj"
+                },
+                "shop/car_repair": {
+                    "name": "Aŭtoriparejo",
+                    "terms": "riparejo,aŭtoservejo,aŭtejo,autoriparejo,auxtoriparejo"
+                },
+                "shop/carpet": {
+                    "name": "Tapiŝa vendejo",
+                    "terms": "tapiŝoj,tapishoj,tapisxoj,plankoj"
+                },
+                "shop/charity": {
+                    "name": "Almoza vendejo",
+                    "terms": "almozo"
+                },
+                "shop/cheese": {
+                    "name": "Fromaĝa vendejo",
+                    "terms": "fromaĝoj,fromaghoj,fromagxoj"
+                },
+                "shop/chemist": {
+                    "name": "Drogejo",
+                    "terms": "drogejo"
+                },
+                "shop/chocolate": {
+                    "name": "Ĉokolada vendejo",
+                    "terms": "ĉokoladoj,chokoladoj,cxokoladoj"
+                },
+                "shop/clothes": {
+                    "name": "Vesta vendejo",
+                    "terms": "vestovendejo,vestoj,vestaĵoj"
+                },
+                "shop/coffee": {
+                    "name": "Kafa vendejo",
+                    "terms": "kafejo,kafo,kafovendejo"
+                },
+                "shop/computer": {
+                    "name": "Komputila vendejo",
+                    "terms": "komputiloj,komputoroj"
+                },
+                "shop/confectionery": {
+                    "name": "Sukeraĵa vendejo",
+                    "terms": "sukeraĵejoj,sukerajhejo,sukerajxejo,dolĉaĵoj,frandaĵoj"
+                },
+                "shop/convenience": {
+                    "name": "Butiko oportuna",
+                    "terms": "manĝovendejo,manghovendejo,mangxovendejo,vendejo,aĉetejo,oportuna butiko"
+                },
+                "shop/copyshop": {
+                    "name": "Fotokopiilejo",
+                    "terms": "fotokopiilo,lumkopiilo,kopiilo,ksero"
+                },
+                "shop/cosmetics": {
+                    "name": "Kosmetikaĵa vendejo",
+                    "terms": "kosmetikaĵoj,kosmetikajhoj,kosmetikajxoj,drogejo,beligaĵoj,kosmetikoj,drogerio"
+                },
+                "shop/craft": {
+                    "name": "Materialoj-por-metio vendejo",
+                    "terms": "metio,metiado,manmetio,artisto,plastikisto,artaĵo"
+                },
+                "shop/curtain": {
+                    "name": "Kurtena vendejo",
+                    "terms": "kurtenoj,fenestroj"
+                },
+                "shop/dairy": {
+                    "name": "Laktaĵa vendejo",
+                    "terms": "laktaĵoj,laktajhoj,laktajxoj,fromaĝoj,laktoproduktoj"
+                },
+                "shop/deli": {
+                    "name": "Delikataĵa vendejo",
+                    "terms": "delikataĵoj,delikatajhoj,delikatajxoj,frandaĵoj,bongustaĵoj"
+                },
+                "shop/department_store": {
+                    "name": "Ĉiovendejo",
+                    "terms": "chiovendejo,cxiovendejo,butikego,grandmagazeno,superbazaro,vendejego"
+                },
+                "shop/doityourself": {
+                    "name": "Memfaradila vendejo",
+                    "terms": "memfarulo,iloj"
+                },
+                "shop/dry_cleaning": {
+                    "name": "Vest-lavejo (nepolara solvilo)",
+                    "terms": "blankigejo,lavejo,lavbutiko"
+                },
+                "shop/e-cigarette": {
+                    "name": "Elektronik-cigareda vendejo",
+                    "terms": "e-cigaredoj,ecigaredoj"
+                },
+                "shop/electronics": {
+                    "name": "Elektronika vendejo",
+                    "terms": "elektroniko,mastrumaparatoj,televidiloj"
+                },
+                "shop/erotic": {
+                    "name": "Seksumila vendejo",
+                    "terms": "seksumiloj,pornografiaĵoj,seksvendejo"
+                },
+                "shop/fabric": {
+                    "name": "Teksaĵa vendejo",
+                    "terms": "teksaĵoj,teksajhoj,teksajxoj,ŝtofoj"
+                },
+                "shop/farm": {
+                    "name": "Terfrukta vendotablo",
+                    "terms": "terfruktoj,farmbutiko,farmobutiko,stando,vendbudo,legomejo,legombutiko,legomvendejo"
+                },
+                "shop/fashion": {
+                    "name": "Mod-butiko",
+                    "terms": "vestaĵoj,vestovendejo"
+                },
+                "shop/fishmonger": {
+                    "name": "Fiŝa vendejo"
+                },
+                "shop/florist": {
+                    "name": "Florvendejo",
+                    "terms": "florovendejo,florejo"
+                },
+                "shop/frame": {
+                    "name": "Bild-kadra vendejo",
+                    "terms": "kadroj,kadraĵoj,pentraĵkadroj,bildkadroj"
+                },
+                "shop/funeral_directors": {
+                    "name": "Tombistejo",
+                    "terms": "tombisto,enterigisto,entombigisto,sepultisto"
+                },
+                "shop/furnace": {
+                    "name": "Hejtila vendejo",
+                    "terms": "hejtiloj,varmigilo,hejtado,kalorifero"
+                },
+                "shop/furniture": {
+                    "name": "Mebla vendejo",
+                    "terms": "mebloj,meblovendejo,meblaĵoj"
+                },
+                "shop/garden_centre": {
+                    "name": "Ĝarden-vendejo",
+                    "terms": "ĝardenvendejo,ghardenvendejo,gxardenvendejo,potfloroj"
+                },
+                "shop/gas": {
+                    "name": "Gasuja vendejo",
+                    "terms": "gasujoj,gasoj,lpg"
+                },
+                "shop/gift": {
+                    "name": "Suvenira vendejo",
+                    "terms": "suveniroj,memoraĵoj,vojaĝmemoraĵoj"
+                },
+                "shop/greengrocer": {
+                    "name": "Legom-butiko",
+                    "terms": "terfruktoj,legombutiko,legomobutiko,legomejo"
+                },
+                "shop/hairdresser": {
+                    "name": "Frizejo",
+                    "terms": "frizisto,haristo,hararisto,barbisto,hartondisto,tondisto"
+                },
+                "shop/hardware": {
+                    "name": "Laborila vendejo",
+                    "terms": "iloj,ilovendejo,il-vendejo,memfaradiloj"
+                },
+                "shop/hearing_aids": {
+                    "name": "Aŭd-helpila vendejo",
+                    "terms": "aŭdhelpiloj,audhelpiloj,auxdhelpiloj,aŭdiloj,aŭskultiloj,orelhelpiloj"
+                },
+                "shop/herbalist": {
+                    "name": "Herba vendejo",
+                    "terms": "herboj,herbisto,herbovendejo,drogherboj,kuracherboj"
+                },
+                "shop/hifi": {
+                    "name": "Aldfidela-sona vendejo",
+                    "terms": "hifi,altfidela,hi-fi,stereo,video"
+                },
+                "shop/houseware": {
+                    "name": "Mastrum-aparata vendejo",
+                    "terms": "mastrumado,mastrumaparatoj,mastrumaj aparatoj,potoj,manĝiloj"
+                },
+                "shop/interior_decoration": {
+                    "name": "Ensembla vendejo",
+                    "terms": "ensembloj,ornamoj,ornamaĵoj,dekoracioj"
+                },
+                "shop/jewelry": {
+                    "name": "Juvelista vendejo",
+                    "terms": "juveloj,juvelaĵoj,juvelartoj,oraĵoj,diamantoj,ringoj"
+                },
+                "shop/kiosk": {
+                    "name": "Gazetbudo",
+                    "terms": "gazetejo,kiosko,budo,stratkiosko"
+                },
+                "shop/kitchen": {
+                    "name": "Kuirej-mebla vendejo",
+                    "terms": "kuirejo"
+                },
+                "shop/laundry": {
+                    "name": "Vest-lavejo (akvo)",
+                    "terms": "lavejo,vestlavejo,vestolavejo,purigejo"
+                },
+                "shop/leather": {
+                    "name": "Ledaĵa vendejo",
+                    "terms": "galanterio,ledo,ledaĵoj,ledajhoj,ledajxoj"
+                },
+                "shop/locksmith": {
+                    "name": "Serurejo",
+                    "terms": "seruristo"
+                },
+                "shop/lottery": {
+                    "name": "Loterbileta vendejo",
+                    "terms": "loterbiletejo"
+                },
+                "shop/mall": {
+                    "name": "Vendejaro",
+                    "terms": "superbazaro,butikumcentro"
+                },
+                "shop/massage": {
+                    "name": "Salono de masaĝo",
+                    "terms": "masaĝo,masagho,masagxo"
+                },
+                "shop/medical_supply": {
+                    "name": "Medicin-aparata vendejo",
+                    "terms": "medicinaĵoj"
+                },
+                "shop/mobile_phone": {
+                    "name": "Poŝtelefona vendejo",
+                    "terms": "poŝtelefonoj,poshtelefonoj,posxtelefonoj,gsm,telefonoj,fonoj"
+                },
+                "shop/money_lender": {
+                    "name": "Mon-pruntejo",
+                    "terms": "pruntedonatejo,pruntedonado,pruntdonado,kreditoj,lombardejo,monpruntejo"
+                },
+                "shop/motorcycle": {
+                    "name": "Motorcikla vendejo",
+                    "terms": "motorcikloj,motocikloj"
+                },
+                "shop/music": {
+                    "name": "Muzika vendejo",
+                    "terms": "muzikvendejo,lumdiskoj,cd,laserdiskoj"
+                },
+                "shop/musical_instrument": {
+                    "name": "Muzikinstrumenta vendejo",
+                    "terms": "muzikinstrumentoj,muzikiloj,instrumentoj,gitaroj"
+                },
+                "shop/newsagent": {
+                    "name": "Gazeta vendejo",
+                    "terms": "gazetvendejo,gazetejo,magazinoj"
+                },
+                "shop/nutrition_supplements": {
+                    "name": "Diet-suplementa vendejo",
+                    "terms": "dietsuplementoj,nutraĵoj"
+                },
+                "shop/optician": {
+                    "name": "Optikbutiko",
+                    "terms": "okulvitristejo,okulvitroj,vitrokuloj,optikisto"
+                },
+                "shop/organic": {
+                    "name": "Ekologi-manĝaĵa vendejo",
+                    "terms": "ekologia manĝaĵo,organika manĝaĵo"
+                },
+                "shop/outdoor": {
+                    "name": "Vojaĝila vendejo",
+                    "terms": "vojaĝiloj,vojaghiloj,vojagxiloj,ekipaĵo,tendoj"
+                },
+                "shop/paint": {
+                    "name": "Farba vendejo",
+                    "terms": "farboj,kolorigiloj,lakoj,pentriloj"
+                },
+                "shop/pastry": {
+                    "name": "Kukejo",
+                    "terms": "panejo,bakejo,sukeraĵejo"
+                },
+                "shop/pawnbroker": {
+                    "name": "Lombardejo",
+                    "terms": "lombardo,monprunto"
+                },
+                "shop/perfumery": {
+                    "name": "Parfuma vendejo",
+                    "terms": "parfumoj,parfumejo,bonodorejo"
+                },
+                "shop/pet": {
+                    "name": "Dombesta bendejo",
+                    "terms": "dombestoj,hejmbestoj,bestoj,kobajo,kuniklo,papago"
+                },
+                "shop/photo": {
+                    "name": "Fotografia vendejo",
+                    "terms": "fotografio,fotografarto"
+                },
+                "shop/pyrotechnics": {
+                    "name": "Art-fajraĵa vendejo",
+                    "terms": "artfajraĵoj,artfajrajhoj,artfajrajxoj,fajraĵoj,piroteknikaĵoj,piroteĥnikaĵoj"
+                },
+                "shop/radiotechnics": {
+                    "name": "Radioteĥnika/elektronik-parta vendejo",
+                    "terms": "radioteĥniko,radiotekniko,elektroniko"
+                },
+                "shop/religion": {
+                    "name": "Devotaĵa vendejo",
+                    "terms": "religiaĵoj,devotaĵoj,devotajhoj,devotajxoj,religio,kultobjektoj"
+                },
+                "shop/scuba_diving": {
+                    "name": "Subakvad-aparata vendejo",
+                    "terms": "subakvadaparatoj,subakvadiloj,subakvado,plonĝado"
+                },
+                "shop/seafood": {
+                    "name": "Marfrukta vendejo",
+                    "terms": "marfruktoj,fiŝoj,fishoj,fisxoj,fiŝvendejo"
+                },
+                "shop/second_hand": {
+                    "name": "Brokantejo",
+                    "terms": "lambardejo,eluzitaĵoj,uzitaĵoj,malnovaĵoj"
+                },
+                "shop/shoes": {
+                    "name": "Ŝua vendejo",
+                    "terms": "ŝuoj,shuoj,sxuoj,botoj,ŝuovendejo,botvendejo"
+                },
+                "shop/sports": {
+                    "name": "Sporta vendejo",
+                    "terms": "sportovendejo,vestovendejo"
+                },
+                "shop/stationery": {
+                    "name": "Papervara vendejo",
+                    "terms": "papervarejo"
+                },
+                "shop/storage_rental": {
+                    "name": "Lombardejo (por-long-tempa)",
+                    "terms": "lombardejo,konservejo"
+                },
+                "shop/supermarket": {
+                    "name": "Superbazaro",
+                    "terms": "vendejaro,vendejego"
+                },
+                "shop/tailor": {
+                    "name": "Tajlora laborejo/vendejo",
+                    "terms": "tajloro"
+                },
+                "shop/tattoo": {
+                    "name": "Salono de tatuado",
+                    "terms": "tatuoj,tatuejo,tatuado"
+                },
+                "shop/tea": {
+                    "name": "Tea vendejo",
+                    "terms": "teo,teejo"
+                },
+                "shop/ticket": {
+                    "name": "Biletejo",
+                    "terms": "biletoj,biletvendejo"
+                },
+                "shop/tobacco": {
+                    "name": "Tabaka vendejo",
+                    "terms": "tabako,cigaredoj,cigaroj"
+                },
+                "shop/toys": {
+                    "name": "Ludila vendejo",
+                    "terms": "ludiloj,ludilvendejo,amuziloj,infanoj"
+                },
+                "shop/travel_agency": {
+                    "name": "Vojaĝa oficejo",
+                    "terms": "vojaĝa oficejo,vojagha oficejo,vojagxa oficejo,vojaĝejo,vojaĝagentejo"
+                },
+                "shop/tyres": {
+                    "name": "Aerbenda vendejo",
+                    "terms": "aerbendoj,pneŭoj,pneuxoj,pneuoj,aŭtomobiloj,vulkanizisto"
+                },
+                "shop/vacant": {
+                    "name": "Forlasita vendejo"
+                },
+                "shop/vacuum_cleaner": {
+                    "name": "Polvosuĉila vendejo",
+                    "terms": "polvosuĉiloj,polvosochiloj,polvosucxiloj,senpolvigiloj"
+                },
+                "shop/variety_store": {
+                    "name": "Ĉio-po-unu-spesmilo vendejo",
+                    "terms": "ĉiopounuspesmilo,eŭrovendejo,euroshop,diversaĵoj"
+                },
+                "shop/video": {
+                    "name": "Filma vendejo/pruntejo",
+                    "terms": "filmoj,videoj,dvd,bluray,blu-radia"
+                },
+                "shop/video_games": {
+                    "name": "Videoluda vendejo",
+                    "terms": "videoludoj,komputilaj ludoj,elektronikaj ludoj"
+                },
+                "shop/watches": {
+                    "name": "Horloĝa vendejo",
+                    "terms": "horloĝoj,horloghoj,horlogxoj,poŝhorloĝoj"
+                },
+                "shop/water_sports": {
+                    "name": "Akvosport-aparata vendejo",
+                    "terms": "akvosportiloj"
+                },
+                "shop/weapons": {
+                    "name": "Armila vendejo",
+                    "terms": "armiloj,pafiloj,pistoloj,armea,milita"
+                },
+                "shop/window_blind": {
+                    "name": "Fenestr-kovrila vendejo",
+                    "terms": "fenestrkovriloj,fenestrokovriloj,latkurtenoj,rulkurtenoj,ĵaluzioj"
+                },
+                "shop/wine": {
+                    "name": "Vina vendejo",
+                    "terms": "vinvendejo,vinovendejo,vindejo,alkoholaĵoj"
+                },
+                "tourism": {
+                    "name": "Turismo",
+                    "terms": "turismo"
+                },
+                "tourism/alpine_hut": {
+                    "name": "Montara rifuĝejo",
+                    "terms": "montara kabano,alpisma kabano,kabano,ŝirmejo,vintrostacio,rifuĝejo"
+                },
+                "tourism/apartment": {
+                    "name": "Apartamento feria (luprenebla)",
+                    "terms": "pensiono,luprenado de ĉambro,luigado de ĉambro,dometo feria,loĝejo feria,feriejo"
+                },
+                "tourism/aquarium": {
+                    "name": "Akvario",
+                    "terms": "akvario"
+                },
+                "tourism/artwork": {
+                    "name": "Artverko",
+                    "terms": "artaĵo,monumento,statuo,artoverko,pentraĵo,skulptaĵo,murpentraĵo,grafitio"
+                },
+                "tourism/attraction": {
+                    "name": "Turisma vidindaĵo",
+                    "terms": "vidindaĵo,vidindajho,vidindajxo,atrakcio,vizitindaĵo"
+                },
+                "tourism/camp_site": {
+                    "name": "Kampadejo",
+                    "terms": "tendo,bivakejo"
+                },
+                "tourism/caravan_site": {
+                    "name": "Kampad-veturila parkumejo",
+                    "terms": "kampadveturilo,kampveturilo"
+                },
+                "tourism/chalet": {
+                    "name": "Dometo feria (luprenebla)",
+                    "terms": "pensiono,luprenado de ĉambro,luigado de ĉambro,apartamento,gastejo"
+                },
+                "tourism/gallery": {
+                    "name": "Artgalerio",
+                    "terms": "artaĵgalerio,galerio,ekspozicio"
+                },
+                "tourism/guest_house": {
+                    "name": "Pensiono",
+                    "terms": "gastejo,hotelo,tranoktejo"
+                },
+                "tourism/hostel": {
+                    "name": "Gastejo",
+                    "terms": "hotelo,pensiono,tranoktejo"
+                },
+                "tourism/hotel": {
+                    "name": "Hotelo",
+                    "terms": "tranoktejo,gastejo,loĝejo"
+                },
+                "tourism/information": {
+                    "name": "Informejo",
+                    "terms": "turisma informejo"
+                },
+                "tourism/information/board": {
+                    "name": "Inform-tabulo",
+                    "terms": "informtabulo,mesaĝtabulo,anonctabulo"
+                },
+                "tourism/information/guidepost": {
+                    "name": "Vojmontrilo",
+                    "terms": "vojmontrilo"
+                },
+                "tourism/information/map": {
+                    "name": "Mapo",
+                    "terms": "mapo"
+                },
+                "tourism/information/office": {
+                    "name": "Turism-informa oficejo",
+                    "terms": "turisminformejo"
+                },
+                "tourism/motel": {
+                    "name": "Aŭt-hotelo",
+                    "terms": "aŭtohotelo,autohotelo,auxtohotelo,motelo,gastejo"
+                },
+                "tourism/museum": {
+                    "name": "Muzeo",
+                    "terms": "muzeo"
+                },
+                "tourism/picnic_site": {
+                    "name": "Piknika ejo",
+                    "terms": "piknikejo,bivakejo"
+                },
+                "tourism/theme_park": {
+                    "name": "Amuzparko",
+                    "terms": "amuzejo,temparko,distroparko"
+                },
+                "tourism/viewpoint": {
+                    "name": "Belvidejo",
+                    "terms": "videjo,vidindaĵo,rigardejo"
+                },
+                "tourism/zoo": {
+                    "name": "Bestoĝardeno",
+                    "terms": "bestoghardeno,bestogxardeno,zoo,zoologia ĝardeno"
+                },
+                "traffic_calming": {
+                    "name": "Trafik-trankviligejo",
+                    "terms": "trafiktrankviligejo,malrapidigilo"
+                },
+                "traffic_calming/bump": {
+                    "name": "Stratĝibo mallonga (30cm)",
+                    "terms": "stratghibo,stratgxibo"
+                },
+                "traffic_calming/chicane": {
+                    "name": "Voj-ĉikano",
+                    "terms": "vojĉikano,vojchikano,vojcxikano,ĉikano,chikano,hxikano,malhelpaĵo"
+                },
+                "traffic_calming/choker": {
+                    "name": "Mallarĝigo",
+                    "terms": "mallarghigo,mallargxigo"
+                },
+                "traffic_calming/cushion": {
+                    "name": "Stratĝibo kusena",
+                    "terms": "kusena stratĝibo,stratghibo,stratgxibo"
+                },
+                "traffic_calming/dip": {
+                    "name": "Kaveto",
+                    "terms": "stratmalĝibo"
+                },
+                "traffic_calming/hump": {
+                    "name": "Stratĝibo longa (2-4m)",
+                    "terms": "stratghibo,stratgxibo"
+                },
+                "traffic_calming/island": {
+                    "name": "Trafik-insuleto",
+                    "terms": "trafikinsuleto,trafikinsulo"
+                },
+                "traffic_calming/rumble_strip": {
+                    "name": "Trembruaj strietoj",
+                    "terms": "strietoj,vibrilo,aŭdeblaj linioj"
+                },
+                "traffic_calming/table": {
+                    "name": "Stratĝiba pasejo zebrostria",
+                    "terms": "stratĝibo,pasejo zebrostria"
+                },
+                "type/boundary": {
+                    "name": "Limo",
+                    "terms": "rando,limito"
+                },
+                "type/boundary/administrative": {
+                    "name": "Administra limo",
+                    "terms": "limo,landlimo,provinclimo,ŝtatlimo,urblimo"
+                },
+                "type/multipolygon": {
+                    "name": "Plurangularo"
+                },
+                "type/restriction": {
+                    "name": "Malpermeso",
+                    "terms": "limigo,restrikto"
+                },
+                "type/restriction/no_left_turn": {
+                    "name": "Turno maldekstren malpermesata",
+                    "terms": "malpermeso,maldekstren,prohibo"
+                },
+                "type/restriction/no_right_turn": {
+                    "name": "Turno dekstren malpermesata",
+                    "terms": "malpermeso,dekstren,prohibo"
+                },
+                "type/restriction/no_straight_on": {
+                    "name": "Veturo rekten malpermesata",
+                    "terms": "malpermeso,rekten,antaŭen,prohibo"
+                },
+                "type/restriction/no_u_turn": {
+                    "name": "Ĝirado U-forma malpermesata",
+                    "terms": "malpermeso,malantaŭen,U-forma,,Uforma,prohibo"
+                },
+                "type/restriction/only_left_turn": {
+                    "name": "Turno maldekstren devigita",
+                    "terms": "ordono,devigo,maldekstren"
+                },
+                "type/restriction/only_right_turn": {
+                    "name": "Turno dekstren devigita",
+                    "terms": "ordono,devigo,maldekstren"
+                },
+                "type/restriction/only_straight_on": {
+                    "name": "Veturo rekten devigita",
+                    "terms": "ordono,devigo,rekten,antaŭen"
+                },
+                "type/route": {
+                    "name": "Kurso",
+                    "terms": "itinero,linio,aŭtobuslinio,tramlinio"
+                },
+                "type/route/bicycle": {
+                    "name": "Bicikla kurso",
+                    "terms": "biciklvojo"
+                },
+                "type/route/bus": {
+                    "name": "Aŭtobusa kurso",
+                    "terms": "autobusa kurso,auxtobusa kurso,vojplano,itinero,busa kurso,buslinio"
+                },
+                "type/route/detour": {
+                    "name": "Ĉirkaŭvojo",
+                    "terms": "chirkauvojo,cxirkauxvojo,preterirejo"
+                },
+                "type/route/ferry": {
+                    "name": "Prama kurso",
+                    "terms": "pramlinio,pramkurso"
+                },
+                "type/route/foot": {
+                    "name": "Piedirada kurso",
+                    "terms": "turisma kurso,vojo turisma,marŝada kurso"
+                },
+                "type/route/hiking": {
+                    "name": "Piedirada kurso",
+                    "terms": "turisma kurso,vojo turisma,marŝada kurso"
+                },
+                "type/route/horse": {
+                    "name": "Ĉevala kurso",
+                    "terms": "chevala kurso,cxevala kurso,ĉevalvojo"
+                },
+                "type/route/pipeline": {
+                    "name": "Tubokondukilo",
+                    "terms": "dukto,tubaro,tubolinio,tubkondukilo,naftodukto,gasoduto,akvodukto"
+                },
+                "type/route/power": {
+                    "name": "Elektra kondukilo",
+                    "terms": "lineo forkurenta,kablo"
+                },
+                "type/route/road": {
+                    "name": "Trafikvojo",
+                    "terms": "vojo,ŝoseo"
+                },
+                "type/route/train": {
+                    "name": "Fervoja kurso",
+                    "terms": "fervojlinio,trako,trajno,vagonaro"
+                },
+                "type/route/tram": {
+                    "name": "Trama kurso",
+                    "terms": "itinero,linio,tramlinio,tramlinio"
+                },
+                "type/route_master": {
+                    "name": "Ĉefkurso",
+                    "terms": "chefkurso,cxefkurso,superrilato"
+                },
+                "type/site": {
+                    "name": "Grupiga rilato",
+                    "terms": "plurangularo"
+                },
+                "vertex": {
+                    "name": "Vertico",
+                    "terms": "alia"
+                },
+                "waterway": {
+                    "name": "Akvofluo"
+                },
+                "waterway/boatyard": {
+                    "name": "Ŝipkonstruejo",
+                    "terms": "shipkonstruejo,sxipkonstruejo,ŝipfarejo,ŝipriparejo,boatkonstruejo,boatfarejo,boatriparejo"
+                },
+                "waterway/canal": {
+                    "name": "Akvovojo",
+                    "terms": "kanalo"
+                },
+                "waterway/dam": {
+                    "name": "Akvobaraĵo",
+                    "terms": "akvobarajho,akvobarajxo,digo"
+                },
+                "waterway/ditch": {
+                    "name": "Fosaĵeto defluiga",
+                    "terms": "fosajheto,fosajxeto,foso,fosakvo"
+                },
+                "waterway/dock": {
+                    "name": "Doko",
+                    "terms": "ŝipriparejo"
+                },
+                "waterway/drain": {
+                    "name": "Fosaĵo defluiga",
+                    "terms": "fosajho defluiga,fosajx defluiga,foso,fosakvo"
+                },
+                "waterway/fuel": {
+                    "name": "Benzinejo (por jaĥtoj)",
+                    "terms": "akvobenzinejo,jaĥto benzinejo"
+                },
+                "waterway/river": {
+                    "name": "Rivero",
+                    "terms": "rivereto,torento,akvofluo"
+                },
+                "waterway/riverbank": {
+                    "name": "Riverbordo",
+                    "terms": "bordo de rivero,flanko de rivero"
+                },
+                "waterway/sanitary_dump_station": {
+                    "name": "Stacio de forigado de fekaĵoj (por jaĥtoj)",
+                    "terms": "malpruaĵo,fekaĵo"
+                },
+                "waterway/stream": {
+                    "name": "Rivereto",
+                    "terms": "rivero,akvofluo,torento"
+                },
+                "waterway/water_point": {
+                    "name": "Trinkakvejo (por jaĥtoj)",
+                    "terms": "trinkebla akvo"
+                },
+                "waterway/waterfall": {
+                    "name": "Akvofalo",
+                    "terms": "falakvo,katarakto,kaskado"
+                },
+                "waterway/weir": {
+                    "name": "Riversojlo",
+                    "terms": "akvobaraĵo,digo,akvosojlo,sojlo,vejro"
                 }
             }
         }
index 607b3eb89c31ff8c93ca0a405af65a6c2480be27..6b7bbfbabc363785ef682917c013c4b6ad8c333e 100644 (file)
@@ -3,17 +3,17 @@
         "modes": {
             "add_area": {
                 "title": "Área",
-                "description": "Añade parques, edificios, lagos u otras áreas al mapa.",
+                "description": "Añade parques, edificios, lagos, bosques u otras áreas al mapa.",
                 "tail": "Haga clic en el mapa para empezar a dibujar un área, como un parque, lago o edificio."
             },
             "add_line": {
                 "title": "Línea",
-                "description": "Añade carreteras, calles, pasos peatonales, canales u otras líneas al mapa.",
+                "description": "Añade carreteras, calles, pasos peatonales, aceras, canales, ríos u otras líneas al mapa.",
                 "tail": "Haga clic en el mapa para empezar a dibujar un camino, sendero o ruta."
             },
             "add_point": {
                 "title": "Punto",
-                "description": "Añade restaurantes, monumentos, buzones postales u otros puntos al mapa.",
+                "description": "Añade restaurantes, oficinas, oficios, monumentos, buzones postales u otros puntos al mapa.",
                 "tail": "Haga clic en el mapa para añadir un punto."
             },
             "browse": {
@@ -74,7 +74,7 @@
                 },
                 "not_closed": "Esto no se puede redondear porque no es un círculo.",
                 "too_large": "Esto no se puede redondear porque no está completamente visible.",
-                "connected_to_hidden": "Esto no se puede redondear porque está conectado a un elemento oculto."
+                "connected_to_hidden": "Esto no se puede hacer circular porque está conectado a un elemento oculto."
             },
             "orthogonalize": {
                 "title": "Escuadrar",
@@ -89,7 +89,7 @@
                 },
                 "not_squarish": "Esto no puede escuadrarse porque no es cuadrado.",
                 "too_large": "Esto no puede escuadrarse porque no está completamente visible.",
-                "connected_to_hidden": "Esto no puede escuadrarse porque está conectado a un elemento oculto."
+                "connected_to_hidden": "Esto no se puede hacer rectangular porque está conectado a un elemento oculto."
             },
             "straighten": {
                 "title": "Enderezar",
@@ -97,7 +97,7 @@
                 "key": "S",
                 "annotation": "Línea enderezada.",
                 "too_bendy": "Esto no puede ser enderezado porque es demasiado sinuoso.",
-                "connected_to_hidden": "Esta línea no puede ser enderezado porque está conectado a un elemento oculto."
+                "connected_to_hidden": "Esta línea no puede ser enderezada porque está conectada a un elemento oculto."
             },
             "delete": {
                 "title": "Eliminar",
                     "relation": "Relación eliminada.",
                     "multiple": "{n} elementos eliminados."
                 },
+                "too_large": {
+                    "single": "Este elemento no se puede eliminar porque actualmente no está visible en su integridad.",
+                    "multiple": "Estos elementos no pueden ser eliminados porque actualmente no están visibles en su integridad."
+                },
                 "incomplete_relation": {
                     "single": "Este elemento no se puede eliminar porque no se ha descargado completamente.",
                     "multiple": "Estos elementos no se pueden eliminar porque no se han descargado completamente."
                 "key": "C",
                 "annotation": "{n} elementos combinados.",
                 "not_eligible": "Estos elementos no pueden ser combinados.",
-                "not_adjacent": "Estos elementos no pueden ser combinados porque no están conectados.",
+                "not_adjacent": "Estos elementos no pueden ser combinados porque sus extremos no están conectados.",
                 "restriction": "Estos elementos no se pueden combinar porque al menos uno es miembro de una relación de \"{relation}\".",
                 "incomplete_relation": "Estos elementos no pueden ser combinados porque al menos uno no ha sido descargado por completo.",
                 "conflicting_tags": "Estos elementos no pueden ser combinados porque algunas de sus etiquetas tienen conflictos en sus valores."
                 }
             },
             "reflect": {
-                "title": "reflejar",
+                "title": {
+                    "long": "Reflejar en eje largo",
+                    "short": "Reflejar en eje corto"
+                },
                 "description": {
                     "long": {
                         "single": "Reflejar este elemento a través de su eje largo.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Un elemento se reflejó a través de su eje largo.",
+                        "single": "Se reflejó un elemento a través de su eje largo.",
                         "multiple": "Varios elementos reflejados a través de su eje largo."
                     },
                     "short": {
-                        "single": "Un elemento se reflejó a través de su eje corto.",
+                        "single": "Se reflejó un elemento a través de su eje corto.",
                         "multiple": "Varios elementos reflejados a través de su eje corto."
                     }
                 },
         "infobox": {
             "selected": "{n} seleccionado",
             "geometry": "Geometría",
-            "closed": "cerrado",
+            "closed": "cerrada",
             "center": "Centro",
             "perimeter": "Perímetro",
             "length": "Longitud",
             "edit": "Editar elemento",
             "check": {
                 "yes": "Sí",
-                "no": "No"
+                "no": "No",
+                "reverser": "Cambiar dirección"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Tipo",
+                    "default": "Predeterminado",
+                    "layer": "Capa"
+                }
             },
             "add": "Añadir",
             "none": "Ninguno",
                 "tooltip": "Edificios, garajes, cobertizos, etc."
             },
             "landuse": {
-                "description": "Elementos de uso del suelo",
+                "description": "Elementos de uso de suelo",
                 "tooltip": "Bosques, tierras de cultivo, parques, áreas residenciales, áreas comerciales, etc."
             },
             "boundaries": {
             "help_link_url": "https://wiki.openstreetmap.org/wiki/ES:FAQ#Acabo_de_hacer_algunos_cambios_en_el_mapa._.C2.BFC.C3.B3mo_puedo_ver_mis_modificaciones.3F"
         },
         "confirm": {
-            "okay": "De acuerdo",
+            "okay": "Aceptar",
             "cancel": "Cancelar"
         },
         "splash": {
             "welcome": "Bienvenido al editor iD de OpenStreetMap",
             "text": "iD es una herramienta amigable pero potente para contribuir al mejor mapa libre del mundo. Esta es la versión {version}. Para obtener más información consulte {website} e informe de errores en {github}.",
-            "walkthrough": "Iniciar el recorrido",
+            "walkthrough": "Iniciar el tutorial",
             "start": "Editar ahora"
         },
         "source_switch": {
             "lose_changes": "Tiene cambios sin guardar. Cambiando de servidor de mapas serán descartados. ¿Está seguro que quiere cambiar de servidor?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Novedades en iD {version}"
+        },
         "tag_reference": {
             "description": "Descripción",
             "on_wiki": "{tag} en wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Carretera desconectada",
-            "disconnected_highway_tooltip": "Las vías deben estar conectadas a otras vías.",
+            "disconnected_highway_tooltip": "Las vías deben estar conectadas a otras vías o entradas de edificios.",
+            "old_multipolygon": "Etiquetas multipolígono en la vía externa",
+            "old_multipolygon_tooltip": "Este estilo de multipolígono está obsoleto. Asigne las etiquetas al multipolígono padre en lugar de la vía externa.",
             "untagged_point": "Punto sin etiquetar",
-            "untagged_line": "Línea sin etiquetar",
-            "untagged_area": "Área sin etiquetar",
-            "untagged_relation": "Relación no etiquetada",
-            "many_deletions": "Está eliminando {n} objetos. ¿Está seguro que quiere hacer esto? Esto los eliminará del mapa que todo el mundo ve en openstreetmap.org.",
-            "tag_suggests_area": "La etiqueta {tag} sugiere que esta línea debería ser una área, pero no es un área",
             "untagged_point_tooltip": "Seleccione un tipo de elemento que describa lo que es este punto.",
+            "untagged_line": "Línea sin etiquetar",
             "untagged_line_tooltip": "Seleccione un tipo de elemento que describa lo que es esta línea.",
+            "untagged_area": "Área sin etiquetar",
             "untagged_area_tooltip": "Seleccione un tipo de elemento que describa lo que es esta área.",
+            "untagged_relation": "Relación no etiquetada",
             "untagged_relation_tooltip": "Seleccione un tipo de elemento que describa qué es esta relación.",
+            "many_deletions": "Está eliminando {n} elementos. ¿Está seguro que quiere hacer esto? Esto los eliminará del mapa que todo el mundo ve en openstreetmap.org.",
+            "tag_suggests_area": "La etiqueta {tag} sugiere que esta línea debería ser una área, pero no es un área",
             "deprecated_tags": "Etiquetas obsoletas: {tags}"
         },
         "zoom": {
         },
         "help": {
             "title": "Ayuda",
-            "help": "# Ayuda\n\nEste es un editor para [OpenStreetMap](http://www.openstreetmap.org/), el\nmapa libre y editable del mundo. Se puede utilizar para agregar y actualizar\ndatos en su área, haciendo el mapa de fuente abierto y de datos abiertos del mundo\nmejor para todos.\n\nLas ediciones que realice en este mapa serán visible a todos los que usen\nOpenStreetMap. Con el fin de hacer una edición, tendrá que\n[Iniciar sesión](https://www.openstreetmap.org/login).\n\n\nEl [editor iD](http://ideditor.com/) es un proyecto colaborativo con [código\nfuente disponible en GitHub](https://github.com/openstreetmap/iD).\n",
+            "help": "# Ayuda\n\nEste es un editor para [OpenStreetMap](http://www.openstreetmap.org/), el\nmapa libre y editable del mundo. Se puede utilizar para añadir y actualizar\ndatos en su área, haciendo el mapa de fuente abierto y de datos abiertos del mundo\nmejor para todos.\n\nLas ediciones que realice en este mapa serán visible a todos los que usen\nOpenStreetMap. Con el fin de hacer una edición, tendrá que\n[Iniciar sesión](https://www.openstreetmap.org/login).\n\n\nEl [editor iD](http://ideditor.com/) es un proyecto colaborativo con [código\nfuente disponible en GitHub](https://github.com/openstreetmap/iD).\n",
             "editing_saving": "# Editar y guardar\n\nEste editor está diseñado para trabajar en línea principalmente, y en estos\nmomentos esta accediendo a través de un sitio web.\n\n### Seleccionar elementos\n\nPara seleccionar un elemento del mapa, como una carretera o un punto de\ninterés, haga clic sobre el en el mapa. Esto resaltará el elemento seleccionado,\nabriendo un panel con sus detalles, y mostrará un menú de cosas que puede\nhacer con ese elemento.\n\nPara seleccionar múltiples elementos, mantenga pulsada la tecla 'Mayús'. Luego\nhaga clic en los elementos que desea seleccionar o arrastre en el mapa para\ndibujar un rectángulo. Esto dibujará una caja y seleccionará todos los puntos\ndentro de ella.\n\n### Guardar ediciones\n\nCuando haga cambios como editar carreteras, edificios o lugares, estos se\nalmacenan localmente en su ordenador hasta que los guarde en el servidor.\nNo se preocupe si comete un error - puede deshacer los cambios haciendo\nclic en el botón 'Deshacer', y rehacerlos haciendo clic en el botón 'Rehacer'.\n\nHaga clic en 'Guardar' para finalizar un grupo de ediciones - por ejemplo, si ha\ncompletado una zona de la ciudad y quisiera empezar en un área nueva. Tendrá\nla oportunidad de revisar lo que ha hecho, y el editor proporciona avisos y\nsugerencias útiles si algo parece no ser correcto en los cambios.\n\nSi ve que todo es correcto, puede escribir un breve comentario explicando el\ncambio que ha hecho, y haga clic en 'Guardar' de nuevo para registrar los\ncambios en [OpenStreetMap.org](http://www.openstreetmap.org/), donde serán\nvisibles para todos los demás usuarios y estarán disponible para que otros\npuedan seguir construyendo y mejorando el mapa.\n\nSi no puede terminar sus ediciones en una sola sesión, puede dejar la ventana\ndel editor y volver más tarde (al mismo navegador y ordenador), y el editor le\npermitirá retomar su trabajo.\n\n### Uso del editor\n\nUna lista de métodos abreviados de teclado disponibles puede encontrarse [aquí](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n",
             "roads": "# Carreteras\n\nPuede crear, corregir y borrar carreteras con este editor. Las vías pueden ser de todas las clases: caminos, carreteras, senderos, ciclovías, etc. A cualquier línea dibujada en el mapa se le debe indicar el tipo de elemento lineal que es.\n\n### Seleccionar\n\nHaga clic sobre una vía para seleccionarla. Verá sobre ella como se visualiza su esquema, formada por nodos y segmentos, junto con un menú de herramientas que aparece sobre el mapa y una barra lateral que muestra más información sobre la vía.\n\n### Modificar\n\nA menudo verá viales que no están alineados correctamente con la imagen aérea de fondo o con la traza GPS. Puede ajustar esas vías para situarlas en el lugar exacto.\n\nPrimero haga clic sobre la vía que desea cambiar. Esto la resaltará y mostrará los nodos o puntos de control a lo largo de la vía que la forman. A continuación simplemente arrastre esos puntos a la posición correcta. Si desea añadir nuevos puntos de control para dibujar la carretera con mayor detalle haga doble clic sobre la parte de la vía donde quiere añadir el nuevo nodo y este será creado en la vía.\n\nSi la vía conecta con otra carretera o camino pero esta conexión no aparece correctamente en el mapa puede arrastrar uno de los puntos de la vía hasta la otra carretera y se unirá automáticamente a ella mediante un nodo común. Es muy importante tener las carreteras conectadas en el mapa, ya que es esencial para proporcionar instrucciones correctas para la conducción si queremos que la cartografía se útil, por ejemplo, para los navegadores GPS.\n\n### Eliminar\n\nSi un camino es totalmente incorrecto -ha observado que no aparece en las imágenes de satélite y de manera ideal lo ha confirmado en campo- puede eliminarlo, lo cual lo borrará del mapa. Sea precavido al eliminar elementos del mapa. Como cualquier otra edición que haga este cambio será visto por todo el mundo y las imágenes de satélite a menudo no están actualizadas, por lo que una carretera que no existe en ellas pero sí en el mapa simplemente puede aparecer porque es de reciente construcción y otro usuario la ha añadido.\n\n### Crear\n\n¿Ha encontrado un lugar donde debería existir una carretera pero no aparece? Haga clic con el ratón sobre el icono 'Línea' situado en la parte superior izquierda del editor o simplemente presione la tecla '2'  de su teclado que es el acceso rápido para comenzar a dibujar una línea.\n\nHaga clic sobre el mapa en el inicio de la carretera para comenzar a dibujar. Si la vía se ramifica a partir de una carretera ya existente empiece haciendo clic sobre el lugar donde ambas conectan.\n\nHaga clic en puntos a lo largo de la vía para definir el trazado correcto de la carretera. La densidad de puntos dependerá de la complejidad del recorrido, por lo que es aconsejable dibujar desde un nivel de zoom apropiado. Si la vía que está dibujando atraviesa otra carretera conéctela con esta haciendo clic sobre el punto de intersección. Una vez haya terminado el dibujo haga doble clic con el ratón o presiones la tecla 'Return' o 'Intro' de su teclado para finalizar.\n",
             "gps": "# GPS\n\nLas trazas de GPS recogidas son una valiosa fuente de datos para OpenStreetMap. Este\neditor soporta trazas locales - archivos `.gpx` en su equipo local. Usted puede obtener\neste tipo de traza GPS con una serie de aplicaciones de smartphone, como también con\nhardware GPS personal.\n\nPara más información sobre cómo realizar un relevamiento GPS, lea\n[Mapear con un smartphone, GPS, o papel](http://learnosm.org/es/mobile-mapping/).\n\nPara utilizar una traza GPX para mapear, arrastre y suelte el archivo GPX en el editor\nde mapa. Si este es reconocido, se añadirá al mapa como una línea púrpura brillante.\nHaga clic en el menú 'Datos del mapa' en el lado derecho para activar,\ndesactivar o acercar a esta nueva capa alimentada por GPX.\n\nLa traza GPX no se carga directamente a OpenStreetMap - la mejor manera de\nutilizarlo es dibujar en el mapa, usándolo como guía para las nuevos elementos que\nagregue, y también [subirlo a OpenStreetMap](http://www.openstreetmap.org/trace/create)\npara que otros usuarios lo utilicen.\n",
         },
         "intro": {
             "done": "listo",
+            "ok": "Aceptar",
             "graph": {
-                "city_hall": "Ayuntamiento de Three Rivers",
-                "fire_department": "Bomberos de Three Rivers",
-                "memory_isle_park": "Parque Memory Isle",
-                "riverwalk_trail": "Sendero de Riverwalk",
-                "w_michigan_ave": "Avenida West Michigan",
-                "e_michigan_ave": "Avenida East Michigan",
-                "spring_st": "Calle Spring",
-                "scidmore_park": "Parque Scidmore",
-                "petting_zoo": "Zoológico de animales del Parque Scidmore",
-                "n_andrews_st": "Calle North Andrews",
-                "s_andrews_st": "Calle South Andrews",
-                "n_constantine_st": "Calle North Constantine",
-                "s_constantine_st": "Calle South Constantine",
-                "rocky_river": "Río Rocky",
-                "railroad_dr": "Ferrocarril Drive",
-                "conrail_rr": "Ferrocarril Conrail",
-                "st_joseph_river": "Río Saint Joseph",
-                "n_main_st": "Calle principal North",
-                "s_main_st": "Calle principal South",
-                "water_st": "Calle Water",
-                "foster_st": "Calle Foster",
-                "portage_river": "Río Portage",
-                "flower_st": "Calle Flower",
-                "elm_st": "Calle Elm",
-                "walnut_st": "Calle Walnut",
-                "morris_ave": "Avenida Morris",
-                "east_st": "Calle East",
-                "portage_ave": "Avenida Portage"
+                "block_number": "<value for addr:block_number>",
+                "city": "Morón",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "es",
+                "name": {
+                    "1st-avenue": "Avenida 1",
+                    "2nd-avenue": "Avenida 2",
+                    "4th-avenue": "Avenida 4",
+                    "5th-avenue": "Avenida 5",
+                    "6th-avenue": "Avenida 6",
+                    "6th-street": "Calle 6",
+                    "7th-avenue": "Avenida 7",
+                    "8th-avenue": "Avenida 8",
+                    "9th-avenue": "Avenida 9",
+                    "10th-avenue": "Avenida 10",
+                    "11th-avenue": "Avenida 11",
+                    "12th-avenue": "Avenida 12",
+                    "access-point-employment": "Talento Recursos Humanos",
+                    "adams-street": "Calle Adolfo Alsina",
+                    "andrews-elementary-school": "Escuela primaria Alberdi",
+                    "andrews-street": "Calle Andalucia",
+                    "armitage-street": "Calle Armenia",
+                    "barrows-school": "Escuela Belgrano",
+                    "battle-street": "Calle Batalla de Maipú",
+                    "bennett-street": "Calle Benedetti",
+                    "bowman-park": "Parque Avellaneda",
+                    "collins-drive": "Las Colonias",
+                    "conrail-railroad": "Ferrocarril Sarmiento",
+                    "conservation-park": "Parque Centenario",
+                    "constantine-street": "Calle Constitución",
+                    "cushman-street": "Calle Castillo",
+                    "dollar-tree": "Galpón de ropa",
+                    "douglas-avenue": "Avenida Donato",
+                    "east-street": "Calle Estero",
+                    "elm-street": "Calle Santa Elena",
+                    "flower-street": "Calle Florencio Balcarce",
+                    "foster-street": "Calle Formosa",
+                    "french-street": "Calle República Francesa",
+                    "garden-street": "Calle Garcia Lorca",
+                    "gem-pawnbroker": "Efectivo ya",
+                    "golden-finch-framing": "EncuadrArte",
+                    "grant-avenue": "Avenida Gaona",
+                    "hoffman-pond": "Nahuel Huapi",
+                    "hoffman-street": "Calle Roberto Matta",
+                    "hook-avenue": "Avenida Honduras",
+                    "jefferson-street": "Calle Jorge Luis Borges",
+                    "kelsey-street": "Calle Salvador Dalí",
+                    "lafayette-park": "Parque Rivadavia",
+                    "las-coffee-cafe": "Café Tortoni",
+                    "lincoln-avenue": "Avenida Gabriel García Márquez",
+                    "lowrys-books": "Librería Del Colegio",
+                    "lynns-garage": "Garage Lima",
+                    "main-street-barbell": "La Barra",
+                    "main-street-cafe": "Café La Avenida",
+                    "main-street-fitness": "Gimnasio La Avenida",
+                    "main-street": "Avenida Libertador",
+                    "maple-street": "Calle Mariano Acosta",
+                    "marina-park": "Parque Chacabuco",
+                    "market-street": "Calle Oswaldo Guayasamín",
+                    "memory-isle-park": "Parque Patricios",
+                    "memory-isle": "Isla Martín García",
+                    "michigan-avenue": "Avenida Rivadavia",
+                    "middle-street": "Calle Miguel Cane",
+                    "millard-street": "Calle Frida Kahlo",
+                    "moore-street": "Calle Manuela Sáenz",
+                    "morris-avenue": "Avenida Carmen Mondragón",
+                    "mural-mall": "Del Parque Shopping",
+                    "paisanos-bar-and-grill": "Parrilla Paisano",
+                    "paisley-emporium": "Feria Americana Aventura",
+                    "paparazzi-tattoo": "Tatuajes Paparazzi",
+                    "pealer-street": "Calle Juana Azurduy",
+                    "pine-street": "Calle Gabriela Mistral",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "Avenida Chavela Vargas",
+                    "portage-river": "Río Tigre",
+                    "preferred-insurance-services": "Seguros La Preferida",
+                    "railroad-drive": "Gabriel Ardoino",
+                    "river-city-appliance": "La casa del electro",
+                    "river-drive": "27 de Febrero",
+                    "river-road": "Camino Entre Rios",
+                    "river-street": "Calle Rivera Indarte",
+                    "riverside-cemetery": "Cementerio de la Recoleta",
+                    "riverwalk-trail": "Sendero Costero",
+                    "riviera-theatre": "Teatro Rivera",
+                    "rocky-river": "Río de la Reconquista",
+                    "saint-joseph-river": "Río de la Plata",
+                    "scidmore-park-petting-zoo": "Eco Parque",
+                    "scidmore-park": "Parque Indoamericano",
+                    "scouter-park": "Parque Colón",
+                    "sherwin-williams": "Sherwin-Williams",
+                    "south-street": "Calle Amazonas",
+                    "southern-michigan-bank": "Banco del Sur",
+                    "spring-street": "Calle Verano",
+                    "sturgeon-river-road": "Camino García del Río",
+                    "three-rivers-city-hall": "Municipalidad de Morón",
+                    "three-rivers-elementary-school": "Escuela primaria de Morón",
+                    "three-rivers-fire-department": "Bomberos de Morón",
+                    "three-rivers-high-school": "Escuela secundaria orientada de Morón",
+                    "three-rivers-middle-school": "Escuela secundaria básica de Morón",
+                    "three-rivers-municipal-airport": "Aeropuerto municipal de Morón",
+                    "three-rivers-post-office": "Oficina de correos de Morón",
+                    "three-rivers-public-library": "Biblioteca pública de Morón",
+                    "three-rivers": "Morón",
+                    "unique-jewelry": "Joyería Única",
+                    "walnut-street": "Calle Rodolfo Walsh",
+                    "washington-street": "Calle Washington",
+                    "water-street": "Calle Wagner",
+                    "west-street": "Calle Horacio Quiroga",
+                    "wheeler-street": "Calle Diaz Velez",
+                    "william-towing": "Remolques Oeste",
+                    "willow-drive": "Guillermo Udaondo",
+                    "wood-street": "Calle Lope De Vega",
+                    "world-fare": "Exposición Universal"
+                }
+            },
+            "welcome": {
+                "title": "Bienvenido",
+                "welcome": "¡Bienvenido! Este tutorial le enseñará los conceptos básicos de la edición en OpenStreetMap.",
+                "practice": "Todos los datos en este tutorial son para practicar y las ediciones que realice en el tutorial no se guardarán.",
+                "words": "Este tutorial presentará algunas palabras y conceptos nuevos. Cuando introducimos una palabra nueva, usaremos *cursivas*.",
+                "mouse": "Puede utilizar cualquier dispositivo de entrada para editar el mapa, pero este tutorial supone que tiene un ratón con los botones izquierdo y derecho. **Si desea conectar un ratón, hágalo ahora, luego haga clic en Aceptar.**",
+                "leftclick": "Cuando este tutorial le pida que haga clic o doble clic, queremos decir con el botón izquierdo. En un trackpad puede ser un toque de un solo clic o un solo dedo. **Haga clic con el botón izquierdo {num} veces.**",
+                "rightclick": "A veces también pediremos que haga clic con el botón derecho del ratón. Esto puede ser lo mismo que Control+clic, o el toque de dos dedos en un trackpad. Su teclado puede incluso tener una tecla 'menú' que funciona como el botón derecho del ratón. **Haga clic con el botón derecho {num} veces.**",
+                "chapters": "¡Hasta aquí todo bien! Puede utilizar los botones de abajo para saltar capítulos en cualquier momento o para reiniciar un capítulo si se queda trabado. ¡Vamos a empezar! **Haga clic en '{next}' para continuar.**"
             },
             "navigation": {
                 "title": "Navegación",
-                "drag": "El área de mapa principal muestra datos de OpenStreetMap sobre un fondo. Puede navegar arrastrando y desplazándose como en cualquier mapa web. **¡Arrastre el mapa!** ",
-                "select": "Los elementos del mapa son representados de tres formas: usando puntos, líneas o áreas. Todos los elementos pueden ser seleccionados haciendo clic en ellos. **Haga clic en el punto para seleccionarlo.**",
-                "pane": "Cuando se selecciona un elemento, se muestra el editor de elementos. La cabecera nos muestra el tipo de elemento y el panel principal muestra los atributos del elemento, como su nombre y dirección. **Cierre el editor de elementos pulsando el botón {button} en la parte superior derecha.**",
-                "search": "También puede buscar elementos en la vista actual, o en todo el mundo. **Buscar '{name}'**",
-                "choose": "**Seleccione {name} de la lista para seleccionarlo.**",
-                "chosen": "¡Excelente! {name} quedó seleccionado. **Cierre el editor de elementos pulsando el botón {button}.**"
+                "drag": "El área del mapa principal muestra los datos de OpenStreetMap encima de un fondo.{br}Puede arrastrar el mapa manteniendo presionado el botón izquierdo del ratón mientras mueve el ratón alrededor. También puede utilizar las teclas de flechas de su teclado. **¡Arrastre el mapa!**",
+                "zoom": "Puede acercar o alejar desplazándose con la rueda del ratón o el trackpad, o haciendo clic en los botones {plus} / {minus}. **¡Acerque el mapa!**",
+                "features": "Utilizamos la palabra *elementos* para describir las cosas que aparecen en el mapa. Cualquier cosa en el mundo real puede ser mapeada como un elemento en OpenStreetMap.",
+                "points_lines_areas": "Las elementos del mapa se representan usando *puntos, líneas o áreas.*",
+                "nodes_ways": "En OpenStreetMap, los puntos a veces se llaman *nodos*, y las líneas y áreas a veces se llaman *vías*.",
+                "click_townhall": "Todas los elementos en el mapa se pueden seleccionar haciendo clic en ellos. **Haga clic en el punto para seleccionarlo.**",
+                "selected_townhall": "¡Genial! El punto ahora está seleccionado. Los elementos seleccionados se muestran con un resplandor pulsante.",
+                "editor_townhall": "Cuando un elemento es seleccionado, el *editor de elementos* se muestra junto al mapa.",
+                "preset_townhall": "La parte superior del editor de elementos muestra el tipo de elemento. Este punto es un {preset}.",
+                "fields_townhall": "La parte media del editor de elementos contiene *campos* que muestran los atributos del elemento, como su nombre y dirección.",
+                "close_townhall": "**Cierre el editor de elementos presionando la tecla escape o el botón {button} en la esquina superior.**",
+                "search_street": "También puede buscar elementos en la vista actual o en todo el mundo. **Busque '{name}'.**",
+                "choose_street": "**Elija {name} en la lista para seleccionarlo.**",
+                "selected_street": "¡Genial! Ahora la {name} está seleccionada.",
+                "editor_street": "Los campos mostrados para una calle son diferentes de los campos mostrados para el ayuntamiento, municipalidad o alcaldía.{br}Para esta calle seleccionada, el editor de elementos muestra campos como '{field1}' y '{field2}'. **Cierre el editor de elementos presionando la tecla escape o el botón {button}.**",
+                "play": "Trate de mover el mapa y haga clic en algunos otros elementos para ver qué tipos de cosas se pueden añadir a OpenStreetMap. **Cuando quiera continuar con el siguiente capítulo, haga clic en '{next}'.**"
             },
             "points": {
                 "title": "Puntos",
-                "add": "Los puntos pueden ser usados ​​para representar los elementos tales como tiendas, restaurantes y monumentos. Marcan una ubicación específica, y describen lo que hay. **Haga clic en el botón {button} Punto para agregar un nuevo punto.**",
-                "place": "El punto se puede colocar haciendo clic en el mapa. **Haga clic en el mapa para colocar el nuevo punto en la parte superior del edificio.**",
-                "search": "Existen muchos elementos diferentes que pueden ser representadas por puntos. El punto que acaba de añadir es una Cafetería. ** Busque por '{name}' **",
-                "choose": "**Elija 'Cafetería' de la lista.**",
-                "describe": "El punto ahora está marcado como cafetería. Utilizando el editor de elementos, podemos agregar más información sobre este. **Añada un nombre**",
-                "close": "El editor de elementos recordará todos los cambios automáticamente. Cuando se cambia un elemento, el botón de cierre va a cambiar a una marca de verificación. **Haga clic en el botón {button} para cerrar el editor de elementos**",
-                "reselect": "A menudo los puntos ya existen, pero tienen errores o estan incompletos. Podemos editar puntos existentes. **Haga clic para seleccionar el punto que acaba de crear.**",
-                "fixname": "**Cambie el nombre, haga clic en el botón {button} para cerrar el editor de elementos.**",
-                "reselect_delete": "Todas los elementos en el mapa se pueden eliminar. **Haga clic para seleccionar el punto que ha creado.**",
-                "delete": "El menú alrededor del punto contiene las operaciones que se pueden realizar en el, inclusive eliminar. **Haga clic en el botón {button} para eliminar el punto.**"
+                "add_point": "Los *puntos* se pueden utilizar para representar elementos tales como tiendas, restaurantes, oficinas, oficios y monumentos.{br}Estos marcan una ubicación específica y describen lo que hay allí. **Haga clic en el botón punto {button} para añadir un nuevo punto.**",
+                "place_point": "Para situar el nuevo punto en el mapa, coloque el cursor del ratón donde debe ir el punto, luego haga clic con el botón izquierdo o presione la barra espaciadora. **Mueva el puntero del ratón sobre este edificio, luego haga clic con el botón izquierdo del ratón o presione la barra espaciadora.**",
+                "search_cafe": "Hay muchos elementos diferentes que pueden ser representados por puntos. El punto que acaba de añadir es una cafetería. **Busque '{preset}'.**",
+                "choose_cafe": "** Elija {preset} de la lista.**",
+                "feature_editor": "El punto ahora está marcado como una cafetería. Utilizando el editor de elementos podemos añadir más información sobre la cafetería.",
+                "add_name": "En OpenStreetMap, todos los campos son opcionales, y está bien dejar un campo en blanco si no está seguro.{br}Hagamos como si tuviera conocimiento local de esta cafetería y conoce su nombre. **Añada un nombre para la cafetería.**",
+                "add_close": "El editor de elementos recordará todos sus cambios automáticamente. **Cuando haya terminado de añadir el nombre, presione la tecla escape, retorno o haga clic en el botón {button} para cerrar el editor de elementos.**",
+                "reselect": "A menudo los puntos ya existen, pero tienen errores o están incompletos. Podemos editar puntos existentes. **Haga clic para seleccionar la cafetería que acaba de crear.**",
+                "update": "Vamos a rellenar algunos detalles más de esta cafetería. Puede cambiar su nombre, añadir un tipo de cocina o añadir la dirección. **Cambie los detalles de la cafetería.**",
+                "update_close": "**Cuando haya terminado de actualizar la cafetería, presione la tecla escape, retorno o haga clic en el botón {button} para cerrar el editor de elementos.**",
+                "rightclick": "Puede hacer clic derecho del ratón en cualquier elemento para ver el *menú de edición*, el cual muestra la lista de operaciones de edición que se pueden realizar. **Haga clic con el botón derecho para seleccionar el punto que creó y mostrar el menú de edición.**",
+                "delete": "Está bien eliminar los elementos que no existen en el mundo real.{br}Eliminando un elemento de OpenStreetMap, quita del mapa que todos utilizan, por lo que debe asegurarse que el elemento ya no está físicamente antes de eliminarlo. **Haga clic en el botón {button} para eliminar el punto.**",
+                "undo": "Siempre puede deshacer cualquier cambio hasta que guarde sus ediciones en OpenStreetMap. **Haga clic en el botón {button} para deshacer la eliminación y recuperar el punto.**",
+                "play": "¡Ahora que conoce cómo crear y editar puntos, trate de crear algunos puntos más para practicar! **Cuando quiera continuar con el siguiente capítulo, haga clic en '{next}'.**"
             },
             "areas": {
                 "title": "Áreas",
-                "add": "Las áreas se utilizan para mostrar los límites de los elementos tales como lagos, edificios y zonas residenciales. También pueden ser utilizadas para mapear con más detalle muchos elementos que normalmente se mapean como puntos. **Haga clic en el botón {button} Área para agregar una nueva área.**",
-                "corner": "Las áreas se dibujan mediante la colocación de los nodos que marcan el límite del área. **Haga clic para colocar un nodo inicial en una de las esquinas de la zona de juegos.**",
-                "place": "Dibuje el área ubicando más nodos. Termine el área haciendo clic en el punto inicial. **Dibuje un área para la zona de juegos.**",
-                "search": "**Busque por '{name}'.**",
-                "choose": "**Elija «zona de juegos» de la lista.**",
-                "describe": "**Añada un nombre, a continuación, haga clic en el botón {button} para cerrar el editor de elementos**"
+                "add_playground": "Las *áreas* son utilizadas para mostrar los límites de elementos como lagos, edificios y áreas residenciales.{br}Estos pueden ser utilizados para mapear con más detalle muchos elementos que normalmente podría mapear como puntos. **Haga clic en el botón área {button} para añadir una nueva área.**",
+                "start_playground": "Vamos a añadir esta zona de juegos al mapa dibujando un área.  Las áreas se dibujan colocando *nodos* a lo largo del borde exterior del elemento. **Haga clic o presione la barra espaciadora para colocar un nodo inicial en una de las esquinas de la zona de juegos.**",
+                "continue_playground": "Continúe dibujando el área colocando más nodos a lo largo del borde de la zona de juegos. Está bien conectar el área a los senderos para caminos existentes.{br}Sugerencia: puede mantener presionada la tecla Alt para evitar que los nodos se conecten a otros elementos. **Continuar dibujando un área para la zona de juegos.**",
+                "finish_playground": "Termine el área presionando la tecla retorno, o haciendo clic nuevamente en el primer o último nodo. **Termine de dibujar un área para la zona de juegos.**",
+                "search_playground": "**Busque '{preset}'.**",
+                "choose_playground": "**Elija {preset} de la lista.**",
+                "add_field": "Esta zona de juegos no tiene un nombre oficial, por lo que no añadiremos nada en el campo nombre.{br}En su lugar, añadiremos algunos detalles adicionales sobre la zona de juegos en el campo descripción. **Abra la lista añadir campo.**",
+                "choose_field": "**Elija {field} de la lista.**",
+                "retry_add_field": "No ha seleccionado el campo {field}. Tratemos de nuevo.",
+                "describe_playground": "**Añada una descripción y luego haga clic en el botón {button} para cerrar el editor de elementos.**",
+                "play": "¡Bien hecho! Trate de dibujar algunas áreas más y vea qué otros tipos de elementos de área puede añadir a OpenStreetMap. **Cuando quiera continuar con el siguiente capítulo, haga clic en '{next}'.**"
             },
             "lines": {
                 "title": "Líneas",
-                "add": "Las líneas se utilizan para representar elementos tales como vías, ferrocarriles y ríos. **Haga clic en el botón {button} Línea para añadir una nueva línea.**",
-                "start": "**Comience la línea haciendo clic al final de la vía.**",
-                "intersect": "Haga clic para agregar más nodos a la línea. Puede arrastrar el mapa mientras dibuja si es necesario. Carreteras, y muchos otros tipos de líneas, son parte de una red mayor. Es importante que estas líneas se conecten correctamente para que las aplicaciones de ruteo puedan funcionar. **Haga clic en {name} para crear una intersección que conecte las dos líneas.**",
-                "finish": "Puede terminar las líneas haciendo clic nuevamente en el ultimo nodo. **Termine de dibujar la vía.**",
-                "road": "**Seleccione la «vía» de la lista**",
-                "residential": "Existen diferentes tipos de vías, la más común es «residencial». **Elija el tipo de vía «residencial»**",
-                "describe": "**Escriba el nombre del camino, a continuación, haga clic en el botón {button} para cerrar el editor de elementos.**",
-                "restart": "El camino tiene que cruzarse con {name}.",
-                "wrong_preset": "No ha seleccionado el tipo de vía «residencial». **Haga clic aquí para elegir de nuevo**"
+                "add_line": "Las *líneas* son utilizadas para representar elementos tales como caminos, vías férreas y ríos. **Haga clic en el botón línea {button} para añadir una nueva línea.**",
+                "start_line": "Aquí hay un camino que falta. ¡Vamos a añadirlo!{br}En OpenStreetMap, las líneas deben ser dibujadas por en el centro del camino. Puede arrastrar y acercar el mapa mientras dibuja si es necesario. **Inicie una nueva línea haciendo clic en el extremo superior de este camino faltante.**",
+                "intersect": "Haga clic o presione la barra espaciadora para añadir más nodos a la línea.{br}Los caminos y muchos otros tipos de líneas forman parte de una red más grande. Es importante que estas líneas se conecten correctamente para que las aplicaciones de enrutamiento funcionen. **Haga clic en {name} para crear una intersección que conecte las dos líneas.**",
+                "retry_intersect": "El camino debe intersectarse con {name}. ¡Intentémoslo de nuevo!",
+                "continue_line": "Siga dibujando la línea del nuevo camino. Recuerde que puede arrastrar y acercar el mapa si es necesario.{br}Cuando haya terminado de dibujar, vuelva a hacer clic en el último nodo. **Termine de dibujar el camino.**",
+                "choose_category_road": "**Seleccione {category} de la lista**",
+                "choose_preset_residential": "Hay muchos tipos diferentes de caminos, pero éste es un camino residencial. **Elija el tipo {preset}.**",
+                "retry_preset_residential": "No ha seleccionado el tipo {preset}. **Haga clic aquí para elegir de nuevo.**",
+                "name_road": "**Ponga un nombre a este camino, luego presione la tecla escape, retorno o haga clic en el botón {button} para cerrar el editor de elementos.**",
+                "did_name_road": "¡Se ve bien! A continuación aprenderemos a actualizar la forma de una línea.",
+                "update_line": "A veces necesitará cambiar la forma de una línea existente. Aquí hay un camino que no parece del todo correcto.",
+                "add_node": "Podemos añadir algunos nodos a esta línea para mejorar su forma. Una forma de añadir un nodo es hacer doble clic en la línea donde desea añadir un nodo. **Haga doble clic en la línea para crear un nuevo nodo.**",
+                "start_drag_endpoint": "Cuando se selecciona una línea, puede arrastrar cualquiera de sus nodos haciendo clic y manteniendo presionado el botón izquierdo del ratón mientras arrastra. **Arrastre el punto final al lugar donde estos caminos deben intersectarse.**",
+                "finish_drag_endpoint": "Este lugar se ve bien. **Suelte el botón izquierdo del ratón para terminar de arrastrar.**",
+                "start_drag_midpoint": "Pequeños triángulos se dibujan en los *puntos intermedios* entre los nodos. Otra forma de crear un nuevo nodo es arrastrar un punto intermedio a una nueva ubicación. **Arrastre el triángulo del punto intermedio para crear un nuevo nodo a lo largo de la curva del camino.**",
+                "continue_drag_midpoint": "¡Esta línea se ve mucho mejor! Continúe ajustando esta línea haciendo doble clic o arrastrando puntos intermedios hasta que la curva coincida con la forma del camino. **Cuando esté satisfecho con la apariencia de la línea, haga clic en Aceptar.**",
+                "delete_lines": "Está bien eliminar líneas de caminos que no existen en el mundo real.{br}He aquí un ejemplo en el que la ciudad planeó una {street} pero nunca la construyó. Podemos mejorar esta parte del mapa eliminando las líneas extra.",
+                "rightclick_intersection": "La última calle real es {street1}, por lo que vamos a *dividir* a {street2} en esta intersección y quitar todo lo anterior. **Haga clic derecho en el nodo de intersección.**",
+                "split_intersection": "**Haga clic en el botón {button} para dividir {street}.**",
+                "retry_split": "No ha hecho clic en el botón Dividir. Inténtelo de nuevo.",
+                "did_split_multi": "¡Bien hecho! {street1} ahora está dividida en dos partes. La parte superior se puede quitar. **Haga clic en la parte superior de {street2} para seleccionarla.**",
+                "did_split_single": "**Haga clic en la parte superior de {street2} para seleccionarla.**",
+                "multi_select": "{selected} ahora está seleccionada. Seleccionamos también {other1}. Puede hacer mayús+clic para seleccionar varias cosas. **Haga Mayús+clic en {other2}.**",
+                "multi_rightclick": "¡Bien! Ahora las dos líneas a eliminar están seleccionadas. **Haga clic con el botón derecho en una de las líneas para mostrar el menú de edición.**",
+                "multi_delete": "**Haga clic en el botón {button} para eliminar las líneas extra.**",
+                "retry_delete": "No ha hecho clic en el botón Eliminar. Inténtelo de nuevo.",
+                "play": "¡Genial! Utilice las habilidades que ha aprendido en este capítulo para practicar la edición de algunas líneas más. **Cuando quiera continuar con el siguiente capítulo, haga clic en '{next}'.**"
+            },
+            "buildings": {
+                "title": "Edificios",
+                "add_building": "OpenStreetMap es la base de datos de edificios más grande del mundo.{br}Puede ayudar a mejorar esta base de datos trazando edificios que aún no están mapeados. **Haga clic en el botón Área {button} para añadir una nueva área.**",
+                "start_building": "Vamos a añadir esta casa al mapa trazando su contorno.{br}Los edificios deben ser trazados alrededor de su huella con la mayor precisión posible. **Haga clic o presione la barra espaciadora para colocar un nodo inicial en una de las esquinas del edificio.**",
+                "continue_building": "Continúe añadiendo más nodos para trazar el contorno del edificio. Recuerde que puede ampliar la imagen si desea añadir más detalles.{br}Termine el edificio presionando la tecla retorno o haciendo clic de nuevo en el primer o último nodo. **Finalice el trazado del edificio.**",
+                "retry_building": "Parece que tuvo problemas al colocar los nodos en las esquinas del edificio. ¡Inténtelo de nuevo!",
+                "choose_category_building": "**Elija {category} de la lista.**",
+                "choose_preset_house": "Hay muchos tipos diferentes de edificios, pero éste es claramente una casa.{br}Si no está seguro del tipo, está bien elegir el tipo de edificio genérico. **Elija el tipo {preset}.**",
+                "close": "**Presione la tecla escape o haga clic en el botón {button} para cerrar el editor de elementos.**",
+                "rightclick_building": "**Haga clic con el botón derecho para seleccionar el edificio que creó y mostrar el menú de edición.**",
+                "square_building": "La casa que acaba de añadir se verá aún mejor con esquinas perfectamente rectas. **Haga clic en el botón {button} para escuadrar la forma del edificio.**",
+                "retry_square": "No ha hecho clic en el botón Escuadrar. Inténtelo de nuevo.",
+                "done_square": "¿Vió cómo las esquinas del edificio se movieron a su lugar? Aprendamos otro truco útil.",
+                "add_tank": "A continuación vamos a trazar este tanque de almacenamiento circular. **Haga clic en el botón Área {button} para añadir una nueva área.**",
+                "start_tank": "No se preocupe, no necesitará dibujar un círculo perfecto. Simplemente dibuje un área dentro del tanque que toque su borde. **Haga clic o presione la barra espaciadora para colocar un nodo inicial en el borde del tanque.**",
+                "continue_tank": "Añada algunos nodos más alrededor del borde. El círculo se creará fuera de los nodos que dibuje.{br}Termine el área presionando la tecla retorno o haciendo clic de nuevo en el primer o último nodo. **Finalice el trazado del tanque.**",
+                "search_tank": "**Busque '{preset}'.**",
+                "choose_tank": "**Elija {preset} de la lista.**",
+                "rightclick_tank": "**Haga clic con el botón derecho para seleccionar el tanque de almacenamiento que creó y mostrar el menú de edición.**",
+                "circle_tank": "**Haga clic en el botón {button} para hacer que el tanque sea un círculo.**",
+                "retry_circle": "No hizo clic en el botón Circularizar.  Inténtalo de nuevo.",
+                "play": "¡Bien hecho! Practique el trazado de algunos edificios más y pruebe algunos de los otros comandos del menú de edición. **Cuando quiera continuar con el siguiente capítulo, haga clic en '{next}'.**"
             },
             "startediting": {
                 "title": "Empezar a editar",
-                "help": "Puede repetir este tutorial o descubrir más documentación haciendo clic en el botón {button} Ayuda.",
+                "help": "¡Ya está en condiciones de editar OpenStreetMap!{br}Puedes volver a reproducir este tutorial cualquier momento o ver más documentación haciendo clic en el botón ayuda {button}.",
                 "save": "¡No olvide guardar sus cambios regularmente!",
                 "start": "¡Comience a mapear!"
             }
                         "block_number": "Número de manzana",
                         "block_number!jp": "Nro. de manzana",
                         "city": "Ciudad",
-                        "city!jp": "Ciudad/Pueblo/Aldea/Barrio especial de Tokio",
-                        "city!vn": "Ciudad/Pueblo",
+                        "city!jp": "Ciudad / Pueblo / Aldea / Barrio especial de Tokio",
+                        "city!vn": "Ciudad / Pueblo",
                         "conscriptionnumber": "123",
                         "country": "País",
-                        "county": "Condado / Municipio",
+                        "county": "Condado",
                         "county!jp": "Distrito",
                         "district": "Distrito",
-                        "district!vn": "Distrito/Pueblo/Barrio",
+                        "district!vn": "Arrondissement / Pueblo / Distrito",
                         "floor": "Piso",
                         "hamlet": "Aldea / Caserío",
                         "housename": "Nombre de la casa",
                         "housenumber": "123",
                         "housenumber!jp": "Nro. de edificio/Nro. de lote",
                         "neighbourhood": "Barrio",
-                        "neighbourhood!jp": "Chōme/Aza/Koaza",
+                        "neighbourhood!jp": "Chōme / Aza / Koaza",
                         "place": "Lugar",
                         "postcode": "Código postal",
                         "province": "Provincia",
                         "province!jp": "Prefectura",
-                        "quarter": "Barrio",
-                        "quarter!jp": "Ōaza/Machi",
+                        "quarter": "Quarter",
+                        "quarter!jp": "Ōaza / Machi",
                         "state": "Estado",
                         "street": "Calle",
                         "subdistrict": "Subdistrito",
-                        "subdistrict!vn": "Barrio/Comuna/Pueblito",
+                        "subdistrict!vn": "Barrio / Comuna / Pueblito",
                         "suburb": "Suburbio",
-                        "suburb!jp": "Barrio"
+                        "suburb!jp": "Ward"
                     }
                 },
                 "admin_level": {
                 "amenity": {
                     "label": "Tipo"
                 },
+                "animal_boarding": {
+                    "label": "Para animales"
+                },
+                "animal_breeding": {
+                    "label": "Para animales"
+                },
+                "animal_shelter": {
+                    "label": "Para animales"
+                },
                 "area/highway": {
                     "label": "Tipo"
                 },
                         "clockwise": "En sentido horario"
                     }
                 },
+                "club": {
+                    "label": "Tipo"
+                },
                 "collection_times": {
                     "label": "Horario de recolección"
                 },
+                "communication_multi": {
+                    "label": "Tipos de comunicación"
+                },
                 "construction": {
                     "label": "Tipo"
                 },
                     "label": "Referencia",
                     "placeholder": "Número de hoyo (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Variedades de uva"
+                },
                 "handicap": {
                     "label": "Handicap",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Tipo"
                 },
+                "historic/civilization": {
+                    "label": "Civilización histórica"
+                },
                 "hoops": {
                     "label": "Aros",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "Tipo"
                 },
+                "inscription": {
+                    "label": "Inscripción"
+                },
                 "internet_access": {
                     "label": "Acceso a Internet",
                     "options": {
                     }
                 },
                 "opening_hours": {
-                    "label": "Horas"
+                    "label": "Horas de atención"
                 },
                 "operator": {
                     "label": "Operador"
                     }
                 },
                 "park_ride": {
-                    "label": "Aparcamiento/Estacionamiento disuasorio"
+                    "label": "Aparcamiento / Estacionamiento disuasorio"
                 },
                 "parking": {
                     "label": "Tipo",
                         "intermediate": "Intermedio (cuadrado azul)",
                         "novice": "Novato (instrucción)"
                     },
-                    "placeholder": "Fácil, Intermedio, Avanzado..."
+                    "placeholder": "Fácil, intermedio, avanzado..."
                 },
                 "piste/grooming": {
                     "label": "Adiestramiento",
                         "only": "Solamente",
                         "yes": "Sí"
                     },
-                    "placeholder": "Sí, No, Solamente"
+                    "placeholder": "Sí, no, solamente"
                 },
                 "service": {
                     "label": "Tipo"
                 "service/bicycle": {
                     "label": "Servicios"
                 },
+                "service/vehicle": {
+                    "label": "Servicios"
+                },
                 "service_rail": {
                     "label": "Tipo de servicio",
                     "options": {
                         "yard": "Patio de maniobra"
                     }
                 },
+                "service_times": {
+                    "label": "Horarios de servicio"
+                },
                 "shelter": {
                     "label": "Refugio"
                 },
                         "separated": "En áreas de fumadores, no físicamente aislado",
                         "yes": "Permitido en todas partes"
                     },
-                    "placeholder": "No, Separado, Sí..."
+                    "placeholder": "No, separado, sí..."
                 },
                 "smoothness": {
                     "label": "Rugosidad",
                         "very_bad": "Gran despeje: vehículo todo terreno de trabajo livianos",
                         "very_horrible": "Todo terreno especializado: tractor, vehículo todo terreno"
                     },
-                    "placeholder": "Ruedas delgadas, todo terreno..."
+                    "placeholder": "Ruedas delgadas, ruedas, todo terreno..."
                 },
                 "social_facility": {
                     "label": "Tipo"
                 "sport_ice": {
                     "label": "Deporte"
                 },
-                "sport_racing": {
+                "sport_racing_motor": {
+                    "label": "Deporte"
+                },
+                "sport_racing_nonmotor": {
                     "label": "Deporte"
                 },
                 "stars": {
                     "label": "Estrellas"
                 },
+                "start_date": {
+                    "label": "Fecha inicio"
+                },
                 "step_count": {
                     "label": "Número de escalones"
                 },
                 "toll": {
                     "label": "Peaje"
                 },
+                "tomb": {
+                    "label": "Tipo"
+                },
                 "tourism": {
                     "label": "Tipo"
                 },
                         "grade4": "Mayormente Suave: tierra/arena/césped con algún un material duro mezclado",
                         "grade5": "Suave: tierra/arena/césped"
                     },
-                    "placeholder": "Sólido, Mayormente sólido, Suave..."
+                    "placeholder": "Sólido, mayormente sólido, suave..."
                 },
                 "traffic_calming": {
                     "label": "Tipo"
                     "label": "Acceso en silla de ruedas"
                 },
                 "width": {
-                    "label": "Anchura (Metros)"
+                    "label": "Ancho (metros)"
                 },
                 "wikipedia": {
                     "label": "Wikipedia"
             "presets": {
                 "address": {
                     "name": "Dirección",
-                    "terms": "dirección, domicilio, señas, residencia"
+                    "terms": "dirección, altura, domicilio, residencia"
                 },
                 "advertising/billboard": {
                     "name": "Panel publicitario",
                 "amenity": {
                     "name": "Servicio"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Alojamiento de animales",
+                    "terms": "animal, animales, mascotas, animales domésticos, hotel, guardería, cuidado, alojamiento, gato, perro, caballo, gallina, reptiles, tortuga, peces, anfibios, pájaros, roedores"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Criadero de animales",
+                    "terms": "crianza, criadero, animal, animales, mascotas, gato, vaca, perro, caballo, gallina, reptiles, tortuga, peces, anfibios, pájaros, roedores"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Refugio de animales",
+                    "terms": "refugio, albergue, adopción, cuidado, rescate, animal, animales, mascotas, gato, perro, caballo, gallina, reptiles, tortuga, peces, anfibios, pájaros, roedores"
+                },
                 "amenity/arts_centre": {
                     "name": "Centro de Arte",
                     "terms": "Centro de arte, centro de bellas artes"
                 },
                 "amenity/bbq": {
                     "name": "Asador/Parrilla",
-                    "terms": "barbacoa, asador, parrilla"
+                    "terms": "barbacoa, asador, parrilla, churrasquería"
                 },
                 "amenity/bench": {
                     "name": "Banco",
                 },
                 "amenity/cafe": {
                     "name": "Cafetería",
-                    "terms": "café, cafetería, té, salón de té, bar, restaurante"
+                    "terms": "café, cafetería, té, salón de té, casa de té, bar, restaurante"
                 },
                 "amenity/car_rental": {
                     "name": "Alquiler de automóviles",
                     "name": "Fuente de agua potable",
                     "terms": "agua,potable,bebible,fuente,manantial, fontana, fontanal, hontanar, venero, bebedero"
                 },
+                "amenity/driving_school": {
+                    "name": "Escuela de conducción",
+                    "terms": "autoescuela, escuela de manejo, escuela de conducción, automóviles, motocicletas, camiones, vehículos"
+                },
                 "amenity/embassy": {
                     "name": "Embajada",
                     "terms": "embajada,consulado,consul"
                     "name": "Plaza de aparcamiento",
                     "terms": "lugar, zona, área, plaza, coche, carro, auto, automóvil, vehículo, aparcamiento, parking, aparcadero, estacionamiento, parqueadero, parqueo"
                 },
+                "amenity/pavilion": {
+                    "name": "Pabellón",
+                    "terms": "cobertizo, refugio, cubierta"
+                },
                 "amenity/pharmacy": {
                     "name": "Farmacia",
                     "terms": "farmacia,botica, laboratorio, apoteca, herbolario, medicamentos, remedios"
                     "terms": "baño, baños, servicio, servicios, aseo, aseos, lavabo, tocador, inodoro, taza, letrina"
                 },
                 "amenity/townhall": {
-                    "name": "Ayuntamiento",
+                    "name": "Ayuntamiento / Municipalidad",
                     "terms": "ayuntamiento, alcaldía, municipio, municipalidad, municipal, concejo, consistorio, cabildo, gobierno local, gobierno municipal, alcalde, intendente, concejales, ediles, comuna, casa consistorial"
                 },
                 "amenity/university": {
                     "name": "Terreno universitario",
                     "terms": "terreno, área, suelo, universidad, campus, colegio mayor, facultad, universitario, claustro"
                 },
+                "amenity/vending_machine": {
+                    "name": "Máquina expendedora",
+                    "terms": "máquina, expendedora, vendedora, distribuidor automático, aperitivos, bebidas, golosinas, cigarrillos, periódicos, revistas, refrescos, café, comida, chucherías, libros, sellos correo, billetes, transporte público, bebidas alcohólicas, tabaco"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Máquina expendedora de cigarrillos",
                     "terms": "tabaco, cigarro, cigarrillo, pucho, expendedor"
                     "terms": "excremento, caca, bolsa, expendedor"
                 },
                 "amenity/vending_machine/news_papers": {
+                    "name": "Máquina expendedora de periódico"
+                },
+                "amenity/vending_machine/newspapers": {
                     "name": "Máquina expendedora de periódico",
-                    "terms": "periódico, diario, semanario, revista, expendedor automático"
+                    "terms": "periódico, diario, semanario, revista"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Máquina expendedora recoger/dejar paquetes",
                     "name": "Máquina expendedora de snacks",
                     "terms": "snack, bocadillo, refrigerio, botanas, expendedor"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Máquina expendedora",
-                    "terms": "máquina, expendedor, automático"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinario",
                     "terms": "veterinario, veterinaria, albéitar, mascotas, animales, perros, gatos"
                     "name": "Recarga de agua potable para autocaravanas",
                     "terms": "casa rodante, autocaravana, caravana, motorhome, camper, agua potable, agua, recarga"
                 },
+                "amenity/watering_place": {
+                    "name": "Lugar con agua para animales",
+                    "terms": "agua, animales, bebedero, estanque, posa"
+                },
                 "area": {
                     "name": "Área",
                     "terms": "superficie, extensión, espacio, zona, sector, campo, dominio, territorio, tierra, parcela, terreno"
                     "terms": "venta al por menor, venta al detalle"
                 },
                 "building/roof": {
-                    "name": "Tejado",
+                    "name": "Techo",
                     "terms": "tejado, techumbre, cubierta, techo"
                 },
                 "building/school": {
                     "name": "Cancha de acampar",
                     "terms": "lugar, patio, cancha, terreno, camping, cámping, campamento, acampe, tienda, carpa, rv, motorhome, motor home, caravana, autocaravana, "
                 },
+                "club": {
+                    "name": "Club",
+                    "terms": "asociación, logia, social, voluntariado, servicio, religioso, político, intercambio, cultural, deportivo, caridad, radio, arte, astronomía, juegos, ajedrez, bicicleta, cine, cocina, gastronomía, fan, anime, música, pesca, linux, caza, motocicletas, nudismo, veteranos"
+                },
                 "craft": {
                     "name": "Oficio",
                     "terms": "oficio, trabajo, artesanal, manual"
                 },
                 "craft/saddler": {
                     "name": "Talabartero",
-                    "terms": "guarnicionero, talabartero, guarnicería"
+                    "terms": "guarnicionero, talabartero, guarnicería, cuero, artesanía de cuero"
                 },
                 "craft/sailmaker": {
                     "name": "Velero",
                     "terms": "enlace carretera primaria, Enlace a carretera primaria, enlace a vía primaria"
                 },
                 "highway/raceway": {
-                    "name": "Autódromo",
-                    "terms": "Circuito, pista de carreras, pruebas para automóviles"
+                    "name": "Pista de carreras (automovilismo)",
+                    "terms": "circuito, pista, carrera, competición, automovilismo, autódromo, formula uno, formula 1, karting, motocross, nascar, bicicross"
                 },
                 "highway/residential": {
                     "name": "Calle urbana",
                     "name": "Área de servicio",
                     "terms": "área de servicios, área de descanso"
                 },
+                "highway/speed_camera": {
+                    "name": "Radar de tráfico",
+                    "terms": "cámara de velocidad, radar de velocidad, radares de tráfico, cámara, radar, tráfico, trampa, cámara de policía de tráfico, cámara de luz roja, cámara de seguridad de camino, radar de foto, cámara de seguridad, cámara de carril de autobús, límite velocidad, control velocidad"
+                },
                 "highway/steps": {
                     "name": "Escaleras",
                     "terms": "escalera, escalinata, grada, gradería, escala, escalerilla, peldaños, escalones"
                     "name": "Ruinas",
                     "terms": "restos, ruina, ruinas, vestigios, destruido"
                 },
+                "historic/tomb": {
+                    "name": "Tumba",
+                    "terms": "tumba, sepulcro, sepultura, mausoleo, muerte"
+                },
                 "historic/wayside_cross": {
                     "name": "Crucero",
                     "terms": "crucero, cruz, cruz de término, humilladero"
                     "terms": "cruce, intersección, empalme, nudo, unión, intersección vial, crucero"
                 },
                 "landuse": {
-                    "name": "Uso del suelo",
-                    "terms": "uso del suelo, uso de la tierra, uso de tierras, explotación del suelo, utilización del suelo, uso del terreno, utilización del terreno, ocupación del suelo"
+                    "name": "Uso de suelo",
+                    "terms": "uso de suelo, uso de la tierra, uso de tierras, explotación del suelo, utilización del suelo, uso del terreno, utilización del terreno, ocupación del suelo"
                 },
                 "landuse/allotments": {
                     "name": "Huerto comunitario",
-                    "terms": "jardín, huerto, huerta, comunitario, comunal, vecindad, huerto urbano"
+                    "terms": "jardín, huerto, huerta, terreno, comunitario, comunal, vecindad, huerto urbano"
                 },
                 "landuse/aquaculture": {
                     "name": "Acuicultura",
                 },
                 "landuse/basin": {
                     "name": "Cuenca",
-                    "terms": "Cuenca"
+                    "terms": "cuenca, área con agua"
                 },
                 "landuse/cemetery": {
                     "name": "Cementerio",
-                    "terms": "cementerio, necrópolis"
+                    "terms": "cementerio, necrópolis, muerte, panteón, ataúdes, criptas, féretros, mausoleos"
                 },
                 "landuse/churchyard": {
-                    "name": "Terreno de iglesia",
-                    "terms": "sacramental"
+                    "name": "Campo santo",
+                    "terms": "terreno santo, camposanto cementerio católico, muerte, ataúdes, criptas, féretros, mausoleos"
                 },
                 "landuse/commercial": {
                     "name": "Área comercial y oficinas",
-                    "terms": "área comercial, oficinas, parques empresariales"
+                    "terms": "área comercial, área de oficinas, área de negocios, parques empresariales, área de venta de productos, área de servicios"
                 },
                 "landuse/construction": {
-                    "name": "Área de construcción",
-                    "terms": "Construcción, construccion, obras"
+                    "name": "Área en construcción",
+                    "terms": "construcción, obras, excavaciones, edificaciones, instalaciones"
                 },
                 "landuse/farm": {
                     "name": "Tierra de labranza"
                 },
                 "landuse/farmland": {
-                    "name": "Tierra de labranza",
-                    "terms": "tierras de cultivo, tierras agrícolas, tierras de labranza, terreno agrícola, campo"
+                    "name": "Tierra de cultivo",
+                    "terms": "tierras de cultivo, tierras agrícolas, tierras de labranza, terreno agrícola, campo, chacra, chaco, agroagricultura"
                 },
                 "landuse/farmyard": {
                     "name": "Edificio agrario",
                 },
                 "landuse/forest": {
                     "name": "Plantación forestal",
-                    "terms": "bosque, plantación, pinar, cultivo, plantío, sembrado, eucaliptal, explotación"
+                    "terms": "bosque, plantación, pinar, cultivo, plantío, sembrado, eucaliptal, explotación, árbol"
                 },
                 "landuse/garages": {
                     "name": "Garajes particulares",
                     "terms": "automóvil, vehículo, carro, garaje, cochera"
                 },
                 "landuse/grass": {
-                    "name": "Césped en parques o franjas de separación",
-                    "terms": "pasto, hierba, césped, grama, zacate"
+                    "name": "Césped",
+                    "terms": "pasto, hierba, césped, grama, zacate, franjas de separación, césped de parque"
+                },
+                "landuse/harbour": {
+                    "name": "Puerto",
+                    "terms": "puerto, portuario, barco, embarcaciones"
                 },
                 "landuse/industrial": {
                     "name": "Área industrial",
-                    "terms": "área industrial, parque industrial, industria, fábrica"
+                    "terms": "área industrial, parque industrial, industria, fábrica, área industrial, terreno industrial"
                 },
                 "landuse/landfill": {
-                    "name": "Vertedero",
-                    "terms": "relleno sanitario, relleno municipal"
+                    "name": "Relleno sanitario",
+                    "terms": "relleno sanitario, relleno municipal, vertedero de basura, desperdicio, basurales, vertederos, tiraderos, basureros"
                 },
                 "landuse/meadow": {
                     "name": "Prado",
                 },
                 "landuse/military": {
                     "name": "Área militar",
-                    "terms": "área militar"
+                    "terms": "área militar, terreno militar, zona militar, base aérea, municiones, barracas, bunkers, control militar, base naval, zona de peligro, área peligrosa, sitio de explosión nuclear, oficinas militares, regimientos, polígonos de tiro, áreas de entrenamiento, liceos militares, cuarteles"
                 },
                 "landuse/military/airfield": {
                     "name": "Aeródromo militar",
                 },
                 "landuse/orchard": {
                     "name": "Huerta frutal",
-                    "terms": "huerta, huerto"
+                    "terms": "huerta, huerto, plantación frutal, terreno de frutas, cultivo de frutas, árboles frutales"
                 },
                 "landuse/plant_nursery": {
                     "name": "Vivero de plantas",
                 },
                 "landuse/quarry": {
                     "name": "Cantera",
-                    "terms": "cantera, mina, extracción mineral"
+                    "terms": "cantera, mina, extracción mineral, excavación, rocas"
+                },
+                "landuse/railway": {
+                    "name": "Terreno ferroviario",
+                    "terms": "corredor, pasillo, terreno, área, zona, ferroviaria, ferroviario, ferrocarril, tren"
                 },
                 "landuse/recreation_ground": {
-                    "name": "Patio de recreación",
-                    "terms": "Recreación, diversión, zona verde, patio, terreno de juegos, juegos"
+                    "name": "Parque de recreación",
+                    "terms": "recreación, diversión, zona verde, patio, terreno de juegos, juegos, área de recreación"
                 },
                 "landuse/residential": {
                     "name": "Área residencial",
                     "terms": "reserva natural, reserva ecológica, área protegida, conservación, preservación, natural"
                 },
                 "leisure/park": {
-                    "name": "Parque",
-                    "terms": "parque, plaza, natural, plazuela, jardines"
+                    "name": "Parque / Plaza",
+                    "terms": "parque, plaza, plazuela, parque ecoturístico, área de recreación"
                 },
                 "leisure/picnic_table": {
                     "name": "Mesa de picnic",
                     "name": "Cancha de baloncesto",
                     "terms": "cancha de baloncesto, baloncesto, basketball, básquetbol"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Cancha de voleibol de playa",
+                    "terms": "voleibol, volibol, balonvolea, voley, pelota, arena, playa, playero, mar"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Campo de bolos",
                     "terms": "bolos"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Campo de críquet",
+                    "terms": "campo de críquet, criquet, cricket"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Picadero",
+                    "terms": "picadero, equitación, monta, caballos, arena"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Campo de rugby liga",
                     "terms": "cancha, campo, liga, rugby, rugbi, fútbol rugby, rugby a 13, rugby league"
                     "name": "Campo de fútbol",
                     "terms": "campo, cancha, fútbol, fulbito, balompie, football, soccer"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Mesa de ping pong",
+                    "terms": "mesa, ping pong, tenis de mesa, pimpón"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Cancha de tenis",
                     "terms": "Pista de tenis, tenis, cancha de tenis"
                     "terms": "resort, estación turística, resort de destino, estación de esquí, balneario, estación de todo incluido, turismo"
                 },
                 "leisure/running_track": {
-                    "name": "Pista de atletismo",
-                    "terms": "circuito de running, pista de carreras, running, atletismo"
+                    "name": "Pista de carrera (atletismo)",
+                    "terms": "pista, circuito, carrera, atletismo, caminata, correr"
                 },
                 "leisure/slipway": {
                     "name": "Rampa para botes",
                     "terms": "piscina, natación, parque acuático, pileta"
                 },
                 "leisure/track": {
-                    "name": "Pista de carreras (no motorizado)",
-                    "terms": "pista, hipódromo"
+                    "name": "Pista de carrera (no motorizada)",
+                    "terms": "pista, circuito, carrera, atletismo, caminata, correr, equestre, hipódromo, perro, bicicleta, caballo, galgo"
                 },
                 "leisure/water_park": {
                     "name": "Parque acuático",
                     "terms": "faro"
                 },
                 "man_made/mast": {
-                    "name": "Antena de telecomunicaciones",
-                    "terms": "mástil, torre, estructura, radio, telefonía, telecomunicación, comunicación, TV, televisión, antena, torre de transmisión, torre de telefonía celular, antena de telefonía móvil, torre venteada, torre de telefonía móvil, torre de radio, torre de televisión, mástil de transmisión, torre de transmisión, torre de TV"
+                    "name": "Mástil",
+                    "terms": "mástil, palo, poste, asta, antena, difusión, telefonía celular, mástil de comunicación, guyed, torre de teléfono móvil, mástil de radio, televisión, mástil de transmisión"
                 },
                 "man_made/observation": {
                     "name": "Torre de Observación",
                     "terms": "urbe, capital, metrópoli, ciudad, núcleo urbano"
                 },
                 "place/farm": {
-                    "name": "Granja",
-                    "terms": "granja, rancho, hacienda, finca, estancia, chacra"
+                    "name": "Granja"
                 },
                 "place/hamlet": {
                     "name": "Aldea",
                     "name": "Vecindario",
                     "terms": "barrio, vecindario, vecindad, urbanización, colonia"
                 },
+                "place/quarter": {
+                    "name": "Sub-Borough / Quarter",
+                    "terms": "sub-distrito, cuadrante, delegación, localidad, barrio, vecindario"
+                },
                 "place/square": {
                     "name": "Plaza",
                     "terms": "plaza"
                 },
                 "place/suburb": {
-                    "name": "Burgo",
-                    "terms": "municipio, barrio, distrito, partido"
+                    "name": "Borough / Suburbio",
+                    "terms": "distrito, suburbio"
                 },
                 "place/town": {
                     "name": "Ciudad pequeña",
                     "name": "Tranvía",
                     "terms": "Tranvía"
                 },
+                "railway/tram_stop": {
+                    "name": "Parada de tranvía",
+                    "terms": "parada, estación, tranvía, tren ligero, metro ligero, tren tram"
+                },
                 "relation": {
                     "name": "Relación",
                     "terms": "Relación, Vínculo, Asociación"
                 },
                 "shop/cosmetics": {
                     "name": "Tienda de cosméticos",
-                    "terms": "cosmético, cosméticos, cosmética, belleza, estética, cuidado personal"
+                    "terms": "cosmético, cosméticos, cosmética, belleza, estética, cuidado personal, perfumería"
                 },
                 "shop/craft": {
                     "name": "Tienda de artesanías",
                     "name": "Centro de jardinería / Vivero",
                     "terms": "centro de jardinería, tienda de jardinería, vivero"
                 },
+                "shop/gas": {
+                    "name": "Tienda de gas embotellado",
+                    "terms": "recarga, bombona, garrafa, tanque, balón, cilindro, gas, gpl, gnv, gas natural, propano"
+                },
                 "shop/gift": {
                     "name": "Tienda de regalos",
                     "terms": "regalo, obsequio, presentes, recuerdo, souvenir, tazas, tarjetas, artículos"
                     "name": "Casa de empeño",
                     "terms": "Casa de empeño, empeño, tienda de empeño, prenda"
                 },
+                "shop/perfumery": {
+                    "name": "Perfumería",
+                    "terms": "perfume, colonia, fragancia, esencias aromáticas, cosméticos"
+                },
                 "shop/pet": {
                     "name": "Tienda de mascotas",
                     "terms": "mascota, animal, tienda de animales"
                     "terms": "tatuaje, tatuar, tattoo"
                 },
                 "shop/tea": {
-                    "name": "Casa de té",
-                    "terms": "te, infusión, té, tienda de té, casa de té"
+                    "name": "Tienda de té",
+                    "terms": "te, infusión, té, tienda de té"
                 },
                 "shop/ticket": {
                     "name": "Venta de boletos",
index b500eb3fc18e7c74fb932f60d23d5427b017dfd9..526a1bd7d108cf6363930b7a9f6fe04323b6870c 100644 (file)
             },
             "delete": {
                 "title": "Kustuta",
+                "description": {
+                    "single": "Kustutad see nähtus jäädavalt.",
+                    "multiple": "Kustuta need nähtused jäädavalt"
+                },
                 "annotation": {
                     "point": "Punkt kustutatud.",
                     "vertex": "Punkt kustutatud joonelt.",
                     "line": "Joon kustutatud.",
                     "area": "Ala kustutatud.",
-                    "relation": "Seos kustutatud."
+                    "relation": "Seos kustutatud.",
+                    "multiple": "{n} nähtust kustutatud."
                 }
             },
             "add_member": {
             },
             "merge": {
                 "title": "Ühenda",
+                "description": "Ühendab valitud objektid kokku.",
                 "key": "C",
+                "annotation": "Ühendatud {n} objekti.",
                 "not_eligible": "Neid objekte ei saa ühendada.",
-                "incomplete_relation": "Neid objekte ei saa ühendada, kuna vähemalt üks neist ei ole täielikult laetud."
+                "restriction": "Neid objekte ei saa ühendada kuna vähemalt üks neist on seose \"{relation}\" liige.",
+                "incomplete_relation": "Neid objekte ei saa ühendada, kuna vähemalt üks neist ei ole täielikult laetud.",
+                "conflicting_tags": "Neid objekte ei saa ühendada kuna osa nende silte on konfliktsete väärtusega."
             },
             "move": {
                 "title": "Liiguta",
+                "description": {
+                    "single": "Liiguta see objekt teise asukohta.",
+                    "multiple": "Liiguta need objektid teise asukohta."
+                },
                 "key": "M",
                 "annotation": {
                     "point": "Punkt nihutatud.",
                     "vertex": "Nihutatud Joone punkti.",
                     "line": "Nihutatud joont.",
-                    "area": "Nihutatud ala."
+                    "area": "Nihutatud ala.",
+                    "multiple": "Liigutatud mitut objekti."
+                },
+                "incomplete_relation": {
+                    "single": "Seda objekti ei saa liigutada kuna see ei ole veel täielikult alla laetud.",
+                    "multiple": "Neid objekte ei saa liigutada kuna nad ei ole veel täielikult alla laetud."
+                }
+            },
+            "reflect": {
+                "title": {
+                    "long": "Peegelda pikk",
+                    "short": "Peegelda lühike"
+                },
+                "description": {
+                    "long": {
+                        "single": "Peegelda objekt pikka telge pidi.",
+                        "multiple": "Peegelda objektid pikka telge pidi."
+                    },
+                    "short": {
+                        "single": "Peegelda objekt lühikest telge pidi.",
+                        "multiple": "Peegelda objektid lühikest telge pidi."
+                    }
+                },
+                "key": {
+                    "long": "T",
+                    "short": "Y"
+                },
+                "annotation": {
+                    "long": {
+                        "single": "Objekt peegeldatud pikka telge pidi.",
+                        "multiple": "Objektid peegeldatud pikka telge pidi."
+                    },
+                    "short": {
+                        "single": "Objekt peegeldatud lühkest telge pidi.",
+                        "multiple": "Objektid peegeldatud lühkest telge pidi."
+                    }
                 }
             },
             "rotate": {
                 "key": "R",
                 "annotation": {
                     "line": "Pööratud joont.",
-                    "area": "Pööratud ala."
+                    "area": "Pööratud ala.",
+                    "multiple": "Pööratud mitut objekti."
                 }
             },
             "reverse": {
                     "line": "Joon tükeldatud.",
                     "area": "Ala välispiir tükeldatud."
                 },
-                "not_eligible": "Jooni ei saa tükeldada nende algusest või lõpust."
+                "not_eligible": "Jooni ei saa tükeldada nende algusest või lõpust.",
+                "connected_to_hidden": "Seda ei saa tükedada kuna see on ühendatud peidetud objektiga."
+            },
+            "restriction": {
+                "help": {
+                    "toggle": "Kliki, et määrata pöörde piiranguid.",
+                    "toggle_on": "Kliki, et lisada \"{restriction}\" piirang.",
+                    "toggle_off": "Kliki, et eemaldada \"{restriction}\" piirang."
+                },
+                "annotation": {
+                    "create": "Lisatud pöörde piirang",
+                    "delete": "Kustutatud pöörde piirang"
+                }
             }
         },
         "undo": {
             "nothing": "Pole midagi uuesti teha."
         },
         "tooltip_keyhint": "Kiirvalik:",
+        "browser_notice": "See redaktor on toetatud järgnevates veebilehitsejates: Firefox, Chrome, Safari, Opera, ja Internet Explorer 11 ning uuemates. Palun uuenda oma veebilehitsejat või kasuta Potlatch 2'te kaardi muutmiseks.",
         "translate": {
             "translate": "Tõlgi",
             "localized_translation_label": "Mitmekeelne nimi",
             "localized_translation_language": "Vali keel",
             "localized_translation_name": "Nimi"
         },
-        "zoom_in_edit": "Muutmiseks suurenda sisse",
+        "zoom_in_edit": "Muutmiseks suumi sisse",
+        "login": "Logi sisse",
         "logout": "Logi välja",
         "loading_auth": "OpenStreetMap'iga ühendamine...",
+        "report_a_bug": "Teata veast",
+        "help_translate": "Aita tõlkida",
+        "feature_info": {
+            "hidden_warning": "{count} peidetud objekti",
+            "hidden_details": "Need objektid on hetkel peidetud: {details}"
+        },
         "commit": {
+            "title": "Lae OpenStreetMapi",
+            "description_placeholder": "Oma muudatuste lühikirjeldus (nõutud)",
+            "message_label": "Muutuskogumi kommentaar",
             "upload_explanation": "Su salvestatavad muudatused on nähtaval kõikidel kaartidel mis kasutavad OpenStreetMap-i andmeid.",
             "upload_explanation_with_user": "Su kasutajana {user} salvestatavad muudatused on nähtaval kõikidel kaartidel, mis kasutavad OpenStreetMap-i andmeid.",
+            "save": "Salvesta",
             "cancel": "Tühista",
             "changes": "{count} Muudatust",
             "warnings": "Hoiatused",
             "modified": "Muudetud",
             "deleted": "Kustutatud",
-            "created": "Loodud"
+            "created": "Loodud",
+            "google_warning": "Sa mainisid Google'it selles kommentaaris: palun arvesta, et Google Maps'ist andmete kopeerimine on rangelt keelatud."
         },
         "contributors": {
             "list": "Muutjad: {users}",
             "no_results_worldwide": "Tulemusi ei leitud"
         },
         "geolocate": {
-            "title": "Näita minu asukohta"
+            "title": "Näita minu asukohta",
+            "locating": "Asukoha määramine, palun oota..."
         },
         "inspector": {
             "no_documentation_combination": "Selle sildi kohta puudub dokumentatsioon",
             "no_documentation_key": "Selle objektiliigi kohta puudub informatsioon",
             "show_more": "Näita rohkem",
             "view_on_osm": "Vaata openstreetmap.org lehel",
+            "all_fields": "Kõik väljad",
             "all_tags": "Kõik sildid",
             "all_members": "Kõik liikmed",
             "all_relations": "Kõik seosed",
             "back_tooltip": "Muuda objekti",
             "remove": "Eemalda",
             "search": "Otsi",
+            "multiselect": "Valitud objektid",
             "unknown": "Teadmata",
             "incomplete": "<alla laadimata>",
             "feature_list": "Otsi objekte",
             "edit": "Muuda objekti",
             "check": {
                 "yes": "Jah",
-                "no": "Ei"
+                "no": "Ei",
+                "reverser": "Muuda Suunda"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Tüüp",
+                    "default": "Vaikimisi",
+                    "layer": "Kiht"
+                }
             },
+            "add": "Lisa",
             "none": "Puudub",
             "node": "Punkt",
             "way": "Joon",
             "none": "Puudub",
             "custom": "Kohandatud",
             "custom_button": "Muuda kohandatud tausta",
+            "custom_prompt": "Sisesta kohandatud tausta URL. Kasutatavad muutujad on {zoom}, {x}, {y} Z/X/Y skeemi jaoks ja {u} quadtile skeemi jaoks.",
+            "fix_misalignment": "Korrigeeri kattekaardi nihet",
             "reset": "lähtesta",
+            "offset": "Lohista alumist halli kasti, et sättida kattekaardi nihet või siseta nihe meetrites.",
             "minimap": {
                 "description": "Minikaart",
                 "tooltip": "Näita väljasuumitud kaarti, et aidata tuvastada kuvatud ala."
             "description": "Kaardi andmed",
             "data_layers": "Andmekihid",
             "fill_area": "Täida alad",
-            "map_features": "Kaardikuva"
+            "map_features": "Kaardikuva",
+            "autohidden": "Need objektid on automaatselt peidetud, sest neid oleks ekraanil liiga palju. Suumi sisse, et neid muuta."
         },
         "feature": {
             "points": {
                 "description": "Punktid",
                 "tooltip": "Huvipunktid"
             },
+            "traffic_roads": {
+                "description": "Liiklusteed",
+                "tooltip": "Maanteed, tänavad..."
+            },
+            "service_roads": {
+                "description": "Ligipääsuteed",
+                "tooltip": "Ligipääsuteed, parklavaheteed, metsavaheteed..."
+            },
             "paths": {
                 "description": "Rajad",
                 "tooltip": "Kõnniteed, jalgteed, rattateed.."
         },
         "save": {
             "title": "Salvesta",
+            "help": "Vaata oma muudatused üle ning lae need OpenStreetMap'i, tehes need teistele kasutajatele nähtavaks.",
             "no_changes": "Salvestamist vajavad muudatused puuduvad.",
             "error": "Salvestamise tekkisid vead",
             "status_code": "Server vastas olekukoodiga {code}",
             "unknown_error_details": "Palun kontrolli Internetiühendust.",
+            "uploading": "Muudatuste üleslaadimine OpenStreetMap'i.",
             "unsaved_changes": "Sul on salvestamata muudatusi",
             "conflict": {
                 "header": "Lahenda konfliktsed muudatused",
                 "restore": "Taasta",
                 "delete": "Jäta kustutatuna",
                 "download_changes": "Või lae alla oma muudatused.",
-                "done": "Kõik konfliktid lahendatud!"
+                "done": "Kõik konfliktid lahendatud!",
+                "help": "Teine kasutaja muutis kaardil samu objekte mida sinagi.\nKlikkides allolevatele objektidele näed konflikti detaile ning saad valida\nkas säilitada sinu või teise tasutaja muudatused.\n"
             }
         },
         "merge_remote_changes": {
             "conflict": {
+                "deleted": "See objekt on kustutatud {user} poolt.",
+                "location": "See objekt on nii sinu kui {user} poolt liigutatud.",
                 "nodelist": "Sõlmi on muudetud nii sinu kui ka {user} poolt.",
                 "memberlist": "Seose liikmeid on muudetud nii sinu kui ka {user} poolt.",
                 "tags": "Sina määrasid <b>{tag}</b> lipiku väärtuseks \"{local}\", {user} aga määras \"{remote}\"."
             "view_on_osm": "Vaata OSM lehel",
             "facebook": "Jaga Facebook-is",
             "twitter": "Jaga Twitteris",
-            "google": "Jaga Google+-is"
+            "google": "Jaga Google+-is",
+            "help_html": "Sinu muudatused peaksid ilmuma \"Standard\" kihil mõne minuti jooksul. Teistel kihtidel aga ka teatud teatud objektidega võib kauem minna.",
+            "help_link_text": "Detailid"
         },
         "confirm": {
-            "okay": "Korras",
             "cancel": "Tühista"
         },
         "splash": {
             "used_with": "kasutatakse koos liigiga {type}"
         },
         "validations": {
+            "disconnected_highway": "Lahtiühendatud tee",
+            "disconnected_highway_tooltip": "Teed peaksid olema ühendatud teiste teede või hoonete sissepääsudega.",
             "untagged_point": "Sildistamata punkt",
             "untagged_line": "Sildistamata joon",
             "untagged_area": "Sildistamata ala",
+            "untagged_relation": "Sildisamatta seos",
+            "many_deletions": "Sa oled kustutamas {n} objekti. Oled sa kindel, et soovid seda teha? See kustutab need kaardilt, mida kõik teised näevad openstreetmap.org lehel.",
             "tag_suggests_area": "Silt {tag} viitab, et joon peaks olema ala, kuid see pole ala.",
             "deprecated_tags": "Iganenud sildid: {tags}"
         },
         "zoom": {
-            "in": "Suurenda sisse",
-            "out": "Suurenda välja"
+            "in": "Suurenda vaadet",
+            "out": "Vähenda vaadet"
+        },
+        "cannot_zoom": "Ei ole võimalik rohkem välja suumida selles vaates.",
+        "full_screen": "Lülita täisekraanile",
+        "gpx": {
+            "local_layer": "Lokaalne fail",
+            "drag_drop": "Lohista lehele .gpx, .geojson või .kml fail või kliki nuppu paremal et sirvida",
+            "zoom": "Suumi tasandini",
+            "browse": "Sirvi faili"
+        },
+        "mapillary_images": {
+            "tooltip": "Tänava-tasandi fotod Mapillary'st",
+            "title": "Foto-kate (Mapillary)"
+        },
+        "mapillary_signs": {
+            "tooltip": "Liiklusmärgid Mapillary'st (Foto-kate peab olema lubatud)",
+            "title": "Liiklusmärgi-kate (Mapillary)"
         },
         "mapillary": {
             "view_on_mapillary": "Vaata seda fotot Mapillary's"
         },
         "help": {
             "title": "Abi",
-            "imagery": "# Aerofoto\n\nAerofotod on kaardistamisel oluliseks algallikaks. Valik aerofotosid on kättesaadavad paremal asuva redaktori taustaseadete menüü kaudu, vaikimisi on taustaks [Bing Maps](http://www.bing.com/maps/) satelliitfoto.\n\nMaa-ameti aerofoto taustana kasutamiseks lisa kohandatud tausta valikusse aadress kujul http://kaart.maakaart.ee/orto/{z}/{x}/{y}.jpeg. Selleks, et avada OSM ID-redaktor vaikimisi Maa-ameti ortofoto taustaga, kasuta veebibrauseris aadressi http://www.openstreetmap.org/edit#background=custom:http://kaart.maakaart.ee/orto/{z}/{x}/{y}.jpeg&map=@zoom/@lon/@lat, milles @zoom/@lon/@lat asenda reaalsete väärtustega (näit. 15/59.3438/24.5892).\n\nMõnikord on aerofoto kaardiandmete suhtes nihkes. Kui märkad mitmeid taustaga nihkes olevaid teid, ära asu kohe nende asukohti muutma, vaid kohanda vastavalt aerofoto asendit taustaseadete menüü valiku 'Korrigeeri nihet' abil.\n"
+            "imagery": "# Aerofoto\n\nAerofotod on kaardistamisel oluliseks algallikaks. Valik aerofotosid on kättesaadavad paremal asuva redaktori taustaseadete menüü kaudu, vaikimisi on taustaks [Bing Maps](http://www.bing.com/maps/) satelliitfoto.\n\nEesti puhul on reeglina kõige täpsemaks ning ajakohasemaks aerofotoks Maa-ameti ortokaart. Selleks, et avada OSM ID-redaktor vaikimisi Maa-ameti ortofoto taustaga, kasuta veebibrauseris aadressi http://www.openstreetmap.org/edit#background=custom:http://kaart.maakaart.ee/orto/{z}/{x}/{y}.jpeg&map=@zoom/@lon/@lat, milles @zoom/@lon/@lat asenda reaalsete väärtustega (näit. 15/59.3438/24.5892).\n\nMõnikord on aerofoto kaardiandmete suhtes nihkes. Kui märkad, et massiliselt objekte on nihkes siis ära asu kohe nende asukohti muutma vaid võrdle erinevaid aerofotosid ja vajadusel kohanda vastavalt aerofoto asendit taustaseadete menüü valiku 'Korrigeeri nihet' abil.\n"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "ee"
+            },
             "navigation": {
-                "title": "Navigeerimine",
-                "drag": "Peamises kaardivaates on näha aluskaardi peal olevad OpenStreetMap andmed. Vaate liigutamine toimub hiirega lohistades ja kerides, sarnaselt teiste kaartidega. **Lohista kaarti!**",
-                "select": "Kaardi objekte saab esitada kolmel viisil: kasutades punkte, jooni või alasid. Kõiki objekte saab valida nendel klikkides. **Kliki punktil, et see valida.**"
+                "title": "Navigeerimine"
             },
             "points": {
-                "title": "Punktid",
-                "choose": "**Vali nimekirjast kohvik**"
+                "title": "Punktid"
             },
             "areas": {
-                "title": "Alad",
-                "search": "**Otsi '{name}'.**",
-                "choose": "**Vali nimekirjast mänguväljak**"
+                "title": "Alad"
             },
             "lines": {
-                "title": "Jooned",
-                "road": "**Vali nimekirjast tee**"
+                "title": "Jooned"
             },
             "startediting": {
                 "title": "Alusta muutmist",
             }
         },
         "presets": {
+            "categories": {
+                "category-barrier": {
+                    "name": "Barjäärid"
+                },
+                "category-building": {
+                    "name": "Hooned"
+                },
+                "category-golf": {
+                    "name": "Golf"
+                },
+                "category-landuse": {
+                    "name": "Maakasutus"
+                },
+                "category-natural-area": {
+                    "name": "Looduslik"
+                },
+                "category-natural-line": {
+                    "name": "Looduslik"
+                },
+                "category-natural-point": {
+                    "name": "Looduslik"
+                },
+                "category-path": {
+                    "name": "Rajad"
+                },
+                "category-rail": {
+                    "name": "Raudteed"
+                },
+                "category-restriction": {
+                    "name": "Piirangud"
+                },
+                "category-road": {
+                    "name": "Teed"
+                },
+                "category-route": {
+                    "name": "Marsruudid"
+                },
+                "category-water-area": {
+                    "name": "Vesi"
+                },
+                "category-water-line": {
+                    "name": "Vesi"
+                }
+            },
             "fields": {
                 "access": {
                     "label": "Lubatud ligipääs",
                             "title": "Määratud"
                         },
                         "destination": {
+                            "description": "Lubatud ainult sihtpunkti pääsemiseks",
                             "title": "Sihtkoht"
                         },
                         "dismount": {
+                            "description": "Läbipääs lubatud vaid käekõrval liikudes.",
                             "title": "Käekõrval"
                         },
                         "no": {
                         },
                         "permissive": {
                             "description": "Juurdepääs on lubatud ajani, mil omanik tühistab loa",
-                            "title": "Omaniku lubatud"
+                            "title": "Omanik lubab"
                         },
                         "private": {
                             "description": "Juurdepääs lubatud ainult omaniku eriloal",
                             "title": "Lubatud"
                         }
                     },
+                    "placeholder": "Määramata",
                     "types": {
+                        "access": "Üldine",
                         "bicycle": "Jalgrattad",
-                        "foot": "Jalg",
+                        "foot": "Jala",
                         "horse": "Hobused",
                         "motor_vehicle": "Mootorsõidukid"
                     }
                 },
+                "access_simple": {
+                    "label": "Lubatud juurdepääs"
+                },
                 "access_toilets": {
                     "label": "Juurdepääs"
                 },
                     "label": "Aadress",
                     "placeholders": {
                         "city": "Linn",
+                        "city!vn": "Linn",
+                        "conscriptionnumber": "123",
                         "country": "Riik",
+                        "county": "Maakond",
+                        "county!jp": "Rajoon",
+                        "district": "Rajoon",
+                        "floor": "Korrus",
                         "housename": "Maja nimetus",
                         "housenumber": "123",
+                        "housenumber!jp": "Hoone või krundi number",
                         "place": "Koht",
                         "postcode": "Sihtnumber",
                         "street": "Tänav"
                 "amenity": {
                     "label": "Tüüp"
                 },
+                "animal_boarding": {
+                    "label": "Loomadele"
+                },
+                "animal_breeding": {
+                    "label": "Loomadele"
+                },
+                "animal_shelter": {
+                    "label": "Loomadele"
+                },
+                "area/highway": {
+                    "label": "Tüüp"
+                },
+                "artwork_type": {
+                    "label": "Tüüp"
+                },
                 "atm": {
                     "label": "Pangaautomaat"
                 },
+                "beauty": {
+                    "label": "Poetüüp"
+                },
+                "bench": {
+                    "label": "Pink"
+                },
                 "bicycle_parking": {
                     "label": "Tüüp"
                 },
+                "bin": {
+                    "label": "Prügikast"
+                },
+                "board_type": {
+                    "label": "Tüü"
+                },
+                "boundary": {
+                    "label": "Tüüp"
+                },
+                "brand": {
+                    "label": "Bränd"
+                },
                 "building": {
                     "label": "Hoone"
                 },
                 "building_area": {
                     "label": "Hoone"
                 },
+                "bunker_type": {
+                    "label": "Tüüp"
+                },
                 "capacity": {
                     "label": "Mahtutavus"
                 },
                 "cardinal_direction": {
                     "label": "Suund"
                 },
+                "castle_type": {
+                    "label": "Tüüp"
+                },
                 "clock_direction": {
                     "label": "Suund",
                     "options": {
                         "clockwise": "Päripäeva"
                     }
                 },
+                "club": {
+                    "label": "Tüüp"
+                },
                 "collection_times": {
                     "label": "Tühjendusajad"
                 },
                 "construction": {
                     "label": "Tüüp"
                 },
+                "contact/webcam": {
+                    "label": "Veebikaamera URL",
+                    "placeholder": "http://näidis.ee"
+                },
+                "content": {
+                    "label": "Sisu"
+                },
+                "country": {
+                    "label": "Riik"
+                },
+                "covered": {
+                    "label": "Kaetud"
+                },
+                "craft": {
+                    "label": "Tüüp"
+                },
+                "crop": {
+                    "label": "Põllukultuur"
+                },
                 "crossing": {
                     "label": "Tüüp"
                 },
                 "cuisine": {
                     "label": "Köök"
                 },
+                "cycle_network": {
+                    "label": "Võrgustik"
+                },
+                "cycleway": {
+                    "label": "Rattarajad",
+                    "options": {
+                        "lane": {
+                            "description": "Jalgrattarada mis on eraldatud muust liilusest värvitud joonega",
+                            "title": "Tavaline rattarada"
+                        },
+                        "none": {
+                            "description": "Rattarada puudub",
+                            "title": "Puudub"
+                        },
+                        "opposite": {
+                            "description": "Jalgrattarada mis võimaldab ühesuunalisel teel liikuda mõlemas suunas",
+                            "title": "Kontrasuunaline rattarada"
+                        },
+                        "opposite_lane": {
+                            "description": "Rattarada mis on muu liiklusega võrreldes vastupidise sõidusuunaga",
+                            "title": "Vastupidise suunaga rattarada"
+                        },
+                        "share_busway": {
+                            "description": "Rattarada mis on jagatud ühistranspordirajaga",
+                            "title": "Ühistranspordiga jagatud rattarada"
+                        },
+                        "shared_lane": {
+                            "description": "Rattarada mis ei ole ülejäänud liiklusest (mootorsõidukitest) kuidagi eraldatud",
+                            "title": "Jagatud rattarada"
+                        },
+                        "track": {
+                            "description": "Rattarada mis on liiklusest eraldatud füüsilise barjääriga",
+                            "title": "Eraldatud rattarada"
+                        }
+                    },
+                    "types": {
+                        "cycleway:left": "Vasakus servas",
+                        "cycleway:right": "Paremas servas"
+                    }
+                },
+                "date": {
+                    "label": "Kuupäev"
+                },
+                "delivery": {
+                    "label": "Kohaletoimetamine"
+                },
                 "denomination": {
                     "label": "Usulahk"
                 },
+                "dock": {
+                    "label": "Tüüp"
+                },
+                "drive_through": {
+                    "label": "Sõida läbi"
+                },
+                "electrified": {
+                    "label": "Elektrifitseeritud",
+                    "options": {
+                        "contact_line": "Kontaktliin",
+                        "no": "Ei",
+                        "rail": "Elektrifitseeritud raudtee",
+                        "yes": "Jah (määratlemata)"
+                    },
+                    "placeholder": "Kontaktliin, elektrifitseeritud, ei..."
+                },
                 "elevation": {
                     "label": "Kõrgus merepinnast"
                 },
+                "email": {
+                    "label": "Email",
+                    "placeholder": "näide@näide.ee"
+                },
+                "emergency": {
+                    "label": "Häda"
+                },
+                "entrance": {
+                    "label": "Tüüp"
+                },
+                "except": {
+                    "label": "Erandid"
+                },
                 "fax": {
                     "label": "Faks",
                     "placeholder": "+372 123 4567"
                 "fee": {
                     "label": "Tasu"
                 },
+                "fence_type": {
+                    "label": "Tüüp"
+                },
+                "fuel": {
+                    "label": "Kütus"
+                },
+                "fuel_multi": {
+                    "label": "Kütuse liigid"
+                },
+                "gauge": {
+                    "label": "Rööpalaius"
+                },
+                "golf_hole": {
+                    "label": "Viide"
+                },
+                "handrail": {
+                    "label": "Käsipuu"
+                },
                 "iata": {
                     "label": "IATA"
                 },
                 "icao": {
                     "label": "ICAO"
                 },
+                "indoor": {
+                    "label": "Siseruum"
+                },
                 "internet_access": {
+                    "label": "Pääs internetti",
                     "options": {
+                        "no": "Ei",
                         "terminal": "Terminal",
                         "wired": "Juhtmega",
-                        "wlan": "Wifi"
+                        "wlan": "Wifi",
+                        "yes": "Jah"
                     }
                 },
+                "internet_access/fee": {
+                    "label": "Internetipääsu tasu"
+                },
+                "internet_access/ssid": {
+                    "label": "SSID (Võrgu nimi)"
+                },
                 "lanes": {
                     "label": "Sõiduread"
                 },
                 "layer": {
                     "label": "Kiht"
                 },
+                "length": {
+                    "label": "Pikkus (meetrites)"
+                },
                 "levels": {
                     "label": "Korruseid"
                 },
                 "lit": {
                     "label": "Valgustatud"
                 },
+                "maxheight": {
+                    "label": "Kõrguse piirang"
+                },
                 "maxspeed": {
                     "label": "Kiirusepiirang"
                 },
                 "name": {
-                    "label": "Nimi"
+                    "label": "Nimi",
+                    "placeholder": "Üldine nimi (kui on)"
+                },
+                "natural": {
+                    "label": "Looduslik"
+                },
+                "network": {
+                    "label": "Võrgustik"
+                },
+                "network_bicycle": {
+                    "label": "Võrgustik",
+                    "options": {
+                        "icn": "Rahvusvaheline",
+                        "lcn": "Kohalik",
+                        "ncn": "Riiklik",
+                        "rcn": "Piirkondlik"
+                    },
+                    "placeholder": "Kohalik, piirkondlik, riiklik, rahvusvaheline"
+                },
+                "network_foot": {
+                    "label": "Võrgustik",
+                    "options": {
+                        "iwn": "Rahvusvaheline",
+                        "lwn": "Kohalik",
+                        "nwn": "Riiklik",
+                        "rwn": "Piirkondlik"
+                    },
+                    "placeholder": "Kohalik, piirkondlik, riiklik, rahvusvaheline"
+                },
+                "network_horse": {
+                    "label": "Võrgustik",
+                    "options": {
+                        "ihn": "Rahvusvaheline",
+                        "lhn": "Kohalik",
+                        "nhn": "Riiklik",
+                        "rhn": "Piirkondlik"
+                    },
+                    "placeholder": "Kohalik, piirkondlik, riiklik, rahvusvaheline"
+                },
+                "network_road": {
+                    "label": "Võrgustik"
                 },
                 "note": {
                     "label": "Märge"
                 "operator": {
                     "label": "Operaator"
                 },
+                "parallel_direction": {
+                    "label": "Suund",
+                    "options": {
+                        "backward": "Taha",
+                        "forward": "Ette"
+                    }
+                },
                 "park_ride": {
                     "label": "Pargi ja Reisi"
                 },
                 "parking": {
-                    "label": "Tüüp"
+                    "label": "Tüüp",
+                    "options": {
+                        "carports": "Katusealune",
+                        "garage_boxes": "Garaažiboksid",
+                        "lane": "Teeäärne parkimisrada",
+                        "multi-storey": "Mitmekorruseline",
+                        "sheds": "Angaar",
+                        "surface": "Maapealne",
+                        "underground": "Maaalune"
+                    }
+                },
+                "payment_multi": {
+                    "label": "Makseviisid"
                 },
                 "phone": {
-                    "label": "Telefon"
+                    "label": "Telefon",
+                    "placeholder": "+372 567 8901"
+                },
+                "population": {
+                    "label": "Rahvaarv"
+                },
+                "power": {
+                    "label": "Tüüp"
+                },
+                "railway": {
+                    "label": "Tüüp"
+                },
+                "recycling_accepts": {
+                    "label": "Võtab vastu"
+                },
+                "recycling_type": {
+                    "label": "Ümbertöötluse tüüp",
+                    "options": {
+                        "centre": "Ümbertöötluskeskus",
+                        "container": "Konteiner"
+                    }
+                },
+                "ref": {
+                    "label": "Viide"
+                },
+                "relation": {
+                    "label": "Tüüp"
                 },
                 "religion": {
                     "label": "Religioon"
                 },
+                "restriction": {
+                    "label": "Tüüp"
+                },
                 "restrictions": {
                     "label": "Pöörangu piirangud"
                 },
+                "seasonal": {
+                    "label": "Hooajaline"
+                },
+                "second_hand": {
+                    "label": "Komisjonimüük",
+                    "options": {
+                        "no": "Ei",
+                        "only": "Ainult",
+                        "yes": "Jah"
+                    },
+                    "placeholder": "Jah, Ei, Ainult"
+                },
+                "service": {
+                    "label": "Tüüp"
+                },
+                "service/bicycle": {
+                    "label": "Teenused"
+                },
+                "service/vehicle": {
+                    "label": "Teenused"
+                },
+                "service_rail": {
+                    "label": "Teetüüp",
+                    "options": {
+                        "crossover": "Ühendustee",
+                        "siding": "Kõrvaltee",
+                        "spur": "Harutee",
+                        "yard": "Manöövritee"
+                    }
+                },
                 "shelter": {
                     "label": "Varjualune"
                 },
+                "shelter_type": {
+                    "label": "Tüüp"
+                },
+                "shop": {
+                    "label": "Tüüp"
+                },
+                "site": {
+                    "label": "Tüüp"
+                },
                 "smoking": {
-                    "label": "Suitsetamine"
+                    "label": "Suitsetamine",
+                    "options": {
+                        "dedicated": "Mõeldud suitsetajatele (sigariklubi näiteks)",
+                        "isolated": "Suitsetamiseks eraldatud kohtades",
+                        "no": "Suitsetamine keelatud",
+                        "outside": "Lubatud väljas",
+                        "separated": "Suitsetamisaladel mis ei ole eraldatud",
+                        "yes": "Lubatud kõikjal"
+                    },
+                    "placeholder": "Ei, Eraldatud, Jah..."
                 },
                 "smoothness": {
                     "label": "Tasasus",
                         "bad": "Vastupidavad rattad: matka- ja maastikuratas, auto",
                         "excellent": "Rullid: rulluisud, rula",
                         "good": "Kitsad rattad: maanteeratas",
-                        "horrible": "Maastiku rattad: maastur, džiip",
+                        "horrible": "Maastikurattad: maastur, džiip",
                         "impassable": "Ratastel läbimatu",
                         "intermediate": "Rattad: linnaratas, ratastool, motoroller",
                         "very_bad": "Kõrge kliirens: linnamaastur",
                         "very_horrible": "Spetsiaalselt maastikule: traktor, ATV"
                     },
-                    "placeholder": "Rullidele, Ratastele, Maastiku sõidukitele..."
+                    "placeholder": "Rullidele, Ratastele, Maastikusõidukitele..."
+                },
+                "social_facility": {
+                    "label": "Tüüp"
                 },
                 "source": {
                     "label": "Allikas"
                 },
-                "sport": {
-                    "label": "Sport"
+                "stop": {
+                    "label": "Tüüp",
+                    "options": {
+                        "all": "Kõik teed",
+                        "minor": "Vähetähtsad teed"
+                    }
                 },
                 "structure": {
                     "label": "Rajatis",
                     "options": {
                         "bridge": "Sild",
+                        "cutting": "Läbimurre",
                         "embankment": "Tamm",
                         "ford": "Koolmekoht",
                         "tunnel": "Tunnel"
                     }
                 },
+                "studio": {
+                    "label": "Tüüp"
+                },
+                "substation": {
+                    "label": "Tüüp"
+                },
+                "supervised": {
+                    "label": "Valvega"
+                },
+                "support": {
+                    "label": "Toestus"
+                },
                 "surface": {
                     "label": "Pinnakate"
                 },
+                "toll": {
+                    "label": "Maksustatud"
+                },
+                "tracktype": {
+                    "label": "Raja tüüp",
+                    "options": {
+                        "grade1": "Kõva: sillutatud või tugevalt tihendatud tee",
+                        "grade2": "Peamiselt kõva: sillutamata tee, kruus, kivi või kõva pinnas",
+                        "grade3": "Ühtlane segu kõvadest ja pehmetest materjalidest",
+                        "grade4": "Peamiselt pehme: suurem osa muld, liiv või rohi, osaliselt kõva pinnas",
+                        "grade5": "Pehme: muld, liiv, rohi"
+                    },
+                    "placeholder": "Kõva, peamiselt kõva, pehme"
+                },
+                "traffic_calming": {
+                    "label": "Tüüp"
+                },
+                "traffic_signals": {
+                    "label": "Tüüp"
+                },
+                "trees": {
+                    "label": "Puud"
+                },
+                "tunnel": {
+                    "label": "Tunnel"
+                },
+                "visibility": {
+                    "label": "Nähtavus"
+                },
+                "wall": {
+                    "label": "Tüüp"
+                },
+                "water": {
+                    "label": "Tüüp"
+                },
+                "water_point": {
+                    "label": "Veepunkt"
+                },
+                "waterway": {
+                    "label": "Tüüp"
+                },
                 "website": {
                     "label": "Veebileht",
                     "placeholder": "http://näidis24.ee/"
                 },
+                "wetland": {
+                    "label": "Tüüp"
+                },
+                "wheelchair": {
+                    "label": "Pääs ratastooliga"
+                },
                 "width": {
                     "label": "Laius (meetrites)"
                 },
                 "address": {
                     "name": "Aadress"
                 },
+                "advertising/billboard": {
+                    "name": "Reklaamtahvel"
+                },
                 "aeroway/aerodrome": {
                     "name": "Lennujaam"
                 },
                     "name": "Angaar"
                 },
                 "aeroway/helipad": {
-                    "name": "Kopteriväljak"
+                    "name": "Kopteriväljak",
+                    "terms": "Helikopteriväljak"
                 },
                 "aeroway/runway": {
                     "name": "Lennurada"
                 "aeroway/taxiway": {
                     "name": "Ruleerimistee"
                 },
+                "aeroway/terminal": {
+                    "name": "Lennuterminal",
+                    "terms": "terminal,lennujaam"
+                },
+                "amenity": {
+                    "name": "Hüve"
+                },
+                "amenity/arts_centre": {
+                    "name": "Kunstide keskus",
+                    "terms": "kunstidemaja"
+                },
                 "amenity/atm": {
-                    "name": "Pangaautomaat"
+                    "name": "Pangaautomaat",
+                    "terms": "sularahaautomaat"
                 },
                 "amenity/bank": {
                     "name": "Pank"
                 "amenity/bar": {
                     "name": "Baar"
                 },
+                "amenity/bbq": {
+                    "name": "Väligrill",
+                    "terms": "grill"
+                },
                 "amenity/bench": {
                     "name": "Pink"
                 },
                 "amenity/bicycle_parking": {
-                    "name": "Rattaparkla"
+                    "name": "Rattaparkla",
+                    "terms": "jalgrattaparkla"
                 },
                 "amenity/bicycle_rental": {
-                    "name": "Rattarent"
+                    "name": "Rattarent",
+                    "terms": "jalgrattarent,laenutus"
+                },
+                "amenity/bicycle_repair_station": {
+                    "name": "Jalgrattaremondi pukk"
+                },
+                "amenity/biergarten": {
+                    "name": "Õlleaed"
                 },
                 "amenity/boat_rental": {
                     "name": "Paadi laenutus"
                 },
                 "amenity/bureau_de_change": {
-                    "name": "Valuutavahetus"
+                    "name": "Valuutavahetus",
+                    "terms": "rahavahetus"
                 },
                 "amenity/bus_station": {
                     "name": "Bussijaam"
                 "amenity/car_rental": {
                     "name": "Autorent"
                 },
+                "amenity/car_sharing": {
+                    "name": "Auto lühirent",
+                    "terms": "Autojagamispunkt"
+                },
                 "amenity/car_wash": {
-                    "name": "Autopesula"
+                    "name": "Autopesula",
+                    "terms": "pesula"
                 },
                 "amenity/casino": {
                     "name": "Kasiino"
                 },
                 "amenity/charging_station": {
-                    "name": "Laadimisjaam"
+                    "name": "Laadimisjaam",
+                    "terms": "kiirlaadimisjaam,elektriauto,chademo,ccs,mennekes"
                 },
                 "amenity/childcare": {
-                    "name": "Lastehoid"
+                    "name": "Lastehoid",
+                    "terms": "päevahoid"
                 },
                 "amenity/cinema": {
-                    "name": "Kino"
+                    "name": "Kino",
+                    "terms": "kobarkino"
                 },
                 "amenity/clinic": {
                     "name": "Kliinik"
                 },
+                "amenity/clock": {
+                    "name": "Kell",
+                    "terms": "seinakell"
+                },
+                "amenity/college": {
+                    "name": "Kolledžiala"
+                },
+                "amenity/community_centre": {
+                    "name": "Kultuurikeskus",
+                    "terms": "keskus,üritused,hall,rahvamaja,kogukonna keskus,külakeskus"
+                },
                 "amenity/compressed_air": {
-                    "name": "Suruõhk"
+                    "name": "Suruõhk",
+                    "terms": "õhk"
                 },
                 "amenity/courthouse": {
-                    "name": "Kohtumaja"
+                    "name": "Kohtumaja",
+                    "terms": "Kohus"
+                },
+                "amenity/coworking_space": {
+                    "name": "Ühiskasutatavad tööruumid"
+                },
+                "amenity/crematorium": {
+                    "name": "Krematoorium"
                 },
                 "amenity/dentist": {
                     "name": "Hambaarst"
                 },
+                "amenity/doctors": {
+                    "name": "Arst",
+                    "terms": "doktor"
+                },
                 "amenity/drinking_water": {
                     "name": "Joogivesi"
                 },
+                "amenity/driving_school": {
+                    "name": "Sõidukool",
+                    "terms": "autokool,motokool,mootorratta,sõiduauto,veoauto,bussikool"
+                },
                 "amenity/embassy": {
-                    "name": "Saatkond"
+                    "name": "Saatkond",
+                    "terms": "suursaatkond"
                 },
                 "amenity/fast_food": {
                     "name": "Kiirtoitlustus"
                 },
+                "amenity/ferry_terminal": {
+                    "name": "Praamiterminal",
+                    "terms": "Praamisadam, sadam"
+                },
                 "amenity/fire_station": {
-                    "name": "Tuletõrjedepoo"
+                    "name": "Tuletõrjedepoo",
+                    "terms": "tuletõrjujad"
+                },
+                "amenity/food_court": {
+                    "name": "Toiduväljak",
+                    "terms": "Toiduala,söögiplats,söögiala"
                 },
                 "amenity/fountain": {
                     "name": "Purskkaev"
                 },
                 "amenity/fuel": {
-                    "name": "Bensiinijaam"
+                    "name": "Tankla",
+                    "terms": "Bensiinijaam, kütusejaam, kütus"
                 },
                 "amenity/grave_yard": {
-                    "name": "Surnuaed"
+                    "name": "Surnuaed",
+                    "terms": "kalmistu"
+                },
+                "amenity/grit_bin": {
+                    "name": "Libedustõrje kast"
+                },
+                "amenity/hospital": {
+                    "name": "Haigla territoorium",
+                    "terms": "Haigla"
+                },
+                "amenity/hunting_stand": {
+                    "name": "Jahitorn",
+                    "terms": "jahipukk,pukk,kõrgiste"
+                },
+                "amenity/ice_cream": {
+                    "name": "Jäätisekohvik"
+                },
+                "amenity/internet_cafe": {
+                    "name": "Internetikohvik",
+                    "terms": "Internetipunkt"
+                },
+                "amenity/kindergarten": {
+                    "name": "Lasteaed",
+                    "terms": "Eelkool"
                 },
                 "amenity/library": {
                     "name": "Raamatukogu"
                 },
                 "amenity/marketplace": {
-                    "name": "Turg"
+                    "name": "Turg",
+                    "terms": "Turuplats"
+                },
+                "amenity/motorcycle_parking": {
+                    "name": "Mootorratta parkla"
                 },
                 "amenity/nightclub": {
                     "name": "Ööklubi"
                 },
+                "amenity/nursing_home": {
+                    "name": "Hoolduskodu"
+                },
                 "amenity/parking": {
-                    "name": "Autoparkla"
+                    "name": "Autoparkla",
+                    "terms": "Parkla, parkimisplats"
+                },
+                "amenity/parking_entrance": {
+                    "name": "Parkimismaja sisse/väljapääs"
+                },
+                "amenity/parking_space": {
+                    "name": "Parkimiskoht",
+                    "terms": "parkla"
                 },
                 "amenity/pharmacy": {
                     "name": "Apteek"
                 },
+                "amenity/place_of_worship": {
+                    "name": "Pühakoda",
+                    "terms": "Pühapaik, palvekoht"
+                },
+                "amenity/place_of_worship/buddhist": {
+                    "name": "Budistlik tempel",
+                    "terms": "Budistlik pühakoda"
+                },
                 "amenity/place_of_worship/christian": {
-                    "name": "Kirik"
+                    "name": "Kirik",
+                    "terms": "katedral"
                 },
                 "amenity/place_of_worship/jewish": {
                     "name": "Sünagoog"
                 "amenity/place_of_worship/muslim": {
                     "name": "Mošee"
                 },
+                "amenity/planetarium": {
+                    "name": "Planetaarium"
+                },
                 "amenity/police": {
                     "name": "Politsei"
                 },
                 "amenity/post_office": {
                     "name": "Postkontor"
                 },
+                "amenity/prison": {
+                    "name": "Vangla",
+                    "terms": "Arestimaja"
+                },
                 "amenity/pub": {
                     "name": "Kõrts",
                     "terms": "Pubi"
                 },
+                "amenity/public_bookcase": {
+                    "name": "Avalik raamaturiiul",
+                    "terms": "raamaturiiul"
+                },
+                "amenity/ranger_station": {
+                    "name": "Looduskeskus",
+                    "terms": "külastuskeskus"
+                },
+                "amenity/recycling": {
+                    "name": "Taaskasutus",
+                    "terms": "Taara,taaraautomaat,jäätmed,prügi,pudelid,klaas,purgid,praht"
+                },
+                "amenity/recycling_centre": {
+                    "name": "Jäätmejaam",
+                    "terms": "Taaskasutuskeskus"
+                },
                 "amenity/register_office": {
                     "name": "Perekonnaseisu osakond"
                 },
                 "amenity/restaurant": {
                     "name": "Restoran"
                 },
+                "amenity/school": {
+                    "name": "Kool",
+                    "terms": "Koolimaja"
+                },
                 "amenity/shelter": {
-                    "name": "Varjualune"
+                    "name": "Varjualune",
+                    "terms": "ulualune,räästaalune,peavari"
+                },
+                "amenity/social_facility": {
+                    "name": "Sotsiaalkeskus",
+                    "terms": "Sotsiaalamet"
+                },
+                "amenity/social_facility/food_bank": {
+                    "name": "Toidupank"
+                },
+                "amenity/social_facility/group_home": {
+                    "name": "Vanadekodu",
+                    "terms": "pensionärid"
+                },
+                "amenity/social_facility/homeless_shelter": {
+                    "name": "Kodutute varjupaik",
+                    "terms": "Kodutute öömaja,varjupaik"
+                },
+                "amenity/social_facility/nursing_home": {
+                    "name": "Hooldekodu"
+                },
+                "amenity/studio": {
+                    "name": "Stuudio",
+                    "terms": "TV,raadiomaja,telemaja,lindistus,helistuudio"
                 },
                 "amenity/swimming_pool": {
                     "name": "Ujumisbassein"
                 },
+                "amenity/taxi": {
+                    "name": "Taksopeatus"
+                },
                 "amenity/telephone": {
-                    "name": "Telefon"
+                    "name": "Taksofon",
+                    "terms": "Telefon, telefoniautomaat"
                 },
                 "amenity/theatre": {
                     "name": "Teater"
                 },
                 "amenity/toilets": {
-                    "name": "Tualett"
+                    "name": "Tualett",
+                    "terms": "WC,kemmerg,peldik"
                 },
                 "amenity/townhall": {
-                    "name": "Linnahall"
+                    "name": "Linnahall",
+                    "terms": "raehall,raehoone"
                 },
-                "amenity/waste_basket": {
+                "amenity/university": {
+                    "name": "Ülikooliala"
+                },
+                "amenity/vending_machine/parking_tickets": {
+                    "name": "Parkimispileti automaat"
+                },
+                "amenity/veterinary": {
+                    "name": "Loomaarst",
+                    "terms": "Loomakliinik"
+                },
+                "amenity/waste_basket": {
                     "name": "Prügikast"
                 },
+                "amenity/waste_disposal": {
+                    "name": "Prügikonteiner",
+                    "terms": "konteiner"
+                },
                 "area": {
                     "name": "Ala"
                 },
+                "area/highway": {
+                    "name": "Teekate"
+                },
                 "barrier": {
-                    "name": "Barjäär"
+                    "name": "Barjäär",
+                    "terms": "tõke,takistus,blokeering,läbisõidupiirang"
+                },
+                "barrier/block": {
+                    "name": "Plokk",
+                    "terms": "Betoonplokk, betoon"
+                },
+                "barrier/bollard": {
+                    "name": "Piirdetulp",
+                    "terms": "pollar, piirdepost"
+                },
+                "barrier/border_control": {
+                    "name": "Piiripunkt",
+                    "terms": "Piirikontroll, piiriületuspunkt"
                 },
                 "barrier/cattle_grid": {
-                    "name": "Karjatara"
+                    "name": "Karjatara",
+                    "terms": "tara,karjus,elektrikarjus,looma"
                 },
                 "barrier/city_wall": {
                     "name": "Linnamüür"
                 },
+                "barrier/cycle_barrier": {
+                    "name": "Jalgratta barjäär"
+                },
+                "barrier/ditch": {
+                    "name": "Kraav"
+                },
+                "barrier/entrance": {
+                    "name": "Läbipääs"
+                },
                 "barrier/fence": {
                     "name": "Aed"
                 },
                 "barrier/hedge": {
                     "name": "Hekk"
                 },
+                "barrier/kissing_gate": {
+                    "name": "Karjavärav"
+                },
+                "barrier/lift_gate": {
+                    "name": "Tõkkepuu"
+                },
+                "barrier/retaining_wall": {
+                    "name": "Tugisein",
+                    "terms": "Kaitsemüür"
+                },
+                "barrier/stile": {
+                    "name": "Astmestik",
+                    "terms": "astmed"
+                },
+                "barrier/toll_booth": {
+                    "name": "Teemaksuputka"
+                },
                 "barrier/wall": {
-                    "name": "Vall"
+                    "name": "Müür",
+                    "terms": "Sein,vall"
+                },
+                "boundary/administrative": {
+                    "name": "Administratiivpiir"
                 },
                 "building": {
-                    "name": "Hoone"
+                    "name": "Hoone",
+                    "terms": "ehitis"
                 },
                 "building/apartments": {
                     "name": "Korterid"
                 },
+                "building/barn": {
+                    "name": "Küün",
+                    "terms": "Tall, laut"
+                },
+                "building/bunker": {
+                    "name": "Punker"
+                },
+                "building/cabin": {
+                    "name": "Tare",
+                    "terms": "Majake, onn, metsamajake"
+                },
+                "building/cathedral": {
+                    "name": "Katedraalihoone"
+                },
+                "building/chapel": {
+                    "name": "Kabelihoone"
+                },
+                "building/church": {
+                    "name": "Kirikuhoone"
+                },
+                "building/college": {
+                    "name": "Kolledžihoone"
+                },
                 "building/commercial": {
                     "name": "Ärihoone"
                 },
                 "building/construction": {
                     "name": "Ehitusjärgus hoone"
                 },
+                "building/detached": {
+                    "name": "Eraldiseisev maja"
+                },
                 "building/dormitory": {
                     "name": "Ühiselamu"
                 },
                     "name": "Sissepääs"
                 },
                 "building/garage": {
-                    "name": "Garaaz"
+                    "name": "Garaaž",
+                    "terms": "Garaaz"
                 },
                 "building/garages": {
-                    "name": "Garaazid"
+                    "name": "Garaažid",
+                    "terms": "Garaazid"
                 },
                 "building/greenhouse": {
                     "name": "Kasvuhoone"
                 },
                 "building/hospital": {
-                    "name": "Haigla"
+                    "name": "Haiglahoone"
                 },
                 "building/hotel": {
-                    "name": "Hotell"
+                    "name": "Hotellihoone"
                 },
                 "building/house": {
                     "name": "Maja"
                 },
                 "building/hut": {
-                    "name": "Onn"
+                    "name": "Hütt",
+                    "terms": "onn"
                 },
                 "building/industrial": {
                     "name": "Tööstushoone"
                 },
                 "building/kindergarten": {
-                    "name": "Lasteaed"
+                    "name": "Lasteaiahoone"
                 },
                 "building/public": {
                     "name": "Avalik hoone"
                 },
                 "building/residential": {
-                    "name": "Elamu"
+                    "name": "Elamu",
+                    "terms": "Eramu"
+                },
+                "building/retail": {
+                    "name": "Kaubandushoone",
+                    "terms": "Kaubandus"
                 },
                 "building/roof": {
                     "name": "Katus"
                 },
                 "building/school": {
-                    "name": "Koolihoone"
+                    "name": "Koolihoone",
+                    "terms": "õppehoone,algkool,keskkool"
+                },
+                "building/semidetached_house": {
+                    "name": "Ridaelamu",
+                    "terms": "Elumajaosa"
                 },
                 "building/shed": {
                     "name": "Kuur"
                     "name": "Tall",
                     "terms": "Hobusetall"
                 },
+                "building/static_caravan": {
+                    "name": "Paikne haagismaja",
+                    "terms": "Haagiselamu,haagismaja,teisaldatav maja"
+                },
+                "building/terrace": {
+                    "name": "Terrassmaja"
+                },
                 "building/train_station": {
                     "name": "Raudteejaam"
                 },
                 "building/university": {
-                    "name": "Ülikool"
+                    "name": "Ülikoolihoone"
                 },
                 "building/warehouse": {
-                    "name": "Ladu"
+                    "name": "Laohoone"
+                },
+                "camp_site/camp_pitch": {
+                    "name": "Kämpingukoht",
+                    "terms": "karavaniplats,kämpinguplats,telgiplats,telgikoht"
+                },
+                "club": {
+                    "name": "Klubi"
+                },
+                "craft": {
+                    "name": "Käsitöö",
+                    "terms": "meister,oskustöö"
                 },
                 "craft/basket_maker": {
                     "name": "Korvimeister"
                     "name": "Pruulikoda"
                 },
                 "craft/carpenter": {
-                    "name": "Puusepp"
+                    "name": "Tisler",
+                    "terms": "Puusepp, puussepp"
+                },
+                "craft/caterer": {
+                    "name": "Toitlustaja"
                 },
                 "craft/clockmaker": {
                     "name": "Kellassepp"
                     "terms": "Maiustused"
                 },
                 "craft/dressmaker": {
-                    "name": "Rätsep"
+                    "name": "Rätsep",
+                    "terms": "õmbleja"
                 },
                 "craft/electrician": {
                     "name": "Elektrik"
                 },
+                "craft/gardener": {
+                    "name": "Aednik"
+                },
+                "craft/glaziery": {
+                    "name": "Klaasissepp",
+                    "terms": "klaasimesiter"
+                },
                 "craft/handicraft": {
                     "name": "Käsitöö"
                 },
+                "craft/hvac": {
+                    "name": "Ventilatsioon",
+                    "terms": "kliima, sisekliima, kütteseadmed"
+                },
+                "craft/insulator": {
+                    "name": "Soojustaja",
+                    "terms": "isoleerija,isolatsioon"
+                },
                 "craft/jeweler": {
                     "name": "Kullassepp"
                 },
                 "craft/locksmith": {
                     "name": "Lukuabi"
                 },
+                "craft/metal_construction": {
+                    "name": "Metallikoda",
+                    "terms": "metallitööd"
+                },
+                "craft/optician": {
+                    "name": "Optik"
+                },
+                "craft/painter": {
+                    "name": "Maaler",
+                    "terms": "värvija"
+                },
+                "craft/photographer": {
+                    "name": "Fotograaf",
+                    "terms": "pildistaja"
+                },
+                "craft/photographic_laboratory": {
+                    "name": "Fotolabor",
+                    "terms": "pildiilmutus,ilmutus,ilmutamine,fotod"
+                },
+                "craft/plasterer": {
+                    "name": "Krohvija",
+                    "terms": "kellumees"
+                },
+                "craft/plumber": {
+                    "name": "Santehnik",
+                    "terms": "Toruabi"
+                },
+                "craft/pottery": {
+                    "name": "Pottsepp"
+                },
+                "craft/rigger": {
+                    "name": "Taglasemeister"
+                },
+                "craft/roofer": {
+                    "name": "Katuseehitaja"
+                },
+                "craft/saddler": {
+                    "name": "Sadulsepp"
+                },
+                "craft/sailmaker": {
+                    "name": "Purjemeister"
+                },
+                "craft/sawmill": {
+                    "name": "Saekaater"
+                },
+                "craft/sculpter": {
+                    "name": "Skulptor"
+                },
+                "craft/shoemaker": {
+                    "name": "Kingsepp"
+                },
+                "craft/stonemason": {
+                    "name": "Kiviraidur"
+                },
+                "craft/sweep": {
+                    "name": "Korstnapühkija"
+                },
+                "craft/tailor": {
+                    "name": "Rätsep"
+                },
+                "craft/tiler": {
+                    "name": "Plaatija"
+                },
+                "craft/tinsmith": {
+                    "name": "Plekksepp"
+                },
+                "craft/upholsterer": {
+                    "name": "Polsterdaja",
+                    "terms": "drapeerija"
+                },
+                "craft/watchmaker": {
+                    "name": "Kellassepp"
+                },
+                "craft/window_construction": {
+                    "name": "Aknameister",
+                    "terms": "uksemeister"
+                },
+                "craft/winery": {
+                    "name": "Veinitehas"
+                },
+                "embankment": {
+                    "name": "Teetamm",
+                    "terms": "muldkeha, tamm, vall"
+                },
+                "emergency/ambulance_station": {
+                    "name": "Kiirabipunkt"
+                },
+                "emergency/fire_hydrant": {
+                    "name": "Hüdrant",
+                    "terms": "Tulehüdrant"
+                },
                 "emergency/phone": {
                     "name": "Hädaabi telefon"
                 },
+                "entrance": {
+                    "name": "Sisse- ja Väljapääs"
+                },
                 "footway/crossing": {
                     "name": "Ülekäik"
                 },
                     "name": "Koolmekoht",
                     "terms": "Koole"
                 },
+                "healthcare/blood_donation": {
+                    "name": "Verekeskus",
+                    "terms": "veretalitus, vereteenistus, doonor"
+                },
                 "highway": {
                     "name": "Tee"
                 },
                 "highway/bridleway": {
-                    "name": "Ratsutamisrada"
+                    "name": "Ratsutamisrada"
                 },
                 "highway/bus_stop": {
                     "name": "Bussipeatus"
                 },
+                "highway/corridor": {
+                    "name": "Sisekoridor",
+                    "terms": "koridor"
+                },
                 "highway/crossing": {
                     "name": "Ülekäigurada"
                 },
                 "highway/crosswalk": {
-                    "name": "Jalakäijate ülekäik"
+                    "name": "Ülekäigurada",
+                    "terms": "jalakäijate ülekäik,ülekäik"
                 },
                 "highway/cycleway": {
                     "name": "Rattatee"
                 },
                 "highway/footway": {
-                    "name": "Kõnnitee"
+                    "name": "Jalgtee",
+                    "terms": "kõnnitee"
+                },
+                "highway/give_way": {
+                    "name": "Anna teed märk"
                 },
                 "highway/living_street": {
-                    "name": "Majadevaheline tänav",
-                    "terms": "Õueala tänav"
+                    "name": "Õueala tee",
+                    "terms": "Majadevaheline,elutänav,elamu,linna"
                 },
                 "highway/mini_roundabout": {
                     "name": "Mini-ringtee"
                 },
                 "highway/motorway": {
-                    "name": "Kiirtee"
+                    "name": "Kiirtee",
+                    "terms": "Eraldatud sõiduradadega tee"
+                },
+                "highway/motorway_junction": {
+                    "name": "Kiirtee mahasõit"
+                },
+                "highway/motorway_link": {
+                    "name": "Kiirtee ühenduslõik"
                 },
                 "highway/path": {
                     "name": "Rada"
                     "name": "Jalakäijate tänav"
                 },
                 "highway/primary": {
-                    "name": "Põhimaantee"
+                    "name": "Põhimaantee",
+                    "terms": "maantee"
+                },
+                "highway/primary_link": {
+                    "name": "Põhimaantee ühenduslõik"
+                },
+                "highway/raceway": {
+                    "name": "Ringrada (motosport)",
+                    "terms": "autorada, motorada, motokross, rallirada, motospordirada,krossirada"
                 },
                 "highway/residential": {
                     "name": "Elamupiikonna tänav"
                     "name": "Puhkeala"
                 },
                 "highway/road": {
-                    "name": "Teadmata tee"
+                    "name": "Teadmata tee",
+                    "terms": "tee,väike tee"
                 },
                 "highway/secondary": {
-                    "name": "Tugimaantee"
+                    "name": "Tugimaantee",
+                    "terms": "kohalik maantee,maantee"
                 },
                 "highway/secondary_link": {
-                    "name": "Tugimaantee"
+                    "name": "Tugimaantee ühenduslõik"
                 },
                 "highway/service": {
                     "name": "Juurdepääsutee",
-                    "terms": "Service Road, Teenindustee, Juurdesõidutee"
+                    "terms": "service road,teenindustee,juurdesõidutee,kitsas tee,eratee,läbipääsutee,hoovitee"
+                },
+                "highway/service/alley": {
+                    "name": "Vahekäik",
+                    "terms": "põiktänav,kitsas tänav"
+                },
+                "highway/service/drive-through": {
+                    "name": "Sõida läbi",
+                    "terms": "läbisõit,osta kaasa,drive-through,kaasa müük"
+                },
+                "highway/service/driveway": {
+                    "name": "Sissesõidutee"
+                },
+                "highway/service/emergency_access": {
+                    "name": "Päästetee",
+                    "terms": "tuletõrjetee,kiirabitee"
+                },
+                "highway/service/parking_aisle": {
+                    "name": "Parkla vahetee",
+                    "terms": "vahetee, vahekäik"
+                },
+                "highway/services": {
+                    "name": "Maantee teenindusala",
+                    "terms": "Teenindusala, kiirtee teenindusala, puhkeala"
+                },
+                "highway/speed_camera": {
+                    "name": "Kiiruskaamera"
                 },
                 "highway/steps": {
-                    "name": "Trepp"
+                    "name": "Trepp",
+                    "terms": "astmed"
+                },
+                "highway/stop": {
+                    "name": "Stoppmärk"
                 },
                 "highway/street_lamp": {
                     "name": "Tänavavalgusti"
                 },
                 "highway/tertiary": {
-                    "name": "Kohalik maantee"
+                    "name": "Kohalik maantee",
+                    "terms": "kohaliku tähtsusega maantee,maantee"
+                },
+                "highway/tertiary_link": {
+                    "name": "Kohaliku maantee ühendustee"
+                },
+                "highway/track": {
+                    "name": "Mittehooldatav tee",
+                    "terms": "metsatee,rada,põlluvahetee,põllutee,metsasiht,tee,eratee,kinni kasvanud tee,maastikutee,atv,traktor,4x4,offroad,kehv tee,kitsas tee,siht,juurdepääsutee"
+                },
+                "highway/traffic_mirror": {
+                    "name": "Liikluspeegel"
                 },
                 "highway/traffic_signals": {
-                    "name": "Valgusfoorid"
+                    "name": "Valgusfoorid",
+                    "terms": "Foorid,signaaltuled"
                 },
                 "highway/trunk": {
                     "name": "E-tähistusega põhimaantee",
-                    "terms": "Trunk Road"
+                    "terms": "Trunk Road,põhimaantee,maantee"
+                },
+                "highway/trunk_link": {
+                    "name": "E-tähistusega põhimaantee ühendustee"
                 },
                 "highway/turning_circle": {
-                    "name": "Ümberpööramiskoht"
+                    "name": "Ümberpöördering",
+                    "terms": "ümberpöörd,pöördering"
+                },
+                "highway/turning_loop": {
+                    "name": "Ümberpöördering (saarega)",
+                    "terms": "ümberpöörd,pöördering"
+                },
+                "highway/unclassified": {
+                    "name": "Vähetähtis/klassifitseerimata tee",
+                    "terms": "klassifitseerimata tee,väike tee,kitsas tee,kohalik tee"
                 },
                 "historic": {
                     "name": "Ajalooline koht"
                     "name": "Piirikivi"
                 },
                 "historic/castle": {
-                    "name": "Loss"
+                    "name": "Loss",
+                    "terms": "Kindlus"
                 },
                 "historic/memorial": {
-                    "name": "Memoriaal"
+                    "name": "Mälestusmärk",
+                    "terms": "Memoriaal"
                 },
                 "historic/monument": {
-                    "name": "Monument"
+                    "name": "Monument",
+                    "terms": "Mälestis, ausammas"
                 },
                 "historic/ruins": {
                     "name": "Varemed"
                 },
+                "historic/tomb": {
+                    "name": "Hauakamber",
+                    "terms": "haud, kabel"
+                },
+                "historic/wayside_cross": {
+                    "name": "Teeäärne rist"
+                },
+                "historic/wayside_shrine": {
+                    "name": "Teeäärne altar"
+                },
                 "junction": {
                     "name": "Ristmik"
                 },
                 "landuse": {
                     "name": "Maakasutus"
                 },
+                "landuse/allotments": {
+                    "name": "Ühisaed"
+                },
+                "landuse/aquaculture": {
+                    "name": "Akvakultuur"
+                },
+                "landuse/basin": {
+                    "name": "Kogumisbassein",
+                    "terms": "bassein"
+                },
                 "landuse/cemetery": {
-                    "name": "Surnuaed"
+                    "name": "Surnuaed",
+                    "terms": "Kalmistu"
+                },
+                "landuse/churchyard": {
+                    "name": "Kirikuaed"
                 },
                 "landuse/commercial": {
                     "name": "Kommertsala"
                 "landuse/construction": {
                     "name": "Ehitus"
                 },
+                "landuse/farm": {
+                    "name": "Põllumaa"
+                },
+                "landuse/farmland": {
+                    "name": "Põllumaa",
+                    "terms": "põllumajandusmaa, maatulundusmaa"
+                },
+                "landuse/farmyard": {
+                    "name": "Talumaa",
+                    "terms": "Põllumajandusmaa, põllumaa, maatulundusmaa"
+                },
                 "landuse/forest": {
                     "name": "Metsamaa"
                 },
+                "landuse/garages": {
+                    "name": "Garaažid",
+                    "terms": "Garaazid"
+                },
                 "landuse/grass": {
                     "name": "Muru"
                 },
+                "landuse/harbour": {
+                    "name": "Sadam",
+                    "terms": "jahisadam,paadisadam,laevasadam"
+                },
+                "landuse/industrial": {
+                    "name": "Tööstuspiirkond",
+                    "terms": "Tööstusala"
+                },
                 "landuse/landfill": {
                     "name": "Prügila",
                     "terms": "Prügimägi"
                 },
                 "landuse/meadow": {
-                    "name": "Niit"
+                    "name": "Heinamaa",
+                    "terms": "Niit, luht"
+                },
+                "landuse/military": {
+                    "name": "Militaarala",
+                    "terms": "Sõjaväeala, sõjaväepiirkond"
+                },
+                "landuse/military/airfield": {
+                    "name": "Sõjaväe lennuväli"
+                },
+                "landuse/military/barracks": {
+                    "name": "Kasarmu"
+                },
+                "landuse/military/bunker": {
+                    "name": "Militaarpunker",
+                    "terms": "punker"
+                },
+                "landuse/military/checkpoint": {
+                    "name": "Militaarkontrollpunkt"
+                },
+                "landuse/military/danger_area": {
+                    "name": "Militaarohu ala"
+                },
+                "landuse/military/naval_base": {
+                    "name": "Mereväebaas"
                 },
                 "landuse/orchard": {
                     "name": "Viljapuuaed"
                 },
+                "landuse/plant_nursery": {
+                    "name": "Puukool",
+                    "terms": "aiandus,aiand,lilled,kasvandus"
+                },
                 "landuse/quarry": {
                     "name": "Karjäär"
                 },
+                "landuse/railway": {
+                    "name": "Raudteekoridor"
+                },
+                "landuse/recreation_ground": {
+                    "name": "Mänguala",
+                    "terms": "puhkeala"
+                },
+                "landuse/residential": {
+                    "name": "Elamuala",
+                    "terms": "Elurajoon, elamurajoon"
+                },
+                "landuse/retail": {
+                    "name": "Jaekaubandusala",
+                    "terms": "kaubandusala"
+                },
                 "landuse/vineyard": {
                     "name": "Viinapuuaed"
                 },
+                "leisure": {
+                    "name": "Vaba aeg"
+                },
+                "leisure/bowling_alley": {
+                    "name": "Boolingusaal",
+                    "terms": "bowling,keegel,keeglisaal,hobikeegel"
+                },
+                "leisure/dance": {
+                    "name": "Tantsusaal",
+                    "terms": "tantsuhall"
+                },
                 "leisure/dog_park": {
                     "name": "Koerapark"
                 },
                     "name": "Lõkkease",
                     "terms": "Lõkkekoht"
                 },
+                "leisure/fitness_centre/yoga": {
+                    "name": "Jooga stuudio"
+                },
                 "leisure/garden": {
                     "name": "Aed"
                 },
                 "leisure/golf_course": {
                     "name": "Golfiväljak"
                 },
+                "leisure/horse_riding": {
+                    "name": "Ratsakeskus",
+                    "terms": "Ratsutuskeskus"
+                },
                 "leisure/ice_rink": {
                     "name": "Uisuväljak"
                 },
                 "leisure/marina": {
-                    "name": "Jahisadam"
+                    "name": "Jahisadam",
+                    "terms": "Väikesadam, kaatrisadam"
+                },
+                "leisure/miniature_golf": {
+                    "name": "Minatuurgolf",
+                    "terms": "Minigolf"
+                },
+                "leisure/nature_reserve": {
+                    "name": "Looduskaitseala",
+                    "terms": "Maastikukaitseala, looduspark"
                 },
                 "leisure/park": {
                     "name": "Park"
                 "leisure/pitch": {
                     "name": "Spordiväljak"
                 },
+                "leisure/pitch/american_football": {
+                    "name": "Ameerika jalgpalliväljak"
+                },
                 "leisure/pitch/baseball": {
                     "name": "Pesapalliväljak"
                 },
                 "leisure/pitch/basketball": {
                     "name": "Korvpalliväljak"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Kriketiväljak"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Ratsaspordirada"
+                },
                 "leisure/pitch/skateboard": {
                     "name": "Rulapark",
                     "terms": "Skate park"
                 "leisure/pitch/soccer": {
                     "name": "Jalgpalliväljak"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Lauatennise laud",
+                    "terms": "ping pongi laud, pinksi laud"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Tenniseväljak"
                 },
                 "leisure/playground": {
                     "name": "Mänguväljak"
                 },
+                "leisure/resort": {
+                    "name": "Puhkekeskus",
+                    "terms": "Kuurort, spaa"
+                },
+                "leisure/running_track": {
+                    "name": "Jooksurada"
+                },
+                "leisure/slipway": {
+                    "name": "Slipp",
+                    "terms": "Slip, mini-sadam"
+                },
+                "leisure/sports_centre": {
+                    "name": "Spordikeskus",
+                    "terms": "Spordikompleks"
+                },
+                "leisure/sports_centre/swimming": {
+                    "name": "Ujula"
+                },
                 "leisure/stadium": {
                     "name": "Staadion"
                 },
                 "leisure/swimming_pool": {
                     "name": "Ujumisbassein"
                 },
+                "leisure/track": {
+                    "name": "Staadion"
+                },
+                "leisure/water_park": {
+                    "name": "Veepark",
+                    "terms": "Veekeskus"
+                },
                 "line": {
                     "name": "Joon"
                 },
                     "name": "Inimtehtud",
                     "terms": "Tehislik, Tehis"
                 },
+                "man_made/adit": {
+                    "name": "Stoll",
+                    "terms": "suue,kaevandus,sissepääs,horisontaalne,kaeveõõne,rõhtkaeve,koobas"
+                },
+                "man_made/breakwater": {
+                    "name": "Lainemurdja",
+                    "terms": "sadamatamm,kaitsetamm,tamm"
+                },
+                "man_made/bridge": {
+                    "name": "Sild"
+                },
+                "man_made/chimney": {
+                    "name": "Korsten"
+                },
                 "man_made/cutline": {
-                    "name": "Siht"
+                    "name": "Siht",
+                    "terms": "metsasiht,soosiht"
                 },
                 "man_made/embankment": {
                     "name": "Tamm"
                     "name": "Tuletorn"
                 },
                 "man_made/mast": {
-                    "name": "Raadiomast"
+                    "name": "Mast",
+                    "terms": "Mobiilimast, tv mast, telefonimast, raadiomast, televisioonimast, kommunikatsioonimast"
                 },
                 "man_made/observation": {
                     "name": "Vaatlustorn"
                 },
+                "man_made/petroleum_well": {
+                    "name": "Nafta puurkaev"
+                },
                 "man_made/pier": {
                     "name": "Kai"
                 },
                     "name": "Silo",
                     "terms": "Silo hoidla, Silo mahuti"
                 },
+                "man_made/storage_tank": {
+                    "name": "Mahuti"
+                },
+                "man_made/surveillance_camera": {
+                    "name": "Valvekaamera"
+                },
                 "man_made/tower": {
                     "name": "Torn"
                 },
                     "name": "Veekaev",
                     "terms": "Kaev"
                 },
+                "man_made/water_works": {
+                    "name": "Joogivee varustusjaam"
+                },
+                "man_made/works": {
+                    "name": "Tehas",
+                    "terms": "Vabrik"
+                },
                 "natural": {
-                    "name": "Looduslik"
+                    "name": "Looduslik",
+                    "terms": "loomulik, naturaalne"
+                },
+                "natural/bare_rock": {
+                    "name": "Paljand",
+                    "terms": "Kivi paljand"
                 },
                 "natural/bay": {
                     "name": "Laht"
                 },
                 "natural/beach": {
-                    "name": "Rand"
+                    "name": "Rand",
+                    "terms": "Liivarand"
                 },
                 "natural/cave_entrance": {
                     "name": "Koopa sissepääs",
-                    "terms": "Koobas"
+                    "terms": "Koobas,sissepääs,auk,õõs"
                 },
                 "natural/cliff": {
                     "name": "Kalju",
                     "name": "Rannajoon",
                     "terms": "Rand"
                 },
+                "natural/fell": {
+                    "name": "Mägitundra",
+                    "terms": "Tundra"
+                },
                 "natural/glacier": {
                     "name": "Liustik"
                 },
                     "name": "Nõmm"
                 },
                 "natural/peak": {
-                    "name": "Mäetipp"
+                    "name": "Mäetipp",
+                    "terms": "tipp"
+                },
+                "natural/ridge": {
+                    "name": "Mäehari",
+                    "terms": "seljandik,mäeseljandik,seljak,mäetipp,tipp"
+                },
+                "natural/saddle": {
+                    "name": "Mäesadul"
+                },
+                "natural/sand": {
+                    "name": "Liiv"
+                },
+                "natural/scree": {
+                    "name": "Rusukalle",
+                    "terms": "klibukalle,kalle,mäe,lahtised kivid,kivid"
                 },
                 "natural/scrub": {
                     "name": "Võsa"
                 },
                 "natural/spring": {
-                    "name": "Allikas"
+                    "name": "Allikas",
+                    "terms": "veeallikas,joogivesi,vesi"
                 },
                 "natural/tree": {
                     "name": "Puu"
                 },
+                "natural/tree_row": {
+                    "name": "Puude rivi",
+                    "terms": "rivis,reas,järjest"
+                },
                 "natural/volcano": {
                     "name": "Vulkaan"
                 },
                     "name": "Tiik"
                 },
                 "natural/water/reservoir": {
-                    "name": "Reservuaar"
+                    "name": "Reservuaar",
+                    "terms": "veehoidla"
                 },
                 "natural/wetland": {
-                    "name": "Märgala"
+                    "name": "Märgala",
+                    "terms": "roostik"
                 },
                 "natural/wood": {
                     "name": "Mets"
                 },
+                "noexit/yes": {
+                    "name": "Tee lõpp",
+                    "terms": "tupik,lõpp,ots"
+                },
+                "office": {
+                    "name": "Kontor"
+                },
                 "office/government": {
                     "name": "Valitsuse kontor"
                 },
+                "office/travel_agent": {
+                    "name": "Reisibüroo"
+                },
                 "piste": {
                     "name": "Suusarada"
                 },
+                "place": {
+                    "name": "Koht"
+                },
                 "place/city": {
                     "name": "Linn"
                 },
+                "place/farm": {
+                    "name": "farm"
+                },
                 "place/island": {
                     "name": "Saar"
                 },
+                "place/suburb": {
+                    "name": "Eeslinn",
+                    "terms": "Äärelinn"
+                },
                 "place/town": {
                     "name": "Linn"
                 },
                     "name": "Küla"
                 },
                 "point": {
-                    "name": "Punkt"
+                    "name": "Punkt",
+                    "terms": "sõlm"
                 },
                 "power": {
                     "name": "Elekter"
                 },
+                "power/generator": {
+                    "name": "Elektrigeneraator",
+                    "terms": "generaator"
+                },
                 "power/line": {
-                    "name": "Elektriliin"
+                    "name": "Kõrgepingeliin",
+                    "terms": "Elektriliin, kõrgliin, õhuliin"
+                },
+                "power/minor_line": {
+                    "name": "Elektriliin",
+                    "terms": "õhuliin"
+                },
+                "power/plant": {
+                    "name": "Elektrijaamaala"
                 },
                 "power/pole": {
-                    "name": "Elektripost"
+                    "name": "Elektripost",
+                    "terms": "õhuliinipost"
                 },
                 "power/sub_station": {
                     "name": "Alajaam"
                 },
+                "power/substation": {
+                    "name": "Alajaam"
+                },
+                "power/tower": {
+                    "name": "Kõrgepingetorn"
+                },
                 "power/transformer": {
-                    "name": "Trafo"
+                    "name": "Trafo",
+                    "terms": "Transformaator"
                 },
                 "public_transport/platform": {
                     "name": "Platvorm"
                 },
+                "public_transport/stop_position": {
+                    "name": "Peatuskoht"
+                },
                 "railway": {
                     "name": "Raudtee"
                 },
                 "railway/abandoned": {
                     "name": "Mahajäetud raudtee"
                 },
+                "railway/crossing": {
+                    "name": "Raudtee ülekäik",
+                    "terms": "ülekäik,ületuskoht,jalakäija ületus,raudteega,ületustee"
+                },
                 "railway/disused": {
-                    "name": "Kasutusest väljasolev raudtee"
+                    "name": "Mittekasutatav raudtee",
+                    "terms": "Kasutusest väljasolev raudtee, raudtee"
+                },
+                "railway/funicular": {
+                    "name": "Köisraudtee"
+                },
+                "railway/halt": {
+                    "name": "Peatuskoht",
+                    "terms": "pooljaam"
+                },
+                "railway/level_crossing": {
+                    "name": "Raudtee ülesõit",
+                    "terms": "ülesõit,ristumine,rongi"
                 },
                 "railway/monorail": {
-                    "name": "Monorelss"
+                    "name": "Monorelss",
+                    "terms": "üherööpmeline"
                 },
                 "railway/narrow_gauge": {
                     "name": "Kitsarööpaline raudtee"
                 },
                 "railway/platform": {
-                    "name": "Raudteeplatvorm"
+                    "name": "Raudteeplatvorm",
+                    "terms": "platvorm,perroon,raudteeperroon"
                 },
                 "railway/rail": {
-                    "name": "Raudtee"
+                    "name": "Raudtee",
+                    "terms": "rongitee"
                 },
                 "railway/station": {
-                    "name": "Raudteejaam"
+                    "name": "Raudteejaam",
+                    "terms": "jaam,rongijaam"
                 },
                 "railway/subway": {
                     "name": "Metroo"
                 },
                 "railway/subway_entrance": {
-                    "name": "Metroo sissepääs"
+                    "name": "Metroo sissepääs",
+                    "terms": "sissepääs"
                 },
                 "railway/tram": {
                     "name": "Tramm"
                 },
+                "railway/tram_stop": {
+                    "name": "Trammipeatus"
+                },
                 "relation": {
-                    "name": "Relatsioon"
+                    "name": "Seos",
+                    "terms": "relatsioon"
                 },
                 "roundabout": {
                     "name": "Ringtee"
                     "name": "Praamitee"
                 },
                 "shop": {
-                    "name": "Pood"
+                    "name": "Pood",
+                    "terms": "kauplus"
                 },
                 "shop/alcohol": {
                     "name": "Alkoholipood"
                 },
+                "shop/antiques": {
+                    "name": "Antikvariaat",
+                    "terms": "Antiigi kauplus"
+                },
+                "shop/art": {
+                    "name": "Kunstitarvete kauplus"
+                },
+                "shop/baby_goods": {
+                    "name": "Beebipood",
+                    "terms": "Lastepood, tita pood,"
+                },
+                "shop/bag": {
+                    "name": "Kotipood",
+                    "terms": "Käekoti pood"
+                },
                 "shop/bakery": {
                     "name": "Pagariäri"
                 },
+                "shop/bathroom_furnishing": {
+                    "name": "Santehnika kauplus",
+                    "terms": "Sanitaartehnika"
+                },
                 "shop/beauty": {
                     "name": "Ilusalong"
                 },
+                "shop/beauty/nails": {
+                    "name": "Küünesalong",
+                    "terms": "maniküür,pediküür"
+                },
+                "shop/beauty/tanning": {
+                    "name": "Solaarium"
+                },
+                "shop/bed": {
+                    "name": "Magamistoa kauba pood",
+                    "terms": "Voodipood, madratsipood, padjapood, mööblipood"
+                },
+                "shop/beverages": {
+                    "name": "Joogikauplus",
+                    "terms": "karastusjoogid"
+                },
                 "shop/bicycle": {
-                    "name": "Rattapood"
+                    "name": "Rattapood",
+                    "terms": "Spordipood"
+                },
+                "shop/bookmaker": {
+                    "name": "Trükkal",
+                    "terms": "Köitmiskoda, trükikoda, raamatutrükikoda, köitja"
                 },
                 "shop/books": {
                     "name": "Raamatupood"
                 },
+                "shop/boutique": {
+                    "name": "Butiik",
+                    "terms": "moekauplus, moekaup, boutique, ehtekauplus"
+                },
                 "shop/butcher": {
-                    "name": "Lihapood"
+                    "name": "Lihapood",
+                    "terms": "Lihunik"
+                },
+                "shop/candles": {
+                    "name": "Küünlapood"
                 },
                 "shop/car": {
-                    "name": "Autopood"
+                    "name": "Autopood",
+                    "terms": "Auto esindus"
                 },
                 "shop/car_parts": {
                     "name": "Autoosade pood"
                 },
                 "shop/car_repair": {
-                    "name": "Autoparandus"
+                    "name": "Autoremont",
+                    "terms": "autoparandus, auto hooldus"
+                },
+                "shop/carpet": {
+                    "name": "Vaibapood"
+                },
+                "shop/charity": {
+                    "name": "Heategevuslik kauplus",
+                    "terms": "Mittetulunduslik kauplus"
+                },
+                "shop/cheese": {
+                    "name": "Juustupood"
+                },
+                "shop/chemist": {
+                    "name": "Apteek",
+                    "terms": "Ravimid"
+                },
+                "shop/chocolate": {
+                    "name": "Šokolaadikauplus",
+                    "terms": "Sokolaadikauplus, shokolaadikauplus"
                 },
                 "shop/clothes": {
-                    "name": "Riidepood"
+                    "name": "Riidepood",
+                    "terms": "Moekauplus"
+                },
+                "shop/coffee": {
+                    "name": "Kohvipood"
                 },
                 "shop/computer": {
-                    "name": "Arvutipood"
+                    "name": "Arvutipood",
+                    "terms": "IT kauplus, arvutitarvikud"
                 },
                 "shop/confectionery": {
                     "name": "Kommipood"
                 },
+                "shop/convenience": {
+                    "name": "Esmatarbekauba pood",
+                    "terms": "Kauplus, pood"
+                },
+                "shop/copyshop": {
+                    "name": "Koopiateenuse kauplus"
+                },
+                "shop/cosmetics": {
+                    "name": "Kosmeetikapood",
+                    "terms": "moekauplus"
+                },
+                "shop/craft": {
+                    "name": "Käsitöökauplus",
+                    "terms": "Kuntsitarvete kauplus"
+                },
+                "shop/curtain": {
+                    "name": "Kardinakauplus"
+                },
+                "shop/dairy": {
+                    "name": "Piimapood",
+                    "terms": "Meierei kauplus, piimatoodete kauplus"
+                },
+                "shop/deli": {
+                    "name": "Delikatessikauplus",
+                    "terms": "Deli, delikaadid, hõrgutised"
+                },
+                "shop/department_store": {
+                    "name": "Kaubamaja",
+                    "terms": "kauplus, pood"
+                },
+                "shop/doityourself": {
+                    "name": "Ehituskauplus",
+                    "terms": "Ehituskaubad, santehnika, ehitustarvikud, ehituspood"
+                },
+                "shop/dry_cleaning": {
+                    "name": "Keemiline puhastus"
+                },
+                "shop/e-cigarette": {
+                    "name": "E-sigaretipood"
+                },
                 "shop/electronics": {
-                    "name": "Elektroonikapood"
+                    "name": "Elektroonikapood",
+                    "terms": "Arvutipood, köögitehnika, tehnika kauplus, tehnika pood"
+                },
+                "shop/erotic": {
+                    "name": "Erootikapood",
+                    "terms": "Seksipood,seksitarbed"
+                },
+                "shop/fabric": {
+                    "name": "Kangakauplus",
+                    "terms": "kangapood"
+                },
+                "shop/farm": {
+                    "name": "Talukaup",
+                    "terms": "Talusaadused,farmikaup,põllusaadused,aiasaadused"
+                },
+                "shop/fashion": {
+                    "name": "Moekauplus",
+                    "terms": "Butiik, moepood, rõivakauplus"
+                },
+                "shop/fishmonger": {
+                    "name": "Kalakauplus"
                 },
                 "shop/florist": {
-                    "name": "Lillepood"
+                    "name": "Lillepood",
+                    "terms": "Florist"
+                },
+                "shop/frame": {
+                    "name": "Raamikauplus",
+                    "terms": "Piltide raamimine,maali raamimine"
+                },
+                "shop/funeral_directors": {
+                    "name": "Matusebüroo",
+                    "terms": "kirstud, puusärgid, matused"
+                },
+                "shop/furnace": {
+                    "name": "Küttepood",
+                    "terms": "küttekaup,ahjupood,katlad"
                 },
                 "shop/furniture": {
                     "name": "Mööblipood"
                 },
+                "shop/garden_centre": {
+                    "name": "Aianduskeskus",
+                    "terms": "Aianduskauplus"
+                },
+                "shop/gas": {
+                    "name": "Balloongaasi kauplus",
+                    "terms": "gaas,vedelgaas,grillgaas,segugaas"
+                },
                 "shop/gift": {
                     "name": "Kingipood"
                 },
+                "shop/greengrocer": {
+                    "name": "Aedviljapood",
+                    "terms": "puuviljad,aedviljad,talukaup,juurviljad"
+                },
                 "shop/hairdresser": {
                     "name": "Juuksurisalong"
                 },
+                "shop/hardware": {
+                    "name": "Rauakauplus",
+                    "terms": "tööriistad,kinnitusvahendid"
+                },
+                "shop/hearing_aids": {
+                    "name": "Kuulmisabipood"
+                },
+                "shop/herbalist": {
+                    "name": "Ravimtaimekauplus",
+                    "terms": "ravitaimed"
+                },
+                "shop/hifi": {
+                    "name": "Hifi kauplus",
+                    "terms": "hi-fi,high fidelity,loomutruu,helitehnika"
+                },
+                "shop/houseware": {
+                    "name": "Kodutarvete kauplus",
+                    "terms": "köögitabed,majapidamistarbed"
+                },
+                "shop/interior_decoration": {
+                    "name": "Sisedekoratsioonikauplus",
+                    "terms": "dekoratsioonid,kaunistus"
+                },
+                "shop/jewelry": {
+                    "name": "Ehtepood",
+                    "terms": "ehted,kalliskivid"
+                },
+                "shop/kiosk": {
+                    "name": "Kiosk",
+                    "terms": "putka,ajalehekiosk"
+                },
+                "shop/kitchen": {
+                    "name": "Köögimööblikauplus",
+                    "terms": "köögimööblistuudio,köögistuudio"
+                },
                 "shop/laundry": {
                     "name": "Pesumaja"
                 },
+                "shop/leather": {
+                    "name": "Nahakauplus",
+                    "terms": "nahast,karusnahk"
+                },
+                "shop/locksmith": {
+                    "name": "Lukksepp",
+                    "terms": "lukud,uksed"
+                },
+                "shop/lottery": {
+                    "name": "Lotopood",
+                    "terms": "loterii"
+                },
+                "shop/mall": {
+                    "name": "Kaubanduskeskus",
+                    "terms": "kauplus,pood,shoppamine,poekompleks"
+                },
+                "shop/massage": {
+                    "name": "Massaaž",
+                    "terms": "massaaz"
+                },
+                "shop/medical_supply": {
+                    "name": "Tervisetoodete kauplus",
+                    "terms": "ravitooted,taastusravi,invakaup,abivahendid"
+                },
                 "shop/mobile_phone": {
-                    "name": "Mobiilipood"
+                    "name": "Mobiilipood",
+                    "terms": "mobiiltelefonid,nutitelefonid,telefonid"
+                },
+                "shop/money_lender": {
+                    "name": "Rahalaenutaja",
+                    "terms": "krediit,laenud,kiirlaenud"
                 },
                 "shop/motorcycle": {
-                    "name": "Mootorrattapood"
+                    "name": "Mootorrattapood",
+                    "terms": "tsiklid"
                 },
                 "shop/music": {
                     "name": "Muusikapood"
                 },
+                "shop/musical_instrument": {
+                    "name": "Muusikainstrumentide kauplus",
+                    "terms": "pillipood,pillid"
+                },
+                "shop/newsagent": {
+                    "name": "Ajakirjapood",
+                    "terms": "ajalehemüüja"
+                },
+                "shop/nutrition_supplements": {
+                    "name": "Toidulisandite kauplus"
+                },
                 "shop/optician": {
-                    "name": "Prillipood"
+                    "name": "Optikapood",
+                    "terms": "optik,prillipood,prillid,läätsed"
+                },
+                "shop/organic": {
+                    "name": "Mahetoodete kauplus",
+                    "terms": "mahekaup,ökoloogiline,mahepõllunduskaup"
+                },
+                "shop/outdoor": {
+                    "name": "Matkatarvete kauplus",
+                    "terms": "matkatarbed,välitarbed,telgid,ronimine,matkamine,telkimine"
+                },
+                "shop/paint": {
+                    "name": "Värvipood"
+                },
+                "shop/pastry": {
+                    "name": "Kondiiter",
+                    "terms": "koogid,tordid"
+                },
+                "shop/pawnbroker": {
+                    "name": "Pandimaja",
+                    "terms": "lombard"
+                },
+                "shop/perfumery": {
+                    "name": "Parfüümikauplus",
+                    "terms": "lõhnaõli"
                 },
                 "shop/pet": {
-                    "name": "Lemmikloomapood"
+                    "name": "Lemmikloomapood",
+                    "terms": "loomapood,loomatarbed,koduloomatarbed"
+                },
+                "shop/photo": {
+                    "name": "Fotograafiapood",
+                    "terms": "fotopood,fototarbed,pildid,fotod,ilmutus"
+                },
+                "shop/pyrotechnics": {
+                    "name": "Ilutulestiku kauplus",
+                    "terms": "pürotehnika"
+                },
+                "shop/radiotechnics": {
+                    "name": "Elektroonikakomponentide pood",
+                    "terms": "elektroonika,tehnika,raadiotehnika,arvutitehnika"
+                },
+                "shop/religion": {
+                    "name": "Usutarvete kauplus",
+                    "terms": "kirikupood,usupood,pühatarvete"
+                },
+                "shop/scuba_diving": {
+                    "name": "Sukeldustarvikute kauplus",
+                    "terms": "sukelduskeskus,sukeldumine,snorkeldamine"
+                },
+                "shop/seafood": {
+                    "name": "Kalapood",
+                    "terms": "mereannid"
+                },
+                "shop/second_hand": {
+                    "name": "Komisjonikauplus",
+                    "terms": "kasutatud"
                 },
                 "shop/shoes": {
                     "name": "Kingapood"
                 },
                 "shop/sports": {
-                    "name": "Sporditarvete pood"
+                    "name": "Sporditarvete pood",
+                    "terms": "spordipood"
+                },
+                "shop/stationery": {
+                    "name": "Kirjatarvete kauplus",
+                    "terms": "kirjutusvahendid,büroovahendid,paberipood"
                 },
                 "shop/supermarket": {
                     "name": "Supermarket"
                 },
+                "shop/tailor": {
+                    "name": "Rätsep",
+                    "terms": "õmbuskoda,õmbleja"
+                },
+                "shop/tattoo": {
+                    "name": "Tatoveeringu salong"
+                },
+                "shop/tea": {
+                    "name": "Teepood",
+                    "terms": "kohvipood"
+                },
+                "shop/ticket": {
+                    "name": "Piletikauplus",
+                    "terms": "piletid,kontserdipiletid,kassa,bussipiletid"
+                },
+                "shop/tobacco": {
+                    "name": "Tubakapood",
+                    "terms": "suitsupood,tubakas,sigarid,sigaretid"
+                },
                 "shop/toys": {
-                    "name": "Mänguasjapood"
+                    "name": "Mänguasjapood",
+                    "terms": "Lastekaup"
                 },
                 "shop/travel_agency": {
-                    "name": "Reisiagentuur"
+                    "name": "Reisibüroo",
+                    "terms": "reisiagentuur"
                 },
                 "shop/tyres": {
-                    "name": "Rehvipood"
+                    "name": "Rehvipood",
+                    "terms": "rehvid,kummid,autorehvid"
+                },
+                "shop/vacant": {
+                    "name": "Vaba kaubanduspind"
+                },
+                "shop/vacuum_cleaner": {
+                    "name": "Tolmuimeja kauplus"
+                },
+                "shop/variety_store": {
+                    "name": "Kodukauba pood",
+                    "terms": "majapidamiskaup"
                 },
                 "shop/video": {
-                    "name": "Videolaenutus"
+                    "name": "Videopood",
+                    "terms": "videolaenutus"
+                },
+                "shop/video_games": {
+                    "name": "Konsoolimängude pood",
+                    "terms": "telekamängud,telerimängud,mängud"
+                },
+                "shop/watches": {
+                    "name": "Kellapood"
+                },
+                "shop/water_sports": {
+                    "name": "Veesporditarvete kauplus",
+                    "terms": "ujumistarbed"
+                },
+                "shop/weapons": {
+                    "name": "Relvapood"
+                },
+                "shop/window_blind": {
+                    "name": "Aknakatete kauplus",
+                    "terms": "rulood,ribikardinad,lamellkardinad"
+                },
+                "shop/wine": {
+                    "name": "Veinipood"
                 },
                 "tourism": {
                     "name": "Turism"
                 "tourism/alpine_hut": {
                     "name": "Alpimaja"
                 },
+                "tourism/apartment": {
+                    "name": "Külaliskorter"
+                },
+                "tourism/aquarium": {
+                    "name": "Akvaarium"
+                },
                 "tourism/artwork": {
                     "name": "Kunstiteos"
                 },
                 "tourism/attraction": {
-                    "name": "Turismiatraktsioon"
+                    "name": "Turismiatraktsioon",
+                    "terms": "vaatamisväärsus"
+                },
+                "tourism/camp_site": {
+                    "name": "Telkimisala",
+                    "terms": "puhkeala,autoelamu,haagissuvila,telkimisplats,kämpimisala"
                 },
                 "tourism/caravan_site": {
-                    "name": "Karavanipark"
+                    "name": "Karavanipark",
+                    "terms": "autoelamu,haagissuvila,kämpimisala"
+                },
+                "tourism/chalet": {
+                    "name": "Mägimajake",
+                    "terms": "alpimaja"
+                },
+                "tourism/gallery": {
+                    "name": "Kunstigalerii"
                 },
                 "tourism/guest_house": {
                     "name": "Külalistemaja"
                 "tourism/hotel": {
                     "name": "Hotell"
                 },
+                "tourism/information": {
+                    "name": "Info",
+                    "terms": "informatsioon"
+                },
+                "tourism/information/board": {
+                    "name": "Infotahvel",
+                    "terms": "informatsioonitahvel,infopost"
+                },
+                "tourism/information/guidepost": {
+                    "name": "Teeviit",
+                    "terms": "suunaviit,viit,kohaviit"
+                },
+                "tourism/information/map": {
+                    "name": "Kaart",
+                    "terms": "seinakaart"
+                },
+                "tourism/information/office": {
+                    "name": "Turismiinfokeskus",
+                    "terms": "infokeskus"
+                },
                 "tourism/motel": {
-                    "name": "Motell"
+                    "name": "Motell",
+                    "terms": "motohotell"
                 },
                 "tourism/museum": {
                     "name": "Muuseum"
                 },
                 "tourism/picnic_site": {
-                    "name": "Piknikukoht"
+                    "name": "Piknikukoht",
+                    "terms": "einestuskoht,söögikoht"
                 },
                 "tourism/theme_park": {
-                    "name": "Teemapark"
+                    "name": "Teemapark",
+                    "terms": "lõbustuspark"
+                },
+                "tourism/viewpoint": {
+                    "name": "Vaatekoht",
+                    "terms": "kaunis vaade,vaade"
                 },
                 "tourism/zoo": {
                     "name": "Loomaaed"
                 },
+                "traffic_calming": {
+                    "name": "Liikluse rahustus"
+                },
+                "traffic_calming/bump": {
+                    "name": "Kiirusepiiraja",
+                    "terms": "künnis,lamav politseinik,kiirustõke,tõke,liikluskünnis"
+                },
+                "traffic_calming/chicane": {
+                    "name": "Suunamuutetakistus",
+                    "terms": "šikaan,shikaan,kitsendus,aeglustus,liiklusšikaan"
+                },
+                "traffic_calming/choker": {
+                    "name": "Teekitsendus",
+                    "terms": "sümmeetriline teekitsendus,kitsendus,sümmeetriline kitsendus,aeglustus"
+                },
+                "traffic_calming/cushion": {
+                    "name": "Sõiduautokünnis",
+                    "terms": "künnis,liikluskünnis,kitsendatud künnis"
+                },
+                "traffic_calming/dip": {
+                    "name": "Ümberpööratud liikluskünnis",
+                    "terms": "ümberpööratud künnis,künnis,lohk"
+                },
+                "traffic_calming/hump": {
+                    "name": "Liikluskünnis",
+                    "terms": "künnis,kiirustõke,tõke,aeglustaja,platvorm,kõrgendus,kühm"
+                },
+                "traffic_calming/island": {
+                    "name": "Eraldussaarega kitsendus",
+                    "terms": "kitsendus,liikluskitsendus,aeglustus,saar,ohutussaar,kitsendussaar"
+                },
+                "traffic_calming/rumble_strip": {
+                    "name": "Täristi",
+                    "terms": "põristi,põrin,tärin,värin,väristaja,müra,triibud,risti jooned,jooned"
+                },
+                "traffic_calming/table": {
+                    "name": "Tõstetud ülekäik",
+                    "terms": "kõrgendatud,künnis,aeglustus,ülekäigurada"
+                },
+                "type/boundary": {
+                    "name": "Piir"
+                },
                 "type/boundary/administrative": {
                     "name": "Administratiivpiir"
                 },
+                "type/restriction": {
+                    "name": "Piirang"
+                },
+                "type/restriction/no_left_turn": {
+                    "name": "Vasakpöörd keelatud"
+                },
+                "type/restriction/no_right_turn": {
+                    "name": "Parempöörd keelatud"
+                },
+                "type/restriction/no_straight_on": {
+                    "name": "Edasisõit keelatud"
+                },
+                "type/restriction/no_u_turn": {
+                    "name": "Tagasipöörd keelatud"
+                },
+                "type/restriction/only_left_turn": {
+                    "name": "Ainult vasakpöörd",
+                    "terms": "ainult vasakule,kohustuslik sõidusuund vasakule"
+                },
+                "type/restriction/only_right_turn": {
+                    "name": "Ainult parempöörd",
+                    "terms": "ainult paremale,kohustuslik sõidusuund paremale"
+                },
+                "type/restriction/only_straight_on": {
+                    "name": "Pööramine keelatud",
+                    "terms": "Kohustuslik sõidusuund otse,ainult otse"
+                },
+                "type/route": {
+                    "name": "Marsruut"
+                },
+                "type/route/bicycle": {
+                    "name": "Jalgrattamarsruut",
+                    "terms": "jalgrattatee,rattatee,rattamarsruut"
+                },
+                "type/route/bus": {
+                    "name": "Bussimarsruut",
+                    "terms": "autobussimarsruut"
+                },
+                "type/route/detour": {
+                    "name": "Ümbersõidu marsruut"
+                },
+                "type/route/ferry": {
+                    "name": "Praamlaeva marsruut"
+                },
+                "type/route/foot": {
+                    "name": "Jalgmarsruut"
+                },
+                "type/route/hiking": {
+                    "name": "Matkamarsruut"
+                },
+                "type/route/horse": {
+                    "name": "Ratsamarsruut"
+                },
+                "type/route/pipeline": {
+                    "name": "Torujuhtme marsruut"
+                },
+                "type/route/power": {
+                    "name": "Elektrimarsruut"
+                },
+                "type/route/road": {
+                    "name": "Teemarsruut"
+                },
+                "type/route/train": {
+                    "name": "Rongimarsruut"
+                },
+                "type/route/tram": {
+                    "name": "Trammimarsruut"
+                },
+                "type/route_master": {
+                    "name": "Ülemmarsruut",
+                    "terms": "Peamarsruut,koondmarsruut"
+                },
+                "type/site": {
+                    "name": "Asukoht"
+                },
+                "vertex": {
+                    "name": "Muu"
+                },
+                "waterway": {
+                    "name": "Veetee"
+                },
+                "waterway/boatyard": {
+                    "name": "Laevatehas",
+                    "terms": "dokk"
+                },
                 "waterway/canal": {
                     "name": "Kanal"
                 },
                 "waterway/ditch": {
                     "name": "Kraav"
                 },
+                "waterway/dock": {
+                    "name": "Dokk",
+                    "terms": "märgdokk,kuivdokk,ujuvdokk"
+                },
+                "waterway/drain": {
+                    "name": "Äravool",
+                    "terms": "reovee äravool"
+                },
+                "waterway/fuel": {
+                    "name": "Laevakütuse tankla",
+                    "terms": "kütus,bensiin,diisel,gaas,paat,paadi,mere"
+                },
                 "waterway/river": {
                     "name": "Jõgi"
                 },
                 "waterway/riverbank": {
                     "name": "Jõekallas"
                 },
+                "waterway/sanitary_dump_station": {
+                    "name": "Septitangi tühjenduspunkt",
+                    "terms": "wc tühjendus,tühjendus,sanitaar,paadi,laeva"
+                },
                 "waterway/stream": {
                     "name": "Oja"
                 },
+                "waterway/water_point": {
+                    "name": "Joogiveepunkt (veesõidukitele)",
+                    "terms": "vesi,vee"
+                },
+                "waterway/waterfall": {
+                    "name": "Kosk"
+                },
                 "waterway/weir": {
-                    "name": "Pais"
+                    "name": "Pais",
+                    "terms": "tamm"
                 }
             }
         }
index 4c530fd7838050e717f8d21f0753cc855c593976..8362a483825dc973b736200dcee066a3cc3ffef2 100644 (file)
                 "key": "C",
                 "annotation": "{n} عنصر ادغام شده.",
                 "not_eligible": "این عناصر قابل ترکیب نیستند.",
-                "not_adjacent": "امکان ادغام این عناصر وجود ندارد زیرا آن‌ها متصل نیستند.",
                 "restriction": "امکان ادغام این عناصر وجود ندارد زیرا حداقل یکی از آن‌ها جزو رابطه \"{relation}\" می‌باشد.",
                 "incomplete_relation": "امکان ادغام این عناصر وجود ندارد زیرا حداقل یکی از آن‌ها کامل دانلود نشده است.",
                 "conflicting_tags": "امکان ادغام این عناصر وجود ندارد زیرا بعضی از آن‌ها دارای برچسب‌هایی با مقادیر مخالف یکدیگر هستند."
                 }
             },
             "reflect": {
-                "title": "بازتاب",
                 "description": {
                     "long": {
                         "single": "بازتاب این عنصر حول قطر بزرگش.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "یک عنصر حول قطر بزرگش بازتاب داده شد.",
                         "multiple": "چند عنصر حول قطر بزرگشان بازتاب داده شدند."
                     },
                     "short": {
-                        "single": "یک عنصر حول قطر کوچکش بازتاب داده شد.",
                         "multiple": "چند عنصر حول قطر کوچکشان بازتاب داده شدند."
                     }
                 },
             "help_link_url": "https://wiki.openstreetmap.org/wiki/Fa:FAQ#.D9.85.D9.86_.D8.AA.D8.BA.DB.8C.DB.8C.D8.B1.D8.A7.D8.AA.DB.8C_.D8.AF.D8.B1_.D9.86.D9.82.D8.B4.D9.87_.D8.A7.DB.8C.D8.AC.D8.A7.D8.AF_.DA.A9.D8.B1.D8.AF.D9.85.D8.8C_.DA.86.D8.B7.D9.88.D8.B1_.D9.85.DB.8C_.D8.AA.D9.88.D8.A7.D9.86.D9.85_.D9.88.DB.8C.D8.B1.D8.A7.DB.8C.D8.B4_.D9.87.D8.A7.DB.8C_.D8.AE.D9.88.D8.AF_.D8.B1.D8.A7_.D8.A8.D8.A8.DB.8C.D9.86.D9.85.D8.9F"
         },
         "confirm": {
-            "okay": "باشه",
             "cancel": "لغو"
         },
         "splash": {
         },
         "validations": {
             "untagged_point": "نقطه برچسب نخورده",
+            "untagged_point_tooltip": "یک نوع عنصر را برای توصیف موجودیت این نقطه انتخاب کنید.",
             "untagged_line": "خط برچسب گذاری نشده",
+            "untagged_line_tooltip": "یک نوع عنصر را برای توصیف موجودیت این خط انتخاب کنید.",
             "untagged_area": "فضای برچسب گذاری نشده",
+            "untagged_area_tooltip": "یک نوع عنصر را برای توصیف موجودیت این محدوده انتخاب کنید.",
             "many_deletions": "شما در حال حذف {n} شئ هستید. مطمئنید میخواهید این کار را انجام دهید؟ این کار آنها را از نقشه ای که دیگران در openstreetmap.org میبینند حذف می کند.",
             "tag_suggests_area": "برچسب  {tag} پیشنهاد میکند خط باید یک فضا باشد، اما این یک فضا نیست",
-            "untagged_point_tooltip": "یک نوع عنصر را برای توصیف موجودیت این نقطه انتخاب کنید.",
-            "untagged_line_tooltip": "یک نوع عنصر را برای توصیف موجودیت این خط انتخاب کنید.",
-            "untagged_area_tooltip": "یک نوع عنصر را برای توصیف موجودیت این محدوده انتخاب کنید.",
             "deprecated_tags": "برچسب های توصیه شده: {tags}"
         },
         "zoom": {
         "intro": {
             "done": "انجام شده",
             "graph": {
-                "city_hall": "سالن شهر مهران‌آباد",
-                "fire_department": "آتش‌نشانی مهران‌آباد",
-                "memory_isle_park": "پارک دانشجو",
-                "riverwalk_trail": "کنارروی رودخانه",
-                "w_michigan_ave": "خیابان سرو غربی",
-                "e_michigan_ave": "خیابان سرو شرقی",
-                "spring_st": "خیابان معلم",
-                "scidmore_park": "پارک لاله",
-                "petting_zoo": "باغ‌وحش ارم",
-                "n_andrews_st": "خیابان کارگر شمالی",
-                "s_andrews_st": "خیابان کارگر جنوبی",
-                "n_constantine_st": "خیابان شریعتی شمالی",
-                "s_constantine_st": "خیابان شریعتی جنوبی",
-                "rocky_river": "رودخانه کن",
-                "railroad_dr": "راه‌آهن رو",
-                "conrail_rr": "راه آهن جمهوری اسلامی ایران",
-                "st_joseph_river": "رودخانه زاینده‌رود",
-                "n_main_st": "خیابان کوروش شمالی",
-                "s_main_st": "خیابان کوروش جنوبی",
-                "water_st": "خیابان سازمان آب",
-                "foster_st": "خیابان انقلاب",
-                "portage_river": "رودخانه میهن",
-                "flower_st": "خیابان سهروردی",
-                "elm_st": "خیابان دانش",
-                "walnut_st": "خیابان گلستان",
-                "morris_ave": "خیابان ولی‌عصر",
-                "east_st": "خیابان شرق",
-                "portage_ave": "خیابان گمرک"
+                "block_number": "<value for addr:block_number>",
+                "city": "سه رودخانه",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "1516684914",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "ir"
             },
             "navigation": {
-                "title": "ناوبری",
-                "drag": "ناحیه اصلی نقشه داده های OpenStreetMap را در بالای پس زمینه نشان می دهد. شما میتوانید با کشیدن و اسکرول کردن هدایت کنید، شبیه هر نقشه ی تحت وب دیگری. **نقشه را بکشید!**",
-                "select": "عناصر نقشه به سه روش نشان داده می‌شوند: استفاده از نقاط، خطوط یا محدوده‌ها. همه‌ی عنصار با کلیک روی آنها قابل انتخاب اند.**برای انتخاب نقطه روی آن کلیک کنید.**",
-                "pane": "وقتی یک عنصر انتخاب می‌شود، ویرایشگر عنصر نمایش داده می‌شود. سربرگ نوع عنصر و پنل اصلی ویژگی‌های آن عنصر را به ما نشان میدهد،  مانند نام و آدرس آن.**ویرایشگر عنصر را توسط دکمه {button}  در بالای آن ببندید.**",
-                "search": "شما همچنین می‌توانید در میان عناصر نمای کنونی یا تمام دنیا جست‌وجو کنید. **به '{name}' را جست‌وجو کنید.**",
-                "choose": "**{name}  را از لیست برگزینید تا آن را انتخاب کنید**",
-                "chosen": "عالیه! {name} حالا انتخاب شده. **ویرایشگر عنصر را با انتخاب دکمه {button} ببندید.**"
+                "title": "ناوبری"
             },
             "points": {
-                "title": "نقاط",
-                "add": "نقاط میتوانند برای نشان دادن عنصرهایی مثل فروشگاه‌ها، رستوران‌ها و آثار تاریخی استفاده شوند. آنها یک مکان خاص را تعیین میکنند، و آنچه آنجا است را توصیف می‌کنند. ** برای افزودن یک نقطه جدید بر روی {button} نقطه جدید کلیک کنید.**",
-                "place": "نقطه میتواند با کلیک کردن روی نقشه جایگذاری شود.**برو روی نقشه کلیک کنید تا نقطه را بالای ساختمان جای دهید.**",
-                "search": "انواع زیادی از عنصرها وجود دارند که میتوانند توسط نقاط ارائه شوند. نقطه‌ای که اکنون شما اضافه کردید یک کافه است.**جستجو کنید برای '{name}'**",
-                "choose": "**کافه را از لیست انتخاب کنید.**",
-                "describe": "نقطه اکنون به عنوان کافه تعیین شد. با استفاده از ویرایشگر عنصر، میتوانیم اطلاعات بیشتری درباره این عنصر اضافه کنیم.**یک نام اضافه کنید.**",
-                "close": "ویرایشگر عنصر تمامی تغیرات شما را خودکار به خاطر خواهد سپرد. هنگامی که یک عنصر را تغیر می‌دهید، دکمه‌ی بستن، به یک علامت تیک تغیر شکل خواهد داد. **بر روی دکمه‌ی  {button}  کلیک کنید تا ویرایشگر عنصر بسته شود**",
-                "reselect": "غالبا نقاط از قبل موجود خواهند بود، اما دارای اشتباه یا ناقص‌اند. ما میتوانیم نقاط موجود را ویرایش کنیم.**نقطه ای که همین حالا ساخته‌اید را انتخاب کنید.**",
-                "fixname": "**نام را تغیر دهید، سپس بر روی دکمه  {button}  کلیک کنید تا ویرایشگر عنصر را ببندید**",
-                "reselect_delete": "تمام عناصر روی نقشه می‌توانند حذف شوند**بر روی نقطه‌ای که ایجاد کردید، کلیک کنید.**",
-                "delete": "منوی ظاهر شده کنار نقطه، چندین عمل اصلی که می‌تواند انجام شود، از جمله حذف را نشان می‌دهد. **بر روی دکمه‌ی {button}  کلیک کنید تا نقطه را حذف کنید. **"
+                "title": "نقاط"
             },
             "areas": {
-                "title": "محدوده‌ها",
-                "add": "محدوده‌ها می‌توانند عناصری مانند دریاچه‌ها، ساختمان‌ها و منطقه‌های مسکونی را نشان دهند. محدوده‌ها علاوه بر این، برای ترسیم دقیقتر بسیاری از عناصری که به طور معمول با نقطه مشخص می‌کنید نیز استفاده می‌شوند. **برای افزودن محدوده‌ی جدید روی دکمه ی {button}  کلیک کنید.**",
-                "corner": "محدوده‌ها با رسم گره‌های که مرز محدوده را مشخص می‌کنند طراحی می‌شوند. **گره آغازین را در یکی از گوشه های زمین بازی قرار دهید.**",
-                "place": "فضا را با گذاشتن گره های بیشتر بکشید. فضا را با کلیک روی نقطه ی شروع پایان دهید.**فضایی برای زمین بازی بکشید.**",
-                "search": "**'{name}' را جستجو کنید.**",
-                "choose": "**زمین بازی را از لیست انتخاب کنید.**",
-                "describe": "**یک نام اضافه کنید، سپس بر روی دکمه  {button}  کلیک کنید تا ویرایشگر عنصر را ببندید**"
+                "title": "محدوده‌ها"
             },
             "lines": {
-                "title": "خطوط",
-                "add": "خطوط میتوانند برای نشان دادن عنصرهایی مثل جاده‌ها، راه‌آهن‌ها، رودخانه‌ها استفاده شوند. ** برای افزودن یک خط جدید بر روی {button}  خط جدید کلیک کنید.**",
-                "start": "**خط را با کلیک روی پایان جاده آغاز کنید.**",
-                "intersect": "برای افزودن گره بیشتر به خط کلیک کنید. اگر نیاز باشد میتوانید نقشه را حین کشیدن خطوط حرکت دهید. جاده ها، و انواع دیگری از خطوط، قسمتی از یک شبکه ی بزرگترند. این مهم است که جاده‌ها به درستی به مهم وصل شده باشند تا شبکه‌ی مسیریابی به درستی کار کند.\n**برای ایجاد یک تقاطع از دو خط، روی {name} کلیک کنید.**",
-                "finish": "خط ها میتوانند با کلیک دوباره روی آخرین نقطه پایان یابند.**کشیدن نقشه را تمام کنید.**",
-                "road": "**جاده را از لیست انتخاب کنید**",
-                "residential": "انواع مختلفی از جاده وجود دارد، شایع ترینش مسکونی است.**نوع را جاده ی مسکونی انتخاب کنید**",
-                "describe": "**جاده را نامگذاری کنید، سپس بر روی دکمه {button}  کلیک کنید تا ویرایشگر عنصر را ببندید.**",
-                "restart": "جاده نیاز به اتصال به تقاطع {name} دارد.",
-                "wrong_preset": "شما نوع جاده را مسکونی انتخاب نکرده اید.**برای انتخاب دوباره اینجا کلیک کنید**"
+                "title": "خطوط"
             },
             "startediting": {
                 "title": "شروع ویرایش",
-                "help": "شما می‌توانید این راهنمایی گام‌به‌گام را باز ببینید یا با کلیک بر روی دکمهی {button} راهنمایی، مستندات بیشتری را مشاهده کنید.",
                 "save": "فراموش نکنید که به طور منظم تغییرات را ذخیره کنید!",
                 "start": "نقشه‌کشی را شروع کنید!"
             }
                     "label": "آدرس",
                     "placeholders": {
                         "city": "شهر",
+                        "city!vn": "شهر",
                         "conscriptionnumber": "123",
                         "country": "کشور",
                         "county": "کشور",
                 "craft": {
                     "label": "نوع"
                 },
-                "crop": {
-                    "label": "محصول کشاورزی"
-                },
                 "crossing": {
                     "label": "نوع"
                 },
-                "cuisine": {
-                    "label": "غذا"
-                },
                 "currency_multi": {
                     "label": "انواع ارز"
                 },
                 "power_supply": {
                     "label": "منبع تأمین توان"
                 },
-                "product": {
-                    "label": "محصول"
-                },
                 "railway": {
                     "label": "نوع"
                 },
                 "source": {
                     "label": "منبع"
                 },
-                "sport": {
-                    "label": "ورزشي"
-                },
-                "sport_ice": {
-                    "label": "ورزشی"
-                },
-                "sport_racing": {
-                    "label": "ورزشي"
-                },
                 "stars": {
                     "label": "ستاره ها"
                 },
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'دستگاه خود توزیع کیسه پسماند'، با کاما جدا می‌شوند>"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "دستگاه خود فروش روزنامه",
-                    "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای   'دستگاه خود فروش روزنامه'، با کاما جدا می‌شوند>"
+                    "name": "دستگاه خود فروش روزنامه"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "سرویس دریافت مرسولات پستی، دستگاه دریافت مرسولات پستی",
                     "name": "ماشین خودفروش خوراکی",
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای'ماشین خودفروش خوراکی'، با کاما جدا می‌شوند>"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "ماشین فروش خودکار",
-                    "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'ماشین فروش خودکار'، با کاما جدا می‌شوند>"
-                },
                 "amenity/veterinary": {
                     "name": "دامپزشکی",
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'دامپزشکی'، با کاما جدا می‌شوند>"
                     "name": "اتصال اصلی",
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'پیوستن راه اصلی'، با کاما جدا می‌شوند>"
                 },
-                "highway/raceway": {
-                    "name": "مسیر مسابقه موتور",
-                    "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'مسیر مسابقه موتور'، با کاما جدا می‌شوند>"
-                },
                 "highway/residential": {
                     "name": "جاده ی مسکونی",
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'جاده مسکونی'، با کاما جدا می‌شوند>"
                     "name": "پر رفت‌آمد",
                     "terms": "مکان پررفت‌آمد, اماکن پر رفت آمد,مکان‌های مطرح"
                 },
-                "leisure/running_track": {
-                    "name": "پیست دو و میدانی",
-                    "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'پیست دو و میدانی'، با کاما جدا می‌شوند>"
-                },
                 "leisure/slipway": {
                     "name": "قایق ساکن",
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'مسیر لغزشی کشتی'، با کاما جدا می‌شوند>"
                     "name": "استخر شنا",
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'استخر شنا'، با کاما جدا می‌شوند>"
                 },
-                "leisure/track": {
-                    "name": "مسیر مسابقه (غیر ورزش‌های موتوری)",
-                    "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'مسیر مسابقه (غیر ورزش‌های موتوری)'، با کاما جدا می‌شوند>"
-                },
                 "leisure/water_park": {
                     "name": "پارک آبی",
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'پارک آبی'، با کاما جدا می‌شوند>"
                     "name": "فانوس دریایی",
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'فانوس دریایی'، با کاما جدا می‌شوند>"
                 },
-                "man_made/mast": {
-                    "name": "دکل رادیویی",
-                    "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'دکل رادیویی'، با کاما جدا می‌شوند>"
-                },
                 "man_made/observation": {
                     "name": "برج رصد",
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'دکل دیده‌بانی'، با کاما جدا می‌شوند>"
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'شهر'، با کاما جدا می‌شوند>"
                 },
                 "place/farm": {
-                    "name": "مزرعه",
-                    "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'مزرعه'، با کاما جدا می‌شوند>"
+                    "name": "مزرعه"
                 },
                 "place/hamlet": {
                     "name": "دهکده",
                 "place/square": {
                     "name": "میدان"
                 },
-                "place/suburb": {
-                    "name": "ناحیه شهری",
-                    "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'ناحیه شهری'، با کاما جدا می‌شوند>"
-                },
                 "place/town": {
                     "name": "شهر کوچک",
                     "terms": "<ترجمه با مترادف یا اصطلاحات مشابه برای 'شهرک'، با کاما جدا می‌شوند>"
index 7f932d6ab73866b951989a9b9794fed6726f183d..d80dbf945d78e9806e81199de635f7d599a90c99 100644 (file)
                     "relation": "Relaatio poistettiin.",
                     "multiple": "Poistettiin {n} karttakohdetta."
                 },
+                "too_large": {
+                    "single": "Tätä ominaisuutta ei voida poistaa sillä se ei ole kokonaan näkyvissä",
+                    "multiple": "Näitä ominaisuuksia ei voi poistaa sillä ne ei ole kokonaan näkyvissä"
+                },
                 "incomplete_relation": {
                     "single": "Tätä karttakohdetta ei voi poistaa, sillä sitä ei ole ladattu kokonaan.",
                     "multiple": "Näitä karttakohteita ei voi poistaa, sillä niitä ei ole ladattu kokonaan."
+                },
+                "part_of_relation": {
+                    "single": "Tätä ominaisuutta ei voi poistaa koska se on osa suurempaa kokonaisuutta. Sinun täytyy poistaa sen relaatio."
                 }
             },
             "add_member": {
                 }
             },
             "reflect": {
-                "title": "heijasta",
                 "key": {
                     "long": "T",
                     "short": "Y"
             "multiselect": "Valitut karttakohteet",
             "unknown": "Ei tiedossa",
             "incomplete": "<ei ladattu>",
-            "feature_list": "Etsi ominaisuuksia",
-            "edit": "Muokkaa ominaisuutta",
+            "feature_list": "Etsi karttakohteita",
+            "edit": "Muokkaa karttakohdetta",
             "check": {
                 "yes": "Kyllä",
-                "no": "Ei"
+                "no": "Ei",
+                "reverser": "Vaihda suuntaa"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Tyyppi",
+                    "default": "Oletus",
+                    "layer": "Tietokerros"
+                }
             },
             "add": "Lisää",
             "none": "Ei kohteita",
             "lose_changes": "Kaikkia muutoksia ei ole tallennettu. Karttapalvelimen vaihtaminen hylkää nämä muutokset. Haluatko varmasti vaihtaa palvelinta?",
             "dev": "kehitys"
         },
+        "version": {
+            "whats_new": "iD-ohjelmiston version {version} uudet ominaisuudet"
+        },
         "tag_reference": {
             "description": "Kuvaus",
             "on_wiki": "{tag} palvelussa wiki.osm.org",
             "used_with": "käytetään tyypin {type} kanssa"
         },
         "validations": {
-            "disconnected_highway_tooltip": "Tiet tulisi yhdistää muuhun tieverkkoon.",
             "untagged_point": "Ominaisuustiedoton piste",
+            "untagged_point_tooltip": "Valitse ominaisuustyyppi, joka kuvaa tämän pisteen tarkoitusta.",
             "untagged_line": "Ominaisuustiedoton viiva",
+            "untagged_line_tooltip": "Valitse ominaisuustyyppi, joka kuvaa tämän viivan tarkoitusta.",
             "untagged_area": "Ominaisuustiedoton alue",
+            "untagged_area_tooltip": "Valitse ominaisuustyyppi, joka kuvaa tämän alueen tarkoitusta.",
             "untagged_relation": "Ominaisuustiedoton relaatio",
             "many_deletions": "Olet poistamassa {n} karttakohdetta. Haluatko varmasti poistaa ne kaikkien julkisesti käyttämältä OpenStreetMap.org-kartalta?",
             "tag_suggests_area": "Ominaisuustiedon {tag} mukaan viiva on alue, vaikka se ei sitä ole.",
-            "untagged_point_tooltip": "Valitse ominaisuustyyppi, joka kuvaa tämän pisteen tarkoitusta.",
-            "untagged_line_tooltip": "Valitse ominaisuustyyppi, joka kuvaa tämän viivan tarkoitusta.",
-            "untagged_area_tooltip": "Valitse ominaisuustyyppi, joka kuvaa tämän alueen tarkoitusta.",
             "deprecated_tags": "Vanhentuneet ominaisuustiedot: {tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "valmis",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Jokilaakson kaupungintalo",
-                "fire_department": "Jokilaakson paloasema",
-                "memory_isle_park": "Patsaspuisto",
-                "riverwalk_trail": "Joenrannanpolku",
-                "w_michigan_ave": "Läntinen valtaväylä",
-                "e_michigan_ave": "Itäinen valtaväylä",
-                "spring_st": "Jokilaakson puistokatu",
-                "scidmore_park": "Aurinkopuisto",
-                "petting_zoo": "Aurinkopuiston eläintarha",
-                "n_andrews_st": "Pohjoinen kauppakatu",
-                "s_andrews_st": "Eteläinen kauppakatu",
-                "n_constantine_st": "Pohjoinen kauppakatu",
-                "s_constantine_st": "Eteläinen kauppakatu",
-                "rocky_river": "Pyhäpuro",
-                "railroad_dr": "Rautatienkatu",
-                "conrail_rr": "Pohjoisrata",
-                "st_joseph_river": "Pyhäjoki",
-                "n_main_st": "Pohjoinen pääkatu",
-                "s_main_st": "Eteläinen pääkatu",
-                "water_st": "Jokikatu",
-                "foster_st": "Autotie",
-                "portage_river": "Sorsajoki",
-                "flower_st": "Paratiisitie",
-                "elm_st": "Hyvinvoinninkatu",
-                "walnut_st": "Onnelanraitti",
-                "morris_ave": "Ilokaari",
-                "east_st": "Aurinkorinne",
-                "portage_ave": "Sorsakatu"
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "fi"
+            },
+            "welcome": {
+                "title": "Aloitus",
+                "welcome": "Tervetuloa! Tällä aloitusoppaalla otat OpenStreetMapin muokkaamisen perusteet haltuun.",
+                "practice": "Voit harjoitella vapaasti, sillä tämän aloitusoppaan aikana tekemäsi muutokset eivät tallennu muiden nähtäville.",
+                "words": "Aloitusoppaassa esitellään keskeisintä OpenStreetMapissa käytettävää termistöä, joka on *kursivoitu*.",
+                "mouse": "Karttaa voi muokata millä tahansa laitteella, mutta suosittelemme tämän aloitusoppaan käyttöön kahdella painikkeella varustettua hiirtä. **Jos haluat kytkeä hiiren, tee se nyt ja napsauta OK.**",
+                "leftclick": "Jos pyydämme sinua kaksoisnapsauttamaan, tee se hiiren vasemmalla painikkeella. Kosketuslevyllä sama toiminto saattaa olla yksi napsautus tai hipaisu. **Kaksoisnapsauta missä tahansa {num} kertaa.**",
+                "rightclick": "Joskus pyydämme napsauttamaan hiiren oikealla painikkeella. Joissakin laitteissa se voi edellyttää Ctrl-painikkeen painamista samanaikaisesti, kosketuslevyllä kahden sormen napautusta tai kosketusnäytöllä pitkää painallusta. Osassa näppäimistöjä voi olla myös erillinen painike. **Napsauta hiiren oikeaa painiketta {num} kertaa.**",
+                "chapters": "Hyvä! Nyt puhumme yhteistä kieltä. Alaosan painikkeilla voit helposti ohittaa joitakin aloitusoppaan osioita tai kerrata edellisen uudelleen. Aloitetaan! **Jatka napsauttamalla \"{next}\".**"
             },
             "navigation": {
                 "title": "Käyttöliittymä",
-                "drag": "Kartalla näkyy OpenStreetMapiin piirretyt kohteet taustakuvan päällä. Liiku kartalla siirtämällä, loitontamalla ja lähentämällä kuten millä tahansa verkkosivukartalla. **Vedä karttaa!**",
-                "select": "Karttakohteita on kolmenlaisia: pisteitä, viivoja ja alueita. Pisteet voivat olla viiva- tai paikkapisteitä. Kaikki nämä kohteet valitaan muokattaviksi napsauttamalla niitä. **Valitse tämä paikkapiste napsauttamalla sitä.**",
-                "pane": "Kun jokin karttakohde valitaan napsauttamalla sitä, vasempaan reunaan ilmestyy muokkaustoiminnot. Näkymän otsikko kertoo karttakohteen tyypin. Alapuolella ovat karttakohteen ominaisuudet, kuten nimi tai osoite. **Sulje muokkausnäkymä napsauttamalla {button}-painiketta oikeasta yläkulmasta.**",
-                "search": "Ominaisuuksia voi myös hakea nykyisestä näkymästä tai maailmanlaajuisesti. **Etsi kohdetta \"{name}\"**",
-                "choose": "**Valitse kohde napsauttamalla listalta {name}.**",
-                "chosen": "Hienoa! {name} on nyt valittu. **Sulje muokkausnäkymä napsauttamalla {button}-painiketta oikeasta yläkulmasta.**"
+                "features": "Kartalla näkyviä paikkoja ja kohteita kutsutaan *karttakohteiksi*. Mikä tahansa todellisuudessa olemassa oleva kohde voidaan merkitä OpenStreetMapiin karttakohteena.",
+                "points_lines_areas": "Karttakohde voidaan merkitä *pisteenä, viivana tai alueena*.",
+                "nodes_ways": "Pisteet jaetaan vielä *viivapisteiksi* ja *paikkapisteiksi* riippuen siitä, onko se viivan osana vai itsenäinen paikkaa kuvaava piste.",
+                "click_townhall": "Minkä tahansa karttakohteen voi valita napsauttamalla sitä. **Valitse paikkapiste napsauttamalla sitä.**",
+                "selected_townhall": "Hienoa! Paikkapiste on nyt valittu, jolloin se on korostettu sykkivällä hehkulla.",
+                "editor_townhall": "Kun karttakohde on valittu, kartan rinnalle avautuu *kohdemuokkain*.",
+                "preset_townhall": "Sen yläosassa näkyy karttakohteen tyyppi. Esimerkiksi tämä paikkapiste näyttäisi olevan {preset}.",
+                "fields_townhall": "Kohdemuokkain koostuu *kentistä*, joilla kuvataan karttakohteen ominaisuuksia, kuten nimi ja osoite.",
+                "close_townhall": "**Sulje kohdemuokkain napauttamalla näppäimistöstä Esc tai napsauttamalla {button}-painiketta yläkulmasta.**",
+                "search_street": "Tällä hakukentällä voit hakea kohteita nykyisestä näkymästä tai maailmanlaajuisesti. **Etsi hakusanalla \"{name}\".**",
+                "choose_street": "**Valitse {name} napsauttamalla sitä listalta.**",
+                "selected_street": "Hyvä! {name} on valittu.",
+                "editor_street": "Kadun kohdemuokkainnäkymä on hieman erilainen verrattuna kaupungintaloon.{br}Muokattavia tietoja ovat esimerkiksi \"{field1}\" ja \"{field2}\". **Sulje kohdemuokkain painamalla Esc näppäimistöstä tai napsauttamalla {button}-painiketta.**",
+                "play": "Siirtele hieman karttaa ja tutustu kartalla oleviin paikkapisteisiin, jotta saat kuvan millaisia paikkoja OpenStreetMapissa on. **Kun olet valmis, napsauta \"{next}\".**"
             },
             "points": {
                 "title": "Paikkapisteet",
-                "add": "Paikkapisteitä voidaan käyttää kauppojen, ravintoloiden, muistomerkkien ja muiden vastaavien pienten kohteiden merkitsemiseen. Niillä merkitään pieniä kohteita, joiden sijainti on hyvin tarkka. **Lisää uusi paikkapiste napsauttamalla {button} Paikkapiste.**",
-                "place": "Lisää paikkapiste kartalle napsauttamalla kartalta kohtaa, jossa se sijaitsee. **Lisää paikkapiste rakennuksen päälle.**",
-                "search": "Pisteillä voidaan esittää monia erilaisia ominaisuuksia. Lisäämäsi piste on kahvila. **Hae \"{name}\"**",
-                "choose": "**Valitse kahvila listalta.**",
-                "describe": "Paikkapiste on nyt merkitty kahvilaksi. Lisää paikkapisteelle lisätietoja muokkausnäkymässä. **Lisää paikan nimi**",
-                "close": "Muokkausohjelma muistaa kaikki muutokset automaattisesti. **Sulje muokkausnäkymä napsauttamalla {button}-painiketta oikeasta yläkulmasta.**",
-                "reselect": "Useimmat paikat on jo merkitty kartalle, mutta niiden tiedoissa voi olla puutteita. Niitä voidaan lisätä jälkikäteen. **Valitse äsken luotu karttapiste.**",
-                "fixname": "**Vaihda kohteen nimi ja sulje sitten muokkausnäkymä napsauttamalla {button}-painiketta oikeasta yläkulmasta.**",
-                "reselect_delete": "Kaikki karttakohteet voidaan poistaa. **Napsauta äsken luotua karttapistettä.**",
-                "delete": "Karttapisteen ympärille avautuvassa valikossa on karttakohteeseen liittyviä toimintoja, kuten kohteen poistaminen. **Poista paikkapiste napsauttamalla {button}-painiketta.**"
+                "add_point": "*Paikkapisteillä* voidaan merkitä kauppojen, ravintoloiden ja patsaiden kaltaisia karttakohteita.{br}Niillä kuvaillaan yksittäistä sijaintia ja kerrotaan, mitä siellä on. **Lisää uusi paikkapiste napsauttamalla {button} Paikkapiste.**",
+                "place_point": "Valitse paikkapisteelle sijainti viemällä hiiri sijainnin kohdalle ja napsauttamalla vasemmalla painikkeella tai painamalla välilyöntiä. **Vie hiiren osoitin tämän rakennuksen päälle ja sitten napsauta hiiren vasemmalla painikkeella tai paina välilyöntiä.**",
+                "search_cafe": "Paikkapisteet soveltuvat hyvin monenlaisten karttakohteiden merkitsemiseen. Äsken lisäämäsi piste on kahvila. **Etsi \"{preset}\".**",
+                "choose_cafe": "**Valitse {preset} listalta.**",
+                "feature_editor": "Piste on nyt merkitty kahvilaksi. Kohdemuokkaimella voi täydentää sen tietoja.",
+                "add_name": "OpenStreetMapissa minkään kentän täyttäminen ei ole pakollista, ja voit jättää kenttiä tyhjäksi.{br}Kuvitellaan, että tunnet tämän kahvilan paikallistuntemukselta ja muistat sen nimen. **Kirjoita kahvilalle nimi.**",
+                "add_close": "Kohdemuokkain tallentaa muutokset automaattisesti. **Kun olet kirjoittanut nimen, sulje kohdemuokkain painamalla Esc-näppäintä tai napsauttamalla {button}-painiketta.**",
+                "reselect": "Usein paikkapisteet on jo lisätty kartalle, mutta niiden tiedot voivat olla vanhentuneita tai puutteellisia. Näitä tietoja voi korjata tai täydentää. **Valitse äsken luomasi kahvila napsauttamalla sitä.**",
+                "update": "Lisätään kahvilalle tietoja. Voit vaihtaa nimen, lisätä keittiökulttuurin tai osoitteen. **Muuta kahvilan tietoja.**",
+                "update_close": "**Kun olet valmis, sulje kohdemuokkain painamalla Esc-näppäintä tai napsauttamalla {button}-painiketta.**",
+                "rightclick": "Napsauttamalla karttakohdetta hiiren oikealla painikkeella näkyviin tulee pikavalikko, jossa näytetään käytettävissä olevat muokkaustoiminnot. **Avaa pikavalikko napsauttamalla paikkapistettä hiiren oikealla painikkeella.**",
+                "delete": "Poista karttakohteet, joita ei ole enää tai ole koskaan ollutkaan olemassa.{br}Poistaessasi karttakohteen se poistetaan kaikken näkemästä OpenStreetMap-tietokannasta, joten älä tee muutoksia ilman täydellistä varmuutta. **Poista paikkapiste napsauttamalla {button}-painiketta.**",
+                "undo": "Voit kumota minkä tahansa muutoksen, kunnes tallennat ja lähetät muutokset OpenStreetMap-tietokantaan. **Kumoa poisto ja palauta paikkapiste napsauttamalla {button}-painiketta.**",
+                "play": "Homma hallussa! Harjoittele nyt luomalla muutamia uusia paikkapisteitä. **Kun olet valmis, napsauta \"{next}\".**"
             },
             "areas": {
                 "title": "Alueet",
-                "add": "Alueet ovat tarkempia kuin pelkät viivat tai paikkapisteet. Ne soveltuvat esimerkiksi järvien, rakennusten ja asuinalueiden merkitsemiseen. **Luo uusi alue napsauttamalla {button} Alue-painiketta.**",
-                "corner": "Alueet piirretään sijoittamalla (viiva)pisteitä sen reunoille eli \"aitaamalla\" piirrettävä alue. **Aloita alueen piirtäminen napsauttamalla leikkipuiston nurkkaa.**",
-                "place": "Piirrä alue napsauttamalla lisää viivapisteitä. Viimeistele alue napsauttamalla aloituspistettä uudelleen, jolloin alue sulkeutuu. **Piirrä leikkipuisto.**",
-                "search": "**Hae \"{name}\".**",
-                "choose": "**Valitse Leikkipuisto listasta.**",
-                "describe": "**Lisää leikkipuistolle nimi ja sulje sitten muokkausnäkymä napsauttamalla {button}-painiketta oikeasta yläkulmasta.**"
+                "add_playground": "*Alueilla* merkitään esimerkiksi järvien, rakennusten ja asuinalueiden rajoja.{br}Lisäksi paikkapisteet voi yleensä merkitä myös tarkemmin alueina. **Luo uusi alue napsauttamalla {button}-painiketta.**",
+                "start_playground": "Lisää tämä leikkipuisto kartalle piirtämällä alue. Alueet koostuvat alueen ulkoreunaa rajaavista *viivapisteistä*. **Osoita aloituspisteen paikka napsauttamalla kartalla tai painamalla välilyöntiä jossakin leikkipuiston nurkassa.**",
+                "continue_playground": "Jatka alueen piirtämistä sijoittamalla viivapisteitä leikkipuiston reunoille. Napsauta myös leikkipuistoon johtavan polun kohdalla.{br}Vinkki: Voit estää karttakohteen yhdistymisen muihiin kohteisiin pitämällä Alt-painiketta pohjassa. **Jatka leikkipuiston piirtämistä.**",
+                "finish_playground": "Viimeistele alue napsauttamalla ensimmäistä tai viimeistä viivapistettä uudelleen tai painamalla Enteriä. **Lopeta leikkipuiston piirtäminen.**",
+                "search_playground": "**Etsi hakusanalla \"{preset}\".**",
+                "choose_playground": "**Valitse {preset} listalta.**",
+                "add_field": "Leikkipuistolla ei ole virallista nimeä, joten ei kirjoiteta Nimi-kenttään mitään.{br}Lisää sen sijaan leikkipuiston tietoja Kuvaus-kenttään. **Avaa Lisää kenttä -pudotusluettelo.**",
+                "choose_field": "**Valitse {field} listalta.**",
+                "retry_add_field": "Et valinnut {field}-kenttää. Yritetäänpä uudelleen.",
+                "describe_playground": "**Kirjoita kuvaus ja sulje sitten kohdemuokkain napsauttamalla {button}-painiketta.**",
+                "play": "Loistohomma! Piirtele vielä pari muuta aluetta ja tutustu, millaisia alueita voit lisätä OpenStreetMapin. **Kun olet valmis, napsauta \"{next}\".**"
             },
             "lines": {
                 "title": "Viivat",
-                "add": "Viivoja käytetään muun muassa teiden, jokien ja rautateiden piirtämiseen. **Lisää uusi viiva napsauttamalla {button} Viiva.**",
-                "start": "**Aloita viiva napsauttamalla tien loppupistettä.**",
-                "intersect": "Lisää pisteitä viivaan napsauttamalla karttaa. Karttaa voi liikuttaa vetämällä viivan piirtämisen aikana. Tiet ja monet muutkin viivat ovat osa isompaa kokonaisuutta. Reitityksen takia on tärkeää, että tiet on yhdistetty toisiinsa oikein. **Luo kahden kadun risteys napsauttamalla {name}tä.**",
-                "finish": "Viimeistele viiva kaksoisnapsauttamalla viimeisen viivapisteen kohdalla. **Lopeta viivan piirtäminen napsauttamalla viimeistä pistettä uudelleen.**",
-                "road": "**Valitse Tiet ja kadut listalta.**",
-                "residential": "Tiet luokitellaan niiden koon mukaan eri ryhmiin, yleisin niistä on asuinaluetie. **Valitse tietyypiksi Asuinaluetie**",
-                "describe": "**Nimeä tie ja sulje sitten muokkausnäkymä napsauttamalla {button}-painiketta oikeasta yläkulmasta.**",
-                "wrong_preset": "Et valinnut Asuinalue-tietyyppiä. **Kokeile uudelleen napsauttamalla tätä**"
+                "add_line": "*Viivoilla* merkitään esimerkiksi katuja, rautateitä ja jokia. **Aloita uuden viivan piirtäminen napsauttamalla {button} Viiva.**",
+                "start_line": "Tästä puuttuu tie, lisää se kartalle!{br}OpenStreetMapissa piirrä viiva tien keskilinjaa pitkin. Voit tarvittaessa lähentää, loitontaa ja siirrellä karttaa piirtämisen aikana. **Aloita viiva napsauttamalla kartalta puuttuvan tien pohjoispäätyä.**",
+                "intersect": "Jatka viivaa napsauttamalla lisää viivapisteitä. Voit myös käyttää välilyöntiä.{br}Kadut ovat muiden viivojen tavoit usein osa laajempaa verkostoa. Uusien viivojen yhdistäminen olemassa olevaan verkostoon on tärkeää muun muassa reititysohjelmistojen oikean toiminnan vuoksi. **Yhdistä uusi katu nykyiseen verkostoon napsauttamalla {name}a.**",
+                "retry_intersect": "Katu tulee yhdistää {name}uun, kokeile uudestaan!",
+                "continue_line": "Jatka uuden kadun piirtämistä. Muista, että voit tarvittaessa lähentää, loitontaa tai liikutella karttaa.{br}Napsauta lopuksi viimeistä viivapistettä uudelleen. **Lopeta kadun piirtäminen.**",
+                "choose_category_road": "**Valitse {category} listalta**",
+                "choose_preset_residential": "Teitä ja katuja on monenlaisia, mutta nyt kyseessä on asuinaluekatu. **Valitse {preset}.**",
+                "retry_preset_residential": "Et valinnut katutyypiksi {preset}a. **Palaa takaisin napsauttamalla tästä.**",
+                "name_road": "**Anna kadulle nimi ja sulje sitten kohdemuokkain napsauttamalla {button}-painiketta tai painamalla Esc-näppäintä.**",
+                "did_name_road": "Hyvältä näyttää! Harjoitellaanpa sitten jo luodun viivan uudelleenmuotoilua.",
+                "update_line": "Joskus on tarpeen muuttaa olemassa olevan viivan muotoa. Esimerkiksi tämä katu näyttäisi olevan liian suora todellisuuteen nähden.",
+                "add_node": "Viivaa ei tarvitse poistaa, vaan lisäämällä viivapisteitä sen muotoa voidaan muuttaa. Helpointa on kaksoisnapsauttaa viivaa, jolloin viivaan tulee uusi liikuteltava viivapiste. **Luo uusi viivapiste kaksoisnapsauttamalla viivaa.**",
+                "start_drag_endpoint": "Kun viiva on valittu, voit vedellä mitä tahansa sen viivapistettä tarttumalla siihen. **Vedä tien päätekohta ilmakuvan mukaiseen todelliseen risteyskohtaan.**",
+                "finish_drag_endpoint": "Nyt on parempi. **Vahvista viivapisteen uusi paikka vapauttamalla hiiren painike.**",
+                "start_drag_midpoint": "Kahden viivapisteen puolivälissä on pieni kolmio. Voit luoda uuden viivapisteen myös tarttumalla pikkukolmioon ja vetämällä sen haluttuun kohtaan. **Tartu pikkukolmioon ja vedä sillä tie mutkan suuntaiseksi.**",
+                "continue_drag_midpoint": "No nyt alkaa näyttää hyvältä! Jatka kuitenkin vielä jommallakummalla tyylillä, kunnes katu on ilmakuvan mukainen. **Kun olet valmis, napsauta OK.**",
+                "delete_lines": "Jos katua ei ole olemassa, se tulee poistaa kartalta.{br}Esimerkiksi {street}a suunniteltiin toteutettavaksi, mutta sitä ei koskaan rakennettu. Kartan käyttökelpoisuutta voi parantaa helposti ja nopeasti poistamalla turhat kohteet.",
+                "rightclick_intersection": "Ylin oikeasti rakennettu katu on {street1}, joten *jaa* {street2} *kahtia* tässä risteyksessä, ja poista kaikki sen yläpuolelta. **Napsauta risteyskohtaa hiiren oikealla painikkeella.**",
+                "split_intersection": "**Jaa {street} kahteen osaan napsauttamalla {button}-painiketta.**",
+                "retry_split": "Et napsauttanut Jaa-painiketta, yritä uudelleen.",
+                "did_split_multi": "Hyvin menee! {street1} on nyt jaettu kahteen osaan, joista ylemmän voi poistaa. **Napsauta  {street2}a ja poista sen yläosa.**",
+                "did_split_single": "**Valitse {street2} (sen yläosa!) napsauttamalla sitä.**",
+                "multi_select": "{selected} on nyt valittu, ja valitaan myös {other1}. Napsauta sitä pitäen samalla Shift-näppäin pohjassa. **Napsauta {other2}a ja pidä Shift-näppäin pohjassa.**",
+                "multi_rightclick": "Näin! Molemmat poistettavat kadut on nyt valittu. **Napsauta jompaakumpaa katua hiiren oikealla painikkeella.**",
+                "multi_delete": "**Poista kadut napsauttamalla {button}-painiketta.**",
+                "retry_delete": "Et napsauttanut Poista-painiketta, yritä uudelleen.",
+                "play": "Hienoa! Harjoittele viivoihin liittyviä toimintoja nyt piirtämällä lisää ja muokkaamalla muita viivoja. **Kun olet valmis, napsauta \"{next}\".**"
+            },
+            "buildings": {
+                "title": "Rakennukset"
             },
             "startediting": {
                 "title": "Aloita kartanmuokkaus!",
-                "help": "Lisäohjeita ja tämä aloitusopas löytyvät aina napsauttamalla {button} Ohje-painiketta",
                 "save": "Muista tallentaa muutokset säännöllisesti!",
                 "start": "Aloita kartanmuokkaus!"
             }
                 "category-landuse": {
                     "name": "Maankäyttö"
                 },
+                "category-natural-area": {
+                    "name": "Luonto"
+                },
+                "category-natural-line": {
+                    "name": "Luonto"
+                },
+                "category-natural-point": {
+                    "name": "Luonto"
+                },
                 "category-path": {
                     "name": "Kevyenliikenteenväylät"
                 },
                     "label": "Osoite",
                     "placeholders": {
                         "city": "Paikkakunta",
+                        "city!vn": "Kaupunki/kunta",
                         "conscriptionnumber": "123",
                         "country": "Valtio",
+                        "county": "Maakunta",
+                        "county!jp": "Kaupunginosa",
                         "district": "Seutu",
                         "floor": "Lattia",
                         "hamlet": "Pikkukylä",
                         "housename": "Talon nimi",
                         "housenumber": "123",
+                        "housenumber!jp": "Rakennuksen numero",
+                        "neighbourhood": "Lähiö",
                         "place": "Paikka",
                         "postcode": "Postinumero",
                         "province": "Maakunta",
+                        "quarter": "Neljännes",
                         "state": "Osavaltio",
                         "street": "Kadunnimi",
                         "subdistrict": "Aliseutu",
-                        "suburb": "Lähiö"
+                        "subdistrict!vn": "Osasto/yhteisö/kylä",
+                        "suburb": "Lähiö",
+                        "suburb!jp": "Osasto"
                     }
                 },
                 "admin_level": {
                 "amenity": {
                     "label": "Tyyppi"
                 },
+                "animal_boarding": {
+                    "label": "Eläimille"
+                },
+                "animal_breeding": {
+                    "label": "Eläimille"
+                },
+                "animal_shelter": {
+                    "label": "Eläimille"
+                },
                 "area/highway": {
                     "label": "Tyyppi"
                 },
                 "barrier": {
                     "label": "Tyyppi"
                 },
+                "bath/open_air": {
+                    "label": "Ulkoilma"
+                },
                 "bath/sand_bath": {
                     "label": "Hiekkakylpy"
                 },
                 "bath/type": {
+                    "label": "Erikoisuus",
                     "options": {
                         "foot_bath": "Jalkakylpy",
-                        "hot_spring": "Kuuma lähd"
+                        "hot_spring": "Kuuma lähd",
+                        "onsen": "Japanilainen Onsen"
                     }
                 },
+                "beauty": {
+                    "label": "Kaupan tyyppi"
+                },
                 "bench": {
                     "label": "Penkki"
                 },
                 "building_area": {
                     "label": "Rakennus"
                 },
+                "bunker_type": {
+                    "label": "Tyyppi"
+                },
                 "camera/direction": {
                     "label": "Suunta (asteina myötäpäivään)",
                     "placeholder": "45, 90, 180, 270..."
                         "clockwise": "Myötäpäivään"
                     }
                 },
+                "club": {
+                    "label": "Tyyppi"
+                },
                 "collection_times": {
                     "label": "Tyhjennysajat"
                 },
+                "communication_multi": {
+                    "label": "Yhteystavat"
+                },
                 "construction": {
                     "label": "Tyyppi"
                 },
                 "craft": {
                     "label": "Tyyppi"
                 },
-                "crop": {
-                    "label": "Rajaa"
-                },
                 "crossing": {
                     "label": "Tyyppi"
                 },
                 "cuisine": {
-                    "label": "Ruokakulttuuri"
+                    "label": "Keittiömaat"
                 },
                 "currency_multi": {
                     "label": "Valuutat"
                 "description": {
                     "label": "Kuvaus"
                 },
+                "diaper": {
+                    "label": "Vaipanvaihtomahdollisuus"
+                },
+                "display": {
+                    "label": "Näyttö"
+                },
                 "dock": {
                     "label": "Tyyppi"
                 },
                 "elevation": {
                     "label": "Korkeus"
                 },
+                "email": {
+                    "label": "Sähköpostiosoite",
+                    "placeholder": "esimerkki@esimerkki.com"
+                },
                 "emergency": {
                     "label": "Ensiapupäivystys"
                 },
                 "fee": {
                     "label": "Maksullisuus"
                 },
+                "fence_type": {
+                    "label": "Tyyppi"
+                },
+                "fire_hydrant/position": {
+                    "label": "Asento",
+                    "options": {
+                        "green": "Vihreä",
+                        "lane": "Kaista",
+                        "parking_lot": "Pysäköintiruutu",
+                        "sidewalk": "Jalkakäytävä"
+                    }
+                },
                 "fire_hydrant/type": {
                     "label": "Tyyppi",
                     "options": {
                 "historic": {
                     "label": "Tyypp"
                 },
+                "historic/civilization": {
+                    "label": "Historiallinen kulttuuri"
+                },
                 "hoops": {
                     "label": "Koritelineet",
                     "placeholder": "1, 2, 4..."
                         "up": "Ylös"
                     }
                 },
+                "indoor": {
+                    "label": "Sisätila"
+                },
                 "information": {
                     "label": "Tyyppi"
                 },
                         "semi_evergreen": "Pudottaa suurimman osan lehdistään"
                     }
                 },
+                "leaf_cycle_singular": {
+                    "label": "Lehtien putoaminen",
+                    "options": {
+                        "deciduous": "Kesävihanta",
+                        "evergreen": "Ainavihanta",
+                        "semi_deciduous": "Lähes kesävihanta",
+                        "semi_evergreen": "Lähes ikivihanta"
+                    }
+                },
                 "leaf_type": {
                     "label": "Lehtilajike",
                     "options": {
                         "needleleaved": "Neulaset"
                     }
                 },
+                "leaf_type_singular": {
+                    "label": "Lehtien typpi",
+                    "options": {
+                        "broadleaved": "Leveälehtinen",
+                        "leafless": "Lehdetön",
+                        "needleleaved": "Neulaset"
+                    }
+                },
                 "leisure": {
                     "label": "Tyyppi"
                 },
                 "man_made": {
                     "label": "Tyyppi"
                 },
+                "map_size": {
+                    "label": "Peittävyys"
+                },
+                "map_type": {
+                    "label": "Tyyppi"
+                },
                 "maxheight": {
                     "label": "Enimmäiskorkeus",
                     "placeholder": "3.5, 4, 4.5... (käytä pilkun sijasta desimaalina pistettä)"
                     "placeholder": "Paikallinen, seudullinen, valtakunnallinen, kansainvälinen"
                 },
                 "network_foot": {
-                    "label": "Verkon tyyppi"
+                    "label": "Verkon tyyppi",
+                    "options": {
+                        "iwn": "Kansainvälinen",
+                        "lwn": "Paikallinen",
+                        "nwn": "Valtakunnallinen",
+                        "rwn": "Alueellinen"
+                    },
+                    "placeholder": "Paikallinen, Alueellinen, Valtakunnallinen, Kansainvälinen"
+                },
+                "network_horse": {
+                    "label": "Verkon tyyppi",
+                    "options": {
+                        "ihn": "Kansainvälinen",
+                        "lhn": "Paikallinen",
+                        "nhn": "Valtakunnallinen",
+                        "rhn": "Alueellinen"
+                    },
+                    "placeholder": "Paikallinen, Alueellinen, Valtakunnallinen, Kansainvälinen"
+                },
+                "network_road": {
+                    "label": "Verkko"
                 },
                 "note": {
                     "label": "Huomautus"
                 "operator": {
                     "label": "Toimija"
                 },
+                "outdoor_seating": {
+                    "label": "Ulkoterassi"
+                },
                 "par": {
                     "label": "Lyöntimääräsuositus",
                     "placeholder": "3, 4, 5..."
                 },
                 "parallel_direction": {
-                    "label": "Vaikuttaa kulkusuunnassa"
+                    "label": "Vaikuttaa kulkusuunnassa",
+                    "options": {
+                        "backward": "Käänteinen",
+                        "forward": "Etuperin"
+                    }
                 },
                 "park_ride": {
                     "label": "Autoparkki"
                 "place": {
                     "label": "Tyyppi"
                 },
+                "plant": {
+                    "label": "Kasvi"
+                },
                 "population": {
                     "label": "Asukasmäärä"
                 },
                 "power": {
                     "label": "Tyyppi"
                 },
+                "power_supply": {
+                    "label": "Energianlähde"
+                },
+                "produce": {
+                    "label": "Tuottaa"
+                },
+                "product": {
+                    "label": "Tuotteet"
+                },
                 "railway": {
                     "label": "Tyyppi"
                 },
+                "recycling_accepts": {
+                    "label": "Keräys"
+                },
+                "recycling_type": {
+                    "label": "Kierrätyksen tyyppi",
+                    "options": {
+                        "centre": "Kierrätyskeskus",
+                        "container": "Säiliö"
+                    }
+                },
                 "ref": {
                     "label": "Tie- tai linjanumero"
                 },
                 "service/bicycle": {
                     "label": "Palvelut"
                 },
+                "service/vehicle": {
+                    "label": "Palvelut"
+                },
                 "service_rail": {
                     "label": "Käyttötarkoitus",
                     "options": {
                         "yard": "Ratapiharaide"
                     }
                 },
+                "service_times": {
+                    "label": "Aukioloajat"
+                },
                 "shelter": {
                     "label": "Pysäkkikatos"
                 },
                     "placeholder": "Ei, eristettynä, kyllä..."
                 },
                 "smoothness": {
+                    "label": "Tasaisuus",
                     "options": {
                         "bad": "Tukevat renkaat: maastopyörä, auto, riksa",
                         "excellent": "Kapeat rullat: rullaluistimet, skateboard",
                     },
                     "placeholder": "Ohuet rullat, renkaat, maasto..."
                 },
-                "source": {
-                    "label": "Lähde"
-                },
-                "sport": {
-                    "label": "Urheilulaji"
+                "social_facility": {
+                    "label": "Tyyppi"
                 },
-                "sport_ice": {
-                    "label": "Urheilulaji"
+                "social_facility_for": {
+                    "label": "Kohderyhmä"
                 },
-                "sport_racing": {
-                    "label": "Urheilulaji"
+                "source": {
+                    "label": "Lähde"
                 },
                 "stars": {
                     "label": "Tähdet"
                 },
+                "start_date": {
+                    "label": "Perustamispäivä"
+                },
+                "step_count": {
+                    "label": "Askelten lukumäärä"
+                },
                 "stop": {
                     "label": "Pysähtymissuunnat",
                     "options": {
-                        "all": "Kaikki tiet"
+                        "all": "Kaikki tiet",
+                        "minor": "Sivutie"
                     }
                 },
                 "structure": {
                     "name": "Tuolihissi",
                     "terms": "hissi, hiihtohissi, lasketteluhissi, laskettelu, penkki, tuoli, istuin"
                 },
+                "aerialway/drag_lift": {
+                    "name": "Vetohissi"
+                },
                 "aerialway/gondola": {
                     "name": "Gondolihissi",
                     "terms": "hissi, hiihtohissi, lasketteluhissi, laskettelu, gondoli, koppi, koppihissi"
                     "name": "Mattohissi",
                     "terms": "hissi, hiihtohissi, lasketteluhissi, laskettelu, liukuhihna, hihna, hihnahissi, liukuhihnahissi"
                 },
+                "aerialway/mixed_lift": {
+                    "name": "Gondoli-tuoli-hissi"
+                },
                 "aerialway/platter": {
                     "name": "Sompahissi",
                     "terms": "hissi, hiihtohissi, lasketteluhissi, laskettelu, sompa, tutti, tuttihissi"
                     "name": "Asemataso",
                     "terms": "asemataso, lentoterminaali, lentokenttä, lentokone, lentoasema"
                 },
+                "aeroway/gate": {
+                    "name": "Lähtöportti",
+                    "terms": "lentokenttä, lento, lentokone, portti, silta"
+                },
                 "aeroway/hangar": {
                     "name": "Lentokonehalli",
                     "terms": "hangaari, lentokonehalli, lentohalli, lentosuoja, lentokonesuoja, lentoasema, lentokenttä, lentokone"
                     "name": "Rullaustie",
                     "terms": "rullaustie, lentokone, lentokenttä, lentoasema, siirtymätie"
                 },
+                "aeroway/terminal": {
+                    "name": "Lentokenttäterminaali",
+                    "terms": "terminaali, lentoasema, lentokenttä, lentoterminaali, lentokone, lento, lentäminen"
+                },
                 "amenity": {
                     "name": "Palvelu"
                 },
+                "amenity/animal_shelter": {
+                    "name": "Eläinkatos"
+                },
                 "amenity/arts_centre": {
                     "name": "Taidekeskus"
                 },
                     "name": "Käräjäoikeus",
                     "terms": "oikeustalo, käräjätalo, alioikeus, kihlakunnanoikeus, syyttäjäntalo, raastupa, käräjätuomari, syyttäjä, lautamies, käräjäoikeus"
                 },
+                "amenity/coworking_space": {
+                    "name": "Yhteistyöskentelytila"
+                },
                 "amenity/crematorium": {
                     "name": "Krematorio",
                     "terms": "tuhka, tuhkaamo, tuhkaus, ruumishuone, ruumis, ruumiita, hautajaiset, arkku"
                 "amenity/drinking_water": {
                     "name": "Juomavesi"
                 },
+                "amenity/driving_school": {
+                    "name": "Autokoulu",
+                    "terms": "auto, ajaminen, ajokortti, koulu, ajolupa, autoilu, liikenne"
+                },
                 "amenity/embassy": {
                     "name": "Suurlähetystö"
                 },
                 "amenity/fast_food": {
-                    "name": "Pikaruokaravintola"
+                    "name": "Pikaruokaravintola",
+                    "terms": "Hesburger, mäkkäri, McDonald's, McDonalds, subi, subway, hamppari, hampurilainen, hampurilais, hampurilaisravintola, roska, roskaruoka, ruoka, ravintola, mättö, ranskalaiset, ranskikset"
                 },
                 "amenity/ferry_terminal": {
                     "name": "Laivaterminaali"
                 },
                 "amenity/hospital": {
                     "name": "Sairaala-alue",
-                    "terms": "Sairaala-alue"
+                    "terms": "sairaala, hoito, ensiapu, apu, sairas, klinikka, terveys, terveyskeskus, kipu, lääkäri, sairaanhoitaja, sairaanhoito"
                 },
                 "amenity/hunting_stand": {
                     "name": "Metsästyspaikka"
                 "amenity/nightclub": {
                     "name": "Yökerho"
                 },
+                "amenity/nursing_home": {
+                    "name": "Hoitokoti"
+                },
                 "amenity/parking": {
                     "name": "Autopysäköinti",
                     "terms": "auto, parkki, parkkihalli, pysäköintialue, pysäköinti, parkki, parkkipaikka, pysäköintialue, parkkialue"
                 "amenity/parking_space": {
                     "name": "Pysäköintitila"
                 },
+                "amenity/pavilion": {
+                    "name": "Paviljonki"
+                },
                 "amenity/pharmacy": {
                     "name": "Apteekki",
                     "terms": "apteekki, lääke, lääkkeet, lääkemyymälä, lääkkeenmyynti, farmasia, farmaseutti"
                     "name": "Buddhalaistemppeli"
                 },
                 "amenity/place_of_worship/christian": {
-                    "name": "Kristillinen rukoilupaikka",
+                    "name": "Kirkko",
                     "terms": "Kirkko, Pyhäkkö, pyhättö, Rukoushuone, Stupa, Tsasouna, Moskeija, Temppeli"
                 },
                 "amenity/place_of_worship/jewish": {
                 "amenity/shelter": {
                     "name": "Katos"
                 },
+                "amenity/social_facility": {
+                    "name": "Sosiaalipalvelu"
+                },
                 "amenity/social_facility/food_bank": {
                     "name": "Ruokapankki"
                 },
                     "name": "Kodittomien turvakoti",
                     "terms": "koditon, kodittomia, turvatalo, kodittomien, turvakoti, kodittomat, kodittoman, asunnoton, asunnottomat, asunnottomien"
                 },
+                "amenity/social_facility/nursing_home": {
+                    "name": "Hoitokoti"
+                },
                 "amenity/studio": {
                     "name": "Studio"
                 },
                 "amenity/vending_machine/news_papers": {
                     "name": "Lehtiautomaatti"
                 },
+                "amenity/vending_machine/parcel_pickup_dropoff": {
+                    "name": "Pakettiautomaatti",
+                    "terms": "posti, smartpost, paketti, automaatti, nouto, jättö, paketointi, sähköinen, elektroninen, piste"
+                },
                 "amenity/vending_machine/parking_tickets": {
                     "name": "Pysäköintimaksuautomaatti",
                     "terms": "parkkiautomaatti, automaatti, maksu, maksaa, maksaminen, pysäköinti, parkki, parkkimaksu, pysäköintimaksu"
                     "name": "Välipala-automaatti",
                     "terms": "snack, välipala, patukka, karkki, automaatti, syötävää, syömistä"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Välipala-automaatti"
-                },
                 "amenity/veterinary": {
                     "name": "Eläinlääkäri"
                 },
                 "amenity/waste_disposal": {
                     "name": "Jäteastia"
                 },
+                "amenity/waste_transfer_station": {
+                    "name": "Jätteiden putkikeräysasema",
+                    "terms": "jäte, roskat, jätteet, putki, putkikeräys, jäteasema, piste"
+                },
                 "amenity/water_point": {
                     "name": "Asuntoauton vesipiste",
                     "terms": "vesi, vettä, veden, vedentäyttö, täyttö, täyttäminen, asuntoauto, asuntovaunu, karavaanari, otto, vedenotto"
                 },
+                "amenity/watering_place": {
+                    "name": "Eläinten juomapaikka"
+                },
                 "area": {
                     "name": "Alue"
                 },
                     "name": "Sulkutolppa",
                     "terms": "pollari, tolppa, pylväs"
                 },
+                "barrier/border_control": {
+                    "name": "Rajatarkastus"
+                },
                 "barrier/cattle_grid": {
                     "name": "Karjaeste"
                 },
                     "name": "Kasvihuone"
                 },
                 "building/hospital": {
-                    "name": "Sairaalarakennus"
+                    "name": "Sairaalarakennus",
+                    "terms": "sairaala, hoito, ensiapu, apu, sairas, klinikka, terveys, terveyskeskus, kipu, lääkäri, sairaanhoitaja, sairaanhoito"
                 },
                 "building/hotel": {
                     "name": "Hotellirakennus"
                 "building/warehouse": {
                     "name": "Varasto"
                 },
+                "club": {
+                    "name": "Klubi"
+                },
+                "craft": {
+                    "name": "Kädentaitoja vaativa kohde"
+                },
                 "craft/basket_maker": {
                     "name": "Koripaja",
                     "terms": "kori, paju, pajukori, korivalmistaja, koripaja"
                     "name": "Puuseppä"
                 },
                 "craft/carpet_layer": {
-                    "name": "matontekijä"
+                    "name": "Mattosuunnittelutoimisto",
+                    "terms": "matto, maton, kokolattia, lattia, tekijä, matto, kauppa, liike, myymälä"
                 },
                 "craft/caterer": {
                     "name": "Pitopalvelu"
                     "name": "Valokuvaaja"
                 },
                 "craft/photographic_laboratory": {
-                    "name": "Valokuvausliike",
+                    "name": "Valokuvakehittämö",
                     "terms": "valokuva, valokuvaaminen, valokuvaus, kuvaaminen, kuvaus, kehittämö, kuvankehittämö, kuvankehitys, kuvakehitys"
                 },
                 "craft/plasterer": {
                 },
                 "healthcare/blood_donation": {
                     "name": "Verenluovutus",
-                    "terms": "veri, veripalvelu, verenluovutus, luovuttaa, luovutus, luovuttaminen, verta"
+                    "terms": "veri, veripalvelu, verenluovutus, luovuttaa, luovutus, luovuttaminen, verta, veritoimisto"
                 },
                 "highway": {
                     "name": "Tie"
                     "name": "Kantatien ramppi"
                 },
                 "highway/raceway": {
-                    "name": "Moottoriurheilurata"
+                    "name": "Kilparata (vain moottoriurheilu)"
                 },
                 "highway/residential": {
-                    "name": "Asuinaluetie"
+                    "name": "Asuinaluekatu"
                 },
                 "highway/rest_area": {
                     "name": "Lepoalue"
                 "highway/services": {
                     "name": "Huoltoalue"
                 },
+                "highway/speed_camera": {
+                    "name": "Nopeuskamera",
+                    "terms": "nopeusvalvonta, nopeudenvalvonta, liikenne, kamera, valvonta"
+                },
                 "highway/steps": {
                     "name": "Portaat",
                     "terms": "Portaat, Rappuset, Portaikko, Kierreportaat, Tikapuut"
                 "historic/ruins": {
                     "name": "Rauniot"
                 },
+                "historic/tomb": {
+                    "name": "Hautakammio"
+                },
                 "historic/wayside_cross": {
                     "name": "Tienvarren risti"
                 },
                 "landuse/allotments": {
                     "name": "Yhteisöpuutarha"
                 },
+                "landuse/aquaculture": {
+                    "name": "Vesiviljely"
+                },
                 "landuse/basin": {
                     "name": "Vesiallas"
                 },
                 "landuse/grass": {
                     "name": "Ruohokenttä"
                 },
+                "landuse/harbour": {
+                    "name": "Satama"
+                },
                 "landuse/industrial": {
                     "name": "Teollisuusalue"
                 },
                 "landuse/quarry": {
                     "name": "Louhos"
                 },
+                "landuse/railway": {
+                    "name": "Rautatiekäytävä"
+                },
                 "landuse/recreation_ground": {
                     "name": "Virkistysalue",
                     "terms": "ulkoilu, virkistys, ulkoileminen, virkistyminen, puisto, metsä, rentoutuminen"
                     "name": "Keilauskeskus",
                     "terms": "keila, keilaaminen, keilaus, keilarata"
                 },
+                "leisure/common": {
+                    "name": "Yleinen"
+                },
                 "leisure/dance": {
                     "name": "Tanssipaikka",
                     "terms": "tanssilava, tanssilavat, lavatanssi, lavatanssiminen, tanssi, tanssit, tanssiminen"
                     "name": "Nuotiopaikka",
                     "terms": "nuotio, ruoanlaitto, ruoka, piste, grilli, grillaus, tulipiste, tulipesä, tuli"
                 },
+                "leisure/fitness_centre": {
+                    "name": "Kuntosali / fitness-keskus",
+                    "terms": "fitness, kuntosali, kuntoilu, urheilu, liikunta, keskus"
+                },
                 "leisure/fitness_centre/yoga": {
                     "name": "Joogasali",
                     "terms": "jooga, joogaaminen, sali, huone, paikka"
                 },
+                "leisure/fitness_station": {
+                    "name": "Ulkokuntosali",
+                    "terms": "ulko, ulkona, liikunta, urheilu, kuntoilu, kuntolaite, kuntoilulaite, lihaskunto, sali"
+                },
                 "leisure/garden": {
                     "name": "Puutarha"
                 },
                 "leisure/golf_course": {
                     "name": "Golfkenttä"
                 },
+                "leisure/horse_riding": {
+                    "name": "Ratsastusalue",
+                    "terms": "hevonen, hevoset, ratsastus, kenttä, alue, harjoittelu"
+                },
                 "leisure/ice_rink": {
                     "name": "Luistelukenttä",
                     "terms": "jää, jääkenttä, jääalue, kaukalo, jääkiekko, luistelu, jääkiekkokaukalo, luistimet, luistinrata, luistelurata"
                 "leisure/pitch/basketball": {
                     "name": "Koripallokenttä"
                 },
+                "leisure/pitch/bowls": {
+                    "name": "Mailapeliviheriö"
+                },
+                "leisure/pitch/cricket": {
+                    "name": "Krikettikenttä"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Ratsastusareena"
+                },
+                "leisure/pitch/rugby_league": {
+                    "name": "Rubgy League -kenttä"
+                },
+                "leisure/pitch/rugby_union": {
+                    "name": "Rubgy Union -kenttä"
+                },
                 "leisure/pitch/skateboard": {
                     "name": "Rullalautailupuisto",
                     "terms": "skeittipuisto, skeittaus, skeitti, rullalautailu, rullalauta, rullalautailupuisto, parkit, parkki, skeittiparkki, skeittiparkit"
                     "name": "Jalkapallokenttä",
                     "terms": "jalkapallo, urheilu, liikunta, kenttä, areena, futis, futiskenttä"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Pingispöytä",
+                    "terms": "pingis, pöytätennis, pöytä, peli, pelipaikka, maila, pallo"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Tenniskenttä"
                 },
                     "terms": "turismi, loma, lomat, lomailu, turismi, matkailu"
                 },
                 "leisure/running_track": {
-                    "name": "Juoksureitti",
-                    "terms": "juoksu, juokseminen, polku, rata, reitti, juoksupolku, juoksurata, juoksureitti, liikunta, urheilu, kuntoilu, yleisurheilu"
+                    "name": "Juoksukilparata"
                 },
                 "leisure/slipway": {
                     "name": "Veneramppi",
                 "man_made": {
                     "name": "Keinotekoinen"
                 },
+                "man_made/adit": {
+                    "name": "Vaakasuoran tunnelin suuaukko"
+                },
                 "man_made/breakwater": {
                     "name": "Aallonmurtaja"
                 },
+                "man_made/bridge": {
+                    "name": "Silta"
+                },
                 "man_made/chimney": {
                     "name": "Savupiippu"
                 },
                 "man_made/cutline": {
-                    "name": "Leikkaa viiva"
+                    "name": "Metsänraja"
                 },
                 "man_made/embankment": {
                     "name": "Penkere"
                     "name": "Majakka"
                 },
                 "man_made/mast": {
-                    "name": "Radiomasto"
+                    "name": "Masto"
                 },
                 "man_made/observation": {
                     "name": "Näkötorni",
                 "natural/wood": {
                     "name": "Luonnonvarainen metsä/puu"
                 },
+                "noexit/yes": {
+                    "name": "Ei uloskäyntiä"
+                },
                 "office": {
                     "name": "Toimisto"
                 },
                 "office/company": {
                     "name": "Yritystoimisto"
                 },
+                "office/coworking": {
+                    "name": "Yhteistyöskentelytila"
+                },
                 "office/educational_institution": {
-                    "name": "Oppilaitos",
-                    "terms": "koulu, alakoulu, ala-aste, yläaste, yläkoulu, lukio, yhteislukio, keskikoulu, koulutus, opiskelu, oppilaitos, yliopisto"
+                    "name": "Koulutushallinnon toimisto",
+                    "terms": "opetus, koulutus, hallinto, toimisto, konttori, koulu, oppilaitos"
                 },
                 "office/employment_agency": {
                     "name": "Työnvälitystoimisto",
                     "terms": "työ, työvoimatoimisto, työnvälitys, työnvälittäjä, työpaikka, työpaikat"
                 },
                 "office/estate_agent": {
-                    "name": "Kiinteistötoimisto"
+                    "name": "Kiinteistönvälitystoimisto",
+                    "terms": "kiinteistö, kiinteistönvälittäjä, välittäjä, välittäminen, välitys, asunto, asuminen, talo, talokauppa, myynti, vuokraus, vuokrata, vuokraaminen, toimisto"
                 },
                 "office/financial": {
                     "name": "Taloustoimisto"
                     "name": "Lakitoimisto",
                     "terms": "asianajotoimisto, asianajajatoimisto, asianajo, asianajaja, lakimies, juristi, toimisto, lakiasia, lakiasiaintoimisto"
                 },
+                "office/lawyer/notary": {
+                    "name": "Asianajotoimisto",
+                    "terms": "asianajaja, juristi, laki, lakimies, toimisto, konttori, yritys, firma, oikeus"
+                },
                 "office/newspaper": {
                     "name": "Toimitus",
                     "terms": "sanomalehti, sanomalehden, lehti, lehden, aikakauslehti, aikakauslehden, tv, tv-toimitus, media, mediatalo, sanomatalo, lehtitoimitus, toimisto"
                     "name": "Paikkakunta"
                 },
                 "place/neighbourhood": {
-                    "name": "Asuinalue"
+                    "name": "Naapurusto"
+                },
+                "place/quarter": {
+                    "name": "Alakeskus"
+                },
+                "place/square": {
+                    "name": "Tori"
                 },
                 "place/suburb": {
-                    "name": "Kaupunginosa"
+                    "name": "Esikaupunkikeskus"
                 },
                 "place/town": {
                     "name": "Pieni kaupunki",
                 "railway/tram": {
                     "name": "Raitiotie"
                 },
+                "railway/tram_stop": {
+                    "name": "Raitiotiepysäkki",
+                    "terms": "raitiotie, raitiovaunu, ratikka, pysäkki, asema, laituri, raide, katos"
+                },
                 "relation": {
                     "name": "Relaatio"
                 },
                 "shop/carpet": {
                     "name": "Mattokauppa"
                 },
+                "shop/charity": {
+                    "name": "Hyväntekeväisyyskauppa"
+                },
                 "shop/cheese": {
                     "name": "Juustopuoti"
                 },
                 "shop/garden_centre": {
                     "name": "Puutarhamyymälä"
                 },
+                "shop/gas": {
+                    "name": "Kaasupulloliike",
+                    "terms": "kaasu, grilli, grillaus, kaasupullo, kauppa, myymälä, liike, jälleenmyynti, jälleenmyyjä, täyttö, kaasupullontäyttö"
+                },
                 "shop/gift": {
                     "name": "Lahjamyymälä"
                 },
                 "shop/pawnbroker": {
                     "name": "Panttilainaamo"
                 },
+                "shop/perfumery": {
+                    "name": "Hajusteliike",
+                    "terms": "tuoksu, hajuste, hajuvesi, kauppa, myymälä, liike"
+                },
                 "shop/pet": {
                     "name": "Lemmikkiliike"
                 },
                     "name": "Videopeliliike",
                     "terms": "konsoli, konsolipeli, pelikonsoli, xbox, playstation, nintendo, peli, pelaaminen, videopeli, pc, tietokone, tietotekniikka"
                 },
+                "shop/watches": {
+                    "name": "Kellokauppa",
+                    "terms": "kello, rannekello, myymälä, liike, kauppa, putiikki"
+                },
                 "shop/water_sports": {
                     "name": "Vesiurheiluliike",
                     "terms": "uinti, uiminen, sukellus, sukeltaminen, laitesukellus, laitesukeltaminen, vesi, vesiurheilu, kauppa, liike, myymälä"
                     "terms": "hidastetöyssy, töyssy, kumpare, kumpu, raita, hidastus, hidaste, korotettu, korotus"
                 },
                 "traffic_calming/bump": {
-                    "name": "Hidastustöyssy"
+                    "name": "Voimakas hidastustöyssy"
                 },
                 "traffic_calming/chicane": {
                     "name": "Hidasteshikaani"
                     "name": "Kavennettu tie"
                 },
                 "traffic_calming/cushion": {
-                    "name": "Hidastetöyssy"
+                    "name": "Hidastetyyny"
                 },
                 "traffic_calming/dip": {
                     "name": "Hidastekuoppa"
index 88619db6ba97b159a8babea18ef0b1f68f3b0c55..d35bb50004ac8e3608e1033038e5462efb55062e 100644 (file)
@@ -46,7 +46,7 @@
                 "title": "Poursuivre",
                 "description": "Poursuivre cette ligne.",
                 "not_eligible": "Aucune ligne ne peut être poursuivie ici.",
-                "multiple": "Plusieurs lignes peuvent être poursuivies ici. Pour choisir une ligne, appuiez sur la touche Shift/Majuscule du clavier et appuiez sur la ligne voulue pour la sélectionner.",
+                "multiple": "Plusieurs lignes peuvent être poursuivies ici. Pour choisir une ligne, appuyez sur la touche Shift / Majuscule du clavier et appuyez sur la ligne voulue pour la sélectionner.",
                 "annotation": {
                     "line": "Une ligne continuée.",
                     "area": "Un polygone continué."
                     "relation": "Relation supprimée.",
                     "multiple": "{n} éléments supprimés."
                 },
+                "too_large": {
+                    "single": "Cet élément ne peut pas être supprimé car il n'est pas suffisamment visible.",
+                    "multiple": "Ces éléments ne peuvent pas être supprimés car ils ne sont pas suffisamment visibles."
+                },
                 "incomplete_relation": {
                     "single": "Cet élément ne peut pas être supprimé car il n'a pas été téléchargé entièrement.",
                     "multiple": "Ces éléments ne peuvent pas être supprimés car ils n'ont pas été téléchargé entièrement."
                 "key": "C",
                 "annotation": "{n} éléments fusionnés",
                 "not_eligible": "Ces éléments ne peuvent pas être fusionnés.",
-                "not_adjacent": "Ces éléments ne peuvent être fusionnés car ils ne sont pas connectés.",
+                "not_adjacent": "Ces éléments ne peuvent être fusionnés car leurs extrémités ne sont pas connectés.",
                 "restriction": "Ces éléments ne peuvent être fusionnés car au moins l'un d'entre eux est membre de la relation \"{relation}\".",
                 "incomplete_relation": "Ces éléments ne peuvent pas être fusionnés parce qu'au moins l'un d'entre eux n'a pas été complètement téléchargé.",
                 "conflicting_tags": "Ces éléments ne peuvent être fusionnés car certains de leurs tags ont des valeurs conflictuelles."
                 }
             },
             "reflect": {
-                "title": "miroir",
+                "title": {
+                    "long": "Réflexion longitudinale",
+                    "short": "Réflexion latérale"
+                },
                 "description": {
                     "long": {
                         "single": "Effectuer un miroir par rapport au grand axe de l'élément.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Miroir par rapport au grand axe de l'élément effectué.",
+                        "single": "Miroir par rapport au grand axe de l'élément.",
                         "multiple": "Miroir par rapport au grand axe des éléments effectué."
                     },
                     "short": {
-                        "single": "Miroir par rapport au petit axe de l'élément effectué.",
+                        "single": "Miroir par rapport au petit axe de l'élément.",
                         "multiple": "Miroir par rapport au petit axe des éléments effectué."
                     }
                 },
         "help_translate": "Aider à traduire",
         "feature_info": {
             "hidden_warning": "{count} éléments cachés",
-            "hidden_details": "Ces éléments sont en ce moment cachés: {details}"
+            "hidden_details": "Ces éléments sont actuellement cachés&nbsp;: {details}"
         },
         "status": {
-            "error": "Impossible de se connecter à l'API.",
-            "offline": "L'API est hors ligne. Veuillez essayer d'éditer plus tard.",
-            "readonly": "L'API est en lecture seule. Vous devez attendre pour enregistrer vos changements.",
-            "rateLimit": "L'API limite les connexions anonymes. Vous pouvez résoudre ce problème en vous connectant."
+            "error": "Impossible de se connecter au serveur d'API.",
+            "offline": "Le serveur d'API est hors ligne. Veuillez essayer d'éditer plus tard.",
+            "readonly": "Le serveur d'API est en lecture seule. Vous devez attendre pour enregistrer vos changements.",
+            "rateLimit": "Le serveur d'API limite les connexions anonymes. Vous pouvez résoudre ce problème en vous connectant."
         },
         "commit": {
-            "title": "Charger sur OpenStreetMap",
+            "title": "Envoyer vers OpenStreetMap",
             "description_placeholder": "Brève description de vos contributions (requis)",
             "message_label": "Commentaire du groupe de modifications",
             "upload_explanation": "Les modifications envoyées seront visibles sur toutes les cartes qui utilisent les données d'OpenStreetMap.",
             "edit": "Modifier l'élément",
             "check": {
                 "yes": "Oui",
-                "no": "Non"
+                "no": "Non",
+                "reverser": "Changer la direction"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Type",
+                    "default": "Par défaut",
+                    "layer": "Couche"
+                }
             },
             "add": "Ajouter",
             "none": "Aucun",
             "description": "Paramètres du fond de carte",
             "percent_brightness": "{opacity}% luminosité",
             "none": "Aucun",
-            "best_imagery": "Meilleure source d'imagerie connue pour cet endroit",
+            "best_imagery": "Meilleur fond de carte connu pour cet endroit",
             "switch": "Revenir à cet arrière-plan",
             "custom": "Personnalisé",
             "custom_button": "Modifier le fond personnalisé",
             "custom_prompt": "Entrez un modèle d'URL de tuile. Les jetons valides sont {zoom}, {x}, {y} pour le schéma Z/X/Y et {u} pour le schéma quadtile.",
-            "fix_misalignment": "Ajuster le décalage de l'imagerie",
-            "imagery_source_faq": "D'où provient cette imagerie ?",
+            "fix_misalignment": "Ajuster le décalage du fond de carte",
+            "imagery_source_faq": "D'où provient ce fond de carte ?",
             "reset": "réinitialiser",
             "offset": "«Glissez» partout dans la zone grise ci-dessous pour ajuster le décalage d'image, ou entrez les valeurs de décalage en mètres.",
             "minimap": {
         },
         "save": {
             "title": "Sauvegarder...",
-            "help": "Vérifiez vos modifications et envoyez les sur OpenStreetMap afin qu'elles soient visibles par les autres contributeurs.",
+            "help": "Vérifiez vos modifications avant de pouvoir les envoyer sur OpenStreetMap afin qu'elles soient visibles par les autres contributeurs.",
             "no_changes": "Aucune modification à sauvegarder",
             "error": "Des erreurs sont survenues en tentant de sauvegarder",
             "status_code": "Le serveur a renvoyé le code de statut {code}",
             "unknown_error_details": "Veuillez vérifier que votre ordinateur est connecté au réseau.",
-            "uploading": "En cours de téléversement des modifications sur OpenStreetMap ...",
+            "uploading": "Envoi des modifications vers OpenStreetMap...",
             "unsaved_changes": "Vous avez des modifications non enregistrées",
             "conflict": {
                 "header": "Résoudre les modifications conflictuelles",
                 "restore": "Restaurer",
                 "delete": "Laisser la suppression",
                 "download_changes": "Ou télécharger vos changements",
-                "done": "Tous les conflits sont résolus !",
+                "done": "Tous les conflits sont résolus !",
                 "help": "Un autre utilisateur a modifié certains éléments de la carte que vous aviez changés.\nCliquez sur chaque élément ci-dessous pour plus de détails à propos du conflit et choisissez si vous conservez vos modifications ou celles de l'autre utilisateur.\n"
             }
         },
             }
         },
         "success": {
-            "edited_osm": "OSM Edité!",
-            "just_edited": "Vous venez de participer à OpenStreetMap !",
+            "edited_osm": "OSM modifié !",
+            "just_edited": "Vous avez participé à OpenStreetMap !",
             "view_on_osm": "Visualiser sur OSM",
             "facebook": "Partager sur Facebook",
             "twitter": "Partager sur Twitter",
         "splash": {
             "welcome": "Bienvenue sur ID, l'éditeur en ligne d'OpenStreetMap",
             "text": "ID est un outil convivial mais puissant pour contribuer à la meilleure carte libre du monde. Ceci est la version {version}. Pour plus d'informations consultez {website} et reportez les bugs sur {github}.",
-            "walkthrough": "Commencer le tutorial",
+            "walkthrough": "Commencer le tutoriel",
             "start": "Editer"
         },
         "source_switch": {
             "lose_changes": "Vos dernières modifications n'ont pas été sauvées. Si vous changez de serveur de carte, celles-ci seront perdues. Êtes-vous sûr de vouloir changer de serveur de carte ?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Quoi de neuf dans ID {version}"
+        },
         "tag_reference": {
             "description": "Description",
             "on_wiki": "{tag} sur wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Route déconnectée",
-            "disconnected_highway_tooltip": "Les routes devraient être reliées à d’autres routes.",
+            "disconnected_highway_tooltip": "Les routes doivent être connectées à d'autres routes ou à des entrées de bâtiment.",
+            "old_multipolygon": "Un polygone extérieur porte les attributs du multipolygone",
+            "old_multipolygon_tooltip": "Ce modèle de multipolygone est déprécié. Veuillez retirer les attributs du polygone extérieur (membre) et les placer sur le multipolygone lui-même (parent). ",
             "untagged_point": "Point sans attribut",
+            "untagged_point_tooltip": "Sélectionnez un type d'élément pour décrire ce point.",
             "untagged_line": "Ligne sans aucun attribut",
+            "untagged_line_tooltip": "Sélectionnez un type d'élément pour décrire cette ligne.",
             "untagged_area": "Polygone sans aucun attribut",
+            "untagged_area_tooltip": "Sélectionnez un type d'élément pour décrire cette surface.",
             "untagged_relation": "Relation sans attributs",
+            "untagged_relation_tooltip": "Sélectionnez un type d’entité décrivant ce qu’est cette relation.",
             "many_deletions": "Vous êtes en train de supprimer {n} éléments. En êtes-vous sûr ? Ils seront supprimés de la carte que tout le monde voit sur openstreetmap.org.",
             "tag_suggests_area": "Cet attribut {tag} suppose que cette ligne devrait être un polygone, or ce n'est pas le cas",
-            "untagged_point_tooltip": "Sélectionnez un type d'élément pour décrire ce point.",
-            "untagged_line_tooltip": "Sélectionnez un type d'élément pour décrire cette ligne.",
-            "untagged_area_tooltip": "Sélectionnez un type d'élément pour décrire cette surface.",
-            "untagged_relation_tooltip": "Sélectionnez un type d’entité décrivant ce qu’est cette relation.",
             "deprecated_tags": "Attributs obsolètes : {tags}"
         },
         "zoom": {
             "local_layer": "Fichier local",
             "drag_drop": "Glissez-déposez un fichier .gpx, .geojson ou .kml sur la page, ou cliquez sur le bouton de droite pour le rechercher dans votre ordinateur.",
             "zoom": "Zoomer sur la couche",
-            "browse": "Sélectionner un fichier"
+            "browse": "Sélectionnez un fichier"
         },
         "mapillary_images": {
             "tooltip": "Photos de rue depuis Mapillary",
         },
         "help": {
             "title": "Aide",
-            "help": "# Aide\n\nCeci est un éditeur pour [OpenStreetMap](http://www.openstreetmap.org/), la\ncarte du monde libre et éditable. Vous pouvez l'utiliser pour ajouter ou mettre à jour\nles données dans votre zone, et participer ainsi à la réalisation d'une carte du monde libre et à données ouvertes\nmeilleure pour tout le monde.\n\nLes modifications que vous réaliserez sur cette carte seront visibles par tous les utilisateurs d'\nOpenStreetMap.  Pour commencer à éditer, vous devez vous\n[connecter](https://www.openstreetmap.org/login).\n\nL'[éditeur iD](http://ideditor.com/) est un projet collaboratif dont le [code\nsource est disponible sur GitHub](https://github.com/openstreetmap/iD).\n",
+            "help": "# Aide\n\nCeci est un éditeur pour [OpenStreetMap](http://www.openstreetmap.org/), la\ncarte du monde libre et éditable. Vous pouvez l'utiliser pour ajouter ou mettre à jour\nles données dans votre zone, et participer ainsi à la réalisation d'une carte du monde libre et à données ouvertes\nmeilleure pour tout le monde.\n\nLes modifications que vous réaliserez sur cette carte seront visibles par tous les utilisateurs d'OpenStreetMap. Pour commencer à modifier, vous devez vous [connecter](https://www.openstreetmap.org/login).\n\nL'[éditeur iD](http://ideditor.com/) est un projet collaboratif dont le [code\nsource est disponible sur GitHub](https://github.com/openstreetmap/iD).\n",
             "editing_saving": "# Édition & sauvegarde\n\nCet éditeur est conçu pour fonctionner de façon connecté et vous êtes\nactuellement en train de l'utiliser depuis un site web.\n\n### Sélection des éléments\n\nPour sélectionner un élément de la carte comme une route ou un point d’intérêt,\nil faut cliquer dessus sur la carte. Il sera alors mis en surbrillance et un\npanneau latéral s’ouvrira avec tous ses détails élément ainsi qu'un menu des\nactions disponibles pour cet élément.\n\nPour sélectionner plusieurs éléments, laisser appuyer sur la touche «Shift» du\nclavier. Pendant ce temps, vous pouvez au choix sélectionner les différents\néléments directement ou dessiner une zone rectangulaire à l'aide de la souris.\nLorsque le bouton de la souris est relâché, tous les objets à l'intérieur du\nrectangle seront sélectionnés.\n\n### Sauvegarde des modifications\n\nLorsque vous modifiez la carte (par exemple modification de routes, bâtiments\net places), ces changements sont conservés localement en attendant que vous\nles sauvegardiez sur le serveur. En cas d'erreur, il est possible d'annuler les\nchangements en cliquant sur le bouton idoine. De façon similaire il est possible\nde ré-appliquer un changement qui a été annulé.\n\nLorsque vous souhaitez sauvegarder sur le serveur vos changements, appuyer sur\nle bouton «Sauvegarder». La liste de vos modifications s'affichera alors, vous\npermettant de vérifier vos modifications. Par ailleurs, l'éditeur vous\npréviendra et conseillera si quelque chose semble incorrect.\n\nSi tout semble correct, vous pourrez alors écrire un commentaire du travail\neffectué (par exemple «Ajout d'une boulangerie») puis il faudra à nouveau\nappuyer sur le bouton «Sauvegarder» pour envoyer les changements sur\n[OpenStreetMap.org](http://www.openstreetmap.org/). Vos changements seront\nvisible par tous peu de temps après.\n\nSi vous ne pouvez pas terminer vos changements en une seule fois, vous pouvez\nfermer la fenêtre de l'éditeur. Vos changements seront enregistrés localement.\nLorsque vous ouvrirez à nouveau l'éditeur, sur le même ordinateur et avec le\nmême navigateur Web, l'éditeur vous proposera de récupérer le travail de la\nséance précédente.\n\n### Utilisation de l'éditeur\n\nUne liste des raccourcis claviers est disponible\n[ici](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n",
             "roads": "# Routes\n\nVous pouvez créer, mettre à jour et supprimer des routes à l'aide de l'éditeur. Il peut s'agir de tous types de routes : chemins, autoroutes, pistes cyclables, et plus encore : toute voie régulièrement fréquentée peut être cartographiée.\n\n### Sélection\n\nCliquez sur une route pour la sélectionner. Elle sera alors surlignée et un menu 'outils' apparaîtra sur la carte, ainsi qu'une barre d'état affichant des informations supplémentaires.\n\n### Modification\n\nIl est fréquent que les routes ne soient pas bien alignées avec l'imagerie satellite ou avec les traces GPS. Vous pouvez ajuster et corriger la position des routes.\n\nCliquez d'abord sur la route à modifier. Elle est alors surlignée et des points de contrôle apparaissent qui permettent de corriger sa position. Pour ajouter des points de contrôle, double-cliquez sur un segment de la route sans nœuds.\n\nSi la route est connectée à une autre, mais que la connexion est incorrecte, vous pouvez déplacer un de ses points de contrôle sur la seconde route pour corriger la connexion. Des routes bien connectées sont essentielles pour la carte et pour fournir de bonnes informations d'itinéraire.\n\nVous pouvez également cliquer sur l'outil 'Déplacer' ou appuyer sur le raccourci `M` pour déplacer l'ensemble de la route en une fois, puis cliquer de nouveau une fois pour sauvegarder le déplacement.\n\n### Suppression\n\nSi une route est complètement fausse - c'est-à-dire qu'elle n'apparaît pas sur l'image satellite, et que dans l'idéal, vous avez confirmé qu'elle n'existe pas sur le terrain - vous pouvez la supprimer, ce qui l'enlèvera de la carte. Faites attention lorsque vous supprimez des éléments : comme n'importe quelle autre modification, le résultat sera visible par tout le monde sur la carte. Les photos aériennes sont souvent dépassées et la route est peut-être tout simplement récente.\n\nPour supprimer une route, sélectionnez-la en cliquant dessus, puis cliquez sur l'icône 'Poubelle' ou appuyez sur la touche 'Suppr'.\n\n### Création\n\nVous avez constaté qu'une route de votre connaissance manque à la carte ? Cliquez sur l'icône 'Ligne' en haut à gauche de l'éditeur ou appuyez sur le raccourci `2` pour dessiner une route.\n\nPour commencer le dessin, cliquez sur l'endroit où commence la route. Si elle commence à l'embranchement d'une autre route, commencez le dessin en cliquant à l'endroit de la connexion.\n\nCliquez ensuite régulièrement le long de la route pour ajouter des points, en utilisant l'imagerie satellite comme référence. Si la route que vous dessinez croise une autre route, connectez les deux en cliquant à l'endroit de l'intersection. Lorsque vous avez terminé le dessin, double-cliquez ou appuyez sur 'Entrée'.\n",
             "gps": "# GPS\n\nLe GPS est la source la plus fiable de données pour OpenStreetMap. Cet éditeur\nsupporte les traces en local - fichiers `.gpx` sur votre ordinateur. Vous pouvez collecter\nce genre de trace GPS à l'aide de nombreuses applications pour smartphones ainsi\nqu'avec du matériel GPS personnel.\n\nPour savoir comment effectuer un relevé GPS, lisez\n[Sur le terrain avec un GPS](http://learnosm.org/fr/beginner/using-gps/).\n\nPour utiliser un tracé GPX pour cartographier, effectuer un \"glissé-déposé\" du\nfichier GPX dans l'éditeur de cartes. S'il est reconnu, une ligne violette en\nsurbrillance apparaîtra sur la carte. Cliquez dans le menu \"Données de la carte\"\nsur le côté droit pour activer, désactiver, ou zoomer dans ce nouveau calque GPX.\n\nLe tracé GPX n'est pas directement envoyé sur OpenStreetMap - le meilleur moyen de\nl'utiliser est de dessiner sur la carte, en l'utilisant comme guide pour les\nnouveaux éléments que vous ajoutez, et aussi de le\n[charger dans OpenStreetMap](http://www.openstreetmap.org/trace/create) pour que\nles autres utilisateurs puissent s'en servir.\n",
-            "imagery": "# Fond de carte⏎\n⏎\nLes photos aériennes sont une source importante pour cartographier. Une\ncompilation de photos prises d'avion, imageries satellites, et autres sources\nlibre d'utilisation sont disponibles dans l'éditeur dans le menu \"Configuration\ndu fond de carte\" à gauche.⏎\n⏎\nPar défaut, l'imagerie aérienne de [Bing Maps](http://www.bing.com/maps/)\nest utilisée dans l'éditeur, mais lorsque vous zoomez sur la carte, d'autres sources\nsont parfois disponibles dans certaines zones. Certains pays tels que la France, les\nÉtats-Unis ou le Danemark disposent d'images de très haute qualité sur certaines\nzones.⏎\n⏎\nCertaines images sont parfois décalées par rapport aux données, notamment\nà cause d'un mauvais calibrage. Si vous voyez de nombreux éléments tous décalés\npar rapport au fond de carte, ne déplacez pas immédiatement ces éléments. A la\nplace, vous pouvez ajuster le fond de carte afin qu'il soit aligné aux données en\ncliquant sur \"Corriger l'alignement\" en bas de l'interface de configuration du fond\nde carte.⏎\n",
+            "imagery": "# Fond de carte\n\nLes photos aériennes sont une source importante pour cartographier. Une\ncompilation de photos prises d'avion, imageries satellites, et autres sources\nlibre d'utilisation sont disponibles dans l'éditeur dans le menu \"Configuration\ndu fond de carte\" à gauche.\n\nPar défaut, l'imagerie aérienne de [Bing Maps](http://www.bing.com/maps/)\nest utilisée dans l'éditeur, mais lorsque vous zoomez sur la carte, d'autres sources sont parfois disponibles dans certaines zones. Certains pays tels que la France, les États-Unis ou le Danemark disposent d'images de très haute qualité sur certaines zones.\n\nCertaines images sont parfois décalées par rapport aux données, notamment\nà cause d'un mauvais calibrage. Si vous voyez de nombreux éléments tous décalés par rapport au fond de carte, ne déplacez pas immédiatement ces éléments. À la place, vous pouvez ajuster le fond de carte afin qu'il soit aligné aux données en cliquant sur \"Ajuster le décalage du fond de carte\" en bas de l'interface de configuration du fond de carte.\n",
             "addresses": "# Adresses\n\nLes adresses sont parmis les informations les plus utiles pour la carte.\n\nAlors que les adresses sont souvent représentées comme faisant partie des rues, dans OpenStreetMap, les adresses sont enregistrées comme attributs des bâtiments le long des rues.\n\nVous pouvez ajouter une adresse sur les éléments modélisés avec un polygone\net sur ceux modélisés avec des points. La meilleure source de données afin\nde cartographier les adresses reste le relevé sur le terrain ou les connaissances personnelles, car comme pour tous les autres éléments, la copie de données à partir de contenu non libre de droits comme Google Maps est strictement interdite.\n",
             "inspector": "# Utilisation de l'inspecteur\n\nL'inspecteur est l'élément de l'interface utilisateur qui apparaît à droite de\nla page quand un élément est sélectionné.\n\nIl permet de mettre à jour les détails concernant l'élément sélectionné.\n\n### Sélectionner un type d'élément\n\nAprès ajout d'un point, d'une ligne ou d'un polygone, vous pouvez indiquer de\nquel type d'élément il s'agit : une route principale ou résidentielle, un\nsupermarché, un café... L'inspecteur affiche des boutons pour les éléments les\nplus communs, et vous pouvez trouver les autres à l'aide du formulaire de recherche.\n\nCliquez sur 'i' dans le coin en bas à droite des boutons pour en savoir plus sur\nl'élément dont il s'agit. Cliquez sur le bouton pour choisir cet élément.\n\n### Utiliser les formulaires et les tags\n\nAprès avoir choisi le type d'élément, ou lorsque vous sélectionnez un élément\ndont la nature est déjà indiquée, l'inspecteur affiche des champs comprenant des\ndétails sur l'élément concerné - adresse, nom, etc.\n\nEn-dessous des champs, vous pouvez cliquer sur les icônes pour ajouter des\ndétails supplémentaires, comme des informations issues de [Wikipedia](http://www.wikipedia.org/),\ndes renseignements sur l'accès handicapé, ou plus encore.\n\nEn bas de l'inspecteur, cliquez sur 'Attributs Supplémentaires' pour ajouter des\nattributs arbitraires à l'élément. [Taginfo](http://taginfo.openstreetmap.org/) est\nune excellente ressource pour en savoir plus sur les combinaisons d'attributs les\nplus fréquentes.\n\nLes changements que vous effectuez dans l'inspecteur sont immédiatement visibles\nsur la carte. Vous pouvez les annulez dès que vous le souhaitez en cliquant sur 'annuler'.\n",
             "buildings": "# Bâtiments\n\nOpenStreetMap est la plus grande base de données au monde sur le bâti.\nVous pouvez améliorer cette base de données.\n\n### Sélection\n\nVous pouvez sélectionner un bâtiment en cliquant sur son contour. Le bâtiment\nsera ainsi surligné, une boîte à outils apparaîtra, ainsi qu'un panneau contenant\nles informations sur le bâtiment.\n\n### Correction\n\nParfois, un bâtiment est mal placé ou possède des informations incorrectes.\n\nPour déplacer un bâtiment dans son intégralité, sélectionnez-le, puis cliquez\nsur l'outil \"Déplacer\". Déplacez ensuite la souris, puis cliquez lorsque le\nbâtiment est placé correctement.\n\nPour corriger la forme d'un bâtiment, glissez-déposez les points du contour\ndu bâtiment.\n\n### Création\n\nL'une des problématiques concernant les bâtiments est qu'ils peuvent être\nreprésentés à la fois par un point ou par un polygone. La règle d'or est de\n_dessiner les bâtiments avec des polygone dès que c'est possible_, et de\ncartographier les entreprises, équipements, adresses, et tout ce qui ne\ndépend pas directement de la construction comme des points placés\nau sein de la forme du bâtiment.\n\nDessinez un bâtiment en cliquant sur le bouton \"Polygone\" en haut à gauche\nde l'interface, ajoutez des points en cliquant sur la carte et terminez la forme\nen cliquant sur le premier point, ou en appuyant sur la touche \"Entrée\" de\nvotre clavier.\n\n### Suppression\n\nSi un bâtiment dessiné est inexistant (par exemple s'il n'existe pas sur l'image\nsatellite et que vous avez vérifié sur place que ce n'était pas une construction\nrécente), vous pouvez le supprimer. Attention avant de supprimer un élément ;\ntout le monde peut constater que vous l'avez supprimé, et il peut s'agir d'un\nélément plus récent que l'image satellite.\n\nVous pouvez supprimer un bâtiment en le sélectionnant, puis en cliquant sur\nl'icône représentant une poubelle, ou en appuyant sur la touche \"Suppr\" de\nvotre clavier.\n",
-            "relations": "# Relations⏎\n⏎\nUne relation est un élément spécial dans OpenStreetMap qui permet de regrouper ensemble d'autre éléments\nPar exemple, les deux plus courants types de relations sont *route relations*,\nqui regroupe des sections de route qui appartiennent à une autoroute,\net *multipolygons*, qui regroupe plusieurs lignes qui définissent\nune zone complexe (une avec plusieurs pièces ou trous à l’intérieur comme un donut).⏎\n⏎\nLe groupe d'éléments dans une relation sont appelés *members*. Dans le menu de côté, vous pouvez\nvoir dans quelles relations l'élément appartient, et sélectionner une des relations pour voir.\nLorsque la relation est sélectionnée, vous pouvez voir tous\nles membres listés dans le menu de côté et la mettre en sur-impression sur la carte.⏎\n⏎\nPour la plus part, iD veillera à maintenir les relations automatiquement\npendant que vous éditez. La chose la plus importe que vous devez savoir est que si vous effacez une\nsection de route pour la rendre plus précise, vous devez vous assurer que\nla nouvelle section est un membre des même relations que l'originale.⏎\n⏎\n## Modifier des Relations⏎\n⏎\nSi vous voulez modifier des relations, voici les bases.⏎\n⏎\nPour apporter une information à une relation, sélectionnez l'élément, appuyez sur le bouton \"+\" dans la\nsection \"All relations\" du menu du côté, et sélectionnez ou saisissez le nom de la relation.⏎\n⏎\nPour créer une nouvelle relation, sélectionnez le premier élément qui doit en être membre,\nappuyez sur le bouton \"+\" dans le section \"All relations\", et sélectionner \"New relation...\".\n⏎\nPour retirer un élément d'une relation, sélectionnez l’élément et appuyez sur le symbole de la corbeille.\nbutton next de la relation si vous souhaitez la supprimer.⏎\n⏎\nVous pouvez créer des multipolygons avec des trous en utilisant l'outil \"Merge\". Dessinez deux polygones (inner\net outer), maintenez la touche Shift/Majuscule et appuyez sur chacune d'elles pour les sélectionner, et après\nappuyez le bouton \"Merge\" (+) .⏎\n"
+            "relations": "# Relations\n\nUne relation est un élément spécial dans OpenStreetMap qui permet de regrouper ensemble d'autre éléments.\nPar exemple, les deux types de relations les plus courants sont les *itinéraires*, qui regroupent des sections de routes qui appartiennent à une autoroute, et les *multipolygones*, qui regroupent plusieurs lignes qui définissent un polygone complexe (un polygone avec plusieurs trous à l’intérieur comme un donut).\n\nLes groupes d'éléments dans une relation sont appelés *membres*. Dans le menu latéral, vous pouvez voir dans quelles relations l'élément appartient, et sélectionner une des relations pour l'examiner.\nLorsque la relation est sélectionnée, vous pouvez voir tous les membres listés dans le menu latéral et l'afficher en surimpression sur la carte.\n\nLa plupart du temps, iD veillera à maintenir les relations automatiquement\npendant que vous modifiez. La chose la plus importante que vous devez savoir est que si vous effacez une section de route pour la rendre plus précise, vous devez vous assurer que la nouvelle section est un membre des même relations que l'originale.\n\n## Modifier des Relations\n\nSi vous voulez modifier des relations, voici les bases.\n\nPour apporter un élément à une relation, sélectionnez l'élément, appuyez sur le bouton \"+\" dans la section \"Toutes les relations\" tout en bas du menu latéral, et sélectionnez ou saisissez le nom de la relation.\n\nPour créer une nouvelle relation, sélectionnez le premier élément qui doit en être membre, appuyez sur le bouton \"+\" dans le section \"Toutes les relations\", et choisissez \"Nouvelle relation...\".\n\nPour retirer un élément d'une relation, sélectionnez l’élément et appuyez sur le symbole de la corbeille à côté de la relation si vous souhaitez l'en retirer.\n\nVous pouvez créer des multipolygones avec des trous en utilisant l'outil \"Fusionner\". Dessinez deux polygones (intérieur et extérieur), maintenez la touche Shift / Majuscule et appuyez sur chacun d'eux pour les sélectionner, puis appuyez le bouton \"Fusionner\" (+) .\n"
         },
         "intro": {
             "done": "fait",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Mairie",
-                "fire_department": "Caserne de pompiers",
-                "memory_isle_park": "Parc Paumier",
-                "riverwalk_trail": "Sentier fleuri",
-                "w_michigan_ave": "Avenue des lilas",
-                "e_michigan_ave": "Avenue George Sand",
-                "spring_st": "Rue Curie",
-                "scidmore_park": "Parc Fleurette",
-                "petting_zoo": "Zoo",
-                "n_andrews_st": "Rue Robespierre",
-                "s_andrews_st": "Rue de la Liberté",
-                "n_constantine_st": "Rue de la Fraternité",
-                "s_constantine_st": "Rue de l'Egalité",
-                "rocky_river": "Le boulan",
-                "railroad_dr": "Allée ferrée",
-                "conrail_rr": "Chemin de fer",
-                "st_joseph_river": "La margoune",
-                "n_main_st": "Rue de la République",
-                "s_main_st": "Rue de la République",
-                "water_st": "Rue froide",
-                "foster_st": "Rue Victor Hugo",
-                "portage_river": "Le chil",
-                "flower_st": "Rue des pains",
-                "elm_st": "Rue Jules Verne",
-                "walnut_st": "Rue Simone de Beauvoir",
-                "morris_ave": "Avenue Simone Veil",
-                "east_st": "Rue du Japon",
-                "portage_ave": "Avenue de la paix"
+                "block_number": "<value for addr:block_number>",
+                "city": "Trois-Rivières",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "96300",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "fr",
+                "name": {
+                    "1st-avenue": "Rue des Chats",
+                    "2nd-avenue": "Rue des Chiens",
+                    "4th-avenue": "Rue des Souris",
+                    "5th-avenue": "Rue des Canards",
+                    "6th-avenue": "Rue des Truites",
+                    "6th-street": "Rue des Mouettes",
+                    "7th-avenue": "Rue des Baleines",
+                    "8th-avenue": "Rue des Grenouilles",
+                    "9th-avenue": "Rue des Salamandres",
+                    "10th-avenue": "Rue des Plaines",
+                    "11th-avenue": "Rue des Montagnes",
+                    "12th-avenue": "Rue des Nuages",
+                    "access-point-employment": "Agence Point Emploi",
+                    "adams-street": "Rue Victor Hugo",
+                    "andrews-elementary-school": "École primaire Jean Moulin",
+                    "andrews-street": "Rue Stendhal",
+                    "armitage-street": "Rue Honoré de Balzac",
+                    "barrows-school": "École Marguerite Yourcenar",
+                    "battle-street": "Rue Léon Tolstoï",
+                    "bennett-street": "Rue Jonathan Swift",
+                    "bowman-park": "Parc Mark Twain",
+                    "collins-drive": "Allée Edgar Allan Poe",
+                    "conrail-railroad": "Voie ferrée SNCF",
+                    "conservation-park": "Parc de conservation",
+                    "constantine-street": "Rue William Shakespeare",
+                    "cushman-street": "Rue Marcel Proust",
+                    "dollar-tree": "Emmaüs Coup de Main",
+                    "douglas-avenue": "Avenue Ovide",
+                    "east-street": "Rue de la Chine",
+                    "elm-street": "Rue de l'Orme",
+                    "flower-street": "Rue des Fleurs",
+                    "foster-street": "Rue Vladimir Nabokov",
+                    "french-street": "Rue de la France",
+                    "garden-street": "Rue du Jardin",
+                    "gem-pawnbroker": "Comptoir de l'Or",
+                    "golden-finch-framing": "Les Cadres du Pinson Doré",
+                    "grant-avenue": "Avenue Doris Lessing",
+                    "hoffman-pond": "Étang Ernest Hemingway",
+                    "hoffman-street": "Rue Ernest Hemingway",
+                    "hook-avenue": "Avenue James Joyce",
+                    "jefferson-street": "Rue Franz Kafka",
+                    "kelsey-street": "Rue Gustave Flaubert",
+                    "lafayette-park": "Parc Lafayette",
+                    "las-coffee-cafe": "Café de Los Angeles",
+                    "lincoln-avenue": "Avenue Lincoln",
+                    "lowrys-books": "L'oiseau lecteur",
+                    "lynns-garage": "Garage Marcel",
+                    "main-street-barbell": "Club Muscle",
+                    "main-street-cafe": "Café de la Grande Rue",
+                    "main-street-fitness": "Club Gym",
+                    "main-street": "Grande Rue",
+                    "maple-street": "Rue des Érables",
+                    "marina-park": "Parc Marina",
+                    "market-street": "Rue du Marché",
+                    "memory-isle-park": "Parc de l'île du Souvenir",
+                    "memory-isle": "Île du Souvenir",
+                    "michigan-avenue": "Avenue de la Mer",
+                    "middle-street": "Rue Centrale",
+                    "millard-street": "Rue Denis Diderot",
+                    "moore-street": "Rue Charles Dickens",
+                    "morris-avenue": "Avenue Miguel de Cervantes",
+                    "mural-mall": "Voie de la Fresque",
+                    "paisanos-bar-and-grill": "Bar et Grill Paisano",
+                    "paisley-emporium": "Bon-à-Manger",
+                    "paparazzi-tattoo": "Star Tattoo",
+                    "pealer-street": "Rue Emily Brontë",
+                    "pine-street": "Rue des Pins",
+                    "pizza-hut": "La bonne Franquette",
+                    "portage-avenue": "Avenue de la Portage",
+                    "portage-river": "La Portage",
+                    "preferred-insurance-services": "Assurance Plus-Mieux",
+                    "railroad-drive": "Allée du Chemin de Fer",
+                    "river-city-appliance": "Rivière Digitale",
+                    "river-drive": "Allée de la Rivière",
+                    "river-road": "Route de la Rivière",
+                    "river-street": "Rue de la Rivière",
+                    "riverside-cemetery": "Cimetière de la Rivière",
+                    "riverwalk-trail": "Sentier des bords de rivières",
+                    "riviera-theatre": "Théatre Riviera",
+                    "rocky-river": "La Rocheuse",
+                    "saint-joseph-river": "La Josèpe",
+                    "scidmore-park-petting-zoo": "Parc animalier Scidmore",
+                    "scidmore-park": "Parc Eliza Ruhamah Scidmore",
+                    "scouter-park": "Parc de l'Éclaireur",
+                    "sherwin-williams": "Scherwin-Williams",
+                    "south-street": "Rue de la Méditerranée",
+                    "southern-michigan-bank": "Crédit des Rivières",
+                    "spring-street": "Rue de la Source",
+                    "sturgeon-river-road": "Route de la Carpe",
+                    "three-rivers-city-hall": "Hôtel de Ville",
+                    "three-rivers-elementary-school": "École primaire Jules Ferry",
+                    "three-rivers-fire-department": "Centre de secours",
+                    "three-rivers-high-school": "Lycée Marie Curie",
+                    "three-rivers-middle-school": "Collège Louise Michel",
+                    "three-rivers-municipal-airport": "Aéroport Hélène Boucher",
+                    "three-rivers-post-office": "La Poste - Trois-Rivières",
+                    "three-rivers-public-library": "Bibliothèque Léonard de Vinci",
+                    "three-rivers": "Trois-Rivières",
+                    "unique-jewelry": "Joaillerie Chaussin",
+                    "walnut-street": "Rue du Noyer",
+                    "washington-street": "Rue William Faulkner",
+                    "water-street": "Rue Johann Wolfgang von Goethe",
+                    "west-street": "Rue de l'Atlantique",
+                    "wheeler-street": "Rue Murasaki Shikibu",
+                    "william-towing": "Dépannage Guillaume",
+                    "willow-drive": "Allée du Saule",
+                    "wood-street": "Rue du Bois",
+                    "world-fare": "Cuisines du Monde"
+                }
+            },
+            "welcome": {
+                "title": "Accueil",
+                "welcome": "Bienvenue ! Cette visite guidée va vous enseigner les bases de l'édition sur OpenStreetMap.",
+                "practice": "Les données de ce tutoriel sont à votre disposition pour votre entraînement, les modifications apportées ne seront pas sauvegardées.",
+                "words": "Cette visite guidée va vous présenter de nouveaux mots et concepts. Lorsque ce sera le cas, ils seront en *italique*.",
+                "mouse": "Vous pouvez utiliser n'importe quel périphérique de saisie pour modifier la carte, mais cette visite guidée part du principe que vous avez une souris avec des boutons gauche et droit. **Si vous voulez connecter une souris, faites-le maintenant puis cliquez sur OK.** ",
+                "leftclick": "Lorsque cette visite guidée vous demande de cliquer ou de double-cliquer, cela veut dire avec le bouton de gauche. Sur un pavé tactile, cela peut correspondre à un clic simple ou à taper avec un doigt. **Faites {num} clics gauche.**",
+                "rightclick": "Parfois, il faudra effectuer un clic droit. Cela peut aussi être un clic avec la touche Ctrl, ou taper avec  deux doigts sur un pavé tactile. Le clavier peut même avoir une touche \"menu\" qui fonctionne comme un clic droit. **Faites {num} clics droits.**",
+                "chapters": "Parfait, continuons ! Vous pouvez utiliser le bandeau ci-dessous pour recommencer une section en cas de problème ou choisir une autre section. C'est parti ! **Cliquez sur \"{next}\" pour continuer.**"
             },
             "navigation": {
                 "title": "Navigation",
-                "drag": "La vue principale montre les données OpenStreetMap par dessus un fond de carte. Vous pouvez naviguer au sein de la vue en faisant du cliquer-glisser, ou avec les barres de navigation, comme n'importe quelle carte sur Internet. **Faites glisser la carte !**",
-                "select": "Les éléments cartographiques sont de trois types : les points, les lignes et les polygones. Chaque élément peut être sélectionné en cliquant dessus. **Cliquez sur le point pour le sélectionner.**",
-                "pane": "Lorsqu'un élément est sélectionné, l'éditeur d'éléments est affiché. L'entête nous indique le type d'élément et le panneau principal nous montre les attributs de l'élément, tels que son nom et son adresse. **Fermez l'éditeur d'éléments en cliquant sur le {button} bouton de fermeture en haut à droite.**",
-                "search": "Vous pouvez aussi rechercher des éléments pour la vue courante, ou le monde entier. **Recherchez '{name}'**",
-                "choose": "** Choisissez {name} depuis la liste pour le selectionner. ** ",
-                "chosen": "Super ! {name} est sélectionné. **Fermer l'éditeur d'élément en cliquant sur le bouton {button}.**"
+                "drag": "La vue principale montre les données OpenStreetMap par dessus un fond d'imagerie ou de carte.{br} Vous pouvez vous déplacer avec la souris, il faut simultanément maintenir le bouton gauche enfoncé et la déplacer, c'est-à-dire faire du cliquer-glisser. Les touches de flèche de direction du clavier permettent aussi ce mouvement. **Faites glisser la carte !**",
+                "zoom": "Vous pouvez zoomer et dézoomer avec la molette de la souris, avec le pavé tactile, avec les boutons {plus} / {minus} ou avec le clavier [+ et -]. **Zoomez sur la carte !**",
+                "features": "Le mot *élément* est utilisé pour décrire ce qui apparaît sur la carte. Un objet dans le monde réel peut être cartographié comme un élément sur OpenStreetMap.",
+                "points_lines_areas": "Les éléments cartographiques sont représentés par des *points*, des *lignes* et des *polygones*.",
+                "nodes_ways": "Dans OpenStreetMap, les points sont parfois appelés des *nœuds* (en anglais *nodes*), et les lignes et polygones des *chemins* (en anglais *ways*).",
+                "click_townhall": "Tous les éléments de la carte peuvent être sélectionnés en cliquant dessus. **Cliquez sur le point pour le sélectionner.**",
+                "selected_townhall": "Bien ! Le point est maintenant sélectionné. Les éléments sélectionnés sont entourés d'un effet lumineux.",
+                "editor_townhall": "Quand un élément est sélectionné, l'*éditeur d'élément* est affiché à côté de la carte.",
+                "preset_townhall": "La partie supérieure de l'éditeur d'élément affiche le type d’élément. Ce point est de type {preset}.",
+                "fields_townhall": "La partie intermédiaire  de l'éditeur d'élément contient les attributs de l'élément, comme son nom ou son adresse.",
+                "close_townhall": "**Fermez l'éditeur d'élément avec la touche d'échappement ou en cliquant sur le bouton {button} dans le coin supérieur.**",
+                "search_street": "Vous pouvez chercher des éléments dans la vue courante ou dans le monde entier. **Cherchez \"{name}\"**",
+                "choose_street": "**Choisissez la {name} dans la liste pour la sélectionner.**",
+                "selected_street": "Bien ! La *{name}* est maintenant sélectionnée.",
+                "editor_street": "Les champs affichés pour une rue sont différents que ceux pour une mairie / hôtel de ville.{br}Pour la rue sélectionnée, l'éditeur d'élément affiche des champs comme \"{field1}\" et \"{field2}\". **Fermez l'éditeur de fonctionnalité avec la touche d'échappement ou en cliquant sur le bouton {button}**",
+                "play": "Essayez de déplacer la carte et de sélectionner d'autres éléments pour voir les types d'objets qui peuvent être ajoutés à OpenStreetMap. **Pour passer au chapitre suivant, cliquez sur \"{next}\".**"
             },
             "points": {
                 "title": "Points",
-                "add": "Les points sont utilisés pour représenter des éléments tels que des magasins, des restaurants ou des monuments. Ils indiquent une position précise, et décrivent ce qui s'y trouve. **Clickez sur le {button} bouton Point pour ajouter un nouveau point.**",
-                "place": "Le point peut être placé en cliquant sur la carte. **Cliquez sur la carte pour positionner le nouveau point sur le bâtiment.**",
-                "search": "De nombreux éléments peuvent être représentés par des points. Le point que vous venez d'ajouter est un café. \n**Cherchez '{name}'**",
-                "choose": "**Choisissez Café dans la liste.**",
-                "describe": "Le point est désormais marqué comme étant un café. Nous pouvons ajouter davantage d'informations grâce à l'éditeur d'élément. **Ajoutez un nom au café.**",
-                "close": "L'éditeur d'élément enregistre automatiquement tous vos changements. Quand vous éditez une caractéristique, the bouton fermer se transforme en coche. **Cliquez sur le {button} bouton pour fermer l'éditeur d'élément.\"",
-                "reselect": "En général, les points existent déjà, mais sont incomplets ou contiennent des erreurs. Il est possible de modifier un point existant. **Cliquez pour sélectionner le point que vous venez de créer.**",
-                "fixname": "**Changez le nom, puis cliquez sur le {button} bouton pour fermer l'éditeur d'élément.**",
-                "reselect_delete": "Toutes les caractéristiques de la carte peuvent être supprimées. **Cliquez pour sélectionnez le point que vous avez créé**",
-                "delete": "Le menu autour du point affiche les opérations disponibles sur ce point, dont la suppression. **Cliquez sur le {button} bouton pour effacer le point.**"
+                "add_point": "Les *points* peuvent être utilisés pour représenter des éléments comme des magasins, restaurants et monuments.{br}Ils marquent une position précise et décrivent ce qu'il s'y trouve. **Cliquez sur le bouton {button} Point pour ajouter un nouveau point.**",
+                "place_point": "Pour placer un nouveau point sur la carte, placez le curseur de la souris à l'endroit désiré, puis faites un clic gauche ou appuyez sur la barre d'espace. **Déplacez le curseur sur ce bâtiment, puis faites un clic gauche ou appuyez sur la barre d'espace.**",
+                "search_cafe": "Beaucoup d'éléments peuvent être représentés, chacun par un point. Le point que vous venez d'ajouter est un café. **Cherchez \"{preset}\"**",
+                "choose_cafe": "**Choisissez \"{preset}\" dans la liste.**",
+                "feature_editor": "Le point est maintenant marqué comme un café. En utilisant l'éditeur d'élément, vous pouvez ajouter d'autres informations sur ce café.",
+                "add_name": "Dans OpenStreetMap, tous les champs sont optionnels. En cas de doute ou pour une partie inconnue, un champ peut être laissé vide.{br}Supposons que vous connaissiez ce café et son nom. **Ajoutez un nom pour le café.**",
+                "add_close": "L'éditeur d'élément se rappellera automatiquement de toutes vos modifications. **Après avoir ajouté le nom, appuyez sur la touche d'échappement, Entrée ou cliquez sur le bouton {button} pour fermer l'éditeur d'élément.**",
+                "reselect": "Souvent des points existent déjà mais ils peuvent parfois contenir des erreurs ou être incomplets. Vous pouvez éditer ces points. **Cliquez sur le café que vous venez de créer.**",
+                "update": "Ajoutons des détails sur ce café. Vous pouvez modifier le nom, préciser le type de cuisine ou son adresse. **Modifiez les informations du café**",
+                "update_close": "**Lorsque vous avez terminé vos modifications, appuyez sur la touche d'échappement ou Entrée ou cliquez sur le bouton {button} pour fermer l'éditeur d'élément.**",
+                "rightclick": "Vous pouvez effectuer un clic droit sur un élément pour voir le *menu d'édition*, qui fournit une liste d'opérations disponibles. **Effectuer un clic droit pour sélectionner le point créé et afficher son menu d'édition.**",
+                "delete": "Il est possible de supprimer des éléments qui n'existent pas réellement.{br}Supprimer un élément d'OpenStreetMap le retirera de la carte pour tout le monde, il faut donc être sûr de la disparition effective de l'objet réel avant de supprimer l'élément correspondant. **Cliquez sur le bouton {button} pour supprimer le point.**",
+                "undo": "Vous pouvez à tout moment annuler les dernières modifications tant que rien n'a été sauvegardé sur OpenStreetMap. **Cliquez sur le bouton {button} pour annuler la suppression du point et le faire revenir.**",
+                "play": "Maintenant que vous savez comment créer et éditer des points, vous pouvez vous entraîner avec quelques points supplémentaires ! **Pour passer au chapitre suivant, cliquez sur \"{next}\".**"
             },
             "areas": {
-                "title": "Polygone",
-                "add": "Les zones sont utilisées pour montrer les frontières d’éléments comme des lacs, bâtiments et des zones résidentielles. Elles peuvent aussi être utilisées pour cartographier plus en détail des éléments que l'on peut cartographier comme des points. **Cliquer sur le {button} zone pour ajouter une nouvelle zone. ",
-                "corner": "Dessinez la zone en positionnant les noeuds qui forment la frontière de la zone. **Cliquer sur l'un des coins du terrain de jeux pour démarrer.  ",
-                "place": "Dessinez le polygone en ajoutant des nœuds. Terminez le polygone en cliquant sur le nœud de départ. **Dessinez un polygone pour l'aire de jeu.**",
-                "search": "**Rechercher '{name}'.**",
-                "choose": "**Choisi Terrain de jeu dans la liste.**",
-                "describe": "**Ajoutez un nom et ensuite cliquez sur le bouton {button} pour fermer l'éditeur d'éléments**"
+                "title": "Polygones",
+                "add_playground": "Les *polygones* sont utilisés pour afficher les limites d’éléments comme les lacs, bâtiments et zones résidentielles.{br}Ils peuvent aussi servir à cartographier des éléments de façon plus détaillée qu'avec des points. **Cliquez sur le bouton {button} Polygone pour en ajouter un.**",
+                "start_playground": "Ajoutons une aire de jeu pour enfant sur la carte en dessinant un polygone. Les polygones sont dessinés en plaçant des *nœuds* pour définir les bords de l'élément. **Cliquez ou appuyez sur la barre d'espace pour placer le premier nœud sur l'un des angles de l'aire de jeu.**",
+                "continue_playground": "Continuez à dessiner le polygone en plaçant d'autres nœuds le long de l'aire de jeu. Le polygone peut être connecté aux éléments existants.{br}Astuce : pour ne pas se connecter aux autres éléments, il suffit d'appuyer et maintenir la touche Alt pressée. **Continuez la création du polygone d'aire de jeu.**",
+                "finish_playground": "Terminez le polygone avec la touche Entrée ou en cliquant une nouvelle fois sur son premier ou son dernier nœud. **Terminez le polygone d'aire de jeu.**",
+                "search_playground": "**Cherchez \"{preset}\".**",
+                "choose_playground": "**Choisissez \"{preset}\" dans la liste.**",
+                "add_field": "L'aire de jeu n'a pas de nom officiel, donc ce champ sera laissé vide.{br}À la place, ajoutons des détails additionnels dans le champ Description. **Ouvrez la liste Ajouter champ.**",
+                "choose_field": "**Choisissez \"{field}\" dans la liste.**",
+                "retry_add_field": "Vous n'avez pas sélectionné le champ {field}. Essayez encore.",
+                "describe_playground": "**Ajoutez une description, puis cliquez le bouton {button} pour fermer l'éditeur d'éléments.**",
+                "play": "Bravo ! Essayez de dessiner quelques polygones et surfaces supplémentaires et regardez d'autres types d'éléments que vous pouvez ajouter à OpenStreetMap. **Pour passer au chapitre suivant, cliquez sur \"{next}\".**"
             },
             "lines": {
                 "title": "Lignes",
-                "add": "Les lignes sont utilisées pour représenter des éléments tels que des routes, chemins de fer ou rivières. **Cliquer sur le {button} Line pour ajouter une nouvelle ligne.",
-                "start": "**Commencez la ligne en cliquant sur l'extrémité de la route.**",
-                "intersect": "Cliquez pour ajouter plus de noeuds à la ligne. Il est possible de déplacer la carte pendant le traçage. Les routes et les autres types de ligne font partie d'un plus grand réseau. Il est important que les lignes soient correctement connectées pour permettre aux applications de fonctionner. **Cliquer sur {name} pour créer une intersection connectant les deux lignes. ",
-                "finish": "Les lignes peuvent être terminées en cliquant une seconde fois sur le dernier nœud. **Terminez le dessin de la route**",
-                "road": "**Choisi Rue dans la liste**",
-                "residential": "Il y a différent types de routes, le plus commun est \"Résidentielle\" (Residential). **Sélectionnez le type \"Résidentielle\".**",
-                "describe": "**Donnez un nom à la route, puis cliquez sur le {button} bouton pour fermer l'éditeur d'élément.**",
-                "restart": "La route doit couper {name}.",
-                "wrong_preset": "Vous n'avez pas sélectionné de type de rue résidentielle. **Cliquez ici pour rechoisir** "
+                "add_line": "Les *lignes* sont utilisées pour représenter des éléments tels que des routes, voies ferrées et rivières. **Cliquez le bouton {button} Ligne pour ajouter une nouvelle ligne.**",
+                "start_line": "Il manque une route à cet endroit. Ajoutons-la !{br}Dans OpenStreetMap, les lignes doivent être tracées au centre de la route. Pendant que vous tracez, vous pouvez déplacer et zoomer la carte si nécessaire. **Commencez une nouvelle ligne en cliquant au tout début de la route manquante.**",
+                "intersect": "Cliquez, ou appuyez sur la barre d'espace, pour ajouter de nouveaux points à cette ligne.{br}Les routes font parties d'un réseau. C'est le cas également pour de nombreux autres types de lignes. Il est important que ces lignes soit connectées correctement pour les applications de navigation. **Cliquez sur la ligne {name} pour créer une intersection connectant les 2 lignes.**",
+                "retry_intersect": "La nouvelle route doit croiser la ligne {name}. Essayez à nouveau !",
+                "continue_line": "Continuez de tracer la ligne de la nouvelle route. Vous pouvez également déplacer la carte et zoomer si nécessaire.{br}Quand vous avez fini de tracer, cliquez à nouveau sur le dernier nœud. **Terminez de tracer la route.**",
+                "choose_category_road": "**Choisissez \"{category}\" dans la liste**",
+                "choose_preset_residential": "Il existe de nombreux types de routes, mais celle-ci est une route résidentielle. **Choisissez le type {preset}.**",
+                "retry_preset_residential": "Vous n'avez pas sélectionné le type {preset}. **Cliquez ici pour choisir à nouveau**",
+                "name_road": "**Donnez un nom à cette route, puis appuyez sur la touche d'échappement, Entrée, ou cliquez sur le bouton {button} pour fermer l'éditeur d'objet.**",
+                "did_name_road": "C'est parfait ! Maintenant, nous allons apprendre à mettre à jour le tracé d'une ligne.",
+                "update_line": "Il sera parfois nécessaire de changer le tracé d'une ligne existante. Regardons cette route qui peut être améliorée.",
+                "add_node": "Nous pouvons ajouter des nœuds à cette ligne pour améliorer son tracé. Une manière est de double-cliquer sur la ligne à l'endroit où vous souhaitez ajouter un nœud. **Double-cliquez sur la ligne pour créer un nouveau nœud.**",
+                "start_drag_endpoint": "Lorsqu'une ligne est sélectionnée, vous pouvez déplacer un nœud avec un appui continu sur le bouton gauche de la souris tout en le glissant. **Déplacer le dernier nœud pour le placer là où les routes doivent se couper.**",
+                "finish_drag_endpoint": "Cette position semble correcte. **Relâchez le bouton gauche pour finir le déplacement.**",
+                "start_drag_midpoint": "Un petit triangle est dessiné au *milieu* entre deux nœuds. Un autre moyen de créer un nœud est de déplacer ce triangle vers un autre endroit. **Déplacez le triangle pour créer un nouveau nœud le long de la route.**",
+                "continue_drag_midpoint": "Cette ligne est bien mieux ainsi ! Continuez d'ajuster cette ligne en double-cliquant ou en déplaçant les triangles jusqu'à ce que la forme corresponde à la courbe de la route. **Quand la forme de la ligne est satisfaisante, cliquez sur OK.**",
+                "delete_lines": "Vous pouvez supprimer une ligne si la route correspondante n'existe pas dans le monde réel.{br} Ici, la ligne *{street}* est une construction envisagée à un moment par la ville mais elle n'a jamais été réalisée. Nous pouvons améliorer cette partie de la carte en supprimant les parties incorrectes.",
+                "rightclick_intersection": "La route se termine réellement à la ligne *{street1}*, nous allons donc séparer la ligne *{street2}* à cette intersection et supprimer le reste. **Faites un clic droit sur le nœud d'intersection.**",
+                "split_intersection": "**Cliquez sur le bouton {button} pour diviser la ligne *{street}*.**",
+                "retry_split": "Vous n'avez pas cliqué sur le bouton diviser. Réessayez.",
+                "did_split_multi": "Bravo ! La ligne *{street1}* est maintenant divisée en 2 parties. La partie haute peut être supprimée. **Cliquez sur la partie haute de la ligne *{street2}* pour la sélectionner.**",
+                "did_split_single": "**Cliquez sur ligne *{street2}* pour la sélectionner.**",
+                "multi_select": "La {selected} est sélectionnée. Sélectionnez aussi la {other1}. Vous pouvez cliquer en maintenant la touche majuscule pour sélectionner plusieurs choses. **Cliquez en maintenant la touche majuscule sur {other2}.**",
+                "multi_rightclick": "Bien ! Les deux lignes à supprimer sont maintenant sélectionnées. **Faites un clic droit sur l'une des lignes pour afficher le menu d'édition.**",
+                "multi_delete": "**Cliquez sur le bouton {button} pour supprimer les lignes en trop.**",
+                "retry_delete": "Vous n'avez pas cliqué sur le bouton Effacer. Réessayez.",
+                "play": "Bravo ! Utilisez ce que vous avez appris dans ce chapitre pour vous entraîner à modifier d'autres lignes. **Pour passer au chapitre suivant, cliquez sur \"{next}\".**"
+            },
+            "buildings": {
+                "title": "Bâtiments",
+                "add_building": "OpenStreetMap est la plus grande base de données de bâtiments au monde.{br}Vous pouvez l'améliorer en dessinant les nouveaux bâtiments. **Cliquez le bouton {button} Polygone pour ajouter un nouveau polygone.**",
+                "start_building": "Ajoutons cette maison à la carte en dessinant ses contours.{br}Les bâtiments doivent être dessinés de la façon la plus précise possible en suivant leur forme. **Cliquez ou appuyez sur la barre d'espace pour placer un nœud de départ sur l'un des coins du bâtiment.**",
+                "continue_building": "Ajoutez d'autres nœuds pour tracer le contour du bâtiment. Rappelez-vous que vous pouvez zoomer pour voir plus de détails. {br}Terminez le bâtiment en appuyant sur Entrée, ou en cliquant sur le premier ou le dernier nœud. **Terminez le tracé du bâtiment.**",
+                "retry_building": "Quelques difficultés pour placer les points aux coins du bâtiment ? Réessayez !",
+                "choose_category_building": "**Choisissez \"{category}\" dans la liste.**",
+                "choose_preset_house": "Les types de bâtiments possibles sont très variés, mais celui-ci est une maison.{br}Lorsque vous avez un doute, choisissez simplement le type générique \"Bâtiment\". **Choisissez le type \"{preset}\"**",
+                "close": "**Appuyez sur la touche d'échappement ou cliquez le bouton {button} pour fermer l'éditeur d'objet.**",
+                "rightclick_building": "**Faites un clic droit pour sélectionner le bâtiment que vous avez créé et afficher le menu d'édition.**",
+                "square_building": "La maison sera encore mieux tracée si les coins sont des angles droits. **Cliquez sur le bouton {button} pour ajuster automatiquement la forme du bâtiment avec des angles droits.**",
+                "retry_square": "Vous n'avez pas cliqué sur le bouton Carré / forme orthogonale. Réessayez.",
+                "done_square": "Voilà ! Les coins du bâtiment sont correctement positionnés. Voyons une autre astuce très utile…",
+                "add_tank": "Nous allons tracer ce réservoir rond. **Cliquez sur le bouton {button} Polygone pour ajouter un nouveau polygone.**",
+                "start_tank": "Comment tracer un cercle parfait ? Commencez par un polygone simple, avec seulement quelques nœuds bien placés sur le contour. **Cliquez ou appuyez sur la barre d'espace pour ajouter le premier nœud sur le contour du réservoir.**",
+                "continue_tank": "Ajoutez quelques nœuds supplémentaires le long du bord. Le cercle sera créé à l'extérieur des nœuds que vous dessinez.{br}Terminez le polygone en appuyant sur Entrée ou en cliquant à nouveau sur le premier ou le dernier nœud. **Terminez de tracer le réservoir.**",
+                "search_tank": "**Cherchez \"{preset}\"**",
+                "choose_tank": "**Choisissez \"{preset}\" dans la liste.**",
+                "rightclick_tank": "**Faites un clic droit pour sélectionner le polygone du réservoir que vous avez créé et afficher le menu d'édition.**",
+                "circle_tank": "**Cliquez sur le bouton {button} pour ajuster la forme du réservoir et former automatiquement un cercle.**",
+                "retry_circle": "Vous n'avez pas cliqué sur le bouton Arrondir / rendre circulaire. Réessayez.",
+                "play": "Bravo ! Entraînez-vous à tracer quelques bâtiments supplémentaires, et essayez quelques-unes des autres commandes du menu d'édition. **Pour passer au chapitre suivant, cliquez sur \"{next}\".**"
             },
             "startediting": {
-                "title": "Commencer à éditer",
-                "help": "Vous pouvez rejouer cette démonstration ou accéder à plus de documentation en cliquant sur le {button} bouton Aide.",
-                "save": "N'oubliez pas de sauver régulièrement vos modifications !",
-                "start": "Commencer à cartographier !"
+                "title": "Sortir du tutoriel et contribuer",
+                "help": "Bravo et merci ! Vous êtes maintenant capable de contribuer à OpenStreetMap !{br}Vous pouvez revoir ce tutoriel ou consulter plus de documentation en cliquant sur le bouton d'aide {button}",
+                "save": "N'oubliez pas de sauver régulièrement vos modifications !",
+                "start": "Commencer à cartographier !"
             }
         },
         "presets": {
             "categories": {
                 "category-barrier": {
-                    "name": "Éléments de barrières"
+                    "name": "Types de barrières"
                 },
                 "category-building": {
-                    "name": "Éléments de bâtiments"
+                    "name": "Types de bâtiments"
                 },
                 "category-golf": {
-                    "name": "Éléments de golfs"
+                    "name": "Éléments de terrain de golf"
                 },
                 "category-landuse": {
-                    "name": "Éléments d'occupation des sols"
+                    "name": "Types d'occupation des sols"
                 },
                 "category-natural-area": {
                     "name": "Éléments naturels"
                     "name": "Éléments naturels"
                 },
                 "category-path": {
-                    "name": "Éléments de chemins"
+                    "name": "Types de chemins"
                 },
                 "category-rail": {
                     "name": "Éléments ferroviaires"
                 },
                 "category-restriction": {
-                    "name": "Éléments  pour restrictions"
+                    "name": "Types de restrictions"
                 },
                 "category-road": {
-                    "name": "Éléments routiers"
+                    "name": "Types de routes"
                 },
                 "category-route": {
-                    "name": "Éléments pour itinéraires"
+                    "name": "Types d'itinéraires"
                 },
                 "category-water-area": {
-                    "name": "Éléments aquatiques pour surfaces"
+                    "name": "Types d'étendues d'eau"
                 },
                 "category-water-line": {
-                    "name": "Éléments aquatiques pour chemins"
+                    "name": "Types de cours d'eau"
                 }
             },
             "fields": {
                     "options": {
                         "designated": {
                             "description": "Accès autorisé par des panneaux ou par une réglementation locale",
-                            "title": "Restreint à certains types de véhicules"
+                            "title": "Prévu spécifiquement pour certains types de véhicules"
                         },
                         "destination": {
                             "description": "Circulation interdite, sauf pour accéder aux zones desservies",
                             "title": "Interdit sauf riverains"
                         },
                         "dismount": {
-                            "description": "Accès autorisé mais le cycliste-cavalier doit mettre pied à terre",
+                            "description": "Accès autorisé mais mettre pied à terre",
                             "title": "Mettre pied à terre"
                         },
                         "no": {
                         },
                         "permissive": {
                             "description": "Accès laissé libre par le propriétaire, révocable à tout moment",
-                            "title": "Accès permis"
+                            "title": "Accès toléré"
                         },
                         "private": {
                             "description": "Accès autorisé sur demande au propriétaire",
                         "block_number": "Numéro de bloc",
                         "block_number!jp": "Bloc numéro",
                         "city": "Ville",
-                        "city!jp": "Ville/Ville/Village/Quartier spécial de Tokyo",
+                        "city!jp": "Ville/Village/Quartier spécial de Tokyo",
                         "city!vn": "Ville (plus de 10 000 habitants)",
                         "conscriptionnumber": "123",
                         "country": "Pays",
                         "housename": "Nom de la maison",
                         "housenumber": "123",
                         "housenumber!jp": "Bâtiment No./Lot No.",
-                        "neighbourhood": "Voisinage",
-                        "neighbourhood!jp": "Chōme/Aza/Koaza",
-                        "place": "Place",
+                        "neighbourhood": "Quartier de voisinage",
+                        "neighbourhood!jp": "Chōme/Aza/Koaza (Quartier de voisinage)",
+                        "place": "attribut d'adresse (Place)",
                         "postcode": "Code postal",
                         "province": "Province",
                         "province!jp": "Préfecture",
-                        "quarter": "Quarter",
-                        "quarter!jp": "Ōaza/Machi",
+                        "quarter": "Quartier (division urbaine)",
+                        "quarter!jp": "Ōaza/Machi (Quartier)",
                         "state": "État",
-                        "street": "Rue",
+                        "street": "Rue, Voie",
                         "subdistrict": "Sous-district",
-                        "subdistrict!vn": "Quartier/Commune/Cité",
-                        "suburb": "Banlieue",
-                        "suburb!jp": "quartier"
+                        "subdistrict!vn": "Quartier/Commune/Village",
+                        "suburb": "Quartier (division urbaine)",
+                        "suburb!jp": "Quartier, district électoral"
                     }
                 },
                 "admin_level": {
                 "amenity": {
                     "label": "Type"
                 },
+                "animal_boarding": {
+                    "label": "Pour animaux"
+                },
+                "animal_breeding": {
+                    "label": "Pour animaux"
+                },
+                "animal_shelter": {
+                    "label": "Pour animaux"
+                },
                 "area/highway": {
                     "label": "Type"
                 },
                     "label": "Distributeur de billets, DAB"
                 },
                 "backrest": {
-                    "label": "Dossier"
+                    "label": "Dossier de siège"
                 },
                 "barrier": {
                     "label": "Type"
                     "label": "Spécialité",
                     "options": {
                         "foot_bath": "Bain de pied",
-                        "hot_spring": "Source thermale",
-                        "onsen": "Onsen"
+                        "hot_spring": "Source chaude",
+                        "onsen": "Onsen, bain japonais"
                     }
                 },
                 "beauty": {
-                    "label": "Type de Magasin"
+                    "label": "Type de magasin"
                 },
                 "bench": {
                     "label": "Banc"
                     "label": "Type"
                 },
                 "bin": {
-                    "label": "Corbeille"
+                    "label": "Poubelle"
                 },
                 "blood_components": {
-                    "label": "Composant du sang",
+                    "label": "Composants du sang",
                     "options": {
                         "plasma": "plasma",
                         "platelets": "plaquettes",
                         "stemcells": "échantillon de cellule souche",
-                        "whole": "sang naturel"
+                        "whole": "sang total"
                     }
                 },
                 "board_type": {
                         "clockwise": "Sens horaire"
                     }
                 },
+                "club": {
+                    "label": "Type"
+                },
                 "collection_times": {
                     "label": "Horaires de collecte"
                 },
+                "communication_multi": {
+                    "label": "Type de communication"
+                },
                 "construction": {
                     "label": "Type"
                 },
                 "contact/webcam": {
-                    "label": "URL de la Webcam",
+                    "label": "adresse de visioconférence",
                     "placeholder": "http://example.com/"
                 },
                 "content": {
                     "label": "Type"
                 },
                 "crop": {
-                    "label": "Culture"
+                    "label": "Cultures"
                 },
                 "crossing": {
                     "label": "Type"
                 },
                 "cuisine": {
-                    "label": "Cuisine"
+                    "label": "Cuisines"
                 },
                 "currency_multi": {
                     "label": "Types de devises"
                         },
                         "opposite": {
                             "description": "Une bande cyclable qui permet de se déplacer dans les deux sens dans une rue à sens unique",
-                            "title": "Bande cyclable à double sens"
+                            "title": "Circulation cyclable à contre-sens sans voie dédiée"
                         },
                         "opposite_lane": {
                             "description": "Une bande cyclable qui permet de se déplacer dans la direction opposée du trafic",
-                            "title": "Bande cyclable à contresens"
+                            "title": "Double-sens cyclable, Bande cyclable à contresens"
                         },
                         "share_busway": {
                             "description": "Une bande cyclable partagée avec une voie de bus",
                     "label": "Description"
                 },
                 "diaper": {
-                    "label": "Table à langer disponible"
+                    "label": "Table à langer"
                 },
                 "display": {
                     "label": "Affichage"
                 "fire_hydrant/type": {
                     "label": "Type",
                     "options": {
-                        "pillar": "Pilier / hors sol",
+                        "pillar": "Pilier/Hors-sol",
                         "pond": "Étang",
                         "underground": "Souterrain",
                         "wall": "Mur"
                     "label": "À corriger"
                 },
                 "fuel": {
-                    "label": "Station-service"
+                    "label": "Carburant"
                 },
                 "fuel_multi": {
                     "label": "Types de carburants"
                 },
                 "golf_hole": {
                     "label": "Référence",
-                    "placeholder": "Nombre de trous (1-18)"
+                    "placeholder": "Numéro du trou (1-18)"
+                },
+                "grape_variety": {
+                    "label": "Cépages"
                 },
                 "handicap": {
                     "label": "Handicap",
                     "placeholder": "1-18"
                 },
                 "handrail": {
-                    "label": "Rampe - à main"
+                    "label": "Rampe, Main courante"
                 },
                 "height": {
                     "label": " Hauteur (Mètres)"
                 "historic": {
                     "label": "Type"
                 },
+                "historic/civilization": {
+                    "label": "Civilisation historique"
+                },
                 "hoops": {
-                    "label": "Arceau",
+                    "label": "Nombre d'arceaux",
                     "placeholder": "1, 2, 4..."
                 },
                 "iata": {
-                    "label": "IATA"
+                    "label": "Code AITA (*IATA*)"
                 },
                 "icao": {
-                    "label": "OACI"
+                    "label": "Code OACI (*ICAO*)"
                 },
                 "incline": {
                     "label": "Pente"
                 },
                 "incline_steps": {
-                    "label": "Inclinaison",
+                    "label": "Pente",
                     "options": {
-                        "down": "En bas",
-                        "up": "En haut"
+                        "down": "Descendante",
+                        "up": "Montante"
                     }
                 },
                 "indoor": {
                 "information": {
                     "label": "Type"
                 },
+                "inscription": {
+                    "label": "Inscription"
+                },
                 "internet_access": {
                     "label": "Accès internet",
                     "options": {
                     "label": "SSID (Nom du réseau)"
                 },
                 "kerb": {
-                    "label": "Bateau de trottoir"
+                    "label": "Aménagement de trottoir, Abaissement (bateau)"
                 },
                 "lamp_type": {
                     "label": "Type"
                     "label": "Couche"
                 },
                 "leaf_cycle": {
-                    "label": "Phénologie des feuilles",
+                    "label": "Phénologie du feuillage",
                     "options": {
                         "deciduous": "caduc",
-                        "evergreen": "sempervirent",
+                        "evergreen": "sempervirent, persistant",
                         "mixed": "mélangé",
                         "semi_deciduous": "semi-caduc",
                         "semi_evergreen": "semi-sempervirent"
                     }
                 },
                 "leaf_cycle_singular": {
-                    "label": "Cycle de vie des feuilles",
+                    "label": "Phénologie du feuillage",
                     "options": {
                         "deciduous": "caduc",
-                        "evergreen": "à feuilles persistantes",
-                        "semi_deciduous": "semi-caduque",
-                        "semi_evergreen": "semi-persistant"
+                        "evergreen": "sempervirent, persistant",
+                        "semi_deciduous": "semi-caduc",
+                        "semi_evergreen": "semi-sempervirent"
                     }
                 },
                 "leaf_type": {
-                    "label": "Type de feuille",
+                    "label": "Type de feuilles",
                     "options": {
-                        "broadleaved": "feuillus",
-                        "leafless": "sans feuilles",
+                        "broadleaved": "arbres feuillus",
+                        "leafless": "plantes sans feuilles",
                         "mixed": "mélangé",
                         "needleleaved": "arbres à aiguilles"
                     }
                     "placeholder": "2, 4, 6..."
                 },
                 "lit": {
-                    "label": "Éclairage"
+                    "label": "Éclairé"
                 },
                 "location": {
                     "label": "Lieu"
                     "label": "Type"
                 },
                 "map_size": {
-                    "label": "Couverture"
+                    "label": "Emprise, Couverture"
                 },
                 "map_type": {
                     "label": "Type"
                 "mtb/scale": {
                     "label": "Difficulté VTT",
                     "options": {
-                        "0": "0 : Gravier/terre battue, pas d'obstacles, de grandes courbes",
-                        "1": "1 : Quelques revêtements mous, de petits obstacles, de grandes courbes",
-                        "2": "2 : Beaucoup de surfaces molles, grands obstacles, des épingles à cheveux faciles",
-                        "3": "3 : Revêtement glissant, de gros obstacles épingles serrées",
+                        "0": "0 : Gravier/terre battue, grandes courbes, pas d'obstacles",
+                        "1": "1 : Sol parfois meuble, courbes grandes à sérrées, petits obstacles",
+                        "2": "2 : Sol souvent meuble, épingles à cheveux faciles, petits sauts",
+                        "3": "3 : Revêtement glissant, épingles serrées, grosses ruptures de pente ",
                         "4": "4 : Revêtement avec des rochers, des épingles à cheveux dangereuses",
                         "5": "5 : Difficulté maximale, champs de blocs, glissements de terrain",
-                        "6": "6 : Non praticable, que par les meilleurs vététistes"
+                        "6": "6 : Non praticable, ou seulement par les meilleurs vététistes"
                     },
                     "placeholder": "0, 1, 2, 3..."
                 },
                 "mtb/scale/imba": {
-                    "label": "IMBA Trail Difficulté",
+                    "label": "Difficulté sur échelle IMBA ",
                     "options": {
                         "0": "Simplissime (ronds blancs)",
                         "1": "Facile (ronds verts)",
                         "2": "Intermédiaire (carrés bleus)",
                         "3": "Difficile (losanges noirs)",
-                        "4": "Extrèmement difficile (doubles losanges noirs)"
+                        "4": "Extrêmement difficile (doubles losanges noirs)"
                     },
                     "placeholder": "Facile, Intermédiaire, Difficile..."
                 },
                 "mtb/scale/uphill": {
                     "label": "Difficulté VTT en montée",
                     "options": {
-                        "0": "0 : Inclinaison < 10 % , sol consistent, pas d'obstacles",
-                        "1": "1 : Inclinaison < 15 %, sol consistant, quelques petits obstacles",
+                        "0": "0 : Inclinaison < 10 % , sol compact, pas d'obstacles",
+                        "1": "1 : Inclinaison < 15 %, sol compact, quelques petits obstacles",
                         "2": "2 : Inclinaison < 20 %, revêtement stable, pierres/racines",
                         "3": "3 : Inclinaison < 25 %, revêtement variable, pierres/branches",
                         "4": "4 : Inclinaison < 30 %, conditions difficiles, rochers/branches",
                     "label": "Sens unique",
                     "options": {
                         "no": "Non",
-                        "undefined": "Supposément non",
+                        "undefined": "Par défaut : Non",
                         "yes": "Oui"
                     }
                 },
                     "label": "Sens unique",
                     "options": {
                         "no": "Non",
-                        "undefined": "Supposément oui",
+                        "undefined": "Par défaut : Oui",
                         "yes": "Oui"
                     }
                 },
                 "opening_hours": {
-                    "label": "Heures"
+                    "label": "Horaires d'ouverture"
                 },
                 "operator": {
                     "label": "Exploitant"
                 },
                 "outdoor_seating": {
-                    "label": "Places en Terasse"
+                    "label": "Places en terrasse"
                 },
                 "par": {
                     "label": "Par",
                 "parking": {
                     "label": "Type",
                     "options": {
-                        "carports": "Abris de voiture",
-                        "garage_boxes": "Boxes de garage",
-                        "lane": "Route",
-                        "multi-storey": "Multiples étages",
-                        "sheds": "Cabanes",
-                        "surface": "Surface",
+                        "carports": "Auvent",
+                        "garage_boxes": "Box",
+                        "lane": "Bordure de voie",
+                        "multi-storey": "Sur plusieurs niveaux",
+                        "sheds": "Abri privé",
+                        "surface": "En surface",
                         "underground": "Souterrain"
                     }
                 },
                         "extreme": "Extrême (matériel d'escalade requis)",
                         "freeride": "Freeride (hors piste)",
                         "intermediate": "Intermédiaire (carrés bleus)",
-                        "novice": "Novice (enseignement)"
+                        "novice": "Débutant (apprentissage)"
                     },
                     "placeholder": "Facile, intermédiaire, avancé..."
                 },
                 "piste/grooming": {
-                    "label": "Damage",
+                    "label": "Préparation",
                     "options": {
-                        "backcountry": "Arrière pays",
-                        "classic": "Classique",
-                        "classic+skating": "Damage classique et pour pas de patineur",
-                        "mogul": "Piste de ski de bosses",
-                        "scooter": "Scooter des neiges",
-                        "skating": "Patinage"
+                        "backcountry": "Hors-piste, pas de préparation",
+                        "classic": "Classique par dameuse, pour ski alpin ou nordique en pas alternatif",
+                        "classic+skating": "Classique et Skating",
+                        "mogul": "Ski de bosses",
+                        "scooter": "Classique par motoneige",
+                        "skating": "Skating, pour ski nordique en pas de patineur"
                     }
                 },
                 "piste/type": {
                     "label": "Type",
                     "options": {
-                        "downhill": "Aval",
-                        "hike": "Randonnée",
+                        "downhill": "Descente, ski alpin",
+                        "hike": "Randonnée pédestre",
                         "ice_skate": "Patin à glace",
                         "nordic": "Nordique",
                         "playground": "Aire de jeux",
                     "label": "Type"
                 },
                 "plant": {
-                    "label": "Plante"
+                    "label": "Type de plante"
                 },
                 "population": {
                     "label": "Population"
                 "power_supply": {
                     "label": "Source de courant"
                 },
+                "produce": {
+                    "label": "Produits agricoles"
+                },
                 "product": {
-                    "label": "Production"
+                    "label": "Produits manufacturés"
                 },
                 "railway": {
                     "label": "Type"
                     "label": "Saisonnier"
                 },
                 "second_hand": {
-                    "label": "Vente d'occasions",
+                    "label": "Vente d'occasion",
                     "options": {
                         "no": "Non",
                         "only": "Uniquement",
                 "service/bicycle": {
                     "label": "Services"
                 },
+                "service/vehicle": {
+                    "label": "Véhicule de service"
+                },
                 "service_rail": {
                     "label": "Type de voie d'accès",
                     "options": {
                         "crossover": "Voie de traversée",
-                        "siding": "Voie parallèle",
-                        "spur": "Embranchement particulier court permettant à une compagnie ou une entité d'accéder au réseau principal.",
-                        "yard": "Voie interne à la compagnie utilisée pour le triage ou la maintenance."
+                        "siding": "Voie courte, parallèle et connectée à une voie principale",
+                        "spur": "Voie courte, embranchement connectant à une voie principale (fret)",
+                        "yard": "Voie interne pour le triage ou la maintenance"
                     }
                 },
+                "service_times": {
+                    "label": "Horaires des services"
+                },
                 "shelter": {
                     "label": "Abri"
                 },
                     "label": "Fumeur",
                     "options": {
                         "dedicated": "Réservé aux fumeurs (ex. : club de fumeurs)",
-                        "isolated": "Dans des endroits fumeurs, isolés physiquement",
-                        "no": "Interdiction de fumer, quel que soit l'endroit",
-                        "outside": "Autorisé dehors",
-                        "separated": "Dans des endroits fumeurs, non isolés physiquement",
+                        "isolated": "Zone non-fumeur et fumeur dans des salles réservées, isolées physiquement",
+                        "no": "Interdiction de fumer",
+                        "outside": "Autorisé en extérieur",
+                        "separated": "Zones non-fumeur et fumeur, non isolées",
                         "yes": "Autorisé partout"
                     },
-                    "placeholder": "Non, séparé, oui…"
+                    "placeholder": "Non, zones, oui…"
                 },
                 "smoothness": {
-                    "label": "Douceur",
+                    "label": "Régularité du sol, aptitude à rouler sur la surface",
                     "options": {
-                        "bad": "Grandes roues : VTT, voiture, pousse-pousse",
-                        "excellent": "Petites roulettes : rollers, planche à roulettes",
-                        "good": "Petites roues : vélo de course",
-                        "horrible": "Hors-piste : gros véhicule hors-piste",
+                        "bad": "À roues, robuste : VTT, voiture, pousse-pousse",
+                        "excellent": "À roulettes : rollers, patins, planche à roulettes",
+                        "good": "À roues fines : vélo de course",
+                        "horrible": "Véhicule tout-terrain lourd",
                         "impassable": "Infranchissable / pas de véhicules à roues",
-                        "intermediate": "Roues : vélo de ville, fauteuil roulant, scooter",
-                        "very_bad": "Garde au sol élevée : véhicule léger tout terrain",
-                        "very_horrible": "Spécialisé tout-terrain : tracteur, véhicule tout-terrain"
+                        "intermediate": "À roues : vélo de ville, fauteuil roulant, voiture avec faible garde au sol",
+                        "very_bad": "Véhicule à garde au sol élevée, véhicule tout-terrain léger",
+                        "very_horrible": "Véhicule spécifique tout-terrain : tracteur, 4x4"
                     },
-                    "placeholder": "Petites roulettes, roues, hors-piste…"
+                    "placeholder": "Roulettes, roues, tout-terrain, …"
                 },
                 "social_facility": {
                     "label": "Type"
                 },
                 "social_facility_for": {
-                    "label": "Personnes desservies"
+                    "label": "Personnes aidées"
                 },
                 "source": {
                     "label": "Source"
                     "label": "Sport"
                 },
                 "sport_ice": {
-                    "label": "Sport"
+                    "label": "Sports"
                 },
-                "sport_racing": {
-                    "label": "Sport"
+                "sport_racing_motor": {
+                    "label": "Sports"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "Sports"
                 },
                 "stars": {
                     "label": "Étoiles"
                 },
+                "start_date": {
+                    "label": "Date de début"
+                },
                 "step_count": {
                     "label": "Nombre de marches"
                 },
                 "stop": {
-                    "label": "Type de stop",
+                    "label": "Routes avec arrêt à l'intersection",
                     "options": {
-                        "all": "Tous les chemins",
-                        "minor": "Routes secondaires"
+                        "all": "Toutes les routes",
+                        "minor": "Seulement les routes mineures"
                     }
                 },
                 "structure": {
                     "label": "Type"
                 },
                 "supervised": {
-                    "label": "Supervisé"
+                    "label": "Supervisé par un agent"
                 },
                 "support": {
                     "label": "Support"
                     "label": "Revêtement"
                 },
                 "surveillance": {
-                    "label": "Type de surveillance"
+                    "label": "Objet de la surveillance"
                 },
                 "surveillance/type": {
-                    "label": "Type de surveillance",
+                    "label": "Moyen de surveillance",
                     "options": {
-                        "ALPR": "Lecteur de plaque d'immatriculation automatique",
+                        "ALPR": "Lecture automatique de plaque d'immatriculation",
                         "camera": "Caméra de surveillance",
-                        "guard": "Gardien"
+                        "guard": "Humain : gardien, vigile"
                     }
                 },
                 "surveillance/zone": {
                     "label": "Zone de surveillance"
                 },
                 "tactile_paving": {
-                    "label": "Équipement de voirie podotactile"
+                    "label": "Surface podotactile"
                 },
                 "takeaway": {
                     "label": "À emporter",
                     "placeholder": "Oui, non, à emporter seulement…"
                 },
                 "toilets/disposal": {
-                    "label": "Élimination",
+                    "label": "Évacuation/traitement",
                     "options": {
-                        "bucket": "Seau",
-                        "chemical": "Chimique",
-                        "flush": "Toilettes publiques",
-                        "pitlatrine": "Latrines"
+                        "bucket": "Seau/contenant vidé manuellement",
+                        "chemical": "Produit chimique dans une fosse avec revêtement",
+                        "flush": "Chasse d'eau, entraînement par liquide",
+                        "pitlatrine": "Latrines, fosse/trou"
                     }
                 },
                 "toll": {
-                    "label": "Péage"
+                    "label": "Droit de péage"
                 },
-                "tourism": {
+                "tomb": {
                     "label": "Type"
                 },
+                "tourism": {
+                    "label": "Attration, équipement, point d'intérêt"
+                },
                 "tower/construction": {
                     "label": "Construction",
-                    "placeholder": "Aubans, Treillis, Dissimulée, …"
+                    "placeholder": "Aubans, treillis, dissimulée, …"
                 },
                 "tower/type": {
-                    "label": "Type"
+                    "label": "Fonction"
                 },
                 "tracktype": {
                     "label": "Type de voie",
                     "options": {
-                        "grade1": "Dur : pavé ou revêtement très compacte",
-                        "grade2": "Majoritairement dur : gravier ou pierre avec quelques matériaux mous mélangés dedans",
-                        "grade3": "Mélange à égalité entre matériaux mous et durs",
-                        "grade4": "Majoritairement mou : terre, sable ou herbe avec quelques matériaux durs mélangés dedans",
-                        "grade5": "Mou : terre, sable, herbe"
+                        "grade1": "Revêtement dur de type asphalte ou composée de matériaux très compactés",
+                        "grade2": "Revêtement compact, mélange majoritaire en gravier ou pierre, avec des matériaux mous tels que sable ou argile",
+                        "grade3": "Revêtement assez compact, mélange avec quantité équivalente en gravier ou pierre et en matériaux mous tels que sable, terre ou argile",
+                        "grade4": "Revêtement assez mou, mélange majoritaire de terre, sable ou herbe, avec des matériaux durs",
+                        "grade5": "Revêtement mou de terre, sable ou herbe, surface naturelle devenue voie de passage à l'usage"
                     },
-                    "placeholder": "Dur, majoritairement dur, mou…"
+                    "placeholder": "Dur, compact, mou…"
                 },
                 "traffic_calming": {
-                    "label": "Type"
+                    "label": "Dispositif"
                 },
                 "traffic_signals": {
-                    "label": "Type"
+                    "label": "Feu de signalisation spécifique"
                 },
                 "trail_visibility": {
                     "label": "Visibilité du sentier",
                     "options": {
-                        "bad": "Mauvais : pas de balisage, sentier inconsistent",
+                        "bad": "Mauvais : pas de balisage, sentier parfois non visible",
                         "excellent": "Excellent : chemin clairement identifiable ou balisage fréquent",
                         "good": "Bon : balisage globalement visible",
-                        "horrible": "Horrible : sentier disaraît fréquemment, nécessite de s'orienter",
+                        "horrible": "Horrible : sentier souvent non visible, nécessite de s'orienter",
                         "intermediate": "Intermédiaire : peu de balisage, sentier identifiable",
-                        "no": "Non : sans sentier, nécessite de bonnes compétences d'orientation"
+                        "no": "Non : pas de sentier visible, nécessite de bonnes compétences d'orientation"
                     },
                     "placeholder": "Excellent, bon, mauvais…"
                 },
                     "label": "Tunnel"
                 },
                 "vending": {
-                    "label": "Type de marchandises"
+                    "label": "Marchandise proposée"
                 },
                 "visibility": {
                     "label": "Visibilité",
                 },
                 "website": {
                     "label": "Site Web",
-                    "placeholder": "http://exemple.fr"
+                    "placeholder": "https://exemple.fr/"
                 },
                 "wetland": {
                     "label": "Type"
             "presets": {
                 "address": {
                     "name": "Adresse",
-                    "terms": "Adresse"
+                    "terms": "Adresse, localisation, BAN, address"
                 },
                 "advertising/billboard": {
                     "name": "Panneau publicitaire",
-                    "terms": "publicité, 4x3, affiche"
+                    "terms": "publicité, 4x3, affiche, panneau d'affichage, billboard, advertising, advertisement"
                 },
                 "aerialway": {
-                    "name": "Remontée mécanique"
+                    "name": "Transport par câble aérien"
                 },
                 "aerialway/cable_car": {
                     "name": "Téléphérique",
-                    "terms": "Télécabine,Téléphérique,Remontée mécanique"
+                    "terms": "téléphérique, telepherique, téléférique, teleferique, télécabine, telecabine, remontée mécanique, nacelle, cabine, bulle, cable car"
                 },
                 "aerialway/chair_lift": {
                     "name": "Télésiège",
-                    "terms": "Télésiège,Remontée mécanique"
+                    "terms": "télésiège, telesiege, remontée mécanique, remontee mecanique, chair lift"
                 },
                 "aerialway/drag_lift": {
                     "name": "Téléski",
-                    "terms": "Téléski"
+                    "terms": "téléski, teleski, remonte-pente, tire-fesses, drag lift"
                 },
                 "aerialway/gondola": {
                     "name": "Télécabine",
-                    "terms": "Télécabine"
+                    "terms": "télécabine, telecabine, remontée mécanique, nacelle, cabine, téléphérique, telepherique, téléférique, teleferique, bulle, gondola"
                 },
                 "aerialway/goods": {
-                    "name": "Téléphérique pour marchandises",
+                    "name": "Transport par câble pour marchandises - si possible utiliser un type plus précis",
                     "terms": "Téléphérique pour marchandises"
                 },
                 "aerialway/magic_carpet": {
-                    "name": "Bande transporteuse de personnes",
-                    "terms": "Tapis roulant,Remontée mécanique"
+                    "name": "Tapis roulant - sport d'hiver",
+                    "terms": "Tapis roulant, remontée mécanique, remontee mecanique, Bande transporteuse de personnes, magic carpet, conveying"
                 },
                 "aerialway/mixed_lift": {
                     "name": "Télémix, Télécombi",
-                    "terms": "Télémix, Télécombi"
+                    "terms": "Télémix, Télécombi, télécabines et télésièges, telecabines et telesieges, mixed lift"
                 },
                 "aerialway/platter": {
-                    "name": "Téléski à enrouleurs à agrès monoplace",
-                    "terms": "Remonte-pente, tire-fesses, téléski à enrouleurs, téléski à perches débrayables"
+                    "name": "Téléski monoplace",
+                    "terms": "téléski, teleski, remonte-pente, tire-fesses, téléski à enrouleurs, téléski à perches débrayables, drag lift, platter lift"
                 },
                 "aerialway/pylon": {
                     "name": "Pylône de remontée mécanique",
-                    "terms": "Pylône de remontée mécanique"
+                    "terms": "Pylône de remontée mécanique, pylone"
                 },
                 "aerialway/rope_tow": {
                     "name": "Télécorde",
-                    "terms": "Téléski, Tire-fesse, Télécorde"
+                    "terms": "télécorde, telecorde, téléski à câble bas, fil neige, téléski, tire-fesse, rope tow lift"
                 },
                 "aerialway/station": {
                     "name": "Gare de remontée mécanique",
-                    "terms": "Départ,Arrivée,Station"
+                    "terms": "départ, arrivée, station, remontée mécanique, remontee mecanique, aerialway"
                 },
                 "aerialway/t-bar": {
                     "name": "Téléski bi-place",
-                    "terms": "Pioches,Remontée mécanique"
+                    "terms": "téléski, teleski, pioches, remontée mécanique, remontee mecanique, T-bar lift"
                 },
                 "aeroway": {
                     "name": "Aviation"
                 },
                 "aeroway/aerodrome": {
                     "name": "Aéroport",
-                    "terms": "Aéroport, Aérodrome, Altiport, Héliport"
+                    "terms": "Aéroport, Aérodrome, aeroport, aerodrome, Altiport, Héliport, airport"
                 },
                 "aeroway/apron": {
                     "name": "Aire de stationnement",
                 },
                 "aeroway/gate": {
                     "name": "Porte d'embarquement",
-                    "terms": "Porte de départ"
+                    "terms": "Porte de départ, gate"
                 },
                 "aeroway/hangar": {
                     "name": "Hangar",
                 },
                 "aeroway/helipad": {
                     "name": "Héliport",
-                    "terms": "Hélipad, Héliport"
+                    "terms": "Hélipad, Héliport, helipad, heliport, hélicoptère, helicoptere"
                 },
                 "aeroway/runway": {
                     "name": "Piste d’atterrissage",
-                    "terms": "Piste de décollage, Piste d'atterissage, Piste"
+                    "terms": "Piste de décollage, Piste d'atterissage, Piste d'aéroport, piste"
                 },
                 "aeroway/taxiway": {
                     "name": "Taxiway",
                 "amenity": {
                     "name": "Équipement"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Plateforme de chargement d'animaux",
+                    "terms": "chargement,animaux,plateforme,cheval,vache,mouton,rampe"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Installation d'élevage d'animaux",
+                    "terms": "élevage, gavage, animal, porcherie, étable, vache, cheval, cochon, porc, mouton, chèvre, oiseau, poule, canard, oie, ferme, vacherie, bovin, ovin, caprin, équin, porcin, avicole, juvénile, bétail, betail, breeding"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Refuge animalier",
+                    "terms": "Refuge animalier, animal shelter"
+                },
                 "amenity/arts_centre": {
-                    "name": "Centre des arts",
-                    "terms": "Centre artistique, Centre culturel"
+                    "name": "Centre artistique et culturel",
+                    "terms": "Centre artistique, Centre culturel, Centre des arts, établissement artistique, établissement culturel, artistique, culturel, arts center"
                 },
                 "amenity/atm": {
                     "name": "Distributeur de billets",
-                    "terms": "Distributeur de billets, guichet automatique, DAB, GAB"
+                    "terms": "Distributeur de billets, distributeur automatique, guichet automatique, DAB, GAB"
                 },
                 "amenity/bank": {
                     "name": "Banque",
-                    "terms": "Banque, Caisse populaire"
+                    "terms": "Banque, Caisse populaire, bank"
                 },
                 "amenity/bar": {
                     "name": "Bar",
-                    "terms": "Bar"
+                    "terms": "Bar, brasserie, café, pub"
                 },
                 "amenity/bbq": {
                     "name": "Barbecue, grill",
-                    "terms": "bbq, barbecue, grill, grillades, mechoui, méchoui, "
+                    "terms": "bbq, barbecue, grill, grillades, mechoui, méchoui, foyer, feu"
                 },
                 "amenity/bench": {
                     "name": "Banc",
-                    "terms": "Banc public"
+                    "terms": "Banc public, siège, bench"
                 },
                 "amenity/bicycle_parking": {
                     "name": "Parking à vélos",
-                    "terms": "Parc à vélos, Parking à vélo, Parking à bicyclette, Stationnement à vélo"
+                    "terms": "Parc à vélos, Parking vélo, Parking à bicyclette, Stationnement à vélo, stationnement vélo, arceau à vélo, râtelier à vélo, rack à vélo, abri à vélo, vélo, velo, bicycle parking"
                 },
                 "amenity/bicycle_rental": {
                     "name": "Location de vélos",
-                    "terms": "Location de vélo, Location de bicyclette"
+                    "terms": "Location de vélo, Location de bicyclette, bicycle rental"
                 },
                 "amenity/bicycle_repair_station": {
                     "name": "Stand d'outils de réparation de vélos",
-                    "terms": "Magasin de vélos , Atelier de réparation de vélos"
+                    "terms": "Magasin de vélos, Atelier de réparation de vélos, bicycle repair station"
                 },
                 "amenity/biergarten": {
-                    "name": "Brasserie de plein air",
-                    "terms": "Brasserie, bière, boissons alcolisées"
+                    "name": "Brasserie de plein air - Biergarten",
+                    "terms": "Brasserie, bière, boissons alcolisées, biergarten"
                 },
                 "amenity/boat_rental": {
                     "name": "Location de bateau",
-                    "terms": "Location de bateaux"
+                    "terms": "Location de bateaux, boat rental"
                 },
                 "amenity/bureau_de_change": {
-                    "name": "Échange de devises",
-                    "terms": "change, bureau de change, échange, devises, intermédiaire financier de change, banque de devises"
+                    "name": "Bureau de change",
+                    "terms": "change, bureau de change, échange, devises, échange de devises, intermédiaire financier de change, banque de devises"
                 },
                 "amenity/bus_station": {
                     "name": "Gare routière",
-                    "terms": "Gare, Arrêt, Arrêt de bus"
+                    "terms": "gare de bus, gare de cars, Gare, Arrêt, Arrêt de bus, bus station, bus, cars"
                 },
                 "amenity/cafe": {
                     "name": "Café",
-                    "terms": "Café"
+                    "terms": "Café, bar, salon de thé, pub, brasserie, restaurant, cafe"
                 },
                 "amenity/car_rental": {
                     "name": "Location de voiture",
-                    "terms": "Location de voitures"
+                    "terms": "Location de voitures, loueur de voiture, loueur de véhicule, car rental"
                 },
                 "amenity/car_sharing": {
                     "name": "Autopartage",
-                    "terms": "Autopartage, partage de voitures"
+                    "terms": "Autopartage, partage de voitures, car sharing"
                 },
                 "amenity/car_wash": {
-                    "name": "Lavage de voiture",
-                    "terms": "Lavage de voiture, lave auto"
+                    "name": "Station de lavage de voiture",
+                    "terms": "Lavage de voiture, lave auto, station lavage, station-lavage, lave-auto, car wash"
                 },
                 "amenity/casino": {
                     "name": "Casino",
-                    "terms": "Casino"
+                    "terms": "casino, jeux d'argent, jeux de hasard, roulette, craps, poker, blackjack, machine à sous"
                 },
                 "amenity/charging_station": {
                     "name": "Borne de recharge",
-                    "terms": "Station de recharge, Borne de recharge"
+                    "terms": "Station de recharge, Borne de recharge, recharge électrique, recharge, batterie, charging station"
                 },
                 "amenity/childcare": {
                     "name": "Crèche, garde d'enfants",
-                    "terms": "Nurserie, Garde d'enfants, Nourricerie"
+                    "terms": "crèche, crêche, creche, nurserie, garde d'enfants, halte-garderie, nourricerie, childcare, kindergarten"
                 },
                 "amenity/cinema": {
                     "name": "Cinéma",
-                    "terms": "Cinéma"
+                    "terms": "cinéma, cinema, écran, films, salle de cinéma, salles de cinéma, multiplexe, multiplexe cinématographique"
                 },
                 "amenity/clinic": {
-                    "name": "Clinique",
-                    "terms": "Clinique"
+                    "name": "Centre médical de taille moyenne, soins en ambulatoire",
+                    "terms": "hopital, hôpital, ambulatoire, médecins, infirmières, patients, docteurs, clinique médicale, clinique, médical, soins, urgence, clinic"
                 },
                 "amenity/clock": {
                     "name": "Horloge",
-                    "terms": "Horloge publique"
+                    "terms": "Horloge publique, pendule, heure, cadran solaire, clock"
                 },
                 "amenity/college": {
-                    "name": "Terrains d'établissement d'enseignement supérieur non universitaire",
-                    "terms": "Terrains d'établissement d'enseignement supérieur non universitaire"
+                    "name": "Enseignement supérieur (non universitaire) - institution ou campus",
+                    "terms": "enseignement supérieur non universitaire, enseignement supérieur, non universitaire, école supérieure, grande école, établissement d'enseignement supérieur, post-bac, post bac, institut, haute école, cegep, cégep, etablissement d'enseignement superieur, enseignement superieur, ecole superieure, grande ecole, école, ecole, college, amenity college, université, university"
                 },
                 "amenity/community_centre": {
                     "name": "Salle polyvalente",
-                    "terms": "Salle festive, Salle polyvalente, Centre communautaire, Salle des associations"
+                    "terms": "salle des fêtes, salle festive, centre communautaire, maison de quartier, maison des associations, salle des associations, centre d'animation, salle des fetes, salle des fètes, salle polyvalente, community centre"
                 },
                 "amenity/compressed_air": {
                     "name": "Air comprimé",
-                    "terms": "Air comprimé"
+                    "terms": "Air comprimé, compressed air"
                 },
                 "amenity/courthouse": {
                     "name": "Tribunal",
-                    "terms": "Palais de justice"
+                    "terms": "Palais de justice, cour de justice, cour d'assises, courthouse, court house"
                 },
                 "amenity/coworking_space": {
-                    "name": "Espace de bureaux partagés"
+                    "name": "Espace de bureaux partagés, coworking"
                 },
                 "amenity/crematorium": {
                     "name": "Crématorium",
-                    "terms": "Crématorium"
+                    "terms": "Crématorium, crematorium, crémation, incinération, incineration, four crématoire, four de crémation, funérailles, crematoria, cimetière"
                 },
                 "amenity/dentist": {
                     "name": "Dentiste",
-                    "terms": "Dentiste, Cabinet dentaire"
+                    "terms": "dentiste, cabinet dentaire, soins dentaires, dents, clinique dentaire, médecin-dentiste, orthodontie"
                 },
                 "amenity/doctors": {
                     "name": "Médecin",
-                    "terms": "Docteur, Médecin"
+                    "terms": "Docteur, médecin, medecin, cabinet médical, médecine générale, dermatologue, cardiologue, gynécologue, spécialiste, doctors, doctor"
                 },
                 "amenity/dojo": {
                     "name": "Dojo",
-                    "terms": "Académie d'arts martiaux"
+                    "terms": "dojo, arts martiaux, art martial, tatami, judo, karate, aikido, aïkido, kendo, jujitsu, jujutsu, ju-jitsu, ju-jutsu, jūjutsu, jiu-jitsu, akhara, dojang, gelanggang, silat melayu, heya, sumo, kalari, kalaripayat, sasaran, pencak silat, wuguan, wushu, shorinji kempo, yoseikan budo, budo, aïkibudo, kenjutsu, bujutsu, katana, wakizashi, bokken, kobudo, bo-jutsu, bojustu, kendō, bō-jutsu, taijitsu, taijutsu"
                 },
                 "amenity/drinking_water": {
                     "name": "Eau potable",
-                    "terms": "Eau potable"
+                    "terms": "eau potable, robinet, boire, fontaine d'eau, fontaine à eau, distributeur d'eau, eau, fontaine, drinking water"
+                },
+                "amenity/driving_school": {
+                    "name": "Auto-école",
+                    "terms": "Auto-école, école de conduite, auto ecole, ecole de conduite, code de la route, permis de conduire, driving school"
                 },
                 "amenity/embassy": {
                     "name": "Ambassade",
-                    "terms": "Ambassade"
+                    "terms": "ambassade, diplomate, diplomatique, ambassadeur, consulat, consul, section consulaire, expatrié, passeport, embassy"
                 },
                 "amenity/fast_food": {
                     "name": "Restauration rapide",
-                    "terms": "Fast Food, Restauration rapide"
+                    "terms": "fast food, restauration rapide, service au comptoir, vente à emporter, à emporter, a emporter, burger, sandwich, kebab"
                 },
                 "amenity/ferry_terminal": {
                     "name": "Terminal ferry",
-                    "terms": "Terminal des ferries, Gare maritime"
+                    "terms": "terminal des ferries, gare maritime, ferry, embarquement, traversée, transport maritime, transport en mer, port"
                 },
                 "amenity/fire_station": {
                     "name": "Caserne de pompiers",
-                    "terms": "Station de pompiers, Caserne de pompiers"
+                    "terms": "pompiers, sapeurs-pompiers, station de pompiers, caserne de pompiers, arsenal, maison des pompes, centre de secours, service de secours, services de secours, services d'urgence, services d'intervention, sécurité civile, Service régional d'incendie, SRI, Service départemental d'incendie et de secours, SDIS, Service d'incendie et sauvetage, Service de défense incendie et secours, feu, incendie, urgence, intervention, fire station"
                 },
                 "amenity/food_court": {
-                    "name": "Zone de restauration",
-                    "terms": "Aire de restauration"
+                    "name": "Aire de restauration, food-court",
+                    "terms": "Aire de restauration, zone de restauration, foodcourt, food-court, food court, restauration rapide, restaurants rapides, restaurant rapide, service au comptoir, vente à emporter, repas à emporter, fast food, restaurants, cuisines, cafeteria, cafétéria, repas"
                 },
                 "amenity/fountain": {
-                    "name": "Fontaine",
-                    "terms": "Fontaine"
+                    "name": "Fontaine d'ornement",
+                    "terms": "Fontaine, fontaine d'ornement, fontaine décorative, fontaine sculpturale, fontaine récréative, grande fontaine, jet d'eau, jets d'eau, fontaine d'eau, fontaine d'eau non potable, eau non potable, non potable, fountain"
                 },
                 "amenity/fuel": {
-                    "name": "Station service",
-                    "terms": "Station essence, Station service"
+                    "name": "Station-service",
+                    "terms": "station-service, station service, station de carburant, station-essence, station essence, station d’essence, station à essence, essencerie, pompe à essence, pompe à carburant, carburant, essence, diesel, gpl, fuel"
                 },
                 "amenity/grave_yard": {
-                    "name": "Petit Cimetière",
-                    "terms": "Cimetière"
+                    "name": "Lieu de sépulture attenant à un lieu de culte, cimetière paroissial",
+                    "terms": "cimetière paroissial, lieu de sépulture, lieu de culte, cimetière, église, amenity grave yard, grave yard, graveyard, nécropole, ossuaire"
                 },
                 "amenity/grit_bin": {
                     "name": "Bac à sel",
                     "terms": "Café internet,Cybercafé"
                 },
                 "amenity/kindergarten": {
-                    "name": "Terrains d'école maternelle / jardin d'enfants",
-                    "terms": "Crèche,Halte-garderie,Jardin d'enfants,École maternelle,École enfantine"
+                    "name": "Établissement pré-scolaire - école maternelle, jardin d'enfants",
+                    "terms": "école maternelle, école enfantine, jardin d'enfants, école primaire, école, écoliers,  petite section, moyenne section, grande section, PS-MS-GS, kindergarten, crèche, halte-garderie"
                 },
                 "amenity/library": {
                     "name": "Bibliothèque",
                     "name": "Place de parking",
                     "terms": "Parking, Zone de stationnement"
                 },
+                "amenity/pavilion": {
+                    "name": "Pavillon",
+                    "terms": "Kiosque,Pavillon de chasse"
+                },
                 "amenity/pharmacy": {
                     "name": "Pharmacie",
                     "terms": "Pharmacie"
                     "terms": "Station de vidange, sanitaires, mobilehome ,camping, toilettes chimiques"
                 },
                 "amenity/school": {
-                    "name": "Terrains scolaires",
-                    "terms": "Terrains d'école primaire, collège, lycée,  Cycles primaires et secondaires, École"
+                    "name": "Établissement scolaire - élémentaire ou secondaire",
+                    "terms": "école élémentaire, école primaire, collège, lycée, \ncycles primaires et secondaires, enseignements élémentaire et secondaire, \nenseignement élémentaire, enseignement secondaire, \nétablissement d'enseignement élémentaire, établissement d'enseignement secondaire, \nécole, écoliers, CP-CE1-CE2-CM1-CM2, college, lycee, school"
                 },
                 "amenity/shelter": {
                     "name": "Abri",
                     "terms": "Mairie,Hôtel de ville,Maison commune"
                 },
                 "amenity/university": {
-                    "name": "Terrains universitaires",
-                    "terms": "Campus universitaire"
+                    "name": "Université, enseignement supérieur universitaire - institution ou campus",
+                    "terms": "université, campus universitaire, campus, enseignement supérieur universitaire, enseignement supérieur, universitaire, établissement d'enseignement supérieur, post-bac, post bac, institut, etablissement d'enseignement superieur, école, ecole, university, amenity university, college, école supérieure, grande école, haute école, ecole superieure, grande ecole"
                 },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Distributeur de cigarettes",
-                    "terms": "Distributeur de cigarettes"
+                    "terms": "distributeur de cigarettes, distributeur à cigarettes, cigarettes, distributeur automatique de cigarettes, machine à cigarettes, vente automatique de cigarettes, vente de cigarettes, vente cigarettes, vending machine cigarettes"
                 },
                 "amenity/vending_machine/condoms": {
                     "name": "Distributeur de préservatifs",
-                    "terms": "Distributeur de préservatifs"
+                    "terms": "distributeur de préservatifs, distributeur à préservatifs, préservatifs, distributeur automatique de préservatifs, machine à préservatifs, vente automatique de préservatifs, vente de préservatifs, vente préservatifs, vending machine condoms, capotes, condoms"
                 },
                 "amenity/vending_machine/drinks": {
                     "name": "Distributeur de boissons",
-                    "terms": "Distributeur de boissons"
+                    "terms": "distributeur de boissons, distributeur à boissons, boissons, distributeur automatique de boissons, machine à boissons, machine à café, vente automatique de boissons, vente de boissons, vente boissons, eau, café, thé, soda, jus de fruit, vending machine drinks, drinks"
                 },
                 "amenity/vending_machine/excrement_bags": {
-                    "name": "Distributeur de sacs pour les excréments d'animaux ",
-                    "terms": "Distributeur de sacs pour les excréments d'animaux "
+                    "name": "Distributeur de sacs pour excréments d'animaux",
+                    "terms": "distributeur de sacs pour excréments d'animaux, distributeur à sacs pour excréments d'animaux, sacs pour excréments d'animaux, sacs à excréments d'animaux, sacs à crottes, distributeur automatique de sacs pour excréments d'animaux, distributeur automatique de sacs à crottes, machine à sacs pour excréments d'animaux, machine à sacs à crottes, vente de sacs pour excréments d'animaux, vente de sacs à crottes, vente sacs pour excréments d'animaux, vente sacs à crottes, vending machine excrement bags, excrement bags"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Distributeur de journaux",
-                    "terms": "Distributeur de journaux"
+                    "name": "Distributeur de journaux"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Dépôt ou retrait automatique de colis",
-                    "terms": "Dépôt ou retrait de colis, Machine à colis"
+                    "terms": "dépôt ou retrait de colis, dépôt de colis, retrait de colis, machine à colis,\ndistributeur de colis, distributeur à colis, distributeur automatique de colis, colis, dépôt automatique de colis, retrait automatique de colis, vending machine parcel, parcel pickup dropoff, vending machine parcel pickup dropoff, parcel"
                 },
                 "amenity/vending_machine/parking_tickets": {
                     "name": "Distributeur de tickets de parking",
-                    "terms": "Distributeur de tickets de parking"
+                    "terms": "distributeur de tickets de parking, distributeur à tickets de parking, tickets de parking, distributeur automatique de tickets de parking, machine à tickets de parking, vente automatique de tickets de parking, vente de tickets de parking, vente tickets de parking, tickets de parking, ticket de parking, machine parking, horodateur, vending machine parking tickets, parking tickets, tickets, parking"
                 },
                 "amenity/vending_machine/public_transport_tickets": {
                     "name": "Distributeur de titres de transport",
-                    "terms": "Distributeur de titres de transport"
+                    "terms": "distributeur de titres de transport, distributeur à titres de transport, titres de transport, tickets de transport, distributeur automatique de titres de transport, machine à titres de transport, vente automatique de titres de transport, vente de titres de transport, vente titres de transport, tickets de train, tickets de bus, tickets de métro, tickets de RER, tickets train, tickets bus, tickets métro, tickets RER, billets de train, billets de bus, billets de métro, billets de RER, billets train, billets bus, billets métro, billets RER, titres de train, titres de bus, titres de métro, titres de RER, vending machine public transport tickets, public transport tickets, tickets, billets, train, bus, métro, RER"
                 },
                 "amenity/vending_machine/sweets": {
                     "name": "Distributeur de snacks",
-                    "terms": "Distributeur de snacks"
-                },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Distributeur automatique",
-                    "terms": "Distributeur automatique"
+                    "terms": "distributeur de snacks, distributeur à snacks, distributeur automatique de snacks, machine à snacks, vente automatique de snacks, vente de snacks, vente snacks, snacks, sucreries, bonbons, chips, cookie, chocolat, cracker, chewing-gum, vending machine sweets, sweets"
                 },
                 "amenity/veterinary": {
                     "name": "Vétérinaire",
                     "terms": "Vétérinaire"
                 },
                 "amenity/waste_basket": {
-                    "name": "Corbeille",
-                    "terms": "Corbeille, Poubelle"
+                    "name": "Poubelle pour piétons",
+                    "terms": "poubelle, poubelle publique, poubelle urbaine, poubelle de ville, poubelle de rue, petite poubelle, ordures, déchets, corbeille, bac à ordures, bac à déchets, conteneur à ordures, conteneur à déchets, tri sélectif, recyclage, waste basket, amenity waste basket, wastebasket, rubbish bin, litter bin, trash can, garbage can"
                 },
                 "amenity/waste_disposal": {
                     "name": "Bac à déchets",
-                    "terms": "Benne à ordures, poubelle"
+                    "terms": "bac à déchets, bac à ordures, benne à ordures, benne à déchets, container à déchets, container à ordures, déchets, ordures, poubelle, grande poubelle, tri sélectif, recyclage, waste disposal, wastedisposal, amenity waste disposal"
                 },
                 "amenity/waste_transfer_station": {
-                    "name": "Station de transit des déchets",
-                    "terms": "Station de transfert,Station de tri"
+                    "name": "Installation de transit, regroupement ou tri de déchets",
+                    "terms": "transit de déchets, transfert de déchets, regroupement de déchets, tri de déchets, station de transit, station de transfert, station de regroupement, station de tri, centre de transit, centre de transfert, centre de regroupement, centre de tri, déchets, ordures, bennes à ordures ménagères, camion-poubelle, waste transfer station, amenity waste transfer station"
                 },
                 "amenity/water_point": {
-                    "name": "Eau potable",
-                    "terms": "Eau potable"
+                    "name": "Eau potable pour citerne de véhicule de loisirs",
+                    "terms": "point d'eau potable, eau potable, citerne, camping-car, robinet, remplissage, caravane, autocaravane, véhicule récréatif, mobile-home, motor-home, véhicule de loisirs, amenity water point, water_point"
+                },
+                "amenity/watering_place": {
+                    "name": "Point d'eau pour animaux",
+                    "terms": "point d'eau, abreuvoir, auge, trou d'eau, eau, soif, animal, animaux, boire, fontaine, bassin, réservoir, amenity watering place, watering place"
                 },
                 "area": {
                     "name": "Polygone",
-                    "terms": "Zone, Aire"
+                    "terms": "polygone, zone, surface polygonale, aire, surface, contour, rectangle, carré, cercle, triangle, région, étendue, espace, secteur, lieu, terrain, territoire, superficie, chemin fermé, area, closed way"
                 },
                 "area/highway": {
-                    "name": "Revêtement",
-                    "terms": "Revêtement"
+                    "name": "Route - tracé surfacique",
+                    "terms": "route, chaussée, trottoir, surface, place, emprise, area highway"
                 },
                 "barrier": {
-                    "name": "Barrière",
-                    "terms": "Barrière"
+                    "name": "Barrière physique",
+                    "terms": "barrière, barriere, obstacle, fermeture, ouverture, porte, portail, passage, entrée, enceinte, mur, barrage, clôture, barricade, digue, palissade, muret, muraille, remparts, cloison, paroi, parapet, brise-vent, garde-fou, fossé"
                 },
                 "barrier/block": {
                     "name": "Bloc",
-                    "terms": "Bloc de béton"
+                    "terms": "bloc de béton, rocher, obstacle, block"
                 },
                 "barrier/bollard": {
                     "name": "Poteau",
-                    "terms": "Bollard, Potelet"
+                    "terms": "poteau, potelet, borne escamotable, borne, bollard, pilier"
                 },
                 "barrier/border_control": {
                     "name": "Poste-frontière",
-                    "terms": "Poste-frontière"
+                    "terms": "poste-frontière, poste frontiere, contrôle à la frontière, contrôle aux frontières, point de contrôle à une frontière, controle, border control"
                 },
                 "barrier/cattle_grid": {
                     "name": "Grille à bétail",
-                    "terms": "Barrière canadienne"
+                    "terms": "grille à bétail, barrière canadienne, passage canadien, pas canadien, bovistop, grille a betail, grille bétail, barres à bétail, barres à animaux, bétail, piétons, randonneurs, animaux, animal, vache, cheval, barres fosse, vide, trou, cattle grid, grid cattle"
                 },
                 "barrier/city_wall": {
                     "name": "Mur d'enceinte",
-                    "terms": "Remparts"
+                    "terms": "remparts, mur d'enceinte, murs d'enceinte, murailles, fortifications, cité fortifiée, ville fortifiée, enceinte fortifiée, ouvrage de défense, défenses, forteresse, bastion, fortifiée, donjon, tours, tour de garde, tour de guet, enceinte, city wall, wall city"
                 },
                 "barrier/cycle_barrier": {
                     "name": "Barrière à vélos",
-                    "terms": "Chicane vélos, Barrière vélos"
+                    "terms": "chicane vélos, barrière vélos, barrières vélos, passage vélos,\nchicane bicyclettes, barrière bicyclettes, barrières bicyclettes, passage bicyclettes,\nchicane à vélos, barrière à vélos, barrières à vélos, passage à vélos,\nchicane à bicyclettes, barrière à bicyclettes, barrières à bicyclettes, passage à bicyclettes,\nbarrière pour vélos, barrières pour vélos, passage pour vélos,\nbarrière pour bicyclettes, barrières pour bicyclettes, passage pour bicyclettes,\nchicane, barrières, barrieres, passage, rétrécissement, goulot, portillon à chicane, vélos, bicyclettes, cycle barrier, traffic calming"
                 },
                 "barrier/ditch": {
                     "name": "Tranchée",
-                    "terms": "Tranchée,Cheminement,Retranchement,Boyau"
+                    "terms": "tranchée, tranchee, fossé, fosse, cheminement, retranchement, boyau, barrier ditch, ditch, trench"
                 },
                 "barrier/entrance": {
                     "name": "Ouverture"
                 },
                 "barrier/fence": {
                     "name": "Clôture",
-                    "terms": "Clôture,Grillage,Grille"
+                    "terms": "clôture, cloture, grillage, grille, barrière, palissade, enceinte, enclos, barrier fence, fence"
                 },
                 "barrier/gate": {
                     "name": "Portail",
-                    "terms": "Portail, Grille"
+                    "terms": "portail, porte, passage, ouverture, entrée, portillon, entree, barrière, barriere, fermeture, barrier gate, gate"
                 },
                 "barrier/hedge": {
                     "name": "Haie",
-                    "terms": "Haie"
+                    "terms": "haie, arbustes, arbres, plantes, buisson, clôture, brise-vent, rangée, broussaille, bordure, cloture, buis, ifs, barrier hedge, hedge"
                 },
                 "barrier/kissing_gate": {
                     "name": "Portillon à chicane mobile",
-                    "terms": "Portillon à chicanes"
+                    "terms": "portillon à chicanes, chicane battante, portail à bétail, portail à sas, portillon, passage, bétail, piétons, randonneurs, animaux, animal, vache, cheval, enclos, barrier kissing gate, kissing gate"
                 },
                 "barrier/lift_gate": {
                     "name": "Barrière levante",
-                    "terms": "Barrière relevable"
+                    "terms": "barrière relevable, barrière levante, barrière automatique, barrière de péage, lift gate"
                 },
                 "barrier/retaining_wall": {
                     "name": "Mur de soutènement",
-                    "terms": "Restanque, faisse, rideau"
+                    "terms": "mur de soutènement, mur de retenue, retenue, restanque, faisse, rideau, retaining wall, érosion, éboulement, glissement de terrain"
                 },
                 "barrier/stile": {
                     "name": "Échalier",
-                    "terms": "Ã\89chalier"
+                    "terms": "échalier, echalier, escalier, Ã©chelle, passerelle, franchissement, passage, enclos, haie, bétail, piétons, randonneurs, stile"
                 },
                 "barrier/toll_booth": {
-                    "name": "Péage",
-                    "terms": "Péage"
+                    "name": "Poste de péage",
+                    "terms": "péage, péage routier, péage autoroutier, poste de péage, barrière de péage, gare de péage, zone de péage, bureau de péage, pont à péage, agent de péage, peage, route à péage, autoroute, taxe, toll booth"
                 },
                 "barrier/wall": {
                     "name": "Mur",
-                    "terms": "Mur"
+                    "terms": "mur, parapet, paroi, muraille, enceinte, rempart, cloison, clôture, barrière, pierres, briques, béton, wall"
                 },
                 "boundary/administrative": {
-                    "name": "Frontière administrative",
-                    "terms": "Frontière administrative"
+                    "name": "Limite administrative",
+                    "terms": "frontière administrative, limite administrative, frontières, limites, zones, quartiers, communes, agglomérations, communauté de communes, départements, arrondissements, régions, pays, districts, provinces, états, territoires, boundary administrative, administrative"
                 },
                 "building": {
                     "name": "Bâtiment",
-                    "terms": "Bâtiment, Construction"
+                    "terms": "bâtiment, batiment, édifice, construction, bâtisse, building, immeuble, maison, tour, résidence, habitation, hlm"
                 },
                 "building/apartments": {
-                    "name": "Résidence",
-                    "terms": "appartements"
+                    "name": "Habitations",
+                    "terms": "appartements, immeuble résidentiel, habitations, logements, résidence, résidentiel, bâtiment résidentiel, complexe résidentiel, tour d'habitation, hlm, grand ensemble, studios, meublés, logis, chambres, apartments"
                 },
                 "building/barn": {
                     "name": "Grange",
-                    "terms": "Hangar agricole"
+                    "terms": "grange, hangar agricole, bâtiment agricole, stockage, grenier, abri, remise, étable, ferme, barn"
                 },
                 "building/bunker": {
                     "name": "Bunker"
                 },
                 "building/cathedral": {
                     "name": "Cathédrale - bâtiment",
-                    "terms": "Cathédrale"
+                    "terms": "cathédrale, bâtiment religieux, lieu de culte, édifice religieux, catédrale, cathedrale, évêque, cathèdre, diocèse, siège, cocathédrale, archiprêtre,\néglise catholique, église primatiale, basilique, église basilique,\néglise orthodoxe, métropole, christianisme, catholicisme, orthodoxie, chrétienne, chrétiens, catholique, orthodoxe, église, eglise, prêtre, religion, clergé, prière, messe, cathedral, church"
                 },
                 "building/chapel": {
                     "name": "Chapelle - bâtiment",
-                    "terms": "Chapelle"
+                    "terms": "chapelle, bâtiment religieux, lieu de culte, édifice religieux, christianisme, catholicisme, chrétienne, chrétiens, catholique, religion, clergé, chapel"
                 },
                 "building/church": {
                     "name": "Église - bâtiment",
-                    "terms": "Église"
+                    "terms": "Église, église, eglise, bâtiment religieux, lieu de culte, édifice religieux,\néglise catholique, église primatiale, basilique, église basilique, collégiale, église collégiale, église décanale, paroisses, église paroissiale, abbatiale, église abbatiale, église priorale,\néglise orthodoxe, métropole, catholicon, katholikon, kyriakon,\nchristianisme, catholicisme, orthodoxie, chrétienne, chrétiens, catholique, orthodoxe, prêtre, religion, clergé, prière, messe, church"
                 },
                 "building/college": {
-                    "name": "Bâtiment d'établissement d'enseignement supérieur non universitaire",
-                    "terms": "Bâtiment d'établissement d'enseignement supérieur non universitaire"
+                    "name": "Enseignement supérieur (non universitaire) - bâtiment",
+                    "terms": "enseignement supérieur non universitaire, enseignement supérieur, non universitaire, école supérieure, grande école, établissement d'enseignement supérieur, post-bac, post bac, institut, haute école, cegep, cégep, etablissement d'enseignement superieur, enseignement superieur, ecole superieure, grande ecole, école, ecole"
                 },
                 "building/commercial": {
-                    "name": "Bâtiment d'affaires",
-                    "terms": "Bâtiment d'affaires, bureaux, parc d'activités"
+                    "name": "Bâtiment de bureaux et d'affaires",
+                    "terms": "bâtiment d'affaires, bureaux, parc d'activités, parc d'affaires, quartier d'affaires, zone d'activités, entreprises, sociétés, building commercial, commercial building"
                 },
                 "building/construction": {
                     "name": "Bâtiment en construction",
-                    "terms": "Bâtiment en construction, Chantier"
+                    "terms": "bâtiment en construction, bâtiment en travaux, construction, chantier, travaux, démolition, destruction, building construction"
                 },
                 "building/detached": {
                     "name": "Maison individuelle",
-                    "terms": "Maison indépendante"
+                    "terms": "maison individuelle, pavillon, maison indépendante, maison, building detached, detached house"
                 },
                 "building/dormitory": {
-                    "name": "Résidence universitaire",
-                    "terms": "Dortoir,Foyer"
+                    "name": "Résidence étudiante",
+                    "terms": "résidence étudiante, résidence universitaire, residence etudiante, residence universitaire, dortoir, foyer, dormitorium, lieu de vie, étudiants, dormitory"
                 },
                 "building/entrance": {
                     "name": "Entrée/Sortie"
                 },
                 "building/garage": {
-                    "name": "Garage",
-                    "terms": "Garage"
+                    "name": "Garage privé",
+                    "terms": "garage, box, abri, hangar, parcage, parking, voiture"
                 },
                 "building/garages": {
-                    "name": "Garages",
-                    "terms": "Garages, Parc de stationnement couvert"
+                    "name": "Bloc de garages",
+                    "terms": "garages, bloc de garages, boxes, box, hangar, parcages, parkings, voitures, parc de stationnement couvert"
                 },
                 "building/greenhouse": {
                     "name": "Serre",
-                    "terms": "Serre"
+                    "terms": "serre, culture sous serre, serriculture, serre-tunnel, tunnel serre, jardin d'hiver, orangerie, verrière, véranda, structure en verre, greenhouse, glasshouse"
                 },
                 "building/hospital": {
                     "name": "Bâtiment d'Hôpital",
                     "terms": "hôtel,hotel"
                 },
                 "building/house": {
-                    "name": "Maison",
-                    "terms": "Maison"
+                    "name": "Maison mitoyenne",
+                    "terms": "maison mitoyenne, maison de ville, maison en rangée, maison en bande, maisons mitoyennes, maisons de ville, maisons en rangée, maisons en bande, logements, résidences, habitations, maisons, building house, house"
                 },
                 "building/hut": {
                     "name": "Hutte",
                     "terms": "Bâtiment industriel"
                 },
                 "building/kindergarten": {
-                    "name": "Bâtiment d'école maternelle / jardin d'enfants",
-                    "terms": "Crèche,Halte-garderie,Jardin d'enfants,École maternelle,École enfantine"
+                    "name": "Bâtiment pré-scolaire - école maternelle, jardin d'enfants",
+                    "terms": "école maternelle, école enfantine, jardin d'enfants, école primaire, école, écoliers,  petite section, moyenne section, grande section, PS-MS-GS, kindergarten, crèche, halte-garderie"
                 },
                 "building/public": {
                     "name": "Bâtiment public",
                     "terms": "Voûte, Toit ouvert, Marché couvert"
                 },
                 "building/school": {
-                    "name": "Bâtiment scolaire",
-                    "terms": "Bâtiment d'école primaire, collège, lycée, cycles primaires et secondaires"
+                    "name": "Bâtiment scolaire - élémentaire ou secondaire",
+                    "terms": "école élémentaire, école primaire, collège, lycée, \ncycles primaires et secondaires, enseignements élémentaire et secondaire, \nenseignement élémentaire, enseignement secondaire, \nétablissement d'enseignement élémentaire, établissement d'enseignement secondaire, \nécole, écoliers, CP-CE1-CE2-CM1-CM2, college, lycee, school"
                 },
                 "building/semidetached_house": {
-                    "name": "Maison mitoyenne",
-                    "terms": "Maison jumelée"
+                    "name": "Maison jumelée",
+                    "terms": "maison jumelée, maison jumelle, maison mitoyenne, maison avec mur mitoyen, pavillon mitoyen, maisons jumelées, maisons jumelles, maisons mitoyennes, maisons avec mur mitoyen, pavillons mitoyens, building semidetached house, semidetached house, semi detached house"
                 },
                 "building/shed": {
                     "name": "Cabanon",
                 },
                 "building/terrace": {
                     "name": "Rangée de maisons",
-                    "terms": "Maisons mitoyennes"
+                    "terms": "maisons mitoyennes, maisons en bandes, logements en bandes, rangée de bâtiments, rangée d'habitations, building terrace, terraced houses, terrace"
                 },
                 "building/train_station": {
                     "name": "Gare ferroviaire"
                 },
                 "building/university": {
-                    "name": "Bâtiment Universitaire",
-                    "terms": "Bâtiment d'université"
+                    "name": "Université - bâtiment universitaire",
+                    "terms": "bâtiment universitaire, bâtiment d'université, batiment universite, université, enseignement supérieur universitaire, enseignement supérieur, universitaire, établissement d'enseignement supérieur, post-bac, post bac, institut, etablissement d'enseignement superieur, campus universitaire, campus, école, ecole, university, building university, college, école supérieure, grande école, haute école, ecole superieure, grande ecole"
                 },
                 "building/warehouse": {
                     "name": "Entrepôt",
                     "name": "Terrain de camping",
                     "terms": "Emplacement de camping"
                 },
+                "club": {
+                    "name": "Club",
+                    "terms": "Club"
+                },
                 "craft": {
                     "name": "Artisanat",
                     "terms": "Artisanat"
                     "terms": "Bretelle d'accès à une route principale"
                 },
                 "highway/raceway": {
-                    "name": "Piste de courses automobiles",
-                    "terms": "Circuit automobile"
+                    "name": "Piste de course (moto)",
+                    "terms": "piste,anneau,moto,cross"
                 },
                 "highway/residential": {
                     "name": "Route résidentielle",
                     "name": "Aire de service",
                     "terms": "Aire de service"
                 },
+                "highway/speed_camera": {
+                    "name": "Radar de vitesse",
+                    "terms": "radar,vitesse"
+                },
                 "highway/steps": {
                     "name": "Escalier",
                     "terms": "Escaliers"
                     "name": "Ruines",
                     "terms": "Ruines"
                 },
+                "historic/tomb": {
+                    "name": "Tombe",
+                    "terms": "Tombe,Stèle"
+                },
                 "historic/wayside_cross": {
                     "name": "Croix/Calvaire",
                     "terms": "Une croix au bord d'un chemin"
                     "name": "Jardins familiaux",
                     "terms": "Jardins familiaux"
                 },
+                "landuse/aquaculture": {
+                    "name": "Aquaculture",
+                    "terms": "halieuculture,aquiculture,mariculture,pisciculture,conchyliculture,astaciculture,pénéiculture,coraliculture,algoculture"
+                },
                 "landuse/basin": {
                     "name": "Bassin",
                     "terms": "Bassin"
                     "name": "Herbe",
                     "terms": "Herbe"
                 },
+                "landuse/harbour": {
+                    "name": "Havre",
+                    "terms": "beateau,navire,port,baie"
+                },
                 "landuse/industrial": {
                     "name": "Zone industrielle",
                     "terms": "Usines"
                     "name": "Carrière",
                     "terms": "Carrière"
                 },
+                "landuse/railway": {
+                    "name": "Zone ferroviaire",
+                    "terms": "terrain ferroviaire,train,voie ferrée"
+                },
                 "landuse/recreation_ground": {
                     "name": "Terrain de jeux",
                     "terms": "Terrain de jeux,Terrain de loisirs"
                     "name": "Terrain de basket",
                     "terms": "Terrain de basket, terrain de basketball"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Terrain de Beach-volley",
+                    "terms": "Terrain de Beach-volley"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Terrain de boulingrin",
                     "terms": "Terrain de boule anglaise"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Terrain de cricket",
+                    "terms": "Terrain de cricket"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Terrain d'équitation",
+                    "terms": "Terrain d'équitation"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Terrain de rugby à XIII",
                     "terms": "Rugby"
                     "name": "Terrain de football",
                     "terms": "Terrain de football, terrain de soccer"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Table de ping-pong",
+                    "terms": "tennis de table,ping-pong"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Court de tennis",
                     "terms": "Court de tennis, terrain de tennis"
                     "terms": "Complexe hôtelier, Complexe touristique, Spa, détente, Relaxation, Station thermale."
                 },
                 "leisure/running_track": {
-                    "name": "Piste de course à pied",
-                    "terms": "Piste de course à pied"
+                    "name": "Piste de course (à pieds)",
+                    "terms": "piste,course,athlétisme"
                 },
                 "leisure/slipway": {
                     "name": "Cale de mise à l'eau",
                     "terms": "Piscine"
                 },
                 "leisure/track": {
-                    "name": "Piste de course (sports non motorisés)",
-                    "terms": "Piste de course (sports non motorisés)"
+                    "name": "Piste de course",
+                    "terms": "Piste hippique,piste d'athlétisme "
                 },
                 "leisure/water_park": {
                     "name": "Parc à thème aquatique",
                     "terms": "Phare"
                 },
                 "man_made/mast": {
-                    "name": "Mât d'émission radio",
-                    "terms": "Émetteur de téléphonie mobile, émetteur de téléphonie cellulaire, mât de transmission, pylône de transmission, tour haubanée, émetteur radio, émetteur de télévision, tour de télévision, tour de télédiffusion, ..."
+                    "name": "Mât",
+                    "terms": "communication,antenne,radio,télécommunication,téléphonie"
                 },
                 "man_made/observation": {
                     "name": "Tour d'observation",
                     "terms": "Bois"
                 },
                 "noexit/yes": {
-                    "name": "Sans issue"
+                    "name": "Sans issue",
+                    "terms": "cul-de-sac,sans issue,impasse"
                 },
                 "office": {
                     "name": "Bureau",
                     "terms": "Ville"
                 },
                 "place/farm": {
-                    "name": "Ferme isolée",
-                    "terms": "Écart"
+                    "name": "Ferme isolée"
                 },
                 "place/hamlet": {
                     "name": "Hameau (moins de 100 habitants)",
                     "name": "Voisinage",
                     "terms": "Environs, Voisinage, Quartier"
                 },
+                "place/quarter": {
+                    "name": "Quartier",
+                    "terms": "quartier"
+                },
                 "place/square": {
                     "name": "Place",
                     "terms": "Place, Placette"
                 },
                 "place/suburb": {
-                    "name": "Quartier",
-                    "terms": "Commune, Municipalité, District, Arrondissement, Bourough"
+                    "name": "Banlieue",
+                    "terms": "banlieue"
                 },
                 "place/town": {
                     "name": "Ville (de 10 000 à 100 000 habitants)",
                     "name": "Tramway",
                     "terms": "Tram, Tramway"
                 },
+                "railway/tram_stop": {
+                    "name": "Arrêt de tramway",
+                    "terms": "tram,tramway,station de tramway"
+                },
                 "relation": {
                     "name": "Relation",
                     "terms": "Relation"
                     "name": "Magasin spécialiste du jardin",
                     "terms": "Jardinerie, centre de jardinage"
                 },
+                "shop/gas": {
+                    "name": "Magasin de bouteilles de gaz",
+                    "terms": "bouteille,gaz,butane,propane"
+                },
                 "shop/gift": {
                     "name": "Boutique de cadeaux",
                     "terms": "Boutique de souvenirs"
                     "name": "Prêteur sur gages",
                     "terms": "Mont-de-piété, Crédit municipal"
                 },
+                "shop/perfumery": {
+                    "name": "Parfumerie",
+                    "terms": "Parfumerie"
+                },
                 "shop/pet": {
                     "name": "Animalerie",
                     "terms": "Animalerie"
                     "terms": "Magasin de location et vente de jeux vidéo"
                 },
                 "shop/watches": {
-                    "name": "Magasin de montres"
+                    "name": "Magasin de montres",
+                    "terms": "horloger,vente de montres"
                 },
                 "shop/water_sports": {
                     "name": "Vente d'équipements et d'articles pour sports nautiques",
diff --git a/vendor/assets/iD/iD/locales/gan.json b/vendor/assets/iD/iD/locales/gan.json
new file mode 100644 (file)
index 0000000..0d8aaf0
--- /dev/null
@@ -0,0 +1,19 @@
+{
+    "gan": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "cn"
+            }
+        }
+    }
+}
\ No newline at end of file
index 8700026e72102e5d158f44a339f4210d20f723df..40b9625681fcf76e964cd2a1c7af568485c2b863 100644 (file)
                     "relation": "Relación borrada.",
                     "multiple": "Borrar {n} recursos."
                 },
+                "too_large": {
+                    "single": "Este elemento non pode ser borrado porque aínda non é visible.",
+                    "multiple": "Estes elementos non poden ser borrados porque aínda non son visibles."
+                },
                 "incomplete_relation": {
                     "single": "Este elemento non pode ser eliminado porque aínda non foi completamente baixado.",
                     "multiple": "Estes recursos non poden ser eliminados por non estar totalmente baixados."
                 }
             },
             "disconnect": {
-                "title": "Desconectar.",
+                "title": "Desconectar",
                 "description": "Desconectar estas liñas/áreas entre si.",
                 "key": "D",
                 "annotation": "Liñas/áreas desconectadas.",
                 "description": "Unir estos elementos.",
                 "key": "C",
                 "annotation": "Unir {n} elementos.",
-                "not_eligible": "Estes elementos non se poden unir",
-                "not_adjacent": "Estos elementos non ponden ser unidos porque non están xuntos.",
+                "not_eligible": "Estes elementos non se poden unir.",
+                "not_adjacent": "Estos elementos non se poden fusionar porque os seus extremos non están ligados.",
                 "restriction": "Estos elementos non ponden ser unidos porque polo menos un é membro dunha \"{relation}\" relación.",
                 "incomplete_relation": "Estes elementos non se poden unir porque cando menos un deles non se descargou completamente.",
                 "conflicting_tags": "Estes elementos non se poden unir porque algunhas das súas marcas teñen valores contraditorios."
                 }
             },
             "reflect": {
-                "title": "reflexar",
+                "title": {
+                    "long": "Reflexar ao Longo",
+                    "short": "Reflexar ao Curto"
+                },
                 "description": {
                     "long": {
                         "single": "Reflexar este elemento a través dun eixo lonxitudinal.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Reflexar un elemento a través do seu eixo lonxitudinal.",
+                        "single": "Reflexar o elemento ao través do eixo lonxitudinal.",
                         "multiple": "Reflexar mútiplos elementos a través dos eixos lonxitudinais."
                     },
                     "short": {
-                        "single": "Reflexar un elemento a travás do eixo curto.",
+                        "single": "Reflexar o elemento ao través do eixo curto.",
                         "multiple": "Reflexar múltiples elementos a través dos seus eixos curtos."
                     }
                 },
             "choose": "Escolle o tipo de elemento",
             "results": "{n} resultados para {search}",
             "reference": "Ver na Wiki de OpenStreetMap",
-            "back_tooltip": "Cambiar tipo de elemento",
+            "back_tooltip": "Trocar tipo de elemento",
             "remove": "Eliminar",
             "search": "Buscar",
             "multiselect": "Elexir elementos",
             "edit": "Editar elemento",
             "check": {
                 "yes": "Si",
-                "no": "Non"
+                "no": "Non",
+                "reverser": "Cambio de Sentido"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Tipo",
+                    "default": "Defecto",
+                    "layer": "Capa"
+                }
             },
             "add": "Engadir",
             "none": "Ningún",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "Aceptar",
+            "okay": "OK",
             "cancel": "Cancelar"
         },
         "splash": {
             "lose_changes": "Tes cambios sen gardar. Se cambias o servidor do mapa, descartaranse. Estás seguro de que queres cambiar o servidor?",
             "dev": "desenvolvemento"
         },
+        "version": {
+            "whats_new": "Que ten de novo ID {version}"
+        },
         "tag_reference": {
             "description": "Descrición",
             "on_wiki": "{tag} en wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Autoestrada desconectada",
-            "disconnected_highway_tooltip": "As estradas deben estar concectadas con outras estradas.",
+            "disconnected_highway_tooltip": "As estradas deben ser conectadas a outras estradas ou entradas dos edificios.",
+            "old_multipolygon": "Etiquetas multipolígono na vía exterior",
+            "old_multipolygon_tooltip": "Este estilo de multipolígono está obsoleto. Por favor, asignarlle as etiquetas para o multipolígono pai en vez da vía exterior.",
             "untagged_point": "Punto sen etiquetar",
+            "untagged_point_tooltip": "Escolle un tipo de elemento que describa o que é este punto.",
             "untagged_line": "Liña sen etiquetar",
+            "untagged_line_tooltip": "Escolle un tipo de elemento que describa o que é esta liña.",
             "untagged_area": "Área sen etiquetar",
+            "untagged_area_tooltip": "Escolle un tipo de elemento que describa o que é esta área.",
             "untagged_relation": "Relación sen etiquetar",
+            "untagged_relation_tooltip": "Escolle un tipo de elemento que describa o que é esta relación.",
             "many_deletions": "Ti estás a borrar {n} elementos. Estás seguro de que queres facer isto? Isto o borrará do mapa e ninguén o verá en openstreetmap.org.",
             "tag_suggests_area": "A etiqueta {tag} suxire que a liña debería ser unha área, pero non é unha área.",
-            "untagged_point_tooltip": "Escolle un tipo de elemento que describa o que é este punto.",
-            "untagged_line_tooltip": "Escolle un tipo de elemento que describa o que é esta liña.",
-            "untagged_area_tooltip": "Escolle un tipo de elemento que describa o que é esta área.",
-            "untagged_relation_tooltip": "Escolle un tipo de elemento que describa o que é esta relación.",
             "deprecated_tags": "Etiquetas obsoletas: {tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "feito",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Three Rivers City Hall",
-                "fire_department": "Three Rivers Bombeiros",
-                "memory_isle_park": "Memory Isle Park",
-                "riverwalk_trail": "Riverwalk Trail",
-                "w_michigan_ave": "West Michigan Avenida",
-                "e_michigan_ave": "East Michigan Avenida",
-                "spring_st": "Spring Street",
-                "scidmore_park": "Scidmore Park",
-                "petting_zoo": "Scidmore Park Petting Zoo",
-                "n_andrews_st": "North Andrews Street",
-                "s_andrews_st": "South Andrews Street",
-                "n_constantine_st": "North Constantine Street",
-                "s_constantine_st": "South Constantine Stree",
-                "rocky_river": "Rocky River",
-                "railroad_dr": "Railroad Drive",
-                "conrail_rr": "Conrail Railroad",
-                "st_joseph_river": "Saint Joseph River",
-                "n_main_st": "North Main Street",
-                "s_main_st": "South Main Street",
-                "water_st": "Water Street",
-                "foster_st": "Foster Street",
-                "portage_river": "Portage River",
-                "flower_st": "Flower Street",
-                "elm_st": "Elm Street",
-                "walnut_st": "Walnut Street",
-                "morris_ave": "Morris Avenue",
-                "east_st": "East Street",
-                "portage_ave": "Portage Avenue"
+                "block_number": "<value for addr:block_number>",
+                "city": "Three Rivers",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "es",
+                "name": {
+                    "1st-avenue": "1st Avenue",
+                    "2nd-avenue": "2nd Avenue",
+                    "4th-avenue": "4th Avenue",
+                    "5th-avenue": "5th Avenue",
+                    "6th-avenue": "6th Avenue",
+                    "6th-street": "6th Street",
+                    "7th-avenue": "7th Avenue",
+                    "8th-avenue": "8th Avenue",
+                    "9th-avenue": "9th Avenue",
+                    "10th-avenue": "10th Avenue",
+                    "11th-avenue": "11th Avenue",
+                    "12th-avenue": "12th Avenue",
+                    "access-point-employment": "Punto de acceso emprego",
+                    "adams-street": "Adams Street",
+                    "andrews-elementary-school": "Andrews Elementary School",
+                    "andrews-street": "Andrews Street",
+                    "armitage-street": "Armitage Street",
+                    "barrows-school": "Barrows School",
+                    "battle-street": "Battle Street",
+                    "bennett-street": "Bennett Street",
+                    "bowman-park": "Bowman Park",
+                    "collins-drive": "Collins Drive",
+                    "conrail-railroad": "Conrail Railroad",
+                    "conservation-park": "Conservation Park",
+                    "constantine-street": "Constantine Street",
+                    "cushman-street": "Cushman Street",
+                    "dollar-tree": "Dollar Tree",
+                    "douglas-avenue": "Douglas Avenue",
+                    "east-street": "East Street",
+                    "elm-street": "Elm Street",
+                    "flower-street": "Flower Street",
+                    "foster-street": "Foster Street",
+                    "french-street": "French Street",
+                    "garden-street": "Garden Street",
+                    "gem-pawnbroker": "Empeño de Xoias",
+                    "golden-finch-framing": "Golden Finch Framing",
+                    "grant-avenue": "Grant Avenue",
+                    "hoffman-pond": "Hoffman Pond",
+                    "hoffman-street": "Hoffman Street",
+                    "hook-avenue": "Hook Avenue",
+                    "jefferson-street": "Jefferson Street",
+                    "kelsey-street": "Kelsey Street",
+                    "lafayette-park": "LaFayette Park",
+                    "las-coffee-cafe": "L.A.'s Coffee Cafe",
+                    "lincoln-avenue": "Lincoln Avenue",
+                    "lowrys-books": "Lowry's Books",
+                    "lynns-garage": "Lynn's Garage",
+                    "main-street-barbell": "Main Street Barbell",
+                    "main-street-cafe": "Main Street Cafe",
+                    "main-street-fitness": "Main Street Fitness",
+                    "main-street": "Main Street",
+                    "maple-street": "Maple Street",
+                    "marina-park": "Marina Park",
+                    "market-street": "Market Street",
+                    "memory-isle-park": "Memory Isle Park",
+                    "memory-isle": "Memory Isle",
+                    "michigan-avenue": "Michigan Avenue",
+                    "middle-street": "Middle Street",
+                    "millard-street": "Millard Street",
+                    "moore-street": "Moore Street",
+                    "morris-avenue": "Morris Avenue",
+                    "mural-mall": "Mural Mall",
+                    "paisanos-bar-and-grill": "Paisano's Bar and Grill",
+                    "paisley-emporium": "Paisley Emporium",
+                    "paparazzi-tattoo": "Paparazzi Tattoo",
+                    "pealer-street": "Pealer Street",
+                    "pine-street": "Pine Street",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "Portage Avenue",
+                    "portage-river": "Portage River",
+                    "preferred-insurance-services": "Preferred Insurance Services",
+                    "railroad-drive": "Condución de Ferrocarril",
+                    "river-city-appliance": "River City Appliance",
+                    "river-drive": "River Drive",
+                    "river-road": "River Road",
+                    "river-street": "River Street",
+                    "riverside-cemetery": "Riverside Cemetery",
+                    "riverwalk-trail": "Riverwalk Trail",
+                    "riviera-theatre": "Riviera Theatre",
+                    "rocky-river": "Rocky River",
+                    "saint-joseph-river": "Saint Joseph River",
+                    "scidmore-park-petting-zoo": "Scidmore Park Petting Zoo",
+                    "scidmore-park": "Scidmore Park",
+                    "scouter-park": "Scouter Park",
+                    "sherwin-williams": "Sherwin-Williams",
+                    "south-street": "South Street",
+                    "southern-michigan-bank": "Southern Michigan Bank",
+                    "spring-street": "Spring Street",
+                    "sturgeon-river-road": "Sturgeon River Road",
+                    "three-rivers-city-hall": "Three Rivers City Hall",
+                    "three-rivers-elementary-school": "Three Rivers Elementary School",
+                    "three-rivers-fire-department": "Three Rivers Fire Department",
+                    "three-rivers-high-school": "Three Rivers High School",
+                    "three-rivers-middle-school": "Three Rivers Middle School",
+                    "three-rivers-municipal-airport": "Three Rivers Municipal Airport",
+                    "three-rivers-post-office": "Three Rivers Post Office",
+                    "three-rivers-public-library": "Three Rivers Public Library",
+                    "three-rivers": "Three Rivers",
+                    "unique-jewelry": "Unique Jewelry",
+                    "walnut-street": "Walnut Street",
+                    "washington-street": "Washington Street",
+                    "water-street": "Water Street",
+                    "west-street": "West Street",
+                    "wheeler-street": "Wheeler Street",
+                    "william-towing": "William Towing",
+                    "willow-drive": "Willow Drive",
+                    "wood-street": "Wood Street",
+                    "world-fare": "Tarifa Mundial"
+                }
+            },
+            "welcome": {
+                "title": "Benvido/a",
+                "welcome": "Benvido/a! Esta explicación paso a paso vai ensinarlle as nocións básicas de edición en OpenStreetMap.",
+                "practice": "Tódolos datos nesta explicación paso a paso son para practicar, e as edicións que se fan non serán gardadas.",
+                "words": "Esta explicación paso a paso vai introducir algúns novos conceptos. Cando introducimos unha nova palabra, usaremos *italics*.",
+                "mouse": "Podes empregar calquera dispositivo de entrada para editar o mapa, mais este paso a paso asume que ten un rato con botóns esquerdo e dereito non necesario en mac. **Se queres conectar un rato, faino agora, a continuación, prema en OK.**",
+                "leftclick": "Cando no tutorial se pregunta por pinchar ou pinchar dúas veces, refírese ao botón esquerdo. Nun trackpad debe facerse un click sinxelo ou toque cun dedo. **Click esquerdo {num} veces.**",
+                "rightclick": "Ás veces preguntamos por pinchar co botón dereito. Debe facerse ás veces como control esquerdo ou dous dedos no tableiro. O teclado ata pode ter unha clave 'menu \"que funciona como botón dereito do rato.  **Botón dereito {num} veces.**",
+                "chapters": "Es bo meu! Podes usar os botóns de abaixo para saltar capítulos en calquera momento ou para reiniciar un capítulo se queda preso. Imos comezar! **Prema '{next}'  para continuar. **"
             },
             "navigation": {
                 "title": "Navegación",
-                "drag": "A área principal do mapa mostra os datos de OpenStreetMap sobre un fondo. Podes navegar polo mapa arrastrando e desprazándote, igual que calquera mapa de internet. **Arrastra o mapa!**",
-                "select": "Os elementos do mapa represéntanse de tres formas: usando puntos, liñas ou áreas. Calquera elemento se pode seleccionar facendo clic nel. **Fai clic no punto para seleccionalo.**",
-                "pane": "Cando un elemento é seleccionado, o editor do elemento aparece. A cabeceira móstranos o tipo de elemento e no panel principal mostrar os atributos do elemento, como o seu nome e enderezo. ** Peche o editor do elemento, premendo o botón {button} na parte superior dereita **.",
-                "search": "Tamén pode buscar recursos na vista actual, ou en todo o mundo. ** Atopar para '{nome}' **",
-                "choose": "**Eixa {name} da lista a seleccionar.**",
-                "chosen": "Xa vai! {name} está agoroa seleccionado. **Peche o editor do recurso, premendo o botón  {button}.**"
+                "drag": "A zona principal do mapa mostra os datos do OpenStreetMap enriba dun fondo. {br} Pode arrastrar o mapa premendo e sostendo o botón esquerdo do rato mentres move o rato arredor. Tamén pode usar as frechas do teclado. ** Arrastre o mapa! **",
+                "zoom": "Podes facer zoom fora da zona de desprazamento coa roda do rato ou o trackpad, ou pinchando nos botóns  {plus} / {minus}. **Zoom no mapa!**",
+                "features": "Usámola palabra *features* para describir as cousas que aparecen no mapa. Algo no mundo real poden mapearss como un elemento en OpenStreetMap.",
+                "points_lines_areas": "Os elementos do mapa están representados empregando *puntos, liñas ou áreas.*",
+                "nodes_ways": "En OpenStreetMap, os puntos finais son chamados *nodes*, e as liñas e áreas son chamadas *ways*.",
+                "click_townhall": "Tódolos elementos do mapa poden ser seleccionados pinchando neles.  **Pincha sobre o punto para seleccionalo.**",
+                "selected_townhall": "Meu! O punto está agora seleccionado. Os recursos seleccionados son deseñados cun brillo pulsante.",
+                "editor_townhall": "Cando os elementos son seleccionados, o *feature editor* é amosado ao longo do mapa.",
+                "preset_townhall": "A parte alta do editor de elementos amosa o tipo de elemento. Este punto é o {preset}.",
+                "fields_townhall": "A parte media do editor de elementos conten *fields* amosados como atributos do elemento, tales como nome e enderezo.",
+                "close_townhall": "** Peche o editor de recursos pra sair ou premendo o {button} no canto superior **.",
+                "search_street": "Ti podes buscar elementos na presente vista, ou mundial. **Busca para  '{name}'.**",
+                "choose_street": "**Elexido {name} dende a lista seleccionada.**",
+                "selected_street": "Meu! {name} está agora seleccionado.",
+                "editor_street": "Os campos mostrados nunha rúa son diferentes dos campos que foron visibles para o concello. {br} Para esta rúa seleccionada, o recurso de editor mostra campos como ''{field1}' e '{field2}'.  **Peche o editor do recurso pulsando escape ou premendo o botón  {button}. *",
+                "play": "Tentamos mover o mapa pinchando sobre outros elementos ou vexamos que tipo de cousas podemos engadir a OpenStreetMap. **Cando esteas preparado para continuar no próximo capítulo pinchamos en  '{next}'.**"
             },
             "points": {
                 "title": "Puntos",
-                "add": "Os puntos poden ser usados para representar características, tales como tendas, restaurantes e monumentos. Eles marcan un lugar específico, e describir o que está aí. ** Prema no botón {button} para engadir un novo punto. **",
-                "place": "O punto pode ser insertado premendo no mapa. ** Prema no mapa para poñer o punto na parte superior do edificio. **",
-                "search": "Hai moitos elementos distintos que poden ser representados mediante puntos. O punto que acabas de engadir é unha Cafetería. **Busca por '{name}'**",
-                "choose": "**Escolle Cafetería na lista.**",
-                "describe": "Agora o punto está marcado como unha cafetería. Utilizando o editor de elementos, podemos engadir máis información acerca do elemento. **Engade un nome.**",
-                "close": "O recurso do editor vai lembrar todas as súas modificacións automaticamente. Cando se modifica un recurso, o botón de fechado pasar a unha marca de verificación. ** Prema no botón {button} para pechar o recurso do editor **",
-                "reselect": "Moitas veces, os puntos xa existen, pero teñen erros ou están incompletos. Podemos editar os puntos existentes. ** Prema para seleccionar o punto que acaba de crear **.",
-                "fixname": "** Para cambiar o nome, a continuación, prema no botón {button} para pechar o recurso do editor. **",
-                "reselect_delete": "Tódolos elementos no mapa poden ser eliminados. ** Prema para seleccionar o punto que creou **.",
-                "delete": "No menú arredor do punto, as operacións que se poden realizar sobre el, incluíndo eliminar. ** Prema no botón {button} para eliminar o punto **."
+                "add_point": "*Puntos* poden ser empregados para representar elementos tales como tendas, restaurantes e monumentos.{br} Marcan a localización específica e describen que son. **Pincha no botón {button} Punto do botón e engade un novo punto.**",
+                "place_point": "O lugar do novo punto no mapa, posición do cursor do rato onde o punto se amosa agora, enton pincha no botón esquerdo ou presiona barra espaciadora. **Move o punteiro do rato sobre este edificio, entón pincha no botón esquerdo ou presiona barra espaciadora.**",
+                "search_cafe": "Hai moitos diferentes elementos que pódense representar por puntos. O punto que ti solo engades como un café. **Busca para  '{preset}'.**",
+                "choose_cafe": "**Elexida {preset} da lista.**",
+                "feature_editor": "O punto novo marcado coma café. Usando o editor de aplicacións, podemos engadir máis información sobre o café.",
+                "add_name": "En OpenStreetMap tódolos campos son opcionais, ao dar OK para sair co campo en branco se ti estás seguro.{br} Imos supoñer que vostede ten información local de ese café e coñece o nome. **Engada o nome para o café.**",
+                "add_close": "O editor de elementos lle lembrará que tódolos trocos son automáticos. **Cando ti remates de editar o nome, pulsa escape, retorno ou click no botón {button} para pechar o editor de elementos.**",
+                "reselect": "A miudo os puntos deixarán de existir, pero terán erros ou serán incompletos. Lembremos editar os puntos existentes. **Pincha no café para seleccionar ou só crealo.**",
+                "update": "Imos cubrir algúns detalles sobre o café. Pode cambiar o seu nome, engade a cociña, ou engadir un enderezo. **Cambiar a información do café.**",
+                "update_close": "**Cando remates sube o café, presiona escape, retorno, ou click no botón {button} para pechar o editor de elementos.**",
+                "rightclick": "Podes pinchar no botón dereito ou calquera elemento para ver o *edit menu*, entón amosa a listaxe de operacións a editar dispoñible. **Pulsa botón dereito ou selecciona o punto que creas e amosa o menú de edición.**",
+                "delete": "OK borrar elementos que non existen no mundo real.{br} Borrando un elemento de OpenStreetMap quitalo do mapa para todo uso, debes estar certo de que un elemento realmente non existente antes de borralo. **Clica no botón {button}  borrar punto.**",
+                "undo": "Sempre pode desfacer calquera modificación ata que garde as súas edicións en OpenStreetMap. **Prema no botón {button} para anular a eliminación e obter o punto de volta.**",
+                "play": "Agora xa sabes como crear e editar puntos, tenta crear uns poucos puntos máis para practicar! **Canto esteas preparado para continuar co novo capítulo, pincha '{next}'.**"
             },
             "areas": {
                 "title": "Áreas",
-                "add": "As áreas son usadas para mostrar os límites dos elementos como lagos, edificios e áreas residenciais. Poden ser usados para mapeamento máis detallado dos moitos elementos que pode normalmente ter o mapa como puntos. ** Prema no botón {button} área para engadir unha nova área. *",
-                "corner": "As áreas son atraídos pola colocación de nós que marcan o límite da zona. ** Prema para poñer un nó dende un dos cantos do campo de xogos. **",
-                "place": "Debuxa a área situando máis vértices. Finaliza a área facendo clic no vértice inicial. **Debuxa unha área para o parque infantil.**",
-                "search": "**Busca por '{name}'.**",
-                "choose": "**Elixe Parque Infantil na lista.**",
-                "describe": "**Para engadir o nome, pulsar {button} botón para elexir o elemento do editor**"
+                "add_playground": "*Areas* son usadas para amosar límites de elementos tales como lagoas, edificios e zonas residenciais.{br} Poden ser empregadas para máis detalles como mapeado de calquera elemento debes normalmente mapear puntos. **Clica no {button} Area e engade a nova área.**",
+                "start_playground": "Deixa engadir xogos ao mapa para debuxar áreas. As áreas son debuxadas como lugares *nodos* fora das formas do elemento. **Pincha ou presiona barra espaciadora no lugar para poñer un nodo ou unha das esquinas do xogo.**",
+                "continue_playground": "Continúa a debuxar áreas por lugares con máis nodos ao redor das formas dos xogos. Xa está OK conectado con áreas existentes marcando rutas.{br} Tipo: pode manter premida a tecla Alt para evitar que os nodos se liguen ao exsitentes. **Continue debuxando un área de xogo.** ",
+                "finish_playground": "Remata esta área pesionando retorno, ou clicando outra vez osbre calquera primeiro ou último nodo. **Remata debuxando a área para o xogo.**",
+                "search_playground": "**Atopar para '{preset}'.**",
+                "choose_playground": "**Elixe {preset} da lista.**",
+                "add_field": "Este xogo non ten un nome oficial, pola contra imos engadir nome ao campo.{br} Engadiremos detalles adicionais ao xogo como descrición do campo. **Abrir e engadir campos á lista.**",
+                "choose_field": "**Elixe {field} da lista.**",
+                "retry_add_field": "Non elexistes  {field}  campo. Volve tentalo.",
+                "describe_playground": "**Engade a descrición, pinchando en {button} butón e pechar o editor de elementos.**",
+                "play": "Vas ben! Tenta debuxar unhas poucas áreas, e mira que outros tipos de elementos áreas podes engadir en OpenStreetMap. **Cando esteas preparado para continuar no próximo capítulo, pincha en  '{next}'.**"
             },
             "lines": {
                 "title": "Liñas",
-                "add": "As liñas son usadas para representar características, tales como estradas, ferrocarrís e ríos. ** Prema o botón {button} Liña para engadir unha nova liña. **",
-                "start": "**Inicia a liña facendo clic no final da estrada.**",
-                "intersect": "Click para engadir máis nós á liña. Pode arrastrar o mapa mentres debuxa, se é necesario. Estradas, e moitos outros tipos de liñas, son parte dunha rede maior. É importante para que estas liñas podan conectar correctamente para traballar no encamiñamento de aplicacións. ** Prema {name} para crear un centro que conecta as dúas liñas. **",
-                "finish": "As liñas pódense finalizar facendo clic outra vez no último vértice. **Finaliza a estrada.**",
-                "road": "**Selecciona \"Estrada\" na lista.**",
-                "residential": "Hai diferentes tipos de estradas. A máis común delas é a rúa urbana. **Escolle o tipo de estrada \"Rúa urbana\".**",
-                "describe": "** O nome da estrada, a continuación, prema no botón {button} para pechar o recurso do editor. **",
-                "restart": "A estrada que cruza necesita {name}.",
-                "wrong_preset": "Non seleccionaches o tipo de rúa urbana. **Fai clic aquí para volver a escoller.**"
+                "add_line": "*Lines* empréganse para representar elementos tales como estradas, vías ou ríos. **Pincha no botón {button} Liña para engadir unha nova liña.**",
+                "start_line": "Aquí está unha estada incompleta. Debemos engadila!{br} en OpenStreetMap, as liñas deben ser debuxadas no centro da estrada. Podes engadir debuxo ao zoom do mapa cando debuxas se é necesario. **Inicia a nova liña por clicado ou no punto final da estrada incompleta.**",
+                "intersect": "Click ou presiona barra espaciadora para engadir nodos á liña.{br} Estradas e algúns outros tipos de liñas son parte dunha longa rede. É importante que esas liñas estean correctamente ligadas para que as aplicacións traballen. **Click sobre {name} para crear a intersección e ligar dúas liñas.**",
+                "retry_intersect": "A estrada necesita ligar con {name}. Volve tentalo!",
+                "continue_line": "Continúa debuxando liñas na nova estrada. Lembra que ti podes debuxar e facer zoom no mapa se o necesitas.{br} Cando remtes de debuxar fai click no último nodo outra vez. **Remata de debuxar a estrada.**",
+                "choose_category_road": "**Elixe {category} da lista**",
+                "choose_preset_residential": "Hai varios tipos diferentes de estradas, pero esta é unha rúa residencial. **Exisa o {preset} tipo.**",
+                "retry_preset_residential": "Non seleccionales o {preset} tipo. **Pincha aquí para volver elexir.**",
+                "name_road": "**Damos a esta estrada nome, pulsamos escape, retorno ou clicamos no botón {button} de edición do elemento.**",
+                "did_name_road": "Parece Bo! Agora aprenderemos como actualizar as formas dunha liña.",
+                "update_line": "Algunhas veces necesitamos trocar formas en liñas existentes. Aquí é unha estrada que non parece correcta.",
+                "add_node": "Nós podemos engadir nodos a esta liña e proporcionar a forma. Un xeito de engadir nodos é facendo doble click sobre as liñas cando queiras engadir un nodo. **Doble click sobre a liña para crear un novo nodo.**",
+                "start_drag_endpoint": "Cando unha liña estea seleccionada podes debuxar calquera tipo de nodo clicando e mantendo o botón esquerdo mentras debuxas. **Debuxar un punto final no lugar onde as estradas liguen.**",
+                "finish_drag_endpoint": "Esto vai ben. **Solta o botón esquerdo para rematar de debuxar.**",
+                "start_drag_midpoint": "Pequenos triángulos son debuxados como *midpoints* no medio dos nodos. Outra forma de crear novos nodos é debuxando nos puntos medios unha nova localización. **Debuxar puntos medios no triángulo para crear novos nodos ao longo da curva da estrada.**",
+                "continue_drag_midpoint": "Esta liña parece moito mellor! Continua axustando a liña por doble click ou debuxando puntos medios ata que a curva teña a forma da estrada. **Cando sexas feliz coma forma da liña, clica en OK.**",
+                "delete_lines": "OK borrando a liña para estradas non existentes no mundo real.{br} Aquí hai un exemplo de onde a cidade planexa unha {street} pero nunca construida. Nós podemos proporcionar esta parte no mada por borrado de liñas extra.",
+                "rightclick_intersection": "A última estrada real é {street1}, nós podemos *split* {street2}  esta ligazón e borrar todo. **Click botón dereito no nodo de ligazón.**",
+                "split_intersection": "**Pincha en {button} butón para dividir {street}.**",
+                "retry_split": "Non pinchaches no botón dividir. Volve tentalo.",
+                "did_split_multi": "Bo traballo!  {street1} está agora dividida en dúas. Na parte alta podes borrala. **Click no alto da parte  {street2}  para seleccionala.**",
+                "did_split_single": "**Pincha na parte alta de {street2} para seleccionala.**",
+                "multi_select": "{selected} está agora seleccionado. Manten a selección {other1}. Podes facer click no botón para facer múltiples seleccións. **Maiusculas máis click en {other2}.**",
+                "multi_rightclick": "Meu! Ambas liñas son borradas ao seleccionalas. **Click no botón dereito sobre unha liña que amosa o menú edición.**",
+                "multi_delete": "**Pincha en {button} butón para borra as liñas de máis.**",
+                "retry_delete": "Non pinchaches no botón borrar. Volve tentalo.",
+                "play": "Grande! Empregue as habilidades que aprendeu neste capítulo para a práctica de edición dalgunhas liñas máis. **Cando estea listo para continuar co seguinte capítulo, prema en  '{next}'.**"
+            },
+            "buildings": {
+                "title": "Edificios",
+                "add_building": "OpenStreetMap é a maior e máis ampla base de datos mundial de edificios.{br} Podes axudar a aumentar esta base de datos trazando edificios que non están aínda mapeados. **Pinchar no botón {button} Área para engadir nova área.**",
+                "start_building": "Imos engadir esta casa para o mapa, trazando o seu contorno. {br} Os edificios deberán ser trazadas ao redor da súa pegada coa maior precisión posible. ** Pinche ou prema a barra de espazo para poñer un nó dende un dos cantos do edificio. **",
+                "continue_building": "Continue engadindo máis nodos ao trazar as liñas exteriores do edificio. Lembre que pode facer zoom se quere engadir máis detalles.{br} Remate o edificio e presione retorno ou faga click outra vez no final ou primeiro nodo. **Remae primeiro de trazar o edificiio.**",
+                "retry_building": "Parece que tivo algúns problemas poñendo os nós nas esquinas do edificio. Probe de novo!",
+                "choose_category_building": "**Elixe {category} na lista.**",
+                "choose_preset_house": "Hai varios diferentes tipos de edificios, pode que estea claro que é unha casa.{br} Se ti non estás seguro do tipo, está ben só elixe o tipo de edificio xenérico. **Elixe o tipo {preset}.**",
+                "close": "**Pulsa escape ou pincha {button} butón para pechar o editor de elementos.**",
+                "rightclick_building": "**Pincha no botón dereito para seleccionar o edificio para crealo e amosar o menú editar.**",
+                "square_building": "A casa que ti queres engadir aparecerá mellor con esquinas perfectas. **Pincha sobre o botón {button} do edificio cas esquinas cadradas.**",
+                "retry_square": "Ti non premiches na esquina. Volve tentalo.",
+                "done_square": "Amosa como as esquinas do edificio se moven de lugar? Imos aprender un truco útil.",
+                "add_tank": "O próximo trazado circular pechado.**Pinche no {button} botón Área e engada a nova área.**",
+                "start_tank": "Non te preocupes se necesitas debuxar un círculo perfecto. Solo debuxa unha área dentro da forma e toca o perimetro. **Click ou presiona a barra espaciadora para iniciar un nodo ou filo sobre a forma.**",
+                "continue_tank": "Engadir un novo nodo ao redor da forma. Este círculo creará fora dos nodos un novo debuxo.{br} Remata a área presionado retorno ou clicando outra vez preto do primeiro ou úlitmo nodo. **Primeiro debuxa o peche.**",
+                "search_tank": "**Atopa para '{preset}'.**",
+                "choose_tank": "**Elixe {preset} da lista.**",
+                "rightclick_tank": "**Botón dereito para seleccionar e amalcenar o creado ou amosar o menú editar.**",
+                "circle_tank": "** Prema no botón {button} para facer a base dun círculo. **",
+                "retry_circle": "Non premiches no botón enviar. Volve tentalo.",
+                "play": "Bo traballo! Practica trazando novos pasos de edificios, e tenta algún que otro comando do novo menú. **Cando esteas preparado para continuar no próximo capítulo pincha '{next}'.**"
             },
             "startediting": {
                 "title": "Comezar a editar",
-                "help": "Pode repetir este paso a paso ou ver máis documentación, premendo no botón Axuda {botón}.",
+                "help": "Agora xa estás preparado para editar OpenStreetMap! {br} Pode repetir este paso a paso a calquera hora ou ver máis documentación, premendo no botón de Axuda {button}.",
                 "save": "Non te esquezas de gardar regularmente os teus cambios!",
                 "start": "Comeza a cartografiar!"
             }
                         "city!vn": "Concello/Cidade",
                         "conscriptionnumber": "123",
                         "country": "País",
-                        "county": "País",
+                        "county": "Condado",
                         "county!jp": "Provincia",
                         "district": "Distrito",
-                        "district!vn": "Arrondissement /Cidade/Provincia",
+                        "district!vn": "Comarca /Cidade/Provincia",
                         "floor": "Andar",
                         "hamlet": "Aldea",
                         "housename": "Nome da casa",
                 "amenity": {
                     "label": "Tipo"
                 },
+                "animal_boarding": {
+                    "label": "Para Animais"
+                },
+                "animal_breeding": {
+                    "label": "Para Animais"
+                },
+                "animal_shelter": {
+                    "label": "Para Animais"
+                },
                 "area/highway": {
                     "label": "Tipo"
                 },
                         "clockwise": "Sentido horario"
                     }
                 },
+                "club": {
+                    "label": "Tipo"
+                },
                 "collection_times": {
                     "label": "Horario de recollida"
                 },
+                "communication_multi": {
+                    "label": "Tipos de Comunicación"
+                },
                 "construction": {
                     "label": "Tipo"
                 },
                 "contact/webcam": {
                     "label": "Webcam URL",
-                    "placeholder": "http://example.com/"
+                    "placeholder": "http://exemplo.gal/"
                 },
                 "content": {
                     "label": "Contidos"
                     "label": "Tipo"
                 },
                 "crop": {
-                    "label": "Cultivo"
+                    "label": "Cultivos"
                 },
                 "crossing": {
                     "label": "Tipo"
                 },
                 "cuisine": {
-                    "label": "Cociña"
+                    "label": "Cociñas"
                 },
                 "currency_multi": {
                     "label": "Tipos de moeda"
                     "label": "Auto-servizo"
                 },
                 "electrified": {
-                    "label": "Electricidade",
+                    "label": "Electrificación",
                     "options": {
                         "contact_line": "Liña de contacto",
                         "no": "Non",
                 },
                 "email": {
                     "label": "Email",
-                    "placeholder": "example@example.com"
+                    "placeholder": "exemplo@exemplo.gal"
                 },
                 "emergency": {
                     "label": "Emerxencia"
                     "label": "Referencia",
                     "placeholder": "Número de buraco (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Variedades de Uvas"
+                },
                 "handicap": {
                     "label": "Hándicap",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Tipo"
                 },
+                "historic/civilization": {
+                    "label": "Civilización Histórica"
+                },
                 "hoops": {
                     "label": "Marco",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "Tipo"
                 },
+                "inscription": {
+                    "label": "Inscrición"
+                },
                 "internet_access": {
                     "label": "Acceso a internet",
                     "options": {
                     "label": "Capa"
                 },
                 "leaf_cycle": {
-                    "label": "Ciclo fa follaxe",
+                    "label": "Ciclo da follaxe",
                     "options": {
                         "deciduous": "Caducifolio",
                         "evergreen": "Perenne",
                     "label": "Produce"
                 },
                 "product": {
-                    "label": "Produto"
+                    "label": "Produtos"
                 },
                 "railway": {
                     "label": "Tipo"
                 "service/bicycle": {
                     "label": "Servizos"
                 },
+                "service/vehicle": {
+                    "label": "Servizos"
+                },
                 "service_rail": {
                     "label": "Tipo de Servizo",
                     "options": {
                         "yard": "Iarda"
                     }
                 },
+                "service_times": {
+                    "label": "Horario de Servizos"
+                },
                 "shelter": {
                     "label": "Pousada"
                 },
                     "label": "Fonte"
                 },
                 "sport": {
-                    "label": "Deporte"
+                    "label": "Deportes"
                 },
                 "sport_ice": {
-                    "label": "Deporte"
+                    "label": "Deportes"
+                },
+                "sport_racing_motor": {
+                    "label": "Deportes"
                 },
-                "sport_racing": {
-                    "label": "Deporte"
+                "sport_racing_nonmotor": {
+                    "label": "Deportes"
                 },
                 "stars": {
                     "label": "Estrelas"
                 },
+                "start_date": {
+                    "label": "Data de Inicio"
+                },
                 "step_count": {
                     "label": "Número de Escaleira"
                 },
                 "toll": {
                     "label": "Peaxe"
                 },
+                "tomb": {
+                    "label": "Tipo"
+                },
                 "tourism": {
                     "label": "Tipo"
                 },
                 "amenity": {
                     "name": "Instalacións"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Embarque de Animais",
+                    "terms": "<translate with synonyms or related terms for 'Animal Boarding Facility', separated by commas>"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Mellora Animal",
+                    "terms": "<translate with synonyms or related terms for 'Animal Breeding Facility', separated by commas>"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Pousada Animal",
+                    "terms": "<translate with synonyms or related terms for 'Animal Shelter', separated by commas>"
+                },
                 "amenity/arts_centre": {
                     "name": "Centro de Arte",
                     "terms": "<translate with synonyms or related terms for 'Arts Center', separated by commas>"
                     "name": "Fonte",
                     "terms": "<translate with synonyms or related terms for 'Drinking Water', separated by commas>"
                 },
+                "amenity/driving_school": {
+                    "name": "Autoescola",
+                    "terms": "<translate with synonyms or related terms for 'Driving School', separated by commas>"
+                },
                 "amenity/embassy": {
                     "name": "Embaixada",
                     "terms": "<translate with synonyms or related terms for 'Embassy', separated by commas>"
                     "name": "Espazo de Aparcamento",
                     "terms": "<translate with synonyms or related terms for 'Parking Space', separated by commas>"
                 },
+                "amenity/pavilion": {
+                    "name": "Pavillón",
+                    "terms": "<translate with synonyms or related terms for 'Pavilion', separated by commas>"
+                },
                 "amenity/pharmacy": {
                     "name": "Farmacia",
                     "terms": "<translate with synonyms or related terms for 'Pharmacy', separated by commas>"
                     "terms": "<translate with synonyms or related terms for 'RV Toilet Disposal', separated by commas>"
                 },
                 "amenity/school": {
-                    "name": "Escola",
+                    "name": "Escola Terreos",
                     "terms": "escola, colexio, instituto, educación, ensinanza, primaria, secundaria, ESO, bacharelato"
                 },
                 "amenity/shelter": {
                     "terms": "<translate with synonyms or related terms for 'Excrement Bag Vending Machine', separated by commas>"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Expendedora de Xornais",
-                    "terms": "<translate with synonyms or related terms for 'Newspaper Vending Machine', separated by commas>"
+                    "name": "Expendedora de Xornais"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Máquina expendedora de recollida/entrega de paquetes",
                     "name": "Expendedora de Snacks",
                     "terms": "<translate with synonyms or related terms for 'Snack Vending Machine', separated by commas>"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Máquina Vending",
-                    "terms": "<translate with synonyms or related terms for 'Vending Machine', separated by commas>"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinario",
                     "terms": "<translate with synonyms or related terms for 'Veterinary', separated by commas>"
                 },
                 "amenity/waste_basket": {
                     "name": "Papeleira",
-                    "terms": "papeleira, lixo, basura"
+                    "terms": "<translate with synonyms or related terms for 'Waste Basket', separated by commas>"
                 },
                 "amenity/waste_disposal": {
                     "name": "Vertedeiro",
                     "name": "Auga potable de RV",
                     "terms": "<translate with synonyms or related terms for 'RV Drinking Water', separated by commas>"
                 },
+                "amenity/watering_place": {
+                    "name": "Lugar de Baño Animais",
+                    "terms": "<translate with synonyms or related terms for 'Animal Watering Place', separated by commas>"
+                },
                 "area": {
                     "name": "Área",
                     "terms": "<translate with synonyms or related terms for 'Area', separated by commas>"
                     "name": "Campamento Pitch",
                     "terms": "<translate with synonyms or related terms for 'Camp Pitch', separated by commas>"
                 },
+                "club": {
+                    "name": "Clube",
+                    "terms": "<translate with synonyms or related terms for 'Club', separated by commas>"
+                },
                 "craft": {
                     "name": "Oficio",
                     "terms": "<translate with synonyms or related terms for 'Craft', separated by commas>"
                     "terms": "<translate with synonyms or related terms for 'Gardener', separated by commas>"
                 },
                 "craft/glaziery": {
-                    "name": "Glaziery",
+                    "name": "Glaciar",
                     "terms": "<translate with synonyms or related terms for 'Glaziery', separated by commas>"
                 },
                 "craft/handicraft": {
                     "terms": "<translate with synonyms or related terms for 'Shoemaker', separated by commas>"
                 },
                 "craft/stonemason": {
-                    "name": "Albanelería",
+                    "name": "Albanel",
                     "terms": "<translate with synonyms or related terms for 'Stonemason', separated by commas>"
                 },
                 "craft/sweep": {
                 },
                 "highway/bridleway": {
                     "name": "Camiño de ferradura",
-                    "terms": "camiño de ferradura, camiño de cabalos, senda ecuestre"
+                    "terms": "<translate with synonyms or related terms for 'Bridle Path', separated by commas>"
                 },
                 "highway/bus_stop": {
                     "name": "Parada de Autobús",
                     "terms": "<translate with synonyms or related terms for 'Primary Link', separated by commas>"
                 },
                 "highway/raceway": {
-                    "name": "Pista de Carreiras",
-                    "terms": "<translate with synonyms or related terms for 'Motor Raceway', separated by commas>"
+                    "name": "Pista de carreiras (Motorsport)",
+                    "terms": "<translate with synonyms or related terms for 'Racetrack (Motorsport)', separated by commas>"
                 },
                 "highway/residential": {
                     "name": "Rúa urbana",
                     "terms": "<translate with synonyms or related terms for 'Secondary Road', separated by commas>"
                 },
                 "highway/secondary_link": {
-                    "name": "Enlace a estrada secundaria",
+                    "name": "Ligazón a estrada secundaria",
                     "terms": "<translate with synonyms or related terms for 'Secondary Link', separated by commas>"
                 },
                 "highway/service": {
                     "name": "Área de Servizo",
                     "terms": "<translate with synonyms or related terms for 'Service Area', separated by commas>"
                 },
+                "highway/speed_camera": {
+                    "name": "Rádar Velocidade",
+                    "terms": "<translate with synonyms or related terms for 'Speed Camera', separated by commas>"
+                },
                 "highway/steps": {
                     "name": "Escaleiras",
                     "terms": "<translate with synonyms or related terms for 'Steps', separated by commas>"
                     "terms": "<translate with synonyms or related terms for 'Trunk Road', separated by commas>"
                 },
                 "highway/trunk_link": {
-                    "name": "Enlace a estrada troncal",
+                    "name": "Ligazón a estrada troncal",
                     "terms": "<translate with synonyms or related terms for 'Trunk Link', separated by commas>"
                 },
                 "highway/turning_circle": {
                     "name": "Ruinas",
                     "terms": "<translate with synonyms or related terms for 'Ruins', separated by commas>"
                 },
+                "historic/tomb": {
+                    "name": "Tumba",
+                    "terms": "<translate with synonyms or related terms for 'Tomb', separated by commas>"
+                },
                 "historic/wayside_cross": {
                     "name": "Cruceiro",
                     "terms": "<translate with synonyms or related terms for 'Wayside Cross', separated by commas>"
                     "name": "Herba",
                     "terms": "<translate with synonyms or related terms for 'Grass', separated by commas>"
                 },
+                "landuse/harbour": {
+                    "name": "Peirao",
+                    "terms": "<translate with synonyms or related terms for 'Harbor', separated by commas>"
+                },
                 "landuse/industrial": {
                     "name": "Industrial Area",
                     "terms": "<translate with synonyms or related terms for 'Industrial Area', separated by commas>"
                     "name": "Canteira",
                     "terms": "<translate with synonyms or related terms for 'Quarry', separated by commas>"
                 },
+                "landuse/railway": {
+                    "name": "Corredor Ferroviario",
+                    "terms": "<translate with synonyms or related terms for 'Railway Corridor', separated by commas>"
+                },
                 "landuse/recreation_ground": {
                     "name": "Campo de Diversión",
                     "terms": "<translate with synonyms or related terms for 'Recreation Ground', separated by commas>"
                     "name": "Cancha de baloncesto",
                     "terms": "<translate with synonyms or related terms for 'Basketball Court', separated by commas>"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Cancha de Voley Praia",
+                    "terms": "<translate with synonyms or related terms for 'Beach Volleyball Court', separated by commas>"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Bowling Green",
                     "terms": "<translate with synonyms or related terms for 'Bowling Green', separated by commas>"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Campo de Cricket",
+                    "terms": "<translate with synonyms or related terms for 'Cricket Field', separated by commas>"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Equitación Area",
+                    "terms": "<translate with synonyms or related terms for 'Riding Arena', separated by commas>"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Campo Liga de Rugby",
                     "terms": "<translate with synonyms or related terms for 'Rugby League Field', separated by commas>"
                     "name": "Campo de fútbol",
                     "terms": "<translate with synonyms or related terms for 'Soccer Field', separated by commas>"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Mesa de Ping Pong",
+                    "terms": "<translate with synonyms or related terms for 'Ping Pong Table', separated by commas>"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Cancha de tenis",
                     "terms": "<translate with synonyms or related terms for 'Tennis Court', separated by commas>"
                     "terms": "<translate with synonyms or related terms for 'Resort', separated by commas>"
                 },
                 "leisure/running_track": {
-                    "name": "Pista para Correr",
-                    "terms": "<translate with synonyms or related terms for 'Running Track', separated by commas>"
+                    "name": "Pista de Carreiras (Velocidade)",
+                    "terms": "<translate with synonyms or related terms for 'Racetrack (Running)', separated by commas>"
                 },
                 "leisure/slipway": {
                     "name": "Rampla",
                     "terms": "<translate with synonyms or related terms for 'Swimming Pool', separated by commas>"
                 },
                 "leisure/track": {
-                    "name": "Pista de Carreiras (sen motor)",
-                    "terms": "<translate with synonyms or related terms for 'Racetrack (non-Motorsport)', separated by commas>"
+                    "name": "Pista de competición (non motorizada)",
+                    "terms": "<translate with synonyms or related terms for 'Racetrack (Non-Motorsport)', separated by commas>"
                 },
                 "leisure/water_park": {
                     "name": "Parque Acuático",
                     "terms": "<translate with synonyms or related terms for 'Line', separated by commas>"
                 },
                 "man_made": {
-                    "name": "Estructura artificial",
+                    "name": "Estrutura artificial",
                     "terms": "<translate with synonyms or related terms for 'Man Made', separated by commas>"
                 },
                 "man_made/adit": {
                     "terms": "<translate with synonyms or related terms for 'Lighthouse', separated by commas>"
                 },
                 "man_made/mast": {
-                    "name": "Antena de Radio",
-                    "terms": "<traducir con sinónimos ou termos relacionados con 'Antena de Radio', separados por comas>"
+                    "name": "Mastro",
+                    "terms": "<translate with synonyms or related terms for 'Mast', separated by commas>"
                 },
                 "man_made/observation": {
                     "name": "Torre de Observación",
                 },
                 "natural/coastline": {
                     "name": "Liña de costa",
-                    "terms": "liña de costa, costa, litoral, ribeira"
+                    "terms": "<translate with synonyms or related terms for 'Coastline', separated by commas>"
                 },
                 "natural/fell": {
                     "name": "Caeu",
                 },
                 "natural/peak": {
                     "name": "Cume",
-                    "terms": "pico, cume, montaña, monte, cúspide"
+                    "terms": "<translate with synonyms or related terms for 'Peak', separated by commas>"
                 },
                 "natural/ridge": {
                     "name": "Cume",
                 },
                 "natural/water/lake": {
                     "name": "Lago",
-                    "terms": "lago, lagoa, charca, auga"
+                    "terms": "<translate with synonyms or related terms for 'Lake', separated by commas>"
                 },
                 "natural/water/pond": {
                     "name": "Estanque",
-                    "terms": "auga, estanque, lagoa, charca"
+                    "terms": "<translate with synonyms or related terms for 'Pond', separated by commas>"
                 },
                 "natural/water/reservoir": {
                     "name": "Encoro",
                     "terms": "<translate with synonyms or related terms for 'Real Estate Office', separated by commas>"
                 },
                 "office/financial": {
-                    "name": "Oficina Financieira",
+                    "name": "Oficina Financeira",
                     "terms": "<translate with synonyms or related terms for 'Financial Office', separated by commas>"
                 },
                 "office/government": {
                     "terms": "<translate with synonyms or related terms for 'City', separated by commas>"
                 },
                 "place/farm": {
-                    "name": "Granxa",
-                    "terms": "<translate with synonyms or related terms for 'Farm', separated by commas>"
+                    "name": "Granxa"
                 },
                 "place/hamlet": {
                     "name": "Aldea",
                 },
                 "place/island": {
                     "name": "Illa",
-                    "terms": "illa, isla, illote, insua"
+                    "terms": "<translate with synonyms or related terms for 'Island', separated by commas>"
                 },
                 "place/isolated_dwelling": {
                     "name": "Vivenda illada",
                     "name": "Barrio",
                     "terms": "<translate with synonyms or related terms for 'Neighborhood', separated by commas>"
                 },
+                "place/quarter": {
+                    "name": "Sub-Borough / Quarter",
+                    "terms": "<translate with synonyms or related terms for 'Sub-Borough / Quarter', separated by commas>"
+                },
                 "place/square": {
                     "name": "Esquina",
                     "terms": "<translate with synonyms or related terms for 'Square', separated by commas>"
                 },
                 "place/suburb": {
-                    "name": "Vila",
-                    "terms": "<translate with synonyms or related terms for 'Borough', separated by commas>"
+                    "name": "Barrio / Suburbio",
+                    "terms": "<translate with synonyms or related terms for 'Borough / Suburb', separated by commas>"
                 },
                 "place/town": {
                     "name": "Cidade",
                     "name": "Tranvía",
                     "terms": "<translate with synonyms or related terms for 'Tram', separated by commas>"
                 },
+                "railway/tram_stop": {
+                    "name": "Parada de Tranvía",
+                    "terms": "<translate with synonyms or related terms for 'Tram Stop', separated by commas>"
+                },
                 "relation": {
                     "name": "Relación",
                     "terms": "<translate with synonyms or related terms for 'Relation', separated by commas>"
                     "name": "Centro de xardinería",
                     "terms": "<translate with synonyms or related terms for 'Garden Center', separated by commas>"
                 },
+                "shop/gas": {
+                    "name": "Bombonas Gas Tenda",
+                    "terms": "<translate with synonyms or related terms for 'Bottled Gas Shop', separated by commas>"
+                },
                 "shop/gift": {
                     "name": "Tenda de Regalos",
                     "terms": "<translate with synonyms or related terms for 'Gift Shop', separated by commas>"
                     "name": "Casa de Empeños",
                     "terms": "<translate with synonyms or related terms for 'Pawn Shop', separated by commas>"
                 },
+                "shop/perfumery": {
+                    "name": "Perfumaría",
+                    "terms": "<translate with synonyms or related terms for 'Perfume Store', separated by commas>"
+                },
                 "shop/pet": {
                     "name": "Tenda de mascotas",
                     "terms": "<translate with synonyms or related terms for 'Pet Store', separated by commas>"
                 },
                 "waterway/river": {
                     "name": "Río",
-                    "terms": "río, regato, afluente, auga"
+                    "terms": "<translate with synonyms or related terms for 'River', separated by commas>"
                 },
                 "waterway/riverbank": {
                     "name": "Ribeira do río",
                 },
                 "waterway/stream": {
                     "name": "Regato",
-                    "terms": "río, regato, rego, torrente, auga"
+                    "terms": "<translate with synonyms or related terms for 'Stream', separated by commas>"
                 },
                 "waterway/water_point": {
                     "name": "Auga Potable Mariña",
index eee0ba0742f80c21188e70873bbd95015e71546b..b845b82f38713dabe64ff3317b2e511dce3a6777 100644 (file)
         },
         "splash": {
             "welcome": "ઓપેન સ્ટ્રીટ માપ ના આઇ ડી ઍડિટર મા આપનુ સ્વાગત છે."
+        },
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "in"
+            }
         }
     }
 }
\ No newline at end of file
diff --git a/vendor/assets/iD/iD/locales/he.json b/vendor/assets/iD/iD/locales/he.json
new file mode 100644 (file)
index 0000000..305f76a
--- /dev/null
@@ -0,0 +1,121 @@
+{
+    "he": {
+        "modes": {
+            "add_area": {
+                "title": "איזור",
+                "description": "ניתן להוסיף פארקים, בניינים, נהרות ואזורים נוספים למפה.",
+                "tail": "יש ללחוץ על המפה כדי להתחיל לצייר איזור כמו פארק, אגם או בניין."
+            },
+            "add_line": {
+                "title": "קו",
+                "description": "ניתן להוסיף כבישים מהירים, רחובות, מסלולים להולכי רגל, תעלות וקווים נוספים למפה.",
+                "tail": "יש ללחוץ על המפה כדי להתחיל לצייר דרך, נתיב או מסלול."
+            },
+            "add_point": {
+                "title": "נקודה",
+                "description": "ניתן להוסיף מסעדות, אתרי מורשת, תיבות דואר ונקודות אחרות למפה.",
+                "tail": "יש ללחוץ על המפה כדי להוסיף נקודה."
+            },
+            "browse": {
+                "title": "עיון"
+            },
+            "draw_area": {
+                "tail": "יש ללחוץ כדי להוסיף קודקודים לאזור שלך. יש ללחוץ שוב על הקודקוד הראשון כדי לסיים את ציור האיזור."
+            },
+            "draw_line": {
+                "tail": "יש ללחוץ כדי להוסיף קודקודים נוספים לקו. יש ללחוץ על קווים אחרים כדי להתחבר אליהם, ולחיצה כפולה כדי לסיים את ציור הקו."
+            }
+        },
+        "operations": {
+            "add": {
+                "annotation": {
+                    "point": "נוספה נקודה.",
+                    "vertex": "נוספה נקודה לדרך.",
+                    "relation": "נוסף קשר."
+                }
+            },
+            "start": {
+                "annotation": {
+                    "line": "קו התחיל.",
+                    "area": "איזור התחיל."
+                }
+            },
+            "continue": {
+                "title": "להמשיך",
+                "description": "להמשיך את הקו הזה.",
+                "not_eligible": "אי אפשר להמשיך מכאן עם קו.",
+                "multiple": "ניתן להמשיך מכאן מספר קווים. כדי לבחור קו, יש ללחוץ על המקש Shift ועל הקו עצמו עם העכבר כדי לבחור אותו.",
+                "annotation": {
+                    "line": "המשיך קו.",
+                    "area": "המשיך אזור."
+                }
+            },
+            "cancel_draw": {
+                "annotation": "ביטל ציור."
+            },
+            "change_tags": {
+                "annotation": "שינה תגיות."
+            },
+            "circularize": {
+                "title": "מעגלי",
+                "description": {
+                    "line": "להפוך קו זה למעגלי.",
+                    "area": "להפוך איזור זה למעגלי."
+                },
+                "annotation": {
+                    "line": "הקו עוגל",
+                    "area": "האיזור עוגל."
+                }
+            },
+            "orthogonalize": {
+                "title": "ריבוע",
+                "description": {
+                    "line": "ריבוע פינות בקו זה",
+                    "area": "ריבוע פינות באיזור זה"
+                }
+            }
+        },
+        "confirm": {
+            "cancel": "ביטול"
+        },
+        "splash": {
+            "start": "לערוך כעת"
+        },
+        "source_switch": {
+            "live": "חי"
+        },
+        "version": {
+            "whats_new": "מה חדש ב־iD {version}"
+        },
+        "tag_reference": {
+            "description": "תיאור"
+        },
+        "gpx": {
+            "local_layer": "קובץ מקומי"
+        },
+        "help": {
+            "title": "עזרה"
+        },
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "il"
+            },
+            "areas": {
+                "title": "אזורים"
+            },
+            "lines": {
+                "title": "קווים"
+            }
+        }
+    }
+}
\ No newline at end of file
index c08c76569409fcbfd4767199d7fb6e46693298f1..9b1daf918e47f5e54e89d820d0822e5a564e565c 100644 (file)
@@ -3,12 +3,12 @@
         "modes": {
             "add_area": {
                 "title": "एरिया",
-                "description": "पारà¥\8dà¤\95, à¤¬à¤¿à¤²à¥\8dडिà¤\82à¤\97, à¤\9dà¥\80ल à¤\85थवा à¤\85नà¥\8dय à¤\95à¥\8dषà¥\87तà¥\8dरà¥\8bà¤\82 à¤\95à¥\8b à¤¨à¥\98à¥\8dशà¥\87 à¤ªà¤° à¤\9cà¥\8bà¥\9cें।",
+                "description": "पारà¥\8dà¤\95, à¤¬à¤¿à¤²à¥\8dडिà¤\82à¤\97, à¤\9dà¥\80ल à¤¯à¤¾ à¤\85नà¥\8dय à¤\95à¥\8dषà¥\87तà¥\8dरà¥\8bà¤\82 à¤\95à¥\8b à¤¨à¥\98à¥\8dशà¥\87 à¤ªà¤° à¤¡à¤¾à¤²ें।",
                 "tail": "पार्क, झील या बिल्डिंग, अर्थात किसी क्षेत्र के रेखांकन हेतु नक़्शे पर क्लिक करें।"
             },
             "add_line": {
                 "title": "रेखा",
-                "description": "राà¤\9cमारà¥\8dà¤\97, à¤\97लियà¥\8bà¤\82, à¤ªà¥\88दल à¤ªà¤¥, à¤¨à¤¹à¤°à¥\8bà¤\82 à¤\85थवा à¤\85नà¥\8dय à¤°à¥\88à¤\96िà¤\95 à¤\9aà¥\80à¤\9cà¥\8bà¤\82 à¤\95à¥\8b à¤¨à¥\98à¥\8dशà¥\87 à¤ªà¤° à¤\9cà¥\8bà¥\9cें।",
+                "description": "राà¤\9cमारà¥\8dà¤\97, à¤\97लियà¥\8bà¤\82, à¤ªà¥\88दल à¤ªà¤¥, à¤¨à¤¹à¤°à¥\8bà¤\82 à¤¯à¤¾ à¤\85नà¥\8dय à¤°à¥\88à¤\96िà¤\95 à¤\9aà¥\80à¤\9cà¥\8bà¤\82 à¤\95à¥\8b à¤¨à¥\98à¥\8dशà¥\87 à¤ªà¤° à¤¡à¤¾à¤²ें।",
                 "tail": "सड़क, पथ, या मार्ग की ड्राइंग शुरू करने के लिए नक्शे पर क्लिक करें"
             },
             "add_point": {
                 "tail": "बिंदु जोड़ने के लिये नक़्शे पर क्लिक करें।"
             }
         },
+        "operations": {
+            "add": {
+                "annotation": {
+                    "point": "बिंदू जोड़ दिया"
+                }
+            },
+            "start": {
+                "annotation": {
+                    "line": "एक रॆखा शुरू कर दी",
+                    "area": "एक श्रॆत्र शुरू कर दिया ।"
+                }
+            },
+            "continue": {
+                "key": "अ",
+                "title": "ज़ारी रख्खें",
+                "description": "इस रेखा को ज़ारी रख्खें ।"
+            },
+            "circularize": {
+                "key": "अो"
+            },
+            "orthogonalize": {
+                "title": "चौकोर"
+            },
+            "straighten": {
+                "title": "सीधा करें ।",
+                "description": "इस रेखा को सीधा करें ।"
+            },
+            "delete": {
+                "title": "मिटायें"
+            },
+            "merge": {
+                "title": "मिलायें"
+            },
+            "rotate": {
+                "title": "घुमायॆं",
+                "key": "र"
+            }
+        },
+        "translate": {
+            "localized_translation_language": "भाषा चुनें",
+            "localized_translation_name": "नाम"
+        },
         "infobox": {
+            "closed": "बंद",
             "area": "एरिया"
         },
+        "geometry": {
+            "line": "रेखा",
+            "area": "क्षेत्र"
+        },
+        "inspector": {
+            "show_more": "और दिखायें",
+            "remove": "हटायें",
+            "check": {
+                "yes": "हॉं",
+                "no": "नहीं"
+            },
+            "add": "जोड़े",
+            "way": "रास्ता"
+        },
+        "feature": {
+            "paths": {
+                "description": "रास्ते"
+            },
+            "buildings": {
+                "description": "इमारतें"
+            }
+        },
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "in"
+            }
+        },
         "presets": {
+            "categories": {
+                "category-barrier": {
+                    "name": "बाधा विशॆषता"
+                },
+                "category-building": {
+                    "name": "इमारत विशॆषता"
+                },
+                "category-golf": {
+                    "name": "गोल्फ विशॆषता"
+                },
+                "category-landuse": {
+                    "name": "भूमि उपयोग विशॆषता"
+                },
+                "category-natural-area": {
+                    "name": "प्राकृितक विशॆषता"
+                },
+                "category-natural-line": {
+                    "name": "प्राकृितक विशॆषता"
+                },
+                "category-natural-point": {
+                    "name": "प्राकृितक विशॆषता"
+                },
+                "category-path": {
+                    "name": "रास्ता विशॆषता"
+                },
+                "category-rail": {
+                    "name": "रेल विशॆषता"
+                },
+                "category-restriction": {
+                    "name": "प्रतिबंध विशॆषता"
+                },
+                "category-road": {
+                    "name": "सड़क विशॆषता"
+                },
+                "category-route": {
+                    "name": "रास्ता विशॆषता"
+                },
+                "category-water-area": {
+                    "name": "पानी विशॆषता"
+                },
+                "category-water-line": {
+                    "name": "पानी विशॆषता"
+                }
+            },
+            "fields": {
+                "access": {
+                    "label": "अनुज्ञात प्रवेश",
+                    "options": {
+                        "destination": {
+                            "title": "मंजिल"
+                        },
+                        "dismount": {
+                            "title": "उतरना"
+                        },
+                        "no": {
+                            "title": "प्रतिबंधित"
+                        },
+                        "permissive": {
+                            "title": "अनुज्ञात्मक"
+                        },
+                        "private": {
+                            "title": "निजी"
+                        },
+                        "yes": {
+                            "title": "अनुज्ञात"
+                        }
+                    },
+                    "types": {
+                        "access": "सब",
+                        "bicycle": "साइकिल",
+                        "foot": "पैर",
+                        "horse": "घोड़े",
+                        "motor_vehicle": "मोटर वाहन"
+                    }
+                },
+                "access_simple": {
+                    "label": "अनुज्ञात प्रवेश"
+                },
+                "access_toilets": {
+                    "label": "प्रवेश"
+                },
+                "address": {
+                    "label": "पता",
+                    "placeholders": {
+                        "city": "शहर",
+                        "city!jp": "शहर/नगर /गाँव",
+                        "city!vn": "शहर/नगर ",
+                        "country": "देश",
+                        "county": "देश",
+                        "county!jp": "जिला",
+                        "district": "जिला",
+                        "floor": "मंजिल",
+                        "hamlet": "उपग्राम",
+                        "housename": "घर का नाम",
+                        "neighbourhood": "अास पड़ोस",
+                        "place": "जगह",
+                        "state": "प्रदेश",
+                        "street": "गली"
+                    }
+                },
+                "aerialway": {
+                    "label": "भाती"
+                },
+                "aerialway/access": {
+                    "options": {
+                        "both": "दोनो",
+                        "entry": "प्रवेश",
+                        "exit": "निकास"
+                    }
+                },
+                "aerialway/capacity": {
+                    "label": "क्षमता (प्रति घंटा)"
+                },
+                "aerialway/summer/access": {
+                    "options": {
+                        "both": "दोनो",
+                        "entry": "प्रवेश"
+                    }
+                },
+                "animal_breeding": {
+                    "label": "जान्वरों के लिए"
+                },
+                "animal_shelter": {
+                    "label": "जान्वरों के लिए"
+                },
+                "building": {
+                    "label": "इमारत"
+                },
+                "building_area": {
+                    "label": "इमारत"
+                },
+                "cardinal_direction": {
+                    "options": {
+                        "E": "पूर्व",
+                        "N": "उत्तर",
+                        "S": "दक्षिण",
+                        "W": "पश्चिम"
+                    }
+                },
+                "date": {
+                    "label": "दिनॉंक"
+                },
+                "fire_hydrant/type": {
+                    "options": {
+                        "pond": "तलाब",
+                        "wall": "दिवार"
+                    }
+                },
+                "gender": {
+                    "options": {
+                        "female": "औरत",
+                        "male": "आदमी"
+                    }
+                },
+                "incline_steps": {
+                    "options": {
+                        "down": "नीचॆ",
+                        "up": "ऊपर"
+                    }
+                },
+                "internet_access": {
+                    "options": {
+                        "no": "नहीं",
+                        "yes": "हॉं"
+                    }
+                },
+                "name": {
+                    "label": "नाम"
+                },
+                "parallel_direction": {
+                    "label": "दिशा"
+                },
+                "plant": {
+                    "label": "पौधा"
+                },
+                "rooms": {
+                    "label": "कमरे"
+                },
+                "second_hand": {
+                    "options": {
+                        "no": "नहीं",
+                        "only": "केवल",
+                        "yes": "हॉं"
+                    }
+                },
+                "smoking": {
+                    "label": "धूम्रपान"
+                },
+                "sport": {
+                    "label": "खेल"
+                },
+                "sport_ice": {
+                    "label": "खेल"
+                },
+                "sport_racing_motor": {
+                    "label": "खेल"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "खेल"
+                },
+                "stars": {
+                    "label": "तारे"
+                },
+                "structure": {
+                    "options": {
+                        "bridge": "पुल"
+                    }
+                },
+                "toilets/disposal": {
+                    "options": {
+                        "bucket": "बालटी"
+                    }
+                },
+                "trees": {
+                    "label": "पेड़"
+                }
+            },
             "presets": {
+                "address": {
+                    "name": "पता"
+                },
+                "amenity/clock": {
+                    "name": "घडी"
+                },
+                "amenity/drinking_water": {
+                    "name": "पीने का पानी"
+                },
                 "area": {
                     "name": "एरिया"
                 },
+                "barrier/wall": {
+                    "name": "दिवार"
+                },
+                "building/house": {
+                    "name": "मकान"
+                },
+                "building/hut": {
+                    "name": "झोपड़ी"
+                },
+                "craft/tailor": {
+                    "name": "दऱजी"
+                },
+                "golf/rough": {
+                    "name": "खुरदुरा"
+                },
+                "landuse/forest": {
+                    "name": "जंगल"
+                },
+                "landuse/grass": {
+                    "name": "घास"
+                },
                 "line": {
                     "name": "रेखा"
                 },
+                "natural/tree": {
+                    "name": "पेड़"
+                },
+                "natural/water": {
+                    "name": "पानी"
+                },
+                "natural/water/lake": {
+                    "name": "झील"
+                },
+                "natural/water/pond": {
+                    "name": "तलाब"
+                },
                 "point": {
                     "name": "बिंदु"
+                },
+                "tourism/zoo": {
+                    "name": "चिड़िया घर"
+                },
+                "waterway/river": {
+                    "name": "नदी"
+                },
+                "waterway/waterfall": {
+                    "name": "झरना"
                 }
             }
         }
index 043bfa55f4e1425b042234f9c99f0efb722b4aa6..407739e61b462df1c92b25640debb14ad57b3d2b 100644 (file)
@@ -18,7 +18,7 @@
             },
             "browse": {
                 "title": "Pretraži",
-                "description": "Pomiči i uvećaj ili smanji prikaz karte."
+                "description": "Pomiči i približi ili udalji prikaz karte."
             },
             "draw_area": {
                 "tail": "Klikni za dodavanje rubnih točaka područja. Klikni na prvu točku za zatvaranje područja."
@@ -80,7 +80,7 @@
                 "title": "Stavi pod pravi kut",
                 "description": {
                     "line": "Stavi pod pravi kut lomove linije.",
-                    "area": "Stavi pod pravi kut ćoškove područja."
+                    "area": "Stavi pod pravi kut uglove područja."
                 },
                 "key": "S",
                 "annotation": {
                     "relation": "Relacija je obrisana.",
                     "multiple": "Obrisano {n} elemenata."
                 },
+                "too_large": {
+                    "single": "Ovaj se element ne može obrisati jer je premali dio objekta trenutno vidljiv.",
+                    "multiple": "Ovi elementi se ne mogu obrisati jer ih je trenutno premalo vidljivo."
+                },
                 "incomplete_relation": {
                     "single": "Ovaj element se ne može obrisati jer nije potpuno preuzet s interneta.",
                     "multiple": "Ovi se elementi ne mogu obrisati jer nisu potpuno preuzeti s interneta."
                 "key": "C",
                 "annotation": "{n} elemenata je spojeno.",
                 "not_eligible": "Ovi elementi se ne mogu spojiti.",
-                "not_adjacent": "Ovi elementi se ne mogu spojiti jer nisu povezani.",
+                "not_adjacent": "Ovi elementi se ne mogu spojiti jer njihove krajnje točke nisu spojene.",
                 "restriction": "Ovi elementi se ne mogu spojiti jer je barem jedan dio \"{relation}\" relacije.",
                 "incomplete_relation": "Ovi se elementi ne mogu spojiti jer bar jedan od njih nije potpuno preuzet s interneta.",
                 "conflicting_tags": "Ovi elementi se ne mogu spojiti jer se neke njihove oznake ne podudaraju."
                 }
             },
             "reflect": {
-                "title": "zrcali",
+                "title": {
+                    "long": "Zrcali oko duže osi",
+                    "short": "Zrcali oko kraće osi"
+                },
                 "description": {
                     "long": {
                         "single": "Zrcali ovaj element oko njegove duže osi.",
             "localized_translation_language": "Odaberi jezik",
             "localized_translation_name": "Ime"
         },
-        "zoom_in_edit": "Povećaj prikaz za uređivanje",
+        "zoom_in_edit": "Približi za uređivanje",
         "login": "prijava",
         "logout": "odjava",
         "loading_auth": "Spajanje na OpenStreetMap...",
             "edit": "Uredi element karte",
             "check": {
                 "yes": "Da",
-                "no": "Ne"
+                "no": "Ne",
+                "reverser": "Promijeni smjer"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Vrsta",
+                    "default": "Predefinirano",
+                    "layer": "Sloj"
+                }
             },
             "add": "Dodaj",
             "none": "Nijedna",
             "add_fields": "Dodaj polje:"
         },
         "background": {
-            "title": "Pozadina",
-            "description": "Postavke pozadine",
+            "title": "Podloga",
+            "description": "Postavke podloge",
             "percent_brightness": "{opacity}% svjetline",
             "none": "Nijedna",
             "best_imagery": "Najpoznatiji izvornik snimaka za ovo područje",
-            "switch": "Vrati nazad na ovu pozadinu",
+            "switch": "Vrati nazad na ovu podlogu",
             "custom": "Podesivo",
-            "custom_button": "Uredi prilagođenu pozadinu",
+            "custom_button": "Uredi prilagođenu podlogu",
             "custom_prompt": "Unesi URL predložak sličica karte. Ispravne oznake su {zoom}, {x}, {y} za Z/X/Y shemu i {u} za quadtile shemu.",
             "fix_misalignment": "Popravi odstupanje snimaka",
             "imagery_source_faq": "Koji je izvornik snimaka?",
             "offset": "Pomakni bilo gdje na donjem sivom području za usklađivanje snimaka, ili unesi iznose odstupanja u metrima.",
             "minimap": {
                 "description": "Mini-karta",
-                "tooltip": "Prikaži odzumiranu kartu za lakše lociranje trenutno prikazanog područja."
+                "tooltip": "Prikaži udaljeni prikaz karte za lakše lociranje trenutno prikazanog područja."
             }
         },
         "map_data": {
             "data_layers": "Slojevi podataka",
             "fill_area": "Ispuni područja",
             "map_features": "Elementi karte",
-            "autohidden": "Ovi elementi su automatski skriveni jer ih je previše za prikaz na zaslonu. Možeš povećati prikaz za njihovo uređivanje."
+            "autohidden": "Ovi elementi su automatski skriveni jer ih je previše za prikaz na zaslonu. Možeš približiti prikaz za njihovo uređivanje."
         },
         "feature": {
             "points": {
                 "tooltip": "Interesne točke"
             },
             "traffic_roads": {
-                "description": "Autoceste",
-                "tooltip": "Prometnice, ulice, itd."
+                "description": "Prometnice",
+                "tooltip": "Ceste, ulice, itd."
             },
             "service_roads": {
                 "description": "Pristupne ceste",
                 "tooltip": "Zgrade, skloništa, garaže, itd."
             },
             "landuse": {
-                "description": "Elementi načina korištenja zemljišta",
+                "description": "Način korištenja zemljišta",
                 "tooltip": "Šume, poljoprivredno zemlj., parkovi, građevinsko, poslovna zona, itd."
             },
             "boundaries": {
                 "tooltip": "Rijeke, jezera, lokve, bazeni, itd."
             },
             "rail": {
-                "description": "Elementi željeznice",
+                "description": "Željeznice",
                 "tooltip": "Željezničke pruge"
             },
             "power": {
         "area_fill": {
             "wireframe": {
                 "description": "Bez ispune (žičani način)",
-                "tooltip": "Omogućenjem žičanog načina jednostavnije je vidjeti pozadinske snimke."
+                "tooltip": "Omogućavanjem žičanog načina jednostavnije je vidjeti  snimke koje služe kao podloga za kartiranje."
             },
             "partial": {
                 "description": "Djelomična ispuna",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "Ok",
+            "okay": "U redu",
             "cancel": "Otkaži"
         },
         "splash": {
             "welcome": "Dobrodošli na iD OpenStreetMap uređivač",
             "text": "iD je vrlo jednostavan ali moćan alat za doprinošenje najboljoj besplatnoj karti svijeta. Ovo je verzija {version}. Za više informacija pogledaj {website} i prijavi greške u softveru na {github}.",
             "walkthrough": "Počni prohod",
-            "start": "Uredi sada"
+            "start": "Odmah uređuj"
         },
         "source_switch": {
             "live": "uživo",
             "lose_changes": "Imaš nespremljenih promjena. Zamjena servera karte će poništiti promjene. Jesi li siguran/na da želiš zamijeniti servere?",
             "dev": "razvojno"
         },
+        "version": {
+            "whats_new": "Što je novo u iD-u {version}"
+        },
         "tag_reference": {
             "description": "Opis",
             "on_wiki": "{tag} na wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Cesta je razdvojena",
-            "disconnected_highway_tooltip": "Prometnice bi trebale biti spojene na druge prometnice.",
+            "disconnected_highway_tooltip": "Prometnice bi trebale biti spojene na druge prometnice ili na ulaz u zgradu.",
+            "old_multipolygon": "Oznake multipoligona na vanjskom putu",
+            "old_multipolygon_tooltip": "Ovaj stil multipoligona je zastario. Molim dodijeli oznake na roditeljski multipoligon umjesto na vanjski put.",
             "untagged_point": "Neoznačena točka",
+            "untagged_point_tooltip": "Odaberi element karte koji opisuje što ova točka predstavlja.",
             "untagged_line": "Neoznačena linija",
+            "untagged_line_tooltip": "Odaberi element karte koji opisuje što ova linija predstavlja.",
             "untagged_area": "Neoznačeno područje",
+            "untagged_area_tooltip": "Odaberi element karte koji opisuje što ovo područje predstavlja.",
             "untagged_relation": "Neoznačena relacija",
+            "untagged_relation_tooltip": "Odaberi element karte koji opisuje što ova relacija predstavlja.",
             "many_deletions": "Brišeš {n} elemenata. Jesi li siguran/na da to želiš učiniti? Ovo će ih obrisati sa karte koju svi vide na openstreetmap.org.",
             "tag_suggests_area": "Oznaka {tag} ukazuje da bi linija trebala biti područje, ali nije područje",
-            "untagged_point_tooltip": "Odaberi element karte koji opisuje što ova točka predstavlja.",
-            "untagged_line_tooltip": "Odaberi element karte koji opisuje što ova linija predstavlja.",
-            "untagged_area_tooltip": "Odaberi element karte koji opisuje što ovo područje predstavlja.",
-            "untagged_relation_tooltip": "Odaberi element karte koji opisuje što ova relacija predstavlja.",
             "deprecated_tags": "Zastarjele oznake: {tags}"
         },
         "zoom": {
-            "in": "Povećaj prikaz",
-            "out": "Smanji prikaz"
+            "in": "Približi",
+            "out": "Udalji"
         },
-        "cannot_zoom": "Nemoguće smanjiti povećanje u trenutnom môdu.",
+        "cannot_zoom": "Nije moguće više udaljiti u trenutnom môdu.",
         "full_screen": "Slika preko cijelog zaslona",
         "gpx": {
             "local_layer": "Lokalna datoteka",
             "drag_drop": "Dovuci i ispusti .gpx, .geojson ili .kml datoteku na stranicu ili klikni gumb s desne strane za pretraživanje datoteka.",
-            "zoom": "Povećaj na sloj",
+            "zoom": "Približi na sloj",
             "browse": "Potraži datoteku"
         },
         "mapillary_images": {
             "help": "# Pomoć\n\niD je mrežna aplikacija za uređivanje [OpenStreetMap-a](http://www.openstreetmap.org/),\nbesplatne karte svijeta. Možeš ju koristiti za dodavanje\ni obnavljanje podataka u svojoj okolini, čime stvaraš bolju otvorenu kartu svijeta dostupnu svima, uključujući izvorne podatke karte.\n\nIspravke i sadržaj koji napraviš na karti biti će vidljive svakome tko koristi\nOpenStreetMap. Da bi mogao/la uređivati kartu, trebaš se\n[prijaviti] (https://www.openstreetmap.org/login).\n\n[iD editor](http://ideditor.com/) je suradnički projekt sa [izvornim kôdom\ndostupnim na GitHub-u](https://github.com/openstreetmap/iD).\n",
             "editing_saving": "# Uređivanje i pohranjivanje\n\nOvaj uređivač je primarno dizajniran za korištenje na mreži, i pristupaš mu\nkroz web stranicu.\n\n### Odabir elemenata karte\n\nZa odabir elementa na karti, npr. ceste ili točke interesa, klikni\nna nju na karti. To će istaknuti element, otvoriti okno\ns detaljima o njoj, i prikazati izbornik s mogućnostima koje možeš napraviti na elementu.\n\nZa odabir više elemenata, pritisni i drži \"Shift\" tipku. Tada ili klikni na\nelemente koje želiš odabrati ili povuci po karti za crtanje pravokutnika.\nTime će se nacrtati pravokutnik i odabrati sve točke unutar njega.\n\n### Pohranjivanje promjena\n\nKada napraviš promjenu poput uređenja ceste, zgrada i mjesta, one su\npohranjene lokalno dok ih ne spremiš na server. Ne moraš se brinuti ako pogriješiš\n- možeš poništiti promjene klikom na tipku \"Opovrgni\" i vratiti\npromjene klikom na tipku \"Ponovi\".\n\nKlikni \"Spremi\" za završavanje skupa uređivanja - npr. ako završiš jedno područje grada\ni želiš početi novo područje. Imaš mogućnost, pogledati popis promjena koju si napravio/la,\ni uređivač će ti dati korisne prijedloge i upozorenja\nako je promjena nešto nije u redu.\n\nAko je sve u redu, možeš unijeti kratak komentar za objašnjenje napravljenih promjena\nkoje si napravio/la i ponovno kliknuti \"Spremi\" za postavljanje promjena\nna [OpenStreetMap.org](http://www.openstreetmap.org/), gdje će biti vidljive\nza sve ostale korisnike i dostupne drugima za dogradnju i unaprijeđenje podataka.\n\nAko nisi zavšio/la sve promjene u jednom uređivanju, možeš ostaviti prozor\nuređivača i doći kasnije (na isto računalo i isti internet preglednik) i\naplikacija za uređivanje će ti ponuditi vraćanje tvojih započetih promjena.\n\n### Korištenje uređivača\n\nPopis dostupnih kratica na tipkovnici mogu se pronaći[ovdje](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n",
             "roads": "# Ceste\n\nMožeš stvarati, popraviti/urediti i obrisati ceste pomoću ovog uređivača. Ceste\nmogu biti svih vrsta: puteljci, ceste, poljski putovi, biciklističke staze i drugo -\nsve staze preko kojih se često prolazi bi se trebale kartirati.\n\n### Odabir\n\nKlikni na cestu da ju odabereš. Pojaviti će se obrub oko ceste, zajedno s\nmalim alatnim izbornikom na karti i bočnim oknom koji prikazuje dodatne\ninformacije o odabranoj cesti.\n\n### Uređivanje\n\nČesto ćeš vidjeti ceste koje se ne podudaraju s pozadinskim snimcima ili s\nGNSS tragom. Možeš urediti te ceste tako da se nalaze na ispravnom mjestu.\n\nPrvo klikni na cestu koju želiš urediti. To će ju označiti i prikazati kontrolne\ntočke unutar nje koje možeš premjestiti na točnije lokacije. Ako želiš dodati\nnove kontrolne točke za precizniju putanju, klikni dvoklikom na dio ceste gdje\nnema točke kako bi dodao/la novu.\n\nAko se cesta spaja s drugom cestom, ali nije ispravno spojena na karti, možeš\npovući kontrolnu točku na drugu cestu kako bi ih spojio/la. Spojene ceste su\nvrlo važne za kartu i osnova za omogućavanje uputa za navigaciju.\n\nTakođer možeš kliknuti alat \"Premjesti\" ili pritisnuti kraticu - tipku `M` za\npomak cijele ceste odjednom i zatim kliknuti ponovno za spremanje tog\npomaka.\n\n### Brisanje\n\nAko je cesta potpuno krivo ucrtana - ne vidi se na satelitskim snimkama i ako\nsi utvrdio/la da zbilja ne postoji uvidom na terenu možeš ju obrisati, što će ju\nobrisati s karte. Budi oprezan/na kada brišeš elemente - kao i kod svakog\ndrugog uređivanja rezultati su vidljivi svima, a satelitske snimke su često\nzastarjele, pa je moguće da je cesta nedavno sagrađena.\n\nZa brisanje ceste najprije ju označi, a zatim klikni na ikonicu kante za smeće ili\npritisni tipku \"Delete\".\n\n### Stvaranje\n\nAko si pronašao/la cestu koja bi trebala biti ucrtana ali nije, klikni ikonicu\n\"Linija\" na gornjem lijevom dijelu uređivača ili pritisni kraticu - tipku `2` da\nzapočneš crtanje linije.\n\nKlikni na početak ceste na karti da započneš crtanje. Ako se cesta odvaja od\npostojeće ceste, klikni na mjesto gdje se spajaju.\n\nZatim klikni na točke duž ceste tako da prate ispravnu putanju ceste, prema\npodacima satelitske snimke ili GNSS traga. Ako se cesta koju crtaš križa s\ndrugom cestom, spoji ih klikom na mjestu raskrižja. Kada si završio/la s\ncrtanjem, klikni dvoklikom sastrane ili pritisni tipku \"Return\" ili \"Enter\" na\ntipkovnici.\n",
-            "gps": "# GNSS\n\nGNSS podaci su najpouzdaniji izvor podataka za OpenStreetMap. Ovaj uređivač\npodržava lokalne tragove - `.gpx` datoteteke s tvog računala. Takav oblik GNSS\ntraga možeš prikupiti s raznim aplikacijama za pametne telefone kao i s drugim\nGNSS/GPS uređajima.\n\nZa više informacija o postupku izmjere pomoću GNSS satelita, pročitaj članak\n[\"Kartiranje s pametnim telefonom, GPS-om ili papirom\"](http://learnosm.org/en/mobile-mapping/).\n\nKako bi koristio/la GPX tragove za kartiranje, povuci i ispusti GPX datoteku na uređivač\nkarte. Ako se datoteka ispravno učita, biti će dodana na kartu kao linija svjetlo ljubičaste\nboje. Klikni na izbornik \"Podaci karte\" s desne strane za uključivanje, isključivanje\nili povećanje na taj novi GPX sloj.\n\nGPX trag nije direktno postavljen na OpenStreetMap, samo je prikazan na karti. Da bi ga\niskoristio/la na najbolji način, preko njega crtaj na karti koristeći ga kao vodilju za\ndodavanje novih elemenata. Trag možeš također [postaviti na OpenStreetMap](http://www.openstreetmap.org/trace/create)\nkako bi ga i drugi korisnici mogli koristiti.\n",
-            "imagery": "# Fotografski snimci\n\nZračni snimci su važan izvor za kartiranje. Kombinacija snimaka iz aviona,\nsatelitskih snimaka i drugih besplatno prikupljenih izvornika je dostupna s\ndesne strane u izborniku \"Postavke pozadine\".\n\nPočetno je u pozadini prikazan sloj satelitskih snimaka [karte Bing Maps](http://www.bing.com/maps/). Novi izvornici postaju dostupni pomicanjem\ni povećanjem karte na novo geografsko područje. Neke države, poput SAD-a,\nFrancuske i Danske imaju dostupne vrlo kvalitetne snimke za određena\npodručja.\n\nSnimke su ponekad pomaknute u odnosu na podatke karte zbog pogreške\nna koordinatama izvornih snimaka. Ako vidiš puno cesta izmaknutih u\nodnosu na pozadinu, nemoj ih odmah pomicati da se poklope sa pozadinom.\nUmjesto toga, možeš podesiti snimke da odgovaraju postojećim podacima\ntako da klikneš \"Popravi odstupanje\" na dnu izbornika \"Postavke pozadine\".\n",
+            "gps": "# GNSS\n\nGNSS podaci su najpouzdaniji izvor podataka za OpenStreetMap. Ovaj uređivač\npodržava lokalne tragove - `.gpx` datoteteke s tvog računala. Takav oblik GNSS\ntraga možeš prikupiti s raznim aplikacijama za pametne telefone kao i s drugim\nGNSS/GPS uređajima.\n\nZa više informacija o postupku izmjere pomoću GNSS satelita, pročitaj članak\n[\"Kartiranje s pametnim telefonom, GPS-om ili papirom\"](http://learnosm.org/en/mobile-mapping/).\n\nKako bi koristio/la GPX tragove za kartiranje, povuci i ispusti GPX datoteku na uređivač\nkarte. Ako se datoteka ispravno učita, biti će dodana na kartu kao linija svjetlo ljubičaste\nboje. Klikni na izbornik \"Podaci karte\" s desne strane za uključivanje, isključivanje\nili približenje na taj novi GPX sloj.\n\nGPX trag nije direktno postavljen na OpenStreetMap, samo je prikazan na karti. Da bi ga\niskoristio/la na najbolji način, preko njega crtaj na karti koristeći ga kao vodilju za\ndodavanje novih elemenata. Trag možeš također [postaviti na OpenStreetMap](http://www.openstreetmap.org/trace/create)\nkako bi ga i drugi korisnici mogli koristiti.\n",
+            "imagery": "# Fotografski snimci\n\nZračni snimci su važan izvor za kartiranje. Kombinacija snimaka iz aviona,\nsatelitskih snimaka i drugih besplatno prikupljenih izvornika je dostupna s\ndesne strane u izborniku \"Postavke podloge\".\n\nPočetno je u pozadini kao podloga prikazan sloj satelitskih snimaka [karte Bing Maps](http://www.bing.com/maps/). Novi izvornici postaju dostupni pomicanjem\ni približenjem karte na novo geografsko područje. Neke države, poput SAD-a,\nFrancuske i Danske imaju dostupne vrlo kvalitetne snimke za određena\npodručja.\n\nSnimke su ponekad pomaknute u odnosu na podatke karte zbog pogreške\nna koordinatama izvornih snimaka. Ako vidiš puno cesta izmaknutih u\nodnosu na pozadinu, nemoj ih odmah pomicati da se poklope sa pozadinom.\nUmjesto toga, možeš podesiti snimke da odgovaraju postojećim podacima\ntako da klikneš \"Popravi odstupanje\" na dnu izbornika \"Postavke pozadine\".\n",
             "addresses": "# Adrese\n\nAdrese spadaju u najkorisnije informacije na karti.\n\nIako su adrese često prikazane kao dio ulica, na OpenStreetMap karti su zapisane\nkao svojstva građevina i mjesta uzduž ulica.\n\nMožeš dodati informacije o adresi na mjesta kartirana kao rub građevine, ali i na\ngrađevine koje su kartirane kao točkasti objekt. Najbolji izvor podataka o adresama\nje prikupljanje podataka na terenu ili iz osobnog znanja - kao i svakog drugog\nelementa, kopiranje sa komercijalnih izvora poput Google Maps servisa je strogo\nzabranjeno.\n",
             "inspector": "# Korištenje preglednika\n\nPreglednik je dio korisničkog sučelja na lijevoj strani stranice koji se\npojavljuje nakon što se neki element karte odabere i on omogućava uređivanje detalja elementa.\n\n### Odabir vrste elementa karte\n\nNakon što dodaš točku, liniju ili područje, možeš odabrati koje je vrste taj element,\nnpr. je li to državna cesta ili ulica, veletrgovina ili kafić. Preglednik će prikazati\ntipke za često korištene vrste elemenata, a ostale možeš pronaći upisivanjem naziva vrste\nkoju tražiš u okvir za pretraživanje.\n\nKlikni na \"i\" na desnoj strani vrste elementa da saznaš više o tom elementu karte.\nKlikni na tipku sa imenom vrste da odabereš tu vrstu.\n\n### Korištenje obrazaca i oznaka\n\nNakon što odabereš vrstu elementa ili kada odabereš element koji već ima defeniranu\nvrstu, preglednik će ti prikazati polja sa detaljima o elementu, npr. njegovo ime i adresu.\n\nIspod polja možeš kliknuti na ikone za dodavanje drugih detalja, npr. poveznicu na\nWikipediju, pristup invalidskim kolicima i drugo.\n\nNa dnu preglednika, klikni na \"Sve oznake\" za dodavanje proizvoljnih drugih oznaka za\nelemente. [Taginfo](http://taginfo.openstreetmap.org/) je izvrstan izvornik za učenje\no popularnim kombinacijama oznaka koje se koriste.\n\nPromjene koje napraviš u pregledniku su automatski primijenjene na kartu.\nMožeš poništiti promjene u bilo kojem trenutku pritiskom na tipku \"Opovrgni\".\n",
             "buildings": "# Građevine\n\nOpenStreetMap je najveća svjetska baza podataka o građevinama. Možeš\nstvarati i unaprijediti tu bazu podataka.\n\n### Odabir\n\nMožeš odabrati građevinu klikom na njezin rub. Pojaviti će se obrub oko\ngrađevine i otvoriti će se mali alatni izbornik i bočno okno koje prikazuje više\ninformacija o građevini.\n\n### Uređivanje\n\nPonekad su građevine neispravno pozicionirane ili imaju netočne oznake.\n\nZa premještanje cijele građevine, odaberi ju, a zatim klikni alat \"Premjesti\".\nPomakom miša namjesti točnu lokaciju građevine i zatim klikni lijevu tipku\nmiša.\n\nZa ispravak oblika zgrade, klikni i povlači rubne točke građevine na ispravnije\nmjesto.\n\n### Stvaranje\n\nJedno od glavnih pitanja u vezi dodavanja građevina na kartu je kako ih dodati\n- kao područje ili kao točke. Pravilo je da se građevine _crtaju kao područje\nkada je god to moguće_, a označavanje tvrtki, kuća, kućnih brojeva, usluga i\ndrugih stvari za koje se građevine koriste kao točke koje se nalaze unutar\npovršine građevine.\n\nZapočni crtanje građevine kao površine klikom na tipku \"Područje\" u gornjem\nlijevom kutu sučelja, a po završetku crtanja građevine pritisni tipku \"Return\"\nna tipkovnici ili klikni na početnu točku za zatvaranje oblika.\n\n### Brisanje\n\nAko je građevina potpuno krivo ucrtana - ne vidi se na satelitskim snimkama i\nako si utvrdio/la da zbilja ne postoji uvidom na terenu možeš ju obrisati, što će\nju obrisati s karte. Budi oprezan/na kada brišeš elemente - kao i kod svakog\ndrugog uređivanja rezultati su vidljivi svima, a satelitske snimke su često\nzastarjele, pa je moguće da je građevina nedavno sagrađena.\n\nMožeš obrisati građevinu tako da klikneš na rub kako bi ju odabrao/la, a zatim\nklikneš na ikonu kante za smeće ili pritiskom tipke \"Delete\" na tipkovnici.\n",
         },
         "intro": {
             "done": "gotovo",
+            "ok": "U redu",
             "graph": {
-                "city_hall": "Gradska vijećnica",
-                "fire_department": "Vatrogasni dom",
-                "memory_isle_park": "Gradski park",
-                "riverwalk_trail": "Šetalište",
-                "w_michigan_ave": "Jesenska avenija",
-                "e_michigan_ave": "Proljetna avenija",
-                "spring_st": "Anina ulica",
-                "scidmore_park": "Park prijateljstva",
-                "petting_zoo": "Dječji zoološki vrt",
-                "n_andrews_st": "Mažuranićeva ulica",
-                "s_andrews_st": "Držićeva ulica",
-                "n_constantine_st": "Marulićeva ulica",
-                "s_constantine_st": "Držićeva ulica",
-                "rocky_river": "Rijeka Mura",
-                "railroad_dr": "Željeznička ulica",
-                "conrail_rr": "Željeznička pruga",
-                "st_joseph_river": "Rijeka Sava",
-                "n_main_st": "Sjeverna cesta",
-                "s_main_st": "Južna cesta",
-                "water_st": "Ulica voća",
-                "foster_st": "Dječja ulica",
-                "portage_river": "Rijeka Drava",
-                "flower_st": "Ulica cvijeća",
-                "elm_st": "Ulica brijestova",
-                "walnut_st": "Ulica oraha",
-                "morris_ave": "Zimska avenija",
-                "east_st": "Istočna ulica",
-                "portage_ave": "Ljetna avenija"
+                "block_number": "<value for addr:block_number>",
+                "city": "Fiktograd",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "hr",
+                "name": {
+                    "1st-avenue": "Krapinska avenija",
+                    "2nd-avenue": "Bilogorska avenija",
+                    "4th-avenue": "Lička avenija",
+                    "5th-avenue": "Primorska avenija",
+                    "6th-avenue": "Podravska avenija",
+                    "6th-street": "Posavska avenija",
+                    "7th-avenue": "Slavonska avenija",
+                    "8th-avenue": "Srijemska avenija",
+                    "9th-avenue": "Istarska avenija",
+                    "10th-avenue": "Međimurska avenija",
+                    "11th-avenue": "Neretvanska avenija",
+                    "12th-avenue": "Nova avenija",
+                    "access-point-employment": "Zavod za zapošljavanje",
+                    "adams-street": "Zagrebačka ulica",
+                    "andrews-elementary-school": "Osnovna škola Ivana Ivića",
+                    "andrews-street": "Krapinska ulica",
+                    "armitage-street": "Petrinjska ulica",
+                    "barrows-school": "Privatna škola",
+                    "battle-street": "Karlovačka ulica",
+                    "bennett-street": "Varaždinska ulica",
+                    "bowman-park": "Park prijateljstva",
+                    "collins-drive": "Đurđevačka ulica",
+                    "conrail-railroad": "Željeznica",
+                    "conservation-park": "Park veselja",
+                    "constantine-street": "Koprivnička ulica",
+                    "cushman-street": "Bjelovarska ulica",
+                    "dollar-tree": "Supermarket",
+                    "douglas-avenue": "Dalmatinska avenija",
+                    "east-street": "Istočna ulica",
+                    "elm-street": "Ulica Brijestova",
+                    "flower-street": "Cvjetna ulica",
+                    "foster-street": "Opatijska ulica",
+                    "french-street": "Lička ulica",
+                    "garden-street": "Virovitička ulica",
+                    "gem-pawnbroker": "Zalagaonica",
+                    "golden-finch-framing": "Poklon galerija",
+                    "grant-avenue": "Posavska avenija",
+                    "hoffman-pond": "Velika bara",
+                    "hoffman-street": "Požeška ulica",
+                    "hook-avenue": "Baranjska avenija",
+                    "jefferson-street": "Zadarska ulica",
+                    "kelsey-street": "Osječka ulica",
+                    "lafayette-park": "Park slikara",
+                    "las-coffee-cafe": "Kuća kave",
+                    "lincoln-avenue": "Goranska avenija",
+                    "lowrys-books": "Knjižara i antikvarijat",
+                    "lynns-garage": "Anina Garaža",
+                    "main-street-barbell": "Splitska ulica",
+                    "main-street-cafe": "Plavi kafić",
+                    "main-street-fitness": "Riječka ulica",
+                    "main-street": "Glavna ulica",
+                    "maple-street": "Makarska ulica",
+                    "marina-park": "Park ribara",
+                    "market-street": "Vukovarska ulica",
+                    "memory-isle-park": "Park kipara",
+                    "memory-isle": "Otok sjećanja",
+                    "michigan-avenue": "Moslavačka avenija",
+                    "middle-street": "Zaprešička ulica",
+                    "millard-street": "Čakovečka ulica",
+                    "moore-street": "Sinjska ulica",
+                    "morris-avenue": "Sljemenska avenija",
+                    "mural-mall": "Muralni centar",
+                    "paisanos-bar-and-grill": "Pivnica",
+                    "paisley-emporium": "Moda i nakit",
+                    "paparazzi-tattoo": "Salon za tetoviranje",
+                    "pealer-street": "Senjska ulica",
+                    "pine-street": "Slunjska ulica",
+                    "pizza-hut": "Pizza kutić",
+                    "portage-avenue": "Velebitska avenija",
+                    "portage-river": "Mala rječica",
+                    "preferred-insurance-services": "Osiguravajuća kuća",
+                    "railroad-drive": "Željeznička ulica",
+                    "river-city-appliance": "Bijela tehnika",
+                    "river-drive": "Riječni put",
+                    "river-road": "Obalna cesta",
+                    "river-street": "Riječna ulica",
+                    "riverside-cemetery": "Groblje uz rijeku",
+                    "riverwalk-trail": "Riječna šetnica",
+                    "riviera-theatre": "Kazalište Riviera",
+                    "rocky-river": "Kamenita rijeka",
+                    "saint-joseph-river": "Rijeka Svetog Josipa",
+                    "scidmore-park-petting-zoo": "Mali zoološki vrt",
+                    "scidmore-park": "Centralni park",
+                    "scouter-park": "Park pjevača",
+                    "sherwin-williams": "Boje i lakovi",
+                    "south-street": "Južna ulica",
+                    "southern-michigan-bank": "Južna Banka",
+                    "spring-street": "Proljetna ulica",
+                    "sturgeon-river-road": "Potočna cesta",
+                    "three-rivers-city-hall": "Fiktogradska vijećnica",
+                    "three-rivers-elementary-school": "Osnovna škola Fiktograd",
+                    "three-rivers-fire-department": "Dobrovoljno vatrogasno društvo Fiktograd",
+                    "three-rivers-high-school": "Visoka škola Fiktograd",
+                    "three-rivers-middle-school": "Srednja škola Fiktograd",
+                    "three-rivers-municipal-airport": "Fiktogradski aerodrom",
+                    "three-rivers-post-office": "Poštanski ured",
+                    "three-rivers-public-library": "Fiktogradska knjižnica",
+                    "three-rivers": "Fiktograd",
+                    "unique-jewelry": "Zlatarna i draguljarnica",
+                    "walnut-street": "Ulica Oraha",
+                    "washington-street": "Dubrovačka ulica",
+                    "water-street": "Vodena ulica",
+                    "west-street": "Zapadna ulica",
+                    "wheeler-street": "Šibenska ulica",
+                    "william-towing": "Vučna služba",
+                    "willow-drive": "Đurđenovačka ulica",
+                    "wood-street": "Šumska ulica",
+                    "world-fare": "Poklon galerija"
+                }
+            },
+            "welcome": {
+                "title": "Dobrodošli",
+                "welcome": "Dobrodošao/la! Ovaj prohod će te naučiti osnovama uređivanja OpenStreetMapa.",
+                "practice": "Svi podaci u ovom prohodu su samo za vježbu, i bilo kakve promjene koje napraviš neće se spremiti.",
+                "words": "Ovaj prohod će ti predstaviti neke nove riječi i koncepte. Kad predstavimo novu riječ, koristit ćemo *kurziv*.",
+                "mouse": "Možeš koristiti bilo koji uređaj za unos kako bi uredio/la kartu, ali ovaj prohod pretpostavlja da koristiš miš sa lijevom i desnom tipkom. **Ako želiš spojiti miša, napravi to sada, i onda klikni na U redu.**",
+                "leftclick": "Kada te ovaj prohod zatraži da klikneš ili dvoklikneš, podrazumjeva se da je to s lijevom tipkom miša. Na trackpadu to može biti jedan klik ili klik jednim prstom. **Klikni lijevom tipkom miša {num} puta.**",
+                "rightclick": "Nekad ćemo te zamoliti da klikneš desnu tipku na mišu. To može biti isto kao i ctrl-klik ili klik s dva prsta na trackpadu. Tvoja tipkovnica možda ima i tipku 'menu' (obično desno od razmaknice) koja radi kao desni klik. **Klikni desnom tipkom miša {num} puta.**",
+                "chapters": "Zasad nam ide odlično! Možeš koristiti gumbe ispod za preskakanje poglavlja u bilo kojem trenutku ili za ponavljanje poglavlja ispočetka ako zapneš. Počnimo! **Klikni '{next}' za nastavak.**"
             },
             "navigation": {
                 "title": "Navigacija",
-                "drag": "Glavno područje karte prikazuje OpenStreetMap podatke iznad pozadine. Možeš mijenjati pogled povlačeći i pomičući, kao na svakoj drugoj web karti. **Pomakni prikaz karte.**",
-                "select": "Elementi karte su prikazani na tri načina: koristeći točke, linije ili područja. Svi elementi se mogu odabrati klikom na njih. **Klikni na točku kako bi ju odabrao/la.**",
-                "pane": "Kada je element karte odabran, prikazan je uređivač elemenata. Zaglavlje prikazuje vrstu elementa, a glavni prozor prikazuje njegova svojstva npr. ime i adresu. **Zatvori uređivač elemenata klikom na gumb {button} gore desno.**",
-                "search": "Također možeš tražiti elemente karte koji se nalaze u trenutnom pogledu ili koje se nalaze bilo gdje na svijetu. **Nađi \"{name}\" pomoću tražilice.** ",
-                "choose": "**Odaberi {name} s liste kako bi ju odabrao/la.**",
-                "chosen": "Odlično! {name} je sada odabrana. **Zatvori uređivač elemenata klikom na gumb {button}.**"
+                "drag": "Glavno područje karte prikazuje OpenStreetMap podatke iznad podloge.{br}Možeš mijenjati pogled tako da stisneš i zadržiš stisnutu lijevu tipku na mišu i zatim pomičeš miša. Također možeš koristiti i tipke sa strelicama na tipkovnici. **Pomakni prikaz karte.**",
+                "zoom": "Možeš približiti ili udaljiti prikaz okretanjem kotačića na mišu ili pomoću trackpada, a možeš i koristiti gumbe {plus} / {minus}. **Približi prikaz karte!**",
+                "features": "Koristimo izraz *element karte* za opisivanje stvari koje se prikazuju na karti. Sve što je u stvarnom svijetu, može se iskartirati kao element na OpenStreetMapu.",
+                "points_lines_areas": "Elementi karte su predstavljeni pomoću *točaka, linija ili područja.*",
+                "nodes_ways": "U OpenStreetMapu, točke se ponekad nazivaju *čvorovi*, a linije i područja su ponekad navedeni kao *putevi*.",
+                "click_townhall": "Svi elementi na karti se mogu odabrati klikom na njih. **Klikni na točku kako bi ju odabrao/la.**",
+                "selected_townhall": "Odlično! Točka je sada odabrana. Odabrani elementi su iscrtani sa pulsirajućim svjetlom.",
+                "editor_townhall": "Kada je element odabran, *uređivač elemenata* je prikazan pored karte.",
+                "preset_townhall": "Gornji dio uređivača elemenata prikazuje vrstu elementa. Ova točka je {preset}.",
+                "fields_townhall": "Srednji dio uređivača elemenata sadrži *polja* koja prikazuju atribute elementa, npr. njegovo ime i adresu.",
+                "close_townhall": "**Zatvori uređivač elemenata pritiskom tipke escape na tipkovnici ili klikom na gumb {button} u gornjem uglu.**",
+                "search_street": "Također možeš tražiti elemente koji se nalaze u trenutnom prikazu, ili bilo gdje u svijetu. **'Potraži: {name}'**",
+                "choose_street": "**Odaberi {name} iz liste kako bi odabrao/la element.**",
+                "selected_street": "Odlično! {name} je sada odabrana.",
+                "editor_street": "Prikazana polja za ulicu su različita od polja koja su bila prikazana za gradsku vijećnicu.{br}Za ovu odabranu ulicu, uređivač elemenata prikazuje polja kao '{field1}' i '{field2}'. **Zatvori uređivač elemenata pritiskom tipke escape na tipkovnici ili klikom na gumb {button}.**",
+                "play": "Pokušaj pomaknuti kartu i kliknuti na neke druge elemente da vidiš kakve se druge stvari mogu dodati na OpenStreetMap. **Kada si spreman/a za nastavak na sljedeće poglavlje, klikni '{next}'.**"
             },
             "points": {
                 "title": "Točke",
-                "add": "Točke se koriste za predstavljanje elemenata karte kao što su trgovine, restorani i spomenici. One označavaju specifičnu lokaciju i opisuju što je ondje. **Klikni na gumb \"{button} Točka\" za dodavanje nove točke.**",
-                "place": "Točka se može postaviti klikom na kartu. **Klikni na kartu za postavljanje nove točke na vrh zgrade.**",
-                "search": "Postoje mnogi različiti elementi karte koji mogu biti prikazani točkom. Točka koju si upravo dodao/la je kafić. **Nađi \"{name}\" pomoću tražilice.**",
-                "choose": "**Odaberi \"Kafić\" sa liste.**",
-                "describe": "Točka je sada označena kao kafić. Koristeći uređivač elemenata, možemo dodati više informacija o tom elementu. **Dodaj ime kafiću.**",
-                "close": "Uređivač elemenata će automatski spremiti sve tvoje promjene. Kada napraviš promjenu, gumb za zatvaranje će se promijeniti u kvačicu. **Klikni gumb {button} za zatvaranje uređivača elemenata.**",
-                "reselect": "Često će točke već postojati, ali mogu biti pogrešne ili nedovršene. Možemo urediti postojeće točke. **Klikni za odabir točke koju si upravo kreirao/la.**",
-                "fixname": "**Promijeni ime, a zatim klikni na gumb {button} za zatvaranje uređivača.**",
-                "reselect_delete": "Svi elementi na karti se mogu obrisati. **Klikni za odabir točke koju si stvorio/la.**",
-                "delete": "Izbornik oko točke sadrži operacije koje se mogu izvršiti nad njom, uključujući brisanje. **Klikni na gumb {button} za brisanje točke.**"
+                "add_point": "*Točke* se mogu koristiti za prikazivanje elemenata kao što su npr.: dućani, restorani i spomenici.{br}One označavaju specifičnu lokaciju i opisuju što je ondje. **Klikni na gumb {button} Točka za dodavanje nove točke.**",
+                "place_point": "Za postavljanje nove točke na kartu, postavi pokazivač miša na mjesto gdje bi točka trebala biti, zatim klikni lijevom tipkom miša ili pritisni razmaknicu na tipkvnici. **Pomakni pokazivač miša iznad ove zgrade, zatim klikni lijevu tipku na mišu ili pritisni razmaknucu.**",
+                "search_cafe": "Postoje mnogi različiti elementi karte koji se mogu prikazati kao točke. Točka koju si upravo dodao/la je kafić. **Potraži '{preset}'.**",
+                "choose_cafe": "**Odaberi {preset} sa liste.**",
+                "feature_editor": "Točka je sada označena kao kafić. U uređivaču elemenata možeš dodati više informacija o kafiću.",
+                "add_name": "U OpenStreetMapu, sva polja su neobavezna i u redu je ostaviti polje prazno ako nisi siguran/a za podatak.{br}Pretvarajmo se da poznaješ ovaj kafić i da znaš njegovo ime. **Dodaj ime kafiću.**",
+                "add_close": "Uređivač elemenata će automatski zapamtiti sve tvoje promjene. **Kada si završio/la s dodavanjem imena, pritisni escape, enter ili klikni na gumb {button} za zatvaranje uređivača elemenata.**",
+                "reselect": "Često će točke na karti već postojati, ali će imati pogreške ili će biti nedovršene. Možemo uređivati postojeće točke. **Klikni na kafić kojeg si maloprije stvorio/la kako bi ga odabrao/la.**",
+                "update": "Idemo popuniti još neke podatke za ovaj kafić. Možeš promijeniti njegovo ime, vrstu kuhinje (ako se u njemu služi hrana) ili dodati njegovu adresu. **Promijeni detalje kafića.**",
+                "update_close": "**Kada si završio/la s dopunjavanjem podataka o kafiću, pritisni escape ili klikni na gumb {button} za zatvaranje uređivača elemenata.**",
+                "rightclick": "Desnom tipkom miša možeš kliknuti na element za dobivanje *izbornika za uređivanje* koji prikazuje listu operacija koje možeš odraditi. **Desnom tipkom miša odaberi točku koju si napravio/la za prikazivanje izbornika.**",
+                "delete": "U redu je obrisati elemente koji ne postoje u stvarnom svijetu.{br}Brisanje elementa s OpenStreetMapa ga briše s karte koju svi koriste, zato je potrebno biti siguran da element više ne postoji prije nego ga obrišeš. **Klikni na gumb {button} za brisanje točke.",
+                "undo": "Uvijek možeš poništiti svoje promjene dok god ne snimiš svoje uređivanje na OpenStreetMap. **Klikni na gumb {button} za poništavanje brisanja i vraćanje točke nazad.** ",
+                "play": "Sad kada znaš kako stvoriti i urediti točke, pokušaj stvoriti još neke točke za vježbu! **Kad si spreman/a nastaviti na sljedeće poglavlje, klikni '{next}'.**"
             },
             "areas": {
                 "title": "Područja",
-                "add": "Područja se koriste za prikaz granica elemenata karte poput jezera, zgrada i naseljenih područja. Također se mogu koristiti za detaljnije kartiranje mnogih elemenata koji se inače prikazuju točkama. **Klikni na gumb \"{button} Područje\" za dodavanje novog područja.**",
-                "corner": "Područja se crtaju postavljanjem točaka koje označavaju granicu područja. **Klikni za postavljanje početne točke na jedan ugao igrališta.**",
-                "place": "Nacrtaj područje dodavanjem više točaka. Završi područje tako da klikneš na početnu točku. **Nacrtaj područje igrališta.**",
-                "search": "**Nađi \"{name}\" pomoću tražilice.**",
-                "choose": "**Odaberi \"Igralište\" sa liste.**",
-                "describe": "**Dodaj ime, a zatim klikni na gumb {button} za zatvaranje uređivača.**"
+                "add_playground": "*Područja* se koriste za prikaz granica elemenata karte kao što su npr.: jezera, zgrade i naseljena područja.{br}Također se mogu koristiti za detaljnije kartiranje mnogih elemenata karte koje bi inače kartirali kao točke. **Klikni na gumb {button} Područje za dodavanje novog područja.**",
+                "start_playground": "Idemo dodati ovo igralište na kartu crtajući područje. Područja se crtaju postavljanjem *čvorova* uzduž vanjske granice elementa. **Klikni ili pritisni razmaknicu za postavljanje početnog čvora na jedan od uglova igrališta.**",
+                "continue_playground": "Nastavi crtati područje postavljanjem ostalih čvorova uzduž ruba igrališta. U redu je povezati područje na postojeće pješačke staze.{br}Savjet: Možeš držati tipku Alt na tipkovnici da spriječiš povezivanje čvora s drugim elementima karte. **Nastavi crtati područje igrališta.** ",
+                "finish_playground": "Završi crtanje područja pritiskom tipke enter, ili tako da ponovno klikneš na početni ili posljednji čvor. **Završi crtanje područja igrališta.**",
+                "search_playground": "**Nađi '{preset}' pomoću tražilice.**",
+                "choose_playground": "**Odaberi {preset} sa liste.**",
+                "add_field": "Ovo igralište nema službeno ime, stoga nećemo ništa upisati u polje za ime.{br}Umjesto toga dodati ćemo neke dodatne detalje o igralištu u polju za opis. **Otvori listu za dodavanje polja.**",
+                "choose_field": "**Odaberi {field} sa liste.**",
+                "retry_add_field": "Nisi odabrao/la polje {field}. Pokušaj ponovno.",
+                "describe_playground": "**Dodaj opis, a zatim klikni gumb {button} za zatvaranje uređivača elemenata.**",
+                "play": "Bravo! Pokušaj nacrtati još neka područja i pogledaj koje još elemente možeš dodati u obliku područja na OpenStreetMap. **Kada si spreman/a nastaviti na sljedeće poglavlje, klikni '{next}'.**"
             },
             "lines": {
                 "title": "Linije",
-                "add": "Linije se koriste za predstavljanje elemenata karte kao što su npr. ceste, željeznice i rijeke. **Klikni na gumb \"{button} Linija\" za dodavanje nove linije.**",
-                "start": "**Započni liniju tako da klikneš na kraj ceste.**",
-                "intersect": "Klikni za dodavanje više točaka linije. Možeš pomicati pogled na kartu dok crtaš ako je potrebno. Ceste i mnoge druge vrste linija su dio veće mreže. Važno je da su sve linije pravilno spojene kako bi softveri za određivanje rute ispravno funkcionirali. **Klikni na \"{name}\" za stvaranje raskrižja povezujući dvije linije.**",
-                "finish": "Linije se mogu završiti tako da ponovno kliknete na posljednju točku. **Završi crtanje ceste.**",
-                "road": "**Odaberi \"Vrste cesta\" sa liste.**",
-                "residential": "Postoje različite vrste cesta, najčešća je \"Ulica\". **Odaberi tip \"Ulica\".**",
-                "describe": "**Dodaj naziv ulice i klikni gumb {button} za zatvaranje uređivača.**",
-                "restart": "Cesta treba presijecati {name}.",
-                "wrong_preset": "Nisi označio/la cestu koja predstavlja ulicu. **Klikni ovdje za ponovni odabir**"
+                "add_line": "*Linije* koristimo za predstavljanje elemenata kao što su npr.: ceste, pruge i rijeke. **Klikni na gumb {button} Linija za dodavanje nove linije.** ",
+                "start_line": "Ovdje je cesta koja nedostaje. Idemo ju dodati!{br}Na OpenStreetMapu, linije bi trebale biti nacrtane uduž sredine ceste tj. kolnika. Možeš pomicati i približavati ili udaljavati kartu dok crtaš ako je potrebno. **Počni novu liniju tako da klikneš na gornji kraj ceste koja nedostaje.**",
+                "intersect": "Klikni ili pritisni razmaknicu za dodavanje dodatnih točaka linije.{br}Ceste i mnoge druge vrste linija, su dio veće mreže. Važno je da su te linije međusobno pravilno povezane kako bi softveri za određivanje rute i navigaciju ispravno funkcionirali. **Klikni na {name} za stvaranje raskrižja povezujući dvije linije.** ",
+                "retry_intersect": "Cesta se treba sjeći sa {name}. Pokušajmo ponovno! ",
+                "continue_line": "Nastavi crtati liniju za novu cestu. Prisjeti se da možeš pomicati i približavati ili udaljavati kartu ako je potrebno.{br}Kad si završio/la sa crtanjem, ponovno klikni na posljednju točku. **Završi crtanje ceste.** ",
+                "choose_category_road": "**Odaberi {category} sa liste.**",
+                "choose_preset_residential": "Postoje mnoge različite vrste cesta, a ova je \"Ulica\". **Odaberi vrstu: {preset}.**",
+                "retry_preset_residential": "Nisi odabrao/la vrstu {preset}. **Klikni ovdje za ponovni odabir.**",
+                "name_road": "**Dodaj ime ovoj ulici, zatim pritisni escape, enter ili klikni gumb {button} za zatvaranje uređivača elemenata.**",
+                "did_name_road": "Izgleda dobro! Sada ćemo naučiti kako promijeniti oblik linije.",
+                "update_line": "Ponekad ćeš trebati promijeniti oblik postojeće linije. Ovdje je cesta koja ne izgleda baš ispravno.",
+                "add_node": "Možemo dodati nekoliko čvornih točaka ovoj liniji da poboljšamo njezin oblik. Jedan način za dodavanje čvora je dvoklik mišem na liniju na mjesto gdje želiš dodati novi čvor. **Dvoklikni na liniju za dodavanje nove čvorne točke.**",
+                "start_drag_endpoint": "Kada je linija odabrana, možeš povući bilo koji njezin čvor tako da klikneš na njega i držiš stisnutu lijevu tipku miša dok ga premještaš. **Povuci krajnju točku na ispravno mjesto gdje bi trebalo biti raskrižje ulica.**",
+                "finish_drag_endpoint": "Ovo mjesto se čini u redu. **Otpusti lijevu tipku miša za završavanje pomaka.** ",
+                "start_drag_midpoint": "Mali trokut je iscrtan na *srednjoj točki* između dva čvora. Drugi način za stvaranje novog čvora je povući tu srednju točku na novu lokaciju. **Povuci središnji trokut za stvaranje novog čvora duž zavoja ceste.**",
+                "continue_drag_midpoint": "Ova linija izgleda puno bolje! Nastavi prilagođavati ovu liniju dvoklikom ili povlačenjem središnjeg trokuta dok krivulja ne bude odgovarala obliku ceste. **Kada si zadovoljan/a s izgledom linije, klikni na U redu.**",
+                "delete_lines": "Linije koje ne postoje u stvarosti se mogu obrisati.{br}Ovdje imamo primjer s ulicom {street} koju je grad isplanirao, ali nije nikad izgradio. Možemo ispraviti ovaj dio karte brisanjem linija koje su višak.",
+                "rightclick_intersection": "Posljednja prava ulica je '{street1}', stoga ćemo *razdvojiti* '{street2}' na ovom raskrižju i obrisati sve iznad nje. **Desnom tipkom klikni na čvornu točku raskrižja.**",
+                "split_intersection": "**Klikni na gumb {button} za razvajanje {street}.**",
+                "retry_split": "Nisi kliknuo/la gumb Razdvoji. Pokušaj ponovno.",
+                "did_split_multi": "Bravo! {street1} je sada razvojena na dva dijela. Gornji dio se može obrisati. **Klikni na gornji dio ulice '{street2}' da ju odabereš.**",
+                "did_split_single": "**Klikni na gornji dio ulice '{street2}' da ju odabereš.**",
+                "multi_select": "'{selected}' je sada odabrana. Idemo također odabrati ulicu '{other1}'. Više stvari možeš odabrati ako držiš tipku shift dok odabireš mišem. **Odaberi '{other2}' pomoću shift-klika.** ",
+                "multi_rightclick": "Obje linije koje trebamo obrisati su sada odabrane. **Desnom tipkom na mišu klikni na jednu od linija za prikazivanje izbornika za uređivanje.**",
+                "multi_delete": "**Klikni na gumb {button} za brisanje linija koje su višak.**",
+                "retry_delete": "Nisi kliknuo/la na gumb Obriši. Pokušaj ponovno.",
+                "play": "Odlično! Koristi vještine koje si naučio/la u ovom poglavlju za vježbanje uređivanja još nekih linija. **Kad si spreman/a za nastavak na sljedeće poglavlje, klikni '{next}'.**"
+            },
+            "buildings": {
+                "title": "Građevine",
+                "add_building": "OpenStreetMap je najveća svjetska baza podataka o građevinama.{br}Možeš pomoći oko poboljšanja te baze ucrtavanjem građevina koje još nisu kartirane. **Klikni na gumb {button} Područje za dodavanje novog područja.**",
+                "start_building": "Idemo dodati ovu kuću na kartu crtajući njezin obrub.{br}Građevine bi trebalo crtati kao njihov tlocrt, što je točnije moguće. **Klikni ili pritisni razmaknicu za stvaranje početnog čvora na jedan ugao zgrade.** ",
+                "continue_building": "Nastavi dodavati ostale točke dok ne iscrtaš građevinu. Prisjeti se da možeš približiti prikaz ako želiš dodati više detalja.{br}Završi crtanje građevine pritiskom tipke enter ili ponovo klikni na prvu ili na posljednju točku. **Završi crtanje građevine.** ",
+                "retry_building": "Izgleda da je došlo do nekih problema kod postavljanja čvornih točaka na uglovima građevine. Pokušaj ponovno!",
+                "choose_category_building": "**Odaberi {category} sa liste.**",
+                "choose_preset_house": "Postoje mnoge različite vrste građevina, ali ova je očito kuća.{br}Ako nisi siguran/a za vrstu, u redu je ostaviti općenitu vrstu - 'Građevina'. **Odaberi vrstu {preset}.**",
+                "close": "**Pritisni escape ili klikni gumb {button} za zatvaranje uređivača elemenata.**",
+                "rightclick_building": "**Stisni desni-klik na građevinu koju si upravo stvorio/la da ti se prikaže izbornik za uređivanje.**",
+                "square_building": "Kuća koju si upravo dodao/la će izgledati bolje ako joj svi uglovi budu pod pravim kutom. **Klikni na gumb {button} da staviš pod pravi kut uglove građevine.**",
+                "retry_square": "Nisi kliknuo/la gumb Stavi pod pravi kut. Pokušaj ponovno.",
+                "done_square": "Jesi primjetio/la kako su se uglovi zgrade pomaknuli? Idemo naučiti još jedan koristan trik. ",
+                "add_tank": "Sljedeće što ćemo nacrtati je ovaj okrugli spremnik. **Klikni na gumb {button} Područje za dodavanje novog područja.**",
+                "start_tank": "Ne brini, ne trebaš nacrtati savršen krug. Samo nacrtaj područje unutar spremnika koji dodiruje njegov rub. **Klikni ili pritisni razmaknicu za postavljanje početne točke na rub spremnika.**",
+                "continue_tank": "Dodaj još nekoliko točaka po rubu. Krug će biti napravljen po rubnim točkama koje nacrtaš.{br}Završi crtanje područja pritiskom na tipku enter ili ponovno klikni na posljednju ili na početnu točku. **Završi crtanje spremnika.** ",
+                "search_tank": "**Nađi '{preset}' pomoću tražilice.**",
+                "choose_tank": "**Odaberi {preset} sa liste.**",
+                "rightclick_tank": "**Klikni desnom tipkom za odabir spremnika kojeg si ucrtao/la za prikaz izbornika za uređivanje.**",
+                "circle_tank": "**Klikni na gumb {button} da spremnik poprimi oblik kruga.**",
+                "retry_circle": "Nisi kliknuo/la na gumb Zaokruži. Pokušaj ponovno.",
+                "play": "Odlično! Vježbaj crtanje na još nekoliko građevina i isprobaj još neke naredbe iz izbornika za uređivanje. **Kada si spreman/a za nastavak na sljedeće poglavlje, klikni '{next}'.**"
             },
             "startediting": {
                 "title": "Započni uređivanje",
-                "help": "Možeš ponoviti prohod ispočetka ili potražiti više dokumentacije klikom na gumb {button}.",
+                "help": "Sada si spreman/a za uređivanje OpenStreetMap karte!{br}Možeš bilo kada ponoviti ovaj prohod ili potražiti više dokumentacije klikom na gumb {button} Pomoć.**",
                 "save": "Ne zaboravi redovno spremiti tvoje promjene!",
                 "start": "Počni kartirati!"
             }
                     "name": "Elementi golf igrališta"
                 },
                 "category-landuse": {
-                    "name": "Vrste korištenja zemljišta"
+                    "name": "Načini korištenja zemljišta"
+                },
+                "category-natural-area": {
+                    "name": "Prirodni elementi"
+                },
+                "category-natural-line": {
+                    "name": "Prirodni elementi"
+                },
+                "category-natural-point": {
+                    "name": "Prirodni elementi"
                 },
                 "category-path": {
                     "name": "Vrste putova"
                 "craft": {
                     "label": "Vrsta"
                 },
-                "crop": {
-                    "label": "Usjev"
-                },
                 "crossing": {
                     "label": "Vrsta"
                 },
-                "cuisine": {
-                    "label": "Kuhinja"
-                },
                 "cycleway": {
                     "label": "Biciklističke staze",
                     "options": {
                 "source": {
                     "label": "Izvor"
                 },
-                "sport": {
-                    "label": "Sport"
-                },
-                "sport_ice": {
-                    "label": "Sport"
-                },
-                "sport_racing": {
-                    "label": "Sport"
-                },
                 "structure": {
                     "label": "Konstrukcija",
                     "options": {
                 "amenity/vending_machine/sweets": {
                     "name": "Automat za grickalice"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Samouslužni automat"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinar"
                 },
                 "highway/primary_link": {
                     "name": "Pristupna cesta državne ceste"
                 },
-                "highway/raceway": {
-                    "name": "Staza za moto utrke"
-                },
                 "highway/residential": {
                     "name": "Ulica"
                 },
                 "landuse": {
                     "name": "Zemljišna zona"
                 },
+                "landuse/aquaculture": {
+                    "name": "Akvakultura"
+                },
                 "landuse/basin": {
                     "name": "Bazen kišnice"
                 },
                 "landuse/churchyard": {
                     "name": "Crkveno dvorište"
                 },
+                "landuse/commercial": {
+                    "name": "Poslovna zona"
+                },
                 "landuse/construction": {
                     "name": "Građevinsko"
                 },
                     "name": "Park"
                 },
                 "leisure/picnic_table": {
-                    "name": "Stol za "
+                    "name": "Stol za piknik"
                 },
                 "leisure/pitch": {
                     "name": "Sportski teren",
                     "name": "Igralište",
                     "terms": "dječje igralište,penjalice,tobogan,vrtuljak"
                 },
-                "leisure/running_track": {
-                    "name": "Staza za trčanje"
-                },
                 "leisure/slipway": {
                     "name": "Navoz za brodove",
                     "terms": "istezalište"
                     "name": "Sportski bazen",
                     "terms": "bazen"
                 },
-                "leisure/track": {
-                    "name": "Staza za utrke (nemotorizirane)"
-                },
                 "leisure/water_park": {
                     "name": "Vodeni park",
                     "terms": "Aquapark, akvapark, bazeni"
                 "man_made/silo": {
                     "name": "Silos"
                 },
+                "man_made/storage_tank": {
+                    "name": "Spremnik"
+                },
                 "man_made/surveillance": {
                     "name": "Nadzor"
                 },
                     "name": "Prirodno",
                     "terms": "prirodno,prirodne,prirodan,prirodni,prirodno,šuma,močvara,drvored,drvo,krš,blato,pijesak,livada,pašnjak,prirodni elementi"
                 },
+                "natural/bare_rock": {
+                    "name": "Goli kamen"
+                },
                 "natural/bay": {
                     "name": "Zaljev",
                     "terms": "zaljev,zaton,uvala,vodena površina okružena kopnom sa tri strane"
                     "name": "Planinarski dom",
                     "terms": "planinarska kuća,planinarski dom,dom"
                 },
+                "tourism/aquarium": {
+                    "name": "Akvarij"
+                },
                 "tourism/artwork": {
                     "name": "Umjetničko djelo",
                     "terms": "skulptura,slika,kip,bista"
                     "terms": "riječna obala,obala rijeke,rijeka"
                 },
                 "waterway/sanitary_dump_station": {
-                    "name": "Pražnjenje brodskog spremnika fekalija"
+                    "name": "Stanica za pražnjenje brodskog spremnika fekalija"
                 },
                 "waterway/stream": {
                     "name": "Potok",
index 25e0a8b4f2ea23b6223d445d0843919b894139fd..05a298e74b526a423bfc6f76a703f403c8c3cfd4 100644 (file)
@@ -4,11 +4,11 @@
             "add_area": {
                 "title": "Terület",
                 "description": "Parkok, épületek, tavak és egyéb területek hozzáadása a térképhez.",
-                "tail": "Kattints a térképre, hogy elkezd egy terület (park, tó, épület stb.) rajzolását!"
+                "tail": "Kattints a térképre egy terület (park, tó, épület stb.) felrajzolásának megkezdéséhez!"
             },
             "add_line": {
                 "title": "Vonal",
-                "description": "Közutak, utcák, ösvények, patakok és egyéb vonalak hozzáadása a térképhez.",
+                "description": "Adj a térképhez utakat, utcákat, ösvényeket, csatornákat vagy más vonalakat.",
                 "tail": "Kattints a térképre, hogy elkezdd egy út, ösvény, útvonal stb. rajzolását!"
             },
             "add_point": {
                     "area": "Terület kör alakúvá téve."
                 },
                 "not_closed": "Nem lehet kör alakúvá tenni, mert nem hurok.",
-                "too_large": "Nem lehet kör alakúvá tenni, mert nem látszik az egész alakzat.",
+                "too_large": "Nem lehet kör alakúvá tenni, mert túl kevés látszik belőle.",
                 "connected_to_hidden": "Nem lehet kör alakúvá tenni, mert egy rejtett elemhez csatlakozik."
             },
             "orthogonalize": {
-                "title": "Szögletesít",
+                "title": "Derékszögesítés",
                 "description": {
-                    "line": "Vonal sarkainak szögletesítése.",
-                    "area": "Terület sarkainak szögletesítése."
+                    "line": "Vonal sarkainak derékszögesítése.",
+                    "area": "Terület sarkainak derékszögesítése."
                 },
                 "key": "S",
                 "annotation": {
-                    "line": "Vonal sarkai szögletesítve.",
-                    "area": "Terület sarkai szögletesítve."
+                    "line": "Vonal sarkai derékszögesítve.",
+                    "area": "Terület sarkai derékszögesítve."
                 },
-                "not_squarish": "Nem lehet szögletesíteni, mert nem szögletes.",
-                "too_large": "Nem lehet négyszögesíteni, mert nem látszik az egész alakzat.",
-                "connected_to_hidden": "Nem lehet négyszögesíteni, mert egy rejtett elemhez csatlakozik."
+                "not_squarish": "Nem lehet derékszögesíteni, mert nem derékszögszerű.",
+                "too_large": "Nem lehet derékszögesíteni, mert túl kevés látszik belőle.",
+                "connected_to_hidden": "Nem lehet derékszögesíteni, mert csatlakozik egy rejtett elemhez."
             },
             "straighten": {
                 "title": "Kiegyenesít",
                 "description": "Vonal kiegyenesítése.",
                 "key": "S",
                 "annotation": "Vonal kiegyenesítve.",
-                "too_bendy": "Nem lehet kiegyenesíteni, mert túl nagy ívben hajlik.",
+                "too_bendy": "Nem lehet kiegyenesíteni, mert túl görbe.",
                 "connected_to_hidden": "Ezt a vonalat nem lehet kiegyenesíteni, mert egy rejtett elemhez csatlakozik."
             },
             "delete": {
                     "relation": "Kapcsolat törölve.",
                     "multiple": "{n} elem törölve."
                 },
+                "too_large": {
+                    "single": "Az elem nem törölhető, mert túl kevés látszik belőle.",
+                    "multiple": "Ezek az elemek nem törölhetőek, mert túl kevés látszik belőlük."
+                },
                 "incomplete_relation": {
                     "single": "Az elem nem törölhető, mert nem lett teljesen letöltve.",
                     "multiple": "Az elemek nem törölhetőek, mert nem lettek teljesen letöltve."
                 },
                 "part_of_relation": {
-                    "single": "Ezt az elemet nem lehet törölni, mert egy nagyobb kapcsolat része. Elsőként el kell távolítanod a kapcsolatból.",
-                    "multiple": "Ezeket az elemeket nem lehet törölni, mert egy nagyobb kapcsolat részei. Elsőként el kell távolítanod őket a kapcsolatokból."
+                    "single": "Ezt az elemet nem lehet törölni, mert egy nagyobb kapcsolat része. Először el kell távolítanod a kapcsolatból.",
+                    "multiple": "Ezeket az elemeket nem lehet törölni, mert egy nagyobb kapcsolat részei. Először el kell távolítanod őket a kapcsolatokból."
                 },
                 "connected_to_hidden": {
                     "single": "Az elem nem törölhető, mert egy rejtett elemhez csatlakozik.",
                 }
             },
             "disconnect": {
-                "title": "Szétkapcsolás",
-                "description": "Vonalak/területek szétkapcsolása egymástól.",
+                "title": "Szétválasztás",
+                "description": "Vonalak/területek szétválasztása egymástól.",
                 "key": "D",
-                "annotation": "Vonalak/területek szétkapcsolva.",
-                "not_connected": "Nincsenek szétkapcsolható vonalak/területek.",
-                "connected_to_hidden": "Nem kapcsolható szét, mert egy rejtett elemhez csatlakozik.",
-                "relation": "Nem kapcsolható szét, mert egy kapcsolat tagjait köti össze."
+                "annotation": "Vonalak/területek szétválasztva.",
+                "not_connected": "Nincsenek szétválasztható vonalak/területek.",
+                "connected_to_hidden": "Nem választható szét, mert egy rejtett elemhez csatlakozik.",
+                "relation": "Nem választható szét, mert egy kapcsolat tagjait köti össze."
             },
             "merge": {
                 "title": "Egyesítés",
                 "key": "C",
                 "annotation": "{n} elem egyesítve.",
                 "not_eligible": "Az elemek nem egyesíthetőek.",
-                "not_adjacent": "Az elemek nem egyesíthetőek, mert nincsenek összekötve.",
+                "not_adjacent": "Az elemek nem egyesíthetőek, mert a végpontjaik nincsenek összekötve.",
                 "restriction": "Az elemek nem egyesíthetőek, mert legalább az egyik tagja egy „{relation}” kapcsolatnak.",
                 "incomplete_relation": "Nem sikerült az egyesítés, mert legalább egy elem nincs teljesen letöltve.",
                 "conflicting_tags": "Az elemek nem egyesíthetőek, mert néhány címke értéke ütközik."
                     "multiple": "Az elemek nem mozgathatóak el, mert nem lettek teljesen letöltve."
                 },
                 "too_large": {
-                    "single": "Az elem nem mozgatható el, mert nem látszik az egész alakzat.",
-                    "multiple": "Az elemek nem mozgathatóak el, mert nem látszik az alakzatuk."
+                    "single": "Az elem nem mozgatható el, mert túl kevés látszik belőle.",
+                    "multiple": "Az elemek nem mozgathatóak, mert túl kevés látszik belőlük."
                 },
                 "connected_to_hidden": {
                     "single": "Az elem nem mozgatható el, mert egy rejtett elemhez csatlakozik.",
                 }
             },
             "reflect": {
-                "title": "tükrözés",
+                "title": {
+                    "long": "Hosszanti tükrözés",
+                    "short": "Oldalirányú tükrüzés"
+                },
                 "description": {
                     "long": {
                         "single": "Elem tükrözése a hosszanti tengelyére.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Elem tükrözve a hosszanti tengelyére.",
+                        "single": "Elem tükrözése a hosszanti tengelyére.",
                         "multiple": "Elemek tükrözve a hosszanti tengelyükre."
                     },
                     "short": {
                     "multiple": "Az elemek nem tükrözhetőek, mert nem lettek teljesen letöltve."
                 },
                 "too_large": {
-                    "single": "Az elem nem tükrözhető, mert nem látszik az egész alakzat.",
-                    "multiple": "Az elemek nem tükrözhetőek, mert nem látszik az egész alakzatuk."
+                    "single": "Az elem nem tükrözhető, mert túl kevés látszik belőle.",
+                    "multiple": "Az elemek nem tükrözhetőek, mert túl kevés látszik belőlük."
                 },
                 "connected_to_hidden": {
                     "single": "Az elem nem tükrözhető, mert egy rejtett elemhez csatlakozik.",
                 "key": "R",
                 "annotation": {
                     "line": "Vonal elforgatva.",
-                    "area": "Terület elforgatása.",
+                    "area": "Terület elforgatva.",
                     "multiple": "Több elem elforgatva."
                 },
                 "incomplete_relation": {
             "restriction": {
                 "help": {
                     "select": "Kattints egy útszakasz kiválasztásához.",
-                    "toggle": "Kattints a kanyarodási tiltások átállításához.",
+                    "toggle": "Kattints a kanyarodási tiltások beállításához.",
                     "toggle_on": "Kattints egy „{restriction}” korlátozás hozzáadásához.",
                     "toggle_off": "Kattints a(z) „{restriction}” korlátozás eltávolításához."
                 },
             "centroid": "Súlypont ",
             "location": "Pozíció",
             "metric": "Metrikus",
-            "imperial": "Angol birodalmi mértékegység"
+            "imperial": "Brit birodalmi mértékegység"
         },
         "geometry": {
             "point": "pont",
             "all_relations": "Összes kapcsolat",
             "new_relation": "Új kapcsolat…",
             "role": "Szerep",
-            "choose": "Válassz elemtípust",
+            "choose": "Jelölj ki egy elemtípust",
             "results": "{n} találat {search} keresésre",
             "reference": "Megtekintés az OpenStreetMap Wikiben",
             "back_tooltip": "Elem megváltoztatása",
             "remove": "Eltávolítás",
             "search": "Keresés",
-            "multiselect": "Kiválasztott elemek",
+            "multiselect": "Kijelölt elemek",
             "unknown": "Ismeretlen",
             "incomplete": "<nincs letöltve>",
             "feature_list": "Elem keresése",
             "edit": "Elem szerkesztése",
             "check": {
                 "yes": "Igen",
-                "no": "Nem"
+                "no": "Nem",
+                "reverser": "Irány módosítása"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Típus",
+                    "default": "Alapértelmezett",
+                    "layer": "Réteg"
+                }
             },
             "add": "Hozzáadás",
             "none": "Nincs",
         },
         "save": {
             "title": "Mentés",
-            "help": "Változtatások mentése az OpenStreetMapbe, és láthatóvá tétele más szerkesztők számára.",
+            "help": "Tekintsd át a változtatásaidat, és töltsd föl őket az OpenStreetMapbe, hogy más felhasználóknak is láthatóak legyenek.",
             "no_changes": "Nincs mit elmenteni.",
-            "error": "Mentés közben több hiba történt",
+            "error": "Mentés közben hiba történt",
             "status_code": "A kiszolgáló a(z) {code} státuszkóddal válaszolt",
-            "unknown_error_details": "Győződj meg arról, hogy csatlakozik-e az internethez.",
+            "unknown_error_details": "Győződj meg arról, hogy csatlakozol-e az internethez.",
             "uploading": "Változtatások feltöltése az OpenStreetMapre…",
             "unsaved_changes": "Elmentetlen változtatásaid vannak",
             "conflict": {
                 "count": "{num}. ütközés (összesen: {total})",
                 "previous": "< Előző",
                 "next": "Következő >",
-                "keep_local": "Enyém megtartása",
-                "keep_remote": "Övék használata",
+                "keep_local": "Az enyém megtartása",
+                "keep_remote": "Az övék használata",
                 "restore": "Visszaállítás",
                 "delete": "Hagyja törölve",
                 "download_changes": "Vagy töltsd le változtatásaidat.",
                 "done": "Minden ütközés feloldva!",
-                "help": "Egy másik felhasználó módosított néhány térképelemet, amelyet te is.\nKattints minden egyes elemre lent hogy többet tudj meg a konfliktusról, és válaszd ki, hogy\na saját vagy a másik felhasználó módosításait tartod meg.\n"
+                "help": "Egy másik felhasználó olyan térképelemeket módosított, amelyeket te is.\nAz összeütközés részleteit az alábbi elemekre kattintva tudod megnézni. Válaszd ki, hogy a saját vagy a másik felhasználó változtatásai maradjanak meg.\n"
             }
         },
         "merge_remote_changes": {
             "conflict": {
-                "deleted": "Ezt az elemet törölte a következő felhasználó: {user}.",
-                "location": "Ez az elem egyszerre lett elmozgatva általad és {user} által.",
-                "nodelist": "Az adott pontok egyszerre kerültek módosításra általad és {user} - által.",
-                "memberlist": "A kapcsolat elemei egyszerre kerültek módosításra általad és {user} által.",
-                "tags": "Te megváltoztattad a(z) <b>{tag}</b> címkét erre: \"{local}\", {user} pedig erre: \"{remote}\"."
+                "deleted": "Ezt az elemet {user} felhasználó törölte.",
+                "location": "Ezt az elemet Te és {user} egyaránt elmozdítottátok.",
+                "nodelist": "Te és {user} egyaránt módosítottátok ezeket a pontokat.",
+                "memberlist": "Te és {user} egyaránt módosítottatok a kapcsolat elemein.",
+                "tags": "A(z) <b>{tag}</b> címkét Te erre változtattad: „{local}”, {user} pedig erre: „{remote}”."
             }
         },
         "success": {
             "help_link_url": "https://wiki.openstreetmap.org/wiki/Hu:FAQ#V.C3.A1ltoztat.C3.A1sokat_eszk.C3.B6z.C3.B6ltem_a_t.C3.A9rk.C3.A9pen.2C_hogyan_l.C3.A1thatom_ezeket.3F"
         },
         "confirm": {
-            "okay": "O",
+            "okay": "OK",
             "cancel": "Mégsem"
         },
         "splash": {
             "welcome": "Üdvözöl az iD OpenStreetMap szerkesztőprogram",
-            "text": "Az iD egy barátságos, de hatékony eszköz a világ legjobb világtérképéhez való közreműködéshez. Ez a(z) {version} verzió. További információkat a {website} weboldalon találsz, hibákat jelenteni pedig itt tudsz: {github}.",
+            "text": "Az iD egy barátságos, ám hatékony eszköz arra, hogy közreműködjünk a Föld legjobb ingyenes világtérképének szerkesztésében. Ez a(z) {version} verzió. További információkat a {website} weboldalon találsz, hibákat pedig itt jelenthetsz be: {github}.",
             "walkthrough": "Gyakorlás indítása",
             "start": "Szerkesztés most"
         },
         "source_switch": {
             "live": "élő",
-            "lose_changes": "Elmentetlen változtatásaid vannak, amik a térképkiszolgáló váltásával el lesznek dobva. Biztosan kiszolgálót akarsz váltani?",
+            "lose_changes": "Elmentetlen változtatásaid vannak, amelyek a térképkiszolgáló váltásával elvesznek. Biztosan kiszolgálót akarsz váltani?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Az iD {version} újdonságai"
+        },
         "tag_reference": {
             "description": "Leírás",
             "on_wiki": "{tag} a wiki.osm.org-on",
-            "used_with": "használd mint {type}"
+            "used_with": "a következővel használva: {type}"
         },
         "validations": {
-            "disconnected_highway": "Nem összekapcsolt autópálya",
-            "disconnected_highway_tooltip": "Az utakat össze kell kötni más utakkal.",
+            "disconnected_highway": "Szétválasztott út",
+            "disconnected_highway_tooltip": "Az utakat össze kell kötni más utakkal vagy épület bejáratokkal.",
+            "old_multipolygon": "Multipoligon-címkék vannak a külső vonalon",
+            "old_multipolygon_tooltip": "Ez a multipoligon-stílus elavult. A külső vonal helyett a szülő multipoligonhoz kapcsold a címkéket.",
             "untagged_point": "Címkézetlen pont",
+            "untagged_point_tooltip": "Jelöld ki azt az elemtípust, amely leírja, hogy mi ez a pont.",
             "untagged_line": "Címkézetlen vonal",
+            "untagged_line_tooltip": "Jelöld ki azt az elemtípust, amely leírja, hogy mi ez a vonal.",
             "untagged_area": "Címkézetlen terület",
+            "untagged_area_tooltip": "Jelöld ki azt az elemtípust, amely leírja, hogy mi ez a terület.",
             "untagged_relation": "Címkézetlen kapcsolat",
+            "untagged_relation_tooltip": "Jelölj ki egy elemtípust, amely leírja, hogy mi ez a kapcsolat.",
             "many_deletions": "{n} elem törlésére készülsz. Biztosan ezt szeretnéd? Ez törli őket arról a térképről, amelyet mindenki más is lát az openstreetmap.org oldalon.",
             "tag_suggests_area": "A(z) {tag} címke alapján a vonal terület kéne legyen, de ez nem terület",
-            "untagged_point_tooltip": "Jelöld ki azt az elemtípust, amely leírja, hogy mi ez a pont.",
-            "untagged_line_tooltip": "Jelöld ki azt az elemtípust, amely leírja, hogy mi ez a vonal.",
-            "untagged_area_tooltip": "Jelöld ki azt az elemtípust, amely leírja, hogy mi ez a terület.",
-            "untagged_relation_tooltip": "Válasszon egy elemtípust, amely leírja, hogy mi ez a kapcsolat.",
             "deprecated_tags": "Elavult címkék: {tags}"
         },
         "zoom": {
         },
         "help": {
             "title": "Súgó",
-            "help": "# Súgó\n\nEz egy szerkesztő az [OpenStreetMap](http://www.openstreetmap.org/)-hoz, a szabadon szerkeszthető és felhasználható világtérképhez. A környezetedről tölthetsz fel, vagy frissíthetsz adatokat, ezáltal mindenki számára jobbá téve egy ingyenes térképet.\n\nAmit ezen a térképen alkotsz, mindenki számára látható lesz, aki használja az OpenStreetMapet. A szerkesztéshez [be kell jelentkezned]\n(https://www.openstreetmap.org/login)\n\nAz [iD szerkesztő](http://ideditor.com/) egy együttműködésen alapuló projekt, a [GitHub-on elérhető forráskóddal](https://github.com/openstreetmap/iD), aminek a fordításába és fejlesztésébe te is besegíthetsz.\n",
-            "editing_saving": "# Szerkesztés és Mentés\n\nA szerkesztőt elsődlegesen online munkára tervezték és te jelenleg egy weblapon éred el.\n\n### Elemek kiválasztása\n\nEgy térképelem, mint út vagy érdekes hely kiválasztásához kattints rá a térképen. Ettől a kiválasztott elem kiemelődik és megnyílik egy panel az adataival, és egy menüvel, ami mutatja, miket tudsz az elemmel csinálni. Több elemet a 'Shift' gomb nyomva tartása közbeni kattintással, vagy húzással tudsz kiválasztani. A húzással kijelölöd a bekeretezett részen lévő összes elemet, lehetővé téve, hogy egyszerre több mindent változtass.\n\n### Szerkesztések mentése\n\nAmikor utakat, épületeket, helyeket szerkesztesz, ezek a változások helyileg lesznek tárolva, amíg nem mented őket a kiszolgálóra. Ne aggódj, ha elrontasz valamit - vissza tudod vonni a változtatásaidat a visszavonás gombra kattintva, a mégis gombra kattintva pedig a korábban visszavont változtatásaidat állíthatod vissza.\n\nKattints a 'Mentés' gombra, ha végeztél egy terület szerkesztésével - például, ha befejezted egy város részletének szerkesztését és egy másik területet szeretnél szerkeszteni. Lehetőséged lesz visszanézni, hogy mit csináltál. A szerkesztő hasznos tanácsokat biztosít és figyelmeztet ha valami nem tűnik megfelelőnek a változtatásaiddal.\n\nHa minden rendben van, beírhatsz egy rövid ismertetést a szerkesztéseiddel kapcsolatban és újból a 'Mentés' gombra kattintva közzéteheted a változtatásaidat és az információkat velük kapcsolatban az [OpenStreetMap.org](http://www.openstreetmap.org/) webhelyen, ahol az összes felhasználónak láthatóak és elérhetőek lesznek, hogy azokra építhessenek, fejleszthessék azokat.\n\nHa nem tudod befejezni a szerkesztéseidet egyszerre, elhagyhatod a szerkesztő ablakot, mert amikor visszatérsz (ugyanazzal a böngészővel és számítógéppel), a szerkesztő fel fogja ajánlani, hogy visszaállítsa-e a korábbi munkádat.\n\n### Szerkesztő használata\n\nA szerkesztést megkönnyítő gyorsbillentyűket [itt](http://wiki.openstreetmap.org/wiki/Hu:iD/Shortcuts) találhatod meg.\n",
-            "roads": "# Utak\n\nA szerkesztőprogrammal tudsz utakat létrehozni, javítani és törölni. Az utak\nsokfélék lehetnek: ösvények, közutak, kerékpárutak, stb. – minden gyakran\nkeresztezett szakaszt térképezni kell.\n\n### Kiválasztás\n\nÚt kiválasztásához kattints rá. Meg fog jelenni kiemelve, mellette egy kis eszköztár\nmenüvel és egy oldalsávval, ami további információkat mutat az útról.\n\n### Módosítás\n\nGyakran láthatod, hogy az út nincs a mögötte lévő légifelvételhez, vagy GPS\nnyomvonalhoz igazítva. Ha megbizonyosodtál arról, hogy nem a légifelvétel téved,\nhelyreigazíthatod az utakat.\n\nElőször is kattints a módosítandó útra. Ettől kiemelődik az út és megjelennek a\nkezelőpontjai, amiket mozgatni tudsz a megfelelő helyre. Ha új kezelőpontot\nszeretnél hozzáadni, hogy részletesebb utat kapj, kattints duplán az útnak egy\nolyan részére, ahol még nincs pont.\n\nHa egy út egy másik útba csatlakozik, de a térképen nincsenek összekapcsolva,\nhúzd az egyik út kezelőpontját a másik útra, és össze fognak kapcsolódni.\nAz utak megfelelő összekapcsolása a térképen nagyon fontos, útvonaltervezéshez\nlétfontosságú.\n\nHasználhatod a 'Mozgatás' eszközt is, vagy megnyomhatod az 'M' gyorsbillentyűt, ha az\naz egész utat szeretnéd mozgatni. Mozgatás után kattintással rögzítheted az új helyén.\n\n### Törlés\n\nHa egy út teljesen hibás – ha azt látod, hogy egyáltalán nincs rajta a légifelvételen,\nés biztos vagy benne, hogy nem is létezik –, törölheted, amivel eltávolítod a térképről.\nLegyél óvatos elemek törlésekor, akárcsak bármilyen más szerkesztésnél, a mindenki\náltal látható eredmény és a légifelvétel gyakran elavult, lehet, hogy az utat nemrég építették.\n\nAz út törléséhez előbb válaszd ki, majd kattints a kuka ikonra, vagy nyomd meg a Delete\nbillentyűt.\n\n### Létrehozás\n\nTaláltál egy utat, ami még nincs rajta a térképen? Kattints a bal felső eszköztár 'Vonal'\nikonjára vagy nyomd meg a '2'-es billentyűt és kezdd el rajzolni a vonalat.\n\nA rajzolás megkezdéséhez kattints a térképen az út elejére. Ha az út\negy másik meglévő útból ágazik ki, arra a helyre kattints, ahol csatlakoznak.\n\nEzután kattintással hozz létre pontokat a műholdkép vagy GPS nyomvonal alapján,\nhogy a vonal az út középvonalát kövesse. Ha az utad keresztez egy másik utat, kapcsold\nössze őket a metszéspontjukra kattintva. Ha kész vagy a rajzolással, kattints duplán,\nvagy nyomj a billentyűzeten egy 'Enter'-t.\n",
+            "help": "# Súgó\n\nEz egy szerkesztő az [OpenStreetMap](http://www.openstreetmap.org/)hez, a szabadon szerkeszthető és felhasználható világtérképhez. A környezetedről tölthetsz fel, vagy frissíthetsz adatokat, ezáltal mindenki számára jobbá téve egy ingyenes térképet.\n\nAmit ezen a térképen alkotsz, mindenki számára látható lesz, aki használja az OpenStreetMapet. A szerkesztéshez [be kell jelentkezned]\n(https://www.openstreetmap.org/login)\n\nAz [iD szerkesztő](http://ideditor.com/) egy együttműködésen alapuló projekt, a [GitHub-on elérhető forráskóddal](https://github.com/openstreetmap/iD). Fordításába és fejlesztésébe te is besegíthetsz.\n",
+            "editing_saving": "# Szerkesztés és Mentés\n\nA szerkesztőt elsődlegesen online munkára tervezték és te jelenleg egy weblapon éred el.\n\n### Elemek kijelölése\n\nEgy térképelem, mint út vagy érdekes hely kijelöléséhez kattints rá a térképen. Ettől a kijelölt elem kiemelődik és megnyílik egy panel az adataival, és egy menüvel, ami mutatja, miket tudsz az elemmel csinálni. Több elemet a 'Shift' gomb nyomva tartása közbeni kattintással, vagy húzással tudsz kijelölni. A húzással kijelölöd a bekeretezett részen lévő összes elemet, lehetővé téve, hogy egyszerre több mindent változtass.\n\n### Szerkesztések mentése\n\nAmikor utakat, épületeket, helyeket szerkesztesz, ezek a változások helyileg lesznek tárolva, amíg nem mented őket a kiszolgálóra. Ne aggódj, ha elrontasz valamit - vissza tudod vonni a változtatásaidat a visszavonás gombra kattintva, a mégis gombra kattintva pedig a korábban visszavont változtatásaidat állíthatod vissza.\n\nKattints a 'Mentés' gombra, ha végeztél egy terület szerkesztésével - például, ha befejezted egy város részletének szerkesztését és egy másik területet szeretnél szerkeszteni. Lehetőséged lesz visszanézni, hogy mit csináltál. A szerkesztő hasznos tanácsokat biztosít és figyelmeztet ha valami nem tűnik megfelelőnek a változtatásaiddal.\n\nHa minden rendben van, beírhatsz egy rövid ismertetést a szerkesztéseiddel kapcsolatban és újból a 'Mentés' gombra kattintva közzéteheted a változtatásaidat és az információkat velük kapcsolatban az [OpenStreetMap.org](http://www.openstreetmap.org/) webhelyen, ahol az összes felhasználónak láthatóak és elérhetőek lesznek, hogy azokra építhessenek, fejleszthessék azokat.\n\nHa nem tudod befejezni a szerkesztéseidet egyszerre, elhagyhatod a szerkesztő ablakot, mert amikor visszatérsz (ugyanazzal a böngészővel és számítógéppel), a szerkesztő fel fogja ajánlani, hogy visszaállítsa-e a korábbi munkádat.\n\n### Szerkesztő használata\n\nA szerkesztést megkönnyítő gyorsbillentyűket [itt](http://wiki.openstreetmap.org/wiki/Hu:iD/Shortcuts) találhatod meg.\n",
+            "roads": "# Utak\n\nA szerkesztőprogrammal tudsz utakat létrehozni, javítani és törölni. Az utak\nsokfélék lehetnek: ösvények, közutak, kerékpárutak, stb. – minden gyakran\nkeresztezett szakaszt térképezni kell.\n\n### Kijelölés\n\nÚt kijelöléséhez kattints rá. Meg fog jelenni kiemelve, mellette egy kis eszköztár\nmenüvel és egy oldalsávval, ami további információkat mutat az útról.\n\n### Módosítás\n\nGyakran láthatod, hogy az út nincs a mögötte lévő légifelvételhez, vagy GPS\nnyomvonalhoz igazítva. Ha megbizonyosodtál arról, hogy nem a légifelvétel téved,\nhelyreigazíthatod az utakat.\n\nElőször is kattints a módosítandó útra. Ettől kiemelődik az út és megjelennek a\nkezelőpontjai, amiket mozgatni tudsz a megfelelő helyre. Ha új kezelőpontot\nszeretnél hozzáadni, hogy részletesebb utat kapj, kattints duplán az útnak egy\nolyan részére, ahol még nincs pont.\n\nHa egy út egy másik útba csatlakozik, de a térképen nincsenek összekapcsolva,\nhúzd az egyik út kezelőpontját a másik útra, és össze fognak kapcsolódni.\nAz utak megfelelő összekapcsolása a térképen nagyon fontos, útvonaltervezéshez\nlétfontosságú.\n\nHasználhatod a 'Mozgatás' eszközt is, vagy megnyomhatod az 'M' gyorsbillentyűt, ha az\naz egész utat szeretnéd mozgatni. Mozgatás után kattintással rögzítheted az új helyén.\n\n### Törlés\n\nHa egy út teljesen hibás – ha azt látod, hogy egyáltalán nincs rajta a légifelvételen,\nés biztos vagy benne, hogy nem is létezik –, törölheted, amivel eltávolítod a térképről.\nLegyél óvatos elemek törlésekor, akárcsak bármilyen más szerkesztésnél, a mindenki\náltal látható eredmény és a légifelvétel gyakran elavult, lehet, hogy az utat nemrég építették.\n\nAz út törléséhez előbb válaszd ki, majd kattints a kuka ikonra, vagy nyomd meg a Delete\nbillentyűt.\n\n### Létrehozás\n\nTaláltál egy utat, ami még nincs rajta a térképen? Kattints a bal felső eszköztár 'Vonal'\nikonjára vagy nyomd meg a '2'-es billentyűt és kezdd el rajzolni a vonalat.\n\nA rajzolás megkezdéséhez kattints a térképen az út elejére. Ha az út\negy másik meglévő útból ágazik ki, arra a helyre kattints, ahol csatlakoznak.\n\nEzután kattintással hozz létre pontokat a műholdkép vagy GPS nyomvonal alapján,\nhogy a vonal az út középvonalát kövesse. Ha az utad keresztez egy másik utat, kapcsold\nössze őket a metszéspontjukra kattintva. Ha kész vagy a rajzolással, kattints duplán,\nvagy nyomj a billentyűzeten egy 'Enter'-t.\n",
             "gps": "#GPS\n\nAz összegyűjtött GPS nyomvonalak hasznos adatok az OpenStreetMap számára. Ez a szerkesztő\ntámogatja a helyi nyomvonalakat - `.gpx` fájlok a saját gépeden. Ezeket a\nGPS nyomvonalakat begyűjtheted jó pár okostelefon alkalmazással, vagy\nszemélyi GPS eszközökkel.\n\nTovábbi információkért, hogy hogy kell GPS felmérést végezni, olvasd el a\n[Térképezés okostelefonnal, GPS-szel, vagy papíron](http://learnosm.org/en/mobile-mapping/) cikket.\n\nHogy egy GPX sávot térképezéshez használj, fogd és vidd a GPX fájlt a térképszerkesztőre. Ha felismeri a program, akkor hozzáadásra kerül a térképre, mint egy fényes lila\nvonal. Kattints a „Térképadatok” menüre jobb oldalt a bekapcsoláshoz, kikapcsoláshoz vagy közelítéshez a GPX-vezérelt rétegen.\n\nA GPX sáv nem kerül közvetlen feltöltésre az OpenStreetMapbe - a legjobb módszer a használatára az,\nhogy rajzolsz a térképre, és az új elemek felviteléhez segítségként használod,\nmajd [feltöltöd az OpenStreetMapbe](http://www.openstreetmap.org/trace/create),\nhogy mások is használni tudják.\n",
             "imagery": "# Légifelvétel\n\nA légifelvétel a térképezés egyik fontos forrása. A repülőgépes ortofotók, műholdképek és szabadon összeállított források kombinációja rendelkezésre áll a szerkesztőben a bal oldali menü „Háttérbeállítások” gombjára kattintva.\n\nAlapértelmezésként a [Bing Maps](http://www.bing.com/maps/) műholdkép réteg jelenik meg a szerkesztőben, de ahogy új helyekre görgeted a térképet, új források jelennek meg. Néhány országban, mint az Egyesül Államok, Franciaország, vagy Dánia nagyon jó minőségű légifelvételek érhetőek el egyes területeken.\n\nA légifelvételek gyakran el vannak csúszva a valósághoz képest, a légifelvétel szolgáltatók hibájából. Ha látsz egy csomó utat eltolódva a háttértől, ne húzd őket rögtön a háttérképhez. Ehelyett igazítsd úgy a háttérképet, hogy a meglévő adatok illeszkedjenek rá. Ehhez kattints a Háttérbeállítások menü „Elcsúszás korrigálása” gombjára.\n",
             "addresses": "# Lakcímek\n\nA lakcímek a térkép egyik leghasznosabb információi.\n\nHabár a címeket gyakran az utca részeként ábrázolják, az OpenStreetMap\naz utca mentén levő házak és helyek tulajdonságaiként tárolja őket.\n\nCím információkat adhatsz épület körvonalként felrajzolt helyekhez, vagy\nönálló pontokhoz. A címadatok javasolt forrása a helyszíni felmérés, vagy\nszemélyes ismeretek. Mint minden más adatnál, a kereskedelmi források\n(mint Google Maps) másolása szigorúan tilos.\n",
-            "inspector": "#A címkeszerkesztő használata\n\nA címkeszerkesztő az oldal bal oldalán a kiválasztott\nelemek szerkesztésére szolgál.\n\n### Elemtípus kiválasztása\n\nMiután hozzáadsz egy pontot, vonalat vagy területet, kiválaszthatod a típusát, hogy\negy autópálya, városi út, szupermarket vagy kávézó.\nA címkeszerkesztő megjeleníti a gyakori elemtípusokat, valamint\nkikereshetsz másokat is a keresőmezőbe gépeléssel.\n\nKattints az „i” gombra a jobb alsó sarokban, hogy\ntöbbet tudj meg az elemtípusról. Kattints rá a kiválasztásához.\n\n### Űrlapok használata és címkék szerkesztése\n\nMiután kiválasztottad az elemtípust, vagy kiválasztottad a már meglévő típust,\nakkor a címkeszerkesztő megjeleníti a részleteit, mint\na neve és a címe.\n\nA látható mezők alatt megnyomhatod a „Mező hozzáadása” legördülőt a további\nrészletek hozzáadásához, mint például egy Wikipedia link, kerekesszékes elérés és így tovább.\n\nA címkeszerkesztő alján kattints a „További címkék”-re hogy tetszőleges\nmás címkéket adj az elemhez. A [Taginfo](http://taginfo.openstreetmap.org/) egy nagyszerű forrás a népszerű címkekombinációk megismerésére.\n\nA változtatások, amiket a címkeszesztőben végzel, automatikusan végrehajtódnak a térképen.\nEzeket bármikor visszonvonhatod a „Visszavonás” gombbal.\n",
-            "buildings": "# Épületek\n\nAz OpenStreetMap a világ legnagyobb épület adatbázisa. Te is bővítheted és\nfejlesztheted ezt az adatbázist.\n\n### Kiválasztás\n\nÉpületet a körvonalára kattintva tudsz kiválasztani. Ez kiemeli az épületet és megnyitja az eszközmenüt és a további információkat mutató oldalsávot.\n\n### Módosítás\n\nAz épületek gyakran pontatlan helyen vannak, vagy pontatlan a címkézésük.\n\nEgy egész épület mozgatásához kattints a 'Mozgatás' eszközre. Mozgasd az\negeret az épület eltolásához, és kattints, ha jó helyre került.\n\nAz épület egyedi alakjának javításához kattints a korvonalának pontjaira és\nhúzd őket jó helyre.\n\n### Létrehozás\n\nAz épületek létrehozása körüli egyik fő kérdés, hogy az OpenStreetMap\naz épületeket alakzatként és pontként is tudja tárolni. Az ökölszabály, hogy\n_az épületet alakzatként kell térképezni, hacsak lehet_ és a cégeket, lakásokat,\nszolgáltatásokat és egyéb a házon belül működő dolgokat a ház körvonalán belüli\npontként kell térképezni.\n\nKezd az épület alakzatként rajzolását a 'Terület' gombra kattintva a bal felső\neszköztáron. Befejezni az 'Enter' billentyűvel, vagy a terület első pontjára kattintva\ntudod, bezárva az alakzatot.\n\n### Törlés\n\nHa egy épület teljesen hibás – például azt látod, hogy nincs rajta a műholdképen és\nbiztos vagy benne, hogy nem létezik – törölheted, ezzel eltávolítva a térképről.\n\nLegyél óvatos elemek törlésekor, akárcsak bármilyen más szerkesztésnél, a mindenki\náltal látható eredmény és a légifelvétel gyakran elavult, lehet, hogy a ház egyszerűen új építésű.\n\n\nHáz törléséhez előbb válaszd ki, majd kattints a kuka ikonra, vagy nyomd meg a Delete\nbillentyűt.\n",
+            "inspector": "#A címkeszerkesztő használata\n\nA címkeszerkesztő az oldal bal oldalán a kiválasztott\nelemek szerkesztésére szolgál.\n\n### Elemtípus kijelölése\n\nMiután hozzáadsz egy pontot, vonalat vagy területet, kijelölheted a típusát, hogy\negy autópálya, városi út, szupermarket vagy kávézó.\nA címkeszerkesztő megjeleníti a gyakori elemtípusokat, valamint\nkikereshetsz másokat is a keresőmezőbe gépeléssel.\n\nKattints az „i” gombra a jobb alsó sarokban, hogy\ntöbbet tudj meg az elemtípusról. Kattints rá a kijelöléséhez.\n\n### Űrlapok használata és címkék szerkesztése\n\nMiután kiválasztottad az elemtípust, vagy kiválasztottad a már meglévő típust,\nakkor a címkeszerkesztő megjeleníti a részleteit, mint\na neve és a címe.\n\nA látható mezők alatt megnyomhatod a „Mező hozzáadása” legördülőt a további\nrészletek hozzáadásához, mint például egy Wikipedia link, kerekesszékes elérés és így tovább.\n\nA címkeszerkesztő alján kattints a „További címkék”-re hogy tetszőleges\nmás címkéket adj az elemhez. A [Taginfo](http://taginfo.openstreetmap.org/) egy nagyszerű forrás a népszerű címkekombinációk megismerésére.\n\nA változtatások, amiket a címkeszesztőben végzel, automatikusan végrehajtódnak a térképen.\nEzeket bármikor visszavonhatod a „Visszavonás” gombbal.\n",
+            "buildings": "# Épületek\n\nAz OpenStreetMap a világ legnagyobb épület-adatbázisa. Te is bővítheted és\nfejlesztheted ezt az adatbázist.\n\n### Kijelölés\n\nÉpületet a körvonalára kattintva tudsz kijelölni. Ez kiemeli az épületet és megnyitja az eszközmenüt és a további információkat mutató oldalsávot.\n\n### Módosítás\n\nAz épületek gyakran pontatlan helyen vannak, vagy pontatlan a címkézésük.\n\nEgy egész épület mozgatásához kattints a 'Mozgatás' eszközre. Mozgasd az\negeret az épület eltolásához, és kattints, ha jó helyre került.\n\nAz épület egyedi alakjának javításához kattints a korvonalának pontjaira és\nhúzd őket jó helyre.\n\n### Létrehozás\n\nAz épületek létrehozása körüli egyik fő kérdés, hogy az OpenStreetMap\naz épületeket alakzatként és pontként is tudja tárolni. Az ökölszabály, hogy\n_az épületet alakzatként kell térképezni, hacsak lehet_ és a cégeket, lakásokat,\nszolgáltatásokat és egyéb a házon belül működő dolgokat a ház körvonalán belüli\npontként kell térképezni.\n\nKezd az épület alakzatként rajzolását a 'Terület' gombra kattintva a bal felső\neszköztáron. Befejezni az 'Enter' billentyűvel, vagy a terület első pontjára kattintva\ntudod, bezárva az alakzatot.\n\n### Törlés\n\nHa egy épület teljesen hibás – például azt látod, hogy nincs rajta a műholdképen és\nbiztos vagy benne, hogy nem létezik – törölheted, ezzel eltávolítva a térképről.\n\nLegyél óvatos elemek törlésekor, akárcsak bármilyen más szerkesztésnél, a mindenki\náltal látható eredmény és a légifelvétel gyakran elavult, lehet, hogy a ház egyszerűen új építésű.\n\nHáz törléséhez előbb válaszd ki, majd kattints a kuka ikonra, vagy nyomd meg a Delete\nbillentyűt.\n",
             "relations": "# Kapcsolatok\n\nA kapcsolat az OpenStreetMap egyik speciális típusú eleme, amely más\nelemeket csoportosít egymáshoz. Például a kapcsolatok két gyakori típusa\naz *útkapcsolatok*, amely egy adott autópályához vagy autóúthoz tartozó\nút szakaszait csoportosítja, és a *multipoligonok*, amelyek egy komplex\nterületet (több darabból állót vagy lyukat tartalmazót - akárcsak egy\nfánk) meghatározó vonalakat csoportosítanak egymáshoz.\n\nAz elemek csoportját a kapcsolatban *tagoknak* hívják. Az oldalsávon\nláthatja, hogy mely kapcsolatok az elem tagjai, és egy kapcsolatra\nkattintva kijelölheti azt. Ha egy kapcsolat ki van jelölve, akkor láthatóvá\nválik annak összes tagja az oldalsávon felsorolva és a térképen kiemelve.\n\nA legtöbb rész esetében az iD automatikusan gondoskodik a kapcsolatok\nkarbantartásáról, miközben ön szerkeszt. A legfontosabb dolog, amit tudnia\nkell, hogy ha törli egy út szakaszát, hogy pontosabban újrarajzolja, akkor\nmeg kell győződnie arról, hogy az új szakasz ugyanannak a kapcsolatnak a\ntagja, mint az eredeti.\n\n## Kapcsolatok szerkesztése\n\nHa kapcsolatokat szeretne szerkeszteni, itt találja az alapokat.\n\nEgy kapcsolathoz való elem hozzáadásához jelölje ki az elemet, kattintson\na „+” gombra az oldalsáv „Összes kapcsolat” szakaszában, és válassza ki\nvagy gépelje be a kapcsolat nevét.\n\nEgy új kapcsolat létrehozásához válassza ki az első elemet, amely a tagja\nlesz annak, kattintson a „+” gombra az „Összes kapcsolat” szakaszban, és\nválassza az „Új kapcsolat…” menüpontot.\n\nEgy elem kapcsolatból való eltávolításához jelölje ki az elemet, és\nkattintson a kuka gombra azon kapcsolat mellett, amelyből el szeretné\ntávolítani.\n\nLétrehozhat lyukakkal rendelkező multipoligonokat az „Egyesítés” eszköz\nhasználatával. Rajzoljon két területet (belső és külső), tartsa nyomva a\nShift billentyűt, és kattintson egyesével rájuk mindkettő kijelöléséhez,\nmajd kattintson az „Egyesítés” (+) gombra.\n"
         },
         "intro": {
             "done": "kész",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Three Rivers városháza",
-                "fire_department": "Three Rivers tűzoltóság",
-                "memory_isle_park": "Memory Isle Park",
-                "riverwalk_trail": "Riverwalk Trail",
-                "w_michigan_ave": "West Michigan Avenue",
-                "e_michigan_ave": "East Michigan Avenue",
-                "spring_st": "Spring Street",
-                "scidmore_park": "Scidmore Park",
-                "petting_zoo": "Scidmore Park állatsimogató",
-                "n_andrews_st": "North Andrews Street",
-                "s_andrews_st": "South Andrews Street",
-                "n_constantine_st": "North Constantine Street",
-                "s_constantine_st": "South Constantine Street",
-                "rocky_river": "Rocky River",
-                "railroad_dr": "Railroad Drive",
-                "conrail_rr": "Conrail Railroad",
-                "st_joseph_river": "Saint Joseph River",
-                "n_main_st": "North Main Street",
-                "s_main_st": "South Main Street",
-                "water_st": "Water Street",
-                "foster_st": "Foster Street",
-                "portage_river": "Portage River",
-                "flower_st": "Flower Street",
-                "elm_st": "Elm Street",
-                "walnut_st": "Walnut Street",
-                "morris_ave": "Morris Avenue",
-                "east_st": "East Street",
-                "portage_ave": "Portage Avenue"
+                "block_number": "addr:block_number",
+                "city": "Hárompatak",
+                "county": "Meseország",
+                "district": "addr:district",
+                "hamlet": "Nekeresd",
+                "neighbourhood": "Faluvég",
+                "postcode": "9876",
+                "province": "addr:province",
+                "quarter": "addr:quarter",
+                "state": "Üstök vármegye",
+                "subdistrict": "addr:subdistrict",
+                "suburb": "addr:suburb",
+                "countrycode": "us",
+                "name": {
+                    "1st-avenue": "1. sugárút",
+                    "2nd-avenue": "2. sugárút",
+                    "4th-avenue": "4. sugárút",
+                    "5th-avenue": "5. sugárút",
+                    "6th-avenue": "6. sugárút",
+                    "6th-street": "6. utca",
+                    "7th-avenue": "7. sugárút",
+                    "8th-avenue": "8. sugárút",
+                    "9th-avenue": "9. sugárút",
+                    "10th-avenue": "10. sugárút",
+                    "11th-avenue": "11. sugárút",
+                    "12th-avenue": "12. sugárút",
+                    "access-point-employment": "Rátermettség Munkaerőközvetítő",
+                    "adams-street": "Ádám utca",
+                    "andrews-elementary-school": "Comenius Általános Iskola",
+                    "andrews-street": "Legkisebb királyfi utca",
+                    "armitage-street": "Armitázs utca",
+                    "barrows-school": "Taliga Iskola",
+                    "battle-street": "Csata utca",
+                    "bennett-street": "Burkus király utca",
+                    "bowman-park": "Íjász park",
+                    "collins-drive": "Mátyás király út",
+                    "conrail-railroad": "MÁV vasút",
+                    "conservation-park": "Természetes park",
+                    "constantine-street": "Konstantin utca",
+                    "cushman-street": "Robogó utca",
+                    "dollar-tree": "Forint fa",
+                    "douglas-avenue": "Fenyő sugárút",
+                    "east-street": "Keleti utca",
+                    "elm-street": "Elm utca",
+                    "flower-street": "Virág utca",
+                    "foster-street": "Sör utca",
+                    "french-street": "Francia utca",
+                    "garden-street": "Kert utca",
+                    "gem-pawnbroker": "Ékkő Zálogház",
+                    "golden-finch-framing": "Arany Pinty képkeretező",
+                    "grant-avenue": "Grant sugárút",
+                    "hoffman-pond": "Hoffman-tó",
+                    "hoffman-street": "Hoffman utca",
+                    "hook-avenue": "Kampó sugárút",
+                    "jefferson-street": "Jefferson utca",
+                    "kelsey-street": "Katinka utca",
+                    "lafayette-park": "Petőfi park",
+                    "las-coffee-cafe": "Szögedi Kávéház",
+                    "lincoln-avenue": "Mátyás király sugárút",
+                    "lowrys-books": "Gutenberg könyvesbolt",
+                    "lynns-garage": "Benz ",
+                    "main-street-barbell": "Fő Utcai edzőterem",
+                    "main-street-cafe": "Fő Utcza Kávéház",
+                    "main-street-fitness": "Fő Ucca Fitneszklub",
+                    "main-street": "Fő utca",
+                    "maple-street": "Juhar utca",
+                    "marina-park": "Kishajó park",
+                    "market-street": "Piac utca",
+                    "memory-isle-park": "Emléksziget-park",
+                    "memory-isle": "Emlék-sziget",
+                    "michigan-avenue": "Vármegye sugárút",
+                    "middle-street": "Középső utca",
+                    "millard-street": "Bonfini utca",
+                    "moore-street": "Láp utca",
+                    "morris-avenue": "Rozgonyi sugárút",
+                    "mural-mall": "Színes bevásárlóközpont",
+                    "paisanos-bar-and-grill": "Vidéki bár és grillétterem",
+                    "paisley-emporium": "Inda birodalom",
+                    "paparazzi-tattoo": "Lesifotós tetoválószalon",
+                    "pealer-street": "Zöldség utca",
+                    "pine-street": "Fenyő utca",
+                    "pizza-hut": "Kalap pizzéria",
+                    "portage-avenue": "Kenuhordó sugárút",
+                    "portage-river": "Kenuhordó folyó",
+                    "preferred-insurance-services": "Szerethető Biztosító",
+                    "railroad-drive": "Vasút utca",
+                    "river-city-appliance": "Folyóvár háztartási gépek",
+                    "river-drive": "Folyó utca",
+                    "river-road": "Folyó út",
+                    "river-street": "Folyó köz",
+                    "riverside-cemetery": "Folyóparti temető",
+                    "riverwalk-trail": "Folyómenti ösvény",
+                    "riviera-theatre": "Riviéra színház",
+                    "rocky-river": "Sziklás folyó",
+                    "saint-joseph-river": "Szent József folyó",
+                    "scidmore-park-petting-zoo": "Csukás István Kisállatkert",
+                    "scidmore-park": "Csukás park",
+                    "scouter-park": "Felderítő park",
+                    "sherwin-williams": "Sherwin-Vilmos",
+                    "south-street": "Déli utca",
+                    "southern-michigan-bank": "Déli Vármegyei Bank",
+                    "spring-street": "Tavasz utca",
+                    "sturgeon-river-road": "Viza-folyó utca",
+                    "three-rivers-city-hall": "Hárompataki Községháza",
+                    "three-rivers-elementary-school": "Hárompataki Általános Iskola",
+                    "three-rivers-fire-department": "Hárompataki Tűzoltóság",
+                    "three-rivers-high-school": "Hárompataki Középiskola",
+                    "three-rivers-middle-school": "Hárompataki Iskola",
+                    "three-rivers-municipal-airport": "Hárompataki Községi Repülőtér",
+                    "three-rivers-post-office": "Hárompatak Postahivatala",
+                    "three-rivers-public-library": "Hárompatak Közkönyvtára",
+                    "three-rivers": "Hárompatak",
+                    "unique-jewelry": "Unicum Ékszerbolt",
+                    "walnut-street": "Mogyoró utca",
+                    "washington-street": "Kossuth utca",
+                    "water-street": "Víz utca",
+                    "west-street": "Nyugati utca",
+                    "wheeler-street": "Kerekes utca",
+                    "william-towing": "Vili, az autómentő",
+                    "willow-drive": "Fűz út",
+                    "wood-street": "Fa utca",
+                    "world-fare": "Tisztességes Világ"
+                }
+            },
+            "welcome": {
+                "title": "Üdvözlet",
+                "welcome": "Isten hozott! Ezzel a gyakorló feladatsorral megtanulhatod az OpenStreetMap szerkesztésének alapjait.",
+                "practice": "A bevezető tanfolyamban használt adatok csak gyakorlásra szolgálnak; az itt elvégzett szerkesztések nem lesznek elmentve.",
+                "words": "Meg fogunk ismerkedni néhány új szóval és fogalommal is. Ha egy új szót először használunk, *dőlt betűvel* írjuk.",
+                "mouse": "A térkép bármilyen beviteli eszközzel szerkeszthető, de ennél a tanfolyamnál abból indulunk ki, hogy egeret használsz, amelynek van jobb és bal gombja. **Ha szeretnél egy egeret csatlakoztatni, tedd meg, majd kattints az OK-ra.**",
+                "leftclick": "Ha a tanfolyamon azt kérjük, kattints egyszer vagy duplán, mindig a bal gombra gondolunk. Érintőtáblán lehet, hogy ez egy kattintás vagy egyujjas koppintás. **Kattints a bal gombbal {num} alkalommal.**",
+                "rightclick": "Néha arra is megkérünk majd, hogy a jobb gombbal kattints. Érintőtáblán lehet, hogy ez Ctrl-kattintás vagy kétujjas koppintás. Elképzelhető, hogy a billentyűzeteden van egy 'menu' gomb, amelyik úgy működik, mint a jobb gombos kattintás. **Kattints a jobb gombbal {num} alkalommal.**",
+                "chapters": "Eddig megvolnánk! A lenti gombokkal bármikor átugorhatsz egy fejezetet vagy újrakezdheted, ha elakadtál. Lássunk hozzá! **A folytatáshoz kattints ide: {next}.**"
             },
             "navigation": {
                 "title": "Navigálás",
-                "drag": "A térkép fő területe az OpenStreetMap adatokat ábrázolja a háttér fölött. Navigálni húzással és görgetéssel tudsz, mint bármely másik webes térképen. **Húzd arrébb a térképet!**",
-                "select": "A térképelemeknek három típusa van: pont, vonal, terület. A térképelemeket rájuk kattintva lehet kiválasztani. **Kattints a pontra, hogy kiválaszd.**",
-                "pane": "Amikor az elem kiválasztásra kerül, akkor a címkeszerkesztő megnyitásra kerül. A fejléc megjeleníti az elem típusát, a főpanel pedig az elem tulajdonságait, mint a nevét és a címét. **Zárja be a címkeszerkesztőt a {button} megnyomásával a jobb felső sarokban.**",
-                "search": "Kereshet elemekre is a jelenlegi nézetben, vagy világszerte. **Keresés erre: „{name}”**",
-                "choose": "**Válassza ezt a listából a kiválasztáshoz: {name}.**",
-                "chosen": "Nagyszerű! A(z) {name} most már kiválasztott! **Zárja be a címkeszerkesztőt a {button} megnyomásával.**"
+                "drag": "A fő térképterület egy háttér előtt mutatja az OpenStreetMap-adatokat.{br}A térképet elhúzhatod, ha lenyomod és nyomva tartod a bal egérgombot, miközben az egeret mozgatod. A billentyűzeten található nyílgombokat is használhatod. **Húzd odébb a térképet!**",
+                "zoom": "Nagyítani vagy kicsinyíteni az egér kerekével vagy a tapipaddal lehet, vagy a {plus} / {minus} gombra kattintva. **Nagyíts a térképen!**",
+                "features": "A térképen megjelenő dolgokat *elemnek* (features) hívjuk. A való világból bármi felrajzolható az OpenStreetMapre elemként.",
+                "points_lines_areas": "A térképelemek *pontokként, vonalakként vagy területekként* jelennek meg.",
+                "nodes_ways": "Az OpenStreetMapben a pontokat *csomópontnak* is szoktuk hívni, a vonalakat és felületeket pedig néha *útnak* is nevezzük. A két kifejezés angol változatával is találkozhatsz, ezek a node és a way.",
+                "click_townhall": "A térképen egy elem úgy jelölhető ki, ha rákattintunk. **Kattints a pontra a kijelöléséhez!**",
+                "selected_townhall": "Nagyon jó! A pont ki van jelölve. A kiválasztott elemek pulzálva ragyognak a térképen.",
+                "editor_townhall": "Ha egy elem ki van jelölve, a térkép mellett megjelenik az *elemszerkesztő*.",
+                "preset_townhall": "Az elemszerkesztő fölső része mutatja az elem típusát. Ez a pont egy {preset}.",
+                "fields_townhall": "Az elemszerkesztő középső része *mezőket* tartalmaz, amelyek az elem tulajdonságait mutatják, mint például a nevét és a címét.",
+                "close_townhall": "**Zárd be az elemszerkesztőt! Ehhez üsd le az Escape (ESC) gombot a billentyűzeten vagy nyomd meg az {button} gombot a fölső sarokban.**",
+                "search_street": "Elemeket kereshetünk is – a jelenlegi nézetben vagy világszerte. **Keress rá a következőre: {name}!**",
+                "choose_street": "**A kijelöléshez válaszd ki a felsorolásból a következőt: {name}.**",
+                "selected_street": "Nagyszerű! A(z) {name} ki van jelölve.",
+                "editor_street": "Az utcánál megjelenő mezők mások voltak, mint a városházánál megjelenő mezők.{br}Ennél a kijelölt utcánál az elemszerkesztő olyan mezőket mutat, mint például {field1} vagy {field2}. **Zárd be az elemszerkesztőt a billentyűzeten az Escape (ESC) gomb megnyomásával vagy az {button}** gombbal.**",
+                "play": "Próbáld meg mozgatni a térképet és néhány másik elemre is rákattintani, hogy meglásd, milyen dolgokat lehet fölrajzolni az OpenStreetMapre. **Ha készen állsz a következő fejezetre, kattints ide: {next}.**"
             },
             "points": {
                 "title": "Pontok",
-                "add": "A pontok olyan elemek ábrázolására használhatóak, mint például boltok, éttermek és műemlékek. Ezek egy konkrét helyet jelölnek, és leírják mi van ott. **Kattintson a(z) {button} pont gombra egy új pont hozzáadásához.**",
-                "place": "A pont a térképre kattintással helyezhető el. **Kattintson a térképre hogy az új pontot az épület tetejére helyezze.**",
-                "search": "Több elem is van, amit pontként lehet ábrázolni. Az általad létrehozott pont egy kávézó. **Keress rá a „{name}” pontra.**",
-                "choose": "**Válaszd a Kávézót a listából.**",
-                "describe": "A pont kávézónak lett jelölve. A címkeszerkesztőt használva megadhatsz az elemről további adatokat is. **Adj neki nevet**",
-                "close": "A címkeszerkesztő automatikusan megjegyzi a változtatásait. Amikor megváltoztat egy elemet, a bezárás gomb egy jelölőgombra változik. **Kattintson a(z) {gomb}  gombra a címkeszerkesztő bezárásához.**",
-                "reselect": "Gyakran a pontok már léteznek, de hibákat tartalmaznak vagy hiányosak. A létező pontok is szerkeszhetőek. **Kattints a most létrehozott pont kiválasztásához.**",
-                "fixname": "**Változtasd meg a nevet, és kattints a {button} gombra a címkeszerkesztő bezárásához.**",
-                "reselect_delete": "Minden elem törölhető a térképről. **Kattints a létrehozott pont kijelöléséhez.**",
-                "delete": "A pont melletti menü a rajta végezhető műveleteket tartalmazza, beleértve a törlést is. **Kattints a {buttton} gombra a pont törléséhez.**"
+                "add_point": "Pontokkal olyan elemeket lehet megjeleníteni, mint például boltok, éttermek és emlékművek.{br}Egy konkrét helyet jelölnek, és leírják, mi van ott. **Kattints a {button} Pont gombra egy új pont hozzáadásához.**",
+                "place_point": "Egy új pont térképen való elhelyezéséhez vidd oda az egérrel a kurzort, ahová a pontnak kerülnie kell, majd kattints a bal gombbal vagy nyomd meg a szóközt. **Vidd az egérmutatót erre az épületre, aztán kattints a bal gombbal vagy nyomd meg a szóközt.**",
+                "search_cafe": "Pontokkal rengeteg különböző térképelemet megjeleníthetünk. Az általad hozzáadott pont egy kávézó. **Keress rá a következőre: „{preset}”.**",
+                "choose_cafe": "**A felsorolásból válaszd ki a következőt: {preset}.**",
+                "feature_editor": "A pont most már kávézóként van megjelölve. További információkat adhatunk meg róla a térképen az elemszerkesztővel.",
+                "add_name": "Az OpenStreetMapben egyetlen mező sem kötelező, így teljesen rendben van, ha egy mezőt üresen hagyunk, ha nem vagyunk biztosak a tartalmában.{br}Most tegyük fel, hogy helyi lakosként ismerjük ezt kávézót, és tudjuk a nevét. **Adj egy nevet a kávézónak.**",
+                "add_close": "Az elemszerkesztő minden változtatást automatikusan megjegyez. **Ha befejezted a név megadását, nyomd meg az Escape vagy az Enter gombot, vagy kattints a {button} gombra az elemszerkesztő bezárásához.**",
+                "reselect": "Már meglévő pontokkal gyakran előfordul, hogy hibásak vagy hiányosak. A térképen lévő pontok szerkeszthetők. **Egy kattintással jelöld ki az imént létrehozott kávézót.**",
+                "update": "Adjunk meg néhány további részletet a kávézónkról. Megváltoztathatjuk a nevét, megadhatjuk, milyen konyhát visz vagy beírhatjuk a címét. **Változtasd meg a kávézó adatait.**",
+                "update_close": "**Ha befejezted a kávézó frissítését, üsd le az Escape-et vagy az Entert, vagy kattints a {button} gombra az elemszerkesztő bezárásához.**",
+                "rightclick": "Ha a jobb gombbal rákattintasz egy elemre, akkor megjelenik a *szerkesztési menü*, amely egy sor szerkesztési műveletet tartalmaz. **Kattints a jobb gombbal az általad létrehozott pontra, hogy kijelöld, és megjelenjen a szerkesztési menü.**",
+                "delete": "A valóságban nem létező elemeket természetesen törölhetjük a térképről.{br}Ha egy elemet törlünk az OpenStreetMapről, akkor az többé nem lesz látható a mindenki által használt térképen. A törlés előtt tehát győződjünk meg alaposan arról, hogy az elem valóban nem létezik. **A pont törléséhez kattints a {button} gombra!**",
+                "undo": "Minden változtatást visszavonhatunk egészen addig, amíg el nem mentettük őket az OpenStreetMapre. **A pont törlésének visszavonásához kattints a {button} gombra.**",
+                "play": "Most már képes vagy pontokat létrehozni és szerkeszteni. Gyakorlásként hozz létre néhány újabbat! **Ha készen állsz a következő fejezetre, kattints ide: {next}!**"
             },
             "areas": {
                 "title": "Területek",
-                "add": "A területek az elemek határainak megjelenítésére használhatók, úgymint tavak, épületek és lakott területek. Azon elemek részletesebb térképezéshez is használhatók, amelyeket normál esetben pontokként jelölnél. **Kattints a {button} Terület gombra egy új terület hozzáadásához.**",
-                "corner": "Területet létrehozni az objektum körvonalát jelölő pontsorozat rajzolásával lehet. **Helyezd el a kezdőpontot a játszótér valamelyik sarkában.**",
-                "place": "Rajzol jegy területet több pont elhelyezésével. Befejezni a kezdőpontra kattintva tudod. **Rajzold meg a játszótér területét.**",
-                "search": "**Keress rá erre: „{name}”.**",
-                "choose": "**Válaszd a Játszóteret a listából.**",
-                "describe": "**Add meg egy nevet, és kattints a {button} gombra a címkeszerkesztő bezárásához.**"
+                "add_playground": "A *területeket* különféle elemek – pl. tavak, épületek vagy lakóterüetek – határainak megjelölésére használjuk.{br}Arra is használhatók, hogy részletesebben jelenítsünk meg olyan elemeket, amelyeket rendesen esetleg csak pontként rajzolnánk föl. **Egy új terület fölrajzolásához kattints a {button} Terület gombra.**",
+                "start_playground": "Adjuk hozzá ezt a játszóteret a térképhez úgy, hogy rajzolunk belőle egy területet. Területeket úgy rajzolunk, hogy *pontokat* helyezünk el az elem külső pereme mentén. **A kezdő pont elhelyezéséhez kattints vagy üsd le a szóközt a játszótér valamelyik sarkánál.**",
+                "continue_playground": "A terület rajzolását úgy folytathatod, hogy további pontokat teszel a játszótér szélére. Helyes dolog összekapcsolni a területet a meglévő gyalogutakkal.{br}Tipp: Az Alt billentyű lenyomva tartásával megakadályozhatjuk, hogy a pontok más elemekhez kapcsolódjanak. **Folytasd a játszótér területének megrajzolását!**",
+                "finish_playground": "A terület befejezéséhez üsd le az Entert vagy kattints még egyszer az első vagy az utolsó pontra. **Fejezd be a játszótért felrajzolását!**",
+                "search_playground": "**Keresd meg a következőt: {preset}!**",
+                "choose_playground": "**Válaszd ki a listából a következőt: {preset}.**",
+                "add_field": "Ennek a játszótérnek nincs hivatalos neve, úgyhogy a Név mezőt üresen hagyjuk.{br}Ellenben hozzáadhatunk néhány további információt a Leírás mezőben. **Nyisd meg a Mező hozzáadása listát!**",
+                "choose_field": "**Válaszd ki a listából a következőt: {field}.**",
+                "retry_add_field": "Nem jelölted ki a(z) {field} mezőt. Próbáld meg még egyszer!",
+                "describe_playground": "**Adj meg egy leírást, majd kattints a {button} gombra az elemszerkesztő bezárásához.**",
+                "play": "Kitűnő! Próbálj meg néhány további területet felrajzolni, és nézd meg, milyen területelemeket lehet hozzáadni az OpenStreetMaphez. **Ha készen állsz a következő fejezetre, kattints ide: {next}.**"
             },
             "lines": {
                 "title": "Vonalak",
-                "add": "A vonalak olyan elemek ábrázolására használhatóak, mint például utak, vasútvonalak és folyók. **Kattints a {button} Vonal gombra új vonal rajzolásához.**",
-                "start": "**Indítsd a vonalat az út végére kattintva.**",
-                "intersect": "Kattints további csomópontok hozzáadásához a vonalhoz. Elhúzhatod a térképet rajzolás közben ha szükséges. Az utak, és sok egyéb fajta vonal, egy nagyobb hálózat részei. Fontos hogy ezek a vonalak megfelelően legyenek összekötve hogy működjenek az útkereső alkalmazások. **A két vonalt összekötő elágazás létrehozásához kattints erre: {name}.**",
-                "finish": "A vonalat az utolsó pontjára való ismételt kattintással lehet befejezni. **Fejezd be az út rajzolását.**",
-                "road": "**Válaszd az Utat a listából.**",
-                "residential": "Különféle úttípusok léteznek, közülük a leggyakoribb a Lakóút. **Válaszd ki a Lakóút típust.**",
-                "describe": "**Nevezd el az utat és kattints a {button} gombra a címkeszerkesztő bezárásához.**",
-                "restart": "Az útnak metszeni kell ezt: {name}.",
-                "wrong_preset": "Nem választottál ki lakóút típust. **Idekattintva tudod kiválasztani**"
+                "add_line": "A *vonalak* utakat, vasutakat, folyókat és ezekhez hasonló elemeket ábrázolnak. **Kattints a {button} gombra egy új vonal hozzáadásához!**",
+                "start_line": "Itt egy hiányzó út. Rajzoljuk föl a térképre!{br}Az OpenStreetMapben az utakat ábrázoló vonalat az út középvonalába kell rajzolni. Rajzolás közben szükség esetén az egérrel odébb is húzhatjuk a térképet. **A hiányzó út felső végére kattintva kezdd el egy új vonal felrajzolását!**",
+                "intersect": "Kattintással vagy a szóköz billentyűvel újabb pontokat adhatunk a vonalhoz.{br}Az utak és egyes más vonaltípusok is nagyobb hálózatok részei. Fontos, hogy ezek a vonalak megfelelően kapcsolódjanak, és így például az útvonaltervező alkalmazások megfelelően működhessenek. **A két vonalat összekötő útkereszteződés létrehozásához kattints a következőre: {name}**",
+                "retry_intersect": "Az útnak kereszteznie kell a következőt: {name}. Próbáld meg újra!",
+                "continue_line": "Az új út létrehozásához folytassuk a vonal rajzolását. Ne felejtsd el, hogy szükség esetén nagyíthatjuk és odébb húzhatjuk a térképet.{br}Ha elkészültél a rajzolással, kattints még egyszer az utolsó pontra. **Fejezd be az út rajzolását!**",
+                "choose_category_road": "**A listából válaszd ki a következő kategóriát: {category}**",
+                "choose_preset_residential": "Sok különböző úttípus van, ez egy lakóút. **Válaszd ki a következő típust: {preset}!**",
+                "retry_preset_residential": "Nem választottad ki a(z) {preset} típust. **Kattints ide, és válaszd ki újra.**",
+                "name_road": "**Adj egy nevet ennek az útnak, majd zárd be az elemszerkesztőt az Escape vagy az Enter billentyűvel, vagy a {button} gombra kattintva.**",
+                "did_name_road": "Szép lett! Most azt fogjuk megtanulni, hogyan frissíthetjük egy vonal alakját.",
+                "update_line": "Néha módosítani kell egy már meglévő vonal formáját. Ez az út például kicsit félresikerült…",
+                "add_node": "A vonal formájának javításához hozzáadhatunk néhány pontot. Egy pont hozzáadásának egyik módja az, ha duplán kattintunk a vonalon oda, ahová a pontot tenni szeretnénk. **Kattints duplán a vonalra egy új pont létrehozásához.**",
+                "start_drag_endpoint": "Ha egy vonal ki van jelölve, bármelyik pontját odébb húzhatjuk, miközben az egér bal gombját lenyomva tartjuk. **Húzd oda az út végpontját, ahol ezeknek az utaknak egymáshoz csatlakozniuk kellene.**",
+                "finish_drag_endpoint": "Ez a hely jónak tűnik. **Az elhúzás befejezéséhez engedd fel a bal egérgombot.**",
+                "start_drag_midpoint": "A pontok közötti *félutat* kis háromszögek jelzik. Egy új pont létrehozásának egy másik módja az, ha ezt a félúton lévő pontot egy másik helyre húzzuk. **A félúton lévő pontot húzd odébb, hogy létrejöjjön egy új pont az kanyarulatának mentén.**",
+                "continue_drag_midpoint": "Ez a vonal így már sokkal jobb! Folytasd a vonal kiigazítását a vonalra tett dupla kattintásokkal vagy a félúti háromszögek odébb húzásával egészen addig, amíg a vonal formája megfelel az út ívének. **Ha elégedett vagy a vonal kinézetével, kattints az OK-ra.**",
+                "delete_lines": "A valóságban nem létező utakat ábrázoló vonalakat törölhetjük.{br}Itt például a város tervezett egy {street} nevű utat, amely soha nem épült meg. Javíthatunk a térképnek ezen a részén, ha töröljük a fölösleges vonalakat.",
+                "rightclick_intersection": "Az utolsó valódi utca a(z) {street1}, így ennél a kereszteződésnél *szétválaszthatjuk* a(z) {street2} utcát, és eltávolíthatunk mindent, ami fölötte van. **Kattints a jobb gombbal a kereszteződést jelentő pontra!**",
+                "split_intersection": "**A(z) {street} szétválasztásához kattints a(z) {button} gombra.**",
+                "retry_split": "Nem kattintottál rá a Szétválasztás gombra. Próbáld meg újra!",
+                "did_split_multi": "Remek! A(z) {street1} két részre van vágva. A felső része eltávolítható. **Kattints a {street2} felső részére a kijelöléséhez.**",
+                "did_split_single": "**Kattints a {street2} felső részére, hogy kijelöld.**",
+                "multi_select": "A(z) {selected} ki van jelölve. Jelöljük ki a következőt is: {other1}. Több dolog kijelöléséhez kattintsunk a Shift billentyű lenyomva tartása mellett. **Kattints a Shift billentyű nyomva tartásával a következőre: {other2}**",
+                "multi_rightclick": "Nagyon jó! Most mindkét vonal ki van jelölve. **A szerkesztési menü megjelenítéséhez kattints valamelyik vonalra a jobb gombbal.**",
+                "multi_delete": "**A fölösleges vonalak törléséhez kattints a {button} gombra.**",
+                "retry_delete": "Nem kattintottál a Törlés gombra. Próbáld meg újra!",
+                "play": "Nagyon jó! Az ebben a fejezetben tanultak felhasználásával szerkessz még néhány vonalat. **Ha készen állsz a következő fejezetre, kattints ide: {next}!**"
+            },
+            "buildings": {
+                "title": "Épületek",
+                "add_building": "Az OpenStreetMap a világ legnagyobb épület-adatbázisa.{br}Ezt az adatbázist Te is javíthatod, ha a térképen még nem szereplő épületeket fölrajzolod. **Új terület hozzáadásához kattints a {button} Terület gombra.**",
+                "start_building": "Tegyük fel ezt a házat a térképre úgy, hogy körberajzoljuk a körvonalát.{br}Az épületek a lenyomatuk mentén a lehető legpontosabban kell körülrajzolni. **Kattints az egérrel vagy üsd le a szóközt az épület valamelyik sarkán a kezdő pont elhelyezéséhez.**",
+                "continue_building": "Az épület körvonalát követve adjunk hozzá további pontokat. Ne felejtsd el, hogy nagyíthatsz a térképen, ha jobban szeretnéd látni a részleteket.{br}Az épületet az Enter billentyű lenyomásával vagy az első/utolsó pontra való újbóli kattintással fejezhetjük be. **Fejezd be az épület körülrajzolását!**",
+                "retry_building": "Úgy tűnik, nem egészen sikerült a pontokat az épület sarkaihoz helyezni. Próbáld meg újra!",
+                "choose_category_building": "**Válaszd ki a felsorolásból a következőt: {category}.**",
+                "choose_preset_house": "Sok épülettípus van, ez azonban egyértelműen egy családi ház.{br}Ha nem vagyunk biztosak az épület típusában, az is jó megoldás, ha az általános „Épület” típust választjuk. **Válaszd ki a következő típust: {preset}.**",
+                "close": "**Az elemszerkesztő bezárásához üsd le az ESC billentyűt vagy kattints ide: {button}!**",
+                "rightclick_building": "**A szerkesztési menü megjelenítéséhez kattints a jobb gombbal az imént szerkesztett épületre.**",
+                "square_building": "Az éppen fölrajzolt ház még szebben fog kinézni, ha a sarkai tökéletesen derékszögűek. **Kattints a(z) {button} gombra az épület alakjának derékszögesítéséhez.**",
+                "retry_square": "Nem kattintottál a Derékszögesítés gombra. Próbáld meg még egyszer!",
+                "done_square": "Ugye milyen jól a helyükre kerültek az épület sarkai? Tanuljunk még egy hasznos fogást!",
+                "add_tank": "Most ezt a kör alaprajzú tárolótartályt fogjuk körülrajzolni. **Új terület felrajzolásához kattints a {button} Terület gombra.**",
+                "start_tank": "Ne aggódj, nem kell tökéletes kört rajzolni. Egyszerűen rajzoljunk a tartályon belülre egy olyan területet, amely érinti a tartály falát. **Kattints vagy üss szóközt a kezdő pontnak a tartály falán való elhelyezéséért.**",
+                "continue_tank": "Tegyünk még néhány pontot a szélére. A kör az általunk rajzolt pontokon kívül fog létrejönni.{br}A terület befejezéséhez üssünk Entert, vagy kattintsunk még egyszer az első vagy az utolsó pontra. **Fejezd be a tartály körülrajzolását.**",
+                "search_tank": "**Keresd meg a következőt: {preset}**",
+                "choose_tank": "**Válaszd ki a listából a következőt: {preset}**",
+                "rightclick_tank": "**Kattints a jobb gombbal az előbb létrehozott tárolótartályra, hogy megjelenjék a szerkesztési menü.**",
+                "circle_tank": "**Kattints a(z) {button} gombra, hogy a tartály kör alakúvá váljék.**",
+                "retry_circle": "Nem kattintottál a „Kör alakúvá tétel” gombra. Próbáld meg újra!",
+                "play": "Kitűnő! Gyakorolj néhány további épület felrajzolásával, és próbálj ki egy pár másik parancsot is a szerkesztési menüből. **Ha készen állsz a következő fejezetre, kattints ide: {next}**"
             },
             "startediting": {
                 "title": "Szerkesztés megkezdése",
-                "help": "Megismételheted a gyakorlást bagy megtekintheted a dokumentációt a {button} Súgó gombra kattintva.",
+                "help": "Most már készen állsz az OpenStreetMap szerkesztésére!{br}Ezt a bevezető tanfolyamot bármikor újra lejátszhatod, további dokumentációt pedig a {button} Súgó gombra kattintva találsz.",
                 "save": "Ne felejtsd rendszeresen menteni a változtatásaidat!",
                 "start": "Kezdhetsz térképezni!"
             }
         "presets": {
             "categories": {
                 "category-barrier": {
-                    "name": "Akadályelemek"
+                    "name": "Akadályok"
                 },
                 "category-building": {
-                    "name": "Épületelemek"
+                    "name": "Épületek"
                 },
                 "category-golf": {
-                    "name": "Golf elemek"
+                    "name": "Golfpályaelemek"
                 },
                 "category-landuse": {
-                    "name": "Területi elemek"
+                    "name": "Területhasználati módok"
                 },
                 "category-natural-area": {
-                    "name": "Természeti elemek"
+                    "name": "Természeti formák"
                 },
                 "category-natural-line": {
-                    "name": "Természeti elemek"
+                    "name": "Természeti formák"
                 },
                 "category-natural-point": {
-                    "name": "Természeti elemek"
+                    "name": "Természeti formák"
                 },
                 "category-path": {
-                    "name": "Útvonal elemek"
+                    "name": "Gyalogutak"
                 },
                 "category-rail": {
-                    "name": "Vasúti elemek"
+                    "name": "Vasúti objektumok"
                 },
                 "category-restriction": {
-                    "name": "Korlátozás elemek"
+                    "name": "Korlátozások"
                 },
                 "category-road": {
-                    "name": "Út elemek"
+                    "name": "Utak"
                 },
                 "category-route": {
-                    "name": "Útvonal elemek"
+                    "name": "Útvonalelemek"
                 },
                 "category-water-area": {
-                    "name": "Vízi elemek"
+                    "name": "Vizek"
                 },
                 "category-water-line": {
-                    "name": "Vízi elemek"
+                    "name": "Vizek"
                 }
             },
             "fields": {
                 "access": {
-                    "label": "Engedélyezett behajtás",
+                    "label": "Behajtás engedélyezett",
                     "options": {
                         "designated": {
-                            "description": "Behajtást engedélyező tábla, vagy helyi jogszabály",
+                            "description": "A behajtást tábla vagy helyi jogszabály engedi",
                             "title": "Kijelölt"
                         },
                         "destination": {
                             "description": "A behajtás csak a célpont eléréséhez engedélyezett",
-                            "title": "Cél"
+                            "title": "Csak célforgalom"
                         },
                         "dismount": {
-                            "description": "A behajtás engedélyezett, de az vezetőnek le kell szállni",
+                            "description": "A behajtás engedélyezett, de a vezetőnek le kell szállni",
                             "title": "Leszállás"
                         },
                         "no": {
-                            "description": "Behajtás semmilyen forgalomnak nem engedélyezett",
-                            "title": "Tiltott"
+                            "description": "A behajtás általánosságban nem engedélyezett",
+                            "title": "Tilos"
                         },
                         "permissive": {
-                            "description": "Behajtás engedélyezett, amíg a tulajdonos vissza nem vonja az engedélyt",
+                            "description": "A behajtás engedélyezett, amíg a tulajdonos vissza nem vonja az engedélyt",
                             "title": "Megengedett"
                         },
                         "private": {
-                            "description": "Behajtás csak a tulajdonos engedélyével, vagy egyedi elbírálás alapján",
-                            "title": "Privát"
+                            "description": "Behajtás csak a tulajdonos engedélyével vagy egyedi elbírálás alapján",
+                            "title": "Magántulajdon"
                         },
                         "yes": {
-                            "description": "Behajtás jogilag engedélyezett; áthaladási jog",
+                            "description": "A behajtás jogilag engedélyezett; áthaladási jog",
                             "title": "Engedélyezett"
                         }
                     },
                     "types": {
                         "access": "Összes",
                         "bicycle": "Kerékpár",
-                        "foot": "Gyalog",
+                        "foot": "Gyalogos",
                         "horse": "Ló",
                         "motor_vehicle": "Gépjármű"
                     }
                 },
                 "access_simple": {
-                    "label": "Engedélyezett hozzáférés"
+                    "label": "Használat engedélyezett"
                 },
                 "access_toilets": {
-                    "label": "Hozzáférés"
+                    "label": "Használat"
                 },
                 "address": {
                     "label": "Cím",
                     "placeholders": {
                         "block_number": "Tömbszám",
-                        "block_number!jp": "Tömbszám",
+                        "block_number!jp": "Tömbszám (Japán)",
                         "city": "Város",
-                        "city!jp": "Város/falu/kerület",
-                        "city!vn": "Város",
+                        "city!jp": "Város/falu/kerület/Tokió belső kerülete",
+                        "city!vn": "Város (Vietnam)",
                         "conscriptionnumber": "123",
                         "country": "Ország",
                         "county": "Megye",
                         "county!jp": "Kerület",
                         "district": "Kerület",
                         "district!vn": "Város/kerület",
-                        "floor": "Padló",
+                        "floor": "Emelet",
                         "hamlet": "Falucska",
                         "housename": "Háznév",
                         "housenumber": "123",
                         "housenumber!jp": "Épületszám",
-                        "neighbourhood": "Szomszédság",
+                        "neighbourhood": "Környék",
+                        "neighbourhood!jp": "Chōme/Aza/Koaza",
                         "place": "Hely",
                         "postcode": "Irányítószám",
                         "province": "Tartomány",
                         "province!jp": "Prefektúra",
                         "quarter": "Negyed",
-                        "state": "Régió",
+                        "quarter!jp": "Ōaza/Machi",
+                        "state": "Állam",
                         "street": "Utca",
                         "subdistrict": "Városrész",
+                        "subdistrict!vn": "Ward/Commune/Townlet",
                         "suburb": "Külváros",
                         "suburb!jp": "Kerület"
                     }
                 },
                 "admin_level": {
-                    "label": "Adminisztratív szint"
+                    "label": "Közigazgatási szint"
                 },
                 "aerialway": {
                     "label": "Típus"
                 },
                 "aerialway/access": {
-                    "label": "Hozzáférés",
+                    "label": "Használat",
                     "options": {
                         "both": "Mindkettő",
                         "entry": "Bejárat",
                 },
                 "aerialway/capacity": {
                     "label": "Kapacitás (óránként)",
-                    "placeholder": "500, 2500, 5000..."
+                    "placeholder": "500, 2500, 5000"
                 },
                 "aerialway/duration": {
                     "label": "Menetidő (perc)",
-                    "placeholder": "1, 2, 3..."
+                    "placeholder": "1, 2, 3"
                 },
                 "aerialway/heating": {
                     "label": "Fűtött"
                 },
                 "aerialway/occupancy": {
                     "label": "Férőhely",
-                    "placeholder": "2, 4, 8..."
+                    "placeholder": "2, 4, 8"
                 },
                 "aerialway/summer/access": {
-                    "label": "Hozzáférés (nyáron)",
+                    "label": "Használat (nyáron)",
                     "options": {
                         "both": "Mindkettő",
                         "entry": "Bejárat",
                 "amenity": {
                     "label": "Típus"
                 },
+                "animal_boarding": {
+                    "label": "Állatoknak"
+                },
+                "animal_breeding": {
+                    "label": "Állatoknak"
+                },
+                "animal_shelter": {
+                    "label": "Állatoknak"
+                },
                 "area/highway": {
                     "label": "Típus"
                 },
                     "label": "Típus"
                 },
                 "atm": {
-                    "label": "ATM"
+                    "label": "Bankautomata"
                 },
                 "backrest": {
-                    "label": "Háttámla"
+                    "label": "Támla"
                 },
                 "barrier": {
                     "label": "Típus"
                 },
                 "bath/open_air": {
-                    "label": "Kültéri"
+                    "label": "Szabadtéri"
                 },
                 "bath/sand_bath": {
                     "label": "Homokfürdő"
                     "options": {
                         "foot_bath": "Lábfürdő",
                         "hot_spring": "Melegforrás",
-                        "onsen": "Japán onsen"
+                        "onsen": "Japán onzen"
                     }
                 },
                 "beauty": {
                     "label": "Típus"
                 },
                 "bin": {
-                    "label": "Szemetes kuka"
+                    "label": "Szemeteskosár"
                 },
                 "blood_components": {
                     "label": "Vérkomponensek",
                     "label": "Típus"
                 },
                 "camera/direction": {
-                    "label": "Irány (szög az óra járása szerint)",
+                    "label": "Irány (fok, az óramutató járása szerint)",
                     "placeholder": "45, 90, 180, 270"
                 },
                 "camera/mount": {
-                    "label": "Kamera tartó"
+                    "label": "Kameratartó"
                 },
                 "camera/type": {
-                    "label": "Kamera típus",
+                    "label": "Kameratípus",
                     "options": {
                         "dome": "Kupola",
-                        "fixed": "Fix",
+                        "fixed": "Rögzített",
                         "panning": "Pásztázó"
                     }
                 },
                 "capacity": {
                     "label": "Kapacitás",
-                    "placeholder": "50, 100, 200..."
+                    "placeholder": "50, 100, 200"
                 },
                 "cardinal_direction": {
                     "label": "Irány",
                 "clock_direction": {
                     "label": "Irány",
                     "options": {
-                        "anticlockwise": "Óramutatóval ellentétesen",
-                        "clockwise": "Óramutató szerint"
+                        "anticlockwise": "Óramutató járásával ellentétesen",
+                        "clockwise": "Óramutató járása szerint"
                     }
                 },
+                "club": {
+                    "label": "Típus"
+                },
                 "collection_times": {
-                    "label": "Gyűjtési alkalmak"
+                    "label": "Ürítési idő"
+                },
+                "communication_multi": {
+                    "label": "Kommunikációtípusok"
                 },
                 "construction": {
                     "label": "Típus"
                 },
                 "contact/webcam": {
                     "label": "Webkamera URL",
-                    "placeholder": "http://example.com/"
+                    "placeholder": "http://pelda.hu/"
                 },
                 "content": {
                     "label": "Tartalom"
                     "label": "Ország"
                 },
                 "covered": {
-                    "label": "Lefedett"
+                    "label": "Fedett"
                 },
                 "craft": {
                     "label": "Típus"
                 },
                 "crop": {
-                    "label": "Termés"
+                    "label": "Termények"
                 },
                 "crossing": {
                     "label": "Típus"
                 },
                 "cuisine": {
-                    "label": "Konyha"
+                    "label": "Konyhák"
                 },
                 "currency_multi": {
-                    "label": "Pénznem típusok"
+                    "label": "Pénznemtípusok"
                 },
                 "cycle_network": {
                     "label": "Hálózat"
                 },
                 "cycleway": {
-                    "label": "Kerékpáros sávok",
+                    "label": "Kerékpársávok",
                     "options": {
                         "lane": {
-                            "description": "Egy kerékpáros sáv el van választva az autó forgalomtól egy festett vonallal",
-                            "title": "Standard kerékpáros sáv"
+                            "description": "Az autóforgalomtól felfestett vonallal elválasztott kerékpársáv",
+                            "title": "Hagyományos kerékpársáv"
                         },
                         "none": {
-                            "description": "Nincs kerékpársáv",
-                            "title": "Semmi"
+                            "description": "Kerékpársáv nincs",
+                            "title": "Nincs"
                         },
                         "opposite": {
-                            "description": "Egy kerékpársáv, ami mindkét irányba halad egy egyirányú úton",
-                            "title": "Szembeforgalmi kerékpársáv"
+                            "description": "Olyan kerékpársáv, amelyen egy egyirányú utcában mindkét irányba közlekedhetünk",
+                            "title": "Forgalommal szembe vezető kerékpársáv"
                         },
                         "opposite_lane": {
-                            "description": "Egy kerékpársáv, ami a szembejövő forgalomban halad",
-                            "title": "Szemben lévő kerékpársáv"
+                            "description": "Olyan kerékpársáv, amely a forgalommal ellentétes irányba vezet",
+                            "title": "Ellentétes kerékpársáv"
                         },
                         "share_busway": {
-                            "description": "Egy kerékpáros sáv meg van osztva egy buszsávval",
-                            "title": "Kerékpársáv megosztva busszal"
+                            "description": "Buszsávval közös kerékpársáv",
+                            "title": "Busz- és kerékpársáv"
                         },
                         "shared_lane": {
-                            "description": "Egy kerékpársáv, ami nincs elválasztva az autóforgalomtól",
-                            "title": "Megosztott kerékpáros sáv"
+                            "description": "Autóforgalomtól nem elválasztott kerékpársáv",
+                            "title": "Kerékpáros nyom"
                         },
                         "track": {
-                            "description": "Egy kerékpársáv fizikai akadállyal elválasztva a forgalomtól",
-                            "title": "Kerékpáros pálya"
+                            "description": "A forgalomtól fizikai akadállyal elválasztott kerékpárút",
+                            "title": "Kerékpárút"
                         }
                     },
                     "placeholder": "semmi",
                     "label": "Leírás"
                 },
                 "diaper": {
-                    "label": "Pelenkázó elérhető"
+                    "label": "Pelenkázó van"
                 },
                 "display": {
-                    "label": "Megjelenítés"
+                    "label": "Kijelző"
                 },
                 "dock": {
                     "label": "Típus"
                 },
                 "drive_through": {
-                    "label": "Áthajtás"
+                    "label": "Autóval használható"
                 },
                 "electrified": {
                     "label": "Villamosítottság",
                     "options": {
                         "contact_line": "Felsővezeték",
-                        "no": "Nem",
-                        "rail": "Sínes áramfelvétel pl. metróban  ",
-                        "yes": "Igen (nem részletezett)"
+                        "no": "Nincs",
+                        "rail": "Sínről (pl. metró)",
+                        "yes": "Van (nem részletezett)"
                     },
-                    "placeholder": "Felső-vezetékes, sínes áramfelvétel, ..."
+                    "placeholder": "Felsővezetékes, sínes áramfelvétel…"
                 },
                 "elevation": {
                     "label": "Tengerszint feletti magasság"
                 },
                 "email": {
                     "label": "E-mail",
-                    "placeholder": "example@example.com"
+                    "placeholder": "minta@minta.hu"
                 },
                 "emergency": {
                     "label": "Vészhelyzet"
                     "placeholder": "+36 1 123 45 67"
                 },
                 "fee": {
-                    "label": "Fizetős"
+                    "label": "Díj"
                 },
                 "fence_type": {
                     "label": "Típus"
                     "label": "Elhelyezkedés",
                     "options": {
                         "green": "Zöldterület",
-                        "lane": "Sáv",
+                        "lane": "Úttest",
                         "parking_lot": "Parkoló",
                         "sidewalk": "Járda"
                     }
                 "fire_hydrant/type": {
                     "label": "Típus",
                     "options": {
-                        "pillar": "Felszini tűzcsap",
+                        "pillar": "Felszíni",
                         "pond": "Tó víznyerő csapja",
-                        "underground": "Föld alatti tűzcsap",
-                        "wall": "Fali tűzcsap"
+                        "underground": "Föld alatti",
+                        "wall": "Fali"
                     }
                 },
                 "fixme": {
                 "gender": {
                     "label": "Nem",
                     "options": {
-                        "female": "Nő",
+                        "female": "Női",
                         "male": "Férfi",
                         "unisex": "Uniszex"
                     },
                     "label": "Golflyuk-azonosító",
                     "placeholder": "Golflyuk száma (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Szőlőfajták"
+                },
                 "handicap": {
                     "label": "Hátrány",
                     "placeholder": "1-18"
                     "label": "Korlát"
                 },
                 "height": {
-                    "label": "Magasság (méterben)"
+                    "label": "Magasság (méter)"
                 },
                 "highway": {
                     "label": "Típus"
                 "historic": {
                     "label": "Típus"
                 },
+                "historic/civilization": {
+                    "label": "Történelmi civilizáció"
+                },
                 "hoops": {
-                    "label": "Kosárpalánk",
-                    "placeholder": "1, 2, 4..."
+                    "label": "Kosárlabdapalánk",
+                    "placeholder": "1, 2, 4"
                 },
                 "iata": {
                     "label": "IATA"
                 "information": {
                     "label": "Típus"
                 },
+                "inscription": {
+                    "label": "Felirat"
+                },
                 "internet_access": {
-                    "label": "Internetelérés",
+                    "label": "Internetcsatlakozás",
                     "options": {
-                        "no": "Nem",
+                        "no": "Nincs",
                         "terminal": "Munkaállomás",
                         "wired": "Vezetékes",
                         "wlan": "WiFi",
-                        "yes": "Igen"
+                        "yes": "Van"
                     }
                 },
                 "internet_access/fee": {
-                    "label": "Internetelérés díja"
+                    "label": "Internetcsatlakozás díja"
                 },
                 "internet_access/ssid": {
-                    "label": "SSID (Hálózatnév)"
+                    "label": "SSID (hálózatnév)"
                 },
                 "kerb": {
-                    "label": "Járdaszegély rámpa"
+                    "label": "Járdaszegélyrámpa"
                 },
                 "lamp_type": {
                     "label": "Típus"
                 },
                 "lanes": {
                     "label": "Sávok",
-                    "placeholder": "1, 2, 3..."
+                    "placeholder": "1, 2, 3"
                 },
                 "layer": {
                     "label": "Réteg"
                         "evergreen": "Örökzöld",
                         "mixed": "Kevert, vegyes",
                         "semi_deciduous": "Féllombhullató",
-                        "semi_evergreen": "Félörökzöld "
+                        "semi_evergreen": "Félörökzöld"
                     }
                 },
                 "leaf_cycle_singular": {
                     }
                 },
                 "leaf_type": {
-                    "label": "Levél és lomb típusa ",
+                    "label": "Levél és lomb típusa",
                     "options": {
                         "broadleaved": "Lombos",
                         "leafless": "Lombtalan",
                     "label": "Típus"
                 },
                 "length": {
-                    "label": "Hosszúság (méterben)"
+                    "label": "Hosszúság (méter)"
                 },
                 "level": {
                     "label": "Szint"
                 },
                 "levels": {
                     "label": "Szintek",
-                    "placeholder": "2, 4, 6..."
+                    "placeholder": "2, 4, 6"
                 },
                 "lit": {
-                    "label": "Világítás"
+                    "label": "Kivilágított"
                 },
                 "location": {
                     "label": "Hely"
                     "label": "Típus"
                 },
                 "maxheight": {
-                    "label": "Max. magasság",
+                    "label": "Magasságkorlátozás",
                     "placeholder": "4, 4.5, 5"
                 },
                 "maxspeed": {
-                    "label": "Sebességhatár",
-                    "placeholder": "30, 50, 70..."
+                    "label": "Sebességkorlátozás",
+                    "placeholder": "30, 50, 70"
                 },
                 "maxstay": {
-                    "label": "Max. várakozás"
+                    "label": "Leghosszabb várakozási idő"
                 },
                 "mtb/scale": {
                     "label": "Mountainbike nehézség",
                         "5": "5: Maximális nehézség, földcsuszamlások",
                         "6": "6: Járhatatlan, kivéve a legügyesebb mountain bike-osokat."
                     },
-                    "placeholder": "0, 1, 2, 3..."
+                    "placeholder": "0, 1, 2, 3"
                 },
                 "mtb/scale/imba": {
                     "label": "IMBA útvonal nehézség",
                         "4": "4: átlagos emelkedés < 30%, rossz felszín, nagy sziklás/ágas",
                         "5": "5: extrém meredek, a biciklit tolni vagy cipelni kell."
                     },
-                    "placeholder": "0, 1, 2, 3..."
+                    "placeholder": "0, 1, 2, 3"
                 },
                 "name": {
                     "label": "Név",
                         "ncn": "Országos",
                         "rcn": "Regionális"
                     },
-                    "placeholder": "Helyi, Regionális, Országos, Nemzetközi"
+                    "placeholder": "Helyi, regionális, országos, nemzetközi"
                 },
                 "network_foot": {
                     "label": "Hálózattípus",
                         "nwn": "Országos",
                         "rwn": "Regionális"
                     },
-                    "placeholder": "Helyi, Regionális, Országos, Nemzetközi"
+                    "placeholder": "Helyi, regionális, országos, nemzetközi"
                 },
                 "network_horse": {
                     "label": "Hálózattípus",
                         "nhn": "Országos",
                         "rhn": "Regionális"
                     },
-                    "placeholder": "Helyi, Regionális, Országos, Nemzetközi"
+                    "placeholder": "Helyi, regionális, országos, nemzetközi"
                 },
                 "network_road": {
                     "label": "Hálózat"
                     "label": "Egyirányú",
                     "options": {
                         "no": "Nem",
-                        "undefined": "Feltételezzük, hogy nem egyirányú",
+                        "undefined": "Feltehetően nem egyirányú",
                         "yes": "Igen"
                     }
                 },
                     "label": "Egyirányú",
                     "options": {
                         "no": "Nem",
-                        "undefined": "Feltételezzük, hogy egyirányú",
+                        "undefined": "Feltehetően egyirányú",
                         "yes": "Igen"
                     }
                 },
                     "label": "Üzemeltető"
                 },
                 "outdoor_seating": {
-                    "label": "Szabadtéri asztalok"
+                    "label": "Kiülős helyek"
                 },
                 "par": {
                     "label": "Golfpálya par száma",
-                    "placeholder": "3, 4, 5..."
+                    "placeholder": "3, 4, 5"
                 },
                 "parallel_direction": {
                     "label": "Irány",
                 "parking": {
                     "label": "Típus",
                     "options": {
-                        "carports": "Fedett - de nyitott oldalú parkoló",
-                        "garage_boxes": "Garázs parkoló",
-                        "lane": "Útmenti sávos parkoló",
-                        "multi-storey": "Többszintű parkoló - parkolóház",
-                        "sheds": "Fedett  parkoló",
-                        "surface": "Kültéri - felszini parkoló",
-                        "underground": "Földalatti parkoló"
+                        "carports": "Fedett, oldalról nyitott parkolóhelyek",
+                        "garage_boxes": "Garázsok",
+                        "lane": "Parkolósáv",
+                        "multi-storey": "Többszintes",
+                        "sheds": "Magángarázs",
+                        "surface": "Felszíni",
+                        "underground": "Földalatti"
                     }
                 },
                 "payment_multi": {
                         "intermediate": "Közepes (kék négyzet)",
                         "novice": "Kezdő"
                     },
-                    "placeholder": "Kezdő, középhaladó, haladó"
+                    "placeholder": "Kezdő, középhaladó, haladó"
                 },
                 "piste/grooming": {
                     "label": "Kezelés",
                     "options": {
-                        "backcountry": "Sziklás - szakadékos - fás - backcountry",
+                        "backcountry": "Kezeletlen",
                         "classic": "Klasszikus",
-                        "classic+skating": "Klasszikus és Skating sífutópálya",
-                        "mogul": "Buckasízés - mogul",
-                        "scooter": "Motoros szánozos pálya-  Scooter/Snowmobile",
-                        "skating": "Skating sífutó pálya "
+                        "classic+skating": "Klasszikus sífutó és szabad stílus",
+                        "mogul": "Buckasí (mogul)",
+                        "scooter": "Motoros szán",
+                        "skating": "Szabad stílus"
                     }
                 },
                 "piste/type": {
                     "label": "Típus",
                     "options": {
-                        "downhill": "Lesiklás",
-                        "hike": "Kirándulós, Nordikus pálya ( Hike )",
+                        "downhill": "Lesikló",
+                        "hike": "Túra",
                         "ice_skate": "Jégkorcsolya",
                         "nordic": "Nordic",
                         "playground": "Hó és sí játszótér ",
                         "skitour": "Sítúra",
-                        "sled": "Szánkó - Sled",
-                        "sleigh": "Nem önjáró szánkós ( Sleigh )",
+                        "sled": "Szánkó",
+                        "sleigh": "Lovas- vagy kutyaszánpálya",
                         "snow_park": "Hópark"
                     }
                 },
                     "label": "Növény"
                 },
                 "population": {
-                    "label": "Lakosság"
+                    "label": "Népesség"
                 },
                 "power": {
                     "label": "Típus"
                 },
                 "power_supply": {
-                    "label": "Áramszolgáltatás"
+                    "label": "Elektromos csatlakozás"
+                },
+                "produce": {
+                    "label": "Mezőgazdasági termék"
                 },
                 "product": {
-                    "label": "Termék"
+                    "label": "Termékek"
                 },
                 "railway": {
                     "label": "Típus"
                 "recycling_type": {
                     "label": "Újrahasznosítás típusa",
                     "options": {
-                        "centre": "Újrahasznosító központ",
+                        "centre": "Hulladékudvar",
                         "container": "Konténer"
                     }
                 },
                         "hiking": "T1: Jól kiépített túraút",
                         "mountain_hiking": "T2: Magashegyi túraút"
                     },
-                    "placeholder": "Túraút, Magashegyi túraút..."
+                    "placeholder": "Túraút, magashegyi túraút…"
                 },
                 "sanitary_dump_station": {
                     "label": "WC ártalmatlanítás"
                     "label": "Használt árut árul",
                     "options": {
                         "no": "Nem",
-                        "only": "Csak azt",
+                        "only": "Kizárólag",
                         "yes": "Igen"
                     },
-                    "placeholder": "Igen, nem, csak azt"
+                    "placeholder": "Igen, nem, kizárólag"
                 },
                 "service": {
                     "label": "Típus"
                 "service/bicycle": {
                     "label": "Szolgáltatások"
                 },
+                "service/vehicle": {
+                    "label": "Szolgáltatások"
+                },
                 "service_rail": {
                     "label": "Szolgáltatás típusa",
                     "options": {
-                        "crossover": "Átjáró",
+                        "crossover": "Váltó",
                         "siding": "Mellékvágány",
-                        "spur": "Szárny vágány",
-                        "yard": "Udvar"
+                        "spur": "Iparvágány",
+                        "yard": "Rakodó"
                     }
                 },
+                "service_times": {
+                    "label": "Istentiszteletek ideje"
+                },
                 "shelter": {
                     "label": "Menedék"
                 },
                     "label": "Típus"
                 },
                 "smoking": {
-                    "label": "Dohányzó",
+                    "label": "Dohányzás",
                     "options": {
-                        "dedicated": "Dohányzóknak ( pl. dohányzóklub, közösségi dohányzóhely) ",
-                        "isolated": "Teljesen elkülönített dohányzórész",
+                        "dedicated": "Kifejezetten dohányosoknak ( pl. dohányosklub) ",
+                        "isolated": "Csak fizikailag elszigetelt helyiségben",
                         "no": "Mindenhol tilos",
                         "outside": "Az épületen kívül engedélyezett",
-                        "separated": "Egy légtérben dohányzó és nemdohányzó részek",
+                        "separated": "Csak külön helyiségben",
                         "yes": "Mindenhol engedélyezett"
                     },
-                    "placeholder": "Nem, elkülönített helyen, igen"
+                    "placeholder": "Tilos, csak elkülönített helyen, lehet…"
                 },
                 "smoothness": {
                     "label": "Felület egyenletessége",
                         "very_bad": "Nagyon rossz:  Könnyű terepjárós út",
                         "very_horrible": "Extrém borzalmas: traktor ajánlott."
                     },
-                    "placeholder": "Gördeszkás, kerekes, terepjárós"
+                    "placeholder": "Gördeszkás, kerekes, terepjárós"
                 },
                 "social_facility": {
                     "label": "Típus"
                 },
                 "social_facility_for": {
-                    "label": "Kiszolgált emberek"
+                    "label": "Célcsoport"
                 },
                 "source": {
                     "label": "Forrás"
                 },
                 "sport": {
-                    "label": "Sport"
+                    "label": "Sportok"
                 },
                 "sport_ice": {
-                    "label": "Sport"
+                    "label": "Sportok"
+                },
+                "sport_racing_motor": {
+                    "label": "Sportok"
                 },
-                "sport_racing": {
-                    "label": "Sport"
+                "sport_racing_nonmotor": {
+                    "label": "Sportok"
                 },
                 "stars": {
                     "label": "Csillagok"
                 },
+                "start_date": {
+                    "label": "Kezdő dátum"
+                },
                 "step_count": {
-                    "label": "Lépcsők száma"
+                    "label": "Lépcsőfokok száma"
                 },
                 "stop": {
                     "label": "Elsőbbségadás típusa",
                     "options": {
-                        "all": "Összes út",
-                        "minor": "Alsóbbrendű út"
+                        "all": "Az összes útról",
+                        "minor": "Alsóbbrendű útról"
                     }
                 },
                 "structure": {
                     "label": "Megfigyelt terület"
                 },
                 "tactile_paving": {
-                    "label": "Taktilis útburkolati jel - vakok és gyengénlátók számára"
+                    "label": "Vakvezető burkolat"
                 },
                 "takeaway": {
                     "label": "Ételek elvitelre ",
                         "only": "Csak elvitel",
                         "yes": "Igen"
                     },
-                    "placeholder": "Igen, nem, csak elvitel "
+                    "placeholder": "Van, nincs, csak elvitelre…"
                 },
                 "toilets/disposal": {
-                    "label": "WC kezelés",
+                    "label": "WC-kezelés",
                     "options": {
-                        "bucket": "Konténeres üritésű",
-                        "chemical": "Vegyi anyagos semlegesítésű",
+                        "bucket": "Vödör",
+                        "chemical": "Vegyi öblítéses",
                         "flush": "Vízöblitéses",
-                        "pitlatrine": "Emésztőgödrös"
+                        "pitlatrine": "Árnyékszék"
                     }
                 },
                 "toll": {
                     "label": "Díj"
                 },
+                "tomb": {
+                    "label": "Típus"
+                },
                 "tourism": {
                     "label": "Típus"
                 },
                 "tower/construction": {
-                    "label": "Építkezés",
-                    "placeholder": "Kikötött, rács, rejtett…"
+                    "label": "Szerkezet",
+                    "placeholder": "Kikötött, rács, rejtett…"
                 },
                 "tower/type": {
                     "label": "Típus"
                         "grade4": "Nagyrészt laza: föld-, homok- vagy füves út némi kővel",
                         "grade5": "Laza: föld-, homok- vagy füves út"
                     },
-                    "placeholder": "Szilárd, vegyes, laza, ..."
+                    "placeholder": "Szilárd, vegyes, laza"
                 },
                 "traffic_calming": {
                     "label": "Típus"
                         "intermediate": "Közepes: néhány jelző, az útvonal többnyire látható",
                         "no": "Nincs:  úttalan, kitűnő tájékozódási képességek szükségesek"
                     },
-                    "placeholder": "Kiváló, jó, rossz ..."
+                    "placeholder": "Kiváló, jó, rossz"
                 },
                 "trees": {
                     "label": "Fák"
                     "label": "Típus"
                 },
                 "water_point": {
-                    "label": "Vízpont"
+                    "label": "Vízcsatlakozás lakókocsinak"
                 },
                 "waterway": {
                     "label": "Típus"
                     "label": "Típus"
                 },
                 "wheelchair": {
-                    "label": "Kerekesszékes hozzáférés"
+                    "label": "Akadálymentesség"
                 },
                 "width": {
-                    "label": "Szélesség (Méter)"
+                    "label": "Szélesség (méter)"
                 },
                 "wikipedia": {
                     "label": "Wikipédia"
             "presets": {
                 "address": {
                     "name": "Lakcím",
-                    "terms": "cím, lakcím"
+                    "terms": "cím, lakcím, házszám, utca"
                 },
                 "advertising/billboard": {
-                    "name": "Hirdetőtábla",
-                    "terms": "plakát,óriásplakát,reklámtábla"
+                    "name": "Óriásplakát",
+                    "terms": "plakát,óriásplakát,reklámtábla,poszter, óriásposzter"
                 },
                 "aerialway": {
                     "name": "Drótkötélpálya"
                 },
                 "aerialway/cable_car": {
                     "name": "Kabinos felvonó",
-                    "terms": "Nagykabinos lift"
+                    "terms": "Nagykabinos lift, sífelvonó"
                 },
                 "aerialway/chair_lift": {
                     "name": "Ülőlift",
-                    "terms": "libegő"
+                    "terms": "libegő, sífelvonó"
                 },
                 "aerialway/drag_lift": {
-                    "name": "Felvonó",
-                    "terms": "sífelvonó"
+                    "name": "Húzólift",
+                    "terms": "sífelvonó, csákányos, tányéros"
                 },
                 "aerialway/gondola": {
                     "name": "Gondola",
-                    "terms": "gondolakabinos felvonó"
+                    "terms": "gondolakabinos felvonó, kabinos felvonó"
                 },
                 "aerialway/goods": {
                     "name": "Teherfelvonó",
-                    "terms": "teherfelvonó"
+                    "terms": "teherlift"
                 },
                 "aerialway/magic_carpet": {
                     "name": "Szállítószalag-felvonó",
-                    "terms": "varázsszőnyeg"
+                    "terms": "varázsszőnyeg, repülőszőnyeg"
                 },
                 "aerialway/mixed_lift": {
                     "name": "Vegyes felvonó",
-                    "terms": "vegyes felvonó,hibrid felvonó"
+                    "terms": "hibrid felvonó"
                 },
                 "aerialway/platter": {
                     "name": "Tányéros felvonó",
-                    "terms": "Tányéros felvonó"
+                    "terms": "Tányéros, húzólift"
                 },
                 "aerialway/pylon": {
                     "name": "Drótkötélpálya-oszlop",
-                    "terms": "oszlop"
+                    "terms": "oszlop, libegőoszlop"
                 },
                 "aerialway/rope_tow": {
                     "name": "Kapaszkodólift",
-                    "terms": "Kapaszkodólift"
+                    "terms": "kötéllift, húzólift, vontatólift"
                 },
                 "aerialway/station": {
                     "name": "Felvonóállomás",
-                    "terms": "kötélpálya-állomás"
+                    "terms": "kötélpálya-állomás, síliftállomás"
                 },
                 "aerialway/t-bar": {
                     "name": "Csákányos felvonó",
-                    "terms": "Csákányos felvonó"
+                    "terms": "csákányos, húzólift"
                 },
                 "aeroway": {
                     "name": "Légi közeledés"
                 },
                 "aeroway/apron": {
                     "name": "Forgalmi előtér",
-                    "terms": "Forgalmi előtér"
+                    "terms": "repülő parkoló, előtér"
                 },
                 "aeroway/gate": {
                     "name": "Repülőtéri kapu",
                 },
                 "aeroway/hangar": {
                     "name": "Hangár",
-                    "terms": "hangár"
+                    "terms": "hangár, repülőgépgarázs, repülőgépszerviz"
                 },
                 "aeroway/helipad": {
-                    "name": "Helikopter leszállóhely",
-                    "terms": "heliport, helikopter leszálló"
+                    "name": "Helikopter-leszállóhely",
+                    "terms": "heliport, helikopter leszálló, helpad"
                 },
                 "aeroway/runway": {
                     "name": "Kifutópálya",
-                    "terms": "kifutópálya"
+                    "terms": "futópálya, leszállópálya"
                 },
                 "aeroway/taxiway": {
                     "name": "Gurulóút",
-                    "terms": "Gurulóút"
+                    "terms": "taxiút"
                 },
                 "aeroway/terminal": {
-                    "name": "Repülőtéri terminál"
+                    "name": "Repülőtéri terminál",
+                    "terms": "terminál,reptéri terminál,légi pályaudvar, utasforgalmi épület"
                 },
                 "amenity": {
-                    "name": "Ismeretlen típusú szolgáltatás"
+                    "name": "Hasznos és fontos szolgáltatás"
+                },
+                "amenity/animal_boarding": {
+                    "name": "Állatpanzió",
+                    "terms": "állatszálló, macska, kutya, ló, kismacska, háziállathotel, hüllő"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Állattenyésztő",
+                    "terms": "tenyésztő, bika, macska, tehén, kutya, ló, hüllő"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Állatmenhely",
+                    "terms": "örökbefogadás, kutya, macska, ló, állatmenhely, hüllő, menhely"
                 },
                 "amenity/arts_centre": {
                     "name": "Művészeti központ",
                 },
                 "amenity/bar": {
                     "name": "Bár",
-                    "terms": "bár, kocsma, éjszakai szórakozó"
+                    "terms": "bár, kocsma, éjszakai szórakozó, lokál"
                 },
                 "amenity/bbq": {
                     "name": "Közösségi grillező - szallonasütő",
                 },
                 "amenity/bench": {
                     "name": "Pad",
-                    "terms": "pad"
+                    "terms": "pad, ülés, ülőalkalmatosság"
                 },
                 "amenity/bicycle_parking": {
-                    "name": "Kerékpárparkoló",
-                    "terms": "bicaj - bringa - bicikli - kétkerekű parkoló"
+                    "name": "Kerékpártároló",
+                    "terms": "bicaj, bringa, bicikli, kétkerekű parkoló"
                 },
                 "amenity/bicycle_rental": {
                     "name": "Kerékpárkölcsönző",
-                    "terms": "bicaj - bringa - bicikli - kétkerekű kölcsönző "
+                    "terms": "bicajkölcsönző, bringakölcsönzés, biciklikölcsönzés"
                 },
                 "amenity/bicycle_repair_station": {
-                    "name": "Kerékpárjavító szerszámállvány",
-                    "terms": "bicaj,bringa,bicikli,kétkerekű"
+                    "name": "Önálló kerékpárszerelő pont",
+                    "terms": "kerékpárszerelés, biciklijavítás, bringajavító"
                 },
                 "amenity/biergarten": {
                     "name": "Sörkert",
-                    "terms": "sörkert"
+                    "terms": "söröző, kerthelyisé"
                 },
                 "amenity/boat_rental": {
                     "name": "Hajókölcsönző",
-                    "terms": "csónak és kishajó kölcsönző "
+                    "terms": "csónakkölcsönző "
                 },
                 "amenity/bureau_de_change": {
                     "name": "Pénzváltó",
-                    "terms": "Valutaváltás, EURO váltó"
+                    "terms": "Valutaváltás, valuta váltó, pénzváltás, exchange"
                 },
                 "amenity/bus_station": {
                     "name": "Buszállomás",
-                    "terms": "busz, autóbusz"
+                    "terms": "buszpályaudvar, autóbuszpályaudvar"
                 },
                 "amenity/cafe": {
                     "name": "Kávézó",
-                    "terms": "kávéház, presszó, kávézó,"
+                    "terms": "kávéház, presszó, cukrászda"
                 },
                 "amenity/car_rental": {
                     "name": "Autókölcsönző",
-                    "terms": "gépkocsi - gépjármű - személygépkocsi -személygépjármű, automobil - jármű - verda -kocsi - járgány - tragacs köcsönzés és bérlés"
+                    "terms": "gépkocsi, gépjármű, jármű, köcsönzés, bérlés"
                 },
                 "amenity/car_sharing": {
                     "name": "Autómegosztó",
                 },
                 "amenity/car_wash": {
                     "name": "Autómosó",
-                    "terms": "gépkocsi - gépjármű - személygépkocsi -személygépjármű, automobil - jármű - verda -kocsi -  járgány - tragacs  MOSÓ"
+                    "terms": "kocsimosó"
                 },
                 "amenity/casino": {
                     "name": "Kaszinó",
-                    "terms": "kaszinó, játékkaszinó"
+                    "terms": "játékkaszinó, játékbarlang"
                 },
                 "amenity/charging_station": {
-                    "name": "Töltőállomás",
-                    "terms": "elektronikus töltőállomás,elmű töltőoszlop,e-mobility állomás,áram töltő,akkumulátor töltő,elektromos autó,"
+                    "name": "Elektromos töltőállomás",
+                    "terms": "villanyautó töltő, elektromos autó töltőállomás, elektromos töltőállomás, töltőoszlop, "
                 },
                 "amenity/childcare": {
                     "name": "Bölcsőde",
                 },
                 "amenity/cinema": {
                     "name": "Mozi",
-                    "terms": "Filmszínház, Mozi"
+                    "terms": "filmszínház"
                 },
                 "amenity/clinic": {
-                    "name": "Klinika",
-                    "terms": "Klinika, Rendelőintézet"
+                    "name": "Rendelőintézet",
+                    "terms": "orvosi rendelő, szakorvosi rendelő, SZTK"
                 },
                 "amenity/clock": {
                     "name": "Óra",
-                    "terms": "Ã\93ra"
+                    "terms": "óra"
                 },
                 "amenity/college": {
-                    "name": "Főiskolai épület",
-                    "terms": "Felsőoktatási épület"
+                    "name": "Főiskola",
+                    "terms": "főiskola, felsőoktatás, fősuli"
                 },
                 "amenity/community_centre": {
-                    "name": "Művelődési ház",
-                    "terms": "Közösségi központ"
+                    "name": "Közösségi ház",
+                    "terms": "művelődési ház, kultúrház, művház, faluház"
                 },
                 "amenity/compressed_air": {
-                    "name": "Sűrítettlevegő- és kompresszorállomás",
-                    "terms": "gumi"
+                    "name": "Sűrített levegő",
+                    "terms": "gumi, kompresszor"
                 },
                 "amenity/courthouse": {
                     "name": "Bíróság",
                     "terms": "Törvényszék, Kúria , Ítélőtábla, Bírósági Hivatal, ítélőszék"
                 },
                 "amenity/coworking_space": {
-                    "name": "Közösségi munkatér"
+                    "name": "Közösségi iroda"
                 },
                 "amenity/crematorium": {
                     "name": "Krematórium",
-                    "terms": "krematórium"
+                    "terms": "halotthamvasztó"
                 },
                 "amenity/dentist": {
                     "name": "Fogorvos",
-                    "terms": "Fogorvos, Fogász, Fogászat"
+                    "terms": "Fogász, Fogászat"
                 },
                 "amenity/doctors": {
                     "name": "Orvos",
-                    "terms": "orvos,doktor"
+                    "terms": "doktor, szakorvos, rendelő, háziorvos, gyerekorvos"
                 },
                 "amenity/dojo": {
-                    "name": "Harcművészeti edzőterem - dojo",
+                    "name": "Harcművészeti edzőterem / dodzso",
                     "terms": "kick-box,karate, kung fu, aikido, taekwando,  judo, jujitsu, kendo,capoeira,dzsudo,baranta,zenbukan,kempo,boksz,krav maga,csikung,vusu,saolin,kungfu,"
                 },
                 "amenity/drinking_water": {
                     "name": "Ivóvíz",
-                    "terms": "Ivókút"
+                    "terms": "Ivókút, kút, csap, közkifolyó, közkút, nyomós kút, forrás, víz"
+                },
+                "amenity/driving_school": {
+                    "name": "Autósiskola",
+                    "terms": " jogosítvány, KRESZ"
                 },
                 "amenity/embassy": {
                     "name": "Nagykövetség",
-                    "terms": "Követség,  Konzulátus"
+                    "terms": "Követség,  Konzulátus, külképviselet"
                 },
                 "amenity/fast_food": {
                     "name": "Gyorsétterem",
-                    "terms": "Pizzás, Gyroszos, Gyorskajálda, Lángosos "
+                    "terms": "pizza, gyros, gyorskajálda, lángos , büfé, hamburger, hot dog"
                 },
                 "amenity/ferry_terminal": {
                     "name": "Kompterminál",
-                    "terms": "komp,terminál,átkelő"
+                    "terms": "komp,terminál,átkelő, kompkikötő, rév"
                 },
                 "amenity/fire_station": {
                     "name": "Tűzoltóság",
-                    "terms": "Tűzoltóállomás"
+                    "terms": "Tűzoltóállomás, tűzoltólaktanya"
+                },
+                "amenity/food_court": {
+                    "name": "Étkezőtér",
+                    "terms": "food court, ebédlő"
                 },
                 "amenity/fountain": {
                     "name": "Szökőkút",
-                    "terms": "Szökőkút,kút"
+                    "terms": "kút, díszkút"
                 },
                 "amenity/fuel": {
                     "name": "Benzinkút",
-                    "terms": "töltőállomás,shell,bp,agip,oil,lukoil,tesco,e85,esso,omv,kagyló,mol,benzin,gázolaj,benzinkút,üzemanyag,petrol,autógáz,motorbenzin,adalékanyag,kenőanyag,dízel,diesel,bioetanol"
+                    "terms": "töltőállomás, shell, agip, lukoil, omv, mol, benzin,gázolaj, üzemanyag, autógáz, dízel, diesel, bioetanol"
                 },
                 "amenity/grave_yard": {
-                    "name": "Templomkert",
-                    "terms": "Temető, "
+                    "name": "Templom körüli temető",
+                    "terms": "temető, templomkert, sírkert"
                 },
                 "amenity/grit_bin": {
-                    "name": "Útmenti sótároló ",
-                    "terms": "grit bin"
+                    "name": "Útszóróanyagos láda",
+                    "terms": "szórósó, útszóróanyag, síkosságmentesítés"
                 },
                 "amenity/hospital": {
                     "name": "Kórház",
-                    "terms": "Kórház"
+                    "terms": "klinika, orvos, szakorvos, műtét"
                 },
                 "amenity/hunting_stand": {
-                    "name": "Vadászles",
-                    "terms": "vadászles,vadász,bódé"
+                    "name": "Magasles",
+                    "terms": "vadászles"
                 },
                 "amenity/ice_cream": {
-                    "name": "Fagylaltbolt",
+                    "name": "Fagylaltozó",
                     "terms": "fagyibolt, fagyis, fagylaltos, fagylaltüzlet"
                 },
                 "amenity/internet_cafe": {
                     "name": "Internetkávézó",
-                    "terms": "internetkávézó"
+                    "terms": "internetkávézó, cybercafé, nyilvános internet"
                 },
                 "amenity/kindergarten": {
-                    "name": "bölcsőde - óvoda",
-                    "terms": "iskolaelőkészítő"
+                    "name": "Óvoda",
+                    "terms": "ovi"
                 },
                 "amenity/library": {
                     "name": "Könyvtár",
-                    "terms": "könyvkölcsönző, kölcsönkönyvtár, közkönyvtár"
+                    "terms": "könyvkölcsönző"
                 },
                 "amenity/marketplace": {
                     "name": "Piac",
-                    "terms": "piac, üzlet"
+                    "terms": "vásár"
                 },
                 "amenity/motorcycle_parking": {
-                    "name": "Motorkerékpáros parkoló",
-                    "terms": "motoros parkoló"
+                    "name": "Motorkerékpár-parkoló",
+                    "terms": "motoros parkoló, motor parkoló"
                 },
                 "amenity/nightclub": {
-                    "name": "Night club - Éjszakai bár - diszkó",
+                    "name": "Diszkó",
                     "terms": "Night Club, Éjszakai bár, Diszkó"
                 },
                 "amenity/nursing_home": {
-                    "name": "Idősek Otthona"
+                    "name": "Ápolóotthon"
                 },
                 "amenity/parking": {
-                    "name": "Parkoló",
-                    "terms": "parkolóház"
+                    "name": "Autóparkoló",
+                    "terms": "parkoló, gépkocsi-parkoló, várakozóhely"
                 },
                 "amenity/parking_entrance": {
-                    "name": "Parkológarázs be-kijárat",
-                    "terms": "parkológarázs bejárat/kijárat"
+                    "name": "Parkolóház be-/kijárat",
+                    "terms": "garázsbejárat, parkolóház"
                 },
                 "amenity/parking_space": {
                     "name": "Parkolóhely",
-                    "terms": "parkoló"
+                    "terms": "parkoló, parkolópont, várakozó hely"
+                },
+                "amenity/pavilion": {
+                    "name": "Pavilon",
+                    "terms": "kiállítócsarnok"
                 },
                 "amenity/pharmacy": {
                     "name": "Gyógyszertár",
-                    "terms": "gyógyszertár, gyógyszerész,pharmaceutist,patika,pharma,drogéria,gyógyszer,orvosság, pirula, tabletta, kapszula, medicina, gyógyír, ellenszer,gyógy"
+                    "terms": "gyógyszerész, patika, gyógyszer, orvosság"
                 },
                 "amenity/place_of_worship": {
                     "name": "Istentiszteleti hely",
-                    "terms": "katolikus,református,görögkatolikus,buddhista,evangelikus,zsidó,izraelita,orthodox,unitárius,baptista,hit gyülekezete,metodista,pünkösdi,anglikán,episzkopális,gyülekezet,adventsta,krisna-tudatú,jehova,utolsó napok szentjeinek,vallási közösség,görögkeleti,keresztény"
+                    "terms": "templom, kápolna, vallás, felszentelt"
                 },
                 "amenity/place_of_worship/buddhist": {
                     "name": "Buddhista szentély",
-                    "terms": "buddhista templom, tan kapuja buddhista egyház, buddhista misszió arya maitreya mandala,karma kagyüpa buddhista közösség, magyarországi chanbuddhista egyház, gyémánt út buddhista közösség"
+                    "terms": "buddhista templom, buddhizmus"
                 },
                 "amenity/place_of_worship/christian": {
                     "name": "Keresztény templom",
-                    "terms": "katolikus,református,görögkatolikus,evangelikus,orthodox,unitárius,baptista,hit gyülekezete,metodista,pünkösdi,anglikán,episzkopális,gyülekezet,adventista,jehova,utolsó napok szentjeinek,vallási közösség,görögkeleti,keresztény"
+                    "terms": "kápolna, katolikus, református, görög katolikus, evangélikus, orthodox, unitárius, görögkeleti"
                 },
                 "amenity/place_of_worship/jewish": {
                     "name": "Zsinagóga",
-                    "terms": "imaház,ortodox zsidó, zsinagóga,"
+                    "terms": "imaház, zsidó,"
                 },
                 "amenity/place_of_worship/muslim": {
                     "name": "Mecset",
-                    "terms": "Minaret"
+                    "terms": "Minaret, dzsámi"
                 },
                 "amenity/planetarium": {
                     "name": "Planetárium",
-                    "terms": "planetárium,csillagvizsgáló"
+                    "terms": "csillagvizsgáló, csilagda"
                 },
                 "amenity/police": {
                     "name": "Rendőrség",
-                    "terms": "rendőr,csendőr,börtön,fakabát, közrendőr, hekus, zsaru, zsernyák, kopó, jard,közlekedésrendészet,rendészet,nyomozó,kapitányság"
+                    "terms": "rendőr, csendőr, kapitányság, zsandár, zsaru, fogda"
                 },
                 "amenity/post_box": {
                     "name": "Postaláda",
-                    "terms": "Postaláda"
+                    "terms": "levélszekrény"
                 },
                 "amenity/post_office": {
                     "name": "Posta",
-                    "terms": "postaközpont,posta,levél,kézbesítő,kézbesítés"
+                    "terms": "postahivatal, postaközpont"
                 },
                 "amenity/prison": {
-                    "name": "Börtönterület",
+                    "name": "Börtön",
                     "terms": "börtön, fogház, fegyház"
                 },
                 "amenity/pub": {
                     "name": "Kocsma",
-                    "terms": "italmérés, késdobáló, csehó, borozó, poharazó, italbolt, ivó, talponálló, kricsmi, piálda, söntés, csapszék, söröző, sörház"
+                    "terms": "italmérés, csehó, borozó, poharazó, ivó, talponálló, söntés, csapszék, söröző, sörház"
                 },
                 "amenity/public_bath": {
                     "name": "Nyilvános fürdő",
                 },
                 "amenity/public_bookcase": {
                     "name": "Közösségi könyvespolc",
-                    "terms": "Közösségi könyvespolc"
+                    "terms": "nyilvános könyvespolc, könyv"
                 },
                 "amenity/ranger_station": {
-                    "name": "Vadőrház",
-                    "terms": "Természeti megfigyelő"
+                    "name": "Nemzeti park látogatóközpontja",
+                    "terms": "látogatóközpont, vadőr, vadászat, természetjárás, táborozás"
                 },
                 "amenity/recycling": {
-                    "name": "Hulladékgyűjtő",
+                    "name": "Szelektív hulladékgyűjtő",
                     "terms": "hulladék, szelektív hulladék, szeméttelep, szemétlerakó, veszélyes hulladék"
                 },
                 "amenity/recycling_centre": {
-                    "name": "Újrahasznosító központ",
+                    "name": "Hulladékudvar",
                     "terms": "hulladék, szelektív hulladék, szeméttelep, szemétlerakó, veszélyes hulladék"
                 },
                 "amenity/register_office": {
-                    "name": "Anyakönyvi/Házasságkötési hivatal"
+                    "name": "Anyakönyvi hivatal"
                 },
                 "amenity/restaurant": {
                     "name": "Étterem",
                     "terms": "kajálda, étkezde, vendéglő, csárda, fogadó, ebédlő, kisvendéglő"
                 },
                 "amenity/sanitary_dump_station": {
-                    "name": "Lakóautó WC ártalmatlanítás",
+                    "name": "Szaniterürítő hely (lakóautóknak)",
                     "terms": "lakóautó,lakókocsi,vécé,toalett,tisztasági"
                 },
                 "amenity/school": {
                     "name": "Iskola",
-                    "terms": "Iskola"
+                    "terms": "suli, tanítás, oktatás, nevelés, közoktatás, köznevelés"
                 },
                 "amenity/shelter": {
-                    "name": "Menedék",
+                    "name": "Esőbeálló",
                     "terms": "fedett, fedél, esőház, esőkunyhó, menedékház"
                 },
                 "amenity/social_facility": {
-                    "name": "Szociális szolgáltatás",
+                    "name": "Szociális létesítmény",
                     "terms": "Szociális intézmény"
                 },
                 "amenity/social_facility/food_bank": {
                     "terms": "Idősek szociális gondozója"
                 },
                 "amenity/social_facility/homeless_shelter": {
-                    "name": "Hajléktalanszálló",
-                    "terms": "Hajléktalan menedék"
+                    "name": "Átmeneti szálló",
+                    "terms": "Hajléktalan menedék, leányanya-otthon"
                 },
                 "amenity/social_facility/nursing_home": {
-                    "name": "Idősek Otthona"
+                    "name": "Ápolóotthon",
+                    "terms": "öregek otthona, fogyatékosok otthona"
                 },
                 "amenity/studio": {
                     "name": "Stúdió",
-                    "terms": "Stúdió"
+                    "terms": "rádió, televízió, fotóstúdió, műterem, fényképész"
                 },
                 "amenity/swimming_pool": {
-                    "name": "Uszoda"
+                    "name": "Úszómedence"
                 },
                 "amenity/taxi": {
                     "name": "Taxiállomás",
-                    "terms": "Taxiállomás"
+                    "terms": "Taxidroszt, droszt"
                 },
                 "amenity/telephone": {
-                    "name": "Nyilvános telefon",
-                    "terms": "Telefonfülke, telefonkészülék,telefon"
+                    "name": "Telefon",
+                    "terms": "Telefonfülke, telefonkészülék,telefon,nyilvános telefon, nyilvános állomás"
                 },
                 "amenity/theatre": {
                     "name": "Színház",
                     "terms": "Polgármesteri hivatal, Községháza, "
                 },
                 "amenity/university": {
-                    "name": "Egyetemi terület",
-                    "terms": "kampusz"
+                    "name": "Egyetem",
+                    "terms": "kampusz, campus, felsőoktatás"
+                },
+                "amenity/vending_machine": {
+                    "name": "Árusító automata",
+                    "terms": "automata,árusító automata"
                 },
                 "amenity/vending_machine/cigarettes": {
-                    "name": "Cigeretta árusító automata",
-                    "terms": "cigerettaautomata"
+                    "name": "Cigerettaárusító automata",
+                    "terms": "cigerettaautomata, cigiautomata, dohányautomata"
                 },
                 "amenity/vending_machine/condoms": {
-                    "name": "Kondom árusító automata",
-                    "terms": "kondomautomata"
+                    "name": "Óvszerárusító automata",
+                    "terms": "kondomautomata, gumi, óvszer"
                 },
                 "amenity/vending_machine/drinks": {
                     "name": "Italárusító automata",
                     "terms": "italautomata, italgép"
                 },
                 "amenity/vending_machine/excrement_bags": {
-                    "name": "Kutyapiszok zacskó árusító automata",
+                    "name": "Ürülékfelszedő tasakot árusító automata",
                     "terms": "kutyapiszok,zacskó,automata"
                 },
                 "amenity/vending_machine/news_papers": {
+                    "name": "Újságárusító automata"
+                },
+                "amenity/vending_machine/newspapers": {
                     "name": "Újságárusító automata",
-                    "terms": "újságautomata"
+                    "terms": "automata,árusító,újság"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Csomagfeladó, -felvevő automata",
                     "terms": "csomagautomata"
                 },
                 "amenity/vending_machine/parking_tickets": {
-                    "name": "Parkolójegy automata",
+                    "name": "Parkolójegy-automata",
                     "terms": "parkolóautomata"
                 },
                 "amenity/vending_machine/public_transport_tickets": {
-                    "name": "Tranzitjegy automata",
-                    "terms": "busz,vonat,komp,vasút,jegy,utazás"
+                    "name": "Tömegközlekedési jegyet árusító automata",
+                    "terms": "BKK-automata, jegyautomata, villamosjegy, buszjegy, metrójegy"
                 },
                 "amenity/vending_machine/sweets": {
-                    "name": "Ételárusító automata",
-                    "terms": "ételautomata, ételgép"
-                },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Árusító automata",
-                    "terms": "automata,árusító automata"
+                    "name": "Édességet árusító automata",
+                    "terms": "csokoládé, cukorka, snack, chips"
                 },
                 "amenity/veterinary": {
                     "name": "Állatorvos",
-                    "terms": "Állatorvos, Állatorvosi rendelő"
+                    "terms": "Állatorvosi rendelő, lódoktor, kutyadoktor, macskadoktor"
                 },
                 "amenity/waste_basket": {
-                    "name": "Szemetes",
-                    "terms": "szemeteskosár"
+                    "name": "Szemeteskosár",
+                    "terms": "kuka, szemétkosár"
                 },
                 "amenity/waste_disposal": {
-                    "name": "Szemetes konténer",
-                    "terms": "szemetes, kuka, szemetes kuka"
+                    "name": "Szemeteskonténer",
+                    "terms": "szemetes, kuka, szemetes kuka, hulladéktároló"
                 },
                 "amenity/waste_transfer_station": {
-                    "name": "Hulladék átrakó állomás",
+                    "name": "Hulladékátrakó állomás",
                     "terms": "hulladék átrakó állomás, hulladék átadóállomás"
                 },
                 "amenity/water_point": {
-                    "name": "Lakóautó ivóvíz",
-                    "terms": "lakóautó,lakókocsi,víz,ivóvíz"
+                    "name": "Ivóvíz-csatlakozás lakóautónak",
+                    "terms": "lakóautó, lakókocsi, víz, ivóvíz"
+                },
+                "amenity/watering_place": {
+                    "name": "Állatitató hely",
+                    "terms": "állatitató, itató, vályú"
                 },
                 "area": {
                     "name": "Terület",
                 },
                 "barrier": {
                     "name": "Akadály",
-                    "terms": "akadály"
+                    "terms": "akadály, torlasz"
                 },
                 "barrier/block": {
-                    "name": "Torlasz",
+                    "name": "Tömb",
                     "terms": "Torlasz, Akadály"
                 },
                 "barrier/bollard": {
                     "name": "Oszlop",
-                    "terms": "Oszlop"
+                    "terms": "terelőoszlop"
                 },
                 "barrier/border_control": {
-                    "name": "Határ ellenőrzés"
+                    "name": "Határátkelő",
+                    "terms": "határellenőrzés, országhatár, államhatár, határállomás"
                 },
                 "barrier/cattle_grid": {
-                    "name": "Marharács",
-                    "terms": "tehénrács, marha rács"
+                    "name": "Szarvasmarharács",
+                    "terms": "tehénrács, marharács"
                 },
                 "barrier/city_wall": {
                     "name": "Városfal",
-                    "terms": "városfal"
+                    "terms": "fal, középkor"
                 },
                 "barrier/cycle_barrier": {
-                    "name": "Kerékpáros akadály",
+                    "name": "Kerékpáros-akadály",
                     "terms": "bicikliakadály"
                 },
                 "barrier/ditch": {
                 },
                 "barrier/fence": {
                     "name": "Kerítés",
-                    "terms": "Kerítés"
+                    "terms": "drótkerítés, betonkerítés, fal"
                 },
                 "barrier/gate": {
                     "name": "Kapu",
-                    "terms": "Kapu"
+                    "terms": "ajtó"
                 },
                 "barrier/hedge": {
                     "name": "Sövény",
-                    "terms": "Sövény"
+                    "terms": "bozót, bokor, cserje, fasor"
                 },
                 "barrier/kissing_gate": {
-                    "name": "Ütközős csapóajtó",
+                    "name": "Lengőkapu",
                     "terms": "Ütközős csapóajtó"
                 },
                 "barrier/lift_gate": {
-                    "name": "Sorompó",
+                    "name": "Emelkedő sorompó",
                     "terms": "Sorompó"
                 },
                 "barrier/retaining_wall": {
                     "name": "Támfal",
-                    "terms": "Támfal"
+                    "terms": "támasztófal"
                 },
                 "barrier/stile": {
-                    "name": "Létra",
+                    "name": "Kerítésátjáró",
                     "terms": "Létra"
                 },
                 "barrier/toll_booth": {
                     "name": "Fizetőkapu",
-                    "terms": "Fizetőkapu"
+                    "terms": "kapu, útdíj, autópálya-matrica, matrica"
                 },
                 "barrier/wall": {
                     "name": "Fal",
-                    "terms": "Fal"
+                    "terms": "erődítmény"
                 },
                 "boundary/administrative": {
-                    "name": "Adminisztratív határvonal",
-                    "terms": "Közigazgatási határ"
+                    "name": "Közigazgatási határ",
+                    "terms": "adminisztratív határ, településhatár, városhatár, megyehatár, országhatár"
                 },
                 "building": {
                     "name": "Épület",
                     "terms": "építmény, ház, lakás,"
                 },
                 "building/apartments": {
-                    "name": "Lakások",
-                    "terms": "Lakások, apartmanok"
+                    "name": "Társasház",
+                    "terms": "Lakások, tömbház, bérház"
                 },
                 "building/barn": {
                     "name": "Pajta",
-                    "terms": "Pajta"
+                    "terms": "csűr, melléképület, mezőgazdasági épület"
                 },
                 "building/bunker": {
                     "name": "Bunker"
                 },
                 "building/cabin": {
-                    "name": "Faház",
+                    "name": "Kis faház",
                     "terms": "Faház"
                 },
                 "building/cathedral": {
-                    "name": "Katedrális",
-                    "terms": "Katedrális, Székesegyház"
+                    "name": "Székesegyház",
+                    "terms": "katedrális, bazilika, templom, dóm"
                 },
                 "building/chapel": {
                     "name": "Kápolna",
-                    "terms": "kápolna, imaház"
+                    "terms": "imaház, templom"
                 },
                 "building/church": {
                     "name": "Templom",
                     "terms": "templomépület"
                 },
                 "building/college": {
-                    "name": "Főiskola",
-                    "terms": "Főiskolai  felsőoktatási  intézmény"
+                    "name": "Főiskolai épület",
+                    "terms": "felsőoktatási intézmény, egyetem"
                 },
                 "building/commercial": {
-                    "name": "Kereskedelmi épület",
-                    "terms": "Kereskedelmi épület"
+                    "name": "Üzleti épület",
+                    "terms": "business, kereskedelem, vállalat, cég, vállalkozás"
                 },
                 "building/construction": {
-                    "name": "Ház építés alatt",
-                    "terms": "Ház építés alatt"
+                    "name": "Épülő épület",
+                    "terms": "építkezés"
                 },
                 "building/detached": {
-                    "name": "Szabadonálló ház",
-                    "terms": "családi ház"
+                    "name": "Családi ház (Egyesült Királyság)",
+                    "terms": "lakóház, detached"
                 },
                 "building/dormitory": {
                     "name": "Kollégium",
                     "terms": "Kollégium, Diákszálló, Diákotthon"
                 },
                 "building/entrance": {
-                    "name": "Épület be- és kijárat"
+                    "name": "Be-/kijárat"
                 },
                 "building/garage": {
                     "name": "Garázs",
-                    "terms": "Garázs"
+                    "terms": "Garázs,autótároló"
                 },
                 "building/garages": {
                     "name": "Garázsok",
-                    "terms": "Garázsok"
+                    "terms": "Garázsok, autótárolók, garázssor"
                 },
                 "building/greenhouse": {
                     "name": "Üvegház",
                     "terms": "Üvegház"
                 },
                 "building/hospital": {
-                    "name": "Kórházépület",
+                    "name": "Kórházépület",
                     "terms": "Kórházi épület, Klinika épület, Gyógyintézet épület"
                 },
                 "building/hotel": {
                     "terms": "Hotel, szálloda"
                 },
                 "building/house": {
-                    "name": "Ház",
+                    "name": "Családi ház",
                     "terms": "Ház"
                 },
                 "building/hut": {
                     "terms": "Gyárépület"
                 },
                 "building/kindergarten": {
-                    "name": "Óvodaépület",
+                    "name": "Óvodaépület",
                     "terms": "Iskolai előkészítő épület,  ovi épület, bölcsőde épület, kisdedóvó épület, dedó épület"
                 },
                 "building/public": {
-                    "name": "Nyilvános épület",
+                    "name": "Középület",
                     "terms": "Nyilvános épület"
                 },
                 "building/residential": {
                 },
                 "building/school": {
                     "name": "Iskolaépület",
-                    "terms": "Iskolaépület"
+                    "terms": "Iskolaépület, általános iskola, szakközépiskola, gimnázium"
                 },
                 "building/semidetached_house": {
                     "name": "Ikerház",
                 },
                 "building/shed": {
                     "name": "Fészer",
-                    "terms": "Kunyhó, Fészer, Pajta,csűr,raktár,viskó"
+                    "terms": "Kunyhó, Fészer, Pajta,csűr,raktár,viskó, sufni"
                 },
                 "building/stable": {
-                    "name": "Istállóépület",
+                    "name": "Lóistálló",
                     "terms": "Istálló"
                 },
                 "building/static_caravan": {
                 },
                 "building/terrace": {
                     "name": "Sorház",
-                    "terms": "Sorház"
+                    "terms": "házsor"
                 },
                 "building/train_station": {
-                    "name": "Vasúti felvételi épület"
+                    "name": "Vasútállomás-épület"
                 },
                 "building/university": {
                     "name": "Egyetemi épület",
-                    "terms": "Egyetemi épület, Egyetemi  felsőoktatási és kutatási intézmény épülete"
+                    "terms": "egyetem, főiskola, felsőoktatás"
                 },
                 "building/warehouse": {
                     "name": "Raktár",
-                    "terms": "Raktár, Lerakat"
+                    "terms": "Lerakat"
                 },
                 "camp_site/camp_pitch": {
-                    "name": "Táborhely",
+                    "name": "Sátor- vagy lakókocsihely",
                     "terms": "sátorhely, táborhely, kempinghely"
                 },
+                "club": {
+                    "name": "Klub",
+                    "terms": "Club"
+                },
                 "craft": {
-                    "name": "Valamilyen mesterember műhelye ",
-                    "terms": "kézműves, iparos, iparművész"
+                    "name": "Műhely",
+                    "terms": "kézműves, iparos, iparművész, mesterember, műhely"
                 },
                 "craft/basket_maker": {
                     "name": "Kosárfonó",
                     "terms": "Méhész"
                 },
                 "craft/blacksmith": {
-                    "name": "Patkolókovács",
+                    "name": "Kovács",
                     "terms": "Patkolókovács, Kézi kovácsoló"
                 },
                 "craft/boatbuilder": {
-                    "name": "Hajótervező és -építő hely",
-                    "terms": "Hajó- és csónaképítő"
+                    "name": "Hajóács",
+                    "terms": "csónaképítő, csónakkészítő"
                 },
                 "craft/bookbinder": {
                     "name": "Könyvkötő",
                     "terms": "Sörfőzde, Sörfőző"
                 },
                 "craft/carpenter": {
-                    "name": "Ã\89pületasztalos, Ã¡cs",
+                    "name": "Ã\81cs",
                     "terms": "Tetőfedő, épületasztalos"
                 },
                 "craft/carpet_layer": {
-                    "name": "Padlószőnyeglerakó műhely",
+                    "name": "Szőnyegpadló-lerakó",
                     "terms": "szőnyegpadló, padlóburkolat"
                 },
                 "craft/caterer": {
-                    "name": "Catering-partyszerviz",
+                    "name": "Partyszerviz",
                     "terms": "Catering, Partyszerviz, Rendezvényszervező "
                 },
                 "craft/clockmaker": {
-                    "name": "Órás",
-                    "terms": "Órád"
+                    "name": "Órás (falióra)",
+                    "terms": "Órás"
                 },
                 "craft/confectionery": {
                     "name": "Édességbolt",
-                    "terms": "Ã\89dességbolt, cukorkabolt"
+                    "terms": "édesség, cukorka, csokoládé, nyalóka"
                 },
                 "craft/dressmaker": {
-                    "name": "Ruhakészítő",
-                    "terms": "Ruhakészítő"
+                    "name": "Nőiruha-készítő",
+                    "terms": "Ruhakészítő, szabó, varrónő"
                 },
                 "craft/electrician": {
                     "name": "Villanyszerelő",
                     "terms": "Melegházi termelő, bolgárkertész"
                 },
                 "craft/glaziery": {
-                    "name": "Üvegkészítő műhely",
+                    "name": "Üvegműves",
                     "terms": "üvegjátékok,kristálypalack,Öblösüveggyártás"
                 },
                 "craft/handicraft": {
-                    "name": "Kézműves - iparművész műhely ",
-                    "terms": "kisiparos"
+                    "name": "Kézművestermék-készítő",
+                    "terms": "iparművész"
                 },
                 "craft/hvac": {
-                    "name": "Épületgépész - fűtés,szellőzés,légkondicionálás szerelő",
-                    "terms": " Fűtés, szellőzés, légkondicionálás"
+                    "name": "Fűtés-, szellőztetés- és légkondicionálás-szerelő",
+                    "terms": " Fűtés, szellőzés, légkondicionálás, épületgépészet"
                 },
                 "craft/insulator": {
-                    "name": "Szigetelő",
+                    "name": "Épület-hőszigetelő",
                     "terms": "Szigetelő"
                 },
                 "craft/jeweler": {
                     "name": "Ékszerész"
                 },
                 "craft/key_cutter": {
-                    "name": "Kulcsos",
+                    "name": "Kulcsmásoló",
                     "terms": "Kulcsos, Kulcskészítő, Kulcsmásoló"
                 },
                 "craft/locksmith": {
                     "name": "Lakatos"
                 },
                 "craft/metal_construction": {
-                    "name": "Fémszerkezet készítő műhely",
+                    "name": "Fémiparos",
                     "terms": "Huzaltermék gyártása,  Kötőelem, csavar gyártása, Acél tárolóeszköz gyártása,  Szerszámgyártás, Fémmegmunkálás"
                 },
                 "craft/optician": {
-                    "name": "Optikus"
+                    "name": "Látszerész"
                 },
                 "craft/painter": {
-                    "name": "Festő műhely",
-                    "terms": "Festő és mázoló műhely"
+                    "name": "Szobafestő",
+                    "terms": "Festő, mázoló"
                 },
                 "craft/photographer": {
-                    "name": "Fotós",
+                    "name": "Fényképész",
                     "terms": "Fotós, Fotográfus"
                 },
                 "craft/photographic_laboratory": {
                     "terms": "Fotólabor , Fotóműhely , Fotólaboratórium"
                 },
                 "craft/plasterer": {
-                    "name": "Vakoló műhely",
-                    "terms": "kőműves"
+                    "name": "Gipszműves, stukkós",
+                    "terms": "vakoló"
                 },
                 "craft/plumber": {
-                    "name": "Vízvezeték szerelő",
+                    "name": "Vízvezeték-szerelő",
                     "terms": "Vízvezeték szerelő"
                 },
                 "craft/pottery": {
-                    "name": "Fazekasműhely",
+                    "name": "Fazekas",
                     "terms": "kerámia,agyag,kőedény,cserép"
                 },
                 "craft/rigger": {
-                    "name": "Árboc és vitorlakészítő műhely",
+                    "name": "Vitorlásfelszerelés-készítő",
                     "terms": "Hajójavító műhely"
                 },
                 "craft/roofer": {
                     "terms": "Tetőfedő"
                 },
                 "craft/saddler": {
-                    "name": "Nyeregkészítő és szíjgyártó műhely",
+                    "name": "Nyeregkészítő",
                     "terms": "Lószerszám"
                 },
                 "craft/sailmaker": {
-                    "name": "Vitorlakészítő műhely",
+                    "name": "Vitorlakészítő",
                     "terms": "Hajóvitorla, hajóvászon"
                 },
                 "craft/sawmill": {
-                    "name": "Fűrésztelep",
-                    "terms": "Fűrészmalom"
+                    "name": "Fűrészmalom",
+                    "terms": "Fűrésztelep"
                 },
                 "craft/scaffolder": {
-                    "name": "Állványozó műhely",
+                    "name": "Állványépítő",
                     "terms": "ács-állványozó"
                 },
                 "craft/sculpter": {
                     "terms": "Cipész, Cipőkészítő, Cipőjavító, Suszter, Csizmadia, Varga, Lábbeli készítő és javító mester"
                 },
                 "craft/stonemason": {
-                    "name": "Kőfaragó műhely",
+                    "name": "Kőfaragó",
                     "terms": "Kőfaragó műhely"
                 },
                 "craft/sweep": {
-                    "name": "Kéményseprő iroda",
-                    "terms": "Kéményseprő valamint tüzeléstechnika és kéményszakértő iroda, kéményseprő-ipari közszolgáltató, FŐKÉTÜSZ Fővárosi Kéményseprőipari Kft., Kéményseprőipari Szolgáltató és Kereskedelmi Kft."
+                    "name": "Kéményseprő",
+                    "terms": "Kéményseprő"
                 },
                 "craft/tailor": {
                     "name": "Szabó"
                 },
                 "craft/tiler": {
-                    "name": "Csempéző, burkoló és járólapozó műhely",
-                    "terms": "Burkoló mester"
+                    "name": "Burkoló",
+                    "terms": "Burkoló mester, csempéző"
                 },
                 "craft/tinsmith": {
-                    "name": "Bádogos - épületbádogos műhely",
+                    "name": "Bádogos",
                     "terms": "Üstfoltozó, vizesbádogos"
                 },
                 "craft/upholsterer": {
-                    "name": "Kárpitozás - kárpitozott bútor",
-                    "terms": "Bútor felújító,Antik bútor javító"
+                    "name": "Kárpitos",
+                    "terms": "kárpitozás, bútor"
                 },
                 "craft/watchmaker": {
-                    "name": "Órásműhely",
+                    "name": "Órás (karóra)",
                     "terms": "Órakészítő és javító műhely"
                 },
                 "craft/window_construction": {
-                    "name": "Nyílászáró és ablak készítő asztalos műhely",
-                    "terms": "ajtó és ablak készítés"
+                    "name": "Ablakkészítő",
+                    "terms": "ajtó és ablak készítés, ablakos, nyílászáró"
                 },
                 "craft/winery": {
                     "name": "Borászat",
-                    "terms": "Borászat"
+                    "terms": "pincészet"
                 },
                 "embankment": {
-                    "name": "Rakpart",
-                    "terms": "rakpart"
+                    "name": "Töltés",
+                    "terms": "kiemelkedés,hát, vasúti töltés"
                 },
                 "emergency/ambulance_station": {
                     "name": "Mentőállomás",
                     "terms": "Defibrillátor"
                 },
                 "emergency/designated": {
-                    "name": "Vészhelyzeti hozzáférés: kijelölt"
+                    "name": "Kifejezetten vészhelyzeti használatra"
                 },
                 "emergency/destination": {
-                    "name": "Vészhelyzeti hozzáférés: célforgalom"
+                    "name": "Kivéve célforgalom, vészhelyzetben"
                 },
                 "emergency/fire_hydrant": {
                     "name": "Tűzcsap",
-                    "terms": "Tűzcsap"
+                    "terms": "Tűzcsap, vészhelyzet, tűzoltók, spricni, fecskendő, tömlő"
                 },
                 "emergency/no": {
-                    "name": "Vészhelyzeti hozzáférés: nincs"
+                    "name": "Vészhelyzeti használatra tilos"
                 },
                 "emergency/official": {
-                    "name": "Vészhelyzeti hozzáférés: hivatalos"
+                    "name": "Hivatalosan vészhelyzeti használatra"
                 },
                 "emergency/phone": {
-                    "name": "Segélykérő telefon",
+                    "name": "Segélyhívó telefon",
                     "terms": "Vészhelyzeti telefon"
                 },
                 "emergency/private": {
-                    "name": "Vészhelyzeti hozzáférés: privát"
+                    "name": "Vészhelyzeti használat: magántulajdon"
                 },
                 "emergency/yes": {
-                    "name": "Vészhelyzeti hozzáférés: igen"
+                    "name": "Vészhelyzeti használat"
                 },
                 "entrance": {
                     "name": "Bejárat/Kijárat",
                     "terms": "Bejárat/Kijárat"
                 },
                 "footway/crossing": {
-                    "name": "Útkereszteződés",
+                    "name": "Gyalogosátkelő",
                     "terms": "gyalogátkelő, zebra"
                 },
                 "footway/crosswalk": {
                     "terms": "Gázló"
                 },
                 "golf/bunker": {
-                    "name": "Sand trap - homokcsapda - bunker",
+                    "name": "Homokcsapda",
                     "terms": "homokakadály,bunker"
                 },
                 "golf/fairway": {
                     "terms": "vízi akadály"
                 },
                 "healthcare/blood_donation": {
-                    "name": "Vérellátó központ",
-                    "terms": "véradás,vérellátás,őssejt,plazma,transzfúzió,vérátömlesztés"
+                    "name": "Véradóhely",
+                    "terms": "véradás, vérellátás, őssejt, plazma, transzfúzió, vérátömlesztés"
                 },
                 "highway": {
                     "name": "Közút"
                     "terms": "beltéri folyosó"
                 },
                 "highway/crossing": {
-                    "name": "Útkereszteződés",
+                    "name": "Gyalogosátkelő",
                     "terms": "gyalogátkelő, zebra"
                 },
                 "highway/crosswalk": {
                 },
                 "highway/cycleway": {
                     "name": "Kerékpárút",
-                    "terms": "Bicikliút"
+                    "terms": "Bicikliút, bringaút"
                 },
                 "highway/footway": {
                     "name": "Gyalogút",
                 },
                 "highway/living_street": {
                     "name": "Pihenőút",
-                    "terms": "Pihenő-lakóút"
+                    "terms": "Pihenő-lakóút, lakóút, pihenőövezet, lakóövezet"
                 },
                 "highway/mini_roundabout": {
                     "name": "Mini körforgalom",
                 },
                 "highway/motorway_junction": {
                     "name": "Autópálya-csomópont / -kijárat",
-                    "terms": "autópálya lehajtó, autópálya felhajtó, elágazás, leágazás"
+                    "terms": "autópálya lehajtó, autópálya felhajtó, elágazás, leágazás, kijárat"
                 },
                 "highway/motorway_link": {
                     "name": "Autópálya-felhajtó",
                     "terms": "autópálya lehajtó, autópálya leágazás"
                 },
                 "highway/path": {
-                    "name": "Ösvény",
+                    "name": "Gyalogút",
                     "terms": "Ösvény"
                 },
                 "highway/pedestrian": {
                     "terms": "Elsőrendű főútcsatlakozás"
                 },
                 "highway/raceway": {
-                    "name": "Motorsportpálya",
-                    "terms": "Motorsport pálya"
+                    "name": "Autóversenypálya",
+                    "terms": "versenypálya, autóverseny, motorverseny, forma-1"
                 },
                 "highway/residential": {
                     "name": "Lakóút",
-                    "terms": "Lakóút"
+                    "terms": "utca"
                 },
                 "highway/rest_area": {
                     "name": "Pihenőhely",
                     "terms": "Ismeretlen típusú út"
                 },
                 "highway/secondary": {
-                    "name": "Összekötőút",
+                    "name": "Összekötő út",
                     "terms": "Másodrendű főút"
                 },
                 "highway/secondary_link": {
-                    "name": "Összekötőút-felhajtó",
+                    "name": "Összekötő út felhajtó",
                     "terms": "Másodrendű főút csatlakozás"
                 },
                 "highway/service": {
-                    "name": "Bekötőút",
+                    "name": "Szervizút",
                     "terms": "szervizút,bekötő,út"
                 },
                 "highway/service/alley": {
                     "terms": "köz"
                 },
                 "highway/service/drive-through": {
-                    "name": "Átjáró",
-                    "terms": "Átjáró"
+                    "name": "Autós szolgáltatáshoz vezető út",
+                    "terms": "drive-in, autós szolgáltatás"
                 },
                 "highway/service/driveway": {
                     "name": "Kocsibehajtó",
                     "terms": "Kocsibejáró"
                 },
                 "highway/service/emergency_access": {
-                    "name": "Vészhelyzeti hozzáférés",
-                    "terms": "Vészhelyzeti bejárat"
+                    "name": "Vészhelyzeti használat",
+                    "terms": "Vészkijárat, tűzoltóbejárat, tűzoltási felvonulási útvonal, vészhelyzeti bejárat"
                 },
                 "highway/service/parking_aisle": {
                     "name": "Parkolóút",
                     "name": "Autós pihenőhely",
                     "terms": "autó,pihenő,pihenőhely"
                 },
+                "highway/speed_camera": {
+                    "name": "Traffipax",
+                    "terms": "sebességellenőrző, sebességmérő, kamera"
+                },
                 "highway/steps": {
                     "name": "Lépcső",
                     "terms": "Lépcsők"
                 },
                 "highway/stop": {
                     "name": "Stoptábla",
-                    "terms": "stop"
+                    "terms": "stop, állj! elsőbbségadás kötelező"
                 },
                 "highway/street_lamp": {
-                    "name": "Közvilágítási lámpa",
-                    "terms": "Közvilágítási lámpa"
+                    "name": "Utcai lámpa",
+                    "terms": "Közvilágítás, lámpa, utcai világítás"
                 },
                 "highway/tertiary": {
                     "name": "Bekötőút",
                 },
                 "highway/traffic_signals": {
                     "name": "Jelzőlámpa",
-                    "terms": "Közlekedési lámpa"
+                    "terms": "lámpa,villanyrendőr,jelzőlámpa,közlekedési lámpa"
                 },
                 "highway/trunk": {
                     "name": "Autóút",
                     "name": "Forduló",
                     "terms": "Forduló"
                 },
+                "highway/turning_loop": {
+                    "name": "Fordulóhurok",
+                    "terms": "fordulóhely"
+                },
                 "highway/unclassified": {
                     "name": "Alsóbbrendű út",
                     "terms": "alsóbbrendű út"
                     "terms": "Határkő"
                 },
                 "historic/castle": {
-                    "name": "Kastély",
-                    "terms": "Vár, Palota"
+                    "name": "Vár",
+                    "terms": "Kastély, Palota"
                 },
                 "historic/memorial": {
                     "name": "Emlékmű",
                     "terms": "Emlékhely"
                 },
                 "historic/monument": {
-                    "name": "Műemlék",
-                    "terms": "Szobor"
+                    "name": "Kiemelkedően jelentős emlékmű",
+                    "terms": "monumentális emlékmű"
                 },
                 "historic/ruins": {
                     "name": "Romok",
                     "terms": "Romok"
                 },
+                "historic/tomb": {
+                    "name": "Sír",
+                    "terms": "sír, temetkezési hely, mauzóleum, kripta"
+                },
                 "historic/wayside_cross": {
                     "name": "Útmenti kereszt",
-                    "terms": "Kőkereszt,  Jézus kereszt,  Keresztény kereszt"
+                    "terms": "Kőkereszt, feszület, pléhkrisztus"
                 },
                 "historic/wayside_shrine": {
                     "name": "Útmenti kegyhely",
                     "terms": "Elágazás, útkereszteződés, csomópont"
                 },
                 "landuse": {
-                    "name": "Területfunkció",
+                    "name": "Területhasználat",
                     "terms": "föld,terület,használat,funkció"
                 },
                 "landuse/allotments": {
                     "name": "Közösségi kert",
                     "terms": "közösségi kert"
                 },
+                "landuse/aquaculture": {
+                    "name": "Akvakultúra",
+                    "terms": "vízművelés, haltenyésztés, kagylótenyésztés, ráktenyésztés, sea food"
+                },
                 "landuse/basin": {
                     "name": "Vízgyűjtő medence",
-                    "terms": "Vízgyűjtő terület"
+                    "terms": "Vízgyűjtőterület, vízgyűjtő, vízválasztó"
                 },
                 "landuse/cemetery": {
                     "name": "Temető",
-                    "terms": "Köztemető"
+                    "terms": "Köztemető, sírkert"
                 },
                 "landuse/churchyard": {
-                    "name": "Templomkert - sírok nélkül",
-                    "terms": "Templomkert"
+                    "name": "Templomkert",
+                    "terms": "templomudvar, nartex, kerengő"
                 },
                 "landuse/commercial": {
-                    "name": "Irodák - üzleti park",
-                    "terms": "Ã\9czleti park"
+                    "name": "Üzleti terület",
+                    "terms": "üzleti park, kereskedelmi terület"
                 },
                 "landuse/construction": {
-                    "name": "Építési terület",
-                    "terms": "Ã\89pítkezés"
+                    "name": "Építkezés",
+                    "terms": "építési terület, bontás, Ã©pítkezés"
                 },
                 "landuse/farm": {
-                    "name": "Farm körüli - mezőgazdasági terület"
+                    "name": "Mezőgazdasági terület"
                 },
                 "landuse/farmland": {
-                    "name": "Farm körüli - mezőgazdasági terület",
-                    "terms": "Legelő, Szántó"
+                    "name": "Mezőgazdasági terület",
+                    "terms": "szántó, szántóföld, búzaföld, kukoricaföld, aratás, mezőgazdaság"
                 },
                 "landuse/farmyard": {
-                    "name": "Farm épület - Tanya épület",
-                    "terms": "Tanyaudvar"
+                    "name": "Tanyaudvar",
+                    "terms": "farm, tanya, gazdaság, mezőgazdasági üzem"
                 },
                 "landuse/forest": {
-                    "name": "Telepített erdő",
-                    "terms": "Erdő,akácos,erdősített terület"
+                    "name": "Erdő",
+                    "terms": "erdő, vadon, rengeteg, dzsungel"
                 },
                 "landuse/garages": {
-                    "name": "Garázsterület",
-                    "terms": "Garázsterület"
+                    "name": "Garázsok",
+                    "terms": "Garázsterület, autótárolók"
                 },
                 "landuse/grass": {
-                    "name": "Füvesített terület - gyep",
-                    "terms": "Fű"
+                    "name": "Fű",
+                    "terms": "gyep"
+                },
+                "landuse/harbour": {
+                    "name": "Kikötő",
+                    "terms": "kikötő, hajó"
                 },
                 "landuse/industrial": {
-                    "name": "Iparterület",
-                    "terms": "Iparterület, Iparvidék, Ipar, Gyárterület, Gyár"
+                    "name": "Iparterület",
+                    "terms": "ipar, gyárterület, gyár, ipari park"
                 },
                 "landuse/landfill": {
-                    "name": "Hulladéklerakó terület",
-                    "terms": "Szemétlerakó"
+                    "name": "Hulladéklerakó",
+                    "terms": "Szemétlerakó, szeméttelep"
                 },
                 "landuse/meadow": {
                     "name": "Rét",
-                    "terms": "Legelő"
+                    "terms": "tisztás, legelő"
                 },
                 "landuse/military": {
                     "name": "Katonai terület",
                 },
                 "landuse/military/airfield": {
                     "name": "Katonai repülőtér",
-                    "terms": "katonai reptér,repülőbázis,légibázis"
+                    "terms": "katonai reptér,repülőbázis,légibázis, légitámaszpont"
                 },
                 "landuse/military/barracks": {
-                    "name": "Katonai barakk",
-                    "terms": "laktanya,kaszárnya"
+                    "name": "Laktanya",
+                    "terms": "kaszárnya"
                 },
                 "landuse/military/bunker": {
-                    "name": "Katonai bunker",
+                    "name": "Bunker",
                     "terms": "bunker,óvóhely"
                 },
                 "landuse/military/checkpoint": {
-                    "name": "Katonai ellenőrzőpont",
-                    "terms": "ellenőrzőpont"
+                    "name": "Ellenőrzőpont",
+                    "terms": "checkpoint"
                 },
                 "landuse/military/danger_area": {
                     "name": "Veszélyes terület",
                     "terms": "veszély,veszélyes,terület"
                 },
                 "landuse/military/naval_base": {
-                    "name": "Haditengerészeti bázis",
+                    "name": "Haditengerészeti támaszpont",
                     "terms": "tengerészeti,haditengerészeti,bázis"
                 },
                 "landuse/military/nuclear_explosion_site": {
-                    "name": "Nukleáris robbantás helyszíne",
-                    "terms": "atom,robbantás,bomba,kísérlet,helyszín"
+                    "name": "Nukleáris robbantási helyszín",
+                    "terms": "atomrobbantás, atombomba, atomkísérlet"
                 },
                 "landuse/military/obstacle_course": {
                     "name": "Akadálypálya",
-                    "terms": "katonai,bázis,hadsereg,akadály,pálya"
+                    "terms": "akadálypálya"
                 },
                 "landuse/military/office": {
                     "name": "Katonai hivatal",
-                    "terms": "katonai,honvédéségi,hivatal,iroda"
+                    "terms": "katonai,honvédségi hivatal"
                 },
                 "landuse/military/range": {
                     "name": "Katonai lőtér",
                     "terms": "katonai,honvédségi,kiképző,terület"
                 },
                 "landuse/orchard": {
-                    "name": "Gyümölcsös terület",
-                    "terms": "Gyümölcsöskert"
+                    "name": "Gyümölcsös",
+                    "terms": "Gyümölcsöskert, gyümölcsfás, ültetvény"
                 },
                 "landuse/plant_nursery": {
                     "name": "Növényiskola",
                     "terms": "növényiskola, faiskola"
                 },
                 "landuse/quarry": {
-                    "name": "Kőfejtő terület",
-                    "terms": "Nyilt kőbánya"
+                    "name": "Kőfejtő",
+                    "terms": "kőbánya"
+                },
+                "landuse/railway": {
+                    "name": "Vasúti terület",
+                    "terms": "vasúti folyosó, űrszelvény"
                 },
                 "landuse/recreation_ground": {
-                    "name": "Szabadidő park",
+                    "name": "Szabadidőpark",
                     "terms": "park, pihenőhely"
                 },
                 "landuse/residential": {
-                    "name": "Lakóövezet - terület lakóházakkal",
-                    "terms": "lakótelep"
+                    "name": "Lakóövezet",
+                    "terms": "lakótelep, lakóterület"
                 },
                 "landuse/retail": {
-                    "name": "Kereskedelmi övezet -boltokkal",
-                    "terms": "Kereskedelmi övezet -boltokkal"
+                    "name": "Kiskereskedelmi terület",
+                    "terms": "kiskereskedelem, boltok"
                 },
                 "landuse/vineyard": {
-                    "name": "Szőlős",
-                    "terms": "szőlős,lugas,szőlőlugas"
+                    "name": "Szőlő",
+                    "terms": "szőlőskert, szőlőültetvény"
                 },
                 "leisure": {
                     "name": "Szabadidő",
                     "terms": "madárles"
                 },
                 "leisure/bowling_alley": {
-                    "name": "Tekepálya",
+                    "name": "Bowlingpálya",
                     "terms": "bowling pálya"
                 },
                 "leisure/common": {
-                    "name": "Közterület",
+                    "name": "Szabadidős tevékenységre használható közös terület (Nagy-Britannia)",
                     "terms": "Közterület"
                 },
                 "leisure/dance": {
-                    "name": "Táncterem"
+                    "name": "Táncterem",
+                    "terms": "táncterem"
                 },
                 "leisure/dog_park": {
                     "name": "Kutyafuttató",
                 },
                 "leisure/firepit": {
                     "name": "Tűzrakóhely",
-                    "terms": "tűz,tűzrakó,hely"
+                    "terms": "tűzrakó, tábortűz, szalonnasütés"
                 },
                 "leisure/fitness_centre": {
-                    "name": "Edzőterem / Fitneszközpont",
+                    "name": "Edzőterem / Fitneszklub",
                     "terms": "konditerem,fitnesz,sport,központ"
                 },
                 "leisure/fitness_centre/yoga": {
-                    "name": "Jóga stúdió",
+                    "name": "Jógastúdió",
                     "terms": "jógaközpont, jóga,stúdió"
                 },
                 "leisure/fitness_station": {
-                    "name": "Kültéri fitneszállomás",
-                    "terms": "fitnesz,sport"
+                    "name": "Fitneszpark",
+                    "terms": "fitnesz,sport, edzőhely"
                 },
                 "leisure/garden": {
                     "name": "Kert",
                     "name": "Golfpálya",
                     "terms": "Golfpálya"
                 },
+                "leisure/horse_riding": {
+                    "name": "Lovasiskola",
+                    "terms": "Lovaglás"
+                },
                 "leisure/ice_rink": {
                     "name": "Jégpálya",
-                    "terms": "Jégkorongpálya"
+                    "terms": "műjégpálya"
                 },
                 "leisure/marina": {
                     "name": "Kishajókikötő",
                     "terms": "Kikötő"
                 },
                 "leisure/miniature_golf": {
-                    "name": "Miniatűr golf",
+                    "name": "Minigolf",
                     "terms": "minigolf, minigolfpálya, miniatűr golfpálya"
                 },
                 "leisure/nature_reserve": {
                     "name": "Természetvédelmi terület",
-                    "terms": "természetvédelem,terület,nemzeti,park"
+                    "terms": "természetvédelem,terület,nemzeti,park, tájvédelmi körzet"
                 },
                 "leisure/park": {
                     "name": "Park",
                     "terms": "Sportpálya"
                 },
                 "leisure/pitch/american_football": {
-                    "name": "Amerikai futballpálya",
+                    "name": "Amerikaifutball-pálya",
                     "terms": "Amerikai foci pálya"
                 },
                 "leisure/pitch/baseball": {
                     "name": "Kosárlabdapálya",
                     "terms": "Kosárlabdapálya"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Strandröplabda pálya",
+                    "terms": "strand,röplabda,röpi,pálya"
+                },
                 "leisure/pitch/bowls": {
-                    "name": "Gyepes tekepálya",
+                    "name": "Gyeptekepálya",
                     "terms": "bowling pálya"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Krikettpálya",
+                    "terms": "krikettpálya"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Lovaspálya",
+                    "terms": "lovarda, lovasiskola"
+                },
                 "leisure/pitch/rugby_league": {
-                    "name": "Rögbi liga pálya",
+                    "name": "Rugby League-pálya",
                     "terms": "rögbi,pálya"
                 },
                 "leisure/pitch/rugby_union": {
-                    "name": "Rögbi pálya",
+                    "name": "Rugby Union-pálya",
                     "terms": "rögbi,pálya"
                 },
                 "leisure/pitch/skateboard": {
                     "name": "Futballpálya",
                     "terms": "Focipálya"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Pingpongasztal",
+                    "terms": "asztalitenisz,asztal,pingpong"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Teniszpálya",
                     "terms": "Teniszpálya"
                     "terms": "Játszótér"
                 },
                 "leisure/resort": {
-                    "name": "Üdülő"
+                    "name": "Üdülőhely",
+                    "terms": "üdülő,üdülőhely"
                 },
                 "leisure/running_track": {
                     "name": "Futópálya",
-                    "terms": "Futópálya"
+                    "terms": "futókör"
                 },
                 "leisure/slipway": {
                     "name": "Sólya",
-                    "terms": "Sólya"
+                    "terms": "Sólya, hajócsúszda"
                 },
                 "leisure/sports_centre": {
                     "name": "Sportközpont / komplexum",
                     "terms": "Úszómedence, uszoda"
                 },
                 "leisure/track": {
-                    "name": "Versenypálya (nem motoros sportoknak)",
-                    "terms": "Kerékpárpálya, Futópálya"
+                    "name": "Versenypálya (nem motorsport)",
+                    "terms": "versenypálya,"
                 },
                 "leisure/water_park": {
-                    "name": "Vízipark",
+                    "name": "Aquapark",
                     "terms": "aquapark,vízi szórakoztatópark"
                 },
                 "line": {
                     "terms": "Ember alkotta"
                 },
                 "man_made/adit": {
-                    "name": "Tárna",
-                    "terms": "bejárat,földalatt,bánya,barlang"
+                    "name": "Bányatárna (vízszintes)",
+                    "terms": "bánya, akna, táró"
                 },
                 "man_made/breakwater": {
                     "name": "Hullámtörő",
                     "terms": "Irtás"
                 },
                 "man_made/embankment": {
-                    "name": "Rakpart"
+                    "name": "Töltés"
                 },
                 "man_made/flagpole": {
                     "name": "Zászlórúd",
                     "terms": "gazométer"
                 },
                 "man_made/groyne": {
-                    "name": "Gát",
-                    "terms": "védőgát"
+                    "name": "Sarkantyú",
+                    "terms": "védőgát, hullámtörő"
                 },
                 "man_made/lighthouse": {
                     "name": "Világítótorony",
                     "terms": "Világítótorony"
                 },
                 "man_made/mast": {
-                    "name": "Rádiótorony",
-                    "terms": "rádiótorony,adótorony,telefon adótorony,mobiltelefon adótorony,tv torony"
+                    "name": "Pózna",
+                    "terms": "pózna, mobiltorony, mobilcella, rádióadó"
                 },
                 "man_made/observation": {
                     "name": "Kilátótorony",
-                    "terms": "megfigyelőtorony"
+                    "terms": "kilátó, megfigyelőtorony"
                 },
                 "man_made/petroleum_well": {
                     "name": "Olajkút",
                     "terms": "Csővezeték"
                 },
                 "man_made/pumping_station": {
-                    "name": "Szivattyú állomás",
+                    "name": "Szivattyúház",
                     "terms": "szivattyú,pumpa"
                 },
                 "man_made/silo": {
                     "terms": "tároló, tartály"
                 },
                 "man_made/surveillance": {
-                    "name": "Videomegfigyelő",
-                    "terms": "térfigyelő kamera, biztonsági kamera"
+                    "name": "Térfigyelő kamera",
+                    "terms": "biztonsági kamera, CCTV, zártláncú kamera"
                 },
                 "man_made/surveillance_camera": {
-                    "name": "Megfigyelő kamera",
-                    "terms": "térfigyelő kamera,biztonsági kamera"
+                    "name": "Térfigyelő kamera",
+                    "terms": "megfigyelő kamera,biztonsági kamera"
                 },
                 "man_made/survey_point": {
                     "name": "Földmérési alappont",
                 },
                 "man_made/tower": {
                     "name": "Torony",
-                    "terms": "Torony"
+                    "terms": "magas épület"
                 },
                 "man_made/wastewater_plant": {
                     "name": "Szennyvíztelep",
                 },
                 "man_made/water_well": {
                     "name": "Kút",
-                    "terms": "Kút"
+                    "terms": "kerekes kút, gémeskút"
                 },
                 "man_made/water_works": {
                     "name": "Vízmű",
                 },
                 "natural/bare_rock": {
                     "name": "Csupasz szikla",
-                    "terms": "szikla,"
+                    "terms": "szikla, kő, kőzet"
                 },
                 "natural/bay": {
                     "name": "Öböl",
                 },
                 "natural/cave_entrance": {
                     "name": "Barlangbejárat",
-                    "terms": "Barlangbejárat"
+                    "terms": "Barlang"
                 },
                 "natural/cliff": {
-                    "name": "Sziklapárkány",
-                    "terms": "Sziklafal"
+                    "name": "Sziklaszirt",
+                    "terms": "Sziklafal, sziklaperem"
                 },
                 "natural/coastline": {
                     "name": "Partvonal",
                     "terms": "Tengerpart"
                 },
                 "natural/fell": {
-                    "name": "Irtás",
-                    "terms": "Irtás"
+                    "name": "Fjell",
+                    "terms": "kopár északi táj, tundra"
                 },
                 "natural/glacier": {
                     "name": "Gleccser",
-                    "terms": "Gleccser"
+                    "terms": "jégfolyó"
                 },
                 "natural/grassland": {
-                    "name": "Füves terület (természetes)",
-                    "terms": "Mező, Rét"
+                    "name": "Füves puszta",
+                    "terms": "rét, puszta, mező"
                 },
                 "natural/heath": {
-                    "name": "Pusztaság",
-                    "terms": "pusztaság"
+                    "name": "Fenyér",
+                    "terms": "pusztaság, rét, hangafű, törpecserjés"
                 },
                 "natural/peak": {
                     "name": "Hegycsúcs",
                     "terms": "hegy,gerinc,tető"
                 },
                 "natural/saddle": {
-                    "name": "Hegygerinc",
-                    "terms": "gerinc, hágó"
+                    "name": "Nyereg",
+                    "terms": "hágó"
                 },
                 "natural/sand": {
                     "name": "Homok",
                     "terms": "homok,föveny"
                 },
                 "natural/scree": {
-                    "name": "Kőtörmelék",
-                    "terms": "törmeléklejtő, kőfolyás"
+                    "name": "Törmeléklejtő",
+                    "terms": "kőtörmelék, kőfolyás"
                 },
                 "natural/scrub": {
-                    "name": "Cserjés",
-                    "terms": "Bokros"
+                    "name": "Bozót",
+                    "terms": "bokor, cserjés"
                 },
                 "natural/spring": {
                     "name": "Forrás",
                 },
                 "natural/wetland": {
                     "name": "Mocsaras terület",
-                    "terms": "Mocsaras"
+                    "terms": "Mocsaras, vizenyő, nádas, láp, ingovány"
                 },
                 "natural/wood": {
                     "name": "Természetes erdő",
                     "terms": "erdő, őserdő, liget, fás terület"
                 },
+                "noexit/yes": {
+                    "name": "Zsákutca",
+                    "terms": "zsákutca"
+                },
                 "office": {
                     "name": "Iroda",
                     "terms": "Iroda"
                     "terms": "könyvvizsgálat"
                 },
                 "office/administrative": {
-                    "name": "Közhivatal",
-                    "terms": "hivatal, közigazgatási hivatal"
+                    "name": "Közigazgatási hivatal",
+                    "terms": "hivatal, önkormányzat, hatóság"
                 },
                 "office/architect": {
                     "name": "Építész",
-                    "terms": "Építész"
+                    "terms": "architektúra"
                 },
                 "office/company": {
-                    "name": "Cég",
-                    "terms": "vállalkozás, iroda, magánvállalkozás, vállalat"
+                    "name": "Vállalati iroda",
+                    "terms": "vállalkozás, iroda, magánvállalkozás, vállalat, cég"
                 },
                 "office/coworking": {
-                    "name": "Közösségi munkatér"
+                    "name": "Közösségi iroda",
+                    "terms": "közösségi munkatér, coworking"
                 },
                 "office/educational_institution": {
-                    "name": "Oktatási hivatal",
-                    "terms": "Nevelési tanácsadó, Pedagógiai és Pályaválasztási Intézet,  Pedagógiai Szakszolgálat"
+                    "name": "Oktatási intézmény",
+                    "terms": "oktatási intézmény"
                 },
                 "office/employment_agency": {
                     "name": "Munkaügyi központ",
                     "terms": "munkaügyi hivatal"
                 },
                 "office/estate_agent": {
-                    "name": "Ingatlanközvetítő",
-                    "terms": "Ingatlaniroda"
+                    "name": "Ingatlaniroda",
+                    "terms": "ingatlanközvetítő"
                 },
                 "office/financial": {
-                    "name": "Pénzügyi iroda",
-                    "terms": "pénzügyi hivatal"
+                    "name": "Pénzügyi vállalat irodája",
+                    "terms": "pénzügy, hitelezés, kölcsön, befektetés, biztosítás"
                 },
                 "office/government": {
-                    "name": "Kormányhivatal",
-                    "terms": "kormányzati hivatal"
+                    "name": "Kormányzati hivatal",
+                    "terms": "Kormányzat, minisztérium, országos szerv"
                 },
                 "office/government/register_office": {
                     "name": "Anyakönyvi hivatal",
                 },
                 "office/insurance": {
                     "name": "Biztosító",
-                    "terms": "Biztosító telephely"
+                    "terms": "Biztosító"
                 },
                 "office/it": {
-                    "name": "Informatika ",
+                    "name": "Informatikai cég irodája",
                     "terms": "számítástechnika, IT, információ-technológia"
                 },
                 "office/lawyer": {
-                    "name": "Jogász",
+                    "name": "Ügyvéd",
                     "terms": "ügyvéd, bíróság, közjegyző, ügyész"
                 },
                 "office/lawyer/notary": {
-                    "name": "Közjegyzői iroda"
+                    "name": "Közjegyzői iroda",
+                    "terms": "közjegyző"
                 },
                 "office/newspaper": {
                     "name": "Újságszekesztőség",
-                    "terms": "Újság"
+                    "terms": "Újság, szerkesztőség, kiadó, napilap, hetilap, folyóirat"
                 },
                 "office/ngo": {
                     "name": "Civil szervezet",
-                    "terms": "NGO szervezet"
+                    "terms": "Nonprofit szervezet, NGO, egyesület"
                 },
                 "office/physician": {
                     "name": "Orvosi rendelő",
-                    "terms": "doktor"
+                    "terms": "doktor, háziorvos"
                 },
                 "office/political_party": {
-                    "name": "Politikai párt",
-                    "terms": "fidesz,kdnp,mszp,lmp,jobbik,pm,dk,mlp,pártiroda,fidesz magyar polgári szövetség, magyar kétfarkú kutya párt,kalózpárt,munkáspárt,humanista párt,mlp,demokratikus koalíció,párbeszéd magyarországért,liberális,lehet más a politika,kereszténydemokrata néppárt,magyar szocialista párt"
+                    "name": "Pártiroda",
+                    "terms": "pártszékház, politika, párt"
                 },
                 "office/research": {
                     "name": "Kutatóintézet",
-                    "terms": "Kutatási és fejlesztési iroda"
+                    "terms": "kutatás, fejlesztés, alapkutatás"
                 },
                 "office/telecommunication": {
-                    "name": "Telekommunikációs iroda",
-                    "terms": "Telekommunikációs iroda"
+                    "name": "Távközlési cég irodája",
+                    "terms": "mobilszolgáltató, telekommunikáció, telefon, internet"
                 },
                 "office/therapist": {
-                    "name": "Gyógyítás",
-                    "terms": "gyógyász, gyógyító"
+                    "name": "Fizioterápiás rendelő",
+                    "terms": "gyógyász, gyógyító, fizioterápia"
                 },
                 "office/travel_agent": {
-                    "name": "Utazásszervező iroda"
+                    "name": "Utazási iroda"
                 },
                 "piste": {
                     "name": "Sípálya",
                 },
                 "place/city": {
                     "name": "Nagyváros",
-                    "terms": "Nagyváros"
+                    "terms": "város, megyeszékhely, megyeközpont"
                 },
                 "place/farm": {
-                    "name": "Tanya",
-                    "terms": "farm, gazdaság"
+                    "name": "Tanya"
                 },
                 "place/hamlet": {
                     "name": "Falucska",
-                    "terms": "Falucska"
+                    "terms": "falucska,településrész, tanyabokor"
                 },
                 "place/island": {
                     "name": "Sziget",
                 },
                 "place/locality": {
                     "name": "Lakatlan hely",
-                    "terms": "Locality"
+                    "terms": "dűlő, helynév"
                 },
                 "place/neighbourhood": {
                     "name": "Környék",
-                    "terms": "Környék, Negyed"
+                    "terms": "környék,negyed"
+                },
+                "place/quarter": {
+                    "name": "Sub-Borough / Quarter",
+                    "terms": "sub-borough,quarter"
                 },
                 "place/square": {
-                    "name": "Tér"
+                    "name": "Tér",
+                    "terms": "négyszögletes tér"
                 },
                 "place/suburb": {
-                    "name": "Településrész, városrész",
-                    "terms": "kerület"
+                    "name": "Városrész",
+                    "terms": "városrész"
                 },
                 "place/town": {
                     "name": "Város",
-                    "terms": "Város"
+                    "terms": "kisváros"
                 },
                 "place/village": {
                     "name": "Falu",
-                    "terms": "Falu"
+                    "terms": "község"
                 },
                 "point": {
                     "name": "Pont",
                 },
                 "power/generator": {
                     "name": "Áramfejlesztő",
-                    "terms": "generátor, erőmű"
+                    "terms": "generátor, erőmű, villamos energia, áram"
                 },
                 "power/line": {
                     "name": "Távvezeték",
                     "terms": "Elektromos vezeték"
                 },
                 "power/minor_line": {
-                    "name": "Elektromos vezeték",
+                    "name": "Középfeszültségű vezeték",
                     "terms": "távvezeték, villanyvezeték, kisfesztültségű vezeték"
                 },
                 "power/plant": {
-                    "name": "Erőműterület"
+                    "name": "Erőműterület",
+                    "terms": "erőmű"
                 },
                 "power/pole": {
                     "name": "Villanyoszlop",
-                    "terms": "Elektromos tartóoszlop"
+                    "terms": "villanypózna"
                 },
                 "power/sub_station": {
-                    "name": "Áramelosztó-alállomás"
+                    "name": "Áramelosztó alállomás"
                 },
                 "power/substation": {
                     "name": "Alállomás",
-                    "terms": "Elektromos alállomás"
+                    "terms": "Elektromos alállomás, transzformátorállomás, trafóállomás, trafóház"
                 },
                 "power/tower": {
-                    "name": "Kábeltartó torony",
-                    "terms": "Magasfeszültségű torony"
+                    "name": "Távvezetékoszlop",
+                    "terms": "Magasfeszültségű oszlop, villanyoszlop"
                 },
                 "power/transformer": {
                     "name": "Transzformátor",
-                    "terms": "transzformátor"
+                    "terms": "transzformátor, trafó, áramátalakító"
                 },
                 "public_transport/platform": {
                     "name": "Peron",
                     "terms": "Peron"
                 },
                 "public_transport/stop_position": {
-                    "name": "Megállóhely",
-                    "terms": "Megállási pont"
+                    "name": "Megállási pont",
+                    "terms": "Megállóhely"
                 },
                 "railway": {
-                    "name": "Vasút (sínpálya)"
+                    "name": "Vasút"
                 },
                 "railway/abandoned": {
                     "name": "Felszedett vasútvonal",
-                    "terms": "felhagyott vasútvonal aminek alig van nyoma, Megszüntetett vasútvonal ahol a vágányokat is felszedték"
+                    "terms": "felhagyott vasútvonal, megszűnt vasútvonal"
                 },
                 "railway/crossing": {
-                    "name": "Vasúti átjáró (ösvény)",
-                    "terms": "vasúti kereszteződés,átkelő,átjáró,ösvény"
+                    "name": "Vasúti átjáró (gyalogos)",
+                    "terms": "vasúti kereszteződés,átkelő"
                 },
                 "railway/disused": {
                     "name": "Használaton kívüli vasút",
-                    "terms": "Közforgalomtól lezárt de még meglévő  vasútvonal"
+                    "terms": "megszűnt vasútvonal"
                 },
                 "railway/funicular": {
                     "name": "Sikló",
-                    "terms": "Sikló, Siklóvasút"
+                    "terms": "Siklóvasút, kötélvasút"
                 },
                 "railway/halt": {
                     "name": "Vasúti megállóhely",
-                    "terms": "Vasúti megállóhely, Vasúti megálló"
+                    "terms": "Vasúti megállóhely, Vasúti megálló, megálló, vasútállomás"
                 },
                 "railway/level_crossing": {
-                    "name": "Vasúti átjáró (út)",
-                    "terms": "vasúti kereszteződés,átkelő,átjáró,út"
+                    "name": "Vasúti átjáró (közút)",
+                    "terms": "vasúti kereszteződés,átkelő,átjáró"
                 },
                 "railway/monorail": {
                     "name": "Egysínű vasút",
                 },
                 "railway/narrow_gauge": {
                     "name": "Kisvasút",
-                    "terms": "Kisvasút, Keskeny nyomközű vasút"
+                    "terms": "Keskeny nyomtávú vasút"
                 },
                 "railway/platform": {
                     "name": "Vasúti peron",
                     "terms": "vasúti fel- és leszállóhely, vasútmenti járda"
                 },
                 "railway/rail": {
-                    "name": "Vasút",
+                    "name": "Vasúti pálya",
                     "terms": "Vasútvonal"
                 },
                 "railway/station": {
                     "name": "Vasútállomás",
-                    "terms": "Vasúti pályaudvar"
+                    "terms": "pályaudvar"
                 },
                 "railway/subway": {
                     "name": "Metró",
-                    "terms": "Metró"
+                    "terms": "földalatti"
                 },
                 "railway/subway_entrance": {
                     "name": "Metrólejáró",
-                    "terms": "Metróbejáraat"
+                    "terms": "Metróbejárat, lejárat"
                 },
                 "railway/tram": {
                     "name": "Villamos",
                     "terms": "Villamos"
                 },
+                "railway/tram_stop": {
+                    "name": "Villamosmegálló",
+                    "terms": "villamosmegálló"
+                },
                 "relation": {
                     "name": "Kapcsolat",
                     "terms": "Kapcsolat"
                     "name": "Körforgalom"
                 },
                 "route/ferry": {
-                    "name": "Komp",
-                    "terms": "Kompút"
+                    "name": "Kompútvonal",
+                    "terms": "Komp, rév"
                 },
                 "shop": {
-                    "name": "Ismeretlen típusú üzlet",
-                    "terms": "valamilyen üzlet,  valamilyen kiskereskedés, valamilyen bolt"
+                    "name": "Üzlet",
+                    "terms": "bolt, kereskedés, kiskereskedés"
                 },
                 "shop/alcohol": {
                     "name": "Alkoholüzlet",
                     "terms": "képregény,anime"
                 },
                 "shop/antiques": {
-                    "name": "Antikvitás",
-                    "terms": "Régiségkereskedés"
+                    "name": "Régiségkereskedés",
+                    "terms": "antikvitás, antikvárium, ószeres"
                 },
                 "shop/art": {
-                    "name": "Művészeti bolt",
+                    "name": "Műalkotásbolt",
                     "terms": "művészbolt"
                 },
                 "shop/baby_goods": {
                     "name": "Bababolt",
-                    "terms": "babruha - babakocsi - babaágy - babjáték bolt"
+                    "terms": "babruha, babakocsi, babaágy, babjáték"
                 },
                 "shop/bag": {
                     "name": "Táska- és bőröndbolt",
                     "terms": "pogácsa,kifli,kenyér,pékség,péksütemény"
                 },
                 "shop/bathroom_furnishing": {
-                    "name": "Fürdőszobabútorbolt",
-                    "terms": "Szaniter, csaptelep és fürdőszoba felszerelés szaküzlet"
+                    "name": "Fürdőszobabútor-bolt",
+                    "terms": "Szaniter, csaptelep, fürdőszoba felszerelés"
                 },
                 "shop/beauty": {
-                    "name": "Kozmetikus",
-                    "terms": "Szépségszalon"
+                    "name": "Szépségszalon",
+                    "terms": "kozmetikus"
                 },
                 "shop/beauty/nails": {
-                    "name": "Körömszalon",
-                    "terms": "manikűr,pedikűr"
+                    "name": "Manikűr",
+                    "terms": "manikűr,pedikűr, körömszalon, műkörömépítés"
                 },
                 "shop/beauty/tanning": {
                     "name": "Szolárium",
                 },
                 "shop/bed": {
                     "name": "Ágy- és matracbolt",
-                    "terms": " Hálószobabútorok és ágyak szaküzlete"
+                    "terms": " Hálószobabútor, ágy, párna, paplan, takaró, lepedő, ágynemű"
                 },
                 "shop/beverages": {
                     "name": "Italbolt",
                 },
                 "shop/bicycle": {
                     "name": "Kerékpárbolt",
-                    "terms": "bicaj - bringa - bicikli  és kétkerekűek boltja"
+                    "terms": "bicaj, bringa, bicikli"
                 },
                 "shop/bookmaker": {
                     "name": "Fogadóiroda",
                 },
                 "shop/car": {
                     "name": "Autókereskedés",
-                    "terms": "Autó szalon és márkakereskedés, Személygépkocsi- automobil - jármű és verda árúk bemutatóhelye"
+                    "terms": "Autószalon, márkakereskedés"
                 },
                 "shop/car_parts": {
                     "name": "Autóalkatrész-üzlet",
-                    "terms": "gépkocsi alkatrész bolt,  gépjármű alkatrész szaküzlet, személygépkocsi  alkatrész szaküzlet, személygépjármű  alkatrész szaküzlet,  automobil - jármű és verda  alkatrészek szaküzlete"
+                    "terms": "gépkocsi, gépjármű, alkatrész"
                 },
                 "shop/car_repair": {
-                    "name": "Autószerviz",
-                    "terms": "gépkocsi szerviz és javító, gépjármű  szerviz és javító személygépkocsi  szerviz és javító, automobil - jármű és verda  szerviz és javítóhely"
+                    "name": "Autószerelő",
+                    "terms": "autószerviz, autójavító"
                 },
                 "shop/carpet": {
                     "name": "Szőnyegbolt",
                 },
                 "shop/charity": {
                     "name": "Adománybolt",
-                    "terms": "jótékonyságbolt"
+                    "terms": "jótékonyságbolt"
                 },
                 "shop/cheese": {
                     "name": "Sajtbolt",
                 },
                 "shop/chemist": {
                     "name": "Drogéria",
-                    "terms": "drogéria, gyógyszertár"
+                    "terms": "drogéria, gyógyszertár, illatszer, kozmetikum, testápolás"
                 },
                 "shop/chocolate": {
                     "name": "Csokoládébolt",
-                    "terms": "Csokoládébolt, Gombóc Artúr kedvenc boltja, Kézműves csokoládébolt, Bonbon bolt, kézzel készült egyedi bonbonok és kézműves csokoládébolt,  Csokibolt"
+                    "terms": "Kézműves csokoládébolt, Csokibolt, édesség"
                 },
                 "shop/clothes": {
-                    "name": "Ruhabolt",
-                    "terms": "Ruházati bolt , fehérneműbolt, öltönyáruház, "
+                    "name": "Ruházati bolt",
+                    "terms": "fehérneműbolt, öltönyáruház, ruhabolt"
                 },
                 "shop/coffee": {
                     "name": "Kávébolt",
                     "terms": "Számítástechnikai üzlet, notebook bolt, laptop bolt, Apple bolt"
                 },
                 "shop/confectionery": {
-                    "name": "Cukrászda és sütemények boltja",
-                    "terms": " Édességbolt, süteménybolt, tortaszaküzlet, cukrászüzlet, cukrászat"
+                    "name": "Édességbolt",
+                    "terms": "süteménybolt, tortaszaküzlet, cukrászüzlet, cukrászat, cukorka, nyalóka, csokoládé"
                 },
                 "shop/convenience": {
-                    "name": "Kisbolt",
+                    "name": "Kis élelmiszerbolt",
                     "terms": "ABC, sarki élelmiszer, kisbolt, közért"
                 },
                 "shop/copyshop": {
-                    "name": "Fénymásolás ",
-                    "terms": "Önkiszolgáló nyomtatás és fénymásolás, Copyguru, Copy Generál, Fénymásolás - nyomtatás- diplomakötés- spirálozás,Nyomtató, Nyomtatás"
+                    "name": "Fénymásoló",
+                    "terms": "Copyguru, Copy Generál, nyomtatás, diplomakötés, spirálozás"
                 },
                 "shop/cosmetics": {
                     "name": "Kozmetikai bolt",
-                    "terms": "Natúr és biokozmetikumok boltja, Szépségápolási szaküzlet,  Sminkbolt,  Parfüm bolt,"
+                    "terms": "Szépségápolási szaküzlet,  Sminkbolt,  Parfüm bolt,"
                 },
                 "shop/craft": {
-                    "name": "Művészellátó és hobby bolt",
-                    "terms": "Hobbyművész, Kreatív Art - Hobby és Művészellátó bolt, Művészellátó és Hobbibolt, Dekorációs hobby- és művészellátó bolt"
+                    "name": "Kézműveskellék-bolt",
+                    "terms": "hobbyművész, kreatív, dekoráció, művészellátó, kézműves"
                 },
                 "shop/curtain": {
-                    "name": "Függöny, drapéria bolt",
-                    "terms": "karnis,függöny,kárpit,"
+                    "name": "Függönybolt",
+                    "terms": "karnis,függöny,kárpit,drapéria"
                 },
                 "shop/dairy": {
-                    "name": "Tej-tejtermékek boltja",
-                    "terms": "Házi Tejtermékek Boltja, Kecsketej bolt. Kézműves tejtermékek boltja"
+                    "name": "Tejtermékbolt",
+                    "terms": "tejtermék, Kecsketej, Kézműves tejtermékek boltja, tehéntej, juhtej, sajt, joghurt, kefír, tejföl"
                 },
                 "shop/deli": {
-                    "name": "Delikatesz bolt",
+                    "name": "Csemegebolt",
                     "terms": "Delikát, csemege"
                 },
                 "shop/department_store": {
-                    "name": "Áruház",
-                    "terms": "Áruház"
+                    "name": "Nagyáruház",
+                    "terms": "Áruház, városi áruház, belvárosi áruház"
                 },
                 "shop/doityourself": {
                     "name": "Barkácsáruház",
-                    "terms": "barkács,bütyköl,tákol,ezermester,obi,praktiker,baumax,barkácsbolt,felújítás,"
+                    "terms": "barkács, ezermester, obi, praktiker, baumax, barkácsbolt, felújítás, szerszám"
                 },
                 "shop/dry_cleaning": {
                     "name": "Vegytisztitó",
-                    "terms": " Száraztisztító"
+                    "terms": " Száraztisztító, patyolat, ruhatisztítás"
                 },
                 "shop/e-cigarette": {
                     "name": "E-cigaretta bolt",
-                    "terms": "e-cigaretta,bolt,üzlet"
+                    "terms": "e-cigaretta, elektromos cigaretta"
                 },
                 "shop/electronics": {
                     "name": "Elektronikai bolt",
-                    "terms": "Elektromos üzlet, villanyszerelők boltja"
+                    "terms": "háztartási gép, TV, rádió, hűtőszekrény,"
                 },
                 "shop/erotic": {
-                    "name": "Erotikus bolt",
-                    "terms": "Vibrátorok - erotikus ruhák - szex kiegészítők boltja, Szexshop, Szexáruház, Intim bolt, Erotikus segédeszközök boltja"
+                    "name": "Szexbolt",
+                    "terms": "erotikus bolt, szexuális segédeszköz"
                 },
                 "shop/fabric": {
                     "name": "Rövidáru- és méterárubolt",
-                    "terms": " RÖLTEX - lakástextil bolt,  Rőfösbolt"
+                    "terms": " RÖLTEX, lakástextil,  rőfösbolt"
                 },
                 "shop/farm": {
-                    "name": "Árustand",
-                    "terms": "Árubemutató"
+                    "name": "Termelői bolt",
+                    "terms": "farm bolt, árus, kofa, tanyasi termék, őstermelő"
                 },
                 "shop/fashion": {
                     "name": "Divatüzlet",
-                    "terms": "Női divat és ruhabolt "
+                    "terms": "Női divat, ruhabolt "
                 },
                 "shop/fishmonger": {
-                    "name": "Halárus"
+                    "name": "Halbolt"
                 },
                 "shop/florist": {
-                    "name": "Virágbolt",
-                    "terms": "Rózsák boltja, Szobanövény bolt, Dísznövény és bonsai bolt, Virágdísznövények és kaktuszok boltja"
+                    "name": "Virágárus",
+                    "terms": "virágos, virágbolt, szobanövény, dísznövény, bonsai"
                 },
                 "shop/frame": {
-                    "name": "Képkeretező bolt",
+                    "name": "Képkeretező",
                     "terms": "Képkeretes"
                 },
                 "shop/funeral_directors": {
                     "terms": "Temetkezési ügyintézés, temetkezési intézet,  temetkezési és hamvasztási ügyintézés"
                 },
                 "shop/furnace": {
-                    "name": "Kazán és Központi fűtés bolt",
-                    "terms": "Gázkazán - radiátor konvektor és fűtésszerelési bolt, Fűtéstechnika radiátor szerelvény és kazánbolt,gáz,fűtés"
+                    "name": "Kazánbolt (elavult)",
+                    "terms": "kazán"
                 },
                 "shop/furniture": {
                     "name": "Bútorbolt",
-                    "terms": "IKEA bútorok  boltja"
+                    "terms": "bútor, lakberendezés"
                 },
                 "shop/garden_centre": {
                     "name": "Kertészet",
                     "terms": "Kertészet"
                 },
+                "shop/gas": {
+                    "name": "Palackozottgáz-bolt",
+                    "terms": "gáztöltő, PB gáz, gázpalack, palckozott gáz, cseppfolyós gáz"
+                },
                 "shop/gift": {
                     "name": "Ajándékbolt",
                     "terms": "meglepetés, ajándéktárgy, szuvenír"
                 },
                 "shop/greengrocer": {
-                    "name": "zöldség-gyümölcs bolt",
-                    "terms": "Zöldség - Gyümölcs"
+                    "name": "Zöldséges",
+                    "terms": "zöldség, gyümölcs"
                 },
                 "shop/hairdresser": {
                     "name": "Fodrász",
-                    "terms": "hajszobrász, frizérozó, frizuraszerviz, hajvágás, borbély, hajszalon , mesterfodrász, hajegyenesítés,haj,bajusz"
+                    "terms": "hajvágás"
                 },
                 "shop/hardware": {
-                    "name": "Barkácsbolt",
-                    "terms": "Villanyszerelési szaküzlet"
+                    "name": "Vas-műszaki bolt",
+                    "terms": "csavarbolt, villanyszerelés, vasbolt, vaskereskedés"
                 },
                 "shop/hearing_aids": {
-                    "name": "Hallókészülék bolt",
-                    "terms": "hallókészülékek és fülillesztékek boltja"
+                    "name": "Hallókészülékbolt",
+                    "terms": "hallókészülékek"
                 },
                 "shop/herbalist": {
                     "name": "Gyógynövénybolt",
-                    "terms": "Gyógynövények - teák - étrend kiegészítők boltja,Gyógynövény és biobolt "
+                    "terms": "Gyógynövény, tea, étrendkiegészítő, biobolt"
                 },
                 "shop/hifi": {
-                    "name": "Hifi bolt",
+                    "name": "HiFi-bolt",
                     "terms": "akusztika, extreme audio,hifi,hi-fi,audio,audiophyl,high end,házimozi,erősítő,hangfal,"
                 },
                 "shop/houseware": {
-                    "name": "Háztartási és konyhai felszerelés bolt",
-                    "terms": "edények - evőeszközök - konyhai - háztartási kisgépek boltja"
+                    "name": "Háztartási bolt",
+                    "terms": "edények, evőeszközök, konyha, háztartási kisgépek, kerti eszközök, "
                 },
                 "shop/interior_decoration": {
-                    "name": "Belsőépítészeti bolt",
-                    "terms": "Belsőépítészeti bolt"
+                    "name": "Lakberendezési bolt",
+                    "terms": "lakástextil, díszek, bútor"
                 },
                 "shop/jewelry": {
                     "name": "Ékszerbolt",
-                    "terms": "ékszerüzlet,arany, ezüst, gyémánt, briliáns,  ékszer,bijou,bizsu,fülbevaló, nyakék,karkötő,divatékszer,jegygyűrű, gyűrű"
+                    "terms": "ékszerüzlet,arany, ezüst, gyémánt, briliáns,  ékszer,bijou,bizsu,fülbevaló, nyakék,karkötő,divatékszer,jegygyűrű, gyűrű, ékszerész, ötvös, aranyműves"
                 },
                 "shop/kiosk": {
                     "name": "Trafik",
-                    "terms": "újságos, trafik"
+                    "terms": "újságos, trafik, dohány, dohánybolt"
                 },
                 "shop/kitchen": {
-                    "name": "Konyhatervezési stúdió",
-                    "terms": "Konyhabútor"
+                    "name": "Konyhabútorbolt",
+                    "terms": "konyhabútor, konyhatervezés, konyhadesign"
                 },
                 "shop/laundry": {
                     "name": "Mosoda",
-                    "terms": "önkiszolgáló textil és ruhatisztító, Önkiszolgáló mosoda, önkiszolgáló gyors-tisztító"
+                    "terms": "ruhatisztító, vegytisztító, patyolat"
                 },
                 "shop/leather": {
-                    "name": "Bőrszaküzlet",
-                    "terms": "bőrdíszműves"
+                    "name": "Bőrdíszműbolt",
+                    "terms": "bőrdíszműves, bőrös, bőrruházat, bőrékeszer"
                 },
                 "shop/locksmith": {
                     "name": "Lakatos",
                 },
                 "shop/lottery": {
                     "name": "Lottózó",
-                    "terms": "Szerencsejáték bolt, Szerencsejáték fogadóiroda, Joker üzlet és lottozó, totó"
+                    "terms": "szerencsejáték, fogadóiroda, totó"
                 },
                 "shop/mall": {
                     "name": "Bevásárlóközpont",
-                    "terms": "Bevásárlóközpont"
+                    "terms": "pláza"
                 },
                 "shop/massage": {
                     "name": "Masszázsszalon",
                     "terms": "Masszőr, Masszázs, Gyógymasszázs, Svédmasszázs, Thai masszázs, Keleti masszázs, Gyúrás"
                 },
                 "shop/medical_supply": {
-                    "name": "Gyógyászati és Orvosi Segédeszköz Bolt",
+                    "name": "Gyógyászati segédeszközök boltja",
                     "terms": "Gyógybolt, Egészségbolt, Gyógyászati eszközök boltja"
                 },
                 "shop/mobile_phone": {
-                    "name": "Mobiltelefon bolt",
-                    "terms": "android,iphone,nokia"
+                    "name": "Mobiltelefon-szaküzlet",
+                    "terms": "android,iphone,nokia, mobiltelefon, okostelefon"
                 },
                 "shop/money_lender": {
                     "name": "Pénzkölcsönző",
-                    "terms": "Gyorskölcsön pénzkölcsönző, Hitel centrum, Cofidis Gyorskölcsönző, Gyorshitelező, Személyi kölcsönző"
+                    "terms": "Gyorskölcsön pénzkölcsönző, Hitel centrum, Cofidis Gyorskölcsönző, Gyorshitelező, Személyi kölcsönző, Provident"
                 },
                 "shop/motorcycle": {
-                    "name": "Motorkerékpár kereskedés",
+                    "name": "Motorkerékpár-kereskedés",
                     "terms": "Motorbicikli Márkakereskedő, Robogó és motor márkakereskedő, "
                 },
                 "shop/music": {
-                    "name": "Lemezbolt",
+                    "name": "Hanglemezbolt",
                     "terms": "Zenebolt, CD és DVD bolt, Zeneműbolt, Muzsikabolt, kotta és hanglemezbolt"
                 },
                 "shop/musical_instrument": {
                     "name": "Hangszerbolt",
-                    "terms": "Hangszer és kotta bolt, Hangszerdiszkont"
+                    "terms": "Hangszer, kotta, Hangszerdiszkont"
                 },
                 "shop/newsagent": {
-                    "name": "Újságos",
-                    "terms": "Újságos"
+                    "name": "Újságárus",
+                    "terms": "Újságos, hírlapárus, trafik"
                 },
                 "shop/nutrition_supplements": {
-                    "name": "Étrend-kiegészítő üzlet",
-                    "terms": "étrend-kiegészítő, táplálékkiegészítő, bolt"
+                    "name": "Étrendkiegészítő-bolt",
+                    "terms": "étrend-kiegészítő, táplálékkiegészítő"
                 },
                 "shop/optician": {
-                    "name": "Optikus",
-                    "terms": "Szemüveg és kontaktlencse bolt"
+                    "name": "Látszerész",
+                    "terms": "Szemüveg, kontaktlencse"
                 },
                 "shop/organic": {
                     "name": "Biobolt",
                     "terms": "Bio és natúr élelmiszer bolt, Biominőségű és egészséges táplálékok boltja, Natura bolt, Natura Reformtáplálkozási Szaküzlet, Bio és organikus ételek és áruk boltja"
                 },
                 "shop/outdoor": {
-                    "name": "Túrafelszerelés bolt",
-                    "terms": "Hegymászó felszerelés bolt, Outdoor sportbolt, Világjárók Boltja, Bakancs - sátor - túracipő - hátizsák és hálózsák bolt"
+                    "name": "Túrafelszerelés-bolt",
+                    "terms": "hegymászó felszerelés, outdoor, sportbolt, hegymászóbolt, túrabolt"
                 },
                 "shop/paint": {
                     "name": "Festékbolt",
                     "terms": " Falfesték bolt, Tikkurila Festékbolt, Színkeverő bolt, Festék- vegyi áru szaküzlet"
                 },
                 "shop/pastry": {
-                    "name": "Cukrászda",
+                    "name": "Süteménybolt",
                     "terms": "cukrászda,sütemény,süti,torta"
                 },
                 "shop/pawnbroker": {
-                    "name": "Zálogház, zaci",
+                    "name": "Zálogház",
                     "terms": "Zálogház, zaci, bizományi"
                 },
+                "shop/perfumery": {
+                    "name": "Parfüméria",
+                    "terms": "parfümbolt, illatszerbolt"
+                },
                 "shop/pet": {
                     "name": "Kisállatkereskedés",
                     "terms": "Kisállat kereskedés, Kisállat és állateledelt árusító bolt, Állateledel"
                     "terms": "fényképész, fényképezés, filmkidolgozás, előhívás, igazolványkép"
                 },
                 "shop/pyrotechnics": {
-                    "name": "Pirotechnikai bolt",
-                    "terms": "robbanószerek - tűzijátékok - petárdák és csillagszórók boltja"
+                    "name": "Tűzijátékbolt",
+                    "terms": "robbanószer, tűzijáték, petárda, csillagszóró, pirotechnika"
                 },
                 "shop/radiotechnics": {
                     "name": "Rádiótechnikai bolt",
-                    "terms": "Elektronikai alkatrészek - termékek és mérőműszerek boltja"
+                    "terms": "Elektronikai alkatrész, mérőműszer, "
                 },
                 "shop/religion": {
                     "name": "Kegytárgybolt",
-                    "terms": "vallásos - vallási témájú tárgyak - könyvek - szobrok boltja"
+                    "terms": "vallási tárgyak, imakönyv, rózsafüzér"
                 },
                 "shop/scuba_diving": {
-                    "name": "Búvárfelszerelések boltja",
+                    "name": "Búvárfelszerelés-bolt",
                     "terms": "Búvárfelszerelések boltja, Búvárbolt, Búvárszakáruház "
                 },
                 "shop/seafood": {
-                    "name": "Halárus",
-                    "terms": "Tengeri halak boltja, Halkereskedés, Tengeri halak és finomságok boltja, Halak - rákok - kagylók és más tengeri jószágok boltja,halárus, halaskofa,halkereskedő, halas"
+                    "name": "Halbolt",
+                    "terms": "halkereskedés, halas"
                 },
                 "shop/second_hand": {
-                    "name": "Használt cikkek boltja",
-                    "terms": "Használtruha bolt, Turkáló, Turi, Turkáló butik, bálás bolt, second hand bolt"
+                    "name": "Használtáru-bolt",
+                    "terms": "Használtruha bolt, Turkáló, Turi, Turkáló butik, bálás bolt, second hand bolt, használt cikk"
                 },
                 "shop/shoes": {
                     "name": "Cipőbolt",
                 },
                 "shop/sports": {
                     "name": "Sportbolt",
-                    "terms": "Sportfelszerelés bolt"
+                    "terms": "sportfelszerelés, sportszer"
                 },
                 "shop/stationery": {
                     "name": "Írószerbolt",
-                    "terms": "Papír - Írószer és nyomtatvány bolt,  Papír - írószer és irodaszer kereskedelem, papírbolt, irodaszerbolt"
+                    "terms": "papír, írószer, nyomtatvány, irodaszer"
                 },
                 "shop/storage_rental": {
-                    "name": "Tárolókölcsönző",
-                    "terms": "tároló"
+                    "name": "Tárolóhely bérbeadása",
+                    "terms": "tárolás, raktárbérlés, parkolóhelybérlés"
                 },
                 "shop/supermarket": {
                     "name": "Szupermarket",
-                    "terms": "Szupermarket"
+                    "terms": "szupermarket, élelmiszerbolt, hipermarket, ABC, CBA, Spar, Aldi, Lidl, Penny, Auchan, Tesco"
                 },
                 "shop/tailor": {
                     "name": "Szabóüzlet",
                 },
                 "shop/tattoo": {
                     "name": "Tetováló szalon",
-                    "terms": "Tetoválás és  piercing, Piercing Tetováló Szalon, Piercing Szúrás Tetoválás, Fülbelövés - Tatoo"
+                    "terms": "tetoválás,  piercing, tatoo"
                 },
                 "shop/tea": {
                     "name": "Teaüzlet",
-                    "terms": "Teabolt, TEA Szaküzlet és Teázó"
+                    "terms": "teabolt, teázó"
                 },
                 "shop/ticket": {
-                    "name": "Jegyárusító üzlet",
-                    "terms": "koncertjegy,színházjegy,interticket,hajójegy,sportesemények,utazás,üdülési csekk,szállásfoglalás"
+                    "name": "Jegyárus",
+                    "terms": "koncertjegy,színházjegy,interticket,hajójegy"
                 },
                 "shop/tobacco": {
                     "name": "Dohánybolt",
-                    "terms": "Nemzeti dohánybolt, Dohány cigaretta szivar és pipadohány bolt"
+                    "terms": "Nemzeti dohánybolt, dohány, cigaretta, szivar"
                 },
                 "shop/toys": {
                     "name": "Játékbolt",
                     "terms": "ibusz,vista,neckermann,nyaralás,last minute,utazás,travel,karthago tours,tours,tui,reisen,otp travel,voyage"
                 },
                 "shop/tyres": {
-                    "name": "Autógumis",
-                    "terms": "téli és nyári autógumi, gumiabroncs, michelin,continental,bridgestone, goodyear, avon, michelin, nexen, pirelli, dunlop,hankook,négyévszakos gumi,4x4 gumiabroncs, gumiszerelés,terepjáró gumi, transporter gumi, barum, falken, kumho, toyo, semperit, nokian, infinity, debica, fulda, nankang, strial, kormoran, kleber, vredestein, firestone, dayton, bfgoodrich, sava, zetum, uniroyal"
+                    "name": "Autógumibolt",
+                    "terms": "autógumi, gumiabroncs, gumiszerelés"
                 },
                 "shop/vacant": {
-                    "name": "üres üzlethelyiség"
+                    "name": "Ã\9cres üzlethelyiség"
                 },
                 "shop/vacuum_cleaner": {
                     "name": "Porszívóbolt",
                     "terms": "olcsó áruk boltja, 1 eurós bolt"
                 },
                 "shop/video": {
-                    "name": "DVD kölcsönző",
-                    "terms": "DVD és videokazetta és film kölcsönző"
+                    "name": "Videófilmbolt vagy -kölcsönző",
+                    "terms": "DVD, videokazetta, film"
                 },
                 "shop/video_games": {
-                    "name": "Videójátékok boltja",
-                    "terms": "számítógépes és konzolos videójátékok boltja"
+                    "name": "Videojátékbolt",
+                    "terms": "PC-s játék, konzolos játék, XBOX, Wii"
+                },
+                "shop/watches": {
+                    "name": "Órabolt (karóra)",
+                    "terms": "órabolt, órás"
                 },
                 "shop/water_sports": {
-                    "name": "Vizisport eszközök boltja,",
-                    "terms": "kajak,csónak,mentőmellény,úszóruha,hajók,vízíjárművek,szörf,windszörf"
+                    "name": "Vízisport-bolt",
+                    "terms": "kajak,csónak,mentőmellény,fürdőruha,szörf"
                 },
                 "shop/weapons": {
                     "name": "Fegyverbolt",
-                    "terms": "Kések lőfegyverek és riasztófegyverek boltja"
+                    "terms": "Kés, lőfegyver, riasztófegyver"
                 },
                 "shop/window_blind": {
-                    "name": "Redőnyök rolók és ablaksötétítők boltja",
-                    "terms": " rolók, ablaksötétítők"
+                    "name": "Redőnybolt",
+                    "terms": "redőny, roló, ablaksötétítő, árnyékolástechnika"
                 },
                 "shop/wine": {
                     "name": "Borszaküzlet",
-                    "terms": "bor,aszú,vörösbor,fehérbor,félédes,chianti,must"
+                    "terms": "borászat, italbolt, borkereskedés"
                 },
                 "tourism": {
                     "name": "Turizmus",
                     "terms": "Menedékház"
                 },
                 "tourism/apartment": {
-                    "name": "Apartman"
+                    "name": "Apartman",
+                    "terms": "vendégház"
                 },
                 "tourism/aquarium": {
                     "name": "Akvárium",
                 },
                 "tourism/artwork": {
                     "name": "Műalkotás",
-                    "terms": "Művészeti alkotás, szobor, fafaragás"
+                    "terms": "Művészeti alkotás, szobor, fafaragás"
                 },
                 "tourism/attraction": {
-                    "name": "Turistalátványosság",
-                    "terms": "Turista látványosság"
+                    "name": "Turisztikai látványosság",
+                    "terms": "Turistalátványosság, látványosság, attrakció"
                 },
                 "tourism/camp_site": {
-                    "name": "Tábor",
+                    "name": "Kemping",
                     "terms": "tábor, sátortábor, kemping"
                 },
                 "tourism/caravan_site": {
                 },
                 "tourism/hostel": {
                     "name": "Turistaszálló",
-                    "terms": "Hostel"
+                    "terms": "Hostel, ifjúsági szálló"
                 },
                 "tourism/hotel": {
                     "name": "Szálloda",
                 },
                 "tourism/information": {
                     "name": "Információ",
-                    "terms": "Infomáció"
+                    "terms": "Információs iroda"
                 },
                 "tourism/information/board": {
                     "name": "Információs tábla",
                     "terms": "információs tábla"
                 },
                 "tourism/information/guidepost": {
-                    "name": "Irányjelző",
-                    "terms": "irányjelző"
+                    "name": "Irányjelző tábla",
+                    "terms": "útjelző tábla"
                 },
                 "tourism/information/map": {
                     "name": "Térkép",
                     "terms": "térkép"
                 },
                 "tourism/information/office": {
-                    "name": "Turistainformációs iroda",
-                    "terms": "turista információs iroda, turistairoda"
+                    "name": "Tourinform iroda",
+                    "terms": "turistainformáció, turistairoda, idegenforgalom"
                 },
                 "tourism/motel": {
                     "name": "Motel",
                     "terms": "Állatkert"
                 },
                 "traffic_calming": {
-                    "name": "Forgalomcsillapító"
+                    "name": "Forgalomcsillapító",
+                    "terms": "forgalomcsillapító"
                 },
                 "traffic_calming/bump": {
-                    "name": "Sebességcsökkentő borda - fekvőrendőr",
+                    "name": "Fekvőrendőr",
                     "terms": "Forgalomcsillapító küszöb, Sebességcsökkentő borda"
                 },
+                "traffic_calming/chicane": {
+                    "name": "Forgalmi sikán",
+                    "terms": "forgalmi sikán"
+                },
+                "traffic_calming/choker": {
+                    "name": "Szűkítés",
+                    "terms": "szűkület"
+                },
+                "traffic_calming/cushion": {
+                    "name": "Párna",
+                    "terms": "párna"
+                },
+                "traffic_calming/dip": {
+                    "name": "Bemarás",
+                    "terms": "Mélyedés"
+                },
                 "traffic_calming/hump": {
-                    "name": "Sebességcsökkentő hosszú küszöb (2-4m)",
+                    "name": "Hosszú fekvőrendőr",
                     "terms": "Lapos és hosszú fekvőrendőr"
                 },
                 "traffic_calming/island": {
                     "terms": "sziget, járdasziget"
                 },
                 "traffic_calming/rumble_strip": {
-                    "name": "Figyelmeztető rázó és hangot produkáló csík",
-                    "terms": "Zenélő út csíkja"
+                    "name": "Rázósáv",
+                    "terms": "rázó felfestés"
                 },
                 "traffic_calming/table": {
                     "name": "Megemelt szintű gyalogátjáró",
                 },
                 "type/boundary/administrative": {
                     "name": "Közigazgatási határ",
-                    "terms": "Közigazgatási határ"
+                    "terms": "településhatár, megyehatár, országhatár, államhatár"
                 },
                 "type/multipolygon": {
                     "name": "Multipoligon"
                 },
                 "type/restriction": {
                     "name": "Korlátozás",
-                    "terms": "Korlátozás"
+                    "terms": "Korlátozás, tilalom, KRESZ"
                 },
                 "type/restriction/no_left_turn": {
-                    "name": "Tilos balra kanyarodni",
-                    "terms": "Tilos balra kanyarodni"
+                    "name": "Balra bekanyarodni tilos",
+                    "terms": "Tilos balra kanyarodni, balra menni tilos"
                 },
                 "type/restriction/no_right_turn": {
-                    "name": "Tilos jobbra kanyarodni",
-                    "terms": "Tilos jobbra kanyarodni"
+                    "name": "Jobbra bekanyarodni tilos",
+                    "terms": "Tilos jobbra kanyarodni, jobbra menni tilos, jobbra fordulni tilos"
                 },
                 "type/restriction/no_straight_on": {
-                    "name": "Tilos egyenesen haladni",
-                    "terms": "Tilos egyenesen haladni"
+                    "name": "Egyenesen továbbhaladni tilos",
+                    "terms": "Tilos egyenesen menni, továbbmenni tilos"
                 },
                 "type/restriction/no_u_turn": {
-                    "name": "Tilos megfordulni",
+                    "name": "Megfordulni tilos",
                     "terms": "Tilos megfordulni"
                 },
                 "type/restriction/only_left_turn": {
-                    "name": "Csak balra kanyarodás",
-                    "terms": "Csak balra kanyarodás"
+                    "name": "Kötelező haladási irány: balra",
+                    "terms": "Csak balra szabad fordulni"
                 },
                 "type/restriction/only_right_turn": {
-                    "name": "Csak jobbra kanyarodás",
+                    "name": "Kötelező haladási irány: jobbra",
                     "terms": "Csak jobbra kanyarodás"
                 },
                 "type/restriction/only_straight_on": {
-                    "name": "Tilos kanyarodni",
+                    "name": "Kötelező haladási irány: egyenesen tovább",
                     "terms": "Tilos kanyarodni"
                 },
                 "type/route": {
                     "name": "Útvonal",
-                    "terms": "Ã\9atvonal"
+                    "terms": "útvonal, nyomvonal"
                 },
                 "type/route/bicycle": {
-                    "name": "Kerékpárút",
+                    "name": "Kerékpáros útvonal",
                     "terms": "Biciklis útvonal"
                 },
                 "type/route/bus": {
                     "terms": "Buszvonal"
                 },
                 "type/route/detour": {
-                    "name": "Kerülőút",
-                    "terms": "Elkerülőút"
+                    "name": "Terelőút",
+                    "terms": "Elkerülőút, terelés, terelőút"
                 },
                 "type/route/ferry": {
                     "name": "Kompútvonal",
                     "terms": "lovagló út, lovagló útvonal, lovas út, lovas útvonal"
                 },
                 "type/route/pipeline": {
-                    "name": "Csővezeték útvonal",
-                    "terms": "Csővezeték útvonal"
+                    "name": "Csővezeték nyomvonala",
+                    "terms": "Csővezeték, gázvezeték, kőolajvezeték"
                 },
                 "type/route/power": {
-                    "name": "Elektromos hálózat útvonala",
-                    "terms": "Elektromos vezeték útvonal"
+                    "name": "Távvezeték nyomvonala",
+                    "terms": "Elektromos vezeték útvonala, távvezeték, nagyfeszültségű vezeték"
                 },
                 "type/route/road": {
-                    "name": "Autóút útvonal",
-                    "terms": "Autóút útvonal"
+                    "name": "Közút",
+                    "terms": "út, főút, közút, autóút, autópálya"
                 },
                 "type/route/train": {
-                    "name": "Vonat útvonal",
+                    "name": "Vasútvonal",
                     "terms": "Vonat útvonal"
                 },
                 "type/route/tram": {
-                    "name": "Villamos útvonal",
+                    "name": "Villamosvonal",
                     "terms": "Villamos útvonal"
                 },
                 "type/route_master": {
                     "terms": "Route Master"
                 },
                 "type/site": {
-                    "name": "Telek",
-                    "terms": "telek,házhely"
+                    "name": "Helyszín",
+                    "terms": "hely, site"
                 },
                 "vertex": {
                     "name": "Egyéb",
                     "name": "Vízfolyás"
                 },
                 "waterway/boatyard": {
-                    "name": "Csónakkikötő",
-                    "terms": "csónak,kikötő"
+                    "name": "Hajótelep",
+                    "terms": "csónak,kikötő, kishajó, vitorlás"
                 },
                 "waterway/canal": {
                     "name": "Csatorna",
-                    "terms": "Csatorna"
+                    "terms": "kanális"
                 },
                 "waterway/dam": {
-                    "name": "Gát",
-                    "terms": "Gát"
+                    "name": "Völgyzáró gát",
+                    "terms": "vízerőmű, tározó, víztározó, gát"
                 },
                 "waterway/ditch": {
-                    "name": "Vizesárok",
-                    "terms": "Vizesárok"
+                    "name": "Árok",
+                    "terms": "árok, vízelvezető"
                 },
                 "waterway/dock": {
-                    "name": "Nedves dokk / szárazdokk",
-                    "terms": "kikötő, dokk, nedves dokk, szárazdokk"
+                    "name": "Dokk",
+                    "terms": "kikötő, dokk, úszódokk, szárazdokk"
                 },
                 "waterway/drain": {
-                    "name": "Vízelvezető árok",
+                    "name": "Vízelvezető csatorna",
                     "terms": "Ér"
                 },
                 "waterway/fuel": {
-                    "name": "Tengeri üzemanyag állomás",
-                    "terms": "üzemanyag,dízel,gázolaj,csónak,hajó"
+                    "name": "Üzemanyag-töltő állomás hajóknak",
+                    "terms": "üzemanyag,dízel,gázolaj,csónak,hajó, hajóbenzinkút, bunkerolaj"
                 },
                 "waterway/river": {
                     "name": "Folyó",
-                    "terms": "Folyó"
+                    "terms": "folyam"
                 },
                 "waterway/riverbank": {
                     "name": "Folyópart",
-                    "terms": "Vízpart"
+                    "terms": "Vízpart, rakpart, föveny"
                 },
                 "waterway/sanitary_dump_station": {
-                    "name": "Tengeri WC ártalmatlanítás",
-                    "terms": "csónak,hajó,vízijármű,tisztasági"
+                    "name": "Tengeri WC kezelése",
+                    "terms": "tisztaság, szaniter, ürítés"
                 },
                 "waterway/stream": {
                     "name": "Patak",
-                    "terms": "Patak"
+                    "terms": "ér, vízfolyás"
                 },
                 "waterway/water_point": {
-                    "name": "Tengeri ivóvíz",
-                    "terms": "csónak,hajó,vízijármű,víz,ivóvíz"
+                    "name": "Ivóvíz-csatlakozás hajóknak",
+                    "terms": "ivóvíz, édesvíz"
                 },
                 "waterway/waterfall": {
                     "name": "Vízesés",
index d0b7f54f1b360f3e4428d35e9834eaa0db1f2b59..f0f961e1cc8d303d5e7ec490b7d8a6a0d627792e 100644 (file)
                 "key": "Ց",
                 "annotation": "{n} յատկութիւնները միաւորուել են։",
                 "not_eligible": "Այս յատկութիւնները չենկարող միաւորուել։",
-                "not_adjacent": "Այս յատկութիւնները չեն կարող միաւորուել, քանի որ իրար կպած չեն։",
                 "restriction": "Այս յատկութիւնները չեն կարող միաւորուել, քանի որ դրանցից առնուազն մէկը՝ «{relation}» յարաբերութեան անդամ է։",
                 "incomplete_relation": "Այս յատկութիւնները չեն կարող միաւորուել, քանի որ դրանցից առնուազն մէկը ամբողջովին ներբեռնուած չէ։",
                 "conflicting_tags": "Այս յատկութիւնները չեն կարող միաւորուել, քանի որ դրանց պիտակներից որոշներն ունեն հակասող արժէքներ։"
             "google": "Տարածել Գուգլ+֊ում"
         },
         "confirm": {
-            "okay": "Լաւ",
             "cancel": "Չեղարկել"
         },
         "splash": {
         },
         "validations": {
             "untagged_point": "Չպիտակուած կէտ",
-            "untagged_line": "Չպիտակուած գիծ",
-            "untagged_area": "Չպիտակուած տիրոյթ",
-            "tag_suggests_area": "{tag} պիտակը ենթադրում է, որ գիծը պէտք է լինի տիրոյթ, բայց այն տիրոյթ չէ",
             "untagged_point_tooltip": "Ընտրիր յատկութիւն, որ բնորոշում է այս գիծը։",
+            "untagged_line": "Չպիտակուած գիծ",
             "untagged_line_tooltip": "Ընտրիր յատկութեան տիպը, որ բնորոշում է այս գիծը։",
+            "untagged_area": "Չպիտակուած տիրոյթ",
             "untagged_area_tooltip": "Ընտրիր յատկութեան տիպը, որ բնորոշում է այս տիրոյթը",
+            "tag_suggests_area": "{tag} պիտակը ենթադրում է, որ գիծը պէտք է լինի տիրոյթ, բայց այն տիրոյթ չէ",
             "deprecated_tags": "Հնացած պիտակներ՝ {tags}"
         },
         "zoom": {
         },
         "intro": {
             "graph": {
-                "city_hall": "Քաղաքապետարան",
-                "fire_department": "Հրշէջ ծառայութիւն",
-                "memory_isle_park": "Մանկական Այգի",
-                "riverwalk_trail": "Զբոսանքնեիր արահետ",
-                "w_michigan_ave": "Խորենացու փողոց",
-                "e_michigan_ave": "Սարեանի փողոց",
-                "spring_st": "Գարնանային փողոց",
-                "scidmore_park": "Անգլիական Այգի",
-                "petting_zoo": "Կենդաբանական Այգի",
-                "n_andrews_st": "Իսահակեանի փողոց",
-                "s_andrews_st": "Վարդանանց փողոց",
-                "n_constantine_st": "Նալբանդեանի փողոց",
-                "s_constantine_st": "Մոնթէի փողոց",
-                "rocky_river": "Հախում Գետ",
-                "railroad_dr": "Կայրանային փողոց",
-                "conrail_rr": "Հարաւային Երկաթուղի",
-                "st_joseph_river": "Աղստեւ Գետ",
-                "n_main_st": "Հիւսիսային փողոց",
-                "s_main_st": "Խանջեանի փողոց",
-                "water_st": "Փարպեցու փողոց",
-                "foster_st": "Կողբացու փողոց",
-                "portage_river": "Տանձութ Գետ",
-                "flower_st": "Ծաղկավաճառների փողոց",
-                "elm_st": "Աբովեանի փողոց",
-                "walnut_st": "Թումանեանի փողոց",
-                "morris_ave": "Մաշտոցի պողոտայ",
-                "east_st": "Արեւելեան փողոց",
-                "portage_ave": "Ազատութեան պողոտայ"
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "am"
             },
             "navigation": {
-                "title": "Նաւարկում",
-                "drag": "Քարտէզի հիմնական տիրոյթը ցոյց է տալիս ՕփենՍթրիթՄէփ տուեալները ետնանկարի վրայից։ Դու կարող ես նաւարկել քաշելով եւ գլիկելով, ինչպէս ցանկացած վեբ քարտէզ օգտագործելիս։ **Քաշի՛ր քարտէզը։**",
-                "select": "Քարտէզի յատկութիւնները ներկայացուած են երեք ձեւով․ կէտերի, գծերի, կամ տիրոյթների օգնութեամբ։ Բոլոր յատկութիւնները կարող են ընտրուել դրանց կտացնելով։ **Կտացրու կէտն այն ընտրելու համար։**",
-                "pane": "Երբ յատկութիւնն ըտնրուած է, յատկութեան խմբագրիչն է պատկերւում։ Վերնագիրը ցոյց է տալիս յատկութեան տիպը եւ հիմնական մասը ցոյց է տալիս յատկութեան յատկանիշները, ինչպէս դրա անունն է եւ հասցէն։ **Փակիր յատկութիւնների խմբագրիչը սեղմելով {button} ստեղնը վերեւը աջից։**",
-                "search": "Կարող ես նաեւ փնտրել անհրաժեշտ յատկութիւնը այստեղ, կամ ամենուր։ **Փնտրել '{name}'**",
-                "choose": "**Գտիր {name} ցանկի մէջ, որ ընտրես այն։**",
-                "chosen": "Հիանալի՜ է։ {name} ֊ը հիմա ընտրուած է։ **Փակիր յատկութիւնների խմբագրիչը կտացնելով {button} ստեղնը։**"
+                "title": "Նաւարկում"
             },
             "points": {
-                "title": "Կէտեր",
-                "add": "Կէտերը կարող են օգտագործուել խանութների, սրճարանների, եւ յուշարձանների պէս յատկութիւններ ներկայացնելու համար։ **Կտացրու {button} Կէտ ստեղնը նոր կէտ աւելացնելու համար։**",
-                "place": "Կէկը կարող է տեղադրուել կտացնելով քարտէզին։ **Կտացրու քարտէզը շէնքի վրայ նոր կէտ աւելացնելու համար։**",
-                "search": "Զանազան յատկութիւններ կարող են ներկայացուել կէտերով։ Կէտը, որ նոր աւելացրել ես՝ Սրճարան է։ **Փնտրիր '{name}'**",
-                "choose": "**Ընտրիր Սրճարան ցանկի միջից։**",
-                "describe": "Կէտն հիմա նշուած է որպէս սրճարան։ Կիրառելով յատկութիւնների խմբագրիչը մենք կարող ենք աւելի շատ տեղեկատւութիւն աւելացնել։ **Աւելացրու անուանում**",
-                "close": "Յատկութիւնների խմբագրիչը կյիշի քո բոլոր փոփոխութիւնները։ Երբ փոխում ես յատկութիւն, փակելու ստեղնը կը դառնայ նշելու տեղ։ **Կտացրու {button} ստեղնը յատկութիւնների խմբագրիչը փակելու համար**",
-                "reselect": "Յաճախ կէտերն արդէն գոյութիւն ունեն, բայց պարունակում են սխալներ, կամ լրիւ չեն։ Մենք կարող ենք խմբագրել գոյութիւն ունեցող կէտերը։ **Կտացրու նոր ստեղծածդ կէտն ընտրելու համար։**",
-                "fixname": "**Փոխիր անունը, յետոյ կտացրու {button} կոճակը յատկութիւնների խմբագրիչը փակելու համար։**",
-                "reselect_delete": "Քարտէզի բոլոր յատկութիւնները կարող են ջնջուել։ **Կտացրու որպէսզի ընտրես ստեղծածդ կէտը։**",
-                "delete": "Կէտի շուրջը գտնուող ցանկը պարունակում է դրա վրայ կիրառուող գործողութիւնները, ներառեալ ջնջելը։  **Կտացրու {button} ստեղնը կէտը ջնջելու համար։**"
+                "title": "Կէտեր"
             },
             "areas": {
-                "title": "Տիրոյթներ",
-                "add": "Տիրոյթները օգտագործւում են լճերի, շէնքերի, եւ բնակելի տարածքների սահմանագծերը արտապատկերելու համար։ Դրանք նաեւ կարող են օգտագործուել շատ այլ յատկութիւններ, որ սովորաբար նշւում են կէտով, աւելի մանրամասն նկարագրելու համար։ **Կտացրու {button} Տիրոյթ ստեղնը նոր տիրոյթ աւելացնելու համար։**",
-                "corner": "Տիրոյթները գծւում են տիրոյթի սահմանները նշող հանգոյցներ աւելացնելով։ **Կտացրու խաղահրապարակի անկիւններից մէկը սկզբնական հանգոյց տեղակայելու համար։**",
-                "place": "Գծիր տիրոյթ տեղադրելով նոր հանգոյցներ։ Աւարտիր տիրոյթը սկսուող հանգոյցում։ **Գծիր խաղահրապարակի տիրոյթը։**",
-                "search": "**Փնտրել '{name}'։**",
-                "choose": "**Ընտրիր Խաղահրապարակը ցանկից**",
-                "describe": "**Աւելացրու անուն, յետոյ կտացրու {button} ստեղնը յատկութիւնների խմբագրիչը փակելու համար**"
+                "title": "Տիրոյթներ"
             },
             "lines": {
-                "title": "Գծեր",
-                "add": "Գծերն օգտագործւում են ճանապարհներ, երկաթգծեր, գետեր եւ նման յատկութիւններ ներկայացնելու համար։ **Կտացրու {button} Գիծ ստեղնը նոր գիծ աւելացնելու համար։**",
-                "start": "**Սկսել գիծը կտացնելով ճանապարհի վերջին։**",
-                "intersect": "Կտացրու գծին նոր հանգոյցներ աւելացնելու համար։ Կարող ես քաշել քարտէզը գծելիս, եթէ անհրաժէշտ է։ Ճանապարհները, եւ շատ այլ գծերի տիպերը աւելի մեծ ցանցի մաս են։ Կարեւոր է, որ այս գծերը ճիշտ կապեր ունենան, որպէսզի ուղի գտնող ծրագրերը կարողանան աշխատել։ **Կտացրու {name}֊ը երկու գծի հատում ստեղծելու համար։**",
-                "finish": "Գծերը կարող են աւարտուել վերջին հանգոյցին կրկին կտացնելով։ **Աւարտել ճանապարհ գծելը։**",
-                "road": "**Ընտրիր Ճանապարհը ցանկից**",
-                "residential": "Ճանապարհների տարբեր տիպեր կան, ամենատարածուաթն են Բնակելիները։ **Ընտրիր Բնակելի ճանապարհ տիպը**",
-                "describe": "**Անուանում տուր ճանապարհին, յետոյ կտացրու {button} կոճակը խմբագրիչը պահելու համար**",
-                "restart": "Այս ճանապարհը պէտք է հատի {name}։",
-                "wrong_preset": "Չես ընտրել Բնակելի փողոց տիպը **Կտացրու այստեղ կրկին ընտերլու համար**"
+                "title": "Գծեր"
             },
             "startediting": {
                 "title": "Սկսել խմբագրումը",
-                "help": "Կարող ես կրկնել այս ծանօթութիւնը, կամ նայել այլ ձեռնարկներ կտացնելով {button}  Օգնութեան կոճակը։",
                 "save": "Չմոռանա՛ս պարբերաբար պահել փոփոխութիւններդ։",
                 "start": "Սկսե՛լ քարտէզագրումը։"
             }
                 "craft": {
                     "label": "Տեսակ"
                 },
-                "crop": {
-                    "label": "Հունձք"
-                },
                 "crossing": {
                     "label": "Տեսակ"
                 },
-                "cuisine": {
-                    "label": "Խոհանոց"
-                },
                 "cycleway": {
                     "label": "Հեծանուային կածաններ ",
                     "options": {
diff --git a/vendor/assets/iD/iD/locales/ia.json b/vendor/assets/iD/iD/locales/ia.json
new file mode 100644 (file)
index 0000000..de35c3d
--- /dev/null
@@ -0,0 +1,19 @@
+{
+    "ia": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "none"
+            }
+        }
+    }
+}
\ No newline at end of file
index 644ca7265ebfc1085b6de7b33ab57bf652b4b4ce..95d636eb350b04232f8cec3d77e3bf5eed8a439e 100644 (file)
                 "key": "C",
                 "annotation": "Satukan {n} fitur.",
                 "not_eligible": "Fitur-fitur ini tidak bisa digabung.",
-                "not_adjacent": "Fitur-fitur ini tidak bisa disatukan karena tidak saling terhubung.",
                 "restriction": "Fitur-fitur ini tidak bisa disatukan karena ada setidaknya satu yang merupakan bagian dari relasi \"{relation}\".",
                 "incomplete_relation": "Fitur ini tidak bisa digabungkan karena belum sepenuhnya terunduh.",
                 "conflicting_tags": "Fitur-fitur ini tidak bisa disatukan karena beberapa nilai dari tagnya ada yang bertolak belakang."
             "help_link_text": "detail"
         },
         "confirm": {
-            "okay": "Baiklah",
             "cancel": "Batal"
         },
         "splash": {
         },
         "validations": {
             "untagged_point": "Titik tanpa tag",
-            "untagged_line": "Garis tanpa tag",
-            "untagged_area": "Area tanpa tag",
-            "tag_suggests_area": "Penanda {tag} menyarankan garis sebaiknya dalam bentuk area, tapi ini bukan sebuah area",
             "untagged_point_tooltip": "Pilih tipe fitur yang menjelaskan apa identitas poin ini.",
+            "untagged_line": "Garis tanpa tag",
             "untagged_line_tooltip": "Pilih tipe fitur yang menjelaskan apa identitas garis ini.",
+            "untagged_area": "Area tanpa tag",
             "untagged_area_tooltip": "Pilih tipe fitur yang menjelaskan apa identitas area ini.",
+            "tag_suggests_area": "Penanda {tag} menyarankan garis sebaiknya dalam bentuk area, tapi ini bukan sebuah area",
             "deprecated_tags": "Tag sudah tidak dipergunakan: {tags}"
         },
         "zoom": {
         "intro": {
             "done": "selesai",
             "graph": {
-                "spring_st": "jalan spring"
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "id"
             },
             "navigation": {
-                "title": "Navigasi",
-                "drag": "Area peta utama menampilkan data OpenStreetMap pada bagian atas dari latar. Anda dapat bernavigasi dengan menggeser dan mengskrol, seperti peta web lainnya. **Geser petanya!**",
-                "select": "Fitur peta dapat diwakili dengan tiga cara: dengan titik, garis, atau area. Semua fitur dapat dipilih dengan mengklik mereka. **Klik sebuah titik untuk memilihnya.**",
-                "pane": "Ketika sebuah fitur dipilih, fitur editor disembunyikan. Bagian kepala menunjukkan tipe fitur dan jendela utama atribut dari fitur tersebut, seperti nama dan alamat. ** Tutup fitur editor dengan menekan {tombol} tombol di kanan atas.**"
+                "title": "Navigasi"
             },
             "points": {
-                "title": "Titik",
-                "place": "Penanda dapat di tempatkan dengan cara meng-klik peta. **Klik peta untuk meletakkan penanda baru pada atap bangunan**",
-                "search": "Terdapat banyak fitur berbeda yang dapat diwakili oleh titik. Titik yang baru anda tambahkan adalah Cafe. **Pencarian untuk '{name}'**",
-                "choose": "**Pilih Kafe dari daftar.**",
-                "describe": "Kini titik bisa ditandai sebagai cafe. Gunakan penyunting fitur, kita dapat tambahkan informasi lebih tentang fitur. **Tambahkan sebuah nama**"
+                "title": "Titik"
             },
             "areas": {
-                "title": "Area",
-                "place": "Gambar area dengan meletakan lebih banyak simpul. Selesaikan area dengan mengklik pada simpul awal. **Gambar sebuah area untuk tempat bermain.**",
-                "search": "**Pencarian untuk '{name}'.**",
-                "choose": "**Pilih Tempat-bermain dari daftar.**"
+                "title": "Area"
             },
             "lines": {
-                "title": "Garis",
-                "start": "**Mulai garis dengan mengklik pada ujung sebuah jalan.**",
-                "finish": "Garis bisa diselesaikan dengan mengklik ulang pada simpul terakhir. **Selesaikan menggambar jalan.**",
-                "road": "**Pilih Jalan dari daftar**",
-                "residential": "Ada beberapa tipe jalan berbeda, yang paling umum adalah Jalan Perumahan. **Pilih tipe jalan Perumahan**",
-                "wrong_preset": "Anda belum memilih tipe Jalan Perumahan. **Klik di sini untuk memilih lagi**"
+                "title": "Garis"
             },
             "startediting": {
                 "title": "Mulai Menyunting",
                 "craft": {
                     "label": "Tipe"
                 },
-                "crop": {
-                    "label": "Tanaman"
-                },
                 "crossing": {
                     "label": "Tipe"
                 },
-                "cuisine": {
-                    "label": "Masakan"
-                },
                 "cycleway": {
                     "label": "Jalur Sepeda",
                     "options": {
                 "source": {
                     "label": "Sumber"
                 },
-                "sport": {
-                    "label": "Olahraga"
-                },
-                "sport_ice": {
-                    "label": "Olahraga"
-                },
-                "sport_racing": {
-                    "label": "Olahraga"
-                },
                 "structure": {
                     "label": "Struktur",
                     "options": {
                     "name": "Jalan Penghubung Primer",
                     "terms": "Jalan Penghubung Primer"
                 },
-                "highway/raceway": {
-                    "name": "Trek Balap"
-                },
                 "highway/residential": {
                     "name": "Jalan Perumahan",
                     "terms": "Jalan Permukiman, Jalan Pemukiman"
                     "name": "Lapangan Bermain",
                     "terms": "Tempat Bermain"
                 },
-                "leisure/running_track": {
-                    "name": "Lintasan Lari"
-                },
                 "leisure/stadium": {
                     "name": "Stadion",
                     "terms": "Stadion"
                     "name": "Kolam Renang",
                     "terms": "Kolam Renang"
                 },
-                "leisure/track": {
-                    "name": "Jalur Balap (tidak bermotor)"
-                },
                 "line": {
                     "name": "Garis",
                     "terms": "Garis"
index d4fe8955fd14e3265e2888f7e3e362e844742e67..75685a86b74ff12082a69d12804c11c64aa04753 100644 (file)
             },
             "straighten": {
                 "title": "Slétta",
+                "description": "Slétta þessa línu",
+                "key": "S",
                 "annotation": "Slétti úr línu",
                 "too_bendy": "Það er ekki hægt að slétta úr þessu því að það beygir of skarplega",
                 "connected_to_hidden": "Ekki er hægt að slétta línuna þar sem hún er tengd földu eigindi."
             },
             "delete": {
                 "title": "Eyða",
+                "description": {
+                    "single": "Eyða þessu endanlega."
+                },
                 "annotation": {
                     "point": "Eyddi punkti.",
                     "vertex": "Eyddi hnút af leið.",
             },
             "past_future": {
                 "tooltip": "Tillaga,  í byggingu, í eyði, niðurrif oþh"
+            },
+            "others": {
+                "tooltip": "Allt annað"
             }
         },
         "restore": {
             "twitter": "Deila á Twitter",
             "google": "Deila á Google+"
         },
-        "confirm": {
-            "okay": "Í lagi"
-        },
         "splash": {
             "welcome": "Velkomin/n í iD ritil OpenStreetMap",
             "text": "iD er notandavænt tæki til að bæta við besta fría kortagrunn heimsins. Þetta er þróunarútgáfa {version}. Þú getur fengið meiri upplýsingar á vefnum {website} og tilkynnt villur {github}.",
             "buildings": "# Byggingar\n\nOpenStreetMap er stærsta gagnasafn heims með byggingum. Þú getur\nbætt við þetta gagnasafn.\n\n### Velja\n\nÞú getur valið byggingu með því að ýta á útlínur hennar. Þetta\nlýsir upp bygginguna og opnar tækjaslá sem og valmynd sem hefur\nað geyma frekari upplýsingar um bygginguna.\n\n### Breyta\n\nStundum eru byggingar vitlaust staðsettar eða með vitlausum\nupplýsingum.\n\nTil að færa byggingu í einu lagi er hún valin og svo smellt á 'Færa'\ntólið. Færðu músina til að hliðra byggingunni og smelltu svo þegar\nhún er komin á réttan stað.\n\n### Búa til\n\nÞegar byggingum er bætt við kort er hægt að nota bæði svæði og\npunkta. Þumalputtareglan er sú að nota svæði fyrir byggingu þegar\nhægt er, og merkja svo þau fyrirtæki, stofnanir og annað sem\nstarfa þar sem punkta innan svæðisins.\n\nBúðu til byggingu sem svæði með því að ýta á takkann 'Svæði' efst til vinstri, smelltu svo þar sem byggingin byrjar og merktu\nþannig útlínur hennar. Þú klárar bygginguna svo með því að tengja\nsíðasta hnútinn við fyrsta hnútinn eða með því að ýta á 'Enter'\ná lyklaborðinu.\n\n### Eyða\n\nEf að bygging er út úr kú - þú sérð að hún er ekki til á\nloftmyndinni og hefur helst séð með eigin augum að hún er ekki til\nstaðar - þá geturðu eytt henni af kortinu. Farðu varlega þegar þú\neyðir hlutum - breytingarnar munu sjást hjá öllum sem nota kortið\nog það getur verið að loftmyndin sé bara gömul og byggingin ný.\n\nÞú getur eytt byggingu með því að velja hana, ýta svo á\nruslatunnutáknið eða með því að ýta á 'Delete' á lyklaborðinu.\n"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "is",
+                "name": {
+                    "1st-avenue": "1sta breiðgata",
+                    "2nd-avenue": "2ur breiðgata",
+                    "4th-avenue": "4ða breiðgata",
+                    "5th-avenue": "5ta breiðgata",
+                    "6th-avenue": "6ta breiðgata",
+                    "6th-street": "Sjöttastræti",
+                    "7th-avenue": "7da breiðgata",
+                    "8th-avenue": "8da breiðgata",
+                    "9th-avenue": "9da breiðgata",
+                    "10th-avenue": "10da breiðgata",
+                    "11th-avenue": "11ta breiðgata",
+                    "12th-avenue": "12ta breiðgata",
+                    "adams-street": "Adamsstræti",
+                    "andrews-elementary-school": "Grunnskóli Aragötu",
+                    "andrews-street": "Aragata",
+                    "lynns-garage": "Bílskúr Lísu"
+                }
+            },
             "navigation": {
-                "title": "Leiðarvísun",
-                "drag": "Kortið sýnir OpenStreetMap gögn ofan á bakgrunni. Þú getur flakkað um með því að draga\nog skruna, rétt eins og á öðrum vefkortum. **Dragðu kortið!**",
-                "select": "Hlutir á kortinu samanstanda af einhverju af þessu þrennu: punktar, línur eða svæði. Hægt er að velja hvaða hlut á kortinu með því að smella á hann. ** Smelltu á punktinn til að velja hann.**"
+                "title": "Leiðarvísun"
             },
             "points": {
-                "title": "Punktar",
-                "search": "Það eru margvíslegir hlutir sem punktar geta staðið fyrir. Punkturinn sem þú varst að bæta við er kaffihús. **Leitaðu að '{name}'**",
-                "choose": "**Veldu kaffihús af listanum.**",
-                "describe": "Punkturinn er nú merktur sem kaffihús. Notaðu valmyndina, þá er hægt að bæta við fleiri upplýsingum. **Bættu nafni við**"
+                "title": "Punktar"
             },
             "areas": {
-                "title": "Svæði",
-                "place": "Teiknaðu svæðið með því að setja fleiri hnúta á kortið. Kláraðu svæðið með því að smella í lokin á upphafshnútinn. **Teiknaðu svæði fyrir leikvöllinn.**",
-                "search": "**Leita að '{name}'.**",
-                "choose": "**Veldu leikvöll af listanum.**"
+                "title": "Svæði"
             },
             "lines": {
-                "title": "Línur",
-                "start": "**Byrjaðu línuna með því að smella á enda vegarins.**",
-                "finish": "Hægt er að klára línur með því að smella aftur á síðasta hnútinn. **Kláraðu að teikna veginn.**",
-                "road": "**Veldu veg af listanum**",
-                "residential": "Það eru til ýmsar tegundir vega, sú algengasta er húsagata. **Veldu tegundina 'Húsagata'**"
+                "title": "Línur"
             },
             "startediting": {
                 "title": "Byrja að breyta",
                 "covered": {
                     "label": "Yfirbyggt"
                 },
-                "crop": {
-                    "label": "Uppskera"
-                },
                 "crossing": {
                     "label": "Tegund"
                 },
-                "cuisine": {
-                    "label": "Matarhefð"
-                },
                 "denomination": {
                     "label": "Trúardeild"
                 },
                 "source": {
                     "label": "Uppruni"
                 },
-                "sport": {
-                    "label": "Íþrótt"
-                },
-                "sport_ice": {
-                    "label": "Íþrótt"
-                },
                 "structure": {
                     "label": "Mannvirki",
                     "options": {
                 "leisure/playground": {
                     "name": "Leikvöllur"
                 },
-                "leisure/running_track": {
-                    "name": "Hlaupabraut"
-                },
                 "leisure/slipway": {
                     "name": "Dráttarbraut"
                 },
index f5c5a2ffb30184f62d838deba929fd7f41459217..81c7edec3345ca236c34afd42471c518b347a853 100644 (file)
                     "relation": "Cancellata una relazione.",
                     "multiple": "Cancellati {n} elementi."
                 },
+                "too_large": {
+                    "single": "Questo elemento non può essere cancellato perché non è del tutto visibile.",
+                    "multiple": "Questi elementi non possono essere cacnellati perché non tutti sono visibili."
+                },
                 "incomplete_relation": {
                     "single": "Questo elemento non può essere cancellato perché non è stato completamente scaricato.",
                     "multiple": "Questi elementi non possono essere cancellati perché non sono stati completamente scaricati."
                 "key": "C",
                 "annotation": "Uniti {n} elementi.",
                 "not_eligible": "Questi elementi non possono essere uniti.",
-                "not_adjacent": "Questi elementi non possono essere uniti perché non sono connessi.",
+                "not_adjacent": "Questi elementi non possono essere uniti perché i loro estremi non sono connessi.",
                 "restriction": "Questi elementi non possono essere uniti perché almeno uno è membro di una relazione \"{relation}\".",
                 "incomplete_relation": "Questi elementi non posso essere uniti perché almeno uno di loro non è stato completamente scaricato.",
                 "conflicting_tags": "Questi elementi non possono essere uniti perché alcuni dei loro tag sono in conflitto tra loro."
                 }
             },
             "reflect": {
-                "title": "rifletti",
+                "title": {
+                    "long": "Rifletti per il lungo",
+                    "short": "Rifletti per il corto"
+                },
                 "description": {
                     "long": {
                         "single": "Rifletti questo elemento lungo il suo asse maggiore.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Riflesso un elemento lungo il suo lato maggiore.",
+                        "single": "Riflesso un elemento lungo il suo asse maggiore.",
                         "multiple": "Riflessi più elementi lungo il loro asse maggiore."
                     },
                     "short": {
-                        "single": "Riflesso un elemento lungo il suo lato minore.",
+                        "single": "Riflesso un elemento lungo il suo asse minore.",
                         "multiple": "Riflessi più elementi lungo il loro asse minore."
                     }
                 },
             "edit": "Modifica elemento",
             "check": {
                 "yes": "Sì",
-                "no": "No"
+                "no": "No",
+                "reverser": "Cambia direzione"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Tipo",
+                    "default": "Predefinito",
+                    "layer": "Livello"
+                }
             },
             "add": "Aggiungi",
             "none": "Nessuno",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/IT:FAQ#Ho_editato_i_dati_tutto_il_giorno.2C_ma_le_mie_modifiche_non_appaiono_nel_viewer.21"
         },
         "confirm": {
-            "okay": "Okay",
+            "okay": "OK",
             "cancel": "Cancella"
         },
         "splash": {
             "lose_changes": "Hai modifiche non salvate. Cambiare il server le farà scartare. Sei sicuro?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Cosa c'è di nuovo in iD {version}"
+        },
         "tag_reference": {
             "description": "Descrizione",
             "on_wiki": "{tag} su wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Percorso scollegato",
-            "disconnected_highway_tooltip": "I percorsi dovrebbero essere connessi ad altri percorsi.",
+            "disconnected_highway_tooltip": "I percorsi dovrebbero essere connessi ad altri percorsi o all'ingresso di un edificio.",
+            "old_multipolygon": "Etichette di multipoligono su percorso esterno",
+            "old_multipolygon_tooltip": "Questo modo di mappare un multipoligono è sconsigliato. Assegnare le etichette alla relazione multipoligono piuttosto che al percorso esterno.",
             "untagged_point": "Punto senta tag",
+            "untagged_point_tooltip": "Seleziona un tipo di elemento che descriva cos'è questo punto.",
             "untagged_line": "Linea senza tag",
+            "untagged_line_tooltip": "Seleziona un tipo di elemento che descriva cos'è questa linea.",
             "untagged_area": "Area senza tag",
+            "untagged_area_tooltip": "Seleziona un tipo di elemento che descriva cos'è quest'area.",
             "untagged_relation": "Relazione senza tag",
+            "untagged_relation_tooltip": "Seleziona un tipo di elemento che descriva di che relazione si tratta.",
             "many_deletions": "Stai per cancellare {n} elementi. Sei sicuro di volerlo fare? Questo li cancellerà dalla mappa che chiunque altro vede su openstreetmap.org.",
             "tag_suggests_area": "Il tag {tag} fa pensare che la linea sia un'area, ma non rappresenta un'area",
-            "untagged_point_tooltip": "Seleziona un tipo di elemento che descriva cos'è questo punto.",
-            "untagged_line_tooltip": "Seleziona un tipo di elemento che descriva cos'è questa linea.",
-            "untagged_area_tooltip": "Seleziona un tipo di elemento che descriva cos'è quest'area.",
-            "untagged_relation_tooltip": "Seleziona un tipo di elemento che descriva di che relazione si tratta.",
             "deprecated_tags": "Tag deprecati: {tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "fatto",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Municipio di Fontechiara",
-                "fire_department": "Vigili del Fuoco di Fontechiara",
-                "memory_isle_park": "Parco della Memoria",
-                "riverwalk_trail": "Sentiero natura",
-                "w_michigan_ave": "Viale Timavo",
-                "e_michigan_ave": "Viale Piave",
-                "spring_st": "Via Roma",
-                "scidmore_park": "Parco Antonio Verdi",
-                "petting_zoo": "Zoo del parco Antonio Verdi",
-                "n_andrews_st": "Via Gasometro Nord",
-                "s_andrews_st": "Via Gasometro Sud",
-                "n_constantine_st": "Via Giuseppe Garibaldi",
-                "s_constantine_st": "Via Anita Garibaldi",
-                "rocky_river": "Fiume Grassella",
-                "railroad_dr": "Strada della ferrovia",
-                "conrail_rr": "Ferrovia Roma-Milano",
-                "st_joseph_river": "Fiume Ternaro",
-                "n_main_st": "Via Monte Bianco",
-                "s_main_st": "Via Monte Rosa",
-                "water_st": "Via dell'acqua",
-                "foster_st": "Via Corta",
-                "portage_river": "Fiume Medonte",
-                "flower_st": "Via del fiore",
-                "elm_st": "Via del fosso",
-                "walnut_st": "Via della noce",
-                "morris_ave": "Viale Etna",
-                "east_st": "Via Ferdinando Magellano",
-                "portage_ave": "Viale Maiella"
+                "block_number": "<value for addr:block_number>",
+                "city": "Fontechiara",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "it",
+                "name": {
+                    "1st-avenue": "Viale Dante Alighieri",
+                    "2nd-avenue": "Viale Giovanni Boccaccio",
+                    "4th-avenue": "Viale Cecco Angiolieri",
+                    "5th-avenue": "Viale Marsilio da Padova",
+                    "6th-avenue": "Viale Eugenio Montale",
+                    "6th-street": "Viale Salvatore Quasimodo",
+                    "7th-avenue": "Viale Giuseppe Ungaretti",
+                    "8th-avenue": "Viale Ugo Foscolo",
+                    "9th-avenue": "Viale Giacomo Leopardi",
+                    "10th-avenue": "Viale Torquato Tasso",
+                    "11th-avenue": "Viale Vittorio Alfieri",
+                    "12th-avenue": "Viale Edmondo De Amicis",
+                    "access-point-employment": "Centro per l'impiego",
+                    "adams-street": "Via Sandro Pertini",
+                    "andrews-elementary-school": "Scuola Elementare Luigi Einaudi",
+                    "andrews-street": "Via Luigi Einaudi",
+                    "armitage-street": "Via Umberto Nobile",
+                    "barrows-school": "Scuola Giuseppe Mazzini",
+                    "battle-street": "Via martiri di Soweto",
+                    "bennett-street": "Via Marco Polo",
+                    "bowman-park": "Parco dei Cigni",
+                    "collins-drive": "Viale Galileo Galilei",
+                    "conrail-railroad": "Ferrovia Roma-Milano",
+                    "conservation-park": "Parco della stazione",
+                    "constantine-street": "Via Giuseppe Garibaldi",
+                    "cushman-street": "Via Vasco da Gama",
+                    "dollar-tree": "Tutto a un euro",
+                    "douglas-avenue": "Viale Alcide De Gasperi",
+                    "east-street": "Via Ferdinando Magellano",
+                    "elm-street": "Via del fosso",
+                    "flower-street": "Via del fiore",
+                    "foster-street": "Via Corta",
+                    "french-street": "Via Leonardo da Vinci",
+                    "garden-street": "Via dei giardini",
+                    "gem-pawnbroker": "Compro oro",
+                    "golden-finch-framing": "Galleria d'arte",
+                    "grant-avenue": "Viale Giuseppe Saragat",
+                    "hoffman-pond": "Laghetto delle papere",
+                    "hoffman-street": "Via Cesare Pavese",
+                    "hook-avenue": "Viale Antonio Gramsci",
+                    "jefferson-street": "Via Giovanni Leone",
+                    "kelsey-street": "Via Giorgio Caproni",
+                    "lafayette-park": "Parco Nelson Mandela",
+                    "las-coffee-cafe": "Bar Lepanto",
+                    "lincoln-avenue": "Viale Giovanni Gronchi",
+                    "lowrys-books": "Libreria Feltrinelli",
+                    "lynns-garage": "Officina",
+                    "main-street-barbell": "Palestra",
+                    "main-street-cafe": "Bar della stazione",
+                    "main-street-fitness": "Palestra Virgin",
+                    "main-street": "Via Monte Bianco",
+                    "maple-street": "Via dei meli",
+                    "marina-park": "Parco del porto",
+                    "market-street": "Via del mercato",
+                    "memory-isle-park": "Parco dell'Isola della Memoria",
+                    "memory-isle": "Isola della Memoria",
+                    "michigan-avenue": "Viale Piave",
+                    "middle-street": "Via Pier Paolo Pasolini",
+                    "millard-street": "Via Anita Garibaldi",
+                    "moore-street": "Via dei glicini",
+                    "morris-avenue": "Viale Etna",
+                    "mural-mall": "Centro commerciale Cinecittadue",
+                    "paisanos-bar-and-grill": "Rosticceria",
+                    "paisley-emporium": "Emporio Rossi",
+                    "paparazzi-tattoo": "Lauro Tattoo",
+                    "pealer-street": "Via Francesco Petrarca",
+                    "pine-street": "Via dei pini",
+                    "pizza-hut": "Pizzeria Vesuvio",
+                    "portage-avenue": "Viale Maiella",
+                    "portage-river": "Fiume Medonte",
+                    "preferred-insurance-services": "Assicurazioni",
+                    "railroad-drive": "Strada della ferrovia",
+                    "river-city-appliance": "Trony",
+                    "river-drive": "Vicolo del fiume",
+                    "river-road": "Strada del fiume",
+                    "river-street": "Via del fiume",
+                    "riverside-cemetery": "Cimitero comunale",
+                    "riverwalk-trail": "Sentiero natura",
+                    "riviera-theatre": "Teatro Riviera",
+                    "rocky-river": "Fiume Grassella",
+                    "saint-joseph-river": "Fiume Ternaro",
+                    "scidmore-park-petting-zoo": "Zoo del parco Antonio Verdi",
+                    "scidmore-park": "Parco Antonio Verdi",
+                    "scouter-park": "Parco Enrico Berlinguer",
+                    "sherwin-williams": "Negozio di vernici",
+                    "south-street": "Via del meridione",
+                    "southern-michigan-bank": "Banca di Roma",
+                    "spring-street": "Via Roma",
+                    "sturgeon-river-road": "Via delle margherite",
+                    "three-rivers-city-hall": "Municipio di Fontechiara",
+                    "three-rivers-elementary-school": "Scuola Elementare di Fontechiara",
+                    "three-rivers-fire-department": "Vigili del Fuoco di Fontechiara",
+                    "three-rivers-high-school": "Scuola Superiore di Fontechiara",
+                    "three-rivers-middle-school": "Scuola Media di Fontechiara",
+                    "three-rivers-municipal-airport": "Aeroporto Municipale di Fontechiara",
+                    "three-rivers-post-office": "Ufficio Postale di Fontechiara",
+                    "three-rivers-public-library": "Biblioteca di Fontechiara",
+                    "three-rivers": "Fontechiara",
+                    "unique-jewelry": "Gioielleria Verdi",
+                    "walnut-street": "Via della noce",
+                    "washington-street": "Via Francesco Cossiga",
+                    "water-street": "Via dell'acqua",
+                    "west-street": "Via Cristoforo Colombo",
+                    "wheeler-street": "Via Amerigo Vespucci",
+                    "william-towing": "Carro Attrezzi ACI",
+                    "willow-drive": "Viale Gianni Rodari",
+                    "wood-street": "Via Giuseppe Ungaretti",
+                    "world-fare": "Fiera di Milano"
+                }
+            },
+            "welcome": {
+                "title": "Benvenuto",
+                "welcome": "Benevento! Questa guida ti insegnerà le nozioni base per modificare OpenStreetMap.",
+                "practice": "Tutti i dati contenuti in questa guida sono dati d'esempio a scopo didattico, qualsiasi modifica che farai non sarà salvata.",
+                "words": "Questa guida introdurrà termini e concetti nuovi. Queste novità saranno indicate in *corsivo*.",
+                "mouse": "Puoi usare ogni dispositivo per modificare la mappa, ma questa guida presuppone che tu stia utilizzando un mouse con un pulsante sinistro ed uno destro. **Se vuoi collegare un mouse fallo ora e quindi clicca OK**.",
+                "leftclick": "Quando questo tutorial ti chiede di fare un click si intende con il pulsante sinistro. Su un trackpad può essere un click singolo o un tap con un solo dito. **Clicca col pulsante sinistro {num} volte.**",
+                "rightclick": "Certe volte viene chiesto di fare un click col pulsante destro.  Su un trackpad potrebbe significare control + click o un tap con due dita. La tua tastiera potrebbe avere un tasto 'menu' che funziona come un click destro. **Clicca col pulsante destro {num} volte.**",
+                "chapters": "Ci siamo quasi! Puoi usare i pulsanti in basso per saltare i capitoli in ogni momento o per ricominciare un capitolo se ti trovi in difficoltà. Iniziamo! **Clicca '{next}' per continuare.**"
             },
             "navigation": {
                 "title": "Navigazione",
-                "drag": "L'area della mappa principale mostra i dati OpenStreetMap su di uno sfondo. Puoi navigare trascinanndo e scorrendo, proprio come in ogni mappa web. **Trascina la mappa!**",
-                "select": "Gli elementi della mappa sono rappresentai in tre modi: usando punti, linee o aree. Tutti gli elementi possono essere selezionati cliccando su di essi. **Clicca sul punto per selezionarlo.**",
-                "pane": "Quando un elemento è selezionato viene mostrato l'editor dell'elemento. L'intestazione mostra il tipo di elemento e il pannello principale mostra gli attributi dell'elemento, come il nome e l'indirizzo. **Chiudi l'editor dell'elemento con il pulsante {button} in alto a destra.**",
-                "search": "Nella schermata attuale si possono anche cercare elementi della mappa o del mondo intero. **Cerca '{name}'**",
-                "choose": "**Scegli {name} dalla lista per selezionarla.**",
-                "chosen": "Bene! Ora {name} è selezionata. **Chiudi l'editor dell'elemento premendo il pulsante {button}.**"
+                "drag": "L'area principale mostra i dati di OpenStreetMap sopra uno sfondo.{br}Puoi trascinare la mappa premendo il tasto sinistro del mouse e tenendolo premuto mentre sposti il mouse. Puoi anche usare le frecce della tastiera. **Scorri la mappa!**",
+                "zoom": "Puoi aumentare o diminuire l'ingrandimento con la rotellina centrale del mouse o del trackpad, oppure cliccando i pulsanti {plus}/{minus}. **Ingrandisci la mappa!**",
+                "features": "Viene usata la parola *elemento* per descrivere le cose che appaiono sulla mappa. Qualsiasi cosa presente nel mondo reale può essere mappa come elemento su OpenStreetMap.",
+                "points_lines_areas": "Gli elementi della mappa vengono rappresentati con *punti, linee o aree.*",
+                "nodes_ways": "In OpenStreetMap i punti sono chiamati anche *nodi* e le linee e le aree sono chiamate anche *percorsi*.",
+                "click_townhall": "Tutti gli elementi sulla mappa possono essere selezionati cliccando su di essi. **Clicca sul punto per selezionarlo.**",
+                "selected_townhall": "Bene! Ora il punto è selezionato. Gli elementi selezionati vengono mostrati con un contorno lampeggiante.",
+                "editor_townhall": "Quando un elemento è selezionato, l'*editor dell'elemento* viene mostrato a fianco della mappa.",
+                "preset_townhall": "La parte superiore dell'editor dell'elemento mostra il tipo di elemento. Questo punto è un {preset}.",
+                "fields_townhall": "La parte sottostante dell'editor dell'elemento contiene i *campi* che mostrano gli attributi dell'elemento, come il suo nome o il suo indirizzo.",
+                "close_townhall": "**Chiudi l'editor dell'elemento premendo il tasto Escape o il pulsante {button} nell'angolo in alto.**",
+                "search_street": "Si possono cercare elementi nella vista corrente, o in tutto il mondo.  **Cerca '{name}'.**",
+                "choose_street": "**Scegli {name} dalla lista per selezionarla.**",
+                "selected_street": "Bene! Ora {name} è selezionata.",
+                "editor_street": "I campi visualizzati per una strada sono differenti dai campi mostrati per il municipio.{br}Per questa strada selezionata, l'editor dell'elemento mostra campi come '{field1}' e '{field2}'. **Chiudi l'editor dell'elemento premendo il tasto Escape o il pulsante {button}.**",
+                "play": "Prova a muovere la mappa e a cliccare su qualche elemento per vedere che tipo di informazioni possono essere aggiunte su OpenStreetMap. **Quando sei pronto per passare al prossimo capitolo, clicca '{next}'.**"
             },
             "points": {
                 "title": "Punti",
-                "add": "I punti possono essere usati per rappresentare elementi come negozi, ristoranti e monumenti. Indicano un luogo specifico e descrivono cos'è. **Clicca il pulsante Punto {button} per aggiungere un nuovo punto.**",
-                "place": "Il punto può essere piazzato cliccando sulla mappa. **Clicca la mappa per piazzare il nuovo punto sull'edificio.**",
-                "search": "Ci sono diversi elementi che possono essere rappresentati da punti. Il punto che hai appena aggiunto è un Caffè. **Cerca '{name}'**",
-                "choose": "**Scegli Caffè dalla lista.**",
-                "describe": "Ora il punto è marcato come Caffè. Usando l'editor dell'elemento possiamo aggiungere più informazioni sull'elemento stesso. **Aggiungi un nome**",
-                "close": "L'editor dell'elemento mantiene automaticamente in memoria tutti i cambiamenti effettuati. Quando si modifica un elemento il pulsante di chiusura diventa un segno di spunta. **Clicca il pulsante {button} per chiudere l'editor dell'elemento**",
-                "reselect": "Spesso esistono già dei punti, ma contengono errori o sono incompleti. I punti esistenti si possono modificare. **Clicca per selezionare il punto che hai appena creato.**",
-                "fixname": "**Cambia il nome quindi clicca il pulsante {button} per chiudere l'editor dell'elemento.**",
-                "reselect_delete": "Tutti gli elementi sulla mappa possono essere cancellati. **Clicca per selezionare il punto che hai creato.**",
-                "delete": "Il menu attorno al punto contiene le operazioni che possono essere fatte su di esso, inclusa la cancellazione. **Clicca sul pulsante {button} per cancellare il punto.**"
+                "add_point": "I *punti* possono essere usati per rappresentare elementi come negozi, ristoranti e monumenti.{br}Indicano un luogo specifico e descrivono cosa vi si trova. **Clicca il {button} Punto per aggiungere un nuovo punto.**",
+                "place_point": "Per mettere il nuovo punto sulla mappa, posiziona il tuo cursore del mouse dove il punto dovrebbe andare, quindi clicca con il bottone sinistro del mouse o premi la barra spaziatrice. **Muovi il puntatore del mouse sopra questo edificio, quindi clicca con il bottone sinistro o premi la barra spaziatrice.**",
+                "search_cafe": "Ci sono molti elementi che possono essere rappresentati da un punto. Il punto che hai appena creato è un Bar. **Cerca '{preset}'.**",
+                "choose_cafe": "**Scegli {preset} dalla lista.**",
+                "feature_editor": "Ora il punto è marcato come Caffè. Usando l'editor dell'elemento possiamo aggiungere più informazioni sull'elemento stesso.",
+                "add_name": "In OpenStreetMap, tutti i campi sono opzionali, ed è ammesso lasciare un campo vuoto se non si è sicuri.{br}Facciamo finta che tu conosca questo bar, e che sappia come si chiami. **Aggiungi il nome del bar**",
+                "add_close": "L'editor mantiene automaticamente in memoria tutte le modifiche effettuate. **Quando hai finito di aggiungere il nome, premi Escape, Invio, oppure clicca il pulsante {button} per chiudere l'editor.**",
+                "reselect": "Sovente i punti esistono già, ma hanno errori o sono incompleti. Noi possiamo modificare i punti esistenti. **Clicca per selezionare il bar che hai appena creato.**",
+                "update": "Aggiungiamo qualche dettaglio al bar. Puoi cambiargli nome, aggiungere il tipo di cucina, o aggiungere l'indirizzo. **Cambia le informazioni associate al bar.**",
+                "update_close": "Quando hai finito di modificare le informazioni associate al bar, premi Escape, Invio, oppure clicca il pulsante {button} per chiudere l'editor.",
+                "rightclick": "Puoi cliccare con il pulsante destro su qualsiasi elemento per visualizzare il *menù di modifica*, che mostra la lista di tipi di modifiche che si possono effettuare. **Clicca con il pulsante destro per selezionare il punto che hai creato e mostrare il menù di modifica.**",
+                "delete": "Si possono cancellare elementi che non esistono nella realtà.{br}La cancellazione di un elemento da OpenStreetMap lo rimuove dalla mappa che tutti vedono, perciò devi essere sicuro che un elemento non esista veramente prima di cancellarlo. **Clicca sul pulsante {button} per eliminare il punto.**",
+                "undo": "Puoi sempre annullare le modifiche prima di salvarle in OpenStreetMap. **Clicca sul pulsante  {button} per annullare la cancellazione e ripristinare il punto.**",
+                "play": "Ora che sai come si creano e si modificano i punti, prova a esercitarti creandone altri! **Quando sei pronto per proseguire al prossimo capitolo, clicca '{next}'.**"
             },
             "areas": {
                 "title": "Aree",
-                "add": "Le aree sono utilizzate per indicare i contorni degli elementi come ad esempio i laghi, gli edifici e le aree residenziali. Possono anche essere utilizzate per rappresentare in modo più dettagliato elementi che normalmente vengono mappati come punti. **Clicca il pulsante Area {button} per aggiungere una nuova area.**",
-                "corner": "Le aree devono essere disegnate posizionando i punti che segnano il confine dell'area. **Clicca per posizionare il punto di partenza su di uno degli angoli del parchetto.**",
-                "place": "Disegna l'area posizionando più punti. Terminare l'area cliccando sul punto di partenza. **Disegnare un'area per il parchetto.**",
-                "search": "**Cerca per '{name}'.**",
-                "choose": "**Scegli Parco giochi dalla lista.**",
-                "describe": "**Aggiungi un nome e clicca il pulsante {button} per chiudere l'editor dell'elemento**"
+                "add_playground": "*Le aree* sono utilizzate per indicare i contorni degli elementi come ad esempio i laghi, gli edifici e le aree residenziali.{br}Possono anche essere utilizzate per rappresentare in modo più dettagliato elementi che normalmente vengono mappati come punti. **Clicca il pulsante Area {button} per aggiungere una nuova area.**",
+                "start_playground": "Aggiungiamo questo giardino alla mappa disegnandone l'area. Le aree sono disegnate posizionando dei *punti* lungo il bordo esterno dell'elemento. **Clicca o premi la barra spaziatrice per posizionare il punto iniziale su uno dei vertici del giardino.**",
+                "continue_playground": "Continua a disegnare l'area sistemando più punti lungo il bordo del giardino. Si può connettere l'area ai percorsi pedonali esistenti.{br}Suggerimento: Puoi tenere premuto il tasto Alt per impedire ai punti che stai creando di connettersi ad altri elementi. **Continua a disegnare l'area del parco giochi.**",
+                "finish_playground": "Terminate l'area premendo Invio, o cliccando nuovamente sul primo o ultimo nodo. **Conclusione del disegno dell'area del giardino.**",
+                "search_playground": "**Cerca '{preset}'.**",
+                "choose_playground": "**Scegli {preset} dalla lista.**",
+                "add_field": "Questo giardino non ha un nome ufficiale, perciò non aggiungiamo nulla nel campo Name.{br}Aggiungiamo invece qualche altra informazione relativa al giardino nel campo Description. **Apri la lista Aggiungi Campo.**",
+                "choose_field": "**Scegli {field} dalla lista.**",
+                "retry_add_field": "Non hai selezionato il campo {field}. Prova ancora.",
+                "describe_playground": "**Aggiungi una descrizione, quindi clicca il bottone {button} per chiudere l'editor dell'elemento.**",
+                "play": "Ottimo lavoro! Prova ad aggiungere qualche altra area, e osserva quali altri tipi di area si possono aggiungere in OpenStreetMap. **Quando sei pronto per proseguire con il prossimo capitolo, clicca  '{next}'.**"
             },
             "lines": {
                 "title": "Linee",
-                "add": "Le linee sono usate per rappresentare elementi come strade, ferrovie e fiumi. **Clicca il bottone Linea {button} per aggiungere una nuova linea.**",
-                "start": "**Inizia la linea cliccando sulla fine della strada.**",
-                "intersect": "Clicca per aggiungere altri nodi alla linea. Puoi trascinare la mappa mentre disegni, se necessario. Le strade, e molti altri tipi di linea, fanno parte di una rete più larga. È importante che queste linee siano connesse correttamente perché le applicazioni che creano itinerari funzionino. **Clicca su {name} per creare un'intersezione che collega le due linee.**",
-                "finish": "Le linee possono essere terminate cliccando sull'ultimo nodo una seconda volta. **Terminare il disegno della strada.**",
-                "road": "**Scegli Strada dalla lista**",
-                "residential": "Ci sono diversi tipi di strade, il più comune dei quali è Residenziale. **Scegli il tipo di strada Residenziale**",
-                "describe": "**Dai un nome alla strada e clicca sul pulsante {button} per chiudere l'editor dell'elemento.**",
-                "restart": "La strada deve intersecare {name}.",
-                "wrong_preset": "Non hai selezionato il tipo di strada Residenziale. **Clicca qua per scegliere nuovamente**"
+                "add_line": "*Le linee* sono usate per rappresentare elementi quali strade, linee ferroviarie, e fiumi. **Clicca il {button}\n pulsante Linea per aggiungere una nuova linea.**",
+                "start_line": "Ecco una strada mancante. Aggiungiamola!{br}In OpenStreetMap, le linee dovrebbero essere tracciate sulla linea di mezzeria della strada. Puoi spostare la mappa mentre disegni se necessario. **Inizia una nuova linea cliccando in cima alla strada mancante.**",
+                "intersect": "Clicca o premi spazio per aggiungere altri nodi alla linea.{br}Le strade e molti altri tipi di percorsi, fanno parte di una rete più estesa. È importante che queste linee siano connesse correttamente affinché le applicazioni di navigazione possano funzionare. **Clicca su {name} per creare una intersezione che connetta le due linee.**",
+                "retry_intersect": "La strada deve intersecare {name}. Prova ancora!",
+                "continue_line": "Continua a disegnare la nuova strada. Ricordati che puoi spostare o ingrandire la mappa a piacimento.{br}Quando avrai finito, clicca di nuovo l'ultimo nodo. **Finisci di disegnare la strada.**",
+                "choose_category_road": "**Seleziona {category} dalla lista**",
+                "choose_preset_residential": "Esistono molti tipi diversi di strade, ma questa è una residenziale. **Scegli il tipo {preset}.**",
+                "retry_preset_residential": "Non hai selezionato il tipo {preset}. **Clicca qui per scegliere di nuovo.**",
+                "name_road": "**Dai un nome a questa strada, poi premi Escape, Invio o clicca il pulsante {button} per chiudere l'editor degli elementi.**",
+                "did_name_road": "Sembra perfetto! Tra poco impareremo ad aggiornare l'aspetto di un percorso.",
+                "update_line": "Talvolta dovrai alterare l'aspetto di un percorso esistente. Qui abbiamo una strada che non sembra disegnata correttamente.",
+                "add_node": "Possiamo aggiungere qualche nodo al percorso per migliorarne la forma. Un modo per farlo è di cliccare due volte la linea nel punto in cui vuoi aggiungere un nodo. **Clicca due volte la linea per creare un nuovo nodo.**",
+                "start_drag_endpoint": "Quando un percorso è selezionato, puoi spostare un suo nodo cliccando e tenendo premuto il tasto sinistro del mouse mentre trascini. **Trascina l'estremità nel punto in cui le strade dovrebbero intersecarsi.**",
+                "finish_drag_endpoint": "Questo posto sembra andar bene. **Rilascia il tasto sinistro del mouse per terminare lo spostamento.**",
+                "start_drag_midpoint": "Dei piccoli triangoli sono presenti a metà strada tra ogni nodo del percorso. Un ulteriore modo per creare nuovi nodi è quello di trascinare uno di questi triangoli in un'altra posizione. **Trascina un triangolo intermedio per creare un nuovo nodo sul percorso della strada.**",
+                "continue_drag_midpoint": "Questa linea sembra molto meglio adesso! Continua a ritoccarla facendo doppio click o trascinando i punti intermedi a che la curva non corrisponderà alla forma della strada. **Quando sei soddisfatto di come è il percorso, clicca OK.**",
+                "delete_lines": "Le strade che non esistono nella realtà dovrebbero essere eliminate.{br}Qui ad esempio abbiamo una {street} la cui costruzione era stata pianificata dal comune ma che poi non è più stata realizzata. Possiamo migliorare la mappa eliminando i percorsi in più.",
+                "rightclick_intersection": "L'ultima strada esistente è {street1}, perciò *dividiamo* {street2} all'altezza di questa intersezione e rimuoviamo tutto quello che è al di sopra. **Clicca con il tasto destro del mouse il nodo di intersezione.**",
+                "split_intersection": "**Clicca il pulsante {button} per dividere {street}.**",
+                "retry_split": "Non hai cliccato il pulsante Dividi. Prova di nuovo.",
+                "did_split_multi": "Ben fatto! {street1} è ora divisa in due parti. La parte più in alto può essere rimossa. **Clicca nella parte in alto di {street2} per selezionarla.**",
+                "did_split_single": "**Clicca nella parte in alto di {street2} per selezionarla.**",
+                "multi_select": "Hai selezionato {selected}. Seleziona anche {other1}. Puoi tenere premuto il tasto Maiuscolo mentre clicchi per selezionare più di un oggetto. **Tieni premuto il tasto Maiuscolo e clicca su {other2}.**",
+                "multi_rightclick": "Bene! Entrambe le strade da eliminare sono adesso selezionate. **Clicca col tasto destro su di una delle linee per mostrare il menù di modifica.**",
+                "multi_delete": "**Clicca il pulsante {button} per eliminare le linee in più.**",
+                "retry_delete": "Non hai cliccato il pulsante Cancella. Prova di nuovo.",
+                "play": "Perfetto! Utilizza ciò che ha imparato in questo capitolo per fare delle prove su altri percorsi. **Quando sei pronto per il nuovo capitolo, clicca '{next}'.**"
+            },
+            "buildings": {
+                "title": "Edifici",
+                "add_building": "OpenStreetMap è il più grande database degli edifici del mondo.{br}Puoi aiutare a migliorare questo database tracciando gli edifici che mancano. **Clicca il pulsante Area {button} per aggiungere una nuova area.**",
+                "start_building": "Aggiungiamo questa casa alla mappa tracciando il suo perimetro.{br}Gli edifici dovrebbero essere tracciati seguendo il loro aspetto nel modo più preciso possibile. ** Clicca con il mouse o premi spazio per disegnare il nodo iniziale su un angolo dell'edificio.**",
+                "continue_building": "Continua ad aggiungere altri nodi per tracciare il perimetro dell'edificio. Ricordati che puoi ingrandire se vuoi, così da aggiungere altri dettagli.{br}Termina l'edificio premendo Invio o cliccando di nuovo sul primo o sull'ultimo nodo. **Finisci di disegnare l'edificio.**",
+                "retry_building": "Sembra che tu abbia avuto qualche problema nel piazzare i nodi negli angoli dell'edificio. Prova di nuovo!",
+                "choose_category_building": "**Scegli {category} dalla lista.**",
+                "choose_preset_house": "Esistono molti tipi differenti di edificio, ma questa è senza dubbio una casa.{br}Se non sei sicuro sul tipo, va bene anche scegliere semplicemente il tipo generico di edificio. **Scegli il tipo {preset}.**",
+                "close": "**Premi il tasto Escape o clicca il pulsante {button} per chiudere l'editor degli elementi.**",
+                "rightclick_building": "**Clicca con il tasto destro del mouse per selezionare l'edificio che hai creato e mostrare il menù di modifica.**",
+                "square_building": "La casa che hai appena aggiunto avrà un aspetto migliore se gli angoli saranno retti. **Clicca il pulsante {button} per ortogonalizzare l'aspetto dell'edificio.**",
+                "retry_square": "Non hai cliccato il bottone Ortogonalizza. Prova di nuovo.",
+                "done_square": "Hai visto come gli angoli dell'edificio si sono spostati al loro posto? Impariamo un altro trucchetto.",
+                "add_tank": "Adesso disegneremo questa cisterna di stoccaggio rotonda. **Clicca il pulsante Area {button} per aggiungere una nuova area.**",
+                "start_tank": "Non ti preoccupare, non sarà necessario disegnare un cerchio perfetto, Basta che disegni un'area dentro la cisterna che ne tocchi il bordo. **Clicca con il mouse o premi spazio per aggiungere un nodo sul bordo della cisterna.**",
+                "continue_tank": "Aggiungi qualche altro nodo sul bordo. Il cerchio verrà creato attorno ai nodi disegnati.{br}Finisci l'area premendo Invio, o cliccando di nuovo sul primo o sull'ultimo nodo. **Finisci di tracciare la cisterna.**",
+                "search_tank": "**Cerca il termine '{preset}'.**",
+                "choose_tank": "**Scegli {preset} dalla lista.**",
+                "rightclick_tank": "**Clicca con il tasto destro del mouse la cisterna creata per mostrare il menù di modifica.**",
+                "circle_tank": "**Clicca il pulsante {button} per rendere la cisterna rotonda.**",
+                "retry_circle": "Non ha cliccato il pulsante Rendi rotondo. Prova di nuovo.",
+                "play": "Bel lavoro! Continua a fare pratica tracciando altri edifici, oltre a provare qualche altro comando del menù di modifica. **Quando sei pronto per il nuovo capitolo, clicca '{next}'.**"
             },
             "startediting": {
                 "title": "Inizia a Modificare",
-                "help": "Puoi ripetere questa guida o vedere la documentazione cliccando sul pulsante Aiuto {button}.",
+                "help": "Adesso sei pronto per effettuare modifiche su OpenStreetMap!{br}Puoi rifare questo tutorial quando vuoi o leggere la documentazione cliccando sul pulsante Aiuto {button}.",
                 "save": "Non dimenticare di salvare periodicamente le tue modifiche!",
                 "start": "Inizia a mappare!"
             }
                         "block_number": "Blocco",
                         "block_number!jp": "Num. blocco",
                         "city": "Città",
+                        "city!vn": "Città/Cittadina",
                         "conscriptionnumber": "123",
                         "country": "Nazione",
                         "county": "Contea (in Italia NON usare)",
+                        "county!jp": "Distretto",
                         "district": "Distretto",
                         "floor": "Piano",
                         "hamlet": "Borgo",
                         "place": "Luogo",
                         "postcode": "Codice postale",
                         "province": "Provincia",
+                        "province!jp": "Prefettura",
                         "quarter": "Circoscrizione",
                         "state": "Stato/Regione",
                         "street": "Strada",
                 "amenity": {
                     "label": "Tipo"
                 },
+                "animal_boarding": {
+                    "label": "Animali"
+                },
+                "animal_breeding": {
+                    "label": "Animali"
+                },
+                "animal_shelter": {
+                    "label": "Animali"
+                },
                 "area/highway": {
                     "label": "Tipo"
                 },
                 "barrier": {
                     "label": "Tipo"
                 },
+                "bath/open_air": {
+                    "label": "all'aperto"
+                },
+                "bath/sand_bath": {
+                    "label": "Sabbiatura"
+                },
+                "bath/type": {
+                    "label": "Specialità",
+                    "options": {
+                        "foot_bath": "pediluvio",
+                        "hot_spring": "Sorgente termale",
+                        "onsen": "Onsen giapponese"
+                    }
+                },
                 "beauty": {
                     "label": "Tipologia di negozio"
                 },
                         "clockwise": "Senso orario"
                     }
                 },
+                "club": {
+                    "label": "Tipo"
+                },
                 "collection_times": {
                     "label": "Orari di raccolta"
                 },
+                "communication_multi": {
+                    "label": "Tipi di comunicazione"
+                },
                 "construction": {
                     "label": "Tipo"
                 },
                     "label": "Tipo"
                 },
                 "crop": {
-                    "label": "Coltura"
+                    "label": "Colture"
                 },
                 "crossing": {
                     "label": "Tipo"
                 },
                 "cuisine": {
-                    "label": "Cucina"
+                    "label": "Cucine"
                 },
                 "currency_multi": {
                     "label": "Valute"
                     "label": "Codice",
                     "placeholder": "Numero buca (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Varietà"
+                },
                 "handicap": {
                     "label": "Handicap",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Tipo"
                 },
+                "historic/civilization": {
+                    "label": "Civiltà storica"
+                },
                 "hoops": {
                     "label": "Canestri",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "Tipo"
                 },
+                "inscription": {
+                    "label": "Iscrizione"
+                },
                 "internet_access": {
                     "label": "Accesso ad Internet",
                     "options": {
                     "label": "Produzione"
                 },
                 "product": {
-                    "label": "Prodotto"
+                    "label": "Prodotti"
                 },
                 "railway": {
                     "label": "Tipo"
                 "service/bicycle": {
                     "label": "Servizi"
                 },
+                "service/vehicle": {
+                    "label": "Servizi"
+                },
                 "service_rail": {
                     "label": "Tipo di servizio",
                     "options": {
                         "yard": "Smistamento"
                     }
                 },
+                "service_times": {
+                    "label": "Orari di servizio"
+                },
                 "shelter": {
                     "label": "Riparo"
                 },
                 "sport_ice": {
                     "label": "Sport"
                 },
-                "sport_racing": {
+                "sport_racing_motor": {
+                    "label": "Sport"
+                },
+                "sport_racing_nonmotor": {
                     "label": "Sport"
                 },
                 "stars": {
                     "label": "Stelle"
                 },
+                "start_date": {
+                    "label": "Data d'inizio"
+                },
                 "step_count": {
                     "label": "Numero di gradini"
                 },
                 "toll": {
                     "label": "Pedaggio"
                 },
+                "tomb": {
+                    "label": "Tipo di tomba"
+                },
                 "tourism": {
                     "label": "Tipo"
                 },
                 "amenity": {
                     "name": "Servizi"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Pensione per animali",
+                    "terms": "pet,resort,hotel,rifugio,can*,gatt*,cavall*,cucciol*,rettil*"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Allevamento",
+                    "terms": "tor*,gatt*,vivaio,can*,mucc*,cavall*,cucciol*,rettil*,allevatore"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Rifugio per animali",
+                    "terms": "adozion*,gatt*,can*,cucciol*,rettil*,ricovero,riparo"
+                },
                 "amenity/arts_centre": {
                     "name": "Centro Culturale",
                     "terms": "circolo,cultura,centro,artistico,arte,danza,pittura,scultura,museo,centro sociale,auditorium,teatro,cinema"
                     "name": "Fontanella",
                     "terms": "fontana,fontanella,acqua potabile,nasone"
                 },
+                "amenity/driving_school": {
+                    "name": "Scuola guida",
+                    "terms": "autoscuola,auto*,macchina,guida,scuola"
+                },
                 "amenity/embassy": {
                     "name": "Ambasciata",
                     "terms": "Ambasciata"
                     "name": "Caserma dei pompieri",
                     "terms": "Stazione dei Vigili del fuoco"
                 },
+                "amenity/food_court": {
+                    "name": "Zona ristorazione"
+                },
                 "amenity/fountain": {
                     "name": "Fontana",
                     "terms": "Fontana"
                     "name": "Stallo",
                     "terms": "posto auto"
                 },
+                "amenity/pavilion": {
+                    "name": "Tendone",
+                    "terms": "padiglione,tend*"
+                },
                 "amenity/pharmacy": {
                     "name": "Farmacia",
                     "terms": "Farmacia"
                     "name": "Pub",
                     "terms": "pub,birreria,locale"
                 },
+                "amenity/public_bath": {
+                    "name": "Bagni Pubblici"
+                },
                 "amenity/public_bookcase": {
                     "name": "Libreria pubblica",
                     "terms": "scambialibri,scambio,libri,libreria,scaffale"
                     "terms": "distributore automatico,macchinetta,cacca,cane"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Distributore automatico di giornali",
-                    "terms": "distributore automatico,macchinetta,gioranli,riviste,quotidiani"
+                    "name": "Distributore automatico di giornali"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Distributore postale automatico",
                     "name": "Distributore automatico di snack",
                     "terms": "distributore automatico,macchinetta,snack,cibo"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Distributore automatico",
-                    "terms": "distributore automatico,macchinetta"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinario",
                     "terms": "animali,dottore,medicina,farmacia"
                     "name": "Acqua potabile per camper",
                     "terms": "colonnina,acqua,camper,caravan"
                 },
+                "amenity/watering_place": {
+                    "name": "Abbeveratoio",
+                    "terms": "acqua,fontan*,abbever*,animal*"
+                },
                 "area": {
                     "name": "Area",
                     "terms": "Area"
                     "name": "Piazzola",
                     "terms": "Piazzola,lotto"
                 },
+                "club": {
+                    "name": "Club",
+                    "terms": "social*,centr*"
+                },
                 "craft": {
                     "name": "Mestiere",
                     "terms": "artigianato, produzione locale"
                     "terms": "Svincolo primario"
                 },
                 "highway/raceway": {
-                    "name": "Circuito",
-                    "terms": "pista,autodromo,pista automobilistica,pista motoristica"
+                    "name": "Circuito (Motoristico)",
+                    "terms": "pista,autodromo,pista automobilistica,pista motoristica,auto*,moto*"
                 },
                 "highway/residential": {
                     "name": "Residenziale",
                     "name": "Area di servizio",
                     "terms": "servizio"
                 },
+                "highway/speed_camera": {
+                    "name": "Autovelox",
+                    "terms": "macchina,fotografica,fotocamera,rilevamento,velocità,stradale"
+                },
                 "highway/steps": {
                     "name": "Scale",
                     "terms": "scale,scalinata,gradini"
                     "name": "Rovine",
                     "terms": "Rovine"
                 },
+                "historic/tomb": {
+                    "name": "Tomba",
+                    "terms": "sepolcro,sepoltura,tumulo"
+                },
                 "historic/wayside_cross": {
                     "name": "Croce storica",
                     "terms": "Crocefisso"
                     "name": "Erba",
                     "terms": "Erba"
                 },
+                "landuse/harbour": {
+                    "name": "Porto",
+                    "terms": "porto,insenatura,riparo,rifugio,marittimo,fluviale"
+                },
                 "landuse/industrial": {
                     "name": "Area industriale",
                     "terms": "zona industriale,zona artigianale,industria,artigianato"
                     "name": "Cava",
                     "terms": "Cava"
                 },
+                "landuse/railway": {
+                    "name": "Corridoio ferroviario",
+                    "terms": "ferrovia,tracciato"
+                },
                 "landuse/recreation_ground": {
                     "name": "Campo da gioco",
                     "terms": "Campo da gioco,Campo giochi,Campo da giochi"
                     "name": "Campo da basket",
                     "terms": "Campo da pallacanestro"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Campo di beach volley"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Campo da bocce",
                     "terms": "Campo da bocce"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Campo da cricket",
+                    "terms": "cricket,campo,sportivo"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Maneggio",
+                    "terms": "dressage,equestre,cavall*,cavalcat*"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Campo di rugby a 13",
                     "terms": "Campo regolamentare lega rugbistica"
                     "name": "Campo di calcio",
                     "terms": "Campo da calcio"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Tavolo da ping pong",
+                    "terms": "tennis,tavolo,tennistavolo"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Campo da tennis",
                     "terms": "Campo da tennis"
                     "terms": "resort"
                 },
                 "leisure/running_track": {
-                    "name": "Pista di atletica",
+                    "name": "Pista (Atletica)",
                     "terms": "atletica,tartan,pista"
                 },
                 "leisure/slipway": {
                 },
                 "leisure/track": {
                     "name": "Pista (sport non motoristici)",
-                    "terms": "circuito"
+                    "terms": "circuito,pista,ippodromo"
                 },
                 "leisure/water_park": {
                     "name": "Parco acquatico",
                     "terms": "Faro"
                 },
                 "man_made/mast": {
-                    "name": "Antenna radio",
-                    "terms": "antenna,torre,wireless,radio,telefonia,antenne"
+                    "name": "Palo",
+                    "terms": "albero,torre,comunicazione,radio,cellulari,antenna,trasmissioni,tv,televisione,telefoni"
                 },
                 "man_made/observation": {
                     "name": "Torre di osservazione",
                     "terms": "Città"
                 },
                 "place/farm": {
-                    "name": "Azienda agricola",
-                    "terms": "fattoria,campi,campo,agricoltura,agricolo,contadino"
+                    "name": "Azienda agricola"
                 },
                 "place/hamlet": {
                     "name": "Paese",
                     "name": "Vicinanze",
                     "terms": "Quartiere,Zona"
                 },
+                "place/quarter": {
+                    "name": "Sotto-distretto / Quartiere"
+                },
                 "place/square": {
                     "name": "Piazza",
                     "terms": "piazz*,spiazzo,slargo"
                 },
                 "place/suburb": {
                     "name": "Sobborgo",
-                    "terms": "sobborgo,quartiere,circoscrizione"
+                    "terms": "borgo,quartiere"
                 },
                 "place/town": {
                     "name": "Centro abitato tra 10000 e 100000 abitanti",
                     "name": "Tram",
                     "terms": "tram,rotaia,trasporto pubblico"
                 },
+                "railway/tram_stop": {
+                    "name": "Fermata del tram",
+                    "terms": "tram,metropolitana,superficie"
+                },
                 "relation": {
                     "name": "Relazione",
                     "terms": "Relazione"
                     "terms": "Negozio vestiti"
                 },
                 "shop/coffee": {
-                    "name": "Bar Caffetteria",
-                    "terms": "Bottega del caffè,Negozio di caffè"
+                    "name": "Negozio di caffè",
+                    "terms": "Bottega del caffè,Caffetteria"
                 },
                 "shop/computer": {
                     "name": "Negozio di informatica",
                     "name": "Vivaio",
                     "terms": "Centro per il giardinaggio"
                 },
+                "shop/gas": {
+                    "name": "Bombolaio",
+                    "terms": "gas,bombol*,gpl,metano,lpg,cng,gas naturale,propano"
+                },
                 "shop/gift": {
                     "name": "Negozio souvenir",
                     "terms": "Negozio di articoli da regalo"
                     "name": "Banco dei pegni",
                     "terms": "Banco dei pegni,Monte dei pegni"
                 },
+                "shop/perfumery": {
+                    "name": "Profumeria",
+                    "terms": "profum*"
+                },
                 "shop/pet": {
                     "name": "Negozio di animali",
                     "terms": "Negozio di animali"
index 4c03b2d15b61545c3e12141177de40ba69522cdb..f0d984e3a72f526eaf4bdcfd3a4aeb34cd965ed7 100644 (file)
                     "relation": "リレーションを削除しました。",
                     "multiple": "{n}件の地物を削除しました。"
                 },
+                "too_large": {
+                    "single": "この地物は完全には表示されていないため、削除できません。",
+                    "multiple": "これらの地物は完全には表示されていないため、削除できません。"
+                },
                 "incomplete_relation": {
                     "single": "この地物はまだ完全にはダウンロードされていないので、削除できません。",
                     "multiple": "地物全体がダウンロードされていないため、削除することができません。"
                 "key": "C",
                 "annotation": "{n} 個の地物をマージ",
                 "not_eligible": "地物情報がマージできません",
-                "not_adjacent": "地物同士が結合していないため、マージできません",
+                "not_adjacent": "短点が接続されていないため、地物をマージできません。",
                 "restriction": "\"{relation}\" リレーションに所属している地物が含まれているため、マージすることができません",
                 "incomplete_relation": "地物全体がダウンロードされていないため、マージさせることができません。",
                 "conflicting_tags": "タグの値が競合しているため、地物をマージできません"
                 }
             },
             "reflect": {
-                "title": "反転",
+                "title": {
+                    "long": "長軸で反転",
+                    "short": "短軸で反転"
+                },
                 "description": {
                     "long": {
                         "single": "この地物を長軸で反転します。",
                 },
                 "annotation": {
                     "long": {
-                        "single": "地物を長軸で反転しました。",
+                        "single": "長軸に沿って地物を反転します。",
                         "multiple": "複数の地物を長軸で反転しました。"
                     },
                     "short": {
-                        "single": "地物を短軸で反転しました。",
+                        "single": "短軸に沿って地物を反転します。",
                         "multiple": "複数の地物を短軸で反転しました。"
                     }
                 },
             "edit": "地物を編集",
             "check": {
                 "yes": "はい",
-                "no": "いいえ"
+                "no": "いいえ",
+                "reverser": "方向を変更"
+            },
+            "radio": {
+                "structure": {
+                    "type": "種別",
+                    "default": "既定",
+                    "layer": "レイヤー"
+                }
             },
             "add": "追加",
             "none": "なし",
             "lose_changes": "OSMへアップロードされていない編集があります。投稿先サーバを切り替えると編集内容は破棄されます。投稿先を切り替えてよろしいですか?",
             "dev": "開発サーバ"
         },
+        "version": {
+            "whats_new": "iDエディタ更新 {version}"
+        },
         "tag_reference": {
             "description": "説明",
             "on_wiki": "{tag}: wiki.osm.org ",
         },
         "validations": {
             "disconnected_highway": "切断された道路",
-            "disconnected_highway_tooltip": "道路は通常、他の道路に接続されます。",
+            "disconnected_highway_tooltip": "道路は他の道路か建物の入口に接続させてください。",
+            "old_multipolygon": "outerのウェイ上のマルチポリゴンタグ",
+            "old_multipolygon_tooltip": "このスタイルのマルチポリゴンは非推奨となっています。outerのウェイの代わりに親のマルチポリゴンにタグを割り当ててください。",
             "untagged_point": "タグなしポイント",
+            "untagged_point_tooltip": "この点が表す地物の種類を選択してください。",
             "untagged_line": "ラインにタグが付与されていません",
+            "untagged_line_tooltip": "この直線が表す地物の種類を選択してください。",
             "untagged_area": "エリアにタグが付与されていません",
+            "untagged_area_tooltip": "このエリアが表す地物の種類を選択してください。",
             "untagged_relation": "タグの無いリレーション",
+            "untagged_relation_tooltip": "このリレーションを表す地物の種別を選んでください。",
             "many_deletions": "あなたは{n}件の地物を削除しようとしています。本当に実行して宜しいですか?他の人からも見える地図から削除することになります。",
             "tag_suggests_area": "ラインに {tag} タグが付与されています。エリアで描かれるべきです",
-            "untagged_point_tooltip": "この点が表す地物の種類を選択してください。",
-            "untagged_line_tooltip": "この直線が表す地物の種類を選択してください。",
-            "untagged_area_tooltip": "このエリアが表す地物の種類を選択してください。",
-            "untagged_relation_tooltip": "このリレーションを表す地物の種別を選んでください。",
             "deprecated_tags": "タグの重複: {tags}"
         },
         "zoom": {
             "browse": "ファイルをブラウズ"
         },
         "mapillary_images": {
-            "tooltip": "Mapillary ã\81\8bã\82\89è·¯ä¸\8aã\81\8bã\82\89ã\81®å\86\99ç\9c\9fã\82\92å\8f\96å¾\97ã\81\97ã\81¾ã\81\99",
+            "tooltip": "Mapillary から路上の写真を取得します",
             "title": "写真の重ね合わせ (Mapillary)"
         },
         "mapillary_signs": {
         },
         "intro": {
             "done": "完了",
+            "ok": "OK",
             "graph": {
-                "city_hall": "三川市役所",
-                "fire_department": "三川消防署",
-                "memory_isle_park": "平和祈念公園",
-                "riverwalk_trail": "岩川遊歩道",
-                "w_michigan_ave": "西岸広小路",
-                "e_michigan_ave": "東岸広小路",
-                "spring_st": "春風通り",
-                "scidmore_park": "大通り公園",
-                "petting_zoo": "大通り公園付属動物園",
-                "n_andrews_st": "北安藤通り",
-                "s_andrews_st": "南安藤通り",
-                "n_constantine_st": "北三川通り",
-                "s_constantine_st": "南三川通り",
-                "rocky_river": "岩川",
-                "railroad_dr": "鉄路通り",
-                "conrail_rr": "国有鉄道",
-                "st_joseph_river": "天神川",
-                "n_main_st": "北方街道",
-                "s_main_st": "南方街道",
-                "water_st": "水際通り",
-                "foster_st": "北方街道旧道",
-                "portage_river": "高瀬川",
-                "flower_st": "フラワーロード",
-                "elm_st": "アップルロード",
-                "walnut_st": "ドングリ通り",
-                "morris_ave": "もみじ横丁",
-                "east_st": "東通り",
-                "portage_ave": "高瀬通り"
+                "block_number": "4",
+                "city": "三川",
+                "county": "<addr:county 用の値>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<addr:neighbourhood 用の値>",
+                "postcode": "49093",
+                "province": "<addr:province 用の値>",
+                "quarter": "<addr:quarter 用の値>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<addr:suburb 用の値>",
+                "countrycode": "jp",
+                "name": {
+                    "1st-avenue": "一条通り",
+                    "2nd-avenue": "二条通り",
+                    "4th-avenue": "四条通り",
+                    "5th-avenue": "五条通り",
+                    "6th-avenue": "六条通り",
+                    "7th-avenue": "七条通り",
+                    "8th-avenue": "八条通り",
+                    "9th-avenue": "九条通り",
+                    "10th-avenue": "十条通り",
+                    "11th-avenue": "十一条通り",
+                    "12th-avenue": "十二条通り",
+                    "adams-street": "アダムス通り",
+                    "pizza-hut": "ピザハット",
+                    "three-rivers-city-hall": "三川市役所",
+                    "three-rivers-elementary-school": "三川小学校",
+                    "three-rivers-fire-department": "三川消防署",
+                    "three-rivers-high-school": "三川高等学校",
+                    "three-rivers-middle-school": "三川中学校",
+                    "three-rivers-post-office": "三川郵便局",
+                    "three-rivers-public-library": "三川図書館",
+                    "three-rivers": "三川"
+                }
+            },
+            "welcome": {
+                "title": "ようこそ",
+                "welcome": "ようこそ!このウォークスルーではOpenStreetMap編集の基礎を学びます。",
+                "practice": "このウォークスルー内のデータは全て練習用で、ウォークスルー内で編集した内容は保存されません。",
+                "words": "このウォークスルーでは新しい言葉や概念をいくつか紹介します。新しい言葉を紹介する時には*イタリック体*を使います。",
+                "mouse": "マップの編集には任意の入力装置を使えますが、このウォークスルーは左右ボタンのあるマウスを使うことを想定しています。**マウスを接続したい場合は今すぐつないでからOKをクリックしてください。**",
+                "leftclick": "このチュートリアルでクリックまたはダブルクリックという場合には、左ボタンを意味しています。トラックパッド上では、シングルクリックまたは1本指タップのことになるでしょう。 **{num} 回左クリックしてください。**",
+                "rightclick": "右クリックという場合には、トラックパッドではコントロール+クリック あるいは2本指タップに相当するでしょう。右クリックと同じに使える「メニュー」キーのついたキーボードもあります。**{num} 回右クリックしてください。**",
+                "chapters": "ここまでとても良いですね!行き詰まったら下にあるボタンで各章をいつでもスキップしたりやり直したりすることができます。それでは始めましょう!**'{next}' をクリックして続けます。**"
             },
             "navigation": {
                 "title": "ナビゲーション",
-                "drag": "地図編集画面には、航空写真などの背景画像と重なってOpenStreetMapのデータが表示されます。ウェブで公開されている他の地図と同様、クリックした状態でカーソルを移動させることで表示位置を移動させることができます。**地図をクリックして移動させてみてください!**",
-                "select": "地図上の情報は、ポイント、ライン、エリアの3つの方法のいずれかで表現されています。地物をクリックすることで、対象を選択することができます。**画面上のポイントを選択してみましょう。**",
-                "pane": "地物が選択されると、その地物の詳細情報が表示されます。詳細情報には、地物の種類をあらわす大項目と、その他詳細情報 (名称や住所等) が表示されます。**画面右上の {button} ボタンを押して、詳細情報編集ウィンドウを閉じてください。**",
-                "search": "現在表示されている地物、あるいは全世界を対象に検索を行うことも可能です。**'{name}'で検索してみてください。**",
-                "choose": "**検索結果から {name} を選択してみましょう。**",
-                "chosen": "素晴らしい! {name} が選択されました。 **{button}ボタンを押して地物の編集を終了してください。**"
+                "drag": "メインのマップエリアの背景上にOpenStreetMapのデータが表示されます。{br}マウスの左ボタンを押したままマウスを動かすとマップをドラッグできます。キーボードにある矢印キーでも動かすことができます。**マップをドラッグしてみよう!**",
+                "zoom": "マウスホイールやトラックパッドをスクロールしたり、{plus} / {minus} ボタンをクリックすると、ズームインしたりズームアウトしたりできます。**マップをズームしてみよう!**",
+                "features": "*地物(feature)*という言葉はマップ上に表されるものを表現するのに使われます。実世界のあらゆるものはOpenStreetMap上に地物としてマップすることができます。",
+                "points_lines_areas": "マップの地物は*ポイント(点)、ライン(線)またはエリア(面)*を使って表されます。",
+                "nodes_ways": "OpenStreetMapでは、ポイントはよく*ノード*と呼ばれ、ラインやエリアは*ウェイ*と呼ばれます。",
+                "click_townhall": "マップ上の地物は全てクリックして選択できます。**ポイントをクリックして選択してみましょう。**",
+                "selected_townhall": "すばらしい!ポイントが選択されました。選択された地物はその周囲が点滅します。",
+                "editor_townhall": "地物が選択されると、*地物エディタ*がマップの脇に表示されます。",
+                "preset_townhall": "地物エディタの先頭部分にその地物の種別が表示されます。このポイントは{preset}です。",
+                "fields_townhall": "地物エディタの中央部には*項目*があり、名前や住所といった地物の属性が表示されます。",
+                "close_townhall": "**エスケープキーか、上部角にある{button} ボタンをクリックして地物エディタを閉じます。**",
+                "search_street": "現在の画面で、あるいは全世界で地物を探すこともできます。**'{name}'を探してみましょう。**",
+                "choose_street": "**一覧から{name}を選んで選択してみましょう。**",
+                "selected_street": "いいですね!{name}が選択されました。",
+                "editor_street": "街路用に表示された項目は役場用に表示された項目とは異なっています。{br}この選択された街路用に、地物エディタは'{field1}' や'{field2}'といった項目を表示します。**エスケープキーまたは{button}ボタンで地物エディタを閉じます。**",
+                "play": "マップを動かしたり他の地物をいくつかクリックしてOpenStreetmapにどのようなものが追加できるのか見てみてください。**次の章へ行く準備ができたら'{next}'をクリックしてください。**"
             },
             "points": {
                 "title": "ポイント",
-                "add": "ポイントは、店舗やレストラン、記念碑など、特定の一点を表現します。これにより、特定の場所や地点に対して、情報を追加してゆくことが可能となります。**{button}ポイントボタンをクリックして、ポイントを追加してみましょう。**",
-                "place": "地図の上のどこかをクリックすることで、ポイントを追加することができます。**建物の上にポイントを追加してみましょう。**",
-                "search": "ポイントではさまざまな地物情報を表現することが可能です。 今回追加したポイントは喫茶店をあらわします。** '{name}' を選んでみましょう**",
-                "choose": "**リストから 喫茶店 を選択してください**",
-                "describe": "ポイントが喫茶店としてタグ付けされました。更に詳細な情報を追加することもできます。**喫茶店の名称を追加してみましょう。**",
-                "close": "タグ情報の編集ウィンドウへ入力した情報は、自動的に保存されます。ウィンドウを閉じるには、チェックボタンをクリックしてください。** {button} ボタンをクリックして、タグ情報の編集ウィンドウを閉じてみましょう**",
-                "reselect": "多くの場合ポイントはすでに存在しているでしょう。しかし、既存のポイントは間違いがあったり情報が不足している可能性があります。その場合、既存のポイントを編集できます。 **今作成したポイントをクリックして選択してみましょう。**",
-                "fixname": "**名称を変更し、{button} ボタンをクリックし編集ウィンドウを閉じましょう。**",
-                "reselect_delete": "マップ上のすべての地物は削除可能です。**作成したポイントをクリックして選択してみましょう。**",
-                "delete": "ポイントの周囲に、その地物に対して行うことができる操作が、削除することも含めてすべて表示されます。** {button} ボタンをクリックして、ポイントを削除してみましょう。**"
+                "add_point": "*ポイント*はお店、レストラン、記念碑といったものを表すのに使うことができます。{br}これらには特定の位置をマークして、そこにが何があるのかを記述します。**{button} ポイントボタンをクリックして新しいポイントを追加します。**",
+                "place_point": "マップ上に新しいポイントを置くには、そのポイントが行くべき位置にマウスカーソルを置き、左クリックまたはスペースバーを押します。**マウスポインタをこのビルの上に移動し、左クリックまたはスペースバーを押します。**",
+                "search_cafe": "他にもポイントで表せる地物はたくさんあります。今回追加したポイントは喫茶店です。**'{preset}'を探してみましょう。**",
+                "choose_cafe": "**一覧から{preset}を選んでみましょう。**",
+                "feature_editor": "これでポイントは喫茶店としてマークされました。地物エディタを使えば、喫茶店についての情報をもっと追加することができます。",
+                "add_name": "OpenStreetMapでは、全ての項目はオプションで、よく分からない場合は項目を空白のままにしておいても構いません。{br}この喫茶店について、地元の知識を持っているつもりで、あなたがその名前を知っているということにしましょう。**喫茶店の名前を追加してみましょう。**",
+                "add_close": "地物エディタはあなたが変更した内容を全て自動的に記憶しています。**名前を追加し終わったら、エスケープケープキーかリターンキー、もしくは{button}ボタンをクリックして地物エディタを閉じてください。**",
+                "reselect": "地物が既に存在していることはよくありますが、間違っていたり不完全であることがあります。既にあるポイントは修正することができます。**今作成した喫茶店をクリックして選択してください。**",
+                "update": "この喫茶店についてより詳細に埋めてみましょう。名前を変えたり、料理を追加したり、住所を追加したりすることができます。**喫茶店の詳細情報を変えてみましょう。**",
+                "update_close": "**喫茶店の更新が終わったら、エスケープキーまたはリターンキー、あるいは{button} ボタンをクリックして地物エディタを閉じます。**",
+                "rightclick": "地物の上で右クリックすると*編集メニュー*が現れます。そこには実行できる編集操作の一覧が表示されます。**右クリックしてあなたが作成したポイントを選択し、編集メニューを表示されてみましょう。**",
+                "delete": "実世界に存在しない地物は削除して構いません。{br}OpenStreetMapで地物を削除すると、みんなが使っているマップから消えることになります。そのため削除する前にその地物が確実に存在しないことを確認する必要があります。** {button}ボタンをクリックしてポイントを削除してみましょう。**",
+                "undo": "自分の編集内容をOpenStreetMapに保存するまでは、いつでも変更を取り消すことができます。**{button}ボタンをクリックして削除を取り消し、ポイントを元に戻してみましょう。**",
+                "play": "さあ、これであなたはポイントの作成・編集方法が分かりました。もう少しポイントの作成方法を練習してみましょう!**次の章に進む準備ができたら、'{next}'をクリックしてください。**"
             },
             "areas": {
-                "title": "エリア",
-                "add": "エリアは、湖や建物、住宅区域などの地物の境界線を表現するために使われます。エリアを使うことで、単純にポイントデータを配置するよりも詳しく地物をマッピングできることができます。 ** {button} ボタンをクリックして、新しいエリアを描いてみましょう。**",
-                "corner": "複数のポイントを描くことで、エリアの境界線を表現することができます。**エリアを作成して、児童公園の形をなぞってみましょう。**",
-                "place": "ノードを描くことで、エリアを表現することができます。エリアの描画を完了するには、描き始めたノードをもう一度クリックしてください。**エリアを作成して、児童公園を描いてみましょう。**",
-                "search": "** '{name}' を検索してみましょう **",
-                "choose": "**リストから 児童公園 を選択してください**",
-                "describe": "**児童公園の名称を追加し、{button}ボタンをクリックして編集ウィンドウを閉じましょう。**"
+                "title": "エリア"
             },
             "lines": {
-                "title": "ライン",
-                "add": "ラインは道路や線路、河川などの地物を表す際に使用されます。**新しいラインを追加するため、{button}  ライン ボタンをクリックしてみましょう。**",
-                "start": "**地図上をクリックすることで、ラインの描画が開始されます。まずは道路を描いてみましょう。**",
-                "intersect": "ライン上をクリックすることで、その位置にノードを追加することができます。ラインを描いている途中でも、必要な場合は表示位置をドラッグして移動させることが可能です。道路などのほとんどのラインは、より大きなラインとどこかで接続しています。経路探索アプリケーションを正常に動作させるため、ラインは他のラインと正常に接続されていることが重要です。** {name} をクリックして、2本のラインの交差点を作成してみましょう。**",
-                "finish": "最後のノードをもう一度クリックすることで、ラインの描画を完了させることができます。**道路の描画を完了させましょう。**",
-                "road": "**リストから 道路 を選択してください**",
-                "residential": "道路にはいくつもの種類がありますが、最も頻繁に描くことになるのは居住区域内道路です。**道路種別から居住区域内道路を選択してください。**",
-                "describe": "**道路に名称を付け、{button}ボタンをクリックして編集ウィンドウを閉じましょう。**",
-                "restart": "道路は{name}に接続する必要があります。",
-                "wrong_preset": "選択したウェイが住宅道路ではありません。**クリックしてもう一度選択してください**"
+                "title": "ライン"
+            },
+            "buildings": {
+                "title": "建物"
             },
             "startediting": {
                 "title": "編集をはじめる",
-                "help": "{button} (ヘルプ)ボタンをクリックする事で、このチュートリアルを再確認したり、追加の文書を見る事が出来ます。",
                 "save": "変更内容はこまめに保存するよう気をつけてください!",
                 "start": "マッピング開始!"
             }
                     "name": "ゴルフ"
                 },
                 "category-landuse": {
-                    "name": "土地利用"
+                    "name": "土地利用の地物"
                 },
                 "category-natural-area": {
                     "name": "自然の地物"
                     "name": "自然の地物"
                 },
                 "category-path": {
-                    "name": "歩道"
+                    "name": "歩道・小道の地物"
                 },
                 "category-rail": {
-                    "name": "線路"
+                    "name": "線路の地物"
                 },
                 "category-restriction": {
                     "name": "進行方向制限"
                 },
                 "category-road": {
-                    "name": "車道"
+                    "name": "道路の地物"
                 },
                 "category-route": {
                     "name": "ルート"
                 },
                 "category-water-area": {
-                    "name": "水域"
+                    "name": "水域の地物"
                 },
                 "category-water-line": {
-                    "name": "水路関連"
+                    "name": "水路の地物"
                 }
             },
             "fields": {
                         "county": "郡",
                         "county!jp": "郡",
                         "district": "地区",
+                        "district!vn": "Arrondissement/町/地区",
                         "floor": "階",
                         "hamlet": "Hamlet",
                         "housename": "地番",
                 "amenity": {
                     "label": "種類"
                 },
+                "animal_boarding": {
+                    "label": "対象となる動物"
+                },
+                "animal_breeding": {
+                    "label": "対象となる動物"
+                },
+                "animal_shelter": {
+                    "label": "対象となる動物"
+                },
                 "area/highway": {
                     "label": "道路の種類"
                 },
                         "clockwise": "右回り"
                     }
                 },
+                "club": {
+                    "label": "タイプ"
+                },
                 "collection_times": {
                     "label": "収集時刻"
                 },
+                "communication_multi": {
+                    "label": "通信回線の用途"
+                },
                 "construction": {
                     "label": "種類"
                 },
                     "label": "タイプ"
                 },
                 "crop": {
-                    "label": "物"
+                    "label": "収穫物"
                 },
                 "crossing": {
                     "label": "種類"
                 },
                 "cuisine": {
-                    "label": "料理の種類"
+                    "label": "料理"
                 },
                 "currency_multi": {
                     "label": "通貨の種類"
                     "label": "参照",
                     "placeholder": "ホール (1-18)"
                 },
+                "grape_variety": {
+                    "label": "ブドウの品種"
+                },
                 "handicap": {
                     "label": "ハンディキャップ",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "タイプ"
                 },
+                "historic/civilization": {
+                    "label": "文明"
+                },
                 "hoops": {
                     "label": "輪の数",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "タイプ"
                 },
+                "inscription": {
+                    "label": "碑文の文面"
+                },
                 "internet_access": {
                     "label": "インターネット環境",
                     "options": {
                     "label": "生産物"
                 },
                 "product": {
-                    "label": "品"
+                    "label": "品"
                 },
                 "railway": {
                     "label": "路線種別"
                 "service/bicycle": {
                     "label": "サービス"
                 },
+                "service/vehicle": {
+                    "label": "サービス車両"
+                },
                 "service_rail": {
                     "label": "サービスの種類",
                     "options": {
                         "yard": "車両基地"
                     }
                 },
+                "service_times": {
+                    "label": "営業時間"
+                },
                 "shelter": {
                     "label": "避難所"
                 },
                     "options": {
                         "dedicated": "喫煙者向け(例: スモーカーズクラブ)",
                         "isolated": "完全分煙",
-                        "no": "禁煙",
+                        "no": "すべて禁煙",
                         "outside": "屋外のみ喫煙可",
                         "separated": "同室内分煙",
-                        "yes": "喫煙可"
+                        "yes": "すべて喫煙可"
                     },
-                    "placeholder": "いいえ、分けた、はい..."
+                    "placeholder": "禁煙, 分煙, 喫煙可..."
                 },
                 "smoothness": {
                     "label": "スムーズさ",
                     "label": "スポーツ"
                 },
                 "sport_ice": {
-                    "label": "スポーツ"
+                    "label": "種目"
                 },
-                "sport_racing": {
-                    "label": "スポーツ"
+                "sport_racing_motor": {
+                    "label": "種目"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "種目"
                 },
                 "stars": {
                     "label": "星の数"
                 },
+                "start_date": {
+                    "label": "供用開始日"
+                },
                 "step_count": {
                     "label": "段数"
                 },
                 "toll": {
                     "label": "料金"
                 },
+                "tomb": {
+                    "label": "種類"
+                },
                 "tourism": {
                     "label": "種類"
                 },
                 },
                 "aerialway/magic_carpet": {
                     "name": "マジックカーペットリフト",
-                    "terms": "マジックカーペットリフト"
+                    "terms": "マジックカーペットリフト, ベルトコンベア"
                 },
                 "aerialway/mixed_lift": {
                     "name": "混合リフト",
                 },
                 "aerialway/pylon": {
                     "name": "索道用支柱",
-                    "terms": "索道用支柱, パイロン"
+                    "terms": "索道用支柱, パイロン, 柱"
                 },
                 "aerialway/rope_tow": {
                     "name": "ロープタウリフト",
                 },
                 "aeroway/helipad": {
                     "name": "ヘリパッド",
-                    "terms": "ヘリパッド, ヘリコプター発着所"
+                    "terms": "ヘリパッド, ヘリコプター発着所, ヘリポート"
                 },
                 "aeroway/runway": {
                     "name": "滑走路",
                 "amenity": {
                     "name": "施設"
                 },
+                "amenity/animal_boarding": {
+                    "name": "ペットホテル",
+                    "terms": "ペットホテル"
+                },
+                "amenity/animal_breeding": {
+                    "name": "動物繁殖施設",
+                    "terms": "動物繁殖施設, ブリーダー"
+                },
+                "amenity/animal_shelter": {
+                    "name": "アニマルシェルター",
+                    "terms": "アニマルシェルター"
+                },
                 "amenity/arts_centre": {
                     "name": "アートセンター",
                     "terms": "アートセンター"
                 },
                 "amenity/bench": {
                     "name": "ベンチ",
-                    "terms": "ベンチ"
+                    "terms": "ベンチ, 椅子, いす, 腰掛け"
                 },
                 "amenity/bicycle_parking": {
                     "name": "駐輪場",
                 },
                 "amenity/bus_station": {
                     "name": "バスターミナル",
-                    "terms": "バスターミナル"
+                    "terms": "バスターミナル, バス停, バスステーション"
                 },
                 "amenity/cafe": {
                     "name": "喫茶店",
                 },
                 "amenity/car_sharing": {
                     "name": "カーシェアリング",
-                    "terms": "カーシェアリング"
+                    "terms": "カーシェアリング, レンタカー"
                 },
                 "amenity/car_wash": {
                     "name": "車の洗浄",
                 },
                 "amenity/doctors": {
                     "name": "医院",
-                    "terms": "町医者, 診療所"
+                    "terms": "医院, 町医者, 診療所, 医者"
                 },
                 "amenity/dojo": {
                     "name": "道場",
                     "name": "水飲み場",
                     "terms": "水飲み場, 水道, 飲用水, 飲料水, 飲み水, 蛇口"
                 },
+                "amenity/driving_school": {
+                    "name": "自動車教習所",
+                    "terms": "Driving School, ドライビングスクール, 教習所, 自動車, 自動車教習所, 車, 学校"
+                },
                 "amenity/embassy": {
                     "name": "大使館",
                     "terms": "大使館"
                 },
                 "amenity/ferry_terminal": {
                     "name": "フェリー乗り場",
-                    "terms": "フェリーターミナル, 渡船"
+                    "terms": "フェリーターミナル, 渡船, 船着場"
                 },
                 "amenity/fire_station": {
                     "name": "消防署",
-                    "terms": "消防署"
+                    "terms": "消防署, 消防団, 火消し"
                 },
                 "amenity/food_court": {
                     "name": "フードコート",
                 },
                 "amenity/motorcycle_parking": {
                     "name": "オートバイの駐車場",
-                    "terms": "バイクの駐車場, 二輪駐車場, 二輪駐輪場"
+                    "terms": "バイクの駐車場, 二輪駐車場, 二輪駐輪場, 駐車場, 駐輪場"
                 },
                 "amenity/nightclub": {
                     "name": "ナイトクラブ",
                     "name": "駐車区画",
                     "terms": "駐車区画, 駐車スペース"
                 },
+                "amenity/pavilion": {
+                    "name": "東屋",
+                    "terms": "東屋"
+                },
                 "amenity/pharmacy": {
                     "name": "薬局",
-                    "terms": "調剤, 調剤薬局, 薬局, 薬店"
+                    "terms": "調剤, 調剤薬局, 薬局, 薬店, ドラッグストア, 処方箋"
                 },
                 "amenity/place_of_worship": {
                     "name": "宗教施設",
                     "name": "大学の敷地",
                     "terms": "大学の敷地, キャンパス"
                 },
+                "amenity/vending_machine": {
+                    "name": "自動販売機",
+                    "terms": "自動販売機, 自販機"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "たばこ自動販売機",
                     "terms": "たばこ, 自動販売機, 自販機"
                     "terms": "犬の糞入れ, 自動販売機, 自販機"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "新聞自動販売機",
-                    "terms": "新聞, 自動販売機, 自販機"
+                    "name": "新聞自動販売機"
+                },
+                "amenity/vending_machine/newspapers": {
+                    "name": "新聞販売機",
+                    "terms": "新聞販売機"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "集荷・引取 自動販売機",
                     "name": "菓子販売機",
                     "terms": "菓子,お菓子, スナック, 自動販売機, 自販機"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "自動販売機",
-                    "terms": "自動販売機, 自販機"
-                },
                 "amenity/veterinary": {
                     "name": "獣医",
                     "terms": "獣医, ペット医"
                 },
                 "amenity/waste_basket": {
                     "name": "ゴミ箱",
-                    "terms": "ゴミ箱, ごみ箱"
+                    "terms": "ゴミ箱, ごみ箱"
                 },
                 "amenity/waste_disposal": {
                     "name": "ゴミ収集ボックス",
                     "name": "キャンピングカー用の給水施設",
                     "terms": "給水, 補給, 給水所, キャンピングカー, 給水塔, 飲料水, 飲水, 飲み水, キャンプ場, オートキャンプ場"
                 },
+                "amenity/watering_place": {
+                    "name": "動物の水飲み場",
+                    "terms": "動物の水飲み場, 水場"
+                },
                 "area": {
                     "name": "エリア",
                     "terms": "エリア, 領域, 範囲"
                 },
                 "barrier/border_control": {
                     "name": "国境検問所",
-                    "terms": "国境検問所"
+                    "terms": "国境検問所, 検問所"
                 },
                 "barrier/cattle_grid": {
                     "name": "家畜脱出防止溝",
                 },
                 "barrier/lift_gate": {
                     "name": "遮断機",
-                    "terms": "遮断機"
+                    "terms": "遮断機, 門"
                 },
                 "barrier/retaining_wall": {
                     "name": "擁壁",
                     "name": "キャンプサイト",
                     "terms": "キャンプサイト"
                 },
+                "club": {
+                    "name": "クラブ",
+                    "terms": "クラブ"
+                },
                 "craft": {
                     "name": "工房",
                     "terms": "工房"
                     "terms": "ゆずれ, 譲れ"
                 },
                 "highway/living_street": {
-                    "name": "生活道路",
-                    "terms": "生活道路, 路地"
+                    "name": "Living Street (日本では使用しない)",
+                    "terms": "living street"
                 },
                 "highway/mini_roundabout": {
                     "name": "小さな環状交差点",
                     "terms": "主要地方道の連絡路"
                 },
                 "highway/raceway": {
-                    "name": "ã\82µã\83¼ã\82­ã\83\83ã\83\88",
-                    "terms": "ã\82µã\83¼ã\82­ã\83\83ã\83\88, è\87ªå\8b\95è»\8aã\83¬ã\83¼ã\82¹å ´"
+                    "name": "ã\83¬ã\83¼ã\82¹ã\83\88ã\83©ã\83\83ã\82¯ï¼\88ã\83¢ã\83¼ã\82¿ã\83¼ã\82¹ã\83\9dã\83¼ã\83\84ï¼\89",
+                    "terms": "ã\83¬ã\83¼ã\82¹ã\83\88ã\83©ã\83\83ã\82¯"
                 },
                 "highway/residential": {
                     "name": "居住区域内道路",
                     "name": "サービスエリア",
                     "terms": "サービスエリア, 道の駅, SA"
                 },
+                "highway/speed_camera": {
+                    "name": "スピードカメラ",
+                    "terms": "スピードカメラ, オービス, 自動速度違反取締装置"
+                },
                 "highway/steps": {
                     "name": "階段",
                     "terms": "階段"
                 },
                 "highway/traffic_mirror": {
                     "name": "カーブミラー",
-                    "terms": "道路反射鏡"
+                    "terms": "カーブミラー, ミラー, 道路反射鏡"
                 },
                 "highway/traffic_signals": {
                     "name": "信号機",
                     "name": "廃墟",
                     "terms": "廃墟"
                 },
+                "historic/tomb": {
+                    "name": "墓",
+                    "terms": "墓, 古墳"
+                },
                 "historic/wayside_cross": {
                     "name": "道路際の十字架",
                     "terms": "道路際の十字架"
                     "name": "草地",
                     "terms": "草地, 芝生"
                 },
+                "landuse/harbour": {
+                    "name": "港湾地域",
+                    "terms": "港湾地域"
+                },
                 "landuse/industrial": {
                     "name": "工業用地",
                     "terms": "工業用地, 工業団地, 工業地"
                     "name": "露天掘り鉱山",
                     "terms": "採石場, 石切り場, 露天掘り鉱山, 鉱山"
                 },
+                "landuse/railway": {
+                    "name": "鉄道用地",
+                    "terms": "鉄道用地"
+                },
                 "landuse/recreation_ground": {
                     "name": "レクリエーション用のグラウンド",
                     "terms": "レクリエーション場"
                     "terms": "焚火,キャンプファイヤー"
                 },
                 "leisure/fitness_centre": {
-                    "name": "ジム/フィットネスセンター",
+                    "name": "ジムフィットネスセンター",
                     "terms": "フィットネスクラブ, フィットネスセンター, ジム"
                 },
                 "leisure/fitness_centre/yoga": {
                     "name": "バスケットボール場",
                     "terms": "バスケットボール場"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "ビーチバレーコート",
+                    "terms": "ビーチバレーコート"
+                },
                 "leisure/pitch/bowls": {
                     "name": "ローンボウルズ",
                     "terms": "ローンボウルズ"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "クリケット場",
+                    "terms": "クリケット場"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "乗馬場",
+                    "terms": "乗馬場"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "ラグビーリーグ場",
                     "terms": "ラグビー場, ラグビー, リーグ"
                     "name": "サッカー場",
                     "terms": "サッカー場"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "卓球台",
+                    "terms": "卓球台"
+                },
                 "leisure/pitch/tennis": {
                     "name": "テニスコート",
                     "terms": "テニスコート, テニス場, 庭球場"
                     "terms": "リゾート"
                 },
                 "leisure/running_track": {
-                    "name": "トラック(周回走路)",
-                    "terms": "ランニングトラック, ランニング用周回走路"
+                    "name": "競技トラック (徒競走)",
+                    "terms": "競技トラック (徒競走)"
                 },
                 "leisure/slipway": {
                     "name": "進水路",
                     "terms": "遊泳プール, プール, 水泳場"
                 },
                 "leisure/track": {
-                    "name": "(モータースポーツ以外の)競技用トラック(周回走路)",
-                    "terms": "レース用トラック, レース用周回走路, トラック, 競技トラック"
+                    "name": "競技トラック(モータースポーツ以外)",
+                    "terms": "競技トラック"
                 },
                 "leisure/water_park": {
                     "name": "親水公園",
                     "terms": "灯台, ライトハウス"
                 },
                 "man_made/mast": {
-                    "name": "無線塔",
-                    "terms": "無線塔"
+                    "name": "",
+                    "terms": ""
                 },
                 "man_made/observation": {
                     "name": "監視塔",
                     "terms": "市名, 地名"
                 },
                 "place/farm": {
-                    "name": "農場",
-                    "terms": "農場"
+                    "name": "農場"
                 },
                 "place/hamlet": {
                     "name": "集落",
                     "name": "小字",
                     "terms": "小字, 地名"
                 },
+                "place/quarter": {
+                    "name": "Sub-Borough / Quarter",
+                    "terms": "Sub-Borough / Quarter"
+                },
                 "place/square": {
                     "name": "広場",
                     "terms": "広場"
                 },
                 "place/suburb": {
-                    "name": "自治区",
-                    "terms": "自治区"
+                    "name": "区",
+                    "terms": "Borough, Suburb, 区, 行政区, 区界"
                 },
                 "place/town": {
                     "name": "町",
                     "name": "路面電車",
                     "terms": "路面電車"
                 },
+                "railway/tram_stop": {
+                    "name": "電停",
+                    "terms": "電停, 停留所"
+                },
                 "relation": {
                     "name": "リレーション",
                     "terms": "リレーション, 関連"
                 },
                 "shop/chemist": {
                     "name": "薬品・化粧品店",
-                    "terms": "ドラッグストア"
+                    "terms": "薬品・化粧品店, ドラッグストア, 薬局, 薬屋"
                 },
                 "shop/chocolate": {
                     "name": "チョコレート店",
                     "name": "園芸用品店",
                     "terms": "園芸用品店, ガーデンセンター"
                 },
+                "shop/gas": {
+                    "name": "ガスボンベ店",
+                    "terms": "ガスボンベ店"
+                },
                 "shop/gift": {
                     "name": "ギフト店",
                     "terms": "ギフト店, ギフト用品店, 土産店"
                     "name": "質店",
                     "terms": "質屋, 質店"
                 },
+                "shop/perfumery": {
+                    "name": "香水店",
+                    "terms": "香水店"
+                },
                 "shop/pet": {
                     "name": "ペットショップ",
                     "terms": "ペット売り場, ペット, 家禽, ペットショップ"
diff --git a/vendor/assets/iD/iD/locales/jv.json b/vendor/assets/iD/iD/locales/jv.json
new file mode 100644 (file)
index 0000000..798a114
--- /dev/null
@@ -0,0 +1,19 @@
+{
+    "jv": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "id"
+            }
+        }
+    }
+}
\ No newline at end of file
diff --git a/vendor/assets/iD/iD/locales/km.json b/vendor/assets/iD/iD/locales/km.json
new file mode 100644 (file)
index 0000000..e5acdd5
--- /dev/null
@@ -0,0 +1,19 @@
+{
+    "km": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "kh"
+            }
+        }
+    }
+}
\ No newline at end of file
index b864d5d7b30b1a68d8cc7b09a094fe2a8d91c5aa..790c4f7c7446997006202c7d84df9cc3970359ed 100644 (file)
@@ -32,7 +32,7 @@
                 "annotation": {
                     "point": "ಒಂದು ಬಿಂದುವನ್ನು ಸೇರಿಸಲಾಯಿತು.",
                     "vertex": "ದಾರಿಗೆ ಒಂದು ಜಾಲಘಟಕವನ್ನು ಸೇರಿಸಲಾಗಿದೆ",
-                    "relation": "‍ರಿಲೇಷನ್ ಅನ್ನು ಸೇರಿಸಲಾಗಿದೆ."
+                    "relation": "ಸಂಬಂಧವನ್ನು ಸೇರಿಸಲಾಗಿದೆ."
                 }
             },
             "start": {
@@ -46,6 +46,7 @@
                 "title": "ಮುಂದುವರೆಸು",
                 "description": "ಈ ರೇಖೆಯನ್ನು ಮುಂದುವರೆಸು.",
                 "not_eligible": "ಇಲ್ಲಿ ಯಾವುದೇ ರೇಖೆ ಮುಂದುವರೆದಿಲ್ಲ.",
+                "multiple": "ಹಲವು ರೇಖೆಗಳನ್ನು ಇಲ್ಲಿಂದ ಮುಂದುವರಿಸಲು ಸಾಧ್ಯವಿದೆ. ರೇಖೆಯನ್ನು ಆಯ್ಕೆ ಮಾಡಲು ಶಿಫ್ಟ್ ಕೀ ಅನ್ನ್ ಒತ್ತಿ ನಂತರ ರೇಖೆಯನ್ನು ಕ್ಲಿಕ್ಕಿಸಿ.",
                 "annotation": {
                     "line": "ರೇಖೆಯಾಗಿ ಮುಂದುವರೆಸು.",
                     "area": "ಪ್ರದೇಶವನ್ನು ಮುಂದುವರೆಸು."
@@ -71,7 +72,9 @@
                     "line": "ರೇಖೆಯನ್ನು ವೃತ್ತಾಕಾರ ಮಾಡಲಾಯಿತು.",
                     "area": "ಪ್ರದೇಶವನ್ನು ವೃತ್ತಾಕಾರ ಮಾಡಲಾಯಿತು."
                 },
-                "not_closed": "ಈ ವಸ್ತುವನ್ನು ವೃತ್ತಾಕಾರವಾಗಿ ಬದಲಾಯಿಸಲು ಆಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಎದು ಕುಣಿಕೆಯಲ್ಲ. "
+                "not_closed": "ಈ ವಸ್ತುವನ್ನು ವೃತ್ತಾಕಾರವಾಗಿ ಬದಲಾಯಿಸಲು ಆಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಎದು ಕುಣಿಕೆಯಲ್ಲ. ",
+                "too_large": "ಈ ವಸ್ತುವನ್ನು ವೃತ್ತಾಕಾರಕ್ಕೆ ಬದಲಿಸಲು ಆಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಈ ವಸ್ತು ಪೂರ್ತಿಯಾಗಿ ಕಾಣುತ್ತಿಲ್ಲ.",
+                "connected_to_hidden": "ಈ ವಸ್ತು ಇನ್ನೊದು ಗುಪ್ತ ವಸ್ತುವಿಗೆ ಸೇರಿಕೊಂಡಿದೆ. ಆದುದರಿಂದ ಇದನ್ನು ವೃತ್ತಾಕಾರಕ್ಕೆ ಬದಲಿಸಲು ಆಗುವುದಿಲ್ಲ."
             },
             "orthogonalize": {
                 "title": "ಚೌಕ",
             },
             "delete": {
                 "title": "ಅಳಿಸು",
+                "description": {
+                    "single": "ಈ ವಸ್ತುವಿನ ರೂಪವನ್ನು ಶಾಶ್ವತವಾಗಿ ಅಳಿಸು.",
+                    "multiple": "ಈ ಎಲ್ಲಾ ವಸ್ತುಗಳ ರೂಪವನ್ನು ಶಾಶ್ವತವಾಗಿ ಅಳಿಸು."
+                },
                 "annotation": {
                     "point": "ಬಿಂದುವನ್ನು ಅಳಿಸಲಾಯಿತು.",
                     "vertex": "ಜಾಲಘಟಕವನ್ನು ಈ ದಾರಿಯಿಂದ ಅಳಿಸಲಾಗಿದೆ.  ",
                     "line": "ರೇಖೆಯನ್ನು ಅಳಿಸಲಾಯಿತು.",
                     "area": "ಪ್ರದೇಶವನ್ನು ಅಳಿಸಲಾಯಿತು.",
-                    "relation": "‍ರಿಲೇಷನ್ ಅನ್ನು ಅಳಿಸಲಾಗಿದೆ."
+                    "relation": "‍ರಿಲೇಷನ್ ಅನ್ನು ಅಳಿಸಲಾಗಿದೆ.",
+                    "multiple": "{n} ವಸ್ತುಗಳನ್ನು ಅಳಿಸಲಾಗಿವೆ. "
+                },
+                "too_large": {
+                    "single": "ಈ ವಸ್ತುವಿನ ಪೋರ್ಣ ರೂಪ ಕಾಣದಿರುವುದರಿ೦ದ ಅಳಿಸಲು ಸಾಧ್ಯವಾಗುವುದಿಲ್ಲ.",
+                    "multiple": "ಈ ಎಲ್ಲಾ ವಸ್ತುಗಳ ಪೋರ್ಣ ರೂಪ ಕಾಣದಿರುವುದರಿ೦ದ ಅಳಿಸಲು ಸಾಧ್ಯವಾಗುವುದಿಲ್ಲ."
+                },
+                "incomplete_relation": {
+                    "single": "ಈ ವಸ್ತುವಿನ ಪೋರ್ಣ ರೂಪ ಡೌನ್ಲೋಡ್ ಆಗದಿರುವುದರಿ೦ದ ಅಳಿಸಲು ಸಾಧ್ಯವಾಗುವುದಿಲ್ಲ.",
+                    "multiple": "ಈ ಎಲ್ಲಾ ವಸ್ತುಗಳ ಪೋರ್ಣ ರೂಪಗಳು ಡೌನ್ಲೋಡ್ ಆಗದಿರುವುದರಿ೦ದ ಅಳಿಸಲು ಸಾಧ್ಯವಾಗುವುದಿಲ್ಲ."
+                },
+                "part_of_relation": {
+                    "single": "ಒಂದು ದೊಡ್ಡ ಸಂಬಂಧದ ಭಾಗವದುದರಿಂದ, ಈ ವಸ್ತುವನ್ನು ಅಳಿಸಲಾಗುವುದಿಲ್ಲ. ಇದನ್ನು ಮೊದಲು ಸಂಬಂಧದಿಂದ ಬೇರ್ಪಡಿಸಬೇಕು.  ",
+                    "multiple": "ದೊಡ್ಡ ಸಂಬಂಧಗಳ ಭಾಗವದುದರಿಂದ, ಈ ವಸ್ತುಗಳನ್ನು ಅಳಿಸಲಾಗುವುದಿಲ್ಲ. ಇವನ್ನು ಮೊದಲು ಸಂಬಂಧಗಳಿಂದ ಬೇರ್ಪಡಿಸಬೇಕು.  "
+                },
+                "connected_to_hidden": {
+                    "single": "ಈ ವಸ್ತುಗಳನ್ನು ಅಳಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಇವು ಒಂದು ಗುಪ್ತ ವಸ್ತುವಿಗೆ ಸೇರಿಕೊಂಡಿವೆ.  ",
+                    "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ಅಳಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಇವುಗಳಲ್ಲಿ ಕೆಲವು ವಸ್ತುಗಳು ಒಂದು ಗುಪ್ತ ವಸ್ತುವಿಗೆ ಸೇರಿಕೊಂಡಿವೆ.  "
                 }
             },
             "add_member": {
                 "key": "C",
                 "annotation": "{ನ} ವಸ್ತುಗಳನ್ನು ಸೇರಿಸಲಾಗಿದೆ. ",
                 "not_eligible": "ಈ ವಸ್ತುಗಳನ್ನು ಸೇರಿಸಲಾಗುವುದಿಲ್ಲ.",
-                "not_adjacent": "ಈ ವಸ್ತುಗಳು ಒಂದಕ್ಕೊಂದರ ಜೊತೆಗೆ ಕೂಡಿಲ್ಲ, ಆದುದರಿಂದ ಇವಗುಳನ್ನು ಸೇರಿಸಲಾಗುವುದಿಲ್ಲ. ",
-                "restriction": "ಈ ವಸ್ತುಗಳನ್ನು ಸೇರಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಕನಿಷ್ಟ ಒಂದು ವಸ್ತು ಒಂದು {ಸಂಬಂಧಕ್ಕೆ} ಸೇರಿದೆ. "
+                "not_adjacent": "ಈ ವಸ್ತುಗಳನ್ನು ಸೇರಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಇವುಗಳ ಕೊನೆಗಳು ಒಂದಕ್ಕೊಂಡಕ್ಕೆ ಸೇರಿಕೊಂಡಿಲ್ಲ.   ",
+                "restriction": "ಈ ವಸ್ತುಗಳನ್ನು ಸೇರಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಕನಿಷ್ಟ ಒಂದು ವಸ್ತು ಒಂದು {ಸಂಬಂಧಕ್ಕೆ} ಸೇರಿದೆ. ",
+                "incomplete_relation": "ಈ ವಸ್ತುಗಳನ್ನು ಸೇರಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಇವುಗಳಲ್ಲಿ ಕನಿಷ್ಟಪಕ್ಷ ಒಂದಾದರೂ ಸಂಪೂರ್ಣವಾಗಿ ನಕಲಿಳಿಸಿಲ್ಲ.    ",
+                "conflicting_tags": "ಈ ವಸ್ತುಗಳನ್ನು ಸೇರಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಇವುಗಳಲ್ಲಿ ಕೆಲವು ವಸ್ತುಗಳ ಗುರುತುಪಟ್ಟಿಗಳ ನಡುವೆ ಸಂಘರ್ಷವಿದೆ.     "
             },
             "move": {
                 "title": "ಸರಿಸು",
+                "description": {
+                    "single": "ಈ ವಸ್ತುವನ್ನು ಬೇರೆ ಜಾಗಕ್ಕೆ ವರ್ಗಾಯಿಸಿ.",
+                    "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ಬೇರೆ ಜಾಗಕ್ಕೆ  ವರ್ಗಾಯಿಸಿ."
+                },
                 "key": "M",
                 "annotation": {
                     "point": "ಒಂದು ಬಿಂದುವನ್ನು ಸರಿಸಲಾಯಿತು.",
                     "vertex": "ದಾರಿಯಲ್ಲಿರುವ ಒಂದು ಚುಕ್ಕೆಯನ್ನು ಸರಿಸಲಾಯಿತು. ",
                     "line": "ರೇಖೆಯನ್ನು ಸರಿಸಲಾಯಿತು.",
-                    "area": "ಪ್ರದೇಶವನ್ನು ಸರಿಸಲಾಯಿತು."
+                    "area": "ಪ್ರದೇಶವನ್ನು ಸರಿಸಲಾಯಿತು.",
+                    "multiple": "ಅನೇಕ ವಸ್ತುಗಳನ್ನು ಸರಿಸಲಾಯಿತು. "
+                },
+                "incomplete_relation": {
+                    "single": "ಈ ವಸ್ತುವನ್ನು ಸರಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಈ ವಸ್ತುವನ್ನು ಸಂಪೂರ್ಣವಾಗಿ ನಕಲಿಳಿಸಿಲ್ಲ.  ",
+                    "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ಸರಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಈ ವಸ್ತುಗಳನ್ನು ಸಂಪೂರ್ಣವಾಗಿ ನಕಲಿಳಿಸಿಲ್ಲ.  "
+                },
+                "too_large": {
+                    "single": "ಈ ವಸ್ತುವಿನ ಪೋರ್ಣ ರೂಪ ಕಾಣದಿರುವುದರಿ೦ದ ಇದನ್ನು ಸರಿಸಲಾಗುವುದಿಲ್ಲ.",
+                    "multiple": "ಈ ಎಲ್ಲಾ ವಸ್ತುಗಳ ಪೋರ್ಣ ರೂಪ ಕಾಣದಿರುವುದರಿ೦ದ ಸರಿಸಲಾಗುವುದಿಲ್ಲ"
+                },
+                "connected_to_hidden": {
+                    "single": "ಈ ವಸ್ತುವನ್ನು ಸರಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಇದು ಒಂದು ಗುಪ್ತ ವಸ್ತುವಿಗೆ ಸೇರಿಕೊಂಡಿದೆ.",
+                    "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ಸರಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಇವುಗಳಲ್ಲಿ ಕೆಲವು ವಸ್ತುಗಳು ಒಂದು ಗುಪ್ತ ವಸ್ತುವಿಗೆ ಸೇರಿಕೊಂಡಿವೆ."
+                }
+            },
+            "reflect": {
+                "title": {
+                    "long": "ದೀರ್ಘ ಪ್ರತಿಬಿಂಬಿಸು.",
+                    "short": "ಸ್ವಲ್ಪ ಪ್ರತಿಬಿಂಬಿಸು."
+                },
+                "description": {
+                    "long": {
+                        "single": "ಈ ವಸ್ತುವನ್ನು ಅದರ ದೀರ್ಘ ಅಕ್ಷರೇಖೆಗೆ ಪ್ರತಿಬಿಂಬಿಸಿ.",
+                        "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ಅವುಗಳ ದೀರ್ಘ ಅಕ್ಶರೆಖೆಗಳಿಗೆ ಪ್ರತಿಬಿಂಬಿಸಿ.  "
+                    },
+                    "short": {
+                        "single": "ಈ ವಸ್ತುವನ್ನು ಅದರ ಸಣ್ಣ ಅಕ್ಷರೇಖೆಗೆ ಪ್ರತಿಬಿಂಬಿಸಿ.",
+                        "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ಅವುಗಳ ಸಣ್ಣ ಅಕ್ಶರೆಖೆಗಳಿಗೆ ಪ್ರತಿಬಿಂಬಿಸಿ."
+                    }
+                },
+                "key": {
+                    "long": "T",
+                    "short": "Y"
+                },
+                "annotation": {
+                    "long": {
+                        "single": "ವಸ್ತುವನ್ನು ಅದರ ದೀರ್ಘ ಅಕ್ಷರೇಖೆಗೆ ಪ್ರತಿಬಿಂಬಿಸಲಾಯಿತು ",
+                        "multiple": "ವಸ್ತುಗಳನ್ನು ಅವುಗಳ ದೀರ್ಘ ಅಕ್ಷರೇಖೆಗಳಿಗೆ ಪ್ರತಿಬಿಂಬಿಸಲಾಯಿತು. "
+                    },
+                    "short": {
+                        "single": "ವಸ್ತುವನ್ನು ಅದರ ಸಣ್ಣ ಅಕ್ಷರೇಖೆಗೆ ಪ್ರತಿಬಿಂಬಿಸಲಾಯಿತು ",
+                        "multiple": "ವಸ್ತುಗಳನ್ನು ಅವುಗಳ ಸಣ್ಣ ಅಕ್ಷರೇಖೆಗಳಿಗೆ ಪ್ರತಿಬಿಂಬಿಸಲಾಯಿತು. "
+                    }
+                },
+                "incomplete_relation": {
+                    "single": "ಈ ವಸ್ತುವನ್ನು ಸಂಪೂರ್ಣವಾಗಿ ಪ್ರತಿಬಿಂಬೈಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಈ ವಸ್ತುವನ್ನು ಪೂರ್ಣವಾಗಿ ನಕಲಿಳಿಸಿಲ್ಲ.  ",
+                    "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ಸಂಪೂರ್ಣವಾಗಿ ಪ್ರತಿಬಿಂಬೈಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಈ ವಸ್ತುಗಳನ್ನು ಪೂರ್ಣವಾಗಿ ನಕಲಿಳಿಸಿಲ್ಲ.  "
+                },
+                "too_large": {
+                    "single": "ಈ ವಸ್ತುವಿನ ಪೂರ್ಣ ರೂಪ ಕಾಣದಿರುವುದರಿ೦ದ ಈ ವಸ್ತುವನ್ನು ಸಂಪೂರ್ಣವಾಗಿ ಪ್ರತಿಬಿಂಬೈಸಲಾಗುವುದಿಲ್ಲ.",
+                    "multiple": "ಈ ಎಲ್ಲಾ ವಸ್ತುಗಳ ಪೂರ್ಣ ರೂಪ ಕಾಣದಿರುವುದರಿ೦ದ ಇವುಗಳನ್ನು ಸಂಪೂರ್ಣವಾಗಿ ಪ್ರತಿಬಿಂಬೈಸಲಾಗುವುದಿಲ್ಲ."
+                },
+                "connected_to_hidden": {
+                    "single": "ಈ ವಸ್ತುವನ್ನು ಅಳಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಇದು ಒಂದು ಗುಪ್ತ ವಸ್ತುವಿಗೆ ಸೇರಿಕೊಂಡಿದೆ.",
+                    "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ಅಳಿಸಲಾಗುವುದಿಲ್ಲ ಏಕೆಂದರೆ ಇವುಗಳಲ್ಲಿ ಕೆಲವು ವಸ್ತುಗಳು ಒಂದು ಗುಪ್ತ ವಸ್ತುವಿಗೆ ಸೇರಿಕೊಂಡಿವೆ."
                 }
             },
             "rotate": {
                 "title": "ತಿರುಗಿಸು",
+                "description": {
+                    "single": "ಈ ವಸ್ತುವನ್ನು ಅದರ ಕೇಂದ್ರಬಿಂದುವಿನಿಂದ ತಿರುಗಿಸಿ.",
+                    "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ಅವುಗಳ ಕೇಂದ್ರಬಿಂದೂಗಳಿಂದ ತಿರುಗಿಸಿ."
+                },
                 "key": "R",
                 "annotation": {
                     "line": "ರೇಖೆಯನ್ನು ತಿರುಗಿಸು",
-                    "area": "ಪ್ರದೇಶವನ್ನು ತಿರುಗಿಸು"
+                    "area": "ಪ್ರದೇಶವನ್ನು ತಿರುಗಿಸು",
+                    "multiple": "ಅನೇಕ ವಸ್ತುಗಳನ್ನು ತಿರುಗಿಸಿ. "
+                },
+                "incomplete_relation": {
+                    "single": "ಈ ವಸ್ತುವನ್ನು ತಿರುಗಿಸಲಾಗುವಿದಿಲ್ಲ ಏಕೆಂದರೆ ಈ ವಸ್ತುವನ್ನು ಸಂಪೂರ್ಣವಾಗಿ ನಕಲಿಳಿಸಿಲ್ಲ.",
+                    "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ತಿರುಗಿಸಲಾಗುವಿದಿಲ್ಲ ಏಕೆಂದರೆ ಈ ವಸ್ತುಗಳನ್ನು ಸಂಪೂರ್ಣವಾಗಿ ನಕಲಿಳಿಸಿಲ್ಲ"
+                },
+                "too_large": {
+                    "single": "ಈ ವಸ್ತುವಿನ ಪೋರ್ಣ ರೂಪ ಕಾಣದಿರುವುದರಿ೦ದ ಇದನ್ನು ತಿರುಗಿಸಲಾಗುವಿದಿಲ್ಲ.",
+                    "multiple": "ಈ ಎಲ್ಲಾ ವಸ್ತುಗಳ ಪೋರ್ಣ ರೂಪ ಕಾಣದಿರುವುದರಿ೦ದ ತಿರುಗಿಸಲಾಗುವಿದಿಲ್ಲ."
+                },
+                "connected_to_hidden": {
+                    "single": "ಈ ವಸ್ತುವನ್ನು ತಿರುಗಿಸಲಾಗುವಿದಿಲ್ಲ ಏಕೆಂದರೆ ಇದು ಒಂದು ಗುಪ್ತ ವಸ್ತುವಿಗೆ ಸೇರಿಕೊಂಡಿದೆ.",
+                    "multiple": "ಈ ವಸ್ತುಗಳನ್ನು ತಿರುಗಿಸಲಾಗುವಿದಿಲ್ಲ ಏಕೆಂದರೆ ಇವುಗಳಲ್ಲಿ ಕೆಲವು ವಸ್ತುಗಳು ಒಂದು ಗುಪ್ತ ವಸ್ತುವಿಗೆ ಸೇರಿಕೊಂಡಿವೆ."
                 }
             },
             "reverse": {
             "restriction": {
                 "help": {
                     "select": "ರಸ್ತೆ ಭಾಗವನ್ನು ಆಯ್ಕೆ ಮಾಡಲು ಈ ಬಟನನ್ನ ಒತ್ತಿ. ",
+                    "toggle": "ತಿರುಗು ನಿರ್ಭಂಧವನ್ನು ಅಂತರಣಗೊಳಿಸಲು ಕ್ಲಿಕ್ಕಿಸಿ ",
                     "toggle_on": " {ತಿರುಗು ನಿರ್ಬಂಧವನ್ನು} ಸೇರಿಸಲು ಈ ಬಟನನ್ನ ಒತ್ತಿ. ",
                     "toggle_off": "{ತಿರುಗು ನಿರ್ಬಂಧವನ್ನು} ತೆಗೆಯಲು ಈ ಬತನನ್ನ ಒತ್ತಿ. "
                 },
             "hidden_details": "ಈ ವಸ್ತುಗಳು ಸಧ್ಯಕ್ಕೆ ಗುಪ್ತ ರೂಪದಲ್ಲಿವೆ. {ವಿವರಗಳು}"
         },
         "status": {
-            "error": "ಎ ಪಿ ಐ ಗೆ ಈಗ ಸಂಪರ್ಕ ಮಾಡಲಾಗುವುದಿಲ್ಲ."
+            "error": "ಎ ಪಿ ಐ ಗೆ ಈಗ ಸಂಪರ್ಕ ಮಾಡಲಾಗುವುದಿಲ್ಲ.",
+            "offline": "ಎ ಪಿ ಐ ಮಿನ್ಮರೆಯಾಗಿದೆ. ಸ್ವಲ್ಪ ಸಮಯದ ನಂತರ ಪ್ರಯತ್ನಿಸಿ ",
+            "readonly": "ಎ ಪಿ ಐ ಅನ್ನು ಈ ಕ್ಷಣ ಮಾರ್ಪಡಿಸಲು ಆಗುವುದಿಲ್ಲ. ನಿಮ್ಮ ಬದಲಾವಣೆಗಳನ್ನು ಜಾಲಕ್ಕೆ ರವಾನಿಸಲು ಸ್ವಲ್ಪ ಸಮಯದ ನಂತರ ಪ್ರಯತ್ನಿಸಿ. ",
+            "rateLimit": "ಎ ಪಿ ಐ ಅನಾಮಧೇಯ ಸಂಪರ್ಕಗಳನ್ನು ನಿಯಂತ್ರಿಸಿದೆ. ಈ ಸಮಸ್ಯೆಯನ್ನು ಲಾಗ್-ಇನ್ ಮೂಕಾಂತರ ನಿವಾರಿಸಿ.  "
         },
         "commit": {
+            "title": "ಓಪೆನ್‌ಸ್ಟ್ರೀಟ್ಮ್ಯಾಪ್ ಜಾಲಕ್ಕೆ ನಿಮ್ಮ ಬದಲಾವಣೆಗಳನ್ನು ರವಾನಿಸಿ.   ",
             "description_placeholder": "ನೀವು ಮಾಡಿದ ಬದಲಾವಣೆಗಳ ಬಗ್ಗೆ ಒಂದು ಚಿಕ್ಕ ವಿವರಣೆ (ಅವಶ್ಯಕ).",
+            "message_label": "ಬದಲಿಸಿದಗುಂಪು ವ್ಯಾಖ್ಯೆ ",
             "upload_explanation": "ನೀವು ಉಪ್ಲೋಡ್ ಮಾಡುವ ಎಲ್ಲ ಮಾಹಿತಿ ಆಥಾವ ಬದಲಾವಣೆಗಳು ಓಪನ್ಸ್ಟ್ರೀಟ್ಮ್ಯಾಪ್ ಮಾಹಿತಿ ಉಪಯೋಗಿಸುವ ಎಲ್ಲ ನಕ್ಷೆಗಲ್ಲಿ ವ್ಯಕ್ತವಾಗುತ್ತದೆ. ",
             "upload_explanation_with_user": "{ನಿಮ್ಮ ಹೆಸರಿನಿಲ್ಲಿ} ಉಪ್ಲೋಡ್ ಮಾಡುವ ಎಲ್ಲ ಮಾಹಿತಿ ಆಥಾವ ಬದಲಾವಣೆಗಳು ಓಪನ್ಸ್ಟ್ರೀಟ್ಮ್ಯಾಪ್ ಮಾಹಿತಿ ಉಪಯೋಗಿಸುವ ಎಲ್ಲ ನಕ್ಷೆಗಲ್ಲಿ ವ್ಯಕ್ತವಾಗುತ್ತದೆ. ",
+            "save": "ಅಂತರಜಾಲಕ್ಕೆ ರವಾನೆ ಮಾಡು ",
             "cancel": "ರದ್ದು ಮಾಡು",
             "changes": "{count} ಬದಲಾವಣೆಗಳು",
             "warnings": "ಎಚ್ಚರಿಕೆಗಳು",
             "deleted": "ಅಳಿಸಲಾಯಿತು",
             "created": "ರಚಿಸಲಾಯಿತು",
             "about_changeset_comments": "‍‍‍ಚೇಂಜ್‌ಸೆಟ್ ಅಭಿಪ್ರಾಯದ ಬಗ್ಗೆ",
-            "google_warning": "ನೀವು ಈ ಹೇಳಿಕೆಯಲ್ಲಿ ಗೂಗಲ್ ಅನ್ನು ಉಲ್ಲೇಖಿಸಿದ್ದೀರ. ಗೂಗಲ್ ಮಾಪ್ಸ್ ನಿಂದ ಮಾಹಿತಿ ಪಡೆಯುವುದು ನಿಷೇಧಿಸಿದೆ. "
+            "about_changeset_comments_link": "//wiki.openstreetmap.org/wiki/Good_changeset_comments\n\nಯಾವುದಾದರೂ ಬದಲಾದ ಗುಂಪಿಗೆ ನಿಮ್ಮ ಅಭಿಪ್ರಾಯ ತಿಳಿಸಬೇಕಾದಲ್ಲಿ ಈ ದಾಖಲೆ ನಿಮ್ಮ ಸಹಾಯಕ್ಕಿದೆ.  ",
+            "google_warning": "ನೀವು ಈ ಹೇಳಿಕೆಯಲ್ಲಿ ಗೂಗಲ್ ಅನ್ನು ಉಲ್ಲೇಖಿಸಿದ್ದೀರ. ಗೂಗಲ್ ಮಾಪ್ಸ್ ನಿಂದ ಮಾಹಿತಿ ಪಡೆಯುವುದು ನಿಷೇಧಿಸಿದೆ. ",
+            "google_warning_link": "http://www.openstreetmap.org/copyright\n\nಓಪನ್ಸ್ಟ್ರೀಟ್ಮ್ಯಾಪ್ ಕೃತಿಸ್ವಾಮ್ಯ ವಿವರಗಳ ಬಗ್ಗೆ ಮಾಹಿತಿ ಇಲ್ಲಿ ದೊರೆಯುತ್ತದೆ.  "
         },
         "contributors": {
-            "list": "ಸಂಪಾದನೆಗಳು {ಬಳಕೆದಾರ ಮೂಲಕ}"
+            "list": "ಸಂಪಾದನೆಗಳು {ಬಳಕೆದಾರ ಮೂಲಕ}",
+            "truncated_list": "ಸಂಪಾದನೆಗಳು {users} ಮತ್ತು {count} ಇನ್ನಿತರೆ  "
         },
         "infobox": {
             "selected": "{ನ} ಆಯ್ಕೆಯಾಗಿದೆ.",
             "locating": "ಪತ್ತೆ ಹಚ್ಚುತ್ತಿದೆ. ದವವಿತ್ತು ಸ್ವಲ್ಪ ಸಮಯ ಕಾಯಿರಿ. "
         },
         "inspector": {
+            "no_documentation_combination": "ಈ ಗುರುತುಪಟ್ಟಿ ಸಂಯೋಜನೆ ಬಗ್ಗೆ ಯಾವುದೇ ಮಾಹಿತಿ ಅಥವಾ ದಾಖಲೆ ಇಲ್ಲ.  ",
+            "no_documentation_key": "ಈ ಕೀ ಬಗ್ಗೆ ಯಾವುದೇ ಮಾಹಿತಿ ಅಥವಾ ದಾಖಲೆ ಇಲ್ಲ.  ",
+            "documentation_redirect": "ಈ ದಾಖಲೆ ಪಟ್ಟಿಯನ್ನು ಹೊಸ ಪುಟಕ್ಕೆ ಮರುನಿರ್ದೇಶಿಸಲಾಗಿದೆ ",
             "show_more": "‍ಇನ್ನೂ ತೋರಿಸು",
             "view_on_osm": "ಓಪನ್ ಸ್ಟ್ರೀಟ್ ಮ್ಯಾಪ್.ಆರ್ಗ್ ನಲ್ಲಿ ನೋಡಿ. ",
             "all_fields": "ಎಲ್ಲ ವರ್ಗಗಳು. ",
             "all_relations": "ಎಲ್ಲ ಸಂಭಂದಗಳು.",
             "new_relation": "ಹೊಸ ನಂಟು",
             "role": "ಪಾತ್ರ",
+            "choose": "ವಸ್ತು ಪ್ರಕಾರವನ್ನ ಆಯ್ಕೆಮಾಡಿ  ",
+            "results": "{n} ಫಲಿತಾಂಶಗಳು {search} ",
             "reference": "ಓಪನ್ಸ್ಟ್ರೀಟ್ಮ್ಯಾಪ್ ವಿಕಿ ನಲ್ಲಿ ನೋಡಿ.",
             "back_tooltip": "ಲಕ್ಷಣವನ್ನು ಬದಲಿಸು",
             "remove": "ತೆಗೆದುಹಾಕು",
             "search": "ಹುಡುಕು",
+            "multiselect": "ಆಯ್ಕೆ ಮಾಡಲಾದ ವೈಶಿಷ್ಟ್ಯಗಳು ",
             "unknown": "ತಿಳಿಯದ",
             "incomplete": "<not downloaded>",
             "feature_list": "‍‍ವೈಶಿಷ್ಟ್ಯಗಳನ್ನು ಹುಡುಕು",
             "edit": "‍ವೈಶಿಷ್ಟ್ಯಗಳನ್ನು ಸಂಪಾದಿಸು",
             "check": {
                 "yes": "ಹೌದು",
-                "no": "ಇಲ್ಲ"
+                "no": "ಇಲ್ಲ",
+                "reverser": "ದಿಕ್ಕು ಬದಲಾಯಿಸು"
+            },
+            "radio": {
+                "structure": {
+                    "type": "‍ವಿಧ",
+                    "default": " ಪೂರ್ವನಿಯೋಜಿತ",
+                    "layer": "ಪದರ"
+                }
             },
             "add": "ಸೇರಿಸಿ",
             "none": "‍ಯಾವುದೂ ಇಲ್ಲ",
         "background": {
             "title": "ಹಿನ್ನೆಲೆ",
             "description": "ಹಿನ್ನಲೆ ವ್ಯವಸ್ತೆಗಳು",
+            "percent_brightness": "{opacity} % ಉಜ್ಜ್ವಲತೆ",
             "none": "‍‍ಯಾವುದೂ ಇಲ್ಲ",
+            "best_imagery": "ಈ ಪ್ರದೇಶಕ್ಕೆ ಅಪ್ರತಿಮ ಉಪಗ್ರಹ ಚಿತ್ರಣ  ",
+            "switch": "ಈ ಹಿನ್ನಲೆಗೆ ಹಿಂತಿರುಗಿ ",
             "custom": "ಅನುಸರಣ",
-            "imagery_source_faq": "‍",
+            "custom_button": "ಅನುಸರಣ ಹಿನ್ನಲೆಯನ್ನು ಬದಲಿಸಿ  ",
+            "fix_misalignment": "ಉಪಗ್ರಹ ಚಿತ್ರಣ ಸರಿಹೊಂದಿಸುವುದು.",
+            "imagery_source_faq": "‍ಈ ಉಪಗ್ರಹ ಚಿತ್ರಣ ಎಲ್ಲಿಂದ ದೊರೆತಿರುವುದು?",
             "reset": "ಮರುಹೊಂದಿಸು",
             "minimap": {
                 "description": "ಚಿಕ್ಕ ನಕ್ಷೆ"
         "map_data": {
             "title": "ನಕ್ಷೆ ಮಾಹಿತಿ.",
             "description": "ನಕ್ಷೆ ಮಾಹಿತಿ.",
+            "data_layers": "ಡೇಟಾ ಪದರಗಳು",
             "fill_area": "ಪ್ರದೇಶಗಳನ್ನು ತುಂಬು",
             "map_features": "‍ನಕ್ಷೆಯ ವೈಶಿಷ್ಟ್ಯತೆಗಳು"
         },
                 "keep_local": "ನನ್ನ ಬದಲಾವಣೆಗಳನ್ನು ಉಳಿಸಿ. ",
                 "keep_remote": "ಅವರ ಬದಲಾವಣೆಗಳನ್ನು ಉಳಿಸಿ",
                 "restore": "ಪುನಃಸ್ಥಾಪನೆ",
+                "delete": "ಅಳಿಸಿರುವುದನ್ನು ಬಿಡು",
                 "done": "ಎಲ್ಲ ವಿರೋಧಗಳನ್ನು ಪರಿಹರಿಸಲಾಗಿದೆ! "
             }
         },
             "help_link_text": "ವಿವರಗಳು"
         },
         "confirm": {
-            "okay": "ಸರಿ",
             "cancel": "ರದ್ದು ಮಾಡು"
         },
         "splash": {
             "welcome": "ಓಪನ್ ಸ್ಟ್ರೀಟ್ ಮ್ಯಾಪ್ ಐಡಿ ಎಡಿಟರಿಗೆ ಸ್ವಾಗತ!",
+            "walkthrough": "ಸಹಾಯದರ್ಶನವನ್ನು ಪ್ರಾರಂಭಿಸಿ  ",
             "start": "ಬದಲಿಸಿ"
         },
+        "source_switch": {
+            "live": "ಲೈವ್",
+            "dev": "ಡೆವ್"
+        },
+        "version": {
+            "whats_new": "iD {version} ಇದರಲ್ಲಿ ಹೊಸತೇನು"
+        },
         "tag_reference": {
             "description": "ವಿವರಣೆ",
+            "on_wiki": "{tag} wiki.osm.org ನಲ್ಲಿ",
             "used_with": "{ಮಾದರಿ} ಜೊತೆಗೆ ಬಳಸಿ. "
         },
         "validations": {
+            "disconnected_highway": "ಸಂಪರ್ಕ ಕಡಿತಗೊಂಡಿರುವ ಹೆದ್ದಾರಿ  ",
             "untagged_point": "ಹೆಸರುಪಟ್ಟಿಯಿಲ್ಲದ ಚುಕ್ಕೆ. ",
             "untagged_line": "ಹೆಸರುಪಟ್ಟಿಯಿಲ್ಲದ ಗೆರೆ. ",
             "untagged_area": "ಹೆಸರುಪಟ್ಟಿಯಿಲ್ಲದ ಕ್ಷೇತ್ರ.",
-            "deprecated_tags": "‍"
+            "untagged_relation": "ಟ್ಯಾಗ್ ಮಾಡಲಾಗದ ಸಂಬಂಧ",
+            "deprecated_tags": "‍ಉಪಯೋಗಿಸದ ಗುರುತುಪಟ್ಟಿಗಳು: {tags}"
         },
         "zoom": {
             "in": "ಹಿಗ್ಗಿಸು",
             "out": "ಕುಗ್ಗಿಸು"
         },
         "full_screen": "‍ಪೂರ್ಣ ಪರದೆಗೆ ಹಿಂದಿರುಗು",
+        "gpx": {
+            "local_layer": "ಸ್ಥಳೀಯ ಕಡತ"
+        },
         "mapillary_images": {
+            "tooltip": "ರಸ್ತೆ ಮಟ್ಟದ ಚಿತ್ರಗಳು ಮ್ಯಾಪಿಲರೀ ಇಂದ ",
             "title": "ಚಿತ್ರಗಳ ಹೊ‍ದಿಕೆ (Mapillary)"
         },
         "mapillary_signs": {
         },
         "intro": {
             "done": "‍ಮುಗಿಯಿತು",
+            "ok": "ಓಕೇ",
             "graph": {
-                "water_st": "‍ನೀರಿನ ಬೀದಿ",
-                "flower_st": "‍ಹೂವಿನ ಬೀದಿ"
+                "block_number": "<value for addr:block_number>",
+                "city": "ತ್ರೀ ರಿವರ್ಸ್ ",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "in",
+                "name": {
+                    "scidmore-park": "ಸ್ಕಿಡ್ಮ್ಮಾರ ಪಾರ್ಕ್  ",
+                    "scouter-park": "ಸ್ಕೌಟರ್ ಪಾರ್ಕ್  ",
+                    "sherwin-williams": "ಶೆರ್ವಿನ್ ವಿಲ್ಯಮ್ಸ್  ",
+                    "south-street": "ಸೌತ್ ಸ್ಟ್ರೀಟ್ ",
+                    "southern-michigan-bank": "ಸದರ್ನ್ ಮಿಶಿಗನ್ ಬ್ಯಾಂಕ್ ",
+                    "spring-street": "ಸ್ಪ್ರಿಂಗ್ ರಸ್ತೆ ",
+                    "sturgeon-river-road": "ಸ್ಟರ್ಜನ್ ನದಿ ರಸ್ತೆ ",
+                    "three-rivers-city-hall": "ತ್ರೀ ರಿವೆರ್ಸ್ ನಗರ ಸಭಾಂಗಣ  ",
+                    "three-rivers-elementary-school": "ತ್ರೀ ರಿವೆರ್ಸ್ ಪ್ರಾಥಮಿಕ ಶಾಲೆ  ",
+                    "three-rivers-fire-department": "ತ್ರೀ ರಿವೆರ್ಸ್ ಅಗ್ನಿಶಾಮಕ ಇಲಾಖೆ",
+                    "three-rivers-high-school": "ತ್ರೀ ರಿವೆರ್ಸ್ ಪ್ರೌಢಶಾಲೆ",
+                    "three-rivers-middle-school": "ತ್ರೀ ರಿವೆರ್ಸ್ ಮಾಧ್ಯಮ ಶಾಲೆ",
+                    "three-rivers-municipal-airport": "ತ್ರೀ ರಿವೆರ್ಸ್ ಪುರಸಭೆ ವಿಮಾನ ನಿಲ್ದಾಣ  ",
+                    "three-rivers-post-office": "ತ್ರೀ ರಿವೆರ್ಸ್ ಅಂಚೆ ಕಚೇರಿ",
+                    "three-rivers-public-library": "ತ್ರೀ ರಿವೆರ್ಸ್ ಸಾರ್ವಜನಿಕ ಗ್ರಂಥಾಲಯ",
+                    "three-rivers": "ಮೂರು ನದಿಗಳು ",
+                    "unique-jewelry": "ಅನನ್ಯ ಆಭರಣ ",
+                    "walnut-street": "ವಾಲ್ನಟ್ ರಸ್ತೆ ",
+                    "washington-street": "ವಾಶಿಂಗ್ಟನ್ ರಸ್ತೆ ",
+                    "water-street": "ವಾಟರ ರಸ್ತೆ",
+                    "west-street": "ವೆಸ್ಟ್ ರಸ್ತೆ ",
+                    "wheeler-street": "ವೀಲರ ರಸ್ತೆ ",
+                    "william-towing": "ವಿಲಿಯಮ್ ಟೋವಿಂಗ್ ",
+                    "willow-drive": "ವಿಲ್ಲೋ ರಸ್ತೆ  ",
+                    "wood-street": "ವುಡ್ ರಸ್ತೆ  "
+                }
+            },
+            "welcome": {
+                "title": "ಸ್ವಾಗತ",
+                "welcome": "ಸ್ವಾಗತ! ಈ ಸಹಾಯದರ್ಶನ ಓಪನ್ಸ್ಟ್ರೀಟ್ಮ್ಯಾಪ್ ನಲ್ಲಿ ಸಂಪಾದಿಸುವ ಬಗ್ಗೆ ಎಲ್ಲ ಮಾಹಿತಿಗಳನ್ನು ನೀಡುತ್ತದೆ.  ",
+                "practice": "ಈ ಸಹಾಯದರ್ಶನದ ಮೂಲಕ ಮಾಡುವ ಎಲ್ಲ ಬದಲಾವಣೆಗಳು ಕೇವಲ ಅಭ್ಯಾಸಕ್ಕಾಗಿ. ಯಾವುದೇ ಬದಲಾವಣೆಗಳು ಉಳಿವುದಿಲ್ಲ.   "
             },
             "navigation": {
-                "title": "ಸಂಚರಣೆ",
-                "choose": "ಪಟ್ಟಿಯಲ್ಲಿರುವ {ಹೆಸರನ್ನು} ಆಯ್ಕೆ ಮಾಡಲು ಒಂದನ್ನು ಆರಿಸಿ. "
+                "title": "ಸಂಚರಣೆ"
             },
             "points": {
                 "title": "ಚುಕ್ಕೆಗಳು. "
             },
             "areas": {
-                "title": "ಪ್ರದೇಶ",
-                "search": "{ಹೆಸರನ್ನು} ಹುಡುಕಿ. ",
-                "choose": "ಕೆಳಗಿರುವ ಪಟ್ಟಿಯಿಂದ \"ಆಟದ ಮೈದಾನ\" ವನ್ನು ಆಯ್ಕೆ ಮಾಡಿ. ",
-                "describe": "ಹೆಸರನ್ನು ಸೇರಿಸಿ ನಂತರ ಫೇಚರ್ ಎಡಿಟರನ್ನ ಮುಚ್ಚಲು ಈ ಬಟನ್ ಅನ್ನು ಒತ್ತಿ. "
+                "title": "ಪ್ರದೇಶ"
             },
             "lines": {
-                "title": "ರೇಖೆಗಳು",
-                "add": "ರಸ್ತೆಗಳು, ರೈಲುಹಳಿಗಳು, ನದಿಗಳು, ಮುಂತಾದನ್ನು ಚಿತ್ರಿಸಲು ಗೆರೆಗಳನ್ನು ಬಳಸಲಾಗುವುದು. ಹೊಸ ಗೆರೆಯನ್ನು ಸೇರಿಸಲು ಈ {ಬಟನನ್ನು} ಒತ್ತಿ.  ",
-                "start": "**ರಸ್ತೆಯ ಕೊನೆಯ ಭಾಗವನ್ನು ಒತ್ತಿಹಿಡಿದು ಗೆರೆಯನ್ನು ಪ್ರಾರಂಭಿಸಿ.",
-                "finish": "ಗೆರೆಗಳನ್ನು ಪೂರ್ಣಗೊಳಿಸಲು ಕೊನೆಯ ಚುಕ್ಕೆಯನ್ನು ಮತ್ತೆ ಒತ್ತಿ. **ಗೆರೆಯನ್ನು ಪೂರ್ಣಗಿಳಿಸಿ**",
-                "road": "ಈ ಪಟ್ಟಿಯಲ್ಲಿರುವ ರಸ್ತೆಗಳಲ್ಲಿ ಒಂದನ್ನು ಆರಿಸಿ ",
-                "residential": "ವಿಭಿನ್ನ ತರಹದ ರಸ್ತೆಗಳಿವೆ. ಅವುಗಳಲ್ಲಿ ಸಾಮಾನ್ಯವಾದುದಂದರೆ \"ರೆಸಿಡೆನ್ಶಿಯಲ್\" ರೋಡ್ ಅತವಾ ವಸತಿ ವಿಧದ ರಸ್ತೆ. ",
-                "describe": "ರಸ್ತೆಯನ್ನು ನೇಮಿಸಿ ನಂತರ ಫೀಚರ್ ಎಡಿಟರ್ ಮುಚ್ಚಲು ಈ {ಬಟನ್} ಒತ್ತಿ. ",
-                "restart": "ಈ ರಸ್ತೆ {ಹೆಸರು}-ಅನ್ನು ವಿಭಜಿಸಬೆಕು. ",
-                "wrong_preset": "ನೀವು \"ರೆಸಿಡೆನ್ಶಿಯಲ್\" ಅಥವಾ ವಸತಿ ಪ್ರಧಾನದ ರಸ್ತೆಯನ್ನು ಆಯ್ಕೆ ಮಾಡಲಿಲ್ಲ. ಪುನಹ ಆಯ್ಕೆ ಮಾಡಲು ಕ್ಲಿಕ್ ಮಾಡಿ. "
+                "title": "ರೇಖೆಗಳು"
+            },
+            "buildings": {
+                "title": "ಕಟ್ಟಡಗಳು"
             },
             "startediting": {
                 "title": "ಬದಲಿಸಲು ಪ್ರಾರಂಭಿಸಿ.",
-                "help": "ಈ ದರ್ಶನವನ್ನು ಮತ್ತೊಮ್ಮೆ ನೋಡಲು ಅಥವಾ ಹೆಚ್ಚಿನ ಮಾಹತಿ ಪಡೆಯಲು ಈ {ಬಟ್ಟನ್ನ್ನು} ಒತ್ತಿ. ",
                 "save": "ನೀವು ಮಾಡಿದ ಬದಲಾವಣೆಗಲ್‌ನ್ನು ಮರೆಯದೆ ಉಳಿಸಿಕೊಳ್ಳಿ, ",
                 "start": "ನಕ್ಷೆ ಮಾಡಲು ಪ್ರಾರಂಭಿಸಿ!"
             }
                 "category-landuse": {
                     "name": "ಭೂಮಿಯ  ವೈಶಿಷ್ಟ್ಯಗಳು‍‍"
                 },
+                "category-natural-area": {
+                    "name": "ನೈಸರ್ಗಿಕ ವೈಶಿಷ್ಟ್ಯಗಳು"
+                },
+                "category-natural-line": {
+                    "name": "ನೈಸರ್ಗಿಕ ವೈಶಿಷ್ಟ್ಯಗಳು"
+                },
+                "category-natural-point": {
+                    "name": "ನೈಸರ್ಗಿಕ ವೈಶಿಷ್ಟ್ಯಗಳು"
+                },
                 "category-path": {
                     "name": "‍‍‍‍ ದಾರಿ ‍ವೈಶಿಷ್ಟ್ಯಗಳು"
                 },
                     "label": "ವಿಳಾಸ",
                     "placeholders": {
                         "city": "ನಗರ",
+                        "city!vn": "ನಗರ/ಪಟ್ಟಣ",
                         "conscriptionnumber": "೧೨೩",
                         "country": "ದೇಶ",
+                        "county": "ದೇಶ",
+                        "county!jp": "ಜಿಲ್ಲೆ",
                         "district": "ಜಿಲ್ಲೆ",
                         "hamlet": "ಕೊಪ್ಪಲು",
                         "housename": "ಮನೆ ಹೆಸರು",
                 "bin": {
                     "label": "ಕಸದ ಬುಟ್ಟಿ"
                 },
+                "board_type": {
+                    "label": "‍ವಿಧ"
+                },
                 "boundary": {
                     "label": "ವಿಧ"
                 },
                 "building_area": {
                     "label": "ಕಟ್ಟಡ"
                 },
+                "bunker_type": {
+                    "label": "‍ವಿಧ"
+                },
                 "capacity": {
                     "label": "ಸಾಮರ್ಥ್ಯ",
                     "placeholder": "50, 100, 200..."
                 "craft": {
                     "label": "ವಿಧ"
                 },
-                "crop": {
-                    "label": "ಬೆಳೆ"
-                },
                 "crossing": {
                     "label": "ವಿಧ"
                 },
-                "cuisine": {
-                    "label": "ಪಾಕಪದ್ಧತಿ"
-                },
                 "cycleway": {
                     "label": " ಸೈಕಲ್ ಪಥ‍ಗಳು‍",
                     "options": {
                 "restrictions": {
                     "label": "ತಿರುಗು ನಿರ್ಬಂಧ‍ಗಲು"
                 },
+                "rooms": {
+                    "label": "ಕೊಠಡಿಗಳು"
+                },
                 "route": {
                     "label": "ವಿಧ"
                 },
                 "source": {
                     "label": "ಮೂಲ"
                 },
-                "sport": {
-                    "label": "ಕ್ರೀಡೆ"
-                },
-                "sport_ice": {
-                    "label": "ಕ್ರೀಡೆ"
-                },
-                "sport_racing": {
-                    "label": "ಕ್ರೀಡೆ"
-                },
                 "structure": {
                     "label": "‍‍ರಚನೆ",
                     "options": {
index 570962c1227f3357a44a6a2b4e4a085134412c75..2175f4e80d767f23d4938e22853b45f71eaadbce 100644 (file)
@@ -21,7 +21,7 @@
                 "description": "지도를 이동하고 확대합니다."
             },
             "draw_area": {
-                "tail": "지역에 노드를 추가하려면 클릭하세요. 지역에 노드 추가를 마치려면 첫번째 노드를 클릭하세요."
+                "tail": "공간에 노드를 추가하려면 클릭하세요. 지역에 노드 추가를 마치려면 첫번째 노드를 클릭하세요."
             },
             "draw_line": {
                 "tail": "선에 더 많은 노드를 추가하려면 클릭하세요. 다른 선을 노드로 연결하려면 다른 선을 클릭하고 선을 끝내려면 더블 클릭하세요."
             "start": {
                 "annotation": {
                     "line": "선을 시작했습니다.",
-                    "area": "지역을 시작했습니다."
+                    "area": "공간이 생겼습니다."
                 }
             },
             "continue": {
                 "key": "A",
-                "title": "계속",
-                "description": "이 선을 계속합니다.",
-                "not_eligible": "여기에 계속할 수 있는 선이 없습니다.",
-                "multiple": "여러 선은 여기에서 계속할 수 있습니다. 선을 선택하려면, Shift 키를 누르고 계속 이을 선을 클릭하세요.",
+                "title": "이어나가기",
+                "description": "이 선을 이어나갑니다.",
+                "not_eligible": "여기에 이어나갈 수 있는 선이 없습니다.",
+                "multiple": "각각의 선은 여기서 이어나갈 수 있습니다. 선을 선택하려면, Shift 키를 누르고 이을 선을 클릭하세요.",
                 "annotation": {
-                    "line": "선을 계속했습니다.",
-                    "area": "지역을 계속했습니다."
+                    "line": "선을 이어갔습니다.",
+                    "area": "공간을 이어갔습니다."
                 }
             },
             "cancel_draw": {
                 "title": "둥글게 하기",
                 "description": {
                     "line": "이 선을 둥글게 만듭니다.",
-                    "area": "이 지역을 둥글게 만듭니다."
+                    "area": "이 공간을 둥글게 만듭니다."
                 },
                 "key": "O",
                 "annotation": {
                     "line": "선을 둥글게 만들었습니다.",
-                    "area": "지역을 둥글게 만들었습니다."
+                    "area": "공간을 둥글게 만들었습니다."
                 },
-                "not_closed": "지역이 닫혀있지 않기 때문에 둥글게 만들 수 없습니다.",
-                "too_large": "지역이 현재 충분히 보이지 않기 때문에 둥글게 만들 수 없습니다.",
-                "connected_to_hidden": "ì\9d´ê²\83ì\9d\80 ì\88¨ê²¨ì§\84 ì§\80물ì\97\90 ì\97°ê²°ë\90\98ì\96´ ì\9e\88기 ë\95\8c문ì\97\90 ë\91¥ê¸\80ê²\8c ë§\8cë\93¤ ì\88\98 ì\97\86ì\8aµë\8b\88ë\8b¤."
+                "not_closed": "공간이 닫혀있지 않기 때문에 둥글게 만들 수 없습니다.",
+                "too_large": "공간이 현재 충분히 보이지 않기 때문에 둥글게 만들 수 없습니다.",
+                "connected_to_hidden": "숨겨진 지물에 연결되어 있기 때문에 둥글게 만들 수 없습니다."
             },
             "orthogonalize": {
-                "title": "사각지기",
+                "title": "각지게 하기",
                 "description": {
-                    "line": "이 선의 모서리를 각지게 합니다.",
-                    "area": "이 지역의 모서리를 사각지게 합니다."
+                    "line": "이 선의 모서리를 각지게 합니다.",
+                    "area": "이 공간의 모서리를 각지게 합니다."
                 },
                 "key": "S",
                 "annotation": {
-                    "line": "선의 모서리를 각지게 했습니다.",
-                    "area": "지역의 모서리를 사각지게 했습니다."
+                    "line": "선의 모서리를 각지게 했습니다.",
+                    "area": "공간의 모서리를 각지게 했습니다."
                 },
-                "not_squarish": "사각 형태가 아니기 때문에 각지게 만들 수 없습니다.",
-                "too_large": "지역이 현재 충분히 보이지 않기 때문에 사각지게 만들 수 없습니다.",
-                "connected_to_hidden": "ì\9d´ê²\83ì\9d\80 ì\88¨ê²¨ì§\84 ì§\80물ì\97\90 ì\97°ê²°ë\90\98ì\96´ ì\9e\88기 ë\95\8c문ì\97\90 ì\82¬각지게 만들 수 없습니다."
+                "not_squarish": "사각 형태가 아니기 때문에 각지게 만들 수 없습니다.",
+                "too_large": "공간이 현재 충분히 보이지 않기 때문에 각지게 만들 수 없습니다.",
+                "connected_to_hidden": "ì\88¨ê²¨ì§\84 ì§\80물ì\97\90 ì\97°ê²°ë\90\98ì\96´ ì\9e\88기 ë\95\8c문ì\97\90 각지게 만들 수 없습니다."
             },
             "straighten": {
                 "title": "곧게 하기",
                 "description": "이 선을 곧게 합니다.",
                 "key": "S",
                 "annotation": "선을 곧게 했습니다.",
-                "too_bendy": "ë\84\88무 êµ¬ë¶\80ë\9f¬ì ¸ ì\9e\88기 ë\95\8c문ì\97\90 ê³§ê²\8c í\95  ì\88\98 ì\97\86ì\8aµë\8b\88ë\8b¤.",
-                "connected_to_hidden": "이은 숨겨진 지물에 연결되어 있기 때문에 곧게 할 수 없습니다."
+                "too_bendy": "ë§\8eì\9d´ êµ¬ë¶\80ë\9f¬ì ¸ ì\9e\88기 ë\95\8c문ì\97\90 ê³§ê²\8c í\95  ì\88\98 ì\97\86ì\8aµë\8b\88ë\8b¤.",
+                "connected_to_hidden": "이 선은 숨겨진 지물에 연결되어 있기 때문에 곧게 할 수 없습니다."
             },
             "delete": {
                 "title": "삭제",
                     "point": "점을 삭제했습니다.",
                     "vertex": "길에서 노드를 삭제했습니다.",
                     "line": "선을 삭제했습니다.",
-                    "area": "지역을 삭제했습니다.",
+                    "area": "공간을 삭제했습니다.",
                     "relation": "관계를 삭제했습니다.",
                     "multiple": "{n}개의 지물들을 삭제했습니다"
                 },
+                "too_large": {
+                    "single": "이 지물은 현재 충분히 보이지 않기 때문에 삭제할 수 없습니다.",
+                    "multiple": "지물들이 현재 충분히 보이지 않기 때문에 삭제 할 수 없습니다."
+                },
                 "incomplete_relation": {
                     "single": "이 지물은 완전히 다운로드되어 있지 않기 때문에 삭제할 수 없습니다.",
                     "multiple": "이 지물들은 완전히 다운로드되어 있지 않기 때문에 삭제할 수 없습니다."
                     "multiple": "이 지물들은 보다 큰 관계의 부분이기 때문에 삭제할 수 없습니다. 먼저 관계에서 지물들을 제거해야 합니다."
                 },
                 "connected_to_hidden": {
-                    "single": "이은 숨겨진 지물에 연결되어 있기 때문에 삭제할 수 없습니다.",
-                    "multiple": "이것들 중 몇 개는 숨겨진 지물에 연결되어 있기 때문에 삭제할 수 없습니다."
+                    "single": "이 지물은 숨겨진 지물에 연결되어 있기 때문에 삭제할 수 없습니다.",
+                    "multiple": "이 지물들 중 일부가 숨겨진 지물에 연결되어 있기 때문에 삭제할 수 없습니다."
                 }
             },
             "add_member": {
                     "point": "점에 길을 연결했습니다.",
                     "vertex": "다른 곳에 길을 연결했습니다.",
                     "line": "선에 길을 연결했습니다.",
-                    "area": "지역에 길을 연결했습니다."
+                    "area": " 길에서 공간을 연결했습니다."
                 }
             },
             "disconnect": {
                 "title": "연결 해제",
-                "description": "ì\84\9cë¡\9c ì\9d´ ì\84 /ì§\80ì\97­ì\9d\84 연결 해제합니다.",
+                "description": "ì\9d´ ì\84 /ê³µê°\84ì\9d\84 ì\84\9cë¡\9c 연결 해제합니다.",
                 "key": "D",
-                "annotation": "선/지역을 연결 해제했습니다.",
-                "not_connected": "여기에 연결 해제할 충분한 선/지역이 없습니다.",
-                "connected_to_hidden": "ì\9d´ê²\83ì\9d\80 ì\88¨ê²¨ì§\84 ì§\80물ì\97\90 ì\97°ê²°ë\90\98ì\96´ ì\9e\88기 ë\95\8c문ì\97\90 ì\97°ê²°ì\9d\84 í\95´ì \9cí\95  ì\88\98 ì\97\86ì\8aµë\8b\88ë\8b¤.",
-                "relation": "이것은 관계의 구성원들을 연결하고 있기 때문에 연결을 해제할 수 없습니다."
+                "annotation": "선/공간을 연결 해제했습니다.",
+                "not_connected": "여기에 연결 해제할 충분한 선/공간이 없습니다.",
+                "connected_to_hidden": "숨겨진 지물에 연결되어 있기 때문에 연결을 해제할 수 없습니다.",
+                "relation": "관계의 구성원들과 연결하고 있기 때문에 연결을 해제할 수 없습니다."
             },
             "merge": {
                 "title": "병합",
                 "key": "C",
                 "annotation": "지물 {n}개를 병합했습니다.",
                 "not_eligible": "이 지물은 병합할 수 없습니다.",
-                "not_adjacent": "이 지물은 연결되어 있지 않기 때문에 병합할 수 없습니다.",
+                "not_adjacent": "이 지물은 끝선이 연결되어 있지 않기 때문에 병합할 수 없습니다.",
                 "restriction": "이 지물은 적어도 하나가 \"{relation}\" 관계의 구성원이기 때문에 병합할 수 없습니다.",
                 "incomplete_relation": "이 지물은 완전히 다운로드되어 있지 않기 때문에 병합할 수 없습니다.",
-                "conflicting_tags": "이 지물은 ê°\92ì\9d´ ì\83\81ë°\98ë\90\98ë\8a\94 í\83\9cê·¸ë\93¤ë¡\9c ì\9d¸í\95´ ë³\91í\95©í\95  ì\88\98 ì\97\86ì\8aµë\8b\88ë\8b¤."
+                "conflicting_tags": "이 지물은 ì\9d¼ë¶\80 í\83\9cê·¸ì\9d\98 ê°\92ì\9d´ ì\83\81ë°\98ë\90\98ì\96´ ë³\91í\95©í\95  ì\88\98 ì\97\86ì\8aµë\8b\88ë\8b¤."
             },
             "move": {
                 "title": "이동",
                     "point": "점을 이동했습니다.",
                     "vertex": "길에서 노드를 이동했습니다.",
                     "line": "선을 이동했습니다.",
-                    "area": "지역을 이동했습니다.",
-                    "multiple": "여러 지형 옮기기"
+                    "area": "공간을 이동했습니다.",
+                    "multiple": "다중 지물을 이동했습니다."
                 },
                 "incomplete_relation": {
                     "single": "이 지물은 완전히 다운로드되어 있지 않기 때문에 이동할 수 없습니다.",
                 },
                 "connected_to_hidden": {
                     "single": "이 지물은 숨겨진 지물에 연결되어 있기 때문에 옮길 수 없습니다.",
-                    "multiple": "ì\9d´ê²\83ë\93¤ì¤\91 ëª\87ê°\9cë\8a\94 숨겨진 지물에 연결되어 있기 때문에 옮길 수 없습니다."
+                    "multiple": "ì\9d¼ë¶\80 ì§\80물ì\9d´ 숨겨진 지물에 연결되어 있기 때문에 옮길 수 없습니다."
                 }
             },
             "reflect": {
-                "title": "비추기",
+                "title": {
+                    "long": "길게 비추기",
+                    "short": "짧게 비추기"
+                },
                 "description": {
                     "long": {
-                        "single": "긴 축으로 회전합니다.",
-                        "multiple": "이들을 긴 축으로 회전합니다."
+                        "single": "이 지물을 긴 축으로 회전합니다.",
+                        "multiple": "이 지물들을 긴 축으로 회전합니다."
                     },
                     "short": {
-                        "single": "짧은 축으로 회전합니다.",
-                        "multiple": "이들을 짧을 축으로 회전합니다."
+                        "single": "ì\9d´ ì§\80물ì\9d\84 ì§§ì\9d\80 ì¶\95ì\9c¼ë¡\9c í\9a\8cì \84í\95©ë\8b\88ë\8b¤.",
+                        "multiple": "이 지물들을 짧은 축으로 회전합니다."
                     }
                 },
                 "key": {
                     }
                 },
                 "incomplete_relation": {
-                    "single": "이 지물은 완전히 다운로드되어 있지 않기 때문에 표시할 수 없습니다.",
-                    "multiple": "이 지물들은 완전히 다운로드되어 있지 않기 때문에 표시할 수 없습니다."
+                    "single": "이 지물은 완전히 다운로드되어 있지 않기 때문에 뒤집을 수 없습니다.",
+                    "multiple": "이 지물들은 완전히 다운로드되어 있지 않기 때문에 뒤집을 수 없습니다."
                 },
                 "too_large": {
-                    "single": "이 지물은 현재 충분히 보이지 않기 때문에 표시 할 수 없습니다.",
-                    "multiple": "지물들이 현재 충분히 보이지 않기 때문에 표시 할 수 없습니다."
+                    "single": "이 지물은 현재 충분히 보이지 않기 때문에 뒤집을 수 없습니다.",
+                    "multiple": "지물들이 현재 충분히 보이지 않기 때문에 뒤집을 수 없습니다."
                 },
                 "connected_to_hidden": {
-                    "single": "ì\9d´ ì§\80물ì\9d\80 ì\88¨ê²¨ì§\84 ì§\80물ì\97\90 ì\97°ê²°ë\90\98ì\96´ ì\9e\88기 ë\95\8c문ì\97\90 ë\82\98í\83\80ë\82¼ ì\88\98 ì\97\86ì\8aµë\8b\88ë\8b¤",
-                    "multiple": "ì\9d´ ì§\80물ë\93¤ì\9d\80 ì\88¨ê²¨ì§\84 ì§\80물ì\97\90 ì\97°ê²°ë\90\98ì\96´ ì\9e\88ì\96´ ë\82\98í\83\80ë\82¼ 수 없습니다."
+                    "single": "ì\9d´ ì§\80물ì\9d\80 ì\88¨ê²¨ì§\84 ì§\80물ì\97\90 ì\97°ê²°ë\90\98ì\96´ ì\9e\88기 ë\95\8c문ì\97\90 ë\92¤ì§\91ì\9d\84 ì\88\98 ì\97\86ì\8aµë\8b\88ë\8b¤.",
+                    "multiple": "ì\9d¼ë¶\80 ì§\80물ì\9d´ ì\88¨ê²¨ì§\84 ì§\80물ì\97\90 ì\97°ê²°ë\90\98ì\96´ ì\9e\88기 ë\95\8c문ì\97\90 ë\92¤ì§\91ì\9d\84 수 없습니다."
                 }
             },
             "rotate": {
                 "key": "R",
                 "annotation": {
                     "line": "선을 회전했습니다.",
-                    "area": "지역을 회전했습니다.",
+                    "area": "공간을 회전했습니다.",
                     "multiple": "여러 지형들을 회전합니다."
                 },
                 "incomplete_relation": {
                     "single": "이 지물은 완전히 다운로드되어 있지 않기 때문에 회전할 수 없습니다.",
-                    "multiple": "이 지물들은 완전히 다운로드되어 있지 않기 때문에 회전 할 수 없습니다."
+                    "multiple": "이 지물들은 완전히 다운로드되어 있지 않기 때문에 회전할 수 없습니다."
                 },
                 "too_large": {
-                    "single": "이 지물은 현재 충분히 보이지 않기 때문에 회전 할 수 없습니다.",
-                    "multiple": "지물들이 현재 충분히 보이지 않기 때문에 회전 할 수 없습니다."
+                    "single": "이 지물은 현재 충분히 보이지 않기 때문에 회전할 수 없습니다.",
+                    "multiple": "지물들이 현재 충분히 보이지 않기 때문에 회전할 수 없습니다."
                 },
                 "connected_to_hidden": {
                     "single": "이 지물은 숨겨진 지물에 연결되어 있기 때문에 회전할 수 없습니다.",
-                    "multiple": "ì\9d´ê²\83ë\93¤ ì¤\91 ëª\87ê°\9cë\8a\94 숨겨진 지물에 연결되어 있기 때문에 회전할 수 없습니다."
+                    "multiple": "ì\9d¼ë¶\80 ì§\80물ì\9d´ 숨겨진 지물에 연결되어 있기 때문에 회전할 수 없습니다."
                 }
             },
             "reverse": {
-                "title": "ë°\98ë\8c\80ë¡\9c",
+                "title": "ë\92¤ì§\91기",
                 "description": "이 선을 반대 방향으로 가게 합니다.",
                 "key": "V",
-                "annotation": "길ì\9d\84 ë°\98ë\8c\80ë¡\9c í\96\88ì\8aµë\8b\88ë\8b¤."
+                "annotation": "길ì\9d\84 ë\92¤ì§\91ì\97\88ì\8aµë\8b\88ë\8b¤."
             },
             "split": {
                 "title": "분할",
                 "description": {
                     "line": "이 노드에서 이 선을 둘로 분할합니다.",
-                    "area": "이 지억을 둘로 경계를 분할합니다.",
-                    "multiple": "선/지역 경계를 이 노드에서 둘로 분할합니다."
+                    "area": "이 공간의 경계를 둘로 분할합니다.",
+                    "multiple": "선/공간 경계를 이 노드에서 둘로 분할합니다."
                 },
                 "key": "X",
                 "annotation": {
                     "line": "선을 분할합니다.",
-                    "area": "지역 경계를 분할합니다.",
-                    "multiple": "선/지역 {n}개 경계를 분할합니다."
+                    "area": "공간 경계를 분할합니다.",
+                    "multiple": "선/지역 경계를 {n}개로 분할합니다."
                 },
                 "not_eligible": "선은 시작이나 끝에서 분할할 수 없습니다.",
                 "multiple_ways": "분할하는 데 너무 많은 선이 있습니다.",
         "zoom_in_edit": "편집하려면 확대",
         "login": "로그인",
         "logout": "로그아웃",
-        "loading_auth": "OpenStreetMap에 연결 중...",
+        "loading_auth": "오픈스트리트맵에 연결 중...",
         "report_a_bug": "버그 제보하기",
         "help_translate": "번역 돕기",
         "feature_info": {
         "status": {
             "error": "API에 연결할 수 없습니다.",
             "offline": "API가 오프라인입니다. 나중에 편집을 시도하세요.",
-            "readonly": "APIê°\80 ì\9d½ê¸° ì \84ì\9a©ì\9e\85ë\8b\88ë\8b¤. ë°\94ë\80\9c을 저장하려면 기다릴 필요가 있습니다.",
+            "readonly": "APIê°\80 ì\9d½ê¸° ì \84ì\9a©ì\9e\85ë\8b\88ë\8b¤. ë³\80ê²½ì\82¬í\95­을 저장하려면 기다릴 필요가 있습니다.",
             "rateLimit": "API는 익명 연결을 제한합니다. 로그인을 하면 편집 가능합니다."
         },
         "commit": {
-            "title": "OpenStreetMap에 업로드",
-            "description_placeholder": "기여 사항에 대한 간단한 설명 (필수)",
-            "message_label": "ë°\94ë\80\9cì§\91í\95© ë\8c\93글",
-            "upload_explanation": "ì\98¬ë¦° ë°\94ë\80\9cì\9d\80 OpenStreetMap ë\8d°ì\9d´í\84°를 사용하는 모든 지도에 보여집니다.",
-            "upload_explanation_with_user": "{user} ì\82¬ì\9a©ì\9e\90ë¡\9c ì\98¬ë¦° ë°\94ë\80\9cì\9d\80 OpenStreetMap ë\8d°ì\9d´í\84°를 사용하는 모든 지도에 보여집니다.",
-            "save": "ì\97\85ë¡\9cë\93\9c",
+            "title": "오픈스트리트맵에 올리기",
+            "description_placeholder": "기여 내역에 대해 간단히 설명(필수)",
+            "message_label": "ë°\94ë\80\9cì§\91í\95© ë\8d§글",
+            "upload_explanation": "ì\98¬ë¦° ë³\80ê²½ì\82¬í\95­ì\9d\80 ì\98¤í\94\88ì\8a¤í\8a¸ë¦¬í\8a¸ë§µ ì\9e\90ë£\8c를 사용하는 모든 지도에 보여집니다.",
+            "upload_explanation_with_user": "{user} ì\82¬ì\9a©ì\9e\90ë¡\9c ì\98¬ë¦° ë³\80ê²½ì\82¬í\95­ì\9d\80 ì\98¤í\94\88ì\8a¤í\8a¸ë¦¬í\8a¸ë§µ ì\9e\90ë£\8c를 사용하는 모든 지도에 보여집니다.",
+            "save": "ì\98¬ë¦¬ê¸°",
             "cancel": "취소",
             "changes": "{count}번 바뀜",
             "warnings": "경고",
             "modified": "수정됨",
             "deleted": "삭제됨",
             "created": "만듦",
-            "about_changeset_comments": "ë°\94ë\80\9cì§\91í\95© ë\8c\93글에 대해",
+            "about_changeset_comments": "ë°\94ë\80\9cì§\91í\95© ë\8d§글에 대해",
             "about_changeset_comments_link": "//wiki.openstreetmap.org/wiki/Good_changeset_comments",
-            "google_warning": "ë\8b¹ì\8b ì\9d´ ì\9d´ ë\8c\93ê¸\80ì\97\90 êµ¬ê¸\80ì\9d\84 ì\96¸ê¸\89í\96\88ì\8aµë\8b\88ë\8b¤: êµ¬ê¸\80 ì§\80ë\8f\84ì\97\90ì\84\9c ë³µì\82¬í\95\98ë\8a\94 ê²\83ì\9d´ 엄격히 금지됨을 유의하세요.",
+            "google_warning": "ë\8d§ê¸\80ì\97\90ì\84\9c êµ¬ê¸\80ì\9d\84 ì\96¸ê¸\89í\96\88ì\8aµë\8b\88ë\8b¤: êµ¬ê¸\80 ì§\80ë\8f\84ë¡\9cë¶\80í\84° ë³µì\82¬í\95\98ë\8a\94 ê²\83ì\9d\80 엄격히 금지됨을 유의하세요.",
             "google_warning_link": "http://www.openstreetmap.org/copyright"
         },
         "contributors": {
             "center": "가운데",
             "perimeter": "둘레",
             "length": "길이",
-            "area": "지역",
+            "area": "공간",
             "centroid": "중심",
             "location": "위치",
             "metric": "미터법",
             "point": "점",
             "vertex": "꼭지점",
             "line": "선",
-            "area": "지역",
+            "area": "공간",
             "relation": "관계"
         },
         "geocoder": {
-            "search": "전세계 검색...",
-            "no_results_visible": "보이는 지도 지역에 결과가 없습니다",
+            "search": "전 세계 검색...",
+            "no_results_visible": "보이는 지도 공간 내 결과가 없습니다",
             "no_results_worldwide": "결과가 없습니다"
         },
         "geolocate": {
         "inspector": {
             "no_documentation_combination": "이 태그 조합에 사용할 수 있는 설명문이 없습니다",
             "no_documentation_key": "이 키에 사용할 수 있는 설명문이 없습니다",
-            "documentation_redirect": "이 설명문은 다른 페이지로 리다이렉트 됩니다",
+            "documentation_redirect": "이 설명 문서은 다른 창으로 넘겨주기 됩니다",
             "show_more": "더 보기",
             "view_on_osm": "openstreetmap.org에서 보기",
             "all_fields": "모든 필드",
             "role": "역할",
             "choose": "지물 유형 선택",
             "results": "{search}에 대한 결과 {n}개",
-            "reference": "OpenStreetMap 위키에서 보기",
+            "reference": "오픈스트리트맵 위키에서 보기",
             "back_tooltip": "지물 바꾸기",
             "remove": "제거",
             "search": "검색",
             "edit": "지물 편집",
             "check": {
                 "yes": "예",
-                "no": "아니오"
+                "no": "아니오",
+                "reverser": "방향 변경"
+            },
+            "radio": {
+                "structure": {
+                    "type": "유형",
+                    "default": "기본값",
+                    "layer": "레이어"
+                }
             },
             "add": "추가",
             "none": "없음",
             "description": "배경 설정",
             "percent_brightness": "명도 {opacity}%",
             "none": "없음",
-            "best_imagery": "ì\9d´ ì\9c\84ì¹\98ì\9d\98 ê°\80ì\9e¥ ì\9e\98 ì\95\8cë ¤ì§\84 ì\82¬ì§\84 ì\86\8cì\8a¤",
+            "best_imagery": "ì\9d´ ì\9c\84ì¹\98ì\9d\98 ê°\80ì\9e¥ ì\9e\98 ì\95\8cë ¤ì§\84 ì\82¬ì§\84 ì\9e\90ë£\8c",
             "switch": "이 배경으로 복귀합니다",
             "custom": "사용자 지정",
             "custom_button": "사용자 지정 배경 편집",
             "custom_prompt": "타일 URL 템플릿을 입력하세요. 올바른 토큰은 Z/X/Y 방식은 {zoom}, {x}, {y}이고 쿼드 타일 방식은 {u}입니다.",
-            "fix_misalignment": "사진 오정렬 값을 조절하기",
-            "imagery_source_faq": "ì\9d´ ì\9d´ë¯¸ì§\80의 출처는 어디인가요?",
+            "fix_misalignment": "사진 오프셋 조절",
+            "imagery_source_faq": "ì\9d´ ì\82¬ì§\84의 출처는 어디인가요?",
             "reset": "재설정",
-            "offset": "ì\95\84ë\9e\98ì\9d\98 í\9a\8cì\83\89 ì\98\81ì\97­ì\9d\84 ë\93\9cë\9e\98ê·¸í\95\98ì\97¬ ì\9d´ë¯¸ì§\80 ì\98¤í\94\84ì\85\8bì\9d\84 ì¡°ì \95í\95\98ê±°ë\82\98 ì\98¤í\94\84ì\85\8b ê°\92ì\9d\84 ë¯¸í\84° ë\8b¨ì\9c\84ë¡\9c ì\9e\85ë ¥í\95\98ì\8b­ì\8b\9cì\98¤.",
+            "offset": "ì\95\84ë\9e\98ì\9d\98 í\9a\8cì\83\89 ì\98\81ì\97­ì\9d\84 ë\93\9cë\9e\98ê·¸í\95\98ì\97¬ ì\82¬ì§\84 ì\98¤í\94\84ì\85\8bì\9d\84 ì¡°ì \88í\95\98ê±°ë\82\98, ì\98¤í\94\84ì\85\8b ê°\92ì\9d\84 ë¯¸í\84° ë\8b¨ì\9c\84ë¡\9c ì\9e\85ë ¥í\95\98ì\84¸ì\9a\94.",
             "minimap": {
                 "description": "미니맵",
-                "tooltip": "현재 표시되는 지역을 찾을 수 있도록 축소된 지도를 보여줍니다."
+                "tooltip": "현재 보여지는 지역을 찾을 수 있도록 지도를 축소하여 보여줍니다."
             }
         },
         "map_data": {
-            "title": "지도 데이터",
-            "description": "지도 데이터",
+            "title": "지도 자료",
+            "description": "지도 자료",
             "data_layers": "데이터 레이어",
-            "fill_area": "지역 채우기",
+            "fill_area": "공간 채우기",
             "map_features": "지도 지물",
             "autohidden": "이 지물은 화면에 너무 많이 보여질 수 있기 때문에 자동으로 숨겨집니다. 편집하려면 확대할 수 있습니다."
         },
                 "tooltip": "고속도로, 거리 등"
             },
             "service_roads": {
-                "description": "이면 도로",
-                "tooltip": "이면 도로, 주차장 통로, 트랙 등"
+                "description": "이면도로",
+                "tooltip": "이면도로, 주차장 통로, 경주로 등"
             },
             "paths": {
                 "description": "경로",
             },
             "partial": {
                 "description": "부분 채우기",
-                "tooltip": "지역은 그들의 안쪽 가장자리 주변으로만 채워 그려집니다. (초보자 매퍼에게 권장)"
+                "tooltip": "공간은 안쪽 가장자리 주변에서만 채워져서 그려집니다. (초보자에게 권장)"
             },
             "full": {
                 "description": "전체 채우기",
-                "tooltip": "지역이 전체로 채워 그려집니다."
+                "tooltip": "공간이 전체적으로 채워져서 그려집니다."
             }
         },
         "restore": {
-            "heading": "ì \80ì\9e¥í\95\98ì§\80 ì\95\8aì\9d\80 ë°\94ë\80\9c이 있습니다",
-            "description": "이전 편집 세션에서 저장하지 않은 변경 사항을 복구하겠습니까?",
+            "heading": "ì \80ì\9e¥í\95\98ì§\80 ì\95\8aì\9d\80 ë³\80ê²½ì\82¬í\95­이 있습니다",
+            "description": "이전 편집 기간에 저장하지 않은 변경사항을 복구하겠습니까?",
             "restore": "복구",
             "reset": "재설정"
         },
         "save": {
             "title": "저장",
-            "help": "변경사항을 검토하고 OpenStreetMap에 바뀜을 저장하며, 다른 사용자에게 보이도록 합니다.",
-            "no_changes": "ì \80ì\9e¥í\95  ë°\94ë\80\9c이 없습니다.",
+            "help": "오픈스트리트맵에 변경사항을 저장하여 다른 사용자에게 보이게 합니다.",
+            "no_changes": "ì \80ì\9e¥í\95  ë³\80ê²½ì\82¬í\95­이 없습니다.",
             "error": "저장을 시도하는 동안 오류가 발생했습니다",
             "status_code": "서버가 상태 코드 {code}을 반환했습니다",
             "unknown_error_details": "인터넷에 연결되어 있는지 확인해주세요.",
-            "uploading": "OpenStreetMap에 바뀜을 올리고 있습니다...",
-            "unsaved_changes": "ì \80ì\9e¥í\95\98ì§\80 ì\95\8aì\9d\80 ë°\94ë\80\9c이 있습니다",
+            "uploading": "오픈스트리트맵에 변경사항을 올리고 있습니다...",
+            "unsaved_changes": "ì \80ì\9e¥í\95\98ì§\80 ì\95\8aì\9d\80 ë³\80ê²½ì\82¬í\95­이 있습니다",
             "conflict": {
-                "header": "편집 충돌 해결",
+                "header": "편집 충돌 해결",
                 "count": "{total}개 중 {num}개 충돌",
                 "previous": "< 이전",
                 "next": "다음 >",
-                "keep_local": "내 을 유지",
+                "keep_local": "내 편집을 유지",
                 "keep_remote": "이것들을 사용",
                 "restore": "복구",
                 "delete": "삭제하도록 두기",
-                "download_changes": "ë\98\90ë\8a\94 ë°\94ë\80\9cì\9d\84 ë\8b¤ì\9a´ë¡\9cë\93\9cí\95\98세요.",
+                "download_changes": "ë\98\90ë\8a\94 ë³\80ê²½ì\82¬í\95­ì\9d\84 ë\82´ë ¤ë°\9bì\9c¼세요.",
                 "done": "모든 충돌이 해결되었습니다!",
                 "help": "다른 사용자가 당신이 바꾼 지물의 일부를 바꿨습니다.\n충돌에 대해 자세한 사항은 아래의 각 항목을 클릭하고, 바뀜을 유지하거나\n다른 사용자의 바뀜으로 바꿀 것인지를 선택하세요.\n"
             }
         },
         "success": {
             "edited_osm": "OSM을 편집했습니다!",
-            "just_edited": "OpenStreetMap을 편집했습니다!",
+            "just_edited": "오픈스트리트맵을 편집했습니다!",
             "view_on_osm": "OSM에서 보기",
             "facebook": "페이스북에 공유",
             "twitter": "트위터에 공유",
             "google": "Google+에 공유",
-            "help_html": "ë°\94ë\80\90 ë\82´ì\9a©ì\9d\80 ëª\87 ë¶\84 í\9b\84 \"í\91\9cì¤\80\" ë \88ì\9d´ì\96´ì\97\90 ë\82\98í\83\80ë\82©니다. 다른 레이어와 특정 지물은 더 오래 걸릴 수 있습니다.",
+            "help_html": "ë³\80ê²½ì\82¬í\95­ì\9d\80 ëª\87 ë¶\84 í\9b\84ì\97\90 \"í\91\9cì¤\80\" ë \88ì\9d´ì\96´ì\97\90ì\84\9c ë³´ì\97¬ì§\91니다. 다른 레이어와 특정 지물은 더 오래 걸릴 수 있습니다.",
             "help_link_text": "자세한 정보",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
             "cancel": "취소"
         },
         "splash": {
-            "welcome": "iD OpenStreetMap 편집기에 오신 것을 환영합니다",
+            "welcome": "iD 오픈스트리트맵 편집기에 오신 것을 환영합니다",
             "text": "iD는 세계 최고의 자유 세계 지도에 기여하기 위한 친절하지만 강력한 도구입니다. 버전은 {version}입니다. 자세한 정보에 대해서는 {website}을 참조하고 {github}에서 버그를 보고하세요.",
             "walkthrough": "연습 시작",
-            "start": "지금 편집"
+            "start": "지금 편집하기"
         },
         "source_switch": {
             "live": "실시간",
-            "lose_changes": "저장하지 않은 바뀜이 있습니다. 지도 서버를 전환하면 저장하지 않음 바뀜이 삭제됩니다. 서버를 전환하겠습니까?",
+            "lose_changes": "저장되지 않은 편집이 있습니다. 지도 서버를 전환하면 해당 편집이 사라집니다. 서버를 전환하겠습니까?",
             "dev": "개발"
         },
+        "version": {
+            "whats_new": "iD {version}의 새로운 점"
+        },
         "tag_reference": {
             "description": "설명",
             "on_wiki": "wiki.osm.org에 있는 {tag}",
             "used_with": "{type}로 사용됨"
         },
         "validations": {
-            "disconnected_highway": "고속도로 연결 해제",
-            "disconnected_highway_tooltip": "길은 다른 길과 연결되어야만 합니다.",
+            "disconnected_highway": "도로가 연결되어 있지 않음",
+            "disconnected_highway_tooltip": "도로는 다른 도로나 건물 입구와 연결되어야합니다.",
             "untagged_point": "태그되지 않은 점",
-            "untagged_line": "태그되지 않은 선",
-            "untagged_area": "태그되지 않은 지역",
-            "untagged_relation": "태그되지 않은 관계",
-            "many_deletions": "개체 {n}개를 삭제하고 있습니다. 이를 수행하겠습니까? 다른 사람이 openstreetmap.org에서 보는 지도에서 삭제됩니다.",
-            "tag_suggests_area": "{tag} 태그 제안 선은 지역이여야 하지만 태그는 지역이 아닙니다",
             "untagged_point_tooltip": "이 점이 무엇인지 설명하는 지물 유형을 선택하세요.",
+            "untagged_line": "태그되지 않은 선",
             "untagged_line_tooltip": "이 선이 무엇인지 설명하는 지물 유형을 선택하세요.",
-            "untagged_area_tooltip": "이 지역이 무엇인지 설명하는 지물 유형을 선택하세요.",
+            "untagged_area": "태그되지 않은 공간",
+            "untagged_area_tooltip": "이 공간을 설명하는 지물 유형을 선택하세요.",
+            "untagged_relation": "태그되지 않은 관계",
             "untagged_relation_tooltip": "이 관계가 무엇인지 설명하는 지물 유형을 선택하세요.",
+            "many_deletions": "개체 {n}개를 삭제하고 있습니다. 이를 수행하겠습니까? 다른 사람이 openstreetmap.org에서 보는 지도에서 삭제됩니다.",
+            "tag_suggests_area": "{tag} 태그의 제안 선은 공간이여야 하지만 태그는 공간이 아닙니다",
             "deprecated_tags": "사용되지 않는 태그: {tags}"
         },
         "zoom": {
         "help": {
             "title": "도움말",
             "help": "# 도움말\n\n이것은 세계의 자유롭고 편집할 수 있는 지도인,\n[OpenStreetMap](http://www.openstreetmap.org/)을 위한 편집기입니다.\n모두를 위한 더 나은 세계의 오픈 소스 및 오픈 데이터 지도를 만들기 위해,\n당신의 지역에서 데이터를 추가하고 업데이트하려면 이를 사용할 수 있습니다.\n\n이 지도에서 만든 편집은 OpenStreetMap을 사용하는 모두에게 보여집니다.\n편집하려면 [로그인](https://www.openstreetmap.org/login) 해야 합니다.\n\n[iD 편집기](http://ideditor.com/)는 [GitHub에서 사용할 수 있는 소스\n코드](https://github.com/openstreetmap/iD)로 된 협업 프로젝트입니다.\n",
-            "editing_saving": "# í\8e¸ì§\91 ë°\8f ì \80ì\9e¥\n\nì\9d´ í\8e¸ì§\91기ë\8a\94 ì£¼ë¡\9c ì\98¨ë\9d¼ì\9d¸ì\9c¼ë¡\9c ì\9e\91ë\8f\99í\95\98ë\8f\84ë¡\9d ì\84¤ê³\84ë\90\98ì\97\88ê³ , ì§\80ê¸\88 ì\9b¹ì\82¬ì\9d´í\8a¸ë¥¼ í\86µí\95´\nì \91ê·¼í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\n### ì§\80물 ì\84 í\83\9dí\95\98기\n\nê´\80ì\8b¬ ì\9e\88ë\8a\94 ë\8f\84ë¡\9cë\82\98 ì§\80ì \90ê³¼ ê°\99ì\9d\80 ì§\80ë\8f\84 ì§\80물ì\9d\84 ì\84 í\83\9dí\95\98려면, ì§\80ë\8f\84ì\97\90 ê·¸ê²\83ì\9d\84 í\81´ë¦­í\95\98ì\84¸ì\9a\94.\nì\84 í\83\9dë\90\9c ì§\80물ì\9d´ ê°\95ì¡°ë\90\98ê³ , ê·¸ê²\83ì\97\90 ë\8c\80í\95\9c ì\84¸ë¶\80 ì \95ë³´ë¡\9c ë\90\9c í\8c¨ë\84\90ì\9d\84 ì\97´ê³ , ì§\80물ì\9d\84 ì\88\98í\96\89í\95 \nì\88\98 ì\9e\88ë\8a\94 ë©\94ë\89´ë¥¼ ë³´ì\97¬ì¤\8dë\8b\88ë\8b¤.\n\nì\97¬ë\9f¬ ì§\80물ì\9d\84 ì\84 í\83\9dí\95\98려면 'Shift' í\82¤ë¥¼ ë\88\84르고 ì\9e\88ì\9c¼ì\84¸ì\9a\94. ê·¸ ë\8b¤ì\9d\8c ì\84 í\83\9dí\95\98ë ¤ë\8a\94 ì§\80물ì\9d\84\ní\81´ë¦­í\95\98ê±°ë\82\98, ì§\80ë\8f\84ì\97\90 ë\93\9cë\9e\98ê·¸í\95\98ì\97¬ ì\82¬ê°\81í\98\95ì\9c¼ë¡\9c ê·¸ë¦½ë\8b\88ë\8b¤. ì\83\81ì\9e\90ê°\80 ê·¸ë ¤ì§\80ê³  ê·¸ ì\95\88ì\97\90\nì\9e\88ë\8a\94 ëª¨ë\93  ì§\80ì \90ì\9d´ ì\84 í\83\9dë\90©ë\8b\88ë\8b¤.\n\n### í\8e¸ì§\91 ì \80ì\9e¥í\95\98기\n\në\8f\84ë¡\9c, ê±´ë¬¼ê³¼ ì\9e¥ì\86\8c ë\93±ì\9d\84 í\8e¸ì§\91í\95\98ì\97¬ ë°\94ê¿\80 ë\95\8c, ì\84\9cë²\84ì\97\90 ì \80ì\9e¥í\95  ë\95\8cê¹\8cì§\80ë\8a\94 ë¡\9c컬ì\97\90 ì \80ì\9e¥ë\90©ë\8b\88ë\8b¤.\nì\8b¤ì\88\98를 ê±±ì \95í\95\98ì§\80 ë§\88ì\84¸ì\9a\94. - ì\8b¤í\96\89 ì·¨ì\86\8c ë²\84í\8a¼ì\9d\84 í\81´ë¦­í\95´ ë°\94ë\80\9cì\9d\84 ì\8b¤í\96\89 ì·¨ì\86\8cí\95  ì\88\98 ì\9e\88ê³ , ë\8b¤ì\8b\9c ì\8b¤í\96\89 ë²\84í\8a¼ì\9d\84 í\81´ë¦­í\95´ ë°\94ë\80\9cì\9d\84 ë\8b¤ì\8b\9c ì\8b¤í\96\89í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\ní\8e¸ì§\91ì\9d\98 ê·¸ë£¹ì\9d\84 ë§\88ì¹\98려면 'ì \80ì\9e¥'ì\9d\84 í\81´ë¦­í\95\98ì\84¸ì\9a\94 - ì\98\88를 ë\93¤ì\96´, ë§\88ì\9d\84ì\9d\98 ì§\80ì\97­ì\9d\84 ì\99\84ë£\8cí\96\88ê³ \nì\83\88 ì§\80ì\97­ì\97\90ì\84\9c ì\8b\9cì\9e\91í\95\98ê³  ì\8b¶ì\9c¼ë©´ ë§\90ì\9e\85ë\8b\88ë\8b¤. ë¬´ì\97\87ì\9d\84 í\96\88ë\8a\94ì§\80 ê²\80í\86 í\95  ê¸°í\9a\8cê°\80 ì\9e\88ì\9d\84 ê²\83ì\9d´ë©°,\n무ì\96¸ê°\80 ë°\94꾸ë\8a\94 ê²\83ì\97\90 ë\8c\80í\95\9c ê¶\8cí\95\9cì\9d´ ì\97\86ì\96´ ë³´ì\9d´ë©´ í\8e¸ì§\91기ê°\80 ì\9c ì\9a©í\95\9c ì \9cì\95\88ê³¼ ê²½ê³ ë¥¼\nì \9cê³µí\95©ë\8b\88ë\8b¤.\n\n모ë\93  ê²\83ì\9d´ ì¢\8bì\95\84 ë³´ì\9d´ë©´, ëª¨ë\93  ë\8b¤ë¥¸ ì\82¬ì\9a©ì\9e\90ì\97\90ê²\8c ë³´ì\97¬ì§\80ê³  êµ¬ì¶\95í\95\98ê³  ê°\9cì\84 í\95\98기 ì\9c\84í\95´ ë\8b¤ë¥¸\nì\82¬ì\9a©ì\9e\90ê°\80 ì\82¬ì\9a©í\95  ì\88\98 ì\9e\88ë\8a\94 ê³³ì\9d¸, [OpenStreetMap.org](http://www.openstreetmap.org/)ì\97\90\në°\94ë\80\9cì\9d\84 ê²\8cì\8b\9cí\95\98기 ì\9c\84í\95´ ë°\94ê¾¼ ê²\83ì\9d\84 ì\84¤ëª\85í\95\98ë\8a\94 ì§§ì\9d\80 ë\8c\93글을 입력하고 '저장'을 다시 클릭할\n수 있습니다.\n\n한 번에 앉아서 편집을 마칠 수 없으면, (같은 브라우저와 컴퓨터에서) 편집기 창을\n떠나고 나서 돌아올 수 있으며, 편집기 애플리케이션은 작업을 복구하도록 제공합니다.\n\n### 편집기 사용하기\n\n사용할 수 있는 키보드 단축의 목록은 [여기](http://wiki.openstreetmap.org/wiki/ID/Shortcuts)서 찾을 수 있습니다.\n",
-            "roads": "# ë\8f\84ë¡\9c\n\nì\9d´ í\8e¸ì§\91기ë¡\9c ë\8f\84ë¡\9c를 ë§\8cë\93¤ê³ , ê³ ì¹\98ê³ , ì\82­ì \9cí\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ë\8f\84ë¡\9cë\8a\94 ëª¨ë\93  ì¢\85ë¥\98ê°\80\në\90  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤: ê²½ë¡\9c, ê³ ì\86\8dë\8f\84ë¡\9c, ì\82°ì±\85ë¡\9c, ì\9e\90ì \84ê±° ë\8f\84ë¡\9cì\99\80 ë\8d\94 ë§\8eì\9d´ - ì\96´ë\96 í\95\9c ì\9e\90주 êµ\90ì°¨ë\90\98ë\8a\94 ë¶\84ì \88ë\8f\84 ë§¤í\95\91í\95  ì\88\98 ì\9e\88ì\96´ì\95¼ í\95©ë\8b\88ë\8b¤.\n\n### ì\84 í\83\9dí\95\98기\n\në\8f\84ë¡\9c를 ì\84 í\83\9dí\95\98려면 ë\8f\84ë¡\9c를 í\81´ë¦­í\95\98ì\84¸ì\9a\94. ì§\80ë\8f\84ì\99\80 ë\8f\84ë¡\9cì\97\90 ë\8c\80í\95\9c ì\9e\90ì\84¸í\95\9c\nì \95보를 ë³´ì\97¬ì£¼ë\8a\94 ì\82¬ì\9d´ë\93\9cë°\94ê°\80 ì\9e\88ë\8a\94 ì\9e\91ì\9d\80 ë\8f\84구 ë©\94ë\89´ì\99\80 í\95¨ê»\98, ì\99¸ê³½ì\84 ì\9d´\në³´ì\97¬ì ¸ì\95¼ í\95©ë\8b\88ë\8b¤.\n\n### ì\88\98ì \95í\95\98기\n\në\95\8cë\95\8cë¡\9c ë\8f\84ë¡\9c ë\92¤ë\82\98 GPS í\8a¸ë\9e\99ì\97\90 ì\9e\88ë\8a\94 ì\82¬ì§\84ì\9c¼ë¡\9c ì \95ë ¬ë\90\98ì§\80 ì\95\8aì\9d\80 ë\8f\84ë¡\9c를\në³¼ ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ì\9d´ë\9f¬í\95\9c ë\8f\84ë¡\9c를 ì¡°ì \95í\95  ì\88\98 ì\9e\88ì\9c¼ë©° ì¡°ì \95í\95\98ë©´ ì\98¬ë°\94른\nì\9c\84ì¹\98ì\97\90 ì\9e\88ê²\8c ë\90©ë\8b\88ë\8b¤.\n\n먼ì \80 ë°\94꾸고 ì\8b¶ì\9d\80 ë\8f\84ë¡\9c를 í\81´ë¦­í\95\98ì\84¸ì\9a\94. ë\8f\84ë¡\9cê°\80 ê°\95ì¡°ë\90\98ê³  ë\8d\94 ë\82\98ì\9d\80 ì\9c\84ì¹\98ë¡\9c\në\93\9cë\9e\98ê·¸í\95  ì\88\98 ì\9e\88ë\8a\94 ì¡°ì \88 ì \90ì\9d´ ë³´ì\97¬ì§\91ë\8b\88ë\8b¤. ë\8d\94 ì\9e\90ì\84¸í\95\98ê²\8c í\95\98기 ì\9c\84í\95´ ì\83\88\nì¡°ì \88 ì \90ì\9d\84 ì¶\94ê°\80í\95\98ê³  ì\8b¶ì\9c¼ë©´, ë\85¸ë\93\9c ì\97\86ì\9d´ ë\8f\84ë¡\9cì\9d\98 ë¶\80ë¶\84ì\9d\84 ë\8d\94ë¸\94 í\81´ë¦­í\95\98ë©´\nì¶\94ê°\80ë\90©ë\8b\88ë\8b¤.\n\n길ì\9d\84 ë\8b¤ë¥¸ ê¸¸ë¡\9c ì\97°ê²°í\95\98ì§\80ë§\8c, ì \9cë\8c\80ë¡\9c ì§\80ë\8f\84ì\97\90 ì\97°ê²°ë\90\98ì\96´ ì\9e\88ì§\80 ì\95\8aì\9c¼ë©´,\nê·¸ë\93¤ê³¼ í\95©ì¹\98기 ì\9c\84í\95´ ë\8b¤ë¥¸ ë\8f\84ë¡\9c ì\9c\84ì\97\90 ê·¸ ë\8f\84ë¡\9cì\9d\98 ì¡°ì \88 ì \90 ì¤\91 í\95\98ë\82\98를\në\93\9cë\9e\98ê·¸í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ë\8f\84ë¡\9c ì\97°ê²°ì\9d´ ì\9e\88ë\8a\94 ê²\83ì\9d\80 ì§\80ë\8f\84ì\97\90 ì\9e\88ì\96´ì\84\9c ì¤\91ì\9a\94í\95\98ê³ \nì\9a´ì \84 ê²½ë¡\9c를 ì \9cê³µí\95\98ë\8a\94 ë\8d° ì\9e\88ì\96´ì\84\9c í\95\84ì\88\98ì\9e\85ë\8b\88ë\8b¤.\n\në\98\90í\95\9c í\95\9c ë²\88ì\97\90 ì \84ì²´ ë\8f\84ë¡\9c를 ì\98®ê¸°ë ¤ë©´ 'ì\9d´ë\8f\99' ë\8f\84구를 í\81´ë¦­í\95\98ê±°ë\82\98 `M` ë°\94ë¡\9cê°\80기 í\82¤ë¥¼ ë\88\84를 ì\88\98\nì\9e\88ì\9c¼ë©°, í\95´ë\8b¹ ì\9b\80ì§\81ì\9e\84ì\9d\84 ì \80ì\9e¥í\95\98려면 ë\8b¤ì\8b\9c í\81´ë¦­í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\n### ì\82­ì \9cí\95\98기\n\në\8f\84ë¡\9cê°\80 ì \84ì²´ì \81ì\9c¼ë¡\9c ì\9e\98못ë\90\98ì\97\88ë\8b¤ë©´ - ì\9c\84ì\84± ì\98\81ì\83\81ì\97\90ì\84\9c ì¡´ì\9e¬í\95\98ì§\80 ì\95\8aë\8a\94 ê²\83ì\9d\84 ë³¼ ì\88\98\nì\9e\88ì\9c¼ë©° ì\9d´ì\83\81ì \81ì\9c¼ë¡\9cë\8a\94 ë\82\98í\83\80ë\82\98ì§\80 ì\95\8aë\8a\94 ê²\83ì\9c¼ë¡\9c í\98\84ì§\80ë¡\9c í\99\95ì\9d¸ë\90\98ì\97\88ì\8aµë\8b\88ë\8b¤ - ì§\80ë\8f\84ì\97\90ì\84\9c\në\8f\84ë¡\9c를 ì \9cê±°í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ì§\80물ì\9d\84 ì\82­ì \9cí\95  ë\95\8c ì£¼ì\9d\98í\95\98ì\8b­ì\8b\9cì\98¤ -\nì\96´ë\96 í\95\9c ë\8b¤ë¥¸ í\8e¸ì§\91, ëª¨ë\91\90ì\97\90ê²\8c ë³´ì\97¬ì§\80ë\8a\94 ê²°ê³¼ì\99\80 ì\9c\84ì\84± ì\98\81ì\83\81 같은 것은 때때로\n오래되었으며, 그래서 도로는 단순히 새로 지어졌을 수 있습니다.\n\n도로를 클릭하여 선택한 다음, 휴지통 아이콘을 클릭하거나 '삭제' 키를\n눌러 도로를 삭제할 수 있습니다.\n\n### 만들기\n\n어딘가에 찾은 도로가 있어야 하지만 없습니까? 선 그리기를 시작하려면\n편집기의 위 왼쪽에 '선' 아이콘을 클릭하거나 `2` 바로가기 키를 누르세요.\n\n그리기를 시작하려면 지도에 도로의 시작 부분을 클릭하세요. 도로가\n기존 도로에서 분기되어 있다면, 연결할 장소를 클릭하여 시작하세요.\n\n다음 위성 사진이나 GPS에 따라, 올바른 경로를 따를 수 있도록 도로를 따라\n점을 클릭하세요. 그리는 도로가 다른 도로와 교차하면, 교차점을 클릭하여\n도로를 연결하세요. 그리기가 완료되면, 더블 클릭하거나\n키보드에 있는 'Return' 또는 'Enter'를 누르세요.\n",
+            "editing_saving": "# í\8e¸ì§\91 ë°\8f ì \80ì\9e¥\n\nì\9d´ í\8e¸ì§\91기ë\8a\94 ì£¼ë¡\9c ì\98¨ë\9d¼ì\9d¸ì\97\90ì\84\9c ì\9e\91ë\8f\99í\95\98ë\8f\84ë¡\9d ì\84¤ê³\84ë\90\98ì\97\88ê³ , ì§\80ê¸\88ë\8f\84 ì\9b¹ì\82¬ì\9d´í\8a¸ë¥¼ í\86µí\95´\nì \91ê·¼í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\n### ì§\80물 ì\84 í\83\9dí\95\98기\n\nê´\80ì\8b¬ ì\9e\88ë\8a\94 ë\8f\84ë¡\9cë\82\98 ì§\80ì \90ê³¼ ê°\99ì\9d\80 ì§\80ë\8f\84 ì§\80물ì\9d\84 ì\84 í\83\9dí\95\98려면, ì§\80ë\8f\84ì\97\90 ê·¸ê²\83ì\9d\84 í\81´ë¦­í\95\98ì\84¸ì\9a\94.\nì\84 í\83\9dë\90\9c ì§\80물ì\9d´ ê°\95ì¡°ë\90\98ê³ , ê·¸ê²\83ì\97\90 ë\8c\80í\95\9c ì\84¸ë¶\80 ì \95ë³´ë¡\9c ë\90\9c í\8c¨ë\84\90ì\9d\84 ì\97´ê³ , ì§\80물ì\9d\84 ì\88\98í\96\89í\95 \nì\88\98 ì\9e\88ë\8a\94 ë©\94ë\89´ë¥¼ ë³´ì\97¬ì¤\8dë\8b\88ë\8b¤.\n\nì\97¬ë\9f¬ ì§\80물ì\9d\84 ì\84 í\83\9dí\95\98려면 'Shift' í\82¤ë¥¼ ë\88\84르고 ì\9e\88ì\9c¼ì\84¸ì\9a\94. ê·¸ ë\8b¤ì\9d\8c ì\84 í\83\9dí\95\98ë ¤ë\8a\94 ì§\80물ì\9d\84\ní\81´ë¦­í\95\98ê±°ë\82\98, ì§\80ë\8f\84ì\97\90 ë\93\9cë\9e\98ê·¸í\95\98ì\97¬ ì\82¬ê°\81í\98\95ì\9c¼ë¡\9c ê·¸ë¦½ë\8b\88ë\8b¤. ì\83\81ì\9e\90ê°\80 ê·¸ë ¤ì§\80ê³  ê·¸ ì\95\88ì\97\90\nì\9e\88ë\8a\94 ëª¨ë\93  ì§\80ì \90ì\9d´ ì\84 í\83\9dë\90©ë\8b\88ë\8b¤.\n\n### í\8e¸ì§\91 ì \80ì\9e¥í\95\98기\n\në\8f\84ë¡\9c, ê±´ë¬¼ê³¼ ì\9e¥ì\86\8c ë\93±ì\9d\84 í\8e¸ì§\91í\95\98ì\97¬ ë°\94ê¿\80 ë\95\8c, ì\84\9cë²\84ì\97\90 ì \80ì\9e¥í\95  ë\95\8cê¹\8cì§\80ë\8a\94 ë¡\9c컬ì\97\90 ì \80ì\9e¥ë\90©ë\8b\88ë\8b¤.\nì\8b¤ì\88\98를 ê±±ì \95í\95\98ì§\80 ë§\88ì\84¸ì\9a\94. - ì\8b¤í\96\89 ì·¨ì\86\8c ë²\84í\8a¼ì\9d\84 í\81´ë¦­í\95´ ë³\80ê²½ì\82¬í\95­ì\9d\84 ì\8b¤í\96\89 ì·¨ì\86\8cí\95  ì\88\98 ì\9e\88ê³ , ë\8b¤ì\8b\9c ì\8b¤í\96\89 ë²\84í\8a¼ì\9d\84 í\81´ë¦­í\95´ ë³\80ê²½ì\82¬í\95­ì\9d\84 ë\8b¤ì\8b\9c ì\8b¤í\96\89í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\ní\8e¸ì§\91ì\9d\98 ê·¸ë£¹ì\9d\84 ë§\88ì¹\98려면 'ì \80ì\9e¥'ì\9d\84 í\81´ë¦­í\95\98ì\84¸ì\9a\94 - ì\98\88를 ë\93¤ì\96´, ë§\88ì\9d\84ì\9d\98 ì§\80ì\97­ì\9d\84 ì\99\84ë£\8cí\96\88ê³ \nì\83\88 ì§\80ì\97­ì\97\90ì\84\9c ì\8b\9cì\9e\91í\95\98ê³  ì\8b¶ì\9c¼ë©´ ë§\90ì\9e\85ë\8b\88ë\8b¤. ë¬´ì\97\87ì\9d\84 í\96\88ë\8a\94ì§\80 ê²\80í\86 í\95  ê¸°í\9a\8cê°\80 ì\9e\88ì\9d\84 ê²\83ì\9d´ë©°,\n무ì\96¸ê°\80 ë°\94꾸ë\8a\94 ê²\83ì\97\90 ë\8c\80í\95\9c ê¶\8cí\95\9cì\9d´ ì\97\86ì\96´ ë³´ì\9d´ë©´ í\8e¸ì§\91기ê°\80 ì\9c ì\9a©í\95\9c ì \9cì\95\88ê³¼ ê²½ê³ ë¥¼\nì \9cê³µí\95©ë\8b\88ë\8b¤.\n\n모ë\93  ê²\83ì\9d´ ì¢\8bì\95\84 ë³´ì\9d´ë©´, ëª¨ë\93  ë\8b¤ë¥¸ ì\82¬ì\9a©ì\9e\90ì\97\90ê²\8c ë³´ì\97¬ì§\80ê³  êµ¬ì¶\95í\95\98ê³  ê°\9cì\84 í\95\98기 ì\9c\84í\95´ ë\8b¤ë¥¸\nì\82¬ì\9a©ì\9e\90ê°\80 ì\82¬ì\9a©í\95  ì\88\98 ì\9e\88ë\8a\94 ê³³ì\9d¸, [OpenStreetMap.org](http://www.openstreetmap.org/)ì\97\90\në³\80ê²½ì\82¬í\95­ì\9d\84 ê²\8cì\8b\9cí\95\98기 ì\9c\84í\95´ ë°\94ê¾¼ ê²\83ì\9d\84 ì\84¤ëª\85í\95\98ë\8a\94 ì§§ì\9d\80 ë\8d§글을 입력하고 '저장'을 다시 클릭할\n수 있습니다.\n\n한 번에 앉아서 편집을 마칠 수 없으면, (같은 브라우저와 컴퓨터에서) 편집기 창을\n떠나고 나서 돌아올 수 있으며, 편집기 애플리케이션은 작업을 복구하도록 제공합니다.\n\n### 편집기 사용하기\n\n사용할 수 있는 키보드 단축의 목록은 [여기](http://wiki.openstreetmap.org/wiki/ID/Shortcuts)서 찾을 수 있습니다.\n",
+            "roads": "# ë\8f\84ë¡\9c\n\nì\9d´ í\8e¸ì§\91기ë¡\9c ë\8f\84ë¡\9c를 ë§\8cë\93¤ê³ , ê³ ì¹\98ê³ , ì\82­ì \9cí\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ë\8f\84ë¡\9cë\8a\94 ëª¨ë\93  ì¢\85ë¥\98ê°\80\në\90  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤: ê²½ë¡\9c, ê³ ì\86\8dë\8f\84ë¡\9c, ì\82°ì±\85ë¡\9c, ì\9e\90ì \84ê±° ë\8f\84ë¡\9cì\99\80 ë\8d\94 ë§\8eì\9d´ - ì\96´ë\96 í\95\9c ì\9e\90주 êµ\90ì°¨ë\90\98ë\8a\94 ë¶\84ì \88ë\8f\84 ë§¤í\95\91í\95  ì\88\98 ì\9e\88ì\96´ì\95¼ í\95©ë\8b\88ë\8b¤.\n\n### ì\84 í\83\9dí\95\98기\n\në\8f\84ë¡\9c를 ì\84 í\83\9dí\95\98려면 ë\8f\84ë¡\9c를 í\81´ë¦­í\95\98ì\84¸ì\9a\94. ì§\80ë\8f\84ì\99\80 ë\8f\84ë¡\9cì\97\90 ë\8c\80í\95\9c ì\9e\90ì\84¸í\95\9c\nì \95보를 ë³´ì\97¬ì£¼ë\8a\94 ì\82¬ì\9d´ë\93\9cë°\94ê°\80 ì\9e\88ë\8a\94 ì\9e\91ì\9d\80 ë\8f\84구 ë©\94ë\89´ì\99\80 í\95¨ê»\98, ì\99¸ê³½ì\84 ì\9d´\në³´ì\97¬ì ¸ì\95¼ í\95©ë\8b\88ë\8b¤.\n\n### ì\88\98ì \95í\95\98기\n\në\95\8cë\95\8cë¡\9c ë\8f\84ë¡\9c ë\92¤ë\82\98 GPS í\8a¸ë\9e\99ì\97\90 ì\9e\88ë\8a\94 ì\82¬ì§\84ì\9c¼ë¡\9c ì \95ë ¬ë\90\98ì§\80 ì\95\8aì\9d\80 ë\8f\84ë¡\9c를\në³¼ ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ì\9d´ë\9f¬í\95\9c ë\8f\84ë¡\9c를 ì¡°ì \95í\95  ì\88\98 ì\9e\88ì\9c¼ë©° ì¡°ì \95í\95\98ë©´ ì\98¬ë°\94른\nì\9c\84ì¹\98ì\97\90 ì\9e\88ê²\8c ë\90©ë\8b\88ë\8b¤.\n\n먼ì \80 ë°\94꾸고 ì\8b¶ì\9d\80 ë\8f\84ë¡\9c를 í\81´ë¦­í\95\98ì\84¸ì\9a\94. ë\8f\84ë¡\9cê°\80 ê°\95ì¡°ë\90\98ê³  ë\8d\94 ë\82\98ì\9d\80 ì\9c\84ì¹\98ë¡\9c\në\93\9cë\9e\98ê·¸í\95  ì\88\98 ì\9e\88ë\8a\94 ì¡°ì \88 ì \90ì\9d´ ë³´ì\97¬ì§\91ë\8b\88ë\8b¤. ë\8d\94 ì\9e\90ì\84¸í\95\98ê²\8c í\95\98기 ì\9c\84í\95´ ì\83\88\nì¡°ì \88 ì \90ì\9d\84 ì¶\94ê°\80í\95\98ê³  ì\8b¶ì\9c¼ë©´, ë\85¸ë\93\9c ì\97\86ì\9d´ ë\8f\84ë¡\9cì\9d\98 ë¶\80ë¶\84ì\9d\84 ë\8d\94ë¸\94 í\81´ë¦­í\95\98ë©´\nì¶\94ê°\80ë\90©ë\8b\88ë\8b¤.\n\n길ì\9d\84 ë\8b¤ë¥¸ ê¸¸ë¡\9c ì\97°ê²°í\95\98ì§\80ë§\8c, ì \9cë\8c\80ë¡\9c ì§\80ë\8f\84ì\97\90 ì\97°ê²°ë\90\98ì\96´ ì\9e\88ì§\80 ì\95\8aì\9c¼ë©´,\nê·¸ë\93¤ê³¼ í\95©ì¹\98기 ì\9c\84í\95´ ë\8b¤ë¥¸ ë\8f\84ë¡\9c ì\9c\84ì\97\90 ê·¸ ë\8f\84ë¡\9cì\9d\98 ì¡°ì \88 ì \90 ì¤\91 í\95\98ë\82\98를\në\93\9cë\9e\98ê·¸í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ë\8f\84ë¡\9c ì\97°ê²°ì\9d´ ì\9e\88ë\8a\94 ê²\83ì\9d\80 ì§\80ë\8f\84ì\97\90 ì\9e\88ì\96´ì\84\9c ì¤\91ì\9a\94í\95\98ê³ \nì\9a´ì \84 ê²½ë¡\9c를 ì \9cê³µí\95\98ë\8a\94 ë\8d° ì\9e\88ì\96´ì\84\9c í\95\84ì\88\98ì\9e\85ë\8b\88ë\8b¤.\n\në\98\90í\95\9c í\95\9c ë²\88ì\97\90 ì \84ì²´ ë\8f\84ë¡\9c를 ì\98®ê¸°ë ¤ë©´ 'ì\9d´ë\8f\99' ë\8f\84구를 í\81´ë¦­í\95\98ê±°ë\82\98 `M` ë°\94ë¡\9cê°\80기 í\82¤ë¥¼ ë\88\84를 ì\88\98\nì\9e\88ì\9c¼ë©°, í\95´ë\8b¹ ì\9b\80ì§\81ì\9e\84ì\9d\84 ì \80ì\9e¥í\95\98려면 ë\8b¤ì\8b\9c í\81´ë¦­í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\n### ì\82­ì \9cí\95\98기\n\në\8f\84ë¡\9cê°\80 ì \84ì²´ì \81ì\9c¼ë¡\9c ì\9e\98못ë\90\98ì\97\88ë\8b¤ë©´ - ì\9c\84ì\84± ì\82¬ì§\84ì\97\90ì\84\9c ì¡´ì\9e¬í\95\98ì§\80 ì\95\8aë\8a\94 ê²\83ì\9d\84 ë³¼ ì\88\98\nì\9e\88ì\9c¼ë©° ì\9d´ì\83\81ì \81ì\9c¼ë¡\9cë\8a\94 ë\82\98í\83\80ë\82\98ì§\80 ì\95\8aë\8a\94 ê²\83ì\9c¼ë¡\9c í\98\84ì§\80ë¡\9c í\99\95ì\9d¸ë\90\98ì\97\88ì\8aµë\8b\88ë\8b¤ - ì§\80ë\8f\84ì\97\90ì\84\9c\në\8f\84ë¡\9c를 ì \9cê±°í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ì§\80물ì\9d\84 ì\82­ì \9cí\95  ë\95\8c ì£¼ì\9d\98í\95\98ì\8b­ì\8b\9cì\98¤ -\nì\96´ë\96 í\95\9c ë\8b¤ë¥¸ í\8e¸ì§\91, ëª¨ë\91\90ì\97\90ê²\8c ë³´ì\97¬ì§\80ë\8a\94 ê²°ê³¼ì\99\80 ì\9c\84ì\84± ì\82¬ì§\84 같은 것은 때때로\n오래되었으며, 그래서 도로는 단순히 새로 지어졌을 수 있습니다.\n\n도로를 클릭하여 선택한 다음, 휴지통 아이콘을 클릭하거나 '삭제' 키를\n눌러 도로를 삭제할 수 있습니다.\n\n### 만들기\n\n어딘가에 찾은 도로가 있어야 하지만 없습니까? 선 그리기를 시작하려면\n편집기의 위 왼쪽에 '선' 아이콘을 클릭하거나 `2` 바로가기 키를 누르세요.\n\n그리기를 시작하려면 지도에 도로의 시작 부분을 클릭하세요. 도로가\n기존 도로에서 분기되어 있다면, 연결할 장소를 클릭하여 시작하세요.\n\n다음 위성 사진이나 GPS에 따라, 올바른 경로를 따를 수 있도록 도로를 따라\n점을 클릭하세요. 그리는 도로가 다른 도로와 교차하면, 교차점을 클릭하여\n도로를 연결하세요. 그리기가 완료되면, 더블 클릭하거나\n키보드에 있는 'Return' 또는 'Enter'를 누르세요.\n",
             "gps": "# GPS\n\n수집된 GPS 추적은 OpenStreetMap을 위한 하나의 가치 있는 데이터 자료입니다. 이\n편집기는 로컬 컴퓨터에 있는 `.gpx` 파일로 로컬 추적을 지원합니다. 여러 스마트폰\n애플리케이션은 물론 개인 GPS 하드웨어로 GPS 추적을 모을 수 있습니다.\n\nGPS 측량을 수행하는 방법에 대한 자세한 정보는\n[스마트폰, GPS, 또는 종이로 매핑하기](http://learnosm.org/en/mobile-mapping/)을 읽으세요.\n\n매핑을 위해 GPX 트랙을 사용하려면, 지도 편집기 위에 GPX을 끌어 놓으세요.\n그것이 인식되면, 밝은 보라 선으로 지도에 추가됩니다. 새 GPX로 공급되는 레이어로\n활성화, 비활성화, 또는 확대하려면 오른쪽에 있는 '지도 데이터' 메뉴를 클릭하세요.\n\nGPX 트랙은 OpenStreetMap에 직접 올려지지 않습니다 - 그것을 사용하는 최상의 방법은\n추가하는 새로운 지물을 위한 가이드로 사용하여, 지도를 그리는 것이며, 또한 다른 사용자가\n사용하기 위해 [OpenStreetMap에 그것을 올리는](http://www.openstreetmap.org/trace/create) 것입니다.\n",
-            "imagery": "# ì\98\81ì\83\81\n\ní\95­ê³µ ì\82¬ì§\84ì\9d\80 ë§¤í\95\91ì\97\90 ì\9e\88ì\96´ì\84\9c ì¤\91ì\9a\94í\95\9c ì\9e\90ë£\8cì\9e\85ë\8b\88ë\8b¤. ë¹\84í\96\89기 í\94\8cë\9d¼ì\9d´ì\98¤ë²\84, ì\9c\84ì\84± ë·°ì\99\80\nì\9e\90ì\9c ë¡­ê²\8c ì»´í\8c\8cì\9d¼ë\90\9c ì\9e\90ë£\8cì\9d\98 ì¡°í\95©ì\9d\80 í\8e¸ì§\91기ì\97\90ì\84\9c ì\98¤ë¥¸ìª½ì\97\90 ì\9e\88ë\8a\94 'ë°°ê²½ ì\84¤ì \95' ë©\94ë\89´ì\97\90ì\84\9c\nì\82¬ì\9a©í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\n기본ì \81ì\9c¼ë¡\9c [Bing ì§\80ë\8f\84](http://www.bing.com/maps/) ì\9c\84ì\84± ë \88ì\9d´ì\96´ê°\80 í\8e¸ì§\91기ì\97\90\ní\91\9cí\98\84ë\90\98ì§\80ë§\8c, ê¸°ì¡´ë\8c\80ë¡\9c ì\83\88 ì§\80리ì \81 ì§\80ì\97­ì\9c¼ë¡\9c ì§\80ë\8f\84를 ì\9d´ë\8f\99í\95\98ê³  í\99\95ë\8c\80í\95  ì\88\98 ì\9e\88ê³ , ì\83\88 ì\9e\90ë£\8cë\8a\94\nì\82¬ì\9a©í\95  ì\88\98 ì\9e\88ê²\8c ë\90  ê²\83ì\9e\85ë\8b\88ë\8b¤. ë¯¸êµ­, í\94\84ë\9e\91ì\8a¤ì\99\80 ë\8d´ë§\88í\81¬ì\99\80 ê°\99ì\9d\80 ì\9d¼ë¶\80 êµ­ê°\80ë\8a\94 ì\9d¼ë¶\80 ì§\80ì\97­ì\97\90ì\84\9c\n매ì\9a° ë\86\92ì\9d\80 í\92\88ì§\88ì\9d\98 ì\98\81ì\83\81ì\9d\84 ì\82¬ì\9a©í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\nì\82¬ì§\84ì\9d\80 ë\95\8cë\95\8cë¡\9c ì\98\81ì\83\81 제공자 측이 실수하기 때문에 지도 데이터에 오프셋이 있습니다.\n만약 배경에서 도로가 옮겨진 것이 많이 보인다면, 즉시 배경에 맞게 그들 모두를 이동하지\n마십시오. 대신 사진을 조정할 수 있으며 배경 설정 UI의 아래에 있는 '정렬 고치기'를\n클릭하여 기존 데이터에 맞추면 됩니다.\n",
+            "imagery": "# ì\82¬ì§\84\n\ní\95­ê³µ ì\82¬ì§\84ì\9d\80 ë§¤í\95\91ì\97\90 ì\9e\88ì\96´ì\84\9c ì¤\91ì\9a\94í\95\9c ì\9e\90ë£\8cì\9e\85ë\8b\88ë\8b¤. ë¹\84í\96\89기 í\94\8cë\9d¼ì\9d´ì\98¤ë²\84, ì\9c\84ì\84± ë·°ì\99\80\nì\9e\90ì\9c ë¡­ê²\8c ì»´í\8c\8cì\9d¼ë\90\9c ì\9e\90ë£\8cì\9d\98 ì¡°í\95©ì\9d\80 í\8e¸ì§\91기ì\97\90ì\84\9c ì\98¤ë¥¸ìª½ì\97\90 ì\9e\88ë\8a\94 'ë°°ê²½ ì\84¤ì \95' ë©\94ë\89´ì\97\90ì\84\9c\nì\82¬ì\9a©í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\n기본ì \81ì\9c¼ë¡\9c [Bing ì§\80ë\8f\84](http://www.bing.com/maps/) ì\9c\84ì\84± ë \88ì\9d´ì\96´ê°\80 í\8e¸ì§\91기ì\97\90\ní\91\9cí\98\84ë\90\98ì§\80ë§\8c, ê¸°ì¡´ë\8c\80ë¡\9c ì\83\88 ì§\80리ì \81 ì§\80ì\97­ì\9c¼ë¡\9c ì§\80ë\8f\84를 ì\9d´ë\8f\99í\95\98ê³  í\99\95ë\8c\80í\95  ì\88\98 ì\9e\88ê³ , ì\83\88 ì\9e\90ë£\8cë\8a\94\nì\82¬ì\9a©í\95  ì\88\98 ì\9e\88ê²\8c ë\90  ê²\83ì\9e\85ë\8b\88ë\8b¤. ë¯¸êµ­, í\94\84ë\9e\91ì\8a¤ì\99\80 ë\8d´ë§\88í\81¬ì\99\80 ê°\99ì\9d\80 ì\9d¼ë¶\80 êµ­ê°\80ë\8a\94 ì\9d¼ë¶\80 ì§\80ì\97­ì\97\90ì\84\9c\n매ì\9a° ë\86\92ì\9d\80 í\92\88ì§\88ì\9d\98 ì\82¬ì§\84ì\9d\84 ì\82¬ì\9a©í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\nì\82¬ì§\84ì\9d\80 ë\95\8cë\95\8cë¡\9c ì\82¬ì§\84 제공자 측이 실수하기 때문에 지도 데이터에 오프셋이 있습니다.\n만약 배경에서 도로가 옮겨진 것이 많이 보인다면, 즉시 배경에 맞게 그들 모두를 이동하지\n마십시오. 대신 사진을 조정할 수 있으며 배경 설정 UI의 아래에 있는 '정렬 고치기'를\n클릭하여 기존 데이터에 맞추면 됩니다.\n",
             "addresses": "# 주소\n\n주소는 지도를 위한 가장 유용한 정보의 일부입니다.\n\n주소가 주로 거리의 부분으로 표현되어 있더라도, OpenStreetMap에서 주소는\n거리를 따라 건물과 장소의 특성으로 기록하고 있습니다.\n\n건물 외곽선으로 매핑된 장소뿐만 아니라 단일 점으로 매핑된 장소에 주소\n정보를 추가할 수 있습니다. 최적의 주소 데이터 자료는 지상에서의 측량이나\n개인 지식에서 있습니다 - 다른 지물과 마찬가지로, Google 지도와 같은 상용 자료에서 복사하는 행위는 엄격히 금지됩니다.\n",
             "inspector": "# 특성 편집기 사용하기\n\n특성 편집기는 선택된 지물의 자세한 내용을 편집할 수 있도록 하는 페이지의 왼쪽에\n있는 부분입니다.\n\n### 지물 유형 선택하기\n\n점, 선, 또는 지역을 추가하고 나서, 고속도로나 주거 도로, 수퍼마켓 또는 카페와\n같은 그 지물의 유형을 선택할 수 있습니다. 특성 편집기는 일반적인 지물 유형에\n대해 버튼을 표시하며, 당신은 검색 상자에 찾으려는 지물을 입력해서 다른 것을\n찾을 수 있습니다.\n\n지물 유형에 대한 자세히 알아보려면 그 버튼의 아래 오른쪽 모서리의 'i'를 클릭하세요.\n해당 유형을 선택하려면 버튼을 클릭하세요.\n\n### 양식 사용하기 및 태그 편집하기\n\n지물 유형을 선택하고 나서, 또는 이미 유형이 할당된 지물을 선택할 때, 특성\n편집기는 이름 및 주소와 같은 지물에 대해 자세한 사항으로 된 필드를 표시합니다.\n\n보이는 필드 아래에, '필드 추가' 드롭다운을 클릭하여 위키백과 링크, 휠체어 접근과\n같은 다른 자세한 사항을 추가할 수 있습니다.\n\n특성 편집기 아래에, 요소에 임의의 다른 태그를 추가하려면 '추가적인 태그'를\n클릭하세요. [Taginfo](http://taginfo.openstreetmap.org/)는 인기 있는 태그\n조합에 대해 자세히 알아보기 위한 훌륭한 자료입니다.\n\n특성 편집기에서 바꾼 내용은 자동으로 지도에 적용됩니다. '실행 취소' 버튼을\n클릭하여 언제든지 되돌릴 수 있습니다.\n",
-            "buildings": "# ê±´ë¬¼\n\nOpenStreetMapì\9d\80 ê±´ë¬¼ì\9d\98 ì\84¸ê³\84 ìµ\9cë\8c\80 ê·\9c모ì\9d\98 ë\8d°ì\9d´í\84°ë² ì\9d´ì\8a¤ì\9e\85ë\8b\88ë\8b¤. ì\9d´ ë\8d°ì\9d´í\84°ë² ì\9d´ì\8a¤ì\97\90\në§\8cë\93¤ê³  ê°\9cì\84 í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\n### ì\84 í\83\9dí\95\98기\n\n건물 ê²½ê³\84를 í\81´ë¦­í\95\98ì\97¬ ê±´ë¬¼ì\9d\84 ì\84 í\83\9dí\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ì\9d´ê²\83ì\9d\80 ê±´ë¬¼ì\9d´ ê°\95ì¡°ë\90\98ê³  ì\9e\91ì\9d\80 ë\8f\84구\në©\94ë\89´ì\99\80 ê±´ë¬¼ì\97\90 ë\8c\80í\95\9c ì\9e\90ì\84¸í\95\9c ì \95보를 ë³´ì\97¬ì£¼ë\8a\94 ì\82¬ì\9d´ë\93\9cë°\94ê°\80 ì\97´ë¦½ë\8b\88ë\8b¤.\n\n### ì\88\98ì \95í\95\98기\n\nê°\80ë\81\94ì\8b\9d ê±´ë¬¼ì\9d\80 ì\9e\98못 ë°°ì¹\98ë\90\98ì\96´ ì\9e\88ê±°ë\82\98 ì\9e\98못ë\90\9c í\83\9cê·¸ê°\80 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\nì \84ì²´ ê±´ë¬¼ì\9d\84 ì\9d´ë\8f\99í\95\98려면, ì\84 í\83\9dí\95\98ê³  ë\82\98ì\84\9c 'ì\9d´ë\8f\99' ë\8f\84구를 í\81´ë¦­í\95\98ì\84¸ì\9a\94. ë§\88ì\9a°ì\8a¤ë¡\9c\n건물ì\9d\84 ì\98®ê¸°ê³ , ì\98¬ë°\94르ê²\8c ì\9e\90리í\96\88ì\9d\84 ë\95\8c í\81´ë¦­í\95\98ì\84¸ì\9a\94.\n\n건물ì\9d\98 í\8a¹ì \95 ëª¨ì\96\91ì\9d\84 ê³ ì¹\98려면, ë\8d\94 ë\82\98ì\9d\80 ì\9e¥ì\86\8cë¡\9cì\9d\98 í\85\8cë\91\90리를 í\98\95ì\84±í\95\98ë\8a\94 ë\85¸ë\93\9c를\ní\81´ë¦­í\95\98ê³  ë\93\9cë\9e\98ê·¸í\95\98ì\84¸ì\9a\94.\n\n### ë§\8cë\93¤ê¸°\n\nì§\80ë\8f\84ì\97\90 ê±´ë¬¼ì\9d\84 ì¶\94ê°\80í\95\98ë\8a\94 ì£¼ë³\80ì\9d\98 ì£¼ì\9a\94 ì§\88문 ì¤\91 í\95\98ë\82\98ë\8a\94 OpenStreetMapì\9d´ ëª¨ì\96\91ê³¼ ì \90\në\91\98 ë\8b¤ ê±´ë¬¼ì\97\90 ê¸°ë¡\9dí\95\98ë\8a\94 ê²\83ì\9e\85ë\8b\88ë\8b¤. ìµ\9cì\84 ì\9d\98 ê·\9cì¹\99ì\9d\80 _ê°\80ë\8a¥í\95\98ë©´ ëª¨ì\96\91ì\9c¼ë¡\9c ê±´ë¬¼ì\9d\84 ë§¤í\95\91\95\98ë\8a\94\nê²\83ì\9c¼ë¡\9c, í\9a\8cì\82¬ì\99\80 ì§\91, í\8e¸ì\9d\98 ì\8b\9cì\84¤ì\9d\84 ë§¤í\95\91í\95\98ê³ , ê±´ë¬¼ì\97\90ì\84\9c ë\8f\85립ì \81ì\9d¸ ë\8b¤ë¥¸ ê²\83ë\93¤ì\9d\80 ë³\84ë\8f\84 ì \90ì\9c¼ë¡\9c,\n건물 ëª¨ì\96\91 ì\95\88ì\97\90 ë°°ì¹\98í\95©ë\8b\88ë\8b¤.\n\nì\9d¸í\84°í\8e\98ì\9d´ì\8a¤ì\9d\98 ì\9c\84 ì\99¼ìª½ì\97\90 ì\9e\88ë\8a\94 'ì§\80ì\97­' ë²\84í\8a¼ì\9d\84 í\81´ë¦­í\95\98ì\97¬ ëª¨ì\96\91ì\9c¼ë¡\9c ê±´ë¬¼ ê·¸ë¦¬ê¸°ë¥¼ ì\8b\9cì\9e\91í\95\98ê³ ,\n모ì\96\91ì\9d\84 ë\8b«ì\9c¼ë ¤ë©´ í\82¤ë³´ë\93\9cì\97\90 ì\9e\88ë\8a\94 'Return'ì\9d\84 ë\88\84르거ë\82\98 ì²« ë\85¸ë\93\9c를 í\81´ë¦­í\95\98ì\97¬ ë\81\9dë\82´ì\84¸ì\9a\94.\n\n### ì\82­ì \9cí\95\98기\n\n건물ì\9d´ ì \84ì²´ì \81ì\9c¼ë¡\9c ì\9e\98못ë\90\98ì\97\88ë\8b¤ë©´ - ì\9c\84ì\84± ì\82¬ì§\84ì\97\90ì\84\9c ì¡´ì\9e¬í\95\98ì§\80 ì\95\8aë\8a\94 ê²\83ì\9d\84 ë³¼ ì\88\98\nì\9e\88ì\9c¼ë©° ì\9d´ì\83\81ì \81ì\9c¼ë¡\9cë\8a\94 ë\82\98í\83\80ë\82\98ì§\80 ì\95\8aë\8a\94 ê²\83ì\9c¼ë¡\9c í\98\84ì§\80ë¡\9c í\99\95ì\9d¸ë\90\98ì\97\88ì\8aµë\8b\88ë\8b¤ - ì§\80ë\8f\84ì\97\90ì\84\9c\në\8f\84ë¡\9c를 ì \9cê±°í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ì§\80물ì\9d\84 ì\82­ì \9cí\95  ë\95\8c ì£¼ì\9d\98í\95\98ì\8b­ì\8b\9cì\98¤ -\nì\96´ë\96 í\95\9c ë\8b¤ë¥¸ í\8e¸ì§\91, ëª¨ë\91\90ì\97\90ê²\8c ë³´ì\97¬ì§\80ë\8a\94 ê²°ê³¼ì\99\80 ì\9c\84ì\84± ì\98\81ì\83\81 같은 것은 때때로\n오래되었으며, 그래서 건물은 단순히 새로 지어졌을 수 있습니다.\n\n건물을 클릭하여 선택한 다음, 휴지통 아이콘을 클릭하거나 'Delete' 키를\n눌러 건물을 삭제할 수 있습니다.\n",
+            "buildings": "# ê±´ë¬¼\n\nOpenStreetMapì\9d\80 ê±´ë¬¼ì\9d\98 ì\84¸ê³\84 ìµ\9cë\8c\80 ê·\9c모ì\9d\98 ë\8d°ì\9d´í\84°ë² ì\9d´ì\8a¤ì\9e\85ë\8b\88ë\8b¤. ì\9d´ ë\8d°ì\9d´í\84°ë² ì\9d´ì\8a¤ì\97\90\në§\8cë\93¤ê³  ê°\9cì\84 í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\n### ì\84 í\83\9dí\95\98기\n\n건물 ê²½ê³\84를 í\81´ë¦­í\95\98ì\97¬ ê±´ë¬¼ì\9d\84 ì\84 í\83\9dí\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ì\9d´ê²\83ì\9d\80 ê±´ë¬¼ì\9d´ ê°\95ì¡°ë\90\98ê³  ì\9e\91ì\9d\80 ë\8f\84구\në©\94ë\89´ì\99\80 ê±´ë¬¼ì\97\90 ë\8c\80í\95\9c ì\9e\90ì\84¸í\95\9c ì \95보를 ë³´ì\97¬ì£¼ë\8a\94 ì\82¬ì\9d´ë\93\9cë°\94ê°\80 ì\97´ë¦½ë\8b\88ë\8b¤.\n\n### ì\88\98ì \95í\95\98기\n\nê°\80ë\81\94ì\8b\9d ê±´ë¬¼ì\9d\80 ì\9e\98못 ë°°ì¹\98ë\90\98ì\96´ ì\9e\88ê±°ë\82\98 ì\9e\98못ë\90\9c í\83\9cê·¸ê°\80 ì\9e\88ì\8aµë\8b\88ë\8b¤.\n\nì \84ì²´ ê±´ë¬¼ì\9d\84 ì\9d´ë\8f\99í\95\98려면, ì\84 í\83\9dí\95\98ê³  ë\82\98ì\84\9c 'ì\9d´ë\8f\99' ë\8f\84구를 í\81´ë¦­í\95\98ì\84¸ì\9a\94. ë§\88ì\9a°ì\8a¤ë¡\9c\n건물ì\9d\84 ì\98®ê¸°ê³ , ì\98¬ë°\94르ê²\8c ì\9e\90리í\96\88ì\9d\84 ë\95\8c í\81´ë¦­í\95\98ì\84¸ì\9a\94.\n\n건물ì\9d\98 í\8a¹ì \95 ëª¨ì\96\91ì\9d\84 ê³ ì¹\98려면, ë\8d\94 ë\82\98ì\9d\80 ì\9e¥ì\86\8cë¡\9cì\9d\98 í\85\8cë\91\90리를 í\98\95ì\84±í\95\98ë\8a\94 ë\85¸ë\93\9c를\ní\81´ë¦­í\95\98ê³  ë\93\9cë\9e\98ê·¸í\95\98ì\84¸ì\9a\94.\n\n### ë§\8cë\93¤ê¸°\n\nì§\80ë\8f\84ì\97\90 ê±´ë¬¼ì\9d\84 ì¶\94ê°\80í\95\98ë\8a\94 ì£¼ë³\80ì\9d\98 ì£¼ì\9a\94 ì§\88문 ì¤\91 í\95\98ë\82\98ë\8a\94 OpenStreetMapì\9d´ ëª¨ì\96\91ê³¼ ì \90\në\91\98 ë\8b¤ ê±´ë¬¼ì\97\90 ê¸°ë¡\9dí\95\98ë\8a\94 ê²\83ì\9e\85ë\8b\88ë\8b¤. ìµ\9cì\84 ì\9d\98 ê·\9cì¹\99ì\9d\80 _ê°\80ë\8a¥í\95\98ë©´ ëª¨ì\96\91ì\9c¼ë¡\9c ê±´ë¬¼ì\9d\84 ë§¤í\95\91\95\98ë\8a\94\nê²\83ì\9c¼ë¡\9c, í\9a\8cì\82¬ì\99\80 ì§\91, í\8e¸ì\9d\98 ì\8b\9cì\84¤ì\9d\84 ë§¤í\95\91í\95\98ê³ , ê±´ë¬¼ì\97\90ì\84\9c ë\8f\85립ì \81ì\9d¸ ë\8b¤ë¥¸ ê²\83ë\93¤ì\9d\80 ë³\84ë\8f\84 ì \90ì\9c¼ë¡\9c,\n건물 ëª¨ì\96\91 ì\95\88ì\97\90 ë°°ì¹\98í\95©ë\8b\88ë\8b¤.\n\nì\9d¸í\84°í\8e\98ì\9d´ì\8a¤ì\9d\98 ì\9c\84 ì\99¼ìª½ì\97\90 ì\9e\88ë\8a\94 'ì§\80ì\97­' ë²\84í\8a¼ì\9d\84 í\81´ë¦­í\95\98ì\97¬ ëª¨ì\96\91ì\9c¼ë¡\9c ê±´ë¬¼ ê·¸ë¦¬ê¸°ë¥¼ ì\8b\9cì\9e\91í\95\98ê³ ,\n모ì\96\91ì\9d\84 ë\8b«ì\9c¼ë ¤ë©´ í\82¤ë³´ë\93\9cì\97\90 ì\9e\88ë\8a\94 'Return'ì\9d\84 ë\88\84르거ë\82\98 ì²« ë\85¸ë\93\9c를 í\81´ë¦­í\95\98ì\97¬ ë\81\9dë\82´ì\84¸ì\9a\94.\n\n### ì\82­ì \9cí\95\98기\n\n건물ì\9d´ ì \84ì²´ì \81ì\9c¼ë¡\9c ì\9e\98못ë\90\98ì\97\88ë\8b¤ë©´ - ì\9c\84ì\84± ì\82¬ì§\84ì\97\90ì\84\9c ì¡´ì\9e¬í\95\98ì§\80 ì\95\8aë\8a\94 ê²\83ì\9d\84 ë³¼ ì\88\98\nì\9e\88ì\9c¼ë©° ì\9d´ì\83\81ì \81ì\9c¼ë¡\9cë\8a\94 ë\82\98í\83\80ë\82\98ì§\80 ì\95\8aë\8a\94 ê²\83ì\9c¼ë¡\9c í\98\84ì§\80ë¡\9c í\99\95ì\9d¸ë\90\98ì\97\88ì\8aµë\8b\88ë\8b¤ - ì§\80ë\8f\84ì\97\90ì\84\9c\në\8f\84ë¡\9c를 ì \9cê±°í\95  ì\88\98 ì\9e\88ì\8aµë\8b\88ë\8b¤. ì§\80물ì\9d\84 ì\82­ì \9cí\95  ë\95\8c ì£¼ì\9d\98í\95\98ì\8b­ì\8b\9cì\98¤ -\nì\96´ë\96 í\95\9c ë\8b¤ë¥¸ í\8e¸ì§\91, ëª¨ë\91\90ì\97\90ê²\8c ë³´ì\97¬ì§\80ë\8a\94 ê²°ê³¼ì\99\80 ì\9c\84ì\84± ì\82¬ì§\84 같은 것은 때때로\n오래되었으며, 그래서 건물은 단순히 새로 지어졌을 수 있습니다.\n\n건물을 클릭하여 선택한 다음, 휴지통 아이콘을 클릭하거나 'Delete' 키를\n눌러 건물을 삭제할 수 있습니다.\n",
             "relations": "# 관계\n\n관계는 다른 지물을 그룹화하는 OpenStreetMap에 있는 지물의 특수 유형입니다.\n예를 들어, 관계의 일반적인 두 유형은, 특정 프리웨이나 고속도로에 속하는 도로의\n부분을 그룹화하는 *경로 관계*와, 복잡한 지역(도넛처럼 여러 조각이나 구멍이 있는 것)을\n정의하는 여러 선을 그룹화하는 *다중 다각형*입니다.\n\n관계에 있는 지물의 그룹은 *구성원*이라고 부릅니다. 사이드바에서, 지물이\n구성원인 관계를 볼 수 있으며, 그것을 선택하려면 해당 관계를 클릭하세요.\n관계가 선택되면, 사이드바에 나열된 모든 구성원을 볼 수 있고 지도에\n강조됩니다.\n\n대부분의 경우, iD는 편집하는 동안 자동으로 관계를 유지하도록 다룰 것입니다.\n여러분이 알고 있어야 하는 중요한 것은 더 정확하게 다시 그리기 위해 도로의\n부분을 삭제한다면, 새 부분은 원래와 같은 관계의 구성원인지 확인해야 합니다.\n\n## 관계 편집하기\n\n관계를 편집하고 싶으면, 여기에 기초가 있습니다.\n\n관계에 지물을 추가하려면, 지물을 선택하고, 사이드바의 \"모든 관계\" 부분에\n있는 \"+\" 버튼을 클릭하고, 관계를 선택하거나 관계의 이름을 입력하세요.\n\n새 관계를 만드려면, 구성원이어야 할 첫 지물을 선택하고, 사이드바의\n\"모든 관계\" 부분에 있는 \"+\" 버튼을 클릭하고, \"새 관계...\"를 선택하세요.\n\n관계에서 지물을 제거하려면, 지물을 선택하고 제거하려는 관계 옆에 있는\n휴지통 버튼을 클릭하세요.\n\n\"병합\" 도구를 사용하여 구명으로 된 다중 다각형을 만들 수 있습니다. 두 지역(안쪽과\n바깥쪽)을 그리고, 그들 둘 다 선택하기 위해 Shift 키를 누른 채로 각각 클릭한 다음,\n\"병합\" (+) 버튼을 클릭하세요.\n"
         },
         "intro": {
-            "done": " 끝내기",
+            "done": "완료",
+            "ok": "확인",
             "graph": {
-                "city_hall": "서라벌 시청",
-                "fire_department": "서라벌 소방서",
-                "memory_isle_park": "민속공원",
-                "riverwalk_trail": "강변 오솔길",
-                "w_michigan_ave": "강서대로",
-                "e_michigan_ave": "강동대로",
-                "spring_st": "희춘로",
-                "scidmore_park": "퇴계공원",
-                "petting_zoo": "퇴계 동물원",
-                "n_andrews_st": "세종북로",
-                "s_andrews_st": "세종남로",
-                "n_constantine_st": "고종북로",
-                "s_constantine_st": "고종남로",
-                "rocky_river": "암석강",
-                "railroad_dr": "철도길",
-                "conrail_rr": "남한철도",
-                "st_joseph_river": "원효강",
-                "n_main_st": "중앙북로",
-                "s_main_st": "중앙남로",
-                "water_st": "하천로",
-                "foster_st": "보양로",
-                "portage_river": "항해강",
-                "flower_st": "화초로",
-                "elm_st": "느릅길",
-                "walnut_st": "호두길",
-                "morris_ave": "율곡대로",
-                "east_st": "동방로",
-                "portage_ave": "항해대로"
+                "block_number": "<value for addr:block_number>",
+                "city": "세강하",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "11906",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "kr"
+            },
+            "welcome": {
+                "title": "어서 와요",
+                "welcome": "어서 와요! 이 연습은 OpenStreetMap의 편집의 기초를 가르치게 됩니다."
             },
             "navigation": {
                 "title": "둘러보기",
-                "drag": "주 지도 지역은 배경의 위에 OpenStreetMap 데이터를 보여줍니다. 어떤 웹 지도와 같이 드래그하고 스크롤해서 둘러볼 수 있습니다. **지도를 드래그하세요!**",
-                "select": "지도 지물은 세 길로 표현됩니다: 사용 중인 점, 선이나 면. 모든 지물은 이를 클릭해서 선택할 수 있습니다. **선택하려면 점을 클릭하세요.**",
-                "pane": "지물이 선택되면, 지물 편집기가 보여집니다. 머리 부분은 지물 유형을 보여주고 주 패널은 이름과 주소와 같은 지물의 특성을 보여줍니다. **위 오른쪽의 {button} 버튼으로 지물 편집기를 닫으세요.**",
-                "search": "현재 보고 있는 지형이나 전 세계의 지형을 검색할 수 있습니다 **{name}으로 검색",
-                "choose": "**목록에서 {name} 을 선택하십시요.**",
-                "chosen": "좋아요! {name}이 선택되었습니다. **{button}버튼을 눌러 지물 편집기를 닫습니다.**"
+                "search_street": "현재 보기나 전세계에서 지물을 검색할 수도 있습니다. **' {name}'을 검색하세요.**",
+                "choose_street": "**그것을 선택하려면 목록에서 {name}을 선택하세요.**",
+                "selected_street": "좋았어! {name}이 이제 선택됩니다."
             },
             "points": {
                 "title": "점",
-                "add": "점은 상점, 음식점과 산과 같은 지물로 표현하는 데 사용될 수 있습니다. 점은 특정 위치와 거기에 무엇이 있는지 설명을 표시합니다. **새 점을 추가하려면 {button}점 버튼을 클릭하세요.**",
-                "place": "점은 지도에 클릭하여 배치할 수 있습니다. **건물의 위에 점을 배치하세요.**",
-                "search": "여기에 점이 표현할 수 있는 많은 다른 지물이 있습니다. 추가하는 점은 카페입니다. **'{name}'에 대해 검색하세요**",
-                "choose": "**목록에서 카페를 선택하세요.**",
-                "describe": "점은 이제 카페로 표시됩니다. 지물 편집기를 사용하여, 지물에 대한 더 많은 정보를 추가할 수 있습니다. **이름을 추가하세요**",
-                "close": "기능 편집기는 모든 변경 사항을 자동으로 기억합니다. 기능을 변경하면 닫기 버튼이 확인 표시로 변경됩니다. **기능 편집기를 닫으려면 {button} 버튼을 클릭하십시오. **",
-                "reselect": "흔히 점은 이미 존재하지만 실수가 있거나 불완전합니다. 기존 점을 편집 할 수 있습니다. **방금 생성 한 지점을 클릭하여 선택하십시오.**",
-                "fixname": "**이름을 바꾸고 {button}버튼을 눌러 지물 편집기를 닫으세요.**",
-                "reselect_delete": "지도에 있는 모든 지물이 삭제됩니다. **만든 점을 클릭하세요.**",
-                "delete": "점 주변의 메뉴는 삭제를 포함해서, 수행할 수 있는 작업을 포함합니다. **{button}버튼을 눌러 점을 삭제하세요.**"
+                "search_cafe": "여기에 점별로 여러 다른 지물들을 표현할 수 있습니다. 추가하고자 하는 점은 카페입니다. **'{preset}'을 검색하세요.**",
+                "choose_cafe": "**목록에서 {preset}을 선택하세요.**"
             },
             "areas": {
-                "title": "지역",
-                "add": "지역은 호수, 건물 그리고 주거 지역과 같은 지물의 경계를 보여주는 데 사용됩니다. 또한 당신이 일반적으로 점으로 매핑할 수도 있는 많은 지물로 더 자세한 매핑에 사용할 수 있습니다. **새 지역을 추가하려면 {button}지역 버튼을 클릭하세요.**",
-                "corner": "지역은 지역의 경계를 표시하는 노드를 배치하여 그려집니다. **놀이터의 한쪽 모서리에 시작 노드를 놓으려면 클릭하십시오.**",
-                "place": "더 많은 노드를 배치하여 지역을 그리세요. 시작 노드를 클릭하여 지역을 마치세요. **놀이터에 대한 지역을 그리세요.**",
-                "search": "**'{name}'에 대해 검색하세요.**",
-                "choose": "**목록에서 놀이터를 선택하세요.**",
-                "describe": "**이름을 추가하고, {button}버튼을 눌러 지물 편집기를 닫으세요**"
+                "title": "공간",
+                "search_playground": "**'{preset}'을 검색하세요.**",
+                "choose_playground": "**목록에서 {preset}을 선택하세요.**",
+                "choose_field": "**목록에서 {field}을 선택하세요.**",
+                "retry_add_field": "{field} 필드를 선택하지 않았습니다. 다시 시도하세요."
             },
             "lines": {
                 "title": "선",
-                "add": "선은 도로, 철도와 강과 같은 지물을 표현하는 데 사용됩니다. **새 선을 추가하려면 {button}선 버튼을 클릭하세요.**",
-                "start": "**도로의 끝에 클릭하여 선을 시작하세요.**",
-                "intersect": "선에 더 많은 노드를 추가하려면 클릭하세요. 필요하다면 그리는 동안 지도를 드래그할 수 있습니다. 도로와 선의 다른 많은 유형은 큰 네트워크의 부분입니다. 이 선이 작동하는 애플리케이션의 경로 지정을 위해서는 제대로 연결하는 것이 중요합니다. **두 선을 연결하는 교차로를 만드려면, {name}을(를) 클릭하세요.**",
-                "finish": "선은 마지막 노드를 다시 클릭하여 마칠 수 있습니다. **도로 그리기를 마치세요.**",
-                "road": "**목록에서 도로를 선택하세요**",
-                "residential": "여기에 도로의 여러 종류가 있지만, 가장 자주 그리게 되는 것은 주거 도로입니다. **주거 도로 유형을 선택하세요**",
-                "describe": "**도로의 이름을 정하고 {button}버튼을 눌러 지물 편집기를 닫으세요.**",
-                "restart": "이 도로는 {name}과 교차해야합니다",
-                "wrong_preset": "주거 도로 유형을 선택하지 않았습니다. **다시 선택하려면 여기를 클릭하세요**"
+                "choose_category_road": "**목록에서 {category}을 선택하세요**"
+            },
+            "buildings": {
+                "title": "건물",
+                "choose_category_building": "**목록에서 {category}을 선택하세요.**",
+                "search_tank": "**'{preset}'을 검색하세요.**",
+                "choose_tank": "**목록에서 {preset}을 선택하세요.**"
             },
             "startediting": {
-                "title": "편집 시작",
-                "help": "더 많은 설명문과 연습은 {button} 에서 볼 수 있습니다",
-                "save": "정기적으로 바뀜을 저장하는 것을 잊지 마세요!",
-                "start": "매핑 시작!"
+                "title": "편집 시작하기",
+                "save": "정기적으로 변경사항을 저장하는 것을 잊지 마세요!",
+                "start": "지도 제작하기!"
             }
         },
         "presets": {
             "categories": {
                 "category-barrier": {
-                    "name": "방벽 지물"
+                    "name": "방벽 지물"
                 },
                 "category-building": {
-                    "name": "건물 지물"
+                    "name": "건물 지물"
                 },
                 "category-golf": {
-                    "name": "골프 지물"
+                    "name": "골프 지물"
                 },
                 "category-landuse": {
                     "name": "토지 이용 지물"
                 },
                 "category-natural-area": {
-                    "name": "자연 지물"
+                    "name": "자연 지물"
                 },
                 "category-natural-line": {
-                    "name": "자연 지물"
+                    "name": "자연 지물"
                 },
                 "category-natural-point": {
-                    "name": "자연 지물"
+                    "name": "자연 지물"
                 },
                 "category-path": {
-                    "name": "경로 지물"
+                    "name": "통로형 지물"
                 },
                 "category-rail": {
-                    "name": "철로 지물"
+                    "name": "철로 지물"
                 },
                 "category-restriction": {
-                    "name": "제한 지물"
+                    "name": "제한 지물"
                 },
                 "category-road": {
-                    "name": "도로 지물"
+                    "name": "차로형 지물"
                 },
                 "category-route": {
-                    "name": "노선 지물"
+                    "name": "노선 지물"
                 },
                 "category-water-area": {
-                    "name": "수역 지물"
+                    "name": "수역 지물"
                 },
                 "category-water-line": {
-                    "name": "수역 지물"
+                    "name": "수역 지물"
                 }
             },
             "fields": {
                 "address": {
                     "label": "주소",
                     "placeholders": {
-                        "block_number": "ë¸\94ë\9f­ ë²\88í\98¸",
-                        "block_number!jp": "ë¸\94ë\9f­ ë²\88í\98¸",
+                        "block_number": "ë²\88ì§\80",
+                        "block_number!jp": "ë²\88ì§\80",
                         "city": "도시",
-                        "city!jp": "도시/마을/빌리지/도쿄 특별구",
+                        "city!jp": "시/정/촌/도쿄 특별구",
                         "city!vn": "도시/마을",
                         "conscriptionnumber": "123",
-                        "country": "국가",
+                        "country": "나라",
                         "county": "군",
-                        "county!jp": "지구",
-                        "district": "구",
-                        "district!vn": "구/타운/지구",
+                        "county!jp": "",
+                        "district": "구",
+                        "district!vn": "구/시사/현",
                         "floor": "층",
                         "hamlet": "작은 마을",
                         "housename": "집이름",
                         "housenumber": "123",
                         "housenumber!jp": "건물 번호/장소 번호",
-                        "neighbourhood": "근처",
-                        "neighbourhood!jp": "Chōme/Aza/Koaza",
+                        "neighbourhood": "",
+                        "neighbourhood!jp": "초메/아자/코아자",
                         "place": "장소",
-                        "postcode": "우편 번호",
-                        "province": "",
+                        "postcode": "우편번호",
+                        "province": "",
                         "province!jp": "현",
                         "quarter": "지구",
-                        "quarter!jp": "Ōaza/Machi",
+                        "quarter!jp": "오아자/마치",
                         "state": "주",
-                        "street": "도로",
-                        "subdistrict": "가도",
-                        "subdistrict!vn": "Ward/Commune/Townlet",
+                        "street": "도로",
+                        "subdistrict": "하위 지구",
+                        "subdistrict!vn": "방/사/시진",
                         "suburb": "교외",
                         "suburb!jp": "구"
                     }
                 "amenity": {
                     "label": "유형"
                 },
+                "animal_boarding": {
+                    "label": "동물용"
+                },
+                "animal_breeding": {
+                    "label": "동물용"
+                },
+                "animal_shelter": {
+                    "label": "동물용"
+                },
                 "area/highway": {
                     "label": "유형"
                 },
                     "label": "상점 유형"
                 },
                 "bench": {
-                    "label": "벤치"
+                    "label": "좌석"
                 },
                 "bicycle_parking": {
                     "label": "유형"
                         "clockwise": "시계 방향"
                     }
                 },
+                "club": {
+                    "label": "유형"
+                },
                 "collection_times": {
                     "label": "모은 시간"
                 },
+                "communication_multi": {
+                    "label": "공동체 유형"
+                },
                 "construction": {
                     "label": "유형"
                 },
                     "label": "유형"
                 },
                 "crop": {
-                    "label": "ì\9e\98림"
+                    "label": "곡물"
                 },
                 "crossing": {
                     "label": "유형"
                 },
                 "cuisine": {
-                    "label": "요리 종류"
+                    "label": "요리"
                 },
                 "currency_multi": {
                     "label": "통용 통화"
                 "electrified": {
                     "label": "전력화",
                     "options": {
-                        "contact_line": "연결로",
+                        "contact_line": "가공 전차선",
                         "no": "아니오",
-                        "rail": "ì \84ì² ",
+                        "rail": "ì \9c3/ì \9c4궤조",
                         "yes": "예 (지정되지 않음)"
                     },
-                    "placeholder": "연결로, 전철..."
+                    "placeholder": "가공 전차선, 제3/제4궤조..."
                 },
                 "elevation": {
                     "label": "고도"
                         "green": "초록색",
                         "lane": "차선",
                         "parking_lot": "주차장",
-                        "sidewalk": "인도"
+                        "sidewalk": "도보"
                     }
                 },
                 "fire_hydrant/type": {
                     }
                 },
                 "fixme": {
-                    "label": "ê³ ì¹\98기"
+                    "label": "ê³ ì³\90주기"
                 },
                 "fuel": {
                     "label": "주유소"
                 "gender": {
                     "label": "성별",
                     "options": {
-                        "female": "ì\97¬ì\9e\90",
-                        "male": "ë\82¨ì\9e\90",
+                        "female": "ì\97¬ì\84±",
+                        "male": "ë\82¨ì\84±",
                         "unisex": "남녀 공용"
                     },
                     "placeholder": "알 수 없음"
                     "label": "참조",
                     "placeholder": "홀 수 (1-18)"
                 },
+                "grape_variety": {
+                    "label": "포도 품종"
+                },
                 "handicap": {
                     "label": "핸디캡",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "유형"
                 },
+                "historic/civilization": {
+                    "label": "역사 문명"
+                },
                 "hoops": {
                     "label": "후프",
                     "placeholder": "1, 2, 4..."
                     "label": "SSID (네트워크 이름)"
                 },
                 "kerb": {
-                    "label": "커ë¸\8c ë\9e¨í\94\84"
+                    "label": "ì\97°ì\84\9d ê²½ì\82¬ë¡\9c"
                 },
                 "lamp_type": {
                     "label": "유형"
                     "label": "유형"
                 },
                 "length": {
-                    "label": "길이 (미터)"
+                    "label": "길이(미터)"
                 },
                 "level": {
                     "label": "층"
                         "ncn": "국가적",
                         "rcn": "지역"
                     },
-                    "placeholder": "현지, 지역, 국가, 국제"
+                    "placeholder": "지방, 지역, 국가, 국제"
                 },
                 "network_foot": {
                     "label": "네트워크 종류",
                     "options": {
                         "iwn": "국제적",
-                        "lwn": "지역적",
+                        "lwn": "지",
                         "nwn": "국가적",
                         "rwn": "지역"
                     },
                     "label": "네트워크 종류",
                     "options": {
                         "ihn": "국제적",
-                        "lhn": "지역적",
+                        "lhn": "지",
                         "nhn": "국가적",
                         "rhn": "지역"
                     },
-                    "placeholder": "현지, 지역, 국가, 국제"
+                    "placeholder": "지방, 지역, 국가, 국제"
                 },
                 "network_road": {
                     "label": "네트워크"
                 },
                 "phone": {
                     "label": "전화",
-                    "placeholder": "+31 42 123 4567"
+                    "placeholder": "+82 31 123 4567"
                 },
                 "piste/difficulty": {
                     "label": "어려움",
                         "backcountry": "오지",
                         "classic": "역사적",
                         "classic+skating": "클래식 및 스케이트",
-                        "mogul": "무굴",
+                        "mogul": "모굴",
                         "scooter": "스쿠터/스노모빌",
                         "skating": "스케이팅"
                     }
                 "power_supply": {
                     "label": "전원 공급 장치"
                 },
+                "produce": {
+                    "label": "생산고"
+                },
                 "product": {
                     "label": "제품"
                 },
                     "label": "유형"
                 },
                 "sac_scale": {
-                    "label": "하이킹 어려움",
+                    "label": "하이킹 난도",
                     "options": {
                         "alpine_hiking": "T4: 알파인 하이킹",
                         "demanding_alpine_hiking": "T5: 까다로운 알파인 하이킹",
                 "service/bicycle": {
                     "label": "서비스"
                 },
+                "service/vehicle": {
+                    "label": "서비스"
+                },
                 "service_rail": {
                     "label": "서비스 유형",
                     "options": {
                         "yard": "마당"
                     }
                 },
+                "service_times": {
+                    "label": "서비스 시간"
+                },
                 "shelter": {
                     "label": "대피소"
                 },
                 "sport_ice": {
                     "label": "스포츠"
                 },
-                "sport_racing": {
+                "sport_racing_motor": {
+                    "label": "스포츠"
+                },
+                "sport_racing_nonmotor": {
                     "label": "스포츠"
                 },
                 "stars": {
                     "label": "스타"
                 },
+                "start_date": {
+                    "label": "시작 날짜"
+                },
                 "step_count": {
                     "label": "걸음 수"
                 },
                     "label": "지원"
                 },
                 "surface": {
-                    "label": "지상"
+                    "label": "노면"
                 },
                 "surveillance": {
                     "label": "감시 종류"
                 "toll": {
                     "label": "사용료"
                 },
+                "tomb": {
+                    "label": "유형"
+                },
                 "tourism": {
                     "label": "유형"
                 },
                     "label": "유형"
                 },
                 "water_point": {
-                    "label": "물 점"
+                    "label": "급수장"
                 },
                 "waterway": {
                     "label": "유형"
                     "label": "유형"
                 },
                 "wheelchair": {
-                    "label": "휠체어 접근"
+                    "label": "휠체어 접근"
                 },
                 "width": {
                     "label": "폭 (미터)"
                 "amenity": {
                     "name": "시설"
                 },
+                "amenity/animal_boarding": {
+                    "name": "동물 기숙 시설",
+                    "terms": "동물 시설,동물 기숙 시설"
+                },
+                "amenity/animal_breeding": {
+                    "name": "동물 사육 시설"
+                },
+                "amenity/animal_shelter": {
+                    "name": "동물 보호소"
+                },
                 "amenity/arts_centre": {
                     "name": "아트 센터",
                     "terms": "예술 회관, 미술관"
                     "terms": "바베큐/그릴"
                 },
                 "amenity/bench": {
-                    "name": "벤치",
+                    "name": "좌석",
                     "terms": "벤치"
                 },
                 "amenity/bicycle_parking": {
                     "terms": "환전소"
                 },
                 "amenity/bus_station": {
-                    "name": "버스 정류장",
-                    "terms": "버스 정류장, 버스 정류소"
+                    "name": "버스환승센터",
+                    "terms": "버스환승센터, 버스 터미널"
                 },
                 "amenity/cafe": {
                     "name": "카페",
                     "terms": "시계방"
                 },
                 "amenity/college": {
-                    "name": "전문대학 부지",
-                    "terms": "ì \84문ë\8c\80í\95\99 ë¶\80ì§\80, ì \84문ë\8c\80 부지"
+                    "name": "단기대학·전문학교 부지",
+                    "terms": "ì§\81ì\97\85ì \84문í\95\99êµ\90 부지"
                 },
                 "amenity/community_centre": {
                     "name": "커뮤니티 센터",
                     "name": "공동 작업 공간"
                 },
                 "amenity/crematorium": {
-                    "name": "화장장",
-                    "terms": "화장장"
+                    "name": "화장장"
                 },
                 "amenity/dentist": {
                     "name": "치과 의원",
                 },
                 "amenity/drinking_water": {
                     "name": "식수대",
-                    "terms": "식수대, 급수대"
+                    "terms": "급수대"
+                },
+                "amenity/driving_school": {
+                    "name": "운전학원",
+                    "terms": "운전학교"
                 },
                 "amenity/embassy": {
                     "name": "대사관",
                     "terms": "아이스크림 가게"
                 },
                 "amenity/internet_cafe": {
-                    "name": "인터넷 카페",
+                    "name": "PC방",
                     "terms": "PC방"
                 },
                 "amenity/kindergarten": {
                     "terms": "도서관, 문고"
                 },
                 "amenity/marketplace": {
-                    "name": "시장",
-                    "terms": "시장"
+                    "name": "시장"
                 },
                 "amenity/motorcycle_parking": {
                     "name": "오토바이 주차장",
                     "name": "요양원"
                 },
                 "amenity/parking": {
-                    "name": "ì\9e\90ë\8f\99ì°¨ 주차장",
+                    "name": "ì°¨ë\9f\89 주차장",
                     "terms": "자동차 주차장"
                 },
                 "amenity/parking_entrance": {
                     "name": "주차 공간",
                     "terms": "주차 공간"
                 },
+                "amenity/pavilion": {
+                    "name": "파빌리언",
+                    "terms": "가설 건축물"
+                },
                 "amenity/pharmacy": {
                     "name": "약국",
                     "terms": "약국"
                 },
                 "amenity/place_of_worship": {
-                    "name": "ì\98\88ë°°ë\8b¹",
-                    "terms": "ì\98\88ë°°ë\8b¹"
+                    "name": "ì¢\85êµ\90 ì\8b\9cì\84¤",
+                    "terms": "ì¢\85êµ\90 ì\8b\9cì\84¤"
                 },
                 "amenity/place_of_worship/buddhist": {
                     "name": "사찰",
                     "terms": "재활용"
                 },
                 "amenity/recycling_centre": {
-                    "name": "ì \9c활용 센터",
+                    "name": "ì\9e¬활용 센터",
                     "terms": "재활용 센터"
                 },
                 "amenity/register_office": {
                     "terms": "대피소, 피난소"
                 },
                 "amenity/social_facility": {
-                    "name": "사회 시설",
-                    "terms": "사회 시설"
+                    "name": "사회시설",
+                    "terms": "사회시설"
                 },
                 "amenity/social_facility/food_bank": {
                     "name": "푸드 뱅크",
                     "terms": "화장실, 아름자리"
                 },
                 "amenity/townhall": {
-                    "name": "마을 회관",
-                    "terms": "마을 회관, 동사무소"
+                    "name": "마을회관",
+                    "terms": "마을회관,주민센터,동사무소"
                 },
                 "amenity/university": {
-                    "name": "대학 부지",
-                    "terms": "대학교 부지, 대학 부지"
+                    "name": "대학 부지",
+                    "terms": "대학교 부지"
                 },
                 "amenity/vending_machine/cigarettes": {
                     "name": "담배 자판기",
                     "terms": "쓰레기 봉투 자판기, 쓰레기 봉투 자동 판매기"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "신문 자판기",
-                    "terms": "신문 자판기, 신문 자동 판매기"
+                    "name": "신문 자판기"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "무인 택배함",
                     "name": "간식 자판기",
                     "terms": "간식 자판기, 과자 자판기"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "자동 판매기",
-                    "terms": "자동 판매기, 자판기"
-                },
                 "amenity/veterinary": {
                     "name": "동물병원",
                     "terms": "수의사"
                 "amenity/water_point": {
                     "name": "RV 식수대"
                 },
+                "amenity/watering_place": {
+                    "name": "동물 급수 장소"
+                },
                 "area": {
                     "name": "지역",
-                    "terms": "ì§\80ì\97­, 공간"
+                    "terms": "ì\9e¥ì\86\8c, 공간"
                 },
                 "area/highway": {
                     "name": "노면",
                 },
                 "barrier/toll_booth": {
                     "name": "요금소",
-                    "terms": "톨게이트"
+                    "terms": "톨게이트, TG"
                 },
                 "barrier/wall": {
                     "name": "벽",
                     "terms": "교회 건물"
                 },
                 "building/college": {
-                    "name": "ë\8c\80í\95\99 건물",
-                    "terms": "대학 건물"
+                    "name": "ë\8b¨ê¸°ë\8c\80í\95\99·ì \84문í\95\99êµ\90 건물",
+                    "terms": "직업전문학교 건물"
                 },
                 "building/commercial": {
                     "name": "상업 건물",
                     "name": "기차역"
                 },
                 "building/university": {
-                    "name": "대학 건물",
+                    "name": "대학 건물",
                     "terms": "대학교 건물"
                 },
                 "building/warehouse": {
                     "name": "창고"
                 },
                 "camp_site/camp_pitch": {
-                    "name": "캠프 피치"
+                    "name": "캠프장"
+                },
+                "club": {
+                    "name": "클럽"
                 },
                 "craft": {
                     "name": "공예"
                 },
                 "craft/brewery": {
                     "name": "주조공",
-                    "terms": "양조공"
+                    "terms": "양조공, 양조장"
                 },
                 "craft/carpenter": {
                     "name": "목수"
                 "craft/photographic_laboratory": {
                     "name": "현상소"
                 },
+                "craft/plasterer": {
+                    "name": "벽토 제조자"
+                },
                 "craft/plumber": {
                     "name": "배관공"
                 },
+                "craft/pottery": {
+                    "name": "요업가",
+                    "terms": "공예가"
+                },
+                "craft/rigger": {
+                    "name": "의장자"
+                },
+                "craft/roofer": {
+                    "name": "지붕 시공자"
+                },
                 "craft/saddler": {
                     "name": "안부"
                 },
+                "craft/sailmaker": {
+                    "name": "돛 제작자"
+                },
+                "craft/sawmill": {
+                    "name": "제재소"
+                },
+                "craft/scaffolder": {
+                    "name": "비계 설치자"
+                },
+                "craft/sculpter": {
+                    "name": "조각가"
+                },
                 "craft/shoemaker": {
                     "name": "구두공",
                     "terms": "화공"
                 "craft/tailor": {
                     "name": "재단사"
                 },
+                "craft/tiler": {
+                    "name": "타일 시공자"
+                },
+                "craft/tinsmith": {
+                    "name": "양철공"
+                },
                 "craft/upholsterer": {
                     "name": "실내 장식업"
                 },
                 "craft/watchmaker": {
                     "name": "시계 제조공"
                 },
+                "craft/window_construction": {
+                    "name": "창문 공사"
+                },
                 "craft/winery": {
                     "name": "포도주 양조장",
                     "terms": "와이너리"
                     "terms": "입구/출구, 출입구"
                 },
                 "footway/crossing": {
-                    "name": "횡단 보도",
-                    "terms": "í\9a¡ë\8b¨ë³´ë\8f\84"
+                    "name": "횡단",
+                    "terms": "í\9a¡ë\8b¨ë\8f\84ë¡\9c"
                 },
                 "footway/crosswalk": {
-                    "name": "보행자 횡단 보도",
-                    "terms": "보행자 횡단 보도"
+                    "name": "보행자용 횡단보도",
+                    "terms": "보행자용 횡단보도"
                 },
                 "footway/sidewalk": {
-                    "name": "인도"
+                    "name": "도보",
+                    "terms": "인도"
                 },
                 "ford": {
                     "name": "여울"
                     "terms": "헌혈의 집, 헌혈 센터"
                 },
                 "highway": {
-                    "name": "고속도로"
+                    "name": "도로"
                 },
                 "highway/bridleway": {
                     "name": "승마로"
                 },
                 "highway/bus_stop": {
-                    "name": "ë²\84ì\8a¤ ì \95ë¥\98ì\9e¥",
-                    "terms": "버스 정류장, 버스 정류소"
+                    "name": "ë²\84ì\8a¤ ì \95ë¥\98ì\86\8c",
+                    "terms": "버스정류소"
                 },
                 "highway/corridor": {
                     "name": "실내 복도"
                 },
                 "highway/crossing": {
-                    "name": "횡단 보도"
+                    "name": "횡단로",
+                    "terms": "횡단도로"
                 },
                 "highway/crosswalk": {
-                    "name": "보행자 횡단 보도"
+                    "name": "보행자용 횡단보도"
                 },
                 "highway/cycleway": {
                     "name": "자전거로"
                     "name": "주택가"
                 },
                 "highway/mini_roundabout": {
-                    "name": "ì\9e\91ì\9d\80 회전교차로"
+                    "name": "ì\86\8cí\98\95 회전교차로"
                 },
                 "highway/motorway": {
                     "name": "고속도로"
                     "terms": "고속도로 분기점 / 출구, 고속도로 IC / JC"
                 },
                 "highway/motorway_link": {
-                    "name": "ê³ ì\86\8dë\8f\84ë¡\9c ì\97°ê²°ë\8f\84"
+                    "name": "ê³ ì\86\8dë\8f\84ë¡\9c ì\97°ê²°ë¡\9c"
                 },
                 "highway/path": {
                     "name": "경로"
                     "name": "주요 도로"
                 },
                 "highway/primary_link": {
-                    "name": "주ì\9a\94 ì\97°ê²°ë\8f\84"
+                    "name": "주ì\9a\94 ì\97°ê²°ë¡\9c"
                 },
                 "highway/raceway": {
-                    "name": "모터 경주로"
+                    "name": "경기트렉 (모터 스포츠)"
                 },
                 "highway/residential": {
                     "name": "주거 도로",
                     "name": "보조 도로"
                 },
                 "highway/secondary_link": {
-                    "name": "ë³´ì¡° ì\97°ê²°ë\8f\84"
+                    "name": "ë³´ì¡° ì\97°ê²°ë¡\9c"
                 },
                 "highway/service": {
-                    "name": "이면 도로"
+                    "name": "이면도로"
                 },
                 "highway/service/alley": {
                     "name": "골목"
                 "highway/services": {
                     "name": "서비스 지역"
                 },
+                "highway/speed_camera": {
+                    "name": "과속단속 카메라",
+                    "terms": "과속 카메라,속도 카메라"
+                },
                 "highway/steps": {
                     "name": "계단"
                 },
                     "name": "3차 도로"
                 },
                 "highway/tertiary_link": {
-                    "name": "3ì°¨ ì\97°ê²°ë\8f\84"
+                    "name": "3ì°¨ ì\97°ê²°ë¡\9c"
                 },
                 "highway/track": {
-                    "name": "ë°©ì¹\98ë\90\9c ë\8f\84ë¡\9c"
+                    "name": "ë\86\8d·ì\9e\84ë\8f\84"
                 },
                 "highway/traffic_mirror": {
                     "name": "차량 거울"
                 },
                 "highway/traffic_signals": {
-                    "name": "교통 신호"
+                    "name": "신호등",
+                    "terms": "교통신호"
                 },
                 "highway/trunk": {
                     "name": "간선 도로"
                 },
                 "highway/trunk_link": {
-                    "name": "ê°\84ì\84  ì\97°ê²°ë\8f\84"
+                    "name": "ê°\84ì\84  ì\97°ê²°ë¡\9c"
                 },
                 "highway/turning_circle": {
-                    "name": "ì\9b\90 ë\8f\8c기"
+                    "name": "ì\84 í\9a\8cê¶\8c"
                 },
                 "highway/turning_loop": {
                     "name": "루프선 (교통섬)"
                     "name": "사적지"
                 },
                 "historic/archaeological_site": {
-                    "name": "고고학장"
+                    "name": "유적"
                 },
                 "historic/boundary_stone": {
                     "name": "경계석"
                     "name": "기념물"
                 },
                 "historic/ruins": {
-                    "name": "유적"
+                    "name": "폐허"
+                },
+                "historic/tomb": {
+                    "name": "무덤"
                 },
                 "historic/wayside_cross": {
                     "name": "도로변의 십자가"
                 "landuse/allotments": {
                     "name": "텃밭"
                 },
+                "landuse/aquaculture": {
+                    "name": "양식업"
+                },
                 "landuse/basin": {
                     "name": "웅덩이",
                     "terms": "웅덩이, 분지"
                 "landuse/grass": {
                     "name": "잔디"
                 },
+                "landuse/harbour": {
+                    "name": "항구"
+                },
                 "landuse/industrial": {
                     "name": "산업 지역"
                 },
                 "landuse/landfill": {
-                    "name": "매립지"
+                    "name": "쓰레기 매립지"
                 },
                 "landuse/meadow": {
                     "name": "목초지"
                     "name": "채석장",
                     "terms": "채석장"
                 },
+                "landuse/railway": {
+                    "name": "철도 복도"
+                },
                 "landuse/recreation_ground": {
                     "name": "휴양지",
                     "terms": "레크리에이션 지역"
                     "name": "요가 스튜디오"
                 },
                 "leisure/fitness_station": {
-                    "name": "ì\95¼ì\99¸ ì\9a´ë\8f\99ì\9e¥",
-                    "terms": "ì\9a´ë\8f\99ì\9e¥"
+                    "name": "ì\95¼ì\99¸ ì\8b ì²´ë\8b¨ë ¨ì\86\8c",
+                    "terms": "ì\95¼ì\99¸ í\94¼í\8a¸ë\8b\88ì\8a¤ ì\9e¥ì\86\8c"
                 },
                 "leisure/garden": {
                     "name": "정원"
                 },
                 "leisure/marina": {
                     "name": "마리나",
-                    "terms": "항구,선착장"
+                    "terms": "항구, 선착장"
                 },
                 "leisure/miniature_golf": {
                     "name": "미니 골프"
                     "name": "야구장"
                 },
                 "leisure/pitch/basketball": {
-                    "name": "농구장"
+                    "name": "농구장",
+                    "terms": "농구 코트"
                 },
                 "leisure/pitch/bowls": {
                     "name": "잔디 볼링장"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "크리켓장",
+                    "terms": "크리켓 경기장"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "승마 경기장"
+                },
                 "leisure/pitch/rugby_league": {
-                    "name": "프로 럭비장 부지"
+                    "name": "프로 럭비장 부지",
+                    "terms": "럭비 경기장"
                 },
                 "leisure/pitch/rugby_union": {
                     "name": "사회인 럭비장 부지"
                     "name": "축구장",
                     "terms": "축구장"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "탁구대",
+                    "terms": "탁구테이블"
+                },
                 "leisure/pitch/tennis": {
-                    "name": "테니스장"
+                    "name": "테니스장",
+                    "terms": "테니스 코트"
                 },
                 "leisure/pitch/volleyball": {
-                    "name": "배구장"
+                    "name": "배구장",
+                    "terms": "배구 코트"
                 },
                 "leisure/playground": {
-                    "name": "놀이터"
+                    "name": "놀이터",
+                    "terms": "놀이터"
                 },
                 "leisure/resort": {
-                    "name": "리조트"
+                    "name": "리조트",
+                    "terms": "리조트"
                 },
                 "leisure/running_track": {
-                    "name": "육상 트랙"
+                    "name": "육상 트랙 (달리기)"
                 },
                 "leisure/slipway": {
                     "name": "선가대",
                     "terms": "선양장, 슬립웨이"
                 },
                 "leisure/sports_centre": {
-                    "name": "스포츠 센터 / 단지"
+                    "name": "스포츠 센터 / 단지",
+                    "terms": "스포츠 센터/복합 시설"
                 },
                 "leisure/sports_centre/swimming": {
-                    "name": "수영장 시설"
+                    "name": "수영장 시설",
+                    "terms": "수영장 시설"
                 },
                 "leisure/stadium": {
-                    "name": "경기장"
+                    "name": "경기장",
+                    "terms": "경기장"
                 },
                 "leisure/swimming_pool": {
                     "name": "수영장",
                     "terms": "수영장"
                 },
                 "leisure/track": {
-                    "name": "경마장 (비 모터 스포츠)"
+                    "name": "경마장 (비 자동차 스포츠)"
                 },
                 "leisure/water_park": {
-                    "name": "ì\9b\8cí\84°í\8c\8cí\81¬",
+                    "name": "ì\88\98ì\83\81ê³µì\9b\90",
                     "terms": "워터파크"
                 },
                 "line": {
                     "terms": "다리"
                 },
                 "man_made/chimney": {
-                    "name": "굴뚝"
+                    "name": "굴뚝",
+                    "terms": "굴뚝"
                 },
                 "man_made/cutline": {
                     "name": "숲 경계선"
                     "name": "등대"
                 },
                 "man_made/mast": {
-                    "name": "ë\9d¼ë\94\94ì\98¤ ì\86¡ì\8b ì\86\8c"
+                    "name": "ë\8f\9bë\8c\80"
                 },
                 "man_made/observation": {
                     "name": "전망대",
                     "terms": "타워"
                 },
                 "man_made/wastewater_plant": {
-                    "name": "하수 처리 시설"
+                    "name": "하수처리 시설"
                 },
                 "man_made/water_tower": {
                     "name": "급수탑"
                     "name": "우물"
                 },
                 "man_made/water_works": {
-                    "name": "물 시설"
+                    "name": "상수도 시설",
+                    "terms": "수도 시설"
                 },
                 "man_made/works": {
                     "name": "공장",
                     "name": "장소"
                 },
                 "place/city": {
-                    "name": "도시",
-                    "terms": "도시"
+                    "name": "도시"
                 },
                 "place/farm": {
-                    "name": "농장",
-                    "terms": "목장"
+                    "name": "농장"
                 },
                 "place/hamlet": {
                     "name": "작은 마을"
                     "name": "독립 주택"
                 },
                 "place/locality": {
-                    "name": "ì§\80ì\97­"
+                    "name": "ì\86\8cì\9e¬ì§\80ëª\85"
                 },
                 "place/neighbourhood": {
-                    "name": "이웃"
+                    "name": "동"
+                },
+                "place/quarter": {
+                    "name": "하위 자치구 / 지구"
                 },
                 "place/square": {
                     "name": "광장"
                 },
                 "place/suburb": {
-                    "name": "자치구"
+                    "name": "자치구 / 교외"
                 },
                 "place/town": {
                     "name": "마을"
                 },
                 "place/village": {
-                    "name": "마을"
+                    "name": ""
                 },
                 "point": {
                     "name": "점"
                     "name": "철도 정거장"
                 },
                 "railway/level_crossing": {
-                    "name": "철도 건널목 (도로)",
-                    "terms": "철도 건널목 (도로)"
+                    "name": "철도 건널목 (도로)"
                 },
                 "railway/monorail": {
                     "name": "모노레일",
                 },
                 "railway/platform": {
                     "name": "철도 플랫폼",
-                    "terms": "철도 플랫폼, 철도 승강장"
+                    "terms": "철도 승강장"
                 },
                 "railway/rail": {
                     "name": "철로",
                 },
                 "railway/station": {
                     "name": "철도역",
-                    "terms": "ì² ë\8f\84ì\97­"
+                    "terms": "역"
                 },
                 "railway/subway": {
                     "name": "지하철",
                     "terms": "지하철역 입구"
                 },
                 "railway/tram": {
-                    "name": "노면 전차",
+                    "name": "노면전차",
                     "terms": "트램"
                 },
+                "railway/tram_stop": {
+                    "name": "노면전차 정류소"
+                },
                 "relation": {
                     "name": "관계"
                 },
                     "name": "페리 노선"
                 },
                 "shop": {
-                    "name": "상점"
+                    "name": "상점",
+                    "terms": "가게"
                 },
                 "shop/alcohol": {
                     "name": "주류 상점",
                 "shop/garden_centre": {
                     "name": "원예 용품점"
                 },
+                "shop/gas": {
+                    "name": "가스통 가게",
+                    "terms": "까스통 가게"
+                },
                 "shop/gift": {
                     "name": "선물 가게",
                     "terms": "기프트샵, 기념품점"
                 },
                 "shop/lottery": {
                     "name": "복권 가게",
-                    "terms": "복덕방"
+                    "terms": "복권 가게"
                 },
                 "shop/mall": {
                     "name": "쇼핑몰"
                 "shop/pawnbroker": {
                     "name": "전당포"
                 },
+                "shop/perfumery": {
+                    "name": "향수 상점"
+                },
                 "shop/pet": {
                     "name": "애완 동물 가게"
                 },
                     "name": "티켓 판매소"
                 },
                 "shop/tobacco": {
-                    "name": "담배 가게",
+                    "name": "담배상점",
                     "terms": "담배 판매업소"
                 },
                 "shop/toys": {
                     "name": "수상 스포츠/수영 가게"
                 },
                 "shop/weapons": {
-                    "name": "무기 가게"
+                    "name": "무기상점"
                 },
                 "shop/window_blind": {
                     "name": "창문 블라인드 가게"
                     "name": "호텔"
                 },
                 "tourism/information": {
-                    "name": "안내"
+                    "name": "안내"
                 },
                 "tourism/information/board": {
                     "name": "안내판"
                     "terms": "지도"
                 },
                 "tourism/information/office": {
-                    "name": "관광 안내소"
+                    "name": "관광안내소"
                 },
                 "tourism/motel": {
                     "name": "모텔",
                     "terms": "박물관"
                 },
                 "tourism/picnic_site": {
-                    "name": "피크닉장"
+                    "name": "유원지"
                 },
                 "tourism/theme_park": {
-                    "name": "테마파크",
-                    "terms": "놀이공원, 놀이동산"
+                    "name": "놀이공원",
+                    "terms": "테마파크, 놀이동산"
                 },
                 "tourism/viewpoint": {
                     "name": "경승지"
                     "terms": "동물원"
                 },
                 "traffic_calming": {
-                    "name": "교통량 완화"
+                    "name": "교통정온화"
                 },
                 "traffic_calming/bump": {
-                    "name": "ê°\95í\95\9c ê³¼ì\86\8dë°©ì§\80í\84±",
-                    "terms": "스피드 범프,과속방지턱"
+                    "name": "과속방지턱",
+                    "terms": "스피드범프"
                 },
                 "traffic_calming/chicane": {
                     "name": "급커브길"
                 },
+                "traffic_calming/choker": {
+                    "name": "차로폭 좁힘"
+                },
                 "traffic_calming/cushion": {
-                    "name": "과속방지 쿠션"
+                    "name": "과속방지받침"
                 },
                 "traffic_calming/dip": {
                     "name": "딥"
                 },
                 "traffic_calming/hump": {
                     "name": "과속방지턱",
-                    "terms": "스피드 험프,과속방지턱"
+                    "terms": "스피드 험프"
                 },
                 "traffic_calming/island": {
                     "name": "교통섬",
                     "terms": "교통섬"
                 },
                 "traffic_calming/rumble_strip": {
-                    "name": "요철 구간",
-                    "terms": "럼블 스트립"
+                    "name": "노면요철",
+                    "terms": "럼블스트립"
                 },
                 "traffic_calming/table": {
                     "name": "횡단 보도 높이기"
                     "name": "철도 노선"
                 },
                 "type/route/tram": {
-                    "name": "노면 전차 노선"
+                    "name": "노면전차 노선"
                 },
                 "type/route_master": {
                     "name": "노선 마스터"
                     "name": "해양 식수"
                 },
                 "waterway/waterfall": {
-                    "name": "폭포",
-                    "terms": "폭포"
+                    "name": "폭포"
                 },
                 "waterway/weir": {
                     "name": "어량",
index cafe3c77f148a5e127feb372b5d8520b462008f7..228595509a2f396950e41172fe653c86e979c51b 100644 (file)
             "title": "یارمەتی"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "tr"
+            },
             "startediting": {
                 "title": "دەستپێکردنی دەستکاری"
             }
index 9273256e2b6a45992dc4989eb517b61eaf7da572..4c69dcc87cf7034521bd0d9f1ba4583f4c5d2dad 100644 (file)
@@ -1,27 +1,24 @@
 {
     "lij": {
         "intro": {
-            "areas": {
-                "place": "Disegna l'area metèndughe ciü nodi. Sèra l'area sciacàndu in sciu nodu de partènsa. **Disegna in area pè i giardinéti.**",
-                "search": "**Serca pé '{name}'.**",
-                "choose": "**Çèrni Giardinéti dàa lista.**",
-                "describe": "**Azunta in nome, e sciàca u {button} butùn pe serà a mudifica**"
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "it"
             },
             "lines": {
-                "title": "Righe",
-                "add": "E righe i sun aduveràe pe raprèsentà strade, feruvìe, e šciümàire. **Sciàca u {button} butùn Riga pe azuntà ina növa riga**",
-                "start": "**Cumènsa a riga sciacàndu a fin da strada.**",
-                "intersect": "Sciàca pe' azuntà autri nodi àa riga. Ti pöi stirassà a màpa mèntre ti disegni. E strade e in bigu de autri tipi de righe, i fàn parte d'ina réa ciü granda.L'è impurtante, ste righe i vèsse bèn culegàe demodu che i prugràmi de navigasiun i travaje bèn. **Sciàca {name} pé fà in incruiju dée due righe.**",
-                "finish": "E righe besögna feniire sciacàndu ancù l'ürtimu nodu. **Fenisci de disegnà a strada.**",
-                "road": "**Çèrni a Strada d'inta lista**",
-                "residential": "Ghè in bigu de tipi de strade, a' ciü comüne l'é a Residènçiale. **Çèrni a Residènçiale**",
-                "describe": "**Métti u nome dàa strada, e sciàca u {button} butùn pé çerà a mudifica.**",
-                "restart": "E' strade v'èsse incruijà {name}.",
-                "wrong_preset": "Nu ti pöi  çèrne a stràda Residençiale. **Sciàca-chi pé çèrne in'àutra vouta**"
+                "title": "Righe"
             },
             "startediting": {
                 "title": "Tàca a Mudificà",
-                "help": "Ti pöi refà da capu stu passagiu, senunca vié a documentasiun sciacàndu u {button} butùn d'Agiütu.",
                 "save": "Nu te scurdà de sarvà regularmènte e tou mudifiche!",
                 "start": "Cumènsa a disegnà a tou màpa!"
             }
index 47b9b1d4bfdad44d38c58233c8007b8f09e38b13..4582a11d637f611744b36cfd3dce83d6f8bb7724 100644 (file)
                     "relation": "Pašalintas ryšys.",
                     "multiple": "Ištrinti {n} objektai."
                 },
+                "too_large": {
+                    "single": "Negalima ištrinti šio objekto, nes nepakankama jo dalis yra matoma.",
+                    "multiple": "Šių objektų negalima ištrinti, nes nepakankama jų dalis šiuo metu matoma."
+                },
                 "incomplete_relation": {
                     "single": "Šio objekto negalima ištrinti, nes jis nebuvo pilnai atsiųstas.",
                     "multiple": "Šių objektų negalima ištrinti, nes jie nebuvo pilnai atsiųsti."
                 "key": "C",
                 "annotation": "Sulieti {n} objektai.",
                 "not_eligible": "Šie geoobjektai negali būti sulieti.",
-                "not_adjacent": "Šių objektų negalima sulieti, nes jie nesiliečia.",
+                "not_adjacent": "Šių objektų negalima sulieti, nes jų pabaigos taškai nėra sujungti.",
                 "restriction": "Šių objektų negalima sulieti, nes bent vienas iš jų yra ryšyje „{relation}“,",
                 "incomplete_relation": "Šie objektai negali būti sujungti, nes ne visi pilnai atsiųsti.",
                 "conflicting_tags": "Šių objektų negalima sulieti, nes kai kurios iš jų žymų turi nesuderinamas reikšmes."
                 }
             },
             "reflect": {
-                "title": "apsukti",
+                "title": {
+                    "long": "Apsukti pagal ilgą",
+                    "short": "Apsukti pagal trumpą"
+                },
                 "description": {
                     "long": {
                         "single": "Apsukti šį objektą ties ilgąja ašimi.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Objektas apsuktas ties ilgąja ašimi.",
+                        "single": "Apsukti objektą pagal ilgąją ašį.",
                         "multiple": "Keli objektai apsukti ties jų ilgosiomis ašimis."
                     },
                     "short": {
-                        "single": "Objektas apsuktas ties trumpąja ašimi.",
+                        "single": "Apsukti objektą pagal trumpąją ašį.",
                         "multiple": "Keli objektai apsukti ties jų trumposiomis ašimis."
                     }
                 },
             "edit": "Keisti objektą",
             "check": {
                 "yes": "Taip",
-                "no": "Ne"
+                "no": "Ne",
+                "reverser": "Keisti kryptį"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Tipas",
+                    "default": "Numatytasis",
+                    "layer": "Sluoksnis"
+                }
             },
             "add": "Pridėti",
             "none": "Jokio",
             "lose_changes": "Turite neįrašytų pakeitimų. Perjungiant žemėlapio stotį jie bus panaikinti. Ar tikrai norite pakeisti žemėlapių stotį?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Kas naujo iD {version}"
+        },
         "tag_reference": {
             "description": "Aprašymas",
             "on_wiki": "{tag} svetainėje wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Neprijungtas kelias",
-            "disconnected_highway_tooltip": "Keliai turi būti prijungti prie kitų kelių.",
+            "disconnected_highway_tooltip": "Keliai turi būti prijungti prie kitų kelių arba pastatų įėjimų.",
             "untagged_point": "Taškas be žymų",
+            "untagged_point_tooltip": "Pasirinkite objekto tipą, kuris apibūdina, koks tai taškas yra.",
             "untagged_line": "Linija be žymų",
+            "untagged_line_tooltip": "Pasirinkite objekto tipą, kuris apibūdina, kokia tai linija yra.",
             "untagged_area": "Plotas be žymų",
+            "untagged_area_tooltip": "Pasirinkite objekto tipą, kuris apibūdina, koks tai plotas yra.",
             "untagged_relation": "Ryšys be žymų",
+            "untagged_relation_tooltip": "Parinkite objekto tipą, aprašantį kas yra šis ryšys.",
             "many_deletions": "Jūs trinate {n} objektus. Ar tikrai norite tai padaryti? Tai ištrins juos iš žemėlapio, kurį visi kiti mato svetainėje openstreetmap.org.",
             "tag_suggests_area": "Žyma {tag} rodo, kad linija turėtų būti plotas, bet ji nėra plotas",
-            "untagged_point_tooltip": "Pasirinkite objekto tipą, kuris apibūdina, koks tai taškas yra.",
-            "untagged_line_tooltip": "Pasirinkite objekto tipą, kuris apibūdina, kokia tai linija yra.",
-            "untagged_area_tooltip": "Pasirinkite objekto tipą, kuris apibūdina, koks tai plotas yra.",
-            "untagged_relation_tooltip": "Parinkite objekto tipą, aprašantį kas yra šis ryšys.",
             "deprecated_tags": "Pasenusios žymos: {tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "baigta",
+            "ok": "Gerai",
             "graph": {
-                "city_hall": "Trijų upių miesto rotušė",
-                "fire_department": "Trijų upių gaisrinė",
-                "memory_isle_park": "Atminties salos viršūnė",
-                "riverwalk_trail": "Paupio takas",
-                "w_michigan_ave": "Vakarų Dundulio alėja",
-                "e_michigan_ave": "Rytų Dundulio alėja",
-                "spring_st": "Pavasario gatvė",
-                "scidmore_park": "Riedučių parkas",
-                "petting_zoo": "Riedučių parko Zooparkas",
-                "n_andrews_st": "Šiaurės Algirdo gatvė",
-                "s_andrews_st": "Pietų Algirdo gatvė",
-                "n_constantine_st": "Šiaurės Ūlos Gatvė",
-                "s_constantine_st": "Pietų Ūlos gatvė",
-                "rocky_river": "Akmenuota upė",
-                "railroad_dr": "Gelžkelio plentas",
-                "conrail_rr": "Vytauto gelžkelis",
-                "st_joseph_river": "Nemunas",
-                "n_main_st": "Šiaurės pagrindinė gatvė",
-                "s_main_st": "Pietų pagrindinė gatvė",
-                "water_st": "Vandens gatvė",
-                "foster_st": "Šaltuko gatvė",
-                "portage_river": "Porterio upė",
-                "flower_st": "Gėlių gatvė",
-                "elm_st": "Guobų gatvė",
-                "walnut_st": "Riešutų gatvė",
-                "morris_ave": "Mindaugo alėja",
-                "east_st": "Rytų gatvė",
-                "portage_ave": "Porterio gatvė"
+                "block_number": "<value for addr:block_number>",
+                "city": "Trys upės",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "lt",
+                "name": {
+                    "1st-avenue": "1-a alėja",
+                    "2nd-avenue": "2-a alėja",
+                    "4th-avenue": "4-a alėja",
+                    "5th-avenue": "5-a alėja",
+                    "6th-avenue": "6-a alėja",
+                    "6th-street": "6-a gatvė",
+                    "7th-avenue": "7-a alėja",
+                    "8th-avenue": "8-a alėja",
+                    "9th-avenue": "9-a alėja",
+                    "10th-avenue": "10-a alėja",
+                    "11th-avenue": "11-a alėja",
+                    "12th-avenue": "12-a alėja",
+                    "adams-street": "Adomo gatvė",
+                    "andrews-elementary-school": "Algirdo pradinė mokykla",
+                    "andrews-street": "Algirdo gatvė",
+                    "armitage-street": "Ermitažo gatvė",
+                    "barrows-school": "Pilkapių mokykla",
+                    "battle-street": "Mūšio gatvė",
+                    "bennett-street": "Beneto gatvė",
+                    "bowman-park": "Lankininkų parkas",
+                    "collins-drive": "Kolinso greitkelis",
+                    "conrail-railroad": "Vytauto gelžkelis",
+                    "conservation-park": "Draustinis",
+                    "constantine-street": "Ūlos gatvė",
+                    "cushman-street": "Aludarių gatvė",
+                    "dollar-tree": "Pinigų medis",
+                    "douglas-avenue": "Kęstučio alėja",
+                    "east-street": "Rytų gatvė",
+                    "elm-street": "Guobų gatvė",
+                    "flower-street": "Gėlių gatvė",
+                    "foster-street": "Šaltuko gatvė",
+                    "french-street": "Prancūzų gatvė",
+                    "garden-street": "Sodų gatvė",
+                    "grant-avenue": "Gedimino alėja",
+                    "hoffman-pond": "Mažvydo kūdra",
+                    "hoffman-street": "Mažvydo gatvė",
+                    "hook-avenue": "Kablio alėja"
+                }
+            },
+            "welcome": {
+                "welcome": "Sveiki! Šios pamokėlės parodys OpenStreetMap redagavimo pagrindus.",
+                "practice": "Visi šių pamokėlių duomenys skirti tik bandymams, jokie pakeitimai nebus įrašyti.",
+                "words": "Šios pamokėlės supažindins su keliais naujais žodžiais ir sąvokomis. Kai pateikiamas naujas žodis, mes naudojame *pasvirusį* šriftą.",
+                "mouse": "Galite naudoti bet kokį įvesties įrenginį žemėlapio redagavimui, bet šios pamokėlės tikisi, kad turite pelę su kairiu ir dešiniu mygtuku. **Jei norite prijungti pelę, taip ir padarykite, o tada spauskite Gerai.**",
+                "leftclick": "Kai šios pamokėlės jūsų paprašo spausti vieną ar du kartus, mes turime omenyje kairįjį mygtuką. Pelės laukelyje tai gali reikšti vieną paspaudimą arba vieno piršto spustelėjimą. **Kairys paspaudimas {num} kartų.**"
             },
             "navigation": {
-                "title": "Navigacija",
-                "drag": "Pagrindinė žemėlapio sritis rodo OpenStreetMap duomenis virš fono. Galite keisti poziciją tempiant pele arba naudojant pelės ratuką - kaip ir bet kuriame kitame tinklo žemėlapyje. **Pastumkite žemėlapį!**",
-                "select": "Žemėlapio geoobjektai būna trijų tipų: taškai, linijos ir plotai. Visi geoobjektai gali būti pažymėti juos paspaudus. **Spauskite tašką, kad jį pažymėtumėte.**"
+                "title": "Navigacija"
             },
             "points": {
-                "title": "Taškai",
-                "search": "Yra daug skirtingų objektų, kurie gali būti vaizduojami taškais. Jūsų ką tik pridėtas taškas yra kavinė. **Ieškokite '{name}'**",
-                "choose": "**Sąraše parinkite Kavinę.**",
-                "describe": "Taškas dabar pažymėtas kaip kavinė. Naudodami geoobjektų redaktorių mes galima pridėti daugiau informacijos. **Pridėkite pavadinimą**"
+                "title": "Taškai"
             },
             "areas": {
-                "title": "Plotai",
-                "place": "Nupieškite plotą pridėdami daugiau taškų. Baikite ploto braižymą pažymėję pradinį tašką. **Nubraižykite žaidimų aikštelės plotą.**",
-                "search": "**Ieškoti '{name}'.**",
-                "choose": "**Sąraše parinkite žaidimų aikštelę.**"
+                "title": "Plotai"
             },
             "lines": {
-                "title": "Linijos",
-                "start": "**Pradėkite linijos braižymą spausdami ant kelio pabaigos.**",
-                "finish": "Linijos braižymas gali būti baigiamas antrą kartą paspaudus ant paskutiniojo taško. **Baikite kelio braižymą.**",
-                "road": "**Sąraše parinkite kelią**",
-                "residential": "Yra įvairių kelių tipų, dažniausiai pasitaikantis - „Residential“. **Parinkite kelio tipą „Residential“**",
-                "restart": "Kelias turi kirsti {name}.",
-                "wrong_preset": "Neparinkote gyvenamosios gatvės tipo. **Spauskite čia ir parinkite iš naujo**"
+                "title": "Linijos"
             },
             "startediting": {
                 "title": "Pradėti redagavimą",
                 "craft": {
                     "label": "Tipas"
                 },
-                "crop": {
-                    "label": "Pasėliai"
-                },
                 "crossing": {
                     "label": "Tipas"
                 },
-                "cuisine": {
-                    "label": "Virtuvė"
-                },
                 "currency_multi": {
                     "label": "Valiutų tipai"
                 },
                 "source": {
                     "label": "Šaltinis"
                 },
-                "sport": {
-                    "label": "Sportas"
-                },
-                "sport_ice": {
-                    "label": "Sportas"
-                },
-                "sport_racing": {
-                    "label": "Sportas"
-                },
                 "stars": {
                     "label": "Žvaigždutės"
                 },
                     "name": "Žaidimų aikštelė",
                     "terms": "žaidimų aikštelė"
                 },
-                "leisure/running_track": {
-                    "name": "Bėgimo takelis",
-                    "terms": "bėgimo takelis"
-                },
                 "leisure/stadium": {
                     "name": "Stadionas",
                     "terms": "stadionas"
                     "name": "Švyturys",
                     "terms": "švyturys"
                 },
-                "man_made/mast": {
-                    "name": "Radijo bokštas"
-                },
                 "man_made/observation": {
                     "name": "Stebėjimo bokštas",
                     "terms": "stebėjimo bokštas"
                     "terms": "didmiestis"
                 },
                 "place/farm": {
-                    "name": "Ūkis",
-                    "terms": "ūkis,ūkio sodyba,ferma"
+                    "name": "Ūkis"
                 },
                 "place/hamlet": {
                     "name": "Viensėdis",
                     "name": "Kaiminystė",
                     "terms": "Apylinkė"
                 },
-                "place/suburb": {
-                    "name": "Miestelis"
-                },
                 "place/town": {
                     "name": "Miestelis",
                     "terms": "miestas"
index 8c63a0e041469beee3d710275778a8febb1303fb..11955b658f76fc048e21e34f46b5094ac02f0640 100644 (file)
             "google": "Dalīties uz Google+"
         },
         "confirm": {
-            "okay": "Labi",
             "cancel": "Atcelt"
         },
         "splash": {
             "title": "Palīdzība"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "lv"
+            },
             "navigation": {
                 "title": "Navigācija"
             },
                 "title": "Punkti"
             },
             "areas": {
-                "title": "Apgabali",
-                "search": "**Meklēt '{name}'.**"
+                "title": "Apgabali"
             },
             "lines": {
-                "title": "Līnijas",
-                "start": "**Uzsāciet līniju, klikšķinot ceļa beigu punktā.**"
+                "title": "Līnijas"
             },
             "startediting": {
                 "save": "Neizmirstiet regulāri saglabāt izmaiņas!",
                 "crossing": {
                     "label": "Tips"
                 },
-                "cuisine": {
-                    "label": "Ēdiens"
-                },
                 "denomination": {
                     "label": "Denominācija"
                 },
                 "source": {
                     "label": "Avots"
                 },
-                "sport": {
-                    "label": "Sports"
-                },
                 "structure": {
                     "label": "Objekts",
                     "options": {
diff --git a/vendor/assets/iD/iD/locales/mg.json b/vendor/assets/iD/iD/locales/mg.json
new file mode 100644 (file)
index 0000000..00c33f8
--- /dev/null
@@ -0,0 +1,19 @@
+{
+    "mg": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "mg"
+            }
+        }
+    }
+}
\ No newline at end of file
index 7391c13fc863855b0393aaa5b519a028f10de286..cb75dd8890b0c5826fcb4dbdb04564c627445a71 100644 (file)
                 "key": "C",
                 "annotation": "Споени {n} елементи.",
                 "not_eligible": "Овие елементи не можат да се спојат.",
-                "not_adjacent": "Овие елементи не можат да се спојат бидејќи не се поврзани.",
                 "restriction": "Овие елементи не можат да се спојат бидејќи барем еден од нив членува во односот „{relation}“.",
                 "incomplete_relation": "Овие елементи не можат да се спојат бидејќи барем еден од нив не е наполно преземен.",
                 "conflicting_tags": "Овие елементи не можат да се спојат бидејќи некои од нивните ознаки имаат спротиставени вредности."
                 }
             },
             "reflect": {
-                "title": "одрази",
                 "key": {
                     "long": "T",
                     "short": "Y"
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "Во ред",
             "cancel": "Откажи"
         },
         "splash": {
         },
         "validations": {
             "untagged_point": "Неозначена точка",
-            "untagged_line": "Неозначена линија",
-            "untagged_area": "Неозначено подрачје",
-            "tag_suggests_area": "Ознаката {tag} укажува дека линијата треба да е подрачје, но не е.",
             "untagged_point_tooltip": "Изберете вид на елемент што опишува каква точка е ова.",
+            "untagged_line": "Неозначена линија",
             "untagged_line_tooltip": "Изберете вид на елемент што опишува каква линија е ова.",
+            "untagged_area": "Неозначено подрачје",
             "untagged_area_tooltip": "Изберете вид на елемент што опишува какво подрачје е ова.",
+            "tag_suggests_area": "Ознаката {tag} укажува дека линијата треба да е подрачје, но не е.",
             "deprecated_tags": "Застарени ознаки: {tags}"
         },
         "zoom": {
         "intro": {
             "done": "готово",
             "graph": {
-                "city_hall": "Градска куќа на Три Риверс",
-                "fire_department": "Противпожарна служба на Три Риверс",
-                "memory_isle_park": "Парк Мемори Ајл",
-                "riverwalk_trail": "Крајречна патека",
-                "w_michigan_ave": "Западномичигенски Дрворед",
-                "e_michigan_ave": "Источномичигенски Дрворед",
-                "spring_st": "ул. Спринг",
-                "scidmore_park": "Парк Скидмор",
-                "petting_zoo": "Контактна зооградина - Парк Скидмор",
-                "n_andrews_st": "Северна ул. Ендрус",
-                "s_andrews_st": "Јужна ул. Ендрус",
-                "n_constantine_st": "Северна ул. Константин",
-                "s_constantine_st": "Јужна ул. Константин",
-                "rocky_river": "река Роки",
-                "railroad_dr": "Рејлроуд Драјв",
-                "conrail_rr": "железница Конреил",
-                "st_joseph_river": "река Сент Џозеф",
-                "n_main_st": "Северна Главна улица",
-                "s_main_st": "јужна Главна улица",
-                "water_st": "ул. Вотер",
-                "foster_st": "ул. Фостер",
-                "portage_river": "ул. Портиџ",
-                "flower_st": "ул. Флауер",
-                "elm_st": "ул. Елм",
-                "walnut_st": "ул. Волнат",
-                "morris_ave": "дрворед Морис",
-                "east_st": "Источна Улица",
-                "portage_ave": "дрворед Портиџ"
+                "block_number": "<value for addr:block_number>",
+                "city": "Three Rivers",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "mk"
             },
             "navigation": {
-                "title": "Упатување",
-                "drag": "Главното подрачје прикажува податоци од OpenStreetMap врз заднината. Можете да се упатувате на разни места со повлекување и лизгање, како и на секоја друга семрежна карта. **Повлечете ја картата!**",
-                "select": "Елементите на картата се претставени на три начина: со точки, со линии и со подрачја. Сите елементи можат да се одбираат со стискање на нив. **Стиснете на точка за да ја одберете.**",
-                "pane": "Кога ќе изберете елемент, ќе ви се прикаже уредникот на елементи. Во заглавието се покажува видот на елемент, а главиниот прозорец ги покажува неговите атрибути како име и адреса. **Затворете го уредникот на елементи стискајќи на копчето {button} во горниот десен агол.**",
-                "search": "Можете и да пребарувате елементи во тековниот поглед, или пак по цел свет. **Побарај го „{name}“**",
-                "choose": "**Изберете {name} од списокот за да го одберете.**",
-                "chosen": "Одлично! {name} сега е избрано. **Затворете го уредникот на елементи стискајќи на копчето {button}.**"
+                "title": "Упатување"
             },
             "points": {
-                "title": "Точки",
-                "add": "Точките служат за претставување на елементи како дуќани, ресторани и споменици. Обележуваат извесно место и опишуваат за какво место се работи. **Стиснете на копчето {button} Точка за да додадете нова точка.**",
-                "place": "Точката се става со стиснување на картата. **Стиснете на картата за да ја ставите новата точка врз градбата.**",
-                "search": "Постојат многу различни елементи што можат да се претстават со точка. Точката која штотуку ја додадовте е кафетерија. **Побарајте го „{name}“**",
-                "choose": "**Изберете кафетерија од списокот.**",
-                "describe": "Точката сега е означена како кафетерија. Користејќи го уредникот на елементи, можете да додадете повеќе информации за елементот. **Додајте име**",
-                "close": "Уредникот на елементи автоматски ќе ги запомни сите ваши промени. Кога ќе измените некој елемент, копчето за затворање ќе се претвори во штикла. **Стиснете на копчето {button} за да го затворите уредникот на елементи**",
-                "reselect": "Честопати, точките веќе постојат, но имаат грешки или се нецелосни. Можеме да ги уредиме постоечките точки. **Стиснете за да ја одберете точката што сега ја направивте.**",
-                "fixname": "**Сменете го името, а потоа стиснете на копчето {button} за да го затворите уредникот на елементи.**",
-                "reselect_delete": "Сите елементи на картата можат да се избришат. **Стиснете за да ја одберете точката што ја создадовте.**",
-                "delete": "Изборникот околу точката содржи постапки што можат да се извршат врз неа, вклучвајќи бришење. **Стиснете на копчето {button} за да ја избришете точката.**"
+                "title": "Точки"
             },
             "areas": {
-                "title": "Подрачја",
-                "add": "Подрачјата се користат за прикажување на границите на елементи како езера, градби и места за домување. Можат да се користат и за поподробно исцртување на многу елементи што би ги означиле како точки. **Стиснете на копчето {button} Подрачје за да додадете ново подрачје**",
-                "corner": "Подрачјата се исцртуваат со поставување на јазли кои ги обележуваат границите на подрачјето. **Стиснете за да ставите почетен јазол на еден од аглите на игралиштето.**",
-                "place": "Исцртајте го подрачјето поставувајќи повеќе јазли. Довршете го со стискање на почетниот јазол. **Исцртајте подрачје за игралиштето**",
-                "search": "**Побарај го „{name}“.**",
-                "choose": "**Изберете игралиште од списокот.**",
-                "describe": "**Додајте име, а потоа стиснете на копчето {button} за да го затворите уредникот на елементи**"
+                "title": "Подрачја"
             },
             "lines": {
-                "title": "Линии",
-                "add": "Линиите служат за претставување на елементи како патишта, железници и реки. **Стиснете на {button}  Линија за да додадете нова линија.**",
-                "start": "**Започнете ја линијата стискајќи на крајот од патот.**",
-                "intersect": "Стиснете за да ѝ додадете повеќе јазли на линијата. Можете да ја повлекувате картата додека цртате, ако има потреба. Патиштата и многу други видови линии се дел од поголема мрежа. Важно е овие линии да се споени како што треба за да можат да работат упатувањата по маршрути. **Стиснете на {name} за да направите пресекување што ги поврзува двете линии.**",
-                "finish": "Линиите може да се довршуваат со повторно стискање на последниот јазол. **Завршете го исцртувањето на патот.**",
-                "road": "**Изберете пат од списокот**",
-                "residential": "Има разни видови патишта, од кои најзастапен е оној во места за домување. **Изберете вид на пат во место за домување**",
-                "describe": "**Внесете го името на патот, а потоа стиснете на копчето {button} за да го затворите уредникот на елементи.**",
-                "restart": "Патот треба да го пресекува {name}.",
-                "wrong_preset": "Не избравте вид пат во место за домување. **Стиснете тука за да изберете повторно**"
+                "title": "Линии"
             },
             "startediting": {
                 "title": "Почнете со уредување",
-                "help": "Можете да прошеткава или да погледате повеќе документација стискајќи на копчето {button} Помош.",
                 "save": "Не заборавајте редовно да ги зачувувате промените!",
                 "start": "Почнете со картографската работа!"
             }
                 "craft": {
                     "label": "Вид"
                 },
-                "crop": {
-                    "label": "Растит. култура"
-                },
                 "crossing": {
                     "label": "Вид"
                 },
-                "cuisine": {
-                    "label": "Кујна"
-                },
                 "currency_multi": {
                     "label": "Видови валути"
                 },
                 "power_supply": {
                     "label": "Напојување"
                 },
-                "product": {
-                    "label": "Производ"
-                },
                 "railway": {
                     "label": "Вид"
                 },
                 "source": {
                     "label": "Извор"
                 },
-                "sport": {
-                    "label": "Спорт"
-                },
-                "sport_ice": {
-                    "label": "Спорт"
-                },
-                "sport_racing": {
-                    "label": "Спорт"
-                },
                 "stars": {
                     "label": "Ѕвезди"
                 },
                     "terms": "<преведете со истозначници или сродни поими на „Автомат за изметни кеси“, одделени со запирки>"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "<преведете со истозначници или сродни поими на „Автомат за весници“, одделени со запирки>",
-                    "terms": "<преведете со истозначници или сродни поими на „Автомат за весници“, одделени со запирки>"
+                    "name": "<преведете со истозначници или сродни поими на „Автомат за весници“, одделени со запирки>"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Автомат за оставање/подигање пратки",
                     "name": "Автомат за ужинки",
                     "terms": "<преведете со истозначници или сродни поими на „Автомат за ужинки“, одделени со запирки>"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Продажен автомат",
-                    "terms": "<преведете со истозначници или сродни поими на „Продажен автомат“, одделени со запирки>"
-                },
                 "amenity/veterinary": {
                     "name": "Ветеринар",
                     "terms": "<преведете со истозначници или сродни поими на „Ветеринар“, одделени со запирки>"
                     "name": "Главен приод",
                     "terms": "<преведете со истозначници или сродни поими на „Главен приод“, одделени со запирки>"
                 },
-                "highway/raceway": {
-                    "name": "Моторно тркалиште",
-                    "terms": "<преведете со истозначници или сродни поими на „Моторно тркалиште“, одделени со запирки>"
-                },
                 "highway/residential": {
                     "name": "Станбен патен",
                     "terms": "<преведете со истозначници или сродни поими на „Станбен пат“, одделени со запирки>"
                     "name": "Одморалиште",
                     "terms": "<преведете со истозначници или сродни поими на „Одморалиште“, одделени со запирки>"
                 },
-                "leisure/running_track": {
-                    "name": "Патека за трчање",
-                    "terms": "<преведете со истозначници или сродни поими на „Патека за трчање“, одделени со запирки>"
-                },
                 "leisure/slipway": {
                     "name": "Испуст за пловила",
                     "terms": "<преведете со истозначници или сродни поими на „Испуст за пловила“, одделени со запирки>"
                     "name": "Базен",
                     "terms": "<преведете со истозначници или сродни поими на „Базен“, одделени со запирки>"
                 },
-                "leisure/track": {
-                    "name": "Тркалиште (немоторно)",
-                    "terms": "<преведете со истозначници или сродни поими на „Тркалиште (немоторно)“, одделени со запирки>"
-                },
                 "leisure/water_park": {
                     "name": "Воден парк",
                     "terms": "<преведете со истозначници или сродни поими на „Воден парк“, одделени со запирки>"
                     "name": "Светилник",
                     "terms": "<преведете со истозначници или сродни поими на „Светилник“, одделени со запирки>"
                 },
-                "man_made/mast": {
-                    "name": "Предавател",
-                    "terms": "<преведете со истозначници или сродни поими на „Предавател“, одделени со запирки>"
-                },
                 "man_made/observation": {
                     "name": "Набљудувачница",
                     "terms": "<преведете со истозначници или сродни поими на „Набљудувачница“, одделени со запирки>"
                     "terms": "<преведете со истозначници или сродни поими на „Град“, одделени со запирки>"
                 },
                 "place/farm": {
-                    "name": "Фарма",
-                    "terms": "<преведете со истозначници или сродни поими на „Фарма“, одделени со запирки>"
+                    "name": "Фарма"
                 },
                 "place/hamlet": {
                     "name": "Заселок",
                     "name": "Населба",
                     "terms": "<преведете со истозначници или сродни поими на „Населба“, одделени со запирки>"
                 },
-                "place/suburb": {
-                    "name": "Реон",
-                    "terms": "<преведете со истозначници или сродни поими на „Реон“, одделени со запирки>"
-                },
                 "place/town": {
                     "name": "Помал град",
                     "terms": "<преведете со истозначници или сродни поими на „Помал град“, одделени со запирки>"
index b829acb99e5a69d90094f275a4563db4d61f8bf6..c7d844b027a9764fee68f80b00efad0491033bed 100644 (file)
                 "title": "ചതുരം"
             }
         },
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "in"
+            }
+        },
         "presets": {
             "fields": {
                 "access": {
diff --git a/vendor/assets/iD/iD/locales/mn.json b/vendor/assets/iD/iD/locales/mn.json
new file mode 100644 (file)
index 0000000..f70064a
--- /dev/null
@@ -0,0 +1,19 @@
+{
+    "mn": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "mn"
+            }
+        }
+    }
+}
\ No newline at end of file
diff --git a/vendor/assets/iD/iD/locales/ms.json b/vendor/assets/iD/iD/locales/ms.json
new file mode 100644 (file)
index 0000000..3562446
--- /dev/null
@@ -0,0 +1,513 @@
+{
+    "ms": {
+        "modes": {
+            "add_area": {
+                "title": "Kawasan",
+                "description": "Tambah taman-taman, bangunan-bangunan, tasik-tasik atau kawasan-kawasan lain dalam peta.",
+                "tail": "Klik pada peta untuk mula menyurih suatu rantau, seperti suatu taman, tasik atau bangunan."
+            },
+            "add_line": {
+                "title": "Garis",
+                "description": "Tambah lebuh-lebuh raya, jalan-jalan, denai pejalan kaki, terusan-terusan atau garis-garis lain dalam peta.",
+                "tail": "Klik pada peta untuk mula menyurih suatu jalan, denai atau laluan."
+            },
+            "add_point": {
+                "title": "Titik",
+                "description": "Tambah restoran-restoran, monumen-monumen, peti-peti surat atau titik-titik lain dalam peta.",
+                "tail": "Klik pada peta untuk menambah suatu titik."
+            },
+            "browse": {
+                "title": "Semak imbas",
+                "description": "Gerakkan dan zumkan peta."
+            },
+            "draw_area": {
+                "tail": "Klik untuk mula menambah nod dalam kawasan yang anda ingin cipta. Klik nod pertama untuk menyempurnakan kawasan tersebut."
+            },
+            "draw_line": {
+                "tail": "Klik untuk menambah lebih banyak nod dalam garis. Klik pada garis lain untuk membuat jalinan antara garis yang lain, dan klik dua kali untuk menyempurnakan garis."
+            }
+        },
+        "operations": {
+            "add": {
+                "annotation": {
+                    "point": "Suatu titik telah ditambah.",
+                    "vertex": "Suatu nod telah ditambah pada suatu garis.",
+                    "relation": "Suatu hubungan telah ditambah."
+                }
+            },
+            "start": {
+                "annotation": {
+                    "line": "Suatu garis telah mula dicipta.",
+                    "area": "Suatu kawasan telah mula dicipta."
+                }
+            },
+            "continue": {
+                "key": "A",
+                "title": "Lanjut",
+                "description": "Lanjutkan garis ini.",
+                "not_eligible": "Garis ini tidak dapat dilanjutkan dari sini.",
+                "multiple": "Beberapa garis boleh dilanjutkan dari sini. Untuk memilih garis yang dikehendaki, tekan butang Shift dan klik pada garis tersebut untuk memilihnya.",
+                "annotation": {
+                    "line": "Suatu garis telah dilanjutkan.",
+                    "area": "Suatu kawasan telah dilanjutkan."
+                }
+            },
+            "cancel_draw": {
+                "annotation": "Surihan dibatalkan."
+            },
+            "change_role": {
+                "annotation": "Peranan suatu ahli dalam hubungan telah diubah."
+            },
+            "change_tags": {
+                "annotation": "Tag-tag telah diubah."
+            },
+            "circularize": {
+                "title": "Jadikan lebih bulat",
+                "description": {
+                    "line": "Buatkan garis ini menjadi bulat.",
+                    "area": "Buatkan kawasan ini menjadi bulatan."
+                },
+                "key": "O",
+                "annotation": {
+                    "line": "Suatu garis telah dijadikan membulat.",
+                    "area": "Suatu kawasan telah dijadikan bulatan."
+                },
+                "not_closed": "Ini tidak dapat dijadikan membulat kerana garis tidak berbentuk gelung.",
+                "too_large": "Ini tidak dapat dijadikan membulat kerana bahagian penting tidak kelihatan secukupnya.",
+                "connected_to_hidden": "Ini tidak dapat dijadikan membulat kerana bersambung dengan gambaran yang tersorok."
+            },
+            "orthogonalize": {
+                "title": "Bucu sudut tepat",
+                "description": {
+                    "line": "Jadikan bucu garis bersudut tepat.",
+                    "area": "Jadikan bucu kawasan bersudut tepat."
+                },
+                "key": "S",
+                "annotation": {
+                    "line": "Bucu garis telah dijadikan sudut tepat.",
+                    "area": "Bucu kawasan telah dijadikan sudut tepat."
+                },
+                "not_squarish": "Ini tidak dapat dijadikan sudut tepat kerana tidak berbentuk bucu.",
+                "too_large": "Ini tidak dapat dijadikan sudut tepat kerana bahagian penting tidak kelihatan secukupnya.",
+                "connected_to_hidden": "Ini tidak dapat dijadikan sudut tepat kerana bersambung dengan gambaran yang tersorok."
+            },
+            "straighten": {
+                "title": "Luruskan",
+                "description": "Luruskan garis ini.",
+                "key": "S",
+                "annotation": "Luruskan suatu garis.",
+                "too_bendy": "Pelurusan tidak dapat dibuat kerana garis terlalu bengkang-bengkok.",
+                "connected_to_hidden": "Pelurusan tidak dapat dibuat kerana garis bersambung dengan ciri yang tersorok."
+            },
+            "delete": {
+                "title": "Hapus",
+                "description": {
+                    "single": "Hapuskan gambaran ini secara kekal.",
+                    "multiple": "Hapuskan beberapa gambaran secara kekal."
+                },
+                "annotation": {
+                    "point": "Titik telah dihapuskan.",
+                    "vertex": "Suatu nod dalam jalan telah dihapus.",
+                    "line": "Suatu garis telah dihapuskan.",
+                    "area": "Suatu kawasan telah dihapuskan.",
+                    "relation": "Suatu hubungan telah dihapuskan.",
+                    "multiple": "{n} gambaran telah dihapuskan."
+                },
+                "too_large": {
+                    "single": "Gambaran ini tidak dapat dihapuskan kerana bahagian penting tidak kelihatan secukupnya.",
+                    "multiple": "Gambaran-gambaran ini tidak dapat dihapuskan kerana bahagian penting tidak kelihatan secukupnya."
+                },
+                "incomplete_relation": {
+                    "single": "Gambaran ini tidak dapat dihapuskan kerana tidak dimuat turun keseluruhannya.",
+                    "multiple": "Gambaran-gambaran ini tidak dapat dihapuskan kerana tidak dimuat turun keseluruhannya."
+                },
+                "part_of_relation": {
+                    "single": "Gambaran ini tidak dapat dihapuskan kerana menjadi sebahagian ahli dalam hubungan yang lebih lanjut. Anda harus membuang keahliannya daripada hubungan tersebut."
+                },
+                "connected_to_hidden": {
+                    "single": "Gambaran ini tidak dapat dihapuskan kerana bersambung dengan ciri yang tersorok.",
+                    "multiple": "Gambaran-gambaran ini tidak dapat dihapuskan kerana bersambung dengan ciri yang tersorok."
+                }
+            },
+            "add_member": {
+                "annotation": "Suatu ahli telah ditambahkan dalam hubungan."
+            },
+            "delete_member": {
+                "annotation": "Suatu ahli telah dihapuskan dalam hubungan."
+            },
+            "connect": {
+                "annotation": {
+                    "point": "Suatu jalan telah disambungkan pada suatu titik.",
+                    "vertex": "Suatu jalan telah disambungkan pada suatu jalan yang lain.",
+                    "line": "Suatu jalan telah disambungkan pada suatu garis.",
+                    "area": "Suatu jalan telah disambungkan pada suatu kawasan."
+                }
+            },
+            "disconnect": {
+                "title": "Pisahkan",
+                "description": "Pisahkan garis-garis atau kawasan-kawasan antara satu sama lain.",
+                "key": "D"
+            },
+            "merge": {
+                "title": "Gabungkan",
+                "description": "Gabungkan gambaran-gambaran ini.",
+                "key": "C",
+                "annotation": "{n} gambaran telah digabung.",
+                "not_eligible": "Gambaran-gambaran ini tidak dapat digabungkan."
+            },
+            "move": {
+                "title": "Alih",
+                "description": {
+                    "single": "Alih gambaran ini ke tempat yang lain.",
+                    "multiple": "Alih gambaran-gambaran ini ke tempat yang lain."
+                },
+                "key": "M",
+                "annotation": {
+                    "point": "Suatu titik telah dialih.",
+                    "vertex": "Suatu nod dalam jalan telah dialih.",
+                    "line": "Suatu garis telah dialih.",
+                    "area": "Suatu kawasan telah dialih.",
+                    "multiple": "Beberapa gambaran telah dialih."
+                },
+                "incomplete_relation": {
+                    "single": "Gambaran ini tidak dapat dialih kerana tidak dimuat turun secara keseluruhannya."
+                }
+            },
+            "reflect": {
+                "key": {
+                    "long": "T",
+                    "short": "Y"
+                }
+            },
+            "rotate": {
+                "title": "Putar",
+                "description": {
+                    "single": "Putarkan gambaran ini di sekitar titik tengahnya.",
+                    "multiple": "Putarkan gambaran-gambaran ini di sekitar titik tengah masing-masing."
+                },
+                "key": "R",
+                "annotation": {
+                    "line": "Suatu garis telah diputarkan.",
+                    "area": "Suatu kawasan telah diputarkan.",
+                    "multiple": "Beberapa gambaran telah diputarkan."
+                },
+                "incomplete_relation": {
+                    "single": "Gambaran ini tidak dapat diputarkan kerana tidak dimuat turun secara keseluruhannya.",
+                    "multiple": "Gambaran-gambaran ini tidak dapat diputarkan kerana tidak dimuat turun secara keseluruhannya."
+                }
+            },
+            "reverse": {
+                "title": "Songsang",
+                "description": "Songsangkan haluan garis dalam arah yang bertentangan.",
+                "key": "V",
+                "annotation": "Suatu garis telah disongsangkan arahnya."
+            },
+            "split": {
+                "title": "Belah",
+                "description": {
+                    "line": "Belahkan garis ini kepada dua pada nod ini.",
+                    "area": "Belahkan sempadan kawasan ini kepada dua pada nod ini.",
+                    "multiple": "Belahkan garis/sempadan kawasan ini kepada dua pada nod ini."
+                },
+                "key": "X",
+                "annotation": {
+                    "line": "Belah suatu garis.",
+                    "area": "Belah suatu sempadan kawasan.",
+                    "multiple": "Belah {n} garis/sempadan kawasan."
+                }
+            },
+            "restriction": {
+                "help": {
+                    "toggle_on": "Klik untuk menambah suatu larangan \"{restriction}\".",
+                    "toggle_off": "Klik untuk menghapuskan suatu larangan \"{restriction}\"."
+                },
+                "annotation": {
+                    "create": "Suatu larangan membelok telah ditambah",
+                    "delete": "Suatu larangan membelok telah dihapuskan"
+                }
+            }
+        },
+        "undo": {
+            "tooltip": "Buat asal: {action}",
+            "nothing": "Tidak ada apa-apa yang boleh dibuat asal."
+        },
+        "redo": {
+            "tooltip": "Buat semula: {action}",
+            "nothing": "Tidak ada apa-apa yang boleh dibuat semula."
+        },
+        "tooltip_keyhint": "Kekunci pintas:",
+        "browser_notice": "Penyunting ini boleh digunakan dengan Firefox, Chrome, Safari, Opera, dan Internet Explorer 11 dan versi termaju. Sila tingkatkan pelayar anda, atau gunakan Potlatch 2 untuk menyunting peta.",
+        "translate": {
+            "translate": "Terjemah",
+            "localized_translation_label": "Nama berbilang bahasa",
+            "localized_translation_language": "Pilih bahasa",
+            "localized_translation_name": "Nama"
+        },
+        "zoom_in_edit": "Zum masuk untuk Menyunting",
+        "login": "log masuk",
+        "logout": "log keluar",
+        "loading_auth": "Berhubung ke OpenStreetMap...",
+        "report_a_bug": "Laporkan suatu pepijat",
+        "help_translate": "Bantu penterjemahan",
+        "feature_info": {
+            "hidden_warning": "{count} gambaran yang tersorok",
+            "hidden_details": "Gambaran-gambaran ini ialah yang tersorok:  {details}"
+        },
+        "status": {
+            "error": "Tidak dapat bersambung pada API."
+        },
+        "commit": {
+            "title": "Muat naik ke OpenStreetMap",
+            "description_placeholder": "Sedikit keterangan sumbangan anda (diperlukan)",
+            "message_label": "Komen Set Ubah",
+            "upload_explanation": "Perubahan yang telah anda muat naik akan kelihatan pada semua peta yang menggunakan data OpenStreetMap.",
+            "upload_explanation_with_user": "Perubahan yang telah anda muat naik sebagai {user} akan kelihatan pada semua peta yang menggunakan data OpenStreetMap.",
+            "save": "Muat naik",
+            "cancel": "Batal",
+            "changes": "{count} Perubahan",
+            "warnings": "Amaran",
+            "about_changeset_comments": "Tentang komen set ubah",
+            "about_changeset_comments_link": "//wiki.openstreetmap.org/wiki/Good_changeset_comments",
+            "google_warning": "Komen anda menyebut tentang Google: anda diingatkan bahawa dilarang sama sekali untuk meniru Google Maps",
+            "google_warning_link": "http://www.openstreetmap.org/copyright"
+        },
+        "contributors": {
+            "list": "Suntingan-suntingan oleh {users}",
+            "truncated_list": "Suntingan-suntingan oleh {users} dan {count} orang yang lain"
+        },
+        "infobox": {
+            "selected": "{n} dipilih",
+            "geometry": "Geometri",
+            "perimeter": "Ukur keliling",
+            "length": "Panjang",
+            "area": "Luas",
+            "centroid": "Pusat Bentuk",
+            "metric": "Metrik",
+            "imperial": "Imperial"
+        },
+        "geometry": {
+            "line": "garis",
+            "area": "kawasan",
+            "relation": "hubungan"
+        },
+        "geolocate": {
+            "title": "Tunjukkan Kedudukan Saya",
+            "locating": "Menentukan tempat, sila tunggu..."
+        },
+        "inspector": {
+            "view_on_osm": "Lihat pada openstreetmap.org",
+            "all_tags": "Semua tag",
+            "all_members": "Semua ahli",
+            "all_relations": "Semua hubungan",
+            "new_relation": "Hubungan baru...",
+            "role": "Peranan",
+            "reference": "Lihat Wiki OpenStreetMap",
+            "search": "Gelintar",
+            "check": {
+                "yes": "Ya",
+                "no": "Tidak",
+                "reverser": "Ubah Arah"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Jenis",
+                    "default": "Lalai"
+                }
+            }
+        },
+        "background": {
+            "percent_brightness": "{opacity}% kecerahan",
+            "reset": "set semula",
+            "minimap": {
+                "description": "Peta Mini"
+            }
+        },
+        "map_data": {
+            "title": "Data Peta",
+            "description": "Data Peta",
+            "data_layers": "Lapisan-lapisan Data"
+        },
+        "feature": {
+            "points": {
+                "description": "Titik-titik",
+                "tooltip": "Titik-titik Tumpuan"
+            },
+            "traffic_roads": {
+                "tooltip": "Lebuh Raya, Jalan-Jalan, dll."
+            },
+            "service_roads": {
+                "description": "Jalan-jalan Susur",
+                "tooltip": "Jalan-jalan Susur, Lorong Letak Kereta, Rintisan-rintisan, dll."
+            },
+            "paths": {
+                "description": "Denai-denai",
+                "tooltip": "Lorong Jalan Kaki, Laluan Kaki, Lorong Basikal, dll."
+            },
+            "buildings": {
+                "description": "Bangunan-bangunan"
+            },
+            "landuse": {
+                "description": "Gambaran Guna Tanah",
+                "tooltip": "Hutan-hutan, Tanah-tanah Perladangan, Taman-taman, Kediaman-kediaman, Perdagangan, dll."
+            },
+            "boundaries": {
+                "description": "Sempadan-sempadan",
+                "tooltip": "Sempadan Pentadbiran"
+            },
+            "water": {
+                "description": "Gambaran-Gambaran Air",
+                "tooltip": "Sungai-sungai, Tasik-tasik, Kolam-kolam, Lembangan-lembangan, dll."
+            },
+            "others": {
+                "description": "Lain-lain"
+            }
+        },
+        "restore": {
+            "heading": "Anda mempunyai perubahan yang belum disimpan",
+            "description": "Andakah anda ingin mengembalikan perubahan yang belum disimpan dari sesi penyuntingan sebelumnya?",
+            "restore": "Kembalikan",
+            "reset": "Set semula"
+        },
+        "save": {
+            "title": "Simpan",
+            "no_changes": "Tiada perubahan untuk disimpan.",
+            "error": "Terdapat ralat semasa percubaan penyimpanan",
+            "status_code": "Pelayan mengembalikan kod status {code}",
+            "unknown_error_details": "Pastikan anda telah berhubung dengan Internet.",
+            "uploading": "Memuat naik perubahan terhadap OpenStreetMap...",
+            "unsaved_changes": "Anda mempunyai perubahan yang belum disimpan",
+            "conflict": {
+                "previous": "< Sebelumnya",
+                "next": "Berikutnya >",
+                "restore": "Kembalikan"
+            }
+        },
+        "success": {
+            "edited_osm": "OSM telah Disunting!",
+            "just_edited": "Anda baru sahaja telah menyunting OpenStreetMap!",
+            "view_on_osm": "Lihat dalam OSM",
+            "facebook": "Kongsi melalui Facebook",
+            "twitter": "Kongsi melalui Twitter",
+            "google": "Kongsi melalui Google+"
+        },
+        "confirm": {
+            "okay": "OK",
+            "cancel": "Batal"
+        },
+        "splash": {
+            "welcome": "Selamat datang! Ini ialah penyunting iD OpenStreetMap",
+            "text": "Penyunting iD ialah suatu alat yang berkuasa tinggi tetapi sangat mudah digunakan untuk membuat sumbangan terhadap peta percuma yang terunggul di dunia. Ini ialah versi {version}. Untuk maklumat lanjut sila layari {website} dan laporkan pepijat di {github}.",
+            "walkthrough": "Mulakan Panduan"
+        },
+        "gpx": {
+            "local_layer": "Fail tempatan"
+        },
+        "mapillary_images": {
+            "title": "Tindihan Gambar (Mapillary)"
+        },
+        "mapillary_signs": {
+            "title": "Tindihan Isyarat Lalu Lintas (Mapillary)"
+        },
+        "help": {
+            "title": "Bantuan"
+        },
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "my"
+            },
+            "welcome": {
+                "title": "Selamat datang",
+                "welcome": "Selamat datang! Diharap panduan ini membantu dalam menerangkan asas-asas menyunting OpenStreetMap."
+            },
+            "lines": {
+                "title": "Garis-garis"
+            },
+            "buildings": {
+                "title": "Bangunan-bangunan"
+            },
+            "startediting": {
+                "title": "Mulakan Suntingan",
+                "help": "Anda kini sudah bersedia menyunting OpenStreetMap!{br}Anda boleh mengikuti semula panduan ini pada bila-bila masa sahaja, atau baca dokumentasi lain dengan mengklik pada {button} butang Bantuan.",
+                "save": "Jangan lupa untuk kerap menyimpan perubahan-perubahan anda!",
+                "start": "Mulakan pemetaan!"
+            }
+        },
+        "presets": {
+            "categories": {
+                "category-barrier": {
+                    "name": "Gambaran Hadangan"
+                },
+                "category-building": {
+                    "name": "Gambaran Bangunan"
+                },
+                "category-golf": {
+                    "name": "Gambaran Golf"
+                },
+                "category-landuse": {
+                    "name": "Gambaran Guna Tanah"
+                },
+                "category-natural-area": {
+                    "name": "Gambaran Alam"
+                },
+                "category-natural-line": {
+                    "name": "Gambaran-Gambaran Alam"
+                },
+                "category-natural-point": {
+                    "name": "Gambaran-Gambaran Alam"
+                },
+                "category-path": {
+                    "name": "Gambaran Denai"
+                },
+                "category-restriction": {
+                    "name": "Gambaran Sekatan"
+                },
+                "category-road": {
+                    "name": "Gambaran Jalan"
+                },
+                "category-route": {
+                    "name": "Gambaran-Gambaran Laluan"
+                },
+                "category-water-area": {
+                    "name": "Gambaran-Gambaran Air"
+                },
+                "category-water-line": {
+                    "name": "Gambaran-Gambaran Air"
+                }
+            },
+            "fields": {
+                "access": {
+                    "label": "Capaian Dibenarkan",
+                    "options": {
+                        "designated": {
+                            "description": "Capaian yang dibenarkan menurut papan tanda atau undang-undang tempatan yang khusus",
+                            "title": "Bertanda"
+                        },
+                        "destination": {
+                            "description": "Capaian dibenarkan hanya untuk sampai ke destinasi sahaja",
+                            "title": "Destinasi"
+                        },
+                        "no": {
+                            "title": "Dilarang"
+                        },
+                        "private": {
+                            "title": "Persendirian"
+                        }
+                    },
+                    "types": {
+                        "bicycle": "Basikal"
+                    }
+                }
+            }
+        }
+    }
+}
\ No newline at end of file
diff --git a/vendor/assets/iD/iD/locales/ne.json b/vendor/assets/iD/iD/locales/ne.json
new file mode 100644 (file)
index 0000000..d29a918
--- /dev/null
@@ -0,0 +1,398 @@
+{
+    "ne": {
+        "modes": {
+            "add_area": {
+                "title": "क्षेत्र",
+                "description": "नक्सामा पार्क, भवन, पोखरी वा अन्य क्षेत्र थप गर्नुहोस्।",
+                "tail": "पार्क, ताल, वा भवन जस्ता क्षेत्र कोर्न, नक्सामा क्लिक गर्नुहोस्।"
+            },
+            "add_line": {
+                "title": "लाइन",
+                "description": "नक्सामा राजमार्ग, सडकमार्ग, पैदलमार्ग, नहर वा अन्य लाइनहरु थप्नुहोस्।",
+                "tail": "सडक, बाटो, वा मार्ग जस्ता लाइन कोर्न गर्न नक्सामा क्लिक गर्नुहोस्।"
+            },
+            "add_point": {
+                "title": "स्थल",
+                "description": "नक्सामा रेस्टुरेन्ट, स्मारक, हुलाक बक्से वा अन्य स्थल थप्नुहोस्।",
+                "tail": "स्थल थप्न नक्सामा क्लिक गर्नुहोस्।"
+            },
+            "browse": {
+                "title": "ब्राउज",
+                "description": "नक्सा प्यान र जूम गर्नुहोस्।"
+            },
+            "draw_area": {
+                "tail": "आफ्नो क्षेत्रमा नोड्स थप्न क्लिक गर्नुहोस्। क्षेत्र समाप्त गर्न पहिलो नोड क्लिक गर्नुहोस्।"
+            },
+            "draw_line": {
+                "tail": "लाइनमा नोड्स थप्न क्लिक गर्नुहोस्। लाइनहरु जडान गर्न अन्य लाइनहरुमा क्लिक गर्नुहोस्, र रेखा अन्त्य गर्न डबल-क्लिक गर्नुहोस्।"
+            }
+        },
+        "operations": {
+            "add": {
+                "annotation": {
+                    "point": " स्थल थपियो।",
+                    "vertex": "वे मा नोड थपियो।",
+                    "relation": "रिलेसन थपियो।"
+                }
+            },
+            "start": {
+                "annotation": {
+                    "line": "लाईन सुरु गरियो।",
+                    "area": "क्षेत्र सुरु गरियो।"
+                }
+            },
+            "continue": {
+                "key": "A",
+                "title": "जारी राख्नु",
+                "description": "यो लाईनलाई जारी राख्नु।",
+                "not_eligible": "यहाँबाट कुनै लाईन जारी गर्न सकिन्न। ",
+                "multiple": "यहाँबाट एकभन्दा बादी लाईन जारी गर्न सकिन्छ। कुनै एक लाईन छनोट गर्न Shift थिचेर लाईन छनोट गर्नुहोस।"
+            },
+            "circularize": {
+                "title": "गोलाकार बनाउनुहोस",
+                "description": {
+                    "line": "यस लाईनलाई गोलाकार बनाउनुहोस।",
+                    "area": "यस क्षेत्रलाई गोलाकार बनाउनुहोस।"
+                },
+                "key": "O",
+                "annotation": {
+                    "line": "लाईनलाई गोलाकार बनायियो।",
+                    "area": "क्षेत्रलाई गोलाकार बनायियो।"
+                }
+            },
+            "orthogonalize": {
+                "title": "वर्गाकार",
+                "description": {
+                    "line": "यस लाईनको कुनाहरु लाई बर्गाकार गर्नुहोस।",
+                    "area": "यस क्षेत्रको कुनाहरु लाई बर्गाकार गर्नुहोस।"
+                },
+                "key": "S",
+                "annotation": {
+                    "line": "लाईनको कुनाहरु लाई बर्गाकार गरियो।",
+                    "area": "क्षेत्रको कुनाहरु लाई बर्गाकार गरियो।"
+                }
+            },
+            "straighten": {
+                "title": "सिधा पार्नु",
+                "description": "यस लाईनलाई सिधा पार्नुस।",
+                "key": "S",
+                "annotation": "लाईनलाई सिधा परियो।"
+            },
+            "disconnect": {
+                "key": "D"
+            },
+            "merge": {
+                "key": "C"
+            },
+            "move": {
+                "key": "M"
+            },
+            "reflect": {
+                "key": {
+                    "long": "T",
+                    "short": "Y"
+                }
+            },
+            "rotate": {
+                "key": "R"
+            },
+            "reverse": {
+                "key": "V"
+            },
+            "split": {
+                "key": "X"
+            }
+        },
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "np"
+            }
+        },
+        "presets": {
+            "fields": {
+                "access": {
+                    "options": {
+                        "destination": {
+                            "title": "गन्तव्य"
+                        },
+                        "no": {
+                            "title": "निषेधित"
+                        },
+                        "private": {
+                            "title": "निजी"
+                        }
+                    },
+                    "placeholder": "तोकिएको छैन",
+                    "types": {
+                        "access": "सबै",
+                        "horse": "घोडा"
+                    }
+                },
+                "access_toilets": {
+                    "label": "पहुँच"
+                },
+                "address": {
+                    "label": "ठेगाना",
+                    "placeholders": {
+                        "city": "शहर",
+                        "conscriptionnumber": "१२३",
+                        "country": "देश",
+                        "county!jp": "जिल्ला",
+                        "district": "जिल्ला",
+                        "housenumber": "१२३",
+                        "state": "राज्य",
+                        "street": "सडक",
+                        "suburb!jp": "वडा"
+                    }
+                },
+                "aerialway": {
+                    "label": "प्रकार"
+                },
+                "aerialway/access": {
+                    "label": "पहुँच",
+                    "options": {
+                        "both": "दुबै",
+                        "entry": "प्रवेश",
+                        "exit": "बाहिर जाने"
+                    }
+                },
+                "aerialway/capacity": {
+                    "placeholder": "५००, २५००, ५०००..."
+                },
+                "aerialway/duration": {
+                    "placeholder": "१, २, ३..."
+                },
+                "aerialway/heating": {
+                    "label": "गरम"
+                },
+                "aerialway/summer/access": {
+                    "options": {
+                        "both": "दुबै",
+                        "entry": "प्रवेश"
+                    }
+                },
+                "aeroway": {
+                    "label": "प्रकार"
+                },
+                "amenity": {
+                    "label": "प्रकार"
+                },
+                "area/highway": {
+                    "label": "प्रकार"
+                },
+                "artwork_type": {
+                    "label": "प्रकार"
+                },
+                "barrier": {
+                    "label": "प्रकार"
+                },
+                "bicycle_parking": {
+                    "label": "प्रकार"
+                },
+                "board_type": {
+                    "label": "प्रकार"
+                },
+                "boundary": {
+                    "label": "प्रकार"
+                },
+                "bunker_type": {
+                    "label": "प्रकार"
+                },
+                "castle_type": {
+                    "label": "प्रकार"
+                },
+                "club": {
+                    "label": "प्रकार"
+                },
+                "construction": {
+                    "label": "प्रकार"
+                },
+                "country": {
+                    "label": "देश"
+                },
+                "craft": {
+                    "label": "प्रकार"
+                },
+                "crossing": {
+                    "label": "प्रकार"
+                },
+                "dock": {
+                    "label": "प्रकार"
+                },
+                "electrified": {
+                    "options": {
+                        "no": "होइन"
+                    }
+                },
+                "entrance": {
+                    "label": "प्रकार"
+                },
+                "fence_type": {
+                    "label": "प्रकार"
+                },
+                "fire_hydrant/type": {
+                    "label": "प्रकार"
+                },
+                "generator/type": {
+                    "label": "प्रकार"
+                },
+                "highway": {
+                    "label": "प्रकार"
+                },
+                "historic": {
+                    "label": "प्रकार"
+                },
+                "hoops": {
+                    "placeholder": "१, २, ४..."
+                },
+                "information": {
+                    "label": "प्रकार"
+                },
+                "internet_access": {
+                    "options": {
+                        "no": "होइन",
+                        "yes": "हो"
+                    }
+                },
+                "lamp_type": {
+                    "label": "प्रकार"
+                },
+                "landuse": {
+                    "label": "प्रकार"
+                },
+                "leisure": {
+                    "label": "प्रकार"
+                },
+                "man_made": {
+                    "label": "प्रकार"
+                },
+                "map_type": {
+                    "label": "प्रकार"
+                },
+                "mtb/scale": {
+                    "placeholder": "०, १, २, ३..."
+                },
+                "mtb/scale/uphill": {
+                    "placeholder": "०, १, २, ३..."
+                },
+                "office": {
+                    "label": "प्रकार"
+                },
+                "oneway": {
+                    "options": {
+                        "no": "होइन",
+                        "yes": "हो"
+                    }
+                },
+                "oneway_yes": {
+                    "options": {
+                        "no": "होइन",
+                        "yes": "हो"
+                    }
+                },
+                "parking": {
+                    "label": "प्रकार"
+                },
+                "piste/type": {
+                    "label": "प्रकार"
+                },
+                "place": {
+                    "label": "प्रकार"
+                },
+                "power": {
+                    "label": "प्रकार"
+                },
+                "railway": {
+                    "label": "प्रकार"
+                },
+                "relation": {
+                    "label": "प्रकार"
+                },
+                "restriction": {
+                    "label": "प्रकार"
+                },
+                "route": {
+                    "label": "प्रकार"
+                },
+                "route_master": {
+                    "label": "प्रकार"
+                },
+                "second_hand": {
+                    "options": {
+                        "no": "होइन",
+                        "yes": "हो"
+                    }
+                },
+                "service": {
+                    "label": "प्रकार"
+                },
+                "shelter_type": {
+                    "label": "प्रकार"
+                },
+                "shop": {
+                    "label": "प्रकार"
+                },
+                "site": {
+                    "label": "प्रकार"
+                },
+                "social_facility": {
+                    "label": "प्रकार"
+                },
+                "studio": {
+                    "label": "प्रकार"
+                },
+                "substation": {
+                    "label": "प्रकार"
+                },
+                "takeaway": {
+                    "options": {
+                        "no": "होइन",
+                        "yes": "हो"
+                    }
+                },
+                "tomb": {
+                    "label": "प्रकार"
+                },
+                "tourism": {
+                    "label": "प्रकार"
+                },
+                "tower/type": {
+                    "label": "प्रकार"
+                },
+                "traffic_calming": {
+                    "label": "प्रकार"
+                },
+                "traffic_signals": {
+                    "label": "प्रकार"
+                },
+                "wall": {
+                    "label": "प्रकार"
+                },
+                "water": {
+                    "label": "प्रकार"
+                },
+                "waterway": {
+                    "label": "प्रकार"
+                },
+                "wetland": {
+                    "label": "प्रकार"
+                }
+            },
+            "presets": {
+                "highway/street_lamp": {
+                    "name": " सडक बत्ति"
+                }
+            }
+        }
+    }
+}
\ No newline at end of file
index 396f3003d9a9fcdf65d46458998f43de3c2a73c9..7604a03aab990293eea98080d929938e4fc28e4b 100644 (file)
@@ -77,7 +77,7 @@
                 "connected_to_hidden": "Dit kan niet rondgemaakt worden omdat het verbonden is met een verborgen object."
             },
             "orthogonalize": {
-                "title": "Maak vierkant",
+                "title": "Maak hoeken recht",
                 "description": {
                     "line": "Maak de hoeken van deze lijn haaks.",
                     "area": "Maak de hoeken van dit vlak haaks."
                     "relation": "Relatie verwijderd.",
                     "multiple": "{n} objecten verwijderd."
                 },
+                "too_large": {
+                    "single": "Dit object kan niet verwijderd worden omdat slechts een te klein deel ervan momenteel zichtbaar is.",
+                    "multiple": "Deze objecten kunnen niet verwijderd worden omdat slechts een te klein deel van hen momenteel zichtbaar is."
+                },
                 "incomplete_relation": {
                     "single": "Dit object kan niet verwijderd worden omdat het niet volledig gedownload is.",
                     "multiple": "Deze objecten kunnen niet verwijderd worden omdat ze niet volledig gedownload zijn."
                 "key": "C",
                 "annotation": "{n} objecten samengevoegd.",
                 "not_eligible": "Deze objecten kunnen niet samengevoegd worden.",
-                "not_adjacent": "Deze objecten kunnen niet samengevoegd worden omdat ze niet verbonden zijn.",
+                "not_adjacent": "Deze objecten kunnen niet samengevoegd worden omdat hun uiteinden niet verbonden zijn.",
                 "restriction": "Deze objecten kunnen niet samengevoegd worden omdat minstens één ervan lid is van een \"{relation}\"-relatie.",
                 "incomplete_relation": "Deze objecten kunnen niet samengevoegd worden omdat minstens één ervan niet volledig gedownload is.",
                 "conflicting_tags": "Deze objecten kunnen niet samengevoegd worden omdat sommige van hun tags conflicteren."
                 }
             },
             "reflect": {
-                "title": "spiegel",
+                "title": {
+                    "long": "Spiegel lange as",
+                    "short": "Spiegel korte as"
+                },
                 "description": {
                     "long": {
                         "single": "Spiegel dit object langs zijn lange as.",
             "edit": "Bewerk object",
             "check": {
                 "yes": "Ja",
-                "no": "Nee"
+                "no": "Nee",
+                "reverser": "Andere richting"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Type",
+                    "default": "Standaard",
+                    "layer": "Laag"
+                }
             },
             "add": "Voeg toe",
             "none": "Geen",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "OK",
+            "okay": "O",
             "cancel": "Annuleren"
         },
         "splash": {
             "lose_changes": "Je hebt niet-opgeslagen aanpassingen. Door te wisselen van kaartserver gaan deze verloren. Weet je zeker dat je van kaartserver wilt wisselen?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Nieuw in iD {version}"
+        },
         "tag_reference": {
             "description": "Omschrijving",
             "on_wiki": "{tag} op wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Niet-aangesloten weg",
-            "disconnected_highway_tooltip": "Wegen moeten aansluiten op andere wegen.",
+            "disconnected_highway_tooltip": "Wegen moeten verbonden worden met andere wegen of met ingangen van gebouwen.",
+            "old_multipolygon": "Multipolygoontags op buitenste lijn",
+            "old_multipolygon_tooltip": "Deze stijl van multipolygonen is afgevoerd. Zet de tags op de multipolygoon in plaats van op de buitenste lijn.",
             "untagged_point": "Punt zonder tags",
+            "untagged_point_tooltip": "Kies een objecttype dat beschrijft wat dit punt is.",
             "untagged_line": "Lijn zonder tags",
+            "untagged_line_tooltip": "Selecteer een objecttype dat beschrijft wat deze lijn is.",
             "untagged_area": "Vlak zonder tags",
+            "untagged_area_tooltip": "Selecteer een objecttype dat beschrijft wat dit vlak is.",
             "untagged_relation": "Relatie zonder tags",
+            "untagged_relation_tooltip": "Selecteer een objecttype dat beschrijft wat deze relatie is.",
             "many_deletions": "Je verwijdert {n} objecten. Weet je zeker dat je dit wil doen? Dit zal ze verwijderen van de kaart die iedereen ziet op openstreetmap.org.",
             "tag_suggests_area": "De tag {tag} suggereert dat de lijn een vlak is, maar het is geen vlak",
-            "untagged_point_tooltip": "Kies een objecttype dat beschrijft wat dit punt is.",
-            "untagged_line_tooltip": "Selecteer een objecttype dat beschrijft wat deze lijn is.",
-            "untagged_area_tooltip": "Selecteer een objecttype dat beschrijft wat dit vlak is.",
-            "untagged_relation_tooltip": "Selecteer een objecttype dat beschrijft wat deze relatie is.",
             "deprecated_tags": "Afgeschafte tags: {tags}"
         },
         "zoom": {
             "view_on_mapillary": "Bekijk deze afbeelding op Mapillary"
         },
         "help": {
-            "title": "Help",
+            "title": "Hulp",
             "help": "# Hulp\n\nDit is een bewerkingsprogramma voor\n[OpenStreetMap](http://www.openstreetmap.org/), de vrije en bewerkbare kaart van de wereld. Je kan\nhet gebruiken om data in je regio toe te voegen en bij te werken.\nZo maak je de open-source- en open-data-kaart van de wereld\nbeter voor iedereen.\n\nWijzingen die je maakt aan deze kaart worden zichtbaar voor iedereen\ndie OpenStreetMap gebruikt. Om te kunnen bewerken, zal je moeten\n[inloggen](https://www.openstreetmap.org/login).\n\nDe [iD-bewerker](http://ideditor.com/) is een samenwerkingsproject\nwaarvan de [broncode beschikbaar is op GitHub](https://github.com/openstreetmap/iD).\n",
             "editing_saving": "# Bewerken & Opslaan\n\nDit kaartbewerkingsprogramma is ontworpen om voornamelijk online te gebruikt te worden. Je gebruikt hem op dit moment via een website.\n\n### Objecten Selecteren\n\nOm objecten in een kaart te selecteren, zoals een weg of interessant punt, moet je op de kaart erop klikken. Het geselecteerde object zal dan oplichten, er zal een paneel met details geopend worden en een menu zal getoond worden met dingen die je met dit object kan doen.\n\nOm meerdere objecten te kunnen selecteren, hou je de 'Shift'-toets ingedrukt terwijl je de objecten aanklikt, of terwijl je een rechthoek tekent op de kaart. Dat laatste zal een kader tonen waarbinnen alle objecten geselecteerd worden.\n\n### Bewerkingen Opslaan\n\nAls je wijzigingen maakt, zoals het bewerken van wegen, gebouwen en andere plaatsen, worden deze eerst lokaal bijgehouden totdat je ze op de server opslaat. Maak je geen zorgen als je een fout maakt – je kan wijzigingen altijd ongedaan maken door op de 'Ongedaan maken'-knop te klikken en ze weer herstellen door op de 'Opnieuw doen'-knop te klikken.\n\nKlik op 'Opslaan' om een groep van bewerkingen op te slaan – bijvoorbeeld als je een gebied of dorp hebt afgerond en je aan een ander gebied wil beginnen. Je krijgt de mogelijkheid om te herzien wat je hebt aangepast en de editor geeft je suggesties voor verbeteringen en waarschuwingen als er iets mis lijkt te zijn.\n\nAls alles er goed uit ziet kun je kort commentaar toevoegen, dat de wijziging die je hebt gemaakt beschrijft. Klik daarna nogmaals op 'Opslaan' om de wijzigingen op te sturen naar [OpenStreetMap.org](http://www.openstreetmap.org/), waar ze zichtbaar zijn voor alle gebruikers en voor anderen om op voort te bouwen of te verbeteren.\n\nAls je in een sessie niet al je bewerkingen door kan voeren kun je het venster van de editor sluiten en later terugkomen (in dezelfde browser op dezelfde computer) en de bewerkapplicatie zal je aanbieden je werk te herstellen.\n\n### Het kaartbewerkingsprogramma gebruiken\n\nEen lijst van beschikbare sneltoetsen kan je [hier](http://wiki.openstreetmap.org/wiki/NL:iD/Shortcuts) vinden.\n",
             "roads": "# Wegen\n\nJe kan met deze editor wegen maken, verbeteren en verwijderen. Wegen zijn er in allerlei soorten en maten: landweggetjes, snelwegen, paadjes, fietspaden en veel meer – ieder stukje dat vaak wordt gebruikt kan in kaart worden gebracht.\n\n### Selecteren\n\nKlik op een weg om deze te selecteren. De omtrek verschijnt samen met een klein menu op de kaart en een schermpje met informatie over de weg.\n\n### Aanpassen\n\nVaak kom je wegen tegen, die niet precies over het beeldmateriaal of de GPS-route erachter lopen. Je kan deze wegen aanpassen, zodat ze op de juiste plek komen te liggen.\n\nKlik eerst op de weg die je wil aanpassen. Deze zal dan oplichten en er verschijnen knooppunten langs de lijn die je kan verslepen naar een betere plek. Als je nieuwe knooppunten wil toevoegen voor meer detaillering, dubbelklik op een weggedeelte zonder een knooppunt en er wordt een nieuwe ingevoegd.\n\nAls een weg in het echt is verbonden met een andere weg, maar op de kaart niet, dan versleep je een van de puntjes op de andere weg om ze te verbinden. Dat wegen met elkaar zijn verbonden is belangrijk voor de kaart en essentieel om een routebeschrijving te kunnen maken.\n\nJe kan bovendien het 'Verschuif'-gereedschap aanklikken of de 'V'-sneltoets indrukken om de gehele weg in een keer te verplaatsen, en opnieuw klikken om deze verplaatsing te bevestigen.\n\n### Verwijderen\n\nAls een weg helemaal verkeerd is – je hebt ter plaatse gecontroleerd dat de weg er niet is – dan kan je hem verwijderen, zodat hij van de kaart verdwijnt. Wees voorzichtig met het verwijderen van objecten: zoals bij iedere aanpassing is het resultaat voor iedereen zichtbaar en satellietbeelden zijn vaak verouderd, dus de weg zou gewoon nieuw aangelegd kunnen zijn.\n\nJe kan een weg verwijderen door er op te klikken om hem te selecteren, waarna je op het prullenbakicoon klikt of de 'Verwijderen'-toets drukt.\n\n### Aanmaken\n\nHeb je ergens een weg gevonden die nog niet op de kaart staat? Klik op het 'Lijn'-gereedschap in de linkerbovenhoek van de editor of druk op de sneltoets '2' om een lijn te tekenen.\n\nKlik op het begin van de weg op de kaart en begin te tekenen. Als de weg zich vertakt van de bestaande weg, begin dan op de plek waar ze elkaar kruisen.\n\nKlik dan de punten langs de weg, zodat deze het juiste tracé volgt, volgens het satellietbeeld of de GPS-route. Als de weg die je aan het tekenen bent een andere weg kruist, verbind deze dan door op het kruispunt te klikken. Als je klaar met tekenen bent, dubbelklik of druk op 'Return' of 'Enter' op je toetsenbord.\n",
         },
         "intro": {
             "done": "klaar",
+            "ok": "Oké",
             "graph": {
-                "city_hall": "Stadhuis van Verweggistan",
-                "fire_department": "Brandweer van Verweggistan",
-                "memory_isle_park": "Achtmeipark",
-                "riverwalk_trail": "Rivierbloesempad",
-                "w_michigan_ave": "Evendijk West",
-                "e_michigan_ave": "Evendijk Oost",
-                "spring_st": "Lentestraat",
-                "scidmore_park": "Maximapark",
-                "petting_zoo": "Maximapark",
-                "n_andrews_st": "Cartografiestraat",
-                "s_andrews_st": "Cartografiestraat",
-                "n_constantine_st": "Einderstraat",
-                "s_constantine_st": "Einderstraat",
-                "rocky_river": "Rotsrivier",
-                "railroad_dr": "Spoorwegstraat",
-                "conrail_rr": " ",
-                "st_joseph_river": "Kleine Dommel",
-                "n_main_st": "Kerkstraat",
-                "s_main_st": "Kerkstraat",
-                "water_st": "Waterstraat",
-                "foster_st": "Weeshuisstraat",
-                "portage_river": "Muinkschelde",
-                "flower_st": "Bloemstraat",
-                "elm_st": "Elmstraat",
-                "walnut_st": "Walnootstraat",
-                "morris_ave": "Einsteinstraat",
-                "east_st": "Oosterstraat",
-                "portage_ave": "Muinkkaai"
+                "block_number": "<value for addr:block_number>",
+                "city": "Verweggistan",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "nl",
+                "name": {
+                    "1st-avenue": "Rododendronlaan",
+                    "2nd-avenue": "Tentoonstellingslaan",
+                    "4th-avenue": "Vergrotingslaan",
+                    "5th-avenue": "Fysicalaan",
+                    "6th-avenue": "Informaticalaan",
+                    "6th-street": "Informaticastraat",
+                    "7th-avenue": "Onderzoekslaan",
+                    "8th-avenue": "Verbroederingslaan",
+                    "9th-avenue": "Mathildelaan",
+                    "10th-avenue": "Fuutlaan",
+                    "11th-avenue": "Danklaan",
+                    "12th-avenue": "Cartografielaan",
+                    "access-point-employment": "Werkwinkel",
+                    "adams-street": "Schuilingenweg",
+                    "andrews-elementary-school": "Vrije Basisschool Sint-Andreas",
+                    "andrews-street": "Bernoullistraat",
+                    "armitage-street": "Hendrik Hamerstraat",
+                    "barrows-school": "Gomaruscollege",
+                    "battle-street": "Vredestraat",
+                    "bennett-street": "Groesbeekseweg",
+                    "bowman-park": "Kronenburgerpark",
+                    "collins-drive": "Visarenddreef",
+                    "conrail-railroad": " ",
+                    "conservation-park": "Verdraagzaamheidspark",
+                    "constantine-street": "Brusselstraat",
+                    "cushman-street": "Kortrijkstraat",
+                    "dollar-tree": "Euroboom",
+                    "douglas-avenue": "Amersfoortstraat",
+                    "east-street": "Oosterstraat",
+                    "elm-street": "Elmstraat",
+                    "flower-street": "Bloemstraat",
+                    "foster-street": "Overervingsstraat",
+                    "french-street": "Frankrijkstraat",
+                    "garden-street": "Tuinwijkstraat",
+                    "gem-pawnbroker": "Wij Zijn Geen Afzetters",
+                    "golden-finch-framing": "Gouden Vink",
+                    "grant-avenue": "Hoofdlaan",
+                    "hoffman-pond": "Marie Curievijver",
+                    "hoffman-street": "Bachstraat",
+                    "hook-avenue": "Aweg",
+                    "jefferson-street": "Kastanjestraat",
+                    "kelsey-street": "Langeweg",
+                    "lafayette-park": "Te Boelaarpark",
+                    "las-coffee-cafe": "Heilige Boontjes",
+                    "lincoln-avenue": "Leopoldstraat",
+                    "lowrys-books": "De Kleine Tovenaar",
+                    "lynns-garage": "Linda's Garage",
+                    "main-street-barbell": "Extreem",
+                    "main-street-cafe": "In de Kerkstraat",
+                    "main-street-fitness": "Olympia",
+                    "main-street": "Kerkstraat",
+                    "maple-street": "Esdoornstraat",
+                    "marina-park": "Jachthavenpark",
+                    "market-street": "Marktstraat",
+                    "memory-isle-park": "Achtmeipark",
+                    "memory-isle": "Achtmeistraat",
+                    "michigan-avenue": "Muntstraat",
+                    "middle-street": "Arenbergstraat",
+                    "millard-street": "Begijnenstraat",
+                    "moore-street": "Koninginnestraat",
+                    "morris-avenue": "Einsteinstraat",
+                    "mural-mall": "Urbiscomplex",
+                    "paisanos-bar-and-grill": "Paul's",
+                    "paisley-emporium": "Kringwinkel",
+                    "paparazzi-tattoo": "Paco's Ink",
+                    "pealer-street": "Nassaulaan",
+                    "pine-street": "Dennenstraat",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "Muinklaan",
+                    "portage-river": "Muinkschelde",
+                    "preferred-insurance-services": "Adviesbureau Ghoste",
+                    "railroad-drive": "Spoorwegstraat",
+                    "river-city-appliance": "Verweggistaanse Meubelcentrale",
+                    "river-drive": "Rivierpad",
+                    "river-road": "Rivierweg",
+                    "river-street": "Rivierstraat",
+                    "riverside-cemetery": "Oeverbegraafplaats",
+                    "riverwalk-trail": "Rivierbloesempad",
+                    "riviera-theatre": "Sjeikspeer",
+                    "rocky-river": "Rotsrivier",
+                    "saint-joseph-river": "Grote Dommel",
+                    "scidmore-park-petting-zoo": "Maximapark",
+                    "scidmore-park": "Maximapark",
+                    "scouter-park": "Kouterpark",
+                    "sherwin-williams": "Alle kleurtjes",
+                    "south-street": "Zuiderstraat",
+                    "southern-michigan-bank": "Zuiderlei",
+                    "spring-street": "Lentestraat",
+                    "sturgeon-river-road": "Steurweg",
+                    "three-rivers-city-hall": "Stadhuis van Verweggistan",
+                    "three-rivers-elementary-school": "Gemeenteschool 't Verweggistandje",
+                    "three-rivers-fire-department": "Brandweer van Verweggistan",
+                    "three-rivers-high-school": "Don Boscocollege",
+                    "three-rivers-middle-school": "Maria Magdalenacollege",
+                    "three-rivers-municipal-airport": "Verweggistan Regional Airport",
+                    "three-rivers-post-office": "Postkantoor Verweggistan",
+                    "three-rivers-public-library": "Gemeentelijke Bibliotheek",
+                    "three-rivers": "Verweggistan",
+                    "unique-jewelry": "Unicum",
+                    "walnut-street": "Walnootstraat",
+                    "washington-street": "Amsterdamstraat",
+                    "water-street": "Waterstraat",
+                    "west-street": "Westerstraat",
+                    "wheeler-street": "Wielerstraat",
+                    "william-towing": "Deghoede",
+                    "willow-drive": "Wilgenweg",
+                    "wood-street": "Bosstraat",
+                    "world-fare": "Wereldse Geschenken"
+                }
+            },
+            "welcome": {
+                "title": "Welkom",
+                "welcome": "Welkom! Deze rondleiding zal je de basis leren van OpenStreetMap bewerken.",
+                "practice": "Alle gegevens in de rondleiding zijn slechts om te oefenen, en wat je hier verandert, wordt niet opgeslagen.",
+                "words": "Deze rondleiding introduceert een paar nieuwe begrippen. Als we een nieuw woord gebruiken, zullen we dat *schuin* zetten.",
+                "mouse": "Je kan eender welk invoerapparaat gebruiken om de kaart te bewerken, maar deze rondleiding veronderstelt dat je een muis hebt met een linker- en rechtermuisknop. **Als je een muis wil aansluiten, doe je dat best nu. Klik op Oké om door te gaan.**",
+                "leftclick": "Als deze rondleiding je vraagt om te klikken of te dubbelklikken, hebben we het over de linkermuisknop. Op een touchpad kan dat een knop induwen betekenen, of tikken met één vinger. **Klik {num} keer.**",
+                "rightclick": "Soms zal je moeten rechtsklikken. Dit kan control-klik betekenen, of tikken met twee vingers. Het kan ook dat je toetsenbord een 'menu'-toets heeft die werkt zoals rechtsklikken. **Rechtsklik {num} keer.**",
+                "chapters": "Prima! Je kan de knoppen hieronder gebruiken om hoofdstukken over te slaan of een hoofdstuk opnieuw te starten als je vastzit. Laten we beginnen! **Klik op '{next}' om door te gaan.**"
             },
             "navigation": {
                 "title": "Navigatie",
-                "drag": "De grote kaart toont de OpenStreetMap-gegevens bovenop een achtergrond. Je kan navigeren door te slepen en te schuiven, net zoals iedere online kaart. **Versleep de kaart!**",
-                "select": "Kaartobjecten worden op drie manieren weergegeven: door punten, lijnen of vlakken. Alle objecten kunnen worden geselecteerd door erop te klikken. **Klik op de punt om 'm te selecteren.**",
-                "pane": "Als een object wordt geselecteerd, wordt de objectbewerker getoond. De titel toont ons het objecttype en het hoofdscherm toont eigenschappen van het object, zoals de naam en het adres. **Sluit de objectenbewerker met de {button}-knop rechtsboven.**",
-                "search": "Je kan ook zoeken naar objecten op het scherm, of wereldwijd. **Zoek naar '{name}'**",
-                "choose": "**Kies {name} uit de lijst om het te selecteren.**",
-                "chosen": "Fantastisch! {name} is nu geselecteerd. **Sluit de objectbewerker door op de {button}-knop te klikken.**"
+                "drag": "De grote kaart toont de OpenStreetMap-gegevens bovenop een achtergrond.{br}Net zoals bij elke online kaart kan je navigeren door met de linkermuisknop in de kaart te klikken en de muis te verschuiven terwijl je die knop ingedrukt houdt. **Versleep de kaart!**",
+                "zoom": "Je kan in- en uitzoomen door te scrollen met het muiswiel of de touchpad, of met de knoppen {plus} en {minus}. **Zoom in of uit!**",
+                "features": "We gebruiken het woord *objecten* als we het over dingen op de kaart hebben. Alles wat je in de echte wereld ziet, kan gemapt gemapt worden als object in OpenStreetMap.",
+                "points_lines_areas": "Kaartobjecten worden voorgesteld door *punten, lijnen of vlakken*.",
+                "nodes_ways": "In OpenStreetMap worden punten ook wel *nodes* genoemd, en lijnen en vlakken worden ook wel *ways* genoemd.",
+                "click_townhall": "Elk object op de kaart kan je selecteren door er op te klikken. **Klik op het punt om het te selecteren.**",
+                "selected_townhall": "Fantastisch! Het punt is nu geselecteerd. Rond geselecteerde objecten komt een pulserende gloed.",
+                "editor_townhall": "Als een object geselecteerd is, wordt de *objectbewerker* getoond naast de kaart.",
+                "preset_townhall": "Het bovenste deel van de objectbewerker toont het type van het object. Dit punt is een {preset}.",
+                "fields_townhall": "Het midden van de objectbewerker toont *velden* die de eigenschappen van het object tonen, zoals zijn naam en adres.",
+                "close_townhall": "**Sluit de objectbewerker door op escape te drukken of op de {button}-knop bovenaan te klikken.**",
+                "search_street": "Je kan ook zoeken naar objecten op het scherm, of wereldwijd. **Zoek naar '{name}'.**",
+                "choose_street": "**Kies {name} uit de lijst om dat te selecteren.**",
+                "selected_street": "Goed! {name} is nu geselecteerd.",
+                "editor_street": "De velden voor een straat zijn anders dan die die we net zagen bij het stadhuis.{br}Voor deze geselecteerde straat toont de objectbewerker velden als '{field1}' en '{field2}'. **Sluit de objectbewerker met escape of de {button}-knop.**",
+                "play": "Probeer de kaart eens te verslepen en op wat objecten te klikken, om te zien wat je allemaal kan toevoegen aan OpenStreetMap. **Als je klaar bent om door te gaan met het volgende hoofdstuk, klik dan op '{next}'.**"
             },
             "points": {
                 "title": "Punten",
-                "add": "Punten kunnen worden gebruikt om objecten zoals winkels, restaurants en monumenten weer te geven. Ze geven een specifieke locatie aan en beschrijven wat daar is. **Klik op de {button}-knop om een nieuw punt toe te voegen.**",
-                "place": "Het punt kan worden geplaatst door op de kaart te klikken. **Klik op de kaart om het punt bovenop het gebouw te plaatsen.**",
-                "search": "Er zijn veel verschillende objecten die door een punt kunnen worden weergegeven. Het punt dat je zojuist hebt toegevoegd is een Cafetaria. **Zoek naar '{name}'**",
-                "choose": "**Selecteer 'Cafetaria' uit de lijst.**",
-                "describe": "Het punt wordt nu aangeduid als een cafetaria. Door de objectbewerker te gebruiken kunnen we meer informatie over een object toevoegen. **Voeg een naam toe**",
-                "close": "De objectbewerker onthoudt al je aanpassingen. Als je een object aanpast, verandert de sluitknop in een vinkje. **Klik de {button}-knop om de objectbewerker te sluiten**",
-                "reselect": "Vaak zullen er al wel punten staan, maar bevatten ze fouten of zijn ze onvolledig. We kunnen bestaande punten aanpassen. **Selecteer het punt dat je zojuist hebt aangemaakt.**",
-                "fixname": "**Verander de naam en sluit de objectbewerker met de {button}-knop.**",
-                "reselect_delete": "Alle objecten in de kaart kunnen worden verwijderd. **Klik op het punt dat je hebt aangemaakt om het te selecteren.**",
-                "delete": "Het menu rond het punt bevat handelingen die je erop kunt uitvoeren, waaronder verwijderen. **Verwijder het punt met de {button}-knop.**"
+                "add_point": "*Punten* kunnen gebruikt worden om objecten zoals winkels, restaurants en monumenten voor te stellen.{br}Ze markeren een bepaalde locatie aan en beschrijven wat daar is. **Klik op de knop \"{button} Punt\" om een nieuw punt toe te voegen.**",
+                "place_point": "Als je een nieuw punt op de kaart wil zetten, zet dan je muisaanwijzer op de plaats waar het moet komen, en klik of druk op de spatiebalk. **Verplaats de muisaanwijzer tot boven dit gebouw, en klik of druk op de spatiebalk.**",
+                "search_cafe": "Er zijn veel soorten objecten die voorgesteld kunnen worden door punten. Het punt dat je net toegevoegd hebt, is een cafetaria. **Zoek naar '{preset}'.**",
+                "choose_cafe": "**Kies {preset} uit de lijst.**",
+                "feature_editor": "Het punt wordt nu aangeduid als een cafetaria. Gebruik de objectbewerker om meer informatie toe te voegen over de cafetaria.",
+                "add_name": "In OpenStreetMap zijn alle velden optioneel, en het is oké om een veld leeg te laten als je twijfelt.{br}Laten we aannemen dat je vaak naar deze cafetaria komt, en zijn naam kent. **Kies een naam voor de cafetaria.**",
+                "add_close": "De objectbewerker onthoudt al je aanpassingen vanzelf. **Als je klaar bent met de naam toevoegen, sluit de objectbewerker dan door op escape of enter te drukken, of op de {button}-knop te klikken.**",
+                "reselect": "Vaak zullen er al wel punten staan, maar bevatten ze fouten of zijn ze onvolledig. We kunnen bestaande punten aanpassen. **Klik op de cafetaria die je gemaakt hebt.**",
+                "update": "Laten we wat meer details invullen over deze cafetaria. Je kan de naam veranderen, een soort keuken toevoegen, of een adres invullen. **Verander wat aan de attributen van de cafetaria.**",
+                "update_close": "**Als je klaar bent met de cafetaria, sluit de objectbewerker dan met escape, enter, of de {button}-knop.**",
+                "rightclick": "Je kan op elk object rechtsklikken om het *bewerkmenu* te openen. Dat toont een lijst van acties die je op het object kan uitvoeren. **Rechtsklik op je punt om het bewerkmenu te openen**",
+                "delete": "Objecten die niet in het echt bestaan, kan je beter verwijderen.{br}Een object in OpenStreetMap verwijderen, haalt het van de kaart voor iedereen ter wereld. Let dus goed op dat een object echt weg is voor je het verwijdert. **Klik op de {button}-knop om het punt te verwijderen.**",
+                "undo": "Je kan al je bewerkingen ongedaan maken tot je ze opslaat in OpenStreetMap. **Klik op de {button}-knop om het verwijderen ongedaan te maken en het punt terug te zetten.**",
+                "play": "Nu je weet hoe je punten kan maken en bewerken, probeer er nog eens wat toe te voegen als oefening! **Als je klaar bent om door te gaan met het volgende hoofdstuk, klik dan op '{next}'.**"
             },
             "areas": {
                 "title": "Vlakken",
-                "add": "Vlakken worden gebruikt om de grenzen van de objecten, zoals meren, gebouwen en woonwijken te tonen. Ze kunnen ook worden gebruikt voor het meer gedetailleerd in kaart brengen van objecten die je anders als punten zou toevoegen. **Klik op de {button}-knop om een nieuw vlak toe te voegen.**",
-                "corner": "Vlakken worden getekend door punten te tekenen op de grens ervan. **Klik om een beginpunt te plaatsen op een van de hoeken van de speeltuin.**",
-                "place": "Teken het vlak door meer knooppunten te plaatsen. Beëindig het vlak door op het eerste knooppunt te klikken. **Teken een vlak voor de speeltuin.**",
-                "search": "**Zoek naar '{name}'.**",
-                "choose": "**Selecteer Speeltuin uit de lijst.**",
-                "describe": "**Voeg een naam toe, klik dan op de {button}-knop om de objectbewerker te sluiten.**"
+                "add_playground": "*Vlakken* worden gebruikt om de grenzen van objecten als meren, gebouwen en woonwijken te tonen.{br}Ze kunnen ook gebruikt worden voor het meer gedetailleerd in kaart brengen van veel objecten die je anders als punten zou toevoegen. **Klik op de knop \"{button} Vlak\" om een nieuw vlak toe te voegen.**",
+                "start_playground": "Laten we deze speeltuin intekenen als een vlak. Vlakken worden gemaakt door *knooppunten* aan hun omtrek te zetten. **Klik of druk op de spatiebalk om het eerste knooppunt in een van de hoeken van het speelplein te zetten.**",
+                "continue_playground": "Teken het vlak verder door meer knooppunten op de omtrek van de speeltuin te zetten.{br}Tip: Je kan de Alt-toets indrukken terwijl je een knooppunt zet om te vermijden dat ze verbinden met andere objecten. **Ga door met het tekenen van het vlak voor de speeltuin.**",
+                "finish_playground": "Sluit het vlak door op enter te drukken, of opnieuw te klikken op het eerste of het laatste knooppunt. **Sluit het vlak voor de speeltuin.**",
+                "search_playground": "**Zoek naar '{preset}'.**",
+                "choose_playground": "**Kies {preset} uit de lijst.**",
+                "add_field": "Deze speeltuin heeft geen officiële naam, dus laten we het Naam-veld leeg.{br}Laten we in de plaats daarvan een beschrijving toevoegen. **Open de \"Voeg eigenschap toe\"-lijst.**",
+                "choose_field": "**Kies {field} uit de lijst.**",
+                "retry_add_field": "Je hebt niet het {field}-veld geselecteerd. Laten we opnieuw proberen.",
+                "describe_playground": "Voeg een beschrijving toe, en sluit de objectbewerker.",
+                "play": "Goed zo! Probeer nog wat meer vlakken te tekenen, en kijk welke andere vlakobjecten je kan toevoegen aan OpenStreetMap. **Als je klaar bent om door te gaan met het volgende hoofdstuk, klik dan op '{next}'.**"
             },
             "lines": {
                 "title": "Lijnen",
-                "add": "Lijnen worden gebruikt om objecten zoals wegen, spoorwegen en rivieren voor te stellen. **Klik op de {button}-knop om een nieuwe lijn toe te voegen.**",
-                "start": "**Begin de lijn door te klikken op een uiteinde van de weg.**",
-                "intersect": "Klik om meer punten toe te voegen aan de lijn. Je kan de kaart verslepen als dat nodig is. Wegen, en veel andere soorten lijnen, maken deel uit van een groter netwerk. Het is belangrijk dat deze lijnen goed met elkaar verbonden zijn opdat navigatiesoftware kan werken. **Klik op {name} om een kruispunt te maken tussen de twee lijnen.**",
-                "finish": "Lijnen kunnen worden beëindigd door nogmaals op het laatste knooppunt te klikken. **Beëindig het tekenen van de weg.**",
-                "road": "**Selecteer 'Weg' uit de lijst**",
-                "residential": "Er zijn verschillende soorten wegen, het meest voorkomende type is 'Straat'. **Kies het wegtype 'Straat'**",
-                "describe": "**Geef de weg een naam, klik dan op de {button}-knop om de objectbewerker te sluiten.**",
-                "restart": "De weg moet een kruispunt hebben met {name}.",
-                "wrong_preset": "Je hebt niet het wegtype 'Straat' geselecteerd. **Klik hier om opnieuw te kiezen**"
+                "add_line": "*Lijnen* worden gebruikt om objecten zoals wegen, spoorwegen en rivieren voor te stellen. **Klik op de knop \"{button} Lijn\" om een nieuwe lijn toe te voegen.**",
+                "start_line": "Hier ontbreekt een straat. Laten we die toevoegen!{br}In OpenStreetMap worden lijnen getekend in het midden van de weg. Je kan de kaart verslepen en zoomen tijdens het tekenen, als dat nodig zou zijn. **Begin een nieuwe lijn te tekenen door aan het noorderuiteinde van de ontbrekende straat te klikken.**",
+                "intersect": "Klik of gebruik de spatiebalk om meer knooppunten aan de lijn toe te voegen.{br}Wegen maken deel uit van het wegennetwerk. Het is belangrijk dat de lijnen daarin goed verbonden zijn, anders werken navigatietoepassingen niet. **Klik op {name} om een kruispunt te maken dat de twee lijnen verbindt.**",
+                "retry_intersect": "De weg moet een punt gemeenschappelijk hebben met {name}. Laten we opnieuw proberen!",
+                "continue_line": "Teken de lijn voor deze nieuwe straat verder in. Onthou dat je de kaart kan verslepen en zoomen als dat nodig is.{br}Als je klaar bent met tekenen, klik dan nogmaals op het laatste knooppunt. **Werk de straat af.**",
+                "choose_category_road": "**Kies {category} uit de lijst**",
+                "choose_preset_residential": "Er zijn veel soorten wegen, maar dit is een straat. **Kies {preset}.**",
+                "retry_preset_residential": "Je hebt niet het {preset}-type geselecteerd. **Klik hier om opnieuw te kiezen.**",
+                "name_road": "**Geef deze weg een naam, en sluit dan de objectbewerker met escape, enter, of de {button}-knop.**",
+                "did_name_road": "Ziet er goed uit! Nu zullen de vorm van een lijn leren veranderen.",
+                "update_line": "Soms moet je de vorm van een bestaande lijn veranderen. Hier heb je een straat die niet helemaal goed ingetekend is.",
+                "add_node": "We kunnen wat knooppunten toevoegen om de vorm te verbeteren. Een manier om dat te doen is door te dubbelklikken op de lijn op de plaats waar je een knooppunt wil toevoegen. **Dubbelklik op de lijn om een nieuw knooppunt toe te voegen.**",
+                "start_drag_endpoint": "Als een lijn geselecteerd is, kan je haar knooppunten verslepen. **Versleep het eindpunt van de lijn naar het kruispunt op de achtergrondafbeelding.**",
+                "finish_drag_endpoint": "Deze plaats ziet er goed uit. **Laat de linkermuisknop los om te stoppen met verslepen.**",
+                "start_drag_midpoint": "Als een weg geselecteerd is, zie je midden tussen de knooppunten driehoekjes. Je kan die verslepen om nieuwe knooppunten aan te maken zonder te dubbelklikken. **Versleep een driehoekje om een nieuw knooppunt te maken dat de ronding van de weg volgt.**",
+                "continue_drag_midpoint": "De lijn ziet er nu veel beter uit! Pas haar nog wat verder aan met de dubbelklikmethode of met de driehoekjes totdat de lijn de vorm van de weg volgt. **Wanneer je tevreden bent met de vorm van de lijn, klik dan op oké.**",
+                "delete_lines": "Lijnen voor dingen die niet in het echt bestaan, verbeter je beter van de kaart.{br}Hier heb je een {street} die de gemeente gepland had, maar nooit aangelegd heeft. We kunnen dit deel van de kaart verbeteren door de extra lijnen te verwijderen.",
+                "rightclick_intersection": "De laatste echte straat is {street1}, dus we *splitsen* {street2} op dit kruispunt en verwijderen het stuk ten noorden ervan. **Rechtsklik op het kruispunt.**",
+                "split_intersection": "**Klik op de {button}-knop om {street} te splitsen.**",
+                "retry_split": "Je klikte niet op de splitsenknop. Probeer opnieuw.",
+                "did_split_multi": "Goed zo! {street1} is nu in tweeën gesplitst. Het bovenste deel kun je verwijderen. **Klik op het bovenste deel van {street2} om het te selecteren.**",
+                "did_split_single": "**Klik op het bovenste deel van {street2} om het te selecteren.**",
+                "multi_select": "{selected} is nu geselecteerd. Laten we ook {other1} selecteren. Je kan klikken terwijl je shift indrukt om meerdere dingen te selecteren. **Shift-klik op {other2}.**",
+                "multi_rightclick": "De beide lijnen die we gaan verwijderen, zijn nu geselecteerd. **Rechtsklik op een van de lijnen om het bewerkmenu te openen.**",
+                "multi_delete": "**Klik op de {button}-knop om de lijnen te verwijderen.**",
+                "retry_delete": "Je klikte niet op de verwijderknop. Probeer opnieuw.",
+                "play": "Fantastisch! Oefen nu nog wat meer op lijnen tekenen. **Als je klaar bent om door te gaan met het volgende hoofdstuk, klik dan op '{next}'.**"
+            },
+            "buildings": {
+                "title": "Gebouwen",
+                "add_building": "OpenStreetMap is de grootste verzameling gebouwen ter wereld.{br}Je kan aan deze verzameling meehelpen door gebouwen in te tekenen die er nog niet instaan. **Klik op de knop \"{button} Vlak\" om een nieuw vlak toe te voegen.**",
+                "start_building": "Laten we dit huis intekenen door zijn omtrek te volgen.{br}Gebouwen teken je zo nauwkeurig mogelijk in langs hun grondplan. **Klik of druk op de spatiebalk om het eerste knooppunt op een van de hoeken van het gebouw te plaatsen.**",
+                "continue_building": "Teken de omtrek van het gebouw verder in. Onthou dat je de kaart kan verslepen en zoomen als dat nodig is.{br}Sluit het gebouw door op enter te drukken of door nogmaals op het eerste of laatste knooppunt te klikken. **Werk het gebouw af.**",
+                "retry_building": "Je had wat moeite met de knooppunten in de hoeken van het gebouw te zetten. Probeer opnieuw!",
+                "choose_category_building": "**Kies {category} uit de lijst.**",
+                "choose_preset_house": "Er zijn veel verschillende soorten gebouwen, maar dit is duidelijk een huis.{br}Als je niet zeker bent van het type, is het oké om het algemene Gebouw-type te kiezen. **Kies {preset}.**",
+                "close": "**Sluit de objectbewerker met escape of de {button}-knop.**",
+                "rightclick_building": "**Rechtsklik om het gebouw te selecteren en het bewerkmenu te openen.**",
+                "square_building": "Het huis dat je toegevoegd hebt zal er nog beter uitzien met perfect rechte hoeken. **Klik op de {button}-knop om de gebouwomtrek recht te trekken.**",
+                "retry_square": "Je klikte niet op de hoekenrechtmaakknop. Probeer opnieuw.",
+                "done_square": "Zie je hoe de hoeken van het gebouw mooi recht geworden zijn? Laten we nog een nuttig trucje leren.",
+                "add_tank": "Nu zullen we deze cirkelvormige opslagtank intekenen. **Klik op de knop \"{button} Vlak\" om een nieuw vlak te beginnen tekenen.**",
+                "start_tank": "Maak je geen zorgen, je hoeft geen perfecte cirkel te tekenen. Teken gewoon een vlak binnen de tank dat raakt aan de omtrek. **Klik of druk op de spatiebalk om een knooppunt op de omtrek van de tank te zetten.**",
+                "continue_tank": "Voeg nog wat meer knooppunten toe op de omtrek. De cirkel zal aan de buitenkant van je vlak gemaakt worden.{br}Sluit het vlak met enter, of door nogmaals op het eerste of laatste knoopunt te klikken. **Werk de tank af.**",
+                "search_tank": "**Zoek naar '{preset}'.**",
+                "choose_tank": "**Kies {preset} uit de lijst.**",
+                "rightclick_tank": "**Rechtsklik om de opslagtank te selecteren en het bewerkmenu te openen.**",
+                "circle_tank": "**Klik op de {button}-knop om de tank rond te maken.**",
+                "retry_circle": "Je klikte niet op de rondmaakknop. Probeer opnieuw.",
+                "play": "Goed zo! Oefen nog wat op gebouwen tekenen, en probeer wat andere opties uit het bewerkmenu uit. **Als je klaar bent om door te gaan met het volgende hoofdstuk, klik dan op '{next}'.**"
             },
             "startediting": {
                 "title": "Begin met aanpassen",
-                "help": "Je kan deze rondleiding en meer documentatie vinden door op de {button}-knop te klikken.",
+                "help": "Je bent nu klaar om OpenStreetMap echt te bewerken!{br}Je kan deze rondleiding steeds opnieuw volgen en meer documentatie bekijken door op de knop \"{button} Hulp\" te klikken.",
                 "save": "Vergeet niet om je aanpassingen regelmatig op te slaan!",
                 "start": "Karteer de wereld!"
             }
                 "amenity": {
                     "label": "Type"
                 },
+                "animal_boarding": {
+                    "label": "Voor dieren"
+                },
+                "animal_breeding": {
+                    "label": "Voor dieren"
+                },
+                "animal_shelter": {
+                    "label": "Voor dieren"
+                },
                 "area/highway": {
                     "label": "Type"
                 },
                         "clockwise": "Wijzerzin"
                     }
                 },
+                "club": {
+                    "label": "Type"
+                },
                 "collection_times": {
                     "label": "Lichtingstijden"
                 },
+                "communication_multi": {
+                    "label": "Communicatietypes"
+                },
                 "construction": {
                     "label": "Type"
                 },
                     "label": "type"
                 },
                 "crop": {
-                    "label": "Gewas"
+                    "label": "Gewassen"
                 },
                 "crossing": {
                     "label": "Type"
                 },
                 "cuisine": {
-                    "label": "Keuken"
+                    "label": "Keukens"
                 },
                 "currency_multi": {
                     "label": "Munteenheden"
                     "label": "Referentie",
                     "placeholder": "Holenummer (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Druivensoorten"
+                },
                 "handicap": {
                     "label": "Handicap",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Type"
                 },
+                "historic/civilization": {
+                    "label": "Historische beschaving"
+                },
                 "hoops": {
                     "label": "Lussen",
                     "placeholder": "1, 2, 4 …"
                 "information": {
                     "label": "Type"
                 },
+                "inscription": {
+                    "label": "Opschrift"
+                },
                 "internet_access": {
                     "label": "Internettoegang",
                     "options": {
                     "label": "Gewas"
                 },
                 "product": {
-                    "label": "Product"
+                    "label": "Producten"
                 },
                 "railway": {
                     "label": "Type"
                 "service/bicycle": {
                     "label": "Diensten"
                 },
+                "service/vehicle": {
+                    "label": "Diensten"
+                },
                 "service_rail": {
                     "label": "Type dienstspoor",
                     "options": {
                         "yard": "Bundel"
                     }
                 },
+                "service_times": {
+                    "label": "Diensttijden"
+                },
                 "shelter": {
                     "label": "Beschutting"
                 },
                     "label": "Bron"
                 },
                 "sport": {
-                    "label": "Sport"
+                    "label": "Sporten"
                 },
                 "sport_ice": {
-                    "label": "Sport"
+                    "label": "Sporten"
                 },
-                "sport_racing": {
-                    "label": "Sport"
+                "sport_racing_motor": {
+                    "label": "Sporten"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "Sporten"
                 },
                 "stars": {
                     "label": "Aantal sterren"
                 },
+                "start_date": {
+                    "label": "Startdatum"
+                },
                 "step_count": {
                     "label": "Aantal treden"
                 },
                 "toll": {
                     "label": "Tol"
                 },
+                "tomb": {
+                    "label": "Type"
+                },
                 "tourism": {
                     "label": "Type"
                 },
                 "amenity": {
                     "name": "Voorziening"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Dierenpension",
+                    "terms": "dierenhotel,kennel,huisdierenpension,huisdierenhotel,hondenhotel,hondenpension"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Fokkerij",
+                    "terms": "kwekerij,stoeterij"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Dierenasiel",
+                    "terms": "kennel,adoptie,huisdierenasiel,hondenasiel,kattenasiel"
+                },
                 "amenity/arts_centre": {
                     "name": "Cultureel centrum",
                     "terms": "kunstencentrum,CC,schouwburg,concertgebouw"
                     "name": "Coworking-kantoor"
                 },
                 "amenity/crematorium": {
-                    "name": "Crematorium"
+                    "name": "Crematorium",
+                    "terms": "verassingscentrum,uitvaartcentrum,verbrandingsoven"
                 },
                 "amenity/dentist": {
                     "name": "Tandarts",
                     "name": "Drinkwaterkraantje",
                     "terms": "water,kraan,verfrissing"
                 },
+                "amenity/driving_school": {
+                    "name": "Rijschool",
+                    "terms": "autorijschool,autoschool,rijlessen,rijinstructeur"
+                },
                 "amenity/embassy": {
-                    "name": "Ambassade"
+                    "name": "Ambassade",
+                    "terms": "vertegenwoordiging,afgevaardigden"
                 },
                 "amenity/fast_food": {
                     "name": "Fastfoodrestaurant",
                     "name": "Parkeerplaats binnen parkeergelegenheid",
                     "terms": "individuele parkeerplaats, parkeervak"
                 },
+                "amenity/pavilion": {
+                    "name": "Paviljoen",
+                    "terms": "prieel"
+                },
                 "amenity/pharmacy": {
                     "name": "Apotheek",
                     "terms": "geneesmiddelen,apoteek"
                     "name": "Campus van universiteit of hogeschool",
                     "terms": "universiteit,hogeschool,onderwijs,hoger onderwijs"
                 },
+                "amenity/vending_machine": {
+                    "name": "Automaat"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Sigarettenautomaat"
                 },
                     "terms": "poepzakjesautomaat,hondenstrontzakjesautomaat,hondenpoepzakjesautomaat,dierenstront,automaat"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "krantenautomaat",
-                    "terms": "automaat"
+                    "name": "krantenautomaat"
+                },
+                "amenity/vending_machine/newspapers": {
+                    "name": "Krantenautomaat",
+                    "terms": "automaat,dagbladautomaat,nieuwsautomaat"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Pakketautomaat",
                     "name": "Snackautomaat",
                     "terms": "etenautomaat,automaat"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Automaat"
-                },
                 "amenity/veterinary": {
                     "name": "Dierenarts",
                     "terms": "veearts,dierendokter"
                     "name": "Waterpunt voor kampeerauto's",
                     "terms": "drinkwatertank,watertank,waterpunt voor campers"
                 },
+                "amenity/watering_place": {
+                    "name": "Drinkplaats voor dieren",
+                    "terms": "dierendrinkplaats,bron"
+                },
                 "area": {
                     "name": "Vlak",
                     "terms": "gebied,anders,overige,iets anders,algemeen"
                     "name": "Individueel kampeerveld of sta-plaats op camping",
                     "terms": "kampeerveldje,sta-plaats,staplaats"
                 },
+                "club": {
+                    "name": "Club"
+                },
                 "craft": {
                     "name": "Vakmanschap",
                     "terms": "stiel,kunde,handwerk"
                     "name": "Verbinding van provinciale weg"
                 },
                 "highway/raceway": {
-                    "name": "Raceparcours voor Gemotoriseerde Voertuigen"
+                    "name": "Racepiste (motorsport)",
+                    "terms": "formule 1,auto,nascar,karting,motorsport,motorwedstrijd"
                 },
                 "highway/residential": {
                     "name": "Straat"
                     "name": "Stopplaats aan autoweg met faciliteiten",
                     "terms": "aire,verzorgingsplaats,autoweg,autosnelweg,snelweg,autostrade,servicestation,picknick,tankstation,wegrestaurant,rustplaats,parkeerplaats,parking,afrit"
                 },
+                "highway/speed_camera": {
+                    "name": "Flitspaal",
+                    "terms": "snelheidscamera,flitser,flitskast,vogelkotje,nestkastje"
+                },
                 "highway/steps": {
                     "name": "Trap",
                     "terms": "trap,trappen"
                 "historic/ruins": {
                     "name": "Ruïne"
                 },
+                "historic/tomb": {
+                    "name": "Graftombe",
+                    "terms": "tombe,grafmonument,grafheuvel,hunebed,megaliet,mausoleum"
+                },
                 "historic/wayside_cross": {
                     "name": "Wegkruis"
                 },
                     "name": "Grasland",
                     "terms": "gras,gazon"
                 },
+                "landuse/harbour": {
+                    "name": "Natuurlijke haven",
+                    "terms": "haven,harbour"
+                },
                 "landuse/industrial": {
                     "name": "Industriegebied",
                     "terms": "industriepark,industriezone,industrieel gebied,industriële zone"
                     "name": "Groeve",
                     "terms": "steengroeve,mijn,openluchtmijn,dagbouw"
                 },
+                "landuse/railway": {
+                    "name": "Spoorweggebied",
+                    "terms": "spoorgebied,spoorwegengebied,bundel,spoorbundel"
+                },
                 "landuse/recreation_ground": {
                     "name": "Recreatiegebied",
                     "terms": "park,speelveld"
                 "leisure/pitch/basketball": {
                     "name": "Basketbalveld"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Beachvolleybalveld",
+                    "terms": "strandvolleybalveld,volleybalveld,zandveld"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Bowls-baan",
                     "terms": "koersbal,bowls"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Cricketveld"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Paardrijpiste",
+                    "terms": "bak,dressuur,paardenbak,manegebak"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Rugby League-veld",
                     "terms": "rugby,american football,football"
                     "name": "Voetbalveld",
                     "terms": "voetbalveld,voetbalterrein"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Pingpongtafel",
+                    "terms": "tafeltennistafel"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Tennisbaan",
                     "terms": "tennisveld,tennisterrein"
                     "terms": "vakantiepark,hotel"
                 },
                 "leisure/running_track": {
-                    "name": "Looppiste",
-                    "terms": "atletiekbaan,stadion,stadium,hardlopen,hordenloop"
+                    "name": "Racepiste (rennen)",
+                    "terms": "lopen,looppiste,renpiste,atletiekbaan,stadion,stadium,hardlopen,hordenloop"
                 },
                 "leisure/slipway": {
                     "name": "Botenhelling",
                     "terms": "zwemmen,water"
                 },
                 "leisure/track": {
-                    "name": "Racepiste (niet voor Gemotoriseerde Voertuigen)",
-                    "terms": "atletiekbaan,stadion,stadium,hardlopen,hordenloop,fietsen,parcours"
+                    "name": "Racepiste (niet-motorsport)",
+                    "terms": "stadion,stadium,fietsen,parcours,velodroom,pisterijden,baanwielrennen,skatebaan,skatepiste"
                 },
                 "leisure/water_park": {
                     "name": "Waterpretpark",
                     "terms": "lichtbaken"
                 },
                 "man_made/mast": {
-                    "name": "Zendmast",
-                    "terms": "radiomast,antenne"
+                    "name": "Mast",
+                    "terms": "zendmast,antenne,zendtoren,gsm-mast,toren,communicatiemast,radiomast,tv-mast"
                 },
                 "man_made/observation": {
                     "name": "Uitkijktoren",
                     "terms": "plaats,gemeente,stad"
                 },
                 "place/farm": {
-                    "name": "Boerderij",
-                    "terms": "hoeve,hof"
+                    "name": "Boerderij"
                 },
                 "place/hamlet": {
                     "name": "Dorp/gehucht/buurtschap"
                     "name": "Buurt",
                     "terms": "buurt,wijk"
                 },
+                "place/quarter": {
+                    "name": "Kwartier",
+                    "terms": "wijk,buurt,stadsdeel"
+                },
                 "place/square": {
                     "name": "Plein",
                     "terms": "plaats,open plein,open plaats"
                 },
                 "place/suburb": {
-                    "name": "Stadsdeel",
-                    "terms": "stadsdeel,buurt,wijk"
+                    "name": "Wijk",
+                    "terms": "stadsdeel,buurt,kwartier"
                 },
                 "place/town": {
                     "name": "Plaats",
                     "name": "Tramspoor",
                     "terms": "tramlijn"
                 },
+                "railway/tram_stop": {
+                    "name": "Tramhalte"
+                },
                 "relation": {
                     "name": "Relatie"
                 },
                     "name": "Tuincentrum",
                     "terms": "tuincentrum,bloemist,kas,kassen"
                 },
+                "shop/gas": {
+                    "name": "Gasflessenwinkel",
+                    "terms": "methaan,ethaan,propaan,butaan,gaswinkel,gastank,aardgas,lpg"
+                },
                 "shop/gift": {
                     "name": "Cadeauwinkel"
                 },
                     "name": "Bank van lening",
                     "terms": "pandhuis,lommerd,lombard,kredietinstelling,lenen,geld"
                 },
+                "shop/perfumery": {
+                    "name": "Parfumwinkel",
+                    "terms": "parfumerie,geuren,eau de toilette,eau de parfum"
+                },
                 "shop/pet": {
                     "name": "Dierenwinkel"
                 },
diff --git a/vendor/assets/iD/iD/locales/nn.json b/vendor/assets/iD/iD/locales/nn.json
new file mode 100644 (file)
index 0000000..b944fd1
--- /dev/null
@@ -0,0 +1,19 @@
+{
+    "nn": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "no"
+            }
+        }
+    }
+}
\ No newline at end of file
index 8b6aa7d3e84ff70f23db451a3e8cc9777d5c0dfe..0b0154e2c94107ffd293b0e7979543030e673d6b 100644 (file)
                 },
                 "key": "O",
                 "annotation": {
-                    "line": "Laget en linje rund.",
-                    "area": "Laget et areal rundt."
+                    "line": "Gjorde en linje sirkulær.",
+                    "area": "Gjorde et område sirkulært."
                 },
-                "not_closed": "Denne kan ikke bli sirkulær, for endene er ikke koblet.",
-                "too_large": "Denne kan ikke bli sirkulær fordi for lite av den er synlig.",
-                "connected_to_hidden": "Denne kan ikke bli sirkulær fordi den er koblet til en skjult egenskap."
+                "not_closed": "Denne kan ikke bli gjort sirkulær, da endene ikke er sammenkoblet.",
+                "too_large": "Denne kan ikke bli gjort sirkulær, da for lite av den er synlig.",
+                "connected_to_hidden": "Denne kan ikke bli sirkulær, da den er koblet til en skjult egenskap."
             },
             "orthogonalize": {
                 "title": "Rett opp hjørner",
                 "description": {
-                    "line": "Rett opp hjørner på denne linja.",
-                    "area": "Rett opp hjørner i dette området."
+                    "line": "Rett opp hjørnene på denne linja.",
+                    "area": "Rett opp hjørnene i dette området."
                 },
                 "key": "S",
                 "annotation": {
                     "area": "Fjernet et areal.",
                     "relation": "Fjernet en relasjon.",
                     "multiple": "Slettet {n} kartegenskaper."
+                },
+                "too_large": {
+                    "single": "Denne kartegenskapen kan ikke slettes fordi kun noen deler av den er synlig.",
+                    "multiple": "Disse kartegenskapene kan ikke slettes fordi kun noen deler av dem er synlige."
+                },
+                "incomplete_relation": {
+                    "single": "Denne kartegenskapen kan ikke slettes fordi den ikke er fullstendig lastet ned.",
+                    "multiple": "Disse kartegenskapene kan ikke slettes fordi de ikke er fullstendig lastet ned."
+                },
+                "part_of_relation": {
+                    "single": "Denne kartegenskapen kan ikke slettes fordi den er en del av en større relasjon. Du må fjerne den fra relasjonen først.",
+                    "multiple": "Disse kartegenskapene kan ikke slettes fordi de er en del av en større relasjon. Du må fjerne de fra relasjonen først."
+                },
+                "connected_to_hidden": {
+                    "single": "Denne kartegenskapen kan ikke slettes fordi den er koblet til en skjult kartegenskap.",
+                    "multiple": "Disse kartegenskapene kan ikke slettes fordi noen av dem er koblet til en skjult kartegenskap."
                 }
             },
             "add_member": {
                 "key": "C",
                 "annotation": "{n} kartegenskaper er slått sammen.",
                 "not_eligible": "Disse kartegenskapene kan ikke bli slått sammen.",
-                "not_adjacent": "Disse kartegenskapene kan ikke bli slått sammen fordi de ikke er sammenkoblet.",
+                "not_adjacent": "Disse objektene kan ikke bli slått sammen da ytterpunktene ikke er sammenkoblet.",
                 "restriction": "Disse kartegenskapene kan ikke bli slått sammen fordi minst en er et medlem av en \"{relation}\" relasjon.",
                 "incomplete_relation": "Disse funksjonene kan ikke bli knyttet sammen fordi hvertfall én av dem er ikke ferdig nedlastet.",
                 "conflicting_tags": "Disse kartegenskapene kan ikke bli slått sammen fordi noen av deres merker har konfliktskapende verdier."
             },
             "move": {
                 "title": "Flytt",
+                "description": {
+                    "single": "Flytt denne kartegenskapen til et annet sted.",
+                    "multiple": "Flytt disse kartegenskapene til et annet sted."
+                },
                 "key": "M",
                 "annotation": {
                     "point": "Flyttet et punkt.",
                     "vertex": "Flyttet en node til en vei.",
                     "line": "Flyttet en linje.",
-                    "area": "Flyttet et areal."
+                    "area": "Flyttet et areal.",
+                    "multiple": "Flyttet flere kartegenskaper."
+                },
+                "incomplete_relation": {
+                    "single": "Denne kartegenskapen kan ikke flyttes fordi den ikke er fullstendig lastet ned.",
+                    "multiple": "Disse kartegenskapene kan ikke flyttes fordi de ikke er fullstendig lastet ned."
+                },
+                "too_large": {
+                    "single": "Denne kartegenskapen kan ikke flyttes fordi kun noen deler av den er synlig.",
+                    "multiple": "Disse kartegenskapene kan ikke flyttes fordi kun noen deler av dem er synlige."
+                },
+                "connected_to_hidden": {
+                    "single": "Denne kartegenskapen kan ikke flyttes fordi den er koblet til en skjult kartegenskap.",
+                    "multiple": "Disse kartegenskapene kan ikke flyttes fordi noen av dem er koblet til en skjult kartegenskap."
                 }
             },
             "reflect": {
-                "title": "reflektere",
+                "title": {
+                    "long": "Speilvend om langside",
+                    "short": "Speilvend om kortside"
+                },
+                "description": {
+                    "long": {
+                        "single": "Speilvend denne kartegenskapen om sin lange akse.",
+                        "multiple": "Speilvend disse kartegenskapene om sine lange akser."
+                    },
+                    "short": {
+                        "single": "Speilvend denne kartegenskapen om sin korte akse.",
+                        "multiple": "Speilvend disse kartegenskapene om sine korte akser."
+                    }
+                },
                 "key": {
                     "long": "T",
                     "short": "Y"
+                },
+                "annotation": {
+                    "long": {
+                        "single": "Speilet en kartegenskap om sin lange akse.",
+                        "multiple": "Speilet flere kartegenskaper om sine lange akser."
+                    },
+                    "short": {
+                        "single": "Speilet en kartegenskap om sin korte akse.",
+                        "multiple": "Speilet flere kartegenskaper om sine korte akser."
+                    }
+                },
+                "incomplete_relation": {
+                    "single": "Denne kartegenskapen kan ikke speiles fordi den ikke er fullstendig lastet ned.",
+                    "multiple": "Disse kartegenskapene kan ikke speiles fordi de ikke er fullstendig lastet ned."
+                },
+                "too_large": {
+                    "single": "Denne kartegenskapen kan ikke speiles fordi kun noen deler av den er synlig.",
+                    "multiple": "Disse kartegenskapene kan ikke speiles fordi kun noen deler av dem er synlige."
+                },
+                "connected_to_hidden": {
+                    "single": "Dette objektet kan ikke blir reflektert da det er sammenkoblet med et et skult objekt.",
+                    "multiple": "Disse kartegenskapene kan ikke speilvendes fordi noen av dem er koblet til skjulte kartegenskaper."
                 }
             },
             "rotate": {
                 "title": "Rotér",
+                "description": {
+                    "single": "Rotér dette objektet rundt sitt midtpunkt.",
+                    "multiple": "Rotér disse objektene rundt sine midtpunkt."
+                },
                 "key": "R",
                 "annotation": {
                     "line": "Rotér en linje.",
-                    "area": "Rotér et areal."
+                    "area": "Rotér et areal.",
+                    "multiple": "Rotér flere objekter."
+                },
+                "incomplete_relation": {
+                    "single": "Dette objektet kan ikke roteres da det ikke er fullstendig lastet ned.",
+                    "multiple": "Disse objektene kan ikke roteres da de ikke er fullstendig lastet ned."
+                },
+                "too_large": {
+                    "single": "Dette objektet kan ikke roteres da kun noen deler av det er synlig.",
+                    "multiple": "Disse objektene kan ikke roteres da kun noen deler av det er synlig."
+                },
+                "connected_to_hidden": {
+                    "single": "Dette objektet kan ikke roteres da det er koblet til et skjult objekt.",
+                    "multiple": "Disse objektene kan ikke roteres da de er koblet til skjulte objekter."
                 }
             },
             "reverse": {
             },
             "split": {
                 "title": "Del",
+                "description": {
+                    "line": "Del denne linjen i to ved denne noden.",
+                    "area": "Del yttergrensen av dette området i to.",
+                    "multiple": "Del linjene/yttergrensene i to ved denne noden."
+                },
                 "key": "X",
                 "annotation": {
-                    "line": "Splitt en linje"
+                    "line": "Splitt en linje",
+                    "area": "Del et områdes yttergrense.",
+                    "multiple": "Del {n} linjer/yttergrenser."
+                },
+                "not_eligible": "Linjers endepunkter kan ikke deles.",
+                "multiple_ways": "Det er for mange linjer til at det kan deles.",
+                "connected_to_hidden": "Dette/denne kan ikke deles da det er koblet til et skjult objekt."
+            },
+            "restriction": {
+                "help": {
+                    "select": "Klikk for å velge et vegelement.",
+                    "toggle": "Klikk for å endre svingebegrensninger.",
+                    "toggle_on": "Klikk for å legge til \"{restriction}\" begrensning.",
+                    "toggle_off": "Klikk for å fjerne \"{restriction}\" begrensning."
+                },
+                "annotation": {
+                    "create": "La til en svingebegrensning.",
+                    "delete": "Fjernet en svingebegrensning."
                 }
             }
         },
             "tooltip": "Omgjør: {action}",
             "nothing": "Ingen ting å gjøre tilbake."
         },
+        "tooltip_keyhint": "Snarvei:",
+        "browser_notice": "Denne editor er støttet i Firefox, Chrome, Safari, Opera og Internet Explorer 11 og høyere. Vennligst oppgrader din nettleser eller bruk Potlatch 2 for å redigere kartet.",
         "translate": {
             "translate": "Oversett",
+            "localized_translation_label": "Flerspråklig navn",
             "localized_translation_language": "Velg språk",
             "localized_translation_name": "Navn"
         },
         "zoom_in_edit": "Zoom inn for å redigere",
+        "login": "logg inn",
         "logout": "logg ut",
         "loading_auth": "Kobler til OpenStreetMap...",
         "report_a_bug": "Rapporter feil",
         "help_translate": "Hjelp til med oversettelse",
+        "feature_info": {
+            "hidden_warning": "{count} skjulte kartegenskaper",
+            "hidden_details": "Disse kartegenskapene er skjult: {details}"
+        },
+        "status": {
+            "error": "Kan ikke koble til API.",
+            "offline": "APIet er frakoblet. Vennligst forsøk å redigere senere.",
+            "readonly": "APIet er kun i lesemodus. Du må vente for å lagre dine endringer.",
+            "rateLimit": "Dette APIet begrenser anonyme tilkoblinger. Du løser dette ved å logge inn."
+        },
         "commit": {
+            "title": "Last opp til OpenStreetMap",
+            "description_placeholder": "Kort beskrivelse av dine bidrag (påkrevet)",
+            "message_label": "Kommentar til endringssettet",
+            "upload_explanation": "Endringene du laster opp vil være synlige på alle kart som bruker dataene til OpenStreetMap.",
+            "upload_explanation_with_user": "Endringene du laster opp som {user} vil være synlige på alle kart som bruker dataene til OpenStreetMap.",
+            "save": "Last opp",
             "cancel": "Avbryt",
             "changes": "{count} endringer",
             "warnings": "Advarsler",
             "modified": "Endret",
             "deleted": "Fjernet",
             "created": "Opprettet",
-            "about_changeset_comments": "Angående kommentarer til endringssett"
+            "about_changeset_comments": "Angående kommentarer til endringssett",
+            "about_changeset_comments_link": "//wiki.openstreetmap.org/wiki/Good_changeset_comments",
+            "google_warning": "Du nevnte Google i kommentaren: husk at det er strengt forbudt å kopiere fra Google Maps.",
+            "google_warning_link": "http://www.openstreetmap.org/copyright"
         },
         "contributors": {
-            "list": "Redigeringer utført av {users}"
+            "list": "Redigeringer utført av {users}",
+            "truncated_list": "Endringer av {users} og {count} andre"
         },
         "infobox": {
             "selected": "{n} valgt(e)",
             "perimeter": "Perimeter",
             "length": "Lengde",
             "area": "Område",
+            "location": "Sted",
             "metric": "Metrisk"
         },
         "geometry": {
             "point": "punkt",
             "line": "linje",
-            "area": "område"
+            "area": "område",
+            "relation": "relasjon"
         },
         "geocoder": {
             "search": "Søk over hele verden...",
+            "no_results_visible": "Ingen resultater synlige i kartområdet",
             "no_results_worldwide": "Ingen resultater funnet"
         },
         "geolocate": {
-            "title": "Vis min posisjon"
+            "title": "Vis min posisjon",
+            "locating": "Finner sted, vennligst vent..."
         },
         "inspector": {
             "no_documentation_combination": "Det finnes ingen dokumentasjon for denne tag-kombinasjonen",
             "no_documentation_key": "Det finnes ingen dokumentasjon tilgjengelig for denne nøkkelen",
+            "documentation_redirect": "Denne dokumentasjonen peker nå til en ny side.",
             "show_more": "Vis mer",
+            "view_on_osm": "Se på openstreetmap.org",
             "all_fields": "Alle felter",
             "all_tags": "Alle tagger",
             "all_members": "Alle medlemmer",
+            "all_relations": "Alle relasjoner",
             "new_relation": "Ny relasjon...",
             "role": "Rolle",
             "choose": "Velg egenskapstype",
             "back_tooltip": "Endre funksjon",
             "remove": "Fjern",
             "search": "Søk",
+            "multiselect": "Valgte kartegenskaper",
             "unknown": "Ukjent",
+            "incomplete": "<not downloaded>",
             "feature_list": "Søkeegenskaper",
             "edit": "Endre funksjon",
             "check": {
                 "yes": "Ja",
-                "no": "Nei"
+                "no": "Nei",
+                "reverser": "Endre retning"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Type",
+                    "default": "Standard",
+                    "layer": "Lag"
+                }
             },
+            "add": "Legg til",
             "none": "Ingen",
             "node": "Node",
             "way": "Vei",
             "description": "Bakgrunnsinnstillinger",
             "percent_brightness": "{opacity}% lysstyrke",
             "none": "Ingen",
+            "best_imagery": "Den beste ortofotokilden til denne plasseringen",
+            "switch": "Bytt tilbake til denne bakgrunnen",
             "custom": "Egendefinert",
             "custom_button": "Endre egendefinert bakgrunn",
+            "fix_misalignment": "Finjuster ortofotoet",
+            "imagery_source_faq": "Hvor kommer dette ortofotoet fra?",
             "reset": "tilbakestill",
+            "offset": "Dra hvor som helst i det grå feltet under for justere ortofotoet. Du kan også angi justeringsverdiene i meter.",
             "minimap": {
                 "description": "Mini-kart"
             }
                 "description": "Punkter",
                 "tooltip": "Interessepunkter"
             },
+            "traffic_roads": {
+                "tooltip": "Hovedveier, gater e.l."
+            },
+            "service_roads": {
+                "description": "Tjenesteveier"
+            },
             "paths": {
                 "description": "Stier",
                 "tooltip": "Fortau, gangveier, sykkelveier etc."
             "facebook": "Del på Facebook",
             "twitter": "Del på Twitter",
             "google": "Del på Google+",
+            "help_html": "Endringene dine burde vises i \"standard\" laget om et par minutter. Andre lag, og visse kartegenskaper, kan ta litt lengre tid.",
             "help_link_text": "Detaljer"
         },
         "confirm": {
-            "okay": "OK",
             "cancel": "Avbryt"
         },
         "splash": {
             "used_with": "brukes med {type}"
         },
         "validations": {
+            "untagged_point": "Utagget punkt",
             "untagged_line": "Utagget linje",
             "untagged_area": "Utagget areal",
+            "untagged_relation": "Utagget relasjon",
             "tag_suggests_area": "Taggen {tag} anbefaler at linje bør være et areal, men dette er ikke et areal",
             "deprecated_tags": "Utgående tagger: {tags}"
         },
             "title": "Hjelp"
         },
         "intro": {
+            "done": "ferdig",
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "no"
+            },
             "navigation": {
-                "title": "Navigasjon",
-                "drag": "Hovedkartet viser data fra OpenstreetMap lagt over en bakgrunn. Du kan navigere ved å dra eller scrolle, slik som et vanlig nettkart. **Dra kartet!**"
+                "title": "Navigasjon"
             },
             "points": {
                 "title": "Punkter"
             },
             "areas": {
-                "title": "Områder",
-                "search": "**Søk etter '{name}'.**"
+                "title": "Områder"
             },
             "lines": {
                 "title": "Linjer"
             },
             "startediting": {
                 "title": "Begynn redigeringen",
+                "save": "Ikke glem å lagre endringene dine innimellom!",
                 "start": "Begynn kartredigeringen!"
             }
         },
                 "craft": {
                     "label": "Type"
                 },
-                "crop": {
-                    "label": "Avling"
-                },
                 "crossing": {
                     "label": "Type"
                 },
-                "cuisine": {
-                    "label": "Kjøkken"
-                },
                 "cycleway": {
                     "label": "Sykkelfelter",
                     "options": {
                 "source": {
                     "label": "Kilde"
                 },
-                "sport": {
-                    "label": "Sport"
-                },
-                "sport_ice": {
-                    "label": "Sport"
-                },
-                "sport_racing": {
-                    "label": "Idrett"
-                },
                 "structure": {
                     "label": "Struktur",
                     "options": {
                 "leisure/playground": {
                     "name": "Lekeplass"
                 },
-                "leisure/running_track": {
-                    "name": "Løpebane"
-                },
                 "leisure/slipway": {
                     "name": "Båtslipp"
                 },
                 "man_made/lighthouse": {
                     "name": "Fyrtårn"
                 },
-                "man_made/mast": {
-                    "name": "Radiomast"
-                },
                 "man_made/observation": {
                     "name": "Observasjonstårn"
                 },
diff --git a/vendor/assets/iD/iD/locales/nv.json b/vendor/assets/iD/iD/locales/nv.json
new file mode 100644 (file)
index 0000000..d782c20
--- /dev/null
@@ -0,0 +1,21 @@
+{
+    "nv": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "city": "Three Rivers",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "MI",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "us"
+            }
+        }
+    }
+}
\ No newline at end of file
index f5fc771972b62b2332f63734edb9ab365dcd49ba..582c25e7b0886003ea6209de2ede6454c2484eb7 100644 (file)
                     "relation": "Usunięto relację.",
                     "multiple": "Usunięto {n} obiektów."
                 },
+                "too_large": {
+                    "single": "Ta funkcja nie może być usunięta, ponieważ nie jest wystarczająco widoczna.",
+                    "multiple": "Te funkcje nie może być usunięta, ponieważ nie są wystarczająco widoczne."
+                },
                 "incomplete_relation": {
                     "single": "Ten obiekt nie może być usunięty, ponieważ nie został całkowicie pobrany.",
                     "multiple": "Nie można usunąć tych obiektów, ponieważ nie zostały całkowicie pobrane."
                 "key": "C",
                 "annotation": "Scal {n} obiektów.",
                 "not_eligible": "Te obiekty nie mogą zostać scalone.",
-                "not_adjacent": "Te obiekty nie mogą zostać scalone, ponieważ nie są połączone.",
+                "not_adjacent": "Tego obiekt nie można scalić, ponieważ punkty zakończenia nie są połączone",
                 "restriction": "Tego obiektu nie można scalić, ponieważ przynajmniej jeden z nich jest członkiem relacji - \"{relation}\".",
                 "incomplete_relation": "Tego obiektu nie można scalić, ponieważ przynajmniej jeden z nich nie został w pełni pobrany.",
                 "conflicting_tags": "Tego obiektu nie można scalić, ponieważ ich tagi mają sprzeczne wartości."
                 }
             },
             "reflect": {
-                "title": "odbij",
+                "title": {
+                    "long": "Odbij krótkim bokiem",
+                    "short": "Odbij długim bokiem"
+                },
                 "description": {
                     "long": {
                         "single": "Odbij obiekt wzdłuż dłuższego boku.",
             "edit": "Edytuj obiekt",
             "check": {
                 "yes": "Tak",
-                "no": "Nie"
+                "no": "Nie",
+                "reverser": "Zmień kierunek"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Typ",
+                    "default": "Domyślny",
+                    "layer": "Warstwa"
+                }
             },
             "add": "Dodaj",
             "none": "Brak",
             "help_link_url": "http://wiki.openstreetmap.org/wiki/Pl:FAQ#Kiedy_wprowadzone_przeze_mnie_zmiany_poka.C5.BCa_si.C4.99_na_mapie.3F"
         },
         "confirm": {
-            "okay": "Zatwierdź",
+            "okay": "OK",
             "cancel": "Anuluj"
         },
         "splash": {
             "lose_changes": "Istnieją niezapisane zmiany. Zmiana serwera spowoduje ich porzucenie. Zmienić serwer?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Co nowego w iD {version}"
+        },
         "tag_reference": {
             "description": "Opis",
             "on_wiki": "{tag} na wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Droga odłączona od siatki innych dróg",
-            "disconnected_highway_tooltip": "Drogi powinny być podłączone do innych dróg",
+            "disconnected_highway_tooltip": "Drogi powinny być połączone z innymi drogami lub wejściami do budynków. ",
+            "old_multipolygon": "Tagi multipoligonu na linii zewnętrznej",
+            "old_multipolygon_tooltip": "Ten styl tagowania multipoligonu jest przestarzały. Tagi powinny zostać zapisane w relacji, a nie na zewnętrznej linii.",
             "untagged_point": "Nieoznaczony punkt",
+            "untagged_point_tooltip": "Wybierz typ obiektu, który opisuje czym jest ten punkt.",
             "untagged_line": "Nieoznaczona linia",
+            "untagged_line_tooltip": "Wybierz typ obiektu, który opisuje czym jest ta linia.",
             "untagged_area": "Nieoznaczony obszar",
+            "untagged_area_tooltip": "Wybierz typ obiektu, który opisuje czym jest ten obszar.",
             "untagged_relation": "Nieoznaczona relacja",
+            "untagged_relation_tooltip": "Wybierz typ obiektu, który opisuje czym jest ta relacja.",
             "many_deletions": "Usuwasz aż {n} obiektów! Czy na pewno chcesz to zrobić? Tym sposobem trwale usuniesz je z mapy, który wszyscy mogą zobaczyć na openstreetmap.org.",
             "tag_suggests_area": "Znacznik {tag} sugeruje, że linia powinna być obszarem, ale nim nie jest.",
-            "untagged_point_tooltip": "Wybierz typ obiektu, który opisuje czym jest ten punkt.",
-            "untagged_line_tooltip": "Wybierz typ obiektu, który opisuje czym jest ta linia.",
-            "untagged_area_tooltip": "Wybierz typ obiektu, który opisuje czym jest ten obszar.",
-            "untagged_relation_tooltip": "Wybierz typ obiektu, który opisuje czym jest ta relacja.",
             "deprecated_tags": "Przestarzałe znaczniki: {tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "gotowe",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Urząd Miasta Chrząszczyżewoszyce",
-                "fire_department": "Komenda Miejska Państwowej Straży Pożarnej w Chrząszczyżewoszycach",
-                "memory_isle_park": "Planty",
-                "riverwalk_trail": "Parkowa",
-                "w_michigan_ave": "Krakowska",
-                "e_michigan_ave": "Lwowska",
-                "spring_st": "Wiosenna",
-                "scidmore_park": "Park Inwalidów Wojennych",
-                "petting_zoo": "Ogródek zoologiczny w Chrząszczyżewoszycach",
-                "n_andrews_st": "Tadeusza Kościuszki ",
-                "s_andrews_st": "Tadeusza Kościuszki ",
-                "n_constantine_st": "Adama Mickiewicza",
-                "s_constantine_st": "Adama Mickiewicza",
-                "rocky_river": "Kamionkówka",
-                "railroad_dr": "Kolejowa",
-                "conrail_rr": "67",
-                "st_joseph_river": "Czesława Małka",
-                "n_main_st": "Wolności",
-                "s_main_st": "Wolności",
-                "water_st": "Józefa Piłsudskiego",
-                "foster_st": "Henryka Sienkiewicza",
-                "portage_river": "Grunwaldzka",
-                "flower_st": "Kwiatowa ",
-                "elm_st": "Polna",
-                "walnut_st": "Elizy Orzeszkowej",
-                "morris_ave": "Krótka",
-                "east_st": "Słoneczna ",
-                "portage_ave": "Lipowa "
+                "block_number": "<value for addr:block_number>",
+                "city": "Chrząszczyżewoszyce",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "45-648",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "pl",
+                "name": {
+                    "1st-avenue": "Kolejowa",
+                    "2nd-avenue": "Długa",
+                    "4th-avenue": "Marszałkowska",
+                    "5th-avenue": "Perłowa",
+                    "6th-avenue": "Perłowa",
+                    "6th-street": "Marii Skłodowskiej-Curie",
+                    "7th-avenue": "Grzybowa",
+                    "8th-avenue": "Legionów",
+                    "9th-avenue": "Husarska",
+                    "10th-avenue": "Beskidzka",
+                    "11th-avenue": "Lipowa",
+                    "12th-avenue": "Brzozowa",
+                    "access-point-employment": "Punkt Dostępu Pracowników",
+                    "adams-street": "Wspólna",
+                    "andrews-elementary-school": "Szkoła Podstawowa im. Powstańców Warszawy",
+                    "andrews-street": "Łomżyńska",
+                    "armitage-street": "Kalinowa",
+                    "barrows-school": "Szkoła Podstawowa im. Astrid Lindgren",
+                    "battle-street": "Macieja Rataja",
+                    "bennett-street": "Kartuska",
+                    "bowman-park": "Park Miejski",
+                    "collins-drive": "Grójecka",
+                    "conrail-railroad": "67",
+                    "conservation-park": "Park Konwersacji",
+                    "constantine-street": "Wrocławska",
+                    "cushman-street": "Truskawkowa",
+                    "dollar-tree": "Drzewo Pieniędzy",
+                    "douglas-avenue": "Aleje Jerozolimskie",
+                    "east-street": "Słoneczna ",
+                    "elm-street": "Polna",
+                    "flower-street": "Kwiatowa ",
+                    "foster-street": "Henryka Sienkiewicza",
+                    "french-street": "Francuska",
+                    "garden-street": "Pamiętajcie O Ogrodach",
+                    "gem-pawnbroker": "Lombard U Stasia",
+                    "golden-finch-framing": "Farma Zbycha",
+                    "grant-avenue": "Hoża",
+                    "hoffman-pond": "Staw Jaracza",
+                    "hoffman-street": "Jaracza",
+                    "hook-avenue": "Dąbrowszczaków",
+                    "jefferson-street": "Romualda Traugutta",
+                    "kelsey-street": "Tatrzańska",
+                    "lafayette-park": "Park Łabędzi",
+                    "las-coffee-cafe": "Kawiarnia Nad Jeziorem",
+                    "lincoln-avenue": "Rycerska",
+                    "lowrys-books": "Książki Anety",
+                    "lynns-garage": "Garaż Adama",
+                    "main-street-barbell": "Siłownia Pan Biceps",
+                    "main-street-cafe": "Kawiarnia Na Głównej",
+                    "main-street-fitness": "Miejski Fitness",
+                    "main-street": "Główna",
+                    "maple-street": "Modlińska",
+                    "marina-park": "Park Portowy",
+                    "market-street": "Sklepowa",
+                    "memory-isle-park": "Planty",
+                    "memory-isle": "Planty",
+                    "michigan-avenue": "Rzeszowska",
+                    "middle-street": "Średnia",
+                    "millard-street": "Racławicka",
+                    "moore-street": "Oskara Kolberga",
+                    "morris-avenue": "Krótka",
+                    "mural-mall": "Pasaż Murali",
+                    "paisanos-bar-and-grill": "Bar Pawła",
+                    "paisley-emporium": "Emporium",
+                    "paparazzi-tattoo": "Tatuaże Krzyśka",
+                    "pealer-street": "Jarzębinowa",
+                    "pine-street": "Sosnowa",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "Lipowa ",
+                    "portage-river": "Rzeka Lipowa",
+                    "preferred-insurance-services": "Ubezpieczenia Na Życie",
+                    "railroad-drive": "Kolejowa",
+                    "river-city-appliance": "Europejskie AGD",
+                    "river-drive": "Nadbrzeżna",
+                    "river-road": "Nadbrzeżna",
+                    "river-street": "Nadbrzeżna",
+                    "riverside-cemetery": "Cmentarz Nad Rzeką",
+                    "riverwalk-trail": "Parkowa",
+                    "riviera-theatre": "Teatr Roma",
+                    "rocky-river": "Kamionkówka",
+                    "saint-joseph-river": "Czesława Małka",
+                    "scidmore-park-petting-zoo": "Ogródek zoologiczny w Chrząszczyżewoszycach",
+                    "scidmore-park": "Park Inwalidów Wojennych",
+                    "scouter-park": "Park Hulajnogowy",
+                    "sherwin-williams": "Mrówka",
+                    "south-street": "Południowa",
+                    "southern-michigan-bank": "Bank Opolski",
+                    "spring-street": "Wiosenna",
+                    "sturgeon-river-road": "Strugowa",
+                    "three-rivers-city-hall": "Urząd Miasta Chrząszczyżewoszyce",
+                    "three-rivers-elementary-school": "Szkoła Podstawowa w Chrząszczyżewoszycach",
+                    "three-rivers-fire-department": "Komenda Miejska Państwowej Straży Pożarnej w Chrząszczyżewoszycach",
+                    "three-rivers-high-school": "Uniwersytet w Chrząszczyżewoszczycach",
+                    "three-rivers-middle-school": "Szkoła Średnia w Chrząszczyżewoszyczycach",
+                    "three-rivers-municipal-airport": "Lotnisko Regionalne w Chrząszczyżewoszczycach",
+                    "three-rivers-post-office": "Urząd Pocztowy w Chrząszczyżewoszczycach",
+                    "three-rivers-public-library": "Biblioteka Publiczna w Chrząszczyżewoszczycach",
+                    "three-rivers": "Chrząszczyżewoszyce",
+                    "unique-jewelry": "Błyszcząca Biżuteria",
+                    "walnut-street": "Elizy Orzeszkowej",
+                    "washington-street": "Warszawska",
+                    "water-street": "Józefa Piłsudskiego",
+                    "west-street": "Zachodnia",
+                    "wheeler-street": "Królewska",
+                    "william-towing": "Pomoc Drogowa Janusza",
+                    "willow-drive": "Pogodna",
+                    "wood-street": "Drewniana",
+                    "world-fare": "Dobry Sklep"
+                }
+            },
+            "welcome": {
+                "title": "Witamy",
+                "welcome": "Witaj! Ten poradnik nauczy Cię podstaw edytowania OpenStreetMap.",
+                "practice": "Dane w tym poradniku są dostępne tylko w celach edukacyjnych, żadna zmiana wykonana w poradniku nie zostanie zapisana.",
+                "words": "Poradnik wprowadzi kilka nowych pojęć i koncepcji. Każdy nowy zwrot będzie zaznaczony *kursywą*.",
+                "mouse": "Możesz użyć dowolnego \"urządzenia wejścia\" aby edytować mapę, ale poradnik zakłada, że posiadasz myszkę z lewym i prawym przyciskiem. **Jeśli chcesz podłączyć myszkę, zrób to teraz, a potem naciśnij OK.**",
+                "leftclick": "Kiedy poradnik prosi cię o kliknięcie lub podwójne kliknięcie, użyj lewego przycisku. Na touchpadzie może to być jedno kliknięcie, lub jedno dotknięcie. **Kliknij lewym przyciskiem {num} razy.**",
+                "rightclick": "Czasami możemy Cię poprosić o użycie prawego przycisku. Na touchpadzie może to być Ctrl+kliknięcie lub dotknięcie dwoma palcami. **Kliknij prawym przyciskiem {num} razy.**",
+                "chapters": "W porządku! Klikając na przyciski poniżej możesz w każdej chwili zrestartować rozdział (jeśli utknąłeś) lub pominąć te rozdziały które Cię nie interesują. Zaczynajmy! **Kliknij '{next}' aby kontynuować.**"
             },
             "navigation": {
                 "title": "Nawigacja",
-                "drag": "Główny obszar mapy pokazuje dane OpenStreetMap na tle podkładu. Możesz poruszać się po niej, przeciągając i przewijając tak jak po każdej mapie internetowej. **Przeciągnij mapę!**",
-                "select": "Obiekty na mapie reprezentowane są przez punkty, linie i obszary. Wszystkie mogą zostać zaznaczone przez kliknięcie na nich. **Kliknij na punkcie, aby go zaznaczyć.**",
-                "pane": "Kiedy obiekt jest zaznaczony, pojawia się edytor obiektów. Nagłówek wskazuje jakiego typu jest dany obiekt, a główna część panelu pokazuje atrybuty tego obiektu, takie jak nazwa czy adres. **Zamknij edytor obiektów naciskając przycisk {button} w prawym górnym rogu.**",
-                "search": "Możesz także wyszukiwać obiekty aktualnie widoczne w oknie, lub gdziekolwiek indziej na świecie. **Wyszukaj \"{name}\"**",
-                "choose": "**Naciśnij {name} z listy by wybrać ten obiekt.",
-                "chosen": "Wspaniale! {name} jest teraz zaznaczony. **Zamknij edytor obiektów przez naciśnięcie {button} przycisku."
+                "features": "By opisać rzeczy pojawiające się na mapie używamy słowa *obiekty*. Wszystko w świecie rzeczywistym może zostać odwzorowane - zmapowane - jako obiekt w OpenStreetMap.",
+                "points_lines_areas": "Obiekty mapy są przedstawione przy użyciu *punktów, linii oraz obszarów.*",
+                "nodes_ways": "W OpenStreetMap punkty (ang. points) często nazywane są *węzłami* (ang. nodes), zaś linie oraz obszary są czasami nazywane *ścieżkami* (ang. ways).",
+                "click_townhall": "Wszystkie obiekty mogą zostać zaznaczone poprzez kliknięcie. **Kliknij na punkt aby go wybrać.**",
+                "selected_townhall": "Wspaniale! Wybrałeś punkt. Wybrane obiekty odznaczają się pulsującą poświatą.",
+                "editor_townhall": "Gdy dowolny obiekt jest zaznaczony *edytor obiektów* staje się aktywny.",
+                "preset_townhall": "Na samej górze edytora prezentowany jest typ obiektu. Punkt który wybrałeś posiada typ {preset}.",
+                "search_street": "Możesz także wyszukiwać obiekty widoczne w aktualnym oknie, lub gdziekolwiek indziej na świecie. **Wyszukaj '{name}'.**",
+                "choose_street": "**Wybierz {name} z listy zaznaczonych.**",
+                "selected_street": "Świetnie! Wybrano {name}."
             },
             "points": {
                 "title": "Punkty",
-                "add": "Punkty mogą być używane do reprezentowania obiektów, takich jak sklepy, restauracje czy pomniki. Zaznaczają one konkretną lokalizację i opisują co się tam znajduje. **Kliknij na przycisk Punkt {button}, aby dodać nowy punkt.**",
-                "place": "Punkt może zostać umieszczony przez kliknięcie na mapę. **Umieść punkt na budynku.**",
-                "search": "Istnieje wiele różnych obiektów, które mogą być reprezentowane za pomocą punktów. Dodany przed chwilą punkt jest kawiarnią. **Wyszukaj '{name}'**",
-                "choose": "**Wybierz kawiarnię z listy.**",
-                "describe": "Punkt jest teraz oznaczony jako kawiarnia. Używając edytora, możemy dodać więcej informacji o obiekcie. **Dodaj nazwę**",
-                "close": "Edytor obiektów zachowa twoje zmiany automatycznie. Gdy zmienisz obiekt, przycisk wyjścia zmieni się na znak wyboru. **Kliknij {button} przycisk aby zamknąć edytor obiektów**",
-                "reselect": "Punkty często już istnieją, ale zawierają błędy lub są niekompletne. Możemy modyfikować istniejące punkty. **Wybierz punkt, który właśnie utworzyłeś.**",
-                "fixname": "**Zmień nazwę, a następnie kliknij {button} przycisk by zamknąć edytor obiektów.**",
-                "reselect_delete": "Wszystkie obiekty na mapie mogą zostać usunięte. **Kliknij na punkt, który utworzyłeś.**",
-                "delete": "Menu wokół punktu zawiera operacje, które można na nim wykonać, włącznie z usunięciem go. **Naciśnij {button} przycisk by usunąć punkt.**"
+                "add_point": "*Punkty* mogą być używane do reprezentowania obiektów, takich jak sklepy, restauracje czy pomniki.{br}Zaznaczają one konkretną lokalizację i opisują co się tam znajduje. **Kliknij na przycisk Punkt {button}, aby dodać nowy punkt.**",
+                "search_cafe": "Istnieje wiele różnych obiektów, które mogą być reprezentowane za pomocą punktów. Dodany przed chwilą punkt jest kawiarnią. **Wyszukaj '{preset}'.**",
+                "choose_cafe": "**Wybierz {preset} z listy.",
+                "feature_editor": "Punkt jest teraz oznaczony jako kawiarnia. Używając edytora, możemy dodać więcej informacji o tym obiekcie."
             },
             "areas": {
                 "title": "Obszary",
-                "add": "Obszary służą do wyznaczanie granic dla takich obiektów jak jeziora, budynki, czy osiedla mieszkaniowe. Mogą również zostać użyte do mapowania wielu obiektów, które normalnie przedstawiane są za pomocą punktów. **Kliknij na {button} przycisk Obszar, aby dodać nowy obszar.**",
-                "corner": "Obszary są rysowane przez stawianie punktów oznaczających granicę obszaru. **Umieść punkt początkowy w jednym z rogów placu zabaw przez kliknięcie na nim.**",
-                "place": "Narysuj obszar, umieszczając kolejne punkty. Zakończ go, klikając na początkowy punkt. **Narysuj obszar placu zabaw.**",
-                "search": "**Wyszukaj '{name}'.**",
-                "choose": "**Wybierz plac zabaw z listy.**",
-                "describe": "**Dodaj nazwę, a następnie kliknij na {button} przycisk, by zamknąć edytor obiektów**"
+                "add_playground": "*Obszary* służą do wyznaczania granic dla takich obiektów jak jeziora, budynki, czy osiedla mieszkaniowe.{br}Mogą również zostać użyte do mapowania wielu obiektów, które normalnie przedstawiane są za pomocą punktów. **Kliknij na przycisk Obszar {button}, aby dodać nowy obszar.**",
+                "search_playground": "**Wyszukaj '{preset}'.**",
+                "choose_playground": "** Wybierz {preset} z listy.**",
+                "choose_field": "**Wybierz {field} z listy.**",
+                "retry_add_field": "Nie zaznaczyłeś pola {field}. Spróbuj ponownie.",
+                "describe_playground": "**Dodaj opis, a następnie przyciśnij przycisk {button}, aby zamknąć edytor.**"
             },
             "lines": {
                 "title": "Linie",
-                "add": "Linie są używane do reprezentowania obiektów takich jak drogi, tory czy rzeki. **Naciśnij {button} przycisk Linia, aby dodać nową linię.**",
-                "start": "**Zacznij linię klikając na koniec drogi.**",
-                "intersect": "Kliknij, aby dodać więcej punktów do linii. W razie potrzeby możesz przeciągać mapę podczas rysowania. Drogi i wiele innych typów linii są częścią większej sieci. Ważne jest ich prawidłowe połączenie, aby programy do wyznaczania tras działały poprawnie. **Kliknij na {name}, aby dodać skrzyżowanie łączące dwie linie.**",
-                "finish": "Linie można zakończyć przez ponowne kliknięcie ostatniego punktu. **Zakończ rysowanie drogi.**",
-                "road": "**Wybierz drogę z listy**",
-                "residential": "Istnieje wiele rodzajów dróg, spośród których najpopularniejsze są drogi lokalne. **Wybierz typ drogi Lokalna**",
-                "describe": "**Nazwij drogę, a następnie kliknij na {button} przycisk, aby zamknąć edytor obiektów.**",
-                "restart": "Droga musi się skrzyżować z drogą {}.",
-                "wrong_preset": "Nie zaznaczyłeś drogi typu lokalnego. **Kliknij tutaj aby wybrać ponownie**"
+                "add_line": "*Linie* są używane do reprezentowania obiektów takich jak drogi, tory czy rzeki. **Naciśnij przycisk Linia {button}, aby dodać nową linię.**",
+                "retry_intersect": "Droga musi się skrzyżować z drogą {name}. Spróbuj ponownie!",
+                "choose_category_road": "**Wybierz {category} z listy**",
+                "choose_preset_residential": "Istnieje wiele rodzajów dróg, jednak ta jest drogą lokalną. **Wybierz typ {preset}.**",
+                "retry_preset_residential": "Nie zaznaczyłeś typu {preset}. **Kliknij tutaj, aby wybrać ponownie.**",
+                "name_road": "**Nazwij drogę, a następnie wciśnij Escape, powróć lub wciśnij przycisk {button}, aby zamknąć edytor obiektów.**",
+                "split_intersection": "**Naciśnij przycisk {button}, aby rozdzielić {street}.**",
+                "retry_split": "Nie nacisnąłeś na przycisk Rozdziel. Spróbuj ponownie.",
+                "multi_delete": "**Naciśnij przycisk {button}, aby usunąć dodatkowe linie.**",
+                "retry_delete": "Nie nacisnąłeś na przycisk Usuń. Spróbuj ponownie."
+            },
+            "buildings": {
+                "title": "Budynki",
+                "choose_category_building": "**Wybierz {category} z listy.**",
+                "close": "**Naciśnij Escape lub wciśnij przycisk {button}, by zamknąć edytor obiektów.**",
+                "search_tank": "**Wyszukaj '{preset}'.**",
+                "choose_tank": "**Wybierz {preset} z listy.**"
             },
             "startediting": {
                 "title": "Rozpocznij edytowanie",
-                "help": "Możesz ponownie przejrzeć tego samouczka lub zajrzeć do dokumentacji za pomocą {button} przycisku \"Pomoc\"",
                 "save": "Nie zapomnij o regularnym zapisywaniu swoich zmian!",
                 "start": "Zacznij mapować!"
             }
                 "amenity": {
                     "label": "Typ"
                 },
+                "animal_boarding": {
+                    "label": "Dla zwierząt"
+                },
+                "animal_breeding": {
+                    "label": "Dla zwierząt"
+                },
+                "animal_shelter": {
+                    "label": "Dla zwierząt"
+                },
                 "area/highway": {
                     "label": "Rodzaj"
                 },
                         "clockwise": "Zgodnie ze wskazówkami zegara"
                     }
                 },
+                "club": {
+                    "label": "Typ"
+                },
                 "collection_times": {
                     "label": "Godziny odbioru"
                 },
+                "communication_multi": {
+                    "label": "Typ komunikacji"
+                },
                 "construction": {
                     "label": "Typ"
                 },
                     "label": "Typ"
                 },
                 "crop": {
-                    "label": "Przytnij"
+                    "label": "Rodzaj uprawy"
                 },
                 "crossing": {
                     "label": "Typ"
                     "label": "Numer referencyjny",
                     "placeholder": "Numer dołka (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Odmiany winorośli"
+                },
                 "handicap": {
                     "label": "Handicap",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Typ"
                 },
+                "historic/civilization": {
+                    "label": "Historyczna cywilizacja"
+                },
                 "hoops": {
                     "label": "Kosz",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "Typ"
                 },
+                "inscription": {
+                    "label": "Inskrypcja"
+                },
                 "internet_access": {
                     "label": "Dostęp do internetu",
                     "options": {
                 "power_supply": {
                     "label": "Zasilacz"
                 },
+                "produce": {
+                    "label": "Produkt rolny"
+                },
                 "product": {
-                    "label": "Produkt"
+                    "label": "Produkty"
                 },
                 "railway": {
                     "label": "Typ"
                 "service/bicycle": {
                     "label": "Usługi"
                 },
+                "service/vehicle": {
+                    "label": "Usługi"
+                },
                 "service_rail": {
                     "label": "Typ Usługi",
                     "options": {
                         "yard": "Tor na stacji rozrządowej"
                     }
                 },
+                "service_times": {
+                    "label": "Czas prowadzenia usług lub nabożeństw"
+                },
                 "shelter": {
                     "label": "Schronienie"
                 },
                 "sport_ice": {
                     "label": "Sport"
                 },
-                "sport_racing": {
+                "sport_racing_motor": {
+                    "label": "Sport"
+                },
+                "sport_racing_nonmotor": {
                     "label": "Sport"
                 },
                 "stars": {
                     "label": "Gwiazdki"
                 },
+                "start_date": {
+                    "label": "Data początku istnienia"
+                },
                 "step_count": {
                     "label": "Liczba stopni"
                 },
                 "toll": {
                     "label": "Opłata drogowa"
                 },
+                "tomb": {
+                    "label": "Typ"
+                },
                 "tourism": {
                     "label": "Typ"
                 },
                 "amenity": {
                     "name": "Usługa"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Hotel dla zwierząt",
+                    "terms": "opieka nad zwierzętami"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Hodowla zwierząt",
+                    "terms": "hodowla zwierząt, rozmnażanie zwierząt, rozród"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Schronisko dla zwierząt",
+                    "terms": "przytułek dla zwierząt, adopcja zwierząt"
+                },
                 "amenity/arts_centre": {
                     "name": "Centrum artystyczne",
                     "terms": "Centrum sztuki"
                     "name": "Woda pitna",
                     "terms": "wodotrysk,woda pitna,poidło"
                 },
+                "amenity/driving_school": {
+                    "name": "Szkoła jazdy",
+                    "terms": "prawo jazdy"
+                },
                 "amenity/embassy": {
                     "name": "Ambasada",
                     "terms": "ambasada"
                     "name": "Miejsce/miejsca parkingowe (pojedyncze lub ich zwarty blok)",
                     "terms": "zatoczka"
                 },
+                "amenity/pavilion": {
+                    "name": "Altana",
+                    "terms": "altana,pawilon,daszek,zadaszenie"
+                },
                 "amenity/pharmacy": {
                     "name": "Apteka",
                     "terms": "apteka,leki"
                     "name": "Teren uczelni wyższej",
                     "terms": "teren uniwersytetu,teren akademii,teren politechniki"
                 },
+                "amenity/vending_machine": {
+                    "name": "Automat sprzedający",
+                    "terms": "Automat do sprzedaży"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Automat z papierosami",
                     "terms": "Automat z papierosami"
                     "terms": "woreczki na psie odchody"
                 },
                 "amenity/vending_machine/news_papers": {
+                    "name": "Automat z gazetami"
+                },
+                "amenity/vending_machine/newspapers": {
                     "name": "Automat z gazetami",
                     "terms": "Automat z gazetami"
                 },
                     "name": "Automat z przekąskami",
                     "terms": "Automat z przekąskami"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Automat sprzedający",
-                    "terms": "Automat do sprzedaży"
-                },
                 "amenity/veterinary": {
                     "name": "Weterynarz",
                     "terms": "Zakład weterynaryjny, Weterynarz"
                     "name": "Woda pitna dla kamperów",
                     "terms": "Woda pitna (kemping)"
                 },
+                "amenity/watering_place": {
+                    "name": "Poidło dla zwierząt",
+                    "terms": "wodopój"
+                },
                 "area": {
                     "name": "Obszar",
                     "terms": "obszar,obręb,powierzchnia"
                     "name": "Miejsce na Kempingu",
                     "terms": "miejsce na namiot"
                 },
+                "club": {
+                    "name": "Klub",
+                    "terms": "klub,imprezownia"
+                },
                 "craft": {
                     "name": "Rzemiosło",
                     "terms": "rzemieślnicy"
                     "name": "Krawiec"
                 },
                 "craft/tiler": {
-                    "name": "Dekarz",
-                    "terms": "dekarz, płytki"
+                    "name": "Kafelkarz",
+                    "terms": "kafelki,płytki,glazura,terakota"
                 },
                 "craft/tinsmith": {
                     "name": "Blacharz",
                     "terms": "rampa,wjazd,wyjazd,zjazd"
                 },
                 "highway/raceway": {
-                    "name": "Tor wyścigowy",
-                    "terms": "tor samochodowy"
+                    "name": "Tor wyścigowy (Sporty Motorowe)",
+                    "terms": "tor,wyścigowy,samochodowy,motorowy"
                 },
                 "highway/residential": {
                     "name": "Droga lokalna",
                     "name": "Miejsce Obsługi Podróżnych (MOP)",
                     "terms": "MOP"
                 },
+                "highway/speed_camera": {
+                    "name": "Fotoradar",
+                    "terms": "fotoradar,kontrola prędkości"
+                },
                 "highway/steps": {
                     "name": "Schody",
                     "terms": "schody"
                     "name": "Ruiny",
                     "terms": "ruiny,ruina"
                 },
+                "historic/tomb": {
+                    "name": "Nagrobek",
+                    "terms": "grób, grobowiec, pomnik, kolumbarium"
+                },
                 "historic/wayside_cross": {
                     "name": "Przydrożny krzyż",
                     "terms": "krzyż,przydrożny"
                     "name": "Ogródki działkowe",
                     "terms": "działki"
                 },
+                "landuse/aquaculture": {
+                    "name": "Teren akwakultury",
+                    "terms": "hodowla ryb"
+                },
                 "landuse/basin": {
                     "name": "Zbiornik wodny",
                     "terms": "zbiornik,wodny,retencyjny"
                     "name": "Trawa",
                     "terms": "trawa, trawnik, "
                 },
+                "landuse/harbour": {
+                    "name": "Port Morski",
+                    "terms": "port morski,port"
+                },
                 "landuse/industrial": {
                     "name": "Obszar przemysłowy",
                     "terms": "Teren przemysłowy"
                     "name": "Kamieniołom",
                     "terms": "kamieniołom, żwirownia, kruszywo,kopalnia odkrywkowa"
                 },
+                "landuse/railway": {
+                    "name": "Teren kolejowy",
+                    "terms": "torowisko"
+                },
                 "landuse/recreation_ground": {
                     "name": "Tereny rekreacyjne",
                     "terms": "rekreacja,odpoczynek"
                     "name": "Boisko do koszykówki",
                     "terms": "boisko do koszykówki "
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Boisko do gry w siatkówkę plażową",
+                    "terms": "Siatkówka plażowa"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Pole do gry w bowls",
                     "terms": "bowls"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Pole do krykieta",
+                    "terms": "pole do krykieta,"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Ujeżdżalnia",
+                    "terms": "ujeżdżalnia"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Boisko rugby league",
                     "terms": "Boisko rugby "
                     "name": "Boisko do piłki nożnej",
                     "terms": "boisko piłkarskie, boisko do piłki nożnej"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Stół do tenisa stołowego",
+                    "terms": "stół do ping ponga"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Kort tenisowy",
                     "terms": "kort tenisowy"
                     "terms": "ośrodek wczasowy"
                 },
                 "leisure/running_track": {
-                    "name": "Bieżnia",
-                    "terms": "biegi"
+                    "name": "Bieżnia (Bieganie)",
+                    "terms": "bieżnia,tor,bieg"
                 },
                 "leisure/slipway": {
                     "name": "Pochylnia okrętowa",
                     "terms": "pochylnia"
                 },
                 "leisure/sports_centre": {
-                    "name": "centrum sportowe",
+                    "name": "Centrum Sportowe",
                     "terms": "centrum sportowe, ośrodek sportowy, ośrodek sportów"
                 },
                 "leisure/sports_centre/swimming": {
                     "terms": "basen pływacki"
                 },
                 "leisure/track": {
-                    "name": "Bieżnia",
-                    "terms": "bieżnia"
+                    "name": "Tor wyścigowy (niemotorowy)",
+                    "terms": "tor,wyścigowy,kolarstwo,kolarski,konie,konny"
                 },
                 "leisure/water_park": {
                     "name": "Park wodny",
                     "terms": "latarnia"
                 },
                 "man_made/mast": {
-                    "name": "Maszt radiowy",
-                    "terms": "Wieża radiowa"
+                    "name": "Maszt",
+                    "terms": "Wieża radiowa, maszt"
                 },
                 "man_made/observation": {
                     "name": "Wieża obserwacyjna",
                     "terms": "miasto"
                 },
                 "place/farm": {
-                    "name": "Farma/gospodarstwo rolne",
-                    "terms": "farma,gospodarstwo rolne"
+                    "name": "Farma/gospodarstwo rolne"
                 },
                 "place/hamlet": {
                     "name": "Przysiółek",
                     "name": "Sąsiedztwo",
                     "terms": "osiedle"
                 },
+                "place/quarter": {
+                    "name": "Kwartał",
+                    "terms": "kwartał,osiedle"
+                },
                 "place/square": {
                     "name": "Plac",
                     "terms": "plac, rynek"
                 },
                 "place/suburb": {
                     "name": "Dzielnica",
-                    "terms": "dzielnica, dzielnia"
+                    "terms": "dzielnica,osiedle,gmina"
                 },
                 "place/town": {
                     "name": "Miasto",
                     "name": "Tramwaj",
                     "terms": "Tory tramwajowe"
                 },
+                "railway/tram_stop": {
+                    "name": "Przystanek tramwajowy",
+                    "terms": "przystanek tramwajowy,bana,tramwaj,tram,przystanek,stop"
+                },
                 "relation": {
                     "name": "Relacja",
                     "terms": "relacja"
                     "name": "Centrum ogrodnicze",
                     "terms": "ogrodniczy"
                 },
+                "shop/gas": {
+                    "name": "Sklep z butlami gazowymi",
+                    "terms": "gaz płynny, propan, lpg, cng"
+                },
                 "shop/gift": {
                     "name": "Sklep z pamiątkami",
                     "terms": "sklep z prezentami,pamiątki,prezenty"
                     "name": "Lombard",
                     "terms": "lombard,"
                 },
+                "shop/perfumery": {
+                    "name": "Perfumeria",
+                    "terms": "sklep z perfumami, zapachy"
+                },
                 "shop/pet": {
                     "name": "Sklep zoologiczny",
                     "terms": "Sklep zoologiczny"
index 6eff68ef48bf109f65ebf317e8f2e17b90e590ef..e372ad6a2360015bff24b9995c977ad8fe47b258 100644 (file)
             "orthogonalize": {
                 "title": "Ortogonalizar",
                 "description": {
-                    "line": "Ajustar os cantos de uma linha para 90°.",
-                    "area": "Ajustar os cantos de uma área para 90°."
+                    "line": "Ajustar os ângulos desta linha para 90°.",
+                    "area": "Ajustar os ângulos desta área para 90°."
                 },
                 "key": "S",
                 "annotation": {
-                    "line": "Ajustou os cantos de uma linha para 90°.",
-                    "area": "Ajustou os cantos de uma área para 90°."
+                    "line": "Ângulos de uma linha ajustados para 90°.",
+                    "area": "Ângulos de uma área ajustados para 90°."
                 },
-                "not_squarish": "Isto não pode ser ortogonalizado porque não é um polígono.",
+                "not_squarish": "Isto não pode ser ortogonalizado porque não parece retangular.",
                 "too_large": "Não é possível ortogonalizar isso porque uma parte disso não está visível.",
                 "connected_to_hidden": "Não foi possível tornar um quadrado pois está conectado a um elemento oculto."
             },
                     "relation": "Excluída uma relação.",
                     "multiple": "Excluídos {n} elementos."
                 },
+                "too_large": {
+                    "single": "Este elemento não pode ser apagado porque ele não está completamente visível na sua tela.",
+                    "multiple": "Estes elementos não podem ser apagados porque alguns deles não estão visíveis em sua tela."
+                },
                 "incomplete_relation": {
                     "single": "Este elemento não pode ser excluído porque não foi ainda totalmente baixado.",
                     "multiple": "Estes elementos não podem ser excluídos porque não foram ainda totalmente baixados."
                 "key": "C",
                 "annotation": "Mesclar {n} elementos.",
                 "not_eligible": "Esses elementos não podem ser mesclados.",
-                "not_adjacent": "Estes elementos não podem ser mesclados porque eles não estão conectados.",
+                "not_adjacent": "Estes elementos não podem ser mesclados porque suas extremidades não estão conectadas.",
                 "restriction": "Estes elementos não podem ser mesclados porque pelo menos um deles é membro de uma relação \"{relation}\".",
                 "incomplete_relation": "Estes elementos não podem ser mesclados porque pelo menos um deles não foi transferido completamente.",
                 "conflicting_tags": "Estes elementos não podem ser mesclados porque algumas de suas etiquetas têm valores conflitantes."
                 }
             },
             "reflect": {
-                "title": "refletir",
+                "title": {
+                    "long": "Espelhar no eixo mais longo",
+                    "short": "Espelhar no eixo mais curto"
+                },
                 "description": {
                     "long": {
                         "single": "Refletir este elemento ao longo de seu eixo mais longo.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Refletiu um elemento ao longo de seu eixo mais longo.",
+                        "single": "Espelhou um elemento no seu eixo mais longo",
                         "multiple": "Refletiu vários elementos ao longo de seu eixo mais longo."
                     },
                     "short": {
-                        "single": "Refletiu um elemento ao longo de seu eixo mais curto.",
+                        "single": "Espelhou um elemento no seu eixo mais curto",
                         "multiple": "Refletiu vários elementos ao longo de seu eixo mais curto."
                     }
                 },
             "split": {
                 "title": "Dividir",
                 "description": {
-                    "line": "Dividir essa linha em duas nesse ponto.",
+                    "line": "Dividir esta linha em duas neste ponto.",
                     "area": "Dividir a borda dessa área em dois pedaços.",
                     "multiple": "Dividir as linhas/áreas em duas nesse ponto."
                 },
             "tooltip": "Refazer: {action}",
             "nothing": "Nada para refazer."
         },
-        "tooltip_keyhint": "Atalho:",
+        "tooltip_keyhint": "Atalho no teclado:",
         "browser_notice": "Este editor é suportado no Firefox, Chrome, Safari, Opera, e Internet Explorer 11 ou mais recente.  Favor atualizar seu navegador ou usar o Potlatch 2 para editar o mapa. ",
         "translate": {
             "translate": "Traduzir",
             "localized_translation_language": "Escolha o idioma",
             "localized_translation_name": "Nome"
         },
-        "zoom_in_edit": "Aproxime para editar o mapa.",
+        "zoom_in_edit": "Aproxime o zoom para editar o mapa.",
         "login": "login",
         "logout": "sair",
         "loading_auth": "Conectando ao OpenStreetMap...",
             "title": "Enviar para o OpenStreetMap",
             "description_placeholder": "Breve descrição de suas contribuições (obrigatório)",
             "message_label": "Comentário sobre as Alterações",
-            "upload_explanation": "As alterações que você enviar ficarão visíveis em todos os mapas que usam dados do OpenStreetMap. Atenção: NÃO é permitido copiar nomes de ruas do Google Maps, Bing, mapas impressos ou quaisquer fontes que possuam copyright.",
-            "upload_explanation_with_user": "As alterações que você enviar como {user} estarão visíveis em todos os mapas que usam os dados do OpenStreetMap.<br><br>\n<strong>Atenção:</strong> NÃO é permitido copiar nomes de ruas do Google Maps, Bing, mapas impressos ou quaisquer fontes que possuam copyright.",
+            "upload_explanation": "As alterações que você enviar ficarão visíveis em todos os mapas que usam dados do OpenStreetMap. Atenção: NÃO é permitido copiar nomes de ruas do Google Maps, Bing, Here, mapas impressos ou quaisquer fontes que possuam copyright.",
+            "upload_explanation_with_user": "As alterações que você enviar como {user} estarão visíveis em todos os mapas que usam os dados do OpenStreetMap.<br><br>\n<strong>Atenção:</strong> NÃO é permitido copiar nomes de ruas do Google Maps, Bing, Here, mapas impressos ou quaisquer fontes que possuam copyright.",
             "save": "Enviar",
             "cancel": "Cancelar",
             "changes": "{count} mudanças",
             "edit": "Editar elemento",
             "check": {
                 "yes": "Sim",
-                "no": "Não"
+                "no": "Não",
+                "reverser": "Mudar Sentido"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Tipo",
+                    "default": "Padrão",
+                    "layer": "Camada"
+                }
             },
             "add": "Adicionar",
             "none": "Nenhum",
             "custom": "Customizado",
             "custom_button": "Editar fundo de tela personalizado",
             "custom_prompt": "Insira um modelo de URL de uma camada de tiles. São tokens válidos: {zoom}, {x}, {y} para o esquema Z/X/Y e {u} para o esquema quadtile.",
-            "fix_misalignment": "Ajustar o deslocamento da imagem",
+            "fix_misalignment": "Ajustar o deslocamento da imagem de fundo",
             "imagery_source_faq": "De onde essa imagem de satélite vem?",
             "reset": "redefinir",
             "offset": "Arraste em qualquer ponto da área cinza abaixo para ajustar o deslocamento da imagem, ou entre com o valor do deslocamento em metros.",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "O.K.",
+            "okay": "OK",
             "cancel": "Cancelar"
         },
         "splash": {
-            "welcome": "Bem vindo ao editor iD do OpenStreetMap",
-            "text": "iD é uma ferramenta amigável, porém poderosa, para contribuir no melhor mapa livre do mundo. Esta é a versão {version}. Para mais informações, consulte {website} e reporte bugs no {github}.<br><br>\n<strong>Atenção:</strong> NÃO é permitido copiar nomes de ruas do Google Maps, Bing, mapas impressos ou quaisquer fontes que possuam copyright.",
-            "walkthrough": "Comece o Passo a Passo",
+            "welcome": "Bem vindo(a) ao editor iD do OpenStreetMap",
+            "text": "iD é uma ferramenta amigável, porém poderosa, para contribuir no melhor mapa livre do mundo. Esta é a versão {version}. Para mais informações, consulte {website} e reporte bugs no {github}.<br><br>\n<strong>Atenção:</strong> NÃO é permitido copiar nomes de ruas do Google Maps, Bing, Here, mapas impressos ou quaisquer fontes que possuam copyright.",
+            "walkthrough": "Comece o tutorial",
             "start": "Editar Agora"
         },
         "source_switch": {
             "lose_changes": "Você tem alterações não salvas. Trocar o servidor de mapas irá descartar essas alterações. Tem certeza que deseja trocar de servidor?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "O que há de novo no iD {version}"
+        },
         "tag_reference": {
             "description": "Descrição",
             "on_wiki": "{tag} em wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Estrada desconectada",
-            "disconnected_highway_tooltip": "Estradas devem estar conectadas a outras estradas.",
+            "disconnected_highway_tooltip": "Estradas devem estar conectadas a outras estradas ou entradas de prédios.",
+            "old_multipolygon": "Etiquetas de multipolígono na borda exterior",
+            "old_multipolygon_tooltip": "Esta forma de mapear um multipolígono está obsoleta é desencorajada. Por favor, insira as etiquetas na relação-mãe do multipolígono e não em sua borda exterior.",
             "untagged_point": "Ponto sem etiquetas",
+            "untagged_point_tooltip": "Selecionar um tipo de elemento que descreva o que este ponto é.",
             "untagged_line": "Linha sem etiquetas",
+            "untagged_line_tooltip": "Selecionar um tipo de elemento que descreva o que esta linha é.",
             "untagged_area": "Área sem etiquetas",
+            "untagged_area_tooltip": "Selecionar um tipo de elemento que descreva o que esta área é.",
             "untagged_relation": "Relação sem etiquetas",
+            "untagged_relation_tooltip": "Selecionar um tipo de elemento que descreva o que esta relação é.",
             "many_deletions": "Você está excluindo {n} elementos.  Você tem certeza de que quer fazer isso?  Isso irá excluí-los do mapa que todo mundo vê no openstreetmap.org.",
             "tag_suggests_area": "A etiqueta {tag} sugere que seja utilizada numa área, mas essa linha não é uma área",
-            "untagged_point_tooltip": "Selecionar um tipo de elemento que descreva o que este ponto é.",
-            "untagged_line_tooltip": "Selecionar um tipo de elemento que descreva o que esta linha é.",
-            "untagged_area_tooltip": "Selecionar um tipo de elemento que descreva o que esta área é.",
-            "untagged_relation_tooltip": "Selecionar um tipo de elemento que descreva o que esta relação é.",
             "deprecated_tags": "Etiquetas obsoletas: {tags}"
         },
         "zoom": {
             "editing_saving": "# Editando e Salvando\n\nEsse editor é feito para trabalhar on-line e você está neste momento\nacessando-o através de uma página na Internet.\n\n### Selecionando Elementos\n\nPara selecionar um elemento do mapa, como uma estrada ou um ponto de\ninteresse, clique sobre ele. Isso vai pôr o elemento selecionado em destaque,\nabrir um painel com detalhes sobre ele e mostrar um menu de coisas que podem\nser feitas com ele.\n\nMúltiplos elementos podem ser selecionados segurando a\ntecla \"Shift\" e clicando nos quais você quer selecionar ou arrastando no mapa\npara desenhar um retângulo. Isso vai selecionar todos os elementos que\nestiverem dentro da caixa que foi desenhada.\n\n### Salvando Edições\n\nQuando você faz alterações como editar ruas, prédios e locais, elas são\nguardadas localmente até que você as envie para o servidor. Não se preocupe\nse você cometer algum deslize - você pode desfazer alterações clicando no\nbotão de desfazer e também refazer as alterações clicando no botão de refazer.\n\nClique em \"Salvar\" para finalizar um conjunto de alterações. Por exemplo, você\ncompletou uma área de uma cidade e gostaria de começar a editar uma outra\nárea. Você terá a chance de revisar o que foi feito até o momento e o editor\nmostrará sugestões e dicas se alguma coisa parecer estar errada com as suas\nalterações.\n\nSe tudo parecer estar OK, você pode inserir um breve comentário explicando\nas mudanças que você fez e clicar em \"Salvar\" de novo para enviar as mudanças\npara o [OpenStreetMap](http://www.openstreetmap.org/), onde elas estarão\nvisíveis para todos os outros usuários.\n\nSe você não conseguir concluir uma sessão de edição, você pode fechar a\njanela do editor e voltar mais tarde (no mesmo navegador e computador) que\no editor irá oferecer a possibilidade de restaurar o seu trabalho.\n\n### Usando o editor\n\nUma lista com os atalhos de teclado disponíveis pode ser encontrada [aqui](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n",
             "roads": "# Estradas\n\nVocê pode criar, corrigir e excluir estradas com este editor. Estradas podem ser de vários tipos: caminhos, estradas, trilhas, ciclovias e muito mais - qualquer segmento onde se passa, mesmo que às vezes, pode ser mapeado.\n\n### Selecionando\n\nClique em uma estrada para selecioná-la. Um esboço deve tornar-se visível, junto com um pequeno menu de ferramentas no mapa e uma barra lateral mostrando mais informações sobre a estrada.\n\n### Modificando\n\nMuitas vezes você vai encontrar estradas que não estão alinhadas com as imagens por trás delas ou com uma faixa de GPS. Você pode ajustar estas estradas para que elas fiquem no lugar certo.\n\nPrimeiro clique no caminho que você deseja alterar. Isso irá destacá-lo e mostrar pontos de controle ao longo dela que você pode arrastar para locais melhores. Se o que você deseja é adicionar novos pontos de controle para obter mais detalhes, clique duas vezes em uma parte da estrada sem um ponto, e um ponto será adicionado.\n\nSe a estrada se conecta a uma outra estrada, mas não está corretamente conectada no mapa, você pode arrastar um de seus pontos de controle para a outra estrada a fim de juntá-las. Ter estradas que se conectam é importante para o mapa e essencial para fornecer instruções de direção.\n\nVocê também pode clicar na ferramenta 'Mover' ou pressione a tecla 'M' para mover o caminho inteiro de uma vez, e em seguida, clique novamente para salvar esse movimento.\n\n### Apagando\n\nSe uma estrada está completamente errada - você pode ver que ela não existe nas imagens de satélite e, junto a isso, ter confirmado localmente que ela não existe - você pode apagá-la do mapa. Seja cauteloso ao excluir objetos - como qualquer outra edição, os resultados são vistos por todos, e como as imagens de satélite podem estar desatualizadas, a estrada pode simplesmente ser recém-construída.\n\nVocê pode excluir um caminho, clicando sobre ele para selecioná-lo, em seguida, clicar no ícone de lixeira ou pressionando a tecla 'Delete'.\n\n### Criando\n\nEncontrou um lugar onde deveria ter uma estrada, mas não tem? Clique no botão 'Linha' no canto superior esquerdo do editor ou pressione a tecla de atalho '2' para começar a desenhar uma linha.\n\nClique no início da estrada no mapa para começar a desenhar. Se a estrada se ramifica de uma estrada existente, comece clicando sobre o lugar onde eles se conectam.\n\nEm seguida, clique em pontos ao longo da estrada para que ela siga o caminho certo, de acordo com imagens de satélite ou GPS. Se a estrada que você está desenhando atravessa outra estrada, ligue-as clicando sobre o ponto de intersecção. Quando você terminar de desenhar, clique duas vezes ou pressione 'Voltar' ou 'Enter' no seu teclado.\n",
             "gps": "# GPS\n\nOs dados de GPS são as fontes mais confiáveis do OpenStreetMap. Este editor suporta trilhas locais - arquivos '.gpx'. Você pode utilizar aplicativos de celular ou aparelhos de GPS para coletar esse tipo de trilha. Para informações sobre como realizar levantamento com GPS, leia [Mapeando com smartphone, GPS ou papel](http://learnosm.org/pt/mobile-mapping/).\n\nPara usar uma trilha GPX para mapeamento, arraste e solte o arquivo GPX no editor de mapa iD. Caso seja reconhecida, será adicionada ao mapa como linhas roxo-claras. Clique no menu 'Dados do Mapa', no lado direito, para ativar, desativar ou focar o zoom nesta nova camada alimentada pelo GPX.\n\nA trilha GPX não é diretamente enviada ao OpenStreetMap - a melhor maneira para usá-la é desenhar no mapa, usando-a como um guia para os novos elementos que você adicionar, e também [enviá-lo ao OpenStreetMap](http://www.openstreetmap.org/trace/create) para que outros usuários possam usá-la.\n",
-            "imagery": "# Imagens Aéreas\n\nAs imagens aéreas são um recurso muito importante para o mapeamento.\nFotos de avião, de satélite e de outras fontes livre estão disponíveis no editor,\nno menu \"Configurações da Imagem de Fundo\", no lado esquerdo.\n\nPor padrão as imagens de satélite do [Bing Maps](http://www.bing.com/maps/)\nestão habilitadas no editor, mas ao mover e aproximar o mapa para certas áreas,\nnovas fontes de imagens estarão disponíveis. Alguns países, tais como os EUA, a\nFrança e a Dinamarca, têm imagens aéreas de alta qualidade em algumas áreas.\n\nAtenção: as imagens aéreas algumas vezes não batem exatamente com o\nque há em terra, isto é, têm algum deslocamento por causa de algum erro por\nparte de quem as gerou. Se você notar que muitas ruas estão deslocadas\nem comparação com a imagem de fundo, não as alinhe imediatamente com\na imagem. Em vez disso ajuste a imagem para que ela se alinhe com as ruas\natravés do botão \"Corrigir desalinhamento\" no final do painel de Configurações\nda Imagem de Fundo.\n",
+            "imagery": "# Imagens aéreas\n\nAs imagens aéreas são um recurso muito importante para o mapeamento.\nFotos de avião, de satélite e de outras fontes livre estão disponíveis no editor,\nno menu \"Configurações da Imagem de Fundo\" à direita.\n\nPor padrão, as imagens de satélite do [Bing Maps](http://www.bing.com/maps/)\nestão habilitadas no editor, mas ao mover e aproximar o mapa para certas áreas,\nnovas fontes de imagens estarão disponíveis. Alguns países, tais como os EUA, a\nFrança e a Dinamarca, têm imagens aéreas de alta qualidade disponíveis em algumas áreas.\n\nAtenção: as imagens aéreas algumas vezes não batem exatamente com o\nque há em terra, isto é, têm algum deslocamento por causa de algum erro por\nparte de quem as gerou. Se você notar que muitas ruas estão deslocadas\nem comparação com a imagem de fundo, não as alinhe imediatamente com\na imagem. Em vez disso ajuste a imagem para que ela se alinhe com as ruas\natravés da opção \"Ajustar o deslocamento da imagem de fundo\" no final do painel de Configurações da Imagem de Fundo.\n",
             "addresses": "# Endereços\n\nOs endereços são uma das informações mais úteis do mapa.\n\nApesar de os endereços serem representados como parte de uma rua,\nno OpenStreetMap eles também são gravados como atributos de prédios\ne outros lugares ao longo das ruas.\n\nVocê pode adicionar informações de endereço nos locais mapeados como\nárea de edifícios ou mapeados como pontos. A melhor fonte de informações\nsobre endereços é a que vem de pesquisas de campo ou conhecimento\npessoal do local - assim como qualquer outra informação, copiar de fontes\ncomerciais como o Google Maps é estritamente proibido.\n",
-            "inspector": "# Usando o Inspetor\n\nO inspetor é a seção no lado esquerdo da página que aparece quando um recurso é selecionado e permite que você edite seus detalhes.\n\n### Selecionando um tipo de recurso\n\nDepois de adicionar um ponto, linha ou área, você pode escolher que tipo de característica ele tem, como por exemplo se é uma autoestrada ou via residencial, supermercado ou cafeteria.\nO inspetor mostrará botões para os tipos de recursos mais comuns, e você pode encontrar outros, digitando o que você está procurando na caixa de pesquisa.\n\nClique no botão \"i\" no canto direito de um botão de recurso para aprender mais sobre ele. Clique em um botão para alterar o tipo.\n\n### Usando formas e editando etiquetas\n\nDepois de escolher um tipo de recurso, ou quando você seleciona um recurso que já tem um tipo atribuído, o inspetor vai exibir campos com detalhes sobre o recurso como seu nome e endereço. Abaixo dos campos que você vê, você pode clicar nos ícones para adicionar outros detalhes, como link da Wikipédia, acesso para cadeirantes, entre outros. Na parte inferior do inspetor, você pode clicar em 'Etiquetas adicionais' para adicionar outras etiquetas ao elemento. O [Taginfo](http://taginfo.openstreetmap.org/) é um excelente recurso para aprender mais sobre as combinações de etiquetas mais populares. As alterações feitas no Inspetor são automaticamente aplicadas ao mapa. Você pode desfazê-los a qualquer momento, clicando no botão 'Desfazer'.\n",
+            "inspector": "# Usando o editor de elementos\n\nO editor de elementos é a seção no lado esquerdo da página que aparece quando um elemento é selecionado e permite que você edite seus detalhes.\n\n### Selecionando um tipo de elemento\n\nDepois de adicionar um ponto, linha ou área, você pode escolher que tipo de elemento ele é, como, por exemplo, se é uma autoestrada ou via residencial, supermercado ou cafeteria. O editor de elementos mostrará sugestões para os tipos de elementos mais comuns, mas você pode encontrar outros digitando o que você procura na caixa de pesquisa.\n\nClique no botão \"i\" no canto direito de um botão de recurso para aprender mais sobre ele. Clique em um botão para alterar o tipo.\n\n### Utilizando formulários e editando etiquetas\n\nDepois de escolher um tipo de elemento, ou quando você seleciona um elemento que já tem um tipo atribuído, o editor de elementos exibe campos com detalhes sobre o elemento, como seu nome e endereço.\n\nAbaixo dos campos que você vê, você pode clicar no menu de \"Adicionar campo:\" para adicionar outras informações, como um link da Wikipédia, acessibilidade para cadeirantes, entre outros.\n\nNa parte inferior do editor de elementos, você pode clicar em 'Etiquetas adicionais' para adicionar outras etiquetas específicas. O [Taginfo](http://taginfo.openstreetmap.org/) é uma excelente ferramenta para aprender mais sobre as combinações de etiquetas mais usadas.\n\nAs alterações feitas no editor de elementos são automaticamente aplicadas ao mapa. Você pode desfazê-las a qualquer momento, clicando no botão 'Desfazer'.\n",
             "buildings": "# Edifícios\n\nO OpenStreetMap é a maior base de dados de edifícios do mundo. Você\npode criar e melhorar esta base de dados.\n\n### Selecionando\n\nVocê pode selecionar um edifício clicando em sua borda. Isto vai destacar\no edifício, abrir um pequeno menu de ferramentas e uma barra lateral,\nmostrando mais informações sobre o edifício.objeto\n\n### Modificando\n\nÀs vezes um edifício está no lugar errado ou tem etiquetas erradas.\n\nPara mover um edifício inteiro, selecione-o, e clique na ferramenta 'Mover'.\nMova o mouse para deslocar o edifício, e clique novamente quando ele\nestiver no local certo.\n\nPara corrigir o formato de um edifício, clique e arraste os pontos que\nformam as bordas para o lugar apropriado.\n\n### Criando\n\nUma das principais questões sobre adicionar edifícios ao mapa é que o\nOpenStreetMap registra-os tanto como formas quanto como pontos. A\nregra geral é _mapeie um edifício como uma forma sempre que possível_,\ne mapeie empresas, casas, serviços, e outros locais que operam fora de\num edifício como pontos dentro da forma do edifício.\n\nComece desenhando um edifício como forma clicando no botão 'Área' no\ncanto superior esquerdo da interface, e finalize pressionando 'Enter' no\nteclado ou clicando no primeiro ponto que você desenhou para fechar a forma.\n\n### Excluindo\n\nSe um edifício estiver totalmente errado - você vê que ele não existe na\nimagem de satélite e também confirmou pessoalmente que ele não está\nlá - você pode excluí-lo, removendo-o do mapa. Seja cuidadoso ao remover\ncoisas - assim como qualquer outra edição, os resultados são vistos por\ntodos, e as imagens de satélite podem estar desatualizadas, ou seja,\npode ser que o edifício seja bem recente.\n\nVocê pode remover um edifício clicando nele para selecioná-lo, e depois\nclicando  na lixeira ou pressionando a tecla 'Delete'.\n",
             "relations": "# Relações\n\nUma relação é um tipo especial de objeto do OpenStreetMap que agrupa outros objetos.\nPor exemplo, dois tipos comuns de relações são as *relações de rotas*, que agrupam trecho de vias que pertencem a uma mesma estrada ou rodovia, e as *relações de multipolígonos*, que agrupam várias linhas para definir áreas complexas, que podem conter áreas não contínuas ou vazios dentro de áreas.\n\nOs objetos agrupados numa relação são chamados de *membros*. Na barra lateral, você pode ver de qual relação um objeto é membro, e clicar em uma destas relações para selecioná-la. Quando uma relação é selecionada, você pode ver todos os seus membros listados na barra lateral e selecionados no mapa.\n\nPara a maioria dos casos, o iD vai cuidar automaticamente das relações enquanto você edita. O mais importante a se levar em conta é que se você excluir um trecho de via que faz parte de uma relação para redesenhá-lo, você terá que adicioná-lo novamente como membro da relação original.\n\n## Editando Relações\n\nSe você quer editar relações, aqui estão instruções básicas.\n\nPara adicionar um objeto a uma relação, clique no botão \"+\" na seção \"Todas relações\" da barra lateral, e selecione ou digite o nome da relação.\n\nPara criar uma nova relação, primeiro selecione o objeto que deverá ser um membro, depois clique no botão \"+\" da seção \"Todas relações\" e selecione \"Nova relação...\".\n\nPara remover um objeto de uma relação, selecione ela e clique no botão de lixeira próximo à relação da qual você quer fazer a remoção.\n\nVocê pode criar multipolígonos com vazios usando a ferramenta \"Mesclar\". Desenhe duas áreas (interior e exterior), segure a tecla Shift, clique em cada uma dessas áreas para selecioná-las e clique no botão \"Mesclar\" (+).\n\n"
         },
         "intro": {
             "done": "feito",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Sede da Prefeitura de Três Rios",
-                "fire_department": "Bombeiros de Três Rios",
-                "memory_isle_park": "Parque da Ilha da Memória",
-                "riverwalk_trail": "Trilha Ribeirinha",
-                "w_michigan_ave": "Avenida América Latina",
-                "e_michigan_ave": "Avenida Liberdade",
-                "spring_st": "Rua da Primavera",
-                "scidmore_park": "Parque da Democracia",
-                "petting_zoo": "Zoológico do Parque da Democracia",
-                "n_andrews_st": "Rua da Estrela",
-                "s_andrews_st": "Rua da Paz",
-                "n_constantine_st": "Rua das Cores",
-                "s_constantine_st": "Rua Nelson Mandela",
-                "rocky_river": "Rio Grande",
-                "railroad_dr": "Unidade de Estrada de Ferro",
-                "conrail_rr": "Estrada de Ferro Conrail",
-                "st_joseph_river": "Rio São José",
-                "n_main_st": "Rua Principal do Norte",
-                "s_main_st": "Rua Principal do Sul",
-                "water_st": "Rua das Águas",
-                "foster_st": "Rua Foster",
-                "portage_river": "Rua do Porto",
-                "flower_st": "Rua das Flores",
-                "elm_st": "Rua dos Gnomos",
-                "walnut_st": "Rua das Nozes",
-                "morris_ave": "Avenida John Lennon",
-                "east_st": "Rua Leste",
-                "portage_ave": "Avenida do Porto"
+                "block_number": "<value for addr:block_number>",
+                "city": "Itaguaraí",
+                "county": "<value for addr:county>",
+                "district": "<valor para addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<valor para addr:neighbourhood>",
+                "postcode": "06122-320",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "SP",
+                "subdistrict": "<valor para addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "br",
+                "name": {
+                    "1st-avenue": "1ª Avenida",
+                    "2nd-avenue": "2ª Avenida",
+                    "4th-avenue": "4ª Avenida",
+                    "5th-avenue": "5ª Avenida",
+                    "6th-avenue": "6ª Avenida",
+                    "6th-street": "6ª Rua",
+                    "7th-avenue": "7ª Avenida",
+                    "8th-avenue": "8ª Avenida",
+                    "9th-avenue": "9ª Avenida",
+                    "10th-avenue": "10ª Avenida",
+                    "11th-avenue": "11ª Avenida",
+                    "12th-avenue": "12ª Avenida",
+                    "access-point-employment": "Figueiredo Agência de Empregos",
+                    "adams-street": "Rua São José",
+                    "andrews-elementary-school": "Escola Estadual de Ensino Fundamental Professora Emília Ferreira",
+                    "andrews-street": "Rua Benedita dos Santos",
+                    "armitage-street": "Rua João Barbosa",
+                    "barrows-school": "Escola Profissionalizante Alfa",
+                    "battle-street": "Rua da Batalha",
+                    "bennett-street": "Rua Carlos Gomes",
+                    "bowman-park": "Praça Bela Vista",
+                    "collins-drive": "Rua Álvaro Araújo",
+                    "conrail-railroad": "Ferrovia Engenheiro Paulo Ribeiro",
+                    "conservation-park": "Parque do Ipê",
+                    "constantine-street": "Rua Ipiranga",
+                    "cushman-street": "Rua João de Deus",
+                    "dollar-tree": "Brechó Fic Chic",
+                    "douglas-avenue": "Avenida José Maria Bittencourt",
+                    "east-street": "Rua do Leste",
+                    "elm-street": "Rua Reinaldo Angelim",
+                    "flower-street": "Rua das Flores",
+                    "foster-street": "Rua Cecília Souza",
+                    "french-street": "Rua Doutor Moraes",
+                    "garden-street": "Rua Flávia Mascarenhas",
+                    "gem-pawnbroker": "Bazar do José",
+                    "golden-finch-framing": "Cosmorama Molduras e Vidros",
+                    "grant-avenue": "Avenida Joaquim Nabuco",
+                    "hoffman-pond": "Lago da Liberdade",
+                    "hoffman-street": "Rua Ronaldo Carvalho",
+                    "hook-avenue": "Avenida Juscelino Kubitschek",
+                    "jefferson-street": "Rua Santos Dumont",
+                    "kelsey-street": "Rua Antônio José Duarte",
+                    "lafayette-park": "Praça João Francisco Pinto",
+                    "las-coffee-cafe": "Cafeteria Dom Valentim",
+                    "lincoln-avenue": "Avenida Presidente Vargas",
+                    "lowrys-books": "Livraria Ponto e Vírgula",
+                    "lynns-garage": "Oficina do Seu Geraldo",
+                    "main-street-barbell": "Academia Evolution",
+                    "main-street-cafe": "Casa das Panquecas",
+                    "main-street-fitness": "Academia Top Fit",
+                    "main-street": "Avenida 7 de Setembro",
+                    "maple-street": "Rua Visconde Ferreira",
+                    "marina-park": "Praça da Marina",
+                    "market-street": "Rua do Mercado",
+                    "memory-isle-park": "Parque do Macaco",
+                    "memory-isle": "Ilha do Macaco",
+                    "michigan-avenue": "Avenida Santos Dumont",
+                    "middle-street": "Rua Paraíba",
+                    "millard-street": "Rua Almirante Gonçalves",
+                    "moore-street": "Rua São Paulo",
+                    "morris-avenue": "Avenida Silveira Peixoto",
+                    "mural-mall": "Calçadão do Centro",
+                    "paisanos-bar-and-grill": "Pizzaria Golosità",
+                    "paisley-emporium": "Luiza Modas",
+                    "paparazzi-tattoo": "Ricardo Tattoo",
+                    "pealer-street": "Rua Nestor dos Reis",
+                    "pine-street": "Rua Santo Antônio",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "Avenida Jaraguá",
+                    "portage-river": "Rio Jaraguá",
+                    "preferred-insurance-services": "Almeida Seguros",
+                    "railroad-drive": "Rua da Ferrovia",
+                    "river-city-appliance": "City Lar",
+                    "river-drive": "Beco do Rio",
+                    "river-road": "Estrada do Rio",
+                    "river-street": "Rua do Rio",
+                    "riverside-cemetery": "Cemitério Santa Luzia",
+                    "riverwalk-trail": "Trilha da Estrela",
+                    "riviera-theatre": "Teatro Riviera",
+                    "rocky-river": "Rio São Mateus",
+                    "saint-joseph-river": "Rio Tamanduá",
+                    "scidmore-park-petting-zoo": "Zoológico do Parque Santa Clara",
+                    "scidmore-park": "Parque Santa Clara",
+                    "scouter-park": "Praça Monteiro Lopes",
+                    "sherwin-williams": "Panorama Tintas",
+                    "south-street": "Rua Colômbia",
+                    "southern-michigan-bank": "Banco do Brasil",
+                    "spring-street": "Rua Iguaçu",
+                    "sturgeon-river-road": "Rua Santa Rita de Cássia",
+                    "three-rivers-city-hall": "Prefeitura de Itaguaraí",
+                    "three-rivers-elementary-school": "Escola Municipal de Ensino Fundamental de Itaguaraí",
+                    "three-rivers-fire-department": "3º Grupamento de Bombeiros Militar",
+                    "three-rivers-high-school": "Escola Municipal de Ensino Médio de Itaguaraí",
+                    "three-rivers-middle-school": "Escola Municipal de Ensino Fundamental e Médio de Itaguaraí",
+                    "three-rivers-municipal-airport": "Aeroporto Municipal de Itaguaraí",
+                    "three-rivers-post-office": "Correios",
+                    "three-rivers-public-library": "Biblioteca Municipal de Itaguaraí",
+                    "three-rivers": "Itaguaraí",
+                    "unique-jewelry": "Joalheira Requinte",
+                    "walnut-street": "Rua Felipe Andrade",
+                    "washington-street": "Rua São Jorge",
+                    "water-street": "Rua Prefeito Simão Vieira",
+                    "west-street": "Rua Batista Coutinho",
+                    "wheeler-street": "Rua Professora Antonieta Vasconcelos",
+                    "william-towing": "Pit Stop Centro Automotivo",
+                    "willow-drive": "Rua Manoel de Oliveira",
+                    "wood-street": "Rua Paula Pereira",
+                    "world-fare": "Fábio Presentes"
+                }
+            },
+            "welcome": {
+                "title": "Boas vindas",
+                "welcome": "Bem vindo(a)! Este tutorial lhe ensinará os conceitos básicos para editar o OpenStreetMap.",
+                "practice": "Todos os dados no mapa deste tutorial são apenas para praticar, e todas as alterações que você fizer durante o tutorial não serão salvas.",
+                "words": "Alguns novos termos e conceitos serão apresentados neste tutorial. Quando apresentarmos um novo termo, usaremos *itálico*.",
+                "mouse": "Você pode usar qualquer tipo de dispositivo de entrada para editar o mapa, mas este tutorial assume que você tenha um mouse com botões esquerdo e direito. **Se você quiser conectar um mouse, faça-o agora, e então clique em OK.**",
+                "leftclick": "Quanto este tutorial pedir que você clique ou clique duas vezes, estamos nos referindo ao botão esquerdo. Em um touchpad de um notebook, pode ser que isso seja um clique único ou um toque com um só dedo. **Clique {num} vezes.**",
+                "rightclick": "Algumas vezes pediremos também que você clique com o botão direito. Em um touchpad, pode ser que isso seja um toque com dois dedos ou um clique segurando a tecla Ctrl. Seu teclado pode até ter um botão 'menu' que funciona como um clique com o botão direito. **Clique com o botão direito {num} vezes.**",
+                "chapters": "Até agora, tudo ótimo! Você pode usar os botões abaixo para pular para qualquer capítulo ou reiniciá-lo se estiver tendo dificuldades. Agora, vamos começar! **Clique em '{next}' para continuar.**"
             },
             "navigation": {
                 "title": "Navegação",
-                "drag": "A área principal do mapa mostra os dados do OpenStreetMap sobre um fundo (uma imagem aérea, normalmente). Você pode navegar arrastando ou usando a roda do mouse, do mesmo jeito que em qualquer mapa online. **Arraste o mapa!**",
-                "select": "Os elementos do mapa são representados de três formas: pontos, linhas ou áreas. Todos os elementos podem ser selecionados clicando neles. **Clique no ponto e selecione-o.**",
-                "pane": "Quando uma feição é selecionada, o editor de feições é exibido. O cabeçalho nos mostra o tipo de feição e o painel principal exibe os atributos da feição, como nome e endereço. **Feche o editor de feições pressionando o botão {button} no canto superior direito.",
-                "search": "Você também pode procurar por funcionalidades na vista atual, ou pelo mundo todo. **Procurar por '{name}'**",
-                "choose": "**Escolha {name} da lista para selecioná-lo.**",
-                "chosen": "Ótimo! {name} agora está selecionado. **Feche o editor de características pressionando o botão {button}.**"
+                "drag": "A área principal do mapa mostra os dados do OpenStreetMap sobre um fundo (uma imagem aérea, normalmente).{br}Você pode navegar clicando sobre a imagem de fundo e arrastando o mapa ou utilizando as setas do teclado. **Arraste o mapa!**",
+                "zoom": "Você pode aumentar ou diminuir o zoom com a roda do mouse ou o touchpad, ou ainda clicando nos botões {plus} / {minus}. **Experimente o zoom!**",
+                "features": "Usamos o termo *elementos* para descrever as coisas que aparecem no mapa. Qualquer coisa no mundo real pode ser mapeada como um elemento no OpenStreetMap.",
+                "points_lines_areas": "Elementos do mapa são representados com *pontos, linhas ou áreas.*",
+                "nodes_ways": "No OpenStreetMap, pontos são às vezes chamados de *nós*, e linhas e áreas são às vezes chamadas de *caminhos*.",
+                "click_townhall": "Todos os elementos no mapa podem ser selecionados ao clicar sobre eles. **Clique no ponto para selecioná-lo.**",
+                "selected_townhall": "Perfeito! O ponto está agora selecionado. Elementos selecionados são destacados com uma borda vermelha piscando.",
+                "editor_townhall": "Quando um elemento é selecionado, o *editor de elementos* é exibido ao lado do mapa.",
+                "preset_townhall": "A parte de cima do editor de elementos mostra o tipo de elemento. Este ponto é um {preset}.",
+                "fields_townhall": "A parte do meio do editor de elementos contém *campos* mostrando os atributos do elemento, como seu nome e endereço.",
+                "close_townhall": "**Feche o editor de elementos apertando a tecla Esc ou clicando no botão {button} acima.**",
+                "search_street": "Você também pode procurar por elementos na visualização atual, ou mesmo no mundo todo. **Procure por '{name}'.**",
+                "choose_street": "**Escolha {name} da lista para selecioná-la.**",
+                "selected_street": "Ótimo! Agora o objeto {name} está selecionado.",
+                "editor_street": "Os campos exibidos para uma rua são diferentes daqueles exibidos para a prefeitura.{br}Para esta rua selecionada, o editor de elementos exibe campos como '{field1}' e '{field2}'. **Feche o editor de elementos apertando a tecla Esc ou clicando no botão {button} acima.**",
+                "play": "Experimente mover o mapa e clicar em outros elementos para ver que tipo de coisas podem ser adicionadas ao OpenStreetMap. **Quando você estiver pronto(a) para seguir para o próximo capítulo, clique em '{next}'.**"
             },
             "points": {
                 "title": "Pontos",
-                "add": "Pontos podem ser usados para representar elementos como lojas, restaurantes e monumentos. Eles marcam uma localização específica, e descrevem o que há lá. **Clique no {button} botão de Ponto para adicionar um novo ponto.**",
-                "place": "O ponto pode ser posicionado clicando-se no mapa. **Clique no mapa para posicionar o novo ponto em cima do edifício.**",
-                "search": "Existem muitos elementos diferentes que podem ser representados por pontos. O ponto que você acabou de adicionar é uma Cafeteria. **Procure por '{name}'**",
-                "choose": "**Escolha \"Cafeteria\" na lista.**",
-                "describe": "O ponto agora está marcado como uma cafeteria. Usando o editor de elemento, podemos adicionar mais informações sobre ele. **Adicione um nome**",
-                "close": "O editor de elementos irá recordar automaticamente todas as suas modificações. Quando você muda um elemento, o botão fechar irá mudar para um sinal de verificação. **Clique no botão {button} para fechar o editor de elementos**",
-                "reselect": "Frequentemente pontos já irão existir, mas contendo enganos ou estando incompletos. Nós podemos editar pontos existentes. **Clique para selecionar o ponto que você acabou de criar.**",
-                "fixname": "**Mude o nome, depois clique no botão {button} para fechar o editor de elementos.**",
-                "reselect_delete": "Todos os elementos no mapa podem ser apagados. **Clique para selecionar o ponto que você criou.**",
-                "delete": "O menu em volta do ponto contém funções que podem ser utilizadas nele, incluindo apagar. **Clique no botão {button} para apagar o ponto.**"
+                "add_point": "*Pontos* podem ser usados para representar elementos como lojas, restaurantes e monumentos.{br}Eles marcam um local específico, e descrevem o que há ali. **Clique no botão {button} Ponto para adicionar um novo ponto.**",
+                "place_point": "Para inserir o novo ponto no mapa, posicione o cursor onde o ponto deverá ficar, e então clique com o botão esquerdo do mouse ou pressione a barra de espaço. **Mova o cursor para cima deste prédio, e então clique com o botão esquerdo ou pressione a barra de espaço.**",
+                "search_cafe": "Há vários elementos diferentes que podem ser representados por pontos. O ponto que você adicionou é uma cafeteria. **Procure por '{preset}'.**",
+                "choose_cafe": "**Escolha {preset} na lista.**",
+                "feature_editor": "O ponto agora está marcado como uma cafeteria. Usando o editor de elementos, pode-se adicionar mais informações sobre esta cafeteria.",
+                "add_name": "No OpenStreetMap, todos os campos são opcionais e não há nenhum problema em deixar um campo em branco se você não tem certeza das informações.{br}Suponhamos que você passe na frente dessa cafeteria todos os dias, e que você saiba como ela se chama. **Adicione um nome à cafeteria.**",
+                "add_close": "O editor de elementos lembrará de suas alterações automaticamente. **Quando você tiver terminado de adicionar o nome, pressione Esc, Enter ou clique no botão {button} para fechar o editor de elementos.**",
+                "reselect": "Frequentemente um dado ponto pode já existir, mas possuir erros ou estar incompleto. Podemos editar pontos já existentes. **Clique para selecionar a cafeteria que você acabou de criar.**",
+                "update": "Vamos preencher mais detalhes sobre esta cafeteria. Você pode alterar seu nome, adicionar um tipo de culinária, ou adicionar um endereço, por exemplo. **Altere os detalhes da cafeteria.**",
+                "update_close": "**Quando você tiver terminado de atualizar a cafeteria, pressione Esc, Enter ou clique no botão {button} para fechar o editor de elementos.**",
+                "rightclick": "Você pode clicar com o botão direito em qualquer elemento do mapa para ver a lista de operações que podem ser realizadas nele. **Clique com o botão direito no ponto que você criou para exibir o menu de edição.**",
+                "delete": "Não há nenhum problema em excluir elementos que não existam no mundo real.{br}Excluir um elemento do OpenStreetMap o remove do mapa que todos usam, portanto certifique-se que o elemento realmente não existe mais antes de excluí-lo. **Clique no botão {button} para excluir o ponto.**",
+                "undo": "Você sempre pode desfazer qualquer alteração se ainda não tiver salvo suas edições no OpenStreetMap. **Clique no botão {button} para desfazer a última ação e trazer o ponto de volta.**",
+                "play": "Agora que você sabe como criar e editar pontos, experimente criar alguns outros pontos para praticar! **Quando você estiver pronto(a) para seguir para o próximo capítulo, clique em '{next}'.**"
             },
             "areas": {
                 "title": "Áreas",
-                "add": "Áreas são usadas para mostrar os limites dos elementos como lagos, edifícios e áreas residenciais. Elas também podem ser usadas para o mapeamento mais detalhado de muitos elementos que você normalmente mapearia como pontos. **Clique no botão Área {button} para adicionar uma nova área.**",
-                "corner": "Áreas são desenhadas adicionando nós que marcam o limite da área. **Clique para adicionar o nó inicial dos cantos do parquinho.**",
-                "place": "Coloque mais pontos para desenhar o resto da área. Para terminar, complete a área clicando de novo no primeiro ponto. **Desenhar a área do parquinho.**",
-                "search": "**Procurar por '{name}'.**",
-                "choose": "**Escolha o item \"Parque infantil\" da lista.**",
-                "describe": "**Adicione um nome, então clique no {button} botão para fechar a edição do elemento**"
+                "add_playground": "*Áreas* são usadas para representar os limites de elementos como lagos, edifícios, e áreas residenciais.{br}Elas também podem ser usadas para um mapeamento mais detalhado de muitos elementos que você normalmente mapearia com pontos. **Clique no botão {button} Área para adicionar uma nova área.**",
+                "start_playground": "Vamos adicionar este parquinho ao mapa desenhando uma área. Áreas podem ser traçadas colocando *nós* ao longo do limite exterior do elemento. **Clique com o mouse ou pressione a barra de espaço para posicionar um nó inicial em um dos cantos do parquinho.**",
+                "continue_playground": "Continue desenhando a área colocando mais nós ao longo da borda do parquinho. Não se preocupe se a área conectar às calçadas existentes.{br}Dica: Você pode segurar a tecla Alt para evitar que nós se conectem a outros elementos. **Continue desenhando a área do parquinho.**",
+                "finish_playground": "Termine a área pressionando Enter, ou clicando novamente no primeiro ou último nó. **Termine de desenhar a área do parquinho.**",
+                "search_playground": "**Procure por '{preset}'.**",
+                "choose_playground": "**Escolha {preset} na lista.**",
+                "add_field": "Este parquinho não tem um nome oficial, portanto não vamos adicionar nada ao campo Nome.{br}Ao invés disso, vamos adicionar detalhes sobre o parquinho no campo Descrição. **Abra a lista de campos adicionais.**",
+                "choose_field": "**Escolha {field} na lista.**",
+                "retry_add_field": "Você não selecionou o campo {field}. Vamos tentar novamente.",
+                "describe_playground": "**Adicione uma descrição, e então clique no botão {button} para fechar o editor de elementos.**",
+                "play": "Muito bem! Experimente desenhar algumas outras áreas, e veja que outros tipos de elementos de área você pode adicionar ao OpenStreetMap. **Quando você estiver pronto(a) para seguir para o próximo capítulo, clique em '{next}'.**"
             },
             "lines": {
                 "title": "Linhas",
-                "add": "Linhas são usadas para representar elementos como ruas, ferrovias e rios. **Clique no botão {button} Linha para adicionar uma nova linha.**",
-                "start": "**Comece a desenhar a linha clicando no final da estrada.**",
-                "intersect": "Clique para adicionar mais nós à linha. Você pode arrastar o mapa enquanto desenha se necessário. Estradas e muitos outros tipos de linhas são parte de uma rede maior de vias. É importante ter todas as linhas conectadas umas às outras para que as aplicações de roteamento funcionem. **Clique no {name} para criar uma interseção conectando as duas linhas.**",
-                "finish": "Para indicar o final da criação de uma linha, clique novamente no seu último ponto. **Termine de criar a rua.**",
-                "road": "**Selecione \"Estrada\" na lista**",
-                "residential": "Há vários tipos diferentes de estrada, o mais comum entre elas é a via residencial. **Escolha o tipo Via Residencial.**",
-                "describe": "**Nomeie a estrada, então clique no {button} botão para fechar o edição do elemento.**",
-                "restart": "A estrada necessita intersectar {name}.",
-                "wrong_preset": "Você não selecionou o tipo de via Residencial. **Clique aqui para escolher novamente**"
+                "add_line": "*Linhas* são usadas para representar elementos como ruas, ferrovias e rios. **Clique no botão {button} Linha para adicionar uma nova linha.**",
+                "start_line": "Aqui tem uma rua faltando. Vamos adicioná-la!{br}No OpenStreetMap, linhas devem ser desenhadas no centro da rua. Você pode arrastar e alterar o zoom do mapa enquanto desenha a linha, se necessário. **Comece uma nova linha clicando na extremidade norte desta rua.**",
+                "intersect": "Clique com o mouse ou pressione a barra de espaço para adicionar outros nós à linha.{br}Ruas, assim como vários outros tipos de linhas, são parte de uma malha muito maior. Portanto, é importante que essas linhas estejam conectadas corretamente, para que aplicativos de roteamento funcionem direito. **Clique na {name} para criar um cruzamento juntando as duas ruas.**",
+                "retry_intersect": "A rua precisa cruzar com a {name}. Vamos tentar novamente!",
+                "continue_line": "Continue desenhando a linha da nova rua. Lembre-se que você pode arrastar e alterar o zoom do mapa, se necessário.{br}Quando você tiver terminado de desenhar, clique no último nó novamente. **Termine de desenhar a rua.**",
+                "choose_category_road": "**Selecione {category} na lista.**",
+                "choose_preset_residential": "Há vários tipos de ruas e estradas, mas esta é uma via residencial. **Escolha {preset} na lista.**",
+                "retry_preset_residential": "Você não selecionou o tipo {preset}. **Clique aqui para selecionar novamente.**",
+                "name_road": "**Dê um nome a esta rua, e então aperte Esc, Enter, ou clique no botão {button} para fechar o editor de elementos. Evite abreviar nomes de ruas.**",
+                "did_name_road": "Ficou ótimo! Agora, vamos aprender como alterar o desenho de uma linha.",
+                "update_line": "Às vezes, você precisará alterar o desenho de uma linha existente. Aqui está uma rua que não parece muito bem desenhada.",
+                "add_node": "Podemos adicionar alguns nós a esta linha para melhorar seu desenho. Uma maneira de adicionar um nó é clicando duas vezes sobre a linha no local você quer adicionar o nó. **Clique duas vezes sobre a linha para adicionar um novo nó.**",
+                "start_drag_endpoint": "Quando uma linha está selecionada, você pode mover qualquer um de seus nós clicando sobre ele e mantendo o botão do mouse pressionado enquanto arrasta o cursor. **Arraste a extremidade da linha para o local onde estas ruas se cruzam.**",
+                "finish_drag_endpoint": "Aqui parece bom. **Solte o botão esquerdo do mouse para terminar de mover o nó.**",
+                "start_drag_midpoint": "Pequenas setas são exibidas nos *pontos médios* dos segmentos de linha. Uma outra maneira de criar um novo nó é clicando e arrastando um ponto médio para outro lugar. **Arraste a seta do ponto médio para criar um novo nó ao longo da curva da rua.**",
+                "continue_drag_midpoint": "Esta linha já está muito melhor! Continue ajustando seu desenho clicando duas vezes ou arrastando pontos médios até que a linha bata com o desenho da rua. **Quando você achar que a linha está boa, clique em OK.**",
+                "delete_lines": "Não há nenhum problema em excluir vias que não existam no mundo real.{br}Aqui está um exemplo de onde a prefeitura planejou uma {street} mas nunca a construiu. Podemos melhorar esta parte do mapa apagando as linhas em excesso.",
+                "rightclick_intersection": "A última rua de verdade é a {street1}, então vamos dividir a {street2} neste cruzamento e remover tudo que estiver ao norte dele. **Clique com o botão direito sobre o nó do cruzamento.**",
+                "split_intersection": "**Clique no botão {button} para dividir a {street}.**",
+                "retry_split": "Você não clicou no botão Dividir. Vamos tentar novamente.",
+                "did_split_multi": "Muito bem! A {street1} está agora dividida em duas partes. Esta parte pode ser removida. **Clique nesta parte da {street2} para selecioná-la.**",
+                "did_split_single": "**Clique na parte norte da {street2} para selecioná-la.**",
+                "multi_select": "Agora a {selected} está selecionada. Vamos selecionar também a {other1}. Você pode clicar segurando a tecla Shift para selecionar mais de um objeto. **Enquanto mantém a tecla Shift pressionada, clique na {other2}.**",
+                "multi_rightclick": "Ótimo! As duas ruas a serem excluídas estão agora selecionadas. **Clique com o botão direito sobre uma das linhas para exibir o menu de edição.**",
+                "multi_delete": "**Clique no botão {button} para excluir as linhas em excesso.**",
+                "retry_delete": "Você não clicou no botão Excluir. Vamos tentar novamente.",
+                "play": "Ótimo! Utilize as habilidades que você aprendeu neste capítulo para praticar a edição em mais algumas linhas. **Quando você estiver pronto(a) para seguir para o próximo capítulo, clique em '{next}'.**"
+            },
+            "buildings": {
+                "title": "Edificações",
+                "add_building": "O OpenStreetMap é o maior banco de dados de edifícios do mundo.{br}Você pode ajudar a melhorar esse banco de dados desenhando edifícios que ainda não estão mapeados. **Clique no botão {button} Área para adicionar uma nova área.**",
+                "start_building": "Vamos adicionar esta casa ao mapa traçando seu contorno.{br}Edificações devem ser traçadas em torno de sua área ocupada com a maior exatidão possível. **Clique com o mouse ou pressione a barra de espaço para posicionar o nó inicial em um dos cantos do edifício.**",
+                "continue_building": "Continue adicionando mais nós para traçar o contorno do edifício. Lembre-se que você pode aumentar o zoom se quiser adicionar mais detalhes.{br}Finalize o edifício pressionando Enter, ou clicando novamente no primeiro ou último nó. **Termine de traçar o edifício.**",
+                "retry_building": "Parece que você teve dificuldade colocando os nós nos cantos do edifício. Vamos tentar novamente!",
+                "choose_category_building": "**Escolha {category} na lista.**",
+                "choose_preset_house": "Há vários tipos de edificações, mas este é claramente uma casa.{br}Entretanto, quando você não tiver certeza do tipo de edifício, não há nenhum problema em escolher a opção genérica \"Edifício\". **Escolha o tipo {preset}.**",
+                "close": "**Pressione Esc ou clique no botão {button} para fechar o editor de elementos.**",
+                "rightclick_building": "**Clique com o botão direito para selecionar o edifício que você criou e exibir o menu de edição.**",
+                "square_building": "A casa que você acabou de adicionar vai ficar ainda melhor com ângulos perfeitamente retos. **Clique no botão {button} para ortogonalizar o desenho da edificação.**",
+                "retry_square": "Você não clicou no botão Ortogonalizar. Vamos tentar novamente.",
+                "done_square": "Viu como os ângulos se ajustaram? Agora vamos aprender uma outra ferramenta muito útil.",
+                "add_tank": "Vamos traçar este reservatório circular. **Clique no botão {button} Área para adicionar uma nova área.**",
+                "start_tank": "Não se preocupe; você não precisa desenhar um círculo perfeito. Apenas desenhe uma área dentro do reservatório que encoste na sua borda. **Clique com o mouse ou pressione a barra de espaço para posicionar um nó inicial na borda do reservatório.**",
+                "continue_tank": "Adicione mais alguns nós ao longo da borda. O círculo será criado em torno dos nós que você desenhar.{br}Termine a área pressionando Enter, ou clicando novamente no primeiro ou último nó. **Termine de traçar o reservatório.**",
+                "search_tank": "**Procure por '{preset}'.**",
+                "choose_tank": "**Escolha {preset} na lista.**",
+                "rightclick_tank": "**Clique com o botão direito para selecionar o reservatório que você criou e exibir o menu de edição.**",
+                "circle_tank": "**Clique no botão {button} para transformar o reservatório num círculo.**",
+                "retry_circle": "Você não clicou no botão Circularizar. Vamos tentar novamente.",
+                "play": "Muito bem! Pratique traçar mais alguns edifícios, e experimente também outros comandos do menu de edição. **Quando você estiver pronto(a) para seguir para o próximo capítulo, clique em '{next}'.**"
             },
             "startediting": {
                 "title": "Começar a editar",
-                "help": "Você pode executar novamente esse tutorial ou ver mais documentação clicando no botão {button} Ajuda.",
+                "help": "Você está agora pronto(a) para editar o OpenStreetMap!{br}Você pode seguir este tutorial novamente a qualquer momento ou aprender mais clicando no botão {button} Ajuda.",
                 "save": "Não esqueça de salvar suas alterações regularmente!",
                 "start": "Começar a mapear!"
             }
                     "label": "Endereço",
                     "placeholders": {
                         "block_number": "Número do Bloco",
-                        "block_number!jp": "Num. do Bloco",
+                        "block_number!jp": "Nº do Bloco",
                         "city": "Município",
                         "city!jp": "City/Town/Village/Tokyo Special Ward",
                         "city!vn": "Cidade/Vila",
                         "hamlet": "Lugarejo",
                         "housename": "Nome da casa",
                         "housenumber": "123",
-                        "housenumber!jp": "Nº Edifício/Nº Lote",
+                        "housenumber!jp": "Nº do Edifício/Lote",
                         "neighbourhood": "Bairro",
                         "neighbourhood!jp": "Chōme/Aza/Koaza",
                         "place": "Local",
                 "amenity": {
                     "label": "Tipo"
                 },
+                "animal_boarding": {
+                    "label": "Para Animais"
+                },
+                "animal_breeding": {
+                    "label": "Para Animais"
+                },
+                "animal_shelter": {
+                    "label": "Para Animais"
+                },
                 "area/highway": {
                     "label": "Tipo"
                 },
                         "clockwise": "Sentido Horário"
                     }
                 },
+                "club": {
+                    "label": "Tipo"
+                },
                 "collection_times": {
                     "label": "Horários de Coleta"
                 },
+                "communication_multi": {
+                    "label": "Tipos de Comunicação"
+                },
                 "construction": {
                     "label": "Tipo"
                 },
                     "label": "Tipo"
                 },
                 "crop": {
-                    "label": "Cultivo"
+                    "label": "Espécie cultivada"
                 },
                 "crossing": {
                     "label": "Tipo"
                 },
                 "cuisine": {
-                    "label": "Culinária"
+                    "label": "Culinárias"
                 },
                 "currency_multi": {
                     "label": "Tipos de Moeda"
                     "label": "Nº do buraco",
                     "placeholder": "Número do buraco (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Variedades de Uva"
+                },
                 "handicap": {
                     "label": "Acessível a deficientes",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Tipo"
                 },
+                "historic/civilization": {
+                    "label": "Civilização Histórica"
+                },
                 "hoops": {
                     "label": "Aros de Tabela",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "Tipo"
                 },
+                "inscription": {
+                    "label": "Inscrição"
+                },
                 "internet_access": {
                     "label": "Acesso à Internet",
                     "options": {
                     "label": "Mão Única",
                     "options": {
                         "no": "Não",
-                        "undefined": "Assumindo ser Não",
+                        "undefined": "Presume-se que não",
                         "yes": "Sim"
                     }
                 },
                     "label": "Mão Única",
                     "options": {
                         "no": "Não",
-                        "undefined": "Assumindo ser Sim",
+                        "undefined": "Presume-se que sim",
                         "yes": "Sim"
                     }
                 },
                 "power_supply": {
                     "label": "Fonte de Energia"
                 },
+                "produce": {
+                    "label": "Tipo de Produção"
+                },
                 "product": {
-                    "label": "Produto"
+                    "label": "Produtos"
                 },
                 "railway": {
                     "label": "Tipo"
                 "service/bicycle": {
                     "label": "Serviços"
                 },
+                "service/vehicle": {
+                    "label": "Serviços"
+                },
                 "service_rail": {
                     "label": "Tipo de serviço",
                     "options": {
                         "yard": "Pátio de manobra"
                     }
                 },
+                "service_times": {
+                    "label": "Horários de Serviço"
+                },
                 "shelter": {
                     "label": "Abrigo contra Intempéries"
                 },
                     "label": "Fonte"
                 },
                 "sport": {
-                    "label": "Esporte"
+                    "label": "Esportes"
                 },
                 "sport_ice": {
-                    "label": "Esporte"
+                    "label": "Esportes"
+                },
+                "sport_racing_motor": {
+                    "label": "Esportes"
                 },
-                "sport_racing": {
-                    "label": "Esporte"
+                "sport_racing_nonmotor": {
+                    "label": "Esportes"
                 },
                 "stars": {
                     "label": "Estrelas"
                 },
+                "start_date": {
+                    "label": "Data de Início"
+                },
                 "step_count": {
                     "label": "Número de Degraus"
                 },
                 "toll": {
                     "label": "Pedágio"
                 },
+                "tomb": {
+                    "label": "Tipo"
+                },
                 "tourism": {
                     "label": "Tipo"
                 },
                 "amenity": {
                     "name": "Serviço"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Hotel para animais",
+                    "terms": "hospedagem, cachorro, cão, hotel para animais, cães, gato, pet hotel, pet resort, creche para animais, animais de estimação"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Estabelecimento para reprodução de animais",
+                    "terms": "cruzar, gato, cão, cadela, cachorro, pet motel, reprodução de animais,"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Abrigo de Animais",
+                    "terms": "canil, cachorro, gato, pet"
+                },
                 "amenity/arts_centre": {
                     "name": "Centro Cultural",
                     "terms": "Centro de Artes, Artes, Centro Artístico, Teatro, Cinema, Espetáculo, Exposições, Galeria, Exposição, Cultura, Espaço Cultural, Pintura, Artes Plásticas"
                     "name": "Bebedouro",
                     "terms": "Água Potável, Bebedouro, fonte"
                 },
+                "amenity/driving_school": {
+                    "name": "Auto Escola",
+                    "terms": "Escola de direção, escola de motoristas, auto-escola, autoescola"
+                },
                 "amenity/embassy": {
                     "name": "Embaixada",
                     "terms": "embaixada, diplomacia, relações internacionais"
                     "name": "Boate",
                     "terms": "Discoteca, Boate, Casa Noturna, boite, "
                 },
+                "amenity/nursing_home": {
+                    "name": "Casa de Repouso"
+                },
                 "amenity/parking": {
                     "name": "Estacionamento",
                     "terms": "estacionamento, parada"
                     "name": "Vaga de Estacionamento",
                     "terms": "Estacionamento, Vaga, Carro"
                 },
+                "amenity/pavilion": {
+                    "name": "Pavilhão",
+                    "terms": "centro, abrigo"
+                },
                 "amenity/pharmacy": {
                     "name": "Farmácia",
                     "terms": "Farmácia, Drogaria, Farmácia de Manipulação, remédio, medicamento"
                     "name": "Abrigo para moradores de rua",
                     "terms": "Refúgio para Desabrigados, albergue, abrigo, mendigo, sopão"
                 },
+                "amenity/social_facility/nursing_home": {
+                    "name": "Casa de Repouso",
+                    "terms": "Enfermagem, casa de saúde, lar de repouso, lar de idosos, asilo, lar de vida assistida, lar de saúde, casa de velhinhos,"
+                },
                 "amenity/studio": {
                     "name": "Estúdio de rádio/tv ou de gravação",
                     "terms": "Estúdio, rádio, ensaio, música, banda, gravação, TV, cinema, produtora,"
                     "name": "Universidade ou Faculdade",
                     "terms": "Área de Universidade, Faculdade, Área de Faculdade, Centro Universitário"
                 },
+                "amenity/vending_machine": {
+                    "name": "Máquina de Venda",
+                    "terms": "Totem de vendas, Máquina de Venda Automática, Dispenser, Máquina Automática de Vendas"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Máquina de Venda de Cigarros",
                     "terms": "Vendas de máquinas de Cigarro"
                     "terms": "Totem de vendas, Máquina de Venda Automática, Embalagem, Sacola, Animal de Estimação, Pet"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Máquina de Venda de Jornal",
-                    "terms": "Venda de Jornal"
+                    "name": "Máquina de Venda de Jornal"
+                },
+                "amenity/vending_machine/newspapers": {
+                    "name": "Máquina de Venda de Jornais",
+                    "terms": "jornais, revistas, venda de jornal, Totem de vendas, Máquina de Venda Automática, notícia, banca de jornal"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Máquina de Envio e Recebimento de Encomendas",
                     "name": "Máquina de Venda de Lanches",
                     "terms": "Salgados, Doces, Petiscos, salgadinho"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Máquina de Venda",
-                    "terms": "Máquina de Vendas, Máquina Automática de Vendas, Dispenser"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinário",
                     "terms": "Veterinário, Médico veterinário, pet, animal de estimação, animais"
                     "name": "Torneira de Água Potável",
                     "terms": "Água potável, Abastecimento"
                 },
+                "amenity/watering_place": {
+                    "name": "Bebedouro para animais",
+                    "terms": "água, bebedoiro, tanque"
+                },
                 "area": {
                     "name": "Área",
                     "terms": "Área"
                     "terms": "Cerca viva"
                 },
                 "barrier/kissing_gate": {
-                    "name": "Kissing Gate",
-                    "terms": "Porteira Giratória"
+                    "name": "Quebra Corpo",
+                    "terms": "Porteira Giratória, quebra cabeça, quebra costela, passa um, passador, imbricação"
                 },
                 "barrier/lift_gate": {
                     "name": "Cancela Elevatória",
                     "name": "Vaga de Acampamento",
                     "terms": "Local de acampamento, Acampamento, motor home, Tenda, Caravana, Barraca de acampamento"
                 },
+                "club": {
+                    "name": "Clube de interesses ou hobby",
+                    "terms": "aeromodelismo, radioamador, filatelia, xadrez, astronomia, automobilismo, associação, fã-clube, fã, templo maçônico, maçonaria, maçom, caça, motociclismo, moto clube,nudismo, fotografia, escoteiro, escotismo, hobby, sociedade,"
+                },
                 "craft": {
                     "name": "Profissional manual",
                     "terms": "arte, trabalho manual, ofício, serviço"
                 },
                 "highway/mini_roundabout": {
                     "name": "Mini-Rotatória",
-                    "terms": "Rotatória, Balão, Mini-Rotunda"
+                    "terms": "Rotatória, Balão, Mini-Rotunda, rotunda, giradouro, retorno, rótula"
                 },
                 "highway/motorway": {
                     "name": "Autoestrada",
                     "terms": "Acesso Primário, Acesso a Via Primária"
                 },
                 "highway/raceway": {
-                    "name": "Pista de Automobilismo",
-                    "terms": "Pista de Corrida de Automóveis, Autódromo, Kartódromo"
+                    "name": "Pista de corrida motorizada",
+                    "terms": "fórmula 1, carro, kart, pista de kart, kartódromo, autódromo, corrida, autovelocidade, motovelocidade, velocidade"
                 },
                 "highway/residential": {
                     "name": "Via Residencial",
                     "terms": "Drive-Thru"
                 },
                 "highway/service/driveway": {
-                    "name": "Acesso de Estacionamento",
+                    "name": "Via de acesso",
                     "terms": "Via de Garagem"
                 },
                 "highway/service/emergency_access": {
                     "name": "Posto de Serviços",
                     "terms": "Área de Serviço, Posto de combustíveis, posto de gasolina, combustíveis, borracharia, lava jato, serviços, loja de conveniências"
                 },
+                "highway/speed_camera": {
+                    "name": "Sensor de Velocidade",
+                    "terms": "Câmera de velocidade, pardal, sinal de trânsito, fiscalização eletrônica de velocidade"
+                },
                 "highway/steps": {
                     "name": "Escada",
                     "terms": "Degraus, Escada, Escadaria"
                 },
                 "highway/traffic_signals": {
                     "name": "Semáforo",
-                    "terms": "Semáforo"
+                    "terms": "Semáforo, sinaleira, sinal, farol, farol de trânsito, sinal luminoso"
                 },
                 "highway/trunk": {
                     "name": "Via Expressa",
                     "terms": "Acesso a Via Expressa"
                 },
                 "highway/turning_circle": {
-                    "name": "Balão de Retorno",
-                    "terms": "Balão de Retorno"
+                    "name": "Balão de retorno",
+                    "terms": "Balão de Retorno, cul de sac, cul-de-sac, rotunda, rotatória, giradouro, retorno, rótula"
                 },
                 "highway/turning_loop": {
-                    "name": "Balão de retorno",
+                    "name": "Balão de retorno com canteiro central",
                     "terms": "Retorno"
                 },
                 "highway/unclassified": {
                     "name": "Ruínas",
                     "terms": "Ruínas"
                 },
+                "historic/tomb": {
+                    "name": "Túmulo",
+                    "terms": "Sepultura, Cemitério, "
+                },
                 "historic/wayside_cross": {
                     "name": "Cruz de Beira de Estrada",
                     "terms": "Cruz de Beira de Estrada, Cruzeiro"
                     "name": "Jardim Comunitário",
                     "terms": "Horta comunitária"
                 },
+                "landuse/aquaculture": {
+                    "name": "Aquicultura",
+                    "terms": "Aquacultura, fazenda de peixes, fazenda de camarão, moluscos, frutos do mar, peixes, piscicultura, Carcinicultura, Maricultura, Ostreicultura, Malacocultura, Algicultura, Ranicultura, camarão"
+                },
                 "landuse/basin": {
                     "name": "Bacia",
                     "terms": "Bacia"
                     "name": "Gramado",
                     "terms": "Gramado"
                 },
+                "landuse/harbour": {
+                    "name": "Ancoradouro",
+                    "terms": "porto, ancoradouro, enseada"
+                },
                 "landuse/industrial": {
                     "name": "Área industrial",
                     "terms": "Indústria, Parque industrial, Fábrica, Fábricas"
                     "terms": "Checkpoint, Ponto de Verificação"
                 },
                 "landuse/military/danger_area": {
-                    "name": "Área Perigosa",
-                    "terms": "Área de Perigo, Área Perigosa, Perigo"
+                    "name": "Zona de Exclusão Militar",
+                    "terms": "Área de Perigo, Área Perigosa, Perigo, área militar, tiro, bombas, nuclear, zona militar, zona de exclusão"
                 },
                 "landuse/military/naval_base": {
                     "name": "Base Naval",
                     "name": "Pedreira",
                     "terms": "Mineração"
                 },
+                "landuse/railway": {
+                    "name": "Corredor Ferroviário",
+                    "terms": "Ferrovia, Área de manobra de trens, pátio ferroviário, linha do trem, trem, estação de trem, estação ferroviária, transporte ferroviário"
+                },
                 "landuse/recreation_ground": {
                     "name": "Pátio de Recreação",
                     "terms": "Recreação, Diversão, área verde, pátio"
                     "name": "Quadra de Basquetebol",
                     "terms": "Quadra de Basquete"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Quadra de Voleibol de Praia",
+                    "terms": "vôlei, voleibol, praia, arena, areia"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Campo de Bocha",
                     "terms": "Cancha de Bocha, Pista de Bocha"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Campo de Cricket",
+                    "terms": "campo de críquete, críquete, cricket"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Pista de Hipismo",
+                    "terms": "equitação, picadeiro, hipismo, cavalos, equinos"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Campo de rugby league",
                     "terms": "Rugby, Esporte, Campo, "
                     "name": "Campo de Futebol",
                     "terms": "Campo de Futebol"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Mesa de Pingue-Pongue",
+                    "terms": "Mesa de Ping-Pong, Mesa de Tênis de Mesa"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Quadra de Tênis",
                     "terms": "Quadra de Tênis"
                     "terms": "Quadra de Vôlei"
                 },
                 "leisure/playground": {
-                    "name": "Parque Infantil",
-                    "terms": "Parquinho, Playground"
+                    "name": "Parquinho",
+                    "terms": "playground,parquinho,parque,brinquedo,gangorra,escorrego, escorrega,balanço, parque infantil, crianças"
                 },
                 "leisure/resort": {
                     "name": "Resort",
                     "terms": "Hotel, Complexo hoteleiro, Parque aquático, Férias, Hospedagem"
                 },
                 "leisure/running_track": {
-                    "name": "Pista de Atletismo",
-                    "terms": "Pista de Corrida"
+                    "name": "Pista de atletismo",
+                    "terms": "corrida, correr, olímpico, olímpica, atletismo, esportes,"
                 },
                 "leisure/slipway": {
                     "name": "Rampa Náutica",
                     "terms": "Piscina"
                 },
                 "leisure/track": {
-                    "name": "Pista de Corrida (veículos não motorizados)",
-                    "terms": "pista de corrida"
+                    "name": "Pista para esportes não-motorizados",
+                    "terms": "pista de ciclismo, pista de atletismo, hipismo, ciclismo, atletismo, pista de corrida, cooper"
                 },
                 "leisure/water_park": {
                     "name": "Parque Aquático",
                     "terms": "Farol"
                 },
                 "man_made/mast": {
-                    "name": "Torre de Rádio",
-                    "terms": "Torre de Comunicação, Torre de Telecomunicações, Antena"
+                    "name": "Torre estaiada ou monopolo",
+                    "terms": "Torre de comunicação estaiada, Torre de comunicação monopolo, Torre monopolo, torre, torre de comunicação, antena, rádio, celular, comunicação,"
                 },
                 "man_made/observation": {
                     "name": "Torre de Observação",
                     "terms": "Silo"
                 },
                 "man_made/storage_tank": {
-                    "name": "Tanque de armazenamento",
-                    "terms": "Tanque de Armazenamento"
+                    "name": "Reservatório",
+                    "terms": "Tanque de Armazenamento, reservatório elevado, caixa d'água, dágua, dagua, de água, líquido, gás"
                 },
                 "man_made/surveillance": {
                     "name": "Câmera de Segurança",
                 },
                 "man_made/water_tower": {
                     "name": "Caixa d'Água",
-                    "terms": "Reservatório de Água"
+                    "terms": "Reservatório de Água Elevado, caixa d'água, torre, abastecimento de água"
                 },
                 "man_made/water_well": {
                     "name": "Poço de água",
                     "terms": "Cidade, Município"
                 },
                 "place/farm": {
-                    "name": "Fazenda",
-                    "terms": "Fazenda, Chácara, Sítio"
+                    "name": "Fazenda"
                 },
                 "place/hamlet": {
                     "name": "Lugarejo",
                     "name": "Vizinhança",
                     "terms": "Vizinhança, Bairro"
                 },
+                "place/quarter": {
+                    "name": "Sub-bairro",
+                    "terms": "loteamento, conjunto habitacional, residencial,"
+                },
                 "place/square": {
                     "name": "Praça",
                     "terms": "Quadra"
                 },
                 "place/suburb": {
                     "name": "Bairro",
-                    "terms": "Distrito Municipal"
+                    "terms": "distrito"
                 },
                 "place/town": {
                     "name": "Cidade Menor",
                     "name": "Trilho de bonde",
                     "terms": "Bonde, VLT, Veículo leve sobre trilhos"
                 },
+                "railway/tram_stop": {
+                    "name": "Parada de VLT",
+                    "terms": "VLT, trem leve, estação de trem, trilho, estação, ponto de VLT, Estação de VLT, bondinho, parada de bondinho, estação de bondinho, ferrovia, parada de trem"
+                },
                 "relation": {
                     "name": "Relação",
                     "terms": "Relação"
                     "terms": "Loja de Roupas, Vestuário, Moda"
                 },
                 "shop/coffee": {
-                    "name": "Cafeteria",
-                    "terms": "Café"
+                    "name": " Loja de Cafés",
+                    "terms": "Café, Loja de cafés,  cafeteria, cafetaria, café em pó,"
                 },
                 "shop/computer": {
                     "name": "Loja de Informática",
                     "name": "Centro de Jardinagem",
                     "terms": "Loja de Jardinagem"
                 },
+                "shop/gas": {
+                    "name": "Distribuidor de Gás",
+                    "terms": "fornecedor, botijão, glp, ultragaz, ultragás"
+                },
                 "shop/gift": {
                     "name": "Loja de Presentes",
                     "terms": "Loja de Presentes"
                     "name": "Loja de Penhoras",
                     "terms": "casa de penhores, loja"
                 },
+                "shop/perfumery": {
+                    "name": "Perfumaria",
+                    "terms": "loja de perfumes, cosméticos, loja de cosméticos, fragrância,"
+                },
                 "shop/pet": {
                     "name": "Loja de animais ou artigos para animais",
                     "terms": "Pet Shop, Veterinário, Animais de estimação, cão, cães, gato"
                 },
                 "traffic_calming": {
                     "name": "Redutor de Velocidade",
-                    "terms": "Lombada, Sinalizador"
+                    "terms": "Lombada, Sinalizador, quebra mola, quebra-molas, lombada tipo 1,  redutor de velocidade,"
                 },
                 "traffic_calming/bump": {
-                    "name": "Lombada tipo 1",
-                    "terms": "Lombada tipo I, Lomba, Quebra-mola, Ondulação transversal"
+                    "name": "Lombada (até 1,5 metro de largura)",
+                    "terms": "Lombada tipo I, Lomba, Quebra-mola, Ondulação transversal,  redutor de velocidade,"
                 },
                 "traffic_calming/chicane": {
                     "name": "Chicane de tráfego",
                     "terms": "Redutor de velocidade"
                 },
                 "traffic_calming/hump": {
-                    "name": "Lombada tipo 2",
-                    "terms": "Lombada tipo II, Lomba, Quebra-mola, Ondulação transversal"
+                    "name": "Lombada (1,5 a 3m de largura)",
+                    "terms": "Lombada tipo II, Lomba, Quebra-molas, Ondulação transversal,  lombada tipo 2, quebra mola,"
                 },
                 "traffic_calming/island": {
                     "name": "Canteiro Central",
                     "terms": "sonorizador"
                 },
                 "traffic_calming/table": {
-                    "name": "Faixa Elevada para Travessia de Pedestres",
-                    "terms": "Travessia elevada de pedestres, Lombada"
+                    "name": "Faixa elevada para travessia de pedestres",
+                    "terms": "Travessia elevada de pedestres, Lombada, faixa de pedestres, quebra-molas, quebra mola, pedestres, cruzamento, redutor de velocidade,"
                 },
                 "type/boundary": {
                     "name": "Fronteira",
index 3189d6b9e929587032f4b6e767c7b4aa539844fc..c291238b54ec55057b5cbc96b4f0fdb96f38d849 100644 (file)
                     "relation": "Relação eliminada.",
                     "multiple": "Eliminados {n} elementos."
                 },
+                "too_large": {
+                    "single": "Este elemento não pode ser eliminado porque não está completamente visível.",
+                    "multiple": "Estes elementos não podem ser eliminados porque não estão completamente visíveis."
+                },
                 "incomplete_relation": {
                     "single": "Este elemento não pode ser eliminado porque não foi descarregado completamente do servidor.",
                     "multiple": "Estes elementos não podem ser eliminados porque não foram descarregados completamente do servidor."
                 "key": "C",
                 "annotation": "{n} elementos combinados.",
                 "not_eligible": "Estes elementos não podem ser combinados.",
-                "not_adjacent": "Estes elementos não podem ser combinados porque não estão ligados um ao outro.",
                 "restriction": "Estes elementos não podem ser combinados porque pelo menos um deles é membro de uma relação \"{relation}\".",
                 "incomplete_relation": "Estes elementos não podem ser combinados porque pelo menos um deles não está completamente descarregado no mapa.",
                 "conflicting_tags": "Estes elementos não podem ser combinados porque algumas das suas etiquetas entram em conflito."
                 }
             },
             "reflect": {
-                "title": "refletir",
+                "title": {
+                    "long": "Refletir Longo",
+                    "short": "Refletir Curto"
+                },
                 "description": {
                     "long": {
                         "single": "Refletir este elemento pelo eixo longo.",
             "edit": "Editar elemento",
             "check": {
                 "yes": "Sim",
-                "no": "Não"
+                "no": "Não",
+                "reverser": "Alterar Direção"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Tipo",
+                    "default": "Padrão",
+                    "layer": "Nível"
+                }
             },
             "add": "Adicionar",
             "none": "Nenhum",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "OK",
             "cancel": "Cancelar"
         },
         "splash": {
             "lose_changes": "Tem alterações por gravar. Mudando o servidor de mapas irá perdê-las. Tem a certeza que deseja mudar de servidores?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "O que há de novo no iD {version}"
+        },
         "tag_reference": {
             "description": "Descrição",
             "on_wiki": "{tag} em wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Rodovia desligada",
-            "disconnected_highway_tooltip": "As estradas devem estar ligadas a outras estradas.",
+            "disconnected_highway_tooltip": "As estradas devem estar ligadas a outras estradas ou entradas de edifícios.",
             "untagged_point": "Ponto sem etiquetas",
+            "untagged_point_tooltip": "Escolha um elemento que indique o que este ponto representa.",
             "untagged_line": "Linha sem etiquetas",
+            "untagged_line_tooltip": "Escolha um elemento que indique o que esta linha representa.",
             "untagged_area": "Área sem etiquetas",
+            "untagged_area_tooltip": "Escolha um elemento que indique o que esta área representa.",
             "untagged_relation": "Relação sem etiquetas",
+            "untagged_relation_tooltip": "Selecione um tipo de elemento que descreva o que é esta relação.",
             "many_deletions": "Está a eliminar {n} elementos. Tem a certeza que quer fazer isso? Isto irá eliminá-los do mapa que todas as pessoas Veem em openstreetmap.org.",
             "tag_suggests_area": "A etiqueta {tag} é normalmente usada em áreas e não linhas.",
-            "untagged_point_tooltip": "Escolha um elemento que indique o que este ponto representa.",
-            "untagged_line_tooltip": "Escolha um elemento que indique o que esta linha representa.",
-            "untagged_area_tooltip": "Escolha um elemento que indique o que esta área representa.",
-            "untagged_relation_tooltip": "Selecione um tipo de elemento que descreva o que é esta relação.",
             "deprecated_tags": "Etiquetas obsoletas: {tags}"
         },
         "zoom": {
         "intro": {
             "done": "feito",
             "graph": {
-                "city_hall": "Câmara Municipal de Cruz",
-                "fire_department": "Quartel de Bombeiros  de Cruz",
-                "memory_isle_park": "Parque das Memórias",
-                "riverwalk_trail": "Trilho do Alto da Montanha",
-                "w_michigan_ave": "Avenida do Oeste",
-                "e_michigan_ave": "Avenida do Este",
-                "spring_st": "Rua dos Mercadores",
-                "scidmore_park": "Parque do Marquês",
-                "petting_zoo": "Zoológico da Bicharada",
-                "n_andrews_st": "Avenida do Norte",
-                "s_andrews_st": "Avenida do Sul",
-                "n_constantine_st": "Rua do Norte da Aguda",
-                "s_constantine_st": "Rua do Sul da Aguda",
-                "rocky_river": "Rio Amazonas",
-                "railroad_dr": "Rua Central",
-                "conrail_rr": "Linha Ferroviária do Norte",
-                "st_joseph_river": "Rio Nilo",
-                "n_main_st": "Estrada Principal do Norte",
-                "s_main_st": "Estrada Principal do Sul",
-                "water_st": "Rua das Águas",
-                "foster_st": "Rua do Conde",
-                "portage_river": "Rio Tejo",
-                "flower_st": "Rua das Flores",
-                "elm_st": "Rua do Elmo",
-                "walnut_st": "Rua das Amêndoas",
-                "morris_ave": "Avenida da Ajuda",
-                "east_st": "Rua Este",
-                "portage_ave": "Rua dos Paços"
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "4909",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "pt"
             },
             "navigation": {
-                "title": "Navegação",
-                "drag": "A área central mostra os dados do mapa do OpenStreetMap por cima das imagens aéreas. Pode navegar no mapa clicando e arrastando com o rato ou utilizando as teclas de direção. **Experimente arrastar o mapa agora!**",
-                "select": "Existem 3 tipos de elementos no mapa: pontos, linhas e áreas. Todos estes elementos podem ser criados clicando neles com o rato. **Clique no ponto para o criar um ponto.**",
-                "pane": "Quando um elemento é selecionado, aparece um painel lateral com os dados desse elemento. No cabeçalho é mostrado o tipo de elemento e abaixo os atributos do elemento, tais como o nome e o endereço. **Feche o painel lateral clicando no botão {button} no canto superior direito.**",
-                "search": "Também pode procurar por outros tipos de elementos que não apareçam no painel . **Procurar por '{name}'**",
-                "choose": "**Clique em {name} na lista para escolher.**",
-                "chosen": "Fantástico! {name} está agora selecionado. **Feche o painel lateral clicando no botão {button}.**"
+                "title": "Navegação"
             },
             "points": {
-                "title": "Pontos",
-                "add": "Os pontos podem ser usados para representar elementos tais como lojas, restaurantes e monumentos. Estes indicam uma localização específica e descrevem o que existe no sítio. **Clique no botão {button} para adicionar um novo ponto.**",
-                "place": "O ponto pode ser posicionado clicando no mapa. **Clique no mapa para colocar o novo ponto em cima do edifício.**",
-                "search": "Existem muitos elementos que podem ser representados por pontos. O ponto que acabou de adicionar é um café. **Pesquise por '{name}'**",
-                "choose": "**Clique em Café na lista.**",
-                "describe": "O ponto está agora marcado como café. Utilizando o painel lateral, podemos adicionar mais informações sobre o elemento. **Adicione um nome**",
-                "close": "O painel lateral irá manter todas as alterações que fez automaticamente. Quando se muda um elemento, o botão para fechar fecha o painel e guarda as alteraçṍes. **Clique no botão {button} para fechar o painel.**",
-                "reselect": "Por vezes encontram-se pontos no mapa mas com erros ou com informações incompletas, sendo que nesses casos o melhor é corrigir-los. **Seleccione o ponto que acabou de criar.** ",
-                "fixname": "**Altere o nome e clique no botão {button} para fechar o painel lateral.",
-                "reselect_delete": "Todos os elementos do mapa podem ser eliminados. **Clique no ponto para selecionar o ponto que acabou de criar.**",
-                "delete": "O menu com ícones à volta do ponto contém vários botões, um deles é o 'Eliminar'.  **Clique no botão {button} para eliminar o ponto.**"
+                "title": "Pontos"
             },
             "areas": {
-                "title": "Áreas",
-                "add": "As áreas servem para representar os limites de certos elementos como por exemplo: lagos, edifícios e parques. As áreas também podem ser usadas para mapear mais detalhadamente outros elementos que são normalmente representados por pontos. **Clique no botão {button} Área para adicionar uma nova área.**",
-                "corner": "As áreas são desenhadas ao colocar pontos que definem as fronteira destas. **Clique para colocar um ponto inicial num dos cantos do parque infantil.**",
-                "place": "Continue a desenhar a área adicionando mais pontos. Termine a área clicando no ponto inicial desta ou clicando 2 vezes no ponto terminal. **Desenhe uma área para representar o parque infantil.**",
-                "search": "**Pesquisar por '{name}'.**",
-                "choose": "**Clique em Parque infantil na lista.**",
-                "describe": "Adicione um nome e clique no botão {button} para fechar o painel lateral."
+                "title": "Áreas"
             },
             "lines": {
-                "title": "Linhas",
-                "add": "As linhas são usadas para representar elementos tais como estradas, ferrovias e rios. **Clique no botão {button} Linha para adicionar uma nova linha.**",
-                "start": "**Comece a linha clicando na extremidade desta estrada.**",
-                "intersect": "Clique para adicionar mais pontos à linha. Pode arrastar o mapa ao desenhar se for necessário. As estradas e outros tipos de linhas fazem parte de uma rede maior. É importante que estas linhas estejam ligadas entre si.. **Clique em {name} para criar uma interseção ligando as 2 linhas.**",
-                "finish": "As linhas podem ser terminadas clicando de novo no último ponto adicionado. **Termine o desenho da estrada.**",
-                "road": "**Clique em Estrada que aparece na lista**",
-                "residential": "Existem vários tipos de estradas como por exemplo as ruas residenciais. **Clique em Rua Residencial na lista**",
-                "describe": "**Atribua um nome à estrada e clique no botão {button} para fechar o painel lateral.**",
-                "restart": "A estrada tem de estar ligada a {name}.",
-                "wrong_preset": "Não selecionou o tipo de Rua Residencial. **Clique aqui para selecionar**"
+                "title": "Linhas"
             },
             "startediting": {
                 "title": "Começar a editar",
-                "help": "Pode sempre repetir este guia ou ver mais informações clicando no botão {button} Ajuda.",
                 "save": "Não se esqueça de gravar as suas alterações regularmente clicando neste botão!",
                 "start": "Começar a editar o mapa!"
             }
                 "amenity": {
                     "label": "Tipo"
                 },
+                "animal_boarding": {
+                    "label": "Para Animais"
+                },
+                "animal_breeding": {
+                    "label": "Para Animais"
+                },
+                "animal_shelter": {
+                    "label": "Para Animais"
+                },
                 "area/highway": {
                     "label": "Tipo"
                 },
                         "clockwise": "Sentido dos ponteiros do relógio"
                     }
                 },
+                "club": {
+                    "label": "Tipo"
+                },
                 "collection_times": {
                     "label": "Horário de recolha"
                 },
+                "communication_multi": {
+                    "label": "Tipos de Comunicações"
+                },
                 "construction": {
                     "label": "Tipo"
                 },
                     "label": "Tipo"
                 },
                 "crop": {
-                    "label": "Produção"
+                    "label": "Colheitas"
                 },
                 "crossing": {
                     "label": "Tipo"
                     "label": "Referência",
                     "placeholder": "Número do buraco (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Variedades de Castas"
+                },
                 "handicap": {
                     "label": "Handicap",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Tipo"
                 },
+                "historic/civilization": {
+                    "label": "Civilização Histórica"
+                },
                 "hoops": {
                     "label": "Cestos",
                     "placeholder": "1, 2, 4..."
                     "label": "produz"
                 },
                 "product": {
-                    "label": "Produto"
+                    "label": "Produtos"
                 },
                 "railway": {
                     "label": "Tipo"
                 "service/bicycle": {
                     "label": "Serviços"
                 },
+                "service/vehicle": {
+                    "label": "Serviços"
+                },
                 "service_rail": {
                     "label": "Tipo de serviço",
                     "options": {
                         "yard": "Linha de manobras"
                     }
                 },
+                "service_times": {
+                    "label": "Horário de Abertura"
+                },
                 "shelter": {
                     "label": "Abrigo"
                 },
                     "label": "Fonte das informações"
                 },
                 "sport": {
-                    "label": "Desporto"
+                    "label": "Desportos"
                 },
                 "sport_ice": {
-                    "label": "Desporto"
+                    "label": "Desportos"
                 },
-                "sport_racing": {
-                    "label": "Desporto"
+                "sport_racing_motor": {
+                    "label": "Desportos"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "Desportos"
                 },
                 "stars": {
                     "label": "Estrelas"
                 },
+                "start_date": {
+                    "label": "Data de Início"
+                },
                 "step_count": {
                     "label": "Número de Degraus"
                 },
                 "toll": {
                     "label": "Portagem"
                 },
+                "tomb": {
+                    "label": "Tipo"
+                },
                 "tourism": {
                     "label": "Tipo"
                 },
                     "name": "Água potável",
                     "terms": "Fonte de Água, Água Potável, Bebedouro"
                 },
+                "amenity/driving_school": {
+                    "name": "Escola de Condução",
+                    "terms": "Escolas de Condução, Autoescola, Centro de Formação de Condutores"
+                },
                 "amenity/embassy": {
                     "name": "Embaixada",
                     "terms": "Consulado"
                     "terms": "Excrement Bag Vending Machine"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Máquina de venda de jornais",
-                    "terms": "Newspaper Vending Machine"
+                    "name": "Máquina de venda de jornais"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Máquina para recolha/entrega de encomendas",
                     "name": "Máquina de snacks",
                     "terms": "Snack Vending Machine, sande, sandes"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Máquina de venda automática",
-                    "terms": "Vending Machine"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinário",
                     "terms": "Veterinary, Veterinária, Animais, Veterenário, Médico, Médicos, Médica, Médicas"
                     "name": "Ligação a uma estrada primária",
                     "terms": "Primary Link, Ligação Estrada Nacional, Ligação Rodovia Nacional, Ligação Nacional,  Ligação Estrada Principal, Entrada Estrada Nacional, Entrada Rodovia Nacional, Entrada Nacional, Entrada Estrada Nacional, Saída Nacional, Saída Rodovia Nacional, Saída Nacional, Saída Estrada Nacional,"
                 },
-                "highway/raceway": {
-                    "name": "Circuito de corrida automóvel",
-                    "terms": "Motor Raceway"
-                },
                 "highway/residential": {
                     "name": "Rua residencial",
                     "terms": "Estrada Residencial, Rodovia Residencial, Estrada Urbana, Rodovia Urbana, Estrada Suburbana, Rodovia Suburbana, Estrada dentro de localidades, Rodovia dentro de localidades"
                     "name": "Área de serviço",
                     "terms": "Service Area, Posto de Serviço"
                 },
+                "highway/speed_camera": {
+                    "name": "Radar de Controlo de Velocidade",
+                    "terms": "radar, controlo de velocidade"
+                },
                 "highway/steps": {
                     "name": "Escadas",
                     "terms": "Escadaria, degraus"
                     "name": "Ruínas",
                     "terms": "Ruins, Abandonado"
                 },
+                "historic/tomb": {
+                    "name": "Túmulo",
+                    "terms": "túmulo, tumba"
+                },
                 "historic/wayside_cross": {
                     "name": "Cruzeiro",
                     "terms": " Cruz ao Ar Livre, Cruz"
                     "name": "Relva",
                     "terms": "Relva, Grama"
                 },
+                "landuse/harbour": {
+                    "name": "Porto Marítimo",
+                    "terms": "porto, abra, refúgio, abrigo, porto seguro, porto-seguro, porto abrigado, ancoradouro"
+                },
                 "landuse/industrial": {
                     "name": "Zona industrial",
                     "terms": "Industrial"
                     "name": "Pedreira (mina a céu aberto)",
                     "terms": "Canteira, Quarry"
                 },
+                "landuse/railway": {
+                    "name": "Área Ferroviária",
+                    "terms": "área ferroviária, zona ferroviária"
+                },
                 "landuse/recreation_ground": {
                     "name": "Zona de recreação",
                     "terms": "Recreation Ground"
                     "name": "Campo de boccia",
                     "terms": "Bowling Green"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Campo de Críquete",
+                    "terms": "campo de críquete, campo de cricket, campo de jogos de críquete, campo de jogos de cricket"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Campo de rugby de 13",
                     "terms": "Rugby League Field"
                     "name": "Campo de futebol",
                     "terms": "Futebol, Soccer Field, Estádio, campo, relvado"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Mesa de Pingue-Pongue",
+                    "terms": "pingue-pongue, pingue pongue, ténis de mesa"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Campo de ténis",
                     "terms": "Ténis, Quadra de Ténis, Tennis Court"
                     "name": "Restort",
                     "terms": "Resort, resorte, centro de férias, estação turística, estância turística ou hotel de lazer"
                 },
-                "leisure/running_track": {
-                    "name": "Pista de corrida de atletismo",
-                    "terms": "Racing Track, Pista de Atletismo, Atletismo"
-                },
                 "leisure/slipway": {
                     "name": "Rampa para barcos",
                     "terms": "Slipway"
                     "name": "Piscina",
                     "terms": "Piscina, Swimming Pool"
                 },
-                "leisure/track": {
-                    "name": "Circuito de corrida (não motorizada)",
-                    "terms": "Racetrack (non-Motorsport), Circuito de Bicicletas"
-                },
                 "leisure/water_park": {
                     "name": "Parque Aquático",
                     "terms": "Piscina, Parque de diversões, Lazer, Diversão,"
                     "terms": "Faról, Lighthouse, Farolim"
                 },
                 "man_made/mast": {
-                    "name": "Torre de comunicações",
-                    "terms": "Radio Mast, Mastro de Rádio, Rádio, Televisão, Telemóveis, Antena"
+                    "name": "Poste",
+                    "terms": "mastro, poste, torre"
                 },
                 "man_made/observation": {
                     "name": "Torre de observação",
                     "terms": "City, Cidade, Capital, Distrito"
                 },
                 "place/farm": {
-                    "name": "Quinta",
-                    "terms": "Farm, Fazenda, Pasto"
+                    "name": "Quinta"
                 },
                 "place/hamlet": {
                     "name": "Aldeia",
                     "name": "Praça",
                     "terms": "Square"
                 },
-                "place/suburb": {
-                    "name": "Subúrbio",
-                    "terms": "Borough"
-                },
                 "place/town": {
                     "name": "Cidade / Vila",
                     "terms": "Town, Conselho, Concelho"
                     "name": "Elétrico",
                     "terms": "Elétrico, Eléctrico"
                 },
+                "railway/tram_stop": {
+                    "name": "Paragem de Elétrico",
+                    "terms": "Paragem de Elétrico, Estação de Elétrico"
+                },
                 "relation": {
                     "name": "Relação",
                     "terms": "Relação"
                     "name": "Casa de penhoras",
                     "terms": "Pawn Shop, penhores, penhoras, penhorar"
                 },
+                "shop/perfumery": {
+                    "name": "Perfumaria",
+                    "terms": "loja de perfumes, perfumes, perfume"
+                },
                 "shop/pet": {
                     "name": "Loja de animais",
                     "terms": "Loja de Animais"
diff --git a/vendor/assets/iD/iD/locales/rm.json b/vendor/assets/iD/iD/locales/rm.json
new file mode 100644 (file)
index 0000000..a66f6ca
--- /dev/null
@@ -0,0 +1,19 @@
+{
+    "rm": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "ch"
+            }
+        }
+    }
+}
\ No newline at end of file
index 48d814e8fad36dbf1fee6925709c35f0ba544d29..d748b12be1b89470879631f2e0ca4d101a473402 100644 (file)
             "title": "Ajutor"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "ro"
+            },
             "navigation": {
-                "title": "Navigare",
-                "select": "Trăsăturile hărții sunt reprezentate in trei moduri: folosind puncte, linii sau suprafețe. Toate trăsăturile pot fi selectate apăsând pe ele. **Apasă pe un punct pentru al selecta.** "
+                "title": "Navigare"
             },
             "points": {
                 "title": "Puncte"
             },
             "areas": {
-                "title": "Suprafețe",
-                "search": "**Caută {name}.**"
+                "title": "Suprafețe"
             },
             "lines": {
-                "title": "Linii",
-                "road": "**Selectează drumul din listă**"
+                "title": "Linii"
             },
             "startediting": {
                 "title": "Începe editarea",
                 "source": {
                     "label": "Sursă"
                 },
-                "sport": {
-                    "label": "Sport"
-                },
                 "surface": {
                     "label": "Suprafață"
                 },
index 99873b3505f8a60cfd0bdeedc006f74d660e408d..3f7833c43763b02debc0d1ec40f2fb3c23fe2ae5 100644 (file)
@@ -3,7 +3,7 @@
         "modes": {
             "add_area": {
                 "title": "Область",
-                "description": "Ð\9dанеÑ\81Ñ\82и Ð½Ð° ÐºÐ°Ñ\80Ñ\82Ñ\83 Ð² Ð²Ð¸Ð´Ðµ Ð¿Ð¾Ð»Ð¸Ð³Ð¾Ð½Ð¾Ð² Ð¿Ð°Ñ\80ки, Ð·Ð´Ð°Ð½Ð¸Ñ\8f, Ð¾Ð·Ñ\91Ñ\80а Ð¸ Ð´Ñ\80Ñ\83гие объекты.",
+                "description": "Ð\9dанеÑ\81Ñ\82и Ð½Ð° ÐºÐ°Ñ\80Ñ\82Ñ\83 Ð¿Ð°Ñ\80ки, Ð·Ð´Ð°Ð½Ð¸Ñ\8f, Ð¾Ð·Ñ\91Ñ\80а Ð¸ Ð´Ñ\80Ñ\83гие Ð¿Ð»Ð¾Ñ\89аднÑ\8bе объекты.",
                 "tail": "Щёлкните по карте, чтобы начать рисовать область: парк, озеро, здания и т.п."
             },
             "add_line": {
                     "relation": "Удалено отношение.",
                     "multiple": "Удалено {n} объектов."
                 },
+                "too_large": {
+                    "single": "Этот объект нельзя удалить, так как большая его часть скрыта.",
+                    "multiple": "Эти объекты нельзя удалить, так как большая их часть скрыта."
+                },
                 "incomplete_relation": {
                     "single": "Этот объект нельзя удалить, так как он загружен не полностью.",
                     "multiple": "Эти объекты нельзя удалить, так как они загружены не полностью."
                 "key": "C",
                 "annotation": "Объединены {n} объектов.",
                 "not_eligible": "Эти объекты нельзя объединить.",
-                "not_adjacent": "ЭÑ\82и Ð¾Ð±Ñ\8aекÑ\82Ñ\8b Ð½ÐµÐ»Ñ\8cзÑ\8f Ð¾Ð±Ñ\8aединиÑ\82Ñ\8c, Ñ\82ак ÐºÐ°Ðº Ð¾Ð½Ð¸ Ð½ÐµÂ соединены.",
+                "not_adjacent": "ЭÑ\82и Ð¾Ð±Ñ\8aекÑ\82Ñ\8b Ð½ÐµÐ»Ñ\8cзÑ\8f Ð¾Ð±Ñ\8aединиÑ\82Ñ\8c, Ñ\82ак ÐºÐ°Ðº Ð¸Ñ\85 ÐºÐ¾Ð½ÐµÑ\87нÑ\8bе Ñ\82оÑ\87ки Ð½Ðµ соединены.",
                 "restriction": "Эти объекты нельзя объединить, так как минимум один участник – из отношения «{relation}».",
                 "incomplete_relation": "Эти объекты нельзя объединить, так как хотя бы один из них не был загружен целиком.",
                 "conflicting_tags": "Эти объекты нельзя объединить, так как некоторые из их тегов содержат конфликтующие значения."
                 }
             },
             "reflect": {
-                "title": "отразить",
+                "title": {
+                    "long": "Отразить по длинной",
+                    "short": "Отразить по короткой"
+                },
                 "description": {
                     "long": {
                         "single": "Отразить этот объект по его длинной оси.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Объект отражён по его длинной оси.",
+                        "single": "Отразить объект по его длинной оси.",
                         "multiple": "Несколько объектов отражены по их длинной оси."
                     },
                     "short": {
-                        "single": "Объект отражён по его короткой оси.",
+                        "single": "Отразить объект по его короткой оси.",
                         "multiple": "Несколько объектов отражены по их короткой оси."
                     }
                 },
         "infobox": {
             "selected": "выбрано {n}",
             "geometry": "Геометрия",
-            "closed": "закÑ\80Ñ\8bÑ\82о",
+            "closed": "замкнÑ\83Ñ\82аÑ\8f",
             "center": "Центр",
             "perimeter": "Периметр",
             "length": "Длина",
             "edit": "Редактировать объект",
             "check": {
                 "yes": "Да",
-                "no": "Нет"
+                "no": "Нет",
+                "reverser": "Изменить направление"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Тип",
+                    "default": "По умолчанию",
+                    "layer": "Слой"
+                }
             },
             "add": "Добавить",
             "none": "Нет",
         },
         "save": {
             "title": "Сохранить",
+            "help": "Проверьте внесенные изменения и загрузите их в OpenStreetMaps, чтобы сделать их видимыми для других пользователей.",
             "no_changes": "Сохранять нечего.",
             "error": "Во время сохранения произошла ошибка",
             "status_code": "Получен ответ сервера с кодом {code}",
             "lose_changes": "У вас есть несохранённые правки. При смене сервера они будут удалены. Вы уверены, что хотите сменить сервер?",
             "dev": "тест"
         },
+        "version": {
+            "whats_new": "Что нового в iD {version}"
+        },
         "tag_reference": {
             "description": "Описание",
             "on_wiki": "{tag} в wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Несоединенные дороги",
-            "disconnected_highway_tooltip": "Дороги должны быть присоеденены к другим дорогам.",
+            "disconnected_highway_tooltip": "Дороги должны быть соединены с другими дорогами или с входами в здания.",
+            "old_multipolygon": "Теги мультиполигона на внешнем контуре",
+            "old_multipolygon_tooltip": "Такой вид мультиполигона устарел. Пожалуйста, назначьте теги отношению, а не внешнему контуру.",
             "untagged_point": "Точка без тегов",
+            "untagged_point_tooltip": "Выберите тип объекта, который описывает, чем является эта точка.",
             "untagged_line": "Линия без тегов",
+            "untagged_line_tooltip": "Выберите тип объекта, который описывает, чем является эта линия.",
             "untagged_area": "Полигон без тегов",
+            "untagged_area_tooltip": "Выберите тип объекта, который описывает, чем является эта область.",
             "untagged_relation": "Отношение без тегов",
+            "untagged_relation_tooltip": "Выберите тип объекта, который описывает, чем является это отношение.",
             "many_deletions": "Вы удаляете {n} объектов. В результате они пропадут с карты, которую весь мир может видеть на openstreetmap.org. Уверены в своём решении?",
             "tag_suggests_area": "Тег {tag} обычно ставится на полигоны, но это не полигон",
-            "untagged_point_tooltip": "Выберите тип объекта, который описывает, чем является эта точка.",
-            "untagged_line_tooltip": "Выберите тип объекта, который описывает, чем является эта линия.",
-            "untagged_area_tooltip": "Выберите тип объекта, который описывает, чем является эта область.",
-            "untagged_relation_tooltip": "Выберите тип объекта, который описывает, чем является это отношение.",
             "deprecated_tags": "Теги устарели: {tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "выполнено",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Ратуша Трёхречья",
-                "fire_department": "Пожарная часть Трёхречья",
-                "memory_isle_park": "Парк острова Памяти",
-                "riverwalk_trail": "Речная тропа",
-                "w_michigan_ave": "Западный Мичиганский бульвар",
-                "e_michigan_ave": "Восточный Мичиганский бульвар",
-                "spring_st": "Весенняя улица",
-                "scidmore_park": "Скидмор-Парк",
-                "petting_zoo": "Контактный зоопарк парка Скидмор",
-                "n_andrews_st": "Северная Андреевская улица",
-                "s_andrews_st": "Южная Андреевская улица",
-                "n_constantine_st": "Северная Константиновская улица",
-                "s_constantine_st": "Южная Константиновская улица",
-                "rocky_river": "Скалистая река",
-                "railroad_dr": "Железнодорожный проезд",
-                "conrail_rr": "Конрейловская железная дорога",
-                "st_joseph_river": "река Святого Джозефа",
-                "n_main_st": "Северная Главная улица",
-                "s_main_st": "Южная Главная улица",
-                "water_st": "Водная улица",
-                "foster_st": "улица Васильева",
-                "portage_river": "река Волочья",
-                "flower_st": "Цветочная улица",
-                "elm_st": "Вязовая улица",
-                "walnut_st": "Абрикосовая улица",
-                "morris_ave": "проспект Морриса",
-                "east_st": "Восточная улица",
-                "portage_ave": "Волочий проспект"
+                "block_number": "<value for addr:block_number>",
+                "city": "Три реки",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "490",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "ru",
+                "name": {
+                    "1st-avenue": "1-я авеню",
+                    "2nd-avenue": "2-я авеню",
+                    "4th-avenue": "4-я авеню",
+                    "5th-avenue": "5-я авеню",
+                    "6th-avenue": "6-я авеню",
+                    "6th-street": "6-я улица",
+                    "7th-avenue": "7-я авеню",
+                    "8th-avenue": "8-я авеню",
+                    "9th-avenue": "9-я авеню",
+                    "10th-avenue": "10-я авеню",
+                    "11th-avenue": "11-я авеню",
+                    "12th-avenue": "12-я авеню",
+                    "adams-street": "улица Адамса",
+                    "andrews-elementary-school": "Начальная школа Эндрюс",
+                    "andrews-street": "улица Эндрюс",
+                    "armitage-street": "улица Эрмитедж",
+                    "barrows-school": "Школа Барроус",
+                    "battle-street": "улица Бэттл",
+                    "bennett-street": "улица Беннетта",
+                    "bowman-park": "парк Бауман",
+                    "collins-drive": "переулок Коллинз",
+                    "conrail-railroad": "ж/д Конрейл",
+                    "conservation-park": "Заповедник",
+                    "constantine-street": "улица Константин",
+                    "cushman-street": "улица Кушман",
+                    "douglas-avenue": "Дуглас-авеню",
+                    "east-street": "Восточная улица",
+                    "elm-street": "улица Вязов",
+                    "flower-street": "Цветочная улица",
+                    "foster-street": "улица Фостер",
+                    "french-street": "улица Френч",
+                    "garden-street": "Садовая улица",
+                    "gem-pawnbroker": "Ювелирный ломбард",
+                    "golden-finch-framing": "Багет Голден Финч",
+                    "grant-avenue": "Авеню Гранта",
+                    "hoffman-pond": "пруд Хоффмана",
+                    "hoffman-street": "улица Хоффмана",
+                    "hook-avenue": "Хук-авен",
+                    "jefferson-street": "улица Джефферсона",
+                    "kelsey-street": "улица Келси",
+                    "lafayette-park": "парк Лафейетт",
+                    "las-coffee-cafe": "кафе L.A.'s Coffee",
+                    "lincoln-avenue": "Линкольн-авеню",
+                    "lowrys-books": "Книги Лаури",
+                    "lynns-garage": "Гараж Линн",
+                    "main-street-cafe": "Кафе Мейн-стрит",
+                    "main-street-fitness": "Финесс Мейн-стрит",
+                    "main-street": "Мейн-стрит",
+                    "maple-street": "Кленовая улица",
+                    "marina-park": "парк Причал",
+                    "market-street": "Торговая улица",
+                    "memory-isle-park": "парк Остров Памяти",
+                    "memory-isle": "Остров Памяти",
+                    "michigan-avenue": "Мичиганская улица",
+                    "middle-street": "Средняя улица",
+                    "millard-street": "улица Милларда",
+                    "moore-street": "улица Мура",
+                    "morris-avenue": "авеню Морриса",
+                    "mural-mall": "ТЦ Mural",
+                    "paisanos-bar-and-grill": "Бар и гриль Пейзано",
+                    "paparazzi-tattoo": "Тату-салон Папарацци",
+                    "pealer-street": "улица Пилера",
+                    "pine-street": "Сосновая улица",
+                    "pizza-hut": "Пицца-хат",
+                    "portage-avenue": "авеню Портаж",
+                    "portage-river": "река Портаж",
+                    "preferred-insurance-services": "Страхование Preferred",
+                    "railroad-drive": "Железнодорожная улица",
+                    "river-drive": "Речной переулок",
+                    "river-road": "Речное шоссе",
+                    "river-street": "Речная улица",
+                    "riverside-cemetery": "кладбище У реки",
+                    "riverwalk-trail": "тропа вдоль реки",
+                    "riviera-theatre": "театр Ривьера",
+                    "saint-joseph-river": "река Сен-Жозеф",
+                    "scidmore-park-petting-zoo": "контактный зоопарк Скидмор-парк",
+                    "scidmore-park": "Скидмор-парк",
+                    "scouter-park": "парк Скаутер",
+                    "sherwin-williams": "Шервин-Вильямс",
+                    "south-street": "Южная улица",
+                    "southern-michigan-bank": "Южномичиганский банк",
+                    "spring-street": "Весенняя улица",
+                    "sturgeon-river-road": "шоссе Стуржен-ривер",
+                    "three-rivers-city-hall": "Трёхречная ратуша",
+                    "three-rivers-elementary-school": "Трёхречная начальная школа",
+                    "three-rivers-fire-department": "Трёхречная пожарная служба",
+                    "three-rivers-high-school": "Трёхречный колледж",
+                    "three-rivers-middle-school": "Трёхречная средняя школа",
+                    "three-rivers-municipal-airport": "Трёхречный аэропорт",
+                    "three-rivers-post-office": "Трёхречная почта",
+                    "three-rivers-public-library": "Трёхречная библиотека",
+                    "three-rivers": "Трёхречье",
+                    "unique-jewelry": "Особые бриллианты",
+                    "walnut-street": "Каштановая улица",
+                    "washington-street": "улица Вашингтона",
+                    "water-street": "Водная улица",
+                    "west-street": "Западная улица",
+                    "wheeler-street": "улица Уилер",
+                    "willow-drive": "Ивовый переулок",
+                    "wood-street": "Древняя улица"
+                }
+            },
+            "welcome": {
+                "title": "Добро пожаловать",
+                "welcome": "Добро пожаловать! Это обучение поможем Вам познакомиться с основами редактирования карт в OpenStreetMap",
+                "practice": "Все данные в течение этого обучения предназначены только для тренировки. Никакие изменения не будут сохранены.",
+                "words": "В процессе обучения мы введём новые слова и термины. Все новые слова будут отмечены *курсивом*.",
+                "mouse": "Вы можете редактировать карту на любом устройстве. Но для данного обучения у Вас должна быть мышка с двумя кнопками. **Если хотите подключить мышь, то сделайте это сейчас и нажмите OK.**",
+                "leftclick": "Когда в процессе обучения Вас попросят кликнуть или сделать двойной клик, мы имеем в виду нажать левую кнопку мыши. При использовании сенсорной панели (тачпада) это означает одиночное нажатие или касание одним пальцем. **Кликните {num} раз(а).**",
+                "rightclick": "Иногда мы попросим Вас нажать правую кнопку мыши. Это может быть кликнуть с зажатой клавишей Control или касание сенсорной панели двумя пальцами. Возможно у Вас на клавиатуре есть кнопка 'меню', которая работает как правый клик мышки. **Кликните правой кнопкой {num} раз(а).**",
+                "chapters": "Пока всё хорошо! Вы можете использовать кнопки ниже, чтобы в любой момент пропустить главы обучения или начать главу заново, если Вы столкнулись с проблемой. Начнём! **Кликните '{next}' чтобы продолжить.**"
             },
             "navigation": {
                 "title": "Перемещение",
-                "drag": "Основное окно карты отображает данные OpenStreetMap поверх спутникового слоя. Карту можно перемещать, перетаскивая её мышью как любую другую веб-карту. **Двигайте карту!**",
-                "select": "Данные карты представляются тремя способами: точками, линиями и полигонами. Чтобы выбрать любой объект, нужно щёлкнуть по нему. **Щёлкните по точке, чтобы её выбрать.**",
-                "pane": "Когда объект выделен, открывается редактор его свойств. В заголовке показывается класс объекта, а на главной панели — свойства этого объекта, такие как его имя и адрес. **Закройте панель редактирования объекта, нажав {button} справа вверху.**",
-                "search": "Вы также можете выбрать объекты в текущем виде или по всему миру. **Найдите «{name}»**",
-                "choose": "**Выберите {name} из списка, чтобы выделить его.**",
-                "chosen": "Отлично! Вы выбрали {name}. **Закройте редактор объектов, нажав {button}.**"
+                "drag": "Область рисования карты показывает данные OpenStreetMap поверх подложки.{br}Двигайте карту, нажав левую кнопку мыши и перетаскивая её. Кнопки клавиатуры со стрелочками тоже работают. **Попробуйте перетащить карту!**",
+                "zoom": "Изменить масштаб можно колесом мыши или прокруткой на трекпеде, либо кнопкам {plus} и {minus}. **Попробуйте увеличить карту!**",
+                "features": "Мы используем слово *объект* для описания предметов, отображаемых на карте. Любой предмет реального мира может быть добавлен как объект не карте в OpenStreetMap.",
+                "points_lines_areas": "Объекты на карте создаются с помощью *точек, линий или областей.*",
+                "nodes_ways": "В OpenStreetMap, точки иногда называются *улзами*, а линии и области иногда называются *отрезками*.",
+                "click_townhall": "Любые объекты на карте могут быть выбраны щелчком на них. **Нажмите на точку чтобы выбрать ее.**",
+                "selected_townhall": "Отлично! Теперь точка выделена. Выбранный объект выделяется пульсирующей обводкой.",
+                "editor_townhall": "Когда объект выбран, рядом с картой показывается *редактор объекта*.",
+                "preset_townhall": "В верхней части редактора объекта отображается тип объекта. Эта точка имеет тип {preset}.",
+                "fields_townhall": "Средняя часть редактора объектов содержит *поля*, соответствующие свойствам объекта, таким как название и адрес.",
+                "close_townhall": "**Закройте редактор объекта с помощью клавиши Esc или нажмите кнопку {button} в верхнем углу.**",
+                "search_street": "Вы можете искать объекта на видимой части карты или во всём мире. **Попробуйте искать '{name}'.**",
+                "choose_street": "**Выберите {name} из списка чтобы выбрать его.**",
+                "selected_street": "Отлично! {name} теперь выбрано.",
+                "editor_street": "Поля, отображаемые для улицы отличаются от полей показываемых для здания администрации.{br}Для выбранной улицы редактор объекта покажет поля наподобие '{field1}' и '{field2}'. **Закройте редактор объекта нажав escape или кнопку {button}.**",
+                "play": "Попробуйте подвигать карту и щелкнуть на некоторых других объектах чтобы узнать, какие виды объектов могут быть добавлены на OpenStreetMap. **Когда вы будете готовы перейти к следующей главе, нажмите '{next}'.**"
             },
             "points": {
                 "title": "Точки",
-                "add": "Точки можно использовать для отображения таких объектов, как магазины, рестораны, памятники и т.д. Они отражают местоположение объекта и описывают его. **Нажмите {button} Точка, чтобы добавить новую точку.**",
-                "place": "Чтобы добавить точку, щёлкните по карте. **Щёлкните по карте, чтобы добавить новую точку на крыше здания.**",
-                "search": "Точками можно обозначать самые разные объекты.\nСейчас вы добавили точку для кафе. **Найдите «{name}»**",
-                "choose": "**Выберите из списка «Кафе».**",
-                "describe": "Вы пометили точку как кафе. Используя свойства объекта, можно добавить больше информации. **Добавьте название** ",
-                "close": "Редактор объектов запомнит все правки автоматически. Когда вы изменяете объект, кнопка закрытия сменится на галочку. **Нажмите {button}, чтобы закрыть редактор объектов**",
-                "reselect": "Нередко точки уже существуют, но содержат ошибки или неполную информацию. Имеющиеся точки можно исправлять.  **Щёлкните по точке, которую вы только создали.**",
-                "fixname": "**Измените имя, затем нажмите {button}, чтобы закрыть редактор объектов.**",
-                "reselect_delete": "Любой имеющийся на карте объект может быть удалён. **Щёлкните по объекту, который вы создали.**",
-                "delete": "Меню вокруг точки содержит операции, которые можно с ней произвести, включая удаление. **Нажмите кнопку {button}, чтобы удалить точку.**"
+                "add_point": "Точки можно использовать для отображения таких объектов, как магазины, рестораны и памятники.{br}Они отражают местоположение объекта и описывают его. **Нажмите {button} кнопку Точка, чтобы добавить новую точку.**",
+                "place_point": "Чтобы разместить точку на карте наведите курсор мыши в то место, где она должна располагаться, затем левый клик мыши или нажмите пробел. **Наведите указатель мышь на здание и нажмите левую кнопку или пробел.**",
+                "search_cafe": "Точками можно обозначать самые разные объекты.\nСейчас вы добавили точку для кафе. **Найдите «{preset}»**",
+                "choose_cafe": "**Выберите {preset} из списка.**",
+                "feature_editor": "Вы пометили точку как кафе. Используя свойства объекта, можно добавить больше информации о кофе.",
+                "add_name": "В OpenStreetMap все поля необязательные и это нормально оставить поле пустым если вы не уверены в его значении.{br}Предположим, у вас есть местное знание об этом кафе и вы знаете его название. **Добавьте название этого кафе.**",
+                "add_close": "Редактор объектов запомнит все правки автоматически. **Когда вы завершите добавление имени нажмите ESC, ввод или  {button} кнопку, чтобы закрыть редактор объекта**",
+                "reselect": "Нередко точки уже нарисованы на карте, но неточно или с ошибками. Мы можем их поправить. **Нажмите и выберите кафе, которые вы создали.**",
+                "update": "Давайте добавим свойств этом кафе. Заполните его название, укажите кухню или добавьте адрес. **Заполните свойства кафе.**",
+                "play": "Теперь, когда вы знаете, как добавлять и править точки, попробуйте попрактиковаться и создать еще немного точек! **Когда вы будете готовы перейти к следующей главе, нажмите '{next}'.**"
             },
             "areas": {
                 "title": "Области",
-                "add": "Области используются для обозначения таких объектов, как реки, здания и жилые сектора. Их также можно применять для более детального отображения объектов, которые обычно указываются точками. **Нажмите кнопку полигона {button} для создания новой области.**",
-                "corner": "Обозначение области выполняется добавлением точек по её границе. **Щёлкните, чтобы обозначить одну из вершин области детской площадки.**",
-                "place": "Нарисуйте область, расставляя точки, задающие её полигон. Завершите полигон нажатием на начальную точку. **Нарисуйте полигон детской площадки.**",
-                "search": "**Найдите детскую площадку** ",
-                "choose": "**Выберите из списка «Детскую площадку».**",
-                "describe": "**Добавьте имя, затем нажмите кнопку {button}, чтобы закрыть редактор объектов**"
+                "start_playground": "Давайте добавим игровую площадку на карту в виде области. Область рисуется размещением точек по периметру объекта. **Щелкните мышью или нажмите пробел для размещения первой точки на одном из углов площадки.**",
+                "finish_playground": "Завершите область нажатием Ввод, или нажмите ещё раз по первому или последнему узлу. **Завершите рисование области игровой площадки.**",
+                "search_playground": "**Искать '{preset}'.**",
+                "choose_playground": "**Выберите {preset} из списка.**",
+                "add_field": "Эта детская площадка не имеет официального названия, поэтому мы не будем добавлять ничего в поле Название.{br}Вместо этого давайте добавим больше подробностей об этой детской площадке в поле Описание. **Откройте список «Добавить поле».**",
+                "choose_field": "**Выберите {field} из списка.**",
+                "retry_add_field": "Вы не выбрали поле {field}. Попробуйте снова.",
+                "describe_playground": "**Добавьте описание и нажмите кнопку {button}, чтобы завершить редактирование объекта.**",
+                "play": "Отличная работа! Попробуйте подвигать карту и щелкнуть на некоторых других объектах чтобы узнать, какие виды объектов могут быть добавлены на OpenStreetMap. **Когда вы будете готовы перейти к следующей главе, нажмите '{next}'.**"
             },
             "lines": {
                 "title": "Линии",
-                "add": "Линии используются для обозначения таких объектов, как дороги, железнодорожные пути и русла рек. **Нажмите кнопку Линия {button}, чтобы добавить новую линию.**",
-                "start": "**Начните линию, щёлкнув по концу дороги.**",
-                "intersect": "Щёлкните, чтобы добавить ещё точки в линию. Во время рисования можно двигать карту. Дороги и множество других типов линий — часть большей системы. Для корректной работы приложений, прокладывающих маршруты, важно, чтобы эти линии были соединены с другими правильно. **Щёлкните по {name}, чтобы создать перекрёсток, соединяющий две линии.**",
-                "finish": "Чтобы завершить рисование линии, нужно ещё раз щелкнуть на её последней точке. **Закончите рисование дороги.**",
-                "road": "**Выберите из списка «Дорогу»**",
-                "residential": "Существует много различных типов дорог, наиболее распространённый — улица. **Выберите тип дороги «Дорога вдоль жилых зон»**",
-                "describe": "**Дайте название дороге, затем нажмите кнопку {button}, чтобы закрыть редактор объектов.**",
-                "restart": "Эта дорога должна пересекаться с {name}.",
-                "wrong_preset": "Вы не выбрали тип дороги. **Щёлкните здесь, чтобы выбрать заново**"
+                "add_line": "*Линии* используются для обозначения таких объектов как дороги,  железные дороги и реки. **Нажми {button} кнопку Линия и добавь новую линию.**",
+                "retry_intersect": "Эта дорога должна пересекаться с {name}. Попробуй ещё раз!",
+                "split_intersection": "**Щелкните кнопку {button} чтобы разделить {street}.**",
+                "retry_split": "Вы не щелкнули кнопку «Разделить». Попробуйте снова.",
+                "retry_delete": "Вы не щелкнули кнопку «Удалить». Попробуйте снова."
+            },
+            "buildings": {
+                "title": "Здания",
+                "choose_category_building": "**Выберите {category} из списка.**",
+                "square_building": "Дом, который вы только что добавили, будет выглядеть еще лучше с идеально прямыми углами. **Нажмите кнопку {button} чтобы спрямить форму здания.**",
+                "retry_square": "Вы не щелкнули кнопку «Спрямить углы». Попробуйте снова.",
+                "add_tank": "Теперь мы обрисуем этот круглый резервуар. **Нажмите {button} кнопку «Область» чтобы добавить новую область.**",
+                "retry_circle": "Вы не щелкнули кнопку «Скруглить». Попробуйте снова."
             },
             "startediting": {
                 "title": "Редактировать",
-                "help": "Вы можете повторить это обучение или ознакомиться с более подробной документацией, нажав кнопку справки {button}.",
                 "save": "Не забывайте регулярно сохранять свои изменения!",
                 "start": "Рисовать карту!"
             }
             },
             "fields": {
                 "access": {
-                    "label": "Ð\9bегалÑ\8cнÑ\8bй Ð´Ð¾Ñ\81Ñ\82Ñ\83п (еÑ\81ли Ð¾Ñ\82лиÑ\87аеÑ\82Ñ\81Ñ\8f Ð¾Ñ\82 Ñ\83молÑ\87аниÑ\8f)",
+                    "label": "Ð\9eбÑ\89ий Ð´Ð¾Ñ\81Ñ\82Ñ\83п",
                     "options": {
                         "designated": {
                             "description": "Доступ разрешен в соответствии со знаками или специфичными местными законами",
                     }
                 },
                 "access_simple": {
-                    "label": "Ð\9bегалÑ\8cнÑ\8bй Ð´Ð¾Ñ\81Ñ\82Ñ\83п (еÑ\81ли Ð¾Ñ\82лиÑ\87аеÑ\82Ñ\81Ñ\8f Ð¾Ñ\82 Ñ\83молÑ\87аниÑ\8f)"
+                    "label": "Ð\9eбÑ\89ий Ð´Ð¾Ñ\81Ñ\82Ñ\83п"
                 },
                 "access_toilets": {
                     "label": "Доступ"
                         "state": "Штат",
                         "street": "Улица",
                         "subdistrict": "Подрайон",
-                        "suburb": "Пригород"
+                        "subdistrict!vn": "Район/комуна/поселение",
+                        "suburb": "Пригород",
+                        "suburb!jp": "Район"
                     }
                 },
                 "admin_level": {
                 "amenity": {
                     "label": "Тип"
                 },
+                "animal_boarding": {
+                    "label": "Для каких животных?"
+                },
+                "animal_breeding": {
+                    "label": "Для каких животных?"
+                },
+                "animal_shelter": {
+                    "label": "Для каких животных?"
+                },
                 "area/highway": {
                     "label": "Тип"
                 },
                     "label": "Тип произведения искусства"
                 },
                 "atm": {
-                    "label": "Банкомат"
+                    "label": "Банкомат АТМ"
                 },
                 "backrest": {
                     "label": "Спинка"
                         "clockwise": "По часовой стрелке"
                     }
                 },
+                "club": {
+                    "label": "Тип"
+                },
                 "collection_times": {
                     "label": "Расписание проверки"
                 },
+                "communication_multi": {
+                    "label": "Типы связи"
+                },
                 "construction": {
                     "label": "Тип"
                 },
                     "label": "Велосипедные дорожки",
                     "options": {
                         "lane": {
-                            "description": "Ð\92елоÑ\81ипеднаÑ\8f Ð¿Ð¾Ð»Ð¾Ñ\81а Ð¾Ñ\82делена Ð¾Ñ\82 Ð°Ð²Ñ\82омобилÑ\8cного Ñ\82Ñ\80аÑ\84ика Ð»Ð¸Ð½Ð¸ÐµÐ¹ Ñ\80азмеÑ\82ки",
+                            "description": "Ð\92елоÑ\81ипеднаÑ\8f Ð´Ð¾Ñ\80ожка Ð¾Ñ\82делена Ð¾Ñ\82 Ð¿Ñ\80оезжей Ñ\87аÑ\81Ñ\82и Ñ\80азмеÑ\82кой",
                             "title": "Обычная велосипедная дорожка"
                         },
                         "none": {
                             "title": "Велосипедная дорожка, идущая в направлении, противоположном автомобильному движению"
                         },
                         "share_busway": {
-                            "description": "Ð\92елоÑ\81ипеднаÑ\8f Ð´Ð¾Ñ\80ожка Ñ\81овмеÑ\89ена Ñ\81 Ð°Ð²Ñ\82обÑ\83Ñ\81ной Ð¿Ð¾Ð»Ð¾Ñ\81ой",
+                            "description": "Ð\92елоÑ\81ипеднаÑ\8f Ð´Ð¾Ñ\80ожка Ñ\81овмеÑ\89ена Ñ\81 Ð²Ñ\8bделенной Ð¿Ð¾Ð»Ð¾Ñ\81ой Ð´Ð»Ñ\8f Ð¾Ð±Ñ\89еÑ\81Ñ\82венного Ñ\82Ñ\80анÑ\81поÑ\80Ñ\82а",
                             "title": "Велосипедная полоса совмещена с автобусной"
                         },
                         "shared_lane": {
-                            "description": "Ð\92елоÑ\81ипеднаÑ\8f Ð´Ð¾Ñ\80ожка, Ð½Ðµ Ð¾Ñ\82делÑ\91ннаÑ\8f Ð¾Ñ\82 Ð°Ð²Ñ\82омобилÑ\8cного Ñ\82Ñ\80аÑ\84ика",
+                            "description": "Ð\92елоÑ\81ипеднаÑ\8f Ð´Ð¾Ñ\80ожка, Ð½Ðµ Ð¾Ñ\82делÑ\91ннаÑ\8f Ð¾Ñ\82 Ð¿Ñ\80оезжей Ñ\87аÑ\81Ñ\82и",
                             "title": "Велосипедная дорожка, совмещённая с автомобильным трафиком"
                         },
                         "track": {
                             "description": "Велосипедная дорожка, отделённая от автомобильного трафика физическим барьером",
-                            "title": "Велосипедный трек"
+                            "title": "Велосипедный дорожка"
                         }
                     },
                     "placeholder": "ничего",
                     "label": "Расположение",
                     "options": {
                         "green": "Газон",
-                        "lane": "в Ð¿ÐµÑ\80еÑ\83лке",
-                        "parking_lot": "на парковке",
+                        "lane": "на Ð¿Ñ\80оезжей Ñ\87аÑ\81Ñ\82и",
+                        "parking_lot": "на стоянке",
                         "sidewalk": "на тротуаре"
                     }
                 },
                     "label": "Номер лунки",
                     "placeholder": "Число лунок (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Сорта винограда"
+                },
                 "handicap": {
                     "label": "Гандикап",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Тип"
                 },
+                "historic/civilization": {
+                    "label": "Историческая цивилизация, культура"
+                },
                 "hoops": {
                     "label": "Число колец",
                     "placeholder": "1, 2, 4…"
                 },
                 "name": {
                     "label": "Название",
-                    "placeholder": "ТолÑ\8cко Ð¸Ð¼Ñ\8f Ñ\81обÑ\81Ñ\82венное, Ð±ÐµÐ· Ð¾Ð¿Ð¸Ñ\81аний"
+                    "placeholder": "Ð\9cеÑ\81Ñ\82ное Ð½Ð°Ð·Ð²Ð°Ð½Ð¸Ðµ (еÑ\81ли Ð¸Ð¼ÐµÐµÑ\82Ñ\81Ñ\8f)"
                 },
                 "natural": {
                     "label": "Природные объекты"
                     "label": "Продукция"
                 },
                 "product": {
-                    "label": "Ð\9fÑ\80оизводиÑ\82Ñ\81я"
+                    "label": "Ð\9fÑ\80одÑ\83кÑ\86ия"
                 },
                 "railway": {
                     "label": "Тип"
                 "service/bicycle": {
                     "label": "Услуги"
                 },
+                "service/vehicle": {
+                    "label": "Услуги"
+                },
                 "service_rail": {
                     "label": "Тип подъездной дороги",
                     "options": {
                         "yard": "Ж/Д пути на сортировочной станции"
                     }
                 },
+                "service_times": {
+                    "label": "Время службы"
+                },
                 "shelter": {
                     "label": "Укрытие от непогоды"
                 },
                 "sport_ice": {
                     "label": "Вид спорта"
                 },
-                "sport_racing": {
+                "sport_racing_motor": {
+                    "label": "Вид спорта"
+                },
+                "sport_racing_nonmotor": {
                     "label": "Вид спорта"
                 },
                 "stars": {
                     "label": "Звёзды"
                 },
+                "start_date": {
+                    "label": "Дата открытия"
+                },
                 "step_count": {
                     "label": "Количество ступенек"
                 },
                 "toll": {
                     "label": "Платная дорога"
                 },
+                "tomb": {
+                    "label": "Тип"
+                },
                 "tourism": {
                     "label": "Тип"
                 },
                     "name": "Ряд кресел",
                     "terms": "Кресельный подъёмник, Креселка"
                 },
+                "aerialway/drag_lift": {
+                    "name": "Горнолыжный подъемник",
+                    "terms": "канатный подъемник"
+                },
                 "aerialway/gondola": {
                     "name": "Гондола-кабина (по кругу)",
                     "terms": "гондола, лодка"
                 },
+                "aerialway/goods": {
+                    "name": "Торговая авиалиния"
+                },
                 "aerialway/magic_carpet": {
                     "name": "Ковёр-лифт",
                     "terms": "ленточный подъёмник, конвейерный подъёмник"
                 "amenity": {
                     "name": "Инфраструктура"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Передержка животных",
+                    "terms": "передержка домашних животных, зоогостиница"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Питомник",
+                    "terms": "Учреждение по выращиванию животных"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Приют для животных",
+                    "terms": "Приют для безнадзорных животных"
+                },
                 "amenity/arts_centre": {
                     "name": "Центр Искусств",
                     "terms": "Художественный центр, Арт-центр, Центр искусств"
                     "name": "Кранчик с питьевой водой",
                     "terms": "Питьевая вода"
                 },
+                "amenity/driving_school": {
+                    "name": "Автошкола",
+                    "terms": "автошкола, школа вождения"
+                },
                 "amenity/embassy": {
                     "name": "Посольство",
                     "terms": "посольство"
                     "name": "Отдельное парковочное место на стоянке",
                     "terms": "парковочное место, отдельное парковочное место на стоянке"
                 },
+                "amenity/pavilion": {
+                    "name": "Павильон"
+                },
                 "amenity/pharmacy": {
                     "name": "Аптека",
                     "terms": "Аптека, аптечный пункт"
                     "terms": "экскременты, животные"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Автомат по продаже газет",
-                    "terms": "газеты"
+                    "name": "Автомат по продаже газет"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Автомат для входящих почтовых посылок"
                     "name": "Автомат по продаже транзитных билетов"
                 },
                 "amenity/vending_machine/sweets": {
-                    "name": "Автомат по продаже батончиков"
-                },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Автомат",
-                    "terms": "торговый автомат, автомат"
+                    "name": "Автомат по продаже батончиков",
+                    "terms": "Автомат по прожае снеков, торговый автомат"
                 },
                 "amenity/veterinary": {
                     "name": "Ветеринар",
                     "name": "Мусорные баки",
                     "terms": "мусор, мусорная площадка, помойка"
                 },
+                "amenity/waste_transfer_station": {
+                    "name": "Канализационно-насосная станция",
+                    "terms": "КНС"
+                },
+                "amenity/watering_place": {
+                    "name": "Водопой для животных",
+                    "terms": "Поилка"
+                },
                 "area": {
                     "name": "Область",
                     "terms": "Область"
                 },
                 "area/highway": {
-                    "name": "Дорожное покрытие"
+                    "name": "Дорожное покрытие",
+                    "terms": "дорожное покрытие"
                 },
                 "barrier": {
                     "name": "Преграда",
                     "terms": "Блок, преграда, барьер"
                 },
                 "barrier/bollard": {
-                    "name": "СÑ\82олбики",
-                    "terms": "Столб, столбик, преграда, барьер"
+                    "name": "Ð\91аÑ\80Ñ\8cеÑ\80",
+                    "terms": "Столб, столбик, преграда, барьер, выдвижная преграда, съемный барьер"
                 },
                 "barrier/border_control": {
-                    "name": "Пограничный пропускной пункт"
+                    "name": "Пограничный пропускной пункт",
+                    "terms": "Пограничный контроль, пограничный КПП"
                 },
                 "barrier/cattle_grid": {
                     "name": "Сетка для животных",
                     "terms": "Барьер для велосипедистов, Велосипедное препятствие, барьер"
                 },
                 "barrier/ditch": {
-                    "name": "Ров"
+                    "name": "Ров",
+                    "terms": "Траншея"
                 },
                 "barrier/entrance": {
                     "name": "Беспрепятственный проход / лаз"
                     "name": "Склад",
                     "terms": " склад, складское помещение, товарный склад, пакгауз, хранилище"
                 },
+                "club": {
+                    "name": "Клуб"
+                },
                 "craft": {
                     "name": "Мастерская",
                     "terms": "мастерская, рукоделие, ручная работа"
                 "emergency/defibrillator": {
                     "name": "Дефибриллятор"
                 },
+                "emergency/designated": {
+                    "name": "Назначенное место прибытия экстренных служб"
+                },
+                "emergency/destination": {
+                    "name": "Место прибытия экстренных служб"
+                },
                 "emergency/fire_hydrant": {
                     "name": "Пожарный гидрант",
                     "terms": "Пожарный Гидрант, Пожарная Колонка"
                 "emergency/no": {
                     "name": "Доступ экстренных служб отсутствует"
                 },
+                "emergency/official": {
+                    "name": "Доступ экстренных служб"
+                },
                 "emergency/phone": {
                     "name": "Экстренный телефон",
                     "terms": "аварийный телефон, телефон спасения, 112, 911, 01, 02, 03, 04"
                     "name": "Лунка",
                     "terms": "Лунка для гольфа"
                 },
+                "golf/lateral_water_hazard_area": {
+                    "name": "Водная преграда сбоку"
+                },
+                "golf/lateral_water_hazard_line": {
+                    "name": "Водная преграда сбоку"
+                },
                 "golf/rough": {
                     "name": "Раф",
                     "terms": "Неровная площадка, Высокая трава"
                     "name": "Стартовая площадка",
                     "terms": "Стартовая площадка, Стартовая зона"
                 },
+                "golf/water_hazard_area": {
+                    "name": "Водная преграда"
+                },
+                "golf/water_hazard_line": {
+                    "name": "Водная преграда"
+                },
                 "healthcare/blood_donation": {
                     "name": "Станция переливания крови"
                 },
                     "terms": "Тропа, Тропинка, Тропка"
                 },
                 "highway/pedestrian": {
-                    "name": "Пешеходная улица"
+                    "name": "Пешеходная улица",
+                    "terms": "Пешеходная зона"
                 },
                 "highway/primary": {
                     "name": "Дорога регионального значения",
                     "terms": "съезд"
                 },
                 "highway/raceway": {
-                    "name": "Гоночная трасса",
-                    "terms": "Гоночная трасса, автодром"
+                    "name": "Гоночный трек, трасса для гонок"
                 },
                 "highway/residential": {
                     "name": "Дорога вдоль жилых зон",
                     "name": "Места для починки автомобиля и отдыха водителей",
                     "terms": "зона обслуживания, сервис"
                 },
+                "highway/speed_camera": {
+                    "name": "Камера для замера скорости"
+                },
                 "highway/steps": {
                     "name": "Лестница",
                     "terms": "лестница, ступени, ступеньки"
                     "name": "Поворотный круг",
                     "terms": "Площадка ля разворота, Разворотный круг, Разворотный тупик"
                 },
+                "highway/turning_loop": {
+                    "name": "Разворотная петля (с островом)"
+                },
                 "highway/unclassified": {
                     "name": "Дорога, ниже «местной дороги»",
                     "terms": "Прочие дороги"
                     "name": "Руины с историческим значением",
                     "terms": "руины, развалины"
                 },
+                "historic/tomb": {
+                    "name": "Могила"
+                },
                 "historic/wayside_cross": {
                     "name": "Придорожный крест",
                     "terms": "Придорожный крест"
                     "name": "Газон",
                     "terms": "Газон, Искусственный газон, Земля используемая под газон"
                 },
+                "landuse/harbour": {
+                    "name": "Порт"
+                },
                 "landuse/industrial": {
                     "name": "Промышленная зона",
                     "terms": "промзона, завод"
                     "name": "Военная зона",
                     "terms": "ЗАТО, запретная зона, часть, полигон"
                 },
+                "landuse/military/airfield": {
+                    "name": "Военный аэродром"
+                },
+                "landuse/military/barracks": {
+                    "name": "Барраки",
+                    "terms": "Жилые помещения"
+                },
                 "landuse/military/bunker": {
                     "name": "Военный бункер"
                 },
+                "landuse/military/checkpoint": {
+                    "name": "Контрольно-пропускной пункт",
+                    "terms": "Зона досмотра, КПП"
+                },
                 "landuse/military/danger_area": {
                     "name": "Опасная зона"
                 },
+                "landuse/military/naval_base": {
+                    "name": "Военно-морская база"
+                },
                 "landuse/military/nuclear_explosion_site": {
                     "name": "Ядерный полигон",
                     "terms": "ядерный полигон, полигон для испытаний ядерного оружия"
                 },
+                "landuse/military/obstacle_course": {
+                    "name": "Полоса препятствий"
+                },
+                "landuse/military/office": {
+                    "name": "Военный офис",
+                    "terms": "Военные административные здания"
+                },
+                "landuse/military/range": {
+                    "name": "Военный полигон"
+                },
                 "landuse/military/training_area": {
-                    "name": "Испытательный военный полигон"
+                    "name": "Испытательный военный полигон",
+                    "terms": "Полигон"
                 },
                 "landuse/orchard": {
                     "name": "Территория плодового сада",
                     "terms": "фруктовый сад, сад"
                 },
                 "landuse/plant_nursery": {
-                    "name": "Питомники и посадки саженцев"
+                    "name": "Питомник растений",
+                    "terms": "Садовый питомник, питомник растений"
                 },
                 "landuse/quarry": {
                     "name": "Территория карьера",
                     "terms": "карьер, каменоломня, открытая разработка"
                 },
+                "landuse/railway": {
+                    "name": "Железнодорожный корридор",
+                    "terms": "Земли, используемые для размещения жележнодорожных объектов"
+                },
+                "landuse/recreation_ground": {
+                    "name": "Зона отдыха",
+                    "terms": "Рекреационная зона, площадка для отдыха"
+                },
                 "landuse/residential": {
                     "name": "Жилая зона",
                     "terms": "квартал"
                     "name": "Общественные места для прогулок, без специфики",
                     "terms": "общество, прогулка, общественные места"
                 },
+                "leisure/dance": {
+                    "name": "Танцевальный зал",
+                    "terms": "Танцевальная студия, танцевальная школа, танцевальная площадка"
+                },
                 "leisure/dog_park": {
                     "name": "Площадка для Выгула Собак",
                     "terms": "собачья площадка"
                     "terms": "спорт, фитнес"
                 },
                 "leisure/fitness_centre/yoga": {
-                    "name": "Студия йоги"
+                    "name": "Студия йоги",
+                    "terms": "Йога"
                 },
                 "leisure/fitness_station": {
-                    "name": "Спортплощадка",
-                    "terms": "спортплощадка, турники, брусья, спортивная площадка"
+                    "name": "Спортплощадка - тренажёры, турник, брусья",
+                    "terms": "спортплощадка, турники, брусья, спортивная площадка, площадка для фитнеса, фитнес станция, воркаут, workout, тренажёр, тренажерная площадка"
                 },
                 "leisure/garden": {
                     "name": "Сад",
                     "name": "Площадка для гольфа",
                     "terms": "Поле для гольфа, Гольфполе"
                 },
+                "leisure/horse_riding": {
+                    "name": "Площадка для верховой езды"
+                },
                 "leisure/ice_rink": {
                     "name": "Каток",
                     "terms": "каток, лед, коньки, фигурное катание"
                     "terms": "пикник, отдых"
                 },
                 "leisure/pitch": {
-                    "name": "Спортплощадка",
-                    "terms": "спортивная площадка"
+                    "name": "СпоÑ\80Ñ\82ивнаÑ\8f Ð¿Ð»Ð¾Ñ\89адка",
+                    "terms": "спортивная площадка, игровая площадка, игровое поле, игровая площадка, площадка для занятий спортом, спортплощадка"
                 },
                 "leisure/pitch/american_football": {
                     "name": "Регбийное поле",
                     "name": "Баскетбольная площадка",
                     "terms": "баскетбольная площадка"
                 },
+                "leisure/pitch/bowls": {
+                    "name": "Площадка для боулинга"
+                },
+                "leisure/pitch/cricket": {
+                    "name": "Поля для крикета"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Площадка для верховой езды"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Регби-13",
                     "terms": "регбилиг"
                     "name": "Футбольное поле",
                     "terms": "футбольное поле"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Настольный тенис"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Теннисный корт",
                     "terms": "теннисный корт"
                     "terms": "база отдыха, санатарий, детский спортивный оздоровительный лагерь, детский оздоровительный лагерь, детский спортивный лагерь, ДСОЛ, ДОЛ, пансионат, туристическая база"
                 },
                 "leisure/running_track": {
-                    "name": "Ð\9bегкоаÑ\82леÑ\82иÑ\87еÑ\81кий Ñ\81Ñ\82адион",
-                    "terms": "стадион, легкоатлетический стадион, беговая дорожка"
+                    "name": "Ð\91еговаÑ\8f Ð´Ð¾Ñ\80ожка",
+                    "terms": "Легкоатлетический стадион"
                 },
                 "leisure/slipway": {
                     "name": "Стапель",
                     "terms": "спорткомплекс, спортивный центр, спортивный комплекс"
                 },
                 "leisure/sports_centre/swimming": {
-                    "name": "Бассейн"
+                    "name": "Бассейн",
+                    "terms": "Плавательный бассейн"
                 },
                 "leisure/stadium": {
                     "name": "Стадион с трибунами",
                     "name": "Бассейн",
                     "terms": "плавательный бассейн, плавательный бассеин"
                 },
-                "leisure/track": {
-                    "name": "Легкоатлетический стадион",
-                    "terms": "Спортивный трек, легкоатлетический стадион, стадион"
-                },
                 "leisure/water_park": {
                     "name": "Аквапарк",
                     "terms": "аквапарк"
                     "terms": "флагшток"
                 },
                 "man_made/gasometer": {
-                    "name": "Газгольдер"
+                    "name": "Газгольдер",
+                    "terms": "Газовое хранилище"
                 },
                 "man_made/groyne": {
-                    "name": "Устройство для задержки гальки"
+                    "name": "Устройство для задержки гальки",
+                    "terms": "Волнорез, волнолом, буна"
                 },
                 "man_made/lighthouse": {
                     "name": "Маяк",
                     "terms": "маяк"
                 },
                 "man_made/mast": {
-                    "name": "Коммуникационная мачта (до 20 метров)",
-                    "terms": "мачта, радио, телефон, сотовая, вышка"
+                    "name": "Мачта"
                 },
                 "man_made/observation": {
                     "name": "Смотровая башня",
                     "terms": "контейнер, танк, танкер"
                 },
                 "man_made/surveillance": {
-                    "name": "Камера наблюдения"
+                    "name": "Камера наблюдения",
+                    "terms": "Система наблюдения"
                 },
                 "man_made/surveillance_camera": {
                     "name": "Камера наблюдения"
                     "terms": "Водозабор"
                 },
                 "man_made/works": {
-                    "name": "Завод"
+                    "name": "Завод",
+                    "terms": "Фабрика"
                 },
                 "natural": {
                     "name": "Природа",
                     "terms": "город"
                 },
                 "place/farm": {
-                    "name": "Ферма",
-                    "terms": "Ферма, Сельхозпредприятие"
+                    "name": "Ферма"
                 },
                 "place/hamlet": {
                     "name": "Деревня",
                 "place/square": {
                     "name": "Площадь"
                 },
-                "place/suburb": {
-                    "name": "Именованная часть города",
-                    "terms": "зона, местность, район"
-                },
                 "place/town": {
                     "name": "Город",
                     "terms": "Город"
                     "name": "Трамвайные пути",
                     "terms": "трамвай"
                 },
+                "railway/tram_stop": {
+                    "name": "Остановка трамвая",
+                    "terms": "трамвай,остановка,маршрут,транспорт,общественный,рельсы"
+                },
                 "relation": {
                     "name": "Отношение",
                     "terms": "отношение"
                     "terms": "магазин сыра, магазин сыров, сыр, сыры, сырный магазин"
                 },
                 "shop/chemist": {
-                    "name": "Бытовая химия"
+                    "name": "Аптека",
+                    "terms": "Медикаменты"
                 },
                 "shop/chocolate": {
                     "name": "Магазин шоколада",
                     "terms": "магазин одежды"
                 },
                 "shop/coffee": {
-                    "name": "Магазин кофе"
+                    "name": "Магазин кофе",
+                    "terms": "Кофейня"
                 },
                 "shop/computer": {
                     "name": "Компьютерный магазин",
                     "name": "Садовые принадлежности",
                     "terms": "садовый центр, саженцы, инструменты, удобрения"
                 },
+                "shop/gas": {
+                    "name": "Магазин газовых баллонов",
+                    "terms": "газ, газовый баллон"
+                },
                 "shop/gift": {
                     "name": "Магазин сувениров",
                     "terms": "подарки, поздравительные открытки, сувениры"
                     "terms": "ювелир"
                 },
                 "shop/kiosk": {
-                    "name": "Киоск (устаревший тег)"
+                    "name": "Киоск (устаревший тег)",
+                    "terms": "Ларек, магазин"
                 },
                 "shop/kitchen": {
                     "name": "Кухонная студия",
                     "name": "Магазин предлагающий в основном газеты и журналы",
                     "terms": "газеты, журналы"
                 },
+                "shop/nutrition_supplements": {
+                    "name": "Магазин пищевых добавок"
+                },
                 "shop/optician": {
                     "name": "Оптика",
                     "terms": "оптика, очки, линзы, окулист"
                     "name": "Ломбард",
                     "terms": "ломбард"
                 },
+                "shop/perfumery": {
+                    "name": "Парфюмерия"
+                },
                 "shop/pet": {
                     "name": "Зоомагазин",
                     "terms": "зоомагазин, для животных"
                     "name": "Канцелярский магазин",
                     "terms": "Канцелярский магазин, Канцтовары"
                 },
+                "shop/storage_rental": {
+                    "name": "Аренда складских помещений"
+                },
                 "shop/supermarket": {
                     "name": "Супермаркет",
                     "terms": "гипермаркет"
                     "name": "Горный приют",
                     "terms": "убежище, горы, домик"
                 },
+                "tourism/apartment": {
+                    "name": "Гостевые апартаменты/квартира"
+                },
                 "tourism/aquarium": {
                     "name": "Аквариум"
                 },
                     "terms": "Шале,Коттедж"
                 },
                 "tourism/gallery": {
-                    "name": "Картинная галерея"
+                    "name": "Картинная галерея",
+                    "terms": "Галерея искусств"
                 },
                 "tourism/guest_house": {
                     "name": "Гостевой дом",
                     "terms": "Инфопункт, Инфостэнд, Информационный пункт, Справочная, Справочное, Информационное бюро"
                 },
                 "tourism/information/board": {
-                    "name": "Информационный стенд"
+                    "name": "Информационный стенд",
+                    "terms": "Информационная доска, доска объявлений"
                 },
                 "tourism/information/guidepost": {
                     "name": "Указатель направлений",
                     "name": "Лежачий полицейский",
                     "terms": "полицейский, лежачий"
                 },
+                "traffic_calming/chicane": {
+                    "name": "Мошенничество на дорогах"
+                },
+                "traffic_calming/choker": {
+                    "name": "Ухудшенный траффик"
+                },
+                "traffic_calming/cushion": {
+                    "name": "Снизить скорость"
+                },
+                "traffic_calming/dip": {
+                    "name": "Уклон"
+                },
                 "traffic_calming/hump": {
                     "name": "Широкий лежачий полицейский ",
                     "terms": "широкий лежачий полицейский "
                     "terms": "туризм, туристическая прогулка, маршрут"
                 },
                 "type/route/horse": {
-                    "name": "Конно-верховой маршрут"
+                    "name": "Конно-верховой маршрут",
+                    "terms": "Маршрут верхом"
                 },
                 "type/route/pipeline": {
                     "name": "Трубопроводный маршрут",
                 },
                 "type/site": {
                     "name": "Место",
-                    "terms": "место"
+                    "terms": "место, местность"
                 },
                 "vertex": {
                     "name": "Другой объект",
                     "name": "Водный путь"
                 },
                 "waterway/boatyard": {
-                    "name": "Лодочная мастерская"
+                    "name": "Лодочная мастерская",
+                    "terms": "Шлюпочная мастерская"
                 },
                 "waterway/canal": {
                     "name": "Искусственный канал",
                 },
                 "waterway/dam": {
                     "name": "Дамба",
-                    "terms": "дамба"
+                    "terms": "дамба, плотина"
                 },
                 "waterway/ditch": {
                     "name": "Оросительная канава",
                     "terms": "канава, ров"
                 },
                 "waterway/dock": {
-                    "name": "Плавучий док/сухой док"
+                    "name": "Плавучий док/сухой док",
+                    "terms": "Плавучий док/сухой док"
                 },
                 "waterway/drain": {
                     "name": "Дренажный канал",
                     "terms": "Канава, Дождевая канава"
                 },
                 "waterway/fuel": {
-                    "name": "АЗС для водного транспорта"
+                    "name": "АЗС для водного транспорта",
+                    "terms": "Морская топливная станция"
                 },
                 "waterway/river": {
                     "name": "Река",
                     "terms": "Урез берега реки"
                 },
                 "waterway/sanitary_dump_station": {
-                    "name": "Морская ассенизационная станция"
+                    "name": "Морская ассенизационная станция",
+                    "terms": "Морская ассенизационная станция"
                 },
                 "waterway/stream": {
                     "name": "Ручей",
                     "terms": "Ручей"
                 },
+                "waterway/water_point": {
+                    "name": "Морская питьевая вода",
+                    "terms": "Морская питьевая вода"
+                },
                 "waterway/waterfall": {
-                    "name": "Водопад"
+                    "name": "Водопад",
+                    "terms": "Водопад"
                 },
                 "waterway/weir": {
                     "name": "Плотина",
-                    "terms": "Плотина, Гидроплотина"
+                    "terms": "Плотина, Гидроплотина, Запруда, Дамба"
                 }
             }
         }
index 392ddee996c10122e4e7a8b299fa7c790e8a4981..21600f417b9ddda9844d4fe594ea2d40a5849d87 100644 (file)
             "split": {
                 "title": "Sperra"
             }
+        },
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "it"
+            }
         }
     }
 }
\ No newline at end of file
index 2e70155fd8065c21eb96b099b39e48727749d405..9962989e2535dc1170defbb794b6fd77731c4dba 100644 (file)
             "google": "Google+ හි බෙදා හරින්න"
         },
         "confirm": {
-            "okay": "හරි",
             "cancel": "අහෝසි කරන්න"
         },
         "splash": {
             "title": "සහය"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "lk"
+            },
             "navigation": {
                 "title": "මර්ගෝපදේශනය"
             },
index 6054fc9118ae7faf35d4657c27bcf2ed350908b7..9448fcee659c766ec1d13c72e0b6dbde44f4773b 100644 (file)
                 "annotation": "Zmenenie označenia."
             },
             "circularize": {
-                "title": "Usporiadanie do kruhu",
+                "title": "Usporiadať do kruhu",
                 "description": {
-                    "line": "Usporiadať čiaru do kruhu.",
-                    "area": "Usporiadať plochu do kruhu."
+                    "line": "Usporiadať túto čiaru do kruhu.",
+                    "area": "Usporiadať túto plochu do kruhu."
                 },
                 "key": "O",
                 "annotation": {
@@ -77,7 +77,7 @@
                 "connected_to_hidden": "Tento objekt nemožno usporiadať do kruhu, pretože je spojený so skrytým objektom."
             },
             "orthogonalize": {
-                "title": "Usporiadať do pravého uhla.",
+                "title": "Usporiadať do pravého uhla",
                 "description": {
                     "line": "Usporiadať rohy tejto čiary do pravého uhla.",
                     "area": "Usporiadať rohy tejto plochy do pravého uhla."
                 "connected_to_hidden": "Túto čiaru nemožno vyrovnať, pretože je spojená so skrytým objektom."
             },
             "delete": {
-                "title": "Vymaž",
+                "title": "Vymazať",
+                "description": {
+                    "single": "Vymaž tento objekt natrvalo.",
+                    "multiple": "Vymaž tieto objekty natrvalo."
+                },
                 "annotation": {
                     "point": "Odstránenie bodu.",
                     "vertex": "Odstránenie uzla z cesty.",
                     "line": "Odstránenie čiary.",
                     "area": "Odstránenie plochy.",
-                    "relation": "Odstránenie relácie."
+                    "relation": "Odstránenie relácie.",
+                    "multiple": "Zmazanie {n} objektov."
+                },
+                "too_large": {
+                    "single": "Tento objekt nemožno vymazať, pretože niektoré jeho časti nie sú viditeľné.",
+                    "multiple": "Tieto objekty nemožno vymazať, pretože niektoré ich časti nie sú viditeľné."
+                },
+                "incomplete_relation": {
+                    "single": "Tento objekt nemožno vymazať, pretože nebol úplne stiahnutý.",
+                    "multiple": "Tiento objekty nemožno vymazať, pretože neboli úplne stiahnuté."
+                },
+                "part_of_relation": {
+                    "single": "Tento objekt nemôžno vymazať, pretože je súčasťou väčšej relácie. Musíte ho najskôr z tejto relácie odobrať.",
+                    "multiple": "Tieto objekty nemôžno vymazať, pretože sú súčasťou väčších relácii. Musíte ich z relácií najskôr odobrať."
+                },
+                "connected_to_hidden": {
+                    "single": "Tento objekt nemožno vymazať, pretože je spojený so skrytým objektom.",
+                    "multiple": "Tieto objekty nemožno vymazať, pretože niektoré sú spojené so skrytými objektami."
                 }
             },
             "add_member": {
                 }
             },
             "disconnect": {
-                "title": "Oddeliť",
-                "description": "Oddeliť od seba tieto čiary alebo plochy.",
+                "title": "Odpojiť",
+                "description": "Odpojiť od seba tieto čiary alebo plochy.",
                 "key": "D",
-                "annotation": "Oddelenie čiar alebo plôch.",
-                "not_connected": "Nie je dostatočný počet čiar/plôch na oddelenie.",
-                "connected_to_hidden": "Tento objekt nemožno oddeliť, pretože je spojený so skrytým objektom.",
-                "relation": "Tento objekt nemôže byť odpojený, pretože spája členov v relácii."
+                "annotation": "Odpojenie čiar alebo plôch.",
+                "not_connected": "Nie je dostatočný počet čiar/plôch na odpojenie.",
+                "connected_to_hidden": "Tento objekt nemožno odpojiť, pretože je spojený so skrytým objektom.",
+                "relation": "Tento objekt nemôžno odpojiť, pretože spája členov v relácii."
             },
             "merge": {
                 "title": "Zlúčiť",
                 "description": "Zlúčiť tieto objekty.",
                 "key": "C",
                 "annotation": "Zlúčiť {n} objektov.",
-                "not_eligible": "Tieto objekty nemôžu byť zlúčené.",
-                "not_adjacent": "Tieto objekty nemôžu byť zlúčené, pretože nie sú spojené.",
-                "restriction": "Tieto objekty nemôžu byť zlúčené, pretože aspoň jeden je členom relácie \"{relation}\".",
-                "incomplete_relation": "Tieto objekty nemôžu byť zlúčené, pretože aspoň jeden z nich nebol úplne stiahnutý.",
-                "conflicting_tags": "Tieto objekty nemôžu byť zlúčené, pretože niktoré ich označenia majú odporujúce si hodnoty."
+                "not_eligible": "Tieto objekty nemôžno zlúčiť.",
+                "not_adjacent": "Tieto objekty nemôžno zlúčiť, pretože ich koncové body nie sú spojené.",
+                "restriction": "Tieto objekty nemôžno zlúčiť, pretože aspoň jeden je členom relácie \"{relation}\".",
+                "incomplete_relation": "Tieto objekty nemôžno zlúčiť, pretože aspoň jeden z nich nebol úplne stiahnutý.",
+                "conflicting_tags": "Tieto objekty nemôžno zlúčiť, pretože niktoré ich označenia majú odporujúce si hodnoty."
             },
             "move": {
                 "title": "Presunúť",
+                "description": {
+                    "single": "Presunúť tento objekt na iné miesto.",
+                    "multiple": "Presunúť tieto objekty na iné miesto."
+                },
                 "key": "M",
                 "annotation": {
                     "point": "Presunutie bodu.",
-                    "vertex": "Presunutie uzla cesty.",
+                    "vertex": "Presunutie cestného uzla.",
                     "line": "Presunutie čiary.",
-                    "area": "Presunutie plochy."
+                    "area": "Presunutie plochy.",
+                    "multiple": "Presunutie viacerých objektov."
+                },
+                "incomplete_relation": {
+                    "single": "Tento objekt nemožno presunúť, pretože nebol úplne stiahnutý.",
+                    "multiple": "Tiento objekty nemožno presunúť, pretože neboli úplne stiahnuté."
+                },
+                "too_large": {
+                    "single": "Tento objekt nemožno presunúť, pretože niektoré jeho časti nie sú viditeľné.",
+                    "multiple": "Tieto objekty nemožno presunúť, pretože niektoré ich časti nie sú viditeľné."
+                },
+                "connected_to_hidden": {
+                    "single": "Tento objekt nemožno presunúť, pretože je spojený so skrytým objektom.",
+                    "multiple": "Tieto objekty nemožno presunúť, pretože niektoré sú spojené so skrytými objektami."
+                }
+            },
+            "reflect": {
+                "title": {
+                    "long": "Preklopiť na dĺžku",
+                    "short": "Preklopiť na šírku"
+                },
+                "description": {
+                    "long": {
+                        "single": "Preklopiť tento objekt cez jeho dlhú osu.",
+                        "multiple": "Preklopiť tieto objekty cez ich dlhú osu."
+                    },
+                    "short": {
+                        "single": "Preklopiť tento objekt cez jeho krátku osu.",
+                        "multiple": "Preklopiť tieto objekty cez ich krátku osu."
+                    }
+                },
+                "key": {
+                    "long": "T",
+                    "short": "Y"
+                },
+                "annotation": {
+                    "long": {
+                        "single": "Preklopenie objektu cez jeho dlhú osu.",
+                        "multiple": "Preklopenie viacerých objektov cez ich dlhú osu."
+                    },
+                    "short": {
+                        "single": "Preklopenie objektu cez jeho krátku osu.",
+                        "multiple": "Preklopenie viacero objektov cez ich krátku osu."
+                    }
+                },
+                "incomplete_relation": {
+                    "single": "Tento objekt nemožno preklopiť, pretože nebol úplne stiahnutý.",
+                    "multiple": "Tiento objekty nemožno preklopiť, pretože neboli úplne stiahnuté."
+                },
+                "too_large": {
+                    "single": "Tento objekt nemožno preklopiť, pretože niektoré jeho časti nie sú viditeľné.",
+                    "multiple": "Tieto objekty nemožno preklopiť, pretože niektoré ich časti nie sú viditeľné."
+                },
+                "connected_to_hidden": {
+                    "single": "Tento objekt nemožno preklopiť, pretože je spojený so skrytým objektom.",
+                    "multiple": "Tieto objekty nemožno preklopiť, pretože niektoré sú spojené so skrytými objektami."
                 }
             },
             "rotate": {
                 "title": "Otočiť",
+                "description": {
+                    "single": "Otočiť objekt okolo jeho stredového bodu.",
+                    "multiple": "Otočiť tieto objekty okolo ich stredového bodu."
+                },
                 "key": "R",
                 "annotation": {
                     "line": "Otočenie čiary.",
-                    "area": "Otočenie plochy."
+                    "area": "Otočenie plochy.",
+                    "multiple": "Otočenie viacerých objektov."
+                },
+                "incomplete_relation": {
+                    "single": "Tento objekt nemožno otočiť, pretože nebol úplne stiahnutý.",
+                    "multiple": "Tiento objekty nemožno otočiť, pretože neboli úplne stiahnuté."
+                },
+                "too_large": {
+                    "single": "Tento objekt nemožno otočit, pretože niektoré jeho časti nie sú viditeľné.",
+                    "multiple": "Tieto objekty nemožno otočiť, pretože niektoré ich časti nie sú viditeľné."
+                },
+                "connected_to_hidden": {
+                    "single": "Tento objekt nemožno otočiť, pretože je spojený so skrytým objektom.",
+                    "multiple": "Tieto objekty nemožno otočiť, pretože niektoré sú spojené so skrytými objektami."
                 }
             },
             "reverse": {
-                "title": "Obráiť",
+                "title": "Obrátiť",
                 "description": "Obrátiť smer čiary na opačnú stranu.",
                 "key": "V",
                 "annotation": "Obrátenie čiary."
                     "area": "Rozdelenie ohraničenia plochy.",
                     "multiple": "Rozdelenie {n} čiar/hraníc plôch. "
                 },
-                "not_eligible": "Čiary nemôžu byť rozdelené na ich začiatku alebo konci.",
+                "not_eligible": "Čiary nemôžno rozdeliť na ich začiatku alebo konci.",
                 "multiple_ways": "Príliš veľa čiar na rozdelenie.",
                 "connected_to_hidden": "Tento objekt nemôžno rozdeliť, pretože je spojený so skrytým objektom."
             },
         "browser_notice": "Tento editor je podporovaný v prehliadačoch Firefox, Chrome, Safari, Opera a Internet Explorer 11 a vyžší. Aktualizujte prosím svoj prehliadač alebo použite Potlach 2.",
         "translate": {
             "translate": "Preložiť",
-            "localized_translation_label": "Viacjazyčný názov",
+            "localized_translation_label": "Cudzojazyčné meno",
             "localized_translation_language": "Zvoľte jazyk",
-            "localized_translation_name": "Názov"
+            "localized_translation_name": "Meno"
         },
         "zoom_in_edit": "Priblížiť mapu pre úpravu",
+        "login": "prihlásenie",
         "logout": "odhlásiť",
         "loading_auth": "Pripája sa k OpenStreetMap...",
         "report_a_bug": "Nahlásiť chybu",
         "status": {
             "error": "Nepodarilo sa spojiť s API.",
             "offline": "API je offline. Skúste upravovať neskôr.",
-            "readonly": "API je iba na čítanie. Budete musieť počkať, aby ste mohli uložiť vaše zmeny."
+            "readonly": "API je iba na čítanie. Budete musieť počkať, aby ste mohli uložiť vaše zmeny.",
+            "rateLimit": "OSM obmedzuje anonymné spojenia. Môžete to vyriešiť tým, že sa prihlásite."
         },
         "commit": {
+            "title": "Nahrať do OpenStreetMap",
             "description_placeholder": "Krátky popis vašich príspevkov (potrebný)",
+            "message_label": "Popis súboru zmien",
             "upload_explanation": "Zmeny, ktoré nahráte, budú viditeľné na všetkých mapách, ktoré používajú údaje z OpenStreetMap.",
             "upload_explanation_with_user": "Zmeny, ktoré nahráte ako {user}, budú viditeľné na všetkých mapách, ktoré používajú údaje z OpenStreetMap.",
+            "save": "Nahrať",
             "cancel": "Zrušiť",
             "changes": "Počet zmien: {count}",
             "warnings": "Upozornenia",
             "modified": "Upravené",
             "deleted": "Odstránené",
             "created": "Vytvorené",
-            "about_changeset_comments": "O komentároch súborov zmien",
+            "about_changeset_comments": "O popisoch súborov zmien",
             "about_changeset_comments_link": "//wiki.openstreetmap.org/wiki/Good_changeset_comments",
-            "google_warning": "Spomenuli ste Google v komentári: nezabúdajte, že kopírovanie z Google máp je prísne zakázané.",
+            "google_warning": "V popise ste spomenuli Google: nezabúdajte, že kopírovanie z Google máp je prísne zakázané.",
             "google_warning_link": "http://www.openstreetmap.org/copyright"
         },
         "contributors": {
         "inspector": {
             "no_documentation_combination": "Pre túto kombináciu označenia nie je dostupná dokumentácia",
             "no_documentation_key": "Pre toto označenie nie je dostupná dokumentácia",
+            "documentation_redirect": "Táto dokumantácia bola presmerovaná na novú stránku",
             "show_more": "Zobraziť viac",
             "view_on_osm": "Zobraziť na openstreetmap.org",
             "all_fields": "Všetky polia",
             "back_tooltip": "Zmeň typ objektu",
             "remove": "Odstráň",
             "search": "Hľadaj",
+            "multiselect": "Vybrané objekty",
             "unknown": "Neznámy",
             "incomplete": "<nebolo stiahnuté>",
             "feature_list": "Hľadaj objekty",
             "edit": "Uprav objekt",
             "check": {
                 "yes": "Áno",
-                "no": "Nie"
+                "no": "Nie",
+                "reverser": "Zmeniť smer"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Typ",
+                    "default": "Štandardné",
+                    "layer": "Vrstva"
+                }
             },
             "add": "Pridať",
             "none": "Žiadne",
             "switch": "Prepnúť späť na toto pozadie",
             "custom": "Voliteľné",
             "custom_button": "Upraviť volitelné pozadie",
+            "custom_prompt": "Vyplňte vzorovú URL pre mapové dlaždice. Platné polia sú {zoom}, {x}, {y} pre Z/X/Y schému a {u} pre quadtile schému.",
             "fix_misalignment": "Upraviť posun obrázkov",
             "imagery_source_faq": "Odkiaľ pochádzajú tieto obrázky?",
             "reset": "vynulovať",
                 "tooltip": "Body záujmu"
             },
             "traffic_roads": {
+                "description": "Dopravné cesty",
                 "tooltip": "Diaľnice, ulice, atď."
             },
             "service_roads": {
         },
         "save": {
             "title": "Ulož",
+            "help": "Prezrite si znovu Vaše zmeny a nahrajte ich do OpenStreetMap, čím ich sprístupnite ďalším užívateľom.",
             "no_changes": "Žiadne zmeny na uloženie.",
             "error": "Počas ukladania sa vyskyla chyba",
             "status_code": "Server vrátil chybový kód {code}",
             "unknown_error_details": "Uistite sa prosím, že ste pripojený k internetu.",
+            "uploading": "Nahrávanie zmien do OpenStreetMap...",
             "unsaved_changes": "Máte neuložené zmeny",
             "conflict": {
                 "header": "Vyrieš konfliktné úpravy",
                 "restore": "Obnov",
                 "delete": "Ponechaj vymazané",
                 "download_changes": "Alebo stiahni moje zmeny",
-                "done": "Všetky konflikty sú vyriešené!"
+                "done": "Všetky konflikty sú vyriešené!",
+                "help": "Iný užívateľ zmenil niektoré objekty, ktoré ste zmenili aj vy.\nPre viac detajlov o konflikte, kliknite na každú položku nižšie a vyberte, či chcete ponechať\nvaše zmeny alebo zmeny druhého užívateľa.\n"
             }
         },
         "merge_remote_changes": {
             "conflict": {
+                "deleted": "Tento objekt bol vymazaný užívateľom {user}.",
+                "location": "Tento objekt bol posunutý vami a tiež užívateľom {user}.",
                 "nodelist": "Body boli zmenené vami a tiež používateľom {user}.",
                 "memberlist": "Členy relácie boli zmenené vami a tiež používateľom {user}.",
                 "tags": "Zmenili ste označenie <b>{tag}</b> na \"{local}\" a {user} ho zmenil na \"{remote}\"."
             "facebook": "Zdieľaj na Facebooku",
             "twitter": "Zdieľaj na Twitteri",
             "google": "Zdieľaj na Google+",
+            "help_html": "Vaše zmeny by sa mali objaviť na \"Základnej\" vrstve v priebehu niekoľkých minút. Ostatným vrstvám a niektorým objektom to môže trvať dlhšie.",
             "help_link_text": "Podrobnosti",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
             "lose_changes": "Máte neuložené zmeny. Zmenou mapového servera ich zrušíte. Ste si istý, že chcete prepnúť na iný server?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Čo je nové v iD {version}"
+        },
         "tag_reference": {
             "description": "Popis",
             "on_wiki": "{tag} na wiki.osm.org",
             "used_with": "použité s {type}"
         },
         "validations": {
+            "disconnected_highway": "Rozpojená cesta",
+            "disconnected_highway_tooltip": "Cesty by mali byť spojené s ďalšími cestami alebo vchodmi do budov.",
             "untagged_point": "Neoznačený bod",
-            "untagged_line": "Neoznačená čiara",
-            "untagged_area": "Neoznačená plocha",
-            "tag_suggests_area": "Označenie {tag} predpokladá, že objekt by mal byť plochou a nie čiarou.",
             "untagged_point_tooltip": "Vyberte typ objektu, ktorý popisuje, čo je tento bod.",
+            "untagged_line": "Neoznačená čiara",
             "untagged_line_tooltip": "Vyberte typ objektu, ktorý popisuje, čo je táto línia.",
+            "untagged_area": "Neoznačená plocha",
             "untagged_area_tooltip": "Vyberte typ objektu, ktorý popisuje, čo je táto plocha.",
+            "untagged_relation": "Neoznačená relácia",
+            "untagged_relation_tooltip": "Vyberte typ objektu, ktorý popisuje, čo je táto relácia.",
+            "many_deletions": "Chystáte sa vymazať {n} objektov. Ste si naozaj istý, že to chcete urobiť? Týmto ich vymažete z mapy na openstreetmap.org, ktorú používajú ďalší používatelia.",
+            "tag_suggests_area": "Označenie {tag} predpokladá, že objekt by mal byť plochou a nie čiarou.",
             "deprecated_tags": "Neschválené označenie: {tags}"
         },
         "zoom": {
         },
         "cannot_zoom": "V tomto móde nemožno viac oddialiť.",
         "full_screen": "Prepni na plnú obrazovku",
+        "gpx": {
+            "local_layer": "Lokálny súbor",
+            "drag_drop": "Pretiahnite a pustite .gpx, .geojson or .kml súbor na stránku, alebo kliknite na tlačítko napravo pre výber",
+            "zoom": "Priblížiť na vrstvu",
+            "browse": "Vybrať súbor"
+        },
         "mapillary_images": {
             "tooltip": "Fotografie ulíc z Mapillary",
             "title": "Vrstva fotografií (Mapillary)"
             "relations": "# Relácie\n\nRelácia je zvláštny typ objektu v OpenStreetMap, ktorý zoskupuje dokopy iné objekty. Dva najčastejšie typy relácií  sú *trasy*, ktoré zoskupujú časti cesty patriace určitému cestnému ťahu a *multipolygóny*, ktoré zoskupujú čiary vytvárajúce zložité plochy (pozostávajúce z niekoľko častí alebo otvorov uprostred).\n\nObjekty v relácií sa nazývajú *členy*. V postrannom panely môžete vidieť v akých reláciach sa objekt nachádza a kliknutím na reláciu ju označiť. Keď je relácia označená, môžete vidieť všetky jej členy na postrannom panely a zvýraznené na mape.\n\nVo väčšine prípadov sa iD postará o udržovanie relácií počas vášho upravovania automaticky. Dôležitá vec, na ktorú by ste si mali dávať pozor je, ak vymažete časť cesty, aby ste ju presnejšie nakreslili, že táto časť bude členom rovnakých relácií ako časť pôvodná.\n\n## Úprava relácií\n\nAk chcete upravovať relácie, tu sú základy.\n\nPre pridanie objektu do relácie, vyberte objekt a kliknite na tlačítko \"+\" v časti postranného panelu s názvom \"Všetky relácie\" a vyberte alebo napíšte meno relácie.\n\nPre vytvorenie novej relácie, vyberte prvý objekt, ktorý by mal byť jej členom a kliknite na tlačítko \"+\" v časti s názvom \"Všetky relácie\" a vyberte \"Nová relácia...\".\n\nPre odstránenie objektu z relácie, vyberte objekt a kliknite na tlačitko smetného koša, vedľa relácie, z ktorej ho chcete odobrať.\n\nPomocou nástroja \"Zlúč\" môžete vytvoriť multipolygón s dierami. Nakreslite dve plochy (vonkajšiu a vnútornú), stlačte klávesu Shift a kliknite na každú z nich, aby ste ich vybrali a potom kliknite na tlačítko \"Zlúč\" (+).\n"
         },
         "intro": {
+            "done": "hotovo",
+            "ok": "OK",
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "sk"
+            },
+            "welcome": {
+                "title": "Uvítanie",
+                "welcome": "Vitajte! Táto prehliadka Vás naučí základy upravovania OpenStreetMap.",
+                "practice": "Všetky údaje v tejto prehliadke sú iba na precvičovanie a úpravy, ktoré počas prehliadky urobíte nebudú uložené.",
+                "words": "Táto prehliadka predstaví niekoľko nových pojmov a konceptov. Vždy keď predstavíme nový pojem, uvedieme ho v *kurzíve*.",
+                "mouse": "Pre úpravu mapy môžete použiť kocijaké vstupné zariadenie. Táto prehliadka však prespokladá, že máte myš s ľavým a pravým tlačítkom. **Ak chcete pripojiť myš, urobte tak teraz a potom kliknite na OK.**",
+                "leftclick": "Keď Vás táto prehliadka požiada, aby ste klikli alebo dvojklikli, myslíme tým ľavé tlačítko. Na trackpade to môže byť jedno kliknutie alebo ťuknutie jedným prstom. **Kliknite ľavým tlačítkom {num} krát.**",
+                "rightclick": "Niekedy Vás tiež požiadame, aby ste klikli pravým tlačítkom. To môže byť to isté ako control+klik alebo ťuknutie dvoma prstami na trackpade. Vaša klávesnica tiež môže mať \"menu\" kláves, ktorý funguje ako kliknutie pravým tlačítkom. **Kliknite pravým tlačítkom {num} krát.**",
+                "chapters": "Zatiaľ ste všetko zvládli! Pokiaľ chcete preskočiť kapitoly, alebo reštartovať kapitolu, v ktorej ste sa zasekli, použite tlačítka nižšie. Začnime! **Pre pokračovanie kliknite na \"{next}\".**"
+            },
             "navigation": {
                 "title": "Navigácia",
-                "drag": "Hlavná plocha s mapou zobrazuje nad pozadím údaje z OpenStreetMap. Presúvať sa môžete ťahaním za mapu alebo koliečkom myši rovnako, ako u iných webových máp. **Potiahnite za mapu!**",
-                "select": "Objekty na mape sú reprezentované tromi spôsobmi: pomocou bodov, čiar alebo plôch. Každý objekt môžete vybrať tým, že naň kliknete. **Kliknite na bod, aby ste ho vybrali.**"
+                "features": "Slovo *objekty* používame pre popis vecí, ktoré sa zobrazujú na mape. Všetko v reálnom svete môže byť zmapované ako objekt v OpenStreetMap.",
+                "points_lines_areas": "Mapové objekty sú reprezentované pomocou *bodov, čiar alebo plôch.*",
+                "nodes_ways": "V OpenStreetMap sa body niekedy volajú *uzly*, a čiary a plochy sa niekedy volajú *cesty*. ",
+                "click_townhall": "Všetky objekty na mape môžu byť vybraté tým, že na ne kliknete. **Kliknite na bod, aby ste ho vybrali.**",
+                "selected_townhall": "Výborne! Bod je teraz vybraný. Vybrané objekty sú vykreslené s pulzujúcim obrysom. ",
+                "editor_townhall": "Keď je objekt vybraný, vedľa mapy sa zobrazí *editor objektov*.",
+                "preset_townhall": "Vo vrchnej časti editora objektov sa zobrazuje typ objektu. Tento bod je {preset}.",
+                "fields_townhall": "V strednej časti editora objektov sa nachádzajú *polia* ukazujúce vlastnosti objektu ako meno a adresa.",
+                "close_townhall": "**Zavrite editor objektov stlačením klávesu escape alebo kliknutím na tlačitko {button} v hornom rohu.**",
+                "search_street": "Môžete tiež hľadať objekty v aktuálnom zornom poli alebo na celom svete. **Vyhľadajte \"{name}\".**",
+                "choose_street": "**Zvoľte {name} zo zoznamu, aby ste ju vybrali.**",
+                "selected_street": "Výborne! {name} je teraz vybraná.",
+                "editor_street": "Polia zobrazené pre ulicu sú odližné od polí, ktoré sa zobrazovali pre metský úrad. {br}Pre túto vybranú ulicu editor objektov zobrazuje polia ako \"{field1}\" a \"{field2}\". **Zavrite editor objektov stlačení klavesu escape alebo kliknutím na tlačitko {button}.**",
+                "play": "Skúste sa pohybovať po mape a kliknúť na iné objekty, aby ste videli, aké veci sa dajú pridať do OpenStreetMap. **Keď budete pripravený pokračovať na ďalšiu kapitolu, kliknite na \"{next}\".**"
             },
             "points": {
                 "title": "Body",
-                "search": "Body môžu znázorňovať veľa rôznych objektov. Bod, ktorý ste práve pridali, je Kaviareň. **Vyhľadajte \"{name}\"**",
-                "choose": "**Vyberte Kaviareň zo zoznamu.**",
-                "describe": "Bod je teraz označený ako kaviareň. S použitím editora objektu môžeme pridať viac informácií o objekte. **Pridajte názov**"
+                "add_point": "*Body* môžu byť použité na znázornenie objektov ako obchody, reštaurácie alebo pamätníky.{br}Označujú presnú pozíciu a opisujú, čo sa tam nachádza. **Kliknite na tlačítko {button} Bod a pridajte nový bod.**",
+                "place_point": "Pre pridanie nového bodu na mapu, presunte kurzor na miesto, kam má byť bod umiestnený a kliknite ľavým tlačítkom alebo stlačte medzerník. **Premiestnite kurzor na túto budovu a potom kliknite ľavým tlačitkom alebo stlačte medzerník.**",
+                "search_cafe": "Tento bod môže znázorňovať veľa rôznych objektov. Bod, ktorý ste práve pridali je kaviareň. **Vyhľadajte \"{preset}\".**",
+                "choose_cafe": "**Vyberte {preset} zo zoznamu.**",
+                "feature_editor": "Bod je teraz označený ako kaviareň. Pomocou editora objektov môžeme pridať ďalšie informácie o tejto kaviarni.",
+                "add_name": "V OpenStreetMap sú všetky polia nepovinné a je vporiadku nechať nejaké pole nevyplnené, ak ste si neni istý.{br}Predstierajme, že máte miestnu znalosť o tejto kaviarni a viete jej meno. **Pridajte meno kaviarne.**",
+                "add_close": "Editor objektov si automaticky zapamätá všetky vaše úpravy. **Keď dokončíte pridávanie mena, stlačte escape, enter alebo kliknite na tlačítko {button}, čím zatvoríte editor objektov.**",
+                "reselect": "Body už často existujú, ale obsahujú chyby alebo sú neúplné. Existujúce body môžeme upravovať. **Kliknutím vyberte kaviareň, ktorú ste práve vytvorili.**",
+                "update": "Poďme vyplniť ďalšie detaily o tejto kaviarni. Môžete zmeniť jej meno, pridať druh kuchyne alebo adresu. **Zmeňte údaje o kaviarni.**",
+                "update_close": "**Keď dokončíte aktualizáciu údajov o kaviarni, stlačte escape, enter, alebo kliknite tlačitko {button}, čím zatvoríte editor objektov.**",
+                "rightclick": "Keď kliknete pravým tlačítkom na ktorýkoľvek objekt, zobrazíte editačné menu, ktoré ukazuje zoznam úprav, ktoré možno vykonať. **Zobrazte editačné menu tým, že kliknite pravým tlačítkom na bod, ktorý ste vytvorili.**",
+                "delete": "Je vporiadku vymazať objekt, ktorý neexistuje v skutočnom svete.{br}Vymazanie objektu z OpenStreetMap ho tiež odstráni z mapy, ktorú všetci používajú, a preto by ste sa mali pred jeho vymazaním ubezpečiť, že fyzický objekt tam už naozaj nie je. **Vymažte bod kliknutím na tlačítko {button}.**",
+                "undo": "Vaše úpravy možete vždy vrátiť späť, až dokiaľ ich neuložíte do OpenStreetMap. **Obnovte bod tým, že kliknete na tlačítko {button} a zrušíte jeho vymazanie.**",
+                "play": "Teraz, keď už viete ako vytvoriť a upravovať body, skúste cvične vytvoriť ešte zopár bodov! **Keď budete pripravený pokračovať na ďalšiu kapitolu, kliknite \"{next}\".**"
             },
             "areas": {
                 "title": "Plochy",
-                "place": "Nakreslite plochu umiestnením ďalších uzlov.  Plochu dokončíte kliknutím na počiatočný uzol. **Nakreslite plochu pre ihrisko.**",
-                "search": "**Vyhľadajte \"{name}\".**",
-                "choose": "**Vyberte ihrisko zo zoznamu.**"
+                "add_playground": "*Plochy* sa používajú na zobrazovanie hraníc objektov ako jazerá, budovy alebo rezidenčné zóny.{br}Môžu byť tiež použité na detailnejšie mapovanie objektov, ktoré by ste nomálne označili iba bodom. **Kliknite na {button} Plocha a pridajte novú plochu.** ",
+                "start_playground": "Poďme pridať do mapy ihrisko tým, že nakreslíme plochu. Plochy sa kreslia tak, že pridávate *uzly* pozdĺž vonkajšej hrany objektu. **Kliknite alebo stlačte medzerník pre umiestnenie počiatočného uzla na jeden z rohov ihriska.**",
+                "continue_playground": "Pokračujte v kreslení plochy pridávaním ďalších uzlov pozdĺž hrany ihriska. Je poriadku ak spojíte plochu s existujúcimi chodníkmi.{br}Tip: Podržaním klávesu Alt zabránite uzlom v spájaní s ďalšími objektami. **Pokračujte v kreslní plochy inhriska.**",
+                "finish_playground": "Dokončite plochu tým, že stlačíte enter alebo kliknete na prvý alebo posledný uzol. **Dokončite kreslenie plochy ihriska.**",
+                "search_playground": "**Vyhľadajte \"{preset}.**",
+                "choose_playground": "**Vyberte {preset} zo zoznamu.**",
+                "add_field": "Toto ihrisko nemá oficiálne meno, a preto do poľa Meno nič nevyplníme.{br}Namiesto toho pridajme zopár dodatočných údajov o ihrisku do poľa Popis. **Otvorte zoznam vedľa Pridať pole.**",
+                "choose_field": "**Vyberte {field} zo zoznamu.**",
+                "retry_add_field": "Nezvolili ste pole {field}. Skúsme to ešte raz.",
+                "describe_playground": "**Pridajte popis a potom kliknite na tlačítko {button} pre zavretie editora objektov.**",
+                "play": "Dobrá práca! Skúste zakresliť zopár ďalších plôch, aby ste sa oboznámili s tým, aké ďalšie plochové objekty môžete pridať to OpenStreetMap. **Keď budete pripravený pokračovať na ďalšiu kapitolu, kliknite \"{next}\".**"
             },
             "lines": {
                 "title": "Čiary",
-                "start": "**Začnite kresliť čiaru kliknutím na koniec cesty.**",
-                "finish": "Čiary sa dajú ukončiť opätovným kliknutím na posledný uzol. **Dokončite kreslenie cesty.**",
-                "road": "**Vyberte cestu zo zoznamu**",
-                "residential": "Poznáme cesty rôznych typov. Najviac častý z nich je Obytná ulica. **Vyberte typ: Obytná ulica**",
-                "wrong_preset": "Nezvolili ste typ Ubytná ulica. **Kliknite sem pre opätovný výber**"
+                "add_line": "*Čiary* sa používajú na znázornenie objektov ako cesty, železnice alebo rieky. **Kliknite na tlačitko {button} Čiara a pridajte novú čiaru.**",
+                "start_line": "Tu je miesto, kde chýba cesta. Poďme ju pridať!{br}V OpenStreetMap sa čiary kreslia na pozdĺžnu os cesty. Ak je to potrebné, počas kreslenia môžete mapu posúvať a približovať. **Začnite novú čiaru kliknutím na horný koniec chýbajúcej cesty.**",
+                "intersect": "Kliknite alebo stlačte medzerník pre pridanie ďalších uzlov čiary.{br}Cesty a tiež iné typy čiar sú súčatou veľkej siete. Aby aplikácie pre navigáciu pracovali správne, je dôležité, aby boli tieto čiary správne prepojené. **Kliknite na {name} a vytvorte križovatku spájajúcu obe čiary.**",
+                "retry_intersect": "Cesta musí pretínať {name}. Skúsme to ešte raz!",
+                "continue_line": "Pokračujte v kreslení čiary pre novú cestu. Nezabudnite, že mapu môžete posúvať a priblížovať ako potrebujete.{br}Keď dokreslíte, kliknite na ešte raz na posledný uzol. **Dokončite kreslenie cesty.**",
+                "choose_category_road": "**Vyberte {category} zo zoznamu**",
+                "choose_preset_residential": "Máme veľa typov ciest, ale táto je obytná ulica. **Vyberte typ {preset}.**",
+                "retry_preset_residential": "Nevybrali ste typ {preset}. **Kliknite sem a vyberte ešte raz.**",
+                "name_road": "**Dajte tejto ceste meno a potom stlačte escape, enter alebo kliknite na tlačítko {button}, čím zatvoríte editor objektov.",
+                "did_name_road": "Vyzerá to dobre! Ďalej sa naučíme ako upraviť tvar čiary.",
+                "update_line": "Niekedy budete musieť zmeniť tvar existúcej čiary. Tu je cesta, ktorá nevyzerá celkom vporiadku.",
+                "add_node": "Môžeme k nej pridať niekoľko uzlov, aby sme vylepšili jej tvar. Jeden zo spôsobov ako pridať uzol je dvojkliknúť na čiaru, kde chcete pridať uzol. **Dvojkliknite na čiaru a pridajte nový uzol.**",
+                "start_drag_endpoint": "Keď je čiara vybraná, môžete presunúť hociktorý jej uzol tým, že naň kliknete, podržíte ľavé tlačítko a zaňho potiahnete. **Potiahnite za koncový bod a presuňte ho na misto, kde sa obe cesty pretínajú.**"
+            },
+            "buildings": {
+                "title": "Budovy",
+                "retry_circle": "Neklikli ste na tlačítko Usporiadať do kruhu. Skúste to ešte raz."
             },
             "startediting": {
                 "title": "Začať upravovať",
                 "craft": {
                     "label": "Typ"
                 },
-                "crop": {
-                    "label": "Pole"
-                },
                 "crossing": {
                     "label": "Typ"
                 },
-                "cuisine": {
-                    "label": "Druh jedla"
-                },
                 "currency_multi": {
                     "label": "Typy mien"
                 },
                     "placeholder": "0, 1, 2, 3..."
                 },
                 "name": {
-                    "label": "Názov",
+                    "label": "Meno",
                     "placeholder": "Vlastné meno objektu (nepovinné)"
                 },
                 "natural": {
                 "source": {
                     "label": "Zdroj"
                 },
-                "sport": {
-                    "label": "Šport"
-                },
-                "sport_ice": {
-                    "label": "Šport"
-                },
-                "sport_racing": {
-                    "label": "Šport"
-                },
                 "stars": {
                     "label": "Hviezdičky"
                 },
                     "terms": "automat na sacky pre vykaly"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Automat na noviny",
-                    "terms": "noviny,casopisy,časopisy"
+                    "name": "Automat na noviny"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Automat na odosielanie/príjem balíkov",
                     "name": "Automat na sladkosti",
                     "terms": "jedlo,tyčinky,tycinky"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Automat",
-                    "terms": "výdajný automat,vydajny automat"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinár",
                     "terms": "veterinar"
                     "name": "Privádzač na cestu 1. triedy",
                     "terms": "Privadzac na cestu 1. triedy,privadzac,privádzač,zjazd,vyjazd,výjazd,nájazd,najazd,pripojovací pruh,pripojovaci pruh"
                 },
-                "highway/raceway": {
-                    "name": "Pretekárska strať",
-                    "terms": "pretekarska trat,nascar,formula,enduro"
-                },
                 "highway/residential": {
                     "name": "Obytná ulica",
                     "terms": "obytna ulica,rezidenčná ulica,rezidencna ulica"
                     "terms": "kamenolom,lom,kamene,strk,kameňe,štrk"
                 },
                 "landuse/residential": {
-                    "name": "Obytná zóna",
-                    "terms": "obytna oblast,mesto,dedina,rezidencna oblast,rezidenčná oblast,obytna zona"
+                    "name": "Rezidenčná zóna",
+                    "terms": "obytna oblast,mesto,dedina,rezidencna oblast,rezidenčná oblast,obytna zona,rezidencna zona"
                 },
                 "landuse/retail": {
                     "name": "Maloobchodná zóna",
                     "name": "Ihrisko pre deti",
                     "terms": "ihrisko,preliezačky,pieskovisko,pre deti,preliezacky,detske ihrisko,detské ihrisko"
                 },
-                "leisure/running_track": {
-                    "name": "Bežecká trať",
-                    "terms": "bezecka trat,bežecká trať"
-                },
                 "leisure/slipway": {
                     "name": "Spúšťanie lodí",
                     "terms": "Spustanie lodi,dok,lodenica,klzacka,kĺzačka"
                     "name": "Plaváreň",
                     "terms": "Plavaren,kúpalisko,kupalisko"
                 },
-                "leisure/track": {
-                    "name": "Pretekárska dráha (nemotoristická)",
-                    "terms": "pretekarska draha (nemotoristicka),zavodná dráha,zavodna draha"
-                },
                 "leisure/water_park": {
                     "name": "Vodný park",
                     "terms": "vodný park,vodny park,"
                     "name": "Maják",
                     "terms": "majak,výstraha,vystraha"
                 },
-                "man_made/mast": {
-                    "name": "Telekomunikačný stožiar",
-                    "terms": "telekomunikacny stoziar,stlp,veza,veža,stĺp"
-                },
                 "man_made/observation": {
                     "name": "Výhliadková veža",
                     "terms": "vyhliadkova veza,veza,veža,výhliadka,vyhliadka"
                     "terms": "velkomesto,mesto"
                 },
                 "place/farm": {
-                    "name": "Farma",
-                    "terms": "farma"
+                    "name": "Farma"
                 },
                 "place/hamlet": {
                     "name": "Osada",
                 },
                 "place/locality": {
                     "name": "Lokalita",
-                    "terms": "oblast,oblasť,miestny názov,miestny nazov"
+                    "terms": "oblast,oblasť,miestny názov,miestny nazov,nazov"
                 },
                 "place/neighbourhood": {
                     "name": "Susedstvo",
                     "terms": "okrsok,oblast,oblasť,štvrť,stvrt"
                 },
-                "place/suburb": {
-                    "name": "Mestská časť",
-                    "terms": "mestska cast"
-                },
                 "place/town": {
                     "name": "Mesto",
                     "terms": "mestecko,mestečko"
index fcb556a04a05f21a6188904cf962360bc365e1f7..ca5504eb241cfde945ca8d283009ce137d2665c1 100644 (file)
@@ -3,22 +3,22 @@
         "modes": {
             "add_area": {
                 "title": "Mnogokotnik",
-                "description": "Dodaj parke, zgradbe, jezera ali druga področja na zemljevid.",
+                "description": "Dodajanje parkov, zgradb, jezer ali drugih področja na zemljevid.",
                 "tail": "Kliknite na zemljevid za začetek risanja območja, kot so npr. park, jezero, stavba."
             },
             "add_line": {
                 "title": "Črta",
-                "description": "Dodaj ceste, ulice, peš poti, kanale ali druge črte na zemljevid.",
+                "description": "Dodajanje cest, ulic, peš poti, kanalov ali drugih črtastih predmetov na zemljevid.",
                 "tail": "Za začetek risanja cest, stez ali poti kliknite na zemljevid."
             },
             "add_point": {
                 "title": "Točka",
-                "description": "Dodaj restavracije, spomenike, poštne nabiralnike ali druge točke na zemljevid.",
+                "description": "Dodajanje restavracij, spomenikov, poštnih nabiralnikov ali drugih točk na zemljevid.",
                 "tail": "Za dodajanje točke kliknite na zemljevid."
             },
             "browse": {
-                "title": "Brskaj",
-                "description": "Premikanje in povečava zemljevida."
+                "title": "Prebrskaj",
+                "description": "Premikanje in približanje zemljevida."
             },
             "draw_area": {
                 "tail": "Kliknite za dodajanje vozlišča področju. Za konec risanja kliknite prvo vozlišče."
         "operations": {
             "add": {
                 "annotation": {
-                    "point": "Točka je dodana.",
-                    "vertex": "Vozlišče je dodano na pot.",
-                    "relation": "Zveza je dodana."
+                    "point": "Dodana je točka.",
+                    "vertex": "Na pot je dodano vozlišče.",
+                    "relation": "Dodana je zveza."
                 }
             },
             "start": {
                 "annotation": {
-                    "line": "Risanje črte je začeto.",
-                    "area": "Risanje mnogokotnika je začeto."
+                    "line": "Začeto je risanje črte.",
+                    "area": "Začeto je risanje mnogokotnika."
                 }
             },
             "continue": {
                 "annotation": "Risanje je preklicano."
             },
             "change_role": {
-                "annotation": "Vloga člana zveze je spremenjena."
+                "annotation": "Spremenjena je vloga člana zveze."
             },
             "change_tags": {
-                "annotation": "Oznake so bile spremenjene."
+                "annotation": "Spremenjene so oznake."
             },
             "circularize": {
                 "title": "Zaokroži",
@@ -73,7 +73,7 @@
                     "area": "Mnogokotnik je spremenjen v krog."
                 },
                 "not_closed": "Izbora ni mogoče spremeniti v krog, ker zanka ni sklenjena.",
-                "too_large": "Tega objekta ni mogoče spremeniti v krog, ker ga preveč sega izven trenutnega vidnega polja.",
+                "too_large": "Tega mnogokotnika ni mogoče spremeniti v krog, ker ga preveč sega izven trenutnega vidnega polja.",
                 "connected_to_hidden": "Te značilnosti ni mogoče spremeniti v krožno, ker je povezana s skrito značilnostjo."
             },
             "orthogonalize": {
                 },
                 "key": "S",
                 "annotation": {
-                    "line": "Koti črte so bolj pravokotni.",
-                    "area": "Koti mnogokotnika so bolj pravokotni."
+                    "line": "Koti črte so postavljeni bolj pravokotno.",
+                    "area": "Koti mnogokotnika so postavljeni bolj pravokotno."
                 },
-                "not_squarish": "Tega objekta ni mogoče narediti bolj pravokotnega, saj ni kvadratast.",
-                "too_large": "Tega objekta ni mogoče narediti bolj pravokotnega, ker ga preveč sega izven trenutnega vidnega polja."
+                "not_squarish": "Tega mnogokotnika ni mogoče narediti bolj pravokotnega, saj ni kvadratast.",
+                "too_large": "Tega mnogokotnika ni mogoče narediti bolj pravokotnega, ker ga preveč sega izven trenutnega vidnega polja.",
+                "connected_to_hidden": "Predmeta ni mogoče spremeniti v kvadrat, ker je povezan z drugim skritim predmetom."
             },
             "straighten": {
                 "title": "Poravnaj",
                 "description": "Poravnaj to črto",
                 "key": "S",
                 "annotation": "Črta je poravnana.",
-                "too_bendy": "Črte ni mogoče poravnati, ker je preveč upognjena."
+                "too_bendy": "Črte ni mogoče poravnati, ker je preveč upognjena.",
+                "connected_to_hidden": "Črte ni mogoče poravnati, ker je povezana z drugim skritim predmetom."
             },
             "delete": {
                 "title": "Odstrani",
+                "description": {
+                    "single": "Izbriši predmet nepovratno.",
+                    "multiple": "Izbriši predmete nepovratno."
+                },
                 "annotation": {
                     "point": "Točka je izbrisana.",
                     "vertex": "Vozlišče je izbrisano.",
                     "line": "Črta je izbrisana.",
-                    "area": "Mnogokotnik je izbrisan.",
-                    "relation": "Zveza je odstranjena."
+                    "area": "Izrisan je mnogokotnik.",
+                    "relation": "Odstranjena je zveza.",
+                    "multiple": "Izbrisanih je {n} predmetov."
+                },
+                "too_large": {
+                    "single": "Predmeta ni mogoče izbrisati, ker trenutno ni v celoti viden.",
+                    "multiple": "Predmetov ni mogoče izbrisati, ker trenutno niso v celoti vidni."
+                },
+                "incomplete_relation": {
+                    "single": "Predmeta ni mogoče izbrisati, ker trenutno ni v celoti prejet.",
+                    "multiple": "Predmetov ni mogoče izbrisati, ker trenutno niso v celoti prejeti."
+                },
+                "part_of_relation": {
+                    "single": "Predmeta ni mogoče izbrisati, ker je povezan z drugimi predmeti. Vezi je treba najprej odstraniti.",
+                    "multiple": "Predmetov ni mogoče izbrisati, ker so povezan z drugimi predmeti. Vezi je treba najprej odstraniti."
+                },
+                "connected_to_hidden": {
+                    "single": "Predmeta ni mogoče izbrisati, ker je povezan z drugim skritim predmetom.",
+                    "multiple": "Predmetov ni mogoče izbrisati, ker so povezani z drugim skritimi predmeti."
                 }
             },
             "add_member": {
-                "annotation": "Član je dodan v zvezo."
+                "annotation": "V zvezo je dodan član."
             },
             "delete_member": {
-                "annotation": "Član je odstranjen iz zveze."
+                "annotation": "Iz zveze je odstranjen član."
             },
             "connect": {
                 "annotation": {
                     "point": "Pot je povezana s točko.",
-                    "vertex": "Pot je povezana z drugim objektom.",
+                    "vertex": "Pot je povezana z drugo potjo.",
                     "line": "Pot je povezana s črto.",
                     "area": "Pot je povezna z mnogokotnikom."
                 }
                 "description": "Razveže črti ali mnogokotnika.",
                 "key": "D",
                 "annotation": "Črti ali mnogokotnika sta razvezana.",
-                "not_connected": "Izbora ni mogoče spremeniti v krog, ker izbor sega izven trenutnega vidnega polja."
+                "not_connected": "Izbora ni mogoče spremeniti v krog, ker izbor sega izven trenutnega vidnega polja.",
+                "connected_to_hidden": "Povezav predmeta ni mogoče prekiniti, ker je predmet povezan s skritim predmetom.",
+                "relation": "Predmeta ni mogoče odvezati, saj povezuje člane zveze."
             },
             "merge": {
                 "title": "Združeno.",
                 "description": "Združi te značilnosti.",
                 "key": "C",
                 "annotation": "Združenih {n} značilnosti.",
-                "not_eligible": "Teh objektov ni mogoče združiti.",
-                "incomplete_relation": "Teh objektov ni mogoče združiti, ker vsaj en ni bil v celoti prejet."
+                "not_eligible": "Teh predmetov ni mogoče združiti.",
+                "not_adjacent": "Predmetov ni mogoče združiti, ker končne točke niso povezane.",
+                "restriction": "Predmetov ni mogoče združiti, ker je vsaj en vključen v povezavo »{relation}«.",
+                "incomplete_relation": "Teh predmetov ni mogoče združiti, ker vsaj en ni v celoti prejet.",
+                "conflicting_tags": "Predmetov ni mogoče združiti, ker so v njihovih oznakah neskladne vrednosti."
             },
             "move": {
                 "title": "Premakni",
+                "description": {
+                    "single": "Premakni predmet na drugo mesto.",
+                    "multiple": "Premakni predmete na drugo mesto."
+                },
                 "key": "M",
                 "annotation": {
                     "point": "Točka je premaknjena.",
                     "vertex": "Vozlišče je premaknjeno.",
                     "line": "Črta je premaknjena.",
-                    "area": "Mnogokotnik je premaknjen."
+                    "area": "Mnogokotnik je premaknjen.",
+                    "multiple": "Premaknjenih je več predmetov."
+                },
+                "incomplete_relation": {
+                    "single": "Predmeta ni mogoče premakniti, ker ni v celoti prejet.",
+                    "multiple": "Predmetov ni mogoče premakniti, ker niso v celoti prejeti."
+                }
+            },
+            "reflect": {
+                "title": {
+                    "long": "Zrcali po daljši stranici",
+                    "short": "Zrcali po krajši stranici"
+                },
+                "description": {
+                    "long": {
+                        "single": "Zrcali predmet prek osi daljše stranice.",
+                        "multiple": "Zrcali predmete prek osi daljše stranice."
+                    },
+                    "short": {
+                        "single": "Zrcali predmet prek osi krajše stranice.",
+                        "multiple": "Zrcali predmete prek osi krajše stranice."
+                    }
+                },
+                "key": {
+                    "long": "T",
+                    "short": "Y"
+                },
+                "annotation": {
+                    "long": {
+                        "single": "Predmet je zrcaljen prek osi daljše stranice.",
+                        "multiple": "Več predmetov je zrcaljenih prek osi daljše stranice."
+                    },
+                    "short": {
+                        "single": "Predmet je zrcaljen prek osi krajše stranice."
+                    }
                 }
             },
             "rotate": {
                 "title": "Zasukaj",
+                "description": {
+                    "single": "Zasukaj predmet okoli njegove sredinske točke.",
+                    "multiple": "Zasukaj predmete okoli njihove skupne sredinske točke."
+                },
                 "key": "R",
                 "annotation": {
                     "line": "Črta je zasukana.",
-                    "area": "Mnogokotnik je zasukan."
+                    "area": "Mnogokotnik je zasukan.",
+                    "multiple": "Zasukanih je več predmetov."
                 }
             },
             "reverse": {
                 "annotation": "Črta je obrnjena."
             },
             "split": {
-                "title": "Razcepi",
+                "title": "Razdeli",
                 "description": {
-                    "line": "Razcepi to črto na 2 dela na izbranem vozlišču.",
-                    "area": "Razcepi stranico mnogokotnika na 2 dela.",
-                    "multiple": "Razcepi črte/stranice mnogokotnika v tem vozlišču na 2 dela."
+                    "line": "Razdeli črto na izbranem vozlišču na 2 črti.",
+                    "area": "Razdeli stranico mnogokotnika na 2 dela.",
+                    "multiple": "Razdeli črte oz. stranice mnogokotnika na 2 dela."
                 },
                 "key": "X",
                 "annotation": {
                     "area": "Stranica mnogokotnika je razcepljena.",
                     "multiple": "{n} črt/stranic mnogokotnika je razcepljenih."
                 },
-                "not_eligible": "Črt ni mogoče razcepiti na njihovem začetku ali koncu.",
-                "multiple_ways": "Črt je preveč za razcep."
+                "not_eligible": "Črt ni mogoče razdeliti na začetni ali končni točki.",
+                "multiple_ways": "Črt je preveč za razcep.",
+                "connected_to_hidden": "Predmeta ni mogoče razdeliti, ker je povezan s skritim predmetom."
             },
             "restriction": {
                 "help": {
         },
         "undo": {
             "tooltip": "Razveljavi: {action}",
-            "nothing": "Nič za razveljavitev."
+            "nothing": "Ni razveljavitev"
         },
         "redo": {
             "tooltip": "Ponovi: {action}",
-            "nothing": "Nič za ponovitev."
+            "nothing": "Ni ponovnih uveljavitev"
         },
         "tooltip_keyhint": "Bližnjica:",
         "browser_notice": "Urejevalnik podpirajo Firefox, Chrome, Safari, Opera, in Internet Explorer 11 oz. novejši. Za urejanje zemljevida nadgradite brskalnik ali uporabite Potlatch 2.",
         "translate": {
             "translate": "Prevedi",
             "localized_translation_label": "Večjezično ime",
-            "localized_translation_language": "Izberite jezik",
+            "localized_translation_language": "Izbor jezika",
             "localized_translation_name": "Ime"
         },
-        "zoom_in_edit": "Za urejanje povečajte pogled",
+        "zoom_in_edit": "Za urejanje približajte pogled",
         "logout": "odjava",
-        "loading_auth": "Povezovanje z OpenStreetMap...",
+        "loading_auth": "Vzpostavljanje povezave z OpenStreetMap ...",
         "report_a_bug": "Sporoči napako",
         "help_translate": "Pomagaj prevesti",
+        "feature_info": {
+            "hidden_warning": "{count} skritih predmetov"
+        },
         "status": {
             "error": "Ne morem se povezati na API.",
             "offline": "API je offline. Prosimo, poskusite urejati kasneje.",
             "readonly": "API je na voljo samo za branje. Za shranjevanje vnesenih sprememb boste morali počakati."
         },
         "commit": {
+            "title": "Pošlji na OpenStreetMap",
+            "description_placeholder": "Kratek opis sprememb (zahtevan vpis)",
             "message_label": "Povzetek sprememb",
             "upload_explanation": "Spremembe, ki ji boste naložili, bodo vidne na vseh zemljevidih, ki uporabljajo podatke OpenStreetMap.",
             "upload_explanation_with_user": "Spremembe, ki jih boste naložili kot {user}, bodo vidne na vseh zemljevidih, ki uporabljajo podatke OpenStreetMap.",
+            "save": "Pošlji",
             "cancel": "Prekliči",
             "changes": "{count} sprememb",
             "warnings": "Opozorila",
             "deleted": "Izbrisano",
             "created": "Ustvarjeno",
             "about_changeset_comments": "O povzetkih sprememb",
-            "about_changeset_comments_link": "//wiki.openstreetmap.org/wiki/Good_changeset_comments"
+            "about_changeset_comments_link": "//wiki.openstreetmap.org/wiki/Good_changeset_comments",
+            "google_warning_link": "http://www.openstreetmap.org/copyright"
         },
         "contributors": {
             "list": "Spremembe uporabnikov {users}",
             "truncated_list": "Spremembe uporabnikov {users} in {count} ostalih"
         },
         "infobox": {
+            "selected": "{n} izbranih",
+            "geometry": "Geometrija",
             "perimeter": "Obseg",
             "length": "Dolžina",
             "area": "Površina",
             "point": "točka",
             "vertex": "ogljišče",
             "line": "črta",
-            "area": "področje"
+            "area": "področje",
+            "relation": "zveza"
         },
         "geocoder": {
-            "search": "Išči po celem svetu...",
+            "search": "Išči po celem svetu ...",
             "no_results_visible": "V vidnem polju zemljevida ni najdenih zadetkov",
             "no_results_worldwide": "Ni najdenih zadetkov"
         },
         "geolocate": {
-            "title": "Prikaži mojo lokacijo"
+            "title": "Pokaži mojo trenutno točko",
+            "locating": "Poteka določevanje trenutne točke ..."
         },
         "inspector": {
             "no_documentation_combination": "Za to kombinacijo oznak ni na voljo dokumentacije",
             "no_documentation_key": "Za ta ključ ni na voljo dokumentacije",
             "show_more": "Pokaži več",
-            "view_on_osm": "Ogled na openstreetmap.org",
+            "view_on_osm": "Odpri na openstreetmap.org",
             "all_fields": "Vsa polja",
             "all_tags": "Vse oznake",
             "all_members": "Vsi člani",
             "role": "Vloga",
             "choose": "Izberite vrsto elementa",
             "results": "{n} zadetkov iskanja {search}",
-            "reference": "Ogled v OpenStreetMap Wiki-ju",
+            "reference": "Pokaži OSM Wiki",
             "back_tooltip": "Spremeni element",
             "remove": "Odstrani",
-            "search": "Išči",
+            "search": "Poišči",
+            "multiselect": "Izbrani predmeti",
             "unknown": "Neznano",
             "incomplete": "<ni prejeto>",
-            "feature_list": "Iskanje objektov",
-            "edit": "Urejanje objekta",
+            "feature_list": "Iskanje po zemljevidu",
+            "edit": "Urejanje predmeta",
             "check": {
                 "yes": "Da",
-                "no": "Ne"
+                "no": "Ne",
+                "reverser": "Spremeni smer"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Vrsta",
+                    "default": "Privzeto"
+                }
             },
             "add": "Dodaj",
             "none": "Noben",
             "node": "Vozlišče",
             "way": "Pot",
             "relation": "Zveza",
-            "location": "Lokacija",
+            "location": "Mesto",
             "add_fields": "Dodaj polje:"
         },
         "background": {
             "description": "Nastavitve ozadja",
             "percent_brightness": "{opacity}% svetlost",
             "none": "Brez",
-            "best_imagery": "Najbolj znani vir ozadja za to lokacijo",
+            "best_imagery": "Najbolj znan slikovni vir ozadja za to območje",
+            "switch": "Preklopi nazaj na to ozadje.",
             "custom": "Po meri",
             "custom_button": "Uredi ozadje po meri",
-            "custom_prompt": "Navedite naslov predloge URL. Dovoljeni nadomestni znaki so {zoom}, {x}, {y} za shemo Z/X/Y in {u} za shemo quadtile.",
+            "custom_prompt": "Navedite naslov URL predloge. Dovoljeni nadomestni znaki so {zoom}, {x}, {y} za osi Z/X/Y in {u} za shemo quadtile.",
             "fix_misalignment": "Prilagodi zamik ozadja",
-            "imagery_source_faq": "Od kje prihajajo ta ozadja?",
+            "imagery_source_faq": "Od kod so ta ozadja?",
             "reset": "ponastavi",
             "offset": "Povlecite kjerkoli v sivem področju spodaj za prilagoditev zamika ali vnašanje zamika z vrednostmi v metrih."
         },
                 "tooltip": "Ceste, ulice itd."
             },
             "service_roads": {
-                "description": "Servisne ceste"
+                "description": "Servisne ceste",
+                "tooltip": "Servisne poti, parkirne ceste, poti ..."
             },
             "paths": {
-                "description": "Poti"
+                "description": "Poti",
+                "tooltip": "Pločniki, pešpoti, kolesarske poti ..."
             },
             "buildings": {
                 "description": "Zgradbe",
         "restore": {
             "heading": "Nekatere spremembe še niso bile shranjene.",
             "description": "Ali želite ponovno odpeti še ne shranjene spremembe iz predhodnega urejanja?",
-            "restore": "Ponastavi",
-            "reset": "Pozabi"
+            "restore": "Obnovi",
+            "reset": "Ponastavi"
         },
         "save": {
             "title": "Shrani",
+            "help": "Preverite narejene spremembe in jih pošljite na strežnik OpenStreetMap, da bodo na voljo tudi drugim uporabnikom.",
             "no_changes": "Ni sprememb za shranjevanje.",
+            "error": "Med shranjevanjem je prišlo do napake",
+            "uploading": "Poteka pošiljanje sprememb na OpenStreetMap ...",
             "unsaved_changes": "Nekatere spremembe še niso bile shranjene.",
             "conflict": {
+                "header": "Razreši spremembe v sporu",
+                "count": "Spor {num} od {total}",
                 "previous": "Nazaj",
                 "next": "Naprej",
+                "keep_local": "Ohrani moje",
+                "keep_remote": "Uporabi spremembe drugih",
                 "restore": "Obnovi",
                 "delete": "Pusti izbrisano",
-                "download_changes": "Ali prejmite svoje spremembe."
+                "download_changes": "Ali prejmite svoje spremembe.",
+                "done": "Vsi spori so razrešeni!"
+            }
+        },
+        "merge_remote_changes": {
+            "conflict": {
+                "memberlist": "Člane zveze je spreminjal tudi uporabnik {user}."
             }
         },
         "success": {
             "edited_osm": "OSM urejen!",
             "just_edited": "Pravkar ste uredili OpenStreetMap zemljevid!",
-            "view_on_osm": "Ogled na OSM-u",
-            "facebook": "Deli na Facebook-u",
-            "twitter": "Deli na Twitter-ju",
-            "google": "Deli na Google+",
-            "help_html": "Vaše spremembe so bodo na \"običajni\" plasti pojavile pojavile čez nekaj minut. Druge plasti in določene značilnosti lahko trajajo dlje.",
+            "view_on_osm": "Pokaži spremembe na OSM",
+            "facebook": "Objavi na Facebook",
+            "twitter": "Objavi na Twitter",
+            "google": "Objavi na Google+",
+            "help_html": "Spremembe na »osnovni plasti« se bodo na zemljevidu pojavile čez nekaj minut. Dodatne plasti in nekatere značilnosti se lahko posodabljajo dlje.",
             "help_link_text": "Podrobnosti",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "Potrdi",
+            "okay": "V redu",
             "cancel": "Prekliči"
         },
         "splash": {
             "welcome": "Dobrodošli v iD, urejevalniku OpenStreetMap podatkov",
             "text": "iD je uporabniku prijazno, toda zmogljivo orodje za vnašanje na najboljši brezplačni svetovni zemljevid.  To je različica {version}. Več informacij je na voljo na {website}, sporočeni hrošči pa so na {github}.",
-            "walkthrough": "Začnite z uvodnim sprehodom",
+            "walkthrough": "Začnite z uvodnim pregledom",
             "start": "Začnite urejati"
         },
         "source_switch": {
             "lose_changes": "Nekatere spremembe še niso bile shranjene. Zamenjava strežnika zemljevida jih bo zavrgla. Ali ste prepričani, da želite zamenjati strežnik?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Kaj je novega v urejevalniku iD {version}"
+        },
         "tag_reference": {
             "description": "Opis",
             "on_wiki": "{tag} na wiki.osm.org",
         },
         "validations": {
             "untagged_point": "Točka je brez oznak",
-            "untagged_line": "Črta je brez oznak",
-            "untagged_area": "Mnogokotnik je brez oznak",
-            "tag_suggests_area": "Oznaka {tag} nakazuje, da bi črta morala opisovati območje, vendar črta ni sklenjena",
             "untagged_point_tooltip": "Izberite tip točkovnega objekta.",
+            "untagged_line": "Črta je brez oznak",
             "untagged_line_tooltip": "Izberite tip črtnega objekta.",
+            "untagged_area": "Mnogokotnik je brez oznak",
             "untagged_area_tooltip": "Izberite tip objekta, ki opisuje to območje.",
+            "untagged_relation": "Neoznačena zveza",
+            "untagged_relation_tooltip": "Izberite vrsto predmeta, ki opisuje zvezo.",
+            "tag_suggests_area": "Oznaka {tag} nakazuje, da bi črta morala opisovati območje, vendar črta ni sklenjena",
             "deprecated_tags": "Zastarele oznake: {tags}"
         },
         "zoom": {
-            "in": "Povečaj",
-            "out": "Pomanjšaj"
+            "in": "Približaj",
+            "out": "Oddalji"
+        },
+        "cannot_zoom": "V trenutnem načinu nadaljnje oddaljevanje pogleda ni mogoče.",
+        "gpx": {
+            "browse": "Prebrskaj za datoteko"
         },
-        "cannot_zoom": "V trenutnem načinu nadaljnja pomanjšava ni več mogoča.",
         "mapillary_images": {
             "tooltip": "Ulične fotografije z Mapillaryja",
             "title": "Plast s fotografijami (Mapillary)"
         "help": {
             "title": "Pomoč",
             "roads": "# Ceste\n\nS tem urejevalnikom lahko ceste ustvarjate, popravljate in jih brišete. Ceste so lahko vseh\ntipov: poti, avtoceste, kolovozi, kolesarske steze idr. - vsak pogosto prečkan del ceste\n\nnaj bi bil kartiran.\n\n### Izbiranje\n\nZa izbiranje ceste kliknite nanjo. Pokazal se bo obris ceste, ob njem pa\nmajhen meni z orodji in stranski meni z več informacijami o tej cesti.\n\n### Spreminjanje\n\nPogosto boste opazili ceste, ki se ne prekrivajo s sliko v ozadju,\nali z GPS sledjo. Te ceste lahko prilagodite tako, da so na pravilnem\nmestu.\n\nNajprej klinite na cesto, ki jo želite spremeniti. Cesta bo postala poudarjena in vzdolž\nnje se bodo prikazala vozlišča, ki jih lahko premaknete na pravo mesto. Če želite\ndodati nova vozlišča za bolj podroben potek ceste, dvokliknite na del ceste, ki\nše nima vozlišča, in pojavilo se bo novo vozlišče.\nČe se cesta dotika druge ceste, toda na zemljevidu ni pravilno povezana,\nlahko enega od njenih vozlišč premaknete na drugo cesto in ju tako\npovežete. Pravilno povezane ceste so pomembne za zemljevid\nin nujne za samodejno iskanje pot med različnimi kraji.\nS klikom na 'Premakni' ali s pritiskom tipke 'M' na tipkovnici lahko aktivirate orodje\nza premik celotne ceste naenkrat; premik je končan ob naslednjem kliku.\n### Odstranjevanje\nČe je potek ceste v celoti napačen - npr. ko cesta na satelitskem posnetku sploh ne obstaja\noz. še bolje, ko imate informacijo o tem iz prve roke - jo lahko izbrišete ter jo tako\nodstranite z zemljevida. Pri brisanju objektov bodite pozorni -\nkot pri ostalih načinih urejanja bodo posledice vidne vsakomur. Včasih so satelitski posnetki\nzastareli in morda zato kakšne ceste na njih še ni.\nCesto izbrišete tako, da najprej kliknete nanjo, nato pa kliknete na ikono za smetnjak ali\npa pritisnete tipko 'Izbriši'.\n\n### Creating\n\nSte opazili, da na zemljevidu manjka kakšna cesta? Za začetek risanja kliknite ikono 'Črta'\nlevo zgoraj v urejevalniku ali pa pritisnite tipko '2'.\nKliknite na zemljevid na začetek nove ceste. Če se cesta odcepi z že obstoječe ceste,\nzačnite s klikom na mesto, kjer se ločita.\nNato klikajte na točke vzdolž ceste v pravi smeri (glede na satelitske posnetke ali GPS)\nČe cesta, ki jo rišete, prečka drugo cesto, ju povežite s klikom na njuno križišče.\nKo končate, dvokliknite z miško ali na tipkovnici pritisnite tipko 'Return' ali 'Enter'.\n",
-            "imagery": "# Slikovni posnetki\n\nZračne/satelitske fotografije so pomemben vir za kartiranje. Kombinacija letalskih\nposnetkov, satelitski posnetki in brezplačni viri so dostopni v\nurejevalniku v meniju 'Nastavitve ozadja' na desni.\nZa prikaz so prednastavljen [Bing Maps](http://www.bing.com/maps/) satelitski posnetki,\na ob premikanju in povečevanju zemljevida se bodo prikazali tudi ostali razpoložljivi viri.\nV nekaterih državah, kot so ZDA, Francija ali Danska, so za posamezna območja na voljo tudi posnetki\nz zelo veliko prostorsko ločljivostjo.\nPosnetki so zaradi napak na strani ponudnika včasih zamaknjeni glede na zemljevid.\nČe vidite, da je več cest zamaknjenih glede na posnetek v ozadju,\ncest ne premikajte. Namesto tega lahko prilagodite posnetek tako, da se prekriva z\nobstoječimi podatki na zemljevidu; to storite s klikom na 'Popravi lego' na dnu\nuporabniškega vmesnika 'Nastavitve ozadja'.\n\n",
+            "imagery": "# Slikovni posnetki\n\nSatelitski posnetki in fotografije iz zraka so pomemben vir za kartiranje. Različne slike letalskih in satelitskih posnetkov ter drugi slikovni viri so v urejevalniku na voljo prek »Nastavitev ozadja« v meniju.\nPrivzeto so uporabljeni satelitski posnetki prek iskalnika [Bing Maps](http://www.bing.com/maps/), pri približevanju zemljevida pa so prikazani tudi drugi razpoložljivi viri.\nV nekaterih državah, kot so ZDA, Francija ali Danska, so za posamezna območja na voljo tudi posnetki z zelo visoko ločljivostjo.\nSlikovni posnetki so zaradi napak na strani ponudnika včasih zamaknjeni glede na zemljevid.\nČe opazite, da je več cest zamaknjenih glede na posnetek v ozadju, cest ne premikajte. V tem primeru lahko premaknete sliko v ozadju tako, da se prekriva z že narisanimi predmeti zemljevidu. To storite s klikom na »Premakni podlogo zemljevida« na dnu uporabniškega vmesnika »Nastavitev ozadja«.\n\n",
             "addresses": "# Naslovi\n\nNaslovi so ena od najbolj uporabnih informacij za zemljevid.\n\nČeprav so naslovi pogosto predstavljeni kot deli ulic, so na OpenStreetMap\nzabeležni kot lastnost stavb in mest ob ulicah.\n\nNaslove lahko dodate točkovnim objektom in tudi obrisom stavb.\nNajboljši vir naslovov je lastna raziskava oz. zbiranje podatkov ali pa\nlastno znanje. Tako kot za ostale objekte tudi tu velja, da je kopiranje\nz ostalih tržnih virov, kot je Google Zemljevidi, strogo prepovedano.\n\n",
             "buildings": "# Stavbe\n\nOpenStreetMap je največja svetovna zbirka stavb; lahko jo soustvarjate in izboljšujete.\n\n### Izbiranje\n\nStavbo lahko izberete s klikom na njen obris. Stavba se bo poudarila,\nprikazala pa se bosta majhen meni z orodji in stransko polje z več informacijami\no stavbi.\n\n### Spreminjanje\n\nVčasih so stavbe na napačnem mestu ali pa imajo vnešene napačne oznake.\n\nZa premik celotne stavbe jo najprej izberite, nato pa kliknite na orodje 'Move'.\nPremaknite miško za premik stavbe, s ponovnim klikom se premikanje konča.\n\nZa popravilo določenega dela stavbe kliknite in vlecite vozlišče, dokler\nne bo oblika pravilna.\n\n### Ustvarjanje\n\nEna od glavnih značilnosti dodajanja novih stavb na zemljevid je,  da\nOpenStreetMap beleži stavbe tako kot obliko kot tudi kot točko. Priporočamo, da\nse _stavbe predstavijo kot mnogokotniki, kadar je le to mogoče_, medtem ko se\npodjetja, domovi, ustanove in vse ostalo, kar se dogaja v stavbah, beleži kot točke,\nki jih umestimo znotraj mnogokotnika stavbe.\n\nZa začetek risanja stavbe na levo strani urejevalnika kliknite gumb 'Mnogokotnik',\nrisanje pa lahko končate s pritiskom tipke 'Return' ali pa s klikom na prvo vozlišče\nte stavbe.\n\n### Odstranjevanje\n\nČe je stavba prikazana popolnoma napačno - če se je npr. ni na satelitskem posnetku oz.\\imate informacije o tem iz prve roke - jo lahko odstranite z zemljevida.\nPri brisanju objektov bodite pozorni -\nkot pri ostalih načinih urejanja bodo posledice vidne vsakomur.\nVčasih so satelitski posnetki\nzastareli in morda zato kakšne stavbe na njih še ni.\n\nStavbo lahko odstanite tako, da jo s klikom izberete, nato pa kliknete\nikono smetnjak ali pritisnete tipko 'Delete'.\n",
-            "relations": "# Zveza\n\nZveza je posebna vrsta objekta na OpenStreetMap, ki ostale objekte povezuje v skupine.\nNa primer: dva pogosta tipa zvez sta *cestne povezave*,\nki povezuje vse odseke cest, ki pripadajo določeni prometnici\n(npr. avtocesti, regionalni cesti), in *več mnogokotnikov*; ti v skupino povezujejo\nveč črt, ki definirajo kompleksno območje (npr. na več delov razkosano območje,\nobmočja z vrzelmi).\n\nSkupina objektov v zvezi so *člani* zveze. V stranski vrstici lahko vidite,\nčlan katerih zvez je vsak objekt, s klikom na zvezo pa jo izberete.\nKo je zveza izbrana, bodo v stranski vrstici prikazani vsi njeni člani,\nhkrati pa bodo tudi poudarjeni na zemljevidu.\n\nV večini primerov bo za vzdrževanje zvez samodejno poskrbel iD že med urejanjem.\nBodite pa pozorni predvsem med brisanjem delov cest, ki jih boste na novo narisali -\nte morate nato dodati v isto skupino, kot so bili pred brisanjem.\n\n## Urejanje zvez\n\nSpodaj so navedene osnove za urejanje zvez.\n\nZa dodajanje objekta v zvezo izberite objekt in kliknite gumb \\+\\ v odseku\n\\All relations\\ stranske vrstice, nato pa izberite ali natipkajte ime zveze.\n\nZa ustvarjanje nove zveze najprej izberite objekt, ki bo njen član,\nnato klinite gumb \\+\\ v odseku \\All relations\\ nato pa izberite\new relation...\\.\n\nZa odstranitev objekta iz zveze najprej izberite objekt, nato pa kliknite na ikono\nsmetnjaka ob zvezi, iz katere želite objekt odstraniti.\n\nVeč mnogokotnikov z vrzelmi lahko ustvarite z orodjem \\Merge\\. Narišite dve območji (zunanjo\nin notranje), nato pa držite pritisnjeno tipko Shift in kliknite na obe območji, da ju izberete.\nNa koncu kliknite še gumb \\Merge\\ (+).\n\n"
+            "relations": "# Zveza\n\nZveza je posebna vrsta predmeta na zemljevidu OpenStreetMap, ki ostale predmete povezuje v skupine.\nPrimer: najpogostejše vrste zvez so *cestne povezave* odsekov, ki pripadajo določeni prometnici\n(npr. avtocesti, regionalni cesti), in *več mnogokotnikov*, ki skupaj določajo kompleksno območje (npr. na več delov razkosano območje, območja z vrzelmi).\n\nSkupina predmetov v zvezi so *člani* zveze. V stranski vrstici urejevalnika so navedene\nzveze za vsak predmet, s klikom na zvezo pa se izpiše\nseznam vseh članov,\nhkrati pa so prikazani na zemljevidu.\n\nV večini primerov zveze samodejno vzdržuje urejevalnik iD.\nNeskladja zvez se lahko pojavijo pri brisanju in ponovnem risanju na primer cest -\nte je treba po posodobitvi dodati v isto skupino, kot pred brisanjem.\n\n## Urejanje zvez\n\nSpodaj so navedene osnove za urejanje zvez.\n\nZa dodajanje predmeta v zvezo je treba predmet izbrati in klikniti gumb \\+\\ v odseku\n\\Vseh zvez\\ stranske vrstice, nato pa predmet izbrati in vpisati ime zveze.\n\nZa ustvarjanje nove zveze je treba najprej izbrati predmet, ki bo član skupine,\nnato klikniti gumb \\+\\ v odseku \\Vse zveze\\, na koncu pa izbrati možnost \\Nova zveza ...\\.\n\nOdstranitev predmeta iz zveze je enostavna; najprej je treba predmet izbrati, nato pa klikniti na ikono\nsmetnjaka ob zvezi.\n\nVeč mnogokotnikov z vrzelmi lahko ustvarite z orodjem \\Združi\\. Dve narisani območji (zunanje\nin notranje) izberemo z miško sočasno s pritisnjeno tipko Shift in kliknemo gumb \\Združi\\ (+).\n\n"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "si",
+                "name": {
+                    "andrews-elementary-school": "Osnovna šola Andrews"
+                }
+            },
             "navigation": {
-                "title": "Usmerjanje",
-                "drag": "Na glavnem zemljevidu so podatki OpenStreetMap prikazani na vrhu - nad ozadjem. Zemljevid lahko premikaš z vlečenjem ali pomikanjem - kot na ostalih spletnih zemljevidih. **Povleci zemljevid!**",
-                "select": "Topografski objekti so predstavljeni na tri načine: s točkami, s črtami ali z mnogokotniki. Vsak objekt je lahko izbran s klikom nanj. **Za izbiro točke kliknite nanjo.**"
+                "title": "Usmerjanje"
             },
             "points": {
                 "title": "Točke",
-                "search": "S točkami lahko predstavimo več različnih objekot. Točka, ki je bila ravnokar dodana, je bar. **Išči  '{name}'**",
-                "choose": "**Na seznamu izberite Bar.**",
-                "describe": "Točka je sedaj označena kot bar. Z uporabo urejevalnika objektov lahko vsakemu dodamo več oznak. **Dodaj ime**"
+                "choose_cafe": "**Izberi {preset} s seznama.**"
             },
             "areas": {
                 "title": "Mnogokotniki",
-                "place": "Mnogokotnike narišete s postavljanjem več vozlišč, zaključite jih s klikom na začetno vozlišče. **Narišite mnogokotnik za igrišče.**",
-                "search": "**Išči '{name}'.**",
-                "choose": "**Na seznamu izberite Igrišče.**"
+                "choose_playground": "**Izberi {preset} s seznama.**",
+                "choose_field": "**Izberi {field} s seznama.**"
             },
             "lines": {
                 "title": "Črte",
-                "start": "**Črto začni risati s klikom na enega od koncev ceste.**",
-                "finish": "Risanje črte lahko zaključiš s ponovnim klikom na zadnje dodano vozlišče. **Zaključi risanje ceste.**",
-                "road": "**Na seznamu izberite Cesta**",
-                "residential": "Obstaja več tipov cest, najbolj pogosto uporabljen tip je Stanovanjska (ulica). **Izberite tip ceste Stanovanjska**",
-                "wrong_preset": "Niste izbrali tipa ceste Stanovanjska (ulica). **Kliknite tu za ponovitev izbiranja.**"
+                "choose_category_road": "**Izberi {category} s seznama.**"
+            },
+            "buildings": {
+                "title": "Zgradbe",
+                "add_building": "Zemljevid OpenStreetMap je največja svetovna podatkovna zbirka zgradb.{br}Posodabljati jo lahko pomagate tako, da v vašem okolju poiščete zgradbe, ki še niso vpisane. **S klikom na gumb mnogokotnika {button} lahko dodate novo zgradbo.**",
+                "choose_category_building": "**Izberi {category} s seznama.**",
+                "search_tank": "**Poišči »{preset}«.**",
+                "choose_tank": "**Izberi {preset} s seznama.**"
             },
             "startediting": {
                 "title": "Začnite urejati",
-                "save": "Ne pozabite sproti shranjevati vnesene spremembe!",
-                "start": "Začnite urejati!"
+                "save": "Ne pozabite sproti shranjevati vnesenih sprememb!",
+                "start": "Začnite kartografirati!"
             }
         },
         "presets": {
                     "name": "Vrsta ovire"
                 },
                 "category-building": {
-                    "name": "Tipi zgradb"
+                    "name": "Vrste zgradb"
                 },
                 "category-golf": {
                     "name": "Vrste golfa"
                 "category-landuse": {
                     "name": "Vrste zemljišča"
                 },
+                "category-natural-area": {
+                    "name": "Naravne značilnosti"
+                },
+                "category-natural-line": {
+                    "name": "Naravne značilnosti"
+                },
+                "category-natural-point": {
+                    "name": "Naravne značilnosti"
+                },
                 "category-path": {
                     "name": "Vrste poti"
                 },
                     "name": "Vrste prepovedi"
                 },
                 "category-road": {
-                    "name": "Tipi povezav"
+                    "name": "Vrste poti"
                 },
                 "category-route": {
                     "name": "Značilnosti cest"
                 "address": {
                     "label": "Naslov",
                     "placeholders": {
+                        "block_number": "Številka bloka",
+                        "block_number!jp": "Številka bloka",
                         "city": "Mesto",
+                        "city!jp": "Mesto/Kraj/Vas/Posebna Tokijska okrožja",
+                        "city!vn": "Mesto/Kraj",
                         "conscriptionnumber": "123",
                         "country": "Država",
+                        "county": "Država",
+                        "county!jp": "Okrožje",
                         "district": "Okrožje",
+                        "district!vn": "Upravno okrožje/Kraj/Okrožje",
+                        "floor": "Nadstropje",
                         "hamlet": "Zaselek",
                         "housename": "Hišno/domače ime",
                         "housenumber": "123",
+                        "housenumber!jp": "Številka zgradbe",
+                        "neighbourhood": "Soseska",
+                        "neighbourhood!jp": "Japonski Čome/Aza/Koaza",
                         "place": "Kraj",
                         "postcode": "Poštna številka",
                         "province": "Pokrajina",
+                        "province!jp": "Prefektura",
+                        "quarter": "Mestna četrt",
+                        "quarter!jp": "Japonski Oaza/Mači",
                         "state": "Zvezna država",
                         "street": "Ulica",
                         "subdistrict": "Okraj",
-                        "suburb": "Predmestje"
+                        "subdistrict!vn": "Okraj/Komuna/Mestece",
+                        "suburb": "Predmestje",
+                        "suburb!jp": "Okraj"
                     }
                 },
                 "admin_level": {
                 "amenity": {
                     "label": "Vrsta"
                 },
+                "animal_boarding": {
+                    "label": "Za živali"
+                },
+                "animal_breeding": {
+                    "label": "Za živali"
+                },
+                "animal_shelter": {
+                    "label": "Za živali"
+                },
                 "area/highway": {
                     "label": "Vrsta"
                 },
                 "barrier": {
                     "label": "Vrsta"
                 },
+                "bath/sand_bath": {
+                    "label": "Blatna kopel"
+                },
+                "bath/type": {
+                    "options": {
+                        "hot_spring": "Vrelec"
+                    }
+                },
                 "beauty": {
                     "label": "Vrsta trgovine"
                 },
                     "label": "Koš za odpadke"
                 },
                 "blood_components": {
+                    "label": "Komponente krvi",
                     "options": {
-                        "stemcells": "vzorci izvornih celic"
+                        "plasma": "plazma",
+                        "platelets": "krvne ploščice",
+                        "stemcells": "vzorci izvornih celic",
+                        "whole": "celotna kri"
                     }
                 },
                 "board_type": {
                 "building_area": {
                     "label": "Zgradba"
                 },
+                "bunker_type": {
+                    "label": "Vrsta"
+                },
                 "camera/direction": {
-                    "label": "Smer (v stopinjah v smeri ur. kazalca)"
+                    "label": "Smer (v stopinjah v smeri ur. kazalca)",
+                    "placeholder": "45, 90, 180, 270"
+                },
+                "camera/mount": {
+                    "label": "Vgrajena kamera"
                 },
                 "camera/type": {
+                    "label": "Vrsta kamere",
                     "options": {
-                        "dome": "Kupola"
+                        "dome": "Kupola",
+                        "fixed": "Statična",
+                        "panning": "Panoramska"
                     }
                 },
                 "capacity": {
                         "WSW": "Zahod-jugozahod"
                     }
                 },
+                "castle_type": {
+                    "label": "Vrsta"
+                },
                 "clock_direction": {
                     "label": "Smer",
                     "options": {
                         "clockwise": "V smeri urinega kazalca"
                     }
                 },
+                "club": {
+                    "label": "Vrsta"
+                },
                 "collection_times": {
                     "label": "Ure zbiranja"
                 },
                     "label": "Vrsta"
                 },
                 "crop": {
-                    "label": "Kulturna rastlina"
+                    "label": "Poljščine"
                 },
                 "crossing": {
                     "label": "Vrsta"
                 },
-                "cuisine": {
-                    "label": "Kuhinja"
-                },
                 "currency_multi": {
                     "label": "Vrste valut"
                 },
+                "cycle_network": {
+                    "label": "Omrežje"
+                },
                 "cycleway": {
                     "label": "Pasovi za kolesarje",
                     "options": {
                     "label": "Denominacija"
                 },
                 "denotation": {
-                    "label": "Denotacija"
+                    "label": "Dodatna oznaka"
                 },
                 "description": {
                     "label": "Opis"
                 "elevation": {
                     "label": "Nadmorska višina"
                 },
+                "email": {
+                    "label": "Elektronski naslov",
+                    "placeholder": "ime.naziv@naziv.domene.si"
+                },
                 "emergency": {
                     "label": "Urgenca"
                 },
                 "fence_type": {
                     "label": "Vrsta"
                 },
+                "fire_hydrant/position": {
+                    "label": "Položaj",
+                    "options": {
+                        "green": "Zelena",
+                        "lane": "Vozni pas",
+                        "parking_lot": "Parkirno mesto",
+                        "sidewalk": "Pločnik"
+                    }
+                },
                 "fire_hydrant/type": {
                     "label": "Vrsta",
                     "options": {
                     "label": "Način"
                 },
                 "generator/source": {
-                    "label": "Vir"
+                    "label": "Vir podatkov"
                 },
                 "generator/type": {
                     "label": "Vrsta"
                 "handrail": {
                     "label": "Ograja"
                 },
+                "height": {
+                    "label": "Višina (meteri)"
+                },
                 "highway": {
                     "label": "Vrsta"
                 },
                         "no": "Ne",
                         "terminal": "Računalniški terminal",
                         "wired": "Žično",
-                        "wlan": "Wifi - brezžično",
+                        "wlan": "WiFi – brezžično",
                         "yes": "Da"
                     }
                 },
                     "label": "Brezplačen dostop do interneta"
                 },
                 "internet_access/ssid": {
-                    "label": "SSID (ime omrežja)"
+                    "label": "SSID (Ime omrežja)"
                 },
                 "lamp_type": {
                     "label": "Vrsta"
                 },
                 "leaf_cycle": {
                     "options": {
-                        "deciduous": "Listavci",
-                        "evergreen": "Zimzelene",
-                        "mixed": "Mešano",
-                        "semi_deciduous": "Pollistavci",
-                        "semi_evergreen": "Polzimzelene"
+                        "deciduous": "Listopadno drevje",
+                        "evergreen": "Zimzelene rastline",
+                        "mixed": "Mešano drevje",
+                        "semi_deciduous": "Delno-listopadno drevje",
+                        "semi_evergreen": "Delno-zimzelene rastline"
                     }
                 },
                 "leaf_cycle_singular": {
+                    "label": "Značilnosti listov",
                     "options": {
-                        "deciduous": "Listavci",
-                        "evergreen": "Zimzelene"
+                        "deciduous": "Listopadno drevo",
+                        "evergreen": "Zimzelena rastlina",
+                        "semi_deciduous": "Delno listopadno drevo",
+                        "semi_evergreen": "Delno zimzeleno drevo"
                     }
                 },
                 "leaf_type": {
-                    "label": "Vrsta listov",
+                    "label": "Vrsta listov na drevju",
                     "options": {
-                        "broadleaved": "Širokolistne",
-                        "leafless": "Brezlistni",
-                        "mixed": "Mešani",
+                        "broadleaved": "Listavci",
+                        "leafless": "Golo drevje",
+                        "mixed": "Mešano drevje",
                         "needleleaved": "Iglavci"
                     }
                 },
                 "leaf_type_singular": {
+                    "label": "Vrsta drevesa",
                     "options": {
-                        "leafless": "Brezlistni"
+                        "broadleaved": "Drevo z listi",
+                        "leafless": "Gola drevesa",
+                        "needleleaved": "Drevo z iglicami"
                     }
                 },
                 "leisure": {
                     "label": "Vrsta"
                 },
                 "length": {
-                    "label": "Dolžina (metri)"
+                    "label": "Dolžina (v metrih)"
                 },
                 "level": {
                     "label": "Raven"
                 },
                 "maxspeed": {
                     "label": "Omejitev hitrosti",
-                    "placeholder": "30, 50, 60..."
+                    "placeholder": "40, 50, 60 ..."
                 },
                 "mtb/scale": {
                     "label": "Gorsko-kolesarska zahtevnost",
                         "5": "5: Največja zahtevnost, večja območja skal, zemeljski plazovi, usadi",
                         "6": "6: Ni mogoče premagati na kolesu, razen za najbolj izurjene gorske kolesarje"
                     },
-                    "placeholder": "0, 1, 2, 3..."
+                    "placeholder": "0, 1, 2, 3 ..."
                 },
                 "mtb/scale/imba": {
                     "label": "Zahtevnost po IMBA",
                         "4": "4: Povprečen naklon <30%, v slabem stanju, veliki kamni, veje",
                         "5": "5: Zelo strmo, kolo je večinoma potrebno potiskati oz. ga nositi"
                     },
-                    "placeholder": "0, 1, 2, 3..."
+                    "placeholder": "0, 1, 2, 3 ..."
                 },
                 "name": {
                     "label": "Ime",
                     "placeholder": "Lokalna, regionalna, državna, čezmejna"
                 },
                 "network_foot": {
-                    "label": "Vrsta mreže",
+                    "label": "Vrsta omrežja",
                     "options": {
                         "iwn": "Mednarodna",
                         "lwn": "Lokalna",
                     "placeholder": "Lokalna, regionalna, državna, čezmejna"
                 },
                 "network_horse": {
-                    "label": "Vrsta mreže",
+                    "label": "Vrsta omrežja",
                     "options": {
                         "ihn": "Mednarodna",
                         "lhn": "Lokalna",
                     },
                     "placeholder": "Lokalna, regionalna, državna, čezmejna"
                 },
+                "network_road": {
+                    "label": "Omrežje"
+                },
                 "note": {
                     "label": "Opomba"
                 },
                 },
                 "par": {
                     "label": "Par",
-                    "placeholder": "3, 4, 5..."
+                    "placeholder": "3, 4, 5 ..."
                 },
                 "parallel_direction": {
-                    "label": "Smer"
+                    "label": "Smer",
+                    "options": {
+                        "backward": "Nazaj",
+                        "forward": "Naprej"
+                    }
                 },
                 "park_ride": {
-                    "label": "Parkiraj in odpelji"
+                    "label": "Parkiraj in se odpelji"
                 },
                 "parking": {
                     "label": "Vrsta",
                 "place": {
                     "label": "Vrsta"
                 },
+                "plant": {
+                    "label": "Rastlina"
+                },
                 "population": {
                     "label": "Število prebivalcev"
                 },
                 "recycling_accepts": {
                     "label": "Sprejme"
                 },
+                "recycling_type": {
+                    "options": {
+                        "centre": "Središče za predelavo odpadkov"
+                    }
+                },
                 "ref": {
                     "label": "Referenca"
                 },
                 "smoking": {
                     "label": "Kajenje",
                     "options": {
-                        "dedicated": "Namenjeno kadilcem.",
-                        "isolated": "Prostor za kadilce, ki je ločen s pregrado",
+                        "dedicated": "Namenjeno kadilcem (kadilski klub)",
+                        "isolated": "Prostor za kadilce, ločen s pregrado",
                         "no": "Prepovedano brez izjem",
-                        "outside": "Dovoljeno zunaj.",
+                        "outside": "Dovoljeno zunaj",
                         "separated": "Prostor za kadilce, ki ni ločen s pregrado",
-                        "yes": "Dovoljeno povsod."
+                        "yes": "Dovoljeno povsod"
                     },
                     "placeholder": "Ne, ločeno, da..."
                 },
                     },
                     "placeholder": "Za rolerje, kolesa, terence ..."
                 },
+                "social_facility": {
+                    "label": "Vrsta"
+                },
                 "source": {
                     "label": "Vir"
                 },
-                "sport": {
-                    "label": "Šport"
-                },
-                "sport_ice": {
-                    "label": "Šport"
-                },
-                "sport_racing": {
-                    "label": "Šport"
-                },
                 "stop": {
                     "options": {
                         "minor": "Manjša cesta"
                     "label": "Širina (metri)"
                 },
                 "wikipedia": {
-                    "label": "Wikipedia"
+                    "label": "Wikipedija"
                 }
             },
             "presets": {
                     "name": "Naslov",
                     "terms": "naslov"
                 },
+                "advertising/billboard": {
+                    "name": "Oglasni pano"
+                },
                 "aerialway": {
                     "name": "Žičnica"
                 },
                     "name": "Vozna steza",
                     "terms": "Povezovalna steza"
                 },
+                "aeroway/terminal": {
+                    "name": "Letališki terminal"
+                },
                 "amenity": {
                     "name": "Storitev"
                 },
+                "amenity/animal_shelter": {
+                    "name": "Zavetišče za živali"
+                },
                 "amenity/arts_centre": {
                     "name": "Center umetnosti",
                     "terms": "Center kulture,središče kulture,umetnostno središče"
                 "amenity/bicycle_repair_station": {
                     "name": "Stojalo za popravilo koles"
                 },
+                "amenity/biergarten": {
+                    "name": "Vrt pivnica",
+                    "terms": "pivnica, pivski vrt"
+                },
                 "amenity/boat_rental": {
                     "name": "Izposoja plovil",
                     "terms": "najem čolnov,rent-a-boat,izposoja čolnov"
                 },
                 "amenity/cafe": {
                     "name": "Kavarna",
-                    "terms": "bife,kava,bar"
+                    "terms": "bife,kava,bar,kavarna"
                 },
                 "amenity/car_rental": {
                     "name": "Izposoja avtomobilov",
                     "name": "Pitna voda",
                     "terms": "pitnik,pipa,korito s pipo"
                 },
+                "amenity/driving_school": {
+                    "name": "Avtošola",
+                    "terms": "avto šola, šola vožnje"
+                },
                 "amenity/embassy": {
                     "name": "Veleposlaništvo",
                     "terms": "ambasada,konzulat"
                     "name": "Klinični center",
                     "terms": "klinika,zdravstvene storitve,bolnišnica"
                 },
+                "amenity/ice_cream": {
+                    "name": "Sladoledarna",
+                    "terms": "slaščičarna, bistro"
+                },
                 "amenity/library": {
                     "name": "Knjižnica",
                     "terms": "biblioteka"
                 "amenity/vending_machine/sweets": {
                     "name": "Avtomat za prigrizke"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Avtomat"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinar",
                     "terms": "veterinarska klinika,klinika za pse,klinika za mačke"
                     "name": "Katedrala"
                 },
                 "building/chapel": {
-                    "name": "Zgradba kapelice"
+                    "name": "Kapela"
                 },
                 "building/church": {
-                    "name": "Cerkvena zgradba"
+                    "name": "Cerkev"
                 },
                 "building/college": {
                     "name": "Univerzitetno poslopje"
                     "terms": "pisarne, poslovna stavba"
                 },
                 "building/construction": {
-                    "name": "Zgradba v izgradnji",
+                    "name": "Zgradba v gradnji",
                     "terms": "stavba v gradnji,stavba v izgradnji,gradnja"
                 },
                 "building/dormitory": {
-                    "name": "Študentski/dijaški dom",
+                    "name": "Študentski/Dijaški dom",
                     "terms": "študentski dom,dijaški dom"
                 },
                 "building/entrance": {
                     "terms": "topla greda"
                 },
                 "building/hospital": {
-                    "name": "Bolnišnična zgradba",
+                    "name": "Bolnišnica",
                     "terms": "bolnišnica,bolnica"
                 },
                 "building/hotel": {
-                    "name": "Hotelsko poslopje",
+                    "name": "Hotel",
                     "terms": "hotelska stavba,hotel"
                 },
                 "building/house": {
                 },
                 "building/school": {
                     "name": "Šolsko poslopje",
-                    "terms": "šola"
+                    "terms": "šola,vrtec,gimnazija,srednja,višja,univerza"
                 },
                 "building/shed": {
                     "name": "Lopa",
-                    "terms": "uta,drvarnica"
+                    "terms": "lopa,uta,drvarnica"
                 },
                 "building/stable": {
                     "name": "Hlev",
                 },
                 "building/university": {
                     "name": "Univerzitetna stavba",
-                    "terms": "univerza"
+                    "terms": "univerza,višja šola,kolidž,akademija"
                 },
                 "building/warehouse": {
                     "name": "Skladišče",
                     "terms": "depo"
                 },
+                "club": {
+                    "name": "Klub"
+                },
                 "craft": {
                     "name": "Obrt"
                 },
                     "terms": "kovačija,kovaštvo"
                 },
                 "craft/boatbuilder": {
-                    "name": "Ladjedelec",
-                    "terms": "ladjedelnica"
+                    "name": "Ladjedelnica",
+                    "terms": "ladjedelstvo,ladjar,ladjarstvo"
                 },
                 "craft/bookbinder": {
-                    "name": "Knjigovez",
-                    "terms": "knjigoveznica,knjigovezništvo"
+                    "name": "Knjigoveznica",
+                    "terms": "knjigovez,knjigovezništvo,knjigoveštvo"
                 },
                 "craft/brewery": {
                     "name": "Pivovarna",
                     "terms": "izolacija"
                 },
                 "craft/jeweler": {
-                    "name": "Draguljar"
+                    "name": "Draguljarstvo"
                 },
                 "craft/key_cutter": {
                     "name": "Ključavničarstvo",
                     "terms": "hidrant, vodni hidrant"
                 },
                 "emergency/phone": {
-                    "name": "SOS telefon",
-                    "terms": "klic v sili"
+                    "name": "Klic v sili",
+                    "terms": "SOS Telefon"
                 },
                 "entrance": {
                     "name": "Vhod/Izhod",
                     "name": "Priključek na glavno cesto",
                     "terms": "priključek na glavno cesto"
                 },
-                "highway/raceway": {
-                    "name": "Dirkaška steza"
-                },
                 "highway/residential": {
                     "name": "Stanovanjska ulica",
                     "terms": "ulica,naselje,ulica v naselju"
                     "name": "Oskrbna postaja",
                     "terms": "bencinski servis,počivališče"
                 },
+                "highway/speed_camera": {
+                    "name": "Hitrostna kamera",
+                    "terms": "kamera, videonadzor"
+                },
                 "highway/steps": {
                     "name": "Stopnice",
                     "terms": "stopnišče"
                 },
                 "historic": {
                     "name": "Zgodovinska znamenitost",
-                    "terms": "zgodovinsko najdišče"
+                    "terms": "zgodovinsko najdišče, zgodovinsko mesto, zgodovina"
                 },
                 "historic/archaeological_site": {
                     "name": "Arheološko najdišče",
                     "terms": "graščina"
                 },
                 "historic/memorial": {
-                    "name": "Spomenik",
+                    "name": "Spominsko obeležje",
                     "terms": "spominska plošča, obeležje"
                 },
                 "historic/monument": {
                     "name": "Razvaline",
                     "terms": "ruševine,ostaline,podrtija"
                 },
+                "historic/tomb": {
+                    "name": "Grobnica",
+                    "terms": "pokopališče,sveti kraj"
+                },
                 "historic/wayside_cross": {
                     "name": "Križ",
                     "terms": "znamenje"
                 "landuse": {
                     "name": "Raba tal"
                 },
+                "landuse/aquaculture": {
+                    "name": "Ribogojništvo",
+                    "terms": "ribogojništvo, vodne rastline, vodne živali, školjke"
+                },
                 "landuse/basin": {
                     "name": "Kotanja",
                     "terms": "usedalnik"
                 },
                 "landuse/forest": {
                     "name": "Gozd",
-                    "terms": "gozdne površine"
+                    "terms": "gozdne površine,gozdič,gozdiček"
                 },
                 "landuse/garages": {
                     "name": "Garaže"
                     "name": "Travnata površina",
                     "terms": "zelenica,vrt,park,javna zelena površina,trava"
                 },
+                "landuse/harbour": {
+                    "name": "Pristanišče",
+                    "terms": "privez,zaliv,marina"
+                },
                 "landuse/industrial": {
                     "name": "Industrijsko področje",
                     "terms": "industrijska cona,industrijsko območje"
                     "terms": "travišče,čistina"
                 },
                 "landuse/military": {
-                    "name": "Vojaško področje",
-                    "terms": "vojaško območje"
+                    "name": "Vojaško območje",
+                    "terms": "vojaško področje, omejeno gibanje"
+                },
+                "landuse/military/airfield": {
+                    "name": "Vojaško letališče"
+                },
+                "landuse/military/barracks": {
+                    "name": "Vojašnica"
+                },
+                "landuse/military/bunker": {
+                    "name": "Vojaško zaklonišče"
                 },
                 "landuse/orchard": {
                     "name": "Sadovnjak",
                     "terms": "ognjišče"
                 },
                 "leisure/fitness_centre": {
-                    "name": "Telovadnica / Fitness center"
+                    "name": "Telovadnica / Fitness"
                 },
                 "leisure/garden": {
                     "name": "Vrt",
                     "name": "Nogometno igrišče",
                     "terms": "igrišče za nogomet"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Miza za namizni tenis"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Teniško igrišče",
                     "terms": "igrišče za tenis"
                     "name": "Otroško igrišče",
                     "terms": "igrišče za otroke,igrišče"
                 },
-                "leisure/running_track": {
-                    "name": "Tekaška steza"
+                "leisure/resort": {
+                    "name": "Letovišče"
                 },
                 "leisure/slipway": {
                     "name": "Rampa",
                     "name": "Svetilnik",
                     "terms": "svetilničar"
                 },
-                "man_made/mast": {
-                    "name": "Radijski oddajnik"
-                },
                 "man_made/observation": {
                     "name": "Razgledni stolp",
                     "terms": "opazovalnica,opazovalni stolp"
                 "man_made/surveillance": {
                     "name": "Nadzor"
                 },
+                "man_made/surveillance_camera": {
+                    "name": "Nadzorna kamera"
+                },
                 "man_made/survey_point": {
                     "name": "Geodetska točka",
                     "terms": "triangulacijska točka"
                     "name": "Vodovod",
                     "terms": "vodno črpališče,vodno zajetje"
                 },
+                "man_made/works": {
+                    "name": "Tovarna",
+                    "terms": "tvornica,obrat,fabrika"
+                },
                 "natural": {
                     "name": "Naravna prvina",
                     "terms": "naravno"
                 },
+                "natural/bare_rock": {
+                    "name": "Skalovje",
+                    "terms": "Skale, skalovje, skalnate terase, kamnišče, kamen"
+                },
                 "natural/bay": {
                     "name": "Zaliv",
                     "terms": "zaliv,laguna"
                 },
                 "natural/glacier": {
                     "name": "Ledenik",
-                    "terms": "led"
+                    "terms": "led,morena"
                 },
                 "natural/grassland": {
                     "name": "Travišče",
                 },
                 "natural/volcano": {
                     "name": "Vulkan",
-                    "terms": "Vulkan, ognjenik, žrelo, stožec, lava"
+                    "terms": "vulkan,ognjenik,žrelo,stožec,lava"
                 },
                 "natural/water": {
                     "name": "Voda",
                     "name": "Soseska",
                     "terms": "sosečka"
                 },
-                "place/suburb": {
-                    "name": "Mestna četrt",
-                    "terms": "trg"
-                },
                 "place/town": {
                     "name": "Mesto",
                     "terms": "mesto"
                     "name": "Mesar",
                     "terms": "mesarija,mesarstvo"
                 },
+                "shop/candles": {
+                    "name": "Svečarstvo",
+                    "terms": "sveče,vosek,svečarna"
+                },
                 "shop/car": {
                     "name": "Avtomobilski salon",
                     "terms": "avtohiša"
                     "terms": "koča,dom,lovska koča"
                 },
                 "tourism/aquarium": {
-                    "name": "Akvarij"
+                    "name": "Akvarij",
+                    "terms": "Akvarij, terarij, vodni organizmi"
                 },
                 "tourism/artwork": {
                     "name": "Umetnina",
                     "name": "Potok",
                     "terms": "potoček,tok"
                 },
+                "waterway/waterfall": {
+                    "name": "Slap"
+                },
                 "waterway/weir": {
                     "name": "Zapornica",
                     "terms": "vodna zapornica"
index 2add47058df4efc7b3aa7e4f7884d2fda8f71ba4..db681cce75e1edd2611a6c48ee65b6304d4f2336 100644 (file)
                 "tooltip": "Shfaq një hartë të zvogluar për të treguar vendosjen e zonës të dukshme."
             }
         },
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "al"
+            }
+        },
         "presets": {
             "fields": {
                 "access": {
index 65d5d8ae83a2bb97506e6ae8ea47b7e5605fea7f..755b9d50725442061044e9da65bbf9094782c091 100644 (file)
             "google": "Подели на Гугл+"
         },
         "confirm": {
-            "okay": "У реду",
             "cancel": "Откажи"
         },
         "splash": {
             "relations": "# Односи\n\nОднос је посебна врста обележја у Опенстреетмапама која групише друга обележја. На пример, две основне врсте односа су *односи путева* којим се групишу заједно деонице пута које припадају одређеном аутопуту или магистралном путу, и * вишеструки полигони* којим се групише заједно неколико линија које дефинишу сложену област (један полигон од више делова или са рупом у себи попут крофне).\n\nГрупа обележја у односу се називају *чланови*. На бочној траци, можете видети којем односу припада обележје, и ту кликнути на релацију да бисте је изабрали. Када је однос изабран, можете видети све његове чланове наведени у бочној траци и означене на мапи.\n\nУ већини случајева, iD ће се побринути о одржавању односа аутоматски док правите измене. Најважнија ствар које би требало да будете свесни јесте да ако избришете део пута да бисте га прецизније исцртали, требало би да се уверите и да је нови одељак члан истог односа као и оригинал.\n\n## Уређивање односа\n\nАко желите да измените односе, овде су дате основе.\n\nДа бисте додали обележје у однос, изаберите обележје, кликните на дугме „+“ у одељку „Сви односи“ бочне траке, и изаберите или упишите име односа.\n\nДа бисте креирали нови однос, изаберите прво обележје које би требало да буде члан,\nкликните на дугме „+“ у одељку „Сви односи“, и одаберите „Нови однос...“.\n\nДа бисте уклонили обележје из односа, изаберите обележје и кликните на иконицу смеће\nпоред односа из којег желите да га уклоните.\n\nМожете да креирате вишеструке полигоне са рупама помоћу алат „Споји“. Нацртајте две области (унутрашњу и спољашњу), држите тастер Шифт и кликните на сваки од њих да бисте изабрали обоје, а затим кликните на дугме „Споји“ (+) дугме.\n"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "rs"
+            },
             "navigation": {
-                "title": "Навигација",
-                "drag": "Главна област мапе показује Опенстреетмап податке преко позадине. Можете се кретати по мапи превлачењем и скроловањем, баш као и на свакој веб мапи. **Превуците мапу!**",
-                "select": "Објекти на мапи су представљене на три начина: користећи чворове, линије или области. Сви објекти могу бити изабрани кликом на њих. **Кликните на чвор да бисте га изабрали.**"
+                "title": "Навигација"
             },
             "points": {
-                "title": "Тачке",
-                "search": "Постоји много различитих објеката које се може представити чворовима. Чвор који сте  управо додали је кафе. **Претрага за '{name}'**",
-                "choose": "**Изаберите кафе са списка.**",
-                "describe": "Чвор је сада означен као кафе. Користећи уређивач објеката, можемо додати још информација о овом објекту. **Додајте име**"
+                "title": "Тачке"
             },
             "areas": {
-                "title": "Области",
-                "place": "Нацртајте област постављањем више чворова. Завршите области кликом на почетни чвор. **Нацртајте област за игралиште.**",
-                "search": "**Претрага за '{name}'.**",
-                "choose": "**Изаберите игралиште са списка.**"
+                "title": "Области"
             },
             "lines": {
-                "title": "Путање",
-                "start": "**Започните путању тако што ћете кликнути на крај пута.**",
-                "finish": "Путања може да се заврши тако што ћете кликнути на последњи чвор поново. **Завршите цртање пута.**",
-                "road": "**Изаберите пут са списка.**",
-                "residential": "Постоје различите врсте путева, од којих су најчешћи стамбени. **Изаберите стамбену врсту пута**",
-                "wrong_preset": "Нисте изаберали стамбену врсту пута. **Кликните овде да бисте поново изабрали**"
+                "title": "Путање"
             },
             "startediting": {
                 "title": "Почни уређивање",
                 "craft": {
                     "label": "Врста"
                 },
-                "crop": {
-                    "label": "Усев"
-                },
                 "crossing": {
                     "label": "Врста"
                 },
-                "cuisine": {
-                    "label": "Кухиња"
-                },
                 "currency_multi": {
                     "label": "Врсте валута"
                 },
                 "source": {
                     "label": "Извор"
                 },
-                "sport": {
-                    "label": "Спорт"
-                },
-                "sport_ice": {
-                    "label": "Спорт"
-                },
-                "sport_racing": {
-                    "label": "Спорт"
-                },
                 "structure": {
                     "label": "Грађевина",
                     "options": {
                 "amenity/vending_machine/sweets": {
                     "name": "Аутомат за ужине"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Аутомат"
-                },
                 "amenity/waste_basket": {
                     "name": "Корпа за отпатке"
                 },
                 "highway/primary_link": {
                     "name": "Главни прилаз"
                 },
-                "highway/raceway": {
-                    "name": "Мотоциклистичко тркалиште"
-                },
                 "highway/residential": {
                     "name": "Улица"
                 },
                 "leisure/playground": {
                     "name": "Игралиште"
                 },
-                "leisure/running_track": {
-                    "name": "Тркачка стаза"
-                },
                 "leisure/slipway": {
                     "name": "Навоз"
                 },
                 "leisure/swimming_pool": {
                     "name": "Базен"
                 },
-                "leisure/track": {
-                    "name": "Тркалиште (немоторизовани спортови)"
-                },
                 "line": {
                     "name": "Путања"
                 },
                 "man_made/lighthouse": {
                     "name": "Светионик"
                 },
-                "man_made/mast": {
-                    "name": "Радијски торањ"
-                },
                 "man_made/observation": {
                     "name": "Посматрачки торањ"
                 },
                 "place/locality": {
                     "name": "Локалитет"
                 },
-                "place/suburb": {
-                    "name": "Варош"
-                },
                 "place/town": {
                     "name": "Варош"
                 },
index 141e825665fb5e8c407d4e1f64be63931ea4fa1e..6279c09299c5e621e1605a115607e8f04c4dabf8 100644 (file)
@@ -80,7 +80,7 @@
                 "title": "Räta upp",
                 "description": {
                     "line": "Räta upp hörnen på denna linje.",
-                    "area": "Räta upp hörnen på denna ytan."
+                    "area": "Räta upp hörnen på detta område."
                 },
                 "key": "S",
                 "annotation": {
                     "relation": "Raderat en relation.",
                     "multiple": "Raderat {n} objekt."
                 },
+                "too_large": {
+                    "single": "Detta objekt kan inte raderas då inte tillräckligt av det är synligt för tillfället.",
+                    "multiple": "Dessa objekt kan inte raderas då inte tillräckligt av dem är synliga för tillfället."
+                },
                 "incomplete_relation": {
                     "single": "Detta objekt kan inte raderas då det inte är fullständigt nedladdat.",
                     "multiple": "Dessa objekt kan inte raderas då de inte är fullständigt nedladdade."
             },
             "disconnect": {
                 "title": "Bryt av",
-                "description": "Bryt av dessa vägar från varandra.",
+                "description": "Bryt av dessa linjer/områden från varandra.",
                 "key": "D",
-                "annotation": "Bryt av linjen.",
+                "annotation": "Bryt av linjer/områden.",
                 "not_connected": "Det finns inte tillräckligt med linjer/områden här att koppla ifrån.",
                 "connected_to_hidden": "Detta kan inte brytas av då det är kopplat till ett dolt objekt.",
                 "relation": "Detta kan inte brytas av då den kopplar ihop medlemmar i en relation."
                 "key": "C",
                 "annotation": "Sammanfoga {n} objekt.",
                 "not_eligible": "Dessa objekt kan inte slås samman.",
-                "not_adjacent": "Dessa objekt kan inte sammanfogas då de inte är kopplade till varandra.",
+                "not_adjacent": "Dessa objekt kan inte sammanfogas då deras ändar inte är sammankopplade.",
                 "restriction": "Dessa objekt kan inte sammanfogas då minst en av dem tillhör relationen \"{relation}\".",
                 "incomplete_relation": "Dessa objekt kan inte sammanfogas då åtminstone ett inte är fullständigt nedladdat.",
                 "conflicting_tags": "Dessa objekt kan inte sammanfogas då några av dess taggar har motstridiga värden."
                 }
             },
             "reflect": {
-                "title": "spegla",
+                "title": {
+                    "long": "Spegla lång",
+                    "short": "Spegla kort"
+                },
                 "description": {
                     "long": {
                         "single": "Spegla detta objekt längst dess långa axel.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Spegla ett objekt längst dess långa axel.",
+                        "single": "Speglade ett objekt längs dess långa axel.",
                         "multiple": "Spegla flera objekt längst dess långa axel."
                     },
                     "short": {
-                        "single": "Spegla ett objekt längst dess korta axel.",
+                        "single": "Speglade ett objekt längs dess korta axel.",
                         "multiple": "Spegla flera objekt längst dess korta axel."
                     }
                 },
                 "description": {
                     "line": "Dela linjen i två delar vid denna punkt.",
                     "area": "Dela gränserna för detta område i två delar.",
-                    "multiple": "Dela linjen/området i två, vid denna punkt."
+                    "multiple": "Dela gränserna för linjerna/området i två, vid denna punkt."
                 },
                 "key": "X",
                 "annotation": {
             "center": "Centrum",
             "perimeter": "Omkrets",
             "length": "Längd",
-            "area": "Area",
+            "area": "Område",
             "centroid": "Centrumpunkt",
             "location": "Positionering",
             "metric": "Metriskt",
             "point": "Punkt",
             "vertex": "Hörn",
             "line": "Linje",
-            "area": "area",
+            "area": "område",
             "relation": "relation"
         },
         "geocoder": {
             "edit": "Ändra objekt",
             "check": {
                 "yes": "Ja",
-                "no": "Nej"
+                "no": "Nej",
+                "reverser": "Ändra riktning"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Typ",
+                    "default": "Standard",
+                    "layer": "Lager"
+                }
             },
             "add": "Lägg till",
             "none": "Ingen",
             "way": "Väg",
             "relation": "Relation",
             "location": "Plats",
-            "add_fields": "Lägg till fällt:"
+            "add_fields": "Lägg till fält:"
         },
         "background": {
             "title": "Bakgrund",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "Ok",
+            "okay": "OK",
             "cancel": "Avbryt"
         },
         "splash": {
             "lose_changes": "Du har icke-sparade ändringar som kommer gå förlorade vid byte av kartserver. Är du säker att du vill byta server?",
             "dev": "dev"
         },
+        "version": {
+            "whats_new": "Vad är nytt i iD {version}"
+        },
         "tag_reference": {
             "description": "Beskrivning",
             "on_wiki": "{tag} på wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Bryt av väg",
-            "disconnected_highway_tooltip": "Vägar bör vara kopplade till andra vägar.",
+            "disconnected_highway_tooltip": "Vägar bör vara kopplade till andra vägar eller entréer i byggnader.",
+            "old_multipolygon": "Multipolygontaggar på yttre väg",
+            "old_multipolygon_tooltip": "Denna typ av multipolygon är föråldrad. Istället för att ha taggar på den yttre vägen, flytta dem till dess överliggande multipolygonen.",
             "untagged_point": "Otaggad punkt",
+            "untagged_point_tooltip": "Välj en typ som beskriver vad denna punkt är.",
             "untagged_line": "Otaggad linje",
+            "untagged_line_tooltip": "Välj en typ som beskriver vad denna linje är.",
             "untagged_area": "Otaggat område",
+            "untagged_area_tooltip": "Välj en typ som beskriver vad detta område är.",
             "untagged_relation": "Otaggad relation",
+            "untagged_relation_tooltip": "Välj en typ som beskriver vad denna relation är.",
             "many_deletions": "Du håller på att radera {n} objekt. Är du helt säker att du vill göra detta? Detta tar bort dem från kartan som alla andra ser på openstreetmap.org.",
             "tag_suggests_area": "Taggen {tag} indikerar att detta borde vara ett område istället för en linje",
-            "untagged_point_tooltip": "Välj en typ som beskriver vad denna punkt är.",
-            "untagged_line_tooltip": "Välj en typ som beskriver vad denna linje är.",
-            "untagged_area_tooltip": "Välj en typ som beskriver vad denna yta är.",
-            "untagged_relation_tooltip": "Välj en typ som beskriver vad denna relation är.",
             "deprecated_tags": "Borttagna taggar: {tags}"
         },
         "zoom": {
             "title": "Hjälp",
             "help": "# Hjälp\n\nDetta är en redigerare för [OpenStreetMap](http://www.openstreetmap.org/),\nen gratis och redigerbar karta över världen. Du kan använda den för att lägga till och ändra\ndata i ditt område, allt för att göra en världsomspännande karta baserad på\nöppen källkod och öppen data bättre för alla.\n\nRedigeringar du gör på kartan kommer att visas för alla som använder\nOpenStreetMap. För att göra en redigering måste du\n[log in](https://www.openstreetmap.org/login).\n\n[iD editor](http://ideditor.com/) är ett gemensamt projekt med [källkod\ntillgänglig på GitHub](https://github.com/openstreetmap/iD).\n",
             "editing_saving": "# Redigera & spara\n\nDenna redigerare är designad att främst fungera online, och du använder den via en webbsida just nu.\n\n### Välj objekt\n\nFör att välja ett kartobjekt, t.ex. en väg eller en punkt, klicka på den på kartan. Detta kommer att markera det valda objektet, öppna en panel med detaljer om det, och visa en meny med saker du kan göra med det.\n\nFör att välja flera objekt, håll ner Skift-tangenten. Klicka sedan på objekten du vill välja eller dra på kartan för att rita en rektangel. Detta kommer att rita en ruta och markera punkterna inuti den.\n\n### Spara redigeringar\n\nNär du gör ändringar som att ändra på en väg, byggnad eller plats är detta sparat lokalt fram tills att du spara det på servern. Oroa dig inte om du gör ett misstag, du kan alltid ångra en ändring genom att klicka på Ånga-knappen och göra om din förändring genom att klicka på Gör om-knappen.\n\nKlicka på Spara för att slutföra en grupp att förändringar, t.ex. om du fullfört ett område i en stad och vill börja ändra i ett annat område. Du får möjlighet att granska vad du gjort och redigeraren ger dig hjälpsamma förslag och varningar om någon ändring inte verka korrekt.\n\nOm allt ser bra ut kan du ange en kort kommentar som förklarar vad du gjort och sedan klicka på Spara igen för att skicka ändringarna till [OpenStreetMap.org](http://www.openstreetmap.org/) där de blir synliga för alla andra användare och tillgängliga för andra att jobba vidare med.\n\nOm du inte kan slutföra din ändring på en gång kan du lämna redigeringsfönstret öppet och komma tillbaka (i samma webbläsare på samma dator) och redigeringsprogrammet kommer att ge dig möjlighet att återuppta ditt arbete.\n\n### Använda redigeraren\n\nEn lista med tillgängliga kortkommandon hittas [här](http://wiki.openstreetmap.org/wiki/ID/Shortcuts).\n",
-            "roads": "# Vägar\n\nDu kan skapa, fixa och ta bort vägar med denna redigerare. Vägar kan vara alla typer av: stigar, bilvägar, spår, cykelvägar m.m - alla välanvända segment ska mappas.\n\n### Markering\n\nKlicka på en väg för att välja den. En markering blir då synlig tillsammans med en liten verktygsmeny på kartan och ett sidofällt visar mer information om vägen.\n\n### Modifiering\n\nOfta ser du vägar som inte är justerade till bakgrundsbilden eller till ett GPS-spår. Du kan justera dessa vägar så att de är på korrekt plats.\n\nKlicka först på vägen du vill ändra. Detta kommer att markera den och visa kontrollpunkt längst den som du kan dra i för att justera den. Om du vill lägga till en ny kontrollpunkt för högre detaljrikedom, dubbelklicka på en del av vägen utan en punkt så kommer en kontrollpunkt läggas till.\n\nOm vägen är ansluten till en annan väg, men är inte det på kartan, kan du dra en av dess kontrollpunkt till den andra vägen för att koppla dem tillsammans. Att vägarna är kopplade till varandra är viktigt för kartan och avgörande för att kunna ge korrekta körinstruktioner.\n\nDu kan också klicka på verktyget 'Flytta' eller trycka på tangenten 'M' på tangentbordet för att flytta en hel väg på en gång, och sedan klicka igen för att spara flytten.\n\n### Radering\n\nOm hela vägen är helt fel - du kan se att den inte existerar på satellitbilderna och har helst bekräftat i verkligheten att den inte finns - kan du radera den, vilket tar bort den från kartan. Var försiktigt när du raderar objekt - precis som vid all redigering kan alla se resultatet och satellitbilderna är oftast gamla, så vägen kan helt enkelt vara nybyggd.\n\nDu kan ta radera en väg genom att klicka på den för att markera den och sedan klicka på ikonen soptunna eller klicka på knappen 'Delete' på tangentbordet.\n\n### Skapa\n\nHittat någonstans att det borde finnas en väg där de inte finns en? Klicka på ikonen 'Linje'  högst upp till vänster i redigeringsfönstret eller klicka på knappen '2' på tangentbordet för att börja rita en linje.\n\nKlicka på början av vägen på kartan för att påbörja ritningen. Om vägen viker av från en existerande väg, starta genom att klicka där de ansluter till varandra.\n\nKlicka sedan på punkter längst vägen så att den följer vägens sträckning enligt satellitbilder eller GPS-spår. Om vägen du ritar korsar en annan väg, anslut dem tillsammans genom att klicka där de korsar. När du är klar med att rita in vägen, dubbelklicka eller tryck 'Enter' på tangentbordet.\n",
+            "roads": "# Vägar\n\nDu kan skapa, fixa och ta bort vägar med denna redigerare. Vägar kan vara alla typer av: stigar, bilvägar, spår, cykelvägar m.m - alla välanvända segment ska mappas.\n\n### Markering\n\nKlicka på en väg för att välja den. En markering blir då synlig tillsammans med en liten verktygsmeny på kartan och ett sidofält visar mer information om vägen.\n\n### Modifiering\n\nOfta ser du vägar som inte är justerade till bakgrundsbilden eller till ett GPS-spår. Du kan justera dessa vägar så att de är på korrekt plats.\n\nKlicka först på vägen du vill ändra. Detta kommer att markera den och visa kontrollpunkt längst den som du kan dra i för att justera den. Om du vill lägga till en ny kontrollpunkt för högre detaljrikedom, dubbelklicka på en del av vägen utan en punkt så kommer en kontrollpunkt läggas till.\n\nOm vägen är ansluten till en annan väg, men är inte det på kartan, kan du dra en av dess kontrollpunkt till den andra vägen för att koppla dem tillsammans. Att vägarna är kopplade till varandra är viktigt för kartan och avgörande för att kunna ge korrekta körinstruktioner.\n\nDu kan också klicka på verktyget 'Flytta' eller trycka på tangenten 'M' på tangentbordet för att flytta en hel väg på en gång, och sedan klicka igen för att spara flytten.\n\n### Radering\n\nOm hela vägen är helt fel - du kan se att den inte existerar på satellitbilderna och har helst bekräftat i verkligheten att den inte finns - kan du radera den, vilket tar bort den från kartan. Var försiktigt när du raderar objekt - precis som vid all redigering kan alla se resultatet och satellitbilderna är oftast gamla, så vägen kan helt enkelt vara nybyggd.\n\nDu kan ta radera en väg genom att klicka på den för att markera den och sedan klicka på ikonen soptunna eller klicka på knappen 'Delete' på tangentbordet.\n\n### Skapa\n\nHittat någonstans att det borde finnas en väg där de inte finns en? Klicka på ikonen 'Linje'  högst upp till vänster i redigeringsfönstret eller klicka på knappen '2' på tangentbordet för att börja rita en linje.\n\nKlicka på början av vägen på kartan för att påbörja ritningen. Om vägen viker av från en existerande väg, starta genom att klicka där de ansluter till varandra.\n\nKlicka sedan på punkter längst vägen så att den följer vägens sträckning enligt satellitbilder eller GPS-spår. Om vägen du ritar korsar en annan väg, anslut dem tillsammans genom att klicka där de korsar. När du är klar med att rita in vägen, dubbelklicka eller tryck 'Enter' på tangentbordet.\n",
             "gps": "# GPS\n\nInsamlade GPS-spår är en värdefull källan för data till OpenStreetMap. Denna redigeraren\nstöder lokala spår - .gpx-filer på din lokala dator. Du kan samla\nin denna typ av GPS-spår med ett antal olika appar till din smartphone eller en GPS-enhet.\n\nFör information om du du gör en GPS-uppmätning, läs\n[Mapping with a smartphone, GPS, or paper](http://learnosm.org/en/mobile-mapping/).\n\nFör att använda ett GPX-spår för att kartlägga, dra och släpp GPX-filen på kartredigeraren.\nOm den accepteras kommer det att läggas till på kartan som en ljuslila\nlinje. Klicka på menyn Kartdata till höger för att aktivera,\navaktivera eller zooma in till detta nya GPX-skapade lager.\n\nGPX-spåret laddas inte direkt upp till OpenStreetMap - bästa sätet att använda\ndet är att rita på kartan och använda det som en guide för att lägga till ny information,\nmen också för att [ladda upp det till OpenStreetMap] (http://www.openstreetmap.org/trace/create)\nså att andra kan använda det.\n",
             "imagery": "# Flygfoton\n\nFlygfoton är en viktig källa vid kartläggning. En kombination av bilder från flygplan, satelliter och andra fria källor finns tillgängliga i redigeraren i menyn 'Bakgrundsinställningar' till höger.\n\nNormalt visas ett satellitlager från  [Bing Maps](http://www.bing.com/maps/) i redigeraren, men när du förflytta dig runt och zooma till nya geografiska områden kommer nya källor bli tillgängliga. Vissa länder, som t.ex. USA, Frankrike och Danmark har bilder av väldigt hög kvalité tillgängliga för vissa områden.\n\nFlygfotona är ibland förskjutna till kartan på grund av misstag från leverantören av flygfoton. Om du ser att många vägar är förskjutna i förhållande till flygfotot, flytta dem inte direkt för att matcha bakgrunden. Istället kan du justera flygfotot så att det matchar med existerande data genom att klicka 'Justera bildplacering' längst ner i menyn för Bakgrundsinställningar.\n",
             "addresses": "# Adresser\n\nAdresser är bland den mest användbara informationen på kartan.\n\nÄven om adresser normalt oftast är relaterade till segment av gatan är de i OpenStreetMap hanterade som attribut på byggnader och platser längst gatan.\n\nDu kan lägga till adressinformation både på platser kartlagda som byggnadskonturer och på platser kartlagda som enskilda punkter.\nDen bästa källan för adressinformation är från egen kunskap eller genom att besöka platsen - precis som för allt annat, att kopiera från kommersiella källor som Google Maps är strikt förbjudet.\n",
-            "inspector": "# Använda objektredigeraren\n\nObjektredigeraren är området till vänster på sidan som låter dig\nändra detaljerna för valt objekt.\n\n### Välj objekttyp\n\nEfter att du lagt till en punkt, linje eller område kan du välja vad för typ av objekt det\när, t.ex. om det är en huvudväg eller bostadsgata, shoppingcenter eller café.\nobjektredigeraren visar knappar för vanliga objekttyper, och du kan\nsöka efter andra typer i sökfönstret.\n\nKlicka på 'i' i nedre högra hörnet för en objekttyp för\natt läsa mer om det. Klicka på en knapp för att välja typ.\n\n### Använda formulär och ändra taggar\n\nEfter att du valt en objekttyp, eller om du väljer ett objekt som redan\nhar en typ associerad, kommer objektredigeraren visa fällt med detaljer om objekttypen så som namn och adress.\n\nUnder fälten du ser kan du klicka på menyn 'Lägg till fällt\" för att lägga till\nandra detaljer, som t.ex. Wikipedia-länk, handikappanpassning m.m.\n\nLängst ner i objektredigeraren, klicka på 'Alla taggar' för att lägga till ytterligare godtyckliga\ntaggar till objektet. [Taginfo](http://taginfo.openstreetmap.org/) är en\nbra resurs för att lära dig mer om populära tagg-kombinationer.\n\nÄndringar du gör i objektredigeraren visas automatiskt på kartan.\nDu kan ångra dem när du vill genom att klicka på 'Ånga'-knappen.\n",
+            "inspector": "# Använda objektredigeraren\n\nObjektredigeraren är området till vänster på sidan som låter dig\nändra detaljerna för valt objekt.\n\n### Välj objekttyp\n\nEfter att du lagt till en punkt, linje eller område kan du välja vad för typ av objekt det\när, t.ex. om det är en huvudväg eller bostadsgata, shoppingcenter eller café.\nobjektredigeraren visar knappar för vanliga objekttyper, och du kan\nsöka efter andra typer i sökfönstret.\n\nKlicka på 'i' i nedre högra hörnet för en objekttyp för\natt läsa mer om det. Klicka på en knapp för att välja typ.\n\n### Använda formulär och ändra taggar\n\nEfter att du valt en objekttyp, eller om du väljer ett objekt som redan\nhar en typ associerad, kommer objektredigeraren visa fält med detaljer om objekttypen så som namn och adress.\n\nUnder fälten du ser kan du klicka på menyn 'Lägg till fält\" för att lägga till\nandra detaljer, som t.ex. Wikipedia-länk, handikappanpassning m.m.\n\nLängst ner i objektredigeraren, klicka på 'Alla taggar' för att lägga till ytterligare godtyckliga\ntaggar till objektet. [Taginfo](http://taginfo.openstreetmap.org/) är en\nbra resurs för att lära dig mer om populära tagg-kombinationer.\n\nÄndringar du gör i objektredigeraren visas automatiskt på kartan.\nDu kan ångra dem när du vill genom att klicka på 'Ånga'-knappen.\n",
             "buildings": "# Byggnader\n\nOpenStreetMap är världens största databas över byggnader. Du kan skapa\noch förbättra denna databas.\n\n### Markering\n\nDu kan markera en byggnad genom att klicka på dess kant. Detta kommer att markera\nbyggnaden och öppna en litet verktygsmeny och ett sidofält som visar mer information\nom byggnaden.\n\n### Modifiering\n\nIbland är byggnader felaktigt placerade eller har felaktiga taggar.\n\nFör att flytta en hel byggnad, markera den och klicka sedan på \"Flytta\"-verktyget. flytta\nmus för att flytta byggnaden, och klicka när den är korrekt placerad.\n\nFör att fixa den specifika formen av en byggnad, klicka och dra noderna som bildar\nramen till bättre platser.\n\n### Skapa\n\nEn av de viktigaste frågorna att tänka på vid tilläggning av byggnader till kartan är att\nOpenStreetMap registrerar byggnader både som form och punkt. Tumregeln\när att _kartlägga en byggnad som en form när möjligt_ och kartlägg företag, bostäder,\nfaciliteter, och andra saker finns i byggnaderna som punkter placerade\ninuti byggnadernas ram.\n\nBörja rita en byggnad som en ram genom att klicka på knappen \"område\" högst upp till vänster\ngränssnittet, och avsluta det antingen genom att trycka på \"Retur\" på tangentbordet\neller genom att klicka på den första ritade noden för att stänga formen.\n\n### Radering\n\nOm en byggnad är helt fel – du kan se att den inte finns med i någon satellitbild\noch helst har bekräftat lokalt att det inte finns – kan du ta bort\nden, vilket tar bort det från kartan. Var försiktig när du tar bort objekt –\nlikt alla ändringar kommer resultatet ses av alla och satellitbilder\när ofta föråldrad, så byggnaden kan helt enkelt vara nybyggd.\n\nDu kan ta bort en byggnad genom att klicka på den för att markera den och sedan klicka på\nikonen papperskorg eller trycka på \"Delete\"-tangenten.\n",
-            "relations": "# Relationer\n\nEn relation är en speciell typ av egenskap i OpenStreetMap som gruppera ihop objekt. Två vanliga relationstyper är t.ex. *ruttrelation* som gruppera ihop sektioner av vägar som tillhör en specifik riksväg eller motorväg, och *multipolygoner* som gruppera ihop linjer som definiera en komplex yta (som t.ex. har flera delar eller hål i sig)\n\nObjekten i en relation kallas\n*medlemmar*. I sidopanelen kan du se vilka relationer ett objekt är medlem i, och klicka på en relation där för att välja den. När relationen är vald kan du se alla medlemmar listade i sidopanelen och markerade på kartan.\n\nFör det mesta kommer iD ta hand om relationerna automatiskt när du redigerar. Det viktigaste du måste veta om är att om du tar bort en sektion av en väg för att rita om den mer exakt, måste du se till att den nya sektionen är medlem i samma relation som originalet.\n\n## Redigera relationer\n\nOm du vill redigera relationer är här grunderna.\n\nFör att lägga till ett objekt till en relation, markera objektet och klicka på \"+\"-knappen i sektionen \"Alla relationer\" i sidopanelen, och välj sedan eller skriv namnet på relationen.\n\nFör att skapa en ny relation, markera första objektet som ska vara medlem i relationen, Klicka på \"+\"-knappen i sektionen \"Alla relationer\" och välj \"Ny relation...\"\n\nFör att ta bort ett objekt från en relation, markera objektet och klicka på soptunnan bredvid relationen du vill ta bort den från.\n\nDu kan skapa multipolygoner med hål i sig med verktyget \"sammanfoga\". Rita två ytor (inre och yttre), håll ner shift-knappen och klicka på var och en av dem för att markera dem båda, klicka sedan på knappen \"Sammanfoga\" (+).\n"
+            "relations": "# Relationer\n\nEn relation är en speciell typ av egenskap i OpenStreetMap som gruppera ihop objekt. Två vanliga relationstyper är t.ex. *ruttrelation* som gruppera ihop sektioner av vägar som tillhör en specifik riksväg eller motorväg, och *multipolygoner* som gruppera ihop linjer som definiera ett komplext område (som t.ex. har flera delar eller hål i sig)\n\nObjekten i en relation kallas\n*medlemmar*. I sidopanelen kan du se vilka relationer ett objekt är medlem i, och klicka på en relation där för att välja den. När relationen är vald kan du se alla medlemmar listade i sidopanelen och markerade på kartan.\n\nFör det mesta kommer iD ta hand om relationerna automatiskt när du redigerar. Det viktigaste du måste veta om är att om du tar bort en sektion av en väg för att rita om den mer exakt, måste du se till att den nya sektionen är medlem i samma relation som originalet.\n\n## Redigera relationer\n\nOm du vill redigera relationer är här grunderna.\n\nFör att lägga till ett objekt till en relation, markera objektet och klicka på \"+\"-knappen i sektionen \"Alla relationer\" i sidopanelen, och välj sedan eller skriv namnet på relationen.\n\nFör att skapa en ny relation, markera första objektet som ska vara medlem i relationen, Klicka på \"+\"-knappen i sektionen \"Alla relationer\" och välj \"Ny relation...\"\n\nFör att ta bort ett objekt från en relation, markera objektet och klicka på soptunnan bredvid relationen du vill ta bort den från.\n\nDu kan skapa multipolygoner med hål i sig med verktyget \"sammanfoga\". Rita två områden (inre och yttre), håll ner shift-tangenten och klicka på var och en av dem för att markera dem båda, klicka sedan på knappen \"Sammanfoga\" (+).\n"
         },
         "intro": {
             "done": "klar",
+            "ok": "OK",
             "graph": {
-                "city_hall": "Grönköpings stadshus",
-                "fire_department": "Grönköpings brandstation",
-                "memory_isle_park": "Stadsparken",
-                "riverwalk_trail": "Strandpromenaden",
-                "w_michigan_ave": "Västra storgatan",
-                "e_michigan_ave": "Östra storgatan",
-                "spring_st": "Källgatan",
-                "scidmore_park": "Bokparken",
-                "petting_zoo": "Bokparkens barn-zoo",
-                "n_andrews_st": "Norra andreasvägen",
-                "s_andrews_st": "Södra andreasvägen",
-                "n_constantine_st": "Norra kristinavägen",
-                "s_constantine_st": "Södra kristinavägen",
-                "rocky_river": "Bifloden",
-                "railroad_dr": "Järnvägsgatan",
-                "conrail_rr": "Gamla järnvägen",
-                "st_joseph_river": "Storån",
-                "n_main_st": "Norra huvudgatan",
-                "s_main_st": "Södra huvudgatan",
-                "water_st": "Vattenvägen",
-                "foster_st": "Barnhemsgatan",
-                "portage_river": "Postfloden",
-                "flower_st": "Blomgatan",
-                "elm_st": "Almgatan",
-                "walnut_st": "Valnötsgatan",
-                "morris_ave": "Tvärvägen",
-                "east_st": "Östra vägen",
-                "portage_ave": "Postvägen"
+                "block_number": "<value for addr:block_number>",
+                "city": "Grönköping",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "541 89",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "se",
+                "name": {
+                    "1st-avenue": "Första gatan",
+                    "2nd-avenue": "Andra gatan",
+                    "4th-avenue": "Fjärde gatan",
+                    "5th-avenue": "Femte gatan",
+                    "6th-avenue": "Sjätte gatan",
+                    "6th-street": "Sjätte vägen",
+                    "7th-avenue": "Sjunde gatan",
+                    "8th-avenue": "Åttonde gatan",
+                    "9th-avenue": "Nionde gatan",
+                    "10th-avenue": "Tionde gatan",
+                    "11th-avenue": "Elfte gatan",
+                    "12th-avenue": "Tolfte gatan",
+                    "access-point-employment": "Arbetsförmedlingen",
+                    "adams-street": "Adams gata",
+                    "andrews-elementary-school": "S:t Andreas grundskola",
+                    "andrews-street": "Andreasvägen",
+                    "armitage-street": "Björkgatan",
+                    "barrows-school": "Vagnsgatan",
+                    "battle-street": "Segergatan",
+                    "bennett-street": "Bokgatan",
+                    "bowman-park": "Bågskyttsparken",
+                    "collins-drive": "Ringvägen",
+                    "conrail-railroad": "Gamla järnvägen",
+                    "conservation-park": "Stadsliden",
+                    "constantine-street": "Kristinavägen",
+                    "cushman-street": "Mycelievägen",
+                    "dollar-tree": "Pengaträdet",
+                    "douglas-avenue": "Hjortronstigen",
+                    "east-street": "Östra vägen",
+                    "elm-street": "Almgatan",
+                    "flower-street": "Blomgatan",
+                    "foster-street": "Barnhemsgatan",
+                    "french-street": "Franska vägen",
+                    "garden-street": "Trädgårdsgatan",
+                    "gem-pawnbroker": "Smyckespantbanken",
+                    "golden-finch-framing": "Gyllene finkens rambutik",
+                    "grant-avenue": "Blåbärsvägen",
+                    "hoffman-pond": "Grössjön",
+                    "hoffman-street": "Marmorvägen",
+                    "hook-avenue": "Bärnstensvägen",
+                    "jefferson-street": "Kvartsvägen",
+                    "kelsey-street": "Utlastargränd",
+                    "lafayette-park": "Mariehemsängarna",
+                    "las-coffee-cafe": "Kvarncaféet",
+                    "lincoln-avenue": "Olof Palmes aveny",
+                    "lowrys-books": "Selmas bokhandel",
+                    "lynns-garage": "Rogers garage",
+                    "main-street-barbell": "Storgatans tyngdlyft",
+                    "main-street-cafe": "Storgatans café",
+                    "main-street-fitness": "Storgatans fitness",
+                    "main-street": "Storgatan",
+                    "maple-street": "Lönngatan",
+                    "marina-park": "Havsparken",
+                    "market-street": "Marknadsgatan",
+                    "memory-isle-park": "Stadsparken",
+                    "memory-isle": "Minnenas ö",
+                    "michigan-avenue": "Götalandsgatan",
+                    "middle-street": "Mellangatan",
+                    "millard-street": "Morkullevägen",
+                    "moore-street": "Rödhakevägen",
+                    "morris-avenue": "Tvärvägen",
+                    "mural-mall": "Målargränd",
+                    "paisanos-bar-and-grill": "Paisano's Bar och Grill",
+                    "paisley-emporium": "Begagnadsmarknad",
+                    "paparazzi-tattoo": "Paparazzi Tattoo",
+                    "pealer-street": "Falkvägen",
+                    "pine-street": "Tallgatan",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "Postvägen",
+                    "portage-river": "Postfloden",
+                    "preferred-insurance-services": "Säkra försäkringar",
+                    "railroad-drive": "Järnvägsgatan",
+                    "river-city-appliance": "Grönköpings vitvaror",
+                    "river-drive": "Flodallén",
+                    "river-road": "Flodvägen",
+                    "river-street": "Flodgatan",
+                    "riverside-cemetery": "Flodstrandens kyrkogård",
+                    "riverwalk-trail": "Strandpromenaden",
+                    "riviera-theatre": "Flodteatern",
+                    "rocky-river": "Klippfloden",
+                    "saint-joseph-river": "Storån",
+                    "scidmore-park-petting-zoo": "Bokparkens barn-zoo",
+                    "scidmore-park": "Bokparken",
+                    "scouter-park": "Scoutparken",
+                    "sherwin-williams": "Olssons färg",
+                    "south-street": "Södra gatan",
+                    "southern-michigan-bank": "Södra storgatans bank",
+                    "spring-street": "Källgatan",
+                    "sturgeon-river-road": "Grössjömyrstigen",
+                    "three-rivers-city-hall": "Grönköpings kommunhus",
+                    "three-rivers-elementary-school": "Grönköpings grundskola",
+                    "three-rivers-fire-department": "Grönköpings brandstation",
+                    "three-rivers-high-school": "Grönköpings gymnasium",
+                    "three-rivers-middle-school": "Grönköpings högstadium",
+                    "three-rivers-municipal-airport": "Grönköpings kommunala flygplats",
+                    "three-rivers-post-office": "Grönköpings postkontor",
+                    "three-rivers-public-library": "Grönköpings bibliotek",
+                    "three-rivers": "Grönköping",
+                    "unique-jewelry": "Unika juveler",
+                    "walnut-street": "Valnötsgatan",
+                    "washington-street": "Stockholmsgatan",
+                    "water-street": "Vattenvägen",
+                    "west-street": "Västra vägen",
+                    "wheeler-street": "Hjulgatan",
+                    "william-towing": "Villiams bilbärgning",
+                    "willow-drive": "Grönstråket",
+                    "wood-street": "Skogsgatan",
+                    "world-fare": "World Fare"
+                }
+            },
+            "welcome": {
+                "title": "Välkommen",
+                "welcome": "Välkommen! Denna genomgång kommer att lära dig grunderna i att redigera på OpenStreetMap.",
+                "practice": "Allt i denna genomgång är enbart för träningssyfte, ingen redigering du gör i genomgången kommer att sparas.",
+                "words": "Denna genomgång kommer att introducera några nya ord och koncept. När vi introducerar ett nytt ord kommer vi använda *kursiv* text. ",
+                "mouse": "Du kan använda valfri inmatningshårdvara för att redigera kartan, men genomgången kommer att utgå från att du har en mus med vänster- och högerknappar. **Om du vill ansluta en mus, gör det nu och klicka OK.**",
+                "leftclick": "När genomgången ber dig att klicka eller dubbelklicka, syftar vi på vänsterknappen. På en styrplatta kan det vara enkelklick eller tryck med ett finger. **Tryck med vänster musknapp {num} gånger.**",
+                "rightclick": "Ibland kommer vi också be dig att högerklicka. Detta kan vara samma sak som att kontroll-klicka eller klicka med två fingrar på en styrplatta.  Ditt tangentbord kanske även har en 'meny'-knapp som fungerar som högerklick. **Högerklicka {num} gånger.**",
+                "chapters": "Du kan använda knapparna nedan för att hoppa mellan kapitel när du vill, eller starta om ett kapitel om du fastnar. Då är vi redo att sätta igång! **Klicka '{next}' för att fortsätta.**"
             },
             "navigation": {
                 "title": "Navigation",
-                "drag": "Kartan visar OpenStreetMap-data ovanpå en bakgrund. Du kan navigera genom att dra och rulla, precis som i vanliga nätkartor. **Dra i kartan!**",
-                "select": "Kartobjekt representeras på tre olika sätt: med punkter, linjer eller områden. Alla objekt kan markeras genom att klicka på dem.**Klicka på punkten för att markera den.**",
-                "pane": "När ett objekt är markerat visas objektredigeraren. Högst upp visas objekttyp och nedanför finns dess attribut, såsom namn och adress. **Stäng objekt- redigeraren genom att trycka på knappen {button} uppe till höger.**",
-                "search": "Du kan också söka efter objekt i aktuell vy eller över hela världen. **Sök efter '{name}'**",
-                "choose": "**Välj {name} i listan för att välja den.**",
-                "chosen": "Bra! {name} är nu vald. **Stäng objektredigeraren genom att trycka på knappen {button}.**"
+                "drag": "Huvudkartsområdet visar OpenStreetMap-data ovanpå en bakgrund. {br}Du kan dra kartan genom att hålla ned vänster musknapp medan du flyttar musen. Du kan också använda piltangenterna på tangentbordet. **Dra kartan!**",
+                "zoom": "Du kan zooma in eller ut genom att rulla med mushjulet eller styrplattan eller genom att klicka på knapparna {plus} / {minus}. **Zooma kartan!**",
+                "features": "Vi använder ordet *objekt* för att beskriva saker som förekommer på kartan. Allt i den verkliga världen kan karteras som ett objekt på OpenStreetMap.",
+                "points_lines_areas": "Kartobjekt representeras med *punkter, linjer och områden.*",
+                "nodes_ways": "I OpenStreetMap kallas ibland punkter för *noder*, och linjer och områden kallas ibland för *vägar*.",
+                "click_townhall": "Alla objekt på kartan kan markeras genom att klicka på dem. **Klicka på punkten och markera den.**",
+                "selected_townhall": "Vad bra! Punkten är nu markerad. Markerat objekt är nu ritat med ett pulserande glöd.",
+                "editor_townhall": "När ett objekt är markerat visas *objektredigeraren* bredvid kartan.",
+                "preset_townhall": "Högst upp i objektredigeraren visas objekttyp. Denna punkt representerar ett {preset}.",
+                "fields_townhall": "Mittdelen av objektredigeraren innehåller *fält* som visar objektets attribut, så som namn och adress. ",
+                "close_townhall": "**Stäng objektredigeraren genom att trycka på Escape på tangentbordet eller genom att trycka på knappen {button} i övre högra hörnet. ",
+                "search_street": "Du kan också söka efter objekt i aktuell vy eller globalt. **Sök efter '{name}'.**",
+                "choose_street": "**Välj {name} i listan för att markera den.**",
+                "selected_street": "Vad bra! {name} är nu markerad.",
+                "editor_street": "Fälten som visas för en väg är annorlunda mot fälten som visades för kommunhuset.{br}För markerad gata visar objektredigeraren fälts så som '{field1}' och '{field2}'. **Stäng objektredigeraren genom att trycka escape eller trycka på knappen {button}.",
+                "play": "Prova att flytta runt på kartan och klicka på några andra objekt för att se vad för typ av saker som kan läggas till i OpenStreetMap. **När du är redo att fortsätta till nästa kapitel, tryck '{next}'.**"
             },
             "points": {
                 "title": "Punkter",
-                "add": "Punkter kan användas för att representera saker så som affärer, restauranger och monument. De markerar en viss plats och beskriver vad som finns där. **Klicka på Punkt-knappen {button} för att skapa en ny punkt.**",
-                "place": "Punkten kan placeras genom att klicka på kartan. **Klicka på kartan för att placera punkten den nya punkten ovanpå byggnaden.**",
-                "search": "Det finns många olika typer av objekt som kan representeras av en punkt. Punkten du just lade till är ett café. **Sök efter '{name}'**",
-                "choose": "**Välj Café från listan.**",
-                "describe": "Punkten är nu taggad som ett café. Via objektredigeraren kan vi lägga till mer information om punkten. **Lägg till ett namn**",
-                "close": "Objektredigeraren kommer att minnas alla ändringar automatiskt. När du ändrar objekt kommer stängknappen ändras till en bock. **Klicka på knappen {button} för att stränga objektredigeraren**",
-                "reselect": "Ofta existerar redan punkter men är felaktiga eller ofullständiga. Vi kan ändra redan existerande punkter. **Välj punkten du just skapade.**",
-                "fixname": "**Ändra namnet och tryck på knappen {button} för att stänga objektredigeraren.**",
-                "reselect_delete": "Alla objekt på kartan kan raderas. **Klicka för att välja punkten du skapade.**",
-                "delete": "Menyn runt punkten innehåller operationer som kan utföras på den, även ta bort den. **Klicka på knappen {button} för att ta bort punkten.**"
+                "add_point": "*Punkter* kan användas för att representera objekt så som affärer, restauranger och monument.{br}De markerar en specifik position och beskriver vad det är. **Klicka på knappen {button} Punkt för att lägga till en ny punkt.**",
+                "place_point": "För att placera den nya punkten på kartan, placera din muspekare där punkten ska vara och vänsterklicka eller tryck på mellanslagstangenten.  **Flytta muspekaren till denna byggnad, vänsterklicka sedan eller tryck på mellanslag.**",
+                "search_cafe": "Det finns många olika typer av objekt som kan representeras med punkter. Punkten du just lade till är ett café. **Sök efter '{preset}'.**",
+                "choose_cafe": "**Välj {preset} i listan.**",
+                "feature_editor": "Punkten är nu markerad som ett café. Med hjälp av objektredigeraren kan vi lägga till mer information om caféet. ",
+                "add_name": "På OpenStreetMap är alla fält valfria, och det är ok att lämna ett fält tomt om du är osäker.{br}Låt oss låssas att du har lokalkännedom om caféet och vet dess namn. **Lägg till ett namn på caféet.**",
+                "add_close": "Objektredigeraren komma ihåg alla dina ändringar automatiskt. **När du är klar med att lägga till ett namn, tryck escape, retur eller klicka på knappen {button} för att stänga objektredigeraren.**",
+                "reselect": "Ofta existerar redan punkter men är felaktiga eller ofullständiga. Vi kan ändra redan existerande punkter. **Klicka för att markera caféet du just skapade.**",
+                "update": "Låt oss fylla i lite mer information om caféet. Du kan ändra dess namn, ange vad för typ av mat som serveras eller lägga till en address. **Ändra information om caféet.**",
+                "update_close": "**När du är färdig med att uppdatera caféet, tryck escape, return eller klicka på knappen {button} för att stänga objektredigeraren.**",
+                "rightclick": "Du kan högerklicka på valfritt objekt för att se menyn *redigera*, vilken innehåller en lista av operationer som kan utföra. **Högerklicka för att markera punkten du skapade och för att visa redigerarmenyn.**",
+                "delete": "Det är ok att radera objekt som inte existerar i verkligheten.{br}Genom att radera ett objekt på OpenStreetMap tas det bort från kartan som alla använder, så du bör försäkra dig om att objektet verkligen är borta innan du raderar det. **Klicka på knappen {button} för att radera punkten.**",
+                "undo": "Du kan alltid ångra alla ändringar fram tills dess att du sparar dina redigeringar till OpenStreetMap. **Klicka på knappen {button} för att ångra raderingen och få tillbaka punkten.**",
+                "play": "Nu när du vet hur du skapar och redigerar punkter, prova att skapa några fler punkter för övningen skull! **När du är redo att fortsätta till nästa kapitel, klicka på '{next}'.**"
             },
             "areas": {
                 "title": "Områden",
-                "add": "Områden används för att visa gränserna för objekt så som sjöar, byggnader och bostadsområden. De kan också användas för mer detaljerad kartläggning av många objekt du normalt oftast kartlägger som punkter. **Klicka på knappen Område {button} för att lägga till ett nytt område.**",
-                "corner": "Områden ritas genom att lägga till punkter som representerar gränsen på området. **Klicka för att lägga till en startpunkt på ett av lekplatsens hörn.**",
-                "place": "Rita området genom att placera ut fler punkter. Avsluta genom att klicka på startpunken igen. **Rita området för lekplatsen.**",
-                "search": "**Sök efter '{name}'.**",
-                "choose": "**Välj Lekplats i listan.**",
-                "describe": "**Lägg till ett namn, klicka sedan på knappen {button} för att stänga objekt- redigeraren**"
+                "add_playground": "*Områden* används för att visa avgränsningar för objekt så som sjöar, byggnader och bostadsområden.{br}De kan också används för mer detaljerad kartering av många objekt som du kanske normalt skulle kartera som punkter. **Klicka på knappen {button} Område för att skapa ett nytt område.**",
+                "start_playground": "Låt oss lägga till denna lekplats på kartan genom att rita ett område. Områden ritas genom att placera *noder* längs yttre kanten av objektet. **Klicka eller tryck mellanslag för att placera en startnod på ett av hörnen av lekplatsen.**",
+                "continue_playground": "Fortsätt rita området genom att placera noder längs kanten på lekplatsen. Det är ok att ansluta området till existerande gångvägar.{br}Tips: Du kan hålla ned Alt-tangenten för att förhindra att noder kopplas ihop med andra objekt. **Fortsätt att rita ett område runt lekplatsen.**",
+                "finish_playground": "Slutför området genom att trycka return eller genom att trycka igen på antingen första eller sista noden. **Rita färdigt området för lekplatsen.**",
+                "search_playground": "**Sök efter '{preset}'.**",
+                "choose_playground": "**Välj {preset} i listan.**",
+                "add_field": "Denna lekplats har inget officiellt namn, så vi anger inget i namnfältet.{br}Låt oss lägga till lite andra detaljer om lekplatsen till fältet Beskrivning. **Öppna listan för Lägg till fält.**",
+                "choose_field": "*'Välj {field} i listan.**",
+                "retry_add_field": "Du valde inte fältet {field}. Låt oss försöka igen.",
+                "describe_playground": "**Ange en beskrivning och klicka sedan på knappen {button} för att stänga objektredigeraren.**",
+                "play": "Bra jobbat! Prova att rita lite fler områden för att se vad för typ av områden du kan lägga till på OpenStreetMap. **När du är redo att fortsätta till nästa kapitel, klicka på '{next}'.**"
             },
             "lines": {
                 "title": "Linjer",
-                "add": "Linjer används för att representera objekt så som vägar, järnvägar och floder. **Klicka på knappen Linje {button} för att lägga till en ny linje.***",
-                "start": "**Påbörja linjen genom att klicka på slutet av vägen.**",
-                "intersect": "Klicka för att lägga till fler punkter på linjen. Du kan flytta kartan under tiden du ritar. Vägar och många andra typer av linjer är en del av ett större nät av linjer. Det är därför viktigt att linjer blir korrekt kopplade till varandra för att exempelvis körinstruktioner ska fungera.**Klicka på {name} för att skapa en koppling mellan de två linjerna.**",
-                "finish": "Linjer kan avslutas genom att klicka på sista punkten en gång till.**Avsluta linjen.**",
-                "road": "**Välj Väg i listan**",
-                "residential": "Det finns olika typer av vägar. Den vanligaste är bostadsgata. **Välj vägtypen Bostadsgata**",
-                "describe": "**Ge vägen ett namn, klicka sedan på knappen {button} för att stänga objekt- redigeraren.**",
-                "restart": "Vägen behöver ha en korsning med {name}.",
-                "wrong_preset": "Du valde inte typen bostadsgata. **Klicka här för att välja igen**"
+                "add_line": "*Linjer* används för att representera objekt så som vägar, järnvägar och floder. **Klicka på knappen {button} Linje för att lägga till en ny linje.**",
+                "start_line": "Här är en väg som saknas. Låt oss lägga till den!{br}På OpenStreetMap bör linjer ritas längst mitten av vägen. Du kan dra och zooma kartan medan du ritar om det är nödvändigt. **Påbörja en ny linje genom att klicka på den övre änden av den saknade vägen.**",
+                "intersect": "Klicka eller tryck mellanslag för att lägga till fler noder på linjen.{br}Vägar, och många andra typer av linjer, tillhör ett stort nätverk. Det är viktigt för dessa typer av linjer är korrekt anslutna till varandra för att navigationsappar ska fungera. **Klicka på {name} för att skapa en korsning som sammanbinder de två linjerna.**",
+                "retry_intersect": "Vägen måste sammanbindas med {name}. Försök igen!",
+                "continue_line": "Fortsätt rita linjen för den nya vägen. Komihåg att du kan dra och zooma karta om du behöver.{br}När du ritat färdigt, klicka på sista noden igen. **Rita färdigt vägen.**",
+                "choose_category_road": "**Välj {category} i listan.**",
+                "choose_preset_residential": "Det finns många typer av vägar, men detta är en bostadsgata. **Välj typen {preset}.**",
+                "retry_preset_residential": "Du valde inte typen {preset}. **Klicka här för att välja igen.**",
+                "name_road": "**Ge vägen ett namn. Klicka sedan escape, return eller knappen {button} för att stänga objektredigeraren.**",
+                "did_name_road": "Ser bra ut! Nu kommer vi lära oss hur vi uppdatera formen på en linje. ",
+                "update_line": "Ibland måste du ändra formen på en existerande linje. Här är en väg som inte ser helt rätt ut.",
+                "add_node": "Vi kan lägga till några noder på linjen för att förbättra dess form. Ett sätt att lägga till noder är genom att dubbelklicka på linjen där du vill lägga till en nod. **Dubbelklicka på linjen för att skapa en ny nod.**",
+                "start_drag_endpoint": "När en linje är markerad, kan du flytta dess noder genom att klicka och hålla ned vänster musknapp samtidigt som du drar. **Flytta slutpunkten till platsen där korsningen bör vara.**",
+                "finish_drag_endpoint": "Denna platsen ser bra ut. **Släpp vänster musknapp för att slutföra förflyttningen.**",
+                "start_drag_midpoint": "Små trianglar ritas på \"mittpunkten\" mellan noder. Ett annat sätt att skapa en ny nod är genom att dra en mittpunkt till en ny position. **Dra triangeln i mittpunkten för att skapa en ny nod längst kurvan för vägen.**",
+                "continue_drag_midpoint": "Linjen ser mycket bättre ut nu! Fortsätt att justera linjen genom att dubbelklicka eller dra i mittpunkten tills kurvan matchar vägens sträckning. **När du är nöjd med hur linjen ser ut, tryck OK.**",
+                "delete_lines": "Det är ok att radera linjer för vägar som inte existerar i verkligheten.{br}Här är ett exempel där staden planerade den {street} som sedan aldrig byggdes. Vi kan förbättra denna del av kartan genom att radera denna överflödiga linje. ",
+                "rightclick_intersection": "Den sista verkliga gatan är {street1}, så vi kommer att *dela* {street2} vid denna korsningen och radera allt ovanför den. **Högerklicka på noden i korsningen.**",
+                "split_intersection": "**Klicka på knappen {button} för att dela {street}.**",
+                "retry_split": "Du tryckte inte på knappen Dela upp. försök igen.",
+                "did_split_multi": "Bra jobbat! {street1} är nu delad i två delar. Den övre delen kan raderas. **Klicka på den övre delen av {street2} för att markera den.**",
+                "did_split_single": "**Klicka på övre delen av {street2} för att markera den.**",
+                "multi_select": "{selected} är nu markerad. Låt oss även markera {other1}. Du kan shift-klicka för att markera flera saker. **Håll ned Shift och klicka på {other2}.**",
+                "multi_rightclick": "Bra! Båda linjerna som ska raderas är nu markerade. **Högerklicka på en av linjerna för att visa redigeramenyn.**",
+                "multi_delete": "**Klicka på knappen {button} för att radera de överflödiga linjerna.**",
+                "retry_delete": "Du klickade inte på knappen Radera. Försök igen.",
+                "play": "Bra! Använd de färdigheter som du har lärt dig i det här kapitlet för att öva på att redigera några fler linjer. ** När du är redo att fortsätta till nästa kapitel, klicka på \"{next}\". **"
+            },
+            "buildings": {
+                "title": "Byggnader",
+                "add_building": "OpenStreetMap har världens största databas över byggnader.{br}Du kan hjälpa till att förbättra denna databas genom att rita in byggnader som inte redan är karterade. **Klicka på knappen {button} Område för att lägga till ett nytt område.**",
+                "start_building": "Låt oss lägga till detta hus på kartan genom att rita av dess kontur.{br}Byggnader bör ritas efter hur dess kontur ser ut vid marknivå så gott det går. **Klicka eller tryck mellanslag för att placera en startnod vid ett av hörnen på byggnaden.**",
+                "continue_building": "Fortsätt att lägga till fler noder för att markera byggnadens kontur. Komihåg att du kan zooma in om du vill lägga till fler detaljer.{br}Slutför byggnaden genom att trycka return eller genom att klicka igen på antingen första eller sista noden. **Slutför byggnaden.**",
+                "retry_building": "Det ser ut som att du har problem med att placera ut noderna vid byggnadens hörn. Försök igen!",
+                "choose_category_building": "**Välj {category} i listan.**",
+                "choose_preset_house": "Det finns många olika typer av byggnader, men detta är uppenbarligen ett enfamiljshus.{br}Om du inte är säker på typen, är det helt ok att ange det som en en odefinierad Byggnad. **Välj typen {preset}.**",
+                "close": "**Tryck escape eller klicka på knappen {button} för att stänga objektredigeraren.**",
+                "rightclick_building": "**Högerklicka för att markera byggnaden du skapade och visa redigeramenyn.**",
+                "square_building": "Huset du just skapade kommer att se ännu bättre ut med perfekt vinkelräta hörn. **Klicka på knappen {button} för att göra hörnen på byggnaden vinkelräta.**",
+                "retry_square": "Du klickade inte på knappen Räta upp. Försök igen.",
+                "done_square": "Såg du hur byggnadens hörn justerades? Låt oss lära oss ytterligare ett användbart trycks. ",
+                "add_tank": "Nu ska vi rita av konturerna på denna cirkulära lagringstank. **Klicka på knappen {button} Område för att lägga till ett nytt område.**",
+                "start_tank": "Oroa dig inte, du behöver inte rita en perfekt cirkel. Rita bara ett område inuti tanken som nudda vid dess kanter. **Klicka eller tryck mellanslag för att placera en startnod vid kanten av tanken.**",
+                "continue_tank": "Lägg till några fler noder längst kanten. Cirkeln kommer att skapas utanför noderna du just ritade.{br}Slutför området genom att trycka return eller genom att trycka igen på antingen första eller sista noden. **Slutför tanken.**",
+                "search_tank": "**Sök efter '{preset}'.**",
+                "choose_tank": "**Välj {preset} i listan.**",
+                "rightclick_tank": "**Högerklicka för att markera lagringstanken du skapade och för att visa redigeramenyn.**",
+                "circle_tank": "**Klicka på knappen {button} för att göra tanken cirkulär.**",
+                "retry_circle": "Du tryckte inte på knappen Gör till cirkel. Försök igen.",
+                "play": "Bra jobbat! Öva dig genom att rita av några fler byggnader och prova några fler av kommandona i redigeramenyn. **När du är redo att fortsätta till nästa kapitel, klicka på '{next}'.**"
             },
             "startediting": {
                 "title": "Börja redigera",
-                "help": "Du kan upprepa genomgången eller se ytterligare dokumentation genom att klicka på hjälpknappen {button} .",
+                "help": "Du är nu redo att redigera OpenStreetMap!{br}Du kan köra om denna genomgång när du vill, eller läsa mer i dokumentationen genom att klicka på knappen {button} Hjälp.",
                 "save": "Glöm inte att regelbundet spara dina ändringar!",
                 "start": "Börja kartera!"
             }
                 "amenity": {
                     "label": "Typ"
                 },
+                "animal_boarding": {
+                    "label": "För djur"
+                },
+                "animal_breeding": {
+                    "label": "För djur"
+                },
+                "animal_shelter": {
+                    "label": "För djur"
+                },
                 "area/highway": {
                     "label": "Typ"
                 },
                         "clockwise": "Medsols"
                     }
                 },
+                "club": {
+                    "label": "Typ"
+                },
                 "collection_times": {
                     "label": "Hämtningstider"
                 },
+                "communication_multi": {
+                    "label": "Kommunikationstyper"
+                },
                 "construction": {
                     "label": "Typ"
                 },
                     "label": "Typ"
                 },
                 "crop": {
-                    "label": "Gröda"
+                    "label": "Grödor"
                 },
                 "crossing": {
                     "label": "Typ"
                 },
                 "cuisine": {
-                    "label": "Typ av mat"
+                    "label": "Typer av mat"
                 },
                 "currency_multi": {
                     "label": "Valutor"
                     "label": "Referens",
                     "placeholder": "Hålnummer (1-18)"
                 },
+                "grape_variety": {
+                    "label": "druvsorter"
+                },
                 "handicap": {
                     "label": "Handikapp",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Typ"
                 },
+                "historic/civilization": {
+                    "label": "Historisk civilization"
+                },
                 "hoops": {
                     "label": "Basketkorgar",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "Typ"
                 },
+                "inscription": {
+                    "label": "Inskription"
+                },
                 "internet_access": {
                     "label": "Internetaccess",
                     "options": {
                     "label": "Naturprodukt"
                 },
                 "product": {
-                    "label": "Produkt"
+                    "label": "Produkter"
                 },
                 "railway": {
                     "label": "Typ"
                 "service/bicycle": {
                     "label": "Tjänster"
                 },
+                "service/vehicle": {
+                    "label": "Tjänster"
+                },
                 "service_rail": {
                     "label": "Användningsområde ",
                     "options": {
                         "yard": "Bangård"
                     }
                 },
+                "service_times": {
+                    "label": "Öppettid för tjänst"
+                },
                 "shelter": {
-                    "label": "Shelter"
+                    "label": "Väderskydd"
                 },
                 "shelter_type": {
                     "label": "Typ"
                     "label": "Källa"
                 },
                 "sport": {
-                    "label": "Sport"
+                    "label": "Sporter"
                 },
                 "sport_ice": {
-                    "label": "Sport"
+                    "label": "Sporter"
                 },
-                "sport_racing": {
-                    "label": "Sport"
+                "sport_racing_motor": {
+                    "label": "Sporter"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "Sporter"
                 },
                 "stars": {
                     "label": "Stjärnor"
                 },
+                "start_date": {
+                    "label": "Startdatum"
+                },
                 "step_count": {
                     "label": "Antal steg"
                 },
                 "toll": {
                     "label": "Tull"
                 },
+                "tomb": {
+                    "label": "Typ"
+                },
                 "tourism": {
                     "label": "Typ"
                 },
                 "amenity": {
                     "name": "Facilitet"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Djurhotell",
+                    "terms": "Djurhotell,Djurpensionat, djurkollo, Hundpensionat, Hundhotell, hundkollo, katthotell, kattpensionat, kattkollo, inackordering, katt, hund, häst, husdjur, reptil"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Djuruppfödning",
+                    "terms": "Uppfödning, avel, tjur, katt, ko, hund, häst, djurhållning, kattunge, boskap, husdjur, valp, reptil, djuruppfödning, djuravel"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Djurhem",
+                    "terms": "Djurhem, djuradoption, katt, hund, häst, husdjur, rovfågel, reptil, katthem, djurskydd, hemlös, vanvårdad,omhändertagande, omplacering, karantän"
+                },
                 "amenity/arts_centre": {
                     "name": "Konstcenter",
                     "terms": "Konstcenter, kulturhus, konst, kultur, museum, tavlor, kulturcenter"
                     "name": "Dricksvatten ",
                     "terms": "Dricksvatten, källa, vatten, fontän"
                 },
+                "amenity/driving_school": {
+                    "name": "Trafikskola",
+                    "terms": "Trafikskola, körskola, bilskola, körkort, uppkörning, lastbilskort, övningskörning"
+                },
                 "amenity/embassy": {
                     "name": "Ambassad",
                     "terms": "ambassad, diplomatisk beskickning, beskickning, legation, utlandsrepresentation"
                     "name": "Parkeringsruta",
                     "terms": "Enskild parkeringsplats, parkeringsyta, parkeringsficka, handikapsparkering, handikapsficka, Parkeringsruta"
                 },
+                "amenity/pavilion": {
+                    "name": "Paviljong",
+                    "terms": "Paviljong, lusthus"
+                },
                 "amenity/pharmacy": {
                     "name": "Läkemedel",
                     "terms": "Läkemedel*, drog*, apotek,  läkemedelsaffär, farmaceut, droghandel, medicin, recept"
                     "terms": "Skolgård, skolområde, Campus, universitetsområde, högskoleområde, universitet, högskola, grundskola, mellanstadium, lågstadium, högstadium, gymnasium"
                 },
                 "amenity/shelter": {
-                    "name": "Skydd",
+                    "name": "Väderskydd",
                     "terms": "Skydd, tak över huvudet, hydda, vindskydd, koja, väntkur, grotta, väderskydd, lusthus, picknick"
                 },
                 "amenity/social_facility": {
                     "name": "Universitetsområde",
                     "terms": "Universitet, universitetsområde, högskola, högskoleområde, college,akademi, universitetsbyggnad, lärosäte"
                 },
+                "amenity/vending_machine": {
+                    "name": "Varuautomat",
+                    "terms": "Varuautomat, varumaskin, godisautomat, tuggummiautomater, godisautomat, läsk, biljett, biljetter, biljettautomat, läskautomat, mellanmål"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Cigarettautomat",
                     "terms": "Cigarettautomat, cigaretter, snusautomat, tobaksautomat"
                     "terms": "Bajspåsar, hundbajspåsar, hundpåsar, hundbajs, hundskit, skitpåse, avföringspåse, bajs, hund, djur"
                 },
                 "amenity/vending_machine/news_papers": {
+                    "name": "Tidningsautomat"
+                },
+                "amenity/vending_machine/newspapers": {
                     "name": "Tidningsautomat",
                     "terms": "Tidningsautomat, tidningsutlämning, tidningsdistribution, tidningslåda, tidning, tidningar"
                 },
                     "name": "Godisautomat",
                     "terms": "godisautomat, tuggummiautomater, godisautomat, mellanmål, tuggummi, godis, chips"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Varuautomat",
-                    "terms": "Varuautomat, varumaskin, godisautomat, tuggummiautomater, godisautomat, läsk, biljett, biljetter, biljettautomat, läskautomat, mellanmål"
-                },
                 "amenity/veterinary": {
                     "name": "Veterinär ",
                     "terms": "Veterinär, djurläkare, djurdoktor, djurklinik, djursjukhus"
                     "name": "Dricksvatten för campingfordon",
                     "terms": "Dricksvatten för campingfordon, Dricksvatten, vattenpåfyllning"
                 },
+                "amenity/watering_place": {
+                    "name": "Dricksvatten för djur",
+                    "terms": "dricksvatten för djur, vattenhåll, vattenkar, dricksvatten, djur, djurutfodring, utfodring"
+                },
                 "area": {
                     "name": "Yta",
                     "terms": "Yta, areal, område, plan, utrymme, fällt, mark"
                     "terms": "Hotellbyggnad, hotell, motell, värdshus, pensionat, , härbärge, gästhem, vandrarhem"
                 },
                 "building/house": {
-                    "name": "Rad-/Parhus",
-                    "terms": "Villa, hus, småhus, enfamiljshus, enbostadshus, kåk, egnahem, radhus, parhus"
+                    "name": "Enfamiljshus",
+                    "terms": "Villa, hus, småhus, enfamiljshus, enbostadshus, kåk, egnahem, radhus, parhus, bostadshus"
                 },
                 "building/hut": {
                     "name": "Koja",
                     "name": "Tältplats/husvagnsplats",
                     "terms": "Tältplats, husvagnsplats, camping, Campingplats, camping, husvagn, tält"
                 },
+                "club": {
+                    "name": "Klubb",
+                    "terms": "klubb, socialt, förening, klubblokal, föreningslokal, sällskap, sammanslutning"
+                },
                 "craft": {
                     "name": "Hantverk",
                     "terms": "Hantverk, skrå, slöjd, hantverkare"
                     "name": "Rastplats med försäljning",
                     "terms": "Rastplats, restaurang, bensinstation, vägmat, snabbmat"
                 },
+                "highway/speed_camera": {
+                    "name": "Fartkamera",
+                    "terms": "Fartkamera, fartkontroll, Trafiksäkerhetskamera, hastighetskamera"
+                },
                 "highway/steps": {
                     "name": "Trappa",
                     "terms": "Trappa, trapp, rulltrappa, trappsteg, trappor, trappuppgång, trappnedgång"
                     "name": "Ruiner",
                     "terms": "Ruin, lämning, rest, husras, förfallen byggnad, ödehus"
                 },
+                "historic/tomb": {
+                    "name": "Grav",
+                    "terms": "Grav, gravhög, klippgrav, krigsgrav, massgrav, Mausoleum, krypta, pyramid, Sarkofag, gravvalv, katakomb "
+                },
                 "historic/wayside_cross": {
                     "name": "Kors vid väg",
                     "terms": "Vägkors, kors vid väg, krucifix, pilgrim"
                     "name": "Gräs",
                     "terms": "Gräs, klippt gräs, refug, rondell, mittremsa"
                 },
+                "landuse/harbour": {
+                    "name": "Hamn",
+                    "terms": "Hamn, kaj, marin, båt, båtplats, båtterminal"
+                },
                 "landuse/industrial": {
                     "name": "Industriområde",
                     "terms": "Industriområde, fabriksområde, fabriksdistrikt, industricentrum"
                     "name": "Stenbrott/Sandtag",
                     "terms": "täkt, gruva, utgrävning, stenbrott, sand, stenbrytning, sten, sandtäckt, sandtag"
                 },
+                "landuse/railway": {
+                    "name": "Banområde",
+                    "terms": "Banområde, järnvägsområde, järnväg, spårväg, järnvägskorridor, spårkorridor, tåg, tågområde, spår, spårvagn, tågspår"
+                },
                 "landuse/recreation_ground": {
                     "name": "Rekreationsområde",
                     "terms": "Park, parkområde, rekreationsområde, friluftsområde, trädgård, grönområde, parkanläggning"
                     "name": "Basketplan",
                     "terms": "Basketplan, basket, korgboll"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Beachvolleyplan",
+                    "terms": "beachvolleyplan, beachplan, beachvolley, beachhandboll, beachfotboll, Beachvolleyboll, strandvolleyboll, volleyboll, Beachhall, Beachvolleyhall"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Bowlsplan",
                     "terms": "Bowls, Shortmat"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Cricketplan",
+                    "terms": "Cricket, Cricketplan, kricket, kricketplan"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Ridområde",
+                    "terms": "ridning, rida, häst, Ridskola, hästridning, stall, ryttare, häst*, ridklubb, ridhus, dressyr, hästhoppning, trav, galopp"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Rugby League-plan",
                     "terms": "Rugby League, rugby, rugger, rugby football, rugbyplan"
                     "name": "Fotbollsplan",
                     "terms": "Fotboll, fotbollsplan"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Pingisbord",
+                    "terms": "Pingisbord, pingis, ping pong, bordtennis, Bordtennisbord, pingpong, pingpongbord"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Tennisbana",
                     "terms": "Tennisbana, tennisplan, tennis"
                 },
                 "leisure/track": {
                     "name": "Tävlingsbana (Icke motorsport)",
-                    "terms": "Tävlingsbana, cykeltävling, hundkapplöpning, hästkapplöpning, galoppbana, travbana, löpbana"
+                    "terms": "Tävlingsbana, cykeltävling, cykellopp, hundkapplöpning, hästkapplöpning, galoppbana, travbana, löpbana, löpning, kapplöpningsbana, galoppbana"
                 },
                 "leisure/water_park": {
                     "name": "Äventyrsbad / Vattenpark",
                     "terms": "Fyr, fyrtorn, fyrskepp"
                 },
                 "man_made/mast": {
-                    "name": "Radiomast",
-                    "terms": "radiomast, mast, antenn, mobilmast, mobilantenn, radioantenn, sändartorn, mobiltelefon, radiomast, TV-torn, radiosändning"
+                    "name": "Mast",
+                    "terms": "Mast, antenn, sändarmast, mobiltelefonmast, mobilmast, kommunikationsmast, kommunikationstorn, stagas torn, mobiltelefon torn, radiomast, tv-torn, tv-mast, överföringsmast, överföringstorn, antennbärare, sändarstation, slavsändare"
                 },
                 "man_made/observation": {
                     "name": "Utkikstorn",
                     "terms": "Större stad, stad, storstad, metropol, världsstad, huvudstad"
                 },
                 "place/farm": {
-                    "name": "Gård",
-                    "terms": "gård, jordbruk, lantgård, farm, bondgård, lantbruk, lantegendom"
+                    "name": "Gård"
                 },
                 "place/hamlet": {
                     "name": "By",
                     "name": "Kvarter",
                     "terms": "Kvarter, närområde, bostadsområde, stadsdel, område"
                 },
+                "place/quarter": {
+                    "name": "Kvarter / Under-Borough",
+                    "terms": "Kvarter, Under-Borough, stadsdel, område, grannskap,"
+                },
                 "place/square": {
                     "name": "Torg",
                     "terms": "torg, publik yta, stadstorg, plaza, marknadsplats, salutorg"
                 },
                 "place/suburb": {
-                    "name": "Borough",
-                    "terms": "Borough, kommun"
+                    "name": "Förort / Borough",
+                    "terms": "Borough, kommun, förort, förstad, kranskommun, stadsområde, stadsdel, kommundelsnämnd, område, grannskap"
                 },
                 "place/town": {
                     "name": "Mellanstor stad",
                     "name": "Spårvagn",
                     "terms": "Spårvagn, spårväg, motorvagn"
                 },
+                "railway/tram_stop": {
+                    "name": "Spårvagnshållplats",
+                    "terms": "Spårvagnshållplats, spårvagn, spårväg, spårvägshållplats, spårvagnsterminal"
+                },
                 "relation": {
                     "name": "Relation",
                     "terms": "Relation, relaterat, förbindelse, förhållande, samband, anknytning, koppling, kontext"
                     "name": "Trädgårdscenter",
                     "terms": "Trädgårdscenter, plantskola, blommor, blomkrukor, krukväxter, buskar, träd, trädgårdsväxter, trädgård, trädgårdsverktyg, planteringsjord, jord, landskap, kompost, jord"
                 },
+                "shop/gas": {
+                    "name": "Försäljning av gas",
+                    "terms": "gas, cng, lpg, naturgas, propan, återfyllning, gasbehållare, fordonsgas, metangas, gasol, gasflaskor, gasolflaskor"
+                },
                 "shop/gift": {
                     "name": "Presentbutik",
                     "terms": "Presentbutik, presenter, gratulationskort, grattiskort, gåvor, gåva, present, souvenirbutik, souvenir, souvenirer"
                     "name": "Pantbank",
                     "terms": "pantbank, pantbanken, pantbelåning, pantlånekontor, varubelåning, pant"
                 },
+                "shop/perfumery": {
+                    "name": "Parfymbutik",
+                    "terms": "parfym, parfymbutik, parfymeri, kosmetika, smink"
+                },
                 "shop/pet": {
                     "name": "Djurbutik",
                     "terms": "Djuraffär, djur, husdjur, hund, hundar, katt, katter, djurmat, djurtillbehör, djurburar, akvarium, hund, fisk"
index 2a727bcce91c83e9385ed04a26f08e0d470c7876..e701b3c2c69a40e19e8a2f1020647761f1e1edfa 100644 (file)
             "help_link_text": "விவரங்கள்"
         },
         "confirm": {
-            "okay": "சரி",
             "cancel": "ரத்து"
         },
         "splash": {
         },
         "intro": {
             "done": "முடிந்தது",
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "sg"
+            },
             "navigation": {
                 "title": "வழிசெலுத்தல்"
             },
                 "craft": {
                     "label": "வகை"
                 },
-                "crop": {
-                    "label": "பயிர்"
-                },
                 "crossing": {
                     "label": "வகை"
                 },
                 "source": {
                     "label": "மூலம்"
                 },
-                "sport": {
-                    "label": "விளையாட்டு"
-                },
-                "sport_ice": {
-                    "label": "விளையாட்டு"
-                },
-                "sport_racing": {
-                    "label": "விளையாட்டு"
-                },
                 "stars": {
                     "label": "நட்சத்திரங்கள்"
                 },
index 57329d1690e0f3372fafa8fe5fc03d3ca686c9f6..7dc95a6563453cb85bc06964550f862d39d3c523 100644 (file)
                 "key": "సీ",
                 "annotation": "{n} లక్షణాలు విలీనించబడ్డాయి.",
                 "not_eligible": "ఈ విశేషాలు విలీనానికి చేయబడలేవు",
-                "not_adjacent": "ఈ లక్షణాలు విలీనింపబడవు ఎందుకంటే అవి కలిపిలేవు.",
                 "restriction": "ఈ లక్షణాలు విలీనింపబడవు ఎందుకంటే కనీసం ఒకటి \"{relation}\" సంబంధంలో అంశం.",
                 "incomplete_relation": "ఈ లక్షణాలు విలీనింపబడవు ఎందుకంటే కనీసం ఒక లక్షణం పూర్తిగా డౌన్‌లోడ్ కాలేదు.",
                 "conflicting_tags": "ఈ లక్షణాలు విలీనింపబడవు ఎందుకంటే వాటిలో కొన్ని ట్యాగ్‌లకు విలువలు విరుద్ధంగా ఉన్నాయి. "
             "help_link_text": "వివరాలు"
         },
         "confirm": {
-            "okay": "సరే",
             "cancel": "రద్దుచేయి"
         },
         "splash": {
         },
         "intro": {
             "graph": {
-                "city_hall": "పెద్దపల్లి పురపాలక కేంద్రం",
-                "fire_department": "పెద్దపల్లి అగ్నిమాపక కేంద్రం",
-                "memory_isle_park": "రావు జ్ఞాపక పార్కు",
-                "riverwalk_trail": "కొలను ఒడ్డు కాలిబాట దారి",
-                "w_michigan_ave": "కృష్ణపట్నం పడమర కూడలి",
-                "e_michigan_ave": "కృష్ణపట్నం తూర్పు కూడలి",
-                "spring_st": "షావుకారు వీధి",
-                "scidmore_park": "పక్కపాలెం తోట",
-                "petting_zoo": "పక్కపాలెం వనం జంతుశాల",
-                "n_andrews_st": "శ్రీనగర్ ఉత్తర వీధి",
-                "s_andrews_st": "శ్రీనగర్ దక్షిణ వీధి",
-                "n_constantine_st": "రామాపురం ఉత్తర వీధి",
-                "s_constantine_st": "రామాపురం దక్షిణ వీధి",
-                "rocky_river": "సెలయేరు",
-                "railroad_dr": "రైలుపట్టాల తోవ",
-                "conrail_rr": "తూ.కో.రైల్వే పట్టాలు",
-                "st_joseph_river": "కృష్ణా నది",
-                "n_main_st": "2nd మెయిన్ రోడ్డు",
-                "s_main_st": "3rd మెయిన్ రోడ్డు",
-                "water_st": "మేదర వీధి",
-                "foster_st": "కందుకూరి మార్గం",
-                "portage_river": "పెద్దపాలెం ఏరు",
-                "flower_st": "కోటదుర్గ అమ్మవారి వీధి",
-                "elm_st": "ప్రభుత్వ కాలేజి స్ట్రీట్",
-                "walnut_st": "ముడునూరి స్ట్రీట్",
-                "morris_ave": "బి.ఆర్.పి రోడ్డు",
-                "east_st": "ఈస్ట్ బైపాస్ రోడ్డు",
-                "portage_ave": "పెద్దపాలం కూడలి"
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "in"
             },
             "points": {
-                "title": "బిందువులు",
-                "choose": "జాబితా నుండి కఫే ఎంచుకోండి"
+                "title": "బిందువులు"
             },
             "areas": {
-                "title": "ప్రదేశాలు",
-                "search": "**'{name}' కొరకు వెతుకు**",
-                "choose": "జాబితా నుండి మైదానం ఎంచుకోండి"
+                "title": "ప్రదేశాలు"
             },
             "lines": {
-                "title": "గీతలు",
-                "road": "జాబితా నుండి రోడ్డు ఎంచుకోండి"
+                "title": "గీతలు"
             },
             "startediting": {
                 "title": "కూర్పు మొదలుపెట్టు",
                 "source": {
                     "label": "మూలం"
                 },
-                "sport": {
-                    "label": "క్రీడ"
-                },
                 "structure": {
                     "options": {
                         "bridge": "వంతెన",
index 3af5f39d005d6e55827dbcd9b82d0c3a9c6029e8..132d3f15f53d6f24b80a2bef0588971f5f5fe9e9 100644 (file)
             "title": "ช่วยเหลือ"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "th"
+            },
             "areas": {
                 "title": "พื้นที่"
             },
index 7bcea9231a39a80ed32cfd84b215b8e2d5c9eb95..85dd98085ab78b09a5b8136f9878c30df0c4bccf 100644 (file)
                 "key": "C",
                 "annotation": "Pinagsama ang {n} features.",
                 "not_eligible": "Ang mga bagay na ito ay hindi maaaring pagsamahin.",
-                "not_adjacent": "Hindi maaring pagsamahin dahil hindi konektado.",
                 "restriction": "Hindi maaring pagsamahin dahil may isang o higit pang feature na bahagi ng \"{relation}\" relation.",
                 "incomplete_relation": "Hindi maaaring ipagsama o i-merge dahil ang isa sa mga ito ay hindi pa ganap na nai-download.",
                 "conflicting_tags": "Hindi maaring pagsamahin dahil may magkakaibang mga tags ang bawat isa."
                 }
             },
             "reflect": {
-                "title": "Ipakita",
                 "description": {
                     "long": {
                         "single": "Ipakita ang tampok na ito sa kabuuan ng kanyang mahabang axis.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Naipakita ang tampok na ito sa kabuaan ng kanyang mahabang axis.",
                         "multiple": "Naipakita ang mga tampok na ito sa kabuaan ng kanilang mahabang axis."
                     },
                     "short": {
-                        "single": "Naipakita ang tampok na ito sa kabuaan ng kanyang maikling axis.",
                         "multiple": "Naipakita ang mga tampok na ito sa kabuaan ng kanilang maikling axis."
                     }
                 },
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "Okay",
             "cancel": "Kanselahin"
         },
         "splash": {
         "validations": {
             "disconnected_highway": "Hindi nakakabit na highway",
             "untagged_point": "Walang tag na punto o tuldok",
-            "untagged_line": "Walang tag na linya",
-            "untagged_area": "Walang tag na area o poligon",
-            "tag_suggests_area": "Ang tag na {tag} ay kalimitang para sa mga area o poligon sublait ito ay nasa linya lamang.",
             "untagged_point_tooltip": "Pumili ng uri ng tampok na naglalarawan kung ano ang puntong ito.",
+            "untagged_line": "Walang tag na linya",
             "untagged_line_tooltip": "Pumili ng uri ng tampok na naglalarawan kung ano ang linyang ito.",
+            "untagged_area": "Walang tag na area o poligon",
             "untagged_area_tooltip": "Pumili ng uri ng tampok na naglalarawan kung ano ang poligong ito.",
+            "tag_suggests_area": "Ang tag na {tag} ay kalimitang para sa mga area o poligon sublait ito ay nasa linya lamang.",
             "deprecated_tags": "Hindi na ginagamit na \"tag\": {tags}"
         },
         "zoom": {
         "intro": {
             "done": "Tapos",
             "graph": {
-                "w_michigan_ave": "Abenida ng kanlurang Michigan",
-                "e_michigan_ave": "Abenida ng sliangang Michigan",
-                "walnut_st": "Kalye ng Walnut",
-                "morris_ave": "Abenida ng Morris",
-                "east_st": "Kalye ng East",
-                "portage_ave": "Abenida ng Portage"
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "ph"
             },
             "navigation": {
-                "title": "Navigation",
-                "drag": "Ang pangunahing lugar ng mapa ay nagpapakita ng datos ng na makikita sa OpenStreetMap. Maaari kang mag-navigate sa pamamagitan ng pag-drag at pag-scroll, tulad ng anumang webmap. **I-drag ang mapa!**",
-                "select": "Mga tampok ng mapa ay kinakatawan ng tatlong paraan: gamit ang mga puntos, mga linya o area/poligon. Ang lahat ng mga tampok ay maaaring piliin sa pamamagitan ng pag-click sa mga ito. **Mag-click sa punto upang piliin ito.**",
-                "pane": "Pag isang tampok ay pinili, ang editor ng tampok ay ipinapakita. Ang header ang nagpapakita sa atin ng uri ng tampok at ang pangunahing pane ay nagpapakita ng katangian ng tampok, tulad ng pangalan nito at address.**Sarado ang editor ng tampok sa pamamagitan ng pagpindot sa {button} sa kanang tuktok**",
-                "search": "Pwede mo rin i-search ang tampok sa kasalukuyang tinitignan o sa buong mundo. **Search for '{name}'**"
+                "title": "Navigation"
             },
             "points": {
-                "title": "Mga Punto o tuldok",
-                "search": "Maraming iba't ibang mga tampok ang pwedeng kumatawan bilang puntos. Ang puntong iyong nai-dagdag ay isang Cafe. **I-search ang '{name}'**",
-                "choose": "**Pumili ng Cafe mula sa talaan.**",
-                "describe": "Ang punto o tuldok na ito ay minarkahan bilang \"cafe\".  Gamit ang \"feature editor\", maari tayong magdagdag ng iba pang impormasyon. **Magdagdag ng pangalan**"
+                "title": "Mga Punto o tuldok"
             },
             "areas": {
-                "title": "Mga area o poligon",
-                "place": "Ipagpatuloy ang pag-guhit ng area o pligon sa pamamagitan ng paglalagay ng higit pang mga node. Tapusin ito sa pamamagitan ng pag-click sa umpisang node. ** Gumuhit ng area o pilgon ng palaruan.**",
-                "search": "**Hanapin ang '{name}'.**",
-                "choose": "**Pliin ang \"Playground\" mula sa talaan.**"
+                "title": "Mga area o poligon"
             },
             "lines": {
-                "title": "Mga linya",
-                "start": "**Simulan ang linya sa pamamagitan ng pag-click sa dulo ng kalsada.**",
-                "intersect": "I-click upang magdagdag ng higit pang mga nodes sa linya. Maaari mong i-drag ang mapa kung kinakailangan. Ang kalsada o ibang pang mga uri ng mga linya, ay bahagi ng isang mas malaking network. Mahalagang konektado ang mga linyo para mas maayos na routing.  ** I-click sa {name} upang lumikha ng isang intersection sa dalawang linya. **",
-                "finish": "Ang mga linya ay matatapos sa pamamagitan ng pag-click muli sa huling node. **Taposin ang pagguhit ng kalsada.**",
-                "road": "**Piliin ang \"Road\" mula sa talaan**",
-                "residential": "Mayroong iba't ibang mga uri ng mga kalsada, ang pinaka-karaniwang ay residential. **Piliin ang residential na uri ng kalsada**",
-                "describe": "**Lagyan ng pangalan ang kasada at i-click ang {button} button para masara ang feature editor.**",
-                "restart": "Kailangang magkadugtong ang kalsadang {name}.",
-                "wrong_preset": "Hindi ka pumili ang Residential na uri ng kalsada. **I-click dito upang piliin muli**"
+                "title": "Mga linya"
             },
             "startediting": {
                 "title": "Umpisahan ang pag-edit",
-                "help": "Maaaring i-replay ang walkthrough o tingnan ang karagdagang dokumentasyon. I-click lamang ang {button} Help button.",
                 "save": "Huwag kalimutan na regular na i-save ang iyong mga binago!",
                 "start": "Simulan ang pagma-mapa!"
             }
                 "craft": {
                     "label": "uri"
                 },
-                "crop": {
-                    "label": "Gupitin ng maigsi"
-                },
                 "crossing": {
                     "label": "Uri"
                 },
-                "cuisine": {
-                    "label": "pagkain"
-                },
                 "currency_multi": {
                     "label": "Uri ng pera"
                 },
index 8ca806abc59f3d866c8f841abbf3f68c15b24c49..3d42938fda79fa58162194b5bd43ff652934bdab 100644 (file)
                 "key": "C",
                 "annotation": "{n} nesne birleştirildi.",
                 "not_eligible": "Bu nesneler birleştirilemez.",
-                "not_adjacent": "Bu nesneler birleştirilemez, çünkü birbirleriyle bağlı değiller.",
                 "restriction": "Bu nesneler birleştirilemez, çünkü en az bir tanesi \"{relation}\" kümesinin üyesi.",
                 "incomplete_relation": "Bu nesneler birleştirilemez, çünkü içlerinden en az biri henüz tamamen indirilmedi.",
                 "conflicting_tags": "Bu nesneler birleştirilemez, çünkü bazı etiketleri birbiriyle çelişkili değerlere sahip."
                 }
             },
             "reflect": {
-                "title": "yansıt",
+                "title": {
+                    "long": "Uzun Ekseninden Yansıt",
+                    "short": "Kısa Ekseninden Yansıt"
+                },
                 "description": {
                     "long": {
                         "single": "Bu nesneyi uzun ekseninden yansıt.",
                 },
                 "annotation": {
                     "long": {
-                        "single": "Nesne uzun ekseninden yansıtıldı.",
+                        "single": "Nesne kısa ekseninden yansıtıldı.",
                         "multiple": "Nesneler uzun eksenlerinden yansıtıldı."
                     },
                     "short": {
-                        "single": "Nesne kısa ekseninden yansıtıldı.",
+                        "single": "Nesne uzun ekseninden yansıtıldı.",
                         "multiple": "Nesneler kısa eksenlerinden yansıtıldı."
                     }
                 },
             "edit": "Nesneyi düzenle",
             "check": {
                 "yes": "Evet",
-                "no": "Hayır"
+                "no": "Hayır",
+                "reverser": "Yön Değiştir"
+            },
+            "radio": {
+                "structure": {
+                    "default": "Varsayılan",
+                    "layer": "Katman"
+                }
             },
             "add": "Ekle",
             "none": "Hiç",
             "lose_changes": "Kaydedilmemiş değişikliklerin var. Harita sunucusunu değiştirmek bunları kaybetmene sebep olur. Sunucuyu değiştirmek istediğinden emin misin?",
             "dev": "geliştirme"
         },
+        "version": {
+            "whats_new": "iD'nin {version} sürümünde neler var?"
+        },
         "tag_reference": {
             "description": "Açıklama",
             "on_wiki": "wiki.osm.org sitesinde {tag} ",
         },
         "validations": {
             "disconnected_highway": "Kopuk yol",
-            "disconnected_highway_tooltip": "Yollar başka yollara bağlanmalıdır.",
             "untagged_point": "Etiketlenmemiş nokta",
+            "untagged_point_tooltip": "Bu noktanın ne olduğunu belirten bir tür seç.",
             "untagged_line": "Etiketlenmemiş çizgi",
+            "untagged_line_tooltip": "Bu çizginin ne olduğunu belirten bir tür seç.",
             "untagged_area": "Etiketlenmemiş alan",
+            "untagged_area_tooltip": "Bu alanın ne olduğunu belirten bir tür seç.",
             "untagged_relation": "Etiketlenmemiş Küme",
+            "untagged_relation_tooltip": "Bu kümeyi tanımlayan bir tür seç",
             "many_deletions": "Şu an {n} adet nesneyi siliyorsun. Bunu yapmak istediğinden emin misin? Bu, ilgili tüm nesneleri openstreetmap.org haritasından silecektir.",
             "tag_suggests_area": "{tag} etiketi buranın alan olmasını ima ediyor, ama burası alan değil.",
-            "untagged_point_tooltip": "Bu noktanın ne olduğunu belirten bir tür seç.",
-            "untagged_line_tooltip": "Bu çizginin ne olduğunu belirten bir tür seç.",
-            "untagged_area_tooltip": "Bu alanın ne olduğunu belirten bir tür seç.",
-            "untagged_relation_tooltip": "Bu kümeyi tanımlayan bir tür seç",
             "deprecated_tags": "Kullanımdan kaldırılmış etiketler: {tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "tamamlandı",
+            "ok": "Tamam",
             "graph": {
-                "city_hall": "Emirdağ Hükümet Konağı",
-                "fire_department": "Emirdağ İtfaiyesi",
-                "memory_isle_park": "Gezi Parkı",
-                "riverwalk_trail": "Sahil Yürüyüş Yolu",
-                "w_michigan_ave": "Cumhuriyet Bulvarı",
-                "e_michigan_ave": "Atatürk Bulvarı",
-                "spring_st": "Kocatepe Caddesi",
-                "scidmore_park": "Kuğulu Park",
-                "petting_zoo": "Ankara Hayvanat Bahçesi",
-                "n_andrews_st": "Fevzi Paşa Caddesi",
-                "s_andrews_st": "Ordular Caddesi",
-                "n_constantine_st": "Bağcılar Caddesi",
-                "s_constantine_st": "Kufalı Caddesi",
-                "rocky_river": "Manavgat Nehri",
-                "railroad_dr": "Korsan Çıkmazı",
-                "conrail_rr": "Eskişehir Demiryolu",
-                "st_joseph_river": "Ceyhan Nehri",
-                "n_main_st": "İmam Sokak",
-                "s_main_st": "1223. Sokak",
-                "water_st": "Su Sokak",
-                "foster_st": "Mevlana Caddesi",
-                "portage_river": "Sakarya Nehri",
-                "flower_st": "Yaka Sokak",
-                "elm_st": "Ali Çetinkaya Caddesi",
-                "walnut_st": "1907. Sokak",
-                "morris_ave": "İsmet Paşa Bulvarı",
-                "east_st": "Aydın Sokak",
-                "portage_ave": "Alparslan Türkeş Bulvarı"
+                "block_number": "<value for addr:block_number>",
+                "city": "Üç İrmak",
+                "county": "<value for addr:county>",
+                "hamlet": "<value for addr:hamlet>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "tr",
+                "name": {
+                    "1st-avenue": "Atatürk Bulvarı",
+                    "2nd-avenue": "Dostluk Bulvarı",
+                    "4th-avenue": "Başkent Bulvarı",
+                    "5th-avenue": "Cumhuriyet Bulvarı",
+                    "6th-avenue": "Anadolu Bulvarı",
+                    "6th-street": "Erciyes Caddesi",
+                    "7th-avenue": "Anadolu Bulvarı",
+                    "8th-avenue": "Malazgirt Bulvarı",
+                    "9th-avenue": "Bilkent Bulvarı",
+                    "10th-avenue": "Gazi Mustafa Kemal Bulvarı",
+                    "11th-avenue": "Gençlik Bulvarı",
+                    "12th-avenue": "Barış Bulvarı",
+                    "adams-street": "İsmet İnönü Caddesi",
+                    "andrews-elementary-school": "Mustafa Ergün İlköğretim Okulu",
+                    "andrews-street": "Antalya Caddesi",
+                    "armitage-street": "Adana Caddesi",
+                    "barrows-school": "Atatürk Ortaokulu",
+                    "battle-street": "Bursa Caddesi",
+                    "bennett-street": "Balıkesir Caddesi",
+                    "bowman-park": "Kuğu Parkı",
+                    "collins-drive": "Çorum Caddesi",
+                    "conrail-railroad": "Demiryolu",
+                    "conservation-park": "Enver Dönmez Parkı",
+                    "constantine-street": "Kemal Sunal Caddesi",
+                    "cushman-street": "Bülent Caddesi",
+                    "douglas-avenue": "Pera Bulvarı"
+                }
             },
             "navigation": {
-                "title": "Navigasyon",
-                "drag": "Haritada OpenStreetMap verileri arka plan üzerinde gösterilmektedir. Diğer harita uygulamalarında olduğu gibi haritayı sürekleyip, yaklaşıp uzaklaşarak haritada dolaşabilirsin. **Haritayı sürükle!** ",
-                "select": "Haritadaki nesneler üç farklı şekilde gösterilir: noktalar, çizgiler ve alanlar. Tüm nesneler üzerlerine tıklanarak seçilebilir. **Noktayı üzerine tıklayarak seç.**",
-                "pane": "Bir nesne seçildiğinde nesne düzenleyicisi gösterilecektir. Düzenleyicinin başlığı sana nesne türünü ve geri kalan kısmı da nesnenin isim, adres vb. özelliklerini gösterecektir. **Sağ üstteki {button} tuşuna basarak düzenleyiciyi kapat.**",
-                "search": "Ekrandaki harita sınırlarında ve dünya genelinde nesneleri arayabilirsin. **'{name}' ile bir arama yap**",
-                "choose": "**Listeden {name} nesnesini seç.**",
-                "chosen": "Süper! {name} seçildi. **{button} tuşuna basarak düzenleyiciyi kapat.**"
+                "title": "Navigasyon"
             },
             "points": {
-                "title": "Noktalar",
-                "add": "Noktalar mağaza, restoran ve anıtları göstermek için kullanılabilir. Noktalar belli bir yeri işaret eder ve orada ne olduğunu tanımlar. **{button} tuşuna basarak bir nokta ekle.**",
-                "place": "Haritaya tıklayarak bir nokta ekleyebilirsin. **Haritaya tıkla ve bir binanın içine yeni bir nokta ekle.**",
-                "search": "Noktalarla gösterilebilecek birçok farklı nesne var. Şimdi eklediğin nokta bir kafe. **'{name}' ile arama yap**",
-                "choose": "**Listeden Kafe'yi seç.**",
-                "describe": "Bu nokta artık kafe olarak işaretlendi. Düzenleyici ile nesneye daha fazla bilgi ekleyebilirsin. **Bir ad ekle**",
-                "close": "Bu düzenleyici yaptığın bütün değişiklikleri otomatik olarak hatırlar. Bir nesneyi değiştirdiğinde kapatma butonu bir onay işaretine dönüşecektir. **{button} tuşuna basarak düzenleyiciyi kapat.**",
-                "reselect": "Bazen halihazırda noktalar varolabilir. Fakat bu noktalar eksik ya da hatalı olabilir. Bu noktaları düzenleyebilirsin. **Oluşturduğun noktayı tıklayarak seç.**",
-                "fixname": "**Adı değiştir ve ardından {button} tuşuna basarak düzenleyiciyi kapat.**",
-                "reselect_delete": "Harita üstündeki tüm nesneler silinebilir. **Oluşturduğun noktayı tıklayarak seç.**",
-                "delete": "Nokta çevresindeki menü ile silmek dahil birçok işlem gerçekleştirilebilirsin. **{button} tuşuna basarak noktayı sil.**"
+                "title": "Noktalar"
             },
             "areas": {
-                "title": "Alanlar",
-                "add": "Alanlar göl, bina ve mahallelerin sınırlarını göstermek için kullanılır. Ayrıca, nokta kullanarak haritaya eklenebilen nesneler, alan kullanılarak daha detaylı bir şekilde haritada gösterilebilir. **{button} tuşuna basarak yeni bir alan ekle.**",
-                "corner": "Alanlar bağlantı noktalarını bir alanın sınırları dahilinde birleştirilmesi ile oluşturulur. **Test amacıyla lütfen çocuk parkının bir köşesine bağlantı noktası ekle.**",
-                "place": "Alanı daha fazla bağlantı noktası ekleyerek çiz. Başladığın noktaya tıklayarak alan çizimini bitir. **Çocuk parkı için bir alan çiz.**",
-                "search": "**'{name}' ile arama yap.**",
-                "choose": "**Listeden Çocuk Parkı'nı seç.**",
-                "describe": "**Bir ad ekle ve ardından {button} tuşuna basarak düzenleyiciyi kapat.**"
+                "title": "Alanlar"
             },
             "lines": {
-                "title": "Çizgiler",
-                "add": "Çizgiler yol, demiryolu ve ırmak gibi nesneleri göstermek için kullanılır.  **Yeni bir çizgi eklemek için {button} tuşuna bas.**",
-                "start": "**Çizimi başlatmak için yolun sonuna tıkla.**",
-                "intersect": "Çizgiye daha fazla bağlantı noktası eklemek için tıkla. Çizerken haritayı istediğin yönde sürükleyebilirsin. Yollar ve diğer tür çizgiler harita üzerinde birbirine bağlı bir ağın parçasıdır. Eklenen çizgileri bu ağa doğru şekilde bağlamak güzergah bulma uygulamaları için çok önemlidir. **{name}'e tıklayarak birbiri üzerinden geçen iki çizgi arasında ortak bir bağlantı noktası oluşturabilirsin.**",
-                "finish": "Çizgiler, son bağlantı noktasına bir kez daha tıklanarak bitirilebilir. **Yol çizimini bitir.**",
-                "road": "**Listeden yol seç**",
-                "residential": "Birçok farklı türde yol vardır ve en yaygın olanı yerleşim yeri yoludur. **Yerleşim yeri yol türünü şeç**",
-                "describe": "**Yolun adını ekle ve ardından {button} tuşuna basarak düzenleyiciyi kapat.**",
-                "restart": "Yolun {name} ile kesişmesi gerekiyor.",
-                "wrong_preset": "Yerleşim yeri yol türünü seçmedin. **Yeniden seçmek için buraya tıkla**"
+                "title": "Çizgiler"
             },
             "startediting": {
                 "title": "Düzenlemeye Başla",
-                "help": "Bu eğitimi tekrarlayabilir ya da {button} tuşuna basarak detaylı dokümanlara gözatabilirsin.",
                 "save": "Belli aralıklarla değişikliklerini kaydetmeyi unutma!",
                 "start": "Haritayı düzenlemeye başla!"
             }
                 "amenity": {
                     "label": "Tür"
                 },
+                "animal_boarding": {
+                    "label": "Hayvanlar için"
+                },
+                "animal_breeding": {
+                    "label": "Hayvanlar için"
+                },
+                "animal_shelter": {
+                    "label": "Hayvanlar için"
+                },
                 "area/highway": {
                     "label": "Tür"
                 },
                         "clockwise": "Saat Yönünde"
                     }
                 },
+                "club": {
+                    "label": "Cins"
+                },
                 "collection_times": {
                     "label": "Toplanma Zamanları"
                 },
+                "communication_multi": {
+                    "label": "İletişim türleri"
+                },
                 "construction": {
                     "label": "Tür"
                 },
                     "label": "Tür"
                 },
                 "crop": {
-                    "label": "Mahsul"
+                    "label": "Tahıl"
                 },
                 "crossing": {
                     "label": "Tür"
                 },
                 "cuisine": {
-                    "label": "Mutfak"
+                    "label": "Yemek Çeşitleri"
                 },
                 "currency_multi": {
                     "label": "Para Birimi Çeşitleri"
                     "label": "Referans",
                     "placeholder": "Çukur Numarası (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Meyve Çeşitleri"
+                },
                 "handicap": {
                     "label": "Engelli",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Tür"
                 },
+                "historic/civilization": {
+                    "label": "Eski Uygarlık"
+                },
                 "hoops": {
                     "label": "Engel",
                     "placeholder": "1, 2, 4..."
                 "power_supply": {
                     "label": "Güç Kaynağı"
                 },
-                "product": {
+                "produce": {
                     "label": "Ürün"
                 },
+                "product": {
+                    "label": "Ürünler"
+                },
                 "railway": {
                     "label": "Tür"
                 },
                 "service/bicycle": {
                     "label": "Bisiklet"
                 },
+                "service/vehicle": {
+                    "label": "Hizmetler"
+                },
                 "service_rail": {
                     "label": "Servis Türü",
                     "options": {
                         "yard": "İstasyon"
                     }
                 },
+                "service_times": {
+                    "label": "Hizmet Saatleri"
+                },
                 "shelter": {
                     "label": "Barınak"
                 },
                 "sport_ice": {
                     "label": "Spor"
                 },
-                "sport_racing": {
+                "sport_racing_motor": {
+                    "label": "Spor"
+                },
+                "sport_racing_nonmotor": {
                     "label": "Spor"
                 },
                 "stars": {
                     "label": "Yıldızlar"
                 },
+                "start_date": {
+                    "label": "Başlangıç Tarihi"
+                },
                 "step_count": {
                     "label": "Basamak Sayısı"
                 },
                 "toll": {
                     "label": "Ücret"
                 },
+                "tomb": {
+                    "label": "Cins"
+                },
                 "tourism": {
                     "label": "Tür"
                 },
                 "amenity": {
                     "name": "Tesis"
                 },
+                "amenity/animal_shelter": {
+                    "name": "Hayvan Barinağı"
+                },
                 "amenity/arts_centre": {
                     "name": "Sanat Merkezi",
                     "terms": "Sanat Merkezi"
                     "name": "İçme Suyu",
                     "terms": "İçme Suyu, Sebil"
                 },
+                "amenity/driving_school": {
+                    "name": "Sürücü Kursu"
+                },
                 "amenity/embassy": {
                     "name": "Büyükelçilik",
                     "terms": "Büyükelçilik"
                     "terms": "Dışkı Toplama Poşet Otomatı"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "Gazete Otomatı",
-                    "terms": "Gazete Otomatı"
+                    "name": "Gazete Otomatı"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Posta Alma-Bırakma Makinası",
                     "name": "Yiyecek Otomatı",
                     "terms": "Yiyecek Otomatı"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Otomat",
-                    "terms": "Otomat, Otomatik Satış Makinası"
-                },
                 "amenity/veterinary": {
                     "name": "Veteriner",
                     "terms": "Veteriner"
                     "name": "Kamp Ateş Alanı",
                     "terms": "Kamp Ateş Alanı"
                 },
+                "club": {
+                    "name": "Klüb"
+                },
                 "craft": {
                     "name": "Zanaat",
                     "terms": "Zanaat, Ustalık"
                     "name": "Anayol Bağlantı Yolu",
                     "terms": "Anayol Bağlantı Yolu, Anayola Bağlanan Yol"
                 },
-                "highway/raceway": {
-                    "name": "Araç Yarış Yolu",
-                    "terms": "Araç Yarış Yolu, Yarış Pisti"
-                },
                 "highway/residential": {
                     "name": "Yerleşim Yeri Yolu",
                     "terms": "Yerleşim Yeri Yolu, Mahalle Arası Yol"
                     "name": "Harabeler",
                     "terms": "Harabeler"
                 },
+                "historic/tomb": {
+                    "name": "Mezar"
+                },
                 "historic/wayside_cross": {
                     "name": "Çarmıh",
                     "terms": "Çarmıh"
                     "name": "Hobi Bahçesi",
                     "terms": "Hobi Bahçesi"
                 },
+                "landuse/aquaculture": {
+                    "name": "Su Kültürü",
+                    "terms": "Su Kültürü"
+                },
                 "landuse/basin": {
                     "name": "Havza",
                     "terms": "Havza"
                     "name": "Çimenlik",
                     "terms": "Çimenlik, Yeşil Alan"
                 },
+                "landuse/harbour": {
+                    "name": "Liman"
+                },
                 "landuse/industrial": {
                     "name": "Sanayi Bölgesi",
                     "terms": "Sanayi Bölgesi, Sanayi Alanı"
                     "name": "Açıkhava Top Oyun Sahası",
                     "terms": "Açıkhava Top Oyun Sahası"
                 },
+                "leisure/pitch/equestrian": {
+                    "name": "Binicilik Alanı"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Ragbi Lig Sahası",
                     "terms": "Ragbi Lig Sahası"
                     "name": "Futbol Sahası",
                     "terms": "Futbol Sahası"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Masa Tennis"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Tenis Sahası",
                     "terms": "Tenis Sahası"
                     "terms": "Tatil Yeri"
                 },
                 "leisure/running_track": {
-                    "name": "Koşu Yolu",
-                    "terms": "Koşu Yolu"
+                    "name": "Yarış Pisti (motor spor hariç)"
                 },
                 "leisure/slipway": {
                     "name": "Gemi Kızağı",
                     "terms": "Yüzme Havuzu"
                 },
                 "leisure/track": {
-                    "name": "Koşu Pisti",
-                    "terms": "Koşu Pisti"
+                    "name": "Yarış Pisti (motor spor hariç)"
                 },
                 "leisure/water_park": {
                     "name": "Su Parkı",
                     "terms": "Deniz Feneri, Fener"
                 },
                 "man_made/mast": {
-                    "name": "Anten Kulesi",
-                    "terms": "Anten Kulesi"
+                    "name": "Direk"
                 },
                 "man_made/observation": {
                     "name": "Gözetleme Kulesi",
                     "terms": "Şehir"
                 },
                 "place/farm": {
-                    "name": "Çiftlik",
-                    "terms": "Çiftlik"
+                    "name": "Çiftlik"
                 },
                 "place/hamlet": {
                     "name": "Mezra",
                     "name": "Mahalle",
                     "terms": "Mahalle"
                 },
+                "place/quarter": {
+                    "name": "Semt"
+                },
                 "place/square": {
                     "name": "Meydan",
                     "terms": "Meydan"
                 },
                 "place/suburb": {
-                    "name": "Semt",
-                    "terms": "Semt"
+                    "name": "Mahalle"
                 },
                 "place/town": {
                     "name": "Kasaba",
                     "name": "Tramvay",
                     "terms": "Tramvay"
                 },
+                "railway/tram_stop": {
+                    "name": "Tramvay Durağı"
+                },
                 "relation": {
                     "name": "İlişki",
                     "terms": "İlişki, Bağlantı"
                     "name": "İkinciel Alım Satım Mağazası",
                     "terms": "İkinciel Alım Satım Mağazası"
                 },
+                "shop/perfumery": {
+                    "name": "Parfümeri"
+                },
                 "shop/pet": {
                     "name": "Evcil Hayvan Mağazası",
                     "terms": "Evcil Hayvan Mağazası, Petşop"
index e29bcca2a7e79780dcf3fa5df84a3763691247a6..40254d614731d4c0f84c860afd03739b916d76fb 100644 (file)
@@ -4,7 +4,7 @@
             "add_area": {
                 "title": "Полігон",
                 "description": "Додати парки, будівлі, озера та інше на мапу.",
-                "tail": "Клацніть на мапу, щоб розпочати креслити — наприклад, парк, озеро чи будинок."
+                "tail": "Клацніть на мапу, щоб розпочати креслити — наприклад, парк, озеро чи будинок."
             },
             "add_line": {
                 "title": "Лінія",
                     "relation": "Вилучено зв’язок.",
                     "multiple": "Вилучено {n} обʼєктів."
                 },
+                "too_large": {
+                    "single": "Цей обʼєкт неможливо вилучити, бо його видно лише частково.",
+                    "multiple": "Ці обʼєкти неможливо вилучити, бо їх видно лише частково."
+                },
                 "incomplete_relation": {
                     "single": "Цей обʼєкт неможливо вилучити, бо він завантажений частково.",
                     "multiple": "Ці обʼєкти неможливо вилучити, бо вони завантажені частково."
                 "key": "C",
                 "annotation": "Обʼєднано {n} обʼєктів.",
                 "not_eligible": "Ці об’єкти неможливо об’єднати.",
-                "not_adjacent": "Ці обʼєкти не можуть бути обʼєднані, бо вони не зєднані.",
+                "not_adjacent": "Ці обʼєкти не можуть бути обʼєднані, бо їх кінцеві точки не зʼєднані.",
                 "restriction": "Ці об’єкти не можуть бути об’єднані, принаймні один з них є членом звʼязку \"{relation}\".",
                 "incomplete_relation": "Ці об’єкти не можуть бути об’єднані, принаймні один з них завантажений не повністю.",
                 "conflicting_tags": "Ці обʼєкти не можуть бути обʼєднані, бо вони мають теґи, значення яких не співпадають."
                 }
             },
             "reflect": {
-                "title": "віддзеркалити",
+                "title": {
+                    "long": "Віддзеркалити по довжині",
+                    "short": "Віддзеркалити по ширині"
+                },
                 "description": {
                     "long": {
                         "single": "Віддзеркалити обʼєкт через його довгу сторону.",
             "edit": "Властивості об’єкта",
             "check": {
                 "yes": "Так",
-                "no": "Ні"
+                "no": "Ні",
+                "reverser": "Змінити напрямок"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Тип",
+                    "default": "Типово",
+                    "layer": "Шар"
+                }
             },
             "add": "Додати",
             "none": "Нічого",
         },
         "save": {
             "title": "Зберегти",
+            "help": "Перегляньте свої зміни та завантажте їх до OpenStreetMap, що зробить їх доступними усім іншим.",
             "no_changes": "Зміни для збереження відсутні.",
             "error": "Під час збереження виникла помилка",
             "status_code": "Сервер повернув код стану {code}",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/Uk:ЧаПи#.D0.AF_.D1.89.D0.BE.D0.B9.D0.BD.D0.BE_.D0.B7.D1.80.D0.BE.D0.B1.D0.B8.D0.B2_.D0.B4.D0.B5.D1.8F.D0.BA.D1.96_.D0.B7.D0.BC.D1.96.D0.BD.D0.B8_.D0.BD.D0.B0_.D0.BC.D0.B0.D0.BF.D1.96._.D0.AF.D0.BA_.D0.BC.D0.B5.D0.BD.D1.96_.D1.97.D1.85_.D0.BF.D0.BE.D0.B1.D0.B0.D1.87.D0.B8.D1.82.D0.B8.3F"
         },
         "confirm": {
-            "okay": "Ð\93оÑ\82ово",
+            "okay": "Так",
             "cancel": "Скасувати"
         },
         "splash": {
             "lose_changes": "Ви маєте незбережені правки. Перемикання на інший сервер мап призведе до їх втрати. Ви дійсно бажаєте підключитись до іншого серверу?",
             "dev": "тест"
         },
+        "version": {
+            "whats_new": "Що новог в iD {version}"
+        },
         "tag_reference": {
             "description": "Опис",
             "on_wiki": "{tag} на wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Не зʼєднані шляхи",
-            "disconnected_highway_tooltip": "Шляхи повинні бути приєднані до інших доріг.",
+            "disconnected_highway_tooltip": "Шляхи повинні бути приєднані до інших доріг або до входів в будинки.",
+            "old_multipolygon": "Теґи мультиполігона на зовнішньому контурі",
+            "old_multipolygon_tooltip": "Цей вид мультиполігонів визнаний застарілим. Будь ласка, додавайте теґи безпосередньо мультиполігону, а його членам, які утворюють зовнішній контур.",
             "untagged_point": "Точка без теґів",
+            "untagged_point_tooltip": "Виберіть тип об’єкта, що відповідає цій точці.",
             "untagged_line": "Лінія без теґів",
+            "untagged_line_tooltip": "Виберіть тип об’єкта, що відповідає цій лінії.",
             "untagged_area": "Полігон без  теґів",
+            "untagged_area_tooltip": "Виберіть тип об’єкта, що відповідає цьому полігону.",
             "untagged_relation": "Звʼязок без теґів",
+            "untagged_relation_tooltip": "Оберіть тип об’єкту, що описує чим є звʼязок.",
             "many_deletions": "Ви збираєтесь вилучити {n} об’єктів. Ви дійсно бажаєте це зробити? Таке вилучення призведе до їх зникнення з мапи openstreetmap.org.",
             "tag_suggests_area": "Теґ {tag} зазвичай ставиться на полігони, але об’єкт не є полігоном",
-            "untagged_point_tooltip": "Виберіть тип об’єкта, що відповідає цій точці.",
-            "untagged_line_tooltip": "Виберіть тип об’єкта, що відповідає цій лінії.",
-            "untagged_area_tooltip": "Виберіть тип об’єкта, що відповідає цьому полігону.",
-            "untagged_relation_tooltip": "Оберіть тип об’єкту, що описує чим є звʼязок.",
             "deprecated_tags": "Застарілі теґи: {tags}"
         },
         "zoom": {
         "full_screen": "Розвернути на весь екран",
         "gpx": {
             "local_layer": "Локальний файл",
-            "drag_drop": "Ð\9fеÑ\80еÑ\82Ñ\8fгнÑ\96Ñ\82Ñ\8c Ñ\84айл .gpx, .geojson Ð°Ð±Ð¾ .kml Ð½Ð° Ñ\81Ñ\82оÑ\80Ñ\96нкÑ\83 Ñ\87и Ð½Ð°Ñ\82иÑ\81ніть кнопку праворуч для вибору файлу",
+            "drag_drop": "Ð\9fеÑ\80еÑ\82Ñ\8fгнÑ\96Ñ\82Ñ\8c Ñ\84айл .gpx, .geojson Ð°Ð±Ð¾ .kml Ð½Ð° Ñ\81Ñ\82оÑ\80Ñ\96нкÑ\83 Ñ\87и ÐºÐ»Ð°Ñ\86ніть кнопку праворуч для вибору файлу",
             "zoom": "Масштабувати до шару",
             "browse": "Вибрати файл"
         },
         },
         "intro": {
             "done": "Кінець",
+            "ok": "Далі",
             "graph": {
-                "city_hall": "Камʼянська мерія",
-                "fire_department": "Камʼянська пожежна охорона",
-                "memory_isle_park": "Парк Високий Замок",
-                "riverwalk_trail": "Лісова стежка",
-                "w_michigan_ave": "Проспект Свободи",
-                "e_michigan_ave": "Проспект Пилипа Орлика",
-                "spring_st": "Весняна вулиця",
-                "scidmore_park": "Лісопарк",
-                "petting_zoo": "Зоопарк",
-                "n_andrews_st": "Стара вулиця",
-                "s_andrews_st": "Староміська вулиця",
-                "n_constantine_st": "Насипна вулиця",
-                "s_constantine_st": "Сніжна вулиця",
-                "rocky_river": "Ворксла",
-                "railroad_dr": "Залізничний проїзд",
-                "conrail_rr": "Одеська залізниця",
-                "st_joseph_river": "Лопань",
-                "n_main_st": "Цукрова вулиця",
-                "s_main_st": "Вулиця Галушки",
-                "water_st": "Річкова вулиця",
-                "foster_st": "Липнева вулиця",
-                "portage_river": "Соб",
-                "flower_st": "Квіткова вулиця",
-                "elm_st": "Вулиця Вʼязів",
-                "walnut_st": "Горіхова вулиця",
-                "morris_ave": "Зоряний проспект",
-                "east_st": "Східна вулиця",
-                "portage_ave": "Веселковий проспект"
+                "block_number": "<value for addr:block_number>",
+                "city": "Камʼянськ",
+                "county": "Україна",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "Запоріжська область",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "ua",
+                "name": {
+                    "1st-avenue": "1-й проспект",
+                    "2nd-avenue": "2-й проспект",
+                    "4th-avenue": "4-й проспект",
+                    "5th-avenue": "5-й проспект",
+                    "6th-avenue": "6-й проспект",
+                    "6th-street": "6-а вулиця",
+                    "7th-avenue": "7-й проспект",
+                    "8th-avenue": "8-й проспект",
+                    "9th-avenue": "9-й проспект",
+                    "10th-avenue": "10-й проспект",
+                    "11th-avenue": "11-й проспект",
+                    "12th-avenue": "12-й проспект",
+                    "access-point-employment": "Агенція з найму працівників",
+                    "adams-street": "Пирогова вулиця",
+                    "andrews-elementary-school": "Покровська початкова школа ",
+                    "andrews-street": "Покровська вулиця",
+                    "armitage-street": "Церковна вулиця",
+                    "barrows-school": "Могилянська школа",
+                    "battle-street": "Бойова вулиця",
+                    "bennett-street": "Штикова вулиця",
+                    "bowman-park": "Парк Променів",
+                    "collins-drive": "Сусідський проїзд",
+                    "conrail-railroad": "Одеська залізниця",
+                    "conservation-park": "Заповідний парк",
+                    "constantine-street": "Кропивницька вулиця",
+                    "cushman-street": "Херсонська вулиця",
+                    "dollar-tree": "Грошове дерево",
+                    "douglas-avenue": "Григорія Сковроди проспект",
+                    "east-street": "Східна вулиця",
+                    "elm-street": "Вулиця Вʼязів",
+                    "flower-street": "Квіткова вулиця",
+                    "foster-street": "Липнева вулиця",
+                    "french-street": "Французької революції вулиця",
+                    "garden-street": "Садова вулиця",
+                    "gem-pawnbroker": "Ломбард",
+                    "golden-finch-framing": "Фермерські продукти",
+                    "grant-avenue": "Махно проспект",
+                    "hoffman-pond": "Ставок Котляревського",
+                    "hoffman-street": "Котляревського проспект",
+                    "hook-avenue": "Кривий проспект",
+                    "jefferson-street": "Грушевського вулиця",
+                    "kelsey-street": "Скоропадського вулиця",
+                    "lafayette-park": "Лазаря Глоби парк",
+                    "las-coffee-cafe": "Місто-кофе",
+                    "lincoln-avenue": "Пилипа Орлика проспект",
+                    "lowrys-books": "Весела книгарня",
+                    "lynns-garage": "Гараж Семена",
+                    "main-street-barbell": "Качалка на Воскресенській",
+                    "main-street-cafe": "Кафе на Воскресенській",
+                    "main-street-fitness": "Фітнес на Воскресенській",
+                    "main-street": "Воскресенська вулиця",
+                    "maple-street": "Кленова вулиця",
+                    "marina-park": "Морський парк",
+                    "market-street": "Ринкова вулиця",
+                    "memory-isle-park": "Меморіальний парк",
+                    "memory-isle": "Меморіальний острів",
+                    "michigan-avenue": "Київський проспект",
+                    "middle-street": "Середня вулиця",
+                    "millard-street": "Софіївська вулиця",
+                    "moore-street": "Празька вулиця",
+                    "morris-avenue": "Зоряний проспект",
+                    "mural-mall": "Торговий центр Ромашка",
+                    "paisanos-bar-and-grill": "Шашлична",
+                    "paisley-emporium": "ЦУМ",
+                    "paparazzi-tattoo": "Тату-салон",
+                    "pealer-street": "Чумацька вулиця",
+                    "pine-street": "Соснова вулиця",
+                    "pizza-hut": "Піцерія",
+                    "portage-avenue": "Веселковий проспект",
+                    "portage-river": "Соб",
+                    "preferred-insurance-services": "Місцеве Страхування",
+                    "railroad-drive": "Залізничний проїзд",
+                    "river-city-appliance": "Кам'янськ обладнання",
+                    "river-drive": "Річковий проїзд",
+                    "river-road": "Річкова дорога",
+                    "river-street": "Річкова вулиця",
+                    "riverside-cemetery": "Річковий цвинтар",
+                    "riverwalk-trail": "Річкова стежка",
+                    "riviera-theatre": "Рів'єра Театр",
+                    "rocky-river": "Скеляста річка",
+                    "saint-joseph-river": "Лопань",
+                    "scidmore-park-petting-zoo": "Зоопарк",
+                    "scidmore-park": "Лісопарк",
+                    "scouter-park": "Молодіжний парк",
+                    "sherwin-williams": "Сидоренко-Петренко",
+                    "south-street": "Південна вулиця",
+                    "southern-michigan-bank": "Народний банк",
+                    "spring-street": "Весняна вулиця",
+                    "sturgeon-river-road": "Осетрова дорога",
+                    "three-rivers-city-hall": "Камʼянська мерія",
+                    "three-rivers-elementary-school": "Камʼянська початкова школа",
+                    "three-rivers-fire-department": "Камʼянська пожежна охорона",
+                    "three-rivers-high-school": "Камʼянська вища школа",
+                    "three-rivers-middle-school": "Камʼянська середня школа",
+                    "three-rivers-municipal-airport": "Камʼянський міський аеропорт",
+                    "three-rivers-post-office": "Камʼянська пошта",
+                    "three-rivers-public-library": "Камʼянська міська бібліотека",
+                    "three-rivers": "Камʼянськ",
+                    "unique-jewelry": "Ювелірні прикраси",
+                    "walnut-street": "Горіхова вулиця",
+                    "washington-street": "Сковороди вулиця",
+                    "water-street": "Річкова вулиця",
+                    "west-street": "Західна вулиця",
+                    "wheeler-street": "Автодорожня вулиця",
+                    "william-towing": "Микола Гоголь",
+                    "willow-drive": "Вербний проїзд",
+                    "wood-street": "Лісова вулиця",
+                    "world-fare": "Світ-Експрес"
+                }
+            },
+            "welcome": {
+                "title": "Вітаємо",
+                "welcome": "Вітаємо! Це покрокове керівництво допоможе вам оволодіти основами редагування даних в OpenStreetMap",
+                "practice": "Всі дані, що є в цьому покроковому керівництві використовуються для тренування, і вони не будуть додані до основних даних проекту.",
+                "words": "Керівництво познайомить вас із новими словами та поняттями. Коли ви зустрінете нове слово, воно буде позначене *курсивом*.",
+                "mouse": "Ви можете використовувати будь-який пристрій для редагування мапи, але для цілей цього керівництва ми маємо на у вазі, що у вас є миша з двома кнопками, лівою та правою. **Якщо ви бажаєте підʼєднати мишу зараз, зробіть це, і клацніть Так.**",
+                "leftclick": "Якщо вам буде запропоновано клацнути або зробити подвійне клацання мишею, мається на увазі ліва кнопка миші. У разі використання трекпаду – це може бути разове або подвійне торкання одним пальцем. **ЛКМ {num} раз(и).** ",
+                "rightclick": "Іноді вам буде запропоновано клацнути правою кнопкою миші. Це теж саме що  й Ctrl+Клацнути, або торкнутись двома пальцями трекпаду. Якщо на вашій клавіатурі є клавіша 'menu' – вона працює як клацяння правою кнопкою миші. **ПКМ {num} раз(и).**",
+                "chapters": "Поки що все гаразд! Ви можете використовувати кнопки знизу, щоб пропускати розділи, або щоб повернутись до початку розділу, у разі потреби. Розпочнемо! ** Клацніть '{next}' для продовження.**"
             },
             "navigation": {
                 "title": "Пересування",
-                "drag": "На основній області редагування мапи показуються дані OpenStreetMap над зображенням тла.  Ви можете рухатись мапою перетягуючи її так само, як і на будь якій іншій веб-мапі. **Потягніть мапу!**",
-                "select": "Об’єкти мапи представлені трьома способами: точками, лініями та полігонами. Для того щоб їх виділити треба клацнути на них. **Клацніть на точку для її виділення.**",
-                "pane": "Коли обʼєкт мапи виділено, зʼявляється редактор його властивостей. В заголовку буде показаний тип обʼєкта, а на головній панелі — атрибути об’єкта, як от його назва та адреса. **Закрийте редактор обʼєктів натиснувши на кнопку {button} вгорі праворуч.**",
-                "search": "Ви також можете шукати обʼєкти в поточному місці чи по всьому світу. **Знайдіть '{name}'**",
-                "choose": "**Оберіть {name} з переліку обʼєктів.**",
-                "chosen": "Добре! {name} тепер виділено. **Закрийте редактор обʼєктів настиснувши на кнопку {button}.**"
+                "drag": "В основній області редагування мапи показуються дані OpenStreetMap над зображенням тла.{br}Ви можете перетягувати мапу натиснувши та утримуючи ліву кнопку миші. Ви також можете використовувати для цього стрілки на клавіатурі. **Потягніть мапу!**",
+                "zoom": "Ви можете збільшувати або зменшувати масштаб за допомоги коліщатка миші чи трекпаду, або натискаючи кнопки {plus} / {minus}. **Змініть масштаб мапи!**",
+                "features": "Ми використовуємо слово *обʼєкт* щоб описати речі, що зʼявляються на мапі. Будь що з реального світу може бути перенесено на мапу в OpenStreetMap у вигляді обʼєктів.",
+                "points_lines_areas": "Обʼєкти на мапі можуть бути *точками, лініями та полігонами.*",
+                "nodes_ways": "В OpenStreetMap, точки іноді називаються *node*, а лінії та полігони – *way*.",
+                "click_townhall": "Всі обʼєкти на мапі можна виділити, клацнувши на них. **Клацніть на точку, щоб виділіти її.**",
+                "selected_townhall": "Чудово! Тепер точку виділено. Виділені обʼєкти підсвічуються сяйвом, що пульсує.",
+                "editor_townhall": "Коли обʼєкт виділено, поруч з мапою зʼявляється *редактор обʼєктів*.",
+                "preset_townhall": "У верхній частині редактора показується тип обʼєкта. Ця точка – {preset}.",
+                "fields_townhall": "Далі, редактор об’єктів містить *поля* для опису характеристик об’єкту, таких як назва та адреса.",
+                "close_townhall": "**Закрийте редактор обʼєктів натиснувши клавішу Esc або на кнопку {button} у верхньому куті.**",
+                "search_street": "Ви також можете шукати обʼєкти в поточному місці чи по всьому світу. **Знайдіть '{name}'**",
+                "choose_street": "**Оберіть {name} з переліку обʼєктів.**",
+                "selected_street": "Добре! {name} тепер виділено.",
+                "editor_street": "Поля, що показуються для вулиці, відрізняються від полів, що використовуються для ратуші.{br}Для вулиці в редакторі обʼєктів будуть такі поля, як '{field1}' та '{field2}'. **Закрийте редактор обʼєктів натиснувши клавішу Esc або клацніть на {button}.**",
+                "play": "Спробуйте перемістити мапу та клацнути на інші обʼєкти, щоб побачити, які речі можуть бути додані в OpenStreetMap. **Коли ви будете готові перейти до наступного розділу, клацніть '{next}'.**"
             },
             "points": {
                 "title": "Точки",
-                "add": "Точки використовуються для того, щоб позначати такі обʼєкти як магазини, ресторани чи памʼятники. Ними позначаються відповідні місця та додається опис того, що було позначено. **Натисніть на кнопку {button} 'Точка' для додавання нової точки.**",
-                "place": "Для додавання точки треба клацнути на мапі. **Клацніть на мапі, щод додати нову точку на будівлі.**",
-                "search": "Існує багато різноманітних об’єктів, які можуть бути представлені точками. Точка, яку ви додали — Кафе. **Знайдіть '{name}'**",
-                "choose": "**Виберіть Кафе зі списку.**",
-                "describe": "Тепер наша точка позначена, як кафе. Використовуючи редактор об’єктів ви можете додати більше інформації про об’єкт. **Додайте назву**",
-                "close": "Редактор обʼєктів запамʼятовує зміни автоматично. Після того як ви внесете зміни, кнопка 'Закрити' зміниться на 'Зберегти'. **Натисніть на кнопку {button}, щоб закрити редактор обʼєктів**",
-                "reselect": "Часто точки вже існують, але мають помилки чи не повну інформацію. Ми можемо правити вже наявні точки. **Виділіть щойно створену точку.**",
-                "fixname": "**Змініть назву та натисніть кнопку {button}, щоб закрити редактор обʼєктів.**",
-                "reselect_delete": "Всі об’єкти на мапі можуть бути вилучені. **Виберіть щойно створену точку.**",
-                "delete": "Меню навколо точки містить дії, які можна застосовувати до неї, включаючи вилучення. **Натисніть на кнопку {button}, щоб вилучити точку.*"
+                "add_point": "*Точки* використовуються для того, щоб позначати такі обʼєкти як магазини, ресторани чи памʼятники.{br}Ними позначаються відповідні місця та додається опис того, що було позначено. **Клацніть на кнопку {button} Точка для додавання нової точки.**",
+                "place_point": "Для додавання нової точки на мапу, підведіть курсор миші до потрібного місця, клацніть лівою кнопкою миші або натисніть пробіл. **Наведіть курсор миші на цей будинок, та клацніть мишею або натисніть пробіл.**",
+                "search_cafe": "Існує багато різноманітних об’єктів, які можуть бути представлені точками. Точка, яку ви додали — Кафе. **Знайдіть ' {preset}'** ",
+                "choose_cafe": "**Виберіть {preset} зі списку.**",
+                "feature_editor": "Тепер наша точка позначена, як кафе. Використовуючи редактор об’єктів ви можете додати більше інформації про кафе.",
+                "add_name": "В OpenStreetMap, всі поля є необовʼязковими, і зазвичай, ви можете залишити їх пустими, якщо не впевнені, як їх заповнювати.{br}Давайте представимо, що ми знаємо, що це за кафе, і ми знаємо його назву. **Додайте назу кафе**",
+                "add_close": "Редактор обʼєктів запамʼятовує всі зміни автоматично. **Після того як ви додали назву, натисніть Esc, Ввід, або клацніть на {button}, щоб закрити редактор обʼєктів**",
+                "reselect": "Часто точки вже існують, але мають помилки чи не повну інформацію. Ми можемо змінювати наявні точки. **Виділить кафе, яке ви щойно створили.**",
+                "update": "Додаймо додаткову інформацію про наше кафе. Ви можете зазначити його назву, страви якої кухні подаються, адресу. **Змініть інформацію про кафе**",
+                "update_close": "**Після того як ви закінчите оновлення інформації про кафе, натисніть Esc, Ввід, або клацніть на {button}, щоб закрити редактор обʼєктів**",
+                "rightclick": "Ви можете клацнути правою кнопкою миші на обʼєкті для того, щоб побачити *меню редагування*, яке містить перелік доступних операцій.  **Клацніть правою кнопкою миші, щоб вибрати точку, яку ви створили та подивитись меню редагування.**",
+                "delete": "Зазвичай ми вилучаємо з мапи обʼєкти, які більше не існують в реальному світі.{br}Вилучення обʼєкта в OpenStreetMap призведе до його вилучення зі всіх мап, якими користуються всі інші, тож переконайтесь, щоб обʼєкт, який ви вилучаєте, дійсно відсутній. **Клацніть на {button}, щоб вилучити точку.**",
+                "undo": "Ви можете скасовувати всі ваші зміни до того, як ви збережете їх в OpenStreetMap. **Клацніть кнопку {button}, щоб скасувати вилучення та повернути точку назад.**",
+                "play": "Тепер, коли ви знаєте, як додавати та редагувати точки, спробуйте додати кілька нових точок! **Коли ви будете готові перейти до наступного розділу, клацніть '{next}'.**"
             },
             "areas": {
                 "title": "Полігони",
-                "add": "Полігони використовуються, щоб показати межі об’єктів, наприклад: озер, будинків, території житлової забудови. Їх також використовують для детальнішого нанесення на мапу об’єктів, які зазвичай позначаються точками. **Натисніть на кнопку {button} Полігон, щоб додати його до мапи.**",
-                "corner": "Полігони кресляться додаванням точок на межах об’єкта. **Поставте першу точку на куті ігрового майданчика.**",
-                "place": "Окресліть територію, додаючи точки. Закінчіть креслення, клацнувши на першу точку. **Накресліть полігон для ігрового майданчика.**",
-                "search": "**Знайдіть '{name}'.**",
-                "choose": "**Виберіть Ігровий майданчик зі списку.**",
-                "describe": "**Додайте назву та закрите редактор об’єктів натиснувши на кнопку {button}**"
+                "add_playground": "*Полігони* використовуються, щоб показати межі об’єктів, наприклад: озер, будинків, території житлової забудови.{br}Їх також використовують для детальнішого нанесення на мапу об’єктів, які зазвичай позначаються точками. **Клацніть на кнопку {button} Полігон, для додавання нового обʼєкта.**",
+                "start_playground": "Нумо додамо ігровий майданчик на мапу, накресливши для цього полігон. Полігони кресляться додаванням точок по контуру об’єкта. **Клацніть або натисніть пробіл, щоб розпочати додавання точок полігону, на куті ігрового майданчика.**",
+                "continue_playground": "Продовжуйте креслити полігон, додаючи точки вздовж краю ігрового майданчика. Можливо використання спільних точок роазом з пішохідною доріжкою.{br}Порада: Для того, щоб уникнути прилипання точок до інших обʼєктів, натисніть та утримуйте Alt. **Продовжуйте креслення полігону ігрового майданчика**",
+                "finish_playground": "Закінчіть креслення полігону натиснувши Ввід, або клацніть знов на його першу або останню точку. **Закінчіть креслення полігону ігрового майданчика**",
+                "search_playground": "**Знайдіть '{preset}'.**",
+                "choose_playground": "**Виберіть {preset} зі списку.**",
+                "add_field": "Цей ігровий майданчик не має назви, тож ми не будемо нічого додавати в поле Назва.{br}Замість цього додайте інші відомості про нього в поле Опис. **Відкрийте перелік в меню «Додати поле»**",
+                "choose_field": "**Виберіть {field} зі списку.**",
+                "retry_add_field": "Ви не не вибрали поле {field}. **Спробуйте ще раз**",
+                "describe_playground": "**Додайте опис та закрите редактор об’єктів клацнувши на кнопку {button}.**",
+                "play": "Гарна робота! Спробуйте накреслити ще кілька полігонів, та подивитись які види обʼєктів можна додавати в OpenStreetMap. **Коли ви будете готові перейти до наступного розділу, клацніть '{next}'.**"
             },
             "lines": {
                 "title": "Лінії",
-                "add": "Лінії використовуються для позначення таких об’єктів як дороги, залізничні колії та річки. **Натисніть на кнопку {button} 'Лінія' для додавання нової лінії.**",
-                "start": "**Почніть лінію клацнувши на кінці дороги.**",
-                "intersect": "Клацніть, щоб додати ще кілька точок до лінії. Ви можете перетягувати мапу під час креслення у разі потреби. Дороги, та багато ліній інших типів є частиною великих мереж. Тому дуже важливо, щоб вони були правильно з’єднані одна з одною для того, щоб можливо було прокласти по них маршрут. **Клацніть на {name}, для того, щоб створити перехрещення, що з’єднує дві лінії.**",
-                "finish": "Закінчити креслення лінії можна клацнувши на її останню точку знов. **Закінчіть креслення дороги.**",
-                "road": "**Виберіть Дороги зі списку**",
-                "residential": "Існує багато різних типів доріг, найуживанішим є Вулиця. **Виберіть Вулицю** ",
-                "describe": "**Додайте назву дорозі та закрите редактор об’єктів натиснувши кнопку {button}.**",
-                "restart": "Дорога повинна з’єднуватись з {name}.",
-                "wrong_preset": "Ви не не обрали тип дороги «Дорога місцевого значення». **Спробуйте ще раз**"
+                "add_line": "*Лінії* використовуються для позначення таких об’єктів як дороги, залізничні колії та річки. **Клацніть на кнопку {button} 'Лінія' для додавання нової лінії.**",
+                "start_line": "В цьому місці на мапі відсутня дорога. Нумо додаймо її!{br}В OpenStreetMap лінію потрібно креслити по центру дороги. Ви можете переміщати мапу та змінювати масштаб у разі потреби. **Розпочніть креслити нову лінію, клацнувши на верхній кінець цієї відсутньої дороги.**",
+                "intersect": "Клацайте мишею або натискайте пробіл для продовження креслення лінії.{br}Дороги, як і більшість ліній інших типів, є частиною більших мереж. Дуже важливо, щоб ці лінії були правильно зʼєднані, щоб застосунки для прокладання маршрутів працювали правильно. **Клацніть на {name} для зʼєднання двох ліній.**",
+                "retry_intersect": "Дорога повинна мати перехрестя з {name}. Спробуйте ще раз!",
+                "continue_line": "Продовжуйте креслити лінію нової дороги. Запамʼятайте, ви можете перетягувати та змінювати масштаб мапи за потреби.{br}Для того, щоб закінчити креслення, клацніть ще раз на останю точку. **Закінчіть креслення дороги.**",
+                "choose_category_road": "**Виберіть {category} зі списку**",
+                "choose_preset_residential": "Існує багато різних типів доріг, ця – Вулиця. **Виберіть тип – {preset}** ",
+                "retry_preset_residential": "Ви не не обрали тип {preset}. **Клацніть тут, щоб спробувати ще раз**",
+                "name_road": "**Додайте назву дороги та натисніть Esc, Ввід, або клацніть на кнопку {button}, щоб закрити редактор обʼєктів.**",
+                "did_name_road": "Виглядає добре! Далі ви дізнаєтесь, як оновлювати форму ліній.",
+                "update_line": "Іноді виникає потреба змінити форму наявної лінії. Ось ця дорога виглядає не дуже добре.",
+                "add_node": "Ми можемо додавати точки для покращення геометрії ліній. Один зі способів додати точку до лінії – подвійне клацання на лінії в місці де потрібно її додати. **Подвійним клацанням додайте точку до лінії.**",
+                "start_drag_endpoint": "Якщо лінію виділено, ви можете перетягувати її точки клацнувши та утримуючи ліву кнопку миші під час перетягування. **Перетягніть кінцеву точку на місце де повинно  знаходитись перехрестя цих доріг.**",
+                "finish_drag_endpoint": "Це місце виглядає добре. **Відпустіть ліву кнопку миші для закінчення перетягування.**",
+                "start_drag_midpoint": "Невеличкі трикутники знаходяться в середині, між двома точками відрізку лінії. Інший спосіб створити нову точку лінії – потягнути за цей трикутник. **Потягніть трикутник для створення нової точки на вигині дороги.**",
+                "continue_drag_midpoint": "Тепер лінія виглядає знано краще! Продовжуйте покращувати цю лінію додаючи точки подвійним клацанням або витягуючи їх із середини відрізків, доки вигин лінії не буде відповідати вигину дороги. **Коли ви будете задоволені формою лініх, клацніть Так.**",
+                "delete_lines": "Якщо дороги немає в реальному світі, то її лінію треба вилучити.{br}Ось наприклад, в місті було заплановано будівництво дороги {street}, яке так і не відбулось. Ми можемо покращити мапу вилучивши зайві лінії.",
+                "rightclick_intersection": "Останньою справжньою вулицею є {street1}, отже ми можемо *розділити* {street2} на перехресті та вилучити все що знаходиться над ним. **Клацніть правою кнопкою на точці перехрестя**",
+                "split_intersection": "**Клацніть кнопку {button}, щоб розділити {street}.**",
+                "retry_split": "Ви не клацнули на кнопку Розділити. Спробуйте ще раз.",
+                "did_split_multi": "Добре! {street1} тепер розділено на дві частини. Верхню можна вилучити. **Клацніть на верхню частину {street2}, щоб видилити її.**",
+                "did_split_single": "**Клацніть на верхню частину {street2}, щоб виділити її.**",
+                "multi_select": "{selected} тепер виділено. Виділіть також {other1}. Ви можете утримувати Shift клацаючи на інші обʼєкти. **Shift-клац на {other2}.**",
+                "multi_rightclick": "Добре! Обидві лінії, які треба вилучити виділені. **Клацніть правою кнопкою на одній з них, щоб відкрити меню редагування.**",
+                "multi_delete": "**Клацніть кнопку {button}, щоб вилучити зайві лінії.**",
+                "retry_delete": "Ви не клацнули на кнопку Вилучити. Спробуйте ще раз.",
+                "play": "Чудово! Використовуйте навички, які здобули в цьому розділі, щоб потренуватися, редагуючи інші лінії. **Коли ви будете готові перейти до наступного розділу, клацніть '{next}'.**"
+            },
+            "buildings": {
+                "title": "Будівлі",
+                "add_building": "OpenStreetMap – це найбільша в світі база даних будівель та споруд.{br}Ви можете допомогти покращити її додаючи відсутні на мапі будинки. **Клацніть кнопку {button} Полігон, для додавання нових обʼєктів.**",
+                "start_building": "Нумо додамо будівлю на мапу, накресливши її контури.{br}Будинки потрібно креслити по їх зовнішньому контуру якомога точніше. **Клацніть або натисніть пробіл, щоб розпочати додавання точок полігону, на куті будівлі.**",
+                "continue_building": "Продовжуйте додавання точок для створення контуру будівлі. Запамʼятайте, ви можете змінювати масштаб якщо вам треба додати більше деталей.{br}Закінчіть креслення будівлі натиснувши Ввід, або клацнувши на першу чи останню точку. **Закінчіть креслення будівлі.**",
+                "retry_building": "Здається у вас виникли труднощі з розміщенням точок на кутах будівлі. Спробуйте ще раз!",
+                "choose_category_building": "**Виберіть {category} зі списку**",
+                "choose_preset_house": "Існує багато типів будівель, але цей точно є житловим будинком.{br}Якщо ви не впевнені з вибором типу, просто оберіть Будинок. **Оберіть тип – {preset}**",
+                "close": "**Натисніть Esc або клацніть {button} щоб закрити редактор обʼєктів**",
+                "rightclick_building": "**Клацніть правою кнопкою миші на будинку, який ви накреслили, щоб відкрити меню редагування.**",
+                "square_building": "Будинок, який ви щойно додали буде виглядати значно краще, якщо його кути будуть прямими. **Клацніть кнопку {button}, шоб зробити кути прямими.**",
+                "retry_square": "Ви не клацнули на кнопку Випрямити кути. Спробуйте ще раз.",
+                "done_square": "Бачите, як кути стали на місце? Давайта дізнаємось інших корисних порад.",
+                "add_tank": "Зараз ми будемо креслити циліндричні резервуари. **Клацніть {button} Полігон та додайте новий обʼєкт.**",
+                "start_tank": "Не переймайтесь тим, що у вас не виходить створити ідеальне коло. Просто окресліть резеруар. **Клацніть або натисніть пробіл для додаваня точок по контуру резервуара.**",
+                "continue_tank": "Додайте кілька точок навколо його краю. Коло буде створено по зовнішньому краю точок, які ви поставили.{br}Закінчіть креслення натиснувши Ввід або клацнувши на першу чи останню точку. **Закінчіть креслення резервуару**",
+                "search_tank": "**Знайдіть '{preset}'.**",
+                "choose_tank": "**Виберіть {preset} зі списку.**",
+                "rightclick_tank": "**Клацніть правою кнопкою миші на резервуарі, який ви накреслили, щоб відкрити меню редагування.**",
+                "circle_tank": "**Клацніть кнопку {button}, щоб зробити резервуар циліндричної форми.**",
+                "retry_circle": "Ви не клацнули на кнопку Закруглити. Спробуйте ще.",
+                "play": "Гарна робота!Спробуйте накресли кілька будинків, а також випробуйте інші команди з меню редагування. **Коли ви будете готові перейти до наступного розділу, клацніть '{next}'.**"
             },
             "startediting": {
                 "title": "Розпочати редагування",
-                "help": "Ð\92и Ð¼Ð¾Ð¶ÐµÑ\82е Ð¿ÐµÑ\80еглÑ\8fнÑ\83Ñ\82и Ð\9fокÑ\80окове ÐºÐµÑ\80Ñ\96вниÑ\86Ñ\82во Ñ\82а ознайомитись з Довідкою, натиснувши кнопку {button}.",
+                "help": "ТепеÑ\80 Ð²Ð¸ Ð³Ð¾Ñ\82овÑ\96 Ñ\80озпоÑ\87аÑ\82и Ñ\80едагÑ\83ваÑ\82и OpenStreetMap!{br}Ð\92и Ð¼Ð¾Ð¶ÐµÑ\82е Ð¿ÐµÑ\80еглÑ\8fнÑ\83Ñ\82и Ð\9fокÑ\80окове ÐºÐµÑ\80Ñ\96вниÑ\86Ñ\82во Ñ\89е Ñ\80аз Ð°Ð±Ð¾ ознайомитись з Довідкою, натиснувши кнопку {button}.",
                 "save": "Не забувайте регулярно зберігати свої зміни!",
                 "start": "Розпочати!"
             }
                 "amenity": {
                     "label": "Тип"
                 },
+                "animal_boarding": {
+                    "label": "Для тварин"
+                },
+                "animal_breeding": {
+                    "label": "Для тварин"
+                },
+                "animal_shelter": {
+                    "label": "Для тварин"
+                },
                 "area/highway": {
                     "label": "Тип"
                 },
                         "clockwise": "За годинниковою стрілкою"
                     }
                 },
+                "club": {
+                    "label": "Тип"
+                },
                 "collection_times": {
                     "label": "Час виїмки пошти"
                 },
+                "communication_multi": {
+                    "label": "Траслює сигнал"
+                },
                 "construction": {
                     "label": "Тип"
                 },
                     "label": "Лунка",
                     "placeholder": "Номер лунки (1-18)"
                 },
+                "grape_variety": {
+                    "label": "Сорти винограду"
+                },
                 "handicap": {
                     "label": "Гандікап",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "Тип"
                 },
+                "historic/civilization": {
+                    "label": "Антична культура"
+                },
                 "hoops": {
                     "label": "Кільця",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "Тип"
                 },
+                "inscription": {
+                    "label": "Напис"
+                },
                 "internet_access": {
                     "label": "Доступ до Інтеренету",
                     "options": {
                     }
                 },
                 "opening_hours": {
-                    "label": "Ð\93одини"
+                    "label": "Розклад Ñ\80обоÑ\82и"
                 },
                 "operator": {
                     "label": "Оператор"
                 "power_supply": {
                     "label": "Розетка"
                 },
+                "produce": {
+                    "label": "Вирощується"
+                },
                 "product": {
                     "label": "Виробляє"
                 },
                 "service/bicycle": {
                     "label": "Послуги"
                 },
+                "service/vehicle": {
+                    "label": "Послуги"
+                },
                 "service_rail": {
                     "label": "Тип службового шляху",
                     "options": {
                         "yard": "Депо"
                     }
                 },
+                "service_times": {
+                    "label": "Розклад"
+                },
                 "shelter": {
                     "label": "Притулок"
                 },
                 "sport_ice": {
                     "label": "Спорт"
                 },
-                "sport_racing": {
+                "sport_racing_motor": {
+                    "label": "Спорт"
+                },
+                "sport_racing_nonmotor": {
                     "label": "Спорт"
                 },
                 "stars": {
                     "label": "Кількість зірок"
                 },
+                "start_date": {
+                    "label": "Дата початку"
+                },
                 "step_count": {
                     "label": "Кількість сходинок"
                 },
                 "toll": {
                     "label": "Платний проїзд"
                 },
+                "tomb": {
+                    "label": "Тип"
+                },
                 "tourism": {
                     "label": "Тип"
                 },
                 "amenity": {
                     "name": "Зручності"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Готель для тварин",
+                    "terms": "притулок,тварини,тимчасово,догляд,відпустка,готель,коти,собаки,птахи,рептилії"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Розплідник тварин",
+                    "terms": "питомник,розплідник,тварини,кошеня,собача,цуцик,кінь,собака,кішка,риба,ящерка"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Притулок для тварин",
+                    "terms": "тварини,притулок,прихисток,догляд,волонтер,кицька,цуцик,собака,кіт,кішка,захист,збереження"
+                },
                 "amenity/arts_centre": {
                     "name": "Мистецький центр",
                     "terms": "Arts Center,vbcntwmrbq wtynh, галерея, мистецький центр"
                     "name": "Питна вода",
                     "terms": "Drinking Water, gbnyf djlf, бювет, питна вода, вода"
                 },
+                "amenity/driving_school": {
+                    "name": "Автошкола",
+                    "terms": "автівка,машина,права,кермування,школа,навчання,курси,дорога,мотоцикл,вантажівка,танспорт"
+                },
                 "amenity/embassy": {
                     "name": "Амбасада",
                     "terms": "Embassy, fvfcflf, посольство, місія, амбасада"
                     "name": "Місце на стоянці",
                     "terms": "стоянка,місце,автомобіль"
                 },
+                "amenity/pavilion": {
+                    "name": "Павільйон",
+                    "terms": "павільйон,укриття,очікування"
+                },
                 "amenity/pharmacy": {
                     "name": "Аптека",
                     "terms": "Pharmacy, fgntrf, ліки, фармація, аптека"
                     "name": "Територія університета",
                     "terms": "університет, кампус, гуртожиток, корпус, бібліотека"
                 },
+                "amenity/vending_machine": {
+                    "name": "Торговельний автомат",
+                    "terms": "торговельний автомат,торговий автомат,автомат"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Автомат продажу цигарок",
                     "terms": "циграки,торгівля,тютюн,палити,автомат,кіоск"
                     "terms": "лайно,собака,тварина,кішка,пакет"
                 },
                 "amenity/vending_machine/news_papers": {
+                    "name": "Автомат продажу газет"
+                },
+                "amenity/vending_machine/newspapers": {
                     "name": "Автомат продажу газет",
-                    "terms": "газети,новини,журнали"
+                    "terms": "газети,новини,журнали,преса"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "Поштомат",
                     "name": "Автомат продажу солодощів",
                     "terms": "цукерки,жувальна гумка,чіпси,печиво,крекери"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Торговий автомат",
-                    "terms": "Vending Machine,njhujdtkmybq fdnjvfn, торгівельний автомат, торговий автомат, автомат"
-                },
                 "amenity/veterinary": {
                     "name": "Ветеринарна лікарня",
                     "terms": "Veterinary, dtnthbyfhyf ksrfhyz, ветринар, втиринарна лікарня"
                     "name": "Заправка питною водою",
                     "terms": "вода,заправка,потяг,кемпінг,табір"
                 },
+                "amenity/watering_place": {
+                    "name": "Водопій",
+                    "terms": "вода,тварини,напувати,пити,корови,коні,кінь,птахи,свійськх,дикі"
+                },
                 "area": {
                     "name": "Полігон",
                     "terms": "Area, gjksujy, район, область, площа, простір, ділянка, край, площина, полігон"
                     "terms": "Building, elbyjr, будівля, споруда, нерухомість"
                 },
                 "building/apartments": {
-                    "name": "Ð\96иÑ\82ло",
+                    "name": "Ð\91агаÑ\82окваÑ\80Ñ\82иÑ\80ний Ð±Ñ\83динок",
                     "terms": "Apartments, bnkj, картира, апартаменти"
                 },
                 "building/barn": {
                 },
                 "building/house": {
                     "name": "Дім",
-                    "terms": "House, lsv, житловий будинок, дім, житло"
+                    "terms": "house,lsv,житловий будинок,дім,житло,маєток"
                 },
                 "building/hut": {
                     "name": "Сторожка",
                     "terms": "суспільний центр, будівля, клуб, громада"
                 },
                 "building/residential": {
-                    "name": "Ð\96иÑ\82лова Ð±Ñ\83дÑ\96влÑ\8f",
-                    "terms": "Residential Building, bnkjdf elsdkz, житлова будівля"
+                    "name": "Ð\96иÑ\82ловий Ð±Ñ\83динок",
+                    "terms": "Residential Building,bnkjdf elsdkz,житловий будинок,дім,оселя"
                 },
                 "building/retail": {
                     "name": "Роздрібна торгівля",
                     "name": "Місце стоянки",
                     "terms": "платка,фургон,мотодім,автодім,караван,місце,ділянка"
                 },
+                "club": {
+                    "name": "Клуб",
+                    "terms": "радіо,електроника,кіно,шахи,спорт,фанклуб,організація,дозвілля,авто,політика,клуб"
+                },
                 "craft": {
                     "name": "Майстерня",
                     "terms": "майстерня, рукоділля, ручна робота"
                 },
                 "highway/living_street": {
                     "name": "Житлова зона",
-                    "terms": "Living Street, bnkjdf pjyf, житлова зона"
+                    "terms": "Living Street,bnkjdf pjyf,житлова зона"
                 },
                 "highway/mini_roundabout": {
                     "name": "Малий круговий рух ",
                     "terms": "Primary Link,ppl ujkjdye ljhjue, естакада, виїзд з, виїзд на, з’їзд з, з’їзд на"
                 },
                 "highway/raceway": {
-                    "name": "Ð\90вÑ\82одÑ\80ом",
-                    "terms": "гонки, Ñ\82Ñ\80ек, Ð¼Ð¾Ñ\82одÑ\80ом"
+                    "name": "Ð\93оноÑ\87ний Ñ\82Ñ\80ек (Ð\9cоÑ\82оÑ\81поÑ\80Ñ\82)",
+                    "terms": "авÑ\82о,каÑ\80Ñ\82инг,моÑ\82окÑ\80оÑ\81,наÑ\81каÑ\80,пеÑ\80егони,Ñ\82Ñ\80ек,Ñ\84оÑ\80мÑ\83ла*,(моÑ\82оÑ\81поÑ\80Ñ\82)"
                 },
                 "highway/residential": {
                     "name": "Вулиця",
                     "name": "Зона обслуговування",
                     "terms": "зона обслуговування, сервіс"
                 },
+                "highway/speed_camera": {
+                    "name": "Камера контролю швидкості",
+                    "terms": "камера,швидкість,контроль,штраф,порушення,правила,дорожній рух,дорога,спідкамера"
+                },
                 "highway/steps": {
                     "name": "Сходи",
                     "terms": "Steps, cjlb, драбина, сходова клітка, сходи"
                     "name": "Руїни",
                     "terms": "Ruins, heyb, руїни"
                 },
+                "historic/tomb": {
+                    "name": "Гробниця",
+                    "terms": "гробниця,поховання,могила,склеп"
+                },
                 "historic/wayside_cross": {
                     "name": "Придорожній хрест",
                     "terms": "Wayside Cross, ghbljhjysq htcn, придорожній хрест"
                     "name": "Дачі/горо́ди",
                     "terms": "дача,город,ділянка"
                 },
+                "landuse/aquaculture": {
+                    "name": "Аквакультура",
+                    "terms": "рибгосп,ракоподібні,морські водорості,акваферма,креветки,устриці,рибництво,марікультури,водорості"
+                },
                 "landuse/basin": {
                     "name": "Водойма",
                     "terms": "Basin, djljqvf, резервуар, водойма"
                     "name": "Трава",
                     "terms": "Grass, nhfdf, трава"
                 },
+                "landuse/harbour": {
+                    "name": "Гавань",
+                    "terms": "гавань,затока,порт,притулок"
+                },
                 "landuse/industrial": {
                     "name": "Промислова зона",
                     "terms": "завод, фабрика, промисловість, виробництво, робоа, підприємство"
                     "name": "Кар’єр",
                     "terms": "Quarry, rfhh, кр’єр"
                 },
+                "landuse/railway": {
+                    "name": "Територія залізниці",
+                    "terms": "залізниця,територія,траспорт,коридор"
+                },
                 "landuse/recreation_ground": {
                     "name": "Зона відпочинку",
                     "terms": "газон,поле,майданчик,відпочинок,дозвілля,громада"
                 },
                 "landuse/residential": {
                     "name": "Житлова зона",
-                    "terms": "житло, помешкання, будинок, маєток, садиба, город"
+                    "terms": "житло,помешкання,будинок,маєток,садиба,город"
                 },
                 "landuse/retail": {
                     "name": "Торговельний квартал",
                     "name": "Баскетбольний майданчик",
                     "terms": "Basketball Court, fcrtnjkmybq vfqlfyxbr, баскетбольний майданчик, баскетбол"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Пляжний волейбол",
+                    "terms": "майданчик,площадка,волейбол,пляж,спорт,дозвілля.гра"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Боулз",
                     "terms": "болуз,спорт,трава,кулі,джек,кітті,вудз,бола"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Поле для крикету",
+                    "terms": "крикет,поле,спорт,гра,битка,м'яч"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Манеж",
+                    "terms": "манеж,виїздка,коні,конкур"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Поле для регбіліг",
                     "terms": "регбі,м’яч,м'яч,спорт,поле,майданчик,регбіліг"
                     "name": "Футбольне поле",
                     "terms": "Soccer Field, aenjkmyt gjkt, футбольне поле"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Тенісний стіл",
+                    "terms": "теніс,стіл,спорт,пінг-понг,ракетка"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Тенісний майданчик",
                     "terms": "Tennis Court, ntyscybq vfqlfyxbr, тенісний майданчик"
                     "terms": "курорт,відпочинок,пляж,процедури,оздоровлення,лікування,вода,дозвілля,розваги,готель,житло,туризм"
                 },
                 "leisure/running_track": {
-                    "name": "Бігова доріжка",
-                    "terms": "бігова доріжка, трек"
+                    "name": "Бігова доріжка (бігуни)",
+                    "terms": "біг,трек,спрінт,перегони"
                 },
                 "leisure/slipway": {
                     "name": "Стапель",
                 },
                 "leisure/track": {
                     "name": "Гоночний трек (не мотоспорт)",
-                    "terms": "перегони, вело, іподром, (не мотоспорт)"
+                    "terms": "перегони,вело,іподром,(не мотоспорт)"
                 },
                 "leisure/water_park": {
                     "name": "Аквапарк",
                     "terms": "Lighthouse, vfzr, сигнал, вогонь, маяк"
                 },
                 "man_made/mast": {
-                    "name": "РадÑ\96оÑ\89огла",
-                    "terms": "broadcast tower,cell phone tower,cell tower,guyed tower,mobile phone tower,radio tower,television tower,transmission mast,transmission tower,tv tower, радіовежа,мобільний зв’язок,мачта,вежа,щогла,антена"
+                    "name": "Ð\9cаÑ\87Ñ\82а",
+                    "terms": "мачта,антена,вежа,радіо,телебачення,зв'язок,мобільний,стільниковий"
                 },
                 "man_made/observation": {
                     "name": "Оглядова вежа",
                     "terms": "Grassland, nhfdb, луг, вигін, трави"
                 },
                 "natural/heath": {
-                    "name": "Ð\9fÑ\83Ñ\81Ñ\82иÑ\80\92ереск",
+                    "name": "Ð\9fÑ\83Ñ\81Ñ\82иÑ\80²ереск",
                     "terms": "Heath, gecnbh, степ, верес, пустище"
                 },
                 "natural/peak": {
                     "terms": "City,vscnj, місто"
                 },
                 "place/farm": {
-                    "name": "Ферма",
-                    "terms": "farm,ферма"
+                    "name": "Ферма"
                 },
                 "place/hamlet": {
                     "name": "Хутір",
                     "terms": "Island, jcnhsd, архіпелаг, атол, мис, бар’єр, мілина, острівець, риф, коса, острів"
                 },
                 "place/isolated_dwelling": {
-                    "name": "Ð\92Ñ\96докÑ\80емлене Ð¶Ð¸Ñ\82ло",
-                    "terms": "Isolated Dwelling, dsljrhtvktyt bnkj, відокремлене житло"
+                    "name": "Ð\9cаÑ\94Ñ\82ок",
+                    "terms": "Isolated Dwelling,dsljrhtvktyt bnkj,відокремлене житло,маєток"
                 },
                 "place/locality": {
                     "name": "Місцевість",
                     "name": "Околиці",
                     "terms": "місцевість, район "
                 },
+                "place/quarter": {
+                    "name": "Мікро-район/Квартал",
+                    "terms": "мікрорайон,квартал,оклоток"
+                },
                 "place/square": {
                     "name": "Майдан",
                     "terms": "майдан,площа"
                 },
                 "place/suburb": {
-                    "name": "Район",
-                    "terms": "зона, район, місцевість"
+                    "name": "Район в місті/Передмістя",
+                    "terms": "район"
                 },
                 "place/town": {
                     "name": "Місто",
                     "name": "Трамвай",
                     "terms": "Tram, nhfvdfq, трамвай"
                 },
+                "railway/tram_stop": {
+                    "name": "Зупинка трамвая",
+                    "terms": "зупинка,трамвай,транспорт,громадський,вагон,рейки"
+                },
                 "relation": {
                     "name": "Зв’язок",
                     "terms": "Relation, pdzpjr, зв’язок"
                     "name": "Садово-парковий центр",
                     "terms": "Garden Center, cfljdj-gfhrjdbq wtynh, сад, город"
                 },
+                "shop/gas": {
+                    "name": "Продаж зрідженого газу",
+                    "terms": "газ,пропан,балон,рідина,зріджений,заправка"
+                },
                 "shop/gift": {
                     "name": "Подарунки",
                     "terms": "Gift Shop, gjlfheyrb, сувеніри, подарунки"
                     "name": "Ломбард",
                     "terms": "обмін, гроші"
                 },
+                "shop/perfumery": {
+                    "name": "Парфуми",
+                    "terms": "парфуми,духи,одеколон,туалетна вода,аромат"
+                },
                 "shop/pet": {
                     "name": "Товари для тварин",
                     "terms": "Pet Store,njdfhb lkz ndfhby, зоомагазин"
diff --git a/vendor/assets/iD/iD/locales/ur.json b/vendor/assets/iD/iD/locales/ur.json
new file mode 100644 (file)
index 0000000..0f3bdbb
--- /dev/null
@@ -0,0 +1,19 @@
+{
+    "ur": {
+        "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "pk"
+            }
+        }
+    }
+}
\ No newline at end of file
index 1aac0048e5f58c3c852c1723602ba7609e242408..5e726524396a508e050d576ffa378023bf7fe59d 100644 (file)
                     "relation": "xóa quan hệ",
                     "multiple": "xóa {n} đối tượng"
                 },
+                "too_large": {
+                    "single": "Không thể xóa đối tượng này vì chỉ có thấy được một phần rất nhỏ.",
+                    "multiple": "Không thể xóa các đối tượng này vì chỉ có thấy được một phần rất nhỏ."
+                },
                 "incomplete_relation": {
                     "single": "Không thể xóa đối tượng này vì nó chưa được tải về hoàn toàn.",
                     "multiple": "Không thể xóa các đối tượng này vì chúng chưa được tải về hoàn toàn."
                 "key": "G",
                 "annotation": "gộp {n} đối tượng",
                 "not_eligible": "Không thể gộp các đối tượng này.",
-                "not_adjacent": "Không thể gộp các đối tượng không nối liền với nhau.",
+                "not_adjacent": "Không thể gộp các đối tượng này vì chúng không nối liền với nhau.",
                 "restriction": "Không thể gộp các đối tượng này vì ít nhất một trong những đối tượng trực thuộc quan hệ “{relation}”.",
                 "incomplete_relation": "Không thể gộp vì một trong số đối tượng này chưa được tải về hoàn toàn.",
                 "conflicting_tags": "Không thể gộp các đối tượng này vì một số thẻ có giá trị xung đột."
                 }
             },
             "reflect": {
-                "title": "phản chiếu",
+                "title": {
+                    "long": "Phản chiếu qua Trục Dài",
+                    "short": "Phản chiếu qua Trục Ngắn"
+                },
                 "description": {
                     "long": {
                         "single": "Phản chiếu đối tượng này qua trục dài.",
             "edit": "Sửa đối tượng",
             "check": {
                 "yes": "Có",
-                "no": "Không"
+                "no": "Không",
+                "reverser": "Thay đổi Chiều hướng"
+            },
+            "radio": {
+                "structure": {
+                    "type": "Kiểu",
+                    "default": "Bình thường",
+                    "layer": "Lớp"
+                }
             },
             "add": "Thêm",
             "none": "Không có",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/Vi:FAQ?setlang=vi#T.C3.B4i_v.E1.BB.ABa_thay_.C4.91.E1.BB.95i_b.E1.BA.A3n_.C4.91.E1.BB.93._L.C3.A0m_sao_xem_.C4.91.C6.B0.E1.BB.A3c_c.C3.A1c_thay_.C4.91.E1.BB.95i_c.E1.BB.A7a_t.C3.B4i.3F"
         },
         "confirm": {
-            "okay": "OK",
             "cancel": "Hủy bỏ"
         },
         "splash": {
             "lose_changes": "Bạn có các thay đổi chưa lưu. Các thay đổi này sẽ bị mất khi bạn đổi máy chủ bản đồ. Bạn có chắc chắn muốn đổi máy chủ?",
             "dev": "thử"
         },
+        "version": {
+            "whats_new": "Có gì mới trong iD {version}"
+        },
         "tag_reference": {
             "description": "Mô tả",
             "on_wiki": "{tag} tại wiki.osm.org",
         },
         "validations": {
             "disconnected_highway": "Đường không nối liền",
-            "disconnected_highway_tooltip": "Đường phải nối liền với mạng lưới đường sá.",
+            "disconnected_highway_tooltip": "Đường phải nối liền với đường khác hoặc lối ra vào tòa nhà.",
             "untagged_point": "Địa điểm không có thẻ",
+            "untagged_point_tooltip": "Chọn loại điểm.",
             "untagged_line": "Đường kẻ không có thẻ",
+            "untagged_line_tooltip": "Chọn loại đường kẻ.",
             "untagged_area": "Vùng không có thẻ",
+            "untagged_area_tooltip": "Chọn loại vùng.",
             "untagged_relation": "Quan hệ không có thẻ",
+            "untagged_relation_tooltip": "Chọn loại quan hệ.",
             "many_deletions": "Bạn có chắc chắn muốn xóa {n} đối tượng? Các đối tượng này sẽ bị xóa khỏi bản đồ công cộng tại openstreetmap.org.",
             "tag_suggests_area": "Thẻ {tag} có lẽ dành cho vùng nhưng được gắn vào đường kẻ",
-            "untagged_point_tooltip": "Chọn loại điểm.",
-            "untagged_line_tooltip": "Chọn loại đường kẻ.",
-            "untagged_area_tooltip": "Chọn loại vùng.",
-            "untagged_relation_tooltip": "Chọn loại quan hệ.",
             "deprecated_tags": "Không khuyến khích sử dụng các thẻ: {tags}"
         },
         "zoom": {
         "intro": {
             "done": "xong",
             "graph": {
-                "city_hall": "Tòa thị chính Tam Giang",
-                "fire_department": "Đoàn Cứu hỏa Tam Giang",
-                "memory_isle_park": "Công viên Đường Xưa",
-                "riverwalk_trail": "Đường mòn Ven sông",
-                "w_michigan_ave": "Tây Mỹ",
-                "e_michigan_ave": "Đông Mỹ",
-                "spring_st": "Tuổi Xuân",
-                "scidmore_park": "Công viên Ven sông",
-                "petting_zoo": "Vườn thú Trẻ em Ven sông",
-                "n_andrews_st": "Bắc An",
-                "s_andrews_st": "Nam An",
-                "n_constantine_st": "Bắc Quân",
-                "s_constantine_st": "Nam Quân",
-                "rocky_river": "Sông Hữu Thạch",
-                "railroad_dr": "Xe Lửa",
-                "conrail_rr": "Đường sắt Thống Nhất",
-                "st_joseph_river": "Sông Giu Se",
-                "n_main_st": "Bắc Phương",
-                "s_main_st": "Nam Phương",
-                "water_st": "Thủy Triều",
-                "foster_st": "Bảo Vệ",
-                "portage_river": "Sông Ghe Xuồng",
-                "flower_st": "Bông Hoa",
-                "elm_st": "Cây Du",
-                "walnut_st": "Hồ Đào",
-                "morris_ave": "Mạc Lý Tư",
-                "east_st": "Đông Phương",
-                "portage_ave": "Ghe Xuồng"
+                "postcode": "221572"
             },
             "navigation": {
-                "title": "Điều hướng",
-                "drag": "Bản đồ ở giữa cho xem dữ liệu OpenStreetMap ở trên một hình nền. Bạn có thể kéo thả và cuộn nó để đi tới đi lui, giống như một bản đồ trực tuyến bình thường. **Kéo bản đồ này!**",
-                "select": "Có ba hình thức đối tượng tượng trưng cho tất cả các chi tiết trên bản đồ: địa điểm, đường kẻ, vùng. Nhấn vào một đối tượng để lựa chọn nó. **Nhấn vào địa điểm để lựa chọn nó.**",
-                "pane": "Khi lựa chọn một đối tượng, bạn sẽ thấy biểu mẫu để sửa đối tượng. Đầu đề của biểu mẫu cho biết thể loại đối tượng, và dưới đó có các thuộc tính của đối tượng, chẳng hạn tên và địa chỉ. **Bấm nút {button} ở phía trên bên phải để đóng biểu mẫu.**",
-                "search": "Bạn cũng có thể tìm kiếm những đối tượng nằm trong phần bản đồ được hiển thị hoặc ở khắp mọi nơi. **Tìm con đường “{name}”.**",
-                "choose": "**Chọn {name} từ danh sách để chọn con đường này.**",
-                "chosen": "Đường {name} được chọn. **Bấm nút {button} để đóng biểu mẫu.**"
+                "title": "Điều hướng"
             },
             "points": {
-                "title": "Địa điểm",
-                "add": "Một địa điểm chỉ ra và mô tả một vị trí, chẳng hạn tiệm quán, nhà hàng, đài tưởng niệm. **Nhấn nút {button} Điểm để thêm một địa điểm mới.**",
-                "place": "Nhấn vào bản đồ để đặt địa điểm. **Đặt địa điểm trên tòa nhà.**",
-                "search": "Có đủ thứ địa điểm. Bạn vừa đặt một địa điểm Quán Cà phê. **Tìm “{name}”.**",
-                "choose": "***Chọn Quán Cà phê từ danh sách.***",
-                "describe": "Địa điểm hiện là một quán cà phê. Bây giờ bạn có thể cung cấp thêm chi tiết về địa điểm này trong biểu mẫu. **Nhập tên của địa điểm.**",
-                "close": "Biểu mẫu sẽ tự động ghi nhớ các thay đổi của bạn. Khi nào bạn thay đổi một đối tượng, nút Đóng sẽ trở thành hình dấu kiểm. **Bấm nút {button} để đóng biểu mẫu.**",
-                "reselect": "Nhiều khi một địa điểm đã tồn tại nhưng không chính xác hoặc không tròn vẹn. Chúng ta có thể sửa đổi địa điểm đã tồn tại. **Nhấn chuột để chọn địa điểm mà bạn vừa tạo ra.**",
-                "fixname": "**Đổi tên rồi bấm nút {button} để đóng biểu mẫu.**",
-                "reselect_delete": "Có thể xóa bất cứ đối tượng nào trên bản đồ. **Nhấn vào điểm mà bạn vừa vẽ để chọn nó.**",
-                "delete": "Một trình đơn nhìn giống bảng màu của họa sĩ bọc quanh địa điểm. Nó chứa các tác vụ có thể thực hiện với địa điểm, thí dụ xóa. **Bấm nút {button} để xóa địa điểm này.**"
+                "title": "Địa điểm"
             },
             "areas": {
-                "title": "Vùng",
-                "add": "Các vùng cho biết hình dạng của hồ nước, tòa nhà, và khu vực dân cư. Bạn có thể cung cấp nhiều chi tiết hơn dùng vùng so với địa điểm. **Nhấn vào nút {button} Vùng để bắt đầu vẽ vùng mới.**",
-                "corner": "Để vẽ vùng, đặt các nốt theo đường biên của vùng. **Nhấn chuột để đặt nốt đầu tiên vào một góc của sân chơi trẻ em.**",
-                "place": "Đặt thêm nốt để tiếp tục vẽ vùng, rồi nhấn vào nốt đầu tiên để “đóng” vùng này. **Vẽ một vùng cho sân chơI trẻ em.**",
-                "search": "**Tìm “{name}”.**",
-                "choose": "**Chọn Sân chơi từ danh sách.**",
-                "describe": "**Đặt tên rồi bấm nút {button} để đóng biểu mẫu.**"
+                "title": "Vùng"
             },
             "lines": {
-                "title": "Đường kẻ",
-                "add": "Các đường kẻ tượng trưng cho đường sá, đường sắt, dòng sông chẳng hạn. **Bấm nút {button} Đường để bắt đầu vẽ đường mới.**",
-                "start": "**Nhấn vào cuối đường để bắt đầu vẽ con đường.**",
-                "intersect": "Nhấn chuột để thêm nốt và kéo dài đường kẻ. Bạn có thể kéo bản đồ vào lúc vẽ đường để xem vùng chung quanh. Tương tự với nhiều loại đường kẻ, các đường bộ kết hợp nhau thành một mạng lớn hơn. Để cho các ứng dụng chỉ đường có thể hoạt động chính xác, xin chú ý nối liền các đường ở những giao lộ trên thực tế. **Nhấn vào con đường {name} để nối hai đường kẻ tại một giao lộ.**",
-                "finish": "Để kết thúc đường kẻ, nhấn vào nốt cuối cùng lần nữa. **Kết thúc đường.**",
-                "road": "**Chọn Đường Giao thông từ danh sách.**",
-                "residential": "Có nhiều kiểu con đường; kiểu phổ biến nhất là Ngõ Dân cư. **Chọn kiểu con đường là Ngõ Dân cư.**",
-                "describe": "**Đặt tên cho con đường rồi bấm nút {button} để đóng biểu mẫu.**",
-                "restart": "Con đường phải giao với đường {name}.",
-                "wrong_preset": "Bạn không chọn kiểu đường Ngõ Dân cư. **Nhấn chuột vào đây để thử lần nữa.**"
+                "title": "Đường kẻ"
             },
             "startediting": {
                 "title": "Bắt đầu Sửa đổi",
-                "help": "Bấm nút {button} Trợ giúp để quay trở lại hướng dẫn này hoặc xem thêm tài liệu.",
                 "save": "Hãy nhớ lưu các thay đổi của bạn thường xuyên!",
                 "start": "Hãy bắt đầu vẽ bản đồ!"
             }
                 "amenity": {
                     "label": "Loại"
                 },
+                "animal_boarding": {
+                    "label": "Loại Thú"
+                },
+                "animal_breeding": {
+                    "label": "Loại Thú"
+                },
+                "animal_shelter": {
+                    "label": "Loại Thú"
+                },
                 "area/highway": {
                     "label": "Loại"
                 },
                         "clockwise": "Theo Chiều kim Đồng hồ"
                     }
                 },
+                "club": {
+                    "label": "Loại"
+                },
                 "collection_times": {
                     "label": "Giờ Lấy thư"
                 },
+                "communication_multi": {
+                    "label": "Kiểu Giao thông"
+                },
                 "construction": {
                     "label": "Kiểu"
                 },
                     "label": "Loại"
                 },
                 "crop": {
-                    "label": "Loại cây"
+                    "label": "Loại Cây"
                 },
                 "crossing": {
                     "label": "Kiểu"
                     "label": "Số",
                     "placeholder": "Số lỗ (1–18)"
                 },
+                "grape_variety": {
+                    "label": "Loại Nho"
+                },
                 "handicap": {
                     "label": "Điểm chấp",
                     "placeholder": "1–18"
                 "historic": {
                     "label": "Loại"
                 },
+                "historic/civilization": {
+                    "label": "Nền Văn hóa"
+                },
                 "hoops": {
                     "label": "Số Vòng",
                     "placeholder": "1, 2, 4…"
                 "information": {
                     "label": "Kiểu"
                 },
+                "inscription": {
+                    "label": "Câu Ghi"
+                },
                 "internet_access": {
                     "label": "Truy cập Internet",
                     "options": {
                 "service/bicycle": {
                     "label": "Dịch vụ"
                 },
+                "service/vehicle": {
+                    "label": "Dịch vụ"
+                },
                 "service_rail": {
                     "label": "Kiểu Dịch vụ",
                     "options": {
                         "yard": "Đường Sân ga"
                     }
                 },
+                "service_times": {
+                    "label": "Giờ Phục vụ"
+                },
                 "shelter": {
                     "label": "Chỗ che"
                 },
                 "sport_ice": {
                     "label": "Môn Thể thao"
                 },
-                "sport_racing": {
+                "sport_racing_motor": {
+                    "label": "Môn Thể thao"
+                },
+                "sport_racing_nonmotor": {
                     "label": "Môn Thể thao"
                 },
                 "stars": {
                     "label": "Số Sao"
                 },
+                "start_date": {
+                    "label": "Ngày Bắt đầu"
+                },
                 "step_count": {
                     "label": "Số Bước"
                 },
                 "toll": {
                     "label": "Thu phí"
                 },
+                "tomb": {
+                    "label": "Kiểu"
+                },
                 "tourism": {
                     "label": "Loại"
                 },
                 "amenity": {
                     "name": "Tiện nghi"
                 },
+                "amenity/animal_boarding": {
+                    "name": "Khách sạn Thú cưng",
+                    "terms": "khách sạn thú cưng, khách sạn chó mèo, khách sạn chó, khách sạn mèo, nơi tạm giữ thú, nơi tạm giữ thú vật, chỗ tạm giữ thú, chỗ tạm giữ thú vật, cũi chó, trại thú, trại thú vật, trại chó, trại mèo, khach san thu cung, khach san cho meo, khach san cho, khach san meo, noi tam giu thu, noi tam giu thu vat, cho tam giu thu, cho tam giu thu vat, cui cho, trai thu, trai thu vat, trai cho, trai meo"
+                },
+                "amenity/animal_breeding": {
+                    "name": "Trại Nuôi Thú",
+                    "terms": "trại nuôi thú, trại nuôi thú vật, trại nuôi chó, trại nuôi mèo, trại nuôi ngựa, nơi nuôi thú vật, nơi nuôi chó, nơi nuôi mèo, nơi nuôi ngựa, chỗ nuôi thú vật, chỗ nuôi chó, chỗ nuôi mèo, chỗ nuôi ngựa, cũi chó, trai nuoi thu, trai nuoi thu vat, trai nuoi cho, trai nuoi meo, trai nuoi ngua, noi nuoi thu vat, noi nuoi cho, noi nuoi meo, noi nuoi ngua, cho nuoi thu vat, cho nuoi cho, cho nuoi meo, cho nuoi ngua, cui cho"
+                },
+                "amenity/animal_shelter": {
+                    "name": "Trạm Cứu hộ Thú cưng",
+                    "terms": "trạm cứu hộ thú cưng, trạm cứu hộ chó mèo, trạm cứu hộ chó, trạm cứu hộ mèo, cũi chó"
+                },
                 "amenity/arts_centre": {
                     "name": "Trung tâm Nghệ thuật",
                     "terms": "nghệ thuật, mỹ thuật, trung tâm nghệ thuật, trung tâm mỹ thuật, nhà nghệ thuật, hội trường nghệ thuật, nghe thuat, my thuat, trung tam nghe thuat, trung tam my thuat, nha nghe thuat, hoi truong nghe thuat"
                     "name": "Nước Uống",
                     "terms": "máy nước, vòi nước uống, nước uống, uống, may nuoc, voi nuoc uong, nuoc uong, uong"
                 },
+                "amenity/driving_school": {
+                    "name": "Trường Dạy Lái Xe",
+                    "terms": "trường dạy lái xe, truong day lai xe"
+                },
                 "amenity/embassy": {
                     "name": "Tòa đại sứ",
                     "terms": "tòa đại sứ, toà đại sứ, toa dai su, toa dai su"
                     "name": "Chỗ Đậu xe",
                     "terms": "chỗ đậu xe, chỗ đỗ xe, nơi đậu xe, nơi đỗ xe, cho dau xe, cho do xe, noi dau xe, noi do xe"
                 },
+                "amenity/pavilion": {
+                    "name": "Rạp",
+                    "terms": "rạp, bục dàn nhạc, vọng lâu, nhà vọng lâu, rap, buc dan nhac, vong lau, nha vong lau"
+                },
                 "amenity/pharmacy": {
                     "name": "Nhà thuốc",
                     "terms": "nhà thuốc, tiệm thuốc, nha thuoc, tiem thuoc"
                     "name": "Sân trường Đại học",
                     "terms": "sân trường đại học, sân viện đại học, sân trường cao đẳng, trường đại học, viện đại học, trường cao đẳng, đh, cđ, san truong dai hoc, san vien dai hoc, san truong cao dang, truong dai hoc, vien dai hoc, truong cao dang"
                 },
+                "amenity/vending_machine": {
+                    "name": "Máy Bán Hàng",
+                    "terms": "máy bán hàng, máy bán hàng tự động, máy bán nước uống, máy bán đồ ăn, máy bán kẹo, máy bán dao cạo, máy bán tem, quán ăn tự động, may ban hang, may ban hang tu dong, may ban nuoc uong, may ban do an, may ban keo, may ban dao cao, may ban tem, quan an tu dong"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "Máy Bán Thuốc lá",
                     "terms": "máy bán thuốc lá, may ban thuoc la"
                     "terms": "máy phát bao cứt chó, may phat bao cut cho"
                 },
                 "amenity/vending_machine/news_papers": {
+                    "name": "Máy Bán Báo"
+                },
+                "amenity/vending_machine/newspapers": {
                     "name": "Máy Bán Báo",
                     "terms": "máy bán báo, máy bán tạp chí, máy bán tờ báo, may ban bao, may ban tap chi, may ban to bao"
                 },
                     "name": "Máy Bán Kẹo",
                     "terms": "máy bán kẹo, may ban keo"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "Máy Bán Hàng",
-                    "terms": "máy bán hàng, máy bán hàng tự động, máy bán đồ ăn, máy bán dao cạo, máy bán tem, quán ăn tự động, may ban hang, may ban hang tu dong, may ban do an, may ban dao cao, may ban tem, quan an tu dong"
-                },
                 "amenity/veterinary": {
                     "name": "Thú y",
                     "terms": "bác sĩ thú y, bác sỹ thú y, thầy thuốc thú y, bệnh viện thú y, nhà thương thú y, trung tâm thú y, bác sĩ chó, bác sỹ chó, bác sĩ mèo, bác sỹ mèo, bac si thu y, bac sy thu y, thay thuoc thu y, benh vien thu y, nha thuong thu y, trung tam thu y, bac si cho, bac sy cho, bac si meo, bac sy meo"
                     "name": "Vòi Nước uống dành cho Nhà lưu động",
                     "terms": "vòi nước uống dành cho nhà lưu động, máy nước uống dành cho nhà lưu động, trạm nước uống dành cho nhà lưu động, voi nuoc uong danh cho nha luu dong, may nuoc uong danh cho nha luu dong, tram nuoc uong danh cho nha luu dong"
                 },
+                "amenity/watering_place": {
+                    "name": "Nước Uống dành cho Thú vật",
+                    "terms": "nước uống dành cho thú vật, hồ nước dành cho thú vật, giếng nước dành cho thú vật, vòi nước dành cho thú vật, nuoc uong danh cho thu vat, ho nuoc danh cho thu vat, gieng nuoc danh cho thu vat, voi nuoc danh cho thu vat"
+                },
                 "area": {
                     "name": "Vùng",
                     "terms": "khu vực, vùng, khu, khu vuc, vung"
                     "name": "Lều Cắm trại",
                     "terms": "lều, lều cắm trại, leu, leu cam trai"
                 },
+                "club": {
+                    "name": "Câu lạc bộ",
+                    "terms": "câu lạc bộ, clb, club, cau lac bo"
+                },
                 "craft": {
                     "name": "Nghề",
                     "terms": "nghề, nghề nghiệp, nghệ, nghệ nghiềp, nghe, nghe nghiep"
                     "terms": "đường nhánh đường chính, đường nhánh quốc lộ, đường nhánh xa lộ, đoạn nhánh đường chính, đoạn nhánh quốc lộ, đoạn nhánh xa lộ, đường nhánh rẽ đường chính, đường nhánh rẽ quốc lộ, đường nhánh rẽ xa lộ, đoạn nhánh rẽ đường chính, đoạn nhánh rẽ quốc lộ, đoạn nhánh rẽ xa lộ, đường nhánh chuyển đường chính, đường nhánh chuyển quốc lộ, đường nhánh chuyển xa lộ, nhánh chuyển đường chính, nhánh chuyển quốc lộ, nhánh chuyển xa lộ, lối ra vào đường chính, lối ra vào quốc lộ, lối ra vào xa lộ, lối ra đường chính, lối ra quốc lộ, lối ra xa lộ, lối vào đường chính, lối vào quốc lộ, lối vào xa lộ, nhánh ra đường chính, nhánh ra quốc lộ, nhánh ra xa lộ, nhánh vào đường chính, nhánh vào quốc lộ, nhánh vào xa lộ, đường nối đường chính, đường nối quốc lộ, đường nối xa lộ, duong nhanh duong chinh, duong nhanh quoc lo, duong nhanh xa lo, doan nhanh duong chinh, doan nhanh quoc lo, doan nhanh xa lo, duong nhanh re duong chinh, duong nhanh re quoc lo, duong nhanh re xa lo, doan nhanh re duong chinh, doan nhanh re quoc lo, doan nhanh re xa lo, duong nhanh chuyen duong chinh, duong nhanh chuyen quoc lo, duong nhanh chuyen xa lo, nhanh chuyen duong chinh, nhanh chuyen quoc lo, nhanh chuyen xa lo, loi ra vao duong chinh, loi ra vao quoc lo, loi ra vao xa lo, loi ra duong chinh, loi ra quoc lo, loi ra xa lo, loi vao duong chinh, loi vao quoc lo, loi vao xa lo, nhanh ra duong chinh, nhanh ra quoc lo, nhanh ra xa lo, nhanh vao duong chinh, nhanh vao quoc lo, nhanh vao xa lo, duong noi duong chinh, duong noi quoc lo, duong noi xa lo"
                 },
                 "highway/raceway": {
-                    "name": "Đường Đua Ô tô",
-                    "terms": "đường đua xe hơi, đường đua ô tô, đường đua ô-tô, đường đua ôtô, trường đua xe hơi, trường đua ô tô, trường đua ô-tô, trường đua ôtô, duong dua xe, truong dua xe, duong dua xe hoi, duong dua o to, duong dua o-to, duong dua oto, truong dua xe hoi, truong dua o to, truong dua o-to, truong dua oto"
+                    "name": "Đường Đua Xe",
+                    "terms": "đường đua xe hơi, đường đua ô tô, đường đua ô-tô, đường đua ôtô, đường đua xe máy, trường đua xe hơi, trường đua ô tô, trường đua ô-tô, trường đua ôtô, trường đua xe máy, duong dua xe, truong dua xe, duong dua xe hoi, duong dua o to, duong dua o-to, duong dua oto, duong dua xe may, truong dua xe hoi, truong dua o to, truong dua o-to, truong dua oto, truong dua xe may"
                 },
                 "highway/residential": {
                     "name": "Ngõ Dân cư",
                     "name": "Trạm Dừng chân",
                     "terms": "trạm dừng chân đường bộ, trạm dừng chân đường cao tốc, trạm dừng chân dọc đường, trạm dừng nghỉ đường bộ, trạm dừng nghỉ đường cao tốc, trạm dừng nghỉ dọc đường, tiệm mua sắm, nhà hàng ăn nhanh, cây xăng, khu vệ sinh, trạm thông tin, tram dung chan duong bo, tram dung chan duong cao toc, tram dung chan doc duong, tram dung nghi duong bo, tram dung nghi duong cao toc, tram dung nghi doc duong, tiem mua sam, nha hang an nhanh, cay xang, khu ve sinh, tram thong tin"
                 },
+                "highway/speed_camera": {
+                    "name": "Camera GIám sát Tốc độ",
+                    "terms": "camera giám sát tốc độ, camêra giám sát tốc độ, camera quan sát tốc độ, camêra quan sát tốc độ, máy ảnh giám sát tốc độ, máy ảnh quan sát tốc độ, camera giam sat toc do, camera quan sat toc do, may anh giam sat toc do, may anh quan sat toc do"
+                },
                 "highway/steps": {
                     "name": "Cầu thang",
                     "terms": "cầu thang, cau thang"
                     "name": "Tàn tích",
                     "terms": "tàn tích, di tích"
                 },
+                "historic/tomb": {
+                    "name": "Mộ",
+                    "terms": "mộ, mồ, mả, chỗ chôn, mo, ma, cho chon"
+                },
                 "historic/wayside_cross": {
                     "name": "Thánh Giá Dọc đường",
                     "terms": "thánh giá dọc đường, thập giá dọc đường, thập tự giá dọc đường, thập ác dọc đường, thanh gia doc duong, thap gia doc duong, thap tu gia doc duong, thap ac doc duong"
                     "name": "Cỏ",
                     "terms": "cỏ, đồng cỏ, bãi cỏ, co, dong co, bai co"
                 },
+                "landuse/harbour": {
+                    "name": "Cảng",
+                    "terms": "cảng, bến tàu, cang, ben tau"
+                },
                 "landuse/industrial": {
                     "name": "Đất Công nghiệp",
                     "terms": "đất công nghiệp, khu vực công nghiệp, vùng công nghiệp nhà máy, xưởng, dat cong nghiep, khu vuc cong nghiep, vung cong nghiep, nha may, xuong"
                     "name": "Mỏ Đá",
                     "terms": "mỏ đá, nơi lấy đá, mo da, noi lay da"
                 },
+                "landuse/railway": {
+                    "name": "Hành lang Đường sắt",
+                    "terms": "hành lang đường sắt, hành lang đường ray, hành lang xe lửa, hành lang tàu hỏa, hành lang tàu hoả, hanh lang duong sat, hanh lang duong ray, hanh lang xe lua, hanh lang tau hoa"
+                },
                 "landuse/recreation_ground": {
                     "name": "Sân Giải trí",
                     "terms": "sân giải trí, sân chơi, san giai tri, san choi"
                     "name": "Sân Bóng rổ",
                     "terms": "sân bóng rổ, san bong ro"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "Sân Bóng chuyền Bãi biển",
+                    "terms": "sân bóng chuyền bãi biển, san bong chuyen bai bien"
+                },
                 "leisure/pitch/bowls": {
                     "name": "Sân cỏ Bowling",
                     "terms": "sân cỏ bowling, sân cỏ bóng gỗ, san co bowling, san co bong go"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "Sân cỏ Bóng gậy",
+                    "terms": "sân cỏ bóng gậy, sân cỏ crikê, sân cỏ crích-kê, sân cỏ cricket, san co bong gay, san go crike, san co crich-ke, san co cricket"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "Sân Cưỡi ngựa",
+                    "terms": "sân cưỡi ngựa, câu lạc bộ cưỡi ngựa, clb cưỡi ngựa, câu lạc bộ ngựa, clb ngựa, san cuoi ngua, cau lac bo cuoi ngua, clb cuoi ngua, cau lac bo ngua, clb ngua"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "Sân cỏ Bóng bầu dục Liên đoàn",
                     "terms": "sân cỏ bóng bầu dục liên đoàn, sân cỏ banh bầu dục liên đoàn, sân cỏ bóng rugby league, sân cỏ banh rugby league, san co bong bau duc lien doan, san co banh bau duc lien doan, san co bong rugby league, san co banh rugby league"
                     "name": "Sân cỏ Bóng đá",
                     "terms": "sân cỏ bóng đá, sân cỏ banh đá, sân cỏ đá banh, san co bong da, san co banh da, san co da banh"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "Bàn Bóng bàn",
+                    "terms": "bàn bóng bàn, ban bong ban"
+                },
                 "leisure/pitch/tennis": {
                     "name": "Sân Quần vợt",
                     "terms": "sân quần vợt, san quan vot"
                     "terms": "hồ bơi, hồ tắm, ho boi, ho tam"
                 },
                 "leisure/track": {
-                    "name": "Đường Đua (Không phải Ô tô)",
+                    "name": "Đường Đua (Không phải Đua Xe)",
                     "terms": "đường đua, trường đua, đường đua ngựa, đường đua xe đạp, duong dua, truong dua, duong dua ngua, duong dua xe dap"
                 },
                 "leisure/water_park": {
                     "terms": "hải đăng, đèn biển, hai dang, den bien"
                 },
                 "man_made/mast": {
-                    "name": "Cột Radio",
-                    "terms": "cột radio, cột rađiô, cột ra-đi-ô, cột vô tuyến, tháp radio, tháp rađiô, tháp ra-đi-ô, tháp vô tuyến, anten radio, anten rađiô, an-ten ra-đi-ô, cột tv, cột tivi, tháp tv, tháp tivi, anten tv, anten tivi, cot radio, cot ra-di-o, cot vo tuyen, thap radio, thap ra-di-o, thap vo tuyen, anten radio, anten ra-di-o, cot tv, cot vivi, thap tv, thap tivi, anten tv, anten tivi"
+                    "name": "Cột Ăngten",
+                    "terms": "cột ăngten, cột ăng-ten, cột ăng ten, cột anten, cột an-ten, cột radio, cột rađiô, cột ra-đi-ô, cột vô tuyến, tháp radio, tháp rađiô, tháp ra-đi-ô, tháp vô tuyến, anten radio, anten rađiô, an-ten ra-đi-ô, cột tv, cột tivi, tháp tv, tháp tivi, anten tv, anten tivi, cot angten, cot ang-ten, cot ang ten, cot anten, cot an-ten, cot radio, cot ra-di-o, cot vo tuyen, thap radio, thap ra-di-o, thap vo tuyen, anten radio, anten ra-di-o, cot tv, cot vivi, thap tv, thap tivi, anten tv, anten tivi"
                 },
                 "man_made/observation": {
                     "name": "Tháp Quan sát",
                     "terms": "thành phố, tp, thành thị, đô thị, thanh pho, thanh thi, do thi"
                 },
                 "place/farm": {
-                    "name": "Trại",
-                    "terms": "trại, nông nghiệp, trang trại, đồn điền, trai, nong nghiep, trang trại, don dien"
+                    "name": "Trại"
                 },
                 "place/hamlet": {
                     "name": "Thôn",
                     "name": "Hàng xóm",
                     "terms": "hàng xóm, khu phố, hang xom, khu pho"
                 },
+                "place/quarter": {
+                    "name": "Khu",
+                    "terms": "khu, phố, pho"
+                },
                 "place/square": {
                     "name": "Quảng trường",
                     "terms": "quảng trường, quang truong"
                     "name": "Đường Tàu điện",
                     "terms": "đường tàu điện, tàu điện, đường xe điện, xe điện, duong tau dien, tau dien, duong xe dien, xe dien "
                 },
+                "railway/tram_stop": {
+                    "name": "Trạm Tàu điện",
+                    "terms": "trạm tàu điện, trạm xe điện, tram tau dien, tram xe dien"
+                },
                 "relation": {
                     "name": "Quan hệ",
                     "terms": "quan hệ, liên kệ, mối quan hệ, mối liên hệ, quan he, lien ke, moi quan he, moi lien he"
                     "name": "Trung tâm Làm vườn",
                     "terms": "trung tâm bán đồ vườn, tiệm bán đồ làm vườn, nơi bán đồ làm vườn, cửa hàng bán đồ làm vườn, quầy bán đồ làm vườn, cây, bông hoa, hạt, hột, trung tam ban do vuon, tiem ban do lam vuon, noi ban do lam vuon, cua hang ban do lam vuon, quay ban do lam vuon, cay, bong hoa, hat, hot"
                 },
+                "shop/gas": {
+                    "name": "Tiệm Ga",
+                    "terms": "tiệm ga, cửa hàng ga, tiệm gas, cửa hàng gas, tiệm khí ga, cửa hàng khí ga, tiệm khí gas, cửa hàng khí gas, tiệm khí thiên niên, cửa hàng khí thiên niên, tiệm dầu lửa, cửa hàng dầu lửa, tiệm prôpan, cửa hàng prôpan, tiệm prô-pan, cửa hàng prô-pan, tiem ga, cua hang ga, tiem gas, cua hang gas, tiem khi ga, cua hang khi ga, tiem khi gas, cua hang khi gas, tiem khi thien nien, cua hang khi thien nien, tiem dau lua, cua hang dau lua, tiem propan, cua hang propan, tiem pro-pan, cua hang pro-pan"
+                },
                 "shop/gift": {
                     "name": "Tiệm Quà tặng",
                     "terms": "cửa hàng quà tặng, cửa hàng bán quà tặng, nơi bán quà tặng, quầy quà tặng, quầy bán quà tặng, chỗ bán quà tặng, món quà, quà lưu niệm, quà kỷ niệm, quà kỉ niệm, dịp lễ hội, cua hang qua tang, cua hang ban qua tang, noi ban qua tang, quay qua tang, quay ban qua tang, cho ban qua tang, mon qua, qua luu niem, qua ky niem, qua ki niem, dip le hoi"
                 },
                 "shop/mall": {
                     "name": "Trung tâm Thương mại",
-                    "terms": "trung tâm thương mại, khu thương mại, trung tam thuong mai, khu thuong mai"
+                    "terms": "trung tâm thương mại, khu thương mại, khu mua sắm, trung tâm mua sắm, trung tam thuong mai, khu thuong mai, khu mua sam, trung tam mua sam"
                 },
                 "shop/massage": {
                     "name": "Tiệm Xoa bóp",
                     "name": "Tiệm Cầm đồ",
                     "terms": "tiệm cầm đồ, cửa hàng cầm đồ, cửa hiệu cầm đồ, quán cầm đồ, tiem cam do, cua hang cam do, cua hieu cam do, quan cam do"
                 },
+                "shop/perfumery": {
+                    "name": "Tiệm Nước hoa",
+                    "terms": "tiệm nước hoa, cửa hàng nước hoa, tiệm dầu thơm, cửa hàng dầu thơm, tiem nuoc hoa, cua hang nuoc hoa, tiem dau thom, cua hang dau thom"
+                },
                 "shop/pet": {
                     "name": "Tiệm Vật nuôi",
                     "terms": "tiệm bán vật nuôi, tiệm bán đồ nuôi thú vật, cửa hàng vật nuôi, cửa hiệu thú vật, đồ ăn thú vật, chó, mèo, tiem ban vat nuoi, tiem ban do nuoi thu vat, cua hang vat nuoi, cua hieu thu vat, do an thu vat, cho, meo"
index 125421b2ff1a135fbc2d34cf6c7b76e6c836a0a6..088158bddb7730d76eb0f4132d88467c1b33fa08 100644 (file)
                 "key": "C",
                 "annotation": "拼咗地貌 {n} 個",
                 "not_eligible": "爾啲地貌,無得併埋。",
-                "not_adjacent": "地貌無得拼,佢哋根本無聯埋。",
                 "restriction": "地貌無得拼,佢哋至少一個,屬於 {relation} 關聯。",
                 "incomplete_relation": "地貌無得拼,佢哋至少一個未傳晒落來。",
                 "conflicting_tags": "地貌無得拼,佢哋籤中內有矛盾。"
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "得",
             "cancel": "唔做"
         },
         "splash": {
         },
         "validations": {
             "untagged_point": "未有籤嘅點",
-            "untagged_line": "冇籤嘅綫",
-            "untagged_area": "冇籤嘅範圍",
-            "tag_suggests_area": "{tag}籤話條綫係範圍,實情佢唔係。",
             "untagged_point_tooltip": "揀種地貌,兼且寫呢處係乜來。",
+            "untagged_line": "冇籤嘅綫",
             "untagged_line_tooltip": "揀種地貌,兼且寫呢綫係乜來。",
+            "untagged_area": "冇籤嘅範圍",
             "untagged_area_tooltip": "揀種地貌,兼且寫呢範圍係乜來。",
+            "tag_suggests_area": "{tag}籤話條綫係範圍,實情佢唔係。",
             "deprecated_tags": "廢籤:{tags}"
         },
         "zoom": {
         "intro": {
             "done": "搞掂",
             "graph": {
-                "city_hall": "三江大會堂",
-                "fire_department": "三江消防局",
-                "memory_isle_park": "念洲園",
-                "riverwalk_trail": "江徑",
-                "w_michigan_ave": "海西道",
-                "e_michigan_ave": "海東道",
-                "spring_st": "春街",
-                "scidmore_park": "野居園",
-                "petting_zoo": "野居園寵物園",
-                "n_andrews_st": "漢北街",
-                "s_andrews_st": "漢南街",
-                "n_constantine_st": "恆北街",
-                "s_constantine_st": "恆南街",
-                "rocky_river": "石江",
-                "railroad_dr": "火車道",
-                "conrail_rr": "合鐵道",
-                "st_joseph_river": "增聖道",
-                "n_main_st": "北大街",
-                "s_main_st": "南大街",
-                "water_st": "水街",
-                "foster_st": "司林街",
-                "portage_river": "負江",
-                "flower_st": "華街",
-                "elm_st": "榆街",
-                "walnut_st": "核桃街",
-                "morris_ave": "黎道",
-                "east_st": "東街",
-                "portage_ave": "負道"
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "cn"
             },
             "navigation": {
-                "title": "周圍望",
-                "drag": "大地圖度,公家街圖資料,放喺背景之上。你想周圍望,就拖住,推上落,推左右,就好似普通網上地圖咁。**拖住地圖**",
-                "select": "圖上地貌,有三種方法表示,處、綫同範圍。所有地貌,都以一撳就揀。**撳處去揀。**",
-                "pane": "一揀地貌,地貌器就出。頂頭話我哋知乜嘢地貌,主要顯示地貌屬性,如名同地址。**閂地貌器,就撳右上{button}個掣。**",
-                "search": "喺家陣畫面,或全世界,你亦搵得地貌。**搵'{name}'**",
-                "choose": "**由一覽度揀 {name}。**",
-                "chosen": "正!家陣揀咗 {name} 。**撳{button} 掣,收埋地貌編輯。**"
+                "title": "周圍望"
             },
             "points": {
-                "title": "處",
-                "add": "處,用來指示地貌,如舖、餐廳、紀念碑。佢哋畫低某個位置,用來講下當地係乜。**撳 {button}  處個掣,開新一處。**",
-                "place": "地圖度,撳一下擺低一處。**撳下地圖,擺新嗰處去屋頂。**",
-                "search": "處可以用來指示種種地貌。你加爾處就係茶座。**搵【{name}】**",
-                "choose": "**由一覽度揀茶座。**",
-                "describe": "爾處畫成茶座。用地貌編器,我哋可以加名啲料上地貌。**加個名**",
-                "close": "地貌編寫會自動自覺,記低你改過乜。你一改地貌,閂掣會轉成清查記號。**要閂地貌編寫,撳{button}掣**",
-                "reselect": "有時處在。之不過整錯,又或者未完。我哋可改已有之處。**撳一下,揀你啱啱整嗰處。**",
-                "fixname": "**改名,兼撳 {button} 掣閂地貌編寫**",
-                "reselect_delete": "地圖度,乜地貌都刪得。**撳你嗰開嗰處去揀佢。**",
-                "delete": "個選單,會圍住嗰處。嗰處有唔同嘢做,當中有刪。**撳落 {button} 掣,刪嗰處。**"
+                "title": "處"
             },
             "areas": {
-                "title": "範圍",
-                "add": "範圍,地貌邊界,如湖、屋宇、住宅區。又原本地貌一處,範圍勾畫加之詳細。**撳住 {button} 範圍掣,開新範圍。**",
-                "corner": "要畫範圍,就用節來勾出邊界,包住範圍。**撳一下遊樂場一角,開一節。**",
-                "place": "畫範圍,就要擺多啲節。要完成範圍,就欽返頭嗰節。**畫個範圍畀遊樂場。**",
-                "search": "**搵【{name}】。**",
-                "choose": "**由一覽度揀遊樂場。**",
-                "describe": "**加名兼撳 {button} 掣閂埋地貌編寫**"
+                "title": "範圍"
             },
             "lines": {
-                "title": "綫",
-                "add": "綫,用來地示地貌,如道、鐵道、江河等。\"\"撳 {button} 綫掣會加條新綫。**",
-                "start": "**開一條綫,就撳路一端。**",
-                "intersect": "撳一下,條綫加多節。必要時,一邊畫一邊用滑鼠拖地圖,道,同埋其他種種綫。都係大綫網之中。特別留意依啲綫,有相連特性,用來畀帶街程式用。**撳落個 {名} 開新交點,駁埋兩條綫。**",
-                "finish": "畫綫到尾,只要再撳最尾一節一次。**畫完條路。**",
-                "road": "**由一覽度揀路。**",
-                "residential": "種種道路,最常見係住宅路。**揀住宅路**",
-                "describe": "**同車道起名,跟手撳  {button} 掣閂埋地貌製圖程式。**",
-                "restart": "車道要同 {name} 相交。",
-                "wrong_preset": "你未有指名住宅路。**撳爾度去揀多次**"
+                "title": "綫"
             },
             "startediting": {
                 "title": "開始改",
-                "help": "逐步解釋,可以由頭來過。又或者,睇多啲文件,撳下 {button} 幫助掣。",
                 "save": "記得定時記低修改!",
                 "start": "開始制圖"
             }
                 "craft": {
                     "label": "類"
                 },
-                "crop": {
-                    "label": "剪裁"
-                },
                 "crossing": {
                     "label": "類"
                 },
-                "cuisine": {
-                    "label": "菜系"
-                },
                 "currency_multi": {
                     "label": "錢類"
                 },
                 "source": {
                     "label": "來源"
                 },
-                "sport": {
-                    "label": "運動"
-                },
-                "sport_ice": {
-                    "label": "運動"
-                },
-                "sport_racing": {
-                    "label": "運動"
-                },
                 "stars": {
                     "label": "星級"
                 },
                     "terms": "City,城,城市"
                 },
                 "place/farm": {
-                    "name": "農場",
-                    "terms": "Farm,田,稻田,農地,農場,農田"
+                    "name": "農場"
                 },
                 "place/hamlet": {
                     "name": "村仔",
index a000ce23c8d4b1d6990143a514e90a1cdca7e96a..4793231d7e87b4c3dc53fcb222c11a54ac986871 100644 (file)
             "delete": {
                 "title": "删除",
                 "description": {
-                    "single": "彻底删除该特征。",
-                    "multiple": "彻底删除这些特征。"
+                    "single": "彻底删除该要素。",
+                    "multiple": "彻底删除这些要素。"
                 },
                 "annotation": {
                     "point": "删除点。",
                     "line": "删除线。",
                     "area": "删除面状要素。",
                     "relation": "删除关系。",
-                    "multiple": "删除 {n} 个特征。"
+                    "multiple": "删除 {n} 个要素。"
+                },
+                "too_large": {
+                    "single": "该要素暂不能删除,因为该要素在当前视角可视部分太少。",
+                    "multiple": "这些要素暂不能删除,因为其在当前视角可视部分不足。"
                 },
                 "incomplete_relation": {
-                    "single": "因该特征未完全下载,所以无法被删除。",
-                    "multiple": "因这些特征未完全下载,所以无法被删除。"
+                    "single": "因该要素未完全下载,所以无法被删除。",
+                    "multiple": "因这些要素未完全下载,所以无法被删除。"
                 },
                 "part_of_relation": {
-                    "single": "因该特征是更大关系中的一部分,所以无法被删除。您必须先将其从关系中移除。",
-                    "multiple": "因这些特征是更大关系中的一部分,所以无法被删除。您必须先将它们从关系中移除。"
+                    "single": "因该要素是更大关系中的一部分,所以无法被删除。您必须先将其从关系中移除。",
+                    "multiple": "因这些要素是更大关系中的一部分,所以无法被删除。您必须先将它们从关系中移除。"
                 },
                 "connected_to_hidden": {
-                    "single": "因该特征与某个隐藏的特征相连,所以无法被删除。",
-                    "multiple": "因这些特征与某些隐藏的特征相连,所以无法被删除。"
+                    "single": "因该要素与某个隐藏的要素相连,所以无法被删除。",
+                    "multiple": "因这些要素与某些隐藏的要素相连,所以无法被删除。"
                 }
             },
             "add_member": {
             },
             "merge": {
                 "title": "合并",
-                "description": "合并这些特征。",
+                "description": "合并这些要素。",
                 "key": "C",
-                "annotation": "已合并 {n} 个特征。",
-                "not_eligible": "这些特征不可以合并。",
-                "not_adjacent": "这些特征不能被合并,因为它们不相连。",
-                "restriction": "这些特征不能被合并,因为其中至少有一个特征是某个“{relation}”关系的成员。",
+                "annotation": "已合并 {n} 个要素。",
+                "not_eligible": "这些要素不可以合并。",
+                "not_adjacent": "这些要素的结束节点并未相连,无法将其合并。",
+                "restriction": "这些要素不能被合并,因为其中至少有一个要素是某个“{relation}”关系的成员。",
                 "incomplete_relation": "此要素暂未下载完成,无法合并。",
-                "conflicting_tags": "这些特征不能被合并,因为它们的某些标签具有冲突的值。"
+                "conflicting_tags": "这些要素不能被合并,因为它们的某些标签具有冲突的值。"
             },
             "move": {
                 "title": "移动",
                 "description": {
-                    "single": "移动该特征到不同的位置。",
-                    "multiple": "移动这些特征到不同的位置。"
+                    "single": "移动该要素到不同的位置。",
+                    "multiple": "移动这些要素到不同的位置。"
                 },
                 "key": "M",
                 "annotation": {
                     "vertex": "移动路径中节点。",
                     "line": "移动线。",
                     "area": "移动面状要素。",
-                    "multiple": "移动多个特征。"
+                    "multiple": "移动多个要素。"
                 },
                 "incomplete_relation": {
-                    "single": "因该特征未完全下载,所以无法被移动。",
-                    "multiple": "因这些特征未完全下载,所以无法被移动。"
+                    "single": "因该要素未完全下载,所以无法被移动。",
+                    "multiple": "因这些要素未完全下载,所以无法被移动。"
                 },
                 "too_large": {
-                    "single": "因该特征的可见部分不足,所以无法被移动。",
-                    "multiple": "因这些特征的可见部分不足,所以无法被移动。"
+                    "single": "因该要素的可见部分不足,所以无法被移动。",
+                    "multiple": "因这些要素的可见部分不足,所以无法被移动。"
                 },
                 "connected_to_hidden": {
-                    "single": "因该特征与某个隐藏的特征相连,所以无法被移动。",
-                    "multiple": "因这些特征与某些隐藏的特征相连,所以无法被移动。"
+                    "single": "因该要素与某个隐藏的要素相连,所以无法被移动。",
+                    "multiple": "因这些要素与某些隐藏的要素相连,所以无法被移动。"
                 }
             },
             "reflect": {
-                "title": "翻转",
+                "title": {
+                    "long": "沿长轴翻转",
+                    "short": "沿短轴翻转"
+                },
                 "description": {
                     "long": {
-                        "single": "沿该特征的长轴翻转。",
-                        "multiple": "沿这些特征的长轴翻转。"
+                        "single": "沿该要素的长轴翻转。",
+                        "multiple": "沿这些要素的长轴翻转。"
                     },
                     "short": {
-                        "single": "沿该特征的短轴翻转。",
-                        "multiple": "沿这些特征的短轴翻转。"
+                        "single": "沿该要素的短轴翻转。",
+                        "multiple": "沿这些要素的短轴翻转。"
                     }
                 },
                 "key": {
                 },
                 "annotation": {
                     "long": {
-                        "single": "沿一个特征的长轴翻转。",
-                        "multiple": "沿多个特征的长轴翻转。"
+                        "single": "已沿长轴翻转一个要素。",
+                        "multiple": "沿多个要素的长轴翻转。"
                     },
                     "short": {
-                        "single": "沿一个特征的短轴翻转。",
-                        "multiple": "沿多个特征的短轴翻转。"
+                        "single": "已沿短轴翻转一个要素。",
+                        "multiple": "沿多个要素的短轴翻转。"
                     }
                 },
                 "incomplete_relation": {
-                    "single": "因该特征未完全下载,所以无法被翻转。",
-                    "multiple": "因这些特征未完全下载,所以无法被翻转。"
+                    "single": "因该要素未完全下载,所以无法被翻转。",
+                    "multiple": "因这些要素未完全下载,所以无法被翻转。"
                 },
                 "too_large": {
-                    "single": "因该特征的可见部分不足,所以无法被翻转。",
-                    "multiple": "因这些特征的可见部分不足,所以无法被翻转。"
+                    "single": "因该要素的可见部分不足,所以无法被翻转。",
+                    "multiple": "因这些要素的可见部分不足,所以无法被翻转。"
                 },
                 "connected_to_hidden": {
-                    "single": "因该特征与某个隐藏的特征相连,所以无法被翻转。",
-                    "multiple": "因这些特征与某些隐藏的特征相连,所以无法被翻转。"
+                    "single": "因该要素与某个隐藏的要素相连,所以无法被翻转。",
+                    "multiple": "因这些要素与某些隐藏的要素相连,所以无法被翻转。"
                 }
             },
             "rotate": {
                 "title": "旋转",
                 "description": {
-                    "single": "绕该特征的中心点旋转。",
-                    "multiple": "绕这些特征的中心点旋转。"
+                    "single": "绕该要素的中心点旋转。",
+                    "multiple": "绕这些要素的中心点旋转。"
                 },
                 "key": "R",
                 "annotation": {
                     "line": "旋转线。",
                     "area": "旋转面状要素。",
-                    "multiple": "旋转多个特征。"
+                    "multiple": "旋转多个要素。"
                 },
                 "incomplete_relation": {
-                    "single": "因该特征未完全下载,所以无法旋转。",
-                    "multiple": "因这些特征未完全下载,所以无法旋转。"
+                    "single": "因该要素未完全下载,所以无法旋转。",
+                    "multiple": "因这些要素未完全下载,所以无法旋转。"
                 },
                 "too_large": {
-                    "single": "因该特征的可见部分不足,所以无法旋转。",
-                    "multiple": "因这些特征的可见部分不足,所以无法旋转。"
+                    "single": "因该要素的可见部分不足,所以无法旋转。",
+                    "multiple": "因这些要素的可见部分不足,所以无法旋转。"
                 },
                 "connected_to_hidden": {
-                    "single": "因该特征与某个隐藏的特征相连,所以无法旋转。",
-                    "multiple": "因这些特征与某些隐藏的特征相连,所以无法旋转。"
+                    "single": "因该要素与某个隐藏的要素相连,所以无法旋转。",
+                    "multiple": "因这些要素与某些隐藏的要素相连,所以无法旋转。"
                 }
             },
             "reverse": {
         "zoom_in_edit": "放大地图以编辑",
         "login": "登录",
         "logout": "退出",
-        "loading_auth": "正在连接OpenStreetMap...",
+        "loading_auth": "正在连接 OpenStreetMap...",
         "report_a_bug": "报告漏洞",
         "help_translate": "帮助改进翻译",
         "feature_info": {
-            "hidden_warning": "{count}个隐藏特征",
-            "hidden_details": "以下特征目前被隐藏:{details}"
+            "hidden_warning": "{count}个隐藏要素",
+            "hidden_details": "以下要素目前被隐藏:{details}"
         },
         "status": {
             "error": "无法连接到 API。",
             "rateLimit": "该接口是限制匿名连接的。您可以通过登录来解决这个问题。"
         },
         "commit": {
-            "title": "上传OpenStreetMap",
+            "title": "上传至 OpenStreetMap",
             "description_placeholder": "简单说明您的贡献(必填)",
             "message_label": "修改集说明",
-            "upload_explanation": "您上传的修改将会在所有使用OpenStreetMap数据的地图上可见。",
-            "upload_explanation_with_user": "{user},您上传的修改将会在所有使用OpenStreetMap数据的地图上可见。",
+            "upload_explanation": "您上传的修改将会在所有使用 OpenStreetMap 数据的地图上可见。",
+            "upload_explanation_with_user": "{user},您上传的修改将会在所有使用 OpenStreetMap 数据的地图上可见。",
             "save": "上传",
             "cancel": "取消",
             "changes": "{count}个变更",
             "all_relations": "所有关系",
             "new_relation": "新关系...",
             "role": "角色",
-            "choose": "选择特征类型",
+            "choose": "选择要素类型",
             "results": "{search}有{n}个结果。",
             "reference": "在OpenStreetMap Wiki中查看",
-            "back_tooltip": "变更特征",
+            "back_tooltip": "变更要素",
             "remove": "删除",
             "search": "搜索",
-            "multiselect": "选择特征",
+            "multiselect": "选择要素",
             "unknown": "未知",
             "incomplete": "<未下载>",
-            "feature_list": "搜索特征",
-            "edit": "编辑特征",
+            "feature_list": "搜索要素",
+            "edit": "编辑要素",
             "check": {
                 "yes": "是",
-                "no": "否"
+                "no": "否",
+                "reverser": "反向"
+            },
+            "radio": {
+                "structure": {
+                    "type": "类型",
+                    "default": "默认值",
+                    "layer": "图层"
+                }
             },
             "add": "添加",
             "none": "无",
             "description": "地图数据",
             "data_layers": "数据图层",
             "fill_area": "填充面状要素",
-            "map_features": "地图特征",
+            "map_features": "地图要素",
             "autohidden": "这些要素已被自动隐藏,因为屏幕中的要素过多。请放大再编辑。"
         },
         "feature": {
                 "tooltip": "建筑物,遮蔽处,车库等。"
             },
             "landuse": {
-                "description": "土地利用特征",
+                "description": "土地利用要素",
                 "tooltip": "森林,农田,公园,居民地,商用地等。"
             },
             "boundaries": {
                 "tooltip": "行政分界线"
             },
             "water": {
-                "description": "水体特征",
+                "description": "水体要素",
                 "tooltip": "河流,湖泊,池塘,盆地等。"
             },
             "rail": {
-                "description": "铁路特征",
+                "description": "铁路要素",
                 "tooltip": "铁路"
             },
             "power": {
-                "description": "电力特征",
+                "description": "电力要素",
                 "tooltip": "输电线,发电厂,变电所等。"
             },
             "past_future": {
                 "delete": "恢复被删除的内容",
                 "download_changes": "或者下载您的修改。",
                 "done": "所有冲突已调解!",
-                "help": "另一位用户修改了您刚刚修改的地图特征。\n点击下面条目查看冲突详情,并选择保留\n您自己的或者别人的修改。\n"
+                "help": "另一位用户修改了您刚刚修改的地图要素。\n点击下面条目查看冲突详情,并选择保留\n您自己的或者别人的修改。\n"
             }
         },
         "merge_remote_changes": {
             "conflict": {
-                "deleted": "该特征已被 {user} 删除。",
-                "location": "您和 {user} 同时移动了该特征。",
+                "deleted": "该要素已被 {user} 删除。",
+                "location": "您和 {user} 同时移动了该要素。",
                 "nodelist": "您和{user}同时修改了节点。",
                 "memberlist": "您和{user}同时修改了关系成员。",
                 "tags": "您将<b>{tag}</b>标签改为\"{local}\"而{user}将其改为\"{remote}\"。"
             "facebook": "分享到Facebook",
             "twitter": "分享到 Twitter",
             "google": "分享到 Google+",
-            "help_html": "您的修改将会在几分钟内出现在“标准”图层上,其他图层和某些特征可能需要更长的处理时间。",
+            "help_html": "您的修改将会在几分钟内出现在“标准”图层上,其他图层和某些要素可能需要更长的处理时间。",
             "help_link_text": "详情",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         },
         "splash": {
             "welcome": "欢迎使用OpenStreetMap iD编辑器",
-            "text": "ID编辑器是一个既易用而又功能强大的工具,以助您编辑世界上最好的自由世界地图。这是{version}版本。欲知详情,请浏览{website}及在{github}报告程序错误。“",
+            "text": "iD编辑器是一个既易用而又功能强大的工具,以助您编辑世界上最好的自由世界地图。这是{version}版本。欲知详情,请浏览{website}及在{github}报告程序错误。",
             "walkthrough": "开始演练",
             "start": "现在编辑"
         },
             "lose_changes": "您有尚未保存的编辑,切换地图服务器会失去这些编辑。您是否确定要切换服务器?",
             "dev": "开发模式"
         },
+        "version": {
+            "whats_new": "iD编辑器{version}版本新特性"
+        },
         "tag_reference": {
-            "description": "说明",
+            "description": "描述",
             "on_wiki": "wiki.osm.org上的{tag}",
             "used_with": "使用 {type}"
         },
         "validations": {
             "disconnected_highway": "断开的道路",
-            "disconnected_highway_tooltip": "道路应该连接到其他道路。",
+            "disconnected_highway_tooltip": "道路应当与其他道路连接或通往建筑入口。",
+            "old_multipolygon": "复合多边形的标签添加在外围路径",
+            "old_multipolygon_tooltip": "我们不赞成这种复合多边形的样式。请将标签添加在父复合多边形中,而不是在其外围的路径上添加。",
             "untagged_point": "未标记的点",
-            "untagged_line": "未标记的线",
-            "untagged_area": "未标记的面",
-            "untagged_relation": "未标记的关系",
-            "many_deletions": "您正在删除 {n} 个特征。您确定要这么做吗?这些特征将会在任何人所见的 openstreetmap.org 地图上被删除。",
-            "tag_suggests_area": "标签{tag}表明线应该为面要素,但它不是面",
             "untagged_point_tooltip": "选择该点的要素类型。",
+            "untagged_line": "未标记的线",
             "untagged_line_tooltip": "选择描述这条线的要素类型。",
+            "untagged_area": "未标记的面",
             "untagged_area_tooltip": "选择描述这个面的要素类型。",
+            "untagged_relation": "未标记的关系",
             "untagged_relation_tooltip": "选择描述这个关系的要素类型。",
+            "many_deletions": "您正在删除 {n} 个要素。您确定要这么做吗?这些要素将会在任何人所见的 openstreetmap.org 地图上被删除。",
+            "tag_suggests_area": "标签{tag}表明线应该为面要素,但它不是面",
             "deprecated_tags": "弃用标签:{tags}"
         },
         "zoom": {
         "help": {
             "title": "帮助",
             "help": "#帮助\n\n这是一个免费且可编辑的世界地图[OpenStreetMap](http://www.openstreetmap.org/)\n的编辑器,你可以用它来增加和更新你所在地区的数据,\n为全世界将这个开源、开放数据的世界地图变得更好。\n\n你在这张地图上的编辑将会被使用OpenStreetMap的所有人看到。\n你需要[登录](https://www.openstreetmap.org/login)才能编辑。\n\n本编辑器名为[iD](http://ideditor.com/),是一个[源码在GitHub上共享](https://github.com/openstreetmap/iD)\n的协作项目。\n",
-            "editing_saving": "# 编辑和保存\n\n本编辑器为在线编辑设计,您正在经由本网站使用它。\n\n### 选择要素\n\n您可以在地图上单击以选中一个要素,如道路或一个兴趣点。\n被选中的要素将被高亮显示,同时弹出一个显示其详细信息的面板,\n以及一个列出了可对该特征进行之操作的菜单。\n\n如需同时选中多个要素,您需要先按住 Shift 键。然后请多次点击选择全部的特征,\n或者在地图上画出一个长方形以圈出并选中长方形中所有的点。\n\n### 保存编辑内容\n\n当您做了比如编辑道路、建筑物或地点的更改后,\n这些更改在您将它们保存到服务器之前都只会保存在本地。\n无需担心犯错:您随时可以点击撤销按钮或重做按钮以撤销或重做更改。\n\n请点击“保存”按钮以结束一组编辑内容。例如,如果您刚完成了城镇的一个区域,\n正打算开始下一个区域的工作,这时您有机会重新检查之前完成的工作,\n同时编辑器会自动给出有用的建议。如果您的更改有一些问题,编辑器也会给出警告。\n\n如果一切正常,您可以在保存时写入一小段注释以解释上一阶段的工作内容,\n然后再次点击“保存”按钮以向\n[OpenStreetMap.org](http://www.openstreetmap.org/) 提交更改。\n在此之后,您的更改将对所有其它用户可见,其它用户也将以此为基础继续改进地图。\n\n如果您一时无法完成编辑内容,您可以关闭编辑器窗口。\n待稍后您返回 (至同一台计算机的同一个浏览器) 时,\n重新打开编辑器将会恢复您的工作进度。\n\n## 使用编辑器\n\n编辑器可用的键盘快捷键列表可以 [在此](http://wiki.openstreetmap.org/wiki/ID/Shortcuts) 找到。\n",
+            "editing_saving": "# 编辑和保存\n\n本编辑器为在线编辑设计,您正在经由本网站使用它。\n\n### 选择要素\n\n您可以在地图上单击以选中一个要素,如道路或一个兴趣点。\n被选中的要素将被高亮显示,同时弹出一个显示其详细信息的面板,\n以及一个列出了可对该要素进行之操作的菜单。\n\n如需同时选中多个要素,您需要先按住 Shift 键。然后请多次点击选择全部的要素,\n或者在地图上画出一个长方形以圈出并选中长方形中所有的点。\n\n### 保存编辑内容\n\n当您做了比如编辑道路、建筑物或地点的更改后,\n这些更改在您将它们保存到服务器之前都只会保存在本地。\n无需担心犯错:您随时可以点击撤销按钮或重做按钮以撤销或重做更改。\n\n请点击“保存”按钮以结束一组编辑内容。例如,如果您刚完成了城镇的一个区域,\n正打算开始下一个区域的工作,这时您有机会重新检查之前完成的工作,\n同时编辑器会自动给出有用的建议。如果您的更改有一些问题,编辑器也会给出警告。\n\n如果一切正常,您可以在保存时写入一小段注释以解释上一阶段的工作内容,\n然后再次点击“保存”按钮以向\n[OpenStreetMap.org](http://www.openstreetmap.org/) 提交更改。\n在此之后,您的更改将对所有其它用户可见,其它用户也将以此为基础继续改进地图。\n\n如果您一时无法完成编辑内容,您可以关闭编辑器窗口。\n待稍后您返回 (至同一台计算机的同一个浏览器) 时,\n重新打开编辑器将会恢复您的工作进度。\n\n## 使用编辑器\n\n编辑器可用的键盘快捷键列表可以 [在此](http://wiki.openstreetmap.org/wiki/ID/Shortcuts) 找到。\n",
             "roads": "# 道路\n\n您可以利用这个编辑器创建,修复,及删除道路。道路可以有很多种:路径,公路,郊游径,单车径,和更多- 任何经常使用的路段都可制图。\n\n### 选择道路\n\n点击图上的道路以选择该道路。道路的轮廓会以高亮度显示,而同时地图上会出现小工具选单,旁边亦会弹出面板,显示有关该道路的信息。\n\n### 编辑道路\n\n您或会经常注意到,道路并非对齐在背景中显示的卫星图像或GPS轨迹。您可以调整这些道路,让他们位于正确的位置。\n\n首先,点击您想编辑的道路。这会将道路以高亮度显示,并显示沿着这道路的节点,你可以拖曳这些节点到更好的位置。如果您想增加细节,可以为道路添加新的节点,点击两下道路上没有节点的部分,便可在该处増加节点。\n\n如果道路连接到另一条道路,但在地图上并未妥善连接,你可以拖曳道路的其中一个节点到另一条道路上,以连接两条道路。连接好道路,对地图非常重要,特别是对提供驾驶指示的应用程序而言,是必要的。\n\n您也可以点击'移动'工具或按`M`快速键,来移动整条道路,然后点击一下以完成移动的动作。\n\n### 删除道路\n\n如果一条道路完全不正确- 您看到它在卫星图像上不存在,并最好实地证实它根本不存在- 您可以将道路删除,这会从地图中将之移除。删除物件时务必要小心- 像任何其他的编辑,结果会被大家看见,而卫星图像往往会过时,因此该道路或许只是新建的。\n\n要删除道路,您可以点击它以选择,然后点击垃圾桶图标,或按'Delete' 键。\n\n### 绘制新道路\n\n发现某处应有一条道路,但地图上没有?点击编辑器左上方的'线'图标,或按下`2`快速键,以开始绘制线段。\n\n在地图上点击道路的开端,以开始绘制道路。如果道路从一条现有的道路分支出来,应点击两者连接的地方,以开始绘制。\n\n然后点击沿着道路的点,以根据卫星影像或GPS轨迹,正确地绘制道路。如果您绘制的道路如果与另一条道路交汇,请点击相交点以将它们连接起来。当您完成绘制后,可点击两下或按键盘上的'Return' 或'Enter' 键。\n",
             "gps": "# GPS\n\n户外采集的GPS轨迹是OpenStreetMap的重要数据源之一。本编辑器\n支持本地轨迹——即你的电脑上的.gpx文件。你可以用众多智能手机\n应用或者个人GPS硬件采集这种GPS轨迹。\n\n有关如何使用GPS测量的信息,请参见\n[用智能手机、GPS或纸质图测图](http://learnosm.org/en/mobile-mapping/)。\n\n要使用GPX轨迹制图,将GPX文件拖曳到编辑器上即可。\n如果可以识别,将以亮紫色线条在地图上显示。\n点击右侧“地图数据”菜单可以打开、关闭或者\n缩放到新添加的GPX图层。\n\nGPX轨迹不会被直接上传到OpenStreetMap——最佳的使用方法是\n将其展绘到地图上作为辅助来绘制新增的地图要素,\n或者将其[上传到OpenStreetMap](http://www.openstreetmap.org/trace/create)\n供他人使用。\n",
             "imagery": "# 影像\n\n航拍影像是绘制地图的一个重要资源。编辑器右侧「背景设置」菜单里提供了一组飞机航拍、卫星影像及自由编译的来源。\n\n默认情况下编辑器显示的是[必应地图](http://www.bing.com/maps/)的卫星图层,但当您移动或缩放地图到一个新的地理区域会得到新的来源。一些国家,比如美国、法国和丹麦,会在一些区域提供非常高质量的影像。\n\n影像有时会因为影像提供商的错误和地图数据存在偏移。如果您看到许多道路偏离背景,请不要立刻移动它们来匹配背景,您可以点击背景设置界面底部的「修复对齐」来调整影像以使它和已有数据吻合。\n",
             "addresses": "# 地址\n\n地址是地图上的最有用的一些信息。\n\nOpenStreetMap通过沿街位置记录建筑和场所的地址,地址通常表示为街道的一部分。\n\n您可以添加地址信息映射为建筑轮廓的地方以及那些映射为单个点。地址的最佳来源数据是来自于实地调查或个人的知识与任何其他功能,从谷歌地图商业来源的复制是严格禁止的。\n",
             "inspector": "# 使用查看器\n\n查看器是页面左侧窗格中供你\n查看所选要素详细信息栏目。\n\n### 选择要素类型\n\n你添加完一个点、线或面之后,要选择它是什么类型,\n比如高速公路还是居民区街道、超市还是咖啡厅。\n查看器会显示一些常见要素类型的按钮,你也可以通过\n搜索框查找其他标签。\n\n点击要素类型按钮右下角的“i”可以深入了解该类型。\n点击类型按钮即可选择该类型。\n\n### 使用表格编辑标签\n\n选择要素类型后,或者某要素本来已有类型时,\n查看器会显示要素的字段详情,比如名称和地\n址。\n\n在已有的字段下方,你可以点击“添加字段”下拉菜单\n来添加其他详情,比如维基百科链接、轮椅通行情况\n等。\n\n在查看器底部,可以点击“附加标签”按钮来给要素添加\n任意其他标签。[Taginfo](http://taginfo.openstreetmap.org/)\n是了解更多常见标签组合的好资源。\n\n你在查看器里所做的变更会自动应用到地图。\n你可以随时点击“撤销”按钮撤销这些变更。\n",
             "buildings": "# 建筑物\n\nOpenStreetMap 是世界上最大的建筑物的数据库。您可以建立和改善这个数据库。\n\n### 选择建筑物\n\n您可以点击建筑物的边界,以选择该建筑物。该建筑物将以高亮度显示,并会开启小工具选单,和在右边显示有关建筑物更多资料的面板。\n\n### 修改建筑物\n\n有时候,建筑物的位置或其标签或许会不正确。\n\n要移动整个建筑物的位置,先选择该建筑物,然后点击'移动'工具。移动您的鼠标以移动筑物,在移到正确位置上点击一下。\n\n要更正建筑物的形状,点击并拖曳建筑物轮廓的节点,以移到更佳的位置。\n\n### 绘制新建筑物\n\n为地图添加建筑物的主要问题之一,是OpenStreetMap 可以用轮廓或点的形式,记录建筑物。一般来说,应_尽可能以区域记录建筑物的轮廓_,并以置于建筑轮廓内的点,记录建筑物中的公司、住宅、设施及其他东西。\n\n要开始绘制建筑物,先单击左上方的'区域'按钮,最后则按键盘上的回车键或点击所绘的第一个节点,完成轮廓的绘制。\n\n### 删除建筑物\n\n如果一个建筑物完全不正确- 您看到它在卫星图像上不存在,并最好实地证实它根本不存在- 您可以将建筑物删除,这会从地图中将之移除。删除要素时务必要小心- 像任何其他的编辑一样,结果会公之于众,而卫星图像往往会过时,因此该建筑物或许只是新建的。\n\n要删除建筑物,您可以点击它以选择,然后点击垃圾桶图标,或按'Delete' 键。\n",
-            "relations": "# 关系\n\n关系是 OpenStreetMap 中用于组合其它特征的特殊要素类型。比如,两个基本关系类型*路径关系*和*复合多边形*,它们分别用于组合同一条公路或高速公路的不同部分和一个复杂区域(分成多块或像油炸圈饼一样中间有个洞)的多条线条。\n\n关系中包含的要素称为*成员*。在侧边栏中,您可以看到成员所属的关系,并点击选中它。选中某个关系后,您就能看到它的所有成员在侧边栏被全部列出并在地图上被高亮显示。\n\n在大多数时候,iD 会在您编辑的时候自动处理关系。您主要注意的是当您删除道路的某个部分并重绘它时,请确保新的部分还是原来的关系中的一员。\n\n## 编辑关系\n\n如果您想要编辑关系,这里是一些基本技巧。\n\n要向关系中添加要素,选择该要素,点击侧边栏「所有关系」中的「+」按钮,并选择或输入关系的名称。\n\n要创建一个新的关系,选中要作为成员的第一个特征,点击「所有关系」中的「+」按钮,并选择「新建关系...」。\n\n要从一个关系中移除要素,选择要素并点击您要从中移除的关系旁边的垃圾箱按钮。\n\n您可以使用「合并」工具创建有洞的复合多边形。绘制两个区域(内部和外部),按住 Shift 键并点击各个多边形来选中它们,然后点击「合并」(+)按钮。\n"
+            "relations": "# 关系\n\n关系是 OpenStreetMap 中用于组合其它要素的特殊要素类型。比如,两个基本关系类型*路径关系*和*复合多边形*,它们分别用于组合同一条公路或高速公路的不同部分和一个复杂区域(分成多块或像油炸圈饼一样中间有个洞)的多条线条。\n\n关系中包含的要素称为*成员*。在侧边栏中,您可以看到成员所属的关系,并点击选中它。选中某个关系后,您就能看到它的所有成员在侧边栏被全部列出并在地图上被高亮显示。\n\n在大多数时候,iD 会在您编辑的时候自动处理关系。您主要注意的是当您删除道路的某个部分并重绘它时,请确保新的部分还是原来的关系中的一员。\n\n## 编辑关系\n\n如果您想要编辑关系,这里是一些基本技巧。\n\n要向关系中添加要素,选择该要素,点击侧边栏「所有关系」中的「+」按钮,并选择或输入关系的名称。\n\n要创建一个新的关系,选中要作为成员的第一个要素,点击「所有关系」中的「+」按钮,并选择「新建关系...」。\n\n要从一个关系中移除要素,选择要素并点击您要从中移除的关系旁边的垃圾箱按钮。\n\n您可以使用「合并」工具创建有洞的复合多边形。绘制两个区域(内部和外部),按住 Shift 键并点击各个多边形来选中它们,然后点击「合并」(+)按钮。\n"
         },
         "intro": {
             "done": "完成",
+            "ok": "确定",
             "graph": {
-                "city_hall": "三里屯市政厅",
-                "fire_department": "三里屯消防站",
-                "memory_isle_park": "北海公园",
-                "riverwalk_trail": "河滨小道",
-                "w_michigan_ave": "南京西路",
-                "e_michigan_ave": "南京东路",
-                "spring_st": "解放路",
-                "scidmore_park": "中山公园",
-                "petting_zoo": "野生动物园",
-                "n_andrews_st": "北五环",
-                "s_andrews_st": "南五环",
-                "n_constantine_st": "北光明路",
-                "s_constantine_st": "南光明路",
-                "rocky_river": "李家沟",
-                "railroad_dr": "铁道线",
-                "conrail_rr": "大秦铁路",
-                "st_joseph_river": "吴淞江",
-                "n_main_st": "北二环",
-                "s_main_st": "南二环",
-                "water_st": "水岸路",
-                "foster_st": "跃进街",
-                "portage_river": "货运河",
-                "flower_st": "幸福街",
-                "elm_st": "江榆路",
-                "walnut_st": "江松路",
-                "morris_ave": "世纪大道",
-                "east_st": "东街",
-                "portage_ave": "货运大道"
+                "block_number": "<value for addr:block_number>",
+                "city": "叁泉市",
+                "county": "<value for addr:county>",
+                "district": "朝阳区",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "49093",
+                "province": "密歇根州",
+                "quarter": "<value for addr:quarter>",
+                "state": "MI",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "cn",
+                "name": {
+                    "1st-avenue": "甲子路",
+                    "2nd-avenue": "乙丑路",
+                    "4th-avenue": "丁卯路",
+                    "5th-avenue": "戊辰路",
+                    "6th-avenue": "己巳路",
+                    "6th-street": "己巳路",
+                    "7th-avenue": "庚午路",
+                    "8th-avenue": "辛未路",
+                    "9th-avenue": "壬申路",
+                    "10th-avenue": "癸酉路",
+                    "11th-avenue": "甲戌路",
+                    "12th-avenue": "乙亥路",
+                    "access-point-employment": "就业机构",
+                    "adams-street": "屈原路",
+                    "andrews-elementary-school": "燕竹小学",
+                    "andrews-street": "燕竹路",
+                    "armitage-street": "营觅台路",
+                    "barrows-school": "龙辕小学",
+                    "battle-street": "剑戟路",
+                    "bennett-street": "班尼路",
+                    "bowman-park": "羽林公园",
+                    "collins-drive": "柯林斯路",
+                    "conrail-railroad": "联运铁路",
+                    "conservation-park": "五柳公园",
+                    "constantine-street": "光明路",
+                    "cushman-street": "布泉路",
+                    "dollar-tree": "摇钱树",
+                    "douglas-avenue": "道格拉路",
+                    "east-street": "东街",
+                    "elm-street": "江榆路",
+                    "flower-street": "玫瑰街",
+                    "foster-street": "跃进街",
+                    "french-street": "高卢路",
+                    "garden-street": "听香路",
+                    "gem-pawnbroker": "珍宝典当",
+                    "golden-finch-framing": "金凤相框",
+                    "grant-avenue": "惠民路",
+                    "hoffman-pond": "霍夫曼湖",
+                    "hoffman-street": "霍夫曼路",
+                    "hook-avenue": "放翁路",
+                    "jefferson-street": "刘秀路",
+                    "kelsey-street": "凯旋路",
+                    "lafayette-park": "拉斐公园",
+                    "las-coffee-cafe": "天使咖啡",
+                    "lincoln-avenue": "中山路",
+                    "lowrys-books": "劳拉书屋",
+                    "lynns-garage": "林家车行",
+                    "main-street-barbell": "华尔杠铃",
+                    "main-street-cafe": "华尔咖啡",
+                    "main-street-fitness": "华尔健身",
+                    "main-street": "人民路",
+                    "maple-street": "枫林路",
+                    "marina-park": "船舫公园",
+                    "market-street": "槐市路",
+                    "memory-isle-park": "北海公园",
+                    "memory-isle": "记忆之岛",
+                    "michigan-avenue": "密歇根大道",
+                    "middle-street": "午街",
+                    "millard-street": "缪兰路",
+                    "moore-street": "莫迩路",
+                    "morris-avenue": "世纪路",
+                    "mural-mall": "清江画廊",
+                    "paisanos-bar-and-grill": "野夫烧烤",
+                    "paisley-emporium": "佩斯利百货",
+                    "paparazzi-tattoo": "狗仔刺青",
+                    "pealer-street": "钟鸣路",
+                    "pine-street": "松乔路",
+                    "pizza-hut": "必胜客",
+                    "portage-avenue": "货运路",
+                    "portage-river": "联运河",
+                    "preferred-insurance-services": "首选保险",
+                    "railroad-drive": "联运路",
+                    "river-city-appliance": "泉城电器",
+                    "river-drive": "长江路",
+                    "river-road": "淮河路",
+                    "river-street": "渭水路",
+                    "riverside-cemetery": "滨河陵园",
+                    "riverwalk-trail": "滨河步道",
+                    "riviera-theatre": "海滨剧院",
+                    "rocky-river": "磐石河",
+                    "saint-joseph-river": "盘古河",
+                    "scidmore-park-petting-zoo": "艾青动物园",
+                    "scidmore-park": "艾青公园",
+                    "scouter-park": "斥候公园",
+                    "sherwin-williams": "宣伟涂料",
+                    "south-street": "南街",
+                    "southern-michigan-bank": "南州银行",
+                    "spring-street": "迎春路",
+                    "sturgeon-river-road": "鲟江路",
+                    "three-rivers-city-hall": "叁泉市政厅",
+                    "three-rivers-elementary-school": "叁泉小学",
+                    "three-rivers-fire-department": "叁泉消防站",
+                    "three-rivers-high-school": "叁泉高中",
+                    "three-rivers-middle-school": "叁泉初中",
+                    "three-rivers-municipal-airport": "叁泉机场",
+                    "three-rivers-post-office": "叁泉邮政局",
+                    "three-rivers-public-library": "叁泉图书馆",
+                    "three-rivers": "叁泉市",
+                    "unique-jewelry": "优雅珠宝",
+                    "walnut-street": "江松路",
+                    "washington-street": "长安路",
+                    "water-street": "水岸路",
+                    "west-street": "西街",
+                    "wheeler-street": "轿夫路",
+                    "william-towing": "威廉拖车",
+                    "willow-drive": "杨柳路",
+                    "wood-street": "乔木街",
+                    "world-fare": "世界之窗"
+                }
+            },
+            "welcome": {
+                "title": "欢迎",
+                "welcome": "欢迎!本教程将会为您介绍编辑 OpenStreetMap 的基本操作。",
+                "practice": "在本教程中,所有的数据仅供练习使用,您所做的任何编辑亦不会被保存。",
+                "words": "本教程将会介绍一些新的字词和概念。每当我们引入新词,我们将用 *斜体* 来表示。",
+                "mouse": "您可以使用任意输入设备来编辑地图,但本教程假定您拥有一个带有左右键的鼠标。 **如果您想连接鼠标,那么请现在做,然后点击确定。**",
+                "leftclick": "当本教程要求您单击或双击时,我们指的是左键点击。若您使用触控板,则为单次点按或用一个手指点按。 **左键点击 {num} 次。**",
+                "rightclick": "有时我们也会要求您右键点击。这与右击菜单,或在触控板上用两个手指点按一样。您的键盘甚至会有菜单键可以代替右键点击。 **右键点击 {num} 次。**",
+                "chapters": "到目前为止一切顺利!您可以在任何时间点击下面的按钮来跳过章节,或是在遇到问题时重新开始章节。让我们开始吧! **点击‘{next}’以继续。**"
             },
             "navigation": {
-                "title": "导航",
-                "drag": "主地图区域在背景上展示了 OpenStreetMap 数据。您可以像在其它网络地图一样通过拖动和滚动来移动。**拖动地图!**",
-                "select": "地图要素有三种表示方法:点、线、面。所有要素都可以通过点击选择。**单击该点来选定它。**",
-                "pane": "当选定一个地理特征时,特征编辑器将出现。其抬头展示特征类型,主窗格展示特征的属性,如名称和地址。**单击特征编辑器右上角的 {button} 按钮来关闭特征编辑器。**",
-                "search": "您也可以搜索目前视野上或世界的地理特征。**搜索'{name}'**",
-                "choose": "**在列表中选择{name}。**",
-                "chosen": "好!{name}已经被选中了。**按下{button}来关闭地理特征编辑器。**"
+                "title": "导览",
+                "drag": "主地图区域在背景上显示了 OpenStreetMap 数据。{br}您可以在左键点击同时移动鼠标来拖动地图。您也可以使用键盘上的方向键。**拖动地图!**",
+                "zoom": "您可以滚动鼠标、触控板或点击 {plus} / {minus} 按钮来放大或缩小地图。 **缩放地图!**",
+                "features": "我们使用 *要素* 一词来描述在地图上出现的东西。现实世界上的任何东西都可以在 OpenStreetMap 中描绘成要素。",
+                "points_lines_areas": "地图要素以 *点、线、面* 的形式呈现。",
+                "nodes_ways": "在 OpenStreetMap 中,点有时被称为 *节点* ,线和面有时被称为 *路径* 。",
+                "click_townhall": "所有地图上的要素都可以通过点击来选中。 **点击选中该点。**",
+                "selected_townhall": "很好!该点已经被选中了。选中的要素的周围会有光亮不停闪烁。",
+                "editor_townhall": "当一个要素被选中时, *要素编辑器* 将会在地图旁边显示。",
+                "preset_townhall": "要素编辑器的顶端显示该要素的类型。该点表示这是一所 {preset} 。",
+                "fields_townhall": "要素编辑器的中间部分含有 *字段* 来表明该要素的属性,比如它的名称和地址。",
+                "close_townhall": "**使用 Esc 键或点击右上角的 {button} 按钮来关闭要素编辑器。**",
+                "search_street": "您可以在当前视野里或在全世界中搜索要素。 **搜索 '{name}' 。**",
+                "choose_street": "**在列表里选中 {name} 。**",
+                "selected_street": "很好! {name} 已经被选中了。",
+                "editor_street": "街道所显示的字段和之前市政厅显示的字段不同。{br}在该选中的街道,要素编辑器会显示像 '{field1}' 和 '{field2}' 等这样的字段。 **使用 Esc 键或点击右上角的 {button} 按钮来关闭要素编辑器。**",
+                "play": "尝试移动地图并点击其他一些要素来查看哪些东西可以被添加到 OpenStreetMap 。 **当您准备好进入下一章节时,点击 '{next}' 。**"
             },
             "points": {
                 "title": "点",
-                "add": "点可以用来表示某些地理特征,比如商店、餐厅和纪念碑。它们标定了一个特定的位置,并且描述了那里有什么。**按下{button}按钮来增加一个新点。**",
-                "place": "可以用点击地图的方式来放置点。**点击地图,把新点放置在这座建筑的上面。**",
-                "search": "很多不同的物体可以用点来代表。您刚刚新增加的点是一间咖啡厅。**搜索'{name}'**",
-                "choose": "**在列表中选择咖啡馆。**",
-                "describe": "这个点已经标记为咖啡馆了。使用特征编辑器,我们可以添加更多关于特征的信息。**添加名称**",
-                "close": "地理特征编辑器会自动记下您所有的改动。当你改动一个地理特征时,关闭按钮会变成对勾。**按下{button}按钮来关闭编辑器**",
-                "reselect": "有些点已经存在,但是信息有错误或不完整。我们可以编辑已经存在的点。**点击那个您刚刚创建的点。**",
-                "fixname": "**改变它的名字,然后点击{button}按钮来关闭编辑器。**",
-                "reselect_delete": "所有在地图上的特征都能被删除。**点击那个您刚刚创建的点。**",
-                "delete": "在点周围的菜单包含在该点可执行的操作,包括删除。**点击{button}按钮来删除点。**"
+                "add_point": "*点* 可以用来表示诸如商店、餐厅或纪念碑等要素。{br}它们标注一个特定位置,并描述那里有什么。 **点击 {button} 按钮来添加一个新的点。**",
+                "place_point": "若要在地图上放置新的点,将鼠标移到该点应处的位置,然后左键点击或按空格键。 **将鼠标指针移动到这个建筑的上方,然后左键点击或按空格键。**",
+                "search_cafe": "有许多的要素可以用点来表示。您刚才添加的点是一间咖啡馆。 **搜索 '{preset}' 。**",
+                "choose_cafe": "**在列表中选择 {preset} 。**",
+                "feature_editor": "这个点现在已经标记为咖啡馆了。使用要素编辑器,我们可以添加更多关于该咖啡馆的信息。",
+                "add_name": "在 OpenStreetMap 中,所有的字段都是选填的,如果您不确定的话,让字段留空也是可以的。{br}让我们假设您对当地这间咖啡馆有所了解,并且知道它的名称。 **为这间咖啡馆添加名称。**",
+                "add_close": "要素编辑器会自动记住您所有的改动。 **当您添加了名称后,按下 Esc 键、回车键或点击 {button} 按钮来关闭要素编辑器。**",
+                "reselect": "很多时候,点会已经存在,但是信息有错误或不完整。我们可以编辑已经存在的点。 **点击选中您刚才创建的咖啡馆。**",
+                "update": "让我们给这间咖啡馆加入更多的细节。您可以更改它的名称、添加菜肴或填写地址。 **更改咖啡馆的细节。**",
+                "update_close": "**当您完成更新咖啡馆后,按下 Esc 键、回车键或点击 {button} 按钮来关闭要素编辑器。**",
+                "rightclick": "您可以右键点击任意要素来显示 *编辑菜单* ,它显示可以使用的编辑操作列表。 **右键点击您创建的点来显示编辑菜单。**",
+                "delete": "删除现实世界中不存在的要素是被允许的。{br}在 OpenStreetMap 中删除要素意味着它将会从每个人使用的地图中移除,所以您应该在删除前确保它真的已不复存在。 **点击 {button} 按钮来删除该点。**",
+                "undo": "您总是可以在您保存编辑到 OpenStreetMap 之前撤销任何更改。 **点击 {button} 按钮以撤销删除来恢复该点。**",
+                "play": "现在您知道了如何创建和编辑点,尝试练习创建更多的点! **当您准备好进入下一章节时,点击 '{next}' 。**"
             },
             "areas": {
-                "title": "面状要素",
-                "add": "面可以用来表示特征的界限,像是湖、建筑物或住宅区。也就是说可以让原本只是个兴趣点的特征呈现更多细节。 **按{button}按钮新建面。**",
-                "corner": "通过将节点放到面的边界上,可绘制面。 **将起始节点置于游乐场的其中一角。**",
-                "place": "放置更多节点可绘制面要素。点击开始节点即可完成绘制。**在沙盒绘制一个面。**",
-                "search": "**搜索'{name}'。**",
-                "choose": "**在列表中选择儿童游乐场。**",
-                "describe": "**添加名称,然后按{button}按钮来关闭特征编辑器**"
+                "title": "面",
+                "add_playground": "*面* 用来显示诸如湖泊、建筑物或居民区等要素的边界。{br}他们亦可作为一种更细致的绘制方式,以替代普通地用点来标记的方式。 **点击 {button} 面按钮来添加一个新的面。**",
+                "start_playground": "让我们通过描绘一个面来添加这个游乐场。面通过在要素的外部轮廓上放置若干 *节点* 来描绘。 **点击或按空格键,在游乐场的其中一角放置一个起始节点。**",
+                "continue_playground": "继续通过在游乐场的轮廓上放置更多的节点来绘制该面。若将面连接到已经存在的人行道上也是可以的。{br}提示:您可以按下 Alt 键以防止节点连接到其他要素上。 **继续绘制游乐场的面。**",
+                "finish_playground": "按回车键、或再次点击起始/结束节点来结束绘制该面。 **完成勾画该游乐场的轮廓。**",
+                "search_playground": "**搜索 '{preset}' 。**",
+                "choose_playground": "**在列表中选择 {preset} 。**",
+                "add_field": "这个游乐场还没有一个正式的名称,所以我们将不会在“名称”字段中填写任何东西。{br}但我们可以在“描述”字段中加入更多关于游乐场的的细节。 **打开“添加字段”列表。**",
+                "choose_field": "**在列表中选择 {field} 。**",
+                "retry_add_field": "您并未选择 {field} 字段。让我们重新试一次。",
+                "describe_playground": "**添加一条描述,然后点击 {button} 按钮来关闭要素编辑器。**",
+                "play": "干得不错!尝试绘制更多的面,来查看还有哪些面的要素可以被添加到 OpenStreetMap 。 **当您准备好进入下一章节时,点击 '{next}' 。**"
             },
             "lines": {
                 "title": "线",
-                "add": "线用于代表诸如道路、铁路和河流的特征。**单击{button}按钮添加新线。**",
-                "start": "**点击道路末端,以开始绘制线段。 **",
-                "intersect": "点击向线添加更多节点。必要时您可以在绘制时拖动地图。道路和许多其它类型的线都是一个更大的网络的组成部分,因此正确连接这些线以便导航应用使用是十分重要的。**点击{name}创建连接两条线的交叉点。**",
-                "finish": "再次点击最后一个节点可结束绘制线。**完成道路的绘制。**",
-                "road": "**在列表中选择道路**",
-                "residential": "道路有不同种类,最常见的为住宅区道路。 **选择住宅区道路**",
-                "describe": "**给道路命名,然后按{button}按钮关闭特征编辑器。**",
-                "restart": "这个道路需要和{name}相交。",
-                "wrong_preset": "您没有选择住宅道路类型。 **点击这里重新选择**"
+                "add_line": "*线* 用来表示诸如道路、铁路、河流等要素。 **点击 {button} 线按钮来添加一根新的线。**",
+                "start_line": "这里缺了一条道路。让我们来添加它吧!{br}在 OpenStreetMap 中,绘制线时应该对准道路的中心。在此过程中您可以在必要时拖动或缩放地图。 **点击缺失道路的顶部末端来开始绘制一根新的线。**",
+                "intersect": "点击或按空格键来为这根线添加更多节点。{br}道路以及许多其他类型的线,都是更大网络的组成部分。为了使导航应用能够正常工作,正确连接这些线是十分重要的。 **点击 {name} 来创建一个交叉口以连接这两根线。**",
+                "retry_intersect": "这条路需要和 {name} 相交。让我们再试一次!",
+                "continue_line": "继续为这条新的路绘制线。记住您可以在需要时拖动或缩放地图。{br}当您完成绘制之后,再次点击结束节点。 **完成绘制道路。**",
+                "choose_category_road": "**在列表中选择 {category} **",
+                "choose_preset_residential": "道路的类型多种多样,但这一条是住宅区道路。 **选择 {preset} 类型。**",
+                "retry_preset_residential": "您并未选择 {preset} 类型。 **点击此处重新选择。**",
+                "name_road": "**为这条路添加一个名称,然后按下 Esc 键、回车键或点击 {button} 按钮来关闭要素编辑器**",
+                "did_name_road": "看起来不错!下一步我们将学习如何更新线的形状。",
+                "update_line": "有时候您需要更改已有线的形状。这里有条道路看起来不太对劲。",
+                "add_node": "我们可以向这根线添加更多节点来改进它的形状。其中一种方式是双击这根线上您想添加节点的位置。 **双击这根线来添加新的节点。**",
+                "start_drag_endpoint": "当一根线被选中时,您可以左键点击并拖动鼠标来移动其中任意一个节点。 **拖动末端节点并移动到两条路相交的实际位置。**",
+                "finish_drag_endpoint": "这个位置看起来不错。 **释放鼠标左键来结束拖动。**",
+                "start_drag_midpoint": "小三角会出现在节点之间的 *中点* 位置。另一种添加节点的方式是直接拖动中点到一个新的位置。 **拖动中点三角来为道路的曲线段添加节点。**",
+                "continue_drag_midpoint": "现在这条线看上去好多了!继续用双击或拖动中点的方式来调整这根线,直到曲线与道路形状吻合。 **当您对这根线的形状感到满意时,点击确定。**",
+                "delete_lines": "删除现实世界中不存在的道路所对应的线是被允许的。{br}这是一个该城规划 {street} 却从未建造的例子。我们可以通过删除多余的线来改进这部分地图。",
+                "rightclick_intersection": "最后一条真实的街是 {street1} ,所以我们将把 {street2} 在这个交叉口 *分割* ,然后删除所有上面的部分。 **右键点击交叉口节点。**",
+                "split_intersection": "**点击 {button} 按钮来分割 {street}。**",
+                "retry_split": "您并未点击分割按钮。请重试。",
+                "did_split_multi": "干得不错! {street1} 现在已经被分割成两段了。它的上半部分可以被删除。 **点击选中{street2}的上半部分。**",
+                "did_split_single": "**点击选中{street2}的上半部分。**",
+                "multi_select": "{selected} 现在已经被选中了。让我们一同选择 {other1} 。您可以在点击的同时按下 Shift 键来选中多个东西。 **按住 Shift 键并点击 {other2} 。**",
+                "multi_rightclick": "很好!两根需要删除的线都被选中了。 **右键点击其中一根线来显示编辑菜单。**",
+                "multi_delete": "**点击 {button} 按钮来删除多余的线。**",
+                "retry_delete": "您并未点击删除按钮。请重试。",
+                "play": "很棒!使用您在本章节所学的知识来练习编辑一些更多的线。 **当您准备好进入下一章节时,点击 '{next}' 。**"
+            },
+            "buildings": {
+                "title": "建筑物",
+                "add_building": "OpenStreetMap 是世界上最大的建筑物数据库。{br}您可以通过勾画未被标记的建筑物来帮助改进该数据库。 **点击 {button} 面按钮来添加一个新的面。**",
+                "start_building": "让我们通过勾画这个房屋的轮廓来添加它。{br}建筑物应该尽可能准确地勾画在他们的底部周围。 **点击或按空格键,在建筑物的一处角落放置一个起始节点。**",
+                "continue_building": "继续在建筑物的轮廓上添加一些更多的节点。别忘您还可以放大地图来添加更多细节。{br}按回车键、或再次点击起始/结束节点来结束绘制建筑物。 **完成勾画建筑物的轮廓。**",
+                "retry_building": "看起来您在建筑物角落上放置节点时遇到了困难。请重试!",
+                "choose_category_building": "**在列表中选择 {category} 。**",
+                "choose_preset_house": "建筑物的类型多种多样,但在这里很清晰的是一幢房屋。{br}如果您不确定其类型,仅选择普通的建筑物类型也是可以的。 **选择 {preset} 类型。**",
+                "close": "**按下 Esc 键或点击 {button} 按钮来关闭要素编辑器。**",
+                "rightclick_building": "**右键点击选中您创建的建筑物来显示编辑菜单。**",
+                "square_building": "如果能使您刚才创建的房屋拥有完美的直角那就更好了。 **点击 {button} 按钮使建筑物轮廓直角化。**",
+                "retry_square": "您并未点击直角化按钮。请重试。",
+                "done_square": "看见了建筑物的边角是如何规整的吗?让我们学习另一个有用的小技巧。",
+                "add_tank": "接下来我们将勾画这个圆形储罐的轮廓。 **点击 {button} 面按钮来添加一个新的面。**",
+                "start_tank": "不用担心,您不需要画出一个完美的圆。只需要在储罐上画一个面,使其节点接触到储罐的边缘。 **点击或按空格键,在储罐的边缘处放置一个起始节点。**",
+                "continue_tank": "在其边缘处添加一些更多的节点。{br}按回车键、或再次点击起始/结束节点来结束绘制该面。 **完成勾画该储罐的轮廓。**",
+                "search_tank": "**搜索 '{preset}' 。**",
+                "choose_tank": "**在列表中选择 {preset} 。**",
+                "rightclick_tank": "**右键点击选中您创建的储罐来显示编辑菜单。**",
+                "circle_tank": "**点击 {button} 按钮使储罐变成一个圆。**",
+                "retry_circle": "您并未点击环状化按钮。请重试。",
+                "play": "干得漂亮!练习勾画更多建筑物的轮廓,并尝试使用编辑菜单的一些其他控制。 **当您准备好进入下一章节时,点击 '{next}' 。**"
             },
             "startediting": {
                 "title": "开始编辑",
-                "help": "如需重新查看本导览,或者查看更多文档,您可以点击 {button} 帮助 按钮。",
+                "help": "您现在已经准备好编辑 OpenStreetMap 了!{br}您可以在任何时候点击 {button} 帮助按钮来重放该教程或查看更多参考文档。",
                 "save": "不要忘了定期保存您的修改!",
                 "start": "开始绘制地图!"
             }
         "presets": {
             "categories": {
                 "category-barrier": {
-                    "name": "障碍特征"
+                    "name": "障碍要素"
                 },
                 "category-building": {
-                    "name": "建筑特征"
+                    "name": "建筑要素"
                 },
                 "category-golf": {
-                    "name": "高尔夫特征"
+                    "name": "高尔夫要素"
                 },
                 "category-landuse": {
-                    "name": "土地利用特征"
+                    "name": "土地利用要素"
                 },
                 "category-natural-area": {
-                    "name": "自然特征"
+                    "name": "自然面要素"
                 },
                 "category-natural-line": {
-                    "name": "è\87ªç\84¶ç\89¹å¾\81"
+                    "name": "è\87ªç\84¶çº¿è¦\81ç´ "
                 },
                 "category-natural-point": {
-                    "name": "è\87ªç\84¶ç\89¹å¾\81"
+                    "name": "è\87ªç\84¶ç\82¹è¦\81ç´ "
                 },
                 "category-path": {
-                    "name": "路径特征"
+                    "name": "小路要素"
                 },
                 "category-rail": {
-                    "name": "铁路特征"
+                    "name": "铁路要素"
                 },
                 "category-restriction": {
-                    "name": "限制特征"
+                    "name": "限制"
                 },
                 "category-road": {
-                    "name": "道路特征"
+                    "name": "道路要素"
                 },
                 "category-route": {
-                    "name": "线路特征"
+                    "name": "线路"
                 },
                 "category-water-area": {
-                    "name": "水体特征"
+                    "name": "水体面要素"
                 },
                 "category-water-line": {
-                    "name": "æ°´ä½\93ç\89¹å¾\81"
+                    "name": "æ°´ä½\93线è¦\81ç´ "
                 }
             },
             "fields": {
                             "title": "禁止"
                         },
                         "permissive": {
-                            "description": "容许è¿\9bå\85¥ï¼\8cç\9b´è\87³æ\8b¥æ\9c\89è\80\85æ\92\87回许可",
-                            "title": "许可"
+                            "description": "容许è¿\9bå\85¥ï¼\8cç\9b´è\87³æ\8b¥æ\9c\89è\80\85æ\92¤回许可",
+                            "title": "默许"
                         },
                         "private": {
                             "description": "须拥有者个别批准,方可进入",
                             "title": "允许"
                         }
                     },
-                    "placeholder": "未指定",
+                    "placeholder": "未",
                     "types": {
-                        "access": "全部",
+                        "access": "全部交通方式",
                         "bicycle": "自行车",
                         "foot": "步行",
                         "horse": "马匹",
                     }
                 },
                 "access_simple": {
-                    "label": "通行限制"
+                    "label": "通行规则"
                 },
                 "access_toilets": {
                     "label": "使用者"
                 "address": {
                     "label": "地址",
                     "placeholders": {
-                        "block_number": "区块号码",
-                        "block_number!jp": "区块号码",
-                        "city": "å\9f\8eå¸\82",
+                        "block_number": "街区编号",
+                        "block_number!jp": "街区号",
+                        "city": "å¸\82\8e¿/è\87ªæ²»å\8e¿/è\87ªæ²»å·\9e",
                         "city!jp": "市/镇/村/东京都特别区",
                         "city!vn": "市/镇",
-                        "conscriptionnumber": "123",
+                        "conscriptionnumber": "123",
                         "country": "国家",
-                        "county": "国家",
-                        "county!jp": "行政区",
-                        "district": "行政区",
+                        "county": "",
+                        "county!jp": "郡 (日本)",
+                        "district": "乡/镇/市辖区",
                         "district!vn": "郡/镇/区",
                         "floor": "楼层",
                         "hamlet": "村庄",
                         "neighbourhood!jp": "丁目/字/小字",
                         "place": "地方",
                         "postcode": "邮政编码",
-                        "province": "行政省",
+                        "province": "省/自治区/直辖市/特别行政区",
                         "province!jp": "日本县",
                         "quarter": "地方",
                         "quarter!jp": "大字/町",
                         "state": "行政州",
-                        "street": "街道",
+                        "street": "道路/街道",
                         "subdistrict": "街道",
                         "subdistrict!vn": "行政区/社区/小镇",
                         "suburb": "地区",
                 "aerialway/summer/access": {
                     "label": "通行方向(夏季)",
                     "options": {
-                        "both": "双",
+                        "both": "双",
                         "entry": "入口",
                         "exit": "出口"
                     }
                 "amenity": {
                     "label": "类型"
                 },
+                "animal_boarding": {
+                    "label": "寄养动物类型"
+                },
+                "animal_breeding": {
+                    "label": "饲养动物类型"
+                },
+                "animal_shelter": {
+                    "label": "收留动物类型"
+                },
                 "area/highway": {
                     "label": "类型"
                 },
                         "clockwise": "顺时针"
                     }
                 },
+                "club": {
+                    "label": "类型"
+                },
                 "collection_times": {
-                    "label": "收集时间"
+                    "label": "收取时间"
+                },
+                "communication_multi": {
+                    "label": "通讯类型"
                 },
                 "construction": {
                     "label": "类型"
                     "label": "种类"
                 },
                 "crop": {
-                    "label": "作物"
+                    "label": "作物"
                 },
                 "crossing": {
                     "label": "类型"
                     "label": "意思"
                 },
                 "description": {
-                    "label": "说明"
+                    "label": "描述"
                 },
                 "diaper": {
                     "label": "有尿布台"
                     "label": "编号",
                     "placeholder": "球洞编号(1-18)"
                 },
+                "grape_variety": {
+                    "label": "葡萄品种"
+                },
                 "handicap": {
                     "label": "手工店",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "类型"
                 },
+                "historic/civilization": {
+                    "label": "所属文化及历史时期"
+                },
                 "hoops": {
                     "label": "篮圈数",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "类型"
                 },
+                "inscription": {
+                    "label": "铭文"
+                },
                 "internet_access": {
                     "label": "互联网接入",
                     "options": {
                     "label": "类型"
                 },
                 "plant": {
-                    "label": "发电站"
+                    "label": "栽培物"
                 },
                 "population": {
                     "label": "人口"
                 "power_supply": {
                     "label": "供电"
                 },
+                "produce": {
+                    "label": "产品"
+                },
                 "product": {
                     "label": "产品"
                 },
                 "service/bicycle": {
                     "label": "服务"
                 },
+                "service/vehicle": {
+                    "label": "车辆服务"
+                },
                 "service_rail": {
                     "label": "服务类型",
                     "options": {
                         "yard": "站场线路"
                     }
                 },
+                "service_times": {
+                    "label": "服务时间"
+                },
                 "shelter": {
                     "label": "避难所"
                 },
                     "label": "运动"
                 },
                 "sport_ice": {
-                    "label": "体育"
+                    "label": "冰上项目"
                 },
-                "sport_racing": {
-                    "label": "运动"
+                "sport_racing_motor": {
+                    "label": "赛车项目"
+                },
+                "sport_racing_nonmotor": {
+                    "label": "非机动竞速项目"
                 },
                 "stars": {
                     "label": "星级"
                 },
+                "start_date": {
+                    "label": "启用或竣工日期"
+                },
                 "step_count": {
                     "label": "台阶数"
                 },
                 "structure": {
                     "label": "结构",
                     "options": {
-                        "bridge": "桥",
-                        "cutting": "开凿",
-                        "embankment": "堤岸",
-                        "ford": "浅滩",
+                        "bridge": "桥",
+                        "cutting": "路堑",
+                        "embankment": "路堤",
+                        "ford": "过水路面",
                         "tunnel": "隧道"
                     },
                     "placeholder": "未知种类"
                 "toll": {
                     "label": "收费"
                 },
+                "tomb": {
+                    "label": "类型"
+                },
                 "tourism": {
                     "label": "类型"
                 },
                     "terms": "停机坪"
                 },
                 "aeroway/gate": {
-                    "name": "登机口"
+                    "name": "登机口",
+                    "terms": "登机口,登机门"
                 },
                 "aeroway/hangar": {
                     "name": "飞机库",
                 "amenity": {
                     "name": "便利设施"
                 },
+                "amenity/animal_boarding": {
+                    "name": "动物寄养机构",
+                    "terms": "动物,寄养,机构,宠物,狗,猫,犬"
+                },
+                "amenity/animal_breeding": {
+                    "name": "动物饲养繁育机构",
+                    "terms": "动物,饲养,繁育,机构,宠物,猫,狗,犬,繁殖,驯养,种源"
+                },
+                "amenity/animal_shelter": {
+                    "name": "动物收容救助所",
+                    "terms": "动物,收容,救助,机构,流浪,猫,狗,犬,收养,救护,宠物,医院"
+                },
                 "amenity/arts_centre": {
                     "name": "美术馆",
                     "terms": "美术馆,艺术馆,美术中心,艺术中心"
                     "name": "饮水处",
                     "terms": "饮水处,饮水处,饮水"
                 },
+                "amenity/driving_school": {
+                    "name": "驾校",
+                    "terms": "驾校,汽车,车,教练,驾驶,驾照,学校,交通,运输,培训,学习"
+                },
                 "amenity/embassy": {
                     "name": "使馆",
                     "terms": "使馆,大使馆,领事馆"
                     "name": "停车空间",
                     "terms": "停车空间,停车场地"
                 },
+                "amenity/pavilion": {
+                    "name": "休息亭",
+                    "terms": "休息,亭,阁楼"
+                },
                 "amenity/pharmacy": {
                     "name": "药店",
                     "terms": "药房,药店"
                     "name": "大学",
                     "terms": "大学,学院,学校"
                 },
+                "amenity/vending_machine": {
+                    "name": "自动售货机",
+                    "terms": "自动售货机,售货,售卖,自助,自动,付货,零售"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "香烟售货机",
                     "terms": "香烟售货机,香烟贩卖机"
                     "terms": "粪便袋售货机"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "报纸售货机",
-                    "terms": "报纸售货机,报纸贩卖机"
+                    "name": "报纸售货机"
+                },
+                "amenity/vending_machine/newspapers": {
+                    "name": "自动售报机",
+                    "terms": "报,报纸,售货,售卖,自助,自动,付货,零售"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "行李提取/装卸机",
                     "name": "零食售货机",
                     "terms": "零食贩卖机"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "售货机",
-                    "terms": "贩卖机"
-                },
                 "amenity/veterinary": {
                     "name": "兽医",
                     "terms": "兽医"
                     "name": "直饮水",
                     "terms": "直饮水"
                 },
+                "amenity/watering_place": {
+                    "name": "动物饮水地",
+                    "terms": "动物,饮水,水,水源,渴,野生,生命,资源,农业,牧,农"
+                },
                 "area": {
                     "name": "区域",
                     "terms": "区域"
                     "name": "宿营位",
                     "terms": "宿营位,露营位,野营位,露营地,野营地,露营场,野营场,露营,野营,野营场地,露营场地,宿营地,宿营,扎营,帐篷,野外,荒野,郊野,郊外,度假"
                 },
+                "club": {
+                    "name": "俱乐部",
+                    "terms": "俱乐部,社团,夜总会,会所,可乐部,社交,组织,娱乐,社区,会议,驿站,平台,会,汇,社会,文化,团体,会员"
+                },
                 "craft": {
                     "name": "工艺",
                     "terms": "工艺"
                     "terms": "酒庄,酒厂"
                 },
                 "embankment": {
-                    "name": "å ¤å\9d\9d",
-                    "terms": "堤,堤坝,堤岸"
+                    "name": "堤岸",
+                    "terms": "堤,堤坝,堤岸,路堤"
                 },
                 "emergency/ambulance_station": {
                     "name": "救护站",
                     "terms": "路边人行道,人行道,便道,走道"
                 },
                 "ford": {
-                    "name": "浅滩",
-                    "terms": "浅滩"
+                    "name": "过水路面",
+                    "terms": "过水路面,浅滩,漫水桥,垫脚石"
                 },
                 "golf/bunker": {
                     "name": "高尔夫沙坑",
                     "terms": "主要道路连接路"
                 },
                 "highway/raceway": {
-                    "name": "èµ\9b车èµ\9bé\81\93",
-                    "terms": "èµ\9b车赛道"
+                    "name": "è·\91é\81\93(èµ\9b车)",
+                    "terms": "è·\91é\81\93,èµ\9b车,赛道"
                 },
                 "highway/residential": {
                     "name": "住宅区道路",
                     "name": "服务区",
                     "terms": "服务区"
                 },
+                "highway/speed_camera": {
+                    "name": "超速摄像头",
+                    "terms": "超速摄像头,电子警察,电子眼"
+                },
                 "highway/steps": {
                     "name": "楼梯",
                     "terms": "楼梯,台阶"
                     "name": "遗迹",
                     "terms": "废墟"
                 },
+                "historic/tomb": {
+                    "name": "陵墓",
+                    "terms": "墓地,坟墓,坟,墓,死,逝世,碑,陵,陵园"
+                },
                 "historic/wayside_cross": {
                     "name": "路旁十字架",
                     "terms": "路边十字架"
                     "name": "公共花园",
                     "terms": "公共花园,公共菜园"
                 },
+                "landuse/aquaculture": {
+                    "name": "水产养殖",
+                    "terms": "水产养殖,水产业"
+                },
                 "landuse/basin": {
                     "name": "水池",
                     "terms": "水池"
                     "name": "草坪",
                     "terms": "草地"
                 },
+                "landuse/harbour": {
+                    "name": "港口",
+                    "terms": "港口,港,岸,海"
+                },
                 "landuse/industrial": {
                     "name": "工业区",
                     "terms": "工业区"
                     "terms": "军事碉堡,碉堡"
                 },
                 "landuse/military/checkpoint": {
-                    "name": "检查点"
+                    "name": "检查点",
+                    "terms": "检查点,检查站,检查,边检"
                 },
                 "landuse/military/danger_area": {
                     "name": "危险区域",
                     "terms": "危险区"
                 },
                 "landuse/military/naval_base": {
-                    "name": "海军基地"
+                    "name": "海军基地",
+                    "terms": "海军,基地"
                 },
                 "landuse/military/nuclear_explosion_site": {
-                    "name": "核爆地点"
+                    "name": "核爆地点",
+                    "terms": "核爆"
                 },
                 "landuse/military/obstacle_course": {
-                    "name": "障碍训练场"
+                    "name": "障碍训练场",
+                    "terms": "障碍,训练场"
                 },
                 "landuse/military/office": {
                     "name": "军事办公室",
                     "terms": "军事办公室"
                 },
                 "landuse/military/range": {
-                    "name": "军事靶场"
+                    "name": "军事靶场",
+                    "terms": "军事,靶场,靶子"
                 },
                 "landuse/military/training_area": {
                     "name": "军事训练场",
                     "name": "矿场",
                     "terms": "矿场"
                 },
+                "landuse/railway": {
+                    "name": "铁路用地",
+                    "terms": "铁路用地"
+                },
                 "landuse/recreation_ground": {
                     "name": "绿地",
                     "terms": "绿地"
                     "name": "篮球场",
                     "terms": "篮球场"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "沙滩排球场",
+                    "terms": "沙滩排球,沙,沙滩,海滩,球,排球,沙排"
+                },
                 "leisure/pitch/bowls": {
                     "name": "草地滚球场",
                     "terms": "草地滚球,滚球,滚球场"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "板球场地",
+                    "terms": "板球,场地"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "骑行场地",
+                    "terms": "骑行,场地,自行车,单车"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "橄榄球联盟场地",
                     "terms": "橄榄球联盟场地"
                     "name": "足球场",
                     "terms": "足球场"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "乒乓球桌",
+                    "terms": "乒乓桌,乒乓球桌,乒乓球"
+                },
                 "leisure/pitch/tennis": {
                     "name": "网球场",
                     "terms": "网球场"
                     "terms": "度假,度假区,度假胜地,度假村,旅游,娱乐场,休闲"
                 },
                 "leisure/running_track": {
-                    "name": "体育跑道",
-                    "terms": "操场跑道"
+                    "name": "跑道(跑步)",
+                    "terms": "跑步,跑道,操场,跑"
                 },
                 "leisure/slipway": {
                     "name": "船台",
                     "terms": "游泳池"
                 },
                 "leisure/track": {
-                    "name": "è·\91é\81\93\9d\9eæ\9cºå\8a¨ç«\9eèµ\9b)",
-                    "terms": "赛道(非机动竞赛),跑道"
+                    "name": "èµ\9bé\81\93\9d\9eæ\9cºå\8a¨ç«\9eé\80\9f项ç\9b®)",
+                    "terms": "赛道,跑道,竞速"
                 },
                 "leisure/water_park": {
                     "name": "水上乐园",
                 },
                 "man_made/mast": {
                     "name": "通讯天线杆",
-                    "terms": "通讯天线杆,无线电杆,电线杆"
+                    "terms": "通讯天线杆,无线电杆,电线杆,杆"
                 },
                 "man_made/observation": {
                     "name": "瞭望塔",
                     "terms": "城市"
                 },
                 "place/farm": {
-                    "name": "农场",
-                    "terms": "农场"
+                    "name": "农场"
                 },
                 "place/hamlet": {
                     "name": "小村庄",
                     "name": "街坊",
                     "terms": "社区,街坊"
                 },
+                "place/quarter": {
+                    "name": "街道办/片区",
+                    "terms": "街道,片区,办"
+                },
                 "place/square": {
                     "name": "广场",
                     "terms": "广场,公共,枢纽,中心,市场,集会,庆典,活动"
                 },
                 "place/suburb": {
-                    "name": "区",
-                    "terms": "区"
+                    "name": "区(城市)",
+                    "terms": "区,城市,郊区,自治,行政"
                 },
                 "place/town": {
                     "name": "城镇",
-                    "terms": "镇"
+                    "terms": "镇,城镇,乡镇"
                 },
                 "place/village": {
                     "name": "村庄",
                     "name": "电车",
                     "terms": "电车"
                 },
+                "railway/tram_stop": {
+                    "name": "电车站",
+                    "terms": "电车,车站,有轨,无轨,站台,轨,辫子,交通,公共,轻铁,月台,站"
+                },
                 "relation": {
                     "name": "关系",
                     "terms": "关系"
                     "name": "园艺品店",
                     "terms": "花店"
                 },
+                "shop/gas": {
+                    "name": "瓶装燃气站",
+                    "terms": "燃气,站,瓶,气,燃料"
+                },
                 "shop/gift": {
                     "name": "礼品店",
                     "terms": "礼品店"
                     "name": "典当商铺",
                     "terms": "典当商铺,当铺"
                 },
+                "shop/perfumery": {
+                    "name": "香水店",
+                    "terms": "香水,商店,香精,香,店"
+                },
                 "shop/pet": {
                     "name": "宠物店",
                     "terms": "宠物店"
                     "terms": "行政边界"
                 },
                 "type/multipolygon": {
-                    "name": "å¤\9a个é\9d¢"
+                    "name": "å¤\8då\90\88å¤\9a边形"
                 },
                 "type/restriction": {
                     "name": "限制",
index 1900359a0446aad7c545a09fdf8309ab6f55f4c3..5f94d052bc9e987493fb00935987b7a410bc9a45 100644 (file)
                     "relation": "已刪除一個關係。",
                     "multiple": "已刪除{n}個特徵。"
                 },
+                "too_large": {
+                    "single": "未能將這個特徵刪除因為它不是被完全看得到。",
+                    "multiple": "未能將這些特徵刪除因為它不是被完全看得到。"
+                },
                 "incomplete_relation": {
                     "single": "此特徵未能刪除,因為它尚未完全下載。",
                     "multiple": "這些特徵未能刪除,因為它們尚未完全下載。"
                 "key": "C",
                 "annotation": "合併{n}個特徵。",
                 "not_eligible": "不能合併這些特徵。",
-                "not_adjacent": "這些特徵不能合併因為它們不是連接在一起。",
+                "not_adjacent": "這些特徵不能合併因為它們的端點不是連接在一起。",
                 "restriction": "這些特徵不能合併因為最少一個是\"{relation}\" 關係的構件。",
                 "incomplete_relation": "這些特徵不能合併因為最少一個尚未完全下載。",
                 "conflicting_tags": "這些特徵不能合併因為當中一些標籤的數值有衝突。"
                 }
             },
             "reflect": {
-                "title": "鏡射",
+                "title": {
+                    "long": "以長軸鏡射",
+                    "short": "以短軸鏡射"
+                },
                 "description": {
                     "long": {
                         "single": "以特徵長軸鏡射。",
             "edit": "編輯特徵",
             "check": {
                 "yes": "是",
-                "no": "否"
+                "no": "否",
+                "reverser": "更改方向"
+            },
+            "radio": {
+                "structure": {
+                    "type": "種類",
+                    "default": "預設",
+                    "layer": "圖層"
+                }
             },
             "add": "新增",
             "none": "無",
             "lose_changes": "你有尚未儲存的變更。切換地圖伺服器將放棄它們。你確定要切換伺服器嗎?",
             "dev": "開發模式"
         },
+        "version": {
+            "whats_new": "iD {version} 的新消息"
+        },
         "tag_reference": {
             "description": "描述",
             "on_wiki": "在wiki.osm.org上的 {tag}",
         },
         "validations": {
             "disconnected_highway": "已斷開的高速公路。",
-            "disconnected_highway_tooltip": "道路必須連接至其他道路。",
+            "disconnected_highway_tooltip": "道路必須連接至其他道路或建築物入口。",
             "untagged_point": "未有標籤的點",
+            "untagged_point_tooltip": "選擇一個特徵種類來形容這個點是甚麼。",
             "untagged_line": "未有標籤的綫",
+            "untagged_line_tooltip": "選擇一個特徵種類來形容這條綫是甚麼。",
             "untagged_area": "未有標籤的範圍",
+            "untagged_area_tooltip": "選擇一個特徵種類來形容這個範圍是甚麼。",
             "untagged_relation": "未有標籤的關係",
+            "untagged_relation_tooltip": "選擇一個特徵種類來形容這個關係是甚麼。",
             "many_deletions": "你正在刪除 {n} 個特徵。你確定要這樣做嗎?這樣就會將人人在 openstreetmap.org 地圖內看到的物件刪除了。",
             "tag_suggests_area": "{tag}標籤建議綫應為範圍,但這不是一個範圍。",
-            "untagged_point_tooltip": "選擇一個特徵種類來形容這個點是甚麼。",
-            "untagged_line_tooltip": "選擇一個特徵種類來形容這條綫是甚麼。",
-            "untagged_area_tooltip": "選擇一個特徵種類來形容這個範圍是甚麼。",
-            "untagged_relation_tooltip": "選擇一個特徵種類來形容這個關係是甚麼。",
             "deprecated_tags": "已棄用的標籤: {tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "完成",
+            "ok": "確定",
             "graph": {
-                "city_hall": "模擬市政廳",
-                "fire_department": "模擬消防局",
-                "memory_isle_park": "模擬公園",
-                "riverwalk_trail": "河邊步行徑",
-                "w_michigan_ave": "西大道",
-                "e_michigan_ave": "東大道",
-                "spring_st": "春天街",
-                "scidmore_park": "模擬大公園",
-                "petting_zoo": "模擬大公園寵物區",
-                "n_andrews_st": "香港大街北",
-                "s_andrews_st": "香港大街南",
-                "n_constantine_st": "九龍大街北",
-                "s_constantine_st": "九龍大街南",
-                "rocky_river": "城門河",
-                "railroad_dr": "鐵道徑",
-                "conrail_rr": "模擬鐵道",
-                "st_joseph_river": "啟德河",
-                "n_main_st": "北大街",
-                "s_main_st": "南大街",
-                "water_st": "水街",
-                "foster_st": "科士打街",
-                "portage_river": "運輸河",
-                "flower_st": "花街",
-                "elm_st": "榆樹街",
-                "walnut_st": "合桃街",
-                "morris_ave": "摩利斯大道",
-                "east_st": "東街",
-                "portage_ave": "運輸街"
+                "block_number": "<value for addr:block_number>",
+                "city": "三江",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "postcode": "999077",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "hk",
+                "name": {
+                    "1st-avenue": "第一大街",
+                    "2nd-avenue": "第二大街",
+                    "4th-avenue": "第四大街",
+                    "5th-avenue": "第五大街",
+                    "6th-avenue": "第六大街",
+                    "6th-street": "第六街",
+                    "7th-avenue": "第七大街",
+                    "8th-avenue": "第八大街",
+                    "9th-avenue": "第九大街",
+                    "10th-avenue": "第十大街",
+                    "11th-avenue": "第十一大街",
+                    "12th-avenue": "第十二大街"
+                }
+            },
+            "welcome": {
+                "title": "歡迎"
             },
             "navigation": {
-                "title": "導航",
-                "drag": "主要地圖顯示OpenStreetMap資料在背面之上。你可以透過拖曳與捲動來導覽,就像任何其他網絡地圖。**拖曳地圖!**",
-                "select": "地圖特徵以三種方法表示:點、綫或範圍。所有特徵均可點選。**按一下點去選擇它。**",
-                "pane": "當選擇了一個特徵時,編輯器就會顯示。頁首會顯示特徵類別,主版面就會顯示特徴屬性,例如它的名稱和地址。**按一下右上方的 {button} 按鈕就可關閉特徵編輯器。**",
-                "search": "你可以搜尋在目前檢視畫面或者全世界的特徵。**搜尋'{name}'**",
-                "choose": "**由清單中選擇{name}。**",
-                "chosen": "太好了!已選取{name}。**按 {button} 按鈕關閉特徵編輯器。**"
+                "title": "導航"
             },
             "points": {
-                "title": "處",
-                "add": "點是用來表示如商店、餐廳和紀念碑這些特徵,它們用來標示一個特定位置和描述那裏有甚麼。**按一下{button}點按鈕來新增一個點。**",
-                "place": "在地圖上按一下就可以新增一個點。**在地圖上按一下以新增一個點在建築物之上。**",
-                "search": "處可以用來指示種種地貌。你加爾處就係茶座。**搵【{name}】**",
-                "choose": "**由一覽度揀茶座。**",
-                "describe": "爾處畫成茶座。用地貌編器,我哋可以加名啲料上地貌。**加個名**",
-                "close": "特徵編輯器會自動記住你所有的變更。當你更改一個特徵時,關閉按鈕會變成剔號。**按一下{button}按鈕關閉特徵編輯器**",
-                "reselect": "很多時候點已經存在,但是有錯誤或者不完整。我們可以編輯已存在的點。**按一下你剛新增的點。**",
-                "fixname": "**更改名稱,然後按一下{button}按鈕就可關閉特徵編輯器。**",
-                "reselect_delete": "所有在地圖上的特徵都可刪除。**按一下選你建立的點。**",
-                "delete": "圍繞著點的選單包含你可以執行的動作,包括刪除。**按一下{button}按鈕就可刪除點。**"
+                "title": "處"
             },
             "areas": {
-                "title": "範圍",
-                "add": "範圍是用作顯示特徵的邊界,例如湖泊、建築物和住宅區。亦可用來更細緻地標示很多平常是點的特徵。 **按一下{button}範圍鍵來新增範圍。**",
-                "corner": "將節放在範圍的邊界就可畫出範圍。**於遊樂場的一個角按一下就可放置開始的節**",
-                "place": "畫範圍,就要擺多啲節。要完成範圍,就欽返頭嗰節。**畫個範圍畀遊樂場。**",
-                "search": "**尋找'{name}'。**",
-                "choose": "**從列表中選擇遊樂場。**",
-                "describe": "**新增名稱,然後按一下{button}按鈕就可關閉特徵編輯器**"
+                "title": "範圍"
             },
             "lines": {
-                "title": "綫",
-                "add": "綫是用來表示如道路、鐵路和河流這些特徵。**按一下{button}綫按鈕來新增一條綫。**",
-                "start": "**於路的尾端按一下就可開始畫綫。**",
-                "intersect": "按一下就可新增節到綫上。有需要時你可以在邊畫地圖邊拖拉。道路和很多其他類別的綫,是大網絡的其中一部份。確保這些綫互相連接才能使路綫計劃應用程式發揮最大作用。**按一下{name}來為兩條綫新增相交點。**",
-                "finish": "於最後一節按一下就可完成繪畫一條綫。**完成繪畫道路。**",
-                "road": "**從列表中選擇道路。**",
-                "residential": "種種道路,最常見係住宅路。**揀住宅路**",
-                "describe": "**填入道路名稱,然後按一下{button}按鈕就可關閉特徵編輯器。**",
-                "restart": "道路必須與 {name} 相交。",
-                "wrong_preset": "你未有指名住宅路。**撳爾度去揀多次**"
+                "title": "綫"
+            },
+            "buildings": {
+                "title": "建築物",
+                "choose_category_building": "**從列表中選擇{category}。**"
             },
             "startediting": {
                 "title": "開始編輯",
-                "help": "你可以再看一次新手教學,或者按一下{button}幫助按鈕查看更多使用說明。",
                 "save": "不要忘記定時儲存你的變更!",
                 "start": "開始制圖"
             }
                 "amenity": {
                     "label": "種類"
                 },
+                "animal_boarding": {
+                    "label": "動物用"
+                },
+                "animal_breeding": {
+                    "label": "動物用"
+                },
+                "animal_shelter": {
+                    "label": "動物用"
+                },
                 "area/highway": {
                     "label": "種類"
                 },
                         "clockwise": "順時針"
                     }
                 },
+                "club": {
+                    "label": "種類"
+                },
                 "collection_times": {
                     "label": "收集時間"
                 },
+                "communication_multi": {
+                    "label": "通訊種類"
+                },
                 "construction": {
                     "label": "種類"
                 },
                     "label": "種類"
                 },
                 "cuisine": {
-                    "label": "菜"
+                    "label": "菜"
                 },
                 "currency_multi": {
                     "label": "外幣種類"
                     }
                 },
                 "fire_hydrant/type": {
-                    "label": "類",
+                    "label": "類",
                     "options": {
                         "pillar": "柱狀/地上",
                         "pond": "池塘",
                     "label": "參攷",
                     "placeholder": "洞數(一到十八)"
                 },
+                "grape_variety": {
+                    "label": "葡萄種類"
+                },
                 "handicap": {
                     "label": "差點",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "種類"
                 },
+                "historic/civilization": {
+                    "label": "古代文明"
+                },
                 "hoops": {
                     "label": "籃框數量",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "種類"
                 },
+                "inscription": {
+                    "label": "碑文"
+                },
                 "internet_access": {
                     "label": "用到互聯網",
                     "options": {
                     "label": "註"
                 },
                 "office": {
-                    "label": "類"
+                    "label": "類"
                 },
                 "oneway": {
                     "label": "單程",
                     "label": "泊車轉乘"
                 },
                 "parking": {
-                    "label": "類",
+                    "label": "類",
                     "options": {
                         "carports": "車位",
                         "garage_boxes": "車庫箱",
                 "service/bicycle": {
                     "label": "服務"
                 },
+                "service/vehicle": {
+                    "label": "服務"
+                },
                 "service_rail": {
                     "label": "服務類型",
                     "options": {
                         "yard": "貨場"
                     }
                 },
+                "service_times": {
+                    "label": "服務時間"
+                },
                 "shelter": {
                     "label": "有蓋"
                 },
                 "sport_ice": {
                     "label": "運動"
                 },
-                "sport_racing": {
+                "sport_racing_motor": {
+                    "label": "運動"
+                },
+                "sport_racing_nonmotor": {
                     "label": "運動"
                 },
                 "stars": {
                     "label": "星級"
                 },
+                "start_date": {
+                    "label": "起始日期"
+                },
                 "step_count": {
                     "label": "梯級數目"
                 },
                 "toll": {
                     "label": "收費"
                 },
+                "tomb": {
+                    "label": "種類"
+                },
                 "tourism": {
-                    "label": "類"
+                    "label": "類"
                 },
                 "tower/construction": {
                     "label": "建築物料",
                     "label": "種類"
                 },
                 "water": {
-                    "label": "類"
+                    "label": "類"
                 },
                 "water_point": {
                     "label": "取水地點"
                 },
                 "waterway": {
-                    "label": "類"
+                    "label": "類"
                 },
                 "website": {
                     "label": "網站",
                     "placeholder": "http://example.com/"
                 },
                 "wetland": {
-                    "label": "類"
+                    "label": "類"
                 },
                 "wheelchair": {
                     "label": "可通輪椅"
                 "amenity": {
                     "name": "設施"
                 },
+                "amenity/animal_boarding": {
+                    "name": "寵物酒店",
+                    "terms": "Animal Boarding Facility, Dog hotel, pet hotel,寵物度假村,寵物飯店,狗酒店, 動物酒店"
+                },
+                "amenity/animal_breeding": {
+                    "name": "動物繁殖場",
+                    "terms": "Animal Breeding Facility, 寵物繁殖場"
+                },
+                "amenity/animal_shelter": {
+                    "name": "動物收容中心",
+                    "terms": "Animal Shelter, 動物收容所"
+                },
                 "amenity/arts_centre": {
                     "name": "美術館",
                     "terms": "Arts Center,美術中心,美術館,藝術中心,藝術館"
                     "name": "飲用水",
                     "terms": "Drinking Water,水源,活水,飲水,飲水處,飲水機,飲水器"
                 },
+                "amenity/driving_school": {
+                    "name": "駕駛學校",
+                    "terms": "Driving School, 駕駛學院"
+                },
                 "amenity/embassy": {
                     "name": "大使館",
                     "terms": "Embassy,使館,大使館,領事館"
                     "name": "泊車位",
                     "terms": "停車空間,泊車處,停車位,車位"
                 },
+                "amenity/pavilion": {
+                    "name": "亭",
+                    "terms": "Pavilion,亭"
+                },
                 "amenity/pharmacy": {
                     "name": "藥房",
                     "terms": "Pharmacy,葯局,葯店,葯房,葯舖,藥局,藥店,藥房,藥舖"
                     "terms": "糞便袋售賣機"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "報紙售賣機",
-                    "terms": "報紙售賣機"
+                    "name": "報紙售賣機"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "包裹領件/投寄機",
                     "name": "零食售賣機",
                     "terms": "零食販賣機"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "售賣機",
-                    "terms": "販賣機"
-                },
                 "amenity/veterinary": {
                     "name": "獸醫",
                     "terms": "獸醫, 動物醫生"
                     "name": "露營車飲用水",
                     "terms": "旅行車飲用水"
                 },
+                "amenity/watering_place": {
+                    "name": "動物飲水處",
+                    "terms": "Animal Watering Place, 動物飲水區"
+                },
                 "area": {
                     "name": "範圍",
                     "terms": "Area,區域,範圍"
                     "name": "露營營地",
                     "terms": "Camp Pitch, 露營場地, 營地"
                 },
+                "club": {
+                    "name": "俱樂部",
+                    "terms": "Club, 會所"
+                },
                 "craft": {
                     "name": "工藝",
                     "terms": "工藝,技工,手工"
                     "terms": "Primary Link,主要道路匝道,主要道路連接路,大路駁路"
                 },
                 "highway/raceway": {
-                    "name": "賽車道",
-                    "terms": "賽車路"
+                    "name": "賽道(小型賽車)",
+                    "terms": "Racetrack (Motorsport), 賽道, 賽車車道"
                 },
                 "highway/residential": {
                     "name": "住宅區道路",
                     "name": "公路服務區",
                     "terms": "公路服務區"
                 },
+                "highway/speed_camera": {
+                    "name": "快相相機",
+                    "terms": "Speed Camera,快相機"
+                },
                 "highway/steps": {
                     "name": "樓梯",
                     "terms": "Steps,梯,樓梯,石階,階梯"
                     "name": "廢墟",
                     "terms": "Ruins,廢墟"
                 },
+                "historic/tomb": {
+                    "name": "古墓",
+                    "terms": "Tomb,古墓"
+                },
                 "historic/wayside_cross": {
                     "name": "路邊十字架",
                     "terms": "Wayside Cross,路邊十字架"
                     "name": "草地",
                     "terms": "Grass,草地"
                 },
+                "landuse/harbour": {
+                    "name": "海港",
+                    "terms": "Harbor, Harbour, 海港, 港灣"
+                },
                 "landuse/industrial": {
                     "name": "工業區",
                     "terms": "工業區, 工業村, 工業邨"
                     "name": "石礦場",
                     "terms": "Quarry,石礦場,礦場,採石場"
                 },
+                "landuse/railway": {
+                    "name": "鐵路走廊",
+                    "terms": "Railway Corridor, 鐵路走廊, 鐵道走廊"
+                },
                 "landuse/recreation_ground": {
                     "name": "遊樂場",
                     "terms": "遊樂園"
                     "name": "籃球場",
                     "terms": "Basketball Court,球場,籃球場"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "沙灘排球場",
+                    "terms": "Beach Volleyball Court, 沙灘排球場"
+                },
                 "leisure/pitch/bowls": {
                     "name": "草地滾球",
                     "terms": "Bowling Green, 草地滾球"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "木球場",
+                    "terms": "Cricket Field,木球場"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "策騎場地",
+                    "terms": "Riding Arena, 策騎場地"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "聯盟式欖球場",
                     "terms": "聯盟式欖球場,欖球場"
                     "name": "足球場",
                     "terms": "Soccer Field,足球場"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "乒乓波枱",
+                    "terms": "Ping Pong Table,乒乓球枱,乒乓枱"
+                },
                 "leisure/pitch/tennis": {
                     "name": "網球場",
                     "terms": "Tennis Court,網球場"
                     "terms": "Resort, 度假村"
                 },
                 "leisure/running_track": {
-                    "name": "徑賽跑道",
-                    "terms": "跑道,徑賽跑道,標準跑道"
+                    "name": "賽道(田徑)",
+                    "terms": "Racetrack (Running), 賽跑道"
                 },
                 "leisure/slipway": {
                     "name": "船台",
                     "terms": "Swimming Pool,游水池,游泳池,遊泳池"
                 },
                 "leisure/track": {
-                    "name": "賽道(非小型賽車)",
-                    "terms": "賽道(非小型賽車)"
+                    "name": "賽道(非賽車)",
+                    "terms": "Racetrack (Non-Motorsport),跑道"
                 },
                 "leisure/water_park": {
                     "name": "水上樂園",
                     "terms": "Lighthouse,燈塔"
                 },
                 "man_made/mast": {
-                    "name": "無線電杆",
-                    "terms": "無線電杆, 天線杆"
+                    "name": "天線塔",
+                    "terms": "Mast,天線桿"
                 },
                 "man_made/observation": {
                     "name": "瞭望臺",
                     "terms": "City,城,城市"
                 },
                 "place/farm": {
-                    "name": "農場",
-                    "terms": "農場, 農田, 農莊"
+                    "name": "農場"
                 },
                 "place/hamlet": {
                     "name": "小村莊",
                     "name": "近鄰",
                     "terms": "近鄰"
                 },
+                "place/quarter": {
+                    "name": "自治市分區 / 小區",
+                    "terms": "Sub-Borough / Quarter, 自治市分區 / 小區"
+                },
                 "place/square": {
                     "name": "廣場",
                     "terms": "Square,廣場"
                 },
                 "place/suburb": {
-                    "name": "自治",
-                    "terms": "自治鎮, 自治市鎮"
+                    "name": "自治市 / 郊區",
+                    "terms": "Borough / Suburb, 自治鎮, 自治市鎮"
                 },
                 "place/town": {
                     "name": "鎮",
                     "name": "電車",
                     "terms": "Tram,電車"
                 },
+                "railway/tram_stop": {
+                    "name": "電車站",
+                    "terms": "Tram Stop, 電車站"
+                },
                 "relation": {
                     "name": "關係",
                     "terms": "Relation,關係,關系"
                     "name": "園藝中心",
                     "terms": "Garden Center,園藝中心,園藝舖,花店"
                 },
+                "shop/gas": {
+                    "name": "瓶裝石油氣店",
+                    "terms": "Bottled Gas Shop, 樽裝石油氣店"
+                },
                 "shop/gift": {
                     "name": "禮品店",
                     "terms": "Gift Shop,禮品店,禮品舖,禮物店"
                     "name": "當舖",
                     "terms": "大押,押,當押"
                 },
+                "shop/perfumery": {
+                    "name": "香水店",
+                    "terms": "Perfume Store,香水店"
+                },
                 "shop/pet": {
                     "name": "寵物舖",
                     "terms": "Pet Store,寵物店,寵物舖"
index d26283a09601cf5072c9b3115cbb15d1c67f3be4..be0219d95b668a5f827143941e107ba165f52a9e 100644 (file)
                     "relation": "刪除了一關係",
                     "multiple": "刪除 {n} 個圖徽。"
                 },
+                "too_large": {
+                    "single": "因為這個圖徽目前可視部份不足,所以無法被刪除。",
+                    "multiple": "因為這些圖徽目前可視部份不足,所以無法被刪除。"
+                },
                 "incomplete_relation": {
                     "single": "因為這個圖徽尚未被完整下載,所以無法被刪除。",
                     "multiple": "因為這些圖徽尚未被完整下載,所以無法被刪除。"
                 "key": "C",
                 "annotation": "合併 {n} 個特徵",
                 "not_eligible": "不能合併這些物件。",
-                "not_adjacent": "這些特徵並不能合併,因為它們並不相連。",
+                "not_adjacent": "這些特徵並不能合併,因為它們的端點並不相連。",
                 "restriction": "這些特徵並不能合併,因為其中一個是關聯 \"{relation}\" 成員。",
                 "incomplete_relation": "這些物件不能合併,因為其中最少有一件未有完全下載。",
                 "conflicting_tags": "這些特徵並不能合儀,因為它們有彼此衝突的標籤。"
                 }
             },
             "reflect": {
-                "title": "映射",
+                "title": {
+                    "long": "映射長軸",
+                    "short": "映射短軸"
+                },
                 "description": {
                     "long": {
                         "single": "以其長軸映射這個圖徽。",
             "edit": "編輯特徵",
             "check": {
                 "yes": "是",
-                "no": "否"
+                "no": "否",
+                "reverser": "變更方向"
+            },
+            "radio": {
+                "structure": {
+                    "type": "種類",
+                    "default": "預設",
+                    "layer": "圖層"
+                }
             },
             "add": "新增",
             "none": "無",
             "way": "路徑",
             "relation": "關係",
             "location": "地點",
-            "add_fields": "新增空間"
+            "add_fields": "新增欄位"
         },
         "background": {
             "title": "背景",
             "help_link_url": "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
         },
         "confirm": {
-            "okay": "確定",
+            "okay": "OK",
             "cancel": "取消"
         },
         "splash": {
             "lose_changes": "您有尚未儲存的編輯,切換地圖伺服器會失去這些編輯。您是否確定要切換伺服器?",
             "dev": "開發模式"
         },
+        "version": {
+            "whats_new": "iD {version} 有什麼新東西"
+        },
         "tag_reference": {
             "description": "描述",
             "on_wiki": "於wiki.osm.org上的 {tag}",
         },
         "validations": {
             "disconnected_highway": "未連結道路",
-            "disconnected_highway_tooltip": "道路應該要被連接到其他道路。",
+            "disconnected_highway_tooltip": "道路應該要被連接到其他道路或是建築物的入口。",
+            "old_multipolygon": "在外部路徑上的多邊形標籤",
+            "old_multipolygon_tooltip": "這種多邊形樣式已被棄用。請將標籤加於母多邊形而非外部路徑。",
             "untagged_point": "未有標籤的點",
+            "untagged_point_tooltip": "選擇適當的物件種類描述該點是什麼。",
             "untagged_line": "未有標籤的線段",
+            "untagged_line_tooltip": "選擇適當的物件種類描述這條線是什麼。",
             "untagged_area": "未有標籤的區域",
+            "untagged_area_tooltip": "選擇適當的物件種類描述這區域是什麼。",
             "untagged_relation": "未標記的關係",
+            "untagged_relation_tooltip": "選取一個可以適當地描述這個關係的圖徽類型。",
             "many_deletions": "您正要刪除 {n} 個圖徽。您確定您要這麼做嗎?這將會把它們從每個人都看到的 openstreetmap.org 的地圖上刪除。",
             "tag_suggests_area": "{tag} 標籤所建議的線段應為區域,但這個不是一區域",
-            "untagged_point_tooltip": "選擇適當的物件種類描述該點是什麼。",
-            "untagged_line_tooltip": "選擇適當的物件種類描述這條線是什麼。",
-            "untagged_area_tooltip": "選擇適當的物件種類描述這區域是什麼。",
-            "untagged_relation_tooltip": "選取一個可以適當地描述這個關係的圖徽類型。",
             "deprecated_tags": "已棄用的標籤︰{tags}"
         },
         "zoom": {
         },
         "intro": {
             "done": "完成",
+            "ok": "OK",
             "graph": {
-                "city_hall": "中山區行政大樓",
-                "fire_department": "城中消防隊",
-                "memory_isle_park": "二二八公園",
-                "riverwalk_trail": "河濱步道",
-                "w_michigan_ave": "忠孝西路",
-                "e_michigan_ave": "忠孝東路",
-                "spring_st": "春日街",
-                "scidmore_park": "大安森林公園",
-                "petting_zoo": "大安森林公園寵物區",
-                "n_andrews_st": "中山北路",
-                "s_andrews_st": "中山南路",
-                "n_constantine_st": "敦化北路",
-                "s_constantine_st": "敦化南路",
-                "rocky_river": "淡水河",
-                "railroad_dr": "鐵支路",
-                "conrail_rr": "縱貫線",
-                "st_joseph_river": "基隆河",
-                "n_main_st": "仁愛路",
-                "s_main_st": "信義路",
-                "water_st": "塔悠路",
-                "foster_st": "林森南路",
-                "portage_river": "新店溪",
-                "flower_st": "中正路",
-                "elm_st": "大安路",
-                "walnut_st": "克強路",
-                "morris_ave": "凱達格蘭大道",
-                "east_st": "昆陽街",
-                "portage_ave": "南京東路"
+                "block_number": "4鄰",
+                "city": "臺北市",
+                "county": "TW",
+                "district": "松山區",
+                "hamlet": "中崙",
+                "neighbourhood": "健軍新村",
+                "postcode": "116",
+                "province": "臺北市",
+                "quarter": "中崙",
+                "state": "臺灣",
+                "subdistrict": "中崙",
+                "suburb": "東區",
+                "countrycode": "tw",
+                "name": {
+                    "1st-avenue": "塔悠路",
+                    "2nd-avenue": "中山路",
+                    "4th-avenue": "南京路",
+                    "5th-avenue": "長安路",
+                    "6th-avenue": "林森路",
+                    "6th-street": "羅斯福路",
+                    "7th-avenue": "登輝大道",
+                    "8th-avenue": "市民大道",
+                    "9th-avenue": "凱達格蘭大道",
+                    "10th-avenue": "艋舺大道",
+                    "11th-avenue": "縣民大道",
+                    "12th-avenue": "市府路",
+                    "access-point-employment": "就服站",
+                    "adams-street": "忠孝路",
+                    "andrews-elementary-school": "介壽國小",
+                    "andrews-street": "介壽路",
+                    "armitage-street": "仁愛路",
+                    "barrows-school": "信義路",
+                    "battle-street": "和平路",
+                    "bennett-street": "八德路",
+                    "bowman-park": "四維路",
+                    "collins-drive": "格致路",
+                    "conrail-railroad": "縱貫線",
+                    "conservation-park": "保護區",
+                    "constantine-street": "憲政路",
+                    "cushman-street": "軍校路",
+                    "dollar-tree": "金城武樹",
+                    "douglas-avenue": "賴和路",
+                    "east-street": "溪東街",
+                    "elm-street": "大安路",
+                    "flower-street": "中正路",
+                    "foster-street": "林森南路",
+                    "french-street": "美援路",
+                    "garden-street": "花藝路",
+                    "gem-pawnbroker": "台元汽車借款",
+                    "golden-finch-framing": "師大錶框行",
+                    "grant-avenue": "大道路",
+                    "hoffman-pond": "醉月湖",
+                    "hoffman-street": "醉月路",
+                    "hook-avenue": "虎克路",
+                    "jefferson-street": "中華路",
+                    "kelsey-street": "朝陽路",
+                    "lafayette-park": "大安森林公園",
+                    "las-coffee-cafe": "靈感咖啡",
+                    "lincoln-avenue": "林肯大道",
+                    "lowrys-books": "水準書局",
+                    "lynns-garage": "新遠東水電行",
+                    "main-street-barbell": "大街吊燈",
+                    "main-street-cafe": "大街咖啡館",
+                    "main-street-fitness": "大街健身房",
+                    "main-street": "大街",
+                    "maple-street": "三和路",
+                    "marina-park": "海洋公園",
+                    "market-street": "市場路",
+                    "memory-isle-park": "二二八公園",
+                    "memory-isle": "城中",
+                    "michigan-avenue": "南昌路",
+                    "middle-street": "南寧路",
+                    "millard-street": "福州路",
+                    "moore-street": "廈門路",
+                    "morris-avenue": "汕頭路",
+                    "mural-mall": "101購物中心",
+                    "paisanos-bar-and-grill": "名人燒肉",
+                    "paisley-emporium": "微風廣場",
+                    "paparazzi-tattoo": "Z Tattoo",
+                    "pealer-street": "蘇州路",
+                    "pine-street": "杭州路",
+                    "pizza-hut": "Pizza Hut",
+                    "portage-avenue": "南京東路",
+                    "portage-river": "新店溪",
+                    "preferred-insurance-services": "富邦人壽",
+                    "railroad-drive": "鐵支路",
+                    "river-city-appliance": "燦坤3C",
+                    "river-drive": "河濱路",
+                    "river-road": "河西路",
+                    "river-street": "基河路",
+                    "riverside-cemetery": "富德公墓",
+                    "riverwalk-trail": "河濱步道",
+                    "riviera-theatre": "淡水劇場",
+                    "rocky-river": "淡水河",
+                    "saint-joseph-river": "基隆河",
+                    "scidmore-park-petting-zoo": "大安森林公園寵物區",
+                    "scidmore-park": "大安森林公園",
+                    "scouter-park": "青年公園",
+                    "sherwin-williams": "孫中心",
+                    "south-street": "新生路",
+                    "southern-michigan-bank": "臺灣銀行",
+                    "spring-street": "春日街",
+                    "sturgeon-river-road": "大安路",
+                    "three-rivers-city-hall": "臺北市政府大廈",
+                    "three-rivers-elementary-school": "中山國小",
+                    "three-rivers-fire-department": "城中消防隊",
+                    "three-rivers-high-school": "建國高中",
+                    "three-rivers-middle-school": "介壽國中",
+                    "three-rivers-municipal-airport": "松山機場",
+                    "three-rivers-post-office": "北門郵局",
+                    "three-rivers-public-library": "王貫英紀念圖書館",
+                    "three-rivers": "臺北市",
+                    "unique-jewelry": "傳奇珠寶",
+                    "walnut-street": "克強路",
+                    "washington-street": "山西路",
+                    "water-street": "塔悠路",
+                    "west-street": "重陽路",
+                    "wheeler-street": "成功路",
+                    "william-towing": "電器行",
+                    "willow-drive": "大甲路",
+                    "wood-street": "松山路",
+                    "world-fare": "環球廣場"
+                }
+            },
+            "welcome": {
+                "title": "歡迎",
+                "welcome": "歡迎!這個教學將會教你開放街圖基本的編輯方法。",
+                "practice": "所有教學裡的資料都只是為了練習,所以任何你做出來的編輯不會真的儲存下來。",
+                "words": "這篇教學會介紹新的辭彙和概念,介紹到的新辭彙我們會用*斜體*標示。",
+                "mouse": "你可以使用任何輸入裝置來編輯地圖,但在教學中我們會假設你使用滑鼠的左鍵和右鏈。**如果你想接上滑鼠,那就馬上做吧!接著按OK。**",
+                "leftclick": "當教學中請你要按鍵或是按兩次時,我們都意味按左鍵。在觸控板則意味按一次或單指按壓。**用左鍵{num}次。**",
+                "rightclick": "有時候我們會請你按右鍵,這意味著相同的control-按或是兩指按壓觸控板。**用右鍵 {num}數次。**",
+                "chapters": "到目前為止你表現不錯!你可以使用下面的按鈕隨時跳過章節,或是當卡住時重新開始章節。我們來動手吧!**點'{next}'來繼續。**"
             },
             "navigation": {
                 "title": "導航",
-                "drag": "主要地圖區會在背景圖像上方顯示開放街圖資料,您可以透過拖曳與捲動來導覽,就像其他網路地圖一樣。 **拖曳地圖!**",
-                "select": "地圖物件有三種表示方式:點、線以及區域,所有物件都可以點選。 **點選該點來選擇它**",
-                "pane": "當選擇一個物件後,會顯示物件編輯器。上方顯示物件類型,主面板則顯示物件的屬性,如物件的名稱與地址等。 **點選物件編輯器右上角的關閉 {button} 按鈕,關閉物件編輯器**",
-                "search": "你可以搜尋目前檢視視窗裡或者是全世界的圖徽,例如:**搜尋'{name}'**",
-                "choose": "**選擇清單中的{name}。**",
-                "chosen": "太好了!已經選取{name}。**按 {button} 按鈕關閉物件編輯器。**"
+                "drag": "主地圖區域展示了 OpenStreetMap 在背景上的資料。{br}您可以透過在移動滑鼠時按住滑鼠左鍵來拖曳地圖。您也可以使用您鍵盤上的方向鍵。**拖曳地圖!**",
+                "zoom": "您可以使用滑鼠滾輪或觸控板來縮放,或是點選 {plus} / {minus} 按鈕也可以。**縮放地圖吧!**",
+                "features": "我們使用圖徵這詞來描述出現在地圖上的事物。任何在現實世界中出現的事物都可以被當作圖徵,描述到開放街圖上面。",
+                "points_lines_areas": "地圖圖徵用*點、線、區域*來表示。",
+                "nodes_ways": "在開放街圖裡,點常被叫做*節點*,而線或是區域被叫做*線段*。",
+                "click_townhall": "所有地圖的圖徵都可以用點選的方式選取。**點一個點來選取它。**",
+                "selected_townhall": "太好了!這個點已經被選取了。選取的圖徵會以持續閃爍方式呈現。",
+                "editor_townhall": "當圖徵被選取時,*圖徵編輯器*會在地圖旁邊顯示。",
+                "preset_townhall": "圖徵編輯器的上半部會顯示不同圖徵類型,這個點是{preset}。",
+                "fields_townhall": "圖徵編輯器中間部分則是*欄位*,顯示圖徵的屬性,像是名稱和地址。",
+                "close_townhall": "**按esc按鍵或是按上方角落{button}按鈕來關閉圖徵編輯器。**",
+                "search_street": "你也可以搜尋目前檢視下或是全球的圖徵,**搜尋'{name}'。**",
+                "choose_street": "**選擇清單中的{name}。**",
+                "selected_street": "太好了!{name} 已經被選取了。",
+                "editor_street": "街道的欄位跟市鎮中心的欄位很不一樣。{br}以選取的街道為例,圖徵編輯器的欄位有'{field1}'和'{field2}'。**按esc鍵或是按{button}按鈕來關閉圖徵編輯器。**",
+                "play": "嘗試移動地點,並且點選圖徵,觀察有什麼東西可以加到開放街圖。**當你準備繼續下一章節時,請按'{next}'.。**"
             },
             "points": {
                 "title": "點",
-                "add": "點可以用來表示像是商店、餐廳與古蹟之類的物件,它們標示一個特定位置,並且描述那裡有什麼。 **點擊 {button} 點按鈕以新增一點**",
-                "place": "在地圖上按一下,就能在地圖上放上新增的一點。 **在地點黑一下,將該點放到建築物上**",
-                "search": "很多不同的物件,可以用點來代表。您剛新增的點,是一間咖啡廳。**搜尋'{name}'**",
-                "choose": "**從清單中選擇咖啡廳。**",
-                "describe": "這個點現在標示為咖啡廳,透過物件編輯器,我們可以加入更多相關資訊。 **新增一個名稱**",
-                "close": "物件編輯器會自動記住你的變動。當你改變物件,關閉按鈕會變成勾選符號。**點選關閉 {button} 按鈕就可以關閉物件編輯器。 **關閉物件編輯器**",
-                "reselect": "很多時候那個點已經存在,但有錯誤描述或者描述不完整。我們可以編輯現有的點。**選擇您剛創建的點。**",
-                "fixname": "**更改名稱,並按關閉 {button} 按鈕關閉物件編輯器。**",
-                "reselect_delete": "地圖上的所有物件均可刪除。**按你創建的點。**",
-                "delete": "在點周圍的選單,顯示可對該點進行的操作,包括刪除。**點選 {button} 按鈕即可刪除該點。**"
+                "add_point": "*節點*可以用來代表商店、餐廳和紀念碑。{br}節點可以標記特定地點,並且描述這邊是什麼。**點{button}節點按鈕來新增新點。**",
+                "place_point": "要在地圖上放置節點,滑鼠指標對準的地方按下左鍵或是空白鍵節點就會出現。**移動滑鼠指標到建築的位置,接著按左鍵或按空白鍵。**",
+                "search_cafe": "有很多不同圖徵可以用節點表示。你剛加的節點是一家咖啡館,**搜尋 '{preset}'",
+                "choose_cafe": "**從清單選擇 {preset}。**",
+                "feature_editor": "現在這個節點標示為咖啡店。使用圖徵編輯器,我們可以為咖啡店增加更多資訊。",
+                "add_name": "在開放街圖中,所有的欄位都是選填,如果你不確定你可以留空。{br}我們假設你對咖啡店有在地知識,而且你知道咖啡店的名字,那就**加上咖啡店的名字。**",
+                "add_close": "圖徵編輯器會自動記住你所有的變動。**當你新增完成名稱,按esc鍵,return鍵,或是按{button}按鍵關閉圖徵編輯器。**",
+                "reselect": "有時候節點早就存在了,但資料填錯或是不完整。我們可以編輯既有的節點。**按一下來選擇剛剛新增的咖啡店。**",
+                "update": "我們來填入更多咖啡店的細節資訊吧,你可以改名成,加上料理種類,或是加上地址。**改變咖啡店詳情。**",
+                "update_close": "**當你更新咖啡店完成後,按esc鍵,enter鏈,或是按{button}鈕關閉圖徵編輯器。**",
+                "rightclick": "你可以對任何圖徵按右鍵來開啟*編輯清單*,顯示一系列你可以操作的編輯動作。**右鏈選擇你創建的節點,然後顯示編輯清單。**",
+                "delete": "如果現實中圖徵不存在,你當然可以刪除。{br}刪除開放街圖上的圖徵,會讓每位使用地圖的人受影響,所以請確定該圖徵的確不存在了才刪除。**點一下{button}按鈕來刪除節點。**",
+                "undo": "在儲存你編輯到開放街圖前,你總是可以復原任何做出的改變。**按{button}按鈕來復原刪除,恢復原先的節點。**",
+                "play": "現在你知道怎麼創建和編輯節點了,嘗試練習新增更多節點吧!**當你準備好進入下一章時,請點 '{next}'。**"
             },
             "areas": {
                 "title": "區域",
-                "add": "區域被用來表示圖徵的界限,像是湖、建築物或住宅區。也就是說可以讓原本只是個興趣點的圖徵呈現更多細節。**按下{button} 區域的按鈕新增區域。**",
-                "corner": "透過將節點放到區域的界線上,可繪製區域。**將起始節點置於遊樂場的其中一角。**",
-                "place": "放置更多節點,以勾畫該區域。按起始節點以完成繪製區域。**繪製一區域以代表遊樂場**",
-                "search": "**搜尋'{name}'。**",
-                "choose": "**從清單中選擇遊樂場。**",
-                "describe": "**新增名稱,並按關閉 {button} 按鈕關閉物件編輯器。**"
+                "add_playground": "*區域*可以用來顯示圖徵邊界,常用在表示湖泊、建築和住宅區。 {br}。另外區域也可以用在更詳盡的畫地圖上面,取代先前只有節點表示的圖徵。**點{button}區域按鈕來新增區域。**",
+                "start_playground": "讓我們用畫區域的方式來新增遊樂場吧。區域是由增加圖徵邊界的*節點*來繪製。**點或是按空白鍵在遊樂場邊角標上初始節點。**",
+                "continue_playground": "繼續在遊樂場邊界標上更多節點來繪製區域。如果遇到既有的人行道,你也可以將區域連接到人行道上。{br}小技巧:你可以按住Alt鍵防止節點連到其他圖徵。**繼續繪製遊樂場區域。**",
+                "finish_playground": "按enter鏈或是按第一個或最後一個節點完成編輯。**完成遊樂場區域繪製**",
+                "search_playground": "**搜尋'{preset}'。**",
+                "choose_playground": "**從清單選擇{preset}**",
+                "add_field": "遊樂場並沒有正式的名稱,所以我們不會在名稱欄位加任何名稱。 {br}不過我們會在描述欄位加上遊樂場的詳情。**開啟新增欄位清單。**",
+                "choose_field": "**從清單選擇 {field}。**",
+                "retry_add_field": "你沒有選到 {field}欄位。請再試一次。",
+                "describe_playground": "**新增描述,接著 {button}按鈕關係圖徵編輯器。**",
+                "play": "太棒了!接著嘗試畫更多區域,然後看看你可以新增什麼區域圖徵到開放街圖上。**當你準備好進入下一章,請按 '{next}'。**"
             },
             "lines": {
                 "title": "線",
-                "add": "線後可用於表示如道路、鐵路以及河流。 **按下 {button} 線按鈕來新增一條線段。**",
-                "start": "**按道路末端,以開始繪製線段。**",
-                "intersect": "點選以便加更多節點到線段上。如果需要你可以邊拖拉地圖邊畫地圖。道路或者是其他類型的線段,都屬於更大的網路。將線段與線段之間相互連接可是很重要的工作。**點選 {name} 來為兩條線段增加交叉。**",
-                "finish": "再次按最後的節點,可完成繪製線段。**完成繪製此道路**",
-                "road": "**從清單中選擇道路。**",
-                "residential": "道路有不同種類,最常見的為住宅區道路。**選擇住宅區道路**",
-                "describe": "**填入道路名稱,並按下關閉 {button} 按鈕關閉物件編輯器。**",
-                "restart": "道路必須與 {name} 交叉。 ",
-                "wrong_preset": "您尚未選擇住宅區道路。**按這裡以再次選擇**"
+                "add_line": "*線*被用來表示如道路、鐵路以及河流。 **按下{button}線按鈕來新增一條線。**",
+                "start_line": "這邊有一條路並沒有畫出來,讓我們加一上去吧! {br}在開放街圖上,線要對準道路中線開始繪製。你可以在繪圖有需要時,拖拉和縮放地圖。**點缺失道路的最頂端開始畫新的線。**",
+                "intersect": "點或按空白鍵為線新增更多節點。 {br}道路和其他類型線段,屬於更大網路的一部分。因此這些線之間必須適當的連接,以便導航軟體能夠運作。**點 {name} 連接兩條線的交叉處。",
+                "retry_intersect": "{name}道路必須交叉,讓我們試試接起來吧!",
+                "continue_line": "繼續繪製新路的線段。記得如果需要可以拖拉和縮放地圖。 {br}當你完成時,再點最後一個節點。**完成繪製道路。**",
+                "choose_category_road": "**從清單選擇 {category}**",
+                "choose_preset_residential": "有許多不同型態的道路,但這條路屬於住宅區道路。**請選擇 {preset} 類型。**",
+                "retry_preset_residential": "你沒有選到 {preset} 類型。**請再點選一次。**",
+                "name_road": "**填入道路名稱,並按escape、return或是按 {button} 按鈕來關閉圖徵編輯器。**",
+                "did_name_road": "看起來很好!接下來我們要學習怎麼更新線段的形狀。",
+                "update_line": "有時候你需要調整既有的線段形狀。這邊有條道路看起來不太對勁。",
+                "add_node": "我們可以在這條線上新增一些節點,改善線的形狀。有一個新增的節點的方法是在想新增節點的地方,對準線上點兩下。**在線上點兩下來新增節點。**",
+                "start_drag_endpoint": "當已經選擇線段,你可以在點和按住滑鼠左鍵時,拖拉任何線上的節點。**拖拉最末端節點到道路應該交叉處。",
+                "finish_drag_endpoint": "這樣看起好多了。**放開滑鼠左鍵來結束拖拉。**",
+                "start_drag_midpoint": "小的三角形會出現在節點和節點之間的*中點*。另一個增加節點的方式是拖拉中點到新的位置。**拖拉中點的三角形在道路線上創建新的節點。**",
+                "continue_drag_midpoint": "現在線看起來好多了!用點兩下或是拖拉中點的方式繼續調整線,直到彎曲程度符合道路形狀。**當你覺得線段看起來不錯時,點OK。**",
+                "delete_lines": "如果道路沒有實際存在,你當然可以刪除線段。 {br}這裡的例子是城市當局規畫了 {street},但並沒有真的付諸行動建造道路。我們可以刪除既有的線段來增進這一帶的圖資品質。",
+                "rightclick_intersection": "最後一條真實存在的道路是 {street1},所以我們*分割* {street2} 交叉口,移除上面的東西。**對著交叉口按右鍵。**",
+                "split_intersection": "**點 {button} 按鈕來分割 {street}。**",
+                "retry_split": "你沒有按分割按鈕。再試一下。",
+                "did_split_multi": "太棒了! {street1} 已經分割為兩段了。上半部可以被移除。**點選 {street2} 上半部來選取它。**",
+                "did_split_single": "**點 {street2} 上半部來選取它。**",
+                "multi_select": "已經選取 {selected}。讓我們選另一段 {other1}。你可以用 shift 點選方式多重選擇物件。**Shift 點選  {other2}。**",
+                "multi_rightclick": "太好了!兩條選取的線都被刪除了。**對著其中一條線按右鍵顯示編輯目錄。**",
+                "multi_delete": "**點  {button} 按鈕刪除多餘的線。**",
+                "retry_delete": "你沒有按刪除鍵,再試一次。",
+                "play": "太好了!你可以利用這一章學到的技術來練習增加更多線。**當你準備好進入下一章,請按 ' {next}'。**"
+            },
+            "buildings": {
+                "title": "建築",
+                "add_building": "開放街圖是世界最大的建築資料庫。 {br}你可以藉由描繪建築增加建築,幫忙增進資料庫物件。**點  {button} 區域按鍵新增區域。**",
+                "start_building": "讓我們描繪這棟建築的外框,新增一棟建築。 {br}描繪建築時要依據建築地基,越精確越好。**點或是按空白鍵在建築角邊新增節點。**",
+                "continue_building": "繼續新增更多建築外框的節點。記住你想要增加更多細節時可以放大地圖。 {br}當描繪完成時,按 enter,或是再按一次第一個或最後一個節點。**完成描會建築。**",
+                "retry_building": "看起你好像加建築邊角的節點時遇到困難了。再試一次!",
+                "choose_category_building": "**從清單選擇 {category}。**",
+                "choose_preset_house": "有不同種類的建築,但這棟應該是洋房。 {br}如果你不確定建築類型,你可以選擇一般建築類型就婕。**選擇 {preset} 類型。**",
+                "close": "**按 esc 鍵或是按 {button} 按鈕選擇圖徵編輯器。**",
+                "rightclick_building": "**對著你創建的建築按右鍵,顯示編輯目錄。**",
+                "square_building": "你剛創建的洋房如果變得更方正會更好看。點 {button} 按鈕來方角化建築形狀。**",
+                "retry_square": "你沒按到方角鈕。再試一次。",
+                "done_square": "看到建築的角落移到位置了嗎?讓我們來學習另一個實用技巧。",
+                "add_tank": "接下來我們要描繪油槽。**點 {button} 區域按鈕新增區域。**",
+                "start_tank": "不用擔心你畫不出來完美的圓形。先沿著油槽邊畫油槽範圍。**點或按空白鍵在油槽邊緣標上起始節點。**",
+                "continue_tank": "沿著邊緣新增更多節點。圓圈會依你描繪的節點出現形狀。 {br}按 enter 鍵,或是點第一個或最末節點。**完成描繪油槽。**",
+                "search_tank": "**搜尋 '{preset}'。**",
+                "choose_tank": "**從清單選擇  {preset}。**",
+                "rightclick_tank": "**對著新增的油槽按右鍵,接著顯示編輯目錄。**",
+                "circle_tank": "**點  {button} 按鈕讓油槽形狀變成圓形。**",
+                "retry_circle": "你沒有按到環形化按鈕,再試一次。",
+                "play": "太好了!再試著描幾棟建築,試著用編輯目錄的其他指令。**當你準備好進入下一章時,點 ' {next}'。**"
             },
             "startediting": {
                 "title": "開始編輯",
-                "help": "你可以再看一次新手教學,或者按下 {button} 幫助按鈕看更多使用說明。",
+                "help": "你現在準備好可以來編輯開放街圖了! {br}你可以再看一次新手教學,或者按下 {button} 幫助按鈕看更多使用說明。",
                 "save": "不要忘記定時儲存您的編輯!",
                 "start": "開始製圖!"
             }
                 "amenity": {
                     "label": "種類"
                 },
+                "animal_boarding": {
+                    "label": "動物"
+                },
+                "animal_breeding": {
+                    "label": "動物"
+                },
+                "animal_shelter": {
+                    "label": "動物"
+                },
                 "area/highway": {
                     "label": "種類"
                 },
                         "clockwise": "順時針"
                     }
                 },
+                "club": {
+                    "label": "類型"
+                },
                 "collection_times": {
                     "label": "收集時間"
                 },
+                "communication_multi": {
+                    "label": "通訊類型"
+                },
                 "construction": {
                     "label": "種類"
                 },
                     "label": "種類"
                 },
                 "cuisine": {
-                    "label": "食物種類"
+                    "label": "菜系"
                 },
                 "currency_multi": {
                     "label": "貨幣種類"
                     "label": "編號",
                     "placeholder": "球洞編號(1-18)"
                 },
+                "grape_variety": {
+                    "label": "葡萄品種"
+                },
                 "handicap": {
                     "label": "差點",
                     "placeholder": "1-18"
                 "historic": {
                     "label": "種類"
                 },
+                "historic/civilization": {
+                    "label": "古文明"
+                },
                 "hoops": {
                     "label": "藍框數量",
                     "placeholder": "1, 2, 4..."
                 "information": {
                     "label": "種類"
                 },
+                "inscription": {
+                    "label": "題詞"
+                },
                 "internet_access": {
                     "label": "網際網絡存取",
                     "options": {
                 "service/bicycle": {
                     "label": "服務"
                 },
+                "service/vehicle": {
+                    "label": "服務"
+                },
                 "service_rail": {
                     "label": "服務類型",
                     "options": {
                         "yard": "調度軌"
                     }
                 },
+                "service_times": {
+                    "label": "服務時間"
+                },
                 "shelter": {
                     "label": "涼亭"
                 },
                 "sport_ice": {
                     "label": "運動"
                 },
-                "sport_racing": {
+                "sport_racing_motor": {
+                    "label": "運動"
+                },
+                "sport_racing_nonmotor": {
                     "label": "運動"
                 },
                 "stars": {
                     "label": "星等"
                 },
+                "start_date": {
+                    "label": "啟始日期"
+                },
                 "step_count": {
                     "label": "階梯數字"
                 },
                 "toll": {
                     "label": "收費站"
                 },
+                "tomb": {
+                    "label": "類型"
+                },
                 "tourism": {
                     "label": "種類"
                 },
                 "amenity": {
                     "name": "便利設施"
                 },
+                "amenity/animal_boarding": {
+                    "name": "寵物度假村",
+                    "terms": "寵物度假村, 寵物飯店"
+                },
+                "amenity/animal_breeding": {
+                    "name": "動物繁殖場",
+                    "terms": "動物繁殖場"
+                },
+                "amenity/animal_shelter": {
+                    "name": "動物收容中心",
+                    "terms": "動物收容中心"
+                },
                 "amenity/arts_centre": {
                     "name": "藝文中心",
                     "terms": "文化中心,文化局,藝術中心"
                     "name": "飲水機",
                     "terms": "飲水,水源,活水,飲處"
                 },
+                "amenity/driving_school": {
+                    "name": "駕訓班",
+                    "terms": "駕訓班"
+                },
                 "amenity/embassy": {
                     "name": "使館",
                     "terms": "大使館,代表處,經濟文化辦事處"
                     "name": "停車位",
                     "terms": "停車楁,停車空間"
                 },
+                "amenity/pavilion": {
+                    "name": "亭",
+                    "terms": "亭,亭子"
+                },
                 "amenity/pharmacy": {
                     "name": "藥房",
                     "terms": "藥房,藥局"
                     "name": "大學範圍",
                     "terms": "大學,大專,大學用地,學校,University Grounds,University"
                 },
+                "amenity/vending_machine": {
+                    "name": "自動販賣機",
+                    "terms": "自動販賣機,販賣機"
+                },
                 "amenity/vending_machine/cigarettes": {
                     "name": "香菸販賣機",
                     "terms": "香菸自動販賣機,販賣機"
                     "terms": "糞便袋自動販賣機,販賣機"
                 },
                 "amenity/vending_machine/news_papers": {
-                    "name": "報紙販賣機",
-                    "terms": "新聞紙販賣機,報紙自動販賣機,販賣機"
+                    "name": "報紙販賣機"
+                },
+                "amenity/vending_machine/newspapers": {
+                    "name": "報紙自動販賣機",
+                    "terms": "報紙自動販賣機,報紙販賣機"
                 },
                 "amenity/vending_machine/parcel_pickup_dropoff": {
                     "name": "包裹分揀/寄物販賣機",
                     "name": "零食販賣機",
                     "terms": "點心販賣機,販 賣機"
                 },
-                "amenity/vending_machine/vending_machine": {
-                    "name": "自動販賣機",
-                    "terms": "販賣機"
-                },
                 "amenity/veterinary": {
                     "name": "獸醫院",
                     "terms": "獸醫診所, 動物醫院"
                     "name": "RV 飲用水",
                     "terms": "運水車"
                 },
+                "amenity/watering_place": {
+                    "name": "動物飲水區",
+                    "terms": "動物飲水區"
+                },
                 "area": {
                     "name": "區域",
                     "terms": "區域"
                     "name": "露營營地",
                     "terms": "露營營地,露營場地,營地"
                 },
+                "club": {
+                    "name": "俱樂部",
+                    "terms": "俱樂部"
+                },
                 "craft": {
                     "name": "工藝",
                     "terms": "工藝"
                     "terms": "主要道路連接路"
                 },
                 "highway/raceway": {
-                    "name": "賽道",
-                    "terms": "æ\91©æ\89\98è»\8a賽道"
+                    "name": "操場(摩托賽道)",
+                    "terms": "æ\91©æ\89\98è³½é\81\93,賽道"
                 },
                 "highway/residential": {
                     "name": "住宅區道路",
                     "name": "公路服務區",
                     "terms": "公路服務區,公路休息區"
                 },
+                "highway/speed_camera": {
+                    "name": "測速攝影機",
+                    "terms": "測速攝影機,測速照相機,測速照相,測速攝影"
+                },
                 "highway/steps": {
                     "name": "階梯",
                     "terms": "樓梯,階梯,石階"
                     "name": "遺址",
                     "terms": "遺址"
                 },
+                "historic/tomb": {
+                    "name": "墳墓",
+                    "terms": "墳墓,墓,墓碑"
+                },
                 "historic/wayside_cross": {
                     "name": "路邊十字架",
                     "terms": "路邊十字架"
                     "name": "草地",
                     "terms": "草地"
                 },
+                "landuse/harbour": {
+                    "name": "港灣",
+                    "terms": "港灣,海港"
+                },
                 "landuse/industrial": {
                     "name": "工業區",
                     "terms": "工業區"
                     "name": "礦區",
                     "terms": "礦場"
                 },
+                "landuse/railway": {
+                    "name": "鐵路通道",
+                    "terms": "鐵路通道"
+                },
                 "landuse/recreation_ground": {
                     "name": "遊樂場",
                     "terms": "遊樂場,遊樂園"
                     "name": "籃球場",
                     "terms": "籃球場,球場"
                 },
+                "leisure/pitch/beachvolleyball": {
+                    "name": "沙灘排球場",
+                    "terms": "沙灘排球場,沙灘排球"
+                },
                 "leisure/pitch/bowls": {
                     "name": "保齡球綠地",
                     "terms": "保齡球綠地"
                 },
+                "leisure/pitch/cricket": {
+                    "name": "板球場",
+                    "terms": "板球場"
+                },
+                "leisure/pitch/equestrian": {
+                    "name": "馬場",
+                    "terms": "馬場"
+                },
                 "leisure/pitch/rugby_league": {
                     "name": "聯盟式橄欖球",
                     "terms": "聯盟式橄欖球"
                     "name": "足球場",
                     "terms": "足球場,球場"
                 },
+                "leisure/pitch/table_tennis": {
+                    "name": "乒乓球桌",
+                    "terms": "乒乓球桌,桌球桌"
+                },
                 "leisure/pitch/tennis": {
                     "name": "網球場",
                     "terms": "網球場,球場"
                     "terms": "度假村"
                 },
                 "leisure/running_track": {
-                    "name": "操場",
-                    "terms": "跑道,跑步跑道,賽跑跑道"
+                    "name": "操場(跑步)",
+                    "terms": "操場"
                 },
                 "leisure/slipway": {
                     "name": "船架滑道",
                 },
                 "leisure/track": {
                     "name": "操場(非摩托賽道)",
-                    "terms": "賽道(非摩托賽道)"
+                    "terms": "操場(非摩托賽道), 操場"
                 },
                 "leisure/water_park": {
                     "name": "水上樂園",
                     "terms": "燈塔"
                 },
                 "man_made/mast": {
-                    "name": "天ç·\9aæ¡¿",
-                    "terms": "å\9fºå\9c°è\87º"
+                    "name": "å¡\94ç\8b\80天ç·\9a",
+                    "terms": "å¡\94ç\8b\80天ç·\9a,天ç·\9a"
                 },
                 "man_made/observation": {
                     "name": "瞭望塔",
                     "terms": "都市"
                 },
                 "place/farm": {
-                    "name": "農場",
-                    "terms": "農田"
+                    "name": "農場"
                 },
                 "place/hamlet": {
                     "name": "村莊",
                     "name": "鄰里",
                     "terms": "四鄰,Neighborhood"
                 },
+                "place/quarter": {
+                    "name": "自治市區",
+                    "terms": "自治市區"
+                },
                 "place/square": {
                     "name": "廣場",
                     "terms": "徒步廣場,人行廣場"
                 },
                 "place/suburb": {
-                    "name": "行政區",
-                    "terms": "自治市鎮,borough"
+                    "name": "區",
+                    "terms": "郊區"
                 },
                 "place/town": {
                     "name": "市鎮",
                     "name": "電車",
                     "terms": "電車"
                 },
+                "railway/tram_stop": {
+                    "name": "電車站",
+                    "terms": "電車站,車站"
+                },
                 "relation": {
                     "name": "關係",
                     "terms": "關係"
                     "name": "園藝中心",
                     "terms": "園藝店,園藝行"
                 },
+                "shop/gas": {
+                    "name": "瓦斯店",
+                    "terms": "瓦斯店"
+                },
                 "shop/gift": {
                     "name": "禮品店",
                     "terms": "禮物店"
                     "name": "汽機車借款",
                     "terms": "地下錢莊"
                 },
+                "shop/perfumery": {
+                    "name": "香水店",
+                    "terms": "香水店"
+                },
                 "shop/pet": {
                     "name": "寵物店",
                     "terms": "寵物用品店"
index 2fbd1bb71fd4df1c6e5a5156947efcd8498b0000..d496149663815214d59717d3bbad9100c740a4fa 100644 (file)
             "view_on_osm": "在OSM上查看",
             "facebook": "在Facebook上分享"
         },
-        "confirm": {
-            "okay": "确定"
-        },
         "splash": {
             "welcome": "欢迎使用OpenStreetMap编辑器iD",
             "text": "iD编辑器是一个既易用而又功能强大的工具,以助您编辑世界上最好的自由世界地图。这是版本{version}。欲知详情,请浏览{website} 及在{github}上报告程序错误。",
             "buildings": "# 建筑物\n\nOpenStreetMap 是世界上最大的建筑物的数据库。您可以建立\n和改善这个数据库。\n\n### 选择建筑物\n\n您可以点击建筑物的边界,以选择该建筑物。该建筑物将以高亮度显示,并会开启小工具选单,和在右边显示有关建筑物更多资料的面板。\n\n### 修改建筑物\n\n有时候,建筑物的位置或其标签或许会不正确。\n\n要移动整个建筑物的位置,先选择该建筑物,然后点击'移动'工具。移动您的滑鼠以移动筑物,在移到正确位置上点击一下。\n\n要更正建筑物的形状,点击并拖曳建筑物轮廓的节点,以移到更佳的位置。\n\n### 绘制新建筑物\n\n为地图添加建筑物的主要问题之一,是OpenStreetMap 可以用轮廓或点的形式,记录建筑物。一般来说,应_尽可能以区域记录建筑物的轮廓_,并以置于建筑轮廓内的点,记录建筑物中的公司、住宅、设施及其他东西。\n\n要开始绘制建筑物,先单击左上方的'区域'按钮,最后则按键盘上的'Return'键或点击所绘的第一个节点,完成轮廓的绘制。\n\n### 删除建筑物\n\n如果一项建筑物完全不正确- 您看到它在卫星图像上不存在,并最好实地证实它根本不存在- 您可以将建筑物删除,这会从地图中将之移除。删除物件时务必要小心- 像任何其他的编辑,结果会被大家看见,而卫星图像往往会过时,因此该建筑物或许只是新建的。\n\n要删除建筑物,您可以点击它以选择,然后点击垃圾桶图标,或按'Delete' 键。\n"
         },
         "intro": {
+            "graph": {
+                "block_number": "<value for addr:block_number>",
+                "county": "<value for addr:county>",
+                "district": "<value for addr:district>",
+                "hamlet": "<value for addr:hamlet>",
+                "neighbourhood": "<value for addr:neighbourhood>",
+                "province": "<value for addr:province>",
+                "quarter": "<value for addr:quarter>",
+                "state": "<value for addr:state>",
+                "subdistrict": "<value for addr:subdistrict>",
+                "suburb": "<value for addr:suburb>",
+                "countrycode": "cn"
+            },
             "navigation": {
-                "title": "导航",
-                "drag": "主要地图区域会在背景图像上方显示OpenStreetMap 资料,您可以透过拖曳与滚动来浏览,就像其他互联网地图一样。 **拖曳地图! **",
-                "select": "地图物件有三种表示方式:点、线以及面,所有要素都可以点选。 **点击该点来选择它**"
+                "title": "导航"
             },
             "points": {
-                "title": "点。",
-                "search": "很多不同的物体可以用点来代表。您刚刚新增加的点是一间咖啡厅。**搜寻'{咖啡厅}'**",
-                "choose": "**从列表中选择咖啡厅。**",
-                "describe": "这个点现在标示为咖啡厅,透过物件编辑器,我们可以加入更多相关资讯。 **新增一个名称**"
+                "title": "点。"
             },
             "areas": {
-                "title": "面。",
-                "place": "放置更多节点,以勾画该面。点击起始节点以完成绘制面。 **绘制一区域以代表游乐场**",
-                "search": "**搜寻'{名称}'。**",
-                "choose": "**从列表中选择游乐场。**"
+                "title": "面。"
             },
             "lines": {
-                "title": "直线。",
-                "start": "**点击道路末端,以开始绘制线段。 **",
-                "finish": "再次点击最后的节点,可完成绘制线段。 **完成绘制此道路**",
-                "road": "**从列表中选择道路**",
-                "residential": "道路有不同种类,最常见的为住宅区道路。 **选择住宅区道路**"
+                "title": "直线。"
             },
             "startediting": {
                 "title": "开始编辑。",
                 "crossing": {
                     "label": "类型"
                 },
-                "cuisine": {
-                    "label": "美食"
-                },
                 "denomination": {
                     "label": "教派"
                 },
                 "source": {
                     "label": "来源"
                 },
-                "sport": {
-                    "label": "运动"
-                },
                 "structure": {
                     "label": "结构",
                     "options": {
index fb7fe80e2d5bac1c8723486979117bb7ca19dd6c..35f52a564abb38d5217d2563f202dfd7606cd3c2 100644 (file)
@@ -5214,7 +5214,7 @@ var BehaviorSubject = (function (_super) {
 }(Subject_1.Subject));
 exports.BehaviorSubject = BehaviorSubject;
 
-},{"./Subject":33,"./util/ObjectUnsubscribedError":153}],26:[function(require,module,exports){
+},{"./Subject":33,"./util/ObjectUnsubscribedError":158}],26:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -5424,7 +5424,7 @@ var Observable = (function () {
             operator.call(sink, this.source);
         }
         else {
-            sink.add(this._subscribe(sink));
+            sink.add(this._trySubscribe(sink));
         }
         if (sink.syncErrorThrowable) {
             sink.syncErrorThrowable = false;
@@ -5434,6 +5434,16 @@ var Observable = (function () {
         }
         return sink;
     };
+    Observable.prototype._trySubscribe = function (sink) {
+        try {
+            return this._subscribe(sink);
+        }
+        catch (err) {
+            sink.syncErrorThrown = true;
+            sink.syncErrorValue = err;
+            sink.error(err);
+        }
+    };
     /**
      * @method forEach
      * @param {Function} next a handler for each value emitted by the observable
@@ -5509,7 +5519,7 @@ var Observable = (function () {
 }());
 exports.Observable = Observable;
 
-},{"./symbol/observable":148,"./util/root":163,"./util/toSubscriber":165}],29:[function(require,module,exports){
+},{"./symbol/observable":153,"./util/root":170,"./util/toSubscriber":172}],29:[function(require,module,exports){
 "use strict";
 exports.empty = {
     closed: true,
@@ -5652,7 +5662,7 @@ var ReplayEvent = (function () {
     return ReplayEvent;
 }());
 
-},{"./Subject":33,"./SubjectSubscription":34,"./Subscription":36,"./operator/observeOn":123,"./scheduler/queue":146,"./util/ObjectUnsubscribedError":153}],32:[function(require,module,exports){
+},{"./Subject":33,"./SubjectSubscription":34,"./Subscription":36,"./operator/observeOn":128,"./scheduler/queue":151,"./util/ObjectUnsubscribedError":158}],32:[function(require,module,exports){
 "use strict";
 /**
  * An execution context and a data structure to order tasks and schedule their
@@ -5794,6 +5804,14 @@ var Subject = (function (_super) {
         this.closed = true;
         this.observers = null;
     };
+    Subject.prototype._trySubscribe = function (subscriber) {
+        if (this.closed) {
+            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();
+        }
+        else {
+            return _super.prototype._trySubscribe.call(this, subscriber);
+        }
+    };
     Subject.prototype._subscribe = function (subscriber) {
         if (this.closed) {
             throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();
@@ -5863,7 +5881,7 @@ var AnonymousSubject = (function (_super) {
 }(Subject));
 exports.AnonymousSubject = AnonymousSubject;
 
-},{"./Observable":28,"./SubjectSubscription":34,"./Subscriber":35,"./Subscription":36,"./symbol/rxSubscriber":149,"./util/ObjectUnsubscribedError":153}],34:[function(require,module,exports){
+},{"./Observable":28,"./SubjectSubscription":34,"./Subscriber":35,"./Subscription":36,"./symbol/rxSubscriber":154,"./util/ObjectUnsubscribedError":158}],34:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -6039,6 +6057,17 @@ var Subscriber = (function (_super) {
         this.destination.complete();
         this.unsubscribe();
     };
+    Subscriber.prototype._unsubscribeAndRecycle = function () {
+        var _a = this, _parent = _a._parent, _parents = _a._parents;
+        this._parent = null;
+        this._parents = null;
+        this.unsubscribe();
+        this.closed = false;
+        this.isStopped = false;
+        this._parent = _parent;
+        this._parents = _parents;
+        return this;
+    };
     return Subscriber;
 }(Subscription_1.Subscription));
 exports.Subscriber = Subscriber;
@@ -6049,9 +6078,9 @@ exports.Subscriber = Subscriber;
  */
 var SafeSubscriber = (function (_super) {
     __extends(SafeSubscriber, _super);
-    function SafeSubscriber(_parent, observerOrNext, error, complete) {
+    function SafeSubscriber(_parentSubscriber, observerOrNext, error, complete) {
         _super.call(this);
-        this._parent = _parent;
+        this._parentSubscriber = _parentSubscriber;
         var next;
         var context = this;
         if (isFunction_1.isFunction(observerOrNext)) {
@@ -6074,49 +6103,49 @@ var SafeSubscriber = (function (_super) {
     }
     SafeSubscriber.prototype.next = function (value) {
         if (!this.isStopped && this._next) {
-            var _parent = this._parent;
-            if (!_parent.syncErrorThrowable) {
+            var _parentSubscriber = this._parentSubscriber;
+            if (!_parentSubscriber.syncErrorThrowable) {
                 this.__tryOrUnsub(this._next, value);
             }
-            else if (this.__tryOrSetError(_parent, this._next, value)) {
+            else if (this.__tryOrSetError(_parentSubscriber, this._next, value)) {
                 this.unsubscribe();
             }
         }
     };
     SafeSubscriber.prototype.error = function (err) {
         if (!this.isStopped) {
-            var _parent = this._parent;
+            var _parentSubscriber = this._parentSubscriber;
             if (this._error) {
-                if (!_parent.syncErrorThrowable) {
+                if (!_parentSubscriber.syncErrorThrowable) {
                     this.__tryOrUnsub(this._error, err);
                     this.unsubscribe();
                 }
                 else {
-                    this.__tryOrSetError(_parent, this._error, err);
+                    this.__tryOrSetError(_parentSubscriber, this._error, err);
                     this.unsubscribe();
                 }
             }
-            else if (!_parent.syncErrorThrowable) {
+            else if (!_parentSubscriber.syncErrorThrowable) {
                 this.unsubscribe();
                 throw err;
             }
             else {
-                _parent.syncErrorValue = err;
-                _parent.syncErrorThrown = true;
+                _parentSubscriber.syncErrorValue = err;
+                _parentSubscriber.syncErrorThrown = true;
                 this.unsubscribe();
             }
         }
     };
     SafeSubscriber.prototype.complete = function () {
         if (!this.isStopped) {
-            var _parent = this._parent;
+            var _parentSubscriber = this._parentSubscriber;
             if (this._complete) {
-                if (!_parent.syncErrorThrowable) {
+                if (!_parentSubscriber.syncErrorThrowable) {
                     this.__tryOrUnsub(this._complete);
                     this.unsubscribe();
                 }
                 else {
-                    this.__tryOrSetError(_parent, this._complete);
+                    this.__tryOrSetError(_parentSubscriber, this._complete);
                     this.unsubscribe();
                 }
             }
@@ -6146,21 +6175,16 @@ var SafeSubscriber = (function (_super) {
         return false;
     };
     SafeSubscriber.prototype._unsubscribe = function () {
-        var _parent = this._parent;
+        var _parentSubscriber = this._parentSubscriber;
         this._context = null;
-        this._parent = null;
-        _parent.unsubscribe();
+        this._parentSubscriber = null;
+        _parentSubscriber.unsubscribe();
     };
     return SafeSubscriber;
 }(Subscriber));
 
-},{"./Observer":29,"./Subscription":36,"./symbol/rxSubscriber":149,"./util/isFunction":159}],36:[function(require,module,exports){
+},{"./Observer":29,"./Subscription":36,"./symbol/rxSubscriber":154,"./util/isFunction":165}],36:[function(require,module,exports){
 "use strict";
-var __extends = (this && this.__extends) || function (d, b) {
-    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
-    function __() { this.constructor = d; }
-    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
-};
 var isArray_1 = require('./util/isArray');
 var isObject_1 = require('./util/isObject');
 var isFunction_1 = require('./util/isFunction');
@@ -6190,6 +6214,9 @@ var Subscription = (function () {
          * @type {boolean}
          */
         this.closed = false;
+        this._parent = null;
+        this._parents = null;
+        this._subscriptions = null;
         if (unsubscribe) {
             this._unsubscribe = unsubscribe;
         }
@@ -6206,9 +6233,23 @@ var Subscription = (function () {
         if (this.closed) {
             return;
         }
+        var _a = this, _parent = _a._parent, _parents = _a._parents, _unsubscribe = _a._unsubscribe, _subscriptions = _a._subscriptions;
         this.closed = true;
-        var _a = this, _unsubscribe = _a._unsubscribe, _subscriptions = _a._subscriptions;
+        this._parent = null;
+        this._parents = null;
+        // null out _subscriptions first so any child subscriptions that attempt
+        // to remove themselves from this subscription will noop
         this._subscriptions = null;
+        var index = -1;
+        var len = _parents ? _parents.length : 0;
+        // if this._parent is null, then so is this._parents, and we
+        // don't have to remove ourselves from any parent subscriptions.
+        while (_parent) {
+            _parent.remove(this);
+            // if this._parents is null or index >= len,
+            // then _parent is set to null, and the loop exits
+            _parent = ++index < len && _parents[index] || null;
+        }
         if (isFunction_1.isFunction(_unsubscribe)) {
             var trial = tryCatch_1.tryCatch(_unsubscribe).call(this);
             if (trial === errorObject_1.errorObject) {
@@ -6218,8 +6259,8 @@ var Subscription = (function () {
             }
         }
         if (isArray_1.isArray(_subscriptions)) {
-            var index = -1;
-            var len = _subscriptions.length;
+            index = -1;
+            len = _subscriptions.length;
             while (++index < len) {
                 var sub = _subscriptions[index];
                 if (isObject_1.isObject(sub)) {
@@ -6267,26 +6308,31 @@ var Subscription = (function () {
         if (teardown === this) {
             return this;
         }
-        var sub = teardown;
+        var subscription = teardown;
         switch (typeof teardown) {
             case 'function':
-                sub = new Subscription(teardown);
+                subscription = new Subscription(teardown);
             case 'object':
-                if (sub.closed || typeof sub.unsubscribe !== 'function') {
-                    return sub;
+                if (subscription.closed || typeof subscription.unsubscribe !== 'function') {
+                    return subscription;
                 }
                 else if (this.closed) {
-                    sub.unsubscribe();
-                    return sub;
+                    subscription.unsubscribe();
+                    return subscription;
+                }
+                else if (typeof subscription._addParent !== 'function' /* quack quack */) {
+                    var tmp = subscription;
+                    subscription = new Subscription();
+                    subscription._subscriptions = [tmp];
                 }
                 break;
             default:
                 throw new Error('unrecognized teardown ' + teardown + ' added to Subscription.');
         }
-        var childSub = new ChildSubscription(sub, this);
-        this._subscriptions = this._subscriptions || [];
-        this._subscriptions.push(childSub);
-        return childSub;
+        var subscriptions = this._subscriptions || (this._subscriptions = []);
+        subscriptions.push(subscription);
+        subscription._addParent(this);
+        return subscription;
     };
     /**
      * Removes a Subscription from the internal list of subscriptions that will
@@ -6295,10 +6341,6 @@ var Subscription = (function () {
      * @return {void}
      */
     Subscription.prototype.remove = function (subscription) {
-        // HACK: This might be redundant because of the logic in `add()`
-        if (subscription == null || (subscription === this) || (subscription === Subscription.EMPTY)) {
-            return;
-        }
         var subscriptions = this._subscriptions;
         if (subscriptions) {
             var subscriptionIndex = subscriptions.indexOf(subscription);
@@ -6307,6 +6349,23 @@ var Subscription = (function () {
             }
         }
     };
+    Subscription.prototype._addParent = function (parent) {
+        var _a = this, _parent = _a._parent, _parents = _a._parents;
+        if (!_parent || _parent === parent) {
+            // If we don't have a parent, or the new parent is the same as the
+            // current parent, then set this._parent to the new parent.
+            this._parent = parent;
+        }
+        else if (!_parents) {
+            // If there's already one parent, but not multiple, allocate an Array to
+            // store the rest of the parent Subscriptions.
+            this._parents = [parent];
+        }
+        else if (_parents.indexOf(parent) === -1) {
+            // Only add the new parent to the _parents list if it's not already there.
+            _parents.push(parent);
+        }
+    };
     Subscription.EMPTY = (function (empty) {
         empty.closed = true;
         return empty;
@@ -6314,300 +6373,297 @@ var Subscription = (function () {
     return Subscription;
 }());
 exports.Subscription = Subscription;
-var ChildSubscription = (function (_super) {
-    __extends(ChildSubscription, _super);
-    function ChildSubscription(_innerSub, _parent) {
-        _super.call(this);
-        this._innerSub = _innerSub;
-        this._parent = _parent;
-    }
-    ChildSubscription.prototype._unsubscribe = function () {
-        var _a = this, _innerSub = _a._innerSub, _parent = _a._parent;
-        _parent.remove(this);
-        _innerSub.unsubscribe();
-    };
-    return ChildSubscription;
-}(Subscription));
-exports.ChildSubscription = ChildSubscription;
 function flattenUnsubscriptionErrors(errors) {
     return errors.reduce(function (errs, err) { return errs.concat((err instanceof UnsubscriptionError_1.UnsubscriptionError) ? err.errors : err); }, []);
 }
 
-},{"./util/UnsubscriptionError":155,"./util/errorObject":156,"./util/isArray":157,"./util/isFunction":159,"./util/isObject":160,"./util/tryCatch":166}],37:[function(require,module,exports){
+},{"./util/UnsubscriptionError":160,"./util/errorObject":161,"./util/isArray":162,"./util/isFunction":165,"./util/isObject":167,"./util/tryCatch":173}],37:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var combineLatest_1 = require('../../observable/combineLatest');
 Observable_1.Observable.combineLatest = combineLatest_1.combineLatest;
 
-},{"../../Observable":28,"../../observable/combineLatest":93}],38:[function(require,module,exports){
+},{"../../Observable":28,"../../observable/combineLatest":96}],38:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var defer_1 = require('../../observable/defer');
 Observable_1.Observable.defer = defer_1.defer;
 
-},{"../../Observable":28,"../../observable/defer":94}],39:[function(require,module,exports){
+},{"../../Observable":28,"../../observable/defer":97}],39:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var empty_1 = require('../../observable/empty');
 Observable_1.Observable.empty = empty_1.empty;
 
-},{"../../Observable":28,"../../observable/empty":95}],40:[function(require,module,exports){
+},{"../../Observable":28,"../../observable/empty":98}],40:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var from_1 = require('../../observable/from');
 Observable_1.Observable.from = from_1.from;
 
-},{"../../Observable":28,"../../observable/from":96}],41:[function(require,module,exports){
+},{"../../Observable":28,"../../observable/from":99}],41:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var fromEvent_1 = require('../../observable/fromEvent');
 Observable_1.Observable.fromEvent = fromEvent_1.fromEvent;
 
-},{"../../Observable":28,"../../observable/fromEvent":97}],42:[function(require,module,exports){
+},{"../../Observable":28,"../../observable/fromEvent":100}],42:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var fromPromise_1 = require('../../observable/fromPromise');
 Observable_1.Observable.fromPromise = fromPromise_1.fromPromise;
 
-},{"../../Observable":28,"../../observable/fromPromise":98}],43:[function(require,module,exports){
+},{"../../Observable":28,"../../observable/fromPromise":101}],43:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var merge_1 = require('../../observable/merge');
 Observable_1.Observable.merge = merge_1.merge;
 
-},{"../../Observable":28,"../../observable/merge":99}],44:[function(require,module,exports){
+},{"../../Observable":28,"../../observable/merge":102}],44:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var of_1 = require('../../observable/of');
 Observable_1.Observable.of = of_1.of;
 
-},{"../../Observable":28,"../../observable/of":100}],45:[function(require,module,exports){
+},{"../../Observable":28,"../../observable/of":103}],45:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var throw_1 = require('../../observable/throw');
 Observable_1.Observable.throw = throw_1._throw;
 
-},{"../../Observable":28,"../../observable/throw":101}],46:[function(require,module,exports){
+},{"../../Observable":28,"../../observable/throw":104}],46:[function(require,module,exports){
+"use strict";
+var Observable_1 = require('../../Observable');
+var timer_1 = require('../../observable/timer');
+Observable_1.Observable.timer = timer_1.timer;
+
+},{"../../Observable":28,"../../observable/timer":105}],47:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var zip_1 = require('../../observable/zip');
 Observable_1.Observable.zip = zip_1.zip;
 
-},{"../../Observable":28,"../../observable/zip":102}],47:[function(require,module,exports){
+},{"../../Observable":28,"../../observable/zip":106}],48:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var buffer_1 = require('../../operator/buffer');
 Observable_1.Observable.prototype.buffer = buffer_1.buffer;
 
-},{"../../Observable":28,"../../operator/buffer":103}],48:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/buffer":107}],49:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var bufferCount_1 = require('../../operator/bufferCount');
 Observable_1.Observable.prototype.bufferCount = bufferCount_1.bufferCount;
 
-},{"../../Observable":28,"../../operator/bufferCount":104}],49:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/bufferCount":108}],50:[function(require,module,exports){
+"use strict";
+var Observable_1 = require('../../Observable');
+var bufferWhen_1 = require('../../operator/bufferWhen');
+Observable_1.Observable.prototype.bufferWhen = bufferWhen_1.bufferWhen;
+
+},{"../../Observable":28,"../../operator/bufferWhen":109}],51:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var catch_1 = require('../../operator/catch');
 Observable_1.Observable.prototype.catch = catch_1._catch;
 Observable_1.Observable.prototype._catch = catch_1._catch;
 
-},{"../../Observable":28,"../../operator/catch":105}],50:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/catch":110}],52:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var combineLatest_1 = require('../../operator/combineLatest');
 Observable_1.Observable.prototype.combineLatest = combineLatest_1.combineLatest;
 
-},{"../../Observable":28,"../../operator/combineLatest":106}],51:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/combineLatest":111}],53:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var concat_1 = require('../../operator/concat');
 Observable_1.Observable.prototype.concat = concat_1.concat;
 
-},{"../../Observable":28,"../../operator/concat":107}],52:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/concat":112}],54:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var debounceTime_1 = require('../../operator/debounceTime');
 Observable_1.Observable.prototype.debounceTime = debounceTime_1.debounceTime;
 
-},{"../../Observable":28,"../../operator/debounceTime":108}],53:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/debounceTime":113}],55:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var delay_1 = require('../../operator/delay');
 Observable_1.Observable.prototype.delay = delay_1.delay;
 
-},{"../../Observable":28,"../../operator/delay":109}],54:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/delay":114}],56:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var distinct_1 = require('../../operator/distinct');
 Observable_1.Observable.prototype.distinct = distinct_1.distinct;
 
-},{"../../Observable":28,"../../operator/distinct":110}],55:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/distinct":115}],57:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var distinctUntilChanged_1 = require('../../operator/distinctUntilChanged');
 Observable_1.Observable.prototype.distinctUntilChanged = distinctUntilChanged_1.distinctUntilChanged;
 
-},{"../../Observable":28,"../../operator/distinctUntilChanged":111}],56:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/distinctUntilChanged":116}],58:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var do_1 = require('../../operator/do');
 Observable_1.Observable.prototype.do = do_1._do;
 Observable_1.Observable.prototype._do = do_1._do;
 
-},{"../../Observable":28,"../../operator/do":112}],57:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/do":117}],59:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var expand_1 = require('../../operator/expand');
 Observable_1.Observable.prototype.expand = expand_1.expand;
 
-},{"../../Observable":28,"../../operator/expand":113}],58:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/expand":118}],60:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var filter_1 = require('../../operator/filter');
 Observable_1.Observable.prototype.filter = filter_1.filter;
 
-},{"../../Observable":28,"../../operator/filter":114}],59:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/filter":119}],61:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var finally_1 = require('../../operator/finally');
 Observable_1.Observable.prototype.finally = finally_1._finally;
 Observable_1.Observable.prototype._finally = finally_1._finally;
 
-},{"../../Observable":28,"../../operator/finally":115}],60:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/finally":120}],62:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var first_1 = require('../../operator/first');
 Observable_1.Observable.prototype.first = first_1.first;
 
-},{"../../Observable":28,"../../operator/first":116}],61:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/first":121}],63:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var last_1 = require('../../operator/last');
 Observable_1.Observable.prototype.last = last_1.last;
 
-},{"../../Observable":28,"../../operator/last":117}],62:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/last":122}],64:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var map_1 = require('../../operator/map');
 Observable_1.Observable.prototype.map = map_1.map;
 
-},{"../../Observable":28,"../../operator/map":118}],63:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/map":123}],65:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var merge_1 = require('../../operator/merge');
 Observable_1.Observable.prototype.merge = merge_1.merge;
 
-},{"../../Observable":28,"../../operator/merge":119}],64:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/merge":124}],66:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var mergeAll_1 = require('../../operator/mergeAll');
 Observable_1.Observable.prototype.mergeAll = mergeAll_1.mergeAll;
 
-},{"../../Observable":28,"../../operator/mergeAll":120}],65:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/mergeAll":125}],67:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var mergeMap_1 = require('../../operator/mergeMap');
 Observable_1.Observable.prototype.mergeMap = mergeMap_1.mergeMap;
 Observable_1.Observable.prototype.flatMap = mergeMap_1.mergeMap;
 
-},{"../../Observable":28,"../../operator/mergeMap":121}],66:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/mergeMap":126}],68:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var pairwise_1 = require('../../operator/pairwise');
 Observable_1.Observable.prototype.pairwise = pairwise_1.pairwise;
 
-},{"../../Observable":28,"../../operator/pairwise":124}],67:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/pairwise":129}],69:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var pluck_1 = require('../../operator/pluck');
 Observable_1.Observable.prototype.pluck = pluck_1.pluck;
 
-},{"../../Observable":28,"../../operator/pluck":125}],68:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/pluck":130}],70:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var publish_1 = require('../../operator/publish');
 Observable_1.Observable.prototype.publish = publish_1.publish;
 
-},{"../../Observable":28,"../../operator/publish":126}],69:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/publish":131}],71:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var publishReplay_1 = require('../../operator/publishReplay');
 Observable_1.Observable.prototype.publishReplay = publishReplay_1.publishReplay;
 
-},{"../../Observable":28,"../../operator/publishReplay":127}],70:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/publishReplay":132}],72:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var scan_1 = require('../../operator/scan');
 Observable_1.Observable.prototype.scan = scan_1.scan;
 
-},{"../../Observable":28,"../../operator/scan":128}],71:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/scan":133}],73:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var share_1 = require('../../operator/share');
 Observable_1.Observable.prototype.share = share_1.share;
 
-},{"../../Observable":28,"../../operator/share":129}],72:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/share":134}],74:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var skip_1 = require('../../operator/skip');
 Observable_1.Observable.prototype.skip = skip_1.skip;
 
-},{"../../Observable":28,"../../operator/skip":130}],73:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/skip":135}],75:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var skipUntil_1 = require('../../operator/skipUntil');
 Observable_1.Observable.prototype.skipUntil = skipUntil_1.skipUntil;
 
-},{"../../Observable":28,"../../operator/skipUntil":131}],74:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/skipUntil":136}],76:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var skipWhile_1 = require('../../operator/skipWhile');
 Observable_1.Observable.prototype.skipWhile = skipWhile_1.skipWhile;
 
-},{"../../Observable":28,"../../operator/skipWhile":132}],75:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/skipWhile":137}],77:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var startWith_1 = require('../../operator/startWith');
 Observable_1.Observable.prototype.startWith = startWith_1.startWith;
 
-},{"../../Observable":28,"../../operator/startWith":133}],76:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/startWith":138}],78:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var switchMap_1 = require('../../operator/switchMap');
 Observable_1.Observable.prototype.switchMap = switchMap_1.switchMap;
 
-},{"../../Observable":28,"../../operator/switchMap":134}],77:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/switchMap":139}],79:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var take_1 = require('../../operator/take');
 Observable_1.Observable.prototype.take = take_1.take;
 
-},{"../../Observable":28,"../../operator/take":135}],78:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/take":140}],80:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var takeUntil_1 = require('../../operator/takeUntil');
 Observable_1.Observable.prototype.takeUntil = takeUntil_1.takeUntil;
 
-},{"../../Observable":28,"../../operator/takeUntil":136}],79:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/takeUntil":141}],81:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var throttleTime_1 = require('../../operator/throttleTime');
 Observable_1.Observable.prototype.throttleTime = throttleTime_1.throttleTime;
 
-},{"../../Observable":28,"../../operator/throttleTime":137}],80:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/throttleTime":142}],82:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var withLatestFrom_1 = require('../../operator/withLatestFrom');
 Observable_1.Observable.prototype.withLatestFrom = withLatestFrom_1.withLatestFrom;
 
-},{"../../Observable":28,"../../operator/withLatestFrom":138}],81:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/withLatestFrom":143}],83:[function(require,module,exports){
 "use strict";
 var Observable_1 = require('../../Observable');
 var zip_1 = require('../../operator/zip');
 Observable_1.Observable.prototype.zip = zip_1.zipProto;
 
-},{"../../Observable":28,"../../operator/zip":139}],82:[function(require,module,exports){
+},{"../../Observable":28,"../../operator/zip":144}],84:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -6678,7 +6734,7 @@ var ArrayLikeObservable = (function (_super) {
 }(Observable_1.Observable));
 exports.ArrayLikeObservable = ArrayLikeObservable;
 
-},{"../Observable":28,"./EmptyObservable":86,"./ScalarObservable":92}],83:[function(require,module,exports){
+},{"../Observable":28,"./EmptyObservable":88,"./ScalarObservable":94}],85:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -6801,7 +6857,7 @@ var ArrayObservable = (function (_super) {
 }(Observable_1.Observable));
 exports.ArrayObservable = ArrayObservable;
 
-},{"../Observable":28,"../util/isScheduler":162,"./EmptyObservable":86,"./ScalarObservable":92}],84:[function(require,module,exports){
+},{"../Observable":28,"../util/isScheduler":169,"./EmptyObservable":88,"./ScalarObservable":94}],86:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -6964,7 +7020,7 @@ var RefCountSubscriber = (function (_super) {
     return RefCountSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Observable":28,"../Subject":33,"../Subscriber":35,"../Subscription":36}],85:[function(require,module,exports){
+},{"../Observable":28,"../Subject":33,"../Subscriber":35,"../Subscription":36}],87:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -7021,7 +7077,7 @@ var DeferObservable = (function (_super) {
      *
      * @see {@link create}
      *
-     * @param {function(): Observable|Promise} observableFactory The Observable
+     * @param {function(): SubscribableOrPromise} observableFactory The Observable
      * factory function to invoke for each Observer that subscribes to the output
      * Observable. May also return a Promise, which will be converted on the fly
      * to an Observable.
@@ -7064,7 +7120,7 @@ var DeferSubscriber = (function (_super) {
     return DeferSubscriber;
 }(OuterSubscriber_1.OuterSubscriber));
 
-},{"../Observable":28,"../OuterSubscriber":30,"../util/subscribeToResult":164}],86:[function(require,module,exports){
+},{"../Observable":28,"../OuterSubscriber":30,"../util/subscribeToResult":171}],88:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -7146,7 +7202,7 @@ var EmptyObservable = (function (_super) {
 }(Observable_1.Observable));
 exports.EmptyObservable = EmptyObservable;
 
-},{"../Observable":28}],87:[function(require,module,exports){
+},{"../Observable":28}],89:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -7183,7 +7239,7 @@ var ErrorObservable = (function (_super) {
      * var result = Rx.Observable.throw(new Error('oops!')).startWith(7);
      * result.subscribe(x => console.log(x), e => console.error(e));
      *
-     * @example <caption>Map and flattens numbers to the sequence 'a', 'b', 'c', but throw an error for 13</caption>
+     * @example <caption>Map and flatten numbers to the sequence 'a', 'b', 'c', but throw an error for 13</caption>
      * var interval = Rx.Observable.interval(1000);
      * var result = interval.mergeMap(x =>
      *   x === 13 ?
@@ -7229,7 +7285,7 @@ var ErrorObservable = (function (_super) {
 }(Observable_1.Observable));
 exports.ErrorObservable = ErrorObservable;
 
-},{"../Observable":28}],88:[function(require,module,exports){
+},{"../Observable":28}],90:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -7242,7 +7298,7 @@ var isFunction_1 = require('../util/isFunction');
 var errorObject_1 = require('../util/errorObject');
 var Subscription_1 = require('../Subscription');
 var toString = Object.prototype.toString;
-function isNodeStyleEventEmmitter(sourceObj) {
+function isNodeStyleEventEmitter(sourceObj) {
     return !!sourceObj && typeof sourceObj.addListener === 'function' && typeof sourceObj.removeListener === 'function';
 }
 function isJQueryStyleEventEmitter(sourceObj) {
@@ -7336,7 +7392,7 @@ var FromEventObservable = (function (_super) {
             sourceObj.on(eventName, handler);
             unsubscribe = function () { return source_2.off(eventName, handler); };
         }
-        else if (isNodeStyleEventEmmitter(sourceObj)) {
+        else if (isNodeStyleEventEmitter(sourceObj)) {
             var source_3 = sourceObj;
             sourceObj.addListener(eventName, handler);
             unsubscribe = function () { return source_3.removeListener(eventName, handler); };
@@ -7370,7 +7426,7 @@ var FromEventObservable = (function (_super) {
 }(Observable_1.Observable));
 exports.FromEventObservable = FromEventObservable;
 
-},{"../Observable":28,"../Subscription":36,"../util/errorObject":156,"../util/isFunction":159,"../util/tryCatch":166}],89:[function(require,module,exports){
+},{"../Observable":28,"../Subscription":36,"../util/errorObject":161,"../util/isFunction":165,"../util/tryCatch":173}],91:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -7378,6 +7434,7 @@ var __extends = (this && this.__extends) || function (d, b) {
     d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
 };
 var isArray_1 = require('../util/isArray');
+var isArrayLike_1 = require('../util/isArrayLike');
 var isPromise_1 = require('../util/isPromise');
 var PromiseObservable_1 = require('./PromiseObservable');
 var IteratorObservable_1 = require('./IteratorObservable');
@@ -7387,7 +7444,6 @@ var iterator_1 = require('../symbol/iterator');
 var Observable_1 = require('../Observable');
 var observeOn_1 = require('../operator/observeOn');
 var observable_1 = require('../symbol/observable');
-var isArrayLike = (function (x) { return x && typeof x.length === 'number'; });
 /**
  * We need this JSDoc comment for affecting ESDoc.
  * @extends {Ignored}
@@ -7473,7 +7529,7 @@ var FromObservable = (function (_super) {
             else if (typeof ish[iterator_1.$$iterator] === 'function' || typeof ish === 'string') {
                 return new IteratorObservable_1.IteratorObservable(ish, scheduler);
             }
-            else if (isArrayLike(ish)) {
+            else if (isArrayLike_1.isArrayLike(ish)) {
                 return new ArrayLikeObservable_1.ArrayLikeObservable(ish, scheduler);
             }
         }
@@ -7493,7 +7549,7 @@ var FromObservable = (function (_super) {
 }(Observable_1.Observable));
 exports.FromObservable = FromObservable;
 
-},{"../Observable":28,"../operator/observeOn":123,"../symbol/iterator":147,"../symbol/observable":148,"../util/isArray":157,"../util/isPromise":161,"./ArrayLikeObservable":82,"./ArrayObservable":83,"./IteratorObservable":90,"./PromiseObservable":91}],90:[function(require,module,exports){
+},{"../Observable":28,"../operator/observeOn":128,"../symbol/iterator":152,"../symbol/observable":153,"../util/isArray":162,"../util/isArrayLike":163,"../util/isPromise":168,"./ArrayLikeObservable":84,"./ArrayObservable":85,"./IteratorObservable":92,"./PromiseObservable":93}],92:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -7657,7 +7713,7 @@ function sign(value) {
     return valueAsNumber < 0 ? -1 : 1;
 }
 
-},{"../Observable":28,"../symbol/iterator":147,"../util/root":163}],91:[function(require,module,exports){
+},{"../Observable":28,"../symbol/iterator":152,"../util/root":170}],93:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -7779,7 +7835,7 @@ function dispatchError(arg) {
     }
 }
 
-},{"../Observable":28,"../util/root":163}],92:[function(require,module,exports){
+},{"../Observable":28,"../util/root":170}],94:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -7838,7 +7894,115 @@ var ScalarObservable = (function (_super) {
 }(Observable_1.Observable));
 exports.ScalarObservable = ScalarObservable;
 
-},{"../Observable":28}],93:[function(require,module,exports){
+},{"../Observable":28}],95:[function(require,module,exports){
+"use strict";
+var __extends = (this && this.__extends) || function (d, b) {
+    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
+    function __() { this.constructor = d; }
+    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
+};
+var isNumeric_1 = require('../util/isNumeric');
+var Observable_1 = require('../Observable');
+var async_1 = require('../scheduler/async');
+var isScheduler_1 = require('../util/isScheduler');
+var isDate_1 = require('../util/isDate');
+/**
+ * We need this JSDoc comment for affecting ESDoc.
+ * @extends {Ignored}
+ * @hide true
+ */
+var TimerObservable = (function (_super) {
+    __extends(TimerObservable, _super);
+    function TimerObservable(dueTime, period, scheduler) {
+        if (dueTime === void 0) { dueTime = 0; }
+        _super.call(this);
+        this.period = -1;
+        this.dueTime = 0;
+        if (isNumeric_1.isNumeric(period)) {
+            this.period = Number(period) < 1 && 1 || Number(period);
+        }
+        else if (isScheduler_1.isScheduler(period)) {
+            scheduler = period;
+        }
+        if (!isScheduler_1.isScheduler(scheduler)) {
+            scheduler = async_1.async;
+        }
+        this.scheduler = scheduler;
+        this.dueTime = isDate_1.isDate(dueTime) ?
+            (+dueTime - this.scheduler.now()) :
+            dueTime;
+    }
+    /**
+     * Creates an Observable that starts emitting after an `initialDelay` and
+     * emits ever increasing numbers after each `period` of time thereafter.
+     *
+     * <span class="informal">Its like {@link interval}, but you can specify when
+     * should the emissions start.</span>
+     *
+     * <img src="./img/timer.png" width="100%">
+     *
+     * `timer` returns an Observable that emits an infinite sequence of ascending
+     * integers, with a constant interval of time, `period` of your choosing
+     * between those emissions. The first emission happens after the specified
+     * `initialDelay`. The initial delay may be a {@link Date}. By default, this
+     * operator uses the `async` IScheduler to provide a notion of time, but you
+     * may pass any IScheduler to it. If `period` is not specified, the output
+     * Observable emits only one value, `0`. Otherwise, it emits an infinite
+     * sequence.
+     *
+     * @example <caption>Emits ascending numbers, one every second (1000ms), starting after 3 seconds</caption>
+     * var numbers = Rx.Observable.timer(3000, 1000);
+     * numbers.subscribe(x => console.log(x));
+     *
+     * @example <caption>Emits one number after five seconds</caption>
+     * var numbers = Rx.Observable.timer(5000);
+     * numbers.subscribe(x => console.log(x));
+     *
+     * @see {@link interval}
+     * @see {@link delay}
+     *
+     * @param {number|Date} initialDelay The initial delay time to wait before
+     * emitting the first value of `0`.
+     * @param {number} [period] The period of time between emissions of the
+     * subsequent numbers.
+     * @param {Scheduler} [scheduler=async] The IScheduler to use for scheduling
+     * the emission of values, and providing a notion of "time".
+     * @return {Observable} An Observable that emits a `0` after the
+     * `initialDelay` and ever increasing numbers after each `period` of time
+     * thereafter.
+     * @static true
+     * @name timer
+     * @owner Observable
+     */
+    TimerObservable.create = function (initialDelay, period, scheduler) {
+        if (initialDelay === void 0) { initialDelay = 0; }
+        return new TimerObservable(initialDelay, period, scheduler);
+    };
+    TimerObservable.dispatch = function (state) {
+        var index = state.index, period = state.period, subscriber = state.subscriber;
+        var action = this;
+        subscriber.next(index);
+        if (subscriber.closed) {
+            return;
+        }
+        else if (period === -1) {
+            return subscriber.complete();
+        }
+        state.index = index + 1;
+        action.schedule(state, period);
+    };
+    TimerObservable.prototype._subscribe = function (subscriber) {
+        var index = 0;
+        var _a = this, period = _a.period, dueTime = _a.dueTime, scheduler = _a.scheduler;
+        return scheduler.schedule(TimerObservable.dispatch, dueTime, {
+            index: index, period: period, subscriber: subscriber
+        });
+    };
+    return TimerObservable;
+}(Observable_1.Observable));
+exports.TimerObservable = TimerObservable;
+
+},{"../Observable":28,"../scheduler/async":150,"../util/isDate":164,"../util/isNumeric":166,"../util/isScheduler":169}],96:[function(require,module,exports){
 "use strict";
 var isScheduler_1 = require('../util/isScheduler');
 var isArray_1 = require('../util/isArray');
@@ -7856,14 +8020,73 @@ var combineLatest_1 = require('../operator/combineLatest');
  * <img src="./img/combineLatest.png" width="100%">
  *
  * `combineLatest` combines the values from all the Observables passed as
- * arguments. This is done by subscribing to each Observable, in order, and
- * collecting an array of each of the most recent values any time any of the
- * input Observables emits, then either taking that array and passing it as
- * arguments to an optional `project` function and emitting the return value of
- * that, or just emitting the array of recent values directly if there is no
- * `project` function.
+ * arguments. This is done by subscribing to each Observable in order and,
+ * whenever any Observable emits, collecting an array of the most recent
+ * values from each Observable. So if you pass `n` Observables to operator,
+ * returned Observable will always emit an array of `n` values, in order
+ * corresponding to order of passed Observables (value from the first Observable
+ * on the first place and so on).
+ *
+ * Static version of `combineLatest` accepts either an array of Observables
+ * or each Observable can be put directly as an argument. Note that array of
+ * Observables is good choice, if you don't know beforehand how many Observables
+ * you will combine. Passing empty array will result in Observable that
+ * completes immediately.
+ *
+ * To ensure output array has always the same length, `combineLatest` will
+ * actually wait for all input Observables to emit at least once,
+ * before it starts emitting results. This means if some Observable emits
+ * values before other Observables started emitting, all that values but last
+ * will be lost. On the other hand, is some Observable does not emit value but
+ * completes, resulting Observable will complete at the same moment without
+ * emitting anything, since it will be now impossible to include value from
+ * completed Observable in resulting array. Also, if some input Observable does
+ * not emit any value and never completes, `combineLatest` will also never emit
+ * and never complete, since, again, it will wait for all streams to emit some
+ * value.
+ *
+ * If at least one Observable was passed to `combineLatest` and all passed Observables
+ * emitted something, resulting Observable will complete when all combined
+ * streams complete. So even if some Observable completes, result of
+ * `combineLatest` will still emit values when other Observables do. In case
+ * of completed Observable, its value from now on will always be the last
+ * emitted value. On the other hand, if any Observable errors, `combineLatest`
+ * will error immediately as well, and all other Observables will be unsubscribed.
+ *
+ * `combineLatest` accepts as optional parameter `project` function, which takes
+ * as arguments all values that would normally be emitted by resulting Observable.
+ * `project` can return any kind of value, which will be then emitted by Observable
+ * instead of default array. Note that `project` does not take as argument that array
+ * of values, but values themselves. That means default `project` can be imagined
+ * as function that takes all its arguments and puts them into an array.
+ *
+ *
+ * @example <caption>Combine two timer Observables</caption>
+ * const firstTimer = Rx.Observable.timer(0, 1000); // emit 0, 1, 2... after every second, starting from now
+ * const secondTimer = Rx.Observable.timer(500, 1000); // emit 0, 1, 2... after every second, starting 0,5s from now
+ * const combinedTimers = Rx.Observable.combineLatest(firstTimer, secondTimer);
+ * combinedTimers.subscribe(value => console.log(value));
+ * // Logs
+ * // [0, 0] after 0.5s
+ * // [1, 0] after 1s
+ * // [1, 1] after 1.5s
+ * // [2, 1] after 2s
+ *
+ *
+ * @example <caption>Combine an array of Observables</caption>
+ * const observables = [1, 5, 10].map(
+ *   n => Rx.Observable.of(n).delay(n * 1000).startWith(0) // emit 0 and then emit n after n seconds
+ * );
+ * const combined = Rx.Observable.combineLatest(observables);
+ * combined.subscribe(value => console.log(value));
+ * // Logs
+ * // [0, 0, 0] immediately
+ * // [1, 0, 0] after 1s
+ * // [1, 5, 0] after 5s
+ * // [1, 5, 10] after 10s
  *
- * @example <caption>Dynamically calculate the Body-Mass Index from an Observable of weight and one for height</caption>
+ *
+ * @example <caption>Use project function to dynamically calculate the Body-Mass Index</caption>
  * var weight = Rx.Observable.of(70, 72, 76, 79, 75);
  * var height = Rx.Observable.of(1.76, 1.77, 1.78);
  * var bmi = Rx.Observable.combineLatest(weight, height, (w, h) => w / (h * h));
@@ -7874,14 +8097,15 @@ var combineLatest_1 = require('../operator/combineLatest');
  * // BMI is 23.93948099205209
  * // BMI is 23.671253629592222
  *
+ *
  * @see {@link combineAll}
  * @see {@link merge}
  * @see {@link withLatestFrom}
  *
- * @param {Observable} observable1 An input Observable to combine with the
- * source Observable.
- * @param {Observable} observable2 An input Observable to combine with the
- * source Observable. More than one input Observables may be given as argument.
+ * @param {ObservableInput} observable1 An input Observable to combine with other Observables.
+ * @param {ObservableInput} observable2 An input Observable to combine with other Observables.
+ * More than one input Observables may be given as arguments
+ * or an array of Observables may be given as the first argument.
  * @param {function} [project] An optional function to project the values from
  * the combined latest values into a new value on the output Observable.
  * @param {Scheduler} [scheduler=null] The IScheduler to use for subscribing to
@@ -7915,52 +8139,57 @@ function combineLatest() {
 }
 exports.combineLatest = combineLatest;
 
-},{"../operator/combineLatest":106,"../util/isArray":157,"../util/isScheduler":162,"./ArrayObservable":83}],94:[function(require,module,exports){
+},{"../operator/combineLatest":111,"../util/isArray":162,"../util/isScheduler":169,"./ArrayObservable":85}],97:[function(require,module,exports){
 "use strict";
 var DeferObservable_1 = require('./DeferObservable');
 exports.defer = DeferObservable_1.DeferObservable.create;
 
-},{"./DeferObservable":85}],95:[function(require,module,exports){
+},{"./DeferObservable":87}],98:[function(require,module,exports){
 "use strict";
 var EmptyObservable_1 = require('./EmptyObservable');
 exports.empty = EmptyObservable_1.EmptyObservable.create;
 
-},{"./EmptyObservable":86}],96:[function(require,module,exports){
+},{"./EmptyObservable":88}],99:[function(require,module,exports){
 "use strict";
 var FromObservable_1 = require('./FromObservable');
 exports.from = FromObservable_1.FromObservable.create;
 
-},{"./FromObservable":89}],97:[function(require,module,exports){
+},{"./FromObservable":91}],100:[function(require,module,exports){
 "use strict";
 var FromEventObservable_1 = require('./FromEventObservable');
 exports.fromEvent = FromEventObservable_1.FromEventObservable.create;
 
-},{"./FromEventObservable":88}],98:[function(require,module,exports){
+},{"./FromEventObservable":90}],101:[function(require,module,exports){
 "use strict";
 var PromiseObservable_1 = require('./PromiseObservable');
 exports.fromPromise = PromiseObservable_1.PromiseObservable.create;
 
-},{"./PromiseObservable":91}],99:[function(require,module,exports){
+},{"./PromiseObservable":93}],102:[function(require,module,exports){
 "use strict";
 var merge_1 = require('../operator/merge');
 exports.merge = merge_1.mergeStatic;
 
-},{"../operator/merge":119}],100:[function(require,module,exports){
+},{"../operator/merge":124}],103:[function(require,module,exports){
 "use strict";
 var ArrayObservable_1 = require('./ArrayObservable');
 exports.of = ArrayObservable_1.ArrayObservable.of;
 
-},{"./ArrayObservable":83}],101:[function(require,module,exports){
+},{"./ArrayObservable":85}],104:[function(require,module,exports){
 "use strict";
 var ErrorObservable_1 = require('./ErrorObservable');
 exports._throw = ErrorObservable_1.ErrorObservable.create;
 
-},{"./ErrorObservable":87}],102:[function(require,module,exports){
+},{"./ErrorObservable":89}],105:[function(require,module,exports){
+"use strict";
+var TimerObservable_1 = require('./TimerObservable');
+exports.timer = TimerObservable_1.TimerObservable.create;
+
+},{"./TimerObservable":95}],106:[function(require,module,exports){
 "use strict";
 var zip_1 = require('../operator/zip');
 exports.zip = zip_1.zipStatic;
 
-},{"../operator/zip":139}],103:[function(require,module,exports){
+},{"../operator/zip":144}],107:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -8037,7 +8266,7 @@ var BufferSubscriber = (function (_super) {
     return BufferSubscriber;
 }(OuterSubscriber_1.OuterSubscriber));
 
-},{"../OuterSubscriber":30,"../util/subscribeToResult":164}],104:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../util/subscribeToResult":171}],108:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -8145,7 +8374,130 @@ var BufferCountSubscriber = (function (_super) {
     return BufferCountSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35}],105:[function(require,module,exports){
+},{"../Subscriber":35}],109:[function(require,module,exports){
+"use strict";
+var __extends = (this && this.__extends) || function (d, b) {
+    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
+    function __() { this.constructor = d; }
+    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
+};
+var Subscription_1 = require('../Subscription');
+var tryCatch_1 = require('../util/tryCatch');
+var errorObject_1 = require('../util/errorObject');
+var OuterSubscriber_1 = require('../OuterSubscriber');
+var subscribeToResult_1 = require('../util/subscribeToResult');
+/**
+ * Buffers the source Observable values, using a factory function of closing
+ * Observables to determine when to close, emit, and reset the buffer.
+ *
+ * <span class="informal">Collects values from the past as an array. When it
+ * starts collecting values, it calls a function that returns an Observable that
+ * tells when to close the buffer and restart collecting.</span>
+ *
+ * <img src="./img/bufferWhen.png" width="100%">
+ *
+ * Opens a buffer immediately, then closes the buffer when the observable
+ * returned by calling `closingSelector` function emits a value. When it closes
+ * the buffer, it immediately opens a new buffer and repeats the process.
+ *
+ * @example <caption>Emit an array of the last clicks every [1-5] random seconds</caption>
+ * var clicks = Rx.Observable.fromEvent(document, 'click');
+ * var buffered = clicks.bufferWhen(() =>
+ *   Rx.Observable.interval(1000 + Math.random() * 4000)
+ * );
+ * buffered.subscribe(x => console.log(x));
+ *
+ * @see {@link buffer}
+ * @see {@link bufferCount}
+ * @see {@link bufferTime}
+ * @see {@link bufferToggle}
+ * @see {@link windowWhen}
+ *
+ * @param {function(): Observable} closingSelector A function that takes no
+ * arguments and returns an Observable that signals buffer closure.
+ * @return {Observable<T[]>} An observable of arrays of buffered values.
+ * @method bufferWhen
+ * @owner Observable
+ */
+function bufferWhen(closingSelector) {
+    return this.lift(new BufferWhenOperator(closingSelector));
+}
+exports.bufferWhen = bufferWhen;
+var BufferWhenOperator = (function () {
+    function BufferWhenOperator(closingSelector) {
+        this.closingSelector = closingSelector;
+    }
+    BufferWhenOperator.prototype.call = function (subscriber, source) {
+        return source.subscribe(new BufferWhenSubscriber(subscriber, this.closingSelector));
+    };
+    return BufferWhenOperator;
+}());
+/**
+ * We need this JSDoc comment for affecting ESDoc.
+ * @ignore
+ * @extends {Ignored}
+ */
+var BufferWhenSubscriber = (function (_super) {
+    __extends(BufferWhenSubscriber, _super);
+    function BufferWhenSubscriber(destination, closingSelector) {
+        _super.call(this, destination);
+        this.closingSelector = closingSelector;
+        this.subscribing = false;
+        this.openBuffer();
+    }
+    BufferWhenSubscriber.prototype._next = function (value) {
+        this.buffer.push(value);
+    };
+    BufferWhenSubscriber.prototype._complete = function () {
+        var buffer = this.buffer;
+        if (buffer) {
+            this.destination.next(buffer);
+        }
+        _super.prototype._complete.call(this);
+    };
+    BufferWhenSubscriber.prototype._unsubscribe = function () {
+        this.buffer = null;
+        this.subscribing = false;
+    };
+    BufferWhenSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {
+        this.openBuffer();
+    };
+    BufferWhenSubscriber.prototype.notifyComplete = function () {
+        if (this.subscribing) {
+            this.complete();
+        }
+        else {
+            this.openBuffer();
+        }
+    };
+    BufferWhenSubscriber.prototype.openBuffer = function () {
+        var closingSubscription = this.closingSubscription;
+        if (closingSubscription) {
+            this.remove(closingSubscription);
+            closingSubscription.unsubscribe();
+        }
+        var buffer = this.buffer;
+        if (this.buffer) {
+            this.destination.next(buffer);
+        }
+        this.buffer = [];
+        var closingNotifier = tryCatch_1.tryCatch(this.closingSelector)();
+        if (closingNotifier === errorObject_1.errorObject) {
+            this.error(errorObject_1.errorObject.e);
+        }
+        else {
+            closingSubscription = new Subscription_1.Subscription();
+            this.closingSubscription = closingSubscription;
+            this.add(closingSubscription);
+            this.subscribing = true;
+            closingSubscription.add(subscribeToResult_1.subscribeToResult(this, closingNotifier));
+            this.subscribing = false;
+        }
+    };
+    return BufferWhenSubscriber;
+}(OuterSubscriber_1.OuterSubscriber));
+
+},{"../OuterSubscriber":30,"../Subscription":36,"../util/errorObject":161,"../util/subscribeToResult":171,"../util/tryCatch":173}],110:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -8156,10 +8508,58 @@ var OuterSubscriber_1 = require('../OuterSubscriber');
 var subscribeToResult_1 = require('../util/subscribeToResult');
 /**
  * Catches errors on the observable to be handled by returning a new observable or throwing an error.
+ *
+ * <img src="./img/catch.png" width="100%">
+ *
+ * @example <caption>Continues with a different Observable when there's an error</caption>
+ *
+ * Observable.of(1, 2, 3, 4, 5)
+ *   .map(n => {
+ *        if (n == 4) {
+ *          throw 'four!';
+ *     }
+ *        return n;
+ *   })
+ *   .catch(err => Observable.of('I', 'II', 'III', 'IV', 'V'))
+ *   .subscribe(x => console.log(x));
+ *   // 1, 2, 3, I, II, III, IV, V
+ *
+ * @example <caption>Retries the caught source Observable again in case of error, similar to retry() operator</caption>
+ *
+ * Observable.of(1, 2, 3, 4, 5)
+ *   .map(n => {
+ *        if (n === 4) {
+ *          throw 'four!';
+ *     }
+ *        return n;
+ *   })
+ *   .catch((err, caught) => caught)
+ *   .take(30)
+ *   .subscribe(x => console.log(x));
+ *   // 1, 2, 3, 1, 2, 3, ...
+ *
+ * @example <caption>Throws a new error when the source Observable throws an error</caption>
+ *
+ * Observable.of(1, 2, 3, 4, 5)
+ *   .map(n => {
+ *     if (n == 4) {
+ *       throw 'four!';
+ *     }
+ *     return n;
+ *   })
+ *   .catch(err => {
+ *     throw 'error in source. Details: ' + err;
+ *   })
+ *   .subscribe(
+ *     x => console.log(x),
+ *     err => console.log(err)
+ *   );
+ *   // 1, 2, 3, error in source. Details: four!
+ *
  * @param {function} selector a function that takes as arguments `err`, which is the error, and `caught`, which
  *  is the source observable, in case you'd like to "retry" that observable by returning it again. Whatever observable
  *  is returned by the `selector` will be used to continue the observable chain.
- * @return {Observable} an observable that originates from either the source or the observable returned by the
+ * @return {Observable} An observable that originates from either the source or the observable returned by the
  *  catch `selector` function.
  * @method catch
  * @name catch
@@ -8193,26 +8593,28 @@ var CatchSubscriber = (function (_super) {
         this.caught = caught;
     }
     // NOTE: overriding `error` instead of `_error` because we don't want
-    // to have this flag this subscriber as `isStopped`.
+    // to have this flag this subscriber as `isStopped`. We can mimic the
+    // behavior of the RetrySubscriber (from the `retry` operator), where
+    // we unsubscribe from our source chain, reset our Subscriber flags,
+    // then subscribe to the selector result.
     CatchSubscriber.prototype.error = function (err) {
         if (!this.isStopped) {
             var result = void 0;
             try {
                 result = this.selector(err, this.caught);
             }
-            catch (err) {
-                this.destination.error(err);
+            catch (err2) {
+                _super.prototype.error.call(this, err2);
                 return;
             }
-            this.unsubscribe();
-            this.destination.remove(this);
-            subscribeToResult_1.subscribeToResult(this, result);
+            this._unsubscribeAndRecycle();
+            this.add(subscribeToResult_1.subscribeToResult(this, result));
         }
     };
     return CatchSubscriber;
 }(OuterSubscriber_1.OuterSubscriber));
 
-},{"../OuterSubscriber":30,"../util/subscribeToResult":164}],106:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../util/subscribeToResult":171}],111:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -8224,7 +8626,7 @@ var isArray_1 = require('../util/isArray');
 var OuterSubscriber_1 = require('../OuterSubscriber');
 var subscribeToResult_1 = require('../util/subscribeToResult');
 var none = {};
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Combines multiple Observables to create an Observable whose values are
  * calculated from the latest values of each of its input Observables.
@@ -8258,7 +8660,7 @@ var none = {};
  * @see {@link merge}
  * @see {@link withLatestFrom}
  *
- * @param {Observable} other An input Observable to combine with the source
+ * @param {ObservableInput} other An input Observable to combine with the source
  * Observable. More than one input Observables may be given as argument.
  * @param {function} [project] An optional function to project the values from
  * the combined latest values into a new value on the output Observable.
@@ -8280,7 +8682,7 @@ function combineLatest() {
     // if the first and only other argument besides the resultSelector is an array
     // assume it's been called with `combineLatest([obs1, obs2, obs3], project)`
     if (observables.length === 1 && isArray_1.isArray(observables[0])) {
-        observables = observables[0];
+        observables = observables[0].slice();
     }
     observables.unshift(this);
     return this.lift.call(new ArrayObservable_1.ArrayObservable(observables), new CombineLatestOperator(project));
@@ -8365,12 +8767,13 @@ var CombineLatestSubscriber = (function (_super) {
 }(OuterSubscriber_1.OuterSubscriber));
 exports.CombineLatestSubscriber = CombineLatestSubscriber;
 
-},{"../OuterSubscriber":30,"../observable/ArrayObservable":83,"../util/isArray":157,"../util/subscribeToResult":164}],107:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../observable/ArrayObservable":85,"../util/isArray":162,"../util/subscribeToResult":171}],112:[function(require,module,exports){
 "use strict";
+var Observable_1 = require('../Observable');
 var isScheduler_1 = require('../util/isScheduler');
 var ArrayObservable_1 = require('../observable/ArrayObservable');
 var mergeAll_1 = require('./mergeAll');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Creates an output Observable which sequentially emits all values from every
  * given input Observable after the current Observable.
@@ -8411,7 +8814,7 @@ var mergeAll_1 = require('./mergeAll');
  * @see {@link concatMap}
  * @see {@link concatMapTo}
  *
- * @param {Observable} other An input Observable to concatenate after the source
+ * @param {ObservableInput} other An input Observable to concatenate after the source
  * Observable. More than one input Observables may be given as argument.
  * @param {Scheduler} [scheduler=null] An optional IScheduler to schedule each
  * Observable subscription on.
@@ -8430,17 +8833,41 @@ function concat() {
 exports.concat = concat;
 /* tslint:enable:max-line-length */
 /**
- * Creates an output Observable which sequentially emits all values from every
- * given input Observable after the current Observable.
+ * Creates an output Observable which sequentially emits all values from given
+ * Observable and then moves on to the next.
  *
  * <span class="informal">Concatenates multiple Observables together by
  * sequentially emitting their values, one Observable after the other.</span>
  *
  * <img src="./img/concat.png" width="100%">
  *
- * Joins multiple Observables together by subscribing to them one at a time and
- * merging their results into the output Observable. Will wait for each
- * Observable to complete before moving on to the next.
+ * `concat` joins multiple Observables together, by subscribing to them one at a time and
+ * merging their results into the output Observable. You can pass either an array of
+ * Observables, or put them directly as arguments. Passing an empty array will result
+ * in Observable that completes immediately.
+ *
+ * `concat` will subscribe to first input Observable and emit all its values, without
+ * changing or affecting them in any way. When that Observable completes, it will
+ * subscribe to then next Observable passed and, again, emit its values. This will be
+ * repeated, until the operator runs out of Observables. When last input Observable completes,
+ * `concat` will complete as well. At any given moment only one Observable passed to operator
+ * emits values. If you would like to emit values from passed Observables concurrently, check out
+ * {@link merge} instead, especially with optional `concurrent` parameter. As a matter of fact,
+ * `concat` is an equivalent of `merge` operator with `concurrent` parameter set to `1`.
+ *
+ * Note that if some input Observable never completes, `concat` will also never complete
+ * and Observables following the one that did not complete will never be subscribed. On the other
+ * hand, if some Observable simply completes immediately after it is subscribed, it will be
+ * invisible for `concat`, which will just move on to the next Observable.
+ *
+ * If any Observable in chain errors, instead of passing control to the next Observable,
+ * `concat` will error immediately as well. Observables that would be subscribed after
+ * the one that emitted error, never will.
+ *
+ * If you pass to `concat` the same Observable many times, its stream of values
+ * will be "replayed" on every subscription, which means you can repeat given Observable
+ * as many times as you like. If passing the same Observable to `concat` 1000 times becomes tedious,
+ * you can always use {@link repeat}.
  *
  * @example <caption>Concatenate a timer counting from 0 to 3 with a synchronous sequence from 1 to 10</caption>
  * var timer = Rx.Observable.interval(1000).take(4);
@@ -8451,11 +8878,12 @@ exports.concat = concat;
  * // results in:
  * // 0 -1000ms-> 1 -1000ms-> 2 -1000ms-> 3 -immediate-> 1 ... 10
  *
- * @example <caption>Concatenate 3 Observables</caption>
+ *
+ * @example <caption>Concatenate an array of 3 Observables</caption>
  * var timer1 = Rx.Observable.interval(1000).take(10);
  * var timer2 = Rx.Observable.interval(2000).take(6);
  * var timer3 = Rx.Observable.interval(500).take(10);
- * var result = Rx.Observable.concat(timer1, timer2, timer3);
+ * var result = Rx.Observable.concat([timer1, timer2, timer3]); // note that array is passed
  * result.subscribe(x => console.log(x));
  *
  * // results in the following:
@@ -8464,12 +8892,30 @@ exports.concat = concat;
  * // -2000ms-> 0 -2000ms-> 1 -2000ms-> ... 5
  * // -500ms-> 0 -500ms-> 1 -500ms-> ... 9
  *
+ *
+ * @example <caption>Concatenate the same Observable to repeat it</caption>
+ * const timer = Rx.Observable.interval(1000).take(2);
+ *
+ * Rx.Observable.concat(timer, timer) // concating the same Observable!
+ * .subscribe(
+ *   value => console.log(value),
+ *   err => {},
+ *   () => console.log('...and it is done!')
+ * );
+ *
+ * // Logs:
+ * // 0 after 1s
+ * // 1 after 2s
+ * // 0 after 3s
+ * // 1 after 4s
+ * // "...and it is done!" also after 4s
+ *
  * @see {@link concatAll}
  * @see {@link concatMap}
  * @see {@link concatMapTo}
  *
- * @param {Observable} input1 An input Observable to concatenate with others.
- * @param {Observable} input2 An input Observable to concatenate with others.
+ * @param {ObservableInput} input1 An input Observable to concatenate with others.
+ * @param {ObservableInput} input2 An input Observable to concatenate with others.
  * More than one input Observables may be given as argument.
  * @param {Scheduler} [scheduler=null] An optional IScheduler to schedule each
  * Observable subscription on.
@@ -8489,14 +8935,14 @@ function concatStatic() {
     if (isScheduler_1.isScheduler(args[observables.length - 1])) {
         scheduler = args.pop();
     }
-    if (scheduler === null && observables.length === 1) {
+    if (scheduler === null && observables.length === 1 && observables[0] instanceof Observable_1.Observable) {
         return observables[0];
     }
     return new ArrayObservable_1.ArrayObservable(observables, scheduler).lift(new mergeAll_1.MergeAllOperator(1));
 }
 exports.concatStatic = concatStatic;
 
-},{"../observable/ArrayObservable":83,"../util/isScheduler":162,"./mergeAll":120}],108:[function(require,module,exports){
+},{"../Observable":28,"../observable/ArrayObservable":85,"../util/isScheduler":169,"./mergeAll":125}],113:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -8613,7 +9059,7 @@ function dispatchNext(subscriber) {
     subscriber.debouncedNext();
 }
 
-},{"../Subscriber":35,"../scheduler/async":145}],109:[function(require,module,exports){
+},{"../Subscriber":35,"../scheduler/async":150}],114:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -8749,7 +9195,7 @@ var DelayMessage = (function () {
     return DelayMessage;
 }());
 
-},{"../Notification":27,"../Subscriber":35,"../scheduler/async":145,"../util/isDate":158}],110:[function(require,module,exports){
+},{"../Notification":27,"../Subscriber":35,"../scheduler/async":150,"../util/isDate":164}],115:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -8798,9 +9244,9 @@ var Set_1 = require('../util/Set');
  * @see {@link distinctUntilChanged}
  * @see {@link distinctUntilKeyChanged}
  *
- * @param {function} [keySelector] optional function to select which value you want to check as distinct.
- * @param {Observable} [flushes] optional Observable for flushing the internal HashSet of the operator.
- * @return {Observable} an Observable that emits items from the source Observable with distinct values.
+ * @param {function} [keySelector] Optional function to select which value you want to check as distinct.
+ * @param {Observable} [flushes] Optional Observable for flushing the internal HashSet of the operator.
+ * @return {Observable} An Observable that emits items from the source Observable with distinct values.
  * @method distinct
  * @owner Observable
  */
@@ -8870,7 +9316,7 @@ var DistinctSubscriber = (function (_super) {
 }(OuterSubscriber_1.OuterSubscriber));
 exports.DistinctSubscriber = DistinctSubscriber;
 
-},{"../OuterSubscriber":30,"../util/Set":154,"../util/subscribeToResult":164}],111:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../util/Set":159,"../util/subscribeToResult":171}],116:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -8880,7 +9326,7 @@ var __extends = (this && this.__extends) || function (d, b) {
 var Subscriber_1 = require('../Subscriber');
 var tryCatch_1 = require('../util/tryCatch');
 var errorObject_1 = require('../util/errorObject');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Returns an Observable that emits all items emitted by the source Observable that are distinct by comparison from the previous item.
  *
@@ -8915,8 +9361,8 @@ var errorObject_1 = require('../util/errorObject');
  * @see {@link distinct}
  * @see {@link distinctUntilKeyChanged}
  *
- * @param {function} [compare] optional comparison function called to test if an item is distinct from the previous item in the source.
- * @return {Observable} an Observable that emits items from the source Observable with distinct values.
+ * @param {function} [compare] Optional comparison function called to test if an item is distinct from the previous item in the source.
+ * @return {Observable} An Observable that emits items from the source Observable with distinct values.
  * @method distinctUntilChanged
  * @owner Observable
  */
@@ -8979,7 +9425,7 @@ var DistinctUntilChangedSubscriber = (function (_super) {
     return DistinctUntilChangedSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35,"../util/errorObject":156,"../util/tryCatch":166}],112:[function(require,module,exports){
+},{"../Subscriber":35,"../util/errorObject":161,"../util/tryCatch":173}],117:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -8987,7 +9433,7 @@ var __extends = (this && this.__extends) || function (d, b) {
     d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
 };
 var Subscriber_1 = require('../Subscriber');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Perform a side effect for every emission on the source Observable, but return
  * an Observable that is identical to the source.
@@ -9093,7 +9539,7 @@ var DoSubscriber = (function (_super) {
     return DoSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35}],113:[function(require,module,exports){
+},{"../Subscriber":35}],118:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -9104,7 +9550,7 @@ var tryCatch_1 = require('../util/tryCatch');
 var errorObject_1 = require('../util/errorObject');
 var OuterSubscriber_1 = require('../OuterSubscriber');
 var subscribeToResult_1 = require('../util/subscribeToResult');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Recursively projects each source value to an Observable which is merged in
  * the output Observable.
@@ -9245,7 +9691,7 @@ var ExpandSubscriber = (function (_super) {
 }(OuterSubscriber_1.OuterSubscriber));
 exports.ExpandSubscriber = ExpandSubscriber;
 
-},{"../OuterSubscriber":30,"../util/errorObject":156,"../util/subscribeToResult":164,"../util/tryCatch":166}],114:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../util/errorObject":161,"../util/subscribeToResult":171,"../util/tryCatch":173}],119:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -9253,7 +9699,7 @@ var __extends = (this && this.__extends) || function (d, b) {
     d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
 };
 var Subscriber_1 = require('../Subscriber');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Filter items emitted by the source Observable by only emitting those that
  * satisfy a specified predicate.
@@ -9339,7 +9785,7 @@ var FilterSubscriber = (function (_super) {
     return FilterSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35}],115:[function(require,module,exports){
+},{"../Subscriber":35}],120:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -9351,8 +9797,8 @@ var Subscription_1 = require('../Subscription');
 /**
  * Returns an Observable that mirrors the source Observable, but will call a specified function when
  * the source terminates on complete or error.
- * @param {function} callback function to be called when source terminates.
- * @return {Observable} an Observable that mirrors the source, but will call the specified function on termination.
+ * @param {function} callback Function to be called when source terminates.
+ * @return {Observable} An Observable that mirrors the source, but will call the specified function on termination.
  * @method finally
  * @owner Observable
  */
@@ -9383,7 +9829,7 @@ var FinallySubscriber = (function (_super) {
     return FinallySubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35,"../Subscription":36}],116:[function(require,module,exports){
+},{"../Subscriber":35,"../Subscription":36}],121:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -9436,7 +9882,7 @@ var EmptyError_1 = require('../util/EmptyError');
  * - `index`: the "index" of the value from the source.
  * @param {R} [defaultValue] The default value emitted in case no valid value
  * was found on the source.
- * @return {Observable<T|R>} an Observable of the first item that matches the
+ * @return {Observable<T|R>} An Observable of the first item that matches the
  * condition.
  * @method first
  * @owner Observable
@@ -9536,7 +9982,7 @@ var FirstSubscriber = (function (_super) {
     return FirstSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35,"../util/EmptyError":152}],117:[function(require,module,exports){
+},{"../Subscriber":35,"../util/EmptyError":157}],122:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -9545,7 +9991,7 @@ var __extends = (this && this.__extends) || function (d, b) {
 };
 var Subscriber_1 = require('../Subscriber');
 var EmptyError_1 = require('../util/EmptyError');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Returns an Observable that emits only the last item emitted by the source Observable.
  * It optionally takes a predicate function as a parameter, in which case, rather than emitting
@@ -9556,8 +10002,8 @@ var EmptyError_1 = require('../util/EmptyError');
  *
  * @throws {EmptyError} Delivers an EmptyError to the Observer's `error`
  * callback if the Observable completes before any `next` notification was sent.
- * @param {function} predicate - the condition any source emitted item has to satisfy.
- * @return {Observable} an Observable that emits only the last item satisfying the given condition
+ * @param {function} predicate - The condition any source emitted item has to satisfy.
+ * @return {Observable} An Observable that emits only the last item satisfying the given condition
  * from the source, or an NoSuchElementException if no such items are emitted.
  * @throws - Throws if no items that match the predicate are emitted by the source Observable.
  * @method last
@@ -9656,7 +10102,7 @@ var LastSubscriber = (function (_super) {
     return LastSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35,"../util/EmptyError":152}],118:[function(require,module,exports){
+},{"../Subscriber":35,"../util/EmptyError":157}],123:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -9744,12 +10190,13 @@ var MapSubscriber = (function (_super) {
     return MapSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35}],119:[function(require,module,exports){
+},{"../Subscriber":35}],124:[function(require,module,exports){
 "use strict";
+var Observable_1 = require('../Observable');
 var ArrayObservable_1 = require('../observable/ArrayObservable');
 var mergeAll_1 = require('./mergeAll');
 var isScheduler_1 = require('../util/isScheduler');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Creates an output Observable which concurrently emits all values from every
  * given input Observable.
@@ -9785,13 +10232,13 @@ var isScheduler_1 = require('../util/isScheduler');
  * @see {@link mergeMapTo}
  * @see {@link mergeScan}
  *
- * @param {Observable} other An input Observable to merge with the source
+ * @param {ObservableInput} other An input Observable to merge with the source
  * Observable. More than one input Observables may be given as argument.
  * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of input
  * Observables being subscribed to concurrently.
  * @param {Scheduler} [scheduler=null] The IScheduler to use for managing
  * concurrency of input Observables.
- * @return {Observable} an Observable that emits items that are the result of
+ * @return {Observable} An Observable that emits items that are the result of
  * every input Observable.
  * @method merge
  * @owner Observable
@@ -9854,7 +10301,7 @@ exports.merge = merge;
  * @see {@link mergeMapTo}
  * @see {@link mergeScan}
  *
- * @param {...Observable} observables Input Observables to merge together.
+ * @param {...ObservableInput} observables Input Observables to merge together.
  * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of input
  * Observables being subscribed to concurrently.
  * @param {Scheduler} [scheduler=null] The IScheduler to use for managing
@@ -9882,14 +10329,14 @@ function mergeStatic() {
     else if (typeof last === 'number') {
         concurrent = observables.pop();
     }
-    if (scheduler === null && observables.length === 1) {
+    if (scheduler === null && observables.length === 1 && observables[0] instanceof Observable_1.Observable) {
         return observables[0];
     }
     return new ArrayObservable_1.ArrayObservable(observables, scheduler).lift(new mergeAll_1.MergeAllOperator(concurrent));
 }
 exports.mergeStatic = mergeStatic;
 
-},{"../observable/ArrayObservable":83,"../util/isScheduler":162,"./mergeAll":120}],120:[function(require,module,exports){
+},{"../Observable":28,"../observable/ArrayObservable":85,"../util/isScheduler":169,"./mergeAll":125}],125:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -10001,7 +10448,7 @@ var MergeAllSubscriber = (function (_super) {
 }(OuterSubscriber_1.OuterSubscriber));
 exports.MergeAllSubscriber = MergeAllSubscriber;
 
-},{"../OuterSubscriber":30,"../util/subscribeToResult":164}],121:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../util/subscribeToResult":171}],126:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -10010,7 +10457,7 @@ var __extends = (this && this.__extends) || function (d, b) {
 };
 var subscribeToResult_1 = require('../util/subscribeToResult');
 var OuterSubscriber_1 = require('../OuterSubscriber');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Projects each source value to an Observable which is merged in the output
  * Observable.
@@ -10049,7 +10496,7 @@ var OuterSubscriber_1 = require('../OuterSubscriber');
  * @see {@link mergeScan}
  * @see {@link switchMap}
  *
- * @param {function(value: T, ?index: number): Observable} project A function
+ * @param {function(value: T, ?index: number): ObservableInput} project A function
  * that, when applied to an item emitted by the source Observable, returns an
  * Observable.
  * @param {function(outerValue: T, innerValue: I, outerIndex: number, innerIndex: number): any} [resultSelector]
@@ -10173,24 +10620,24 @@ var MergeMapSubscriber = (function (_super) {
 }(OuterSubscriber_1.OuterSubscriber));
 exports.MergeMapSubscriber = MergeMapSubscriber;
 
-},{"../OuterSubscriber":30,"../util/subscribeToResult":164}],122:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../util/subscribeToResult":171}],127:[function(require,module,exports){
 "use strict";
 var ConnectableObservable_1 = require('../observable/ConnectableObservable');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Returns an Observable that emits the results of invoking a specified selector on items
  * emitted by a ConnectableObservable that shares a single subscription to the underlying stream.
  *
  * <img src="./img/multicast.png" width="100%">
  *
- * @param {Function|Subject} Factory function to create an intermediate subject through
+ * @param {Function|Subject} subjectOrSubjectFactory - Factory function to create an intermediate subject through
  * which the source sequence's elements will be multicast to the selector function
  * or Subject to push source elements into.
- * @param {Function} Optional selector function that can use the multicasted source stream
+ * @param {Function} [selector] - Optional selector function that can use the multicasted source stream
  * as many times as needed, without causing multiple subscriptions to the source stream.
  * Subscribers to the given source will receive all notifications of the source from the
  * time of the subscription forward.
- * @return {Observable} an Observable that emits the results of invoking the selector
+ * @return {Observable} An Observable that emits the results of invoking the selector
  * on the items emitted by a `ConnectableObservable` that shares a single subscription to
  * the underlying stream.
  * @method multicast
@@ -10231,7 +10678,7 @@ var MulticastOperator = (function () {
 }());
 exports.MulticastOperator = MulticastOperator;
 
-},{"../observable/ConnectableObservable":84}],123:[function(require,module,exports){
+},{"../observable/ConnectableObservable":86}],128:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -10280,15 +10727,12 @@ var ObserveOnSubscriber = (function (_super) {
         this.delay = delay;
     }
     ObserveOnSubscriber.dispatch = function (arg) {
-        var notification = arg.notification, destination = arg.destination, subscription = arg.subscription;
+        var notification = arg.notification, destination = arg.destination;
         notification.observe(destination);
-        if (subscription) {
-            subscription.unsubscribe();
-        }
+        this.unsubscribe();
     };
     ObserveOnSubscriber.prototype.scheduleMessage = function (notification) {
-        var message = new ObserveOnMessage(notification, this.destination);
-        message.subscription = this.add(this.scheduler.schedule(ObserveOnSubscriber.dispatch, this.delay, message));
+        this.add(this.scheduler.schedule(ObserveOnSubscriber.dispatch, this.delay, new ObserveOnMessage(notification, this.destination)));
     };
     ObserveOnSubscriber.prototype._next = function (value) {
         this.scheduleMessage(Notification_1.Notification.createNext(value));
@@ -10311,7 +10755,7 @@ var ObserveOnMessage = (function () {
 }());
 exports.ObserveOnMessage = ObserveOnMessage;
 
-},{"../Notification":27,"../Subscriber":35}],124:[function(require,module,exports){
+},{"../Notification":27,"../Subscriber":35}],129:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -10389,7 +10833,7 @@ var PairwiseSubscriber = (function (_super) {
     return PairwiseSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35}],125:[function(require,module,exports){
+},{"../Subscriber":35}],130:[function(require,module,exports){
 "use strict";
 var map_1 = require('./map');
 /**
@@ -10414,8 +10858,7 @@ var map_1 = require('./map');
  *
  * @param {...string} properties The nested properties to pluck from each source
  * value (an object).
- * @return {Observable} Returns a new Observable of property values from the
- * source values.
+ * @return {Observable} A new Observable of property values from the source values.
  * @method pluck
  * @owner Observable
  */
@@ -10448,21 +10891,21 @@ function plucker(props, length) {
     return mapper;
 }
 
-},{"./map":118}],126:[function(require,module,exports){
+},{"./map":123}],131:[function(require,module,exports){
 "use strict";
 var Subject_1 = require('../Subject');
 var multicast_1 = require('./multicast');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Returns a ConnectableObservable, which is a variety of Observable that waits until its connect method is called
  * before it begins emitting items to those Observers that have subscribed to it.
  *
  * <img src="./img/publish.png" width="100%">
  *
- * @param {Function} Optional selector function which can use the multicasted source sequence as many times as needed,
- * without causing multiple subscriptions to the source sequence.
+ * @param {Function} [selector] - Optional selector function which can use the multicasted source sequence as many times
+ * as needed, without causing multiple subscriptions to the source sequence.
  * Subscribers to the given source will receive all notifications of the source from the time of the subscription on.
- * @return a ConnectableObservable that upon connection causes the source Observable to emit items to its Observers.
+ * @return A ConnectableObservable that upon connection causes the source Observable to emit items to its Observers.
  * @method publish
  * @owner Observable
  */
@@ -10472,7 +10915,7 @@ function publish(selector) {
 }
 exports.publish = publish;
 
-},{"../Subject":33,"./multicast":122}],127:[function(require,module,exports){
+},{"../Subject":33,"./multicast":127}],132:[function(require,module,exports){
 "use strict";
 var ReplaySubject_1 = require('../ReplaySubject');
 var multicast_1 = require('./multicast');
@@ -10491,7 +10934,7 @@ function publishReplay(bufferSize, windowTime, scheduler) {
 }
 exports.publishReplay = publishReplay;
 
-},{"../ReplaySubject":31,"./multicast":122}],128:[function(require,module,exports){
+},{"../ReplaySubject":31,"./multicast":127}],133:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -10499,7 +10942,7 @@ var __extends = (this && this.__extends) || function (d, b) {
     d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
 };
 var Subscriber_1 = require('../Subscriber');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Applies an accumulator function over the source Observable, and returns each
  * intermediate result, with an optional seed value.
@@ -10611,7 +11054,7 @@ var ScanSubscriber = (function (_super) {
     return ScanSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35}],129:[function(require,module,exports){
+},{"../Subscriber":35}],134:[function(require,module,exports){
 "use strict";
 var multicast_1 = require('./multicast');
 var Subject_1 = require('../Subject');
@@ -10626,7 +11069,7 @@ function shareSubjectFactory() {
  *
  * <img src="./img/share.png" width="100%">
  *
- * @return {Observable<T>} an Observable that upon connection causes the source Observable to emit items to its Observers
+ * @return {Observable<T>} An Observable that upon connection causes the source Observable to emit items to its Observers.
  * @method share
  * @owner Observable
  */
@@ -10636,7 +11079,7 @@ function share() {
 exports.share = share;
 ;
 
-},{"../Subject":33,"./multicast":122}],130:[function(require,module,exports){
+},{"../Subject":33,"./multicast":127}],135:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -10645,18 +11088,18 @@ var __extends = (this && this.__extends) || function (d, b) {
 };
 var Subscriber_1 = require('../Subscriber');
 /**
- * Returns an Observable that skips `n` items emitted by an Observable.
+ * Returns an Observable that skips the first `count` items emitted by the source Observable.
  *
  * <img src="./img/skip.png" width="100%">
  *
- * @param {Number} the `n` of times, items emitted by source Observable should be skipped.
- * @return {Observable} an Observable that skips values emitted by the source Observable.
+ * @param {Number} count - The number of times, items emitted by source Observable should be skipped.
+ * @return {Observable} An Observable that skips values emitted by the source Observable.
  *
  * @method skip
  * @owner Observable
  */
-function skip(total) {
-    return this.lift(new SkipOperator(total));
+function skip(count) {
+    return this.lift(new SkipOperator(count));
 }
 exports.skip = skip;
 var SkipOperator = (function () {
@@ -10688,7 +11131,7 @@ var SkipSubscriber = (function (_super) {
     return SkipSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35}],131:[function(require,module,exports){
+},{"../Subscriber":35}],136:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -10702,9 +11145,9 @@ var subscribeToResult_1 = require('../util/subscribeToResult');
  *
  * <img src="./img/skipUntil.png" width="100%">
  *
- * @param {Observable} the second Observable that has to emit an item before the source Observable's elements begin to
+ * @param {Observable} notifier - The second Observable that has to emit an item before the source Observable's elements begin to
  * be mirrored by the resulting Observable.
- * @return {Observable<T>} an Observable that skips items from the source Observable until the second Observable emits
+ * @return {Observable<T>} An Observable that skips items from the source Observable until the second Observable emits
  * an item, then emits the remaining items.
  * @method skipUntil
  * @owner Observable
@@ -10760,7 +11203,7 @@ var SkipUntilSubscriber = (function (_super) {
     return SkipUntilSubscriber;
 }(OuterSubscriber_1.OuterSubscriber));
 
-},{"../OuterSubscriber":30,"../util/subscribeToResult":164}],132:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../util/subscribeToResult":171}],137:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -10774,8 +11217,8 @@ var Subscriber_1 = require('../Subscriber');
  *
  * <img src="./img/skipWhile.png" width="100%">
  *
- * @param {Function} predicate - a function to test each item emitted from the source Observable.
- * @return {Observable<T>} an Observable that begins emitting items emitted by the source Observable when the
+ * @param {Function} predicate - A function to test each item emitted from the source Observable.
+ * @return {Observable<T>} An Observable that begins emitting items emitted by the source Observable when the
  * specified predicate becomes false.
  * @method skipWhile
  * @owner Observable
@@ -10827,22 +11270,24 @@ var SkipWhileSubscriber = (function (_super) {
     return SkipWhileSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35}],133:[function(require,module,exports){
+},{"../Subscriber":35}],138:[function(require,module,exports){
 "use strict";
 var ArrayObservable_1 = require('../observable/ArrayObservable');
 var ScalarObservable_1 = require('../observable/ScalarObservable');
 var EmptyObservable_1 = require('../observable/EmptyObservable');
 var concat_1 = require('./concat');
 var isScheduler_1 = require('../util/isScheduler');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
- * Returns an Observable that emits the items in a specified Iterable before it begins to emit items emitted by the
- * source Observable.
+ * Returns an Observable that emits the items you specify as arguments before it begins to emit
+ * items emitted by the source Observable.
  *
  * <img src="./img/startWith.png" width="100%">
  *
- * @param {Values} an Iterable that contains the items you want the modified Observable to emit first.
- * @return {Observable} an Observable that emits the items in the specified Iterable and then emits the items
+ * @param {...T} values - Items you want the modified Observable to emit first.
+ * @param {Scheduler} [scheduler] - A {@link IScheduler} to use for scheduling
+ * the emissions of the `next` notifications.
+ * @return {Observable} An Observable that emits the items in the specified Iterable and then emits the items
  * emitted by the source Observable.
  * @method startWith
  * @owner Observable
@@ -10872,7 +11317,7 @@ function startWith() {
 }
 exports.startWith = startWith;
 
-},{"../observable/ArrayObservable":83,"../observable/EmptyObservable":86,"../observable/ScalarObservable":92,"../util/isScheduler":162,"./concat":107}],134:[function(require,module,exports){
+},{"../observable/ArrayObservable":85,"../observable/EmptyObservable":88,"../observable/ScalarObservable":94,"../util/isScheduler":169,"./concat":112}],139:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -10881,7 +11326,7 @@ var __extends = (this && this.__extends) || function (d, b) {
 };
 var OuterSubscriber_1 = require('../OuterSubscriber');
 var subscribeToResult_1 = require('../util/subscribeToResult');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Projects each source value to an Observable which is merged in the output
  * Observable, emitting values only from the most recently projected Observable.
@@ -10911,7 +11356,7 @@ var subscribeToResult_1 = require('../util/subscribeToResult');
  * @see {@link switch}
  * @see {@link switchMapTo}
  *
- * @param {function(value: T, ?index: number): Observable} project A function
+ * @param {function(value: T, ?index: number): ObservableInput} project A function
  * that, when applied to an item emitted by the source Observable, returns an
  * Observable.
  * @param {function(outerValue: T, innerValue: I, outerIndex: number, innerIndex: number): any} [resultSelector]
@@ -11013,7 +11458,7 @@ var SwitchMapSubscriber = (function (_super) {
     return SwitchMapSubscriber;
 }(OuterSubscriber_1.OuterSubscriber));
 
-},{"../OuterSubscriber":30,"../util/subscribeToResult":164}],135:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../util/subscribeToResult":171}],140:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -11103,7 +11548,7 @@ var TakeSubscriber = (function (_super) {
     return TakeSubscriber;
 }(Subscriber_1.Subscriber));
 
-},{"../Subscriber":35,"../observable/EmptyObservable":86,"../util/ArgumentOutOfRangeError":151}],136:[function(require,module,exports){
+},{"../Subscriber":35,"../observable/EmptyObservable":88,"../util/ArgumentOutOfRangeError":156}],141:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -11179,7 +11624,7 @@ var TakeUntilSubscriber = (function (_super) {
     return TakeUntilSubscriber;
 }(OuterSubscriber_1.OuterSubscriber));
 
-},{"../OuterSubscriber":30,"../util/subscribeToResult":164}],137:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../util/subscribeToResult":171}],142:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -11275,7 +11720,7 @@ function dispatchNext(arg) {
     subscriber.clearThrottle();
 }
 
-},{"../Subscriber":35,"../scheduler/async":145}],138:[function(require,module,exports){
+},{"../Subscriber":35,"../scheduler/async":150}],143:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -11284,7 +11729,7 @@ var __extends = (this && this.__extends) || function (d, b) {
 };
 var OuterSubscriber_1 = require('../OuterSubscriber');
 var subscribeToResult_1 = require('../util/subscribeToResult');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * Combines the source Observable with other Observables to create an Observable
  * whose values are calculated from the latest values of each, only when the
@@ -11310,7 +11755,7 @@ var subscribeToResult_1 = require('../util/subscribeToResult');
  *
  * @see {@link combineLatest}
  *
- * @param {Observable} other An input Observable to combine with the source
+ * @param {ObservableInput} other An input Observable to combine with the source
  * Observable. More than one input Observables may be given as argument.
  * @param {Function} [project] Projection function for combining values
  * together. Receives all values in order of the Observables passed, where the
@@ -11406,7 +11851,7 @@ var WithLatestFromSubscriber = (function (_super) {
     return WithLatestFromSubscriber;
 }(OuterSubscriber_1.OuterSubscriber));
 
-},{"../OuterSubscriber":30,"../util/subscribeToResult":164}],139:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../util/subscribeToResult":171}],144:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -11419,7 +11864,7 @@ var Subscriber_1 = require('../Subscriber');
 var OuterSubscriber_1 = require('../OuterSubscriber');
 var subscribeToResult_1 = require('../util/subscribeToResult');
 var iterator_1 = require('../symbol/iterator');
-/* tslint:disable:max-line-length */
+/* tslint:enable:max-line-length */
 /**
  * @param observables
  * @return {Observable<R>}
@@ -11456,9 +11901,9 @@ exports.zipProto = zipProto;
  *     .subscribe(x => console.log(x));
  *
  * // outputs
- * // { age: 7, name: 'Foo', isDev: true }
- * // { age: 5, name: 'Bar', isDev: true }
- * // { age: 9, name: 'Beer', isDev: false }
+ * // { age: 27, name: 'Foo', isDev: true }
+ * // { age: 25, name: 'Bar', isDev: true }
+ * // { age: 29, name: 'Beer', isDev: false }
  *
  * @param observables
  * @return {Observable<R>}
@@ -11682,7 +12127,7 @@ var ZipBufferIterator = (function (_super) {
     return ZipBufferIterator;
 }(OuterSubscriber_1.OuterSubscriber));
 
-},{"../OuterSubscriber":30,"../Subscriber":35,"../observable/ArrayObservable":83,"../symbol/iterator":147,"../util/isArray":157,"../util/subscribeToResult":164}],140:[function(require,module,exports){
+},{"../OuterSubscriber":30,"../Subscriber":35,"../observable/ArrayObservable":85,"../symbol/iterator":152,"../util/isArray":162,"../util/subscribeToResult":171}],145:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -11727,7 +12172,7 @@ var Action = (function (_super) {
 }(Subscription_1.Subscription));
 exports.Action = Action;
 
-},{"../Subscription":36}],141:[function(require,module,exports){
+},{"../Subscription":36}],146:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -11870,7 +12315,7 @@ var AsyncAction = (function (_super) {
 }(Action_1.Action));
 exports.AsyncAction = AsyncAction;
 
-},{"../util/root":163,"./Action":140}],142:[function(require,module,exports){
+},{"../util/root":170,"./Action":145}],147:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -11922,7 +12367,7 @@ var AsyncScheduler = (function (_super) {
 }(Scheduler_1.Scheduler));
 exports.AsyncScheduler = AsyncScheduler;
 
-},{"../Scheduler":32}],143:[function(require,module,exports){
+},{"../Scheduler":32}],148:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -11972,7 +12417,7 @@ var QueueAction = (function (_super) {
 }(AsyncAction_1.AsyncAction));
 exports.QueueAction = QueueAction;
 
-},{"./AsyncAction":141}],144:[function(require,module,exports){
+},{"./AsyncAction":146}],149:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -11989,19 +12434,122 @@ var QueueScheduler = (function (_super) {
 }(AsyncScheduler_1.AsyncScheduler));
 exports.QueueScheduler = QueueScheduler;
 
-},{"./AsyncScheduler":142}],145:[function(require,module,exports){
+},{"./AsyncScheduler":147}],150:[function(require,module,exports){
 "use strict";
 var AsyncAction_1 = require('./AsyncAction');
 var AsyncScheduler_1 = require('./AsyncScheduler');
+/**
+ *
+ * Async Scheduler
+ *
+ * <span class="informal">Schedule task as if you used setTimeout(task, duration)</span>
+ *
+ * `async` scheduler schedules tasks asynchronously, by putting them on the JavaScript
+ * event loop queue. It is best used to delay tasks in time or to schedule tasks repeating
+ * in intervals.
+ *
+ * If you just want to "defer" task, that is to perform it right after currently
+ * executing synchronous code ends (commonly achieved by `setTimeout(deferredTask, 0)`),
+ * better choice will be the {@link asap} scheduler.
+ *
+ * @example <caption>Use async scheduler to delay task</caption>
+ * const task = () => console.log('it works!');
+ *
+ * Rx.Scheduler.async.schedule(task, 2000);
+ *
+ * // After 2 seconds logs:
+ * // "it works!"
+ *
+ *
+ * @example <caption>Use async scheduler to repeat task in intervals</caption>
+ * function task(state) {
+ *   console.log(state);
+ *   this.schedule(state + 1, 1000); // `this` references currently executing Action,
+ *                                   // which we reschedule with new state and delay
+ * }
+ *
+ * Rx.Scheduler.async.schedule(task, 3000, 0);
+ *
+ * // Logs:
+ * // 0 after 3s
+ * // 1 after 4s
+ * // 2 after 5s
+ * // 3 after 6s
+ *
+ * @static true
+ * @name async
+ * @owner Scheduler
+ */
 exports.async = new AsyncScheduler_1.AsyncScheduler(AsyncAction_1.AsyncAction);
 
-},{"./AsyncAction":141,"./AsyncScheduler":142}],146:[function(require,module,exports){
+},{"./AsyncAction":146,"./AsyncScheduler":147}],151:[function(require,module,exports){
 "use strict";
 var QueueAction_1 = require('./QueueAction');
 var QueueScheduler_1 = require('./QueueScheduler');
+/**
+ *
+ * Queue Scheduler
+ *
+ * <span class="informal">Put every next task on a queue, instead of executing it immediately</span>
+ *
+ * `queue` scheduler, when used with delay, behaves the same as {@link async} scheduler.
+ *
+ * When used without delay, it schedules given task synchronously - executes it right when
+ * it is scheduled. However when called recursively, that is when inside the scheduled task,
+ * another task is scheduled with queue scheduler, instead of executing immediately as well,
+ * that task will be put on a queue and wait for current one to finish.
+ *
+ * This means that when you execute task with `queue` scheduler, you are sure it will end
+ * before any other task scheduled with that scheduler will start.
+ *
+ * @examples <caption>Schedule recursively first, then do something</caption>
+ *
+ * Rx.Scheduler.queue.schedule(() => {
+ *   Rx.Scheduler.queue.schedule(() => console.log('second')); // will not happen now, but will be put on a queue
+ *
+ *   console.log('first');
+ * });
+ *
+ * // Logs:
+ * // "first"
+ * // "second"
+ *
+ *
+ * @example <caption>Reschedule itself recursively</caption>
+ *
+ * Rx.Scheduler.queue.schedule(function(state) {
+ *   if (state !== 0) {
+ *     console.log('before', state);
+ *     this.schedule(state - 1); // `this` references currently executing Action,
+ *                               // which we reschedule with new state
+ *     console.log('after', state);
+ *   }
+ * }, 0, 3);
+ *
+ * // In scheduler that runs recursively, you would expect:
+ * // "before", 3
+ * // "before", 2
+ * // "before", 1
+ * // "after", 1
+ * // "after", 2
+ * // "after", 3
+ *
+ * // But with queue it logs:
+ * // "before", 3
+ * // "after", 3
+ * // "before", 2
+ * // "after", 2
+ * // "before", 1
+ * // "after", 1
+ *
+ *
+ * @static true
+ * @name queue
+ * @owner Scheduler
+ */
 exports.queue = new QueueScheduler_1.QueueScheduler(QueueAction_1.QueueAction);
 
-},{"./QueueAction":143,"./QueueScheduler":144}],147:[function(require,module,exports){
+},{"./QueueAction":148,"./QueueScheduler":149}],152:[function(require,module,exports){
 "use strict";
 var root_1 = require('../util/root');
 function symbolIteratorPonyfill(root) {
@@ -12036,7 +12584,7 @@ function symbolIteratorPonyfill(root) {
 exports.symbolIteratorPonyfill = symbolIteratorPonyfill;
 exports.$$iterator = symbolIteratorPonyfill(root_1.root);
 
-},{"../util/root":163}],148:[function(require,module,exports){
+},{"../util/root":170}],153:[function(require,module,exports){
 "use strict";
 var root_1 = require('../util/root');
 function getSymbolObservable(context) {
@@ -12059,14 +12607,14 @@ function getSymbolObservable(context) {
 exports.getSymbolObservable = getSymbolObservable;
 exports.$$observable = getSymbolObservable(root_1.root);
 
-},{"../util/root":163}],149:[function(require,module,exports){
+},{"../util/root":170}],154:[function(require,module,exports){
 "use strict";
 var root_1 = require('../util/root');
 var Symbol = root_1.root.Symbol;
 exports.$$rxSubscriber = (typeof Symbol === 'function' && typeof Symbol.for === 'function') ?
     Symbol.for('rxSubscriber') : '@@rxSubscriber';
 
-},{"../util/root":163}],150:[function(require,module,exports){
+},{"../util/root":170}],155:[function(require,module,exports){
 "use strict";
 var root_1 = require('./root');
 var RequestAnimationFrameDefinition = (function () {
@@ -12101,7 +12649,7 @@ var RequestAnimationFrameDefinition = (function () {
 exports.RequestAnimationFrameDefinition = RequestAnimationFrameDefinition;
 exports.AnimationFrame = new RequestAnimationFrameDefinition(root_1.root);
 
-},{"./root":163}],151:[function(require,module,exports){
+},{"./root":170}],156:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -12130,7 +12678,7 @@ var ArgumentOutOfRangeError = (function (_super) {
 }(Error));
 exports.ArgumentOutOfRangeError = ArgumentOutOfRangeError;
 
-},{}],152:[function(require,module,exports){
+},{}],157:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -12159,7 +12707,7 @@ var EmptyError = (function (_super) {
 }(Error));
 exports.EmptyError = EmptyError;
 
-},{}],153:[function(require,module,exports){
+},{}],158:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -12187,7 +12735,7 @@ var ObjectUnsubscribedError = (function (_super) {
 }(Error));
 exports.ObjectUnsubscribedError = ObjectUnsubscribedError;
 
-},{}],154:[function(require,module,exports){
+},{}],159:[function(require,module,exports){
 "use strict";
 var root_1 = require('./root');
 function minimalSetImpl() {
@@ -12221,7 +12769,7 @@ function minimalSetImpl() {
 exports.minimalSetImpl = minimalSetImpl;
 exports.Set = root_1.root.Set || minimalSetImpl();
 
-},{"./root":163}],155:[function(require,module,exports){
+},{"./root":170}],160:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -12247,51 +12795,68 @@ var UnsubscriptionError = (function (_super) {
 }(Error));
 exports.UnsubscriptionError = UnsubscriptionError;
 
-},{}],156:[function(require,module,exports){
+},{}],161:[function(require,module,exports){
 "use strict";
 // typeof any so that it we don't have to cast when comparing a result to the error object
 exports.errorObject = { e: {} };
 
-},{}],157:[function(require,module,exports){
+},{}],162:[function(require,module,exports){
 "use strict";
 exports.isArray = Array.isArray || (function (x) { return x && typeof x.length === 'number'; });
 
-},{}],158:[function(require,module,exports){
+},{}],163:[function(require,module,exports){
+"use strict";
+exports.isArrayLike = (function (x) { return x && typeof x.length === 'number'; });
+
+},{}],164:[function(require,module,exports){
 "use strict";
 function isDate(value) {
     return value instanceof Date && !isNaN(+value);
 }
 exports.isDate = isDate;
 
-},{}],159:[function(require,module,exports){
+},{}],165:[function(require,module,exports){
 "use strict";
 function isFunction(x) {
     return typeof x === 'function';
 }
 exports.isFunction = isFunction;
 
-},{}],160:[function(require,module,exports){
+},{}],166:[function(require,module,exports){
+"use strict";
+var isArray_1 = require('../util/isArray');
+function isNumeric(val) {
+    // parseFloat NaNs numeric-cast false positives (null|true|false|"")
+    // ...but misinterprets leading-number strings, particularly hex literals ("0x...")
+    // subtraction forces infinities to NaN
+    // adding 1 corrects loss of precision from parseFloat (#15100)
+    return !isArray_1.isArray(val) && (val - parseFloat(val) + 1) >= 0;
+}
+exports.isNumeric = isNumeric;
+;
+
+},{"../util/isArray":162}],167:[function(require,module,exports){
 "use strict";
 function isObject(x) {
     return x != null && typeof x === 'object';
 }
 exports.isObject = isObject;
 
-},{}],161:[function(require,module,exports){
+},{}],168:[function(require,module,exports){
 "use strict";
 function isPromise(value) {
     return value && typeof value.subscribe !== 'function' && typeof value.then === 'function';
 }
 exports.isPromise = isPromise;
 
-},{}],162:[function(require,module,exports){
+},{}],169:[function(require,module,exports){
 "use strict";
 function isScheduler(value) {
     return value && typeof value.schedule === 'function';
 }
 exports.isScheduler = isScheduler;
 
-},{}],163:[function(require,module,exports){
+},{}],170:[function(require,module,exports){
 (function (global){
 "use strict";
 /**
@@ -12308,10 +12873,10 @@ if (!exports.root) {
 
 }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
 
-},{}],164:[function(require,module,exports){
+},{}],171:[function(require,module,exports){
 "use strict";
 var root_1 = require('./root');
-var isArray_1 = require('./isArray');
+var isArrayLike_1 = require('./isArrayLike');
 var isPromise_1 = require('./isPromise');
 var isObject_1 = require('./isObject');
 var Observable_1 = require('../Observable');
@@ -12333,7 +12898,7 @@ function subscribeToResult(outerSubscriber, result, outerValue, outerIndex) {
             return result.subscribe(destination);
         }
     }
-    else if (isArray_1.isArray(result)) {
+    else if (isArrayLike_1.isArrayLike(result)) {
         for (var i = 0, len = result.length; i < len && !destination.closed; i++) {
             destination.next(result[i]);
         }
@@ -12387,7 +12952,7 @@ function subscribeToResult(outerSubscriber, result, outerValue, outerIndex) {
 }
 exports.subscribeToResult = subscribeToResult;
 
-},{"../InnerSubscriber":26,"../Observable":28,"../symbol/iterator":147,"../symbol/observable":148,"./isArray":157,"./isObject":160,"./isPromise":161,"./root":163}],165:[function(require,module,exports){
+},{"../InnerSubscriber":26,"../Observable":28,"../symbol/iterator":152,"../symbol/observable":153,"./isArrayLike":163,"./isObject":167,"./isPromise":168,"./root":170}],172:[function(require,module,exports){
 "use strict";
 var Subscriber_1 = require('../Subscriber');
 var rxSubscriber_1 = require('../symbol/rxSubscriber');
@@ -12408,7 +12973,7 @@ function toSubscriber(nextOrObserver, error, complete) {
 }
 exports.toSubscriber = toSubscriber;
 
-},{"../Observer":29,"../Subscriber":35,"../symbol/rxSubscriber":149}],166:[function(require,module,exports){
+},{"../Observer":29,"../Subscriber":35,"../symbol/rxSubscriber":154}],173:[function(require,module,exports){
 "use strict";
 var errorObject_1 = require('./errorObject');
 var tryCatchTarget;
@@ -12428,7 +12993,7 @@ function tryCatch(fn) {
 exports.tryCatch = tryCatch;
 ;
 
-},{"./errorObject":156}],167:[function(require,module,exports){
+},{"./errorObject":161}],174:[function(require,module,exports){
 // threejs.org/license
 (function(l,oa){"object"===typeof exports&&"undefined"!==typeof module?oa(exports):"function"===typeof define&&define.amd?define(["exports"],oa):oa(l.THREE=l.THREE||{})})(this,function(l){function oa(){}function C(a,b){this.x=a||0;this.y=b||0}function ea(a,b,c,d,e,f,g,h,k,m){Object.defineProperty(this,"id",{value:Oe++});this.uuid=Q.generateUUID();this.name="";this.image=void 0!==a?a:ea.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:ea.DEFAULT_MAPPING;this.wrapS=void 0!==c?c:1001;this.wrapT=
 void 0!==d?d:1001;this.magFilter=void 0!==e?e:1006;this.minFilter=void 0!==f?f:1008;this.anisotropy=void 0!==k?k:1;this.format=void 0!==g?g:1023;this.type=void 0!==h?h:1009;this.offset=new C(0,0);this.repeat=new C(1,1);this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==m?m:3E3;this.version=0;this.onUpdate=null}function ga(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1}function Db(a,b,c){this.uuid=Q.generateUUID();this.width=
@@ -13291,7 +13856,7 @@ loadTextureCube:function(a,b,c,d){console.warn("THREE.ImageUtils.loadTextureCube
 l.Projector=function(){console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js.");this.projectVector=function(a,b){console.warn("THREE.Projector: .projectVector() is now vector.project().");a.project(b)};this.unprojectVector=function(a,b){console.warn("THREE.Projector: .unprojectVector() is now vector.unproject().");a.unproject(b)};this.pickingRay=function(){console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")}};l.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js");
 this.domElement=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");this.clear=function(){};this.render=function(){};this.setClearColor=function(){};this.setSize=function(){}};Object.defineProperty(l,"__esModule",{value:!0})});
 
-},{}],168:[function(require,module,exports){
+},{}],175:[function(require,module,exports){
 //     Underscore.js 1.8.3
 //     http://underscorejs.org
 //     (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
@@ -14841,7 +15406,7 @@ this.domElement=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"
   }
 }.call(this));
 
-},{}],169:[function(require,module,exports){
+},{}],176:[function(require,module,exports){
 /*
  * Copyright (C) 2008 Apple Inc. All Rights Reserved.
  *
@@ -14948,22 +15513,22 @@ UnitBezier.prototype.solve = function(x, epsilon) {
     return this.sampleCurveY(this.solveCurveX(x, epsilon));
 };
 
-},{}],170:[function(require,module,exports){
+},{}],177:[function(require,module,exports){
 var createElement = require("./vdom/create-element.js")
 
 module.exports = createElement
 
-},{"./vdom/create-element.js":176}],171:[function(require,module,exports){
+},{"./vdom/create-element.js":183}],178:[function(require,module,exports){
 var diff = require("./vtree/diff.js")
 
 module.exports = diff
 
-},{"./vtree/diff.js":196}],172:[function(require,module,exports){
+},{"./vtree/diff.js":203}],179:[function(require,module,exports){
 var h = require("./virtual-hyperscript/index.js")
 
 module.exports = h
 
-},{"./virtual-hyperscript/index.js":183}],173:[function(require,module,exports){
+},{"./virtual-hyperscript/index.js":190}],180:[function(require,module,exports){
 var diff = require("./diff.js")
 var patch = require("./patch.js")
 var h = require("./h.js")
@@ -14980,12 +15545,12 @@ module.exports = {
     VText: VText
 }
 
-},{"./create-element.js":170,"./diff.js":171,"./h.js":172,"./patch.js":174,"./vnode/vnode.js":192,"./vnode/vtext.js":194}],174:[function(require,module,exports){
+},{"./create-element.js":177,"./diff.js":178,"./h.js":179,"./patch.js":181,"./vnode/vnode.js":199,"./vnode/vtext.js":201}],181:[function(require,module,exports){
 var patch = require("./vdom/patch.js")
 
 module.exports = patch
 
-},{"./vdom/patch.js":179}],175:[function(require,module,exports){
+},{"./vdom/patch.js":186}],182:[function(require,module,exports){
 var isObject = require("is-object")
 var isHook = require("../vnode/is-vhook.js")
 
@@ -15084,7 +15649,7 @@ function getPrototype(value) {
     }
 }
 
-},{"../vnode/is-vhook.js":187,"is-object":18}],176:[function(require,module,exports){
+},{"../vnode/is-vhook.js":194,"is-object":18}],183:[function(require,module,exports){
 var document = require("global/document")
 
 var applyProperties = require("./apply-properties")
@@ -15132,7 +15697,7 @@ function createElement(vnode, opts) {
     return node
 }
 
-},{"../vnode/handle-thunk.js":185,"../vnode/is-vnode.js":188,"../vnode/is-vtext.js":189,"../vnode/is-widget.js":190,"./apply-properties":175,"global/document":14}],177:[function(require,module,exports){
+},{"../vnode/handle-thunk.js":192,"../vnode/is-vnode.js":195,"../vnode/is-vtext.js":196,"../vnode/is-widget.js":197,"./apply-properties":182,"global/document":14}],184:[function(require,module,exports){
 // Maps a virtual DOM tree onto a real DOM tree in an efficient manner.
 // We don't want to read all of the DOM nodes in the tree so we use
 // the in-order tree indexing to eliminate recursion down certain branches.
@@ -15219,7 +15784,7 @@ function ascending(a, b) {
     return a > b ? 1 : -1
 }
 
-},{}],178:[function(require,module,exports){
+},{}],185:[function(require,module,exports){
 var applyProperties = require("./apply-properties")
 
 var isWidget = require("../vnode/is-widget.js")
@@ -15372,7 +15937,7 @@ function replaceRoot(oldRoot, newRoot) {
     return newRoot;
 }
 
-},{"../vnode/is-widget.js":190,"../vnode/vpatch.js":193,"./apply-properties":175,"./update-widget":180}],179:[function(require,module,exports){
+},{"../vnode/is-widget.js":197,"../vnode/vpatch.js":200,"./apply-properties":182,"./update-widget":187}],186:[function(require,module,exports){
 var document = require("global/document")
 var isArray = require("x-is-array")
 
@@ -15454,7 +16019,7 @@ function patchIndices(patches) {
     return indices
 }
 
-},{"./create-element":176,"./dom-index":177,"./patch-op":178,"global/document":14,"x-is-array":215}],180:[function(require,module,exports){
+},{"./create-element":183,"./dom-index":184,"./patch-op":185,"global/document":14,"x-is-array":222}],187:[function(require,module,exports){
 var isWidget = require("../vnode/is-widget.js")
 
 module.exports = updateWidget
@@ -15471,7 +16036,7 @@ function updateWidget(a, b) {
     return false
 }
 
-},{"../vnode/is-widget.js":190}],181:[function(require,module,exports){
+},{"../vnode/is-widget.js":197}],188:[function(require,module,exports){
 'use strict';
 
 var EvStore = require('ev-store');
@@ -15500,7 +16065,7 @@ EvHook.prototype.unhook = function(node, propertyName) {
     es[propName] = undefined;
 };
 
-},{"ev-store":7}],182:[function(require,module,exports){
+},{"ev-store":7}],189:[function(require,module,exports){
 'use strict';
 
 module.exports = SoftSetHook;
@@ -15519,7 +16084,7 @@ SoftSetHook.prototype.hook = function (node, propertyName) {
     }
 };
 
-},{}],183:[function(require,module,exports){
+},{}],190:[function(require,module,exports){
 'use strict';
 
 var isArray = require('x-is-array');
@@ -15658,7 +16223,7 @@ function errorString(obj) {
     }
 }
 
-},{"../vnode/is-thunk":186,"../vnode/is-vhook":187,"../vnode/is-vnode":188,"../vnode/is-vtext":189,"../vnode/is-widget":190,"../vnode/vnode.js":192,"../vnode/vtext.js":194,"./hooks/ev-hook.js":181,"./hooks/soft-set-hook.js":182,"./parse-tag.js":184,"x-is-array":215}],184:[function(require,module,exports){
+},{"../vnode/is-thunk":193,"../vnode/is-vhook":194,"../vnode/is-vnode":195,"../vnode/is-vtext":196,"../vnode/is-widget":197,"../vnode/vnode.js":199,"../vnode/vtext.js":201,"./hooks/ev-hook.js":188,"./hooks/soft-set-hook.js":189,"./parse-tag.js":191,"x-is-array":222}],191:[function(require,module,exports){
 'use strict';
 
 var split = require('browser-split');
@@ -15714,7 +16279,7 @@ function parseTag(tag, props) {
     return props.namespace ? tagName : tagName.toUpperCase();
 }
 
-},{"browser-split":3}],185:[function(require,module,exports){
+},{"browser-split":3}],192:[function(require,module,exports){
 var isVNode = require("./is-vnode")
 var isVText = require("./is-vtext")
 var isWidget = require("./is-widget")
@@ -15756,14 +16321,14 @@ function renderThunk(thunk, previous) {
     return renderedThunk
 }
 
-},{"./is-thunk":186,"./is-vnode":188,"./is-vtext":189,"./is-widget":190}],186:[function(require,module,exports){
+},{"./is-thunk":193,"./is-vnode":195,"./is-vtext":196,"./is-widget":197}],193:[function(require,module,exports){
 module.exports = isThunk
 
 function isThunk(t) {
     return t && t.type === "Thunk"
 }
 
-},{}],187:[function(require,module,exports){
+},{}],194:[function(require,module,exports){
 module.exports = isHook
 
 function isHook(hook) {
@@ -15772,7 +16337,7 @@ function isHook(hook) {
        typeof hook.unhook === "function" && !hook.hasOwnProperty("unhook"))
 }
 
-},{}],188:[function(require,module,exports){
+},{}],195:[function(require,module,exports){
 var version = require("./version")
 
 module.exports = isVirtualNode
@@ -15781,7 +16346,7 @@ function isVirtualNode(x) {
     return x && x.type === "VirtualNode" && x.version === version
 }
 
-},{"./version":191}],189:[function(require,module,exports){
+},{"./version":198}],196:[function(require,module,exports){
 var version = require("./version")
 
 module.exports = isVirtualText
@@ -15790,17 +16355,17 @@ function isVirtualText(x) {
     return x && x.type === "VirtualText" && x.version === version
 }
 
-},{"./version":191}],190:[function(require,module,exports){
+},{"./version":198}],197:[function(require,module,exports){
 module.exports = isWidget
 
 function isWidget(w) {
     return w && w.type === "Widget"
 }
 
-},{}],191:[function(require,module,exports){
+},{}],198:[function(require,module,exports){
 module.exports = "2"
 
-},{}],192:[function(require,module,exports){
+},{}],199:[function(require,module,exports){
 var version = require("./version")
 var isVNode = require("./is-vnode")
 var isWidget = require("./is-widget")
@@ -15874,7 +16439,7 @@ function VirtualNode(tagName, properties, children, key, namespace) {
 VirtualNode.prototype.version = version
 VirtualNode.prototype.type = "VirtualNode"
 
-},{"./is-thunk":186,"./is-vhook":187,"./is-vnode":188,"./is-widget":190,"./version":191}],193:[function(require,module,exports){
+},{"./is-thunk":193,"./is-vhook":194,"./is-vnode":195,"./is-widget":197,"./version":198}],200:[function(require,module,exports){
 var version = require("./version")
 
 VirtualPatch.NONE = 0
@@ -15898,7 +16463,7 @@ function VirtualPatch(type, vNode, patch) {
 VirtualPatch.prototype.version = version
 VirtualPatch.prototype.type = "VirtualPatch"
 
-},{"./version":191}],194:[function(require,module,exports){
+},{"./version":198}],201:[function(require,module,exports){
 var version = require("./version")
 
 module.exports = VirtualText
@@ -15910,7 +16475,7 @@ function VirtualText(text) {
 VirtualText.prototype.version = version
 VirtualText.prototype.type = "VirtualText"
 
-},{"./version":191}],195:[function(require,module,exports){
+},{"./version":198}],202:[function(require,module,exports){
 var isObject = require("is-object")
 var isHook = require("../vnode/is-vhook")
 
@@ -15970,7 +16535,7 @@ function getPrototype(value) {
   }
 }
 
-},{"../vnode/is-vhook":187,"is-object":18}],196:[function(require,module,exports){
+},{"../vnode/is-vhook":194,"is-object":18}],203:[function(require,module,exports){
 var isArray = require("x-is-array")
 
 var VPatch = require("../vnode/vpatch")
@@ -16399,7 +16964,7 @@ function appendPatch(apply, patch) {
     }
 }
 
-},{"../vnode/handle-thunk":185,"../vnode/is-thunk":186,"../vnode/is-vnode":188,"../vnode/is-vtext":189,"../vnode/is-widget":190,"../vnode/vpatch":193,"./diff-props":195,"x-is-array":215}],197:[function(require,module,exports){
+},{"../vnode/handle-thunk":192,"../vnode/is-thunk":193,"../vnode/is-vnode":195,"../vnode/is-vtext":196,"../vnode/is-widget":197,"../vnode/vpatch":200,"./diff-props":202,"x-is-array":222}],204:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -16418,7 +16983,7 @@ define(function (require) {
 });
 })(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });
 
-},{"./Scheduler":198,"./env":210,"./makePromise":212}],198:[function(require,module,exports){
+},{"./Scheduler":205,"./env":217,"./makePromise":219}],205:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -16500,7 +17065,7 @@ define(function() {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
 
-},{}],199:[function(require,module,exports){
+},{}],206:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -16528,7 +17093,7 @@ define(function() {
        return TimeoutError;
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
-},{}],200:[function(require,module,exports){
+},{}],207:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -16585,7 +17150,7 @@ define(function() {
 
 
 
-},{}],201:[function(require,module,exports){
+},{}],208:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -16827,13 +17392,23 @@ define(function(require) {
                }
 
                function settleOne(p) {
-                       var h = Promise._handler(p);
-                       if(h.state() === 0) {
+                       // Optimize the case where we get an already-resolved when.js promise
+                       //  by extracting its state:
+                       var handler;
+                       if (p instanceof Promise) {
+                               // This is our own Promise type and we can reach its handler internals:
+                               handler = p._handler.join();
+                       }
+                       if((handler && handler.state() === 0) || !handler) {
+                               // Either still pending, or not a Promise at all:
                                return toPromise(p).then(state.fulfilled, state.rejected);
                        }
 
-                       h._unreport();
-                       return state.inspect(h);
+                       // The promise is our own, but it is already resolved. Take a shortcut.
+                       // Since we're not actually handling the resolution, we need to disable
+                       // rejection reporting.
+                       handler._unreport();
+                       return state.inspect(handler);
                }
 
                /**
@@ -16876,7 +17451,7 @@ define(function(require) {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));
 
-},{"../apply":200,"../state":213}],202:[function(require,module,exports){
+},{"../apply":207,"../state":220}],209:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -17038,7 +17613,7 @@ define(function() {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
 
-},{}],203:[function(require,module,exports){
+},{}],210:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -17067,7 +17642,7 @@ define(function() {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
 
-},{}],204:[function(require,module,exports){
+},{}],211:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -17089,7 +17664,7 @@ define(function(require) {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));
 
-},{"../state":213}],205:[function(require,module,exports){
+},{"../state":220}],212:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -17156,7 +17731,7 @@ define(function() {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
 
-},{}],206:[function(require,module,exports){
+},{}],213:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -17182,7 +17757,7 @@ define(function() {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
 
-},{}],207:[function(require,module,exports){
+},{}],214:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -17262,7 +17837,7 @@ define(function(require) {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));
 
-},{"../TimeoutError":199,"../env":210}],208:[function(require,module,exports){
+},{"../TimeoutError":206,"../env":217}],215:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -17350,7 +17925,7 @@ define(function(require) {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));
 
-},{"../env":210,"../format":211}],209:[function(require,module,exports){
+},{"../env":217,"../format":218}],216:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -17390,7 +17965,7 @@ define(function() {
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
 
 
-},{}],210:[function(require,module,exports){
+},{}],217:[function(require,module,exports){
 (function (process){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
@@ -17441,8 +18016,8 @@ define(function(require) {
        }
 
        function hasMutationObserver () {
-               return (typeof MutationObserver === 'function' && MutationObserver) ||
-                       (typeof WebKitMutationObserver === 'function' && WebKitMutationObserver);
+           return (typeof MutationObserver !== 'undefined' && MutationObserver) ||
+                       (typeof WebKitMutationObserver !== 'undefined' && WebKitMutationObserver);
        }
 
        function initMutationObserver(MutationObserver) {
@@ -17468,7 +18043,7 @@ define(function(require) {
 
 }).call(this,require('_process'))
 
-},{"_process":4}],211:[function(require,module,exports){
+},{"_process":4}],218:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -17526,7 +18101,7 @@ define(function() {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
 
-},{}],212:[function(require,module,exports){
+},{}],219:[function(require,module,exports){
 (function (process){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
@@ -18412,6 +18987,28 @@ define(function() {
 
                function noop() {}
 
+               function hasCustomEvent() {
+                       if(typeof CustomEvent === 'function') {
+                               try {
+                                       var ev = new CustomEvent('unhandledRejection');
+                                       return ev instanceof CustomEvent;
+                               } catch (ignoredException) {}
+                       }
+                       return false;
+               }
+
+               function hasInternetExplorerCustomEvent() {
+                       if(typeof document !== 'undefined' && typeof document.createEvent === 'function') {
+                               try {
+                                       // Try to create one event to make sure it's supported
+                                       var ev = document.createEvent('CustomEvent');
+                                       ev.initCustomEvent('eventType', false, true, {});
+                                       return true;
+                               } catch (ignoredException) {}
+                       }
+                       return false;
+               }
+
                function initEmitRejection() {
                        /*global process, self, CustomEvent*/
                        if(typeof process !== 'undefined' && process !== null
@@ -18425,15 +19022,9 @@ define(function() {
                                                ? process.emit(type, rejection.value, rejection)
                                                : process.emit(type, rejection);
                                };
-                       } else if(typeof self !== 'undefined' && typeof CustomEvent === 'function') {
-                               return (function(noop, self, CustomEvent) {
-                                       var hasCustomEvent = false;
-                                       try {
-                                               var ev = new CustomEvent('unhandledRejection');
-                                               hasCustomEvent = ev instanceof CustomEvent;
-                                       } catch (e) {}
-
-                                       return !hasCustomEvent ? noop : function(type, rejection) {
+                       } else if(typeof self !== 'undefined' && hasCustomEvent()) {
+                               return (function (self, CustomEvent) {
+                                       return function (type, rejection) {
                                                var ev = new CustomEvent(type, {
                                                        detail: {
                                                                reason: rejection.value,
@@ -18445,7 +19036,19 @@ define(function() {
 
                                                return !self.dispatchEvent(ev);
                                        };
-                               }(noop, self, CustomEvent));
+                               }(self, CustomEvent));
+                       } else if(typeof self !== 'undefined' && hasInternetExplorerCustomEvent()) {
+                               return (function(self, document) {
+                                       return function(type, rejection) {
+                                               var ev = document.createEvent('CustomEvent');
+                                               ev.initCustomEvent(type, false, true, {
+                                                       reason: rejection.value,
+                                                       key: rejection
+                                               });
+
+                                               return !self.dispatchEvent(ev);
+                                       };
+                               }(self, document));
                        }
 
                        return noop;
@@ -18458,7 +19061,7 @@ define(function() {
 
 }).call(this,require('_process'))
 
-},{"_process":4}],213:[function(require,module,exports){
+},{"_process":4}],220:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 /** @author Brian Cavalier */
 /** @author John Hann */
@@ -18495,7 +19098,7 @@ define(function() {
 });
 }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
 
-},{}],214:[function(require,module,exports){
+},{}],221:[function(require,module,exports){
 /** @license MIT License (c) copyright 2010-2014 original author or authors */
 
 /**
@@ -18725,7 +19328,7 @@ define(function (require) {
 });
 })(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });
 
-},{"./lib/Promise":197,"./lib/TimeoutError":199,"./lib/apply":200,"./lib/decorators/array":201,"./lib/decorators/flow":202,"./lib/decorators/fold":203,"./lib/decorators/inspect":204,"./lib/decorators/iterate":205,"./lib/decorators/progress":206,"./lib/decorators/timed":207,"./lib/decorators/unhandledRejection":208,"./lib/decorators/with":209}],215:[function(require,module,exports){
+},{"./lib/Promise":204,"./lib/TimeoutError":206,"./lib/apply":207,"./lib/decorators/array":208,"./lib/decorators/flow":209,"./lib/decorators/fold":210,"./lib/decorators/inspect":211,"./lib/decorators/iterate":212,"./lib/decorators/progress":213,"./lib/decorators/timed":214,"./lib/decorators/unhandledRejection":215,"./lib/decorators/with":216}],222:[function(require,module,exports){
 var nativeIsArray = Array.isArray
 var toString = Object.prototype.toString
 
@@ -18735,14 +19338,14 @@ function isArray(obj) {
     return toString.call(obj) === "[object Array]"
 }
 
-},{}],216:[function(require,module,exports){
+},{}],223:[function(require,module,exports){
 "use strict";
 var APIv3_1 = require("./api/APIv3");
 exports.APIv3 = APIv3_1.APIv3;
 var ModelCreator_1 = require("./api/ModelCreator");
 exports.ModelCreator = ModelCreator_1.ModelCreator;
 
-},{"./api/APIv3":228,"./api/ModelCreator":229}],217:[function(require,module,exports){
+},{"./api/APIv3":235,"./api/ModelCreator":236}],224:[function(require,module,exports){
 "use strict";
 var Component_1 = require("./component/Component");
 exports.Component = Component_1.Component;
@@ -18772,12 +19375,26 @@ var KeyboardComponent_1 = require("./component/KeyboardComponent");
 exports.KeyboardComponent = KeyboardComponent_1.KeyboardComponent;
 var LoadingComponent_1 = require("./component/LoadingComponent");
 exports.LoadingComponent = LoadingComponent_1.LoadingComponent;
-var Marker_1 = require("./component/marker/Marker");
+var Marker_1 = require("./component/marker/marker/Marker");
 exports.Marker = Marker_1.Marker;
 var MarkerComponent_1 = require("./component/marker/MarkerComponent");
 exports.MarkerComponent = MarkerComponent_1.MarkerComponent;
-var MouseComponent_1 = require("./component/MouseComponent");
+var MarkerScene_1 = require("./component/marker/MarkerScene");
+exports.MarkerScene = MarkerScene_1.MarkerScene;
+var MarkerSet_1 = require("./component/marker/MarkerSet");
+exports.MarkerSet = MarkerSet_1.MarkerSet;
+var MouseComponent_1 = require("./component/mouse/MouseComponent");
 exports.MouseComponent = MouseComponent_1.MouseComponent;
+var MouseHandlerBase_1 = require("./component/mouse/MouseHandlerBase");
+exports.MouseHandlerBase = MouseHandlerBase_1.MouseHandlerBase;
+var DragPanHandler_1 = require("./component/mouse/DragPanHandler");
+exports.DragPanHandler = DragPanHandler_1.DragPanHandler;
+var DoubleClickZoomHandler_1 = require("./component/mouse/DoubleClickZoomHandler");
+exports.DoubleClickZoomHandler = DoubleClickZoomHandler_1.DoubleClickZoomHandler;
+var ScrollZoomHandler_1 = require("./component/mouse/ScrollZoomHandler");
+exports.ScrollZoomHandler = ScrollZoomHandler_1.ScrollZoomHandler;
+var TouchZoomHandler_1 = require("./component/mouse/TouchZoomHandler");
+exports.TouchZoomHandler = TouchZoomHandler_1.TouchZoomHandler;
 var NavigationComponent_1 = require("./component/NavigationComponent");
 exports.NavigationComponent = NavigationComponent_1.NavigationComponent;
 var RouteComponent_1 = require("./component/RouteComponent");
@@ -18798,8 +19415,10 @@ var ImagePlaneScene_1 = require("./component/imageplane/ImagePlaneScene");
 exports.ImagePlaneScene = ImagePlaneScene_1.ImagePlaneScene;
 var ImagePlaneShaders_1 = require("./component/imageplane/ImagePlaneShaders");
 exports.ImagePlaneShaders = ImagePlaneShaders_1.ImagePlaneShaders;
-var SimpleMarker_1 = require("./component/marker/SimpleMarker");
+var SimpleMarker_1 = require("./component/marker/marker/SimpleMarker");
 exports.SimpleMarker = SimpleMarker_1.SimpleMarker;
+var CircleMarker_1 = require("./component/marker/marker/CircleMarker");
+exports.CircleMarker = CircleMarker_1.CircleMarker;
 var SliderComponent_1 = require("./component/imageplane/SliderComponent");
 exports.SliderComponent = SliderComponent_1.SliderComponent;
 var StatsComponent_1 = require("./component/StatsComponent");
@@ -18845,7 +19464,7 @@ exports.PolygonGeometry = PolygonGeometry_1.PolygonGeometry;
 var GeometryTagError_1 = require("./component/tag/error/GeometryTagError");
 exports.GeometryTagError = GeometryTagError_1.GeometryTagError;
 
-},{"./component/AttributionComponent":230,"./component/BackgroundComponent":231,"./component/BearingComponent":232,"./component/CacheComponent":233,"./component/Component":234,"./component/ComponentService":235,"./component/CoverComponent":236,"./component/DebugComponent":237,"./component/ImageComponent":238,"./component/KeyboardComponent":239,"./component/LoadingComponent":240,"./component/MouseComponent":241,"./component/NavigationComponent":242,"./component/RouteComponent":243,"./component/StatsComponent":244,"./component/direction/DirectionComponent":245,"./component/direction/DirectionDOMCalculator":246,"./component/direction/DirectionDOMRenderer":247,"./component/imageplane/ImagePlaneComponent":248,"./component/imageplane/ImagePlaneFactory":249,"./component/imageplane/ImagePlaneGLRenderer":250,"./component/imageplane/ImagePlaneScene":251,"./component/imageplane/ImagePlaneShaders":252,"./component/imageplane/SliderComponent":253,"./component/marker/Marker":254,"./component/marker/MarkerComponent":255,"./component/marker/SimpleMarker":256,"./component/sequence/SequenceComponent":257,"./component/sequence/SequenceDOMInteraction":258,"./component/sequence/SequenceDOMRenderer":259,"./component/tag/TagComponent":261,"./component/tag/TagCreator":262,"./component/tag/TagDOMRenderer":263,"./component/tag/TagGLRenderer":264,"./component/tag/TagOperation":265,"./component/tag/TagSet":266,"./component/tag/error/GeometryTagError":267,"./component/tag/geometry/Geometry":268,"./component/tag/geometry/PointGeometry":269,"./component/tag/geometry/PolygonGeometry":270,"./component/tag/geometry/RectGeometry":271,"./component/tag/geometry/VertexGeometry":272,"./component/tag/tag/Alignment":273,"./component/tag/tag/OutlineCreateTag":274,"./component/tag/tag/OutlineRenderTag":275,"./component/tag/tag/OutlineTag":276,"./component/tag/tag/RenderTag":277,"./component/tag/tag/SpotRenderTag":278,"./component/tag/tag/SpotTag":279,"./component/tag/tag/Tag":280}],218:[function(require,module,exports){
+},{"./component/AttributionComponent":237,"./component/BackgroundComponent":238,"./component/BearingComponent":239,"./component/CacheComponent":240,"./component/Component":241,"./component/ComponentService":242,"./component/CoverComponent":243,"./component/DebugComponent":244,"./component/ImageComponent":245,"./component/KeyboardComponent":246,"./component/LoadingComponent":247,"./component/NavigationComponent":248,"./component/RouteComponent":249,"./component/StatsComponent":250,"./component/direction/DirectionComponent":251,"./component/direction/DirectionDOMCalculator":252,"./component/direction/DirectionDOMRenderer":253,"./component/imageplane/ImagePlaneComponent":254,"./component/imageplane/ImagePlaneFactory":255,"./component/imageplane/ImagePlaneGLRenderer":256,"./component/imageplane/ImagePlaneScene":257,"./component/imageplane/ImagePlaneShaders":258,"./component/imageplane/SliderComponent":259,"./component/marker/MarkerComponent":261,"./component/marker/MarkerScene":262,"./component/marker/MarkerSet":263,"./component/marker/marker/CircleMarker":264,"./component/marker/marker/Marker":265,"./component/marker/marker/SimpleMarker":266,"./component/mouse/DoubleClickZoomHandler":267,"./component/mouse/DragPanHandler":268,"./component/mouse/MouseComponent":269,"./component/mouse/MouseHandlerBase":270,"./component/mouse/ScrollZoomHandler":271,"./component/mouse/TouchZoomHandler":272,"./component/sequence/SequenceComponent":273,"./component/sequence/SequenceDOMInteraction":274,"./component/sequence/SequenceDOMRenderer":275,"./component/tag/TagComponent":277,"./component/tag/TagCreator":278,"./component/tag/TagDOMRenderer":279,"./component/tag/TagGLRenderer":280,"./component/tag/TagOperation":281,"./component/tag/TagSet":282,"./component/tag/error/GeometryTagError":283,"./component/tag/geometry/Geometry":284,"./component/tag/geometry/PointGeometry":285,"./component/tag/geometry/PolygonGeometry":286,"./component/tag/geometry/RectGeometry":287,"./component/tag/geometry/VertexGeometry":288,"./component/tag/tag/Alignment":289,"./component/tag/tag/OutlineCreateTag":290,"./component/tag/tag/OutlineRenderTag":291,"./component/tag/tag/OutlineTag":292,"./component/tag/tag/RenderTag":293,"./component/tag/tag/SpotRenderTag":294,"./component/tag/tag/SpotTag":295,"./component/tag/tag/Tag":296}],225:[function(require,module,exports){
 "use strict";
 var EdgeDirection_1 = require("./graph/edge/EdgeDirection");
 exports.EdgeDirection = EdgeDirection_1.EdgeDirection;
@@ -18858,7 +19477,7 @@ exports.EdgeCalculatorCoefficients = EdgeCalculatorCoefficients_1.EdgeCalculator
 var EdgeCalculator_1 = require("./graph/edge/EdgeCalculator");
 exports.EdgeCalculator = EdgeCalculator_1.EdgeCalculator;
 
-},{"./graph/edge/EdgeCalculator":298,"./graph/edge/EdgeCalculatorCoefficients":299,"./graph/edge/EdgeCalculatorDirections":300,"./graph/edge/EdgeCalculatorSettings":301,"./graph/edge/EdgeDirection":302}],219:[function(require,module,exports){
+},{"./graph/edge/EdgeCalculator":314,"./graph/edge/EdgeCalculatorCoefficients":315,"./graph/edge/EdgeCalculatorDirections":316,"./graph/edge/EdgeCalculatorSettings":317,"./graph/edge/EdgeDirection":318}],226:[function(require,module,exports){
 "use strict";
 var ArgumentMapillaryError_1 = require("./error/ArgumentMapillaryError");
 exports.ArgumentMapillaryError = ArgumentMapillaryError_1.ArgumentMapillaryError;
@@ -18867,7 +19486,7 @@ exports.GraphMapillaryError = GraphMapillaryError_1.GraphMapillaryError;
 var MapillaryError_1 = require("./error/MapillaryError");
 exports.MapillaryError = MapillaryError_1.MapillaryError;
 
-},{"./error/ArgumentMapillaryError":281,"./error/GraphMapillaryError":282,"./error/MapillaryError":283}],220:[function(require,module,exports){
+},{"./error/ArgumentMapillaryError":297,"./error/GraphMapillaryError":298,"./error/MapillaryError":299}],227:[function(require,module,exports){
 "use strict";
 var Camera_1 = require("./geo/Camera");
 exports.Camera = Camera_1.Camera;
@@ -18880,7 +19499,7 @@ exports.Spatial = Spatial_1.Spatial;
 var Transform_1 = require("./geo/Transform");
 exports.Transform = Transform_1.Transform;
 
-},{"./geo/Camera":284,"./geo/GeoCoords":285,"./geo/Spatial":286,"./geo/Transform":287,"./geo/ViewportCoords":288}],221:[function(require,module,exports){
+},{"./geo/Camera":300,"./geo/GeoCoords":301,"./geo/Spatial":302,"./geo/Transform":303,"./geo/ViewportCoords":304}],228:[function(require,module,exports){
 "use strict";
 var FilterCreator_1 = require("./graph/FilterCreator");
 exports.FilterCreator = FilterCreator_1.FilterCreator;
@@ -18901,7 +19520,7 @@ exports.NodeCache = NodeCache_1.NodeCache;
 var Sequence_1 = require("./graph/Sequence");
 exports.Sequence = Sequence_1.Sequence;
 
-},{"./graph/FilterCreator":289,"./graph/Graph":290,"./graph/GraphCalculator":291,"./graph/GraphService":292,"./graph/ImageLoadingService":293,"./graph/MeshReader":294,"./graph/Node":295,"./graph/NodeCache":296,"./graph/Sequence":297}],222:[function(require,module,exports){
+},{"./graph/FilterCreator":305,"./graph/Graph":306,"./graph/GraphCalculator":307,"./graph/GraphService":308,"./graph/ImageLoadingService":309,"./graph/MeshReader":310,"./graph/Node":311,"./graph/NodeCache":312,"./graph/Sequence":313}],229:[function(require,module,exports){
 /**
  * MapillaryJS is a WebGL JavaScript library for exploring street level imagery
  * @name Mapillary
@@ -18916,8 +19535,10 @@ exports.ImageSize = Viewer_1.ImageSize;
 exports.Viewer = Viewer_1.Viewer;
 var TagComponent = require("./component/tag/Tag");
 exports.TagComponent = TagComponent;
+var MarkerComponent = require("./component/marker/Marker");
+exports.MarkerComponent = MarkerComponent;
 
-},{"./Edge":218,"./Render":223,"./Viewer":227,"./component/tag/Tag":260}],223:[function(require,module,exports){
+},{"./Edge":225,"./Render":230,"./Viewer":234,"./component/marker/Marker":260,"./component/tag/Tag":276}],230:[function(require,module,exports){
 "use strict";
 var DOMRenderer_1 = require("./render/DOMRenderer");
 exports.DOMRenderer = DOMRenderer_1.DOMRenderer;
@@ -18932,7 +19553,7 @@ exports.RenderMode = RenderMode_1.RenderMode;
 var RenderService_1 = require("./render/RenderService");
 exports.RenderService = RenderService_1.RenderService;
 
-},{"./render/DOMRenderer":303,"./render/GLRenderStage":304,"./render/GLRenderer":305,"./render/RenderCamera":306,"./render/RenderMode":307,"./render/RenderService":308}],224:[function(require,module,exports){
+},{"./render/DOMRenderer":319,"./render/GLRenderStage":320,"./render/GLRenderer":321,"./render/RenderCamera":322,"./render/RenderMode":323,"./render/RenderService":324}],231:[function(require,module,exports){
 "use strict";
 var State_1 = require("./state/State");
 exports.State = State_1.State;
@@ -18947,7 +19568,7 @@ exports.TraversingState = TraversingState_1.TraversingState;
 var WaitingState_1 = require("./state/states/WaitingState");
 exports.WaitingState = WaitingState_1.WaitingState;
 
-},{"./state/State":309,"./state/StateContext":310,"./state/StateService":311,"./state/states/StateBase":312,"./state/states/TraversingState":313,"./state/states/WaitingState":314}],225:[function(require,module,exports){
+},{"./state/State":325,"./state/StateContext":326,"./state/StateService":327,"./state/states/StateBase":328,"./state/states/TraversingState":329,"./state/states/WaitingState":330}],232:[function(require,module,exports){
 "use strict";
 var ImageTileLoader_1 = require("./tiles/ImageTileLoader");
 exports.ImageTileLoader = ImageTileLoader_1.ImageTileLoader;
@@ -18958,7 +19579,7 @@ exports.TextureProvider = TextureProvider_1.TextureProvider;
 var RegionOfInterestCalculator_1 = require("./tiles/RegionOfInterestCalculator");
 exports.RegionOfInterestCalculator = RegionOfInterestCalculator_1.RegionOfInterestCalculator;
 
-},{"./tiles/ImageTileLoader":315,"./tiles/ImageTileStore":316,"./tiles/RegionOfInterestCalculator":317,"./tiles/TextureProvider":318}],226:[function(require,module,exports){
+},{"./tiles/ImageTileLoader":331,"./tiles/ImageTileStore":332,"./tiles/RegionOfInterestCalculator":333,"./tiles/TextureProvider":334}],233:[function(require,module,exports){
 "use strict";
 var EventEmitter_1 = require("./utils/EventEmitter");
 exports.EventEmitter = EventEmitter_1.EventEmitter;
@@ -18967,14 +19588,16 @@ exports.Settings = Settings_1.Settings;
 var Urls_1 = require("./utils/Urls");
 exports.Urls = Urls_1.Urls;
 
-},{"./utils/EventEmitter":319,"./utils/Settings":320,"./utils/Urls":321}],227:[function(require,module,exports){
+},{"./utils/EventEmitter":335,"./utils/Settings":336,"./utils/Urls":337}],234:[function(require,module,exports){
 "use strict";
-var Container_1 = require("./viewer/Container");
-exports.Container = Container_1.Container;
 var CacheService_1 = require("./viewer/CacheService");
 exports.CacheService = CacheService_1.CacheService;
-var EventLauncher_1 = require("./viewer/EventLauncher");
-exports.EventLauncher = EventLauncher_1.EventLauncher;
+var ComponentController_1 = require("./viewer/ComponentController");
+exports.ComponentController = ComponentController_1.ComponentController;
+var Container_1 = require("./viewer/Container");
+exports.Container = Container_1.Container;
+var Observer_1 = require("./viewer/Observer");
+exports.Observer = Observer_1.Observer;
 var ImageSize_1 = require("./viewer/ImageSize");
 exports.ImageSize = ImageSize_1.ImageSize;
 var LoadingService_1 = require("./viewer/LoadingService");
@@ -18983,19 +19606,18 @@ var MouseService_1 = require("./viewer/MouseService");
 exports.MouseService = MouseService_1.MouseService;
 var Navigator_1 = require("./viewer/Navigator");
 exports.Navigator = Navigator_1.Navigator;
-var ComponentController_1 = require("./viewer/ComponentController");
-exports.ComponentController = ComponentController_1.ComponentController;
+var Projection_1 = require("./viewer/Projection");
+exports.Projection = Projection_1.Projection;
 var SpriteAlignment_1 = require("./viewer/SpriteAlignment");
 exports.SpriteAlignment = SpriteAlignment_1.SpriteAlignment;
 var SpriteService_1 = require("./viewer/SpriteService");
 exports.SpriteService = SpriteService_1.SpriteService;
 var TouchService_1 = require("./viewer/TouchService");
 exports.TouchService = TouchService_1.TouchService;
-exports.TouchMove = TouchService_1.TouchMove;
 var Viewer_1 = require("./viewer/Viewer");
 exports.Viewer = Viewer_1.Viewer;
 
-},{"./viewer/CacheService":322,"./viewer/ComponentController":323,"./viewer/Container":324,"./viewer/EventLauncher":325,"./viewer/ImageSize":326,"./viewer/LoadingService":327,"./viewer/MouseService":328,"./viewer/Navigator":329,"./viewer/SpriteAlignment":330,"./viewer/SpriteService":331,"./viewer/TouchService":332,"./viewer/Viewer":333}],228:[function(require,module,exports){
+},{"./viewer/CacheService":338,"./viewer/ComponentController":339,"./viewer/Container":340,"./viewer/ImageSize":341,"./viewer/LoadingService":342,"./viewer/MouseService":343,"./viewer/Navigator":344,"./viewer/Observer":345,"./viewer/Projection":346,"./viewer/SpriteAlignment":347,"./viewer/SpriteService":348,"./viewer/TouchService":349,"./viewer/Viewer":350}],235:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var Observable_1 = require("rxjs/Observable");
@@ -19004,7 +19626,20 @@ require("rxjs/add/observable/fromPromise");
 require("rxjs/add/operator/catch");
 require("rxjs/add/operator/map");
 var API_1 = require("../API");
+/**
+ * @class APIv3
+ *
+ * @classdesc Provides methods for access of API v3.
+ */
 var APIv3 = (function () {
+    /**
+     * Create a new api v3 instance.
+     *
+     * @param {number} clientId - Client id for API requests.
+     * @param {number} [token] - Optional bearer token for API requests of
+     * protected resources.
+     * @param {ModelCreator} [creator] - Optional model creator instance.
+     */
     function APIv3(clientId, token, creator) {
         this._clientId = clientId;
         this._modelCreator = creator != null ? creator : new API_1.ModelCreator();
@@ -19189,15 +19824,31 @@ exports.APIv3 = APIv3;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = APIv3;
 
-},{"../API":216,"rxjs/Observable":28,"rxjs/add/observable/defer":38,"rxjs/add/observable/fromPromise":42,"rxjs/add/operator/catch":49,"rxjs/add/operator/map":62}],229:[function(require,module,exports){
+},{"../API":223,"rxjs/Observable":28,"rxjs/add/observable/defer":38,"rxjs/add/observable/fromPromise":42,"rxjs/add/operator/catch":51,"rxjs/add/operator/map":64}],236:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var falcor = require("falcor");
 var HttpDataSource = require("falcor-http-datasource");
 var Utils_1 = require("../Utils");
+/**
+ * @class ModelCreator
+ *
+ * @classdesc Creates API models.
+ */
 var ModelCreator = (function () {
     function ModelCreator() {
     }
+    /**
+     * Creates a Falcor model.
+     *
+     * @description Max cache size will be set to 16 MB. Authorization
+     * header will be added if bearer token is supplied.
+     *
+     * @param {number} clientId - Client id for API requests.
+     * @param {number} [token] - Optional bearer token for API requests of
+     * protected resources.
+     * @returns {falcor.Model} Falcor model for HTTP requests.
+     */
     ModelCreator.prototype.createModel = function (clientId, token) {
         var configuration = {
             crossDomain: true,
@@ -19217,7 +19868,7 @@ exports.ModelCreator = ModelCreator;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ModelCreator;
 
-},{"../Utils":226,"falcor":13,"falcor-http-datasource":8}],230:[function(require,module,exports){
+},{"../Utils":233,"falcor":13,"falcor-http-datasource":8}],237:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -19267,7 +19918,7 @@ Component_1.ComponentService.register(AttributionComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = AttributionComponent;
 
-},{"../Component":217,"virtual-dom":173}],231:[function(require,module,exports){
+},{"../Component":224,"virtual-dom":180}],238:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -19306,7 +19957,7 @@ Component_1.ComponentService.register(BackgroundComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = BackgroundComponent;
 
-},{"../Component":217,"virtual-dom":173}],232:[function(require,module,exports){
+},{"../Component":224,"virtual-dom":180}],239:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -19367,7 +20018,7 @@ var BearingComponent = (function (_super) {
         this._renderSubscription = Observable_1.Observable
             .combineLatest(nodeBearingFov$, cameraBearingFov$)
             .map(function (args) {
-            var background = vd.h("div.BearingIndicatorBackground", {}, [
+            var background = vd.h("div.BearingIndicatorBackground", { oncontextmenu: function (event) { event.preventDefault(); } }, [
                 vd.h("div.BearingIndicatorBackgroundRectangle", {}, []),
                 vd.h("div.BearingIndicatorBackgroundCircle", {}, []),
             ]);
@@ -19449,7 +20100,7 @@ Component_1.ComponentService.register(BearingComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = BearingComponent;
 
-},{"../Component":217,"../Geo":220,"rxjs/Observable":28,"virtual-dom":173}],233:[function(require,module,exports){
+},{"../Component":224,"../Geo":227,"rxjs/Observable":28,"virtual-dom":180}],240:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -19602,7 +20253,7 @@ Component_1.ComponentService.register(CacheComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = CacheComponent;
 
-},{"../Component":217,"../Edge":218,"rxjs/Observable":28,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/from":40,"rxjs/add/observable/merge":43,"rxjs/add/observable/of":44,"rxjs/add/observable/zip":46,"rxjs/add/operator/catch":49,"rxjs/add/operator/combineLatest":50,"rxjs/add/operator/distinct":54,"rxjs/add/operator/expand":57,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/mergeAll":64,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/skip":72,"rxjs/add/operator/switchMap":76}],234:[function(require,module,exports){
+},{"../Component":224,"../Edge":225,"rxjs/Observable":28,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/from":40,"rxjs/add/observable/merge":43,"rxjs/add/observable/of":44,"rxjs/add/observable/zip":47,"rxjs/add/operator/catch":51,"rxjs/add/operator/combineLatest":52,"rxjs/add/operator/distinct":56,"rxjs/add/operator/expand":59,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/mergeAll":66,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/skip":74,"rxjs/add/operator/switchMap":78}],241:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -19674,6 +20325,13 @@ var Component = (function (_super) {
         enumerable: true,
         configurable: true
     });
+    Object.defineProperty(Component.prototype, "name", {
+        get: function () {
+            return this._name;
+        },
+        enumerable: true,
+        configurable: true
+    });
     Component.prototype.activate = function (conf) {
         if (this._activated) {
             return;
@@ -19681,8 +20339,8 @@ var Component = (function (_super) {
         if (conf !== undefined) {
             this._configurationSubject$.next(conf);
         }
-        this._activate();
         this._activated = true;
+        this._activate();
         this._activated$.next(true);
     };
     ;
@@ -19693,10 +20351,10 @@ var Component = (function (_super) {
         if (!this._activated) {
             return;
         }
+        this._activated = false;
         this._deactivate();
         this._container.domRenderer.clear(this._name);
         this._container.glRenderer.clear(this._name);
-        this._activated = false;
         this._activated$.next(false);
     };
     ;
@@ -19715,7 +20373,7 @@ exports.Component = Component;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Component;
 
-},{"../Utils":226,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/startWith":75}],235:[function(require,module,exports){
+},{"../Utils":233,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/startWith":77}],242:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var _ = require("underscore");
@@ -19812,7 +20470,7 @@ exports.ComponentService = ComponentService;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ComponentService;
 
-},{"../Error":219,"underscore":168}],236:[function(require,module,exports){
+},{"../Error":226,"underscore":175}],243:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -19892,7 +20550,7 @@ Component_1.ComponentService.registerCover(CoverComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = CoverComponent;
 
-},{"../Component":217,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/withLatestFrom":80,"virtual-dom":173}],237:[function(require,module,exports){
+},{"../Component":224,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/withLatestFrom":82,"virtual-dom":180}],244:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -20001,7 +20659,7 @@ Component_1.ComponentService.register(DebugComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = DebugComponent;
 
-},{"../Component":217,"rxjs/BehaviorSubject":25,"rxjs/add/operator/combineLatest":50,"underscore":168,"virtual-dom":173}],238:[function(require,module,exports){
+},{"../Component":224,"rxjs/BehaviorSubject":25,"rxjs/add/operator/combineLatest":52,"underscore":175,"virtual-dom":180}],245:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -20056,7 +20714,7 @@ Component_1.ComponentService.register(ImageComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ImageComponent;
 
-},{"../Component":217,"rxjs/add/operator/combineLatest":50,"virtual-dom":173}],239:[function(require,module,exports){
+},{"../Component":224,"rxjs/add/operator/combineLatest":52,"virtual-dom":180}],246:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -20259,7 +20917,7 @@ Component_1.ComponentService.register(KeyboardComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = KeyboardComponent;
 
-},{"../Component":217,"../Edge":218,"../Geo":220,"rxjs/Observable":28,"rxjs/add/observable/fromEvent":41,"rxjs/add/operator/withLatestFrom":80}],240:[function(require,module,exports){
+},{"../Component":224,"../Edge":225,"../Geo":227,"rxjs/Observable":28,"rxjs/add/observable/fromEvent":41,"rxjs/add/operator/withLatestFrom":82}],247:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -20327,7 +20985,7 @@ Component_1.ComponentService.register(LoadingComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = LoadingComponent;
 
-},{"../Component":217,"rxjs/add/operator/combineLatest":50,"underscore":168,"virtual-dom":173}],241:[function(require,module,exports){
+},{"../Component":224,"rxjs/add/operator/combineLatest":52,"underscore":175,"virtual-dom":180}],248:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -20335,370 +20993,48 @@ var __extends = (this && this.__extends) || function (d, b) {
     function __() { this.constructor = d; }
     d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
 };
-var THREE = require("three");
 var vd = require("virtual-dom");
 var Observable_1 = require("rxjs/Observable");
-require("rxjs/add/observable/merge");
-require("rxjs/add/operator/filter");
 require("rxjs/add/operator/map");
-require("rxjs/add/operator/withLatestFrom");
+require("rxjs/add/operator/first");
+var Edge_1 = require("../Edge");
 var Component_1 = require("../Component");
-var Geo_1 = require("../Geo");
-/**
- * @class MouseComponent
- * @classdesc Component handling mouse and touch events for camera movement.
- */
-var MouseComponent = (function (_super) {
-    __extends(MouseComponent, _super);
-    function MouseComponent(name, container, navigator) {
+var NavigationComponent = (function (_super) {
+    __extends(NavigationComponent, _super);
+    function NavigationComponent(name, container, navigator) {
         var _this = _super.call(this, name, container, navigator) || this;
-        _this._basicDistanceThreshold = 1e-3;
-        _this._basicRotationThreshold = 5e-2;
-        _this._bounceCoeff = 1e-1;
-        _this._forceCoeff = 2e-1;
-        _this._viewportCoords = new Geo_1.ViewportCoords();
-        _this._spatial = new Geo_1.Spatial();
+        _this._dirNames = {};
+        _this._dirNames[Edge_1.EdgeDirection.StepForward] = "Forward";
+        _this._dirNames[Edge_1.EdgeDirection.StepBackward] = "Backward";
+        _this._dirNames[Edge_1.EdgeDirection.StepLeft] = "Left";
+        _this._dirNames[Edge_1.EdgeDirection.StepRight] = "Right";
+        _this._dirNames[Edge_1.EdgeDirection.TurnLeft] = "Turnleft";
+        _this._dirNames[Edge_1.EdgeDirection.TurnRight] = "Turnright";
+        _this._dirNames[Edge_1.EdgeDirection.TurnU] = "Turnaround";
         return _this;
     }
-    MouseComponent.prototype._activate = function () {
+    NavigationComponent.prototype._activate = function () {
         var _this = this;
-        var draggingStarted$ = this._container.mouseService
-            .filtered$(this._name, this._container.mouseService.mouseDragStart$)
-            .map(function (event) {
-            return true;
-        });
-        var draggingStopped$ = this._container.mouseService
-            .filtered$(this._name, this._container.mouseService.mouseDragEnd$)
-            .map(function (event) {
-            return false;
-        });
-        var dragging$ = Observable_1.Observable
-            .merge(draggingStarted$, draggingStopped$)
-            .startWith(false)
-            .share();
-        this._activeMouseSubscription = dragging$
-            .subscribe(this._container.mouseService.activate$);
-        var touchMovingStarted$ = this._container.touchService.singleTouchMoveStart$
-            .map(function (event) {
-            return true;
-        });
-        var touchMovingStopped$ = this._container.touchService.singleTouchMoveEnd$
-            .map(function (event) {
-            return false;
-        });
-        var touchMoving$ = Observable_1.Observable
-            .merge(touchMovingStarted$, touchMovingStopped$)
-            .startWith(false)
-            .share();
-        this._activeTouchSubscription = touchMoving$
-            .subscribe(this._container.touchService.activate$);
-        this._cursorSubscription = dragging$
-            .map(function (dragging) {
-            var className = dragging ? "MouseContainerGrabbing" : "MouseContainerGrab";
-            var vNode = vd.h("div." + className, {}, []);
-            return { name: _this._name, vnode: vNode };
-        })
-            .subscribe(this._container.domRenderer.render$);
-        var mouseMovement$ = this._container.mouseService
-            .filtered$(this._name, this._container.mouseService.mouseDrag$)
-            .map(function (e) {
-            return {
-                clientX: e.clientX,
-                clientY: e.clientY,
-                movementX: e.movementX,
-                movementY: e.movementY,
-            };
-        });
-        var touchMovement$ = this._container.touchService.singleTouchMove$
-            .map(function (touch) {
-            return {
-                clientX: touch.clientX,
-                clientY: touch.clientY,
-                movementX: touch.movementX,
-                movementY: touch.movementY,
-            };
-        });
-        this._movementSubscription = Observable_1.Observable
-            .merge(mouseMovement$, touchMovement$)
-            .withLatestFrom(this._navigator.stateService.currentState$, function (m, f) {
-            return [m, f];
-        })
-            .filter(function (args) {
-            var state = args[1].state;
-            return state.currentNode.fullPano || state.nodesAhead < 1;
-        })
-            .map(function (args) {
-            return args[0];
-        })
-            .withLatestFrom(this._container.renderService.renderCamera$, this._navigator.stateService.currentTransform$, this._navigator.stateService.currentCamera$, function (m, r, t, c) {
-            return [m, r, t, c];
-        })
-            .map(function (args) {
-            var movement = args[0];
-            var render = args[1];
-            var transform = args[2];
-            var camera = args[3].clone();
-            var element = _this._container.element;
-            var offsetWidth = element.offsetWidth;
-            var offsetHeight = element.offsetHeight;
-            var clientRect = element.getBoundingClientRect();
-            var canvasX = movement.clientX - clientRect.left;
-            var canvasY = movement.clientY - clientRect.top;
-            var currentDirection = _this._viewportCoords.unprojectFromCanvas(canvasX, canvasY, offsetWidth, offsetHeight, render.perspective)
-                .sub(render.perspective.position);
-            var directionX = _this._viewportCoords.unprojectFromCanvas(canvasX - movement.movementX, canvasY, offsetWidth, offsetHeight, render.perspective)
-                .sub(render.perspective.position);
-            var directionY = _this._viewportCoords.unprojectFromCanvas(canvasX, canvasY - movement.movementY, offsetWidth, offsetHeight, render.perspective)
-                .sub(render.perspective.position);
-            var deltaPhi = (movement.movementX > 0 ? 1 : -1) * directionX.angleTo(currentDirection);
-            var deltaTheta = (movement.movementY > 0 ? -1 : 1) * directionY.angleTo(currentDirection);
-            var upQuaternion = new THREE.Quaternion().setFromUnitVectors(camera.up, new THREE.Vector3(0, 0, 1));
-            var upQuaternionInverse = upQuaternion.clone().inverse();
-            var offset = new THREE.Vector3();
-            offset.copy(camera.lookat).sub(camera.position);
-            offset.applyQuaternion(upQuaternion);
-            var length = offset.length();
-            var phi = Math.atan2(offset.y, offset.x);
-            phi += deltaPhi;
-            var theta = Math.atan2(Math.sqrt(offset.x * offset.x + offset.y * offset.y), offset.z);
-            theta += deltaTheta;
-            theta = Math.max(0.01, Math.min(Math.PI - 0.01, theta));
-            offset.x = Math.sin(theta) * Math.cos(phi);
-            offset.y = Math.sin(theta) * Math.sin(phi);
-            offset.z = Math.cos(theta);
-            offset.applyQuaternion(upQuaternionInverse);
-            var lookat = new THREE.Vector3().copy(camera.position).add(offset.multiplyScalar(length));
-            var basic = transform.projectBasic(lookat.toArray());
-            var original = transform.projectBasic(camera.lookat.toArray());
-            var x = basic[0] - original[0];
-            var y = basic[1] - original[1];
-            if (Math.abs(x) > 1) {
-                x = 0;
-            }
-            else if (x > 0.5) {
-                x = x - 1;
-            }
-            else if (x < -0.5) {
-                x = x + 1;
-            }
-            var rotationThreshold = _this._basicRotationThreshold;
-            x = _this._spatial.clamp(x, -rotationThreshold, rotationThreshold);
-            y = _this._spatial.clamp(y, -rotationThreshold, rotationThreshold);
-            if (transform.fullPano) {
-                return [x, y];
-            }
-            var pixelDistances = _this._viewportCoords.getPixelDistances(_this._container.element.offsetWidth, _this._container.element.offsetHeight, transform, render.perspective);
-            var coeff = _this._forceCoeff;
-            if (pixelDistances[0] > 0 && y < 0 && basic[1] < 0.5) {
-                y /= Math.max(1, coeff * pixelDistances[0]);
-            }
-            if (pixelDistances[1] > 0 && x > 0 && basic[0] > 0.5) {
-                x /= Math.max(1, coeff * pixelDistances[1]);
-            }
-            if (pixelDistances[2] > 0 && y > 0 && basic[1] > 0.5) {
-                y /= Math.max(1, coeff * pixelDistances[2]);
-            }
-            if (pixelDistances[3] > 0 && x < 0 && basic[0] < 0.5) {
-                x /= Math.max(1, coeff * pixelDistances[3]);
-            }
-            return [x, y];
-        })
-            .subscribe(function (basicRotation) {
-            _this._navigator.stateService.rotateBasic(basicRotation);
-        });
-        this._mouseWheelSubscription = this._container.mouseService
-            .filtered$(this._name, this._container.mouseService.mouseWheel$)
-            .withLatestFrom(this._navigator.stateService.currentState$, function (w, f) {
-            return [w, f];
-        })
-            .filter(function (args) {
-            var state = args[1].state;
-            return state.currentNode.fullPano || state.nodesAhead < 1;
-        })
-            .map(function (args) {
-            return args[0];
-        })
-            .withLatestFrom(this._container.renderService.renderCamera$, this._navigator.stateService.currentTransform$, function (w, r, t) {
-            return [w, r, t];
+        this._renderSubscription = this._navigator.stateService.currentNode$
+            .switchMap(function (node) {
+            return node.pano ?
+                Observable_1.Observable.of([]) :
+                Observable_1.Observable.combineLatest(node.sequenceEdges$, node.spatialEdges$, function (seq, spa) {
+                    return seq.edges.concat(spa.edges);
+                });
         })
-            .subscribe(function (args) {
-            var event = args[0];
-            var render = args[1];
-            var transform = args[2];
-            var element = _this._container.element;
-            var offsetWidth = element.offsetWidth;
-            var offsetHeight = element.offsetHeight;
-            var clientRect = element.getBoundingClientRect();
-            var canvasX = event.clientX - clientRect.left;
-            var canvasY = event.clientY - clientRect.top;
-            var unprojected = _this._viewportCoords.unprojectFromCanvas(canvasX, canvasY, offsetWidth, offsetHeight, render.perspective);
-            var reference = transform.projectBasic(unprojected.toArray());
-            var deltaY = event.deltaY;
-            if (event.deltaMode === 1) {
-                deltaY = 40 * deltaY;
-            }
-            else if (event.deltaMode === 2) {
-                deltaY = 800 * deltaY;
+            .map(function (edges) {
+            var btns = [];
+            for (var _i = 0, edges_1 = edges; _i < edges_1.length; _i++) {
+                var edge = edges_1[_i];
+                var direction = edge.data.direction;
+                var name_1 = _this._dirNames[direction];
+                if (name_1 == null) {
+                    continue;
+                }
+                btns.push(_this._createVNode(direction, name_1));
             }
-            var zoom = -3 * deltaY / offsetHeight;
-            _this._navigator.stateService.zoomIn(zoom, reference);
-        });
-        this._pinchSubscription = this._container.touchService.pinch$
-            .withLatestFrom(this._navigator.stateService.currentState$, function (p, f) {
-            return [p, f];
-        })
-            .filter(function (args) {
-            var state = args[1].state;
-            return state.currentNode.fullPano || state.nodesAhead < 1;
-        })
-            .map(function (args) {
-            return args[0];
-        })
-            .withLatestFrom(this._container.renderService.renderCamera$, this._navigator.stateService.currentTransform$, function (p, r, t) {
-            return [p, r, t];
-        })
-            .subscribe(function (args) {
-            var pinch = args[0];
-            var render = args[1];
-            var transform = args[2];
-            var element = _this._container.element;
-            var offsetWidth = element.offsetWidth;
-            var offsetHeight = element.offsetHeight;
-            var clientRect = element.getBoundingClientRect();
-            var unprojected = _this._viewportCoords.unprojectFromCanvas(pinch.centerClientX - clientRect.left, pinch.centerClientY - clientRect.top, offsetWidth, offsetHeight, render.perspective);
-            var reference = transform.projectBasic(unprojected.toArray());
-            var zoom = 3 * pinch.distanceChange / Math.min(offsetHeight, offsetWidth);
-            _this._navigator.stateService.zoomIn(zoom, reference);
-        });
-        this._bounceSubscription = Observable_1.Observable
-            .combineLatest(this._navigator.stateService.inTranslation$, this._container.mouseService.active$, this._container.touchService.active$)
-            .map(function (noForce) {
-            return noForce[0] || noForce[1] || noForce[2];
-        })
-            .distinctUntilChanged()
-            .switchMap(function (noForce) {
-            return noForce ?
-                Observable_1.Observable.empty() :
-                Observable_1.Observable.combineLatest(_this._container.renderService.renderCamera$, _this._navigator.stateService.currentTransform$.first());
-        })
-            .subscribe(function (args) {
-            var renderCamera = args[0];
-            var perspectiveCamera = renderCamera.perspective;
-            var transform = args[1];
-            var distanceThreshold = _this._basicDistanceThreshold / Math.pow(2, renderCamera.zoom);
-            var basicCenter = _this._viewportCoords.viewportToBasic(0, 0, transform, perspectiveCamera);
-            if (Math.abs(basicCenter[0] - 0.5) < distanceThreshold && Math.abs(basicCenter[1] - 0.5) < distanceThreshold) {
-                return;
-            }
-            var basicDistances = _this._viewportCoords.getBasicDistances(transform, perspectiveCamera);
-            var basicX = 0;
-            var basicY = 0;
-            if (basicDistances[0] < distanceThreshold && basicDistances[1] < distanceThreshold &&
-                basicDistances[2] < distanceThreshold && basicDistances[3] < distanceThreshold) {
-                return;
-            }
-            if (Math.abs(basicDistances[0] - basicDistances[2]) < distanceThreshold &&
-                Math.abs(basicDistances[1] - basicDistances[3]) < distanceThreshold) {
-                return;
-            }
-            var coeff = _this._bounceCoeff;
-            if (basicDistances[1] > 0 && basicDistances[3] === 0) {
-                basicX = -coeff * basicDistances[1];
-            }
-            else if (basicDistances[1] === 0 && basicDistances[3] > 0) {
-                basicX = coeff * basicDistances[3];
-            }
-            else if (basicDistances[1] > 0 && basicDistances[3] > 0) {
-                basicX = coeff * (basicDistances[3] - basicDistances[1]) / 2;
-            }
-            if (basicDistances[0] > 0 && basicDistances[2] === 0) {
-                basicY = coeff * basicDistances[0];
-            }
-            else if (basicDistances[0] === 0 && basicDistances[2] > 0) {
-                basicY = -coeff * basicDistances[2];
-            }
-            else if (basicDistances[0] > 0 && basicDistances[2] > 0) {
-                basicY = coeff * (basicDistances[0] - basicDistances[2]) / 2;
-            }
-            var rotationThreshold = _this._basicRotationThreshold;
-            basicX = _this._spatial.clamp(basicX, -rotationThreshold, rotationThreshold);
-            basicY = _this._spatial.clamp(basicY, -rotationThreshold, rotationThreshold);
-            _this._navigator.stateService.rotateBasicUnbounded([basicX, basicY]);
-        });
-        this._container.mouseService.claimMouse(this._name, 0);
-    };
-    MouseComponent.prototype._deactivate = function () {
-        this._container.mouseService.unclaimMouse(this._name);
-        this._activeMouseSubscription.unsubscribe();
-        this._activeTouchSubscription.unsubscribe();
-        this._bounceSubscription.unsubscribe();
-        this._cursorSubscription.unsubscribe();
-        this._movementSubscription.unsubscribe();
-        this._mouseWheelSubscription.unsubscribe();
-        this._pinchSubscription.unsubscribe();
-    };
-    MouseComponent.prototype._getDefaultConfiguration = function () {
-        return {};
-    };
-    return MouseComponent;
-}(Component_1.Component));
-/** @inheritdoc */
-MouseComponent.componentName = "mouse";
-exports.MouseComponent = MouseComponent;
-Component_1.ComponentService.register(MouseComponent);
-Object.defineProperty(exports, "__esModule", { value: true });
-exports.default = MouseComponent;
-
-},{"../Component":217,"../Geo":220,"rxjs/Observable":28,"rxjs/add/observable/merge":43,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/withLatestFrom":80,"three":167,"virtual-dom":173}],242:[function(require,module,exports){
-/// <reference path="../../typings/index.d.ts" />
-"use strict";
-var __extends = (this && this.__extends) || function (d, b) {
-    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
-    function __() { this.constructor = d; }
-    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
-};
-var vd = require("virtual-dom");
-var Observable_1 = require("rxjs/Observable");
-require("rxjs/add/operator/map");
-require("rxjs/add/operator/first");
-var Edge_1 = require("../Edge");
-var Component_1 = require("../Component");
-var NavigationComponent = (function (_super) {
-    __extends(NavigationComponent, _super);
-    function NavigationComponent(name, container, navigator) {
-        var _this = _super.call(this, name, container, navigator) || this;
-        _this._dirNames = {};
-        _this._dirNames[Edge_1.EdgeDirection.StepForward] = "Forward";
-        _this._dirNames[Edge_1.EdgeDirection.StepBackward] = "Backward";
-        _this._dirNames[Edge_1.EdgeDirection.StepLeft] = "Left";
-        _this._dirNames[Edge_1.EdgeDirection.StepRight] = "Right";
-        _this._dirNames[Edge_1.EdgeDirection.TurnLeft] = "Turnleft";
-        _this._dirNames[Edge_1.EdgeDirection.TurnRight] = "Turnright";
-        _this._dirNames[Edge_1.EdgeDirection.TurnU] = "Turnaround";
-        return _this;
-    }
-    NavigationComponent.prototype._activate = function () {
-        var _this = this;
-        this._renderSubscription = this._navigator.stateService.currentNode$
-            .switchMap(function (node) {
-            return node.pano ?
-                Observable_1.Observable.of([]) :
-                Observable_1.Observable.combineLatest(node.sequenceEdges$, node.spatialEdges$, function (seq, spa) {
-                    return seq.edges.concat(spa.edges);
-                });
-        })
-            .map(function (edges) {
-            var btns = [];
-            for (var _i = 0, edges_1 = edges; _i < edges_1.length; _i++) {
-                var edge = edges_1[_i];
-                var direction = edge.data.direction;
-                var name_1 = _this._dirNames[direction];
-                if (name_1 == null) {
-                    continue;
-                }
-                btns.push(_this._createVNode(direction, name_1));
-            }
-            return { name: _this._name, vnode: vd.h("div.NavigationComponent", btns) };
+            return { name: _this._name, vnode: vd.h("div.NavigationComponent", btns) };
         })
             .subscribe(this._container.domRenderer.render$);
     };
@@ -20725,7 +21061,7 @@ Component_1.ComponentService.register(NavigationComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = NavigationComponent;
 
-},{"../Component":217,"../Edge":218,"rxjs/Observable":28,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"virtual-dom":173}],243:[function(require,module,exports){
+},{"../Component":224,"../Edge":225,"rxjs/Observable":28,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"virtual-dom":180}],249:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -20940,7 +21276,7 @@ Component_1.ComponentService.register(RouteComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = RouteComponent;
 
-},{"../Component":217,"rxjs/Observable":28,"rxjs/add/observable/fromPromise":42,"rxjs/add/observable/of":44,"rxjs/add/operator/combineLatest":50,"rxjs/add/operator/distinct":54,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/pluck":67,"rxjs/add/operator/scan":70,"underscore":168,"virtual-dom":173}],244:[function(require,module,exports){
+},{"../Component":224,"rxjs/Observable":28,"rxjs/add/observable/fromPromise":42,"rxjs/add/observable/of":44,"rxjs/add/operator/combineLatest":52,"rxjs/add/operator/distinct":56,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/pluck":69,"rxjs/add/operator/scan":72,"underscore":175,"virtual-dom":180}],250:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -21025,7 +21361,7 @@ Component_1.ComponentService.register(StatsComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = StatsComponent;
 
-},{"../Component":217,"rxjs/Observable":28,"rxjs/add/operator/buffer":47,"rxjs/add/operator/debounceTime":52,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/scan":70}],245:[function(require,module,exports){
+},{"../Component":224,"rxjs/Observable":28,"rxjs/add/operator/buffer":48,"rxjs/add/operator/debounceTime":54,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/scan":72}],251:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -21204,7 +21540,7 @@ Component_1.ComponentService.register(DirectionComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = DirectionComponent;
 
-},{"../../Component":217,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/do":56,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/share":71,"virtual-dom":173}],246:[function(require,module,exports){
+},{"../../Component":224,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/do":58,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/share":73,"virtual-dom":180}],252:[function(require,module,exports){
 "use strict";
 var Geo_1 = require("../../Geo");
 /**
@@ -21443,7 +21779,7 @@ exports.DirectionDOMCalculator = DirectionDOMCalculator;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = DirectionDOMCalculator;
 
-},{"../../Geo":220}],247:[function(require,module,exports){
+},{"../../Geo":227}],253:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var vd = require("virtual-dom");
@@ -21791,15 +22127,18 @@ var DirectionDOMRenderer = (function () {
         var transform = this._isEdge ?
             "rotateX(60deg)" :
             "perspective(" + this._calculator.containerWidthCss + ") rotateX(60deg)";
-        var perspectiveStyle = {
-            bottom: this._calculator.containerBottomCss,
-            height: this._calculator.containerHeightCss,
-            left: this._calculator.containerLeftCss,
-            marginLeft: this._calculator.containerMarginCss,
-            transform: transform,
-            width: this._calculator.containerWidthCss,
+        var properties = {
+            oncontextmenu: function (event) { event.preventDefault(); },
+            style: {
+                bottom: this._calculator.containerBottomCss,
+                height: this._calculator.containerHeightCss,
+                left: this._calculator.containerLeftCss,
+                marginLeft: this._calculator.containerMarginCss,
+                transform: transform,
+                width: this._calculator.containerWidthCss,
+            },
         };
-        return vd.h("div.DirectionsPerspective", { style: perspectiveStyle }, turns.concat(steps));
+        return vd.h("div.DirectionsPerspective", properties, turns.concat(steps));
     };
     return DirectionDOMRenderer;
 }());
@@ -21807,7 +22146,7 @@ exports.DirectionDOMRenderer = DirectionDOMRenderer;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = DirectionDOMRenderer;
 
-},{"../../Component":217,"../../Edge":218,"../../Geo":220,"virtual-dom":173}],248:[function(require,module,exports){
+},{"../../Component":224,"../../Edge":225,"../../Geo":227,"virtual-dom":180}],254:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -22070,7 +22409,7 @@ Component_1.ComponentService.register(ImagePlaneComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ImagePlaneComponent;
 
-},{"../../Component":217,"../../Render":223,"../../Tiles":225,"../../Utils":226,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/operator/catch":49,"rxjs/add/operator/combineLatest":50,"rxjs/add/operator/debounceTime":52,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/pairwise":66,"rxjs/add/operator/publish":68,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/skipWhile":74,"rxjs/add/operator/startWith":75,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/takeUntil":78,"rxjs/add/operator/withLatestFrom":80}],249:[function(require,module,exports){
+},{"../../Component":224,"../../Render":230,"../../Tiles":232,"../../Utils":233,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/operator/catch":51,"rxjs/add/operator/combineLatest":52,"rxjs/add/operator/debounceTime":54,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/pairwise":68,"rxjs/add/operator/publish":70,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/skipWhile":76,"rxjs/add/operator/startWith":77,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/takeUntil":80,"rxjs/add/operator/withLatestFrom":82}],255:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -22301,7 +22640,7 @@ exports.ImagePlaneFactory = ImagePlaneFactory;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ImagePlaneFactory;
 
-},{"../../Component":217,"three":167}],250:[function(require,module,exports){
+},{"../../Component":224,"three":174}],256:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var Component_1 = require("../../Component");
@@ -22466,7 +22805,7 @@ exports.ImagePlaneGLRenderer = ImagePlaneGLRenderer;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ImagePlaneGLRenderer;
 
-},{"../../Component":217,"../../Geo":220}],251:[function(require,module,exports){
+},{"../../Component":224,"../../Geo":227}],257:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -22543,7 +22882,7 @@ exports.ImagePlaneScene = ImagePlaneScene;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ImagePlaneScene;
 
-},{"three":167}],252:[function(require,module,exports){
+},{"three":174}],258:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 
@@ -22563,7 +22902,7 @@ ImagePlaneShaders.perspective = {
 };
 exports.ImagePlaneShaders = ImagePlaneShaders;
 
-},{"path":21}],253:[function(require,module,exports){
+},{"path":21}],259:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -22810,15 +23149,14 @@ var SliderComponent = (function (_super) {
     };
     SliderComponent.prototype._activate = function () {
         var _this = this;
-        this._container.mouseService.preventDefaultMouseDown$.next(false);
-        this._container.touchService.preventDefaultTouchMove$.next(false);
         Observable_1.Observable
             .combineLatest(this._navigator.stateService.state$, this._configuration$)
             .first()
-            .subscribe(function (stateConfig) {
-            if (stateConfig[0] === State_1.State.Traversing) {
+            .subscribe(function (_a) {
+            var state = _a[0], configuration = _a[1];
+            if (state === State_1.State.Traversing) {
                 _this._navigator.stateService.wait();
-                var position = stateConfig[1].initialPosition;
+                var position = configuration.initialPosition;
                 _this._navigator.stateService.moveTo(position != null ? position : 1);
             }
         });
@@ -22845,6 +23183,10 @@ var SliderComponent = (function (_super) {
             var sliderInput = vd.h("input.SliderControl", {
                 max: 1000,
                 min: 0,
+                oninput: function (e) {
+                    var curtain = Number(e.target.value) / 1000;
+                    _this._navigator.stateService.moveTo(curtain);
+                },
                 type: "range",
                 value: 1000 * sliderState.curtain,
             }, []);
@@ -22859,24 +23201,6 @@ var SliderComponent = (function (_super) {
             return hash;
         })
             .subscribe(this._container.domRenderer.render$);
-        this._elementSubscription = this._container.domRenderer.element$
-            .map(function (e) {
-            var nodeList = e.getElementsByClassName("SliderControl");
-            var slider = nodeList.length > 0 ? nodeList[0] : null;
-            return slider;
-        })
-            .filter(function (input) {
-            return input != null;
-        })
-            .switchMap(function (input) {
-            return Observable_1.Observable.fromEvent(input, "input");
-        })
-            .map(function (e) {
-            return Number(e.target.value) / 1000;
-        })
-            .subscribe(function (curtain) {
-            _this._navigator.stateService.moveTo(curtain);
-        });
         this._sliderStateCreator$.next(null);
         this._stateSubscription = this._navigator.stateService.currentState$
             .map(function (frame) {
@@ -22967,9 +23291,10 @@ var SliderComponent = (function (_super) {
                 return Observable_1.Observable.empty();
             });
         })
-            .map(function (imn) {
+            .map(function (_a) {
+            var element = _a[0], node = _a[1];
             return function (sliderState) {
-                sliderState.updateTexture(imn[0], imn[1]);
+                sliderState.updateTexture(element, node);
                 return sliderState;
             };
         })
@@ -22977,8 +23302,6 @@ var SliderComponent = (function (_super) {
     };
     SliderComponent.prototype._deactivate = function () {
         var _this = this;
-        this._container.mouseService.preventDefaultMouseDown$.next(true);
-        this._container.touchService.preventDefaultTouchMove$.next(true);
         this._navigator.stateService.state$
             .first()
             .subscribe(function (state) {
@@ -22989,7 +23312,6 @@ var SliderComponent = (function (_super) {
         this._sliderStateDisposer$.next(null);
         this._setKeysSubscription.unsubscribe();
         this._setSliderVisibleSubscription.unsubscribe();
-        this._elementSubscription.unsubscribe();
         this._stateSubscription.unsubscribe();
         this._glRenderSubscription.unsubscribe();
         this._domRenderSubscription.unsubscribe();
@@ -23014,44 +23336,16 @@ Component_1.ComponentService.register(SliderComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = SliderComponent;
 
-},{"../../Component":217,"../../Render":223,"../../State":224,"../../Utils":226,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/fromEvent":41,"rxjs/add/observable/of":44,"rxjs/add/observable/zip":46,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/scan":70,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/withLatestFrom":80,"rxjs/add/operator/zip":81,"virtual-dom":173}],254:[function(require,module,exports){
+},{"../../Component":224,"../../Render":230,"../../State":231,"../../Utils":233,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/fromEvent":41,"rxjs/add/observable/of":44,"rxjs/add/observable/zip":47,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/scan":72,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/withLatestFrom":82,"rxjs/add/operator/zip":83,"virtual-dom":180}],260:[function(require,module,exports){
 "use strict";
-var Marker = (function () {
-    function Marker(latLonAlt, markerOptions) {
-        this.visibleInKeys = [];
-        this._id = markerOptions.id;
-        this._latLonAlt = latLonAlt;
-        this._markerOptions = markerOptions;
-        this._type = markerOptions.type;
-    }
-    Object.defineProperty(Marker.prototype, "id", {
-        get: function () {
-            return this._id;
-        },
-        enumerable: true,
-        configurable: true
-    });
-    Object.defineProperty(Marker.prototype, "type", {
-        get: function () {
-            return this._type;
-        },
-        enumerable: true,
-        configurable: true
-    });
-    Object.defineProperty(Marker.prototype, "latLonAlt", {
-        get: function () {
-            return this._latLonAlt;
-        },
-        enumerable: true,
-        configurable: true
-    });
-    return Marker;
-}());
-exports.Marker = Marker;
-Object.defineProperty(exports, "__esModule", { value: true });
-exports.default = Marker;
+var MarkerComponent_1 = require("./MarkerComponent");
+exports.MarkerComponent = MarkerComponent_1.MarkerComponent;
+var SimpleMarker_1 = require("./marker/SimpleMarker");
+exports.SimpleMarker = SimpleMarker_1.SimpleMarker;
+var CircleMarker_1 = require("./marker/CircleMarker");
+exports.CircleMarker = CircleMarker_1.CircleMarker;
 
-},{}],255:[function(require,module,exports){
+},{"./MarkerComponent":261,"./marker/CircleMarker":264,"./marker/SimpleMarker":266}],261:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -23059,223 +23353,713 @@ var __extends = (this && this.__extends) || function (d, b) {
     function __() { this.constructor = d; }
     d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
 };
-var _ = require("underscore");
 var THREE = require("three");
-var rbush = require("rbush");
+var when = require("when");
 var Observable_1 = require("rxjs/Observable");
-var Subject_1 = require("rxjs/Subject");
 require("rxjs/add/observable/combineLatest");
 require("rxjs/add/operator/distinctUntilChanged");
-require("rxjs/add/operator/filter");
 require("rxjs/add/operator/map");
-require("rxjs/add/operator/publishReplay");
-require("rxjs/add/operator/scan");
-require("rxjs/add/operator/switchMap");
 var Component_1 = require("../../Component");
 var Render_1 = require("../../Render");
+var Graph_1 = require("../../Graph");
 var Geo_1 = require("../../Geo");
-var MarkerSet = (function () {
-    function MarkerSet() {
-        this._create$ = new Subject_1.Subject();
-        this._remove$ = new Subject_1.Subject();
-        this._update$ = new Subject_1.Subject();
-        // markers list stream is the result of applying marker updates.
-        this._markers$ = this._update$
-            .scan(function (markers, operation) {
-            return operation(markers);
-        }, { hash: {}, spatial: rbush(16, [".lon", ".lat", ".lon", ".lat"]) })
-            .map(function (markers) {
-            return markers.spatial;
-        })
-            .publishReplay(1)
-            .refCount();
-        // creation stream generate creation updates from given markers.
-        this._create$
-            .map(function (marker) {
-            return function (markers) {
-                if (markers.hash[marker.id]) {
-                    markers.spatial.remove(markers.hash[marker.id]);
-                }
-                var rbushObj = {
-                    id: marker.id,
-                    lat: marker.latLonAlt.lat,
-                    lon: marker.latLonAlt.lon,
-                    marker: marker,
-                };
-                markers.spatial.insert(rbushObj);
-                markers.hash[marker.id] = rbushObj;
-                return markers;
-            };
-        })
-            .subscribe(this._update$);
-        // remove stream generates remove updates from given markers
-        this._remove$
-            .map(function (id) {
-            return function (markers) {
-                var rbushObj = markers.hash[id];
-                markers.spatial.remove(rbushObj);
-                delete markers.hash[id];
-                return markers;
-            };
-        })
-            .subscribe(this._update$);
-    }
-    MarkerSet.prototype.addMarker = function (marker) {
-        this._create$.next(marker);
-    };
-    MarkerSet.prototype.removeMarker = function (id) {
-        this._remove$.next(id);
-    };
-    Object.defineProperty(MarkerSet.prototype, "markers$", {
-        get: function () {
-            return this._markers$;
-        },
-        enumerable: true,
-        configurable: true
-    });
-    return MarkerSet;
-}());
-exports.MarkerSet = MarkerSet;
+/**
+ * @class MarkerComponent
+ *
+ * @classdesc Component for showing and editing 3D marker objects.
+ *
+ * The `add` method is used for adding new markers or replacing
+ * markers already in the set.
+ *
+ * If a marker already in the set has the same
+ * id as one of the markers added, the old marker will be removed
+ * the added marker will take its place.
+ *
+ * It is not possible to update markers in the set by updating any properties
+ * directly on the marker object. Markers need to be replaced by
+ * re-adding them for updates to geographic position or configuration
+ * to be reflected.
+ *
+ * Markers added to the marker component can be either interactive
+ * or non-interactive. Different marker types define their behavior.
+ * Markers with interaction support can be configured with options
+ * to respond to dragging inside the viewer and be detected when
+ * retrieving markers from pixel points with the `getMarkerIdAt` method.
+ *
+ * To retrive and use the marker component
+ *
+ * @example
+ * ```
+ * var markerComponent = viewer.getComponent("marker");
+ * ```
+ */
 var MarkerComponent = (function (_super) {
     __extends(MarkerComponent, _super);
     function MarkerComponent(name, container, navigator) {
-        return _super.call(this, name, container, navigator) || this;
+        var _this = _super.call(this, name, container, navigator) || this;
+        _this._relativeGroundAltitude = -2;
+        _this._geoCoords = new Geo_1.GeoCoords();
+        _this._graphCalculator = new Graph_1.GraphCalculator();
+        _this._markerScene = new Component_1.MarkerScene();
+        _this._markerSet = new Component_1.MarkerSet();
+        _this._viewportCoords = new Geo_1.ViewportCoords();
+        return _this;
     }
-    MarkerComponent.prototype._activate = function () {
-        var _this = this;
-        this._scene = new THREE.Scene();
-        this._markerSet = new MarkerSet();
-        this._markerObjects = {};
-        this._disposable = Observable_1.Observable
-            .combineLatest([
-            this._navigator.stateService.currentState$,
-            this._markerSet.markers$,
-        ], function (frame, markers) {
-            return { frame: frame, markers: markers };
-        })
-            .distinctUntilChanged(undefined, function (args) {
-            return args.frame.id;
-        })
-            .map(function (args) {
-            return _this._renderHash(args);
-        })
-            .subscribe(this._container.glRenderer.render$);
+    /**
+     * Add markers to the marker set or replace markers in the marker set.
+     *
+     * @description If a marker already in the set has the same
+     * id as one of the markers added, the old marker will be removed
+     * the added marker will take its place.
+     *
+     * Any marker inside the visible bounding bbox
+     * will be initialized and placed in the viewer.
+     *
+     * @param {Array<Marker>} markers - Markers to add.
+     *
+     * @example ```markerComponent.add([marker1, marker2]);```
+     */
+    MarkerComponent.prototype.add = function (markers) {
+        this._markerSet.add(markers);
     };
-    MarkerComponent.prototype._deactivate = function () {
-        // release memory
-        this._disposeScene();
-        this._disposable.unsubscribe();
+    /**
+     * Check if a marker exist in the marker set.
+     *
+     * @param {string} markerId - Id of the marker.
+     *
+     * @example ```var markerExists = markerComponent.has("markerId");```
+     */
+    MarkerComponent.prototype.has = function (markerId) {
+        return this._markerSet.has(markerId);
     };
-    MarkerComponent.prototype._getDefaultConfiguration = function () {
-        return {};
+    /**
+     * Returns the marker in the marker set with the specified id, or
+     * undefined if the id matches no marker.
+     *
+     * @param {string} markerId - Id of the marker.
+     *
+     * @example ```var marker = markerComponent.get("markerId");```
+     *
+     */
+    MarkerComponent.prototype.get = function (markerId) {
+        return this._markerSet.get(markerId);
     };
-    MarkerComponent.prototype.createMarker = function (latLonAlt, markerOptions) {
-        if (markerOptions.type === "marker") {
-            return new Component_1.SimpleMarker(latLonAlt, markerOptions);
-        }
-        return null;
+    /**
+     * Returns an array of all markers.
+     *
+     * @example ```var markers = markerComponent.getAll();```
+     */
+    MarkerComponent.prototype.getAll = function () {
+        return this._markerSet.getAll();
     };
-    MarkerComponent.prototype.addMarker = function (marker) {
-        this._markerSet.addMarker(marker);
+    /**
+     * Returns the id of the interactive marker closest to the current camera
+     * position ids for marker currently visible at the specified point.
+     *
+     * @description Notice that the pixelPoint argument requires x, y
+     * coordinates from pixel space.
+     *
+     * With this function, you can use the coordinates provided by mouse
+     * events to get information out of the marker component.
+     *
+     * If no interactive geometry of an interactive marker exist at the pixel
+     * point, null will be returned.
+     *
+     * @param {Array<number>} pixelPoint - Pixel coordinates on the viewer element.
+     * @returns {string} Id of the interactive marker closest to the camera. If no
+     * interactive marker exist at the pixel point, null will be returned.
+     *
+     * @example
+     * ```
+     * markerComponent.getMarkerIdAt([100, 100])
+     *     .then((markerId) => { console.log(markerId); });
+     * ```
+     */
+    MarkerComponent.prototype.getMarkerIdAt = function (pixelPoint) {
+        var _this = this;
+        return when.promise(function (resolve, reject) {
+            _this._container.renderService.renderCamera$
+                .first()
+                .map(function (render) {
+                var viewport = _this._viewportCoords
+                    .canvasToViewport(pixelPoint[0], pixelPoint[1], _this._container.element);
+                var id = _this._markerScene.intersectObjects(viewport, render.perspective);
+                return id;
+            })
+                .subscribe(function (id) {
+                resolve(id);
+            }, function (error) {
+                reject(error);
+            });
+        });
     };
-    Object.defineProperty(MarkerComponent.prototype, "markers$", {
-        get: function () {
-            return this._markerSet.markers$;
-        },
-        enumerable: true,
-        configurable: true
-    });
-    MarkerComponent.prototype.removeMarker = function (id) {
-        this._markerSet.removeMarker(id);
+    /**
+     * Remove markers with the specified ids from the marker set.
+     *
+     * @param {Array<string>} markerIds - Ids for markers to remove.
+     *
+     * @example ```markerComponent.remove(["id-1", "id-2"]);```
+     */
+    MarkerComponent.prototype.remove = function (markerIds) {
+        this._markerSet.remove(markerIds);
     };
-    MarkerComponent.prototype._renderHash = function (args) {
-        // determine if render is needed while updating scene
-        // specific properies.
-        var needsRender = this._updateScene(args);
-        // return render hash with render function and
-        // render in foreground.
-        return {
-            name: this._name,
-            render: {
-                frameId: args.frame.id,
-                needsRender: needsRender,
-                render: this._render.bind(this),
-                stage: Render_1.GLRenderStage.Foreground,
-            },
-        };
+    /**
+     * Remove all markers from the marker set.
+     *
+     * @example ```markerComponent.removeAll();```
+     */
+    MarkerComponent.prototype.removeAll = function () {
+        this._markerSet.removeAll();
     };
-    MarkerComponent.prototype._updateScene = function (args) {
-        if (!args.frame ||
-            !args.markers ||
-            !args.frame.state.currentNode) {
+    MarkerComponent.prototype._activate = function () {
+        var _this = this;
+        var groundAltitude$ = this._navigator.stateService.currentState$
+            .map(function (frame) {
+            return frame.state.camera.position.z + _this._relativeGroundAltitude;
+        })
+            .distinctUntilChanged(function (a1, a2) {
+            return Math.abs(a1 - a2) < 0.01;
+        })
+            .publishReplay(1)
+            .refCount();
+        var geoInitiated$ = Observable_1.Observable
+            .combineLatest(groundAltitude$, this._navigator.stateService.reference$)
+            .first()
+            .map(function () { })
+            .publishReplay(1)
+            .refCount();
+        var clampedConfiguration$ = this._configuration$
+            .map(function (configuration) {
+            return { visibleBBoxSize: Math.max(1, Math.min(200, configuration.visibleBBoxSize)) };
+        });
+        var currentlatLon$ = this._navigator.stateService.currentNode$
+            .map(function (node) { return node.latLon; })
+            .publishReplay(1)
+            .refCount();
+        var visibleBBox$ = Observable_1.Observable
+            .combineLatest(clampedConfiguration$, currentlatLon$)
+            .map(function (_a) {
+            var configuration = _a[0], latLon = _a[1];
+            return _this._graphCalculator
+                .boundingBoxCorners(latLon, configuration.visibleBBoxSize / 2);
+        })
+            .publishReplay(1)
+            .refCount();
+        var visibleMarkers$ = Observable_1.Observable
+            .combineLatest(Observable_1.Observable
+            .of(this._markerSet)
+            .concat(this._markerSet.changed$), visibleBBox$)
+            .map(function (_a) {
+            var set = _a[0], bbox = _a[1];
+            return set.search(bbox);
+        });
+        this._setChangedSubscription = geoInitiated$
+            .switchMap(function () {
+            return visibleMarkers$
+                .withLatestFrom(_this._navigator.stateService.reference$, groundAltitude$);
+        })
+            .subscribe(function (_a) {
+            var markers = _a[0], reference = _a[1], alt = _a[2];
+            var geoCoords = _this._geoCoords;
+            var markerScene = _this._markerScene;
+            var sceneMarkers = markerScene.markers;
+            var markersToRemove = Object.assign({}, sceneMarkers);
+            for (var _i = 0, markers_1 = markers; _i < markers_1.length; _i++) {
+                var marker = markers_1[_i];
+                if (marker.id in sceneMarkers) {
+                    delete markersToRemove[marker.id];
+                }
+                else {
+                    var point3d = geoCoords
+                        .geodeticToEnu(marker.latLon.lat, marker.latLon.lon, reference.alt + alt, reference.lat, reference.lon, reference.alt);
+                    markerScene.add(marker, point3d);
+                }
+            }
+            for (var id in markersToRemove) {
+                if (!markersToRemove.hasOwnProperty(id)) {
+                    continue;
+                }
+                markerScene.remove(id);
+            }
+        });
+        this._markersUpdatedSubscription = geoInitiated$
+            .switchMap(function () {
+            return _this._markerSet.updated$
+                .withLatestFrom(visibleBBox$, _this._navigator.stateService.reference$, groundAltitude$);
+        })
+            .subscribe(function (_a) {
+            var markers = _a[0], _b = _a[1], sw = _b[0], ne = _b[1], reference = _a[2], alt = _a[3];
+            var geoCoords = _this._geoCoords;
+            var markerScene = _this._markerScene;
+            for (var _i = 0, markers_2 = markers; _i < markers_2.length; _i++) {
+                var marker = markers_2[_i];
+                var exists = markerScene.has(marker.id);
+                var visible = marker.latLon.lat > sw.lat &&
+                    marker.latLon.lat < ne.lat &&
+                    marker.latLon.lon > sw.lon &&
+                    marker.latLon.lon < ne.lon;
+                if (visible) {
+                    var point3d = geoCoords
+                        .geodeticToEnu(marker.latLon.lat, marker.latLon.lon, reference.alt + alt, reference.lat, reference.lon, reference.alt);
+                    markerScene.add(marker, point3d);
+                }
+                else if (!visible && exists) {
+                    markerScene.remove(marker.id);
+                }
+            }
+        });
+        this._referenceSubscription = this._navigator.stateService.reference$
+            .skip(1)
+            .withLatestFrom(groundAltitude$)
+            .subscribe(function (_a) {
+            var reference = _a[0], alt = _a[1];
+            var geoCoords = _this._geoCoords;
+            var markerScene = _this._markerScene;
+            for (var _i = 0, _b = markerScene.getAll(); _i < _b.length; _i++) {
+                var marker = _b[_i];
+                var point3d = geoCoords
+                    .geodeticToEnu(marker.latLon.lat, marker.latLon.lon, reference.alt + alt, reference.lat, reference.lon, reference.alt);
+                markerScene.update(marker.id, point3d);
+            }
+        });
+        this._adjustHeightSubscription = groundAltitude$
+            .skip(1)
+            .withLatestFrom(this._navigator.stateService.reference$, currentlatLon$)
+            .subscribe(function (_a) {
+            var alt = _a[0], reference = _a[1], latLon = _a[2];
+            var geoCoords = _this._geoCoords;
+            var markerScene = _this._markerScene;
+            var position = geoCoords
+                .geodeticToEnu(latLon.lat, latLon.lon, reference.alt + alt, reference.lat, reference.lon, reference.alt);
+            for (var _i = 0, _b = markerScene.getAll(); _i < _b.length; _i++) {
+                var marker = _b[_i];
+                var point3d = geoCoords
+                    .geodeticToEnu(marker.latLon.lat, marker.latLon.lon, reference.alt + alt, reference.lat, reference.lon, reference.alt);
+                var distanceX = point3d[0] - position[0];
+                var distanceY = point3d[1] - position[1];
+                var groundDistance = Math.sqrt(distanceX * distanceX + distanceY * distanceY);
+                if (groundDistance > 50) {
+                    continue;
+                }
+                markerScene.lerpAltitude(marker.id, alt, Math.min(1, Math.max(0, 1.2 - 1.2 * groundDistance / 50)));
+            }
+        });
+        this._renderSubscription = this._navigator.stateService.currentState$
+            .map(function (frame) {
+            var scene = _this._markerScene;
+            return {
+                name: _this._name,
+                render: {
+                    frameId: frame.id,
+                    needsRender: scene.needsRender,
+                    render: scene.render.bind(scene),
+                    stage: Render_1.GLRenderStage.Foreground,
+                },
+            };
+        })
+            .subscribe(this._container.glRenderer.render$);
+        var hoveredMarkerId$ = Observable_1.Observable
+            .combineLatest(this._container.renderService.renderCamera$, this._container.mouseService.mouseMove$)
+            .map(function (_a) {
+            var render = _a[0], event = _a[1];
+            var viewport = _this._viewportCoords.canvasToViewport(event.clientX, event.clientY, _this._container.element);
+            var markerId = _this._markerScene.intersectObjects(viewport, render.perspective);
+            return markerId;
+        })
+            .publishReplay(1)
+            .refCount();
+        var draggingStarted$ = this._container.mouseService
+            .filtered$(this._name, this._container.mouseService.mouseDragStart$)
+            .map(function (event) {
+            return true;
+        });
+        var draggingStopped$ = this._container.mouseService
+            .filtered$(this._name, this._container.mouseService.mouseDragEnd$)
+            .map(function (event) {
             return false;
-        }
-        var needRender = false;
-        var oldObjects = this._markerObjects;
-        var node = args.frame.state.currentNode;
-        this._markerObjects = {};
-        var boxWidth = 0.001;
-        var minLon = node.latLon.lon - boxWidth / 2;
-        var minLat = node.latLon.lat - boxWidth / 2;
-        var maxLon = node.latLon.lon + boxWidth / 2;
-        var maxLat = node.latLon.lat + boxWidth / 2;
-        var markers = _.map(args.markers.search({ maxX: maxLon, maxY: maxLat, minX: minLon, minY: minLat }), function (item) {
-            return item.marker;
-        }).filter(function (marker) {
-            return marker.visibleInKeys.length === 0 || _.contains(marker.visibleInKeys, node.key);
         });
-        for (var _i = 0, markers_1 = markers; _i < markers_1.length; _i++) {
-            var marker = markers_1[_i];
-            if (marker.id in oldObjects) {
-                this._markerObjects[marker.id] = oldObjects[marker.id];
-                delete oldObjects[marker.id];
+        var dragging$ = Observable_1.Observable
+            .merge(draggingStarted$, draggingStopped$)
+            .startWith(false);
+        this._dragEventSubscription = draggingStarted$
+            .withLatestFrom(hoveredMarkerId$)
+            .merge(Observable_1.Observable
+            .combineLatest(draggingStopped$, Observable_1.Observable.of(null)))
+            .startWith([false, null])
+            .pairwise()
+            .subscribe(function (_a) {
+            var previous = _a[0], current = _a[1];
+            var dragging = current[0];
+            var eventType = dragging ? MarkerComponent.dragstart : MarkerComponent.dragend;
+            var id = dragging ? current[1] : previous[1];
+            var marker = _this._markerScene.get(id);
+            var markerEvent = { marker: marker, target: _this, type: eventType };
+            _this.fire(eventType, markerEvent);
+        });
+        this._mouseClaimSubscription = Observable_1.Observable
+            .combineLatest(this._container.mouseService.active$, hoveredMarkerId$, dragging$)
+            .map(function (_a) {
+            var active = _a[0], markerId = _a[1], dragging = _a[2];
+            return (!active && markerId != null) || dragging;
+        })
+            .distinctUntilChanged()
+            .subscribe(function (hovered) {
+            if (hovered) {
+                _this._container.mouseService.claimMouse(_this._name, 1);
             }
             else {
-                var reference = args.frame.state.reference;
-                var p = (new Geo_1.GeoCoords).geodeticToEnu(marker.latLonAlt.lat, marker.latLonAlt.lon, marker.latLonAlt.alt, reference.lat, reference.lon, reference.alt);
-                var o = marker.createGeometry();
-                o.position.set(p[0], p[1], p[2]);
-                this._scene.add(o);
-                this._markerObjects[marker.id] = o;
-                needRender = true;
+                _this._container.mouseService.unclaimMouse(_this._name);
+            }
+        });
+        var offset$ = this._container.mouseService
+            .filtered$(this._name, this._container.mouseService.mouseDragStart$)
+            .withLatestFrom(hoveredMarkerId$, this._container.renderService.renderCamera$)
+            .map(function (_a) {
+            var e = _a[0], id = _a[1], r = _a[2];
+            var marker = _this._markerScene.get(id);
+            var _b = _this._viewportCoords.projectToCanvas(marker.geometry.position.toArray(), _this._container.element, r.perspective), groundCanvasX = _b[0], groundCanvasY = _b[1];
+            var offset = [e.clientX - groundCanvasX, e.clientY - groundCanvasY];
+            return [marker, offset, r];
+        })
+            .publishReplay(1)
+            .refCount();
+        this._updateMarkerSubscription = this._container.mouseService
+            .filtered$(this._name, this._container.mouseService.mouseDrag$)
+            .withLatestFrom(offset$, this._navigator.stateService.reference$, clampedConfiguration$)
+            .subscribe(function (_a) {
+            var event = _a[0], _b = _a[1], marker = _b[0], offset = _b[1], render = _b[2], reference = _a[2], configuration = _a[3];
+            if (!_this._markerScene.has(marker.id)) {
+                return;
+            }
+            var groundX = event.clientX - offset[0];
+            var groundY = event.clientY - offset[1];
+            var _c = _this._viewportCoords
+                .canvasToViewport(groundX, groundY, _this._container.element), viewportX = _c[0], viewportY = _c[1];
+            var direction = new THREE.Vector3(viewportX, viewportY, 1)
+                .unproject(render.perspective)
+                .sub(render.perspective.position)
+                .normalize();
+            var distance = Math.min(_this._relativeGroundAltitude / direction.z, configuration.visibleBBoxSize / 2 - 0.1);
+            if (distance < 0) {
+                return;
+            }
+            var intersection = direction
+                .clone()
+                .multiplyScalar(distance)
+                .add(render.perspective.position);
+            intersection.z = render.perspective.position.z + _this._relativeGroundAltitude;
+            var _d = _this._geoCoords
+                .enuToGeodetic(intersection.x, intersection.y, intersection.z, reference.lat, reference.lon, reference.alt), lat = _d[0], lon = _d[1];
+            _this._markerScene.update(marker.id, intersection.toArray(), { lat: lat, lon: lon });
+            _this._markerSet.update(marker);
+            var markerEvent = { marker: marker, target: _this, type: MarkerComponent.changed };
+            _this.fire(MarkerComponent.changed, markerEvent);
+        });
+    };
+    MarkerComponent.prototype._deactivate = function () {
+        this._adjustHeightSubscription.unsubscribe();
+        this._dragEventSubscription.unsubscribe();
+        this._markersUpdatedSubscription.unsubscribe();
+        this._mouseClaimSubscription.unsubscribe();
+        this._referenceSubscription.unsubscribe();
+        this._renderSubscription.unsubscribe();
+        this._setChangedSubscription.unsubscribe();
+        this._updateMarkerSubscription.unsubscribe();
+        this._markerScene.clear();
+    };
+    MarkerComponent.prototype._getDefaultConfiguration = function () {
+        return { visibleBBoxSize: 100 };
+    };
+    return MarkerComponent;
+}(Component_1.Component));
+MarkerComponent.componentName = "marker";
+/**
+ * Fired when the position of a marker is changed.
+ * @event
+ * @type {IMarkerEvent} markerEvent - Marker event data.
+ * @example
+ * ```
+ * markerComponent.on("changed", function(e) {
+ *     console.log(e.marker.id, e.marker.latLon);
+ * });
+ * ```
+ */
+MarkerComponent.changed = "changed";
+/**
+ * Fired when a marker drag interaction starts.
+ * @event
+ * @type {IMarkerEvent} markerEvent - Marker event data.
+ * @example
+ * ```
+ * markerComponent.on("dragstart", function(e) {
+ *     console.log(e.marker.id, e.marker.latLon);
+ * });
+ * ```
+ */
+MarkerComponent.dragstart = "dragstart";
+/**
+ * Fired when a marker drag interaction ends.
+ * @event
+ * @type {IMarkerEvent} markerEvent - Marker event data.
+ * @example
+ * ```
+ * markerComponent.on("dragend", function(e) {
+ *     console.log(e.marker.id, e.marker.latLon);
+ * });
+ * ```
+ */
+MarkerComponent.dragend = "dragend";
+exports.MarkerComponent = MarkerComponent;
+Component_1.ComponentService.register(MarkerComponent);
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = MarkerComponent;
+
+},{"../../Component":224,"../../Geo":227,"../../Graph":228,"../../Render":230,"rxjs/Observable":28,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/map":64,"three":174,"when":221}],262:[function(require,module,exports){
+/// <reference path="../../../typings/index.d.ts" />
+"use strict";
+var THREE = require("three");
+var MarkerScene = (function () {
+    function MarkerScene(scene, raycaster) {
+        this._needsRender = false;
+        this._interactiveObjects = [];
+        this._markers = {};
+        this._objectMarkers = {};
+        this._raycaster = !!raycaster ? raycaster : new THREE.Raycaster();
+        this._scene = !!scene ? scene : new THREE.Scene();
+    }
+    Object.defineProperty(MarkerScene.prototype, "markers", {
+        get: function () {
+            return this._markers;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MarkerScene.prototype, "needsRender", {
+        get: function () {
+            return this._needsRender;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    MarkerScene.prototype.add = function (marker, position) {
+        if (marker.id in this._markers) {
+            this._dispose(marker.id);
+        }
+        marker.createGeometry(position);
+        this._scene.add(marker.geometry);
+        this._markers[marker.id] = marker;
+        for (var _i = 0, _a = marker.getInteractiveObjects(); _i < _a.length; _i++) {
+            var interactiveObject = _a[_i];
+            this._interactiveObjects.push(interactiveObject);
+            this._objectMarkers[interactiveObject.uuid] = marker.id;
+        }
+        this._needsRender = true;
+    };
+    MarkerScene.prototype.clear = function () {
+        for (var id in this._markers) {
+            if (!this._markers.hasOwnProperty) {
+                continue;
             }
+            this._dispose(id);
         }
-        for (var i in oldObjects) {
-            if (oldObjects.hasOwnProperty(i)) {
-                this._disposeObject(oldObjects[i]);
-                needRender = true;
+        this._needsRender = true;
+    };
+    MarkerScene.prototype.get = function (id) {
+        return this._markers[id];
+    };
+    MarkerScene.prototype.getAll = function () {
+        var _this = this;
+        return Object
+            .keys(this._markers)
+            .map(function (id) { return _this._markers[id]; });
+    };
+    MarkerScene.prototype.has = function (id) {
+        return id in this._markers;
+    };
+    MarkerScene.prototype.intersectObjects = function (_a, camera) {
+        var viewportX = _a[0], viewportY = _a[1];
+        this._raycaster.setFromCamera(new THREE.Vector2(viewportX, viewportY), camera);
+        var intersects = this._raycaster.intersectObjects(this._interactiveObjects);
+        for (var _i = 0, intersects_1 = intersects; _i < intersects_1.length; _i++) {
+            var intersect = intersects_1[_i];
+            if (intersect.object.uuid in this._objectMarkers) {
+                return this._objectMarkers[intersect.object.uuid];
             }
         }
-        return needRender;
+        return null;
+    };
+    MarkerScene.prototype.lerpAltitude = function (id, alt, alpha) {
+        if (!(id in this._markers)) {
+            return;
+        }
+        this._markers[id].lerpAltitude(alt, alpha);
+        this._needsRender = true;
+    };
+    MarkerScene.prototype.remove = function (id) {
+        if (!(id in this._markers)) {
+            return;
+        }
+        this._dispose(id);
+        this._needsRender = true;
     };
-    MarkerComponent.prototype._render = function (perspectiveCamera, renderer) {
+    MarkerScene.prototype.render = function (perspectiveCamera, renderer) {
         renderer.render(this._scene, perspectiveCamera);
+        this._needsRender = false;
     };
-    MarkerComponent.prototype._disposeObject = function (object) {
-        this._scene.remove(object);
-        for (var i = 0; i < object.children.length; ++i) {
-            var c = object.children[i];
-            c.geometry.dispose();
-            c.material.dispose();
+    MarkerScene.prototype.update = function (id, position, latLon) {
+        if (!(id in this._markers)) {
+            return;
         }
+        var marker = this._markers[id];
+        marker.updatePosition(position, latLon);
+        this._needsRender = true;
     };
-    MarkerComponent.prototype._disposeScene = function () {
-        for (var i in this._markerObjects) {
-            if (this._markerObjects.hasOwnProperty(i)) {
-                this._disposeObject(this._markerObjects[i]);
+    MarkerScene.prototype._dispose = function (id) {
+        var marker = this._markers[id];
+        this._scene.remove(marker.geometry);
+        for (var _i = 0, _a = marker.getInteractiveObjects(); _i < _a.length; _i++) {
+            var interactiveObject = _a[_i];
+            var index = this._interactiveObjects.indexOf(interactiveObject);
+            if (index !== -1) {
+                this._interactiveObjects.splice(index, 1);
+            }
+            else {
+                console.warn("Object does not exist (" + interactiveObject.id + ") for " + id);
             }
+            delete this._objectMarkers[interactiveObject.uuid];
         }
-        this._markerObjects = {};
+        marker.disposeGeometry();
+        delete this._markers[id];
     };
-    return MarkerComponent;
-}(Component_1.Component));
-MarkerComponent.componentName = "marker";
-exports.MarkerComponent = MarkerComponent;
-Component_1.ComponentService.register(MarkerComponent);
+    return MarkerScene;
+}());
+exports.MarkerScene = MarkerScene;
 Object.defineProperty(exports, "__esModule", { value: true });
-exports.default = MarkerComponent;
+exports.default = MarkerScene;
+
+},{"three":174}],263:[function(require,module,exports){
+/// <reference path="../../../typings/index.d.ts" />
+"use strict";
+var rbush = require("rbush");
+var Subject_1 = require("rxjs/Subject");
+require("rxjs/add/operator/map");
+require("rxjs/add/operator/publishReplay");
+require("rxjs/add/operator/scan");
+var MarkerSet = (function () {
+    function MarkerSet() {
+        this._hash = {};
+        this._index = rbush(16, [".lon", ".lat", ".lon", ".lat"]);
+        this._indexChanged$ = new Subject_1.Subject();
+        this._updated$ = new Subject_1.Subject();
+    }
+    Object.defineProperty(MarkerSet.prototype, "changed$", {
+        get: function () {
+            return this._indexChanged$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MarkerSet.prototype, "updated$", {
+        get: function () {
+            return this._updated$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    MarkerSet.prototype.add = function (markers) {
+        var updated = [];
+        var hash = this._hash;
+        var index = this._index;
+        for (var _i = 0, markers_1 = markers; _i < markers_1.length; _i++) {
+            var marker = markers_1[_i];
+            var id = marker.id;
+            if (id in hash) {
+                index.remove(hash[id]);
+                updated.push(marker);
+            }
+            var item = {
+                lat: marker.latLon.lat,
+                lon: marker.latLon.lon,
+                marker: marker,
+            };
+            hash[id] = item;
+            index.insert(item);
+        }
+        if (updated.length > 0) {
+            this._updated$.next(updated);
+        }
+        if (markers.length > updated.length) {
+            this._indexChanged$.next(this);
+        }
+    };
+    MarkerSet.prototype.has = function (id) {
+        return id in this._hash;
+    };
+    MarkerSet.prototype.get = function (id) {
+        return this.has(id) ? this._hash[id].marker : undefined;
+    };
+    MarkerSet.prototype.getAll = function () {
+        return this._index
+            .all()
+            .map(function (indexItem) {
+            return indexItem.marker;
+        });
+    };
+    MarkerSet.prototype.remove = function (ids) {
+        var hash = this._hash;
+        var index = this._index;
+        var changed = false;
+        for (var _i = 0, ids_1 = ids; _i < ids_1.length; _i++) {
+            var id = ids_1[_i];
+            if (!(id in hash)) {
+                continue;
+            }
+            var item = hash[id];
+            index.remove(item);
+            delete hash[id];
+            changed = true;
+        }
+        if (changed) {
+            this._indexChanged$.next(this);
+        }
+    };
+    MarkerSet.prototype.removeAll = function () {
+        this._hash = {};
+        this._index.clear();
+        this._indexChanged$.next(this);
+    };
+    MarkerSet.prototype.search = function (_a) {
+        var sw = _a[0], ne = _a[1];
+        return this._index
+            .search({ maxX: ne.lon, maxY: ne.lat, minX: sw.lon, minY: sw.lat })
+            .map(function (indexItem) {
+            return indexItem.marker;
+        });
+    };
+    MarkerSet.prototype.update = function (marker) {
+        var hash = this._hash;
+        var index = this._index;
+        var id = marker.id;
+        if (!(id in hash)) {
+            return;
+        }
+        index.remove(hash[id]);
+        var item = {
+            lat: marker.latLon.lat,
+            lon: marker.latLon.lon,
+            marker: marker,
+        };
+        hash[id] = item;
+        index.insert(item);
+    };
+    return MarkerSet;
+}());
+exports.MarkerSet = MarkerSet;
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = MarkerSet;
 
-},{"../../Component":217,"../../Geo":220,"../../Render":223,"rbush":24,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/switchMap":76,"three":167,"underscore":168}],256:[function(require,module,exports){
+},{"rbush":24,"rxjs/Subject":33,"rxjs/add/operator/map":64,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72}],264:[function(require,module,exports){
+/// <reference path="../../../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -23283,50 +24067,263 @@ var __extends = (this && this.__extends) || function (d, b) {
     d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
 };
 var THREE = require("three");
-var Component_1 = require("../../Component");
-var SimpleMarker = (function (_super) {
-    __extends(SimpleMarker, _super);
-    function SimpleMarker(latLonAlt, markerOptions) {
-        var _this = _super.call(this, latLonAlt, markerOptions) || this;
-        _this._circleToRayAngle = 2.0;
-        _this._simpleMarkerStyle = markerOptions.style;
+var Component_1 = require("../../../Component");
+/**
+ * @class CircleMarker
+ *
+ * @classdesc Non-interactive marker with a flat circle shape. The circle
+ * marker can not be configured to be interactive.
+ *
+ * Circle marker properties can not be updated after creation.
+ *
+ * To create and add one `CircleMarker` with default configuration
+ * and one with configuration use
+ *
+ * @example
+ * ```
+ * var defaultMarker = new Mapillary.MarkerComponent.CircleMarker(
+ *     "id-1",
+ *     { lat: 0, lon: 0, });
+ *
+ * var configuredMarker = new Mapillary.MarkerComponent.CircleMarker(
+ *     "id-2",
+ *     { lat: 0, lon: 0, },
+ *     {
+ *         color: "#0Ff",
+ *         opacity: 0.3,
+ *         radius: 0.7,
+ *     });
+ *
+ * markerComponent.add([defaultMarker, configuredMarker]);
+ * ```
+ */
+var CircleMarker = (function (_super) {
+    __extends(CircleMarker, _super);
+    function CircleMarker(id, latLon, options) {
+        var _this = _super.call(this, id, latLon) || this;
+        options = !!options ? options : {};
+        _this._color = options.color != null ? options.color : 0xffffff;
+        _this._opacity = options.opacity != null ? options.opacity : 0.4;
+        _this._radius = options.radius != null ? options.radius : 1;
         return _this;
     }
-    SimpleMarker.prototype.createGeometry = function () {
-        var radius = 2;
-        var cone = new THREE.Mesh(this._markerGeometry(radius, 16, 8), new THREE.MeshBasicMaterial({
-            color: this._stringToRBG(this._simpleMarkerStyle.color),
-            depthWrite: false,
-            opacity: this._simpleMarkerStyle.opacity,
-            shading: THREE.SmoothShading,
-            transparent: true,
-        }));
-        var ball = new THREE.Mesh(new THREE.SphereGeometry(radius / 2, 16, 8), new THREE.MeshBasicMaterial({
-            color: this._stringToRBG(this._simpleMarkerStyle.ballColor),
-            depthWrite: false,
-            opacity: this._simpleMarkerStyle.ballOpacity,
-            shading: THREE.SmoothShading,
+    CircleMarker.prototype._createGeometry = function (position) {
+        var circle = new THREE.Mesh(new THREE.CircleGeometry(this._radius, 16), new THREE.MeshBasicMaterial({
+            color: this._color,
+            opacity: this._opacity,
             transparent: true,
         }));
-        ball.position.z = this._markerHeight(radius);
+        circle.up.fromArray([0, 0, 1]);
+        circle.renderOrder = -1;
         var group = new THREE.Object3D();
-        group.add(ball);
-        group.add(cone);
-        return group;
+        group.add(circle);
+        group.position.fromArray(position);
+        this._geometry = group;
     };
-    SimpleMarker.prototype._markerHeight = function (radius) {
-        var t = Math.tan(Math.PI - this._circleToRayAngle);
-        return radius * Math.sqrt(1 + t * t);
+    CircleMarker.prototype._disposeGeometry = function () {
+        for (var _i = 0, _a = this._geometry.children; _i < _a.length; _i++) {
+            var mesh = _a[_i];
+            mesh.geometry.dispose();
+            mesh.material.dispose();
+        }
     };
-    SimpleMarker.prototype._markerGeometry = function (radius, widthSegments, heightSegments) {
-        var geometry = new THREE.Geometry();
-        widthSegments = Math.max(3, Math.floor(widthSegments) || 8);
-        heightSegments = Math.max(2, Math.floor(heightSegments) || 6);
-        var height = this._markerHeight(radius);
-        var vertices = [];
-        for (var y = 0; y <= heightSegments; ++y) {
-            var verticesRow = [];
-            for (var x = 0; x <= widthSegments; ++x) {
+    CircleMarker.prototype._getInteractiveObjects = function () {
+        return [];
+    };
+    return CircleMarker;
+}(Component_1.Marker));
+exports.CircleMarker = CircleMarker;
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = CircleMarker;
+
+},{"../../../Component":224,"three":174}],265:[function(require,module,exports){
+/// <reference path="../../../../typings/index.d.ts" />
+"use strict";
+/**
+ * @class Marker
+ *
+ * @classdesc Represents an abstract marker class that should be extended
+ * by marker implementations used in the marker component.
+ */
+var Marker = (function () {
+    function Marker(id, latLon) {
+        this._id = id;
+        this._latLon = latLon;
+    }
+    Object.defineProperty(Marker.prototype, "id", {
+        /**
+         * Get id.
+         * @returns {string} The id of the marker.
+         */
+        get: function () {
+            return this._id;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(Marker.prototype, "geometry", {
+        get: function () {
+            return this._geometry;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(Marker.prototype, "latLon", {
+        /**
+         * Get lat lon.
+         * @returns {ILatLon} The geographic coordinates of the marker.
+         */
+        get: function () {
+            return this._latLon;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Marker.prototype.createGeometry = function (position) {
+        if (!!this._geometry) {
+            return;
+        }
+        this._createGeometry(position);
+        // update matrix world if raycasting occurs before first render
+        this._geometry.updateMatrixWorld(true);
+    };
+    Marker.prototype.disposeGeometry = function () {
+        if (!this._geometry) {
+            return;
+        }
+        this._disposeGeometry();
+        this._geometry = undefined;
+    };
+    Marker.prototype.getInteractiveObjects = function () {
+        if (!this._geometry) {
+            return [];
+        }
+        return this._getInteractiveObjects();
+    };
+    Marker.prototype.lerpAltitude = function (alt, alpha) {
+        if (!this._geometry) {
+            return;
+        }
+        this._geometry.position.z = (1 - alpha) * this._geometry.position.z + alpha * alt;
+    };
+    Marker.prototype.updatePosition = function (position, latLon) {
+        if (!!latLon) {
+            this._latLon.lat = latLon.lat;
+            this._latLon.lon = latLon.lon;
+        }
+        if (!this._geometry) {
+            return;
+        }
+        this._geometry.position.fromArray(position);
+        this._geometry.updateMatrixWorld(true);
+    };
+    return Marker;
+}());
+exports.Marker = Marker;
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = Marker;
+
+},{}],266:[function(require,module,exports){
+/// <reference path="../../../../typings/index.d.ts" />
+"use strict";
+var __extends = (this && this.__extends) || function (d, b) {
+    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
+    function __() { this.constructor = d; }
+    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
+};
+var THREE = require("three");
+var Component_1 = require("../../../Component");
+/**
+ * @class SimpleMarker
+ *
+ * @classdesc Interactive marker with ice cream shape. The sphere
+ * inside the ice cream can be configured to be interactive.
+ *
+ * Simple marker properties can not be updated after creation.
+ *
+ * To create and add one `SimpleMarker` with default configuration
+ * (non-interactive) and one interactive with configuration use
+ *
+ * @example
+ * ```
+ * var defaultMarker = new Mapillary.MarkerComponent.SimpleMarker(
+ *     "id-1",
+ *     { lat: 0, lon: 0, });
+ *
+ * var interactiveMarker = new Mapillary.MarkerComponent.SimpleMarker(
+ *     "id-2",
+ *     { lat: 0, lon: 0, },
+ *     {
+ *         ballColor: "#00f",
+ *         ballOpacity: 0.5,
+ *         color: "#00f",
+ *         interactive: true,
+ *         opacity: 0.3,
+ *         radius: 0.7,
+ *     });
+ *
+ * markerComponent.add([defaultMarker, interactiveMarker]);
+ * ```
+ */
+var SimpleMarker = (function (_super) {
+    __extends(SimpleMarker, _super);
+    function SimpleMarker(id, latLon, options) {
+        var _this = _super.call(this, id, latLon) || this;
+        options = !!options ? options : {};
+        _this._ballColor = options.ballColor != null ? options.ballColor : 0xff0000;
+        _this._ballOpacity = options.ballOpacity != null ? options.ballOpacity : 0.8;
+        _this._circleToRayAngle = 2;
+        _this._color = options.color != null ? options.color : 0xff0000;
+        _this._interactive = !!options.interactive;
+        _this._opacity = options.opacity != null ? options.opacity : 0.4;
+        _this._radius = options.radius != null ? options.radius : 1;
+        return _this;
+    }
+    SimpleMarker.prototype._createGeometry = function (position) {
+        var radius = this._radius;
+        var cone = new THREE.Mesh(this._markerGeometry(radius, 8, 8), new THREE.MeshBasicMaterial({
+            color: this._color,
+            opacity: this._opacity,
+            shading: THREE.SmoothShading,
+            transparent: true,
+        }));
+        cone.renderOrder = 1;
+        var ball = new THREE.Mesh(new THREE.SphereGeometry(radius / 2, 8, 8), new THREE.MeshBasicMaterial({
+            color: this._ballColor,
+            opacity: this._ballOpacity,
+            shading: THREE.SmoothShading,
+            transparent: true,
+        }));
+        ball.position.z = this._markerHeight(radius);
+        var group = new THREE.Object3D();
+        group.add(ball);
+        group.add(cone);
+        group.position.fromArray(position);
+        this._geometry = group;
+    };
+    SimpleMarker.prototype._disposeGeometry = function () {
+        for (var _i = 0, _a = this._geometry.children; _i < _a.length; _i++) {
+            var mesh = _a[_i];
+            mesh.geometry.dispose();
+            mesh.material.dispose();
+        }
+    };
+    SimpleMarker.prototype._getInteractiveObjects = function () {
+        return this._interactive ? [this._geometry.children[0]] : [];
+    };
+    SimpleMarker.prototype._markerHeight = function (radius) {
+        var t = Math.tan(Math.PI - this._circleToRayAngle);
+        return radius * Math.sqrt(1 + t * t);
+    };
+    SimpleMarker.prototype._markerGeometry = function (radius, widthSegments, heightSegments) {
+        var geometry = new THREE.Geometry();
+        widthSegments = Math.max(3, Math.floor(widthSegments) || 8);
+        heightSegments = Math.max(2, Math.floor(heightSegments) || 6);
+        var height = this._markerHeight(radius);
+        var vertices = [];
+        for (var y = 0; y <= heightSegments; ++y) {
+            var verticesRow = [];
+            for (var x = 0; x <= widthSegments; ++x) {
                 var u = x / widthSegments * Math.PI * 2;
                 var v = y / heightSegments * Math.PI;
                 var r = void 0;
@@ -23344,40 +24341,651 @@ var SimpleMarker = (function (_super) {
                 geometry.vertices.push(vertex);
                 verticesRow.push(geometry.vertices.length - 1);
             }
-            vertices.push(verticesRow);
-        }
-        for (var y = 0; y < heightSegments; ++y) {
-            for (var x = 0; x < widthSegments; ++x) {
-                var v1 = vertices[y][x + 1];
-                var v2 = vertices[y][x];
-                var v3 = vertices[y + 1][x];
-                var v4 = vertices[y + 1][x + 1];
-                var n1 = geometry.vertices[v1].clone().normalize();
-                var n2 = geometry.vertices[v2].clone().normalize();
-                var n3 = geometry.vertices[v3].clone().normalize();
-                var n4 = geometry.vertices[v4].clone().normalize();
-                geometry.faces.push(new THREE.Face3(v1, v2, v4, [n1, n2, n4]));
-                geometry.faces.push(new THREE.Face3(v2, v3, v4, [n2.clone(), n3, n4.clone()]));
+            vertices.push(verticesRow);
+        }
+        for (var y = 0; y < heightSegments; ++y) {
+            for (var x = 0; x < widthSegments; ++x) {
+                var v1 = vertices[y][x + 1];
+                var v2 = vertices[y][x];
+                var v3 = vertices[y + 1][x];
+                var v4 = vertices[y + 1][x + 1];
+                var n1 = geometry.vertices[v1].clone().normalize();
+                var n2 = geometry.vertices[v2].clone().normalize();
+                var n3 = geometry.vertices[v3].clone().normalize();
+                var n4 = geometry.vertices[v4].clone().normalize();
+                geometry.faces.push(new THREE.Face3(v1, v2, v4, [n1, n2, n4]));
+                geometry.faces.push(new THREE.Face3(v2, v3, v4, [n2.clone(), n3, n4.clone()]));
+            }
+        }
+        geometry.computeFaceNormals();
+        geometry.boundingSphere = new THREE.Sphere(new THREE.Vector3(), radius + height);
+        return geometry;
+    };
+    return SimpleMarker;
+}(Component_1.Marker));
+exports.SimpleMarker = SimpleMarker;
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = SimpleMarker;
+
+},{"../../../Component":224,"three":174}],267:[function(require,module,exports){
+"use strict";
+var __extends = (this && this.__extends) || function (d, b) {
+    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
+    function __() { this.constructor = d; }
+    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
+};
+var Observable_1 = require("rxjs/Observable");
+var Component_1 = require("../../Component");
+/**
+ * The `DoubleClickZoomHandler` allows the user to zoom the viewer photo at a point by double clicking.
+ */
+var DoubleClickZoomHandler = (function (_super) {
+    __extends(DoubleClickZoomHandler, _super);
+    function DoubleClickZoomHandler() {
+        return _super !== null && _super.apply(this, arguments) || this;
+    }
+    DoubleClickZoomHandler.prototype._enable = function () {
+        var _this = this;
+        this._zoomSubscription = Observable_1.Observable
+            .merge(this._container.mouseService
+            .filtered$(this._component.name, this._container.mouseService.dblClick$), this._container.touchService.doubleTap$
+            .map(function (e) {
+            var touch = e.touches[0];
+            return { clientX: touch.clientX, clientY: touch.clientY, shiftKey: e.shiftKey };
+        }))
+            .withLatestFrom(this._container.renderService.renderCamera$, this._navigator.stateService.currentTransform$)
+            .subscribe(function (_a) {
+            var event = _a[0], render = _a[1], transform = _a[2];
+            var element = _this._container.element;
+            var _b = _this._viewportCoords.canvasPosition(event, element), canvasX = _b[0], canvasY = _b[1];
+            var unprojected = _this._viewportCoords.unprojectFromCanvas(canvasX, canvasY, element, render.perspective);
+            var reference = transform.projectBasic(unprojected.toArray());
+            var delta = !!event.shiftKey ? -1 : 1;
+            _this._navigator.stateService.zoomIn(delta, reference);
+        });
+    };
+    DoubleClickZoomHandler.prototype._disable = function () {
+        this._zoomSubscription.unsubscribe();
+    };
+    DoubleClickZoomHandler.prototype._getConfiguration = function (enable) {
+        return { doubleClickZoom: enable };
+    };
+    return DoubleClickZoomHandler;
+}(Component_1.MouseHandlerBase));
+exports.DoubleClickZoomHandler = DoubleClickZoomHandler;
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = DoubleClickZoomHandler;
+
+},{"../../Component":224,"rxjs/Observable":28}],268:[function(require,module,exports){
+/// <reference path="../../../typings/index.d.ts" />
+"use strict";
+var __extends = (this && this.__extends) || function (d, b) {
+    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
+    function __() { this.constructor = d; }
+    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
+};
+var THREE = require("three");
+var Observable_1 = require("rxjs/Observable");
+var Component_1 = require("../../Component");
+/**
+ * The `DragPanHandler` allows the user to pan the viewer photo by clicking and dragging the cursor.
+ */
+var DragPanHandler = (function (_super) {
+    __extends(DragPanHandler, _super);
+    function DragPanHandler(component, container, navigator, viewportCoords, spatial) {
+        var _this = _super.call(this, component, container, navigator, viewportCoords) || this;
+        _this._spatial = spatial;
+        _this._basicRotationThreshold = 5e-2;
+        _this._forceCoeff = 2e-1;
+        return _this;
+    }
+    DragPanHandler.prototype._enable = function () {
+        var _this = this;
+        this._preventDefaultSubscription = Observable_1.Observable.merge(this._container.mouseService.mouseDragStart$, this._container.mouseService.mouseDrag$, this._container.touchService.touchMove$)
+            .subscribe(function (event) {
+            event.preventDefault(); // prevent selection of content outside the viewer
+        });
+        var draggingStarted$ = this._container.mouseService
+            .filtered$(this._component.name, this._container.mouseService.mouseDragStart$)
+            .map(function (event) {
+            return true;
+        });
+        var draggingStopped$ = this._container.mouseService
+            .filtered$(this._component.name, this._container.mouseService.mouseDragEnd$)
+            .map(function (event) {
+            return false;
+        });
+        this._activeMouseSubscription = Observable_1.Observable
+            .merge(draggingStarted$, draggingStopped$)
+            .subscribe(this._container.mouseService.activate$);
+        var touchMovingStarted$ = this._container.touchService.singleTouchDragStart$
+            .map(function (event) {
+            return true;
+        });
+        var touchMovingStopped$ = this._container.touchService.singleTouchDragEnd$
+            .map(function (event) {
+            return false;
+        });
+        this._activeTouchSubscription = Observable_1.Observable
+            .merge(touchMovingStarted$, touchMovingStopped$)
+            .subscribe(this._container.touchService.activate$);
+        this._rotateBasicSubscription = this._navigator.stateService.currentState$
+            .map(function (frame) {
+            return frame.state.currentNode.fullPano || frame.state.nodesAhead < 1;
+        })
+            .distinctUntilChanged()
+            .switchMap(function (enable) {
+            if (!enable) {
+                return Observable_1.Observable.empty();
+            }
+            var mouseDrag$ = Observable_1.Observable
+                .merge(_this._container.mouseService.filtered$(_this._component.name, _this._container.mouseService.mouseDragStart$), _this._container.mouseService.filtered$(_this._component.name, _this._container.mouseService.mouseDrag$), _this._container.mouseService.filtered$(_this._component.name, _this._container.mouseService.mouseDragEnd$)
+                .map(function (e) { return null; }))
+                .pairwise()
+                .filter(function (pair) {
+                return pair[0] != null && pair[1] != null;
+            });
+            var singleTouchDrag$ = Observable_1.Observable
+                .merge(_this._container.touchService.singleTouchDragStart$, _this._container.touchService.singleTouchDrag$, _this._container.touchService.singleTouchDragEnd$.map(function (t) { return null; }))
+                .map(function (event) {
+                return event != null && event.touches.length > 0 ?
+                    event.touches[0] : null;
+            })
+                .pairwise()
+                .filter(function (pair) {
+                return pair[0] != null && pair[1] != null;
+            });
+            return Observable_1.Observable
+                .merge(mouseDrag$, singleTouchDrag$);
+        })
+            .withLatestFrom(this._container.renderService.renderCamera$, this._navigator.stateService.currentTransform$, this._navigator.stateService.currentCamera$)
+            .map(function (_a) {
+            var events = _a[0], render = _a[1], transform = _a[2], c = _a[3];
+            var camera = c.clone();
+            var previousEvent = events[0];
+            var event = events[1];
+            var movementX = event.clientX - previousEvent.clientX;
+            var movementY = event.clientY - previousEvent.clientY;
+            var element = _this._container.element;
+            var _b = _this._viewportCoords.canvasPosition(event, element), canvasX = _b[0], canvasY = _b[1];
+            var currentDirection = _this._viewportCoords.unprojectFromCanvas(canvasX, canvasY, element, render.perspective)
+                .sub(render.perspective.position);
+            var directionX = _this._viewportCoords.unprojectFromCanvas(canvasX - movementX, canvasY, element, render.perspective)
+                .sub(render.perspective.position);
+            var directionY = _this._viewportCoords.unprojectFromCanvas(canvasX, canvasY - movementY, element, render.perspective)
+                .sub(render.perspective.position);
+            var deltaPhi = (movementX > 0 ? 1 : -1) * directionX.angleTo(currentDirection);
+            var deltaTheta = (movementY > 0 ? -1 : 1) * directionY.angleTo(currentDirection);
+            var upQuaternion = new THREE.Quaternion().setFromUnitVectors(camera.up, new THREE.Vector3(0, 0, 1));
+            var upQuaternionInverse = upQuaternion.clone().inverse();
+            var offset = new THREE.Vector3();
+            offset.copy(camera.lookat).sub(camera.position);
+            offset.applyQuaternion(upQuaternion);
+            var length = offset.length();
+            var phi = Math.atan2(offset.y, offset.x);
+            phi += deltaPhi;
+            var theta = Math.atan2(Math.sqrt(offset.x * offset.x + offset.y * offset.y), offset.z);
+            theta += deltaTheta;
+            theta = Math.max(0.01, Math.min(Math.PI - 0.01, theta));
+            offset.x = Math.sin(theta) * Math.cos(phi);
+            offset.y = Math.sin(theta) * Math.sin(phi);
+            offset.z = Math.cos(theta);
+            offset.applyQuaternion(upQuaternionInverse);
+            var lookat = new THREE.Vector3().copy(camera.position).add(offset.multiplyScalar(length));
+            var basic = transform.projectBasic(lookat.toArray());
+            var original = transform.projectBasic(camera.lookat.toArray());
+            var x = basic[0] - original[0];
+            var y = basic[1] - original[1];
+            if (Math.abs(x) > 1) {
+                x = 0;
+            }
+            else if (x > 0.5) {
+                x = x - 1;
+            }
+            else if (x < -0.5) {
+                x = x + 1;
+            }
+            var rotationThreshold = _this._basicRotationThreshold;
+            x = _this._spatial.clamp(x, -rotationThreshold, rotationThreshold);
+            y = _this._spatial.clamp(y, -rotationThreshold, rotationThreshold);
+            if (transform.fullPano) {
+                return [x, y];
+            }
+            var pixelDistances = _this._viewportCoords.getPixelDistances(_this._container.element, transform, render.perspective);
+            var coeff = _this._forceCoeff;
+            if (pixelDistances[0] > 0 && y < 0 && basic[1] < 0.5) {
+                y /= Math.max(1, coeff * pixelDistances[0]);
+            }
+            if (pixelDistances[1] > 0 && x > 0 && basic[0] > 0.5) {
+                x /= Math.max(1, coeff * pixelDistances[1]);
+            }
+            if (pixelDistances[2] > 0 && y > 0 && basic[1] > 0.5) {
+                y /= Math.max(1, coeff * pixelDistances[2]);
+            }
+            if (pixelDistances[3] > 0 && x < 0 && basic[0] < 0.5) {
+                x /= Math.max(1, coeff * pixelDistances[3]);
+            }
+            return [x, y];
+        })
+            .subscribe(function (basicRotation) {
+            _this._navigator.stateService.rotateBasic(basicRotation);
+        });
+    };
+    DragPanHandler.prototype._disable = function () {
+        this._activeMouseSubscription.unsubscribe();
+        this._activeTouchSubscription.unsubscribe();
+        this._preventDefaultSubscription.unsubscribe();
+        this._rotateBasicSubscription.unsubscribe();
+        this._activeMouseSubscription = null;
+        this._activeTouchSubscription = null;
+        this._rotateBasicSubscription = null;
+    };
+    DragPanHandler.prototype._getConfiguration = function (enable) {
+        return { dragPan: enable };
+    };
+    return DragPanHandler;
+}(Component_1.MouseHandlerBase));
+exports.DragPanHandler = DragPanHandler;
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = DragPanHandler;
+
+},{"../../Component":224,"rxjs/Observable":28,"three":174}],269:[function(require,module,exports){
+/// <reference path="../../../typings/index.d.ts" />
+"use strict";
+var __extends = (this && this.__extends) || function (d, b) {
+    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
+    function __() { this.constructor = d; }
+    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
+};
+var Observable_1 = require("rxjs/Observable");
+require("rxjs/add/observable/merge");
+require("rxjs/add/operator/filter");
+require("rxjs/add/operator/map");
+require("rxjs/add/operator/withLatestFrom");
+var Component_1 = require("../../Component");
+var Geo_1 = require("../../Geo");
+/**
+ * @class MouseComponent
+ *
+ * @classdesc Component handling mouse and touch events for camera movement.
+ */
+var MouseComponent = (function (_super) {
+    __extends(MouseComponent, _super);
+    function MouseComponent(name, container, navigator) {
+        var _this = _super.call(this, name, container, navigator) || this;
+        _this._basicDistanceThreshold = 1e-3;
+        _this._basicRotationThreshold = 5e-2;
+        _this._bounceCoeff = 1e-1;
+        var spatial = new Geo_1.Spatial();
+        var viewportCoords = new Geo_1.ViewportCoords();
+        _this._spatial = spatial;
+        _this._viewportCoords = viewportCoords;
+        _this._doubleClickZoomHandler = new Component_1.DoubleClickZoomHandler(_this, container, navigator, viewportCoords);
+        _this._dragPanHandler = new Component_1.DragPanHandler(_this, container, navigator, viewportCoords, spatial);
+        _this._scrollZoomHandler = new Component_1.ScrollZoomHandler(_this, container, navigator, viewportCoords);
+        _this._touchZoomHandler = new Component_1.TouchZoomHandler(_this, container, navigator, viewportCoords);
+        return _this;
+    }
+    Object.defineProperty(MouseComponent.prototype, "doubleClickZoom", {
+        /**
+         * Get double click zoom.
+         *
+         * @returns {DoubleClickZoomHandler} The double click zoom handler.
+         */
+        get: function () {
+            return this._doubleClickZoomHandler;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseComponent.prototype, "dragPan", {
+        /**
+         * Get drag pan.
+         *
+         * @returns {DragPanHandler} The drag pan handler.
+         */
+        get: function () {
+            return this._dragPanHandler;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseComponent.prototype, "scrollZoom", {
+        /**
+         * Get scroll zoom.
+         *
+         * @returns {ScrollZoomHandler} The scroll zoom handler.
+         */
+        get: function () {
+            return this._scrollZoomHandler;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseComponent.prototype, "touchZoom", {
+        /**
+         * Get touch zoom.
+         *
+         * @returns {TouchZoomHandler} The touch zoom handler.
+         */
+        get: function () {
+            return this._touchZoomHandler;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    MouseComponent.prototype._activate = function () {
+        var _this = this;
+        this._configurationSubscription = this._configuration$
+            .subscribe(function (configuration) {
+            if (configuration.doubleClickZoom) {
+                _this._doubleClickZoomHandler.enable();
+            }
+            else {
+                _this._doubleClickZoomHandler.disable();
+            }
+            if (configuration.dragPan) {
+                _this._dragPanHandler.enable();
+            }
+            else {
+                _this._dragPanHandler.disable();
+            }
+            if (configuration.scrollZoom) {
+                _this._scrollZoomHandler.enable();
+            }
+            else {
+                _this._scrollZoomHandler.disable();
+            }
+            if (configuration.touchZoom) {
+                _this._touchZoomHandler.enable();
+            }
+            else {
+                _this._touchZoomHandler.disable();
+            }
+        });
+        var inTransition$ = this._navigator.stateService.currentState$
+            .map(function (frame) {
+            return frame.state.alpha < 1;
+        });
+        this._bounceSubscription = Observable_1.Observable
+            .combineLatest(inTransition$, this._navigator.stateService.inTranslation$, this._container.mouseService.active$, this._container.touchService.active$)
+            .map(function (noForce) {
+            return noForce[0] || noForce[1] || noForce[2] || noForce[3];
+        })
+            .distinctUntilChanged()
+            .switchMap(function (noForce) {
+            return noForce ?
+                Observable_1.Observable.empty() :
+                Observable_1.Observable.combineLatest(_this._container.renderService.renderCamera$, _this._navigator.stateService.currentTransform$.first());
+        })
+            .subscribe(function (args) {
+            var renderCamera = args[0];
+            var perspectiveCamera = renderCamera.perspective;
+            var transform = args[1];
+            var distanceThreshold = _this._basicDistanceThreshold / Math.pow(2, renderCamera.zoom);
+            var basicCenter = _this._viewportCoords.viewportToBasic(0, 0, transform, perspectiveCamera);
+            if (Math.abs(basicCenter[0] - 0.5) < distanceThreshold && Math.abs(basicCenter[1] - 0.5) < distanceThreshold) {
+                return;
+            }
+            var basicDistances = _this._viewportCoords.getBasicDistances(transform, perspectiveCamera);
+            var basicX = 0;
+            var basicY = 0;
+            if (basicDistances[0] < distanceThreshold && basicDistances[1] < distanceThreshold &&
+                basicDistances[2] < distanceThreshold && basicDistances[3] < distanceThreshold) {
+                return;
+            }
+            if (Math.abs(basicDistances[0] - basicDistances[2]) < distanceThreshold &&
+                Math.abs(basicDistances[1] - basicDistances[3]) < distanceThreshold) {
+                return;
+            }
+            var coeff = _this._bounceCoeff;
+            if (basicDistances[1] > 0 && basicDistances[3] === 0) {
+                basicX = -coeff * basicDistances[1];
+            }
+            else if (basicDistances[1] === 0 && basicDistances[3] > 0) {
+                basicX = coeff * basicDistances[3];
+            }
+            else if (basicDistances[1] > 0 && basicDistances[3] > 0) {
+                basicX = coeff * (basicDistances[3] - basicDistances[1]) / 2;
+            }
+            if (basicDistances[0] > 0 && basicDistances[2] === 0) {
+                basicY = coeff * basicDistances[0];
+            }
+            else if (basicDistances[0] === 0 && basicDistances[2] > 0) {
+                basicY = -coeff * basicDistances[2];
+            }
+            else if (basicDistances[0] > 0 && basicDistances[2] > 0) {
+                basicY = coeff * (basicDistances[0] - basicDistances[2]) / 2;
+            }
+            var rotationThreshold = _this._basicRotationThreshold;
+            basicX = _this._spatial.clamp(basicX, -rotationThreshold, rotationThreshold);
+            basicY = _this._spatial.clamp(basicY, -rotationThreshold, rotationThreshold);
+            _this._navigator.stateService.rotateBasicUnbounded([basicX, basicY]);
+        });
+        this._container.mouseService.claimMouse(this._name, 0);
+    };
+    MouseComponent.prototype._deactivate = function () {
+        this._container.mouseService.unclaimMouse(this._name);
+        this._bounceSubscription.unsubscribe();
+        this._configurationSubscription.unsubscribe();
+        this._doubleClickZoomHandler.disable();
+        this._dragPanHandler.disable();
+        this._scrollZoomHandler.disable();
+        this._touchZoomHandler.disable();
+    };
+    MouseComponent.prototype._getDefaultConfiguration = function () {
+        return { doubleClickZoom: true, dragPan: true, scrollZoom: true, touchZoom: true };
+    };
+    return MouseComponent;
+}(Component_1.Component));
+/** @inheritdoc */
+MouseComponent.componentName = "mouse";
+exports.MouseComponent = MouseComponent;
+Component_1.ComponentService.register(MouseComponent);
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = MouseComponent;
+
+},{"../../Component":224,"../../Geo":227,"rxjs/Observable":28,"rxjs/add/observable/merge":43,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/withLatestFrom":82}],270:[function(require,module,exports){
+"use strict";
+var MouseHandlerBase = (function () {
+    function MouseHandlerBase(component, container, navigator, viewportCoords) {
+        this._component = component;
+        this._container = container;
+        this._navigator = navigator;
+        this._viewportCoords = viewportCoords;
+        this._enabled = false;
+    }
+    Object.defineProperty(MouseHandlerBase.prototype, "isEnabled", {
+        /**
+         * Returns a Boolean indicating whether the interaction is enabled.
+         *
+         * @returns {boolean} `true` if the interaction is enabled.
+         */
+        get: function () {
+            return this._enabled;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    /**
+     * Enables the interaction.
+     *
+     * @example ```mouseComponent.<handler-name>.enable();```
+     */
+    MouseHandlerBase.prototype.enable = function () {
+        if (this._enabled || !this._component.activated) {
+            return;
+        }
+        this._enable();
+        this._enabled = true;
+        this._component.configure(this._getConfiguration(true));
+    };
+    /**
+     * Disables the interaction.
+     *
+     * @example ```mouseComponent.<handler-name>.disable();```
+     */
+    MouseHandlerBase.prototype.disable = function () {
+        if (!this._enabled) {
+            return;
+        }
+        this._disable();
+        this._enabled = false;
+        if (this._component.activated) {
+            this._component.configure(this._getConfiguration(false));
+        }
+    };
+    return MouseHandlerBase;
+}());
+exports.MouseHandlerBase = MouseHandlerBase;
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = MouseHandlerBase;
+
+},{}],271:[function(require,module,exports){
+"use strict";
+var __extends = (this && this.__extends) || function (d, b) {
+    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
+    function __() { this.constructor = d; }
+    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
+};
+var Component_1 = require("../../Component");
+/**
+ * The `ScrollZoomHandler` allows the user to zoom the viewer photo by scrolling.
+ */
+var ScrollZoomHandler = (function (_super) {
+    __extends(ScrollZoomHandler, _super);
+    function ScrollZoomHandler() {
+        return _super !== null && _super.apply(this, arguments) || this;
+    }
+    ScrollZoomHandler.prototype._enable = function () {
+        var _this = this;
+        this._preventDefaultSubscription = this._container.mouseService.mouseWheel$
+            .subscribe(function (event) {
+            event.preventDefault();
+        });
+        this._zoomSubscription = this._container.mouseService
+            .filtered$(this._component.name, this._container.mouseService.mouseWheel$)
+            .withLatestFrom(this._navigator.stateService.currentState$, function (w, f) {
+            return [w, f];
+        })
+            .filter(function (args) {
+            var state = args[1].state;
+            return state.currentNode.fullPano || state.nodesAhead < 1;
+        })
+            .map(function (args) {
+            return args[0];
+        })
+            .withLatestFrom(this._container.renderService.renderCamera$, this._navigator.stateService.currentTransform$, function (w, r, t) {
+            return [w, r, t];
+        })
+            .subscribe(function (args) {
+            var event = args[0];
+            var render = args[1];
+            var transform = args[2];
+            var element = _this._container.element;
+            var _a = _this._viewportCoords.canvasPosition(event, element), canvasX = _a[0], canvasY = _a[1];
+            var unprojected = _this._viewportCoords.unprojectFromCanvas(canvasX, canvasY, element, render.perspective);
+            var reference = transform.projectBasic(unprojected.toArray());
+            var deltaY = event.deltaY;
+            if (event.deltaMode === 1) {
+                deltaY = 40 * deltaY;
+            }
+            else if (event.deltaMode === 2) {
+                deltaY = 800 * deltaY;
             }
-        }
-        geometry.computeFaceNormals();
-        geometry.boundingSphere = new THREE.Sphere(new THREE.Vector3(), radius + height);
-        return geometry;
+            var canvasSize = _this._viewportCoords.containerToCanvas(element);
+            var zoom = -3 * deltaY / canvasSize[1];
+            _this._navigator.stateService.zoomIn(zoom, reference);
+        });
     };
-    SimpleMarker.prototype._stringToRBG = function (str) {
-        var ret = 0;
-        for (var i = 0; i < str.length; i++) {
-            ret = str.charCodeAt(i) + ((ret << 5) - ret);
-        }
-        return ret;
+    ScrollZoomHandler.prototype._disable = function () {
+        this._preventDefaultSubscription.unsubscribe();
+        this._zoomSubscription.unsubscribe();
+        this._preventDefaultSubscription = null;
+        this._zoomSubscription = null;
     };
-    return SimpleMarker;
-}(Component_1.Marker));
-exports.SimpleMarker = SimpleMarker;
+    ScrollZoomHandler.prototype._getConfiguration = function (enable) {
+        return { scrollZoom: enable };
+    };
+    return ScrollZoomHandler;
+}(Component_1.MouseHandlerBase));
+exports.ScrollZoomHandler = ScrollZoomHandler;
 Object.defineProperty(exports, "__esModule", { value: true });
-exports.default = SimpleMarker;
+exports.default = ScrollZoomHandler;
+
+},{"../../Component":224}],272:[function(require,module,exports){
+/// <reference path="../../../typings/index.d.ts" />
+"use strict";
+var __extends = (this && this.__extends) || function (d, b) {
+    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
+    function __() { this.constructor = d; }
+    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
+};
+var Observable_1 = require("rxjs/Observable");
+var Component_1 = require("../../Component");
+/**
+ * The `TouchZoomHandler` allows the user to zoom the viewer photo by pinching on a touchscreen.
+ */
+var TouchZoomHandler = (function (_super) {
+    __extends(TouchZoomHandler, _super);
+    function TouchZoomHandler() {
+        return _super !== null && _super.apply(this, arguments) || this;
+    }
+    TouchZoomHandler.prototype._enable = function () {
+        var _this = this;
+        this._preventDefaultSubscription = this._container.touchService.pinch$
+            .subscribe(function (pinch) {
+            pinch.originalEvent.preventDefault();
+        });
+        var pinchStarted$ = this._container.touchService.pinchStart$
+            .map(function (event) {
+            return true;
+        });
+        var pinchStopped$ = this._container.touchService.pinchEnd$
+            .map(function (event) {
+            return false;
+        });
+        this._activeSubscription = Observable_1.Observable
+            .merge(pinchStarted$, pinchStopped$)
+            .subscribe(this._container.touchService.activate$);
+        this._zoomSubscription = this._container.touchService.pinch$
+            .withLatestFrom(this._navigator.stateService.currentState$)
+            .filter(function (args) {
+            var state = args[1].state;
+            return state.currentNode.fullPano || state.nodesAhead < 1;
+        })
+            .map(function (args) {
+            return args[0];
+        })
+            .withLatestFrom(this._container.renderService.renderCamera$, this._navigator.stateService.currentTransform$)
+            .subscribe(function (_a) {
+            var pinch = _a[0], render = _a[1], transform = _a[2];
+            var element = _this._container.element;
+            var _b = _this._viewportCoords.canvasPosition(pinch, element), canvasX = _b[0], canvasY = _b[1];
+            var unprojected = _this._viewportCoords.unprojectFromCanvas(canvasX, canvasY, element, render.perspective);
+            var reference = transform.projectBasic(unprojected.toArray());
+            var _c = _this._viewportCoords.containerToCanvas(element), canvasWidth = _c[0], canvasHeight = _c[1];
+            var zoom = 3 * pinch.distanceChange / Math.min(canvasWidth, canvasHeight);
+            _this._navigator.stateService.zoomIn(zoom, reference);
+        });
+    };
+    TouchZoomHandler.prototype._disable = function () {
+        this._activeSubscription.unsubscribe();
+        this._preventDefaultSubscription.unsubscribe();
+        this._zoomSubscription.unsubscribe();
+        this._preventDefaultSubscription = null;
+        this._zoomSubscription = null;
+    };
+    TouchZoomHandler.prototype._getConfiguration = function (enable) {
+        return { touchZoom: enable };
+    };
+    return TouchZoomHandler;
+}(Component_1.MouseHandlerBase));
+exports.TouchZoomHandler = TouchZoomHandler;
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = TouchZoomHandler;
 
-},{"../../Component":217,"three":167}],257:[function(require,module,exports){
+},{"../../Component":224,"rxjs/Observable":28}],273:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -23724,7 +25332,7 @@ Component_1.ComponentService.register(SequenceComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = SequenceComponent;
 
-},{"../../Component":217,"../../Edge":218,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/of":44,"rxjs/add/operator/bufferCount":48,"rxjs/add/operator/concat":51,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/finally":59,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/share":71,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/takeUntil":78,"rxjs/add/operator/withLatestFrom":80}],258:[function(require,module,exports){
+},{"../../Component":224,"../../Edge":225,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/of":44,"rxjs/add/operator/bufferCount":49,"rxjs/add/operator/concat":53,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/finally":61,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/share":73,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/takeUntil":80,"rxjs/add/operator/withLatestFrom":82}],274:[function(require,module,exports){
 "use strict";
 var Subject_1 = require("rxjs/Subject");
 var SequenceDOMInteraction = (function () {
@@ -23752,7 +25360,7 @@ exports.SequenceDOMInteraction = SequenceDOMInteraction;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = SequenceDOMInteraction;
 
-},{"rxjs/Subject":33}],259:[function(require,module,exports){
+},{"rxjs/Subject":33}],275:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var vd = require("virtual-dom");
@@ -23782,6 +25390,7 @@ var SequenceDOMRenderer = (function () {
         var playingButton = this._createPlayingButton(nextKey, prevKey, configuration, component);
         var arrows = this._createSequenceArrows(nextKey, prevKey, configuration, interaction, navigator);
         var containerProperties = {
+            oncontextmenu: function (event) { event.preventDefault(); },
             style: { height: (0.27 * containerWidth) + "px", width: containerWidth + "px" },
         };
         return vd.h("div.SequenceContainer", containerProperties, arrows.concat([playingButton]));
@@ -23868,7 +25477,7 @@ exports.SequenceDOMRenderer = SequenceDOMRenderer;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = SequenceDOMRenderer;
 
-},{"../../Edge":218,"virtual-dom":173}],260:[function(require,module,exports){
+},{"../../Edge":225,"virtual-dom":180}],276:[function(require,module,exports){
 "use strict";
 var GeometryTagError_1 = require("./error/GeometryTagError");
 exports.GeometryTagError = GeometryTagError_1.GeometryTagError;
@@ -23887,7 +25496,7 @@ exports.Alignment = Alignment_1.Alignment;
 var TagComponent_1 = require("./TagComponent");
 exports.TagComponent = TagComponent_1.TagComponent;
 
-},{"./TagComponent":261,"./error/GeometryTagError":267,"./geometry/PointGeometry":269,"./geometry/PolygonGeometry":270,"./geometry/RectGeometry":271,"./tag/Alignment":273,"./tag/OutlineTag":276,"./tag/SpotTag":279}],261:[function(require,module,exports){
+},{"./TagComponent":277,"./error/GeometryTagError":283,"./geometry/PointGeometry":285,"./geometry/PolygonGeometry":286,"./geometry/RectGeometry":287,"./tag/Alignment":289,"./tag/OutlineTag":292,"./tag/SpotTag":295}],277:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -23925,7 +25534,7 @@ var Geo_1 = require("../../Geo");
 var Render_1 = require("../../Render");
 /**
  * @class TagComponent
- * @classdesc Component for showing and editing tags with different geometries.
+ * @classdesc Component for showing and editing 2D tags with different geometries.
  */
 var TagComponent = (function (_super) {
     __extends(TagComponent, _super);
@@ -24005,10 +25614,8 @@ var TagComponent = (function (_super) {
         })
             .share();
         _this._tagInteractionAbort$ = Observable_1.Observable
-            .merge(_this._container.mouseService.mouseUp$, _this._container.mouseService.mouseLeave$)
-            .map(function (e) {
-            return;
-        })
+            .merge(_this._container.mouseService.documentMouseUp$)
+            .map(function (e) { })
             .share();
         _this._activeTag$ = _this._renderTags$
             .switchMap(function (tags) {
@@ -24148,6 +25755,10 @@ var TagComponent = (function (_super) {
     };
     TagComponent.prototype._activate = function () {
         var _this = this;
+        this._preventDefaultSubscription = Observable_1.Observable.merge(this._container.mouseService.documentCanvasMouseDown$, this._container.mouseService.documentCanvasMouseMove$)
+            .subscribe(function (event) {
+            event.preventDefault(); // prevent selection of content outside the viewer
+        });
         this._geometryCreatedEventSubscription = this._geometryCreated$
             .subscribe(function (geometry) {
             _this.fire(TagComponent.geometrycreated, geometry);
@@ -24202,7 +25813,7 @@ var TagComponent = (function (_super) {
         })
             .subscribe(this._pointGeometryCreated$);
         this._setCreateVertexSubscription = Observable_1.Observable
-            .combineLatest(this._container.mouseService.mouseMove$, this._tagCreator.tag$, this._container.renderService.renderCamera$)
+            .combineLatest(this._container.mouseService.documentCanvasMouseMove$, this._tagCreator.tag$, this._container.renderService.renderCamera$)
             .filter(function (etr) {
             return etr[1] != null;
         })
@@ -24238,6 +25849,15 @@ var TagComponent = (function (_super) {
             var tag = bt[1];
             tag.addPoint(basic);
         });
+        this._containerClassListSubscription = this._creating$
+            .subscribe(function (creating) {
+            if (creating) {
+                _this._container.element.classList.add("component-tag-create");
+            }
+            else {
+                _this._container.element.classList.remove("component-tag-create");
+            }
+        });
         this._deleteCreatedSubscription = this._creating$
             .subscribe(function (creating) {
             _this._tagCreator.delete$.next(null);
@@ -24263,7 +25883,7 @@ var TagComponent = (function (_super) {
             .subscribe(this._tagGlRendererOperation$);
         this._claimMouseSubscription = this._tagInterationInitiated$
             .switchMap(function (id) {
-            return _this._container.mouseService.mouseMove$
+            return _this._container.mouseService.documentCanvasMouseMove$
                 .takeUntil(_this._tagInteractionAbort$)
                 .take(1);
         })
@@ -24271,7 +25891,7 @@ var TagComponent = (function (_super) {
             _this._container.mouseService.claimMouse(_this._name, 1);
         });
         this._mouseDragSubscription = this._activeTag$
-            .withLatestFrom(this._container.mouseService.mouseMove$, function (a, e) {
+            .withLatestFrom(this._container.mouseService.documentCanvasMouseMove$, function (a, e) {
             return [a, e];
         })
             .switchMap(function (args) {
@@ -24282,7 +25902,7 @@ var TagComponent = (function (_super) {
             }
             var mouseDrag$ = Observable_1.Observable
                 .of(mouseMove)
-                .concat(_this._container.mouseService.filtered$(_this._name, _this._container.mouseService.mouseDrag$));
+                .concat(_this._container.mouseService.filtered$(_this._name, _this._container.mouseService.documentCanvasMouseDrag$));
             return Observable_1.Observable
                 .combineLatest(mouseDrag$, _this._container.renderService.renderCamera$)
                 .withLatestFrom(Observable_1.Observable.of(activeTag), _this._navigator.stateService.currentTransform$, function (ec, a, t) {
@@ -24307,7 +25927,7 @@ var TagComponent = (function (_super) {
             }
         });
         this._unclaimMouseSubscription = this._container.mouseService
-            .filtered$(this._name, this._container.mouseService.mouseDragEnd$)
+            .filtered$(this._name, this._container.mouseService.documentCanvasMouseDragEnd$)
             .subscribe(function (e) {
             _this._container.mouseService.unclaimMouse(_this._name);
         });
@@ -24343,16 +25963,16 @@ var TagComponent = (function (_super) {
                 vnode: _this._tagDomRenderer.clear(),
             });
         })
-            .combineLatest(this._container.renderService.renderCamera$, this._container.spriteService.spriteAtlas$, this._tagChanged$.startWith(null), this._tagCreator.tag$.merge(this._createGeometryChanged$).startWith(null), this._configuration$, function (renderTags, rc, atlas, tag, ct, c) {
-            return [rc, atlas, renderTags, tag, ct, c];
+            .combineLatest(this._container.renderService.renderCamera$, this._container.spriteService.spriteAtlas$, this._tagChanged$.startWith(null), this._tagCreator.tag$.merge(this._createGeometryChanged$).startWith(null), function (renderTags, rc, atlas, tag, ct) {
+            return [rc, atlas, renderTags, tag, ct];
         })
             .withLatestFrom(this._navigator.stateService.currentTransform$, function (args, transform) {
-            return [args[0], args[1], args[2], args[3], args[4], args[5], transform];
+            return [args[0], args[1], args[2], args[3], args[4], transform];
         })
             .map(function (args) {
             return {
                 name: _this._name,
-                vnode: _this._tagDomRenderer.render(args[2], args[4], args[1], args[0].perspective, args[6], args[5]),
+                vnode: _this._tagDomRenderer.render(args[2], args[4], args[1], args[0].perspective, args[5]),
             };
         })
             .subscribe(this._container.domRenderer.render$);
@@ -24397,6 +26017,8 @@ var TagComponent = (function (_super) {
         this._addPointSubscription.unsubscribe();
         this._deleteCreatedSubscription.unsubscribe();
         this._setGLCreateTagSubscription.unsubscribe();
+        this._preventDefaultSubscription.unsubscribe();
+        this._containerClassListSubscription.unsubscribe();
         this._domSubscription.unsubscribe();
         this._glSubscription.unsubscribe();
         this._geometryCreatedEventSubscription.unsubscribe();
@@ -24411,12 +26033,8 @@ var TagComponent = (function (_super) {
     TagComponent.prototype._mouseEventToBasic = function (event, element, camera, transform, offsetX, offsetY) {
         offsetX = offsetX != null ? offsetX : 0;
         offsetY = offsetY != null ? offsetY : 0;
-        var clientRect = element.getBoundingClientRect();
-        var canvasX = event.clientX - clientRect.left - offsetX;
-        var canvasY = event.clientY - clientRect.top - offsetY;
-        var canvasWidth = element.offsetWidth;
-        var canvasHeight = element.offsetHeight;
-        var basic = this._viewportCoords.canvasToBasic(canvasX, canvasY, canvasWidth, canvasHeight, transform, camera.perspective);
+        var _a = this._viewportCoords.canvasPosition(event, element), canvasX = _a[0], canvasY = _a[1];
+        var basic = this._viewportCoords.canvasToBasic(canvasX - offsetX, canvasY - offsetY, element, transform, camera.perspective);
         return basic;
     };
     return TagComponent;
@@ -24449,7 +26067,7 @@ Component_1.ComponentService.register(TagComponent);
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = TagComponent;
 
-},{"../../Component":217,"../../Geo":220,"../../Render":223,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/empty":39,"rxjs/add/observable/from":40,"rxjs/add/observable/merge":43,"rxjs/add/observable/of":44,"rxjs/add/operator/combineLatest":50,"rxjs/add/operator/concat":51,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/do":56,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/share":71,"rxjs/add/operator/skip":72,"rxjs/add/operator/skipUntil":73,"rxjs/add/operator/startWith":75,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/take":77,"rxjs/add/operator/takeUntil":78,"rxjs/add/operator/withLatestFrom":80}],262:[function(require,module,exports){
+},{"../../Component":224,"../../Geo":227,"../../Render":230,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/empty":39,"rxjs/add/observable/from":40,"rxjs/add/observable/merge":43,"rxjs/add/observable/of":44,"rxjs/add/operator/combineLatest":52,"rxjs/add/operator/concat":53,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/do":58,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/share":73,"rxjs/add/operator/skip":74,"rxjs/add/operator/skipUntil":75,"rxjs/add/operator/startWith":77,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/take":79,"rxjs/add/operator/takeUntil":80,"rxjs/add/operator/withLatestFrom":82}],278:[function(require,module,exports){
 "use strict";
 var Subject_1 = require("rxjs/Subject");
 require("rxjs/add/operator/map");
@@ -24539,7 +26157,7 @@ exports.TagCreator = TagCreator;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = TagCreator;
 
-},{"../../Component":217,"rxjs/Subject":33,"rxjs/add/operator/map":62,"rxjs/add/operator/scan":70,"rxjs/add/operator/share":71,"rxjs/add/operator/withLatestFrom":80}],263:[function(require,module,exports){
+},{"../../Component":224,"rxjs/Subject":33,"rxjs/add/operator/map":64,"rxjs/add/operator/scan":72,"rxjs/add/operator/share":73,"rxjs/add/operator/withLatestFrom":82}],279:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -24547,7 +26165,7 @@ var vd = require("virtual-dom");
 var TagDOMRenderer = (function () {
     function TagDOMRenderer() {
     }
-    TagDOMRenderer.prototype.render = function (tags, createTag, atlas, camera, transform, configuration) {
+    TagDOMRenderer.prototype.render = function (tags, createTag, atlas, camera, transform) {
         var matrixWorldInverse = new THREE.Matrix4().getInverse(camera.matrixWorld);
         var projectionMatrix = camera.projectionMatrix;
         var vNodes = [];
@@ -24558,12 +26176,7 @@ var TagDOMRenderer = (function () {
         if (createTag != null) {
             vNodes = vNodes.concat(createTag.getDOMObjects(transform, matrixWorldInverse, projectionMatrix));
         }
-        var properties = {
-            style: {
-                "pointer-events": configuration.creating ? "all" : "none",
-            },
-        };
-        return vd.h("div.TagContainer", properties, vNodes);
+        return vd.h("div.TagContainer", {}, vNodes);
     };
     TagDOMRenderer.prototype.clear = function () {
         return vd.h("div", {}, []);
@@ -24572,7 +26185,7 @@ var TagDOMRenderer = (function () {
 }());
 exports.TagDOMRenderer = TagDOMRenderer;
 
-},{"three":167,"virtual-dom":173}],264:[function(require,module,exports){
+},{"three":174,"virtual-dom":180}],280:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -24665,7 +26278,7 @@ var TagGLRenderer = (function () {
 }());
 exports.TagGLRenderer = TagGLRenderer;
 
-},{"three":167}],265:[function(require,module,exports){
+},{"three":174}],281:[function(require,module,exports){
 "use strict";
 var TagOperation;
 (function (TagOperation) {
@@ -24676,7 +26289,7 @@ var TagOperation;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = TagOperation;
 
-},{}],266:[function(require,module,exports){
+},{}],282:[function(require,module,exports){
 "use strict";
 var Subject_1 = require("rxjs/Subject");
 require("rxjs/add/operator/map");
@@ -24727,7 +26340,7 @@ exports.TagSet = TagSet;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = TagSet;
 
-},{"rxjs/Subject":33,"rxjs/add/operator/map":62,"rxjs/add/operator/scan":70,"rxjs/add/operator/share":71}],267:[function(require,module,exports){
+},{"rxjs/Subject":33,"rxjs/add/operator/map":64,"rxjs/add/operator/scan":72,"rxjs/add/operator/share":73}],283:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -24748,7 +26361,7 @@ exports.GeometryTagError = GeometryTagError;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Error_1.MapillaryError;
 
-},{"../../../Error":219}],268:[function(require,module,exports){
+},{"../../../Error":226}],284:[function(require,module,exports){
 "use strict";
 var Subject_1 = require("rxjs/Subject");
 /**
@@ -24786,7 +26399,7 @@ exports.Geometry = Geometry;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Geometry;
 
-},{"rxjs/Subject":33}],269:[function(require,module,exports){
+},{"rxjs/Subject":33}],285:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -24859,7 +26472,7 @@ var PointGeometry = (function (_super) {
 }(Component_1.Geometry));
 exports.PointGeometry = PointGeometry;
 
-},{"../../../Component":217}],270:[function(require,module,exports){
+},{"../../../Component":224}],286:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -25092,7 +26705,7 @@ exports.PolygonGeometry = PolygonGeometry;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = PolygonGeometry;
 
-},{"../../../Component":217}],271:[function(require,module,exports){
+},{"../../../Component":224}],287:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -25401,7 +27014,7 @@ exports.RectGeometry = RectGeometry;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = RectGeometry;
 
-},{"../../../Component":217}],272:[function(require,module,exports){
+},{"../../../Component":224}],288:[function(require,module,exports){
 /// <reference path="../../../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -25464,7 +27077,7 @@ exports.VertexGeometry = VertexGeometry;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = VertexGeometry;
 
-},{"../../../Component":217,"earcut":6}],273:[function(require,module,exports){
+},{"../../../Component":224,"earcut":6}],289:[function(require,module,exports){
 "use strict";
 var Alignment;
 (function (Alignment) {
@@ -25474,7 +27087,7 @@ var Alignment;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Alignment;
 
-},{}],274:[function(require,module,exports){
+},{}],290:[function(require,module,exports){
 /// <reference path="../../../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -25661,7 +27274,7 @@ exports.OutlineCreateTag = OutlineCreateTag;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = OutlineCreateTag;
 
-},{"../../../Component":217,"rxjs/Subject":33,"three":167,"virtual-dom":173}],275:[function(require,module,exports){
+},{"../../../Component":224,"rxjs/Subject":33,"three":174,"virtual-dom":180}],291:[function(require,module,exports){
 /// <reference path="../../../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -26057,7 +27670,7 @@ var OutlineRenderTag = (function (_super) {
 }(Component_1.RenderTag));
 exports.OutlineRenderTag = OutlineRenderTag;
 
-},{"../../../Component":217,"../../../Viewer":227,"three":167,"virtual-dom":173}],276:[function(require,module,exports){
+},{"../../../Component":224,"../../../Viewer":234,"three":174,"virtual-dom":180}],292:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -26393,7 +28006,7 @@ exports.OutlineTag = OutlineTag;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = OutlineTag;
 
-},{"../../../Component":217,"rxjs/Subject":33}],277:[function(require,module,exports){
+},{"../../../Component":224,"rxjs/Subject":33}],293:[function(require,module,exports){
 /// <reference path="../../../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -26452,7 +28065,7 @@ exports.RenderTag = RenderTag;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = RenderTag;
 
-},{"rxjs/Subject":33,"three":167}],278:[function(require,module,exports){
+},{"rxjs/Subject":33,"three":174}],294:[function(require,module,exports){
 /// <reference path="../../../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -26560,7 +28173,7 @@ var SpotRenderTag = (function (_super) {
 }(Component_1.RenderTag));
 exports.SpotRenderTag = SpotRenderTag;
 
-},{"../../../Component":217,"../../../Viewer":227,"virtual-dom":173}],279:[function(require,module,exports){
+},{"../../../Component":224,"../../../Viewer":234,"virtual-dom":180}],295:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -26722,7 +28335,7 @@ exports.SpotTag = SpotTag;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = SpotTag;
 
-},{"../../../Component":217}],280:[function(require,module,exports){
+},{"../../../Component":224}],296:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -26832,7 +28445,7 @@ exports.Tag = Tag;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Tag;
 
-},{"../../../Utils":226,"rxjs/Subject":33,"rxjs/add/operator/map":62,"rxjs/add/operator/share":71}],281:[function(require,module,exports){
+},{"../../../Utils":233,"rxjs/Subject":33,"rxjs/add/operator/map":64,"rxjs/add/operator/share":73}],297:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -26853,7 +28466,7 @@ exports.ArgumentMapillaryError = ArgumentMapillaryError;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ArgumentMapillaryError;
 
-},{"./MapillaryError":283}],282:[function(require,module,exports){
+},{"./MapillaryError":299}],298:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -26874,7 +28487,7 @@ exports.GraphMapillaryError = GraphMapillaryError;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = GraphMapillaryError;
 
-},{"./MapillaryError":283}],283:[function(require,module,exports){
+},{"./MapillaryError":299}],299:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -26894,7 +28507,7 @@ exports.MapillaryError = MapillaryError;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = MapillaryError;
 
-},{}],284:[function(require,module,exports){
+},{}],300:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -27043,7 +28656,7 @@ var Camera = (function () {
 }());
 exports.Camera = Camera;
 
-},{"three":167}],285:[function(require,module,exports){
+},{"three":174}],301:[function(require,module,exports){
 "use strict";
 /**
  * @class GeoCoords
@@ -27267,7 +28880,7 @@ exports.GeoCoords = GeoCoords;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = GeoCoords;
 
-},{}],286:[function(require,module,exports){
+},{}],302:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -27280,13 +28893,21 @@ var Spatial = (function () {
     function Spatial() {
         this._epsilon = 1e-9;
     }
+    /**
+     * Converts azimuthal phi rotation (counter-clockwise with origin on X-axis) to
+     * bearing (clockwise with origin at north or Y-axis).
+     *
+     * @param {number} phi - Azimuthal phi angle in radians.
+     * @returns {number} Bearing in radians.
+     */
     Spatial.prototype.azimuthalToBearing = function (phi) {
         return -phi + Math.PI / 2;
     };
     /**
      * Converts degrees to radians.
      *
-     * @param {number} deg Degrees.
+     * @param {number} deg - Degrees.
+     * @returns {number} Radians.
      */
     Spatial.prototype.degToRad = function (deg) {
         return Math.PI * deg / 180;
@@ -27294,7 +28915,8 @@ var Spatial = (function () {
     /**
      * Converts radians to degrees.
      *
-     * @param {number} rad Radians.
+     * @param {number} rad - Radians.
+     * @returns {number} Degrees.
      */
     Spatial.prototype.radToDeg = function (rad) {
         return 180 * rad / Math.PI;
@@ -27302,7 +28924,8 @@ var Spatial = (function () {
     /**
      * Creates a rotation matrix from an angle-axis vector.
      *
-     * @param {Array<number>} angleAxis Angle-axis representation of a rotation.
+     * @param {Array<number>} angleAxis - Angle-axis representation of a rotation.
+     * @returns {THREE.Matrix4} Rotation matrix.
      */
     Spatial.prototype.rotationMatrix = function (angleAxis) {
         var axis = new THREE.Vector3(angleAxis[0], angleAxis[1], angleAxis[2]);
@@ -27313,8 +28936,9 @@ var Spatial = (function () {
     /**
      * Rotates a vector according to a angle-axis rotation vector.
      *
-     * @param {Array<number>} vector Vector to rotate.
-     * @param {Array<number>} angleAxis Angle-axis representation of a rotation.
+     * @param {Array<number>} vector - Vector to rotate.
+     * @param {Array<number>} angleAxis - Angle-axis representation of a rotation.
+     * @returns {THREE.Vector3} Rotated vector.
      */
     Spatial.prototype.rotate = function (vector, angleAxis) {
         var v = new THREE.Vector3(vector[0], vector[1], vector[2]);
@@ -27327,8 +28951,9 @@ var Spatial = (function () {
      * on the angle-axis representation and a translation vector
      * according to C = -R^T t.
      *
-     * @param {Array<number>} rotation Angle-axis representation of a rotation.
-     * @param {Array<number>} translation Translation vector.
+     * @param {Array<number>} rotation - Angle-axis representation of a rotation.
+     * @param {Array<number>} translation - Translation vector.
+     * @returns {THREE.Vector3} Optical center.
      */
     Spatial.prototype.opticalCenter = function (rotation, translation) {
         var angleAxis = [-rotation[0], -rotation[1], -rotation[2]];
@@ -27339,7 +28964,8 @@ var Spatial = (function () {
      * Calculates the viewing direction from a rotation vector
      * on the angle-axis representation.
      *
-     * @param {number[]} rotation Angle-axis representation of a rotation.
+     * @param {number[]} rotation - Angle-axis representation of a rotation.
+     * @returns {THREE.Vector3} Viewing direction.
      */
     Spatial.prototype.viewingDirection = function (rotation) {
         var angleAxis = [-rotation[0], -rotation[1], -rotation[2]];
@@ -27348,11 +28974,10 @@ var Spatial = (function () {
     /**
      * Wrap a number on the interval [min, max].
      *
-     * @param {number} value Value to wrap.
-     * @param {number} min Lower endpoint of interval.
-     * @param {number} max Upper endpoint of interval.
-     *
-     * @returs {number} The wrapped number.
+     * @param {number} value - Value to wrap.
+     * @param {number} min - Lower endpoint of interval.
+     * @param {number} max - Upper endpoint of interval.
+     * @returns {number} The wrapped number.
      */
     Spatial.prototype.wrap = function (value, min, max) {
         if (max < min) {
@@ -27372,9 +28997,8 @@ var Spatial = (function () {
     /**
      * Wrap an angle on the interval [-Pi, Pi].
      *
-     * @param {number} angle Value to wrap.
-     *
-     * @returs {number} The wrapped angle.
+     * @param {number} angle - Value to wrap.
+     * @returns {number} Wrapped angle.
      */
     Spatial.prototype.wrapAngle = function (angle) {
         return this.wrap(angle, -Math.PI, Math.PI);
@@ -27383,11 +29007,10 @@ var Spatial = (function () {
      * Limit the value to the interval [min, max] by changing the value to
      * the nearest available one when it is outside the interval.
      *
-     * @param {number} value Value to clamp.
-     * @param {number} min Minimum of the interval.
-     * @param {number} max Maximum of the interval.
-     *
-     * @returns {number} The clamped value.
+     * @param {number} value - Value to clamp.
+     * @param {number} min - Minimum of the interval.
+     * @param {number} max - Maximum of the interval.
+     * @returns {number} Clamped value.
      */
     Spatial.prototype.clamp = function (value, min, max) {
         if (value < min) {
@@ -27402,10 +29025,11 @@ var Spatial = (function () {
      * Calculates the counter-clockwise angle from the first
      * vector (x1, y1)^T to the second (x2, y2)^T.
      *
-     * @param {number} x1 X-value of first vector.
-     * @param {number} y1 Y-value of first vector.
-     * @param {number} x2 X-value of second vector.
-     * @param {number} y2 Y-value of second vector.
+     * @param {number} x1 - X coordinate of first vector.
+     * @param {number} y1 - Y coordinate of first vector.
+     * @param {number} x2 - X coordinate of second vector.
+     * @param {number} y2 - Y coordinate of second vector.
+     * @returns {number} Counter clockwise angle between the vectors.
      */
     Spatial.prototype.angleBetweenVector2 = function (x1, y1, x2, y2) {
         var angle = Math.atan2(y2, x2) - Math.atan2(y1, x1);
@@ -27415,8 +29039,9 @@ var Spatial = (function () {
      * Calculates the minimum (absolute) angle change for rotation
      * from one angle to another on the [-Pi, Pi] interval.
      *
-     * @param {number} angle1 The origin angle.
-     * @param {number} angle2 The destination angle.
+     * @param {number} angle1 - Start angle.
+     * @param {number} angle2 - Destination angle.
+     * @returns {number} Absolute angle change between angles.
      */
     Spatial.prototype.angleDifference = function (angle1, angle2) {
         var angle = angle2 - angle1;
@@ -27426,8 +29051,9 @@ var Spatial = (function () {
      * Calculates the relative rotation angle between two
      * angle-axis vectors.
      *
-     * @param {number} rotation1 First angle-axis vector.
-     * @param {number} rotation2 Second angle-axis vector.
+     * @param {number} rotation1 - First angle-axis vector.
+     * @param {number} rotation2 - Second angle-axis vector.
+     * @returns {number} Relative rotation angle.
      */
     Spatial.prototype.relativeRotationAngle = function (rotation1, rotation2) {
         var R1T = this.rotationMatrix([-rotation1[0], -rotation1[1], -rotation1[2]]);
@@ -27441,8 +29067,9 @@ var Spatial = (function () {
     /**
      * Calculates the angle from a vector to a plane.
      *
-     * @param {Array<number>} vector The vector.
-     * @param {Array<number>} planeNormal Normal of the plane.
+     * @param {Array<number>} vector - The vector.
+     * @param {Array<number>} planeNormal - Normal of the plane.
+     * @returns {number} Angle from between plane and vector.
      */
     Spatial.prototype.angleToPlane = function (vector, planeNormal) {
         var v = new THREE.Vector3().fromArray(vector);
@@ -27458,10 +29085,11 @@ var Spatial = (function () {
      * (latitude longitude pairs) in meters according to
      * the haversine formula.
      *
-     * @param {number} lat1 The latitude of the first coordinate.
-     * @param {number} lon1 The longitude of the first coordinate.
-     * @param {number} lat2 The latitude of the second coordinate.
-     * @param {number} lon2 The longitude of the second coordinate.
+     * @param {number} lat1 - Latitude of the first coordinate.
+     * @param {number} lon1 - Longitude of the first coordinate.
+     * @param {number} lat2 - Latitude of the second coordinate.
+     * @param {number} lon2 - Longitude of the second coordinate.
+     * @returns {number} Distance between lat lon positions.
      */
     Spatial.prototype.distanceFromLatLon = function (lat1, lon1, lat2, lon2) {
         var r = 6371000;
@@ -27479,7 +29107,7 @@ exports.Spatial = Spatial;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Spatial;
 
-},{"three":167}],287:[function(require,module,exports){
+},{"three":174}],303:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -27994,7 +29622,7 @@ var Transform = (function () {
 }());
 exports.Transform = Transform;
 
-},{"three":167}],288:[function(require,module,exports){
+},{"three":174}],304:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -28032,15 +29660,14 @@ var ViewportCoords = (function () {
      *
      * @param {number} basicX - Basic X coordinate.
      * @param {number} basicY - Basic Y coordinate.
-     * @param {number} canvasWidth - Width of canvas.
-     * @param {number} canvasHeight - Height of canvas.
+     * @param {HTMLElement} container - The viewer container.
      * @param {Transform} transform - Transform of the node to unproject from.
      * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.
      * @returns {Array<number>} 2D canvas coordinates.
      */
-    ViewportCoords.prototype.basicToCanvas = function (basicX, basicY, canvasWidth, canvasHeight, transform, perspectiveCamera) {
+    ViewportCoords.prototype.basicToCanvas = function (basicX, basicY, container, transform, perspectiveCamera) {
         var point3d = transform.unprojectBasic([basicX, basicY], this._unprojectDepth);
-        var canvas = this.projectToCanvas(point3d, canvasWidth, canvasHeight, perspectiveCamera);
+        var canvas = this.projectToCanvas(point3d, container, perspectiveCamera);
         return canvas;
     };
     /**
@@ -28051,17 +29678,28 @@ var ViewportCoords = (function () {
      *
      * @param {number} basicX - Basic X coordinate.
      * @param {number} basicY - Basic Y coordinate.
-     * @param {number} canvasWidth - Width of canvas.
-     * @param {number} canvasHeight - Height of canvas.
      * @param {Transform} transform - Transform of the node to unproject from.
      * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.
-     * @returns {Array<number>} 2D canvas coordinates.
+     * @returns {Array<number>} 2D viewport coordinates.
      */
     ViewportCoords.prototype.basicToViewport = function (basicX, basicY, transform, perspectiveCamera) {
         var point3d = transform.unprojectBasic([basicX, basicY], this._unprojectDepth);
         var viewport = this.projectToViewport(point3d, perspectiveCamera);
         return viewport;
     };
+    /**
+     * Get canvas pixel position from event.
+     *
+     * @param {Event} event - Event containing clientX and clientY properties.
+     * @param {HTMLElement} element - HTML element.
+     * @returns {Array<number>} 2D canvas coordinates.
+     */
+    ViewportCoords.prototype.canvasPosition = function (event, element) {
+        var clientRect = element.getBoundingClientRect();
+        var canvasX = event.clientX - clientRect.left - element.clientLeft;
+        var canvasY = event.clientY - clientRect.top - element.clientTop;
+        return [canvasX, canvasY];
+    };
     /**
      * Convert canvas coordinates to basic coordinates.
      *
@@ -28070,14 +29708,13 @@ var ViewportCoords = (function () {
      *
      * @param {number} canvasX - Canvas X coordinate.
      * @param {number} canvasY - Canvas Y coordinate.
-     * @param {number} canvasWidth - Width of canvas.
-     * @param {number} canvasHeight - Height of canvas.
+     * @param {HTMLElement} container - The viewer container.
      * @param {Transform} transform - Transform of the node to unproject from.
      * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.
      * @returns {Array<number>} 2D basic coordinates.
      */
-    ViewportCoords.prototype.canvasToBasic = function (canvasX, canvasY, canvasWidth, canvasHeight, transform, perspectiveCamera) {
-        var point3d = this.unprojectFromCanvas(canvasX, canvasY, canvasWidth, canvasHeight, perspectiveCamera)
+    ViewportCoords.prototype.canvasToBasic = function (canvasX, canvasY, container, transform, perspectiveCamera) {
+        var point3d = this.unprojectFromCanvas(canvasX, canvasY, container, perspectiveCamera)
             .toArray();
         var basic = transform.projectBasic(point3d);
         return basic;
@@ -28087,15 +29724,24 @@ var ViewportCoords = (function () {
      *
      * @param {number} canvasX - Canvas X coordinate.
      * @param {number} canvasY - Canvas Y coordinate.
-     * @param {number} canvasWidth - Width of canvas.
-     * @param {number} canvasHeight - Height of canvas.
+     * @param {HTMLElement} container - The viewer container.
      * @returns {Array<number>} 2D viewport coordinates.
      */
-    ViewportCoords.prototype.canvasToViewport = function (canvasX, canvasY, canvasWidth, canvasHeight) {
+    ViewportCoords.prototype.canvasToViewport = function (canvasX, canvasY, container) {
+        var _a = this.containerToCanvas(container), canvasWidth = _a[0], canvasHeight = _a[1];
         var viewportX = 2 * canvasX / canvasWidth - 1;
         var viewportY = 1 - 2 * canvasY / canvasHeight;
         return [viewportX, viewportY];
     };
+    /**
+     * Determines the width and height of the container in canvas coordinates.
+     *
+     * @param {HTMLElement} container - The viewer container.
+     * @returns {Array<number>} 2D canvas coordinates.
+     */
+    ViewportCoords.prototype.containerToCanvas = function (container) {
+        return [container.offsetWidth, container.offsetHeight];
+    };
     /**
      * Determine basic distances from image to canvas corners.
      *
@@ -28147,13 +29793,12 @@ var ViewportCoords = (function () {
      *
      * Determines the smallest pixel distance for every side of the canvas.
      *
-     * @param {number} canvasWidth - Width of canvas.
-     * @param {number} canvasHeight - Height of canvas.
+     * @param {HTMLElement} container - The viewer container.
      * @param {Transform} transform - Transform of the node to unproject from.
      * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.
      * @returns {Array<number>} Array of pixel distances as [top, right, bottom, left].
      */
-    ViewportCoords.prototype.getPixelDistances = function (canvasWidth, canvasHeight, transform, perspectiveCamera) {
+    ViewportCoords.prototype.getPixelDistances = function (container, transform, perspectiveCamera) {
         var topLeftBasic = this.viewportToBasic(-1, 1, transform, perspectiveCamera);
         var topRightBasic = this.viewportToBasic(1, 1, transform, perspectiveCamera);
         var bottomRightBasic = this.viewportToBasic(1, -1, transform, perspectiveCamera);
@@ -28162,48 +29807,66 @@ var ViewportCoords = (function () {
         var rightPixelDistance = 0;
         var bottomPixelDistance = 0;
         var leftPixelDistance = 0;
+        var _a = this.containerToCanvas(container), canvasWidth = _a[0], canvasHeight = _a[1];
         if (topLeftBasic[1] < 0 && topRightBasic[1] < 0) {
             var basicX = topLeftBasic[1] > topRightBasic[1] ?
                 topLeftBasic[0] :
                 topRightBasic[0];
-            var canvas = this.basicToCanvas(basicX, 0, canvasWidth, canvasHeight, transform, perspectiveCamera);
+            var canvas = this.basicToCanvas(basicX, 0, container, transform, perspectiveCamera);
             topPixelDistance = canvas[1] > 0 ? canvas[1] : 0;
         }
         if (topRightBasic[0] > 1 && bottomRightBasic[0] > 1) {
             var basicY = topRightBasic[0] < bottomRightBasic[0] ?
                 topRightBasic[1] :
                 bottomRightBasic[1];
-            var canvas = this.basicToCanvas(1, basicY, canvasWidth, canvasHeight, transform, perspectiveCamera);
+            var canvas = this.basicToCanvas(1, basicY, container, transform, perspectiveCamera);
             rightPixelDistance = canvas[0] < canvasWidth ? canvasWidth - canvas[0] : 0;
         }
         if (bottomRightBasic[1] > 1 && bottomLeftBasic[1] > 1) {
             var basicX = bottomRightBasic[1] < bottomLeftBasic[1] ?
                 bottomRightBasic[0] :
                 bottomLeftBasic[0];
-            var canvas = this.basicToCanvas(basicX, 1, canvasWidth, canvasHeight, transform, perspectiveCamera);
+            var canvas = this.basicToCanvas(basicX, 1, container, transform, perspectiveCamera);
             bottomPixelDistance = canvas[1] < canvasHeight ? canvasHeight - canvas[1] : 0;
         }
         if (bottomLeftBasic[0] < 0 && topLeftBasic[0] < 0) {
             var basicY = bottomLeftBasic[0] > topLeftBasic[0] ?
                 bottomLeftBasic[1] :
                 topLeftBasic[1];
-            var canvas = this.basicToCanvas(0, basicY, canvasWidth, canvasHeight, transform, perspectiveCamera);
+            var canvas = this.basicToCanvas(0, basicY, container, transform, perspectiveCamera);
             leftPixelDistance = canvas[0] > 0 ? canvas[0] : 0;
         }
         return [topPixelDistance, rightPixelDistance, bottomPixelDistance, leftPixelDistance];
     };
+    /**
+     * Determine if an event occured inside an element.
+     *
+     * @param {Event} event - Event containing clientX and clientY properties.
+     * @param {HTMLElement} element - HTML element.
+     * @returns {boolean} Value indicating if the event occured inside the element or not.
+     */
+    ViewportCoords.prototype.insideElement = function (event, element) {
+        var clientRect = element.getBoundingClientRect();
+        var minX = clientRect.left + element.clientLeft;
+        var maxX = minX + element.clientWidth;
+        var minY = clientRect.top + element.clientTop;
+        var maxY = minY + element.clientHeight;
+        return event.clientX > minX &&
+            event.clientX < maxX &&
+            event.clientY > minY &&
+            event.clientY < maxY;
+    };
     /**
      * Project 3D world coordinates to canvas coordinates.
      *
      * @param {Array<number>} point3D - 3D world coordinates.
-     * @param {number} canvasWidth - Width of canvas.
-     * @param {number} canvasHeight - Height of canvas.
+     * @param {HTMLElement} container - The viewer container.
      * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.
-     * @returns {Array<number>} 3D world coordinates.
+     * @returns {Array<number>} 2D canvas coordinates.
      */
-    ViewportCoords.prototype.projectToCanvas = function (point3d, canvasWidth, canvasHeight, perspectiveCamera) {
+    ViewportCoords.prototype.projectToCanvas = function (point3d, container, perspectiveCamera) {
         var viewport = this.projectToViewport(point3d, perspectiveCamera);
-        var canvas = this.viewportToCanvas(viewport[0], viewport[1], canvasWidth, canvasHeight);
+        var canvas = this.viewportToCanvas(viewport[0], viewport[1], container);
         return canvas;
     };
     /**
@@ -28211,31 +29874,24 @@ var ViewportCoords = (function () {
      *
      * @param {Array<number>} point3D - 3D world coordinates.
      * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.
-     * @returns {Array<number>} 3D world coordinates.
+     * @returns {Array<number>} 2D viewport coordinates.
      */
     ViewportCoords.prototype.projectToViewport = function (point3d, perspectiveCamera) {
-        var projected = new THREE.Vector3(point3d[0], point3d[1], point3d[2])
+        var viewport = new THREE.Vector3(point3d[0], point3d[1], point3d[2])
             .project(perspectiveCamera);
-        var z = Math.abs(projected.z) < 1e-9 ?
-            projected.z < 0 ?
-                -1e-9 : 1e-9 :
-            projected.z;
-        var viewportX = projected.x / z;
-        var viewportY = projected.y / z;
-        return [viewportX, viewportY];
+        return [viewport.x, viewport.y];
     };
     /**
      * Uproject canvas coordinates to 3D world coordinates.
      *
      * @param {number} canvasX - Canvas X coordinate.
      * @param {number} canvasY - Canvas Y coordinate.
-     * @param {number} canvasWidth - Width of canvas.
-     * @param {number} canvasHeight - Height of canvas.
+     * @param {HTMLElement} container - The viewer container.
      * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.
      * @returns {Array<number>} 3D world coordinates.
      */
-    ViewportCoords.prototype.unprojectFromCanvas = function (canvasX, canvasY, canvasWidth, canvasHeight, perspectiveCamera) {
-        var viewport = this.canvasToViewport(canvasX, canvasY, canvasWidth, canvasHeight);
+    ViewportCoords.prototype.unprojectFromCanvas = function (canvasX, canvasY, container, perspectiveCamera) {
+        var viewport = this.canvasToViewport(canvasX, canvasY, container);
         var point3d = this.unprojectFromViewport(viewport[0], viewport[1], perspectiveCamera);
         return point3d;
     };
@@ -28276,11 +29932,11 @@ var ViewportCoords = (function () {
      *
      * @param {number} viewportX - Viewport X coordinate.
      * @param {number} viewportY - Viewport Y coordinate.
-     * @param {number} canvasWidth - Width of canvas.
-     * @param {number} canvasHeight - Height of canvas.
+     * @param {HTMLElement} container - The viewer container.
      * @returns {Array<number>} 2D canvas coordinates.
      */
-    ViewportCoords.prototype.viewportToCanvas = function (viewportX, viewportY, canvasWidth, canvasHeight) {
+    ViewportCoords.prototype.viewportToCanvas = function (viewportX, viewportY, container) {
+        var _a = this.containerToCanvas(container), canvasWidth = _a[0], canvasHeight = _a[1];
         var canvasX = canvasWidth * (viewportX + 1) / 2;
         var canvasY = -canvasHeight * (viewportY - 1) / 2;
         return [canvasX, canvasY];
@@ -28291,7 +29947,7 @@ exports.ViewportCoords = ViewportCoords;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ViewportCoords;
 
-},{"three":167}],289:[function(require,module,exports){
+},{"three":174}],305:[function(require,module,exports){
 "use strict";
 /**
  * @class Filter
@@ -28379,7 +30035,7 @@ exports.FilterCreator = FilterCreator;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = FilterCreator;
 
-},{}],290:[function(require,module,exports){
+},{}],306:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var rbush = require("rbush");
@@ -29379,7 +31035,7 @@ exports.Graph = Graph;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Graph;
 
-},{"../Edge":218,"../Error":219,"../Graph":221,"rbush":24,"rxjs/Subject":33,"rxjs/add/observable/from":40,"rxjs/add/operator/catch":49,"rxjs/add/operator/do":56,"rxjs/add/operator/finally":59,"rxjs/add/operator/map":62,"rxjs/add/operator/publish":68}],291:[function(require,module,exports){
+},{"../Edge":225,"../Error":226,"../Graph":228,"rbush":24,"rxjs/Subject":33,"rxjs/add/observable/from":40,"rxjs/add/operator/catch":51,"rxjs/add/operator/do":58,"rxjs/add/operator/finally":61,"rxjs/add/operator/map":64,"rxjs/add/operator/publish":70}],307:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var geohash = require("latlon-geohash");
@@ -29541,7 +31197,7 @@ exports.GraphCalculator = GraphCalculator;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = GraphCalculator;
 
-},{"../Geo":220,"latlon-geohash":20,"three":167}],292:[function(require,module,exports){
+},{"../Geo":227,"latlon-geohash":20,"three":174}],308:[function(require,module,exports){
 "use strict";
 var Observable_1 = require("rxjs/Observable");
 var Subject_1 = require("rxjs/Subject");
@@ -29846,7 +31502,7 @@ exports.GraphService = GraphService;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = GraphService;
 
-},{"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/operator/catch":49,"rxjs/add/operator/concat":51,"rxjs/add/operator/do":56,"rxjs/add/operator/expand":57,"rxjs/add/operator/finally":59,"rxjs/add/operator/first":60,"rxjs/add/operator/last":61,"rxjs/add/operator/map":62,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/publishReplay":69}],293:[function(require,module,exports){
+},{"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/operator/catch":51,"rxjs/add/operator/concat":53,"rxjs/add/operator/do":58,"rxjs/add/operator/expand":59,"rxjs/add/operator/finally":61,"rxjs/add/operator/first":62,"rxjs/add/operator/last":63,"rxjs/add/operator/map":64,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/publishReplay":71}],309:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var Subject_1 = require("rxjs/Subject");
@@ -29880,7 +31536,7 @@ var ImageLoadingService = (function () {
 }());
 exports.ImageLoadingService = ImageLoadingService;
 
-},{"rxjs/Subject":33}],294:[function(require,module,exports){
+},{"rxjs/Subject":33}],310:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var Pbf = require("pbf");
@@ -29903,7 +31559,7 @@ var MeshReader = (function () {
 }());
 exports.MeshReader = MeshReader;
 
-},{"pbf":22}],295:[function(require,module,exports){
+},{"pbf":22}],311:[function(require,module,exports){
 "use strict";
 require("rxjs/add/observable/combineLatest");
 require("rxjs/add/operator/map");
@@ -29916,6 +31572,9 @@ var Node = (function () {
     /**
      * Create a new node instance.
      *
+     * @description Nodes are always created internally by the library.
+     * Nodes can not be added to the library through any API method.
+     *
      * @param {ICoreNode} coreNode - Raw core node data.
      */
     function Node(core) {
@@ -30519,7 +32178,7 @@ exports.Node = Node;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Node;
 
-},{"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/map":62}],296:[function(require,module,exports){
+},{"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/map":64}],312:[function(require,module,exports){
 (function (Buffer){
 "use strict";
 var Subject_1 = require("rxjs/Subject");
@@ -30926,7 +32585,7 @@ exports.default = NodeCache;
 
 }).call(this,require("buffer").Buffer)
 
-},{"../Graph":221,"../Utils":226,"buffer":5,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/publishReplay":69}],297:[function(require,module,exports){
+},{"../Graph":228,"../Utils":233,"buffer":5,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/publishReplay":71}],313:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var _ = require("underscore");
@@ -31016,7 +32675,7 @@ exports.Sequence = Sequence;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Sequence;
 
-},{"underscore":168}],298:[function(require,module,exports){
+},{"underscore":175}],314:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -31601,7 +33260,7 @@ exports.EdgeCalculator = EdgeCalculator;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = EdgeCalculator;
 
-},{"../../Edge":218,"../../Error":219,"../../Geo":220,"three":167}],299:[function(require,module,exports){
+},{"../../Edge":225,"../../Error":226,"../../Geo":227,"three":174}],315:[function(require,module,exports){
 "use strict";
 var EdgeCalculatorCoefficients = (function () {
     function EdgeCalculatorCoefficients() {
@@ -31627,7 +33286,7 @@ exports.EdgeCalculatorCoefficients = EdgeCalculatorCoefficients;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = EdgeCalculatorCoefficients;
 
-},{}],300:[function(require,module,exports){
+},{}],316:[function(require,module,exports){
 "use strict";
 var Edge_1 = require("../../Edge");
 var EdgeCalculatorDirections = (function () {
@@ -31699,7 +33358,7 @@ var EdgeCalculatorDirections = (function () {
 }());
 exports.EdgeCalculatorDirections = EdgeCalculatorDirections;
 
-},{"../../Edge":218}],301:[function(require,module,exports){
+},{"../../Edge":225}],317:[function(require,module,exports){
 "use strict";
 var EdgeCalculatorSettings = (function () {
     function EdgeCalculatorSettings() {
@@ -31736,7 +33395,7 @@ exports.EdgeCalculatorSettings = EdgeCalculatorSettings;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = EdgeCalculatorSettings;
 
-},{}],302:[function(require,module,exports){
+},{}],318:[function(require,module,exports){
 "use strict";
 /**
  * Enumeration for edge directions
@@ -31794,7 +33453,7 @@ var EdgeDirection;
 })(EdgeDirection = exports.EdgeDirection || (exports.EdgeDirection = {}));
 ;
 
-},{}],303:[function(require,module,exports){
+},{}],319:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var _ = require("underscore");
@@ -31893,10 +33552,10 @@ var DOMRenderer = (function () {
                 style: {
                     bottom: offset.bottom + "px",
                     left: offset.left + "px",
+                    "pointer-events": "none",
                     position: "absolute",
                     right: offset.right + "px",
                     top: offset.top + "px",
-                    zIndex: -1,
                 },
             };
             return {
@@ -31982,7 +33641,7 @@ exports.DOMRenderer = DOMRenderer;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = DOMRenderer;
 
-},{"../Render":223,"rxjs/Subject":33,"rxjs/add/operator/combineLatest":50,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/pluck":67,"rxjs/add/operator/scan":70,"underscore":168,"virtual-dom":173}],304:[function(require,module,exports){
+},{"../Render":230,"rxjs/Subject":33,"rxjs/add/operator/combineLatest":52,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/pluck":69,"rxjs/add/operator/scan":72,"underscore":175,"virtual-dom":180}],320:[function(require,module,exports){
 "use strict";
 var GLRenderStage;
 (function (GLRenderStage) {
@@ -31992,7 +33651,7 @@ var GLRenderStage;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = GLRenderStage;
 
-},{}],305:[function(require,module,exports){
+},{}],321:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -32010,7 +33669,7 @@ require("rxjs/add/operator/share");
 require("rxjs/add/operator/startWith");
 var Render_1 = require("../Render");
 var GLRenderer = (function () {
-    function GLRenderer(renderService) {
+    function GLRenderer(canvasContainer, renderService) {
         var _this = this;
         this._renderFrame$ = new Subject_1.Subject();
         this._renderCameraOperation$ = new Subject_1.Subject();
@@ -32134,8 +33793,8 @@ var GLRenderer = (function () {
             webGLRenderer.setSize(element.offsetWidth, element.offsetHeight);
             webGLRenderer.setClearColor(new THREE.Color(0x202020), 1.0);
             webGLRenderer.autoClear = false;
-            webGLRenderer.sortObjects = false;
-            element.appendChild(webGLRenderer.domElement);
+            webGLRenderer.domElement.style.position = "absolute";
+            canvasContainer.appendChild(webGLRenderer.domElement);
             return webGLRenderer;
         })
             .publishReplay(1)
@@ -32240,7 +33899,7 @@ exports.GLRenderer = GLRenderer;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = GLRenderer;
 
-},{"../Render":223,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/scan":70,"rxjs/add/operator/share":71,"rxjs/add/operator/startWith":75,"three":167}],306:[function(require,module,exports){
+},{"../Render":230,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/scan":72,"rxjs/add/operator/share":73,"rxjs/add/operator/startWith":77,"three":174}],322:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -32357,7 +34016,7 @@ exports.RenderCamera = RenderCamera;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = RenderCamera;
 
-},{"../Geo":220,"../Render":223,"three":167}],307:[function(require,module,exports){
+},{"../Geo":227,"../Render":230,"three":174}],323:[function(require,module,exports){
 "use strict";
 /**
  * Enumeration for render mode
@@ -32393,7 +34052,7 @@ var RenderMode;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = RenderMode;
 
-},{}],308:[function(require,module,exports){
+},{}],324:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var Subject_1 = require("rxjs/Subject");
@@ -32569,7 +34228,7 @@ exports.RenderService = RenderService;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = RenderService;
 
-},{"../Geo":220,"../Render":223,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/do":56,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/skip":72,"rxjs/add/operator/startWith":75,"rxjs/add/operator/withLatestFrom":80}],309:[function(require,module,exports){
+},{"../Geo":227,"../Render":230,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/do":58,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/skip":74,"rxjs/add/operator/startWith":77,"rxjs/add/operator/withLatestFrom":82}],325:[function(require,module,exports){
 "use strict";
 var State;
 (function (State) {
@@ -32579,7 +34238,7 @@ var State;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = State;
 
-},{}],310:[function(require,module,exports){
+},{}],326:[function(require,module,exports){
 "use strict";
 var State_1 = require("../State");
 var Geo_1 = require("../Geo");
@@ -32769,7 +34428,7 @@ var StateContext = (function () {
 }());
 exports.StateContext = StateContext;
 
-},{"../Geo":220,"../State":224}],311:[function(require,module,exports){
+},{"../Geo":227,"../State":231}],327:[function(require,module,exports){
 "use strict";
 var BehaviorSubject_1 = require("rxjs/BehaviorSubject");
 var Subject_1 = require("rxjs/Subject");
@@ -33168,7 +34827,7 @@ var StateService = (function () {
 }());
 exports.StateService = StateService;
 
-},{"../State":224,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/operator/bufferCount":48,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/do":56,"rxjs/add/operator/filter":58,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"rxjs/add/operator/pairwise":66,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/startWith":75,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/withLatestFrom":80,"rxjs/util/AnimationFrame":150}],312:[function(require,module,exports){
+},{"../State":231,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/operator/bufferCount":49,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/do":58,"rxjs/add/operator/filter":60,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"rxjs/add/operator/pairwise":68,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/startWith":77,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/withLatestFrom":82,"rxjs/util/AnimationFrame":155}],328:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var Error_1 = require("../../Error");
@@ -33481,7 +35140,7 @@ var StateBase = (function () {
 }());
 exports.StateBase = StateBase;
 
-},{"../../Error":219,"../../Geo":220}],313:[function(require,module,exports){
+},{"../../Error":226,"../../Geo":227}],329:[function(require,module,exports){
 /// <reference path="../../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -34006,7 +35665,7 @@ var TraversingState = (function (_super) {
 }(State_1.StateBase));
 exports.TraversingState = TraversingState;
 
-},{"../../State":224,"three":167,"unitbezier":169}],314:[function(require,module,exports){
+},{"../../State":231,"three":174,"unitbezier":176}],330:[function(require,module,exports){
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
@@ -34077,7 +35736,7 @@ var WaitingState = (function (_super) {
 }(State_1.StateBase));
 exports.WaitingState = WaitingState;
 
-},{"../../State":224}],315:[function(require,module,exports){
+},{"../../State":231}],331:[function(require,module,exports){
 "use strict";
 var Observable_1 = require("rxjs/Observable");
 /**
@@ -34169,7 +35828,7 @@ exports.ImageTileLoader = ImageTileLoader;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ImageTileLoader;
 
-},{"rxjs/Observable":28}],316:[function(require,module,exports){
+},{"rxjs/Observable":28}],332:[function(require,module,exports){
 "use strict";
 /**
  * @class ImageTileStore
@@ -34237,7 +35896,7 @@ exports.ImageTileStore = ImageTileStore;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = ImageTileStore;
 
-},{}],317:[function(require,module,exports){
+},{}],333:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var Geo_1 = require("../Geo");
@@ -34261,26 +35920,28 @@ var RegionOfInterestCalculator = (function () {
      * @returns {IRegionOfInterest} A region of interest.
      */
     RegionOfInterestCalculator.prototype.computeRegionOfInterest = function (renderCamera, size, transform) {
-        var canvasPoints = this._canvasBoundaryPoints(4);
-        var bbox = this._canvasPointsBoundingBox(canvasPoints, renderCamera, transform);
+        var viewportBoundaryPoints = this._viewportBoundaryPoints(4);
+        var bbox = this._viewportPointsBoundingBox(viewportBoundaryPoints, renderCamera, transform);
         this._clipBoundingBox(bbox);
-        var centralPixel = [
-            [0.5 - 0.5 / size.width, 0.5 - 0.5 / size.height],
-            [0.5 + 0.5 / size.width, 0.5 - 0.5 / size.height],
-            [0.5 + 0.5 / size.width, 0.5 + 0.5 / size.height],
-            [0.5 - 0.5 / size.width, 0.5 + 0.5 / size.height],
+        var viewportPixelWidth = 2 / size.width;
+        var viewportPixelHeight = 2 / size.height;
+        var centralViewportPixel = [
+            [-0.5 * viewportPixelWidth, 0.5 * viewportPixelHeight],
+            [0.5 * viewportPixelWidth, 0.5 * viewportPixelHeight],
+            [0.5 * viewportPixelWidth, -0.5 * viewportPixelHeight],
+            [-0.5 * viewportPixelWidth, -0.5 * viewportPixelHeight],
         ];
-        var cpbox = this._canvasPointsBoundingBox(centralPixel, renderCamera, transform);
+        var cpbox = this._viewportPointsBoundingBox(centralViewportPixel, renderCamera, transform);
         return {
             bbox: bbox,
             pixelHeight: cpbox.maxY - cpbox.minY,
             pixelWidth: cpbox.maxX - cpbox.minX + (cpbox.minX < cpbox.maxX ? 0 : 1),
         };
     };
-    RegionOfInterestCalculator.prototype._canvasBoundaryPoints = function (pointsPerSide) {
+    RegionOfInterestCalculator.prototype._viewportBoundaryPoints = function (pointsPerSide) {
         var points = [];
-        var os = [[0, 0], [1, 0], [1, 1], [0, 1]];
-        var ds = [[1, 0], [0, 1], [-1, 0], [0, -1]];
+        var os = [[-1, 1], [1, 1], [1, -1], [-1, -1]];
+        var ds = [[2, 0], [0, -2], [-2, 0], [0, 2]];
         for (var side = 0; side < 4; ++side) {
             var o = os[side];
             var d = ds[side];
@@ -34291,11 +35952,12 @@ var RegionOfInterestCalculator = (function () {
         }
         return points;
     };
-    RegionOfInterestCalculator.prototype._canvasPointsBoundingBox = function (canvasPoints, renderCamera, transform) {
+    RegionOfInterestCalculator.prototype._viewportPointsBoundingBox = function (viewportPoints, renderCamera, transform) {
         var _this = this;
-        var basicPoints = canvasPoints.map(function (point) {
+        var basicPoints = viewportPoints
+            .map(function (point) {
             return _this._viewportCoords
-                .canvasToBasic(point[0], point[1], 1, 1, transform, renderCamera.perspective);
+                .viewportToBasic(point[0], point[1], transform, renderCamera.perspective);
         });
         if (transform.gpano != null) {
             return this._boundingBoxPano(basicPoints);
@@ -34375,7 +36037,7 @@ exports.RegionOfInterestCalculator = RegionOfInterestCalculator;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = RegionOfInterestCalculator;
 
-},{"../Geo":220}],318:[function(require,module,exports){
+},{"../Geo":227}],334:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -34523,6 +36185,10 @@ var TextureProvider = (function () {
      * aborts all outstanding image tile requests.
      */
     TextureProvider.prototype.dispose = function () {
+        if (this._disposed) {
+            console.warn("Texture already disposed (" + this._key + ")");
+            return;
+        }
         this.abort();
         if (this._renderTarget != null) {
             this._renderTarget.dispose();
@@ -34848,7 +36514,7 @@ exports.TextureProvider = TextureProvider;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = TextureProvider;
 
-},{"rxjs/Subject":33,"three":167}],319:[function(require,module,exports){
+},{"rxjs/Subject":33,"three":174}],335:[function(require,module,exports){
 "use strict";
 var EventEmitter = (function () {
     function EventEmitter() {
@@ -34907,7 +36573,7 @@ exports.EventEmitter = EventEmitter;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = EventEmitter;
 
-},{}],320:[function(require,module,exports){
+},{}],336:[function(require,module,exports){
 "use strict";
 var Viewer_1 = require("../Viewer");
 var Settings = (function () {
@@ -34951,7 +36617,7 @@ exports.Settings = Settings;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Settings;
 
-},{"../Viewer":227}],321:[function(require,module,exports){
+},{"../Viewer":234}],337:[function(require,module,exports){
 "use strict";
 var Urls = (function () {
     function Urls() {
@@ -34992,7 +36658,7 @@ exports.Urls = Urls;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Urls;
 
-},{}],322:[function(require,module,exports){
+},{}],338:[function(require,module,exports){
 "use strict";
 require("rxjs/add/operator/bufferCount");
 require("rxjs/add/operator/delay");
@@ -35049,13 +36715,14 @@ exports.CacheService = CacheService;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = CacheService;
 
-},{"rxjs/add/operator/bufferCount":48,"rxjs/add/operator/delay":53,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/map":62,"rxjs/add/operator/switchMap":76}],323:[function(require,module,exports){
+},{"rxjs/add/operator/bufferCount":49,"rxjs/add/operator/delay":55,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/map":64,"rxjs/add/operator/switchMap":78}],339:[function(require,module,exports){
 "use strict";
 var Component_1 = require("../Component");
 var ComponentController = (function () {
-    function ComponentController(container, navigator, key, options) {
+    function ComponentController(container, navigator, observer, key, options) {
         var _this = this;
         this._container = container;
+        this._observer = observer;
         this._navigator = navigator;
         this._options = options != null ? options : {};
         this._key = key;
@@ -35077,6 +36744,7 @@ var ComponentController = (function () {
                 _this._coverComponent.configure({ key: _this._key, loading: false, visible: false });
                 _this._subscribeCoverComponent();
                 _this._navigator.stateService.start();
+                _this._observer.startEmit();
             });
         }
     }
@@ -35107,7 +36775,6 @@ var ComponentController = (function () {
         this._uFalse(options.navigation, "navigation");
         this._uFalse(options.route, "route");
         this._uFalse(options.slider, "slider");
-        this._uFalse(options.stats, "stats");
         this._uFalse(options.tag, "tag");
         this._uTrue(options.attribution, "attribution");
         this._uTrue(options.bearing, "bearing");
@@ -35118,6 +36785,7 @@ var ComponentController = (function () {
         this._uTrue(options.loading, "loading");
         this._uTrue(options.mouse, "mouse");
         this._uTrue(options.sequence, "sequence");
+        this._uTrue(options.stats, "stats");
     };
     ComponentController.prototype._initilizeCoverComponent = function () {
         var options = this._options;
@@ -35143,6 +36811,7 @@ var ComponentController = (function () {
                 })
                     .subscribe(function (node) {
                     _this._navigator.stateService.start();
+                    _this._observer.startEmit();
                     _this._coverComponent.configure({ loading: false, visible: false });
                     _this._componentService.deactivateCover();
                 }, function (error) {
@@ -35151,6 +36820,7 @@ var ComponentController = (function () {
                 });
             }
             else if (conf.visible) {
+                _this._observer.stopEmit();
                 _this._navigator.stateService.stop();
                 _this._componentService.activateCover();
             }
@@ -35194,102 +36864,46 @@ var ComponentController = (function () {
 }());
 exports.ComponentController = ComponentController;
 
-},{"../Component":217}],324:[function(require,module,exports){
+},{"../Component":224}],340:[function(require,module,exports){
 "use strict";
 var Render_1 = require("../Render");
 var Viewer_1 = require("../Viewer");
 var Container = (function () {
     function Container(id, stateService, options) {
         this.id = id;
-        this.element = document.getElementById(id);
-        this.element.classList.add("mapillary-js");
-        this.renderService = new Render_1.RenderService(this.element, stateService.currentState$, options.renderMode);
-        this.glRenderer = new Render_1.GLRenderer(this.renderService);
-        this.domRenderer = new Render_1.DOMRenderer(this.element, this.renderService, stateService.currentState$);
-        this.mouseService = new Viewer_1.MouseService(this.element);
-        this.touchService = new Viewer_1.TouchService(this.element);
+        this._container = document.getElementById(id);
+        this._container.classList.add("mapillary-js");
+        this._canvasContainer = document.createElement("div");
+        this._canvasContainer.className = "mapillary-js-interactive";
+        this._container.appendChild(this._canvasContainer);
+        this.renderService = new Render_1.RenderService(this._container, stateService.currentState$, options.renderMode);
+        this.glRenderer = new Render_1.GLRenderer(this._canvasContainer, this.renderService);
+        this.domRenderer = new Render_1.DOMRenderer(this._container, this.renderService, stateService.currentState$);
+        this.mouseService = new Viewer_1.MouseService(this._canvasContainer, this._container);
+        this.touchService = new Viewer_1.TouchService(this._canvasContainer);
         this.spriteService = new Viewer_1.SpriteService(options.sprite);
     }
+    Object.defineProperty(Container.prototype, "element", {
+        get: function () {
+            return this._container;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(Container.prototype, "canvasContainer", {
+        get: function () {
+            return this.canvasContainer;
+        },
+        enumerable: true,
+        configurable: true
+    });
     return Container;
 }());
 exports.Container = Container;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Container;
 
-},{"../Render":223,"../Viewer":227}],325:[function(require,module,exports){
-"use strict";
-var Observable_1 = require("rxjs/Observable");
-require("rxjs/add/observable/combineLatest");
-require("rxjs/add/operator/distinctUntilChanged");
-require("rxjs/add/operator/map");
-require("rxjs/add/operator/throttleTime");
-var Viewer_1 = require("../Viewer");
-var EventLauncher = (function () {
-    function EventLauncher(eventEmitter, navigator, container) {
-        var _this = this;
-        this._container = container;
-        this._eventEmitter = eventEmitter;
-        this._navigator = navigator;
-        this._loadingSubscription = this._navigator.loadingService.loading$
-            .subscribe(function (loading) {
-            _this._eventEmitter.fire(Viewer_1.Viewer.loadingchanged, loading);
-        });
-        this._currentNodeSubscription = this._navigator.stateService.currentNodeExternal$
-            .subscribe(function (node) {
-            _this._eventEmitter.fire(Viewer_1.Viewer.nodechanged, node);
-        });
-        this._sequenceEdgesSubscription = this._navigator.stateService.currentNodeExternal$
-            .switchMap(function (node) {
-            return node.sequenceEdges$;
-        })
-            .subscribe(function (status) {
-            _this._eventEmitter.fire(Viewer_1.Viewer.sequenceedgeschanged, status);
-        });
-        this._spatialEdgesSubscription = this._navigator.stateService.currentNodeExternal$
-            .switchMap(function (node) {
-            return node.spatialEdges$;
-        })
-            .subscribe(function (status) {
-            _this._eventEmitter.fire(Viewer_1.Viewer.spatialedgeschanged, status);
-        });
-        this._moveSubscription = Observable_1.Observable
-            .combineLatest(this._navigator.stateService.inMotion$, this._container.mouseService.active$, this._container.touchService.active$)
-            .map(function (values) {
-            return values[0] || values[1] || values[2];
-        })
-            .distinctUntilChanged()
-            .subscribe(function (started) {
-            if (started) {
-                _this._eventEmitter.fire(Viewer_1.Viewer.movestart, null);
-            }
-            else {
-                _this._eventEmitter.fire(Viewer_1.Viewer.moveend, null);
-            }
-        });
-        this._bearingSubscription = this._container.renderService.bearing$
-            .throttleTime(100)
-            .distinctUntilChanged(function (b1, b2) {
-            return Math.abs(b2 - b1) < 1;
-        })
-            .subscribe(function (bearing) {
-            _this._eventEmitter.fire(Viewer_1.Viewer.bearingchanged, bearing);
-        });
-    }
-    EventLauncher.prototype.dispose = function () {
-        this._bearingSubscription.unsubscribe();
-        this._loadingSubscription.unsubscribe();
-        this._currentNodeSubscription.unsubscribe();
-        this._moveSubscription.unsubscribe();
-        this._sequenceEdgesSubscription.unsubscribe();
-        this._spatialEdgesSubscription.unsubscribe();
-    };
-    return EventLauncher;
-}());
-exports.EventLauncher = EventLauncher;
-Object.defineProperty(exports, "__esModule", { value: true });
-exports.default = EventLauncher;
-
-},{"../Viewer":227,"rxjs/Observable":28,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/map":62,"rxjs/add/operator/throttleTime":79}],326:[function(require,module,exports){
+},{"../Render":230,"../Viewer":234}],341:[function(require,module,exports){
 "use strict";
 /**
  * Enumeration for image sizes
@@ -35317,7 +36931,7 @@ var ImageSize;
     ImageSize[ImageSize["Size2048"] = 2048] = "Size2048";
 })(ImageSize = exports.ImageSize || (exports.ImageSize = {}));
 
-},{}],327:[function(require,module,exports){
+},{}],342:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var _ = require("underscore");
@@ -35376,7 +36990,7 @@ exports.LoadingService = LoadingService;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = LoadingService;
 
-},{"rxjs/Subject":33,"rxjs/add/operator/debounceTime":52,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/map":62,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/startWith":75,"underscore":168}],328:[function(require,module,exports){
+},{"rxjs/Subject":33,"rxjs/add/operator/debounceTime":54,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/map":64,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/startWith":77,"underscore":175}],343:[function(require,module,exports){
 "use strict";
 var BehaviorSubject_1 = require("rxjs/BehaviorSubject");
 var Observable_1 = require("rxjs/Observable");
@@ -35391,97 +37005,115 @@ require("rxjs/add/operator/publishReplay");
 require("rxjs/add/operator/scan");
 require("rxjs/add/operator/switchMap");
 require("rxjs/add/operator/withLatestFrom");
+var Geo_1 = require("../Geo");
 var MouseService = (function () {
-    function MouseService(element) {
+    function MouseService(canvasContainer, container, viewportCoords) {
         var _this = this;
-        this._element = element;
+        this._canvasContainer = canvasContainer;
+        this._container = container;
+        this._viewportCoords = viewportCoords != null ? viewportCoords : new Geo_1.ViewportCoords();
         this._activeSubject$ = new BehaviorSubject_1.BehaviorSubject(false);
         this._active$ = this._activeSubject$
             .distinctUntilChanged()
             .publishReplay(1)
             .refCount();
-        this._preventMouseDownOperation$ = new Subject_1.Subject();
-        this._preventMouseDown$ = new Subject_1.Subject();
-        this._mouseMoveOperation$ = new Subject_1.Subject();
         this._claimMouse$ = new Subject_1.Subject();
-        this._mouseDown$ = Observable_1.Observable.fromEvent(element, "mousedown");
-        this._mouseLeave$ = Observable_1.Observable.fromEvent(element, "mouseleave");
-        this._mouseUp$ = Observable_1.Observable.fromEvent(element, "mouseup");
-        this._mouseOver$ = Observable_1.Observable.fromEvent(element, "mouseover");
-        this._click$ = Observable_1.Observable.fromEvent(element, "click");
-        this._mouseWheel$ = Observable_1.Observable.fromEvent(element, "wheel");
-        this._mouseWheel$
+        this._documentMouseDown$ = Observable_1.Observable.fromEvent(document, "mousedown")
+            .filter(function (event) {
+            return _this._viewportCoords.insideElement(event, _this._container);
+        })
+            .share();
+        this._documentMouseMove$ = Observable_1.Observable.fromEvent(document, "mousemove");
+        this._documentMouseUp$ = Observable_1.Observable.fromEvent(document, "mouseup");
+        this._documentCanvasMouseMove$ = this._documentMouseMove$
+            .filter(function (event) {
+            return _this._viewportCoords.insideElement(event, _this._container);
+        })
+            .share();
+        this._mouseDown$ = Observable_1.Observable.fromEvent(canvasContainer, "mousedown");
+        this._mouseLeave$ = Observable_1.Observable.fromEvent(canvasContainer, "mouseleave");
+        this._mouseMove$ = Observable_1.Observable.fromEvent(canvasContainer, "mousemove");
+        this._mouseUp$ = Observable_1.Observable.fromEvent(canvasContainer, "mouseup");
+        this._mouseOut$ = Observable_1.Observable.fromEvent(canvasContainer, "mouseout");
+        this._mouseOver$ = Observable_1.Observable.fromEvent(canvasContainer, "mouseover");
+        this._click$ = Observable_1.Observable.fromEvent(canvasContainer, "click");
+        this._dblClick$ = Observable_1.Observable.fromEvent(canvasContainer, "dblclick");
+        this._dblClick$
             .subscribe(function (event) {
             event.preventDefault();
         });
-        this._preventMouseDownOperation$
-            .scan(function (prevent, operation) {
-            return operation(prevent);
-        }, true)
-            .subscribe(function () { });
-        this._preventMouseDown$
-            .map(function (prevent) {
-            return function (previous) {
-                return prevent;
-            };
-        })
-            .subscribe(this._preventMouseDownOperation$);
-        this._mouseDown$
-            .map(function (e) {
-            return function (prevent) {
-                if (prevent) {
-                    e.preventDefault();
-                }
-                return prevent;
-            };
+        this._contextMenu$ = Observable_1.Observable.fromEvent(canvasContainer, "contextmenu");
+        this._contextMenu$
+            .subscribe(function (event) {
+            event.preventDefault();
+        });
+        this._mouseWheel$ = Observable_1.Observable.fromEvent(document, "wheel")
+            .filter(function (event) {
+            return _this._viewportCoords.insideElement(event, _this._container);
         })
-            .subscribe(this._preventMouseDownOperation$);
-        this._mouseMove$ = this._mouseMoveOperation$
-            .scan(function (e, operation) {
-            return operation(e);
-        }, null);
-        Observable_1.Observable
-            .fromEvent(element, "mousemove")
-            .map(function (e) {
-            return function (previous) {
-                if (previous == null) {
-                    previous = e;
-                }
-                if (e.movementX == null) {
-                    Object.defineProperty(e, "movementX", {
-                        configurable: false,
-                        enumerable: false,
-                        value: e.clientX - previous.clientX,
-                        writable: false,
-                    });
-                }
-                if (e.movementY == null) {
-                    Object.defineProperty(e, "movementY", {
-                        configurable: false,
-                        enumerable: false,
-                        value: e.clientY - previous.clientY,
-                        writable: false,
-                    });
-                }
-                return e;
-            };
+            .share();
+        this._consistentContextMenu$ = Observable_1.Observable
+            .merge(this._mouseDown$, this._mouseMove$, this._mouseOut$, this._mouseUp$, this._contextMenu$)
+            .bufferCount(3, 1)
+            .filter(function (events) {
+            // fire context menu on mouse up both on mac and windows
+            return events[0].type === "mousedown" &&
+                events[1].type === "contextmenu" &&
+                events[2].type === "mouseup";
+        })
+            .map(function (events) {
+            return events[1];
         })
-            .subscribe(this._mouseMoveOperation$);
+            .share();
         var dragStop$ = Observable_1.Observable
-            .merge(this._mouseLeave$, this._mouseUp$);
-        this._mouseDragStart$ = this._mouseDown$
+            .merge(this._documentMouseUp$.filter(function (e) {
+            return e.button === 0;
+        }))
+            .share();
+        var leftButtonDown$ = this._mouseDown$
+            .filter(function (e) {
+            return e.button === 0;
+        })
+            .share();
+        this._mouseDragStart$ = leftButtonDown$
+            .mergeMap(function (e) {
+            return _this._documentMouseMove$
+                .takeUntil(dragStop$)
+                .take(1);
+        });
+        this._mouseDrag$ = leftButtonDown$
+            .mergeMap(function (e) {
+            return _this._documentMouseMove$
+                .skip(1)
+                .takeUntil(dragStop$);
+        });
+        this._mouseDragEnd$ = this._mouseDragStart$
+            .mergeMap(function (e) {
+            return dragStop$.first();
+        });
+        this._documentCanvasMouseDown$ = this._documentMouseDown$
+            .filter(function (e) {
+            return _this._viewportCoords.insideElement(e, _this._container);
+        })
+            .share();
+        var documentCanvasLeftButtonDown$ = this._documentCanvasMouseDown$
+            .filter(function (e) {
+            return e.button === 0;
+        })
+            .share();
+        this._documentCanvasMouseDragStart$ = documentCanvasLeftButtonDown$
             .mergeMap(function (e) {
-            return _this._mouseMove$
+            return _this._documentCanvasMouseMove$
                 .takeUntil(dragStop$)
                 .take(1);
         });
-        this._mouseDrag$ = this._mouseDown$
+        this._documentCanvasMouseDrag$ = documentCanvasLeftButtonDown$
             .mergeMap(function (e) {
-            return _this._mouseMove$
+            return _this._documentCanvasMouseMove$
                 .skip(1)
                 .takeUntil(dragStop$);
         });
-        this._mouseDragEnd$ = this._mouseDragStart$
+        this._documentCanvasMouseDragEnd$ = this._documentCanvasMouseDragStart$
             .mergeMap(function (e) {
             return dragStop$.first();
         });
@@ -35516,6 +37148,7 @@ var MouseService = (function () {
         })
             .publishReplay(1)
             .refCount();
+        this._mouseOwner$.subscribe(function () { });
     }
     Object.defineProperty(MouseService.prototype, "active$", {
         get: function () {
@@ -35531,6 +37164,55 @@ var MouseService = (function () {
         enumerable: true,
         configurable: true
     });
+    Object.defineProperty(MouseService.prototype, "documentCanvasMouseDown$", {
+        get: function () {
+            return this._documentCanvasMouseDown$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseService.prototype, "documentCanvasMouseMove$", {
+        get: function () {
+            return this._documentCanvasMouseMove$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseService.prototype, "documentCanvasMouseDragStart$", {
+        get: function () {
+            return this._documentCanvasMouseDragStart$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseService.prototype, "documentCanvasMouseDrag$", {
+        get: function () {
+            return this._documentCanvasMouseDrag$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseService.prototype, "documentCanvasMouseDragEnd$", {
+        get: function () {
+            return this._documentCanvasMouseDragEnd$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseService.prototype, "documentMouseMove$", {
+        get: function () {
+            return this._documentMouseMove$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseService.prototype, "documentMouseUp$", {
+        get: function () {
+            return this._documentMouseUp$;
+        },
+        enumerable: true,
+        configurable: true
+    });
     Object.defineProperty(MouseService.prototype, "mouseOwner$", {
         get: function () {
             return this._mouseOwner$;
@@ -35559,6 +37241,20 @@ var MouseService = (function () {
         enumerable: true,
         configurable: true
     });
+    Object.defineProperty(MouseService.prototype, "mouseOut$", {
+        get: function () {
+            return this._mouseOut$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseService.prototype, "mouseOver$", {
+        get: function () {
+            return this._mouseOver$;
+        },
+        enumerable: true,
+        configurable: true
+    });
     Object.defineProperty(MouseService.prototype, "mouseUp$", {
         get: function () {
             return this._mouseUp$;
@@ -35573,6 +37269,20 @@ var MouseService = (function () {
         enumerable: true,
         configurable: true
     });
+    Object.defineProperty(MouseService.prototype, "dblClick$", {
+        get: function () {
+            return this._dblClick$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(MouseService.prototype, "contextMenu$", {
+        get: function () {
+            return this._consistentContextMenu$;
+        },
+        enumerable: true,
+        configurable: true
+    });
     Object.defineProperty(MouseService.prototype, "mouseWheel$", {
         get: function () {
             return this._mouseWheel$;
@@ -35608,13 +37318,6 @@ var MouseService = (function () {
         enumerable: true,
         configurable: true
     });
-    Object.defineProperty(MouseService.prototype, "preventDefaultMouseDown$", {
-        get: function () {
-            return this._preventMouseDown$;
-        },
-        enumerable: true,
-        configurable: true
-    });
     MouseService.prototype.claimMouse = function (name, zindex) {
         this._claimMouse$.next({ name: name, zindex: zindex });
     };
@@ -35639,7 +37342,7 @@ exports.MouseService = MouseService;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = MouseService;
 
-},{"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/fromEvent":41,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/withLatestFrom":80}],329:[function(require,module,exports){
+},{"../Geo":227,"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/fromEvent":41,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/withLatestFrom":82}],344:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var BehaviorSubject_1 = require("rxjs/BehaviorSubject");
@@ -35867,7 +37570,194 @@ exports.Navigator = Navigator;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = Navigator;
 
-},{"../API":216,"../Edge":218,"../Graph":221,"../State":224,"../Viewer":227,"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/add/observable/throw":45,"rxjs/add/operator/do":56,"rxjs/add/operator/finally":59,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"rxjs/add/operator/mergeMap":65}],330:[function(require,module,exports){
+},{"../API":223,"../Edge":225,"../Graph":228,"../State":231,"../Viewer":234,"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/add/observable/throw":45,"rxjs/add/operator/do":58,"rxjs/add/operator/finally":61,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"rxjs/add/operator/mergeMap":67}],345:[function(require,module,exports){
+"use strict";
+var Observable_1 = require("rxjs/Observable");
+require("rxjs/add/observable/combineLatest");
+require("rxjs/add/operator/distinctUntilChanged");
+require("rxjs/add/operator/map");
+require("rxjs/add/operator/throttleTime");
+var Viewer_1 = require("../Viewer");
+var Observer = (function () {
+    function Observer(eventEmitter, navigator, container) {
+        this._container = container;
+        this._eventEmitter = eventEmitter;
+        this._navigator = navigator;
+        this._projection = new Viewer_1.Projection();
+        this._started = false;
+    }
+    Object.defineProperty(Observer.prototype, "started", {
+        get: function () {
+            return this._started;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Observer.prototype.startEmit = function () {
+        var _this = this;
+        if (this._started) {
+            return;
+        }
+        this._started = true;
+        this._loadingSubscription = this._navigator.loadingService.loading$
+            .subscribe(function (loading) {
+            _this._eventEmitter.fire(Viewer_1.Viewer.loadingchanged, loading);
+        });
+        this._currentNodeSubscription = this._navigator.stateService.currentNodeExternal$
+            .subscribe(function (node) {
+            _this._eventEmitter.fire(Viewer_1.Viewer.nodechanged, node);
+        });
+        this._sequenceEdgesSubscription = this._navigator.stateService.currentNodeExternal$
+            .switchMap(function (node) {
+            return node.sequenceEdges$;
+        })
+            .subscribe(function (status) {
+            _this._eventEmitter.fire(Viewer_1.Viewer.sequenceedgeschanged, status);
+        });
+        this._spatialEdgesSubscription = this._navigator.stateService.currentNodeExternal$
+            .switchMap(function (node) {
+            return node.spatialEdges$;
+        })
+            .subscribe(function (status) {
+            _this._eventEmitter.fire(Viewer_1.Viewer.spatialedgeschanged, status);
+        });
+        this._moveSubscription = Observable_1.Observable
+            .combineLatest(this._navigator.stateService.inMotion$, this._container.mouseService.active$, this._container.touchService.active$)
+            .map(function (values) {
+            return values[0] || values[1] || values[2];
+        })
+            .distinctUntilChanged()
+            .subscribe(function (started) {
+            if (started) {
+                _this._eventEmitter.fire(Viewer_1.Viewer.movestart, null);
+            }
+            else {
+                _this._eventEmitter.fire(Viewer_1.Viewer.moveend, null);
+            }
+        });
+        this._bearingSubscription = this._container.renderService.bearing$
+            .throttleTime(100)
+            .distinctUntilChanged(function (b1, b2) {
+            return Math.abs(b2 - b1) < 1;
+        })
+            .subscribe(function (bearing) {
+            _this._eventEmitter.fire(Viewer_1.Viewer.bearingchanged, bearing);
+        });
+        var mouseMove$ = this._container.mouseService.active$
+            .switchMap(function (active) {
+            return active ?
+                Observable_1.Observable.empty() :
+                _this._container.mouseService.mouseMove$;
+        });
+        this._viewerMouseEventSubscription = Observable_1.Observable
+            .merge(this._mapMouseEvent$(Viewer_1.Viewer.click, this._container.mouseService.staticClick$), this._mapMouseEvent$(Viewer_1.Viewer.contextmenu, this._container.mouseService.contextMenu$), this._mapMouseEvent$(Viewer_1.Viewer.dblclick, this._container.mouseService.dblClick$), this._mapMouseEvent$(Viewer_1.Viewer.mousedown, this._container.mouseService.mouseDown$), this._mapMouseEvent$(Viewer_1.Viewer.mousemove, mouseMove$), this._mapMouseEvent$(Viewer_1.Viewer.mouseout, this._container.mouseService.mouseOut$), this._mapMouseEvent$(Viewer_1.Viewer.mouseover, this._container.mouseService.mouseOver$), this._mapMouseEvent$(Viewer_1.Viewer.mouseup, this._container.mouseService.mouseUp$))
+            .withLatestFrom(this._container.renderService.renderCamera$, this._navigator.stateService.reference$, this._navigator.stateService.currentTransform$)
+            .map(function (_a) {
+            var _b = _a[0], type = _b[0], event = _b[1], render = _a[1], reference = _a[2], transform = _a[3];
+            var unprojection = _this._projection.unprojectFromEvent(event, _this._container.element, render, reference, transform);
+            return {
+                basicPoint: unprojection.basicPoint,
+                latLon: unprojection.latLon,
+                originalEvent: event,
+                pixelPoint: unprojection.pixelPoint,
+                target: _this._eventEmitter,
+                type: type,
+            };
+        })
+            .subscribe(function (event) {
+            _this._eventEmitter.fire(event.type, event);
+        });
+    };
+    Observer.prototype.stopEmit = function () {
+        if (!this.started) {
+            return;
+        }
+        this._started = false;
+        this._bearingSubscription.unsubscribe();
+        this._loadingSubscription.unsubscribe();
+        this._currentNodeSubscription.unsubscribe();
+        this._moveSubscription.unsubscribe();
+        this._sequenceEdgesSubscription.unsubscribe();
+        this._spatialEdgesSubscription.unsubscribe();
+        this._viewerMouseEventSubscription.unsubscribe();
+        this._bearingSubscription = null;
+        this._loadingSubscription = null;
+        this._currentNodeSubscription = null;
+        this._moveSubscription = null;
+        this._sequenceEdgesSubscription = null;
+        this._spatialEdgesSubscription = null;
+        this._viewerMouseEventSubscription = null;
+    };
+    Observer.prototype.unproject$ = function (pixelPoint) {
+        var _this = this;
+        return Observable_1.Observable
+            .combineLatest(this._container.renderService.renderCamera$, this._navigator.stateService.reference$, this._navigator.stateService.currentTransform$)
+            .first()
+            .map(function (_a) {
+            var render = _a[0], reference = _a[1], transform = _a[2];
+            var unprojection = _this._projection.unprojectFromCanvas(pixelPoint, _this._container.element, render, reference, transform);
+            return unprojection.latLon;
+        });
+    };
+    Observer.prototype._mapMouseEvent$ = function (type, mouseEvent$) {
+        return mouseEvent$.map(function (event) {
+            return [type, event];
+        });
+    };
+    return Observer;
+}());
+exports.Observer = Observer;
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = Observer;
+
+},{"../Viewer":234,"rxjs/Observable":28,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/map":64,"rxjs/add/operator/throttleTime":81}],346:[function(require,module,exports){
+/// <reference path="../../typings/index.d.ts" />
+"use strict";
+var THREE = require("three");
+var Geo_1 = require("../Geo");
+var Projection = (function () {
+    function Projection(geoCoords, viewportCoords) {
+        this._geoCoords = !!geoCoords ? geoCoords : new Geo_1.GeoCoords();
+        this._viewportCoords = !!viewportCoords ? viewportCoords : new Geo_1.ViewportCoords();
+    }
+    Projection.prototype.unprojectFromEvent = function (event, container, renderCamera, reference, transform) {
+        var pixelPoint = this._viewportCoords.canvasPosition(event, container);
+        return this.unprojectFromCanvas(pixelPoint, container, renderCamera, reference, transform);
+    };
+    Projection.prototype.unprojectFromCanvas = function (pixelPoint, container, render, reference, transform) {
+        var canvasX = pixelPoint[0];
+        var canvasY = pixelPoint[1];
+        var _a = this._viewportCoords.canvasToViewport(canvasX, canvasY, container), viewportX = _a[0], viewportY = _a[1];
+        var point3d = new THREE.Vector3(viewportX, viewportY, 1)
+            .unproject(render.perspective);
+        var basicPoint = transform.projectBasic(point3d.toArray());
+        if (basicPoint[0] < 0 || basicPoint[0] > 1 || basicPoint[1] < 0 || basicPoint[1] > 1) {
+            basicPoint = null;
+        }
+        var direction3d = point3d.clone().sub(render.camera.position).normalize();
+        var dist = -2 / direction3d.z;
+        var latLon = null;
+        if (dist > 0 && dist < 100 && !!basicPoint) {
+            var point = direction3d.clone().multiplyScalar(dist).add(render.camera.position);
+            var latLonArray = this._geoCoords
+                .enuToGeodetic(point.x, point.y, point.z, reference.lat, reference.lon, reference.alt)
+                .slice(0, 2);
+            latLon = { lat: latLonArray[0], lon: latLonArray[1] };
+        }
+        var unprojection = {
+            basicPoint: basicPoint,
+            latLon: latLon,
+            pixelPoint: [canvasX, canvasY],
+        };
+        return unprojection;
+    };
+    return Projection;
+}());
+exports.Projection = Projection;
+Object.defineProperty(exports, "__esModule", { value: true });
+exports.default = Projection;
+
+},{"../Geo":227,"three":174}],347:[function(require,module,exports){
 "use strict";
 var SpriteAlignment;
 (function (SpriteAlignment) {
@@ -35878,7 +37768,7 @@ var SpriteAlignment;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = SpriteAlignment;
 
-},{}],331:[function(require,module,exports){
+},{}],348:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var THREE = require("three");
@@ -36070,35 +37960,18 @@ exports.SpriteService = SpriteService;
 Object.defineProperty(exports, "__esModule", { value: true });
 exports.default = SpriteService;
 
-},{"../Viewer":227,"rxjs/Subject":33,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/startWith":75,"three":167,"virtual-dom":173}],332:[function(require,module,exports){
+},{"../Viewer":234,"rxjs/Subject":33,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/startWith":77,"three":174,"virtual-dom":180}],349:[function(require,module,exports){
 "use strict";
 var BehaviorSubject_1 = require("rxjs/BehaviorSubject");
 var Observable_1 = require("rxjs/Observable");
 var Subject_1 = require("rxjs/Subject");
+require("rxjs/add/observable/timer");
+require("rxjs/add/operator/bufferWhen");
 require("rxjs/add/operator/filter");
 require("rxjs/add/operator/map");
 require("rxjs/add/operator/merge");
 require("rxjs/add/operator/scan");
 require("rxjs/add/operator/switchMap");
-var TouchMove = (function () {
-    function TouchMove(touch) {
-        this.movementX = 0;
-        this.movementY = 0;
-        if (touch == null) {
-            return;
-        }
-        this.identifier = touch.identifier;
-        this.clientX = touch.clientX;
-        this.clientY = touch.clientY;
-        this.pageX = touch.pageX;
-        this.pageY = touch.pageY;
-        this.screenX = touch.screenX;
-        this.screenY = touch.screenY;
-        this.target = touch.target;
-    }
-    return TouchMove;
-}());
-exports.TouchMove = TouchMove;
 var TouchService = (function () {
     function TouchService(element) {
         var _this = this;
@@ -36112,49 +37985,38 @@ var TouchService = (function () {
         this._touchMove$ = Observable_1.Observable.fromEvent(element, "touchmove");
         this._touchEnd$ = Observable_1.Observable.fromEvent(element, "touchend");
         this._touchCancel$ = Observable_1.Observable.fromEvent(element, "touchcancel");
-        this._preventTouchMoveOperation$ = new Subject_1.Subject();
-        this._preventTouchMove$ = new Subject_1.Subject();
-        this._preventTouchMoveOperation$
-            .scan(function (prevent, operation) {
-            return operation(prevent);
-        }, true)
-            .subscribe(function () { });
-        this._preventTouchMove$
-            .map(function (prevent) {
-            return function (previous) {
-                return prevent;
-            };
+        var tapStart$ = this._touchStart$
+            .filter(function (te) {
+            return te.touches.length === 1 && te.targetTouches.length === 1;
         })
-            .subscribe(this._preventTouchMoveOperation$);
-        this._touchMove$
-            .map(function (te) {
-            return function (prevent) {
-                if (prevent) {
-                    te.preventDefault();
-                }
-                return prevent;
-            };
+            .share();
+        this._doubleTap$ = tapStart$
+            .bufferWhen(function () {
+            return tapStart$
+                .first()
+                .switchMap(function (event) {
+                return Observable_1.Observable
+                    .timer(300)
+                    .merge(tapStart$)
+                    .take(1);
+            });
         })
-            .subscribe(this._preventTouchMoveOperation$);
-        this._singleTouchMoveOperation$ = new Subject_1.Subject();
-        this._singleTouchMove$ = this._singleTouchMoveOperation$
-            .scan(function (touch, operation) {
-            return operation(touch);
-        }, new TouchMove());
-        this._touchMove$
+            .filter(function (events) {
+            return events.length === 2;
+        })
+            .map(function (events) {
+            return events[events.length - 1];
+        })
+            .share();
+        this._doubleTap$
+            .subscribe(function (event) {
+            event.preventDefault();
+        });
+        this._singleTouchMove$ = this._touchMove$
             .filter(function (te) {
             return te.touches.length === 1 && te.targetTouches.length === 1;
         })
-            .map(function (te) {
-            return function (previous) {
-                var touch = te.touches[0];
-                var current = new TouchMove(touch);
-                current.movementX = touch.pageX - previous.pageX;
-                current.movementY = touch.pageY - previous.pageY;
-                return current;
-            };
-        })
-            .subscribe(this._singleTouchMoveOperation$);
+            .share();
         var singleTouchStart$ = Observable_1.Observable
             .merge(this._touchStart$, this._touchEnd$, this._touchCancel$)
             .filter(function (te) {
@@ -36170,19 +38032,19 @@ var TouchService = (function () {
             .filter(function (te) {
             return te.touches.length === 0;
         });
-        this._singleTouchMoveStart$ = singleTouchStart$
+        this._singleTouchDragStart$ = singleTouchStart$
             .mergeMap(function (e) {
             return _this._singleTouchMove$
                 .takeUntil(Observable_1.Observable.merge(touchStop$, multipleTouchStart$))
                 .take(1);
         });
-        this._singleTouchMoveEnd$ = singleTouchStart$
+        this._singleTouchDragEnd$ = singleTouchStart$
             .mergeMap(function (e) {
             return Observable_1.Observable
                 .merge(touchStop$, multipleTouchStart$)
                 .first();
         });
-        this._singleTouch$ = singleTouchStart$
+        this._singleTouchDrag$ = singleTouchStart$
             .switchMap(function (te) {
             return _this._singleTouchMove$
                 .skip(1)
@@ -36191,11 +38053,11 @@ var TouchService = (function () {
         });
         var touchesChanged$ = Observable_1.Observable
             .merge(this._touchStart$, this._touchEnd$, this._touchCancel$);
-        var pinchStart$ = touchesChanged$
+        this._pinchStart$ = touchesChanged$
             .filter(function (te) {
             return te.touches.length === 2 && te.targetTouches.length === 2;
         });
-        var pinchStop$ = touchesChanged$
+        this._pinchEnd$ = touchesChanged$
             .filter(function (te) {
             return te.touches.length !== 2 || te.targetTouches.length !== 2;
         });
@@ -36204,18 +38066,19 @@ var TouchService = (function () {
             .scan(function (pinch, operation) {
             return operation(pinch);
         }, {
-            centerClientX: 0,
-            centerClientY: 0,
-            centerPageX: 0,
-            centerPageY: 0,
-            centerScreenX: 0,
-            centerScreenY: 0,
             changeX: 0,
             changeY: 0,
+            clientX: 0,
+            clientY: 0,
             distance: 0,
             distanceChange: 0,
             distanceX: 0,
             distanceY: 0,
+            originalEvent: null,
+            pageX: 0,
+            pageY: 0,
+            screenX: 0,
+            screenY: 0,
             touch1: null,
             touch2: null,
         });
@@ -36244,18 +38107,19 @@ var TouchService = (function () {
                 var changeX = distanceX - previous.distanceX;
                 var changeY = distanceY - previous.distanceY;
                 var current = {
-                    centerClientX: centerClientX,
-                    centerClientY: centerClientY,
-                    centerPageX: centerPageX,
-                    centerPageY: centerPageY,
-                    centerScreenX: centerScreenX,
-                    centerScreenY: centerScreenY,
                     changeX: changeX,
                     changeY: changeY,
+                    clientX: centerClientX,
+                    clientY: centerClientY,
                     distance: distance,
                     distanceChange: distanceChange,
                     distanceX: distanceX,
                     distanceY: distanceY,
+                    originalEvent: te,
+                    pageX: centerPageX,
+                    pageY: centerPageY,
+                    screenX: centerScreenX,
+                    screenY: centerScreenY,
                     touch1: touch1,
                     touch2: touch2,
                 };
@@ -36263,11 +38127,11 @@ var TouchService = (function () {
             };
         })
             .subscribe(this._pinchOperation$);
-        this._pinchChange$ = pinchStart$
+        this._pinchChange$ = this._pinchStart$
             .switchMap(function (te) {
             return _this._pinch$
                 .skip(1)
-                .takeUntil(pinchStop$);
+                .takeUntil(_this._pinchEnd$);
         });
     }
     Object.defineProperty(TouchService.prototype, "active$", {
@@ -36284,6 +38148,13 @@ var TouchService = (function () {
         enumerable: true,
         configurable: true
     });
+    Object.defineProperty(TouchService.prototype, "doubleTap$", {
+        get: function () {
+            return this._doubleTap$;
+        },
+        enumerable: true,
+        configurable: true
+    });
     Object.defineProperty(TouchService.prototype, "touchStart$", {
         get: function () {
             return this._touchStart$;
@@ -36312,23 +38183,23 @@ var TouchService = (function () {
         enumerable: true,
         configurable: true
     });
-    Object.defineProperty(TouchService.prototype, "singleTouchMoveStart$", {
+    Object.defineProperty(TouchService.prototype, "singleTouchDragStart$", {
         get: function () {
-            return this._singleTouchMoveStart$;
+            return this._singleTouchDragStart$;
         },
         enumerable: true,
         configurable: true
     });
-    Object.defineProperty(TouchService.prototype, "singleTouchMove$", {
+    Object.defineProperty(TouchService.prototype, "singleTouchDrag$", {
         get: function () {
-            return this._singleTouch$;
+            return this._singleTouchDrag$;
         },
         enumerable: true,
         configurable: true
     });
-    Object.defineProperty(TouchService.prototype, "singleTouchMoveEnd$", {
+    Object.defineProperty(TouchService.prototype, "singleTouchDragEnd$", {
         get: function () {
-            return this._singleTouchMoveEnd$;
+            return this._singleTouchDragEnd$;
         },
         enumerable: true,
         configurable: true
@@ -36340,9 +38211,16 @@ var TouchService = (function () {
         enumerable: true,
         configurable: true
     });
-    Object.defineProperty(TouchService.prototype, "preventDefaultTouchMove$", {
+    Object.defineProperty(TouchService.prototype, "pinchStart$", {
         get: function () {
-            return this._preventTouchMove$;
+            return this._pinchStart$;
+        },
+        enumerable: true,
+        configurable: true
+    });
+    Object.defineProperty(TouchService.prototype, "pinchEnd$", {
+        get: function () {
+            return this._pinchEnd$;
         },
         enumerable: true,
         configurable: true
@@ -36351,7 +38229,7 @@ var TouchService = (function () {
 }());
 exports.TouchService = TouchService;
 
-},{"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/scan":70,"rxjs/add/operator/switchMap":76}],333:[function(require,module,exports){
+},{"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/timer":46,"rxjs/add/operator/bufferWhen":50,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/scan":72,"rxjs/add/operator/switchMap":78}],350:[function(require,module,exports){
 /// <reference path="../../typings/index.d.ts" />
 "use strict";
 var __extends = (this && this.__extends) || function (d, b) {
@@ -36385,6 +38263,11 @@ var Viewer = (function (_super) {
      * specifing Viewer's initial setup.
      * @param {string} [token] - Optional bearer token for API requests of
      * protected resources.
+     *
+     * @example
+     * ```
+     * var viewer = new Viewer("<element-id>", "<client-id>", "<my key>");
+     * ```
      */
     function Viewer(id, clientId, key, options, token) {
         var _this = _super.call(this) || this;
@@ -36392,14 +38275,19 @@ var Viewer = (function (_super) {
         Utils_1.Settings.setOptions(options);
         _this._navigator = new Viewer_1.Navigator(clientId, token);
         _this._container = new Viewer_1.Container(id, _this._navigator.stateService, options);
-        _this._eventLauncher = new Viewer_1.EventLauncher(_this, _this._navigator, _this._container);
-        _this._componentController = new Viewer_1.ComponentController(_this._container, _this._navigator, key, options.component);
+        _this._observer = new Viewer_1.Observer(_this, _this._navigator, _this._container);
+        _this._componentController = new Viewer_1.ComponentController(_this._container, _this._navigator, _this._observer, key, options.component);
         return _this;
     }
     /**
      * Activate a component.
      *
      * @param {string} name - Name of the component which will become active.
+     *
+     * @example
+     * ```
+     * viewer.activateComponent("mouse");
+     * ```
      */
     Viewer.prototype.activateComponent = function (name) {
         this._componentController.activate(name);
@@ -36414,6 +38302,11 @@ var Viewer = (function (_super) {
      * Deactivate a component.
      *
      * @param {string} name - Name of component which become inactive.
+     *
+     * @example
+     * ```
+     * viewer.deactivateComponent("mouse");
+     * ```
      */
     Viewer.prototype.deactivateComponent = function (name) {
         this._componentController.deactivate(name);
@@ -36437,6 +38330,11 @@ var Viewer = (function (_super) {
      *
      * @returns {Promise<number>} Promise to the bearing
      * of the current viewer camera.
+     *
+     * @example
+     * ```
+     * viewer.getBearing().then((b) => { console.log(b); });
+     * ```
      */
     Viewer.prototype.getBearing = function () {
         var _this = this;
@@ -36461,6 +38359,11 @@ var Viewer = (function (_super) {
      *
      * @returns {Promise<number[]>} Promise to the basic coordinates
      * of the current photo at the center for the viewport.
+     *
+     * @example
+     * ```
+     * viewer.getCenter().then((c) => { console.log(c); });
+     * ```
      */
     Viewer.prototype.getCenter = function () {
         var _this = this;
@@ -36478,6 +38381,11 @@ var Viewer = (function (_super) {
      *
      * @param {string} name - Name of component.
      * @returns {Component} The requested component.
+     *
+     * @example
+     * ```
+     * var mouseComponent = viewer.getComponent("mouse");
+     * ```
      */
     Viewer.prototype.getComponent = function (name) {
         return this._componentController.get(name);
@@ -36487,6 +38395,11 @@ var Viewer = (function (_super) {
      *
      * @returns {Promise<number>} Promise to the viewers's current
      * zoom level.
+     *
+     * @example
+     * ```
+     * viewer.getZoom().then((z) => { console.log(z); });
+     * ```
      */
     Viewer.prototype.getZoom = function () {
         var _this = this;
@@ -36502,12 +38415,22 @@ var Viewer = (function (_super) {
     /**
      * Move close to given latitude and longitude.
      *
+     * @description Because the method propagates IO errors, these potential errors
+     * need to be handled by the method caller (see example).
+     *
      * @param {Number} lat - Latitude, in degrees.
      * @param {Number} lon - Longitude, in degrees.
      * @returns {Promise<Node>} Promise to the node that was navigated to.
      * @throws {Error} If no nodes exist close to provided latitude
      * longitude.
      * @throws {Error} Propagates any IO errors to the caller.
+     *
+     * @example
+     * ```
+     * viewer.moveCloseTo(0, 0).then(
+     *     (n) => { console.log(n); },
+     *     (e) => { console.error(e); });
+     * ```
      */
     Viewer.prototype.moveCloseTo = function (lat, lon) {
         var _this = this;
@@ -36530,7 +38453,12 @@ var Viewer = (function (_super) {
      * or the edges has not yet been cached.
      * @throws {Error} Propagates any IO errors to the caller.
      *
-     * @example `viewer.moveDir(Mapillary.EdgeDirection.Next);`
+     * @example
+     * ```
+     * viewer.moveDir(Mapillary.EdgeDirection.Next).then(
+     *     (n) => { console.log(n); },
+     *     (e) => { console.error(e); });
+     * ```
      */
     Viewer.prototype.moveDir = function (dir) {
         var _this = this;
@@ -36548,6 +38476,13 @@ var Viewer = (function (_super) {
      * @param {string} key - A valid Mapillary photo key.
      * @returns {Promise<Node>} Promise to the node that was navigated to.
      * @throws {Error} Propagates any IO errors to the caller.
+     *
+     * @example
+     * ```
+     * viewer.moveToKey("<my key>").then(
+     *     (n) => { console.log(n); },
+     *     (e) => { console.error(e); });
+     * ```
      */
     Viewer.prototype.moveToKey = function (key) {
         var _this = this;
@@ -36564,6 +38499,11 @@ var Viewer = (function (_super) {
      *
      * @description The components will also detect the viewer's
      * new size and resize their rendered elements if needed.
+     *
+     * @example
+     * ```
+     * viewer.resize();
+     * ```
      */
     Viewer.prototype.resize = function () {
         this._container.renderService.resize$.next(null);
@@ -36584,6 +38524,12 @@ var Viewer = (function (_super) {
      * @param {string} [token] token - Bearer token.
      * @returns {Promise<void>} Promise that resolves after token
      * is set.
+     *
+     * @example
+     * ```
+     * viewer.setAuthToken("<my token>")
+     *     .then(() => { console.log("token set"); });
+     * ```
      */
     Viewer.prototype.setAuthToken = function (token) {
         var _this = this;
@@ -36607,6 +38553,11 @@ var Viewer = (function (_super) {
      *
      * @param {number[]} The basic coordinates of the current
      * photo to be at the center for the viewport.
+     *
+     * @example
+     * ```
+     * viewer.setCenter([0.5, 0.5]);
+     * ```
      */
     Viewer.prototype.setCenter = function (center) {
         this._navigator.stateService.setCenter(center);
@@ -36650,7 +38601,10 @@ var Viewer = (function (_super) {
      * @param {FilterExpression} filter - The filter expression.
      * @returns {Promise<void>} Promise that resolves after filter is applied.
      *
-     * @example `viewer.setFilter(["==", "sequenceKey", "<my sequence key>"]);`
+     * @example
+     * ```
+     * viewer.setFilter(["==", "sequenceKey", "<my sequence key>"]);
+     * ```
      */
     Viewer.prototype.setFilter = function (filter) {
         var _this = this;
@@ -36668,7 +38622,10 @@ var Viewer = (function (_super) {
      *
      * @param {RenderMode} renderMode - Render mode.
      *
-     * @example `viewer.setRenderMode(Mapillary.RenderMode.Letterbox);`
+     * @example
+     * ```
+     * viewer.setRenderMode(Mapillary.RenderMode.Letterbox);
+     * ```
      */
     Viewer.prototype.setRenderMode = function (renderMode) {
         this._container.renderService.renderMode$.next(renderMode);
@@ -36681,19 +38638,73 @@ var Viewer = (function (_super) {
      * shows the highest level of detail.
      *
      * @param {number} The photo's current zoom level.
+     *
+     * @example
+     * ```
+     * viewer.setZoom(2);
+     * ```
      */
     Viewer.prototype.setZoom = function (zoom) {
         this._navigator.stateService.setZoom(zoom);
     };
+    /**
+     *
+     * Returns an ILatLon representing geographical coordinates that correspond
+     * to the specified pixel coordinates.
+     *
+     * @description The pixel point may not always correspond to geographical
+     * coordinates. In the case of no correspondence the returned value will
+     * be `null`.
+     *
+     * @param {Array<number>} pixelPoint - Pixel coordinates to unproject.
+     * @returns {Promise<ILatLon>} Promise to the latLon corresponding to the pixel point.
+     *
+     * @example
+     * ```
+     * viewer.unproject([100, 100])
+     *     .then((latLon) => { console.log(latLon); });
+     * ```
+     */
+    Viewer.prototype.unproject = function (pixelPoint) {
+        var _this = this;
+        return when.promise(function (resolve, reject) {
+            _this._observer.unproject$(pixelPoint)
+                .subscribe(function (latLon) {
+                resolve(latLon);
+            }, function (error) {
+                reject(error);
+            });
+        });
+    };
     return Viewer;
 }(Utils_1.EventEmitter));
 /**
  * Fired when the viewing direction of the camera changes.
  * @event
- * @type {boolean} bearing - Value indicating the current bearing
+ * @type {number} bearing - Value indicating the current bearing
  * measured in degrees clockwise with respect to north.
  */
 Viewer.bearingchanged = "bearingchanged";
+/**
+ * Fired when a pointing device (usually a mouse) is pressed and released at
+ * the same point in the viewer.
+ * @event
+ * @type {IViewerMouseEvent} event - Viewer mouse event data.
+ */
+Viewer.click = "click";
+/**
+ * Fired when the right button of the mouse is clicked within the viewer.
+ * @event
+ * @type {IViewerMouseEvent} event - Viewer mouse event data.
+ */
+Viewer.contextmenu = "contextmenu";
+/**
+ * Fired when a pointing device (usually a mouse) is clicked twice at
+ * the same point in the viewer.
+ * @event
+ * @type {IViewerMouseEvent} event - Viewer mouse event data.
+ */
+Viewer.dblclick = "dblclick";
 /**
  * Fired when the viewer is loading more data.
  * @event
@@ -36701,14 +38712,46 @@ Viewer.bearingchanged = "bearingchanged";
  */
 Viewer.loadingchanged = "loadingchanged";
 /**
- * Fired when the viewer finishes transitioning and is in a fixed
+ * Fired when a pointing device (usually a mouse) is pressed within the viewer.
+ * @event
+ * @type {IViewerMouseEvent} event - Viewer mouse event data.
+ */
+Viewer.mousedown = "mousedown";
+/**
+ * Fired when a pointing device (usually a mouse) is moved within the viewer.
+ * @description Will not fire when the mouse is actively used, e.g. for drag pan.
+ * @event
+ * @type {IViewerMouseEvent} event - Viewer mouse event data.
+ */
+Viewer.mousemove = "mousemove";
+/**
+ * Fired when a pointing device (usually a mouse) leaves the viewer's canvas.
+ * @event
+ * @type {IViewerMouseEvent} event - Viewer mouse event data.
+ */
+Viewer.mouseout = "mouseout";
+/**
+ * Fired when a pointing device (usually a mouse) is moved onto the viewer's canvas.
+ * @event
+ * @type {IViewerMouseEvent} event - Viewer mouse event data.
+ */
+Viewer.mouseover = "mouseover";
+/**
+ * Fired when a pointing device (usually a mouse) is released within the viewer.
+ * @event
+ * @type {IViewerMouseEvent} event - Viewer mouse event data.
+ */
+Viewer.mouseup = "mouseup";
+/**
+ * Fired when the viewer motion stops and it is in a fixed
  * position with a fixed point of view.
  * @event
  */
 Viewer.moveend = "moveend";
 /**
- * Fired when the viewer starts transitioning from one view to another,
- * either by changing the node or by interaction such as pan and zoom.
+ * Fired when the motion from one view to another start,
+ * either by changing the position (e.g. when changing node) or
+ * when changing point of view (e.g. by interaction such as pan and zoom).
  * @event
  */
 Viewer.movestart = "movestart";
@@ -36732,6 +38775,6 @@ Viewer.sequenceedgeschanged = "sequenceedgeschanged";
 Viewer.spatialedgeschanged = "spatialedgeschanged";
 exports.Viewer = Viewer;
 
-},{"../Utils":226,"../Viewer":227,"when":214}]},{},[222])(222)
+},{"../Utils":233,"../Viewer":234,"when":221}]},{},[229])(229)
 });
 //# sourceMappingURL=mapillary.js.map
index 054535f1808cd34f229d96d06acb4b5439fc8208..ae1330388861cfd12709f4743c7d28e43b4c1da3 100644 (file)
     "node_modules/rxjs/add/observable/merge.js",
     "node_modules/rxjs/add/observable/of.js",
     "node_modules/rxjs/add/observable/throw.js",
+    "node_modules/rxjs/add/observable/timer.js",
     "node_modules/rxjs/add/observable/zip.js",
     "node_modules/rxjs/add/operator/buffer.js",
     "node_modules/rxjs/add/operator/bufferCount.js",
+    "node_modules/rxjs/add/operator/bufferWhen.js",
     "node_modules/rxjs/add/operator/catch.js",
     "node_modules/rxjs/add/operator/combineLatest.js",
     "node_modules/rxjs/add/operator/concat.js",
@@ -94,6 +96,7 @@
     "node_modules/rxjs/observable/IteratorObservable.js",
     "node_modules/rxjs/observable/PromiseObservable.js",
     "node_modules/rxjs/observable/ScalarObservable.js",
+    "node_modules/rxjs/observable/TimerObservable.js",
     "node_modules/rxjs/observable/combineLatest.js",
     "node_modules/rxjs/observable/defer.js",
     "node_modules/rxjs/observable/empty.js",
     "node_modules/rxjs/observable/merge.js",
     "node_modules/rxjs/observable/of.js",
     "node_modules/rxjs/observable/throw.js",
+    "node_modules/rxjs/observable/timer.js",
     "node_modules/rxjs/observable/zip.js",
     "node_modules/rxjs/operator/buffer.js",
     "node_modules/rxjs/operator/bufferCount.js",
+    "node_modules/rxjs/operator/bufferWhen.js",
     "node_modules/rxjs/operator/catch.js",
     "node_modules/rxjs/operator/combineLatest.js",
     "node_modules/rxjs/operator/concat.js",
     "node_modules/rxjs/util/UnsubscriptionError.js",
     "node_modules/rxjs/util/errorObject.js",
     "node_modules/rxjs/util/isArray.js",
+    "node_modules/rxjs/util/isArrayLike.js",
     "node_modules/rxjs/util/isDate.js",
     "node_modules/rxjs/util/isFunction.js",
+    "node_modules/rxjs/util/isNumeric.js",
     "node_modules/rxjs/util/isObject.js",
     "node_modules/rxjs/util/isPromise.js",
     "node_modules/rxjs/util/isScheduler.js",
     "src/component/ImageComponent.ts",
     "src/component/KeyboardComponent.ts",
     "src/component/LoadingComponent.ts",
-    "src/component/MouseComponent.ts",
     "src/component/NavigationComponent.ts",
     "src/component/RouteComponent.ts",
     "src/component/StatsComponent.ts",
     "src/component/imageplane/SliderComponent.ts",
     "src/component/marker/Marker.ts",
     "src/component/marker/MarkerComponent.ts",
-    "src/component/marker/SimpleMarker.ts",
+    "src/component/marker/MarkerScene.ts",
+    "src/component/marker/MarkerSet.ts",
+    "src/component/marker/marker/CircleMarker.ts",
+    "src/component/marker/marker/Marker.ts",
+    "src/component/marker/marker/SimpleMarker.ts",
+    "src/component/mouse/DoubleClickZoomHandler.ts",
+    "src/component/mouse/DragPanHandler.ts",
+    "src/component/mouse/MouseComponent.ts",
+    "src/component/mouse/MouseHandlerBase.ts",
+    "src/component/mouse/ScrollZoomHandler.ts",
+    "src/component/mouse/TouchZoomHandler.ts",
     "src/component/sequence/SequenceComponent.ts",
     "src/component/sequence/SequenceDOMInteraction.ts",
     "src/component/sequence/SequenceDOMRenderer.ts",
     "src/viewer/CacheService.ts",
     "src/viewer/ComponentController.ts",
     "src/viewer/Container.ts",
-    "src/viewer/EventLauncher.ts",
     "src/viewer/ImageSize.ts",
     "src/viewer/LoadingService.ts",
     "src/viewer/MouseService.ts",
     "src/viewer/Navigator.ts",
+    "src/viewer/Observer.ts",
+    "src/viewer/Projection.ts",
     "src/viewer/SpriteAlignment.ts",
     "src/viewer/SpriteService.ts",
     "src/viewer/TouchService.ts",
     "src/viewer/Viewer.ts"
   ],
   "names": [],
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   "file": "generated.js",
   "sourceRoot": "",
   "sourcesContent": [
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subject_1 = require('./Subject');\nvar ObjectUnsubscribedError_1 = require('./util/ObjectUnsubscribedError');\n/**\n * @class BehaviorSubject<T>\n */\nvar BehaviorSubject = (function (_super) {\n    __extends(BehaviorSubject, _super);\n    function BehaviorSubject(_value) {\n        _super.call(this);\n        this._value = _value;\n    }\n    Object.defineProperty(BehaviorSubject.prototype, \"value\", {\n        get: function () {\n            return this.getValue();\n        },\n        enumerable: true,\n        configurable: true\n    });\n    BehaviorSubject.prototype._subscribe = function (subscriber) {\n        var subscription = _super.prototype._subscribe.call(this, subscriber);\n        if (subscription && !subscription.closed) {\n            subscriber.next(this._value);\n        }\n        return subscription;\n    };\n    BehaviorSubject.prototype.getValue = function () {\n        if (this.hasError) {\n            throw this.thrownError;\n        }\n        else if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        else {\n            return this._value;\n        }\n    };\n    BehaviorSubject.prototype.next = function (value) {\n        _super.prototype.next.call(this, this._value = value);\n    };\n    return BehaviorSubject;\n}(Subject_1.Subject));\nexports.BehaviorSubject = BehaviorSubject;\n//# sourceMappingURL=BehaviorSubject.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('./Subscriber');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar InnerSubscriber = (function (_super) {\n    __extends(InnerSubscriber, _super);\n    function InnerSubscriber(parent, outerValue, outerIndex) {\n        _super.call(this);\n        this.parent = parent;\n        this.outerValue = outerValue;\n        this.outerIndex = outerIndex;\n        this.index = 0;\n    }\n    InnerSubscriber.prototype._next = function (value) {\n        this.parent.notifyNext(this.outerValue, value, this.outerIndex, this.index++, this);\n    };\n    InnerSubscriber.prototype._error = function (error) {\n        this.parent.notifyError(error, this);\n        this.unsubscribe();\n    };\n    InnerSubscriber.prototype._complete = function () {\n        this.parent.notifyComplete(this);\n        this.unsubscribe();\n    };\n    return InnerSubscriber;\n}(Subscriber_1.Subscriber));\nexports.InnerSubscriber = InnerSubscriber;\n//# sourceMappingURL=InnerSubscriber.js.map",
     "\"use strict\";\nvar Observable_1 = require('./Observable');\n/**\n * Represents a push-based event or value that an {@link Observable} can emit.\n * This class is particularly useful for operators that manage notifications,\n * like {@link materialize}, {@link dematerialize}, {@link observeOn}, and\n * others. Besides wrapping the actual delivered value, it also annotates it\n * with metadata of, for instance, what type of push message it is (`next`,\n * `error`, or `complete`).\n *\n * @see {@link materialize}\n * @see {@link dematerialize}\n * @see {@link observeOn}\n *\n * @class Notification<T>\n */\nvar Notification = (function () {\n    function Notification(kind, value, error) {\n        this.kind = kind;\n        this.value = value;\n        this.error = error;\n        this.hasValue = kind === 'N';\n    }\n    /**\n     * Delivers to the given `observer` the value wrapped by this Notification.\n     * @param {Observer} observer\n     * @return\n     */\n    Notification.prototype.observe = function (observer) {\n        switch (this.kind) {\n            case 'N':\n                return observer.next && observer.next(this.value);\n            case 'E':\n                return observer.error && observer.error(this.error);\n            case 'C':\n                return observer.complete && observer.complete();\n        }\n    };\n    /**\n     * Given some {@link Observer} callbacks, deliver the value represented by the\n     * current Notification to the correctly corresponding callback.\n     * @param {function(value: T): void} next An Observer `next` callback.\n     * @param {function(err: any): void} [error] An Observer `error` callback.\n     * @param {function(): void} [complete] An Observer `complete` callback.\n     * @return {any}\n     */\n    Notification.prototype.do = function (next, error, complete) {\n        var kind = this.kind;\n        switch (kind) {\n            case 'N':\n                return next && next(this.value);\n            case 'E':\n                return error && error(this.error);\n            case 'C':\n                return complete && complete();\n        }\n    };\n    /**\n     * Takes an Observer or its individual callback functions, and calls `observe`\n     * or `do` methods accordingly.\n     * @param {Observer|function(value: T): void} nextOrObserver An Observer or\n     * the `next` callback.\n     * @param {function(err: any): void} [error] An Observer `error` callback.\n     * @param {function(): void} [complete] An Observer `complete` callback.\n     * @return {any}\n     */\n    Notification.prototype.accept = function (nextOrObserver, error, complete) {\n        if (nextOrObserver && typeof nextOrObserver.next === 'function') {\n            return this.observe(nextOrObserver);\n        }\n        else {\n            return this.do(nextOrObserver, error, complete);\n        }\n    };\n    /**\n     * Returns a simple Observable that just delivers the notification represented\n     * by this Notification instance.\n     * @return {any}\n     */\n    Notification.prototype.toObservable = function () {\n        var kind = this.kind;\n        switch (kind) {\n            case 'N':\n                return Observable_1.Observable.of(this.value);\n            case 'E':\n                return Observable_1.Observable.throw(this.error);\n            case 'C':\n                return Observable_1.Observable.empty();\n        }\n        throw new Error('unexpected notification kind value');\n    };\n    /**\n     * A shortcut to create a Notification instance of the type `next` from a\n     * given value.\n     * @param {T} value The `next` value.\n     * @return {Notification<T>} The \"next\" Notification representing the\n     * argument.\n     */\n    Notification.createNext = function (value) {\n        if (typeof value !== 'undefined') {\n            return new Notification('N', value);\n        }\n        return this.undefinedValueNotification;\n    };\n    /**\n     * A shortcut to create a Notification instance of the type `error` from a\n     * given error.\n     * @param {any} [err] The `error` error.\n     * @return {Notification<T>} The \"error\" Notification representing the\n     * argument.\n     */\n    Notification.createError = function (err) {\n        return new Notification('E', undefined, err);\n    };\n    /**\n     * A shortcut to create a Notification instance of the type `complete`.\n     * @return {Notification<any>} The valueless \"complete\" Notification.\n     */\n    Notification.createComplete = function () {\n        return this.completeNotification;\n    };\n    Notification.completeNotification = new Notification('C');\n    Notification.undefinedValueNotification = new Notification('N', undefined);\n    return Notification;\n}());\nexports.Notification = Notification;\n//# sourceMappingURL=Notification.js.map",
-    "\"use strict\";\nvar root_1 = require('./util/root');\nvar toSubscriber_1 = require('./util/toSubscriber');\nvar observable_1 = require('./symbol/observable');\n/**\n * A representation of any set of values over any amount of time. This the most basic building block\n * of RxJS.\n *\n * @class Observable<T>\n */\nvar Observable = (function () {\n    /**\n     * @constructor\n     * @param {Function} subscribe the function that is  called when the Observable is\n     * initially subscribed to. This function is given a Subscriber, to which new values\n     * can be `next`ed, or an `error` method can be called to raise an error, or\n     * `complete` can be called to notify of a successful completion.\n     */\n    function Observable(subscribe) {\n        this._isScalar = false;\n        if (subscribe) {\n            this._subscribe = subscribe;\n        }\n    }\n    /**\n     * Creates a new Observable, with this Observable as the source, and the passed\n     * operator defined as the new observable's operator.\n     * @method lift\n     * @param {Operator} operator the operator defining the operation to take on the observable\n     * @return {Observable} a new observable with the Operator applied\n     */\n    Observable.prototype.lift = function (operator) {\n        var observable = new Observable();\n        observable.source = this;\n        observable.operator = operator;\n        return observable;\n    };\n    Observable.prototype.subscribe = function (observerOrNext, error, complete) {\n        var operator = this.operator;\n        var sink = toSubscriber_1.toSubscriber(observerOrNext, error, complete);\n        if (operator) {\n            operator.call(sink, this.source);\n        }\n        else {\n            sink.add(this._subscribe(sink));\n        }\n        if (sink.syncErrorThrowable) {\n            sink.syncErrorThrowable = false;\n            if (sink.syncErrorThrown) {\n                throw sink.syncErrorValue;\n            }\n        }\n        return sink;\n    };\n    /**\n     * @method forEach\n     * @param {Function} next a handler for each value emitted by the observable\n     * @param {PromiseConstructor} [PromiseCtor] a constructor function used to instantiate the Promise\n     * @return {Promise} a promise that either resolves on observable completion or\n     *  rejects with the handled error\n     */\n    Observable.prototype.forEach = function (next, PromiseCtor) {\n        var _this = this;\n        if (!PromiseCtor) {\n            if (root_1.root.Rx && root_1.root.Rx.config && root_1.root.Rx.config.Promise) {\n                PromiseCtor = root_1.root.Rx.config.Promise;\n            }\n            else if (root_1.root.Promise) {\n                PromiseCtor = root_1.root.Promise;\n            }\n        }\n        if (!PromiseCtor) {\n            throw new Error('no Promise impl found');\n        }\n        return new PromiseCtor(function (resolve, reject) {\n            var subscription = _this.subscribe(function (value) {\n                if (subscription) {\n                    // if there is a subscription, then we can surmise\n                    // the next handling is asynchronous. Any errors thrown\n                    // need to be rejected explicitly and unsubscribe must be\n                    // called manually\n                    try {\n                        next(value);\n                    }\n                    catch (err) {\n                        reject(err);\n                        subscription.unsubscribe();\n                    }\n                }\n                else {\n                    // if there is NO subscription, then we're getting a nexted\n                    // value synchronously during subscription. We can just call it.\n                    // If it errors, Observable's `subscribe` will ensure the\n                    // unsubscription logic is called, then synchronously rethrow the error.\n                    // After that, Promise will trap the error and send it\n                    // down the rejection path.\n                    next(value);\n                }\n            }, reject, resolve);\n        });\n    };\n    Observable.prototype._subscribe = function (subscriber) {\n        return this.source.subscribe(subscriber);\n    };\n    /**\n     * An interop point defined by the es7-observable spec https://github.com/zenparsing/es-observable\n     * @method Symbol.observable\n     * @return {Observable} this instance of the observable\n     */\n    Observable.prototype[observable_1.$$observable] = function () {\n        return this;\n    };\n    // HACK: Since TypeScript inherits static properties too, we have to\n    // fight against TypeScript here so Subject can have a different static create signature\n    /**\n     * Creates a new cold Observable by calling the Observable constructor\n     * @static true\n     * @owner Observable\n     * @method create\n     * @param {Function} subscribe? the subscriber function to be passed to the Observable constructor\n     * @return {Observable} a new cold observable\n     */\n    Observable.create = function (subscribe) {\n        return new Observable(subscribe);\n    };\n    return Observable;\n}());\nexports.Observable = Observable;\n//# sourceMappingURL=Observable.js.map",
+    "\"use strict\";\nvar root_1 = require('./util/root');\nvar toSubscriber_1 = require('./util/toSubscriber');\nvar observable_1 = require('./symbol/observable');\n/**\n * A representation of any set of values over any amount of time. This the most basic building block\n * of RxJS.\n *\n * @class Observable<T>\n */\nvar Observable = (function () {\n    /**\n     * @constructor\n     * @param {Function} subscribe the function that is  called when the Observable is\n     * initially subscribed to. This function is given a Subscriber, to which new values\n     * can be `next`ed, or an `error` method can be called to raise an error, or\n     * `complete` can be called to notify of a successful completion.\n     */\n    function Observable(subscribe) {\n        this._isScalar = false;\n        if (subscribe) {\n            this._subscribe = subscribe;\n        }\n    }\n    /**\n     * Creates a new Observable, with this Observable as the source, and the passed\n     * operator defined as the new observable's operator.\n     * @method lift\n     * @param {Operator} operator the operator defining the operation to take on the observable\n     * @return {Observable} a new observable with the Operator applied\n     */\n    Observable.prototype.lift = function (operator) {\n        var observable = new Observable();\n        observable.source = this;\n        observable.operator = operator;\n        return observable;\n    };\n    Observable.prototype.subscribe = function (observerOrNext, error, complete) {\n        var operator = this.operator;\n        var sink = toSubscriber_1.toSubscriber(observerOrNext, error, complete);\n        if (operator) {\n            operator.call(sink, this.source);\n        }\n        else {\n            sink.add(this._trySubscribe(sink));\n        }\n        if (sink.syncErrorThrowable) {\n            sink.syncErrorThrowable = false;\n            if (sink.syncErrorThrown) {\n                throw sink.syncErrorValue;\n            }\n        }\n        return sink;\n    };\n    Observable.prototype._trySubscribe = function (sink) {\n        try {\n            return this._subscribe(sink);\n        }\n        catch (err) {\n            sink.syncErrorThrown = true;\n            sink.syncErrorValue = err;\n            sink.error(err);\n        }\n    };\n    /**\n     * @method forEach\n     * @param {Function} next a handler for each value emitted by the observable\n     * @param {PromiseConstructor} [PromiseCtor] a constructor function used to instantiate the Promise\n     * @return {Promise} a promise that either resolves on observable completion or\n     *  rejects with the handled error\n     */\n    Observable.prototype.forEach = function (next, PromiseCtor) {\n        var _this = this;\n        if (!PromiseCtor) {\n            if (root_1.root.Rx && root_1.root.Rx.config && root_1.root.Rx.config.Promise) {\n                PromiseCtor = root_1.root.Rx.config.Promise;\n            }\n            else if (root_1.root.Promise) {\n                PromiseCtor = root_1.root.Promise;\n            }\n        }\n        if (!PromiseCtor) {\n            throw new Error('no Promise impl found');\n        }\n        return new PromiseCtor(function (resolve, reject) {\n            var subscription = _this.subscribe(function (value) {\n                if (subscription) {\n                    // if there is a subscription, then we can surmise\n                    // the next handling is asynchronous. Any errors thrown\n                    // need to be rejected explicitly and unsubscribe must be\n                    // called manually\n                    try {\n                        next(value);\n                    }\n                    catch (err) {\n                        reject(err);\n                        subscription.unsubscribe();\n                    }\n                }\n                else {\n                    // if there is NO subscription, then we're getting a nexted\n                    // value synchronously during subscription. We can just call it.\n                    // If it errors, Observable's `subscribe` will ensure the\n                    // unsubscription logic is called, then synchronously rethrow the error.\n                    // After that, Promise will trap the error and send it\n                    // down the rejection path.\n                    next(value);\n                }\n            }, reject, resolve);\n        });\n    };\n    Observable.prototype._subscribe = function (subscriber) {\n        return this.source.subscribe(subscriber);\n    };\n    /**\n     * An interop point defined by the es7-observable spec https://github.com/zenparsing/es-observable\n     * @method Symbol.observable\n     * @return {Observable} this instance of the observable\n     */\n    Observable.prototype[observable_1.$$observable] = function () {\n        return this;\n    };\n    // HACK: Since TypeScript inherits static properties too, we have to\n    // fight against TypeScript here so Subject can have a different static create signature\n    /**\n     * Creates a new cold Observable by calling the Observable constructor\n     * @static true\n     * @owner Observable\n     * @method create\n     * @param {Function} subscribe? the subscriber function to be passed to the Observable constructor\n     * @return {Observable} a new cold observable\n     */\n    Observable.create = function (subscribe) {\n        return new Observable(subscribe);\n    };\n    return Observable;\n}());\nexports.Observable = Observable;\n//# sourceMappingURL=Observable.js.map",
     "\"use strict\";\nexports.empty = {\n    closed: true,\n    next: function (value) { },\n    error: function (err) { throw err; },\n    complete: function () { }\n};\n//# sourceMappingURL=Observer.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('./Subscriber');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar OuterSubscriber = (function (_super) {\n    __extends(OuterSubscriber, _super);\n    function OuterSubscriber() {\n        _super.apply(this, arguments);\n    }\n    OuterSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.destination.next(innerValue);\n    };\n    OuterSubscriber.prototype.notifyError = function (error, innerSub) {\n        this.destination.error(error);\n    };\n    OuterSubscriber.prototype.notifyComplete = function (innerSub) {\n        this.destination.complete();\n    };\n    return OuterSubscriber;\n}(Subscriber_1.Subscriber));\nexports.OuterSubscriber = OuterSubscriber;\n//# sourceMappingURL=OuterSubscriber.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subject_1 = require('./Subject');\nvar queue_1 = require('./scheduler/queue');\nvar Subscription_1 = require('./Subscription');\nvar observeOn_1 = require('./operator/observeOn');\nvar ObjectUnsubscribedError_1 = require('./util/ObjectUnsubscribedError');\nvar SubjectSubscription_1 = require('./SubjectSubscription');\n/**\n * @class ReplaySubject<T>\n */\nvar ReplaySubject = (function (_super) {\n    __extends(ReplaySubject, _super);\n    function ReplaySubject(bufferSize, windowTime, scheduler) {\n        if (bufferSize === void 0) { bufferSize = Number.POSITIVE_INFINITY; }\n        if (windowTime === void 0) { windowTime = Number.POSITIVE_INFINITY; }\n        _super.call(this);\n        this.scheduler = scheduler;\n        this._events = [];\n        this._bufferSize = bufferSize < 1 ? 1 : bufferSize;\n        this._windowTime = windowTime < 1 ? 1 : windowTime;\n    }\n    ReplaySubject.prototype.next = function (value) {\n        var now = this._getNow();\n        this._events.push(new ReplayEvent(now, value));\n        this._trimBufferThenGetEvents();\n        _super.prototype.next.call(this, value);\n    };\n    ReplaySubject.prototype._subscribe = function (subscriber) {\n        var _events = this._trimBufferThenGetEvents();\n        var scheduler = this.scheduler;\n        var subscription;\n        if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        else if (this.hasError) {\n            subscription = Subscription_1.Subscription.EMPTY;\n        }\n        else if (this.isStopped) {\n            subscription = Subscription_1.Subscription.EMPTY;\n        }\n        else {\n            this.observers.push(subscriber);\n            subscription = new SubjectSubscription_1.SubjectSubscription(this, subscriber);\n        }\n        if (scheduler) {\n            subscriber.add(subscriber = new observeOn_1.ObserveOnSubscriber(subscriber, scheduler));\n        }\n        var len = _events.length;\n        for (var i = 0; i < len && !subscriber.closed; i++) {\n            subscriber.next(_events[i].value);\n        }\n        if (this.hasError) {\n            subscriber.error(this.thrownError);\n        }\n        else if (this.isStopped) {\n            subscriber.complete();\n        }\n        return subscription;\n    };\n    ReplaySubject.prototype._getNow = function () {\n        return (this.scheduler || queue_1.queue).now();\n    };\n    ReplaySubject.prototype._trimBufferThenGetEvents = function () {\n        var now = this._getNow();\n        var _bufferSize = this._bufferSize;\n        var _windowTime = this._windowTime;\n        var _events = this._events;\n        var eventsCount = _events.length;\n        var spliceCount = 0;\n        // Trim events that fall out of the time window.\n        // Start at the front of the list. Break early once\n        // we encounter an event that falls within the window.\n        while (spliceCount < eventsCount) {\n            if ((now - _events[spliceCount].time) < _windowTime) {\n                break;\n            }\n            spliceCount++;\n        }\n        if (eventsCount > _bufferSize) {\n            spliceCount = Math.max(spliceCount, eventsCount - _bufferSize);\n        }\n        if (spliceCount > 0) {\n            _events.splice(0, spliceCount);\n        }\n        return _events;\n    };\n    return ReplaySubject;\n}(Subject_1.Subject));\nexports.ReplaySubject = ReplaySubject;\nvar ReplayEvent = (function () {\n    function ReplayEvent(time, value) {\n        this.time = time;\n        this.value = value;\n    }\n    return ReplayEvent;\n}());\n//# sourceMappingURL=ReplaySubject.js.map",
     "\"use strict\";\n/**\n * An execution context and a data structure to order tasks and schedule their\n * execution. Provides a notion of (potentially virtual) time, through the\n * `now()` getter method.\n *\n * Each unit of work in a Scheduler is called an {@link Action}.\n *\n * ```ts\n * class Scheduler {\n *   now(): number;\n *   schedule(work, delay?, state?): Subscription;\n * }\n * ```\n *\n * @class Scheduler\n */\nvar Scheduler = (function () {\n    function Scheduler(SchedulerAction, now) {\n        if (now === void 0) { now = Scheduler.now; }\n        this.SchedulerAction = SchedulerAction;\n        this.now = now;\n    }\n    /**\n     * Schedules a function, `work`, for execution. May happen at some point in\n     * the future, according to the `delay` parameter, if specified. May be passed\n     * some context object, `state`, which will be passed to the `work` function.\n     *\n     * The given arguments will be processed an stored as an Action object in a\n     * queue of actions.\n     *\n     * @param {function(state: ?T): ?Subscription} work A function representing a\n     * task, or some unit of work to be executed by the Scheduler.\n     * @param {number} [delay] Time to wait before executing the work, where the\n     * time unit is implicit and defined by the Scheduler itself.\n     * @param {T} [state] Some contextual data that the `work` function uses when\n     * called by the Scheduler.\n     * @return {Subscription} A subscription in order to be able to unsubscribe\n     * the scheduled work.\n     */\n    Scheduler.prototype.schedule = function (work, delay, state) {\n        if (delay === void 0) { delay = 0; }\n        return new this.SchedulerAction(this, work).schedule(state, delay);\n    };\n    Scheduler.now = Date.now ? Date.now : function () { return +new Date(); };\n    return Scheduler;\n}());\nexports.Scheduler = Scheduler;\n//# sourceMappingURL=Scheduler.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('./Observable');\nvar Subscriber_1 = require('./Subscriber');\nvar Subscription_1 = require('./Subscription');\nvar ObjectUnsubscribedError_1 = require('./util/ObjectUnsubscribedError');\nvar SubjectSubscription_1 = require('./SubjectSubscription');\nvar rxSubscriber_1 = require('./symbol/rxSubscriber');\n/**\n * @class SubjectSubscriber<T>\n */\nvar SubjectSubscriber = (function (_super) {\n    __extends(SubjectSubscriber, _super);\n    function SubjectSubscriber(destination) {\n        _super.call(this, destination);\n        this.destination = destination;\n    }\n    return SubjectSubscriber;\n}(Subscriber_1.Subscriber));\nexports.SubjectSubscriber = SubjectSubscriber;\n/**\n * @class Subject<T>\n */\nvar Subject = (function (_super) {\n    __extends(Subject, _super);\n    function Subject() {\n        _super.call(this);\n        this.observers = [];\n        this.closed = false;\n        this.isStopped = false;\n        this.hasError = false;\n        this.thrownError = null;\n    }\n    Subject.prototype[rxSubscriber_1.$$rxSubscriber] = function () {\n        return new SubjectSubscriber(this);\n    };\n    Subject.prototype.lift = function (operator) {\n        var subject = new AnonymousSubject(this, this);\n        subject.operator = operator;\n        return subject;\n    };\n    Subject.prototype.next = function (value) {\n        if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        if (!this.isStopped) {\n            var observers = this.observers;\n            var len = observers.length;\n            var copy = observers.slice();\n            for (var i = 0; i < len; i++) {\n                copy[i].next(value);\n            }\n        }\n    };\n    Subject.prototype.error = function (err) {\n        if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        this.hasError = true;\n        this.thrownError = err;\n        this.isStopped = true;\n        var observers = this.observers;\n        var len = observers.length;\n        var copy = observers.slice();\n        for (var i = 0; i < len; i++) {\n            copy[i].error(err);\n        }\n        this.observers.length = 0;\n    };\n    Subject.prototype.complete = function () {\n        if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        this.isStopped = true;\n        var observers = this.observers;\n        var len = observers.length;\n        var copy = observers.slice();\n        for (var i = 0; i < len; i++) {\n            copy[i].complete();\n        }\n        this.observers.length = 0;\n    };\n    Subject.prototype.unsubscribe = function () {\n        this.isStopped = true;\n        this.closed = true;\n        this.observers = null;\n    };\n    Subject.prototype._subscribe = function (subscriber) {\n        if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        else if (this.hasError) {\n            subscriber.error(this.thrownError);\n            return Subscription_1.Subscription.EMPTY;\n        }\n        else if (this.isStopped) {\n            subscriber.complete();\n            return Subscription_1.Subscription.EMPTY;\n        }\n        else {\n            this.observers.push(subscriber);\n            return new SubjectSubscription_1.SubjectSubscription(this, subscriber);\n        }\n    };\n    Subject.prototype.asObservable = function () {\n        var observable = new Observable_1.Observable();\n        observable.source = this;\n        return observable;\n    };\n    Subject.create = function (destination, source) {\n        return new AnonymousSubject(destination, source);\n    };\n    return Subject;\n}(Observable_1.Observable));\nexports.Subject = Subject;\n/**\n * @class AnonymousSubject<T>\n */\nvar AnonymousSubject = (function (_super) {\n    __extends(AnonymousSubject, _super);\n    function AnonymousSubject(destination, source) {\n        _super.call(this);\n        this.destination = destination;\n        this.source = source;\n    }\n    AnonymousSubject.prototype.next = function (value) {\n        var destination = this.destination;\n        if (destination && destination.next) {\n            destination.next(value);\n        }\n    };\n    AnonymousSubject.prototype.error = function (err) {\n        var destination = this.destination;\n        if (destination && destination.error) {\n            this.destination.error(err);\n        }\n    };\n    AnonymousSubject.prototype.complete = function () {\n        var destination = this.destination;\n        if (destination && destination.complete) {\n            this.destination.complete();\n        }\n    };\n    AnonymousSubject.prototype._subscribe = function (subscriber) {\n        var source = this.source;\n        if (source) {\n            return this.source.subscribe(subscriber);\n        }\n        else {\n            return Subscription_1.Subscription.EMPTY;\n        }\n    };\n    return AnonymousSubject;\n}(Subject));\nexports.AnonymousSubject = AnonymousSubject;\n//# sourceMappingURL=Subject.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('./Observable');\nvar Subscriber_1 = require('./Subscriber');\nvar Subscription_1 = require('./Subscription');\nvar ObjectUnsubscribedError_1 = require('./util/ObjectUnsubscribedError');\nvar SubjectSubscription_1 = require('./SubjectSubscription');\nvar rxSubscriber_1 = require('./symbol/rxSubscriber');\n/**\n * @class SubjectSubscriber<T>\n */\nvar SubjectSubscriber = (function (_super) {\n    __extends(SubjectSubscriber, _super);\n    function SubjectSubscriber(destination) {\n        _super.call(this, destination);\n        this.destination = destination;\n    }\n    return SubjectSubscriber;\n}(Subscriber_1.Subscriber));\nexports.SubjectSubscriber = SubjectSubscriber;\n/**\n * @class Subject<T>\n */\nvar Subject = (function (_super) {\n    __extends(Subject, _super);\n    function Subject() {\n        _super.call(this);\n        this.observers = [];\n        this.closed = false;\n        this.isStopped = false;\n        this.hasError = false;\n        this.thrownError = null;\n    }\n    Subject.prototype[rxSubscriber_1.$$rxSubscriber] = function () {\n        return new SubjectSubscriber(this);\n    };\n    Subject.prototype.lift = function (operator) {\n        var subject = new AnonymousSubject(this, this);\n        subject.operator = operator;\n        return subject;\n    };\n    Subject.prototype.next = function (value) {\n        if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        if (!this.isStopped) {\n            var observers = this.observers;\n            var len = observers.length;\n            var copy = observers.slice();\n            for (var i = 0; i < len; i++) {\n                copy[i].next(value);\n            }\n        }\n    };\n    Subject.prototype.error = function (err) {\n        if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        this.hasError = true;\n        this.thrownError = err;\n        this.isStopped = true;\n        var observers = this.observers;\n        var len = observers.length;\n        var copy = observers.slice();\n        for (var i = 0; i < len; i++) {\n            copy[i].error(err);\n        }\n        this.observers.length = 0;\n    };\n    Subject.prototype.complete = function () {\n        if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        this.isStopped = true;\n        var observers = this.observers;\n        var len = observers.length;\n        var copy = observers.slice();\n        for (var i = 0; i < len; i++) {\n            copy[i].complete();\n        }\n        this.observers.length = 0;\n    };\n    Subject.prototype.unsubscribe = function () {\n        this.isStopped = true;\n        this.closed = true;\n        this.observers = null;\n    };\n    Subject.prototype._trySubscribe = function (subscriber) {\n        if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        else {\n            return _super.prototype._trySubscribe.call(this, subscriber);\n        }\n    };\n    Subject.prototype._subscribe = function (subscriber) {\n        if (this.closed) {\n            throw new ObjectUnsubscribedError_1.ObjectUnsubscribedError();\n        }\n        else if (this.hasError) {\n            subscriber.error(this.thrownError);\n            return Subscription_1.Subscription.EMPTY;\n        }\n        else if (this.isStopped) {\n            subscriber.complete();\n            return Subscription_1.Subscription.EMPTY;\n        }\n        else {\n            this.observers.push(subscriber);\n            return new SubjectSubscription_1.SubjectSubscription(this, subscriber);\n        }\n    };\n    Subject.prototype.asObservable = function () {\n        var observable = new Observable_1.Observable();\n        observable.source = this;\n        return observable;\n    };\n    Subject.create = function (destination, source) {\n        return new AnonymousSubject(destination, source);\n    };\n    return Subject;\n}(Observable_1.Observable));\nexports.Subject = Subject;\n/**\n * @class AnonymousSubject<T>\n */\nvar AnonymousSubject = (function (_super) {\n    __extends(AnonymousSubject, _super);\n    function AnonymousSubject(destination, source) {\n        _super.call(this);\n        this.destination = destination;\n        this.source = source;\n    }\n    AnonymousSubject.prototype.next = function (value) {\n        var destination = this.destination;\n        if (destination && destination.next) {\n            destination.next(value);\n        }\n    };\n    AnonymousSubject.prototype.error = function (err) {\n        var destination = this.destination;\n        if (destination && destination.error) {\n            this.destination.error(err);\n        }\n    };\n    AnonymousSubject.prototype.complete = function () {\n        var destination = this.destination;\n        if (destination && destination.complete) {\n            this.destination.complete();\n        }\n    };\n    AnonymousSubject.prototype._subscribe = function (subscriber) {\n        var source = this.source;\n        if (source) {\n            return this.source.subscribe(subscriber);\n        }\n        else {\n            return Subscription_1.Subscription.EMPTY;\n        }\n    };\n    return AnonymousSubject;\n}(Subject));\nexports.AnonymousSubject = AnonymousSubject;\n//# sourceMappingURL=Subject.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscription_1 = require('./Subscription');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SubjectSubscription = (function (_super) {\n    __extends(SubjectSubscription, _super);\n    function SubjectSubscription(subject, subscriber) {\n        _super.call(this);\n        this.subject = subject;\n        this.subscriber = subscriber;\n        this.closed = false;\n    }\n    SubjectSubscription.prototype.unsubscribe = function () {\n        if (this.closed) {\n            return;\n        }\n        this.closed = true;\n        var subject = this.subject;\n        var observers = subject.observers;\n        this.subject = null;\n        if (!observers || observers.length === 0 || subject.isStopped || subject.closed) {\n            return;\n        }\n        var subscriberIndex = observers.indexOf(this.subscriber);\n        if (subscriberIndex !== -1) {\n            observers.splice(subscriberIndex, 1);\n        }\n    };\n    return SubjectSubscription;\n}(Subscription_1.Subscription));\nexports.SubjectSubscription = SubjectSubscription;\n//# sourceMappingURL=SubjectSubscription.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar isFunction_1 = require('./util/isFunction');\nvar Subscription_1 = require('./Subscription');\nvar Observer_1 = require('./Observer');\nvar rxSubscriber_1 = require('./symbol/rxSubscriber');\n/**\n * Implements the {@link Observer} interface and extends the\n * {@link Subscription} class. While the {@link Observer} is the public API for\n * consuming the values of an {@link Observable}, all Observers get converted to\n * a Subscriber, in order to provide Subscription-like capabilities such as\n * `unsubscribe`. Subscriber is a common type in RxJS, and crucial for\n * implementing operators, but it is rarely used as a public API.\n *\n * @class Subscriber<T>\n */\nvar Subscriber = (function (_super) {\n    __extends(Subscriber, _super);\n    /**\n     * @param {Observer|function(value: T): void} [destinationOrNext] A partially\n     * defined Observer or a `next` callback function.\n     * @param {function(e: ?any): void} [error] The `error` callback of an\n     * Observer.\n     * @param {function(): void} [complete] The `complete` callback of an\n     * Observer.\n     */\n    function Subscriber(destinationOrNext, error, complete) {\n        _super.call(this);\n        this.syncErrorValue = null;\n        this.syncErrorThrown = false;\n        this.syncErrorThrowable = false;\n        this.isStopped = false;\n        switch (arguments.length) {\n            case 0:\n                this.destination = Observer_1.empty;\n                break;\n            case 1:\n                if (!destinationOrNext) {\n                    this.destination = Observer_1.empty;\n                    break;\n                }\n                if (typeof destinationOrNext === 'object') {\n                    if (destinationOrNext instanceof Subscriber) {\n                        this.destination = destinationOrNext;\n                        this.destination.add(this);\n                    }\n                    else {\n                        this.syncErrorThrowable = true;\n                        this.destination = new SafeSubscriber(this, destinationOrNext);\n                    }\n                    break;\n                }\n            default:\n                this.syncErrorThrowable = true;\n                this.destination = new SafeSubscriber(this, destinationOrNext, error, complete);\n                break;\n        }\n    }\n    Subscriber.prototype[rxSubscriber_1.$$rxSubscriber] = function () { return this; };\n    /**\n     * A static factory for a Subscriber, given a (potentially partial) definition\n     * of an Observer.\n     * @param {function(x: ?T): void} [next] The `next` callback of an Observer.\n     * @param {function(e: ?any): void} [error] The `error` callback of an\n     * Observer.\n     * @param {function(): void} [complete] The `complete` callback of an\n     * Observer.\n     * @return {Subscriber<T>} A Subscriber wrapping the (partially defined)\n     * Observer represented by the given arguments.\n     */\n    Subscriber.create = function (next, error, complete) {\n        var subscriber = new Subscriber(next, error, complete);\n        subscriber.syncErrorThrowable = false;\n        return subscriber;\n    };\n    /**\n     * The {@link Observer} callback to receive notifications of type `next` from\n     * the Observable, with a value. The Observable may call this method 0 or more\n     * times.\n     * @param {T} [value] The `next` value.\n     * @return {void}\n     */\n    Subscriber.prototype.next = function (value) {\n        if (!this.isStopped) {\n            this._next(value);\n        }\n    };\n    /**\n     * The {@link Observer} callback to receive notifications of type `error` from\n     * the Observable, with an attached {@link Error}. Notifies the Observer that\n     * the Observable has experienced an error condition.\n     * @param {any} [err] The `error` exception.\n     * @return {void}\n     */\n    Subscriber.prototype.error = function (err) {\n        if (!this.isStopped) {\n            this.isStopped = true;\n            this._error(err);\n        }\n    };\n    /**\n     * The {@link Observer} callback to receive a valueless notification of type\n     * `complete` from the Observable. Notifies the Observer that the Observable\n     * has finished sending push-based notifications.\n     * @return {void}\n     */\n    Subscriber.prototype.complete = function () {\n        if (!this.isStopped) {\n            this.isStopped = true;\n            this._complete();\n        }\n    };\n    Subscriber.prototype.unsubscribe = function () {\n        if (this.closed) {\n            return;\n        }\n        this.isStopped = true;\n        _super.prototype.unsubscribe.call(this);\n    };\n    Subscriber.prototype._next = function (value) {\n        this.destination.next(value);\n    };\n    Subscriber.prototype._error = function (err) {\n        this.destination.error(err);\n        this.unsubscribe();\n    };\n    Subscriber.prototype._complete = function () {\n        this.destination.complete();\n        this.unsubscribe();\n    };\n    return Subscriber;\n}(Subscription_1.Subscription));\nexports.Subscriber = Subscriber;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SafeSubscriber = (function (_super) {\n    __extends(SafeSubscriber, _super);\n    function SafeSubscriber(_parent, observerOrNext, error, complete) {\n        _super.call(this);\n        this._parent = _parent;\n        var next;\n        var context = this;\n        if (isFunction_1.isFunction(observerOrNext)) {\n            next = observerOrNext;\n        }\n        else if (observerOrNext) {\n            context = observerOrNext;\n            next = observerOrNext.next;\n            error = observerOrNext.error;\n            complete = observerOrNext.complete;\n            if (isFunction_1.isFunction(context.unsubscribe)) {\n                this.add(context.unsubscribe.bind(context));\n            }\n            context.unsubscribe = this.unsubscribe.bind(this);\n        }\n        this._context = context;\n        this._next = next;\n        this._error = error;\n        this._complete = complete;\n    }\n    SafeSubscriber.prototype.next = function (value) {\n        if (!this.isStopped && this._next) {\n            var _parent = this._parent;\n            if (!_parent.syncErrorThrowable) {\n                this.__tryOrUnsub(this._next, value);\n            }\n            else if (this.__tryOrSetError(_parent, this._next, value)) {\n                this.unsubscribe();\n            }\n        }\n    };\n    SafeSubscriber.prototype.error = function (err) {\n        if (!this.isStopped) {\n            var _parent = this._parent;\n            if (this._error) {\n                if (!_parent.syncErrorThrowable) {\n                    this.__tryOrUnsub(this._error, err);\n                    this.unsubscribe();\n                }\n                else {\n                    this.__tryOrSetError(_parent, this._error, err);\n                    this.unsubscribe();\n                }\n            }\n            else if (!_parent.syncErrorThrowable) {\n                this.unsubscribe();\n                throw err;\n            }\n            else {\n                _parent.syncErrorValue = err;\n                _parent.syncErrorThrown = true;\n                this.unsubscribe();\n            }\n        }\n    };\n    SafeSubscriber.prototype.complete = function () {\n        if (!this.isStopped) {\n            var _parent = this._parent;\n            if (this._complete) {\n                if (!_parent.syncErrorThrowable) {\n                    this.__tryOrUnsub(this._complete);\n                    this.unsubscribe();\n                }\n                else {\n                    this.__tryOrSetError(_parent, this._complete);\n                    this.unsubscribe();\n                }\n            }\n            else {\n                this.unsubscribe();\n            }\n        }\n    };\n    SafeSubscriber.prototype.__tryOrUnsub = function (fn, value) {\n        try {\n            fn.call(this._context, value);\n        }\n        catch (err) {\n            this.unsubscribe();\n            throw err;\n        }\n    };\n    SafeSubscriber.prototype.__tryOrSetError = function (parent, fn, value) {\n        try {\n            fn.call(this._context, value);\n        }\n        catch (err) {\n            parent.syncErrorValue = err;\n            parent.syncErrorThrown = true;\n            return true;\n        }\n        return false;\n    };\n    SafeSubscriber.prototype._unsubscribe = function () {\n        var _parent = this._parent;\n        this._context = null;\n        this._parent = null;\n        _parent.unsubscribe();\n    };\n    return SafeSubscriber;\n}(Subscriber));\n//# sourceMappingURL=Subscriber.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar isArray_1 = require('./util/isArray');\nvar isObject_1 = require('./util/isObject');\nvar isFunction_1 = require('./util/isFunction');\nvar tryCatch_1 = require('./util/tryCatch');\nvar errorObject_1 = require('./util/errorObject');\nvar UnsubscriptionError_1 = require('./util/UnsubscriptionError');\n/**\n * Represents a disposable resource, such as the execution of an Observable. A\n * Subscription has one important method, `unsubscribe`, that takes no argument\n * and just disposes the resource held by the subscription.\n *\n * Additionally, subscriptions may be grouped together through the `add()`\n * method, which will attach a child Subscription to the current Subscription.\n * When a Subscription is unsubscribed, all its children (and its grandchildren)\n * will be unsubscribed as well.\n *\n * @class Subscription\n */\nvar Subscription = (function () {\n    /**\n     * @param {function(): void} [unsubscribe] A function describing how to\n     * perform the disposal of resources when the `unsubscribe` method is called.\n     */\n    function Subscription(unsubscribe) {\n        /**\n         * A flag to indicate whether this Subscription has already been unsubscribed.\n         * @type {boolean}\n         */\n        this.closed = false;\n        if (unsubscribe) {\n            this._unsubscribe = unsubscribe;\n        }\n    }\n    /**\n     * Disposes the resources held by the subscription. May, for instance, cancel\n     * an ongoing Observable execution or cancel any other type of work that\n     * started when the Subscription was created.\n     * @return {void}\n     */\n    Subscription.prototype.unsubscribe = function () {\n        var hasErrors = false;\n        var errors;\n        if (this.closed) {\n            return;\n        }\n        this.closed = true;\n        var _a = this, _unsubscribe = _a._unsubscribe, _subscriptions = _a._subscriptions;\n        this._subscriptions = null;\n        if (isFunction_1.isFunction(_unsubscribe)) {\n            var trial = tryCatch_1.tryCatch(_unsubscribe).call(this);\n            if (trial === errorObject_1.errorObject) {\n                hasErrors = true;\n                errors = errors || (errorObject_1.errorObject.e instanceof UnsubscriptionError_1.UnsubscriptionError ?\n                    flattenUnsubscriptionErrors(errorObject_1.errorObject.e.errors) : [errorObject_1.errorObject.e]);\n            }\n        }\n        if (isArray_1.isArray(_subscriptions)) {\n            var index = -1;\n            var len = _subscriptions.length;\n            while (++index < len) {\n                var sub = _subscriptions[index];\n                if (isObject_1.isObject(sub)) {\n                    var trial = tryCatch_1.tryCatch(sub.unsubscribe).call(sub);\n                    if (trial === errorObject_1.errorObject) {\n                        hasErrors = true;\n                        errors = errors || [];\n                        var err = errorObject_1.errorObject.e;\n                        if (err instanceof UnsubscriptionError_1.UnsubscriptionError) {\n                            errors = errors.concat(flattenUnsubscriptionErrors(err.errors));\n                        }\n                        else {\n                            errors.push(err);\n                        }\n                    }\n                }\n            }\n        }\n        if (hasErrors) {\n            throw new UnsubscriptionError_1.UnsubscriptionError(errors);\n        }\n    };\n    /**\n     * Adds a tear down to be called during the unsubscribe() of this\n     * Subscription.\n     *\n     * If the tear down being added is a subscription that is already\n     * unsubscribed, is the same reference `add` is being called on, or is\n     * `Subscription.EMPTY`, it will not be added.\n     *\n     * If this subscription is already in an `closed` state, the passed\n     * tear down logic will be executed immediately.\n     *\n     * @param {TeardownLogic} teardown The additional logic to execute on\n     * teardown.\n     * @return {Subscription} Returns the Subscription used or created to be\n     * added to the inner subscriptions list. This Subscription can be used with\n     * `remove()` to remove the passed teardown logic from the inner subscriptions\n     * list.\n     */\n    Subscription.prototype.add = function (teardown) {\n        if (!teardown || (teardown === Subscription.EMPTY)) {\n            return Subscription.EMPTY;\n        }\n        if (teardown === this) {\n            return this;\n        }\n        var sub = teardown;\n        switch (typeof teardown) {\n            case 'function':\n                sub = new Subscription(teardown);\n            case 'object':\n                if (sub.closed || typeof sub.unsubscribe !== 'function') {\n                    return sub;\n                }\n                else if (this.closed) {\n                    sub.unsubscribe();\n                    return sub;\n                }\n                break;\n            default:\n                throw new Error('unrecognized teardown ' + teardown + ' added to Subscription.');\n        }\n        var childSub = new ChildSubscription(sub, this);\n        this._subscriptions = this._subscriptions || [];\n        this._subscriptions.push(childSub);\n        return childSub;\n    };\n    /**\n     * Removes a Subscription from the internal list of subscriptions that will\n     * unsubscribe during the unsubscribe process of this Subscription.\n     * @param {Subscription} subscription The subscription to remove.\n     * @return {void}\n     */\n    Subscription.prototype.remove = function (subscription) {\n        // HACK: This might be redundant because of the logic in `add()`\n        if (subscription == null || (subscription === this) || (subscription === Subscription.EMPTY)) {\n            return;\n        }\n        var subscriptions = this._subscriptions;\n        if (subscriptions) {\n            var subscriptionIndex = subscriptions.indexOf(subscription);\n            if (subscriptionIndex !== -1) {\n                subscriptions.splice(subscriptionIndex, 1);\n            }\n        }\n    };\n    Subscription.EMPTY = (function (empty) {\n        empty.closed = true;\n        return empty;\n    }(new Subscription()));\n    return Subscription;\n}());\nexports.Subscription = Subscription;\nvar ChildSubscription = (function (_super) {\n    __extends(ChildSubscription, _super);\n    function ChildSubscription(_innerSub, _parent) {\n        _super.call(this);\n        this._innerSub = _innerSub;\n        this._parent = _parent;\n    }\n    ChildSubscription.prototype._unsubscribe = function () {\n        var _a = this, _innerSub = _a._innerSub, _parent = _a._parent;\n        _parent.remove(this);\n        _innerSub.unsubscribe();\n    };\n    return ChildSubscription;\n}(Subscription));\nexports.ChildSubscription = ChildSubscription;\nfunction flattenUnsubscriptionErrors(errors) {\n    return errors.reduce(function (errs, err) { return errs.concat((err instanceof UnsubscriptionError_1.UnsubscriptionError) ? err.errors : err); }, []);\n}\n//# sourceMappingURL=Subscription.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar isFunction_1 = require('./util/isFunction');\nvar Subscription_1 = require('./Subscription');\nvar Observer_1 = require('./Observer');\nvar rxSubscriber_1 = require('./symbol/rxSubscriber');\n/**\n * Implements the {@link Observer} interface and extends the\n * {@link Subscription} class. While the {@link Observer} is the public API for\n * consuming the values of an {@link Observable}, all Observers get converted to\n * a Subscriber, in order to provide Subscription-like capabilities such as\n * `unsubscribe`. Subscriber is a common type in RxJS, and crucial for\n * implementing operators, but it is rarely used as a public API.\n *\n * @class Subscriber<T>\n */\nvar Subscriber = (function (_super) {\n    __extends(Subscriber, _super);\n    /**\n     * @param {Observer|function(value: T): void} [destinationOrNext] A partially\n     * defined Observer or a `next` callback function.\n     * @param {function(e: ?any): void} [error] The `error` callback of an\n     * Observer.\n     * @param {function(): void} [complete] The `complete` callback of an\n     * Observer.\n     */\n    function Subscriber(destinationOrNext, error, complete) {\n        _super.call(this);\n        this.syncErrorValue = null;\n        this.syncErrorThrown = false;\n        this.syncErrorThrowable = false;\n        this.isStopped = false;\n        switch (arguments.length) {\n            case 0:\n                this.destination = Observer_1.empty;\n                break;\n            case 1:\n                if (!destinationOrNext) {\n                    this.destination = Observer_1.empty;\n                    break;\n                }\n                if (typeof destinationOrNext === 'object') {\n                    if (destinationOrNext instanceof Subscriber) {\n                        this.destination = destinationOrNext;\n                        this.destination.add(this);\n                    }\n                    else {\n                        this.syncErrorThrowable = true;\n                        this.destination = new SafeSubscriber(this, destinationOrNext);\n                    }\n                    break;\n                }\n            default:\n                this.syncErrorThrowable = true;\n                this.destination = new SafeSubscriber(this, destinationOrNext, error, complete);\n                break;\n        }\n    }\n    Subscriber.prototype[rxSubscriber_1.$$rxSubscriber] = function () { return this; };\n    /**\n     * A static factory for a Subscriber, given a (potentially partial) definition\n     * of an Observer.\n     * @param {function(x: ?T): void} [next] The `next` callback of an Observer.\n     * @param {function(e: ?any): void} [error] The `error` callback of an\n     * Observer.\n     * @param {function(): void} [complete] The `complete` callback of an\n     * Observer.\n     * @return {Subscriber<T>} A Subscriber wrapping the (partially defined)\n     * Observer represented by the given arguments.\n     */\n    Subscriber.create = function (next, error, complete) {\n        var subscriber = new Subscriber(next, error, complete);\n        subscriber.syncErrorThrowable = false;\n        return subscriber;\n    };\n    /**\n     * The {@link Observer} callback to receive notifications of type `next` from\n     * the Observable, with a value. The Observable may call this method 0 or more\n     * times.\n     * @param {T} [value] The `next` value.\n     * @return {void}\n     */\n    Subscriber.prototype.next = function (value) {\n        if (!this.isStopped) {\n            this._next(value);\n        }\n    };\n    /**\n     * The {@link Observer} callback to receive notifications of type `error` from\n     * the Observable, with an attached {@link Error}. Notifies the Observer that\n     * the Observable has experienced an error condition.\n     * @param {any} [err] The `error` exception.\n     * @return {void}\n     */\n    Subscriber.prototype.error = function (err) {\n        if (!this.isStopped) {\n            this.isStopped = true;\n            this._error(err);\n        }\n    };\n    /**\n     * The {@link Observer} callback to receive a valueless notification of type\n     * `complete` from the Observable. Notifies the Observer that the Observable\n     * has finished sending push-based notifications.\n     * @return {void}\n     */\n    Subscriber.prototype.complete = function () {\n        if (!this.isStopped) {\n            this.isStopped = true;\n            this._complete();\n        }\n    };\n    Subscriber.prototype.unsubscribe = function () {\n        if (this.closed) {\n            return;\n        }\n        this.isStopped = true;\n        _super.prototype.unsubscribe.call(this);\n    };\n    Subscriber.prototype._next = function (value) {\n        this.destination.next(value);\n    };\n    Subscriber.prototype._error = function (err) {\n        this.destination.error(err);\n        this.unsubscribe();\n    };\n    Subscriber.prototype._complete = function () {\n        this.destination.complete();\n        this.unsubscribe();\n    };\n    Subscriber.prototype._unsubscribeAndRecycle = function () {\n        var _a = this, _parent = _a._parent, _parents = _a._parents;\n        this._parent = null;\n        this._parents = null;\n        this.unsubscribe();\n        this.closed = false;\n        this.isStopped = false;\n        this._parent = _parent;\n        this._parents = _parents;\n        return this;\n    };\n    return Subscriber;\n}(Subscription_1.Subscription));\nexports.Subscriber = Subscriber;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SafeSubscriber = (function (_super) {\n    __extends(SafeSubscriber, _super);\n    function SafeSubscriber(_parentSubscriber, observerOrNext, error, complete) {\n        _super.call(this);\n        this._parentSubscriber = _parentSubscriber;\n        var next;\n        var context = this;\n        if (isFunction_1.isFunction(observerOrNext)) {\n            next = observerOrNext;\n        }\n        else if (observerOrNext) {\n            context = observerOrNext;\n            next = observerOrNext.next;\n            error = observerOrNext.error;\n            complete = observerOrNext.complete;\n            if (isFunction_1.isFunction(context.unsubscribe)) {\n                this.add(context.unsubscribe.bind(context));\n            }\n            context.unsubscribe = this.unsubscribe.bind(this);\n        }\n        this._context = context;\n        this._next = next;\n        this._error = error;\n        this._complete = complete;\n    }\n    SafeSubscriber.prototype.next = function (value) {\n        if (!this.isStopped && this._next) {\n            var _parentSubscriber = this._parentSubscriber;\n            if (!_parentSubscriber.syncErrorThrowable) {\n                this.__tryOrUnsub(this._next, value);\n            }\n            else if (this.__tryOrSetError(_parentSubscriber, this._next, value)) {\n                this.unsubscribe();\n            }\n        }\n    };\n    SafeSubscriber.prototype.error = function (err) {\n        if (!this.isStopped) {\n            var _parentSubscriber = this._parentSubscriber;\n            if (this._error) {\n                if (!_parentSubscriber.syncErrorThrowable) {\n                    this.__tryOrUnsub(this._error, err);\n                    this.unsubscribe();\n                }\n                else {\n                    this.__tryOrSetError(_parentSubscriber, this._error, err);\n                    this.unsubscribe();\n                }\n            }\n            else if (!_parentSubscriber.syncErrorThrowable) {\n                this.unsubscribe();\n                throw err;\n            }\n            else {\n                _parentSubscriber.syncErrorValue = err;\n                _parentSubscriber.syncErrorThrown = true;\n                this.unsubscribe();\n            }\n        }\n    };\n    SafeSubscriber.prototype.complete = function () {\n        if (!this.isStopped) {\n            var _parentSubscriber = this._parentSubscriber;\n            if (this._complete) {\n                if (!_parentSubscriber.syncErrorThrowable) {\n                    this.__tryOrUnsub(this._complete);\n                    this.unsubscribe();\n                }\n                else {\n                    this.__tryOrSetError(_parentSubscriber, this._complete);\n                    this.unsubscribe();\n                }\n            }\n            else {\n                this.unsubscribe();\n            }\n        }\n    };\n    SafeSubscriber.prototype.__tryOrUnsub = function (fn, value) {\n        try {\n            fn.call(this._context, value);\n        }\n        catch (err) {\n            this.unsubscribe();\n            throw err;\n        }\n    };\n    SafeSubscriber.prototype.__tryOrSetError = function (parent, fn, value) {\n        try {\n            fn.call(this._context, value);\n        }\n        catch (err) {\n            parent.syncErrorValue = err;\n            parent.syncErrorThrown = true;\n            return true;\n        }\n        return false;\n    };\n    SafeSubscriber.prototype._unsubscribe = function () {\n        var _parentSubscriber = this._parentSubscriber;\n        this._context = null;\n        this._parentSubscriber = null;\n        _parentSubscriber.unsubscribe();\n    };\n    return SafeSubscriber;\n}(Subscriber));\n//# sourceMappingURL=Subscriber.js.map",
+    "\"use strict\";\nvar isArray_1 = require('./util/isArray');\nvar isObject_1 = require('./util/isObject');\nvar isFunction_1 = require('./util/isFunction');\nvar tryCatch_1 = require('./util/tryCatch');\nvar errorObject_1 = require('./util/errorObject');\nvar UnsubscriptionError_1 = require('./util/UnsubscriptionError');\n/**\n * Represents a disposable resource, such as the execution of an Observable. A\n * Subscription has one important method, `unsubscribe`, that takes no argument\n * and just disposes the resource held by the subscription.\n *\n * Additionally, subscriptions may be grouped together through the `add()`\n * method, which will attach a child Subscription to the current Subscription.\n * When a Subscription is unsubscribed, all its children (and its grandchildren)\n * will be unsubscribed as well.\n *\n * @class Subscription\n */\nvar Subscription = (function () {\n    /**\n     * @param {function(): void} [unsubscribe] A function describing how to\n     * perform the disposal of resources when the `unsubscribe` method is called.\n     */\n    function Subscription(unsubscribe) {\n        /**\n         * A flag to indicate whether this Subscription has already been unsubscribed.\n         * @type {boolean}\n         */\n        this.closed = false;\n        this._parent = null;\n        this._parents = null;\n        this._subscriptions = null;\n        if (unsubscribe) {\n            this._unsubscribe = unsubscribe;\n        }\n    }\n    /**\n     * Disposes the resources held by the subscription. May, for instance, cancel\n     * an ongoing Observable execution or cancel any other type of work that\n     * started when the Subscription was created.\n     * @return {void}\n     */\n    Subscription.prototype.unsubscribe = function () {\n        var hasErrors = false;\n        var errors;\n        if (this.closed) {\n            return;\n        }\n        var _a = this, _parent = _a._parent, _parents = _a._parents, _unsubscribe = _a._unsubscribe, _subscriptions = _a._subscriptions;\n        this.closed = true;\n        this._parent = null;\n        this._parents = null;\n        // null out _subscriptions first so any child subscriptions that attempt\n        // to remove themselves from this subscription will noop\n        this._subscriptions = null;\n        var index = -1;\n        var len = _parents ? _parents.length : 0;\n        // if this._parent is null, then so is this._parents, and we\n        // don't have to remove ourselves from any parent subscriptions.\n        while (_parent) {\n            _parent.remove(this);\n            // if this._parents is null or index >= len,\n            // then _parent is set to null, and the loop exits\n            _parent = ++index < len && _parents[index] || null;\n        }\n        if (isFunction_1.isFunction(_unsubscribe)) {\n            var trial = tryCatch_1.tryCatch(_unsubscribe).call(this);\n            if (trial === errorObject_1.errorObject) {\n                hasErrors = true;\n                errors = errors || (errorObject_1.errorObject.e instanceof UnsubscriptionError_1.UnsubscriptionError ?\n                    flattenUnsubscriptionErrors(errorObject_1.errorObject.e.errors) : [errorObject_1.errorObject.e]);\n            }\n        }\n        if (isArray_1.isArray(_subscriptions)) {\n            index = -1;\n            len = _subscriptions.length;\n            while (++index < len) {\n                var sub = _subscriptions[index];\n                if (isObject_1.isObject(sub)) {\n                    var trial = tryCatch_1.tryCatch(sub.unsubscribe).call(sub);\n                    if (trial === errorObject_1.errorObject) {\n                        hasErrors = true;\n                        errors = errors || [];\n                        var err = errorObject_1.errorObject.e;\n                        if (err instanceof UnsubscriptionError_1.UnsubscriptionError) {\n                            errors = errors.concat(flattenUnsubscriptionErrors(err.errors));\n                        }\n                        else {\n                            errors.push(err);\n                        }\n                    }\n                }\n            }\n        }\n        if (hasErrors) {\n            throw new UnsubscriptionError_1.UnsubscriptionError(errors);\n        }\n    };\n    /**\n     * Adds a tear down to be called during the unsubscribe() of this\n     * Subscription.\n     *\n     * If the tear down being added is a subscription that is already\n     * unsubscribed, is the same reference `add` is being called on, or is\n     * `Subscription.EMPTY`, it will not be added.\n     *\n     * If this subscription is already in an `closed` state, the passed\n     * tear down logic will be executed immediately.\n     *\n     * @param {TeardownLogic} teardown The additional logic to execute on\n     * teardown.\n     * @return {Subscription} Returns the Subscription used or created to be\n     * added to the inner subscriptions list. This Subscription can be used with\n     * `remove()` to remove the passed teardown logic from the inner subscriptions\n     * list.\n     */\n    Subscription.prototype.add = function (teardown) {\n        if (!teardown || (teardown === Subscription.EMPTY)) {\n            return Subscription.EMPTY;\n        }\n        if (teardown === this) {\n            return this;\n        }\n        var subscription = teardown;\n        switch (typeof teardown) {\n            case 'function':\n                subscription = new Subscription(teardown);\n            case 'object':\n                if (subscription.closed || typeof subscription.unsubscribe !== 'function') {\n                    return subscription;\n                }\n                else if (this.closed) {\n                    subscription.unsubscribe();\n                    return subscription;\n                }\n                else if (typeof subscription._addParent !== 'function' /* quack quack */) {\n                    var tmp = subscription;\n                    subscription = new Subscription();\n                    subscription._subscriptions = [tmp];\n                }\n                break;\n            default:\n                throw new Error('unrecognized teardown ' + teardown + ' added to Subscription.');\n        }\n        var subscriptions = this._subscriptions || (this._subscriptions = []);\n        subscriptions.push(subscription);\n        subscription._addParent(this);\n        return subscription;\n    };\n    /**\n     * Removes a Subscription from the internal list of subscriptions that will\n     * unsubscribe during the unsubscribe process of this Subscription.\n     * @param {Subscription} subscription The subscription to remove.\n     * @return {void}\n     */\n    Subscription.prototype.remove = function (subscription) {\n        var subscriptions = this._subscriptions;\n        if (subscriptions) {\n            var subscriptionIndex = subscriptions.indexOf(subscription);\n            if (subscriptionIndex !== -1) {\n                subscriptions.splice(subscriptionIndex, 1);\n            }\n        }\n    };\n    Subscription.prototype._addParent = function (parent) {\n        var _a = this, _parent = _a._parent, _parents = _a._parents;\n        if (!_parent || _parent === parent) {\n            // If we don't have a parent, or the new parent is the same as the\n            // current parent, then set this._parent to the new parent.\n            this._parent = parent;\n        }\n        else if (!_parents) {\n            // If there's already one parent, but not multiple, allocate an Array to\n            // store the rest of the parent Subscriptions.\n            this._parents = [parent];\n        }\n        else if (_parents.indexOf(parent) === -1) {\n            // Only add the new parent to the _parents list if it's not already there.\n            _parents.push(parent);\n        }\n    };\n    Subscription.EMPTY = (function (empty) {\n        empty.closed = true;\n        return empty;\n    }(new Subscription()));\n    return Subscription;\n}());\nexports.Subscription = Subscription;\nfunction flattenUnsubscriptionErrors(errors) {\n    return errors.reduce(function (errs, err) { return errs.concat((err instanceof UnsubscriptionError_1.UnsubscriptionError) ? err.errors : err); }, []);\n}\n//# sourceMappingURL=Subscription.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar combineLatest_1 = require('../../observable/combineLatest');\nObservable_1.Observable.combineLatest = combineLatest_1.combineLatest;\n//# sourceMappingURL=combineLatest.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar defer_1 = require('../../observable/defer');\nObservable_1.Observable.defer = defer_1.defer;\n//# sourceMappingURL=defer.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar empty_1 = require('../../observable/empty');\nObservable_1.Observable.empty = empty_1.empty;\n//# sourceMappingURL=empty.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar merge_1 = require('../../observable/merge');\nObservable_1.Observable.merge = merge_1.merge;\n//# sourceMappingURL=merge.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar of_1 = require('../../observable/of');\nObservable_1.Observable.of = of_1.of;\n//# sourceMappingURL=of.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar throw_1 = require('../../observable/throw');\nObservable_1.Observable.throw = throw_1._throw;\n//# sourceMappingURL=throw.js.map",
+    "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar timer_1 = require('../../observable/timer');\nObservable_1.Observable.timer = timer_1.timer;\n//# sourceMappingURL=timer.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar zip_1 = require('../../observable/zip');\nObservable_1.Observable.zip = zip_1.zip;\n//# sourceMappingURL=zip.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar buffer_1 = require('../../operator/buffer');\nObservable_1.Observable.prototype.buffer = buffer_1.buffer;\n//# sourceMappingURL=buffer.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar bufferCount_1 = require('../../operator/bufferCount');\nObservable_1.Observable.prototype.bufferCount = bufferCount_1.bufferCount;\n//# sourceMappingURL=bufferCount.js.map",
+    "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar bufferWhen_1 = require('../../operator/bufferWhen');\nObservable_1.Observable.prototype.bufferWhen = bufferWhen_1.bufferWhen;\n//# sourceMappingURL=bufferWhen.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar catch_1 = require('../../operator/catch');\nObservable_1.Observable.prototype.catch = catch_1._catch;\nObservable_1.Observable.prototype._catch = catch_1._catch;\n//# sourceMappingURL=catch.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar combineLatest_1 = require('../../operator/combineLatest');\nObservable_1.Observable.prototype.combineLatest = combineLatest_1.combineLatest;\n//# sourceMappingURL=combineLatest.js.map",
     "\"use strict\";\nvar Observable_1 = require('../../Observable');\nvar concat_1 = require('../../operator/concat');\nObservable_1.Observable.prototype.concat = concat_1.concat;\n//# sourceMappingURL=concat.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('../Observable');\nvar ScalarObservable_1 = require('./ScalarObservable');\nvar EmptyObservable_1 = require('./EmptyObservable');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar ArrayLikeObservable = (function (_super) {\n    __extends(ArrayLikeObservable, _super);\n    function ArrayLikeObservable(arrayLike, scheduler) {\n        _super.call(this);\n        this.arrayLike = arrayLike;\n        this.scheduler = scheduler;\n        if (!scheduler && arrayLike.length === 1) {\n            this._isScalar = true;\n            this.value = arrayLike[0];\n        }\n    }\n    ArrayLikeObservable.create = function (arrayLike, scheduler) {\n        var length = arrayLike.length;\n        if (length === 0) {\n            return new EmptyObservable_1.EmptyObservable();\n        }\n        else if (length === 1) {\n            return new ScalarObservable_1.ScalarObservable(arrayLike[0], scheduler);\n        }\n        else {\n            return new ArrayLikeObservable(arrayLike, scheduler);\n        }\n    };\n    ArrayLikeObservable.dispatch = function (state) {\n        var arrayLike = state.arrayLike, index = state.index, length = state.length, subscriber = state.subscriber;\n        if (subscriber.closed) {\n            return;\n        }\n        if (index >= length) {\n            subscriber.complete();\n            return;\n        }\n        subscriber.next(arrayLike[index]);\n        state.index = index + 1;\n        this.schedule(state);\n    };\n    ArrayLikeObservable.prototype._subscribe = function (subscriber) {\n        var index = 0;\n        var _a = this, arrayLike = _a.arrayLike, scheduler = _a.scheduler;\n        var length = arrayLike.length;\n        if (scheduler) {\n            return scheduler.schedule(ArrayLikeObservable.dispatch, 0, {\n                arrayLike: arrayLike, index: index, length: length, subscriber: subscriber\n            });\n        }\n        else {\n            for (var i = 0; i < length && !subscriber.closed; i++) {\n                subscriber.next(arrayLike[i]);\n            }\n            subscriber.complete();\n        }\n    };\n    return ArrayLikeObservable;\n}(Observable_1.Observable));\nexports.ArrayLikeObservable = ArrayLikeObservable;\n//# sourceMappingURL=ArrayLikeObservable.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('../Observable');\nvar ScalarObservable_1 = require('./ScalarObservable');\nvar EmptyObservable_1 = require('./EmptyObservable');\nvar isScheduler_1 = require('../util/isScheduler');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar ArrayObservable = (function (_super) {\n    __extends(ArrayObservable, _super);\n    function ArrayObservable(array, scheduler) {\n        _super.call(this);\n        this.array = array;\n        this.scheduler = scheduler;\n        if (!scheduler && array.length === 1) {\n            this._isScalar = true;\n            this.value = array[0];\n        }\n    }\n    ArrayObservable.create = function (array, scheduler) {\n        return new ArrayObservable(array, scheduler);\n    };\n    /**\n     * Creates an Observable that emits some values you specify as arguments,\n     * immediately one after the other, and then emits a complete notification.\n     *\n     * <span class=\"informal\">Emits the arguments you provide, then completes.\n     * </span>\n     *\n     * <img src=\"./img/of.png\" width=\"100%\">\n     *\n     * This static operator is useful for creating a simple Observable that only\n     * emits the arguments given, and the complete notification thereafter. It can\n     * be used for composing with other Observables, such as with {@link concat}.\n     * By default, it uses a `null` IScheduler, which means the `next`\n     * notifications are sent synchronously, although with a different IScheduler\n     * it is possible to determine when those notifications will be delivered.\n     *\n     * @example <caption>Emit 10, 20, 30, then 'a', 'b', 'c', then start ticking every second.</caption>\n     * var numbers = Rx.Observable.of(10, 20, 30);\n     * var letters = Rx.Observable.of('a', 'b', 'c');\n     * var interval = Rx.Observable.interval(1000);\n     * var result = numbers.concat(letters).concat(interval);\n     * result.subscribe(x => console.log(x));\n     *\n     * @see {@link create}\n     * @see {@link empty}\n     * @see {@link never}\n     * @see {@link throw}\n     *\n     * @param {...T} values Arguments that represent `next` values to be emitted.\n     * @param {Scheduler} [scheduler] A {@link IScheduler} to use for scheduling\n     * the emissions of the `next` notifications.\n     * @return {Observable<T>} An Observable that emits each given input value.\n     * @static true\n     * @name of\n     * @owner Observable\n     */\n    ArrayObservable.of = function () {\n        var array = [];\n        for (var _i = 0; _i < arguments.length; _i++) {\n            array[_i - 0] = arguments[_i];\n        }\n        var scheduler = array[array.length - 1];\n        if (isScheduler_1.isScheduler(scheduler)) {\n            array.pop();\n        }\n        else {\n            scheduler = null;\n        }\n        var len = array.length;\n        if (len > 1) {\n            return new ArrayObservable(array, scheduler);\n        }\n        else if (len === 1) {\n            return new ScalarObservable_1.ScalarObservable(array[0], scheduler);\n        }\n        else {\n            return new EmptyObservable_1.EmptyObservable(scheduler);\n        }\n    };\n    ArrayObservable.dispatch = function (state) {\n        var array = state.array, index = state.index, count = state.count, subscriber = state.subscriber;\n        if (index >= count) {\n            subscriber.complete();\n            return;\n        }\n        subscriber.next(array[index]);\n        if (subscriber.closed) {\n            return;\n        }\n        state.index = index + 1;\n        this.schedule(state);\n    };\n    ArrayObservable.prototype._subscribe = function (subscriber) {\n        var index = 0;\n        var array = this.array;\n        var count = array.length;\n        var scheduler = this.scheduler;\n        if (scheduler) {\n            return scheduler.schedule(ArrayObservable.dispatch, 0, {\n                array: array, index: index, count: count, subscriber: subscriber\n            });\n        }\n        else {\n            for (var i = 0; i < count && !subscriber.closed; i++) {\n                subscriber.next(array[i]);\n            }\n            subscriber.complete();\n        }\n    };\n    return ArrayObservable;\n}(Observable_1.Observable));\nexports.ArrayObservable = ArrayObservable;\n//# sourceMappingURL=ArrayObservable.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subject_1 = require('../Subject');\nvar Observable_1 = require('../Observable');\nvar Subscriber_1 = require('../Subscriber');\nvar Subscription_1 = require('../Subscription');\n/**\n * @class ConnectableObservable<T>\n */\nvar ConnectableObservable = (function (_super) {\n    __extends(ConnectableObservable, _super);\n    function ConnectableObservable(source, subjectFactory) {\n        _super.call(this);\n        this.source = source;\n        this.subjectFactory = subjectFactory;\n        this._refCount = 0;\n    }\n    ConnectableObservable.prototype._subscribe = function (subscriber) {\n        return this.getSubject().subscribe(subscriber);\n    };\n    ConnectableObservable.prototype.getSubject = function () {\n        var subject = this._subject;\n        if (!subject || subject.isStopped) {\n            this._subject = this.subjectFactory();\n        }\n        return this._subject;\n    };\n    ConnectableObservable.prototype.connect = function () {\n        var connection = this._connection;\n        if (!connection) {\n            connection = this._connection = new Subscription_1.Subscription();\n            connection.add(this.source\n                .subscribe(new ConnectableSubscriber(this.getSubject(), this)));\n            if (connection.closed) {\n                this._connection = null;\n                connection = Subscription_1.Subscription.EMPTY;\n            }\n            else {\n                this._connection = connection;\n            }\n        }\n        return connection;\n    };\n    ConnectableObservable.prototype.refCount = function () {\n        return this.lift(new RefCountOperator(this));\n    };\n    return ConnectableObservable;\n}(Observable_1.Observable));\nexports.ConnectableObservable = ConnectableObservable;\nexports.connectableObservableDescriptor = {\n    operator: { value: null },\n    _refCount: { value: 0, writable: true },\n    _subscribe: { value: ConnectableObservable.prototype._subscribe },\n    getSubject: { value: ConnectableObservable.prototype.getSubject },\n    connect: { value: ConnectableObservable.prototype.connect },\n    refCount: { value: ConnectableObservable.prototype.refCount }\n};\nvar ConnectableSubscriber = (function (_super) {\n    __extends(ConnectableSubscriber, _super);\n    function ConnectableSubscriber(destination, connectable) {\n        _super.call(this, destination);\n        this.connectable = connectable;\n    }\n    ConnectableSubscriber.prototype._error = function (err) {\n        this._unsubscribe();\n        _super.prototype._error.call(this, err);\n    };\n    ConnectableSubscriber.prototype._complete = function () {\n        this._unsubscribe();\n        _super.prototype._complete.call(this);\n    };\n    ConnectableSubscriber.prototype._unsubscribe = function () {\n        var connectable = this.connectable;\n        if (connectable) {\n            this.connectable = null;\n            var connection = connectable._connection;\n            connectable._refCount = 0;\n            connectable._subject = null;\n            connectable._connection = null;\n            if (connection) {\n                connection.unsubscribe();\n            }\n        }\n    };\n    return ConnectableSubscriber;\n}(Subject_1.SubjectSubscriber));\nvar RefCountOperator = (function () {\n    function RefCountOperator(connectable) {\n        this.connectable = connectable;\n    }\n    RefCountOperator.prototype.call = function (subscriber, source) {\n        var connectable = this.connectable;\n        connectable._refCount++;\n        var refCounter = new RefCountSubscriber(subscriber, connectable);\n        var subscription = source.subscribe(refCounter);\n        if (!refCounter.closed) {\n            refCounter.connection = connectable.connect();\n        }\n        return subscription;\n    };\n    return RefCountOperator;\n}());\nvar RefCountSubscriber = (function (_super) {\n    __extends(RefCountSubscriber, _super);\n    function RefCountSubscriber(destination, connectable) {\n        _super.call(this, destination);\n        this.connectable = connectable;\n    }\n    RefCountSubscriber.prototype._unsubscribe = function () {\n        var connectable = this.connectable;\n        if (!connectable) {\n            this.connection = null;\n            return;\n        }\n        this.connectable = null;\n        var refCount = connectable._refCount;\n        if (refCount <= 0) {\n            this.connection = null;\n            return;\n        }\n        connectable._refCount = refCount - 1;\n        if (refCount > 1) {\n            this.connection = null;\n            return;\n        }\n        ///\n        // Compare the local RefCountSubscriber's connection Subscription to the\n        // connection Subscription on the shared ConnectableObservable. In cases\n        // where the ConnectableObservable source synchronously emits values, and\n        // the RefCountSubscriber's downstream Observers synchronously unsubscribe,\n        // execution continues to here before the RefCountOperator has a chance to\n        // supply the RefCountSubscriber with the shared connection Subscription.\n        // For example:\n        // ```\n        // Observable.range(0, 10)\n        //   .publish()\n        //   .refCount()\n        //   .take(5)\n        //   .subscribe();\n        // ```\n        // In order to account for this case, RefCountSubscriber should only dispose\n        // the ConnectableObservable's shared connection Subscription if the\n        // connection Subscription exists, *and* either:\n        //   a. RefCountSubscriber doesn't have a reference to the shared connection\n        //      Subscription yet, or,\n        //   b. RefCountSubscriber's connection Subscription reference is identical\n        //      to the shared connection Subscription\n        ///\n        var connection = this.connection;\n        var sharedConnection = connectable._connection;\n        this.connection = null;\n        if (sharedConnection && (!connection || sharedConnection === connection)) {\n            sharedConnection.unsubscribe();\n        }\n    };\n    return RefCountSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=ConnectableObservable.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('../Observable');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar DeferObservable = (function (_super) {\n    __extends(DeferObservable, _super);\n    function DeferObservable(observableFactory) {\n        _super.call(this);\n        this.observableFactory = observableFactory;\n    }\n    /**\n     * Creates an Observable that, on subscribe, calls an Observable factory to\n     * make an Observable for each new Observer.\n     *\n     * <span class=\"informal\">Creates the Observable lazily, that is, only when it\n     * is subscribed.\n     * </span>\n     *\n     * <img src=\"./img/defer.png\" width=\"100%\">\n     *\n     * `defer` allows you to create the Observable only when the Observer\n     * subscribes, and create a fresh Observable for each Observer. It waits until\n     * an Observer subscribes to it, and then it generates an Observable,\n     * typically with an Observable factory function. It does this afresh for each\n     * subscriber, so although each subscriber may think it is subscribing to the\n     * same Observable, in fact each subscriber gets its own individual\n     * Observable.\n     *\n     * @example <caption>Subscribe to either an Observable of clicks or an Observable of interval, at random</caption>\n     * var clicksOrInterval = Rx.Observable.defer(function () {\n     *   if (Math.random() > 0.5) {\n     *     return Rx.Observable.fromEvent(document, 'click');\n     *   } else {\n     *     return Rx.Observable.interval(1000);\n     *   }\n     * });\n     * clicksOrInterval.subscribe(x => console.log(x));\n     *\n     * // Results in the following behavior:\n     * // If the result of Math.random() is greater than 0.5 it will listen\n     * // for clicks anywhere on the \"document\"; when document is clicked it\n     * // will log a MouseEvent object to the console. If the result is less\n     * // than 0.5 it will emit ascending numbers, one every second(1000ms).\n     *\n     * @see {@link create}\n     *\n     * @param {function(): Observable|Promise} observableFactory The Observable\n     * factory function to invoke for each Observer that subscribes to the output\n     * Observable. May also return a Promise, which will be converted on the fly\n     * to an Observable.\n     * @return {Observable} An Observable whose Observers' subscriptions trigger\n     * an invocation of the given Observable factory function.\n     * @static true\n     * @name defer\n     * @owner Observable\n     */\n    DeferObservable.create = function (observableFactory) {\n        return new DeferObservable(observableFactory);\n    };\n    DeferObservable.prototype._subscribe = function (subscriber) {\n        return new DeferSubscriber(subscriber, this.observableFactory);\n    };\n    return DeferObservable;\n}(Observable_1.Observable));\nexports.DeferObservable = DeferObservable;\nvar DeferSubscriber = (function (_super) {\n    __extends(DeferSubscriber, _super);\n    function DeferSubscriber(destination, factory) {\n        _super.call(this, destination);\n        this.factory = factory;\n        this.tryDefer();\n    }\n    DeferSubscriber.prototype.tryDefer = function () {\n        try {\n            this._callFactory();\n        }\n        catch (err) {\n            this._error(err);\n        }\n    };\n    DeferSubscriber.prototype._callFactory = function () {\n        var result = this.factory();\n        if (result) {\n            this.add(subscribeToResult_1.subscribeToResult(this, result));\n        }\n    };\n    return DeferSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=DeferObservable.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('../Observable');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar DeferObservable = (function (_super) {\n    __extends(DeferObservable, _super);\n    function DeferObservable(observableFactory) {\n        _super.call(this);\n        this.observableFactory = observableFactory;\n    }\n    /**\n     * Creates an Observable that, on subscribe, calls an Observable factory to\n     * make an Observable for each new Observer.\n     *\n     * <span class=\"informal\">Creates the Observable lazily, that is, only when it\n     * is subscribed.\n     * </span>\n     *\n     * <img src=\"./img/defer.png\" width=\"100%\">\n     *\n     * `defer` allows you to create the Observable only when the Observer\n     * subscribes, and create a fresh Observable for each Observer. It waits until\n     * an Observer subscribes to it, and then it generates an Observable,\n     * typically with an Observable factory function. It does this afresh for each\n     * subscriber, so although each subscriber may think it is subscribing to the\n     * same Observable, in fact each subscriber gets its own individual\n     * Observable.\n     *\n     * @example <caption>Subscribe to either an Observable of clicks or an Observable of interval, at random</caption>\n     * var clicksOrInterval = Rx.Observable.defer(function () {\n     *   if (Math.random() > 0.5) {\n     *     return Rx.Observable.fromEvent(document, 'click');\n     *   } else {\n     *     return Rx.Observable.interval(1000);\n     *   }\n     * });\n     * clicksOrInterval.subscribe(x => console.log(x));\n     *\n     * // Results in the following behavior:\n     * // If the result of Math.random() is greater than 0.5 it will listen\n     * // for clicks anywhere on the \"document\"; when document is clicked it\n     * // will log a MouseEvent object to the console. If the result is less\n     * // than 0.5 it will emit ascending numbers, one every second(1000ms).\n     *\n     * @see {@link create}\n     *\n     * @param {function(): SubscribableOrPromise} observableFactory The Observable\n     * factory function to invoke for each Observer that subscribes to the output\n     * Observable. May also return a Promise, which will be converted on the fly\n     * to an Observable.\n     * @return {Observable} An Observable whose Observers' subscriptions trigger\n     * an invocation of the given Observable factory function.\n     * @static true\n     * @name defer\n     * @owner Observable\n     */\n    DeferObservable.create = function (observableFactory) {\n        return new DeferObservable(observableFactory);\n    };\n    DeferObservable.prototype._subscribe = function (subscriber) {\n        return new DeferSubscriber(subscriber, this.observableFactory);\n    };\n    return DeferObservable;\n}(Observable_1.Observable));\nexports.DeferObservable = DeferObservable;\nvar DeferSubscriber = (function (_super) {\n    __extends(DeferSubscriber, _super);\n    function DeferSubscriber(destination, factory) {\n        _super.call(this, destination);\n        this.factory = factory;\n        this.tryDefer();\n    }\n    DeferSubscriber.prototype.tryDefer = function () {\n        try {\n            this._callFactory();\n        }\n        catch (err) {\n            this._error(err);\n        }\n    };\n    DeferSubscriber.prototype._callFactory = function () {\n        var result = this.factory();\n        if (result) {\n            this.add(subscribeToResult_1.subscribeToResult(this, result));\n        }\n    };\n    return DeferSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=DeferObservable.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('../Observable');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar EmptyObservable = (function (_super) {\n    __extends(EmptyObservable, _super);\n    function EmptyObservable(scheduler) {\n        _super.call(this);\n        this.scheduler = scheduler;\n    }\n    /**\n     * Creates an Observable that emits no items to the Observer and immediately\n     * emits a complete notification.\n     *\n     * <span class=\"informal\">Just emits 'complete', and nothing else.\n     * </span>\n     *\n     * <img src=\"./img/empty.png\" width=\"100%\">\n     *\n     * This static operator is useful for creating a simple Observable that only\n     * emits the complete notification. It can be used for composing with other\n     * Observables, such as in a {@link mergeMap}.\n     *\n     * @example <caption>Emit the number 7, then complete.</caption>\n     * var result = Rx.Observable.empty().startWith(7);\n     * result.subscribe(x => console.log(x));\n     *\n     * @example <caption>Map and flatten only odd numbers to the sequence 'a', 'b', 'c'</caption>\n     * var interval = Rx.Observable.interval(1000);\n     * var result = interval.mergeMap(x =>\n     *   x % 2 === 1 ? Rx.Observable.of('a', 'b', 'c') : Rx.Observable.empty()\n     * );\n     * result.subscribe(x => console.log(x));\n     *\n     * // Results in the following to the console:\n     * // x is equal to the count on the interval eg(0,1,2,3,...)\n     * // x will occur every 1000ms\n     * // if x % 2 is equal to 1 print abc\n     * // if x % 2 is not equal to 1 nothing will be output\n     *\n     * @see {@link create}\n     * @see {@link never}\n     * @see {@link of}\n     * @see {@link throw}\n     *\n     * @param {Scheduler} [scheduler] A {@link IScheduler} to use for scheduling\n     * the emission of the complete notification.\n     * @return {Observable} An \"empty\" Observable: emits only the complete\n     * notification.\n     * @static true\n     * @name empty\n     * @owner Observable\n     */\n    EmptyObservable.create = function (scheduler) {\n        return new EmptyObservable(scheduler);\n    };\n    EmptyObservable.dispatch = function (arg) {\n        var subscriber = arg.subscriber;\n        subscriber.complete();\n    };\n    EmptyObservable.prototype._subscribe = function (subscriber) {\n        var scheduler = this.scheduler;\n        if (scheduler) {\n            return scheduler.schedule(EmptyObservable.dispatch, 0, { subscriber: subscriber });\n        }\n        else {\n            subscriber.complete();\n        }\n    };\n    return EmptyObservable;\n}(Observable_1.Observable));\nexports.EmptyObservable = EmptyObservable;\n//# sourceMappingURL=EmptyObservable.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('../Observable');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar ErrorObservable = (function (_super) {\n    __extends(ErrorObservable, _super);\n    function ErrorObservable(error, scheduler) {\n        _super.call(this);\n        this.error = error;\n        this.scheduler = scheduler;\n    }\n    /**\n     * Creates an Observable that emits no items to the Observer and immediately\n     * emits an error notification.\n     *\n     * <span class=\"informal\">Just emits 'error', and nothing else.\n     * </span>\n     *\n     * <img src=\"./img/throw.png\" width=\"100%\">\n     *\n     * This static operator is useful for creating a simple Observable that only\n     * emits the error notification. It can be used for composing with other\n     * Observables, such as in a {@link mergeMap}.\n     *\n     * @example <caption>Emit the number 7, then emit an error.</caption>\n     * var result = Rx.Observable.throw(new Error('oops!')).startWith(7);\n     * result.subscribe(x => console.log(x), e => console.error(e));\n     *\n     * @example <caption>Map and flattens numbers to the sequence 'a', 'b', 'c', but throw an error for 13</caption>\n     * var interval = Rx.Observable.interval(1000);\n     * var result = interval.mergeMap(x =>\n     *   x === 13 ?\n     *     Rx.Observable.throw('Thirteens are bad') :\n     *     Rx.Observable.of('a', 'b', 'c')\n     * );\n     * result.subscribe(x => console.log(x), e => console.error(e));\n     *\n     * @see {@link create}\n     * @see {@link empty}\n     * @see {@link never}\n     * @see {@link of}\n     *\n     * @param {any} error The particular Error to pass to the error notification.\n     * @param {Scheduler} [scheduler] A {@link IScheduler} to use for scheduling\n     * the emission of the error notification.\n     * @return {Observable} An error Observable: emits only the error notification\n     * using the given error argument.\n     * @static true\n     * @name throw\n     * @owner Observable\n     */\n    ErrorObservable.create = function (error, scheduler) {\n        return new ErrorObservable(error, scheduler);\n    };\n    ErrorObservable.dispatch = function (arg) {\n        var error = arg.error, subscriber = arg.subscriber;\n        subscriber.error(error);\n    };\n    ErrorObservable.prototype._subscribe = function (subscriber) {\n        var error = this.error;\n        var scheduler = this.scheduler;\n        if (scheduler) {\n            return scheduler.schedule(ErrorObservable.dispatch, 0, {\n                error: error, subscriber: subscriber\n            });\n        }\n        else {\n            subscriber.error(error);\n        }\n    };\n    return ErrorObservable;\n}(Observable_1.Observable));\nexports.ErrorObservable = ErrorObservable;\n//# sourceMappingURL=ErrorObservable.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('../Observable');\nvar tryCatch_1 = require('../util/tryCatch');\nvar isFunction_1 = require('../util/isFunction');\nvar errorObject_1 = require('../util/errorObject');\nvar Subscription_1 = require('../Subscription');\nvar toString = Object.prototype.toString;\nfunction isNodeStyleEventEmmitter(sourceObj) {\n    return !!sourceObj && typeof sourceObj.addListener === 'function' && typeof sourceObj.removeListener === 'function';\n}\nfunction isJQueryStyleEventEmitter(sourceObj) {\n    return !!sourceObj && typeof sourceObj.on === 'function' && typeof sourceObj.off === 'function';\n}\nfunction isNodeList(sourceObj) {\n    return !!sourceObj && toString.call(sourceObj) === '[object NodeList]';\n}\nfunction isHTMLCollection(sourceObj) {\n    return !!sourceObj && toString.call(sourceObj) === '[object HTMLCollection]';\n}\nfunction isEventTarget(sourceObj) {\n    return !!sourceObj && typeof sourceObj.addEventListener === 'function' && typeof sourceObj.removeEventListener === 'function';\n}\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar FromEventObservable = (function (_super) {\n    __extends(FromEventObservable, _super);\n    function FromEventObservable(sourceObj, eventName, selector, options) {\n        _super.call(this);\n        this.sourceObj = sourceObj;\n        this.eventName = eventName;\n        this.selector = selector;\n        this.options = options;\n    }\n    /* tslint:enable:max-line-length */\n    /**\n     * Creates an Observable that emits events of a specific type coming from the\n     * given event target.\n     *\n     * <span class=\"informal\">Creates an Observable from DOM events, or Node\n     * EventEmitter events or others.</span>\n     *\n     * <img src=\"./img/fromEvent.png\" width=\"100%\">\n     *\n     * Creates an Observable by attaching an event listener to an \"event target\",\n     * which may be an object with `addEventListener` and `removeEventListener`,\n     * a Node.js EventEmitter, a jQuery style EventEmitter, a NodeList from the\n     * DOM, or an HTMLCollection from the DOM. The event handler is attached when\n     * the output Observable is subscribed, and removed when the Subscription is\n     * unsubscribed.\n     *\n     * @example <caption>Emits clicks happening on the DOM document</caption>\n     * var clicks = Rx.Observable.fromEvent(document, 'click');\n     * clicks.subscribe(x => console.log(x));\n     *\n     * // Results in:\n     * // MouseEvent object logged to console everytime a click\n     * // occurs on the document.\n     *\n     * @see {@link from}\n     * @see {@link fromEventPattern}\n     *\n     * @param {EventTargetLike} target The DOMElement, event target, Node.js\n     * EventEmitter, NodeList or HTMLCollection to attach the event handler to.\n     * @param {string} eventName The event name of interest, being emitted by the\n     * `target`.\n     * @param {EventListenerOptions} [options] Options to pass through to addEventListener\n     * @param {SelectorMethodSignature<T>} [selector] An optional function to\n     * post-process results. It takes the arguments from the event handler and\n     * should return a single value.\n     * @return {Observable<T>}\n     * @static true\n     * @name fromEvent\n     * @owner Observable\n     */\n    FromEventObservable.create = function (target, eventName, options, selector) {\n        if (isFunction_1.isFunction(options)) {\n            selector = options;\n            options = undefined;\n        }\n        return new FromEventObservable(target, eventName, selector, options);\n    };\n    FromEventObservable.setupSubscription = function (sourceObj, eventName, handler, subscriber, options) {\n        var unsubscribe;\n        if (isNodeList(sourceObj) || isHTMLCollection(sourceObj)) {\n            for (var i = 0, len = sourceObj.length; i < len; i++) {\n                FromEventObservable.setupSubscription(sourceObj[i], eventName, handler, subscriber, options);\n            }\n        }\n        else if (isEventTarget(sourceObj)) {\n            var source_1 = sourceObj;\n            sourceObj.addEventListener(eventName, handler, options);\n            unsubscribe = function () { return source_1.removeEventListener(eventName, handler); };\n        }\n        else if (isJQueryStyleEventEmitter(sourceObj)) {\n            var source_2 = sourceObj;\n            sourceObj.on(eventName, handler);\n            unsubscribe = function () { return source_2.off(eventName, handler); };\n        }\n        else if (isNodeStyleEventEmmitter(sourceObj)) {\n            var source_3 = sourceObj;\n            sourceObj.addListener(eventName, handler);\n            unsubscribe = function () { return source_3.removeListener(eventName, handler); };\n        }\n        else {\n            throw new TypeError('Invalid event target');\n        }\n        subscriber.add(new Subscription_1.Subscription(unsubscribe));\n    };\n    FromEventObservable.prototype._subscribe = function (subscriber) {\n        var sourceObj = this.sourceObj;\n        var eventName = this.eventName;\n        var options = this.options;\n        var selector = this.selector;\n        var handler = selector ? function () {\n            var args = [];\n            for (var _i = 0; _i < arguments.length; _i++) {\n                args[_i - 0] = arguments[_i];\n            }\n            var result = tryCatch_1.tryCatch(selector).apply(void 0, args);\n            if (result === errorObject_1.errorObject) {\n                subscriber.error(errorObject_1.errorObject.e);\n            }\n            else {\n                subscriber.next(result);\n            }\n        } : function (e) { return subscriber.next(e); };\n        FromEventObservable.setupSubscription(sourceObj, eventName, handler, subscriber, options);\n    };\n    return FromEventObservable;\n}(Observable_1.Observable));\nexports.FromEventObservable = FromEventObservable;\n//# sourceMappingURL=FromEventObservable.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar isArray_1 = require('../util/isArray');\nvar isPromise_1 = require('../util/isPromise');\nvar PromiseObservable_1 = require('./PromiseObservable');\nvar IteratorObservable_1 = require('./IteratorObservable');\nvar ArrayObservable_1 = require('./ArrayObservable');\nvar ArrayLikeObservable_1 = require('./ArrayLikeObservable');\nvar iterator_1 = require('../symbol/iterator');\nvar Observable_1 = require('../Observable');\nvar observeOn_1 = require('../operator/observeOn');\nvar observable_1 = require('../symbol/observable');\nvar isArrayLike = (function (x) { return x && typeof x.length === 'number'; });\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar FromObservable = (function (_super) {\n    __extends(FromObservable, _super);\n    function FromObservable(ish, scheduler) {\n        _super.call(this, null);\n        this.ish = ish;\n        this.scheduler = scheduler;\n    }\n    /**\n     * Creates an Observable from an Array, an array-like object, a Promise, an\n     * iterable object, or an Observable-like object.\n     *\n     * <span class=\"informal\">Converts almost anything to an Observable.</span>\n     *\n     * <img src=\"./img/from.png\" width=\"100%\">\n     *\n     * Convert various other objects and data types into Observables. `from`\n     * converts a Promise or an array-like or an\n     * [iterable](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols#iterable)\n     * object into an Observable that emits the items in that promise or array or\n     * iterable. A String, in this context, is treated as an array of characters.\n     * Observable-like objects (contains a function named with the ES2015 Symbol\n     * for Observable) can also be converted through this operator.\n     *\n     * @example <caption>Converts an array to an Observable</caption>\n     * var array = [10, 20, 30];\n     * var result = Rx.Observable.from(array);\n     * result.subscribe(x => console.log(x));\n     *\n     * // Results in the following:\n     * // 10 20 30\n     *\n     * @example <caption>Convert an infinite iterable (from a generator) to an Observable</caption>\n     * function* generateDoubles(seed) {\n     *   var i = seed;\n     *   while (true) {\n     *     yield i;\n     *     i = 2 * i; // double it\n     *   }\n     * }\n     *\n     * var iterator = generateDoubles(3);\n     * var result = Rx.Observable.from(iterator).take(10);\n     * result.subscribe(x => console.log(x));\n     *\n     * // Results in the following:\n     * // 3 6 12 24 48 96 192 384 768 1536\n     *\n     * @see {@link create}\n     * @see {@link fromEvent}\n     * @see {@link fromEventPattern}\n     * @see {@link fromPromise}\n     *\n     * @param {ObservableInput<T>} ish A subscribable object, a Promise, an\n     * Observable-like, an Array, an iterable or an array-like object to be\n     * converted.\n     * @param {Scheduler} [scheduler] The scheduler on which to schedule the\n     * emissions of values.\n     * @return {Observable<T>} The Observable whose values are originally from the\n     * input object that was converted.\n     * @static true\n     * @name from\n     * @owner Observable\n     */\n    FromObservable.create = function (ish, scheduler) {\n        if (ish != null) {\n            if (typeof ish[observable_1.$$observable] === 'function') {\n                if (ish instanceof Observable_1.Observable && !scheduler) {\n                    return ish;\n                }\n                return new FromObservable(ish, scheduler);\n            }\n            else if (isArray_1.isArray(ish)) {\n                return new ArrayObservable_1.ArrayObservable(ish, scheduler);\n            }\n            else if (isPromise_1.isPromise(ish)) {\n                return new PromiseObservable_1.PromiseObservable(ish, scheduler);\n            }\n            else if (typeof ish[iterator_1.$$iterator] === 'function' || typeof ish === 'string') {\n                return new IteratorObservable_1.IteratorObservable(ish, scheduler);\n            }\n            else if (isArrayLike(ish)) {\n                return new ArrayLikeObservable_1.ArrayLikeObservable(ish, scheduler);\n            }\n        }\n        throw new TypeError((ish !== null && typeof ish || ish) + ' is not observable');\n    };\n    FromObservable.prototype._subscribe = function (subscriber) {\n        var ish = this.ish;\n        var scheduler = this.scheduler;\n        if (scheduler == null) {\n            return ish[observable_1.$$observable]().subscribe(subscriber);\n        }\n        else {\n            return ish[observable_1.$$observable]().subscribe(new observeOn_1.ObserveOnSubscriber(subscriber, scheduler, 0));\n        }\n    };\n    return FromObservable;\n}(Observable_1.Observable));\nexports.FromObservable = FromObservable;\n//# sourceMappingURL=FromObservable.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('../Observable');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar ErrorObservable = (function (_super) {\n    __extends(ErrorObservable, _super);\n    function ErrorObservable(error, scheduler) {\n        _super.call(this);\n        this.error = error;\n        this.scheduler = scheduler;\n    }\n    /**\n     * Creates an Observable that emits no items to the Observer and immediately\n     * emits an error notification.\n     *\n     * <span class=\"informal\">Just emits 'error', and nothing else.\n     * </span>\n     *\n     * <img src=\"./img/throw.png\" width=\"100%\">\n     *\n     * This static operator is useful for creating a simple Observable that only\n     * emits the error notification. It can be used for composing with other\n     * Observables, such as in a {@link mergeMap}.\n     *\n     * @example <caption>Emit the number 7, then emit an error.</caption>\n     * var result = Rx.Observable.throw(new Error('oops!')).startWith(7);\n     * result.subscribe(x => console.log(x), e => console.error(e));\n     *\n     * @example <caption>Map and flatten numbers to the sequence 'a', 'b', 'c', but throw an error for 13</caption>\n     * var interval = Rx.Observable.interval(1000);\n     * var result = interval.mergeMap(x =>\n     *   x === 13 ?\n     *     Rx.Observable.throw('Thirteens are bad') :\n     *     Rx.Observable.of('a', 'b', 'c')\n     * );\n     * result.subscribe(x => console.log(x), e => console.error(e));\n     *\n     * @see {@link create}\n     * @see {@link empty}\n     * @see {@link never}\n     * @see {@link of}\n     *\n     * @param {any} error The particular Error to pass to the error notification.\n     * @param {Scheduler} [scheduler] A {@link IScheduler} to use for scheduling\n     * the emission of the error notification.\n     * @return {Observable} An error Observable: emits only the error notification\n     * using the given error argument.\n     * @static true\n     * @name throw\n     * @owner Observable\n     */\n    ErrorObservable.create = function (error, scheduler) {\n        return new ErrorObservable(error, scheduler);\n    };\n    ErrorObservable.dispatch = function (arg) {\n        var error = arg.error, subscriber = arg.subscriber;\n        subscriber.error(error);\n    };\n    ErrorObservable.prototype._subscribe = function (subscriber) {\n        var error = this.error;\n        var scheduler = this.scheduler;\n        if (scheduler) {\n            return scheduler.schedule(ErrorObservable.dispatch, 0, {\n                error: error, subscriber: subscriber\n            });\n        }\n        else {\n            subscriber.error(error);\n        }\n    };\n    return ErrorObservable;\n}(Observable_1.Observable));\nexports.ErrorObservable = ErrorObservable;\n//# sourceMappingURL=ErrorObservable.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('../Observable');\nvar tryCatch_1 = require('../util/tryCatch');\nvar isFunction_1 = require('../util/isFunction');\nvar errorObject_1 = require('../util/errorObject');\nvar Subscription_1 = require('../Subscription');\nvar toString = Object.prototype.toString;\nfunction isNodeStyleEventEmitter(sourceObj) {\n    return !!sourceObj && typeof sourceObj.addListener === 'function' && typeof sourceObj.removeListener === 'function';\n}\nfunction isJQueryStyleEventEmitter(sourceObj) {\n    return !!sourceObj && typeof sourceObj.on === 'function' && typeof sourceObj.off === 'function';\n}\nfunction isNodeList(sourceObj) {\n    return !!sourceObj && toString.call(sourceObj) === '[object NodeList]';\n}\nfunction isHTMLCollection(sourceObj) {\n    return !!sourceObj && toString.call(sourceObj) === '[object HTMLCollection]';\n}\nfunction isEventTarget(sourceObj) {\n    return !!sourceObj && typeof sourceObj.addEventListener === 'function' && typeof sourceObj.removeEventListener === 'function';\n}\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar FromEventObservable = (function (_super) {\n    __extends(FromEventObservable, _super);\n    function FromEventObservable(sourceObj, eventName, selector, options) {\n        _super.call(this);\n        this.sourceObj = sourceObj;\n        this.eventName = eventName;\n        this.selector = selector;\n        this.options = options;\n    }\n    /* tslint:enable:max-line-length */\n    /**\n     * Creates an Observable that emits events of a specific type coming from the\n     * given event target.\n     *\n     * <span class=\"informal\">Creates an Observable from DOM events, or Node\n     * EventEmitter events or others.</span>\n     *\n     * <img src=\"./img/fromEvent.png\" width=\"100%\">\n     *\n     * Creates an Observable by attaching an event listener to an \"event target\",\n     * which may be an object with `addEventListener` and `removeEventListener`,\n     * a Node.js EventEmitter, a jQuery style EventEmitter, a NodeList from the\n     * DOM, or an HTMLCollection from the DOM. The event handler is attached when\n     * the output Observable is subscribed, and removed when the Subscription is\n     * unsubscribed.\n     *\n     * @example <caption>Emits clicks happening on the DOM document</caption>\n     * var clicks = Rx.Observable.fromEvent(document, 'click');\n     * clicks.subscribe(x => console.log(x));\n     *\n     * // Results in:\n     * // MouseEvent object logged to console everytime a click\n     * // occurs on the document.\n     *\n     * @see {@link from}\n     * @see {@link fromEventPattern}\n     *\n     * @param {EventTargetLike} target The DOMElement, event target, Node.js\n     * EventEmitter, NodeList or HTMLCollection to attach the event handler to.\n     * @param {string} eventName The event name of interest, being emitted by the\n     * `target`.\n     * @param {EventListenerOptions} [options] Options to pass through to addEventListener\n     * @param {SelectorMethodSignature<T>} [selector] An optional function to\n     * post-process results. It takes the arguments from the event handler and\n     * should return a single value.\n     * @return {Observable<T>}\n     * @static true\n     * @name fromEvent\n     * @owner Observable\n     */\n    FromEventObservable.create = function (target, eventName, options, selector) {\n        if (isFunction_1.isFunction(options)) {\n            selector = options;\n            options = undefined;\n        }\n        return new FromEventObservable(target, eventName, selector, options);\n    };\n    FromEventObservable.setupSubscription = function (sourceObj, eventName, handler, subscriber, options) {\n        var unsubscribe;\n        if (isNodeList(sourceObj) || isHTMLCollection(sourceObj)) {\n            for (var i = 0, len = sourceObj.length; i < len; i++) {\n                FromEventObservable.setupSubscription(sourceObj[i], eventName, handler, subscriber, options);\n            }\n        }\n        else if (isEventTarget(sourceObj)) {\n            var source_1 = sourceObj;\n            sourceObj.addEventListener(eventName, handler, options);\n            unsubscribe = function () { return source_1.removeEventListener(eventName, handler); };\n        }\n        else if (isJQueryStyleEventEmitter(sourceObj)) {\n            var source_2 = sourceObj;\n            sourceObj.on(eventName, handler);\n            unsubscribe = function () { return source_2.off(eventName, handler); };\n        }\n        else if (isNodeStyleEventEmitter(sourceObj)) {\n            var source_3 = sourceObj;\n            sourceObj.addListener(eventName, handler);\n            unsubscribe = function () { return source_3.removeListener(eventName, handler); };\n        }\n        else {\n            throw new TypeError('Invalid event target');\n        }\n        subscriber.add(new Subscription_1.Subscription(unsubscribe));\n    };\n    FromEventObservable.prototype._subscribe = function (subscriber) {\n        var sourceObj = this.sourceObj;\n        var eventName = this.eventName;\n        var options = this.options;\n        var selector = this.selector;\n        var handler = selector ? function () {\n            var args = [];\n            for (var _i = 0; _i < arguments.length; _i++) {\n                args[_i - 0] = arguments[_i];\n            }\n            var result = tryCatch_1.tryCatch(selector).apply(void 0, args);\n            if (result === errorObject_1.errorObject) {\n                subscriber.error(errorObject_1.errorObject.e);\n            }\n            else {\n                subscriber.next(result);\n            }\n        } : function (e) { return subscriber.next(e); };\n        FromEventObservable.setupSubscription(sourceObj, eventName, handler, subscriber, options);\n    };\n    return FromEventObservable;\n}(Observable_1.Observable));\nexports.FromEventObservable = FromEventObservable;\n//# sourceMappingURL=FromEventObservable.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar isArray_1 = require('../util/isArray');\nvar isArrayLike_1 = require('../util/isArrayLike');\nvar isPromise_1 = require('../util/isPromise');\nvar PromiseObservable_1 = require('./PromiseObservable');\nvar IteratorObservable_1 = require('./IteratorObservable');\nvar ArrayObservable_1 = require('./ArrayObservable');\nvar ArrayLikeObservable_1 = require('./ArrayLikeObservable');\nvar iterator_1 = require('../symbol/iterator');\nvar Observable_1 = require('../Observable');\nvar observeOn_1 = require('../operator/observeOn');\nvar observable_1 = require('../symbol/observable');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar FromObservable = (function (_super) {\n    __extends(FromObservable, _super);\n    function FromObservable(ish, scheduler) {\n        _super.call(this, null);\n        this.ish = ish;\n        this.scheduler = scheduler;\n    }\n    /**\n     * Creates an Observable from an Array, an array-like object, a Promise, an\n     * iterable object, or an Observable-like object.\n     *\n     * <span class=\"informal\">Converts almost anything to an Observable.</span>\n     *\n     * <img src=\"./img/from.png\" width=\"100%\">\n     *\n     * Convert various other objects and data types into Observables. `from`\n     * converts a Promise or an array-like or an\n     * [iterable](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols#iterable)\n     * object into an Observable that emits the items in that promise or array or\n     * iterable. A String, in this context, is treated as an array of characters.\n     * Observable-like objects (contains a function named with the ES2015 Symbol\n     * for Observable) can also be converted through this operator.\n     *\n     * @example <caption>Converts an array to an Observable</caption>\n     * var array = [10, 20, 30];\n     * var result = Rx.Observable.from(array);\n     * result.subscribe(x => console.log(x));\n     *\n     * // Results in the following:\n     * // 10 20 30\n     *\n     * @example <caption>Convert an infinite iterable (from a generator) to an Observable</caption>\n     * function* generateDoubles(seed) {\n     *   var i = seed;\n     *   while (true) {\n     *     yield i;\n     *     i = 2 * i; // double it\n     *   }\n     * }\n     *\n     * var iterator = generateDoubles(3);\n     * var result = Rx.Observable.from(iterator).take(10);\n     * result.subscribe(x => console.log(x));\n     *\n     * // Results in the following:\n     * // 3 6 12 24 48 96 192 384 768 1536\n     *\n     * @see {@link create}\n     * @see {@link fromEvent}\n     * @see {@link fromEventPattern}\n     * @see {@link fromPromise}\n     *\n     * @param {ObservableInput<T>} ish A subscribable object, a Promise, an\n     * Observable-like, an Array, an iterable or an array-like object to be\n     * converted.\n     * @param {Scheduler} [scheduler] The scheduler on which to schedule the\n     * emissions of values.\n     * @return {Observable<T>} The Observable whose values are originally from the\n     * input object that was converted.\n     * @static true\n     * @name from\n     * @owner Observable\n     */\n    FromObservable.create = function (ish, scheduler) {\n        if (ish != null) {\n            if (typeof ish[observable_1.$$observable] === 'function') {\n                if (ish instanceof Observable_1.Observable && !scheduler) {\n                    return ish;\n                }\n                return new FromObservable(ish, scheduler);\n            }\n            else if (isArray_1.isArray(ish)) {\n                return new ArrayObservable_1.ArrayObservable(ish, scheduler);\n            }\n            else if (isPromise_1.isPromise(ish)) {\n                return new PromiseObservable_1.PromiseObservable(ish, scheduler);\n            }\n            else if (typeof ish[iterator_1.$$iterator] === 'function' || typeof ish === 'string') {\n                return new IteratorObservable_1.IteratorObservable(ish, scheduler);\n            }\n            else if (isArrayLike_1.isArrayLike(ish)) {\n                return new ArrayLikeObservable_1.ArrayLikeObservable(ish, scheduler);\n            }\n        }\n        throw new TypeError((ish !== null && typeof ish || ish) + ' is not observable');\n    };\n    FromObservable.prototype._subscribe = function (subscriber) {\n        var ish = this.ish;\n        var scheduler = this.scheduler;\n        if (scheduler == null) {\n            return ish[observable_1.$$observable]().subscribe(subscriber);\n        }\n        else {\n            return ish[observable_1.$$observable]().subscribe(new observeOn_1.ObserveOnSubscriber(subscriber, scheduler, 0));\n        }\n    };\n    return FromObservable;\n}(Observable_1.Observable));\nexports.FromObservable = FromObservable;\n//# sourceMappingURL=FromObservable.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar root_1 = require('../util/root');\nvar Observable_1 = require('../Observable');\nvar iterator_1 = require('../symbol/iterator');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar IteratorObservable = (function (_super) {\n    __extends(IteratorObservable, _super);\n    function IteratorObservable(iterator, scheduler) {\n        _super.call(this);\n        this.scheduler = scheduler;\n        if (iterator == null) {\n            throw new Error('iterator cannot be null.');\n        }\n        this.iterator = getIterator(iterator);\n    }\n    IteratorObservable.create = function (iterator, scheduler) {\n        return new IteratorObservable(iterator, scheduler);\n    };\n    IteratorObservable.dispatch = function (state) {\n        var index = state.index, hasError = state.hasError, iterator = state.iterator, subscriber = state.subscriber;\n        if (hasError) {\n            subscriber.error(state.error);\n            return;\n        }\n        var result = iterator.next();\n        if (result.done) {\n            subscriber.complete();\n            return;\n        }\n        subscriber.next(result.value);\n        state.index = index + 1;\n        if (subscriber.closed) {\n            if (typeof iterator.return === 'function') {\n                iterator.return();\n            }\n            return;\n        }\n        this.schedule(state);\n    };\n    IteratorObservable.prototype._subscribe = function (subscriber) {\n        var index = 0;\n        var _a = this, iterator = _a.iterator, scheduler = _a.scheduler;\n        if (scheduler) {\n            return scheduler.schedule(IteratorObservable.dispatch, 0, {\n                index: index, iterator: iterator, subscriber: subscriber\n            });\n        }\n        else {\n            do {\n                var result = iterator.next();\n                if (result.done) {\n                    subscriber.complete();\n                    break;\n                }\n                else {\n                    subscriber.next(result.value);\n                }\n                if (subscriber.closed) {\n                    if (typeof iterator.return === 'function') {\n                        iterator.return();\n                    }\n                    break;\n                }\n            } while (true);\n        }\n    };\n    return IteratorObservable;\n}(Observable_1.Observable));\nexports.IteratorObservable = IteratorObservable;\nvar StringIterator = (function () {\n    function StringIterator(str, idx, len) {\n        if (idx === void 0) { idx = 0; }\n        if (len === void 0) { len = str.length; }\n        this.str = str;\n        this.idx = idx;\n        this.len = len;\n    }\n    StringIterator.prototype[iterator_1.$$iterator] = function () { return (this); };\n    StringIterator.prototype.next = function () {\n        return this.idx < this.len ? {\n            done: false,\n            value: this.str.charAt(this.idx++)\n        } : {\n            done: true,\n            value: undefined\n        };\n    };\n    return StringIterator;\n}());\nvar ArrayIterator = (function () {\n    function ArrayIterator(arr, idx, len) {\n        if (idx === void 0) { idx = 0; }\n        if (len === void 0) { len = toLength(arr); }\n        this.arr = arr;\n        this.idx = idx;\n        this.len = len;\n    }\n    ArrayIterator.prototype[iterator_1.$$iterator] = function () { return this; };\n    ArrayIterator.prototype.next = function () {\n        return this.idx < this.len ? {\n            done: false,\n            value: this.arr[this.idx++]\n        } : {\n            done: true,\n            value: undefined\n        };\n    };\n    return ArrayIterator;\n}());\nfunction getIterator(obj) {\n    var i = obj[iterator_1.$$iterator];\n    if (!i && typeof obj === 'string') {\n        return new StringIterator(obj);\n    }\n    if (!i && obj.length !== undefined) {\n        return new ArrayIterator(obj);\n    }\n    if (!i) {\n        throw new TypeError('object is not iterable');\n    }\n    return obj[iterator_1.$$iterator]();\n}\nvar maxSafeInteger = Math.pow(2, 53) - 1;\nfunction toLength(o) {\n    var len = +o.length;\n    if (isNaN(len)) {\n        return 0;\n    }\n    if (len === 0 || !numberIsFinite(len)) {\n        return len;\n    }\n    len = sign(len) * Math.floor(Math.abs(len));\n    if (len <= 0) {\n        return 0;\n    }\n    if (len > maxSafeInteger) {\n        return maxSafeInteger;\n    }\n    return len;\n}\nfunction numberIsFinite(value) {\n    return typeof value === 'number' && root_1.root.isFinite(value);\n}\nfunction sign(value) {\n    var valueAsNumber = +value;\n    if (valueAsNumber === 0) {\n        return valueAsNumber;\n    }\n    if (isNaN(valueAsNumber)) {\n        return valueAsNumber;\n    }\n    return valueAsNumber < 0 ? -1 : 1;\n}\n//# sourceMappingURL=IteratorObservable.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar root_1 = require('../util/root');\nvar Observable_1 = require('../Observable');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar PromiseObservable = (function (_super) {\n    __extends(PromiseObservable, _super);\n    function PromiseObservable(promise, scheduler) {\n        _super.call(this);\n        this.promise = promise;\n        this.scheduler = scheduler;\n    }\n    /**\n     * Converts a Promise to an Observable.\n     *\n     * <span class=\"informal\">Returns an Observable that just emits the Promise's\n     * resolved value, then completes.</span>\n     *\n     * Converts an ES2015 Promise or a Promises/A+ spec compliant Promise to an\n     * Observable. If the Promise resolves with a value, the output Observable\n     * emits that resolved value as a `next`, and then completes. If the Promise\n     * is rejected, then the output Observable emits the corresponding Error.\n     *\n     * @example <caption>Convert the Promise returned by Fetch to an Observable</caption>\n     * var result = Rx.Observable.fromPromise(fetch('http://myserver.com/'));\n     * result.subscribe(x => console.log(x), e => console.error(e));\n     *\n     * @see {@link bindCallback}\n     * @see {@link from}\n     *\n     * @param {Promise<T>} promise The promise to be converted.\n     * @param {Scheduler} [scheduler] An optional IScheduler to use for scheduling\n     * the delivery of the resolved value (or the rejection).\n     * @return {Observable<T>} An Observable which wraps the Promise.\n     * @static true\n     * @name fromPromise\n     * @owner Observable\n     */\n    PromiseObservable.create = function (promise, scheduler) {\n        return new PromiseObservable(promise, scheduler);\n    };\n    PromiseObservable.prototype._subscribe = function (subscriber) {\n        var _this = this;\n        var promise = this.promise;\n        var scheduler = this.scheduler;\n        if (scheduler == null) {\n            if (this._isScalar) {\n                if (!subscriber.closed) {\n                    subscriber.next(this.value);\n                    subscriber.complete();\n                }\n            }\n            else {\n                promise.then(function (value) {\n                    _this.value = value;\n                    _this._isScalar = true;\n                    if (!subscriber.closed) {\n                        subscriber.next(value);\n                        subscriber.complete();\n                    }\n                }, function (err) {\n                    if (!subscriber.closed) {\n                        subscriber.error(err);\n                    }\n                })\n                    .then(null, function (err) {\n                    // escape the promise trap, throw unhandled errors\n                    root_1.root.setTimeout(function () { throw err; });\n                });\n            }\n        }\n        else {\n            if (this._isScalar) {\n                if (!subscriber.closed) {\n                    return scheduler.schedule(dispatchNext, 0, { value: this.value, subscriber: subscriber });\n                }\n            }\n            else {\n                promise.then(function (value) {\n                    _this.value = value;\n                    _this._isScalar = true;\n                    if (!subscriber.closed) {\n                        subscriber.add(scheduler.schedule(dispatchNext, 0, { value: value, subscriber: subscriber }));\n                    }\n                }, function (err) {\n                    if (!subscriber.closed) {\n                        subscriber.add(scheduler.schedule(dispatchError, 0, { err: err, subscriber: subscriber }));\n                    }\n                })\n                    .then(null, function (err) {\n                    // escape the promise trap, throw unhandled errors\n                    root_1.root.setTimeout(function () { throw err; });\n                });\n            }\n        }\n    };\n    return PromiseObservable;\n}(Observable_1.Observable));\nexports.PromiseObservable = PromiseObservable;\nfunction dispatchNext(arg) {\n    var value = arg.value, subscriber = arg.subscriber;\n    if (!subscriber.closed) {\n        subscriber.next(value);\n        subscriber.complete();\n    }\n}\nfunction dispatchError(arg) {\n    var err = arg.err, subscriber = arg.subscriber;\n    if (!subscriber.closed) {\n        subscriber.error(err);\n    }\n}\n//# sourceMappingURL=PromiseObservable.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Observable_1 = require('../Observable');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar ScalarObservable = (function (_super) {\n    __extends(ScalarObservable, _super);\n    function ScalarObservable(value, scheduler) {\n        _super.call(this);\n        this.value = value;\n        this.scheduler = scheduler;\n        this._isScalar = true;\n        if (scheduler) {\n            this._isScalar = false;\n        }\n    }\n    ScalarObservable.create = function (value, scheduler) {\n        return new ScalarObservable(value, scheduler);\n    };\n    ScalarObservable.dispatch = function (state) {\n        var done = state.done, value = state.value, subscriber = state.subscriber;\n        if (done) {\n            subscriber.complete();\n            return;\n        }\n        subscriber.next(value);\n        if (subscriber.closed) {\n            return;\n        }\n        state.done = true;\n        this.schedule(state);\n    };\n    ScalarObservable.prototype._subscribe = function (subscriber) {\n        var value = this.value;\n        var scheduler = this.scheduler;\n        if (scheduler) {\n            return scheduler.schedule(ScalarObservable.dispatch, 0, {\n                done: false, value: value, subscriber: subscriber\n            });\n        }\n        else {\n            subscriber.next(value);\n            if (!subscriber.closed) {\n                subscriber.complete();\n            }\n        }\n    };\n    return ScalarObservable;\n}(Observable_1.Observable));\nexports.ScalarObservable = ScalarObservable;\n//# sourceMappingURL=ScalarObservable.js.map",
-    "\"use strict\";\nvar isScheduler_1 = require('../util/isScheduler');\nvar isArray_1 = require('../util/isArray');\nvar ArrayObservable_1 = require('./ArrayObservable');\nvar combineLatest_1 = require('../operator/combineLatest');\n/* tslint:enable:max-line-length */\n/**\n * Combines multiple Observables to create an Observable whose values are\n * calculated from the latest values of each of its input Observables.\n *\n * <span class=\"informal\">Whenever any input Observable emits a value, it\n * computes a formula using the latest values from all the inputs, then emits\n * the output of that formula.</span>\n *\n * <img src=\"./img/combineLatest.png\" width=\"100%\">\n *\n * `combineLatest` combines the values from all the Observables passed as\n * arguments. This is done by subscribing to each Observable, in order, and\n * collecting an array of each of the most recent values any time any of the\n * input Observables emits, then either taking that array and passing it as\n * arguments to an optional `project` function and emitting the return value of\n * that, or just emitting the array of recent values directly if there is no\n * `project` function.\n *\n * @example <caption>Dynamically calculate the Body-Mass Index from an Observable of weight and one for height</caption>\n * var weight = Rx.Observable.of(70, 72, 76, 79, 75);\n * var height = Rx.Observable.of(1.76, 1.77, 1.78);\n * var bmi = Rx.Observable.combineLatest(weight, height, (w, h) => w / (h * h));\n * bmi.subscribe(x => console.log('BMI is ' + x));\n *\n * // With output to console:\n * // BMI is 24.212293388429753\n * // BMI is 23.93948099205209\n * // BMI is 23.671253629592222\n *\n * @see {@link combineAll}\n * @see {@link merge}\n * @see {@link withLatestFrom}\n *\n * @param {Observable} observable1 An input Observable to combine with the\n * source Observable.\n * @param {Observable} observable2 An input Observable to combine with the\n * source Observable. More than one input Observables may be given as argument.\n * @param {function} [project] An optional function to project the values from\n * the combined latest values into a new value on the output Observable.\n * @param {Scheduler} [scheduler=null] The IScheduler to use for subscribing to\n * each input Observable.\n * @return {Observable} An Observable of projected values from the most recent\n * values from each input Observable, or an array of the most recent values from\n * each input Observable.\n * @static true\n * @name combineLatest\n * @owner Observable\n */\nfunction combineLatest() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    var project = null;\n    var scheduler = null;\n    if (isScheduler_1.isScheduler(observables[observables.length - 1])) {\n        scheduler = observables.pop();\n    }\n    if (typeof observables[observables.length - 1] === 'function') {\n        project = observables.pop();\n    }\n    // if the first and only other argument besides the resultSelector is an array\n    // assume it's been called with `combineLatest([obs1, obs2, obs3], project)`\n    if (observables.length === 1 && isArray_1.isArray(observables[0])) {\n        observables = observables[0];\n    }\n    return new ArrayObservable_1.ArrayObservable(observables, scheduler).lift(new combineLatest_1.CombineLatestOperator(project));\n}\nexports.combineLatest = combineLatest;\n//# sourceMappingURL=combineLatest.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar isNumeric_1 = require('../util/isNumeric');\nvar Observable_1 = require('../Observable');\nvar async_1 = require('../scheduler/async');\nvar isScheduler_1 = require('../util/isScheduler');\nvar isDate_1 = require('../util/isDate');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @extends {Ignored}\n * @hide true\n */\nvar TimerObservable = (function (_super) {\n    __extends(TimerObservable, _super);\n    function TimerObservable(dueTime, period, scheduler) {\n        if (dueTime === void 0) { dueTime = 0; }\n        _super.call(this);\n        this.period = -1;\n        this.dueTime = 0;\n        if (isNumeric_1.isNumeric(period)) {\n            this.period = Number(period) < 1 && 1 || Number(period);\n        }\n        else if (isScheduler_1.isScheduler(period)) {\n            scheduler = period;\n        }\n        if (!isScheduler_1.isScheduler(scheduler)) {\n            scheduler = async_1.async;\n        }\n        this.scheduler = scheduler;\n        this.dueTime = isDate_1.isDate(dueTime) ?\n            (+dueTime - this.scheduler.now()) :\n            dueTime;\n    }\n    /**\n     * Creates an Observable that starts emitting after an `initialDelay` and\n     * emits ever increasing numbers after each `period` of time thereafter.\n     *\n     * <span class=\"informal\">Its like {@link interval}, but you can specify when\n     * should the emissions start.</span>\n     *\n     * <img src=\"./img/timer.png\" width=\"100%\">\n     *\n     * `timer` returns an Observable that emits an infinite sequence of ascending\n     * integers, with a constant interval of time, `period` of your choosing\n     * between those emissions. The first emission happens after the specified\n     * `initialDelay`. The initial delay may be a {@link Date}. By default, this\n     * operator uses the `async` IScheduler to provide a notion of time, but you\n     * may pass any IScheduler to it. If `period` is not specified, the output\n     * Observable emits only one value, `0`. Otherwise, it emits an infinite\n     * sequence.\n     *\n     * @example <caption>Emits ascending numbers, one every second (1000ms), starting after 3 seconds</caption>\n     * var numbers = Rx.Observable.timer(3000, 1000);\n     * numbers.subscribe(x => console.log(x));\n     *\n     * @example <caption>Emits one number after five seconds</caption>\n     * var numbers = Rx.Observable.timer(5000);\n     * numbers.subscribe(x => console.log(x));\n     *\n     * @see {@link interval}\n     * @see {@link delay}\n     *\n     * @param {number|Date} initialDelay The initial delay time to wait before\n     * emitting the first value of `0`.\n     * @param {number} [period] The period of time between emissions of the\n     * subsequent numbers.\n     * @param {Scheduler} [scheduler=async] The IScheduler to use for scheduling\n     * the emission of values, and providing a notion of \"time\".\n     * @return {Observable} An Observable that emits a `0` after the\n     * `initialDelay` and ever increasing numbers after each `period` of time\n     * thereafter.\n     * @static true\n     * @name timer\n     * @owner Observable\n     */\n    TimerObservable.create = function (initialDelay, period, scheduler) {\n        if (initialDelay === void 0) { initialDelay = 0; }\n        return new TimerObservable(initialDelay, period, scheduler);\n    };\n    TimerObservable.dispatch = function (state) {\n        var index = state.index, period = state.period, subscriber = state.subscriber;\n        var action = this;\n        subscriber.next(index);\n        if (subscriber.closed) {\n            return;\n        }\n        else if (period === -1) {\n            return subscriber.complete();\n        }\n        state.index = index + 1;\n        action.schedule(state, period);\n    };\n    TimerObservable.prototype._subscribe = function (subscriber) {\n        var index = 0;\n        var _a = this, period = _a.period, dueTime = _a.dueTime, scheduler = _a.scheduler;\n        return scheduler.schedule(TimerObservable.dispatch, dueTime, {\n            index: index, period: period, subscriber: subscriber\n        });\n    };\n    return TimerObservable;\n}(Observable_1.Observable));\nexports.TimerObservable = TimerObservable;\n//# sourceMappingURL=TimerObservable.js.map",
+    "\"use strict\";\nvar isScheduler_1 = require('../util/isScheduler');\nvar isArray_1 = require('../util/isArray');\nvar ArrayObservable_1 = require('./ArrayObservable');\nvar combineLatest_1 = require('../operator/combineLatest');\n/* tslint:enable:max-line-length */\n/**\n * Combines multiple Observables to create an Observable whose values are\n * calculated from the latest values of each of its input Observables.\n *\n * <span class=\"informal\">Whenever any input Observable emits a value, it\n * computes a formula using the latest values from all the inputs, then emits\n * the output of that formula.</span>\n *\n * <img src=\"./img/combineLatest.png\" width=\"100%\">\n *\n * `combineLatest` combines the values from all the Observables passed as\n * arguments. This is done by subscribing to each Observable in order and,\n * whenever any Observable emits, collecting an array of the most recent\n * values from each Observable. So if you pass `n` Observables to operator,\n * returned Observable will always emit an array of `n` values, in order\n * corresponding to order of passed Observables (value from the first Observable\n * on the first place and so on).\n *\n * Static version of `combineLatest` accepts either an array of Observables\n * or each Observable can be put directly as an argument. Note that array of\n * Observables is good choice, if you don't know beforehand how many Observables\n * you will combine. Passing empty array will result in Observable that\n * completes immediately.\n *\n * To ensure output array has always the same length, `combineLatest` will\n * actually wait for all input Observables to emit at least once,\n * before it starts emitting results. This means if some Observable emits\n * values before other Observables started emitting, all that values but last\n * will be lost. On the other hand, is some Observable does not emit value but\n * completes, resulting Observable will complete at the same moment without\n * emitting anything, since it will be now impossible to include value from\n * completed Observable in resulting array. Also, if some input Observable does\n * not emit any value and never completes, `combineLatest` will also never emit\n * and never complete, since, again, it will wait for all streams to emit some\n * value.\n *\n * If at least one Observable was passed to `combineLatest` and all passed Observables\n * emitted something, resulting Observable will complete when all combined\n * streams complete. So even if some Observable completes, result of\n * `combineLatest` will still emit values when other Observables do. In case\n * of completed Observable, its value from now on will always be the last\n * emitted value. On the other hand, if any Observable errors, `combineLatest`\n * will error immediately as well, and all other Observables will be unsubscribed.\n *\n * `combineLatest` accepts as optional parameter `project` function, which takes\n * as arguments all values that would normally be emitted by resulting Observable.\n * `project` can return any kind of value, which will be then emitted by Observable\n * instead of default array. Note that `project` does not take as argument that array\n * of values, but values themselves. That means default `project` can be imagined\n * as function that takes all its arguments and puts them into an array.\n *\n *\n * @example <caption>Combine two timer Observables</caption>\n * const firstTimer = Rx.Observable.timer(0, 1000); // emit 0, 1, 2... after every second, starting from now\n * const secondTimer = Rx.Observable.timer(500, 1000); // emit 0, 1, 2... after every second, starting 0,5s from now\n * const combinedTimers = Rx.Observable.combineLatest(firstTimer, secondTimer);\n * combinedTimers.subscribe(value => console.log(value));\n * // Logs\n * // [0, 0] after 0.5s\n * // [1, 0] after 1s\n * // [1, 1] after 1.5s\n * // [2, 1] after 2s\n *\n *\n * @example <caption>Combine an array of Observables</caption>\n * const observables = [1, 5, 10].map(\n *   n => Rx.Observable.of(n).delay(n * 1000).startWith(0) // emit 0 and then emit n after n seconds\n * );\n * const combined = Rx.Observable.combineLatest(observables);\n * combined.subscribe(value => console.log(value));\n * // Logs\n * // [0, 0, 0] immediately\n * // [1, 0, 0] after 1s\n * // [1, 5, 0] after 5s\n * // [1, 5, 10] after 10s\n *\n *\n * @example <caption>Use project function to dynamically calculate the Body-Mass Index</caption>\n * var weight = Rx.Observable.of(70, 72, 76, 79, 75);\n * var height = Rx.Observable.of(1.76, 1.77, 1.78);\n * var bmi = Rx.Observable.combineLatest(weight, height, (w, h) => w / (h * h));\n * bmi.subscribe(x => console.log('BMI is ' + x));\n *\n * // With output to console:\n * // BMI is 24.212293388429753\n * // BMI is 23.93948099205209\n * // BMI is 23.671253629592222\n *\n *\n * @see {@link combineAll}\n * @see {@link merge}\n * @see {@link withLatestFrom}\n *\n * @param {ObservableInput} observable1 An input Observable to combine with other Observables.\n * @param {ObservableInput} observable2 An input Observable to combine with other Observables.\n * More than one input Observables may be given as arguments\n * or an array of Observables may be given as the first argument.\n * @param {function} [project] An optional function to project the values from\n * the combined latest values into a new value on the output Observable.\n * @param {Scheduler} [scheduler=null] The IScheduler to use for subscribing to\n * each input Observable.\n * @return {Observable} An Observable of projected values from the most recent\n * values from each input Observable, or an array of the most recent values from\n * each input Observable.\n * @static true\n * @name combineLatest\n * @owner Observable\n */\nfunction combineLatest() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    var project = null;\n    var scheduler = null;\n    if (isScheduler_1.isScheduler(observables[observables.length - 1])) {\n        scheduler = observables.pop();\n    }\n    if (typeof observables[observables.length - 1] === 'function') {\n        project = observables.pop();\n    }\n    // if the first and only other argument besides the resultSelector is an array\n    // assume it's been called with `combineLatest([obs1, obs2, obs3], project)`\n    if (observables.length === 1 && isArray_1.isArray(observables[0])) {\n        observables = observables[0];\n    }\n    return new ArrayObservable_1.ArrayObservable(observables, scheduler).lift(new combineLatest_1.CombineLatestOperator(project));\n}\nexports.combineLatest = combineLatest;\n//# sourceMappingURL=combineLatest.js.map",
     "\"use strict\";\nvar DeferObservable_1 = require('./DeferObservable');\nexports.defer = DeferObservable_1.DeferObservable.create;\n//# sourceMappingURL=defer.js.map",
     "\"use strict\";\nvar EmptyObservable_1 = require('./EmptyObservable');\nexports.empty = EmptyObservable_1.EmptyObservable.create;\n//# sourceMappingURL=empty.js.map",
     "\"use strict\";\nvar FromObservable_1 = require('./FromObservable');\nexports.from = FromObservable_1.FromObservable.create;\n//# sourceMappingURL=from.js.map",
     "\"use strict\";\nvar merge_1 = require('../operator/merge');\nexports.merge = merge_1.mergeStatic;\n//# sourceMappingURL=merge.js.map",
     "\"use strict\";\nvar ArrayObservable_1 = require('./ArrayObservable');\nexports.of = ArrayObservable_1.ArrayObservable.of;\n//# sourceMappingURL=of.js.map",
     "\"use strict\";\nvar ErrorObservable_1 = require('./ErrorObservable');\nexports._throw = ErrorObservable_1.ErrorObservable.create;\n//# sourceMappingURL=throw.js.map",
+    "\"use strict\";\nvar TimerObservable_1 = require('./TimerObservable');\nexports.timer = TimerObservable_1.TimerObservable.create;\n//# sourceMappingURL=timer.js.map",
     "\"use strict\";\nvar zip_1 = require('../operator/zip');\nexports.zip = zip_1.zipStatic;\n//# sourceMappingURL=zip.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/**\n * Buffers the source Observable values until `closingNotifier` emits.\n *\n * <span class=\"informal\">Collects values from the past as an array, and emits\n * that array only when another Observable emits.</span>\n *\n * <img src=\"./img/buffer.png\" width=\"100%\">\n *\n * Buffers the incoming Observable values until the given `closingNotifier`\n * Observable emits a value, at which point it emits the buffer on the output\n * Observable and starts a new buffer internally, awaiting the next time\n * `closingNotifier` emits.\n *\n * @example <caption>On every click, emit array of most recent interval events</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var interval = Rx.Observable.interval(1000);\n * var buffered = interval.buffer(clicks);\n * buffered.subscribe(x => console.log(x));\n *\n * @see {@link bufferCount}\n * @see {@link bufferTime}\n * @see {@link bufferToggle}\n * @see {@link bufferWhen}\n * @see {@link window}\n *\n * @param {Observable<any>} closingNotifier An Observable that signals the\n * buffer to be emitted on the output Observable.\n * @return {Observable<T[]>} An Observable of buffers, which are arrays of\n * values.\n * @method buffer\n * @owner Observable\n */\nfunction buffer(closingNotifier) {\n    return this.lift(new BufferOperator(closingNotifier));\n}\nexports.buffer = buffer;\nvar BufferOperator = (function () {\n    function BufferOperator(closingNotifier) {\n        this.closingNotifier = closingNotifier;\n    }\n    BufferOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new BufferSubscriber(subscriber, this.closingNotifier));\n    };\n    return BufferOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar BufferSubscriber = (function (_super) {\n    __extends(BufferSubscriber, _super);\n    function BufferSubscriber(destination, closingNotifier) {\n        _super.call(this, destination);\n        this.buffer = [];\n        this.add(subscribeToResult_1.subscribeToResult(this, closingNotifier));\n    }\n    BufferSubscriber.prototype._next = function (value) {\n        this.buffer.push(value);\n    };\n    BufferSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        var buffer = this.buffer;\n        this.buffer = [];\n        this.destination.next(buffer);\n    };\n    return BufferSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=buffer.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/**\n * Buffers the source Observable values until the size hits the maximum\n * `bufferSize` given.\n *\n * <span class=\"informal\">Collects values from the past as an array, and emits\n * that array only when its size reaches `bufferSize`.</span>\n *\n * <img src=\"./img/bufferCount.png\" width=\"100%\">\n *\n * Buffers a number of values from the source Observable by `bufferSize` then\n * emits the buffer and clears it, and starts a new buffer each\n * `startBufferEvery` values. If `startBufferEvery` is not provided or is\n * `null`, then new buffers are started immediately at the start of the source\n * and when each buffer closes and is emitted.\n *\n * @example <caption>Emit the last two click events as an array</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var buffered = clicks.bufferCount(2);\n * buffered.subscribe(x => console.log(x));\n *\n * @example <caption>On every click, emit the last two click events as an array</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var buffered = clicks.bufferCount(2, 1);\n * buffered.subscribe(x => console.log(x));\n *\n * @see {@link buffer}\n * @see {@link bufferTime}\n * @see {@link bufferToggle}\n * @see {@link bufferWhen}\n * @see {@link pairwise}\n * @see {@link windowCount}\n *\n * @param {number} bufferSize The maximum size of the buffer emitted.\n * @param {number} [startBufferEvery] Interval at which to start a new buffer.\n * For example if `startBufferEvery` is `2`, then a new buffer will be started\n * on every other value from the source. A new buffer is started at the\n * beginning of the source by default.\n * @return {Observable<T[]>} An Observable of arrays of buffered values.\n * @method bufferCount\n * @owner Observable\n */\nfunction bufferCount(bufferSize, startBufferEvery) {\n    if (startBufferEvery === void 0) { startBufferEvery = null; }\n    return this.lift(new BufferCountOperator(bufferSize, startBufferEvery));\n}\nexports.bufferCount = bufferCount;\nvar BufferCountOperator = (function () {\n    function BufferCountOperator(bufferSize, startBufferEvery) {\n        this.bufferSize = bufferSize;\n        this.startBufferEvery = startBufferEvery;\n    }\n    BufferCountOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new BufferCountSubscriber(subscriber, this.bufferSize, this.startBufferEvery));\n    };\n    return BufferCountOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar BufferCountSubscriber = (function (_super) {\n    __extends(BufferCountSubscriber, _super);\n    function BufferCountSubscriber(destination, bufferSize, startBufferEvery) {\n        _super.call(this, destination);\n        this.bufferSize = bufferSize;\n        this.startBufferEvery = startBufferEvery;\n        this.buffers = [];\n        this.count = 0;\n    }\n    BufferCountSubscriber.prototype._next = function (value) {\n        var count = this.count++;\n        var _a = this, destination = _a.destination, bufferSize = _a.bufferSize, startBufferEvery = _a.startBufferEvery, buffers = _a.buffers;\n        var startOn = (startBufferEvery == null) ? bufferSize : startBufferEvery;\n        if (count % startOn === 0) {\n            buffers.push([]);\n        }\n        for (var i = buffers.length; i--;) {\n            var buffer = buffers[i];\n            buffer.push(value);\n            if (buffer.length === bufferSize) {\n                buffers.splice(i, 1);\n                destination.next(buffer);\n            }\n        }\n    };\n    BufferCountSubscriber.prototype._complete = function () {\n        var destination = this.destination;\n        var buffers = this.buffers;\n        while (buffers.length > 0) {\n            var buffer = buffers.shift();\n            if (buffer.length > 0) {\n                destination.next(buffer);\n            }\n        }\n        _super.prototype._complete.call(this);\n    };\n    return BufferCountSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=bufferCount.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/**\n * Catches errors on the observable to be handled by returning a new observable or throwing an error.\n * @param {function} selector a function that takes as arguments `err`, which is the error, and `caught`, which\n *  is the source observable, in case you'd like to \"retry\" that observable by returning it again. Whatever observable\n *  is returned by the `selector` will be used to continue the observable chain.\n * @return {Observable} an observable that originates from either the source or the observable returned by the\n *  catch `selector` function.\n * @method catch\n * @name catch\n * @owner Observable\n */\nfunction _catch(selector) {\n    var operator = new CatchOperator(selector);\n    var caught = this.lift(operator);\n    return (operator.caught = caught);\n}\nexports._catch = _catch;\nvar CatchOperator = (function () {\n    function CatchOperator(selector) {\n        this.selector = selector;\n    }\n    CatchOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new CatchSubscriber(subscriber, this.selector, this.caught));\n    };\n    return CatchOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar CatchSubscriber = (function (_super) {\n    __extends(CatchSubscriber, _super);\n    function CatchSubscriber(destination, selector, caught) {\n        _super.call(this, destination);\n        this.selector = selector;\n        this.caught = caught;\n    }\n    // NOTE: overriding `error` instead of `_error` because we don't want\n    // to have this flag this subscriber as `isStopped`.\n    CatchSubscriber.prototype.error = function (err) {\n        if (!this.isStopped) {\n            var result = void 0;\n            try {\n                result = this.selector(err, this.caught);\n            }\n            catch (err) {\n                this.destination.error(err);\n                return;\n            }\n            this.unsubscribe();\n            this.destination.remove(this);\n            subscribeToResult_1.subscribeToResult(this, result);\n        }\n    };\n    return CatchSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=catch.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar ArrayObservable_1 = require('../observable/ArrayObservable');\nvar isArray_1 = require('../util/isArray');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\nvar none = {};\n/* tslint:disable:max-line-length */\n/**\n * Combines multiple Observables to create an Observable whose values are\n * calculated from the latest values of each of its input Observables.\n *\n * <span class=\"informal\">Whenever any input Observable emits a value, it\n * computes a formula using the latest values from all the inputs, then emits\n * the output of that formula.</span>\n *\n * <img src=\"./img/combineLatest.png\" width=\"100%\">\n *\n * `combineLatest` combines the values from this Observable with values from\n * Observables passed as arguments. This is done by subscribing to each\n * Observable, in order, and collecting an array of each of the most recent\n * values any time any of the input Observables emits, then either taking that\n * array and passing it as arguments to an optional `project` function and\n * emitting the return value of that, or just emitting the array of recent\n * values directly if there is no `project` function.\n *\n * @example <caption>Dynamically calculate the Body-Mass Index from an Observable of weight and one for height</caption>\n * var weight = Rx.Observable.of(70, 72, 76, 79, 75);\n * var height = Rx.Observable.of(1.76, 1.77, 1.78);\n * var bmi = weight.combineLatest(height, (w, h) => w / (h * h));\n * bmi.subscribe(x => console.log('BMI is ' + x));\n *\n * // With output to console:\n * // BMI is 24.212293388429753\n * // BMI is 23.93948099205209\n * // BMI is 23.671253629592222\n *\n * @see {@link combineAll}\n * @see {@link merge}\n * @see {@link withLatestFrom}\n *\n * @param {Observable} other An input Observable to combine with the source\n * Observable. More than one input Observables may be given as argument.\n * @param {function} [project] An optional function to project the values from\n * the combined latest values into a new value on the output Observable.\n * @return {Observable} An Observable of projected values from the most recent\n * values from each input Observable, or an array of the most recent values from\n * each input Observable.\n * @method combineLatest\n * @owner Observable\n */\nfunction combineLatest() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    var project = null;\n    if (typeof observables[observables.length - 1] === 'function') {\n        project = observables.pop();\n    }\n    // if the first and only other argument besides the resultSelector is an array\n    // assume it's been called with `combineLatest([obs1, obs2, obs3], project)`\n    if (observables.length === 1 && isArray_1.isArray(observables[0])) {\n        observables = observables[0];\n    }\n    observables.unshift(this);\n    return this.lift.call(new ArrayObservable_1.ArrayObservable(observables), new CombineLatestOperator(project));\n}\nexports.combineLatest = combineLatest;\nvar CombineLatestOperator = (function () {\n    function CombineLatestOperator(project) {\n        this.project = project;\n    }\n    CombineLatestOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new CombineLatestSubscriber(subscriber, this.project));\n    };\n    return CombineLatestOperator;\n}());\nexports.CombineLatestOperator = CombineLatestOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar CombineLatestSubscriber = (function (_super) {\n    __extends(CombineLatestSubscriber, _super);\n    function CombineLatestSubscriber(destination, project) {\n        _super.call(this, destination);\n        this.project = project;\n        this.active = 0;\n        this.values = [];\n        this.observables = [];\n    }\n    CombineLatestSubscriber.prototype._next = function (observable) {\n        this.values.push(none);\n        this.observables.push(observable);\n    };\n    CombineLatestSubscriber.prototype._complete = function () {\n        var observables = this.observables;\n        var len = observables.length;\n        if (len === 0) {\n            this.destination.complete();\n        }\n        else {\n            this.active = len;\n            this.toRespond = len;\n            for (var i = 0; i < len; i++) {\n                var observable = observables[i];\n                this.add(subscribeToResult_1.subscribeToResult(this, observable, observable, i));\n            }\n        }\n    };\n    CombineLatestSubscriber.prototype.notifyComplete = function (unused) {\n        if ((this.active -= 1) === 0) {\n            this.destination.complete();\n        }\n    };\n    CombineLatestSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        var values = this.values;\n        var oldVal = values[outerIndex];\n        var toRespond = !this.toRespond\n            ? 0\n            : oldVal === none ? --this.toRespond : this.toRespond;\n        values[outerIndex] = innerValue;\n        if (toRespond === 0) {\n            if (this.project) {\n                this._tryProject(values);\n            }\n            else {\n                this.destination.next(values.slice());\n            }\n        }\n    };\n    CombineLatestSubscriber.prototype._tryProject = function (values) {\n        var result;\n        try {\n            result = this.project.apply(this, values);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    return CombineLatestSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\nexports.CombineLatestSubscriber = CombineLatestSubscriber;\n//# sourceMappingURL=combineLatest.js.map",
-    "\"use strict\";\nvar isScheduler_1 = require('../util/isScheduler');\nvar ArrayObservable_1 = require('../observable/ArrayObservable');\nvar mergeAll_1 = require('./mergeAll');\n/* tslint:disable:max-line-length */\n/**\n * Creates an output Observable which sequentially emits all values from every\n * given input Observable after the current Observable.\n *\n * <span class=\"informal\">Concatenates multiple Observables together by\n * sequentially emitting their values, one Observable after the other.</span>\n *\n * <img src=\"./img/concat.png\" width=\"100%\">\n *\n * Joins this Observable with multiple other Observables by subscribing to them\n * one at a time, starting with the source, and merging their results into the\n * output Observable. Will wait for each Observable to complete before moving\n * on to the next.\n *\n * @example <caption>Concatenate a timer counting from 0 to 3 with a synchronous sequence from 1 to 10</caption>\n * var timer = Rx.Observable.interval(1000).take(4);\n * var sequence = Rx.Observable.range(1, 10);\n * var result = timer.concat(sequence);\n * result.subscribe(x => console.log(x));\n *\n * // results in:\n * // 1000ms-> 0 -1000ms-> 1 -1000ms-> 2 -1000ms-> 3 -immediate-> 1 ... 10\n *\n * @example <caption>Concatenate 3 Observables</caption>\n * var timer1 = Rx.Observable.interval(1000).take(10);\n * var timer2 = Rx.Observable.interval(2000).take(6);\n * var timer3 = Rx.Observable.interval(500).take(10);\n * var result = timer1.concat(timer2, timer3);\n * result.subscribe(x => console.log(x));\n *\n * // results in the following:\n * // (Prints to console sequentially)\n * // -1000ms-> 0 -1000ms-> 1 -1000ms-> ... 9\n * // -2000ms-> 0 -2000ms-> 1 -2000ms-> ... 5\n * // -500ms-> 0 -500ms-> 1 -500ms-> ... 9\n *\n * @see {@link concatAll}\n * @see {@link concatMap}\n * @see {@link concatMapTo}\n *\n * @param {Observable} other An input Observable to concatenate after the source\n * Observable. More than one input Observables may be given as argument.\n * @param {Scheduler} [scheduler=null] An optional IScheduler to schedule each\n * Observable subscription on.\n * @return {Observable} All values of each passed Observable merged into a\n * single Observable, in order, in serial fashion.\n * @method concat\n * @owner Observable\n */\nfunction concat() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    return this.lift.call(concatStatic.apply(void 0, [this].concat(observables)));\n}\nexports.concat = concat;\n/* tslint:enable:max-line-length */\n/**\n * Creates an output Observable which sequentially emits all values from every\n * given input Observable after the current Observable.\n *\n * <span class=\"informal\">Concatenates multiple Observables together by\n * sequentially emitting their values, one Observable after the other.</span>\n *\n * <img src=\"./img/concat.png\" width=\"100%\">\n *\n * Joins multiple Observables together by subscribing to them one at a time and\n * merging their results into the output Observable. Will wait for each\n * Observable to complete before moving on to the next.\n *\n * @example <caption>Concatenate a timer counting from 0 to 3 with a synchronous sequence from 1 to 10</caption>\n * var timer = Rx.Observable.interval(1000).take(4);\n * var sequence = Rx.Observable.range(1, 10);\n * var result = Rx.Observable.concat(timer, sequence);\n * result.subscribe(x => console.log(x));\n *\n * // results in:\n * // 0 -1000ms-> 1 -1000ms-> 2 -1000ms-> 3 -immediate-> 1 ... 10\n *\n * @example <caption>Concatenate 3 Observables</caption>\n * var timer1 = Rx.Observable.interval(1000).take(10);\n * var timer2 = Rx.Observable.interval(2000).take(6);\n * var timer3 = Rx.Observable.interval(500).take(10);\n * var result = Rx.Observable.concat(timer1, timer2, timer3);\n * result.subscribe(x => console.log(x));\n *\n * // results in the following:\n * // (Prints to console sequentially)\n * // -1000ms-> 0 -1000ms-> 1 -1000ms-> ... 9\n * // -2000ms-> 0 -2000ms-> 1 -2000ms-> ... 5\n * // -500ms-> 0 -500ms-> 1 -500ms-> ... 9\n *\n * @see {@link concatAll}\n * @see {@link concatMap}\n * @see {@link concatMapTo}\n *\n * @param {Observable} input1 An input Observable to concatenate with others.\n * @param {Observable} input2 An input Observable to concatenate with others.\n * More than one input Observables may be given as argument.\n * @param {Scheduler} [scheduler=null] An optional IScheduler to schedule each\n * Observable subscription on.\n * @return {Observable} All values of each passed Observable merged into a\n * single Observable, in order, in serial fashion.\n * @static true\n * @name concat\n * @owner Observable\n */\nfunction concatStatic() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    var scheduler = null;\n    var args = observables;\n    if (isScheduler_1.isScheduler(args[observables.length - 1])) {\n        scheduler = args.pop();\n    }\n    if (scheduler === null && observables.length === 1) {\n        return observables[0];\n    }\n    return new ArrayObservable_1.ArrayObservable(observables, scheduler).lift(new mergeAll_1.MergeAllOperator(1));\n}\nexports.concatStatic = concatStatic;\n//# sourceMappingURL=concat.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscription_1 = require('../Subscription');\nvar tryCatch_1 = require('../util/tryCatch');\nvar errorObject_1 = require('../util/errorObject');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/**\n * Buffers the source Observable values, using a factory function of closing\n * Observables to determine when to close, emit, and reset the buffer.\n *\n * <span class=\"informal\">Collects values from the past as an array. When it\n * starts collecting values, it calls a function that returns an Observable that\n * tells when to close the buffer and restart collecting.</span>\n *\n * <img src=\"./img/bufferWhen.png\" width=\"100%\">\n *\n * Opens a buffer immediately, then closes the buffer when the observable\n * returned by calling `closingSelector` function emits a value. When it closes\n * the buffer, it immediately opens a new buffer and repeats the process.\n *\n * @example <caption>Emit an array of the last clicks every [1-5] random seconds</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var buffered = clicks.bufferWhen(() =>\n *   Rx.Observable.interval(1000 + Math.random() * 4000)\n * );\n * buffered.subscribe(x => console.log(x));\n *\n * @see {@link buffer}\n * @see {@link bufferCount}\n * @see {@link bufferTime}\n * @see {@link bufferToggle}\n * @see {@link windowWhen}\n *\n * @param {function(): Observable} closingSelector A function that takes no\n * arguments and returns an Observable that signals buffer closure.\n * @return {Observable<T[]>} An observable of arrays of buffered values.\n * @method bufferWhen\n * @owner Observable\n */\nfunction bufferWhen(closingSelector) {\n    return this.lift(new BufferWhenOperator(closingSelector));\n}\nexports.bufferWhen = bufferWhen;\nvar BufferWhenOperator = (function () {\n    function BufferWhenOperator(closingSelector) {\n        this.closingSelector = closingSelector;\n    }\n    BufferWhenOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new BufferWhenSubscriber(subscriber, this.closingSelector));\n    };\n    return BufferWhenOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar BufferWhenSubscriber = (function (_super) {\n    __extends(BufferWhenSubscriber, _super);\n    function BufferWhenSubscriber(destination, closingSelector) {\n        _super.call(this, destination);\n        this.closingSelector = closingSelector;\n        this.subscribing = false;\n        this.openBuffer();\n    }\n    BufferWhenSubscriber.prototype._next = function (value) {\n        this.buffer.push(value);\n    };\n    BufferWhenSubscriber.prototype._complete = function () {\n        var buffer = this.buffer;\n        if (buffer) {\n            this.destination.next(buffer);\n        }\n        _super.prototype._complete.call(this);\n    };\n    BufferWhenSubscriber.prototype._unsubscribe = function () {\n        this.buffer = null;\n        this.subscribing = false;\n    };\n    BufferWhenSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.openBuffer();\n    };\n    BufferWhenSubscriber.prototype.notifyComplete = function () {\n        if (this.subscribing) {\n            this.complete();\n        }\n        else {\n            this.openBuffer();\n        }\n    };\n    BufferWhenSubscriber.prototype.openBuffer = function () {\n        var closingSubscription = this.closingSubscription;\n        if (closingSubscription) {\n            this.remove(closingSubscription);\n            closingSubscription.unsubscribe();\n        }\n        var buffer = this.buffer;\n        if (this.buffer) {\n            this.destination.next(buffer);\n        }\n        this.buffer = [];\n        var closingNotifier = tryCatch_1.tryCatch(this.closingSelector)();\n        if (closingNotifier === errorObject_1.errorObject) {\n            this.error(errorObject_1.errorObject.e);\n        }\n        else {\n            closingSubscription = new Subscription_1.Subscription();\n            this.closingSubscription = closingSubscription;\n            this.add(closingSubscription);\n            this.subscribing = true;\n            closingSubscription.add(subscribeToResult_1.subscribeToResult(this, closingNotifier));\n            this.subscribing = false;\n        }\n    };\n    return BufferWhenSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=bufferWhen.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/**\n * Catches errors on the observable to be handled by returning a new observable or throwing an error.\n *\n * <img src=\"./img/catch.png\" width=\"100%\">\n *\n * @example <caption>Continues with a different Observable when there's an error</caption>\n *\n * Observable.of(1, 2, 3, 4, 5)\n *   .map(n => {\n * \t   if (n == 4) {\n * \t     throw 'four!';\n *     }\n *\t   return n;\n *   })\n *   .catch(err => Observable.of('I', 'II', 'III', 'IV', 'V'))\n *   .subscribe(x => console.log(x));\n *   // 1, 2, 3, I, II, III, IV, V\n *\n * @example <caption>Retries the caught source Observable again in case of error, similar to retry() operator</caption>\n *\n * Observable.of(1, 2, 3, 4, 5)\n *   .map(n => {\n * \t   if (n === 4) {\n * \t     throw 'four!';\n *     }\n * \t   return n;\n *   })\n *   .catch((err, caught) => caught)\n *   .take(30)\n *   .subscribe(x => console.log(x));\n *   // 1, 2, 3, 1, 2, 3, ...\n *\n * @example <caption>Throws a new error when the source Observable throws an error</caption>\n *\n * Observable.of(1, 2, 3, 4, 5)\n *   .map(n => {\n *     if (n == 4) {\n *       throw 'four!';\n *     }\n *     return n;\n *   })\n *   .catch(err => {\n *     throw 'error in source. Details: ' + err;\n *   })\n *   .subscribe(\n *     x => console.log(x),\n *     err => console.log(err)\n *   );\n *   // 1, 2, 3, error in source. Details: four!\n *\n * @param {function} selector a function that takes as arguments `err`, which is the error, and `caught`, which\n *  is the source observable, in case you'd like to \"retry\" that observable by returning it again. Whatever observable\n *  is returned by the `selector` will be used to continue the observable chain.\n * @return {Observable} An observable that originates from either the source or the observable returned by the\n *  catch `selector` function.\n * @method catch\n * @name catch\n * @owner Observable\n */\nfunction _catch(selector) {\n    var operator = new CatchOperator(selector);\n    var caught = this.lift(operator);\n    return (operator.caught = caught);\n}\nexports._catch = _catch;\nvar CatchOperator = (function () {\n    function CatchOperator(selector) {\n        this.selector = selector;\n    }\n    CatchOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new CatchSubscriber(subscriber, this.selector, this.caught));\n    };\n    return CatchOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar CatchSubscriber = (function (_super) {\n    __extends(CatchSubscriber, _super);\n    function CatchSubscriber(destination, selector, caught) {\n        _super.call(this, destination);\n        this.selector = selector;\n        this.caught = caught;\n    }\n    // NOTE: overriding `error` instead of `_error` because we don't want\n    // to have this flag this subscriber as `isStopped`. We can mimic the\n    // behavior of the RetrySubscriber (from the `retry` operator), where\n    // we unsubscribe from our source chain, reset our Subscriber flags,\n    // then subscribe to the selector result.\n    CatchSubscriber.prototype.error = function (err) {\n        if (!this.isStopped) {\n            var result = void 0;\n            try {\n                result = this.selector(err, this.caught);\n            }\n            catch (err2) {\n                _super.prototype.error.call(this, err2);\n                return;\n            }\n            this._unsubscribeAndRecycle();\n            this.add(subscribeToResult_1.subscribeToResult(this, result));\n        }\n    };\n    return CatchSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=catch.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar ArrayObservable_1 = require('../observable/ArrayObservable');\nvar isArray_1 = require('../util/isArray');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\nvar none = {};\n/* tslint:enable:max-line-length */\n/**\n * Combines multiple Observables to create an Observable whose values are\n * calculated from the latest values of each of its input Observables.\n *\n * <span class=\"informal\">Whenever any input Observable emits a value, it\n * computes a formula using the latest values from all the inputs, then emits\n * the output of that formula.</span>\n *\n * <img src=\"./img/combineLatest.png\" width=\"100%\">\n *\n * `combineLatest` combines the values from this Observable with values from\n * Observables passed as arguments. This is done by subscribing to each\n * Observable, in order, and collecting an array of each of the most recent\n * values any time any of the input Observables emits, then either taking that\n * array and passing it as arguments to an optional `project` function and\n * emitting the return value of that, or just emitting the array of recent\n * values directly if there is no `project` function.\n *\n * @example <caption>Dynamically calculate the Body-Mass Index from an Observable of weight and one for height</caption>\n * var weight = Rx.Observable.of(70, 72, 76, 79, 75);\n * var height = Rx.Observable.of(1.76, 1.77, 1.78);\n * var bmi = weight.combineLatest(height, (w, h) => w / (h * h));\n * bmi.subscribe(x => console.log('BMI is ' + x));\n *\n * // With output to console:\n * // BMI is 24.212293388429753\n * // BMI is 23.93948099205209\n * // BMI is 23.671253629592222\n *\n * @see {@link combineAll}\n * @see {@link merge}\n * @see {@link withLatestFrom}\n *\n * @param {ObservableInput} other An input Observable to combine with the source\n * Observable. More than one input Observables may be given as argument.\n * @param {function} [project] An optional function to project the values from\n * the combined latest values into a new value on the output Observable.\n * @return {Observable} An Observable of projected values from the most recent\n * values from each input Observable, or an array of the most recent values from\n * each input Observable.\n * @method combineLatest\n * @owner Observable\n */\nfunction combineLatest() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    var project = null;\n    if (typeof observables[observables.length - 1] === 'function') {\n        project = observables.pop();\n    }\n    // if the first and only other argument besides the resultSelector is an array\n    // assume it's been called with `combineLatest([obs1, obs2, obs3], project)`\n    if (observables.length === 1 && isArray_1.isArray(observables[0])) {\n        observables = observables[0].slice();\n    }\n    observables.unshift(this);\n    return this.lift.call(new ArrayObservable_1.ArrayObservable(observables), new CombineLatestOperator(project));\n}\nexports.combineLatest = combineLatest;\nvar CombineLatestOperator = (function () {\n    function CombineLatestOperator(project) {\n        this.project = project;\n    }\n    CombineLatestOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new CombineLatestSubscriber(subscriber, this.project));\n    };\n    return CombineLatestOperator;\n}());\nexports.CombineLatestOperator = CombineLatestOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar CombineLatestSubscriber = (function (_super) {\n    __extends(CombineLatestSubscriber, _super);\n    function CombineLatestSubscriber(destination, project) {\n        _super.call(this, destination);\n        this.project = project;\n        this.active = 0;\n        this.values = [];\n        this.observables = [];\n    }\n    CombineLatestSubscriber.prototype._next = function (observable) {\n        this.values.push(none);\n        this.observables.push(observable);\n    };\n    CombineLatestSubscriber.prototype._complete = function () {\n        var observables = this.observables;\n        var len = observables.length;\n        if (len === 0) {\n            this.destination.complete();\n        }\n        else {\n            this.active = len;\n            this.toRespond = len;\n            for (var i = 0; i < len; i++) {\n                var observable = observables[i];\n                this.add(subscribeToResult_1.subscribeToResult(this, observable, observable, i));\n            }\n        }\n    };\n    CombineLatestSubscriber.prototype.notifyComplete = function (unused) {\n        if ((this.active -= 1) === 0) {\n            this.destination.complete();\n        }\n    };\n    CombineLatestSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        var values = this.values;\n        var oldVal = values[outerIndex];\n        var toRespond = !this.toRespond\n            ? 0\n            : oldVal === none ? --this.toRespond : this.toRespond;\n        values[outerIndex] = innerValue;\n        if (toRespond === 0) {\n            if (this.project) {\n                this._tryProject(values);\n            }\n            else {\n                this.destination.next(values.slice());\n            }\n        }\n    };\n    CombineLatestSubscriber.prototype._tryProject = function (values) {\n        var result;\n        try {\n            result = this.project.apply(this, values);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    return CombineLatestSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\nexports.CombineLatestSubscriber = CombineLatestSubscriber;\n//# sourceMappingURL=combineLatest.js.map",
+    "\"use strict\";\nvar Observable_1 = require('../Observable');\nvar isScheduler_1 = require('../util/isScheduler');\nvar ArrayObservable_1 = require('../observable/ArrayObservable');\nvar mergeAll_1 = require('./mergeAll');\n/* tslint:enable:max-line-length */\n/**\n * Creates an output Observable which sequentially emits all values from every\n * given input Observable after the current Observable.\n *\n * <span class=\"informal\">Concatenates multiple Observables together by\n * sequentially emitting their values, one Observable after the other.</span>\n *\n * <img src=\"./img/concat.png\" width=\"100%\">\n *\n * Joins this Observable with multiple other Observables by subscribing to them\n * one at a time, starting with the source, and merging their results into the\n * output Observable. Will wait for each Observable to complete before moving\n * on to the next.\n *\n * @example <caption>Concatenate a timer counting from 0 to 3 with a synchronous sequence from 1 to 10</caption>\n * var timer = Rx.Observable.interval(1000).take(4);\n * var sequence = Rx.Observable.range(1, 10);\n * var result = timer.concat(sequence);\n * result.subscribe(x => console.log(x));\n *\n * // results in:\n * // 1000ms-> 0 -1000ms-> 1 -1000ms-> 2 -1000ms-> 3 -immediate-> 1 ... 10\n *\n * @example <caption>Concatenate 3 Observables</caption>\n * var timer1 = Rx.Observable.interval(1000).take(10);\n * var timer2 = Rx.Observable.interval(2000).take(6);\n * var timer3 = Rx.Observable.interval(500).take(10);\n * var result = timer1.concat(timer2, timer3);\n * result.subscribe(x => console.log(x));\n *\n * // results in the following:\n * // (Prints to console sequentially)\n * // -1000ms-> 0 -1000ms-> 1 -1000ms-> ... 9\n * // -2000ms-> 0 -2000ms-> 1 -2000ms-> ... 5\n * // -500ms-> 0 -500ms-> 1 -500ms-> ... 9\n *\n * @see {@link concatAll}\n * @see {@link concatMap}\n * @see {@link concatMapTo}\n *\n * @param {ObservableInput} other An input Observable to concatenate after the source\n * Observable. More than one input Observables may be given as argument.\n * @param {Scheduler} [scheduler=null] An optional IScheduler to schedule each\n * Observable subscription on.\n * @return {Observable} All values of each passed Observable merged into a\n * single Observable, in order, in serial fashion.\n * @method concat\n * @owner Observable\n */\nfunction concat() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    return this.lift.call(concatStatic.apply(void 0, [this].concat(observables)));\n}\nexports.concat = concat;\n/* tslint:enable:max-line-length */\n/**\n * Creates an output Observable which sequentially emits all values from given\n * Observable and then moves on to the next.\n *\n * <span class=\"informal\">Concatenates multiple Observables together by\n * sequentially emitting their values, one Observable after the other.</span>\n *\n * <img src=\"./img/concat.png\" width=\"100%\">\n *\n * `concat` joins multiple Observables together, by subscribing to them one at a time and\n * merging their results into the output Observable. You can pass either an array of\n * Observables, or put them directly as arguments. Passing an empty array will result\n * in Observable that completes immediately.\n *\n * `concat` will subscribe to first input Observable and emit all its values, without\n * changing or affecting them in any way. When that Observable completes, it will\n * subscribe to then next Observable passed and, again, emit its values. This will be\n * repeated, until the operator runs out of Observables. When last input Observable completes,\n * `concat` will complete as well. At any given moment only one Observable passed to operator\n * emits values. If you would like to emit values from passed Observables concurrently, check out\n * {@link merge} instead, especially with optional `concurrent` parameter. As a matter of fact,\n * `concat` is an equivalent of `merge` operator with `concurrent` parameter set to `1`.\n *\n * Note that if some input Observable never completes, `concat` will also never complete\n * and Observables following the one that did not complete will never be subscribed. On the other\n * hand, if some Observable simply completes immediately after it is subscribed, it will be\n * invisible for `concat`, which will just move on to the next Observable.\n *\n * If any Observable in chain errors, instead of passing control to the next Observable,\n * `concat` will error immediately as well. Observables that would be subscribed after\n * the one that emitted error, never will.\n *\n * If you pass to `concat` the same Observable many times, its stream of values\n * will be \"replayed\" on every subscription, which means you can repeat given Observable\n * as many times as you like. If passing the same Observable to `concat` 1000 times becomes tedious,\n * you can always use {@link repeat}.\n *\n * @example <caption>Concatenate a timer counting from 0 to 3 with a synchronous sequence from 1 to 10</caption>\n * var timer = Rx.Observable.interval(1000).take(4);\n * var sequence = Rx.Observable.range(1, 10);\n * var result = Rx.Observable.concat(timer, sequence);\n * result.subscribe(x => console.log(x));\n *\n * // results in:\n * // 0 -1000ms-> 1 -1000ms-> 2 -1000ms-> 3 -immediate-> 1 ... 10\n *\n *\n * @example <caption>Concatenate an array of 3 Observables</caption>\n * var timer1 = Rx.Observable.interval(1000).take(10);\n * var timer2 = Rx.Observable.interval(2000).take(6);\n * var timer3 = Rx.Observable.interval(500).take(10);\n * var result = Rx.Observable.concat([timer1, timer2, timer3]); // note that array is passed\n * result.subscribe(x => console.log(x));\n *\n * // results in the following:\n * // (Prints to console sequentially)\n * // -1000ms-> 0 -1000ms-> 1 -1000ms-> ... 9\n * // -2000ms-> 0 -2000ms-> 1 -2000ms-> ... 5\n * // -500ms-> 0 -500ms-> 1 -500ms-> ... 9\n *\n *\n * @example <caption>Concatenate the same Observable to repeat it</caption>\n * const timer = Rx.Observable.interval(1000).take(2);\n *\n * Rx.Observable.concat(timer, timer) // concating the same Observable!\n * .subscribe(\n *   value => console.log(value),\n *   err => {},\n *   () => console.log('...and it is done!')\n * );\n *\n * // Logs:\n * // 0 after 1s\n * // 1 after 2s\n * // 0 after 3s\n * // 1 after 4s\n * // \"...and it is done!\" also after 4s\n *\n * @see {@link concatAll}\n * @see {@link concatMap}\n * @see {@link concatMapTo}\n *\n * @param {ObservableInput} input1 An input Observable to concatenate with others.\n * @param {ObservableInput} input2 An input Observable to concatenate with others.\n * More than one input Observables may be given as argument.\n * @param {Scheduler} [scheduler=null] An optional IScheduler to schedule each\n * Observable subscription on.\n * @return {Observable} All values of each passed Observable merged into a\n * single Observable, in order, in serial fashion.\n * @static true\n * @name concat\n * @owner Observable\n */\nfunction concatStatic() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    var scheduler = null;\n    var args = observables;\n    if (isScheduler_1.isScheduler(args[observables.length - 1])) {\n        scheduler = args.pop();\n    }\n    if (scheduler === null && observables.length === 1 && observables[0] instanceof Observable_1.Observable) {\n        return observables[0];\n    }\n    return new ArrayObservable_1.ArrayObservable(observables, scheduler).lift(new mergeAll_1.MergeAllOperator(1));\n}\nexports.concatStatic = concatStatic;\n//# sourceMappingURL=concat.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar async_1 = require('../scheduler/async');\n/**\n * Emits a value from the source Observable only after a particular time span\n * has passed without another source emission.\n *\n * <span class=\"informal\">It's like {@link delay}, but passes only the most\n * recent value from each burst of emissions.</span>\n *\n * <img src=\"./img/debounceTime.png\" width=\"100%\">\n *\n * `debounceTime` delays values emitted by the source Observable, but drops\n * previous pending delayed emissions if a new value arrives on the source\n * Observable. This operator keeps track of the most recent value from the\n * source Observable, and emits that only when `dueTime` enough time has passed\n * without any other value appearing on the source Observable. If a new value\n * appears before `dueTime` silence occurs, the previous value will be dropped\n * and will not be emitted on the output Observable.\n *\n * This is a rate-limiting operator, because it is impossible for more than one\n * value to be emitted in any time window of duration `dueTime`, but it is also\n * a delay-like operator since output emissions do not occur at the same time as\n * they did on the source Observable. Optionally takes a {@link IScheduler} for\n * managing timers.\n *\n * @example <caption>Emit the most recent click after a burst of clicks</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var result = clicks.debounceTime(1000);\n * result.subscribe(x => console.log(x));\n *\n * @see {@link auditTime}\n * @see {@link debounce}\n * @see {@link delay}\n * @see {@link sampleTime}\n * @see {@link throttleTime}\n *\n * @param {number} dueTime The timeout duration in milliseconds (or the time\n * unit determined internally by the optional `scheduler`) for the window of\n * time required to wait for emission silence before emitting the most recent\n * source value.\n * @param {Scheduler} [scheduler=async] The {@link IScheduler} to use for\n * managing the timers that handle the timeout for each value.\n * @return {Observable} An Observable that delays the emissions of the source\n * Observable by the specified `dueTime`, and may drop some values if they occur\n * too frequently.\n * @method debounceTime\n * @owner Observable\n */\nfunction debounceTime(dueTime, scheduler) {\n    if (scheduler === void 0) { scheduler = async_1.async; }\n    return this.lift(new DebounceTimeOperator(dueTime, scheduler));\n}\nexports.debounceTime = debounceTime;\nvar DebounceTimeOperator = (function () {\n    function DebounceTimeOperator(dueTime, scheduler) {\n        this.dueTime = dueTime;\n        this.scheduler = scheduler;\n    }\n    DebounceTimeOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new DebounceTimeSubscriber(subscriber, this.dueTime, this.scheduler));\n    };\n    return DebounceTimeOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar DebounceTimeSubscriber = (function (_super) {\n    __extends(DebounceTimeSubscriber, _super);\n    function DebounceTimeSubscriber(destination, dueTime, scheduler) {\n        _super.call(this, destination);\n        this.dueTime = dueTime;\n        this.scheduler = scheduler;\n        this.debouncedSubscription = null;\n        this.lastValue = null;\n        this.hasValue = false;\n    }\n    DebounceTimeSubscriber.prototype._next = function (value) {\n        this.clearDebounce();\n        this.lastValue = value;\n        this.hasValue = true;\n        this.add(this.debouncedSubscription = this.scheduler.schedule(dispatchNext, this.dueTime, this));\n    };\n    DebounceTimeSubscriber.prototype._complete = function () {\n        this.debouncedNext();\n        this.destination.complete();\n    };\n    DebounceTimeSubscriber.prototype.debouncedNext = function () {\n        this.clearDebounce();\n        if (this.hasValue) {\n            this.destination.next(this.lastValue);\n            this.lastValue = null;\n            this.hasValue = false;\n        }\n    };\n    DebounceTimeSubscriber.prototype.clearDebounce = function () {\n        var debouncedSubscription = this.debouncedSubscription;\n        if (debouncedSubscription !== null) {\n            this.remove(debouncedSubscription);\n            debouncedSubscription.unsubscribe();\n            this.debouncedSubscription = null;\n        }\n    };\n    return DebounceTimeSubscriber;\n}(Subscriber_1.Subscriber));\nfunction dispatchNext(subscriber) {\n    subscriber.debouncedNext();\n}\n//# sourceMappingURL=debounceTime.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar async_1 = require('../scheduler/async');\nvar isDate_1 = require('../util/isDate');\nvar Subscriber_1 = require('../Subscriber');\nvar Notification_1 = require('../Notification');\n/**\n * Delays the emission of items from the source Observable by a given timeout or\n * until a given Date.\n *\n * <span class=\"informal\">Time shifts each item by some specified amount of\n * milliseconds.</span>\n *\n * <img src=\"./img/delay.png\" width=\"100%\">\n *\n * If the delay argument is a Number, this operator time shifts the source\n * Observable by that amount of time expressed in milliseconds. The relative\n * time intervals between the values are preserved.\n *\n * If the delay argument is a Date, this operator time shifts the start of the\n * Observable execution until the given date occurs.\n *\n * @example <caption>Delay each click by one second</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var delayedClicks = clicks.delay(1000); // each click emitted after 1 second\n * delayedClicks.subscribe(x => console.log(x));\n *\n * @example <caption>Delay all clicks until a future date happens</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var date = new Date('March 15, 2050 12:00:00'); // in the future\n * var delayedClicks = clicks.delay(date); // click emitted only after that date\n * delayedClicks.subscribe(x => console.log(x));\n *\n * @see {@link debounceTime}\n * @see {@link delayWhen}\n *\n * @param {number|Date} delay The delay duration in milliseconds (a `number`) or\n * a `Date` until which the emission of the source items is delayed.\n * @param {Scheduler} [scheduler=async] The IScheduler to use for\n * managing the timers that handle the time-shift for each item.\n * @return {Observable} An Observable that delays the emissions of the source\n * Observable by the specified timeout or Date.\n * @method delay\n * @owner Observable\n */\nfunction delay(delay, scheduler) {\n    if (scheduler === void 0) { scheduler = async_1.async; }\n    var absoluteDelay = isDate_1.isDate(delay);\n    var delayFor = absoluteDelay ? (+delay - scheduler.now()) : Math.abs(delay);\n    return this.lift(new DelayOperator(delayFor, scheduler));\n}\nexports.delay = delay;\nvar DelayOperator = (function () {\n    function DelayOperator(delay, scheduler) {\n        this.delay = delay;\n        this.scheduler = scheduler;\n    }\n    DelayOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new DelaySubscriber(subscriber, this.delay, this.scheduler));\n    };\n    return DelayOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar DelaySubscriber = (function (_super) {\n    __extends(DelaySubscriber, _super);\n    function DelaySubscriber(destination, delay, scheduler) {\n        _super.call(this, destination);\n        this.delay = delay;\n        this.scheduler = scheduler;\n        this.queue = [];\n        this.active = false;\n        this.errored = false;\n    }\n    DelaySubscriber.dispatch = function (state) {\n        var source = state.source;\n        var queue = source.queue;\n        var scheduler = state.scheduler;\n        var destination = state.destination;\n        while (queue.length > 0 && (queue[0].time - scheduler.now()) <= 0) {\n            queue.shift().notification.observe(destination);\n        }\n        if (queue.length > 0) {\n            var delay_1 = Math.max(0, queue[0].time - scheduler.now());\n            this.schedule(state, delay_1);\n        }\n        else {\n            source.active = false;\n        }\n    };\n    DelaySubscriber.prototype._schedule = function (scheduler) {\n        this.active = true;\n        this.add(scheduler.schedule(DelaySubscriber.dispatch, this.delay, {\n            source: this, destination: this.destination, scheduler: scheduler\n        }));\n    };\n    DelaySubscriber.prototype.scheduleNotification = function (notification) {\n        if (this.errored === true) {\n            return;\n        }\n        var scheduler = this.scheduler;\n        var message = new DelayMessage(scheduler.now() + this.delay, notification);\n        this.queue.push(message);\n        if (this.active === false) {\n            this._schedule(scheduler);\n        }\n    };\n    DelaySubscriber.prototype._next = function (value) {\n        this.scheduleNotification(Notification_1.Notification.createNext(value));\n    };\n    DelaySubscriber.prototype._error = function (err) {\n        this.errored = true;\n        this.queue = [];\n        this.destination.error(err);\n    };\n    DelaySubscriber.prototype._complete = function () {\n        this.scheduleNotification(Notification_1.Notification.createComplete());\n    };\n    return DelaySubscriber;\n}(Subscriber_1.Subscriber));\nvar DelayMessage = (function () {\n    function DelayMessage(time, notification) {\n        this.time = time;\n        this.notification = notification;\n    }\n    return DelayMessage;\n}());\n//# sourceMappingURL=delay.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\nvar Set_1 = require('../util/Set');\n/**\n * Returns an Observable that emits all items emitted by the source Observable that are distinct by comparison from previous items.\n *\n * If a keySelector function is provided, then it will project each value from the source observable into a new value that it will\n * check for equality with previously projected values. If a keySelector function is not provided, it will use each value from the\n * source observable directly with an equality check against previous values.\n *\n * In JavaScript runtimes that support `Set`, this operator will use a `Set` to improve performance of the distinct value checking.\n *\n * In other runtimes, this operator will use a minimal implementation of `Set` that relies on an `Array` and `indexOf` under the\n * hood, so performance will degrade as more values are checked for distinction. Even in newer browsers, a long-running `distinct`\n * use might result in memory leaks. To help alleviate this in some scenarios, an optional `flushes` parameter is also provided so\n * that the internal `Set` can be \"flushed\", basically clearing it of values.\n *\n * @example <caption>A simple example with numbers</caption>\n * Observable.of(1, 1, 2, 2, 2, 1, 2, 3, 4, 3, 2, 1)\n *   .distinct()\n *   .subscribe(x => console.log(x)); // 1, 2, 3, 4\n *\n * @example <caption>An example using a keySelector function</caption>\n * interface Person {\n *    age: number,\n *    name: string\n * }\n *\n * Observable.of<Person>(\n *     { age: 4, name: 'Foo'},\n *     { age: 7, name: 'Bar'},\n *     { age: 5, name: 'Foo'})\n *     .distinct((p: Person) => p.name)\n *     .subscribe(x => console.log(x));\n *\n * // displays:\n * // { age: 4, name: 'Foo' }\n * // { age: 7, name: 'Bar' }\n *\n * @see {@link distinctUntilChanged}\n * @see {@link distinctUntilKeyChanged}\n *\n * @param {function} [keySelector] optional function to select which value you want to check as distinct.\n * @param {Observable} [flushes] optional Observable for flushing the internal HashSet of the operator.\n * @return {Observable} an Observable that emits items from the source Observable with distinct values.\n * @method distinct\n * @owner Observable\n */\nfunction distinct(keySelector, flushes) {\n    return this.lift(new DistinctOperator(keySelector, flushes));\n}\nexports.distinct = distinct;\nvar DistinctOperator = (function () {\n    function DistinctOperator(keySelector, flushes) {\n        this.keySelector = keySelector;\n        this.flushes = flushes;\n    }\n    DistinctOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new DistinctSubscriber(subscriber, this.keySelector, this.flushes));\n    };\n    return DistinctOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar DistinctSubscriber = (function (_super) {\n    __extends(DistinctSubscriber, _super);\n    function DistinctSubscriber(destination, keySelector, flushes) {\n        _super.call(this, destination);\n        this.keySelector = keySelector;\n        this.values = new Set_1.Set();\n        if (flushes) {\n            this.add(subscribeToResult_1.subscribeToResult(this, flushes));\n        }\n    }\n    DistinctSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.values.clear();\n    };\n    DistinctSubscriber.prototype.notifyError = function (error, innerSub) {\n        this._error(error);\n    };\n    DistinctSubscriber.prototype._next = function (value) {\n        if (this.keySelector) {\n            this._useKeySelector(value);\n        }\n        else {\n            this._finalizeNext(value, value);\n        }\n    };\n    DistinctSubscriber.prototype._useKeySelector = function (value) {\n        var key;\n        var destination = this.destination;\n        try {\n            key = this.keySelector(value);\n        }\n        catch (err) {\n            destination.error(err);\n            return;\n        }\n        this._finalizeNext(key, value);\n    };\n    DistinctSubscriber.prototype._finalizeNext = function (key, value) {\n        var values = this.values;\n        if (!values.has(key)) {\n            values.add(key);\n            this.destination.next(value);\n        }\n    };\n    return DistinctSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\nexports.DistinctSubscriber = DistinctSubscriber;\n//# sourceMappingURL=distinct.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar tryCatch_1 = require('../util/tryCatch');\nvar errorObject_1 = require('../util/errorObject');\n/* tslint:disable:max-line-length */\n/**\n * Returns an Observable that emits all items emitted by the source Observable that are distinct by comparison from the previous item.\n *\n * If a comparator function is provided, then it will be called for each item to test for whether or not that value should be emitted.\n *\n * If a comparator function is not provided, an equality check is used by default.\n *\n * @example <caption>A simple example with numbers</caption>\n * Observable.of(1, 1, 2, 2, 2, 1, 1, 2, 3, 3, 4)\n *   .distinctUntilChanged()\n *   .subscribe(x => console.log(x)); // 1, 2, 1, 2, 3, 4\n *\n * @example <caption>An example using a compare function</caption>\n * interface Person {\n *    age: number,\n *    name: string\n * }\n *\n * Observable.of<Person>(\n *     { age: 4, name: 'Foo'},\n *     { age: 7, name: 'Bar'},\n *     { age: 5, name: 'Foo'})\n *     { age: 6, name: 'Foo'})\n *     .distinctUntilChanged((p: Person, q: Person) => p.name === q.name)\n *     .subscribe(x => console.log(x));\n *\n * // displays:\n * // { age: 4, name: 'Foo' }\n * // { age: 7, name: 'Bar' }\n * // { age: 5, name: 'Foo' }\n *\n * @see {@link distinct}\n * @see {@link distinctUntilKeyChanged}\n *\n * @param {function} [compare] optional comparison function called to test if an item is distinct from the previous item in the source.\n * @return {Observable} an Observable that emits items from the source Observable with distinct values.\n * @method distinctUntilChanged\n * @owner Observable\n */\nfunction distinctUntilChanged(compare, keySelector) {\n    return this.lift(new DistinctUntilChangedOperator(compare, keySelector));\n}\nexports.distinctUntilChanged = distinctUntilChanged;\nvar DistinctUntilChangedOperator = (function () {\n    function DistinctUntilChangedOperator(compare, keySelector) {\n        this.compare = compare;\n        this.keySelector = keySelector;\n    }\n    DistinctUntilChangedOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new DistinctUntilChangedSubscriber(subscriber, this.compare, this.keySelector));\n    };\n    return DistinctUntilChangedOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar DistinctUntilChangedSubscriber = (function (_super) {\n    __extends(DistinctUntilChangedSubscriber, _super);\n    function DistinctUntilChangedSubscriber(destination, compare, keySelector) {\n        _super.call(this, destination);\n        this.keySelector = keySelector;\n        this.hasKey = false;\n        if (typeof compare === 'function') {\n            this.compare = compare;\n        }\n    }\n    DistinctUntilChangedSubscriber.prototype.compare = function (x, y) {\n        return x === y;\n    };\n    DistinctUntilChangedSubscriber.prototype._next = function (value) {\n        var keySelector = this.keySelector;\n        var key = value;\n        if (keySelector) {\n            key = tryCatch_1.tryCatch(this.keySelector)(value);\n            if (key === errorObject_1.errorObject) {\n                return this.destination.error(errorObject_1.errorObject.e);\n            }\n        }\n        var result = false;\n        if (this.hasKey) {\n            result = tryCatch_1.tryCatch(this.compare)(this.key, key);\n            if (result === errorObject_1.errorObject) {\n                return this.destination.error(errorObject_1.errorObject.e);\n            }\n        }\n        else {\n            this.hasKey = true;\n        }\n        if (Boolean(result) === false) {\n            this.key = key;\n            this.destination.next(value);\n        }\n    };\n    return DistinctUntilChangedSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=distinctUntilChanged.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/* tslint:disable:max-line-length */\n/**\n * Perform a side effect for every emission on the source Observable, but return\n * an Observable that is identical to the source.\n *\n * <span class=\"informal\">Intercepts each emission on the source and runs a\n * function, but returns an output which is identical to the source.</span>\n *\n * <img src=\"./img/do.png\" width=\"100%\">\n *\n * Returns a mirrored Observable of the source Observable, but modified so that\n * the provided Observer is called to perform a side effect for every value,\n * error, and completion emitted by the source. Any errors that are thrown in\n * the aforementioned Observer or handlers are safely sent down the error path\n * of the output Observable.\n *\n * This operator is useful for debugging your Observables for the correct values\n * or performing other side effects.\n *\n * Note: this is different to a `subscribe` on the Observable. If the Observable\n * returned by `do` is not subscribed, the side effects specified by the\n * Observer will never happen. `do` therefore simply spies on existing\n * execution, it does not trigger an execution to happen like `subscribe` does.\n *\n * @example <caption>Map every every click to the clientX position of that click, while also logging the click event</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var positions = clicks\n *   .do(ev => console.log(ev))\n *   .map(ev => ev.clientX);\n * positions.subscribe(x => console.log(x));\n *\n * @see {@link map}\n * @see {@link subscribe}\n *\n * @param {Observer|function} [nextOrObserver] A normal Observer object or a\n * callback for `next`.\n * @param {function} [error] Callback for errors in the source.\n * @param {function} [complete] Callback for the completion of the source.\n * @return {Observable} An Observable identical to the source, but runs the\n * specified Observer or callback(s) for each item.\n * @method do\n * @name do\n * @owner Observable\n */\nfunction _do(nextOrObserver, error, complete) {\n    return this.lift(new DoOperator(nextOrObserver, error, complete));\n}\nexports._do = _do;\nvar DoOperator = (function () {\n    function DoOperator(nextOrObserver, error, complete) {\n        this.nextOrObserver = nextOrObserver;\n        this.error = error;\n        this.complete = complete;\n    }\n    DoOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new DoSubscriber(subscriber, this.nextOrObserver, this.error, this.complete));\n    };\n    return DoOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar DoSubscriber = (function (_super) {\n    __extends(DoSubscriber, _super);\n    function DoSubscriber(destination, nextOrObserver, error, complete) {\n        _super.call(this, destination);\n        var safeSubscriber = new Subscriber_1.Subscriber(nextOrObserver, error, complete);\n        safeSubscriber.syncErrorThrowable = true;\n        this.add(safeSubscriber);\n        this.safeSubscriber = safeSubscriber;\n    }\n    DoSubscriber.prototype._next = function (value) {\n        var safeSubscriber = this.safeSubscriber;\n        safeSubscriber.next(value);\n        if (safeSubscriber.syncErrorThrown) {\n            this.destination.error(safeSubscriber.syncErrorValue);\n        }\n        else {\n            this.destination.next(value);\n        }\n    };\n    DoSubscriber.prototype._error = function (err) {\n        var safeSubscriber = this.safeSubscriber;\n        safeSubscriber.error(err);\n        if (safeSubscriber.syncErrorThrown) {\n            this.destination.error(safeSubscriber.syncErrorValue);\n        }\n        else {\n            this.destination.error(err);\n        }\n    };\n    DoSubscriber.prototype._complete = function () {\n        var safeSubscriber = this.safeSubscriber;\n        safeSubscriber.complete();\n        if (safeSubscriber.syncErrorThrown) {\n            this.destination.error(safeSubscriber.syncErrorValue);\n        }\n        else {\n            this.destination.complete();\n        }\n    };\n    return DoSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=do.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar tryCatch_1 = require('../util/tryCatch');\nvar errorObject_1 = require('../util/errorObject');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/* tslint:disable:max-line-length */\n/**\n * Recursively projects each source value to an Observable which is merged in\n * the output Observable.\n *\n * <span class=\"informal\">It's similar to {@link mergeMap}, but applies the\n * projection function to every source value as well as every output value.\n * It's recursive.</span>\n *\n * <img src=\"./img/expand.png\" width=\"100%\">\n *\n * Returns an Observable that emits items based on applying a function that you\n * supply to each item emitted by the source Observable, where that function\n * returns an Observable, and then merging those resulting Observables and\n * emitting the results of this merger. *Expand* will re-emit on the output\n * Observable every source value. Then, each output value is given to the\n * `project` function which returns an inner Observable to be merged on the\n * output Observable. Those output values resulting from the projection are also\n * given to the `project` function to produce new output values. This is how\n * *expand* behaves recursively.\n *\n * @example <caption>Start emitting the powers of two on every click, at most 10 of them</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var powersOfTwo = clicks\n *   .mapTo(1)\n *   .expand(x => Rx.Observable.of(2 * x).delay(1000))\n *   .take(10);\n * powersOfTwo.subscribe(x => console.log(x));\n *\n * @see {@link mergeMap}\n * @see {@link mergeScan}\n *\n * @param {function(value: T, index: number) => Observable} project A function\n * that, when applied to an item emitted by the source or the output Observable,\n * returns an Observable.\n * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of input\n * Observables being subscribed to concurrently.\n * @param {Scheduler} [scheduler=null] The IScheduler to use for subscribing to\n * each projected inner Observable.\n * @return {Observable} An Observable that emits the source values and also\n * result of applying the projection function to each value emitted on the\n * output Observable and and merging the results of the Observables obtained\n * from this transformation.\n * @method expand\n * @owner Observable\n */\nfunction expand(project, concurrent, scheduler) {\n    if (concurrent === void 0) { concurrent = Number.POSITIVE_INFINITY; }\n    if (scheduler === void 0) { scheduler = undefined; }\n    concurrent = (concurrent || 0) < 1 ? Number.POSITIVE_INFINITY : concurrent;\n    return this.lift(new ExpandOperator(project, concurrent, scheduler));\n}\nexports.expand = expand;\nvar ExpandOperator = (function () {\n    function ExpandOperator(project, concurrent, scheduler) {\n        this.project = project;\n        this.concurrent = concurrent;\n        this.scheduler = scheduler;\n    }\n    ExpandOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new ExpandSubscriber(subscriber, this.project, this.concurrent, this.scheduler));\n    };\n    return ExpandOperator;\n}());\nexports.ExpandOperator = ExpandOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ExpandSubscriber = (function (_super) {\n    __extends(ExpandSubscriber, _super);\n    function ExpandSubscriber(destination, project, concurrent, scheduler) {\n        _super.call(this, destination);\n        this.project = project;\n        this.concurrent = concurrent;\n        this.scheduler = scheduler;\n        this.index = 0;\n        this.active = 0;\n        this.hasCompleted = false;\n        if (concurrent < Number.POSITIVE_INFINITY) {\n            this.buffer = [];\n        }\n    }\n    ExpandSubscriber.dispatch = function (arg) {\n        var subscriber = arg.subscriber, result = arg.result, value = arg.value, index = arg.index;\n        subscriber.subscribeToProjection(result, value, index);\n    };\n    ExpandSubscriber.prototype._next = function (value) {\n        var destination = this.destination;\n        if (destination.closed) {\n            this._complete();\n            return;\n        }\n        var index = this.index++;\n        if (this.active < this.concurrent) {\n            destination.next(value);\n            var result = tryCatch_1.tryCatch(this.project)(value, index);\n            if (result === errorObject_1.errorObject) {\n                destination.error(errorObject_1.errorObject.e);\n            }\n            else if (!this.scheduler) {\n                this.subscribeToProjection(result, value, index);\n            }\n            else {\n                var state = { subscriber: this, result: result, value: value, index: index };\n                this.add(this.scheduler.schedule(ExpandSubscriber.dispatch, 0, state));\n            }\n        }\n        else {\n            this.buffer.push(value);\n        }\n    };\n    ExpandSubscriber.prototype.subscribeToProjection = function (result, value, index) {\n        this.active++;\n        this.add(subscribeToResult_1.subscribeToResult(this, result, value, index));\n    };\n    ExpandSubscriber.prototype._complete = function () {\n        this.hasCompleted = true;\n        if (this.hasCompleted && this.active === 0) {\n            this.destination.complete();\n        }\n    };\n    ExpandSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this._next(innerValue);\n    };\n    ExpandSubscriber.prototype.notifyComplete = function (innerSub) {\n        var buffer = this.buffer;\n        this.remove(innerSub);\n        this.active--;\n        if (buffer && buffer.length > 0) {\n            this._next(buffer.shift());\n        }\n        if (this.hasCompleted && this.active === 0) {\n            this.destination.complete();\n        }\n    };\n    return ExpandSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\nexports.ExpandSubscriber = ExpandSubscriber;\n//# sourceMappingURL=expand.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/* tslint:disable:max-line-length */\n/**\n * Filter items emitted by the source Observable by only emitting those that\n * satisfy a specified predicate.\n *\n * <span class=\"informal\">Like\n * [Array.prototype.filter()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/filter),\n * it only emits a value from the source if it passes a criterion function.</span>\n *\n * <img src=\"./img/filter.png\" width=\"100%\">\n *\n * Similar to the well-known `Array.prototype.filter` method, this operator\n * takes values from the source Observable, passes them through a `predicate`\n * function and only emits those values that yielded `true`.\n *\n * @example <caption>Emit only click events whose target was a DIV element</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var clicksOnDivs = clicks.filter(ev => ev.target.tagName === 'DIV');\n * clicksOnDivs.subscribe(x => console.log(x));\n *\n * @see {@link distinct}\n * @see {@link distinctUntilChanged}\n * @see {@link distinctUntilKeyChanged}\n * @see {@link ignoreElements}\n * @see {@link partition}\n * @see {@link skip}\n *\n * @param {function(value: T, index: number): boolean} predicate A function that\n * evaluates each value emitted by the source Observable. If it returns `true`,\n * the value is emitted, if `false` the value is not passed to the output\n * Observable. The `index` parameter is the number `i` for the i-th source\n * emission that has happened since the subscription, starting from the number\n * `0`.\n * @param {any} [thisArg] An optional argument to determine the value of `this`\n * in the `predicate` function.\n * @return {Observable} An Observable of values from the source that were\n * allowed by the `predicate` function.\n * @method filter\n * @owner Observable\n */\nfunction filter(predicate, thisArg) {\n    return this.lift(new FilterOperator(predicate, thisArg));\n}\nexports.filter = filter;\nvar FilterOperator = (function () {\n    function FilterOperator(predicate, thisArg) {\n        this.predicate = predicate;\n        this.thisArg = thisArg;\n    }\n    FilterOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new FilterSubscriber(subscriber, this.predicate, this.thisArg));\n    };\n    return FilterOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar FilterSubscriber = (function (_super) {\n    __extends(FilterSubscriber, _super);\n    function FilterSubscriber(destination, predicate, thisArg) {\n        _super.call(this, destination);\n        this.predicate = predicate;\n        this.thisArg = thisArg;\n        this.count = 0;\n        this.predicate = predicate;\n    }\n    // the try catch block below is left specifically for\n    // optimization and perf reasons. a tryCatcher is not necessary here.\n    FilterSubscriber.prototype._next = function (value) {\n        var result;\n        try {\n            result = this.predicate.call(this.thisArg, value, this.count++);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        if (result) {\n            this.destination.next(value);\n        }\n    };\n    return FilterSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=filter.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar Subscription_1 = require('../Subscription');\n/**\n * Returns an Observable that mirrors the source Observable, but will call a specified function when\n * the source terminates on complete or error.\n * @param {function} callback function to be called when source terminates.\n * @return {Observable} an Observable that mirrors the source, but will call the specified function on termination.\n * @method finally\n * @owner Observable\n */\nfunction _finally(callback) {\n    return this.lift(new FinallyOperator(callback));\n}\nexports._finally = _finally;\nvar FinallyOperator = (function () {\n    function FinallyOperator(callback) {\n        this.callback = callback;\n    }\n    FinallyOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new FinallySubscriber(subscriber, this.callback));\n    };\n    return FinallyOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar FinallySubscriber = (function (_super) {\n    __extends(FinallySubscriber, _super);\n    function FinallySubscriber(destination, callback) {\n        _super.call(this, destination);\n        this.add(new Subscription_1.Subscription(callback));\n    }\n    return FinallySubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=finally.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar EmptyError_1 = require('../util/EmptyError');\n/**\n * Emits only the first value (or the first value that meets some condition)\n * emitted by the source Observable.\n *\n * <span class=\"informal\">Emits only the first value. Or emits only the first\n * value that passes some test.</span>\n *\n * <img src=\"./img/first.png\" width=\"100%\">\n *\n * If called with no arguments, `first` emits the first value of the source\n * Observable, then completes. If called with a `predicate` function, `first`\n * emits the first value of the source that matches the specified condition. It\n * may also take a `resultSelector` function to produce the output value from\n * the input value, and a `defaultValue` to emit in case the source completes\n * before it is able to emit a valid value. Throws an error if `defaultValue`\n * was not provided and a matching element is not found.\n *\n * @example <caption>Emit only the first click that happens on the DOM</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var result = clicks.first();\n * result.subscribe(x => console.log(x));\n *\n * @example <caption>Emits the first click that happens on a DIV</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var result = clicks.first(ev => ev.target.tagName === 'DIV');\n * result.subscribe(x => console.log(x));\n *\n * @see {@link filter}\n * @see {@link find}\n * @see {@link take}\n *\n * @throws {EmptyError} Delivers an EmptyError to the Observer's `error`\n * callback if the Observable completes before any `next` notification was sent.\n *\n * @param {function(value: T, index: number, source: Observable<T>): boolean} [predicate]\n * An optional function called with each item to test for condition matching.\n * @param {function(value: T, index: number): R} [resultSelector] A function to\n * produce the value on the output Observable based on the values\n * and the indices of the source Observable. The arguments passed to this\n * function are:\n * - `value`: the value that was emitted on the source.\n * - `index`: the \"index\" of the value from the source.\n * @param {R} [defaultValue] The default value emitted in case no valid value\n * was found on the source.\n * @return {Observable<T|R>} an Observable of the first item that matches the\n * condition.\n * @method first\n * @owner Observable\n */\nfunction first(predicate, resultSelector, defaultValue) {\n    return this.lift(new FirstOperator(predicate, resultSelector, defaultValue, this));\n}\nexports.first = first;\nvar FirstOperator = (function () {\n    function FirstOperator(predicate, resultSelector, defaultValue, source) {\n        this.predicate = predicate;\n        this.resultSelector = resultSelector;\n        this.defaultValue = defaultValue;\n        this.source = source;\n    }\n    FirstOperator.prototype.call = function (observer, source) {\n        return source.subscribe(new FirstSubscriber(observer, this.predicate, this.resultSelector, this.defaultValue, this.source));\n    };\n    return FirstOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar FirstSubscriber = (function (_super) {\n    __extends(FirstSubscriber, _super);\n    function FirstSubscriber(destination, predicate, resultSelector, defaultValue, source) {\n        _super.call(this, destination);\n        this.predicate = predicate;\n        this.resultSelector = resultSelector;\n        this.defaultValue = defaultValue;\n        this.source = source;\n        this.index = 0;\n        this.hasCompleted = false;\n        this._emitted = false;\n    }\n    FirstSubscriber.prototype._next = function (value) {\n        var index = this.index++;\n        if (this.predicate) {\n            this._tryPredicate(value, index);\n        }\n        else {\n            this._emit(value, index);\n        }\n    };\n    FirstSubscriber.prototype._tryPredicate = function (value, index) {\n        var result;\n        try {\n            result = this.predicate(value, index, this.source);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        if (result) {\n            this._emit(value, index);\n        }\n    };\n    FirstSubscriber.prototype._emit = function (value, index) {\n        if (this.resultSelector) {\n            this._tryResultSelector(value, index);\n            return;\n        }\n        this._emitFinal(value);\n    };\n    FirstSubscriber.prototype._tryResultSelector = function (value, index) {\n        var result;\n        try {\n            result = this.resultSelector(value, index);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this._emitFinal(result);\n    };\n    FirstSubscriber.prototype._emitFinal = function (value) {\n        var destination = this.destination;\n        if (!this._emitted) {\n            this._emitted = true;\n            destination.next(value);\n            destination.complete();\n            this.hasCompleted = true;\n        }\n    };\n    FirstSubscriber.prototype._complete = function () {\n        var destination = this.destination;\n        if (!this.hasCompleted && typeof this.defaultValue !== 'undefined') {\n            destination.next(this.defaultValue);\n            destination.complete();\n        }\n        else if (!this.hasCompleted) {\n            destination.error(new EmptyError_1.EmptyError);\n        }\n    };\n    return FirstSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=first.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar EmptyError_1 = require('../util/EmptyError');\n/* tslint:disable:max-line-length */\n/**\n * Returns an Observable that emits only the last item emitted by the source Observable.\n * It optionally takes a predicate function as a parameter, in which case, rather than emitting\n * the last item from the source Observable, the resulting Observable will emit the last item\n * from the source Observable that satisfies the predicate.\n *\n * <img src=\"./img/last.png\" width=\"100%\">\n *\n * @throws {EmptyError} Delivers an EmptyError to the Observer's `error`\n * callback if the Observable completes before any `next` notification was sent.\n * @param {function} predicate - the condition any source emitted item has to satisfy.\n * @return {Observable} an Observable that emits only the last item satisfying the given condition\n * from the source, or an NoSuchElementException if no such items are emitted.\n * @throws - Throws if no items that match the predicate are emitted by the source Observable.\n * @method last\n * @owner Observable\n */\nfunction last(predicate, resultSelector, defaultValue) {\n    return this.lift(new LastOperator(predicate, resultSelector, defaultValue, this));\n}\nexports.last = last;\nvar LastOperator = (function () {\n    function LastOperator(predicate, resultSelector, defaultValue, source) {\n        this.predicate = predicate;\n        this.resultSelector = resultSelector;\n        this.defaultValue = defaultValue;\n        this.source = source;\n    }\n    LastOperator.prototype.call = function (observer, source) {\n        return source.subscribe(new LastSubscriber(observer, this.predicate, this.resultSelector, this.defaultValue, this.source));\n    };\n    return LastOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar LastSubscriber = (function (_super) {\n    __extends(LastSubscriber, _super);\n    function LastSubscriber(destination, predicate, resultSelector, defaultValue, source) {\n        _super.call(this, destination);\n        this.predicate = predicate;\n        this.resultSelector = resultSelector;\n        this.defaultValue = defaultValue;\n        this.source = source;\n        this.hasValue = false;\n        this.index = 0;\n        if (typeof defaultValue !== 'undefined') {\n            this.lastValue = defaultValue;\n            this.hasValue = true;\n        }\n    }\n    LastSubscriber.prototype._next = function (value) {\n        var index = this.index++;\n        if (this.predicate) {\n            this._tryPredicate(value, index);\n        }\n        else {\n            if (this.resultSelector) {\n                this._tryResultSelector(value, index);\n                return;\n            }\n            this.lastValue = value;\n            this.hasValue = true;\n        }\n    };\n    LastSubscriber.prototype._tryPredicate = function (value, index) {\n        var result;\n        try {\n            result = this.predicate(value, index, this.source);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        if (result) {\n            if (this.resultSelector) {\n                this._tryResultSelector(value, index);\n                return;\n            }\n            this.lastValue = value;\n            this.hasValue = true;\n        }\n    };\n    LastSubscriber.prototype._tryResultSelector = function (value, index) {\n        var result;\n        try {\n            result = this.resultSelector(value, index);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.lastValue = result;\n        this.hasValue = true;\n    };\n    LastSubscriber.prototype._complete = function () {\n        var destination = this.destination;\n        if (this.hasValue) {\n            destination.next(this.lastValue);\n            destination.complete();\n        }\n        else {\n            destination.error(new EmptyError_1.EmptyError);\n        }\n    };\n    return LastSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=last.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\nvar Set_1 = require('../util/Set');\n/**\n * Returns an Observable that emits all items emitted by the source Observable that are distinct by comparison from previous items.\n *\n * If a keySelector function is provided, then it will project each value from the source observable into a new value that it will\n * check for equality with previously projected values. If a keySelector function is not provided, it will use each value from the\n * source observable directly with an equality check against previous values.\n *\n * In JavaScript runtimes that support `Set`, this operator will use a `Set` to improve performance of the distinct value checking.\n *\n * In other runtimes, this operator will use a minimal implementation of `Set` that relies on an `Array` and `indexOf` under the\n * hood, so performance will degrade as more values are checked for distinction. Even in newer browsers, a long-running `distinct`\n * use might result in memory leaks. To help alleviate this in some scenarios, an optional `flushes` parameter is also provided so\n * that the internal `Set` can be \"flushed\", basically clearing it of values.\n *\n * @example <caption>A simple example with numbers</caption>\n * Observable.of(1, 1, 2, 2, 2, 1, 2, 3, 4, 3, 2, 1)\n *   .distinct()\n *   .subscribe(x => console.log(x)); // 1, 2, 3, 4\n *\n * @example <caption>An example using a keySelector function</caption>\n * interface Person {\n *    age: number,\n *    name: string\n * }\n *\n * Observable.of<Person>(\n *     { age: 4, name: 'Foo'},\n *     { age: 7, name: 'Bar'},\n *     { age: 5, name: 'Foo'})\n *     .distinct((p: Person) => p.name)\n *     .subscribe(x => console.log(x));\n *\n * // displays:\n * // { age: 4, name: 'Foo' }\n * // { age: 7, name: 'Bar' }\n *\n * @see {@link distinctUntilChanged}\n * @see {@link distinctUntilKeyChanged}\n *\n * @param {function} [keySelector] Optional function to select which value you want to check as distinct.\n * @param {Observable} [flushes] Optional Observable for flushing the internal HashSet of the operator.\n * @return {Observable} An Observable that emits items from the source Observable with distinct values.\n * @method distinct\n * @owner Observable\n */\nfunction distinct(keySelector, flushes) {\n    return this.lift(new DistinctOperator(keySelector, flushes));\n}\nexports.distinct = distinct;\nvar DistinctOperator = (function () {\n    function DistinctOperator(keySelector, flushes) {\n        this.keySelector = keySelector;\n        this.flushes = flushes;\n    }\n    DistinctOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new DistinctSubscriber(subscriber, this.keySelector, this.flushes));\n    };\n    return DistinctOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar DistinctSubscriber = (function (_super) {\n    __extends(DistinctSubscriber, _super);\n    function DistinctSubscriber(destination, keySelector, flushes) {\n        _super.call(this, destination);\n        this.keySelector = keySelector;\n        this.values = new Set_1.Set();\n        if (flushes) {\n            this.add(subscribeToResult_1.subscribeToResult(this, flushes));\n        }\n    }\n    DistinctSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.values.clear();\n    };\n    DistinctSubscriber.prototype.notifyError = function (error, innerSub) {\n        this._error(error);\n    };\n    DistinctSubscriber.prototype._next = function (value) {\n        if (this.keySelector) {\n            this._useKeySelector(value);\n        }\n        else {\n            this._finalizeNext(value, value);\n        }\n    };\n    DistinctSubscriber.prototype._useKeySelector = function (value) {\n        var key;\n        var destination = this.destination;\n        try {\n            key = this.keySelector(value);\n        }\n        catch (err) {\n            destination.error(err);\n            return;\n        }\n        this._finalizeNext(key, value);\n    };\n    DistinctSubscriber.prototype._finalizeNext = function (key, value) {\n        var values = this.values;\n        if (!values.has(key)) {\n            values.add(key);\n            this.destination.next(value);\n        }\n    };\n    return DistinctSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\nexports.DistinctSubscriber = DistinctSubscriber;\n//# sourceMappingURL=distinct.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar tryCatch_1 = require('../util/tryCatch');\nvar errorObject_1 = require('../util/errorObject');\n/* tslint:enable:max-line-length */\n/**\n * Returns an Observable that emits all items emitted by the source Observable that are distinct by comparison from the previous item.\n *\n * If a comparator function is provided, then it will be called for each item to test for whether or not that value should be emitted.\n *\n * If a comparator function is not provided, an equality check is used by default.\n *\n * @example <caption>A simple example with numbers</caption>\n * Observable.of(1, 1, 2, 2, 2, 1, 1, 2, 3, 3, 4)\n *   .distinctUntilChanged()\n *   .subscribe(x => console.log(x)); // 1, 2, 1, 2, 3, 4\n *\n * @example <caption>An example using a compare function</caption>\n * interface Person {\n *    age: number,\n *    name: string\n * }\n *\n * Observable.of<Person>(\n *     { age: 4, name: 'Foo'},\n *     { age: 7, name: 'Bar'},\n *     { age: 5, name: 'Foo'})\n *     { age: 6, name: 'Foo'})\n *     .distinctUntilChanged((p: Person, q: Person) => p.name === q.name)\n *     .subscribe(x => console.log(x));\n *\n * // displays:\n * // { age: 4, name: 'Foo' }\n * // { age: 7, name: 'Bar' }\n * // { age: 5, name: 'Foo' }\n *\n * @see {@link distinct}\n * @see {@link distinctUntilKeyChanged}\n *\n * @param {function} [compare] Optional comparison function called to test if an item is distinct from the previous item in the source.\n * @return {Observable} An Observable that emits items from the source Observable with distinct values.\n * @method distinctUntilChanged\n * @owner Observable\n */\nfunction distinctUntilChanged(compare, keySelector) {\n    return this.lift(new DistinctUntilChangedOperator(compare, keySelector));\n}\nexports.distinctUntilChanged = distinctUntilChanged;\nvar DistinctUntilChangedOperator = (function () {\n    function DistinctUntilChangedOperator(compare, keySelector) {\n        this.compare = compare;\n        this.keySelector = keySelector;\n    }\n    DistinctUntilChangedOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new DistinctUntilChangedSubscriber(subscriber, this.compare, this.keySelector));\n    };\n    return DistinctUntilChangedOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar DistinctUntilChangedSubscriber = (function (_super) {\n    __extends(DistinctUntilChangedSubscriber, _super);\n    function DistinctUntilChangedSubscriber(destination, compare, keySelector) {\n        _super.call(this, destination);\n        this.keySelector = keySelector;\n        this.hasKey = false;\n        if (typeof compare === 'function') {\n            this.compare = compare;\n        }\n    }\n    DistinctUntilChangedSubscriber.prototype.compare = function (x, y) {\n        return x === y;\n    };\n    DistinctUntilChangedSubscriber.prototype._next = function (value) {\n        var keySelector = this.keySelector;\n        var key = value;\n        if (keySelector) {\n            key = tryCatch_1.tryCatch(this.keySelector)(value);\n            if (key === errorObject_1.errorObject) {\n                return this.destination.error(errorObject_1.errorObject.e);\n            }\n        }\n        var result = false;\n        if (this.hasKey) {\n            result = tryCatch_1.tryCatch(this.compare)(this.key, key);\n            if (result === errorObject_1.errorObject) {\n                return this.destination.error(errorObject_1.errorObject.e);\n            }\n        }\n        else {\n            this.hasKey = true;\n        }\n        if (Boolean(result) === false) {\n            this.key = key;\n            this.destination.next(value);\n        }\n    };\n    return DistinctUntilChangedSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=distinctUntilChanged.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/* tslint:enable:max-line-length */\n/**\n * Perform a side effect for every emission on the source Observable, but return\n * an Observable that is identical to the source.\n *\n * <span class=\"informal\">Intercepts each emission on the source and runs a\n * function, but returns an output which is identical to the source.</span>\n *\n * <img src=\"./img/do.png\" width=\"100%\">\n *\n * Returns a mirrored Observable of the source Observable, but modified so that\n * the provided Observer is called to perform a side effect for every value,\n * error, and completion emitted by the source. Any errors that are thrown in\n * the aforementioned Observer or handlers are safely sent down the error path\n * of the output Observable.\n *\n * This operator is useful for debugging your Observables for the correct values\n * or performing other side effects.\n *\n * Note: this is different to a `subscribe` on the Observable. If the Observable\n * returned by `do` is not subscribed, the side effects specified by the\n * Observer will never happen. `do` therefore simply spies on existing\n * execution, it does not trigger an execution to happen like `subscribe` does.\n *\n * @example <caption>Map every every click to the clientX position of that click, while also logging the click event</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var positions = clicks\n *   .do(ev => console.log(ev))\n *   .map(ev => ev.clientX);\n * positions.subscribe(x => console.log(x));\n *\n * @see {@link map}\n * @see {@link subscribe}\n *\n * @param {Observer|function} [nextOrObserver] A normal Observer object or a\n * callback for `next`.\n * @param {function} [error] Callback for errors in the source.\n * @param {function} [complete] Callback for the completion of the source.\n * @return {Observable} An Observable identical to the source, but runs the\n * specified Observer or callback(s) for each item.\n * @method do\n * @name do\n * @owner Observable\n */\nfunction _do(nextOrObserver, error, complete) {\n    return this.lift(new DoOperator(nextOrObserver, error, complete));\n}\nexports._do = _do;\nvar DoOperator = (function () {\n    function DoOperator(nextOrObserver, error, complete) {\n        this.nextOrObserver = nextOrObserver;\n        this.error = error;\n        this.complete = complete;\n    }\n    DoOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new DoSubscriber(subscriber, this.nextOrObserver, this.error, this.complete));\n    };\n    return DoOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar DoSubscriber = (function (_super) {\n    __extends(DoSubscriber, _super);\n    function DoSubscriber(destination, nextOrObserver, error, complete) {\n        _super.call(this, destination);\n        var safeSubscriber = new Subscriber_1.Subscriber(nextOrObserver, error, complete);\n        safeSubscriber.syncErrorThrowable = true;\n        this.add(safeSubscriber);\n        this.safeSubscriber = safeSubscriber;\n    }\n    DoSubscriber.prototype._next = function (value) {\n        var safeSubscriber = this.safeSubscriber;\n        safeSubscriber.next(value);\n        if (safeSubscriber.syncErrorThrown) {\n            this.destination.error(safeSubscriber.syncErrorValue);\n        }\n        else {\n            this.destination.next(value);\n        }\n    };\n    DoSubscriber.prototype._error = function (err) {\n        var safeSubscriber = this.safeSubscriber;\n        safeSubscriber.error(err);\n        if (safeSubscriber.syncErrorThrown) {\n            this.destination.error(safeSubscriber.syncErrorValue);\n        }\n        else {\n            this.destination.error(err);\n        }\n    };\n    DoSubscriber.prototype._complete = function () {\n        var safeSubscriber = this.safeSubscriber;\n        safeSubscriber.complete();\n        if (safeSubscriber.syncErrorThrown) {\n            this.destination.error(safeSubscriber.syncErrorValue);\n        }\n        else {\n            this.destination.complete();\n        }\n    };\n    return DoSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=do.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar tryCatch_1 = require('../util/tryCatch');\nvar errorObject_1 = require('../util/errorObject');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/* tslint:enable:max-line-length */\n/**\n * Recursively projects each source value to an Observable which is merged in\n * the output Observable.\n *\n * <span class=\"informal\">It's similar to {@link mergeMap}, but applies the\n * projection function to every source value as well as every output value.\n * It's recursive.</span>\n *\n * <img src=\"./img/expand.png\" width=\"100%\">\n *\n * Returns an Observable that emits items based on applying a function that you\n * supply to each item emitted by the source Observable, where that function\n * returns an Observable, and then merging those resulting Observables and\n * emitting the results of this merger. *Expand* will re-emit on the output\n * Observable every source value. Then, each output value is given to the\n * `project` function which returns an inner Observable to be merged on the\n * output Observable. Those output values resulting from the projection are also\n * given to the `project` function to produce new output values. This is how\n * *expand* behaves recursively.\n *\n * @example <caption>Start emitting the powers of two on every click, at most 10 of them</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var powersOfTwo = clicks\n *   .mapTo(1)\n *   .expand(x => Rx.Observable.of(2 * x).delay(1000))\n *   .take(10);\n * powersOfTwo.subscribe(x => console.log(x));\n *\n * @see {@link mergeMap}\n * @see {@link mergeScan}\n *\n * @param {function(value: T, index: number) => Observable} project A function\n * that, when applied to an item emitted by the source or the output Observable,\n * returns an Observable.\n * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of input\n * Observables being subscribed to concurrently.\n * @param {Scheduler} [scheduler=null] The IScheduler to use for subscribing to\n * each projected inner Observable.\n * @return {Observable} An Observable that emits the source values and also\n * result of applying the projection function to each value emitted on the\n * output Observable and and merging the results of the Observables obtained\n * from this transformation.\n * @method expand\n * @owner Observable\n */\nfunction expand(project, concurrent, scheduler) {\n    if (concurrent === void 0) { concurrent = Number.POSITIVE_INFINITY; }\n    if (scheduler === void 0) { scheduler = undefined; }\n    concurrent = (concurrent || 0) < 1 ? Number.POSITIVE_INFINITY : concurrent;\n    return this.lift(new ExpandOperator(project, concurrent, scheduler));\n}\nexports.expand = expand;\nvar ExpandOperator = (function () {\n    function ExpandOperator(project, concurrent, scheduler) {\n        this.project = project;\n        this.concurrent = concurrent;\n        this.scheduler = scheduler;\n    }\n    ExpandOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new ExpandSubscriber(subscriber, this.project, this.concurrent, this.scheduler));\n    };\n    return ExpandOperator;\n}());\nexports.ExpandOperator = ExpandOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ExpandSubscriber = (function (_super) {\n    __extends(ExpandSubscriber, _super);\n    function ExpandSubscriber(destination, project, concurrent, scheduler) {\n        _super.call(this, destination);\n        this.project = project;\n        this.concurrent = concurrent;\n        this.scheduler = scheduler;\n        this.index = 0;\n        this.active = 0;\n        this.hasCompleted = false;\n        if (concurrent < Number.POSITIVE_INFINITY) {\n            this.buffer = [];\n        }\n    }\n    ExpandSubscriber.dispatch = function (arg) {\n        var subscriber = arg.subscriber, result = arg.result, value = arg.value, index = arg.index;\n        subscriber.subscribeToProjection(result, value, index);\n    };\n    ExpandSubscriber.prototype._next = function (value) {\n        var destination = this.destination;\n        if (destination.closed) {\n            this._complete();\n            return;\n        }\n        var index = this.index++;\n        if (this.active < this.concurrent) {\n            destination.next(value);\n            var result = tryCatch_1.tryCatch(this.project)(value, index);\n            if (result === errorObject_1.errorObject) {\n                destination.error(errorObject_1.errorObject.e);\n            }\n            else if (!this.scheduler) {\n                this.subscribeToProjection(result, value, index);\n            }\n            else {\n                var state = { subscriber: this, result: result, value: value, index: index };\n                this.add(this.scheduler.schedule(ExpandSubscriber.dispatch, 0, state));\n            }\n        }\n        else {\n            this.buffer.push(value);\n        }\n    };\n    ExpandSubscriber.prototype.subscribeToProjection = function (result, value, index) {\n        this.active++;\n        this.add(subscribeToResult_1.subscribeToResult(this, result, value, index));\n    };\n    ExpandSubscriber.prototype._complete = function () {\n        this.hasCompleted = true;\n        if (this.hasCompleted && this.active === 0) {\n            this.destination.complete();\n        }\n    };\n    ExpandSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this._next(innerValue);\n    };\n    ExpandSubscriber.prototype.notifyComplete = function (innerSub) {\n        var buffer = this.buffer;\n        this.remove(innerSub);\n        this.active--;\n        if (buffer && buffer.length > 0) {\n            this._next(buffer.shift());\n        }\n        if (this.hasCompleted && this.active === 0) {\n            this.destination.complete();\n        }\n    };\n    return ExpandSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\nexports.ExpandSubscriber = ExpandSubscriber;\n//# sourceMappingURL=expand.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/* tslint:enable:max-line-length */\n/**\n * Filter items emitted by the source Observable by only emitting those that\n * satisfy a specified predicate.\n *\n * <span class=\"informal\">Like\n * [Array.prototype.filter()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/filter),\n * it only emits a value from the source if it passes a criterion function.</span>\n *\n * <img src=\"./img/filter.png\" width=\"100%\">\n *\n * Similar to the well-known `Array.prototype.filter` method, this operator\n * takes values from the source Observable, passes them through a `predicate`\n * function and only emits those values that yielded `true`.\n *\n * @example <caption>Emit only click events whose target was a DIV element</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var clicksOnDivs = clicks.filter(ev => ev.target.tagName === 'DIV');\n * clicksOnDivs.subscribe(x => console.log(x));\n *\n * @see {@link distinct}\n * @see {@link distinctUntilChanged}\n * @see {@link distinctUntilKeyChanged}\n * @see {@link ignoreElements}\n * @see {@link partition}\n * @see {@link skip}\n *\n * @param {function(value: T, index: number): boolean} predicate A function that\n * evaluates each value emitted by the source Observable. If it returns `true`,\n * the value is emitted, if `false` the value is not passed to the output\n * Observable. The `index` parameter is the number `i` for the i-th source\n * emission that has happened since the subscription, starting from the number\n * `0`.\n * @param {any} [thisArg] An optional argument to determine the value of `this`\n * in the `predicate` function.\n * @return {Observable} An Observable of values from the source that were\n * allowed by the `predicate` function.\n * @method filter\n * @owner Observable\n */\nfunction filter(predicate, thisArg) {\n    return this.lift(new FilterOperator(predicate, thisArg));\n}\nexports.filter = filter;\nvar FilterOperator = (function () {\n    function FilterOperator(predicate, thisArg) {\n        this.predicate = predicate;\n        this.thisArg = thisArg;\n    }\n    FilterOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new FilterSubscriber(subscriber, this.predicate, this.thisArg));\n    };\n    return FilterOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar FilterSubscriber = (function (_super) {\n    __extends(FilterSubscriber, _super);\n    function FilterSubscriber(destination, predicate, thisArg) {\n        _super.call(this, destination);\n        this.predicate = predicate;\n        this.thisArg = thisArg;\n        this.count = 0;\n        this.predicate = predicate;\n    }\n    // the try catch block below is left specifically for\n    // optimization and perf reasons. a tryCatcher is not necessary here.\n    FilterSubscriber.prototype._next = function (value) {\n        var result;\n        try {\n            result = this.predicate.call(this.thisArg, value, this.count++);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        if (result) {\n            this.destination.next(value);\n        }\n    };\n    return FilterSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=filter.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar Subscription_1 = require('../Subscription');\n/**\n * Returns an Observable that mirrors the source Observable, but will call a specified function when\n * the source terminates on complete or error.\n * @param {function} callback Function to be called when source terminates.\n * @return {Observable} An Observable that mirrors the source, but will call the specified function on termination.\n * @method finally\n * @owner Observable\n */\nfunction _finally(callback) {\n    return this.lift(new FinallyOperator(callback));\n}\nexports._finally = _finally;\nvar FinallyOperator = (function () {\n    function FinallyOperator(callback) {\n        this.callback = callback;\n    }\n    FinallyOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new FinallySubscriber(subscriber, this.callback));\n    };\n    return FinallyOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar FinallySubscriber = (function (_super) {\n    __extends(FinallySubscriber, _super);\n    function FinallySubscriber(destination, callback) {\n        _super.call(this, destination);\n        this.add(new Subscription_1.Subscription(callback));\n    }\n    return FinallySubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=finally.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar EmptyError_1 = require('../util/EmptyError');\n/**\n * Emits only the first value (or the first value that meets some condition)\n * emitted by the source Observable.\n *\n * <span class=\"informal\">Emits only the first value. Or emits only the first\n * value that passes some test.</span>\n *\n * <img src=\"./img/first.png\" width=\"100%\">\n *\n * If called with no arguments, `first` emits the first value of the source\n * Observable, then completes. If called with a `predicate` function, `first`\n * emits the first value of the source that matches the specified condition. It\n * may also take a `resultSelector` function to produce the output value from\n * the input value, and a `defaultValue` to emit in case the source completes\n * before it is able to emit a valid value. Throws an error if `defaultValue`\n * was not provided and a matching element is not found.\n *\n * @example <caption>Emit only the first click that happens on the DOM</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var result = clicks.first();\n * result.subscribe(x => console.log(x));\n *\n * @example <caption>Emits the first click that happens on a DIV</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var result = clicks.first(ev => ev.target.tagName === 'DIV');\n * result.subscribe(x => console.log(x));\n *\n * @see {@link filter}\n * @see {@link find}\n * @see {@link take}\n *\n * @throws {EmptyError} Delivers an EmptyError to the Observer's `error`\n * callback if the Observable completes before any `next` notification was sent.\n *\n * @param {function(value: T, index: number, source: Observable<T>): boolean} [predicate]\n * An optional function called with each item to test for condition matching.\n * @param {function(value: T, index: number): R} [resultSelector] A function to\n * produce the value on the output Observable based on the values\n * and the indices of the source Observable. The arguments passed to this\n * function are:\n * - `value`: the value that was emitted on the source.\n * - `index`: the \"index\" of the value from the source.\n * @param {R} [defaultValue] The default value emitted in case no valid value\n * was found on the source.\n * @return {Observable<T|R>} An Observable of the first item that matches the\n * condition.\n * @method first\n * @owner Observable\n */\nfunction first(predicate, resultSelector, defaultValue) {\n    return this.lift(new FirstOperator(predicate, resultSelector, defaultValue, this));\n}\nexports.first = first;\nvar FirstOperator = (function () {\n    function FirstOperator(predicate, resultSelector, defaultValue, source) {\n        this.predicate = predicate;\n        this.resultSelector = resultSelector;\n        this.defaultValue = defaultValue;\n        this.source = source;\n    }\n    FirstOperator.prototype.call = function (observer, source) {\n        return source.subscribe(new FirstSubscriber(observer, this.predicate, this.resultSelector, this.defaultValue, this.source));\n    };\n    return FirstOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar FirstSubscriber = (function (_super) {\n    __extends(FirstSubscriber, _super);\n    function FirstSubscriber(destination, predicate, resultSelector, defaultValue, source) {\n        _super.call(this, destination);\n        this.predicate = predicate;\n        this.resultSelector = resultSelector;\n        this.defaultValue = defaultValue;\n        this.source = source;\n        this.index = 0;\n        this.hasCompleted = false;\n        this._emitted = false;\n    }\n    FirstSubscriber.prototype._next = function (value) {\n        var index = this.index++;\n        if (this.predicate) {\n            this._tryPredicate(value, index);\n        }\n        else {\n            this._emit(value, index);\n        }\n    };\n    FirstSubscriber.prototype._tryPredicate = function (value, index) {\n        var result;\n        try {\n            result = this.predicate(value, index, this.source);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        if (result) {\n            this._emit(value, index);\n        }\n    };\n    FirstSubscriber.prototype._emit = function (value, index) {\n        if (this.resultSelector) {\n            this._tryResultSelector(value, index);\n            return;\n        }\n        this._emitFinal(value);\n    };\n    FirstSubscriber.prototype._tryResultSelector = function (value, index) {\n        var result;\n        try {\n            result = this.resultSelector(value, index);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this._emitFinal(result);\n    };\n    FirstSubscriber.prototype._emitFinal = function (value) {\n        var destination = this.destination;\n        if (!this._emitted) {\n            this._emitted = true;\n            destination.next(value);\n            destination.complete();\n            this.hasCompleted = true;\n        }\n    };\n    FirstSubscriber.prototype._complete = function () {\n        var destination = this.destination;\n        if (!this.hasCompleted && typeof this.defaultValue !== 'undefined') {\n            destination.next(this.defaultValue);\n            destination.complete();\n        }\n        else if (!this.hasCompleted) {\n            destination.error(new EmptyError_1.EmptyError);\n        }\n    };\n    return FirstSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=first.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar EmptyError_1 = require('../util/EmptyError');\n/* tslint:enable:max-line-length */\n/**\n * Returns an Observable that emits only the last item emitted by the source Observable.\n * It optionally takes a predicate function as a parameter, in which case, rather than emitting\n * the last item from the source Observable, the resulting Observable will emit the last item\n * from the source Observable that satisfies the predicate.\n *\n * <img src=\"./img/last.png\" width=\"100%\">\n *\n * @throws {EmptyError} Delivers an EmptyError to the Observer's `error`\n * callback if the Observable completes before any `next` notification was sent.\n * @param {function} predicate - The condition any source emitted item has to satisfy.\n * @return {Observable} An Observable that emits only the last item satisfying the given condition\n * from the source, or an NoSuchElementException if no such items are emitted.\n * @throws - Throws if no items that match the predicate are emitted by the source Observable.\n * @method last\n * @owner Observable\n */\nfunction last(predicate, resultSelector, defaultValue) {\n    return this.lift(new LastOperator(predicate, resultSelector, defaultValue, this));\n}\nexports.last = last;\nvar LastOperator = (function () {\n    function LastOperator(predicate, resultSelector, defaultValue, source) {\n        this.predicate = predicate;\n        this.resultSelector = resultSelector;\n        this.defaultValue = defaultValue;\n        this.source = source;\n    }\n    LastOperator.prototype.call = function (observer, source) {\n        return source.subscribe(new LastSubscriber(observer, this.predicate, this.resultSelector, this.defaultValue, this.source));\n    };\n    return LastOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar LastSubscriber = (function (_super) {\n    __extends(LastSubscriber, _super);\n    function LastSubscriber(destination, predicate, resultSelector, defaultValue, source) {\n        _super.call(this, destination);\n        this.predicate = predicate;\n        this.resultSelector = resultSelector;\n        this.defaultValue = defaultValue;\n        this.source = source;\n        this.hasValue = false;\n        this.index = 0;\n        if (typeof defaultValue !== 'undefined') {\n            this.lastValue = defaultValue;\n            this.hasValue = true;\n        }\n    }\n    LastSubscriber.prototype._next = function (value) {\n        var index = this.index++;\n        if (this.predicate) {\n            this._tryPredicate(value, index);\n        }\n        else {\n            if (this.resultSelector) {\n                this._tryResultSelector(value, index);\n                return;\n            }\n            this.lastValue = value;\n            this.hasValue = true;\n        }\n    };\n    LastSubscriber.prototype._tryPredicate = function (value, index) {\n        var result;\n        try {\n            result = this.predicate(value, index, this.source);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        if (result) {\n            if (this.resultSelector) {\n                this._tryResultSelector(value, index);\n                return;\n            }\n            this.lastValue = value;\n            this.hasValue = true;\n        }\n    };\n    LastSubscriber.prototype._tryResultSelector = function (value, index) {\n        var result;\n        try {\n            result = this.resultSelector(value, index);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.lastValue = result;\n        this.hasValue = true;\n    };\n    LastSubscriber.prototype._complete = function () {\n        var destination = this.destination;\n        if (this.hasValue) {\n            destination.next(this.lastValue);\n            destination.complete();\n        }\n        else {\n            destination.error(new EmptyError_1.EmptyError);\n        }\n    };\n    return LastSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=last.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/**\n * Applies a given `project` function to each value emitted by the source\n * Observable, and emits the resulting values as an Observable.\n *\n * <span class=\"informal\">Like [Array.prototype.map()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/map),\n * it passes each source value through a transformation function to get\n * corresponding output values.</span>\n *\n * <img src=\"./img/map.png\" width=\"100%\">\n *\n * Similar to the well known `Array.prototype.map` function, this operator\n * applies a projection to each value and emits that projection in the output\n * Observable.\n *\n * @example <caption>Map every every click to the clientX position of that click</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var positions = clicks.map(ev => ev.clientX);\n * positions.subscribe(x => console.log(x));\n *\n * @see {@link mapTo}\n * @see {@link pluck}\n *\n * @param {function(value: T, index: number): R} project The function to apply\n * to each `value` emitted by the source Observable. The `index` parameter is\n * the number `i` for the i-th emission that has happened since the\n * subscription, starting from the number `0`.\n * @param {any} [thisArg] An optional argument to define what `this` is in the\n * `project` function.\n * @return {Observable<R>} An Observable that emits the values from the source\n * Observable transformed by the given `project` function.\n * @method map\n * @owner Observable\n */\nfunction map(project, thisArg) {\n    if (typeof project !== 'function') {\n        throw new TypeError('argument is not a function. Are you looking for `mapTo()`?');\n    }\n    return this.lift(new MapOperator(project, thisArg));\n}\nexports.map = map;\nvar MapOperator = (function () {\n    function MapOperator(project, thisArg) {\n        this.project = project;\n        this.thisArg = thisArg;\n    }\n    MapOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new MapSubscriber(subscriber, this.project, this.thisArg));\n    };\n    return MapOperator;\n}());\nexports.MapOperator = MapOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar MapSubscriber = (function (_super) {\n    __extends(MapSubscriber, _super);\n    function MapSubscriber(destination, project, thisArg) {\n        _super.call(this, destination);\n        this.project = project;\n        this.count = 0;\n        this.thisArg = thisArg || this;\n    }\n    // NOTE: This looks unoptimized, but it's actually purposefully NOT\n    // using try/catch optimizations.\n    MapSubscriber.prototype._next = function (value) {\n        var result;\n        try {\n            result = this.project.call(this.thisArg, value, this.count++);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    return MapSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=map.js.map",
-    "\"use strict\";\nvar ArrayObservable_1 = require('../observable/ArrayObservable');\nvar mergeAll_1 = require('./mergeAll');\nvar isScheduler_1 = require('../util/isScheduler');\n/* tslint:disable:max-line-length */\n/**\n * Creates an output Observable which concurrently emits all values from every\n * given input Observable.\n *\n * <span class=\"informal\">Flattens multiple Observables together by blending\n * their values into one Observable.</span>\n *\n * <img src=\"./img/merge.png\" width=\"100%\">\n *\n * `merge` subscribes to each given input Observable (either the source or an\n * Observable given as argument), and simply forwards (without doing any\n * transformation) all the values from all the input Observables to the output\n * Observable. The output Observable only completes once all input Observables\n * have completed. Any error delivered by an input Observable will be immediately\n * emitted on the output Observable.\n *\n * @example <caption>Merge together two Observables: 1s interval and clicks</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var timer = Rx.Observable.interval(1000);\n * var clicksOrTimer = clicks.merge(timer);\n * clicksOrTimer.subscribe(x => console.log(x));\n *\n * @example <caption>Merge together 3 Observables, but only 2 run concurrently</caption>\n * var timer1 = Rx.Observable.interval(1000).take(10);\n * var timer2 = Rx.Observable.interval(2000).take(6);\n * var timer3 = Rx.Observable.interval(500).take(10);\n * var concurrent = 2; // the argument\n * var merged = timer1.merge(timer2, timer3, concurrent);\n * merged.subscribe(x => console.log(x));\n *\n * @see {@link mergeAll}\n * @see {@link mergeMap}\n * @see {@link mergeMapTo}\n * @see {@link mergeScan}\n *\n * @param {Observable} other An input Observable to merge with the source\n * Observable. More than one input Observables may be given as argument.\n * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of input\n * Observables being subscribed to concurrently.\n * @param {Scheduler} [scheduler=null] The IScheduler to use for managing\n * concurrency of input Observables.\n * @return {Observable} an Observable that emits items that are the result of\n * every input Observable.\n * @method merge\n * @owner Observable\n */\nfunction merge() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    return this.lift.call(mergeStatic.apply(void 0, [this].concat(observables)));\n}\nexports.merge = merge;\n/* tslint:enable:max-line-length */\n/**\n * Creates an output Observable which concurrently emits all values from every\n * given input Observable.\n *\n * <span class=\"informal\">Flattens multiple Observables together by blending\n * their values into one Observable.</span>\n *\n * <img src=\"./img/merge.png\" width=\"100%\">\n *\n * `merge` subscribes to each given input Observable (as arguments), and simply\n * forwards (without doing any transformation) all the values from all the input\n * Observables to the output Observable. The output Observable only completes\n * once all input Observables have completed. Any error delivered by an input\n * Observable will be immediately emitted on the output Observable.\n *\n * @example <caption>Merge together two Observables: 1s interval and clicks</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var timer = Rx.Observable.interval(1000);\n * var clicksOrTimer = Rx.Observable.merge(clicks, timer);\n * clicksOrTimer.subscribe(x => console.log(x));\n *\n * // Results in the following:\n * // timer will emit ascending values, one every second(1000ms) to console\n * // clicks logs MouseEvents to console everytime the \"document\" is clicked\n * // Since the two streams are merged you see these happening\n * // as they occur.\n *\n * @example <caption>Merge together 3 Observables, but only 2 run concurrently</caption>\n * var timer1 = Rx.Observable.interval(1000).take(10);\n * var timer2 = Rx.Observable.interval(2000).take(6);\n * var timer3 = Rx.Observable.interval(500).take(10);\n * var concurrent = 2; // the argument\n * var merged = Rx.Observable.merge(timer1, timer2, timer3, concurrent);\n * merged.subscribe(x => console.log(x));\n *\n * // Results in the following:\n * // - First timer1 and timer2 will run concurrently\n * // - timer1 will emit a value every 1000ms for 10 iterations\n * // - timer2 will emit a value every 2000ms for 6 iterations\n * // - after timer1 hits it's max iteration, timer2 will\n * //   continue, and timer3 will start to run concurrently with timer2\n * // - when timer2 hits it's max iteration it terminates, and\n * //   timer3 will continue to emit a value every 500ms until it is complete\n *\n * @see {@link mergeAll}\n * @see {@link mergeMap}\n * @see {@link mergeMapTo}\n * @see {@link mergeScan}\n *\n * @param {...Observable} observables Input Observables to merge together.\n * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of input\n * Observables being subscribed to concurrently.\n * @param {Scheduler} [scheduler=null] The IScheduler to use for managing\n * concurrency of input Observables.\n * @return {Observable} an Observable that emits items that are the result of\n * every input Observable.\n * @static true\n * @name merge\n * @owner Observable\n */\nfunction mergeStatic() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    var concurrent = Number.POSITIVE_INFINITY;\n    var scheduler = null;\n    var last = observables[observables.length - 1];\n    if (isScheduler_1.isScheduler(last)) {\n        scheduler = observables.pop();\n        if (observables.length > 1 && typeof observables[observables.length - 1] === 'number') {\n            concurrent = observables.pop();\n        }\n    }\n    else if (typeof last === 'number') {\n        concurrent = observables.pop();\n    }\n    if (scheduler === null && observables.length === 1) {\n        return observables[0];\n    }\n    return new ArrayObservable_1.ArrayObservable(observables, scheduler).lift(new mergeAll_1.MergeAllOperator(concurrent));\n}\nexports.mergeStatic = mergeStatic;\n//# sourceMappingURL=merge.js.map",
+    "\"use strict\";\nvar Observable_1 = require('../Observable');\nvar ArrayObservable_1 = require('../observable/ArrayObservable');\nvar mergeAll_1 = require('./mergeAll');\nvar isScheduler_1 = require('../util/isScheduler');\n/* tslint:enable:max-line-length */\n/**\n * Creates an output Observable which concurrently emits all values from every\n * given input Observable.\n *\n * <span class=\"informal\">Flattens multiple Observables together by blending\n * their values into one Observable.</span>\n *\n * <img src=\"./img/merge.png\" width=\"100%\">\n *\n * `merge` subscribes to each given input Observable (either the source or an\n * Observable given as argument), and simply forwards (without doing any\n * transformation) all the values from all the input Observables to the output\n * Observable. The output Observable only completes once all input Observables\n * have completed. Any error delivered by an input Observable will be immediately\n * emitted on the output Observable.\n *\n * @example <caption>Merge together two Observables: 1s interval and clicks</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var timer = Rx.Observable.interval(1000);\n * var clicksOrTimer = clicks.merge(timer);\n * clicksOrTimer.subscribe(x => console.log(x));\n *\n * @example <caption>Merge together 3 Observables, but only 2 run concurrently</caption>\n * var timer1 = Rx.Observable.interval(1000).take(10);\n * var timer2 = Rx.Observable.interval(2000).take(6);\n * var timer3 = Rx.Observable.interval(500).take(10);\n * var concurrent = 2; // the argument\n * var merged = timer1.merge(timer2, timer3, concurrent);\n * merged.subscribe(x => console.log(x));\n *\n * @see {@link mergeAll}\n * @see {@link mergeMap}\n * @see {@link mergeMapTo}\n * @see {@link mergeScan}\n *\n * @param {ObservableInput} other An input Observable to merge with the source\n * Observable. More than one input Observables may be given as argument.\n * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of input\n * Observables being subscribed to concurrently.\n * @param {Scheduler} [scheduler=null] The IScheduler to use for managing\n * concurrency of input Observables.\n * @return {Observable} An Observable that emits items that are the result of\n * every input Observable.\n * @method merge\n * @owner Observable\n */\nfunction merge() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    return this.lift.call(mergeStatic.apply(void 0, [this].concat(observables)));\n}\nexports.merge = merge;\n/* tslint:enable:max-line-length */\n/**\n * Creates an output Observable which concurrently emits all values from every\n * given input Observable.\n *\n * <span class=\"informal\">Flattens multiple Observables together by blending\n * their values into one Observable.</span>\n *\n * <img src=\"./img/merge.png\" width=\"100%\">\n *\n * `merge` subscribes to each given input Observable (as arguments), and simply\n * forwards (without doing any transformation) all the values from all the input\n * Observables to the output Observable. The output Observable only completes\n * once all input Observables have completed. Any error delivered by an input\n * Observable will be immediately emitted on the output Observable.\n *\n * @example <caption>Merge together two Observables: 1s interval and clicks</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var timer = Rx.Observable.interval(1000);\n * var clicksOrTimer = Rx.Observable.merge(clicks, timer);\n * clicksOrTimer.subscribe(x => console.log(x));\n *\n * // Results in the following:\n * // timer will emit ascending values, one every second(1000ms) to console\n * // clicks logs MouseEvents to console everytime the \"document\" is clicked\n * // Since the two streams are merged you see these happening\n * // as they occur.\n *\n * @example <caption>Merge together 3 Observables, but only 2 run concurrently</caption>\n * var timer1 = Rx.Observable.interval(1000).take(10);\n * var timer2 = Rx.Observable.interval(2000).take(6);\n * var timer3 = Rx.Observable.interval(500).take(10);\n * var concurrent = 2; // the argument\n * var merged = Rx.Observable.merge(timer1, timer2, timer3, concurrent);\n * merged.subscribe(x => console.log(x));\n *\n * // Results in the following:\n * // - First timer1 and timer2 will run concurrently\n * // - timer1 will emit a value every 1000ms for 10 iterations\n * // - timer2 will emit a value every 2000ms for 6 iterations\n * // - after timer1 hits it's max iteration, timer2 will\n * //   continue, and timer3 will start to run concurrently with timer2\n * // - when timer2 hits it's max iteration it terminates, and\n * //   timer3 will continue to emit a value every 500ms until it is complete\n *\n * @see {@link mergeAll}\n * @see {@link mergeMap}\n * @see {@link mergeMapTo}\n * @see {@link mergeScan}\n *\n * @param {...ObservableInput} observables Input Observables to merge together.\n * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of input\n * Observables being subscribed to concurrently.\n * @param {Scheduler} [scheduler=null] The IScheduler to use for managing\n * concurrency of input Observables.\n * @return {Observable} an Observable that emits items that are the result of\n * every input Observable.\n * @static true\n * @name merge\n * @owner Observable\n */\nfunction mergeStatic() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    var concurrent = Number.POSITIVE_INFINITY;\n    var scheduler = null;\n    var last = observables[observables.length - 1];\n    if (isScheduler_1.isScheduler(last)) {\n        scheduler = observables.pop();\n        if (observables.length > 1 && typeof observables[observables.length - 1] === 'number') {\n            concurrent = observables.pop();\n        }\n    }\n    else if (typeof last === 'number') {\n        concurrent = observables.pop();\n    }\n    if (scheduler === null && observables.length === 1 && observables[0] instanceof Observable_1.Observable) {\n        return observables[0];\n    }\n    return new ArrayObservable_1.ArrayObservable(observables, scheduler).lift(new mergeAll_1.MergeAllOperator(concurrent));\n}\nexports.mergeStatic = mergeStatic;\n//# sourceMappingURL=merge.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/**\n * Converts a higher-order Observable into a first-order Observable which\n * concurrently delivers all values that are emitted on the inner Observables.\n *\n * <span class=\"informal\">Flattens an Observable-of-Observables.</span>\n *\n * <img src=\"./img/mergeAll.png\" width=\"100%\">\n *\n * `mergeAll` subscribes to an Observable that emits Observables, also known as\n * a higher-order Observable. Each time it observes one of these emitted inner\n * Observables, it subscribes to that and delivers all the values from the\n * inner Observable on the output Observable. The output Observable only\n * completes once all inner Observables have completed. Any error delivered by\n * a inner Observable will be immediately emitted on the output Observable.\n *\n * @example <caption>Spawn a new interval Observable for each click event, and blend their outputs as one Observable</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var higherOrder = clicks.map((ev) => Rx.Observable.interval(1000));\n * var firstOrder = higherOrder.mergeAll();\n * firstOrder.subscribe(x => console.log(x));\n *\n * @example <caption>Count from 0 to 9 every second for each click, but only allow 2 concurrent timers</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var higherOrder = clicks.map((ev) => Rx.Observable.interval(1000).take(10));\n * var firstOrder = higherOrder.mergeAll(2);\n * firstOrder.subscribe(x => console.log(x));\n *\n * @see {@link combineAll}\n * @see {@link concatAll}\n * @see {@link exhaust}\n * @see {@link merge}\n * @see {@link mergeMap}\n * @see {@link mergeMapTo}\n * @see {@link mergeScan}\n * @see {@link switch}\n * @see {@link zipAll}\n *\n * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of inner\n * Observables being subscribed to concurrently.\n * @return {Observable} An Observable that emits values coming from all the\n * inner Observables emitted by the source Observable.\n * @method mergeAll\n * @owner Observable\n */\nfunction mergeAll(concurrent) {\n    if (concurrent === void 0) { concurrent = Number.POSITIVE_INFINITY; }\n    return this.lift(new MergeAllOperator(concurrent));\n}\nexports.mergeAll = mergeAll;\nvar MergeAllOperator = (function () {\n    function MergeAllOperator(concurrent) {\n        this.concurrent = concurrent;\n    }\n    MergeAllOperator.prototype.call = function (observer, source) {\n        return source.subscribe(new MergeAllSubscriber(observer, this.concurrent));\n    };\n    return MergeAllOperator;\n}());\nexports.MergeAllOperator = MergeAllOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar MergeAllSubscriber = (function (_super) {\n    __extends(MergeAllSubscriber, _super);\n    function MergeAllSubscriber(destination, concurrent) {\n        _super.call(this, destination);\n        this.concurrent = concurrent;\n        this.hasCompleted = false;\n        this.buffer = [];\n        this.active = 0;\n    }\n    MergeAllSubscriber.prototype._next = function (observable) {\n        if (this.active < this.concurrent) {\n            this.active++;\n            this.add(subscribeToResult_1.subscribeToResult(this, observable));\n        }\n        else {\n            this.buffer.push(observable);\n        }\n    };\n    MergeAllSubscriber.prototype._complete = function () {\n        this.hasCompleted = true;\n        if (this.active === 0 && this.buffer.length === 0) {\n            this.destination.complete();\n        }\n    };\n    MergeAllSubscriber.prototype.notifyComplete = function (innerSub) {\n        var buffer = this.buffer;\n        this.remove(innerSub);\n        this.active--;\n        if (buffer.length > 0) {\n            this._next(buffer.shift());\n        }\n        else if (this.active === 0 && this.hasCompleted) {\n            this.destination.complete();\n        }\n    };\n    return MergeAllSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\nexports.MergeAllSubscriber = MergeAllSubscriber;\n//# sourceMappingURL=mergeAll.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar subscribeToResult_1 = require('../util/subscribeToResult');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\n/* tslint:disable:max-line-length */\n/**\n * Projects each source value to an Observable which is merged in the output\n * Observable.\n *\n * <span class=\"informal\">Maps each value to an Observable, then flattens all of\n * these inner Observables using {@link mergeAll}.</span>\n *\n * <img src=\"./img/mergeMap.png\" width=\"100%\">\n *\n * Returns an Observable that emits items based on applying a function that you\n * supply to each item emitted by the source Observable, where that function\n * returns an Observable, and then merging those resulting Observables and\n * emitting the results of this merger.\n *\n * @example <caption>Map and flatten each letter to an Observable ticking every 1 second</caption>\n * var letters = Rx.Observable.of('a', 'b', 'c');\n * var result = letters.mergeMap(x =>\n *   Rx.Observable.interval(1000).map(i => x+i)\n * );\n * result.subscribe(x => console.log(x));\n *\n * // Results in the following:\n * // a0\n * // b0\n * // c0\n * // a1\n * // b1\n * // c1\n * // continues to list a,b,c with respective ascending integers\n *\n * @see {@link concatMap}\n * @see {@link exhaustMap}\n * @see {@link merge}\n * @see {@link mergeAll}\n * @see {@link mergeMapTo}\n * @see {@link mergeScan}\n * @see {@link switchMap}\n *\n * @param {function(value: T, ?index: number): Observable} project A function\n * that, when applied to an item emitted by the source Observable, returns an\n * Observable.\n * @param {function(outerValue: T, innerValue: I, outerIndex: number, innerIndex: number): any} [resultSelector]\n * A function to produce the value on the output Observable based on the values\n * and the indices of the source (outer) emission and the inner Observable\n * emission. The arguments passed to this function are:\n * - `outerValue`: the value that came from the source\n * - `innerValue`: the value that came from the projected Observable\n * - `outerIndex`: the \"index\" of the value that came from the source\n * - `innerIndex`: the \"index\" of the value from the projected Observable\n * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of input\n * Observables being subscribed to concurrently.\n * @return {Observable} An Observable that emits the result of applying the\n * projection function (and the optional `resultSelector`) to each item emitted\n * by the source Observable and merging the results of the Observables obtained\n * from this transformation.\n * @method mergeMap\n * @owner Observable\n */\nfunction mergeMap(project, resultSelector, concurrent) {\n    if (concurrent === void 0) { concurrent = Number.POSITIVE_INFINITY; }\n    if (typeof resultSelector === 'number') {\n        concurrent = resultSelector;\n        resultSelector = null;\n    }\n    return this.lift(new MergeMapOperator(project, resultSelector, concurrent));\n}\nexports.mergeMap = mergeMap;\nvar MergeMapOperator = (function () {\n    function MergeMapOperator(project, resultSelector, concurrent) {\n        if (concurrent === void 0) { concurrent = Number.POSITIVE_INFINITY; }\n        this.project = project;\n        this.resultSelector = resultSelector;\n        this.concurrent = concurrent;\n    }\n    MergeMapOperator.prototype.call = function (observer, source) {\n        return source.subscribe(new MergeMapSubscriber(observer, this.project, this.resultSelector, this.concurrent));\n    };\n    return MergeMapOperator;\n}());\nexports.MergeMapOperator = MergeMapOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar MergeMapSubscriber = (function (_super) {\n    __extends(MergeMapSubscriber, _super);\n    function MergeMapSubscriber(destination, project, resultSelector, concurrent) {\n        if (concurrent === void 0) { concurrent = Number.POSITIVE_INFINITY; }\n        _super.call(this, destination);\n        this.project = project;\n        this.resultSelector = resultSelector;\n        this.concurrent = concurrent;\n        this.hasCompleted = false;\n        this.buffer = [];\n        this.active = 0;\n        this.index = 0;\n    }\n    MergeMapSubscriber.prototype._next = function (value) {\n        if (this.active < this.concurrent) {\n            this._tryNext(value);\n        }\n        else {\n            this.buffer.push(value);\n        }\n    };\n    MergeMapSubscriber.prototype._tryNext = function (value) {\n        var result;\n        var index = this.index++;\n        try {\n            result = this.project(value, index);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.active++;\n        this._innerSub(result, value, index);\n    };\n    MergeMapSubscriber.prototype._innerSub = function (ish, value, index) {\n        this.add(subscribeToResult_1.subscribeToResult(this, ish, value, index));\n    };\n    MergeMapSubscriber.prototype._complete = function () {\n        this.hasCompleted = true;\n        if (this.active === 0 && this.buffer.length === 0) {\n            this.destination.complete();\n        }\n    };\n    MergeMapSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        if (this.resultSelector) {\n            this._notifyResultSelector(outerValue, innerValue, outerIndex, innerIndex);\n        }\n        else {\n            this.destination.next(innerValue);\n        }\n    };\n    MergeMapSubscriber.prototype._notifyResultSelector = function (outerValue, innerValue, outerIndex, innerIndex) {\n        var result;\n        try {\n            result = this.resultSelector(outerValue, innerValue, outerIndex, innerIndex);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    MergeMapSubscriber.prototype.notifyComplete = function (innerSub) {\n        var buffer = this.buffer;\n        this.remove(innerSub);\n        this.active--;\n        if (buffer.length > 0) {\n            this._next(buffer.shift());\n        }\n        else if (this.active === 0 && this.hasCompleted) {\n            this.destination.complete();\n        }\n    };\n    return MergeMapSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\nexports.MergeMapSubscriber = MergeMapSubscriber;\n//# sourceMappingURL=mergeMap.js.map",
-    "\"use strict\";\nvar ConnectableObservable_1 = require('../observable/ConnectableObservable');\n/* tslint:disable:max-line-length */\n/**\n * Returns an Observable that emits the results of invoking a specified selector on items\n * emitted by a ConnectableObservable that shares a single subscription to the underlying stream.\n *\n * <img src=\"./img/multicast.png\" width=\"100%\">\n *\n * @param {Function|Subject} Factory function to create an intermediate subject through\n * which the source sequence's elements will be multicast to the selector function\n * or Subject to push source elements into.\n * @param {Function} Optional selector function that can use the multicasted source stream\n * as many times as needed, without causing multiple subscriptions to the source stream.\n * Subscribers to the given source will receive all notifications of the source from the\n * time of the subscription forward.\n * @return {Observable} an Observable that emits the results of invoking the selector\n * on the items emitted by a `ConnectableObservable` that shares a single subscription to\n * the underlying stream.\n * @method multicast\n * @owner Observable\n */\nfunction multicast(subjectOrSubjectFactory, selector) {\n    var subjectFactory;\n    if (typeof subjectOrSubjectFactory === 'function') {\n        subjectFactory = subjectOrSubjectFactory;\n    }\n    else {\n        subjectFactory = function subjectFactory() {\n            return subjectOrSubjectFactory;\n        };\n    }\n    if (typeof selector === 'function') {\n        return this.lift(new MulticastOperator(subjectFactory, selector));\n    }\n    var connectable = Object.create(this, ConnectableObservable_1.connectableObservableDescriptor);\n    connectable.source = this;\n    connectable.subjectFactory = subjectFactory;\n    return connectable;\n}\nexports.multicast = multicast;\nvar MulticastOperator = (function () {\n    function MulticastOperator(subjectFactory, selector) {\n        this.subjectFactory = subjectFactory;\n        this.selector = selector;\n    }\n    MulticastOperator.prototype.call = function (subscriber, source) {\n        var selector = this.selector;\n        var subject = this.subjectFactory();\n        var subscription = selector(subject).subscribe(subscriber);\n        subscription.add(source.subscribe(subject));\n        return subscription;\n    };\n    return MulticastOperator;\n}());\nexports.MulticastOperator = MulticastOperator;\n//# sourceMappingURL=multicast.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar Notification_1 = require('../Notification');\n/**\n * @see {@link Notification}\n *\n * @param scheduler\n * @param delay\n * @return {Observable<R>|WebSocketSubject<T>|Observable<T>}\n * @method observeOn\n * @owner Observable\n */\nfunction observeOn(scheduler, delay) {\n    if (delay === void 0) { delay = 0; }\n    return this.lift(new ObserveOnOperator(scheduler, delay));\n}\nexports.observeOn = observeOn;\nvar ObserveOnOperator = (function () {\n    function ObserveOnOperator(scheduler, delay) {\n        if (delay === void 0) { delay = 0; }\n        this.scheduler = scheduler;\n        this.delay = delay;\n    }\n    ObserveOnOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new ObserveOnSubscriber(subscriber, this.scheduler, this.delay));\n    };\n    return ObserveOnOperator;\n}());\nexports.ObserveOnOperator = ObserveOnOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ObserveOnSubscriber = (function (_super) {\n    __extends(ObserveOnSubscriber, _super);\n    function ObserveOnSubscriber(destination, scheduler, delay) {\n        if (delay === void 0) { delay = 0; }\n        _super.call(this, destination);\n        this.scheduler = scheduler;\n        this.delay = delay;\n    }\n    ObserveOnSubscriber.dispatch = function (arg) {\n        var notification = arg.notification, destination = arg.destination, subscription = arg.subscription;\n        notification.observe(destination);\n        if (subscription) {\n            subscription.unsubscribe();\n        }\n    };\n    ObserveOnSubscriber.prototype.scheduleMessage = function (notification) {\n        var message = new ObserveOnMessage(notification, this.destination);\n        message.subscription = this.add(this.scheduler.schedule(ObserveOnSubscriber.dispatch, this.delay, message));\n    };\n    ObserveOnSubscriber.prototype._next = function (value) {\n        this.scheduleMessage(Notification_1.Notification.createNext(value));\n    };\n    ObserveOnSubscriber.prototype._error = function (err) {\n        this.scheduleMessage(Notification_1.Notification.createError(err));\n    };\n    ObserveOnSubscriber.prototype._complete = function () {\n        this.scheduleMessage(Notification_1.Notification.createComplete());\n    };\n    return ObserveOnSubscriber;\n}(Subscriber_1.Subscriber));\nexports.ObserveOnSubscriber = ObserveOnSubscriber;\nvar ObserveOnMessage = (function () {\n    function ObserveOnMessage(notification, destination) {\n        this.notification = notification;\n        this.destination = destination;\n    }\n    return ObserveOnMessage;\n}());\nexports.ObserveOnMessage = ObserveOnMessage;\n//# sourceMappingURL=observeOn.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar subscribeToResult_1 = require('../util/subscribeToResult');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\n/* tslint:enable:max-line-length */\n/**\n * Projects each source value to an Observable which is merged in the output\n * Observable.\n *\n * <span class=\"informal\">Maps each value to an Observable, then flattens all of\n * these inner Observables using {@link mergeAll}.</span>\n *\n * <img src=\"./img/mergeMap.png\" width=\"100%\">\n *\n * Returns an Observable that emits items based on applying a function that you\n * supply to each item emitted by the source Observable, where that function\n * returns an Observable, and then merging those resulting Observables and\n * emitting the results of this merger.\n *\n * @example <caption>Map and flatten each letter to an Observable ticking every 1 second</caption>\n * var letters = Rx.Observable.of('a', 'b', 'c');\n * var result = letters.mergeMap(x =>\n *   Rx.Observable.interval(1000).map(i => x+i)\n * );\n * result.subscribe(x => console.log(x));\n *\n * // Results in the following:\n * // a0\n * // b0\n * // c0\n * // a1\n * // b1\n * // c1\n * // continues to list a,b,c with respective ascending integers\n *\n * @see {@link concatMap}\n * @see {@link exhaustMap}\n * @see {@link merge}\n * @see {@link mergeAll}\n * @see {@link mergeMapTo}\n * @see {@link mergeScan}\n * @see {@link switchMap}\n *\n * @param {function(value: T, ?index: number): ObservableInput} project A function\n * that, when applied to an item emitted by the source Observable, returns an\n * Observable.\n * @param {function(outerValue: T, innerValue: I, outerIndex: number, innerIndex: number): any} [resultSelector]\n * A function to produce the value on the output Observable based on the values\n * and the indices of the source (outer) emission and the inner Observable\n * emission. The arguments passed to this function are:\n * - `outerValue`: the value that came from the source\n * - `innerValue`: the value that came from the projected Observable\n * - `outerIndex`: the \"index\" of the value that came from the source\n * - `innerIndex`: the \"index\" of the value from the projected Observable\n * @param {number} [concurrent=Number.POSITIVE_INFINITY] Maximum number of input\n * Observables being subscribed to concurrently.\n * @return {Observable} An Observable that emits the result of applying the\n * projection function (and the optional `resultSelector`) to each item emitted\n * by the source Observable and merging the results of the Observables obtained\n * from this transformation.\n * @method mergeMap\n * @owner Observable\n */\nfunction mergeMap(project, resultSelector, concurrent) {\n    if (concurrent === void 0) { concurrent = Number.POSITIVE_INFINITY; }\n    if (typeof resultSelector === 'number') {\n        concurrent = resultSelector;\n        resultSelector = null;\n    }\n    return this.lift(new MergeMapOperator(project, resultSelector, concurrent));\n}\nexports.mergeMap = mergeMap;\nvar MergeMapOperator = (function () {\n    function MergeMapOperator(project, resultSelector, concurrent) {\n        if (concurrent === void 0) { concurrent = Number.POSITIVE_INFINITY; }\n        this.project = project;\n        this.resultSelector = resultSelector;\n        this.concurrent = concurrent;\n    }\n    MergeMapOperator.prototype.call = function (observer, source) {\n        return source.subscribe(new MergeMapSubscriber(observer, this.project, this.resultSelector, this.concurrent));\n    };\n    return MergeMapOperator;\n}());\nexports.MergeMapOperator = MergeMapOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar MergeMapSubscriber = (function (_super) {\n    __extends(MergeMapSubscriber, _super);\n    function MergeMapSubscriber(destination, project, resultSelector, concurrent) {\n        if (concurrent === void 0) { concurrent = Number.POSITIVE_INFINITY; }\n        _super.call(this, destination);\n        this.project = project;\n        this.resultSelector = resultSelector;\n        this.concurrent = concurrent;\n        this.hasCompleted = false;\n        this.buffer = [];\n        this.active = 0;\n        this.index = 0;\n    }\n    MergeMapSubscriber.prototype._next = function (value) {\n        if (this.active < this.concurrent) {\n            this._tryNext(value);\n        }\n        else {\n            this.buffer.push(value);\n        }\n    };\n    MergeMapSubscriber.prototype._tryNext = function (value) {\n        var result;\n        var index = this.index++;\n        try {\n            result = this.project(value, index);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.active++;\n        this._innerSub(result, value, index);\n    };\n    MergeMapSubscriber.prototype._innerSub = function (ish, value, index) {\n        this.add(subscribeToResult_1.subscribeToResult(this, ish, value, index));\n    };\n    MergeMapSubscriber.prototype._complete = function () {\n        this.hasCompleted = true;\n        if (this.active === 0 && this.buffer.length === 0) {\n            this.destination.complete();\n        }\n    };\n    MergeMapSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        if (this.resultSelector) {\n            this._notifyResultSelector(outerValue, innerValue, outerIndex, innerIndex);\n        }\n        else {\n            this.destination.next(innerValue);\n        }\n    };\n    MergeMapSubscriber.prototype._notifyResultSelector = function (outerValue, innerValue, outerIndex, innerIndex) {\n        var result;\n        try {\n            result = this.resultSelector(outerValue, innerValue, outerIndex, innerIndex);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    MergeMapSubscriber.prototype.notifyComplete = function (innerSub) {\n        var buffer = this.buffer;\n        this.remove(innerSub);\n        this.active--;\n        if (buffer.length > 0) {\n            this._next(buffer.shift());\n        }\n        else if (this.active === 0 && this.hasCompleted) {\n            this.destination.complete();\n        }\n    };\n    return MergeMapSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\nexports.MergeMapSubscriber = MergeMapSubscriber;\n//# sourceMappingURL=mergeMap.js.map",
+    "\"use strict\";\nvar ConnectableObservable_1 = require('../observable/ConnectableObservable');\n/* tslint:enable:max-line-length */\n/**\n * Returns an Observable that emits the results of invoking a specified selector on items\n * emitted by a ConnectableObservable that shares a single subscription to the underlying stream.\n *\n * <img src=\"./img/multicast.png\" width=\"100%\">\n *\n * @param {Function|Subject} subjectOrSubjectFactory - Factory function to create an intermediate subject through\n * which the source sequence's elements will be multicast to the selector function\n * or Subject to push source elements into.\n * @param {Function} [selector] - Optional selector function that can use the multicasted source stream\n * as many times as needed, without causing multiple subscriptions to the source stream.\n * Subscribers to the given source will receive all notifications of the source from the\n * time of the subscription forward.\n * @return {Observable} An Observable that emits the results of invoking the selector\n * on the items emitted by a `ConnectableObservable` that shares a single subscription to\n * the underlying stream.\n * @method multicast\n * @owner Observable\n */\nfunction multicast(subjectOrSubjectFactory, selector) {\n    var subjectFactory;\n    if (typeof subjectOrSubjectFactory === 'function') {\n        subjectFactory = subjectOrSubjectFactory;\n    }\n    else {\n        subjectFactory = function subjectFactory() {\n            return subjectOrSubjectFactory;\n        };\n    }\n    if (typeof selector === 'function') {\n        return this.lift(new MulticastOperator(subjectFactory, selector));\n    }\n    var connectable = Object.create(this, ConnectableObservable_1.connectableObservableDescriptor);\n    connectable.source = this;\n    connectable.subjectFactory = subjectFactory;\n    return connectable;\n}\nexports.multicast = multicast;\nvar MulticastOperator = (function () {\n    function MulticastOperator(subjectFactory, selector) {\n        this.subjectFactory = subjectFactory;\n        this.selector = selector;\n    }\n    MulticastOperator.prototype.call = function (subscriber, source) {\n        var selector = this.selector;\n        var subject = this.subjectFactory();\n        var subscription = selector(subject).subscribe(subscriber);\n        subscription.add(source.subscribe(subject));\n        return subscription;\n    };\n    return MulticastOperator;\n}());\nexports.MulticastOperator = MulticastOperator;\n//# sourceMappingURL=multicast.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar Notification_1 = require('../Notification');\n/**\n * @see {@link Notification}\n *\n * @param scheduler\n * @param delay\n * @return {Observable<R>|WebSocketSubject<T>|Observable<T>}\n * @method observeOn\n * @owner Observable\n */\nfunction observeOn(scheduler, delay) {\n    if (delay === void 0) { delay = 0; }\n    return this.lift(new ObserveOnOperator(scheduler, delay));\n}\nexports.observeOn = observeOn;\nvar ObserveOnOperator = (function () {\n    function ObserveOnOperator(scheduler, delay) {\n        if (delay === void 0) { delay = 0; }\n        this.scheduler = scheduler;\n        this.delay = delay;\n    }\n    ObserveOnOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new ObserveOnSubscriber(subscriber, this.scheduler, this.delay));\n    };\n    return ObserveOnOperator;\n}());\nexports.ObserveOnOperator = ObserveOnOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ObserveOnSubscriber = (function (_super) {\n    __extends(ObserveOnSubscriber, _super);\n    function ObserveOnSubscriber(destination, scheduler, delay) {\n        if (delay === void 0) { delay = 0; }\n        _super.call(this, destination);\n        this.scheduler = scheduler;\n        this.delay = delay;\n    }\n    ObserveOnSubscriber.dispatch = function (arg) {\n        var notification = arg.notification, destination = arg.destination;\n        notification.observe(destination);\n        this.unsubscribe();\n    };\n    ObserveOnSubscriber.prototype.scheduleMessage = function (notification) {\n        this.add(this.scheduler.schedule(ObserveOnSubscriber.dispatch, this.delay, new ObserveOnMessage(notification, this.destination)));\n    };\n    ObserveOnSubscriber.prototype._next = function (value) {\n        this.scheduleMessage(Notification_1.Notification.createNext(value));\n    };\n    ObserveOnSubscriber.prototype._error = function (err) {\n        this.scheduleMessage(Notification_1.Notification.createError(err));\n    };\n    ObserveOnSubscriber.prototype._complete = function () {\n        this.scheduleMessage(Notification_1.Notification.createComplete());\n    };\n    return ObserveOnSubscriber;\n}(Subscriber_1.Subscriber));\nexports.ObserveOnSubscriber = ObserveOnSubscriber;\nvar ObserveOnMessage = (function () {\n    function ObserveOnMessage(notification, destination) {\n        this.notification = notification;\n        this.destination = destination;\n    }\n    return ObserveOnMessage;\n}());\nexports.ObserveOnMessage = ObserveOnMessage;\n//# sourceMappingURL=observeOn.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/**\n * Groups pairs of consecutive emissions together and emits them as an array of\n * two values.\n *\n * <span class=\"informal\">Puts the current value and previous value together as\n * an array, and emits that.</span>\n *\n * <img src=\"./img/pairwise.png\" width=\"100%\">\n *\n * The Nth emission from the source Observable will cause the output Observable\n * to emit an array [(N-1)th, Nth] of the previous and the current value, as a\n * pair. For this reason, `pairwise` emits on the second and subsequent\n * emissions from the source Observable, but not on the first emission, because\n * there is no previous value in that case.\n *\n * @example <caption>On every click (starting from the second), emit the relative distance to the previous click</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var pairs = clicks.pairwise();\n * var distance = pairs.map(pair => {\n *   var x0 = pair[0].clientX;\n *   var y0 = pair[0].clientY;\n *   var x1 = pair[1].clientX;\n *   var y1 = pair[1].clientY;\n *   return Math.sqrt(Math.pow(x0 - x1, 2) + Math.pow(y0 - y1, 2));\n * });\n * distance.subscribe(x => console.log(x));\n *\n * @see {@link buffer}\n * @see {@link bufferCount}\n *\n * @return {Observable<Array<T>>} An Observable of pairs (as arrays) of\n * consecutive values from the source Observable.\n * @method pairwise\n * @owner Observable\n */\nfunction pairwise() {\n    return this.lift(new PairwiseOperator());\n}\nexports.pairwise = pairwise;\nvar PairwiseOperator = (function () {\n    function PairwiseOperator() {\n    }\n    PairwiseOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new PairwiseSubscriber(subscriber));\n    };\n    return PairwiseOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar PairwiseSubscriber = (function (_super) {\n    __extends(PairwiseSubscriber, _super);\n    function PairwiseSubscriber(destination) {\n        _super.call(this, destination);\n        this.hasPrev = false;\n    }\n    PairwiseSubscriber.prototype._next = function (value) {\n        if (this.hasPrev) {\n            this.destination.next([this.prev, value]);\n        }\n        else {\n            this.hasPrev = true;\n        }\n        this.prev = value;\n    };\n    return PairwiseSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=pairwise.js.map",
-    "\"use strict\";\nvar map_1 = require('./map');\n/**\n * Maps each source value (an object) to its specified nested property.\n *\n * <span class=\"informal\">Like {@link map}, but meant only for picking one of\n * the nested properties of every emitted object.</span>\n *\n * <img src=\"./img/pluck.png\" width=\"100%\">\n *\n * Given a list of strings describing a path to an object property, retrieves\n * the value of a specified nested property from all values in the source\n * Observable. If a property can't be resolved, it will return `undefined` for\n * that value.\n *\n * @example <caption>Map every every click to the tagName of the clicked target element</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var tagNames = clicks.pluck('target', 'tagName');\n * tagNames.subscribe(x => console.log(x));\n *\n * @see {@link map}\n *\n * @param {...string} properties The nested properties to pluck from each source\n * value (an object).\n * @return {Observable} Returns a new Observable of property values from the\n * source values.\n * @method pluck\n * @owner Observable\n */\nfunction pluck() {\n    var properties = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        properties[_i - 0] = arguments[_i];\n    }\n    var length = properties.length;\n    if (length === 0) {\n        throw new Error('list of properties cannot be empty.');\n    }\n    return map_1.map.call(this, plucker(properties, length));\n}\nexports.pluck = pluck;\nfunction plucker(props, length) {\n    var mapper = function (x) {\n        var currentProp = x;\n        for (var i = 0; i < length; i++) {\n            var p = currentProp[props[i]];\n            if (typeof p !== 'undefined') {\n                currentProp = p;\n            }\n            else {\n                return undefined;\n            }\n        }\n        return currentProp;\n    };\n    return mapper;\n}\n//# sourceMappingURL=pluck.js.map",
-    "\"use strict\";\nvar Subject_1 = require('../Subject');\nvar multicast_1 = require('./multicast');\n/* tslint:disable:max-line-length */\n/**\n * Returns a ConnectableObservable, which is a variety of Observable that waits until its connect method is called\n * before it begins emitting items to those Observers that have subscribed to it.\n *\n * <img src=\"./img/publish.png\" width=\"100%\">\n *\n * @param {Function} Optional selector function which can use the multicasted source sequence as many times as needed,\n * without causing multiple subscriptions to the source sequence.\n * Subscribers to the given source will receive all notifications of the source from the time of the subscription on.\n * @return a ConnectableObservable that upon connection causes the source Observable to emit items to its Observers.\n * @method publish\n * @owner Observable\n */\nfunction publish(selector) {\n    return selector ? multicast_1.multicast.call(this, function () { return new Subject_1.Subject(); }, selector) :\n        multicast_1.multicast.call(this, new Subject_1.Subject());\n}\nexports.publish = publish;\n//# sourceMappingURL=publish.js.map",
+    "\"use strict\";\nvar map_1 = require('./map');\n/**\n * Maps each source value (an object) to its specified nested property.\n *\n * <span class=\"informal\">Like {@link map}, but meant only for picking one of\n * the nested properties of every emitted object.</span>\n *\n * <img src=\"./img/pluck.png\" width=\"100%\">\n *\n * Given a list of strings describing a path to an object property, retrieves\n * the value of a specified nested property from all values in the source\n * Observable. If a property can't be resolved, it will return `undefined` for\n * that value.\n *\n * @example <caption>Map every every click to the tagName of the clicked target element</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var tagNames = clicks.pluck('target', 'tagName');\n * tagNames.subscribe(x => console.log(x));\n *\n * @see {@link map}\n *\n * @param {...string} properties The nested properties to pluck from each source\n * value (an object).\n * @return {Observable} A new Observable of property values from the source values.\n * @method pluck\n * @owner Observable\n */\nfunction pluck() {\n    var properties = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        properties[_i - 0] = arguments[_i];\n    }\n    var length = properties.length;\n    if (length === 0) {\n        throw new Error('list of properties cannot be empty.');\n    }\n    return map_1.map.call(this, plucker(properties, length));\n}\nexports.pluck = pluck;\nfunction plucker(props, length) {\n    var mapper = function (x) {\n        var currentProp = x;\n        for (var i = 0; i < length; i++) {\n            var p = currentProp[props[i]];\n            if (typeof p !== 'undefined') {\n                currentProp = p;\n            }\n            else {\n                return undefined;\n            }\n        }\n        return currentProp;\n    };\n    return mapper;\n}\n//# sourceMappingURL=pluck.js.map",
+    "\"use strict\";\nvar Subject_1 = require('../Subject');\nvar multicast_1 = require('./multicast');\n/* tslint:enable:max-line-length */\n/**\n * Returns a ConnectableObservable, which is a variety of Observable that waits until its connect method is called\n * before it begins emitting items to those Observers that have subscribed to it.\n *\n * <img src=\"./img/publish.png\" width=\"100%\">\n *\n * @param {Function} [selector] - Optional selector function which can use the multicasted source sequence as many times\n * as needed, without causing multiple subscriptions to the source sequence.\n * Subscribers to the given source will receive all notifications of the source from the time of the subscription on.\n * @return A ConnectableObservable that upon connection causes the source Observable to emit items to its Observers.\n * @method publish\n * @owner Observable\n */\nfunction publish(selector) {\n    return selector ? multicast_1.multicast.call(this, function () { return new Subject_1.Subject(); }, selector) :\n        multicast_1.multicast.call(this, new Subject_1.Subject());\n}\nexports.publish = publish;\n//# sourceMappingURL=publish.js.map",
     "\"use strict\";\nvar ReplaySubject_1 = require('../ReplaySubject');\nvar multicast_1 = require('./multicast');\n/**\n * @param bufferSize\n * @param windowTime\n * @param scheduler\n * @return {ConnectableObservable<T>}\n * @method publishReplay\n * @owner Observable\n */\nfunction publishReplay(bufferSize, windowTime, scheduler) {\n    if (bufferSize === void 0) { bufferSize = Number.POSITIVE_INFINITY; }\n    if (windowTime === void 0) { windowTime = Number.POSITIVE_INFINITY; }\n    return multicast_1.multicast.call(this, new ReplaySubject_1.ReplaySubject(bufferSize, windowTime, scheduler));\n}\nexports.publishReplay = publishReplay;\n//# sourceMappingURL=publishReplay.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/* tslint:disable:max-line-length */\n/**\n * Applies an accumulator function over the source Observable, and returns each\n * intermediate result, with an optional seed value.\n *\n * <span class=\"informal\">It's like {@link reduce}, but emits the current\n * accumulation whenever the source emits a value.</span>\n *\n * <img src=\"./img/scan.png\" width=\"100%\">\n *\n * Combines together all values emitted on the source, using an accumulator\n * function that knows how to join a new source value into the accumulation from\n * the past. Is similar to {@link reduce}, but emits the intermediate\n * accumulations.\n *\n * Returns an Observable that applies a specified `accumulator` function to each\n * item emitted by the source Observable. If a `seed` value is specified, then\n * that value will be used as the initial value for the accumulator. If no seed\n * value is specified, the first item of the source is used as the seed.\n *\n * @example <caption>Count the number of click events</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var ones = clicks.mapTo(1);\n * var seed = 0;\n * var count = ones.scan((acc, one) => acc + one, seed);\n * count.subscribe(x => console.log(x));\n *\n * @see {@link expand}\n * @see {@link mergeScan}\n * @see {@link reduce}\n *\n * @param {function(acc: R, value: T, index: number): R} accumulator\n * The accumulator function called on each source value.\n * @param {T|R} [seed] The initial accumulation value.\n * @return {Observable<R>} An observable of the accumulated values.\n * @method scan\n * @owner Observable\n */\nfunction scan(accumulator, seed) {\n    var hasSeed = false;\n    // providing a seed of `undefined` *should* be valid and trigger\n    // hasSeed! so don't use `seed !== undefined` checks!\n    // For this reason, we have to check it here at the original call site\n    // otherwise inside Operator/Subscriber we won't know if `undefined`\n    // means they didn't provide anything or if they literally provided `undefined`\n    if (arguments.length >= 2) {\n        hasSeed = true;\n    }\n    return this.lift(new ScanOperator(accumulator, seed, hasSeed));\n}\nexports.scan = scan;\nvar ScanOperator = (function () {\n    function ScanOperator(accumulator, seed, hasSeed) {\n        if (hasSeed === void 0) { hasSeed = false; }\n        this.accumulator = accumulator;\n        this.seed = seed;\n        this.hasSeed = hasSeed;\n    }\n    ScanOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new ScanSubscriber(subscriber, this.accumulator, this.seed, this.hasSeed));\n    };\n    return ScanOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ScanSubscriber = (function (_super) {\n    __extends(ScanSubscriber, _super);\n    function ScanSubscriber(destination, accumulator, _seed, hasSeed) {\n        _super.call(this, destination);\n        this.accumulator = accumulator;\n        this._seed = _seed;\n        this.hasSeed = hasSeed;\n        this.index = 0;\n    }\n    Object.defineProperty(ScanSubscriber.prototype, \"seed\", {\n        get: function () {\n            return this._seed;\n        },\n        set: function (value) {\n            this.hasSeed = true;\n            this._seed = value;\n        },\n        enumerable: true,\n        configurable: true\n    });\n    ScanSubscriber.prototype._next = function (value) {\n        if (!this.hasSeed) {\n            this.seed = value;\n            this.destination.next(value);\n        }\n        else {\n            return this._tryNext(value);\n        }\n    };\n    ScanSubscriber.prototype._tryNext = function (value) {\n        var index = this.index++;\n        var result;\n        try {\n            result = this.accumulator(this.seed, value, index);\n        }\n        catch (err) {\n            this.destination.error(err);\n        }\n        this.seed = result;\n        this.destination.next(result);\n    };\n    return ScanSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=scan.js.map",
-    "\"use strict\";\nvar multicast_1 = require('./multicast');\nvar Subject_1 = require('../Subject');\nfunction shareSubjectFactory() {\n    return new Subject_1.Subject();\n}\n/**\n * Returns a new Observable that multicasts (shares) the original Observable. As long as there is at least one\n * Subscriber this Observable will be subscribed and emitting data. When all subscribers have unsubscribed it will\n * unsubscribe from the source Observable. Because the Observable is multicasting it makes the stream `hot`.\n * This is an alias for .publish().refCount().\n *\n * <img src=\"./img/share.png\" width=\"100%\">\n *\n * @return {Observable<T>} an Observable that upon connection causes the source Observable to emit items to its Observers\n * @method share\n * @owner Observable\n */\nfunction share() {\n    return multicast_1.multicast.call(this, shareSubjectFactory).refCount();\n}\nexports.share = share;\n;\n//# sourceMappingURL=share.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/**\n * Returns an Observable that skips `n` items emitted by an Observable.\n *\n * <img src=\"./img/skip.png\" width=\"100%\">\n *\n * @param {Number} the `n` of times, items emitted by source Observable should be skipped.\n * @return {Observable} an Observable that skips values emitted by the source Observable.\n *\n * @method skip\n * @owner Observable\n */\nfunction skip(total) {\n    return this.lift(new SkipOperator(total));\n}\nexports.skip = skip;\nvar SkipOperator = (function () {\n    function SkipOperator(total) {\n        this.total = total;\n    }\n    SkipOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new SkipSubscriber(subscriber, this.total));\n    };\n    return SkipOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SkipSubscriber = (function (_super) {\n    __extends(SkipSubscriber, _super);\n    function SkipSubscriber(destination, total) {\n        _super.call(this, destination);\n        this.total = total;\n        this.count = 0;\n    }\n    SkipSubscriber.prototype._next = function (x) {\n        if (++this.count > this.total) {\n            this.destination.next(x);\n        }\n    };\n    return SkipSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=skip.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/**\n * Returns an Observable that skips items emitted by the source Observable until a second Observable emits an item.\n *\n * <img src=\"./img/skipUntil.png\" width=\"100%\">\n *\n * @param {Observable} the second Observable that has to emit an item before the source Observable's elements begin to\n * be mirrored by the resulting Observable.\n * @return {Observable<T>} an Observable that skips items from the source Observable until the second Observable emits\n * an item, then emits the remaining items.\n * @method skipUntil\n * @owner Observable\n */\nfunction skipUntil(notifier) {\n    return this.lift(new SkipUntilOperator(notifier));\n}\nexports.skipUntil = skipUntil;\nvar SkipUntilOperator = (function () {\n    function SkipUntilOperator(notifier) {\n        this.notifier = notifier;\n    }\n    SkipUntilOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new SkipUntilSubscriber(subscriber, this.notifier));\n    };\n    return SkipUntilOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SkipUntilSubscriber = (function (_super) {\n    __extends(SkipUntilSubscriber, _super);\n    function SkipUntilSubscriber(destination, notifier) {\n        _super.call(this, destination);\n        this.hasValue = false;\n        this.isInnerStopped = false;\n        this.add(subscribeToResult_1.subscribeToResult(this, notifier));\n    }\n    SkipUntilSubscriber.prototype._next = function (value) {\n        if (this.hasValue) {\n            _super.prototype._next.call(this, value);\n        }\n    };\n    SkipUntilSubscriber.prototype._complete = function () {\n        if (this.isInnerStopped) {\n            _super.prototype._complete.call(this);\n        }\n        else {\n            this.unsubscribe();\n        }\n    };\n    SkipUntilSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.hasValue = true;\n    };\n    SkipUntilSubscriber.prototype.notifyComplete = function () {\n        this.isInnerStopped = true;\n        if (this.isStopped) {\n            _super.prototype._complete.call(this);\n        }\n    };\n    return SkipUntilSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=skipUntil.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/**\n * Returns an Observable that skips all items emitted by the source Observable as long as a specified condition holds\n * true, but emits all further source items as soon as the condition becomes false.\n *\n * <img src=\"./img/skipWhile.png\" width=\"100%\">\n *\n * @param {Function} predicate - a function to test each item emitted from the source Observable.\n * @return {Observable<T>} an Observable that begins emitting items emitted by the source Observable when the\n * specified predicate becomes false.\n * @method skipWhile\n * @owner Observable\n */\nfunction skipWhile(predicate) {\n    return this.lift(new SkipWhileOperator(predicate));\n}\nexports.skipWhile = skipWhile;\nvar SkipWhileOperator = (function () {\n    function SkipWhileOperator(predicate) {\n        this.predicate = predicate;\n    }\n    SkipWhileOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new SkipWhileSubscriber(subscriber, this.predicate));\n    };\n    return SkipWhileOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SkipWhileSubscriber = (function (_super) {\n    __extends(SkipWhileSubscriber, _super);\n    function SkipWhileSubscriber(destination, predicate) {\n        _super.call(this, destination);\n        this.predicate = predicate;\n        this.skipping = true;\n        this.index = 0;\n    }\n    SkipWhileSubscriber.prototype._next = function (value) {\n        var destination = this.destination;\n        if (this.skipping) {\n            this.tryCallPredicate(value);\n        }\n        if (!this.skipping) {\n            destination.next(value);\n        }\n    };\n    SkipWhileSubscriber.prototype.tryCallPredicate = function (value) {\n        try {\n            var result = this.predicate(value, this.index++);\n            this.skipping = Boolean(result);\n        }\n        catch (err) {\n            this.destination.error(err);\n        }\n    };\n    return SkipWhileSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=skipWhile.js.map",
-    "\"use strict\";\nvar ArrayObservable_1 = require('../observable/ArrayObservable');\nvar ScalarObservable_1 = require('../observable/ScalarObservable');\nvar EmptyObservable_1 = require('../observable/EmptyObservable');\nvar concat_1 = require('./concat');\nvar isScheduler_1 = require('../util/isScheduler');\n/* tslint:disable:max-line-length */\n/**\n * Returns an Observable that emits the items in a specified Iterable before it begins to emit items emitted by the\n * source Observable.\n *\n * <img src=\"./img/startWith.png\" width=\"100%\">\n *\n * @param {Values} an Iterable that contains the items you want the modified Observable to emit first.\n * @return {Observable} an Observable that emits the items in the specified Iterable and then emits the items\n * emitted by the source Observable.\n * @method startWith\n * @owner Observable\n */\nfunction startWith() {\n    var array = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        array[_i - 0] = arguments[_i];\n    }\n    var scheduler = array[array.length - 1];\n    if (isScheduler_1.isScheduler(scheduler)) {\n        array.pop();\n    }\n    else {\n        scheduler = null;\n    }\n    var len = array.length;\n    if (len === 1) {\n        return concat_1.concatStatic(new ScalarObservable_1.ScalarObservable(array[0], scheduler), this);\n    }\n    else if (len > 1) {\n        return concat_1.concatStatic(new ArrayObservable_1.ArrayObservable(array, scheduler), this);\n    }\n    else {\n        return concat_1.concatStatic(new EmptyObservable_1.EmptyObservable(scheduler), this);\n    }\n}\nexports.startWith = startWith;\n//# sourceMappingURL=startWith.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/* tslint:disable:max-line-length */\n/**\n * Projects each source value to an Observable which is merged in the output\n * Observable, emitting values only from the most recently projected Observable.\n *\n * <span class=\"informal\">Maps each value to an Observable, then flattens all of\n * these inner Observables using {@link switch}.</span>\n *\n * <img src=\"./img/switchMap.png\" width=\"100%\">\n *\n * Returns an Observable that emits items based on applying a function that you\n * supply to each item emitted by the source Observable, where that function\n * returns an (so-called \"inner\") Observable. Each time it observes one of these\n * inner Observables, the output Observable begins emitting the items emitted by\n * that inner Observable. When a new inner Observable is emitted, `switchMap`\n * stops emitting items from the earlier-emitted inner Observable and begins\n * emitting items from the new one. It continues to behave like this for\n * subsequent inner Observables.\n *\n * @example <caption>Rerun an interval Observable on every click event</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var result = clicks.switchMap((ev) => Rx.Observable.interval(1000));\n * result.subscribe(x => console.log(x));\n *\n * @see {@link concatMap}\n * @see {@link exhaustMap}\n * @see {@link mergeMap}\n * @see {@link switch}\n * @see {@link switchMapTo}\n *\n * @param {function(value: T, ?index: number): Observable} project A function\n * that, when applied to an item emitted by the source Observable, returns an\n * Observable.\n * @param {function(outerValue: T, innerValue: I, outerIndex: number, innerIndex: number): any} [resultSelector]\n * A function to produce the value on the output Observable based on the values\n * and the indices of the source (outer) emission and the inner Observable\n * emission. The arguments passed to this function are:\n * - `outerValue`: the value that came from the source\n * - `innerValue`: the value that came from the projected Observable\n * - `outerIndex`: the \"index\" of the value that came from the source\n * - `innerIndex`: the \"index\" of the value from the projected Observable\n * @return {Observable} An Observable that emits the result of applying the\n * projection function (and the optional `resultSelector`) to each item emitted\n * by the source Observable and taking only the values from the most recently\n * projected inner Observable.\n * @method switchMap\n * @owner Observable\n */\nfunction switchMap(project, resultSelector) {\n    return this.lift(new SwitchMapOperator(project, resultSelector));\n}\nexports.switchMap = switchMap;\nvar SwitchMapOperator = (function () {\n    function SwitchMapOperator(project, resultSelector) {\n        this.project = project;\n        this.resultSelector = resultSelector;\n    }\n    SwitchMapOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new SwitchMapSubscriber(subscriber, this.project, this.resultSelector));\n    };\n    return SwitchMapOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SwitchMapSubscriber = (function (_super) {\n    __extends(SwitchMapSubscriber, _super);\n    function SwitchMapSubscriber(destination, project, resultSelector) {\n        _super.call(this, destination);\n        this.project = project;\n        this.resultSelector = resultSelector;\n        this.index = 0;\n    }\n    SwitchMapSubscriber.prototype._next = function (value) {\n        var result;\n        var index = this.index++;\n        try {\n            result = this.project(value, index);\n        }\n        catch (error) {\n            this.destination.error(error);\n            return;\n        }\n        this._innerSub(result, value, index);\n    };\n    SwitchMapSubscriber.prototype._innerSub = function (result, value, index) {\n        var innerSubscription = this.innerSubscription;\n        if (innerSubscription) {\n            innerSubscription.unsubscribe();\n        }\n        this.add(this.innerSubscription = subscribeToResult_1.subscribeToResult(this, result, value, index));\n    };\n    SwitchMapSubscriber.prototype._complete = function () {\n        var innerSubscription = this.innerSubscription;\n        if (!innerSubscription || innerSubscription.closed) {\n            _super.prototype._complete.call(this);\n        }\n    };\n    SwitchMapSubscriber.prototype._unsubscribe = function () {\n        this.innerSubscription = null;\n    };\n    SwitchMapSubscriber.prototype.notifyComplete = function (innerSub) {\n        this.remove(innerSub);\n        this.innerSubscription = null;\n        if (this.isStopped) {\n            _super.prototype._complete.call(this);\n        }\n    };\n    SwitchMapSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        if (this.resultSelector) {\n            this._tryNotifyNext(outerValue, innerValue, outerIndex, innerIndex);\n        }\n        else {\n            this.destination.next(innerValue);\n        }\n    };\n    SwitchMapSubscriber.prototype._tryNotifyNext = function (outerValue, innerValue, outerIndex, innerIndex) {\n        var result;\n        try {\n            result = this.resultSelector(outerValue, innerValue, outerIndex, innerIndex);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    return SwitchMapSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=switchMap.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/* tslint:enable:max-line-length */\n/**\n * Applies an accumulator function over the source Observable, and returns each\n * intermediate result, with an optional seed value.\n *\n * <span class=\"informal\">It's like {@link reduce}, but emits the current\n * accumulation whenever the source emits a value.</span>\n *\n * <img src=\"./img/scan.png\" width=\"100%\">\n *\n * Combines together all values emitted on the source, using an accumulator\n * function that knows how to join a new source value into the accumulation from\n * the past. Is similar to {@link reduce}, but emits the intermediate\n * accumulations.\n *\n * Returns an Observable that applies a specified `accumulator` function to each\n * item emitted by the source Observable. If a `seed` value is specified, then\n * that value will be used as the initial value for the accumulator. If no seed\n * value is specified, the first item of the source is used as the seed.\n *\n * @example <caption>Count the number of click events</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var ones = clicks.mapTo(1);\n * var seed = 0;\n * var count = ones.scan((acc, one) => acc + one, seed);\n * count.subscribe(x => console.log(x));\n *\n * @see {@link expand}\n * @see {@link mergeScan}\n * @see {@link reduce}\n *\n * @param {function(acc: R, value: T, index: number): R} accumulator\n * The accumulator function called on each source value.\n * @param {T|R} [seed] The initial accumulation value.\n * @return {Observable<R>} An observable of the accumulated values.\n * @method scan\n * @owner Observable\n */\nfunction scan(accumulator, seed) {\n    var hasSeed = false;\n    // providing a seed of `undefined` *should* be valid and trigger\n    // hasSeed! so don't use `seed !== undefined` checks!\n    // For this reason, we have to check it here at the original call site\n    // otherwise inside Operator/Subscriber we won't know if `undefined`\n    // means they didn't provide anything or if they literally provided `undefined`\n    if (arguments.length >= 2) {\n        hasSeed = true;\n    }\n    return this.lift(new ScanOperator(accumulator, seed, hasSeed));\n}\nexports.scan = scan;\nvar ScanOperator = (function () {\n    function ScanOperator(accumulator, seed, hasSeed) {\n        if (hasSeed === void 0) { hasSeed = false; }\n        this.accumulator = accumulator;\n        this.seed = seed;\n        this.hasSeed = hasSeed;\n    }\n    ScanOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new ScanSubscriber(subscriber, this.accumulator, this.seed, this.hasSeed));\n    };\n    return ScanOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ScanSubscriber = (function (_super) {\n    __extends(ScanSubscriber, _super);\n    function ScanSubscriber(destination, accumulator, _seed, hasSeed) {\n        _super.call(this, destination);\n        this.accumulator = accumulator;\n        this._seed = _seed;\n        this.hasSeed = hasSeed;\n        this.index = 0;\n    }\n    Object.defineProperty(ScanSubscriber.prototype, \"seed\", {\n        get: function () {\n            return this._seed;\n        },\n        set: function (value) {\n            this.hasSeed = true;\n            this._seed = value;\n        },\n        enumerable: true,\n        configurable: true\n    });\n    ScanSubscriber.prototype._next = function (value) {\n        if (!this.hasSeed) {\n            this.seed = value;\n            this.destination.next(value);\n        }\n        else {\n            return this._tryNext(value);\n        }\n    };\n    ScanSubscriber.prototype._tryNext = function (value) {\n        var index = this.index++;\n        var result;\n        try {\n            result = this.accumulator(this.seed, value, index);\n        }\n        catch (err) {\n            this.destination.error(err);\n        }\n        this.seed = result;\n        this.destination.next(result);\n    };\n    return ScanSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=scan.js.map",
+    "\"use strict\";\nvar multicast_1 = require('./multicast');\nvar Subject_1 = require('../Subject');\nfunction shareSubjectFactory() {\n    return new Subject_1.Subject();\n}\n/**\n * Returns a new Observable that multicasts (shares) the original Observable. As long as there is at least one\n * Subscriber this Observable will be subscribed and emitting data. When all subscribers have unsubscribed it will\n * unsubscribe from the source Observable. Because the Observable is multicasting it makes the stream `hot`.\n * This is an alias for .publish().refCount().\n *\n * <img src=\"./img/share.png\" width=\"100%\">\n *\n * @return {Observable<T>} An Observable that upon connection causes the source Observable to emit items to its Observers.\n * @method share\n * @owner Observable\n */\nfunction share() {\n    return multicast_1.multicast.call(this, shareSubjectFactory).refCount();\n}\nexports.share = share;\n;\n//# sourceMappingURL=share.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/**\n * Returns an Observable that skips the first `count` items emitted by the source Observable.\n *\n * <img src=\"./img/skip.png\" width=\"100%\">\n *\n * @param {Number} count - The number of times, items emitted by source Observable should be skipped.\n * @return {Observable} An Observable that skips values emitted by the source Observable.\n *\n * @method skip\n * @owner Observable\n */\nfunction skip(count) {\n    return this.lift(new SkipOperator(count));\n}\nexports.skip = skip;\nvar SkipOperator = (function () {\n    function SkipOperator(total) {\n        this.total = total;\n    }\n    SkipOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new SkipSubscriber(subscriber, this.total));\n    };\n    return SkipOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SkipSubscriber = (function (_super) {\n    __extends(SkipSubscriber, _super);\n    function SkipSubscriber(destination, total) {\n        _super.call(this, destination);\n        this.total = total;\n        this.count = 0;\n    }\n    SkipSubscriber.prototype._next = function (x) {\n        if (++this.count > this.total) {\n            this.destination.next(x);\n        }\n    };\n    return SkipSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=skip.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/**\n * Returns an Observable that skips items emitted by the source Observable until a second Observable emits an item.\n *\n * <img src=\"./img/skipUntil.png\" width=\"100%\">\n *\n * @param {Observable} notifier - The second Observable that has to emit an item before the source Observable's elements begin to\n * be mirrored by the resulting Observable.\n * @return {Observable<T>} An Observable that skips items from the source Observable until the second Observable emits\n * an item, then emits the remaining items.\n * @method skipUntil\n * @owner Observable\n */\nfunction skipUntil(notifier) {\n    return this.lift(new SkipUntilOperator(notifier));\n}\nexports.skipUntil = skipUntil;\nvar SkipUntilOperator = (function () {\n    function SkipUntilOperator(notifier) {\n        this.notifier = notifier;\n    }\n    SkipUntilOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new SkipUntilSubscriber(subscriber, this.notifier));\n    };\n    return SkipUntilOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SkipUntilSubscriber = (function (_super) {\n    __extends(SkipUntilSubscriber, _super);\n    function SkipUntilSubscriber(destination, notifier) {\n        _super.call(this, destination);\n        this.hasValue = false;\n        this.isInnerStopped = false;\n        this.add(subscribeToResult_1.subscribeToResult(this, notifier));\n    }\n    SkipUntilSubscriber.prototype._next = function (value) {\n        if (this.hasValue) {\n            _super.prototype._next.call(this, value);\n        }\n    };\n    SkipUntilSubscriber.prototype._complete = function () {\n        if (this.isInnerStopped) {\n            _super.prototype._complete.call(this);\n        }\n        else {\n            this.unsubscribe();\n        }\n    };\n    SkipUntilSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.hasValue = true;\n    };\n    SkipUntilSubscriber.prototype.notifyComplete = function () {\n        this.isInnerStopped = true;\n        if (this.isStopped) {\n            _super.prototype._complete.call(this);\n        }\n    };\n    return SkipUntilSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=skipUntil.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\n/**\n * Returns an Observable that skips all items emitted by the source Observable as long as a specified condition holds\n * true, but emits all further source items as soon as the condition becomes false.\n *\n * <img src=\"./img/skipWhile.png\" width=\"100%\">\n *\n * @param {Function} predicate - A function to test each item emitted from the source Observable.\n * @return {Observable<T>} An Observable that begins emitting items emitted by the source Observable when the\n * specified predicate becomes false.\n * @method skipWhile\n * @owner Observable\n */\nfunction skipWhile(predicate) {\n    return this.lift(new SkipWhileOperator(predicate));\n}\nexports.skipWhile = skipWhile;\nvar SkipWhileOperator = (function () {\n    function SkipWhileOperator(predicate) {\n        this.predicate = predicate;\n    }\n    SkipWhileOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new SkipWhileSubscriber(subscriber, this.predicate));\n    };\n    return SkipWhileOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SkipWhileSubscriber = (function (_super) {\n    __extends(SkipWhileSubscriber, _super);\n    function SkipWhileSubscriber(destination, predicate) {\n        _super.call(this, destination);\n        this.predicate = predicate;\n        this.skipping = true;\n        this.index = 0;\n    }\n    SkipWhileSubscriber.prototype._next = function (value) {\n        var destination = this.destination;\n        if (this.skipping) {\n            this.tryCallPredicate(value);\n        }\n        if (!this.skipping) {\n            destination.next(value);\n        }\n    };\n    SkipWhileSubscriber.prototype.tryCallPredicate = function (value) {\n        try {\n            var result = this.predicate(value, this.index++);\n            this.skipping = Boolean(result);\n        }\n        catch (err) {\n            this.destination.error(err);\n        }\n    };\n    return SkipWhileSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=skipWhile.js.map",
+    "\"use strict\";\nvar ArrayObservable_1 = require('../observable/ArrayObservable');\nvar ScalarObservable_1 = require('../observable/ScalarObservable');\nvar EmptyObservable_1 = require('../observable/EmptyObservable');\nvar concat_1 = require('./concat');\nvar isScheduler_1 = require('../util/isScheduler');\n/* tslint:enable:max-line-length */\n/**\n * Returns an Observable that emits the items you specify as arguments before it begins to emit\n * items emitted by the source Observable.\n *\n * <img src=\"./img/startWith.png\" width=\"100%\">\n *\n * @param {...T} values - Items you want the modified Observable to emit first.\n * @param {Scheduler} [scheduler] - A {@link IScheduler} to use for scheduling\n * the emissions of the `next` notifications.\n * @return {Observable} An Observable that emits the items in the specified Iterable and then emits the items\n * emitted by the source Observable.\n * @method startWith\n * @owner Observable\n */\nfunction startWith() {\n    var array = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        array[_i - 0] = arguments[_i];\n    }\n    var scheduler = array[array.length - 1];\n    if (isScheduler_1.isScheduler(scheduler)) {\n        array.pop();\n    }\n    else {\n        scheduler = null;\n    }\n    var len = array.length;\n    if (len === 1) {\n        return concat_1.concatStatic(new ScalarObservable_1.ScalarObservable(array[0], scheduler), this);\n    }\n    else if (len > 1) {\n        return concat_1.concatStatic(new ArrayObservable_1.ArrayObservable(array, scheduler), this);\n    }\n    else {\n        return concat_1.concatStatic(new EmptyObservable_1.EmptyObservable(scheduler), this);\n    }\n}\nexports.startWith = startWith;\n//# sourceMappingURL=startWith.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/* tslint:enable:max-line-length */\n/**\n * Projects each source value to an Observable which is merged in the output\n * Observable, emitting values only from the most recently projected Observable.\n *\n * <span class=\"informal\">Maps each value to an Observable, then flattens all of\n * these inner Observables using {@link switch}.</span>\n *\n * <img src=\"./img/switchMap.png\" width=\"100%\">\n *\n * Returns an Observable that emits items based on applying a function that you\n * supply to each item emitted by the source Observable, where that function\n * returns an (so-called \"inner\") Observable. Each time it observes one of these\n * inner Observables, the output Observable begins emitting the items emitted by\n * that inner Observable. When a new inner Observable is emitted, `switchMap`\n * stops emitting items from the earlier-emitted inner Observable and begins\n * emitting items from the new one. It continues to behave like this for\n * subsequent inner Observables.\n *\n * @example <caption>Rerun an interval Observable on every click event</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var result = clicks.switchMap((ev) => Rx.Observable.interval(1000));\n * result.subscribe(x => console.log(x));\n *\n * @see {@link concatMap}\n * @see {@link exhaustMap}\n * @see {@link mergeMap}\n * @see {@link switch}\n * @see {@link switchMapTo}\n *\n * @param {function(value: T, ?index: number): ObservableInput} project A function\n * that, when applied to an item emitted by the source Observable, returns an\n * Observable.\n * @param {function(outerValue: T, innerValue: I, outerIndex: number, innerIndex: number): any} [resultSelector]\n * A function to produce the value on the output Observable based on the values\n * and the indices of the source (outer) emission and the inner Observable\n * emission. The arguments passed to this function are:\n * - `outerValue`: the value that came from the source\n * - `innerValue`: the value that came from the projected Observable\n * - `outerIndex`: the \"index\" of the value that came from the source\n * - `innerIndex`: the \"index\" of the value from the projected Observable\n * @return {Observable} An Observable that emits the result of applying the\n * projection function (and the optional `resultSelector`) to each item emitted\n * by the source Observable and taking only the values from the most recently\n * projected inner Observable.\n * @method switchMap\n * @owner Observable\n */\nfunction switchMap(project, resultSelector) {\n    return this.lift(new SwitchMapOperator(project, resultSelector));\n}\nexports.switchMap = switchMap;\nvar SwitchMapOperator = (function () {\n    function SwitchMapOperator(project, resultSelector) {\n        this.project = project;\n        this.resultSelector = resultSelector;\n    }\n    SwitchMapOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new SwitchMapSubscriber(subscriber, this.project, this.resultSelector));\n    };\n    return SwitchMapOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar SwitchMapSubscriber = (function (_super) {\n    __extends(SwitchMapSubscriber, _super);\n    function SwitchMapSubscriber(destination, project, resultSelector) {\n        _super.call(this, destination);\n        this.project = project;\n        this.resultSelector = resultSelector;\n        this.index = 0;\n    }\n    SwitchMapSubscriber.prototype._next = function (value) {\n        var result;\n        var index = this.index++;\n        try {\n            result = this.project(value, index);\n        }\n        catch (error) {\n            this.destination.error(error);\n            return;\n        }\n        this._innerSub(result, value, index);\n    };\n    SwitchMapSubscriber.prototype._innerSub = function (result, value, index) {\n        var innerSubscription = this.innerSubscription;\n        if (innerSubscription) {\n            innerSubscription.unsubscribe();\n        }\n        this.add(this.innerSubscription = subscribeToResult_1.subscribeToResult(this, result, value, index));\n    };\n    SwitchMapSubscriber.prototype._complete = function () {\n        var innerSubscription = this.innerSubscription;\n        if (!innerSubscription || innerSubscription.closed) {\n            _super.prototype._complete.call(this);\n        }\n    };\n    SwitchMapSubscriber.prototype._unsubscribe = function () {\n        this.innerSubscription = null;\n    };\n    SwitchMapSubscriber.prototype.notifyComplete = function (innerSub) {\n        this.remove(innerSub);\n        this.innerSubscription = null;\n        if (this.isStopped) {\n            _super.prototype._complete.call(this);\n        }\n    };\n    SwitchMapSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        if (this.resultSelector) {\n            this._tryNotifyNext(outerValue, innerValue, outerIndex, innerIndex);\n        }\n        else {\n            this.destination.next(innerValue);\n        }\n    };\n    SwitchMapSubscriber.prototype._tryNotifyNext = function (outerValue, innerValue, outerIndex, innerIndex) {\n        var result;\n        try {\n            result = this.resultSelector(outerValue, innerValue, outerIndex, innerIndex);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    return SwitchMapSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=switchMap.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar ArgumentOutOfRangeError_1 = require('../util/ArgumentOutOfRangeError');\nvar EmptyObservable_1 = require('../observable/EmptyObservable');\n/**\n * Emits only the first `count` values emitted by the source Observable.\n *\n * <span class=\"informal\">Takes the first `count` values from the source, then\n * completes.</span>\n *\n * <img src=\"./img/take.png\" width=\"100%\">\n *\n * `take` returns an Observable that emits only the first `count` values emitted\n * by the source Observable. If the source emits fewer than `count` values then\n * all of its values are emitted. After that, it completes, regardless if the\n * source completes.\n *\n * @example <caption>Take the first 5 seconds of an infinite 1-second interval Observable</caption>\n * var interval = Rx.Observable.interval(1000);\n * var five = interval.take(5);\n * five.subscribe(x => console.log(x));\n *\n * @see {@link takeLast}\n * @see {@link takeUntil}\n * @see {@link takeWhile}\n * @see {@link skip}\n *\n * @throws {ArgumentOutOfRangeError} When using `take(i)`, it delivers an\n * ArgumentOutOrRangeError to the Observer's `error` callback if `i < 0`.\n *\n * @param {number} count The maximum number of `next` values to emit.\n * @return {Observable<T>} An Observable that emits only the first `count`\n * values emitted by the source Observable, or all of the values from the source\n * if the source emits fewer than `count` values.\n * @method take\n * @owner Observable\n */\nfunction take(count) {\n    if (count === 0) {\n        return new EmptyObservable_1.EmptyObservable();\n    }\n    else {\n        return this.lift(new TakeOperator(count));\n    }\n}\nexports.take = take;\nvar TakeOperator = (function () {\n    function TakeOperator(total) {\n        this.total = total;\n        if (this.total < 0) {\n            throw new ArgumentOutOfRangeError_1.ArgumentOutOfRangeError;\n        }\n    }\n    TakeOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new TakeSubscriber(subscriber, this.total));\n    };\n    return TakeOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar TakeSubscriber = (function (_super) {\n    __extends(TakeSubscriber, _super);\n    function TakeSubscriber(destination, total) {\n        _super.call(this, destination);\n        this.total = total;\n        this.count = 0;\n    }\n    TakeSubscriber.prototype._next = function (value) {\n        var total = this.total;\n        var count = ++this.count;\n        if (count <= total) {\n            this.destination.next(value);\n            if (count === total) {\n                this.destination.complete();\n                this.unsubscribe();\n            }\n        }\n    };\n    return TakeSubscriber;\n}(Subscriber_1.Subscriber));\n//# sourceMappingURL=take.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/**\n * Emits the values emitted by the source Observable until a `notifier`\n * Observable emits a value.\n *\n * <span class=\"informal\">Lets values pass until a second Observable,\n * `notifier`, emits something. Then, it completes.</span>\n *\n * <img src=\"./img/takeUntil.png\" width=\"100%\">\n *\n * `takeUntil` subscribes and begins mirroring the source Observable. It also\n * monitors a second Observable, `notifier` that you provide. If the `notifier`\n * emits a value or a complete notification, the output Observable stops\n * mirroring the source Observable and completes.\n *\n * @example <caption>Tick every second until the first click happens</caption>\n * var interval = Rx.Observable.interval(1000);\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var result = interval.takeUntil(clicks);\n * result.subscribe(x => console.log(x));\n *\n * @see {@link take}\n * @see {@link takeLast}\n * @see {@link takeWhile}\n * @see {@link skip}\n *\n * @param {Observable} notifier The Observable whose first emitted value will\n * cause the output Observable of `takeUntil` to stop emitting values from the\n * source Observable.\n * @return {Observable<T>} An Observable that emits the values from the source\n * Observable until such time as `notifier` emits its first value.\n * @method takeUntil\n * @owner Observable\n */\nfunction takeUntil(notifier) {\n    return this.lift(new TakeUntilOperator(notifier));\n}\nexports.takeUntil = takeUntil;\nvar TakeUntilOperator = (function () {\n    function TakeUntilOperator(notifier) {\n        this.notifier = notifier;\n    }\n    TakeUntilOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new TakeUntilSubscriber(subscriber, this.notifier));\n    };\n    return TakeUntilOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar TakeUntilSubscriber = (function (_super) {\n    __extends(TakeUntilSubscriber, _super);\n    function TakeUntilSubscriber(destination, notifier) {\n        _super.call(this, destination);\n        this.notifier = notifier;\n        this.add(subscribeToResult_1.subscribeToResult(this, notifier));\n    }\n    TakeUntilSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.complete();\n    };\n    TakeUntilSubscriber.prototype.notifyComplete = function () {\n        // noop\n    };\n    return TakeUntilSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=takeUntil.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscriber_1 = require('../Subscriber');\nvar async_1 = require('../scheduler/async');\n/**\n * Emits a value from the source Observable, then ignores subsequent source\n * values for `duration` milliseconds, then repeats this process.\n *\n * <span class=\"informal\">Lets a value pass, then ignores source values for the\n * next `duration` milliseconds.</span>\n *\n * <img src=\"./img/throttleTime.png\" width=\"100%\">\n *\n * `throttleTime` emits the source Observable values on the output Observable\n * when its internal timer is disabled, and ignores source values when the timer\n * is enabled. Initially, the timer is disabled. As soon as the first source\n * value arrives, it is forwarded to the output Observable, and then the timer\n * is enabled. After `duration` milliseconds (or the time unit determined\n * internally by the optional `scheduler`) has passed, the timer is disabled,\n * and this process repeats for the next source value. Optionally takes a\n * {@link IScheduler} for managing timers.\n *\n * @example <caption>Emit clicks at a rate of at most one click per second</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var result = clicks.throttleTime(1000);\n * result.subscribe(x => console.log(x));\n *\n * @see {@link auditTime}\n * @see {@link debounceTime}\n * @see {@link delay}\n * @see {@link sampleTime}\n * @see {@link throttle}\n *\n * @param {number} duration Time to wait before emitting another value after\n * emitting the last value, measured in milliseconds or the time unit determined\n * internally by the optional `scheduler`.\n * @param {Scheduler} [scheduler=async] The {@link IScheduler} to use for\n * managing the timers that handle the sampling.\n * @return {Observable<T>} An Observable that performs the throttle operation to\n * limit the rate of emissions from the source.\n * @method throttleTime\n * @owner Observable\n */\nfunction throttleTime(duration, scheduler) {\n    if (scheduler === void 0) { scheduler = async_1.async; }\n    return this.lift(new ThrottleTimeOperator(duration, scheduler));\n}\nexports.throttleTime = throttleTime;\nvar ThrottleTimeOperator = (function () {\n    function ThrottleTimeOperator(duration, scheduler) {\n        this.duration = duration;\n        this.scheduler = scheduler;\n    }\n    ThrottleTimeOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new ThrottleTimeSubscriber(subscriber, this.duration, this.scheduler));\n    };\n    return ThrottleTimeOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ThrottleTimeSubscriber = (function (_super) {\n    __extends(ThrottleTimeSubscriber, _super);\n    function ThrottleTimeSubscriber(destination, duration, scheduler) {\n        _super.call(this, destination);\n        this.duration = duration;\n        this.scheduler = scheduler;\n    }\n    ThrottleTimeSubscriber.prototype._next = function (value) {\n        if (!this.throttled) {\n            this.add(this.throttled = this.scheduler.schedule(dispatchNext, this.duration, { subscriber: this }));\n            this.destination.next(value);\n        }\n    };\n    ThrottleTimeSubscriber.prototype.clearThrottle = function () {\n        var throttled = this.throttled;\n        if (throttled) {\n            throttled.unsubscribe();\n            this.remove(throttled);\n            this.throttled = null;\n        }\n    };\n    return ThrottleTimeSubscriber;\n}(Subscriber_1.Subscriber));\nfunction dispatchNext(arg) {\n    var subscriber = arg.subscriber;\n    subscriber.clearThrottle();\n}\n//# sourceMappingURL=throttleTime.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/* tslint:disable:max-line-length */\n/**\n * Combines the source Observable with other Observables to create an Observable\n * whose values are calculated from the latest values of each, only when the\n * source emits.\n *\n * <span class=\"informal\">Whenever the source Observable emits a value, it\n * computes a formula using that value plus the latest values from other input\n * Observables, then emits the output of that formula.</span>\n *\n * <img src=\"./img/withLatestFrom.png\" width=\"100%\">\n *\n * `withLatestFrom` combines each value from the source Observable (the\n * instance) with the latest values from the other input Observables only when\n * the source emits a value, optionally using a `project` function to determine\n * the value to be emitted on the output Observable. All input Observables must\n * emit at least one value before the output Observable will emit a value.\n *\n * @example <caption>On every click event, emit an array with the latest timer event plus the click event</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var timer = Rx.Observable.interval(1000);\n * var result = clicks.withLatestFrom(timer);\n * result.subscribe(x => console.log(x));\n *\n * @see {@link combineLatest}\n *\n * @param {Observable} other An input Observable to combine with the source\n * Observable. More than one input Observables may be given as argument.\n * @param {Function} [project] Projection function for combining values\n * together. Receives all values in order of the Observables passed, where the\n * first parameter is a value from the source Observable. (e.g.\n * `a.withLatestFrom(b, c, (a1, b1, c1) => a1 + b1 + c1)`). If this is not\n * passed, arrays will be emitted on the output Observable.\n * @return {Observable} An Observable of projected values from the most recent\n * values from each input Observable, or an array of the most recent values from\n * each input Observable.\n * @method withLatestFrom\n * @owner Observable\n */\nfunction withLatestFrom() {\n    var args = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        args[_i - 0] = arguments[_i];\n    }\n    var project;\n    if (typeof args[args.length - 1] === 'function') {\n        project = args.pop();\n    }\n    var observables = args;\n    return this.lift(new WithLatestFromOperator(observables, project));\n}\nexports.withLatestFrom = withLatestFrom;\nvar WithLatestFromOperator = (function () {\n    function WithLatestFromOperator(observables, project) {\n        this.observables = observables;\n        this.project = project;\n    }\n    WithLatestFromOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new WithLatestFromSubscriber(subscriber, this.observables, this.project));\n    };\n    return WithLatestFromOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar WithLatestFromSubscriber = (function (_super) {\n    __extends(WithLatestFromSubscriber, _super);\n    function WithLatestFromSubscriber(destination, observables, project) {\n        _super.call(this, destination);\n        this.observables = observables;\n        this.project = project;\n        this.toRespond = [];\n        var len = observables.length;\n        this.values = new Array(len);\n        for (var i = 0; i < len; i++) {\n            this.toRespond.push(i);\n        }\n        for (var i = 0; i < len; i++) {\n            var observable = observables[i];\n            this.add(subscribeToResult_1.subscribeToResult(this, observable, observable, i));\n        }\n    }\n    WithLatestFromSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.values[outerIndex] = innerValue;\n        var toRespond = this.toRespond;\n        if (toRespond.length > 0) {\n            var found = toRespond.indexOf(outerIndex);\n            if (found !== -1) {\n                toRespond.splice(found, 1);\n            }\n        }\n    };\n    WithLatestFromSubscriber.prototype.notifyComplete = function () {\n        // noop\n    };\n    WithLatestFromSubscriber.prototype._next = function (value) {\n        if (this.toRespond.length === 0) {\n            var args = [value].concat(this.values);\n            if (this.project) {\n                this._tryProject(args);\n            }\n            else {\n                this.destination.next(args);\n            }\n        }\n    };\n    WithLatestFromSubscriber.prototype._tryProject = function (args) {\n        var result;\n        try {\n            result = this.project.apply(this, args);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    return WithLatestFromSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=withLatestFrom.js.map",
-    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar ArrayObservable_1 = require('../observable/ArrayObservable');\nvar isArray_1 = require('../util/isArray');\nvar Subscriber_1 = require('../Subscriber');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\nvar iterator_1 = require('../symbol/iterator');\n/* tslint:disable:max-line-length */\n/**\n * @param observables\n * @return {Observable<R>}\n * @method zip\n * @owner Observable\n */\nfunction zipProto() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    return this.lift.call(zipStatic.apply(void 0, [this].concat(observables)));\n}\nexports.zipProto = zipProto;\n/* tslint:enable:max-line-length */\n/**\n * Combines multiple Observables to create an Observable whose values are calculated from the values, in order, of each\n * of its input Observables.\n *\n * If the latest parameter is a function, this function is used to compute the created value from the input values.\n * Otherwise, an array of the input values is returned.\n *\n * @example <caption>Combine age and name from different sources</caption>\n *\n * let age$ = Observable.of<number>(27, 25, 29);\n * let name$ = Observable.of<string>('Foo', 'Bar', 'Beer');\n * let isDev$ = Observable.of<boolean>(true, true, false);\n *\n * Observable\n *     .zip(age$,\n *          name$,\n *          isDev$,\n *          (age: number, name: string, isDev: boolean) => ({ age, name, isDev }))\n *     .subscribe(x => console.log(x));\n *\n * // outputs\n * // { age: 7, name: 'Foo', isDev: true }\n * // { age: 5, name: 'Bar', isDev: true }\n * // { age: 9, name: 'Beer', isDev: false }\n *\n * @param observables\n * @return {Observable<R>}\n * @static true\n * @name zip\n * @owner Observable\n */\nfunction zipStatic() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    var project = observables[observables.length - 1];\n    if (typeof project === 'function') {\n        observables.pop();\n    }\n    return new ArrayObservable_1.ArrayObservable(observables).lift(new ZipOperator(project));\n}\nexports.zipStatic = zipStatic;\nvar ZipOperator = (function () {\n    function ZipOperator(project) {\n        this.project = project;\n    }\n    ZipOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new ZipSubscriber(subscriber, this.project));\n    };\n    return ZipOperator;\n}());\nexports.ZipOperator = ZipOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ZipSubscriber = (function (_super) {\n    __extends(ZipSubscriber, _super);\n    function ZipSubscriber(destination, project, values) {\n        if (values === void 0) { values = Object.create(null); }\n        _super.call(this, destination);\n        this.iterators = [];\n        this.active = 0;\n        this.project = (typeof project === 'function') ? project : null;\n        this.values = values;\n    }\n    ZipSubscriber.prototype._next = function (value) {\n        var iterators = this.iterators;\n        if (isArray_1.isArray(value)) {\n            iterators.push(new StaticArrayIterator(value));\n        }\n        else if (typeof value[iterator_1.$$iterator] === 'function') {\n            iterators.push(new StaticIterator(value[iterator_1.$$iterator]()));\n        }\n        else {\n            iterators.push(new ZipBufferIterator(this.destination, this, value));\n        }\n    };\n    ZipSubscriber.prototype._complete = function () {\n        var iterators = this.iterators;\n        var len = iterators.length;\n        this.active = len;\n        for (var i = 0; i < len; i++) {\n            var iterator = iterators[i];\n            if (iterator.stillUnsubscribed) {\n                this.add(iterator.subscribe(iterator, i));\n            }\n            else {\n                this.active--; // not an observable\n            }\n        }\n    };\n    ZipSubscriber.prototype.notifyInactive = function () {\n        this.active--;\n        if (this.active === 0) {\n            this.destination.complete();\n        }\n    };\n    ZipSubscriber.prototype.checkIterators = function () {\n        var iterators = this.iterators;\n        var len = iterators.length;\n        var destination = this.destination;\n        // abort if not all of them have values\n        for (var i = 0; i < len; i++) {\n            var iterator = iterators[i];\n            if (typeof iterator.hasValue === 'function' && !iterator.hasValue()) {\n                return;\n            }\n        }\n        var shouldComplete = false;\n        var args = [];\n        for (var i = 0; i < len; i++) {\n            var iterator = iterators[i];\n            var result = iterator.next();\n            // check to see if it's completed now that you've gotten\n            // the next value.\n            if (iterator.hasCompleted()) {\n                shouldComplete = true;\n            }\n            if (result.done) {\n                destination.complete();\n                return;\n            }\n            args.push(result.value);\n        }\n        if (this.project) {\n            this._tryProject(args);\n        }\n        else {\n            destination.next(args);\n        }\n        if (shouldComplete) {\n            destination.complete();\n        }\n    };\n    ZipSubscriber.prototype._tryProject = function (args) {\n        var result;\n        try {\n            result = this.project.apply(this, args);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    return ZipSubscriber;\n}(Subscriber_1.Subscriber));\nexports.ZipSubscriber = ZipSubscriber;\nvar StaticIterator = (function () {\n    function StaticIterator(iterator) {\n        this.iterator = iterator;\n        this.nextResult = iterator.next();\n    }\n    StaticIterator.prototype.hasValue = function () {\n        return true;\n    };\n    StaticIterator.prototype.next = function () {\n        var result = this.nextResult;\n        this.nextResult = this.iterator.next();\n        return result;\n    };\n    StaticIterator.prototype.hasCompleted = function () {\n        var nextResult = this.nextResult;\n        return nextResult && nextResult.done;\n    };\n    return StaticIterator;\n}());\nvar StaticArrayIterator = (function () {\n    function StaticArrayIterator(array) {\n        this.array = array;\n        this.index = 0;\n        this.length = 0;\n        this.length = array.length;\n    }\n    StaticArrayIterator.prototype[iterator_1.$$iterator] = function () {\n        return this;\n    };\n    StaticArrayIterator.prototype.next = function (value) {\n        var i = this.index++;\n        var array = this.array;\n        return i < this.length ? { value: array[i], done: false } : { value: null, done: true };\n    };\n    StaticArrayIterator.prototype.hasValue = function () {\n        return this.array.length > this.index;\n    };\n    StaticArrayIterator.prototype.hasCompleted = function () {\n        return this.array.length === this.index;\n    };\n    return StaticArrayIterator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ZipBufferIterator = (function (_super) {\n    __extends(ZipBufferIterator, _super);\n    function ZipBufferIterator(destination, parent, observable) {\n        _super.call(this, destination);\n        this.parent = parent;\n        this.observable = observable;\n        this.stillUnsubscribed = true;\n        this.buffer = [];\n        this.isComplete = false;\n    }\n    ZipBufferIterator.prototype[iterator_1.$$iterator] = function () {\n        return this;\n    };\n    // NOTE: there is actually a name collision here with Subscriber.next and Iterator.next\n    //    this is legit because `next()` will never be called by a subscription in this case.\n    ZipBufferIterator.prototype.next = function () {\n        var buffer = this.buffer;\n        if (buffer.length === 0 && this.isComplete) {\n            return { value: null, done: true };\n        }\n        else {\n            return { value: buffer.shift(), done: false };\n        }\n    };\n    ZipBufferIterator.prototype.hasValue = function () {\n        return this.buffer.length > 0;\n    };\n    ZipBufferIterator.prototype.hasCompleted = function () {\n        return this.buffer.length === 0 && this.isComplete;\n    };\n    ZipBufferIterator.prototype.notifyComplete = function () {\n        if (this.buffer.length > 0) {\n            this.isComplete = true;\n            this.parent.notifyInactive();\n        }\n        else {\n            this.destination.complete();\n        }\n    };\n    ZipBufferIterator.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.buffer.push(innerValue);\n        this.parent.checkIterators();\n    };\n    ZipBufferIterator.prototype.subscribe = function (value, index) {\n        return subscribeToResult_1.subscribeToResult(this, this.observable, this, index);\n    };\n    return ZipBufferIterator;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=zip.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\n/* tslint:enable:max-line-length */\n/**\n * Combines the source Observable with other Observables to create an Observable\n * whose values are calculated from the latest values of each, only when the\n * source emits.\n *\n * <span class=\"informal\">Whenever the source Observable emits a value, it\n * computes a formula using that value plus the latest values from other input\n * Observables, then emits the output of that formula.</span>\n *\n * <img src=\"./img/withLatestFrom.png\" width=\"100%\">\n *\n * `withLatestFrom` combines each value from the source Observable (the\n * instance) with the latest values from the other input Observables only when\n * the source emits a value, optionally using a `project` function to determine\n * the value to be emitted on the output Observable. All input Observables must\n * emit at least one value before the output Observable will emit a value.\n *\n * @example <caption>On every click event, emit an array with the latest timer event plus the click event</caption>\n * var clicks = Rx.Observable.fromEvent(document, 'click');\n * var timer = Rx.Observable.interval(1000);\n * var result = clicks.withLatestFrom(timer);\n * result.subscribe(x => console.log(x));\n *\n * @see {@link combineLatest}\n *\n * @param {ObservableInput} other An input Observable to combine with the source\n * Observable. More than one input Observables may be given as argument.\n * @param {Function} [project] Projection function for combining values\n * together. Receives all values in order of the Observables passed, where the\n * first parameter is a value from the source Observable. (e.g.\n * `a.withLatestFrom(b, c, (a1, b1, c1) => a1 + b1 + c1)`). If this is not\n * passed, arrays will be emitted on the output Observable.\n * @return {Observable} An Observable of projected values from the most recent\n * values from each input Observable, or an array of the most recent values from\n * each input Observable.\n * @method withLatestFrom\n * @owner Observable\n */\nfunction withLatestFrom() {\n    var args = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        args[_i - 0] = arguments[_i];\n    }\n    var project;\n    if (typeof args[args.length - 1] === 'function') {\n        project = args.pop();\n    }\n    var observables = args;\n    return this.lift(new WithLatestFromOperator(observables, project));\n}\nexports.withLatestFrom = withLatestFrom;\nvar WithLatestFromOperator = (function () {\n    function WithLatestFromOperator(observables, project) {\n        this.observables = observables;\n        this.project = project;\n    }\n    WithLatestFromOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new WithLatestFromSubscriber(subscriber, this.observables, this.project));\n    };\n    return WithLatestFromOperator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar WithLatestFromSubscriber = (function (_super) {\n    __extends(WithLatestFromSubscriber, _super);\n    function WithLatestFromSubscriber(destination, observables, project) {\n        _super.call(this, destination);\n        this.observables = observables;\n        this.project = project;\n        this.toRespond = [];\n        var len = observables.length;\n        this.values = new Array(len);\n        for (var i = 0; i < len; i++) {\n            this.toRespond.push(i);\n        }\n        for (var i = 0; i < len; i++) {\n            var observable = observables[i];\n            this.add(subscribeToResult_1.subscribeToResult(this, observable, observable, i));\n        }\n    }\n    WithLatestFromSubscriber.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.values[outerIndex] = innerValue;\n        var toRespond = this.toRespond;\n        if (toRespond.length > 0) {\n            var found = toRespond.indexOf(outerIndex);\n            if (found !== -1) {\n                toRespond.splice(found, 1);\n            }\n        }\n    };\n    WithLatestFromSubscriber.prototype.notifyComplete = function () {\n        // noop\n    };\n    WithLatestFromSubscriber.prototype._next = function (value) {\n        if (this.toRespond.length === 0) {\n            var args = [value].concat(this.values);\n            if (this.project) {\n                this._tryProject(args);\n            }\n            else {\n                this.destination.next(args);\n            }\n        }\n    };\n    WithLatestFromSubscriber.prototype._tryProject = function (args) {\n        var result;\n        try {\n            result = this.project.apply(this, args);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    return WithLatestFromSubscriber;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=withLatestFrom.js.map",
+    "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar ArrayObservable_1 = require('../observable/ArrayObservable');\nvar isArray_1 = require('../util/isArray');\nvar Subscriber_1 = require('../Subscriber');\nvar OuterSubscriber_1 = require('../OuterSubscriber');\nvar subscribeToResult_1 = require('../util/subscribeToResult');\nvar iterator_1 = require('../symbol/iterator');\n/* tslint:enable:max-line-length */\n/**\n * @param observables\n * @return {Observable<R>}\n * @method zip\n * @owner Observable\n */\nfunction zipProto() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    return this.lift.call(zipStatic.apply(void 0, [this].concat(observables)));\n}\nexports.zipProto = zipProto;\n/* tslint:enable:max-line-length */\n/**\n * Combines multiple Observables to create an Observable whose values are calculated from the values, in order, of each\n * of its input Observables.\n *\n * If the latest parameter is a function, this function is used to compute the created value from the input values.\n * Otherwise, an array of the input values is returned.\n *\n * @example <caption>Combine age and name from different sources</caption>\n *\n * let age$ = Observable.of<number>(27, 25, 29);\n * let name$ = Observable.of<string>('Foo', 'Bar', 'Beer');\n * let isDev$ = Observable.of<boolean>(true, true, false);\n *\n * Observable\n *     .zip(age$,\n *          name$,\n *          isDev$,\n *          (age: number, name: string, isDev: boolean) => ({ age, name, isDev }))\n *     .subscribe(x => console.log(x));\n *\n * // outputs\n * // { age: 27, name: 'Foo', isDev: true }\n * // { age: 25, name: 'Bar', isDev: true }\n * // { age: 29, name: 'Beer', isDev: false }\n *\n * @param observables\n * @return {Observable<R>}\n * @static true\n * @name zip\n * @owner Observable\n */\nfunction zipStatic() {\n    var observables = [];\n    for (var _i = 0; _i < arguments.length; _i++) {\n        observables[_i - 0] = arguments[_i];\n    }\n    var project = observables[observables.length - 1];\n    if (typeof project === 'function') {\n        observables.pop();\n    }\n    return new ArrayObservable_1.ArrayObservable(observables).lift(new ZipOperator(project));\n}\nexports.zipStatic = zipStatic;\nvar ZipOperator = (function () {\n    function ZipOperator(project) {\n        this.project = project;\n    }\n    ZipOperator.prototype.call = function (subscriber, source) {\n        return source.subscribe(new ZipSubscriber(subscriber, this.project));\n    };\n    return ZipOperator;\n}());\nexports.ZipOperator = ZipOperator;\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ZipSubscriber = (function (_super) {\n    __extends(ZipSubscriber, _super);\n    function ZipSubscriber(destination, project, values) {\n        if (values === void 0) { values = Object.create(null); }\n        _super.call(this, destination);\n        this.iterators = [];\n        this.active = 0;\n        this.project = (typeof project === 'function') ? project : null;\n        this.values = values;\n    }\n    ZipSubscriber.prototype._next = function (value) {\n        var iterators = this.iterators;\n        if (isArray_1.isArray(value)) {\n            iterators.push(new StaticArrayIterator(value));\n        }\n        else if (typeof value[iterator_1.$$iterator] === 'function') {\n            iterators.push(new StaticIterator(value[iterator_1.$$iterator]()));\n        }\n        else {\n            iterators.push(new ZipBufferIterator(this.destination, this, value));\n        }\n    };\n    ZipSubscriber.prototype._complete = function () {\n        var iterators = this.iterators;\n        var len = iterators.length;\n        this.active = len;\n        for (var i = 0; i < len; i++) {\n            var iterator = iterators[i];\n            if (iterator.stillUnsubscribed) {\n                this.add(iterator.subscribe(iterator, i));\n            }\n            else {\n                this.active--; // not an observable\n            }\n        }\n    };\n    ZipSubscriber.prototype.notifyInactive = function () {\n        this.active--;\n        if (this.active === 0) {\n            this.destination.complete();\n        }\n    };\n    ZipSubscriber.prototype.checkIterators = function () {\n        var iterators = this.iterators;\n        var len = iterators.length;\n        var destination = this.destination;\n        // abort if not all of them have values\n        for (var i = 0; i < len; i++) {\n            var iterator = iterators[i];\n            if (typeof iterator.hasValue === 'function' && !iterator.hasValue()) {\n                return;\n            }\n        }\n        var shouldComplete = false;\n        var args = [];\n        for (var i = 0; i < len; i++) {\n            var iterator = iterators[i];\n            var result = iterator.next();\n            // check to see if it's completed now that you've gotten\n            // the next value.\n            if (iterator.hasCompleted()) {\n                shouldComplete = true;\n            }\n            if (result.done) {\n                destination.complete();\n                return;\n            }\n            args.push(result.value);\n        }\n        if (this.project) {\n            this._tryProject(args);\n        }\n        else {\n            destination.next(args);\n        }\n        if (shouldComplete) {\n            destination.complete();\n        }\n    };\n    ZipSubscriber.prototype._tryProject = function (args) {\n        var result;\n        try {\n            result = this.project.apply(this, args);\n        }\n        catch (err) {\n            this.destination.error(err);\n            return;\n        }\n        this.destination.next(result);\n    };\n    return ZipSubscriber;\n}(Subscriber_1.Subscriber));\nexports.ZipSubscriber = ZipSubscriber;\nvar StaticIterator = (function () {\n    function StaticIterator(iterator) {\n        this.iterator = iterator;\n        this.nextResult = iterator.next();\n    }\n    StaticIterator.prototype.hasValue = function () {\n        return true;\n    };\n    StaticIterator.prototype.next = function () {\n        var result = this.nextResult;\n        this.nextResult = this.iterator.next();\n        return result;\n    };\n    StaticIterator.prototype.hasCompleted = function () {\n        var nextResult = this.nextResult;\n        return nextResult && nextResult.done;\n    };\n    return StaticIterator;\n}());\nvar StaticArrayIterator = (function () {\n    function StaticArrayIterator(array) {\n        this.array = array;\n        this.index = 0;\n        this.length = 0;\n        this.length = array.length;\n    }\n    StaticArrayIterator.prototype[iterator_1.$$iterator] = function () {\n        return this;\n    };\n    StaticArrayIterator.prototype.next = function (value) {\n        var i = this.index++;\n        var array = this.array;\n        return i < this.length ? { value: array[i], done: false } : { value: null, done: true };\n    };\n    StaticArrayIterator.prototype.hasValue = function () {\n        return this.array.length > this.index;\n    };\n    StaticArrayIterator.prototype.hasCompleted = function () {\n        return this.array.length === this.index;\n    };\n    return StaticArrayIterator;\n}());\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar ZipBufferIterator = (function (_super) {\n    __extends(ZipBufferIterator, _super);\n    function ZipBufferIterator(destination, parent, observable) {\n        _super.call(this, destination);\n        this.parent = parent;\n        this.observable = observable;\n        this.stillUnsubscribed = true;\n        this.buffer = [];\n        this.isComplete = false;\n    }\n    ZipBufferIterator.prototype[iterator_1.$$iterator] = function () {\n        return this;\n    };\n    // NOTE: there is actually a name collision here with Subscriber.next and Iterator.next\n    //    this is legit because `next()` will never be called by a subscription in this case.\n    ZipBufferIterator.prototype.next = function () {\n        var buffer = this.buffer;\n        if (buffer.length === 0 && this.isComplete) {\n            return { value: null, done: true };\n        }\n        else {\n            return { value: buffer.shift(), done: false };\n        }\n    };\n    ZipBufferIterator.prototype.hasValue = function () {\n        return this.buffer.length > 0;\n    };\n    ZipBufferIterator.prototype.hasCompleted = function () {\n        return this.buffer.length === 0 && this.isComplete;\n    };\n    ZipBufferIterator.prototype.notifyComplete = function () {\n        if (this.buffer.length > 0) {\n            this.isComplete = true;\n            this.parent.notifyInactive();\n        }\n        else {\n            this.destination.complete();\n        }\n    };\n    ZipBufferIterator.prototype.notifyNext = function (outerValue, innerValue, outerIndex, innerIndex, innerSub) {\n        this.buffer.push(innerValue);\n        this.parent.checkIterators();\n    };\n    ZipBufferIterator.prototype.subscribe = function (value, index) {\n        return subscribeToResult_1.subscribeToResult(this, this.observable, this, index);\n    };\n    return ZipBufferIterator;\n}(OuterSubscriber_1.OuterSubscriber));\n//# sourceMappingURL=zip.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Subscription_1 = require('../Subscription');\n/**\n * A unit of work to be executed in a {@link Scheduler}. An action is typically\n * created from within a Scheduler and an RxJS user does not need to concern\n * themselves about creating and manipulating an Action.\n *\n * ```ts\n * class Action<T> extends Subscription {\n *   new (scheduler: Scheduler, work: (state?: T) => void);\n *   schedule(state?: T, delay: number = 0): Subscription;\n * }\n * ```\n *\n * @class Action<T>\n */\nvar Action = (function (_super) {\n    __extends(Action, _super);\n    function Action(scheduler, work) {\n        _super.call(this);\n    }\n    /**\n     * Schedules this action on its parent Scheduler for execution. May be passed\n     * some context object, `state`. May happen at some point in the future,\n     * according to the `delay` parameter, if specified.\n     * @param {T} [state] Some contextual data that the `work` function uses when\n     * called by the Scheduler.\n     * @param {number} [delay] Time to wait before executing the work, where the\n     * time unit is implicit and defined by the Scheduler.\n     * @return {void}\n     */\n    Action.prototype.schedule = function (state, delay) {\n        if (delay === void 0) { delay = 0; }\n        return this;\n    };\n    return Action;\n}(Subscription_1.Subscription));\nexports.Action = Action;\n//# sourceMappingURL=Action.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar root_1 = require('../util/root');\nvar Action_1 = require('./Action');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar AsyncAction = (function (_super) {\n    __extends(AsyncAction, _super);\n    function AsyncAction(scheduler, work) {\n        _super.call(this, scheduler, work);\n        this.scheduler = scheduler;\n        this.work = work;\n        this.pending = false;\n    }\n    AsyncAction.prototype.schedule = function (state, delay) {\n        if (delay === void 0) { delay = 0; }\n        if (this.closed) {\n            return this;\n        }\n        // Always replace the current state with the new state.\n        this.state = state;\n        // Set the pending flag indicating that this action has been scheduled, or\n        // has recursively rescheduled itself.\n        this.pending = true;\n        var id = this.id;\n        var scheduler = this.scheduler;\n        //\n        // Important implementation note:\n        //\n        // Actions only execute once by default, unless rescheduled from within the\n        // scheduled callback. This allows us to implement single and repeat\n        // actions via the same code path, without adding API surface area, as well\n        // as mimic traditional recursion but across asynchronous boundaries.\n        //\n        // However, JS runtimes and timers distinguish between intervals achieved by\n        // serial `setTimeout` calls vs. a single `setInterval` call. An interval of\n        // serial `setTimeout` calls can be individually delayed, which delays\n        // scheduling the next `setTimeout`, and so on. `setInterval` attempts to\n        // guarantee the interval callback will be invoked more precisely to the\n        // interval period, regardless of load.\n        //\n        // Therefore, we use `setInterval` to schedule single and repeat actions.\n        // If the action reschedules itself with the same delay, the interval is not\n        // canceled. If the action doesn't reschedule, or reschedules with a\n        // different delay, the interval will be canceled after scheduled callback\n        // execution.\n        //\n        if (id != null) {\n            this.id = this.recycleAsyncId(scheduler, id, delay);\n        }\n        this.delay = delay;\n        // If this action has already an async Id, don't request a new one.\n        this.id = this.id || this.requestAsyncId(scheduler, this.id, delay);\n        return this;\n    };\n    AsyncAction.prototype.requestAsyncId = function (scheduler, id, delay) {\n        if (delay === void 0) { delay = 0; }\n        return root_1.root.setInterval(scheduler.flush.bind(scheduler, this), delay);\n    };\n    AsyncAction.prototype.recycleAsyncId = function (scheduler, id, delay) {\n        if (delay === void 0) { delay = 0; }\n        // If this action is rescheduled with the same delay time, don't clear the interval id.\n        if (delay !== null && this.delay === delay) {\n            return id;\n        }\n        // Otherwise, if the action's delay time is different from the current delay,\n        // clear the interval id\n        return root_1.root.clearInterval(id) && undefined || undefined;\n    };\n    /**\n     * Immediately executes this action and the `work` it contains.\n     * @return {any}\n     */\n    AsyncAction.prototype.execute = function (state, delay) {\n        if (this.closed) {\n            return new Error('executing a cancelled action');\n        }\n        this.pending = false;\n        var error = this._execute(state, delay);\n        if (error) {\n            return error;\n        }\n        else if (this.pending === false && this.id != null) {\n            // Dequeue if the action didn't reschedule itself. Don't call\n            // unsubscribe(), because the action could reschedule later.\n            // For example:\n            // ```\n            // scheduler.schedule(function doWork(counter) {\n            //   /* ... I'm a busy worker bee ... */\n            //   var originalAction = this;\n            //   /* wait 100ms before rescheduling the action */\n            //   setTimeout(function () {\n            //     originalAction.schedule(counter + 1);\n            //   }, 100);\n            // }, 1000);\n            // ```\n            this.id = this.recycleAsyncId(this.scheduler, this.id, null);\n        }\n    };\n    AsyncAction.prototype._execute = function (state, delay) {\n        var errored = false;\n        var errorValue = undefined;\n        try {\n            this.work(state);\n        }\n        catch (e) {\n            errored = true;\n            errorValue = !!e && e || new Error(e);\n        }\n        if (errored) {\n            this.unsubscribe();\n            return errorValue;\n        }\n    };\n    AsyncAction.prototype._unsubscribe = function () {\n        var id = this.id;\n        var scheduler = this.scheduler;\n        var actions = scheduler.actions;\n        var index = actions.indexOf(this);\n        this.work = null;\n        this.delay = null;\n        this.state = null;\n        this.pending = false;\n        this.scheduler = null;\n        if (index !== -1) {\n            actions.splice(index, 1);\n        }\n        if (id != null) {\n            this.id = this.recycleAsyncId(scheduler, id, null);\n        }\n    };\n    return AsyncAction;\n}(Action_1.Action));\nexports.AsyncAction = AsyncAction;\n//# sourceMappingURL=AsyncAction.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar Scheduler_1 = require('../Scheduler');\nvar AsyncScheduler = (function (_super) {\n    __extends(AsyncScheduler, _super);\n    function AsyncScheduler() {\n        _super.apply(this, arguments);\n        this.actions = [];\n        /**\n         * A flag to indicate whether the Scheduler is currently executing a batch of\n         * queued actions.\n         * @type {boolean}\n         */\n        this.active = false;\n        /**\n         * An internal ID used to track the latest asynchronous task such as those\n         * coming from `setTimeout`, `setInterval`, `requestAnimationFrame`, and\n         * others.\n         * @type {any}\n         */\n        this.scheduled = undefined;\n    }\n    AsyncScheduler.prototype.flush = function (action) {\n        var actions = this.actions;\n        if (this.active) {\n            actions.push(action);\n            return;\n        }\n        var error;\n        this.active = true;\n        do {\n            if (error = action.execute(action.state, action.delay)) {\n                break;\n            }\n        } while (action = actions.shift()); // exhaust the scheduler queue\n        this.active = false;\n        if (error) {\n            while (action = actions.shift()) {\n                action.unsubscribe();\n            }\n            throw error;\n        }\n    };\n    return AsyncScheduler;\n}(Scheduler_1.Scheduler));\nexports.AsyncScheduler = AsyncScheduler;\n//# sourceMappingURL=AsyncScheduler.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar AsyncAction_1 = require('./AsyncAction');\n/**\n * We need this JSDoc comment for affecting ESDoc.\n * @ignore\n * @extends {Ignored}\n */\nvar QueueAction = (function (_super) {\n    __extends(QueueAction, _super);\n    function QueueAction(scheduler, work) {\n        _super.call(this, scheduler, work);\n        this.scheduler = scheduler;\n        this.work = work;\n    }\n    QueueAction.prototype.schedule = function (state, delay) {\n        if (delay === void 0) { delay = 0; }\n        if (delay > 0) {\n            return _super.prototype.schedule.call(this, state, delay);\n        }\n        this.delay = delay;\n        this.state = state;\n        this.scheduler.flush(this);\n        return this;\n    };\n    QueueAction.prototype.execute = function (state, delay) {\n        return (delay > 0 || this.closed) ?\n            _super.prototype.execute.call(this, state, delay) :\n            this._execute(state, delay);\n    };\n    QueueAction.prototype.requestAsyncId = function (scheduler, id, delay) {\n        if (delay === void 0) { delay = 0; }\n        // If delay exists and is greater than 0, or if the delay is null (the\n        // action wasn't rescheduled) but was originally scheduled as an async\n        // action, then recycle as an async action.\n        if ((delay !== null && delay > 0) || (delay === null && this.delay > 0)) {\n            return _super.prototype.requestAsyncId.call(this, scheduler, id, delay);\n        }\n        // Otherwise flush the scheduler starting with this action.\n        return scheduler.flush(this);\n    };\n    return QueueAction;\n}(AsyncAction_1.AsyncAction));\nexports.QueueAction = QueueAction;\n//# sourceMappingURL=QueueAction.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\nvar AsyncScheduler_1 = require('./AsyncScheduler');\nvar QueueScheduler = (function (_super) {\n    __extends(QueueScheduler, _super);\n    function QueueScheduler() {\n        _super.apply(this, arguments);\n    }\n    return QueueScheduler;\n}(AsyncScheduler_1.AsyncScheduler));\nexports.QueueScheduler = QueueScheduler;\n//# sourceMappingURL=QueueScheduler.js.map",
-    "\"use strict\";\nvar AsyncAction_1 = require('./AsyncAction');\nvar AsyncScheduler_1 = require('./AsyncScheduler');\nexports.async = new AsyncScheduler_1.AsyncScheduler(AsyncAction_1.AsyncAction);\n//# sourceMappingURL=async.js.map",
-    "\"use strict\";\nvar QueueAction_1 = require('./QueueAction');\nvar QueueScheduler_1 = require('./QueueScheduler');\nexports.queue = new QueueScheduler_1.QueueScheduler(QueueAction_1.QueueAction);\n//# sourceMappingURL=queue.js.map",
+    "\"use strict\";\nvar AsyncAction_1 = require('./AsyncAction');\nvar AsyncScheduler_1 = require('./AsyncScheduler');\n/**\n *\n * Async Scheduler\n *\n * <span class=\"informal\">Schedule task as if you used setTimeout(task, duration)</span>\n *\n * `async` scheduler schedules tasks asynchronously, by putting them on the JavaScript\n * event loop queue. It is best used to delay tasks in time or to schedule tasks repeating\n * in intervals.\n *\n * If you just want to \"defer\" task, that is to perform it right after currently\n * executing synchronous code ends (commonly achieved by `setTimeout(deferredTask, 0)`),\n * better choice will be the {@link asap} scheduler.\n *\n * @example <caption>Use async scheduler to delay task</caption>\n * const task = () => console.log('it works!');\n *\n * Rx.Scheduler.async.schedule(task, 2000);\n *\n * // After 2 seconds logs:\n * // \"it works!\"\n *\n *\n * @example <caption>Use async scheduler to repeat task in intervals</caption>\n * function task(state) {\n *   console.log(state);\n *   this.schedule(state + 1, 1000); // `this` references currently executing Action,\n *                                   // which we reschedule with new state and delay\n * }\n *\n * Rx.Scheduler.async.schedule(task, 3000, 0);\n *\n * // Logs:\n * // 0 after 3s\n * // 1 after 4s\n * // 2 after 5s\n * // 3 after 6s\n *\n * @static true\n * @name async\n * @owner Scheduler\n */\nexports.async = new AsyncScheduler_1.AsyncScheduler(AsyncAction_1.AsyncAction);\n//# sourceMappingURL=async.js.map",
+    "\"use strict\";\nvar QueueAction_1 = require('./QueueAction');\nvar QueueScheduler_1 = require('./QueueScheduler');\n/**\n *\n * Queue Scheduler\n *\n * <span class=\"informal\">Put every next task on a queue, instead of executing it immediately</span>\n *\n * `queue` scheduler, when used with delay, behaves the same as {@link async} scheduler.\n *\n * When used without delay, it schedules given task synchronously - executes it right when\n * it is scheduled. However when called recursively, that is when inside the scheduled task,\n * another task is scheduled with queue scheduler, instead of executing immediately as well,\n * that task will be put on a queue and wait for current one to finish.\n *\n * This means that when you execute task with `queue` scheduler, you are sure it will end\n * before any other task scheduled with that scheduler will start.\n *\n * @examples <caption>Schedule recursively first, then do something</caption>\n *\n * Rx.Scheduler.queue.schedule(() => {\n *   Rx.Scheduler.queue.schedule(() => console.log('second')); // will not happen now, but will be put on a queue\n *\n *   console.log('first');\n * });\n *\n * // Logs:\n * // \"first\"\n * // \"second\"\n *\n *\n * @example <caption>Reschedule itself recursively</caption>\n *\n * Rx.Scheduler.queue.schedule(function(state) {\n *   if (state !== 0) {\n *     console.log('before', state);\n *     this.schedule(state - 1); // `this` references currently executing Action,\n *                               // which we reschedule with new state\n *     console.log('after', state);\n *   }\n * }, 0, 3);\n *\n * // In scheduler that runs recursively, you would expect:\n * // \"before\", 3\n * // \"before\", 2\n * // \"before\", 1\n * // \"after\", 1\n * // \"after\", 2\n * // \"after\", 3\n *\n * // But with queue it logs:\n * // \"before\", 3\n * // \"after\", 3\n * // \"before\", 2\n * // \"after\", 2\n * // \"before\", 1\n * // \"after\", 1\n *\n *\n * @static true\n * @name queue\n * @owner Scheduler\n */\nexports.queue = new QueueScheduler_1.QueueScheduler(QueueAction_1.QueueAction);\n//# sourceMappingURL=queue.js.map",
     "\"use strict\";\nvar root_1 = require('../util/root');\nfunction symbolIteratorPonyfill(root) {\n    var Symbol = root.Symbol;\n    if (typeof Symbol === 'function') {\n        if (!Symbol.iterator) {\n            Symbol.iterator = Symbol('iterator polyfill');\n        }\n        return Symbol.iterator;\n    }\n    else {\n        // [for Mozilla Gecko 27-35:](https://mzl.la/2ewE1zC)\n        var Set_1 = root.Set;\n        if (Set_1 && typeof new Set_1()['@@iterator'] === 'function') {\n            return '@@iterator';\n        }\n        var Map_1 = root.Map;\n        // required for compatability with es6-shim\n        if (Map_1) {\n            var keys = Object.getOwnPropertyNames(Map_1.prototype);\n            for (var i = 0; i < keys.length; ++i) {\n                var key = keys[i];\n                // according to spec, Map.prototype[@@iterator] and Map.orototype.entries must be equal.\n                if (key !== 'entries' && key !== 'size' && Map_1.prototype[key] === Map_1.prototype['entries']) {\n                    return key;\n                }\n            }\n        }\n        return '@@iterator';\n    }\n}\nexports.symbolIteratorPonyfill = symbolIteratorPonyfill;\nexports.$$iterator = symbolIteratorPonyfill(root_1.root);\n//# sourceMappingURL=iterator.js.map",
     "\"use strict\";\nvar root_1 = require('../util/root');\nfunction getSymbolObservable(context) {\n    var $$observable;\n    var Symbol = context.Symbol;\n    if (typeof Symbol === 'function') {\n        if (Symbol.observable) {\n            $$observable = Symbol.observable;\n        }\n        else {\n            $$observable = Symbol('observable');\n            Symbol.observable = $$observable;\n        }\n    }\n    else {\n        $$observable = '@@observable';\n    }\n    return $$observable;\n}\nexports.getSymbolObservable = getSymbolObservable;\nexports.$$observable = getSymbolObservable(root_1.root);\n//# sourceMappingURL=observable.js.map",
     "\"use strict\";\nvar root_1 = require('../util/root');\nvar Symbol = root_1.root.Symbol;\nexports.$$rxSubscriber = (typeof Symbol === 'function' && typeof Symbol.for === 'function') ?\n    Symbol.for('rxSubscriber') : '@@rxSubscriber';\n//# sourceMappingURL=rxSubscriber.js.map",
     "\"use strict\";\nvar __extends = (this && this.__extends) || function (d, b) {\n    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];\n    function __() { this.constructor = d; }\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n};\n/**\n * An error thrown when one or more errors have occurred during the\n * `unsubscribe` of a {@link Subscription}.\n */\nvar UnsubscriptionError = (function (_super) {\n    __extends(UnsubscriptionError, _super);\n    function UnsubscriptionError(errors) {\n        _super.call(this);\n        this.errors = errors;\n        var err = Error.call(this, errors ?\n            errors.length + \" errors occurred during unsubscription:\\n  \" + errors.map(function (err, i) { return ((i + 1) + \") \" + err.toString()); }).join('\\n  ') : '');\n        this.name = err.name = 'UnsubscriptionError';\n        this.stack = err.stack;\n        this.message = err.message;\n    }\n    return UnsubscriptionError;\n}(Error));\nexports.UnsubscriptionError = UnsubscriptionError;\n//# sourceMappingURL=UnsubscriptionError.js.map",
     "\"use strict\";\n// typeof any so that it we don't have to cast when comparing a result to the error object\nexports.errorObject = { e: {} };\n//# sourceMappingURL=errorObject.js.map",
     "\"use strict\";\nexports.isArray = Array.isArray || (function (x) { return x && typeof x.length === 'number'; });\n//# sourceMappingURL=isArray.js.map",
+    "\"use strict\";\nexports.isArrayLike = (function (x) { return x && typeof x.length === 'number'; });\n//# sourceMappingURL=isArrayLike.js.map",
     "\"use strict\";\nfunction isDate(value) {\n    return value instanceof Date && !isNaN(+value);\n}\nexports.isDate = isDate;\n//# sourceMappingURL=isDate.js.map",
     "\"use strict\";\nfunction isFunction(x) {\n    return typeof x === 'function';\n}\nexports.isFunction = isFunction;\n//# sourceMappingURL=isFunction.js.map",
+    "\"use strict\";\nvar isArray_1 = require('../util/isArray');\nfunction isNumeric(val) {\n    // parseFloat NaNs numeric-cast false positives (null|true|false|\"\")\n    // ...but misinterprets leading-number strings, particularly hex literals (\"0x...\")\n    // subtraction forces infinities to NaN\n    // adding 1 corrects loss of precision from parseFloat (#15100)\n    return !isArray_1.isArray(val) && (val - parseFloat(val) + 1) >= 0;\n}\nexports.isNumeric = isNumeric;\n;\n//# sourceMappingURL=isNumeric.js.map",
     "\"use strict\";\nfunction isObject(x) {\n    return x != null && typeof x === 'object';\n}\nexports.isObject = isObject;\n//# sourceMappingURL=isObject.js.map",
     "\"use strict\";\nfunction isPromise(value) {\n    return value && typeof value.subscribe !== 'function' && typeof value.then === 'function';\n}\nexports.isPromise = isPromise;\n//# sourceMappingURL=isPromise.js.map",
     "\"use strict\";\nfunction isScheduler(value) {\n    return value && typeof value.schedule === 'function';\n}\nexports.isScheduler = isScheduler;\n//# sourceMappingURL=isScheduler.js.map",
     "\"use strict\";\n/**\n * window: browser in DOM main thread\n * self: browser in WebWorker\n * global: Node.js/other\n */\nexports.root = (typeof window == 'object' && window.window === window && window\n    || typeof self == 'object' && self.self === self && self\n    || typeof global == 'object' && global.global === global && global);\nif (!exports.root) {\n    throw new Error('RxJS could not find any global context (window, self, global)');\n}\n//# sourceMappingURL=root.js.map",
-    "\"use strict\";\nvar root_1 = require('./root');\nvar isArray_1 = require('./isArray');\nvar isPromise_1 = require('./isPromise');\nvar isObject_1 = require('./isObject');\nvar Observable_1 = require('../Observable');\nvar iterator_1 = require('../symbol/iterator');\nvar InnerSubscriber_1 = require('../InnerSubscriber');\nvar observable_1 = require('../symbol/observable');\nfunction subscribeToResult(outerSubscriber, result, outerValue, outerIndex) {\n    var destination = new InnerSubscriber_1.InnerSubscriber(outerSubscriber, outerValue, outerIndex);\n    if (destination.closed) {\n        return null;\n    }\n    if (result instanceof Observable_1.Observable) {\n        if (result._isScalar) {\n            destination.next(result.value);\n            destination.complete();\n            return null;\n        }\n        else {\n            return result.subscribe(destination);\n        }\n    }\n    else if (isArray_1.isArray(result)) {\n        for (var i = 0, len = result.length; i < len && !destination.closed; i++) {\n            destination.next(result[i]);\n        }\n        if (!destination.closed) {\n            destination.complete();\n        }\n    }\n    else if (isPromise_1.isPromise(result)) {\n        result.then(function (value) {\n            if (!destination.closed) {\n                destination.next(value);\n                destination.complete();\n            }\n        }, function (err) { return destination.error(err); })\n            .then(null, function (err) {\n            // Escaping the Promise trap: globally throw unhandled errors\n            root_1.root.setTimeout(function () { throw err; });\n        });\n        return destination;\n    }\n    else if (result && typeof result[iterator_1.$$iterator] === 'function') {\n        var iterator = result[iterator_1.$$iterator]();\n        do {\n            var item = iterator.next();\n            if (item.done) {\n                destination.complete();\n                break;\n            }\n            destination.next(item.value);\n            if (destination.closed) {\n                break;\n            }\n        } while (true);\n    }\n    else if (result && typeof result[observable_1.$$observable] === 'function') {\n        var obs = result[observable_1.$$observable]();\n        if (typeof obs.subscribe !== 'function') {\n            destination.error(new TypeError('Provided object does not correctly implement Symbol.observable'));\n        }\n        else {\n            return obs.subscribe(new InnerSubscriber_1.InnerSubscriber(outerSubscriber, outerValue, outerIndex));\n        }\n    }\n    else {\n        var value = isObject_1.isObject(result) ? 'an invalid object' : \"'\" + result + \"'\";\n        var msg = (\"You provided \" + value + \" where a stream was expected.\")\n            + ' You can provide an Observable, Promise, Array, or Iterable.';\n        destination.error(new TypeError(msg));\n    }\n    return null;\n}\nexports.subscribeToResult = subscribeToResult;\n//# sourceMappingURL=subscribeToResult.js.map",
+    "\"use strict\";\nvar root_1 = require('./root');\nvar isArrayLike_1 = require('./isArrayLike');\nvar isPromise_1 = require('./isPromise');\nvar isObject_1 = require('./isObject');\nvar Observable_1 = require('../Observable');\nvar iterator_1 = require('../symbol/iterator');\nvar InnerSubscriber_1 = require('../InnerSubscriber');\nvar observable_1 = require('../symbol/observable');\nfunction subscribeToResult(outerSubscriber, result, outerValue, outerIndex) {\n    var destination = new InnerSubscriber_1.InnerSubscriber(outerSubscriber, outerValue, outerIndex);\n    if (destination.closed) {\n        return null;\n    }\n    if (result instanceof Observable_1.Observable) {\n        if (result._isScalar) {\n            destination.next(result.value);\n            destination.complete();\n            return null;\n        }\n        else {\n            return result.subscribe(destination);\n        }\n    }\n    else if (isArrayLike_1.isArrayLike(result)) {\n        for (var i = 0, len = result.length; i < len && !destination.closed; i++) {\n            destination.next(result[i]);\n        }\n        if (!destination.closed) {\n            destination.complete();\n        }\n    }\n    else if (isPromise_1.isPromise(result)) {\n        result.then(function (value) {\n            if (!destination.closed) {\n                destination.next(value);\n                destination.complete();\n            }\n        }, function (err) { return destination.error(err); })\n            .then(null, function (err) {\n            // Escaping the Promise trap: globally throw unhandled errors\n            root_1.root.setTimeout(function () { throw err; });\n        });\n        return destination;\n    }\n    else if (result && typeof result[iterator_1.$$iterator] === 'function') {\n        var iterator = result[iterator_1.$$iterator]();\n        do {\n            var item = iterator.next();\n            if (item.done) {\n                destination.complete();\n                break;\n            }\n            destination.next(item.value);\n            if (destination.closed) {\n                break;\n            }\n        } while (true);\n    }\n    else if (result && typeof result[observable_1.$$observable] === 'function') {\n        var obs = result[observable_1.$$observable]();\n        if (typeof obs.subscribe !== 'function') {\n            destination.error(new TypeError('Provided object does not correctly implement Symbol.observable'));\n        }\n        else {\n            return obs.subscribe(new InnerSubscriber_1.InnerSubscriber(outerSubscriber, outerValue, outerIndex));\n        }\n    }\n    else {\n        var value = isObject_1.isObject(result) ? 'an invalid object' : \"'\" + result + \"'\";\n        var msg = (\"You provided \" + value + \" where a stream was expected.\")\n            + ' You can provide an Observable, Promise, Array, or Iterable.';\n        destination.error(new TypeError(msg));\n    }\n    return null;\n}\nexports.subscribeToResult = subscribeToResult;\n//# sourceMappingURL=subscribeToResult.js.map",
     "\"use strict\";\nvar Subscriber_1 = require('../Subscriber');\nvar rxSubscriber_1 = require('../symbol/rxSubscriber');\nvar Observer_1 = require('../Observer');\nfunction toSubscriber(nextOrObserver, error, complete) {\n    if (nextOrObserver) {\n        if (nextOrObserver instanceof Subscriber_1.Subscriber) {\n            return nextOrObserver;\n        }\n        if (nextOrObserver[rxSubscriber_1.$$rxSubscriber]) {\n            return nextOrObserver[rxSubscriber_1.$$rxSubscriber]();\n        }\n    }\n    if (!nextOrObserver && !error && !complete) {\n        return new Subscriber_1.Subscriber(Observer_1.empty);\n    }\n    return new Subscriber_1.Subscriber(nextOrObserver, error, complete);\n}\nexports.toSubscriber = toSubscriber;\n//# sourceMappingURL=toSubscriber.js.map",
     "\"use strict\";\nvar errorObject_1 = require('./errorObject');\nvar tryCatchTarget;\nfunction tryCatcher() {\n    try {\n        return tryCatchTarget.apply(this, arguments);\n    }\n    catch (e) {\n        errorObject_1.errorObject.e = e;\n        return errorObject_1.errorObject;\n    }\n}\nfunction tryCatch(fn) {\n    tryCatchTarget = fn;\n    return tryCatcher;\n}\nexports.tryCatch = tryCatch;\n;\n//# sourceMappingURL=tryCatch.js.map",
     "// threejs.org/license\n(function(l,oa){\"object\"===typeof exports&&\"undefined\"!==typeof module?oa(exports):\"function\"===typeof define&&define.amd?define([\"exports\"],oa):oa(l.THREE=l.THREE||{})})(this,function(l){function oa(){}function C(a,b){this.x=a||0;this.y=b||0}function ea(a,b,c,d,e,f,g,h,k,m){Object.defineProperty(this,\"id\",{value:Oe++});this.uuid=Q.generateUUID();this.name=\"\";this.image=void 0!==a?a:ea.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:ea.DEFAULT_MAPPING;this.wrapS=void 0!==c?c:1001;this.wrapT=\nvoid 0!==d?d:1001;this.magFilter=void 0!==e?e:1006;this.minFilter=void 0!==f?f:1008;this.anisotropy=void 0!==k?k:1;this.format=void 0!==g?g:1023;this.type=void 0!==h?h:1009;this.offset=new C(0,0);this.repeat=new C(1,1);this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==m?m:3E3;this.version=0;this.onUpdate=null}function ga(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1}function Db(a,b,c){this.uuid=Q.generateUUID();this.width=\na;this.height=b;this.scissor=new ga(0,0,a,b);this.scissorTest=!1;this.viewport=new ga(0,0,a,b);c=c||{};void 0===c.minFilter&&(c.minFilter=1006);this.texture=new ea(void 0,void 0,c.wrapS,c.wrapT,c.magFilter,c.minFilter,c.format,c.type,c.anisotropy,c.encoding);this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.depthTexture=void 0!==c.depthTexture?c.depthTexture:null}function Eb(a,b,c){Db.call(this,a,b,c);this.activeMipMapLevel=\nthis.activeCubeFace=0}function da(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._w=void 0!==d?d:1}function q(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}function H(){this.elements=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]);0<arguments.length&&console.error(\"THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.\")}function Za(a,b,c,d,e,f,g,h,k,m){a=void 0!==a?a:[];ea.call(this,a,void 0!==b?b:301,c,d,e,f,g,h,k,m);this.flipY=!1}function Fb(a,b,c){var d=a[0];if(0>=\nd||0<d)return a;var e=b*c,f=pe[e];void 0===f&&(f=new Float32Array(e),pe[e]=f);if(0!==b)for(d.toArray(f,0),d=1,e=0;d!==b;++d)e+=c,a[d].toArray(f,e);return f}function qe(a,b){var c=re[b];void 0===c&&(c=new Int32Array(b),re[b]=c);for(var d=0;d!==b;++d)c[d]=a.allocTextureUnit();return c}function Pe(a,b){a.uniform1f(this.addr,b)}function Qe(a,b){a.uniform1i(this.addr,b)}function Re(a,b){void 0===b.x?a.uniform2fv(this.addr,b):a.uniform2f(this.addr,b.x,b.y)}function Se(a,b){void 0!==b.x?a.uniform3f(this.addr,\nb.x,b.y,b.z):void 0!==b.r?a.uniform3f(this.addr,b.r,b.g,b.b):a.uniform3fv(this.addr,b)}function Te(a,b){void 0===b.x?a.uniform4fv(this.addr,b):a.uniform4f(this.addr,b.x,b.y,b.z,b.w)}function Ue(a,b){a.uniformMatrix2fv(this.addr,!1,b.elements||b)}function Ve(a,b){a.uniformMatrix3fv(this.addr,!1,b.elements||b)}function We(a,b){a.uniformMatrix4fv(this.addr,!1,b.elements||b)}function Xe(a,b,c){var d=c.allocTextureUnit();a.uniform1i(this.addr,d);c.setTexture2D(b||se,d)}function Ye(a,b,c){var d=c.allocTextureUnit();\na.uniform1i(this.addr,d);c.setTextureCube(b||te,d)}function ue(a,b){a.uniform2iv(this.addr,b)}function ve(a,b){a.uniform3iv(this.addr,b)}function we(a,b){a.uniform4iv(this.addr,b)}function Ze(a){switch(a){case 5126:return Pe;case 35664:return Re;case 35665:return Se;case 35666:return Te;case 35674:return Ue;case 35675:return Ve;case 35676:return We;case 35678:return Xe;case 35680:return Ye;case 5124:case 35670:return Qe;case 35667:case 35671:return ue;case 35668:case 35672:return ve;case 35669:case 35673:return we}}\nfunction $e(a,b){a.uniform1fv(this.addr,b)}function af(a,b){a.uniform1iv(this.addr,b)}function bf(a,b){a.uniform2fv(this.addr,Fb(b,this.size,2))}function cf(a,b){a.uniform3fv(this.addr,Fb(b,this.size,3))}function df(a,b){a.uniform4fv(this.addr,Fb(b,this.size,4))}function ef(a,b){a.uniformMatrix2fv(this.addr,!1,Fb(b,this.size,4))}function ff(a,b){a.uniformMatrix3fv(this.addr,!1,Fb(b,this.size,9))}function gf(a,b){a.uniformMatrix4fv(this.addr,!1,Fb(b,this.size,16))}function hf(a,b,c){var d=b.length,\ne=qe(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.setTexture2D(b[a]||se,e[a])}function jf(a,b,c){var d=b.length,e=qe(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.setTextureCube(b[a]||te,e[a])}function kf(a){switch(a){case 5126:return $e;case 35664:return bf;case 35665:return cf;case 35666:return df;case 35674:return ef;case 35675:return ff;case 35676:return gf;case 35678:return hf;case 35680:return jf;case 5124:case 35670:return af;case 35667:case 35671:return ue;case 35668:case 35672:return ve;\ncase 35669:case 35673:return we}}function lf(a,b,c){this.id=a;this.addr=c;this.setValue=Ze(b.type)}function mf(a,b,c){this.id=a;this.addr=c;this.size=b.size;this.setValue=kf(b.type)}function xe(a){this.id=a;this.seq=[];this.map={}}function $a(a,b,c){this.seq=[];this.map={};this.renderer=c;c=a.getProgramParameter(b,a.ACTIVE_UNIFORMS);for(var d=0;d!==c;++d){var e=a.getActiveUniform(b,d),f=a.getUniformLocation(b,e.name),g=this,h=e.name,k=h.length;for(Id.lastIndex=0;;){var m=Id.exec(h),x=Id.lastIndex,\np=m[1],n=m[3];\"]\"===m[2]&&(p|=0);if(void 0===n||\"[\"===n&&x+2===k){h=g;e=void 0===n?new lf(p,e,f):new mf(p,e,f);h.seq.push(e);h.map[e.id]=e;break}else n=g.map[p],void 0===n&&(n=new xe(p),p=g,g=n,p.seq.push(g),p.map[g.id]=g),g=n}}}function N(a,b,c){return void 0===b&&void 0===c?this.set(a):this.setRGB(a,b,c)}function db(a,b,c,d,e,f,g,h,k,m,x,p){ea.call(this,null,f,g,h,k,m,d,e,x,p);this.image={data:a,width:b,height:c};this.magFilter=void 0!==k?k:1003;this.minFilter=void 0!==m?m:1003;this.flipY=this.generateMipmaps=\n!1;this.unpackAlignment=1}function pc(a,b){this.min=void 0!==a?a:new C(Infinity,Infinity);this.max=void 0!==b?b:new C(-Infinity,-Infinity)}function nf(a,b){var c,d,e,f,g,h,k,m,x,p,n=a.context,r=a.state,w,l,F,t,v,M;this.render=function(z,A,I){if(0!==b.length){z=new q;var E=I.w/I.z,K=.5*I.z,la=.5*I.w,J=16/I.w,ca=new C(J*E,J),Da=new q(1,1,0),eb=new C(1,1),Na=new pc;Na.min.set(I.x,I.y);Na.max.set(I.x+(I.z-16),I.y+(I.w-16));if(void 0===t){var J=new Float32Array([-1,-1,0,0,1,-1,1,0,1,1,1,1,-1,1,0,1]),O=\nnew Uint16Array([0,1,2,0,2,3]);w=n.createBuffer();l=n.createBuffer();n.bindBuffer(n.ARRAY_BUFFER,w);n.bufferData(n.ARRAY_BUFFER,J,n.STATIC_DRAW);n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,l);n.bufferData(n.ELEMENT_ARRAY_BUFFER,O,n.STATIC_DRAW);v=n.createTexture();M=n.createTexture();r.bindTexture(n.TEXTURE_2D,v);n.texImage2D(n.TEXTURE_2D,0,n.RGB,16,16,0,n.RGB,n.UNSIGNED_BYTE,null);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE);\nn.texParameteri(n.TEXTURE_2D,n.TEXTURE_MAG_FILTER,n.NEAREST);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MIN_FILTER,n.NEAREST);r.bindTexture(n.TEXTURE_2D,M);n.texImage2D(n.TEXTURE_2D,0,n.RGBA,16,16,0,n.RGBA,n.UNSIGNED_BYTE,null);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MAG_FILTER,n.NEAREST);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MIN_FILTER,n.NEAREST);var J=F={vertexShader:\"uniform lowp int renderType;\\nuniform vec3 screenPosition;\\nuniform vec2 scale;\\nuniform float rotation;\\nuniform sampler2D occlusionMap;\\nattribute vec2 position;\\nattribute vec2 uv;\\nvarying vec2 vUV;\\nvarying float vVisibility;\\nvoid main() {\\nvUV = uv;\\nvec2 pos = position;\\nif ( renderType == 2 ) {\\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );\\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );\\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );\\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );\\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );\\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );\\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );\\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );\\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );\\nvVisibility =        visibility.r / 9.0;\\nvVisibility *= 1.0 - visibility.g / 9.0;\\nvVisibility *=       visibility.b / 9.0;\\nvVisibility *= 1.0 - visibility.a / 9.0;\\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\\n}\\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\\n}\",\nfragmentShader:\"uniform lowp int renderType;\\nuniform sampler2D map;\\nuniform float opacity;\\nuniform vec3 color;\\nvarying vec2 vUV;\\nvarying float vVisibility;\\nvoid main() {\\nif ( renderType == 0 ) {\\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\\n} else if ( renderType == 1 ) {\\ngl_FragColor = texture2D( map, vUV );\\n} else {\\nvec4 texture = texture2D( map, vUV );\\ntexture.a *= opacity * vVisibility;\\ngl_FragColor = texture;\\ngl_FragColor.rgb *= color;\\n}\\n}\"},O=n.createProgram(),P=n.createShader(n.FRAGMENT_SHADER),\nR=n.createShader(n.VERTEX_SHADER),T=\"precision \"+a.getPrecision()+\" float;\\n\";n.shaderSource(P,T+J.fragmentShader);n.shaderSource(R,T+J.vertexShader);n.compileShader(P);n.compileShader(R);n.attachShader(O,P);n.attachShader(O,R);n.linkProgram(O);t=O;x=n.getAttribLocation(t,\"position\");p=n.getAttribLocation(t,\"uv\");c=n.getUniformLocation(t,\"renderType\");d=n.getUniformLocation(t,\"map\");e=n.getUniformLocation(t,\"occlusionMap\");f=n.getUniformLocation(t,\"opacity\");g=n.getUniformLocation(t,\"color\");h=n.getUniformLocation(t,\n\"scale\");k=n.getUniformLocation(t,\"rotation\");m=n.getUniformLocation(t,\"screenPosition\")}n.useProgram(t);r.initAttributes();r.enableAttribute(x);r.enableAttribute(p);r.disableUnusedAttributes();n.uniform1i(e,0);n.uniform1i(d,1);n.bindBuffer(n.ARRAY_BUFFER,w);n.vertexAttribPointer(x,2,n.FLOAT,!1,16,0);n.vertexAttribPointer(p,2,n.FLOAT,!1,16,8);n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,l);r.disable(n.CULL_FACE);r.setDepthWrite(!1);O=0;for(P=b.length;O<P;O++)if(J=16/I.w,ca.set(J*E,J),R=b[O],z.set(R.matrixWorld.elements[12],\nR.matrixWorld.elements[13],R.matrixWorld.elements[14]),z.applyMatrix4(A.matrixWorldInverse),z.applyProjection(A.projectionMatrix),Da.copy(z),eb.x=I.x+Da.x*K+K-8,eb.y=I.y+Da.y*la+la-8,!0===Na.containsPoint(eb)){r.activeTexture(n.TEXTURE0);r.bindTexture(n.TEXTURE_2D,null);r.activeTexture(n.TEXTURE1);r.bindTexture(n.TEXTURE_2D,v);n.copyTexImage2D(n.TEXTURE_2D,0,n.RGB,eb.x,eb.y,16,16,0);n.uniform1i(c,0);n.uniform2f(h,ca.x,ca.y);n.uniform3f(m,Da.x,Da.y,Da.z);r.disable(n.BLEND);r.enable(n.DEPTH_TEST);n.drawElements(n.TRIANGLES,\n6,n.UNSIGNED_SHORT,0);r.activeTexture(n.TEXTURE0);r.bindTexture(n.TEXTURE_2D,M);n.copyTexImage2D(n.TEXTURE_2D,0,n.RGBA,eb.x,eb.y,16,16,0);n.uniform1i(c,1);r.disable(n.DEPTH_TEST);r.activeTexture(n.TEXTURE1);r.bindTexture(n.TEXTURE_2D,v);n.drawElements(n.TRIANGLES,6,n.UNSIGNED_SHORT,0);R.positionScreen.copy(Da);R.customUpdateCallback?R.customUpdateCallback(R):R.updateLensFlares();n.uniform1i(c,2);r.enable(n.BLEND);for(var T=0,y=R.lensFlares.length;T<y;T++){var V=R.lensFlares[T];.001<V.opacity&&.001<\nV.scale&&(Da.x=V.x,Da.y=V.y,Da.z=V.z,J=V.size*V.scale/I.w,ca.x=J*E,ca.y=J,n.uniform3f(m,Da.x,Da.y,Da.z),n.uniform2f(h,ca.x,ca.y),n.uniform1f(k,V.rotation),n.uniform1f(f,V.opacity),n.uniform3f(g,V.color.r,V.color.g,V.color.b),r.setBlending(V.blending,V.blendEquation,V.blendSrc,V.blendDst),a.setTexture2D(V.texture,1),n.drawElements(n.TRIANGLES,6,n.UNSIGNED_SHORT,0))}}r.enable(n.CULL_FACE);r.enable(n.DEPTH_TEST);r.setDepthWrite(!0);a.resetGLState()}}}function of(a,b){var c,d,e,f,g,h,k,m,x,p,n,r,w,l,\nF,t,v;function M(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:b.id-a.id}var z=a.context,A=a.state,I,E,K,la,J=new q,ca=new da,Da=new q;this.render=function(q,Na){if(0!==b.length){if(void 0===K){var O=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),P=new Uint16Array([0,1,2,0,2,3]);I=z.createBuffer();E=z.createBuffer();z.bindBuffer(z.ARRAY_BUFFER,I);z.bufferData(z.ARRAY_BUFFER,O,z.STATIC_DRAW);z.bindBuffer(z.ELEMENT_ARRAY_BUFFER,E);z.bufferData(z.ELEMENT_ARRAY_BUFFER,\nP,z.STATIC_DRAW);var O=z.createProgram(),P=z.createShader(z.VERTEX_SHADER),R=z.createShader(z.FRAGMENT_SHADER);z.shaderSource(P,[\"precision \"+a.getPrecision()+\" float;\",\"uniform mat4 modelViewMatrix;\\nuniform mat4 projectionMatrix;\\nuniform float rotation;\\nuniform vec2 scale;\\nuniform vec2 uvOffset;\\nuniform vec2 uvScale;\\nattribute vec2 position;\\nattribute vec2 uv;\\nvarying vec2 vUV;\\nvoid main() {\\nvUV = uvOffset + uv * uvScale;\\nvec2 alignedPosition = position * scale;\\nvec2 rotatedPosition;\\nrotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\\nrotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\\nvec4 finalPosition;\\nfinalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\\nfinalPosition.xy += rotatedPosition;\\nfinalPosition = projectionMatrix * finalPosition;\\ngl_Position = finalPosition;\\n}\"].join(\"\\n\"));\nz.shaderSource(R,[\"precision \"+a.getPrecision()+\" float;\",\"uniform vec3 color;\\nuniform sampler2D map;\\nuniform float opacity;\\nuniform int fogType;\\nuniform vec3 fogColor;\\nuniform float fogDensity;\\nuniform float fogNear;\\nuniform float fogFar;\\nuniform float alphaTest;\\nvarying vec2 vUV;\\nvoid main() {\\nvec4 texture = texture2D( map, vUV );\\nif ( texture.a < alphaTest ) discard;\\ngl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\\nif ( fogType > 0 ) {\\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\\nfloat fogFactor = 0.0;\\nif ( fogType == 1 ) {\\nfogFactor = smoothstep( fogNear, fogFar, depth );\\n} else {\\nconst float LOG2 = 1.442695;\\nfogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\\n}\\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\\n}\\n}\"].join(\"\\n\"));\nz.compileShader(P);z.compileShader(R);z.attachShader(O,P);z.attachShader(O,R);z.linkProgram(O);K=O;t=z.getAttribLocation(K,\"position\");v=z.getAttribLocation(K,\"uv\");c=z.getUniformLocation(K,\"uvOffset\");d=z.getUniformLocation(K,\"uvScale\");e=z.getUniformLocation(K,\"rotation\");f=z.getUniformLocation(K,\"scale\");g=z.getUniformLocation(K,\"color\");h=z.getUniformLocation(K,\"map\");k=z.getUniformLocation(K,\"opacity\");m=z.getUniformLocation(K,\"modelViewMatrix\");x=z.getUniformLocation(K,\"projectionMatrix\");p=\nz.getUniformLocation(K,\"fogType\");n=z.getUniformLocation(K,\"fogDensity\");r=z.getUniformLocation(K,\"fogNear\");w=z.getUniformLocation(K,\"fogFar\");l=z.getUniformLocation(K,\"fogColor\");F=z.getUniformLocation(K,\"alphaTest\");O=document.createElementNS(\"http://www.w3.org/1999/xhtml\",\"canvas\");O.width=8;O.height=8;P=O.getContext(\"2d\");P.fillStyle=\"white\";P.fillRect(0,0,8,8);la=new ea(O);la.needsUpdate=!0}z.useProgram(K);A.initAttributes();A.enableAttribute(t);A.enableAttribute(v);A.disableUnusedAttributes();\nA.disable(z.CULL_FACE);A.enable(z.BLEND);z.bindBuffer(z.ARRAY_BUFFER,I);z.vertexAttribPointer(t,2,z.FLOAT,!1,16,0);z.vertexAttribPointer(v,2,z.FLOAT,!1,16,8);z.bindBuffer(z.ELEMENT_ARRAY_BUFFER,E);z.uniformMatrix4fv(x,!1,Na.projectionMatrix.elements);A.activeTexture(z.TEXTURE0);z.uniform1i(h,0);P=O=0;(R=q.fog)?(z.uniform3f(l,R.color.r,R.color.g,R.color.b),R.isFog?(z.uniform1f(r,R.near),z.uniform1f(w,R.far),z.uniform1i(p,1),P=O=1):R.isFogExp2&&(z.uniform1f(n,R.density),z.uniform1i(p,2),P=O=2)):(z.uniform1i(p,\n0),P=O=0);for(var R=0,T=b.length;R<T;R++){var y=b[R];y.modelViewMatrix.multiplyMatrices(Na.matrixWorldInverse,y.matrixWorld);y.z=-y.modelViewMatrix.elements[14]}b.sort(M);for(var V=[],R=0,T=b.length;R<T;R++){var y=b[R],ra=y.material;!1!==ra.visible&&(z.uniform1f(F,ra.alphaTest),z.uniformMatrix4fv(m,!1,y.modelViewMatrix.elements),y.matrixWorld.decompose(J,ca,Da),V[0]=Da.x,V[1]=Da.y,y=0,q.fog&&ra.fog&&(y=P),O!==y&&(z.uniform1i(p,y),O=y),null!==ra.map?(z.uniform2f(c,ra.map.offset.x,ra.map.offset.y),\nz.uniform2f(d,ra.map.repeat.x,ra.map.repeat.y)):(z.uniform2f(c,0,0),z.uniform2f(d,1,1)),z.uniform1f(k,ra.opacity),z.uniform3f(g,ra.color.r,ra.color.g,ra.color.b),z.uniform1f(e,ra.rotation),z.uniform2fv(f,V),A.setBlending(ra.blending,ra.blendEquation,ra.blendSrc,ra.blendDst),A.setDepthTest(ra.depthTest),A.setDepthWrite(ra.depthWrite),ra.map?a.setTexture2D(ra.map,0):a.setTexture2D(la,0),z.drawElements(z.TRIANGLES,6,z.UNSIGNED_SHORT,0))}A.enable(z.CULL_FACE);a.resetGLState()}}}function W(){Object.defineProperty(this,\n\"id\",{value:pf++});this.uuid=Q.generateUUID();this.name=\"\";this.type=\"Material\";this.lights=this.fog=!0;this.blending=1;this.side=0;this.shading=2;this.vertexColors=0;this.opacity=1;this.transparent=!1;this.blendSrc=204;this.blendDst=205;this.blendEquation=100;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null;this.depthFunc=3;this.depthWrite=this.depthTest=!0;this.clippingPlanes=null;this.clipShadows=this.clipIntersection=!1;this.colorWrite=!0;this.precision=null;this.polygonOffset=\n!1;this.alphaTest=this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.premultipliedAlpha=!1;this.overdraw=0;this._needsUpdate=this.visible=!0}function Ia(a){W.call(this);this.type=\"ShaderMaterial\";this.defines={};this.uniforms={};this.vertexShader=\"void main() {\\n\\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\\n}\";this.fragmentShader=\"void main() {\\n\\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\\n}\";this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=\nthis.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1;this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1};this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]};this.index0AttributeName=void 0;void 0!==a&&(void 0!==a.attributes&&console.error(\"THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead.\"),this.setValues(a))}function ab(a){W.call(this);this.type=\"MeshDepthMaterial\";this.depthPacking=3200;this.morphTargets=\nthis.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.setValues(a)}function ya(a,b){this.min=void 0!==a?a:new q(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new q(-Infinity,-Infinity,-Infinity)}function Fa(a,b){this.center=void 0!==a?a:new q;this.radius=void 0!==b?b:0}function za(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]);0<arguments.length&&console.error(\"THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.\")}\nfunction ma(a,b){this.normal=void 0!==a?a:new q(1,0,0);this.constant=void 0!==b?b:0}function qc(a,b,c,d,e,f){this.planes=[void 0!==a?a:new ma,void 0!==b?b:new ma,void 0!==c?c:new ma,void 0!==d?d:new ma,void 0!==e?e:new ma,void 0!==f?f:new ma]}function ye(a,b,c,d){function e(b,c,d,e){var f=b.geometry,g;g=F;var h=b.customDepthMaterial;d&&(g=t,h=b.customDistanceMaterial);h?g=h:(h=!1,c.morphTargets&&(f&&f.isBufferGeometry?h=f.morphAttributes&&f.morphAttributes.position&&0<f.morphAttributes.position.length:\nf&&f.isGeometry&&(h=f.morphTargets&&0<f.morphTargets.length)),b=b.isSkinnedMesh&&c.skinning,f=0,h&&(f|=1),b&&(f|=2),g=g[f]);a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&(f=g.uuid,h=c.uuid,b=v[f],void 0===b&&(b={},v[f]=b),f=b[h],void 0===f&&(f=g.clone(),b[h]=f),g=f);g.visible=c.visible;g.wireframe=c.wireframe;h=c.side;ca.renderSingleSided&&2==h&&(h=0);ca.renderReverseSided&&(0===h?h=1:1===h&&(h=0));g.side=h;g.clipShadows=c.clipShadows;g.clippingPlanes=c.clippingPlanes;g.wireframeLinewidth=\nc.wireframeLinewidth;g.linewidth=c.linewidth;d&&void 0!==g.uniforms.lightPos&&g.uniforms.lightPos.value.copy(e);return g}function f(a,b,c){if(!1!==a.visible){0!==(a.layers.mask&b.layers.mask)&&(a.isMesh||a.isLine||a.isPoints)&&a.castShadow&&(!1===a.frustumCulled||!0===k.intersectsObject(a))&&!0===a.material.visible&&(a.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,a.matrixWorld),l.push(a));a=a.children;for(var d=0,e=a.length;d<e;d++)f(a[d],b,c)}}var g=a.context,h=a.state,k=new qc,m=new H,\nx=b.shadows,p=new C,n=new C(d.maxTextureSize,d.maxTextureSize),r=new q,w=new q,l=[],F=Array(4),t=Array(4),v={},M=[new q(1,0,0),new q(-1,0,0),new q(0,0,1),new q(0,0,-1),new q(0,1,0),new q(0,-1,0)],z=[new q(0,1,0),new q(0,1,0),new q(0,1,0),new q(0,1,0),new q(0,0,1),new q(0,0,-1)],A=[new ga,new ga,new ga,new ga,new ga,new ga];b=new ab;b.depthPacking=3201;b.clipping=!0;d=Gb.distanceRGBA;for(var I=Ja.clone(d.uniforms),E=0;4!==E;++E){var K=0!==(E&1),la=0!==(E&2),J=b.clone();J.morphTargets=K;J.skinning=\nla;F[E]=J;K=new Ia({defines:{USE_SHADOWMAP:\"\"},uniforms:I,vertexShader:d.vertexShader,fragmentShader:d.fragmentShader,morphTargets:K,skinning:la,clipping:!0});t[E]=K}var ca=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.renderSingleSided=this.renderReverseSided=!0;this.render=function(b,d){if(!1!==ca.enabled&&(!1!==ca.autoUpdate||!1!==ca.needsUpdate)&&0!==x.length){h.buffers.color.setClear(1,1,1,1);h.disable(g.BLEND);h.setDepthTest(!0);h.setScissorTest(!1);for(var v,\nq,t=0,F=x.length;t<F;t++){var I=x[t],E=I.shadow;if(void 0===E)console.warn(\"THREE.WebGLShadowMap:\",I,\"has no shadow.\");else{var K=E.camera;p.copy(E.mapSize);p.min(n);if(I&&I.isPointLight){v=6;q=!0;var J=p.x,la=p.y;A[0].set(2*J,la,J,la);A[1].set(0,la,J,la);A[2].set(3*J,la,J,la);A[3].set(J,la,J,la);A[4].set(3*J,0,J,la);A[5].set(J,0,J,la);p.x*=4;p.y*=2}else v=1,q=!1;null===E.map&&(E.map=new Db(p.x,p.y,{minFilter:1003,magFilter:1003,format:1023}),K.updateProjectionMatrix());E.isSpotLightShadow&&E.update(I);\nE&&E.isRectAreaLightShadow&&E.update(I);J=E.map;E=E.matrix;w.setFromMatrixPosition(I.matrixWorld);K.position.copy(w);a.setRenderTarget(J);a.clear();for(J=0;J<v;J++){q?(r.copy(K.position),r.add(M[J]),K.up.copy(z[J]),K.lookAt(r),h.viewport(A[J])):(r.setFromMatrixPosition(I.target.matrixWorld),K.lookAt(r));K.updateMatrixWorld();K.matrixWorldInverse.getInverse(K.matrixWorld);E.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);E.multiply(K.projectionMatrix);E.multiply(K.matrixWorldInverse);m.multiplyMatrices(K.projectionMatrix,\nK.matrixWorldInverse);k.setFromMatrix(m);l.length=0;f(b,d,K);for(var la=0,y=l.length;la<y;la++){var C=l[la],Jd=c.update(C),Ta=C.material;if(Ta&&Ta.isMultiMaterial)for(var G=Jd.groups,Ta=Ta.materials,D=0,Ga=G.length;D<Ga;D++){var N=G[D],H=Ta[N.materialIndex];!0===H.visible&&(H=e(C,H,q,w),a.renderBufferDirect(K,null,Jd,H,C,N))}else H=e(C,Ta,q,w),a.renderBufferDirect(K,null,Jd,H,C,null)}}}}v=a.getClearColor();q=a.getClearAlpha();a.setClearColor(v,q);ca.needsUpdate=!1}}}function bb(a,b){this.origin=void 0!==\na?a:new q;this.direction=void 0!==b?b:new q}function cb(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._order=d||cb.DefaultOrder}function gd(){this.mask=1}function G(){Object.defineProperty(this,\"id\",{value:qf++});this.uuid=Q.generateUUID();this.name=\"\";this.type=\"Object3D\";this.parent=null;this.children=[];this.up=G.DefaultUp.clone();var a=new q,b=new cb,c=new da,d=new q(1,1,1);b.onChange(function(){c.setFromEuler(b,!1)});c.onChange(function(){b.setFromQuaternion(c,void 0,!1)});Object.defineProperties(this,\n{position:{enumerable:!0,value:a},rotation:{enumerable:!0,value:b},quaternion:{enumerable:!0,value:c},scale:{enumerable:!0,value:d},modelViewMatrix:{value:new H},normalMatrix:{value:new za}});this.matrix=new H;this.matrixWorld=new H;this.matrixAutoUpdate=G.DefaultMatrixAutoUpdate;this.matrixWorldNeedsUpdate=!1;this.layers=new gd;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this.renderOrder=0;this.userData={};this.onBeforeRender=function(){};this.onAfterRender=function(){}}\nfunction gb(a,b){this.start=void 0!==a?a:new q;this.end=void 0!==b?b:new q}function Aa(a,b,c){this.a=void 0!==a?a:new q;this.b=void 0!==b?b:new q;this.c=void 0!==c?c:new q}function ha(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d&&d.isVector3?d:new q;this.vertexNormals=Array.isArray(d)?d:[];this.color=e&&e.isColor?e:new N;this.vertexColors=Array.isArray(e)?e:[];this.materialIndex=void 0!==f?f:0}function Ka(a){W.call(this);this.type=\"MeshBasicMaterial\";this.color=new N(16777215);this.lightMap=\nthis.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap=\"round\";this.lights=this.morphTargets=this.skinning=!1;this.setValues(a)}function y(a,b,c){if(Array.isArray(a))throw new TypeError(\"THREE.BufferAttribute: array should be a Typed Array.\");this.uuid=Q.generateUUID();this.array=a;\nthis.itemSize=b;this.count=void 0!==a?a.length/b:0;this.normalized=!0===c;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.onUploadCallback=function(){};this.version=0}function rc(a,b){y.call(this,new Int8Array(a),b)}function sc(a,b){y.call(this,new Uint8Array(a),b)}function tc(a,b){y.call(this,new Uint8ClampedArray(a),b)}function uc(a,b){y.call(this,new Int16Array(a),b)}function Ra(a,b){y.call(this,new Uint16Array(a),b)}function vc(a,b){y.call(this,new Int32Array(a),b)}function Ua(a,b){y.call(this,\nnew Uint32Array(a),b)}function X(a,b){y.call(this,new Float32Array(a),b)}function wc(a,b){y.call(this,new Float64Array(a),b)}function ze(){this.indices=[];this.vertices=[];this.normals=[];this.colors=[];this.uvs=[];this.uvs2=[];this.groups=[];this.morphTargets={};this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.uvsNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.verticesNeedUpdate=!1}function S(){Object.defineProperty(this,\"id\",\n{value:Kd++});this.uuid=Q.generateUUID();this.name=\"\";this.type=\"Geometry\";this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.lineDistancesNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.uvsNeedUpdate=this.verticesNeedUpdate=this.elementsNeedUpdate=!1}function D(){Object.defineProperty(this,\"id\",\n{value:Kd++});this.uuid=Q.generateUUID();this.name=\"\";this.type=\"BufferGeometry\";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity}}function Ba(a,b){G.call(this);this.type=\"Mesh\";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new Ka({color:16777215*Math.random()});this.drawMode=0;this.updateMorphTargets()}function hb(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,k,m,y,C){var Na=f/m,O=g/y,\nP=f/2,R=g/2,T=k/2;g=m+1;for(var G=y+1,V=f=0,D=new q,L=0;L<G;L++)for(var N=L*O-R,H=0;H<g;H++)D[a]=(H*Na-P)*d,D[b]=N*e,D[c]=T,p[w]=D.x,p[w+1]=D.y,p[w+2]=D.z,D[a]=0,D[b]=0,D[c]=0<k?1:-1,n[w]=D.x,n[w+1]=D.y,n[w+2]=D.z,r[l]=H/m,r[l+1]=1-L/y,w+=3,l+=2,f+=1;for(L=0;L<y;L++)for(H=0;H<m;H++)a=t+H+g*(L+1),b=t+(H+1)+g*(L+1),c=t+(H+1)+g*L,x[F]=t+H+g*L,x[F+1]=a,x[F+2]=c,x[F+3]=a,x[F+4]=b,x[F+5]=c,F+=6,V+=6;h.addGroup(v,V,C);v+=V;t+=f}D.call(this);this.type=\"BoxBufferGeometry\";this.parameters={width:a,height:b,\ndepth:c,widthSegments:d,heightSegments:e,depthSegments:f};var h=this;d=Math.floor(d)||1;e=Math.floor(e)||1;f=Math.floor(f)||1;var k=function(a,b,c){return a=0+(a+1)*(b+1)*2+(a+1)*(c+1)*2+(c+1)*(b+1)*2}(d,e,f),m=function(a,b,c){a=0+a*b*2+a*c*2+c*b*2;return 6*a}(d,e,f),x=new (65535<m?Uint32Array:Uint16Array)(m),p=new Float32Array(3*k),n=new Float32Array(3*k),r=new Float32Array(2*k),w=0,l=0,F=0,t=0,v=0;g(\"z\",\"y\",\"x\",-1,-1,c,b,a,f,e,0);g(\"z\",\"y\",\"x\",1,-1,c,b,-a,f,e,1);g(\"x\",\"z\",\"y\",1,1,a,c,b,d,f,2);g(\"x\",\n\"z\",\"y\",1,-1,a,c,-b,d,f,3);g(\"x\",\"y\",\"z\",1,-1,a,b,c,d,e,4);g(\"x\",\"y\",\"z\",-1,-1,a,b,-c,d,e,5);this.setIndex(new y(x,1));this.addAttribute(\"position\",new y(p,3));this.addAttribute(\"normal\",new y(n,3));this.addAttribute(\"uv\",new y(r,2))}function ib(a,b,c,d){D.call(this);this.type=\"PlaneBufferGeometry\";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||1;var g=c+1,h=d+1,k=a/c,m=b/d;b=new Float32Array(g*h*3);a=new Float32Array(g*h*3);\nfor(var x=new Float32Array(g*h*2),p=0,n=0,r=0;r<h;r++)for(var w=r*m-f,l=0;l<g;l++)b[p]=l*k-e,b[p+1]=-w,a[p+2]=1,x[n]=l/c,x[n+1]=1-r/d,p+=3,n+=2;p=0;e=new (65535<b.length/3?Uint32Array:Uint16Array)(c*d*6);for(r=0;r<d;r++)for(l=0;l<c;l++)f=l+g*(r+1),h=l+1+g*(r+1),k=l+1+g*r,e[p]=l+g*r,e[p+1]=f,e[p+2]=k,e[p+3]=f,e[p+4]=h,e[p+5]=k,p+=6;this.setIndex(new y(e,1));this.addAttribute(\"position\",new y(b,3));this.addAttribute(\"normal\",new y(a,3));this.addAttribute(\"uv\",new y(x,2))}function sa(){G.call(this);\nthis.type=\"Camera\";this.matrixWorldInverse=new H;this.projectionMatrix=new H}function Ha(a,b,c,d){sa.call(this);this.type=\"PerspectiveCamera\";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Hb(a,b,c,d,e,f){sa.call(this);this.type=\"OrthographicCamera\";this.zoom=1;this.view=null;this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=\nvoid 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()}function rf(a,b,c){var d,e,f;return{setMode:function(a){d=a},setIndex:function(c){c.array instanceof Uint32Array&&b.get(\"OES_element_index_uint\")?(e=a.UNSIGNED_INT,f=4):c.array instanceof Uint16Array?(e=a.UNSIGNED_SHORT,f=2):(e=a.UNSIGNED_BYTE,f=1)},render:function(b,h){a.drawElements(d,h,e,b*f);c.calls++;c.vertices+=h;d===a.TRIANGLES&&(c.faces+=h/3)},renderInstances:function(g,h,k){var m=b.get(\"ANGLE_instanced_arrays\");null===\nm?console.error(\"THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.\"):(m.drawElementsInstancedANGLE(d,k,e,h*f,g.maxInstancedCount),c.calls++,c.vertices+=k*g.maxInstancedCount,d===a.TRIANGLES&&(c.faces+=g.maxInstancedCount*k/3))}}}function sf(a,b,c){var d;return{setMode:function(a){d=a},render:function(b,f){a.drawArrays(d,b,f);c.calls++;c.vertices+=f;d===a.TRIANGLES&&(c.faces+=f/3)},renderInstances:function(e){var f=b.get(\"ANGLE_instanced_arrays\");\nif(null===f)console.error(\"THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.\");else{var g=e.attributes.position,g=g.isInterleavedBufferAttribute?g.data.count:g.count;f.drawArraysInstancedANGLE(d,0,g,e.maxInstancedCount);c.calls++;c.vertices+=g*e.maxInstancedCount;d===a.TRIANGLES&&(c.faces+=e.maxInstancedCount*g/3)}}}}function tf(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];var c;switch(b.type){case \"DirectionalLight\":c=\n{direction:new q,color:new N,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new C};break;case \"SpotLight\":c={position:new q,direction:new q,color:new N,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new C};break;case \"PointLight\":c={position:new q,color:new N,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new C};break;case \"HemisphereLight\":c={direction:new q,skyColor:new N,groundColor:new N};break;case \"RectAreaLight\":c=\n{color:new N,position:new q,halfWidth:new q,halfHeight:new q}}return a[b.id]=c}}}function uf(a){a=a.split(\"\\n\");for(var b=0;b<a.length;b++)a[b]=b+1+\": \"+a[b];return a.join(\"\\n\")}function Ae(a,b,c){var d=a.createShader(b);a.shaderSource(d,c);a.compileShader(d);!1===a.getShaderParameter(d,a.COMPILE_STATUS)&&console.error(\"THREE.WebGLShader: Shader couldn't compile.\");\"\"!==a.getShaderInfoLog(d)&&console.warn(\"THREE.WebGLShader: gl.getShaderInfoLog()\",b===a.VERTEX_SHADER?\"vertex\":\"fragment\",a.getShaderInfoLog(d),\nuf(c));return d}function Be(a){switch(a){case 3E3:return[\"Linear\",\"( value )\"];case 3001:return[\"sRGB\",\"( value )\"];case 3002:return[\"RGBE\",\"( value )\"];case 3004:return[\"RGBM\",\"( value, 7.0 )\"];case 3005:return[\"RGBM\",\"( value, 16.0 )\"];case 3006:return[\"RGBD\",\"( value, 256.0 )\"];case 3007:return[\"Gamma\",\"( value, float( GAMMA_FACTOR ) )\"];default:throw Error(\"unsupported encoding: \"+a);}}function Ld(a,b){var c=Be(b);return\"vec4 \"+a+\"( vec4 value ) { return \"+c[0]+\"ToLinear\"+c[1]+\"; }\"}function vf(a,\nb){var c=Be(b);return\"vec4 \"+a+\"( vec4 value ) { return LinearTo\"+c[0]+c[1]+\"; }\"}function wf(a,b){var c;switch(b){case 1:c=\"Linear\";break;case 2:c=\"Reinhard\";break;case 3:c=\"Uncharted2\";break;case 4:c=\"OptimizedCineon\";break;default:throw Error(\"unsupported toneMapping: \"+b);}return\"vec3 \"+a+\"( vec3 color ) { return \"+c+\"ToneMapping( color ); }\"}function xf(a,b,c){a=a||{};return[a.derivatives||b.envMapCubeUV||b.bumpMap||b.normalMap||b.flatShading?\"#extension GL_OES_standard_derivatives : enable\":\n\"\",(a.fragDepth||b.logarithmicDepthBuffer)&&c.get(\"EXT_frag_depth\")?\"#extension GL_EXT_frag_depth : enable\":\"\",a.drawBuffers&&c.get(\"WEBGL_draw_buffers\")?\"#extension GL_EXT_draw_buffers : require\":\"\",(a.shaderTextureLOD||b.envMap)&&c.get(\"EXT_shader_texture_lod\")?\"#extension GL_EXT_shader_texture_lod : enable\":\"\"].filter(xc).join(\"\\n\")}function yf(a){var b=[],c;for(c in a){var d=a[c];!1!==d&&b.push(\"#define \"+c+\" \"+d)}return b.join(\"\\n\")}function xc(a){return\"\"!==a}function Ce(a,b){return a.replace(/NUM_DIR_LIGHTS/g,\nb.numDirLights).replace(/NUM_SPOT_LIGHTS/g,b.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,b.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,b.numPointLights).replace(/NUM_HEMI_LIGHTS/g,b.numHemiLights)}function Md(a){return a.replace(/#include +<([\\w\\d.]+)>/g,function(a,c){var d=Z[c];if(void 0===d)throw Error(\"Can not resolve #include <\"+c+\">\");return Md(d)})}function De(a){return a.replace(/for \\( int i \\= (\\d+)\\; i < (\\d+)\\; i \\+\\+ \\) \\{([\\s\\S]+?)(?=\\})\\}/g,function(a,c,d,e){a=\"\";for(c=parseInt(c);c<\nparseInt(d);c++)a+=e.replace(/\\[ i \\]/g,\"[ \"+c+\" ]\");return a})}function zf(a,b,c,d){var e=a.context,f=c.extensions,g=c.defines,h=c.__webglShader.vertexShader,k=c.__webglShader.fragmentShader,m=\"SHADOWMAP_TYPE_BASIC\";1===d.shadowMapType?m=\"SHADOWMAP_TYPE_PCF\":2===d.shadowMapType&&(m=\"SHADOWMAP_TYPE_PCF_SOFT\");var x=\"ENVMAP_TYPE_CUBE\",p=\"ENVMAP_MODE_REFLECTION\",n=\"ENVMAP_BLENDING_MULTIPLY\";if(d.envMap){switch(c.envMap.mapping){case 301:case 302:x=\"ENVMAP_TYPE_CUBE\";break;case 306:case 307:x=\"ENVMAP_TYPE_CUBE_UV\";\nbreak;case 303:case 304:x=\"ENVMAP_TYPE_EQUIREC\";break;case 305:x=\"ENVMAP_TYPE_SPHERE\"}switch(c.envMap.mapping){case 302:case 304:p=\"ENVMAP_MODE_REFRACTION\"}switch(c.combine){case 0:n=\"ENVMAP_BLENDING_MULTIPLY\";break;case 1:n=\"ENVMAP_BLENDING_MIX\";break;case 2:n=\"ENVMAP_BLENDING_ADD\"}}var r=0<a.gammaFactor?a.gammaFactor:1,f=xf(f,d,a.extensions),l=yf(g),u=e.createProgram();c.isRawShaderMaterial?(g=[l,\"\\n\"].filter(xc).join(\"\\n\"),m=[f,l,\"\\n\"].filter(xc).join(\"\\n\")):(g=[\"precision \"+d.precision+\" float;\",\n\"precision \"+d.precision+\" int;\",\"#define SHADER_NAME \"+c.__webglShader.name,l,d.supportsVertexTextures?\"#define VERTEX_TEXTURES\":\"\",\"#define GAMMA_FACTOR \"+r,\"#define MAX_BONES \"+d.maxBones,d.map?\"#define USE_MAP\":\"\",d.envMap?\"#define USE_ENVMAP\":\"\",d.envMap?\"#define \"+p:\"\",d.lightMap?\"#define USE_LIGHTMAP\":\"\",d.aoMap?\"#define USE_AOMAP\":\"\",d.emissiveMap?\"#define USE_EMISSIVEMAP\":\"\",d.bumpMap?\"#define USE_BUMPMAP\":\"\",d.normalMap?\"#define USE_NORMALMAP\":\"\",d.displacementMap&&d.supportsVertexTextures?\n\"#define USE_DISPLACEMENTMAP\":\"\",d.specularMap?\"#define USE_SPECULARMAP\":\"\",d.roughnessMap?\"#define USE_ROUGHNESSMAP\":\"\",d.metalnessMap?\"#define USE_METALNESSMAP\":\"\",d.alphaMap?\"#define USE_ALPHAMAP\":\"\",d.vertexColors?\"#define USE_COLOR\":\"\",d.flatShading?\"#define FLAT_SHADED\":\"\",d.skinning?\"#define USE_SKINNING\":\"\",d.useVertexTexture?\"#define BONE_TEXTURE\":\"\",d.morphTargets?\"#define USE_MORPHTARGETS\":\"\",d.morphNormals&&!1===d.flatShading?\"#define USE_MORPHNORMALS\":\"\",d.doubleSided?\"#define DOUBLE_SIDED\":\n\"\",d.flipSided?\"#define FLIP_SIDED\":\"\",\"#define NUM_CLIPPING_PLANES \"+d.numClippingPlanes,d.shadowMapEnabled?\"#define USE_SHADOWMAP\":\"\",d.shadowMapEnabled?\"#define \"+m:\"\",d.sizeAttenuation?\"#define USE_SIZEATTENUATION\":\"\",d.logarithmicDepthBuffer?\"#define USE_LOGDEPTHBUF\":\"\",d.logarithmicDepthBuffer&&a.extensions.get(\"EXT_frag_depth\")?\"#define USE_LOGDEPTHBUF_EXT\":\"\",\"uniform mat4 modelMatrix;\",\"uniform mat4 modelViewMatrix;\",\"uniform mat4 projectionMatrix;\",\"uniform mat4 viewMatrix;\",\"uniform mat3 normalMatrix;\",\n\"uniform vec3 cameraPosition;\",\"attribute vec3 position;\",\"attribute vec3 normal;\",\"attribute vec2 uv;\",\"#ifdef USE_COLOR\",\"\\tattribute vec3 color;\",\"#endif\",\"#ifdef USE_MORPHTARGETS\",\"\\tattribute vec3 morphTarget0;\",\"\\tattribute vec3 morphTarget1;\",\"\\tattribute vec3 morphTarget2;\",\"\\tattribute vec3 morphTarget3;\",\"\\t#ifdef USE_MORPHNORMALS\",\"\\t\\tattribute vec3 morphNormal0;\",\"\\t\\tattribute vec3 morphNormal1;\",\"\\t\\tattribute vec3 morphNormal2;\",\"\\t\\tattribute vec3 morphNormal3;\",\"\\t#else\",\"\\t\\tattribute vec3 morphTarget4;\",\n\"\\t\\tattribute vec3 morphTarget5;\",\"\\t\\tattribute vec3 morphTarget6;\",\"\\t\\tattribute vec3 morphTarget7;\",\"\\t#endif\",\"#endif\",\"#ifdef USE_SKINNING\",\"\\tattribute vec4 skinIndex;\",\"\\tattribute vec4 skinWeight;\",\"#endif\",\"\\n\"].filter(xc).join(\"\\n\"),m=[f,\"precision \"+d.precision+\" float;\",\"precision \"+d.precision+\" int;\",\"#define SHADER_NAME \"+c.__webglShader.name,l,d.alphaTest?\"#define ALPHATEST \"+d.alphaTest:\"\",\"#define GAMMA_FACTOR \"+r,d.useFog&&d.fog?\"#define USE_FOG\":\"\",d.useFog&&d.fogExp?\"#define FOG_EXP2\":\n\"\",d.map?\"#define USE_MAP\":\"\",d.envMap?\"#define USE_ENVMAP\":\"\",d.envMap?\"#define \"+x:\"\",d.envMap?\"#define \"+p:\"\",d.envMap?\"#define \"+n:\"\",d.lightMap?\"#define USE_LIGHTMAP\":\"\",d.aoMap?\"#define USE_AOMAP\":\"\",d.emissiveMap?\"#define USE_EMISSIVEMAP\":\"\",d.bumpMap?\"#define USE_BUMPMAP\":\"\",d.normalMap?\"#define USE_NORMALMAP\":\"\",d.specularMap?\"#define USE_SPECULARMAP\":\"\",d.roughnessMap?\"#define USE_ROUGHNESSMAP\":\"\",d.metalnessMap?\"#define USE_METALNESSMAP\":\"\",d.alphaMap?\"#define USE_ALPHAMAP\":\"\",d.vertexColors?\n\"#define USE_COLOR\":\"\",d.gradientMap?\"#define USE_GRADIENTMAP\":\"\",d.flatShading?\"#define FLAT_SHADED\":\"\",d.doubleSided?\"#define DOUBLE_SIDED\":\"\",d.flipSided?\"#define FLIP_SIDED\":\"\",\"#define NUM_CLIPPING_PLANES \"+d.numClippingPlanes,\"#define UNION_CLIPPING_PLANES \"+(d.numClippingPlanes-d.numClipIntersection),d.shadowMapEnabled?\"#define USE_SHADOWMAP\":\"\",d.shadowMapEnabled?\"#define \"+m:\"\",d.premultipliedAlpha?\"#define PREMULTIPLIED_ALPHA\":\"\",d.physicallyCorrectLights?\"#define PHYSICALLY_CORRECT_LIGHTS\":\n\"\",d.logarithmicDepthBuffer?\"#define USE_LOGDEPTHBUF\":\"\",d.logarithmicDepthBuffer&&a.extensions.get(\"EXT_frag_depth\")?\"#define USE_LOGDEPTHBUF_EXT\":\"\",d.envMap&&a.extensions.get(\"EXT_shader_texture_lod\")?\"#define TEXTURE_LOD_EXT\":\"\",\"uniform mat4 viewMatrix;\",\"uniform vec3 cameraPosition;\",0!==d.toneMapping?\"#define TONE_MAPPING\":\"\",0!==d.toneMapping?Z.tonemapping_pars_fragment:\"\",0!==d.toneMapping?wf(\"toneMapping\",d.toneMapping):\"\",d.outputEncoding||d.mapEncoding||d.envMapEncoding||d.emissiveMapEncoding?\nZ.encodings_pars_fragment:\"\",d.mapEncoding?Ld(\"mapTexelToLinear\",d.mapEncoding):\"\",d.envMapEncoding?Ld(\"envMapTexelToLinear\",d.envMapEncoding):\"\",d.emissiveMapEncoding?Ld(\"emissiveMapTexelToLinear\",d.emissiveMapEncoding):\"\",d.outputEncoding?vf(\"linearToOutputTexel\",d.outputEncoding):\"\",d.depthPacking?\"#define DEPTH_PACKING \"+c.depthPacking:\"\",\"\\n\"].filter(xc).join(\"\\n\"));h=Md(h,d);h=Ce(h,d);k=Md(k,d);k=Ce(k,d);c.isShaderMaterial||(h=De(h),k=De(k));k=m+k;h=Ae(e,e.VERTEX_SHADER,g+h);k=Ae(e,e.FRAGMENT_SHADER,\nk);e.attachShader(u,h);e.attachShader(u,k);void 0!==c.index0AttributeName?e.bindAttribLocation(u,0,c.index0AttributeName):!0===d.morphTargets&&e.bindAttribLocation(u,0,\"position\");e.linkProgram(u);d=e.getProgramInfoLog(u);x=e.getShaderInfoLog(h);p=e.getShaderInfoLog(k);r=n=!0;if(!1===e.getProgramParameter(u,e.LINK_STATUS))n=!1,console.error(\"THREE.WebGLProgram: shader error: \",e.getError(),\"gl.VALIDATE_STATUS\",e.getProgramParameter(u,e.VALIDATE_STATUS),\"gl.getProgramInfoLog\",d,x,p);else if(\"\"!==d)console.warn(\"THREE.WebGLProgram: gl.getProgramInfoLog()\",\nd);else if(\"\"===x||\"\"===p)r=!1;r&&(this.diagnostics={runnable:n,material:c,programLog:d,vertexShader:{log:x,prefix:g},fragmentShader:{log:p,prefix:m}});e.deleteShader(h);e.deleteShader(k);var q;this.getUniforms=function(){void 0===q&&(q=new $a(e,u,a));return q};var t;this.getAttributes=function(){if(void 0===t){for(var a={},b=e.getProgramParameter(u,e.ACTIVE_ATTRIBUTES),c=0;c<b;c++){var d=e.getActiveAttrib(u,c).name;a[d]=e.getAttribLocation(u,d)}t=a}return t};this.destroy=function(){e.deleteProgram(u);\nthis.program=void 0};Object.defineProperties(this,{uniforms:{get:function(){console.warn(\"THREE.WebGLProgram: .uniforms is now .getUniforms().\");return this.getUniforms()}},attributes:{get:function(){console.warn(\"THREE.WebGLProgram: .attributes is now .getAttributes().\");return this.getAttributes()}}});this.id=Af++;this.code=b;this.usedTimes=1;this.program=u;this.vertexShader=h;this.fragmentShader=k;return this}function Bf(a,b){function c(a,b){var c;a?a.isTexture?c=a.encoding:a.isWebGLRenderTarget&&\n(console.warn(\"THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead.\"),c=a.texture.encoding):c=3E3;3E3===c&&b&&(c=3007);return c}var d=[],e={MeshDepthMaterial:\"depth\",MeshNormalMaterial:\"normal\",MeshBasicMaterial:\"basic\",MeshLambertMaterial:\"lambert\",MeshPhongMaterial:\"phong\",MeshToonMaterial:\"phong\",MeshStandardMaterial:\"physical\",MeshPhysicalMaterial:\"physical\",LineBasicMaterial:\"basic\",LineDashedMaterial:\"dashed\",PointsMaterial:\"points\"},\nf=\"precision supportsVertexTextures map mapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking\".split(\" \");\nthis.getParameters=function(d,f,k,m,x,p){var n=e[d.type],r;b.floatVertexTextures&&p&&p.skeleton&&p.skeleton.useVertexTexture?r=1024:(r=Math.floor((b.maxVertexUniforms-20)/4),void 0!==p&&p&&p.isSkinnedMesh&&(r=Math.min(p.skeleton.bones.length,r),r<p.skeleton.bones.length&&console.warn(\"WebGLRenderer: too many bones - \"+p.skeleton.bones.length+\", this GPU supports just \"+r+\" (try OpenGL instead of ANGLE)\")));var l=a.getPrecision();null!==d.precision&&(l=b.getMaxPrecision(d.precision),l!==d.precision&&\nconsole.warn(\"THREE.WebGLProgram.getParameters:\",d.precision,\"not supported, using\",l,\"instead.\"));var u=a.getCurrentRenderTarget();return{shaderID:n,precision:l,supportsVertexTextures:b.vertexTextures,outputEncoding:c(u?u.texture:null,a.gammaOutput),map:!!d.map,mapEncoding:c(d.map,a.gammaInput),envMap:!!d.envMap,envMapMode:d.envMap&&d.envMap.mapping,envMapEncoding:c(d.envMap,a.gammaInput),envMapCubeUV:!!d.envMap&&(306===d.envMap.mapping||307===d.envMap.mapping),lightMap:!!d.lightMap,aoMap:!!d.aoMap,\nemissiveMap:!!d.emissiveMap,emissiveMapEncoding:c(d.emissiveMap,a.gammaInput),bumpMap:!!d.bumpMap,normalMap:!!d.normalMap,displacementMap:!!d.displacementMap,roughnessMap:!!d.roughnessMap,metalnessMap:!!d.metalnessMap,specularMap:!!d.specularMap,alphaMap:!!d.alphaMap,gradientMap:!!d.gradientMap,combine:d.combine,vertexColors:d.vertexColors,fog:!!k,useFog:d.fog,fogExp:k&&k.isFogExp2,flatShading:1===d.shading,sizeAttenuation:d.sizeAttenuation,logarithmicDepthBuffer:b.logarithmicDepthBuffer,skinning:d.skinning,\nmaxBones:r,useVertexTexture:b.floatVertexTextures&&p&&p.skeleton&&p.skeleton.useVertexTexture,morphTargets:d.morphTargets,morphNormals:d.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:f.directional.length,numPointLights:f.point.length,numSpotLights:f.spot.length,numRectAreaLights:f.rectArea.length,numHemiLights:f.hemi.length,numClippingPlanes:m,numClipIntersection:x,shadowMapEnabled:a.shadowMap.enabled&&p.receiveShadow&&0<f.shadows.length,shadowMapType:a.shadowMap.type,\ntoneMapping:a.toneMapping,physicallyCorrectLights:a.physicallyCorrectLights,premultipliedAlpha:d.premultipliedAlpha,alphaTest:d.alphaTest,doubleSided:2===d.side,flipSided:1===d.side,depthPacking:void 0!==d.depthPacking?d.depthPacking:!1}};this.getProgramCode=function(a,b){var c=[];b.shaderID?c.push(b.shaderID):(c.push(a.fragmentShader),c.push(a.vertexShader));if(void 0!==a.defines)for(var d in a.defines)c.push(d),c.push(a.defines[d]);for(d=0;d<f.length;d++)c.push(b[f[d]]);return c.join()};this.acquireProgram=\nfunction(b,c,e){for(var f,x=0,p=d.length;x<p;x++){var n=d[x];if(n.code===e){f=n;++f.usedTimes;break}}void 0===f&&(f=new zf(a,e,b,c),d.push(f));return f};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=d.indexOf(a);d[b]=d[d.length-1];d.pop();a.destroy()}};this.programs=d}function Cf(a,b,c){function d(a){var h=a.target;a=f[h.id];null!==a.index&&e(a.index);var k=a.attributes,m;for(m in k)e(k[m]);h.removeEventListener(\"dispose\",d);delete f[h.id];m=b.get(h);m.wireframe&&e(m.wireframe);b[\"delete\"](h);\nh=b.get(a);h.wireframe&&e(h.wireframe);b[\"delete\"](a);c.memory.geometries--}function e(c){var d;d=c.isInterleavedBufferAttribute?b.get(c.data).__webglBuffer:b.get(c).__webglBuffer;void 0!==d&&(a.deleteBuffer(d),c.isInterleavedBufferAttribute?b[\"delete\"](c.data):b[\"delete\"](c))}var f={};return{get:function(a){var b=a.geometry;if(void 0!==f[b.id])return f[b.id];b.addEventListener(\"dispose\",d);var e;b.isBufferGeometry?e=b:b.isGeometry&&(void 0===b._bufferGeometry&&(b._bufferGeometry=(new D).setFromObject(a)),\ne=b._bufferGeometry);f[b.id]=e;c.memory.geometries++;return e}}}function Df(a,b,c){function d(c,d){var e=c.isInterleavedBufferAttribute?c.data:c,k=b.get(e);if(void 0===k.__webglBuffer){k.__webglBuffer=a.createBuffer();a.bindBuffer(d,k.__webglBuffer);a.bufferData(d,e.array,e.dynamic?a.DYNAMIC_DRAW:a.STATIC_DRAW);var m=a.FLOAT,x=e.array;x instanceof Float32Array?m=a.FLOAT:x instanceof Float64Array?console.warn(\"Unsupported data buffer format: Float64Array\"):x instanceof Uint16Array?m=a.UNSIGNED_SHORT:\nx instanceof Int16Array?m=a.SHORT:x instanceof Uint32Array?m=a.UNSIGNED_INT:x instanceof Int32Array?m=a.INT:x instanceof Int8Array?m=a.BYTE:x instanceof Uint8Array&&(m=a.UNSIGNED_BYTE);k.bytesPerElement=x.BYTES_PER_ELEMENT;k.type=m;k.version=e.version;e.onUploadCallback()}else k.version!==e.version&&(a.bindBuffer(d,k.__webglBuffer),!1===e.dynamic?a.bufferData(d,e.array,a.STATIC_DRAW):-1===e.updateRange.count?a.bufferSubData(d,0,e.array):0===e.updateRange.count?console.error(\"THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.\"):\n(a.bufferSubData(d,e.updateRange.offset*e.array.BYTES_PER_ELEMENT,e.array.subarray(e.updateRange.offset,e.updateRange.offset+e.updateRange.count)),e.updateRange.count=0),k.version=e.version)}var e=new Cf(a,b,c);return{getAttributeBuffer:function(a){return a.isInterleavedBufferAttribute?b.get(a.data).__webglBuffer:b.get(a).__webglBuffer},getAttributeProperties:function(a){return a.isInterleavedBufferAttribute?b.get(a.data):b.get(a)},getWireframeAttribute:function(c){var e=b.get(c);if(void 0!==e.wireframe)return e.wireframe;\nvar h=[],k=c.index,m=c.attributes;c=m.position;if(null!==k)for(var k=k.array,m=0,x=k.length;m<x;m+=3){var p=k[m+0],n=k[m+1],r=k[m+2];h.push(p,n,n,r,r,p)}else for(k=m.position.array,m=0,x=k.length/3-1;m<x;m+=3)p=m+0,n=m+1,r=m+2,h.push(p,n,n,r,r,p);h=new y(new (65535<c.count?Uint32Array:Uint16Array)(h),1);d(h,a.ELEMENT_ARRAY_BUFFER);return e.wireframe=h},update:function(b){var c=e.get(b);b.geometry.isGeometry&&c.updateFromObject(b);b=c.index;var h=c.attributes;null!==b&&d(b,a.ELEMENT_ARRAY_BUFFER);\nfor(var k in h)d(h[k],a.ARRAY_BUFFER);b=c.morphAttributes;for(k in b)for(var h=b[k],m=0,x=h.length;m<x;m++)d(h[m],a.ARRAY_BUFFER);return c}}}function Ef(a,b,c,d,e,f,g){function h(a,b){if(a.width>b||a.height>b){var c=b/Math.max(a.width,a.height),d=document.createElementNS(\"http://www.w3.org/1999/xhtml\",\"canvas\");d.width=Math.floor(a.width*c);d.height=Math.floor(a.height*c);d.getContext(\"2d\").drawImage(a,0,0,a.width,a.height,0,0,d.width,d.height);console.warn(\"THREE.WebGLRenderer: image is too big (\"+\na.width+\"x\"+a.height+\"). Resized to \"+d.width+\"x\"+d.height,a);return d}return a}function k(a){return Q.isPowerOfTwo(a.width)&&Q.isPowerOfTwo(a.height)}function m(b){return 1003===b||1004===b||1005===b?a.NEAREST:a.LINEAR}function x(b){b=b.target;b.removeEventListener(\"dispose\",x);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube);else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d[\"delete\"](b)}q.textures--}function p(b){b=b.target;\nb.removeEventListener(\"dispose\",p);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d[\"delete\"](b.texture);d[\"delete\"](b)}q.textures--}function n(b,\ng){var m=d.get(b);if(0<b.version&&m.__version!==b.version){var n=b.image;if(void 0===n)console.warn(\"THREE.WebGLRenderer: Texture marked for update but image is undefined\",b);else if(!1===n.complete)console.warn(\"THREE.WebGLRenderer: Texture marked for update but image is incomplete\",b);else{void 0===m.__webglInit&&(m.__webglInit=!0,b.addEventListener(\"dispose\",x),m.__webglTexture=a.createTexture(),q.textures++);c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_2D,m.__webglTexture);a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,\nb.flipY);a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,b.premultiplyAlpha);a.pixelStorei(a.UNPACK_ALIGNMENT,b.unpackAlignment);var p=h(b.image,e.maxTextureSize);if((1001!==b.wrapS||1001!==b.wrapT||1003!==b.minFilter&&1006!==b.minFilter)&&!1===k(p))if(n=p,n instanceof HTMLImageElement||n instanceof HTMLCanvasElement){var l=document.createElementNS(\"http://www.w3.org/1999/xhtml\",\"canvas\");l.width=Q.nearestPowerOfTwo(n.width);l.height=Q.nearestPowerOfTwo(n.height);l.getContext(\"2d\").drawImage(n,0,0,\nl.width,l.height);console.warn(\"THREE.WebGLRenderer: image is not power of two (\"+n.width+\"x\"+n.height+\"). Resized to \"+l.width+\"x\"+l.height,n);p=l}else p=n;var n=k(p),l=f(b.format),w=f(b.type);r(a.TEXTURE_2D,b,n);var u=b.mipmaps;if(b.isDepthTexture){u=a.DEPTH_COMPONENT;if(1015===b.type){if(!t)throw Error(\"Float Depth Texture only supported in WebGL2.0\");u=a.DEPTH_COMPONENT32F}else t&&(u=a.DEPTH_COMPONENT16);1026===b.format&&u===a.DEPTH_COMPONENT&&1012!==b.type&&1014!==b.type&&(console.warn(\"THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture.\"),\nb.type=1012,w=f(b.type));1027===b.format&&(u=a.DEPTH_STENCIL,1020!==b.type&&(console.warn(\"THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture.\"),b.type=1020,w=f(b.type)));c.texImage2D(a.TEXTURE_2D,0,u,p.width,p.height,0,l,w,null)}else if(b.isDataTexture)if(0<u.length&&n){for(var J=0,ca=u.length;J<ca;J++)p=u[J],c.texImage2D(a.TEXTURE_2D,J,l,p.width,p.height,0,l,w,p.data);b.generateMipmaps=!1}else c.texImage2D(a.TEXTURE_2D,0,l,p.width,p.height,0,l,w,p.data);else if(b.isCompressedTexture)for(J=\n0,ca=u.length;J<ca;J++)p=u[J],1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(l)?c.compressedTexImage2D(a.TEXTURE_2D,J,l,p.width,p.height,0,p.data):console.warn(\"THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()\"):c.texImage2D(a.TEXTURE_2D,J,l,p.width,p.height,0,l,w,p.data);else if(0<u.length&&n){J=0;for(ca=u.length;J<ca;J++)p=u[J],c.texImage2D(a.TEXTURE_2D,J,l,l,w,p);b.generateMipmaps=!1}else c.texImage2D(a.TEXTURE_2D,0,l,l,\nw,p);b.generateMipmaps&&n&&a.generateMipmap(a.TEXTURE_2D);m.__version=b.version;if(b.onUpdate)b.onUpdate(b);return}}c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_2D,m.__webglTexture)}function r(c,g,h){h?(a.texParameteri(c,a.TEXTURE_WRAP_S,f(g.wrapS)),a.texParameteri(c,a.TEXTURE_WRAP_T,f(g.wrapT)),a.texParameteri(c,a.TEXTURE_MAG_FILTER,f(g.magFilter)),a.texParameteri(c,a.TEXTURE_MIN_FILTER,f(g.minFilter))):(a.texParameteri(c,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(c,a.TEXTURE_WRAP_T,\na.CLAMP_TO_EDGE),1001===g.wrapS&&1001===g.wrapT||console.warn(\"THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.\",g),a.texParameteri(c,a.TEXTURE_MAG_FILTER,m(g.magFilter)),a.texParameteri(c,a.TEXTURE_MIN_FILTER,m(g.minFilter)),1003!==g.minFilter&&1006!==g.minFilter&&console.warn(\"THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.\",g));!(h=b.get(\"EXT_texture_filter_anisotropic\"))||\n1015===g.type&&null===b.get(\"OES_texture_float_linear\")||1016===g.type&&null===b.get(\"OES_texture_half_float_linear\")||!(1<g.anisotropy||d.get(g).__currentAnisotropy)||(a.texParameterf(c,h.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(g.anisotropy,e.getMaxAnisotropy())),d.get(g).__currentAnisotropy=g.anisotropy)}function l(b,e,g,h){var k=f(e.texture.format),m=f(e.texture.type);c.texImage2D(h,0,k,e.width,e.height,0,k,m,null);a.bindFramebuffer(a.FRAMEBUFFER,b);a.framebufferTexture2D(a.FRAMEBUFFER,g,h,d.get(e.texture).__webglTexture,\n0);a.bindFramebuffer(a.FRAMEBUFFER,null)}function u(b,c){a.bindRenderbuffer(a.RENDERBUFFER,b);c.depthBuffer&&!c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH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||a!==W){k.set(B,a,\"projectionMatrix\");ma.logarithmicDepthBuffer&&k.setValue(B,\"logDepthBufFC\",2/(Math.log(a.far+1)/Math.LN2));a!==W&&(W=a,p=n=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.envMap)x=k.map.cameraPosition,void 0!==x&&x.setValue(B,ba.setFromMatrixPosition(a.matrixWorld));(c.isMeshPhongMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||\nc.isMeshStandardMaterial||c.isShaderMaterial||c.skinning)&&k.setValue(B,\"viewMatrix\",a.matrixWorldInverse);k.set(B,T,\"toneMappingExposure\");k.set(B,T,\"toneMappingWhitePoint\")}c.skinning&&(k.setOptional(B,d,\"bindMatrix\"),k.setOptional(B,d,\"bindMatrixInverse\"),a=d.skeleton)&&(ma.floatVertexTextures&&a.useVertexTexture?(k.set(B,a,\"boneTexture\"),k.set(B,a,\"boneTextureWidth\"),k.set(B,a,\"boneTextureHeight\")):k.setOptional(B,a,\"boneMatrices\"));if(n){c.lights&&(a=p,m.ambientLightColor.needsUpdate=a,m.directionalLights.needsUpdate=\na,m.pointLights.needsUpdate=a,m.spotLights.needsUpdate=a,m.rectAreaLights.needsUpdate=a,m.hemisphereLights.needsUpdate=a);b&&c.fog&&(m.fogColor.value=b.color,b.isFog?(m.fogNear.value=b.near,m.fogFar.value=b.far):b.isFogExp2&&(m.fogDensity.value=b.density));if(c.isMeshBasicMaterial||c.isMeshLambertMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.isMeshNormalMaterial||c.isMeshDepthMaterial){m.opacity.value=c.opacity;m.diffuse.value=c.color;c.emissive&&m.emissive.value.copy(c.emissive).multiplyScalar(c.emissiveIntensity);\nm.map.value=c.map;m.specularMap.value=c.specularMap;m.alphaMap.value=c.alphaMap;c.lightMap&&(m.lightMap.value=c.lightMap,m.lightMapIntensity.value=c.lightMapIntensity);c.aoMap&&(m.aoMap.value=c.aoMap,m.aoMapIntensity.value=c.aoMapIntensity);var r;c.map?r=c.map:c.specularMap?r=c.specularMap:c.displacementMap?r=c.displacementMap:c.normalMap?r=c.normalMap:c.bumpMap?r=c.bumpMap:c.roughnessMap?r=c.roughnessMap:c.metalnessMap?r=c.metalnessMap:c.alphaMap?r=c.alphaMap:c.emissiveMap&&(r=c.emissiveMap);void 0!==\nr&&(r.isWebGLRenderTarget&&(r=r.texture),b=r.offset,r=r.repeat,m.offsetRepeat.value.set(b.x,b.y,r.x,r.y));m.envMap.value=c.envMap;m.flipEnvMap.value=c.envMap&&c.envMap.isCubeTexture?-1:1;m.reflectivity.value=c.reflectivity;m.refractionRatio.value=c.refractionRatio}c.isLineBasicMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity):c.isLineDashedMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity,m.dashSize.value=c.dashSize,m.totalSize.value=c.dashSize+c.gapSize,m.scale.value=c.scale):\nc.isPointsMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity,m.size.value=c.size*Sa,m.scale.value=.5*yc,m.map.value=c.map,null!==c.map&&(r=c.map.offset,c=c.map.repeat,m.offsetRepeat.value.set(r.x,r.y,c.x,c.y))):c.isMeshLambertMaterial?c.emissiveMap&&(m.emissiveMap.value=c.emissiveMap):c.isMeshToonMaterial?(u(m,c),c.gradientMap&&(m.gradientMap.value=c.gradientMap)):c.isMeshPhongMaterial?u(m,c):c.isMeshPhysicalMaterial?(m.clearCoat.value=c.clearCoat,m.clearCoatRoughness.value=c.clearCoatRoughness,\nF(m,c)):c.isMeshStandardMaterial?F(m,c):c.isMeshDepthMaterial?c.displacementMap&&(m.displacementMap.value=c.displacementMap,m.displacementScale.value=c.displacementScale,m.displacementBias.value=c.displacementBias):c.isMeshNormalMaterial&&(c.bumpMap&&(m.bumpMap.value=c.bumpMap,m.bumpScale.value=c.bumpScale),c.normalMap&&(m.normalMap.value=c.normalMap,m.normalScale.value.copy(c.normalScale)),c.displacementMap&&(m.displacementMap.value=c.displacementMap,m.displacementScale.value=c.displacementScale,\nm.displacementBias.value=c.displacementBias));void 0!==m.ltcMat&&(m.ltcMat.value=THREE.UniformsLib.LTC_MAT_TEXTURE);void 0!==m.ltcMag&&(m.ltcMag.value=THREE.UniformsLib.LTC_MAG_TEXTURE);$a.upload(B,g.uniformsList,m,T)}k.set(B,d,\"modelViewMatrix\");k.set(B,d,\"normalMatrix\");k.setValue(B,\"modelMatrix\",d.matrixWorld);return h}function u(a,b){a.specular.value=b.specular;a.shininess.value=Math.max(b.shininess,1E-4);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,\na.bumpScale.value=b.bumpScale);b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale));b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias)}function F(a,b){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);\nb.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale);b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale));b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}function t(a){var b;if(1E3===a)return B.REPEAT;if(1001===a)return B.CLAMP_TO_EDGE;if(1002===a)return B.MIRRORED_REPEAT;if(1003===a)return B.NEAREST;\nif(1004===a)return B.NEAREST_MIPMAP_NEAREST;if(1005===a)return B.NEAREST_MIPMAP_LINEAR;if(1006===a)return B.LINEAR;if(1007===a)return B.LINEAR_MIPMAP_NEAREST;if(1008===a)return B.LINEAR_MIPMAP_LINEAR;if(1009===a)return B.UNSIGNED_BYTE;if(1017===a)return B.UNSIGNED_SHORT_4_4_4_4;if(1018===a)return B.UNSIGNED_SHORT_5_5_5_1;if(1019===a)return B.UNSIGNED_SHORT_5_6_5;if(1010===a)return B.BYTE;if(1011===a)return B.SHORT;if(1012===a)return B.UNSIGNED_SHORT;if(1013===a)return B.INT;if(1014===a)return B.UNSIGNED_INT;\nif(1015===a)return B.FLOAT;if(1016===a&&(b=ja.get(\"OES_texture_half_float\"),null!==b))return b.HALF_FLOAT_OES;if(1021===a)return B.ALPHA;if(1022===a)return B.RGB;if(1023===a)return B.RGBA;if(1024===a)return B.LUMINANCE;if(1025===a)return B.LUMINANCE_ALPHA;if(1026===a)return B.DEPTH_COMPONENT;if(1027===a)return B.DEPTH_STENCIL;if(100===a)return B.FUNC_ADD;if(101===a)return B.FUNC_SUBTRACT;if(102===a)return B.FUNC_REVERSE_SUBTRACT;if(200===a)return B.ZERO;if(201===a)return B.ONE;if(202===a)return B.SRC_COLOR;\nif(203===a)return B.ONE_MINUS_SRC_COLOR;if(204===a)return B.SRC_ALPHA;if(205===a)return B.ONE_MINUS_SRC_ALPHA;if(206===a)return B.DST_ALPHA;if(207===a)return B.ONE_MINUS_DST_ALPHA;if(208===a)return B.DST_COLOR;if(209===a)return B.ONE_MINUS_DST_COLOR;if(210===a)return B.SRC_ALPHA_SATURATE;if(2001===a||2002===a||2003===a||2004===a)if(b=ja.get(\"WEBGL_compressed_texture_s3tc\"),null!==b){if(2001===a)return b.COMPRESSED_RGB_S3TC_DXT1_EXT;if(2002===a)return b.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(2003===a)return b.COMPRESSED_RGBA_S3TC_DXT3_EXT;\nif(2004===a)return b.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(2100===a||2101===a||2102===a||2103===a)if(b=ja.get(\"WEBGL_compressed_texture_pvrtc\"),null!==b){if(2100===a)return b.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(2101===a)return b.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(2102===a)return b.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(2103===a)return b.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(2151===a&&(b=ja.get(\"WEBGL_compressed_texture_etc1\"),null!==b))return b.COMPRESSED_RGB_ETC1_WEBGL;if(103===a||104===a)if(b=ja.get(\"EXT_blend_minmax\"),\nnull!==b){if(103===a)return b.MIN_EXT;if(104===a)return b.MAX_EXT}return 1020===a&&(b=ja.get(\"WEBGL_depth_texture\"),null!==b)?b.UNSIGNED_INT_24_8_WEBGL:0}console.log(\"THREE.WebGLRenderer\",\"83\");a=a||{};var v=void 0!==a.canvas?a.canvas:document.createElementNS(\"http://www.w3.org/1999/xhtml\",\"canvas\"),M=void 0!==a.context?a.context:null,z=void 0!==a.alpha?a.alpha:!1,A=void 0!==a.depth?a.depth:!0,I=void 0!==a.stencil?a.stencil:!0,E=void 0!==a.antialias?a.antialias:!1,K=void 0!==a.premultipliedAlpha?\na.premultipliedAlpha:!0,y=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,J=[],ca=[],C=-1,G=[],Na=-1,O=new Float32Array(8),P=[],R=[];this.domElement=v;this.context=null;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=\n8;this.maxMorphNormals=4;var T=this,Q=null,V=null,S=null,L=-1,U=\"\",W=null,X=new ga,Ta=null,Z=new ga,ea=0,Ga=new N(0),fb=0,fd=v.width,yc=v.height,Sa=1,fa=new ga(0,0,fd,yc),ka=!1,ia=new ga(0,0,fd,yc),na=new qc,da=new Jf,pa=!1,ua=!1,oa=new Fa,sa=new H,ba=new q,wa=new H,xa=new H,aa={hash:\"\",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],shadows:[]},qa={calls:0,\nvertices:0,faces:0,points:0};this.info={render:qa,memory:{geometries:0,textures:0},programs:null};var B;try{z={alpha:z,depth:A,stencil:I,antialias:E,premultipliedAlpha:K,preserveDrawingBuffer:y};B=M||v.getContext(\"webgl\",z)||v.getContext(\"experimental-webgl\",z);if(null===B){if(null!==v.getContext(\"webgl\"))throw\"Error creating WebGL context with your selected attributes.\";throw\"Error creating WebGL context.\";}void 0===B.getShaderPrecisionFormat&&(B.getShaderPrecisionFormat=function(){return{rangeMin:1,\nrangeMax:1,precision:1}});v.addEventListener(\"webglcontextlost\",d,!1)}catch(Kf){console.error(\"THREE.WebGLRenderer: \"+Kf)}var ja=new If(B);ja.get(\"WEBGL_depth_texture\");ja.get(\"OES_texture_float\");ja.get(\"OES_texture_float_linear\");ja.get(\"OES_texture_half_float\");ja.get(\"OES_texture_half_float_linear\");ja.get(\"OES_standard_derivatives\");ja.get(\"ANGLE_instanced_arrays\");ja.get(\"OES_element_index_uint\")&&(D.MaxIndex=4294967296);var ma=new Hf(B,ja,a),Y=new Gf(B,ja,t),ha=new Ff,va=new Ef(B,ja,Y,ha,ma,\nt,this.info),ta=new Df(B,ha,this.info),za=new Bf(this,ma),Aa=new tf;this.info.programs=za.programs;var La=new sf(B,ja,qa),Ma=new rf(B,ja,qa),Oa=new Hb(-1,1,1,-1,0,1),Ca=new Ha,Ea=new Ba(new ib(2,2),new Ka({depthTest:!1,depthWrite:!1,fog:!1}));a=Gb.cube;var ya=new Ba(new hb(5,5,5),new Ia({uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1}));b();this.context=B;this.capabilities=ma;this.extensions=ja;this.properties=ha;this.state=\nY;var Pa=new ye(this,aa,ta,ma);this.shadowMap=Pa;var Qa=new of(this,P),Ra=new nf(this,R);this.getContext=function(){return B};this.getContextAttributes=function(){return B.getContextAttributes()};this.forceContextLoss=function(){ja.get(\"WEBGL_lose_context\").loseContext()};this.getMaxAnisotropy=function(){return ma.getMaxAnisotropy()};this.getPrecision=function(){return ma.precision};this.getPixelRatio=function(){return Sa};this.setPixelRatio=function(a){void 0!==a&&(Sa=a,this.setSize(ia.z,ia.w,!1))};\nthis.getSize=function(){return{width:fd,height:yc}};this.setSize=function(a,b,c){fd=a;yc=b;v.width=a*Sa;v.height=b*Sa;!1!==c&&(v.style.width=a+\"px\",v.style.height=b+\"px\");this.setViewport(0,0,a,b)};this.setViewport=function(a,b,c,d){Y.viewport(ia.set(a,b,c,d))};this.setScissor=function(a,b,c,d){Y.scissor(fa.set(a,b,c,d))};this.setScissorTest=function(a){Y.setScissorTest(ka=a)};this.getClearColor=function(){return Ga};this.setClearColor=function(a,b){Ga.set(a);fb=void 0!==b?b:1;Y.buffers.color.setClear(Ga.r,\nGa.g,Ga.b,fb,K)};this.getClearAlpha=function(){return fb};this.setClearAlpha=function(a){fb=a;Y.buffers.color.setClear(Ga.r,Ga.g,Ga.b,fb,K)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=B.COLOR_BUFFER_BIT;if(void 0===b||b)d|=B.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=B.STENCIL_BUFFER_BIT;B.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);\nthis.clear(b,c,d)};this.resetGLState=c;this.dispose=function(){G=[];Na=-1;ca=[];C=-1;v.removeEventListener(\"webglcontextlost\",d,!1)};this.renderBufferImmediate=function(a,b,c){Y.initAttributes();var d=ha.get(a);a.hasPositions&&!d.position&&(d.position=B.createBuffer());a.hasNormals&&!d.normal&&(d.normal=B.createBuffer());a.hasUvs&&!d.uv&&(d.uv=B.createBuffer());a.hasColors&&!d.color&&(d.color=B.createBuffer());b=b.getAttributes();a.hasPositions&&(B.bindBuffer(B.ARRAY_BUFFER,d.position),B.bufferData(B.ARRAY_BUFFER,\na.positionArray,B.DYNAMIC_DRAW),Y.enableAttribute(b.position),B.vertexAttribPointer(b.position,3,B.FLOAT,!1,0,0));if(a.hasNormals){B.bindBuffer(B.ARRAY_BUFFER,d.normal);if(!c.isMeshPhongMaterial&&!c.isMeshStandardMaterial&&!c.isMeshNormalMaterial&&1===c.shading)for(var e=0,f=3*a.count;e<f;e+=9){var g=a.normalArray,h=(g[e+0]+g[e+3]+g[e+6])/3,k=(g[e+1]+g[e+4]+g[e+7])/3,m=(g[e+2]+g[e+5]+g[e+8])/3;g[e+0]=h;g[e+1]=k;g[e+2]=m;g[e+3]=h;g[e+4]=k;g[e+5]=m;g[e+6]=h;g[e+7]=k;g[e+8]=m}B.bufferData(B.ARRAY_BUFFER,\na.normalArray,B.DYNAMIC_DRAW);Y.enableAttribute(b.normal);B.vertexAttribPointer(b.normal,3,B.FLOAT,!1,0,0)}a.hasUvs&&c.map&&(B.bindBuffer(B.ARRAY_BUFFER,d.uv),B.bufferData(B.ARRAY_BUFFER,a.uvArray,B.DYNAMIC_DRAW),Y.enableAttribute(b.uv),B.vertexAttribPointer(b.uv,2,B.FLOAT,!1,0,0));a.hasColors&&0!==c.vertexColors&&(B.bindBuffer(B.ARRAY_BUFFER,d.color),B.bufferData(B.ARRAY_BUFFER,a.colorArray,B.DYNAMIC_DRAW),Y.enableAttribute(b.color),B.vertexAttribPointer(b.color,3,B.FLOAT,!1,0,0));Y.disableUnusedAttributes();\nB.drawArrays(B.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){r(d);var h=l(a,b,d,e),k=!1;a=c.id+\"_\"+h.id+\"_\"+d.wireframe;a!==U&&(U=a,k=!0);b=e.morphTargetInfluences;if(void 0!==b){var m=[];a=0;for(var n=b.length;a<n;a++)k=b[a],m.push([k,a]);m.sort(g);8<m.length&&(m.length=8);var p=c.morphAttributes;a=0;for(n=m.length;a<n;a++)k=m[a],O[a]=k[0],0!==k[0]?(b=k[1],!0===d.morphTargets&&p.position&&c.addAttribute(\"morphTarget\"+a,p.position[b]),!0===d.morphNormals&&p.normal&&\nc.addAttribute(\"morphNormal\"+a,p.normal[b])):(!0===d.morphTargets&&c.removeAttribute(\"morphTarget\"+a),!0===d.morphNormals&&c.removeAttribute(\"morphNormal\"+a));a=m.length;for(b=O.length;a<b;a++)O[a]=0;h.getUniforms().setValue(B,\"morphTargetInfluences\",O);k=!0}b=c.index;n=c.attributes.position;m=1;!0===d.wireframe&&(b=ta.getWireframeAttribute(c),m=2);null!==b?(a=Ma,a.setIndex(b)):a=La;if(k){a:{var k=void 0,x;if(c&&c.isInstancedBufferGeometry&&(x=ja.get(\"ANGLE_instanced_arrays\"),null===x)){console.error(\"THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.\");\nbreak a}void 0===k&&(k=0);Y.initAttributes();var p=c.attributes,h=h.getAttributes(),u=d.defaultAttributeValues,q;for(q in h){var v=h[q];if(0<=v){var t=p[q];if(void 0!==t){var z=t.normalized,F=t.itemSize,I=ta.getAttributeProperties(t),E=I.__webglBuffer,M=I.type,I=I.bytesPerElement;if(t.isInterleavedBufferAttribute){var A=t.data,K=A.stride,t=t.offset;A&&A.isInstancedInterleavedBuffer?(Y.enableAttributeAndDivisor(v,A.meshPerAttribute,x),void 0===c.maxInstancedCount&&(c.maxInstancedCount=A.meshPerAttribute*\nA.count)):Y.enableAttribute(v);B.bindBuffer(B.ARRAY_BUFFER,E);B.vertexAttribPointer(v,F,M,z,K*I,(k*K+t)*I)}else t.isInstancedBufferAttribute?(Y.enableAttributeAndDivisor(v,t.meshPerAttribute,x),void 0===c.maxInstancedCount&&(c.maxInstancedCount=t.meshPerAttribute*t.count)):Y.enableAttribute(v),B.bindBuffer(B.ARRAY_BUFFER,E),B.vertexAttribPointer(v,F,M,z,0,k*F*I)}else if(void 0!==u&&(z=u[q],void 0!==z))switch(z.length){case 2:B.vertexAttrib2fv(v,z);break;case 3:B.vertexAttrib3fv(v,z);break;case 4:B.vertexAttrib4fv(v,\nz);break;default:B.vertexAttrib1fv(v,z)}}}Y.disableUnusedAttributes()}null!==b&&B.bindBuffer(B.ELEMENT_ARRAY_BUFFER,ta.getAttributeBuffer(b))}x=0;null!==b?x=b.count:void 0!==n&&(x=n.count);b=c.drawRange.start*m;n=null!==f?f.start*m:0;q=Math.max(b,n);f=Math.max(0,Math.min(x,b+c.drawRange.count*m,n+(null!==f?f.count*m:Infinity))-1-q+1);if(0!==f){if(e.isMesh)if(!0===d.wireframe)Y.setLineWidth(d.wireframeLinewidth*(null===V?Sa:1)),a.setMode(B.LINES);else switch(e.drawMode){case 0:a.setMode(B.TRIANGLES);\nbreak;case 1:a.setMode(B.TRIANGLE_STRIP);break;case 2:a.setMode(B.TRIANGLE_FAN)}else e.isLine?(d=d.linewidth,void 0===d&&(d=1),Y.setLineWidth(d*(null===V?Sa:1)),e.isLineSegments?a.setMode(B.LINES):a.setMode(B.LINE_STRIP)):e.isPoints&&a.setMode(B.POINTS);c&&c.isInstancedBufferGeometry?0<c.maxInstancedCount&&a.renderInstances(c,q,f):a.render(q,f)}};this.render=function(a,b,c,d){if(void 0!==b&&!0!==b.isCamera)console.error(\"THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.\");else{U=\n\"\";L=-1;W=null;!0===a.autoUpdate&&a.updateMatrixWorld();null===b.parent&&b.updateMatrixWorld();b.matrixWorldInverse.getInverse(b.matrixWorld);sa.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);na.setFromMatrix(sa);J.length=0;Na=C=-1;P.length=0;R.length=0;ua=this.localClippingEnabled;pa=da.init(this.clippingPlanes,ua,b);p(a,b);ca.length=C+1;G.length=Na+1;!0===T.sortObjects&&(ca.sort(h),G.sort(k));pa&&da.beginShadows();for(var e=J,f=0,g=0,m=e.length;g<m;g++){var x=e[g];x.castShadow&&(aa.shadows[f++]=\nx)}aa.shadows.length=f;Pa.render(a,b);for(var e=J,r=x=0,l=0,w,u,v,q,t=b.matrixWorldInverse,z=0,F=0,I=0,E=0,M=0,f=0,g=e.length;f<g;f++)if(m=e[f],w=m.color,u=m.intensity,v=m.distance,q=m.shadow&&m.shadow.map?m.shadow.map.texture:null,m.isAmbientLight)x+=w.r*u,r+=w.g*u,l+=w.b*u;else if(m.isDirectionalLight){var A=Aa.get(m);A.color.copy(m.color).multiplyScalar(m.intensity);A.direction.setFromMatrixPosition(m.matrixWorld);ba.setFromMatrixPosition(m.target.matrixWorld);A.direction.sub(ba);A.direction.transformDirection(t);\nif(A.shadow=m.castShadow)A.shadowBias=m.shadow.bias,A.shadowRadius=m.shadow.radius,A.shadowMapSize=m.shadow.mapSize;aa.directionalShadowMap[z]=q;aa.directionalShadowMatrix[z]=m.shadow.matrix;aa.directional[z++]=A}else if(m.isSpotLight){A=Aa.get(m);A.position.setFromMatrixPosition(m.matrixWorld);A.position.applyMatrix4(t);A.color.copy(w).multiplyScalar(u);A.distance=v;A.direction.setFromMatrixPosition(m.matrixWorld);ba.setFromMatrixPosition(m.target.matrixWorld);A.direction.sub(ba);A.direction.transformDirection(t);\nA.coneCos=Math.cos(m.angle);A.penumbraCos=Math.cos(m.angle*(1-m.penumbra));A.decay=0===m.distance?0:m.decay;if(A.shadow=m.castShadow)A.shadowBias=m.shadow.bias,A.shadowRadius=m.shadow.radius,A.shadowMapSize=m.shadow.mapSize;aa.spotShadowMap[I]=q;aa.spotShadowMatrix[I]=m.shadow.matrix;aa.spot[I++]=A}else if(m.isRectAreaLight)A=Aa.get(m),A.color.copy(w).multiplyScalar(u/(m.width*m.height)),A.position.setFromMatrixPosition(m.matrixWorld),A.position.applyMatrix4(t),xa.identity(),wa.copy(m.matrixWorld),\nwa.premultiply(t),xa.extractRotation(wa),A.halfWidth.set(.5*m.width,0,0),A.halfHeight.set(0,.5*m.height,0),A.halfWidth.applyMatrix4(xa),A.halfHeight.applyMatrix4(xa),aa.rectArea[E++]=A;else if(m.isPointLight){A=Aa.get(m);A.position.setFromMatrixPosition(m.matrixWorld);A.position.applyMatrix4(t);A.color.copy(m.color).multiplyScalar(m.intensity);A.distance=m.distance;A.decay=0===m.distance?0:m.decay;if(A.shadow=m.castShadow)A.shadowBias=m.shadow.bias,A.shadowRadius=m.shadow.radius,A.shadowMapSize=m.shadow.mapSize;\naa.pointShadowMap[F]=q;void 0===aa.pointShadowMatrix[F]&&(aa.pointShadowMatrix[F]=new H);ba.setFromMatrixPosition(m.matrixWorld).negate();aa.pointShadowMatrix[F].identity().setPosition(ba);aa.point[F++]=A}else m.isHemisphereLight&&(A=Aa.get(m),A.direction.setFromMatrixPosition(m.matrixWorld),A.direction.transformDirection(t),A.direction.normalize(),A.skyColor.copy(m.color).multiplyScalar(u),A.groundColor.copy(m.groundColor).multiplyScalar(u),aa.hemi[M++]=A);aa.ambient[0]=x;aa.ambient[1]=r;aa.ambient[2]=\nl;aa.directional.length=z;aa.spot.length=I;aa.rectArea.length=E;aa.point.length=F;aa.hemi.length=M;aa.hash=z+\",\"+F+\",\"+I+\",\"+E+\",\"+M+\",\"+aa.shadows.length;pa&&da.endShadows();qa.calls=0;qa.vertices=0;qa.faces=0;qa.points=0;void 0===c&&(c=null);this.setRenderTarget(c);e=a.background;null===e?Y.buffers.color.setClear(Ga.r,Ga.g,Ga.b,fb,K):e&&e.isColor&&(Y.buffers.color.setClear(e.r,e.g,e.b,1,K),d=!0);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);e&&e.isCubeTexture?\n(Ca.projectionMatrix.copy(b.projectionMatrix),Ca.matrixWorld.extractRotation(b.matrixWorld),Ca.matrixWorldInverse.getInverse(Ca.matrixWorld),ya.material.uniforms.tCube.value=e,ya.modelViewMatrix.multiplyMatrices(Ca.matrixWorldInverse,ya.matrixWorld),ta.update(ya),T.renderBufferDirect(Ca,null,ya.geometry,ya.material,ya,null)):e&&e.isTexture&&(Ea.material.map=e,ta.update(Ea),T.renderBufferDirect(Oa,null,Ea.geometry,Ea.material,Ea,null));a.overrideMaterial?(d=a.overrideMaterial,n(ca,a,b,d),n(G,a,b,d)):\n(Y.setBlending(0),n(ca,a,b),n(G,a,b));Qa.render(a,b);Ra.render(a,b,Z);c&&va.updateRenderTargetMipmap(c);Y.setDepthTest(!0);Y.setDepthWrite(!0);Y.setColorWrite(!0)}};this.setFaceCulling=function(a,b){Y.setCullFace(a);Y.setFlipSided(0===b)};this.allocTextureUnit=function(){var a=ea;a>=ma.maxTextures&&console.warn(\"WebGLRenderer: trying to use \"+a+\" texture units while this GPU supports only \"+ma.maxTextures);ea+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&\n(a||(console.warn(\"THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead.\"),a=!0),b=b.texture);va.setTexture2D(b,c)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn(\"THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead.\"),a=!0);va.setTexture2D(b,c)}}();this.setTextureCube=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn(\"THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead.\"),\na=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&6===b.image.length?va.setTextureCube(b,c):va.setTextureCubeDynamic(b,c)}}();this.getCurrentRenderTarget=function(){return V};this.setRenderTarget=function(a){(V=a)&&void 0===ha.get(a).__webglFramebuffer&&va.setupRenderTarget(a);var b=a&&a.isWebGLRenderTargetCube,c;a?(c=ha.get(a),c=b?c.__webglFramebuffer[a.activeCubeFace]:c.__webglFramebuffer,X.copy(a.scissor),Ta=a.scissorTest,Z.copy(a.viewport)):(c=null,X.copy(fa).multiplyScalar(Sa),Ta=\nka,Z.copy(ia).multiplyScalar(Sa));S!==c&&(B.bindFramebuffer(B.FRAMEBUFFER,c),S=c);Y.scissor(X);Y.setScissorTest(Ta);Y.viewport(Z);b&&(b=ha.get(a.texture),B.framebufferTexture2D(B.FRAMEBUFFER,B.COLOR_ATTACHMENT0,B.TEXTURE_CUBE_MAP_POSITIVE_X+a.activeCubeFace,b.__webglTexture,a.activeMipMapLevel))};this.readRenderTargetPixels=function(a,b,c,d,e,f){if(!1===(a&&a.isWebGLRenderTarget))console.error(\"THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.\");else{var g=ha.get(a).__webglFramebuffer;\nif(g){var h=!1;g!==S&&(B.bindFramebuffer(B.FRAMEBUFFER,g),h=!0);try{var k=a.texture,m=k.format,n=k.type;1023!==m&&t(m)!==B.getParameter(B.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error(\"THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.\"):1009===n||t(n)===B.getParameter(B.IMPLEMENTATION_COLOR_READ_TYPE)||1015===n&&(ja.get(\"OES_texture_float\")||ja.get(\"WEBGL_color_buffer_float\"))||1016===n&&ja.get(\"EXT_color_buffer_half_float\")?B.checkFramebufferStatus(B.FRAMEBUFFER)===\nB.FRAMEBUFFER_COMPLETE?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&B.readPixels(b,c,d,e,t(m),t(n),f):console.error(\"THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.\"):console.error(\"THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.\")}finally{h&&B.bindFramebuffer(B.FRAMEBUFFER,S)}}}}}function Ib(a,b){this.name=\"\";this.color=new N(a);this.density=void 0!==b?b:2.5E-4}function Jb(a,\nb,c){this.name=\"\";this.color=new N(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function jb(){G.call(this);this.type=\"Scene\";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0}function Od(a,b,c,d,e){G.call(this);this.lensFlares=[];this.positionScreen=new q;this.customUpdateCallback=void 0;void 0!==a&&this.add(a,b,c,d,e)}function kb(a){W.call(this);this.type=\"SpriteMaterial\";this.color=new N(16777215);this.map=null;this.rotation=0;this.lights=this.fog=!1;this.setValues(a)}\nfunction zc(a){G.call(this);this.type=\"Sprite\";this.material=void 0!==a?a:new kb}function Ac(){G.call(this);this.type=\"LOD\";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function hd(a,b,c){this.useVertexTexture=void 0!==c?c:!0;this.identityMatrix=new H;a=a||[];this.bones=a.slice(0);this.useVertexTexture?(a=Math.sqrt(4*this.bones.length),a=Q.nextPowerOfTwo(Math.ceil(a)),this.boneTextureHeight=this.boneTextureWidth=a=Math.max(a,4),this.boneMatrices=new Float32Array(this.boneTextureWidth*\nthis.boneTextureHeight*4),this.boneTexture=new db(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,1023,1015)):this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn(\"THREE.Skeleton bonInverses is the wrong length.\"),this.boneInverses=[],b=0,a=this.bones.length;b<a;b++)this.boneInverses.push(new H)}function id(){G.call(this);this.type=\"Bone\"}function jd(a,\nb,c){Ba.call(this,a,b);this.type=\"SkinnedMesh\";this.bindMode=\"attached\";this.bindMatrix=new H;this.bindMatrixInverse=new H;a=[];if(this.geometry&&void 0!==this.geometry.bones){for(var d,e=0,f=this.geometry.bones.length;e<f;++e)d=this.geometry.bones[e],b=new id,a.push(b),b.name=d.name,b.position.fromArray(d.pos),b.quaternion.fromArray(d.rotq),void 0!==d.scl&&b.scale.fromArray(d.scl);e=0;for(f=this.geometry.bones.length;e<f;++e)d=this.geometry.bones[e],-1!==d.parent&&null!==d.parent&&void 0!==a[d.parent]?\na[d.parent].add(a[e]):this.add(a[e])}this.normalizeSkinWeights();this.updateMatrixWorld(!0);this.bind(new hd(a,void 0,c),this.matrixWorld)}function ia(a){W.call(this);this.type=\"LineBasicMaterial\";this.color=new N(16777215);this.linewidth=1;this.linejoin=this.linecap=\"round\";this.lights=!1;this.setValues(a)}function Va(a,b,c){if(1===c)return console.warn(\"THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead.\"),new fa(a,b);G.call(this);this.type=\"Line\";this.geometry=\nvoid 0!==a?a:new D;this.material=void 0!==b?b:new ia({color:16777215*Math.random()})}function fa(a,b){Va.call(this,a,b);this.type=\"LineSegments\"}function Oa(a){W.call(this);this.type=\"PointsMaterial\";this.color=new N(16777215);this.map=null;this.size=1;this.sizeAttenuation=!0;this.lights=!1;this.setValues(a)}function Kb(a,b){G.call(this);this.type=\"Points\";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new Oa({color:16777215*Math.random()})}function Bc(){G.call(this);this.type=\"Group\"}\nfunction kd(a,b,c,d,e,f,g,h,k){function m(){requestAnimationFrame(m);a.readyState>=a.HAVE_CURRENT_DATA&&(x.needsUpdate=!0)}ea.call(this,a,b,c,d,e,f,g,h,k);this.generateMipmaps=!1;var x=this;m()}function Lb(a,b,c,d,e,f,g,h,k,m,x,p){ea.call(this,null,f,g,h,k,m,d,e,x,p);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function ld(a,b,c,d,e,f,g,h,k){ea.call(this,a,b,c,d,e,f,g,h,k);this.needsUpdate=!0}function Cc(a,b,c,d,e,f,g,h,k,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==\nm)throw Error(\"DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat\");void 0===c&&1026===m&&(c=1012);void 0===c&&1027===m&&(c=1020);ea.call(this,null,d,e,f,g,h,m,c,k);this.image={width:a,height:b};this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!==h?h:1003;this.generateMipmaps=this.flipY=!1}function Mb(a){function b(a,b){return a-b}D.call(this);var c=[0,0],d={},e=[\"a\",\"b\",\"c\"];if(a&&a.isGeometry){var f=a.vertices,g=a.faces,h=0,k=new Uint32Array(6*g.length);a=0;for(var m=\ng.length;a<m;a++)for(var x=g[a],p=0;3>p;p++){c[0]=x[e[p]];c[1]=x[e[(p+1)%3]];c.sort(b);var n=c.toString();void 0===d[n]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[n]=!0,h++)}c=new Float32Array(6*h);a=0;for(m=h;a<m;a++)for(p=0;2>p;p++)d=f[k[2*a+p]],h=6*a+3*p,c[h+0]=d.x,c[h+1]=d.y,c[h+2]=d.z;this.addAttribute(\"position\",new y(c,3))}else if(a&&a.isBufferGeometry){if(null!==a.index){m=a.index.array;f=a.attributes.position;e=a.groups;h=0;0===e.length&&a.addGroup(0,m.length);k=new Uint32Array(2*m.length);g=0;for(x=\ne.length;g<x;++g){a=e[g];p=a.start;n=a.count;a=p;for(var r=p+n;a<r;a+=3)for(p=0;3>p;p++)c[0]=m[a+p],c[1]=m[a+(p+1)%3],c.sort(b),n=c.toString(),void 0===d[n]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[n]=!0,h++)}c=new Float32Array(6*h);a=0;for(m=h;a<m;a++)for(p=0;2>p;p++)h=6*a+3*p,d=k[2*a+p],c[h+0]=f.getX(d),c[h+1]=f.getY(d),c[h+2]=f.getZ(d)}else for(f=a.attributes.position.array,h=f.length/3,k=h/3,c=new Float32Array(6*h),a=0,m=k;a<m;a++)for(p=0;3>p;p++)h=18*a+6*p,k=9*a+3*p,c[h+0]=f[k],c[h+1]=f[k+1],c[h+2]=f[k+\n2],d=9*a+(p+1)%3*3,c[h+3]=f[d],c[h+4]=f[d+1],c[h+5]=f[d+2];this.addAttribute(\"position\",new y(c,3))}}function Nb(a,b,c){D.call(this);this.type=\"ParametricBufferGeometry\";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f,g,h,k,m,x=b+1;for(f=0;f<=c;f++)for(m=f/c,g=0;g<=b;g++)k=g/b,h=a(k,m),d.push(h.x,h.y,h.z),e.push(k,m);a=[];var p;for(f=0;f<c;f++)for(g=0;g<b;g++)h=f*x+g,k=f*x+g+1,m=(f+1)*x+g+1,p=(f+1)*x+g,a.push(h,k,p),a.push(k,m,p);this.setIndex(new (65535<a.length?Ua:Ra)(a,1));this.addAttribute(\"position\",\nnew X(d,3));this.addAttribute(\"uv\",new X(e,2));this.computeVertexNormals()}function Dc(a,b,c){S.call(this);this.type=\"ParametricGeometry\";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new Nb(a,b,c));this.mergeVertices()}function xa(a,b,c,d){function e(a){h.push(a.x,a.y,a.z)}function f(b,c){var d=3*b;c.x=a[d+0];c.y=a[d+1];c.z=a[d+2]}function g(a,b,c,d){0>d&&1===a.x&&(k[b]=a.x-1);0===c.x&&0===c.z&&(k[b]=d/2/Math.PI+.5)}D.call(this);this.type=\"PolyhedronBufferGeometry\";this.parameters=\n{vertices:a,indices:b,radius:c,detail:d};c=c||1;var h=[],k=[];(function(a){for(var c=new q,d=new q,g=new q,h=0;h<b.length;h+=3){f(b[h+0],c);f(b[h+1],d);f(b[h+2],g);var k=c,l=d,F=g,t=Math.pow(2,a),v=[],M,z;for(M=0;M<=t;M++){v[M]=[];var A=k.clone().lerp(F,M/t),I=l.clone().lerp(F,M/t),E=t-M;for(z=0;z<=E;z++)v[M][z]=0===z&&M===t?A:A.clone().lerp(I,z/E)}for(M=0;M<t;M++)for(z=0;z<2*(t-M)-1;z++)k=Math.floor(z/2),0===z%2?(e(v[M][k+1]),e(v[M+1][k]),e(v[M][k])):(e(v[M][k+1]),e(v[M+1][k+1]),e(v[M+1][k]))}})(d||\n0);(function(a){for(var b=new q,c=0;c<h.length;c+=3)b.x=h[c+0],b.y=h[c+1],b.z=h[c+2],b.normalize().multiplyScalar(a),h[c+0]=b.x,h[c+1]=b.y,h[c+2]=b.z})(c);(function(){for(var a=new q,b=0;b<h.length;b+=3)a.x=h[b+0],a.y=h[b+1],a.z=h[b+2],k.push(Math.atan2(a.z,-a.x)/2/Math.PI+.5,1-(Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+.5));for(var a=new q,b=new q,c=new q,d=new q,e=new C,f=new C,l=new C,F=0,t=0;F<h.length;F+=9,t+=6){a.set(h[F+0],h[F+1],h[F+2]);b.set(h[F+3],h[F+4],h[F+5]);c.set(h[F+6],h[F+\n7],h[F+8]);e.set(k[t+0],k[t+1]);f.set(k[t+2],k[t+3]);l.set(k[t+4],k[t+5]);d.copy(a).add(b).add(c).divideScalar(3);var v=Math.atan2(d.z,-d.x);g(e,t+0,a,v);g(f,t+2,b,v);g(l,t+4,c,v)}for(a=0;a<k.length;a+=6)b=k[a+0],c=k[a+2],d=k[a+4],e=Math.min(b,c,d),.9<Math.max(b,c,d)&&.1>e&&(.2>b&&(k[a+0]+=1),.2>c&&(k[a+2]+=1),.2>d&&(k[a+4]+=1))})();this.addAttribute(\"position\",new X(h,3));this.addAttribute(\"normal\",new X(h.slice(),3));this.addAttribute(\"uv\",new X(k,2));this.normalizeNormals();this.boundingSphere=\nnew Fa(new q,c)}function Ob(a,b){xa.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type=\"TetrahedronBufferGeometry\";this.parameters={radius:a,detail:b}}function Ec(a,b){S.call(this);this.type=\"TetrahedronGeometry\";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Ob(a,b));this.mergeVertices()}function lb(a,b){xa.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type=\"OctahedronBufferGeometry\";\nthis.parameters={radius:a,detail:b}}function Fc(a,b){S.call(this);this.type=\"OctahedronGeometry\";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new lb(a,b));this.mergeVertices()}function Pb(a,b){var c=(1+Math.sqrt(5))/2;xa.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type=\"IcosahedronBufferGeometry\";\nthis.parameters={radius:a,detail:b}}function Gc(a,b){S.call(this);this.type=\"IcosahedronGeometry\";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Pb(a,b));this.mergeVertices()}function Qb(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;xa.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,\n0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type=\"DodecahedronBufferGeometry\";this.parameters={radius:a,detail:b}}function Hc(a,b){S.call(this);this.type=\"DodecahedronGeometry\";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Qb(a,b));this.mergeVertices()}function Ic(a,b,c,d){S.call(this);this.type=\"PolyhedronGeometry\";this.parameters={vertices:a,indices:b,\nradius:c,detail:d};this.fromBufferGeometry(new xa(a,b,c,d));this.mergeVertices()}function Rb(a,b,c,d,e){function f(e){var f=a.getPointAt(e/b),m=g.normals[e];e=g.binormals[e];for(p=0;p<=d;p++){var x=p/d*Math.PI*2,l=Math.sin(x),x=-Math.cos(x);k.x=x*m.x+l*e.x;k.y=x*m.y+l*e.y;k.z=x*m.z+l*e.z;k.normalize();r.push(k.x,k.y,k.z);h.x=f.x+c*k.x;h.y=f.y+c*k.y;h.z=f.z+c*k.z;n.push(h.x,h.y,h.z)}}D.call(this);this.type=\"TubeBufferGeometry\";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};\nb=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new q,k=new q,m=new C,x,p,n=[],r=[],l=[],u=[];for(x=0;x<b;x++)f(x);f(!1===e?b:0);for(x=0;x<=b;x++)for(p=0;p<=d;p++)m.x=x/b,m.y=p/d,l.push(m.x,m.y);(function(){for(p=1;p<=b;p++)for(x=1;x<=d;x++){var a=(d+1)*p+(x-1),c=(d+1)*p+x,e=(d+1)*(p-1)+x;u.push((d+1)*(p-1)+(x-1),a,e);u.push(a,c,e)}})();this.setIndex(new (65535<u.length?Ua:Ra)(u,1));this.addAttribute(\"position\",\nnew X(n,3));this.addAttribute(\"normal\",new X(r,3));this.addAttribute(\"uv\",new X(l,2))}function Jc(a,b,c,d,e,f){S.call(this);this.type=\"TubeGeometry\";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};void 0!==f&&console.warn(\"THREE.TubeGeometry: taper has been removed.\");a=new Rb(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function Sb(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);\nb=c/b*a;c=Math.cos(b);e.x=d*(2+c)*.5*Math.cos(a);e.y=d*(2+c)*f*.5;e.z=d*Math.sin(b)*.5}D.call(this);this.type=\"TorusKnotBufferGeometry\";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||100;b=b||40;c=Math.floor(c)||64;d=Math.floor(d)||8;e=e||2;f=f||3;var h=(d+1)*(c+1),k=d*c*6,k=new y(new (65535<k?Uint32Array:Uint16Array)(k),1),m=new y(new Float32Array(3*h),3),x=new y(new Float32Array(3*h),3),h=new y(new Float32Array(2*h),2),p,n,r=0,l=0,u=new q,F=new q,t=new C,v=new q,\nM=new q,z=new q,A=new q,I=new q;for(p=0;p<=c;++p)for(n=p/c*e*Math.PI*2,g(n,e,f,a,v),g(n+.01,e,f,a,M),A.subVectors(M,v),I.addVectors(M,v),z.crossVectors(A,I),I.crossVectors(z,A),z.normalize(),I.normalize(),n=0;n<=d;++n){var E=n/d*Math.PI*2,K=-b*Math.cos(E),E=b*Math.sin(E);u.x=v.x+(K*I.x+E*z.x);u.y=v.y+(K*I.y+E*z.y);u.z=v.z+(K*I.z+E*z.z);m.setXYZ(r,u.x,u.y,u.z);F.subVectors(u,v).normalize();x.setXYZ(r,F.x,F.y,F.z);t.x=p/c;t.y=n/d;h.setXY(r,t.x,t.y);r++}for(n=1;n<=c;n++)for(p=1;p<=d;p++)a=(d+1)*n+(p-\n1),b=(d+1)*n+p,e=(d+1)*(n-1)+p,k.setX(l,(d+1)*(n-1)+(p-1)),l++,k.setX(l,a),l++,k.setX(l,e),l++,k.setX(l,a),l++,k.setX(l,b),l++,k.setX(l,e),l++;this.setIndex(k);this.addAttribute(\"position\",m);this.addAttribute(\"normal\",x);this.addAttribute(\"uv\",h)}function Kc(a,b,c,d,e,f,g){S.call(this);this.type=\"TorusKnotGeometry\";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};void 0!==g&&console.warn(\"THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.\");\nthis.fromBufferGeometry(new Sb(a,b,c,d,e,f));this.mergeVertices()}function Tb(a,b,c,d,e){D.call(this);this.type=\"TorusBufferGeometry\";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||100;b=b||40;c=Math.floor(c)||8;d=Math.floor(d)||6;e=e||2*Math.PI;var f=(c+1)*(d+1),g=c*d*6,g=new (65535<g?Uint32Array:Uint16Array)(g),h=new Float32Array(3*f),k=new Float32Array(3*f),f=new Float32Array(2*f),m=0,x=0,p=0,n=new q,l=new q,w=new q,u,F;for(u=0;u<=c;u++)for(F=0;F<=d;F++){var t=\nF/d*e,v=u/c*Math.PI*2;l.x=(a+b*Math.cos(v))*Math.cos(t);l.y=(a+b*Math.cos(v))*Math.sin(t);l.z=b*Math.sin(v);h[m]=l.x;h[m+1]=l.y;h[m+2]=l.z;n.x=a*Math.cos(t);n.y=a*Math.sin(t);w.subVectors(l,n).normalize();k[m]=w.x;k[m+1]=w.y;k[m+2]=w.z;f[x]=F/d;f[x+1]=u/c;m+=3;x+=2}for(u=1;u<=c;u++)for(F=1;F<=d;F++)a=(d+1)*(u-1)+F-1,b=(d+1)*(u-1)+F,e=(d+1)*u+F,g[p]=(d+1)*u+F-1,g[p+1]=a,g[p+2]=e,g[p+3]=a,g[p+4]=b,g[p+5]=e,p+=6;this.setIndex(new y(g,1));this.addAttribute(\"position\",new y(h,3));this.addAttribute(\"normal\",\nnew y(k,3));this.addAttribute(\"uv\",new y(f,2))}function Lc(a,b,c,d,e){S.call(this);this.type=\"TorusGeometry\";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new Tb(a,b,c,d,e))}function La(a,b){\"undefined\"!==typeof a&&(S.call(this),this.type=\"ExtrudeGeometry\",a=Array.isArray(a)?a:[a],this.addShapeList(a,b),this.computeFaceNormals())}function Mc(a,b){b=b||{};var c=b.font;if(!1===(c&&c.isFont))return console.error(\"THREE.TextGeometry: font parameter is not an instance of THREE.Font.\"),\nnew S;c=c.generateShapes(a,b.size,b.curveSegments);b.amount=void 0!==b.height?b.height:50;void 0===b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);La.call(this,c,b);this.type=\"TextGeometry\"}function mb(a,b,c,d,e,f,g){D.call(this);this.type=\"SphereBufferGeometry\";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};a=a||50;b=Math.max(3,Math.floor(b)||8);c=Math.max(2,Math.floor(c)||\n6);d=void 0!==d?d:0;e=void 0!==e?e:2*Math.PI;f=void 0!==f?f:0;g=void 0!==g?g:Math.PI;for(var h=f+g,k=(b+1)*(c+1),m=new y(new Float32Array(3*k),3),x=new y(new Float32Array(3*k),3),k=new y(new Float32Array(2*k),2),p=0,n=[],l=new q,w=0;w<=c;w++){for(var u=[],F=w/c,t=0;t<=b;t++){var v=t/b,M=-a*Math.cos(d+v*e)*Math.sin(f+F*g),z=a*Math.cos(f+F*g),A=a*Math.sin(d+v*e)*Math.sin(f+F*g);l.set(M,z,A).normalize();m.setXYZ(p,M,z,A);x.setXYZ(p,l.x,l.y,l.z);k.setXY(p,v,1-F);u.push(p);p++}n.push(u)}d=[];for(w=0;w<\nc;w++)for(t=0;t<b;t++)e=n[w][t+1],g=n[w][t],p=n[w+1][t],l=n[w+1][t+1],(0!==w||0<f)&&d.push(e,g,l),(w!==c-1||h<Math.PI)&&d.push(g,p,l);this.setIndex(new (65535<m.count?Ua:Ra)(d,1));this.addAttribute(\"position\",m);this.addAttribute(\"normal\",x);this.addAttribute(\"uv\",k);this.boundingSphere=new Fa(new q,a)}function Nc(a,b,c,d,e,f,g){S.call(this);this.type=\"SphereGeometry\";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};this.fromBufferGeometry(new mb(a,\nb,c,d,e,f,g))}function Ub(a,b,c,d,e,f){D.call(this);this.type=\"RingBufferGeometry\";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};a=a||20;b=b||50;e=void 0!==e?e: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;this.offset=c;this.normalized=!0===d}function fc(a,b){this.uuid=Q.generateUUID();this.array=a;this.stride=b;this.count=void 0!==a?a.length/b:0;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.onUploadCallback=function(){};this.version=0}function gc(a,b,c){fc.call(this,a,b);this.meshPerAttribute=c||1}function hc(a,b,c){y.call(this,a,b);this.meshPerAttribute=\nc||1}function fe(a,b,c,d){this.ray=new bb(a,b);this.near=c||0;this.far=d||Infinity;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn(\"THREE.Raycaster: params.PointCloud has been renamed to params.Points.\");return this.Points}}})}function Ie(a,b){return a.distance-b.distance}function ge(a,b,c,d){if(!1!==a.visible&&(a.raycast(b,c),!0===d)){a=a.children;d=0;for(var e=a.length;d<e;d++)ge(a[d],b,c,!0)}}function he(a){this.autoStart=\nvoid 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1}function ie(a,b,c){this.radius=void 0!==a?a:1;this.phi=void 0!==b?b:0;this.theta=void 0!==c?c:0;return this}function je(a,b,c){this.radius=void 0!==a?a:1;this.theta=void 0!==b?b:0;this.y=void 0!==c?c:0;return this}function ua(a,b){Ba.call(this,a,b);this.animationsMap={};this.animationsList=[];var c=this.geometry.morphTargets.length;this.createAnimation(\"__default\",0,c-1,c/1);this.setAnimationWeight(\"__default\",1)}function $c(a){G.call(this);\nthis.material=a;this.render=function(a){}}function ad(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16711680;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=3*c.faces.length:c&&c.isBufferGeometry&&(b=c.attributes.normal.count);c=new D;b=new X(6*b,3);c.addAttribute(\"position\",b);fa.call(this,c,new ia({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}function ic(a){G.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=\n!1;a=new D;for(var b=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],c=0,d=1;32>c;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.addAttribute(\"position\",new X(b,3));b=new ia({fog:!1});this.cone=new fa(a,b);this.add(this.cone);this.update()}function jc(a){this.bones=this.getBoneList(a);for(var b=new D,c=[],d=[],e=new N(0,0,1),f=new N(0,1,0),g=0;g<this.bones.length;g++){var h=this.bones[g];h.parent&&h.parent.isBone&&(c.push(0,\n0,0),c.push(0,0,0),d.push(e.r,e.g,e.b),d.push(f.r,f.g,f.b))}b.addAttribute(\"position\",new X(c,3));b.addAttribute(\"color\",new X(d,3));c=new ia({vertexColors:2,depthTest:!1,depthWrite:!1,transparent:!0});fa.call(this,b,c);this.root=a;this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.update()}function kc(a,b){this.light=a;this.light.updateMatrixWorld();var c=new mb(b,4,2),d=new Ka({wireframe:!0,fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);Ba.call(this,c,d);this.matrix=\nthis.light.matrixWorld;this.matrixAutoUpdate=!1}function lc(a){G.call(this);this.light=a;this.light.updateMatrixWorld();var b=new Ka({color:a.color,fog:!1});a=new Ka({color:a.color,fog:!1,wireframe:!0});var c=new D;c.addAttribute(\"position\",new y(new Float32Array(18),3));this.add(new Ba(c,b));this.add(new Ba(c,a));this.update()}function mc(a,b){G.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;var c=new lb(b);c.rotateY(.5*Math.PI);var d=new Ka({vertexColors:2,\nwireframe:!0}),e=c.getAttribute(\"position\"),e=new Float32Array(3*e.count);c.addAttribute(\"color\",new y(e,3));this.add(new Ba(c,d));this.update()}function bd(a,b,c,d){a=a||10;b=b||10;c=new N(void 0!==c?c:4473924);d=new N(void 0!==d?d:8947848);for(var e=b/2,f=2*a/b,g=[],h=[],k=0,m=0,l=-a;k<=b;k++,l+=f){g.push(-a,0,l,a,0,l);g.push(l,0,-a,l,0,a);var p=k===e?c:d;p.toArray(h,m);m+=3;p.toArray(h,m);m+=3;p.toArray(h,m);m+=3;p.toArray(h,m);m+=3}a=new D;a.addAttribute(\"position\",new X(g,3));a.addAttribute(\"color\",\nnew X(h,3));g=new ia({vertexColors:2});fa.call(this,a,g)}function Ed(a,b,c,d,e,f){a=a||10;b=b||16;c=c||8;d=d||64;e=new N(void 0!==e?e:4473924);f=new N(void 0!==f?f:8947848);var g=[],h=[],k,m,l,p,n;for(l=0;l<=b;l++)m=l/b*2*Math.PI,k=Math.sin(m)*a,m=Math.cos(m)*a,g.push(0,0,0),g.push(k,0,m),n=l&1?e:f,h.push(n.r,n.g,n.b),h.push(n.r,n.g,n.b);for(l=0;l<=c;l++)for(n=l&1?e:f,p=a-a/c*l,b=0;b<d;b++)m=b/d*2*Math.PI,k=Math.sin(m)*p,m=Math.cos(m)*p,g.push(k,0,m),h.push(n.r,n.g,n.b),m=(b+1)/d*2*Math.PI,k=Math.sin(m)*\np,m=Math.cos(m)*p,g.push(k,0,m),h.push(n.r,n.g,n.b);a=new D;a.addAttribute(\"position\",new X(g,3));a.addAttribute(\"color\",new X(h,3));g=new ia({vertexColors:2});fa.call(this,a,g)}function cd(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16776960;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=c.faces.length:console.warn(\"THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.\");c=new D;b=new X(6*b,3);c.addAttribute(\"position\",\nb);fa.call(this,c,new ia({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}function nc(a,b){G.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;void 0===b&&(b=1);var c=new D;c.addAttribute(\"position\",new X([-b,b,0,b,b,0,b,-b,0,-b,-b,0,-b,b,0],3));var d=new ia({fog:!1});this.add(new Va(c,d));c=new D;c.addAttribute(\"position\",new X([0,0,0,0,0,1],3));this.add(new Va(c,d));this.update()}function dd(a){function b(a,b,d){c(a,d);c(b,d)}\nfunction c(a,b){f.push(0,0,0);g.push(b.r,b.g,b.b);void 0===h[a]&&(h[a]=[]);h[a].push(f.length/3-1)}var d=new D,e=new ia({color:16777215,vertexColors:1}),f=[],g=[],h={},k=new N(16755200),m=new N(16711680),l=new N(43775),p=new N(16777215),n=new N(3355443);b(\"n1\",\"n2\",k);b(\"n2\",\"n4\",k);b(\"n4\",\"n3\",k);b(\"n3\",\"n1\",k);b(\"f1\",\"f2\",k);b(\"f2\",\"f4\",k);b(\"f4\",\"f3\",k);b(\"f3\",\"f1\",k);b(\"n1\",\"f1\",k);b(\"n2\",\"f2\",k);b(\"n3\",\"f3\",k);b(\"n4\",\"f4\",k);b(\"p\",\"n1\",m);b(\"p\",\"n2\",m);b(\"p\",\"n3\",m);b(\"p\",\"n4\",m);b(\"u1\",\"u2\",\nl);b(\"u2\",\"u3\",l);b(\"u3\",\"u1\",l);b(\"c\",\"t\",p);b(\"p\",\"c\",n);b(\"cn1\",\"cn2\",n);b(\"cn3\",\"cn4\",n);b(\"cf1\",\"cf2\",n);b(\"cf3\",\"cf4\",n);d.addAttribute(\"position\",new X(f,3));d.addAttribute(\"color\",new X(g,3));fa.call(this,d,e);this.camera=a;this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.pointMap=h;this.update()}function oc(a,b){void 0===b&&(b=16776960);var c=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),\nd=new Float32Array(24),e=new D;e.setIndex(new y(c,1));e.addAttribute(\"position\",new y(d,3));fa.call(this,e,new ia({color:b}));void 0!==a&&this.update(a)}function Cb(a,b,c,d,e,f){G.call(this);void 0===d&&(d=16776960);void 0===c&&(c=1);void 0===e&&(e=.2*c);void 0===f&&(f=.2*e);this.position.copy(b);this.line=new Va(Je,new ia({color:d}));this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new Ba(Ke,new Ka({color:d}));this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(a);this.setLength(c,\ne,f)}function Fd(a){a=a||1;var b=[0,0,0,a,0,0,0,0,0,0,a,0,0,0,0,0,0,a];a=new D;a.addAttribute(\"position\",new X(b,3));a.addAttribute(\"color\",new X([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));b=new ia({vertexColors:2});fa.call(this,a,b)}function Gd(a,b,c,d,e,f){Xa.call(this,a,b,c,c,d,e,f)}function Le(a){console.warn(\"THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.\");ke.call(this,a);this.type=\"catmullrom\";this.closed=!0}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,\n-52));void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});void 0===Function.prototype.name&&Object.defineProperty(Function.prototype,\"name\",{get:function(){return this.toString().match(/^\\s*function\\s*([^\\(\\s]*)/)[1]}});void 0===Object.assign&&function(){Object.assign=function(a){if(void 0===a||null===a)throw new TypeError(\"Cannot convert undefined or null to object\");for(var b=Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,\ne)&&(b[e]=d[e])}return b}}();Object.assign(oa.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)},removeEventListener:function(a,b){if(void 0!==this._listeners){var c=this._listeners[a];if(void 0!==c){var d=c.indexOf(b);-1!==d&&c.splice(d,1)}}},dispatchEvent:function(a){if(void 0!==\nthis._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;var c=[],d,e=b.length;for(d=0;d<e;d++)c[d]=b[d];for(d=0;d<e;d++)c[d].call(this,a)}}}});var Me={NoBlending:0,NormalBlending:1,AdditiveBlending:2,SubtractiveBlending:3,MultiplyBlending:4,CustomBlending:5},Ne={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},\nle={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},me={NearestFilter:1003,NearestMipMapNearestFilter:1004,NearestMipMapLinearFilter:1005,LinearFilter:1006,LinearMipMapNearestFilter:1007,LinearMipMapLinearFilter:1008},Q={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var a=\"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz\".split(\"\"),b=Array(36),c=0,d;return function(){for(var e=0;36>e;e++)8===e||13===e||18===e||23===e?b[e]=\"-\":14===e?b[e]=\"4\":\n(2>=c&&(c=33554432+16777216*Math.random()|0),d=c&15,c>>=4,b[e]=a[19===e?d&3|8:d]);return b.join(\"\")}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+\n10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*Q.DEG2RAD},radToDeg:function(a){return a*Q.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},nearestPowerOfTwo:function(a){return Math.pow(2,Math.round(Math.log(a)/Math.LN2))},nextPowerOfTwo:function(a){a--;a|=a>>1;a|=a>>2;a|=a>>4;a|=a>>8;a|=a>>16;a++;return a}};C.prototype={constructor:C,\nisVector2:!0,get width(){return this.x},set width(a){this.x=a},get height(){return this.y},set height(a){this.y=a},set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error(\"index is out of range: \"+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;\ndefault:throw Error(\"index is out of range: \"+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn(\"THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead.\"),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,\nb){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn(\"THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.\"),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a):this.y=this.x=0;\nreturn this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new C,b=new C);a.set(c,\nc);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.multiplyScalar(Math.max(a,Math.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);\nreturn this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length())},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},\ndistanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+\n1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromAttribute:function(a,b,c){void 0!==c&&console.warn(\"THREE.Vector2: offset has been removed from .fromAttribute().\");this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=this.x-a.x,f=this.y-a.y;this.x=e*c-f*d+a.x;this.y=e*d+f*c+a.y;return this}};var Oe=0;ea.DEFAULT_IMAGE=void 0;ea.DEFAULT_MAPPING=300;ea.prototype={constructor:ea,isTexture:!0,\nset needsUpdate(a){!0===a&&this.version++},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.image=a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;\nthis.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){if(void 0!==a.textures[this.uuid])return a.textures[this.uuid];var b={metadata:{version:4.4,type:\"Texture\",generator:\"Texture.toJSON\"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var c=\nthis.image;void 0===c.uuid&&(c.uuid=Q.generateUUID());if(void 0===a.images[c.uuid]){var d=a.images,e=c.uuid,f=c.uuid,g;void 0!==c.toDataURL?g=c:(g=document.createElementNS(\"http://www.w3.org/1999/xhtml\",\"canvas\"),g.width=c.width,g.height=c.height,g.getContext(\"2d\").drawImage(c,0,0,c.width,c.height));g=2048<g.width||2048<g.height?g.toDataURL(\"image/jpeg\",.6):g.toDataURL(\"image/png\");d[e]={uuid:f,url:g}}b.image=c.uuid}return a.textures[this.uuid]=b},dispose:function(){this.dispatchEvent({type:\"dispose\"})},\ntransformUv:function(a){if(300===this.mapping){a.multiply(this.repeat);a.add(this.offset);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}};Object.assign(ea.prototype,\noa.prototype);ga.prototype={constructor:ga,isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error(\"index is out of range: \"+\na);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error(\"index is out of range: \"+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn(\"THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead.\"),this.addVectors(a,\nb);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn(\"THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.\"),this.subVectors(a,b);this.x-=\na.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a,this.z*=a,this.w*=a):this.w=this.z=this.y=this.x=0;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=\na[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d;a=a.elements;var e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],k=a[9];c=a[2];b=a[6];var m=a[10];if(.01>Math.abs(d-g)&&.01>Math.abs(f-c)&&.01>\nMath.abs(k-b)){if(.1>Math.abs(d+g)&&.1>Math.abs(f+c)&&.1>Math.abs(k+b)&&.1>Math.abs(e+h+m-3))return this.set(1,0,0,0),this;a=Math.PI;e=(e+1)/2;h=(h+1)/2;m=(m+1)/2;d=(d+g)/4;f=(f+c)/4;k=(k+b)/4;e>h&&e>m?.01>e?(b=0,d=c=.707106781):(b=Math.sqrt(e),c=d/b,d=f/b):h>m?.01>h?(b=.707106781,c=0,d=.707106781):(c=Math.sqrt(h),b=d/c,d=k/c):.01>m?(c=b=.707106781,d=0):(d=Math.sqrt(m),b=f/d,c=k/d);this.set(b,c,d,a);return this}a=Math.sqrt((b-k)*(b-k)+(f-c)*(f-c)+(g-d)*(g-d));.001>Math.abs(a)&&(a=1);this.x=(b-k)/\na;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));\nthis.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new ga,b=new ga);a.set(c,c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);\nthis.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*\nthis.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,\nb,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromAttribute:function(a,b,c){void 0!==c&&console.warn(\"THREE.Vector4: offset has been removed from .fromAttribute().\");this.x=a.getX(b);\nthis.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}};Object.assign(Db.prototype,oa.prototype,{isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=\na.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:\"dispose\"})}});Eb.prototype=Object.create(Db.prototype);Eb.prototype.constructor=Eb;Eb.prototype.isWebGLRenderTargetCube=!0;da.prototype={constructor:da,get x(){return this._x},set x(a){this._x=a;this.onChangeCallback()},get y(){return this._y},set y(a){this._y=a;this.onChangeCallback()},get z(){return this._z},set z(a){this._z=a;this.onChangeCallback()},get w(){return this._w},set w(a){this._w=\na;this.onChangeCallback()},set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a,b){if(!1===(a&&a.isEuler))throw Error(\"THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.\");var c=Math.cos(a._x/2),d=Math.cos(a._y/\n2),e=Math.cos(a._z/2),f=Math.sin(a._x/2),g=Math.sin(a._y/2),h=Math.sin(a._z/2),k=a.order;\"XYZ\"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e-f*g*h):\"YXZ\"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e+f*g*h):\"ZXY\"===k?(this._x=f*d*e-c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e-f*g*h):\"ZYX\"===k?(this._x=f*d*e-c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e+f*g*h):\"YZX\"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e+\nf*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e-f*g*h):\"XZY\"===k&&(this._x=f*d*e-c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e+f*g*h);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this._x=a.x*d;this._y=a.y*d;this._z=a.z*d;this._w=Math.cos(c);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6],b=b[10],m=c+f+b;0<m?(c=.5/Math.sqrt(m+1),this._w=\n.25/c,this._x=(k-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+k)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+k)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a,b;return function(c,d){void 0===a&&(a=new q);b=c.dot(d)+1;1E-6>b?(b=0,Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,\nc.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+\nthis._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn(\"THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead.\"),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,\nb){var c=a._x,d=a._y,e=a._z,f=a._w,g=b._x,h=b._y,k=b._z,m=b._w;this._x=c*m+f*g+d*k-e*h;this._y=d*m+f*h+e*g-c*k;this._z=e*m+f*k+c*h-d*g;this._w=f*m-c*g-d*h-e*k;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;var h=Math.sqrt(1-g*g);\nif(.001>Math.abs(h))return this._w=.5*(f+this._w),this._x=.5*(c+this._x),this._y=.5*(d+this._y),this._z=.5*(e+this._z),this;var k=Math.atan2(h,g),g=Math.sin((1-b)*k)/h,h=Math.sin(b*k)/h;this._w=f*g+this._w*h;this._x=c*g+this._x*h;this._y=d*g+this._y*h;this._z=e*g+this._z*h;this.onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];\nthis.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}};Object.assign(da,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],k=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var l=e[f+1],p=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==l||m!==p){f=1-g;var n=h*d+k*l+m*p+c*e,r=0<=\nn?1:-1,w=1-n*n;w>Number.EPSILON&&(w=Math.sqrt(w),n=Math.atan2(w,n*r),f=Math.sin(f*n)/w,g=Math.sin(g*n)/w);r*=g;h=h*f+d*r;k=k*f+l*r;m=m*f+p*r;c=c*f+e*r;f===1-g&&(g=1/Math.sqrt(h*h+k*k+m*m+c*c),h*=g,k*=g,m*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=m;a[b+3]=c}});q.prototype={constructor:q,isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=\na;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error(\"index is out of range: \"+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error(\"index is out of range: \"+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn(\"THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead.\"),\nthis.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn(\"THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.\"),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;\nreturn this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn(\"THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead.\"),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a,this.z*=a):this.z=this.y=this.x=0;return this},multiplyVectors:function(a,\nb){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a;return function(b){!1===(b&&b.isEuler)&&console.error(\"THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.\");void 0===a&&(a=new da);return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a;return function(b,c){void 0===a&&(a=new da);return this.applyQuaternion(a.setFromAxisAngle(b,c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;\na=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12];this.y=a[1]*b+a[5]*c+a[9]*d+a[13];this.z=a[2]*b+a[6]*c+a[10]*d+a[14];return this},applyProjection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*\nc+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,m=a*d+e*c-f*b,b=-e*b-f*c-g*d;this.x=h*a+b*-e+k*-g-m*-f;this.y=k*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-k*-e;return this},project:function(){var a;return function(b){void 0===a&&(a=new H);a.multiplyMatrices(b.projectionMatrix,a.getInverse(b.matrixWorld));return this.applyProjection(a)}}(),unproject:function(){var a;return function(b){void 0===a&&(a=new H);\na.multiplyMatrices(b.matrixWorld,a.getInverse(b.projectionMatrix));return this.applyProjection(a)}}(),transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,\na.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new q,b=new q);a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.multiplyScalar(Math.max(a,\nMath.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):\nMath.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.multiplyScalar(a/\nthis.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){if(void 0!==b)return console.warn(\"THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead.\"),this.crossVectors(a,b);var c=this.x,d=this.y,e=this.z;this.x=d*a.z-e*a.y;this.y=e*a.x-c*a.z;this.z=c*a.y-d*a.x;return this},crossVectors:function(a,b){var c=\na.x,d=a.y,e=a.z,f=b.x,g=b.y,h=b.z;this.x=d*h-e*g;this.y=e*f-c*h;this.z=c*g-d*f;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(){var a;return function(b){void 0===a&&(a=new q);a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a;return function(b){void 0===a&&(a=new q);return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a=this.dot(a)/Math.sqrt(this.lengthSq()*\na.lengthSq());return Math.acos(Q.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){var b=Math.sin(a.phi)*a.radius;this.x=b*Math.sin(a.theta);this.y=Math.cos(a.phi)*a.radius;this.z=b*Math.cos(a.theta);return this},setFromCylindrical:function(a){this.x=\na.radius*Math.sin(a.theta);this.y=a.y;this.z=a.radius*Math.cos(a.theta);return this},setFromMatrixPosition:function(a){return this.setFromMatrixColumn(a,3)},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){if(\"number\"===typeof a){console.warn(\"THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).\");var c=\na;a=b;b=c}return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromAttribute:function(a,b,c){void 0!==c&&console.warn(\"THREE.Vector3: offset has been removed from .fromAttribute().\");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}};\nH.prototype={constructor:H,isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,k,m,l,p,n,r,w,u){var q=this.elements;q[0]=a;q[4]=b;q[8]=c;q[12]=d;q[1]=e;q[5]=f;q[9]=g;q[13]=h;q[2]=k;q[6]=m;q[10]=l;q[14]=p;q[3]=n;q[7]=r;q[11]=w;q[15]=u;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new H).fromArray(this.elements)},copy:function(a){this.elements.set(a.elements);return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=\na[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a;return function(b){void 0===a&&(a=new q);var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,2).length();c[0]=d[0]*e;\nc[1]=d[1]*e;c[2]=d[2]*e;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;return this}}(),makeRotationFromEuler:function(a){!1===(a&&a.isEuler)&&console.error(\"THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.\");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);if(\"XYZ\"===a.order){a=f*h;var k=f*e,m=c*h,l=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=k+m*d;b[5]=a-\nl*d;b[9]=-c*g;b[2]=l-a*d;b[6]=m+k*d;b[10]=f*g}else\"YXZ\"===a.order?(a=g*h,k=g*e,m=d*h,l=d*e,b[0]=a+l*c,b[4]=m*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=k*c-m,b[6]=l+a*c,b[10]=f*g):\"ZXY\"===a.order?(a=g*h,k=g*e,m=d*h,l=d*e,b[0]=a-l*c,b[4]=-f*e,b[8]=m+k*c,b[1]=k+m*c,b[5]=f*h,b[9]=l-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):\"ZYX\"===a.order?(a=f*h,k=f*e,m=c*h,l=c*e,b[0]=g*h,b[4]=m*d-k,b[8]=a*d+l,b[1]=g*e,b[5]=l*d+a,b[9]=k*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):\"YZX\"===a.order?(a=f*g,k=f*d,m=c*g,l=c*d,b[0]=g*h,b[4]=l-\na*e,b[8]=m*e+k,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=k*e+m,b[10]=a-l*e):\"XZY\"===a.order&&(a=f*g,k=f*d,m=c*g,l=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+l,b[5]=f*h,b[9]=k*e-m,b[2]=m*e-k,b[6]=c*h,b[10]=l*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,k=e+e;a=c*g;var m=c*h,c=c*k,l=d*h,d=d*k,e=e*k,g=f*g,h=f*h,f=f*k;b[0]=1-(l+e);b[4]=m-f;b[8]=c+h;b[1]=m+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-\nh;b[6]=d+g;b[10]=1-(a+l);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},lookAt:function(){var a,b,c;return function(d,e,f){void 0===a&&(a=new q,b=new q,c=new q);var g=this.elements;c.subVectors(d,e).normalize();0===c.lengthSq()&&(c.z=1);a.crossVectors(f,c).normalize();0===a.lengthSq()&&(c.z+=1E-4,a.crossVectors(f,c).normalize());b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==\nb?(console.warn(\"THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead.\"),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],k=c[12],m=c[1],l=c[5],p=c[9],n=c[13],r=c[2],w=c[6],u=c[10],q=c[14],t=c[3],v=c[7],M=c[11],c=c[15],z=d[0],A=d[4],I=d[8],E=d[12],K=d[1],y=d[5],J=d[9],C=d[13],D=d[2],G=d[6],\nH=d[10],O=d[14],P=d[3],R=d[7],T=d[11],d=d[15];e[0]=f*z+g*K+h*D+k*P;e[4]=f*A+g*y+h*G+k*R;e[8]=f*I+g*J+h*H+k*T;e[12]=f*E+g*C+h*O+k*d;e[1]=m*z+l*K+p*D+n*P;e[5]=m*A+l*y+p*G+n*R;e[9]=m*I+l*J+p*H+n*T;e[13]=m*E+l*C+p*O+n*d;e[2]=r*z+w*K+u*D+q*P;e[6]=r*A+w*y+u*G+q*R;e[10]=r*I+w*J+u*H+q*T;e[14]=r*E+w*C+u*O+q*d;e[3]=t*z+v*K+M*D+c*P;e[7]=t*A+v*y+M*G+c*R;e[11]=t*I+v*J+M*H+c*T;e[15]=t*E+v*C+M*O+c*d;return this},multiplyToArray:function(a,b,c){var d=this.elements;this.multiplyMatrices(a,b);c[0]=d[0];c[1]=d[1];c[2]=\nd[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToVector3Array:function(){var a;return function(b,c,d){void 0===a&&(a=new q);void 0===c&&(c=0);void 0===d&&(d=b.length);for(var e=0;e<d;e+=3,c+=\n3)a.fromArray(b,c),a.applyMatrix4(this),a.toArray(b,c);return b}}(),applyToBufferAttribute:function(){var a;return function(b){void 0===a&&(a=new q);for(var c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix4(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],k=a[13],m=a[2],l=a[6],p=a[10],n=a[14];return a[3]*(+e*h*l-d*k*l-e*g*p+c*k*p+d*g*n-c*h*n)+a[7]*(+b*h*n-b*k*p+e*f*p-d*f*n+d*k*m-e*h*\nm)+a[11]*(+b*k*l-b*g*n-e*f*l+c*f*n+e*g*m-c*k*m)+a[15]*(-d*g*m-b*h*l+b*g*p+d*f*l-c*f*p+c*h*m)},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getInverse:function(a,b){var c=this.elements,d=a.elements,e=d[0],f=d[1],g=d[2],h=d[3],k=d[4],m=d[5],l=d[6],p=d[7],\nn=d[8],r=d[9],w=d[10],u=d[11],q=d[12],t=d[13],v=d[14],d=d[15],M=r*v*p-t*w*p+t*l*u-m*v*u-r*l*d+m*w*d,z=q*w*p-n*v*p-q*l*u+k*v*u+n*l*d-k*w*d,A=n*t*p-q*r*p+q*m*u-k*t*u-n*m*d+k*r*d,I=q*r*l-n*t*l-q*m*w+k*t*w+n*m*v-k*r*v,E=e*M+f*z+g*A+h*I;if(0===E){if(!0===b)throw Error(\"THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0\");console.warn(\"THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0\");return this.identity()}E=1/E;c[0]=M*E;c[1]=(t*w*h-r*v*h-t*g*u+f*v*u+r*g*d-f*w*d)*E;c[2]=\n(m*v*h-t*l*h+t*g*p-f*v*p-m*g*d+f*l*d)*E;c[3]=(r*l*h-m*w*h-r*g*p+f*w*p+m*g*u-f*l*u)*E;c[4]=z*E;c[5]=(n*v*h-q*w*h+q*g*u-e*v*u-n*g*d+e*w*d)*E;c[6]=(q*l*h-k*v*h-q*g*p+e*v*p+k*g*d-e*l*d)*E;c[7]=(k*w*h-n*l*h+n*g*p-e*w*p-k*g*u+e*l*u)*E;c[8]=A*E;c[9]=(q*r*h-n*t*h-q*f*u+e*t*u+n*f*d-e*r*d)*E;c[10]=(k*t*h-q*m*h+q*f*p-e*t*p-k*f*d+e*m*d)*E;c[11]=(n*m*h-k*r*h-n*f*p+e*r*p+k*f*u-e*m*u)*E;c[12]=I*E;c[13]=(n*t*g-q*r*g+q*f*w-e*t*w-n*f*v+e*r*v)*E;c[14]=(q*m*g-k*t*g-q*f*l+e*t*l+k*f*v-e*m*v)*E;c[15]=(k*r*g-n*m*g+n*f*l-\ne*r*l-k*f*w+e*m*w)*E;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);\na=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,k=e*f,m=e*g;this.set(k*f+c,k*g-d*h,k*h+d*g,0,k*g+d*h,m*g+c,m*h-d*f,0,k*h-d*g,m*h+d*f,e*h*h+c,0,0,0,0,1);return this},\nmakeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},compose:function(a,b,c){this.makeRotationFromQuaternion(b);this.scale(c);this.setPosition(a);return this},decompose:function(){var a,b;return function(c,d,e){void 0===a&&(a=new q,b=new H);var f=this.elements,g=a.set(f[0],f[1],f[2]).length(),h=a.set(f[4],f[5],f[6]).length(),k=a.set(f[8],f[9],f[10]).length();0>this.determinant()&&(g=-g);c.x=\nf[12];c.y=f[13];c.z=f[14];b.elements.set(this.elements);c=1/g;var f=1/h,m=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=k;return this}}(),makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=\n0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){a=c*Math.tan(Q.DEG2RAD*a*.5);var e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},\nfromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}};Za.prototype=Object.create(ea.prototype);Za.prototype.constructor=Za;Za.prototype.isCubeTexture=!0;Object.defineProperty(Za.prototype,\n\"images\",{get:function(){return this.image},set:function(a){this.image=a}});var se=new ea,te=new Za,pe=[],re=[];xe.prototype.setValue=function(a,b){for(var c=this.seq,d=0,e=c.length;d!==e;++d){var f=c[d];f.setValue(a,b[f.id])}};var Id=/([\\w\\d_]+)(\\])?(\\[|\\.)?/g;$a.prototype.setValue=function(a,b,c){b=this.map[b];void 0!==b&&b.setValue(a,c,this.renderer)};$a.prototype.set=function(a,b,c){var d=this.map[c];void 0!==d&&d.setValue(a,b[c],this.renderer)};$a.prototype.setOptional=function(a,b,c){b=b[c];\nvoid 0!==b&&this.setValue(a,c,b)};$a.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};$a.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var Ja={merge:function(a){for(var b={},c=0;c<a.length;c++){var d=this.clone(a[c]),e;for(e in d)b[e]=d[e]}return b},clone:function(a){var b={},c;for(c in a){b[c]={};for(var d in a[c]){var e=a[c][d];e&&(e.isColor||e.isMatrix3||e.isMatrix4||\ne.isVector2||e.isVector3||e.isVector4||e.isTexture)?b[c][d]=e.clone():Array.isArray(e)?b[c][d]=e.slice():b[c][d]=e}}return b}},Z={alphamap_fragment:\"#ifdef USE_ALPHAMAP\\n\\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\\n#endif\\n\",alphamap_pars_fragment:\"#ifdef USE_ALPHAMAP\\n\\tuniform sampler2D alphaMap;\\n#endif\\n\",alphatest_fragment:\"#ifdef ALPHATEST\\n\\tif ( diffuseColor.a < ALPHATEST ) discard;\\n#endif\\n\",aomap_fragment:\"#ifdef USE_AOMAP\\n\\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\\n\\treflectedLight.indirectDiffuse *= ambientOcclusion;\\n\\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\\n\\t\\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\\n\\t\\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\\n\\t#endif\\n#endif\\n\",\naomap_pars_fragment:\"#ifdef USE_AOMAP\\n\\tuniform sampler2D aoMap;\\n\\tuniform float aoMapIntensity;\\n#endif\",begin_vertex:\"\\nvec3 transformed = vec3( position );\\n\",beginnormal_vertex:\"\\nvec3 objectNormal = vec3( normal );\\n\",bsdfs:\"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\\n\\t\\tif( decayExponent > 0.0 ) {\\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\\n\\t\\t\\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\\n\\t\\t\\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\\n\\t\\t\\treturn distanceFalloff * maxDistanceCutoffFactor;\\n#else\\n\\t\\t\\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\\n#endif\\n\\t\\t}\\n\\t\\treturn 1.0;\\n}\\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\\n\\treturn RECIPROCAL_PI * diffuseColor;\\n}\\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\\n\\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\\n\\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\\n}\\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\\n\\tfloat a2 = pow2( alpha );\\n\\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\\n\\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\\n\\treturn 1.0 / ( gl * gv );\\n}\\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\\n\\tfloat a2 = pow2( alpha );\\n\\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\\n\\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\\n\\treturn 0.5 / max( gv + gl, EPSILON );\\n}\\nfloat D_GGX( const in float alpha, const in float dotNH ) {\\n\\tfloat a2 = pow2( alpha );\\n\\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\\n\\treturn RECIPROCAL_PI * a2 / pow2( denom );\\n}\\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\\n\\tfloat alpha = pow2( roughness );\\n\\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\\n\\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\\n\\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\\n\\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\\n\\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\\n\\tvec3 F = F_Schlick( specularColor, dotLH );\\n\\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\\n\\tfloat D = D_GGX( alpha, dotNH );\\n\\treturn F * ( G * D );\\n}\\nvec2 ltcTextureCoords( const in GeometricContext geometry, const in float roughness ) {\\n\\tconst float LUT_SIZE  = 64.0;\\n\\tconst float LUT_SCALE = (LUT_SIZE - 1.0)/LUT_SIZE;\\n\\tconst float LUT_BIAS  = 0.5/LUT_SIZE;\\n\\tvec3 N = geometry.normal;\\n\\tvec3 V = geometry.viewDir;\\n\\tvec3 P = geometry.position;\\n\\tfloat theta = acos( dot( N, V ) );\\n\\tvec2 uv = vec2(\\n\\t\\tsqrt( saturate( roughness ) ),\\n\\t\\tsaturate( theta / ( 0.5 * PI ) ) );\\n\\tuv = uv * LUT_SCALE + LUT_BIAS;\\n\\treturn uv;\\n}\\nvoid clipQuadToHorizon( inout vec3 L[5], out int n ) {\\n\\tint config = 0;\\n\\tif ( L[0].z > 0.0 ) config += 1;\\n\\tif ( L[1].z > 0.0 ) config += 2;\\n\\tif ( L[2].z > 0.0 ) config += 4;\\n\\tif ( L[3].z > 0.0 ) config += 8;\\n\\tn = 0;\\n\\tif ( config == 0 ) {\\n\\t} else if ( config == 1 ) {\\n\\t\\tn = 3;\\n\\t\\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\\n\\t\\tL[2] = -L[3].z * L[0] + L[0].z * L[3];\\n\\t} else if ( config == 2 ) {\\n\\t\\tn = 3;\\n\\t\\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\\n\\t\\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\\n\\t} else if ( config == 3 ) {\\n\\t\\tn = 4;\\n\\t\\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\\n\\t\\tL[3] = -L[3].z * L[0] + L[0].z * L[3];\\n\\t} else if ( config == 4 ) {\\n\\t\\tn = 3;\\n\\t\\tL[0] = -L[3].z * L[2] + L[2].z * L[3];\\n\\t\\tL[1] = -L[1].z * L[2] + L[2].z * L[1];\\n\\t} else if ( config == 5 ) {\\n\\t\\tn = 0;\\n\\t} else if ( config == 6 ) {\\n\\t\\tn = 4;\\n\\t\\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\\n\\t\\tL[3] = -L[3].z * L[2] + L[2].z * L[3];\\n\\t} else if ( config == 7 ) {\\n\\t\\tn = 5;\\n\\t\\tL[4] = -L[3].z * L[0] + L[0].z * L[3];\\n\\t\\tL[3] = -L[3].z * L[2] + L[2].z * L[3];\\n\\t} else if ( config == 8 ) {\\n\\t\\tn = 3;\\n\\t\\tL[0] = -L[0].z * L[3] + L[3].z * L[0];\\n\\t\\tL[1] = -L[2].z * L[3] + L[3].z * L[2];\\n\\t\\tL[2] =  L[3];\\n\\t} else if ( config == 9 ) {\\n\\t\\tn = 4;\\n\\t\\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\\n\\t\\tL[2] = -L[2].z * L[3] + L[3].z * L[2];\\n\\t} else if ( config == 10 ) {\\n\\t\\tn = 0;\\n\\t} else if ( config == 11 ) {\\n\\t\\tn = 5;\\n\\t\\tL[4] = L[3];\\n\\t\\tL[3] = -L[2].z * L[3] + L[3].z * L[2];\\n\\t\\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\\n\\t} else if ( config == 12 ) {\\n\\t\\tn = 4;\\n\\t\\tL[1] = -L[1].z * L[2] + L[2].z * L[1];\\n\\t\\tL[0] = -L[0].z * L[3] + L[3].z * L[0];\\n\\t} else if ( config == 13 ) {\\n\\t\\tn = 5;\\n\\t\\tL[4] = L[3];\\n\\t\\tL[3] = L[2];\\n\\t\\tL[2] = -L[1].z * L[2] + L[2].z * L[1];\\n\\t\\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\\n\\t} else if ( config == 14 ) {\\n\\t\\tn = 5;\\n\\t\\tL[4] = -L[0].z * L[3] + L[3].z * L[0];\\n\\t\\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\\n\\t} else if ( config == 15 ) {\\n\\t\\tn = 4;\\n\\t}\\n\\tif ( n == 3 )\\n\\t\\tL[3] = L[0];\\n\\tif ( n == 4 )\\n\\t\\tL[4] = L[0];\\n}\\nfloat integrateLtcBrdfOverRectEdge( vec3 v1, vec3 v2 ) {\\n\\tfloat cosTheta = dot( v1, v2 );\\n\\tfloat theta = acos( cosTheta );\\n\\tfloat res = cross( v1, v2 ).z * ( ( theta > 0.001 ) ? theta / sin( theta ) : 1.0 );\\n\\treturn res;\\n}\\nvoid initRectPoints( const in vec3 pos, const in vec3 halfWidth, const in vec3 halfHeight, out vec3 rectPoints[4] ) {\\n\\trectPoints[0] = pos - halfWidth - halfHeight;\\n\\trectPoints[1] = pos + halfWidth - halfHeight;\\n\\trectPoints[2] = pos + halfWidth + halfHeight;\\n\\trectPoints[3] = pos - halfWidth + halfHeight;\\n}\\nvec3 integrateLtcBrdfOverRect( const in GeometricContext geometry, const in mat3 brdfMat, const in vec3 rectPoints[4] ) {\\n\\tvec3 N = geometry.normal;\\n\\tvec3 V = geometry.viewDir;\\n\\tvec3 P = geometry.position;\\n\\tvec3 T1, T2;\\n\\tT1 = normalize(V - N * dot( V, N ));\\n\\tT2 = - cross( N, T1 );\\n\\tmat3 brdfWrtSurface = brdfMat * transpose( mat3( T1, T2, N ) );\\n\\tvec3 clippedRect[5];\\n\\tclippedRect[0] = brdfWrtSurface * ( rectPoints[0] - P );\\n\\tclippedRect[1] = brdfWrtSurface * ( rectPoints[1] - P );\\n\\tclippedRect[2] = brdfWrtSurface * ( rectPoints[2] - P );\\n\\tclippedRect[3] = brdfWrtSurface * ( rectPoints[3] - P );\\n\\tint n;\\n\\tclipQuadToHorizon(clippedRect, n);\\n\\tif ( n == 0 )\\n\\t\\treturn vec3( 0, 0, 0 );\\n\\tclippedRect[0] = normalize( clippedRect[0] );\\n\\tclippedRect[1] = normalize( clippedRect[1] );\\n\\tclippedRect[2] = normalize( clippedRect[2] );\\n\\tclippedRect[3] = normalize( clippedRect[3] );\\n\\tclippedRect[4] = normalize( clippedRect[4] );\\n\\tfloat sum = 0.0;\\n\\tsum += integrateLtcBrdfOverRectEdge( clippedRect[0], clippedRect[1] );\\n\\tsum += integrateLtcBrdfOverRectEdge( clippedRect[1], clippedRect[2] );\\n\\tsum += integrateLtcBrdfOverRectEdge( clippedRect[2], clippedRect[3] );\\n\\tif (n >= 4)\\n\\t\\tsum += integrateLtcBrdfOverRectEdge( clippedRect[3], clippedRect[4] );\\n\\tif (n == 5)\\n\\t\\tsum += integrateLtcBrdfOverRectEdge( clippedRect[4], clippedRect[0] );\\n\\tsum = max( 0.0, sum );\\n\\tvec3 Lo_i = vec3( sum, sum, sum );\\n\\treturn Lo_i;\\n}\\nvec3 Rect_Area_Light_Specular_Reflectance(\\n\\t\\tconst in GeometricContext geometry,\\n\\t\\tconst in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight,\\n\\t\\tconst in float roughness,\\n\\t\\tconst in sampler2D ltcMat, const in sampler2D ltcMag ) {\\n\\tvec3 rectPoints[4];\\n\\tinitRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );\\n\\tvec2 uv = ltcTextureCoords( geometry, roughness );\\n\\tvec4 brdfLtcApproxParams, t;\\n\\tbrdfLtcApproxParams = texture2D( ltcMat, uv );\\n\\tt = texture2D( ltcMat, uv );\\n\\tfloat brdfLtcScalar = texture2D( ltcMag, uv ).a;\\n\\tmat3 brdfLtcApproxMat = mat3(\\n\\t\\tvec3(   1,   0, t.y ),\\n\\t\\tvec3(   0, t.z,   0 ),\\n\\t\\tvec3( t.w,   0, t.x )\\n\\t);\\n\\tvec3 specularReflectance = integrateLtcBrdfOverRect( geometry, brdfLtcApproxMat, rectPoints );\\n\\tspecularReflectance *= brdfLtcScalar;\\n\\treturn specularReflectance;\\n}\\nvec3 Rect_Area_Light_Diffuse_Reflectance(\\n\\t\\tconst in GeometricContext geometry,\\n\\t\\tconst in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight ) {\\n\\tvec3 rectPoints[4];\\n\\tinitRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );\\n\\tmat3 diffuseBrdfMat = mat3(1);\\n\\tvec3 diffuseReflectance = integrateLtcBrdfOverRect( geometry, diffuseBrdfMat, rectPoints );\\n\\treturn diffuseReflectance;\\n}\\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\\n\\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\\n\\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\\n\\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\\n\\tvec4 r = roughness * c0 + c1;\\n\\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\\n\\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\\n\\treturn specularColor * AB.x + AB.y;\\n}\\nfloat G_BlinnPhong_Implicit( ) {\\n\\treturn 0.25;\\n}\\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\\n\\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\\n}\\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\\n\\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\\n\\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\\n\\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\\n\\tvec3 F = F_Schlick( specularColor, dotLH );\\n\\tfloat G = G_BlinnPhong_Implicit( );\\n\\tfloat D = D_BlinnPhong( shininess, dotNH );\\n\\treturn F * ( G * D );\\n}\\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\\n\\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\\n}\\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\\n\\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\\n}\\n\",\nbumpmap_pars_fragment:\"#ifdef USE_BUMPMAP\\n\\tuniform sampler2D bumpMap;\\n\\tuniform float bumpScale;\\n\\tvec2 dHdxy_fwd() {\\n\\t\\tvec2 dSTdx = dFdx( vUv );\\n\\t\\tvec2 dSTdy = dFdy( vUv );\\n\\t\\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\\n\\t\\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\\n\\t\\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\\n\\t\\treturn vec2( dBx, dBy );\\n\\t}\\n\\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\\n\\t\\tvec3 vSigmaX = dFdx( surf_pos );\\n\\t\\tvec3 vSigmaY = dFdy( surf_pos );\\n\\t\\tvec3 vN = surf_norm;\\n\\t\\tvec3 R1 = cross( vSigmaY, vN );\\n\\t\\tvec3 R2 = cross( vN, vSigmaX );\\n\\t\\tfloat fDet = dot( vSigmaX, R1 );\\n\\t\\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\\n\\t\\treturn normalize( abs( fDet ) * surf_norm - vGrad );\\n\\t}\\n#endif\\n\",\nclipping_planes_fragment:\"#if NUM_CLIPPING_PLANES > 0\\n\\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {\\n\\t\\tvec4 plane = clippingPlanes[ i ];\\n\\t\\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\\n\\t}\\n\\t\\t\\n\\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\\n\\t\\tbool clipped = true;\\n\\t\\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {\\n\\t\\t\\tvec4 plane = clippingPlanes[ i ];\\n\\t\\t\\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\\n\\t\\t}\\n\\t\\tif ( clipped ) discard;\\n\\t\\n\\t#endif\\n#endif\\n\",\nclipping_planes_pars_fragment:\"#if NUM_CLIPPING_PLANES > 0\\n\\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\\n\\t\\tvarying vec3 vViewPosition;\\n\\t#endif\\n\\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\\n#endif\\n\",clipping_planes_pars_vertex:\"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\\n\\tvarying vec3 vViewPosition;\\n#endif\\n\",clipping_planes_vertex:\"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\\n\\tvViewPosition = - mvPosition.xyz;\\n#endif\\n\",\ncolor_fragment:\"#ifdef USE_COLOR\\n\\tdiffuseColor.rgb *= vColor;\\n#endif\",color_pars_fragment:\"#ifdef USE_COLOR\\n\\tvarying vec3 vColor;\\n#endif\\n\",color_pars_vertex:\"#ifdef USE_COLOR\\n\\tvarying vec3 vColor;\\n#endif\",color_vertex:\"#ifdef USE_COLOR\\n\\tvColor.xyz = color.xyz;\\n#endif\",common:\"#define PI 3.14159265359\\n#define PI2 6.28318530718\\n#define PI_HALF 1.5707963267949\\n#define RECIPROCAL_PI 0.31830988618\\n#define RECIPROCAL_PI2 0.15915494\\n#define LOG2 1.442695\\n#define EPSILON 1e-6\\n#define saturate(a) clamp( a, 0.0, 1.0 )\\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\\nfloat pow2( const in float x ) { return x*x; }\\nfloat pow3( const in float x ) { return x*x*x; }\\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\\nhighp float rand( const in vec2 uv ) {\\n\\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\\n\\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\\n\\treturn fract(sin(sn) * c);\\n}\\nstruct IncidentLight {\\n\\tvec3 color;\\n\\tvec3 direction;\\n\\tbool visible;\\n};\\nstruct ReflectedLight {\\n\\tvec3 directDiffuse;\\n\\tvec3 directSpecular;\\n\\tvec3 indirectDiffuse;\\n\\tvec3 indirectSpecular;\\n};\\nstruct GeometricContext {\\n\\tvec3 position;\\n\\tvec3 normal;\\n\\tvec3 viewDir;\\n};\\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\\n\\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\\n}\\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\\n\\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\\n}\\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\\n\\tfloat distance = dot( planeNormal, point - pointOnPlane );\\n\\treturn - distance * planeNormal + point;\\n}\\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\\n\\treturn sign( dot( point - pointOnPlane, planeNormal ) );\\n}\\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\\n\\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\\n}\\nmat3 transpose( const in mat3 v ) {\\n\\tmat3 tmp;\\n\\ttmp[0] = vec3(v[0].x, v[1].x, v[2].x);\\n\\ttmp[1] = vec3(v[0].y, v[1].y, v[2].y);\\n\\ttmp[2] = vec3(v[0].z, v[1].z, v[2].z);\\n\\treturn tmp;\\n}\\n\",\ncube_uv_reflection_fragment:\"#ifdef ENVMAP_TYPE_CUBE_UV\\n#define cubeUV_textureSize (1024.0)\\nint getFaceFromDirection(vec3 direction) {\\n\\tvec3 absDirection = abs(direction);\\n\\tint face = -1;\\n\\tif( absDirection.x > absDirection.z ) {\\n\\t\\tif(absDirection.x > absDirection.y )\\n\\t\\t\\tface = direction.x > 0.0 ? 0 : 3;\\n\\t\\telse\\n\\t\\t\\tface = direction.y > 0.0 ? 1 : 4;\\n\\t}\\n\\telse {\\n\\t\\tif(absDirection.z > absDirection.y )\\n\\t\\t\\tface = direction.z > 0.0 ? 2 : 5;\\n\\t\\telse\\n\\t\\t\\tface = direction.y > 0.0 ? 1 : 4;\\n\\t}\\n\\treturn face;\\n}\\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\\n\\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\\n\\tfloat dxRoughness = dFdx(roughness);\\n\\tfloat dyRoughness = dFdy(roughness);\\n\\tvec3 dx = dFdx( vec * scale * dxRoughness );\\n\\tvec3 dy = dFdy( vec * scale * dyRoughness );\\n\\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\\n\\td = clamp(d, 1.0, cubeUV_rangeClamp);\\n\\tfloat mipLevel = 0.5 * log2(d);\\n\\treturn vec2(floor(mipLevel), fract(mipLevel));\\n}\\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\\n\\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\\n\\tfloat a = 16.0 * cubeUV_rcpTextureSize;\\n\\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\\n\\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\\n\\tfloat powScale = exp2_packed.x * exp2_packed.y;\\n\\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\\n\\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\\n\\tbool bRes = mipLevel == 0.0;\\n\\tscale =  bRes && (scale < a) ? a : scale;\\n\\tvec3 r;\\n\\tvec2 offset;\\n\\tint face = getFaceFromDirection(direction);\\n\\tfloat rcpPowScale = 1.0 / powScale;\\n\\tif( face == 0) {\\n\\t\\tr = vec3(direction.x, -direction.z, direction.y);\\n\\t\\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\\n\\t\\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\\n\\t}\\n\\telse if( face == 1) {\\n\\t\\tr = vec3(direction.y, direction.x, direction.z);\\n\\t\\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\\n\\t\\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\\n\\t}\\n\\telse if( face == 2) {\\n\\t\\tr = vec3(direction.z, direction.x, direction.y);\\n\\t\\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\\n\\t\\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\\n\\t}\\n\\telse if( face == 3) {\\n\\t\\tr = vec3(direction.x, direction.z, direction.y);\\n\\t\\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\\n\\t\\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\\n\\t}\\n\\telse if( face == 4) {\\n\\t\\tr = vec3(direction.y, direction.x, -direction.z);\\n\\t\\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\\n\\t\\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\\n\\t}\\n\\telse {\\n\\t\\tr = vec3(direction.z, -direction.x, direction.y);\\n\\t\\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\\n\\t\\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\\n\\t}\\n\\tr = normalize(r);\\n\\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\\n\\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\\n\\tvec2 base = offset + vec2( texelOffset );\\n\\treturn base + s * ( scale - 2.0 * texelOffset );\\n}\\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\\n\\tfloat roughnessVal = roughness* cubeUV_maxLods3;\\n\\tfloat r1 = floor(roughnessVal);\\n\\tfloat r2 = r1 + 1.0;\\n\\tfloat t = fract(roughnessVal);\\n\\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\\n\\tfloat s = mipInfo.y;\\n\\tfloat level0 = mipInfo.x;\\n\\tfloat level1 = level0 + 1.0;\\n\\tlevel1 = level1 > 5.0 ? 5.0 : level1;\\n\\tlevel0 += min( floor( s + 0.5 ), 5.0 );\\n\\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\\n\\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\\n\\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\\n\\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\\n\\tvec4 result = mix(color10, color20, t);\\n\\treturn vec4(result.rgb, 1.0);\\n}\\n#endif\\n\",\ndefaultnormal_vertex:\"#ifdef FLIP_SIDED\\n\\tobjectNormal = -objectNormal;\\n#endif\\nvec3 transformedNormal = normalMatrix * objectNormal;\\n\",displacementmap_pars_vertex:\"#ifdef USE_DISPLACEMENTMAP\\n\\tuniform sampler2D displacementMap;\\n\\tuniform float displacementScale;\\n\\tuniform float displacementBias;\\n#endif\\n\",displacementmap_vertex:\"#ifdef USE_DISPLACEMENTMAP\\n\\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\\n#endif\\n\",emissivemap_fragment:\"#ifdef USE_EMISSIVEMAP\\n\\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\\n\\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\\n\\ttotalEmissiveRadiance *= emissiveColor.rgb;\\n#endif\\n\",\nemissivemap_pars_fragment:\"#ifdef USE_EMISSIVEMAP\\n\\tuniform sampler2D emissiveMap;\\n#endif\\n\",encodings_fragment:\"  gl_FragColor = linearToOutputTexel( gl_FragColor );\\n\",encodings_pars_fragment:\"\\nvec4 LinearToLinear( in vec4 value ) {\\n  return value;\\n}\\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\\n  return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\\n}\\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\\n  return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\\n}\\nvec4 sRGBToLinear( in vec4 value ) {\\n  return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\\n}\\nvec4 LinearTosRGB( in vec4 value ) {\\n  return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\\n}\\nvec4 RGBEToLinear( in vec4 value ) {\\n  return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\\n}\\nvec4 LinearToRGBE( in vec4 value ) {\\n  float maxComponent = max( max( value.r, value.g ), value.b );\\n  float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\\n  return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\\n}\\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\\n  return vec4( value.xyz * value.w * maxRange, 1.0 );\\n}\\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\\n  float maxRGB = max( value.x, max( value.g, value.b ) );\\n  float M      = clamp( maxRGB / maxRange, 0.0, 1.0 );\\n  M            = ceil( M * 255.0 ) / 255.0;\\n  return vec4( value.rgb / ( M * maxRange ), M );\\n}\\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\\n    return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\\n}\\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\\n    float maxRGB = max( value.x, max( value.g, value.b ) );\\n    float D      = max( maxRange / maxRGB, 1.0 );\\n    D            = min( floor( D ) / 255.0, 1.0 );\\n    return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\\n}\\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\\nvec4 LinearToLogLuv( in vec4 value )  {\\n  vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\\n  Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\\n  vec4 vResult;\\n  vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\\n  float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\\n  vResult.w = fract(Le);\\n  vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\\n  return vResult;\\n}\\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\\nvec4 LogLuvToLinear( in vec4 value ) {\\n  float Le = value.z * 255.0 + value.w;\\n  vec3 Xp_Y_XYZp;\\n  Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\\n  Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\\n  Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\\n  vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\\n  return vec4( max(vRGB, 0.0), 1.0 );\\n}\\n\",\nenvmap_fragment:\"#ifdef USE_ENVMAP\\n\\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\\n\\t\\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\\n\\t\\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\\n\\t\\t#ifdef ENVMAP_MODE_REFLECTION\\n\\t\\t\\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\\n\\t\\t#else\\n\\t\\t\\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\\n\\t\\t#endif\\n\\t#else\\n\\t\\tvec3 reflectVec = vReflect;\\n\\t#endif\\n\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\\n\\t#elif defined( ENVMAP_TYPE_EQUIREC )\\n\\t\\tvec2 sampleUV;\\n\\t\\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\\n\\t\\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\\n\\t\\tvec4 envColor = texture2D( envMap, sampleUV );\\n\\t#elif defined( ENVMAP_TYPE_SPHERE )\\n\\t\\tvec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\\n\\t\\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\\n\\t#else\\n\\t\\tvec4 envColor = vec4( 0.0 );\\n\\t#endif\\n\\tenvColor = envMapTexelToLinear( envColor );\\n\\t#ifdef ENVMAP_BLENDING_MULTIPLY\\n\\t\\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\\n\\t#elif defined( ENVMAP_BLENDING_MIX )\\n\\t\\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\\n\\t#elif defined( ENVMAP_BLENDING_ADD )\\n\\t\\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\\n\\t#endif\\n#endif\\n\",\nenvmap_pars_fragment:\"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\\n\\tuniform float reflectivity;\\n\\tuniform float envMapIntensity;\\n#endif\\n#ifdef USE_ENVMAP\\n\\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\\n\\t\\tvarying vec3 vWorldPosition;\\n\\t#endif\\n\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\tuniform samplerCube envMap;\\n\\t#else\\n\\t\\tuniform sampler2D envMap;\\n\\t#endif\\n\\tuniform float flipEnvMap;\\n\\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\\n\\t\\tuniform float refractionRatio;\\n\\t#else\\n\\t\\tvarying vec3 vReflect;\\n\\t#endif\\n#endif\\n\",\nenvmap_pars_vertex:\"#ifdef USE_ENVMAP\\n\\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\\n\\t\\tvarying vec3 vWorldPosition;\\n\\t#else\\n\\t\\tvarying vec3 vReflect;\\n\\t\\tuniform float refractionRatio;\\n\\t#endif\\n#endif\\n\",envmap_vertex:\"#ifdef USE_ENVMAP\\n\\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\\n\\t\\tvWorldPosition = worldPosition.xyz;\\n\\t#else\\n\\t\\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\\n\\t\\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\\n\\t\\t#ifdef ENVMAP_MODE_REFLECTION\\n\\t\\t\\tvReflect = reflect( cameraToVertex, worldNormal );\\n\\t\\t#else\\n\\t\\t\\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\\n\\t\\t#endif\\n\\t#endif\\n#endif\\n\",\nfog_fragment:\"#ifdef USE_FOG\\n\\t#ifdef USE_LOGDEPTHBUF_EXT\\n\\t\\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\\n\\t#else\\n\\t\\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\\n\\t#endif\\n\\t#ifdef FOG_EXP2\\n\\t\\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\\n\\t#else\\n\\t\\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\\n\\t#endif\\n\\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\\n#endif\\n\",fog_pars_fragment:\"#ifdef USE_FOG\\n\\tuniform vec3 fogColor;\\n\\t#ifdef FOG_EXP2\\n\\t\\tuniform float fogDensity;\\n\\t#else\\n\\t\\tuniform float fogNear;\\n\\t\\tuniform float fogFar;\\n\\t#endif\\n#endif\",\ngradientmap_pars_fragment:\"#ifdef TOON\\n\\tuniform sampler2D gradientMap;\\n\\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\\n\\t\\tfloat dotNL = dot( normal, lightDirection );\\n\\t\\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\\n\\t\\t#ifdef USE_GRADIENTMAP\\n\\t\\t\\treturn texture2D( gradientMap, coord ).rgb;\\n\\t\\t#else\\n\\t\\t\\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\\n\\t\\t#endif\\n\\t}\\n#endif\\n\",lightmap_fragment:\"#ifdef USE_LIGHTMAP\\n\\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\\n#endif\\n\",\nlightmap_pars_fragment:\"#ifdef USE_LIGHTMAP\\n\\tuniform sampler2D lightMap;\\n\\tuniform float lightMapIntensity;\\n#endif\",lights_lambert_vertex:\"vec3 diffuse = vec3( 1.0 );\\nGeometricContext geometry;\\ngeometry.position = mvPosition.xyz;\\ngeometry.normal = normalize( transformedNormal );\\ngeometry.viewDir = normalize( -mvPosition.xyz );\\nGeometricContext backGeometry;\\nbackGeometry.position = geometry.position;\\nbackGeometry.normal = -geometry.normal;\\nbackGeometry.viewDir = geometry.viewDir;\\nvLightFront = vec3( 0.0 );\\n#ifdef DOUBLE_SIDED\\n\\tvLightBack = vec3( 0.0 );\\n#endif\\nIncidentLight directLight;\\nfloat dotNL;\\nvec3 directLightColor_Diffuse;\\n#if NUM_POINT_LIGHTS > 0\\n\\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\\n\\t\\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\\n\\t\\tdotNL = dot( geometry.normal, directLight.direction );\\n\\t\\tdirectLightColor_Diffuse = PI * directLight.color;\\n\\t\\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\\n\\t\\t#ifdef DOUBLE_SIDED\\n\\t\\t\\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\\n\\t\\t#endif\\n\\t}\\n#endif\\n#if NUM_SPOT_LIGHTS > 0\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\\n\\t\\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\\n\\t\\tdotNL = dot( geometry.normal, directLight.direction );\\n\\t\\tdirectLightColor_Diffuse = PI * directLight.color;\\n\\t\\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\\n\\t\\t#ifdef DOUBLE_SIDED\\n\\t\\t\\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\\n\\t\\t#endif\\n\\t}\\n#endif\\n#if NUM_RECT_AREA_LIGHTS > 0\\n\\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\\n\\t}\\n#endif\\n#if NUM_DIR_LIGHTS > 0\\n\\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\\n\\t\\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\\n\\t\\tdotNL = dot( geometry.normal, directLight.direction );\\n\\t\\tdirectLightColor_Diffuse = PI * directLight.color;\\n\\t\\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\\n\\t\\t#ifdef DOUBLE_SIDED\\n\\t\\t\\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\\n\\t\\t#endif\\n\\t}\\n#endif\\n#if NUM_HEMI_LIGHTS > 0\\n\\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\\n\\t\\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\\n\\t\\t#ifdef DOUBLE_SIDED\\n\\t\\t\\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\\n\\t\\t#endif\\n\\t}\\n#endif\\n\",\nlights_pars:\"uniform vec3 ambientLightColor;\\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\\n\\tvec3 irradiance = ambientLightColor;\\n\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\tirradiance *= PI;\\n\\t#endif\\n\\treturn irradiance;\\n}\\n#if NUM_DIR_LIGHTS > 0\\n\\tstruct DirectionalLight {\\n\\t\\tvec3 direction;\\n\\t\\tvec3 color;\\n\\t\\tint shadow;\\n\\t\\tfloat shadowBias;\\n\\t\\tfloat shadowRadius;\\n\\t\\tvec2 shadowMapSize;\\n\\t};\\n\\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\\n\\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\\n\\t\\tdirectLight.color = directionalLight.color;\\n\\t\\tdirectLight.direction = directionalLight.direction;\\n\\t\\tdirectLight.visible = true;\\n\\t}\\n#endif\\n#if NUM_POINT_LIGHTS > 0\\n\\tstruct PointLight {\\n\\t\\tvec3 position;\\n\\t\\tvec3 color;\\n\\t\\tfloat distance;\\n\\t\\tfloat decay;\\n\\t\\tint shadow;\\n\\t\\tfloat shadowBias;\\n\\t\\tfloat shadowRadius;\\n\\t\\tvec2 shadowMapSize;\\n\\t};\\n\\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\\n\\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\\n\\t\\tvec3 lVector = pointLight.position - geometry.position;\\n\\t\\tdirectLight.direction = normalize( lVector );\\n\\t\\tfloat lightDistance = length( lVector );\\n\\t\\tdirectLight.color = pointLight.color;\\n\\t\\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\\n\\t\\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\\n\\t}\\n#endif\\n#if NUM_SPOT_LIGHTS > 0\\n\\tstruct SpotLight {\\n\\t\\tvec3 position;\\n\\t\\tvec3 direction;\\n\\t\\tvec3 color;\\n\\t\\tfloat distance;\\n\\t\\tfloat decay;\\n\\t\\tfloat coneCos;\\n\\t\\tfloat penumbraCos;\\n\\t\\tint shadow;\\n\\t\\tfloat shadowBias;\\n\\t\\tfloat shadowRadius;\\n\\t\\tvec2 shadowMapSize;\\n\\t};\\n\\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\\n\\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\\n\\t\\tvec3 lVector = spotLight.position - geometry.position;\\n\\t\\tdirectLight.direction = normalize( lVector );\\n\\t\\tfloat lightDistance = length( lVector );\\n\\t\\tfloat angleCos = dot( directLight.direction, spotLight.direction );\\n\\t\\tif ( angleCos > spotLight.coneCos ) {\\n\\t\\t\\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\\n\\t\\t\\tdirectLight.color = spotLight.color;\\n\\t\\t\\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\\n\\t\\t\\tdirectLight.visible = true;\\n\\t\\t} else {\\n\\t\\t\\tdirectLight.color = vec3( 0.0 );\\n\\t\\t\\tdirectLight.visible = false;\\n\\t\\t}\\n\\t}\\n#endif\\n#if NUM_RECT_AREA_LIGHTS > 0\\n\\tstruct RectAreaLight {\\n\\t\\tvec3 color;\\n\\t\\tvec3 position;\\n\\t\\tvec3 halfWidth;\\n\\t\\tvec3 halfHeight;\\n\\t};\\n\\tuniform sampler2D ltcMat;\\tuniform sampler2D ltcMag;\\n\\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\\n#endif\\n#if NUM_HEMI_LIGHTS > 0\\n\\tstruct HemisphereLight {\\n\\t\\tvec3 direction;\\n\\t\\tvec3 skyColor;\\n\\t\\tvec3 groundColor;\\n\\t};\\n\\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\\n\\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\\n\\t\\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\\n\\t\\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\\n\\t\\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\\n\\t\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\t\\tirradiance *= PI;\\n\\t\\t#endif\\n\\t\\treturn irradiance;\\n\\t}\\n#endif\\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\\n\\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\\n\\t\\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\\n\\t\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\t\\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\\n\\t\\t\\t#ifdef TEXTURE_LOD_EXT\\n\\t\\t\\t\\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\\n\\t\\t\\t#else\\n\\t\\t\\t\\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\\n\\t\\t\\t#endif\\n\\t\\t\\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\\n\\t\\t#elif defined( ENVMAP_TYPE_CUBE_UV )\\n\\t\\t\\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\\n\\t\\t\\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\\n\\t\\t#else\\n\\t\\t\\tvec4 envMapColor = vec4( 0.0 );\\n\\t\\t#endif\\n\\t\\treturn PI * envMapColor.rgb * envMapIntensity;\\n\\t}\\n\\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\\n\\t\\tfloat maxMIPLevelScalar = float( maxMIPLevel );\\n\\t\\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\\n\\t\\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\\n\\t}\\n\\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\\n\\t\\t#ifdef ENVMAP_MODE_REFLECTION\\n\\t\\t\\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\\n\\t\\t#else\\n\\t\\t\\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\\n\\t\\t#endif\\n\\t\\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\\n\\t\\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\\n\\t\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\t\\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\\n\\t\\t\\t#ifdef TEXTURE_LOD_EXT\\n\\t\\t\\t\\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\\n\\t\\t\\t#else\\n\\t\\t\\t\\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\\n\\t\\t\\t#endif\\n\\t\\t\\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\\n\\t\\t#elif defined( ENVMAP_TYPE_CUBE_UV )\\n\\t\\t\\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\\n\\t\\t\\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\\n\\t\\t#elif defined( ENVMAP_TYPE_EQUIREC )\\n\\t\\t\\tvec2 sampleUV;\\n\\t\\t\\tsampleUV.y = saturate( reflectVec.y * 0.5 + 0.5 );\\n\\t\\t\\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\\n\\t\\t\\t#ifdef TEXTURE_LOD_EXT\\n\\t\\t\\t\\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\\n\\t\\t\\t#else\\n\\t\\t\\t\\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\\n\\t\\t\\t#endif\\n\\t\\t\\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\\n\\t\\t#elif defined( ENVMAP_TYPE_SPHERE )\\n\\t\\t\\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\\n\\t\\t\\t#ifdef TEXTURE_LOD_EXT\\n\\t\\t\\t\\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\\n\\t\\t\\t#else\\n\\t\\t\\t\\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\\n\\t\\t\\t#endif\\n\\t\\t\\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\\n\\t\\t#endif\\n\\t\\treturn envMapColor.rgb * envMapIntensity;\\n\\t}\\n#endif\\n\",\nlights_phong_fragment:\"BlinnPhongMaterial material;\\nmaterial.diffuseColor = diffuseColor.rgb;\\nmaterial.specularColor = specular;\\nmaterial.specularShininess = shininess;\\nmaterial.specularStrength = specularStrength;\\n\",lights_phong_pars_fragment:\"varying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\nstruct BlinnPhongMaterial {\\n\\tvec3\\tdiffuseColor;\\n\\tvec3\\tspecularColor;\\n\\tfloat\\tspecularShininess;\\n\\tfloat\\tspecularStrength;\\n};\\n#if NUM_RECT_AREA_LIGHTS > 0\\n    void RE_Direct_RectArea_BlinnPhong( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\\n        vec3 matDiffColor = material.diffuseColor;\\n        vec3 matSpecColor = material.specularColor;\\n        vec3 lightColor   = rectAreaLight.color;\\n        float roughness = BlinnExponentToGGXRoughness( material.specularShininess );\\n        vec3 spec = Rect_Area_Light_Specular_Reflectance(\\n                geometry,\\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,\\n                roughness,\\n                ltcMat, ltcMag );\\n        vec3 diff = Rect_Area_Light_Diffuse_Reflectance(\\n                geometry,\\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );\\n        reflectedLight.directSpecular += lightColor * matSpecColor * spec / PI2;\\n        reflectedLight.directDiffuse  += lightColor * matDiffColor * diff / PI2;\\n    }\\n#endif\\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\\n\\t#ifdef TOON\\n\\t\\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\\n\\t#else\\n\\t\\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\\n\\t\\tvec3 irradiance = dotNL * directLight.color;\\n\\t#endif\\n\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\tirradiance *= PI;\\n\\t#endif\\n\\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\\n\\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\\n}\\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\\n\\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\\n}\\n#define RE_Direct\\t\\t\\t\\tRE_Direct_BlinnPhong\\n#define RE_Direct_RectArea\\t\\tRE_Direct_RectArea_BlinnPhong\\n#define RE_IndirectDiffuse\\t\\tRE_IndirectDiffuse_BlinnPhong\\n#define Material_LightProbeLOD( material )\\t(0)\\n\",\nlights_physical_fragment:\"PhysicalMaterial material;\\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\\n#ifdef STANDARD\\n\\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\\n#else\\n\\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\\n\\tmaterial.clearCoat = saturate( clearCoat );\\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\\n#endif\\n\",\nlights_physical_pars_fragment:\"struct PhysicalMaterial {\\n\\tvec3\\tdiffuseColor;\\n\\tfloat\\tspecularRoughness;\\n\\tvec3\\tspecularColor;\\n\\t#ifndef STANDARD\\n\\t\\tfloat clearCoat;\\n\\t\\tfloat clearCoatRoughness;\\n\\t#endif\\n};\\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\\n\\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\\n}\\n#if NUM_RECT_AREA_LIGHTS > 0\\n    void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\\n        vec3 matDiffColor = material.diffuseColor;\\n        vec3 matSpecColor = material.specularColor;\\n        vec3 lightColor   = rectAreaLight.color;\\n        float roughness = material.specularRoughness;\\n        vec3 spec = Rect_Area_Light_Specular_Reflectance(\\n                geometry,\\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,\\n                roughness,\\n                ltcMat, ltcMag );\\n        vec3 diff = Rect_Area_Light_Diffuse_Reflectance(\\n                geometry,\\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );\\n        reflectedLight.directSpecular += lightColor * matSpecColor * spec;\\n        reflectedLight.directDiffuse  += lightColor * matDiffColor * diff;\\n    }\\n#endif\\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\\n\\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\\n\\tvec3 irradiance = dotNL * directLight.color;\\n\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\tirradiance *= PI;\\n\\t#endif\\n\\t#ifndef STANDARD\\n\\t\\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\\n\\t#else\\n\\t\\tfloat clearCoatDHR = 0.0;\\n\\t#endif\\n\\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\\n\\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\\n\\t#ifndef STANDARD\\n\\t\\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\\n\\t#endif\\n}\\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\\n\\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\\n}\\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\\n\\t#ifndef STANDARD\\n\\t\\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\\n\\t\\tfloat dotNL = dotNV;\\n\\t\\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\\n\\t#else\\n\\t\\tfloat clearCoatDHR = 0.0;\\n\\t#endif\\n\\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\\n\\t#ifndef STANDARD\\n\\t\\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\\n\\t#endif\\n}\\n#define RE_Direct\\t\\t\\t\\tRE_Direct_Physical\\n#define RE_Direct_RectArea\\t\\tRE_Direct_RectArea_Physical\\n#define RE_IndirectDiffuse\\t\\tRE_IndirectDiffuse_Physical\\n#define RE_IndirectSpecular\\t\\tRE_IndirectSpecular_Physical\\n#define Material_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.specularRoughness )\\n#define Material_ClearCoat_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\\n\\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\\n}\\n\",\nlights_template:\"\\nGeometricContext geometry;\\ngeometry.position = - vViewPosition;\\ngeometry.normal = normal;\\ngeometry.viewDir = normalize( vViewPosition );\\nIncidentLight directLight;\\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\\n\\tPointLight pointLight;\\n\\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\\n\\t\\tpointLight = pointLights[ i ];\\n\\t\\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\\n\\t\\t#ifdef USE_SHADOWMAP\\n\\t\\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\\n\\t\\t#endif\\n\\t\\tRE_Direct( directLight, geometry, material, reflectedLight );\\n\\t}\\n#endif\\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\\n\\tSpotLight spotLight;\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\\n\\t\\tspotLight = spotLights[ i ];\\n\\t\\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\\n\\t\\t#ifdef USE_SHADOWMAP\\n\\t\\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\\n\\t\\t#endif\\n\\t\\tRE_Direct( directLight, geometry, material, reflectedLight );\\n\\t}\\n#endif\\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\\n\\tDirectionalLight directionalLight;\\n\\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\\n\\t\\tdirectionalLight = directionalLights[ i ];\\n\\t\\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\\n\\t\\t#ifdef USE_SHADOWMAP\\n\\t\\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\\n\\t\\t#endif\\n\\t\\tRE_Direct( directLight, geometry, material, reflectedLight );\\n\\t}\\n#endif\\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\\n\\tRectAreaLight rectAreaLight;\\n\\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\\n\\t\\trectAreaLight = rectAreaLights[ i ];\\n\\t\\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\\n\\t}\\n#endif\\n#if defined( RE_IndirectDiffuse )\\n\\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\\n\\t#ifdef USE_LIGHTMAP\\n\\t\\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\\n\\t\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\t\\tlightMapIrradiance *= PI;\\n\\t\\t#endif\\n\\t\\tirradiance += lightMapIrradiance;\\n\\t#endif\\n\\t#if ( NUM_HEMI_LIGHTS > 0 )\\n\\t\\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\\n\\t\\t\\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\\n\\t\\t}\\n\\t#endif\\n\\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\\n\\t \\tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\\n\\t#endif\\n\\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\\n#endif\\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\\n\\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\\n\\t#ifndef STANDARD\\n\\t\\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\\n\\t#else\\n\\t\\tvec3 clearCoatRadiance = vec3( 0.0 );\\n\\t#endif\\n\\t\\t\\n\\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\\n#endif\\n\",\nlogdepthbuf_fragment:\"#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\\n\\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\\n#endif\",logdepthbuf_pars_fragment:\"#ifdef USE_LOGDEPTHBUF\\n\\tuniform float logDepthBufFC;\\n\\t#ifdef USE_LOGDEPTHBUF_EXT\\n\\t\\tvarying float vFragDepth;\\n\\t#endif\\n#endif\\n\",logdepthbuf_pars_vertex:\"#ifdef USE_LOGDEPTHBUF\\n\\t#ifdef USE_LOGDEPTHBUF_EXT\\n\\t\\tvarying float vFragDepth;\\n\\t#endif\\n\\tuniform float logDepthBufFC;\\n#endif\",logdepthbuf_vertex:\"#ifdef USE_LOGDEPTHBUF\\n\\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\\n\\t#ifdef USE_LOGDEPTHBUF_EXT\\n\\t\\tvFragDepth = 1.0 + gl_Position.w;\\n\\t#else\\n\\t\\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\\n\\t#endif\\n#endif\\n\",\nmap_fragment:\"#ifdef USE_MAP\\n\\tvec4 texelColor = texture2D( map, vUv );\\n\\ttexelColor = mapTexelToLinear( texelColor );\\n\\tdiffuseColor *= texelColor;\\n#endif\\n\",map_pars_fragment:\"#ifdef USE_MAP\\n\\tuniform sampler2D map;\\n#endif\\n\",map_particle_fragment:\"#ifdef USE_MAP\\n\\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\\n\\tdiffuseColor *= mapTexelToLinear( mapTexel );\\n#endif\\n\",map_particle_pars_fragment:\"#ifdef USE_MAP\\n\\tuniform vec4 offsetRepeat;\\n\\tuniform sampler2D map;\\n#endif\\n\",\nmetalnessmap_fragment:\"float metalnessFactor = metalness;\\n#ifdef USE_METALNESSMAP\\n\\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\\n\\tmetalnessFactor *= texelMetalness.r;\\n#endif\\n\",metalnessmap_pars_fragment:\"#ifdef USE_METALNESSMAP\\n\\tuniform sampler2D metalnessMap;\\n#endif\",morphnormal_vertex:\"#ifdef USE_MORPHNORMALS\\n\\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\\n\\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\\n\\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\\n\\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\\n#endif\\n\",\nmorphtarget_pars_vertex:\"#ifdef USE_MORPHTARGETS\\n\\t#ifndef USE_MORPHNORMALS\\n\\tuniform float morphTargetInfluences[ 8 ];\\n\\t#else\\n\\tuniform float morphTargetInfluences[ 4 ];\\n\\t#endif\\n#endif\",morphtarget_vertex:\"#ifdef USE_MORPHTARGETS\\n\\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\\n\\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\\n\\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\\n\\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\\n\\t#ifndef USE_MORPHNORMALS\\n\\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\\n\\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\\n\\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\\n\\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\\n\\t#endif\\n#endif\\n\",\nnormal_flip:\"#ifdef DOUBLE_SIDED\\n\\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\\n#else\\n\\tfloat flipNormal = 1.0;\\n#endif\\n\",normal_fragment:\"#ifdef FLAT_SHADED\\n\\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\\n\\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\\n\\tvec3 normal = normalize( cross( fdx, fdy ) );\\n#else\\n\\tvec3 normal = normalize( vNormal ) * flipNormal;\\n#endif\\n#ifdef USE_NORMALMAP\\n\\tnormal = perturbNormal2Arb( -vViewPosition, normal );\\n#elif defined( USE_BUMPMAP )\\n\\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\\n#endif\\n\",\nnormalmap_pars_fragment:\"#ifdef USE_NORMALMAP\\n\\tuniform sampler2D normalMap;\\n\\tuniform vec2 normalScale;\\n\\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\\n\\t\\tvec3 q0 = dFdx( eye_pos.xyz );\\n\\t\\tvec3 q1 = dFdy( eye_pos.xyz );\\n\\t\\tvec2 st0 = dFdx( vUv.st );\\n\\t\\tvec2 st1 = dFdy( vUv.st );\\n\\t\\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\\n\\t\\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\\n\\t\\tvec3 N = normalize( surf_norm );\\n\\t\\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\\n\\t\\tmapN.xy = normalScale * mapN.xy;\\n\\t\\tmat3 tsn = mat3( S, T, N );\\n\\t\\treturn normalize( tsn * mapN );\\n\\t}\\n#endif\\n\",\npacking:\"vec3 packNormalToRGB( const in vec3 normal ) {\\n  return normalize( normal ) * 0.5 + 0.5;\\n}\\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\\n  return 1.0 - 2.0 * rgb.xyz;\\n}\\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\\nconst float ShiftRight8 = 1. / 256.;\\nvec4 packDepthToRGBA( const in float v ) {\\n\\tvec4 r = vec4( fract( v * PackFactors ), v );\\n\\tr.yzw -= r.xyz * ShiftRight8;\\treturn r * PackUpscale;\\n}\\nfloat unpackRGBAToDepth( const in vec4 v ) {\\n\\treturn dot( v, UnpackFactors );\\n}\\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\\n  return ( viewZ + near ) / ( near - far );\\n}\\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\\n  return linearClipZ * ( near - far ) - near;\\n}\\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\\n  return (( near + viewZ ) * far ) / (( far - near ) * viewZ );\\n}\\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\\n  return ( near * far ) / ( ( far - near ) * invClipZ - far );\\n}\\n\",\npremultiplied_alpha_fragment:\"#ifdef PREMULTIPLIED_ALPHA\\n\\tgl_FragColor.rgb *= gl_FragColor.a;\\n#endif\\n\",project_vertex:\"#ifdef USE_SKINNING\\n\\tvec4 mvPosition = modelViewMatrix * skinned;\\n#else\\n\\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\\n#endif\\ngl_Position = projectionMatrix * mvPosition;\\n\",roughnessmap_fragment:\"float roughnessFactor = roughness;\\n#ifdef USE_ROUGHNESSMAP\\n\\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\\n\\troughnessFactor *= texelRoughness.r;\\n#endif\\n\",\nroughnessmap_pars_fragment:\"#ifdef USE_ROUGHNESSMAP\\n\\tuniform sampler2D roughnessMap;\\n#endif\",shadowmap_pars_fragment:\"#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHTS > 0\\n\\t\\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\\n\\t\\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHTS > 0\\n\\t\\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\\n\\t\\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\\n\\t#endif\\n\\t#if NUM_POINT_LIGHTS > 0\\n\\t\\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\\n\\t\\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\\n\\t#endif\\n    #if NUM_RECT_AREA_LIGHTS > 0\\n    #endif\\n\\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\\n\\t\\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\\n\\t}\\n\\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\\n\\t\\tconst vec2 offset = vec2( 0.0, 1.0 );\\n\\t\\tvec2 texelSize = vec2( 1.0 ) / size;\\n\\t\\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\\n\\t\\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\\n\\t\\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\\n\\t\\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\\n\\t\\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\\n\\t\\tvec2 f = fract( uv * size + 0.5 );\\n\\t\\tfloat a = mix( lb, lt, f.y );\\n\\t\\tfloat b = mix( rb, rt, f.y );\\n\\t\\tfloat c = mix( a, b, f.x );\\n\\t\\treturn c;\\n\\t}\\n\\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\\n\\t\\tshadowCoord.xyz /= shadowCoord.w;\\n\\t\\tshadowCoord.z += shadowBias;\\n\\t\\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\\n\\t\\tbool inFrustum = all( inFrustumVec );\\n\\t\\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\\n\\t\\tbool frustumTest = all( frustumTestVec );\\n\\t\\tif ( frustumTest ) {\\n\\t\\t#if defined( SHADOWMAP_TYPE_PCF )\\n\\t\\t\\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\\n\\t\\t\\tfloat dx0 = - texelSize.x * shadowRadius;\\n\\t\\t\\tfloat dy0 = - texelSize.y * shadowRadius;\\n\\t\\t\\tfloat dx1 = + texelSize.x * shadowRadius;\\n\\t\\t\\tfloat dy1 = + texelSize.y * shadowRadius;\\n\\t\\t\\treturn (\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\\n\\t\\t\\t) * ( 1.0 / 9.0 );\\n\\t\\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\\n\\t\\t\\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\\n\\t\\t\\tfloat dx0 = - texelSize.x * shadowRadius;\\n\\t\\t\\tfloat dy0 = - texelSize.y * shadowRadius;\\n\\t\\t\\tfloat dx1 = + texelSize.x * shadowRadius;\\n\\t\\t\\tfloat dy1 = + texelSize.y * shadowRadius;\\n\\t\\t\\treturn (\\n\\t\\t\\t\\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\\n\\t\\t\\t) * ( 1.0 / 9.0 );\\n\\t\\t#else\\n\\t\\t\\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\\n\\t\\t#endif\\n\\t\\t}\\n\\t\\treturn 1.0;\\n\\t}\\n\\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\\n\\t\\tvec3 absV = abs( v );\\n\\t\\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\\n\\t\\tabsV *= scaleToCube;\\n\\t\\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\\n\\t\\tvec2 planar = v.xy;\\n\\t\\tfloat almostATexel = 1.5 * texelSizeY;\\n\\t\\tfloat almostOne = 1.0 - almostATexel;\\n\\t\\tif ( absV.z >= almostOne ) {\\n\\t\\t\\tif ( v.z > 0.0 )\\n\\t\\t\\t\\tplanar.x = 4.0 - v.x;\\n\\t\\t} else if ( absV.x >= almostOne ) {\\n\\t\\t\\tfloat signX = sign( v.x );\\n\\t\\t\\tplanar.x = v.z * signX + 2.0 * signX;\\n\\t\\t} else if ( absV.y >= almostOne ) {\\n\\t\\t\\tfloat signY = sign( v.y );\\n\\t\\t\\tplanar.x = v.x + 2.0 * signY + 2.0;\\n\\t\\t\\tplanar.y = v.z * signY - 2.0;\\n\\t\\t}\\n\\t\\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\\n\\t}\\n\\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\\n\\t\\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\\n\\t\\tvec3 lightToPosition = shadowCoord.xyz;\\n\\t\\tvec3 bd3D = normalize( lightToPosition );\\n\\t\\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\\n\\t\\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\\n\\t\\t\\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\\n\\t\\t\\treturn (\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\\n\\t\\t\\t) * ( 1.0 / 9.0 );\\n\\t\\t#else\\n\\t\\t\\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\\n\\t\\t#endif\\n\\t}\\n#endif\\n\",\nshadowmap_pars_vertex:\"#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHTS > 0\\n\\t\\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\\n\\t\\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHTS > 0\\n\\t\\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\\n\\t\\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\\n\\t#endif\\n\\t#if NUM_POINT_LIGHTS > 0\\n\\t\\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\\n\\t\\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\\n\\t#endif\\n    #if NUM_RECT_AREA_LIGHTS > 0\\n    #endif\\n#endif\\n\",\nshadowmap_vertex:\"#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHTS > 0\\n\\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\\n\\t\\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\\n\\t}\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHTS > 0\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\\n\\t\\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\\n\\t}\\n\\t#endif\\n\\t#if NUM_POINT_LIGHTS > 0\\n\\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\\n\\t\\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\\n\\t}\\n\\t#endif\\n    #if NUM_RECT_AREA_LIGHTS > 0\\n    #endif\\n#endif\\n\",\nshadowmask_pars_fragment:\"float getShadowMask() {\\n\\tfloat shadow = 1.0;\\n\\t#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHTS > 0\\n\\tDirectionalLight directionalLight;\\n\\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\\n\\t\\tdirectionalLight = directionalLights[ i ];\\n\\t\\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\\n\\t}\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHTS > 0\\n\\tSpotLight spotLight;\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\\n\\t\\tspotLight = spotLights[ i ];\\n\\t\\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\\n\\t}\\n\\t#endif\\n\\t#if NUM_POINT_LIGHTS > 0\\n\\tPointLight pointLight;\\n\\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\\n\\t\\tpointLight = pointLights[ i ];\\n\\t\\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\\n\\t}\\n\\t#endif\\n\\t#if NUM_RECT_AREA_LIGHTS > 0\\n\\t#endif\\n\\t#endif\\n\\treturn shadow;\\n}\\n\",\nskinbase_vertex:\"#ifdef USE_SKINNING\\n\\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\\n\\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\\n\\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\\n\\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\\n#endif\",skinning_pars_vertex:\"#ifdef USE_SKINNING\\n\\tuniform mat4 bindMatrix;\\n\\tuniform mat4 bindMatrixInverse;\\n\\t#ifdef BONE_TEXTURE\\n\\t\\tuniform sampler2D boneTexture;\\n\\t\\tuniform int boneTextureWidth;\\n\\t\\tuniform int boneTextureHeight;\\n\\t\\tmat4 getBoneMatrix( const in float i ) {\\n\\t\\t\\tfloat j = i * 4.0;\\n\\t\\t\\tfloat x = mod( j, float( boneTextureWidth ) );\\n\\t\\t\\tfloat y = floor( j / float( boneTextureWidth ) );\\n\\t\\t\\tfloat dx = 1.0 / float( boneTextureWidth );\\n\\t\\t\\tfloat dy = 1.0 / float( boneTextureHeight );\\n\\t\\t\\ty = dy * ( y + 0.5 );\\n\\t\\t\\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\\n\\t\\t\\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\\n\\t\\t\\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\\n\\t\\t\\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\\n\\t\\t\\tmat4 bone = mat4( v1, v2, v3, v4 );\\n\\t\\t\\treturn bone;\\n\\t\\t}\\n\\t#else\\n\\t\\tuniform mat4 boneMatrices[ MAX_BONES ];\\n\\t\\tmat4 getBoneMatrix( const in float i ) {\\n\\t\\t\\tmat4 bone = boneMatrices[ int(i) ];\\n\\t\\t\\treturn bone;\\n\\t\\t}\\n\\t#endif\\n#endif\\n\",\nskinning_vertex:\"#ifdef USE_SKINNING\\n\\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\\n\\tvec4 skinned = vec4( 0.0 );\\n\\tskinned += boneMatX * skinVertex * skinWeight.x;\\n\\tskinned += boneMatY * skinVertex * skinWeight.y;\\n\\tskinned += boneMatZ * skinVertex * skinWeight.z;\\n\\tskinned += boneMatW * skinVertex * skinWeight.w;\\n\\tskinned  = bindMatrixInverse * skinned;\\n#endif\\n\",skinnormal_vertex:\"#ifdef USE_SKINNING\\n\\tmat4 skinMatrix = mat4( 0.0 );\\n\\tskinMatrix += skinWeight.x * boneMatX;\\n\\tskinMatrix += skinWeight.y * boneMatY;\\n\\tskinMatrix += skinWeight.z * boneMatZ;\\n\\tskinMatrix += skinWeight.w * boneMatW;\\n\\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\\n\\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\\n#endif\\n\",\nspecularmap_fragment:\"float specularStrength;\\n#ifdef USE_SPECULARMAP\\n\\tvec4 texelSpecular = texture2D( specularMap, vUv );\\n\\tspecularStrength = texelSpecular.r;\\n#else\\n\\tspecularStrength = 1.0;\\n#endif\",specularmap_pars_fragment:\"#ifdef USE_SPECULARMAP\\n\\tuniform sampler2D specularMap;\\n#endif\",tonemapping_fragment:\"#if defined( TONE_MAPPING )\\n  gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\\n#endif\\n\",tonemapping_pars_fragment:\"#define saturate(a) clamp( a, 0.0, 1.0 )\\nuniform float toneMappingExposure;\\nuniform float toneMappingWhitePoint;\\nvec3 LinearToneMapping( vec3 color ) {\\n  return toneMappingExposure * color;\\n}\\nvec3 ReinhardToneMapping( vec3 color ) {\\n  color *= toneMappingExposure;\\n  return saturate( color / ( vec3( 1.0 ) + color ) );\\n}\\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\\nvec3 Uncharted2ToneMapping( vec3 color ) {\\n  color *= toneMappingExposure;\\n  return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\\n}\\nvec3 OptimizedCineonToneMapping( vec3 color ) {\\n  color *= toneMappingExposure;\\n  color = max( vec3( 0.0 ), color - 0.004 );\\n  return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\\n}\\n\",\nuv_pars_fragment:\"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\\n\\tvarying vec2 vUv;\\n#endif\",uv_pars_vertex:\"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\\n\\tvarying vec2 vUv;\\n\\tuniform vec4 offsetRepeat;\\n#endif\\n\",\nuv_vertex:\"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\\n\\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\\n#endif\",uv2_pars_fragment:\"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\\n\\tvarying vec2 vUv2;\\n#endif\",uv2_pars_vertex:\"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\\n\\tattribute vec2 uv2;\\n\\tvarying vec2 vUv2;\\n#endif\",\nuv2_vertex:\"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\\n\\tvUv2 = uv2;\\n#endif\",worldpos_vertex:\"#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( PHYSICAL ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\\n\\t#ifdef USE_SKINNING\\n\\t\\tvec4 worldPosition = modelMatrix * skinned;\\n\\t#else\\n\\t\\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\\n\\t#endif\\n#endif\\n\",cube_frag:\"uniform samplerCube tCube;\\nuniform float tFlip;\\nuniform float opacity;\\nvarying vec3 vWorldPosition;\\n#include <common>\\nvoid main() {\\n\\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\\n\\tgl_FragColor.a *= opacity;\\n}\\n\",\ncube_vert:\"varying vec3 vWorldPosition;\\n#include <common>\\nvoid main() {\\n\\tvWorldPosition = transformDirection( position, modelMatrix );\\n\\t#include <begin_vertex>\\n\\t#include <project_vertex>\\n}\\n\",depth_frag:\"#if DEPTH_PACKING == 3200\\n\\tuniform float opacity;\\n#endif\\n#include <common>\\n#include <packing>\\n#include <uv_pars_fragment>\\n#include <map_pars_fragment>\\n#include <alphamap_pars_fragment>\\n#include <logdepthbuf_pars_fragment>\\n#include <clipping_planes_pars_fragment>\\nvoid main() {\\n\\t#include <clipping_planes_fragment>\\n\\tvec4 diffuseColor = vec4( 1.0 );\\n\\t#if DEPTH_PACKING == 3200\\n\\t\\tdiffuseColor.a = opacity;\\n\\t#endif\\n\\t#include <map_fragment>\\n\\t#include <alphamap_fragment>\\n\\t#include <alphatest_fragment>\\n\\t#include <logdepthbuf_fragment>\\n\\t#if DEPTH_PACKING == 3200\\n\\t\\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\\n\\t#elif DEPTH_PACKING == 3201\\n\\t\\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\\n\\t#endif\\n}\\n\",\ndepth_vert:\"#include <common>\\n#include <uv_pars_vertex>\\n#include <displacementmap_pars_vertex>\\n#include <morphtarget_pars_vertex>\\n#include <skinning_pars_vertex>\\n#include <logdepthbuf_pars_vertex>\\n#include <clipping_planes_pars_vertex>\\nvoid main() {\\n\\t#include <uv_vertex>\\n\\t#include <skinbase_vertex>\\n\\t#include <begin_vertex>\\n\\t#include <displacementmap_vertex>\\n\\t#include <morphtarget_vertex>\\n\\t#include <skinning_vertex>\\n\\t#include <project_vertex>\\n\\t#include <logdepthbuf_vertex>\\n\\t#include <clipping_planes_vertex>\\n}\\n\",\ndistanceRGBA_frag:\"uniform vec3 lightPos;\\nvarying vec4 vWorldPosition;\\n#include <common>\\n#include <packing>\\n#include <clipping_planes_pars_fragment>\\nvoid main () {\\n\\t#include <clipping_planes_fragment>\\n\\tgl_FragColor = packDepthToRGBA( length( vWorldPosition.xyz - lightPos.xyz ) / 1000.0 );\\n}\\n\",distanceRGBA_vert:\"varying vec4 vWorldPosition;\\n#include <common>\\n#include <morphtarget_pars_vertex>\\n#include <skinning_pars_vertex>\\n#include <clipping_planes_pars_vertex>\\nvoid main() {\\n\\t#include <skinbase_vertex>\\n\\t#include <begin_vertex>\\n\\t#include <morphtarget_vertex>\\n\\t#include <skinning_vertex>\\n\\t#include <project_vertex>\\n\\t#include <worldpos_vertex>\\n\\t#include <clipping_planes_vertex>\\n\\tvWorldPosition = worldPosition;\\n}\\n\",\nequirect_frag:\"uniform sampler2D tEquirect;\\nuniform float tFlip;\\nvarying vec3 vWorldPosition;\\n#include <common>\\nvoid main() {\\n\\tvec3 direction = normalize( vWorldPosition );\\n\\tvec2 sampleUV;\\n\\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\\n\\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\\n\\tgl_FragColor = texture2D( tEquirect, sampleUV );\\n}\\n\",equirect_vert:\"varying vec3 vWorldPosition;\\n#include <common>\\nvoid main() {\\n\\tvWorldPosition = transformDirection( position, modelMatrix );\\n\\t#include <begin_vertex>\\n\\t#include <project_vertex>\\n}\\n\",\nlinedashed_frag:\"uniform vec3 diffuse;\\nuniform float opacity;\\nuniform float dashSize;\\nuniform float totalSize;\\nvarying float vLineDistance;\\n#include <common>\\n#include <color_pars_fragment>\\n#include <fog_pars_fragment>\\n#include <logdepthbuf_pars_fragment>\\n#include <clipping_planes_pars_fragment>\\nvoid main() {\\n\\t#include <clipping_planes_fragment>\\n\\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\\n\\t\\tdiscard;\\n\\t}\\n\\tvec3 outgoingLight = vec3( 0.0 );\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include <logdepthbuf_fragment>\\n\\t#include <color_fragment>\\n\\toutgoingLight = diffuseColor.rgb;\\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include <premultiplied_alpha_fragment>\\n\\t#include <tonemapping_fragment>\\n\\t#include <encodings_fragment>\\n\\t#include <fog_fragment>\\n}\\n\",\nlinedashed_vert:\"uniform float scale;\\nattribute float lineDistance;\\nvarying float vLineDistance;\\n#include <common>\\n#include <color_pars_vertex>\\n#include <logdepthbuf_pars_vertex>\\n#include <clipping_planes_pars_vertex>\\nvoid main() {\\n\\t#include <color_vertex>\\n\\tvLineDistance = scale * lineDistance;\\n\\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\\n\\tgl_Position = projectionMatrix * mvPosition;\\n\\t#include <logdepthbuf_vertex>\\n\\t#include <clipping_planes_vertex>\\n}\\n\",meshbasic_frag:\"uniform vec3 diffuse;\\nuniform float opacity;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include <common>\\n#include <color_pars_fragment>\\n#include <uv_pars_fragment>\\n#include <uv2_pars_fragment>\\n#include <map_pars_fragment>\\n#include <alphamap_pars_fragment>\\n#include <aomap_pars_fragment>\\n#include <lightmap_pars_fragment>\\n#include <envmap_pars_fragment>\\n#include <fog_pars_fragment>\\n#include <specularmap_pars_fragment>\\n#include <logdepthbuf_pars_fragment>\\n#include <clipping_planes_pars_fragment>\\nvoid main() {\\n\\t#include <clipping_planes_fragment>\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include <logdepthbuf_fragment>\\n\\t#include <map_fragment>\\n\\t#include <color_fragment>\\n\\t#include <alphamap_fragment>\\n\\t#include <alphatest_fragment>\\n\\t#include <specularmap_fragment>\\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\t#ifdef USE_LIGHTMAP\\n\\t\\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\\n\\t#else\\n\\t\\treflectedLight.indirectDiffuse += vec3( 1.0 );\\n\\t#endif\\n\\t#include <aomap_fragment>\\n\\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\\n\\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\\n\\t#include <normal_flip>\\n\\t#include <envmap_fragment>\\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include <premultiplied_alpha_fragment>\\n\\t#include <tonemapping_fragment>\\n\\t#include <encodings_fragment>\\n\\t#include <fog_fragment>\\n}\\n\",\nmeshbasic_vert:\"#include <common>\\n#include <uv_pars_vertex>\\n#include <uv2_pars_vertex>\\n#include <envmap_pars_vertex>\\n#include <color_pars_vertex>\\n#include <morphtarget_pars_vertex>\\n#include <skinning_pars_vertex>\\n#include <logdepthbuf_pars_vertex>\\n#include <clipping_planes_pars_vertex>\\nvoid main() {\\n\\t#include <uv_vertex>\\n\\t#include <uv2_vertex>\\n\\t#include <color_vertex>\\n\\t#include <skinbase_vertex>\\n\\t#ifdef USE_ENVMAP\\n\\t#include <beginnormal_vertex>\\n\\t#include <morphnormal_vertex>\\n\\t#include <skinnormal_vertex>\\n\\t#include <defaultnormal_vertex>\\n\\t#endif\\n\\t#include <begin_vertex>\\n\\t#include <morphtarget_vertex>\\n\\t#include <skinning_vertex>\\n\\t#include <project_vertex>\\n\\t#include <logdepthbuf_vertex>\\n\\t#include <worldpos_vertex>\\n\\t#include <clipping_planes_vertex>\\n\\t#include <envmap_vertex>\\n}\\n\",\nmeshlambert_frag:\"uniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform float opacity;\\nvarying vec3 vLightFront;\\n#ifdef DOUBLE_SIDED\\n\\tvarying vec3 vLightBack;\\n#endif\\n#include <common>\\n#include <packing>\\n#include <color_pars_fragment>\\n#include <uv_pars_fragment>\\n#include <uv2_pars_fragment>\\n#include <map_pars_fragment>\\n#include <alphamap_pars_fragment>\\n#include <aomap_pars_fragment>\\n#include <lightmap_pars_fragment>\\n#include <emissivemap_pars_fragment>\\n#include <envmap_pars_fragment>\\n#include <bsdfs>\\n#include <lights_pars>\\n#include <fog_pars_fragment>\\n#include <shadowmap_pars_fragment>\\n#include <shadowmask_pars_fragment>\\n#include <specularmap_pars_fragment>\\n#include <logdepthbuf_pars_fragment>\\n#include <clipping_planes_pars_fragment>\\nvoid main() {\\n\\t#include <clipping_planes_fragment>\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#include <logdepthbuf_fragment>\\n\\t#include <map_fragment>\\n\\t#include <color_fragment>\\n\\t#include <alphamap_fragment>\\n\\t#include <alphatest_fragment>\\n\\t#include <specularmap_fragment>\\n\\t#include <emissivemap_fragment>\\n\\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\\n\\t#include <lightmap_fragment>\\n\\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\\n\\t#ifdef DOUBLE_SIDED\\n\\t\\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\\n\\t#else\\n\\t\\treflectedLight.directDiffuse = vLightFront;\\n\\t#endif\\n\\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\\n\\t#include <aomap_fragment>\\n\\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\\n\\t#include <normal_flip>\\n\\t#include <envmap_fragment>\\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include <premultiplied_alpha_fragment>\\n\\t#include <tonemapping_fragment>\\n\\t#include <encodings_fragment>\\n\\t#include <fog_fragment>\\n}\\n\",\nmeshlambert_vert:\"#define LAMBERT\\nvarying vec3 vLightFront;\\n#ifdef DOUBLE_SIDED\\n\\tvarying vec3 vLightBack;\\n#endif\\n#include <common>\\n#include <uv_pars_vertex>\\n#include <uv2_pars_vertex>\\n#include <envmap_pars_vertex>\\n#include <bsdfs>\\n#include <lights_pars>\\n#include <color_pars_vertex>\\n#include <morphtarget_pars_vertex>\\n#include <skinning_pars_vertex>\\n#include <shadowmap_pars_vertex>\\n#include <logdepthbuf_pars_vertex>\\n#include <clipping_planes_pars_vertex>\\nvoid main() {\\n\\t#include <uv_vertex>\\n\\t#include <uv2_vertex>\\n\\t#include <color_vertex>\\n\\t#include <beginnormal_vertex>\\n\\t#include <morphnormal_vertex>\\n\\t#include <skinbase_vertex>\\n\\t#include <skinnormal_vertex>\\n\\t#include <defaultnormal_vertex>\\n\\t#include <begin_vertex>\\n\\t#include <morphtarget_vertex>\\n\\t#include <skinning_vertex>\\n\\t#include <project_vertex>\\n\\t#include <logdepthbuf_vertex>\\n\\t#include <clipping_planes_vertex>\\n\\t#include <worldpos_vertex>\\n\\t#include <envmap_vertex>\\n\\t#include <lights_lambert_vertex>\\n\\t#include <shadowmap_vertex>\\n}\\n\",\nmeshphong_frag:\"#define PHONG\\nuniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform vec3 specular;\\nuniform float shininess;\\nuniform float opacity;\\n#include <common>\\n#include <packing>\\n#include <color_pars_fragment>\\n#include <uv_pars_fragment>\\n#include <uv2_pars_fragment>\\n#include <map_pars_fragment>\\n#include <alphamap_pars_fragment>\\n#include <aomap_pars_fragment>\\n#include <lightmap_pars_fragment>\\n#include <emissivemap_pars_fragment>\\n#include <envmap_pars_fragment>\\n#include <gradientmap_pars_fragment>\\n#include <fog_pars_fragment>\\n#include <bsdfs>\\n#include <lights_pars>\\n#include <lights_phong_pars_fragment>\\n#include <shadowmap_pars_fragment>\\n#include <bumpmap_pars_fragment>\\n#include <normalmap_pars_fragment>\\n#include <specularmap_pars_fragment>\\n#include <logdepthbuf_pars_fragment>\\n#include <clipping_planes_pars_fragment>\\nvoid main() {\\n\\t#include <clipping_planes_fragment>\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#include <logdepthbuf_fragment>\\n\\t#include <map_fragment>\\n\\t#include <color_fragment>\\n\\t#include <alphamap_fragment>\\n\\t#include <alphatest_fragment>\\n\\t#include <specularmap_fragment>\\n\\t#include <normal_flip>\\n\\t#include <normal_fragment>\\n\\t#include <emissivemap_fragment>\\n\\t#include <lights_phong_fragment>\\n\\t#include <lights_template>\\n\\t#include <aomap_fragment>\\n\\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\\n\\t#include <envmap_fragment>\\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include <premultiplied_alpha_fragment>\\n\\t#include <tonemapping_fragment>\\n\\t#include <encodings_fragment>\\n\\t#include <fog_fragment>\\n}\\n\",\nmeshphong_vert:\"#define PHONG\\nvarying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include <common>\\n#include <uv_pars_vertex>\\n#include <uv2_pars_vertex>\\n#include <displacementmap_pars_vertex>\\n#include <envmap_pars_vertex>\\n#include <color_pars_vertex>\\n#include <morphtarget_pars_vertex>\\n#include <skinning_pars_vertex>\\n#include <shadowmap_pars_vertex>\\n#include <logdepthbuf_pars_vertex>\\n#include <clipping_planes_pars_vertex>\\nvoid main() {\\n\\t#include <uv_vertex>\\n\\t#include <uv2_vertex>\\n\\t#include <color_vertex>\\n\\t#include <beginnormal_vertex>\\n\\t#include <morphnormal_vertex>\\n\\t#include <skinbase_vertex>\\n\\t#include <skinnormal_vertex>\\n\\t#include <defaultnormal_vertex>\\n#ifndef FLAT_SHADED\\n\\tvNormal = normalize( transformedNormal );\\n#endif\\n\\t#include <begin_vertex>\\n\\t#include <displacementmap_vertex>\\n\\t#include <morphtarget_vertex>\\n\\t#include <skinning_vertex>\\n\\t#include <project_vertex>\\n\\t#include <logdepthbuf_vertex>\\n\\t#include <clipping_planes_vertex>\\n\\tvViewPosition = - mvPosition.xyz;\\n\\t#include <worldpos_vertex>\\n\\t#include <envmap_vertex>\\n\\t#include <shadowmap_vertex>\\n}\\n\",\nmeshphysical_frag:\"#define PHYSICAL\\nuniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform float roughness;\\nuniform float metalness;\\nuniform float opacity;\\n#ifndef STANDARD\\n\\tuniform float clearCoat;\\n\\tuniform float clearCoatRoughness;\\n#endif\\nvarying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include <common>\\n#include <packing>\\n#include <color_pars_fragment>\\n#include <uv_pars_fragment>\\n#include <uv2_pars_fragment>\\n#include <map_pars_fragment>\\n#include <alphamap_pars_fragment>\\n#include <aomap_pars_fragment>\\n#include <lightmap_pars_fragment>\\n#include <emissivemap_pars_fragment>\\n#include <envmap_pars_fragment>\\n#include <fog_pars_fragment>\\n#include <bsdfs>\\n#include <cube_uv_reflection_fragment>\\n#include <lights_pars>\\n#include <lights_physical_pars_fragment>\\n#include <shadowmap_pars_fragment>\\n#include <bumpmap_pars_fragment>\\n#include <normalmap_pars_fragment>\\n#include <roughnessmap_pars_fragment>\\n#include <metalnessmap_pars_fragment>\\n#include <logdepthbuf_pars_fragment>\\n#include <clipping_planes_pars_fragment>\\nvoid main() {\\n\\t#include <clipping_planes_fragment>\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#include <logdepthbuf_fragment>\\n\\t#include <map_fragment>\\n\\t#include <color_fragment>\\n\\t#include <alphamap_fragment>\\n\\t#include <alphatest_fragment>\\n\\t#include <specularmap_fragment>\\n\\t#include <roughnessmap_fragment>\\n\\t#include <metalnessmap_fragment>\\n\\t#include <normal_flip>\\n\\t#include <normal_fragment>\\n\\t#include <emissivemap_fragment>\\n\\t#include <lights_physical_fragment>\\n\\t#include <lights_template>\\n\\t#include <aomap_fragment>\\n\\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include <premultiplied_alpha_fragment>\\n\\t#include <tonemapping_fragment>\\n\\t#include <encodings_fragment>\\n\\t#include <fog_fragment>\\n}\\n\",\nmeshphysical_vert:\"#define PHYSICAL\\nvarying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include <common>\\n#include <uv_pars_vertex>\\n#include <uv2_pars_vertex>\\n#include <displacementmap_pars_vertex>\\n#include <color_pars_vertex>\\n#include <morphtarget_pars_vertex>\\n#include <skinning_pars_vertex>\\n#include <shadowmap_pars_vertex>\\n#include <specularmap_pars_fragment>\\n#include <logdepthbuf_pars_vertex>\\n#include <clipping_planes_pars_vertex>\\nvoid main() {\\n\\t#include <uv_vertex>\\n\\t#include <uv2_vertex>\\n\\t#include <color_vertex>\\n\\t#include <beginnormal_vertex>\\n\\t#include <morphnormal_vertex>\\n\\t#include <skinbase_vertex>\\n\\t#include <skinnormal_vertex>\\n\\t#include <defaultnormal_vertex>\\n#ifndef FLAT_SHADED\\n\\tvNormal = normalize( transformedNormal );\\n#endif\\n\\t#include <begin_vertex>\\n\\t#include <displacementmap_vertex>\\n\\t#include <morphtarget_vertex>\\n\\t#include <skinning_vertex>\\n\\t#include <project_vertex>\\n\\t#include <logdepthbuf_vertex>\\n\\t#include <clipping_planes_vertex>\\n\\tvViewPosition = - mvPosition.xyz;\\n\\t#include <worldpos_vertex>\\n\\t#include <shadowmap_vertex>\\n}\\n\",\nnormal_frag:\"#define NORMAL\\nuniform float opacity;\\n#if defined( FLAT_SHADED  ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\\n\\tvarying vec3 vViewPosition;\\n#endif\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include <packing>\\n#include <uv_pars_fragment>\\n#include <bumpmap_pars_fragment>\\n#include <normalmap_pars_fragment>\\n#include <logdepthbuf_pars_fragment>\\nvoid main() {\\n\\t#include <logdepthbuf_fragment>\\n\\t#include <normal_flip>\\n\\t#include <normal_fragment>\\n\\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\\n\\t#include <premultiplied_alpha_fragment>\\n\\t#include <encodings_fragment>\\n}\\n\",\nnormal_vert:\"#define NORMAL\\n#if defined( FLAT_SHADED  ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\\n\\tvarying vec3 vViewPosition;\\n#endif\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include <uv_pars_vertex>\\n#include <displacementmap_pars_vertex>\\n#include <morphtarget_pars_vertex>\\n#include <skinning_pars_vertex>\\n#include <logdepthbuf_pars_vertex>\\nvoid main() {\\n\\t#include <uv_vertex>\\n\\t#include <beginnormal_vertex>\\n\\t#include <morphnormal_vertex>\\n\\t#include <skinbase_vertex>\\n\\t#include <skinnormal_vertex>\\n\\t#include <defaultnormal_vertex>\\n#ifndef FLAT_SHADED\\n\\tvNormal = normalize( transformedNormal );\\n#endif\\n\\t#include <begin_vertex>\\n\\t#include <displacementmap_vertex>\\n\\t#include <morphtarget_vertex>\\n\\t#include <skinning_vertex>\\n\\t#include <project_vertex>\\n\\t#include <logdepthbuf_vertex>\\n#if defined( FLAT_SHADED  ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\\n\\tvViewPosition = - mvPosition.xyz;\\n#endif\\n}\\n\",\npoints_frag:\"uniform vec3 diffuse;\\nuniform float opacity;\\n#include <common>\\n#include <packing>\\n#include <color_pars_fragment>\\n#include <map_particle_pars_fragment>\\n#include <fog_pars_fragment>\\n#include <shadowmap_pars_fragment>\\n#include <logdepthbuf_pars_fragment>\\n#include <clipping_planes_pars_fragment>\\nvoid main() {\\n\\t#include <clipping_planes_fragment>\\n\\tvec3 outgoingLight = vec3( 0.0 );\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include <logdepthbuf_fragment>\\n\\t#include <map_particle_fragment>\\n\\t#include <color_fragment>\\n\\t#include <alphatest_fragment>\\n\\toutgoingLight = diffuseColor.rgb;\\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include <premultiplied_alpha_fragment>\\n\\t#include <tonemapping_fragment>\\n\\t#include <encodings_fragment>\\n\\t#include <fog_fragment>\\n}\\n\",\npoints_vert:\"uniform float size;\\nuniform float scale;\\n#include <common>\\n#include <color_pars_vertex>\\n#include <shadowmap_pars_vertex>\\n#include <logdepthbuf_pars_vertex>\\n#include <clipping_planes_pars_vertex>\\nvoid main() {\\n\\t#include <color_vertex>\\n\\t#include <begin_vertex>\\n\\t#include <project_vertex>\\n\\t#ifdef USE_SIZEATTENUATION\\n\\t\\tgl_PointSize = size * ( scale / - mvPosition.z );\\n\\t#else\\n\\t\\tgl_PointSize = size;\\n\\t#endif\\n\\t#include <logdepthbuf_vertex>\\n\\t#include <clipping_planes_vertex>\\n\\t#include <worldpos_vertex>\\n\\t#include <shadowmap_vertex>\\n}\\n\",\nshadow_frag:\"uniform float opacity;\\n#include <common>\\n#include <packing>\\n#include <bsdfs>\\n#include <lights_pars>\\n#include <shadowmap_pars_fragment>\\n#include <shadowmask_pars_fragment>\\nvoid main() {\\n\\tgl_FragColor = vec4( 0.0, 0.0, 0.0, opacity * ( 1.0  - getShadowMask() ) );\\n}\\n\",shadow_vert:\"#include <shadowmap_pars_vertex>\\nvoid main() {\\n\\t#include <begin_vertex>\\n\\t#include <project_vertex>\\n\\t#include <worldpos_vertex>\\n\\t#include <shadowmap_vertex>\\n}\\n\"};N.prototype={constructor:N,\nisColor:!0,r:1,g:1,b:1,set:function(a){a&&a.isColor?this.copy(a):\"number\"===typeof a?this.setHex(a):\"string\"===typeof a&&this.setStyle(a);return this},setScalar:function(a){this.b=this.g=this.r=a;return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(){function a(a,c,d){0>d&&(d+=1);1<d&&--d;return d<1/6?a+6*(c-a)*d:.5>d?c:d<2/3?a+6*(c-a)*(2/3-d):a}return function(b,\nc,d){b=Q.euclideanModulo(b,1);c=Q.clamp(c,0,1);d=Q.clamp(d,0,1);0===c?this.r=this.g=this.b=d:(c=.5>=d?d*(1+c):d+c-d*c,d=2*d-c,this.r=a(d,c,b+1/3),this.g=a(d,c,b),this.b=a(d,c,b-1/3));return this}}(),setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn(\"THREE.Color: Alpha component of \"+a+\" will be ignored.\")}var c;if(c=/^((?:rgb|hsl)a?)\\(\\s*([^\\)]*)\\)/.exec(a)){var d=c[2];switch(c[1]){case \"rgb\":case \"rgba\":if(c=/^(\\d+)\\s*,\\s*(\\d+)\\s*,\\s*(\\d+)\\s*(,\\s*([0-9]*\\.?[0-9]+)\\s*)?$/.exec(d))return this.r=\nMath.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*(,\\s*([0-9]*\\.?[0-9]+)\\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,parseInt(c[3],10))/100,b(c[5]),this;break;case \"hsl\":case \"hsla\":if(c=/^([0-9]*\\.?[0-9]+)\\s*,\\s*(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*(,\\s*([0-9]*\\.?[0-9]+)\\s*)?$/.exec(d)){var d=parseFloat(c[1])/\n360,e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^\\#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}a&&0<a.length&&(c=Lf[a],void 0!==\nc?this.setHex(c):console.warn(\"THREE.Color: Unknown color \"+a));return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a,b){void 0===b&&(b=2);this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},copyLinearToGamma:function(a,b){void 0===b&&(b=2);var c=0<b?1/b:1;this.r=Math.pow(a.r,c);this.g=Math.pow(a.g,c);this.b=Math.pow(a.b,c);return this},convertGammaToLinear:function(){var a=\nthis.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);this.b=Math.sqrt(this.b);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return(\"000000\"+this.getHex().toString(16)).slice(-6)},getHSL:function(a){a=a||{h:0,s:0,l:0};var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,h=(f+e)/2;if(f===e)f=g=0;else{var k=e-f,f=.5>=h?k/(e+f):\nk/(2-e-f);switch(e){case b:g=(c-d)/k+(c<d?6:0);break;case c:g=(d-b)/k+2;break;case d:g=(b-c)/k+4}g/=6}a.h=g;a.s=f;a.l=h;return a},getStyle:function(){return\"rgb(\"+(255*this.r|0)+\",\"+(255*this.g|0)+\",\"+(255*this.b|0)+\")\"},offsetHSL:function(a,b,c){var d=this.getHSL();d.h+=a;d.s+=b;d.l+=c;this.setHSL(d.h,d.s,d.l);return this},add:function(a){this.r+=a.r;this.g+=a.g;this.b+=a.b;return this},addColors:function(a,b){this.r=a.r+b.r;this.g=a.g+b.g;this.b=a.b+b.b;return this},addScalar:function(a){this.r+=\na;this.g+=a;this.b+=a;return this},sub:function(a){this.r=Math.max(0,this.r-a.r);this.g=Math.max(0,this.g-a.g);this.b=Math.max(0,this.b-a.b);return this},multiply:function(a){this.r*=a.r;this.g*=a.g;this.b*=a.b;return this},multiplyScalar:function(a){this.r*=a;this.g*=a;this.b*=a;return this},lerp:function(a,b){this.r+=(a.r-this.r)*b;this.g+=(a.g-this.g)*b;this.b+=(a.b-this.b)*b;return this},equals:function(a){return a.r===this.r&&a.g===this.g&&a.b===this.b},fromArray:function(a,b){void 0===b&&(b=\n0);this.r=a[b];this.g=a[b+1];this.b=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.r;a[b+1]=this.g;a[b+2]=this.b;return a},toJSON:function(){return this.getHex()}};var Lf={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,\ncornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,\nfloralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,\nlightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,\nmoccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,\nsilver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};db.prototype=Object.create(ea.prototype);db.prototype.constructor=db;db.prototype.isDataTexture=!0;var U={common:{diffuse:{value:new N(15658734)},opacity:{value:1},map:{value:null},offsetRepeat:{value:new ga(0,\n0,1,1)},specularMap:{value:null},alphaMap:{value:null},envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new C(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},\nroughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new N(16777215)}},lights:{ambientLightColor:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},\ndirection:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},\nwidth:{},height:{}}}},points:{diffuse:{value:new N(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},offsetRepeat:{value:new ga(0,0,1,1)}}},Gb={basic:{uniforms:Ja.merge([U.common,U.aomap,U.lightmap,U.fog]),vertexShader:Z.meshbasic_vert,fragmentShader:Z.meshbasic_frag},lambert:{uniforms:Ja.merge([U.common,U.aomap,U.lightmap,U.emissivemap,U.fog,U.lights,{emissive:{value:new N(0)}}]),vertexShader:Z.meshlambert_vert,fragmentShader:Z.meshlambert_frag},phong:{uniforms:Ja.merge([U.common,\nU.aomap,U.lightmap,U.emissivemap,U.bumpmap,U.normalmap,U.displacementmap,U.gradientmap,U.fog,U.lights,{emissive:{value:new N(0)},specular:{value:new N(1118481)},shininess:{value:30}}]),vertexShader:Z.meshphong_vert,fragmentShader:Z.meshphong_frag},standard:{uniforms:Ja.merge([U.common,U.aomap,U.lightmap,U.emissivemap,U.bumpmap,U.normalmap,U.displacementmap,U.roughnessmap,U.metalnessmap,U.fog,U.lights,{emissive:{value:new N(0)},roughness:{value:.5},metalness:{value:0},envMapIntensity:{value:1}}]),\nvertexShader:Z.meshphysical_vert,fragmentShader:Z.meshphysical_frag},points:{uniforms:Ja.merge([U.points,U.fog]),vertexShader:Z.points_vert,fragmentShader:Z.points_frag},dashed:{uniforms:Ja.merge([U.common,U.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Z.linedashed_vert,fragmentShader:Z.linedashed_frag},depth:{uniforms:Ja.merge([U.common,U.displacementmap]),vertexShader:Z.depth_vert,fragmentShader:Z.depth_frag},normal:{uniforms:Ja.merge([U.common,U.bumpmap,U.normalmap,\nU.displacementmap,{opacity:{value:1}}]),vertexShader:Z.normal_vert,fragmentShader:Z.normal_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Z.cube_vert,fragmentShader:Z.cube_frag},equirect:{uniforms:{tEquirect:{value:null},tFlip:{value:-1}},vertexShader:Z.equirect_vert,fragmentShader:Z.equirect_frag},distanceRGBA:{uniforms:{lightPos:{value:new q}},vertexShader:Z.distanceRGBA_vert,fragmentShader:Z.distanceRGBA_frag}};Gb.physical={uniforms:Ja.merge([Gb.standard.uniforms,\n{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:Z.meshphysical_vert,fragmentShader:Z.meshphysical_frag};pc.prototype={constructor:pc,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=new C;return function(b,c){var d=a.copy(c).multiplyScalar(.5);this.min.copy(b).sub(d);this.max.copy(b).add(d);return this}}(),clone:function(){return(new this.constructor).copy(this)},\ncopy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this.max.y=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(a){a=a||new C;return this.isEmpty()?a.set(0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){a=a||new C;return this.isEmpty()?a.set(0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);\nreturn this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,b){return(b||new C).set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-\nthis.min.y))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y?!1:!0},clampPoint:function(a,b){return(b||new C).copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new C;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);\nthis.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}};var pf=0;W.prototype={constructor:W,isMaterial:!0,get needsUpdate(){return this._needsUpdate},set needsUpdate(a){!0===a&&this.update();this._needsUpdate=a},setValues:function(a){if(void 0!==a)for(var b in a){var c=a[b];if(void 0===c)console.warn(\"THREE.Material: '\"+b+\"' parameter is undefined.\");else{var d=this[b];void 0===d?console.warn(\"THREE.\"+this.type+\": '\"+b+\"' is not a property of this material.\"):\nd&&d.isColor?d.set(c):d&&d.isVector3&&c&&c.isVector3?d.copy(c):this[b]=\"overdraw\"===b?Number(c):c}}},toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var c=void 0===a;c&&(a={textures:{},images:{}});var d={metadata:{version:4.4,type:\"Material\",generator:\"Material.toJSON\"}};d.uuid=this.uuid;d.type=this.type;\"\"!==this.name&&(d.name=this.name);this.color&&this.color.isColor&&(d.color=this.color.getHex());void 0!==this.roughness&&(d.roughness=this.roughness);\nvoid 0!==this.metalness&&(d.metalness=this.metalness);this.emissive&&this.emissive.isColor&&(d.emissive=this.emissive.getHex());this.specular&&this.specular.isColor&&(d.specular=this.specular.getHex());void 0!==this.shininess&&(d.shininess=this.shininess);void 0!==this.clearCoat&&(d.clearCoat=this.clearCoat);void 0!==this.clearCoatRoughness&&(d.clearCoatRoughness=this.clearCoatRoughness);this.map&&this.map.isTexture&&(d.map=this.map.toJSON(a).uuid);this.alphaMap&&this.alphaMap.isTexture&&(d.alphaMap=\nthis.alphaMap.toJSON(a).uuid);this.lightMap&&this.lightMap.isTexture&&(d.lightMap=this.lightMap.toJSON(a).uuid);this.bumpMap&&this.bumpMap.isTexture&&(d.bumpMap=this.bumpMap.toJSON(a).uuid,d.bumpScale=this.bumpScale);this.normalMap&&this.normalMap.isTexture&&(d.normalMap=this.normalMap.toJSON(a).uuid,d.normalScale=this.normalScale.toArray());this.displacementMap&&this.displacementMap.isTexture&&(d.displacementMap=this.displacementMap.toJSON(a).uuid,d.displacementScale=this.displacementScale,d.displacementBias=\nthis.displacementBias);this.roughnessMap&&this.roughnessMap.isTexture&&(d.roughnessMap=this.roughnessMap.toJSON(a).uuid);this.metalnessMap&&this.metalnessMap.isTexture&&(d.metalnessMap=this.metalnessMap.toJSON(a).uuid);this.emissiveMap&&this.emissiveMap.isTexture&&(d.emissiveMap=this.emissiveMap.toJSON(a).uuid);this.specularMap&&this.specularMap.isTexture&&(d.specularMap=this.specularMap.toJSON(a).uuid);this.envMap&&this.envMap.isTexture&&(d.envMap=this.envMap.toJSON(a).uuid,d.reflectivity=this.reflectivity);\nthis.gradientMap&&this.gradientMap.isTexture&&(d.gradientMap=this.gradientMap.toJSON(a).uuid);void 0!==this.size&&(d.size=this.size);void 0!==this.sizeAttenuation&&(d.sizeAttenuation=this.sizeAttenuation);1!==this.blending&&(d.blending=this.blending);2!==this.shading&&(d.shading=this.shading);0!==this.side&&(d.side=this.side);0!==this.vertexColors&&(d.vertexColors=this.vertexColors);1>this.opacity&&(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;\nd.depthTest=this.depthTest;d.depthWrite=this.depthWrite;0<this.alphaTest&&(d.alphaTest=this.alphaTest);!0===this.premultipliedAlpha&&(d.premultipliedAlpha=this.premultipliedAlpha);!0===this.wireframe&&(d.wireframe=this.wireframe);1<this.wireframeLinewidth&&(d.wireframeLinewidth=this.wireframeLinewidth);\"round\"!==this.wireframeLinecap&&(d.wireframeLinecap=this.wireframeLinecap);\"round\"!==this.wireframeLinejoin&&(d.wireframeLinejoin=this.wireframeLinejoin);d.skinning=this.skinning;d.morphTargets=this.morphTargets;\nc&&(c=b(a.textures),a=b(a.images),0<c.length&&(d.textures=c),0<a.length&&(d.images=a));return d},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.fog=a.fog;this.lights=a.lights;this.blending=a.blending;this.side=a.side;this.shading=a.shading;this.vertexColors=a.vertexColors;this.opacity=a.opacity;this.transparent=a.transparent;this.blendSrc=a.blendSrc;this.blendDst=a.blendDst;this.blendEquation=a.blendEquation;this.blendSrcAlpha=a.blendSrcAlpha;this.blendDstAlpha=\na.blendDstAlpha;this.blendEquationAlpha=a.blendEquationAlpha;this.depthFunc=a.depthFunc;this.depthTest=a.depthTest;this.depthWrite=a.depthWrite;this.colorWrite=a.colorWrite;this.precision=a.precision;this.polygonOffset=a.polygonOffset;this.polygonOffsetFactor=a.polygonOffsetFactor;this.polygonOffsetUnits=a.polygonOffsetUnits;this.alphaTest=a.alphaTest;this.premultipliedAlpha=a.premultipliedAlpha;this.overdraw=a.overdraw;this.visible=a.visible;this.clipShadows=a.clipShadows;this.clipIntersection=a.clipIntersection;\na=a.clippingPlanes;var b=null;if(null!==a)for(var c=a.length,b=Array(c),d=0;d!==c;++d)b[d]=a[d].clone();this.clippingPlanes=b;return this},update:function(){this.dispatchEvent({type:\"update\"})},dispose:function(){this.dispatchEvent({type:\"dispose\"})}};Object.assign(W.prototype,oa.prototype);Ia.prototype=Object.create(W.prototype);Ia.prototype.constructor=Ia;Ia.prototype.isShaderMaterial=!0;Ia.prototype.copy=function(a){W.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=\na.vertexShader;this.uniforms=Ja.clone(a.uniforms);this.defines=a.defines;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.lights=a.lights;this.clipping=a.clipping;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.extensions=a.extensions;return this};Ia.prototype.toJSON=function(a){a=W.prototype.toJSON.call(this,a);a.uniforms=this.uniforms;a.vertexShader=this.vertexShader;a.fragmentShader=this.fragmentShader;return a};ab.prototype=\nObject.create(W.prototype);ab.prototype.constructor=ab;ab.prototype.isMeshDepthMaterial=!0;ab.prototype.copy=function(a){W.prototype.copy.call(this,a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};ya.prototype=\n{constructor:ya,isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.length;h<k;h+=3){var m=a[h],l=a[h+1],p=a[h+2];m<b&&(b=m);l<c&&(c=l);p<d&&(d=p);m>e&&(e=m);l>f&&(f=l);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g)},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.count;h<k;h++){var m=a.getX(h),\nl=a.getY(h),p=a.getZ(h);m<b&&(b=m);l<c&&(c=l);p<d&&(d=p);m>e&&(e=m);l>f&&(f=l);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g)},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=new q;return function(b,c){var d=a.copy(c).multiplyScalar(.5);this.min.copy(b).sub(d);this.max.copy(b).add(d);return this}}(),setFromObject:function(){var a=new q;return function(b){var c=this;b.updateMatrixWorld(!0);this.makeEmpty();\nb.traverse(function(b){var e,f;e=b.geometry;if(void 0!==e)if(e.isGeometry){var g=e.vertices;e=0;for(f=g.length;e<f;e++)a.copy(g[e]),a.applyMatrix4(b.matrixWorld),c.expandByPoint(a)}else if(e.isBufferGeometry&&(g=e.attributes.position,void 0!==g))for(e=0,f=g.count;e<f;e++)a.fromAttribute(g,e).applyMatrix4(b.matrixWorld),c.expandByPoint(a)});return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=\nthis.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(a){a=a||new q;return this.isEmpty()?a.set(0,0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){a=a||new q;return this.isEmpty()?a.set(0,0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);\nthis.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y||a.z<this.min.z||a.z>this.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){return(b||new q).set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/\n(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y||a.max.z<this.min.z||a.min.z>this.max.z?!1:!0},intersectsSphere:function(){var a;return function(b){void 0===a&&(a=new q);this.clampPoint(b.center,a);return a.distanceToSquared(b.center)<=b.radius*b.radius}}(),intersectsPlane:function(a){var b,c;0<a.normal.x?(b=a.normal.x*this.min.x,c=a.normal.x*this.max.x):(b=a.normal.x*\nthis.max.x,c=a.normal.x*this.min.x);0<a.normal.y?(b+=a.normal.y*this.min.y,c+=a.normal.y*this.max.y):(b+=a.normal.y*this.max.y,c+=a.normal.y*this.min.y);0<a.normal.z?(b+=a.normal.z*this.min.z,c+=a.normal.z*this.max.z):(b+=a.normal.z*this.max.z,c+=a.normal.z*this.min.z);return b<=a.constant&&c>=a.constant},clampPoint:function(a,b){return(b||new q).copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new q;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),\ngetBoundingSphere:function(){var a=new q;return function(b){b=b||new Fa;this.getCenter(b.center);b.radius=.5*this.getSize(a).length();return b}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(){var a=[new q,new q,new q,new q,new q,new q,new q,new q];return function(b){if(this.isEmpty())return this;a[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(b);\na[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(b);a[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(b);a[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(b);a[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(b);a[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(b);a[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(b);a[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(b);this.setFromPoints(a);return this}}(),translate:function(a){this.min.add(a);this.max.add(a);\nreturn this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}};Fa.prototype={constructor:Fa,set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(){var a=new ya;return function(b,c){var d=this.center;void 0!==c?d.copy(c):a.setFromPoints(b).getCenter(d);for(var e=0,f=0,g=b.length;f<g;f++)e=Math.max(e,d.distanceToSquared(b[f]));this.radius=Math.sqrt(e);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.center.copy(a.center);\nthis.radius=a.radius;return this},empty:function(){return 0>=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(this.center.dot(a.normal)-a.constant)<=this.radius},\nclampPoint:function(a,b){var c=this.center.distanceToSquared(a),d=b||new q;d.copy(a);c>this.radius*this.radius&&(d.sub(this.center).normalize(),d.multiplyScalar(this.radius).add(this.center));return d},getBoundingBox:function(a){a=a||new ya;a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&\na.radius===this.radius}};za.prototype={constructor:za,isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,k){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=k;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){a=a.elements;this.set(a[0],a[3],a[6],a[1],a[4],a[7],a[2],a[5],a[8]);return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],\na[2],a[6],a[10]);return this},applyToVector3Array:function(){var a;return function(b,c,d){void 0===a&&(a=new q);void 0===c&&(c=0);void 0===d&&(d=b.length);for(var e=0;e<d;e+=3,c+=3)a.fromArray(b,c),a.applyMatrix3(this),a.toArray(b,c);return b}}(),applyToBufferAttribute:function(){var a;return function(b){void 0===a&&(a=new q);for(var c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix3(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),multiplyScalar:function(a){var b=this.elements;\nb[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],k=a[7],a=a[8];return b*f*a-b*g*k-c*e*a+c*g*h+d*e*k-d*f*h},getInverse:function(a,b){a&&a.isMatrix4&&console.error(\"THREE.Matrix3.getInverse no longer takes a Matrix4 argument.\");var c=a.elements,d=this.elements,e=c[0],f=c[1],g=c[2],h=c[3],k=c[4],m=c[5],l=c[6],p=c[7],c=c[8],n=c*k-m*p,r=m*l-c*h,w=p*h-k*l,q=e*n+f*r+g*w;if(0===\nq){if(!0===b)throw Error(\"THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0\");console.warn(\"THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0\");return this.identity()}q=1/q;d[0]=n*q;d[1]=(g*p-c*f)*q;d[2]=(m*f-g*k)*q;d[3]=r*q;d[4]=(c*e-g*l)*q;d[5]=(g*h-m*e)*q;d[6]=w*q;d[7]=(f*l-p*e)*q;d[8]=(k*e-f*h)*q;return this},transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},\ntransposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}};ma.prototype={constructor:ma,set:function(a,b){this.normal.copy(a);\nthis.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=new q,b=new q;return function(c,d,e){d=a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);\nthis.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){return this.orthoPoint(a,b).sub(a).negate()},orthoPoint:function(a,b){var c=this.distanceToPoint(a);return(b||\nnew q).copy(this.normal).multiplyScalar(c)},intersectLine:function(){var a=new q;return function(b,c){var d=c||new q,e=b.delta(a),f=this.normal.dot(e);if(0===f){if(0===this.distanceToPoint(b.start))return d.copy(b.start)}else return f=-(b.start.dot(this.normal)+this.constant)/f,0>f||1<f?void 0:d.copy(e).multiplyScalar(f).add(b.start)}}(),intersectsLine:function(a){var b=this.distanceToPoint(a.start);a=this.distanceToPoint(a.end);return 0>b&&0<a||0>a&&0<b},intersectsBox:function(a){return a.intersectsPlane(this)},\nintersectsSphere:function(a){return a.intersectsPlane(this)},coplanarPoint:function(a){return(a||new q).copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var a=new q,b=new za;return function(c,d){var e=this.coplanarPoint(a).applyMatrix4(c),f=d||b.getNormalMatrix(c),f=this.normal.applyMatrix3(f).normalize();this.constant=-e.dot(f);return this}}(),translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&&a.constant===\nthis.constant}};qc.prototype={constructor:qc,set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],k=c[6],m=c[7],l=c[8],p=c[9],n=c[10],r=c[11],q=c[12],u=c[13],F=c[14],c=c[15];\nb[0].setComponents(f-a,m-g,r-l,c-q).normalize();b[1].setComponents(f+a,m+g,r+l,c+q).normalize();b[2].setComponents(f+d,m+h,r+p,c+u).normalize();b[3].setComponents(f-d,m-h,r-p,c-u).normalize();b[4].setComponents(f-e,m-k,r-n,c-F).normalize();b[5].setComponents(f+e,m+k,r+n,c+F).normalize();return this},intersectsObject:function(){var a=new Fa;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere).applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),\nintersectsSprite:function(){var a=new Fa;return function(b){a.center.set(0,0,0);a.radius=.7071067811865476;a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(){var a=new q,b=new q;return function(c){for(var d=this.planes,e=0;6>e;e++){var f=d[e];a.x=0<f.normal.x?c.min.x:c.max.x;b.x=0<f.normal.x?c.max.x:c.min.x;a.y=0<f.normal.y?\nc.min.y:c.max.y;b.y=0<f.normal.y?c.max.y:c.min.y;a.z=0<f.normal.z?c.min.z:c.max.z;b.z=0<f.normal.z?c.max.z:c.min.z;var g=f.distanceToPoint(a),f=f.distanceToPoint(b);if(0>g&&0>f)return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}};bb.prototype={constructor:bb,set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);\nthis.direction.copy(a.direction);return this},at:function(a,b){return(b||new q).copy(this.direction).multiplyScalar(a).add(this.origin)},lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(){var a=new q;return function(b){this.origin.copy(this.at(b,a));return this}}(),closestPointToPoint:function(a,b){var c=b||new q;c.subVectors(a,this.origin);var d=c.dot(this.direction);return 0>d?c.copy(this.origin):c.copy(this.direction).multiplyScalar(d).add(this.origin)},\ndistanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(){var a=new q;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceToSquared(b);a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a=new q,b=new q,c=new q;return function(d,e,f,g){a.copy(d).add(e).multiplyScalar(.5);b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a);\nvar h=.5*d.distanceTo(e),k=-this.direction.dot(b),m=c.dot(this.direction),l=-c.dot(b),p=c.lengthSq(),n=Math.abs(1-k*k),r;0<n?(d=k*l-m,e=k*m-l,r=h*n,0<=d?e>=-r?e<=r?(h=1/n,d*=h,e*=h,k=d*(d+k*e+2*m)+e*(k*d+e+2*l)+p):(e=h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+p):(e=-h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+p):e<=-r?(d=Math.max(0,-(-k*h+m)),e=0<d?-h:Math.min(Math.max(-h,-l),h),k=-d*d+e*(e+2*l)+p):e<=r?(d=0,e=Math.min(Math.max(-h,-l),h),k=e*(e+2*l)+p):(d=Math.max(0,-(k*h+m)),e=0<d?h:Math.min(Math.max(-h,\n-l),h),k=-d*d+e*(e+2*l)+p)):(e=0<k?-h:h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+p);f&&f.copy(this.direction).multiplyScalar(d).add(this.origin);g&&g.copy(b).multiplyScalar(e).add(a);return k}}(),intersectSphere:function(){var a=new q;return function(b,c){a.subVectors(b.center,this.origin);var d=a.dot(this.direction),e=a.dot(a)-d*d,f=b.radius*b.radius;if(e>f)return null;f=Math.sqrt(f-e);e=d-f;d+=f;return 0>e&&0>d?null:0>e?this.at(d,c):this.at(e,c)}}(),intersectsSphere:function(a){return this.distanceToPoint(a.center)<=\na.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){var c=this.distanceToPlane(a);return null===c?null:this.at(c,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c,d,e,f,g;d=1/this.direction.x;f=1/this.direction.y;g=1/this.direction.z;\nvar h=this.origin;0<=d?(c=(a.min.x-h.x)*d,d*=a.max.x-h.x):(c=(a.max.x-h.x)*d,d*=a.min.x-h.x);0<=f?(e=(a.min.y-h.y)*f,f*=a.max.y-h.y):(e=(a.max.y-h.y)*f,f*=a.min.y-h.y);if(c>f||e>d)return null;if(e>c||c!==c)c=e;if(f<d||d!==d)d=f;0<=g?(e=(a.min.z-h.z)*g,g*=a.max.z-h.z):(e=(a.max.z-h.z)*g,g*=a.min.z-h.z);if(c>g||e>d)return null;if(e>c||c!==c)c=e;if(g<d||d!==d)d=g;return 0>d?null:this.at(0<=c?c:d,b)},intersectsBox:function(){var a=new q;return function(b){return null!==this.intersectBox(b,a)}}(),intersectTriangle:function(){var a=\nnew q,b=new q,c=new q,d=new q;return function(e,f,g,h,k){b.subVectors(f,e);c.subVectors(g,e);d.crossVectors(b,c);f=this.direction.dot(d);if(0<f){if(h)return null;h=1}else if(0>f)h=-1,f=-f;else return null;a.subVectors(this.origin,e);e=h*this.direction.dot(c.crossVectors(a,c));if(0>e)return null;g=h*this.direction.dot(b.cross(a));if(0>g||e+g>f)return null;e=-h*a.dot(d);return 0>e?null:this.at(e/f,k)}}(),applyMatrix4:function(a){this.direction.add(this.origin).applyMatrix4(a);this.origin.applyMatrix4(a);\nthis.direction.sub(this.origin);this.direction.normalize();return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}};cb.RotationOrders=\"XYZ YZX ZXY XZY YXZ ZYX\".split(\" \");cb.DefaultOrder=\"XYZ\";cb.prototype={constructor:cb,isEuler:!0,get x(){return this._x},set x(a){this._x=a;this.onChangeCallback()},get y(){return this._y},set y(a){this._y=a;this.onChangeCallback()},get z(){return this._z},set z(a){this._z=a;this.onChangeCallback()},get order(){return this._order},\nset order(a){this._order=a;this.onChangeCallback()},set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this.onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=Q.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],k=e[5],m=e[9],l=e[2],p=e[6],e=e[10];b=b||\nthis._order;\"XYZ\"===b?(this._y=Math.asin(d(g,-1,1)),.99999>Math.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(p,k),this._z=0)):\"YXZ\"===b?(this._x=Math.asin(-d(m,-1,1)),.99999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,k)):(this._y=Math.atan2(-l,a),this._z=0)):\"ZXY\"===b?(this._x=Math.asin(d(p,-1,1)),.99999>Math.abs(p)?(this._y=Math.atan2(-l,e),this._z=Math.atan2(-f,k)):(this._y=0,this._z=Math.atan2(h,a))):\"ZYX\"===b?(this._y=Math.asin(-d(l,-1,1)),.99999>\nMath.abs(l)?(this._x=Math.atan2(p,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,k))):\"YZX\"===b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(-m,k),this._y=Math.atan2(-l,a)):(this._x=0,this._y=Math.atan2(g,e))):\"XZY\"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(p,k),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn(\"THREE.Euler: .setFromRotationMatrix() given unsupported order: \"+b);this._order=b;if(!1!==c)this.onChangeCallback();\nreturn this},setFromQuaternion:function(){var a;return function(b,c,d){void 0===a&&(a=new H);a.makeRotationFromQuaternion(b);return this.setFromRotationMatrix(a,c,d)}}(),setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(){var a=new da;return function(b){a.setFromEuler(this);return this.setFromQuaternion(a,b)}}(),equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];\nthis._z=a[2];void 0!==a[3]&&(this._order=a[3]);this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new q(this._x,this._y,this._z)},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}};gd.prototype={constructor:gd,set:function(a){this.mask=1<<a},enable:function(a){this.mask|=1<<a},toggle:function(a){this.mask^=\n1<<a},disable:function(a){this.mask&=~(1<<a)},test:function(a){return 0!==(this.mask&a.mask)}};var qf=0;G.DefaultUp=new q(0,1,0);G.DefaultMatrixAutoUpdate=!0;Object.assign(G.prototype,oa.prototype,{isObject3D:!0,applyMatrix:function(a){this.matrix.multiplyMatrices(a,this.matrix);this.matrix.decompose(this.position,this.quaternion,this.scale)},setRotationFromAxisAngle:function(a,b){this.quaternion.setFromAxisAngle(a,b)},setRotationFromEuler:function(a){this.quaternion.setFromEuler(a,!0)},setRotationFromMatrix:function(a){this.quaternion.setFromRotationMatrix(a)},\nsetRotationFromQuaternion:function(a){this.quaternion.copy(a)},rotateOnAxis:function(){var a=new da;return function(b,c){a.setFromAxisAngle(b,c);this.quaternion.multiply(a);return this}}(),rotateX:function(){var a=new q(1,0,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateY:function(){var a=new q(0,1,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateZ:function(){var a=new q(0,0,1);return function(b){return this.rotateOnAxis(a,b)}}(),translateOnAxis:function(){var a=new q;\nreturn function(b,c){a.copy(b).applyQuaternion(this.quaternion);this.position.add(a.multiplyScalar(c));return this}}(),translateX:function(){var a=new q(1,0,0);return function(b){return this.translateOnAxis(a,b)}}(),translateY:function(){var a=new q(0,1,0);return function(b){return this.translateOnAxis(a,b)}}(),translateZ:function(){var a=new q(0,0,1);return function(b){return this.translateOnAxis(a,b)}}(),localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var a=\nnew H;return function(b){return b.applyMatrix4(a.getInverse(this.matrixWorld))}}(),lookAt:function(){var a=new H;return function(b){a.lookAt(b,this.position,this.up);this.quaternion.setFromRotationMatrix(a)}}(),add:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.add(arguments[b]);return this}if(a===this)return console.error(\"THREE.Object3D.add: object can't be added as a child of itself.\",a),this;a&&a.isObject3D?(null!==a.parent&&a.parent.remove(a),a.parent=this,a.dispatchEvent({type:\"added\"}),\nthis.children.push(a)):console.error(\"THREE.Object3D.add: object not an instance of THREE.Object3D.\",a);return this},remove:function(a){if(1<arguments.length)for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);b=this.children.indexOf(a);-1!==b&&(a.parent=null,a.dispatchEvent({type:\"removed\"}),this.children.splice(b,1))},getObjectById:function(a){return this.getObjectByProperty(\"id\",a)},getObjectByName:function(a){return this.getObjectByProperty(\"name\",a)},getObjectByProperty:function(a,b){if(this[a]===\nb)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectByProperty(a,b);if(void 0!==e)return e}},getWorldPosition:function(a){a=a||new q;this.updateMatrixWorld(!0);return a.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var a=new q,b=new q;return function(c){c=c||new da;this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,c,b);return c}}(),getWorldRotation:function(){var a=new da;return function(b){b=b||new cb;this.getWorldQuaternion(a);\nreturn b.setFromQuaternion(a,this.rotation.order,!1)}}(),getWorldScale:function(){var a=new q,b=new da;return function(c){c=c||new q;this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,b,c);return c}}(),getWorldDirection:function(){var a=new da;return function(b){b=b||new q;this.getWorldQuaternion(a);return b.set(0,0,1).applyQuaternion(a)}}(),raycast:function(){},traverse:function(a){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverse(a)},traverseVisible:function(a){if(!1!==this.visible){a(this);\nfor(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverseVisible(a)}},traverseAncestors:function(a){var b=this.parent;null!==b&&(a(b),b.traverseAncestors(a))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){!0===this.matrixAutoUpdate&&this.updateMatrix();if(!0===this.matrixWorldNeedsUpdate||!0===a)null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,\nthis.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].updateMatrixWorld(a)},toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var c=void 0===a||\"\"===a,d={};c&&(a={geometries:{},materials:{},textures:{},images:{}},d.metadata={version:4.4,type:\"Object\",generator:\"Object3D.toJSON\"});var e={};e.uuid=this.uuid;e.type=this.type;\"\"!==this.name&&(e.name=this.name);\"{}\"!==JSON.stringify(this.userData)&&(e.userData=\nthis.userData);!0===this.castShadow&&(e.castShadow=!0);!0===this.receiveShadow&&(e.receiveShadow=!0);!1===this.visible&&(e.visible=!1);e.matrix=this.matrix.toArray();void 0!==this.geometry&&(void 0===a.geometries[this.geometry.uuid]&&(a.geometries[this.geometry.uuid]=this.geometry.toJSON(a)),e.geometry=this.geometry.uuid);void 0!==this.material&&(void 0===a.materials[this.material.uuid]&&(a.materials[this.material.uuid]=this.material.toJSON(a)),e.material=this.material.uuid);if(0<this.children.length){e.children=\n[];for(var f=0;f<this.children.length;f++)e.children.push(this.children[f].toJSON(a).object)}if(c){var c=b(a.geometries),f=b(a.materials),g=b(a.textures);a=b(a.images);0<c.length&&(d.geometries=c);0<f.length&&(d.materials=f);0<g.length&&(d.textures=g);0<a.length&&(d.images=a)}d.object=e;return d},clone:function(a){return(new this.constructor).copy(this,a)},copy:function(a,b){void 0===b&&(b=!0);this.name=a.name;this.up.copy(a.up);this.position.copy(a.position);this.quaternion.copy(a.quaternion);this.scale.copy(a.scale);\nthis.matrix.copy(a.matrix);this.matrixWorld.copy(a.matrixWorld);this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;this.layers.mask=a.layers.mask;this.visible=a.visible;this.castShadow=a.castShadow;this.receiveShadow=a.receiveShadow;this.frustumCulled=a.frustumCulled;this.renderOrder=a.renderOrder;this.userData=JSON.parse(JSON.stringify(a.userData));if(!0===b)for(var c=0;c<a.children.length;c++)this.add(a.children[c].clone());return this}});gb.prototype=\n{constructor:gb,set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){return(a||new q).addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){return(a||new q).subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},\nat:function(a,b){var c=b||new q;return this.delta(c).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(){var a=new q,b=new q;return function(c,d){a.subVectors(c,this.start);b.subVectors(this.end,this.start);var e=b.dot(b),e=b.dot(a)/e;d&&(e=Q.clamp(e,0,1));return e}}(),closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);c=c||new q;return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);\nreturn this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}};Aa.normal=function(){var a=new q;return function(b,c,d,e){e=e||new q;e.subVectors(d,c);a.subVectors(b,c);e.cross(a);b=e.lengthSq();return 0<b?e.multiplyScalar(1/Math.sqrt(b)):e.set(0,0,0)}}();Aa.barycoordFromPoint=function(){var a=new q,b=new q,c=new q;return function(d,e,f,g,h){a.subVectors(g,e);b.subVectors(f,e);c.subVectors(d,e);d=a.dot(a);e=a.dot(b);f=a.dot(c);var k=b.dot(b);g=b.dot(c);var m=d*k-e*e;h=\nh||new q;if(0===m)return h.set(-2,-1,-1);m=1/m;k=(k*f-e*g)*m;d=(d*g-e*f)*m;return h.set(1-k-d,d,k)}}();Aa.containsPoint=function(){var a=new q;return function(b,c,d,e){b=Aa.barycoordFromPoint(b,c,d,e,a);return 0<=b.x&&0<=b.y&&1>=b.x+b.y}}();Aa.prototype={constructor:Aa,set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},\ncopy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},area:function(){var a=new q,b=new q;return function(){a.subVectors(this.c,this.b);b.subVectors(this.a,this.b);return.5*a.cross(b).length()}}(),midpoint:function(a){return(a||new q).addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(a){return Aa.normal(this.a,this.b,this.c,a)},plane:function(a){return(a||new ma).setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(a,b){return Aa.barycoordFromPoint(a,\nthis.a,this.b,this.c,b)},containsPoint:function(a){return Aa.containsPoint(a,this.a,this.b,this.c)},closestPointToPoint:function(){var a,b,c,d;return function(e,f){void 0===a&&(a=new ma,b=[new gb,new gb,new gb],c=new q,d=new q);var g=f||new q,h=Infinity;a.setFromCoplanarPoints(this.a,this.b,this.c);a.projectPoint(e,c);if(!0===this.containsPoint(c))g.copy(c);else{b[0].set(this.a,this.b);b[1].set(this.b,this.c);b[2].set(this.c,this.a);for(var k=0;k<b.length;k++){b[k].closestPointToPoint(c,!0,d);var m=\nc.distanceToSquared(d);m<h&&(h=m,g.copy(d))}}return g}}(),equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}};ha.prototype={constructor:ha,clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a=a.a;this.b=a.b;this.c=a.c;this.normal.copy(a.normal);this.color.copy(a.color);this.materialIndex=a.materialIndex;for(var b=0,c=a.vertexNormals.length;b<c;b++)this.vertexNormals[b]=a.vertexNormals[b].clone();b=0;for(c=a.vertexColors.length;b<c;b++)this.vertexColors[b]=\na.vertexColors[b].clone();return this}};Ka.prototype=Object.create(W.prototype);Ka.prototype.constructor=Ka;Ka.prototype.isMeshBasicMaterial=!0;Ka.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;\nthis.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;return this};y.prototype={constructor:y,isBufferAttribute:!0,set needsUpdate(a){!0===a&&this.version++},setArray:function(a){if(Array.isArray(a))throw new TypeError(\"THREE.BufferAttribute: array should be a Typed Array.\");this.count=void 0!==a?a.length/\nthis.itemSize:0;this.array=a},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.itemSize=a.itemSize;this.count=a.count;this.normalized=a.normalized;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=this.itemSize;c*=b.itemSize;for(var d=0,e=this.itemSize;d<e;d++)this.array[a+d]=b.array[c+d];return this},copyArray:function(a){this.array.set(a);return this},copyColorsArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<\ne;d++){var f=a[d];void 0===f&&(console.warn(\"THREE.BufferAttribute.copyColorsArray(): color is undefined\",d),f=new N);b[c++]=f.r;b[c++]=f.g;b[c++]=f.b}return this},copyIndicesArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];b[c++]=f.a;b[c++]=f.b;b[c++]=f.c}return this},copyVector2sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn(\"THREE.BufferAttribute.copyVector2sArray(): vector is undefined\",d),f=new C);b[c++]=f.x;\nb[c++]=f.y}return this},copyVector3sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn(\"THREE.BufferAttribute.copyVector3sArray(): vector is undefined\",d),f=new q);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z}return this},copyVector4sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn(\"THREE.BufferAttribute.copyVector4sArray(): vector is undefined\",d),f=new ga);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z;b[c++]=f.w}return this},\nset:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},getX:function(a){return this.array[a*this.itemSize]},setX:function(a,b){this.array[a*this.itemSize]=b;return this},getY:function(a){return this.array[a*this.itemSize+1]},setY:function(a,b){this.array[a*this.itemSize+1]=b;return this},getZ:function(a){return this.array[a*this.itemSize+2]},setZ:function(a,b){this.array[a*this.itemSize+2]=b;return this},getW:function(a){return this.array[a*this.itemSize+3]},setW:function(a,b){this.array[a*\nthis.itemSize+3]=b;return this},setXY:function(a,b,c){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;this.array[a+3]=e;return this},onUpload:function(a){this.onUploadCallback=a;return this},clone:function(){return(new this.constructor).copy(this)}};rc.prototype=Object.create(y.prototype);\nrc.prototype.constructor=rc;sc.prototype=Object.create(y.prototype);sc.prototype.constructor=sc;tc.prototype=Object.create(y.prototype);tc.prototype.constructor=tc;uc.prototype=Object.create(y.prototype);uc.prototype.constructor=uc;Ra.prototype=Object.create(y.prototype);Ra.prototype.constructor=Ra;vc.prototype=Object.create(y.prototype);vc.prototype.constructor=vc;Ua.prototype=Object.create(y.prototype);Ua.prototype.constructor=Ua;X.prototype=Object.create(y.prototype);X.prototype.constructor=X;\nwc.prototype=Object.create(y.prototype);wc.prototype.constructor=wc;Object.assign(ze.prototype,{computeGroups:function(a){var b,c=[],d=void 0;a=a.faces;for(var e=0;e<a.length;e++){var f=a[e];f.materialIndex!==d&&(d=f.materialIndex,void 0!==b&&(b.count=3*e-b.start,c.push(b)),b={start:3*e,materialIndex:d})}void 0!==b&&(b.count=3*e-b.start,c.push(b));this.groups=c},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,h=g.length,\nk;if(0<h){k=[];for(var m=0;m<h;m++)k[m]=[];this.morphTargets.position=k}var l=a.morphNormals,p=l.length,n;if(0<p){n=[];for(m=0;m<p;m++)n[m]=[];this.morphTargets.normal=n}for(var r=a.skinIndices,q=a.skinWeights,u=r.length===c.length,F=q.length===c.length,m=0;m<b.length;m++){var t=b[m];this.vertices.push(c[t.a],c[t.b],c[t.c]);var v=t.vertexNormals;3===v.length?this.normals.push(v[0],v[1],v[2]):(v=t.normal,this.normals.push(v,v,v));v=t.vertexColors;3===v.length?this.colors.push(v[0],v[1],v[2]):(v=t.color,\nthis.colors.push(v,v,v));!0===e&&(v=d[0][m],void 0!==v?this.uvs.push(v[0],v[1],v[2]):(console.warn(\"THREE.DirectGeometry.fromGeometry(): Undefined vertexUv \",m),this.uvs.push(new C,new C,new C)));!0===f&&(v=d[1][m],void 0!==v?this.uvs2.push(v[0],v[1],v[2]):(console.warn(\"THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 \",m),this.uvs2.push(new C,new C,new C)));for(v=0;v<h;v++){var M=g[v].vertices;k[v].push(M[t.a],M[t.b],M[t.c])}for(v=0;v<p;v++)M=l[v].vertexNormals[m],n[v].push(M.a,M.b,M.c);\nu&&this.skinIndices.push(r[t.a],r[t.b],r[t.c]);F&&this.skinWeights.push(q[t.a],q[t.b],q[t.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this}});Object.assign(S.prototype,oa.prototype,{isGeometry:!0,applyMatrix:function(a){for(var b=(new za).getNormalMatrix(a),c=0,d=this.vertices.length;c<d;c++)this.vertices[c].applyMatrix4(a);\nc=0;for(d=this.faces.length;c<d;c++){a=this.faces[c];a.normal.applyMatrix3(b).normalize();for(var e=0,f=a.vertexNormals.length;e<f;e++)a.vertexNormals[e].applyMatrix3(b).normalize()}null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();this.normalsNeedUpdate=this.verticesNeedUpdate=!0;return this},rotateX:function(){var a;return function(b){void 0===a&&(a=new H);a.makeRotationX(b);this.applyMatrix(a);return this}}(),rotateY:function(){var a;return function(b){void 0===\na&&(a=new H);a.makeRotationY(b);this.applyMatrix(a);return this}}(),rotateZ:function(){var a;return function(b){void 0===a&&(a=new H);a.makeRotationZ(b);this.applyMatrix(a);return this}}(),translate:function(){var a;return function(b,c,d){void 0===a&&(a=new H);a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a;return function(b,c,d){void 0===a&&(a=new H);a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a;return function(b){void 0===a&&(a=\nnew G);a.lookAt(b);a.updateMatrix();this.applyMatrix(a.matrix)}}(),fromBufferGeometry:function(a){function b(a,b,d,e){var f=void 0!==g?[l[a].clone(),l[b].clone(),l[d].clone()]:[],r=void 0!==h?[c.colors[a].clone(),c.colors[b].clone(),c.colors[d].clone()]:[];e=new ha(a,b,d,f,r,e);c.faces.push(e);void 0!==k&&c.faceVertexUvs[0].push([p[a].clone(),p[b].clone(),p[d].clone()]);void 0!==m&&c.faceVertexUvs[1].push([n[a].clone(),n[b].clone(),n[d].clone()])}var c=this,d=null!==a.index?a.index.array:void 0,e=\na.attributes,f=e.position.array,g=void 0!==e.normal?e.normal.array:void 0,h=void 0!==e.color?e.color.array:void 0,k=void 0!==e.uv?e.uv.array:void 0,m=void 0!==e.uv2?e.uv2.array:void 0;void 0!==m&&(this.faceVertexUvs[1]=[]);for(var l=[],p=[],n=[],r=e=0;e<f.length;e+=3,r+=2)c.vertices.push(new q(f[e],f[e+1],f[e+2])),void 0!==g&&l.push(new q(g[e],g[e+1],g[e+2])),void 0!==h&&c.colors.push(new N(h[e],h[e+1],h[e+2])),void 0!==k&&p.push(new C(k[r],k[r+1])),void 0!==m&&n.push(new C(m[r],m[r+1]));if(void 0!==\nd)if(f=a.groups,0<f.length)for(e=0;e<f.length;e++)for(var w=f[e],u=w.start,F=w.count,r=u,u=u+F;r<u;r+=3)b(d[r],d[r+1],d[r+2],w.materialIndex);else for(e=0;e<d.length;e+=3)b(d[e],d[e+1],d[e+2]);else for(e=0;e<f.length/3;e+=3)b(e,e+1,e+2);this.computeFaceNormals();null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());return this},center:function(){this.computeBoundingBox();var a=this.boundingBox.getCenter().negate();this.translate(a.x,\na.y,a.z);return a},normalize:function(){this.computeBoundingSphere();var a=this.boundingSphere.center,b=this.boundingSphere.radius,b=0===b?1:1/b,c=new H;c.set(b,0,0,-b*a.x,0,b,0,-b*a.y,0,0,b,-b*a.z,0,0,0,1);this.applyMatrix(c);return this},computeFaceNormals:function(){for(var a=new q,b=new q,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],f=this.vertices[e.a],g=this.vertices[e.b];a.subVectors(this.vertices[e.c],g);b.subVectors(f,g);a.cross(b);a.normalize();e.normal.copy(a)}},computeVertexNormals:function(a){void 0===\na&&(a=!0);var b,c,d;d=Array(this.vertices.length);b=0;for(c=this.vertices.length;b<c;b++)d[b]=new q;if(a){var e,f,g,h=new q,k=new q;a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],e=this.vertices[c.a],f=this.vertices[c.b],g=this.vertices[c.c],h.subVectors(g,f),k.subVectors(e,f),h.cross(k),d[c.a].add(h),d[c.b].add(h),d[c.c].add(h)}else for(this.computeFaceNormals(),a=0,b=this.faces.length;a<b;a++)c=this.faces[a],d[c.a].add(c.normal),d[c.b].add(c.normal),d[c.c].add(c.normal);b=0;for(c=this.vertices.length;b<\nc;b++)d[b].normalize();a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],e=c.vertexNormals,3===e.length?(e[0].copy(d[c.a]),e[1].copy(d[c.b]),e[2].copy(d[c.c])):(e[0]=d[c.a].clone(),e[1]=d[c.b].clone(),e[2]=d[c.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var a,b,c;this.computeFaceNormals();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];var d=c.vertexNormals;3===d.length?(d[0].copy(c.normal),d[1].copy(c.normal),d[2].copy(c.normal)):(d[0]=\nc.normal.clone(),d[1]=c.normal.clone(),d[2]=c.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var a,b,c,d,e;c=0;for(d=this.faces.length;c<d;c++)for(e=this.faces[c],e.__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone(),e.__originalVertexNormals||(e.__originalVertexNormals=[]),a=0,b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=\ne.vertexNormals[a].clone();var f=new S;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=[];e=this.morphNormals[a].faceNormals;var g=this.morphNormals[a].vertexNormals,h,k;c=0;for(d=this.faces.length;c<d;c++)h=new q,k={a:new q,b:new q,c:new q},e.push(h),g.push(k)}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();\nc=0;for(d=this.faces.length;c<d;c++)e=this.faces[c],h=g.faceNormals[c],k=g.vertexNormals[c],h.copy(e.normal),k.a.copy(e.vertexNormals[0]),k.b.copy(e.vertexNormals[1]),k.c.copy(e.vertexNormals[2])}c=0;for(d=this.faces.length;c<d;c++)e=this.faces[c],e.normal=e.__originalFaceNormal,e.vertexNormals=e.__originalVertexNormals},computeLineDistances:function(){for(var a=0,b=this.vertices,c=0,d=b.length;c<d;c++)0<c&&(a+=b[c].distanceTo(b[c-1])),this.lineDistances[c]=a},computeBoundingBox:function(){null===\nthis.boundingBox&&(this.boundingBox=new ya);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Fa);this.boundingSphere.setFromPoints(this.vertices)},merge:function(a,b,c){if(!1===(a&&a.isGeometry))console.error(\"THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.\",a);else{var d,e=this.vertices.length,f=this.vertices,g=a.vertices,h=this.faces,k=a.faces,m=this.faceVertexUvs[0],l=a.faceVertexUvs[0],p=this.colors,\nn=a.colors;void 0===c&&(c=0);void 0!==b&&(d=(new za).getNormalMatrix(b));a=0;for(var r=g.length;a<r;a++){var q=g[a].clone();void 0!==b&&q.applyMatrix4(b);f.push(q)}a=0;for(r=n.length;a<r;a++)p.push(n[a].clone());a=0;for(r=k.length;a<r;a++){var g=k[a],u=g.vertexNormals,n=g.vertexColors,p=new ha(g.a+e,g.b+e,g.c+e);p.normal.copy(g.normal);void 0!==d&&p.normal.applyMatrix3(d).normalize();b=0;for(f=u.length;b<f;b++)q=u[b].clone(),void 0!==d&&q.applyMatrix3(d).normalize(),p.vertexNormals.push(q);p.color.copy(g.color);\nb=0;for(f=n.length;b<f;b++)q=n[b],p.vertexColors.push(q.clone());p.materialIndex=g.materialIndex+c;h.push(p)}a=0;for(r=l.length;a<r;a++)if(c=l[a],d=[],void 0!==c){b=0;for(f=c.length;b<f;b++)d.push(c[b].clone());m.push(d)}}},mergeMesh:function(a){!1===(a&&a.isMesh)?console.error(\"THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.\",a):(a.matrixAutoUpdate&&a.updateMatrix(),this.merge(a.geometry,a.matrix))},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g;f=0;for(g=this.vertices.length;f<\ng;f++)d=this.vertices[f],d=Math.round(d.x*e)+\"_\"+Math.round(d.y*e)+\"_\"+Math.round(d.z*e),void 0===a[d]?(a[d]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[d]];a=[];f=0;for(g=this.faces.length;f<g;f++)for(e=this.faces[f],e.a=c[e.a],e.b=c[e.b],e.c=c[e.c],e=[e.a,e.b,e.c],d=0;3>d;d++)if(e[d]===e[(d+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(e=a[f],this.faces.splice(e,1),c=0,g=this.faceVertexUvs.length;c<g;c++)this.faceVertexUvs[c].splice(e,1);f=this.vertices.length-b.length;this.vertices=\nb;return f},sortFacesByMaterialIndex:function(){for(var a=this.faces,b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var h=a[c]._id;f&&f.push(d[h]);g&&g.push(e[h])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=g)},toJSON:function(){function a(a,b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+\na.z.toString();if(void 0!==m[b])return m[b];m[b]=k.length/3;k.push(a.x,a.y,a.z);return m[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==p[b])return p[b];p[b]=l.length;l.push(a.getHex());return p[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==r[b])return r[b];r[b]=n.length/2;n.push(a.x,a.y);return r[b]}var e={metadata:{version:4.4,type:\"Geometry\",generator:\"Geometry.toJSON\"}};e.uuid=this.uuid;e.type=this.type;\"\"!==this.name&&(e.name=this.name);if(void 0!==\nthis.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}var h=[],k=[],m={},l=[],p={},n=[],r={};for(g=0;g<this.faces.length;g++){var q=this.faces[g],u=void 0!==this.faceVertexUvs[0][g],F=0<q.normal.length(),t=0<q.vertexNormals.length,v=1!==q.color.r||1!==q.color.g||1!==q.color.b,M=0<q.vertexColors.length,z=0,z=a(z,0,0),z=a(z,1,!0),z=a(z,2,!1),z=a(z,3,u),z=a(z,4,F),z=a(z,5,t),z=a(z,6,\nv),z=a(z,7,M);h.push(z);h.push(q.a,q.b,q.c);h.push(q.materialIndex);u&&(u=this.faceVertexUvs[0][g],h.push(d(u[0]),d(u[1]),d(u[2])));F&&h.push(b(q.normal));t&&(F=q.vertexNormals,h.push(b(F[0]),b(F[1]),b(F[2])));v&&h.push(c(q.color));M&&(q=q.vertexColors,h.push(c(q[0]),c(q[1]),c(q[2])))}e.data={};e.data.vertices=f;e.data.normals=k;0<l.length&&(e.data.colors=l);0<n.length&&(e.data.uvs=[n]);e.data.faces=h;return e},clone:function(){return(new S).copy(this)},copy:function(a){this.vertices=[];this.faces=\n[];this.faceVertexUvs=[[]];this.colors=[];for(var b=a.vertices,c=0,d=b.length;c<d;c++)this.vertices.push(b[c].clone());b=a.colors;c=0;for(d=b.length;c<d;c++)this.colors.push(b[c].clone());b=a.faces;c=0;for(d=b.length;c<d;c++)this.faces.push(b[c].clone());c=0;for(d=a.faceVertexUvs.length;c<d;c++){b=a.faceVertexUvs[c];void 0===this.faceVertexUvs[c]&&(this.faceVertexUvs[c]=[]);for(var e=0,f=b.length;e<f;e++){for(var g=b[e],h=[],k=0,m=g.length;k<m;k++)h.push(g[k].clone());this.faceVertexUvs[c].push(h)}}return this},\ndispose:function(){this.dispatchEvent({type:\"dispose\"})}});var Kd=0;Object.assign(D.prototype,oa.prototype,{isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(a){this.index=a},addAttribute:function(a,b,c){if(!1===(b&&b.isBufferAttribute)&&!1===(b&&b.isInterleavedBufferAttribute))console.warn(\"THREE.BufferGeometry: .addAttribute() now expects ( name, attribute ).\"),this.addAttribute(a,new y(b,c));else if(\"index\"===a)console.warn(\"THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute.\"),\nthis.setIndex(b);else return this.attributes[a]=b,this},getAttribute:function(a){return this.attributes[a]},removeAttribute:function(a){delete this.attributes[a];return this},addGroup:function(a,b,c){this.groups.push({start:a,count:b,materialIndex:void 0!==c?c:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(a,b){this.drawRange.start=a;this.drawRange.count=b},applyMatrix:function(a){var b=this.attributes.position;void 0!==b&&(a.applyToVector3Array(b.array),b.needsUpdate=!0);b=this.attributes.normal;\nvoid 0!==b&&((new za).getNormalMatrix(a).applyToVector3Array(b.array),b.needsUpdate=!0);null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();return this},rotateX:function(){var a;return function(b){void 0===a&&(a=new H);a.makeRotationX(b);this.applyMatrix(a);return this}}(),rotateY:function(){var a;return function(b){void 0===a&&(a=new H);a.makeRotationY(b);this.applyMatrix(a);return this}}(),rotateZ:function(){var a;return function(b){void 0===\na&&(a=new H);a.makeRotationZ(b);this.applyMatrix(a);return this}}(),translate:function(){var a;return function(b,c,d){void 0===a&&(a=new H);a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a;return function(b,c,d){void 0===a&&(a=new H);a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a;return function(b){void 0===a&&(a=new G);a.lookAt(b);a.updateMatrix();this.applyMatrix(a.matrix)}}(),center:function(){this.computeBoundingBox();var a=this.boundingBox.getCenter().negate();\nthis.translate(a.x,a.y,a.z);return a},setFromObject:function(a){var b=a.geometry;if(a.isPoints||a.isLine){a=new X(3*b.vertices.length,3);var c=new X(3*b.colors.length,3);this.addAttribute(\"position\",a.copyVector3sArray(b.vertices));this.addAttribute(\"color\",c.copyColorsArray(b.colors));b.lineDistances&&b.lineDistances.length===b.vertices.length&&(a=new X(b.lineDistances.length,1),this.addAttribute(\"lineDistance\",a.copyArray(b.lineDistances)));null!==b.boundingSphere&&(this.boundingSphere=b.boundingSphere.clone());\nnull!==b.boundingBox&&(this.boundingBox=b.boundingBox.clone())}else a.isMesh&&b&&b.isGeometry&&this.fromGeometry(b);return this},updateFromObject:function(a){var b=a.geometry;if(a.isMesh){var c=b.__directGeometry;!0===b.elementsNeedUpdate&&(c=void 0,b.elementsNeedUpdate=!1);if(void 0===c)return this.fromGeometry(b);c.verticesNeedUpdate=b.verticesNeedUpdate;c.normalsNeedUpdate=b.normalsNeedUpdate;c.colorsNeedUpdate=b.colorsNeedUpdate;c.uvsNeedUpdate=b.uvsNeedUpdate;c.groupsNeedUpdate=b.groupsNeedUpdate;\nb.verticesNeedUpdate=!1;b.normalsNeedUpdate=!1;b.colorsNeedUpdate=!1;b.uvsNeedUpdate=!1;b.groupsNeedUpdate=!1;b=c}!0===b.verticesNeedUpdate&&(c=this.attributes.position,void 0!==c&&(c.copyVector3sArray(b.vertices),c.needsUpdate=!0),b.verticesNeedUpdate=!1);!0===b.normalsNeedUpdate&&(c=this.attributes.normal,void 0!==c&&(c.copyVector3sArray(b.normals),c.needsUpdate=!0),b.normalsNeedUpdate=!1);!0===b.colorsNeedUpdate&&(c=this.attributes.color,void 0!==c&&(c.copyColorsArray(b.colors),c.needsUpdate=!0),\nb.colorsNeedUpdate=!1);b.uvsNeedUpdate&&(c=this.attributes.uv,void 0!==c&&(c.copyVector2sArray(b.uvs),c.needsUpdate=!0),b.uvsNeedUpdate=!1);b.lineDistancesNeedUpdate&&(c=this.attributes.lineDistance,void 0!==c&&(c.copyArray(b.lineDistances),c.needsUpdate=!0),b.lineDistancesNeedUpdate=!1);b.groupsNeedUpdate&&(b.computeGroups(a.geometry),this.groups=b.groups,b.groupsNeedUpdate=!1);return this},fromGeometry:function(a){a.__directGeometry=(new ze).fromGeometry(a);return this.fromDirectGeometry(a.__directGeometry)},\nfromDirectGeometry:function(a){var b=new Float32Array(3*a.vertices.length);this.addAttribute(\"position\",(new y(b,3)).copyVector3sArray(a.vertices));0<a.normals.length&&(b=new Float32Array(3*a.normals.length),this.addAttribute(\"normal\",(new y(b,3)).copyVector3sArray(a.normals)));0<a.colors.length&&(b=new Float32Array(3*a.colors.length),this.addAttribute(\"color\",(new y(b,3)).copyColorsArray(a.colors)));0<a.uvs.length&&(b=new Float32Array(2*a.uvs.length),this.addAttribute(\"uv\",(new y(b,2)).copyVector2sArray(a.uvs)));\n0<a.uvs2.length&&(b=new Float32Array(2*a.uvs2.length),this.addAttribute(\"uv2\",(new y(b,2)).copyVector2sArray(a.uvs2)));0<a.indices.length&&(b=new (65535<a.vertices.length?Uint32Array:Uint16Array)(3*a.indices.length),this.setIndex((new y(b,1)).copyIndicesArray(a.indices)));this.groups=a.groups;for(var c in a.morphTargets){for(var b=[],d=a.morphTargets[c],e=0,f=d.length;e<f;e++){var g=d[e],h=new X(3*g.length,3);b.push(h.copyVector3sArray(g))}this.morphAttributes[c]=b}0<a.skinIndices.length&&(c=new X(4*\na.skinIndices.length,4),this.addAttribute(\"skinIndex\",c.copyVector4sArray(a.skinIndices)));0<a.skinWeights.length&&(c=new X(4*a.skinWeights.length,4),this.addAttribute(\"skinWeight\",c.copyVector4sArray(a.skinWeights)));null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new ya);var a=this.attributes.position;void 0!==a?this.boundingBox.setFromBufferAttribute(a):\nthis.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The \"position\" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var a=new ya,b=new q;return function(){null===this.boundingSphere&&(this.boundingSphere=new Fa);var c=this.attributes.position;if(c){var d=this.boundingSphere.center;a.setFromBufferAttribute(c);\na.getCenter(d);for(var e=0,f=0,g=c.count;f<g;f++)b.x=c.getX(f),b.y=c.getY(f),b.z=c.getZ(f),e=Math.max(e,d.distanceToSquared(b));this.boundingSphere.radius=Math.sqrt(e);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The \"position\" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var a=this.index,b=this.attributes,c=this.groups;if(b.position){var d=b.position.array;\nif(void 0===b.normal)this.addAttribute(\"normal\",new y(new Float32Array(d.length),3));else for(var e=b.normal.array,f=0,g=e.length;f<g;f++)e[f]=0;var e=b.normal.array,h,k,m,l=new q,p=new q,n=new q,r=new q,w=new q;if(a){a=a.array;0===c.length&&this.addGroup(0,a.length);for(var u=0,F=c.length;u<F;++u)for(f=c[u],g=f.start,h=f.count,f=g,g+=h;f<g;f+=3)h=3*a[f+0],k=3*a[f+1],m=3*a[f+2],l.fromArray(d,h),p.fromArray(d,k),n.fromArray(d,m),r.subVectors(n,p),w.subVectors(l,p),r.cross(w),e[h]+=r.x,e[h+1]+=r.y,\ne[h+2]+=r.z,e[k]+=r.x,e[k+1]+=r.y,e[k+2]+=r.z,e[m]+=r.x,e[m+1]+=r.y,e[m+2]+=r.z}else for(f=0,g=d.length;f<g;f+=9)l.fromArray(d,f),p.fromArray(d,f+3),n.fromArray(d,f+6),r.subVectors(n,p),w.subVectors(l,p),r.cross(w),e[f]=r.x,e[f+1]=r.y,e[f+2]=r.z,e[f+3]=r.x,e[f+4]=r.y,e[f+5]=r.z,e[f+6]=r.x,e[f+7]=r.y,e[f+8]=r.z;this.normalizeNormals();b.normal.needsUpdate=!0}},merge:function(a,b){if(!1===(a&&a.isBufferGeometry))console.error(\"THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.\",\na);else{void 0===b&&(b=0);var c=this.attributes,d;for(d in c)if(void 0!==a.attributes[d])for(var e=c[d].array,f=a.attributes[d],g=f.array,h=0,f=f.itemSize*b;h<g.length;h++,f++)e[f]=g[h];return this}},normalizeNormals:function(){for(var a=this.attributes.normal.array,b,c,d,e=0,f=a.length;e<f;e+=3)b=a[e],c=a[e+1],d=a[e+2],b=1/Math.sqrt(b*b+c*c+d*d),a[e]*=b,a[e+1]*=b,a[e+2]*=b},toNonIndexed:function(){if(null===this.index)return console.warn(\"THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed.\"),\nthis;var a=new D,b=this.index.array,c=this.attributes,d;for(d in c){for(var e=c[d],f=e.array,e=e.itemSize,g=new f.constructor(b.length*e),h,k=0,m=0,l=b.length;m<l;m++){h=b[m]*e;for(var p=0;p<e;p++)g[k++]=f[h++]}a.addAttribute(d,new y(g,e))}return a},toJSON:function(){var a={metadata:{version:4.4,type:\"BufferGeometry\",generator:\"BufferGeometry.toJSON\"}};a.uuid=this.uuid;a.type=this.type;\"\"!==this.name&&(a.name=this.name);if(void 0!==this.parameters){var b=this.parameters,c;for(c in b)void 0!==b[c]&&\n(a[c]=b[c]);return a}a.data={attributes:{}};var d=this.index;null!==d&&(b=Array.prototype.slice.call(d.array),a.data.index={type:d.array.constructor.name,array:b});d=this.attributes;for(c in d){var e=d[c],b=Array.prototype.slice.call(e.array);a.data.attributes[c]={itemSize:e.itemSize,type:e.array.constructor.name,array:b,normalized:e.normalized}}c=this.groups;0<c.length&&(a.data.groups=JSON.parse(JSON.stringify(c)));c=this.boundingSphere;null!==c&&(a.data.boundingSphere={center:c.center.toArray(),\nradius:c.radius});return a},clone:function(){return(new D).copy(this)},copy:function(a){var b=a.index;null!==b&&this.setIndex(b.clone());var b=a.attributes,c;for(c in b)this.addAttribute(c,b[c].clone());a=a.groups;c=0;for(b=a.length;c<b;c++){var d=a[c];this.addGroup(d.start,d.count,d.materialIndex)}return this},dispose:function(){this.dispatchEvent({type:\"dispose\"})}});D.MaxIndex=65535;Ba.prototype=Object.assign(Object.create(G.prototype),{constructor:Ba,isMesh:!0,setDrawMode:function(a){this.drawMode=\na},copy:function(a){G.prototype.copy.call(this,a);this.drawMode=a.drawMode;return this},updateMorphTargets:function(){var a=this.geometry.morphTargets;if(void 0!==a&&0<a.length){this.morphTargetInfluences=[];this.morphTargetDictionary={};for(var b=0,c=a.length;b<c;b++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[a[b].name]=b}},raycast:function(){function a(a,b,c,d,e,f,g){Aa.barycoordFromPoint(a,b,c,d,u);e.multiplyScalar(u.x);f.multiplyScalar(u.y);g.multiplyScalar(u.z);e.add(f).add(g);\nreturn e.clone()}function b(a,b,c,d,e,f,g){var h=a.material;if(null===(1===h.side?c.intersectTriangle(f,e,d,!0,g):c.intersectTriangle(d,e,f,2!==h.side,g)))return null;t.copy(g);t.applyMatrix4(a.matrixWorld);c=b.ray.origin.distanceTo(t);return c<b.near||c>b.far?null:{distance:c,point:t.clone(),object:a}}function c(c,d,e,f,m,l,p,q){g.fromArray(f,3*l);h.fromArray(f,3*p);k.fromArray(f,3*q);if(c=b(c,d,e,g,h,k,F))m&&(n.fromArray(m,2*l),r.fromArray(m,2*p),w.fromArray(m,2*q),c.uv=a(F,g,h,k,n,r,w)),c.face=\nnew ha(l,p,q,Aa.normal(g,h,k)),c.faceIndex=l;return c}var d=new H,e=new bb,f=new Fa,g=new q,h=new q,k=new q,m=new q,l=new q,p=new q,n=new C,r=new C,w=new C,u=new q,F=new q,t=new q;return function(q,u){var t=this.geometry,A=this.material,I=this.matrixWorld;if(void 0!==A&&(null===t.boundingSphere&&t.computeBoundingSphere(),f.copy(t.boundingSphere),f.applyMatrix4(I),!1!==q.ray.intersectsSphere(f)&&(d.getInverse(I),e.copy(q.ray).applyMatrix4(d),null===t.boundingBox||!1!==e.intersectsBox(t.boundingBox)))){var E,\nK;if(t.isBufferGeometry){var y,J,A=t.index,I=t.attributes,t=I.position.array;void 0!==I.uv&&(E=I.uv.array);if(null!==A)for(var I=A.array,C=0,D=I.length;C<D;C+=3){if(A=I[C],y=I[C+1],J=I[C+2],K=c(this,q,e,t,E,A,y,J))K.faceIndex=Math.floor(C/3),u.push(K)}else for(C=0,D=t.length;C<D;C+=9)if(A=C/3,y=A+1,J=A+2,K=c(this,q,e,t,E,A,y,J))K.index=A,u.push(K)}else if(t.isGeometry){var G,H,I=A&&A.isMultiMaterial,C=!0===I?A.materials:null,D=t.vertices;y=t.faces;J=t.faceVertexUvs[0];0<J.length&&(E=J);for(var O=\n0,P=y.length;O<P;O++){var R=y[O];K=!0===I?C[R.materialIndex]:A;if(void 0!==K){J=D[R.a];G=D[R.b];H=D[R.c];if(!0===K.morphTargets){K=t.morphTargets;var T=this.morphTargetInfluences;g.set(0,0,0);h.set(0,0,0);k.set(0,0,0);for(var N=0,V=K.length;N<V;N++){var S=T[N];if(0!==S){var L=K[N].vertices;g.addScaledVector(m.subVectors(L[R.a],J),S);h.addScaledVector(l.subVectors(L[R.b],G),S);k.addScaledVector(p.subVectors(L[R.c],H),S)}}g.add(J);h.add(G);k.add(H);J=g;G=h;H=k}if(K=b(this,q,e,J,G,H,F))E&&(T=E[O],n.copy(T[0]),\nr.copy(T[1]),w.copy(T[2]),K.uv=a(F,J,G,H,n,r,w)),K.face=R,K.faceIndex=O,u.push(K)}}}}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});hb.prototype=Object.create(D.prototype);hb.prototype.constructor=hb;ib.prototype=Object.create(D.prototype);ib.prototype.constructor=ib;sa.prototype=Object.create(G.prototype);sa.prototype.constructor=sa;sa.prototype.isCamera=!0;sa.prototype.getWorldDirection=function(){var a=new da;return function(b){b=b||new q;this.getWorldQuaternion(a);\nreturn b.set(0,0,-1).applyQuaternion(a)}}();sa.prototype.lookAt=function(){var a=new H;return function(b){a.lookAt(this.position,b,this.up);this.quaternion.setFromRotationMatrix(a)}}();sa.prototype.clone=function(){return(new this.constructor).copy(this)};sa.prototype.copy=function(a){G.prototype.copy.call(this,a);this.matrixWorldInverse.copy(a.matrixWorldInverse);this.projectionMatrix.copy(a.projectionMatrix);return this};Ha.prototype=Object.assign(Object.create(sa.prototype),{constructor:Ha,isPerspectiveCamera:!0,\ncopy:function(a){sa.prototype.copy.call(this,a);this.fov=a.fov;this.zoom=a.zoom;this.near=a.near;this.far=a.far;this.focus=a.focus;this.aspect=a.aspect;this.view=null===a.view?null:Object.assign({},a.view);this.filmGauge=a.filmGauge;this.filmOffset=a.filmOffset;return this},setFocalLength:function(a){a=.5*this.getFilmHeight()/a;this.fov=2*Q.RAD2DEG*Math.atan(a);this.updateProjectionMatrix()},getFocalLength:function(){var a=Math.tan(.5*Q.DEG2RAD*this.fov);return.5*this.getFilmHeight()/a},getEffectiveFOV:function(){return 2*\nQ.RAD2DEG*Math.atan(Math.tan(.5*Q.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(a,b,c,d,e,f){this.aspect=a/b;this.view={fullWidth:a,fullHeight:b,offsetX:c,offsetY:d,width:e,height:f};this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null;this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=this.near,b=a*Math.tan(.5*\nQ.DEG2RAD*this.fov)/this.zoom,c=2*b,d=this.aspect*c,e=-.5*d,f=this.view;if(null!==f)var g=f.fullWidth,h=f.fullHeight,e=e+f.offsetX*d/g,b=b-f.offsetY*c/h,d=f.width/g*d,c=f.height/h*c;f=this.filmOffset;0!==f&&(e+=a*f/this.getFilmWidth());this.projectionMatrix.makeFrustum(e,e+d,b-c,b,a,this.far)},toJSON:function(a){a=G.prototype.toJSON.call(this,a);a.object.fov=this.fov;a.object.zoom=this.zoom;a.object.near=this.near;a.object.far=this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;null!==\nthis.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a}});Hb.prototype=Object.assign(Object.create(sa.prototype),{constructor:Hb,isOrthographicCamera:!0,copy:function(a){sa.prototype.copy.call(this,a);this.left=a.left;this.right=a.right;this.top=a.top;this.bottom=a.bottom;this.near=a.near;this.far=a.far;this.zoom=a.zoom;this.view=null===a.view?null:Object.assign({},a.view);return this},setViewOffset:function(a,b,c,d,e,\nf){this.view={fullWidth:a,fullHeight:b,offsetX:c,offsetY:d,width:e,height:f};this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null;this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=(this.right-this.left)/(2*this.zoom),b=(this.top-this.bottom)/(2*this.zoom),c=(this.right+this.left)/2,d=(this.top+this.bottom)/2,e=c-a,c=c+a,a=d+b,b=d-b;if(null!==this.view)var c=this.zoom/(this.view.width/this.view.fullWidth),b=this.zoom/(this.view.height/this.view.fullHeight),\nf=(this.right-this.left)/this.view.width,d=(this.top-this.bottom)/this.view.height,e=e+this.view.offsetX/c*f,c=e+this.view.width/c*f,a=a-this.view.offsetY/b*d,b=a-this.view.height/b*d;this.projectionMatrix.makeOrthographic(e,c,a,b,this.near,this.far)},toJSON:function(a){a=G.prototype.toJSON.call(this,a);a.object.zoom=this.zoom;a.object.left=this.left;a.object.right=this.right;a.object.top=this.top;a.object.bottom=this.bottom;a.object.near=this.near;a.object.far=this.far;null!==this.view&&(a.object.view=\nObject.assign({},this.view));return a}});var Af=0;Ib.prototype.isFogExp2=!0;Ib.prototype.clone=function(){return new Ib(this.color.getHex(),this.density)};Ib.prototype.toJSON=function(a){return{type:\"FogExp2\",color:this.color.getHex(),density:this.density}};Jb.prototype.isFog=!0;Jb.prototype.clone=function(){return new Jb(this.color.getHex(),this.near,this.far)};Jb.prototype.toJSON=function(a){return{type:\"Fog\",color:this.color.getHex(),near:this.near,far:this.far}};jb.prototype=Object.create(G.prototype);\njb.prototype.constructor=jb;jb.prototype.copy=function(a,b){G.prototype.copy.call(this,a,b);null!==a.background&&(this.background=a.background.clone());null!==a.fog&&(this.fog=a.fog.clone());null!==a.overrideMaterial&&(this.overrideMaterial=a.overrideMaterial.clone());this.autoUpdate=a.autoUpdate;this.matrixAutoUpdate=a.matrixAutoUpdate;return this};jb.prototype.toJSON=function(a){var b=G.prototype.toJSON.call(this,a);null!==this.background&&(b.object.background=this.background.toJSON(a));null!==\nthis.fog&&(b.object.fog=this.fog.toJSON());return b};Od.prototype=Object.assign(Object.create(G.prototype),{constructor:Od,isLensFlare:!0,copy:function(a){G.prototype.copy.call(this,a);this.positionScreen.copy(a.positionScreen);this.customUpdateCallback=a.customUpdateCallback;for(var b=0,c=a.lensFlares.length;b<c;b++)this.lensFlares.push(a.lensFlares[b]);return this},add:function(a,b,c,d,e,f){void 0===b&&(b=-1);void 0===c&&(c=0);void 0===f&&(f=1);void 0===e&&(e=new N(16777215));void 0===d&&(d=1);\nc=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:0,opacity:f,color:e,blending:d})},updateLensFlares:function(){var a,b=this.lensFlares.length,c,d=2*-this.positionScreen.x,e=2*-this.positionScreen.y;for(a=0;a<b;a++)c=this.lensFlares[a],c.x=this.positionScreen.x+d*c.distance,c.y=this.positionScreen.y+e*c.distance,c.wantedRotation=c.x*Math.PI*.25,c.rotation+=.25*(c.wantedRotation-c.rotation)}});kb.prototype=Object.create(W.prototype);kb.prototype.constructor=\nkb;kb.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.rotation=a.rotation;return this};zc.prototype=Object.assign(Object.create(G.prototype),{constructor:zc,isSprite:!0,raycast:function(){var a=new q;return function(b,c){a.setFromMatrixPosition(this.matrixWorld);var d=b.ray.distanceSqToPoint(a);d>this.scale.x*this.scale.y/4||c.push({distance:Math.sqrt(d),point:this.position,face:null,object:this})}}(),clone:function(){return(new this.constructor(this.material)).copy(this)}});\nAc.prototype=Object.assign(Object.create(G.prototype),{constructor:Ac,copy:function(a){G.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b<c;b++){var d=a[b];this.addLevel(d.object.clone(),d.distance)}return this},addLevel:function(a,b){void 0===b&&(b=0);b=Math.abs(b);for(var c=this.levels,d=0;d<c.length&&!(b<c[d].distance);d++);c.splice(d,0,{distance:b,object:a});this.add(a)},getObjectForDistance:function(a){for(var b=this.levels,c=1,d=b.length;c<d&&!(a<b[c].distance);c++);return b[c-\n1].object},raycast:function(){var a=new q;return function(b,c){a.setFromMatrixPosition(this.matrixWorld);var d=b.ray.origin.distanceTo(a);this.getObjectForDistance(d).raycast(b,c)}}(),update:function(){var a=new q,b=new q;return function(c){var d=this.levels;if(1<d.length){a.setFromMatrixPosition(c.matrixWorld);b.setFromMatrixPosition(this.matrixWorld);c=a.distanceTo(b);d[0].object.visible=!0;for(var e=1,f=d.length;e<f;e++)if(c>=d[e].distance)d[e-1].object.visible=!1,d[e].object.visible=!0;else break;\nfor(;e<f;e++)d[e].object.visible=!1}}}(),toJSON:function(a){a=G.prototype.toJSON.call(this,a);a.object.levels=[];for(var b=this.levels,c=0,d=b.length;c<d;c++){var e=b[c];a.object.levels.push({object:e.object.uuid,distance:e.distance})}return a}});Object.assign(hd.prototype,{calculateInverses:function(){this.boneInverses=[];for(var a=0,b=this.bones.length;a<b;a++){var c=new H;this.bones[a]&&c.getInverse(this.bones[a].matrixWorld);this.boneInverses.push(c)}},pose:function(){for(var a,b=0,c=this.bones.length;b<\nc;b++)(a=this.bones[b])&&a.matrixWorld.getInverse(this.boneInverses[b]);b=0;for(c=this.bones.length;b<c;b++)if(a=this.bones[b])a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent.matrixWorld),a.matrix.multiply(a.matrixWorld)):a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale)},update:function(){var a=new H;return function(){for(var b=0,c=this.bones.length;b<c;b++)a.multiplyMatrices(this.bones[b]?this.bones[b].matrixWorld:this.identityMatrix,this.boneInverses[b]),\na.toArray(this.boneMatrices,16*b);this.useVertexTexture&&(this.boneTexture.needsUpdate=!0)}}(),clone:function(){return new hd(this.bones,this.boneInverses,this.useVertexTexture)}});id.prototype=Object.assign(Object.create(G.prototype),{constructor:id,isBone:!0});jd.prototype=Object.assign(Object.create(Ba.prototype),{constructor:jd,isSkinnedMesh:!0,bind:function(a,b){this.skeleton=a;void 0===b&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),b=this.matrixWorld);this.bindMatrix.copy(b);\nthis.bindMatrixInverse.getInverse(b)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){if(this.geometry&&this.geometry.isGeometry)for(var a=0;a<this.geometry.skinWeights.length;a++){var b=this.geometry.skinWeights[a],c=1/b.lengthManhattan();Infinity!==c?b.multiplyScalar(c):b.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry)for(var b=new ga,d=this.geometry.attributes.skinWeight,a=0;a<d.count;a++)b.x=d.getX(a),b.y=d.getY(a),b.z=d.getZ(a),b.w=d.getW(a),c=1/b.lengthManhattan(),\nInfinity!==c?b.multiplyScalar(c):b.set(1,0,0,0),d.setXYZW(a,b.x,b.y,b.z,b.w)},updateMatrixWorld:function(a){Ba.prototype.updateMatrixWorld.call(this,!0);\"attached\"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):\"detached\"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn(\"THREE.SkinnedMesh unrecognized bindMode: \"+this.bindMode)},clone:function(){return(new this.constructor(this.geometry,this.material,this.skeleton.useVertexTexture)).copy(this)}});\nia.prototype=Object.create(W.prototype);ia.prototype.constructor=ia;ia.prototype.isLineBasicMaterial=!0;ia.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.linewidth=a.linewidth;this.linecap=a.linecap;this.linejoin=a.linejoin;return this};Va.prototype=Object.assign(Object.create(G.prototype),{constructor:Va,isLine:!0,raycast:function(){var a=new H,b=new bb,c=new Fa;return function(d,e){var f=d.linePrecision,f=f*f,g=this.geometry,h=this.matrixWorld;null===g.boundingSphere&&\ng.computeBoundingSphere();c.copy(g.boundingSphere);c.applyMatrix4(h);if(!1!==d.ray.intersectsSphere(c)){a.getInverse(h);b.copy(d.ray).applyMatrix4(a);var k=new q,m=new q,h=new q,l=new q,p=this&&this.isLineSegments?2:1;if(g.isBufferGeometry){var n=g.index,r=g.attributes.position.array;if(null!==n)for(var n=n.array,g=0,w=n.length-1;g<w;g+=p){var u=n[g+1];k.fromArray(r,3*n[g]);m.fromArray(r,3*u);u=b.distanceSqToSegment(k,m,l,h);u>f||(l.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(l),u<d.near||\nu>d.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else for(g=0,w=r.length/3-1;g<w;g+=p)k.fromArray(r,3*g),m.fromArray(r,3*g+3),u=b.distanceSqToSegment(k,m,l,h),u>f||(l.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(l),u<d.near||u>d.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else if(g.isGeometry)for(k=g.vertices,m=k.length,g=0;g<m-1;g+=p)u=b.distanceSqToSegment(k[g],\nk[g+1],l,h),u>f||(l.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(l),u<d.near||u>d.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});fa.prototype=Object.assign(Object.create(Va.prototype),{constructor:fa,isLineSegments:!0});Oa.prototype=Object.create(W.prototype);Oa.prototype.constructor=Oa;Oa.prototype.isPointsMaterial=!0;Oa.prototype.copy=\nfunction(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.size=a.size;this.sizeAttenuation=a.sizeAttenuation;return this};Kb.prototype=Object.assign(Object.create(G.prototype),{constructor:Kb,isPoints:!0,raycast:function(){var a=new H,b=new bb,c=new Fa;return function(d,e){function f(a,c){var f=b.distanceSqToPoint(a);if(f<l){var h=b.closestPointToPoint(a);h.applyMatrix4(k);var m=d.ray.origin.distanceTo(h);m<d.near||m>d.far||e.push({distance:m,distanceToRay:Math.sqrt(f),\npoint:h.clone(),index:c,face:null,object:g})}}var g=this,h=this.geometry,k=this.matrixWorld,m=d.params.Points.threshold;null===h.boundingSphere&&h.computeBoundingSphere();c.copy(h.boundingSphere);c.applyMatrix4(k);if(!1!==d.ray.intersectsSphere(c)){a.getInverse(k);b.copy(d.ray).applyMatrix4(a);var m=m/((this.scale.x+this.scale.y+this.scale.z)/3),l=m*m,m=new q;if(h.isBufferGeometry){var p=h.index,h=h.attributes.position.array;if(null!==p)for(var n=p.array,p=0,r=n.length;p<r;p++){var w=n[p];m.fromArray(h,\n3*w);f(m,w)}else for(p=0,n=h.length/3;p<n;p++)m.fromArray(h,3*p),f(m,p)}else for(m=h.vertices,p=0,n=m.length;p<n;p++)f(m[p],p)}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});Bc.prototype=Object.assign(Object.create(G.prototype),{constructor:Bc});kd.prototype=Object.create(ea.prototype);kd.prototype.constructor=kd;Lb.prototype=Object.create(ea.prototype);Lb.prototype.constructor=Lb;Lb.prototype.isCompressedTexture=!0;ld.prototype=Object.create(ea.prototype);\nld.prototype.constructor=ld;Cc.prototype=Object.create(ea.prototype);Cc.prototype.constructor=Cc;Cc.prototype.isDepthTexture=!0;Mb.prototype=Object.create(D.prototype);Mb.prototype.constructor=Mb;Nb.prototype=Object.create(D.prototype);Nb.prototype.constructor=Nb;Dc.prototype=Object.create(S.prototype);Dc.prototype.constructor=Dc;xa.prototype=Object.create(D.prototype);xa.prototype.constructor=xa;Ob.prototype=Object.create(xa.prototype);Ob.prototype.constructor=Ob;Ec.prototype=Object.create(S.prototype);\nEc.prototype.constructor=Ec;lb.prototype=Object.create(xa.prototype);lb.prototype.constructor=lb;Fc.prototype=Object.create(S.prototype);Fc.prototype.constructor=Fc;Pb.prototype=Object.create(xa.prototype);Pb.prototype.constructor=Pb;Gc.prototype=Object.create(S.prototype);Gc.prototype.constructor=Gc;Qb.prototype=Object.create(xa.prototype);Qb.prototype.constructor=Qb;Hc.prototype=Object.create(S.prototype);Hc.prototype.constructor=Hc;Ic.prototype=Object.create(S.prototype);Ic.prototype.constructor=\nIc;Rb.prototype=Object.create(D.prototype);Rb.prototype.constructor=Rb;Jc.prototype=Object.create(S.prototype);Jc.prototype.constructor=Jc;Sb.prototype=Object.create(D.prototype);Sb.prototype.constructor=Sb;Kc.prototype=Object.create(S.prototype);Kc.prototype.constructor=Kc;Tb.prototype=Object.create(D.prototype);Tb.prototype.constructor=Tb;Lc.prototype=Object.create(S.prototype);Lc.prototype.constructor=Lc;var pa={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;e<b;d=e++)c+=a[d].x*a[e].y-a[e].x*\na[d].y;return.5*c},triangulate:function(){return function(a,b){var c=a.length;if(3>c)return null;var d=[],e=[],f=[],g,h,k;if(0<pa.area(a))for(h=0;h<c;h++)e[h]=h;else for(h=0;h<c;h++)e[h]=c-1-h;var m=2*c;for(h=c-1;2<c;){if(0>=m--){console.warn(\"THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()\");break}g=h;c<=g&&(g=0);h=g+1;c<=h&&(h=0);k=h+1;c<=k&&(k=0);var l;a:{var p,n,r,q,u,F,t,v;p=a[e[g]].x;n=a[e[g]].y;r=a[e[h]].x;q=a[e[h]].y;u=a[e[k]].x;F=a[e[k]].y;if(0>=(r-p)*(F-n)-(q-n)*(u-p))l=\n!1;else{var M,z,A,I,E,K,y,C,D,G;M=u-r;z=F-q;A=p-u;I=n-F;E=r-p;K=q-n;for(l=0;l<c;l++)if(t=a[e[l]].x,v=a[e[l]].y,!(t===p&&v===n||t===r&&v===q||t===u&&v===F)&&(y=t-p,C=v-n,D=t-r,G=v-q,t-=u,v-=F,D=M*G-z*D,y=E*C-K*y,C=A*v-I*t,D>=-Number.EPSILON&&C>=-Number.EPSILON&&y>=-Number.EPSILON)){l=!1;break a}l=!0}}if(l){d.push([a[e[g]],a[e[h]],a[e[k]]]);f.push([e[g],e[h],e[k]]);g=h;for(k=h+1;k<c;g++,k++)e[g]=e[k];c--;m=2*c}}return b?f:d}}(),triangulateShape:function(a,b){function c(a){var b=a.length;2<b&&a[b-1].equals(a[0])&&\na.pop()}function d(a,b,c){return a.x!==b.x?a.x<b.x?a.x<=c.x&&c.x<=b.x:b.x<=c.x&&c.x<=a.x:a.y<b.y?a.y<=c.y&&c.y<=b.y:b.y<=c.y&&c.y<=a.y}function e(a,b,c,e,f){var g=b.x-a.x,h=b.y-a.y,k=e.x-c.x,m=e.y-c.y,l=a.x-c.x,n=a.y-c.y,p=h*k-g*m,q=h*l-g*n;if(Math.abs(p)>Number.EPSILON){if(0<p){if(0>q||q>p)return[];k=m*l-k*n;if(0>k||k>p)return[]}else{if(0<q||q<p)return[];k=m*l-k*n;if(0<k||k<p)return[]}if(0===k)return!f||0!==q&&q!==p?[a]:[];if(k===p)return!f||0!==q&&q!==p?[b]:[];if(0===q)return[c];if(q===p)return[e];\nf=k/p;return[{x:a.x+f*g,y:a.y+f*h}]}if(0!==q||m*l!==k*n)return[];h=0===g&&0===h;k=0===k&&0===m;if(h&&k)return a.x!==c.x||a.y!==c.y?[]:[a];if(h)return d(c,e,a)?[a]:[];if(k)return d(a,b,c)?[c]:[];0!==g?(a.x<b.x?(g=a,k=a.x,h=b,a=b.x):(g=b,k=b.x,h=a,a=a.x),c.x<e.x?(b=c,p=c.x,m=e,c=e.x):(b=e,p=e.x,m=c,c=c.x)):(a.y<b.y?(g=a,k=a.y,h=b,a=b.y):(g=b,k=b.y,h=a,a=a.y),c.y<e.y?(b=c,p=c.y,m=e,c=e.y):(b=e,p=e.y,m=c,c=c.y));return k<=p?a<p?[]:a===p?f?[]:[b]:a<=c?[b,h]:[b,m]:k>c?[]:k===c?f?[]:[g]:a<=c?[g,h]:[g,m]}\nfunction f(a,b,c,d){var e=b.x-a.x,f=b.y-a.y;b=c.x-a.x;c=c.y-a.y;var g=d.x-a.x;d=d.y-a.y;a=e*c-f*b;e=e*d-f*g;return Math.abs(a)>Number.EPSILON?(b=g*c-d*b,0<a?0<=e&&0<=b:0<=e||0<=b):0<e}c(a);b.forEach(c);var g,h,k,m,l,p={};k=a.concat();g=0;for(h=b.length;g<h;g++)Array.prototype.push.apply(k,b[g]);g=0;for(h=k.length;g<h;g++)l=k[g].x+\":\"+k[g].y,void 0!==p[l]&&console.warn(\"THREE.ShapeUtils: Duplicate point\",l,g),p[l]=g;g=function(a,b){function c(a,b){var d=h.length-1,e=a-1;0>e&&(e=d);var g=a+1;g>d&&(g=\n0);d=f(h[a],h[e],h[g],k[b]);if(!d)return!1;d=k.length-1;e=b-1;0>e&&(e=d);g=b+1;g>d&&(g=0);return(d=f(k[b],k[e],k[g],h[a]))?!0:!1}function d(a,b){var c,f;for(c=0;c<h.length;c++)if(f=c+1,f%=h.length,f=e(a,b,h[c],h[f],!0),0<f.length)return!0;return!1}function g(a,c){var d,f,h,k;for(d=0;d<m.length;d++)for(f=b[m[d]],h=0;h<f.length;h++)if(k=h+1,k%=f.length,k=e(a,c,f[h],f[k],!0),0<k.length)return!0;return!1}var h=a.concat(),k,m=[],l,n,p,q,x,y=[],C,D,G,H=0;for(l=b.length;H<l;H++)m.push(H);C=0;for(var O=2*\nm.length;0<m.length;){O--;if(0>O){console.log(\"Infinite Loop! Holes left:\"+m.length+\", Probably Hole outside Shape!\");break}for(n=C;n<h.length;n++){p=h[n];l=-1;for(H=0;H<m.length;H++)if(q=m[H],x=p.x+\":\"+p.y+\":\"+q,void 0===y[x]){k=b[q];for(D=0;D<k.length;D++)if(q=k[D],c(n,D)&&!d(p,q)&&!g(p,q)){l=D;m.splice(H,1);C=h.slice(0,n+1);q=h.slice(n);D=k.slice(l);G=k.slice(0,l+1);h=C.concat(D).concat(G).concat(q);C=n;break}if(0<=l)break;y[x]=!0}if(0<=l)break}}return h}(a,b);var n=pa.triangulate(g,!1);g=0;for(h=\nn.length;g<h;g++)for(m=n[g],k=0;3>k;k++)l=m[k].x+\":\"+m[k].y,l=p[l],void 0!==l&&(m[k]=l);return n.concat()},isClockWise:function(a){return 0>pa.area(a)},b2:function(){return function(a,b,c,d){var e=1-a;return e*e*b+2*(1-a)*a*c+a*a*d}}(),b3:function(){return function(a,b,c,d,e){var f=1-a,g=1-a;return f*f*f*b+3*g*g*a*c+3*(1-a)*a*a*d+a*a*a*e}}()};La.prototype=Object.create(S.prototype);La.prototype.constructor=La;La.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],\nb)};La.prototype.addShape=function(a,b){function c(a,b,c){b||console.error(\"THREE.ExtrudeGeometry: vec does not exist\");return b.clone().multiplyScalar(c).add(a)}function d(a,b,c){var d,e,f;e=a.x-b.x;f=a.y-b.y;d=c.x-a.x;var g=c.y-a.y,h=e*e+f*f;if(Math.abs(e*g-f*d)>Number.EPSILON){var k=Math.sqrt(h),m=Math.sqrt(d*d+g*g),h=b.x-f/k;b=b.y+e/k;g=((c.x-g/m-h)*g-(c.y+d/m-b)*d)/(e*g-f*d);d=h+e*g-a.x;e=b+f*g-a.y;f=d*d+e*e;if(2>=f)return new C(d,e);f=Math.sqrt(f/2)}else a=!1,e>Number.EPSILON?d>Number.EPSILON&&\n(a=!0):e<-Number.EPSILON?d<-Number.EPSILON&&(a=!0):Math.sign(f)===Math.sign(g)&&(a=!0),a?(d=-f,f=Math.sqrt(h)):(d=e,e=f,f=Math.sqrt(h/2));return new C(d/f,e/f)}function e(a,b){var c,d;for(L=a.length;0<=--L;){c=L;d=L-1;0>d&&(d=a.length-1);var e,f=r+2*l;for(e=0;e<f;e++){var g=U*e,h=U*(e+1),k=b+c+g,g=b+d+g,m=b+d+h,h=b+c+h,k=k+J,g=g+J,m=m+J,h=h+J;G.faces.push(new ha(k,g,h,null,null,1));G.faces.push(new ha(g,m,h,null,null,1));k=t.generateSideWallUV(G,k,g,m,h);G.faceVertexUvs[0].push([k[0],k[1],k[3]]);\nG.faceVertexUvs[0].push([k[1],k[2],k[3]])}}}function f(a,b,c){G.vertices.push(new q(a,b,c))}function g(a,b,c){a+=J;b+=J;c+=J;G.faces.push(new ha(a,b,c,null,null,0));a=t.generateTopUV(G,a,b,c);G.faceVertexUvs[0].push(a)}var h=void 0!==b.amount?b.amount:100,k=void 0!==b.bevelThickness?b.bevelThickness:6,m=void 0!==b.bevelSize?b.bevelSize:k-2,l=void 0!==b.bevelSegments?b.bevelSegments:3,p=void 0!==b.bevelEnabled?b.bevelEnabled:!0,n=void 0!==b.curveSegments?b.curveSegments:12,r=void 0!==b.steps?b.steps:\n1,w=b.extrudePath,u,F=!1,t=void 0!==b.UVGenerator?b.UVGenerator:La.WorldUVGenerator,v,y,z,A;w&&(u=w.getSpacedPoints(r),F=!0,p=!1,v=void 0!==b.frames?b.frames:w.computeFrenetFrames(r,!1),y=new q,z=new q,A=new q);p||(m=k=l=0);var I,E,D,G=this,J=this.vertices.length,w=a.extractPoints(n),n=w.shape,H=w.holes;if(w=!pa.isClockWise(n)){n=n.reverse();E=0;for(D=H.length;E<D;E++)I=H[E],pa.isClockWise(I)&&(H[E]=I.reverse());w=!1}var N=pa.triangulateShape(n,H),S=n;E=0;for(D=H.length;E<D;E++)I=H[E],n=n.concat(I);\nvar Q,O,P,R,T,U=n.length,V,W=N.length,w=[],L=0;P=S.length;Q=P-1;for(O=L+1;L<P;L++,Q++,O++)Q===P&&(Q=0),O===P&&(O=0),w[L]=d(S[L],S[Q],S[O]);var X=[],Z,ba=w.concat();E=0;for(D=H.length;E<D;E++){I=H[E];Z=[];L=0;P=I.length;Q=P-1;for(O=L+1;L<P;L++,Q++,O++)Q===P&&(Q=0),O===P&&(O=0),Z[L]=d(I[L],I[Q],I[O]);X.push(Z);ba=ba.concat(Z)}for(Q=0;Q<l;Q++){P=Q/l;R=k*Math.cos(P*Math.PI/2);O=m*Math.sin(P*Math.PI/2);L=0;for(P=S.length;L<P;L++)T=c(S[L],w[L],O),f(T.x,T.y,-R);E=0;for(D=H.length;E<D;E++)for(I=H[E],Z=X[E],\nL=0,P=I.length;L<P;L++)T=c(I[L],Z[L],O),f(T.x,T.y,-R)}O=m;for(L=0;L<U;L++)T=p?c(n[L],ba[L],O):n[L],F?(z.copy(v.normals[0]).multiplyScalar(T.x),y.copy(v.binormals[0]).multiplyScalar(T.y),A.copy(u[0]).add(z).add(y),f(A.x,A.y,A.z)):f(T.x,T.y,0);for(P=1;P<=r;P++)for(L=0;L<U;L++)T=p?c(n[L],ba[L],O):n[L],F?(z.copy(v.normals[P]).multiplyScalar(T.x),y.copy(v.binormals[P]).multiplyScalar(T.y),A.copy(u[P]).add(z).add(y),f(A.x,A.y,A.z)):f(T.x,T.y,h/r*P);for(Q=l-1;0<=Q;Q--){P=Q/l;R=k*Math.cos(P*Math.PI/2);O=\nm*Math.sin(P*Math.PI/2);L=0;for(P=S.length;L<P;L++)T=c(S[L],w[L],O),f(T.x,T.y,h+R);E=0;for(D=H.length;E<D;E++)for(I=H[E],Z=X[E],L=0,P=I.length;L<P;L++)T=c(I[L],Z[L],O),F?f(T.x,T.y+u[r-1].y,u[r-1].x+R):f(T.x,T.y,h+R)}(function(){if(p){var a=0*U;for(L=0;L<W;L++)V=N[L],g(V[2]+a,V[1]+a,V[0]+a);a=U*(r+2*l);for(L=0;L<W;L++)V=N[L],g(V[0]+a,V[1]+a,V[2]+a)}else{for(L=0;L<W;L++)V=N[L],g(V[2],V[1],V[0]);for(L=0;L<W;L++)V=N[L],g(V[0]+U*r,V[1]+U*r,V[2]+U*r)}})();(function(){var a=0;e(S,a);a+=S.length;E=0;for(D=\nH.length;E<D;E++)I=H[E],e(I,a),a+=I.length})()};La.WorldUVGenerator={generateTopUV:function(a,b,c,d){a=a.vertices;b=a[b];c=a[c];d=a[d];return[new C(b.x,b.y),new C(c.x,c.y),new C(d.x,d.y)]},generateSideWallUV:function(a,b,c,d,e){a=a.vertices;b=a[b];c=a[c];d=a[d];e=a[e];return.01>Math.abs(b.y-c.y)?[new C(b.x,1-b.z),new C(c.x,1-c.z),new C(d.x,1-d.z),new C(e.x,1-e.z)]:[new C(b.y,1-b.z),new C(c.y,1-c.z),new C(d.y,1-d.z),new C(e.y,1-e.z)]}};Mc.prototype=Object.create(La.prototype);Mc.prototype.constructor=\nMc;mb.prototype=Object.create(D.prototype);mb.prototype.constructor=mb;Nc.prototype=Object.create(S.prototype);Nc.prototype.constructor=Nc;Ub.prototype=Object.create(D.prototype);Ub.prototype.constructor=Ub;Oc.prototype=Object.create(S.prototype);Oc.prototype.constructor=Oc;Pc.prototype=Object.create(S.prototype);Pc.prototype.constructor=Pc;Vb.prototype=Object.create(D.prototype);Vb.prototype.constructor=Vb;Qc.prototype=Object.create(S.prototype);Qc.prototype.constructor=Qc;Wb.prototype=Object.create(D.prototype);\nWb.prototype.constructor=Wb;Xb.prototype=Object.create(S.prototype);Xb.prototype.constructor=Xb;Yb.prototype=Object.create(D.prototype);Yb.prototype.constructor=Yb;Wa.prototype=Object.create(D.prototype);Wa.prototype.constructor=Wa;nb.prototype=Object.create(S.prototype);nb.prototype.constructor=nb;Rc.prototype=Object.create(nb.prototype);Rc.prototype.constructor=Rc;Sc.prototype=Object.create(Wa.prototype);Sc.prototype.constructor=Sc;Zb.prototype=Object.create(D.prototype);Zb.prototype.constructor=\nZb;Tc.prototype=Object.create(S.prototype);Tc.prototype.constructor=Tc;$b.prototype=Object.create(S.prototype);$b.prototype.constructor=$b;var Ea=Object.freeze({WireframeGeometry:Mb,ParametricGeometry:Dc,ParametricBufferGeometry:Nb,TetrahedronGeometry:Ec,TetrahedronBufferGeometry:Ob,OctahedronGeometry:Fc,OctahedronBufferGeometry:lb,IcosahedronGeometry:Gc,IcosahedronBufferGeometry:Pb,DodecahedronGeometry:Hc,DodecahedronBufferGeometry:Qb,PolyhedronGeometry:Ic,PolyhedronBufferGeometry:xa,TubeGeometry:Jc,\nTubeBufferGeometry:Rb,TorusKnotGeometry:Kc,TorusKnotBufferGeometry:Sb,TorusGeometry:Lc,TorusBufferGeometry:Tb,TextGeometry:Mc,SphereBufferGeometry:mb,SphereGeometry:Nc,RingGeometry:Oc,RingBufferGeometry:Ub,PlaneBufferGeometry:ib,PlaneGeometry:Pc,LatheGeometry:Qc,LatheBufferGeometry:Vb,ShapeGeometry:Xb,ShapeBufferGeometry:Wb,ExtrudeGeometry:La,EdgesGeometry:Yb,ConeGeometry:Rc,ConeBufferGeometry:Sc,CylinderGeometry:nb,CylinderBufferGeometry:Wa,CircleBufferGeometry:Zb,CircleGeometry:Tc,BoxBufferGeometry:hb,\nBoxGeometry:$b});ac.prototype=Object.create(Ia.prototype);ac.prototype.constructor=ac;ac.prototype.isShadowMaterial=!0;bc.prototype=Object.create(Ia.prototype);bc.prototype.constructor=bc;bc.prototype.isRawShaderMaterial=!0;Uc.prototype={constructor:Uc,isMultiMaterial:!0,toJSON:function(a){for(var b={metadata:{version:4.2,type:\"material\",generator:\"MaterialExporter\"},uuid:this.uuid,type:this.type,materials:[]},c=this.materials,d=0,e=c.length;d<e;d++){var f=c[d].toJSON(a);delete f.metadata;b.materials.push(f)}b.visible=\nthis.visible;return b},clone:function(){for(var a=new this.constructor,b=0;b<this.materials.length;b++)a.materials.push(this.materials[b].clone());a.visible=this.visible;return a}};Pa.prototype=Object.create(W.prototype);Pa.prototype.constructor=Pa;Pa.prototype.isMeshStandardMaterial=!0;Pa.prototype.copy=function(a){W.prototype.copy.call(this,a);this.defines={STANDARD:\"\"};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=\na.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;\nthis.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};ob.prototype=Object.create(Pa.prototype);ob.prototype.constructor=ob;ob.prototype.isMeshPhysicalMaterial=!0;ob.prototype.copy=function(a){Pa.prototype.copy.call(this,\na);this.defines={PHYSICAL:\"\"};this.reflectivity=a.reflectivity;this.clearCoat=a.clearCoat;this.clearCoatRoughness=a.clearCoatRoughness;return this};Ca.prototype=Object.create(W.prototype);Ca.prototype.constructor=Ca;Ca.prototype.isMeshPhongMaterial=!0;Ca.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=\na.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=\na.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};pb.prototype=Object.create(Ca.prototype);pb.prototype.constructor=pb;pb.prototype.isMeshToonMaterial=!0;pb.prototype.copy=function(a){Ca.prototype.copy.call(this,a);this.gradientMap=a.gradientMap;return this};qb.prototype=Object.create(W.prototype);\nqb.prototype.constructor=qb;qb.prototype.isMeshNormalMaterial=!0;qb.prototype.copy=function(a){W.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=\na.morphNormals;return this};rb.prototype=Object.create(W.prototype);rb.prototype.constructor=rb;rb.prototype.isMeshLambertMaterial=!0;rb.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=\na.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};sb.prototype=Object.create(W.prototype);sb.prototype.constructor=sb;sb.prototype.isLineDashedMaterial=!0;sb.prototype.copy=\nfunction(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.linewidth=a.linewidth;this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var Mf=Object.freeze({ShadowMaterial:ac,SpriteMaterial:kb,RawShaderMaterial:bc,ShaderMaterial:Ia,PointsMaterial:Oa,MultiMaterial:Uc,MeshPhysicalMaterial:ob,MeshStandardMaterial:Pa,MeshPhongMaterial:Ca,MeshToonMaterial:pb,MeshNormalMaterial:qb,MeshLambertMaterial:rb,MeshDepthMaterial:ab,MeshBasicMaterial:Ka,LineDashedMaterial:sb,\nLineBasicMaterial:ia,Material:W}),ne={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}},va=new Pd;Object.assign(Ma.prototype,{load:function(a,b,c,d){void 0===a&&(a=\"\");void 0!==this.path&&(a=this.path+a);var e=this,f=ne.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;var g=a.match(/^data:(.*?)(;base64)?,(.*)$/);\nif(g){var h=g[1],k=!!g[2],g=g[3],g=window.decodeURIComponent(g);k&&(g=window.atob(g));try{var m,l=(this.responseType||\"\").toLowerCase();switch(l){case \"arraybuffer\":case \"blob\":m=new ArrayBuffer(g.length);for(var p=new Uint8Array(m),k=0;k<g.length;k++)p[k]=g.charCodeAt(k);\"blob\"===l&&(m=new Blob([m],{type:h}));break;case \"document\":m=(new DOMParser).parseFromString(g,h);break;case \"json\":m=JSON.parse(g);break;default:m=g}window.setTimeout(function(){b&&b(m);e.manager.itemEnd(a)},0)}catch(q){window.setTimeout(function(){d&&\nd(q);e.manager.itemError(a)},0)}}else{var n=new XMLHttpRequest;n.open(\"GET\",a,!0);n.addEventListener(\"load\",function(c){var f=c.target.response;ne.add(a,f);200===this.status?(b&&b(f),e.manager.itemEnd(a)):0===this.status?(console.warn(\"THREE.FileLoader: HTTP Status 0 received.\"),b&&b(f),e.manager.itemEnd(a)):(d&&d(c),e.manager.itemError(a))},!1);void 0!==c&&n.addEventListener(\"progress\",function(a){c(a)},!1);n.addEventListener(\"error\",function(b){d&&d(b);e.manager.itemError(a)},!1);void 0!==this.responseType&&\n(n.responseType=this.responseType);void 0!==this.withCredentials&&(n.withCredentials=this.withCredentials);n.overrideMimeType&&n.overrideMimeType(void 0!==this.mimeType?this.mimeType:\"text/plain\");n.send(null)}e.manager.itemStart(a);return n},setPath:function(a){this.path=a;return this},setResponseType:function(a){this.responseType=a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setMimeType:function(a){this.mimeType=a;return this}});Object.assign(Ee.prototype,{load:function(a,\nb,c,d){function e(e){k.load(a[e],function(a){a=f._parser(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};m+=1;6===m&&(1===a.mipmapCount&&(h.minFilter=1006),h.format=a.format,h.needsUpdate=!0,b&&b(h))},c,d)}var f=this,g=[],h=new Lb;h.image=g;var k=new Ma(this.manager);k.setPath(this.path);k.setResponseType(\"arraybuffer\");if(Array.isArray(a))for(var m=0,l=0,p=a.length;l<p;++l)e(l);else k.load(a,function(a){a=f._parser(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,\nd=0;d<c;d++){g[d]={mipmaps:[]};for(var e=0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=a.width,g[d].height=a.height}else h.image.width=a.width,h.image.height=a.height,h.mipmaps=a.mipmaps;1===a.mipmapCount&&(h.minFilter=1006);h.format=a.format;h.needsUpdate=!0;b&&b(h)},c,d);return h},setPath:function(a){this.path=a;return this}});Object.assign(Qd.prototype,{load:function(a,b,c,d){var e=this,f=new db,g=new Ma(this.manager);g.setResponseType(\"arraybuffer\");\ng.load(a,function(a){if(a=e._parser(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:1001,f.wrapT=void 0!==a.wrapT?a.wrapT:1001,f.magFilter=void 0!==a.magFilter?a.magFilter:1006,f.minFilter=void 0!==a.minFilter?a.minFilter:1008,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(f.format=a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps),1===\na.mipmapCount&&(f.minFilter=1006),f.needsUpdate=!0,b&&b(f,a)},c,d);return f}});Object.assign(Vc.prototype,{load:function(a,b,c,d){var e=this,f=document.createElementNS(\"http://www.w3.org/1999/xhtml\",\"img\");f.onload=function(){f.onload=null;URL.revokeObjectURL(f.src);b&&b(f);e.manager.itemEnd(a)};f.onerror=d;if(0===a.indexOf(\"data:\"))f.src=a;else if(void 0!==this.crossOrigin)f.crossOrigin=this.crossOrigin,f.src=a;else{var g=new Ma;g.setPath(this.path);g.setResponseType(\"blob\");g.setWithCredentials(this.withCredentials);\ng.load(a,function(a){f.src=URL.createObjectURL(a)},c,d)}e.manager.itemStart(a);return f},setCrossOrigin:function(a){this.crossOrigin=a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setPath:function(a){this.path=a;return this}});Object.assign(Rd.prototype,{load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=a;h++;6===h&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new Za,g=new Vc(this.manager);g.setCrossOrigin(this.crossOrigin);g.setPath(this.path);\nvar h=0;for(c=0;c<a.length;++c)e(c);return f},setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=a;return this}});Object.assign(md.prototype,{load:function(a,b,c,d){var e=new ea,f=new Vc(this.manager);f.setCrossOrigin(this.crossOrigin);f.setWithCredentials(this.withCredentials);f.setPath(this.path);f.load(a,function(c){var d=0<a.search(/\\.(jpg|jpeg)$/)||0===a.search(/^data\\:image\\/jpeg/);e.format=d?1022:1023;e.image=c;e.needsUpdate=!0;void 0!==b&&b(e)},c,d);return e},\nsetCrossOrigin:function(a){this.crossOrigin=a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setPath:function(a){this.path=a;return this}});na.prototype=Object.assign(Object.create(G.prototype),{constructor:na,isLight:!0,copy:function(a){G.prototype.copy.call(this,a);this.color.copy(a.color);this.intensity=a.intensity;return this},toJSON:function(a){a=G.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;void 0!==this.groundColor&&\n(a.object.groundColor=this.groundColor.getHex());void 0!==this.distance&&(a.object.distance=this.distance);void 0!==this.angle&&(a.object.angle=this.angle);void 0!==this.decay&&(a.object.decay=this.decay);void 0!==this.penumbra&&(a.object.penumbra=this.penumbra);void 0!==this.shadow&&(a.object.shadow=this.shadow.toJSON());return a}});nd.prototype=Object.assign(Object.create(na.prototype),{constructor:nd,isHemisphereLight:!0,copy:function(a){na.prototype.copy.call(this,a);this.groundColor.copy(a.groundColor);\nreturn this}});Object.assign(tb.prototype,{copy:function(a){this.camera=a.camera.clone();this.bias=a.bias;this.radius=a.radius;this.mapSize.copy(a.mapSize);return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a={};0!==this.bias&&(a.bias=this.bias);1!==this.radius&&(a.radius=this.radius);if(512!==this.mapSize.x||512!==this.mapSize.y)a.mapSize=this.mapSize.toArray();a.camera=this.camera.toJSON(!1).object;delete a.camera.matrix;return a}});od.prototype=Object.assign(Object.create(tb.prototype),\n{constructor:od,isSpotLightShadow:!0,update:function(a){var b=2*Q.RAD2DEG*a.angle,c=this.mapSize.width/this.mapSize.height;a=a.distance||500;var d=this.camera;if(b!==d.fov||c!==d.aspect||a!==d.far)d.fov=b,d.aspect=c,d.far=a,d.updateProjectionMatrix()}});pd.prototype=Object.assign(Object.create(na.prototype),{constructor:pd,isSpotLight:!0,copy:function(a){na.prototype.copy.call(this,a);this.distance=a.distance;this.angle=a.angle;this.penumbra=a.penumbra;this.decay=a.decay;this.target=a.target.clone();\nthis.shadow=a.shadow.clone();return this}});qd.prototype=Object.assign(Object.create(na.prototype),{constructor:qd,isPointLight:!0,copy:function(a){na.prototype.copy.call(this,a);this.distance=a.distance;this.decay=a.decay;this.shadow=a.shadow.clone();return this}});rd.prototype=Object.assign(Object.create(tb.prototype),{constructor:rd});sd.prototype=Object.assign(Object.create(na.prototype),{constructor:sd,isDirectionalLight:!0,copy:function(a){na.prototype.copy.call(this,a);this.target=a.target.clone();\nthis.shadow=a.shadow.clone();return this}});td.prototype=Object.assign(Object.create(na.prototype),{constructor:td,isAmbientLight:!0});var ba={arraySlice:function(a,b,c){return ba.isTypedArray(a)?new a.constructor(a.subarray(b,c)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b?a:\"number\"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=\na.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,k=0;k!==b;++k)e[g++]=a[h+k];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],\nvoid 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}}};qa.prototype={constructor:qa,evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a<d)){for(var f=c+2;;){if(void 0===d){if(a<e)break d;this._cachedIndex=c=b.length;return this.afterEnd_(c-1,a,e)}if(c===f)break;e=d;d=b[++c];if(a<d)break b}d=b.length;break c}if(a>=e)break a;else{f=b[1];a<f&&\n(c=2,e=f);for(f=c-2;;){if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(c===f)break;d=e;e=b[--c-1];if(a>=e)break b}d=c;c=0}}for(;c<d;)e=c+d>>>1,a<b[e]?d=e:c=e+1;d=b[c];e=b[c-1];if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(void 0===d)return this._cachedIndex=c=b.length,this.afterEnd_(c-1,e,a)}this._cachedIndex=c;this.intervalChanged_(c,e,d)}return this.interpolate_(c,e,a,d)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||\nthis.DefaultSettings_},copySampleValue_:function(a){var b=this.resultBuffer,c=this.sampleValues,d=this.valueSize;a*=d;for(var e=0;e!==d;++e)b[e]=c[a+e];return b},interpolate_:function(a,b,c,d){throw Error(\"call to abstract method\");},intervalChanged_:function(a,b,c){}};Object.assign(qa.prototype,{beforeStart_:qa.prototype.copySampleValue_,afterEnd_:qa.prototype.copySampleValue_});ud.prototype=Object.assign(Object.create(qa.prototype),{constructor:ud,DefaultSettings_:{endingStart:2400,endingEnd:2400},\nintervalChanged_:function(a,b,c){var d=this.parameterPositions,e=a-2,f=a+1,g=d[e],h=d[f];if(void 0===g)switch(this.getSettings_().endingStart){case 2401:e=a;g=2*b-c;break;case 2402:e=d.length-2;g=b+d[e]-d[e+1];break;default:e=a,g=c}if(void 0===h)switch(this.getSettings_().endingEnd){case 2401:f=a;h=2*c-b;break;case 2402:f=1;h=c+d[1]-d[0];break;default:f=a-1,h=b}a=.5*(c-b);d=this.valueSize;this._weightPrev=a/(b-g);this._weightNext=a/(h-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,\nb,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g,k=this._offsetPrev,m=this._offsetNext,l=this._weightPrev,p=this._weightNext,n=(c-b)/(d-b);c=n*n;d=c*n;b=-l*d+2*l*c-l*n;l=(1+l)*d+(-1.5-2*l)*c+(-.5+l)*n+1;n=(-1-p)*d+(1.5+p)*c+.5*n;p=p*d-p*c;for(c=0;c!==g;++c)e[c]=b*f[k+c]+l*f[h+c]+n*f[a+c]+p*f[m+c];return e}});Wc.prototype=Object.assign(Object.create(qa.prototype),{constructor:Wc,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;\na*=g;var h=a-g;b=(c-b)/(d-b);c=1-b;for(d=0;d!==g;++d)e[d]=f[h+d]*c+f[a+d]*b;return e}});vd.prototype=Object.assign(Object.create(qa.prototype),{constructor:vd,interpolate_:function(a,b,c,d){return this.copySampleValue_(a-1)}});var Ya;Ya={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(a){return new vd(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodLinear:function(a){return new Wc(this.times,this.values,\nthis.getValueSize(),a)},InterpolantFactoryMethodSmooth:function(a){return new ud(this.times,this.values,this.getValueSize(),a)},setInterpolation:function(a){var b;switch(a){case 2300:b=this.InterpolantFactoryMethodDiscrete;break;case 2301:b=this.InterpolantFactoryMethodLinear;break;case 2302:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b=\"unsupported interpolation for \"+this.ValueTypeName+\" keyframe track named \"+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);\nelse throw Error(b);console.warn(b)}else this.createInterpolant=b},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(a){if(0!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]+=a;return this},scale:function(a){if(1!==a)for(var b=this.times,c=\n0,d=b.length;c!==d;++c)b[c]*=a;return this},trim:function(a,b){for(var c=this.times,d=c.length,e=0,f=d-1;e!==d&&c[e]<a;)++e;for(;-1!==f&&c[f]>b;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),d=this.getValueSize(),this.times=ba.arraySlice(c,e,f),this.values=ba.arraySlice(this.values,e*d,f*d);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error(\"invalid value size in track\",this),a=!1);var c=this.times,b=this.values,d=c.length;0===d&&(console.error(\"track is empty\",\nthis),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if(\"number\"===typeof g&&isNaN(g)){console.error(\"time is not a valid number\",this,f,g);a=!1;break}if(null!==e&&e>g){console.error(\"out of order keys\",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&ba.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error(\"value is not a valid number\",this,f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,\nf=a.length-1,g=1;g<f;++g){var h=!1,k=a[g];if(k!==a[g+1]&&(1!==g||k!==k[0]))if(d)h=!0;else for(var m=g*c,l=m-c,p=m+c,k=0;k!==c;++k){var n=b[m+k];if(n!==b[l+k]||n!==b[p+k]){h=!0;break}}if(h){if(g!==e)for(a[e]=a[g],h=g*c,m=e*c,k=0;k!==c;++k)b[m+k]=b[h+k];++e}}if(0<f){a[e]=a[f];h=f*c;m=e*c;for(k=0;k!==c;++k)b[m+k]=b[h+k];++e}e!==a.length&&(this.times=ba.arraySlice(a,0,e),this.values=ba.arraySlice(b,0,e*c));return this}};cc.prototype=Object.assign(Object.create(Ya),{constructor:cc,ValueTypeName:\"vector\"});\nwd.prototype=Object.assign(Object.create(qa.prototype),{constructor:wd,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;b=(c-b)/(d-b);for(c=a+g;a!==c;a+=4)da.slerpFlat(e,0,f,a-g,f,a,b);return e}});Xc.prototype=Object.assign(Object.create(Ya),{constructor:Xc,ValueTypeName:\"quaternion\",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(a){return new wd(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:void 0});\ndc.prototype=Object.assign(Object.create(Ya),{constructor:dc,ValueTypeName:\"number\"});xd.prototype=Object.assign(Object.create(Ya),{constructor:xd,ValueTypeName:\"string\",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});yd.prototype=Object.assign(Object.create(Ya),{constructor:yd,ValueTypeName:\"bool\",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});\nzd.prototype=Object.assign(Object.create(Ya),{constructor:zd,ValueTypeName:\"color\"});vb.prototype=Ya;Ya.constructor=vb;Object.assign(vb,{parse:function(a){if(void 0===a.type)throw Error(\"track type undefined, can not parse\");var b=vb._getTrackTypeForValueTypeName(a.type);if(void 0===a.times){var c=[],d=[];ba.flattenJSON(a.keys,c,d,\"value\");a.times=c;a.values=d}return void 0!==b.parse?b.parse(a):new b(a.name,a.times,a.values,a.interpolation)},toJSON:function(a){var b=a.constructor;if(void 0!==b.toJSON)b=\nb.toJSON(a);else{var b={name:a.name,times:ba.convertArray(a.times,Array),values:ba.convertArray(a.values,Array)},c=a.getInterpolation();c!==a.DefaultInterpolation&&(b.interpolation=c)}b.type=a.ValueTypeName;return b},_getTrackTypeForValueTypeName:function(a){switch(a.toLowerCase()){case \"scalar\":case \"double\":case \"float\":case \"number\":case \"integer\":return dc;case \"vector\":case \"vector2\":case \"vector3\":case \"vector4\":return cc;case \"color\":return zd;case \"quaternion\":return Xc;case \"bool\":case \"boolean\":return yd;\ncase \"string\":return xd}throw Error(\"Unsupported typeName: \"+a);}});ta.prototype={constructor:ta,resetDuration:function(){for(var a=0,b=0,c=this.tracks.length;b!==c;++b)var d=this.tracks[b],a=Math.max(a,d.times[d.times.length-1]);this.duration=a},trim:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].trim(0,this.duration);return this},optimize:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].optimize();return this}};Object.assign(ta,{parse:function(a){for(var b=[],c=a.tracks,\nd=1/(a.fps||1),e=0,f=c.length;e!==f;++e)b.push(vb.parse(c[e]).scale(d));return new ta(a.name,a.duration,b)},toJSON:function(a){var b=[],c=a.tracks;a={name:a.name,duration:a.duration,tracks:b};for(var d=0,e=c.length;d!==e;++d)b.push(vb.toJSON(c[d]));return a},CreateFromMorphTargetSequence:function(a,b,c,d){for(var e=b.length,f=[],g=0;g<e;g++){var h=[],k=[];h.push((g+e-1)%e,g,(g+1)%e);k.push(0,1,0);var m=ba.getKeyframeOrder(h),h=ba.sortedArray(h,1,m),k=ba.sortedArray(k,1,m);d||0!==h[0]||(h.push(e),\nk.push(k[0]));f.push((new dc(\".morphTargetInfluences[\"+b[g].name+\"]\",h,k)).scale(1/c))}return new ta(a,-1,f)},findByName:function(a,b){var c=a;Array.isArray(a)||(c=a.geometry&&a.geometry.animations||a.animations);for(var d=0;d<c.length;d++)if(c[d].name===b)return c[d];return null},CreateClipsFromMorphTargetSequences:function(a,b,c){for(var d={},e=/^([\\w-]*?)([\\d]+)$/,f=0,g=a.length;f<g;f++){var h=a[f],k=h.name.match(e);if(k&&1<k.length){var m=k[1];(k=d[m])||(d[m]=k=[]);k.push(h)}}a=[];for(m in d)a.push(ta.CreateFromMorphTargetSequence(m,\nd[m],b,c));return a},parseAnimation:function(a,b){if(!a)return console.error(\"  no animation in JSONLoader data\"),null;for(var c=function(a,b,c,d,e){if(0!==c.length){var f=[],g=[];ba.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}},d=[],e=a.name||\"default\",f=a.length||-1,g=a.fps||30,h=a.hierarchy||[],k=0;k<h.length;k++){var m=h[k].keys;if(m&&0!==m.length)if(m[0].morphTargets){for(var f={},l=0;l<m.length;l++)if(m[l].morphTargets)for(var p=0;p<m[l].morphTargets.length;p++)f[m[l].morphTargets[p]]=\n-1;for(var n in f){for(var q=[],w=[],p=0;p!==m[l].morphTargets.length;++p){var u=m[l];q.push(u.time);w.push(u.morphTarget===n?1:0)}d.push(new dc(\".morphTargetInfluence[\"+n+\"]\",q,w))}f=f.length*(g||1)}else l=\".bones[\"+b[k].name+\"]\",c(cc,l+\".position\",m,\"pos\",d),c(Xc,l+\".quaternion\",m,\"rot\",d),c(cc,l+\".scale\",m,\"scl\",d)}return 0===d.length?null:new ta(e,f,d)}});Object.assign(Ad.prototype,{load:function(a,b,c,d){var e=this;(new Ma(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},setTextures:function(a){this.textures=\na},parse:function(a){function b(a){void 0===c[a]&&console.warn(\"THREE.MaterialLoader: Undefined texture\",a);return c[a]}var c=this.textures,d=new Mf[a.type];void 0!==a.uuid&&(d.uuid=a.uuid);void 0!==a.name&&(d.name=a.name);void 0!==a.color&&d.color.setHex(a.color);void 0!==a.roughness&&(d.roughness=a.roughness);void 0!==a.metalness&&(d.metalness=a.metalness);void 0!==a.emissive&&d.emissive.setHex(a.emissive);void 0!==a.specular&&d.specular.setHex(a.specular);void 0!==a.shininess&&(d.shininess=a.shininess);\nvoid 0!==a.clearCoat&&(d.clearCoat=a.clearCoat);void 0!==a.clearCoatRoughness&&(d.clearCoatRoughness=a.clearCoatRoughness);void 0!==a.uniforms&&(d.uniforms=a.uniforms);void 0!==a.vertexShader&&(d.vertexShader=a.vertexShader);void 0!==a.fragmentShader&&(d.fragmentShader=a.fragmentShader);void 0!==a.vertexColors&&(d.vertexColors=a.vertexColors);void 0!==a.fog&&(d.fog=a.fog);void 0!==a.shading&&(d.shading=a.shading);void 0!==a.blending&&(d.blending=a.blending);void 0!==a.side&&(d.side=a.side);void 0!==\na.opacity&&(d.opacity=a.opacity);void 0!==a.transparent&&(d.transparent=a.transparent);void 0!==a.alphaTest&&(d.alphaTest=a.alphaTest);void 0!==a.depthTest&&(d.depthTest=a.depthTest);void 0!==a.depthWrite&&(d.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(d.colorWrite=a.colorWrite);void 0!==a.wireframe&&(d.wireframe=a.wireframe);void 0!==a.wireframeLinewidth&&(d.wireframeLinewidth=a.wireframeLinewidth);void 0!==a.wireframeLinecap&&(d.wireframeLinecap=a.wireframeLinecap);void 0!==a.wireframeLinejoin&&\n(d.wireframeLinejoin=a.wireframeLinejoin);void 0!==a.skinning&&(d.skinning=a.skinning);void 0!==a.morphTargets&&(d.morphTargets=a.morphTargets);void 0!==a.size&&(d.size=a.size);void 0!==a.sizeAttenuation&&(d.sizeAttenuation=a.sizeAttenuation);void 0!==a.map&&(d.map=b(a.map));void 0!==a.alphaMap&&(d.alphaMap=b(a.alphaMap),d.transparent=!0);void 0!==a.bumpMap&&(d.bumpMap=b(a.bumpMap));void 0!==a.bumpScale&&(d.bumpScale=a.bumpScale);void 0!==a.normalMap&&(d.normalMap=b(a.normalMap));if(void 0!==a.normalScale){var e=\na.normalScale;!1===Array.isArray(e)&&(e=[e,e]);d.normalScale=(new C).fromArray(e)}void 0!==a.displacementMap&&(d.displacementMap=b(a.displacementMap));void 0!==a.displacementScale&&(d.displacementScale=a.displacementScale);void 0!==a.displacementBias&&(d.displacementBias=a.displacementBias);void 0!==a.roughnessMap&&(d.roughnessMap=b(a.roughnessMap));void 0!==a.metalnessMap&&(d.metalnessMap=b(a.metalnessMap));void 0!==a.emissiveMap&&(d.emissiveMap=b(a.emissiveMap));void 0!==a.emissiveIntensity&&(d.emissiveIntensity=\na.emissiveIntensity);void 0!==a.specularMap&&(d.specularMap=b(a.specularMap));void 0!==a.envMap&&(d.envMap=b(a.envMap));void 0!==a.reflectivity&&(d.reflectivity=a.reflectivity);void 0!==a.lightMap&&(d.lightMap=b(a.lightMap));void 0!==a.lightMapIntensity&&(d.lightMapIntensity=a.lightMapIntensity);void 0!==a.aoMap&&(d.aoMap=b(a.aoMap));void 0!==a.aoMapIntensity&&(d.aoMapIntensity=a.aoMapIntensity);void 0!==a.gradientMap&&(d.gradientMap=b(a.gradientMap));if(void 0!==a.materials)for(var e=0,f=a.materials.length;e<\nf;e++)d.materials.push(this.parse(a.materials[e]));return d}});Object.assign(Sd.prototype,{load:function(a,b,c,d){var e=this;(new Ma(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){var b=new D,c=a.data.index,d={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};void 0!==c&&(c=new d[c.type](c.array),\nb.setIndex(new y(c,1)));var e=a.data.attributes,f;for(f in e){var g=e[f],c=new d[g.type](g.array);b.addAttribute(f,new y(c,g.itemSize,g.normalized))}d=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==d)for(f=0,c=d.length;f!==c;++f)e=d[f],b.addGroup(e.start,e.count,e.materialIndex);a=a.data.boundingSphere;void 0!==a&&(d=new q,void 0!==a.center&&d.fromArray(a.center),b.boundingSphere=new Fa(d,a.radius));return b}});wb.prototype={constructor:wb,crossOrigin:void 0,extractUrlBase:function(a){a=\na.split(\"/\");if(1===a.length)return\"./\";a.pop();return a.join(\"/\")+\"/\"},initMaterials:function(a,b,c){for(var d=[],e=0;e<a.length;++e)d[e]=this.createMaterial(a[e],b,c);return d},createMaterial:function(){var a,b,c;return function(d,e,f){function g(a,c,d,g,k){a=e+a;var m=wb.Handlers.get(a);null!==m?a=m.load(a):(b.setCrossOrigin(f),a=b.load(a));void 0!==c&&(a.repeat.fromArray(c),1!==c[0]&&(a.wrapS=1E3),1!==c[1]&&(a.wrapT=1E3));void 0!==d&&a.offset.fromArray(d);void 0!==g&&(\"repeat\"===g[0]&&(a.wrapS=\n1E3),\"mirror\"===g[0]&&(a.wrapS=1002),\"repeat\"===g[1]&&(a.wrapT=1E3),\"mirror\"===g[1]&&(a.wrapT=1002));void 0!==k&&(a.anisotropy=k);c=Q.generateUUID();h[c]=a;return c}void 0===a&&(a=new N);void 0===b&&(b=new md);void 0===c&&(c=new Ad);var h={},k={uuid:Q.generateUUID(),type:\"MeshLambertMaterial\"},m;for(m in d){var l=d[m];switch(m){case \"DbgColor\":case \"DbgIndex\":case \"opticalDensity\":case \"illumination\":break;case \"DbgName\":k.name=l;break;case \"blending\":k.blending=Me[l];break;case \"colorAmbient\":case \"mapAmbient\":console.warn(\"THREE.Loader.createMaterial:\",\nm,\"is no longer supported.\");break;case \"colorDiffuse\":k.color=a.fromArray(l).getHex();break;case \"colorSpecular\":k.specular=a.fromArray(l).getHex();break;case \"colorEmissive\":k.emissive=a.fromArray(l).getHex();break;case \"specularCoef\":k.shininess=l;break;case \"shading\":\"basic\"===l.toLowerCase()&&(k.type=\"MeshBasicMaterial\");\"phong\"===l.toLowerCase()&&(k.type=\"MeshPhongMaterial\");\"standard\"===l.toLowerCase()&&(k.type=\"MeshStandardMaterial\");break;case \"mapDiffuse\":k.map=g(l,d.mapDiffuseRepeat,d.mapDiffuseOffset,\nd.mapDiffuseWrap,d.mapDiffuseAnisotropy);break;case \"mapDiffuseRepeat\":case \"mapDiffuseOffset\":case \"mapDiffuseWrap\":case \"mapDiffuseAnisotropy\":break;case \"mapEmissive\":k.emissiveMap=g(l,d.mapEmissiveRepeat,d.mapEmissiveOffset,d.mapEmissiveWrap,d.mapEmissiveAnisotropy);break;case \"mapEmissiveRepeat\":case \"mapEmissiveOffset\":case \"mapEmissiveWrap\":case \"mapEmissiveAnisotropy\":break;case \"mapLight\":k.lightMap=g(l,d.mapLightRepeat,d.mapLightOffset,d.mapLightWrap,d.mapLightAnisotropy);break;case \"mapLightRepeat\":case \"mapLightOffset\":case \"mapLightWrap\":case \"mapLightAnisotropy\":break;\ncase \"mapAO\":k.aoMap=g(l,d.mapAORepeat,d.mapAOOffset,d.mapAOWrap,d.mapAOAnisotropy);break;case \"mapAORepeat\":case \"mapAOOffset\":case \"mapAOWrap\":case \"mapAOAnisotropy\":break;case \"mapBump\":k.bumpMap=g(l,d.mapBumpRepeat,d.mapBumpOffset,d.mapBumpWrap,d.mapBumpAnisotropy);break;case \"mapBumpScale\":k.bumpScale=l;break;case \"mapBumpRepeat\":case \"mapBumpOffset\":case \"mapBumpWrap\":case \"mapBumpAnisotropy\":break;case \"mapNormal\":k.normalMap=g(l,d.mapNormalRepeat,d.mapNormalOffset,d.mapNormalWrap,d.mapNormalAnisotropy);\nbreak;case \"mapNormalFactor\":k.normalScale=[l,l];break;case \"mapNormalRepeat\":case \"mapNormalOffset\":case \"mapNormalWrap\":case \"mapNormalAnisotropy\":break;case \"mapSpecular\":k.specularMap=g(l,d.mapSpecularRepeat,d.mapSpecularOffset,d.mapSpecularWrap,d.mapSpecularAnisotropy);break;case \"mapSpecularRepeat\":case \"mapSpecularOffset\":case \"mapSpecularWrap\":case \"mapSpecularAnisotropy\":break;case \"mapMetalness\":k.metalnessMap=g(l,d.mapMetalnessRepeat,d.mapMetalnessOffset,d.mapMetalnessWrap,d.mapMetalnessAnisotropy);\nbreak;case \"mapMetalnessRepeat\":case \"mapMetalnessOffset\":case \"mapMetalnessWrap\":case \"mapMetalnessAnisotropy\":break;case \"mapRoughness\":k.roughnessMap=g(l,d.mapRoughnessRepeat,d.mapRoughnessOffset,d.mapRoughnessWrap,d.mapRoughnessAnisotropy);break;case \"mapRoughnessRepeat\":case \"mapRoughnessOffset\":case \"mapRoughnessWrap\":case \"mapRoughnessAnisotropy\":break;case \"mapAlpha\":k.alphaMap=g(l,d.mapAlphaRepeat,d.mapAlphaOffset,d.mapAlphaWrap,d.mapAlphaAnisotropy);break;case \"mapAlphaRepeat\":case \"mapAlphaOffset\":case \"mapAlphaWrap\":case \"mapAlphaAnisotropy\":break;\ncase \"flipSided\":k.side=1;break;case \"doubleSided\":k.side=2;break;case \"transparency\":console.warn(\"THREE.Loader.createMaterial: transparency has been renamed to opacity\");k.opacity=l;break;case \"depthTest\":case \"depthWrite\":case \"colorWrite\":case \"opacity\":case \"reflectivity\":case \"transparent\":case \"visible\":case \"wireframe\":k[m]=l;break;case \"vertexColors\":!0===l&&(k.vertexColors=2);\"face\"===l&&(k.vertexColors=1);break;default:console.error(\"THREE.Loader.createMaterial: Unsupported\",m,l)}}\"MeshBasicMaterial\"===\nk.type&&delete k.emissive;\"MeshPhongMaterial\"!==k.type&&delete k.specular;1>k.opacity&&(k.transparent=!0);c.setTextures(h);return c.parse(k)}}()};wb.Handlers={handlers:[],add:function(a,b){this.handlers.push(a,b)},get:function(a){for(var b=this.handlers,c=0,d=b.length;c<d;c+=2){var e=b[c+1];if(b[c].test(a))return e}return null}};Object.assign(Td.prototype,{load:function(a,b,c,d){var e=this,f=this.texturePath&&\"string\"===typeof this.texturePath?this.texturePath:wb.prototype.extractUrlBase(a),g=new Ma(this.manager);\ng.setWithCredentials(this.withCredentials);g.load(a,function(c){c=JSON.parse(c);var d=c.metadata;if(void 0!==d&&(d=d.type,void 0!==d)){if(\"object\"===d.toLowerCase()){console.error(\"THREE.JSONLoader: \"+a+\" should be loaded with THREE.ObjectLoader instead.\");return}if(\"scene\"===d.toLowerCase()){console.error(\"THREE.JSONLoader: \"+a+\" should be loaded with THREE.SceneLoader instead.\");return}}c=e.parse(c,f);b(c.geometry,c.materials)},c,d)},setTexturePath:function(a){this.texturePath=a},parse:function(a,\nb){var c=new S,d=void 0!==a.scale?1/a.scale:1;(function(b){var d,g,h,k,m,l,p,n,r,w,u,F,t,v=a.faces;l=a.vertices;var y=a.normals,z=a.colors,A=0;if(void 0!==a.uvs){for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&A++;for(d=0;d<A;d++)c.faceVertexUvs[d]=[]}k=0;for(m=l.length;k<m;)d=new q,d.x=l[k++]*b,d.y=l[k++]*b,d.z=l[k++]*b,c.vertices.push(d);k=0;for(m=v.length;k<m;)if(b=v[k++],r=b&1,h=b&2,d=b&8,p=b&16,w=b&32,l=b&64,b&=128,r){r=new ha;r.a=v[k];r.b=v[k+1];r.c=v[k+3];u=new ha;u.a=v[k+1];u.b=v[k+2];u.c=v[k+\n3];k+=4;h&&(h=v[k++],r.materialIndex=h,u.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<A;d++)for(F=a.uvs[d],c.faceVertexUvs[d][h]=[],c.faceVertexUvs[d][h+1]=[],g=0;4>g;g++)n=v[k++],t=F[2*n],n=F[2*n+1],t=new C(t,n),2!==g&&c.faceVertexUvs[d][h].push(t),0!==g&&c.faceVertexUvs[d][h+1].push(t);p&&(p=3*v[k++],r.normal.set(y[p++],y[p++],y[p]),u.normal.copy(r.normal));if(w)for(d=0;4>d;d++)p=3*v[k++],w=new q(y[p++],y[p++],y[p]),2!==d&&r.vertexNormals.push(w),0!==d&&u.vertexNormals.push(w);l&&(l=v[k++],\nl=z[l],r.color.setHex(l),u.color.setHex(l));if(b)for(d=0;4>d;d++)l=v[k++],l=z[l],2!==d&&r.vertexColors.push(new N(l)),0!==d&&u.vertexColors.push(new N(l));c.faces.push(r);c.faces.push(u)}else{r=new ha;r.a=v[k++];r.b=v[k++];r.c=v[k++];h&&(h=v[k++],r.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<A;d++)for(F=a.uvs[d],c.faceVertexUvs[d][h]=[],g=0;3>g;g++)n=v[k++],t=F[2*n],n=F[2*n+1],t=new C(t,n),c.faceVertexUvs[d][h].push(t);p&&(p=3*v[k++],r.normal.set(y[p++],y[p++],y[p]));if(w)for(d=0;3>d;d++)p=3*\nv[k++],w=new q(y[p++],y[p++],y[p]),r.vertexNormals.push(w);l&&(l=v[k++],r.color.setHex(z[l]));if(b)for(d=0;3>d;d++)l=v[k++],r.vertexColors.push(new N(z[l]));c.faces.push(r)}})(d);(function(){var b=void 0!==a.influencesPerVertex?a.influencesPerVertex:2;if(a.skinWeights)for(var d=0,g=a.skinWeights.length;d<g;d+=b)c.skinWeights.push(new ga(a.skinWeights[d],1<b?a.skinWeights[d+1]:0,2<b?a.skinWeights[d+2]:0,3<b?a.skinWeights[d+3]:0));if(a.skinIndices)for(d=0,g=a.skinIndices.length;d<g;d+=b)c.skinIndices.push(new ga(a.skinIndices[d],\n1<b?a.skinIndices[d+1]:0,2<b?a.skinIndices[d+2]:0,3<b?a.skinIndices[d+3]:0));c.bones=a.bones;c.bones&&0<c.bones.length&&(c.skinWeights.length!==c.skinIndices.length||c.skinIndices.length!==c.vertices.length)&&console.warn(\"When skinning, number of vertices (\"+c.vertices.length+\"), skinIndices (\"+c.skinIndices.length+\"), and skinWeights (\"+c.skinWeights.length+\") should match.\")})();(function(b){if(void 0!==a.morphTargets)for(var d=0,g=a.morphTargets.length;d<g;d++){c.morphTargets[d]={};c.morphTargets[d].name=\na.morphTargets[d].name;c.morphTargets[d].vertices=[];for(var h=c.morphTargets[d].vertices,k=a.morphTargets[d].vertices,m=0,l=k.length;m<l;m+=3){var p=new q;p.x=k[m]*b;p.y=k[m+1]*b;p.z=k[m+2]*b;h.push(p)}}if(void 0!==a.morphColors&&0<a.morphColors.length)for(console.warn('THREE.JSONLoader: \"morphColors\" no longer supported. Using them as face colors.'),b=c.faces,h=a.morphColors[0].colors,d=0,g=b.length;d<g;d++)b[d].color.fromArray(h,3*d)})(d);(function(){var b=[],d=[];void 0!==a.animation&&d.push(a.animation);\nvoid 0!==a.animations&&(a.animations.length?d=d.concat(a.animations):d.push(a.animations));for(var g=0;g<d.length;g++){var h=ta.parseAnimation(d[g],c.bones);h&&b.push(h)}c.morphTargets&&(d=ta.CreateClipsFromMorphTargetSequences(c.morphTargets,10),b=b.concat(d));0<b.length&&(c.animations=b)})();c.computeFaceNormals();c.computeBoundingSphere();if(void 0===a.materials||0===a.materials.length)return{geometry:c};d=wb.prototype.initMaterials(a.materials,b,this.crossOrigin);return{geometry:c,materials:d}}});\nObject.assign(Fe.prototype,{load:function(a,b,c,d){\"\"===this.texturePath&&(this.texturePath=a.substring(0,a.lastIndexOf(\"/\")+1));var e=this;(new Ma(e.manager)).load(a,function(c){var d=null;try{d=JSON.parse(c)}catch(h){console.error(\"THREE:ObjectLoader: Can't parse \"+a+\".\",h.message);return}c=d.metadata;void 0===c||void 0===c.type||\"geometry\"===c.type.toLowerCase()?console.error(\"THREE.ObjectLoader: Can't load \"+a+\". Use THREE.JSONLoader instead.\"):e.parse(d,b)},c,d)},setTexturePath:function(a){this.texturePath=\na},setCrossOrigin:function(a){this.crossOrigin=a},parse:function(a,b){var c=this.parseGeometries(a.geometries),d=this.parseImages(a.images,function(){void 0!==b&&b(e)}),d=this.parseTextures(a.textures,d),d=this.parseMaterials(a.materials,d),e=this.parseObject(a.object,c,d);a.animations&&(e.animations=this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||void 0===b||b(e);return e},parseGeometries:function(a){var b={};if(void 0!==a)for(var c=new Td,d=new Sd,e=0,f=a.length;e<f;e++){var g,\nh=a[e];switch(h.type){case \"PlaneGeometry\":case \"PlaneBufferGeometry\":g=new Ea[h.type](h.width,h.height,h.widthSegments,h.heightSegments);break;case \"BoxGeometry\":case \"BoxBufferGeometry\":case \"CubeGeometry\":g=new Ea[h.type](h.width,h.height,h.depth,h.widthSegments,h.heightSegments,h.depthSegments);break;case \"CircleGeometry\":case \"CircleBufferGeometry\":g=new Ea[h.type](h.radius,h.segments,h.thetaStart,h.thetaLength);break;case \"CylinderGeometry\":case \"CylinderBufferGeometry\":g=new Ea[h.type](h.radiusTop,\nh.radiusBottom,h.height,h.radialSegments,h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case \"ConeGeometry\":case \"ConeBufferGeometry\":g=new Ea[h.type](h.radius,h.height,h.radialSegments,h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case \"SphereGeometry\":case \"SphereBufferGeometry\":g=new Ea[h.type](h.radius,h.widthSegments,h.heightSegments,h.phiStart,h.phiLength,h.thetaStart,h.thetaLength);break;case \"DodecahedronGeometry\":case \"IcosahedronGeometry\":case \"OctahedronGeometry\":case \"TetrahedronGeometry\":g=\nnew Ea[h.type](h.radius,h.detail);break;case \"RingGeometry\":case \"RingBufferGeometry\":g=new Ea[h.type](h.innerRadius,h.outerRadius,h.thetaSegments,h.phiSegments,h.thetaStart,h.thetaLength);break;case \"TorusGeometry\":case \"TorusBufferGeometry\":g=new Ea[h.type](h.radius,h.tube,h.radialSegments,h.tubularSegments,h.arc);break;case \"TorusKnotGeometry\":case \"TorusKnotBufferGeometry\":g=new Ea[h.type](h.radius,h.tube,h.tubularSegments,h.radialSegments,h.p,h.q);break;case \"LatheGeometry\":case \"LatheBufferGeometry\":g=\nnew Ea[h.type](h.points,h.segments,h.phiStart,h.phiLength);break;case \"BufferGeometry\":g=d.parse(h);break;case \"Geometry\":g=c.parse(h.data,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type \"'+h.type+'\"');continue}g.uuid=h.uuid;void 0!==h.name&&(g.name=h.name);b[h.uuid]=g}return b},parseMaterials:function(a,b){var c={};if(void 0!==a){var d=new Ad;d.setTextures(b);for(var e=0,f=a.length;e<f;e++){var g=d.parse(a[e]);c[g.uuid]=g}}return c},parseAnimations:function(a){for(var b=\n[],c=0;c<a.length;c++){var d=ta.parse(a[c]);b.push(d)}return b},parseImages:function(a,b){function c(a){d.manager.itemStart(a);return g.load(a,function(){d.manager.itemEnd(a)},void 0,function(){d.manager.itemError(a)})}var d=this,e={};if(void 0!==a&&0<a.length){var f=new Pd(b),g=new Vc(f);g.setCrossOrigin(this.crossOrigin);for(var f=0,h=a.length;f<h;f++){var k=a[f],m=/^(\\/\\/)|([a-z]+:(\\/\\/)?)/i.test(k.url)?k.url:d.texturePath+k.url;e[k.uuid]=c(m)}}return e},parseTextures:function(a,b){function c(a,\nb){if(\"number\"===typeof a)return a;console.warn(\"THREE.ObjectLoader.parseTexture: Constant should be in numeric form.\",a);return b[a]}var d={};if(void 0!==a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No \"image\" specified for',g.uuid);void 0===b[g.image]&&console.warn(\"THREE.ObjectLoader: Undefined image\",g.image);var h=new ea(b[g.image]);h.needsUpdate=!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping,Ne));\nvoid 0!==g.offset&&h.offset.fromArray(g.offset);void 0!==g.repeat&&h.repeat.fromArray(g.repeat);void 0!==g.wrap&&(h.wrapS=c(g.wrap[0],le),h.wrapT=c(g.wrap[1],le));void 0!==g.minFilter&&(h.minFilter=c(g.minFilter,me));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter,me));void 0!==g.anisotropy&&(h.anisotropy=g.anisotropy);void 0!==g.flipY&&(h.flipY=g.flipY);d[g.uuid]=h}return d},parseObject:function(){var a=new H;return function(b,c,d){function e(a){void 0===c[a]&&console.warn(\"THREE.ObjectLoader: Undefined geometry\",\na);return c[a]}function f(a){if(void 0!==a)return void 0===d[a]&&console.warn(\"THREE.ObjectLoader: Undefined material\",a),d[a]}var g;switch(b.type){case \"Scene\":g=new jb;void 0!==b.background&&Number.isInteger(b.background)&&(g.background=new N(b.background));void 0!==b.fog&&(\"Fog\"===b.fog.type?g.fog=new Jb(b.fog.color,b.fog.near,b.fog.far):\"FogExp2\"===b.fog.type&&(g.fog=new Ib(b.fog.color,b.fog.density)));break;case \"PerspectiveCamera\":g=new Ha(b.fov,b.aspect,b.near,b.far);void 0!==b.focus&&(g.focus=\nb.focus);void 0!==b.zoom&&(g.zoom=b.zoom);void 0!==b.filmGauge&&(g.filmGauge=b.filmGauge);void 0!==b.filmOffset&&(g.filmOffset=b.filmOffset);void 0!==b.view&&(g.view=Object.assign({},b.view));break;case \"OrthographicCamera\":g=new Hb(b.left,b.right,b.top,b.bottom,b.near,b.far);break;case \"AmbientLight\":g=new td(b.color,b.intensity);break;case \"DirectionalLight\":g=new sd(b.color,b.intensity);break;case \"PointLight\":g=new qd(b.color,b.intensity,b.distance,b.decay);break;case \"SpotLight\":g=new pd(b.color,\nb.intensity,b.distance,b.angle,b.penumbra,b.decay);break;case \"HemisphereLight\":g=new nd(b.color,b.groundColor,b.intensity);break;case \"Mesh\":g=e(b.geometry);var h=f(b.material);g=g.bones&&0<g.bones.length?new jd(g,h):new Ba(g,h);break;case \"LOD\":g=new Ac;break;case \"Line\":g=new Va(e(b.geometry),f(b.material),b.mode);break;case \"LineSegments\":g=new fa(e(b.geometry),f(b.material));break;case \"PointCloud\":case \"Points\":g=new Kb(e(b.geometry),f(b.material));break;case \"Sprite\":g=new zc(f(b.material));\nbreak;case \"Group\":g=new Bc;break;case \"SkinnedMesh\":console.warn(\"THREE.ObjectLoader.parseObject() does not support SkinnedMesh type. Instantiates Object3D instead.\");default:g=new G}g.uuid=b.uuid;void 0!==b.name&&(g.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(g.position,g.quaternion,g.scale)):(void 0!==b.position&&g.position.fromArray(b.position),void 0!==b.rotation&&g.rotation.fromArray(b.rotation),void 0!==b.quaternion&&g.quaternion.fromArray(b.quaternion),void 0!==b.scale&&\ng.scale.fromArray(b.scale));void 0!==b.castShadow&&(g.castShadow=b.castShadow);void 0!==b.receiveShadow&&(g.receiveShadow=b.receiveShadow);b.shadow&&(void 0!==b.shadow.bias&&(g.shadow.bias=b.shadow.bias),void 0!==b.shadow.radius&&(g.shadow.radius=b.shadow.radius),void 0!==b.shadow.mapSize&&g.shadow.mapSize.fromArray(b.shadow.mapSize),void 0!==b.shadow.camera&&(g.shadow.camera=this.parseObject(b.shadow.camera)));void 0!==b.visible&&(g.visible=b.visible);void 0!==b.userData&&(g.userData=b.userData);\nif(void 0!==b.children)for(var k in b.children)g.add(this.parseObject(b.children[k],c,d));if(\"LOD\"===b.type)for(b=b.levels,h=0;h<b.length;h++){var m=b[h];k=g.getObjectByProperty(\"uuid\",m.object);void 0!==k&&g.addLevel(k,m.distance)}return g}}()});wa.prototype={constructor:wa,getPoint:function(a){console.warn(\"THREE.Curve: Warning, getPoint() not implemented!\");return null},getPointAt:function(a){a=this.getUtoTmapping(a);return this.getPoint(a)},getPoints:function(a){a||(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/\na));return b},getSpacedPoints:function(a){a||(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPointAt(c/a));return b},getLength:function(){var a=this.getLengths();return a[a.length-1]},getLengths:function(a){a||(a=this.__arcLengthDivisions?this.__arcLengthDivisions:200);if(this.cacheArcLengths&&this.cacheArcLengths.length===a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var b=[],c,d=this.getPoint(0),e,f=0;b.push(0);for(e=1;e<=a;e++)c=this.getPoint(e/a),f+=c.distanceTo(d),b.push(f),\nd=c;return this.cacheArcLengths=b},updateArcLengths:function(){this.needsUpdate=!0;this.getLengths()},getUtoTmapping:function(a,b){var c=this.getLengths(),d,e=c.length,f;f=b?b:a*c[e-1];for(var g=0,h=e-1,k;g<=h;)if(d=Math.floor(g+(h-g)/2),k=c[d]-f,0>k)g=d+1;else if(0<k)h=d-1;else{h=d;break}d=h;if(c[d]===f)return d/(e-1);g=c[d];return(d+(f-g)/(c[d+1]-g))/(e-1)},getTangent:function(a){var b=a-1E-4;a+=1E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().sub(b).normalize()},getTangentAt:function(a){a=\nthis.getUtoTmapping(a);return this.getTangent(a)},computeFrenetFrames:function(a,b){var c=new q,d=[],e=[],f=[],g=new q,h=new H,k,m;for(k=0;k<=a;k++)m=k/a,d[k]=this.getTangentAt(m),d[k].normalize();e[0]=new q;f[0]=new q;k=Number.MAX_VALUE;m=Math.abs(d[0].x);var l=Math.abs(d[0].y),p=Math.abs(d[0].z);m<=k&&(k=m,c.set(1,0,0));l<=k&&(k=l,c.set(0,1,0));p<=k&&c.set(0,0,1);g.crossVectors(d[0],c).normalize();e[0].crossVectors(d[0],g);f[0].crossVectors(d[0],e[0]);for(k=1;k<=a;k++)e[k]=e[k-1].clone(),f[k]=f[k-\n1].clone(),g.crossVectors(d[k-1],d[k]),g.length()>Number.EPSILON&&(g.normalize(),c=Math.acos(Q.clamp(d[k-1].dot(d[k]),-1,1)),e[k].applyMatrix4(h.makeRotationAxis(g,c))),f[k].crossVectors(d[k],e[k]);if(!0===b)for(c=Math.acos(Q.clamp(e[0].dot(e[a]),-1,1)),c/=a,0<d[0].dot(g.crossVectors(e[0],e[a]))&&(c=-c),k=1;k<=a;k++)e[k].applyMatrix4(h.makeRotationAxis(d[k],c*k)),f[k].crossVectors(d[k],e[k]);return{tangents:d,normals:e,binormals:f}}};wa.create=function(a,b){a.prototype=Object.create(wa.prototype);\na.prototype.constructor=a;a.prototype.getPoint=b;return a};Qa.prototype=Object.create(wa.prototype);Qa.prototype.constructor=Qa;Qa.prototype.isLineCurve=!0;Qa.prototype.getPoint=function(a){if(1===a)return this.v2.clone();var b=this.v2.clone().sub(this.v1);b.multiplyScalar(a).add(this.v1);return b};Qa.prototype.getPointAt=function(a){return this.getPoint(a)};Qa.prototype.getTangent=function(a){return this.v2.clone().sub(this.v1).normalize()};Yc.prototype=Object.assign(Object.create(wa.prototype),\n{constructor:Yc,add:function(a){this.curves.push(a)},closePath:function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new Qa(b,a))},getPoint:function(a){var b=a*this.getLength(),c=this.getCurveLengths();for(a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=\n!0;this.cacheLengths=null;this.getLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a},getSpacedPoints:function(a){a||(a=40);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));this.autoClose&&b.push(b[0]);return b},getPoints:function(a){a=a||12;for(var b=[],c,d=0,e=this.curves;d<e.length;d++)for(var f=\ne[d],f=f.getPoints(f&&f.isEllipseCurve?2*a:f&&f.isLineCurve?1:f&&f.isSplineCurve?a*f.points.length:a),g=0;g<f.length;g++){var h=f[g];c&&c.equals(h)||(b.push(h),c=h)}this.autoClose&&1<b.length&&!b[b.length-1].equals(b[0])&&b.push(b[0]);return b},createPointsGeometry:function(a){a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){for(var b=new S,c=0,d=a.length;c<d;c++){var e=a[c];\nb.vertices.push(new q(e.x,e.y,e.z||0))}return b}});Xa.prototype=Object.create(wa.prototype);Xa.prototype.constructor=Xa;Xa.prototype.isEllipseCurve=!0;Xa.prototype.getPoint=function(a){for(var b=2*Math.PI,c=this.aEndAngle-this.aStartAngle,d=Math.abs(c)<Number.EPSILON;0>c;)c+=b;for(;c>b;)c-=b;c<Number.EPSILON&&(c=d?0:b);!0!==this.aClockwise||d||(c=c===b?-b:c-b);b=this.aStartAngle+a*c;a=this.aX+this.xRadius*Math.cos(b);var e=this.aY+this.yRadius*Math.sin(b);0!==this.aRotation&&(b=Math.cos(this.aRotation),\nc=Math.sin(this.aRotation),d=a-this.aX,e-=this.aY,a=d*b-e*c+this.aX,e=d*c+e*b+this.aY);return new C(a,e)};var ed={tangentQuadraticBezier:function(a,b,c,d){return 2*(1-a)*(c-b)+2*a*(d-c)},tangentCubicBezier:function(a,b,c,d,e){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*d*(1-a)-3*a*a*d+3*a*a*e},tangentSpline:function(a,b,c,d,e){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,d,e){a=.5*(c-a);d=.5*(d-b);var f=e*e;return(2*b-2*c+a+d)*e*f+(-3*b+3*c-2*a-d)*\nf+a*e+b}};xb.prototype=Object.create(wa.prototype);xb.prototype.constructor=xb;xb.prototype.isSplineCurve=!0;xb.prototype.getPoint=function(a){var b=this.points;a*=b.length-1;var c=Math.floor(a);a-=c;var d=b[0===c?c:c-1],e=b[c],f=b[c>b.length-2?b.length-1:c+1],b=b[c>b.length-3?b.length-1:c+2],c=ed.interpolate;return new C(c(d.x,e.x,f.x,b.x,a),c(d.y,e.y,f.y,b.y,a))};yb.prototype=Object.create(wa.prototype);yb.prototype.constructor=yb;yb.prototype.getPoint=function(a){var b=pa.b3;return new C(b(a,this.v0.x,\nthis.v1.x,this.v2.x,this.v3.x),b(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y))};yb.prototype.getTangent=function(a){var b=ed.tangentCubicBezier;return(new C(b(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x),b(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y))).normalize()};zb.prototype=Object.create(wa.prototype);zb.prototype.constructor=zb;zb.prototype.getPoint=function(a){var b=pa.b2;return new C(b(a,this.v0.x,this.v1.x,this.v2.x),b(a,this.v0.y,this.v1.y,this.v2.y))};zb.prototype.getTangent=function(a){var b=\ned.tangentQuadraticBezier;return(new C(b(a,this.v0.x,this.v1.x,this.v2.x),b(a,this.v0.y,this.v1.y,this.v2.y))).normalize()};var oe=Object.assign(Object.create(Yc.prototype),{fromPoints:function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)},moveTo:function(a,b){this.currentPoint.set(a,b)},lineTo:function(a,b){var c=new Qa(this.currentPoint.clone(),new C(a,b));this.curves.push(c);this.currentPoint.set(a,b)},quadraticCurveTo:function(a,b,c,d){a=new zb(this.currentPoint.clone(),\nnew C(a,b),new C(c,d));this.curves.push(a);this.currentPoint.set(c,d)},bezierCurveTo:function(a,b,c,d,e,f){a=new yb(this.currentPoint.clone(),new C(a,b),new C(c,d),new C(e,f));this.curves.push(a);this.currentPoint.set(e,f)},splineThru:function(a){var b=[this.currentPoint.clone()].concat(a),b=new xb(b);this.curves.push(b);this.currentPoint.copy(a[a.length-1])},arc:function(a,b,c,d,e,f){this.absarc(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f)},absarc:function(a,b,c,d,e,f){this.absellipse(a,\nb,c,c,d,e,f)},ellipse:function(a,b,c,d,e,f,g,h){this.absellipse(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f,g,h)},absellipse:function(a,b,c,d,e,f,g,h){a=new Xa(a,b,c,d,e,f,g,h);0<this.curves.length&&(b=a.getPoint(0),b.equals(this.currentPoint)||this.lineTo(b.x,b.y));this.curves.push(a);a=a.getPoint(1);this.currentPoint.copy(a)}});Ab.prototype=Object.assign(Object.create(oe),{constructor:Ab,getPointsHoles:function(a){for(var b=[],c=0,d=this.holes.length;c<d;c++)b[c]=this.holes[c].getPoints(a);\nreturn b},extractAllPoints:function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}},extractPoints:function(a){return this.extractAllPoints(a)}});Zc.prototype=oe;oe.constructor=Zc;Ud.prototype={moveTo:function(a,b){this.currentPath=new Zc;this.subPaths.push(this.currentPath);this.currentPath.moveTo(a,b)},lineTo:function(a,b){this.currentPath.lineTo(a,b)},quadraticCurveTo:function(a,b,c,d){this.currentPath.quadraticCurveTo(a,b,c,d)},bezierCurveTo:function(a,b,c,d,e,f){this.currentPath.bezierCurveTo(a,\nb,c,d,e,f)},splineThru:function(a){this.currentPath.splineThru(a)},toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new Ab;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],k=h.x-g.x,m=h.y-g.y;if(Math.abs(m)>Number.EPSILON){if(0>m&&(g=b[f],k=-k,h=b[e],m=-m),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=m*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=\na.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=pa.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);var g,h,k,m=[];if(1===f.length)return h=f[0],k=new Ab,k.curves=h.curves,m.push(k),m;var l=!e(f[0].getPoints()),l=a?!l:l;k=[];var p=[],n=[],q=0,w;p[q]=void 0;n[q]=[];for(var u=0,y=f.length;u<y;u++)h=f[u],w=h.getPoints(),g=e(w),(g=a?!g:g)?(!l&&p[q]&&q++,p[q]={s:new Ab,p:w},p[q].s.curves=h.curves,l&&q++,n[q]=[]):n[q].push({h:h,p:w[0]});if(!p[0])return c(f);if(1<p.length){u=\n!1;h=[];e=0;for(f=p.length;e<f;e++)k[e]=[];e=0;for(f=p.length;e<f;e++)for(g=n[e],l=0;l<g.length;l++){q=g[l];w=!0;for(y=0;y<p.length;y++)d(q.p,p[y].p)&&(e!==y&&h.push({froms:e,tos:y,hole:l}),w?(w=!1,k[y].push(q)):u=!0);w&&k[e].push(q)}0<h.length&&(u||(n=k))}u=0;for(e=p.length;u<e;u++)for(k=p[u].s,m.push(k),h=n[u],f=0,g=h.length;f<g;f++)k.holes.push(h[f].h);return m}};Object.assign(Vd.prototype,{isFont:!0,generateShapes:function(a,b,c){void 0===b&&(b=100);void 0===c&&(c=4);var d=this.data;a=String(a).split(\"\");\nvar e=b/d.resolution,f=0;b=[];for(var g=0;g<a.length;g++){var h;h=e;var k=f,m=d.glyphs[a[g]]||d.glyphs[\"?\"];if(m){var l=new Ud,p=[],n=pa.b2,q=pa.b3,w,u,y,t,v,D,z,A;if(m.o)for(var C=m._cachedOutline||(m._cachedOutline=m.o.split(\" \")),E=0,G=C.length;E<G;)switch(C[E++]){case \"m\":w=C[E++]*h+k;u=C[E++]*h;l.moveTo(w,u);break;case \"l\":w=C[E++]*h+k;u=C[E++]*h;l.lineTo(w,u);break;case \"q\":w=C[E++]*h+k;u=C[E++]*h;v=C[E++]*h+k;D=C[E++]*h;l.quadraticCurveTo(v,D,w,u);if(t=p[p.length-1]){y=t.x;t=t.y;for(var H=\n1;H<=c;H++){var J=H/c;n(J,y,v,w);n(J,t,D,u)}}break;case \"b\":if(w=C[E++]*h+k,u=C[E++]*h,v=C[E++]*h+k,D=C[E++]*h,z=C[E++]*h+k,A=C[E++]*h,l.bezierCurveTo(v,D,z,A,w,u),t=p[p.length-1])for(y=t.x,t=t.y,H=1;H<=c;H++)J=H/c,q(J,y,v,z,w),q(J,t,D,A,u)}h={offset:m.ha*h,path:l}}else h=void 0;f+=h.offset;b.push(h.path)}c=[];d=0;for(a=b.length;d<a;d++)Array.prototype.push.apply(c,b[d].toShapes());return c}});Object.assign(Ge.prototype,{load:function(a,b,c,d){var e=this;(new Ma(this.manager)).load(a,function(a){var c;\ntry{c=JSON.parse(a)}catch(d){console.warn(\"THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead.\"),c=JSON.parse(a.substring(65,a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new Vd(a)}});var Hd,Zd={getContext:function(){void 0===Hd&&(Hd=new (window.AudioContext||window.webkitAudioContext));return Hd},setContext:function(a){Hd=a}};Object.assign(Wd.prototype,{load:function(a,b,c,d){var e=new Ma(this.manager);e.setResponseType(\"arraybuffer\");e.load(a,\nfunction(a){Zd.getContext().decodeAudioData(a,function(a){b(a)})},c,d)}});Xd.prototype=Object.assign(Object.create(na.prototype),{constructor:Xd,isRectAreaLight:!0,copy:function(a){na.prototype.copy.call(this,a);this.width=a.width;this.height=a.height;return this}});Object.assign(He.prototype,{update:function(){var a,b,c,d,e,f,g,h=new H,k=new H;return function(m){if(a!==this||b!==m.focus||c!==m.fov||d!==m.aspect*this.aspect||e!==m.near||f!==m.far||g!==m.zoom){a=this;b=m.focus;c=m.fov;d=m.aspect*this.aspect;\ne=m.near;f=m.far;g=m.zoom;var l=m.projectionMatrix.clone(),p=this.eyeSep/2,n=p*e/b,q=e*Math.tan(Q.DEG2RAD*c*.5)/g,w;k.elements[12]=-p;h.elements[12]=p;p=-q*d+n;w=q*d+n;l.elements[0]=2*e/(w-p);l.elements[8]=(w+p)/(w-p);this.cameraL.projectionMatrix.copy(l);p=-q*d-n;w=q*d-n;l.elements[0]=2*e/(w-p);l.elements[8]=(w+p)/(w-p);this.cameraR.projectionMatrix.copy(l)}this.cameraL.matrixWorld.copy(m.matrixWorld).multiply(k);this.cameraR.matrixWorld.copy(m.matrixWorld).multiply(h)}}()});Bd.prototype=Object.create(G.prototype);\nBd.prototype.constructor=Bd;Yd.prototype=Object.assign(Object.create(G.prototype),{constructor:Yd,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(a){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination);\nthis.filter=a;this.gain.connect(this.filter);this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(a){this.gain.gain.value=a},updateMatrixWorld:function(){var a=new q,b=new da,c=new q,d=new q;return function(e){G.prototype.updateMatrixWorld.call(this,e);e=this.context.listener;var f=this.up;this.matrixWorld.decompose(a,b,c);d.set(0,0,-1).applyQuaternion(b);e.positionX?(e.positionX.setValueAtTime(a.x,this.context.currentTime),\ne.positionY.setValueAtTime(a.y,this.context.currentTime),e.positionZ.setValueAtTime(a.z,this.context.currentTime),e.forwardX.setValueAtTime(d.x,this.context.currentTime),e.forwardY.setValueAtTime(d.y,this.context.currentTime),e.forwardZ.setValueAtTime(d.z,this.context.currentTime),e.upX.setValueAtTime(f.x,this.context.currentTime),e.upY.setValueAtTime(f.y,this.context.currentTime),e.upZ.setValueAtTime(f.z,this.context.currentTime)):(e.setPosition(a.x,a.y,a.z),e.setOrientation(d.x,d.y,d.z,f.x,f.y,\nf.z))}}()});ec.prototype=Object.assign(Object.create(G.prototype),{constructor:ec,getOutput:function(){return this.gain},setNodeSource:function(a){this.hasPlaybackControl=!1;this.sourceType=\"audioNode\";this.source=a;this.connect();return this},setBuffer:function(a){this.buffer=a;this.sourceType=\"buffer\";this.autoplay&&this.play();return this},play:function(){if(!0===this.isPlaying)console.warn(\"THREE.Audio: Audio is already playing.\");else if(!1===this.hasPlaybackControl)console.warn(\"THREE.Audio: this Audio has no playback control.\");\nelse{var a=this.context.createBufferSource();a.buffer=this.buffer;a.loop=this.loop;a.onended=this.onEnded.bind(this);a.playbackRate.setValueAtTime(this.playbackRate,this.startTime);a.start(0,this.startTime);this.isPlaying=!0;this.source=a;return this.connect()}},pause:function(){if(!1===this.hasPlaybackControl)console.warn(\"THREE.Audio: this Audio has no playback control.\");else return this.source.stop(),this.startTime=this.context.currentTime,this.isPlaying=!1,this},stop:function(){if(!1===this.hasPlaybackControl)console.warn(\"THREE.Audio: this Audio has no playback control.\");\nelse return this.source.stop(),this.startTime=0,this.isPlaying=!1,this},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].connect(this.filters[a]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-\n1].disconnect(this.filters[a]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(a){a||(a=[]);!0===this.isPlaying?(this.disconnect(),this.filters=a,this.connect()):this.filters=a;return this},getFilter:function(){return this.getFilters()[0]},setFilter:function(a){return this.setFilters(a?[a]:[])},setPlaybackRate:function(a){if(!1===this.hasPlaybackControl)console.warn(\"THREE.Audio: this Audio has no playback control.\");\nelse return this.playbackRate=a,!0===this.isPlaying&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn(\"THREE.Audio: this Audio has no playback control.\"),!1):this.loop},setLoop:function(a){if(!1===this.hasPlaybackControl)console.warn(\"THREE.Audio: this Audio has no playback control.\");else return this.loop=\na,!0===this.isPlaying&&(this.source.loop=this.loop),this},getVolume:function(){return this.gain.gain.value},setVolume:function(a){this.gain.gain.value=a;return this}});$d.prototype=Object.assign(Object.create(ec.prototype),{constructor:$d,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(a){this.panner.refDistance=a},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(a){this.panner.rolloffFactor=\na},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(a){this.panner.distanceModel=a},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(a){this.panner.maxDistance=a},updateMatrixWorld:function(){var a=new q;return function(b){G.prototype.updateMatrixWorld.call(this,b);a.setFromMatrixPosition(this.matrixWorld);this.panner.setPosition(a.x,a.y,a.z)}}()});Object.assign(ae.prototype,{getFrequencyData:function(){this.analyser.getByteFrequencyData(this.data);\nreturn this.data},getAverageFrequency:function(){for(var a=0,b=this.getFrequencyData(),c=0;c<b.length;c++)a+=b[c];return a/b.length}});Cd.prototype={constructor:Cd,accumulate:function(a,b){var c=this.buffer,d=this.valueSize,e=a*d+d,f=this.cumulativeWeight;if(0===f){for(f=0;f!==d;++f)c[e+f]=c[f];f=b}else f+=b,this._mixBufferRegion(c,e,0,b/f,d);this.cumulativeWeight=f},apply:function(a){var b=this.valueSize,c=this.buffer;a=a*b+b;var d=this.cumulativeWeight,e=this.binding;this.cumulativeWeight=0;1>d&&\nthis._mixBufferRegion(c,a,3*b,1-d,b);for(var d=b,f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d,e){da.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=\n1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}};ka.prototype={constructor:ka,getValue:function(a,b){this.bind();this.getValue(a,b)},setValue:function(a,b){this.bind();this.setValue(a,b)},bind:function(){var a=this.node,b=this.parsedPath,c=b.objectName,d=b.propertyName,e=b.propertyIndex;a||(this.node=a=ka.findNode(this.rootNode,b.nodeName)||this.rootNode);this.getValue=this._getValue_unavailable;this.setValue=this._setValue_unavailable;if(a){if(c){var f=b.objectIndex;switch(c){case \"materials\":if(!a.material){console.error(\"  can not bind to material as node does not have a material\",\nthis);return}if(!a.material.materials){console.error(\"  can not bind to material.materials as node.material does not have a materials array\",this);return}a=a.material.materials;break;case \"bones\":if(!a.skeleton){console.error(\"  can not bind to bones as node does not have a skeleton\",this);return}a=a.skeleton.bones;for(c=0;c<a.length;c++)if(a[c].name===f){f=c;break}break;default:if(void 0===a[c]){console.error(\"  can not bind to objectName of node, undefined\",this);return}a=a[c]}if(void 0!==f){if(void 0===\na[f]){console.error(\"  trying to bind to objectIndex of objectName, but is undefined:\",this,a);return}a=a[f]}}f=a[d];if(void 0===f)console.error(\"  trying to update property for track: \"+b.nodeName+\".\"+d+\" but it wasn't found.\",a);else{b=this.Versioning.None;void 0!==a.needsUpdate?(b=this.Versioning.NeedsUpdate,this.targetObject=a):void 0!==a.matrixWorldNeedsUpdate&&(b=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=a);c=this.BindingType.Direct;if(void 0!==e){if(\"morphTargetInfluences\"===\nd){if(!a.geometry){console.error(\"  can not bind to morphTargetInfluences becasuse node does not have a geometry\",this);return}if(!a.geometry.morphTargets){console.error(\"  can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets\",this);return}for(c=0;c<this.node.geometry.morphTargets.length;c++)if(a.geometry.morphTargets[c].name===e){e=c;break}}c=this.BindingType.ArrayElement;this.resolvedProperty=f;this.propertyIndex=e}else void 0!==f.fromArray&&void 0!==f.toArray?\n(c=this.BindingType.HasFromToArray,this.resolvedProperty=f):void 0!==f.length?(c=this.BindingType.EntireArray,this.resolvedProperty=f):this.propertyName=d;this.getValue=this.GetterByBindingType[c];this.setValue=this.SetterByBindingTypeAndVersioning[c][b]}}else console.error(\"  trying to update node for track: \"+this.path+\" but it wasn't found.\")},unbind:function(){this.node=null;this.getValue=this._getValue_unbound;this.setValue=this._setValue_unbound}};Object.assign(ka.prototype,{_getValue_unavailable:function(){},\n_setValue_unavailable:function(){},_getValue_unbound:ka.prototype.getValue,_setValue_unbound:ka.prototype.setValue,BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(a,b){a[b]=this.node[this.propertyName]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)a[b++]=c[d]},function(a,b){a[b]=this.resolvedProperty[this.propertyIndex]},function(a,b){this.resolvedProperty.toArray(a,\nb)}],SetterByBindingTypeAndVersioning:[[function(a,b){this.node[this.propertyName]=a[b]},function(a,b){this.node[this.propertyName]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.node[this.propertyName]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.needsUpdate=!0},function(a,b){for(var c=this.resolvedProperty,\nd=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty[this.propertyIndex]=a[b]},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty.fromArray(a,b)},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty.fromArray(a,\nb);this.targetObject.matrixWorldNeedsUpdate=!0}]]});ka.Composite=function(a,b,c){c=c||ka.parseTrackName(b);this._targetGroup=a;this._bindings=a.subscribe_(b,c)};ka.Composite.prototype={constructor:ka.Composite,getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,\nc=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}};ka.create=function(a,b,c){return a&&a.isAnimationObjectGroup?new ka.Composite(a,b,c):new ka(a,b,c)};ka.parseTrackName=function(a){var b=/^((?:[\\w-]+[\\/:])*)([\\w-]+)?(?:\\.([\\w-]+)(?:\\[(.+)\\])?)?\\.([\\w-]+)(?:\\[(.+)\\])?$/.exec(a);if(!b)throw Error(\"cannot parse trackName at all: \"+a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};\nif(null===b.propertyName||0===b.propertyName.length)throw Error(\"can not parse propertyName from trackName: \"+a);return b};ka.findNode=function(a,b){if(!b||\"\"===b||\"root\"===b||\".\"===b||-1===b||b===a.name||b===a.uuid)return a;if(a.skeleton){var c=function(a){for(var c=0;c<a.bones.length;c++){var d=a.bones[c];if(d.name===b)return d}return null}(a.skeleton);if(c)return c}if(a.children){var d=function(a){for(var c=0;c<a.length;c++){var g=a[c];if(g.name===b||g.uuid===b||(g=d(g.children)))return g}return null};\nif(c=d(a.children))return c}return null};be.prototype={constructor:be,isAnimationObjectGroup:!0,add:function(a){for(var b=this._objects,c=b.length,d=this.nCachedObjects_,e=this._indicesByUUID,f=this._paths,g=this._parsedPaths,h=this._bindings,k=h.length,l=0,q=arguments.length;l!==q;++l){var p=arguments[l],n=p.uuid,r=e[n];if(void 0===r){r=c++;e[n]=r;b.push(p);for(var n=0,w=k;n!==w;++n)h[n].push(new ka(p,f[n],g[n]))}else if(r<d){var u=--d,w=b[u];e[w.uuid]=r;b[r]=w;e[n]=u;b[u]=p;n=0;for(w=k;n!==w;++n){var y=\nh[n],t=y[r];y[r]=y[u];void 0===t&&(t=new ka(p,f[n],g[n]));y[u]=t}}else void 0!==b[r]&&console.error(\"Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...\")}this.nCachedObjects_=d},remove:function(a){for(var b=this._objects,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k=arguments[g],l=k.uuid,q=d[l];if(void 0!==q&&q>=c){var p=c++,n=b[p];d[n.uuid]=q;b[q]=n;d[l]=p;b[p]=\nk;k=0;for(l=f;k!==l;++k){var n=e[k],r=n[q];n[q]=n[p];n[p]=r}}}this.nCachedObjects_=c},uncache:function(a){for(var b=this._objects,c=b.length,d=this.nCachedObjects_,e=this._indicesByUUID,f=this._bindings,g=f.length,h=0,k=arguments.length;h!==k;++h){var l=arguments[h].uuid,q=e[l];if(void 0!==q)if(delete e[l],q<d){var l=--d,p=b[l],n=--c,r=b[n];e[p.uuid]=q;b[q]=p;e[r.uuid]=l;b[l]=r;b.pop();p=0;for(r=g;p!==r;++p){var w=f[p],u=w[n];w[q]=w[l];w[l]=u;w.pop()}}else for(n=--c,r=b[n],e[r.uuid]=q,b[q]=r,b.pop(),\np=0,r=g;p!==r;++p)w=f[p],w[q]=w[n],w.pop()}this.nCachedObjects_=d},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,k=this.nCachedObjects_,l=Array(h.length),d=e.length;c[a]=d;f.push(a);g.push(b);e.push(l);c=k;for(d=h.length;c!==d;++c)l[c]=new ka(h[c],a,b);return l},unsubscribe_:function(a){var b=this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=this._paths,e=this._parsedPaths,f=\nthis._bindings,g=f.length-1,h=f[g];b[a[g]]=c;f[c]=h;f.pop();e[c]=e[g];e.pop();d[c]=d[g];d.pop()}}};ce.prototype={constructor:ce,play:function(){this._mixer._activateAction(this);return this},stop:function(){this._mixer._deactivateAction(this);return this.reset()},reset:function(){this.paused=!1;this.enabled=!0;this.time=0;this._loopCount=-1;this._startTime=null;return this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&\nthis._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(a){this._startTime=a;return this},setLoop:function(a,b){this.loop=a;this.repetitions=b;return this},setEffectiveWeight:function(a){this.weight=a;this._effectiveWeight=this.enabled?a:0;return this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(a){return this._scheduleFading(a,0,1)},fadeOut:function(a){return this._scheduleFading(a,1,0)},crossFadeFrom:function(a,\nb,c){a.fadeOut(b);this.fadeIn(b);if(c){c=this._clip.duration;var d=a._clip.duration,e=c/d;a.warp(1,d/c,b);this.warp(e,1,b)}return this},crossFadeTo:function(a,b,c){return a.crossFadeFrom(this,b,c)},stopFading:function(){var a=this._weightInterpolant;null!==a&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},setEffectiveTimeScale:function(a){this.timeScale=a;this._effectiveTimeScale=this.paused?0:a;return this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},\nsetDuration:function(a){this.timeScale=this._clip.duration/a;return this.stopWarping()},syncWith:function(a){this.time=a.time;this.timeScale=a.timeScale;return this.stopWarping()},halt:function(a){return this.warp(this._effectiveTimeScale,0,a)},warp:function(a,b,c){var d=this._mixer,e=d.time,f=this._timeScaleInterpolant,g=this.timeScale;null===f&&(this._timeScaleInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;d[1]=e+c;f[0]=a/g;f[1]=b/g;return this},stopWarping:function(){var a=\nthis._timeScaleInterpolant;null!==a&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(a,b,c,d){var e=this._startTime;if(null!==e){b=(a-e)*c;if(0>b||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0<a){b=this._interpolants;for(var e=this._propertyBindings,\nf=0,g=b.length;f!==g;++f)b[f].evaluate(c),e[f].accumulate(d,a)}},_updateWeight:function(a){var b=0;if(this.enabled){var b=this.weight,c=this._weightInterpolant;if(null!==c){var d=c.evaluate(a)[0],b=b*d;a>c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){var b=this.timeScale,c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0],b=b*d;a>c.parameterPositions[1]&&(this.stopWarping(),0===\nb?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a;if(0===a)return b;var c=this._clip.duration,d=this.loop,e=this._loopCount;if(2200===d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else break a;this.clampWhenFinished?this.paused=!0:this.enabled=!1;this._mixer.dispatchEvent({type:\"finished\",action:this,direction:0>a?-1:1})}else{d=2202===d;-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,\nd)):this._setEndings(0===this.repetitions,!0,d));if(b>=c||0>b){var f=Math.floor(b/c),b=b-c*f,e=e+Math.abs(f),g=this.repetitions-e;0>g?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,b=0<a?c:0,this._mixer.dispatchEvent({type:\"finished\",action:this,direction:0<a?1:-1})):(0===g?(a=0>a,this._setEndings(a,!a,d)):this._setEndings(!1,!1,d),this._loopCount=e,this._mixer.dispatchEvent({type:\"loop\",action:this,loopDelta:f}))}if(d&&1===(e&1))return this.time=b,c-b}return this.time=b},_setEndings:function(a,\nb,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}};Object.assign(de.prototype,oa.prototype,{clipAction:function(a,b){var c=b||this._root,\nd=c.uuid,e=\"string\"===typeof a?ta.findByName(c,a):a,c=null!==e?e.uuid:a,f=this._actionsByClip[c],g=null;if(void 0!==f){g=f.actionByRoot[d];if(void 0!==g)return g;g=f.knownActions[0];null===e&&(e=g._clip)}if(null===e)return null;e=new ce(this,e,b);this._bindAction(e,g);this._addInactiveAction(e,c,d);return e},existingAction:function(a,b){var c=b||this._root,d=c.uuid,c=\"string\"===typeof a?ta.findByName(c,a):a,c=this._actionsByClip[c?c.uuid:a];return void 0!==c?c.actionByRoot[d]||null:null},stopAllAction:function(){for(var a=\nthis._actions,b=this._nActiveActions,c=this._bindings,d=this._nActiveBindings,e=this._nActiveBindings=this._nActiveActions=0;e!==b;++e)a[e].reset();for(e=0;e!==d;++e)c[e].useCount=0;return this},update:function(a){a*=this.timeScale;for(var b=this._actions,c=this._nActiveActions,d=this.time+=a,e=Math.sign(a),f=this._accuIndex^=1,g=0;g!==c;++g){var h=b[g];h.enabled&&h._update(d,a,e,f)}a=this._bindings;b=this._nActiveBindings;for(g=0;g!==b;++g)a[g].apply(f);return this},getRoot:function(){return this._root},\nuncacheClip:function(a){var b=this._actions;a=a.uuid;var c=this._actionsByClip,d=c[a];if(void 0!==d){for(var d=d.knownActions,e=0,f=d.length;e!==f;++e){var g=d[e];this._deactivateAction(g);var h=g._cacheIndex,k=b[b.length-1];g._cacheIndex=null;g._byClipCacheIndex=null;k._cacheIndex=h;b[h]=k;b.pop();this._removeInactiveBindingsForAction(g)}delete c[a]}},uncacheRoot:function(a){a=a.uuid;var b=this._actionsByClip,c;for(c in b){var d=b[c].actionByRoot[a];void 0!==d&&(this._deactivateAction(d),this._removeInactiveAction(d))}c=\nthis._bindingsByRootAndName[a];if(void 0!==c)for(var e in c)a=c[e],a.restoreOriginalState(),this._removeInactiveBinding(a)},uncacheAction:function(a,b){var c=this.existingAction(a,b);null!==c&&(this._deactivateAction(c),this._removeInactiveAction(c))}});Object.assign(de.prototype,{_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings,g=a._interpolants,h=c.uuid,k=this._bindingsByRootAndName,l=k[h];void 0===l&&(l={},k[h]=l);for(k=0;k!==e;++k){var q=\nd[k],p=q.name,n=l[p];if(void 0===n){n=f[k];if(void 0!==n){null===n._cacheIndex&&(++n.referenceCount,this._addInactiveBinding(n,h,p));continue}n=new Cd(ka.create(c,p,b&&b._propertyBindings[k].binding.parsedPath),q.ValueTypeName,q.getValueSize());++n.referenceCount;this._addInactiveBinding(n,h,p)}f[k]=n;g[k].resultBuffer=n.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,\nd&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip=\n{};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex;\nreturn null!==a&&a<this._nActiveActions},_addInactiveAction:function(a,b,c){var d=this._actions,e=this._actionsByClip,f=e[b];void 0===f?(f={knownActions:[a],actionByRoot:{}},a._byClipCacheIndex=0,e[b]=f):(b=f.knownActions,a._byClipCacheIndex=b.length,b.push(a));a._cacheIndex=d.length;d.push(a);f.actionByRoot[c]=a},_removeInactiveAction:function(a){var b=this._actions,c=b[b.length-1],d=a._cacheIndex;c._cacheIndex=d;b[d]=c;b.pop();a._cacheIndex=null;var c=a._clip.uuid,d=this._actionsByClip,e=d[c],f=\ne.knownActions,g=f[f.length-1],h=a._byClipCacheIndex;g._byClipCacheIndex=h;f[h]=g;f.pop();a._byClipCacheIndex=null;delete e.actionByRoot[(b._localRoot||this._root).uuid];0===f.length&&delete d[c];this._removeInactiveBindingsForAction(a)},_removeInactiveBindingsForAction:function(a){a=a._propertyBindings;for(var b=0,c=a.length;b!==c;++b){var d=a[b];0===--d.referenceCount&&this._removeInactiveBinding(d)}},_lendAction:function(a){var b=this._actions,c=a._cacheIndex,d=this._nActiveActions++,e=b[d];a._cacheIndex=\nd;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackAction:function(a){var b=this._actions,c=a._cacheIndex,d=--this._nActiveActions,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_addInactiveBinding:function(a,b,c){var d=this._bindingsByRootAndName,e=d[b],f=this._bindings;void 0===e&&(e={},d[b]=e);e[c]=a;a._cacheIndex=f.length;f.push(a)},_removeInactiveBinding:function(a){var b=this._bindings,c=a.binding,d=c.rootNode.uuid,c=c.path,e=this._bindingsByRootAndName,f=e[d],g=b[b.length-1];a=a._cacheIndex;\ng._cacheIndex=a;b[a]=g;b.pop();delete f[c];a:{for(var h in f)break a;delete e[d]}},_lendBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=this._nActiveBindings++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=--this._nActiveBindings,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_lendControlInterpolant:function(){var a=this._controlInterpolants,b=this._nActiveControlInterpolants++,c=a[b];void 0===c&&(c=new Wc(new Float32Array(2),\nnew Float32Array(2),1,this._controlInterpolantsResultBuffer),c.__cacheIndex=b,a[b]=c);return c},_takeBackControlInterpolant:function(a){var b=this._controlInterpolants,c=a.__cacheIndex,d=--this._nActiveControlInterpolants,e=b[d];a.__cacheIndex=d;b[d]=a;e.__cacheIndex=c;b[c]=e},_controlInterpolantsResultBuffer:new Float32Array(1)});Dd.prototype.clone=function(){return new Dd(void 0===this.value.clone?this.value:this.value.clone())};Bb.prototype=Object.create(D.prototype);Bb.prototype.constructor=Bb;\nBb.prototype.isInstancedBufferGeometry=!0;Bb.prototype.addGroup=function(a,b,c){this.groups.push({start:a,count:b,materialIndex:c})};Bb.prototype.copy=function(a){var b=a.index;null!==b&&this.setIndex(b.clone());var b=a.attributes,c;for(c in b)this.addAttribute(c,b[c].clone());a=a.groups;c=0;for(b=a.length;c<b;c++){var d=a[c];this.addGroup(d.start,d.count,d.materialIndex)}return this};ee.prototype={constructor:ee,isInterleavedBufferAttribute:!0,get count(){return this.data.count},get array(){return this.data.array},\nsetX:function(a,b){this.data.array[a*this.data.stride+this.offset]=b;return this},setY:function(a,b){this.data.array[a*this.data.stride+this.offset+1]=b;return this},setZ:function(a,b){this.data.array[a*this.data.stride+this.offset+2]=b;return this},setW:function(a,b){this.data.array[a*this.data.stride+this.offset+3]=b;return this},getX:function(a){return this.data.array[a*this.data.stride+this.offset]},getY:function(a){return this.data.array[a*this.data.stride+this.offset+1]},getZ:function(a){return this.data.array[a*\nthis.data.stride+this.offset+2]},getW:function(a){return this.data.array[a*this.data.stride+this.offset+3]},setXY:function(a,b,c){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;this.data.array[a+\n3]=e;return this}};fc.prototype={constructor:fc,isInterleavedBuffer:!0,set needsUpdate(a){!0===a&&this.version++},setArray:function(a){if(Array.isArray(a))throw new TypeError(\"THREE.BufferAttribute: array should be a Typed Array.\");this.count=void 0!==a?a.length/this.stride:0;this.array=a},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.count=a.count;this.stride=a.stride;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=\nthis.stride;c*=b.stride;for(var d=0,e=this.stride;d<e;d++)this.array[a+d]=b.array[c+d];return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(a){this.onUploadCallback=a;return this}};gc.prototype=Object.create(fc.prototype);gc.prototype.constructor=gc;gc.prototype.isInstancedInterleavedBuffer=!0;gc.prototype.copy=function(a){fc.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;\nreturn this};hc.prototype=Object.create(y.prototype);hc.prototype.constructor=hc;hc.prototype.isInstancedBufferAttribute=!0;hc.prototype.copy=function(a){y.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this};fe.prototype={constructor:fe,linePrecision:1,set:function(a,b){this.ray.set(a,b)},setFromCamera:function(a,b){b&&b.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(b.matrixWorld),this.ray.direction.set(a.x,a.y,.5).unproject(b).sub(this.ray.origin).normalize()):\nb&&b.isOrthographicCamera?(this.ray.origin.set(a.x,a.y,(b.near+b.far)/(b.near-b.far)).unproject(b),this.ray.direction.set(0,0,-1).transformDirection(b.matrixWorld)):console.error(\"THREE.Raycaster: Unsupported camera type.\")},intersectObject:function(a,b){var c=[];ge(a,this,c,b);c.sort(Ie);return c},intersectObjects:function(a,b){var c=[];if(!1===Array.isArray(a))return console.warn(\"THREE.Raycaster.intersectObjects: objects is not an Array.\"),c;for(var d=0,e=a.length;d<e;d++)ge(a[d],this,c,b);c.sort(Ie);\nreturn c}};he.prototype={constructor:he,start:function(){this.oldTime=this.startTime=(performance||Date).now();this.elapsedTime=0;this.running=!0},stop:function(){this.getElapsedTime();this.running=!1},getElapsedTime:function(){this.getDelta();return this.elapsedTime},getDelta:function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=(performance||Date).now(),a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}};ie.prototype={constructor:ie,set:function(a,\nb,c){this.radius=a;this.phi=b;this.theta=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.phi=a.phi;this.theta=a.theta;return this},makeSafe:function(){this.phi=Math.max(1E-6,Math.min(Math.PI-1E-6,this.phi));return this},setFromVector3:function(a){this.radius=a.length();0===this.radius?this.phi=this.theta=0:(this.theta=Math.atan2(a.x,a.z),this.phi=Math.acos(Q.clamp(a.y/this.radius,-1,1)));return this}};je.prototype={constructor:je,\nset:function(a,b,c){this.radius=a;this.theta=b;this.y=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.theta=a.theta;this.y=a.y;return this},setFromVector3:function(a){this.radius=Math.sqrt(a.x*a.x+a.z*a.z);this.theta=Math.atan2(a.x,a.z);this.y=a.y;return this}};ua.prototype=Object.create(Ba.prototype);ua.prototype.constructor=ua;ua.prototype.createAnimation=function(a,b,c,d){b={start:b,end:c,length:c-b+1,fps:d,duration:(c-b)/d,lastFrame:0,\ncurrentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1};this.animationsMap[a]=b;this.animationsList.push(b)};ua.prototype.autoCreateAnimations=function(a){for(var b=/([a-z]+)_?(\\d+)/i,c,d={},e=this.geometry,f=0,g=e.morphTargets.length;f<g;f++){var h=e.morphTargets[f].name.match(b);if(h&&1<h.length){var k=h[1];d[k]||(d[k]={start:Infinity,end:-Infinity});h=d[k];f<h.start&&(h.start=f);f>h.end&&(h.end=f);c||(c=k)}}for(k in d)h=d[k],this.createAnimation(k,h.start,h.end,\na);this.firstAnimation=c};ua.prototype.setAnimationDirectionForward=function(a){if(a=this.animationsMap[a])a.direction=1,a.directionBackwards=!1};ua.prototype.setAnimationDirectionBackward=function(a){if(a=this.animationsMap[a])a.direction=-1,a.directionBackwards=!0};ua.prototype.setAnimationFPS=function(a,b){var c=this.animationsMap[a];c&&(c.fps=b,c.duration=(c.end-c.start)/c.fps)};ua.prototype.setAnimationDuration=function(a,b){var c=this.animationsMap[a];c&&(c.duration=b,c.fps=(c.end-c.start)/\nc.duration)};ua.prototype.setAnimationWeight=function(a,b){var c=this.animationsMap[a];c&&(c.weight=b)};ua.prototype.setAnimationTime=function(a,b){var c=this.animationsMap[a];c&&(c.time=b)};ua.prototype.getAnimationTime=function(a){var b=0;if(a=this.animationsMap[a])b=a.time;return b};ua.prototype.getAnimationDuration=function(a){var b=-1;if(a=this.animationsMap[a])b=a.duration;return b};ua.prototype.playAnimation=function(a){var b=this.animationsMap[a];b?(b.time=0,b.active=!0):console.warn(\"THREE.MorphBlendMesh: animation[\"+\na+\"] undefined in .playAnimation()\")};ua.prototype.stopAnimation=function(a){if(a=this.animationsMap[a])a.active=!1};ua.prototype.update=function(a){for(var b=0,c=this.animationsList.length;b<c;b++){var d=this.animationsList[b];if(d.active){var e=d.duration/d.length;d.time+=d.direction*a;if(d.mirroredLoop){if(d.time>d.duration||0>d.time)d.direction*=-1,d.time>d.duration&&(d.time=d.duration,d.directionBackwards=!0),0>d.time&&(d.time=0,d.directionBackwards=!1)}else d.time%=d.duration,0>d.time&&(d.time+=\nd.duration);var f=d.start+Q.clamp(Math.floor(d.time/e),0,d.length-1),g=d.weight;f!==d.currentFrame&&(this.morphTargetInfluences[d.lastFrame]=0,this.morphTargetInfluences[d.currentFrame]=1*g,this.morphTargetInfluences[f]=0,d.lastFrame=d.currentFrame,d.currentFrame=f);e=d.time%e/e;d.directionBackwards&&(e=1-e);d.currentFrame!==d.lastFrame?(this.morphTargetInfluences[d.currentFrame]=e*g,this.morphTargetInfluences[d.lastFrame]=(1-e)*g):this.morphTargetInfluences[d.currentFrame]=g}}};$c.prototype=Object.create(G.prototype);\n$c.prototype.constructor=$c;$c.prototype.isImmediateRenderObject=!0;ad.prototype=Object.create(fa.prototype);ad.prototype.constructor=ad;ad.prototype.update=function(){var a=new q,b=new q,c=new za;return function(){var d=[\"a\",\"b\",\"c\"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,f=this.geometry.attributes.position,g=this.object.geometry;if(g&&g.isGeometry)for(var h=g.vertices,k=g.faces,l=g=0,q=k.length;l<q;l++)for(var p=k[l],n=0,r=p.vertexNormals.length;n<\nr;n++){var w=p.vertexNormals[n];a.copy(h[p[d[n]]]).applyMatrix4(e);b.copy(w).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);f.setXYZ(g,a.x,a.y,a.z);g+=1;f.setXYZ(g,b.x,b.y,b.z);g+=1}else if(g&&g.isBufferGeometry)for(d=g.attributes.position,h=g.attributes.normal,n=g=0,r=d.count;n<r;n++)a.set(d.getX(n),d.getY(n),d.getZ(n)).applyMatrix4(e),b.set(h.getX(n),h.getY(n),h.getZ(n)),b.applyMatrix3(c).normalize().multiplyScalar(this.size).add(a),f.setXYZ(g,a.x,a.y,a.z),g+=1,f.setXYZ(g,b.x,b.y,\nb.z),g+=1;f.needsUpdate=!0;return this}}();ic.prototype=Object.create(G.prototype);ic.prototype.constructor=ic;ic.prototype.dispose=function(){this.cone.geometry.dispose();this.cone.material.dispose()};ic.prototype.update=function(){var a=new q,b=new q;return function(){var c=this.light.distance?this.light.distance:1E3,d=c*Math.tan(this.light.angle);this.cone.scale.set(d,d,c);a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(b.sub(a));\nthis.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}();jc.prototype=Object.create(fa.prototype);jc.prototype.constructor=jc;jc.prototype.getBoneList=function(a){var b=[];a&&a.isBone&&b.push(a);for(var c=0;c<a.children.length;c++)b.push.apply(b,this.getBoneList(a.children[c]));return b};jc.prototype.update=function(){var a=new q,b=new H,c=new H;return function(){var d=this.geometry,e=d.getAttribute(\"position\");c.getInverse(this.root.matrixWorld);for(var f=0,g=0;f<\nthis.bones.length;f++){var h=this.bones[f];h.parent&&h.parent.isBone&&(b.multiplyMatrices(c,h.matrixWorld),a.setFromMatrixPosition(b),e.setXYZ(g,a.x,a.y,a.z),b.multiplyMatrices(c,h.parent.matrixWorld),a.setFromMatrixPosition(b),e.setXYZ(g+1,a.x,a.y,a.z),g+=2)}d.getAttribute(\"position\").needsUpdate=!0}}();kc.prototype=Object.create(Ba.prototype);kc.prototype.constructor=kc;kc.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};kc.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)};\nlc.prototype=Object.create(G.prototype);lc.prototype.constructor=lc;lc.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose();this.children[1].geometry.dispose();this.children[1].material.dispose()};lc.prototype.update=function(){var a=new q,b=new q;return function(){var c=this.children[0],d=this.children[1];if(this.light.target){a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);var e=b.clone().sub(a);\nc.lookAt(e);d.lookAt(e)}c.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);d.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);var d=.5*this.light.width,e=.5*this.light.height,c=c.geometry.getAttribute(\"position\"),f=c.array;f[0]=d;f[1]=-e;f[2]=0;f[3]=d;f[4]=e;f[5]=0;f[6]=-d;f[7]=e;f[8]=0;f[9]=-d;f[10]=e;f[11]=0;f[12]=-d;f[13]=-e;f[14]=0;f[15]=d;f[16]=-e;f[17]=0;c.needsUpdate=!0}}();mc.prototype=Object.create(G.prototype);mc.prototype.constructor=\nmc;mc.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose()};mc.prototype.update=function(){var a=new q,b=new N,c=new N;return function(){var d=this.children[0],e=d.geometry.getAttribute(\"color\");b.copy(this.light.color).multiplyScalar(this.light.intensity);c.copy(this.light.groundColor).multiplyScalar(this.light.intensity);for(var f=0,g=e.count;f<g;f++){var h=f<g/2?b:c;e.setXYZ(f,h.r,h.g,h.b)}d.lookAt(a.setFromMatrixPosition(this.light.matrixWorld).negate());\ne.needsUpdate=!0}}();bd.prototype=Object.create(fa.prototype);bd.prototype.constructor=bd;Ed.prototype=Object.create(fa.prototype);Ed.prototype.constructor=Ed;cd.prototype=Object.create(fa.prototype);cd.prototype.constructor=cd;cd.prototype.update=function(){var a=new q,b=new q,c=new za;return function(){this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);for(var d=this.object.matrixWorld,e=this.geometry.attributes.position,f=this.object.geometry,g=f.vertices,f=f.faces,h=\n0,k=0,l=f.length;k<l;k++){var q=f[k],p=q.normal;a.copy(g[q.a]).add(g[q.b]).add(g[q.c]).divideScalar(3).applyMatrix4(d);b.copy(p).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);e.setXYZ(h,a.x,a.y,a.z);h+=1;e.setXYZ(h,b.x,b.y,b.z);h+=1}e.needsUpdate=!0;return this}}();nc.prototype=Object.create(G.prototype);nc.prototype.constructor=nc;nc.prototype.dispose=function(){var a=this.children[0],b=this.children[1];a.geometry.dispose();a.material.dispose();b.geometry.dispose();b.material.dispose()};\nnc.prototype.update=function(){var a=new q,b=new q,c=new q;return function(){a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);c.subVectors(b,a);var d=this.children[0],e=this.children[1];d.lookAt(c);d.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);e.lookAt(c);e.scale.z=c.length()}}();dd.prototype=Object.create(fa.prototype);dd.prototype.constructor=dd;dd.prototype.update=function(){function a(a,g,h,k){d.set(g,h,k).unproject(e);\na=c[a];if(void 0!==a)for(g=b.getAttribute(\"position\"),h=0,k=a.length;h<k;h++)g.setXYZ(a[h],d.x,d.y,d.z)}var b,c,d=new q,e=new sa;return function(){b=this.geometry;c=this.pointMap;e.projectionMatrix.copy(this.camera.projectionMatrix);a(\"c\",0,0,-1);a(\"t\",0,0,1);a(\"n1\",-1,-1,-1);a(\"n2\",1,-1,-1);a(\"n3\",-1,1,-1);a(\"n4\",1,1,-1);a(\"f1\",-1,-1,1);a(\"f2\",1,-1,1);a(\"f3\",-1,1,1);a(\"f4\",1,1,1);a(\"u1\",.7,1.1,-1);a(\"u2\",-.7,1.1,-1);a(\"u3\",0,2,-1);a(\"cf1\",-1,0,1);a(\"cf2\",1,0,1);a(\"cf3\",0,-1,1);a(\"cf4\",0,1,1);a(\"cn1\",\n-1,0,-1);a(\"cn2\",1,0,-1);a(\"cn3\",0,-1,-1);a(\"cn4\",0,1,-1);b.getAttribute(\"position\").needsUpdate=!0}}();oc.prototype=Object.create(fa.prototype);oc.prototype.constructor=oc;oc.prototype.update=function(){var a=new ya;return function(b){b&&b.isBox3?a.copy(b):a.setFromObject(b);if(!a.isEmpty()){b=a.min;var c=a.max,d=this.geometry.attributes.position,e=d.array;e[0]=c.x;e[1]=c.y;e[2]=c.z;e[3]=b.x;e[4]=c.y;e[5]=c.z;e[6]=b.x;e[7]=b.y;e[8]=c.z;e[9]=c.x;e[10]=b.y;e[11]=c.z;e[12]=c.x;e[13]=c.y;e[14]=b.z;e[15]=\nb.x;e[16]=c.y;e[17]=b.z;e[18]=b.x;e[19]=b.y;e[20]=b.z;e[21]=c.x;e[22]=b.y;e[23]=b.z;d.needsUpdate=!0;this.geometry.computeBoundingSphere()}}}();var Je=new D;Je.addAttribute(\"position\",new X([0,0,0,0,1,0],3));var Ke=new Wa(0,.5,1,5,1);Ke.translate(0,-.5,0);Cb.prototype=Object.create(G.prototype);Cb.prototype.constructor=Cb;Cb.prototype.setDirection=function(){var a=new q,b;return function(c){.99999<c.y?this.quaternion.set(0,0,0,1):-.99999>c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),\nb=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();Cb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};Cb.prototype.setColor=function(a){this.line.material.color.copy(a);this.cone.material.color.copy(a)};Fd.prototype=Object.create(fa.prototype);Fd.prototype.constructor=Fd;var ke=function(){function a(){}var b=new q,c=new a,\nd=new a,e=new a;a.prototype.init=function(a,b,c,d){this.c0=a;this.c1=c;this.c2=-3*a+3*b-2*c-d;this.c3=2*a-2*b+c+d};a.prototype.initNonuniformCatmullRom=function(a,b,c,d,e,l,p){this.init(b,c,((b-a)/e-(c-a)/(e+l)+(c-b)/l)*l,((c-b)/l-(d-b)/(l+p)+(d-c)/p)*l)};a.prototype.initCatmullRom=function(a,b,c,d,e){this.init(b,c,e*(c-a),e*(d-b))};a.prototype.calc=function(a){var b=a*a;return this.c0+this.c1*a+this.c2*b+this.c3*b*a};return wa.create(function(a){this.points=a||[];this.closed=!1},function(a){var g=\nthis.points,h,k;k=g.length;2>k&&console.log(\"duh, you need at least 2 points\");a*=k-(this.closed?0:1);h=Math.floor(a);a-=h;this.closed?h+=0<h?0:(Math.floor(Math.abs(h)/g.length)+1)*g.length:0===a&&h===k-1&&(h=k-2,a=1);var l,x,p;this.closed||0<h?l=g[(h-1)%k]:(b.subVectors(g[0],g[1]).add(g[0]),l=b);x=g[h%k];p=g[(h+1)%k];this.closed||h+2<k?g=g[(h+2)%k]:(b.subVectors(g[k-1],g[k-2]).add(g[k-1]),g=b);if(void 0===this.type||\"centripetal\"===this.type||\"chordal\"===this.type){var n=\"chordal\"===this.type?.5:\n.25;k=Math.pow(l.distanceToSquared(x),n);h=Math.pow(x.distanceToSquared(p),n);n=Math.pow(p.distanceToSquared(g),n);1E-4>h&&(h=1);1E-4>k&&(k=h);1E-4>n&&(n=h);c.initNonuniformCatmullRom(l.x,x.x,p.x,g.x,k,h,n);d.initNonuniformCatmullRom(l.y,x.y,p.y,g.y,k,h,n);e.initNonuniformCatmullRom(l.z,x.z,p.z,g.z,k,h,n)}else\"catmullrom\"===this.type&&(k=void 0!==this.tension?this.tension:.5,c.initCatmullRom(l.x,x.x,p.x,g.x,k),d.initCatmullRom(l.y,x.y,p.y,g.y,k),e.initCatmullRom(l.z,x.z,p.z,g.z,k));return new q(c.calc(a),\nd.calc(a),e.calc(a))})}(),Nf=wa.create(function(a){console.warn(\"THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3\");this.points=void 0===a?[]:a},function(a){var b=this.points;a*=b.length-1;var c=Math.floor(a);a-=c;var d=b[0==c?c:c-1],e=b[c],f=b[c>b.length-2?b.length-1:c+1],b=b[c>b.length-3?b.length-1:c+2],c=ed.interpolate;return new q(c(d.x,e.x,f.x,b.x,a),c(d.y,e.y,f.y,b.y,a),c(d.z,e.z,f.z,b.z,a))}),Of=wa.create(function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d},function(a){var b=\npa.b3;return new q(b(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x),b(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y),b(a,this.v0.z,this.v1.z,this.v2.z,this.v3.z))}),Pf=wa.create(function(a,b,c){this.v0=a;this.v1=b;this.v2=c},function(a){var b=pa.b2;return new q(b(a,this.v0.x,this.v1.x,this.v2.x),b(a,this.v0.y,this.v1.y,this.v2.y),b(a,this.v0.z,this.v1.z,this.v2.z))}),Qf=wa.create(function(a,b){this.v1=a;this.v2=b},function(a){if(1===a)return this.v2.clone();var b=new q;b.subVectors(this.v2,this.v1);b.multiplyScalar(a);\nb.add(this.v1);return b});Gd.prototype=Object.create(Xa.prototype);Gd.prototype.constructor=Gd;Le.prototype=Object.create(ke.prototype);bd.prototype.setColors=function(){console.error(\"THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.\")};Object.assign(pc.prototype,{center:function(a){console.warn(\"THREE.Box2: .center() has been renamed to .getCenter().\");return this.getCenter(a)},empty:function(){console.warn(\"THREE.Box2: .empty() has been renamed to .isEmpty().\");\nreturn this.isEmpty()},isIntersectionBox:function(a){console.warn(\"THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().\");return this.intersectsBox(a)},size:function(a){console.warn(\"THREE.Box2: .size() has been renamed to .getSize().\");return this.getSize(a)}});Object.assign(ya.prototype,{center:function(a){console.warn(\"THREE.Box3: .center() has been renamed to .getCenter().\");return this.getCenter(a)},empty:function(){console.warn(\"THREE.Box3: .empty() has been renamed to .isEmpty().\");\nreturn this.isEmpty()},isIntersectionBox:function(a){console.warn(\"THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().\");return this.intersectsBox(a)},isIntersectionSphere:function(a){console.warn(\"THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().\");return this.intersectsSphere(a)},size:function(a){console.warn(\"THREE.Box3: .size() has been renamed to .getSize().\");return this.getSize(a)}});gb.prototype.center=function(a){console.warn(\"THREE.Line3: .center() has been renamed to .getCenter().\");\nreturn this.getCenter(a)};Q.random16=function(){console.warn(\"THREE.Math.random16() has been deprecated. Use Math.random() instead.\");return Math.random()};Object.assign(za.prototype,{flattenToArrayOffset:function(a,b){console.warn(\"THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.\");return this.toArray(a,b)},multiplyVector3:function(a){console.warn(\"THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.\");return a.applyMatrix3(this)},\nmultiplyVector3Array:function(a){console.warn(\"THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead.\");return this.applyToVector3Array(a)},applyToBuffer:function(a,b,c){console.warn(\"THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.\");return this.applyToBufferAttribute(a)}});Object.assign(H.prototype,{extractPosition:function(a){console.warn(\"THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().\");\nreturn this.copyPosition(a)},flattenToArrayOffset:function(a,b){console.warn(\"THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.\");return this.toArray(a,b)},getPosition:function(){var a;return function(){void 0===a&&(a=new q);console.warn(\"THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.\");return a.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(a){console.warn(\"THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().\");\nreturn this.makeRotationFromQuaternion(a)},multiplyVector3:function(a){console.warn(\"THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead.\");return a.applyProjection(this)},multiplyVector4:function(a){console.warn(\"THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.\");return a.applyMatrix4(this)},multiplyVector3Array:function(a){console.warn(\"THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead.\");\nreturn this.applyToVector3Array(a)},rotateAxis:function(a){console.warn(\"THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.\");a.transformDirection(this)},crossVector:function(a){console.warn(\"THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.\");return a.applyMatrix4(this)},translate:function(){console.error(\"THREE.Matrix4: .translate() has been removed.\")},rotateX:function(){console.error(\"THREE.Matrix4: .rotateX() has been removed.\")},\nrotateY:function(){console.error(\"THREE.Matrix4: .rotateY() has been removed.\")},rotateZ:function(){console.error(\"THREE.Matrix4: .rotateZ() has been removed.\")},rotateByAxis:function(){console.error(\"THREE.Matrix4: .rotateByAxis() has been removed.\")},applyToBuffer:function(a,b,c){console.warn(\"THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.\");return this.applyToBufferAttribute(a)}});ma.prototype.isIntersectionLine=function(a){console.warn(\"THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().\");\nreturn this.intersectsLine(a)};da.prototype.multiplyVector3=function(a){console.warn(\"THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.\");return a.applyQuaternion(this)};Object.assign(bb.prototype,{isIntersectionBox:function(a){console.warn(\"THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().\");return this.intersectsBox(a)},isIntersectionPlane:function(a){console.warn(\"THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().\");\nreturn this.intersectsPlane(a)},isIntersectionSphere:function(a){console.warn(\"THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().\");return this.intersectsSphere(a)}});Object.assign(Ab.prototype,{extrude:function(a){console.warn(\"THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.\");return new La(this,a)},makeGeometry:function(a){console.warn(\"THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.\");return new Xb(this,a)}});Object.assign(q.prototype,\n{setEulerFromRotationMatrix:function(){console.error(\"THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.\")},setEulerFromQuaternion:function(){console.error(\"THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.\")},getPositionFromMatrix:function(a){console.warn(\"THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().\");return this.setFromMatrixPosition(a)},getScaleFromMatrix:function(a){console.warn(\"THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().\");\nreturn this.setFromMatrixScale(a)},getColumnFromMatrix:function(a,b){console.warn(\"THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().\");return this.setFromMatrixColumn(b,a)}});S.prototype.computeTangents=function(){console.warn(\"THREE.Geometry: .computeTangents() has been removed.\")};Object.assign(G.prototype,{getChildByName:function(a){console.warn(\"THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().\");return this.getObjectByName(a)},renderDepth:function(){console.warn(\"THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.\")},\ntranslate:function(a,b){console.warn(\"THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.\");return this.translateOnAxis(b,a)}});Object.defineProperties(G.prototype,{eulerOrder:{get:function(){console.warn(\"THREE.Object3D: .eulerOrder is now .rotation.order.\");return this.rotation.order},set:function(a){console.warn(\"THREE.Object3D: .eulerOrder is now .rotation.order.\");this.rotation.order=a}},useQuaternion:{get:function(){console.warn(\"THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.\")},\nset:function(){console.warn(\"THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.\")}}});Object.defineProperties(Ac.prototype,{objects:{get:function(){console.warn(\"THREE.LOD: .objects has been renamed to .levels.\");return this.levels}}});Ha.prototype.setLens=function(a,b){console.warn(\"THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.\");void 0!==b&&(this.filmGauge=b);this.setFocalLength(a)};Object.defineProperties(na.prototype,\n{onlyShadow:{set:function(){console.warn(\"THREE.Light: .onlyShadow has been removed.\")}},shadowCameraFov:{set:function(a){console.warn(\"THREE.Light: .shadowCameraFov is now .shadow.camera.fov.\");this.shadow.camera.fov=a}},shadowCameraLeft:{set:function(a){console.warn(\"THREE.Light: .shadowCameraLeft is now .shadow.camera.left.\");this.shadow.camera.left=a}},shadowCameraRight:{set:function(a){console.warn(\"THREE.Light: .shadowCameraRight is now .shadow.camera.right.\");this.shadow.camera.right=a}},shadowCameraTop:{set:function(a){console.warn(\"THREE.Light: .shadowCameraTop is now .shadow.camera.top.\");\nthis.shadow.camera.top=a}},shadowCameraBottom:{set:function(a){console.warn(\"THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.\");this.shadow.camera.bottom=a}},shadowCameraNear:{set:function(a){console.warn(\"THREE.Light: .shadowCameraNear is now .shadow.camera.near.\");this.shadow.camera.near=a}},shadowCameraFar:{set:function(a){console.warn(\"THREE.Light: .shadowCameraFar is now .shadow.camera.far.\");this.shadow.camera.far=a}},shadowCameraVisible:{set:function(){console.warn(\"THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.\")}},\nshadowBias:{set:function(a){console.warn(\"THREE.Light: .shadowBias is now .shadow.bias.\");this.shadow.bias=a}},shadowDarkness:{set:function(){console.warn(\"THREE.Light: .shadowDarkness has been removed.\")}},shadowMapWidth:{set:function(a){console.warn(\"THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.\");this.shadow.mapSize.width=a}},shadowMapHeight:{set:function(a){console.warn(\"THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.\");this.shadow.mapSize.height=a}}});Object.defineProperties(y.prototype,\n{length:{get:function(){console.warn(\"THREE.BufferAttribute: .length has been deprecated. Use .count instead.\");return this.array.length}}});Object.assign(D.prototype,{addIndex:function(a){console.warn(\"THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().\");this.setIndex(a)},addDrawCall:function(a,b,c){void 0!==c&&console.warn(\"THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.\");console.warn(\"THREE.BufferGeometry: .addDrawCall() is now .addGroup().\");this.addGroup(a,\nb)},clearDrawCalls:function(){console.warn(\"THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().\");this.clearGroups()},computeTangents:function(){console.warn(\"THREE.BufferGeometry: .computeTangents() has been removed.\")},computeOffsets:function(){console.warn(\"THREE.BufferGeometry: .computeOffsets() has been removed.\")}});Object.defineProperties(D.prototype,{drawcalls:{get:function(){console.error(\"THREE.BufferGeometry: .drawcalls has been renamed to .groups.\");return this.groups}},offsets:{get:function(){console.warn(\"THREE.BufferGeometry: .offsets has been renamed to .groups.\");\nreturn this.groups}}});Object.defineProperties(Dd.prototype,{dynamic:{set:function(){console.warn(\"THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.\")}},onUpdate:{value:function(){console.warn(\"THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.\");return this}}});Object.defineProperties(W.prototype,{wrapAround:{get:function(){console.warn(\"THREE.\"+this.type+\": .wrapAround has been removed.\")},set:function(){console.warn(\"THREE.\"+this.type+\n\": .wrapAround has been removed.\")}},wrapRGB:{get:function(){console.warn(\"THREE.\"+this.type+\": .wrapRGB has been removed.\");return new N}}});Object.defineProperties(Ca.prototype,{metal:{get:function(){console.warn(\"THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.\");return!1},set:function(){console.warn(\"THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead\")}}});Object.defineProperties(Ia.prototype,{derivatives:{get:function(){console.warn(\"THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.\");\nreturn this.extensions.derivatives},set:function(a){console.warn(\"THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.\");this.extensions.derivatives=a}}});oa.prototype=Object.assign(Object.create({constructor:oa,apply:function(a){console.warn(\"THREE.EventDispatcher: .apply is deprecated, just inherit or Object.assign the prototype to mix-in.\");Object.assign(a,this)}}),oa.prototype);Object.assign(Nd.prototype,{supportsFloatTextures:function(){console.warn(\"THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).\");\nreturn this.extensions.get(\"OES_texture_float\")},supportsHalfFloatTextures:function(){console.warn(\"THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).\");return this.extensions.get(\"OES_texture_half_float\")},supportsStandardDerivatives:function(){console.warn(\"THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).\");return this.extensions.get(\"OES_standard_derivatives\")},supportsCompressedTextureS3TC:function(){console.warn(\"THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).\");\nreturn this.extensions.get(\"WEBGL_compressed_texture_s3tc\")},supportsCompressedTexturePVRTC:function(){console.warn(\"THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).\");return this.extensions.get(\"WEBGL_compressed_texture_pvrtc\")},supportsBlendMinMax:function(){console.warn(\"THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).\");return this.extensions.get(\"EXT_blend_minmax\")},supportsVertexTextures:function(){console.warn(\"THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.\");\nreturn this.capabilities.vertexTextures},supportsInstancedArrays:function(){console.warn(\"THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).\");return this.extensions.get(\"ANGLE_instanced_arrays\")},enableScissorTest:function(a){console.warn(\"THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().\");this.setScissorTest(a)},initMaterial:function(){console.warn(\"THREE.WebGLRenderer: .initMaterial() has been removed.\")},addPrePlugin:function(){console.warn(\"THREE.WebGLRenderer: .addPrePlugin() has been removed.\")},\naddPostPlugin:function(){console.warn(\"THREE.WebGLRenderer: .addPostPlugin() has been removed.\")},updateShadowMap:function(){console.warn(\"THREE.WebGLRenderer: .updateShadowMap() has been removed.\")}});Object.defineProperties(Nd.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(a){console.warn(\"THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.\");this.shadowMap.enabled=a}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(a){console.warn(\"THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.\");\nthis.shadowMap.type=a}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(a){console.warn(\"THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace.\");this.shadowMap.cullFace=a}}});Object.defineProperties(ye.prototype,{cullFace:{get:function(){return this.renderReverseSided?2:1},set:function(a){a=1!==a;console.warn(\"WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to \"+a+\".\");this.renderReverseSided=a}}});Object.defineProperties(Db.prototype,\n{wrapS:{get:function(){console.warn(\"THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.\");return this.texture.wrapS},set:function(a){console.warn(\"THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.\");this.texture.wrapS=a}},wrapT:{get:function(){console.warn(\"THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.\");return this.texture.wrapT},set:function(a){console.warn(\"THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.\");this.texture.wrapT=a}},magFilter:{get:function(){console.warn(\"THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.\");\nreturn this.texture.magFilter},set:function(a){console.warn(\"THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.\");this.texture.magFilter=a}},minFilter:{get:function(){console.warn(\"THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.\");return this.texture.minFilter},set:function(a){console.warn(\"THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.\");this.texture.minFilter=a}},anisotropy:{get:function(){console.warn(\"THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.\");\nreturn this.texture.anisotropy},set:function(a){console.warn(\"THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.\");this.texture.anisotropy=a}},offset:{get:function(){console.warn(\"THREE.WebGLRenderTarget: .offset is now .texture.offset.\");return this.texture.offset},set:function(a){console.warn(\"THREE.WebGLRenderTarget: .offset is now .texture.offset.\");this.texture.offset=a}},repeat:{get:function(){console.warn(\"THREE.WebGLRenderTarget: .repeat is now .texture.repeat.\");return this.texture.repeat},\nset:function(a){console.warn(\"THREE.WebGLRenderTarget: .repeat is now .texture.repeat.\");this.texture.repeat=a}},format:{get:function(){console.warn(\"THREE.WebGLRenderTarget: .format is now .texture.format.\");return this.texture.format},set:function(a){console.warn(\"THREE.WebGLRenderTarget: .format is now .texture.format.\");this.texture.format=a}},type:{get:function(){console.warn(\"THREE.WebGLRenderTarget: .type is now .texture.type.\");return this.texture.type},set:function(a){console.warn(\"THREE.WebGLRenderTarget: .type is now .texture.type.\");\nthis.texture.type=a}},generateMipmaps:{get:function(){console.warn(\"THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.\");return this.texture.generateMipmaps},set:function(a){console.warn(\"THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.\");this.texture.generateMipmaps=a}}});ec.prototype.load=function(a){console.warn(\"THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.\");var b=this;(new Wd).load(a,function(a){b.setBuffer(a)});return this};\nae.prototype.getData=function(){console.warn(\"THREE.AudioAnalyser: .getData() is now .getFrequencyData().\");return this.getFrequencyData()};l.WebGLRenderTargetCube=Eb;l.WebGLRenderTarget=Db;l.WebGLRenderer=Nd;l.ShaderLib=Gb;l.UniformsLib=U;l.UniformsUtils=Ja;l.ShaderChunk=Z;l.FogExp2=Ib;l.Fog=Jb;l.Scene=jb;l.LensFlare=Od;l.Sprite=zc;l.LOD=Ac;l.SkinnedMesh=jd;l.Skeleton=hd;l.Bone=id;l.Mesh=Ba;l.LineSegments=fa;l.Line=Va;l.Points=Kb;l.Group=Bc;l.VideoTexture=kd;l.DataTexture=db;l.CompressedTexture=\nLb;l.CubeTexture=Za;l.CanvasTexture=ld;l.DepthTexture=Cc;l.Texture=ea;l.CompressedTextureLoader=Ee;l.BinaryTextureLoader=Qd;l.DataTextureLoader=Qd;l.CubeTextureLoader=Rd;l.TextureLoader=md;l.ObjectLoader=Fe;l.MaterialLoader=Ad;l.BufferGeometryLoader=Sd;l.DefaultLoadingManager=va;l.LoadingManager=Pd;l.JSONLoader=Td;l.ImageLoader=Vc;l.FontLoader=Ge;l.FileLoader=Ma;l.Loader=wb;l.Cache=ne;l.AudioLoader=Wd;l.SpotLightShadow=od;l.SpotLight=pd;l.PointLight=qd;l.RectAreaLight=Xd;l.HemisphereLight=nd;l.DirectionalLightShadow=\nrd;l.DirectionalLight=sd;l.AmbientLight=td;l.LightShadow=tb;l.Light=na;l.StereoCamera=He;l.PerspectiveCamera=Ha;l.OrthographicCamera=Hb;l.CubeCamera=Bd;l.Camera=sa;l.AudioListener=Yd;l.PositionalAudio=$d;l.AudioContext=Zd;l.AudioAnalyser=ae;l.Audio=ec;l.VectorKeyframeTrack=cc;l.StringKeyframeTrack=xd;l.QuaternionKeyframeTrack=Xc;l.NumberKeyframeTrack=dc;l.ColorKeyframeTrack=zd;l.BooleanKeyframeTrack=yd;l.PropertyMixer=Cd;l.PropertyBinding=ka;l.KeyframeTrack=vb;l.AnimationUtils=ba;l.AnimationObjectGroup=\nbe;l.AnimationMixer=de;l.AnimationClip=ta;l.Uniform=Dd;l.InstancedBufferGeometry=Bb;l.BufferGeometry=D;l.GeometryIdCount=function(){return Kd++};l.Geometry=S;l.InterleavedBufferAttribute=ee;l.InstancedInterleavedBuffer=gc;l.InterleavedBuffer=fc;l.InstancedBufferAttribute=hc;l.Face3=ha;l.Object3D=G;l.Raycaster=fe;l.Layers=gd;l.EventDispatcher=oa;l.Clock=he;l.QuaternionLinearInterpolant=wd;l.LinearInterpolant=Wc;l.DiscreteInterpolant=vd;l.CubicInterpolant=ud;l.Interpolant=qa;l.Triangle=Aa;l.Spline=\nfunction(a){function b(a,b,c,d,e,f,g){a=.5*(c-a);d=.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,k,l,x,p,n;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>this.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-1:f+2;l=this.points[c[0]];\nx=this.points[c[1]];p=this.points[c[2]];n=this.points[c[3]];h=g*g;k=g*h;d.x=b(l.x,x.x,p.x,n.x,g,h,k);d.y=b(l.y,x.y,p.y,n.y,g,h,k);d.z=b(l.z,x.z,p.z,n.z,g,h,k);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=0,f=new q,g=new q,h=[],k=0;h[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,d=this.getPoint(b),g.copy(d),k+=g.distanceTo(f),\nf.copy(d),b*=this.points.length-1,b=Math.floor(b),b!==e&&(h[b]=k,e=b);h[h.length]=k;return{chunks:h,total:k}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,g,h=[],k=new q,l=this.getLength();h.push(k.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=l.chunks[b]-l.chunks[b-1];g=Math.ceil(a*c/l.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<g-1;c++)d=e+1/g*c*(f-e),d=this.getPoint(d),h.push(k.copy(d).clone());h.push(k.copy(this.points[b]).clone())}this.points=\nh}};l.Math=Q;l.Spherical=ie;l.Cylindrical=je;l.Plane=ma;l.Frustum=qc;l.Sphere=Fa;l.Ray=bb;l.Matrix4=H;l.Matrix3=za;l.Box3=ya;l.Box2=pc;l.Line3=gb;l.Euler=cb;l.Vector4=ga;l.Vector3=q;l.Vector2=C;l.Quaternion=da;l.Color=N;l.MorphBlendMesh=ua;l.ImmediateRenderObject=$c;l.VertexNormalsHelper=ad;l.SpotLightHelper=ic;l.SkeletonHelper=jc;l.PointLightHelper=kc;l.RectAreaLightHelper=lc;l.HemisphereLightHelper=mc;l.GridHelper=bd;l.PolarGridHelper=Ed;l.FaceNormalsHelper=cd;l.DirectionalLightHelper=nc;l.CameraHelper=\ndd;l.BoxHelper=oc;l.ArrowHelper=Cb;l.AxisHelper=Fd;l.CatmullRomCurve3=ke;l.SplineCurve3=Nf;l.CubicBezierCurve3=Of;l.QuadraticBezierCurve3=Pf;l.LineCurve3=Qf;l.ArcCurve=Gd;l.EllipseCurve=Xa;l.SplineCurve=xb;l.CubicBezierCurve=yb;l.QuadraticBezierCurve=zb;l.LineCurve=Qa;l.Shape=Ab;l.ShapePath=Ud;l.Path=Zc;l.Font=Vd;l.CurvePath=Yc;l.Curve=wa;l.ShapeUtils=pa;l.SceneUtils={createMultiMaterialObject:function(a,b){for(var c=new Bc,d=0,e=b.length;d<e;d++)c.add(new Ba(a,b[d]));return c},detach:function(a,\nb,c){a.applyMatrix(b.matrixWorld);b.remove(a);c.add(a)},attach:function(a,b,c){var d=new H;d.getInverse(c.matrixWorld);a.applyMatrix(d);b.remove(a);c.add(a)}};l.CurveUtils=ed;l.WireframeGeometry=Mb;l.ParametricGeometry=Dc;l.ParametricBufferGeometry=Nb;l.TetrahedronGeometry=Ec;l.TetrahedronBufferGeometry=Ob;l.OctahedronGeometry=Fc;l.OctahedronBufferGeometry=lb;l.IcosahedronGeometry=Gc;l.IcosahedronBufferGeometry=Pb;l.DodecahedronGeometry=Hc;l.DodecahedronBufferGeometry=Qb;l.PolyhedronGeometry=Ic;l.PolyhedronBufferGeometry=\nxa;l.TubeGeometry=Jc;l.TubeBufferGeometry=Rb;l.TorusKnotGeometry=Kc;l.TorusKnotBufferGeometry=Sb;l.TorusGeometry=Lc;l.TorusBufferGeometry=Tb;l.TextGeometry=Mc;l.SphereBufferGeometry=mb;l.SphereGeometry=Nc;l.RingGeometry=Oc;l.RingBufferGeometry=Ub;l.PlaneBufferGeometry=ib;l.PlaneGeometry=Pc;l.LatheGeometry=Qc;l.LatheBufferGeometry=Vb;l.ShapeGeometry=Xb;l.ShapeBufferGeometry=Wb;l.ExtrudeGeometry=La;l.EdgesGeometry=Yb;l.ConeGeometry=Rc;l.ConeBufferGeometry=Sc;l.CylinderGeometry=nb;l.CylinderBufferGeometry=\nWa;l.CircleBufferGeometry=Zb;l.CircleGeometry=Tc;l.BoxBufferGeometry=hb;l.BoxGeometry=$b;l.ShadowMaterial=ac;l.SpriteMaterial=kb;l.RawShaderMaterial=bc;l.ShaderMaterial=Ia;l.PointsMaterial=Oa;l.MultiMaterial=Uc;l.MeshPhysicalMaterial=ob;l.MeshStandardMaterial=Pa;l.MeshPhongMaterial=Ca;l.MeshToonMaterial=pb;l.MeshNormalMaterial=qb;l.MeshLambertMaterial=rb;l.MeshDepthMaterial=ab;l.MeshBasicMaterial=Ka;l.LineDashedMaterial=sb;l.LineBasicMaterial=ia;l.Material=W;l.Float64BufferAttribute=wc;l.Float32BufferAttribute=\nX;l.Uint32BufferAttribute=Ua;l.Int32BufferAttribute=vc;l.Uint16BufferAttribute=Ra;l.Int16BufferAttribute=uc;l.Uint8ClampedBufferAttribute=tc;l.Uint8BufferAttribute=sc;l.Int8BufferAttribute=rc;l.BufferAttribute=y;l.REVISION=\"83\";l.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2};l.CullFaceNone=0;l.CullFaceBack=1;l.CullFaceFront=2;l.CullFaceFrontBack=3;l.FrontFaceDirectionCW=0;l.FrontFaceDirectionCCW=1;l.BasicShadowMap=0;l.PCFShadowMap=1;l.PCFSoftShadowMap=2;l.FrontSide=0;l.BackSide=1;l.DoubleSide=2;l.FlatShading=1;\nl.SmoothShading=2;l.NoColors=0;l.FaceColors=1;l.VertexColors=2;l.NoBlending=0;l.NormalBlending=1;l.AdditiveBlending=2;l.SubtractiveBlending=3;l.MultiplyBlending=4;l.CustomBlending=5;l.BlendingMode=Me;l.AddEquation=100;l.SubtractEquation=101;l.ReverseSubtractEquation=102;l.MinEquation=103;l.MaxEquation=104;l.ZeroFactor=200;l.OneFactor=201;l.SrcColorFactor=202;l.OneMinusSrcColorFactor=203;l.SrcAlphaFactor=204;l.OneMinusSrcAlphaFactor=205;l.DstAlphaFactor=206;l.OneMinusDstAlphaFactor=207;l.DstColorFactor=\n208;l.OneMinusDstColorFactor=209;l.SrcAlphaSaturateFactor=210;l.NeverDepth=0;l.AlwaysDepth=1;l.LessDepth=2;l.LessEqualDepth=3;l.EqualDepth=4;l.GreaterEqualDepth=5;l.GreaterDepth=6;l.NotEqualDepth=7;l.MultiplyOperation=0;l.MixOperation=1;l.AddOperation=2;l.NoToneMapping=0;l.LinearToneMapping=1;l.ReinhardToneMapping=2;l.Uncharted2ToneMapping=3;l.CineonToneMapping=4;l.UVMapping=300;l.CubeReflectionMapping=301;l.CubeRefractionMapping=302;l.EquirectangularReflectionMapping=303;l.EquirectangularRefractionMapping=\n304;l.SphericalReflectionMapping=305;l.CubeUVReflectionMapping=306;l.CubeUVRefractionMapping=307;l.TextureMapping=Ne;l.RepeatWrapping=1E3;l.ClampToEdgeWrapping=1001;l.MirroredRepeatWrapping=1002;l.TextureWrapping=le;l.NearestFilter=1003;l.NearestMipMapNearestFilter=1004;l.NearestMipMapLinearFilter=1005;l.LinearFilter=1006;l.LinearMipMapNearestFilter=1007;l.LinearMipMapLinearFilter=1008;l.TextureFilter=me;l.UnsignedByteType=1009;l.ByteType=1010;l.ShortType=1011;l.UnsignedShortType=1012;l.IntType=1013;\nl.UnsignedIntType=1014;l.FloatType=1015;l.HalfFloatType=1016;l.UnsignedShort4444Type=1017;l.UnsignedShort5551Type=1018;l.UnsignedShort565Type=1019;l.UnsignedInt248Type=1020;l.AlphaFormat=1021;l.RGBFormat=1022;l.RGBAFormat=1023;l.LuminanceFormat=1024;l.LuminanceAlphaFormat=1025;l.RGBEFormat=1023;l.DepthFormat=1026;l.DepthStencilFormat=1027;l.RGB_S3TC_DXT1_Format=2001;l.RGBA_S3TC_DXT1_Format=2002;l.RGBA_S3TC_DXT3_Format=2003;l.RGBA_S3TC_DXT5_Format=2004;l.RGB_PVRTC_4BPPV1_Format=2100;l.RGB_PVRTC_2BPPV1_Format=\n2101;l.RGBA_PVRTC_4BPPV1_Format=2102;l.RGBA_PVRTC_2BPPV1_Format=2103;l.RGB_ETC1_Format=2151;l.LoopOnce=2200;l.LoopRepeat=2201;l.LoopPingPong=2202;l.InterpolateDiscrete=2300;l.InterpolateLinear=2301;l.InterpolateSmooth=2302;l.ZeroCurvatureEnding=2400;l.ZeroSlopeEnding=2401;l.WrapAroundEnding=2402;l.TrianglesDrawMode=0;l.TriangleStripDrawMode=1;l.TriangleFanDrawMode=2;l.LinearEncoding=3E3;l.sRGBEncoding=3001;l.GammaEncoding=3007;l.RGBEEncoding=3002;l.LogLuvEncoding=3003;l.RGBM7Encoding=3004;l.RGBM16Encoding=\n3005;l.RGBDEncoding=3006;l.BasicDepthPacking=3200;l.RGBADepthPacking=3201;l.CubeGeometry=$b;l.Face4=function(a,b,c,d,e,f,g){console.warn(\"THREE.Face4 has been removed. A THREE.Face3 will be created instead.\");return new ha(a,b,c,e,f,g)};l.LineStrip=0;l.LinePieces=1;l.MeshFaceMaterial=function(a){console.warn(\"THREE.MeshFaceMaterial has been renamed to THREE.MultiMaterial.\");return new Uc(a)};l.PointCloud=function(a,b){console.warn(\"THREE.PointCloud has been renamed to THREE.Points.\");return new Kb(a,\nb)};l.Particle=function(a){console.warn(\"THREE.Particle has been renamed to THREE.Sprite.\");return new zc(a)};l.ParticleSystem=function(a,b){console.warn(\"THREE.ParticleSystem has been renamed to THREE.Points.\");return new Kb(a,b)};l.PointCloudMaterial=function(a){console.warn(\"THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.\");return new Oa(a)};l.ParticleBasicMaterial=function(a){console.warn(\"THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.\");return new Oa(a)};\nl.ParticleSystemMaterial=function(a){console.warn(\"THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.\");return new Oa(a)};l.Vertex=function(a,b,c){console.warn(\"THREE.Vertex has been removed. Use THREE.Vector3 instead.\");return new q(a,b,c)};l.DynamicBufferAttribute=function(a,b){console.warn(\"THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.\");return(new y(a,b)).setDynamic(!0)};l.Int8Attribute=function(a,b){console.warn(\"THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.\");\nreturn new rc(a,b)};l.Uint8Attribute=function(a,b){console.warn(\"THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.\");return new sc(a,b)};l.Uint8ClampedAttribute=function(a,b){console.warn(\"THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.\");return new tc(a,b)};l.Int16Attribute=function(a,b){console.warn(\"THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.\");return new uc(a,b)};l.Uint16Attribute=\nfunction(a,b){console.warn(\"THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.\");return new Ra(a,b)};l.Int32Attribute=function(a,b){console.warn(\"THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.\");return new vc(a,b)};l.Uint32Attribute=function(a,b){console.warn(\"THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.\");return new Ua(a,b)};l.Float32Attribute=function(a,b){console.warn(\"THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.\");\nreturn new X(a,b)};l.Float64Attribute=function(a,b){console.warn(\"THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.\");return new wc(a,b)};l.ClosedSplineCurve3=Le;l.BoundingBoxHelper=function(a,b){console.warn(\"THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.\");return new oc(a,b)};l.EdgesHelper=function(a,b){console.warn(\"THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.\");return new fa(new Yb(a.geometry),new ia({color:void 0!==\nb?b:16777215}))};l.WireframeHelper=function(a,b){console.warn(\"THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.\");return new fa(new Mb(a.geometry),new ia({color:void 0!==b?b:16777215}))};l.XHRLoader=function(a){console.warn(\"THREE.XHRLoader has been renamed to THREE.FileLoader.\");return new Ma(a)};l.GeometryUtils={merge:function(a,b,c){console.warn(\"THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.\");\nvar d;b.isMesh&&(b.matrixAutoUpdate&&b.updateMatrix(),d=b.matrix,b=b.geometry);a.merge(b,d,c)},center:function(a){console.warn(\"THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.\");return a.center()}};l.ImageUtils={crossOrigin:void 0,loadTexture:function(a,b,c,d){console.warn(\"THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.\");var e=new md;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a},\nloadTextureCube:function(a,b,c,d){console.warn(\"THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.\");var e=new Rd;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a},loadCompressedTexture:function(){console.error(\"THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.\")},loadCompressedTextureCube:function(){console.error(\"THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.\")}};\nl.Projector=function(){console.error(\"THREE.Projector has been moved to /examples/js/renderers/Projector.js.\");this.projectVector=function(a,b){console.warn(\"THREE.Projector: .projectVector() is now vector.project().\");a.project(b)};this.unprojectVector=function(a,b){console.warn(\"THREE.Projector: .unprojectVector() is now vector.unproject().\");a.unproject(b)};this.pickingRay=function(){console.error(\"THREE.Projector: .pickingRay() is now raycaster.setFromCamera().\")}};l.CanvasRenderer=function(){console.error(\"THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js\");\nthis.domElement=document.createElementNS(\"http://www.w3.org/1999/xhtml\",\"canvas\");this.clear=function(){};this.render=function(){};this.setClearColor=function(){};this.setSize=function(){}};Object.defineProperty(l,\"__esModule\",{value:!0})});\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\t// Credit to Twisol (https://github.com/Twisol) for suggesting\n\t// this type of extensible queue + trampoline approach for next-tick conflation.\n\n\t/**\n\t * Async task scheduler\n\t * @param {function} async function to schedule a single async function\n\t * @constructor\n\t */\n\tfunction Scheduler(async) {\n\t\tthis._async = async;\n\t\tthis._running = false;\n\n\t\tthis._queue = this;\n\t\tthis._queueLen = 0;\n\t\tthis._afterQueue = {};\n\t\tthis._afterQueueLen = 0;\n\n\t\tvar self = this;\n\t\tthis.drain = function() {\n\t\t\tself._drain();\n\t\t};\n\t}\n\n\t/**\n\t * Enqueue a task\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.enqueue = function(task) {\n\t\tthis._queue[this._queueLen++] = task;\n\t\tthis.run();\n\t};\n\n\t/**\n\t * Enqueue a task to run after the main task queue\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.afterQueue = function(task) {\n\t\tthis._afterQueue[this._afterQueueLen++] = task;\n\t\tthis.run();\n\t};\n\n\tScheduler.prototype.run = function() {\n\t\tif (!this._running) {\n\t\t\tthis._running = true;\n\t\t\tthis._async(this.drain);\n\t\t}\n\t};\n\n\t/**\n\t * Drain the handler queue entirely, and then the after queue\n\t */\n\tScheduler.prototype._drain = function() {\n\t\tvar i = 0;\n\t\tfor (; i < this._queueLen; ++i) {\n\t\t\tthis._queue[i].run();\n\t\t\tthis._queue[i] = void 0;\n\t\t}\n\n\t\tthis._queueLen = 0;\n\t\tthis._running = false;\n\n\t\tfor (i = 0; i < this._afterQueueLen; ++i) {\n\t\t\tthis._afterQueue[i].run();\n\t\t\tthis._afterQueue[i] = void 0;\n\t\t}\n\n\t\tthis._afterQueueLen = 0;\n\t};\n\n\treturn Scheduler;\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\t/**\n\t * Custom error type for promises rejected by promise.timeout\n\t * @param {string} message\n\t * @constructor\n\t */\n\tfunction TimeoutError (message) {\n\t\tError.call(this);\n\t\tthis.message = message;\n\t\tthis.name = TimeoutError.name;\n\t\tif (typeof Error.captureStackTrace === 'function') {\n\t\t\tError.captureStackTrace(this, TimeoutError);\n\t\t}\n\t}\n\n\tTimeoutError.prototype = Object.create(Error.prototype);\n\tTimeoutError.prototype.constructor = TimeoutError;\n\n\treturn TimeoutError;\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\tmakeApply.tryCatchResolve = tryCatchResolve;\n\n\treturn makeApply;\n\n\tfunction makeApply(Promise, call) {\n\t\tif(arguments.length < 2) {\n\t\t\tcall = tryCatchResolve;\n\t\t}\n\n\t\treturn apply;\n\n\t\tfunction apply(f, thisArg, args) {\n\t\t\tvar p = Promise._defer();\n\t\t\tvar l = args.length;\n\t\t\tvar params = new Array(l);\n\t\t\tcallAndResolve({ f:f, thisArg:thisArg, args:args, params:params, i:l-1, call:call }, p._handler);\n\n\t\t\treturn p;\n\t\t}\n\n\t\tfunction callAndResolve(c, h) {\n\t\t\tif(c.i < 0) {\n\t\t\t\treturn call(c.f, c.thisArg, c.params, h);\n\t\t\t}\n\n\t\t\tvar handler = Promise._handler(c.args[c.i]);\n\t\t\thandler.fold(callAndResolveNext, c, void 0, h);\n\t\t}\n\n\t\tfunction callAndResolveNext(c, x, h) {\n\t\t\tc.params[c.i] = x;\n\t\t\tc.i -= 1;\n\t\t\tcallAndResolve(c, h);\n\t\t}\n\t}\n\n\tfunction tryCatchResolve(f, thisArg, args, resolver) {\n\t\ttry {\n\t\t\tresolver.resolve(f.apply(thisArg, args));\n\t\t} catch(e) {\n\t\t\tresolver.reject(e);\n\t\t}\n\t}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n\n\n",
-    "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar state = require('../state');\n\tvar applier = require('../apply');\n\n\treturn function array(Promise) {\n\n\t\tvar applyFold = applier(Promise);\n\t\tvar toPromise = Promise.resolve;\n\t\tvar all = Promise.all;\n\n\t\tvar ar = Array.prototype.reduce;\n\t\tvar arr = Array.prototype.reduceRight;\n\t\tvar slice = Array.prototype.slice;\n\n\t\t// Additional array combinators\n\n\t\tPromise.any = any;\n\t\tPromise.some = some;\n\t\tPromise.settle = settle;\n\n\t\tPromise.map = map;\n\t\tPromise.filter = filter;\n\t\tPromise.reduce = reduce;\n\t\tPromise.reduceRight = reduceRight;\n\n\t\t/**\n\t\t * When this promise fulfills with an array, do\n\t\t * onFulfilled.apply(void 0, array)\n\t\t * @param {function} onFulfilled function to apply\n\t\t * @returns {Promise} promise for the result of applying onFulfilled\n\t\t */\n\t\tPromise.prototype.spread = function(onFulfilled) {\n\t\t\treturn this.then(all).then(function(array) {\n\t\t\t\treturn onFulfilled.apply(this, array);\n\t\t\t});\n\t\t};\n\n\t\treturn Promise;\n\n\t\t/**\n\t\t * One-winner competitive race.\n\t\t * Return a promise that will fulfill when one of the promises\n\t\t * in the input array fulfills, or will reject when all promises\n\t\t * have rejected.\n\t\t * @param {array} promises\n\t\t * @returns {Promise} promise for the first fulfilled value\n\t\t */\n\t\tfunction any(promises) {\n\t\t\tvar p = Promise._defer();\n\t\t\tvar resolver = p._handler;\n\t\t\tvar l = promises.length>>>0;\n\n\t\t\tvar pending = l;\n\t\t\tvar errors = [];\n\n\t\t\tfor (var h, x, i = 0; i < l; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif(x === void 0 && !(i in promises)) {\n\t\t\t\t\t--pending;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\th = Promise._handler(x);\n\t\t\t\tif(h.state() > 0) {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tPromise._visitRemaining(promises, i, h);\n\t\t\t\t\tbreak;\n\t\t\t\t} else {\n\t\t\t\t\th.visit(resolver, handleFulfill, handleReject);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(pending === 0) {\n\t\t\t\tresolver.reject(new RangeError('any(): array must not be empty'));\n\t\t\t}\n\n\t\t\treturn p;\n\n\t\t\tfunction handleFulfill(x) {\n\t\t\t\t/*jshint validthis:true*/\n\t\t\t\terrors = null;\n\t\t\t\tthis.resolve(x); // this === resolver\n\t\t\t}\n\n\t\t\tfunction handleReject(e) {\n\t\t\t\t/*jshint validthis:true*/\n\t\t\t\tif(this.resolved) { // this === resolver\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\terrors.push(e);\n\t\t\t\tif(--pending === 0) {\n\t\t\t\t\tthis.reject(errors);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * N-winner competitive race\n\t\t * Return a promise that will fulfill when n input promises have\n\t\t * fulfilled, or will reject when it becomes impossible for n\n\t\t * input promises to fulfill (ie when promises.length - n + 1\n\t\t * have rejected)\n\t\t * @param {array} promises\n\t\t * @param {number} n\n\t\t * @returns {Promise} promise for the earliest n fulfillment values\n\t\t *\n\t\t * @deprecated\n\t\t */\n\t\tfunction some(promises, n) {\n\t\t\t/*jshint maxcomplexity:7*/\n\t\t\tvar p = Promise._defer();\n\t\t\tvar resolver = p._handler;\n\n\t\t\tvar results = [];\n\t\t\tvar errors = [];\n\n\t\t\tvar l = promises.length>>>0;\n\t\t\tvar nFulfill = 0;\n\t\t\tvar nReject;\n\t\t\tvar x, i; // reused in both for() loops\n\n\t\t\t// First pass: count actual array items\n\t\t\tfor(i=0; i<l; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif(x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t++nFulfill;\n\t\t\t}\n\n\t\t\t// Compute actual goals\n\t\t\tn = Math.max(n, 0);\n\t\t\tnReject = (nFulfill - n + 1);\n\t\t\tnFulfill = Math.min(n, nFulfill);\n\n\t\t\tif(n > nFulfill) {\n\t\t\t\tresolver.reject(new RangeError('some(): array must contain at least '\n\t\t\t\t+ n + ' item(s), but had ' + nFulfill));\n\t\t\t} else if(nFulfill === 0) {\n\t\t\t\tresolver.resolve(results);\n\t\t\t}\n\n\t\t\t// Second pass: observe each array item, make progress toward goals\n\t\t\tfor(i=0; i<l; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif(x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tPromise._handler(x).visit(resolver, fulfill, reject, resolver.notify);\n\t\t\t}\n\n\t\t\treturn p;\n\n\t\t\tfunction fulfill(x) {\n\t\t\t\t/*jshint validthis:true*/\n\t\t\t\tif(this.resolved) { // this === resolver\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tresults.push(x);\n\t\t\t\tif(--nFulfill === 0) {\n\t\t\t\t\terrors = null;\n\t\t\t\t\tthis.resolve(results);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction reject(e) {\n\t\t\t\t/*jshint validthis:true*/\n\t\t\t\tif(this.resolved) { // this === resolver\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\terrors.push(e);\n\t\t\t\tif(--nReject === 0) {\n\t\t\t\t\tresults = null;\n\t\t\t\t\tthis.reject(errors);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Apply f to the value of each promise in a list of promises\n\t\t * and return a new list containing the results.\n\t\t * @param {array} promises\n\t\t * @param {function(x:*, index:Number):*} f mapping function\n\t\t * @returns {Promise}\n\t\t */\n\t\tfunction map(promises, f) {\n\t\t\treturn Promise._traverse(f, promises);\n\t\t}\n\n\t\t/**\n\t\t * Filter the provided array of promises using the provided predicate.  Input may\n\t\t * contain promises and values\n\t\t * @param {Array} promises array of promises and values\n\t\t * @param {function(x:*, index:Number):boolean} predicate filtering predicate.\n\t\t *  Must return truthy (or promise for truthy) for items to retain.\n\t\t * @returns {Promise} promise that will fulfill with an array containing all items\n\t\t *  for which predicate returned truthy.\n\t\t */\n\t\tfunction filter(promises, predicate) {\n\t\t\tvar a = slice.call(promises);\n\t\t\treturn Promise._traverse(predicate, a).then(function(keep) {\n\t\t\t\treturn filterSync(a, keep);\n\t\t\t});\n\t\t}\n\n\t\tfunction filterSync(promises, keep) {\n\t\t\t// Safe because we know all promises have fulfilled if we've made it this far\n\t\t\tvar l = keep.length;\n\t\t\tvar filtered = new Array(l);\n\t\t\tfor(var i=0, j=0; i<l; ++i) {\n\t\t\t\tif(keep[i]) {\n\t\t\t\t\tfiltered[j++] = Promise._handler(promises[i]).value;\n\t\t\t\t}\n\t\t\t}\n\t\t\tfiltered.length = j;\n\t\t\treturn filtered;\n\n\t\t}\n\n\t\t/**\n\t\t * Return a promise that will always fulfill with an array containing\n\t\t * the outcome states of all input promises.  The returned promise\n\t\t * will never reject.\n\t\t * @param {Array} promises\n\t\t * @returns {Promise} promise for array of settled state descriptors\n\t\t */\n\t\tfunction settle(promises) {\n\t\t\treturn all(promises.map(settleOne));\n\t\t}\n\n\t\tfunction settleOne(p) {\n\t\t\tvar h = Promise._handler(p);\n\t\t\tif(h.state() === 0) {\n\t\t\t\treturn toPromise(p).then(state.fulfilled, state.rejected);\n\t\t\t}\n\n\t\t\th._unreport();\n\t\t\treturn state.inspect(h);\n\t\t}\n\n\t\t/**\n\t\t * Traditional reduce function, similar to `Array.prototype.reduce()`, but\n\t\t * input may contain promises and/or values, and reduceFunc\n\t\t * may return either a value or a promise, *and* initialValue may\n\t\t * be a promise for the starting value.\n\t\t * @param {Array|Promise} promises array or promise for an array of anything,\n\t\t *      may contain a mix of promises and values.\n\t\t * @param {function(accumulated:*, x:*, index:Number):*} f reduce function\n\t\t * @returns {Promise} that will resolve to the final reduced value\n\t\t */\n\t\tfunction reduce(promises, f /*, initialValue */) {\n\t\t\treturn arguments.length > 2 ? ar.call(promises, liftCombine(f), arguments[2])\n\t\t\t\t\t: ar.call(promises, liftCombine(f));\n\t\t}\n\n\t\t/**\n\t\t * Traditional reduce function, similar to `Array.prototype.reduceRight()`, but\n\t\t * input may contain promises and/or values, and reduceFunc\n\t\t * may return either a value or a promise, *and* initialValue may\n\t\t * be a promise for the starting value.\n\t\t * @param {Array|Promise} promises array or promise for an array of anything,\n\t\t *      may contain a mix of promises and values.\n\t\t * @param {function(accumulated:*, x:*, index:Number):*} f reduce function\n\t\t * @returns {Promise} that will resolve to the final reduced value\n\t\t */\n\t\tfunction reduceRight(promises, f /*, initialValue */) {\n\t\t\treturn arguments.length > 2 ? arr.call(promises, liftCombine(f), arguments[2])\n\t\t\t\t\t: arr.call(promises, liftCombine(f));\n\t\t}\n\n\t\tfunction liftCombine(f) {\n\t\t\treturn function(z, x, i) {\n\t\t\t\treturn applyFold(f, void 0, [z,x,i]);\n\t\t\t};\n\t\t}\n\t};\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n",
+    "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar state = require('../state');\n\tvar applier = require('../apply');\n\n\treturn function array(Promise) {\n\n\t\tvar applyFold = applier(Promise);\n\t\tvar toPromise = Promise.resolve;\n\t\tvar all = Promise.all;\n\n\t\tvar ar = Array.prototype.reduce;\n\t\tvar arr = Array.prototype.reduceRight;\n\t\tvar slice = Array.prototype.slice;\n\n\t\t// Additional array combinators\n\n\t\tPromise.any = any;\n\t\tPromise.some = some;\n\t\tPromise.settle = settle;\n\n\t\tPromise.map = map;\n\t\tPromise.filter = filter;\n\t\tPromise.reduce = reduce;\n\t\tPromise.reduceRight = reduceRight;\n\n\t\t/**\n\t\t * When this promise fulfills with an array, do\n\t\t * onFulfilled.apply(void 0, array)\n\t\t * @param {function} onFulfilled function to apply\n\t\t * @returns {Promise} promise for the result of applying onFulfilled\n\t\t */\n\t\tPromise.prototype.spread = function(onFulfilled) {\n\t\t\treturn this.then(all).then(function(array) {\n\t\t\t\treturn onFulfilled.apply(this, array);\n\t\t\t});\n\t\t};\n\n\t\treturn Promise;\n\n\t\t/**\n\t\t * One-winner competitive race.\n\t\t * Return a promise that will fulfill when one of the promises\n\t\t * in the input array fulfills, or will reject when all promises\n\t\t * have rejected.\n\t\t * @param {array} promises\n\t\t * @returns {Promise} promise for the first fulfilled value\n\t\t */\n\t\tfunction any(promises) {\n\t\t\tvar p = Promise._defer();\n\t\t\tvar resolver = p._handler;\n\t\t\tvar l = promises.length>>>0;\n\n\t\t\tvar pending = l;\n\t\t\tvar errors = [];\n\n\t\t\tfor (var h, x, i = 0; i < l; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif(x === void 0 && !(i in promises)) {\n\t\t\t\t\t--pending;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\th = Promise._handler(x);\n\t\t\t\tif(h.state() > 0) {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tPromise._visitRemaining(promises, i, h);\n\t\t\t\t\tbreak;\n\t\t\t\t} else {\n\t\t\t\t\th.visit(resolver, handleFulfill, handleReject);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(pending === 0) {\n\t\t\t\tresolver.reject(new RangeError('any(): array must not be empty'));\n\t\t\t}\n\n\t\t\treturn p;\n\n\t\t\tfunction handleFulfill(x) {\n\t\t\t\t/*jshint validthis:true*/\n\t\t\t\terrors = null;\n\t\t\t\tthis.resolve(x); // this === resolver\n\t\t\t}\n\n\t\t\tfunction handleReject(e) {\n\t\t\t\t/*jshint validthis:true*/\n\t\t\t\tif(this.resolved) { // this === resolver\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\terrors.push(e);\n\t\t\t\tif(--pending === 0) {\n\t\t\t\t\tthis.reject(errors);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * N-winner competitive race\n\t\t * Return a promise that will fulfill when n input promises have\n\t\t * fulfilled, or will reject when it becomes impossible for n\n\t\t * input promises to fulfill (ie when promises.length - n + 1\n\t\t * have rejected)\n\t\t * @param {array} promises\n\t\t * @param {number} n\n\t\t * @returns {Promise} promise for the earliest n fulfillment values\n\t\t *\n\t\t * @deprecated\n\t\t */\n\t\tfunction some(promises, n) {\n\t\t\t/*jshint maxcomplexity:7*/\n\t\t\tvar p = Promise._defer();\n\t\t\tvar resolver = p._handler;\n\n\t\t\tvar results = [];\n\t\t\tvar errors = [];\n\n\t\t\tvar l = promises.length>>>0;\n\t\t\tvar nFulfill = 0;\n\t\t\tvar nReject;\n\t\t\tvar x, i; // reused in both for() loops\n\n\t\t\t// First pass: count actual array items\n\t\t\tfor(i=0; i<l; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif(x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t++nFulfill;\n\t\t\t}\n\n\t\t\t// Compute actual goals\n\t\t\tn = Math.max(n, 0);\n\t\t\tnReject = (nFulfill - n + 1);\n\t\t\tnFulfill = Math.min(n, nFulfill);\n\n\t\t\tif(n > nFulfill) {\n\t\t\t\tresolver.reject(new RangeError('some(): array must contain at least '\n\t\t\t\t+ n + ' item(s), but had ' + nFulfill));\n\t\t\t} else if(nFulfill === 0) {\n\t\t\t\tresolver.resolve(results);\n\t\t\t}\n\n\t\t\t// Second pass: observe each array item, make progress toward goals\n\t\t\tfor(i=0; i<l; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif(x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tPromise._handler(x).visit(resolver, fulfill, reject, resolver.notify);\n\t\t\t}\n\n\t\t\treturn p;\n\n\t\t\tfunction fulfill(x) {\n\t\t\t\t/*jshint validthis:true*/\n\t\t\t\tif(this.resolved) { // this === resolver\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tresults.push(x);\n\t\t\t\tif(--nFulfill === 0) {\n\t\t\t\t\terrors = null;\n\t\t\t\t\tthis.resolve(results);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction reject(e) {\n\t\t\t\t/*jshint validthis:true*/\n\t\t\t\tif(this.resolved) { // this === resolver\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\terrors.push(e);\n\t\t\t\tif(--nReject === 0) {\n\t\t\t\t\tresults = null;\n\t\t\t\t\tthis.reject(errors);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Apply f to the value of each promise in a list of promises\n\t\t * and return a new list containing the results.\n\t\t * @param {array} promises\n\t\t * @param {function(x:*, index:Number):*} f mapping function\n\t\t * @returns {Promise}\n\t\t */\n\t\tfunction map(promises, f) {\n\t\t\treturn Promise._traverse(f, promises);\n\t\t}\n\n\t\t/**\n\t\t * Filter the provided array of promises using the provided predicate.  Input may\n\t\t * contain promises and values\n\t\t * @param {Array} promises array of promises and values\n\t\t * @param {function(x:*, index:Number):boolean} predicate filtering predicate.\n\t\t *  Must return truthy (or promise for truthy) for items to retain.\n\t\t * @returns {Promise} promise that will fulfill with an array containing all items\n\t\t *  for which predicate returned truthy.\n\t\t */\n\t\tfunction filter(promises, predicate) {\n\t\t\tvar a = slice.call(promises);\n\t\t\treturn Promise._traverse(predicate, a).then(function(keep) {\n\t\t\t\treturn filterSync(a, keep);\n\t\t\t});\n\t\t}\n\n\t\tfunction filterSync(promises, keep) {\n\t\t\t// Safe because we know all promises have fulfilled if we've made it this far\n\t\t\tvar l = keep.length;\n\t\t\tvar filtered = new Array(l);\n\t\t\tfor(var i=0, j=0; i<l; ++i) {\n\t\t\t\tif(keep[i]) {\n\t\t\t\t\tfiltered[j++] = Promise._handler(promises[i]).value;\n\t\t\t\t}\n\t\t\t}\n\t\t\tfiltered.length = j;\n\t\t\treturn filtered;\n\n\t\t}\n\n\t\t/**\n\t\t * Return a promise that will always fulfill with an array containing\n\t\t * the outcome states of all input promises.  The returned promise\n\t\t * will never reject.\n\t\t * @param {Array} promises\n\t\t * @returns {Promise} promise for array of settled state descriptors\n\t\t */\n\t\tfunction settle(promises) {\n\t\t\treturn all(promises.map(settleOne));\n\t\t}\n\n\t\tfunction settleOne(p) {\n\t\t\t// Optimize the case where we get an already-resolved when.js promise\n\t\t\t//  by extracting its state:\n\t\t\tvar handler;\n\t\t\tif (p instanceof Promise) {\n\t\t\t\t// This is our own Promise type and we can reach its handler internals:\n\t\t\t\thandler = p._handler.join();\n\t\t\t}\n\t\t\tif((handler && handler.state() === 0) || !handler) {\n\t\t\t\t// Either still pending, or not a Promise at all:\n\t\t\t\treturn toPromise(p).then(state.fulfilled, state.rejected);\n\t\t\t}\n\n\t\t\t// The promise is our own, but it is already resolved. Take a shortcut.\n\t\t\t// Since we're not actually handling the resolution, we need to disable\n\t\t\t// rejection reporting.\n\t\t\thandler._unreport();\n\t\t\treturn state.inspect(handler);\n\t\t}\n\n\t\t/**\n\t\t * Traditional reduce function, similar to `Array.prototype.reduce()`, but\n\t\t * input may contain promises and/or values, and reduceFunc\n\t\t * may return either a value or a promise, *and* initialValue may\n\t\t * be a promise for the starting value.\n\t\t * @param {Array|Promise} promises array or promise for an array of anything,\n\t\t *      may contain a mix of promises and values.\n\t\t * @param {function(accumulated:*, x:*, index:Number):*} f reduce function\n\t\t * @returns {Promise} that will resolve to the final reduced value\n\t\t */\n\t\tfunction reduce(promises, f /*, initialValue */) {\n\t\t\treturn arguments.length > 2 ? ar.call(promises, liftCombine(f), arguments[2])\n\t\t\t\t\t: ar.call(promises, liftCombine(f));\n\t\t}\n\n\t\t/**\n\t\t * Traditional reduce function, similar to `Array.prototype.reduceRight()`, but\n\t\t * input may contain promises and/or values, and reduceFunc\n\t\t * may return either a value or a promise, *and* initialValue may\n\t\t * be a promise for the starting value.\n\t\t * @param {Array|Promise} promises array or promise for an array of anything,\n\t\t *      may contain a mix of promises and values.\n\t\t * @param {function(accumulated:*, x:*, index:Number):*} f reduce function\n\t\t * @returns {Promise} that will resolve to the final reduced value\n\t\t */\n\t\tfunction reduceRight(promises, f /*, initialValue */) {\n\t\t\treturn arguments.length > 2 ? arr.call(promises, liftCombine(f), arguments[2])\n\t\t\t\t\t: arr.call(promises, liftCombine(f));\n\t\t}\n\n\t\tfunction liftCombine(f) {\n\t\t\treturn function(z, x, i) {\n\t\t\t\treturn applyFold(f, void 0, [z,x,i]);\n\t\t\t};\n\t\t}\n\t};\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function flow(Promise) {\n\n\t\tvar resolve = Promise.resolve;\n\t\tvar reject = Promise.reject;\n\t\tvar origCatch = Promise.prototype['catch'];\n\n\t\t/**\n\t\t * Handle the ultimate fulfillment value or rejection reason, and assume\n\t\t * responsibility for all errors.  If an error propagates out of result\n\t\t * or handleFatalError, it will be rethrown to the host, resulting in a\n\t\t * loud stack track on most platforms and a crash on some.\n\t\t * @param {function?} onResult\n\t\t * @param {function?} onError\n\t\t * @returns {undefined}\n\t\t */\n\t\tPromise.prototype.done = function(onResult, onError) {\n\t\t\tthis._handler.visit(this._handler.receiver, onResult, onError);\n\t\t};\n\n\t\t/**\n\t\t * Add Error-type and predicate matching to catch.  Examples:\n\t\t * promise.catch(TypeError, handleTypeError)\n\t\t *   .catch(predicate, handleMatchedErrors)\n\t\t *   .catch(handleRemainingErrors)\n\t\t * @param onRejected\n\t\t * @returns {*}\n\t\t */\n\t\tPromise.prototype['catch'] = Promise.prototype.otherwise = function(onRejected) {\n\t\t\tif (arguments.length < 2) {\n\t\t\t\treturn origCatch.call(this, onRejected);\n\t\t\t}\n\n\t\t\tif(typeof onRejected !== 'function') {\n\t\t\t\treturn this.ensure(rejectInvalidPredicate);\n\t\t\t}\n\n\t\t\treturn origCatch.call(this, createCatchFilter(arguments[1], onRejected));\n\t\t};\n\n\t\t/**\n\t\t * Wraps the provided catch handler, so that it will only be called\n\t\t * if the predicate evaluates truthy\n\t\t * @param {?function} handler\n\t\t * @param {function} predicate\n\t\t * @returns {function} conditional catch handler\n\t\t */\n\t\tfunction createCatchFilter(handler, predicate) {\n\t\t\treturn function(e) {\n\t\t\t\treturn evaluatePredicate(e, predicate)\n\t\t\t\t\t? handler.call(this, e)\n\t\t\t\t\t: reject(e);\n\t\t\t};\n\t\t}\n\n\t\t/**\n\t\t * Ensures that onFulfilledOrRejected will be called regardless of whether\n\t\t * this promise is fulfilled or rejected.  onFulfilledOrRejected WILL NOT\n\t\t * receive the promises' value or reason.  Any returned value will be disregarded.\n\t\t * onFulfilledOrRejected may throw or return a rejected promise to signal\n\t\t * an additional error.\n\t\t * @param {function} handler handler to be called regardless of\n\t\t *  fulfillment or rejection\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype['finally'] = Promise.prototype.ensure = function(handler) {\n\t\t\tif(typeof handler !== 'function') {\n\t\t\t\treturn this;\n\t\t\t}\n\n\t\t\treturn this.then(function(x) {\n\t\t\t\treturn runSideEffect(handler, this, identity, x);\n\t\t\t}, function(e) {\n\t\t\t\treturn runSideEffect(handler, this, reject, e);\n\t\t\t});\n\t\t};\n\n\t\tfunction runSideEffect (handler, thisArg, propagate, value) {\n\t\t\tvar result = handler.call(thisArg);\n\t\t\treturn maybeThenable(result)\n\t\t\t\t? propagateValue(result, propagate, value)\n\t\t\t\t: propagate(value);\n\t\t}\n\n\t\tfunction propagateValue (result, propagate, x) {\n\t\t\treturn resolve(result).then(function () {\n\t\t\t\treturn propagate(x);\n\t\t\t});\n\t\t}\n\n\t\t/**\n\t\t * Recover from a failure by returning a defaultValue.  If defaultValue\n\t\t * is a promise, it's fulfillment value will be used.  If defaultValue is\n\t\t * a promise that rejects, the returned promise will reject with the\n\t\t * same reason.\n\t\t * @param {*} defaultValue\n\t\t * @returns {Promise} new promise\n\t\t */\n\t\tPromise.prototype['else'] = Promise.prototype.orElse = function(defaultValue) {\n\t\t\treturn this.then(void 0, function() {\n\t\t\t\treturn defaultValue;\n\t\t\t});\n\t\t};\n\n\t\t/**\n\t\t * Shortcut for .then(function() { return value; })\n\t\t * @param  {*} value\n\t\t * @return {Promise} a promise that:\n\t\t *  - is fulfilled if value is not a promise, or\n\t\t *  - if value is a promise, will fulfill with its value, or reject\n\t\t *    with its reason.\n\t\t */\n\t\tPromise.prototype['yield'] = function(value) {\n\t\t\treturn this.then(function() {\n\t\t\t\treturn value;\n\t\t\t});\n\t\t};\n\n\t\t/**\n\t\t * Runs a side effect when this promise fulfills, without changing the\n\t\t * fulfillment value.\n\t\t * @param {function} onFulfilledSideEffect\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype.tap = function(onFulfilledSideEffect) {\n\t\t\treturn this.then(onFulfilledSideEffect)['yield'](this);\n\t\t};\n\n\t\treturn Promise;\n\t};\n\n\tfunction rejectInvalidPredicate() {\n\t\tthrow new TypeError('catch predicate must be a function');\n\t}\n\n\tfunction evaluatePredicate(e, predicate) {\n\t\treturn isError(predicate) ? e instanceof predicate : predicate(e);\n\t}\n\n\tfunction isError(predicate) {\n\t\treturn predicate === Error\n\t\t\t|| (predicate != null && predicate.prototype instanceof Error);\n\t}\n\n\tfunction maybeThenable(x) {\n\t\treturn (typeof x === 'object' || typeof x === 'function') && x !== null;\n\t}\n\n\tfunction identity(x) {\n\t\treturn x;\n\t}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n/** @author Jeff Escalante */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function fold(Promise) {\n\n\t\tPromise.prototype.fold = function(f, z) {\n\t\t\tvar promise = this._beget();\n\n\t\t\tthis._handler.fold(function(z, x, to) {\n\t\t\t\tPromise._handler(z).fold(function(x, z, to) {\n\t\t\t\t\tto.resolve(f.call(this, z, x));\n\t\t\t\t}, x, this, to);\n\t\t\t}, z, promise._handler.receiver, promise._handler);\n\n\t\t\treturn promise;\n\t\t};\n\n\t\treturn Promise;\n\t};\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar inspect = require('../state').inspect;\n\n\treturn function inspection(Promise) {\n\n\t\tPromise.prototype.inspect = function() {\n\t\t\treturn inspect(Promise._handler(this));\n\t\t};\n\n\t\treturn Promise;\n\t};\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar env = require('../env');\n\tvar TimeoutError = require('../TimeoutError');\n\n\tfunction setTimeout(f, ms, x, y) {\n\t\treturn env.setTimer(function() {\n\t\t\tf(x, y, ms);\n\t\t}, ms);\n\t}\n\n\treturn function timed(Promise) {\n\t\t/**\n\t\t * Return a new promise whose fulfillment value is revealed only\n\t\t * after ms milliseconds\n\t\t * @param {number} ms milliseconds\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype.delay = function(ms) {\n\t\t\tvar p = this._beget();\n\t\t\tthis._handler.fold(handleDelay, ms, void 0, p._handler);\n\t\t\treturn p;\n\t\t};\n\n\t\tfunction handleDelay(ms, x, h) {\n\t\t\tsetTimeout(resolveDelay, ms, x, h);\n\t\t}\n\n\t\tfunction resolveDelay(x, h) {\n\t\t\th.resolve(x);\n\t\t}\n\n\t\t/**\n\t\t * Return a new promise that rejects after ms milliseconds unless\n\t\t * this promise fulfills earlier, in which case the returned promise\n\t\t * fulfills with the same value.\n\t\t * @param {number} ms milliseconds\n\t\t * @param {Error|*=} reason optional rejection reason to use, defaults\n\t\t *   to a TimeoutError if not provided\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype.timeout = function(ms, reason) {\n\t\t\tvar p = this._beget();\n\t\t\tvar h = p._handler;\n\n\t\t\tvar t = setTimeout(onTimeout, ms, reason, p._handler);\n\n\t\t\tthis._handler.visit(h,\n\t\t\t\tfunction onFulfill(x) {\n\t\t\t\t\tenv.clearTimer(t);\n\t\t\t\t\tthis.resolve(x); // this = h\n\t\t\t\t},\n\t\t\t\tfunction onReject(x) {\n\t\t\t\t\tenv.clearTimer(t);\n\t\t\t\t\tthis.reject(x); // this = h\n\t\t\t\t},\n\t\t\t\th.notify);\n\n\t\t\treturn p;\n\t\t};\n\n\t\tfunction onTimeout(reason, h, ms) {\n\t\t\tvar e = typeof reason === 'undefined'\n\t\t\t\t? new TimeoutError('timed out after ' + ms + 'ms')\n\t\t\t\t: reason;\n\t\t\th.reject(e);\n\t\t}\n\n\t\treturn Promise;\n\t};\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar setTimer = require('../env').setTimer;\n\tvar format = require('../format');\n\n\treturn function unhandledRejection(Promise) {\n\n\t\tvar logError = noop;\n\t\tvar logInfo = noop;\n\t\tvar localConsole;\n\n\t\tif(typeof console !== 'undefined') {\n\t\t\t// Alias console to prevent things like uglify's drop_console option from\n\t\t\t// removing console.log/error. Unhandled rejections fall into the same\n\t\t\t// category as uncaught exceptions, and build tools shouldn't silence them.\n\t\t\tlocalConsole = console;\n\t\t\tlogError = typeof localConsole.error !== 'undefined'\n\t\t\t\t? function (e) { localConsole.error(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\n\t\t\tlogInfo = typeof localConsole.info !== 'undefined'\n\t\t\t\t? function (e) { localConsole.info(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\t\t}\n\n\t\tPromise.onPotentiallyUnhandledRejection = function(rejection) {\n\t\t\tenqueue(report, rejection);\n\t\t};\n\n\t\tPromise.onPotentiallyUnhandledRejectionHandled = function(rejection) {\n\t\t\tenqueue(unreport, rejection);\n\t\t};\n\n\t\tPromise.onFatalRejection = function(rejection) {\n\t\t\tenqueue(throwit, rejection.value);\n\t\t};\n\n\t\tvar tasks = [];\n\t\tvar reported = [];\n\t\tvar running = null;\n\n\t\tfunction report(r) {\n\t\t\tif(!r.handled) {\n\t\t\t\treported.push(r);\n\t\t\t\tlogError('Potentially unhandled rejection [' + r.id + '] ' + format.formatError(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction unreport(r) {\n\t\t\tvar i = reported.indexOf(r);\n\t\t\tif(i >= 0) {\n\t\t\t\treported.splice(i, 1);\n\t\t\t\tlogInfo('Handled previous rejection [' + r.id + '] ' + format.formatObject(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction enqueue(f, x) {\n\t\t\ttasks.push(f, x);\n\t\t\tif(running === null) {\n\t\t\t\trunning = setTimer(flush, 0);\n\t\t\t}\n\t\t}\n\n\t\tfunction flush() {\n\t\t\trunning = null;\n\t\t\twhile(tasks.length > 0) {\n\t\t\t\ttasks.shift()(tasks.shift());\n\t\t\t}\n\t\t}\n\n\t\treturn Promise;\n\t};\n\n\tfunction throwit(e) {\n\t\tthrow e;\n\t}\n\n\tfunction noop() {}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function addWith(Promise) {\n\t\t/**\n\t\t * Returns a promise whose handlers will be called with `this` set to\n\t\t * the supplied receiver.  Subsequent promises derived from the\n\t\t * returned promise will also have their handlers called with receiver\n\t\t * as `this`. Calling `with` with undefined or no arguments will return\n\t\t * a promise whose handlers will again be called in the usual Promises/A+\n\t\t * way (no `this`) thus safely undoing any previous `with` in the\n\t\t * promise chain.\n\t\t *\n\t\t * WARNING: Promises returned from `with`/`withThis` are NOT Promises/A+\n\t\t * compliant, specifically violating 2.2.5 (http://promisesaplus.com/#point-41)\n\t\t *\n\t\t * @param {object} receiver `this` value for all handlers attached to\n\t\t *  the returned promise.\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype['with'] = Promise.prototype.withThis = function(receiver) {\n\t\t\tvar p = this._beget();\n\t\t\tvar child = p._handler;\n\t\t\tchild.receiver = receiver;\n\t\t\tthis._handler.chain(child, receiver);\n\t\t\treturn p;\n\t\t};\n\n\t\treturn Promise;\n\t};\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n\n",
-    "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/\n(function(define) { 'use strict';\ndefine(function(require) {\n\t/*jshint maxcomplexity:6*/\n\n\t// Sniff \"best\" async scheduling option\n\t// Prefer process.nextTick or MutationObserver, then check for\n\t// setTimeout, and finally vertx, since its the only env that doesn't\n\t// have setTimeout\n\n\tvar MutationObs;\n\tvar capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout;\n\n\t// Default env\n\tvar setTimer = function(f, ms) { return setTimeout(f, ms); };\n\tvar clearTimer = function(t) { return clearTimeout(t); };\n\tvar asap = function (f) { return capturedSetTimeout(f, 0); };\n\n\t// Detect specific env\n\tif (isNode()) { // Node\n\t\tasap = function (f) { return process.nextTick(f); };\n\n\t} else if (MutationObs = hasMutationObserver()) { // Modern browser\n\t\tasap = initMutationObserver(MutationObs);\n\n\t} else if (!capturedSetTimeout) { // vert.x\n\t\tvar vertxRequire = require;\n\t\tvar vertx = vertxRequire('vertx');\n\t\tsetTimer = function (f, ms) { return vertx.setTimer(ms, f); };\n\t\tclearTimer = vertx.cancelTimer;\n\t\tasap = vertx.runOnLoop || vertx.runOnContext;\n\t}\n\n\treturn {\n\t\tsetTimer: setTimer,\n\t\tclearTimer: clearTimer,\n\t\tasap: asap\n\t};\n\n\tfunction isNode () {\n\t\treturn typeof process !== 'undefined' &&\n\t\t\tObject.prototype.toString.call(process) === '[object process]';\n\t}\n\n\tfunction hasMutationObserver () {\n\t\treturn (typeof MutationObserver === 'function' && MutationObserver) ||\n\t\t\t(typeof WebKitMutationObserver === 'function' && WebKitMutationObserver);\n\t}\n\n\tfunction initMutationObserver(MutationObserver) {\n\t\tvar scheduled;\n\t\tvar node = document.createTextNode('');\n\t\tvar o = new MutationObserver(run);\n\t\to.observe(node, { characterData: true });\n\n\t\tfunction run() {\n\t\t\tvar f = scheduled;\n\t\t\tscheduled = void 0;\n\t\t\tf();\n\t\t}\n\n\t\tvar i = 0;\n\t\treturn function (f) {\n\t\t\tscheduled = f;\n\t\t\tnode.data = (i ^= 1);\n\t\t};\n\t}\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n",
+    "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/\n(function(define) { 'use strict';\ndefine(function(require) {\n\t/*jshint maxcomplexity:6*/\n\n\t// Sniff \"best\" async scheduling option\n\t// Prefer process.nextTick or MutationObserver, then check for\n\t// setTimeout, and finally vertx, since its the only env that doesn't\n\t// have setTimeout\n\n\tvar MutationObs;\n\tvar capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout;\n\n\t// Default env\n\tvar setTimer = function(f, ms) { return setTimeout(f, ms); };\n\tvar clearTimer = function(t) { return clearTimeout(t); };\n\tvar asap = function (f) { return capturedSetTimeout(f, 0); };\n\n\t// Detect specific env\n\tif (isNode()) { // Node\n\t\tasap = function (f) { return process.nextTick(f); };\n\n\t} else if (MutationObs = hasMutationObserver()) { // Modern browser\n\t\tasap = initMutationObserver(MutationObs);\n\n\t} else if (!capturedSetTimeout) { // vert.x\n\t\tvar vertxRequire = require;\n\t\tvar vertx = vertxRequire('vertx');\n\t\tsetTimer = function (f, ms) { return vertx.setTimer(ms, f); };\n\t\tclearTimer = vertx.cancelTimer;\n\t\tasap = vertx.runOnLoop || vertx.runOnContext;\n\t}\n\n\treturn {\n\t\tsetTimer: setTimer,\n\t\tclearTimer: clearTimer,\n\t\tasap: asap\n\t};\n\n\tfunction isNode () {\n\t\treturn typeof process !== 'undefined' &&\n\t\t\tObject.prototype.toString.call(process) === '[object process]';\n\t}\n\n\tfunction hasMutationObserver () {\n\t    return (typeof MutationObserver !== 'undefined' && MutationObserver) ||\n\t\t\t(typeof WebKitMutationObserver !== 'undefined' && WebKitMutationObserver);\n\t}\n\n\tfunction initMutationObserver(MutationObserver) {\n\t\tvar scheduled;\n\t\tvar node = document.createTextNode('');\n\t\tvar o = new MutationObserver(run);\n\t\to.observe(node, { characterData: true });\n\n\t\tfunction run() {\n\t\t\tvar f = scheduled;\n\t\t\tscheduled = void 0;\n\t\t\tf();\n\t\t}\n\n\t\tvar i = 0;\n\t\treturn function (f) {\n\t\t\tscheduled = f;\n\t\t\tnode.data = (i ^= 1);\n\t\t};\n\t}\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn {\n\t\tformatError: formatError,\n\t\tformatObject: formatObject,\n\t\ttryStringify: tryStringify\n\t};\n\n\t/**\n\t * Format an error into a string.  If e is an Error and has a stack property,\n\t * it's returned.  Otherwise, e is formatted using formatObject, with a\n\t * warning added about e not being a proper Error.\n\t * @param {*} e\n\t * @returns {String} formatted string, suitable for output to developers\n\t */\n\tfunction formatError(e) {\n\t\tvar s = typeof e === 'object' && e !== null && (e.stack || e.message) ? e.stack || e.message : formatObject(e);\n\t\treturn e instanceof Error ? s : s + ' (WARNING: non-Error used)';\n\t}\n\n\t/**\n\t * Format an object, detecting \"plain\" objects and running them through\n\t * JSON.stringify if possible.\n\t * @param {Object} o\n\t * @returns {string}\n\t */\n\tfunction formatObject(o) {\n\t\tvar s = String(o);\n\t\tif(s === '[object Object]' && typeof JSON !== 'undefined') {\n\t\t\ts = tryStringify(o, s);\n\t\t}\n\t\treturn s;\n\t}\n\n\t/**\n\t * Try to return the result of JSON.stringify(x).  If that fails, return\n\t * defaultValue\n\t * @param {*} x\n\t * @param {*} defaultValue\n\t * @returns {String|*} JSON.stringify(x) or defaultValue\n\t */\n\tfunction tryStringify(x, defaultValue) {\n\t\ttry {\n\t\t\treturn JSON.stringify(x);\n\t\t} catch(e) {\n\t\t\treturn defaultValue;\n\t\t}\n\t}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n",
-    "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function makePromise(environment) {\n\n\t\tvar tasks = environment.scheduler;\n\t\tvar emitRejection = initEmitRejection();\n\n\t\tvar objectCreate = Object.create ||\n\t\t\tfunction(proto) {\n\t\t\t\tfunction Child() {}\n\t\t\t\tChild.prototype = proto;\n\t\t\t\treturn new Child();\n\t\t\t};\n\n\t\t/**\n\t\t * Create a promise whose fate is determined by resolver\n\t\t * @constructor\n\t\t * @returns {Promise} promise\n\t\t * @name Promise\n\t\t */\n\t\tfunction Promise(resolver, handler) {\n\t\t\tthis._handler = resolver === Handler ? handler : init(resolver);\n\t\t}\n\n\t\t/**\n\t\t * Run the supplied resolver\n\t\t * @param resolver\n\t\t * @returns {Pending}\n\t\t */\n\t\tfunction init(resolver) {\n\t\t\tvar handler = new Pending();\n\n\t\t\ttry {\n\t\t\t\tresolver(promiseResolve, promiseReject, promiseNotify);\n\t\t\t} catch (e) {\n\t\t\t\tpromiseReject(e);\n\t\t\t}\n\n\t\t\treturn handler;\n\n\t\t\t/**\n\t\t\t * Transition from pre-resolution state to post-resolution state, notifying\n\t\t\t * all listeners of the ultimate fulfillment or rejection\n\t\t\t * @param {*} x resolution value\n\t\t\t */\n\t\t\tfunction promiseResolve (x) {\n\t\t\t\thandler.resolve(x);\n\t\t\t}\n\t\t\t/**\n\t\t\t * Reject this promise with reason, which will be used verbatim\n\t\t\t * @param {Error|*} reason rejection reason, strongly suggested\n\t\t\t *   to be an Error type\n\t\t\t */\n\t\t\tfunction promiseReject (reason) {\n\t\t\t\thandler.reject(reason);\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * @deprecated\n\t\t\t * Issue a progress event, notifying all progress listeners\n\t\t\t * @param {*} x progress event payload to pass to all listeners\n\t\t\t */\n\t\t\tfunction promiseNotify (x) {\n\t\t\t\thandler.notify(x);\n\t\t\t}\n\t\t}\n\n\t\t// Creation\n\n\t\tPromise.resolve = resolve;\n\t\tPromise.reject = reject;\n\t\tPromise.never = never;\n\n\t\tPromise._defer = defer;\n\t\tPromise._handler = getHandler;\n\n\t\t/**\n\t\t * Returns a trusted promise. If x is already a trusted promise, it is\n\t\t * returned, otherwise returns a new trusted Promise which follows x.\n\t\t * @param  {*} x\n\t\t * @return {Promise} promise\n\t\t */\n\t\tfunction resolve(x) {\n\t\t\treturn isPromise(x) ? x\n\t\t\t\t: new Promise(Handler, new Async(getHandler(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a reject promise with x as its reason (x is used verbatim)\n\t\t * @param {*} x\n\t\t * @returns {Promise} rejected promise\n\t\t */\n\t\tfunction reject(x) {\n\t\t\treturn new Promise(Handler, new Async(new Rejected(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a promise that remains pending forever\n\t\t * @returns {Promise} forever-pending promise.\n\t\t */\n\t\tfunction never() {\n\t\t\treturn foreverPendingPromise; // Should be frozen\n\t\t}\n\n\t\t/**\n\t\t * Creates an internal {promise, resolver} pair\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tfunction defer() {\n\t\t\treturn new Promise(Handler, new Pending());\n\t\t}\n\n\t\t// Transformation and flow control\n\n\t\t/**\n\t\t * Transform this promise's fulfillment value, returning a new Promise\n\t\t * for the transformed result.  If the promise cannot be fulfilled, onRejected\n\t\t * is called with the reason.  onProgress *may* be called with updates toward\n\t\t * this promise's fulfillment.\n\t\t * @param {function=} onFulfilled fulfillment handler\n\t\t * @param {function=} onRejected rejection handler\n\t\t * @param {function=} onProgress @deprecated progress handler\n\t\t * @return {Promise} new promise\n\t\t */\n\t\tPromise.prototype.then = function(onFulfilled, onRejected, onProgress) {\n\t\t\tvar parent = this._handler;\n\t\t\tvar state = parent.join().state();\n\n\t\t\tif ((typeof onFulfilled !== 'function' && state > 0) ||\n\t\t\t\t(typeof onRejected !== 'function' && state < 0)) {\n\t\t\t\t// Short circuit: value will not change, simply share handler\n\t\t\t\treturn new this.constructor(Handler, parent);\n\t\t\t}\n\n\t\t\tvar p = this._beget();\n\t\t\tvar child = p._handler;\n\n\t\t\tparent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress);\n\n\t\t\treturn p;\n\t\t};\n\n\t\t/**\n\t\t * If this promise cannot be fulfilled due to an error, call onRejected to\n\t\t * handle the error. Shortcut for .then(undefined, onRejected)\n\t\t * @param {function?} onRejected\n\t\t * @return {Promise}\n\t\t */\n\t\tPromise.prototype['catch'] = function(onRejected) {\n\t\t\treturn this.then(void 0, onRejected);\n\t\t};\n\n\t\t/**\n\t\t * Creates a new, pending promise of the same type as this promise\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype._beget = function() {\n\t\t\treturn begetFrom(this._handler, this.constructor);\n\t\t};\n\n\t\tfunction begetFrom(parent, Promise) {\n\t\t\tvar child = new Pending(parent.receiver, parent.join().context);\n\t\t\treturn new Promise(Handler, child);\n\t\t}\n\n\t\t// Array combinators\n\n\t\tPromise.all = all;\n\t\tPromise.race = race;\n\t\tPromise._traverse = traverse;\n\n\t\t/**\n\t\t * Return a promise that will fulfill when all promises in the\n\t\t * input array have fulfilled, or will reject when one of the\n\t\t * promises rejects.\n\t\t * @param {array} promises array of promises\n\t\t * @returns {Promise} promise for array of fulfillment values\n\t\t */\n\t\tfunction all(promises) {\n\t\t\treturn traverseWith(snd, null, promises);\n\t\t}\n\n\t\t/**\n\t\t * Array<Promise<X>> -> Promise<Array<f(X)>>\n\t\t * @private\n\t\t * @param {function} f function to apply to each promise's value\n\t\t * @param {Array} promises array of promises\n\t\t * @returns {Promise} promise for transformed values\n\t\t */\n\t\tfunction traverse(f, promises) {\n\t\t\treturn traverseWith(tryCatch2, f, promises);\n\t\t}\n\n\t\tfunction traverseWith(tryMap, f, promises) {\n\t\t\tvar handler = typeof f === 'function' ? mapAt : settleAt;\n\n\t\t\tvar resolver = new Pending();\n\t\t\tvar pending = promises.length >>> 0;\n\t\t\tvar results = new Array(pending);\n\n\t\t\tfor (var i = 0, x; i < promises.length && !resolver.resolved; ++i) {\n\t\t\t\tx = promises[i];\n\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\t--pending;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\ttraverseAt(promises, handler, i, x, resolver);\n\t\t\t}\n\n\t\t\tif(pending === 0) {\n\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t}\n\n\t\t\treturn new Promise(Handler, resolver);\n\n\t\t\tfunction mapAt(i, x, resolver) {\n\t\t\t\tif(!resolver.resolved) {\n\t\t\t\t\ttraverseAt(promises, settleAt, i, tryMap(f, x, i), resolver);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction settleAt(i, x, resolver) {\n\t\t\t\tresults[i] = x;\n\t\t\t\tif(--pending === 0) {\n\t\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfunction traverseAt(promises, handler, i, x, resolver) {\n\t\t\tif (maybeThenable(x)) {\n\t\t\t\tvar h = getHandlerMaybeThenable(x);\n\t\t\t\tvar s = h.state();\n\n\t\t\t\tif (s === 0) {\n\t\t\t\t\th.fold(handler, i, void 0, resolver);\n\t\t\t\t} else if (s > 0) {\n\t\t\t\t\thandler(i, h.value, resolver);\n\t\t\t\t} else {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thandler(i, x, resolver);\n\t\t\t}\n\t\t}\n\n\t\tPromise._visitRemaining = visitRemaining;\n\t\tfunction visitRemaining(promises, start, handler) {\n\t\t\tfor(var i=start; i<promises.length; ++i) {\n\t\t\t\tmarkAsHandled(getHandler(promises[i]), handler);\n\t\t\t}\n\t\t}\n\n\t\tfunction markAsHandled(h, handler) {\n\t\t\tif(h === handler) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar s = h.state();\n\t\t\tif(s === 0) {\n\t\t\t\th.visit(h, void 0, h._unreport);\n\t\t\t} else if(s < 0) {\n\t\t\t\th._unreport();\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fulfill-reject competitive race. Return a promise that will settle\n\t\t * to the same state as the earliest input promise to settle.\n\t\t *\n\t\t * WARNING: The ES6 Promise spec requires that race()ing an empty array\n\t\t * must return a promise that is pending forever.  This implementation\n\t\t * returns a singleton forever-pending promise, the same singleton that is\n\t\t * returned by Promise.never(), thus can be checked with ===\n\t\t *\n\t\t * @param {array} promises array of promises to race\n\t\t * @returns {Promise} if input is non-empty, a promise that will settle\n\t\t * to the same outcome as the earliest input promise to settle. if empty\n\t\t * is empty, returns a promise that will never settle.\n\t\t */\n\t\tfunction race(promises) {\n\t\t\tif(typeof promises !== 'object' || promises === null) {\n\t\t\t\treturn reject(new TypeError('non-iterable passed to race()'));\n\t\t\t}\n\n\t\t\t// Sigh, race([]) is untestable unless we return *something*\n\t\t\t// that is recognizable without calling .then() on it.\n\t\t\treturn promises.length === 0 ? never()\n\t\t\t\t : promises.length === 1 ? resolve(promises[0])\n\t\t\t\t : runRace(promises);\n\t\t}\n\n\t\tfunction runRace(promises) {\n\t\t\tvar resolver = new Pending();\n\t\t\tvar i, x, h;\n\t\t\tfor(i=0; i<promises.length; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\th = getHandler(x);\n\t\t\t\tif(h.state() !== 0) {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t\tbreak;\n\t\t\t\t} else {\n\t\t\t\t\th.visit(resolver, resolver.resolve, resolver.reject);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn new Promise(Handler, resolver);\n\t\t}\n\n\t\t// Promise internals\n\t\t// Below this, everything is @private\n\n\t\t/**\n\t\t * Get an appropriate handler for x, without checking for cycles\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandler(x) {\n\t\t\tif(isPromise(x)) {\n\t\t\t\treturn x._handler.join();\n\t\t\t}\n\t\t\treturn maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for thenable x.\n\t\t * NOTE: You must only call this if maybeThenable(x) == true\n\t\t * @param {object|function|Promise} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerMaybeThenable(x) {\n\t\t\treturn isPromise(x) ? x._handler.join() : getHandlerUntrusted(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for potentially untrusted thenable x\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerUntrusted(x) {\n\t\t\ttry {\n\t\t\t\tvar untrustedThen = x.then;\n\t\t\t\treturn typeof untrustedThen === 'function'\n\t\t\t\t\t? new Thenable(untrustedThen, x)\n\t\t\t\t\t: new Fulfilled(x);\n\t\t\t} catch(e) {\n\t\t\t\treturn new Rejected(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Handler for a promise that is pending forever\n\t\t * @constructor\n\t\t */\n\t\tfunction Handler() {}\n\n\t\tHandler.prototype.when\n\t\t\t= Handler.prototype.become\n\t\t\t= Handler.prototype.notify // deprecated\n\t\t\t= Handler.prototype.fail\n\t\t\t= Handler.prototype._unreport\n\t\t\t= Handler.prototype._report\n\t\t\t= noop;\n\n\t\tHandler.prototype._state = 0;\n\n\t\tHandler.prototype.state = function() {\n\t\t\treturn this._state;\n\t\t};\n\n\t\t/**\n\t\t * Recursively collapse handler chain to find the handler\n\t\t * nearest to the fully resolved value.\n\t\t * @returns {object} handler nearest the fully resolved value\n\t\t */\n\t\tHandler.prototype.join = function() {\n\t\t\tvar h = this;\n\t\t\twhile(h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t}\n\t\t\treturn h;\n\t\t};\n\n\t\tHandler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) {\n\t\t\tthis.when({\n\t\t\t\tresolver: to,\n\t\t\t\treceiver: receiver,\n\t\t\t\tfulfilled: fulfilled,\n\t\t\t\trejected: rejected,\n\t\t\t\tprogress: progress\n\t\t\t});\n\t\t};\n\n\t\tHandler.prototype.visit = function(receiver, fulfilled, rejected, progress) {\n\t\t\tthis.chain(failIfRejected, receiver, fulfilled, rejected, progress);\n\t\t};\n\n\t\tHandler.prototype.fold = function(f, z, c, to) {\n\t\t\tthis.when(new Fold(f, z, c, to));\n\t\t};\n\n\t\t/**\n\t\t * Handler that invokes fail() on any handler it becomes\n\t\t * @constructor\n\t\t */\n\t\tfunction FailIfRejected() {}\n\n\t\tinherit(Handler, FailIfRejected);\n\n\t\tFailIfRejected.prototype.become = function(h) {\n\t\t\th.fail();\n\t\t};\n\n\t\tvar failIfRejected = new FailIfRejected();\n\n\t\t/**\n\t\t * Handler that manages a queue of consumers waiting on a pending promise\n\t\t * @constructor\n\t\t */\n\t\tfunction Pending(receiver, inheritedContext) {\n\t\t\tPromise.createContext(this, inheritedContext);\n\n\t\t\tthis.consumers = void 0;\n\t\t\tthis.receiver = receiver;\n\t\t\tthis.handler = void 0;\n\t\t\tthis.resolved = false;\n\t\t}\n\n\t\tinherit(Handler, Pending);\n\n\t\tPending.prototype._state = 0;\n\n\t\tPending.prototype.resolve = function(x) {\n\t\t\tthis.become(getHandler(x));\n\t\t};\n\n\t\tPending.prototype.reject = function(x) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.become(new Rejected(x));\n\t\t};\n\n\t\tPending.prototype.join = function() {\n\t\t\tif (!this.resolved) {\n\t\t\t\treturn this;\n\t\t\t}\n\n\t\t\tvar h = this;\n\n\t\t\twhile (h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t\tif (h === this) {\n\t\t\t\t\treturn this.handler = cycle();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn h;\n\t\t};\n\n\t\tPending.prototype.run = function() {\n\t\t\tvar q = this.consumers;\n\t\t\tvar handler = this.handler;\n\t\t\tthis.handler = this.handler.join();\n\t\t\tthis.consumers = void 0;\n\n\t\t\tfor (var i = 0; i < q.length; ++i) {\n\t\t\t\thandler.when(q[i]);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.become = function(handler) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.resolved = true;\n\t\t\tthis.handler = handler;\n\t\t\tif(this.consumers !== void 0) {\n\t\t\t\ttasks.enqueue(this);\n\t\t\t}\n\n\t\t\tif(this.context !== void 0) {\n\t\t\t\thandler._report(this.context);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.when = function(continuation) {\n\t\t\tif(this.resolved) {\n\t\t\t\ttasks.enqueue(new ContinuationTask(continuation, this.handler));\n\t\t\t} else {\n\t\t\t\tif(this.consumers === void 0) {\n\t\t\t\t\tthis.consumers = [continuation];\n\t\t\t\t} else {\n\t\t\t\t\tthis.consumers.push(continuation);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tPending.prototype.notify = function(x) {\n\t\t\tif(!this.resolved) {\n\t\t\t\ttasks.enqueue(new ProgressTask(x, this));\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.fail = function(context) {\n\t\t\tvar c = typeof context === 'undefined' ? this.context : context;\n\t\t\tthis.resolved && this.handler.join().fail(c);\n\t\t};\n\n\t\tPending.prototype._report = function(context) {\n\t\t\tthis.resolved && this.handler.join()._report(context);\n\t\t};\n\n\t\tPending.prototype._unreport = function() {\n\t\t\tthis.resolved && this.handler.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Wrap another handler and force it into a future stack\n\t\t * @param {object} handler\n\t\t * @constructor\n\t\t */\n\t\tfunction Async(handler) {\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tinherit(Handler, Async);\n\n\t\tAsync.prototype.when = function(continuation) {\n\t\t\ttasks.enqueue(new ContinuationTask(continuation, this));\n\t\t};\n\n\t\tAsync.prototype._report = function(context) {\n\t\t\tthis.join()._report(context);\n\t\t};\n\n\t\tAsync.prototype._unreport = function() {\n\t\t\tthis.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Handler that wraps an untrusted thenable and assimilates it in a future stack\n\t\t * @param {function} then\n\t\t * @param {{then: function}} thenable\n\t\t * @constructor\n\t\t */\n\t\tfunction Thenable(then, thenable) {\n\t\t\tPending.call(this);\n\t\t\ttasks.enqueue(new AssimilateTask(then, thenable, this));\n\t\t}\n\n\t\tinherit(Pending, Thenable);\n\n\t\t/**\n\t\t * Handler for a fulfilled promise\n\t\t * @param {*} x fulfillment value\n\t\t * @constructor\n\t\t */\n\t\tfunction Fulfilled(x) {\n\t\t\tPromise.createContext(this);\n\t\t\tthis.value = x;\n\t\t}\n\n\t\tinherit(Handler, Fulfilled);\n\n\t\tFulfilled.prototype._state = 1;\n\n\t\tFulfilled.prototype.fold = function(f, z, c, to) {\n\t\t\trunContinuation3(f, z, this, c, to);\n\t\t};\n\n\t\tFulfilled.prototype.when = function(cont) {\n\t\t\trunContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tvar errorId = 0;\n\n\t\t/**\n\t\t * Handler for a rejected promise\n\t\t * @param {*} x rejection reason\n\t\t * @constructor\n\t\t */\n\t\tfunction Rejected(x) {\n\t\t\tPromise.createContext(this);\n\n\t\t\tthis.id = ++errorId;\n\t\t\tthis.value = x;\n\t\t\tthis.handled = false;\n\t\t\tthis.reported = false;\n\n\t\t\tthis._report();\n\t\t}\n\n\t\tinherit(Handler, Rejected);\n\n\t\tRejected.prototype._state = -1;\n\n\t\tRejected.prototype.fold = function(f, z, c, to) {\n\t\t\tto.become(this);\n\t\t};\n\n\t\tRejected.prototype.when = function(cont) {\n\t\t\tif(typeof cont.rejected === 'function') {\n\t\t\t\tthis._unreport();\n\t\t\t}\n\t\t\trunContinuation1(cont.rejected, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tRejected.prototype._report = function(context) {\n\t\t\ttasks.afterQueue(new ReportTask(this, context));\n\t\t};\n\n\t\tRejected.prototype._unreport = function() {\n\t\t\tif(this.handled) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.handled = true;\n\t\t\ttasks.afterQueue(new UnreportTask(this));\n\t\t};\n\n\t\tRejected.prototype.fail = function(context) {\n\t\t\tthis.reported = true;\n\t\t\temitRejection('unhandledRejection', this);\n\t\t\tPromise.onFatalRejection(this, context === void 0 ? this.context : context);\n\t\t};\n\n\t\tfunction ReportTask(rejection, context) {\n\t\t\tthis.rejection = rejection;\n\t\t\tthis.context = context;\n\t\t}\n\n\t\tReportTask.prototype.run = function() {\n\t\t\tif(!this.rejection.handled && !this.rejection.reported) {\n\t\t\t\tthis.rejection.reported = true;\n\t\t\t\temitRejection('unhandledRejection', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejection(this.rejection, this.context);\n\t\t\t}\n\t\t};\n\n\t\tfunction UnreportTask(rejection) {\n\t\t\tthis.rejection = rejection;\n\t\t}\n\n\t\tUnreportTask.prototype.run = function() {\n\t\t\tif(this.rejection.reported) {\n\t\t\t\temitRejection('rejectionHandled', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejectionHandled(this.rejection);\n\t\t\t}\n\t\t};\n\n\t\t// Unhandled rejection hooks\n\t\t// By default, everything is a noop\n\n\t\tPromise.createContext\n\t\t\t= Promise.enterContext\n\t\t\t= Promise.exitContext\n\t\t\t= Promise.onPotentiallyUnhandledRejection\n\t\t\t= Promise.onPotentiallyUnhandledRejectionHandled\n\t\t\t= Promise.onFatalRejection\n\t\t\t= noop;\n\n\t\t// Errors and singletons\n\n\t\tvar foreverPendingHandler = new Handler();\n\t\tvar foreverPendingPromise = new Promise(Handler, foreverPendingHandler);\n\n\t\tfunction cycle() {\n\t\t\treturn new Rejected(new TypeError('Promise cycle'));\n\t\t}\n\n\t\t// Task runners\n\n\t\t/**\n\t\t * Run a single consumer\n\t\t * @constructor\n\t\t */\n\t\tfunction ContinuationTask(continuation, handler) {\n\t\t\tthis.continuation = continuation;\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tContinuationTask.prototype.run = function() {\n\t\t\tthis.handler.join().when(this.continuation);\n\t\t};\n\n\t\t/**\n\t\t * Run a queue of progress handlers\n\t\t * @constructor\n\t\t */\n\t\tfunction ProgressTask(value, handler) {\n\t\t\tthis.handler = handler;\n\t\t\tthis.value = value;\n\t\t}\n\n\t\tProgressTask.prototype.run = function() {\n\t\t\tvar q = this.handler.consumers;\n\t\t\tif(q === void 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tfor (var c, i = 0; i < q.length; ++i) {\n\t\t\t\tc = q[i];\n\t\t\t\trunNotify(c.progress, this.value, this.handler, c.receiver, c.resolver);\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * Assimilate a thenable, sending it's value to resolver\n\t\t * @param {function} then\n\t\t * @param {object|function} thenable\n\t\t * @param {object} resolver\n\t\t * @constructor\n\t\t */\n\t\tfunction AssimilateTask(then, thenable, resolver) {\n\t\t\tthis._then = then;\n\t\t\tthis.thenable = thenable;\n\t\t\tthis.resolver = resolver;\n\t\t}\n\n\t\tAssimilateTask.prototype.run = function() {\n\t\t\tvar h = this.resolver;\n\t\t\ttryAssimilate(this._then, this.thenable, _resolve, _reject, _notify);\n\n\t\t\tfunction _resolve(x) { h.resolve(x); }\n\t\t\tfunction _reject(x)  { h.reject(x); }\n\t\t\tfunction _notify(x)  { h.notify(x); }\n\t\t};\n\n\t\tfunction tryAssimilate(then, thenable, resolve, reject, notify) {\n\t\t\ttry {\n\t\t\t\tthen.call(thenable, resolve, reject, notify);\n\t\t\t} catch (e) {\n\t\t\t\treject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fold a handler value with z\n\t\t * @constructor\n\t\t */\n\t\tfunction Fold(f, z, c, to) {\n\t\t\tthis.f = f; this.z = z; this.c = c; this.to = to;\n\t\t\tthis.resolver = failIfRejected;\n\t\t\tthis.receiver = this;\n\t\t}\n\n\t\tFold.prototype.fulfilled = function(x) {\n\t\t\tthis.f.call(this.c, this.z, x, this.to);\n\t\t};\n\n\t\tFold.prototype.rejected = function(x) {\n\t\t\tthis.to.reject(x);\n\t\t};\n\n\t\tFold.prototype.progress = function(x) {\n\t\t\tthis.to.notify(x);\n\t\t};\n\n\t\t// Other helpers\n\n\t\t/**\n\t\t * @param {*} x\n\t\t * @returns {boolean} true iff x is a trusted Promise\n\t\t */\n\t\tfunction isPromise(x) {\n\t\t\treturn x instanceof Promise;\n\t\t}\n\n\t\t/**\n\t\t * Test just enough to rule out primitives, in order to take faster\n\t\t * paths in some code\n\t\t * @param {*} x\n\t\t * @returns {boolean} false iff x is guaranteed *not* to be a thenable\n\t\t */\n\t\tfunction maybeThenable(x) {\n\t\t\treturn (typeof x === 'object' || typeof x === 'function') && x !== null;\n\t\t}\n\n\t\tfunction runContinuation1(f, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject(f, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction runContinuation3(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject3(f, x, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tfunction runNotify(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.notify(x);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReturn(f, x, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction tryCatch2(f, a, b) {\n\t\t\ttry {\n\t\t\t\treturn f(a, b);\n\t\t\t} catch(e) {\n\t\t\t\treturn reject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Return f.call(thisArg, x), or if it throws return a rejected promise for\n\t\t * the thrown exception\n\t\t */\n\t\tfunction tryCatchReject(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.become(getHandler(f.call(thisArg, x)));\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Same as above, but includes the extra argument parameter.\n\t\t */\n\t\tfunction tryCatchReject3(f, x, y, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tf.call(thisArg, x, y, next);\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t * Return f.call(thisArg, x), or if it throws, *return* the exception\n\t\t */\n\t\tfunction tryCatchReturn(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.notify(f.call(thisArg, x));\n\t\t\t} catch(e) {\n\t\t\t\tnext.notify(e);\n\t\t\t}\n\t\t}\n\n\t\tfunction inherit(Parent, Child) {\n\t\t\tChild.prototype = objectCreate(Parent.prototype);\n\t\t\tChild.prototype.constructor = Child;\n\t\t}\n\n\t\tfunction snd(x, y) {\n\t\t\treturn y;\n\t\t}\n\n\t\tfunction noop() {}\n\n\t\tfunction initEmitRejection() {\n\t\t\t/*global process, self, CustomEvent*/\n\t\t\tif(typeof process !== 'undefined' && process !== null\n\t\t\t\t&& typeof process.emit === 'function') {\n\t\t\t\t// Returning falsy here means to call the default\n\t\t\t\t// onPotentiallyUnhandledRejection API.  This is safe even in\n\t\t\t\t// browserify since process.emit always returns falsy in browserify:\n\t\t\t\t// https://github.com/defunctzombie/node-process/blob/master/browser.js#L40-L46\n\t\t\t\treturn function(type, rejection) {\n\t\t\t\t\treturn type === 'unhandledRejection'\n\t\t\t\t\t\t? process.emit(type, rejection.value, rejection)\n\t\t\t\t\t\t: process.emit(type, rejection);\n\t\t\t\t};\n\t\t\t} else if(typeof self !== 'undefined' && typeof CustomEvent === 'function') {\n\t\t\t\treturn (function(noop, self, CustomEvent) {\n\t\t\t\t\tvar hasCustomEvent = false;\n\t\t\t\t\ttry {\n\t\t\t\t\t\tvar ev = new CustomEvent('unhandledRejection');\n\t\t\t\t\t\thasCustomEvent = ev instanceof CustomEvent;\n\t\t\t\t\t} catch (e) {}\n\n\t\t\t\t\treturn !hasCustomEvent ? noop : function(type, rejection) {\n\t\t\t\t\t\tvar ev = new CustomEvent(type, {\n\t\t\t\t\t\t\tdetail: {\n\t\t\t\t\t\t\t\treason: rejection.value,\n\t\t\t\t\t\t\t\tkey: rejection\n\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\tbubbles: false,\n\t\t\t\t\t\t\tcancelable: true\n\t\t\t\t\t\t});\n\n\t\t\t\t\t\treturn !self.dispatchEvent(ev);\n\t\t\t\t\t};\n\t\t\t\t}(noop, self, CustomEvent));\n\t\t\t}\n\n\t\t\treturn noop;\n\t\t}\n\n\t\treturn Promise;\n\t};\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n",
+    "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function makePromise(environment) {\n\n\t\tvar tasks = environment.scheduler;\n\t\tvar emitRejection = initEmitRejection();\n\n\t\tvar objectCreate = Object.create ||\n\t\t\tfunction(proto) {\n\t\t\t\tfunction Child() {}\n\t\t\t\tChild.prototype = proto;\n\t\t\t\treturn new Child();\n\t\t\t};\n\n\t\t/**\n\t\t * Create a promise whose fate is determined by resolver\n\t\t * @constructor\n\t\t * @returns {Promise} promise\n\t\t * @name Promise\n\t\t */\n\t\tfunction Promise(resolver, handler) {\n\t\t\tthis._handler = resolver === Handler ? handler : init(resolver);\n\t\t}\n\n\t\t/**\n\t\t * Run the supplied resolver\n\t\t * @param resolver\n\t\t * @returns {Pending}\n\t\t */\n\t\tfunction init(resolver) {\n\t\t\tvar handler = new Pending();\n\n\t\t\ttry {\n\t\t\t\tresolver(promiseResolve, promiseReject, promiseNotify);\n\t\t\t} catch (e) {\n\t\t\t\tpromiseReject(e);\n\t\t\t}\n\n\t\t\treturn handler;\n\n\t\t\t/**\n\t\t\t * Transition from pre-resolution state to post-resolution state, notifying\n\t\t\t * all listeners of the ultimate fulfillment or rejection\n\t\t\t * @param {*} x resolution value\n\t\t\t */\n\t\t\tfunction promiseResolve (x) {\n\t\t\t\thandler.resolve(x);\n\t\t\t}\n\t\t\t/**\n\t\t\t * Reject this promise with reason, which will be used verbatim\n\t\t\t * @param {Error|*} reason rejection reason, strongly suggested\n\t\t\t *   to be an Error type\n\t\t\t */\n\t\t\tfunction promiseReject (reason) {\n\t\t\t\thandler.reject(reason);\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * @deprecated\n\t\t\t * Issue a progress event, notifying all progress listeners\n\t\t\t * @param {*} x progress event payload to pass to all listeners\n\t\t\t */\n\t\t\tfunction promiseNotify (x) {\n\t\t\t\thandler.notify(x);\n\t\t\t}\n\t\t}\n\n\t\t// Creation\n\n\t\tPromise.resolve = resolve;\n\t\tPromise.reject = reject;\n\t\tPromise.never = never;\n\n\t\tPromise._defer = defer;\n\t\tPromise._handler = getHandler;\n\n\t\t/**\n\t\t * Returns a trusted promise. If x is already a trusted promise, it is\n\t\t * returned, otherwise returns a new trusted Promise which follows x.\n\t\t * @param  {*} x\n\t\t * @return {Promise} promise\n\t\t */\n\t\tfunction resolve(x) {\n\t\t\treturn isPromise(x) ? x\n\t\t\t\t: new Promise(Handler, new Async(getHandler(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a reject promise with x as its reason (x is used verbatim)\n\t\t * @param {*} x\n\t\t * @returns {Promise} rejected promise\n\t\t */\n\t\tfunction reject(x) {\n\t\t\treturn new Promise(Handler, new Async(new Rejected(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a promise that remains pending forever\n\t\t * @returns {Promise} forever-pending promise.\n\t\t */\n\t\tfunction never() {\n\t\t\treturn foreverPendingPromise; // Should be frozen\n\t\t}\n\n\t\t/**\n\t\t * Creates an internal {promise, resolver} pair\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tfunction defer() {\n\t\t\treturn new Promise(Handler, new Pending());\n\t\t}\n\n\t\t// Transformation and flow control\n\n\t\t/**\n\t\t * Transform this promise's fulfillment value, returning a new Promise\n\t\t * for the transformed result.  If the promise cannot be fulfilled, onRejected\n\t\t * is called with the reason.  onProgress *may* be called with updates toward\n\t\t * this promise's fulfillment.\n\t\t * @param {function=} onFulfilled fulfillment handler\n\t\t * @param {function=} onRejected rejection handler\n\t\t * @param {function=} onProgress @deprecated progress handler\n\t\t * @return {Promise} new promise\n\t\t */\n\t\tPromise.prototype.then = function(onFulfilled, onRejected, onProgress) {\n\t\t\tvar parent = this._handler;\n\t\t\tvar state = parent.join().state();\n\n\t\t\tif ((typeof onFulfilled !== 'function' && state > 0) ||\n\t\t\t\t(typeof onRejected !== 'function' && state < 0)) {\n\t\t\t\t// Short circuit: value will not change, simply share handler\n\t\t\t\treturn new this.constructor(Handler, parent);\n\t\t\t}\n\n\t\t\tvar p = this._beget();\n\t\t\tvar child = p._handler;\n\n\t\t\tparent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress);\n\n\t\t\treturn p;\n\t\t};\n\n\t\t/**\n\t\t * If this promise cannot be fulfilled due to an error, call onRejected to\n\t\t * handle the error. Shortcut for .then(undefined, onRejected)\n\t\t * @param {function?} onRejected\n\t\t * @return {Promise}\n\t\t */\n\t\tPromise.prototype['catch'] = function(onRejected) {\n\t\t\treturn this.then(void 0, onRejected);\n\t\t};\n\n\t\t/**\n\t\t * Creates a new, pending promise of the same type as this promise\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype._beget = function() {\n\t\t\treturn begetFrom(this._handler, this.constructor);\n\t\t};\n\n\t\tfunction begetFrom(parent, Promise) {\n\t\t\tvar child = new Pending(parent.receiver, parent.join().context);\n\t\t\treturn new Promise(Handler, child);\n\t\t}\n\n\t\t// Array combinators\n\n\t\tPromise.all = all;\n\t\tPromise.race = race;\n\t\tPromise._traverse = traverse;\n\n\t\t/**\n\t\t * Return a promise that will fulfill when all promises in the\n\t\t * input array have fulfilled, or will reject when one of the\n\t\t * promises rejects.\n\t\t * @param {array} promises array of promises\n\t\t * @returns {Promise} promise for array of fulfillment values\n\t\t */\n\t\tfunction all(promises) {\n\t\t\treturn traverseWith(snd, null, promises);\n\t\t}\n\n\t\t/**\n\t\t * Array<Promise<X>> -> Promise<Array<f(X)>>\n\t\t * @private\n\t\t * @param {function} f function to apply to each promise's value\n\t\t * @param {Array} promises array of promises\n\t\t * @returns {Promise} promise for transformed values\n\t\t */\n\t\tfunction traverse(f, promises) {\n\t\t\treturn traverseWith(tryCatch2, f, promises);\n\t\t}\n\n\t\tfunction traverseWith(tryMap, f, promises) {\n\t\t\tvar handler = typeof f === 'function' ? mapAt : settleAt;\n\n\t\t\tvar resolver = new Pending();\n\t\t\tvar pending = promises.length >>> 0;\n\t\t\tvar results = new Array(pending);\n\n\t\t\tfor (var i = 0, x; i < promises.length && !resolver.resolved; ++i) {\n\t\t\t\tx = promises[i];\n\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\t--pending;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\ttraverseAt(promises, handler, i, x, resolver);\n\t\t\t}\n\n\t\t\tif(pending === 0) {\n\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t}\n\n\t\t\treturn new Promise(Handler, resolver);\n\n\t\t\tfunction mapAt(i, x, resolver) {\n\t\t\t\tif(!resolver.resolved) {\n\t\t\t\t\ttraverseAt(promises, settleAt, i, tryMap(f, x, i), resolver);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction settleAt(i, x, resolver) {\n\t\t\t\tresults[i] = x;\n\t\t\t\tif(--pending === 0) {\n\t\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfunction traverseAt(promises, handler, i, x, resolver) {\n\t\t\tif (maybeThenable(x)) {\n\t\t\t\tvar h = getHandlerMaybeThenable(x);\n\t\t\t\tvar s = h.state();\n\n\t\t\t\tif (s === 0) {\n\t\t\t\t\th.fold(handler, i, void 0, resolver);\n\t\t\t\t} else if (s > 0) {\n\t\t\t\t\thandler(i, h.value, resolver);\n\t\t\t\t} else {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thandler(i, x, resolver);\n\t\t\t}\n\t\t}\n\n\t\tPromise._visitRemaining = visitRemaining;\n\t\tfunction visitRemaining(promises, start, handler) {\n\t\t\tfor(var i=start; i<promises.length; ++i) {\n\t\t\t\tmarkAsHandled(getHandler(promises[i]), handler);\n\t\t\t}\n\t\t}\n\n\t\tfunction markAsHandled(h, handler) {\n\t\t\tif(h === handler) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar s = h.state();\n\t\t\tif(s === 0) {\n\t\t\t\th.visit(h, void 0, h._unreport);\n\t\t\t} else if(s < 0) {\n\t\t\t\th._unreport();\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fulfill-reject competitive race. Return a promise that will settle\n\t\t * to the same state as the earliest input promise to settle.\n\t\t *\n\t\t * WARNING: The ES6 Promise spec requires that race()ing an empty array\n\t\t * must return a promise that is pending forever.  This implementation\n\t\t * returns a singleton forever-pending promise, the same singleton that is\n\t\t * returned by Promise.never(), thus can be checked with ===\n\t\t *\n\t\t * @param {array} promises array of promises to race\n\t\t * @returns {Promise} if input is non-empty, a promise that will settle\n\t\t * to the same outcome as the earliest input promise to settle. if empty\n\t\t * is empty, returns a promise that will never settle.\n\t\t */\n\t\tfunction race(promises) {\n\t\t\tif(typeof promises !== 'object' || promises === null) {\n\t\t\t\treturn reject(new TypeError('non-iterable passed to race()'));\n\t\t\t}\n\n\t\t\t// Sigh, race([]) is untestable unless we return *something*\n\t\t\t// that is recognizable without calling .then() on it.\n\t\t\treturn promises.length === 0 ? never()\n\t\t\t\t : promises.length === 1 ? resolve(promises[0])\n\t\t\t\t : runRace(promises);\n\t\t}\n\n\t\tfunction runRace(promises) {\n\t\t\tvar resolver = new Pending();\n\t\t\tvar i, x, h;\n\t\t\tfor(i=0; i<promises.length; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\th = getHandler(x);\n\t\t\t\tif(h.state() !== 0) {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t\tbreak;\n\t\t\t\t} else {\n\t\t\t\t\th.visit(resolver, resolver.resolve, resolver.reject);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn new Promise(Handler, resolver);\n\t\t}\n\n\t\t// Promise internals\n\t\t// Below this, everything is @private\n\n\t\t/**\n\t\t * Get an appropriate handler for x, without checking for cycles\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandler(x) {\n\t\t\tif(isPromise(x)) {\n\t\t\t\treturn x._handler.join();\n\t\t\t}\n\t\t\treturn maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for thenable x.\n\t\t * NOTE: You must only call this if maybeThenable(x) == true\n\t\t * @param {object|function|Promise} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerMaybeThenable(x) {\n\t\t\treturn isPromise(x) ? x._handler.join() : getHandlerUntrusted(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for potentially untrusted thenable x\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerUntrusted(x) {\n\t\t\ttry {\n\t\t\t\tvar untrustedThen = x.then;\n\t\t\t\treturn typeof untrustedThen === 'function'\n\t\t\t\t\t? new Thenable(untrustedThen, x)\n\t\t\t\t\t: new Fulfilled(x);\n\t\t\t} catch(e) {\n\t\t\t\treturn new Rejected(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Handler for a promise that is pending forever\n\t\t * @constructor\n\t\t */\n\t\tfunction Handler() {}\n\n\t\tHandler.prototype.when\n\t\t\t= Handler.prototype.become\n\t\t\t= Handler.prototype.notify // deprecated\n\t\t\t= Handler.prototype.fail\n\t\t\t= Handler.prototype._unreport\n\t\t\t= Handler.prototype._report\n\t\t\t= noop;\n\n\t\tHandler.prototype._state = 0;\n\n\t\tHandler.prototype.state = function() {\n\t\t\treturn this._state;\n\t\t};\n\n\t\t/**\n\t\t * Recursively collapse handler chain to find the handler\n\t\t * nearest to the fully resolved value.\n\t\t * @returns {object} handler nearest the fully resolved value\n\t\t */\n\t\tHandler.prototype.join = function() {\n\t\t\tvar h = this;\n\t\t\twhile(h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t}\n\t\t\treturn h;\n\t\t};\n\n\t\tHandler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) {\n\t\t\tthis.when({\n\t\t\t\tresolver: to,\n\t\t\t\treceiver: receiver,\n\t\t\t\tfulfilled: fulfilled,\n\t\t\t\trejected: rejected,\n\t\t\t\tprogress: progress\n\t\t\t});\n\t\t};\n\n\t\tHandler.prototype.visit = function(receiver, fulfilled, rejected, progress) {\n\t\t\tthis.chain(failIfRejected, receiver, fulfilled, rejected, progress);\n\t\t};\n\n\t\tHandler.prototype.fold = function(f, z, c, to) {\n\t\t\tthis.when(new Fold(f, z, c, to));\n\t\t};\n\n\t\t/**\n\t\t * Handler that invokes fail() on any handler it becomes\n\t\t * @constructor\n\t\t */\n\t\tfunction FailIfRejected() {}\n\n\t\tinherit(Handler, FailIfRejected);\n\n\t\tFailIfRejected.prototype.become = function(h) {\n\t\t\th.fail();\n\t\t};\n\n\t\tvar failIfRejected = new FailIfRejected();\n\n\t\t/**\n\t\t * Handler that manages a queue of consumers waiting on a pending promise\n\t\t * @constructor\n\t\t */\n\t\tfunction Pending(receiver, inheritedContext) {\n\t\t\tPromise.createContext(this, inheritedContext);\n\n\t\t\tthis.consumers = void 0;\n\t\t\tthis.receiver = receiver;\n\t\t\tthis.handler = void 0;\n\t\t\tthis.resolved = false;\n\t\t}\n\n\t\tinherit(Handler, Pending);\n\n\t\tPending.prototype._state = 0;\n\n\t\tPending.prototype.resolve = function(x) {\n\t\t\tthis.become(getHandler(x));\n\t\t};\n\n\t\tPending.prototype.reject = function(x) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.become(new Rejected(x));\n\t\t};\n\n\t\tPending.prototype.join = function() {\n\t\t\tif (!this.resolved) {\n\t\t\t\treturn this;\n\t\t\t}\n\n\t\t\tvar h = this;\n\n\t\t\twhile (h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t\tif (h === this) {\n\t\t\t\t\treturn this.handler = cycle();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn h;\n\t\t};\n\n\t\tPending.prototype.run = function() {\n\t\t\tvar q = this.consumers;\n\t\t\tvar handler = this.handler;\n\t\t\tthis.handler = this.handler.join();\n\t\t\tthis.consumers = void 0;\n\n\t\t\tfor (var i = 0; i < q.length; ++i) {\n\t\t\t\thandler.when(q[i]);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.become = function(handler) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.resolved = true;\n\t\t\tthis.handler = handler;\n\t\t\tif(this.consumers !== void 0) {\n\t\t\t\ttasks.enqueue(this);\n\t\t\t}\n\n\t\t\tif(this.context !== void 0) {\n\t\t\t\thandler._report(this.context);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.when = function(continuation) {\n\t\t\tif(this.resolved) {\n\t\t\t\ttasks.enqueue(new ContinuationTask(continuation, this.handler));\n\t\t\t} else {\n\t\t\t\tif(this.consumers === void 0) {\n\t\t\t\t\tthis.consumers = [continuation];\n\t\t\t\t} else {\n\t\t\t\t\tthis.consumers.push(continuation);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tPending.prototype.notify = function(x) {\n\t\t\tif(!this.resolved) {\n\t\t\t\ttasks.enqueue(new ProgressTask(x, this));\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.fail = function(context) {\n\t\t\tvar c = typeof context === 'undefined' ? this.context : context;\n\t\t\tthis.resolved && this.handler.join().fail(c);\n\t\t};\n\n\t\tPending.prototype._report = function(context) {\n\t\t\tthis.resolved && this.handler.join()._report(context);\n\t\t};\n\n\t\tPending.prototype._unreport = function() {\n\t\t\tthis.resolved && this.handler.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Wrap another handler and force it into a future stack\n\t\t * @param {object} handler\n\t\t * @constructor\n\t\t */\n\t\tfunction Async(handler) {\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tinherit(Handler, Async);\n\n\t\tAsync.prototype.when = function(continuation) {\n\t\t\ttasks.enqueue(new ContinuationTask(continuation, this));\n\t\t};\n\n\t\tAsync.prototype._report = function(context) {\n\t\t\tthis.join()._report(context);\n\t\t};\n\n\t\tAsync.prototype._unreport = function() {\n\t\t\tthis.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Handler that wraps an untrusted thenable and assimilates it in a future stack\n\t\t * @param {function} then\n\t\t * @param {{then: function}} thenable\n\t\t * @constructor\n\t\t */\n\t\tfunction Thenable(then, thenable) {\n\t\t\tPending.call(this);\n\t\t\ttasks.enqueue(new AssimilateTask(then, thenable, this));\n\t\t}\n\n\t\tinherit(Pending, Thenable);\n\n\t\t/**\n\t\t * Handler for a fulfilled promise\n\t\t * @param {*} x fulfillment value\n\t\t * @constructor\n\t\t */\n\t\tfunction Fulfilled(x) {\n\t\t\tPromise.createContext(this);\n\t\t\tthis.value = x;\n\t\t}\n\n\t\tinherit(Handler, Fulfilled);\n\n\t\tFulfilled.prototype._state = 1;\n\n\t\tFulfilled.prototype.fold = function(f, z, c, to) {\n\t\t\trunContinuation3(f, z, this, c, to);\n\t\t};\n\n\t\tFulfilled.prototype.when = function(cont) {\n\t\t\trunContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tvar errorId = 0;\n\n\t\t/**\n\t\t * Handler for a rejected promise\n\t\t * @param {*} x rejection reason\n\t\t * @constructor\n\t\t */\n\t\tfunction Rejected(x) {\n\t\t\tPromise.createContext(this);\n\n\t\t\tthis.id = ++errorId;\n\t\t\tthis.value = x;\n\t\t\tthis.handled = false;\n\t\t\tthis.reported = false;\n\n\t\t\tthis._report();\n\t\t}\n\n\t\tinherit(Handler, Rejected);\n\n\t\tRejected.prototype._state = -1;\n\n\t\tRejected.prototype.fold = function(f, z, c, to) {\n\t\t\tto.become(this);\n\t\t};\n\n\t\tRejected.prototype.when = function(cont) {\n\t\t\tif(typeof cont.rejected === 'function') {\n\t\t\t\tthis._unreport();\n\t\t\t}\n\t\t\trunContinuation1(cont.rejected, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tRejected.prototype._report = function(context) {\n\t\t\ttasks.afterQueue(new ReportTask(this, context));\n\t\t};\n\n\t\tRejected.prototype._unreport = function() {\n\t\t\tif(this.handled) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.handled = true;\n\t\t\ttasks.afterQueue(new UnreportTask(this));\n\t\t};\n\n\t\tRejected.prototype.fail = function(context) {\n\t\t\tthis.reported = true;\n\t\t\temitRejection('unhandledRejection', this);\n\t\t\tPromise.onFatalRejection(this, context === void 0 ? this.context : context);\n\t\t};\n\n\t\tfunction ReportTask(rejection, context) {\n\t\t\tthis.rejection = rejection;\n\t\t\tthis.context = context;\n\t\t}\n\n\t\tReportTask.prototype.run = function() {\n\t\t\tif(!this.rejection.handled && !this.rejection.reported) {\n\t\t\t\tthis.rejection.reported = true;\n\t\t\t\temitRejection('unhandledRejection', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejection(this.rejection, this.context);\n\t\t\t}\n\t\t};\n\n\t\tfunction UnreportTask(rejection) {\n\t\t\tthis.rejection = rejection;\n\t\t}\n\n\t\tUnreportTask.prototype.run = function() {\n\t\t\tif(this.rejection.reported) {\n\t\t\t\temitRejection('rejectionHandled', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejectionHandled(this.rejection);\n\t\t\t}\n\t\t};\n\n\t\t// Unhandled rejection hooks\n\t\t// By default, everything is a noop\n\n\t\tPromise.createContext\n\t\t\t= Promise.enterContext\n\t\t\t= Promise.exitContext\n\t\t\t= Promise.onPotentiallyUnhandledRejection\n\t\t\t= Promise.onPotentiallyUnhandledRejectionHandled\n\t\t\t= Promise.onFatalRejection\n\t\t\t= noop;\n\n\t\t// Errors and singletons\n\n\t\tvar foreverPendingHandler = new Handler();\n\t\tvar foreverPendingPromise = new Promise(Handler, foreverPendingHandler);\n\n\t\tfunction cycle() {\n\t\t\treturn new Rejected(new TypeError('Promise cycle'));\n\t\t}\n\n\t\t// Task runners\n\n\t\t/**\n\t\t * Run a single consumer\n\t\t * @constructor\n\t\t */\n\t\tfunction ContinuationTask(continuation, handler) {\n\t\t\tthis.continuation = continuation;\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tContinuationTask.prototype.run = function() {\n\t\t\tthis.handler.join().when(this.continuation);\n\t\t};\n\n\t\t/**\n\t\t * Run a queue of progress handlers\n\t\t * @constructor\n\t\t */\n\t\tfunction ProgressTask(value, handler) {\n\t\t\tthis.handler = handler;\n\t\t\tthis.value = value;\n\t\t}\n\n\t\tProgressTask.prototype.run = function() {\n\t\t\tvar q = this.handler.consumers;\n\t\t\tif(q === void 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tfor (var c, i = 0; i < q.length; ++i) {\n\t\t\t\tc = q[i];\n\t\t\t\trunNotify(c.progress, this.value, this.handler, c.receiver, c.resolver);\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * Assimilate a thenable, sending it's value to resolver\n\t\t * @param {function} then\n\t\t * @param {object|function} thenable\n\t\t * @param {object} resolver\n\t\t * @constructor\n\t\t */\n\t\tfunction AssimilateTask(then, thenable, resolver) {\n\t\t\tthis._then = then;\n\t\t\tthis.thenable = thenable;\n\t\t\tthis.resolver = resolver;\n\t\t}\n\n\t\tAssimilateTask.prototype.run = function() {\n\t\t\tvar h = this.resolver;\n\t\t\ttryAssimilate(this._then, this.thenable, _resolve, _reject, _notify);\n\n\t\t\tfunction _resolve(x) { h.resolve(x); }\n\t\t\tfunction _reject(x)  { h.reject(x); }\n\t\t\tfunction _notify(x)  { h.notify(x); }\n\t\t};\n\n\t\tfunction tryAssimilate(then, thenable, resolve, reject, notify) {\n\t\t\ttry {\n\t\t\t\tthen.call(thenable, resolve, reject, notify);\n\t\t\t} catch (e) {\n\t\t\t\treject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fold a handler value with z\n\t\t * @constructor\n\t\t */\n\t\tfunction Fold(f, z, c, to) {\n\t\t\tthis.f = f; this.z = z; this.c = c; this.to = to;\n\t\t\tthis.resolver = failIfRejected;\n\t\t\tthis.receiver = this;\n\t\t}\n\n\t\tFold.prototype.fulfilled = function(x) {\n\t\t\tthis.f.call(this.c, this.z, x, this.to);\n\t\t};\n\n\t\tFold.prototype.rejected = function(x) {\n\t\t\tthis.to.reject(x);\n\t\t};\n\n\t\tFold.prototype.progress = function(x) {\n\t\t\tthis.to.notify(x);\n\t\t};\n\n\t\t// Other helpers\n\n\t\t/**\n\t\t * @param {*} x\n\t\t * @returns {boolean} true iff x is a trusted Promise\n\t\t */\n\t\tfunction isPromise(x) {\n\t\t\treturn x instanceof Promise;\n\t\t}\n\n\t\t/**\n\t\t * Test just enough to rule out primitives, in order to take faster\n\t\t * paths in some code\n\t\t * @param {*} x\n\t\t * @returns {boolean} false iff x is guaranteed *not* to be a thenable\n\t\t */\n\t\tfunction maybeThenable(x) {\n\t\t\treturn (typeof x === 'object' || typeof x === 'function') && x !== null;\n\t\t}\n\n\t\tfunction runContinuation1(f, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject(f, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction runContinuation3(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject3(f, x, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tfunction runNotify(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.notify(x);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReturn(f, x, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction tryCatch2(f, a, b) {\n\t\t\ttry {\n\t\t\t\treturn f(a, b);\n\t\t\t} catch(e) {\n\t\t\t\treturn reject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Return f.call(thisArg, x), or if it throws return a rejected promise for\n\t\t * the thrown exception\n\t\t */\n\t\tfunction tryCatchReject(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.become(getHandler(f.call(thisArg, x)));\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Same as above, but includes the extra argument parameter.\n\t\t */\n\t\tfunction tryCatchReject3(f, x, y, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tf.call(thisArg, x, y, next);\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t * Return f.call(thisArg, x), or if it throws, *return* the exception\n\t\t */\n\t\tfunction tryCatchReturn(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.notify(f.call(thisArg, x));\n\t\t\t} catch(e) {\n\t\t\t\tnext.notify(e);\n\t\t\t}\n\t\t}\n\n\t\tfunction inherit(Parent, Child) {\n\t\t\tChild.prototype = objectCreate(Parent.prototype);\n\t\t\tChild.prototype.constructor = Child;\n\t\t}\n\n\t\tfunction snd(x, y) {\n\t\t\treturn y;\n\t\t}\n\n\t\tfunction noop() {}\n\n\t\tfunction hasCustomEvent() {\n\t\t\tif(typeof CustomEvent === 'function') {\n\t\t\t\ttry {\n\t\t\t\t\tvar ev = new CustomEvent('unhandledRejection');\n\t\t\t\t\treturn ev instanceof CustomEvent;\n\t\t\t\t} catch (ignoredException) {}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\n\t\tfunction hasInternetExplorerCustomEvent() {\n\t\t\tif(typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n\t\t\t\ttry {\n\t\t\t\t\t// Try to create one event to make sure it's supported\n\t\t\t\t\tvar ev = document.createEvent('CustomEvent');\n\t\t\t\t\tev.initCustomEvent('eventType', false, true, {});\n\t\t\t\t\treturn true;\n\t\t\t\t} catch (ignoredException) {}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\n\t\tfunction initEmitRejection() {\n\t\t\t/*global process, self, CustomEvent*/\n\t\t\tif(typeof process !== 'undefined' && process !== null\n\t\t\t\t&& typeof process.emit === 'function') {\n\t\t\t\t// Returning falsy here means to call the default\n\t\t\t\t// onPotentiallyUnhandledRejection API.  This is safe even in\n\t\t\t\t// browserify since process.emit always returns falsy in browserify:\n\t\t\t\t// https://github.com/defunctzombie/node-process/blob/master/browser.js#L40-L46\n\t\t\t\treturn function(type, rejection) {\n\t\t\t\t\treturn type === 'unhandledRejection'\n\t\t\t\t\t\t? process.emit(type, rejection.value, rejection)\n\t\t\t\t\t\t: process.emit(type, rejection);\n\t\t\t\t};\n\t\t\t} else if(typeof self !== 'undefined' && hasCustomEvent()) {\n\t\t\t\treturn (function (self, CustomEvent) {\n\t\t\t\t\treturn function (type, rejection) {\n\t\t\t\t\t\tvar ev = new CustomEvent(type, {\n\t\t\t\t\t\t\tdetail: {\n\t\t\t\t\t\t\t\treason: rejection.value,\n\t\t\t\t\t\t\t\tkey: rejection\n\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\tbubbles: false,\n\t\t\t\t\t\t\tcancelable: true\n\t\t\t\t\t\t});\n\n\t\t\t\t\t\treturn !self.dispatchEvent(ev);\n\t\t\t\t\t};\n\t\t\t\t}(self, CustomEvent));\n\t\t\t} else if(typeof self !== 'undefined' && hasInternetExplorerCustomEvent()) {\n\t\t\t\treturn (function(self, document) {\n\t\t\t\t\treturn function(type, rejection) {\n\t\t\t\t\t\tvar ev = document.createEvent('CustomEvent');\n\t\t\t\t\t\tev.initCustomEvent(type, false, true, {\n\t\t\t\t\t\t\treason: rejection.value,\n\t\t\t\t\t\t\tkey: rejection\n\t\t\t\t\t\t});\n\n\t\t\t\t\t\treturn !self.dispatchEvent(ev);\n\t\t\t\t\t};\n\t\t\t\t}(self, document));\n\t\t\t}\n\n\t\t\treturn noop;\n\t\t}\n\n\t\treturn Promise;\n\t};\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn {\n\t\tpending: toPendingState,\n\t\tfulfilled: toFulfilledState,\n\t\trejected: toRejectedState,\n\t\tinspect: inspect\n\t};\n\n\tfunction toPendingState() {\n\t\treturn { state: 'pending' };\n\t}\n\n\tfunction toRejectedState(e) {\n\t\treturn { state: 'rejected', reason: e };\n\t}\n\n\tfunction toFulfilledState(x) {\n\t\treturn { state: 'fulfilled', value: x };\n\t}\n\n\tfunction inspect(handler) {\n\t\tvar state = handler.state();\n\t\treturn state === 0 ? toPendingState()\n\t\t\t : state > 0   ? toFulfilledState(handler.value)\n\t\t\t               : toRejectedState(handler.value);\n\t}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n",
     "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n\n/**\n * Promises/A+ and when() implementation\n * when is part of the cujoJS family of libraries (http://cujojs.com/)\n * @author Brian Cavalier\n * @author John Hann\n */\n(function(define) { 'use strict';\ndefine(function (require) {\n\n\tvar timed = require('./lib/decorators/timed');\n\tvar array = require('./lib/decorators/array');\n\tvar flow = require('./lib/decorators/flow');\n\tvar fold = require('./lib/decorators/fold');\n\tvar inspect = require('./lib/decorators/inspect');\n\tvar generate = require('./lib/decorators/iterate');\n\tvar progress = require('./lib/decorators/progress');\n\tvar withThis = require('./lib/decorators/with');\n\tvar unhandledRejection = require('./lib/decorators/unhandledRejection');\n\tvar TimeoutError = require('./lib/TimeoutError');\n\n\tvar Promise = [array, flow, fold, generate, progress,\n\t\tinspect, withThis, timed, unhandledRejection]\n\t\t.reduce(function(Promise, feature) {\n\t\t\treturn feature(Promise);\n\t\t}, require('./lib/Promise'));\n\n\tvar apply = require('./lib/apply')(Promise);\n\n\t// Public API\n\n\twhen.promise     = promise;              // Create a pending promise\n\twhen.resolve     = Promise.resolve;      // Create a resolved promise\n\twhen.reject      = Promise.reject;       // Create a rejected promise\n\n\twhen.lift        = lift;                 // lift a function to return promises\n\twhen['try']      = attempt;              // call a function and return a promise\n\twhen.attempt     = attempt;              // alias for when.try\n\n\twhen.iterate     = Promise.iterate;      // DEPRECATED (use cujojs/most streams) Generate a stream of promises\n\twhen.unfold      = Promise.unfold;       // DEPRECATED (use cujojs/most streams) Generate a stream of promises\n\n\twhen.join        = join;                 // Join 2 or more promises\n\n\twhen.all         = all;                  // Resolve a list of promises\n\twhen.settle      = settle;               // Settle a list of promises\n\n\twhen.any         = lift(Promise.any);    // One-winner race\n\twhen.some        = lift(Promise.some);   // Multi-winner race\n\twhen.race        = lift(Promise.race);   // First-to-settle race\n\n\twhen.map         = map;                  // Array.map() for promises\n\twhen.filter      = filter;               // Array.filter() for promises\n\twhen.reduce      = lift(Promise.reduce);       // Array.reduce() for promises\n\twhen.reduceRight = lift(Promise.reduceRight);  // Array.reduceRight() for promises\n\n\twhen.isPromiseLike = isPromiseLike;      // Is something promise-like, aka thenable\n\n\twhen.Promise     = Promise;              // Promise constructor\n\twhen.defer       = defer;                // Create a {promise, resolve, reject} tuple\n\n\t// Error types\n\n\twhen.TimeoutError = TimeoutError;\n\n\t/**\n\t * Get a trusted promise for x, or by transforming x with onFulfilled\n\t *\n\t * @param {*} x\n\t * @param {function?} onFulfilled callback to be called when x is\n\t *   successfully fulfilled.  If promiseOrValue is an immediate value, callback\n\t *   will be invoked immediately.\n\t * @param {function?} onRejected callback to be called when x is\n\t *   rejected.\n\t * @param {function?} onProgress callback to be called when progress updates\n\t *   are issued for x. @deprecated\n\t * @returns {Promise} a new promise that will fulfill with the return\n\t *   value of callback or errback or the completion value of promiseOrValue if\n\t *   callback and/or errback is not supplied.\n\t */\n\tfunction when(x, onFulfilled, onRejected, onProgress) {\n\t\tvar p = Promise.resolve(x);\n\t\tif (arguments.length < 2) {\n\t\t\treturn p;\n\t\t}\n\n\t\treturn p.then(onFulfilled, onRejected, onProgress);\n\t}\n\n\t/**\n\t * Creates a new promise whose fate is determined by resolver.\n\t * @param {function} resolver function(resolve, reject, notify)\n\t * @returns {Promise} promise whose fate is determine by resolver\n\t */\n\tfunction promise(resolver) {\n\t\treturn new Promise(resolver);\n\t}\n\n\t/**\n\t * Lift the supplied function, creating a version of f that returns\n\t * promises, and accepts promises as arguments.\n\t * @param {function} f\n\t * @returns {Function} version of f that returns promises\n\t */\n\tfunction lift(f) {\n\t\treturn function() {\n\t\t\tfor(var i=0, l=arguments.length, a=new Array(l); i<l; ++i) {\n\t\t\t\ta[i] = arguments[i];\n\t\t\t}\n\t\t\treturn apply(f, this, a);\n\t\t};\n\t}\n\n\t/**\n\t * Call f in a future turn, with the supplied args, and return a promise\n\t * for the result.\n\t * @param {function} f\n\t * @returns {Promise}\n\t */\n\tfunction attempt(f /*, args... */) {\n\t\t/*jshint validthis:true */\n\t\tfor(var i=0, l=arguments.length-1, a=new Array(l); i<l; ++i) {\n\t\t\ta[i] = arguments[i+1];\n\t\t}\n\t\treturn apply(f, this, a);\n\t}\n\n\t/**\n\t * Creates a {promise, resolver} pair, either or both of which\n\t * may be given out safely to consumers.\n\t * @return {{promise: Promise, resolve: function, reject: function, notify: function}}\n\t */\n\tfunction defer() {\n\t\treturn new Deferred();\n\t}\n\n\tfunction Deferred() {\n\t\tvar p = Promise._defer();\n\n\t\tfunction resolve(x) { p._handler.resolve(x); }\n\t\tfunction reject(x) { p._handler.reject(x); }\n\t\tfunction notify(x) { p._handler.notify(x); }\n\n\t\tthis.promise = p;\n\t\tthis.resolve = resolve;\n\t\tthis.reject = reject;\n\t\tthis.notify = notify;\n\t\tthis.resolver = { resolve: resolve, reject: reject, notify: notify };\n\t}\n\n\t/**\n\t * Determines if x is promise-like, i.e. a thenable object\n\t * NOTE: Will return true for *any thenable object*, and isn't truly\n\t * safe, since it may attempt to access the `then` property of x (i.e.\n\t *  clever/malicious getters may do weird things)\n\t * @param {*} x anything\n\t * @returns {boolean} true if x is promise-like\n\t */\n\tfunction isPromiseLike(x) {\n\t\treturn x && typeof x.then === 'function';\n\t}\n\n\t/**\n\t * Return a promise that will resolve only once all the supplied arguments\n\t * have resolved. The resolution value of the returned promise will be an array\n\t * containing the resolution values of each of the arguments.\n\t * @param {...*} arguments may be a mix of promises and values\n\t * @returns {Promise}\n\t */\n\tfunction join(/* ...promises */) {\n\t\treturn Promise.all(arguments);\n\t}\n\n\t/**\n\t * Return a promise that will fulfill once all input promises have\n\t * fulfilled, or reject when any one input promise rejects.\n\t * @param {array|Promise} promises array (or promise for an array) of promises\n\t * @returns {Promise}\n\t */\n\tfunction all(promises) {\n\t\treturn when(promises, Promise.all);\n\t}\n\n\t/**\n\t * Return a promise that will always fulfill with an array containing\n\t * the outcome states of all input promises.  The returned promise\n\t * will only reject if `promises` itself is a rejected promise.\n\t * @param {array|Promise} promises array (or promise for an array) of promises\n\t * @returns {Promise} promise for array of settled state descriptors\n\t */\n\tfunction settle(promises) {\n\t\treturn when(promises, Promise.settle);\n\t}\n\n\t/**\n\t * Promise-aware array map function, similar to `Array.prototype.map()`,\n\t * but input array may contain promises or values.\n\t * @param {Array|Promise} promises array of anything, may contain promises and values\n\t * @param {function(x:*, index:Number):*} mapFunc map function which may\n\t *  return a promise or value\n\t * @returns {Promise} promise that will fulfill with an array of mapped values\n\t *  or reject if any input promise rejects.\n\t */\n\tfunction map(promises, mapFunc) {\n\t\treturn when(promises, function(promises) {\n\t\t\treturn Promise.map(promises, mapFunc);\n\t\t});\n\t}\n\n\t/**\n\t * Filter the provided array of promises using the provided predicate.  Input may\n\t * contain promises and values\n\t * @param {Array|Promise} promises array of promises and values\n\t * @param {function(x:*, index:Number):boolean} predicate filtering predicate.\n\t *  Must return truthy (or promise for truthy) for items to retain.\n\t * @returns {Promise} promise that will fulfill with an array containing all items\n\t *  for which predicate returned truthy.\n\t */\n\tfunction filter(promises, predicate) {\n\t\treturn when(promises, function(promises) {\n\t\t\treturn Promise.filter(promises, predicate);\n\t\t});\n\t}\n\n\treturn when;\n});\n})(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });\n",
     "var nativeIsArray = Array.isArray\nvar toString = Object.prototype.toString\n\nmodule.exports = nativeIsArray || isArray\n\nfunction isArray(obj) {\n    return toString.call(obj) === \"[object Array]\"\n}\n",
     "export {APIv3} from \"./api/APIv3\";\nexport {ModelCreator} from \"./api/ModelCreator\";\nexport * from \"./api/interfaces/interfaces\";\n",
-    "export {Component} from \"./component/Component\";\nexport {ComponentService} from \"./component/ComponentService\";\nexport {AttributionComponent} from \"./component/AttributionComponent\";\nexport {BackgroundComponent} from \"./component/BackgroundComponent\";\nexport {BearingComponent} from \"./component/BearingComponent\";\nexport {CacheComponent} from \"./component/CacheComponent\";\nexport {CoverComponent} from \"./component/CoverComponent\";\nexport {DebugComponent} from \"./component/DebugComponent\";\nexport {DirectionComponent} from \"./component/direction/DirectionComponent\";\nexport {DirectionDOMCalculator} from \"./component/direction/DirectionDOMCalculator\";\nexport {DirectionDOMRenderer} from \"./component/direction/DirectionDOMRenderer\";\nexport {ImageComponent} from \"./component/ImageComponent\";\nexport {KeyboardComponent} from \"./component/KeyboardComponent\";\nexport {LoadingComponent} from \"./component/LoadingComponent\";\nexport {Marker} from \"./component/marker/Marker\";\nexport {MarkerComponent} from \"./component/marker/MarkerComponent\";\nexport {MouseComponent} from \"./component/MouseComponent\";\nexport {NavigationComponent} from \"./component/NavigationComponent\";\nexport {RouteComponent} from \"./component/RouteComponent\";\nexport {SequenceComponent} from \"./component/sequence/SequenceComponent\";\nexport {SequenceDOMRenderer} from \"./component/sequence/SequenceDOMRenderer\";\nexport {SequenceDOMInteraction} from \"./component/sequence/SequenceDOMInteraction\";\nexport {ImagePlaneComponent} from \"./component/imageplane/ImagePlaneComponent\";\nexport {ImagePlaneFactory} from \"./component/imageplane/ImagePlaneFactory\";\nexport {ImagePlaneGLRenderer} from \"./component/imageplane/ImagePlaneGLRenderer\";\nexport {ImagePlaneScene} from \"./component/imageplane/ImagePlaneScene\";\nexport {ImagePlaneShaders} from \"./component/imageplane/ImagePlaneShaders\";\nexport {SimpleMarker} from \"./component/marker/SimpleMarker\";\nexport {SliderComponent} from \"./component/imageplane/SliderComponent\";\nexport {StatsComponent} from \"./component/StatsComponent\";\nexport {Tag} from \"./component/tag/tag/Tag\";\nexport {Alignment} from \"./component/tag/tag/Alignment\";\nexport {OutlineTag} from \"./component/tag/tag/OutlineTag\";\nexport {RenderTag} from \"./component/tag/tag/RenderTag\";\nexport {OutlineRenderTag} from \"./component/tag/tag/OutlineRenderTag\";\nexport {OutlineCreateTag} from \"./component/tag/tag/OutlineCreateTag\";\nexport {SpotTag} from \"./component/tag/tag/SpotTag\";\nexport {SpotRenderTag} from \"./component/tag/tag/SpotRenderTag\";\nexport {TagComponent} from \"./component/tag/TagComponent\";\nexport {TagCreator} from \"./component/tag/TagCreator\";\nexport {TagDOMRenderer} from \"./component/tag/TagDOMRenderer\";\nexport {TagGLRenderer} from \"./component/tag/TagGLRenderer\";\nexport {TagOperation} from \"./component/tag/TagOperation\";\nexport {TagSet} from \"./component/tag/TagSet\";\nexport {Geometry} from \"./component/tag/geometry/Geometry\";\nexport {VertexGeometry} from \"./component/tag/geometry/VertexGeometry\";\nexport {GeometryType} from \"./component/tag/geometry/GeometryType\";\nexport {RectGeometry} from \"./component/tag/geometry/RectGeometry\";\nexport {PointGeometry} from \"./component/tag/geometry/PointGeometry\";\nexport {PolygonGeometry} from \"./component/tag/geometry/PolygonGeometry\";\nexport {GeometryTagError} from \"./component/tag/error/GeometryTagError\";\nexport * from \"./component/interfaces/interfaces\";\n",
+    "export {Component} from \"./component/Component\";\nexport {ComponentService} from \"./component/ComponentService\";\nexport {AttributionComponent} from \"./component/AttributionComponent\";\nexport {BackgroundComponent} from \"./component/BackgroundComponent\";\nexport {BearingComponent} from \"./component/BearingComponent\";\nexport {CacheComponent} from \"./component/CacheComponent\";\nexport {CoverComponent} from \"./component/CoverComponent\";\nexport {DebugComponent} from \"./component/DebugComponent\";\nexport {DirectionComponent} from \"./component/direction/DirectionComponent\";\nexport {DirectionDOMCalculator} from \"./component/direction/DirectionDOMCalculator\";\nexport {DirectionDOMRenderer} from \"./component/direction/DirectionDOMRenderer\";\nexport {ImageComponent} from \"./component/ImageComponent\";\nexport {KeyboardComponent} from \"./component/KeyboardComponent\";\nexport {LoadingComponent} from \"./component/LoadingComponent\";\nexport {Marker} from \"./component/marker/marker/Marker\";\nexport {MarkerComponent} from \"./component/marker/MarkerComponent\";\nexport {MarkerScene} from \"./component/marker/MarkerScene\";\nexport {MarkerSet} from \"./component/marker/MarkerSet\";\nexport {MouseComponent} from \"./component/mouse/MouseComponent\";\nexport * from \"./component/mouse/HandlerTypes\";\nexport {MouseHandlerBase} from \"./component/mouse/MouseHandlerBase\";\nexport {DragPanHandler} from \"./component/mouse/DragPanHandler\";\nexport {DoubleClickZoomHandler} from \"./component/mouse/DoubleClickZoomHandler\";\nexport {ScrollZoomHandler} from \"./component/mouse/ScrollZoomHandler\";\nexport {TouchZoomHandler} from \"./component/mouse/TouchZoomHandler\";\nexport {NavigationComponent} from \"./component/NavigationComponent\";\nexport {RouteComponent} from \"./component/RouteComponent\";\nexport {SequenceComponent} from \"./component/sequence/SequenceComponent\";\nexport {SequenceDOMRenderer} from \"./component/sequence/SequenceDOMRenderer\";\nexport {SequenceDOMInteraction} from \"./component/sequence/SequenceDOMInteraction\";\nexport {ImagePlaneComponent} from \"./component/imageplane/ImagePlaneComponent\";\nexport {ImagePlaneFactory} from \"./component/imageplane/ImagePlaneFactory\";\nexport {ImagePlaneGLRenderer} from \"./component/imageplane/ImagePlaneGLRenderer\";\nexport {ImagePlaneScene} from \"./component/imageplane/ImagePlaneScene\";\nexport {ImagePlaneShaders} from \"./component/imageplane/ImagePlaneShaders\";\nexport {SimpleMarker} from \"./component/marker/marker/SimpleMarker\";\nexport {CircleMarker} from \"./component/marker/marker/CircleMarker\";\nexport {SliderComponent} from \"./component/imageplane/SliderComponent\";\nexport {StatsComponent} from \"./component/StatsComponent\";\nexport {Tag} from \"./component/tag/tag/Tag\";\nexport {Alignment} from \"./component/tag/tag/Alignment\";\nexport {OutlineTag} from \"./component/tag/tag/OutlineTag\";\nexport {RenderTag} from \"./component/tag/tag/RenderTag\";\nexport {OutlineRenderTag} from \"./component/tag/tag/OutlineRenderTag\";\nexport {OutlineCreateTag} from \"./component/tag/tag/OutlineCreateTag\";\nexport {SpotTag} from \"./component/tag/tag/SpotTag\";\nexport {SpotRenderTag} from \"./component/tag/tag/SpotRenderTag\";\nexport {TagComponent} from \"./component/tag/TagComponent\";\nexport {TagCreator} from \"./component/tag/TagCreator\";\nexport {TagDOMRenderer} from \"./component/tag/TagDOMRenderer\";\nexport {TagGLRenderer} from \"./component/tag/TagGLRenderer\";\nexport {TagOperation} from \"./component/tag/TagOperation\";\nexport {TagSet} from \"./component/tag/TagSet\";\nexport {Geometry} from \"./component/tag/geometry/Geometry\";\nexport {VertexGeometry} from \"./component/tag/geometry/VertexGeometry\";\nexport {GeometryType} from \"./component/tag/geometry/GeometryType\";\nexport {RectGeometry} from \"./component/tag/geometry/RectGeometry\";\nexport {PointGeometry} from \"./component/tag/geometry/PointGeometry\";\nexport {PolygonGeometry} from \"./component/tag/geometry/PolygonGeometry\";\nexport {GeometryTagError} from \"./component/tag/error/GeometryTagError\";\nexport * from \"./component/interfaces/interfaces\";\n",
     "export {EdgeDirection} from \"./graph/edge/EdgeDirection\";\nexport {EdgeCalculatorSettings} from \"./graph/edge/EdgeCalculatorSettings\";\nexport {EdgeCalculatorDirections} from \"./graph/edge/EdgeCalculatorDirections\";\nexport {EdgeCalculatorCoefficients} from \"./graph/edge/EdgeCalculatorCoefficients\";\nexport {EdgeCalculator} from \"./graph/edge/EdgeCalculator\";\nexport * from \"./graph/edge/interfaces/interfaces\";\n",
     "export {ArgumentMapillaryError} from \"./error/ArgumentMapillaryError\";\nexport {GraphMapillaryError} from \"./error/GraphMapillaryError\";\nexport {MapillaryError} from \"./error/MapillaryError\";\n",
     "export {Camera} from \"./geo/Camera\";\nexport {GeoCoords} from \"./geo/GeoCoords\";\nexport {ViewportCoords} from \"./geo/ViewportCoords\";\nexport {Spatial} from \"./geo/Spatial\";\nexport {Transform} from \"./geo/Transform\";\nexport * from \"./geo/interfaces/interfaces\";\n",
     "export {\n    FilterCreator,\n    FilterFunction,\n} from \"./graph/FilterCreator\";\nexport {\n    FilterExpression,\n    FilterOperation,\n    FilterOperator,\n    FilterValue,\n} from \"./graph/FilterExpression\";\nexport {Graph} from \"./graph/Graph\";\nexport {GraphCalculator} from \"./graph/GraphCalculator\";\nexport {GraphService} from \"./graph/GraphService\";\nexport {ImageLoadingService} from \"./graph/ImageLoadingService\";\nexport {MeshReader} from \"./graph/MeshReader\";\nexport {Node} from \"./graph/Node\";\nexport {NodeCache} from \"./graph/NodeCache\";\nexport {Sequence} from \"./graph/Sequence\";\nexport * from \"./graph/interfaces/interfaces\";\n",
-    "/**\n * MapillaryJS is a WebGL JavaScript library for exploring street level imagery\n * @name Mapillary\n */\n\nexport {EdgeDirection} from \"./Edge\";\nexport {RenderMode} from \"./Render\";\nexport {ImageSize, Viewer} from \"./Viewer\";\n\nimport * as TagComponent from \"./component/tag/Tag\";\nexport {TagComponent};\n",
+    "/**\n * MapillaryJS is a WebGL JavaScript library for exploring street level imagery\n * @name Mapillary\n */\n\nexport {EdgeDirection} from \"./Edge\";\nexport {RenderMode} from \"./Render\";\nexport {ImageSize, Viewer} from \"./Viewer\";\n\nimport * as TagComponent from \"./component/tag/Tag\";\nexport {TagComponent};\n\nimport * as MarkerComponent from \"./component/marker/Marker\";\nexport {MarkerComponent};\n",
     "export {DOMRenderer} from \"./render/DOMRenderer\";\nexport {GLRenderer} from \"./render/GLRenderer\";\nexport {GLRenderStage} from \"./render/GLRenderStage\";\nexport {RenderCamera} from \"./render/RenderCamera\";\nexport {RenderMode} from \"./render/RenderMode\";\nexport {RenderService} from \"./render/RenderService\";\nexport * from \"./render/interfaces/interfaces\";\n",
     "export {State} from \"./state/State\";\nexport {StateBase} from \"./state/states/StateBase\";\nexport {StateContext} from \"./state/StateContext\";\nexport {StateService} from \"./state/StateService\";\nexport {TraversingState} from \"./state/states/TraversingState\";\nexport {WaitingState} from \"./state/states/WaitingState\";\nexport * from \"./state/interfaces/interfaces\";\n",
     "export {ImageTileLoader} from \"./tiles/ImageTileLoader\";\nexport {ImageTileStore} from \"./tiles/ImageTileStore\";\nexport {TextureProvider} from \"./tiles/TextureProvider\";\nexport {RegionOfInterestCalculator} from \"./tiles/RegionOfInterestCalculator\";\nexport * from \"./tiles/interfaces/interfaces\";\n",
     "export {EventEmitter} from \"./utils/EventEmitter\";\nexport {Func} from \"./utils/Func\";\nexport {Settings} from \"./utils/Settings\";\nexport {Urls} from \"./utils/Urls\";\n",
-    "export {Container} from \"./viewer/Container\";\nexport {CacheService} from \"./viewer/CacheService\";\nexport {EventLauncher} from \"./viewer/EventLauncher\";\nexport {ImageSize} from \"./viewer/ImageSize\";\nexport {LoadingService} from \"./viewer/LoadingService\";\nexport {MouseService} from \"./viewer/MouseService\";\nexport {Navigator} from \"./viewer/Navigator\";\nexport {ComponentController} from \"./viewer/ComponentController\";\nexport {SpriteAlignment} from \"./viewer/SpriteAlignment\";\nexport {SpriteService} from \"./viewer/SpriteService\";\nexport {TouchService, TouchMove, IPinch} from \"./viewer/TouchService\";\nexport {Viewer} from \"./viewer/Viewer\";\nexport * from \"./viewer/interfaces/interfaces\";\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as falcor from \"falcor\";\n\nimport {Observable} from \"rxjs/Observable\";\n\nimport \"rxjs/add/observable/defer\";\nimport \"rxjs/add/observable/fromPromise\";\n\nimport \"rxjs/add/operator/catch\";\nimport \"rxjs/add/operator/map\";\n\nimport {\n    ICoreNode,\n    IFillNode,\n    IFullNode,\n    ISequence,\n    ModelCreator,\n} from \"../API\";\n\ninterface IFalcorResult<T> {\n    json: T;\n}\n\ninterface IImageByKey<T> {\n    imageByKey: { [key: string]: T };\n}\n\ninterface IImageCloseTo<T> {\n    imageCloseTo: { [key: string]: T };\n}\n\ninterface IImagesByH<T> {\n    imagesByH: { [key: string]: { [index: string]: T } };\n}\n\ninterface ISequenceByKey<T> {\n    sequenceByKey: { [sequenceKey: string]: T };\n}\n\ntype APIPath =\n    \"imageByKey\" |\n    \"imageCloseTo\" |\n    \"imagesByH\" |\n    \"imageViewAdd\" |\n    \"sequenceByKey\" |\n    \"sequenceViewAdd\";\n\nexport class APIv3 {\n    private _clientId: string;\n\n    private _model: falcor.Model;\n    private _modelCreator: ModelCreator;\n\n    private _pageCount: number;\n\n    private _pathImageByKey: APIPath;\n    private _pathImageCloseTo: APIPath;\n    private _pathImagesByH: APIPath;\n    private _pathImageViewAdd: APIPath;\n    private _pathSequenceByKey: APIPath;\n    private _pathSequenceViewAdd: APIPath;\n\n    private _propertiesCore: string[];\n    private _propertiesFill: string[];\n    private _propertiesKey: string[];\n    private _propertiesSequence: string[];\n    private _propertiesSpatial: string[];\n    private _propertiesUser: string[];\n\n    constructor(clientId: string, token?: string, creator?: ModelCreator) {\n        this._clientId = clientId;\n\n        this._modelCreator = creator != null ? creator : new ModelCreator();\n        this._model = this._modelCreator.createModel(clientId, token);\n\n        this._pageCount = 999;\n\n        this._pathImageByKey = \"imageByKey\";\n        this._pathImageCloseTo = \"imageCloseTo\";\n        this._pathImagesByH = \"imagesByH\";\n        this._pathImageViewAdd = \"imageViewAdd\";\n        this._pathSequenceByKey = \"sequenceByKey\";\n        this._pathSequenceViewAdd = \"sequenceViewAdd\";\n\n        this._propertiesCore = [\n            \"cl\",\n            \"l\",\n            \"sequence\",\n        ];\n\n        this._propertiesFill = [\n            \"captured_at\",\n            \"user\",\n            \"project\",\n        ];\n\n        this._propertiesKey = [\n            \"key\",\n        ];\n\n        this._propertiesSequence = [\n            \"keys\",\n        ];\n\n        this._propertiesSpatial = [\n            \"atomic_scale\",\n            \"ca\",\n            \"calt\",\n            \"cca\",\n            \"cfocal\",\n            \"gpano\",\n            \"height\",\n            \"merge_cc\",\n            \"merge_version\",\n            \"c_rotation\",\n            \"orientation\",\n            \"width\",\n        ];\n\n        this._propertiesUser = [\n            \"username\",\n        ];\n    };\n\n    public imageByKeyFill$(keys: string[]): Observable<{ [key: string]: IFillNode }> {\n        return this._catchInvalidateGet$(\n            this._wrapPromise$<IFalcorResult<IImageByKey<IFillNode>>>(this._model.get([\n                this._pathImageByKey,\n                keys,\n                this._propertiesKey\n                    .concat(this._propertiesFill)\n                    .concat(this._propertiesSpatial),\n                this._propertiesKey\n                    .concat(this._propertiesUser)]))\n            .map(\n                (value: IFalcorResult<IImageByKey<IFillNode>>): { [key: string]: IFillNode } => {\n                    return value.json.imageByKey;\n                }),\n            this._pathImageByKey,\n            keys);\n    }\n\n    public imageByKeyFull$(keys: string[]): Observable<{ [key: string]: IFullNode }> {\n        return this._catchInvalidateGet$(\n            this._wrapPromise$<IFalcorResult<IImageByKey<IFullNode>>>(this._model.get([\n                this._pathImageByKey,\n                keys,\n                this._propertiesKey\n                    .concat(this._propertiesCore)\n                    .concat(this._propertiesFill)\n                    .concat(this._propertiesSpatial),\n                this._propertiesKey\n                    .concat(this._propertiesUser)]))\n            .map(\n                (value: IFalcorResult<IImageByKey<IFullNode>>): { [key: string]: IFullNode } => {\n                    return value.json.imageByKey;\n                }),\n            this._pathImageByKey,\n            keys);\n    }\n\n    public imageCloseTo$(lat: number, lon: number): Observable<IFullNode> {\n        let lonLat: string = `${lon}:${lat}`;\n        return this._catchInvalidateGet$(\n            this._wrapPromise$<IFalcorResult<IImageCloseTo<IFullNode>>>(this._model.get([\n                this._pathImageCloseTo,\n                [lonLat],\n                this._propertiesKey\n                    .concat(this._propertiesCore)\n                    .concat(this._propertiesFill)\n                    .concat(this._propertiesSpatial),\n                this._propertiesKey\n                    .concat(this._propertiesUser)]))\n            .map(\n                (value: IFalcorResult<IImageCloseTo<IFullNode>>): IFullNode => {\n                    return value != null ? value.json.imageCloseTo[lonLat] : null;\n                }),\n            this._pathImageCloseTo,\n            [lonLat]);\n    }\n\n    public imagesByH$(hs: string[]): Observable<{ [h: string]: { [index: string]: ICoreNode } }> {\n        return this._catchInvalidateGet$(\n            this._wrapPromise$<IFalcorResult<IImagesByH<ICoreNode>>>(this._model.get([\n                this._pathImagesByH,\n                hs,\n                { from: 0, to: this._pageCount },\n                this._propertiesKey\n                    .concat(this._propertiesCore),\n                this._propertiesKey]))\n            .map(\n                (value: IFalcorResult<IImagesByH<ICoreNode>>): { [h: string]: { [index: string]: ICoreNode } } => {\n                    if (value == null) {\n                        value = { json: { imagesByH: {} } };\n                        for (let h of hs) {\n                            value.json.imagesByH[h] = {};\n                            for (let i: number = 0; i <= this._pageCount; i++) {\n                                value.json.imagesByH[h][i] = null;\n                            }\n                        }\n                    }\n\n                    return value.json.imagesByH;\n                }),\n            this._pathImagesByH,\n            hs);\n    }\n\n    public imageViewAdd$(keys: string[]): Observable<void> {\n        return this._catchInvalidateCall$(\n            this._wrapPromise$<void>(\n                this._model.call(\n                    [this._pathImageViewAdd],\n                    [keys])),\n            this._pathImageViewAdd,\n            keys);\n    }\n\n    public invalidateImageByKey(keys: string[]): void {\n        this._invalidateGet(this._pathImageByKey, keys);\n    }\n\n    public invalidateImagesByH(hs: string[]): void {\n        this._invalidateGet(this._pathImagesByH, hs);\n    }\n\n    public invalidateSequenceByKey(sKeys: string[]): void {\n        this._invalidateGet(this._pathSequenceByKey, sKeys);\n    }\n\n    public setToken(token?: string): void {\n        this._model.invalidate([]);\n        this._model = null;\n        this._model = this._modelCreator.createModel(this._clientId, token);\n    }\n\n    public sequenceByKey$(sequenceKeys: string[]): Observable<{ [sequenceKey: string]: ISequence }> {\n        return this._catchInvalidateGet$(\n            this._wrapPromise$<IFalcorResult<ISequenceByKey<ISequence>>>(this._model.get([\n                this._pathSequenceByKey,\n                sequenceKeys,\n                this._propertiesKey\n                    .concat(this._propertiesSequence)]))\n            .map(\n                (value: IFalcorResult<ISequenceByKey<ISequence>>): { [sequenceKey: string]: ISequence } => {\n                    return value.json.sequenceByKey;\n                }),\n            this._pathSequenceByKey,\n            sequenceKeys);\n    }\n\n    public sequenceViewAdd$(sequenceKeys: string[]): Observable<void> {\n        return this._catchInvalidateCall$(\n            this._wrapPromise$<void>(\n                this._model.call(\n                    [this._pathSequenceViewAdd],\n                    [sequenceKeys])),\n            this._pathSequenceViewAdd,\n            sequenceKeys);\n    }\n\n    public get clientId(): string {\n        return this._clientId;\n    }\n\n    private _catchInvalidateGet$<TResult>(observable: Observable<TResult>, path: APIPath, paths: string[]): Observable<TResult> {\n        return observable\n            .catch(\n                (error: Error): Observable<TResult> => {\n                    this._invalidateGet(path, paths);\n\n                    throw error;\n                });\n    }\n\n    private _catchInvalidateCall$<TResult>(observable: Observable<TResult>, path: APIPath, paths: string[]): Observable<TResult> {\n        return observable\n            .catch(\n                (error: Error): Observable<TResult> => {\n                    this._invalidateCall(path, paths);\n\n                    throw error;\n                });\n    }\n\n    private _invalidateGet(path: APIPath, paths: string[]): void {\n        this._model.invalidate([path, paths]);\n    }\n\n    private _invalidateCall(path: APIPath, paths: string[]): void {\n        this._model.invalidate([path], [paths]);\n    }\n\n    private _wrapPromise$<T>(promise: Promise<T>): Observable<T> {\n        return Observable.defer(() => Observable.fromPromise(promise));\n    }\n}\n\nexport default APIv3;\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as falcor from \"falcor\";\nimport * as HttpDataSource from \"falcor-http-datasource\";\n\nimport {Urls} from \"../Utils\";\n\ntype HttpDataSourceConfiguration = {\n    crossDomain: boolean;\n    withCredentials: boolean;\n    headers?: { [key: string]: string } ;\n}\n\nexport class ModelCreator {\n    public createModel(clientId: string, token?: string): falcor.Model {\n        const configuration: HttpDataSourceConfiguration = {\n            crossDomain: true,\n            withCredentials: false,\n        };\n\n        if (token != null) {\n            configuration.headers = { \"Authorization\": `Bearer ${token}` };\n        }\n\n        return new falcor.Model({\n            maxSize: 16 * 1024 * 1024,\n            source: new HttpDataSource(Urls.falcorModel(clientId), configuration),\n        });\n    }\n}\n\nexport default ModelCreator;\n",
+    "export {CacheService} from \"./viewer/CacheService\";\nexport {ComponentController} from \"./viewer/ComponentController\";\nexport {Container} from \"./viewer/Container\";\nexport {Observer} from \"./viewer/Observer\";\nexport {ImageSize} from \"./viewer/ImageSize\";\nexport {LoadingService} from \"./viewer/LoadingService\";\nexport {MouseService} from \"./viewer/MouseService\";\nexport {Navigator} from \"./viewer/Navigator\";\nexport {Projection} from \"./viewer/Projection\";\nexport {SpriteAlignment} from \"./viewer/SpriteAlignment\";\nexport {SpriteService} from \"./viewer/SpriteService\";\nexport {TouchService} from \"./viewer/TouchService\";\nexport {Viewer} from \"./viewer/Viewer\";\nexport * from \"./viewer/interfaces/interfaces\";\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as falcor from \"falcor\";\n\nimport {Observable} from \"rxjs/Observable\";\n\nimport \"rxjs/add/observable/defer\";\nimport \"rxjs/add/observable/fromPromise\";\n\nimport \"rxjs/add/operator/catch\";\nimport \"rxjs/add/operator/map\";\n\nimport {\n    ICoreNode,\n    IFillNode,\n    IFullNode,\n    ISequence,\n    ModelCreator,\n} from \"../API\";\n\ninterface IFalcorResult<T> {\n    json: T;\n}\n\ninterface IImageByKey<T> {\n    imageByKey: { [key: string]: T };\n}\n\ninterface IImageCloseTo<T> {\n    imageCloseTo: { [key: string]: T };\n}\n\ninterface IImagesByH<T> {\n    imagesByH: { [key: string]: { [index: string]: T } };\n}\n\ninterface ISequenceByKey<T> {\n    sequenceByKey: { [sequenceKey: string]: T };\n}\n\ntype APIPath =\n    \"imageByKey\" |\n    \"imageCloseTo\" |\n    \"imagesByH\" |\n    \"imageViewAdd\" |\n    \"sequenceByKey\" |\n    \"sequenceViewAdd\";\n\n/**\n * @class APIv3\n *\n * @classdesc Provides methods for access of API v3.\n */\nexport class APIv3 {\n    private _clientId: string;\n\n    private _model: falcor.Model;\n    private _modelCreator: ModelCreator;\n\n    private _pageCount: number;\n\n    private _pathImageByKey: APIPath;\n    private _pathImageCloseTo: APIPath;\n    private _pathImagesByH: APIPath;\n    private _pathImageViewAdd: APIPath;\n    private _pathSequenceByKey: APIPath;\n    private _pathSequenceViewAdd: APIPath;\n\n    private _propertiesCore: string[];\n    private _propertiesFill: string[];\n    private _propertiesKey: string[];\n    private _propertiesSequence: string[];\n    private _propertiesSpatial: string[];\n    private _propertiesUser: string[];\n\n    /**\n     * Create a new api v3 instance.\n     *\n     * @param {number} clientId - Client id for API requests.\n     * @param {number} [token] - Optional bearer token for API requests of\n     * protected resources.\n     * @param {ModelCreator} [creator] - Optional model creator instance.\n     */\n    constructor(clientId: string, token?: string, creator?: ModelCreator) {\n        this._clientId = clientId;\n\n        this._modelCreator = creator != null ? creator : new ModelCreator();\n        this._model = this._modelCreator.createModel(clientId, token);\n\n        this._pageCount = 999;\n\n        this._pathImageByKey = \"imageByKey\";\n        this._pathImageCloseTo = \"imageCloseTo\";\n        this._pathImagesByH = \"imagesByH\";\n        this._pathImageViewAdd = \"imageViewAdd\";\n        this._pathSequenceByKey = \"sequenceByKey\";\n        this._pathSequenceViewAdd = \"sequenceViewAdd\";\n\n        this._propertiesCore = [\n            \"cl\",\n            \"l\",\n            \"sequence\",\n        ];\n\n        this._propertiesFill = [\n            \"captured_at\",\n            \"user\",\n            \"project\",\n        ];\n\n        this._propertiesKey = [\n            \"key\",\n        ];\n\n        this._propertiesSequence = [\n            \"keys\",\n        ];\n\n        this._propertiesSpatial = [\n            \"atomic_scale\",\n            \"ca\",\n            \"calt\",\n            \"cca\",\n            \"cfocal\",\n            \"gpano\",\n            \"height\",\n            \"merge_cc\",\n            \"merge_version\",\n            \"c_rotation\",\n            \"orientation\",\n            \"width\",\n        ];\n\n        this._propertiesUser = [\n            \"username\",\n        ];\n    };\n\n    public imageByKeyFill$(keys: string[]): Observable<{ [key: string]: IFillNode }> {\n        return this._catchInvalidateGet$(\n            this._wrapPromise$<IFalcorResult<IImageByKey<IFillNode>>>(this._model.get([\n                this._pathImageByKey,\n                keys,\n                this._propertiesKey\n                    .concat(this._propertiesFill)\n                    .concat(this._propertiesSpatial),\n                this._propertiesKey\n                    .concat(this._propertiesUser)]))\n            .map(\n                (value: IFalcorResult<IImageByKey<IFillNode>>): { [key: string]: IFillNode } => {\n                    return value.json.imageByKey;\n                }),\n            this._pathImageByKey,\n            keys);\n    }\n\n    public imageByKeyFull$(keys: string[]): Observable<{ [key: string]: IFullNode }> {\n        return this._catchInvalidateGet$(\n            this._wrapPromise$<IFalcorResult<IImageByKey<IFullNode>>>(this._model.get([\n                this._pathImageByKey,\n                keys,\n                this._propertiesKey\n                    .concat(this._propertiesCore)\n                    .concat(this._propertiesFill)\n                    .concat(this._propertiesSpatial),\n                this._propertiesKey\n                    .concat(this._propertiesUser)]))\n            .map(\n                (value: IFalcorResult<IImageByKey<IFullNode>>): { [key: string]: IFullNode } => {\n                    return value.json.imageByKey;\n                }),\n            this._pathImageByKey,\n            keys);\n    }\n\n    public imageCloseTo$(lat: number, lon: number): Observable<IFullNode> {\n        let lonLat: string = `${lon}:${lat}`;\n        return this._catchInvalidateGet$(\n            this._wrapPromise$<IFalcorResult<IImageCloseTo<IFullNode>>>(this._model.get([\n                this._pathImageCloseTo,\n                [lonLat],\n                this._propertiesKey\n                    .concat(this._propertiesCore)\n                    .concat(this._propertiesFill)\n                    .concat(this._propertiesSpatial),\n                this._propertiesKey\n                    .concat(this._propertiesUser)]))\n            .map(\n                (value: IFalcorResult<IImageCloseTo<IFullNode>>): IFullNode => {\n                    return value != null ? value.json.imageCloseTo[lonLat] : null;\n                }),\n            this._pathImageCloseTo,\n            [lonLat]);\n    }\n\n    public imagesByH$(hs: string[]): Observable<{ [h: string]: { [index: string]: ICoreNode } }> {\n        return this._catchInvalidateGet$(\n            this._wrapPromise$<IFalcorResult<IImagesByH<ICoreNode>>>(this._model.get([\n                this._pathImagesByH,\n                hs,\n                { from: 0, to: this._pageCount },\n                this._propertiesKey\n                    .concat(this._propertiesCore),\n                this._propertiesKey]))\n            .map(\n                (value: IFalcorResult<IImagesByH<ICoreNode>>): { [h: string]: { [index: string]: ICoreNode } } => {\n                    if (value == null) {\n                        value = { json: { imagesByH: {} } };\n                        for (let h of hs) {\n                            value.json.imagesByH[h] = {};\n                            for (let i: number = 0; i <= this._pageCount; i++) {\n                                value.json.imagesByH[h][i] = null;\n                            }\n                        }\n                    }\n\n                    return value.json.imagesByH;\n                }),\n            this._pathImagesByH,\n            hs);\n    }\n\n    public imageViewAdd$(keys: string[]): Observable<void> {\n        return this._catchInvalidateCall$(\n            this._wrapPromise$<void>(\n                this._model.call(\n                    [this._pathImageViewAdd],\n                    [keys])),\n            this._pathImageViewAdd,\n            keys);\n    }\n\n    public invalidateImageByKey(keys: string[]): void {\n        this._invalidateGet(this._pathImageByKey, keys);\n    }\n\n    public invalidateImagesByH(hs: string[]): void {\n        this._invalidateGet(this._pathImagesByH, hs);\n    }\n\n    public invalidateSequenceByKey(sKeys: string[]): void {\n        this._invalidateGet(this._pathSequenceByKey, sKeys);\n    }\n\n    public setToken(token?: string): void {\n        this._model.invalidate([]);\n        this._model = null;\n        this._model = this._modelCreator.createModel(this._clientId, token);\n    }\n\n    public sequenceByKey$(sequenceKeys: string[]): Observable<{ [sequenceKey: string]: ISequence }> {\n        return this._catchInvalidateGet$(\n            this._wrapPromise$<IFalcorResult<ISequenceByKey<ISequence>>>(this._model.get([\n                this._pathSequenceByKey,\n                sequenceKeys,\n                this._propertiesKey\n                    .concat(this._propertiesSequence)]))\n            .map(\n                (value: IFalcorResult<ISequenceByKey<ISequence>>): { [sequenceKey: string]: ISequence } => {\n                    return value.json.sequenceByKey;\n                }),\n            this._pathSequenceByKey,\n            sequenceKeys);\n    }\n\n    public sequenceViewAdd$(sequenceKeys: string[]): Observable<void> {\n        return this._catchInvalidateCall$(\n            this._wrapPromise$<void>(\n                this._model.call(\n                    [this._pathSequenceViewAdd],\n                    [sequenceKeys])),\n            this._pathSequenceViewAdd,\n            sequenceKeys);\n    }\n\n    public get clientId(): string {\n        return this._clientId;\n    }\n\n    private _catchInvalidateGet$<TResult>(observable: Observable<TResult>, path: APIPath, paths: string[]): Observable<TResult> {\n        return observable\n            .catch(\n                (error: Error): Observable<TResult> => {\n                    this._invalidateGet(path, paths);\n\n                    throw error;\n                });\n    }\n\n    private _catchInvalidateCall$<TResult>(observable: Observable<TResult>, path: APIPath, paths: string[]): Observable<TResult> {\n        return observable\n            .catch(\n                (error: Error): Observable<TResult> => {\n                    this._invalidateCall(path, paths);\n\n                    throw error;\n                });\n    }\n\n    private _invalidateGet(path: APIPath, paths: string[]): void {\n        this._model.invalidate([path, paths]);\n    }\n\n    private _invalidateCall(path: APIPath, paths: string[]): void {\n        this._model.invalidate([path], [paths]);\n    }\n\n    private _wrapPromise$<T>(promise: Promise<T>): Observable<T> {\n        return Observable.defer(() => Observable.fromPromise(promise));\n    }\n}\n\nexport default APIv3;\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as falcor from \"falcor\";\nimport * as HttpDataSource from \"falcor-http-datasource\";\n\nimport {Urls} from \"../Utils\";\n\ntype HttpDataSourceConfiguration = {\n    crossDomain: boolean;\n    withCredentials: boolean;\n    headers?: { [key: string]: string } ;\n}\n\n/**\n * @class ModelCreator\n *\n * @classdesc Creates API models.\n */\nexport class ModelCreator {\n    /**\n     * Creates a Falcor model.\n     *\n     * @description Max cache size will be set to 16 MB. Authorization\n     * header will be added if bearer token is supplied.\n     *\n     * @param {number} clientId - Client id for API requests.\n     * @param {number} [token] - Optional bearer token for API requests of\n     * protected resources.\n     * @returns {falcor.Model} Falcor model for HTTP requests.\n     */\n    public createModel(clientId: string, token?: string): falcor.Model {\n        const configuration: HttpDataSourceConfiguration = {\n            crossDomain: true,\n            withCredentials: false,\n        };\n\n        if (token != null) {\n            configuration.headers = { \"Authorization\": `Bearer ${token}` };\n        }\n\n        return new falcor.Model({\n            maxSize: 16 * 1024 * 1024,\n            source: new HttpDataSource(Urls.falcorModel(clientId), configuration),\n        });\n    }\n}\n\nexport default ModelCreator;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport {Container, Navigator} from \"../Viewer\";\nimport {Node} from \"../Graph\";\n\nimport {ComponentService, Component, IComponentConfiguration} from \"../Component\";\nimport {IVNodeHash} from \"../Render\";\n\nexport class AttributionComponent extends Component<IComponentConfiguration> {\n    public static componentName: string = \"attribution\";\n    private _disposable: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n    }\n\n    protected _activate(): void {\n        this._disposable = this._navigator.stateService.currentNode$\n            .map(\n                (node: Node): IVNodeHash => {\n                    return {name: this._name, vnode: this._getAttributionNode(node.username, node.key)};\n                })\n            .subscribe(this._container.domRenderer.render$);\n    }\n\n    protected _deactivate(): void {\n        this._disposable.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n\n    private _getAttributionNode(username: string, photoId: string): vd.VNode {\n        return vd.h(\"div.Attribution\", {}, [\n            vd.h(\"a\", {href: `https://www.mapillary.com/app/user/${username}`,\n                       target: \"_blank\",\n                       textContent: `@${username}`,\n                      },\n                 []),\n            vd.h(\"span\", {textContent: \"|\"}, []),\n            vd.h(\"a\", {href: `https://www.mapillary.com/app/?pKey=${photoId}&focus=photo`,\n                       target: \"_blank\",\n                       textContent: \"mapillary.com\",\n                      },\n                 []),\n        ]);\n    }\n}\n\nComponentService.register(AttributionComponent);\nexport default AttributionComponent;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {Container, Navigator} from \"../Viewer\";\n\nimport {ComponentService, Component, IComponentConfiguration} from \"../Component\";\n\nexport class BackgroundComponent extends Component<IComponentConfiguration> {\n    public static componentName: string = \"background\";\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n    }\n\n    protected _activate(): void {\n        this._container.domRenderer.render$\n            .next({name: this._name, vnode: this._getBackgroundNode(\"The viewer can't display the given photo.\")});\n    }\n\n    protected _deactivate(): void {\n        return;\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n\n    private _getBackgroundNode(notice: string): vd.VNode {\n        // todo: add condition for when to display the DOM node\n        return vd.h(\"div.BackgroundWrapper\", {}, [\n            vd.h(\"p\", {textContent: notice}, []),\n        ]);\n    }\n}\n\nComponentService.register(BackgroundComponent);\nexport default BackgroundComponent;\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport {\n    Component,\n    ComponentService,\n    IComponentConfiguration,\n} from \"../Component\";\nimport {\n    Spatial,\n    Transform,\n} from \"../Geo\";\nimport {Node} from \"../Graph\";\nimport {\n    IVNodeHash,\n    RenderCamera,\n} from \"../Render\";\nimport {IFrame} from \"../State\";\nimport {\n    Container,\n    Navigator,\n} from \"../Viewer\";\n\nexport class BearingComponent extends Component<IComponentConfiguration> {\n    public static componentName: string = \"bearing\";\n\n    private _spatial: Spatial;\n    private _svgNamespace: string;\n    private _distinctThreshold: number;\n\n    private _renderSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._spatial = new Spatial();\n        this._svgNamespace = \"http://www.w3.org/2000/svg\";\n        this._distinctThreshold = Math.PI / 90;\n    }\n\n    protected _activate(): void {\n        let nodeBearingFov$: Observable<[number, number]> = this._navigator.stateService.currentState$\n            .distinctUntilChanged(\n                undefined,\n                (frame: IFrame): string => {\n                    return frame.state.currentNode.key;\n                })\n            .map(\n                (frame: IFrame): [number, number] => {\n                    let node: Node = frame.state.currentNode;\n                    let transform: Transform = frame.state.currentTransform;\n\n                    if (node.pano) {\n                        let hFov: number = 2 * Math.PI * node.gpano.CroppedAreaImageWidthPixels / node.gpano.FullPanoWidthPixels;\n\n                        return [this._spatial.degToRad(node.ca), hFov];\n                    }\n\n                    let size: number = Math.max(transform.basicWidth, transform.basicHeight);\n\n                    if (size <= 0) {\n                        console.warn(\n                            `Original image size (${transform.basicWidth}, ${transform.basicHeight}) is invalid (${node.key}. ` +\n                            \"Not showing available fov.\");\n                    }\n\n                    let hFov: number = size > 0 ?\n                        2 * Math.atan(0.5 * transform.basicWidth / (size * transform.focal)) :\n                        0;\n\n                    return [this._spatial.degToRad(node.ca), hFov];\n                })\n            .distinctUntilChanged(\n                (a1: [number, number], a2: [number, number]): boolean => {\n                    return Math.abs(a2[0] - a1[0]) < this._distinctThreshold &&\n                        Math.abs(a2[1] - a1[1]) < this._distinctThreshold;\n                });\n\n        let cameraBearingFov$: Observable<[number, number]> = this._container.renderService.renderCamera$\n            .map(\n                (rc: RenderCamera): [number, number] => {\n                    let vFov: number = this._spatial.degToRad(rc.perspective.fov);\n                    let hFov: number = Math.atan(rc.perspective.aspect * Math.tan(0.5 * vFov)) * 2;\n\n                    return [this._spatial.azimuthalToBearing(rc.rotation.phi), hFov];\n                })\n            .distinctUntilChanged(\n                (a1: [number, number], a2: [number, number]): boolean => {\n                    return Math.abs(a2[0] - a1[0]) < this._distinctThreshold &&\n                        Math.abs(a2[1] - a1[1]) < this._distinctThreshold;\n                });\n\n        this._renderSubscription = Observable\n            .combineLatest(\n                nodeBearingFov$,\n                cameraBearingFov$)\n            .map(\n                (args: [[number, number], [number, number]]): IVNodeHash => {\n                    let background: vd.VNode = vd.h(\n                        \"div.BearingIndicatorBackground\",\n                        {},\n                        [\n                            vd.h(\"div.BearingIndicatorBackgroundRectangle\", {}, []),\n                            vd.h(\"div.BearingIndicatorBackgroundCircle\", {}, []),\n                        ]);\n\n                    let north: vd.VNode = vd.h(\"div.BearingIndicatorNorth\", {}, []);\n\n                    let nodeSector: vd.VNode = this._createCircleSector(args[0][0], args[0][1], \"#000\");\n                    let cameraSector: vd.VNode = this._createCircleSector(args[1][0], args[1][1], \"#fff\");\n\n                    let compass: vd.VNode = this._createCircleSectorCompass(nodeSector, cameraSector);\n\n                    return {\n                        name: this._name,\n                        vnode: vd.h(\n                            \"div.BearingIndicator\",\n                            {},\n                            [\n                                background,\n                                north,\n                                compass,\n                            ]),\n                    };\n                })\n            .subscribe(this._container.domRenderer.render$);\n    }\n\n    protected _deactivate(): void {\n        this._renderSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n\n    private _createCircleSectorCompass(nodeSector: vd.VNode, cameraSector: vd.VNode): vd.VNode {\n        let group: vd.VNode =\n            vd.h(\n                \"g\",\n                {\n                    attributes: { transform: \"translate(1,1)\" },\n                    namespace: this._svgNamespace,\n                },\n                [nodeSector, cameraSector]);\n\n        let centerCircle: vd.VNode =\n             vd.h(\n                \"circle\",\n                {\n                    attributes: {\n                        cx: \"1\",\n                        cy: \"1\",\n                        fill: \"#abb1b9\",\n                        r: \"0.291667\",\n                        stroke: \"#000\",\n                        \"stroke-width\": \"0.0833333\",\n                    },\n                    namespace: this._svgNamespace,\n                },\n                []);\n\n        let svg: vd.VNode =\n            vd.h(\n                \"svg\",\n                {\n                    attributes: { viewBox: \"0 0 2 2\" },\n                    namespace: this._svgNamespace,\n                    style: {\n                        bottom: \"4px\",\n                        height: \"48px\",\n                        left: \"4px\",\n                        position: \"absolute\",\n                        width: \"48px\",\n                    },\n                },\n                [group, centerCircle]);\n\n        return svg;\n    }\n\n    private _createCircleSector(bearing: number, fov: number, fill: string): vd.VNode {\n        if (fov > 2 * Math.PI - Math.PI / 90) {\n            return vd.h(\n            \"circle\",\n            {\n                attributes: { cx: \"0\", cy: \"0\", fill: fill, r: \"1\" },\n                namespace: this._svgNamespace,\n            },\n            []);\n        }\n\n        let arcStart: number = bearing - fov / 2 - Math.PI / 2;\n        let arcEnd: number = arcStart + fov;\n\n        let startX: number = Math.cos(arcStart);\n        let startY: number = Math.sin(arcStart);\n\n        let endX: number = Math.cos(arcEnd);\n        let endY: number = Math.sin(arcEnd);\n\n        let largeArc: number = fov >= Math.PI ? 1 : 0;\n\n        let description: string = `M 0 0 ${startX} ${startY} A 1 1 0 ${largeArc} 1 ${endX} ${endY}`;\n\n        return vd.h(\n            \"path\",\n            {\n                attributes: { d: description, fill: fill },\n                namespace: this._svgNamespace,\n            },\n            []);\n    }\n}\n\nComponentService.register(BearingComponent);\nexport default BearingComponent;\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport {\n    Component,\n    ComponentService,\n    IComponentConfiguration,\n} from \"../Component\";\nimport {\n    Spatial,\n    Transform,\n} from \"../Geo\";\nimport {Node} from \"../Graph\";\nimport {\n    IVNodeHash,\n    RenderCamera,\n} from \"../Render\";\nimport {IFrame} from \"../State\";\nimport {\n    Container,\n    Navigator,\n} from \"../Viewer\";\n\nexport class BearingComponent extends Component<IComponentConfiguration> {\n    public static componentName: string = \"bearing\";\n\n    private _spatial: Spatial;\n    private _svgNamespace: string;\n    private _distinctThreshold: number;\n\n    private _renderSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._spatial = new Spatial();\n        this._svgNamespace = \"http://www.w3.org/2000/svg\";\n        this._distinctThreshold = Math.PI / 90;\n    }\n\n    protected _activate(): void {\n        let nodeBearingFov$: Observable<[number, number]> = this._navigator.stateService.currentState$\n            .distinctUntilChanged(\n                undefined,\n                (frame: IFrame): string => {\n                    return frame.state.currentNode.key;\n                })\n            .map(\n                (frame: IFrame): [number, number] => {\n                    let node: Node = frame.state.currentNode;\n                    let transform: Transform = frame.state.currentTransform;\n\n                    if (node.pano) {\n                        let hFov: number = 2 * Math.PI * node.gpano.CroppedAreaImageWidthPixels / node.gpano.FullPanoWidthPixels;\n\n                        return [this._spatial.degToRad(node.ca), hFov];\n                    }\n\n                    let size: number = Math.max(transform.basicWidth, transform.basicHeight);\n\n                    if (size <= 0) {\n                        console.warn(\n                            `Original image size (${transform.basicWidth}, ${transform.basicHeight}) is invalid (${node.key}. ` +\n                            \"Not showing available fov.\");\n                    }\n\n                    let hFov: number = size > 0 ?\n                        2 * Math.atan(0.5 * transform.basicWidth / (size * transform.focal)) :\n                        0;\n\n                    return [this._spatial.degToRad(node.ca), hFov];\n                })\n            .distinctUntilChanged(\n                (a1: [number, number], a2: [number, number]): boolean => {\n                    return Math.abs(a2[0] - a1[0]) < this._distinctThreshold &&\n                        Math.abs(a2[1] - a1[1]) < this._distinctThreshold;\n                });\n\n        let cameraBearingFov$: Observable<[number, number]> = this._container.renderService.renderCamera$\n            .map(\n                (rc: RenderCamera): [number, number] => {\n                    let vFov: number = this._spatial.degToRad(rc.perspective.fov);\n                    let hFov: number = Math.atan(rc.perspective.aspect * Math.tan(0.5 * vFov)) * 2;\n\n                    return [this._spatial.azimuthalToBearing(rc.rotation.phi), hFov];\n                })\n            .distinctUntilChanged(\n                (a1: [number, number], a2: [number, number]): boolean => {\n                    return Math.abs(a2[0] - a1[0]) < this._distinctThreshold &&\n                        Math.abs(a2[1] - a1[1]) < this._distinctThreshold;\n                });\n\n        this._renderSubscription = Observable\n            .combineLatest(\n                nodeBearingFov$,\n                cameraBearingFov$)\n            .map(\n                (args: [[number, number], [number, number]]): IVNodeHash => {\n                    let background: vd.VNode = vd.h(\n                        \"div.BearingIndicatorBackground\",\n                        { oncontextmenu: (event: MouseEvent): void => { event.preventDefault(); } },\n                        [\n                            vd.h(\"div.BearingIndicatorBackgroundRectangle\", {}, []),\n                            vd.h(\"div.BearingIndicatorBackgroundCircle\", {}, []),\n                        ]);\n\n                    let north: vd.VNode = vd.h(\"div.BearingIndicatorNorth\", {}, []);\n\n                    let nodeSector: vd.VNode = this._createCircleSector(args[0][0], args[0][1], \"#000\");\n                    let cameraSector: vd.VNode = this._createCircleSector(args[1][0], args[1][1], \"#fff\");\n\n                    let compass: vd.VNode = this._createCircleSectorCompass(nodeSector, cameraSector);\n\n                    return {\n                        name: this._name,\n                        vnode: vd.h(\n                            \"div.BearingIndicator\",\n                            {},\n                            [\n                                background,\n                                north,\n                                compass,\n                            ]),\n                    };\n                })\n            .subscribe(this._container.domRenderer.render$);\n    }\n\n    protected _deactivate(): void {\n        this._renderSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n\n    private _createCircleSectorCompass(nodeSector: vd.VNode, cameraSector: vd.VNode): vd.VNode {\n        let group: vd.VNode =\n            vd.h(\n                \"g\",\n                {\n                    attributes: { transform: \"translate(1,1)\" },\n                    namespace: this._svgNamespace,\n                },\n                [nodeSector, cameraSector]);\n\n        let centerCircle: vd.VNode =\n             vd.h(\n                \"circle\",\n                {\n                    attributes: {\n                        cx: \"1\",\n                        cy: \"1\",\n                        fill: \"#abb1b9\",\n                        r: \"0.291667\",\n                        stroke: \"#000\",\n                        \"stroke-width\": \"0.0833333\",\n                    },\n                    namespace: this._svgNamespace,\n                },\n                []);\n\n        let svg: vd.VNode =\n            vd.h(\n                \"svg\",\n                {\n                    attributes: { viewBox: \"0 0 2 2\" },\n                    namespace: this._svgNamespace,\n                    style: {\n                        bottom: \"4px\",\n                        height: \"48px\",\n                        left: \"4px\",\n                        position: \"absolute\",\n                        width: \"48px\",\n                    },\n                },\n                [group, centerCircle]);\n\n        return svg;\n    }\n\n    private _createCircleSector(bearing: number, fov: number, fill: string): vd.VNode {\n        if (fov > 2 * Math.PI - Math.PI / 90) {\n            return vd.h(\n            \"circle\",\n            {\n                attributes: { cx: \"0\", cy: \"0\", fill: fill, r: \"1\" },\n                namespace: this._svgNamespace,\n            },\n            []);\n        }\n\n        let arcStart: number = bearing - fov / 2 - Math.PI / 2;\n        let arcEnd: number = arcStart + fov;\n\n        let startX: number = Math.cos(arcStart);\n        let startY: number = Math.sin(arcStart);\n\n        let endX: number = Math.cos(arcEnd);\n        let endY: number = Math.sin(arcEnd);\n\n        let largeArc: number = fov >= Math.PI ? 1 : 0;\n\n        let description: string = `M 0 0 ${startX} ${startY} A 1 1 0 ${largeArc} 1 ${endX} ${endY}`;\n\n        return vd.h(\n            \"path\",\n            {\n                attributes: { d: description, fill: fill },\n                namespace: this._svgNamespace,\n            },\n            []);\n    }\n}\n\nComponentService.register(BearingComponent);\nexport default BearingComponent;\n",
     "import {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/combineLatest\";\nimport \"rxjs/add/observable/from\";\nimport \"rxjs/add/observable/merge\";\nimport \"rxjs/add/observable/of\";\nimport \"rxjs/add/observable/zip\";\n\nimport \"rxjs/add/operator/catch\";\nimport \"rxjs/add/operator/combineLatest\";\nimport \"rxjs/add/operator/distinct\";\nimport \"rxjs/add/operator/expand\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/mergeAll\";\nimport \"rxjs/add/operator/skip\";\nimport \"rxjs/add/operator/switchMap\";\n\nimport {EdgeDirection, IEdge} from \"../Edge\";\nimport {IEdgeStatus, Node} from \"../Graph\";\nimport {ComponentService, Component, ICacheConfiguration, ICacheDepth} from \"../Component\";\nimport {Container, Navigator} from \"../Viewer\";\n\ntype NodeDepth = [Node, number];\n\ntype EdgesDepth = [IEdge[], number]\n\nexport class CacheComponent extends Component<ICacheConfiguration> {\n    public static componentName: string = \"cache\";\n\n    private _sequenceSubscription: Subscription;\n    private _spatialSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n    }\n\n    /**\n     * Set the cache depth.\n     *\n     * Configures the cache depth. The cache depth can be different for\n     * different edge direction types.\n     *\n     * @param {ICacheDepth} depth - Cache depth structure.\n     */\n    public setDepth(depth: ICacheDepth): void {\n        this.configure({ depth: depth });\n    }\n\n    protected _activate(): void {\n        this._sequenceSubscription = Observable\n            .combineLatest(\n                this._navigator.stateService.currentNode$\n                    .switchMap(\n                        (node: Node): Observable<IEdgeStatus> => {\n                            return node.sequenceEdges$;\n                        })\n                    .filter(\n                        (status: IEdgeStatus): boolean => {\n                            return status.cached;\n                        }),\n                this._configuration$)\n            .switchMap(\n                (nc: [IEdgeStatus, ICacheConfiguration]): Observable<EdgesDepth> => {\n                    let status: IEdgeStatus = nc[0];\n                    let configuration: ICacheConfiguration = nc[1];\n\n                    let sequenceDepth: number = Math.max(0, Math.min(4, configuration.depth.sequence));\n\n                    let next$: Observable<EdgesDepth> = this._cache$(status.edges, EdgeDirection.Next, sequenceDepth);\n                    let prev$: Observable<EdgesDepth> = this._cache$(status.edges, EdgeDirection.Prev, sequenceDepth);\n\n                    return Observable\n                        .merge<EdgesDepth>(\n                            next$,\n                            prev$)\n                        .catch(\n                            (error: Error, caught: Observable<EdgesDepth>): Observable<EdgesDepth> => {\n                                console.error(\"Failed to cache sequence edges.\", error);\n\n                                return Observable.empty<EdgesDepth>();\n                            });\n                 })\n            .subscribe(() => { /*noop*/ });\n\n        this._spatialSubscription = this._navigator.stateService.currentNode$\n                .switchMap(\n                    (node: Node): Observable<[Node, IEdgeStatus]> => {\n                        return Observable\n                            .combineLatest(\n                                Observable.of<Node>(node),\n                                node.spatialEdges$\n                                    .filter(\n                                        (status: IEdgeStatus): boolean => {\n                                            return status.cached;\n                                        }));\n                    })\n                .combineLatest(\n                    this._configuration$,\n                    (ns: [Node, IEdgeStatus], configuration: ICacheConfiguration):\n                        [Node, IEdgeStatus, ICacheConfiguration] => {\n                            return [ns[0], ns[1], configuration];\n                        })\n            .switchMap(\n                (args: [Node, IEdgeStatus, ICacheConfiguration]): Observable<EdgesDepth> => {\n                    let node: Node = args[0];\n                    let edges: IEdge[] = args[1].edges;\n                    let depth: ICacheDepth = args[2].depth;\n\n                    let panoDepth: number = Math.max(0, Math.min(2, depth.pano));\n                    let stepDepth: number = node.pano ? 0 : Math.max(0, Math.min(3, depth.step));\n                    let turnDepth: number = node.pano ? 0 : Math.max(0, Math.min(1, depth.turn));\n\n                    let pano$: Observable<EdgesDepth> = this._cache$(edges, EdgeDirection.Pano, panoDepth);\n\n                    let forward$: Observable<EdgesDepth> = this._cache$(edges, EdgeDirection.StepForward, stepDepth);\n                    let backward$: Observable<EdgesDepth> = this._cache$(edges, EdgeDirection.StepBackward, stepDepth);\n                    let left$: Observable<EdgesDepth> = this._cache$(edges, EdgeDirection.StepLeft, stepDepth);\n                    let right$: Observable<EdgesDepth> = this._cache$(edges, EdgeDirection.StepRight, stepDepth);\n\n                    let turnLeft$: Observable<EdgesDepth> = this._cache$(edges, EdgeDirection.TurnLeft, turnDepth);\n                    let turnRight$: Observable<EdgesDepth> = this._cache$(edges, EdgeDirection.TurnRight, turnDepth);\n                    let turnU$: Observable<EdgesDepth> = this._cache$(edges, EdgeDirection.TurnU, turnDepth);\n\n                    return Observable\n                        .merge<EdgesDepth>(\n                            forward$,\n                            backward$,\n                            left$,\n                            right$,\n                            pano$,\n                            turnLeft$,\n                            turnRight$,\n                            turnU$)\n                        .catch(\n                            (error: Error, caught: Observable<EdgesDepth>): Observable<EdgesDepth> => {\n                                console.error(\"Failed to cache spatial edges.\", error);\n\n                                return Observable.empty<EdgesDepth>();\n                            });\n                })\n            .subscribe(() => { /*noop*/ });\n    }\n\n    protected _deactivate(): void {\n        this._sequenceSubscription.unsubscribe();\n        this._spatialSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): ICacheConfiguration {\n        return { depth: { pano: 1, sequence: 2, step: 1, turn: 0 } };\n    }\n\n    private _cache$(edges: IEdge[], direction: EdgeDirection, depth: number): Observable<EdgesDepth> {\n        return Observable\n            .zip(\n                Observable.of<IEdge[]>(edges),\n                Observable.of<number>(depth))\n            .expand(\n                (ed: EdgesDepth): Observable<EdgesDepth> => {\n                    let es: IEdge[] = ed[0];\n                    let d: number = ed[1];\n\n                    let edgesDepths$: Observable<EdgesDepth>[] = [];\n\n                    if (d > 0) {\n                        for (let edge of es) {\n                            if (edge.data.direction === direction) {\n                                edgesDepths$.push(\n                                    Observable\n                                        .zip(\n                                            this._navigator.graphService.cacheNode$(edge.to)\n                                                .mergeMap(\n                                                    (n: Node): Observable<IEdge[]> => {\n                                                        return this._nodeToEdges$(n, direction);\n                                                    }),\n                                            Observable.of<number>(d - 1)\n                                ));\n                            }\n                        }\n                    }\n\n                    return Observable\n                        .from<Observable<EdgesDepth>>(edgesDepths$)\n                        .mergeAll();\n                })\n            .skip(1);\n    }\n\n    private _nodeToEdges$(node: Node, direction: EdgeDirection): Observable<IEdge[]> {\n       return ([EdgeDirection.Next, EdgeDirection.Prev].indexOf(direction) > -1 ?\n            node.sequenceEdges$ :\n            node.spatialEdges$)\n                .first(\n                    (status: IEdgeStatus): boolean => {\n                        return status.cached;\n                    })\n                .map(\n                    (status: IEdgeStatus): IEdge[] => {\n                        return status.edges;\n                    });\n    }\n}\n\nComponentService.register(CacheComponent);\nexport default CacheComponent;\n",
-    "import {BehaviorSubject} from \"rxjs/BehaviorSubject\";\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/startWith\";\n\nimport {IComponentConfiguration} from \"../Component\";\nimport {Container, Navigator} from \"../Viewer\";\nimport {EventEmitter} from \"../Utils\";\n\nexport abstract class Component<TConfiguration extends IComponentConfiguration> extends EventEmitter {\n    /**\n     * Component name. Used when interacting with component through the Viewer's API.\n     */\n    public static componentName: string = \"not_worthy\";\n\n    protected _activated: boolean;\n    protected _container: Container;\n    protected _name: string;\n    protected _navigator: Navigator;\n\n    protected _activated$: BehaviorSubject<boolean> = new BehaviorSubject<boolean>(false);\n    protected _configuration$: Observable<TConfiguration>;\n    protected _configurationSubject$: Subject<TConfiguration> = new Subject<TConfiguration>();\n\n    constructor (name: string, container: Container, navigator: Navigator) {\n        super();\n\n        this._activated = false;\n        this._container = container;\n        this._name = name;\n        this._navigator = navigator;\n\n        this._configuration$ =\n            this._configurationSubject$\n                .startWith(this.defaultConfiguration)\n                .scan(\n                    (conf: TConfiguration, newConf: TConfiguration): TConfiguration => {\n                        for (let key in newConf) {\n                            if (newConf.hasOwnProperty(key)) {\n                                conf[key] = <any>newConf[key];\n                            }\n                        }\n\n                        return conf;\n                    })\n                .publishReplay(1)\n                .refCount();\n\n        this._configuration$.subscribe(() => { /*noop*/ });\n    }\n\n    public get activated(): boolean {\n        return this._activated;\n    }\n\n    public get activated$(): Observable<boolean> {\n        return this._activated$;\n    }\n\n    /**\n     * Get default configuration.\n     *\n     * @returns {TConfiguration} Default configuration for component.\n     */\n    public get defaultConfiguration(): TConfiguration {\n        return this._getDefaultConfiguration();\n    }\n\n    public get configuration$(): Observable<TConfiguration> {\n        return this._configuration$;\n    }\n\n    public activate(conf?: TConfiguration): void {\n        if (this._activated) {\n            return;\n        }\n\n        if (conf !== undefined) {\n            this._configurationSubject$.next(conf);\n        }\n\n        this._activate();\n        this._activated = true;\n        this._activated$.next(true);\n    };\n\n    public configure(conf: TConfiguration): void {\n        this._configurationSubject$.next(conf);\n    }\n\n    public deactivate(): void {\n        if (!this._activated) {\n            return;\n        }\n\n        this._deactivate();\n        this._container.domRenderer.clear(this._name);\n        this._container.glRenderer.clear(this._name);\n        this._activated = false;\n        this._activated$.next(false);\n    };\n\n    /**\n     * Detect the viewer's new width and height and resize the component's\n     * rendered elements accordingly if applicable.\n     */\n    public resize(): void { return; }\n\n    protected abstract _activate(): void;\n\n    protected abstract _deactivate(): void;\n\n    protected abstract _getDefaultConfiguration(): TConfiguration;\n}\n\nexport default Component;\n",
+    "import {BehaviorSubject} from \"rxjs/BehaviorSubject\";\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/startWith\";\n\nimport {IComponentConfiguration} from \"../Component\";\nimport {Container, Navigator} from \"../Viewer\";\nimport {EventEmitter} from \"../Utils\";\n\nexport abstract class Component<TConfiguration extends IComponentConfiguration> extends EventEmitter {\n    /**\n     * Component name. Used when interacting with component through the Viewer's API.\n     */\n    public static componentName: string = \"not_worthy\";\n\n    protected _activated: boolean;\n    protected _container: Container;\n    protected _name: string;\n    protected _navigator: Navigator;\n\n    protected _activated$: BehaviorSubject<boolean> = new BehaviorSubject<boolean>(false);\n    protected _configuration$: Observable<TConfiguration>;\n    protected _configurationSubject$: Subject<TConfiguration> = new Subject<TConfiguration>();\n\n    constructor (name: string, container: Container, navigator: Navigator) {\n        super();\n\n        this._activated = false;\n        this._container = container;\n        this._name = name;\n        this._navigator = navigator;\n\n        this._configuration$ =\n            this._configurationSubject$\n                .startWith(this.defaultConfiguration)\n                .scan(\n                    (conf: TConfiguration, newConf: TConfiguration): TConfiguration => {\n                        for (let key in newConf) {\n                            if (newConf.hasOwnProperty(key)) {\n                                conf[key] = <any>newConf[key];\n                            }\n                        }\n\n                        return conf;\n                    })\n                .publishReplay(1)\n                .refCount();\n\n        this._configuration$.subscribe(() => { /*noop*/ });\n    }\n\n    public get activated(): boolean {\n        return this._activated;\n    }\n\n    public get activated$(): Observable<boolean> {\n        return this._activated$;\n    }\n\n    /**\n     * Get default configuration.\n     *\n     * @returns {TConfiguration} Default configuration for component.\n     */\n    public get defaultConfiguration(): TConfiguration {\n        return this._getDefaultConfiguration();\n    }\n\n    public get configuration$(): Observable<TConfiguration> {\n        return this._configuration$;\n    }\n\n    public get name(): string {\n        return this._name;\n    }\n\n    public activate(conf?: TConfiguration): void {\n        if (this._activated) {\n            return;\n        }\n\n        if (conf !== undefined) {\n            this._configurationSubject$.next(conf);\n        }\n\n        this._activated = true;\n        this._activate();\n        this._activated$.next(true);\n    };\n\n    public configure(conf: TConfiguration): void {\n        this._configurationSubject$.next(conf);\n    }\n\n    public deactivate(): void {\n        if (!this._activated) {\n            return;\n        }\n\n        this._activated = false;\n        this._deactivate();\n        this._container.domRenderer.clear(this._name);\n        this._container.glRenderer.clear(this._name);\n        this._activated$.next(false);\n    };\n\n    /**\n     * Detect the viewer's new width and height and resize the component's\n     * rendered elements accordingly if applicable.\n     */\n    public resize(): void { return; }\n\n    protected abstract _activate(): void;\n\n    protected abstract _deactivate(): void;\n\n    protected abstract _getDefaultConfiguration(): TConfiguration;\n}\n\nexport default Component;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as _ from \"underscore\";\n\nimport {ArgumentMapillaryError} from \"../Error\";\nimport {Container, Navigator} from \"../Viewer\";\nimport {CoverComponent, Component, IComponentConfiguration} from \"../Component\";\n\ninterface IActiveComponent {\n    active: boolean;\n    component: Component<IComponentConfiguration>;\n}\n\nexport class ComponentService {\n    public static registeredCoverComponent: typeof CoverComponent;\n    public static registeredComponents: {[key: string]: typeof Component} = {};\n\n    private _container: Container;\n    private _coverActivated: boolean;\n    private _coverComponent: CoverComponent;\n    private _navigator: Navigator;\n    private _components: {[key: string]: IActiveComponent} = {};\n\n    public static register(component: typeof Component): void {\n        if (ComponentService.registeredComponents[component.componentName] === undefined) {\n            ComponentService.registeredComponents[component.componentName] = component;\n        }\n    }\n\n    public static registerCover(coverComponent: typeof CoverComponent): void {\n        ComponentService.registeredCoverComponent = coverComponent;\n    }\n\n    constructor (container: Container, navigator: Navigator) {\n        this._container = container;\n        this._navigator = navigator;\n\n        for (let component of _.values(ComponentService.registeredComponents)) {\n            this._components[component.componentName] = {\n                active: false,\n                component: new component(component.componentName, container, navigator),\n            };\n        }\n\n        this._coverComponent = new ComponentService.registeredCoverComponent(\"cover\", container, navigator);\n        this._coverComponent.activate();\n        this._coverActivated = true;\n    }\n\n    public activateCover(): void {\n        if (this._coverActivated) {\n            return;\n        }\n        this._coverActivated = true;\n\n        for (let component of _.values(this._components)) {\n            if (component.active) {\n                component.component.deactivate();\n            }\n        }\n        return;\n    }\n\n    public deactivateCover(): void {\n        if (!this._coverActivated) {\n            return;\n        }\n        this._coverActivated = false;\n\n        for (let component of _.values(this._components)) {\n            if (component.active) {\n                component.component.activate();\n            }\n        }\n        return;\n    }\n\n    public activate(name: string): void {\n        this._checkName(name);\n        this._components[name].active = true;\n        if (!this._coverActivated) {\n            this.get(name).activate();\n        }\n    }\n\n    public configure<TConfiguration extends IComponentConfiguration>(name: string, conf: TConfiguration): void {\n        this._checkName(name);\n        this.get(name).configure(conf);\n    }\n\n    public deactivate(name: string): void {\n        this._checkName(name);\n        this._components[name].active = false;\n        if (!this._coverActivated) {\n            this.get(name).deactivate();\n        }\n    }\n\n    public resize(): void {\n        for (let component of _.values(this._components)) {\n            component.component.resize();\n        }\n    }\n\n    public get<TComponent extends Component<IComponentConfiguration>>(name: string): TComponent {\n        return <TComponent>this._components[name].component;\n    }\n\n    public getCover(): CoverComponent {\n        return this._coverComponent;\n    }\n\n    private _checkName(name: string): void {\n        if (!(name in this._components)) {\n            throw new ArgumentMapillaryError(`Component does not exist: ${name}`);\n        }\n    }\n}\n\nexport default ComponentService;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {Node} from \"../Graph\";\nimport {Container, Navigator} from \"../Viewer\";\nimport {ICoverConfiguration, ComponentService, Component} from \"../Component\";\n\nimport {IVNodeHash} from \"../Render\";\n\nexport class CoverComponent extends Component<ICoverConfiguration> {\n    public static componentName: string = \"cover\";\n\n    private _disposable: Subscription;\n    private _keyDisposable: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n    }\n\n    public _activate(): void {\n        this._keyDisposable = this._navigator.stateService.currentNode$\n            .withLatestFrom(\n                this._configuration$,\n                (node: Node, configuration: ICoverConfiguration): [Node, ICoverConfiguration] => {\n                    return [node, configuration];\n                })\n            .filter(\n                (nc: [Node, ICoverConfiguration]): boolean => {\n                    return nc[0].key !== nc[1].key;\n                })\n            .map((nc: [Node, ICoverConfiguration]): Node => { return nc[0]; })\n            .map(\n                (node: Node): ICoverConfiguration => {\n                    return { key: node.key, src: node.image.src };\n                })\n            .subscribe(this._configurationSubject$);\n\n        this._disposable = this._configuration$\n            .map(\n                (conf: ICoverConfiguration): IVNodeHash => {\n                    if (!conf.key) {\n                        return { name: this._name, vnode: vd.h(\"div\", []) };\n                    }\n\n                    if (!conf.visible) {\n                        return {name: this._name, vnode: vd.h(\"div.Cover.CoverDone\", [ this._getCoverBackgroundVNode(conf) ])};\n                    }\n\n                    return { name: this._name, vnode: this._getCoverButtonVNode(conf) };\n                })\n            .subscribe(this._container.domRenderer.render$);\n    }\n\n    public _deactivate(): void {\n        this._disposable.unsubscribe();\n        this._keyDisposable.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): ICoverConfiguration {\n        return { \"loading\": false, \"visible\": true };\n    }\n\n    private _getCoverButtonVNode(conf: ICoverConfiguration): vd.VNode {\n        const cover: string = conf.loading ? \"div.Cover.CoverLoading\" : \"div.Cover\";\n\n        return vd.h(cover, [\n            this._getCoverBackgroundVNode(conf),\n            vd.h(\"button.CoverButton\", { onclick: (): void => { this.configure({ loading: true }); } }, [\"Explore\"]),\n            vd.h(\"a.CoverLogo\", {href: `https://www.mapillary.com`, target: \"_blank\"}, []),\n        ]);\n    }\n\n    private _getCoverBackgroundVNode(conf: ICoverConfiguration): vd.VNode {\n        let url: string = conf.src != null ?\n            `url(${conf.src})` :\n            `url(https://d1cuyjsrcm0gby.cloudfront.net/${conf.key}/thumb-640.jpg)`;\n\n        let properties: vd.createProperties = { style: { backgroundImage: url } };\n\n        let children: vd.VNode[] = [];\n        if (conf.loading) {\n            children.push(vd.h(\"div.Spinner\", {}, []));\n        }\n\n        children.push(vd.h(\"div.CoverBackgroundGradient\", {}, []));\n\n        return vd.h(\"div.CoverBackground\", properties, children);\n    }\n}\n\nComponentService.registerCover(CoverComponent);\nexport default CoverComponent;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as _ from \"underscore\";\nimport * as vd from \"virtual-dom\";\n\nimport {BehaviorSubject} from \"rxjs/BehaviorSubject\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/operator/combineLatest\";\n\nimport {IVNodeHash} from \"../Render\";\nimport {IFrame} from \"../State\";\nimport {Component, ComponentService, IComponentConfiguration} from \"../Component\";\nimport {Container, Navigator} from \"../Viewer\";\n\nexport class DebugComponent extends Component<IComponentConfiguration> {\n    public static componentName: string = \"debug\";\n\n    private _displaying: boolean;\n    private _disposable: Subscription;\n\n    private _open$: BehaviorSubject<boolean> = new BehaviorSubject<boolean>(false);\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n        this._displaying = false;\n    }\n\n    public _activate(): void {\n        this._disposable = this._navigator.stateService.currentState$\n            .combineLatest(\n                this._open$,\n                this._navigator.imageLoadingService.loadstatus$,\n                (frame: IFrame, open: boolean, loadStatus: any): IVNodeHash => {\n                    return {name: this._name, vnode: this._getDebugVNode(open, this._getDebugInfo(frame, loadStatus))};\n                })\n            .subscribe(this._container.domRenderer.render$);\n    }\n\n    public _deactivate(): void {\n        this._disposable.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n\n    private _getDebugInfo(frame: IFrame, loadStatus: any): vd.VNode[] {\n        let ret: vd.VNode[] = [];\n\n        ret.push(vd.h(\"h2\", \"Node\"));\n\n        if (frame.state.currentNode) {\n            ret.push(vd.h(\"p\", `currentNode: ${frame.state.currentNode.key}`));\n        }\n\n        if (frame.state.previousNode) {\n            ret.push(vd.h(\"p\", `previousNode: ${frame.state.previousNode.key}`));\n        }\n\n        ret.push(vd.h(\"h2\", \"Loading\"));\n\n        let total: number = 0;\n        let loaded: number = 0;\n        let loading: number = 0;\n\n        for (let loadStat of _.values(loadStatus)) {\n            total += loadStat.loaded;\n            if (loadStat.loaded !== loadStat.total) {\n                loading++;\n            } else {\n                loaded++;\n            }\n        }\n\n        ret.push(vd.h(\"p\", `Loaded Images: ${loaded}`));\n        ret.push(vd.h(\"p\", `Loading Images: ${loading}`));\n        ret.push(vd.h(\"p\", `Total bytes loaded: ${total}`));\n\n        ret.push(vd.h(\"h2\", \"Camera\"));\n\n        ret.push(vd.h(\"p\", `camera.position.x: ${frame.state.camera.position.x}`));\n        ret.push(vd.h(\"p\", `camera.position.y: ${frame.state.camera.position.y}`));\n        ret.push(vd.h(\"p\", `camera.position.z: ${frame.state.camera.position.z}`));\n\n        ret.push(vd.h(\"p\", `camera.lookat.x: ${frame.state.camera.lookat.x}`));\n        ret.push(vd.h(\"p\", `camera.lookat.y: ${frame.state.camera.lookat.y}`));\n        ret.push(vd.h(\"p\", `camera.lookat.z: ${frame.state.camera.lookat.z}`));\n\n        ret.push(vd.h(\"p\", `camera.up.x: ${frame.state.camera.up.x}`));\n        ret.push(vd.h(\"p\", `camera.up.y: ${frame.state.camera.up.y}`));\n        ret.push(vd.h(\"p\", `camera.up.z: ${frame.state.camera.up.z}`));\n\n        return ret;\n    }\n\n    private _getDebugVNode(open: boolean, info: vd.VNode[]): vd.VNode {\n        if (open) {\n            return vd.h(\"div.Debug\", {}, [\n                vd.h(\"h2\", {}, [\"Debug\"]),\n                this._getDebugVNodeButton(open),\n                vd.h(\"pre\", {}, info),\n            ]);\n        } else {\n            return this._getDebugVNodeButton(open);\n        }\n    }\n\n    private _getDebugVNodeButton(open: boolean): any {\n        let buttonText: string = open ? \"Disable Debug\" : \"D\";\n        let buttonCssClass: string = open ? \"\" : \".DebugButtonFixed\";\n\n        if (open) {\n            return vd.h(`button.DebugButton${buttonCssClass}`,\n                        {onclick: this._closeDebugElement.bind(this)},\n                        [buttonText]);\n        } else {\n            return vd.h(`button.DebugButton${buttonCssClass}`,\n                        {onclick: this._openDebugElement.bind(this)},\n                        [buttonText]);\n        }\n    }\n\n    private _closeDebugElement(open: boolean): void {\n        this._open$.next(false);\n    }\n\n    private _openDebugElement(): void {\n        this._open$.next(true);\n    }\n}\n\nComponentService.register(DebugComponent);\nexport default DebugComponent;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/operator/combineLatest\";\n\nimport {ComponentService, Component, IComponentConfiguration} from \"../Component\";\nimport {Node} from \"../Graph\";\nimport {Container, Navigator} from \"../Viewer\";\n\ninterface ICanvasNode {\n    canvas: HTMLCanvasElement;\n    node: Node;\n}\n\nexport class ImageComponent extends Component<IComponentConfiguration> {\n    public static componentName: string = \"image\";\n\n    private _canvasId: string;\n    private drawSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n        this._canvasId = `${container.id}-${this._name}`;\n    }\n\n    protected _activate(): void {\n        this.drawSubscription = this._container.domRenderer.element$\n            .combineLatest(\n                this._navigator.stateService.currentNode$,\n                (element: Element, node: Node): ICanvasNode => {\n                    let canvas: HTMLCanvasElement = <HTMLCanvasElement>document.getElementById(this._canvasId);\n                    return {canvas: canvas, node: node};\n                })\n            .subscribe(\n                (canvasNode: ICanvasNode): void => {\n                    let canvas: HTMLCanvasElement = canvasNode.canvas;\n                    let node: Node = canvasNode.node;\n\n                    if (!node || !canvas) {\n                        return null;\n                    }\n\n                    let adaptableDomRenderer: HTMLElement = canvas.parentElement;\n\n                    let width: number = adaptableDomRenderer.offsetWidth;\n                    let height: number = adaptableDomRenderer.offsetHeight;\n\n                    canvas.width = width;\n                    canvas.height = height;\n\n                    let ctx: any = canvas.getContext(\"2d\");\n                    ctx.drawImage(node.image, 0, 0, width, height);\n                });\n\n        this._container.domRenderer.renderAdaptive$.next({name: this._name, vnode: vd.h(`canvas#${this._canvasId}`, [])});\n    }\n\n    protected _deactivate(): void {\n        this.drawSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n}\n\nComponentService.register(ImageComponent);\nexport default ImageComponent;\n",
     "import {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/fromEvent\";\n\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {EdgeDirection, IEdge} from \"../Edge\";\nimport {ComponentService, Component, IComponentConfiguration} from \"../Component\";\nimport {Container, Navigator} from \"../Viewer\";\nimport {IFrame, IRotation} from \"../State\";\nimport {IEdgeStatus, Node} from \"../Graph\";\nimport {Spatial, Camera} from \"../Geo\";\n\ninterface IKeyboardFrame {\n    event: KeyboardEvent;\n    frame: IFrame;\n    sequenceEdges: IEdgeStatus;\n    spatialEdges: IEdgeStatus;\n}\n\nexport class KeyboardComponent extends Component<IComponentConfiguration> {\n    public static componentName: string = \"keyboard\";\n\n    private _spatial: Spatial;\n\n    private _disposable: Subscription;\n    private _perspectiveDirections: EdgeDirection[];\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._spatial = new Spatial();\n\n        this._perspectiveDirections = [\n            EdgeDirection.StepForward,\n            EdgeDirection.StepBackward,\n            EdgeDirection.StepLeft,\n            EdgeDirection.StepRight,\n            EdgeDirection.TurnLeft,\n            EdgeDirection.TurnRight,\n            EdgeDirection.TurnU,\n        ];\n    }\n\n    protected _activate(): void {\n        let sequenceEdges$: Observable<IEdgeStatus> = this._navigator.stateService.currentNode$\n            .switchMap(\n                (node: Node): Observable<IEdgeStatus> => {\n                    return node.sequenceEdges$;\n                });\n\n        let spatialEdges$: Observable<IEdgeStatus> = this._navigator.stateService.currentNode$\n            .switchMap(\n                (node: Node): Observable<IEdgeStatus> => {\n                    return node.spatialEdges$;\n                });\n\n        this._disposable = Observable\n            .fromEvent(document, \"keydown\")\n            .withLatestFrom(\n                this._navigator.stateService.currentState$,\n                sequenceEdges$,\n                spatialEdges$,\n                (event: KeyboardEvent, frame: IFrame, sequenceEdges: IEdgeStatus, spatialEdges: IEdgeStatus): IKeyboardFrame => {\n                    return { event: event, frame: frame, sequenceEdges: sequenceEdges, spatialEdges: spatialEdges };\n                })\n            .subscribe((kf: IKeyboardFrame): void => {\n                if (!kf.frame.state.currentNode.pano) {\n                    this._navigatePerspective(kf.event, kf.sequenceEdges, kf.spatialEdges);\n                } else {\n                    this._navigatePanorama(kf.event, kf.sequenceEdges, kf.spatialEdges, kf.frame.state.camera);\n                }\n            });\n    }\n\n    protected _deactivate(): void {\n        this._disposable.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n\n    private _navigatePanorama(event: KeyboardEvent, sequenceEdges: IEdgeStatus, spatialEdges: IEdgeStatus, camera: Camera): void {\n        let navigationAngle: number = 0;\n        let stepDirection: EdgeDirection = null;\n        let sequenceDirection: EdgeDirection = null;\n\n        let phi: number = this._rotationFromCamera(camera).phi;\n\n        switch (event.keyCode) {\n            case 37: // left\n                if (event.shiftKey || event.altKey) {\n                    break;\n                }\n\n                navigationAngle = Math.PI / 2 + phi;\n                stepDirection = EdgeDirection.StepLeft;\n                break;\n            case 38: // up\n                if (event.shiftKey) {\n                    break;\n                }\n\n                if (event.altKey) {\n                    sequenceDirection = EdgeDirection.Next;\n                    break;\n                }\n\n                navigationAngle = phi;\n                stepDirection = EdgeDirection.StepForward;\n                break;\n            case 39: // right\n                if (event.shiftKey || event.altKey) {\n                    break;\n                }\n\n                navigationAngle = -Math.PI / 2 + phi;\n                stepDirection = EdgeDirection.StepRight;\n                break;\n            case 40: // down\n                if (event.shiftKey) {\n                    break;\n                }\n\n                if (event.altKey) {\n                    sequenceDirection = EdgeDirection.Prev;\n                    break;\n                }\n\n                navigationAngle = Math.PI + phi;\n                stepDirection = EdgeDirection.StepBackward;\n                break;\n            default:\n                return;\n        }\n\n        event.preventDefault();\n\n        if (sequenceDirection != null) {\n            this._moveInDir(sequenceDirection, sequenceEdges);\n            return;\n        }\n\n        if (stepDirection == null || !spatialEdges.cached) {\n            return;\n        }\n\n        navigationAngle = this._spatial.wrapAngle(navigationAngle);\n\n        let threshold: number = Math.PI / 4;\n\n        let edges: IEdge[] = spatialEdges.edges.filter(\n            (e: IEdge): boolean => {\n                return e.data.direction === EdgeDirection.Pano ||\n                    e.data.direction === stepDirection;\n            });\n\n        let smallestAngle: number = Number.MAX_VALUE;\n        let toKey: string = null;\n\n        for (let edge of edges) {\n            let angle: number = Math.abs(this._spatial.wrapAngle(edge.data.worldMotionAzimuth - navigationAngle));\n\n            if (angle < Math.min(smallestAngle, threshold)) {\n                smallestAngle = angle;\n                toKey = edge.to;\n            }\n        }\n\n        if (toKey == null) {\n            return;\n        }\n\n        this._navigator.moveToKey$(toKey)\n            .subscribe(\n                (n: Node): void => { return; },\n                (e: Error): void => { console.error(e); });\n    }\n\n    private _rotationFromCamera(camera: Camera): IRotation {\n        let direction: THREE.Vector3 = camera.lookat.clone().sub(camera.position);\n\n        let upProjection: number = direction.clone().dot(camera.up);\n        let planeProjection: THREE.Vector3 = direction.clone().sub(camera.up.clone().multiplyScalar(upProjection));\n\n        let phi: number = Math.atan2(planeProjection.y, planeProjection.x);\n        let theta: number = Math.PI / 2 - this._spatial.angleToPlane(direction.toArray(), [0, 0, 1]);\n\n        return { phi: phi, theta: theta };\n    }\n\n    private _navigatePerspective(event: KeyboardEvent, sequenceEdges: IEdgeStatus, spatialEdges: IEdgeStatus): void {\n        let direction: EdgeDirection = null;\n        let sequenceDirection: EdgeDirection = null;\n\n        switch (event.keyCode) {\n            case 37: // left\n                if (event.altKey) {\n                    break;\n                }\n\n                direction = event.shiftKey ? EdgeDirection.TurnLeft : EdgeDirection.StepLeft;\n                break;\n            case 38: // up\n                if (event.altKey) {\n                    sequenceDirection = EdgeDirection.Next;\n                    break;\n                }\n\n                direction = event.shiftKey ? EdgeDirection.Pano : EdgeDirection.StepForward;\n                break;\n            case 39: // right\n                if (event.altKey) {\n                    break;\n                }\n\n                direction = event.shiftKey ? EdgeDirection.TurnRight : EdgeDirection.StepRight;\n                break;\n            case 40: // down\n                if (event.altKey) {\n                    sequenceDirection = EdgeDirection.Prev;\n                    break;\n                }\n\n                direction = event.shiftKey ? EdgeDirection.TurnU : EdgeDirection.StepBackward;\n                break;\n            default:\n                return;\n        }\n\n        event.preventDefault();\n\n        if (sequenceDirection != null) {\n            this._moveInDir(sequenceDirection, sequenceEdges);\n            return;\n        }\n\n        this._moveInDir(direction, spatialEdges);\n    }\n\n    private _moveInDir(direction: EdgeDirection, edgeStatus: IEdgeStatus): void {\n        if (!edgeStatus.cached) {\n            return;\n        }\n\n        for (let edge of edgeStatus.edges) {\n            if (edge.data.direction === direction) {\n                this._navigator.moveToKey$(edge.to)\n                    .subscribe(\n                        (n: Node): void => { return; },\n                        (e: Error): void => { console.error(e); });\n\n                return;\n            }\n        }\n    }\n}\n\nComponentService.register(KeyboardComponent);\nexport default KeyboardComponent;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as _ from \"underscore\";\nimport * as vd from \"virtual-dom\";\n\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/operator/combineLatest\";\n\nimport {Container, Navigator} from \"../Viewer\";\nimport {ComponentService, Component, IComponentConfiguration} from \"../Component\";\n\nimport {IVNodeHash} from \"../Render\";\n\nexport class LoadingComponent extends Component<IComponentConfiguration> {\n    public static componentName: string = \"loading\";\n\n    private _loadingSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n    }\n\n    protected _activate(): void {\n        this._loadingSubscription = this._navigator.loadingService.loading$\n            .combineLatest(\n                this._navigator.imageLoadingService.loadstatus$,\n                (loading: boolean, loadStatus: any): IVNodeHash => {\n                    if (!loading) {\n                        return {name: \"loading\", vnode: this._getBarVNode(100)};\n                    }\n\n                    let total: number = 0;\n                    let loaded: number = 0;\n\n                    for (let loadStat of _.values(loadStatus)) {\n                        if (loadStat.loaded !== loadStat.total) {\n                            loaded += loadStat.loaded;\n                            total += loadStat.total;\n                        }\n                    }\n\n                    let percentage: number = 100;\n                    if (total !== 0) {\n                        percentage = (loaded / total) * 100;\n                    }\n\n                    return {name: this._name, vnode: this._getBarVNode(percentage)};\n                })\n            .subscribe(this._container.domRenderer.render$);\n    }\n\n    protected _deactivate(): void {\n        this._loadingSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n\n    private _getBarVNode(percentage: number): vd.VNode {\n        let loadingBarStyle: any = {};\n        let loadingContainerStyle: any = {};\n\n        if (percentage !== 100) {\n            loadingBarStyle.width = percentage.toFixed(0) + \"%\";\n            loadingBarStyle.opacity = \"1\";\n\n        } else {\n            loadingBarStyle.width = \"100%\";\n            loadingBarStyle.opacity = \"0\";\n        }\n\n        return vd.h(\"div.Loading\", { style: loadingContainerStyle }, [ vd.h(\"div.LoadingBar\", {style: loadingBarStyle}, [])]);\n    }\n}\n\nComponentService.register(LoadingComponent);\nexport default LoadingComponent;\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/merge\";\n\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {\n    ComponentService,\n    Component,\n    IComponentConfiguration,\n} from \"../Component\";\nimport {\n    Camera,\n    ViewportCoords,\n    Spatial,\n    Transform,\n} from \"../Geo\";\nimport {\n    IVNodeHash,\n    RenderCamera,\n} from \"../Render\";\nimport {\n    ICurrentState,\n    IFrame,\n} from \"../State\";\nimport {\n    Container,\n    Navigator,\n    TouchMove,\n    IPinch,\n} from \"../Viewer\";\n\ninterface IMovement {\n    clientX: number;\n    clientY: number;\n    movementX: number;\n    movementY: number;\n}\n\n/**\n * @class MouseComponent\n * @classdesc Component handling mouse and touch events for camera movement.\n */\nexport class MouseComponent extends Component<IComponentConfiguration> {\n    /** @inheritdoc */\n    public static componentName: string = \"mouse\";\n\n    private _basicDistanceThreshold: number;\n    private _basicRotationThreshold: number;\n    private _bounceCoeff: number;\n    private _forceCoeff: number;\n\n    private _viewportCoords: ViewportCoords;\n    private _spatial: Spatial;\n\n    private _activeMouseSubscription: Subscription;\n    private _activeTouchSubscription: Subscription;\n    private _bounceSubscription: Subscription;\n    private _cursorSubscription: Subscription;\n    private _movementSubscription: Subscription;\n    private _mouseWheelSubscription: Subscription;\n    private _pinchSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._basicDistanceThreshold = 1e-3;\n        this._basicRotationThreshold = 5e-2;\n        this._bounceCoeff = 1e-1;\n        this._forceCoeff = 2e-1;\n\n        this._viewportCoords = new ViewportCoords();\n        this._spatial = new Spatial();\n    }\n\n    protected _activate(): void {\n        let draggingStarted$: Observable<boolean> =\n             this._container.mouseService\n                .filtered$(this._name, this._container.mouseService.mouseDragStart$)\n                .map(\n                    (event: MouseEvent): boolean => {\n                        return true;\n                    });\n\n        let draggingStopped$: Observable<boolean> =\n             this._container.mouseService\n                .filtered$(this._name, this._container.mouseService.mouseDragEnd$)\n                .map(\n                    (event: MouseEvent): boolean => {\n                        return false;\n                    });\n\n        let dragging$: Observable<boolean> = Observable\n            .merge(\n                draggingStarted$,\n                draggingStopped$)\n            .startWith(false)\n            .share();\n\n        this._activeMouseSubscription = dragging$\n            .subscribe(this._container.mouseService.activate$);\n\n        let touchMovingStarted$: Observable<boolean> =\n            this._container.touchService.singleTouchMoveStart$\n                .map(\n                    (event: TouchMove): boolean => {\n                        return true;\n                    });\n\n        let touchMovingStopped$: Observable<boolean> =\n            this._container.touchService.singleTouchMoveEnd$\n                .map(\n                    (event: TouchEvent): boolean => {\n                        return false;\n                    });\n\n        let touchMoving$: Observable<boolean> = Observable\n            .merge(\n                touchMovingStarted$,\n                touchMovingStopped$)\n            .startWith(false)\n            .share();\n\n        this._activeTouchSubscription = touchMoving$\n            .subscribe(this._container.touchService.activate$);\n\n        this._cursorSubscription = dragging$\n            .map(\n                (dragging: boolean): IVNodeHash => {\n                    let className: string = dragging ? \"MouseContainerGrabbing\" : \"MouseContainerGrab\";\n                    let vNode: vd.VNode = vd.h(\"div.\" + className, {}, []);\n\n                    return { name: this._name, vnode: vNode };\n                })\n            .subscribe(this._container.domRenderer.render$);\n\n        let mouseMovement$: Observable<IMovement> =\n            this._container.mouseService\n                .filtered$(this._name, this._container.mouseService.mouseDrag$)\n                .map(\n                    (e: MouseEvent): IMovement => {\n                        return {\n                            clientX: e.clientX,\n                            clientY: e.clientY,\n                            movementX: e.movementX,\n                            movementY: e.movementY,\n                        };\n                    });\n\n        let touchMovement$: Observable<IMovement> =\n            this._container.touchService.singleTouchMove$\n                .map(\n                    (touch: TouchMove): IMovement => {\n                        return {\n                            clientX: touch.clientX,\n                            clientY: touch.clientY,\n                            movementX: touch.movementX,\n                            movementY: touch.movementY,\n                        };\n                    });\n\n        this._movementSubscription = Observable\n            .merge(\n                mouseMovement$,\n                touchMovement$)\n            .withLatestFrom(\n                this._navigator.stateService.currentState$,\n                (m: IMovement, f: IFrame): [IMovement, IFrame] => {\n                    return [m, f];\n                })\n            .filter(\n                (args: [IMovement, IFrame]): boolean => {\n                    let state: ICurrentState = args[1].state;\n                    return state.currentNode.fullPano || state.nodesAhead < 1;\n                })\n            .map(\n                (args: [IMovement, IFrame]): IMovement => {\n                    return args[0];\n                })\n            .withLatestFrom(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.currentTransform$,\n                this._navigator.stateService.currentCamera$,\n                (m: IMovement, r: RenderCamera, t: Transform, c: Camera): [IMovement, RenderCamera, Transform, Camera] => {\n                    return [m, r, t, c];\n                })\n            .map(\n                (args: [IMovement, RenderCamera, Transform, Camera]): number[] => {\n                    let movement: IMovement = args[0];\n                    let render: RenderCamera = args[1];\n                    let transform: Transform = args[2];\n                    let camera: Camera = args[3].clone();\n\n                    let element: HTMLElement = this._container.element;\n\n                    let offsetWidth: number = element.offsetWidth;\n                    let offsetHeight: number = element.offsetHeight;\n\n                    let clientRect: ClientRect = element.getBoundingClientRect();\n\n                    let canvasX: number = movement.clientX - clientRect.left;\n                    let canvasY: number = movement.clientY - clientRect.top;\n\n                    let currentDirection: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            canvasX,\n                            canvasY,\n                            offsetWidth,\n                            offsetHeight,\n                            render.perspective)\n                                .sub(render.perspective.position);\n\n                    let directionX: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            canvasX - movement.movementX,\n                            canvasY,\n                            offsetWidth,\n                            offsetHeight,\n                            render.perspective)\n                                .sub(render.perspective.position);\n\n                    let directionY: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            canvasX,\n                            canvasY - movement.movementY,\n                            offsetWidth,\n                            offsetHeight,\n                            render.perspective)\n                                .sub(render.perspective.position);\n\n                    let deltaPhi: number = (movement.movementX > 0 ? 1 : -1) * directionX.angleTo(currentDirection);\n                    let deltaTheta: number = (movement.movementY > 0 ? -1 : 1) * directionY.angleTo(currentDirection);\n\n                    let upQuaternion: THREE.Quaternion = new THREE.Quaternion().setFromUnitVectors(camera.up, new THREE.Vector3(0, 0, 1));\n                    let upQuaternionInverse: THREE.Quaternion = upQuaternion.clone().inverse();\n\n                    let offset: THREE.Vector3 = new THREE.Vector3();\n                    offset.copy(camera.lookat).sub(camera.position);\n                    offset.applyQuaternion(upQuaternion);\n                    let length: number = offset.length();\n\n                    let phi: number = Math.atan2(offset.y, offset.x);\n                    phi += deltaPhi;\n\n                    let theta: number = Math.atan2(Math.sqrt(offset.x * offset.x + offset.y * offset.y), offset.z);\n                    theta += deltaTheta;\n                    theta = Math.max(0.01, Math.min(Math.PI - 0.01, theta));\n\n                    offset.x = Math.sin(theta) * Math.cos(phi);\n                    offset.y = Math.sin(theta) * Math.sin(phi);\n                    offset.z = Math.cos(theta);\n                    offset.applyQuaternion(upQuaternionInverse);\n\n                    let lookat: THREE.Vector3 = new THREE.Vector3().copy(camera.position).add(offset.multiplyScalar(length));\n\n                    let basic: number[] = transform.projectBasic(lookat.toArray());\n                    let original: number[] = transform.projectBasic(camera.lookat.toArray());\n\n                    let x: number = basic[0] - original[0];\n                    let y: number = basic[1] - original[1];\n\n                    if (Math.abs(x) > 1) {\n                        x = 0;\n                    } else if (x > 0.5) {\n                        x = x - 1;\n                    } else if (x < -0.5) {\n                        x = x + 1;\n                    }\n\n                    let rotationThreshold: number = this._basicRotationThreshold;\n\n                    x = this._spatial.clamp(x, -rotationThreshold, rotationThreshold);\n                    y = this._spatial.clamp(y, -rotationThreshold, rotationThreshold);\n\n                    if (transform.fullPano) {\n                        return [x, y];\n                    }\n\n                    let pixelDistances: number[] =\n                        this._viewportCoords.getPixelDistances(\n                            this._container.element.offsetWidth,\n                            this._container.element.offsetHeight,\n                            transform,\n                            render.perspective);\n\n                    let coeff: number = this._forceCoeff;\n\n                    if (pixelDistances[0] > 0 && y < 0 && basic[1] < 0.5) {\n                        y /= Math.max(1, coeff * pixelDistances[0]);\n                    }\n\n                    if (pixelDistances[1] > 0 && x > 0 && basic[0] > 0.5) {\n                        x /= Math.max(1, coeff * pixelDistances[1]);\n                    }\n\n                    if (pixelDistances[2] > 0 && y > 0 && basic[1] > 0.5) {\n                        y /= Math.max(1, coeff * pixelDistances[2]);\n                    }\n\n                    if (pixelDistances[3] > 0 && x < 0 && basic[0] < 0.5) {\n                        x /= Math.max(1, coeff * pixelDistances[3]);\n                    }\n\n                    return [x, y];\n                })\n            .subscribe(\n                (basicRotation: number[]): void => {\n                    this._navigator.stateService.rotateBasic(basicRotation);\n                });\n\n        this._mouseWheelSubscription = this._container.mouseService\n            .filtered$(this._name, this._container.mouseService.mouseWheel$)\n            .withLatestFrom(\n                this._navigator.stateService.currentState$,\n                (w: WheelEvent, f: IFrame): [WheelEvent, IFrame] => {\n                    return [w, f];\n                })\n            .filter(\n                (args: [WheelEvent, IFrame]): boolean => {\n                    let state: ICurrentState = args[1].state;\n                    return state.currentNode.fullPano || state.nodesAhead < 1;\n                })\n            .map(\n                (args: [WheelEvent, IFrame]): WheelEvent => {\n                    return args[0];\n                })\n            .withLatestFrom(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.currentTransform$,\n                (w: WheelEvent, r: RenderCamera, t: Transform): [WheelEvent, RenderCamera, Transform] => {\n                    return [w, r, t];\n                })\n            .subscribe(\n                (args: [WheelEvent, RenderCamera, Transform]): void => {\n                    let event: WheelEvent = args[0];\n                    let render: RenderCamera = args[1];\n                    let transform: Transform = args[2];\n\n                    let element: HTMLElement = this._container.element;\n\n                    let offsetWidth: number = element.offsetWidth;\n                    let offsetHeight: number = element.offsetHeight;\n\n                    let clientRect: ClientRect = element.getBoundingClientRect();\n\n                    let canvasX: number = event.clientX - clientRect.left;\n                    let canvasY: number = event.clientY - clientRect.top;\n\n                    let unprojected: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            canvasX,\n                            canvasY,\n                            offsetWidth,\n                            offsetHeight,\n                            render.perspective);\n\n                    let reference: number[] = transform.projectBasic(unprojected.toArray());\n\n                    let deltaY: number = event.deltaY;\n                    if (event.deltaMode === 1) {\n                        deltaY = 40 * deltaY;\n                    } else if (event.deltaMode === 2) {\n                        deltaY = 800 * deltaY;\n                    }\n\n                    let zoom: number = -3 * deltaY / offsetHeight;\n\n                    this._navigator.stateService.zoomIn(zoom, reference);\n                });\n\n        this._pinchSubscription = this._container.touchService.pinch$\n            .withLatestFrom(\n                this._navigator.stateService.currentState$,\n                (p: IPinch, f: IFrame): [IPinch, IFrame] => {\n                    return [p, f];\n                })\n            .filter(\n                (args: [IPinch, IFrame]): boolean => {\n                    let state: ICurrentState = args[1].state;\n                    return state.currentNode.fullPano || state.nodesAhead < 1;\n                })\n            .map(\n                (args: [IPinch, IFrame]): IPinch => {\n                    return args[0];\n                })\n            .withLatestFrom(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.currentTransform$,\n                (p: IPinch, r: RenderCamera, t: Transform): [IPinch, RenderCamera, Transform] => {\n                    return [p, r, t];\n                })\n            .subscribe(\n                (args: [IPinch, RenderCamera, Transform]): void => {\n                    let pinch: IPinch = args[0];\n                    let render: RenderCamera = args[1];\n                    let transform: Transform = args[2];\n\n                    let element: HTMLElement = this._container.element;\n\n                    let offsetWidth: number = element.offsetWidth;\n                    let offsetHeight: number = element.offsetHeight;\n\n                    let clientRect: ClientRect = element.getBoundingClientRect();\n\n                    let unprojected: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            pinch.centerClientX - clientRect.left,\n                            pinch.centerClientY - clientRect.top,\n                            offsetWidth,\n                            offsetHeight,\n                            render.perspective);\n\n                    let reference: number[] = transform.projectBasic(unprojected.toArray());\n\n                    let zoom: number = 3 * pinch.distanceChange / Math.min(offsetHeight, offsetWidth);\n\n                    this._navigator.stateService.zoomIn(zoom, reference);\n                });\n\n        this._bounceSubscription = Observable\n            .combineLatest(\n                this._navigator.stateService.inTranslation$,\n                this._container.mouseService.active$,\n                this._container.touchService.active$)\n            .map(\n                (noForce: boolean[]): boolean => {\n                    return noForce[0] || noForce[1] || noForce[2];\n                })\n            .distinctUntilChanged()\n            .switchMap(\n                (noForce: boolean): Observable<[RenderCamera, Transform]> => {\n                    return noForce ?\n                        Observable.empty() :\n                        Observable.combineLatest(\n                            this._container.renderService.renderCamera$,\n                            this._navigator.stateService.currentTransform$.first());\n                })\n            .subscribe(\n                (args: [RenderCamera, Transform]): void => {\n                    let renderCamera: RenderCamera = args[0];\n                    let perspectiveCamera: THREE.PerspectiveCamera = renderCamera.perspective;\n                    let transform: Transform = args[1];\n\n                    let distanceThreshold: number = this._basicDistanceThreshold / Math.pow(2, renderCamera.zoom);\n\n                    let basicCenter: number[] = this._viewportCoords.viewportToBasic(0, 0, transform, perspectiveCamera);\n\n                    if (Math.abs(basicCenter[0] - 0.5) < distanceThreshold && Math.abs(basicCenter[1] - 0.5) < distanceThreshold) {\n                        return;\n                    }\n\n                    let basicDistances: number[] = this._viewportCoords.getBasicDistances(transform, perspectiveCamera);\n\n                    let basicX: number = 0;\n                    let basicY: number = 0;\n\n                    if (basicDistances[0] < distanceThreshold && basicDistances[1] < distanceThreshold &&\n                        basicDistances[2] < distanceThreshold && basicDistances[3] < distanceThreshold) {\n                        return;\n                    }\n\n                    if (Math.abs(basicDistances[0] - basicDistances[2]) < distanceThreshold &&\n                        Math.abs(basicDistances[1] - basicDistances[3]) < distanceThreshold) {\n                        return;\n                    }\n\n                    let coeff: number = this._bounceCoeff;\n\n                    if (basicDistances[1] > 0 && basicDistances[3] === 0) {\n                        basicX = -coeff * basicDistances[1];\n                    } else if (basicDistances[1] === 0 && basicDistances[3] > 0) {\n                        basicX = coeff * basicDistances[3];\n                    } else if (basicDistances[1] > 0 && basicDistances[3] > 0) {\n                        basicX = coeff * (basicDistances[3] - basicDistances[1]) / 2;\n                    }\n\n                    if (basicDistances[0] > 0 && basicDistances[2] === 0) {\n                        basicY = coeff * basicDistances[0];\n                    } else if (basicDistances[0] === 0 && basicDistances[2] > 0) {\n                        basicY = -coeff * basicDistances[2];\n                    } else if (basicDistances[0] > 0 && basicDistances[2] > 0) {\n                        basicY = coeff * (basicDistances[0] - basicDistances[2]) / 2;\n                    }\n\n                    let rotationThreshold: number = this._basicRotationThreshold;\n\n                    basicX = this._spatial.clamp(basicX, -rotationThreshold, rotationThreshold);\n                    basicY = this._spatial.clamp(basicY, -rotationThreshold, rotationThreshold);\n\n                    this._navigator.stateService.rotateBasicUnbounded([basicX, basicY]);\n                });\n\n        this._container.mouseService.claimMouse(this._name, 0);\n    }\n\n    protected _deactivate(): void {\n        this._container.mouseService.unclaimMouse(this._name);\n\n        this._activeMouseSubscription.unsubscribe();\n        this._activeTouchSubscription.unsubscribe();\n        this._bounceSubscription.unsubscribe();\n        this._cursorSubscription.unsubscribe();\n        this._movementSubscription.unsubscribe();\n        this._mouseWheelSubscription.unsubscribe();\n        this._pinchSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n}\n\nComponentService.register(MouseComponent);\nexport default MouseComponent;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/first\";\n\nimport {EdgeDirection, IEdge} from \"../Edge\";\nimport {IEdgeStatus, Node} from \"../Graph\";\nimport {Container, Navigator} from \"../Viewer\";\nimport {ComponentService, Component, IComponentConfiguration} from \"../Component\";\n\nimport {IVNodeHash} from \"../Render\";\n\nexport class NavigationComponent extends Component<IComponentConfiguration> {\n    public static componentName: string = \"navigation\";\n\n    private _renderSubscription: Subscription;\n\n    private _dirNames: {[dir: number]: string};\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._dirNames = {};\n        this._dirNames[EdgeDirection.StepForward] = \"Forward\";\n        this._dirNames[EdgeDirection.StepBackward] = \"Backward\";\n        this._dirNames[EdgeDirection.StepLeft] = \"Left\";\n        this._dirNames[EdgeDirection.StepRight] = \"Right\";\n        this._dirNames[EdgeDirection.TurnLeft] = \"Turnleft\";\n        this._dirNames[EdgeDirection.TurnRight] = \"Turnright\";\n        this._dirNames[EdgeDirection.TurnU] = \"Turnaround\";\n    }\n\n    protected _activate(): void {\n        this._renderSubscription = this._navigator.stateService.currentNode$\n            .switchMap(\n                (node: Node): Observable<IEdge[]> => {\n                    return node.pano ?\n                        Observable.of<IEdge[]>([]) :\n                        Observable.combineLatest<IEdge[]>(\n                            node.sequenceEdges$,\n                            node.spatialEdges$,\n                            (seq: IEdgeStatus, spa: IEdgeStatus): IEdge[] => {\n                                return seq.edges.concat(spa.edges);\n                            });\n                })\n            .map(\n                (edges: IEdge[]): IVNodeHash => {\n                    let btns: vd.VNode[] = [];\n\n                    for (let edge of edges) {\n                        let direction: EdgeDirection = edge.data.direction;\n                        let name: string = this._dirNames[direction];\n                        if (name == null) {\n                            continue;\n                        }\n\n                        btns.push(this._createVNode(direction, name));\n                    }\n\n                    return {name: this._name, vnode: vd.h(`div.NavigationComponent`, btns)};\n                })\n            .subscribe(this._container.domRenderer.render$);\n    }\n\n    protected _deactivate(): void {\n        this._renderSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n\n    private _createVNode(direction: EdgeDirection, name: string): vd.VNode {\n        return vd.h(\n            `span.Direction.Direction${name}`,\n            {\n                onclick: (ev: Event): void => {\n                    this._navigator.moveDir$(direction)\n                        .subscribe(\n                            (node: Node): void => { return; },\n                            (error: Error): void => { console.error(error); });\n                },\n            },\n            []);\n    }\n}\n\nComponentService.register(NavigationComponent);\nexport default NavigationComponent;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as _ from \"underscore\";\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/fromPromise\";\nimport \"rxjs/add/observable/of\";\n\nimport \"rxjs/add/operator/combineLatest\";\nimport \"rxjs/add/operator/distinct\";\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/pluck\";\nimport \"rxjs/add/operator/scan\";\n\nimport {ISequence} from \"../API\";\nimport {IRouteConfiguration, IRoutePath, ComponentService, Component} from \"../Component\";\nimport {Node} from \"../Graph\";\nimport {IVNodeHash} from \"../Render\";\nimport {IFrame} from \"../State\";\nimport {Container, Navigator} from \"../Viewer\";\n\ninterface IRtAndFrame {\n    routeTrack: RouteTrack;\n    frame: IFrame;\n    conf: IRouteConfiguration;\n}\n\ninterface IConfAndNode {\n    conf: IRouteConfiguration;\n    node: Node;\n}\n\ninterface INodeInstruction {\n    key: string;\n    description: string;\n}\n\ninterface IInstructionPlace {\n    place: number;\n    nodeInstructions: INodeInstruction[];\n}\n\nclass DescriptionState {\n    public description: string;\n    public showsLeft: number;\n}\n\nclass RouteState {\n    public routeTrack: RouteTrack;\n    public currentNode: Node;\n    public lastNode: Node;\n    public playing: boolean;\n}\n\nclass RouteTrack {\n    public nodeInstructions: INodeInstruction[] = [];\n    public nodeInstructionsOrdered: INodeInstruction[][] = [];\n}\n\nexport class RouteComponent extends Component<IRouteConfiguration> {\n    public static componentName: string = \"route\";\n\n    private _disposable: Subscription;\n    private _disposableDescription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n    }\n\n    protected _activate(): void {\n        let _slowedStream$: Observable<IFrame>;\n\n        _slowedStream$ = this._navigator.stateService.currentState$.filter((frame: IFrame) => {\n            return (frame.id % 2) === 0;\n        }).filter((frame: IFrame) => {\n            return frame.state.nodesAhead < 15;\n        }).distinctUntilChanged(undefined, (frame: IFrame): string => {\n            return frame.state.lastNode.key;\n        });\n\n        let _routeTrack$: Observable<RouteTrack>;\n\n        _routeTrack$ = this.configuration$.mergeMap((conf: IRouteConfiguration): Observable<IRoutePath> => {\n            return Observable.from<IRoutePath>(conf.paths);\n        }).distinct((p: IRoutePath): string => {\n            return p.sequenceKey;\n        }).mergeMap((path: IRoutePath): Observable<ISequence> => {\n            return this._navigator.apiV3.sequenceByKey$([path.sequenceKey])\n                .map(\n                    (sequenceByKey: { [sequenceKey: string]: ISequence }): ISequence => {\n                        return sequenceByKey[path.sequenceKey];\n                    });\n        }).combineLatest(this.configuration$, (sequence: ISequence, conf: IRouteConfiguration): IInstructionPlace[] => {\n            let i: number = 0;\n            let instructionPlaces: IInstructionPlace[] = [];\n\n            for (let path of conf.paths) {\n                if (path.sequenceKey === sequence.key) {\n                    let nodeInstructions: INodeInstruction[] = [];\n                    let saveKey: boolean = false;\n                    for (let key of sequence.keys) {\n                        if (path.startKey === key) {\n                            saveKey = true;\n                        }\n                        if (saveKey) {\n                            let description: string = null;\n\n                            for (let infoKey of path.infoKeys) {\n                                if (infoKey.key === key) {\n                                    description = infoKey.description;\n                                }\n                            }\n\n                            nodeInstructions.push({description: description, key: key});\n                        }\n                        if (path.stopKey === key) {\n                            saveKey = false;\n                        }\n                    }\n                    instructionPlaces.push({nodeInstructions: nodeInstructions, place: i});\n                }\n                i++;\n            }\n\n            return instructionPlaces;\n        }).scan(\n            (routeTrack: RouteTrack, instructionPlaces: IInstructionPlace[]): RouteTrack => {\n                for (let instructionPlace of instructionPlaces) {\n                    routeTrack.nodeInstructionsOrdered[instructionPlace.place] = instructionPlace.nodeInstructions;\n                }\n                routeTrack.nodeInstructions = _.flatten(routeTrack.nodeInstructionsOrdered);\n                return routeTrack;\n            },\n            new RouteTrack());\n\n        this._disposable = _slowedStream$\n            .combineLatest(_routeTrack$, this.configuration$,\n                           (frame: IFrame, routeTrack: RouteTrack, conf: IRouteConfiguration): IRtAndFrame => {\n                               return {conf: conf, frame: frame, routeTrack: routeTrack};\n                           }).scan(\n                               (routeState: RouteState, rtAndFrame: IRtAndFrame): RouteState => {\n                                   if (rtAndFrame.conf.playing === undefined || rtAndFrame.conf.playing) {\n                                       routeState.routeTrack = rtAndFrame.routeTrack;\n                                       routeState.currentNode = rtAndFrame.frame.state.currentNode;\n                                       routeState.lastNode = rtAndFrame.frame.state.lastNode;\n                                       routeState.playing = true;\n                                   } else {\n                                       this._navigator.stateService.cutNodes();\n                                       routeState.playing = false;\n                                   }\n                                   return routeState;\n                               },\n                               new RouteState())\n            .filter((routeState: RouteState): boolean => {\n                return routeState.playing;\n            }).filter((routeState: RouteState): boolean => {\n                for (let nodeInstruction of routeState.routeTrack.nodeInstructions) {\n                    if (!nodeInstruction) {\n                        continue;\n                    }\n                    if (nodeInstruction.key === routeState.lastNode.key) {\n                        return true;\n                    }\n                }\n                return false;\n            }).distinctUntilChanged(undefined, (routeState: RouteState): string => {\n                return routeState.lastNode.key;\n            }).mergeMap((routeState: RouteState): Observable<Node> => {\n                let i: number = 0;\n                for (let nodeInstruction of routeState.routeTrack.nodeInstructions) {\n                    if (nodeInstruction.key === routeState.lastNode.key) {\n                        break;\n                    }\n                    i++;\n                }\n\n                let nextInstruction: INodeInstruction = routeState.routeTrack.nodeInstructions[i + 1];\n                if (!nextInstruction) {\n                    return Observable.of<Node>(null);\n                }\n\n                return this._navigator.graphService.cacheNode$(nextInstruction.key);\n            }).combineLatest(this.configuration$, (node: Node, conf: IRouteConfiguration): IConfAndNode => {\n                return {conf: conf, node: node};\n            }).filter((cAN: IConfAndNode) => {\n                return cAN.node !== null && cAN.conf.playing;\n            }).pluck<IConfAndNode, Node>(\"node\").subscribe(this._navigator.stateService.appendNode$);\n\n        this._disposableDescription = this._navigator.stateService.currentNode$\n            .combineLatest(_routeTrack$, this.configuration$,\n                           (node: Node, routeTrack: RouteTrack, conf: IRouteConfiguration): string => {\n                               if (conf.playing !== undefined && !conf.playing) {\n                                   return \"quit\";\n                               }\n\n                               let description: string = null;\n\n                               for (let nodeInstruction of routeTrack.nodeInstructions) {\n                                   if (nodeInstruction.key === node.key) {\n                                       description = nodeInstruction.description;\n                                       break;\n                                   }\n                               }\n\n                               return description;\n            }).scan(\n                (descriptionState: DescriptionState, description: string): DescriptionState => {\n                    if (description !== descriptionState.description && description !== null) {\n                        descriptionState.description = description;\n                        descriptionState.showsLeft = 6;\n                    } else {\n                        descriptionState.showsLeft--;\n                    }\n\n                    if (description === \"quit\") {\n                        descriptionState.description = null;\n                    }\n\n                    return descriptionState;\n                },\n                new DescriptionState()\n            ).map((descriptionState: DescriptionState): IVNodeHash => {\n                if (descriptionState.showsLeft > 0 && descriptionState.description) {\n                    return {name: this._name, vnode: this._getRouteAnnotationNode(descriptionState.description)};\n                } else {\n                    return {name: this._name, vnode: vd.h(\"div\", [])};\n                }\n            }).subscribe(this._container.domRenderer.render$);\n    }\n\n    protected _deactivate(): void {\n        this._disposable.unsubscribe();\n        this._disposableDescription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IRouteConfiguration {\n        return {};\n    }\n\n    public play(): void {\n        this.configure({ playing: true });\n    }\n\n    public stop(): void {\n        this.configure({ playing: false });\n    }\n\n    private _getRouteAnnotationNode(description: string): vd.VNode {\n        return vd.h(\"div.RouteFrame\", {}, [\n            vd.h(\"p\", {textContent: description}, []),\n        ]);\n    }\n}\n\nComponentService.register(RouteComponent);\nexport default RouteComponent;\n",
     "import {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/operator/buffer\";\nimport \"rxjs/add/operator/debounceTime\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/scan\";\n\nimport {ComponentService, Component, IComponentConfiguration} from \"../Component\";\nimport {Node} from \"../Graph\";\nimport {Container, Navigator} from \"../Viewer\";\n\ntype Keys = { [key: string]: boolean };\n\ninterface IKeys {\n    report: string[];\n    reported: Keys;\n}\n\nexport class StatsComponent extends Component<IComponentConfiguration> {\n    public static componentName: string = \"stats\";\n\n    private _sequenceSubscription: Subscription;\n    private _imageSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n    }\n\n    protected _activate(): void {\n        this._sequenceSubscription = this._navigator.stateService.currentNode$\n            .scan(\n                (keys: IKeys, node: Node): IKeys => {\n                    let sKey: string = node.sequenceKey;\n                    keys.report = [];\n\n                    if (!(sKey in keys.reported)) {\n                        keys.report = [sKey];\n                        keys.reported[sKey] = true;\n                    }\n\n                    return keys;\n                },\n                { report: [], reported: {} })\n            .filter(\n                (keys: IKeys): boolean => {\n                    return keys.report.length > 0;\n                })\n            .mergeMap(\n                (keys: IKeys): Observable<void> => {\n                    return this._navigator.apiV3.sequenceViewAdd$(keys.report)\n                        .catch(\n                            (error: Error, caught: Observable<void>): Observable<void> => {\n                                console.error(`Failed to report sequence stats (${keys.report})`, error);\n\n                                return Observable.empty<void>();\n                            });\n                })\n            .subscribe(() => { /*noop*/ });\n\n        this._imageSubscription = this._navigator.stateService.currentNode$\n            .map(\n                (node: Node): string => {\n                    return node.key;\n                })\n            .buffer(this._navigator.stateService.currentNode$.debounceTime(5000))\n            .scan(\n                 (keys: IKeys, newKeys: string[]): IKeys => {\n                     keys.report = [];\n\n                     for (let key of newKeys) {\n                        if (!(key in keys.reported)) {\n                            keys.report.push(key);\n                            keys.reported[key] = true;\n                        }\n                     }\n\n                     return keys;\n                 },\n                 { report: [], reported: {} })\n             .filter(\n                (keys: IKeys): boolean => {\n                    return keys.report.length > 0;\n                })\n            .mergeMap(\n                (keys: IKeys): Observable<void> => {\n                    return this._navigator.apiV3.imageViewAdd$(keys.report)\n                        .catch(\n                            (error: Error, caught: Observable<void>): Observable<void> => {\n                                console.error(`Failed to report image stats (${keys.report})`, error);\n\n                                return Observable.empty<void>();\n                            });\n                })\n            .subscribe(() => { /*noop*/ });\n    }\n\n    protected _deactivate(): void {\n        this._sequenceSubscription.unsubscribe();\n        this._imageSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IComponentConfiguration {\n        return {};\n    }\n}\n\nComponentService.register(StatsComponent);\nexport default StatsComponent;\n",
     "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/do\";\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/share\";\n\nimport {\n    ComponentService,\n    Component,\n    DirectionDOMRenderer,\n    IDirectionConfiguration,\n} from \"../../Component\";\nimport {IEdgeStatus, Node, Sequence} from \"../../Graph\";\nimport {IVNodeHash, RenderCamera} from \"../../Render\";\nimport {Container, Navigator} from \"../../Viewer\";\n\n/**\n * @class DirectionComponent\n * @classdesc Component showing navigation arrows for steps and turns.\n */\nexport class DirectionComponent extends Component<IDirectionConfiguration> {\n    /** @inheritdoc */\n    public static componentName: string = \"direction\";\n\n    private _renderer: DirectionDOMRenderer;\n\n    private _hoveredKeySubject$: Subject<string>;\n    private _hoveredKey$: Observable<string>;\n\n    private _configurationSubscription: Subscription;\n    private _nodeSubscription: Subscription;\n    private _renderCameraSubscription: Subscription;\n    private _hoveredKeySubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._renderer = new DirectionDOMRenderer(this.defaultConfiguration, container.element);\n\n        this._hoveredKeySubject$ = new Subject<string>();\n\n        this._hoveredKey$ = this._hoveredKeySubject$.share();\n    }\n\n    /**\n     * Get hovered key observable.\n     *\n     * @description An observable emitting the key of the node for the direction\n     * arrow that is being hovered. When the mouse leaves a direction arrow null\n     * is emitted.\n     *\n     * @returns {Observable<string>}\n     */\n    public get hoveredKey$(): Observable<string> {\n        return this._hoveredKey$;\n    }\n\n    /**\n     * Set highlight key.\n     *\n     * @description The arrow pointing towards the node corresponding to the\n     * highlight key will be highlighted.\n     *\n     * @param {string} highlightKey Key of node to be highlighted if existing\n     * among arrows.\n     */\n    public setHighlightKey(highlightKey: string): void {\n        this.configure({ highlightKey: highlightKey });\n    }\n\n    /**\n     * Set min width of container element.\n     *\n     * @description  Set min width of the non transformed container element holding\n     * the navigation arrows. If the min width is larger than the max width the\n     * min width value will be used.\n     *\n     * The container element is automatically resized when the resize\n     * method on the Viewer class is called.\n     *\n     * @param {number} minWidth\n     */\n    public setMinWidth(minWidth: number): void {\n        this.configure({ minWidth: minWidth });\n    }\n\n    /**\n     * Set max width of container element.\n     *\n     * @description Set max width of the non transformed container element holding\n     * the navigation arrows. If the min width is larger than the max width the\n     * min width value will be used.\n     *\n     * The container element is automatically resized when the resize\n     * method on the Viewer class is called.\n     *\n     * @param {number} minWidth\n     */\n    public setMaxWidth(maxWidth: number): void {\n        this.configure({ maxWidth: maxWidth });\n    }\n\n    /** @inheritdoc */\n    public resize(): void {\n        this._renderer.resize(this._container.element);\n    }\n\n    protected _activate(): void {\n        this._configurationSubscription = this._configuration$\n            .subscribe(\n                (configuration: IDirectionConfiguration): void => {\n                    this._renderer.setConfiguration(configuration);\n                });\n\n        this._nodeSubscription = this._navigator.stateService.currentNode$\n            .do(\n                (node: Node): void => {\n                    this._container.domRenderer.render$.next({name: this._name, vnode: vd.h(\"div\", {}, [])});\n                    this._renderer.setNode(node);\n                })\n            .withLatestFrom(this._configuration$)\n            .switchMap(\n                (nc: [Node, IDirectionConfiguration]): Observable<[IEdgeStatus, Sequence]> => {\n                    let node: Node = nc[0];\n                    let configuration: IDirectionConfiguration = nc[1];\n\n                    return node.spatialEdges$\n                        .withLatestFrom(\n                            configuration.distinguishSequence ?\n                                this._navigator.graphService\n                                    .cacheSequence$(node.sequenceKey)\n                                    .catch(\n                                        (error: Error, caught: Observable<Sequence>): Observable<Sequence> => {\n                                            console.error(`Failed to cache sequence (${node.sequenceKey})`, error);\n\n                                            return Observable.empty<Sequence>();\n                                        }) :\n                                Observable.of<Sequence>(null));\n                })\n            .subscribe(\n                (es: [IEdgeStatus, Sequence]): void => {\n                    this._renderer.setEdges(es[0], es[1]);\n                });\n\n        this._renderCameraSubscription = this._container.renderService.renderCameraFrame$\n            .do(\n                (renderCamera: RenderCamera): void => {\n                    this._renderer.setRenderCamera(renderCamera);\n                })\n            .map(\n                (renderCamera: RenderCamera): DirectionDOMRenderer => {\n                    return this._renderer;\n                })\n            .filter(\n                (renderer: DirectionDOMRenderer): boolean => {\n                    return renderer.needsRender;\n                })\n            .map(\n                (renderer: DirectionDOMRenderer): IVNodeHash => {\n                    return { name: this._name, vnode: renderer.render(this._navigator) };\n                })\n            .subscribe(this._container.domRenderer.render$);\n\n        this._hoveredKeySubscription = Observable\n            .combineLatest(\n                [\n                    this._container.domRenderer.element$,\n                    this._container.renderService.renderCamera$,\n                    this._container.mouseService.mouseMove$.startWith(null),\n                    this._container.mouseService.mouseUp$.startWith(null),\n                ],\n                (e: Element, rc: RenderCamera, mm: MouseEvent, mu: MouseEvent): Element => {\n                    return e;\n                })\n            .map(\n                (element: Element): string => {\n                    let elements: NodeListOf<Element> = element.getElementsByClassName(\"DirectionsPerspective\");\n\n                    for (let i: number = 0; i < elements.length; i++) {\n                        let hovered: Element = elements.item(i).querySelector(\":hover\");\n\n                        if (hovered != null && hovered.hasAttribute(\"data-key\")) {\n                            return hovered.getAttribute(\"data-key\");\n                        }\n                    }\n\n                    return null;\n                })\n            .distinctUntilChanged()\n            .subscribe(this._hoveredKeySubject$);\n    }\n\n    protected _deactivate(): void {\n        this._configurationSubscription.unsubscribe();\n        this._nodeSubscription.unsubscribe();\n        this._renderCameraSubscription.unsubscribe();\n        this._hoveredKeySubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IDirectionConfiguration {\n        return {\n            distinguishSequence: false,\n            maxWidth: 460,\n            minWidth: 260,\n        };\n    }\n}\n\nComponentService.register(DirectionComponent);\nexport default DirectionComponent;\n",
     "import {IDirectionConfiguration} from \"../../Component\";\nimport {Spatial} from \"../../Geo\";\n\n/**\n * @class DirectionDOMCalculator\n * @classdesc Helper class for calculating DOM CSS properties.\n */\nexport class DirectionDOMCalculator {\n    private _spatial: Spatial;\n\n    private _elementWidth: number;\n    private _elementHeight: number;\n\n    private _minWidth: number;\n    private _maxWidth: number;\n\n    private _minThresholdWidth: number;\n    private _maxThresholdWidth: number;\n    private _minThresholdHeight: number;\n    private _maxThresholdHeight: number;\n\n    private _containerWidth: number;\n    private _containerWidthCss: string;\n    private _containerMarginCss: string;\n    private _containerLeftCss: string;\n    private _containerHeight: number;\n    private _containerHeightCss: string;\n    private _containerBottomCss: string;\n\n    private _stepCircleSize: number;\n    private _stepCircleSizeCss: string;\n    private _stepCircleMarginCss: string;\n\n    private _turnCircleSize: number;\n    private _turnCircleSizeCss: string;\n\n    private _outerRadius: number;\n    private _innerRadius: number;\n\n    private _shadowOffset: number;\n\n    constructor(configuration: IDirectionConfiguration, element: HTMLElement) {\n        this._spatial = new Spatial();\n\n        this._minThresholdWidth = 320;\n        this._maxThresholdWidth = 1480;\n        this._minThresholdHeight = 240;\n        this._maxThresholdHeight = 820;\n\n        this._configure(configuration);\n        this._resize(element);\n        this._reset();\n    }\n\n    public get minWidth(): number {\n        return this._minWidth;\n    }\n\n    public get maxWidth(): number {\n        return this._maxWidth;\n    }\n\n    public get containerWidth(): number {\n        return this._containerWidth;\n    }\n\n    public get containerWidthCss(): string {\n        return this._containerWidthCss;\n    }\n\n    public get containerMarginCss(): string {\n        return this._containerMarginCss;\n    }\n\n    public get containerLeftCss(): string {\n        return this._containerLeftCss;\n    }\n\n    public get containerHeight(): number {\n        return this._containerHeight;\n    }\n\n    public get containerHeightCss(): string {\n        return this._containerHeightCss;\n    }\n\n    public get containerBottomCss(): string {\n        return this._containerBottomCss;\n    }\n\n    public get stepCircleSize(): number {\n        return this._stepCircleSize;\n    }\n\n    public get stepCircleSizeCss(): string {\n        return this._stepCircleSizeCss;\n    }\n\n    public get stepCircleMarginCss(): string {\n        return this._stepCircleMarginCss;\n    }\n\n    public get turnCircleSize(): number {\n        return this._turnCircleSize;\n    }\n\n    public get turnCircleSizeCss(): string {\n        return this._turnCircleSizeCss;\n    }\n\n    public get outerRadius(): number {\n        return this._outerRadius;\n    }\n\n    public get innerRadius(): number {\n        return this._innerRadius;\n    }\n\n    public get shadowOffset(): number {\n        return this._shadowOffset;\n    }\n\n    /**\n     * Configures the min and max width values.\n     *\n     * @param {IDirectionConfiguration} configuration Configuration\n     * with min and max width values.\n     */\n    public configure(configuration: IDirectionConfiguration): void {\n        this._configure(configuration);\n        this._reset();\n    }\n\n    /**\n     * Resizes all properties according to the width and height\n     * of the element.\n     *\n     * @param {HTMLElement} element The container element from which to extract\n     * the width and height.\n     */\n    public resize(element: HTMLElement): void {\n        this._resize(element);\n        this._reset();\n    }\n\n    /**\n     * Calculates the coordinates on the unit circle for an angle.\n     *\n     * @param {number} angle Angle in radians.\n     * @returns {Array<number>} The x and y coordinates on the unit circle.\n     */\n    public angleToCoordinates(angle: number): Array<number> {\n        return [Math.cos(angle), Math.sin(angle)];\n    }\n\n    /**\n     * Calculates the coordinates on the unit circle for the\n     * relative angle between the first and second angle.\n     *\n     * @param {number} first Angle in radians.\n     * @param {number} second Angle in radians.\n     * @returns {Array<number>} The x and y coordinates on the unit circle\n     * for the relative angle between the first and second angle.\n     */\n    public relativeAngleToCoordiantes(first: number, second: number): Array<number> {\n        let relativeAngle: number = this._spatial.wrapAngle(first - second);\n\n        return this.angleToCoordinates(relativeAngle);\n    }\n\n    private _configure(configuration: IDirectionConfiguration): void {\n        this._minWidth = configuration.minWidth;\n        this._maxWidth = this._getMaxWidth(configuration.minWidth, configuration.maxWidth);\n    }\n\n    private _resize(element: HTMLElement): void {\n        this._elementWidth = element.offsetWidth;\n        this._elementHeight = element.offsetHeight;\n    }\n\n    private _reset(): void {\n        this._containerWidth = this._getContainerWidth(this._elementWidth, this._elementHeight);\n        this._containerHeight = this._getContainerHeight(this.containerWidth);\n        this._stepCircleSize = this._getStepCircleDiameter(this._containerHeight);\n        this._turnCircleSize = this._getTurnCircleDiameter(this.containerHeight);\n        this._outerRadius = this._getOuterRadius(this._containerHeight);\n        this._innerRadius = this._getInnerRadius(this._containerHeight);\n\n        this._shadowOffset = 3;\n\n        this._containerWidthCss = this._numberToCssPixels(this._containerWidth);\n        this._containerMarginCss = this._numberToCssPixels(-0.5 * this._containerWidth);\n        this._containerLeftCss = this._numberToCssPixels(Math.floor(0.5 * this._elementWidth));\n        this._containerHeightCss = this._numberToCssPixels(this._containerHeight);\n        this._containerBottomCss = this._numberToCssPixels(Math.floor(-0.08 * this._containerHeight));\n        this._stepCircleSizeCss = this._numberToCssPixels(this._stepCircleSize);\n        this._stepCircleMarginCss = this._numberToCssPixels(-0.5 * this._stepCircleSize);\n        this._turnCircleSizeCss = this._numberToCssPixels(this._turnCircleSize);\n    }\n\n    private _getContainerWidth(elementWidth: number, elementHeight: number): number {\n        let relativeWidth: number =\n            (elementWidth - this._minThresholdWidth) / (this._maxThresholdWidth - this._minThresholdWidth);\n        let relativeHeight: number =\n            (elementHeight - this._minThresholdHeight) / (this._maxThresholdHeight - this._minThresholdHeight);\n\n        let coeff: number = Math.max(0, Math.min(1, Math.min(relativeWidth, relativeHeight)));\n\n        coeff = 0.04 * Math.round(25 * coeff);\n\n        return this._minWidth + coeff * (this._maxWidth - this._minWidth);\n    }\n\n    private _getContainerHeight(containerWidth: number): number {\n        return 0.77 * containerWidth;\n    }\n\n    private _getStepCircleDiameter(containerHeight: number): number {\n        return 0.34 * containerHeight;\n    }\n\n    private _getTurnCircleDiameter(containerHeight: number): number {\n        return 0.3 * containerHeight;\n    }\n\n    private _getOuterRadius(containerHeight: number): number {\n        return 0.31 * containerHeight;\n    }\n\n    private _getInnerRadius(containerHeight: number): number {\n        return 0.125 * containerHeight;\n    }\n\n    private _numberToCssPixels(value: number): string {\n        return value + \"px\";\n    }\n\n    private _getMaxWidth(value: number, minWidth: number): number {\n        return value > minWidth ? value : minWidth;\n    }\n}\n\nexport default DirectionDOMCalculator;\n",
-    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {DirectionDOMCalculator, IDirectionConfiguration} from \"../../Component\";\nimport {EdgeDirection, IEdge} from \"../../Edge\";\nimport {Spatial} from \"../../Geo\";\nimport {IEdgeStatus, Node, Sequence} from \"../../Graph\";\nimport {RenderCamera} from \"../../Render\";\nimport {IRotation} from \"../../State\";\nimport {Navigator} from \"../../Viewer\";\n\n/**\n * @class DirectionDOMRenderer\n * @classdesc DOM renderer for direction arrows.\n */\nexport class DirectionDOMRenderer {\n    private _spatial: Spatial;\n    private _calculator: DirectionDOMCalculator;\n\n    private _node: Node;\n\n    private _rotation: IRotation;\n    private _epsilon: number;\n\n    private _highlightKey: string;\n    private _distinguishSequence: boolean;\n\n    private _needsRender: boolean;\n\n    private _stepEdges: IEdge[];\n    private _turnEdges: IEdge[];\n    private _panoEdges: IEdge[];\n    private _sequenceEdgeKeys: string[];\n\n    private _stepDirections: EdgeDirection[];\n    private _turnDirections: EdgeDirection[];\n    private _turnNames: {[dir: number]: string};\n\n    private _isEdge: boolean = false;\n\n    constructor(configuration: IDirectionConfiguration, element: HTMLElement) {\n        this._spatial = new Spatial();\n        this._calculator = new DirectionDOMCalculator(configuration, element);\n\n        this._node = null;\n\n        this._rotation = { phi: 0, theta: 0 };\n        this._epsilon = 0.5 * Math.PI / 180;\n\n        this._highlightKey = null;\n        this._distinguishSequence = false;\n\n        this._needsRender = false;\n\n        this._stepEdges = [];\n        this._turnEdges = [];\n        this._panoEdges = [];\n        this._sequenceEdgeKeys = [];\n\n        this._stepDirections = [\n            EdgeDirection.StepForward,\n            EdgeDirection.StepBackward,\n            EdgeDirection.StepLeft,\n            EdgeDirection.StepRight,\n        ];\n\n        this._turnDirections = [\n            EdgeDirection.TurnLeft,\n            EdgeDirection.TurnRight,\n            EdgeDirection.TurnU,\n        ];\n\n        this._turnNames = {};\n        this._turnNames[EdgeDirection.TurnLeft] = \"TurnLeft\";\n        this._turnNames[EdgeDirection.TurnRight] = \"TurnRight\";\n        this._turnNames[EdgeDirection.TurnU] = \"TurnAround\";\n\n        // detects IE 8-11, then Edge 20+.\n        let isIE: boolean = !!(<any>document).documentMode;\n        this._isEdge = !isIE && !!(<any>window).StyleMedia;\n    }\n\n    /**\n     * Get needs render.\n     *\n     * @returns {boolean} Value indicating whether render should be called.\n     */\n    public get needsRender(): boolean {\n        return this._needsRender;\n    }\n\n    /**\n     * Renders virtual DOM elements.\n     *\n     * @description Calling render resets the needs render property.\n     */\n    public render(navigator: Navigator): vd.VNode {\n        this._needsRender = false;\n\n        let rotation: IRotation = this._rotation;\n\n        let steps: vd.VNode[] = [];\n        let turns: vd.VNode[] = [];\n\n        if (this._node.pano) {\n            steps = steps.concat(this._createPanoArrows(navigator, rotation));\n        } else {\n            steps = steps.concat(this._createPerspectiveToPanoArrows(navigator, rotation));\n            steps = steps.concat(this._createStepArrows(navigator, rotation));\n            turns = turns.concat(this._createTurnArrows(navigator));\n        }\n\n        return this._getContainer(steps, turns, rotation);\n    }\n\n    public setEdges(edgeStatus: IEdgeStatus, sequence: Sequence): void {\n        this._setEdges(edgeStatus, sequence);\n\n        this._setNeedsRender();\n    }\n\n    /**\n     * Set node for which to show edges.\n     *\n     * @param {Node} node\n     */\n    public setNode(node: Node): void {\n        this._node = node;\n        this._clearEdges();\n\n        this._setNeedsRender();\n    }\n\n    /**\n     * Set the render camera to use for calculating rotations.\n     *\n     * @param {RenderCamera} renderCamera\n     */\n    public setRenderCamera(renderCamera: RenderCamera): void {\n        let rotation: IRotation = renderCamera.rotation;\n\n        if (Math.abs(rotation.phi - this._rotation.phi) < this._epsilon) {\n            return;\n        }\n\n        this._rotation = rotation;\n\n        this._setNeedsRender();\n    }\n\n    /**\n     * Set configuration values.\n     *\n     * @param {IDirectionConfiguration} configuration\n     */\n    public setConfiguration(configuration: IDirectionConfiguration): void {\n        let needsRender: boolean = false;\n        if (this._highlightKey !== configuration.highlightKey ||\n            this._distinguishSequence !== configuration.distinguishSequence) {\n            this._highlightKey = configuration.highlightKey;\n            this._distinguishSequence = configuration.distinguishSequence;\n\n            needsRender = true;\n        }\n\n        if (this._calculator.minWidth !== configuration.minWidth ||\n            this._calculator.maxWidth !== configuration.maxWidth) {\n            this._calculator.configure(configuration);\n            needsRender = true;\n        }\n\n        if (needsRender) {\n            this._setNeedsRender();\n        }\n    }\n\n    /**\n     * Detect the element's width and height and resize\n     * elements accordingly.\n     *\n     * @param {HTMLElement} element Viewer container element.\n     */\n    public resize(element: HTMLElement): void {\n        this._calculator.resize(element);\n\n        this._setNeedsRender();\n    }\n\n    private _setNeedsRender(): void {\n        if (this._node != null) {\n            this._needsRender = true;\n        }\n    }\n\n    private _clearEdges(): void {\n        this._stepEdges = [];\n        this._turnEdges = [];\n        this._panoEdges = [];\n        this._sequenceEdgeKeys = [];\n    }\n\n    private _setEdges(edgeStatus: IEdgeStatus, sequence: Sequence): void {\n        this._stepEdges = [];\n        this._turnEdges = [];\n        this._panoEdges = [];\n        this._sequenceEdgeKeys = [];\n\n        for (let edge of edgeStatus.edges) {\n            let direction: EdgeDirection = edge.data.direction;\n\n            if (this._stepDirections.indexOf(direction) > -1) {\n                this._stepEdges.push(edge);\n                continue;\n            }\n\n            if (this._turnDirections.indexOf(direction) > -1) {\n                this._turnEdges.push(edge);\n                continue;\n            }\n\n            if (edge.data.direction === EdgeDirection.Pano) {\n                this._panoEdges.push(edge);\n            }\n        }\n\n        if (this._distinguishSequence && sequence != null) {\n            let edges: IEdge[] = this._panoEdges\n                .concat(this._stepEdges)\n                .concat(this._turnEdges);\n\n            for (let edge of edges) {\n                let edgeKey: string = edge.to;\n\n                for (let sequenceKey of sequence.keys) {\n                    if (sequenceKey === edgeKey) {\n                        this._sequenceEdgeKeys.push(edgeKey);\n                        break;\n                    }\n                }\n            }\n        }\n    }\n\n    private _createPanoArrows(navigator: Navigator, rotation: IRotation): Array<vd.VNode> {\n        let arrows: Array<vd.VNode> = [];\n\n        for (let panoEdge of this._panoEdges) {\n            arrows.push(\n                this._createVNodeByKey(\n                    navigator,\n                    panoEdge.to,\n                    panoEdge.data.worldMotionAzimuth,\n                    rotation,\n                    this._calculator.outerRadius,\n                    \"DirectionsArrowPano\"));\n        }\n\n        for (let stepEdge of this._stepEdges) {\n            arrows.push(\n                this._createPanoToPerspectiveArrow(\n                    navigator,\n                    stepEdge.to,\n                    stepEdge.data.worldMotionAzimuth,\n                    rotation,\n                    stepEdge.data.direction));\n        }\n\n        return arrows;\n    }\n\n    private _createPanoToPerspectiveArrow(\n        navigator: Navigator,\n        key: string,\n        azimuth: number,\n        rotation: IRotation,\n        direction: EdgeDirection): vd.VNode {\n\n        let threshold: number = Math.PI / 8;\n\n        let relativePhi: number = rotation.phi;\n\n        switch (direction) {\n            case EdgeDirection.StepBackward:\n                relativePhi = rotation.phi - Math.PI;\n                break;\n            case EdgeDirection.StepLeft:\n                relativePhi = rotation.phi + Math.PI / 2;\n                break;\n            case EdgeDirection.StepRight:\n                relativePhi = rotation.phi - Math.PI / 2;\n                break;\n            default:\n                break;\n        }\n\n        if (Math.abs(this._spatial.wrapAngle(azimuth - relativePhi)) < threshold) {\n            return this._createVNodeByKey(\n                navigator,\n                key,\n                azimuth,\n                rotation,\n                this._calculator.outerRadius,\n                \"DirectionsArrowStep\");\n        }\n\n        return this._createVNodeDisabled(key, azimuth, rotation);\n    }\n\n    private _createPerspectiveToPanoArrows(navigator: Navigator, rotation: IRotation): Array<vd.VNode> {\n        let arrows: Array<vd.VNode> = [];\n\n        for (let panoEdge of this._panoEdges) {\n            arrows.push(\n                this._createVNodeByKey(\n                    navigator,\n                    panoEdge.to,\n                    panoEdge.data.worldMotionAzimuth,\n                    rotation,\n                    this._calculator.innerRadius,\n                    \"DirectionsArrowPano\",\n                    true));\n        }\n\n        return arrows;\n    }\n\n    private _createStepArrows(navigator: Navigator, rotation: IRotation): Array<vd.VNode> {\n        let arrows: Array<vd.VNode> = [];\n\n        for (let stepEdge of this._stepEdges) {\n            arrows.push(\n                this._createVNodeByDirection(\n                    navigator,\n                    stepEdge.to,\n                    stepEdge.data.worldMotionAzimuth,\n                    rotation,\n                    stepEdge.data.direction));\n        }\n\n        return arrows;\n    }\n\n\n    private _createTurnArrows(navigator: Navigator): Array<vd.VNode> {\n        let turns: Array<vd.VNode> = [];\n\n        for (let turnEdge of this._turnEdges) {\n            let direction: EdgeDirection = turnEdge.data.direction;\n            let name: string = this._turnNames[direction];\n\n            turns.push(\n                this._createVNodeByTurn(\n                    navigator,\n                    turnEdge.to,\n                    name,\n                    direction));\n        }\n\n        return turns;\n    }\n\n    private _createVNodeByKey(\n        navigator: Navigator,\n        key: string,\n        azimuth: number,\n        rotation: IRotation,\n        offset: number,\n        className: string,\n        shiftVertically?: boolean): vd.VNode {\n\n        let onClick: (e: Event) => void =\n            (e: Event): void => {\n                navigator.moveToKey$(key)\n                    .subscribe(\n                        (node: Node): void => { return; },\n                        (error: Error): void => { console.error(error); });\n            };\n\n        return this._createVNode(\n            key,\n            azimuth,\n            rotation,\n            offset,\n            className,\n            \"DirectionsCircle\",\n            onClick,\n            shiftVertically);\n    }\n\n    private _createVNodeByDirection(\n        navigator: Navigator,\n        key: string,\n        azimuth: number,\n        rotation: IRotation,\n        direction: EdgeDirection): vd.VNode {\n\n        let onClick: (e: Event) => void =\n            (e: Event): void => {\n                navigator.moveDir$(direction)\n                    .subscribe(\n                        (node: Node): void => { return; },\n                        (error: Error): void => { console.error(error); });\n            };\n\n        return this._createVNode(\n            key,\n            azimuth,\n            rotation,\n            this._calculator.outerRadius,\n            \"DirectionsArrowStep\",\n            \"DirectionsCircle\",\n            onClick);\n    }\n\n    private _createVNodeByTurn(\n        navigator: Navigator,\n        key: string,\n        className: string,\n        direction: EdgeDirection): vd.VNode {\n\n        let onClick: (e: Event) => void =\n            (e: Event): void => {\n                navigator.moveDir$(direction)\n                    .subscribe(\n                        (node: Node): void => { return; },\n                        (error: Error): void => { console.error(error); });\n            };\n\n        let style: any = {\n            height: this._calculator.turnCircleSizeCss,\n            transform: \"rotate(0)\", // apply transform to preserve 3D\n            width: this._calculator.turnCircleSizeCss,\n        };\n\n        switch (direction) {\n            case EdgeDirection.TurnLeft:\n                style.left = \"5px\";\n                style.top = \"5px\";\n                break;\n            case EdgeDirection.TurnRight:\n                style.right = \"5px\";\n                style.top = \"5px\";\n                break;\n            case EdgeDirection.TurnU:\n                style.left = \"5px\";\n                style.bottom = \"5px\";\n                break;\n            default:\n                break;\n        }\n\n        let circleProperties: vd.createProperties = {\n            attributes: {\n                \"data-key\": key,\n            },\n            onclick: onClick,\n            style: style,\n        };\n\n        let circleClassName: string = \"TurnCircle\";\n\n        if (this._sequenceEdgeKeys.indexOf(key) > -1) {\n            circleClassName += \"Sequence\";\n        }\n\n        if (this._highlightKey === key) {\n            circleClassName += \"Highlight\";\n        }\n\n        let turn: vd.VNode = vd.h(`div.${className}`, {}, []);\n\n        return vd.h(\"div.\" + circleClassName, circleProperties, [turn]);\n    }\n\n    private _createVNodeDisabled(key: string, azimuth: number, rotation: IRotation): vd.VNode {\n        return this._createVNode(\n            key,\n            azimuth,\n            rotation,\n            this._calculator.outerRadius,\n            \"DirectionsArrowDisabled\",\n            \"DirectionsCircleDisabled\");\n    }\n\n    private _createVNode(\n        key: string,\n        azimuth: number,\n        rotation: IRotation,\n        radius: number,\n        className: string,\n        circleClassName: string,\n        onClick?: (e: Event) => void,\n        shiftVertically?: boolean): vd.VNode {\n\n        let translation: Array<number> = this._calculator.angleToCoordinates(azimuth - rotation.phi);\n\n        // rotate 90 degrees clockwise and flip over X-axis\n        let translationX: number = Math.round(-radius * translation[1] + 0.5 * this._calculator.containerWidth);\n        let translationY: number = Math.round(-radius * translation[0] + 0.5 * this._calculator.containerHeight);\n\n        let shadowTranslation: Array<number> = this._calculator.relativeAngleToCoordiantes(azimuth, rotation.phi);\n        let shadowOffset: number = this._calculator.shadowOffset;\n        let shadowTranslationX: number = -shadowOffset * shadowTranslation[1];\n        let shadowTranslationY: number = shadowOffset * shadowTranslation[0];\n\n        let filter: string = `drop-shadow(${shadowTranslationX}px ${shadowTranslationY}px 1px rgba(0,0,0,0.8))`;\n\n        let properties: vd.createProperties = {\n            style: {\n                \"-webkit-filter\": filter,\n                filter: filter,\n            },\n        };\n\n        let chevron: vd.VNode = vd.h(\"div.\" + className, properties, []);\n\n        let azimuthDeg: number = -this._spatial.radToDeg(azimuth - rotation.phi);\n        let circleTransform: string = shiftVertically ?\n            `translate(${translationX}px, ${translationY}px) rotate(${azimuthDeg}deg) translateZ(-0.01px)` :\n            `translate(${translationX}px, ${translationY}px) rotate(${azimuthDeg}deg)`;\n\n        let circleProperties: vd.createProperties = {\n            attributes: { \"data-key\": key },\n            onclick: onClick,\n            style: {\n                height: this._calculator.stepCircleSizeCss,\n                marginLeft: this._calculator.stepCircleMarginCss,\n                marginTop: this._calculator.stepCircleMarginCss,\n                transform: circleTransform,\n                width: this._calculator.stepCircleSizeCss,\n            },\n        };\n\n        if (this._sequenceEdgeKeys.indexOf(key) > -1) {\n            circleClassName += \"Sequence\";\n        }\n\n        if (this._highlightKey === key) {\n            circleClassName += \"Highlight\";\n        }\n\n        return vd.h(\"div.\" + circleClassName, circleProperties, [chevron]);\n    }\n\n    private _getContainer(\n        steps: vd.VNode[],\n        turns: vd.VNode[],\n        rotation: IRotation): vd.VNode {\n\n        // edge does not handle hover on perspective transforms.\n        let transform: string = this._isEdge ?\n            \"rotateX(60deg)\" :\n            `perspective(${this._calculator.containerWidthCss}) rotateX(60deg)`;\n\n        let perspectiveStyle: any = {\n            bottom: this._calculator.containerBottomCss,\n            height: this._calculator.containerHeightCss,\n            left: this._calculator.containerLeftCss,\n            marginLeft: this._calculator.containerMarginCss,\n            transform: transform,\n            width: this._calculator.containerWidthCss,\n        };\n\n        return vd.h(\"div.DirectionsPerspective\", { style: perspectiveStyle }, turns.concat(steps));\n    }\n}\n\nexport default DirectionDOMRenderer;\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {DirectionDOMCalculator, IDirectionConfiguration} from \"../../Component\";\nimport {EdgeDirection, IEdge} from \"../../Edge\";\nimport {Spatial} from \"../../Geo\";\nimport {IEdgeStatus, Node, Sequence} from \"../../Graph\";\nimport {RenderCamera} from \"../../Render\";\nimport {IRotation} from \"../../State\";\nimport {Navigator} from \"../../Viewer\";\n\n/**\n * @class DirectionDOMRenderer\n * @classdesc DOM renderer for direction arrows.\n */\nexport class DirectionDOMRenderer {\n    private _spatial: Spatial;\n    private _calculator: DirectionDOMCalculator;\n\n    private _node: Node;\n\n    private _rotation: IRotation;\n    private _epsilon: number;\n\n    private _highlightKey: string;\n    private _distinguishSequence: boolean;\n\n    private _needsRender: boolean;\n\n    private _stepEdges: IEdge[];\n    private _turnEdges: IEdge[];\n    private _panoEdges: IEdge[];\n    private _sequenceEdgeKeys: string[];\n\n    private _stepDirections: EdgeDirection[];\n    private _turnDirections: EdgeDirection[];\n    private _turnNames: {[dir: number]: string};\n\n    private _isEdge: boolean = false;\n\n    constructor(configuration: IDirectionConfiguration, element: HTMLElement) {\n        this._spatial = new Spatial();\n        this._calculator = new DirectionDOMCalculator(configuration, element);\n\n        this._node = null;\n\n        this._rotation = { phi: 0, theta: 0 };\n        this._epsilon = 0.5 * Math.PI / 180;\n\n        this._highlightKey = null;\n        this._distinguishSequence = false;\n\n        this._needsRender = false;\n\n        this._stepEdges = [];\n        this._turnEdges = [];\n        this._panoEdges = [];\n        this._sequenceEdgeKeys = [];\n\n        this._stepDirections = [\n            EdgeDirection.StepForward,\n            EdgeDirection.StepBackward,\n            EdgeDirection.StepLeft,\n            EdgeDirection.StepRight,\n        ];\n\n        this._turnDirections = [\n            EdgeDirection.TurnLeft,\n            EdgeDirection.TurnRight,\n            EdgeDirection.TurnU,\n        ];\n\n        this._turnNames = {};\n        this._turnNames[EdgeDirection.TurnLeft] = \"TurnLeft\";\n        this._turnNames[EdgeDirection.TurnRight] = \"TurnRight\";\n        this._turnNames[EdgeDirection.TurnU] = \"TurnAround\";\n\n        // detects IE 8-11, then Edge 20+.\n        let isIE: boolean = !!(<any>document).documentMode;\n        this._isEdge = !isIE && !!(<any>window).StyleMedia;\n    }\n\n    /**\n     * Get needs render.\n     *\n     * @returns {boolean} Value indicating whether render should be called.\n     */\n    public get needsRender(): boolean {\n        return this._needsRender;\n    }\n\n    /**\n     * Renders virtual DOM elements.\n     *\n     * @description Calling render resets the needs render property.\n     */\n    public render(navigator: Navigator): vd.VNode {\n        this._needsRender = false;\n\n        let rotation: IRotation = this._rotation;\n\n        let steps: vd.VNode[] = [];\n        let turns: vd.VNode[] = [];\n\n        if (this._node.pano) {\n            steps = steps.concat(this._createPanoArrows(navigator, rotation));\n        } else {\n            steps = steps.concat(this._createPerspectiveToPanoArrows(navigator, rotation));\n            steps = steps.concat(this._createStepArrows(navigator, rotation));\n            turns = turns.concat(this._createTurnArrows(navigator));\n        }\n\n        return this._getContainer(steps, turns, rotation);\n    }\n\n    public setEdges(edgeStatus: IEdgeStatus, sequence: Sequence): void {\n        this._setEdges(edgeStatus, sequence);\n\n        this._setNeedsRender();\n    }\n\n    /**\n     * Set node for which to show edges.\n     *\n     * @param {Node} node\n     */\n    public setNode(node: Node): void {\n        this._node = node;\n        this._clearEdges();\n\n        this._setNeedsRender();\n    }\n\n    /**\n     * Set the render camera to use for calculating rotations.\n     *\n     * @param {RenderCamera} renderCamera\n     */\n    public setRenderCamera(renderCamera: RenderCamera): void {\n        let rotation: IRotation = renderCamera.rotation;\n\n        if (Math.abs(rotation.phi - this._rotation.phi) < this._epsilon) {\n            return;\n        }\n\n        this._rotation = rotation;\n\n        this._setNeedsRender();\n    }\n\n    /**\n     * Set configuration values.\n     *\n     * @param {IDirectionConfiguration} configuration\n     */\n    public setConfiguration(configuration: IDirectionConfiguration): void {\n        let needsRender: boolean = false;\n        if (this._highlightKey !== configuration.highlightKey ||\n            this._distinguishSequence !== configuration.distinguishSequence) {\n            this._highlightKey = configuration.highlightKey;\n            this._distinguishSequence = configuration.distinguishSequence;\n\n            needsRender = true;\n        }\n\n        if (this._calculator.minWidth !== configuration.minWidth ||\n            this._calculator.maxWidth !== configuration.maxWidth) {\n            this._calculator.configure(configuration);\n            needsRender = true;\n        }\n\n        if (needsRender) {\n            this._setNeedsRender();\n        }\n    }\n\n    /**\n     * Detect the element's width and height and resize\n     * elements accordingly.\n     *\n     * @param {HTMLElement} element Viewer container element.\n     */\n    public resize(element: HTMLElement): void {\n        this._calculator.resize(element);\n\n        this._setNeedsRender();\n    }\n\n    private _setNeedsRender(): void {\n        if (this._node != null) {\n            this._needsRender = true;\n        }\n    }\n\n    private _clearEdges(): void {\n        this._stepEdges = [];\n        this._turnEdges = [];\n        this._panoEdges = [];\n        this._sequenceEdgeKeys = [];\n    }\n\n    private _setEdges(edgeStatus: IEdgeStatus, sequence: Sequence): void {\n        this._stepEdges = [];\n        this._turnEdges = [];\n        this._panoEdges = [];\n        this._sequenceEdgeKeys = [];\n\n        for (let edge of edgeStatus.edges) {\n            let direction: EdgeDirection = edge.data.direction;\n\n            if (this._stepDirections.indexOf(direction) > -1) {\n                this._stepEdges.push(edge);\n                continue;\n            }\n\n            if (this._turnDirections.indexOf(direction) > -1) {\n                this._turnEdges.push(edge);\n                continue;\n            }\n\n            if (edge.data.direction === EdgeDirection.Pano) {\n                this._panoEdges.push(edge);\n            }\n        }\n\n        if (this._distinguishSequence && sequence != null) {\n            let edges: IEdge[] = this._panoEdges\n                .concat(this._stepEdges)\n                .concat(this._turnEdges);\n\n            for (let edge of edges) {\n                let edgeKey: string = edge.to;\n\n                for (let sequenceKey of sequence.keys) {\n                    if (sequenceKey === edgeKey) {\n                        this._sequenceEdgeKeys.push(edgeKey);\n                        break;\n                    }\n                }\n            }\n        }\n    }\n\n    private _createPanoArrows(navigator: Navigator, rotation: IRotation): Array<vd.VNode> {\n        let arrows: Array<vd.VNode> = [];\n\n        for (let panoEdge of this._panoEdges) {\n            arrows.push(\n                this._createVNodeByKey(\n                    navigator,\n                    panoEdge.to,\n                    panoEdge.data.worldMotionAzimuth,\n                    rotation,\n                    this._calculator.outerRadius,\n                    \"DirectionsArrowPano\"));\n        }\n\n        for (let stepEdge of this._stepEdges) {\n            arrows.push(\n                this._createPanoToPerspectiveArrow(\n                    navigator,\n                    stepEdge.to,\n                    stepEdge.data.worldMotionAzimuth,\n                    rotation,\n                    stepEdge.data.direction));\n        }\n\n        return arrows;\n    }\n\n    private _createPanoToPerspectiveArrow(\n        navigator: Navigator,\n        key: string,\n        azimuth: number,\n        rotation: IRotation,\n        direction: EdgeDirection): vd.VNode {\n\n        let threshold: number = Math.PI / 8;\n\n        let relativePhi: number = rotation.phi;\n\n        switch (direction) {\n            case EdgeDirection.StepBackward:\n                relativePhi = rotation.phi - Math.PI;\n                break;\n            case EdgeDirection.StepLeft:\n                relativePhi = rotation.phi + Math.PI / 2;\n                break;\n            case EdgeDirection.StepRight:\n                relativePhi = rotation.phi - Math.PI / 2;\n                break;\n            default:\n                break;\n        }\n\n        if (Math.abs(this._spatial.wrapAngle(azimuth - relativePhi)) < threshold) {\n            return this._createVNodeByKey(\n                navigator,\n                key,\n                azimuth,\n                rotation,\n                this._calculator.outerRadius,\n                \"DirectionsArrowStep\");\n        }\n\n        return this._createVNodeDisabled(key, azimuth, rotation);\n    }\n\n    private _createPerspectiveToPanoArrows(navigator: Navigator, rotation: IRotation): Array<vd.VNode> {\n        let arrows: Array<vd.VNode> = [];\n\n        for (let panoEdge of this._panoEdges) {\n            arrows.push(\n                this._createVNodeByKey(\n                    navigator,\n                    panoEdge.to,\n                    panoEdge.data.worldMotionAzimuth,\n                    rotation,\n                    this._calculator.innerRadius,\n                    \"DirectionsArrowPano\",\n                    true));\n        }\n\n        return arrows;\n    }\n\n    private _createStepArrows(navigator: Navigator, rotation: IRotation): Array<vd.VNode> {\n        let arrows: Array<vd.VNode> = [];\n\n        for (let stepEdge of this._stepEdges) {\n            arrows.push(\n                this._createVNodeByDirection(\n                    navigator,\n                    stepEdge.to,\n                    stepEdge.data.worldMotionAzimuth,\n                    rotation,\n                    stepEdge.data.direction));\n        }\n\n        return arrows;\n    }\n\n\n    private _createTurnArrows(navigator: Navigator): Array<vd.VNode> {\n        let turns: Array<vd.VNode> = [];\n\n        for (let turnEdge of this._turnEdges) {\n            let direction: EdgeDirection = turnEdge.data.direction;\n            let name: string = this._turnNames[direction];\n\n            turns.push(\n                this._createVNodeByTurn(\n                    navigator,\n                    turnEdge.to,\n                    name,\n                    direction));\n        }\n\n        return turns;\n    }\n\n    private _createVNodeByKey(\n        navigator: Navigator,\n        key: string,\n        azimuth: number,\n        rotation: IRotation,\n        offset: number,\n        className: string,\n        shiftVertically?: boolean): vd.VNode {\n\n        let onClick: (e: Event) => void =\n            (e: Event): void => {\n                navigator.moveToKey$(key)\n                    .subscribe(\n                        (node: Node): void => { return; },\n                        (error: Error): void => { console.error(error); });\n            };\n\n        return this._createVNode(\n            key,\n            azimuth,\n            rotation,\n            offset,\n            className,\n            \"DirectionsCircle\",\n            onClick,\n            shiftVertically);\n    }\n\n    private _createVNodeByDirection(\n        navigator: Navigator,\n        key: string,\n        azimuth: number,\n        rotation: IRotation,\n        direction: EdgeDirection): vd.VNode {\n\n        let onClick: (e: Event) => void =\n            (e: Event): void => {\n                navigator.moveDir$(direction)\n                    .subscribe(\n                        (node: Node): void => { return; },\n                        (error: Error): void => { console.error(error); });\n            };\n\n        return this._createVNode(\n            key,\n            azimuth,\n            rotation,\n            this._calculator.outerRadius,\n            \"DirectionsArrowStep\",\n            \"DirectionsCircle\",\n            onClick);\n    }\n\n    private _createVNodeByTurn(\n        navigator: Navigator,\n        key: string,\n        className: string,\n        direction: EdgeDirection): vd.VNode {\n\n        let onClick: (e: Event) => void =\n            (e: Event): void => {\n                navigator.moveDir$(direction)\n                    .subscribe(\n                        (node: Node): void => { return; },\n                        (error: Error): void => { console.error(error); });\n            };\n\n        let style: any = {\n            height: this._calculator.turnCircleSizeCss,\n            transform: \"rotate(0)\", // apply transform to preserve 3D\n            width: this._calculator.turnCircleSizeCss,\n        };\n\n        switch (direction) {\n            case EdgeDirection.TurnLeft:\n                style.left = \"5px\";\n                style.top = \"5px\";\n                break;\n            case EdgeDirection.TurnRight:\n                style.right = \"5px\";\n                style.top = \"5px\";\n                break;\n            case EdgeDirection.TurnU:\n                style.left = \"5px\";\n                style.bottom = \"5px\";\n                break;\n            default:\n                break;\n        }\n\n        let circleProperties: vd.createProperties = {\n            attributes: {\n                \"data-key\": key,\n            },\n            onclick: onClick,\n            style: style,\n        };\n\n        let circleClassName: string = \"TurnCircle\";\n\n        if (this._sequenceEdgeKeys.indexOf(key) > -1) {\n            circleClassName += \"Sequence\";\n        }\n\n        if (this._highlightKey === key) {\n            circleClassName += \"Highlight\";\n        }\n\n        let turn: vd.VNode = vd.h(`div.${className}`, {}, []);\n\n        return vd.h(\"div.\" + circleClassName, circleProperties, [turn]);\n    }\n\n    private _createVNodeDisabled(key: string, azimuth: number, rotation: IRotation): vd.VNode {\n        return this._createVNode(\n            key,\n            azimuth,\n            rotation,\n            this._calculator.outerRadius,\n            \"DirectionsArrowDisabled\",\n            \"DirectionsCircleDisabled\");\n    }\n\n    private _createVNode(\n        key: string,\n        azimuth: number,\n        rotation: IRotation,\n        radius: number,\n        className: string,\n        circleClassName: string,\n        onClick?: (e: Event) => void,\n        shiftVertically?: boolean): vd.VNode {\n\n        let translation: Array<number> = this._calculator.angleToCoordinates(azimuth - rotation.phi);\n\n        // rotate 90 degrees clockwise and flip over X-axis\n        let translationX: number = Math.round(-radius * translation[1] + 0.5 * this._calculator.containerWidth);\n        let translationY: number = Math.round(-radius * translation[0] + 0.5 * this._calculator.containerHeight);\n\n        let shadowTranslation: Array<number> = this._calculator.relativeAngleToCoordiantes(azimuth, rotation.phi);\n        let shadowOffset: number = this._calculator.shadowOffset;\n        let shadowTranslationX: number = -shadowOffset * shadowTranslation[1];\n        let shadowTranslationY: number = shadowOffset * shadowTranslation[0];\n\n        let filter: string = `drop-shadow(${shadowTranslationX}px ${shadowTranslationY}px 1px rgba(0,0,0,0.8))`;\n\n        let properties: vd.createProperties = {\n            style: {\n                \"-webkit-filter\": filter,\n                filter: filter,\n            },\n        };\n\n        let chevron: vd.VNode = vd.h(\"div.\" + className, properties, []);\n\n        let azimuthDeg: number = -this._spatial.radToDeg(azimuth - rotation.phi);\n        let circleTransform: string = shiftVertically ?\n            `translate(${translationX}px, ${translationY}px) rotate(${azimuthDeg}deg) translateZ(-0.01px)` :\n            `translate(${translationX}px, ${translationY}px) rotate(${azimuthDeg}deg)`;\n\n        let circleProperties: vd.createProperties = {\n            attributes: { \"data-key\": key },\n            onclick: onClick,\n            style: {\n                height: this._calculator.stepCircleSizeCss,\n                marginLeft: this._calculator.stepCircleMarginCss,\n                marginTop: this._calculator.stepCircleMarginCss,\n                transform: circleTransform,\n                width: this._calculator.stepCircleSizeCss,\n            },\n        };\n\n        if (this._sequenceEdgeKeys.indexOf(key) > -1) {\n            circleClassName += \"Sequence\";\n        }\n\n        if (this._highlightKey === key) {\n            circleClassName += \"Highlight\";\n        }\n\n        return vd.h(\"div.\" + circleClassName, circleProperties, [chevron]);\n    }\n\n    private _getContainer(\n        steps: vd.VNode[],\n        turns: vd.VNode[],\n        rotation: IRotation): vd.VNode {\n\n        // edge does not handle hover on perspective transforms.\n        let transform: string = this._isEdge ?\n            \"rotateX(60deg)\" :\n            `perspective(${this._calculator.containerWidthCss}) rotateX(60deg)`;\n\n        let properties: vd.createProperties = {\n            oncontextmenu: (event: MouseEvent): void => { event.preventDefault(); },\n            style: {\n                bottom: this._calculator.containerBottomCss,\n                height: this._calculator.containerHeightCss,\n                left: this._calculator.containerLeftCss,\n                marginLeft: this._calculator.containerMarginCss,\n                transform: transform,\n                width: this._calculator.containerWidthCss,\n            },\n        };\n\n        return vd.h(\"div.DirectionsPerspective\", properties, turns.concat(steps));\n    }\n}\n\nexport default DirectionDOMRenderer;\n",
     "import {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/catch\";\nimport \"rxjs/add/operator/combineLatest\";\nimport \"rxjs/add/operator/debounceTime\";\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/pairwise\";\nimport \"rxjs/add/operator/publish\";\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/skipWhile\";\nimport \"rxjs/add/operator/startWith\";\nimport \"rxjs/add/operator/switchMap\";\nimport \"rxjs/add/operator/takeUntil\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {\n    ComponentService,\n    Component,\n    IImagePlaneConfiguration,\n    ImagePlaneGLRenderer,\n} from \"../../Component\";\nimport {\n    Transform,\n} from \"../../Geo\";\nimport {\n    ICurrentState,\n    IFrame,\n} from \"../../State\";\nimport {\n    Container,\n    Navigator,\n    ImageSize,\n} from \"../../Viewer\";\nimport {\n    GLRenderStage,\n    IGLRenderHash,\n    ISize,\n    RenderCamera,\n} from \"../../Render\";\nimport {Node} from \"../../Graph\";\nimport {\n    ImageTileLoader,\n    ImageTileStore,\n    IRegionOfInterest,\n    RegionOfInterestCalculator,\n    TextureProvider,\n} from \"../../Tiles\";\nimport {\n    Settings,\n    Urls,\n} from \"../../Utils\";\n\ninterface IImagePlaneGLRendererOperation {\n    (renderer: ImagePlaneGLRenderer): ImagePlaneGLRenderer;\n}\n\ntype PositionLookat = [THREE.Vector3, THREE.Vector3, number];\n\nexport class ImagePlaneComponent extends Component<IImagePlaneConfiguration> {\n    public static componentName: string = \"imagePlane\";\n\n    private _rendererOperation$: Subject<IImagePlaneGLRendererOperation>;\n    private _renderer$: Observable<ImagePlaneGLRenderer>;\n    private _rendererCreator$: Subject<void>;\n    private _rendererDisposer$: Subject<void>;\n\n    private _abortTextureProviderSubscription: Subscription;\n    private _hasTextureSubscription: Subscription;\n    private _rendererSubscription: Subscription;\n    private _setRegionOfInterestSubscription: Subscription;\n    private _setTextureProviderSubscription: Subscription;\n    private _stateSubscription: Subscription;\n    private _textureProviderSubscription: Subscription;\n    private _updateBackgroundSubscription: Subscription;\n    private _updateTextureImageSubscription: Subscription;\n\n    private _imageTileLoader: ImageTileLoader;\n    private _roiCalculator: RegionOfInterestCalculator;\n\n    constructor (name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._imageTileLoader = new ImageTileLoader(Urls.tileScheme, Urls.tileDomain, Urls.origin);\n        this._roiCalculator = new RegionOfInterestCalculator();\n\n        this._rendererOperation$ = new Subject<IImagePlaneGLRendererOperation>();\n        this._rendererCreator$ = new Subject<void>();\n        this._rendererDisposer$ = new Subject<void>();\n\n        this._renderer$ = this._rendererOperation$\n            .scan(\n                (renderer: ImagePlaneGLRenderer, operation: IImagePlaneGLRendererOperation): ImagePlaneGLRenderer => {\n                    return operation(renderer);\n                },\n                null)\n            .filter(\n                (renderer: ImagePlaneGLRenderer): boolean => {\n                    return renderer != null;\n                })\n            .distinctUntilChanged(\n                undefined,\n                (renderer: ImagePlaneGLRenderer): number => {\n                    return renderer.frameId;\n                });\n\n        this._rendererCreator$\n            .map(\n                (): IImagePlaneGLRendererOperation => {\n                    return (renderer: ImagePlaneGLRenderer): ImagePlaneGLRenderer => {\n                        if (renderer != null) {\n                            throw new Error(\"Multiple image plane states can not be created at the same time\");\n                        }\n\n                        return new ImagePlaneGLRenderer();\n                    };\n                })\n            .subscribe(this._rendererOperation$);\n\n        this._rendererDisposer$\n            .map(\n                (): IImagePlaneGLRendererOperation => {\n                    return (renderer: ImagePlaneGLRenderer): ImagePlaneGLRenderer => {\n                        renderer.dispose();\n\n                        return null;\n                    };\n                })\n            .subscribe(this._rendererOperation$);\n    }\n\n    protected _activate(): void {\n        this._rendererSubscription = this._renderer$\n            .map(\n                (renderer: ImagePlaneGLRenderer): IGLRenderHash => {\n                    let renderHash: IGLRenderHash = {\n                        name: this._name,\n                        render: {\n                            frameId: renderer.frameId,\n                            needsRender: renderer.needsRender,\n                            render: renderer.render.bind(renderer),\n                            stage: GLRenderStage.Background,\n                        },\n                    };\n\n                    renderer.clearNeedsRender();\n\n                    return renderHash;\n                })\n            .subscribe(this._container.glRenderer.render$);\n\n        this._rendererCreator$.next(null);\n\n        this._stateSubscription = this._navigator.stateService.currentState$\n            .map(\n                (frame: IFrame): IImagePlaneGLRendererOperation => {\n                    return (renderer: ImagePlaneGLRenderer): ImagePlaneGLRenderer => {\n                        renderer.updateFrame(frame);\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._rendererOperation$);\n\n        let textureProvider$: Observable<TextureProvider> = this._navigator.stateService.currentState$\n            .distinctUntilChanged(\n                undefined,\n                (frame: IFrame): string => {\n                    return frame.state.currentNode.key;\n                })\n            .combineLatest(this._configuration$)\n            .filter(\n                (args: [IFrame, IImagePlaneConfiguration]): boolean => {\n                    return args[1].imageTiling === true;\n                })\n            .map(\n                (args: [IFrame, IImagePlaneConfiguration]): IFrame => {\n                    return args[0];\n                })\n            .withLatestFrom(\n                this._container.glRenderer.webGLRenderer$,\n                this._container.renderService.size$)\n            .map(\n                (args: [IFrame, THREE.WebGLRenderer, ISize]): TextureProvider => {\n                    let state: ICurrentState = args[0].state;\n                    let renderer: THREE.WebGLRenderer = args[1];\n                    let viewportSize: ISize = args[2];\n\n                    let currentNode: Node = state.currentNode;\n                    let currentTransform: Transform = state.currentTransform;\n                    let tileSize: number = Math.max(viewportSize.width, viewportSize.height) > 1024 ? 1024 : 512;\n\n                    return new TextureProvider(\n                        currentNode.key,\n                        currentTransform.basicWidth,\n                        currentTransform.basicHeight,\n                        tileSize,\n                        currentNode.image,\n                        this._imageTileLoader,\n                        new ImageTileStore(),\n                        renderer);\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._textureProviderSubscription = textureProvider$.subscribe(() => { /*noop*/ });\n\n        this._setTextureProviderSubscription = textureProvider$\n            .map(\n                (provider: TextureProvider): IImagePlaneGLRendererOperation => {\n                    return (renderer: ImagePlaneGLRenderer): ImagePlaneGLRenderer => {\n                        renderer.setTextureProvider(provider.key, provider);\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._rendererOperation$);\n\n        this._abortTextureProviderSubscription = textureProvider$\n            .pairwise()\n            .subscribe(\n                (pair: [TextureProvider, TextureProvider]): void => {\n                    let previous: TextureProvider = pair[0];\n                    previous.abort();\n                });\n\n        let roiTrigger$: Observable<[RenderCamera, ISize, Transform]> = this._container.renderService.renderCameraFrame$\n            .map(\n                (renderCamera: RenderCamera): PositionLookat => {\n                    return [\n                        renderCamera.camera.position.clone(),\n                        renderCamera.camera.lookat.clone(),\n                        renderCamera.zoom.valueOf()];\n                })\n            .pairwise()\n            .skipWhile(\n                (pls: [PositionLookat, PositionLookat]): boolean => {\n                    return pls[1][2] - pls[0][2] < 0 || pls[1][2] === 0;\n                })\n            .map(\n                (pls: [PositionLookat, PositionLookat]): boolean => {\n                    let samePosition: boolean = pls[0][0].equals(pls[1][0]);\n                    let sameLookat: boolean = pls[0][1].equals(pls[1][1]);\n                    let sameZoom: boolean = pls[0][2] === pls[1][2];\n\n                    return samePosition && sameLookat && sameZoom;\n                })\n            .distinctUntilChanged()\n            .filter(\n                (stalled: boolean): boolean => {\n                    return stalled;\n                })\n            .switchMap(\n                (stalled: boolean): Observable<RenderCamera> => {\n                    return this._container.renderService.renderCameraFrame$\n                        .first();\n                })\n            .withLatestFrom(\n                this._container.renderService.size$,\n                this._navigator.stateService.currentTransform$);\n\n        this._setRegionOfInterestSubscription = textureProvider$\n            .switchMap(\n                (provider: TextureProvider): Observable<[IRegionOfInterest, TextureProvider]> => {\n                    return roiTrigger$\n                        .map(\n                            (args: [RenderCamera, ISize, Transform]): [IRegionOfInterest, TextureProvider] => {\n                                return [\n                                    this._roiCalculator.computeRegionOfInterest(args[0], args[1], args[2]),\n                                    provider,\n                                ];\n                            });\n                })\n            .filter(\n                (args: [IRegionOfInterest, TextureProvider]): boolean => {\n                    return !args[1].disposed;\n                })\n            .subscribe(\n                (args: [IRegionOfInterest, TextureProvider]): void => {\n                    let roi: IRegionOfInterest = args[0];\n                    let provider: TextureProvider = args[1];\n\n                    provider.setRegionOfInterest(roi);\n                });\n\n        let hasTexture$: Observable<boolean> = textureProvider$\n            .switchMap(\n                (provider: TextureProvider): Observable<boolean> => {\n                    return provider.hasTexture$;\n                })\n            .startWith(false)\n            .publishReplay(1)\n            .refCount();\n\n        this._hasTextureSubscription = hasTexture$.subscribe(() => { /*noop*/ });\n\n        let nodeImage$: Observable<[HTMLImageElement, Node]> = this._navigator.stateService.currentNode$\n            .debounceTime(1000)\n            .withLatestFrom(hasTexture$)\n            .filter(\n                (args: [Node, boolean]): boolean => {\n                    return !args[1];\n                })\n            .map(\n                (args: [Node, boolean]): Node => {\n                    return args[0];\n                })\n            .filter(\n                (node: Node): boolean => {\n                    return node.pano ?\n                        Settings.maxImageSize > Settings.basePanoramaSize :\n                        Settings.maxImageSize > Settings.baseImageSize;\n                })\n            .switchMap(\n                (node: Node): Observable<[HTMLImageElement, Node]> => {\n                    let baseImageSize: ImageSize = node.pano ?\n                        Settings.basePanoramaSize :\n                        Settings.baseImageSize;\n\n                    if (Math.max(node.image.width, node.image.height) > baseImageSize) {\n                        return Observable.empty<[HTMLImageElement, Node]>();\n                    }\n\n                    let image$: Observable<[HTMLImageElement, Node]> = node\n                        .cacheImage$(Settings.maxImageSize)\n                            .map(\n                                (n: Node): [HTMLImageElement, Node] => {\n                                    return [n.image, n];\n                                });\n\n                    return image$\n                        .takeUntil(\n                            hasTexture$\n                                .filter(\n                                    (hasTexture: boolean): boolean => {\n\n                                        return hasTexture;\n                                    }))\n                        .catch(\n                            (error: Error, caught: Observable<[HTMLImageElement, Node]>):\n                                Observable<[HTMLImageElement, Node]> => {\n                                console.error(`Failed to fetch high res image (${node.key})`, error);\n\n                                return Observable.empty<[HTMLImageElement, Node]>();\n                            });\n                })\n            .publish()\n            .refCount();\n\n        this._updateBackgroundSubscription = nodeImage$\n            .withLatestFrom(textureProvider$)\n            .subscribe(\n                (args: [[HTMLImageElement, Node], TextureProvider]): void => {\n                    if (args[0][1].key !== args[1].key ||\n                        args[1].disposed) {\n                        return;\n                    }\n\n                    args[1].updateBackground(args[0][0]);\n                });\n\n        this._updateTextureImageSubscription = nodeImage$\n            .map(\n                (imn: [HTMLImageElement, Node]): IImagePlaneGLRendererOperation => {\n                    return (renderer: ImagePlaneGLRenderer): ImagePlaneGLRenderer => {\n                        renderer.updateTextureImage(imn[0], imn[1]);\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._rendererOperation$);\n    }\n\n    protected _deactivate(): void {\n        this._rendererDisposer$.next(null);\n\n        this._abortTextureProviderSubscription.unsubscribe();\n        this._hasTextureSubscription.unsubscribe();\n        this._rendererSubscription.unsubscribe();\n        this._setRegionOfInterestSubscription.unsubscribe();\n        this._setTextureProviderSubscription.unsubscribe();\n        this._stateSubscription.unsubscribe();\n        this._textureProviderSubscription.unsubscribe();\n        this._updateBackgroundSubscription.unsubscribe();\n        this._updateTextureImageSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IImagePlaneConfiguration {\n        return { imageTiling: false };\n    }\n}\n\nComponentService.register(ImagePlaneComponent);\nexport default ImagePlaneComponent;\n",
     "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {IGPano} from \"../../API\";\nimport {Transform} from \"../../Geo\";\nimport {Node} from \"../../Graph\";\nimport {ImagePlaneShaders} from \"../../Component\";\n\nexport class ImagePlaneFactory {\n    private _imagePlaneDepth: number;\n    private _imageSphereRadius: number;\n\n    constructor(imagePlaneDepth?: number, imageSphereRadius?: number) {\n        this._imagePlaneDepth = imagePlaneDepth != null ? imagePlaneDepth : 200;\n        this._imageSphereRadius = imageSphereRadius != null ? imageSphereRadius : 200;\n    }\n\n    public createMesh(node: Node, transform: Transform): THREE.Mesh {\n        let mesh: THREE.Mesh = node.pano ?\n            this._createImageSphere(node, transform) :\n            this._createImagePlane(node, transform);\n\n        return mesh;\n    }\n\n    private _createImageSphere(node: Node, transform: Transform): THREE.Mesh {\n        let texture: THREE.Texture = this._createTexture(node.image);\n        let materialParameters: THREE.ShaderMaterialParameters = this._createSphereMaterialParameters(transform, texture);\n        let material: THREE.ShaderMaterial = new THREE.ShaderMaterial(materialParameters);\n\n        let mesh: THREE.Mesh = this._useMesh(transform, node) ?\n            new THREE.Mesh(this._getImageSphereGeo(transform, node), material) :\n            new THREE.Mesh(this._getFlatImageSphereGeo(transform), material);\n\n        return mesh;\n    }\n\n    private _createImagePlane(node: Node, transform: Transform): THREE.Mesh {\n        let texture: THREE.Texture = this._createTexture(node.image);\n        let materialParameters: THREE.ShaderMaterialParameters = this._createPlaneMaterialParameters(transform, texture);\n        let material: THREE.ShaderMaterial = new THREE.ShaderMaterial(materialParameters);\n\n        let geometry: THREE.BufferGeometry = this._useMesh(transform, node) ?\n            this._getImagePlaneGeo(transform, node) :\n            this._getFlatImagePlaneGeo(transform);\n\n        return new THREE.Mesh(geometry, material);\n    }\n\n    private _createSphereMaterialParameters(transform: Transform, texture: THREE.Texture): THREE.ShaderMaterialParameters {\n        let gpano: IGPano = transform.gpano;\n\n        let halfCroppedWidth: number = (gpano.FullPanoWidthPixels - gpano.CroppedAreaImageWidthPixels) / 2;\n        let phiShift: number = 2 * Math.PI * (gpano.CroppedAreaLeftPixels - halfCroppedWidth) / gpano.FullPanoWidthPixels;\n        let phiLength: number = 2 * Math.PI * gpano.CroppedAreaImageWidthPixels / gpano.FullPanoWidthPixels;\n\n        let halfCroppedHeight: number = (gpano.FullPanoHeightPixels - gpano.CroppedAreaImageHeightPixels) / 2;\n        let thetaShift: number = Math.PI * (halfCroppedHeight - gpano.CroppedAreaTopPixels) / gpano.FullPanoHeightPixels;\n        let thetaLength: number = Math.PI * gpano.CroppedAreaImageHeightPixels / gpano.FullPanoHeightPixels;\n\n        let materialParameters: THREE.ShaderMaterialParameters = {\n            depthWrite: false,\n            fragmentShader: ImagePlaneShaders.equirectangular.fragment,\n            side: THREE.DoubleSide,\n            transparent: true,\n            uniforms: {\n                opacity: {\n                    type: \"f\",\n                    value: 1,\n                },\n                phiLength: {\n                    type: \"f\",\n                    value: phiLength,\n                },\n                phiShift: {\n                    type: \"f\",\n                    value: phiShift,\n                },\n                projectorMat: {\n                    type: \"m4\",\n                    value: transform.rt,\n                },\n                projectorTex: {\n                    type: \"t\",\n                    value: texture,\n                },\n                thetaLength: {\n                    type: \"f\",\n                    value: thetaLength,\n                },\n                thetaShift: {\n                    type: \"f\",\n                    value: thetaShift,\n                },\n            },\n            vertexShader: ImagePlaneShaders.equirectangular.vertex,\n        };\n\n        return materialParameters;\n    }\n\n    private _createPlaneMaterialParameters(transform: Transform, texture: THREE.Texture): THREE.ShaderMaterialParameters {\n        let materialParameters: THREE.ShaderMaterialParameters = {\n            depthWrite: false,\n            fragmentShader: ImagePlaneShaders.perspective.fragment,\n            side: THREE.DoubleSide,\n            transparent: true,\n            uniforms: {\n                bbox: {\n                    type: \"v4\",\n                    value: new THREE.Vector4(0, 0, 1, 1),\n                },\n                opacity: {\n                    type: \"f\",\n                    value: 1,\n                },\n                projectorMat: {\n                    type: \"m4\",\n                    value: transform.projectorMatrix(),\n                },\n                projectorTex: {\n                    type: \"t\",\n                    value: texture,\n                },\n            },\n            vertexShader: ImagePlaneShaders.perspective.vertex,\n        };\n\n        return materialParameters;\n    }\n\n    private _createTexture(image: HTMLImageElement): THREE.Texture {\n        let texture: THREE.Texture = new THREE.Texture(image);\n        texture.minFilter = THREE.LinearFilter;\n        texture.needsUpdate = true;\n\n        return texture;\n    }\n\n    private _useMesh(transform: Transform, node: Node): boolean {\n        return node.mesh.vertices.length &&\n            transform.scale > 1e-2 &&\n            transform.scale < 50;\n    }\n\n    private _getImageSphereGeo(transform: Transform, node: Node): THREE.BufferGeometry {\n        let t: THREE.Matrix4 = new THREE.Matrix4().getInverse(transform.srt);\n\n        // push everything at least 5 meters in front of the camera\n        let minZ: number = 5.0 * transform.scale;\n        let maxZ: number = this._imageSphereRadius * transform.scale;\n\n        let vertices: number[] = node.mesh.vertices;\n        let numVertices: number = vertices.length / 3;\n        let positions: Float32Array = new Float32Array(vertices.length);\n        for (let i: number = 0; i < numVertices; ++i) {\n            let index: number = 3 * i;\n            let x: number = vertices[index + 0];\n            let y: number = vertices[index + 1];\n            let z: number = vertices[index + 2];\n\n            let l: number = Math.sqrt(x * x + y * y + z * z);\n            let boundedL: number = Math.max(minZ, Math.min(l, maxZ));\n            let factor: number = boundedL / l;\n            let p: THREE.Vector3 = new THREE.Vector3(x * factor, y * factor, z * factor);\n\n            p.applyMatrix4(t);\n\n            positions[index + 0] = p.x;\n            positions[index + 1] = p.y;\n            positions[index + 2] = p.z;\n        }\n\n        let faces: number[] = node.mesh.faces;\n        let indices: Uint16Array = new Uint16Array(faces.length);\n        for (let i: number = 0; i < faces.length; ++i) {\n            indices[i] = faces[i];\n        }\n\n        let geometry: THREE.BufferGeometry = new THREE.BufferGeometry();\n\n        geometry.addAttribute(\"position\", new THREE.BufferAttribute(positions, 3));\n        geometry.setIndex(new THREE.BufferAttribute(indices, 1));\n\n        return geometry;\n    }\n\n    private _getImagePlaneGeo(transform: Transform, node: Node): THREE.BufferGeometry {\n        let t: THREE.Matrix4 = new THREE.Matrix4().getInverse(transform.srt);\n\n        // push everything at least 5 meters in front of the camera\n        let minZ: number = 5.0 * transform.scale;\n        let maxZ: number = this._imagePlaneDepth * transform.scale;\n\n        let vertices: number[] = node.mesh.vertices;\n        let numVertices: number = vertices.length / 3;\n        let positions: Float32Array = new Float32Array(vertices.length);\n        for (let i: number = 0; i < numVertices; ++i) {\n            let index: number = 3 * i;\n            let x: number = vertices[index + 0];\n            let y: number = vertices[index + 1];\n            let z: number = vertices[index + 2];\n\n            let boundedZ: number = Math.max(minZ, Math.min(z, maxZ));\n            let factor: number = boundedZ / z;\n            let p: THREE.Vector3 = new THREE.Vector3(x * factor, y * factor, boundedZ);\n\n            p.applyMatrix4(t);\n\n            positions[index + 0] = p.x;\n            positions[index + 1] = p.y;\n            positions[index + 2] = p.z;\n        }\n\n        let faces: number[] = node.mesh.faces;\n        let indices: Uint16Array = new Uint16Array(faces.length);\n        for (let i: number = 0; i < faces.length; ++i) {\n            indices[i] = faces[i];\n        }\n\n        let geometry: THREE.BufferGeometry = new THREE.BufferGeometry();\n\n        geometry.addAttribute(\"position\", new THREE.BufferAttribute(positions, 3));\n        geometry.setIndex(new THREE.BufferAttribute(indices, 1));\n\n        return geometry;\n    }\n\n    private _getFlatImageSphereGeo(transform: Transform): THREE.Geometry {\n        let gpano: IGPano = transform.gpano;\n        let phiStart: number = 2 * Math.PI * gpano.CroppedAreaLeftPixels / gpano.FullPanoWidthPixels;\n        let phiLength: number = 2 * Math.PI * gpano.CroppedAreaImageWidthPixels / gpano.FullPanoWidthPixels;\n        let thetaStart: number = Math.PI *\n            (gpano.FullPanoHeightPixels - gpano.CroppedAreaImageHeightPixels - gpano.CroppedAreaTopPixels) /\n            gpano.FullPanoHeightPixels;\n        let thetaLength: number = Math.PI * gpano.CroppedAreaImageHeightPixels / gpano.FullPanoHeightPixels;\n        let geometry: THREE.SphereGeometry = new THREE.SphereGeometry(\n            this._imageSphereRadius,\n            20,\n            40,\n            phiStart - Math.PI / 2,\n            phiLength,\n            thetaStart,\n            thetaLength\n        );\n\n        geometry.applyMatrix(new THREE.Matrix4().getInverse(transform.rt));\n\n        return geometry;\n    }\n\n    private _getFlatImagePlaneGeo(transform: Transform): THREE.BufferGeometry {\n        let width: number = transform.width;\n        let height: number = transform.height;\n        let size: number = Math.max(width, height);\n        let dx: number = width / 2.0 / size;\n        let dy: number = height / 2.0 / size;\n\n        let vertices: number[][] = [];\n        vertices.push(transform.unprojectSfM([-dx, -dy], this._imagePlaneDepth));\n        vertices.push(transform.unprojectSfM([dx, -dy], this._imagePlaneDepth));\n        vertices.push(transform.unprojectSfM([dx, dy], this._imagePlaneDepth));\n        vertices.push(transform.unprojectSfM([-dx, dy], this._imagePlaneDepth));\n\n        let positions: Float32Array = new Float32Array(12);\n        for (let i: number = 0; i < vertices.length; i++) {\n            let index: number = 3 * i;\n            positions[index + 0] = vertices[i][0];\n            positions[index + 1] = vertices[i][1];\n            positions[index + 2] = vertices[i][2];\n        }\n\n        let indices: Uint16Array = new Uint16Array(6);\n        indices[0] = 0;\n        indices[1] = 1;\n        indices[2] = 3;\n        indices[3] = 1;\n        indices[4] = 2;\n        indices[5] = 3;\n\n        let geometry: THREE.BufferGeometry = new THREE.BufferGeometry();\n\n        geometry.addAttribute(\"position\", new THREE.BufferAttribute(positions, 3));\n        geometry.setIndex(new THREE.BufferAttribute(indices, 1));\n\n        return geometry;\n    }\n}\n\nexport default ImagePlaneFactory;\n",
     "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport {\n    ImagePlaneScene,\n    ImagePlaneFactory,\n    IShaderMaterial,\n} from \"../../Component\";\nimport {Camera} from \"../../Geo\";\nimport {Node} from \"../../Graph\";\nimport {\n    ICurrentState,\n    IFrame,\n} from \"../../State\";\nimport {TextureProvider} from \"../../Tiles\";\n\nexport class ImagePlaneGLRenderer {\n    private _imagePlaneFactory: ImagePlaneFactory;\n    private _imagePlaneScene: ImagePlaneScene;\n\n    private _alpha: number;\n    private _alphaOld: number;\n    private _fadeOutSpeed: number;\n    private _lastCamera: Camera;\n    private _epsilon: number;\n\n    private _currentKey: string;\n    private _previousKey: string;\n    private _providerDisposers: { [key: string]: () => void };\n\n    private _frameId: number;\n    private _needsRender: boolean;\n\n    constructor() {\n        this._imagePlaneFactory = new ImagePlaneFactory();\n        this._imagePlaneScene = new ImagePlaneScene();\n\n        this._alpha = 0;\n        this._alphaOld = 0;\n        this._fadeOutSpeed = 0.05;\n        this._lastCamera = new Camera();\n        this._epsilon = 0.000001;\n\n        this._currentKey = null;\n        this._previousKey = null;\n        this._providerDisposers = {};\n\n        this._frameId = 0;\n        this._needsRender = false;\n    }\n\n    public get frameId(): number {\n        return this._frameId;\n    }\n\n    public get needsRender(): boolean {\n        return this._needsRender;\n    }\n\n    public indicateNeedsRender(): void {\n        this._needsRender = true;\n    }\n\n    public updateFrame(frame: IFrame): void {\n        this._updateFrameId(frame.id);\n        this._needsRender = this._updateAlpha(frame.state.alpha) || this._needsRender;\n        this._needsRender = this._updateAlphaOld(frame.state.alpha) || this._needsRender;\n        this._needsRender = this._updateImagePlanes(frame.state) || this._needsRender;\n    }\n\n    public setTextureProvider(key: string, provider: TextureProvider): void {\n        if (key !== this._currentKey) {\n            return;\n        }\n\n        let createdSubscription: Subscription = provider.textureCreated$\n            .subscribe(\n                (texture: THREE.Texture): void => {\n                    this._updateTexture(texture);\n                });\n\n        let updatedSubscription: Subscription = provider.textureUpdated$\n            .subscribe(\n                (updated: boolean): void => {\n                    this._needsRender = true;\n                });\n\n        let dispose: () => void = (): void => {\n            createdSubscription.unsubscribe();\n            updatedSubscription.unsubscribe();\n            provider.dispose();\n        };\n\n        if (key in this._providerDisposers) {\n            let disposeProvider: () => void = this._providerDisposers[key];\n            disposeProvider();\n\n            delete this._providerDisposers[key];\n        }\n\n        this._providerDisposers[key] = dispose;\n    }\n\n    public _updateTexture(texture: THREE.Texture): void {\n        this._needsRender = true;\n\n        for (let plane of this._imagePlaneScene.imagePlanes) {\n            let material: IShaderMaterial = <IShaderMaterial>plane.material;\n\n            let oldTexture: THREE.Texture = <THREE.Texture>material.uniforms.projectorTex.value;\n            material.uniforms.projectorTex.value = null;\n            oldTexture.dispose();\n\n            material.uniforms.projectorTex.value = texture;\n        }\n    }\n\n    public updateTextureImage(image: HTMLImageElement, node?: Node): void {\n        if (this._currentKey !== node.key) {\n            return;\n        }\n\n        this._needsRender = true;\n\n        for (let plane of this._imagePlaneScene.imagePlanes) {\n            let material: IShaderMaterial = <IShaderMaterial>plane.material;\n            let texture: THREE.Texture = <THREE.Texture>material.uniforms.projectorTex.value;\n\n            texture.image = image;\n            texture.needsUpdate = true;\n        }\n    }\n\n    public render(\n        perspectiveCamera: THREE.PerspectiveCamera,\n        renderer: THREE.WebGLRenderer): void {\n        let planeAlpha: number = this._imagePlaneScene.imagePlanesOld.length ? 1 : this._alpha;\n\n        for (let plane of this._imagePlaneScene.imagePlanes) {\n            (<IShaderMaterial>plane.material).uniforms.opacity.value = planeAlpha;\n        }\n\n        for (let plane of this._imagePlaneScene.imagePlanesOld) {\n            (<IShaderMaterial>plane.material).uniforms.opacity.value = this._alphaOld;\n        }\n\n        renderer.render(this._imagePlaneScene.scene, perspectiveCamera);\n        renderer.render(this._imagePlaneScene.sceneOld, perspectiveCamera);\n\n        for (let plane of this._imagePlaneScene.imagePlanes) {\n            (<IShaderMaterial>plane.material).uniforms.opacity.value = this._alpha;\n        }\n\n        renderer.render(this._imagePlaneScene.scene, perspectiveCamera);\n    }\n\n    public clearNeedsRender(): void {\n        this._needsRender = false;\n    }\n\n    public dispose(): void {\n        this._imagePlaneScene.clear();\n    }\n\n    private _updateFrameId(frameId: number): void {\n        this._frameId = frameId;\n    }\n\n    private _updateAlpha(alpha: number): boolean {\n        if (alpha === this._alpha) {\n            return false;\n        }\n\n        this._alpha = alpha;\n\n        return true;\n    }\n\n    private _updateAlphaOld(alpha: number): boolean {\n        if (alpha < 1 || this._alphaOld === 0) {\n            return false;\n        }\n\n        this._alphaOld = Math.max(0, this._alphaOld - this._fadeOutSpeed);\n\n        return true;\n    }\n\n    private _updateImagePlanes(state: ICurrentState): boolean {\n        if (state.currentNode == null || state.currentNode.key === this._currentKey) {\n            return false;\n        }\n\n        let previousKey: string = state.previousNode != null ? state.previousNode.key : null;\n        let currentKey: string = state.currentNode.key;\n\n        if (this._previousKey !== previousKey &&\n            this._previousKey !== currentKey &&\n            this._previousKey in this._providerDisposers) {\n\n            let disposeProvider: () => void = this._providerDisposers[this._previousKey];\n            disposeProvider();\n\n            delete this._providerDisposers[this._previousKey];\n        }\n\n        if (previousKey != null) {\n            if (previousKey !== this._currentKey && previousKey !== this._previousKey) {\n                let previousMesh: THREE.Mesh =\n                    this._imagePlaneFactory.createMesh(state.previousNode, state.previousTransform);\n\n                this._imagePlaneScene.updateImagePlanes([previousMesh]);\n            }\n\n            this._previousKey = previousKey;\n        }\n\n        this._currentKey = currentKey;\n        let currentMesh: THREE.Mesh =\n            this._imagePlaneFactory.createMesh(state.currentNode, state.currentTransform);\n\n        this._imagePlaneScene.updateImagePlanes([currentMesh]);\n\n        this._alphaOld = 1;\n\n        return true;\n    }\n}\n\nexport default ImagePlaneGLRenderer;\n",
     "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {IShaderMaterial} from \"../../Component\";\n\nexport class ImagePlaneScene {\n    public scene: THREE.Scene;\n    public sceneOld: THREE.Scene;\n\n    public imagePlanes: THREE.Mesh[];\n    public imagePlanesOld: THREE.Mesh[];\n\n    constructor() {\n        this.scene = new THREE.Scene();\n        this.sceneOld = new THREE.Scene();\n\n        this.imagePlanes = [];\n        this.imagePlanesOld = [];\n    }\n\n    public updateImagePlanes(planes: THREE.Mesh[]): void {\n        this._dispose(this.imagePlanesOld, this.sceneOld);\n\n        for (let plane of this.imagePlanes) {\n            this.scene.remove(plane);\n            this.sceneOld.add(plane);\n        }\n\n        for (let plane of planes) {\n            this.scene.add(plane);\n        }\n\n        this.imagePlanesOld = this.imagePlanes;\n        this.imagePlanes = planes;\n    }\n\n    public addImagePlanes(planes: THREE.Mesh[]): void {\n        for (let plane of planes) {\n            this.scene.add(plane);\n            this.imagePlanes.push(plane);\n        }\n    }\n\n    public addImagePlanesOld(planes: THREE.Mesh[]): void {\n        for (let plane of planes) {\n            this.sceneOld.add(plane);\n            this.imagePlanesOld.push(plane);\n        }\n    }\n\n    public setImagePlanes(planes: THREE.Mesh[]): void {\n        this._clear();\n        this.addImagePlanes(planes);\n    }\n\n    public setImagePlanesOld(planes: THREE.Mesh[]): void {\n        this._clearOld();\n        this.addImagePlanesOld(planes);\n    }\n\n    public clear(): void {\n        this._clear();\n        this._clearOld();\n    }\n\n    private _clear(): void {\n        this._dispose(this.imagePlanes, this.scene);\n        this.imagePlanes.length = 0;\n    }\n\n    private _clearOld(): void {\n        this._dispose(this.imagePlanesOld, this.sceneOld);\n        this.imagePlanesOld.length = 0;\n    }\n\n    private _dispose(planes: THREE.Mesh[], scene: THREE.Scene): void {\n        for (let plane of planes) {\n            scene.remove(plane);\n            plane.geometry.dispose();\n            plane.material.dispose();\n            let texture: THREE.Texture = (<IShaderMaterial>plane.material).uniforms.projectorTex.value;\n            if (texture != null) {\n                texture.dispose();\n            }\n        }\n    }\n}\n\nexport default ImagePlaneScene;\n",
     "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as fs from \"fs\";\nimport * as path from \"path\";\n\nimport {IShader} from \"../../Component\";\n\nexport class ImagePlaneShaders {\n    public static equirectangular: IShader = {\n        fragment: fs.readFileSync(path.join(__dirname, \"./shaders/equirectangular.fragment.glsl\"), \"utf8\"),\n        vertex: fs.readFileSync(path.join(__dirname, \"./shaders/equirectangular.vertex.glsl\"), \"utf8\"),\n    };\n    public static perspective: IShader = {\n        fragment: fs.readFileSync(path.join(__dirname, \"./shaders/perspective.fragment.glsl\"), \"utf8\"),\n        vertex: fs.readFileSync(path.join(__dirname, \"./shaders/perspective.vertex.glsl\"), \"utf8\"),\n    };\n}\n",
-    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/combineLatest\";\nimport \"rxjs/add/observable/fromEvent\";\nimport \"rxjs/add/observable/of\";\nimport \"rxjs/add/observable/zip\";\n\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/first\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/switchMap\";\nimport \"rxjs/add/operator/withLatestFrom\";\nimport \"rxjs/add/operator/zip\";\n\nimport {Node} from \"../../Graph\";\nimport {\n    ICurrentState,\n    IFrame,\n    State,\n} from \"../../State\";\nimport {\n    Container,\n    ImageSize,\n    Navigator,\n} from \"../../Viewer\";\nimport {\n    IGLRenderHash,\n    GLRenderStage,\n    IVNodeHash,\n} from \"../../Render\";\nimport {Settings} from \"../../Utils\";\nimport {\n    IBBoxShaderMaterial,\n    Component,\n    ComponentService,\n    ImagePlaneScene,\n    ImagePlaneFactory,\n    ISliderKeys,\n    ISliderConfiguration,\n    IShaderMaterial,\n} from \"../../Component\";\n\ninterface ISliderNodes {\n    background: Node;\n    foreground: Node;\n}\n\ninterface ISliderCombination {\n    nodes: ISliderNodes;\n    state: ICurrentState;\n}\n\ninterface ISliderStateOperation {\n    (sliderState: SliderState): SliderState;\n}\n\nclass SliderState {\n    private _imagePlaneFactory: ImagePlaneFactory;\n    private _imagePlaneScene: ImagePlaneScene;\n\n    private _currentKey: string;\n    private _previousKey: string;\n    private _currentPano: boolean;\n\n    private _frameId: number;\n\n    private _glNeedsRender: boolean;\n    private _domNeedsRender: boolean;\n    private _sliderVisible: boolean;\n\n    private _curtain: number;\n\n    constructor() {\n        this._imagePlaneFactory = new ImagePlaneFactory();\n        this._imagePlaneScene = new ImagePlaneScene();\n\n        this._currentKey = null;\n        this._previousKey = null;\n        this._currentPano = false;\n\n        this._frameId = 0;\n\n        this._glNeedsRender = false;\n        this._domNeedsRender = true;\n\n        this._curtain = 1;\n    }\n\n    public get frameId(): number {\n        return this._frameId;\n    }\n\n    public get curtain(): number {\n        return this._curtain;\n    }\n\n    public get glNeedsRender(): boolean {\n        return this._glNeedsRender;\n    }\n\n    public get domNeedsRender(): boolean {\n        return this._domNeedsRender;\n    }\n\n    public get sliderVisible(): boolean {\n        return this._sliderVisible;\n    }\n\n    public set sliderVisible(value: boolean) {\n        this._sliderVisible = value;\n        this._domNeedsRender = true;\n    }\n\n    public get disabled(): boolean {\n        return this._currentKey == null ||\n            this._previousKey == null ||\n            this._currentPano;\n    }\n\n    public update(frame: IFrame): void {\n        this._updateFrameId(frame.id);\n        let needsRender: boolean = this._updateImagePlanes(frame.state);\n\n        this._domNeedsRender = needsRender || this._domNeedsRender;\n\n        needsRender = this._updateCurtain(frame.state.alpha) || needsRender;\n        this._glNeedsRender = needsRender || this._glNeedsRender;\n    }\n\n    public updateTexture(image: HTMLImageElement, node: Node): void {\n        let imagePlanes: THREE.Mesh[] = node.key === this._currentKey ?\n            this._imagePlaneScene.imagePlanes :\n            node.key === this._previousKey ?\n                this._imagePlaneScene.imagePlanesOld :\n                [];\n\n        if (imagePlanes.length === 0) {\n            return;\n        }\n\n        this._glNeedsRender = true;\n\n        for (let plane of imagePlanes) {\n            let material: IShaderMaterial = <IShaderMaterial>plane.material;\n            let texture: THREE.Texture = <THREE.Texture>material.uniforms.projectorTex.value;\n\n            texture.image = image;\n            texture.needsUpdate = true;\n        }\n    }\n\n    public render(\n        perspectiveCamera: THREE.PerspectiveCamera,\n        renderer: THREE.WebGLRenderer): void {\n\n        if (!this.disabled) {\n            renderer.render(this._imagePlaneScene.sceneOld, perspectiveCamera);\n        }\n\n        renderer.render(this._imagePlaneScene.scene, perspectiveCamera);\n    }\n\n    public dispose(): void {\n        this._imagePlaneScene.clear();\n    }\n\n    public clearGLNeedsRender(): void {\n        this._glNeedsRender = false;\n    }\n\n    public clearDomNeedsRender(): void {\n        this._domNeedsRender = false;\n    }\n\n    private _updateFrameId(frameId: number): void {\n        this._frameId = frameId;\n    }\n\n    private _updateImagePlanes(state: ICurrentState): boolean {\n        if (state.currentNode == null) {\n            return;\n        }\n\n        let needsRender: boolean = false;\n\n        if (state.previousNode != null && this._previousKey !== state.previousNode.key) {\n            needsRender = true;\n\n            this._previousKey = state.previousNode.key;\n            this._imagePlaneScene.setImagePlanesOld([\n                this._imagePlaneFactory.createMesh(state.previousNode, state.previousTransform),\n            ]);\n        }\n\n        if (this._currentKey !== state.currentNode.key) {\n            needsRender = true;\n\n            this._currentKey = state.currentNode.key;\n            this._currentPano = state.currentNode.pano;\n            this._imagePlaneScene.setImagePlanes([\n                this._imagePlaneFactory.createMesh(state.currentNode, state.currentTransform),\n            ]);\n\n            if (!this.disabled) {\n                this._updateBbox();\n            }\n        }\n\n        return needsRender;\n    }\n\n    private _updateCurtain(alpha: number): boolean {\n        if (this.disabled ||\n            Math.abs(this._curtain - alpha) < 0.001) {\n            return false;\n        }\n\n        this._curtain = alpha;\n        this._updateBbox();\n\n        return true;\n    }\n\n    private _updateBbox(): void {\n        for (let plane of this._imagePlaneScene.imagePlanes) {\n            let shaderMaterial: IBBoxShaderMaterial = <IBBoxShaderMaterial>plane.material;\n            let bbox: THREE.Vector4 = <THREE.Vector4>shaderMaterial.uniforms.bbox.value;\n\n            bbox.z = this._curtain;\n        }\n    }\n}\n\nexport class SliderComponent extends Component<ISliderConfiguration> {\n    public static componentName: string = \"slider\";\n\n    private _sliderStateOperation$: Subject<ISliderStateOperation>;\n    private _sliderState$: Observable<SliderState>;\n    private _sliderStateCreator$: Subject<void>;\n    private _sliderStateDisposer$: Subject<void>;\n\n    private _setKeysSubscription: Subscription;\n    private _setSliderVisibleSubscription: Subscription;\n    private _elementSubscription: Subscription;\n\n    private _stateSubscription: Subscription;\n    private _glRenderSubscription: Subscription;\n    private _domRenderSubscription: Subscription;\n    private _nodeSubscription: Subscription;\n\n    /**\n     * Create a new slider component instance.\n     * @class SliderComponent\n     */\n    constructor (name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._sliderStateOperation$ = new Subject<ISliderStateOperation>();\n        this._sliderStateCreator$ = new Subject<void>();\n        this._sliderStateDisposer$ = new Subject<void>();\n\n        this._sliderState$ = this._sliderStateOperation$\n            .scan(\n                (sliderState: SliderState, operation: ISliderStateOperation): SliderState => {\n                    return operation(sliderState);\n                },\n                null)\n            .filter(\n                (sliderState: SliderState): boolean => {\n                    return sliderState != null;\n                })\n            .distinctUntilChanged(\n                undefined,\n                (sliderState: SliderState): number => {\n                    return sliderState.frameId;\n                });\n\n        this._sliderStateCreator$\n            .map(\n                (): ISliderStateOperation => {\n                    return (sliderState: SliderState): SliderState => {\n                        if (sliderState != null) {\n                            throw new Error(\"Multiple slider states can not be created at the same time\");\n                        }\n\n                        return new SliderState();\n                    };\n                })\n            .subscribe(this._sliderStateOperation$);\n\n        this._sliderStateDisposer$\n            .map(\n                (): ISliderStateOperation => {\n                    return (sliderState: SliderState): SliderState => {\n                        sliderState.dispose();\n\n                        return null;\n                    };\n                })\n            .subscribe(this._sliderStateOperation$);\n    }\n\n    /**\n     * Set the image keys.\n     *\n     * Configures the component to show the image planes for the supplied image keys.\n     *\n     * @param {keys} ISliderKeys - Slider keys object specifying the images to be shown in the foreground and the background.\n     */\n    public setKeys(keys: ISliderKeys): void {\n        this.configure({ keys: keys });\n    }\n\n    /**\n     * Set the initial position.\n     *\n     * Configures the intial position of the slider. The inital position value will be used when the component is activated.\n     *\n     * @param {number} initialPosition - Initial slider position.\n     */\n    public setInitialPosition(initialPosition: number): void {\n        this.configure({ initialPosition: initialPosition });\n    }\n\n    /**\n     * Set the value controlling if the slider is visible.\n     *\n     * @param {boolean} sliderVisible - Value indicating if the slider should be visible or not.\n     */\n    public setSliderVisible(sliderVisible: boolean): void {\n        this.configure({ sliderVisible: sliderVisible });\n    }\n\n    protected _activate(): void {\n        this._container.mouseService.preventDefaultMouseDown$.next(false);\n        this._container.touchService.preventDefaultTouchMove$.next(false);\n\n        Observable\n            .combineLatest<State, ISliderConfiguration>(\n                this._navigator.stateService.state$,\n                this._configuration$)\n            .first()\n            .subscribe(\n                (stateConfig: [State, ISliderConfiguration]): void => {\n                    if (stateConfig[0] === State.Traversing) {\n                        this._navigator.stateService.wait();\n\n                        let position: number = stateConfig[1].initialPosition;\n                        this._navigator.stateService.moveTo(position != null ? position : 1);\n                    }\n                });\n\n        this._glRenderSubscription = this._sliderState$\n            .map(\n                (sliderState: SliderState): IGLRenderHash => {\n                    let renderHash: IGLRenderHash = {\n                        name: this._name,\n                        render: {\n                            frameId: sliderState.frameId,\n                            needsRender: sliderState.glNeedsRender,\n                            render: sliderState.render.bind(sliderState),\n                            stage: GLRenderStage.Background,\n                        },\n                    };\n\n                    sliderState.clearGLNeedsRender();\n\n                    return renderHash;\n                })\n            .subscribe(this._container.glRenderer.render$);\n\n        this._domRenderSubscription = this._sliderState$\n            .filter(\n                (sliderState: SliderState): boolean => {\n                    return sliderState.domNeedsRender;\n                })\n            .map(\n                (sliderState: SliderState): IVNodeHash => {\n                    let sliderInput: vd.VNode = vd.h(\n                        \"input.SliderControl\",\n                        {\n                            max: 1000,\n                            min: 0,\n                            type: \"range\",\n                            value: 1000 * sliderState.curtain,\n                        },\n                        []);\n\n                    let vNode: vd.VNode = sliderState.disabled || !sliderState.sliderVisible ?\n                        null :\n                        vd.h(\"div.SliderWrapper\", {}, [sliderInput]);\n\n                    let hash: IVNodeHash = {\n                        name: this._name,\n                        vnode: vNode,\n                    };\n\n                    sliderState.clearDomNeedsRender();\n\n                    return hash;\n                })\n            .subscribe(this._container.domRenderer.render$);\n\n        this._elementSubscription = this._container.domRenderer.element$\n            .map(\n                (e: Element): HTMLInputElement => {\n                    let nodeList: NodeListOf<Element> = e.getElementsByClassName(\"SliderControl\");\n\n                    let slider: HTMLInputElement = nodeList.length > 0 ? <HTMLInputElement>nodeList[0] : null;\n\n                    return slider;\n                })\n            .filter(\n                (input: HTMLInputElement): boolean => {\n                    return input != null;\n                })\n            .switchMap(\n                (input: HTMLInputElement): Observable<Event> => {\n                    return Observable.fromEvent<Event>(input, \"input\");\n                })\n            .map(\n                (e: Event): number => {\n                    return Number((<HTMLInputElement>e.target).value) / 1000;\n                })\n            .subscribe(\n                (curtain: number): void => {\n                    this._navigator.stateService.moveTo(curtain);\n                });\n\n        this._sliderStateCreator$.next(null);\n\n        this._stateSubscription = this._navigator.stateService.currentState$\n            .map(\n                (frame: IFrame): ISliderStateOperation => {\n                    return (sliderState: SliderState): SliderState => {\n                        sliderState.update(frame);\n\n                        return sliderState;\n                    };\n                })\n            .subscribe(this._sliderStateOperation$);\n\n        this._setSliderVisibleSubscription = this._configuration$\n            .map(\n                (configuration: ISliderConfiguration): boolean => {\n                    return configuration.sliderVisible == null || configuration.sliderVisible;\n                })\n            .distinctUntilChanged()\n            .map(\n                (sliderVisible: boolean): ISliderStateOperation => {\n                    return (sliderState: SliderState): SliderState => {\n                        sliderState.sliderVisible = sliderVisible;\n\n                        return sliderState;\n                    };\n                })\n            .subscribe(this._sliderStateOperation$);\n\n        this._setKeysSubscription = this._configuration$\n            .filter(\n                (configuration: ISliderConfiguration): boolean => {\n                    return configuration.keys != null;\n                })\n            .switchMap(\n                (configuration: ISliderConfiguration): Observable<ISliderCombination> => {\n                    return Observable\n                        .zip(\n                            this._catchCacheNode$(configuration.keys.background),\n                            this._catchCacheNode$(configuration.keys.foreground))\n                        .map(\n                            (nodes: [Node, Node]): ISliderNodes => {\n                                return { background: nodes[0], foreground: nodes[1] };\n                            })\n                        .zip(this._navigator.stateService.currentState$.first())\n                        .map(\n                            (nf: [ISliderNodes, IFrame]): ISliderCombination => {\n                                return { nodes: nf[0], state: nf[1].state };\n                            });\n                })\n            .subscribe(\n                (co: ISliderCombination): void => {\n                    if (co.state.currentNode != null &&\n                        co.state.previousNode != null &&\n                        co.state.currentNode.key === co.nodes.foreground.key &&\n                        co.state.previousNode.key === co.nodes.background.key) {\n                        return;\n                    }\n\n                    if (co.state.currentNode.key === co.nodes.background.key) {\n                        this._navigator.stateService.setNodes([co.nodes.foreground]);\n                        return;\n                    }\n\n                    if (co.state.currentNode.key === co.nodes.foreground.key &&\n                        co.state.trajectory.length === 1) {\n                        this._navigator.stateService.prependNodes([co.nodes.background]);\n                        return;\n                    }\n\n                    this._navigator.stateService.setNodes([co.nodes.background]);\n                    this._navigator.stateService.setNodes([co.nodes.foreground]);\n                },\n                (e: Error): void => {\n                    console.error(e);\n                });\n\n        let previousNode$: Observable<Node> = this._navigator.stateService.currentState$\n            .map(\n                (frame: IFrame): Node => {\n                    return frame.state.previousNode;\n                })\n            .filter(\n                (node: Node): boolean => {\n                    return node != null;\n                })\n            .distinctUntilChanged(\n                undefined,\n                (node: Node): string => {\n                    return node.key;\n                });\n\n        this._nodeSubscription = Observable\n            .merge(\n                previousNode$,\n                this._navigator.stateService.currentNode$)\n            .filter(\n                (node: Node): boolean => {\n                    return node.pano ?\n                        Settings.maxImageSize > Settings.basePanoramaSize :\n                        Settings.maxImageSize > Settings.baseImageSize;\n                })\n            .mergeMap(\n                (node: Node): Observable<[HTMLImageElement, Node]> => {\n                    let baseImageSize: ImageSize = node.pano ?\n                        Settings.basePanoramaSize :\n                        Settings.baseImageSize;\n\n                    if (Math.max(node.image.width, node.image.height) > baseImageSize) {\n                        return Observable.empty<[HTMLImageElement, Node]>();\n                    }\n\n                    return node.cacheImage$(Settings.maxImageSize)\n                            .map(\n                                (n: Node): [HTMLImageElement, Node] => {\n                                    return [n.image, n];\n                                })\n                            .catch(\n                                (error: Error, caught: Observable<[HTMLImageElement, Node]>):\n                                    Observable<[HTMLImageElement, Node]> => {\n                                    console.error(`Failed to fetch high res slider image (${node.key})`, error);\n\n                                    return Observable.empty<[HTMLImageElement, Node]>();\n                                });\n                })\n            .map(\n                (imn: [HTMLImageElement, Node]): ISliderStateOperation => {\n                    return (sliderState: SliderState): SliderState => {\n                        sliderState.updateTexture(imn[0], imn[1]);\n\n                        return sliderState;\n                    };\n                })\n            .subscribe(this._sliderStateOperation$);\n    }\n\n    protected _deactivate(): void {\n        this._container.mouseService.preventDefaultMouseDown$.next(true);\n        this._container.touchService.preventDefaultTouchMove$.next(true);\n\n        this._navigator.stateService.state$\n            .first()\n            .subscribe(\n                (state: State): void => {\n                    if (state === State.Waiting) {\n                        this._navigator.stateService.traverse();\n                    }\n                });\n\n        this._sliderStateDisposer$.next(null);\n\n        this._setKeysSubscription.unsubscribe();\n        this._setSliderVisibleSubscription.unsubscribe();\n        this._elementSubscription.unsubscribe();\n        this._stateSubscription.unsubscribe();\n        this._glRenderSubscription.unsubscribe();\n        this._domRenderSubscription.unsubscribe();\n        this._nodeSubscription.unsubscribe();\n\n        this.configure({ keys: null });\n    }\n\n    protected _getDefaultConfiguration(): ISliderConfiguration {\n        return {};\n    }\n\n    private _catchCacheNode$(key: string): Observable<Node> {\n        return this._navigator.graphService.cacheNode$(key)\n            .catch(\n                (error: Error, caught: Observable<Node>): Observable<Node> => {\n                    console.error(`Failed to cache slider node (${key})`, error);\n\n                    return Observable.empty<Node>();\n                });\n    }\n}\n\nComponentService.register(SliderComponent);\nexport default SliderComponent;\n",
-    "import {IMarkerOptions} from \"../../Component\";\nimport {ILatLonAlt} from \"../../Geo\";\n\nexport abstract class Marker {\n    public visibleInKeys: string[] = [];\n\n    private _id: string;\n    private _type: string;\n    private _latLonAlt: ILatLonAlt;\n    private _markerOptions: IMarkerOptions;\n\n    constructor(latLonAlt: ILatLonAlt, markerOptions: IMarkerOptions) {\n        this._id = markerOptions.id;\n        this._latLonAlt = latLonAlt;\n        this._markerOptions = markerOptions;\n        this._type = markerOptions.type;\n    }\n\n    public abstract createGeometry(): THREE.Object3D;\n\n    public get id(): string {\n        return this._id;\n    }\n\n    public get type(): string {\n        return this._type;\n    }\n\n    public get latLonAlt(): ILatLonAlt {\n        return this._latLonAlt;\n    }\n}\n\nexport default Marker;\n",
-    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as _ from \"underscore\";\nimport * as THREE from \"three\";\nimport * as rbush from \"rbush\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/switchMap\";\n\nimport {\n    IMarkerConfiguration,\n    IMarkerOptions,\n    ISpatialMarker,\n    Marker,\n    ComponentService,\n    Component,\n    SimpleMarker,\n} from \"../../Component\";\nimport {IFrame} from \"../../State\";\nimport {Container, Navigator} from \"../../Viewer\";\nimport {IGLRenderHash, GLRenderStage} from \"../../Render\";\nimport {Node} from \"../../Graph\";\nimport {GeoCoords, ILatLonAlt} from \"../../Geo\";\n\nexport type MarkerIndex = rbush.RBush<ISpatialMarker>;\n\ninterface IMarkerData {\n    hash: { [id: string]: ISpatialMarker };\n    spatial: MarkerIndex;\n}\n\ninterface IMarkerOperation extends Function {\n    (markers: IMarkerData): IMarkerData;\n}\n\ninterface IUpdateArgs {\n    frame: IFrame;\n    markers: MarkerIndex;\n}\n\nexport class MarkerSet {\n    private _create$: Subject<Marker> = new Subject<Marker>();\n    private _remove$: Subject<string> = new Subject<string>();\n    private _update$: Subject<IMarkerOperation> = new Subject<IMarkerOperation>();\n    private _markers$: Observable<MarkerIndex>;\n\n    constructor() {\n        // markers list stream is the result of applying marker updates.\n        this._markers$ = this._update$\n            .scan(\n                (markers: IMarkerData, operation: IMarkerOperation): IMarkerData => {\n                    return operation(markers);\n                },\n                {hash: {}, spatial: rbush<ISpatialMarker>(16, [\".lon\", \".lat\", \".lon\", \".lat\"])})\n            .map(\n                (markers: IMarkerData): MarkerIndex => {\n                    return markers.spatial;\n                })\n            .publishReplay(1)\n            .refCount();\n\n        // creation stream generate creation updates from given markers.\n        this._create$\n            .map(\n                (marker: Marker): IMarkerOperation => {\n                    return (markers: IMarkerData) => {\n                        if (markers.hash[marker.id]) {\n                            markers.spatial.remove(markers.hash[marker.id]);\n                        }\n\n                        let rbushObj: ISpatialMarker = {\n                            id: marker.id,\n                            lat: marker.latLonAlt.lat,\n                            lon: marker.latLonAlt.lon,\n                            marker: marker,\n                        };\n\n                        markers.spatial.insert(rbushObj);\n                        markers.hash[marker.id] = rbushObj;\n                        return markers;\n                    };\n                })\n            .subscribe(this._update$);\n\n        // remove stream generates remove updates from given markers\n        this._remove$\n            .map(\n                (id: string): IMarkerOperation => {\n                    return (markers: IMarkerData) => {\n                        let rbushObj: ISpatialMarker = markers.hash[id];\n                        markers.spatial.remove(rbushObj);\n                        delete markers.hash[id];\n                        return markers;\n                    };\n                })\n            .subscribe(this._update$);\n    }\n\n    public addMarker(marker: Marker): void {\n        this._create$.next(marker);\n    }\n\n    public removeMarker(id: string): void {\n        this._remove$.next(id);\n    }\n\n    public get markers$(): Observable<MarkerIndex> {\n        return this._markers$;\n    }\n}\n\nexport class MarkerComponent extends Component<IMarkerConfiguration> {\n    public static componentName: string = \"marker\";\n\n    private _disposable: Subscription;\n    private _markerSet: MarkerSet;\n\n    private _scene: THREE.Scene;\n    private _markerObjects: {[id: string]: THREE.Object3D};\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n    }\n\n    protected _activate(): void {\n        this._scene = new THREE.Scene();\n        this._markerSet = new MarkerSet();\n        this._markerObjects = {};\n\n        this._disposable = Observable\n            .combineLatest(\n                [\n                    this._navigator.stateService.currentState$,\n                    this._markerSet.markers$,\n                ],\n                (frame: IFrame, markers: MarkerIndex): IUpdateArgs => {\n                    return { frame: frame, markers: markers };\n                })\n            .distinctUntilChanged(\n                undefined,\n                (args: IUpdateArgs): number => {\n                    return args.frame.id;\n                })\n            .map(\n                (args: IUpdateArgs): IGLRenderHash => {\n                    return this._renderHash(args);\n                })\n            .subscribe(this._container.glRenderer.render$);\n    }\n\n    protected _deactivate(): void {\n        // release memory\n        this._disposeScene();\n        this._disposable.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): IMarkerConfiguration {\n        return {};\n    }\n\n    public createMarker(latLonAlt: ILatLonAlt, markerOptions: IMarkerOptions): Marker {\n        if (markerOptions.type === \"marker\") {\n            return new SimpleMarker(latLonAlt, markerOptions);\n        }\n\n        return null;\n    }\n\n    public addMarker(marker: Marker): void {\n        this._markerSet.addMarker(marker);\n    }\n\n    public get markers$(): Observable<MarkerIndex> {\n        return this._markerSet.markers$;\n    }\n\n    public removeMarker(id: string): void {\n        this._markerSet.removeMarker(id);\n    }\n\n    private _renderHash(args: IUpdateArgs): IGLRenderHash {\n        // determine if render is needed while updating scene\n        // specific properies.\n        let needsRender: boolean = this._updateScene(args);\n\n        // return render hash with render function and\n        // render in foreground.\n        return {\n            name: this._name,\n            render: {\n                frameId: args.frame.id,\n                needsRender: needsRender,\n                render: this._render.bind(this),\n                stage: GLRenderStage.Foreground,\n            },\n        };\n    }\n\n    private _updateScene(args: IUpdateArgs): boolean {\n        if (!args.frame ||\n            !args.markers ||\n            !args.frame.state.currentNode) {\n            return false;\n        }\n\n        let needRender: boolean = false;\n        let oldObjects: { [id: string]: THREE.Object3D } = this._markerObjects;\n        let node: Node = args.frame.state.currentNode;\n        this._markerObjects = {};\n\n        let boxWidth: number = 0.001;\n\n        let minLon: number = node.latLon.lon - boxWidth / 2;\n        let minLat: number = node.latLon.lat - boxWidth / 2;\n\n        let maxLon: number = node.latLon.lon + boxWidth / 2;\n        let maxLat: number = node.latLon.lat + boxWidth / 2;\n\n        let markers: Marker[] = _.map(\n            args.markers.search({ maxX: maxLon, maxY: maxLat, minX: minLon, minY: minLat }),\n            (item: ISpatialMarker) => {\n                return item.marker;\n            }).filter((marker: Marker) => {\n                return marker.visibleInKeys.length === 0 || _.contains(marker.visibleInKeys, node.key);\n            });\n\n        for (let marker of markers) {\n            if (marker.id in oldObjects) {\n                this._markerObjects[marker.id] = oldObjects[marker.id];\n                delete oldObjects[marker.id];\n            } else {\n                let reference: ILatLonAlt = args.frame.state.reference;\n                let p: number[] = (new GeoCoords).geodeticToEnu(\n                    marker.latLonAlt.lat, marker.latLonAlt.lon, marker.latLonAlt.alt,\n                    reference.lat, reference.lon, reference.alt);\n\n                let o: THREE.Object3D = marker.createGeometry();\n                o.position.set(p[0], p[1], p[2]);\n                this._scene.add(o);\n                this._markerObjects[marker.id] = o;\n                needRender = true;\n            }\n        }\n\n        for (let i in oldObjects) {\n            if (oldObjects.hasOwnProperty(i)) {\n                this._disposeObject(oldObjects[i]);\n                needRender = true;\n            }\n        }\n\n        return needRender;\n    }\n\n    private _render(\n        perspectiveCamera: THREE.PerspectiveCamera,\n        renderer: THREE.WebGLRenderer): void {\n\n        renderer.render(this._scene, perspectiveCamera);\n    }\n\n    private _disposeObject(object: THREE.Object3D): void {\n        this._scene.remove(object);\n        for (let i: number = 0; i < object.children.length; ++i) {\n            let c: THREE.Mesh = <THREE.Mesh> object.children[i];\n            c.geometry.dispose();\n            c.material.dispose();\n        }\n    }\n\n    private _disposeScene(): void {\n        for (let i in this._markerObjects) {\n            if (this._markerObjects.hasOwnProperty(i)) {\n                this._disposeObject(this._markerObjects[i]);\n            }\n        }\n        this._markerObjects = {};\n    }\n}\n\nComponentService.register(MarkerComponent);\nexport default MarkerComponent;\n",
-    "import * as THREE from \"three\";\n\nimport {IMarkerOptions, ISimpleMarkerStyle, Marker} from \"../../Component\";\nimport {ILatLonAlt} from \"../../Geo\";\n\nexport class SimpleMarker extends Marker {\n    private _circleToRayAngle: number = 2.0;\n    private _simpleMarkerStyle: ISimpleMarkerStyle;\n\n    constructor(latLonAlt: ILatLonAlt, markerOptions: IMarkerOptions) {\n        super(latLonAlt, markerOptions);\n        this._simpleMarkerStyle = <ISimpleMarkerStyle> markerOptions.style;\n    }\n\n    public createGeometry(): THREE.Object3D {\n        let radius: number = 2;\n\n        let cone: THREE.Mesh = new THREE.Mesh(\n            this._markerGeometry(radius, 16, 8),\n            new THREE.MeshBasicMaterial({\n                color: this._stringToRBG(this._simpleMarkerStyle.color),\n                depthWrite: false,\n                opacity: this._simpleMarkerStyle.opacity,\n                shading: THREE.SmoothShading,\n                transparent: true,\n            })\n        );\n\n        let ball: THREE.Mesh = new THREE.Mesh(\n            new THREE.SphereGeometry(radius / 2, 16, 8),\n            new THREE.MeshBasicMaterial({\n                color: this._stringToRBG(this._simpleMarkerStyle.ballColor),\n                depthWrite: false,\n                opacity: this._simpleMarkerStyle.ballOpacity,\n                shading: THREE.SmoothShading,\n                transparent: true,\n            })\n        );\n        ball.position.z = this._markerHeight(radius);\n\n        let group: THREE.Object3D = new THREE.Object3D();\n        group.add(ball);\n        group.add(cone);\n        return group;\n    }\n\n    private _markerHeight(radius: number): number {\n        let t: number = Math.tan(Math.PI - this._circleToRayAngle);\n        return radius * Math.sqrt(1 + t * t);\n    }\n\n    private _markerGeometry(radius: number, widthSegments: number, heightSegments: number ): THREE.Geometry {\n        let geometry: THREE.Geometry = new THREE.Geometry();\n\n        widthSegments = Math.max(3, Math.floor(widthSegments) || 8);\n        heightSegments = Math.max(2, Math.floor(heightSegments) || 6);\n        let height: number = this._markerHeight(radius);\n\n        let vertices: any[] = [];\n\n        for (let y: number = 0; y <= heightSegments; ++y) {\n\n            let verticesRow: any[] = [];\n\n            for (let x: number = 0; x <= widthSegments; ++x) {\n                let u: number = x / widthSegments * Math.PI * 2;\n                let v: number = y / heightSegments * Math.PI;\n\n                let r: number;\n                if (v < this._circleToRayAngle) {\n                    r = radius;\n                } else {\n                    let t: number = Math.tan(v - this._circleToRayAngle);\n                    r = radius * Math.sqrt(1 + t * t);\n                }\n\n                let vertex: THREE.Vector3 = new THREE.Vector3();\n                vertex.x = r * Math.cos(u) * Math.sin(v);\n                vertex.y = r * Math.sin(u) * Math.sin(v);\n                vertex.z = r * Math.cos(v) + height;\n\n                geometry.vertices.push(vertex);\n                verticesRow.push(geometry.vertices.length - 1);\n            }\n            vertices.push(verticesRow);\n        }\n\n        for (let y: number = 0; y < heightSegments; ++y) {\n            for (let x: number = 0; x < widthSegments; ++x) {\n                let v1: number = vertices[y][x + 1];\n                let v2: number = vertices[y][x];\n                let v3: number = vertices[y + 1][x];\n                let v4: number = vertices[y + 1][x + 1];\n\n                let n1: THREE.Vector3 = geometry.vertices[v1].clone().normalize();\n                let n2: THREE.Vector3 = geometry.vertices[v2].clone().normalize();\n                let n3: THREE.Vector3 = geometry.vertices[v3].clone().normalize();\n                let n4: THREE.Vector3 = geometry.vertices[v4].clone().normalize();\n\n                geometry.faces.push(new THREE.Face3(v1, v2, v4, [n1, n2, n4]));\n                geometry.faces.push(new THREE.Face3(v2, v3, v4, [n2.clone(), n3, n4.clone()]));\n            }\n        }\n\n        geometry.computeFaceNormals();\n        geometry.boundingSphere = new THREE.Sphere(new THREE.Vector3(), radius + height);\n        return geometry;\n    }\n\n    private _stringToRBG(str: string): number {\n        let ret: number = 0;\n        for (let i: number = 0; i < str.length; i++) {\n            ret = str.charCodeAt(i) + ((ret << 5) - ret);\n        }\n        return ret;\n    }\n\n}\n\nexport default SimpleMarker;\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/combineLatest\";\nimport \"rxjs/add/observable/fromEvent\";\nimport \"rxjs/add/observable/of\";\nimport \"rxjs/add/observable/zip\";\n\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/first\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/switchMap\";\nimport \"rxjs/add/operator/withLatestFrom\";\nimport \"rxjs/add/operator/zip\";\n\nimport {Node} from \"../../Graph\";\nimport {\n    ICurrentState,\n    IFrame,\n    State,\n} from \"../../State\";\nimport {\n    Container,\n    ImageSize,\n    Navigator,\n} from \"../../Viewer\";\nimport {\n    IGLRenderHash,\n    GLRenderStage,\n    IVNodeHash,\n} from \"../../Render\";\nimport {Settings} from \"../../Utils\";\nimport {\n    IBBoxShaderMaterial,\n    Component,\n    ComponentService,\n    ImagePlaneScene,\n    ImagePlaneFactory,\n    ISliderKeys,\n    ISliderConfiguration,\n    IShaderMaterial,\n} from \"../../Component\";\n\ninterface ISliderNodes {\n    background: Node;\n    foreground: Node;\n}\n\ninterface ISliderCombination {\n    nodes: ISliderNodes;\n    state: ICurrentState;\n}\n\ninterface ISliderStateOperation {\n    (sliderState: SliderState): SliderState;\n}\n\nclass SliderState {\n    private _imagePlaneFactory: ImagePlaneFactory;\n    private _imagePlaneScene: ImagePlaneScene;\n\n    private _currentKey: string;\n    private _previousKey: string;\n    private _currentPano: boolean;\n\n    private _frameId: number;\n\n    private _glNeedsRender: boolean;\n    private _domNeedsRender: boolean;\n    private _sliderVisible: boolean;\n\n    private _curtain: number;\n\n    constructor() {\n        this._imagePlaneFactory = new ImagePlaneFactory();\n        this._imagePlaneScene = new ImagePlaneScene();\n\n        this._currentKey = null;\n        this._previousKey = null;\n        this._currentPano = false;\n\n        this._frameId = 0;\n\n        this._glNeedsRender = false;\n        this._domNeedsRender = true;\n\n        this._curtain = 1;\n    }\n\n    public get frameId(): number {\n        return this._frameId;\n    }\n\n    public get curtain(): number {\n        return this._curtain;\n    }\n\n    public get glNeedsRender(): boolean {\n        return this._glNeedsRender;\n    }\n\n    public get domNeedsRender(): boolean {\n        return this._domNeedsRender;\n    }\n\n    public get sliderVisible(): boolean {\n        return this._sliderVisible;\n    }\n\n    public set sliderVisible(value: boolean) {\n        this._sliderVisible = value;\n        this._domNeedsRender = true;\n    }\n\n    public get disabled(): boolean {\n        return this._currentKey == null ||\n            this._previousKey == null ||\n            this._currentPano;\n    }\n\n    public update(frame: IFrame): void {\n        this._updateFrameId(frame.id);\n        let needsRender: boolean = this._updateImagePlanes(frame.state);\n\n        this._domNeedsRender = needsRender || this._domNeedsRender;\n\n        needsRender = this._updateCurtain(frame.state.alpha) || needsRender;\n        this._glNeedsRender = needsRender || this._glNeedsRender;\n    }\n\n    public updateTexture(image: HTMLImageElement, node: Node): void {\n        let imagePlanes: THREE.Mesh[] = node.key === this._currentKey ?\n            this._imagePlaneScene.imagePlanes :\n            node.key === this._previousKey ?\n                this._imagePlaneScene.imagePlanesOld :\n                [];\n\n        if (imagePlanes.length === 0) {\n            return;\n        }\n\n        this._glNeedsRender = true;\n\n        for (let plane of imagePlanes) {\n            let material: IShaderMaterial = <IShaderMaterial>plane.material;\n            let texture: THREE.Texture = <THREE.Texture>material.uniforms.projectorTex.value;\n\n            texture.image = image;\n            texture.needsUpdate = true;\n        }\n    }\n\n    public render(\n        perspectiveCamera: THREE.PerspectiveCamera,\n        renderer: THREE.WebGLRenderer): void {\n\n        if (!this.disabled) {\n            renderer.render(this._imagePlaneScene.sceneOld, perspectiveCamera);\n        }\n\n        renderer.render(this._imagePlaneScene.scene, perspectiveCamera);\n    }\n\n    public dispose(): void {\n        this._imagePlaneScene.clear();\n    }\n\n    public clearGLNeedsRender(): void {\n        this._glNeedsRender = false;\n    }\n\n    public clearDomNeedsRender(): void {\n        this._domNeedsRender = false;\n    }\n\n    private _updateFrameId(frameId: number): void {\n        this._frameId = frameId;\n    }\n\n    private _updateImagePlanes(state: ICurrentState): boolean {\n        if (state.currentNode == null) {\n            return;\n        }\n\n        let needsRender: boolean = false;\n\n        if (state.previousNode != null && this._previousKey !== state.previousNode.key) {\n            needsRender = true;\n\n            this._previousKey = state.previousNode.key;\n            this._imagePlaneScene.setImagePlanesOld([\n                this._imagePlaneFactory.createMesh(state.previousNode, state.previousTransform),\n            ]);\n        }\n\n        if (this._currentKey !== state.currentNode.key) {\n            needsRender = true;\n\n            this._currentKey = state.currentNode.key;\n            this._currentPano = state.currentNode.pano;\n            this._imagePlaneScene.setImagePlanes([\n                this._imagePlaneFactory.createMesh(state.currentNode, state.currentTransform),\n            ]);\n\n            if (!this.disabled) {\n                this._updateBbox();\n            }\n        }\n\n        return needsRender;\n    }\n\n    private _updateCurtain(alpha: number): boolean {\n        if (this.disabled ||\n            Math.abs(this._curtain - alpha) < 0.001) {\n            return false;\n        }\n\n        this._curtain = alpha;\n        this._updateBbox();\n\n        return true;\n    }\n\n    private _updateBbox(): void {\n        for (let plane of this._imagePlaneScene.imagePlanes) {\n            let shaderMaterial: IBBoxShaderMaterial = <IBBoxShaderMaterial>plane.material;\n            let bbox: THREE.Vector4 = <THREE.Vector4>shaderMaterial.uniforms.bbox.value;\n\n            bbox.z = this._curtain;\n        }\n    }\n}\n\nexport class SliderComponent extends Component<ISliderConfiguration> {\n    public static componentName: string = \"slider\";\n\n    private _sliderStateOperation$: Subject<ISliderStateOperation>;\n    private _sliderState$: Observable<SliderState>;\n    private _sliderStateCreator$: Subject<void>;\n    private _sliderStateDisposer$: Subject<void>;\n\n    private _setKeysSubscription: Subscription;\n    private _setSliderVisibleSubscription: Subscription;\n\n    private _stateSubscription: Subscription;\n    private _glRenderSubscription: Subscription;\n    private _domRenderSubscription: Subscription;\n    private _nodeSubscription: Subscription;\n\n    /**\n     * Create a new slider component instance.\n     * @class SliderComponent\n     */\n    constructor (name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._sliderStateOperation$ = new Subject<ISliderStateOperation>();\n        this._sliderStateCreator$ = new Subject<void>();\n        this._sliderStateDisposer$ = new Subject<void>();\n\n        this._sliderState$ = this._sliderStateOperation$\n            .scan(\n                (sliderState: SliderState, operation: ISliderStateOperation): SliderState => {\n                    return operation(sliderState);\n                },\n                null)\n            .filter(\n                (sliderState: SliderState): boolean => {\n                    return sliderState != null;\n                })\n            .distinctUntilChanged(\n                undefined,\n                (sliderState: SliderState): number => {\n                    return sliderState.frameId;\n                });\n\n        this._sliderStateCreator$\n            .map(\n                (): ISliderStateOperation => {\n                    return (sliderState: SliderState): SliderState => {\n                        if (sliderState != null) {\n                            throw new Error(\"Multiple slider states can not be created at the same time\");\n                        }\n\n                        return new SliderState();\n                    };\n                })\n            .subscribe(this._sliderStateOperation$);\n\n        this._sliderStateDisposer$\n            .map(\n                (): ISliderStateOperation => {\n                    return (sliderState: SliderState): SliderState => {\n                        sliderState.dispose();\n\n                        return null;\n                    };\n                })\n            .subscribe(this._sliderStateOperation$);\n    }\n\n    /**\n     * Set the image keys.\n     *\n     * Configures the component to show the image planes for the supplied image keys.\n     *\n     * @param {keys} ISliderKeys - Slider keys object specifying the images to be shown in the foreground and the background.\n     */\n    public setKeys(keys: ISliderKeys): void {\n        this.configure({ keys: keys });\n    }\n\n    /**\n     * Set the initial position.\n     *\n     * Configures the intial position of the slider. The inital position value will be used when the component is activated.\n     *\n     * @param {number} initialPosition - Initial slider position.\n     */\n    public setInitialPosition(initialPosition: number): void {\n        this.configure({ initialPosition: initialPosition });\n    }\n\n    /**\n     * Set the value controlling if the slider is visible.\n     *\n     * @param {boolean} sliderVisible - Value indicating if the slider should be visible or not.\n     */\n    public setSliderVisible(sliderVisible: boolean): void {\n        this.configure({ sliderVisible: sliderVisible });\n    }\n\n    protected _activate(): void {\n        Observable\n            .combineLatest<State, ISliderConfiguration>(\n                this._navigator.stateService.state$,\n                this._configuration$)\n            .first()\n            .subscribe(\n                ([state, configuration]: [State, ISliderConfiguration]): void => {\n                    if (state === State.Traversing) {\n                        this._navigator.stateService.wait();\n\n                        let position: number = configuration.initialPosition;\n                        this._navigator.stateService.moveTo(position != null ? position : 1);\n                    }\n                });\n\n        this._glRenderSubscription = this._sliderState$\n            .map(\n                (sliderState: SliderState): IGLRenderHash => {\n                    let renderHash: IGLRenderHash = {\n                        name: this._name,\n                        render: {\n                            frameId: sliderState.frameId,\n                            needsRender: sliderState.glNeedsRender,\n                            render: sliderState.render.bind(sliderState),\n                            stage: GLRenderStage.Background,\n                        },\n                    };\n\n                    sliderState.clearGLNeedsRender();\n\n                    return renderHash;\n                })\n            .subscribe(this._container.glRenderer.render$);\n\n        this._domRenderSubscription = this._sliderState$\n            .filter(\n                (sliderState: SliderState): boolean => {\n                    return sliderState.domNeedsRender;\n                })\n            .map(\n                (sliderState: SliderState): IVNodeHash => {\n                    let sliderInput: vd.VNode = vd.h(\n                        \"input.SliderControl\",\n                        {\n                            max: 1000,\n                            min: 0,\n                            oninput: (e: Event): void => {\n                                const curtain: number = Number((<HTMLInputElement>e.target).value) / 1000;\n                                this._navigator.stateService.moveTo(curtain);\n                            },\n                            type: \"range\",\n                            value: 1000 * sliderState.curtain,\n                        },\n                        []);\n\n                    let vNode: vd.VNode = sliderState.disabled || !sliderState.sliderVisible ?\n                        null :\n                        vd.h(\"div.SliderWrapper\", {}, [sliderInput]);\n\n                    let hash: IVNodeHash = {\n                        name: this._name,\n                        vnode: vNode,\n                    };\n\n                    sliderState.clearDomNeedsRender();\n\n                    return hash;\n                })\n            .subscribe(this._container.domRenderer.render$);\n\n        this._sliderStateCreator$.next(null);\n\n        this._stateSubscription = this._navigator.stateService.currentState$\n            .map(\n                (frame: IFrame): ISliderStateOperation => {\n                    return (sliderState: SliderState): SliderState => {\n                        sliderState.update(frame);\n\n                        return sliderState;\n                    };\n                })\n            .subscribe(this._sliderStateOperation$);\n\n        this._setSliderVisibleSubscription = this._configuration$\n            .map(\n                (configuration: ISliderConfiguration): boolean => {\n                    return configuration.sliderVisible == null || configuration.sliderVisible;\n                })\n            .distinctUntilChanged()\n            .map(\n                (sliderVisible: boolean): ISliderStateOperation => {\n                    return (sliderState: SliderState): SliderState => {\n                        sliderState.sliderVisible = sliderVisible;\n\n                        return sliderState;\n                    };\n                })\n            .subscribe(this._sliderStateOperation$);\n\n        this._setKeysSubscription = this._configuration$\n            .filter(\n                (configuration: ISliderConfiguration): boolean => {\n                    return configuration.keys != null;\n                })\n            .switchMap(\n                (configuration: ISliderConfiguration): Observable<ISliderCombination> => {\n                    return Observable\n                        .zip(\n                            this._catchCacheNode$(configuration.keys.background),\n                            this._catchCacheNode$(configuration.keys.foreground))\n                        .map(\n                            (nodes: [Node, Node]): ISliderNodes => {\n                                return { background: nodes[0], foreground: nodes[1] };\n                            })\n                        .zip(this._navigator.stateService.currentState$.first())\n                        .map(\n                            (nf: [ISliderNodes, IFrame]): ISliderCombination => {\n                                return { nodes: nf[0], state: nf[1].state };\n                            });\n                })\n            .subscribe(\n                (co: ISliderCombination): void => {\n                    if (co.state.currentNode != null &&\n                        co.state.previousNode != null &&\n                        co.state.currentNode.key === co.nodes.foreground.key &&\n                        co.state.previousNode.key === co.nodes.background.key) {\n                        return;\n                    }\n\n                    if (co.state.currentNode.key === co.nodes.background.key) {\n                        this._navigator.stateService.setNodes([co.nodes.foreground]);\n                        return;\n                    }\n\n                    if (co.state.currentNode.key === co.nodes.foreground.key &&\n                        co.state.trajectory.length === 1) {\n                        this._navigator.stateService.prependNodes([co.nodes.background]);\n                        return;\n                    }\n\n                    this._navigator.stateService.setNodes([co.nodes.background]);\n                    this._navigator.stateService.setNodes([co.nodes.foreground]);\n                },\n                (e: Error): void => {\n                    console.error(e);\n                });\n\n        let previousNode$: Observable<Node> = this._navigator.stateService.currentState$\n            .map(\n                (frame: IFrame): Node => {\n                    return frame.state.previousNode;\n                })\n            .filter(\n                (node: Node): boolean => {\n                    return node != null;\n                })\n            .distinctUntilChanged(\n                undefined,\n                (node: Node): string => {\n                    return node.key;\n                });\n\n        this._nodeSubscription = Observable\n            .merge(\n                previousNode$,\n                this._navigator.stateService.currentNode$)\n            .filter(\n                (node: Node): boolean => {\n                    return node.pano ?\n                        Settings.maxImageSize > Settings.basePanoramaSize :\n                        Settings.maxImageSize > Settings.baseImageSize;\n                })\n            .mergeMap(\n                (node: Node): Observable<[HTMLImageElement, Node]> => {\n                    let baseImageSize: ImageSize = node.pano ?\n                        Settings.basePanoramaSize :\n                        Settings.baseImageSize;\n\n                    if (Math.max(node.image.width, node.image.height) > baseImageSize) {\n                        return Observable.empty<[HTMLImageElement, Node]>();\n                    }\n\n                    return node.cacheImage$(Settings.maxImageSize)\n                            .map(\n                                (n: Node): [HTMLImageElement, Node] => {\n                                    return [n.image, n];\n                                })\n                            .catch(\n                                (error: Error, caught: Observable<[HTMLImageElement, Node]>):\n                                    Observable<[HTMLImageElement, Node]> => {\n                                    console.error(`Failed to fetch high res slider image (${node.key})`, error);\n\n                                    return Observable.empty<[HTMLImageElement, Node]>();\n                                });\n                })\n            .map(\n                ([element, node]: [HTMLImageElement, Node]): ISliderStateOperation => {\n                    return (sliderState: SliderState): SliderState => {\n                        sliderState.updateTexture(element, node);\n\n                        return sliderState;\n                    };\n                })\n            .subscribe(this._sliderStateOperation$);\n    }\n\n    protected _deactivate(): void {\n        this._navigator.stateService.state$\n            .first()\n            .subscribe(\n                (state: State): void => {\n                    if (state === State.Waiting) {\n                        this._navigator.stateService.traverse();\n                    }\n                });\n\n        this._sliderStateDisposer$.next(null);\n\n        this._setKeysSubscription.unsubscribe();\n        this._setSliderVisibleSubscription.unsubscribe();\n        this._stateSubscription.unsubscribe();\n        this._glRenderSubscription.unsubscribe();\n        this._domRenderSubscription.unsubscribe();\n        this._nodeSubscription.unsubscribe();\n\n        this.configure({ keys: null });\n    }\n\n    protected _getDefaultConfiguration(): ISliderConfiguration {\n        return {};\n    }\n\n    private _catchCacheNode$(key: string): Observable<Node> {\n        return this._navigator.graphService.cacheNode$(key)\n            .catch(\n                (error: Error, caught: Observable<Node>): Observable<Node> => {\n                    console.error(`Failed to cache slider node (${key})`, error);\n\n                    return Observable.empty<Node>();\n                });\n    }\n}\n\nComponentService.register(SliderComponent);\nexport default SliderComponent;\n",
+    "export {MarkerComponent} from \"./MarkerComponent\";\nexport {SimpleMarker} from \"./marker/SimpleMarker\";\nexport {CircleMarker} from \"./marker/CircleMarker\";\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\nimport * as when from \"when\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/map\";\n\nimport {ILatLon} from \"../../API\";\nimport {\n    IMarkerConfiguration,\n    IMarkerEvent,\n    Marker,\n    MarkerScene,\n    MarkerSet,\n    ComponentService,\n    Component,\n} from \"../../Component\";\nimport {IFrame} from \"../../State\";\nimport {\n    Container,\n    Navigator,\n} from \"../../Viewer\";\nimport {\n    IGLRenderHash,\n    GLRenderStage,\n    RenderCamera,\n} from \"../../Render\";\nimport {\n    GraphCalculator,\n    Node,\n} from \"../../Graph\";\nimport {\n    GeoCoords,\n    ILatLonAlt,\n    ViewportCoords,\n} from \"../../Geo\";\n\n\n/**\n * @class MarkerComponent\n *\n * @classdesc Component for showing and editing 3D marker objects.\n *\n * The `add` method is used for adding new markers or replacing\n * markers already in the set.\n *\n * If a marker already in the set has the same\n * id as one of the markers added, the old marker will be removed\n * the added marker will take its place.\n *\n * It is not possible to update markers in the set by updating any properties\n * directly on the marker object. Markers need to be replaced by\n * re-adding them for updates to geographic position or configuration\n * to be reflected.\n *\n * Markers added to the marker component can be either interactive\n * or non-interactive. Different marker types define their behavior.\n * Markers with interaction support can be configured with options\n * to respond to dragging inside the viewer and be detected when\n * retrieving markers from pixel points with the `getMarkerIdAt` method.\n *\n * To retrive and use the marker component\n *\n * @example\n * ```\n * var markerComponent = viewer.getComponent(\"marker\");\n * ```\n */\nexport class MarkerComponent extends Component<IMarkerConfiguration> {\n    public static componentName: string = \"marker\";\n\n    /**\n     * Fired when the position of a marker is changed.\n     * @event\n     * @type {IMarkerEvent} markerEvent - Marker event data.\n     * @example\n     * ```\n     * markerComponent.on(\"changed\", function(e) {\n     *     console.log(e.marker.id, e.marker.latLon);\n     * });\n     * ```\n     */\n    public static changed: string = \"changed\";\n\n    /**\n     * Fired when a marker drag interaction starts.\n     * @event\n     * @type {IMarkerEvent} markerEvent - Marker event data.\n     * @example\n     * ```\n     * markerComponent.on(\"dragstart\", function(e) {\n     *     console.log(e.marker.id, e.marker.latLon);\n     * });\n     * ```\n     */\n    public static dragstart: string = \"dragstart\";\n\n    /**\n     * Fired when a marker drag interaction ends.\n     * @event\n     * @type {IMarkerEvent} markerEvent - Marker event data.\n     * @example\n     * ```\n     * markerComponent.on(\"dragend\", function(e) {\n     *     console.log(e.marker.id, e.marker.latLon);\n     * });\n     * ```\n     */\n    public static dragend: string = \"dragend\";\n\n    private _relativeGroundAltitude: number;\n\n    private _geoCoords: GeoCoords;\n    private _graphCalculator: GraphCalculator;\n    private _markerScene: MarkerScene;\n    private _markerSet: MarkerSet;\n    private _viewportCoords: ViewportCoords;\n\n    private _adjustHeightSubscription: Subscription;\n    private _dragEventSubscription: Subscription;\n    private _markersUpdatedSubscription: Subscription;\n    private _mouseClaimSubscription: Subscription;\n    private _referenceSubscription: Subscription;\n    private _renderSubscription: Subscription;\n    private _setChangedSubscription: Subscription;\n    private _updateMarkerSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._relativeGroundAltitude = -2;\n\n        this._geoCoords = new GeoCoords();\n        this._graphCalculator = new GraphCalculator();\n        this._markerScene = new MarkerScene();\n        this._markerSet = new MarkerSet();\n        this._viewportCoords = new ViewportCoords();\n    }\n\n    /**\n     * Add markers to the marker set or replace markers in the marker set.\n     *\n     * @description If a marker already in the set has the same\n     * id as one of the markers added, the old marker will be removed\n     * the added marker will take its place.\n     *\n     * Any marker inside the visible bounding bbox\n     * will be initialized and placed in the viewer.\n     *\n     * @param {Array<Marker>} markers - Markers to add.\n     *\n     * @example ```markerComponent.add([marker1, marker2]);```\n     */\n    public add(markers: Marker[]): void {\n        this._markerSet.add(markers);\n    }\n\n    /**\n     * Check if a marker exist in the marker set.\n     *\n     * @param {string} markerId - Id of the marker.\n     *\n     * @example ```var markerExists = markerComponent.has(\"markerId\");```\n     */\n    public has(markerId: string): boolean {\n        return this._markerSet.has(markerId);\n    }\n\n    /**\n     * Returns the marker in the marker set with the specified id, or\n     * undefined if the id matches no marker.\n     *\n     * @param {string} markerId - Id of the marker.\n     *\n     * @example ```var marker = markerComponent.get(\"markerId\");```\n     *\n     */\n    public get(markerId: string): Marker {\n        return this._markerSet.get(markerId);\n    }\n\n\n    /**\n     * Returns an array of all markers.\n     *\n     * @example ```var markers = markerComponent.getAll();```\n     */\n    public getAll(): Marker[] {\n        return this._markerSet.getAll();\n    }\n\n    /**\n     * Returns the id of the interactive marker closest to the current camera\n     * position ids for marker currently visible at the specified point.\n     *\n     * @description Notice that the pixelPoint argument requires x, y\n     * coordinates from pixel space.\n     *\n     * With this function, you can use the coordinates provided by mouse\n     * events to get information out of the marker component.\n     *\n     * If no interactive geometry of an interactive marker exist at the pixel\n     * point, null will be returned.\n     *\n     * @param {Array<number>} pixelPoint - Pixel coordinates on the viewer element.\n     * @returns {string} Id of the interactive marker closest to the camera. If no\n     * interactive marker exist at the pixel point, null will be returned.\n     *\n     * @example\n     * ```\n     * markerComponent.getMarkerIdAt([100, 100])\n     *     .then((markerId) => { console.log(markerId); });\n     * ```\n     */\n    public getMarkerIdAt(pixelPoint: number[]): when.Promise<string> {\n        return when.promise<string>((resolve: any, reject: any): void => {\n            this._container.renderService.renderCamera$\n                .first()\n                .map(\n                    (render: RenderCamera): string => {\n                        const viewport: number[] = this._viewportCoords\n                            .canvasToViewport(\n                                pixelPoint[0],\n                                pixelPoint[1],\n                                this._container.element);\n\n                        const id: string = this._markerScene.intersectObjects(viewport, render.perspective);\n\n                        return id;\n                    })\n                .subscribe(\n                    (id: string): void => {\n                        resolve(id);\n                    },\n                    (error: Error): void => {\n                        reject(error);\n                    });\n        });\n    }\n\n    /**\n     * Remove markers with the specified ids from the marker set.\n     *\n     * @param {Array<string>} markerIds - Ids for markers to remove.\n     *\n     * @example ```markerComponent.remove([\"id-1\", \"id-2\"]);```\n     */\n    public remove(markerIds: string[]): void {\n        this._markerSet.remove(markerIds);\n    }\n\n    /**\n     * Remove all markers from the marker set.\n     *\n     * @example ```markerComponent.removeAll();```\n     */\n    public removeAll(): void {\n        this._markerSet.removeAll();\n    }\n\n    protected _activate(): void {\n        const groundAltitude$: Observable<number> = this._navigator.stateService.currentState$\n            .map(\n                (frame: IFrame): number => {\n                    return frame.state.camera.position.z + this._relativeGroundAltitude;\n                })\n            .distinctUntilChanged(\n                (a1: number, a2: number): boolean => {\n                    return Math.abs(a1 - a2) < 0.01;\n                })\n            .publishReplay(1)\n            .refCount();\n\n        const geoInitiated$: Observable<void> = Observable\n            .combineLatest(\n                groundAltitude$,\n                this._navigator.stateService.reference$)\n            .first()\n            .map((): void => { /* noop */ })\n            .publishReplay(1)\n            .refCount();\n\n        const clampedConfiguration$: Observable<IMarkerConfiguration> = this._configuration$\n            .map(\n                (configuration: IMarkerConfiguration): IMarkerConfiguration => {\n                    return { visibleBBoxSize: Math.max(1, Math.min(200, configuration.visibleBBoxSize)) };\n                });\n\n        const currentlatLon$: Observable<ILatLon> = this._navigator.stateService.currentNode$\n            .map((node: Node): ILatLon => { return node.latLon; })\n            .publishReplay(1)\n            .refCount();\n\n        const visibleBBox$: Observable<[ILatLon, ILatLon]> = Observable\n            .combineLatest(\n                clampedConfiguration$,\n                currentlatLon$)\n            .map(\n                ([configuration, latLon]: [IMarkerConfiguration, ILatLon]): [ILatLon, ILatLon] => {\n                    return this._graphCalculator\n                        .boundingBoxCorners(latLon, configuration.visibleBBoxSize / 2);\n                })\n            .publishReplay(1)\n            .refCount();\n\n        const visibleMarkers$: Observable<Marker[]> = Observable\n            .combineLatest(\n                Observable\n                    .of<MarkerSet>(this._markerSet)\n                    .concat(this._markerSet.changed$),\n                visibleBBox$)\n            .map(\n                ([set, bbox]: [MarkerSet, [ILatLon, ILatLon]]): Marker[] => {\n                    return set.search(bbox);\n                });\n\n        this._setChangedSubscription = geoInitiated$\n            .switchMap(\n                (): Observable<[Marker[], ILatLonAlt, number]> => {\n                    return visibleMarkers$\n                        .withLatestFrom(\n                            this._navigator.stateService.reference$,\n                            groundAltitude$);\n                })\n            .subscribe(\n                ([markers, reference, alt]: [Marker[], ILatLonAlt, number]): void => {\n                    const geoCoords: GeoCoords = this._geoCoords;\n                    const markerScene: MarkerScene = this._markerScene;\n                    const sceneMarkers: { [id: string]: Marker } = markerScene.markers;\n                    const markersToRemove: { [id: string]: Marker } = Object.assign({}, sceneMarkers);\n\n                    for (const marker of markers) {\n                         if (marker.id in sceneMarkers) {\n                            delete markersToRemove[marker.id];\n                        } else {\n                            const point3d: number[] = geoCoords\n                                .geodeticToEnu(\n                                    marker.latLon.lat,\n                                    marker.latLon.lon,\n                                    reference.alt + alt,\n                                    reference.lat,\n                                    reference.lon,\n                                    reference.alt);\n\n                            markerScene.add(marker, point3d);\n                        }\n                    }\n\n                    for (const id in markersToRemove) {\n                        if (!markersToRemove.hasOwnProperty(id)) {\n                            continue;\n                        }\n\n                        markerScene.remove(id);\n                    }\n                });\n\n        this._markersUpdatedSubscription = geoInitiated$\n            .switchMap(\n                (): Observable<[Marker[], [ILatLon, ILatLon], ILatLonAlt, number]> => {\n                    return this._markerSet.updated$\n                        .withLatestFrom(\n                            visibleBBox$,\n                            this._navigator.stateService.reference$,\n                            groundAltitude$);\n                })\n            .subscribe(\n                ([markers, [sw, ne], reference, alt]: [Marker[], [ILatLon, ILatLon], ILatLonAlt, number]): void => {\n                    const geoCoords: GeoCoords = this._geoCoords;\n                    const markerScene: MarkerScene = this._markerScene;\n\n                    for (const marker of markers) {\n                        const exists: boolean = markerScene.has(marker.id);\n                        const visible: boolean = marker.latLon.lat > sw.lat &&\n                            marker.latLon.lat < ne.lat &&\n                            marker.latLon.lon > sw.lon &&\n                            marker.latLon.lon < ne.lon;\n\n                        if (visible) {\n                            const point3d: number[] = geoCoords\n                                .geodeticToEnu(\n                                    marker.latLon.lat,\n                                    marker.latLon.lon,\n                                    reference.alt + alt,\n                                    reference.lat,\n                                    reference.lon,\n                                    reference.alt);\n\n                            markerScene.add(marker, point3d);\n                        } else if (!visible && exists) {\n                            markerScene.remove(marker.id);\n                        }\n                    }\n                });\n\n        this._referenceSubscription = this._navigator.stateService.reference$\n            .skip(1)\n            .withLatestFrom(groundAltitude$)\n            .subscribe(\n                ([reference, alt]: [ILatLonAlt, number]): void => {\n                    const geoCoords: GeoCoords = this._geoCoords;\n                    const markerScene: MarkerScene = this._markerScene;\n\n                    for (const marker of markerScene.getAll()) {\n                        const point3d: number[] = geoCoords\n                                .geodeticToEnu(\n                                    marker.latLon.lat,\n                                    marker.latLon.lon,\n                                    reference.alt + alt,\n                                    reference.lat,\n                                    reference.lon,\n                                    reference.alt);\n\n                        markerScene.update(marker.id, point3d);\n                    }\n                });\n\n        this._adjustHeightSubscription = groundAltitude$\n            .skip(1)\n            .withLatestFrom(\n                this._navigator.stateService.reference$,\n                currentlatLon$)\n            .subscribe(\n                ([alt, reference, latLon]: [number, ILatLonAlt, ILatLon]): void => {\n                    const geoCoords: GeoCoords = this._geoCoords;\n                    const markerScene: MarkerScene = this._markerScene;\n\n                    const position: number[] = geoCoords\n                        .geodeticToEnu(\n                            latLon.lat,\n                            latLon.lon,\n                            reference.alt + alt,\n                            reference.lat,\n                            reference.lon,\n                            reference.alt);\n\n                    for (const marker of markerScene.getAll()) {\n                        const point3d: number[] = geoCoords\n                                .geodeticToEnu(\n                                    marker.latLon.lat,\n                                    marker.latLon.lon,\n                                    reference.alt + alt,\n                                    reference.lat,\n                                    reference.lon,\n                                    reference.alt);\n\n                        const distanceX: number = point3d[0] - position[0];\n                        const distanceY: number = point3d[1] - position[1];\n\n                        const groundDistance: number = Math.sqrt(distanceX * distanceX + distanceY * distanceY);\n                        if (groundDistance > 50) {\n                            continue;\n                        }\n\n                        markerScene.lerpAltitude(marker.id, alt, Math.min(1, Math.max(0, 1.2 - 1.2 * groundDistance / 50)));\n                    }\n                });\n\n        this._renderSubscription = this._navigator.stateService.currentState$\n            .map(\n                (frame: IFrame): IGLRenderHash => {\n                    const scene: MarkerScene = this._markerScene;\n\n                    return {\n                        name: this._name,\n                        render: {\n                            frameId: frame.id,\n                            needsRender: scene.needsRender,\n                            render: scene.render.bind(scene),\n                            stage: GLRenderStage.Foreground,\n                        },\n                    };\n                })\n            .subscribe(this._container.glRenderer.render$);\n\n        const hoveredMarkerId$: Observable<string> = Observable\n            .combineLatest(\n                this._container.renderService.renderCamera$,\n                this._container.mouseService.mouseMove$)\n            .map(\n                ([render, event]: [RenderCamera, MouseEvent]): string => {\n                    const viewport: number[] = this._viewportCoords.canvasToViewport(\n                        event.clientX,\n                        event.clientY,\n                        this._container.element);\n\n                    const markerId: string = this._markerScene.intersectObjects(viewport, render.perspective);\n\n                    return markerId;\n                })\n            .publishReplay(1)\n            .refCount();\n\n        const draggingStarted$: Observable<boolean> =\n             this._container.mouseService\n                .filtered$(this._name, this._container.mouseService.mouseDragStart$)\n                .map(\n                    (event: MouseEvent): boolean => {\n                        return true;\n                    });\n\n        const draggingStopped$: Observable<boolean> =\n             this._container.mouseService\n                .filtered$(this._name, this._container.mouseService.mouseDragEnd$)\n                .map(\n                    (event: MouseEvent): boolean => {\n                        return false;\n                    });\n\n        const dragging$: Observable<boolean> = Observable\n            .merge(\n                draggingStarted$,\n                draggingStopped$)\n            .startWith(false);\n\n        this._dragEventSubscription = draggingStarted$\n            .withLatestFrom(hoveredMarkerId$)\n            .merge(Observable\n                .combineLatest(\n                    draggingStopped$,\n                    Observable.of<string>(null)))\n            .startWith([false, null])\n            .pairwise()\n            .subscribe(\n                ([previous, current]: [boolean, string][]): void => {\n                    const dragging: boolean = current[0];\n                    const eventType: string = dragging ? MarkerComponent.dragstart : MarkerComponent.dragend;\n                    const id: string = dragging ? current[1] : previous[1];\n                    const marker: Marker = this._markerScene.get(id);\n                    const markerEvent: IMarkerEvent = { marker: marker, target: this, type: eventType };\n\n                    this.fire(eventType, markerEvent);\n                });\n\n        this._mouseClaimSubscription = Observable\n            .combineLatest(\n                this._container.mouseService.active$,\n                hoveredMarkerId$,\n                dragging$)\n            .map(\n                ([active, markerId, dragging]: [boolean, string, boolean]): boolean => {\n                    return (!active && markerId != null) || dragging;\n                })\n            .distinctUntilChanged()\n            .subscribe(\n                (hovered: boolean): void => {\n                    if (hovered) {\n                        this._container.mouseService.claimMouse(this._name, 1);\n                    } else {\n                        this._container.mouseService.unclaimMouse(this._name);\n                    }\n                });\n\n        const offset$: Observable<[Marker, number[], RenderCamera]> = this._container.mouseService\n            .filtered$(this._name, this._container.mouseService.mouseDragStart$)\n            .withLatestFrom(\n                hoveredMarkerId$,\n                this._container.renderService.renderCamera$)\n            .map(\n                ([e, id, r]: [MouseEvent, string, RenderCamera]): [Marker, number[], RenderCamera] => {\n                    const marker: Marker = this._markerScene.get(id);\n                    const [groundCanvasX, groundCanvasY]: number[] =\n                        this._viewportCoords.projectToCanvas(\n                            marker.geometry.position.toArray(),\n                            this._container.element,\n                            r.perspective);\n\n                    const offset: number[] = [e.clientX - groundCanvasX, e.clientY - groundCanvasY];\n\n                    return [marker, offset, r];\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._updateMarkerSubscription = this._container.mouseService\n            .filtered$(this._name, this._container.mouseService.mouseDrag$)\n            .withLatestFrom(\n                offset$,\n                this._navigator.stateService.reference$,\n                clampedConfiguration$)\n            .subscribe(\n                ([event, [marker, offset, render], reference, configuration]:\n                    [MouseEvent, [Marker, number[], RenderCamera], ILatLonAlt, IMarkerConfiguration]): void => {\n                    if (!this._markerScene.has(marker.id)) {\n                        return;\n                    }\n\n                    const groundX: number = event.clientX - offset[0];\n                    const groundY: number = event.clientY - offset[1];\n\n                    const [viewportX, viewportY]: number[] = this._viewportCoords\n                        .canvasToViewport(\n                            groundX,\n                            groundY,\n                            this._container.element);\n\n                    const direction: THREE.Vector3 = new THREE.Vector3(viewportX, viewportY, 1)\n                        .unproject(render.perspective)\n                        .sub(render.perspective.position)\n                        .normalize();\n\n                    const distance: number = Math.min(\n                        this._relativeGroundAltitude / direction.z,\n                        configuration.visibleBBoxSize / 2 - 0.1);\n\n                    if (distance < 0) {\n                        return;\n                    }\n\n                    const intersection: THREE.Vector3 = direction\n                        .clone()\n                        .multiplyScalar(distance)\n                        .add(render.perspective.position);\n\n                    intersection.z = render.perspective.position.z + this._relativeGroundAltitude;\n\n                    const [lat, lon]: number[] = this._geoCoords\n                        .enuToGeodetic(\n                            intersection.x,\n                            intersection.y,\n                            intersection.z,\n                            reference.lat,\n                            reference.lon,\n                            reference.alt);\n\n                    this._markerScene.update(marker.id, intersection.toArray(), { lat: lat, lon: lon });\n                    this._markerSet.update(marker);\n\n                    const markerEvent: IMarkerEvent = { marker: marker, target: this, type: MarkerComponent.changed };\n                    this.fire(MarkerComponent.changed, markerEvent);\n                });\n    }\n\n    protected _deactivate(): void {\n        this._adjustHeightSubscription.unsubscribe();\n        this._dragEventSubscription.unsubscribe();\n        this._markersUpdatedSubscription.unsubscribe();\n        this._mouseClaimSubscription.unsubscribe();\n        this._referenceSubscription.unsubscribe();\n        this._renderSubscription.unsubscribe();\n        this._setChangedSubscription.unsubscribe();\n        this._updateMarkerSubscription.unsubscribe();\n\n        this._markerScene.clear();\n    }\n\n    protected _getDefaultConfiguration(): IMarkerConfiguration {\n        return { visibleBBoxSize: 100 };\n    }\n}\n\nComponentService.register(MarkerComponent);\nexport default MarkerComponent;\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {ILatLon} from \"../../API\";\nimport {Marker} from \"../../Component\";\n\nexport class MarkerScene {\n    private _needsRender: boolean;\n    private _interactiveObjects: THREE.Object3D[];\n    private _markers: { [key: string]: Marker };\n    private _objectMarkers: { [id: string]: string };\n    private _raycaster: THREE.Raycaster;\n    private _scene: THREE.Scene;\n\n    constructor(scene?: THREE.Scene, raycaster?: THREE.Raycaster) {\n        this._needsRender = false;\n        this._interactiveObjects = [];\n        this._markers = {};\n        this._objectMarkers = {};\n        this._raycaster = !!raycaster ? raycaster : new THREE.Raycaster();\n        this._scene = !!scene ? scene : new THREE.Scene();\n    }\n\n    public get markers(): { [key: string]: Marker } {\n        return this._markers;\n    }\n\n    public get needsRender(): boolean {\n        return this._needsRender;\n    }\n\n    public add(marker: Marker, position: number[]): void {\n        if (marker.id in this._markers) {\n            this._dispose(marker.id);\n        }\n\n        marker.createGeometry(position);\n        this._scene.add(marker.geometry);\n        this._markers[marker.id] = marker;\n        for (let interactiveObject of marker.getInteractiveObjects()) {\n            this._interactiveObjects.push(interactiveObject);\n            this._objectMarkers[interactiveObject.uuid] = marker.id;\n        }\n\n        this._needsRender = true;\n    }\n\n    public clear(): void {\n        for (const id in this._markers) {\n            if (!this._markers.hasOwnProperty) {\n                continue;\n            }\n\n            this._dispose(id);\n        }\n\n        this._needsRender = true;\n    }\n\n    public get(id: string): Marker {\n        return this._markers[id];\n    }\n\n    public getAll(): Marker[] {\n        return Object\n            .keys(this._markers)\n            .map((id: string): Marker => { return this._markers[id]; });\n    }\n\n    public has(id: string): boolean {\n        return id in this._markers;\n    }\n\n    public intersectObjects([viewportX, viewportY]: number[], camera: THREE.Camera): string {\n        this._raycaster.setFromCamera(new THREE.Vector2(viewportX, viewportY), camera);\n\n        const intersects: THREE.Intersection[] = this._raycaster.intersectObjects(this._interactiveObjects);\n        for (const intersect of intersects) {\n            if (intersect.object.uuid in this._objectMarkers) {\n                return this._objectMarkers[intersect.object.uuid];\n            }\n        }\n\n        return null;\n    }\n\n    public lerpAltitude(id: string, alt: number, alpha: number): void {\n        if (!(id in this._markers)) {\n            return;\n        }\n\n        this._markers[id].lerpAltitude(alt, alpha);\n\n        this._needsRender = true;\n    }\n\n    public remove(id: string): void {\n        if (!(id in this._markers)) {\n            return;\n        }\n\n        this._dispose(id);\n\n        this._needsRender = true;\n    }\n\n    public render(\n        perspectiveCamera: THREE.PerspectiveCamera,\n        renderer: THREE.WebGLRenderer): void {\n\n        renderer.render(this._scene, perspectiveCamera);\n\n        this._needsRender = false;\n    }\n\n    public update(id: string, position: number[], latLon?: ILatLon): void {\n        if (!(id in this._markers)) {\n            return;\n        }\n\n        const marker: Marker = this._markers[id];\n        marker.updatePosition(position, latLon);\n\n        this._needsRender = true;\n    }\n\n    private _dispose(id: string): void {\n        const marker: Marker = this._markers[id];\n        this._scene.remove(marker.geometry);\n        for (let interactiveObject of marker.getInteractiveObjects()) {\n            const index: number = this._interactiveObjects.indexOf(interactiveObject);\n            if (index !== -1) {\n                this._interactiveObjects.splice(index, 1);\n            } else {\n                console.warn(`Object does not exist (${interactiveObject.id}) for ${id}`);\n            }\n\n            delete this._objectMarkers[interactiveObject.uuid];\n        }\n\n        marker.disposeGeometry();\n\n        delete this._markers[id];\n    }\n}\n\nexport default MarkerScene;\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as rbush from \"rbush\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\n\nimport {ILatLon} from \"../../API\";\nimport {Marker} from \"../../Component\";\n\ntype MarkerIndexItem = {\n    lat: number;\n    lon: number;\n    marker: Marker;\n};\n\ntype MarkerIndex = rbush.RBush<MarkerIndexItem>;\n\nexport class MarkerSet {\n    private _hash: { [id: string]: MarkerIndexItem };\n    private _index: MarkerIndex;\n\n    private _indexChanged$: Subject<MarkerSet>;\n    private _updated$: Subject<Marker[]>;\n\n    constructor() {\n        this._hash = {};\n        this._index = rbush<MarkerIndexItem>(16, [\".lon\", \".lat\", \".lon\", \".lat\"]);\n\n        this._indexChanged$ = new Subject<MarkerSet>();\n        this._updated$ = new Subject<Marker[]>();\n    }\n\n    public get changed$(): Observable<MarkerSet> {\n        return this._indexChanged$;\n    }\n\n    public get updated$(): Observable<Marker[]> {\n        return this._updated$;\n    }\n\n    public add(markers: Marker[]): void {\n        const updated: Marker[] = [];\n        const hash: { [id: string]: MarkerIndexItem } = this._hash;\n        const index: MarkerIndex = this._index;\n\n        for (const marker of markers) {\n            const id: string = marker.id;\n\n            if (id in hash) {\n                index.remove(hash[id]);\n                updated.push(marker);\n            }\n\n            const item: MarkerIndexItem = {\n                lat: marker.latLon.lat,\n                lon: marker.latLon.lon,\n                marker: marker,\n            };\n\n            hash[id] = item;\n            index.insert(item);\n        }\n\n        if (updated.length > 0) {\n            this._updated$.next(updated);\n        }\n\n        if (markers.length > updated.length) {\n            this._indexChanged$.next(this);\n        }\n    }\n\n    public has(id: string): boolean {\n        return id in this._hash;\n    }\n\n    public get(id: string): Marker {\n        return this.has(id) ? this._hash[id].marker : undefined;\n    }\n\n    public getAll(): Marker[] {\n        return this._index\n            .all()\n            .map(\n                (indexItem: MarkerIndexItem): Marker => {\n                    return indexItem.marker;\n                });\n    }\n\n    public remove(ids: string[]): void {\n        const hash: { [id: string]: MarkerIndexItem } = this._hash;\n        const index: MarkerIndex = this._index;\n\n        let changed: boolean = false;\n        for (const id of ids) {\n            if (!(id in hash)) {\n                continue;\n            }\n\n            const item: MarkerIndexItem = hash[id];\n            index.remove(item);\n            delete hash[id];\n            changed = true;\n        }\n\n        if (changed) {\n            this._indexChanged$.next(this);\n        }\n    }\n\n    public removeAll(): void {\n        this._hash = {};\n        this._index.clear();\n\n        this._indexChanged$.next(this);\n    }\n\n    public search([sw, ne]: [ILatLon, ILatLon]): Marker[] {\n        return this._index\n            .search({ maxX: ne.lon, maxY: ne.lat, minX: sw.lon, minY: sw.lat })\n            .map(\n                (indexItem: MarkerIndexItem): Marker => {\n                    return indexItem.marker;\n                });\n    }\n\n    public update(marker: Marker): void {\n        const hash: { [id: string]: MarkerIndexItem } = this._hash;\n        const index: MarkerIndex = this._index;\n        const id: string = marker.id;\n\n        if (!(id in hash)) {\n            return;\n        }\n\n        index.remove(hash[id]);\n\n        const item: MarkerIndexItem = {\n            lat: marker.latLon.lat,\n            lon: marker.latLon.lon,\n            marker: marker,\n        };\n\n        hash[id] = item;\n        index.insert(item);\n    }\n}\n\nexport default MarkerSet;\n",
+    "/// <reference path=\"../../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {ILatLon} from \"../../../API\";\nimport {\n    ICircleMarkerOptions,\n    Marker,\n} from \"../../../Component\";\n\n/**\n * @class CircleMarker\n *\n * @classdesc Non-interactive marker with a flat circle shape. The circle\n * marker can not be configured to be interactive.\n *\n * Circle marker properties can not be updated after creation.\n *\n * To create and add one `CircleMarker` with default configuration\n * and one with configuration use\n *\n * @example\n * ```\n * var defaultMarker = new Mapillary.MarkerComponent.CircleMarker(\n *     \"id-1\",\n *     { lat: 0, lon: 0, });\n *\n * var configuredMarker = new Mapillary.MarkerComponent.CircleMarker(\n *     \"id-2\",\n *     { lat: 0, lon: 0, },\n *     {\n *         color: \"#0Ff\",\n *         opacity: 0.3,\n *         radius: 0.7,\n *     });\n *\n * markerComponent.add([defaultMarker, configuredMarker]);\n * ```\n */\nexport class CircleMarker extends Marker {\n    private _color: number | string;\n    private _opacity: number;\n    private _radius: number;\n\n    constructor(id: string, latLon: ILatLon, options?: ICircleMarkerOptions) {\n        super(id, latLon);\n\n        options = !!options ? options : {};\n        this._color = options.color != null ? options.color : 0xffffff;\n        this._opacity = options.opacity != null ? options.opacity : 0.4;\n        this._radius = options.radius != null ? options.radius : 1;\n    }\n\n    protected _createGeometry(position: number[]): void {\n        const circle: THREE.Mesh = new THREE.Mesh(\n            new THREE.CircleGeometry(this._radius, 16),\n            new THREE.MeshBasicMaterial({\n                color: this._color,\n                opacity: this._opacity,\n                transparent: true,\n            }));\n\n        circle.up.fromArray([0, 0, 1]);\n        circle.renderOrder = -1;\n\n        const group: THREE.Object3D = new THREE.Object3D();\n        group.add(circle);\n        group.position.fromArray(position);\n\n        this._geometry = group;\n    }\n\n    protected _disposeGeometry(): void {\n        for (let mesh of <THREE.Mesh[]>this._geometry.children) {\n            mesh.geometry.dispose();\n            mesh.material.dispose();\n        }\n    }\n\n    protected _getInteractiveObjects(): THREE.Object3D[] {\n        return [];\n    }\n}\n\nexport default CircleMarker;\n",
+    "/// <reference path=\"../../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {ILatLon} from \"../../../API\";\n\n/**\n * @class Marker\n *\n * @classdesc Represents an abstract marker class that should be extended\n * by marker implementations used in the marker component.\n */\nexport abstract class Marker {\n    protected _id: string;\n    protected _geometry: THREE.Object3D;\n    protected _latLon: ILatLon;\n\n    constructor(id: string, latLon: ILatLon) {\n        this._id = id;\n        this._latLon = latLon;\n    }\n\n    /**\n     * Get id.\n     * @returns {string} The id of the marker.\n     */\n    public get id(): string {\n        return this._id;\n    }\n\n    public get geometry(): THREE.Object3D {\n        return this._geometry;\n    }\n\n    /**\n     * Get lat lon.\n     * @returns {ILatLon} The geographic coordinates of the marker.\n     */\n    public get latLon(): ILatLon {\n        return this._latLon;\n    }\n\n    public createGeometry(position: number[]): void {\n        if (!!this._geometry) {\n            return;\n        }\n\n        this._createGeometry(position);\n\n        // update matrix world if raycasting occurs before first render\n        this._geometry.updateMatrixWorld(true);\n    }\n\n    public disposeGeometry(): void {\n        if (!this._geometry) {\n            return;\n        }\n\n        this._disposeGeometry();\n\n        this._geometry = undefined;\n    }\n\n    public getInteractiveObjects(): THREE.Object3D[] {\n        if (!this._geometry) {\n            return [];\n        }\n\n        return this._getInteractiveObjects();\n    }\n\n    public lerpAltitude(alt: number, alpha: number): void {\n        if (!this._geometry) {\n            return;\n        }\n\n        this._geometry.position.z = (1 - alpha) * this._geometry.position.z + alpha * alt;\n    }\n\n    public updatePosition(position: number[], latLon?: ILatLon): void {\n        if (!!latLon) {\n            this._latLon.lat = latLon.lat;\n            this._latLon.lon = latLon.lon;\n        }\n\n        if (!this._geometry) {\n            return;\n        }\n\n        this._geometry.position.fromArray(position);\n        this._geometry.updateMatrixWorld(true);\n    }\n\n    protected abstract _createGeometry(position: number[]): void;\n\n    protected abstract _disposeGeometry(): void;\n\n    protected abstract _getInteractiveObjects(): THREE.Object3D[];\n}\n\nexport default Marker;\n",
+    "/// <reference path=\"../../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {ILatLon} from \"../../../API\";\nimport {\n    ISimpleMarkerOptions,\n    Marker,\n} from \"../../../Component\";\n\n/**\n * @class SimpleMarker\n *\n * @classdesc Interactive marker with ice cream shape. The sphere\n * inside the ice cream can be configured to be interactive.\n *\n * Simple marker properties can not be updated after creation.\n *\n * To create and add one `SimpleMarker` with default configuration\n * (non-interactive) and one interactive with configuration use\n *\n * @example\n * ```\n * var defaultMarker = new Mapillary.MarkerComponent.SimpleMarker(\n *     \"id-1\",\n *     { lat: 0, lon: 0, });\n *\n * var interactiveMarker = new Mapillary.MarkerComponent.SimpleMarker(\n *     \"id-2\",\n *     { lat: 0, lon: 0, },\n *     {\n *         ballColor: \"#00f\",\n *         ballOpacity: 0.5,\n *         color: \"#00f\",\n *         interactive: true,\n *         opacity: 0.3,\n *         radius: 0.7,\n *     });\n *\n * markerComponent.add([defaultMarker, interactiveMarker]);\n * ```\n */\nexport class SimpleMarker extends Marker {\n    private _ballColor: number | string;\n    private _ballOpacity: number;\n    private _circleToRayAngle: number;\n    private _color: number | string;\n    private _interactive: boolean;\n    private _opacity: number;\n    private _radius: number;\n\n    constructor(id: string, latLon: ILatLon, options?: ISimpleMarkerOptions) {\n        super(id, latLon);\n\n        options = !!options ? options : {};\n        this._ballColor = options.ballColor != null ? options.ballColor : 0xff0000;\n        this._ballOpacity = options.ballOpacity != null ? options.ballOpacity : 0.8;\n        this._circleToRayAngle = 2;\n        this._color = options.color != null ? options.color : 0xff0000;\n        this._interactive = !!options.interactive;\n        this._opacity = options.opacity != null ? options.opacity : 0.4;\n        this._radius = options.radius != null ? options.radius : 1;\n    }\n\n    protected _createGeometry(position: number[]): void {\n        const radius: number = this._radius;\n        const cone: THREE.Mesh = new THREE.Mesh(\n            this._markerGeometry(radius, 8, 8),\n            new THREE.MeshBasicMaterial({\n                color: this._color,\n                opacity: this._opacity,\n                shading: THREE.SmoothShading,\n                transparent: true,\n            }));\n\n        cone.renderOrder = 1;\n\n        const ball: THREE.Mesh = new THREE.Mesh(\n            new THREE.SphereGeometry(radius / 2, 8, 8),\n            new THREE.MeshBasicMaterial({\n                color: this._ballColor,\n                opacity: this._ballOpacity,\n                shading: THREE.SmoothShading,\n                transparent: true,\n            }));\n\n        ball.position.z = this._markerHeight(radius);\n\n        const group: THREE.Object3D = new THREE.Object3D();\n        group.add(ball);\n        group.add(cone);\n        group.position.fromArray(position);\n\n        this._geometry = group;\n    }\n\n    protected _disposeGeometry(): void {\n        for (let mesh of <THREE.Mesh[]>this._geometry.children) {\n            mesh.geometry.dispose();\n            mesh.material.dispose();\n        }\n    }\n\n    protected _getInteractiveObjects(): THREE.Object3D[] {\n        return this._interactive ? [this._geometry.children[0]] : [];\n    }\n\n    private _markerHeight(radius: number): number {\n        let t: number = Math.tan(Math.PI - this._circleToRayAngle);\n        return radius * Math.sqrt(1 + t * t);\n    }\n\n    private _markerGeometry(radius: number, widthSegments: number, heightSegments: number ): THREE.Geometry {\n        let geometry: THREE.Geometry = new THREE.Geometry();\n\n        widthSegments = Math.max(3, Math.floor(widthSegments) || 8);\n        heightSegments = Math.max(2, Math.floor(heightSegments) || 6);\n        let height: number = this._markerHeight(radius);\n\n        let vertices: any[] = [];\n\n        for (let y: number = 0; y <= heightSegments; ++y) {\n\n            let verticesRow: any[] = [];\n\n            for (let x: number = 0; x <= widthSegments; ++x) {\n                let u: number = x / widthSegments * Math.PI * 2;\n                let v: number = y / heightSegments * Math.PI;\n\n                let r: number;\n                if (v < this._circleToRayAngle) {\n                    r = radius;\n                } else {\n                    let t: number = Math.tan(v - this._circleToRayAngle);\n                    r = radius * Math.sqrt(1 + t * t);\n                }\n\n                let vertex: THREE.Vector3 = new THREE.Vector3();\n                vertex.x = r * Math.cos(u) * Math.sin(v);\n                vertex.y = r * Math.sin(u) * Math.sin(v);\n                vertex.z = r * Math.cos(v) + height;\n\n                geometry.vertices.push(vertex);\n                verticesRow.push(geometry.vertices.length - 1);\n            }\n            vertices.push(verticesRow);\n        }\n\n        for (let y: number = 0; y < heightSegments; ++y) {\n            for (let x: number = 0; x < widthSegments; ++x) {\n                let v1: number = vertices[y][x + 1];\n                let v2: number = vertices[y][x];\n                let v3: number = vertices[y + 1][x];\n                let v4: number = vertices[y + 1][x + 1];\n\n                let n1: THREE.Vector3 = geometry.vertices[v1].clone().normalize();\n                let n2: THREE.Vector3 = geometry.vertices[v2].clone().normalize();\n                let n3: THREE.Vector3 = geometry.vertices[v3].clone().normalize();\n                let n4: THREE.Vector3 = geometry.vertices[v4].clone().normalize();\n\n                geometry.faces.push(new THREE.Face3(v1, v2, v4, [n1, n2, n4]));\n                geometry.faces.push(new THREE.Face3(v2, v3, v4, [n2.clone(), n3, n4.clone()]));\n            }\n        }\n\n        geometry.computeFaceNormals();\n        geometry.boundingSphere = new THREE.Sphere(new THREE.Vector3(), radius + height);\n\n        return geometry;\n    }\n}\n\nexport default SimpleMarker;\n",
+    "import {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport {\n    IMouseConfiguration,\n    MouseHandlerBase,\n    ClientTouch,\n} from \"../../Component\";\nimport {Transform} from \"../../Geo\";\nimport {RenderCamera} from \"../../Render\";\n\n/**\n * The `DoubleClickZoomHandler` allows the user to zoom the viewer photo at a point by double clicking.\n */\nexport class DoubleClickZoomHandler extends MouseHandlerBase<IMouseConfiguration> {\n    private _zoomSubscription: Subscription;\n\n    protected _enable(): void {\n        this._zoomSubscription = Observable\n            .merge(\n                this._container.mouseService\n                    .filtered$(this._component.name, this._container.mouseService.dblClick$),\n                this._container.touchService.doubleTap$\n                    .map(\n                        (e: TouchEvent): ClientTouch => {\n                            let touch: Touch = e.touches[0];\n                            return { clientX: touch.clientX, clientY: touch.clientY, shiftKey: e.shiftKey };\n                        }))\n            .withLatestFrom(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.currentTransform$)\n            .subscribe(\n                ([event, render, transform]: [MouseEvent | ClientTouch, RenderCamera, Transform]): void => {\n                    const element: HTMLElement = this._container.element;\n\n                    const [canvasX, canvasY]: number[] = this._viewportCoords.canvasPosition(event, element);\n\n                    const unprojected: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            canvasX,\n                            canvasY,\n                            element,\n                            render.perspective);\n\n                    const reference: number[] = transform.projectBasic(unprojected.toArray());\n                    const delta: number = !!(<{ shiftKey: boolean }>event).shiftKey ? -1 : 1;\n\n                    this._navigator.stateService.zoomIn(delta, reference);\n                });\n    }\n\n    protected _disable(): void {\n        this._zoomSubscription.unsubscribe();\n    }\n\n    protected _getConfiguration(enable: boolean): IMouseConfiguration {\n        return { doubleClickZoom: enable };\n    }\n}\n\nexport default DoubleClickZoomHandler;\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport {\n    Component,\n    IMouseConfiguration,\n    MouseHandlerBase,\n    MouseTouchPair,\n} from \"../../Component\";\nimport {\n    Camera,\n    Spatial,\n    Transform,\n    ViewportCoords,\n} from \"../../Geo\";\nimport {\n    RenderCamera,\n} from \"../../Render\";\nimport {IFrame} from \"../../State\";\nimport {\n    Container,\n    Navigator,\n} from \"../../Viewer\";\n\n/**\n * The `DragPanHandler` allows the user to pan the viewer photo by clicking and dragging the cursor.\n */\nexport class DragPanHandler extends MouseHandlerBase<IMouseConfiguration> {\n    private _spatial: Spatial;\n\n    private _basicRotationThreshold: number;\n    private _forceCoeff: number;\n\n    private _activeMouseSubscription: Subscription;\n    private _activeTouchSubscription: Subscription;\n    private _preventDefaultSubscription: Subscription;\n    private _rotateBasicSubscription: Subscription;\n\n    constructor(\n        component: Component<IMouseConfiguration>,\n        container: Container,\n        navigator: Navigator,\n        viewportCoords: ViewportCoords,\n        spatial: Spatial) {\n        super(component, container, navigator, viewportCoords);\n\n        this._spatial = spatial;\n\n        this._basicRotationThreshold = 5e-2;\n        this._forceCoeff = 2e-1;\n    }\n\n    protected _enable(): void {\n        this._preventDefaultSubscription = Observable.merge(\n            this._container.mouseService.mouseDragStart$,\n            this._container.mouseService.mouseDrag$,\n            this._container.touchService.touchMove$)\n            .subscribe(\n                (event: MouseEvent | TouchEvent): void => {\n                    event.preventDefault(); // prevent selection of content outside the viewer\n                });\n\n        let draggingStarted$: Observable<boolean> =\n             this._container.mouseService\n                .filtered$(this._component.name, this._container.mouseService.mouseDragStart$)\n                .map(\n                    (event: MouseEvent): boolean => {\n                        return true;\n                    });\n\n        let draggingStopped$: Observable<boolean> =\n             this._container.mouseService\n                .filtered$(this._component.name, this._container.mouseService.mouseDragEnd$)\n                .map(\n                    (event: MouseEvent): boolean => {\n                        return false;\n                    });\n\n        this._activeMouseSubscription = Observable\n            .merge(\n                draggingStarted$,\n                draggingStopped$)\n            .subscribe(this._container.mouseService.activate$);\n\n        let touchMovingStarted$: Observable<boolean> =\n            this._container.touchService.singleTouchDragStart$\n                .map(\n                    (event: TouchEvent): boolean => {\n                        return true;\n                    });\n\n        let touchMovingStopped$: Observable<boolean> =\n            this._container.touchService.singleTouchDragEnd$\n                .map(\n                    (event: TouchEvent): boolean => {\n                        return false;\n                    });\n\n        this._activeTouchSubscription = Observable\n            .merge(\n                touchMovingStarted$,\n                touchMovingStopped$)\n            .subscribe(this._container.touchService.activate$);\n\n        this._rotateBasicSubscription = this._navigator.stateService.currentState$\n            .map(\n                (frame: IFrame): boolean => {\n                    return frame.state.currentNode.fullPano || frame.state.nodesAhead < 1;\n                })\n            .distinctUntilChanged()\n            .switchMap(\n                (enable: boolean): Observable<MouseTouchPair> => {\n                    if (!enable) {\n                        return Observable.empty<MouseTouchPair>();\n                    }\n\n                    let mouseDrag$: Observable<[MouseEvent, MouseEvent]> = Observable\n                        .merge(\n                            this._container.mouseService.filtered$(this._component.name, this._container.mouseService.mouseDragStart$),\n                            this._container.mouseService.filtered$(this._component.name, this._container.mouseService.mouseDrag$),\n                            this._container.mouseService.filtered$(this._component.name, this._container.mouseService.mouseDragEnd$)\n                                .map((e: MouseEvent): MouseEvent => { return null; }))\n                        .pairwise()\n                        .filter(\n                            (pair: [MouseEvent, MouseEvent]): boolean => {\n                                return pair[0] != null && pair[1] != null;\n                            });\n\n                    let singleTouchDrag$: Observable<[Touch, Touch]> = Observable\n                        .merge(\n                            this._container.touchService.singleTouchDragStart$,\n                            this._container.touchService.singleTouchDrag$,\n                            this._container.touchService.singleTouchDragEnd$.map((t: TouchEvent): TouchEvent => { return null; }))\n                        .map(\n                            (event: TouchEvent): Touch => {\n                                return event != null && event.touches.length > 0 ?\n                                    event.touches[0] : null;\n                            })\n                        .pairwise()\n                        .filter(\n                            (pair: [Touch, Touch]): boolean => {\n                                return pair[0] != null && pair[1] != null;\n                            });\n\n                    return Observable\n                        .merge(\n                            mouseDrag$,\n                            singleTouchDrag$);\n                })\n            .withLatestFrom(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.currentTransform$,\n                this._navigator.stateService.currentCamera$)\n            .map(\n                ([events, render, transform, c]: [MouseTouchPair, RenderCamera, Transform, Camera]): number[] => {\n                    let camera: Camera = c.clone();\n\n                    let previousEvent: MouseEvent | Touch = events[0];\n                    let event: MouseEvent | Touch = events[1];\n\n                    let movementX: number = event.clientX - previousEvent.clientX;\n                    let movementY: number = event.clientY - previousEvent.clientY;\n\n                    let element: HTMLElement = this._container.element;\n\n                    let [canvasX, canvasY]: number[] = this._viewportCoords.canvasPosition(event, element);\n\n                    let currentDirection: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            canvasX,\n                            canvasY,\n                            element,\n                            render.perspective)\n                                .sub(render.perspective.position);\n\n                    let directionX: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            canvasX - movementX,\n                            canvasY,\n                            element,\n                            render.perspective)\n                                .sub(render.perspective.position);\n\n                    let directionY: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            canvasX,\n                            canvasY - movementY,\n                            element,\n                            render.perspective)\n                                .sub(render.perspective.position);\n\n                    let deltaPhi: number = (movementX > 0 ? 1 : -1) * directionX.angleTo(currentDirection);\n                    let deltaTheta: number = (movementY > 0 ? -1 : 1) * directionY.angleTo(currentDirection);\n\n                    let upQuaternion: THREE.Quaternion = new THREE.Quaternion().setFromUnitVectors(camera.up, new THREE.Vector3(0, 0, 1));\n                    let upQuaternionInverse: THREE.Quaternion = upQuaternion.clone().inverse();\n\n                    let offset: THREE.Vector3 = new THREE.Vector3();\n                    offset.copy(camera.lookat).sub(camera.position);\n                    offset.applyQuaternion(upQuaternion);\n                    let length: number = offset.length();\n\n                    let phi: number = Math.atan2(offset.y, offset.x);\n                    phi += deltaPhi;\n\n                    let theta: number = Math.atan2(Math.sqrt(offset.x * offset.x + offset.y * offset.y), offset.z);\n                    theta += deltaTheta;\n                    theta = Math.max(0.01, Math.min(Math.PI - 0.01, theta));\n\n                    offset.x = Math.sin(theta) * Math.cos(phi);\n                    offset.y = Math.sin(theta) * Math.sin(phi);\n                    offset.z = Math.cos(theta);\n                    offset.applyQuaternion(upQuaternionInverse);\n\n                    let lookat: THREE.Vector3 = new THREE.Vector3().copy(camera.position).add(offset.multiplyScalar(length));\n\n                    let basic: number[] = transform.projectBasic(lookat.toArray());\n                    let original: number[] = transform.projectBasic(camera.lookat.toArray());\n\n                    let x: number = basic[0] - original[0];\n                    let y: number = basic[1] - original[1];\n\n                    if (Math.abs(x) > 1) {\n                        x = 0;\n                    } else if (x > 0.5) {\n                        x = x - 1;\n                    } else if (x < -0.5) {\n                        x = x + 1;\n                    }\n\n                    let rotationThreshold: number = this._basicRotationThreshold;\n\n                    x = this._spatial.clamp(x, -rotationThreshold, rotationThreshold);\n                    y = this._spatial.clamp(y, -rotationThreshold, rotationThreshold);\n\n                    if (transform.fullPano) {\n                        return [x, y];\n                    }\n\n                    let pixelDistances: number[] =\n                        this._viewportCoords.getPixelDistances(\n                            this._container.element,\n                            transform,\n                            render.perspective);\n\n                    let coeff: number = this._forceCoeff;\n\n                    if (pixelDistances[0] > 0 && y < 0 && basic[1] < 0.5) {\n                        y /= Math.max(1, coeff * pixelDistances[0]);\n                    }\n\n                    if (pixelDistances[1] > 0 && x > 0 && basic[0] > 0.5) {\n                        x /= Math.max(1, coeff * pixelDistances[1]);\n                    }\n\n                    if (pixelDistances[2] > 0 && y > 0 && basic[1] > 0.5) {\n                        y /= Math.max(1, coeff * pixelDistances[2]);\n                    }\n\n                    if (pixelDistances[3] > 0 && x < 0 && basic[0] < 0.5) {\n                        x /= Math.max(1, coeff * pixelDistances[3]);\n                    }\n\n                    return [x, y];\n                })\n            .subscribe(\n                (basicRotation: number[]): void => {\n                    this._navigator.stateService.rotateBasic(basicRotation);\n                });\n    }\n\n    protected _disable(): void {\n        this._activeMouseSubscription.unsubscribe();\n        this._activeTouchSubscription.unsubscribe();\n        this._preventDefaultSubscription.unsubscribe();\n        this._rotateBasicSubscription.unsubscribe();\n\n        this._activeMouseSubscription = null;\n        this._activeTouchSubscription = null;\n        this._rotateBasicSubscription = null;\n    }\n\n    protected _getConfiguration(enable: boolean): IMouseConfiguration {\n        return { dragPan: enable };\n    }\n}\n\nexport default DragPanHandler;\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/merge\";\n\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {\n    ComponentService,\n    Component,\n    DoubleClickZoomHandler,\n    DragPanHandler,\n    IMouseConfiguration,\n    ScrollZoomHandler,\n    TouchZoomHandler,\n} from \"../../Component\";\nimport {\n    ViewportCoords,\n    Spatial,\n    Transform,\n} from \"../../Geo\";\nimport {RenderCamera} from \"../../Render\";\nimport {IFrame} from \"../../State\";\nimport {\n    Container,\n    Navigator,\n} from \"../../Viewer\";\n\n/**\n * @class MouseComponent\n *\n * @classdesc Component handling mouse and touch events for camera movement.\n */\nexport class MouseComponent extends Component<IMouseConfiguration> {\n    /** @inheritdoc */\n    public static componentName: string = \"mouse\";\n\n    private _basicDistanceThreshold: number;\n    private _basicRotationThreshold: number;\n    private _bounceCoeff: number;\n\n    private _viewportCoords: ViewportCoords;\n    private _spatial: Spatial;\n\n    private _doubleClickZoomHandler: DoubleClickZoomHandler;\n    private _dragPanHandler: DragPanHandler;\n    private _scrollZoomHandler: ScrollZoomHandler;\n    private _touchZoomHandler: TouchZoomHandler;\n\n    private _bounceSubscription: Subscription;\n    private _configurationSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._basicDistanceThreshold = 1e-3;\n        this._basicRotationThreshold = 5e-2;\n        this._bounceCoeff = 1e-1;\n\n        let spatial: Spatial = new Spatial();\n        let viewportCoords: ViewportCoords = new ViewportCoords();\n\n        this._spatial = spatial;\n        this._viewportCoords = viewportCoords;\n\n        this._doubleClickZoomHandler = new DoubleClickZoomHandler(this, container, navigator, viewportCoords);\n        this._dragPanHandler = new DragPanHandler(this, container, navigator, viewportCoords, spatial);\n        this._scrollZoomHandler = new ScrollZoomHandler(this, container, navigator, viewportCoords);\n        this._touchZoomHandler = new TouchZoomHandler(this, container, navigator, viewportCoords);\n    }\n\n    /**\n     * Get double click zoom.\n     *\n     * @returns {DoubleClickZoomHandler} The double click zoom handler.\n     */\n    public get doubleClickZoom(): DoubleClickZoomHandler {\n        return this._doubleClickZoomHandler;\n    }\n\n    /**\n     * Get drag pan.\n     *\n     * @returns {DragPanHandler} The drag pan handler.\n     */\n    public get dragPan(): DragPanHandler {\n        return this._dragPanHandler;\n    }\n\n    /**\n     * Get scroll zoom.\n     *\n     * @returns {ScrollZoomHandler} The scroll zoom handler.\n     */\n    public get scrollZoom(): ScrollZoomHandler {\n        return this._scrollZoomHandler;\n    }\n\n    /**\n     * Get touch zoom.\n     *\n     * @returns {TouchZoomHandler} The touch zoom handler.\n     */\n    public get touchZoom(): TouchZoomHandler {\n        return this._touchZoomHandler;\n    }\n\n    protected _activate(): void {\n        this._configurationSubscription = this._configuration$\n            .subscribe(\n                (configuration: IMouseConfiguration): void => {\n                    if (configuration.doubleClickZoom) {\n                        this._doubleClickZoomHandler.enable();\n                    } else {\n                        this._doubleClickZoomHandler.disable();\n                    }\n\n                    if (configuration.dragPan) {\n                        this._dragPanHandler.enable();\n                    } else {\n                        this._dragPanHandler.disable();\n                    }\n\n                    if (configuration.scrollZoom) {\n                        this._scrollZoomHandler.enable();\n                    } else {\n                        this._scrollZoomHandler.disable();\n                    }\n\n                    if (configuration.touchZoom) {\n                        this._touchZoomHandler.enable();\n                    } else {\n                        this._touchZoomHandler.disable();\n                    }\n                });\n\n        const inTransition$: Observable<boolean> = this._navigator.stateService.currentState$\n            .map(\n                (frame: IFrame): boolean => {\n                    return frame.state.alpha < 1;\n                });\n\n        this._bounceSubscription = Observable\n            .combineLatest(\n                inTransition$,\n                this._navigator.stateService.inTranslation$,\n                this._container.mouseService.active$,\n                this._container.touchService.active$)\n            .map(\n                (noForce: boolean[]): boolean => {\n                    return noForce[0] || noForce[1] || noForce[2] || noForce[3];\n                })\n            .distinctUntilChanged()\n            .switchMap(\n                (noForce: boolean): Observable<[RenderCamera, Transform]> => {\n                    return noForce ?\n                        Observable.empty() :\n                        Observable.combineLatest(\n                            this._container.renderService.renderCamera$,\n                            this._navigator.stateService.currentTransform$.first());\n                })\n            .subscribe(\n                (args: [RenderCamera, Transform]): void => {\n                    let renderCamera: RenderCamera = args[0];\n                    let perspectiveCamera: THREE.PerspectiveCamera = renderCamera.perspective;\n                    let transform: Transform = args[1];\n\n                    let distanceThreshold: number = this._basicDistanceThreshold / Math.pow(2, renderCamera.zoom);\n\n                    let basicCenter: number[] = this._viewportCoords.viewportToBasic(0, 0, transform, perspectiveCamera);\n\n                    if (Math.abs(basicCenter[0] - 0.5) < distanceThreshold && Math.abs(basicCenter[1] - 0.5) < distanceThreshold) {\n                        return;\n                    }\n\n                    let basicDistances: number[] = this._viewportCoords.getBasicDistances(transform, perspectiveCamera);\n\n                    let basicX: number = 0;\n                    let basicY: number = 0;\n\n                    if (basicDistances[0] < distanceThreshold && basicDistances[1] < distanceThreshold &&\n                        basicDistances[2] < distanceThreshold && basicDistances[3] < distanceThreshold) {\n                        return;\n                    }\n\n                    if (Math.abs(basicDistances[0] - basicDistances[2]) < distanceThreshold &&\n                        Math.abs(basicDistances[1] - basicDistances[3]) < distanceThreshold) {\n                        return;\n                    }\n\n                    let coeff: number = this._bounceCoeff;\n\n                    if (basicDistances[1] > 0 && basicDistances[3] === 0) {\n                        basicX = -coeff * basicDistances[1];\n                    } else if (basicDistances[1] === 0 && basicDistances[3] > 0) {\n                        basicX = coeff * basicDistances[3];\n                    } else if (basicDistances[1] > 0 && basicDistances[3] > 0) {\n                        basicX = coeff * (basicDistances[3] - basicDistances[1]) / 2;\n                    }\n\n                    if (basicDistances[0] > 0 && basicDistances[2] === 0) {\n                        basicY = coeff * basicDistances[0];\n                    } else if (basicDistances[0] === 0 && basicDistances[2] > 0) {\n                        basicY = -coeff * basicDistances[2];\n                    } else if (basicDistances[0] > 0 && basicDistances[2] > 0) {\n                        basicY = coeff * (basicDistances[0] - basicDistances[2]) / 2;\n                    }\n\n                    let rotationThreshold: number = this._basicRotationThreshold;\n\n                    basicX = this._spatial.clamp(basicX, -rotationThreshold, rotationThreshold);\n                    basicY = this._spatial.clamp(basicY, -rotationThreshold, rotationThreshold);\n\n                    this._navigator.stateService.rotateBasicUnbounded([basicX, basicY]);\n                });\n\n        this._container.mouseService.claimMouse(this._name, 0);\n    }\n\n    protected _deactivate(): void {\n        this._container.mouseService.unclaimMouse(this._name);\n\n        this._bounceSubscription.unsubscribe();\n        this._configurationSubscription.unsubscribe();\n\n        this._doubleClickZoomHandler.disable();\n        this._dragPanHandler.disable();\n        this._scrollZoomHandler.disable();\n        this._touchZoomHandler.disable();\n    }\n\n    protected _getDefaultConfiguration(): IMouseConfiguration {\n        return { doubleClickZoom: true, dragPan: true, scrollZoom: true, touchZoom: true };\n    }\n}\n\nComponentService.register(MouseComponent);\nexport default MouseComponent;\n",
+    "import {\n    Component,\n    IComponentConfiguration,\n} from \"../../Component\";\nimport {ViewportCoords} from \"../../Geo\";\nimport {\n    Container,\n    Navigator,\n} from \"../../Viewer\";\n\nexport abstract class MouseHandlerBase<TConfiguration extends IComponentConfiguration> {\n    protected _component: Component<TConfiguration>;\n    protected _container: Container;\n    protected _navigator: Navigator;\n    protected _viewportCoords: ViewportCoords;\n\n    protected _enabled: boolean;\n\n    constructor(component: Component<TConfiguration>, container: Container, navigator: Navigator, viewportCoords: ViewportCoords) {\n        this._component = component;\n        this._container = container;\n        this._navigator = navigator;\n        this._viewportCoords = viewportCoords;\n\n        this._enabled = false;\n    }\n\n    /**\n     * Returns a Boolean indicating whether the interaction is enabled.\n     *\n     * @returns {boolean} `true` if the interaction is enabled.\n     */\n    public get isEnabled(): boolean {\n        return this._enabled;\n    }\n\n    /**\n     * Enables the interaction.\n     *\n     * @example ```mouseComponent.<handler-name>.enable();```\n     */\n    public enable(): void {\n        if (this._enabled || !this._component.activated) { return; }\n\n        this._enable();\n        this._enabled = true;\n\n        this._component.configure(this._getConfiguration(true));\n    }\n\n    /**\n     * Disables the interaction.\n     *\n     * @example ```mouseComponent.<handler-name>.disable();```\n     */\n    public disable(): void {\n        if (!this._enabled) { return; }\n\n        this._disable();\n        this._enabled = false;\n\n        if (this._component.activated) {\n            this._component.configure(this._getConfiguration(false));\n        }\n    }\n\n    protected abstract _enable(): void;\n\n    protected abstract _disable(): void;\n\n    protected abstract _getConfiguration(enable: boolean): TConfiguration;\n}\n\nexport default MouseHandlerBase;\n",
+    "import {Subscription} from \"rxjs/Subscription\";\n\nimport {\n    IMouseConfiguration,\n    MouseHandlerBase,\n} from \"../../Component\";\nimport {Transform} from \"../../Geo\";\nimport {RenderCamera} from \"../../Render\";\nimport {\n    ICurrentState,\n    IFrame,\n} from \"../../State\";\n\n/**\n * The `ScrollZoomHandler` allows the user to zoom the viewer photo by scrolling.\n */\nexport class ScrollZoomHandler extends MouseHandlerBase<IMouseConfiguration> {\n    private _preventDefaultSubscription: Subscription;\n    private _zoomSubscription: Subscription;\n\n    protected _enable(): void {\n        this._preventDefaultSubscription = this._container.mouseService.mouseWheel$\n            .subscribe(\n                (event: WheelEvent): void => {\n                    event.preventDefault();\n                });\n\n        this._zoomSubscription = this._container.mouseService\n            .filtered$(this._component.name, this._container.mouseService.mouseWheel$)\n            .withLatestFrom(\n                this._navigator.stateService.currentState$,\n                (w: WheelEvent, f: IFrame): [WheelEvent, IFrame] => {\n                    return [w, f];\n                })\n            .filter(\n                (args: [WheelEvent, IFrame]): boolean => {\n                    let state: ICurrentState = args[1].state;\n                    return state.currentNode.fullPano || state.nodesAhead < 1;\n                })\n            .map(\n                (args: [WheelEvent, IFrame]): WheelEvent => {\n                    return args[0];\n                })\n            .withLatestFrom(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.currentTransform$,\n                (w: WheelEvent, r: RenderCamera, t: Transform): [WheelEvent, RenderCamera, Transform] => {\n                    return [w, r, t];\n                })\n            .subscribe(\n                (args: [WheelEvent, RenderCamera, Transform]): void => {\n                    let event: WheelEvent = args[0];\n                    let render: RenderCamera = args[1];\n                    let transform: Transform = args[2];\n\n                    let element: HTMLElement = this._container.element;\n\n                    let [canvasX, canvasY]: number[] = this._viewportCoords.canvasPosition(event, element);\n\n                    let unprojected: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            canvasX,\n                            canvasY,\n                            element,\n                            render.perspective);\n\n                    let reference: number[] = transform.projectBasic(unprojected.toArray());\n\n                    let deltaY: number = event.deltaY;\n                    if (event.deltaMode === 1) {\n                        deltaY = 40 * deltaY;\n                    } else if (event.deltaMode === 2) {\n                        deltaY = 800 * deltaY;\n                    }\n\n                    const canvasSize: number[] = this._viewportCoords.containerToCanvas(element);\n\n                    let zoom: number = -3 * deltaY / canvasSize[1];\n\n                    this._navigator.stateService.zoomIn(zoom, reference);\n                });\n    }\n\n    protected _disable(): void {\n        this._preventDefaultSubscription.unsubscribe();\n        this._zoomSubscription.unsubscribe();\n\n        this._preventDefaultSubscription = null;\n        this._zoomSubscription = null;\n    }\n\n    protected _getConfiguration(enable: boolean): IMouseConfiguration {\n        return { scrollZoom: enable };\n    }\n}\n\nexport default ScrollZoomHandler;\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport {\n    IMouseConfiguration,\n    MouseHandlerBase,\n} from \"../../Component\";\nimport {Transform} from \"../../Geo\";\nimport {RenderCamera} from \"../../Render\";\nimport {\n    ICurrentState,\n    IFrame,\n} from \"../../State\";\nimport {IPinch} from \"../../Viewer\";\n\n/**\n * The `TouchZoomHandler` allows the user to zoom the viewer photo by pinching on a touchscreen.\n */\nexport class TouchZoomHandler extends MouseHandlerBase<IMouseConfiguration> {\n    private _activeSubscription: Subscription;\n    private _preventDefaultSubscription: Subscription;\n    private _zoomSubscription: Subscription;\n\n    protected _enable(): void {\n        this._preventDefaultSubscription = this._container.touchService.pinch$\n            .subscribe(\n                (pinch: IPinch): void => {\n                    pinch.originalEvent.preventDefault();\n                });\n\n        let pinchStarted$: Observable<boolean> =\n            this._container.touchService.pinchStart$\n                .map(\n                    (event: TouchEvent): boolean => {\n                        return true;\n                    });\n\n        let pinchStopped$: Observable<boolean> =\n            this._container.touchService.pinchEnd$\n                .map(\n                    (event: TouchEvent): boolean => {\n                        return false;\n                    });\n\n        this._activeSubscription = Observable\n            .merge(\n                pinchStarted$,\n                pinchStopped$)\n            .subscribe(this._container.touchService.activate$);\n\n        this._zoomSubscription = this._container.touchService.pinch$\n            .withLatestFrom(this._navigator.stateService.currentState$)\n            .filter(\n                (args: [IPinch, IFrame]): boolean => {\n                    let state: ICurrentState = args[1].state;\n                    return state.currentNode.fullPano || state.nodesAhead < 1;\n                })\n            .map(\n                (args: [IPinch, IFrame]): IPinch => {\n                    return args[0];\n                })\n            .withLatestFrom(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.currentTransform$)\n            .subscribe(\n                ([pinch, render, transform]: [IPinch, RenderCamera, Transform]): void => {\n                    let element: HTMLElement = this._container.element;\n\n\n                    let [canvasX, canvasY]: number[] = this._viewportCoords.canvasPosition(pinch, element);\n\n                    let unprojected: THREE.Vector3 =\n                        this._viewportCoords.unprojectFromCanvas(\n                            canvasX,\n                            canvasY,\n                            element,\n                            render.perspective);\n\n                    let reference: number[] = transform.projectBasic(unprojected.toArray());\n\n                    const [canvasWidth, canvasHeight]: number[] = this._viewportCoords.containerToCanvas(element);\n                    let zoom: number = 3 * pinch.distanceChange / Math.min(canvasWidth, canvasHeight);\n\n                    this._navigator.stateService.zoomIn(zoom, reference);\n                });\n    }\n\n    protected _disable(): void {\n        this._activeSubscription.unsubscribe();\n        this._preventDefaultSubscription.unsubscribe();\n        this._zoomSubscription.unsubscribe();\n\n        this._preventDefaultSubscription = null;\n        this._zoomSubscription = null;\n    }\n\n    protected _getConfiguration(enable: boolean): IMouseConfiguration {\n        return { touchZoom: enable };\n    }\n}\n\nexport default TouchZoomHandler;\n",
     "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/combineLatest\";\nimport \"rxjs/add/observable/of\";\n\nimport \"rxjs/add/operator/bufferCount\";\nimport \"rxjs/add/operator/concat\";\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/finally\";\nimport \"rxjs/add/operator/first\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/share\";\nimport \"rxjs/add/operator/switchMap\";\nimport \"rxjs/add/operator/takeUntil\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {\n    Component,\n    ComponentService,\n    ISequenceConfiguration,\n    SequenceDOMRenderer,\n    SequenceDOMInteraction,\n} from \"../../Component\";\nimport {EdgeDirection} from \"../../Edge\";\nimport {IEdgeStatus, Node} from \"../../Graph\";\nimport {IVNodeHash} from \"../../Render\";\nimport {IFrame} from \"../../State\";\nimport {Container, Navigator} from \"../../Viewer\";\n\ninterface IConfigurationOperation {\n    (configuration: ISequenceConfiguration): ISequenceConfiguration;\n}\n\n/**\n * @class SequenceComponent\n * @classdesc Component showing navigation arrows for sequence directions\n * as well as playing button. Exposes an API to start and stop play.\n */\nexport class SequenceComponent extends Component<ISequenceConfiguration> {\n    /** @inheritdoc */\n    public static componentName: string = \"sequence\";\n\n    /**\n     * Event fired when playing starts or stops.\n     *\n     * @event PlayerComponent#playingchanged\n     * @type {boolean} Indicates whether the player is playing.\n     */\n    public static playingchanged: string = \"playingchanged\";\n\n    private _sequenceDOMRenderer: SequenceDOMRenderer;\n    private _sequenceDOMInteraction: SequenceDOMInteraction;\n    private _nodesAhead: number = 5;\n\n    private _configurationOperation$: Subject<IConfigurationOperation> = new Subject<IConfigurationOperation>();\n    private _hoveredKeySubject$: Subject<string>;\n    private _hoveredKey$: Observable<string>;\n    private _containerWidth$: Subject<number>;\n    private _edgeStatus$: Observable<IEdgeStatus>;\n\n    private _configurationSubscription: Subscription;\n    private _renderSubscription: Subscription;\n    private _containerWidthSubscription: Subscription;\n    private _hoveredKeySubscription: Subscription;\n\n    private _playingSubscription: Subscription;\n    private _clearSubscription: Subscription;\n    private _stopSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._sequenceDOMRenderer = new SequenceDOMRenderer(container.element);\n        this._sequenceDOMInteraction = new SequenceDOMInteraction();\n\n        this._containerWidth$ = new Subject<number>();\n        this._hoveredKeySubject$ = new Subject<string>();\n\n        this._hoveredKey$ = this._hoveredKeySubject$.share();\n\n        this._edgeStatus$ = this._navigator.stateService.currentNode$\n            .switchMap(\n                (node: Node): Observable<IEdgeStatus> => {\n                    return node.sequenceEdges$;\n                })\n            .publishReplay(1)\n            .refCount();\n    }\n\n    /**\n     * Get hovered key observable.\n     *\n     * @description An observable emitting the key of the node for the direction\n     * arrow that is being hovered. When the mouse leaves a direction arrow null\n     * is emitted.\n     *\n     * @returns {Observable<string>}\n     */\n    public get hoveredKey$(): Observable<string> {\n        return this._hoveredKey$;\n    }\n\n    /**\n     * Start playing.\n     *\n     * @fires PlayerComponent#playingchanged\n     */\n    public play(): void {\n        this.configure({ playing: true });\n    }\n\n    /**\n     * Stop playing.\n     *\n     * @fires PlayerComponent#playingchanged\n     */\n    public stop(): void {\n        this.configure({ playing: false });\n    }\n\n    /**\n     * Set the direction to follow when playing.\n     *\n     * @param {EdgeDirection} direction - The direction that will be followed when playing.\n     */\n    public setDirection(direction: EdgeDirection): void {\n        this.configure({ direction: direction });\n    }\n\n    /**\n     * Set highlight key.\n     *\n     * @description The arrow pointing towards the node corresponding to the\n     * highlight key will be highlighted.\n     *\n     * @param {string} highlightKey Key of node to be highlighted if existing.\n     */\n    public setHighlightKey(highlightKey: string): void {\n        this.configure({ highlightKey: highlightKey });\n    }\n\n    /**\n     * Set max width of container element.\n     *\n     * @description Set max width of the container element holding\n     * the sequence navigation elements. If the min width is larger than the\n     * max width the min width value will be used.\n     *\n     * The container element is automatically resized when the resize\n     * method on the Viewer class is called.\n     *\n     * @param {number} minWidth\n     */\n    public setMaxWidth(maxWidth: number): void {\n        this.configure({ maxWidth: maxWidth });\n    }\n\n    /**\n     * Set min width of container element.\n     *\n     * @description Set min width of the container element holding\n     * the sequence navigation elements. If the min width is larger than the\n     * max width the min width value will be used.\n     *\n     * The container element is automatically resized when the resize\n     * method on the Viewer class is called.\n     *\n     * @param {number} minWidth\n     */\n    public setMinWidth(minWidth: number): void {\n        this.configure({ minWidth: minWidth });\n    }\n\n    /**\n     * Set the value indicating whether the sequence UI elements should be visible.\n     *\n     * @param {boolean} visible\n     */\n    public setVisible(visible: boolean): void {\n        this.configure({ visible: visible });\n    }\n\n    /** @inheritdoc */\n    public resize(): void {\n        this._configuration$\n            .first()\n            .map(\n                (configuration: ISequenceConfiguration): number => {\n                    return this._sequenceDOMRenderer.getContainerWidth(\n                        this._container.element,\n                        configuration);\n                })\n            .subscribe(\n                (containerWidth: number): void => {\n                    this._containerWidth$.next(containerWidth);\n                });\n    }\n\n    protected _activate(): void {\n        this._renderSubscription = Observable\n            .combineLatest(\n                this._edgeStatus$,\n                this._configuration$,\n                this._containerWidth$)\n            .map(\n                (ec: [IEdgeStatus, ISequenceConfiguration, number]): IVNodeHash => {\n                    let edgeStatus: IEdgeStatus = ec[0];\n                    let configuration: ISequenceConfiguration = ec[1];\n                    let containerWidth: number = ec[2];\n\n                    let vNode: vd.VNode = this._sequenceDOMRenderer\n                        .render(\n                            edgeStatus,\n                            configuration,\n                            containerWidth,\n                            this,\n                            this._sequenceDOMInteraction,\n                            this._navigator);\n\n                    return {name: this._name, vnode: vNode };\n                })\n            .subscribe(this._container.domRenderer.render$);\n\n        this._containerWidthSubscription = this._configuration$\n            .distinctUntilChanged(\n                (value1: [number, number], value2: [number, number]): boolean => {\n                    return value1[0] === value2[0] && value1[1] === value2[1];\n                },\n                (configuration: ISequenceConfiguration) => {\n                    return [configuration.minWidth, configuration.maxWidth];\n                })\n            .map(\n                (configuration: ISequenceConfiguration): number => {\n                    return this._sequenceDOMRenderer.getContainerWidth(\n                        this._container.element,\n                        configuration);\n                })\n            .subscribe(this._containerWidth$);\n\n        this._configurationSubscription = this._configurationOperation$\n            .scan<ISequenceConfiguration>(\n                (configuration: ISequenceConfiguration, operation: IConfigurationOperation): ISequenceConfiguration => {\n                    return operation(configuration);\n                },\n                { playing: false })\n            .finally(\n                (): void => {\n                    if (this._playingSubscription != null) {\n                        this._navigator.stateService.cutNodes();\n                        this._stop();\n                    }\n                })\n            .subscribe(() => { /*noop*/ });\n\n        this._configuration$\n            .map(\n                (newConfiguration: ISequenceConfiguration) => {\n                    return (configuration: ISequenceConfiguration): ISequenceConfiguration => {\n                        if (newConfiguration.playing !== configuration.playing) {\n\n                            this._navigator.stateService.cutNodes();\n\n                            if (newConfiguration.playing) {\n                                this._play();\n                            } else {\n                                this._stop();\n                            }\n                        }\n\n                        configuration.playing = newConfiguration.playing;\n\n                        return configuration;\n                    };\n                })\n            .subscribe(this._configurationOperation$);\n\n        this._stopSubscription = this._configuration$\n            .switchMap(\n                (configuration: ISequenceConfiguration): Observable<[IEdgeStatus, EdgeDirection]> => {\n                    let edgeStatus$: Observable<IEdgeStatus> = configuration.playing ?\n                        this._edgeStatus$ :\n                        Observable.empty<IEdgeStatus>();\n\n                    let edgeDirection$: Observable<EdgeDirection> = Observable\n                        .of(configuration.direction);\n\n                    return Observable\n                        .combineLatest<IEdgeStatus, EdgeDirection>(edgeStatus$, edgeDirection$);\n                })\n            .map(\n                (ne: [IEdgeStatus, EdgeDirection]): boolean => {\n                    let edgeStatus: IEdgeStatus = ne[0];\n                    let direction: EdgeDirection = ne[1];\n\n                    if (!edgeStatus.cached) {\n                        return true;\n                    }\n\n                    for (let edge of edgeStatus.edges) {\n                        if (edge.data.direction === direction) {\n                            return true;\n                        }\n                    }\n\n                    return false;\n                })\n            .filter(\n                (hasEdge: boolean): boolean => {\n                    return !hasEdge;\n                })\n            .map(\n                (hasEdge: boolean): ISequenceConfiguration => {\n                    return { playing: false };\n                })\n            .subscribe(this._configurationSubject$);\n\n        this._hoveredKeySubscription = this._sequenceDOMInteraction.mouseEnterDirection$\n            .switchMap(\n                (direction: EdgeDirection): Observable<string> => {\n                    return this._edgeStatus$\n                        .map(\n                            (edgeStatus: IEdgeStatus): string => {\n                                for (let edge of edgeStatus.edges) {\n                                    if (edge.data.direction === direction) {\n                                        return edge.to;\n                                    }\n                                }\n\n                                return null;\n                            })\n                        .takeUntil(this._sequenceDOMInteraction.mouseLeaveDirection$)\n                        .concat<string>(Observable.of<string>(null));\n                })\n            .distinctUntilChanged()\n            .subscribe(this._hoveredKeySubject$);\n    }\n\n    protected _deactivate(): void {\n        this._stopSubscription.unsubscribe();\n        this._renderSubscription.unsubscribe();\n        this._configurationSubscription.unsubscribe();\n        this._containerWidthSubscription.unsubscribe();\n        this._hoveredKeySubscription.unsubscribe();\n\n        this.stop();\n    }\n\n    protected _getDefaultConfiguration(): ISequenceConfiguration {\n        return {\n            direction: EdgeDirection.Next,\n            maxWidth: 117,\n            minWidth: 70,\n            playing: false,\n            visible: true,\n        };\n    }\n\n    private _play(): void {\n        this._playingSubscription = this._navigator.stateService.currentState$\n            .filter(\n                (frame: IFrame): boolean => {\n                    return frame.state.nodesAhead < this._nodesAhead;\n                })\n            .map(\n                (frame: IFrame): Node => {\n                    return frame.state.lastNode;\n                })\n            .distinctUntilChanged(\n                undefined,\n                (lastNode: Node): string => {\n                    return lastNode.key;\n                })\n            .withLatestFrom(\n                this._configuration$,\n                (lastNode: Node, configuration: ISequenceConfiguration): [Node, EdgeDirection] => {\n                    return [lastNode, configuration.direction];\n                })\n            .switchMap(\n                (nd: [Node, EdgeDirection]): Observable<[IEdgeStatus, EdgeDirection]> => {\n                    return ([EdgeDirection.Next, EdgeDirection.Prev].indexOf(nd[1]) > -1 ?\n                            nd[0].sequenceEdges$ :\n                            nd[0].spatialEdges$)\n                        .filter(\n                            (status: IEdgeStatus): boolean => {\n                                return status.cached;\n                            })\n                        .zip(\n                            Observable.of<EdgeDirection>(nd[1]),\n                            (status: IEdgeStatus, direction: EdgeDirection): [IEdgeStatus, EdgeDirection] => {\n                                return [status, direction];\n                            });\n                })\n            .map(\n                (ed: [IEdgeStatus, EdgeDirection]): string => {\n                    let direction: EdgeDirection = ed[1];\n\n                    for (let edge of ed[0].edges) {\n                        if (edge.data.direction === direction) {\n                            return edge.to;\n                        }\n                    }\n\n                    return null;\n                })\n            .filter(\n                (key: string): boolean => {\n                    return key != null;\n                })\n            .switchMap(\n                (key: string): Observable<Node> => {\n                    return this._navigator.graphService.cacheNode$(key);\n                })\n            .subscribe(\n                (node: Node): void => {\n                    this._navigator.stateService.appendNodes([node]);\n                },\n                (error: Error): void => {\n                    console.error(error);\n                    this.stop();\n                }\n            );\n\n        this._clearSubscription = this._navigator.stateService.currentNode$\n            .bufferCount(1, 7)\n            .subscribe(\n                (nodes: Node[]): void => {\n                    this._navigator.stateService.clearPriorNodes();\n                });\n\n        this.fire(SequenceComponent.playingchanged, true);\n    }\n\n    private _stop(): void {\n        this._playingSubscription.unsubscribe();\n        this._playingSubscription = null;\n\n        this._clearSubscription.unsubscribe();\n        this._clearSubscription = null;\n\n        this.fire(SequenceComponent.playingchanged, false);\n    }\n}\n\nComponentService.register(SequenceComponent);\nexport default SequenceComponent;\n",
     "import {Subject} from \"rxjs/Subject\";\n\nimport {EdgeDirection} from \"../../Edge\";\n\nexport class SequenceDOMInteraction {\n    private _mouseEnterDirection$: Subject<EdgeDirection>;\n    private _mouseLeaveDirection$: Subject<EdgeDirection>;\n\n    constructor() {\n        this._mouseEnterDirection$ = new Subject<EdgeDirection>();\n        this._mouseLeaveDirection$ = new Subject<EdgeDirection>();\n    }\n\n    public get mouseEnterDirection$(): Subject<EdgeDirection> {\n        return this._mouseEnterDirection$;\n    }\n\n    public get mouseLeaveDirection$(): Subject<EdgeDirection> {\n        return this._mouseLeaveDirection$;\n    }\n}\n\nexport default SequenceDOMInteraction;\n",
-    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {\n    ISequenceConfiguration,\n    SequenceComponent,\n    SequenceDOMInteraction,\n} from \"../../Component\";\nimport {EdgeDirection} from \"../../Edge\";\nimport {IEdgeStatus, Node} from \"../../Graph\";\nimport {Navigator} from \"../../Viewer\";\n\nexport class SequenceDOMRenderer {\n    private _minThresholdWidth: number;\n    private _maxThresholdWidth: number;\n    private _minThresholdHeight: number;\n    private _maxThresholdHeight: number;\n\n    constructor(element: HTMLElement) {\n        this._minThresholdWidth = 320;\n        this._maxThresholdWidth = 1480;\n        this._minThresholdHeight = 240;\n        this._maxThresholdHeight = 820;\n    }\n\n    public render(\n        edgeStatus: IEdgeStatus,\n        configuration: ISequenceConfiguration,\n        containerWidth: number,\n        component: SequenceComponent,\n        interaction: SequenceDOMInteraction,\n        navigator: Navigator): vd.VNode {\n\n        if (configuration.visible === false) {\n            return vd.h(\"div.SequenceContainer\", {}, []);\n        }\n\n        let nextKey: string = null;\n        let prevKey: string = null;\n\n        for (let edge of edgeStatus.edges) {\n            if (edge.data.direction === EdgeDirection.Next) {\n                nextKey = edge.to;\n            }\n\n            if (edge.data.direction === EdgeDirection.Prev) {\n                prevKey = edge.to;\n            }\n        }\n\n        let playingButton: vd.VNode = this._createPlayingButton(nextKey, prevKey, configuration, component);\n        let arrows: vd.VNode[] = this._createSequenceArrows(nextKey, prevKey, configuration, interaction, navigator);\n\n        let containerProperties: vd.createProperties = {\n            style: { height: (0.27 * containerWidth) + \"px\", width: containerWidth + \"px\" },\n        };\n\n        return vd.h(\"div.SequenceContainer\", containerProperties, arrows.concat([playingButton]));\n    }\n\n    public getContainerWidth(element: HTMLElement, configuration: ISequenceConfiguration): number {\n        let elementWidth: number = element.offsetWidth;\n        let elementHeight: number = element.offsetHeight;\n\n        let minWidth: number = configuration.minWidth;\n        let maxWidth: number = configuration.maxWidth;\n        if (maxWidth < minWidth) {\n            maxWidth = minWidth;\n        }\n\n        let relativeWidth: number =\n            (elementWidth - this._minThresholdWidth) / (this._maxThresholdWidth - this._minThresholdWidth);\n        let relativeHeight: number =\n            (elementHeight - this._minThresholdHeight) / (this._maxThresholdHeight - this._minThresholdHeight);\n\n        let coeff: number = Math.max(0, Math.min(1, Math.min(relativeWidth, relativeHeight)));\n\n        return minWidth + coeff * (maxWidth - minWidth);\n    }\n\n    private _createPlayingButton(\n        nextKey: string,\n        prevKey: string,\n        configuration: ISequenceConfiguration,\n        component: SequenceComponent): vd.VNode {\n\n        let canPlay: boolean = configuration.direction === EdgeDirection.Next && nextKey != null ||\n            configuration.direction === EdgeDirection.Prev && prevKey != null;\n\n        let onclick: (e: Event) => void = configuration.playing ?\n            (e: Event): void => { component.stop(); } :\n            canPlay ? (e: Event): void => { component.play(); } : null;\n\n        let buttonProperties: vd.createProperties = {\n            onclick: onclick,\n            style: {\n\n            },\n        };\n\n        let iconClass: string = configuration.playing ?\n            \"Stop\" :\n            canPlay ? \"Play\" : \"PlayDisabled\";\n\n        let icon: vd.VNode = vd.h(\"div.SequenceComponentIcon\", { className: iconClass }, []);\n\n        let buttonClass: string = canPlay ? \"SequencePlay\" : \"SequencePlayDisabled\";\n\n        return vd.h(\"div.\" + buttonClass, buttonProperties, [icon]);\n    }\n\n    private _createSequenceArrows(\n        nextKey: string,\n        prevKey: string,\n        configuration: ISequenceConfiguration,\n        interaction: SequenceDOMInteraction,\n        navigator: Navigator): vd.VNode[] {\n\n        let nextProperties: vd.createProperties = {\n            onclick: nextKey != null ?\n                (e: Event): void => {\n                    navigator.moveDir$(EdgeDirection.Next)\n                        .subscribe(\n                            (node: Node): void => { return; },\n                            (error: Error): void => { console.error(error); });\n                } :\n                null,\n            onmouseenter: (e: MouseEvent): void => { interaction.mouseEnterDirection$.next(EdgeDirection.Next); },\n            onmouseleave: (e: MouseEvent): void => { interaction.mouseLeaveDirection$.next(EdgeDirection.Next); },\n            style: {\n\n            },\n        };\n\n        let prevProperties: vd.createProperties = {\n            onclick: prevKey != null ?\n                (e: Event): void => {\n                    navigator.moveDir$(EdgeDirection.Prev)\n                        .subscribe(\n                            (node: Node): void => { return; },\n                            (error: Error): void => { console.error(error); });\n                } :\n                null,\n            onmouseenter: (e: MouseEvent): void => { interaction.mouseEnterDirection$.next(EdgeDirection.Prev); },\n            onmouseleave: (e: MouseEvent): void => { interaction.mouseLeaveDirection$.next(EdgeDirection.Prev); },\n            style: {\n\n            },\n        };\n\n        let nextClass: string = this._getStepClassName(EdgeDirection.Next, nextKey, configuration.highlightKey);\n        let prevClass: string = this._getStepClassName(EdgeDirection.Prev, prevKey, configuration.highlightKey);\n\n        let nextIcon: vd.VNode = vd.h(\"div.SequenceComponentIcon\", []);\n        let prevIcon: vd.VNode = vd.h(\"div.SequenceComponentIcon\", []);\n\n        return [\n            vd.h(\"div.\" + nextClass, nextProperties, [nextIcon]),\n            vd.h(\"div.\" + prevClass, prevProperties, [prevIcon]),\n        ];\n    }\n\n    private _getStepClassName(direction: EdgeDirection, key: string, highlightKey: string): string {\n        let className: string = direction === EdgeDirection.Next ?\n            \"SequenceStepNext\" :\n            \"SequenceStepPrev\";\n\n        if (key == null) {\n            className += \"Disabled\";\n        } else {\n            if (highlightKey === key) {\n                className += \"Highlight\";\n            }\n        }\n\n        return className;\n    }\n}\n\nexport default SequenceDOMRenderer;\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as vd from \"virtual-dom\";\n\nimport {\n    ISequenceConfiguration,\n    SequenceComponent,\n    SequenceDOMInteraction,\n} from \"../../Component\";\nimport {EdgeDirection} from \"../../Edge\";\nimport {IEdgeStatus, Node} from \"../../Graph\";\nimport {Navigator} from \"../../Viewer\";\n\nexport class SequenceDOMRenderer {\n    private _minThresholdWidth: number;\n    private _maxThresholdWidth: number;\n    private _minThresholdHeight: number;\n    private _maxThresholdHeight: number;\n\n    constructor(element: HTMLElement) {\n        this._minThresholdWidth = 320;\n        this._maxThresholdWidth = 1480;\n        this._minThresholdHeight = 240;\n        this._maxThresholdHeight = 820;\n    }\n\n    public render(\n        edgeStatus: IEdgeStatus,\n        configuration: ISequenceConfiguration,\n        containerWidth: number,\n        component: SequenceComponent,\n        interaction: SequenceDOMInteraction,\n        navigator: Navigator): vd.VNode {\n\n        if (configuration.visible === false) {\n            return vd.h(\"div.SequenceContainer\", {}, []);\n        }\n\n        let nextKey: string = null;\n        let prevKey: string = null;\n\n        for (let edge of edgeStatus.edges) {\n            if (edge.data.direction === EdgeDirection.Next) {\n                nextKey = edge.to;\n            }\n\n            if (edge.data.direction === EdgeDirection.Prev) {\n                prevKey = edge.to;\n            }\n        }\n\n        let playingButton: vd.VNode = this._createPlayingButton(nextKey, prevKey, configuration, component);\n        let arrows: vd.VNode[] = this._createSequenceArrows(nextKey, prevKey, configuration, interaction, navigator);\n\n        let containerProperties: vd.createProperties = {\n            oncontextmenu: (event: MouseEvent): void => { event.preventDefault(); },\n            style: { height: (0.27 * containerWidth) + \"px\", width: containerWidth + \"px\" },\n        };\n\n        return vd.h(\"div.SequenceContainer\", containerProperties, arrows.concat([playingButton]));\n    }\n\n    public getContainerWidth(element: HTMLElement, configuration: ISequenceConfiguration): number {\n        let elementWidth: number = element.offsetWidth;\n        let elementHeight: number = element.offsetHeight;\n\n        let minWidth: number = configuration.minWidth;\n        let maxWidth: number = configuration.maxWidth;\n        if (maxWidth < minWidth) {\n            maxWidth = minWidth;\n        }\n\n        let relativeWidth: number =\n            (elementWidth - this._minThresholdWidth) / (this._maxThresholdWidth - this._minThresholdWidth);\n        let relativeHeight: number =\n            (elementHeight - this._minThresholdHeight) / (this._maxThresholdHeight - this._minThresholdHeight);\n\n        let coeff: number = Math.max(0, Math.min(1, Math.min(relativeWidth, relativeHeight)));\n\n        return minWidth + coeff * (maxWidth - minWidth);\n    }\n\n    private _createPlayingButton(\n        nextKey: string,\n        prevKey: string,\n        configuration: ISequenceConfiguration,\n        component: SequenceComponent): vd.VNode {\n\n        let canPlay: boolean = configuration.direction === EdgeDirection.Next && nextKey != null ||\n            configuration.direction === EdgeDirection.Prev && prevKey != null;\n\n        let onclick: (e: Event) => void = configuration.playing ?\n            (e: Event): void => { component.stop(); } :\n            canPlay ? (e: Event): void => { component.play(); } : null;\n\n        let buttonProperties: vd.createProperties = {\n            onclick: onclick,\n            style: {\n\n            },\n        };\n\n        let iconClass: string = configuration.playing ?\n            \"Stop\" :\n            canPlay ? \"Play\" : \"PlayDisabled\";\n\n        let icon: vd.VNode = vd.h(\"div.SequenceComponentIcon\", { className: iconClass }, []);\n\n        let buttonClass: string = canPlay ? \"SequencePlay\" : \"SequencePlayDisabled\";\n\n        return vd.h(\"div.\" + buttonClass, buttonProperties, [icon]);\n    }\n\n    private _createSequenceArrows(\n        nextKey: string,\n        prevKey: string,\n        configuration: ISequenceConfiguration,\n        interaction: SequenceDOMInteraction,\n        navigator: Navigator): vd.VNode[] {\n\n        let nextProperties: vd.createProperties = {\n            onclick: nextKey != null ?\n                (e: Event): void => {\n                    navigator.moveDir$(EdgeDirection.Next)\n                        .subscribe(\n                            (node: Node): void => { return; },\n                            (error: Error): void => { console.error(error); });\n                } :\n                null,\n            onmouseenter: (e: MouseEvent): void => { interaction.mouseEnterDirection$.next(EdgeDirection.Next); },\n            onmouseleave: (e: MouseEvent): void => { interaction.mouseLeaveDirection$.next(EdgeDirection.Next); },\n            style: {\n\n            },\n        };\n\n        let prevProperties: vd.createProperties = {\n            onclick: prevKey != null ?\n                (e: Event): void => {\n                    navigator.moveDir$(EdgeDirection.Prev)\n                        .subscribe(\n                            (node: Node): void => { return; },\n                            (error: Error): void => { console.error(error); });\n                } :\n                null,\n            onmouseenter: (e: MouseEvent): void => { interaction.mouseEnterDirection$.next(EdgeDirection.Prev); },\n            onmouseleave: (e: MouseEvent): void => { interaction.mouseLeaveDirection$.next(EdgeDirection.Prev); },\n            style: {\n\n            },\n        };\n\n        let nextClass: string = this._getStepClassName(EdgeDirection.Next, nextKey, configuration.highlightKey);\n        let prevClass: string = this._getStepClassName(EdgeDirection.Prev, prevKey, configuration.highlightKey);\n\n        let nextIcon: vd.VNode = vd.h(\"div.SequenceComponentIcon\", []);\n        let prevIcon: vd.VNode = vd.h(\"div.SequenceComponentIcon\", []);\n\n        return [\n            vd.h(\"div.\" + nextClass, nextProperties, [nextIcon]),\n            vd.h(\"div.\" + prevClass, prevProperties, [prevIcon]),\n        ];\n    }\n\n    private _getStepClassName(direction: EdgeDirection, key: string, highlightKey: string): string {\n        let className: string = direction === EdgeDirection.Next ?\n            \"SequenceStepNext\" :\n            \"SequenceStepPrev\";\n\n        if (key == null) {\n            className += \"Disabled\";\n        } else {\n            if (highlightKey === key) {\n                className += \"Highlight\";\n            }\n        }\n\n        return className;\n    }\n}\n\nexport default SequenceDOMRenderer;\n",
     "export {GeometryTagError} from \"./error/GeometryTagError\";\nexport {PointGeometry} from \"./geometry/PointGeometry\";\nexport {RectGeometry} from \"./geometry/RectGeometry\";\nexport {PolygonGeometry} from \"./geometry/PolygonGeometry\";\nexport {IOutlineTagOptions} from \"./interfaces/IOutlineTagOptions\";\nexport {OutlineTag} from \"./tag/OutlineTag\";\nexport {SpotTag} from \"./tag/SpotTag\";\nexport {Alignment} from \"./tag/Alignment\";\nexport {TagComponent} from \"./TagComponent\";\n",
-    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/combineLatest\";\nimport \"rxjs/add/observable/empty\";\nimport \"rxjs/add/observable/from\";\nimport \"rxjs/add/observable/merge\";\nimport \"rxjs/add/observable/of\";\n\nimport \"rxjs/add/operator/combineLatest\";\nimport \"rxjs/add/operator/concat\";\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/do\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/share\";\nimport \"rxjs/add/operator/skip\";\nimport \"rxjs/add/operator/skipUntil\";\nimport \"rxjs/add/operator/startWith\";\nimport \"rxjs/add/operator/switchMap\";\nimport \"rxjs/add/operator/take\";\nimport \"rxjs/add/operator/takeUntil\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {\n    ComponentService,\n    Component,\n    Geometry,\n    GeometryType,\n    IInteraction,\n    ITagConfiguration,\n    PointGeometry,\n    OutlineCreateTag,\n    OutlineRenderTag,\n    OutlineTag,\n    PolygonGeometry,\n    RectGeometry,\n    RenderTag,\n    SpotRenderTag,\n    SpotTag,\n    Tag,\n    TagCreator,\n    TagDOMRenderer,\n    TagGLRenderer,\n    TagOperation,\n    TagSet,\n    VertexGeometry,\n} from \"../../Component\";\nimport {\n    Transform,\n    ViewportCoords,\n} from \"../../Geo\";\nimport {Node} from \"../../Graph\";\nimport {\n    GLRenderStage,\n    IGLRenderHash,\n    IVNodeHash,\n    RenderCamera,\n} from \"../../Render\";\nimport {IFrame} from \"../../State\";\nimport {\n    Container,\n    ISpriteAtlas,\n    Navigator,\n} from \"../../Viewer\";\n\ninterface ITagGLRendererOperation extends Function {\n    (renderer: TagGLRenderer): TagGLRenderer;\n}\n\n/**\n * @class TagComponent\n * @classdesc Component for showing and editing tags with different geometries.\n */\nexport class TagComponent extends Component<ITagConfiguration> {\n    /** @inheritdoc */\n    public static componentName: string = \"tag\";\n\n    /**\n     * Event fired when creation starts and stops.\n     *\n     * @event TagComponent#creatingchanged\n     * @type {boolean} Indicates whether the component is creating a tag.\n     */\n    public static creatingchanged: string = \"creatingchanged\";\n\n    /**\n     * Event fired when a geometry has been created.\n     *\n     * @event TagComponent#geometrycreated\n     * @type {Geometry} Created geometry.\n     */\n    public static geometrycreated: string = \"geometrycreated\";\n\n    /**\n     * Event fired when the tags collection has changed.\n     *\n     * @event TagComponent#tagschanged\n     * @type {Array<Tag>} Current array of tags.\n     */\n    public static tagschanged: string = \"tagschanged\";\n\n    private _tagDomRenderer: TagDOMRenderer;\n    private _tagSet: TagSet;\n    private _tagCreator: TagCreator;\n    private _viewportCoords: ViewportCoords;\n\n    private _tagGlRendererOperation$: Subject<ITagGLRendererOperation>;\n    private _tagGlRenderer$: Observable<TagGLRenderer>;\n\n    private _tags$: Observable<Tag[]>;\n    private _renderTags$: Observable<RenderTag<Tag>[]>;\n    private _tagChanged$: Observable<Tag>;\n    private _renderTagGLChanged$: Observable<RenderTag<Tag>>;\n    private _tagInterationInitiated$: Observable<string>;\n    private _tagInteractionAbort$: Observable<void>;\n    private _activeTag$: Observable<IInteraction>;\n\n    private _basicClick$: Observable<number[]>;\n    private _validBasicClick$: Observable<number[]>;\n\n    private _createGeometryChanged$: Observable<OutlineCreateTag>;\n    private _tagCreated$: Observable<OutlineCreateTag>;\n    private _vertexGeometryCreated$: Observable<Geometry>;\n    private _pointGeometryCreated$: Subject<Geometry>;\n    private _geometryCreated$: Observable<Geometry>;\n\n    private _creating$: Observable<boolean>;\n    private _creatingConfiguration$: Observable<ITagConfiguration>;\n\n    private _claimMouseSubscription: Subscription;\n    private _mouseDragSubscription: Subscription;\n    private _unclaimMouseSubscription: Subscription;\n    private _setTagsSubscription: Subscription;\n    private _updateGLTagSubscription: Subscription;\n    private _setNeedsRenderSubscription: Subscription;\n\n    private _stopCreateSubscription: Subscription;\n    private _creatorConfigurationSubscription: Subscription;\n    private _createSubscription: Subscription;\n    private _createPointSubscription: Subscription;\n    private _setCreateVertexSubscription: Subscription;\n    private _addPointSubscription: Subscription;\n    private _deleteCreatedSubscription: Subscription;\n    private _setGLCreateTagSubscription: Subscription;\n\n    private _domSubscription: Subscription;\n    private _glSubscription: Subscription;\n\n    private _geometryCreatedEventSubscription: Subscription;\n    private _tagsChangedEventSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._tagDomRenderer = new TagDOMRenderer();\n        this._tagSet = new TagSet();\n        this._tagCreator = new TagCreator();\n        this._viewportCoords = new ViewportCoords();\n\n        this._tagGlRendererOperation$ = new Subject<ITagGLRendererOperation>();\n\n        this._tagGlRenderer$ = this._tagGlRendererOperation$\n            .startWith(\n                (renderer: TagGLRenderer): TagGLRenderer => {\n                    return renderer;\n                })\n            .scan(\n                (renderer: TagGLRenderer, operation: ITagGLRendererOperation): TagGLRenderer => {\n                    return operation(renderer);\n                },\n                new TagGLRenderer());\n\n        this._tags$ = this._tagSet.tagData$\n            .map(\n                (tagData: { [id: string]: Tag }): Tag[] => {\n                    let tags: Tag[] = [];\n\n                    // ensure that tags are always rendered in the same order\n                    // to avoid hover tracking problems on first resize.\n                    for (let key of Object.keys(tagData).sort()) {\n                        tags.push(tagData[key]);\n                    }\n\n                    return tags;\n                })\n            .share();\n\n        this._renderTags$ = this.tags$\n            .withLatestFrom(this._navigator.stateService.currentTransform$)\n            .map(\n                (args: [Tag[], Transform]): RenderTag<Tag>[] => {\n                    let tags: Tag[] = args[0];\n                    let transform: Transform = args[1];\n\n                    let renderTags: RenderTag<Tag>[] = tags\n                        .map(\n                            (tag: Tag): RenderTag<Tag> => {\n                                if (tag instanceof OutlineTag) {\n                                    return new OutlineRenderTag(<OutlineTag>tag, transform);\n                                } else if (tag instanceof SpotTag) {\n                                    return new SpotRenderTag(<SpotTag>tag, transform);\n                                }\n\n                                throw new Error(\"Tag type not supported\");\n                            });\n\n                    return renderTags;\n                })\n            .share();\n\n        this._tagChanged$ = this._tags$\n            .switchMap(\n                (tags: Tag[]): Observable<Tag> => {\n                    return Observable\n                        .from(tags)\n                        .mergeMap(\n                            (tag: Tag): Observable<Tag> => {\n                                return Observable\n                                    .merge(\n                                        tag.changed$,\n                                        tag.geometryChanged$);\n                            });\n                })\n            .share();\n\n        this._renderTagGLChanged$ = this._renderTags$\n            .switchMap(\n                (tags: RenderTag<Tag>[]): Observable<RenderTag<Tag>> => {\n                    return Observable\n                        .from(tags)\n                        .mergeMap(\n                            (tag: RenderTag<Tag>): Observable<RenderTag<Tag>> => {\n                                return tag.glObjectsChanged$;\n                            });\n                })\n            .share();\n\n        this._tagInterationInitiated$ = this._renderTags$\n            .switchMap(\n                (tags: RenderTag<Tag>[]): Observable<string> => {\n                    return Observable\n                        .from(tags)\n                        .mergeMap(\n                            (tag: RenderTag<Tag>): Observable<string> => {\n                                return tag.interact$\n                                    .map(\n                                        (interaction: IInteraction): string => {\n                                            return interaction.tag.id;\n                                        });\n                            });\n                })\n            .share();\n\n        this._tagInteractionAbort$ = Observable\n            .merge(\n                this._container.mouseService.mouseUp$,\n                this._container.mouseService.mouseLeave$)\n            .map(\n                (e: MouseEvent): void => {\n                    return;\n                })\n            .share();\n\n        this._activeTag$ = this._renderTags$\n            .switchMap(\n                (tags: RenderTag<Tag>[]): Observable<IInteraction> => {\n                    return Observable\n                        .from(tags)\n                        .mergeMap(\n                            (tag: RenderTag<Tag>): Observable<IInteraction> => {\n                                return tag.interact$;\n                            });\n                })\n            .merge<IInteraction>(\n                this._tagInteractionAbort$\n                    .map(\n                        (): IInteraction => {\n                            return { offsetX: 0, offsetY: 0, operation: TagOperation.None, tag: null };\n                        }))\n            .share();\n\n        this._createGeometryChanged$ = this._tagCreator.tag$\n            .switchMap(\n                (tag: OutlineCreateTag): Observable<OutlineCreateTag> => {\n                    return tag != null ?\n                        tag.geometryChanged$ :\n                        Observable.empty<OutlineCreateTag>();\n                })\n            .share();\n\n        this._tagCreated$ = this._tagCreator.tag$\n            .switchMap(\n                (tag: OutlineCreateTag): Observable<OutlineCreateTag> => {\n                    return tag != null ?\n                        tag.created$ :\n                        Observable.empty<OutlineCreateTag>();\n                })\n            .share();\n\n        this._vertexGeometryCreated$ = this._tagCreated$\n            .map(\n                (tag: OutlineCreateTag): Geometry => {\n                    return tag.geometry;\n                })\n            .share();\n\n        this._pointGeometryCreated$ = new Subject<Geometry>();\n\n        this._geometryCreated$ = Observable\n            .merge<Geometry>(\n                this._vertexGeometryCreated$,\n                this._pointGeometryCreated$)\n             .share();\n\n        this._basicClick$ = this._container.mouseService.staticClick$\n            .withLatestFrom(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.currentTransform$,\n                (\n                    event: MouseEvent,\n                    renderCamera: RenderCamera,\n                    transform: Transform):\n                    [MouseEvent, RenderCamera, Transform] => {\n                    return [event, renderCamera, transform];\n                })\n            .map(\n                (ert: [MouseEvent, RenderCamera, Transform]): number[] => {\n                    let event: MouseEvent = ert[0];\n                    let camera: RenderCamera = ert[1];\n                    let transform: Transform = ert[2];\n\n                    let basic: number[] = this._mouseEventToBasic(\n                        event,\n                        this._container.element,\n                        camera,\n                        transform);\n\n                    return basic;\n                })\n            .share();\n\n        this._validBasicClick$ = this._basicClick$\n            .filter(\n                (basic: number[]): boolean => {\n                    let x: number = basic[0];\n                    let y: number = basic[1];\n\n                    return 0 <= x && x <= 1 && 0 <= y && y <= 1;\n                })\n            .share();\n\n        this._creatingConfiguration$ = this._configuration$\n            .distinctUntilChanged(\n                (c1: ITagConfiguration, c2: ITagConfiguration): boolean => {\n                    return c1.creating === c2.creating && c1.createType === c2.createType;\n                },\n                (configuration: ITagConfiguration): ITagConfiguration => {\n                    return {\n                        createColor: configuration.createColor,\n                        createType: configuration.createType,\n                        creating: configuration.creating,\n                    };\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._creating$ = this._creatingConfiguration$\n            .map(\n                (configuration: ITagConfiguration): boolean => {\n                    return configuration.creating;\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._creating$\n            .subscribe(\n                (creating: boolean): void => {\n                    this.fire(TagComponent.creatingchanged, creating);\n                });\n    }\n\n    /**\n     * Get tags observable.\n     *\n     * @description An observable emitting every time the items in the\n     * tag array changes.\n     *\n     * @returns {Observable<Tag[]>}\n     */\n    public get tags$(): Observable<Tag[]> {\n        return this._tags$;\n    }\n\n    /**\n     * Get geometry created observable.\n     *\n     * @description An observable emitting every time a geometry\n     * has been created.\n     *\n     * @returns {Observable<Geometry>}\n     */\n    public get geometryCreated$(): Observable<Geometry> {\n        return this._geometryCreated$;\n    }\n\n    /**\n     * Set the tags to display.\n     *\n     * @param {Tag[]} tags - The tags.\n     */\n    public setTags(tags: Tag[]): void {\n        this._tagSet.set$.next(tags);\n    }\n\n    /**\n     * Configure the component to enter create mode for\n     * creating a geometry of a certain type.\n     *\n     * @description Supported geometry types are: rect\n     *\n     * @param {string} geometryType - String specifying the geometry type.\n     */\n    public startCreate(geometryType: GeometryType): void {\n        this.configure({ createType: geometryType, creating: true });\n    }\n\n    /**\n     * Configure the component to leave create mode.\n     *\n     * @description A non completed geometry will be removed.\n     */\n    public stopCreate(): void {\n        this.configure({ createType: null, creating: false });\n    }\n\n    protected _activate(): void {\n        this._geometryCreatedEventSubscription = this._geometryCreated$\n            .subscribe(\n                (geometry: Geometry): void => {\n                    this.fire(TagComponent.geometrycreated, geometry);\n                });\n\n        this._tagsChangedEventSubscription = this._tags$\n            .subscribe(\n                (tags: Tag[]): void => {\n                    this.fire(TagComponent.tagschanged, tags);\n                });\n\n        let nodeChanged$: Observable<void> = this.configuration$\n            .switchMap(\n                (configuration: ITagConfiguration): Observable<void> => {\n                    return configuration.creating ?\n                        this._navigator.stateService.currentNode$\n                            .skip(1)\n                            .take(1)\n                            .map((n: Node): void => { return null; }) :\n                        Observable.empty<void>();\n                });\n\n        let tagAborted$: Observable<void> = this._tagCreator.tag$\n            .switchMap(\n                (tag: OutlineCreateTag): Observable<void> => {\n                    return tag != null ?\n                        tag.aborted$\n                            .map((t: OutlineCreateTag): void => { return null; }) :\n                        Observable.empty<void>();\n                });\n\n        let tagCreated$: Observable<void> = this._tagCreated$\n            .map((t: OutlineCreateTag): void => { return null; });\n\n        let pointGeometryCreated$: Observable<void> = this._pointGeometryCreated$\n            .map((p: PointGeometry): void => { return null; });\n\n        this._stopCreateSubscription = Observable\n            .merge(\n                nodeChanged$,\n                tagAborted$,\n                tagCreated$,\n                pointGeometryCreated$)\n            .subscribe((): void => { this.stopCreate(); });\n\n        this._creatorConfigurationSubscription = this._configuration$\n            .subscribe(this._tagCreator.configuration$);\n\n        this._createSubscription = this._creatingConfiguration$\n            .switchMap(\n                (configuration: ITagConfiguration): Observable<number[]> => {\n                    return configuration.creating &&\n                        configuration.createType === \"rect\" ||\n                        configuration.createType === \"polygon\" ?\n                        this._validBasicClick$.take(1) :\n                        Observable.empty<number[]>();\n                })\n            .subscribe(this._tagCreator.create$);\n\n        this._createPointSubscription = this._creatingConfiguration$\n            .switchMap(\n                (configuration: ITagConfiguration): Observable<number[]> => {\n                    return configuration.creating &&\n                        configuration.createType === \"point\" ?\n                        this._validBasicClick$.take(1) :\n                        Observable.empty<number[]>();\n                })\n            .map(\n                (basic: number[]): Geometry => {\n                    return new PointGeometry(basic);\n                })\n            .subscribe(this._pointGeometryCreated$);\n\n        this._setCreateVertexSubscription = Observable\n            .combineLatest<MouseEvent, OutlineCreateTag, RenderCamera>(\n                this._container.mouseService.mouseMove$,\n                this._tagCreator.tag$,\n                this._container.renderService.renderCamera$)\n            .filter(\n                (etr: [MouseEvent, OutlineCreateTag, RenderCamera]): boolean => {\n                    return etr[1] != null;\n                })\n            .withLatestFrom(\n                this._navigator.stateService.currentTransform$,\n                (etr: [MouseEvent, OutlineCreateTag, RenderCamera], transform: Transform):\n                [MouseEvent, OutlineCreateTag, RenderCamera, Transform] => {\n                    return [etr[0], etr[1], etr[2], transform];\n                })\n            .subscribe(\n                (etrt: [MouseEvent, OutlineCreateTag, RenderCamera, Transform]): void => {\n                    let event: MouseEvent = etrt[0];\n                    let tag: OutlineCreateTag = etrt[1];\n                    let camera: RenderCamera = etrt[2];\n                    let transform: Transform = etrt[3];\n\n                    let basic: number[] = this._mouseEventToBasic(\n                        event,\n                        this._container.element,\n                        camera,\n                        transform);\n\n                    if (tag.geometry instanceof RectGeometry) {\n                        tag.geometry.setVertex2d(3, basic, transform);\n                    } else if (tag.geometry instanceof PolygonGeometry) {\n                        tag.geometry.setVertex2d((<PolygonGeometry>tag.geometry).polygon.length - 2, basic, transform);\n                    }\n                });\n\n        this._addPointSubscription = this._creatingConfiguration$\n            .switchMap(\n                (configuration: ITagConfiguration): Observable<number[]> => {\n                    let createType: GeometryType = configuration.createType;\n\n                    return configuration.creating &&\n                        (createType === \"rect\" || createType === \"polygon\") ?\n                        this._basicClick$.skipUntil(this._validBasicClick$).skip(1) :\n                        Observable.empty<number[]>();\n                })\n            .withLatestFrom(\n                this._tagCreator.tag$,\n                (basic: number[], tag: OutlineCreateTag): [number[], OutlineCreateTag] => {\n                    return [basic, tag];\n                })\n            .subscribe(\n                (bt: [number[], OutlineCreateTag]): void => {\n                    let basic: number[] = bt[0];\n                    let tag: OutlineCreateTag = bt[1];\n\n                    tag.addPoint(basic);\n                });\n\n        this._deleteCreatedSubscription = this._creating$\n            .subscribe(\n                (creating: boolean): void => {\n                    this._tagCreator.delete$.next(null);\n                });\n\n        this._setGLCreateTagSubscription = Observable\n            .merge(\n                this._tagCreator.tag$,\n                this._createGeometryChanged$)\n            .withLatestFrom(\n                this._navigator.stateService.currentTransform$,\n                (tag: OutlineCreateTag, transform: Transform): [OutlineCreateTag, Transform] => {\n                    return [tag, transform];\n                })\n            .map(\n                (tt: [OutlineCreateTag, Transform]): ITagGLRendererOperation => {\n                    return (renderer: TagGLRenderer): TagGLRenderer => {\n                        let tag: OutlineCreateTag = tt[0];\n                        let transform: Transform = tt[1];\n\n                        if (tag == null) {\n                            renderer.removeCreateTag();\n                        } else {\n                            renderer.setCreateTag(tag, transform);\n                        }\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._tagGlRendererOperation$);\n\n        this._claimMouseSubscription = this._tagInterationInitiated$\n            .switchMap(\n                (id: string): Observable<MouseEvent> => {\n                    return this._container.mouseService.mouseMove$\n                        .takeUntil(this._tagInteractionAbort$)\n                        .take(1);\n                })\n            .subscribe(\n                (e: MouseEvent): void => {\n                    this._container.mouseService.claimMouse(this._name, 1);\n                });\n\n        this._mouseDragSubscription = this._activeTag$\n            .withLatestFrom(\n                this._container.mouseService.mouseMove$,\n                (a: IInteraction, e: MouseEvent): [IInteraction, MouseEvent] => {\n                    return [a, e];\n                })\n            .switchMap(\n                (args: [IInteraction, MouseEvent]): Observable<[MouseEvent, RenderCamera, IInteraction, Transform]> => {\n                    let activeTag: IInteraction = args[0];\n                    let mouseMove: MouseEvent = args[1];\n\n                    if (activeTag.operation === TagOperation.None) {\n                        return Observable.empty<[MouseEvent, RenderCamera, IInteraction, Transform]>();\n                    }\n\n                    let mouseDrag$: Observable<MouseEvent> = Observable\n                        .of<MouseEvent>(mouseMove)\n                        .concat<MouseEvent>(\n                            this._container.mouseService.filtered$(\n                                this._name,\n                                this._container.mouseService.mouseDrag$));\n\n                    return Observable\n                        .combineLatest<MouseEvent, RenderCamera>(\n                            mouseDrag$,\n                            this._container.renderService.renderCamera$)\n                        .withLatestFrom(\n                            Observable.of(activeTag),\n                            this._navigator.stateService.currentTransform$,\n                            (\n                                ec: [MouseEvent, RenderCamera],\n                                a: IInteraction,\n                                t: Transform):\n                                [MouseEvent, RenderCamera, IInteraction, Transform] => {\n                                return [ec[0], ec[1], a, t];\n                            });\n                })\n            .subscribe(\n                (args: [MouseEvent, RenderCamera, IInteraction, Transform]): void => {\n                    let mouseEvent: MouseEvent = args[0];\n                    let renderCamera: RenderCamera = args[1];\n                    let activeTag: IInteraction = args[2];\n                    let transform: Transform = args[3];\n\n                    if (activeTag.operation === TagOperation.None) {\n                        return;\n                    }\n\n                    let basic: number[] = this._mouseEventToBasic(\n                        mouseEvent,\n                        this._container.element,\n                        renderCamera,\n                        transform,\n                        activeTag.offsetX,\n                        activeTag.offsetY);\n\n                    if (activeTag.operation === TagOperation.Centroid) {\n                        activeTag.tag.geometry.setCentroid2d(basic, transform);\n                    } else if (activeTag.operation === TagOperation.Vertex) {\n                        let vertexGeometry: VertexGeometry = <VertexGeometry>activeTag.tag.geometry;\n                        vertexGeometry.setVertex2d(activeTag.vertexIndex, basic, transform);\n                    }\n                });\n\n        this._unclaimMouseSubscription = this._container.mouseService\n            .filtered$(this._name, this._container.mouseService.mouseDragEnd$)\n            .subscribe((e: MouseEvent): void => {\n                this._container.mouseService.unclaimMouse(this._name);\n             });\n\n        this._setTagsSubscription = this._renderTags$\n            .map(\n                (tags: RenderTag<Tag>[]): ITagGLRendererOperation => {\n                    return (renderer: TagGLRenderer): TagGLRenderer => {\n                        renderer.setTags(tags);\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._tagGlRendererOperation$);\n\n        this._updateGLTagSubscription = this._renderTagGLChanged$\n            .map(\n                (tag: RenderTag<Tag>): ITagGLRendererOperation => {\n                    return (renderer: TagGLRenderer): TagGLRenderer => {\n                        renderer.updateTag(tag);\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._tagGlRendererOperation$);\n\n        this._setNeedsRenderSubscription = this._tagChanged$\n            .map(\n                (tag: Tag): ITagGLRendererOperation => {\n                    return (renderer: TagGLRenderer): TagGLRenderer => {\n                        renderer.setNeedsRender();\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._tagGlRendererOperation$);\n\n        this._domSubscription = this._renderTags$\n            .startWith([])\n            .do(\n                (tags: RenderTag<Tag>[]): void => {\n                    this._container.domRenderer.render$.next({\n                        name: this._name,\n                        vnode: this._tagDomRenderer.clear(),\n                    });\n                })\n            .combineLatest(\n                this._container.renderService.renderCamera$,\n                this._container.spriteService.spriteAtlas$,\n                this._tagChanged$.startWith(null),\n                this._tagCreator.tag$.merge(this._createGeometryChanged$).startWith(null),\n                this._configuration$,\n                (renderTags: RenderTag<Tag>[], rc: RenderCamera, atlas: ISpriteAtlas, tag: Tag, ct: OutlineCreateTag, c: ITagConfiguration):\n                [RenderCamera, ISpriteAtlas, RenderTag<Tag>[], Tag, OutlineCreateTag, ITagConfiguration] => {\n                    return [rc, atlas, renderTags, tag, ct, c];\n                })\n            .withLatestFrom(\n                this._navigator.stateService.currentTransform$,\n                (args: [RenderCamera, ISpriteAtlas, RenderTag<Tag>[], Tag, OutlineCreateTag, ITagConfiguration], transform: Transform):\n                    [RenderCamera, ISpriteAtlas, RenderTag<Tag>[], Tag, OutlineCreateTag, ITagConfiguration, Transform] => {\n                    return [args[0], args[1], args[2], args[3], args[4], args[5], transform];\n                })\n            .map(\n                (args: [RenderCamera, ISpriteAtlas, RenderTag<Tag>[], Tag, OutlineCreateTag, ITagConfiguration, Transform]):\n                    IVNodeHash => {\n                    return {\n                        name: this._name,\n                        vnode: this._tagDomRenderer.render(args[2], args[4], args[1], args[0].perspective, args[6], args[5]),\n                    };\n                })\n            .subscribe(this._container.domRenderer.render$);\n\n        this._glSubscription = this._navigator.stateService.currentState$\n            .withLatestFrom(\n                this._tagGlRenderer$,\n                (frame: IFrame, renderer: TagGLRenderer): [IFrame, TagGLRenderer] => {\n                    return [frame, renderer];\n                })\n            .map(\n                (fr: [IFrame, TagGLRenderer]): IGLRenderHash => {\n                    let frame: IFrame = fr[0];\n                    let renderer: TagGLRenderer = fr[1];\n\n                    return {\n                        name: this._name,\n                        render: {\n                            frameId: frame.id,\n                            needsRender: renderer.needsRender,\n                            render: renderer.render.bind(renderer),\n                            stage: GLRenderStage.Foreground,\n                        },\n                    };\n                })\n            .subscribe(this._container.glRenderer.render$);\n    }\n\n    protected _deactivate(): void {\n        this._tagGlRendererOperation$\n            .next(\n                (renderer: TagGLRenderer): TagGLRenderer => {\n                    renderer.dispose();\n\n                    return renderer;\n                });\n\n        this._tagSet.set$.next([]);\n        this._tagCreator.delete$.next(null);\n\n        this._claimMouseSubscription.unsubscribe();\n        this._mouseDragSubscription.unsubscribe();\n        this._unclaimMouseSubscription.unsubscribe();\n        this._setTagsSubscription.unsubscribe();\n        this._updateGLTagSubscription.unsubscribe();\n        this._setNeedsRenderSubscription.unsubscribe();\n\n        this._stopCreateSubscription.unsubscribe();\n        this._creatorConfigurationSubscription.unsubscribe();\n        this._createSubscription.unsubscribe();\n        this._createPointSubscription.unsubscribe();\n        this._setCreateVertexSubscription.unsubscribe();\n        this._addPointSubscription.unsubscribe();\n        this._deleteCreatedSubscription.unsubscribe();\n        this._setGLCreateTagSubscription.unsubscribe();\n\n        this._domSubscription.unsubscribe();\n        this._glSubscription.unsubscribe();\n\n        this._geometryCreatedEventSubscription.unsubscribe();\n        this._tagsChangedEventSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): ITagConfiguration {\n        return {\n            createColor: 0xFFFFFF,\n            creating: false,\n        };\n    }\n\n    private _mouseEventToBasic(\n        event: MouseEvent,\n        element: HTMLElement,\n        camera: RenderCamera,\n        transform: Transform,\n        offsetX?: number,\n        offsetY?: number):\n        number[] {\n\n        offsetX = offsetX != null ? offsetX : 0;\n        offsetY = offsetY != null ? offsetY : 0;\n\n        let clientRect: ClientRect = element.getBoundingClientRect();\n\n        let canvasX: number = event.clientX - clientRect.left - offsetX;\n        let canvasY: number = event.clientY - clientRect.top - offsetY;\n\n        let canvasWidth: number = element.offsetWidth;\n        let canvasHeight: number = element.offsetHeight;\n\n        let basic: number[] =\n            this._viewportCoords.canvasToBasic(\n                canvasX,\n                canvasY,\n                canvasWidth,\n                canvasHeight,\n                transform,\n                camera.perspective);\n\n        return basic;\n    }\n}\n\nComponentService.register(TagComponent);\nexport default TagComponent;\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/combineLatest\";\nimport \"rxjs/add/observable/empty\";\nimport \"rxjs/add/observable/from\";\nimport \"rxjs/add/observable/merge\";\nimport \"rxjs/add/observable/of\";\n\nimport \"rxjs/add/operator/combineLatest\";\nimport \"rxjs/add/operator/concat\";\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/do\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/share\";\nimport \"rxjs/add/operator/skip\";\nimport \"rxjs/add/operator/skipUntil\";\nimport \"rxjs/add/operator/startWith\";\nimport \"rxjs/add/operator/switchMap\";\nimport \"rxjs/add/operator/take\";\nimport \"rxjs/add/operator/takeUntil\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {\n    ComponentService,\n    Component,\n    Geometry,\n    GeometryType,\n    IInteraction,\n    ITagConfiguration,\n    PointGeometry,\n    OutlineCreateTag,\n    OutlineRenderTag,\n    OutlineTag,\n    PolygonGeometry,\n    RectGeometry,\n    RenderTag,\n    SpotRenderTag,\n    SpotTag,\n    Tag,\n    TagCreator,\n    TagDOMRenderer,\n    TagGLRenderer,\n    TagOperation,\n    TagSet,\n    VertexGeometry,\n} from \"../../Component\";\nimport {\n    Transform,\n    ViewportCoords,\n} from \"../../Geo\";\nimport {Node} from \"../../Graph\";\nimport {\n    GLRenderStage,\n    IGLRenderHash,\n    IVNodeHash,\n    RenderCamera,\n} from \"../../Render\";\nimport {IFrame} from \"../../State\";\nimport {\n    Container,\n    ISpriteAtlas,\n    Navigator,\n} from \"../../Viewer\";\n\ninterface ITagGLRendererOperation extends Function {\n    (renderer: TagGLRenderer): TagGLRenderer;\n}\n\n/**\n * @class TagComponent\n * @classdesc Component for showing and editing 2D tags with different geometries.\n */\nexport class TagComponent extends Component<ITagConfiguration> {\n    /** @inheritdoc */\n    public static componentName: string = \"tag\";\n\n    /**\n     * Event fired when creation starts and stops.\n     *\n     * @event TagComponent#creatingchanged\n     * @type {boolean} Indicates whether the component is creating a tag.\n     */\n    public static creatingchanged: string = \"creatingchanged\";\n\n    /**\n     * Event fired when a geometry has been created.\n     *\n     * @event TagComponent#geometrycreated\n     * @type {Geometry} Created geometry.\n     */\n    public static geometrycreated: string = \"geometrycreated\";\n\n    /**\n     * Event fired when the tags collection has changed.\n     *\n     * @event TagComponent#tagschanged\n     * @type {Array<Tag>} Current array of tags.\n     */\n    public static tagschanged: string = \"tagschanged\";\n\n    private _tagDomRenderer: TagDOMRenderer;\n    private _tagSet: TagSet;\n    private _tagCreator: TagCreator;\n    private _viewportCoords: ViewportCoords;\n\n    private _tagGlRendererOperation$: Subject<ITagGLRendererOperation>;\n    private _tagGlRenderer$: Observable<TagGLRenderer>;\n\n    private _tags$: Observable<Tag[]>;\n    private _renderTags$: Observable<RenderTag<Tag>[]>;\n    private _tagChanged$: Observable<Tag>;\n    private _renderTagGLChanged$: Observable<RenderTag<Tag>>;\n    private _tagInterationInitiated$: Observable<string>;\n    private _tagInteractionAbort$: Observable<void>;\n    private _activeTag$: Observable<IInteraction>;\n\n    private _basicClick$: Observable<number[]>;\n    private _validBasicClick$: Observable<number[]>;\n\n    private _createGeometryChanged$: Observable<OutlineCreateTag>;\n    private _tagCreated$: Observable<OutlineCreateTag>;\n    private _vertexGeometryCreated$: Observable<Geometry>;\n    private _pointGeometryCreated$: Subject<Geometry>;\n    private _geometryCreated$: Observable<Geometry>;\n\n    private _creating$: Observable<boolean>;\n    private _creatingConfiguration$: Observable<ITagConfiguration>;\n\n    private _claimMouseSubscription: Subscription;\n    private _mouseDragSubscription: Subscription;\n    private _unclaimMouseSubscription: Subscription;\n    private _setTagsSubscription: Subscription;\n    private _updateGLTagSubscription: Subscription;\n    private _setNeedsRenderSubscription: Subscription;\n\n    private _stopCreateSubscription: Subscription;\n    private _creatorConfigurationSubscription: Subscription;\n    private _createSubscription: Subscription;\n    private _createPointSubscription: Subscription;\n    private _setCreateVertexSubscription: Subscription;\n    private _addPointSubscription: Subscription;\n    private _deleteCreatedSubscription: Subscription;\n    private _setGLCreateTagSubscription: Subscription;\n    private _preventDefaultSubscription: Subscription;\n    private _containerClassListSubscription: Subscription;\n\n    private _domSubscription: Subscription;\n    private _glSubscription: Subscription;\n\n    private _geometryCreatedEventSubscription: Subscription;\n    private _tagsChangedEventSubscription: Subscription;\n\n    constructor(name: string, container: Container, navigator: Navigator) {\n        super(name, container, navigator);\n\n        this._tagDomRenderer = new TagDOMRenderer();\n        this._tagSet = new TagSet();\n        this._tagCreator = new TagCreator();\n        this._viewportCoords = new ViewportCoords();\n\n        this._tagGlRendererOperation$ = new Subject<ITagGLRendererOperation>();\n\n        this._tagGlRenderer$ = this._tagGlRendererOperation$\n            .startWith(\n                (renderer: TagGLRenderer): TagGLRenderer => {\n                    return renderer;\n                })\n            .scan(\n                (renderer: TagGLRenderer, operation: ITagGLRendererOperation): TagGLRenderer => {\n                    return operation(renderer);\n                },\n                new TagGLRenderer());\n\n        this._tags$ = this._tagSet.tagData$\n            .map(\n                (tagData: { [id: string]: Tag }): Tag[] => {\n                    let tags: Tag[] = [];\n\n                    // ensure that tags are always rendered in the same order\n                    // to avoid hover tracking problems on first resize.\n                    for (let key of Object.keys(tagData).sort()) {\n                        tags.push(tagData[key]);\n                    }\n\n                    return tags;\n                })\n            .share();\n\n        this._renderTags$ = this.tags$\n            .withLatestFrom(this._navigator.stateService.currentTransform$)\n            .map(\n                (args: [Tag[], Transform]): RenderTag<Tag>[] => {\n                    let tags: Tag[] = args[0];\n                    let transform: Transform = args[1];\n\n                    let renderTags: RenderTag<Tag>[] = tags\n                        .map(\n                            (tag: Tag): RenderTag<Tag> => {\n                                if (tag instanceof OutlineTag) {\n                                    return new OutlineRenderTag(<OutlineTag>tag, transform);\n                                } else if (tag instanceof SpotTag) {\n                                    return new SpotRenderTag(<SpotTag>tag, transform);\n                                }\n\n                                throw new Error(\"Tag type not supported\");\n                            });\n\n                    return renderTags;\n                })\n            .share();\n\n        this._tagChanged$ = this._tags$\n            .switchMap(\n                (tags: Tag[]): Observable<Tag> => {\n                    return Observable\n                        .from(tags)\n                        .mergeMap(\n                            (tag: Tag): Observable<Tag> => {\n                                return Observable\n                                    .merge(\n                                        tag.changed$,\n                                        tag.geometryChanged$);\n                            });\n                })\n            .share();\n\n        this._renderTagGLChanged$ = this._renderTags$\n            .switchMap(\n                (tags: RenderTag<Tag>[]): Observable<RenderTag<Tag>> => {\n                    return Observable\n                        .from(tags)\n                        .mergeMap(\n                            (tag: RenderTag<Tag>): Observable<RenderTag<Tag>> => {\n                                return tag.glObjectsChanged$;\n                            });\n                })\n            .share();\n\n        this._tagInterationInitiated$ = this._renderTags$\n            .switchMap(\n                (tags: RenderTag<Tag>[]): Observable<string> => {\n                    return Observable\n                        .from(tags)\n                        .mergeMap(\n                            (tag: RenderTag<Tag>): Observable<string> => {\n                                return tag.interact$\n                                    .map(\n                                        (interaction: IInteraction): string => {\n                                            return interaction.tag.id;\n                                        });\n                            });\n                })\n            .share();\n\n        this._tagInteractionAbort$ = Observable\n            .merge(this._container.mouseService.documentMouseUp$)\n            .map((e: MouseEvent): void => { /* noop */ })\n            .share();\n\n        this._activeTag$ = this._renderTags$\n            .switchMap(\n                (tags: RenderTag<Tag>[]): Observable<IInteraction> => {\n                    return Observable\n                        .from(tags)\n                        .mergeMap(\n                            (tag: RenderTag<Tag>): Observable<IInteraction> => {\n                                return tag.interact$;\n                            });\n                })\n            .merge<IInteraction>(\n                this._tagInteractionAbort$\n                    .map(\n                        (): IInteraction => {\n                            return { offsetX: 0, offsetY: 0, operation: TagOperation.None, tag: null };\n                        }))\n            .share();\n\n        this._createGeometryChanged$ = this._tagCreator.tag$\n            .switchMap(\n                (tag: OutlineCreateTag): Observable<OutlineCreateTag> => {\n                    return tag != null ?\n                        tag.geometryChanged$ :\n                        Observable.empty<OutlineCreateTag>();\n                })\n            .share();\n\n        this._tagCreated$ = this._tagCreator.tag$\n            .switchMap(\n                (tag: OutlineCreateTag): Observable<OutlineCreateTag> => {\n                    return tag != null ?\n                        tag.created$ :\n                        Observable.empty<OutlineCreateTag>();\n                })\n            .share();\n\n        this._vertexGeometryCreated$ = this._tagCreated$\n            .map(\n                (tag: OutlineCreateTag): Geometry => {\n                    return tag.geometry;\n                })\n            .share();\n\n        this._pointGeometryCreated$ = new Subject<Geometry>();\n\n        this._geometryCreated$ = Observable\n            .merge<Geometry>(\n                this._vertexGeometryCreated$,\n                this._pointGeometryCreated$)\n             .share();\n\n        this._basicClick$ = this._container.mouseService.staticClick$\n            .withLatestFrom(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.currentTransform$,\n                (\n                    event: MouseEvent,\n                    renderCamera: RenderCamera,\n                    transform: Transform):\n                    [MouseEvent, RenderCamera, Transform] => {\n                    return [event, renderCamera, transform];\n                })\n            .map(\n                (ert: [MouseEvent, RenderCamera, Transform]): number[] => {\n                    let event: MouseEvent = ert[0];\n                    let camera: RenderCamera = ert[1];\n                    let transform: Transform = ert[2];\n\n                    let basic: number[] = this._mouseEventToBasic(\n                        event,\n                        this._container.element,\n                        camera,\n                        transform);\n\n                    return basic;\n                })\n            .share();\n\n        this._validBasicClick$ = this._basicClick$\n            .filter(\n                (basic: number[]): boolean => {\n                    let x: number = basic[0];\n                    let y: number = basic[1];\n\n                    return 0 <= x && x <= 1 && 0 <= y && y <= 1;\n                })\n            .share();\n\n        this._creatingConfiguration$ = this._configuration$\n            .distinctUntilChanged(\n                (c1: ITagConfiguration, c2: ITagConfiguration): boolean => {\n                    return c1.creating === c2.creating && c1.createType === c2.createType;\n                },\n                (configuration: ITagConfiguration): ITagConfiguration => {\n                    return {\n                        createColor: configuration.createColor,\n                        createType: configuration.createType,\n                        creating: configuration.creating,\n                    };\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._creating$ = this._creatingConfiguration$\n            .map(\n                (configuration: ITagConfiguration): boolean => {\n                    return configuration.creating;\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._creating$\n            .subscribe(\n                (creating: boolean): void => {\n                    this.fire(TagComponent.creatingchanged, creating);\n                });\n    }\n\n    /**\n     * Get tags observable.\n     *\n     * @description An observable emitting every time the items in the\n     * tag array changes.\n     *\n     * @returns {Observable<Tag[]>}\n     */\n    public get tags$(): Observable<Tag[]> {\n        return this._tags$;\n    }\n\n    /**\n     * Get geometry created observable.\n     *\n     * @description An observable emitting every time a geometry\n     * has been created.\n     *\n     * @returns {Observable<Geometry>}\n     */\n    public get geometryCreated$(): Observable<Geometry> {\n        return this._geometryCreated$;\n    }\n\n    /**\n     * Set the tags to display.\n     *\n     * @param {Tag[]} tags - The tags.\n     */\n    public setTags(tags: Tag[]): void {\n        this._tagSet.set$.next(tags);\n    }\n\n    /**\n     * Configure the component to enter create mode for\n     * creating a geometry of a certain type.\n     *\n     * @description Supported geometry types are: rect\n     *\n     * @param {string} geometryType - String specifying the geometry type.\n     */\n    public startCreate(geometryType: GeometryType): void {\n        this.configure({ createType: geometryType, creating: true });\n    }\n\n    /**\n     * Configure the component to leave create mode.\n     *\n     * @description A non completed geometry will be removed.\n     */\n    public stopCreate(): void {\n        this.configure({ createType: null, creating: false });\n    }\n\n    protected _activate(): void {\n        this._preventDefaultSubscription = Observable.merge(\n                this._container.mouseService.documentCanvasMouseDown$,\n                this._container.mouseService.documentCanvasMouseMove$)\n            .subscribe(\n                (event: MouseEvent): void => {\n                    event.preventDefault(); // prevent selection of content outside the viewer\n                });\n\n        this._geometryCreatedEventSubscription = this._geometryCreated$\n            .subscribe(\n                (geometry: Geometry): void => {\n                    this.fire(TagComponent.geometrycreated, geometry);\n                });\n\n        this._tagsChangedEventSubscription = this._tags$\n            .subscribe(\n                (tags: Tag[]): void => {\n                    this.fire(TagComponent.tagschanged, tags);\n                });\n\n        let nodeChanged$: Observable<void> = this.configuration$\n            .switchMap(\n                (configuration: ITagConfiguration): Observable<void> => {\n                    return configuration.creating ?\n                        this._navigator.stateService.currentNode$\n                            .skip(1)\n                            .take(1)\n                            .map((n: Node): void => { return null; }) :\n                        Observable.empty<void>();\n                });\n\n        let tagAborted$: Observable<void> = this._tagCreator.tag$\n            .switchMap(\n                (tag: OutlineCreateTag): Observable<void> => {\n                    return tag != null ?\n                        tag.aborted$\n                            .map((t: OutlineCreateTag): void => { return null; }) :\n                        Observable.empty<void>();\n                });\n\n        let tagCreated$: Observable<void> = this._tagCreated$\n            .map((t: OutlineCreateTag): void => { return null; });\n\n        let pointGeometryCreated$: Observable<void> = this._pointGeometryCreated$\n            .map((p: PointGeometry): void => { return null; });\n\n        this._stopCreateSubscription = Observable\n            .merge(\n                nodeChanged$,\n                tagAborted$,\n                tagCreated$,\n                pointGeometryCreated$)\n            .subscribe((): void => { this.stopCreate(); });\n\n        this._creatorConfigurationSubscription = this._configuration$\n            .subscribe(this._tagCreator.configuration$);\n\n        this._createSubscription = this._creatingConfiguration$\n            .switchMap(\n                (configuration: ITagConfiguration): Observable<number[]> => {\n                    return configuration.creating &&\n                        configuration.createType === \"rect\" ||\n                        configuration.createType === \"polygon\" ?\n                        this._validBasicClick$.take(1) :\n                        Observable.empty<number[]>();\n                })\n            .subscribe(this._tagCreator.create$);\n\n        this._createPointSubscription = this._creatingConfiguration$\n            .switchMap(\n                (configuration: ITagConfiguration): Observable<number[]> => {\n                    return configuration.creating &&\n                        configuration.createType === \"point\" ?\n                        this._validBasicClick$.take(1) :\n                        Observable.empty<number[]>();\n                })\n            .map(\n                (basic: number[]): Geometry => {\n                    return new PointGeometry(basic);\n                })\n            .subscribe(this._pointGeometryCreated$);\n\n        this._setCreateVertexSubscription = Observable\n            .combineLatest<MouseEvent, OutlineCreateTag, RenderCamera>(\n                this._container.mouseService.documentCanvasMouseMove$,\n                this._tagCreator.tag$,\n                this._container.renderService.renderCamera$)\n            .filter(\n                (etr: [MouseEvent, OutlineCreateTag, RenderCamera]): boolean => {\n                    return etr[1] != null;\n                })\n            .withLatestFrom(\n                this._navigator.stateService.currentTransform$,\n                (etr: [MouseEvent, OutlineCreateTag, RenderCamera], transform: Transform):\n                [MouseEvent, OutlineCreateTag, RenderCamera, Transform] => {\n                    return [etr[0], etr[1], etr[2], transform];\n                })\n            .subscribe(\n                (etrt: [MouseEvent, OutlineCreateTag, RenderCamera, Transform]): void => {\n                    let event: MouseEvent = etrt[0];\n                    let tag: OutlineCreateTag = etrt[1];\n                    let camera: RenderCamera = etrt[2];\n                    let transform: Transform = etrt[3];\n\n                    let basic: number[] = this._mouseEventToBasic(\n                        event,\n                        this._container.element,\n                        camera,\n                        transform);\n\n                    if (tag.geometry instanceof RectGeometry) {\n                        tag.geometry.setVertex2d(3, basic, transform);\n                    } else if (tag.geometry instanceof PolygonGeometry) {\n                        tag.geometry.setVertex2d((<PolygonGeometry>tag.geometry).polygon.length - 2, basic, transform);\n                    }\n                });\n\n        this._addPointSubscription = this._creatingConfiguration$\n            .switchMap(\n                (configuration: ITagConfiguration): Observable<number[]> => {\n                    let createType: GeometryType = configuration.createType;\n\n                    return configuration.creating &&\n                        (createType === \"rect\" || createType === \"polygon\") ?\n                        this._basicClick$.skipUntil(this._validBasicClick$).skip(1) :\n                        Observable.empty<number[]>();\n                })\n            .withLatestFrom(\n                this._tagCreator.tag$,\n                (basic: number[], tag: OutlineCreateTag): [number[], OutlineCreateTag] => {\n                    return [basic, tag];\n                })\n            .subscribe(\n                (bt: [number[], OutlineCreateTag]): void => {\n                    let basic: number[] = bt[0];\n                    let tag: OutlineCreateTag = bt[1];\n\n                    tag.addPoint(basic);\n                });\n\n        this._containerClassListSubscription = this._creating$\n            .subscribe(\n                (creating: boolean): void => {\n                    if (creating) {\n                        this._container.element.classList.add(\"component-tag-create\");\n                    } else {\n                        this._container.element.classList.remove(\"component-tag-create\");\n                    }\n                });\n\n        this._deleteCreatedSubscription = this._creating$\n            .subscribe(\n                (creating: boolean): void => {\n                    this._tagCreator.delete$.next(null);\n                });\n\n        this._setGLCreateTagSubscription = Observable\n            .merge(\n                this._tagCreator.tag$,\n                this._createGeometryChanged$)\n            .withLatestFrom(\n                this._navigator.stateService.currentTransform$,\n                (tag: OutlineCreateTag, transform: Transform): [OutlineCreateTag, Transform] => {\n                    return [tag, transform];\n                })\n            .map(\n                (tt: [OutlineCreateTag, Transform]): ITagGLRendererOperation => {\n                    return (renderer: TagGLRenderer): TagGLRenderer => {\n                        let tag: OutlineCreateTag = tt[0];\n                        let transform: Transform = tt[1];\n\n                        if (tag == null) {\n                            renderer.removeCreateTag();\n                        } else {\n                            renderer.setCreateTag(tag, transform);\n                        }\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._tagGlRendererOperation$);\n\n        this._claimMouseSubscription = this._tagInterationInitiated$\n            .switchMap(\n                (id: string): Observable<MouseEvent> => {\n                    return this._container.mouseService.documentCanvasMouseMove$\n                        .takeUntil(this._tagInteractionAbort$)\n                        .take(1);\n                })\n            .subscribe(\n                (e: MouseEvent): void => {\n                    this._container.mouseService.claimMouse(this._name, 1);\n                });\n\n        this._mouseDragSubscription = this._activeTag$\n            .withLatestFrom(\n                this._container.mouseService.documentCanvasMouseMove$,\n                (a: IInteraction, e: MouseEvent): [IInteraction, MouseEvent] => {\n                    return [a, e];\n                })\n            .switchMap(\n                (args: [IInteraction, MouseEvent]): Observable<[MouseEvent, RenderCamera, IInteraction, Transform]> => {\n                    let activeTag: IInteraction = args[0];\n                    let mouseMove: MouseEvent = args[1];\n\n                    if (activeTag.operation === TagOperation.None) {\n                        return Observable.empty<[MouseEvent, RenderCamera, IInteraction, Transform]>();\n                    }\n\n                    let mouseDrag$: Observable<MouseEvent> = Observable\n                        .of<MouseEvent>(mouseMove)\n                        .concat<MouseEvent>(\n                            this._container.mouseService.filtered$(\n                                this._name,\n                                this._container.mouseService.documentCanvasMouseDrag$));\n\n                    return Observable\n                        .combineLatest<MouseEvent, RenderCamera>(\n                            mouseDrag$,\n                            this._container.renderService.renderCamera$)\n                        .withLatestFrom(\n                            Observable.of(activeTag),\n                            this._navigator.stateService.currentTransform$,\n                            (\n                                ec: [MouseEvent, RenderCamera],\n                                a: IInteraction,\n                                t: Transform):\n                                [MouseEvent, RenderCamera, IInteraction, Transform] => {\n                                return [ec[0], ec[1], a, t];\n                            });\n                })\n            .subscribe(\n                (args: [MouseEvent, RenderCamera, IInteraction, Transform]): void => {\n                    let mouseEvent: MouseEvent = args[0];\n                    let renderCamera: RenderCamera = args[1];\n                    let activeTag: IInteraction = args[2];\n                    let transform: Transform = args[3];\n\n                    if (activeTag.operation === TagOperation.None) {\n                        return;\n                    }\n\n                    let basic: number[] = this._mouseEventToBasic(\n                        mouseEvent,\n                        this._container.element,\n                        renderCamera,\n                        transform,\n                        activeTag.offsetX,\n                        activeTag.offsetY);\n\n                    if (activeTag.operation === TagOperation.Centroid) {\n                        activeTag.tag.geometry.setCentroid2d(basic, transform);\n                    } else if (activeTag.operation === TagOperation.Vertex) {\n                        let vertexGeometry: VertexGeometry = <VertexGeometry>activeTag.tag.geometry;\n                        vertexGeometry.setVertex2d(activeTag.vertexIndex, basic, transform);\n                    }\n                });\n\n        this._unclaimMouseSubscription = this._container.mouseService\n            .filtered$(this._name, this._container.mouseService.documentCanvasMouseDragEnd$)\n            .subscribe((e: MouseEvent): void => {\n                this._container.mouseService.unclaimMouse(this._name);\n             });\n\n        this._setTagsSubscription = this._renderTags$\n            .map(\n                (tags: RenderTag<Tag>[]): ITagGLRendererOperation => {\n                    return (renderer: TagGLRenderer): TagGLRenderer => {\n                        renderer.setTags(tags);\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._tagGlRendererOperation$);\n\n        this._updateGLTagSubscription = this._renderTagGLChanged$\n            .map(\n                (tag: RenderTag<Tag>): ITagGLRendererOperation => {\n                    return (renderer: TagGLRenderer): TagGLRenderer => {\n                        renderer.updateTag(tag);\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._tagGlRendererOperation$);\n\n        this._setNeedsRenderSubscription = this._tagChanged$\n            .map(\n                (tag: Tag): ITagGLRendererOperation => {\n                    return (renderer: TagGLRenderer): TagGLRenderer => {\n                        renderer.setNeedsRender();\n\n                        return renderer;\n                    };\n                })\n            .subscribe(this._tagGlRendererOperation$);\n\n        this._domSubscription = this._renderTags$\n            .startWith([])\n            .do(\n                (tags: RenderTag<Tag>[]): void => {\n                    this._container.domRenderer.render$.next({\n                        name: this._name,\n                        vnode: this._tagDomRenderer.clear(),\n                    });\n                })\n            .combineLatest(\n                this._container.renderService.renderCamera$,\n                this._container.spriteService.spriteAtlas$,\n                this._tagChanged$.startWith(null),\n                this._tagCreator.tag$.merge(this._createGeometryChanged$).startWith(null),\n                (renderTags: RenderTag<Tag>[], rc: RenderCamera, atlas: ISpriteAtlas, tag: Tag, ct: OutlineCreateTag):\n                [RenderCamera, ISpriteAtlas, RenderTag<Tag>[], Tag, OutlineCreateTag] => {\n                    return [rc, atlas, renderTags, tag, ct];\n                })\n            .withLatestFrom(\n                this._navigator.stateService.currentTransform$,\n                (args: [RenderCamera, ISpriteAtlas, RenderTag<Tag>[], Tag, OutlineCreateTag], transform: Transform):\n                    [RenderCamera, ISpriteAtlas, RenderTag<Tag>[], Tag, OutlineCreateTag, Transform] => {\n                    return [args[0], args[1], args[2], args[3], args[4], transform];\n                })\n            .map(\n                (args: [RenderCamera, ISpriteAtlas, RenderTag<Tag>[], Tag, OutlineCreateTag, Transform]):\n                    IVNodeHash => {\n                    return {\n                        name: this._name,\n                        vnode: this._tagDomRenderer.render(args[2], args[4], args[1], args[0].perspective, args[5]),\n                    };\n                })\n            .subscribe(this._container.domRenderer.render$);\n\n        this._glSubscription = this._navigator.stateService.currentState$\n            .withLatestFrom(\n                this._tagGlRenderer$,\n                (frame: IFrame, renderer: TagGLRenderer): [IFrame, TagGLRenderer] => {\n                    return [frame, renderer];\n                })\n            .map(\n                (fr: [IFrame, TagGLRenderer]): IGLRenderHash => {\n                    let frame: IFrame = fr[0];\n                    let renderer: TagGLRenderer = fr[1];\n\n                    return {\n                        name: this._name,\n                        render: {\n                            frameId: frame.id,\n                            needsRender: renderer.needsRender,\n                            render: renderer.render.bind(renderer),\n                            stage: GLRenderStage.Foreground,\n                        },\n                    };\n                })\n            .subscribe(this._container.glRenderer.render$);\n    }\n\n    protected _deactivate(): void {\n        this._tagGlRendererOperation$\n            .next(\n                (renderer: TagGLRenderer): TagGLRenderer => {\n                    renderer.dispose();\n\n                    return renderer;\n                });\n\n        this._tagSet.set$.next([]);\n        this._tagCreator.delete$.next(null);\n\n        this._claimMouseSubscription.unsubscribe();\n        this._mouseDragSubscription.unsubscribe();\n        this._unclaimMouseSubscription.unsubscribe();\n        this._setTagsSubscription.unsubscribe();\n        this._updateGLTagSubscription.unsubscribe();\n        this._setNeedsRenderSubscription.unsubscribe();\n\n        this._stopCreateSubscription.unsubscribe();\n        this._creatorConfigurationSubscription.unsubscribe();\n        this._createSubscription.unsubscribe();\n        this._createPointSubscription.unsubscribe();\n        this._setCreateVertexSubscription.unsubscribe();\n        this._addPointSubscription.unsubscribe();\n        this._deleteCreatedSubscription.unsubscribe();\n        this._setGLCreateTagSubscription.unsubscribe();\n        this._preventDefaultSubscription.unsubscribe();\n        this._containerClassListSubscription.unsubscribe();\n\n        this._domSubscription.unsubscribe();\n        this._glSubscription.unsubscribe();\n\n        this._geometryCreatedEventSubscription.unsubscribe();\n        this._tagsChangedEventSubscription.unsubscribe();\n    }\n\n    protected _getDefaultConfiguration(): ITagConfiguration {\n        return {\n            createColor: 0xFFFFFF,\n            creating: false,\n        };\n    }\n\n    private _mouseEventToBasic(\n        event: MouseEvent,\n        element: HTMLElement,\n        camera: RenderCamera,\n        transform: Transform,\n        offsetX?: number,\n        offsetY?: number):\n        number[] {\n\n        offsetX = offsetX != null ? offsetX : 0;\n        offsetY = offsetY != null ? offsetY : 0;\n\n        const [canvasX, canvasY]: number[] = this._viewportCoords.canvasPosition(event, element);\n        const basic: number[] =\n            this._viewportCoords.canvasToBasic(\n                canvasX - offsetX,\n                canvasY - offsetY,\n                element,\n                transform,\n                camera.perspective);\n\n        return basic;\n    }\n}\n\nComponentService.register(TagComponent);\nexport default TagComponent;\n",
     "import {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/share\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {\n    ITagConfiguration,\n    OutlineCreateTag,\n    PolygonGeometry,\n    RectGeometry,\n} from \"../../Component\";\n\ninterface ICreateTagOperation {\n    (tag: OutlineCreateTag): OutlineCreateTag;\n}\n\nexport class TagCreator {\n    private _tagOperation$: Subject<ICreateTagOperation>;\n    private _tag$: Observable<OutlineCreateTag>;\n\n    private _create$: Subject<number[]>;\n    private _delete$: Subject<void>;\n\n    private _configuration$: Subject<ITagConfiguration>;\n\n    constructor() {\n        this._tagOperation$ = new Subject<ICreateTagOperation>();\n        this._create$ = new Subject<number[]>();\n        this._delete$ = new Subject<void>();\n\n        this._configuration$ = new Subject<ITagConfiguration>();\n\n        this._tag$ = this._tagOperation$\n            .scan(\n                (tag: OutlineCreateTag, operation: ICreateTagOperation): OutlineCreateTag => {\n                    return operation(tag);\n                },\n                null)\n            .share();\n\n        this._create$\n            .withLatestFrom(\n                this._configuration$,\n                (coordinate: number[], type: ITagConfiguration): [number[], ITagConfiguration] => {\n                    return [coordinate, type];\n                })\n            .map(\n                (ct: [number[], ITagConfiguration]): ICreateTagOperation => {\n                    return (tag: OutlineCreateTag): OutlineCreateTag => {\n                        let coordinate: number[] = ct[0];\n                        let configuration: ITagConfiguration = ct[1];\n\n                        if (configuration.createType === \"rect\") {\n                            let geometry: RectGeometry = new RectGeometry([\n                                coordinate[0],\n                                coordinate[1],\n                                coordinate[0],\n                                coordinate[1],\n                            ]);\n\n                            return new OutlineCreateTag(geometry, { color: configuration.createColor });\n                        } else if (configuration.createType === \"polygon\") {\n                            let geometry: PolygonGeometry = new PolygonGeometry([\n                                [coordinate[0], coordinate[1]],\n                                [coordinate[0], coordinate[1]],\n                                [coordinate[0], coordinate[1]],\n                            ]);\n\n                            return new OutlineCreateTag(geometry, { color: configuration.createColor });\n                        }\n\n                        return null;\n                    };\n                })\n            .subscribe(this._tagOperation$);\n\n        this._delete$\n            .map(\n                (): ICreateTagOperation => {\n                    return (tag: OutlineCreateTag): OutlineCreateTag => {\n                        return null;\n                    };\n                })\n            .subscribe(this._tagOperation$);\n    }\n\n    public get create$(): Subject<number[]> {\n        return this._create$;\n    }\n\n    public get delete$(): Subject<void> {\n        return this._delete$;\n    }\n\n    public get configuration$(): Subject<ITagConfiguration> {\n        return this._configuration$;\n    }\n\n    public get tag$(): Observable<OutlineCreateTag> {\n        return this._tag$;\n    }\n}\n\nexport default TagCreator;\n",
-    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\nimport * as vd from \"virtual-dom\";\n\nimport {\n    ITagConfiguration,\n    OutlineCreateTag,\n    RenderTag,\n    Tag,\n} from \"../../Component\";\nimport {Transform} from \"../../Geo\";\nimport {ISpriteAtlas} from \"../../Viewer\";\n\nexport class TagDOMRenderer {\n    public render(\n        tags: RenderTag<Tag>[],\n        createTag: OutlineCreateTag,\n        atlas: ISpriteAtlas,\n        camera: THREE.PerspectiveCamera,\n        transform: Transform,\n        configuration: ITagConfiguration): vd.VNode {\n\n        let matrixWorldInverse: THREE.Matrix4 = new THREE.Matrix4().getInverse(camera.matrixWorld);\n        let projectionMatrix: THREE.Matrix4 = camera.projectionMatrix;\n\n        let vNodes: vd.VNode[] = [];\n\n        for (let tag of tags) {\n            vNodes = vNodes.concat(tag.getDOMObjects(atlas, matrixWorldInverse, projectionMatrix));\n        }\n\n        if (createTag != null) {\n            vNodes = vNodes.concat(createTag.getDOMObjects(transform, matrixWorldInverse, projectionMatrix));\n        }\n\n        let properties: vd.createProperties = {\n            style: {\n                \"pointer-events\": configuration.creating ? \"all\" : \"none\",\n            },\n        };\n\n        return vd.h(\"div.TagContainer\", properties, vNodes);\n    }\n\n    public clear(): vd.VNode {\n        return vd.h(\"div\", {}, []);\n    }\n}\n",
+    "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\nimport * as vd from \"virtual-dom\";\n\nimport {\n    OutlineCreateTag,\n    RenderTag,\n    Tag,\n} from \"../../Component\";\nimport {Transform} from \"../../Geo\";\nimport {ISpriteAtlas} from \"../../Viewer\";\n\nexport class TagDOMRenderer {\n    public render(\n        tags: RenderTag<Tag>[],\n        createTag: OutlineCreateTag,\n        atlas: ISpriteAtlas,\n        camera: THREE.PerspectiveCamera,\n        transform: Transform): vd.VNode {\n\n        let matrixWorldInverse: THREE.Matrix4 = new THREE.Matrix4().getInverse(camera.matrixWorld);\n        let projectionMatrix: THREE.Matrix4 = camera.projectionMatrix;\n\n        let vNodes: vd.VNode[] = [];\n\n        for (let tag of tags) {\n            vNodes = vNodes.concat(tag.getDOMObjects(atlas, matrixWorldInverse, projectionMatrix));\n        }\n\n        if (createTag != null) {\n            vNodes = vNodes.concat(createTag.getDOMObjects(transform, matrixWorldInverse, projectionMatrix));\n        }\n\n        return vd.h(\"div.TagContainer\", {}, vNodes);\n    }\n\n    public clear(): vd.VNode {\n        return vd.h(\"div\", {}, []);\n    }\n}\n",
     "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {OutlineCreateTag, RenderTag, Tag} from \"../../Component\";\nimport {Transform} from \"../../Geo\";\n\nexport class TagGLRenderer {\n    private _scene: THREE.Scene;\n    private _tags: { [key: string]: [RenderTag<Tag>, THREE.Object3D[]] };\n\n    private _createTag: THREE.Object3D;\n\n    private _needsRender: boolean;\n\n    constructor() {\n        this._scene = new THREE.Scene();\n        this._tags = {};\n        this._createTag = null;\n\n        this._needsRender = false;\n    }\n\n    public get needsRender(): boolean {\n        return this._needsRender;\n    }\n\n    public render(\n        perspectiveCamera: THREE.PerspectiveCamera,\n        renderer: THREE.WebGLRenderer): void {\n\n        renderer.render(this._scene, perspectiveCamera);\n\n        this._needsRender = false;\n    }\n\n    public setCreateTag(tag: OutlineCreateTag, transform: Transform): void {\n        this._disposeCreateTag();\n\n        this._addCreateTag(tag, transform);\n\n        this._needsRender = true;\n    }\n\n    public removeCreateTag(): void {\n        this._disposeCreateTag();\n\n        this._needsRender = true;\n    }\n\n    public setTags(tags: RenderTag<Tag>[]): void {\n        this._disposeTags();\n\n        for (let tag of tags) {\n            this._addTag(tag);\n        }\n\n        this._needsRender = true;\n    }\n\n    public updateTag(tag: RenderTag<Tag>): void {\n        for (let object3d of this._tags[tag.tag.id][1]) {\n            this._scene.remove(object3d);\n        }\n\n        this._addTag(tag);\n    }\n\n    public setNeedsRender(): void {\n        this._needsRender = true;\n    }\n\n    public dispose(): void {\n        this._disposeTags();\n        this._disposeCreateTag();\n\n        this._needsRender = false;\n    }\n\n    private _addTag(tag: RenderTag<Tag>): void {\n        let objects: THREE.Object3D[] = tag.glObjects;\n\n        this._tags[tag.tag.id] = [tag, []];\n\n        for (let object of objects) {\n            this._tags[tag.tag.id][1].push(object);\n            this._scene.add(object);\n        }\n    }\n\n    private _addCreateTag(tag: OutlineCreateTag, transform: Transform): void {\n        let object: THREE.Object3D = tag.getGLObject(transform);\n\n        this._createTag = object;\n        this._scene.add(object);\n    }\n\n    private _disposeTags(): void {\n        for (let id of Object.keys(this._tags)) {\n            for (let object of this._tags[id][1]) {\n                this._scene.remove(object);\n            }\n\n            this._tags[id][0].dispose();\n\n            delete this._tags[id];\n        }\n    }\n\n    private _disposeCreateTag(): void {\n        if (this._createTag == null) {\n            return;\n        }\n\n        let mesh: THREE.Line = <THREE.Line>this._createTag;\n\n        this._scene.remove(mesh);\n        mesh.geometry.dispose();\n        mesh.material.dispose();\n\n        this._createTag = null;\n    }\n}\n",
     "export enum TagOperation {\n    None,\n    Centroid,\n    Vertex,\n}\n\nexport default TagOperation;\n",
     "import {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/share\";\n\nimport {Tag} from \"../../Component\";\n\nexport type TagData = { [id: string]: Tag };\n\ninterface ITagDataOperation extends Function {\n    (tags: TagData): TagData;\n}\n\nexport class TagSet {\n    private _tagDataOperation$: Subject<ITagDataOperation> = new Subject<ITagDataOperation>();\n    private _tagData$: Observable<TagData>;\n\n    private _set$: Subject<Tag[]> = new Subject<Tag[]>();\n\n    constructor() {\n        this._tagData$ = this._tagDataOperation$\n            .scan(\n                (tagData: TagData, operation: ITagDataOperation): TagData => {\n                    return operation(tagData);\n                },\n                {})\n            .share();\n\n        this._set$\n            .map(\n                (tags: Tag[]): ITagDataOperation => {\n                    return (tagData: TagData): TagData => {\n                        for (let key of Object.keys(tagData)) {\n                            delete tagData[key];\n                        }\n\n                        for (let tag of tags) {\n                            tagData[tag.id] = tag;\n                        }\n\n                        return tagData;\n                    };\n                })\n            .subscribe(this._tagDataOperation$);\n    }\n\n    public get tagData$(): Observable<TagData> {\n        return this._tagData$;\n    }\n\n    public get set$(): Subject<Tag[]> {\n        return this._set$;\n    }\n}\n\nexport default TagSet;\n",
     "export class MapillaryError extends Error {\n    constructor (message?: string) {\n        super(message);\n\n        this.name = \"MapillaryError\";\n    }\n}\n\nexport default MapillaryError;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Transform} from \"../Geo\";\n\n/**\n * @class Camera\n *\n * @classdesc Holds information about a camera.\n */\nexport class Camera {\n    private _position: THREE.Vector3;\n    private _lookat: THREE.Vector3;\n    private _up: THREE.Vector3;\n    private _focal: number;\n\n    /**\n     * Create a new camera instance.\n     * @param {Transform} [transform] - Optional transform instance.\n     */\n    constructor(transform?: Transform) {\n        if (transform != null) {\n            this._position = new THREE.Vector3().fromArray(transform.unprojectSfM([0, 0], 0));\n            this._lookat = new THREE.Vector3().fromArray(transform.unprojectSfM([0, 0], 10));\n            this._up = transform.upVector();\n            this._focal = this._getFocal(transform);\n        } else {\n            this._position = new THREE.Vector3(0, 0, 0);\n            this._lookat = new THREE.Vector3(0, 0, 1);\n            this._up = new THREE.Vector3(0, -1, 0);\n            this._focal = 1;\n        }\n    }\n\n   /**\n    * Get position.\n    * @returns {THREE.Vector3} The position vector.\n    */\n    public get position(): THREE.Vector3 {\n        return this._position;\n    }\n\n   /**\n    * Get lookat.\n    * @returns {THREE.Vector3} The lookat vector.\n    */\n    public get lookat(): THREE.Vector3 {\n        return this._lookat;\n    }\n\n   /**\n    * Get up.\n    * @returns {THREE.Vector3} The up vector.\n    */\n    public get up(): THREE.Vector3 {\n        return this._up;\n    }\n\n   /**\n    * Get focal.\n    * @returns {number} The focal length.\n    */\n    public get focal(): number {\n        return this._focal;\n    }\n\n   /**\n    * Set focal.\n    */\n    public set focal(value: number) {\n        this._focal = value;\n    }\n\n    /**\n     * Update this camera to the linearly interpolated value of two other cameras.\n     *\n     * @param {Camera} a - First camera.\n     * @param {Camera} b - Second camera.\n     * @param {number} alpha - Interpolation value on the interval [0, 1].\n     */\n    public lerpCameras(a: Camera, b: Camera, alpha: number): void {\n      this._position.subVectors(b.position, a.position).multiplyScalar(alpha).add(a.position);\n      this._lookat.subVectors(b.lookat, a.lookat).multiplyScalar(alpha).add(a.lookat);\n      this._up.subVectors(b.up, a.up).multiplyScalar(alpha).add(a.up);\n      this._focal = (1 - alpha) * a.focal + alpha * b.focal;\n    }\n\n    /**\n     * Copy the properties of another camera to this camera.\n     *\n     * @param {Camera} other - Another camera.\n     */\n    public copy(other: Camera): void {\n        this._position.copy(other.position);\n        this._lookat.copy(other.lookat);\n        this._up.copy(other.up);\n        this._focal = other.focal;\n    }\n\n    /**\n     * Clone this camera.\n     *\n     * @returns {Camera} A camera with cloned properties equal to this camera.\n     */\n    public clone(): Camera {\n        let camera: Camera = new Camera();\n\n        camera.position.copy(this._position);\n        camera.lookat.copy(this._lookat);\n        camera.up.copy(this._up);\n        camera.focal = this._focal;\n\n        return camera;\n    }\n\n    /**\n     * Determine the distance between this camera and another camera.\n     *\n     * @param {Camera} other - Another camera.\n     * @returns {number} The distance between the cameras.\n     */\n    public diff(other: Camera): number {\n        let pd: number = this._position.distanceToSquared(other.position);\n        let ld: number = this._lookat.distanceToSquared(other.lookat);\n        let ud: number = this._up.distanceToSquared(other.up);\n        let fd: number = 100 * Math.abs(this._focal - other.focal);\n\n        return Math.max(pd, ld, ud, fd);\n    }\n\n    /**\n     * Get the focal length based on the transform.\n     *\n     * @description Returns the focal length of the transform if gpano info is not available.\n     * Returns a focal length corresponding to a vertical fov clamped to [45, 90] degrees based on\n     * the gpano information if available.\n     *\n     * @returns {number} Focal length.\n     */\n    private _getFocal(transform: Transform): number {\n        if (transform.gpano == null) {\n            return transform.focal;\n        }\n\n        let vFov: number = Math.PI * transform.gpano.CroppedAreaImageHeightPixels / transform.gpano.FullPanoHeightPixels;\n        let focal: number = 0.5 / Math.tan(vFov / 2);\n\n        return Math.min(1 / (2 * (Math.sqrt(2) - 1)), Math.max(0.5, focal));\n    }\n}\n",
     "/**\n * @class GeoCoords\n *\n * @classdesc Converts coordinates between the geodetic (WGS84),\n * Earth-Centered, Earth-Fixed (ECEF) and local topocentric\n * East, North, Up (ENU) reference frames.\n *\n * The WGS84 has latitude (degrees), longitude (degrees) and\n * altitude (meters) values.\n *\n * The ECEF Z-axis pierces the north pole and the\n * XY-axis defines the equatorial plane. The X-axis extends\n * from the geocenter to the intersection of the Equator and\n * the Greenwich Meridian. All values in meters.\n *\n * The WGS84 parameters are:\n *\n * a = 6378137\n * b = a * (1 - f)\n * f = 1 / 298.257223563\n * e = Math.sqrt((a^2 - b^2) / a^2)\n * e' = Math.sqrt((a^2 - b^2) / b^2)\n *\n * The WGS84 to ECEF conversion is performed using the following:\n *\n * X = (N - h) * cos(phi) * cos(lambda)\n * Y = (N + h) * cos(phi) * sin(lambda)\n * Z = (b^2 * N / a^2 + h) * sin(phi)\n *\n * where\n *\n * phi = latitude\n * lambda = longitude\n * h = height above ellipsoid (altitude)\n * N = Radius of curvature (meters)\n *   = a / Math.sqrt(1 - e^2 * sin(phi)^2)\n *\n * The ECEF to WGS84 conversion is performed using the following:\n *\n * phi = arctan((Z + e'^2 * b * sin(theta)^3) / (p - e^2 * a * cos(theta)^3))\n * lambda = arctan(Y / X)\n * h = p / cos(phi) - N\n *\n * where\n *\n * p = Math.sqrt(X^2 + Y^2)\n * theta = arctan(Z * a / p * b)\n *\n * In the ENU reference frame the x-axis points to the\n * East, the y-axis to the North and the z-axis Up. All values\n * in meters.\n *\n * The ECEF to ENU conversion is performed using the following:\n *\n * | x |   |       -sin(lambda_r)                cos(lambda_r)             0      | | X - X_r |\n * | y | = | -sin(phi_r) * cos(lambda_r)  -sin(phi_r) * sin(lambda_r)  cos(phi_r) | | Y - Y_r |\n * | z |   |  cos(phi_r) * cos(lambda_r)   cos(phi_r) * sin(lambda_r)  sin(phi_r) | | Z - Z_r |\n *\n * where\n *\n * phi_r = latitude of reference\n * lambda_r = longitude of reference\n * X_r, Y_r, Z_r = ECEF coordinates of reference\n *\n * The ENU to ECEF conversion is performed by solving the above equation for X, Y, Z.\n *\n * WGS84 to ENU and ENU to WGS84 are two step conversions with ECEF calculated in\n * the first step for both conversions.\n */\nexport class GeoCoords {\n    private _wgs84a: number = 6378137.0;\n    private _wgs84b: number = 6356752.31424518;\n\n    /**\n     * Convert coordinates from geodetic (WGS84) reference to local topocentric\n     * (ENU) reference.\n     *\n     * @param {number} lat Latitude in degrees.\n     * @param {number} lon Longitude in degrees.\n     * @param {number} alt Altitude in meters.\n     * @param {number} refLat Reference latitude in degrees.\n     * @param {number} refLon Reference longitude in degrees.\n     * @param {number} refAlt Reference altitude in meters.\n     * @returns {Array<number>} The x, y, z local topocentric ENU coordinates.\n     */\n    public geodeticToEnu(\n        lat: number,\n        lon: number,\n        alt: number,\n        refLat: number,\n        refLon: number,\n        refAlt: number): number[] {\n\n        let ecef: number[] = this.geodeticToEcef(lat, lon, alt);\n\n        return this.ecefToEnu(ecef[0], ecef[1], ecef[2], refLat, refLon, refAlt);\n    }\n\n    /**\n     * Convert coordinates from local topocentric (ENU) reference to\n     * geodetic (WGS84) reference.\n     *\n     * @param {number} x Topocentric ENU coordinate in East direction.\n     * @param {number} y Topocentric ENU coordinate in North direction.\n     * @param {number} z Topocentric ENU coordinate in Up direction.\n     * @param {number} refLat Reference latitude in degrees.\n     * @param {number} refLon Reference longitude in degrees.\n     * @param {number} refAlt Reference altitude in meters.\n     * @returns {Array<number>} The latitude and longitude in degrees\n     *                          as well as altitude in meters.\n     */\n    public enuToGeodetic(\n        x: number,\n        y: number,\n        z: number,\n        refLat: number,\n        refLon: number,\n        refAlt: number): number[] {\n\n        let ecef: number[] = this.enuToEcef(x, y, z, refLat, refLon, refAlt);\n\n        return this.ecefToGeodetic(ecef[0], ecef[1], ecef[2]);\n    }\n\n    /**\n     * Convert coordinates from Earth-Centered, Earth-Fixed (ECEF) reference\n     * to local topocentric (ENU) reference.\n     *\n     * @param {number} X ECEF X-value.\n     * @param {number} Y ECEF Y-value.\n     * @param {number} Z ECEF Z-value.\n     * @param {number} refLat Reference latitude in degrees.\n     * @param {number} refLon Reference longitude in degrees.\n     * @param {number} refAlt Reference altitude in meters.\n     * @returns {Array<number>} The x, y, z topocentric ENU coordinates in East, North\n     * and Up directions respectively.\n     */\n    public ecefToEnu(\n        X: number,\n        Y: number,\n        Z: number,\n        refLat: number,\n        refLon: number,\n        refAlt: number): number[] {\n\n        let refEcef: number[] = this.geodeticToEcef(refLat, refLon, refAlt);\n\n        let V: number[] = [X - refEcef[0], Y - refEcef[1], Z - refEcef[2]];\n\n        refLat = refLat * Math.PI / 180.0;\n        refLon = refLon * Math.PI / 180.0;\n\n        let cosLat: number = Math.cos(refLat);\n        let sinLat: number = Math.sin(refLat);\n        let cosLon: number = Math.cos(refLon);\n        let sinLon: number = Math.sin(refLon);\n\n        let x: number = -sinLon * V[0] + cosLon * V[1];\n        let y: number = -sinLat * cosLon * V[0] - sinLat * sinLon * V[1] + cosLat * V[2];\n        let z: number = cosLat * cosLon * V[0] + cosLat * sinLon * V[1] + sinLat * V[2];\n\n        return [x, y, z];\n    }\n\n    /**\n     * Convert coordinates from local topocentric (ENU) reference\n     * to Earth-Centered, Earth-Fixed (ECEF) reference.\n     *\n     * @param {number} x Topocentric ENU coordinate in East direction.\n     * @param {number} y Topocentric ENU coordinate in North direction.\n     * @param {number} z Topocentric ENU coordinate in Up direction.\n     * @param {number} refLat Reference latitude in degrees.\n     * @param {number} refLon Reference longitude in degrees.\n     * @param {number} refAlt Reference altitude in meters.\n     * @returns {Array<number>} The X, Y, Z ECEF coordinates.\n     */\n    public enuToEcef(\n        x: number,\n        y: number,\n        z: number,\n        refLat: number,\n        refLon: number,\n        refAlt: number): number[] {\n\n        let refEcef: number[] = this.geodeticToEcef(refLat, refLon, refAlt);\n\n        refLat = refLat * Math.PI / 180.0;\n        refLon = refLon * Math.PI / 180.0;\n\n        let cosLat: number = Math.cos(refLat);\n        let sinLat: number = Math.sin(refLat);\n        let cosLon: number = Math.cos(refLon);\n        let sinLon: number = Math.sin(refLon);\n\n        let X: number = -sinLon * x - sinLat * cosLon * y + cosLat * cosLon * z + refEcef[0];\n        let Y: number = cosLon * x - sinLat * sinLon * y + cosLat * sinLon * z + refEcef[1];\n        let Z: number = cosLat * y + sinLat * z + refEcef[2];\n\n        return [X, Y, Z];\n    }\n\n    /**\n     * Convert coordinates from geodetic reference (WGS84) to Earth-Centered,\n     * Earth-Fixed (ECEF) reference.\n     *\n     * @param {number} lat Latitude in degrees.\n     * @param {number} lon Longitude in degrees.\n     * @param {number} alt Altitude in meters.\n     * @returns {Array<number>} The X, Y, Z ECEF coordinates.\n     */\n    public geodeticToEcef(lat: number, lon: number, alt: number): number[] {\n        let a: number = this._wgs84a;\n        let b: number = this._wgs84b;\n\n        lat = lat * Math.PI / 180.0;\n        lon = lon * Math.PI / 180.0;\n\n        let cosLat: number = Math.cos(lat);\n        let sinLat: number = Math.sin(lat);\n        let cosLon: number = Math.cos(lon);\n        let sinLon: number = Math.sin(lon);\n\n        let a2: number = a * a;\n        let b2: number = b * b;\n\n        let L: number = 1.0 / Math.sqrt(a2 * cosLat * cosLat + b2 * sinLat * sinLat);\n\n        let nhcl: number = (a2 * L + alt) * cosLat;\n\n        let X: number = nhcl * cosLon;\n        let Y: number = nhcl * sinLon;\n        let Z: number = (b2 * L + alt) * sinLat;\n\n        return [X, Y, Z];\n    }\n\n    /**\n     * Convert coordinates from Earth-Centered, Earth-Fixed (ECEF) reference\n     * to geodetic reference (WGS84).\n     *\n     * @param {number} X ECEF X-value.\n     * @param {number} Y ECEF Y-value.\n     * @param {number} Z ECEF Z-value.\n     * @returns {Array<number>} The latitude and longitude in degrees\n     *                          as well as altitude in meters.\n     */\n    public ecefToGeodetic(X: number, Y: number, Z: number): number[] {\n        let a: number = this._wgs84a;\n        let b: number = this._wgs84b;\n\n        let a2: number = a * a;\n        let b2: number = b * b;\n\n        let a2mb2: number = a2 - b2;\n\n        let ea: number = Math.sqrt(a2mb2 / a2);\n        let eb: number = Math.sqrt(a2mb2 / b2);\n\n        let p: number = Math.sqrt(X * X + Y * Y);\n        let theta: number = Math.atan2(Z * a, p * b);\n\n        let sinTheta: number = Math.sin(theta);\n        let cosTheta: number = Math.cos(theta);\n\n        let lon: number = Math.atan2(Y, X);\n        let lat: number =\n            Math.atan2(Z + eb * eb * b * sinTheta * sinTheta * sinTheta,\n                       p - ea * ea * a * cosTheta * cosTheta * cosTheta);\n\n        let sinLat: number = Math.sin(lat);\n        let cosLat: number = Math.cos(lat);\n\n        let N: number = a / Math.sqrt(1 - ea * ea * sinLat * sinLat);\n        let alt: number = p / cosLat - N;\n\n        return [lat * 180.0 / Math.PI, lon * 180.0 / Math.PI, alt];\n    }\n}\n\nexport default GeoCoords;\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\n/**\n * @class Spatial\n *\n * @classdesc Provides methods for scalar, vector and matrix calculations.\n */\nexport class Spatial {\n\n    private _epsilon: number = 1e-9;\n\n    public azimuthalToBearing(phi: number): number {\n         return -phi + Math.PI / 2;\n    }\n\n    /**\n     * Converts degrees to radians.\n     *\n     * @param {number} deg Degrees.\n     */\n    public degToRad(deg: number): number {\n        return Math.PI * deg / 180;\n    }\n\n    /**\n     * Converts radians to degrees.\n     *\n     * @param {number} rad Radians.\n     */\n    public radToDeg(rad: number): number {\n        return 180 * rad / Math.PI;\n    }\n\n    /**\n     * Creates a rotation matrix from an angle-axis vector.\n     *\n     * @param {Array<number>} angleAxis Angle-axis representation of a rotation.\n     */\n    public rotationMatrix(angleAxis: number[]): THREE.Matrix4 {\n        let axis: THREE.Vector3 =\n            new THREE.Vector3(angleAxis[0], angleAxis[1], angleAxis[2]);\n        let angle: number = axis.length();\n\n        axis.normalize();\n\n        return new THREE.Matrix4().makeRotationAxis(axis, angle);\n    }\n\n    /**\n     * Rotates a vector according to a angle-axis rotation vector.\n     *\n     * @param {Array<number>} vector Vector to rotate.\n     * @param {Array<number>} angleAxis Angle-axis representation of a rotation.\n     */\n    public rotate(vector: number[], angleAxis: number[]): THREE.Vector3 {\n        let v: THREE.Vector3 = new THREE.Vector3(vector[0], vector[1], vector[2]);\n        let rotationMatrix: THREE.Matrix4 = this.rotationMatrix(angleAxis);\n        v.applyMatrix4(rotationMatrix);\n\n        return v;\n    }\n\n    /**\n     * Calculates the optical center from a rotation vector\n     * on the angle-axis representation and a translation vector\n     * according to C = -R^T t.\n     *\n     * @param {Array<number>} rotation Angle-axis representation of a rotation.\n     * @param {Array<number>} translation Translation vector.\n     */\n    public opticalCenter(rotation: number[], translation: number[]): THREE.Vector3 {\n        let angleAxis: number[] = [-rotation[0], -rotation[1], -rotation[2]];\n        let vector: number[] = [-translation[0], -translation[1], -translation[2]];\n\n        return this.rotate(vector, angleAxis);\n    }\n\n    /**\n     * Calculates the viewing direction from a rotation vector\n     * on the angle-axis representation.\n     *\n     * @param {number[]} rotation Angle-axis representation of a rotation.\n     */\n    public viewingDirection(rotation: number[]): THREE.Vector3 {\n        let angleAxis: number[] = [-rotation[0], -rotation[1], -rotation[2]];\n\n        return this.rotate([0, 0, 1], angleAxis);\n    }\n\n    /**\n     * Wrap a number on the interval [min, max].\n     *\n     * @param {number} value Value to wrap.\n     * @param {number} min Lower endpoint of interval.\n     * @param {number} max Upper endpoint of interval.\n     *\n     * @returs {number} The wrapped number.\n     */\n    public wrap(value: number, min: number, max: number): number {\n        if (max < min) {\n            throw new Error(\"Invalid arguments: max must be larger than min.\");\n        }\n\n        let interval: number = (max - min);\n\n        while (value > max || value < min) {\n            if (value > max) {\n                value = value - interval;\n            } else if (value < min) {\n                value = value + interval;\n            }\n        }\n\n        return value;\n    }\n\n    /**\n     * Wrap an angle on the interval [-Pi, Pi].\n     *\n     * @param {number} angle Value to wrap.\n     *\n     * @returs {number} The wrapped angle.\n     */\n    public wrapAngle(angle: number): number {\n        return this.wrap(angle, -Math.PI, Math.PI);\n    }\n\n    /**\n     * Limit the value to the interval [min, max] by changing the value to\n     * the nearest available one when it is outside the interval.\n     *\n     * @param {number} value Value to clamp.\n     * @param {number} min Minimum of the interval.\n     * @param {number} max Maximum of the interval.\n     *\n     * @returns {number} The clamped value.\n     */\n    public clamp(value: number, min: number, max: number): number {\n        if (value < min) {\n            return min;\n        }\n\n        if (value > max) {\n            return max;\n        }\n\n        return value;\n    }\n\n    /**\n     * Calculates the counter-clockwise angle from the first\n     * vector (x1, y1)^T to the second (x2, y2)^T.\n     *\n     * @param {number} x1 X-value of first vector.\n     * @param {number} y1 Y-value of first vector.\n     * @param {number} x2 X-value of second vector.\n     * @param {number} y2 Y-value of second vector.\n     */\n    public angleBetweenVector2(x1: number, y1: number, x2: number, y2: number): number {\n        let angle: number = Math.atan2(y2, x2) - Math.atan2(y1, x1);\n\n        return this.wrapAngle(angle);\n    }\n\n    /**\n     * Calculates the minimum (absolute) angle change for rotation\n     * from one angle to another on the [-Pi, Pi] interval.\n     *\n     * @param {number} angle1 The origin angle.\n     * @param {number} angle2 The destination angle.\n     */\n    public angleDifference(angle1: number, angle2: number): number {\n        let angle: number = angle2 - angle1;\n\n        return this.wrapAngle(angle);\n    }\n\n    /**\n     * Calculates the relative rotation angle between two\n     * angle-axis vectors.\n     *\n     * @param {number} rotation1 First angle-axis vector.\n     * @param {number} rotation2 Second angle-axis vector.\n     */\n    public relativeRotationAngle(rotation1: number[], rotation2: number[]): number {\n        let R1T: THREE.Matrix4 = this.rotationMatrix(\n            [-rotation1[0], -rotation1[1], -rotation1[2]]);\n        let R2: THREE.Matrix4 = this.rotationMatrix(rotation2);\n\n        let R: THREE.Matrix4 = R1T.multiply(R2);\n        let elements: Float32Array = R.elements;\n\n        // from Tr(R) = 1 + 2*cos(theta)\n        let theta: number = Math.acos((elements[0] + elements[5] + elements[10] - 1) / 2);\n\n        return theta;\n    }\n\n    /**\n     * Calculates the angle from a vector to a plane.\n     *\n     * @param {Array<number>} vector The vector.\n     * @param {Array<number>} planeNormal Normal of the plane.\n     */\n    public angleToPlane(vector: number[], planeNormal: number[]): number {\n        let v: THREE.Vector3 = new THREE.Vector3().fromArray(vector);\n        let norm: number = v.length();\n\n        if (norm < this._epsilon) {\n            return 0;\n        }\n\n        let projection: number = v.dot(new THREE.Vector3().fromArray(planeNormal));\n\n        return Math.asin(projection / norm);\n    }\n\n    /**\n     * Calculates the distance between two coordinates\n     * (latitude longitude pairs) in meters according to\n     * the haversine formula.\n     *\n     * @param {number} lat1 The latitude of the first coordinate.\n     * @param {number} lon1 The longitude of the first coordinate.\n     * @param {number} lat2 The latitude of the second coordinate.\n     * @param {number} lon2 The longitude of the second coordinate.\n     */\n    public distanceFromLatLon(lat1: number, lon1: number, lat2: number, lon2: number): number {\n        let r: number = 6371000;\n        let dLat: number = this.degToRad(lat2 - lat1);\n        let dLon: number = this.degToRad(lon2 - lon1);\n\n        let hav: number =\n            Math.sin(dLat / 2) * Math.sin(dLat / 2) +\n            Math.cos(lat1) * Math.cos(lat2) *\n            Math.sin(dLon / 2) * Math.sin(dLon / 2);\n\n        let d: number = 2 * r * Math.atan2(Math.sqrt(hav), Math.sqrt(1 - hav));\n\n        return d;\n    }\n}\n\nexport default Spatial;\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\n/**\n * @class Spatial\n *\n * @classdesc Provides methods for scalar, vector and matrix calculations.\n */\nexport class Spatial {\n    private _epsilon: number = 1e-9;\n\n    /**\n     * Converts azimuthal phi rotation (counter-clockwise with origin on X-axis) to\n     * bearing (clockwise with origin at north or Y-axis).\n     *\n     * @param {number} phi - Azimuthal phi angle in radians.\n     * @returns {number} Bearing in radians.\n     */\n    public azimuthalToBearing(phi: number): number {\n         return -phi + Math.PI / 2;\n    }\n\n    /**\n     * Converts degrees to radians.\n     *\n     * @param {number} deg - Degrees.\n     * @returns {number} Radians.\n     */\n    public degToRad(deg: number): number {\n        return Math.PI * deg / 180;\n    }\n\n    /**\n     * Converts radians to degrees.\n     *\n     * @param {number} rad - Radians.\n     * @returns {number} Degrees.\n     */\n    public radToDeg(rad: number): number {\n        return 180 * rad / Math.PI;\n    }\n\n    /**\n     * Creates a rotation matrix from an angle-axis vector.\n     *\n     * @param {Array<number>} angleAxis - Angle-axis representation of a rotation.\n     * @returns {THREE.Matrix4} Rotation matrix.\n     */\n    public rotationMatrix(angleAxis: number[]): THREE.Matrix4 {\n        let axis: THREE.Vector3 =\n            new THREE.Vector3(angleAxis[0], angleAxis[1], angleAxis[2]);\n        let angle: number = axis.length();\n\n        axis.normalize();\n\n        return new THREE.Matrix4().makeRotationAxis(axis, angle);\n    }\n\n    /**\n     * Rotates a vector according to a angle-axis rotation vector.\n     *\n     * @param {Array<number>} vector - Vector to rotate.\n     * @param {Array<number>} angleAxis - Angle-axis representation of a rotation.\n     * @returns {THREE.Vector3} Rotated vector.\n     */\n    public rotate(vector: number[], angleAxis: number[]): THREE.Vector3 {\n        let v: THREE.Vector3 = new THREE.Vector3(vector[0], vector[1], vector[2]);\n        let rotationMatrix: THREE.Matrix4 = this.rotationMatrix(angleAxis);\n        v.applyMatrix4(rotationMatrix);\n\n        return v;\n    }\n\n    /**\n     * Calculates the optical center from a rotation vector\n     * on the angle-axis representation and a translation vector\n     * according to C = -R^T t.\n     *\n     * @param {Array<number>} rotation - Angle-axis representation of a rotation.\n     * @param {Array<number>} translation - Translation vector.\n     * @returns {THREE.Vector3} Optical center.\n     */\n    public opticalCenter(rotation: number[], translation: number[]): THREE.Vector3 {\n        let angleAxis: number[] = [-rotation[0], -rotation[1], -rotation[2]];\n        let vector: number[] = [-translation[0], -translation[1], -translation[2]];\n\n        return this.rotate(vector, angleAxis);\n    }\n\n    /**\n     * Calculates the viewing direction from a rotation vector\n     * on the angle-axis representation.\n     *\n     * @param {number[]} rotation - Angle-axis representation of a rotation.\n     * @returns {THREE.Vector3} Viewing direction.\n     */\n    public viewingDirection(rotation: number[]): THREE.Vector3 {\n        let angleAxis: number[] = [-rotation[0], -rotation[1], -rotation[2]];\n\n        return this.rotate([0, 0, 1], angleAxis);\n    }\n\n    /**\n     * Wrap a number on the interval [min, max].\n     *\n     * @param {number} value - Value to wrap.\n     * @param {number} min - Lower endpoint of interval.\n     * @param {number} max - Upper endpoint of interval.\n     * @returns {number} The wrapped number.\n     */\n    public wrap(value: number, min: number, max: number): number {\n        if (max < min) {\n            throw new Error(\"Invalid arguments: max must be larger than min.\");\n        }\n\n        let interval: number = (max - min);\n\n        while (value > max || value < min) {\n            if (value > max) {\n                value = value - interval;\n            } else if (value < min) {\n                value = value + interval;\n            }\n        }\n\n        return value;\n    }\n\n    /**\n     * Wrap an angle on the interval [-Pi, Pi].\n     *\n     * @param {number} angle - Value to wrap.\n     * @returns {number} Wrapped angle.\n     */\n    public wrapAngle(angle: number): number {\n        return this.wrap(angle, -Math.PI, Math.PI);\n    }\n\n    /**\n     * Limit the value to the interval [min, max] by changing the value to\n     * the nearest available one when it is outside the interval.\n     *\n     * @param {number} value - Value to clamp.\n     * @param {number} min - Minimum of the interval.\n     * @param {number} max - Maximum of the interval.\n     * @returns {number} Clamped value.\n     */\n    public clamp(value: number, min: number, max: number): number {\n        if (value < min) {\n            return min;\n        }\n\n        if (value > max) {\n            return max;\n        }\n\n        return value;\n    }\n\n    /**\n     * Calculates the counter-clockwise angle from the first\n     * vector (x1, y1)^T to the second (x2, y2)^T.\n     *\n     * @param {number} x1 - X coordinate of first vector.\n     * @param {number} y1 - Y coordinate of first vector.\n     * @param {number} x2 - X coordinate of second vector.\n     * @param {number} y2 - Y coordinate of second vector.\n     * @returns {number} Counter clockwise angle between the vectors.\n     */\n    public angleBetweenVector2(x1: number, y1: number, x2: number, y2: number): number {\n        let angle: number = Math.atan2(y2, x2) - Math.atan2(y1, x1);\n\n        return this.wrapAngle(angle);\n    }\n\n    /**\n     * Calculates the minimum (absolute) angle change for rotation\n     * from one angle to another on the [-Pi, Pi] interval.\n     *\n     * @param {number} angle1 - Start angle.\n     * @param {number} angle2 - Destination angle.\n     * @returns {number} Absolute angle change between angles.\n     */\n    public angleDifference(angle1: number, angle2: number): number {\n        let angle: number = angle2 - angle1;\n\n        return this.wrapAngle(angle);\n    }\n\n    /**\n     * Calculates the relative rotation angle between two\n     * angle-axis vectors.\n     *\n     * @param {number} rotation1 - First angle-axis vector.\n     * @param {number} rotation2 - Second angle-axis vector.\n     * @returns {number} Relative rotation angle.\n     */\n    public relativeRotationAngle(rotation1: number[], rotation2: number[]): number {\n        let R1T: THREE.Matrix4 = this.rotationMatrix(\n            [-rotation1[0], -rotation1[1], -rotation1[2]]);\n        let R2: THREE.Matrix4 = this.rotationMatrix(rotation2);\n\n        let R: THREE.Matrix4 = R1T.multiply(R2);\n        let elements: Float32Array = R.elements;\n\n        // from Tr(R) = 1 + 2*cos(theta)\n        let theta: number = Math.acos((elements[0] + elements[5] + elements[10] - 1) / 2);\n\n        return theta;\n    }\n\n    /**\n     * Calculates the angle from a vector to a plane.\n     *\n     * @param {Array<number>} vector - The vector.\n     * @param {Array<number>} planeNormal - Normal of the plane.\n     * @returns {number} Angle from between plane and vector.\n     */\n    public angleToPlane(vector: number[], planeNormal: number[]): number {\n        let v: THREE.Vector3 = new THREE.Vector3().fromArray(vector);\n        let norm: number = v.length();\n\n        if (norm < this._epsilon) {\n            return 0;\n        }\n\n        let projection: number = v.dot(new THREE.Vector3().fromArray(planeNormal));\n\n        return Math.asin(projection / norm);\n    }\n\n    /**\n     * Calculates the distance between two coordinates\n     * (latitude longitude pairs) in meters according to\n     * the haversine formula.\n     *\n     * @param {number} lat1 - Latitude of the first coordinate.\n     * @param {number} lon1 - Longitude of the first coordinate.\n     * @param {number} lat2 - Latitude of the second coordinate.\n     * @param {number} lon2 - Longitude of the second coordinate.\n     * @returns {number} Distance between lat lon positions.\n     */\n    public distanceFromLatLon(lat1: number, lon1: number, lat2: number, lon2: number): number {\n        let r: number = 6371000;\n        let dLat: number = this.degToRad(lat2 - lat1);\n        let dLon: number = this.degToRad(lon2 - lon1);\n\n        let hav: number =\n            Math.sin(dLat / 2) * Math.sin(dLat / 2) +\n            Math.cos(lat1) * Math.cos(lat2) *\n            Math.sin(dLon / 2) * Math.sin(dLon / 2);\n\n        let d: number = 2 * r * Math.atan2(Math.sqrt(hav), Math.sqrt(1 - hav));\n\n        return d;\n    }\n}\n\nexport default Spatial;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {IGPano} from \"../API\";\nimport {Node} from \"../Graph\";\n\n/**\n * @class Transform\n *\n * @classdesc Class used for calculating coordinate transformations\n * and projections.\n */\nexport class Transform {\n    private _width: number;\n    private _height: number;\n    private _focal: number;\n    private _orientation: number;\n    private _scale: number;\n    private _basicWidth: number;\n    private _basicHeight: number;\n    private _basicAspect: number;\n\n    private _gpano: IGPano;\n\n    private _rt: THREE.Matrix4;\n    private _srt: THREE.Matrix4;\n\n    /**\n     * Create a new transform instance.\n     * @param {Node} apiNavImIm - Node properties.\n     * @param {HTMLImageElement} image - Node image.\n     * @param {Array<number>} translation - Node translation vector in three dimensions.\n     */\n    constructor(node: Node, image: HTMLImageElement, translation: number[]) {\n        this._orientation = this._getValue(node.orientation, 1);\n\n        let imageWidth: number = image != null ? image.width : 4;\n        let imageHeight: number = image != null ? image.height : 3;\n        let keepOrientation: boolean = this._orientation < 5;\n\n        this._width = this._getValue(node.width, keepOrientation ? imageWidth : imageHeight);\n        this._height = this._getValue(node.height, keepOrientation ? imageHeight : imageWidth);\n\n        this._basicAspect = keepOrientation ?\n             this._width / this._height :\n             this._height / this._width;\n\n        this._basicWidth = keepOrientation ? node.width : node.height;\n        this._basicHeight = keepOrientation ? node.height : node.width;\n\n        this._focal = this._getValue(node.focal, 1);\n        this._scale = this._getValue(node.scale, 0);\n\n        this._gpano = node.gpano != null ? node.gpano : null;\n\n        this._rt = this._getRt(node.rotation, translation);\n        this._srt = this._getSrt(this._rt, this._scale);\n    }\n\n    /**\n     * Get basic aspect.\n     * @returns {number} The orientation adjusted aspect ratio.\n     */\n    public get basicAspect(): number {\n        return this._basicAspect;\n    }\n\n    /**\n     * Get basic height.\n     *\n     * @description Does not fall back to node image height but\n     * uses original value from API so can be faulty.\n     *\n     * @returns {number} The height of the basic version image\n     * (adjusted for orientation).\n     */\n    public get basicHeight(): number {\n        return this._basicHeight;\n    }\n\n    /**\n     * Get basic width.\n     *\n     * @description Does not fall back to node image width but\n     * uses original value from API so can be faulty.\n     *\n     * @returns {number} The width of the basic version image\n     * (adjusted for orientation).\n     */\n    public get basicWidth(): number {\n        return this._basicWidth;\n    }\n\n    /**\n     * Get focal.\n     * @returns {number} The node focal length.\n     */\n    public get focal(): number {\n        return this._focal;\n    }\n\n    /**\n     * Get fullPano.\n     *\n     * @returns {boolean} Value indicating whether the node is a complete\n     * 360 panorama.\n     */\n    public get fullPano(): boolean {\n        return this._gpano != null &&\n            this._gpano.CroppedAreaLeftPixels === 0 &&\n            this._gpano.CroppedAreaTopPixels === 0 &&\n            this._gpano.CroppedAreaImageWidthPixels === this._gpano.FullPanoWidthPixels &&\n            this._gpano.CroppedAreaImageHeightPixels === this._gpano.FullPanoHeightPixels;\n    }\n\n    /**\n     * Get gpano.\n     * @returns {number} The node gpano information.\n     */\n    public get gpano(): IGPano {\n        return this._gpano;\n    }\n\n    /**\n     * Get height.\n     *\n     * @description Falls back to the node image height if\n     * the API data is faulty.\n     *\n     * @returns {number} The orientation adjusted image height.\n     */\n    public get height(): number {\n        return this._height;\n    }\n\n    /**\n     * Get orientation.\n     * @returns {number} The image orientation.\n     */\n    public get orientation(): number {\n        return this._orientation;\n    }\n\n    /**\n     * Get rt.\n     * @returns {THREE.Matrix4} The extrinsic camera matrix.\n     */\n    public get rt(): THREE.Matrix4 {\n        return this._rt;\n    }\n\n    /**\n     * Get srt.\n     * @returns {THREE.Matrix4} The scaled extrinsic camera matrix.\n     */\n    public get srt(): THREE.Matrix4 {\n        return this._srt;\n    }\n\n    /**\n     * Get scale.\n     * @returns {number} The node atomic reconstruction scale.\n     */\n    public get scale(): number {\n        return this._scale;\n    }\n\n    /**\n     * Get width.\n     *\n     * @description Falls back to the node image width if\n     * the API data is faulty.\n     *\n     * @returns {number} The orientation adjusted image width.\n     */\n    public get width(): number {\n        return this._width;\n    }\n\n    /**\n     * Calculate the up vector for the node transform.\n     *\n     * @returns {THREE.Vector3} Normalized and orientation adjusted up vector.\n     */\n    public upVector(): THREE.Vector3 {\n        let rte: Float32Array = this._rt.elements;\n\n        switch (this._orientation) {\n            case 1:\n                return new THREE.Vector3(-rte[1], -rte[5], -rte[9]);\n            case 3:\n                return new THREE.Vector3(rte[1],  rte[5],  rte[9]);\n            case 6:\n                return new THREE.Vector3(-rte[0], -rte[4], -rte[8]);\n            case 8:\n                return new THREE.Vector3(rte[0],  rte[4],  rte[8]);\n            default:\n                return new THREE.Vector3(-rte[1], -rte[5], -rte[9]);\n        }\n    }\n\n    /**\n     * Calculate projector matrix for projecting 3D points to texture map\n     * coordinates (u and v).\n     *\n     * @returns {THREE.Matrix4} Projection matrix for 3D point to texture\n     * map coordinate calculations.\n     */\n    public projectorMatrix(): THREE.Matrix4 {\n        let projector: THREE.Matrix4 = this._normalizedToTextureMatrix();\n\n        let f: number = this._focal;\n        let projection: THREE.Matrix4 = new THREE.Matrix4().set(\n            f, 0, 0, 0,\n            0, f, 0, 0,\n            0, 0, 0, 0,\n            0, 0, 1, 0\n        );\n\n        projector.multiply(projection);\n        projector.multiply(this._rt);\n\n        return projector;\n    }\n\n    /**\n     * Project 3D world coordinates to basic coordinates.\n     *\n     * @param {Array<number>} point3d - 3D world coordinates.\n     * @return {Array<number>} 2D basic coordinates.\n     */\n    public projectBasic(point3d: number[]): number[] {\n        let sfm: number[] = this.projectSfM(point3d);\n        return this._sfmToBasic(sfm);\n    }\n\n    /**\n     * Unproject basic coordinates to 3D world coordinates.\n     *\n     * @param {Array<number>} basic - 2D basic coordinates.\n     * @param {Array<number>} distance - Depth to unproject from camera center.\n     * @returns {Array<number>} Unprojected 3D world coordinates.\n     */\n    public unprojectBasic(basic: number[], distance: number): number[] {\n        let sfm: number[] = this._basicToSfm(basic);\n        return this.unprojectSfM(sfm, distance);\n    }\n\n    /**\n     * Project 3D world coordinates to SfM coordinates.\n     *\n     * @param {Array<number>} point3d - 3D world coordinates.\n     * @return {Array<number>} 2D SfM coordinates.\n     */\n    public projectSfM(point3d: number[]): number[] {\n        let v: THREE.Vector4 = new THREE.Vector4(point3d[0], point3d[1], point3d[2], 1);\n        v.applyMatrix4(this._rt);\n        return this._bearingToSfm([v.x, v.y, v.z]);\n    }\n\n    /**\n     * Unproject SfM coordinates to a 3D world coordinates.\n     *\n     * @param {Array<number>} sfm - 2D SfM coordinates.\n     * @param {Array<number>} distance - Depth to unproject from camera center.\n     * @returns {Array<number>} Unprojected 3D world coordinates.\n     */\n    public unprojectSfM(sfm: number[], distance: number): number[] {\n        let bearing: number[] = this._sfmToBearing(sfm);\n        let v: THREE.Vector4 = new THREE.Vector4(\n            distance * bearing[0],\n            distance * bearing[1],\n            distance * bearing[2],\n            1);\n        v.applyMatrix4(new THREE.Matrix4().getInverse(this._rt));\n        return [v.x / v.w, v.y / v.w, v.z / v.w];\n    }\n\n    /**\n     * Transform SfM coordinates to bearing vector (3D cartesian\n     * coordinates on the unit sphere).\n     *\n     * @param {Array<number>} sfm - 2D SfM coordinates.\n     * @returns {Array<number>} Bearing vector (3D cartesian coordinates\n     * on the unit sphere).\n     */\n    private _sfmToBearing(sfm: number[]): number[] {\n        if (this._fullPano()) {\n            let lon: number = sfm[0] * 2 * Math.PI;\n            let lat: number = -sfm[1] * 2 * Math.PI;\n            let x: number = Math.cos(lat) * Math.sin(lon);\n            let y: number = -Math.sin(lat);\n            let z: number = Math.cos(lat) * Math.cos(lon);\n            return [x, y, z];\n        } else if (this._gpano) {\n            let size: number = Math.max(this.gpano.CroppedAreaImageWidthPixels, this.gpano.CroppedAreaImageHeightPixels);\n            let fullPanoPixel: number[] = [\n                sfm[0] * size + this.gpano.CroppedAreaImageWidthPixels / 2 + this.gpano.CroppedAreaLeftPixels,\n                sfm[1] * size + this.gpano.CroppedAreaImageHeightPixels / 2 + this.gpano.CroppedAreaTopPixels,\n            ];\n            let lon: number = 2 * Math.PI * (fullPanoPixel[0] / this.gpano.FullPanoWidthPixels - 0.5);\n            let lat: number = - Math.PI * (fullPanoPixel[1] / this.gpano.FullPanoHeightPixels - 0.5);\n            let x: number = Math.cos(lat) * Math.sin(lon);\n            let y: number = -Math.sin(lat);\n            let z: number = Math.cos(lat) * Math.cos(lon);\n            return [x, y, z];\n        } else {\n            let v: THREE.Vector3 = new THREE.Vector3(sfm[0], sfm[1], this._focal);\n            v.normalize();\n            return [v.x, v.y, v.z];\n        }\n    }\n\n    /**\n     * Transform bearing vector (3D cartesian coordiantes on the unit sphere) to\n     * SfM coordinates.\n     *\n     * @param {Array<number>} bearing - Bearing vector (3D cartesian coordinates on the\n     * unit sphere).\n     * @returns {Array<number>} 2D SfM coordinates.\n     */\n    private _bearingToSfm(bearing: number[]): number[] {\n        if (this._fullPano()) {\n            let x: number = bearing[0];\n            let y: number = bearing[1];\n            let z: number = bearing[2];\n            let lon: number = Math.atan2(x, z);\n            let lat: number = Math.atan2(-y, Math.sqrt(x * x + z * z));\n            return [lon / (2 * Math.PI), -lat / (2 * Math.PI)];\n        } else if (this._gpano) {\n            let x: number = bearing[0];\n            let y: number = bearing[1];\n            let z: number = bearing[2];\n            let lon: number = Math.atan2(x, z);\n            let lat: number = Math.atan2(-y, Math.sqrt(x * x + z * z));\n            let fullPanoPixel: number[] = [\n                (lon / (2 * Math.PI) + 0.5) * this.gpano.FullPanoWidthPixels,\n                (- lat / Math.PI + 0.5) * this.gpano.FullPanoHeightPixels,\n            ];\n            let size: number = Math.max(this.gpano.CroppedAreaImageWidthPixels, this.gpano.CroppedAreaImageHeightPixels);\n            return [\n                (fullPanoPixel[0] - this.gpano.CroppedAreaLeftPixels - this.gpano.CroppedAreaImageWidthPixels / 2) / size,\n                (fullPanoPixel[1] - this.gpano.CroppedAreaTopPixels - this.gpano.CroppedAreaImageHeightPixels / 2) / size,\n            ];\n        } else {\n            if (bearing[2] > 0) {\n                return [\n                    bearing[0] * this._focal / bearing[2],\n                    bearing[1] * this._focal / bearing[2],\n                ];\n            } else {\n                return [\n                    bearing[0] < 0 ? Number.NEGATIVE_INFINITY : Number.POSITIVE_INFINITY,\n                    bearing[1] < 0 ? Number.NEGATIVE_INFINITY : Number.POSITIVE_INFINITY,\n                ];\n            }\n        }\n    }\n\n    /**\n     * Convert basic coordinates to SfM coordinates.\n     *\n     * @param {Array<number>} basic - 2D basic coordinates.\n     * @returns {Array<number>} 2D SfM coordinates.\n     */\n    private _basicToSfm(basic: number[]): number[] {\n        let rotatedX: number;\n        let rotatedY: number;\n\n        switch (this._orientation) {\n            case 1:\n                rotatedX = basic[0];\n                rotatedY = basic[1];\n                break;\n            case 3:\n                rotatedX = 1 - basic[0];\n                rotatedY = 1 - basic[1];\n                break;\n            case 6:\n                rotatedX = basic[1];\n                rotatedY = 1 - basic[0];\n                break;\n            case 8:\n                rotatedX = 1 - basic[1];\n                rotatedY = basic[0];\n                break;\n            default:\n                rotatedX = basic[0];\n                rotatedY = basic[1];\n                break;\n        }\n\n        let w: number = this._width;\n        let h: number = this._height;\n        let s: number = Math.max(w, h);\n        let sfmX: number = rotatedX * w / s - w / s / 2;\n        let sfmY: number = rotatedY * h / s - h / s / 2;\n\n        return [sfmX, sfmY];\n    }\n\n    /**\n     * Convert SfM coordinates to basic coordinates.\n     *\n     * @param {Array<number>} sfm - 2D SfM coordinates.\n     * @returns {Array<number>} 2D basic coordinates.\n     */\n    private _sfmToBasic(sfm: number[]): number[] {\n        let w: number = this._width;\n        let h: number = this._height;\n        let s: number = Math.max(w, h);\n        let rotatedX: number = (sfm[0] + w / s / 2) / w * s;\n        let rotatedY: number = (sfm[1] + h / s / 2) / h * s;\n\n        let basicX: number;\n        let basicY: number;\n\n        switch (this._orientation) {\n            case 1:\n                basicX = rotatedX;\n                basicY = rotatedY;\n                break;\n            case 3:\n                basicX = 1 - rotatedX;\n                basicY = 1 - rotatedY;\n                break;\n            case 6:\n                basicX = 1 - rotatedY;\n                basicY = rotatedX;\n                break;\n            case 8:\n                basicX = rotatedY;\n                basicY = 1 - rotatedX;\n                break;\n            default:\n                basicX = rotatedX;\n                basicY = rotatedY;\n                break;\n        }\n\n        return [basicX, basicY];\n    }\n\n    /**\n     * Determines if the gpano information indicates a full panorama.\n     *\n     * @returns {boolean} Value determining if the gpano information indicates\n     * a full panorama.\n     */\n    private _fullPano(): boolean {\n        return this.gpano != null &&\n            this.gpano.CroppedAreaLeftPixels === 0 &&\n            this.gpano.CroppedAreaTopPixels === 0 &&\n            this.gpano.CroppedAreaImageWidthPixels === this.gpano.FullPanoWidthPixels &&\n            this.gpano.CroppedAreaImageHeightPixels === this.gpano.FullPanoHeightPixels;\n    }\n\n    /**\n     * Checks a value and returns it if it exists and is larger than 0.\n     * Fallbacks if it is null.\n     *\n     * @param {number} value - Value to check.\n     * @param {number} fallback - Value to fall back to.\n     * @returns {number} The value or its fallback value if it is not defined or negative.\n     */\n    private _getValue(value: number, fallback: number): number {\n        return value != null && value > 0 ? value : fallback;\n    }\n\n    /**\n     * Creates the extrinsic camera matrix [ R | t ].\n     *\n     * @param {Array<number>} rotation - Rotation vector in angle axis representation.\n     * @param {Array<number>} translation - Translation vector.\n     * @returns {THREE.Matrix4} Extrisic camera matrix.\n     */\n    private _getRt(rotation: number[], translation: number[]): THREE.Matrix4 {\n        let axis: THREE.Vector3 = new THREE.Vector3(rotation[0], rotation[1], rotation[2]);\n        let angle: number = axis.length();\n        axis.normalize();\n\n        let rt: THREE.Matrix4 = new THREE.Matrix4();\n        rt.makeRotationAxis(axis, angle);\n        rt.setPosition(\n            new THREE.Vector3(\n                translation[0],\n                translation[1],\n                translation[2]));\n\n        return rt;\n    }\n\n    /**\n     * Calculates the scaled extrinsic camera matrix scale * [ R | t ].\n     *\n     * @param {THREE.Matrix4} rt - Extrisic camera matrix.\n     * @param {number} scale - Scale factor.\n     * @returns {THREE.Matrix4} Scaled extrisic camera matrix.\n     */\n    private _getSrt(rt: THREE.Matrix4, scale: number): THREE.Matrix4 {\n        let srt: THREE.Matrix4 = rt.clone();\n        let elements: Float32Array = srt.elements;\n\n        elements[12] = scale * elements[12];\n        elements[13] = scale * elements[13];\n        elements[14] = scale * elements[14];\n\n        srt.scale(new THREE.Vector3(scale, scale, scale));\n\n        return srt;\n    }\n\n    /**\n     * Calculate a transformation matrix from normalized coordinates for\n     * texture map coordinates.\n     *\n     * @returns {THREE.Matrix4} Normalized coordinates to texture map\n     * coordinates transformation matrix.\n     */\n    private _normalizedToTextureMatrix(): THREE.Matrix4 {\n        let size: number = Math.max(this._width, this._height);\n        let w: number = size / this._width;\n        let h: number = size / this._height;\n\n        switch (this._orientation) {\n            case 1:\n                return new THREE.Matrix4().set(w, 0, 0, 0.5, 0, -h, 0, 0.5, 0, 0, 1, 0, 0, 0, 0, 1);\n            case 3:\n                return new THREE.Matrix4().set(-w, 0, 0, 0.5, 0, h, 0, 0.5, 0, 0, 1, 0, 0, 0, 0, 1);\n            case 6:\n                return new THREE.Matrix4().set( 0, -h, 0, 0.5, -w, 0, 0, 0.5, 0, 0, 1, 0, 0, 0, 0, 1);\n            case 8:\n                return new THREE.Matrix4().set(0, h, 0, 0.5, w, 0, 0, 0.5, 0, 0, 1, 0, 0, 0, 0, 1);\n            default:\n                return new THREE.Matrix4().set(w, 0, 0, 0.5, 0, -h, 0, 0.5, 0, 0, 1, 0, 0, 0, 0, 1);\n        }\n    }\n}\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Transform} from \"../Geo\";\n\n/**\n * @class ViewportCoords\n *\n * @classdesc Provides methods for calculating 2D coordinate conversions\n * as well as 3D projection and unprojection.\n *\n * Basic coordinates are 2D coordinates on the [0, 1] interval and\n * have the origin point, (0, 0), at the top left corner and the\n * maximum value, (1, 1), at the bottom right corner of the original\n * photo.\n *\n * Viewport coordinates are 2D coordinates on the [-1, 1] interval and\n * have the origin point in the center. The bottom left corner point is\n * (-1, -1) and the top right corner point is (1, 1).\n *\n * Canvas coordiantes are 2D pixel coordinates on the [0, canvasWidth] and\n * [0, canvasHeight] intervals. The origin point (0, 0) is in the top left\n * corner and the maximum value is (canvasWidth, canvasHeight) is in the\n * bottom right corner.\n *\n * 3D coordinates are in the topocentric world reference frame.\n */\nexport class ViewportCoords {\n    private _unprojectDepth: number = 200;\n\n    /**\n     * Convert basic coordinates to canvas coordinates.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * @param {number} basicX - Basic X coordinate.\n     * @param {number} basicY - Basic Y coordinate.\n     * @param {number} canvasWidth - Width of canvas.\n     * @param {number} canvasHeight - Height of canvas.\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 2D canvas coordinates.\n     */\n    public basicToCanvas(\n        basicX: number,\n        basicY: number,\n        canvasWidth: number,\n        canvasHeight: number,\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        let point3d: number[] = transform.unprojectBasic([basicX, basicY], this._unprojectDepth);\n        let canvas: number[] = this.projectToCanvas(point3d, canvasWidth, canvasHeight, perspectiveCamera);\n\n        return canvas;\n    }\n\n    /**\n     * Convert basic coordinates to viewport coordinates.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * @param {number} basicX - Basic X coordinate.\n     * @param {number} basicY - Basic Y coordinate.\n     * @param {number} canvasWidth - Width of canvas.\n     * @param {number} canvasHeight - Height of canvas.\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 2D canvas coordinates.\n     */\n    public basicToViewport(\n        basicX: number,\n        basicY: number,\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        let point3d: number[] = transform.unprojectBasic([basicX, basicY], this._unprojectDepth);\n        let viewport: number[] = this.projectToViewport(point3d, perspectiveCamera);\n\n        return viewport;\n    }\n\n    /**\n     * Convert canvas coordinates to basic coordinates.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * @param {number} canvasX - Canvas X coordinate.\n     * @param {number} canvasY - Canvas Y coordinate.\n     * @param {number} canvasWidth - Width of canvas.\n     * @param {number} canvasHeight - Height of canvas.\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 2D basic coordinates.\n     */\n    public canvasToBasic(\n        canvasX: number,\n        canvasY: number,\n        canvasWidth: number,\n        canvasHeight: number,\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        let point3d: number[] =\n            this.unprojectFromCanvas(canvasX, canvasY, canvasWidth, canvasHeight, perspectiveCamera)\n                .toArray();\n\n        let basic: number[] = transform.projectBasic(point3d);\n\n        return basic;\n    }\n\n    /**\n     * Convert canvas coordinates to viewport coordinates.\n     *\n     * @param {number} canvasX - Canvas X coordinate.\n     * @param {number} canvasY - Canvas Y coordinate.\n     * @param {number} canvasWidth - Width of canvas.\n     * @param {number} canvasHeight - Height of canvas.\n     * @returns {Array<number>} 2D viewport coordinates.\n     */\n    public canvasToViewport(\n        canvasX: number,\n        canvasY: number,\n        canvasWidth: number,\n        canvasHeight: number):\n        number[] {\n\n        let viewportX: number = 2 * canvasX / canvasWidth - 1;\n        let viewportY: number = 1 - 2 * canvasY / canvasHeight;\n\n        return [viewportX, viewportY];\n    }\n\n    /**\n     * Determine basic distances from image to canvas corners.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * Determines the smallest basic distance for every side of the canvas.\n     *\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} Array of basic distances as [top, right, bottom, left].\n     */\n    public getBasicDistances(\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        let topLeftBasic: number[] = this.viewportToBasic(-1, 1, transform, perspectiveCamera);\n        let topRightBasic: number[] = this.viewportToBasic(1, 1, transform, perspectiveCamera);\n        let bottomRightBasic: number[] = this.viewportToBasic(1, -1, transform, perspectiveCamera);\n        let bottomLeftBasic: number[] = this.viewportToBasic(-1, -1, transform, perspectiveCamera);\n\n        let topBasicDistance: number = 0;\n        let rightBasicDistance: number = 0;\n        let bottomBasicDistance: number = 0;\n        let leftBasicDistance: number = 0;\n\n        if (topLeftBasic[1] < 0 && topRightBasic[1] < 0) {\n            topBasicDistance = topLeftBasic[1] > topRightBasic[1] ?\n                -topLeftBasic[1] :\n                -topRightBasic[1];\n        }\n\n        if (topRightBasic[0] > 1 && bottomRightBasic[0] > 1) {\n            rightBasicDistance = topRightBasic[0] < bottomRightBasic[0] ?\n                topRightBasic[0] - 1 :\n                bottomRightBasic[0] - 1;\n        }\n\n        if (bottomRightBasic[1] > 1 && bottomLeftBasic[1] > 1) {\n            bottomBasicDistance = bottomRightBasic[1] < bottomLeftBasic[1] ?\n                bottomRightBasic[1] - 1 :\n                bottomLeftBasic[1] - 1;\n        }\n\n        if (bottomLeftBasic[0] < 0 && topLeftBasic[0] < 0) {\n            leftBasicDistance = bottomLeftBasic[0] > topLeftBasic[0] ?\n                -bottomLeftBasic[0] :\n                -topLeftBasic[0];\n        }\n\n        return [topBasicDistance, rightBasicDistance, bottomBasicDistance, leftBasicDistance];\n    }\n\n    /**\n     * Determine pixel distances from image to canvas corners.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * Determines the smallest pixel distance for every side of the canvas.\n     *\n     * @param {number} canvasWidth - Width of canvas.\n     * @param {number} canvasHeight - Height of canvas.\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} Array of pixel distances as [top, right, bottom, left].\n     */\n    public getPixelDistances(\n        canvasWidth: number,\n        canvasHeight: number,\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        let topLeftBasic: number[] = this.viewportToBasic(-1, 1, transform, perspectiveCamera);\n        let topRightBasic: number[] = this.viewportToBasic(1, 1, transform, perspectiveCamera);\n        let bottomRightBasic: number[] = this.viewportToBasic(1, -1, transform, perspectiveCamera);\n        let bottomLeftBasic: number[] = this.viewportToBasic(-1, -1, transform, perspectiveCamera);\n\n        let topPixelDistance: number = 0;\n        let rightPixelDistance: number = 0;\n        let bottomPixelDistance: number = 0;\n        let leftPixelDistance: number = 0;\n\n        if (topLeftBasic[1] < 0 && topRightBasic[1] < 0) {\n            let basicX: number = topLeftBasic[1] > topRightBasic[1] ?\n                topLeftBasic[0] :\n                topRightBasic[0];\n\n            let canvas: number[] = this.basicToCanvas(basicX, 0, canvasWidth, canvasHeight, transform, perspectiveCamera);\n\n            topPixelDistance = canvas[1] > 0 ? canvas[1] : 0;\n        }\n\n        if (topRightBasic[0] > 1 && bottomRightBasic[0] > 1) {\n            let basicY: number = topRightBasic[0] < bottomRightBasic[0] ?\n                topRightBasic[1] :\n                bottomRightBasic[1];\n\n            let canvas: number[] = this.basicToCanvas(1, basicY, canvasWidth, canvasHeight, transform, perspectiveCamera);\n\n            rightPixelDistance = canvas[0] < canvasWidth ? canvasWidth - canvas[0] : 0;\n        }\n\n        if (bottomRightBasic[1] > 1 && bottomLeftBasic[1] > 1) {\n            let basicX: number = bottomRightBasic[1] < bottomLeftBasic[1] ?\n                bottomRightBasic[0] :\n                bottomLeftBasic[0];\n\n            let canvas: number[] = this.basicToCanvas(basicX, 1, canvasWidth, canvasHeight, transform, perspectiveCamera);\n\n            bottomPixelDistance = canvas[1] < canvasHeight ? canvasHeight - canvas[1] : 0;\n        }\n\n        if (bottomLeftBasic[0] < 0 && topLeftBasic[0] < 0) {\n            let basicY: number = bottomLeftBasic[0] > topLeftBasic[0] ?\n                bottomLeftBasic[1] :\n                topLeftBasic[1];\n\n            let canvas: number[] = this.basicToCanvas(0, basicY, canvasWidth, canvasHeight, transform, perspectiveCamera);\n\n            leftPixelDistance = canvas[0] > 0 ? canvas[0] : 0;\n        }\n\n        return [topPixelDistance, rightPixelDistance, bottomPixelDistance, leftPixelDistance];\n    }\n\n    /**\n     * Project 3D world coordinates to canvas coordinates.\n     *\n     * @param {Array<number>} point3D - 3D world coordinates.\n     * @param {number} canvasWidth - Width of canvas.\n     * @param {number} canvasHeight - Height of canvas.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 3D world coordinates.\n     */\n    public projectToCanvas(\n        point3d: number[],\n        canvasWidth: number,\n        canvasHeight: number,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        let viewport: number[] = this.projectToViewport(point3d, perspectiveCamera);\n        let canvas: number[] =\n            this.viewportToCanvas(viewport[0], viewport[1], canvasWidth, canvasHeight);\n\n        return canvas;\n    }\n\n    /**\n     * Project 3D world coordinates to viewport coordinates.\n     *\n     * @param {Array<number>} point3D - 3D world coordinates.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 3D world coordinates.\n     */\n    public projectToViewport(\n        point3d: number[],\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        let projected: THREE.Vector3 =\n            new THREE.Vector3(point3d[0], point3d[1], point3d[2])\n                .project(perspectiveCamera);\n\n        let z: number = Math.abs(projected.z) < 1e-9 ?\n            projected.z < 0 ?\n                -1e-9 : 1e-9 :\n            projected.z;\n\n        let viewportX: number = projected.x / z;\n        let viewportY: number = projected.y / z;\n\n        return [viewportX, viewportY];\n    }\n\n    /**\n     * Uproject canvas coordinates to 3D world coordinates.\n     *\n     * @param {number} canvasX - Canvas X coordinate.\n     * @param {number} canvasY - Canvas Y coordinate.\n     * @param {number} canvasWidth - Width of canvas.\n     * @param {number} canvasHeight - Height of canvas.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 3D world coordinates.\n     */\n    public unprojectFromCanvas(\n        canvasX: number,\n        canvasY: number,\n        canvasWidth: number,\n        canvasHeight: number,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        THREE.Vector3 {\n\n        let viewport: number[] =\n            this.canvasToViewport(canvasX, canvasY, canvasWidth, canvasHeight);\n\n        let point3d: THREE.Vector3 =\n            this.unprojectFromViewport(viewport[0], viewport[1], perspectiveCamera);\n\n        return point3d;\n    }\n\n    /**\n     * Unproject viewport coordinates to 3D world coordinates.\n     *\n     * @param {number} viewportX - Viewport X coordinate.\n     * @param {number} viewportY - Viewport Y coordinate.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 3D world coordinates.\n     */\n    public unprojectFromViewport(\n        viewportX: number,\n        viewportY: number,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        THREE.Vector3 {\n\n        let point3d: THREE.Vector3 =\n            new THREE.Vector3(viewportX, viewportY, 1)\n                .unproject(perspectiveCamera);\n\n        return point3d;\n    }\n\n    /**\n     * Convert viewport coordinates to basic coordinates.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * @param {number} viewportX - Viewport X coordinate.\n     * @param {number} viewportY - Viewport Y coordinate.\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 2D basic coordinates.\n     */\n    public viewportToBasic(\n        viewportX: number,\n        viewportY: number,\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        let point3d: number[] =\n            new THREE.Vector3(viewportX, viewportY, 1)\n                .unproject(perspectiveCamera)\n                .toArray();\n\n        let basic: number[] = transform.projectBasic(point3d);\n\n        return basic;\n    }\n\n    /**\n     * Convert viewport coordinates to canvas coordinates.\n     *\n     * @param {number} viewportX - Viewport X coordinate.\n     * @param {number} viewportY - Viewport Y coordinate.\n     * @param {number} canvasWidth - Width of canvas.\n     * @param {number} canvasHeight - Height of canvas.\n     * @returns {Array<number>} 2D canvas coordinates.\n     */\n    public viewportToCanvas(\n        viewportX: number,\n        viewportY: number,\n        canvasWidth: number,\n        canvasHeight: number):\n        number[] {\n\n        let canvasX: number = canvasWidth * (viewportX + 1) / 2;\n        let canvasY: number = -canvasHeight * (viewportY - 1) / 2;\n\n        return [canvasX, canvasY];\n    }\n}\n\nexport default ViewportCoords;\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Transform} from \"../Geo\";\n\n/**\n * @class ViewportCoords\n *\n * @classdesc Provides methods for calculating 2D coordinate conversions\n * as well as 3D projection and unprojection.\n *\n * Basic coordinates are 2D coordinates on the [0, 1] interval and\n * have the origin point, (0, 0), at the top left corner and the\n * maximum value, (1, 1), at the bottom right corner of the original\n * photo.\n *\n * Viewport coordinates are 2D coordinates on the [-1, 1] interval and\n * have the origin point in the center. The bottom left corner point is\n * (-1, -1) and the top right corner point is (1, 1).\n *\n * Canvas coordiantes are 2D pixel coordinates on the [0, canvasWidth] and\n * [0, canvasHeight] intervals. The origin point (0, 0) is in the top left\n * corner and the maximum value is (canvasWidth, canvasHeight) is in the\n * bottom right corner.\n *\n * 3D coordinates are in the topocentric world reference frame.\n */\nexport class ViewportCoords {\n    private _unprojectDepth: number = 200;\n\n    /**\n     * Convert basic coordinates to canvas coordinates.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * @param {number} basicX - Basic X coordinate.\n     * @param {number} basicY - Basic Y coordinate.\n     * @param {HTMLElement} container - The viewer container.\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 2D canvas coordinates.\n     */\n    public basicToCanvas(\n        basicX: number,\n        basicY: number,\n        container: HTMLElement,\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        const point3d: number[] = transform.unprojectBasic([basicX, basicY], this._unprojectDepth);\n        const canvas: number[] = this.projectToCanvas(point3d, container, perspectiveCamera);\n\n        return canvas;\n    }\n\n    /**\n     * Convert basic coordinates to viewport coordinates.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * @param {number} basicX - Basic X coordinate.\n     * @param {number} basicY - Basic Y coordinate.\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 2D viewport coordinates.\n     */\n    public basicToViewport(\n        basicX: number,\n        basicY: number,\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        const point3d: number[] = transform.unprojectBasic([basicX, basicY], this._unprojectDepth);\n        const viewport: number[] = this.projectToViewport(point3d, perspectiveCamera);\n\n        return viewport;\n    }\n\n    /**\n     * Get canvas pixel position from event.\n     *\n     * @param {Event} event - Event containing clientX and clientY properties.\n     * @param {HTMLElement} element - HTML element.\n     * @returns {Array<number>} 2D canvas coordinates.\n     */\n    public canvasPosition(event: { clientX: number, clientY: number }, element: HTMLElement): number[] {\n        const clientRect: ClientRect = element.getBoundingClientRect();\n\n        const canvasX: number = event.clientX - clientRect.left - element.clientLeft;\n        const canvasY: number = event.clientY - clientRect.top - element.clientTop;\n\n        return [canvasX, canvasY];\n    }\n\n    /**\n     * Convert canvas coordinates to basic coordinates.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * @param {number} canvasX - Canvas X coordinate.\n     * @param {number} canvasY - Canvas Y coordinate.\n     * @param {HTMLElement} container - The viewer container.\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 2D basic coordinates.\n     */\n    public canvasToBasic(\n        canvasX: number,\n        canvasY: number,\n        container: HTMLElement,\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        const point3d: number[] =\n            this.unprojectFromCanvas(canvasX, canvasY, container, perspectiveCamera)\n                .toArray();\n\n        const basic: number[] = transform.projectBasic(point3d);\n\n        return basic;\n    }\n\n    /**\n     * Convert canvas coordinates to viewport coordinates.\n     *\n     * @param {number} canvasX - Canvas X coordinate.\n     * @param {number} canvasY - Canvas Y coordinate.\n     * @param {HTMLElement} container - The viewer container.\n     * @returns {Array<number>} 2D viewport coordinates.\n     */\n    public canvasToViewport(\n        canvasX: number,\n        canvasY: number,\n        container: HTMLElement):\n        number[] {\n\n        const [canvasWidth, canvasHeight]: number[] = this.containerToCanvas(container);\n        const viewportX: number = 2 * canvasX / canvasWidth - 1;\n        const viewportY: number = 1 - 2 * canvasY / canvasHeight;\n\n        return [viewportX, viewportY];\n    }\n\n    /**\n     * Determines the width and height of the container in canvas coordinates.\n     *\n     * @param {HTMLElement} container - The viewer container.\n     * @returns {Array<number>} 2D canvas coordinates.\n     */\n    public containerToCanvas(container: HTMLElement): number[] {\n        return [container.offsetWidth, container.offsetHeight];\n    }\n\n    /**\n     * Determine basic distances from image to canvas corners.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * Determines the smallest basic distance for every side of the canvas.\n     *\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} Array of basic distances as [top, right, bottom, left].\n     */\n    public getBasicDistances(\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        const topLeftBasic: number[] = this.viewportToBasic(-1, 1, transform, perspectiveCamera);\n        const topRightBasic: number[] = this.viewportToBasic(1, 1, transform, perspectiveCamera);\n        const bottomRightBasic: number[] = this.viewportToBasic(1, -1, transform, perspectiveCamera);\n        const bottomLeftBasic: number[] = this.viewportToBasic(-1, -1, transform, perspectiveCamera);\n\n        let topBasicDistance: number = 0;\n        let rightBasicDistance: number = 0;\n        let bottomBasicDistance: number = 0;\n        let leftBasicDistance: number = 0;\n\n        if (topLeftBasic[1] < 0 && topRightBasic[1] < 0) {\n            topBasicDistance = topLeftBasic[1] > topRightBasic[1] ?\n                -topLeftBasic[1] :\n                -topRightBasic[1];\n        }\n\n        if (topRightBasic[0] > 1 && bottomRightBasic[0] > 1) {\n            rightBasicDistance = topRightBasic[0] < bottomRightBasic[0] ?\n                topRightBasic[0] - 1 :\n                bottomRightBasic[0] - 1;\n        }\n\n        if (bottomRightBasic[1] > 1 && bottomLeftBasic[1] > 1) {\n            bottomBasicDistance = bottomRightBasic[1] < bottomLeftBasic[1] ?\n                bottomRightBasic[1] - 1 :\n                bottomLeftBasic[1] - 1;\n        }\n\n        if (bottomLeftBasic[0] < 0 && topLeftBasic[0] < 0) {\n            leftBasicDistance = bottomLeftBasic[0] > topLeftBasic[0] ?\n                -bottomLeftBasic[0] :\n                -topLeftBasic[0];\n        }\n\n        return [topBasicDistance, rightBasicDistance, bottomBasicDistance, leftBasicDistance];\n    }\n\n    /**\n     * Determine pixel distances from image to canvas corners.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * Determines the smallest pixel distance for every side of the canvas.\n     *\n     * @param {HTMLElement} container - The viewer container.\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} Array of pixel distances as [top, right, bottom, left].\n     */\n    public getPixelDistances(\n        container: HTMLElement,\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        const topLeftBasic: number[] = this.viewportToBasic(-1, 1, transform, perspectiveCamera);\n        const topRightBasic: number[] = this.viewportToBasic(1, 1, transform, perspectiveCamera);\n        const bottomRightBasic: number[] = this.viewportToBasic(1, -1, transform, perspectiveCamera);\n        const bottomLeftBasic: number[] = this.viewportToBasic(-1, -1, transform, perspectiveCamera);\n\n        let topPixelDistance: number = 0;\n        let rightPixelDistance: number = 0;\n        let bottomPixelDistance: number = 0;\n        let leftPixelDistance: number = 0;\n\n        const [canvasWidth, canvasHeight]: number[] = this.containerToCanvas(container);\n\n        if (topLeftBasic[1] < 0 && topRightBasic[1] < 0) {\n            const basicX: number = topLeftBasic[1] > topRightBasic[1] ?\n                topLeftBasic[0] :\n                topRightBasic[0];\n\n            const canvas: number[] = this.basicToCanvas(basicX, 0, container, transform, perspectiveCamera);\n\n            topPixelDistance = canvas[1] > 0 ? canvas[1] : 0;\n        }\n\n        if (topRightBasic[0] > 1 && bottomRightBasic[0] > 1) {\n            const basicY: number = topRightBasic[0] < bottomRightBasic[0] ?\n                topRightBasic[1] :\n                bottomRightBasic[1];\n\n            const canvas: number[] = this.basicToCanvas(1, basicY, container, transform, perspectiveCamera);\n\n            rightPixelDistance = canvas[0] < canvasWidth ? canvasWidth - canvas[0] : 0;\n        }\n\n        if (bottomRightBasic[1] > 1 && bottomLeftBasic[1] > 1) {\n            const basicX: number = bottomRightBasic[1] < bottomLeftBasic[1] ?\n                bottomRightBasic[0] :\n                bottomLeftBasic[0];\n\n            const canvas: number[] = this.basicToCanvas(basicX, 1, container, transform, perspectiveCamera);\n\n            bottomPixelDistance = canvas[1] < canvasHeight ? canvasHeight - canvas[1] : 0;\n        }\n\n        if (bottomLeftBasic[0] < 0 && topLeftBasic[0] < 0) {\n            const basicY: number = bottomLeftBasic[0] > topLeftBasic[0] ?\n                bottomLeftBasic[1] :\n                topLeftBasic[1];\n\n            const canvas: number[] = this.basicToCanvas(0, basicY, container, transform, perspectiveCamera);\n\n            leftPixelDistance = canvas[0] > 0 ? canvas[0] : 0;\n        }\n\n        return [topPixelDistance, rightPixelDistance, bottomPixelDistance, leftPixelDistance];\n    }\n\n    /**\n     * Determine if an event occured inside an element.\n     *\n     * @param {Event} event - Event containing clientX and clientY properties.\n     * @param {HTMLElement} element - HTML element.\n     * @returns {boolean} Value indicating if the event occured inside the element or not.\n     */\n    public insideElement(event: { clientX: number, clientY: number }, element: HTMLElement): boolean {\n        const clientRect: ClientRect = element.getBoundingClientRect();\n\n        const minX: number = clientRect.left + element.clientLeft;\n        const maxX: number = minX + element.clientWidth;\n        const minY: number = clientRect.top + element.clientTop;\n        const maxY: number = minY + element.clientHeight;\n\n        return event.clientX > minX &&\n            event.clientX < maxX &&\n            event.clientY > minY &&\n            event.clientY < maxY;\n    }\n\n    /**\n     * Project 3D world coordinates to canvas coordinates.\n     *\n     * @param {Array<number>} point3D - 3D world coordinates.\n     * @param {HTMLElement} container - The viewer container.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 2D canvas coordinates.\n     */\n    public projectToCanvas(\n        point3d: number[],\n        container: HTMLElement,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        const viewport: number[] = this.projectToViewport(point3d, perspectiveCamera);\n        const canvas: number[] =\n            this.viewportToCanvas(viewport[0], viewport[1], container);\n\n        return canvas;\n    }\n\n    /**\n     * Project 3D world coordinates to viewport coordinates.\n     *\n     * @param {Array<number>} point3D - 3D world coordinates.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 2D viewport coordinates.\n     */\n    public projectToViewport(\n        point3d: number[],\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        const viewport: THREE.Vector3 =\n            new THREE.Vector3(point3d[0], point3d[1], point3d[2])\n                .project(perspectiveCamera);\n\n        return [viewport.x, viewport.y];\n    }\n\n    /**\n     * Uproject canvas coordinates to 3D world coordinates.\n     *\n     * @param {number} canvasX - Canvas X coordinate.\n     * @param {number} canvasY - Canvas Y coordinate.\n     * @param {HTMLElement} container - The viewer container.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 3D world coordinates.\n     */\n    public unprojectFromCanvas(\n        canvasX: number,\n        canvasY: number,\n        container: HTMLElement,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        THREE.Vector3 {\n\n        const viewport: number[] =\n            this.canvasToViewport(canvasX, canvasY, container);\n\n        const point3d: THREE.Vector3 =\n            this.unprojectFromViewport(viewport[0], viewport[1], perspectiveCamera);\n\n        return point3d;\n    }\n\n    /**\n     * Unproject viewport coordinates to 3D world coordinates.\n     *\n     * @param {number} viewportX - Viewport X coordinate.\n     * @param {number} viewportY - Viewport Y coordinate.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 3D world coordinates.\n     */\n    public unprojectFromViewport(\n        viewportX: number,\n        viewportY: number,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        THREE.Vector3 {\n\n        const point3d: THREE.Vector3 =\n            new THREE.Vector3(viewportX, viewportY, 1)\n                .unproject(perspectiveCamera);\n\n        return point3d;\n    }\n\n    /**\n     * Convert viewport coordinates to basic coordinates.\n     *\n     * @description Transform origin and perspective camera position needs to be the\n     * equal for reliable return value.\n     *\n     * @param {number} viewportX - Viewport X coordinate.\n     * @param {number} viewportY - Viewport Y coordinate.\n     * @param {Transform} transform - Transform of the node to unproject from.\n     * @param {THREE.PerspectiveCamera} perspectiveCamera - Perspective camera used in rendering.\n     * @returns {Array<number>} 2D basic coordinates.\n     */\n    public viewportToBasic(\n        viewportX: number,\n        viewportY: number,\n        transform: Transform,\n        perspectiveCamera: THREE.PerspectiveCamera):\n        number[] {\n\n        const point3d: number[] =\n            new THREE.Vector3(viewportX, viewportY, 1)\n                .unproject(perspectiveCamera)\n                .toArray();\n\n        const basic: number[] = transform.projectBasic(point3d);\n\n        return basic;\n    }\n\n    /**\n     * Convert viewport coordinates to canvas coordinates.\n     *\n     * @param {number} viewportX - Viewport X coordinate.\n     * @param {number} viewportY - Viewport Y coordinate.\n     * @param {HTMLElement} container - The viewer container.\n     * @returns {Array<number>} 2D canvas coordinates.\n     */\n    public viewportToCanvas(\n        viewportX: number,\n        viewportY: number,\n        container: HTMLElement):\n        number[] {\n\n        const [canvasWidth, canvasHeight]: number[] = this.containerToCanvas(container);\n        const canvasX: number = canvasWidth * (viewportX + 1) / 2;\n        const canvasY: number = -canvasHeight * (viewportY - 1) / 2;\n\n        return [canvasX, canvasY];\n    }\n}\n\nexport default ViewportCoords;\n",
     "import {\n    FilterExpression,\n    FilterOperation,\n    FilterOperator,\n    FilterValue,\n    Node,\n} from \"../Graph\";\nimport {Func} from \"../Utils\";\n\nexport type FilterFunction = Func<Node, boolean>;\n\n/**\n * @class Filter\n *\n * @classdesc Represents a class for creating node filters. Implementation and\n * definitions based on https://github.com/mapbox/feature-filter.\n */\nexport class FilterCreator {\n    /**\n     * Create a filter from a filter expression.\n     *\n     * @description The following filters are supported:\n     *\n     * Comparison\n     * `==`\n     * `!=`\n     * `<`\n     * `<=`\n     * `>`\n     * `>=`\n     *\n     * Set membership\n     * `in`\n     * `!in`\n     *\n     * Combining\n     * `all`\n     *\n     * @param {FilterExpression} filter - Comparison, set membership or combinding filter\n     * expression.\n     * @returns {FilterFunction} Function taking a node and returning a boolean that\n     * indicates whether the node passed the test or not.\n     */\n    public createFilter(filter: FilterExpression): FilterFunction {\n        return <FilterFunction>new Function(\"node\", \"return \" + this._compile(filter) + \";\");\n    }\n\n    private _compile(filter: FilterExpression): string {\n        if (filter == null || filter.length <= 1) {\n            return \"true\";\n        }\n\n        const operator: FilterOperator = <FilterOperator>filter[0];\n        const operation: string =\n            operator === \"==\" ? this._compileComparisonOp(\"===\", <string>filter[1], filter[2], false) :\n            operator === \"!=\" ? this._compileComparisonOp(\"!==\", <string>filter[1], filter[2], false) :\n            operator === \">\" ||\n            operator === \">=\" ||\n            operator === \"<\" ||\n            operator === \"<=\" ? this._compileComparisonOp(operator, <string>filter[1], filter[2], true) :\n            operator === \"in\" ?\n                this._compileInOp<FilterValue>(<string>filter[1], <FilterValue[]>filter.slice(2)) :\n            operator === \"!in\" ?\n                this._compileNegation(\n                    this._compileInOp<FilterValue>(<string>filter[1], <FilterValue[]>filter.slice(2))) :\n            operator === \"all\" ? this._compileLogicalOp(<FilterOperation[]>filter.slice(1), \"&&\") :\n            \"true\";\n\n        return \"(\" + operation + \")\";\n    }\n\n    private _compare<T>(a: T, b: T): number {\n        return a < b ? -1 : a > b ? 1 : 0;\n    }\n\n    private _compileComparisonOp<T>(operator: string, property: string, value: T, checkType: boolean): string {\n        const left: string = this._compilePropertyReference(property);\n        const right: string = JSON.stringify(value);\n\n        return (checkType ? \"typeof \" + left + \"===typeof \" + right + \"&&\" : \"\") + left + operator + right;\n    }\n\n    private _compileInOp<T>(property: string, values: T[]): string {\n        const compare: (a: T, b: T) => number = this._compare;\n        const left: string = JSON.stringify(values.sort(compare));\n        const right: string = this._compilePropertyReference(property);\n\n        return left + \".indexOf(\" + right + \")!==-1\";\n    }\n\n    private _compileLogicalOp(filters: FilterOperation[], operator: string): string {\n        const compile: (filter: FilterExpression) => string = this._compile.bind(this);\n\n        return filters.map<string>(compile).join(operator);\n    }\n\n    private _compileNegation(expression: string): string {\n        return \"!(\" + expression + \")\";\n    }\n\n    private _compilePropertyReference(property: string): string {\n        return \"node[\" + JSON.stringify(property) + \"]\";\n    }\n}\n\nexport default FilterCreator;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as rbush from \"rbush\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/from\";\n\nimport \"rxjs/add/operator/catch\";\nimport \"rxjs/add/operator/do\";\nimport \"rxjs/add/operator/finally\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/publish\";\n\nimport {\n    APIv3,\n    ICoreNode,\n    IFillNode,\n    IFullNode,\n    ILatLon,\n    ISequence,\n} from \"../API\";\nimport {\n    IEdge,\n    IPotentialEdge,\n    EdgeCalculator,\n} from \"../Edge\";\nimport {GraphMapillaryError} from \"../Error\";\nimport {\n    FilterCreator,\n    FilterExpression,\n    FilterFunction,\n    IGraphConfiguration,\n    Node,\n    NodeCache,\n    Sequence,\n    GraphCalculator,\n} from \"../Graph\";\n\ntype NodeIndexItem = {\n    lat: number;\n    lon: number;\n    node: Node;\n}\n\ntype NodeTiles = {\n    cache: string[];\n    caching: string[];\n}\n\ntype SpatialArea = {\n    all: { [key: string]: Node };\n    cacheKeys: string[];\n    cacheNodes: { [key: string]: Node };\n}\n\ntype NodeAccess = {\n    node: Node;\n    accessed: number;\n}\n\ntype TileAccess = {\n    nodes: Node[];\n    accessed: number;\n}\n\ntype SequenceAccess = {\n    sequence: Sequence;\n    accessed: number;\n}\n\n/**\n * @class Graph\n *\n * @classdesc Represents a graph of nodes with edges.\n */\nexport class Graph {\n    private _apiV3: APIv3;\n\n    /**\n     * Nodes that have initialized cache with a timestamp of last access.\n     */\n    private _cachedNodes: { [key: string]: NodeAccess };\n\n    /**\n     * Nodes for which the required tiles are cached.\n     */\n    private _cachedNodeTiles: { [key: string]: boolean };\n\n    /**\n     * Nodes for which the spatial edges are cached.\n     */\n    private _cachedSpatialEdges: { [key: string]: Node };\n\n    /**\n     * Cached tiles with a timestamp of last access.\n     */\n    private _cachedTiles: { [h: string]: TileAccess };\n\n    /**\n     * Nodes for which fill properties are being retreived.\n     */\n    private _cachingFill$: { [key: string]: Observable<Graph> };\n\n    /**\n     * Nodes for which full properties are being retrieved.\n     */\n    private _cachingFull$: { [key: string]: Observable<Graph> };\n\n    /**\n     * Sequences that are being retrieved.\n     */\n    private _cachingSequences$: { [sequenceKey: string]: Observable<Graph> };\n\n    /**\n     * Nodes for which the spatial area fill properties are being retrieved.\n     */\n    private _cachingSpatialArea$: { [key: string]: Observable<Graph>[] };\n\n    /**\n     * Tiles that are being retrieved.\n     */\n    private _cachingTiles$: { [h: string]: Observable<Graph> };\n\n    private _changed$: Subject<Graph>;\n\n    private _defaultAlt: number;\n    private _edgeCalculator: EdgeCalculator;\n    private _filter: FilterFunction;\n    private _filterCreator: FilterCreator;\n    private _graphCalculator: GraphCalculator;\n    private _configuration: IGraphConfiguration;\n\n    /**\n     * All nodes in the graph.\n     */\n    private _nodes: { [key: string]: Node };\n\n    /**\n     * Contains all nodes in the graph. Used for fast spatial lookups.\n     */\n    private _nodeIndex: rbush.RBush<NodeIndexItem>;\n\n    /**\n     * All node index items sorted in tiles for easy uncache.\n     */\n    private _nodeIndexTiles: { [h: string]: NodeIndexItem[] };\n\n    /**\n     * Node to tile dictionary for easy tile access updates.\n     */\n    private _nodeToTile: { [key: string]: string };\n\n    /**\n     * Nodes retrieved before tiles, stored on tile level.\n     */\n    private _preStored: { [h: string]:  { [key: string]: Node }; };\n\n    /**\n     * Tiles required for a node to retrive spatial area.\n     */\n    private _requiredNodeTiles: { [key: string]: NodeTiles };\n\n    /**\n     * Other nodes required for node to calculate spatial edges.\n     */\n    private _requiredSpatialArea: { [key: string]: SpatialArea };\n\n    /**\n     * All sequences in graph with a timestamp of last access.\n     */\n    private _sequences: { [skey: string]: SequenceAccess };\n\n    private _tilePrecision: number;\n    private _tileThreshold: number;\n\n    /**\n     * Create a new graph instance.\n     *\n     * @param {APIv3} [apiV3] - API instance for retrieving data.\n     * @param {rbush.RBush<NodeIndexItem>} [nodeIndex] - Node index for fast spatial retreival.\n     * @param {GraphCalculator} [graphCalculator] - Instance for graph calculations.\n     * @param {EdgeCalculator} [edgeCalculator] - Instance for edge calculations.\n     * @param {FilterCreator} [filterCreator] - Instance for  filter creation.\n     * @param {IGraphConfiguration} [configuration] - Configuration struct.\n     */\n    constructor(\n        apiV3: APIv3,\n        nodeIndex?: rbush.RBush<NodeIndexItem>,\n        graphCalculator?: GraphCalculator,\n        edgeCalculator?: EdgeCalculator,\n        filterCreator?: FilterCreator,\n        configuration?: IGraphConfiguration) {\n\n        this._apiV3 = apiV3;\n\n        this._cachedNodes = {};\n        this._cachedNodeTiles = {};\n        this._cachedSpatialEdges = {};\n        this._cachedTiles = {};\n\n        this._cachingFill$ = {};\n        this._cachingFull$ = {};\n        this._cachingSequences$ = {};\n        this._cachingSpatialArea$ = {};\n        this._cachingTiles$ = {};\n\n        this._changed$ = new Subject<Graph>();\n\n        this._defaultAlt = 2;\n        this._edgeCalculator = edgeCalculator != null ? edgeCalculator : new EdgeCalculator();\n        this._filterCreator = filterCreator != null ? filterCreator : new FilterCreator();\n        this._filter = this._filterCreator.createFilter(undefined);\n        this._graphCalculator = graphCalculator != null ? graphCalculator : new GraphCalculator();\n        this._configuration = configuration != null ?\n            configuration :\n            {\n                maxSequences: 50,\n                maxUnusedNodes: 100,\n                maxUnusedTiles: 20,\n            };\n\n        this._nodes = {};\n        this._nodeIndex = nodeIndex != null ? nodeIndex : rbush<NodeIndexItem>(16, [\".lat\", \".lon\", \".lat\", \".lon\"]);\n        this._nodeIndexTiles = {};\n        this._nodeToTile = {};\n\n        this._preStored = {};\n\n        this._requiredNodeTiles = {};\n        this._requiredSpatialArea = {};\n\n        this._sequences = {};\n\n        this._tilePrecision = 7;\n        this._tileThreshold = 20;\n    }\n\n    /**\n     * Get changed$.\n     *\n     * @returns {Observable<Graph>} Observable emitting\n     * the graph every time it has changed.\n     */\n    public get changed$(): Observable<Graph> {\n        return this._changed$;\n    }\n\n    /**\n     * Retrieve and cache node fill properties.\n     *\n     * @param {string} key - Key of node to fill.\n     * @returns {Observable<Graph>} Observable emitting the graph\n     * when the node has been updated.\n     * @throws {GraphMapillaryError} When the operation is not valid on the\n     * current graph.\n     */\n    public cacheFill$(key: string): Observable<Graph> {\n        if (key in this._cachingFull$) {\n            throw new GraphMapillaryError(`Cannot fill node while caching full (${key}).`);\n        }\n\n        if (!this.hasNode(key)) {\n            throw new GraphMapillaryError(`Cannot fill node that does not exist in graph (${key}).`);\n        }\n\n        if (key in this._cachingFill$) {\n            return this._cachingFill$[key];\n        }\n\n        let node: Node = this.getNode(key);\n        if (node.full) {\n            throw new GraphMapillaryError(`Cannot fill node that is already full (${key}).`);\n        }\n\n        this._cachingFill$[key] = this._apiV3.imageByKeyFill$([key])\n            .do(\n                (imageByKeyFill: { [key: string]: IFillNode }): void => {\n                    if (!node.full) {\n                        this._makeFull(node, imageByKeyFill[key]);\n                    }\n\n                    delete this._cachingFill$[key];\n                })\n            .map(\n                (imageByKeyFill: { [key: string]: IFillNode }): Graph => {\n                    return this;\n                })\n            .finally(\n                (): void => {\n                    if (key in this._cachingFill$) {\n                        delete this._cachingFill$[key];\n                    }\n\n                    this._changed$.next(this);\n                })\n            .publish()\n            .refCount();\n\n        return this._cachingFill$[key];\n    }\n\n    /**\n     * Retrieve and cache full node properties.\n     *\n     * @param {string} key - Key of node to fill.\n     * @returns {Observable<Graph>} Observable emitting the graph\n     * when the node has been updated.\n     * @throws {GraphMapillaryError} When the operation is not valid on the\n     * current graph.\n     */\n    public cacheFull$(key: string): Observable<Graph> {\n        if (key in this._cachingFull$) {\n            return this._cachingFull$[key];\n        }\n\n        if (this.hasNode(key)) {\n            throw new GraphMapillaryError(`Cannot cache full node that already exist in graph (${key}).`);\n        }\n\n        this._cachingFull$[key] = this._apiV3.imageByKeyFull$([key])\n            .do(\n                (imageByKeyFull: { [key: string]: IFullNode }): void => {\n                    let fn: IFullNode = imageByKeyFull[key];\n\n                    if (this.hasNode(key)) {\n                        let node: Node = this.getNode(key);\n\n                        if (!node.full) {\n                            this._makeFull(node, fn);\n                        }\n                    } else {\n                        if (fn.sequence == null || fn.sequence.key == null) {\n                            throw new GraphMapillaryError(`Node has no sequence (${key}).`);\n                        }\n\n                        let node: Node = new Node(fn);\n                        this._makeFull(node, fn);\n\n                        let h: string = this._graphCalculator.encodeH(node.originalLatLon, this._tilePrecision);\n                        this._preStore(h, node);\n                        this._setNode(node);\n\n                        delete this._cachingFull$[key];\n                    }\n                })\n            .map(\n                (imageByKeyFull: { [key: string]: IFullNode }): Graph => {\n                    return this;\n                })\n            .finally(\n                (): void => {\n                    if (key in this._cachingFull$) {\n                        delete this._cachingFull$[key];\n                    }\n\n                    this._changed$.next(this);\n                })\n            .publish()\n            .refCount();\n\n        return this._cachingFull$[key];\n    }\n\n    /**\n     * Retrieve and cache a node sequence.\n     *\n     * @param {string} key - Key of node for which to retrieve sequence.\n     * @returns {Observable<Graph>} Observable emitting the graph\n     * when the sequence has been retrieved.\n     * @throws {GraphMapillaryError} When the operation is not valid on the\n     * current graph.\n     */\n    public cacheNodeSequence$(key: string): Observable<Graph> {\n        if (!this.hasNode(key)) {\n            throw new GraphMapillaryError(`Cannot cache sequence edges of node that does not exist in graph (${key}).`);\n        }\n\n        let node: Node = this.getNode(key);\n        if (node.sequenceKey in this._sequences) {\n            throw new GraphMapillaryError(`Sequence already cached (${key}), (${node.sequenceKey}).`);\n        }\n\n        return this._cacheSequence$(node.sequenceKey);\n    }\n\n    /**\n     * Retrieve and cache a sequence.\n     *\n     * @param {string} sequenceKey - Key of sequence to cache.\n     * @returns {Observable<Graph>} Observable emitting the graph\n     * when the sequence has been retrieved.\n     * @throws {GraphMapillaryError} When the operation is not valid on the\n     * current graph.\n     */\n    public cacheSequence$(sequenceKey: string): Observable<Graph> {\n        if (sequenceKey in this._sequences) {\n            throw new GraphMapillaryError(`Sequence already cached (${sequenceKey})`);\n        }\n\n        return this._cacheSequence$(sequenceKey);\n    }\n\n    /**\n     * Cache sequence edges for a node.\n     *\n     * @param {string} key - Key of node.\n     * @throws {GraphMapillaryError} When the operation is not valid on the\n     * current graph.\n     */\n    public cacheSequenceEdges(key: string): void {\n        let node: Node = this.getNode(key);\n\n        if (!(node.sequenceKey in this._sequences)) {\n            throw new GraphMapillaryError(`Sequence is not cached (${key}), (${node.sequenceKey})`);\n        }\n\n        let sequence: Sequence = this._sequences[node.sequenceKey].sequence;\n        let edges: IEdge[] = this._edgeCalculator.computeSequenceEdges(node, sequence);\n\n        node.cacheSequenceEdges(edges);\n    }\n\n    /**\n     * Retrieve and cache full nodes for a node spatial area.\n     *\n     * @param {string} key - Key of node for which to retrieve sequence.\n     * @returns {Observable<Graph>} Observable emitting the graph\n     * when the nodes in the spatial area has been made full.\n     * @throws {GraphMapillaryError} When the operation is not valid on the\n     * current graph.\n     */\n    public cacheSpatialArea$(key: string): Observable<Graph>[] {\n        if (!this.hasNode(key)) {\n            throw new GraphMapillaryError(`Cannot cache spatial area of node that does not exist in graph (${key}).`);\n        }\n\n        if (key in this._cachedSpatialEdges) {\n            throw new GraphMapillaryError(`Node already spatially cached (${key}).`);\n        }\n\n        if (!(key in this._requiredSpatialArea)) {\n            throw new GraphMapillaryError(`Spatial area not determined (${key}).`);\n        }\n\n        let spatialArea: SpatialArea = this._requiredSpatialArea[key];\n        if (Object.keys(spatialArea.cacheNodes).length === 0) {\n            throw new GraphMapillaryError(`Spatial nodes already cached (${key}).`);\n        }\n\n        if (key in this._cachingSpatialArea$) {\n            return this._cachingSpatialArea$[key];\n        }\n\n        let batches: string[][] = [];\n        while (spatialArea.cacheKeys.length > 0) {\n            batches.push(spatialArea.cacheKeys.splice(0, 200));\n        }\n\n        let batchesToCache: number = batches.length;\n        let spatialNodes$: Observable<Graph>[] = [];\n\n        for (let batch of batches) {\n            let spatialNodeBatch$: Observable<Graph> = this._apiV3.imageByKeyFill$(batch)\n                .do(\n                    (imageByKeyFill: { [key: string]: IFillNode }): void => {\n                        for (let fillKey in imageByKeyFill) {\n                            if (!imageByKeyFill.hasOwnProperty(fillKey)) {\n                                continue;\n                            }\n\n                            let spatialNode: Node = spatialArea.cacheNodes[fillKey];\n                            if (spatialNode.full) {\n                                delete spatialArea.cacheNodes[fillKey];\n                                continue;\n                            }\n\n                            let fillNode: IFillNode = imageByKeyFill[fillKey];\n                            this._makeFull(spatialNode, fillNode);\n\n                            delete spatialArea.cacheNodes[fillKey];\n                        }\n\n                        if (--batchesToCache === 0) {\n                            delete this._cachingSpatialArea$[key];\n                        }\n                    })\n                .map(\n                    (imageByKeyFill: { [key: string]: IFillNode }): Graph => {\n                        return this;\n                    })\n                .catch(\n                    (error: Error): Observable<Graph> => {\n                        for (let batchKey of batch) {\n                            if (batchKey in spatialArea.all) {\n                                delete spatialArea.all[batchKey];\n                            }\n\n                            if (batchKey in spatialArea.cacheNodes) {\n                                delete spatialArea.cacheNodes[batchKey];\n                            }\n                        }\n\n                        if (--batchesToCache === 0) {\n                            delete this._cachingSpatialArea$[key];\n                        }\n\n                        throw error;\n                    })\n                .finally(\n                    (): void => {\n                        if (Object.keys(spatialArea.cacheNodes).length === 0) {\n                            this._changed$.next(this);\n                        }\n                    })\n                .publish()\n                .refCount();\n\n            spatialNodes$.push(spatialNodeBatch$);\n        }\n\n        this._cachingSpatialArea$[key] = spatialNodes$;\n\n        return spatialNodes$;\n    }\n\n    /**\n     * Cache spatial edges for a node.\n     *\n     * @param {string} key - Key of node.\n     * @throws {GraphMapillaryError} When the operation is not valid on the\n     * current graph.\n     */\n    public cacheSpatialEdges(key: string): void {\n        if (key in this._cachedSpatialEdges) {\n             throw new GraphMapillaryError(`Spatial edges already cached (${key}).`);\n        }\n\n        let node: Node = this.getNode(key);\n        let sequence: Sequence = this._sequences[node.sequenceKey].sequence;\n\n        let fallbackKeys: string[] = [];\n        let prevKey: string = sequence.findPrevKey(node.key);\n        if (prevKey != null) {\n            fallbackKeys.push(prevKey);\n        }\n\n        let nextKey: string = sequence.findNextKey(node.key);\n        if (nextKey != null) {\n            fallbackKeys.push(nextKey);\n        }\n\n        let allSpatialNodes: { [key: string]: Node } = this._requiredSpatialArea[key].all;\n        let potentialNodes: Node[] = [];\n        let filter: FilterFunction = this._filter;\n        for (let spatialNodeKey in allSpatialNodes) {\n            if (!allSpatialNodes.hasOwnProperty(spatialNodeKey)) {\n                continue;\n            }\n\n            let spatialNode: Node = allSpatialNodes[spatialNodeKey];\n\n            if (filter(spatialNode)) {\n                potentialNodes.push(spatialNode);\n            }\n        }\n\n        let potentialEdges: IPotentialEdge[] =\n            this._edgeCalculator.getPotentialEdges(node, potentialNodes, fallbackKeys);\n\n        let edges: IEdge[] =\n            this._edgeCalculator.computeStepEdges(\n                node,\n                potentialEdges,\n                prevKey,\n                nextKey);\n\n        edges = edges.concat(this._edgeCalculator.computeTurnEdges(node, potentialEdges));\n        edges = edges.concat(this._edgeCalculator.computePanoEdges(node, potentialEdges));\n        edges = edges.concat(this._edgeCalculator.computePerspectiveToPanoEdges(node, potentialEdges));\n        edges = edges.concat(this._edgeCalculator.computeSimilarEdges(node, potentialEdges));\n\n        node.cacheSpatialEdges(edges);\n\n        this._cachedSpatialEdges[key] = node;\n        delete this._requiredSpatialArea[key];\n        delete this._cachedNodeTiles[key];\n    }\n\n    /**\n     * Retrieve and cache geohash tiles for a node.\n     *\n     * @param {string} key - Key of node for which to retrieve tiles.\n     * @returns {Observable<Graph>} Observable emitting the graph\n     * when the tiles required for the node has been cached.\n     * @throws {GraphMapillaryError} When the operation is not valid on the\n     * current graph.\n     */\n    public cacheTiles$(key: string): Observable<Graph>[] {\n        if (key in this._cachedNodeTiles) {\n            throw new GraphMapillaryError(`Tiles already cached (${key}).`);\n        }\n\n        if (key in this._cachedSpatialEdges) {\n            throw new GraphMapillaryError(`Spatial edges already cached so tiles considered cached (${key}).`);\n        }\n\n        if (!(key in this._requiredNodeTiles)) {\n            throw new GraphMapillaryError(`Tiles have not been determined (${key}).`);\n        }\n\n        let nodeTiles: NodeTiles = this._requiredNodeTiles[key];\n        if (nodeTiles.cache.length === 0 &&\n            nodeTiles.caching.length === 0) {\n            throw new GraphMapillaryError(`Tiles already cached (${key}).`);\n        }\n\n        if (!this.hasNode(key)) {\n            throw new GraphMapillaryError(`Cannot cache tiles of node that does not exist in graph (${key}).`);\n        }\n\n        let hs: string[] = nodeTiles.cache.slice();\n        nodeTiles.caching = this._requiredNodeTiles[key].caching.concat(hs);\n        nodeTiles.cache = [];\n\n        let cacheTiles$: Observable<Graph>[] = [];\n\n        for (let h of nodeTiles.caching) {\n            let cacheTile$: Observable<Graph> = null;\n            if (h in this._cachingTiles$) {\n                cacheTile$ = this._cachingTiles$[h];\n            } else {\n                cacheTile$ = this._apiV3.imagesByH$([h])\n                    .do(\n                        (imagesByH: { [key: string]: { [index: string]: ICoreNode } }): void => {\n                            let coreNodes: { [index: string]: ICoreNode } = imagesByH[h];\n\n                            if (h in this._cachedTiles) {\n                                return;\n                            }\n\n                            this._nodeIndexTiles[h] = [];\n                            this._cachedTiles[h] = { accessed: new Date().getTime(), nodes: [] };\n                            let hCache: Node[] = this._cachedTiles[h].nodes;\n                            let preStored: { [key: string]: Node } = this._removeFromPreStore(h);\n\n                            for (let index in coreNodes) {\n                                if (!coreNodes.hasOwnProperty(index)) {\n                                    continue;\n                                }\n\n                                let coreNode: ICoreNode = coreNodes[index];\n\n                                if (coreNode == null) {\n                                    break;\n                                }\n\n                                if (coreNode.sequence == null ||\n                                    coreNode.sequence.key == null) {\n                                    console.warn(`Sequence missing, discarding (${coreNode.key})`);\n\n                                    continue;\n                                }\n\n                                if (preStored != null && coreNode.key in preStored) {\n                                    let node: Node = preStored[coreNode.key];\n                                    delete preStored[coreNode.key];\n\n                                    hCache.push(node);\n\n                                    let nodeIndexItem: NodeIndexItem = {\n                                        lat: node.latLon.lat,\n                                        lon: node.latLon.lon,\n                                        node: node,\n                                    };\n\n                                    this._nodeIndex.insert(nodeIndexItem);\n                                    this._nodeIndexTiles[h].push(nodeIndexItem);\n                                    this._nodeToTile[node.key] = h;\n\n                                    continue;\n                                }\n\n                                let node: Node = new Node(coreNode);\n\n                                hCache.push(node);\n\n                                let nodeIndexItem: NodeIndexItem = {\n                                    lat: node.latLon.lat,\n                                    lon: node.latLon.lon,\n                                    node: node,\n                                };\n\n                                this._nodeIndex.insert(nodeIndexItem);\n                                this._nodeIndexTiles[h].push(nodeIndexItem);\n                                this._nodeToTile[node.key] = h;\n\n                                this._setNode(node);\n                            }\n\n                            delete this._cachingTiles$[h];\n                        })\n                    .map(\n                        (imagesByH: { [key: string]: { [index: string]: ICoreNode } }): Graph => {\n                            return this;\n                        })\n                    .catch(\n                        (error: Error): Observable<Graph> => {\n                            delete this._cachingTiles$[h];\n\n                            throw error;\n                        })\n                    .publish()\n                    .refCount();\n\n                this._cachingTiles$[h] = cacheTile$;\n            }\n\n            cacheTiles$.push(\n                cacheTile$\n                    .do(\n                        (graph: Graph): void => {\n                            let index: number = nodeTiles.caching.indexOf(h);\n                            if (index > -1) {\n                                nodeTiles.caching.splice(index, 1);\n                            }\n\n                            if (nodeTiles.caching.length === 0 &&\n                                nodeTiles.cache.length === 0) {\n                                delete this._requiredNodeTiles[key];\n\n                                this._cachedNodeTiles[key] = true;\n                            }\n                        })\n                    .catch(\n                        (error: Error): Observable<Graph> => {\n                            let index: number = nodeTiles.caching.indexOf(h);\n                            if (index > -1) {\n                                nodeTiles.caching.splice(index, 1);\n                            }\n\n                            if (nodeTiles.caching.length === 0 &&\n                                nodeTiles.cache.length === 0) {\n                                delete this._requiredNodeTiles[key];\n\n                                this._cachedNodeTiles[key] = true;\n                            }\n\n                            throw error;\n                        })\n                    .finally(\n                        (): void => {\n                            this._changed$.next(this);\n                        })\n                    .publish()\n                    .refCount());\n        }\n\n        return cacheTiles$;\n    }\n\n    /**\n     * Initialize the cache for a node.\n     *\n     * @param {string} key - Key of node.\n     * @throws {GraphMapillaryError} When the operation is not valid on the\n     * current graph.\n     */\n    public initializeCache(key: string): void {\n        if (key in this._cachedNodes) {\n            throw new GraphMapillaryError(`Node already in cache (${key}).`);\n        }\n\n        let node: Node = this.getNode(key);\n        node.initializeCache(new NodeCache());\n\n        let accessed: number = new Date().getTime();\n        this._cachedNodes[key] = { accessed: accessed, node: node };\n\n        this._updateCachedTileAccess(key, accessed);\n    }\n\n    /**\n     * Get a value indicating if the graph is fill caching a node.\n     *\n     * @param {string} key - Key of node.\n     * @returns {boolean} Value indicating if the node is being fill cached.\n     */\n    public isCachingFill(key: string): boolean {\n        return key in this._cachingFill$;\n    }\n\n    /**\n     * Get a value indicating if the graph is fully caching a node.\n     *\n     * @param {string} key - Key of node.\n     * @returns {boolean} Value indicating if the node is being fully cached.\n     */\n    public isCachingFull(key: string): boolean {\n        return key in this._cachingFull$;\n    }\n\n    /**\n     * Get a value indicating if the graph is caching a sequence of a node.\n     *\n     * @param {string} key - Key of node.\n     * @returns {boolean} Value indicating if the sequence of a node is\n     * being cached.\n     */\n    public isCachingNodeSequence(key: string): boolean {\n        let node: Node = this.getNode(key);\n\n        return node.sequenceKey in this._cachingSequences$;\n    }\n\n    /**\n     * Get a value indicating if the graph is caching a sequence.\n     *\n     * @param {string} sequenceKey - Key of sequence.\n     * @returns {boolean} Value indicating if the sequence is\n     * being cached.\n     */\n    public isCachingSequence(sequenceKey: string): boolean {\n        return sequenceKey in this._cachingSequences$;\n    }\n\n    /**\n     * Get a value indicating if the graph is caching the tiles\n     * required for calculating spatial edges of a node.\n     *\n     * @param {string} key - Key of node.\n     * @returns {boolean} Value indicating if the tiles of\n     * a node are being cached.\n     */\n    public isCachingTiles(key: string): boolean {\n        return key in this._requiredNodeTiles &&\n            this._requiredNodeTiles[key].cache.length === 0 &&\n            this._requiredNodeTiles[key].caching.length > 0;\n    }\n\n    /**\n     * Get a value indicating if the cache has been initialized\n     * for a node.\n     *\n     * @param {string} key - Key of node.\n     * @returns {boolean} Value indicating if the cache has been\n     * initialized for a node.\n     */\n    public hasInitializedCache(key: string): boolean {\n        return key in this._cachedNodes;\n    }\n\n    /**\n     * Get a value indicating if a node exist in the graph.\n     *\n     * @param {string} key - Key of node.\n     * @returns {boolean} Value indicating if a node exist in the graph.\n     */\n    public hasNode(key: string): boolean {\n        let accessed: number = new Date().getTime();\n\n        this._updateCachedNodeAccess(key, accessed);\n        this._updateCachedTileAccess(key, accessed);\n\n        return key in this._nodes;\n    }\n\n    /**\n     * Get a value indicating if a node sequence exist in the graph.\n     *\n     * @param {string} key - Key of node.\n     * @returns {boolean} Value indicating if a node sequence exist\n     * in the graph.\n     */\n    public hasNodeSequence(key: string): boolean {\n        let node: Node = this.getNode(key);\n        let sequenceKey: string = node.sequenceKey;\n\n        let hasNodeSequence: boolean = sequenceKey in this._sequences;\n\n        if (hasNodeSequence) {\n            this._sequences[sequenceKey].accessed = new Date().getTime();\n        }\n\n        return hasNodeSequence;\n    }\n\n    /**\n     * Get a value indicating if a sequence exist in the graph.\n     *\n     * @param {string} sequenceKey - Key of sequence.\n     * @returns {boolean} Value indicating if a sequence exist\n     * in the graph.\n     */\n    public hasSequence(sequenceKey: string): boolean {\n        let hasSequence: boolean = sequenceKey in this._sequences;\n\n        if (hasSequence) {\n            this._sequences[sequenceKey].accessed = new Date().getTime();\n        }\n\n        return hasSequence;\n    }\n\n    /**\n     * Get a value indicating if the graph has fully cached\n     * all nodes in the spatial area of a node.\n     *\n     * @param {string} key - Key of node.\n     * @returns {boolean} Value indicating if the spatial area\n     * of a node has been cached.\n     */\n    public hasSpatialArea(key: string): boolean {\n        if (!this.hasNode(key)) {\n            throw new GraphMapillaryError(`Spatial area nodes cannot be determined if node not in graph (${key}).`);\n        }\n\n        if (key in this._cachedSpatialEdges) {\n            return true;\n        }\n\n        if (key in this._requiredSpatialArea) {\n            return Object.keys(this._requiredSpatialArea[key].cacheNodes).length === 0;\n        }\n\n        let node: Node = this.getNode(key);\n        let bbox: [ILatLon, ILatLon] = this._graphCalculator.boundingBoxCorners(node.latLon, this._tileThreshold);\n\n        let spatialItems: NodeIndexItem[] = this._nodeIndex.search({\n            maxX: bbox[1].lat,\n            maxY: bbox[1].lon,\n            minX: bbox[0].lat,\n            minY: bbox[0].lon,\n        });\n\n        let spatialNodes: SpatialArea = {\n            all: {},\n            cacheKeys: [],\n            cacheNodes: {},\n        };\n\n        for (let spatialItem of spatialItems) {\n            spatialNodes.all[spatialItem.node.key] = spatialItem.node;\n\n            if (!spatialItem.node.full) {\n                spatialNodes.cacheKeys.push(spatialItem.node.key);\n                spatialNodes.cacheNodes[spatialItem.node.key] = spatialItem.node;\n            }\n        }\n\n        this._requiredSpatialArea[key] = spatialNodes;\n\n        return spatialNodes.cacheKeys.length === 0;\n    }\n\n    /**\n     * Get a value indicating if the graph has a tiles required\n     * for a node.\n     *\n     * @param {string} key - Key of node.\n     * @returns {boolean} Value indicating if the the tiles required\n     * by a node has been cached.\n     */\n    public hasTiles(key: string): boolean {\n        if (key in this._cachedNodeTiles) {\n            return true;\n        }\n\n        if (key in this._cachedSpatialEdges) {\n            return true;\n        }\n\n        if (!this.hasNode(key)) {\n            throw new GraphMapillaryError(`Node does not exist in graph (${key}).`);\n        }\n\n        let nodeTiles: NodeTiles = { cache: [], caching: [] };\n\n        if (!(key in this._requiredNodeTiles)) {\n            let node: Node = this.getNode(key);\n            nodeTiles.cache = this._graphCalculator\n                .encodeHs(\n                    node.latLon,\n                    this._tilePrecision,\n                    this._tileThreshold)\n                .filter(\n                    (h: string): boolean => {\n                        return !(h in this._cachedTiles);\n                    });\n\n            if (nodeTiles.cache.length > 0) {\n                this._requiredNodeTiles[key] = nodeTiles;\n            }\n        } else {\n            nodeTiles = this._requiredNodeTiles[key];\n        }\n\n        return nodeTiles.cache.length === 0 && nodeTiles.caching.length === 0;\n    }\n\n    /**\n     * Get a node.\n     *\n     * @param {string} key - Key of node.\n     * @returns {Node} Retrieved node.\n     */\n    public getNode(key: string): Node {\n        let accessed: number = new Date().getTime();\n\n        this._updateCachedNodeAccess(key, accessed);\n        this._updateCachedTileAccess(key, accessed);\n\n        return this._nodes[key];\n    }\n\n    /**\n     * Get a sequence.\n     *\n     * @param {string} sequenceKey - Key of sequence.\n     * @returns {Node} Retrieved sequence.\n     */\n    public getSequence(sequenceKey: string): Sequence {\n        let sequenceAccess: SequenceAccess = this._sequences[sequenceKey];\n        sequenceAccess.accessed = new Date().getTime();\n\n        return sequenceAccess.sequence;\n    }\n\n    /**\n     * Reset all spatial edges of the graph nodes.\n     */\n    public resetSpatialEdges(): void {\n        let cachedKeys: string[] = Object.keys(this._cachedSpatialEdges);\n\n        for (let cachedKey of cachedKeys) {\n            let node: Node = this._cachedSpatialEdges[cachedKey];\n            node.resetSpatialEdges();\n\n            delete this._cachedSpatialEdges[cachedKey];\n        }\n    }\n\n    /**\n     * Reset the complete graph but keep the nodes corresponding\n     * to the supplied keys. All other nodes will be disposed.\n     *\n     * @param {Array<string>} keepKeys - Keys for nodes to keep\n     * in graph after reset.\n     */\n    public reset(keepKeys: string[]): void {\n        const nodes: Node[] = [];\n        for (const key of keepKeys) {\n            if (!this.hasNode(key)) {\n                throw new Error(`Node does not exist ${key}`);\n            }\n\n            const node: Node = this.getNode(key);\n            node.resetSequenceEdges();\n            node.resetSpatialEdges();\n            nodes.push(node);\n        }\n\n        for (let cachedKey of Object.keys(this._cachedNodes)) {\n            if (keepKeys.indexOf(cachedKey) !== -1) {\n                continue;\n            }\n\n            this._cachedNodes[cachedKey].node.dispose();\n            delete this._cachedNodes[cachedKey];\n        }\n\n        this._cachedNodeTiles = {};\n        this._cachedSpatialEdges = {};\n        this._cachedTiles = {};\n\n        this._cachingFill$ = {};\n        this._cachingFull$ = {};\n        this._cachingSequences$ = {};\n        this._cachingSpatialArea$ = {};\n        this._cachingTiles$ = {};\n\n        this._nodes = {};\n        this._nodeToTile = {};\n\n        this._preStored = {};\n\n        for (const node of nodes) {\n            this._nodes[node.key] = node;\n\n            const h: string = this._graphCalculator.encodeH(node.originalLatLon, this._tilePrecision);\n            this._preStore(h, node);\n        }\n\n        this._requiredNodeTiles = {};\n        this._requiredSpatialArea = {};\n\n        this._sequences = {};\n\n        this._nodeIndexTiles = {};\n        this._nodeIndex.clear();\n    }\n\n    /**\n     * Set the spatial node filter.\n     *\n     * @param {FilterExpression} filter - Filter expression to be applied\n     * when calculating spatial edges.\n     */\n    public setFilter(filter: FilterExpression): void {\n        this._filter = this._filterCreator.createFilter(filter);\n    }\n\n    /**\n     * Uncache the graph according to the graph configuration.\n     *\n     * @description Uncaches unused tiles, unused nodes and\n     * sequences according to the numbers specified in the\n     * graph configuration. Sequences does not have a direct\n     * reference to either tiles or nodes and may be uncached\n     * even if they are related to the nodes that should be kept.\n     *\n     * @param {Array<string>} keepKeys - Keys of nodes to keep in\n     * graph unrelated to last access. Tiles related to those keys\n     * will also be kept in graph.\n     */\n    public uncache(keepKeys: string[]): void {\n        let keysInUse: { [key: string]: boolean } = {};\n\n        this._addNewKeys(keysInUse, this._cachingFull$);\n        this._addNewKeys(keysInUse, this._cachingFill$);\n        this._addNewKeys(keysInUse, this._cachingTiles$);\n        this._addNewKeys(keysInUse, this._cachingSpatialArea$);\n        this._addNewKeys(keysInUse, this._requiredNodeTiles);\n        this._addNewKeys(keysInUse, this._requiredSpatialArea);\n\n        for (let key of keepKeys) {\n            if (key in keysInUse) {\n                continue;\n            }\n\n            keysInUse[key] = true;\n        }\n\n        let keepHs: { [h: string]: boolean } = {};\n        for (let key in keysInUse) {\n            if (!keysInUse.hasOwnProperty(key)) {\n                continue;\n            }\n\n            let node: Node = this._nodes[key];\n\n            let nodeHs: string[] = this._graphCalculator.encodeHs(node.latLon);\n            for (let nodeH of nodeHs) {\n                if (!(nodeH in keepHs)) {\n                    keepHs[nodeH] = true;\n                }\n            }\n        }\n\n        let potentialHs: [string, TileAccess][] = [];\n        for (let h in this._cachedTiles) {\n            if (!this._cachedTiles.hasOwnProperty(h) || h in keepHs) {\n                continue;\n            }\n\n            potentialHs.push([h, this._cachedTiles[h]]);\n        }\n\n        let uncacheHs: string[] = potentialHs\n            .sort(\n                (h1: [string, TileAccess], h2: [string, TileAccess]): number => {\n                    return h2[1].accessed - h1[1].accessed;\n                })\n            .slice(this._configuration.maxUnusedTiles)\n            .map(\n                (h: [string, TileAccess]): string => {\n                    return h[0];\n                });\n\n        for (let uncacheH of uncacheHs) {\n            this._uncacheTile(uncacheH);\n        }\n\n        let potentialNodes: NodeAccess[] = [];\n        for (let key in this._cachedNodes) {\n            if (!this._cachedNodes.hasOwnProperty(key) || key in keysInUse) {\n                continue;\n            }\n\n            potentialNodes.push(this._cachedNodes[key]);\n        }\n\n        let uncacheNodes: NodeAccess[] = potentialNodes\n            .sort(\n                (n1: NodeAccess, n2: NodeAccess): number => {\n                    return n2.accessed - n1.accessed;\n                })\n            .slice(this._configuration.maxUnusedNodes);\n\n        for (let nodeAccess of uncacheNodes) {\n            nodeAccess.node.uncache();\n            let key: string = nodeAccess.node.key;\n            delete this._cachedNodes[key];\n\n            if (key in this._cachedNodeTiles) {\n                delete this._cachedNodeTiles[key];\n            }\n\n            if (key in this._cachedSpatialEdges) {\n                delete this._cachedSpatialEdges[key];\n            }\n        }\n\n        let potentialSequences: SequenceAccess[] = [];\n        for (let sequenceKey in this._sequences) {\n            if (!this._sequences.hasOwnProperty(sequenceKey) ||\n                sequenceKey in this._cachingSequences$) {\n                continue;\n            }\n\n            potentialSequences.push(this._sequences[sequenceKey]);\n        }\n\n        let uncacheSequences: SequenceAccess[] = potentialSequences\n            .sort(\n                (s1: SequenceAccess, s2: SequenceAccess): number => {\n                    return s2.accessed - s1.accessed;\n                })\n            .slice(this._configuration.maxSequences);\n\n        for (let sequenceAccess of uncacheSequences) {\n            let sequenceKey: string = sequenceAccess.sequence.key;\n\n            delete this._sequences[sequenceKey];\n\n            sequenceAccess.sequence.dispose();\n        }\n    }\n\n    private _addNewKeys<T>(keys: { [key: string]: boolean }, dict: { [key: string]: T }): void {\n        for (let key in dict) {\n            if (!dict.hasOwnProperty(key) || !this.hasNode(key)) {\n                continue;\n            }\n\n            if (!(key in keys)) {\n                keys[key] = true;\n            }\n        }\n    }\n\n    private _cacheSequence$(sequenceKey: string): Observable<Graph> {\n        if (sequenceKey in this._cachingSequences$) {\n            return this._cachingSequences$[sequenceKey];\n        }\n\n        this._cachingSequences$[sequenceKey] = this._apiV3.sequenceByKey$([sequenceKey])\n            .do(\n                (sequenceByKey: { [sequenceKey: string]: ISequence }): void => {\n                    if (!(sequenceKey in this._sequences)) {\n                        this._sequences[sequenceKey] = {\n                            accessed: new Date().getTime(),\n                            sequence: new Sequence(sequenceByKey[sequenceKey]),\n                        };\n                    }\n\n                    delete this._cachingSequences$[sequenceKey];\n                })\n            .map(\n                (sequenceByKey: { [sequenceKey: string]: ISequence }): Graph => {\n                    return this;\n                })\n            .finally(\n                (): void => {\n                    if (sequenceKey in this._cachingSequences$) {\n                        delete this._cachingSequences$[sequenceKey];\n                    }\n\n                    this._changed$.next(this);\n                })\n            .publish()\n            .refCount();\n\n        return this._cachingSequences$[sequenceKey];\n    }\n\n    private _makeFull(node: Node, fillNode: IFillNode): void {\n        if (fillNode.calt == null) {\n            fillNode.calt = this._defaultAlt;\n        }\n\n        if (fillNode.c_rotation == null) {\n            fillNode.c_rotation = this._graphCalculator.rotationFromCompass(fillNode.ca, fillNode.orientation);\n        }\n\n        node.makeFull(fillNode);\n    }\n\n    private _preStore(h: string, node: Node): void {\n        if (!(h in this._preStored)) {\n            this._preStored[h] = {};\n        }\n\n        this._preStored[h][node.key] = node;\n    }\n\n    private _removeFromPreStore(h: string): { [key: string]: Node } {\n        let preStored: { [key: string]: Node } = null;\n\n        if (h in this._preStored) {\n            preStored = this._preStored[h];\n            delete this._preStored[h];\n        }\n\n        return preStored;\n    }\n\n    private _setNode(node: Node): void {\n        let key: string = node.key;\n\n        if (this.hasNode(key)) {\n            throw new GraphMapillaryError(`Node already exist (${key}).`);\n        }\n\n        this._nodes[key] = node;\n    }\n\n    private _uncacheTile(h: string): void {\n        for (let node of this._cachedTiles[h].nodes) {\n            let key: string = node.key;\n\n            delete this._nodes[key];\n            delete this._nodeToTile[key];\n\n            if (key in this._cachedNodes) {\n                delete this._cachedNodes[key];\n            }\n\n            if (key in this._cachedNodeTiles) {\n                delete this._cachedNodeTiles[key];\n            }\n\n            if (key in this._cachedSpatialEdges) {\n                delete this._cachedSpatialEdges[key];\n            }\n\n            node.dispose();\n        }\n\n        for (let nodeIndexItem of this._nodeIndexTiles[h]) {\n            this._nodeIndex.remove(nodeIndexItem);\n        }\n\n        delete this._nodeIndexTiles[h];\n        delete this._cachedTiles[h];\n    }\n\n    private _updateCachedTileAccess(key: string, accessed: number): void {\n        if (key in this._nodeToTile) {\n            this._cachedTiles[this._nodeToTile[key]].accessed = accessed;\n        }\n    }\n\n    private _updateCachedNodeAccess(key: string, accessed: number): void {\n        if (key in this._cachedNodes) {\n            this._cachedNodes[key].accessed = accessed;\n        }\n    }\n}\n\nexport default Graph;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as geohash from \"latlon-geohash\";\nimport * as THREE from \"three\";\n\nimport {ILatLon} from \"../API\";\nimport {GeoCoords} from \"../Geo\";\n\nclass GeoHashDirections {\n    public static n: string = \"n\";\n    public static nw: string = \"nw\";\n    public static w: string = \"w\";\n    public static sw: string = \"sw\";\n    public static s: string = \"s\";\n    public static se: string = \"se\";\n    public static e: string = \"e\";\n    public static ne: string = \"ne\";\n}\n\n/**\n * @class GraphCalculator\n *\n * @classdesc Represents a calculator for graph entities.\n */\nexport class GraphCalculator {\n    private _geoCoords: GeoCoords;\n\n    /**\n     * Create a new graph calculator instance.\n     *\n     * @param {GeoCoords} geoCoords - Geo coords instance.\n     */\n    constructor(geoCoords?: GeoCoords) {\n        this._geoCoords = geoCoords != null ? geoCoords : new GeoCoords();\n    }\n\n    /**\n     * Encode the geohash tile for geodetic coordinates.\n     *\n     * @param {ILatLon} latlon - Latitude and longitude to encode.\n     * @param {number} precision - Precision of the encoding.\n     *\n     * @returns {string} The geohash tile for the lat, lon and precision.\n     */\n    public encodeH(latLon: ILatLon, precision: number = 7): string {\n        return geohash.encode(latLon.lat, latLon.lon, precision);\n    }\n\n    /**\n     * Encode the geohash tiles within a threshold from a position\n     * using Manhattan distance.\n     *\n     * @param {ILatLon} latlon - Latitude and longitude to encode.\n     * @param {number} precision - Precision of the encoding.\n     * @param {number} threshold - Threshold of the encoding in meters.\n     *\n     * @returns {string} The geohash tiles reachable within the threshold.\n     */\n    public encodeHs(latLon: ILatLon, precision: number = 7, threshold: number = 20): string[] {\n        let h: string = geohash.encode(latLon.lat, latLon.lon, precision);\n        let bounds: geohash.IBounds = geohash.bounds(h);\n        let ne: geohash.ILatLon = bounds.ne;\n        let sw: geohash.ILatLon = bounds.sw;\n        let neighbours: { [key: string]: string } = geohash.neighbours(h);\n\n        let bl: number[] = [0, 0, 0];\n        let tr: number[] =\n            this._geoCoords.geodeticToEnu(\n                ne.lat,\n                ne.lon,\n                0,\n                sw.lat,\n                sw.lon,\n                0);\n\n        let position: number[] =\n            this._geoCoords.geodeticToEnu(\n                latLon.lat,\n                latLon.lon,\n                0,\n                sw.lat,\n                sw.lon,\n                0);\n\n        let left: number = position[0] - bl[0];\n        let right: number = tr[0] - position[0];\n        let bottom: number = position[1] - bl[1];\n        let top: number = tr[1] - position[1];\n\n        let l: boolean = left < threshold;\n        let r: boolean = right < threshold;\n        let b: boolean = bottom < threshold;\n        let t: boolean = top < threshold;\n\n        let hs: string[] = [h];\n\n        if (t) {\n            hs.push(neighbours[GeoHashDirections.n]);\n        }\n\n        if (t && l) {\n            hs.push(neighbours[GeoHashDirections.nw]);\n        }\n\n        if (l) {\n            hs.push(neighbours[GeoHashDirections.w]);\n        }\n\n        if (l && b) {\n            hs.push(neighbours[GeoHashDirections.sw]);\n        }\n\n        if (b) {\n            hs.push(neighbours[GeoHashDirections.s]);\n        }\n\n        if (b && r) {\n            hs.push(neighbours[GeoHashDirections.se]);\n        }\n\n        if (r) {\n            hs.push(neighbours[GeoHashDirections.e]);\n        }\n\n        if (r && t) {\n            hs.push(neighbours[GeoHashDirections.ne]);\n        }\n\n        return hs;\n    }\n\n    /**\n     * Get the bounding box corners for a circle with radius of a threshold\n     * with center in a geodetic position.\n     *\n     * @param {ILatLon} latlon - Latitude and longitude to encode.\n     * @param {number} threshold - Threshold distance from the position in meters.\n     *\n     * @returns {Array<ILatLon>} The south west and north east corners of the\n     * bounding box.\n     */\n    public boundingBoxCorners(latLon: ILatLon, threshold: number): [ILatLon, ILatLon] {\n        let bl: number[] =\n            this._geoCoords.enuToGeodetic(\n                -threshold,\n                -threshold,\n                0,\n                latLon.lat,\n                latLon.lon,\n                0);\n\n        let tr: number[] =\n            this._geoCoords.enuToGeodetic(\n                threshold,\n                threshold,\n                0,\n                latLon.lat,\n                latLon.lon,\n                0);\n\n        return [\n            { lat: bl[0], lon: bl[1] },\n            { lat: tr[0], lon: tr[1] },\n        ];\n    }\n\n    /**\n     * Convert a compass angle to an angle axis rotation vector.\n     *\n     * @param {number} compassAngle - The compass angle in degrees.\n     * @param {number} orientation - The orientation of the original image.\n     *\n     * @returns {Array<number>} Angle axis rotation vector.\n     */\n    public rotationFromCompass(compassAngle: number, orientation: number): number[] {\n        let x: number = 0;\n        let y: number = 0;\n        let z: number = 0;\n\n        switch (orientation) {\n            case 1:\n                x = Math.PI / 2;\n                break;\n            case 3:\n                x = -Math.PI / 2;\n                z = Math.PI;\n                break;\n            case 6:\n                y = -Math.PI / 2;\n                z = -Math.PI / 2;\n                break;\n            case 8:\n                y = Math.PI / 2;\n                z = Math.PI / 2;\n                break;\n            default:\n                break;\n        }\n\n        let rz: THREE.Matrix4 = new THREE.Matrix4().makeRotationZ(z);\n        let euler: THREE.Euler = new THREE.Euler(x, y, compassAngle * Math.PI / 180, \"XYZ\");\n        let re: THREE.Matrix4 = new THREE.Matrix4().makeRotationFromEuler(euler);\n\n        let rotation: THREE.Vector4 = new THREE.Vector4().setAxisAngleFromRotationMatrix(<any>re.multiply(rz));\n\n        return rotation.multiplyScalar(rotation.w).toArray().slice(0, 3);\n    }\n}\n\nexport default GraphCalculator;\n",
     "import {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/operator/catch\";\nimport \"rxjs/add/operator/concat\";\nimport \"rxjs/add/operator/do\";\nimport \"rxjs/add/operator/expand\";\nimport \"rxjs/add/operator/finally\";\nimport \"rxjs/add/operator/first\";\nimport \"rxjs/add/operator/last\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/publishReplay\";\n\nimport {\n    FilterExpression,\n    Graph,\n    ImageLoadingService,\n    Node,\n    Sequence,\n} from \"../Graph\";\n\n\n/**\n * @class GraphService\n *\n * @classdesc Represents a service for graph operations.\n */\nexport class GraphService {\n    private _graph$: Observable<Graph>;\n\n    private _imageLoadingService: ImageLoadingService;\n\n    private _firstGraphSubjects$: Subject<Graph>[];\n\n    private _initializeCacheSubscriptions: Subscription[];\n    private _sequenceSubscriptions: Subscription[];\n    private _spatialSubscriptions: Subscription[];\n\n    /**\n     * Create a new graph service instance.\n     *\n     * @param {Graph} graph - Graph instance to be operated on.\n     */\n    constructor(graph: Graph, imageLoadingService: ImageLoadingService) {\n        this._graph$ = Observable\n            .of(graph)\n            .concat(graph.changed$)\n            .publishReplay(1)\n            .refCount();\n\n        this._graph$.subscribe(() => { /*noop*/ });\n\n        this._imageLoadingService = imageLoadingService;\n\n        this._firstGraphSubjects$ = [];\n\n        this._initializeCacheSubscriptions = [];\n        this._sequenceSubscriptions = [];\n        this._spatialSubscriptions = [];\n    }\n\n    /**\n     * Cache a node in the graph and retrieve it.\n     *\n     * @description When called, the full properties of\n     * the node are retrieved and the node cache is initialized.\n     * After that the node assets are cached and the node\n     * is emitted to the observable when.\n     * In parallel to caching the node assets, the sequence and\n     * spatial edges of the node are cached. For this, the sequence\n     * of the node and the required tiles and spatial nodes are\n     * retrieved. The sequence and spatial edges may be set before\n     * or after the node is returned.\n     *\n     * @param {string} key - Key of the node to cache.\n     * @return {Observable<Node>} Observable emitting a single item,\n     * the node, when it has been retrieved and its assets are cached.\n     * @throws {Error} Propagates any IO node caching errors to the caller.\n     */\n    public cacheNode$(key: string): Observable<Node> {\n        let firstGraphSubject$: Subject<Graph> = new Subject<Graph>();\n\n        this._firstGraphSubjects$.push(firstGraphSubject$);\n\n        let firstGraph$: Observable<Graph> = firstGraphSubject$\n            .publishReplay(1)\n            .refCount();\n\n        let node$: Observable<Node> = firstGraph$\n            .map(\n                (graph: Graph): Node => {\n                    return graph.getNode(key);\n                })\n            .mergeMap(\n                (node: Node): Observable<Node> => {\n                    return node.assetsCached ?\n                        Observable.of(node) :\n                        node.cacheAssets$();\n                })\n            .publishReplay(1)\n            .refCount();\n\n        node$.subscribe(\n            (node: Node): void => {\n                this._imageLoadingService.loadnode$.next(node);\n            },\n            (error: Error): void => {\n                console.error(`Failed to cache node (${key})`, error);\n            });\n\n        let initializeCacheSubscription: Subscription = this._graph$\n            .first()\n            .mergeMap(\n                (graph: Graph): Observable<Graph> => {\n                    if (graph.isCachingFull(key) || !graph.hasNode(key)) {\n                        return graph.cacheFull$(key);\n                    }\n\n                    if (graph.isCachingFill(key) || !graph.getNode(key).full) {\n                        return graph.cacheFill$(key);\n                    }\n\n                    return Observable.of<Graph>(graph);\n                })\n            .do(\n                (graph: Graph): void => {\n                    if (!graph.hasInitializedCache(key)) {\n                        graph.initializeCache(key);\n                    }\n                })\n            .finally(\n                (): void => {\n                    if (initializeCacheSubscription == null) {\n                        return;\n                    }\n\n                    this._removeFromArray(initializeCacheSubscription, this._initializeCacheSubscriptions);\n                    this._removeFromArray(firstGraphSubject$, this._firstGraphSubjects$);\n                })\n            .subscribe(\n                (graph: Graph): void => {\n                    firstGraphSubject$.next(graph);\n                    firstGraphSubject$.complete();\n                },\n                (error: Error): void => {\n                    firstGraphSubject$.error(error);\n                });\n\n        if (!initializeCacheSubscription.closed) {\n            this._initializeCacheSubscriptions.push(initializeCacheSubscription);\n        }\n\n        let sequenceSubscription: Subscription = firstGraph$\n            .mergeMap(\n                (graph: Graph): Observable<Graph> => {\n                    if (graph.isCachingNodeSequence(key) || !graph.hasNodeSequence(key)) {\n                        return graph.cacheNodeSequence$(key);\n                    }\n\n                    return Observable.of<Graph>(graph);\n                })\n            .do(\n                (graph: Graph): void => {\n                    if (!graph.getNode(key).sequenceEdges.cached) {\n                        graph.cacheSequenceEdges(key);\n                    }\n                })\n            .finally(\n                (): void => {\n                    if (sequenceSubscription == null) {\n                        return;\n                    }\n\n                    this._removeFromArray(sequenceSubscription, this._sequenceSubscriptions);\n                })\n            .subscribe(\n                (graph: Graph): void => { return; },\n                (error: Error): void => {\n                    console.error(`Failed to cache sequence edges (${key}).`, error);\n                });\n\n        if (!sequenceSubscription.closed) {\n            this._sequenceSubscriptions.push(sequenceSubscription);\n        }\n\n        let spatialSubscription: Subscription = firstGraph$\n            .expand(\n                (graph: Graph): Observable<Graph> => {\n                    if (graph.hasTiles(key)) {\n                        return Observable.empty<Graph>();\n                    }\n\n                    return Observable\n                        .from<Observable<Graph>>(graph.cacheTiles$(key))\n                        .mergeMap(\n                            (graph$: Observable<Graph>): Observable<Graph> => {\n                                return graph$\n                                    .mergeMap(\n                                        (g: Graph): Observable<Graph> => {\n                                            if (g.isCachingTiles(key)) {\n                                                return Observable.empty<Graph>();\n                                            }\n\n                                            return Observable.of<Graph>(g);\n                                        })\n                                    .catch(\n                                        (error: Error, caught$: Observable<Graph>): Observable<Graph> => {\n                                            console.error(`Failed to cache tile data (${key}).`, error);\n\n                                            return Observable.empty<Graph>();\n                                        });\n                            });\n                })\n            .last()\n            .mergeMap(\n                (graph: Graph): Observable<Graph> => {\n                    if (graph.hasSpatialArea(key)) {\n                        return Observable.of<Graph>(graph);\n                    }\n\n                    return Observable\n                        .from<Observable<Graph>>(graph.cacheSpatialArea$(key))\n                        .mergeMap(\n                            (graph$: Observable<Graph>): Observable<Graph> => {\n                                return graph$\n                                    .catch(\n                                        (error: Error, caught$: Observable<Graph>): Observable<Graph> => {\n                                            console.error(`Failed to cache spatial nodes (${key}).`, error);\n\n                                            return Observable.empty<Graph>();\n                                        });\n                            });\n                })\n            .last()\n            .mergeMap(\n                (graph: Graph): Observable<Graph> => {\n                    return graph.hasNodeSequence(key) ?\n                        Observable.of<Graph>(graph) :\n                        graph.cacheNodeSequence$(key);\n                })\n            .do(\n                (graph: Graph): void => {\n                    if (!graph.getNode(key).spatialEdges.cached) {\n                        graph.cacheSpatialEdges(key);\n                    }\n                })\n            .finally(\n                (): void => {\n                    if (spatialSubscription == null) {\n                        return;\n                    }\n\n                    this._removeFromArray(spatialSubscription, this._spatialSubscriptions);\n                })\n            .subscribe(\n                (graph: Graph): void => { return; },\n                (error: Error): void => {\n                    console.error(`Failed to cache spatial edges (${key}).`, error);\n                });\n\n        if (!spatialSubscription.closed) {\n            this._spatialSubscriptions.push(spatialSubscription);\n        }\n\n        return node$\n            .first(\n                (node: Node): boolean => {\n                    return node.assetsCached;\n                });\n    }\n\n    /**\n     * Cache a sequence in the graph and retrieve it.\n     *\n     * @param {string} sequenceKey - Sequence key.\n     * @returns {Observable<Sequence>} Observable emitting a single item,\n     * the sequence, when it has been retrieved and its assets are cached.\n     * @throws {Error} Propagates any IO node caching errors to the caller.\n     */\n    public cacheSequence$(sequenceKey: string): Observable<Sequence> {\n        return this._graph$\n            .first()\n            .mergeMap(\n                (graph: Graph): Observable<Graph> => {\n                    if (graph.isCachingSequence(sequenceKey) || !graph.hasSequence(sequenceKey)) {\n                        return graph.cacheSequence$(sequenceKey);\n                    }\n\n                    return Observable.of<Graph>(graph);\n                })\n            .map(\n                (graph: Graph): Sequence => {\n                    return graph.getSequence(sequenceKey);\n                });\n    }\n\n    /**\n     * Set a spatial edge filter on the graph.\n     *\n     * @description Resets the spatial edges of all cached nodes.\n     *\n     * @param {FilterExpression} filter - Filter expression to be applied.\n     * @return {Observable<Graph>} Observable emitting a single item,\n     * the graph, when the spatial edges have been reset.\n     */\n    public setFilter$(filter: FilterExpression): Observable<Graph> {\n        this._resetSubscriptions(this._spatialSubscriptions);\n\n        return this._graph$\n            .first()\n            .do(\n                (graph: Graph): void => {\n                    graph.resetSpatialEdges();\n                    graph.setFilter(filter);\n                });\n    }\n\n    /**\n     * Reset the graph.\n     *\n     * @description Resets the graph but keeps the nodes of the\n     * supplied keys.\n     *\n     * @param {Array<string>} keepKeys - Keys of nodes to keep in graph.\n     * @return {Observable<Node>} Observable emitting a single item,\n     * the graph, when it has been reset.\n     */\n    public reset$(keepKeys: string[]): Observable<Graph> {\n        this._abortSubjects(this._firstGraphSubjects$);\n        this._resetSubscriptions(this._initializeCacheSubscriptions);\n        this._resetSubscriptions(this._sequenceSubscriptions);\n        this._resetSubscriptions(this._spatialSubscriptions);\n\n        return this._graph$\n            .first()\n            .do(\n                (graph: Graph): void => {\n                    graph.reset(keepKeys);\n                });\n    }\n\n    /**\n     * Uncache the graph.\n     *\n     * @description Uncaches the graph by removing tiles, nodes and\n     * sequences. Keeps the nodes of the supplied keys and the tiles\n     * related to those nodes.\n     *\n     * @param {Array<string>} keepKeys - Keys of nodes to keep in graph.\n     * @return {Observable<Graph>} Observable emitting a single item,\n     * the graph, when the graph has been uncached.\n     */\n    public uncache$(keepKeys: string[]): Observable<Graph> {\n        return this._graph$\n            .first()\n            .do(\n                (graph: Graph): void => {\n                    graph.uncache(keepKeys);\n                });\n    }\n\n    private _abortSubjects<T>(subjects: Subject<T>[]): void {\n        for (let subject of subjects.slice()) {\n            this._removeFromArray(subject, subjects);\n\n            subject.error(new Error(\"Cache node request was aborted.\"));\n        }\n    }\n\n    private _removeFromArray<T>(object: T, objects: T[]): void {\n        let index: number = objects.indexOf(object);\n        if (index !== -1) {\n            objects.splice(index, 1);\n        }\n    }\n\n    private _resetSubscriptions(subscriptions: Subscription[]): void {\n        for (let subscription of subscriptions.slice()) {\n            this._removeFromArray(subscription, subscriptions);\n\n            if (!subscription.closed) {\n                subscription.unsubscribe();\n            }\n        }\n    }\n}\n\nexport default GraphService;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport {Subject} from \"rxjs/Subject\";\nimport {Observable} from \"rxjs/Observable\";\n\nimport {ILoadStatus, Node} from \"../Graph\";\n\nexport class ImageLoadingService {\n    private _loadnode$: Subject<Node> = new Subject<Node>();\n    private _loadstatus$: Observable<{[key: string]: ILoadStatus}>;\n\n    constructor () {\n        this._loadstatus$ = this._loadnode$\n            .scan(\n                (nodes: {[key: string]: ILoadStatus}, node: Node): {[key: string]: ILoadStatus} => {\n                    nodes[node.key] = node.loadStatus;\n                    return nodes;\n                },\n                {})\n            .publishReplay(1)\n            .refCount();\n\n        this._loadstatus$.subscribe(() => { /*noop*/ });\n    }\n\n    public get loadnode$(): Subject<Node> {\n        return this._loadnode$;\n    }\n\n    public get loadstatus$(): Observable<{[key: string]: ILoadStatus}> {\n        return this._loadstatus$;\n    }\n}\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as Pbf from \"pbf\";\n\nimport {IMesh} from \"../Graph\";\n\nexport class MeshReader {\n    public static read(buffer: Buffer): IMesh {\n        let pbf: Pbf<IMesh> = new Pbf<IMesh>(buffer);\n\n        return pbf.readFields(MeshReader._readMeshField, { faces: [], vertices: [] });\n    }\n\n    private static _readMeshField(tag: number, mesh: IMesh, pbf: Pbf<IMesh>): void {\n        if (tag === 1) {\n            mesh.vertices.push(pbf.readFloat());\n        } else if (tag === 2) {\n            mesh.faces.push(pbf.readVarint());\n        }\n    }\n}\n",
-    "import {Observable} from \"rxjs/Observable\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/map\";\n\nimport {\n    ICoreNode,\n    IFillNode,\n    IGPano,\n    ILatLon,\n} from \"../API\";\nimport {IEdge} from \"../Edge\";\nimport {\n    IEdgeStatus,\n    IMesh,\n    ILoadStatus,\n    NodeCache,\n} from \"../Graph\";\nimport {ImageSize} from \"../Viewer\";\n\n/**\n * @class Node\n *\n * @classdesc Represents a node in the navigation graph.\n */\nexport class Node {\n    private _cache: NodeCache;\n    private _core: ICoreNode;\n    private _fill: IFillNode;\n\n    /**\n     * Create a new node instance.\n     *\n     * @param {ICoreNode} coreNode - Raw core node data.\n     */\n    constructor(core: ICoreNode) {\n        this._cache = null;\n        this._core = core;\n        this._fill = null;\n    }\n\n    /**\n     * Get assets cached.\n     *\n     * @description The assets that need to be cached for this property\n     * to report true are the following: fill properties, image and mesh.\n     * The library ensures that the current node will always have the\n     * assets cached.\n     *\n     * @returns {boolean} Value indicating whether all assets have been\n     * cached.\n     */\n    public get assetsCached(): boolean {\n        return this._core != null &&\n            this._fill != null &&\n            this._cache != null &&\n            this._cache.image != null &&\n            this._cache.mesh != null;\n    }\n\n    /**\n     * Get alt.\n     *\n     * @description If SfM has not been run the computed altitude is\n     * set to a default value of two meters.\n     *\n     * @returns {number} Altitude, in meters.\n     */\n    public get alt(): number {\n        return this._fill.calt;\n    }\n\n    /**\n     * Get ca.\n     *\n     * @description If the SfM computed compass angle exists it will\n     * be returned, otherwise the original EXIF compass angle.\n     *\n     * @returns {number} Compass angle, measured in degrees.\n     */\n    public get ca(): number {\n        return this._fill.cca != null ? this._fill.cca : this._fill.ca;\n    }\n\n    /**\n     * Get capturedAt.\n     *\n     * @returns {number} Timestamp when the image was captured.\n     */\n    public get capturedAt(): number {\n        return this._fill.captured_at;\n    }\n\n    /**\n     * Get computedCA.\n     *\n     * @description Will not be set if SfM has not been run.\n     *\n     * @returns {number} SfM computed compass angle, measured in degrees.\n     */\n    public get computedCA(): number {\n        return this._fill.cca;\n    }\n\n    /**\n     * Get computedLatLon.\n     *\n     * @description Will not be set if SfM has not been run.\n     *\n     * @returns {ILatLon} SfM computed latitude longitude in WGS84 datum,\n     * measured in degrees.\n     */\n    public get computedLatLon(): ILatLon {\n        return this._core.cl;\n    }\n\n    /**\n     * Get focal.\n     *\n     * @description Will not be set if SfM has not been run.\n     *\n     * @returns {number} SfM computed focal length.\n     */\n    public get focal(): number {\n        return this._fill.cfocal;\n    }\n\n    /**\n     * Get full.\n     *\n     * @description The library ensures that the current node will\n     * always be full.\n     *\n     * @returns {boolean} Value indicating whether the node has all\n     * properties filled.\n     */\n    public get full(): boolean {\n        return this._fill != null;\n    }\n\n    /**\n     * Get fullPano.\n     *\n     * @returns {boolean} Value indicating whether the node is a complete\n     * 360 panorama.\n     */\n    public get fullPano(): boolean {\n        return this._fill.gpano != null &&\n            this._fill.gpano.CroppedAreaLeftPixels === 0 &&\n            this._fill.gpano.CroppedAreaTopPixels === 0 &&\n            this._fill.gpano.CroppedAreaImageWidthPixels === this._fill.gpano.FullPanoWidthPixels &&\n            this._fill.gpano.CroppedAreaImageHeightPixels === this._fill.gpano.FullPanoHeightPixels;\n    }\n\n    /**\n     * Get gpano.\n     *\n     * @description Will not be set for non panoramic images.\n     *\n     * @returns {IGPano} Panorama information for panorama images.\n     */\n    public get gpano(): IGPano {\n        return this._fill.gpano;\n    }\n\n    /**\n     * Get height.\n     *\n     * @returns {number} Height of original image, not adjusted\n     * for orientation.\n     */\n    public get height(): number {\n        return this._fill.height;\n    }\n\n    /**\n     * Get image.\n     *\n     * @description The image will always be set on the current node.\n     *\n     * @returns {HTMLImageElement} Cached image element of the node.\n     */\n    public get image(): HTMLImageElement {\n        return this._cache.image;\n    }\n\n    /**\n     * Get key.\n     *\n     * @returns {string} Unique key of the node.\n     */\n    public get key(): string {\n        return this._core.key;\n    }\n\n    /**\n     * Get latLon.\n     *\n     * @description If the SfM computed latitude longitude exist\n     * it will be returned, otherwise the original EXIF latitude\n     * longitude.\n     *\n     * @returns {ILatLon} Latitude longitude in WGS84 datum,\n     * measured in degrees.\n     */\n    public get latLon(): ILatLon {\n        return this._core.cl != null ? this._core.cl : this._core.l;\n    }\n\n    /**\n     * Get loadStatus.\n     *\n     * @returns {ILoadStatus} Value indicating the load status\n     * of the mesh and image.\n     */\n    public get loadStatus(): ILoadStatus {\n        return this._cache.loadStatus;\n    }\n\n    /**\n     * Get merged.\n     *\n     * @returns {boolean} Value indicating whether SfM has been\n     * run on the node and the node has been merged into a\n     * connected component.\n     */\n    public get merged(): boolean {\n        return this._fill != null &&\n            this._fill.merge_version != null &&\n            this._fill.merge_version > 0;\n    }\n\n    /**\n     * Get mergeCC.\n     *\n     * @description Will not be set if SfM has not yet been run on\n     * node.\n     *\n     * @returns {number} SfM connected component key to which\n     * image belongs.\n     */\n    public get mergeCC(): number {\n        return this._fill.merge_cc;\n    }\n\n    /**\n     * Get mergeVersion.\n     *\n     * @returns {number} Version for which SfM was run and image was merged.\n     */\n    public get mergeVersion(): number {\n        return this._fill.merge_version;\n    }\n\n    /**\n     * Get mesh.\n     *\n     * @description The mesh will always be set on the current node.\n     *\n     * @returns {IMesh} SfM triangulated mesh of reconstructed\n     * atomic 3D points.\n     */\n    public get mesh(): IMesh {\n        return this._cache.mesh;\n    }\n\n    /**\n     * Get orientation.\n     *\n     * @returns {number} EXIF orientation of original image.\n     */\n    public get orientation(): number {\n        return this._fill.orientation;\n    }\n\n    /**\n     * Get originalCA.\n     *\n     * @returns {number} Original EXIF compass angle, measured in\n     * degrees.\n     */\n    public get originalCA(): number {\n        return this._fill.ca;\n    }\n\n    /**\n     * Get originalLatLon.\n     *\n     * @returns {ILatLon} Original EXIF latitude longitude in\n     * WGS84 datum, measured in degrees.\n     */\n    public get originalLatLon(): ILatLon {\n        return this._core.l;\n    }\n\n    /**\n     * Get pano.\n     *\n     * @returns {boolean} Value indicating whether the node is a panorama.\n     * It could be a cropped or full panorama.\n     */\n    public get pano(): boolean {\n        return this._fill.gpano != null &&\n            this._fill.gpano.FullPanoWidthPixels != null;\n    }\n\n    /**\n     * Get projectKey.\n     *\n     * @returns {string} Unique key of the project to which\n     * the node belongs.\n     */\n    public get projectKey(): string {\n        return this._fill.project != null ?\n            this._fill.project.key :\n            null;\n    }\n\n    /**\n     * Get rotation.\n     *\n     * @description Will not be set if SfM has not been run.\n     *\n     * @returns {Array<number>} Rotation vector in angle axis representation.\n     */\n    public get rotation(): number[] {\n        return this._fill.c_rotation;\n    }\n\n    /**\n     * Get scale.\n     *\n     * @description Will not be set if SfM has not been run.\n     *\n     * @returns {number} Scale of atomic reconstruction.\n     */\n    public get scale(): number {\n        return this._fill.atomic_scale;\n    }\n\n    /**\n     * Get sequenceKey.\n     *\n     * @returns {string} Unique key of the sequence to which\n     * the node belongs.\n     */\n    public get sequenceKey(): string {\n        return this._core.sequence.key;\n    }\n\n    /**\n     * Get sequenceEdges.\n     *\n     * @returns {IEdgeStatus} Value describing the status of the\n     * sequence edges.\n     */\n    public get sequenceEdges(): IEdgeStatus {\n        return this._cache.sequenceEdges;\n    }\n\n    /**\n     * Get sequenceEdges$.\n     *\n     * @returns {Observable<IEdgeStatus>} Observable emitting\n     * values describing the status of the sequence edges.\n     */\n    public get sequenceEdges$(): Observable<IEdgeStatus> {\n        return this._cache.sequenceEdges$;\n    }\n\n    /**\n     * Get spatialEdges.\n     *\n     * @returns {IEdgeStatus} Value describing the status of the\n     * spatial edges.\n     */\n    public get spatialEdges(): IEdgeStatus {\n        return this._cache.spatialEdges;\n    }\n\n    /**\n     * Get spatialEdges$.\n     *\n     * @returns {Observable<IEdgeStatus>} Observable emitting\n     * values describing the status of the spatial edges.\n     */\n    public get spatialEdges$(): Observable<IEdgeStatus> {\n        return this._cache.spatialEdges$;\n    }\n\n    /**\n     * Get userKey.\n     *\n     * @returns {string} Unique key of the user who uploaded\n     * the image.\n     */\n    public get userKey(): string {\n        return this._fill.user.key;\n    }\n\n    /**\n     * Get username.\n     *\n     * @returns {string} Username of the user who uploaded\n     * the image.\n     */\n    public get username(): string {\n        return this._fill.user.username;\n    }\n\n    /**\n     * Get width.\n     *\n     * @returns {number} Width of original image, not\n     * adjusted for orientation.\n     */\n    public get width(): number {\n        return this._fill.width;\n    }\n\n    /**\n     * Cache the image and mesh assets.\n     *\n     * @description The assets are always cached internally by the\n     * library prior to setting a node as the current node.\n     *\n     * @returns {Observable<Node>} Observable emitting this node whenever the\n     * load status has changed and when the mesh or image has been fully loaded.\n     */\n    public cacheAssets$(): Observable<Node> {\n        return this._cache.cacheAssets$(this.key, this.pano, this.merged)\n            .map(\n                (cache: NodeCache): Node => {\n                    return this;\n                });\n    }\n\n    public cacheImage$(imageSize: ImageSize): Observable<Node> {\n        return this._cache.cacheImage$(this.key, imageSize)\n            .map(\n                (cache: NodeCache): Node => {\n                    return this;\n                });\n    }\n\n    /**\n     * Cache the sequence edges.\n     *\n     * @description The sequence edges are cached asynchronously\n     * internally by the library.\n     *\n     * @param {Array<IEdge>} edges - Sequence edges to cache.\n     */\n    public cacheSequenceEdges(edges: IEdge[]): void {\n        this._cache.cacheSequenceEdges(edges);\n    }\n\n    /**\n     * Cache the spatial edges.\n     *\n     * @description The spatial edges are cached asynchronously\n     * internally by the library.\n     *\n     * @param {Array<IEdge>} edges - Spatial edges to cache.\n     */\n    public cacheSpatialEdges(edges: IEdge[]): void {\n        this._cache.cacheSpatialEdges(edges);\n    }\n\n    /**\n     * Dispose the node.\n     *\n     * @description Disposes all cached assets.\n     */\n    public dispose(): void {\n        if (this._cache != null) {\n            this._cache.dispose();\n            this._cache = null;\n        }\n\n        this._core = null;\n        this._fill = null;\n    }\n\n    /**\n     * Initialize the node cache.\n     *\n     * @description The node cache is initialized internally by\n     * the library.\n     *\n     * @param {NodeCache} cache - The node cache to set as cache.\n     */\n    public initializeCache(cache: NodeCache): void {\n        if (this._cache != null) {\n            throw new Error(`Node cache already initialized (${this.key}).`);\n        }\n\n        this._cache = cache;\n    }\n\n    /**\n     * Fill the node with all properties.\n     *\n     * @description The node is filled internally by\n     * the library.\n     *\n     * @param {IFillNode} fill - The fill node struct.\n     */\n    public makeFull(fill: IFillNode): void {\n        if (fill == null) {\n            throw new Error(\"Fill can not be null.\");\n        }\n\n        this._fill = fill;\n    }\n\n    /**\n     * Reset the sequence edges.\n     */\n    public resetSequenceEdges(): void {\n        this._cache.resetSequenceEdges();\n    }\n\n    /**\n     * Reset the spatial edges.\n     */\n    public resetSpatialEdges(): void {\n        this._cache.resetSpatialEdges();\n    }\n\n    /**\n     * Clears the image and mesh assets, aborts\n     * any outstanding requests and resets edges.\n     */\n    public uncache(): void {\n        if (this._cache == null) {\n            return;\n        }\n\n        this._cache.dispose();\n        this._cache = null;\n    }\n}\n\nexport default Node;\n",
+    "import {Observable} from \"rxjs/Observable\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/map\";\n\nimport {\n    ICoreNode,\n    IFillNode,\n    IGPano,\n    ILatLon,\n} from \"../API\";\nimport {IEdge} from \"../Edge\";\nimport {\n    IEdgeStatus,\n    IMesh,\n    ILoadStatus,\n    NodeCache,\n} from \"../Graph\";\nimport {ImageSize} from \"../Viewer\";\n\n/**\n * @class Node\n *\n * @classdesc Represents a node in the navigation graph.\n */\nexport class Node {\n    private _cache: NodeCache;\n    private _core: ICoreNode;\n    private _fill: IFillNode;\n\n    /**\n     * Create a new node instance.\n     *\n     * @description Nodes are always created internally by the library.\n     * Nodes can not be added to the library through any API method.\n     *\n     * @param {ICoreNode} coreNode - Raw core node data.\n     */\n    constructor(core: ICoreNode) {\n        this._cache = null;\n        this._core = core;\n        this._fill = null;\n    }\n\n    /**\n     * Get assets cached.\n     *\n     * @description The assets that need to be cached for this property\n     * to report true are the following: fill properties, image and mesh.\n     * The library ensures that the current node will always have the\n     * assets cached.\n     *\n     * @returns {boolean} Value indicating whether all assets have been\n     * cached.\n     */\n    public get assetsCached(): boolean {\n        return this._core != null &&\n            this._fill != null &&\n            this._cache != null &&\n            this._cache.image != null &&\n            this._cache.mesh != null;\n    }\n\n    /**\n     * Get alt.\n     *\n     * @description If SfM has not been run the computed altitude is\n     * set to a default value of two meters.\n     *\n     * @returns {number} Altitude, in meters.\n     */\n    public get alt(): number {\n        return this._fill.calt;\n    }\n\n    /**\n     * Get ca.\n     *\n     * @description If the SfM computed compass angle exists it will\n     * be returned, otherwise the original EXIF compass angle.\n     *\n     * @returns {number} Compass angle, measured in degrees.\n     */\n    public get ca(): number {\n        return this._fill.cca != null ? this._fill.cca : this._fill.ca;\n    }\n\n    /**\n     * Get capturedAt.\n     *\n     * @returns {number} Timestamp when the image was captured.\n     */\n    public get capturedAt(): number {\n        return this._fill.captured_at;\n    }\n\n    /**\n     * Get computedCA.\n     *\n     * @description Will not be set if SfM has not been run.\n     *\n     * @returns {number} SfM computed compass angle, measured in degrees.\n     */\n    public get computedCA(): number {\n        return this._fill.cca;\n    }\n\n    /**\n     * Get computedLatLon.\n     *\n     * @description Will not be set if SfM has not been run.\n     *\n     * @returns {ILatLon} SfM computed latitude longitude in WGS84 datum,\n     * measured in degrees.\n     */\n    public get computedLatLon(): ILatLon {\n        return this._core.cl;\n    }\n\n    /**\n     * Get focal.\n     *\n     * @description Will not be set if SfM has not been run.\n     *\n     * @returns {number} SfM computed focal length.\n     */\n    public get focal(): number {\n        return this._fill.cfocal;\n    }\n\n    /**\n     * Get full.\n     *\n     * @description The library ensures that the current node will\n     * always be full.\n     *\n     * @returns {boolean} Value indicating whether the node has all\n     * properties filled.\n     */\n    public get full(): boolean {\n        return this._fill != null;\n    }\n\n    /**\n     * Get fullPano.\n     *\n     * @returns {boolean} Value indicating whether the node is a complete\n     * 360 panorama.\n     */\n    public get fullPano(): boolean {\n        return this._fill.gpano != null &&\n            this._fill.gpano.CroppedAreaLeftPixels === 0 &&\n            this._fill.gpano.CroppedAreaTopPixels === 0 &&\n            this._fill.gpano.CroppedAreaImageWidthPixels === this._fill.gpano.FullPanoWidthPixels &&\n            this._fill.gpano.CroppedAreaImageHeightPixels === this._fill.gpano.FullPanoHeightPixels;\n    }\n\n    /**\n     * Get gpano.\n     *\n     * @description Will not be set for non panoramic images.\n     *\n     * @returns {IGPano} Panorama information for panorama images.\n     */\n    public get gpano(): IGPano {\n        return this._fill.gpano;\n    }\n\n    /**\n     * Get height.\n     *\n     * @returns {number} Height of original image, not adjusted\n     * for orientation.\n     */\n    public get height(): number {\n        return this._fill.height;\n    }\n\n    /**\n     * Get image.\n     *\n     * @description The image will always be set on the current node.\n     *\n     * @returns {HTMLImageElement} Cached image element of the node.\n     */\n    public get image(): HTMLImageElement {\n        return this._cache.image;\n    }\n\n    /**\n     * Get key.\n     *\n     * @returns {string} Unique key of the node.\n     */\n    public get key(): string {\n        return this._core.key;\n    }\n\n    /**\n     * Get latLon.\n     *\n     * @description If the SfM computed latitude longitude exist\n     * it will be returned, otherwise the original EXIF latitude\n     * longitude.\n     *\n     * @returns {ILatLon} Latitude longitude in WGS84 datum,\n     * measured in degrees.\n     */\n    public get latLon(): ILatLon {\n        return this._core.cl != null ? this._core.cl : this._core.l;\n    }\n\n    /**\n     * Get loadStatus.\n     *\n     * @returns {ILoadStatus} Value indicating the load status\n     * of the mesh and image.\n     */\n    public get loadStatus(): ILoadStatus {\n        return this._cache.loadStatus;\n    }\n\n    /**\n     * Get merged.\n     *\n     * @returns {boolean} Value indicating whether SfM has been\n     * run on the node and the node has been merged into a\n     * connected component.\n     */\n    public get merged(): boolean {\n        return this._fill != null &&\n            this._fill.merge_version != null &&\n            this._fill.merge_version > 0;\n    }\n\n    /**\n     * Get mergeCC.\n     *\n     * @description Will not be set if SfM has not yet been run on\n     * node.\n     *\n     * @returns {number} SfM connected component key to which\n     * image belongs.\n     */\n    public get mergeCC(): number {\n        return this._fill.merge_cc;\n    }\n\n    /**\n     * Get mergeVersion.\n     *\n     * @returns {number} Version for which SfM was run and image was merged.\n     */\n    public get mergeVersion(): number {\n        return this._fill.merge_version;\n    }\n\n    /**\n     * Get mesh.\n     *\n     * @description The mesh will always be set on the current node.\n     *\n     * @returns {IMesh} SfM triangulated mesh of reconstructed\n     * atomic 3D points.\n     */\n    public get mesh(): IMesh {\n        return this._cache.mesh;\n    }\n\n    /**\n     * Get orientation.\n     *\n     * @returns {number} EXIF orientation of original image.\n     */\n    public get orientation(): number {\n        return this._fill.orientation;\n    }\n\n    /**\n     * Get originalCA.\n     *\n     * @returns {number} Original EXIF compass angle, measured in\n     * degrees.\n     */\n    public get originalCA(): number {\n        return this._fill.ca;\n    }\n\n    /**\n     * Get originalLatLon.\n     *\n     * @returns {ILatLon} Original EXIF latitude longitude in\n     * WGS84 datum, measured in degrees.\n     */\n    public get originalLatLon(): ILatLon {\n        return this._core.l;\n    }\n\n    /**\n     * Get pano.\n     *\n     * @returns {boolean} Value indicating whether the node is a panorama.\n     * It could be a cropped or full panorama.\n     */\n    public get pano(): boolean {\n        return this._fill.gpano != null &&\n            this._fill.gpano.FullPanoWidthPixels != null;\n    }\n\n    /**\n     * Get projectKey.\n     *\n     * @returns {string} Unique key of the project to which\n     * the node belongs.\n     */\n    public get projectKey(): string {\n        return this._fill.project != null ?\n            this._fill.project.key :\n            null;\n    }\n\n    /**\n     * Get rotation.\n     *\n     * @description Will not be set if SfM has not been run.\n     *\n     * @returns {Array<number>} Rotation vector in angle axis representation.\n     */\n    public get rotation(): number[] {\n        return this._fill.c_rotation;\n    }\n\n    /**\n     * Get scale.\n     *\n     * @description Will not be set if SfM has not been run.\n     *\n     * @returns {number} Scale of atomic reconstruction.\n     */\n    public get scale(): number {\n        return this._fill.atomic_scale;\n    }\n\n    /**\n     * Get sequenceKey.\n     *\n     * @returns {string} Unique key of the sequence to which\n     * the node belongs.\n     */\n    public get sequenceKey(): string {\n        return this._core.sequence.key;\n    }\n\n    /**\n     * Get sequenceEdges.\n     *\n     * @returns {IEdgeStatus} Value describing the status of the\n     * sequence edges.\n     */\n    public get sequenceEdges(): IEdgeStatus {\n        return this._cache.sequenceEdges;\n    }\n\n    /**\n     * Get sequenceEdges$.\n     *\n     * @returns {Observable<IEdgeStatus>} Observable emitting\n     * values describing the status of the sequence edges.\n     */\n    public get sequenceEdges$(): Observable<IEdgeStatus> {\n        return this._cache.sequenceEdges$;\n    }\n\n    /**\n     * Get spatialEdges.\n     *\n     * @returns {IEdgeStatus} Value describing the status of the\n     * spatial edges.\n     */\n    public get spatialEdges(): IEdgeStatus {\n        return this._cache.spatialEdges;\n    }\n\n    /**\n     * Get spatialEdges$.\n     *\n     * @returns {Observable<IEdgeStatus>} Observable emitting\n     * values describing the status of the spatial edges.\n     */\n    public get spatialEdges$(): Observable<IEdgeStatus> {\n        return this._cache.spatialEdges$;\n    }\n\n    /**\n     * Get userKey.\n     *\n     * @returns {string} Unique key of the user who uploaded\n     * the image.\n     */\n    public get userKey(): string {\n        return this._fill.user.key;\n    }\n\n    /**\n     * Get username.\n     *\n     * @returns {string} Username of the user who uploaded\n     * the image.\n     */\n    public get username(): string {\n        return this._fill.user.username;\n    }\n\n    /**\n     * Get width.\n     *\n     * @returns {number} Width of original image, not\n     * adjusted for orientation.\n     */\n    public get width(): number {\n        return this._fill.width;\n    }\n\n    /**\n     * Cache the image and mesh assets.\n     *\n     * @description The assets are always cached internally by the\n     * library prior to setting a node as the current node.\n     *\n     * @returns {Observable<Node>} Observable emitting this node whenever the\n     * load status has changed and when the mesh or image has been fully loaded.\n     */\n    public cacheAssets$(): Observable<Node> {\n        return this._cache.cacheAssets$(this.key, this.pano, this.merged)\n            .map(\n                (cache: NodeCache): Node => {\n                    return this;\n                });\n    }\n\n    public cacheImage$(imageSize: ImageSize): Observable<Node> {\n        return this._cache.cacheImage$(this.key, imageSize)\n            .map(\n                (cache: NodeCache): Node => {\n                    return this;\n                });\n    }\n\n    /**\n     * Cache the sequence edges.\n     *\n     * @description The sequence edges are cached asynchronously\n     * internally by the library.\n     *\n     * @param {Array<IEdge>} edges - Sequence edges to cache.\n     */\n    public cacheSequenceEdges(edges: IEdge[]): void {\n        this._cache.cacheSequenceEdges(edges);\n    }\n\n    /**\n     * Cache the spatial edges.\n     *\n     * @description The spatial edges are cached asynchronously\n     * internally by the library.\n     *\n     * @param {Array<IEdge>} edges - Spatial edges to cache.\n     */\n    public cacheSpatialEdges(edges: IEdge[]): void {\n        this._cache.cacheSpatialEdges(edges);\n    }\n\n    /**\n     * Dispose the node.\n     *\n     * @description Disposes all cached assets.\n     */\n    public dispose(): void {\n        if (this._cache != null) {\n            this._cache.dispose();\n            this._cache = null;\n        }\n\n        this._core = null;\n        this._fill = null;\n    }\n\n    /**\n     * Initialize the node cache.\n     *\n     * @description The node cache is initialized internally by\n     * the library.\n     *\n     * @param {NodeCache} cache - The node cache to set as cache.\n     */\n    public initializeCache(cache: NodeCache): void {\n        if (this._cache != null) {\n            throw new Error(`Node cache already initialized (${this.key}).`);\n        }\n\n        this._cache = cache;\n    }\n\n    /**\n     * Fill the node with all properties.\n     *\n     * @description The node is filled internally by\n     * the library.\n     *\n     * @param {IFillNode} fill - The fill node struct.\n     */\n    public makeFull(fill: IFillNode): void {\n        if (fill == null) {\n            throw new Error(\"Fill can not be null.\");\n        }\n\n        this._fill = fill;\n    }\n\n    /**\n     * Reset the sequence edges.\n     */\n    public resetSequenceEdges(): void {\n        this._cache.resetSequenceEdges();\n    }\n\n    /**\n     * Reset the spatial edges.\n     */\n    public resetSpatialEdges(): void {\n        this._cache.resetSpatialEdges();\n    }\n\n    /**\n     * Clears the image and mesh assets, aborts\n     * any outstanding requests and resets edges.\n     */\n    public uncache(): void {\n        if (this._cache == null) {\n            return;\n        }\n\n        this._cache.dispose();\n        this._cache = null;\n    }\n}\n\nexport default Node;\n",
     "import {Subject} from \"rxjs/Subject\";\nimport {Observable} from \"rxjs/Observable\";\nimport {Subscriber} from \"rxjs/Subscriber\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/publishReplay\";\n\nimport {IEdge} from \"../Edge\";\nimport {\n    IEdgeStatus,\n    IMesh,\n    ILoadStatus,\n    ILoadStatusObject,\n    MeshReader,\n} from \"../Graph\";\nimport {\n    Settings,\n    Urls,\n} from \"../Utils\";\nimport {ImageSize} from \"../Viewer\";\n\n/**\n * @class NodeCache\n *\n * @classdesc Represents the cached properties of a node.\n */\nexport class NodeCache {\n    private _disposed: boolean;\n\n    private _image: HTMLImageElement;\n    private _loadStatus: ILoadStatus;\n    private _mesh: IMesh;\n    private _sequenceEdges: IEdgeStatus;\n    private _spatialEdges: IEdgeStatus;\n\n    private _imageRequest: XMLHttpRequest;\n    private _meshRequest: XMLHttpRequest;\n\n    private _sequenceEdgesChanged$: Subject<IEdgeStatus>;\n    private _sequenceEdges$: Observable<IEdgeStatus>;\n    private _spatialEdgesChanged$: Subject<IEdgeStatus>;\n    private _spatialEdges$: Observable<IEdgeStatus>;\n\n    private _cachingAssets$: Observable<NodeCache>;\n\n    private _sequenceEdgesSubscription: Subscription;\n    private _spatialEdgesSubscription: Subscription;\n\n    /**\n     * Create a new node cache instance.\n     */\n    constructor() {\n        this._disposed = false;\n\n        this._image = null;\n        this._loadStatus = { loaded: 0, total: 0 };\n        this._mesh = null;\n        this._sequenceEdges = { cached: false, edges: [] };\n        this._spatialEdges = { cached: false, edges: [] };\n\n        this._sequenceEdgesChanged$ = new Subject<IEdgeStatus>();\n        this._sequenceEdges$ = this._sequenceEdgesChanged$\n            .startWith(this._sequenceEdges)\n            .publishReplay(1)\n            .refCount();\n\n        this._sequenceEdgesSubscription = this._sequenceEdges$.subscribe(() => { /*noop*/ });\n\n        this._spatialEdgesChanged$ = new Subject<IEdgeStatus>();\n        this._spatialEdges$ = this._spatialEdgesChanged$\n            .startWith(this._spatialEdges)\n            .publishReplay(1)\n            .refCount();\n\n        this._spatialEdgesSubscription = this._spatialEdges$.subscribe(() => { /*noop*/ });\n\n        this._cachingAssets$ = null;\n    }\n\n    /**\n     * Get image.\n     *\n     * @description Will not be set when assets have not been cached\n     * or when the object has been disposed.\n     *\n     * @returns {HTMLImageElement} Cached image element of the node.\n     */\n    public get image(): HTMLImageElement {\n        return this._image;\n    }\n\n    /**\n     * Get loadStatus.\n     *\n     * @returns {ILoadStatus} Value indicating the load status\n     * of the mesh and image.\n     */\n    public get loadStatus(): ILoadStatus {\n        return this._loadStatus;\n    }\n\n    /**\n     * Get mesh.\n     *\n     * @description Will not be set when assets have not been cached\n     * or when the object has been disposed.\n     *\n     * @returns {IMesh} SfM triangulated mesh of reconstructed\n     * atomic 3D points.\n     */\n    public get mesh(): IMesh {\n        return this._mesh;\n    }\n\n    /**\n     * Get sequenceEdges.\n     *\n     * @returns {IEdgeStatus} Value describing the status of the\n     * sequence edges.\n     */\n    public get sequenceEdges(): IEdgeStatus {\n        return this._sequenceEdges;\n    }\n\n    /**\n     * Get sequenceEdges$.\n     *\n     * @returns {Observable<IEdgeStatus>} Observable emitting\n     * values describing the status of the sequence edges.\n     */\n    public get sequenceEdges$(): Observable<IEdgeStatus> {\n        return this._sequenceEdges$;\n    }\n\n    /**\n     * Get spatialEdges.\n     *\n     * @returns {IEdgeStatus} Value describing the status of the\n     * spatial edges.\n     */\n    public get spatialEdges(): IEdgeStatus {\n        return this._spatialEdges;\n    }\n\n    /**\n     * Get spatialEdges$.\n     *\n     * @returns {Observable<IEdgeStatus>} Observable emitting\n     * values describing the status of the spatial edges.\n     */\n    public get spatialEdges$(): Observable<IEdgeStatus> {\n        return this._spatialEdges$;\n    }\n\n    /**\n     * Cache the image and mesh assets.\n     *\n     * @param {string} key - Key of the node to cache.\n     * @param {boolean} pano - Value indicating whether node is a panorama.\n     * @param {boolean} merged - Value indicating whether node is merged.\n     * @returns {Observable<NodeCache>} Observable emitting this node\n     * cache whenever the load status has changed and when the mesh or image\n     * has been fully loaded.\n     */\n    public cacheAssets$(key: string, pano: boolean, merged: boolean): Observable<NodeCache> {\n        if (this._cachingAssets$ != null) {\n            return this._cachingAssets$;\n        }\n\n        let imageSize: ImageSize = pano ?\n            Settings.basePanoramaSize :\n            Settings.baseImageSize;\n\n        this._cachingAssets$ = Observable\n            .combineLatest(\n                this._cacheImage$(key, imageSize),\n                this._cacheMesh$(key, merged),\n                (imageStatus: ILoadStatusObject<HTMLImageElement>, meshStatus: ILoadStatusObject<IMesh>): NodeCache => {\n                    this._loadStatus.loaded = 0;\n                    this._loadStatus.total = 0;\n\n                    if (meshStatus) {\n                        this._mesh = meshStatus.object;\n                        this._loadStatus.loaded += meshStatus.loaded.loaded;\n                        this._loadStatus.total += meshStatus.loaded.total;\n                    }\n\n                    if (imageStatus) {\n                        this._image = imageStatus.object;\n                        this._loadStatus.loaded += imageStatus.loaded.loaded;\n                        this._loadStatus.total += imageStatus.loaded.total;\n                    }\n\n                    return this;\n                })\n            .finally(\n                (): void => {\n                    this._cachingAssets$ = null;\n                })\n            .publishReplay(1)\n            .refCount();\n\n        return this._cachingAssets$;\n    }\n\n    /**\n     * Cache an image with a higher resolution than the current one.\n     *\n     * @param {string} key - Key of the node to cache.\n     * @param {ImageSize} imageSize - The size to cache.\n     * @returns {Observable<NodeCache>} Observable emitting a single item,\n     * the node cache, when the image has been cached. If supplied image\n     * size is not larger than the current image size the node cache is\n     * returned immediately.\n     */\n    public cacheImage$(key: string, imageSize: ImageSize): Observable<NodeCache> {\n        if (this._image != null && imageSize <= Math.max(this._image.width, this._image.height)) {\n            return Observable.of<NodeCache>(this);\n        }\n\n        return this._cacheImage$(key, imageSize)\n            .first(\n                (status: ILoadStatusObject<HTMLImageElement>): boolean => {\n                    return status.object != null;\n                })\n            .do(\n                (status: ILoadStatusObject<HTMLImageElement>): void => {\n                    this._disposeImage();\n                    this._image = status.object;\n                })\n            .map(\n                (imageStatus: ILoadStatusObject<HTMLImageElement>): NodeCache => {\n                    return this;\n                });\n    }\n\n    /**\n     * Cache the sequence edges.\n     *\n     * @param {Array<IEdge>} edges - Sequence edges to cache.\n     */\n    public cacheSequenceEdges(edges: IEdge[]): void {\n        this._sequenceEdges = { cached: true, edges: edges };\n        this._sequenceEdgesChanged$.next(this._sequenceEdges);\n    }\n\n    /**\n     * Cache the spatial edges.\n     *\n     * @param {Array<IEdge>} edges - Spatial edges to cache.\n     */\n    public cacheSpatialEdges(edges: IEdge[]): void {\n        this._spatialEdges = { cached: true, edges: edges };\n        this._spatialEdgesChanged$.next(this._spatialEdges);\n    }\n\n    /**\n     * Dispose the node cache.\n     *\n     * @description Disposes all cached assets and unsubscribes to\n     * all streams.\n     */\n    public dispose(): void {\n        this._sequenceEdgesSubscription.unsubscribe();\n        this._spatialEdgesSubscription.unsubscribe();\n\n        this._disposeImage();\n\n        this._mesh = null;\n        this._loadStatus.loaded = 0;\n        this._loadStatus.total = 0;\n        this._sequenceEdges = { cached: false, edges: [] };\n        this._spatialEdges = { cached: false, edges: [] };\n\n        this._sequenceEdgesChanged$.next(this._sequenceEdges);\n        this._spatialEdgesChanged$.next(this._spatialEdges);\n\n        this._disposed = true;\n\n        if (this._imageRequest != null) {\n            this._imageRequest.abort();\n        }\n\n        if (this._meshRequest != null) {\n            this._meshRequest.abort();\n        }\n    }\n\n    /**\n     * Reset the sequence edges.\n     */\n    public resetSequenceEdges(): void {\n        this._sequenceEdges = { cached: false, edges: [] };\n        this._sequenceEdgesChanged$.next(this._sequenceEdges);\n    }\n\n    /**\n     * Reset the spatial edges.\n     */\n    public resetSpatialEdges(): void {\n        this._spatialEdges = { cached: false, edges: [] };\n        this._spatialEdgesChanged$.next(this._spatialEdges);\n    }\n\n    /**\n     * Cache the image.\n     *\n     * @param {string} key - Key of the node to cache.\n     * @param {boolean} pano - Value indicating whether node is a panorama.\n     * @returns {Observable<ILoadStatusObject<HTMLImageElement>>} Observable\n     * emitting a load status object every time the load status changes\n     * and completes when the image is fully loaded.\n     */\n    private _cacheImage$(key: string, imageSize: ImageSize): Observable<ILoadStatusObject<HTMLImageElement>> {\n        return Observable.create(\n            (subscriber: Subscriber<ILoadStatusObject<HTMLImageElement>>): void => {\n                let xmlHTTP: XMLHttpRequest = new XMLHttpRequest();\n                xmlHTTP.open(\"GET\", Urls.thumbnail(key, imageSize), true);\n                xmlHTTP.responseType = \"arraybuffer\";\n                xmlHTTP.timeout = 15000;\n\n                xmlHTTP.onload = (pe: ProgressEvent) => {\n                    if (xmlHTTP.status !== 200) {\n                        this._imageRequest = null;\n\n                        subscriber.error(\n                            new Error(`Failed to fetch image (${key}). Status: ${xmlHTTP.status}, ${xmlHTTP.statusText}`));\n\n                        return;\n                    }\n\n                    let image: HTMLImageElement = new Image();\n                    image.crossOrigin = \"Anonymous\";\n\n                    image.onload = (e: Event) => {\n                        this._imageRequest = null;\n\n                        if (this._disposed) {\n                            window.URL.revokeObjectURL(image.src);\n                            subscriber.error(new Error(`Image load was aborted (${key})`));\n\n                            return;\n                        }\n\n                        subscriber.next({ loaded: { loaded: pe.loaded, total: pe.total }, object: image });\n                        subscriber.complete();\n                    };\n\n                    image.onerror = (error: ErrorEvent) => {\n                        this._imageRequest = null;\n\n                        subscriber.error(new Error(`Failed to load image (${key})`));\n                    };\n\n                    let blob: Blob = new Blob([xmlHTTP.response]);\n                    image.src = window.URL.createObjectURL(blob);\n                };\n\n                xmlHTTP.onprogress = (pe: ProgressEvent) => {\n                    if (this._disposed) {\n                        return;\n                    }\n\n                    subscriber.next({loaded: { loaded: pe.loaded, total: pe.total }, object: null });\n                };\n\n                xmlHTTP.onerror = (error: Event) => {\n                    this._imageRequest = null;\n\n                    subscriber.error(new Error(`Failed to fetch image (${key})`));\n                };\n\n                xmlHTTP.ontimeout = (e: Event) => {\n                    this._imageRequest = null;\n\n                    subscriber.error(new Error(`Image request timed out (${key})`));\n                };\n\n                xmlHTTP.onabort = (event: Event) => {\n                    this._imageRequest = null;\n\n                    subscriber.error(new Error(`Image request was aborted (${key})`));\n                };\n\n                this._imageRequest = xmlHTTP;\n\n                xmlHTTP.send(null);\n            });\n    }\n\n    /**\n     * Cache the mesh.\n     *\n     * @param {string} key - Key of the node to cache.\n     * @param {boolean} merged - Value indicating whether node is merged.\n     * @returns {Observable<ILoadStatusObject<IMesh>>} Observable emitting\n     * a load status object every time the load status changes and completes\n     * when the mesh is fully loaded.\n     */\n    private _cacheMesh$(key: string, merged: boolean): Observable<ILoadStatusObject<IMesh>> {\n        return Observable.create(\n            (subscriber: Subscriber<ILoadStatusObject<IMesh>>): void => {\n                if (!merged) {\n                    subscriber.next(this._createEmptyMeshLoadStatus());\n                    subscriber.complete();\n                    return;\n                }\n\n                let xmlHTTP: XMLHttpRequest = new XMLHttpRequest();\n                xmlHTTP.open(\"GET\", Urls.protoMesh(key), true);\n                xmlHTTP.responseType = \"arraybuffer\";\n                xmlHTTP.timeout = 15000;\n\n                xmlHTTP.onload = (pe: ProgressEvent) => {\n                    this._meshRequest = null;\n\n                    if (this._disposed) {\n                        return;\n                    }\n\n                    let mesh: IMesh = xmlHTTP.status === 200 ?\n                        MeshReader.read(new Buffer(xmlHTTP.response)) :\n                        { faces: [], vertices: [] };\n\n                    subscriber.next({ loaded: { loaded: pe.loaded, total: pe.total }, object: mesh });\n                    subscriber.complete();\n                };\n\n                xmlHTTP.onprogress = (pe: ProgressEvent) => {\n                    if (this._disposed) {\n                        return;\n                    }\n\n                    subscriber.next({ loaded: { loaded: pe.loaded, total: pe.total }, object: null });\n                };\n\n                xmlHTTP.onerror = (e: Event) => {\n                    this._meshRequest = null;\n\n                    console.error(`Failed to cache mesh (${key})`);\n\n                    subscriber.next(this._createEmptyMeshLoadStatus());\n                    subscriber.complete();\n                };\n\n                xmlHTTP.ontimeout = (e: Event) => {\n                    this._meshRequest = null;\n\n                    console.error(`Mesh request timed out (${key})`);\n\n                    subscriber.next(this._createEmptyMeshLoadStatus());\n                    subscriber.complete();\n                };\n\n                xmlHTTP.onabort = (e: Event) => {\n                    this._meshRequest = null;\n\n                    subscriber.error(new Error(`Mesh request was aborted (${key})`));\n                };\n\n                this._meshRequest = xmlHTTP;\n\n                xmlHTTP.send(null);\n            });\n    }\n\n    /**\n     * Create a load status object with an empty mesh.\n     *\n     * @returns {ILoadStatusObject<IMesh>} Load status object\n     * with empty mesh.\n     */\n    private _createEmptyMeshLoadStatus(): ILoadStatusObject<IMesh> {\n        return {\n            loaded: { loaded: 0, total: 0 },\n            object: { faces: [], vertices: [] },\n        };\n    }\n\n    private _disposeImage(): void {\n        if (this._image != null) {\n            window.URL.revokeObjectURL(this._image.src);\n        }\n\n        this._image = null;\n    }\n}\n\nexport default NodeCache;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as _ from \"underscore\";\n\nimport {ISequence} from \"../API\";\n\n/**\n * @class Sequence\n *\n * @classdesc Represents a sequence of ordered nodes.\n */\nexport class Sequence {\n    private _key: string;\n    private _keys: string[];\n\n    /**\n     * Create a new sequene instance.\n     *\n     * @param {ISequence} sequence - Raw sequence data.\n     */\n    constructor(sequence: ISequence) {\n        this._key = sequence.key;\n        this._keys = sequence.keys;\n    }\n\n    /**\n     * Get key.\n     *\n     * @returns {string} Unique sequence key.\n     */\n    public get key(): string {\n        return this._key;\n    }\n\n    /**\n     * Get keys.\n     *\n     * @returns {Array<string>} Array of ordered node keys in the sequence.\n     */\n    public get keys(): string[] {\n        return this._keys;\n    }\n\n    /**\n     * Dispose the sequence.\n     *\n     * @description Disposes all cached assets.\n     */\n    public dispose(): void {\n        this._key = null;\n        this._keys = null;\n    }\n\n    /**\n     * Find the next node key in the sequence with respect to\n     * the provided node key.\n     *\n     * @param {string} key - Reference node key.\n     * @returns {string} Next key in sequence if it exists, null otherwise.\n     */\n    public findNextKey(key: string): string {\n        let i: number = _.indexOf(this._keys, key);\n\n        if ((i + 1) >= this._keys.length || i === -1) {\n            return null;\n        } else {\n            return this._keys[i + 1];\n        }\n    }\n\n    /**\n     * Find the previous node key in the sequence with respect to\n     * the provided node key.\n     *\n     * @param {string} key - Reference node key.\n     * @returns {string} Previous key in sequence if it exists, null otherwise.\n     */\n    public findPrevKey(key: string): string {\n        let i: number = _.indexOf(this._keys, key);\n\n        if (i === 0 || i === -1) {\n            return null;\n        } else {\n            return this._keys[i - 1];\n        }\n    }\n}\n\nexport default Sequence;\n",
     "/// <reference path=\"../../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {\n    Node,\n    Sequence,\n} from \"../../Graph\";\nimport\n{\n    EdgeDirection,\n    IStep,\n    ITurn,\n    IPano,\n    IEdge,\n    IPotentialEdge,\n    EdgeCalculatorSettings,\n    EdgeCalculatorDirections,\n    EdgeCalculatorCoefficients,\n} from \"../../Edge\";\nimport {ArgumentMapillaryError} from \"../../Error\";\nimport {GeoCoords, Spatial} from \"../../Geo\";\n\n/**\n * @class EdgeCalculator\n *\n * @classdesc Represents a class for calculating node edges.\n */\nexport class EdgeCalculator {\n\n    private _spatial: Spatial;\n    private _geoCoords: GeoCoords;\n\n    private _settings: EdgeCalculatorSettings;\n    private _directions: EdgeCalculatorDirections;\n    private _coefficients: EdgeCalculatorCoefficients;\n\n    /**\n     * Create a new edge calculator instance.\n     *\n     * @param {EdgeCalculatorSettings} settings - Settings struct.\n     * @param {EdgeCalculatorDirections} directions - Directions struct.\n     * @param {EdgeCalculatorCoefficients} coefficients - Coefficients struct.\n     */\n    constructor(\n        settings?: EdgeCalculatorSettings,\n        directions?: EdgeCalculatorDirections,\n        coefficients?: EdgeCalculatorCoefficients) {\n\n        this._spatial = new Spatial();\n        this._geoCoords = new GeoCoords();\n\n        this._settings = settings != null ? settings : new EdgeCalculatorSettings();\n        this._directions = directions != null ? directions : new EdgeCalculatorDirections();\n        this._coefficients = coefficients != null ? coefficients : new EdgeCalculatorCoefficients();\n    }\n\n    /**\n     * Returns the potential edges to destination nodes for a set\n     * of nodes with respect to a source node.\n     *\n     * @param {Node} node - Source node.\n     * @param {Array<Node>} nodes - Potential destination nodes.\n     * @param {Array<string>} fallbackKeys - Keys for destination nodes that should\n     * be returned even if they do not meet the criteria for a potential edge.\n     * @throws {ArgumentMapillaryError} If node is not full.\n     */\n    public getPotentialEdges(node: Node, potentialNodes: Node[], fallbackKeys: string[]): IPotentialEdge[] {\n        if (!node.full) {\n            throw new ArgumentMapillaryError(\"Node has to be full.\");\n        }\n\n        if (!node.merged) {\n            return [];\n        }\n\n        let currentDirection: THREE.Vector3 =\n            this._spatial.viewingDirection(node.rotation);\n        let currentVerticalDirection: number =\n            this._spatial.angleToPlane(currentDirection.toArray(), [0, 0, 1]);\n\n        let potentialEdges: IPotentialEdge[] = [];\n\n        for (let potential of potentialNodes) {\n            if (!potential.merged ||\n                potential.key === node.key) {\n                continue;\n            }\n\n            let enu: number[] = this._geoCoords.geodeticToEnu(\n                potential.latLon.lat,\n                potential.latLon.lon,\n                potential.alt,\n                node.latLon.lat,\n                node.latLon.lon,\n                node.alt);\n\n            let motion: THREE.Vector3 = new THREE.Vector3(enu[0], enu[1], enu[2]);\n            let distance: number = motion.length();\n\n            if (distance > this._settings.maxDistance &&\n                fallbackKeys.indexOf(potential.key) < 0) {\n                continue;\n            }\n\n            let motionChange: number = this._spatial.angleBetweenVector2(\n                currentDirection.x,\n                currentDirection.y,\n                motion.x,\n                motion.y);\n\n            let verticalMotion: number = this._spatial.angleToPlane(motion.toArray(), [0, 0, 1]);\n\n            let direction: THREE.Vector3 =\n                this._spatial.viewingDirection(potential.rotation);\n\n            let directionChange: number = this._spatial.angleBetweenVector2(\n                currentDirection.x,\n                currentDirection.y,\n                direction.x,\n                direction.y);\n\n            let verticalDirection: number = this._spatial.angleToPlane(direction.toArray(), [0, 0, 1]);\n            let verticalDirectionChange: number = verticalDirection - currentVerticalDirection;\n\n            let rotation: number = this._spatial.relativeRotationAngle(\n                node.rotation,\n                potential.rotation);\n\n            let worldMotionAzimuth: number =\n                this._spatial.angleBetweenVector2(1, 0, motion.x, motion.y);\n\n            let sameSequence: boolean = potential.sequenceKey != null &&\n                node.sequenceKey != null &&\n                potential.sequenceKey === node.sequenceKey;\n\n            let sameMergeCC: boolean =\n                 (potential.mergeCC == null && node.mergeCC == null) ||\n                 potential.mergeCC === node.mergeCC;\n\n            let sameUser: boolean =\n                potential.userKey === node.userKey;\n\n            let potentialEdge: IPotentialEdge = {\n                capturedAt: potential.capturedAt,\n                directionChange: directionChange,\n                distance: distance,\n                fullPano: potential.fullPano,\n                key: potential.key,\n                motionChange: motionChange,\n                rotation: rotation,\n                sameMergeCC: sameMergeCC,\n                sameSequence: sameSequence,\n                sameUser: sameUser,\n                sequenceKey: potential.sequenceKey,\n                verticalDirectionChange: verticalDirectionChange,\n                verticalMotion: verticalMotion,\n                worldMotionAzimuth: worldMotionAzimuth,\n            };\n\n            potentialEdges.push(potentialEdge);\n        }\n\n        return potentialEdges;\n    }\n\n    /**\n     * Computes the sequence edges for a node.\n     *\n     * @param {Node} node - Source node.\n     * @throws {ArgumentMapillaryError} If node is not full.\n     */\n    public computeSequenceEdges(node: Node, sequence: Sequence): IEdge[] {\n        if (!node.full) {\n            throw new ArgumentMapillaryError(\"Node has to be full.\");\n        }\n\n        if (node.sequenceKey !== sequence.key) {\n            throw new ArgumentMapillaryError(\"Node and sequence does not correspond.\");\n        }\n\n        let edges: IEdge[] = [];\n\n        let nextKey: string = sequence.findNextKey(node.key);\n        if (nextKey != null) {\n            edges.push({\n                data: {\n                    direction: EdgeDirection.Next,\n                    worldMotionAzimuth: Number.NaN,\n                },\n                from: node.key,\n                to: nextKey,\n            });\n        }\n\n        let prevKey: string = sequence.findPrevKey(node.key);\n        if (prevKey != null) {\n            edges.push({\n                data: {\n                    direction: EdgeDirection.Prev,\n                    worldMotionAzimuth: Number.NaN,\n                },\n                from: node.key,\n                to: prevKey,\n            });\n        }\n\n        return edges;\n    }\n\n    /**\n     * Computes the similar edges for a node.\n     *\n     * @description Similar edges for perspective images and cropped panoramas\n     * look roughly in the same direction and are positioned closed to the node.\n     * Similar edges for full panoramas only target other full panoramas.\n     *\n     * @param {Node} node - Source node.\n     * @param {Array<IPotentialEdge>} potentialEdges - Potential edges.\n     * @throws {ArgumentMapillaryError} If node is not full.\n     */\n    public computeSimilarEdges(node: Node, potentialEdges: IPotentialEdge[]): IEdge[] {\n        if (!node.full) {\n            throw new ArgumentMapillaryError(\"Node has to be full.\");\n        }\n\n        let nodeFullPano: boolean = node.fullPano;\n        let sequenceGroups: { [key: string]: IPotentialEdge[] } = {};\n\n        for (let potentialEdge of potentialEdges) {\n            if (potentialEdge.sequenceKey == null) {\n                continue;\n            }\n\n            if (potentialEdge.sameSequence ||\n                !potentialEdge.sameMergeCC) {\n                continue;\n            }\n\n            if (nodeFullPano) {\n                if (!potentialEdge.fullPano) {\n                    continue;\n                }\n            } else {\n                if (!potentialEdge.fullPano &&\n                    Math.abs(potentialEdge.directionChange) > this._settings.similarMaxDirectionChange) {\n                    continue;\n                }\n            }\n\n            if (potentialEdge.distance > this._settings.similarMaxDistance) {\n                continue;\n            }\n\n            if (potentialEdge.sameUser &&\n                Math.abs(potentialEdge.capturedAt - node.capturedAt) <\n                    this._settings.similarMinTimeDifference) {\n                continue;\n            }\n\n            if (sequenceGroups[potentialEdge.sequenceKey] == null) {\n                sequenceGroups[potentialEdge.sequenceKey] = [];\n            }\n\n            sequenceGroups[potentialEdge.sequenceKey].push(potentialEdge);\n\n        }\n\n        let similarEdges: IPotentialEdge[] = [];\n\n        let calculateScore: (potentialEdge: IPotentialEdge) => number =\n            node.fullPano ?\n                (potentialEdge: IPotentialEdge): number => {\n                    return potentialEdge.distance;\n                } :\n                (potentialEdge: IPotentialEdge): number => {\n                    return this._coefficients.similarDistance * potentialEdge.distance +\n                        this._coefficients.similarRotation * potentialEdge.rotation;\n                };\n\n        for (let sequenceKey in sequenceGroups) {\n            if (!sequenceGroups.hasOwnProperty(sequenceKey)) {\n                continue;\n            }\n\n            let lowestScore: number = Number.MAX_VALUE;\n            let similarEdge: IPotentialEdge = null;\n\n            for (let potentialEdge of sequenceGroups[sequenceKey]) {\n                let score: number = calculateScore(potentialEdge);\n\n                if (score < lowestScore) {\n                    lowestScore = score;\n                    similarEdge = potentialEdge;\n                }\n            }\n\n            if (similarEdge == null) {\n                continue;\n            }\n\n            similarEdges.push(similarEdge);\n        }\n\n\n        return similarEdges\n            .map<IEdge>(\n                (potentialEdge: IPotentialEdge): IEdge => {\n                    return {\n                        data: {\n                            direction: EdgeDirection.Similar,\n                            worldMotionAzimuth: potentialEdge.worldMotionAzimuth,\n                        },\n                        from: node.key,\n                        to: potentialEdge.key,\n                    };\n                });\n    }\n\n    /**\n     * Computes the step edges for a perspective node.\n     *\n     * @param {Node} node - Source node.\n     * @param {Array<IPotentialEdge>} potentialEdges - Potential edges.\n     * @param {string} prevKey - Key of previous node in sequence.\n     * @param {string} prevKey - Key of next node in sequence.\n     * @throws {ArgumentMapillaryError} If node is not full.\n     */\n    public computeStepEdges(\n        node: Node,\n        potentialEdges: IPotentialEdge[],\n        prevKey: string,\n        nextKey: string): IEdge[] {\n\n        if (!node.full) {\n            throw new ArgumentMapillaryError(\"Node has to be full.\");\n        }\n\n        let edges: IEdge[] = [];\n\n        if (node.fullPano) {\n            return edges;\n        }\n\n        for (let k in this._directions.steps) {\n            if (!this._directions.steps.hasOwnProperty(k)) {\n                continue;\n            }\n\n            let step: IStep = this._directions.steps[k];\n\n            let lowestScore: number = Number.MAX_VALUE;\n            let edge: IPotentialEdge = null;\n            let fallback: IPotentialEdge = null;\n\n            for (let potential of potentialEdges) {\n                if (potential.fullPano) {\n                    continue;\n                }\n\n                if (Math.abs(potential.directionChange) > this._settings.stepMaxDirectionChange) {\n                    continue;\n                }\n\n                let motionDifference: number =\n                    this._spatial.angleDifference(step.motionChange, potential.motionChange);\n                let directionMotionDifference: number =\n                    this._spatial.angleDifference(potential.directionChange, motionDifference);\n                let drift: number =\n                    Math.max(Math.abs(motionDifference), Math.abs(directionMotionDifference));\n\n                if (Math.abs(drift) > this._settings.stepMaxDrift) {\n                    continue;\n                }\n\n                let potentialKey: string = potential.key;\n                if (step.useFallback && (potentialKey === prevKey || potentialKey === nextKey)) {\n                    fallback = potential;\n                }\n\n                if (potential.distance > this._settings.stepMaxDistance) {\n                    continue;\n                }\n\n                motionDifference = Math.sqrt(\n                    motionDifference * motionDifference +\n                    potential.verticalMotion * potential.verticalMotion);\n\n                let score: number =\n                    this._coefficients.stepPreferredDistance *\n                    Math.abs(potential.distance - this._settings.stepPreferredDistance) /\n                    this._settings.stepMaxDistance +\n                    this._coefficients.stepMotion * motionDifference / this._settings.stepMaxDrift +\n                    this._coefficients.stepRotation * potential.rotation / this._settings.stepMaxDirectionChange +\n                    this._coefficients.stepSequencePenalty * (potential.sameSequence ? 0 : 1) +\n                    this._coefficients.stepMergeCCPenalty * (potential.sameMergeCC ? 0 : 1);\n\n                if (score < lowestScore) {\n                    lowestScore = score;\n                    edge = potential;\n                }\n            }\n\n            edge = edge == null ? fallback : edge;\n            if (edge != null) {\n                edges.push({\n                    data: {\n                        direction: step.direction,\n                        worldMotionAzimuth: edge.worldMotionAzimuth,\n                    },\n                    from: node.key,\n                    to: edge.key,\n                });\n            }\n        }\n\n        return edges;\n    }\n\n    /**\n     * Computes the turn edges for a perspective node.\n     *\n     * @param {Node} node - Source node.\n     * @param {Array<IPotentialEdge>} potentialEdges - Potential edges.\n     * @throws {ArgumentMapillaryError} If node is not full.\n     */\n    public computeTurnEdges(node: Node, potentialEdges: IPotentialEdge[]): IEdge[] {\n        if (!node.full) {\n            throw new ArgumentMapillaryError(\"Node has to be full.\");\n        }\n\n        let edges: IEdge[] = [];\n\n        if (node.fullPano) {\n            return edges;\n        }\n\n        for (let k in this._directions.turns) {\n            if (!this._directions.turns.hasOwnProperty(k)) {\n                continue;\n            }\n\n            let turn: ITurn = this._directions.turns[k];\n\n            let lowestScore: number = Number.MAX_VALUE;\n            let edge: IPotentialEdge = null;\n\n            for (let potential of potentialEdges) {\n                if (potential.fullPano) {\n                    continue;\n                }\n\n                if (potential.distance > this._settings.turnMaxDistance) {\n                    continue;\n                }\n\n                let rig: boolean =\n                    turn.direction !== EdgeDirection.TurnU &&\n                    potential.distance < this._settings.turnMaxRigDistance &&\n                    Math.abs(potential.directionChange) > this._settings.turnMinRigDirectionChange;\n\n                let directionDifference: number = this._spatial.angleDifference(\n                    turn.directionChange, potential.directionChange);\n\n                let score: number;\n\n                if (\n                    rig &&\n                    potential.directionChange * turn.directionChange > 0 &&\n                    Math.abs(potential.directionChange) < Math.abs(turn.directionChange)) {\n                    score = -Math.PI / 2 + Math.abs(potential.directionChange);\n                } else {\n                    if (Math.abs(directionDifference) > this._settings.turnMaxDirectionChange) {\n                        continue;\n                    }\n\n                    let motionDifference: number = turn.motionChange ?\n                        this._spatial.angleDifference(turn.motionChange, potential.motionChange) : 0;\n\n                    motionDifference = Math.sqrt(\n                        motionDifference * motionDifference +\n                        potential.verticalMotion * potential.verticalMotion);\n\n                    score =\n                        this._coefficients.turnDistance * potential.distance /\n                        this._settings.turnMaxDistance +\n                        this._coefficients.turnMotion * motionDifference / Math.PI +\n                        this._coefficients.turnSequencePenalty * (potential.sameSequence ? 0 : 1) +\n                        this._coefficients.turnMergeCCPenalty * (potential.sameMergeCC ? 0 : 1);\n                }\n\n                if (score < lowestScore) {\n                    lowestScore = score;\n                    edge = potential;\n                }\n            }\n\n            if (edge != null) {\n                edges.push({\n                    data: {\n                        direction: turn.direction,\n                        worldMotionAzimuth: edge.worldMotionAzimuth,\n                    },\n                    from: node.key,\n                    to: edge.key,\n                });\n            }\n        }\n\n        return edges;\n    }\n\n    /**\n     * Computes the pano edges for a perspective node.\n     *\n     * @param {Node} node - Source node.\n     * @param {Array<IPotentialEdge>} potentialEdges - Potential edges.\n     * @throws {ArgumentMapillaryError} If node is not full.\n     */\n    public computePerspectiveToPanoEdges(node: Node, potentialEdges: IPotentialEdge[]): IEdge[] {\n        if (!node.full) {\n            throw new ArgumentMapillaryError(\"Node has to be full.\");\n        }\n\n        if (node.fullPano) {\n            return [];\n        }\n\n        let lowestScore: number = Number.MAX_VALUE;\n        let edge: IPotentialEdge = null;\n\n        for (let potential of potentialEdges) {\n            if (!potential.fullPano) {\n                continue;\n            }\n\n            let score: number =\n                this._coefficients.panoPreferredDistance *\n                Math.abs(potential.distance - this._settings.panoPreferredDistance) /\n                this._settings.panoMaxDistance +\n                this._coefficients.panoMotion * Math.abs(potential.motionChange) / Math.PI +\n                this._coefficients.panoMergeCCPenalty * (potential.sameMergeCC ? 0 : 1);\n\n            if (score < lowestScore) {\n                lowestScore = score;\n                edge = potential;\n            }\n        }\n\n        if (edge == null) {\n            return [];\n        }\n\n        return [\n            {\n                data: {\n                    direction: EdgeDirection.Pano,\n                    worldMotionAzimuth: edge.worldMotionAzimuth,\n                },\n                from: node.key,\n                to: edge.key,\n            },\n        ];\n    }\n\n    /**\n     * Computes the pano and step edges for a pano node.\n     *\n     * @param {Node} node - Source node.\n     * @param {Array<IPotentialEdge>} potentialEdges - Potential edges.\n     * @throws {ArgumentMapillaryError} If node is not full.\n     */\n    public computePanoEdges(node: Node, potentialEdges: IPotentialEdge[]): IEdge[] {\n        if (!node.full) {\n            throw new ArgumentMapillaryError(\"Node has to be full.\");\n        }\n\n        if (!node.fullPano) {\n            return [];\n        }\n\n        let panoEdges: IEdge[] = [];\n        let potentialPanos: IPotentialEdge[] = [];\n        let potentialSteps: [EdgeDirection, IPotentialEdge][] = [];\n\n        for (let potential of potentialEdges) {\n            if (potential.distance > this._settings.panoMaxDistance) {\n                continue;\n            }\n\n            if (potential.fullPano) {\n                if (potential.distance < this._settings.panoMinDistance) {\n                    continue;\n                }\n\n                potentialPanos.push(potential);\n            } else {\n                for (let k in this._directions.panos) {\n                    if (!this._directions.panos.hasOwnProperty(k)) {\n                        continue;\n                    }\n\n                    let pano: IPano = this._directions.panos[k];\n\n                    let turn: number = this._spatial.angleDifference(\n                        potential.directionChange,\n                        potential.motionChange);\n\n                    let turnChange: number = this._spatial.angleDifference(pano.directionChange, turn);\n\n                    if (Math.abs(turnChange) > this._settings.panoMaxStepTurnChange) {\n                        continue;\n                    }\n\n                    potentialSteps.push([pano.direction, potential]);\n\n                    // break if step direction found\n                    break;\n                }\n            }\n        }\n\n        let maxRotationDifference: number = Math.PI / this._settings.panoMaxItems;\n        let occupiedAngles: number[] = [];\n        let stepAngles: number[] = [];\n\n        for (let index: number = 0; index < this._settings.panoMaxItems; index++) {\n            let rotation: number = index / this._settings.panoMaxItems * 2 * Math.PI;\n\n            let lowestScore: number = Number.MAX_VALUE;\n            let edge: IPotentialEdge = null;\n\n            for (let potential of potentialPanos) {\n                let motionDifference: number = this._spatial.angleDifference(rotation, potential.motionChange);\n\n                if (Math.abs(motionDifference) > maxRotationDifference) {\n                    continue;\n                }\n\n                let occupiedDifference: number = Number.MAX_VALUE;\n                for (let occupiedAngle of occupiedAngles) {\n                    let difference: number = Math.abs(this._spatial.angleDifference(occupiedAngle, potential.motionChange));\n                    if (difference < occupiedDifference) {\n                        occupiedDifference = difference;\n                    }\n                }\n\n                if (occupiedDifference <= maxRotationDifference) {\n                    continue;\n                }\n\n                let score: number =\n                    this._coefficients.panoPreferredDistance *\n                    Math.abs(potential.distance - this._settings.panoPreferredDistance) /\n                    this._settings.panoMaxDistance +\n                    this._coefficients.panoMotion * Math.abs(motionDifference) / maxRotationDifference +\n                    this._coefficients.panoSequencePenalty * (potential.sameSequence ? 0 : 1) +\n                    this._coefficients.panoMergeCCPenalty * (potential.sameMergeCC ? 0 : 1);\n\n                if (score < lowestScore) {\n                    lowestScore = score;\n                    edge = potential;\n                }\n            }\n\n            if (edge != null) {\n                occupiedAngles.push(edge.motionChange);\n                panoEdges.push({\n                    data: {\n                        direction: EdgeDirection.Pano,\n                        worldMotionAzimuth: edge.worldMotionAzimuth,\n                    },\n                    from: node.key,\n                    to: edge.key,\n                });\n            } else {\n                stepAngles.push(rotation);\n            }\n        }\n\n        let occupiedStepAngles: {[direction: string]: number[] } = {};\n        occupiedStepAngles[EdgeDirection.Pano] = occupiedAngles;\n        occupiedStepAngles[EdgeDirection.StepForward] = [];\n        occupiedStepAngles[EdgeDirection.StepLeft] = [];\n        occupiedStepAngles[EdgeDirection.StepBackward] = [];\n        occupiedStepAngles[EdgeDirection.StepRight] = [];\n\n        for (let stepAngle of stepAngles) {\n            let occupations: [EdgeDirection, IPotentialEdge][] = [];\n\n            for (let k in this._directions.panos) {\n                if (!this._directions.panos.hasOwnProperty(k)) {\n                    continue;\n                }\n\n                let pano: IPano = this._directions.panos[k];\n\n                let allOccupiedAngles: number[] = occupiedStepAngles[EdgeDirection.Pano]\n                    .concat(occupiedStepAngles[pano.direction])\n                    .concat(occupiedStepAngles[pano.prev])\n                    .concat(occupiedStepAngles[pano.next]);\n\n                let lowestScore: number = Number.MAX_VALUE;\n                let edge: [EdgeDirection, IPotentialEdge] = null;\n\n                for (let potential of potentialSteps) {\n                    if (potential[0] !== pano.direction) {\n                        continue;\n                    }\n\n                    let motionChange: number = this._spatial.angleDifference(stepAngle, potential[1].motionChange);\n\n                    if (Math.abs(motionChange) > maxRotationDifference) {\n                        continue;\n                    }\n\n                    let minOccupiedDifference: number = Number.MAX_VALUE;\n                    for (let occupiedAngle of allOccupiedAngles) {\n                        let occupiedDifference: number =\n                            Math.abs(this._spatial.angleDifference(occupiedAngle, potential[1].motionChange));\n\n                        if (occupiedDifference < minOccupiedDifference) {\n                            minOccupiedDifference = occupiedDifference;\n                        }\n                    }\n\n                    if (minOccupiedDifference <= maxRotationDifference) {\n                        continue;\n                    }\n\n                    let score: number = this._coefficients.panoPreferredDistance *\n                        Math.abs(potential[1].distance - this._settings.panoPreferredDistance) /\n                        this._settings.panoMaxDistance +\n                        this._coefficients.panoMotion * Math.abs(motionChange) / maxRotationDifference +\n                        this._coefficients.panoMergeCCPenalty * (potential[1].sameMergeCC ? 0 : 1);\n\n                    if (score < lowestScore) {\n                        lowestScore = score;\n                        edge = potential;\n                    }\n                }\n\n                if (edge != null) {\n                    occupations.push(edge);\n                    panoEdges.push({\n                        data: {\n                            direction: edge[0],\n                            worldMotionAzimuth: edge[1].worldMotionAzimuth,\n                        },\n                        from: node.key,\n                        to: edge[1].key,\n                    });\n                }\n            }\n\n            for (let occupation of occupations) {\n                occupiedStepAngles[occupation[0]].push(occupation[1].motionChange);\n            }\n        }\n\n        return panoEdges;\n    }\n}\n\nexport default EdgeCalculator;\n",
     "import {\n    EdgeDirection,\n    IPano,\n    IStep,\n    ITurn,\n} from \"../../Edge\";\n\nexport class EdgeCalculatorDirections {\n\n    public steps: { [direction: string]: IStep } = {};\n    public turns: { [direction: string]: ITurn } = {};\n    public panos: { [direction: string]: IPano } = {};\n\n    constructor() {\n        this.steps[EdgeDirection.StepForward] = {\n            direction: EdgeDirection.StepForward,\n            motionChange: 0,\n            useFallback: true,\n        };\n\n        this.steps[EdgeDirection.StepBackward] = {\n            direction: EdgeDirection.StepBackward,\n            motionChange: Math.PI,\n            useFallback: true,\n        };\n\n        this.steps[EdgeDirection.StepLeft] = {\n            direction: EdgeDirection.StepLeft,\n            motionChange: Math.PI / 2,\n            useFallback: false,\n        };\n\n        this.steps[EdgeDirection.StepRight] = {\n            direction: EdgeDirection.StepRight,\n            motionChange: -Math.PI / 2,\n            useFallback: false,\n        };\n\n        this.turns[EdgeDirection.TurnLeft] = {\n            direction: EdgeDirection.TurnLeft,\n            directionChange: Math.PI / 2,\n            motionChange: Math.PI / 4,\n        };\n\n        this.turns[EdgeDirection.TurnRight] = {\n            direction: EdgeDirection.TurnRight,\n            directionChange: -Math.PI / 2,\n            motionChange: -Math.PI / 4,\n        };\n\n        this.turns[EdgeDirection.TurnU] = {\n            direction: EdgeDirection.TurnU,\n            directionChange: Math.PI,\n            motionChange: null,\n        };\n\n        this.panos[EdgeDirection.StepForward] = {\n            direction: EdgeDirection.StepForward,\n            directionChange: 0,\n            next: EdgeDirection.StepLeft,\n            prev: EdgeDirection.StepRight,\n        };\n\n        this.panos[EdgeDirection.StepBackward] = {\n            direction: EdgeDirection.StepBackward,\n            directionChange: Math.PI,\n            next: EdgeDirection.StepRight,\n            prev: EdgeDirection.StepLeft,\n        };\n\n        this.panos[EdgeDirection.StepLeft] = {\n            direction: EdgeDirection.StepLeft,\n            directionChange: Math.PI / 2,\n            next: EdgeDirection.StepBackward,\n            prev: EdgeDirection.StepForward,\n        };\n\n        this.panos[EdgeDirection.StepRight] = {\n            direction: EdgeDirection.StepRight,\n            directionChange: -Math.PI / 2,\n            next: EdgeDirection.StepForward,\n            prev: EdgeDirection.StepBackward,\n        };\n    }\n}\n",
     "export class EdgeCalculatorSettings {\n    public panoMinDistance: number;\n    public panoMaxDistance: number;\n    public panoPreferredDistance: number;\n    public panoMaxItems: number;\n    public panoMaxStepTurnChange: number;\n\n    public rotationMaxDistance: number;\n    public rotationMaxDirectionChange: number;\n    public rotationMaxVerticalDirectionChange: number;\n\n    public similarMaxDirectionChange: number;\n    public similarMaxDistance: number;\n    public similarMinTimeDifference: number;\n\n    public stepMaxDistance: number;\n    public stepMaxDirectionChange: number;\n    public stepMaxDrift: number;\n    public stepPreferredDistance: number;\n\n    public turnMaxDistance: number;\n    public turnMaxDirectionChange: number;\n    public turnMaxRigDistance: number;\n    public turnMinRigDirectionChange: number;\n\n    constructor() {\n        this.panoMinDistance = 0.1;\n        this.panoMaxDistance = 20;\n        this.panoPreferredDistance = 5;\n        this.panoMaxItems = 4;\n        this.panoMaxStepTurnChange = Math.PI / 8;\n\n        this.rotationMaxDistance = this.turnMaxRigDistance;\n        this.rotationMaxDirectionChange = Math.PI / 6;\n        this.rotationMaxVerticalDirectionChange = Math.PI / 8;\n\n        this.similarMaxDirectionChange = Math.PI / 8;\n        this.similarMaxDistance = 12;\n        this.similarMinTimeDifference = 12 * 3600 * 1000;\n\n        this.stepMaxDistance = 20;\n        this.stepMaxDirectionChange = Math.PI / 6;\n        this.stepMaxDrift = Math.PI / 6;\n        this.stepPreferredDistance = 4;\n\n        this.turnMaxDistance = 15;\n        this.turnMaxDirectionChange = 2 * Math.PI / 9;\n        this.turnMaxRigDistance = 0.65;\n        this.turnMinRigDirectionChange = Math.PI / 6;\n    }\n\n    public get maxDistance(): number {\n        return Math.max(\n            this.panoMaxDistance,\n            this.similarMaxDistance,\n            this.stepMaxDistance,\n            this.turnMaxDistance);\n    }\n}\n\nexport default EdgeCalculatorSettings;\n",
     "/**\n * Enumeration for edge directions\n * @enum {number}\n * @readonly\n * @description Directions for edges in node graph describing\n * sequence, spatial and node type relations between nodes.\n */\nexport enum EdgeDirection {\n\n    /**\n     * Next node in the sequence.\n     */\n    Next,\n\n    /**\n     * Previous node in the sequence.\n     */\n    Prev,\n\n    /**\n     * Step to the left keeping viewing direction.\n     */\n    StepLeft,\n\n    /**\n     * Step to the right keeping viewing direction.\n     */\n    StepRight,\n\n    /**\n     * Step forward keeping viewing direction.\n     */\n    StepForward,\n\n    /**\n     * Step backward keeping viewing direction.\n     */\n    StepBackward,\n\n    /**\n     * Turn 90 degrees counter clockwise.\n     */\n    TurnLeft,\n\n    /**\n     * Turn 90 degrees clockwise.\n     */\n    TurnRight,\n\n    /**\n     * Turn 180 degrees.\n     */\n    TurnU,\n\n    /**\n     * Panorama in general direction.\n     */\n    Pano,\n\n    /**\n     * Looking in roughly the same direction at rougly the same position.\n     */\n    Similar,\n};\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as _ from \"underscore\";\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/combineLatest\";\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/pluck\";\nimport \"rxjs/add/operator/scan\";\n\nimport {ISize, IVNodeHash, RenderMode, RenderService} from \"../Render\";\nimport {IFrame} from \"../State\";\n\ninterface INodePatch {\n    vnode: vd.VNode;\n    vpatch: vd.VPatch[];\n}\n\ninterface IVNodeHashes {\n    [name: string]: vd.VNode;\n}\n\ninterface IOffset {\n    bottom: number;\n    left: number;\n    right: number;\n    top: number;\n}\n\ninterface IAdaptive {\n    elementHeight: number;\n    elementWidth: number;\n    imageAspect: number;\n    renderMode: RenderMode;\n}\n\ninterface IAdaptiveOperation {\n    (adaptive: IAdaptive): IAdaptive;\n}\n\nexport class DOMRenderer {\n    private _renderService: RenderService;\n    private _currentFrame$: Observable<IFrame>;\n\n    private _adaptiveOperation$: Subject<IAdaptiveOperation> = new Subject<IAdaptiveOperation>();\n    private _offset$: Observable<IOffset>;\n\n    private _element$: Observable<Element>;\n    private _vPatch$: Observable<vd.VPatch[]>;\n    private _vNode$: Observable<vd.VNode>;\n    private _render$: Subject<IVNodeHash> = new Subject<IVNodeHash>();\n    private _renderAdaptive$: Subject<IVNodeHash> = new Subject<IVNodeHash>();\n\n    constructor (element: HTMLElement, renderService: RenderService, currentFrame$: Observable<IFrame>) {\n        this._renderService = renderService;\n        this._currentFrame$ = currentFrame$;\n\n        let rootNode: Element = vd.create(vd.h(\"div.domRenderer\", []));\n        element.appendChild(rootNode);\n\n        this._offset$ = this._adaptiveOperation$\n            .scan(\n                (adaptive: IAdaptive, operation: IAdaptiveOperation): IAdaptive => {\n                    return operation(adaptive);\n                },\n                {\n                    elementHeight: element.offsetHeight,\n                    elementWidth: element.offsetWidth,\n                    imageAspect: 0,\n                    renderMode: RenderMode.Fill,\n                })\n            .filter(\n                (adaptive: IAdaptive): boolean => {\n                    return adaptive.imageAspect > 0 && adaptive.elementWidth > 0 && adaptive.elementHeight > 0;\n                })\n            .map(\n                (adaptive: IAdaptive): IOffset => {\n                    let elementAspect: number = adaptive.elementWidth / adaptive.elementHeight;\n                    let ratio: number = adaptive.imageAspect / elementAspect;\n\n                    let verticalOffset: number = 0;\n                    let horizontalOffset: number = 0;\n\n                    if (adaptive.renderMode === RenderMode.Letterbox) {\n                        if (adaptive.imageAspect > elementAspect) {\n                            verticalOffset = adaptive.elementHeight * (1 - 1 / ratio) / 2;\n                        } else {\n                            horizontalOffset = adaptive.elementWidth * (1 - ratio) / 2;\n                        }\n                    } else {\n                        if (adaptive.imageAspect > elementAspect) {\n                            horizontalOffset = -adaptive.elementWidth * (ratio - 1) / 2;\n                        } else {\n                            verticalOffset = -adaptive.elementHeight * (1 / ratio - 1) / 2;\n                        }\n                    }\n\n                    return {\n                        bottom: verticalOffset,\n                        left: horizontalOffset,\n                        right: horizontalOffset,\n                        top: verticalOffset,\n                    };\n                });\n\n        this._currentFrame$\n            .filter(\n                (frame: IFrame): boolean => {\n                    return frame.state.currentNode != null;\n                })\n            .distinctUntilChanged(\n                (k1: string, k2: string): boolean => {\n                    return k1 === k2;\n                },\n                (frame: IFrame): string => {\n                    return frame.state.currentNode.key;\n                })\n            .map(\n                (frame: IFrame): number => {\n                    return frame.state.currentTransform.basicAspect;\n                })\n            .map(\n                 (aspect: number): IAdaptiveOperation => {\n                    return (adaptive: IAdaptive): IAdaptive => {\n                        adaptive.imageAspect = aspect;\n\n                        return adaptive;\n                    };\n                })\n            .subscribe(this._adaptiveOperation$);\n\n        this._renderAdaptive$\n            .scan(\n                (vNodeHashes: IVNodeHashes, vNodeHash: IVNodeHash): IVNodeHashes => {\n                    if (vNodeHash.vnode == null) {\n                        delete vNodeHashes[vNodeHash.name];\n                    } else {\n                        vNodeHashes[vNodeHash.name] = vNodeHash.vnode;\n                    }\n                    return vNodeHashes;\n                },\n                {})\n            .combineLatest(this._offset$)\n            .map(\n                (vo: [IVNodeHashes, IOffset]): IVNodeHash => {\n                    let vNodes: vd.VNode[] = _.values(vo[0]);\n                    let offset: IOffset = vo[1];\n\n                    let properties: vd.createProperties = {\n                        style: {\n                            bottom: offset.bottom + \"px\",\n                            left: offset.left + \"px\",\n                            position: \"absolute\",\n                            right: offset.right + \"px\",\n                            top: offset.top + \"px\",\n                            zIndex: -1,\n                        },\n                    };\n\n                    return {\n                        name: \"adaptiveDomRenderer\",\n                        vnode: vd.h(\"div.adaptiveDomRenderer\", properties, vNodes),\n                    };\n                })\n            .subscribe(this._render$);\n\n        this._vNode$ = this._render$\n            .scan(\n                (vNodeHashes: IVNodeHashes, vNodeHash: IVNodeHash): IVNodeHashes => {\n                    if (vNodeHash.vnode == null) {\n                        delete vNodeHashes[vNodeHash.name];\n                    } else {\n                        vNodeHashes[vNodeHash.name] = vNodeHash.vnode;\n                    }\n\n                    return vNodeHashes;\n                },\n                {})\n            .map(\n                (vNodeHashes: IVNodeHashes): vd.VNode => {\n                    let vNodes: vd.VNode[] = _.values(vNodeHashes);\n                    return vd.h(\"div.domRenderer\", vNodes);\n                });\n\n        this._vPatch$ = this._vNode$\n            .scan(\n                (nodePatch: INodePatch, vNode: vd.VNode): INodePatch => {\n                    nodePatch.vpatch = vd.diff(nodePatch.vnode, vNode);\n                    nodePatch.vnode = vNode;\n                    return nodePatch;\n                },\n                {vnode: vd.h(\"div.domRenderer\", []), vpatch: null})\n            .pluck<INodePatch, vd.VPatch[]>(\"vpatch\");\n\n        this._element$ = this._vPatch$\n            .scan(\n                (oldElement: Element, vPatch: vd.VPatch[]): Element => {\n                    return vd.patch(oldElement, vPatch);\n                },\n                rootNode)\n            .publishReplay(1)\n            .refCount();\n\n        this._element$.subscribe(() => { /*noop*/ });\n\n        this._renderService.size$\n            .map(\n                (size: ISize): IAdaptiveOperation => {\n                    return (adaptive: IAdaptive): IAdaptive => {\n                        adaptive.elementWidth = size.width;\n                        adaptive.elementHeight = size.height;\n\n                        return adaptive;\n                    };\n                })\n            .subscribe(this._adaptiveOperation$);\n\n        this._renderService.renderMode$\n            .map(\n                (renderMode: RenderMode): IAdaptiveOperation => {\n                    return (adaptive: IAdaptive): IAdaptive => {\n                        adaptive.renderMode = renderMode;\n\n                        return adaptive;\n                    };\n                })\n            .subscribe(this._adaptiveOperation$);\n    }\n\n    public get element$(): Observable<Element> {\n        return this._element$;\n    }\n\n    public get render$(): Subject<IVNodeHash> {\n        return this._render$;\n    }\n\n    public get renderAdaptive$(): Subject<IVNodeHash> {\n        return this._renderAdaptive$;\n    }\n\n    public clear(name: string): void {\n        this._renderAdaptive$.next({name: name, vnode: null});\n        this._render$.next({name: name, vnode: null});\n    }\n}\n\nexport default DOMRenderer;\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as _ from \"underscore\";\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/combineLatest\";\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/pluck\";\nimport \"rxjs/add/operator/scan\";\n\nimport {ISize, IVNodeHash, RenderMode, RenderService} from \"../Render\";\nimport {IFrame} from \"../State\";\n\ninterface INodePatch {\n    vnode: vd.VNode;\n    vpatch: vd.VPatch[];\n}\n\ninterface IVNodeHashes {\n    [name: string]: vd.VNode;\n}\n\ninterface IOffset {\n    bottom: number;\n    left: number;\n    right: number;\n    top: number;\n}\n\ninterface IAdaptive {\n    elementHeight: number;\n    elementWidth: number;\n    imageAspect: number;\n    renderMode: RenderMode;\n}\n\ninterface IAdaptiveOperation {\n    (adaptive: IAdaptive): IAdaptive;\n}\n\nexport class DOMRenderer {\n    private _renderService: RenderService;\n    private _currentFrame$: Observable<IFrame>;\n\n    private _adaptiveOperation$: Subject<IAdaptiveOperation> = new Subject<IAdaptiveOperation>();\n    private _offset$: Observable<IOffset>;\n\n    private _element$: Observable<Element>;\n    private _vPatch$: Observable<vd.VPatch[]>;\n    private _vNode$: Observable<vd.VNode>;\n    private _render$: Subject<IVNodeHash> = new Subject<IVNodeHash>();\n    private _renderAdaptive$: Subject<IVNodeHash> = new Subject<IVNodeHash>();\n\n    constructor (element: HTMLElement, renderService: RenderService, currentFrame$: Observable<IFrame>) {\n        this._renderService = renderService;\n        this._currentFrame$ = currentFrame$;\n\n        let rootNode: Element = vd.create(vd.h(\"div.domRenderer\", []));\n        element.appendChild(rootNode);\n\n        this._offset$ = this._adaptiveOperation$\n            .scan(\n                (adaptive: IAdaptive, operation: IAdaptiveOperation): IAdaptive => {\n                    return operation(adaptive);\n                },\n                {\n                    elementHeight: element.offsetHeight,\n                    elementWidth: element.offsetWidth,\n                    imageAspect: 0,\n                    renderMode: RenderMode.Fill,\n                })\n            .filter(\n                (adaptive: IAdaptive): boolean => {\n                    return adaptive.imageAspect > 0 && adaptive.elementWidth > 0 && adaptive.elementHeight > 0;\n                })\n            .map(\n                (adaptive: IAdaptive): IOffset => {\n                    let elementAspect: number = adaptive.elementWidth / adaptive.elementHeight;\n                    let ratio: number = adaptive.imageAspect / elementAspect;\n\n                    let verticalOffset: number = 0;\n                    let horizontalOffset: number = 0;\n\n                    if (adaptive.renderMode === RenderMode.Letterbox) {\n                        if (adaptive.imageAspect > elementAspect) {\n                            verticalOffset = adaptive.elementHeight * (1 - 1 / ratio) / 2;\n                        } else {\n                            horizontalOffset = adaptive.elementWidth * (1 - ratio) / 2;\n                        }\n                    } else {\n                        if (adaptive.imageAspect > elementAspect) {\n                            horizontalOffset = -adaptive.elementWidth * (ratio - 1) / 2;\n                        } else {\n                            verticalOffset = -adaptive.elementHeight * (1 / ratio - 1) / 2;\n                        }\n                    }\n\n                    return {\n                        bottom: verticalOffset,\n                        left: horizontalOffset,\n                        right: horizontalOffset,\n                        top: verticalOffset,\n                    };\n                });\n\n        this._currentFrame$\n            .filter(\n                (frame: IFrame): boolean => {\n                    return frame.state.currentNode != null;\n                })\n            .distinctUntilChanged(\n                (k1: string, k2: string): boolean => {\n                    return k1 === k2;\n                },\n                (frame: IFrame): string => {\n                    return frame.state.currentNode.key;\n                })\n            .map(\n                (frame: IFrame): number => {\n                    return frame.state.currentTransform.basicAspect;\n                })\n            .map(\n                 (aspect: number): IAdaptiveOperation => {\n                    return (adaptive: IAdaptive): IAdaptive => {\n                        adaptive.imageAspect = aspect;\n\n                        return adaptive;\n                    };\n                })\n            .subscribe(this._adaptiveOperation$);\n\n        this._renderAdaptive$\n            .scan(\n                (vNodeHashes: IVNodeHashes, vNodeHash: IVNodeHash): IVNodeHashes => {\n                    if (vNodeHash.vnode == null) {\n                        delete vNodeHashes[vNodeHash.name];\n                    } else {\n                        vNodeHashes[vNodeHash.name] = vNodeHash.vnode;\n                    }\n                    return vNodeHashes;\n                },\n                {})\n            .combineLatest(this._offset$)\n            .map(\n                (vo: [IVNodeHashes, IOffset]): IVNodeHash => {\n                    let vNodes: vd.VNode[] = _.values(vo[0]);\n                    let offset: IOffset = vo[1];\n\n                    let properties: vd.createProperties = {\n                        style: {\n                            bottom: offset.bottom + \"px\",\n                            left: offset.left + \"px\",\n                            \"pointer-events\": \"none\",\n                            position: \"absolute\",\n                            right: offset.right + \"px\",\n                            top: offset.top + \"px\",\n                        },\n                    };\n\n                    return {\n                        name: \"adaptiveDomRenderer\",\n                        vnode: vd.h(\"div.adaptiveDomRenderer\", properties, vNodes),\n                    };\n                })\n            .subscribe(this._render$);\n\n        this._vNode$ = this._render$\n            .scan(\n                (vNodeHashes: IVNodeHashes, vNodeHash: IVNodeHash): IVNodeHashes => {\n                    if (vNodeHash.vnode == null) {\n                        delete vNodeHashes[vNodeHash.name];\n                    } else {\n                        vNodeHashes[vNodeHash.name] = vNodeHash.vnode;\n                    }\n\n                    return vNodeHashes;\n                },\n                {})\n            .map(\n                (vNodeHashes: IVNodeHashes): vd.VNode => {\n                    let vNodes: vd.VNode[] = _.values(vNodeHashes);\n                    return vd.h(\"div.domRenderer\", vNodes);\n                });\n\n        this._vPatch$ = this._vNode$\n            .scan(\n                (nodePatch: INodePatch, vNode: vd.VNode): INodePatch => {\n                    nodePatch.vpatch = vd.diff(nodePatch.vnode, vNode);\n                    nodePatch.vnode = vNode;\n                    return nodePatch;\n                },\n                {vnode: vd.h(\"div.domRenderer\", []), vpatch: null})\n            .pluck<INodePatch, vd.VPatch[]>(\"vpatch\");\n\n        this._element$ = this._vPatch$\n            .scan(\n                (oldElement: Element, vPatch: vd.VPatch[]): Element => {\n                    return vd.patch(oldElement, vPatch);\n                },\n                rootNode)\n            .publishReplay(1)\n            .refCount();\n\n        this._element$.subscribe(() => { /*noop*/ });\n\n        this._renderService.size$\n            .map(\n                (size: ISize): IAdaptiveOperation => {\n                    return (adaptive: IAdaptive): IAdaptive => {\n                        adaptive.elementWidth = size.width;\n                        adaptive.elementHeight = size.height;\n\n                        return adaptive;\n                    };\n                })\n            .subscribe(this._adaptiveOperation$);\n\n        this._renderService.renderMode$\n            .map(\n                (renderMode: RenderMode): IAdaptiveOperation => {\n                    return (adaptive: IAdaptive): IAdaptive => {\n                        adaptive.renderMode = renderMode;\n\n                        return adaptive;\n                    };\n                })\n            .subscribe(this._adaptiveOperation$);\n    }\n\n    public get element$(): Observable<Element> {\n        return this._element$;\n    }\n\n    public get render$(): Subject<IVNodeHash> {\n        return this._render$;\n    }\n\n    public get renderAdaptive$(): Subject<IVNodeHash> {\n        return this._renderAdaptive$;\n    }\n\n    public clear(name: string): void {\n        this._renderAdaptive$.next({name: name, vnode: null});\n        this._render$.next({name: name, vnode: null});\n    }\n}\n\nexport default DOMRenderer;\n",
     "export enum GLRenderStage {\n    Background,\n    Foreground\n}\n\nexport default GLRenderStage;\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/first\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/share\";\nimport \"rxjs/add/operator/startWith\";\n\nimport {\n    GLRenderStage,\n    IGLRenderFunction,\n    IGLRender,\n    IGLRenderHash,\n    RenderCamera,\n    RenderService,\n    ISize,\n} from \"../Render\";\n\ninterface IGLRenderer {\n    needsRender: boolean;\n    renderer: THREE.WebGLRenderer;\n}\n\ninterface IRenderCamera {\n    frameId: number;\n    needsRender: boolean;\n    perspective: THREE.PerspectiveCamera;\n}\n\ninterface IGLRenderHashes {\n    [name: string]: IGLRender;\n}\n\ninterface IEraser {\n    needsRender: boolean;\n}\n\ninterface IGLRendererOperation {\n    (renderer: IGLRenderer): IGLRenderer;\n}\n\ninterface IRenderCameraOperation {\n    (camera: IRenderCamera): IRenderCamera;\n}\n\ninterface IGLRenderHashesOperation extends Function {\n    (hashes: IGLRenderHashes): IGLRenderHashes;\n}\n\ninterface IEraserOperation {\n    (eraser: IEraser): IEraser;\n}\n\ninterface ICombination {\n    camera: IRenderCamera;\n    eraser: IEraser;\n    renderer: IGLRenderer;\n    renders: IGLRender[];\n}\n\nexport class GLRenderer {\n    private _renderService: RenderService;\n\n    private _renderFrame$: Subject<RenderCamera> = new Subject<RenderCamera>();\n\n    private _renderCameraOperation$: Subject<IRenderCameraOperation> = new Subject<IRenderCameraOperation>();\n    private _renderCamera$: Observable<IRenderCamera>;\n\n    private _render$: Subject<IGLRenderHash> = new Subject<IGLRenderHash>();\n    private _clear$: Subject<string> = new Subject<string>();\n    private _renderOperation$: Subject<IGLRenderHashesOperation> = new Subject<IGLRenderHashesOperation>();\n    private _renderCollection$: Observable<IGLRenderHashes>;\n\n    private _rendererOperation$: Subject<IGLRendererOperation> = new Subject<IGLRendererOperation>();\n    private _renderer$: Observable<IGLRenderer>;\n\n    private _eraserOperation$: Subject<IEraserOperation> = new Subject<IEraserOperation>();\n    private _eraser$: Observable<IEraser>;\n\n    private _webGLRenderer$: Observable<THREE.WebGLRenderer>;\n\n    private _renderFrameSubscription: Subscription;\n\n    constructor (renderService: RenderService) {\n        this._renderService = renderService;\n\n        this._renderer$ = this._rendererOperation$\n            .scan(\n                (renderer: IGLRenderer, operation: IGLRendererOperation): IGLRenderer => {\n                    return operation(renderer);\n                },\n                { needsRender: false, renderer: null });\n\n        this._renderCollection$ = this._renderOperation$\n            .scan(\n                (hashes: IGLRenderHashes, operation: IGLRenderHashesOperation): IGLRenderHashes => {\n                    return operation(hashes);\n                },\n                {})\n            .share();\n\n        this._renderCamera$ = this._renderCameraOperation$\n            .scan(\n                (rc: IRenderCamera, operation: IRenderCameraOperation): IRenderCamera => {\n                    return operation(rc);\n                },\n                { frameId: -1, needsRender: false, perspective: null });\n\n        this._eraser$ = this._eraserOperation$\n            .startWith(\n                (eraser: IEraser): IEraser => {\n                    return eraser;\n                })\n            .scan(\n                (eraser: IEraser, operation: IEraserOperation): IEraser => {\n                    return operation(eraser);\n                },\n                { needsRender: false });\n\n        Observable\n            .combineLatest<ICombination>(\n                [this._renderer$, this._renderCollection$, this._renderCamera$, this._eraser$],\n                (renderer: IGLRenderer, hashes: IGLRenderHashes, rc: IRenderCamera, eraser: IEraser): ICombination => {\n                    let renders: IGLRender[] = Object.keys(hashes)\n                        .map((key: string): IGLRender => {\n                            return hashes[key];\n                        });\n\n                    return { camera: rc, eraser: eraser, renderer: renderer, renders: renders };\n                })\n            .filter(\n                (co: ICombination): boolean => {\n                    let needsRender: boolean =\n                        co.renderer.needsRender ||\n                        co.camera.needsRender ||\n                        co.eraser.needsRender;\n\n                    let frameId: number = co.camera.frameId;\n\n                    for (let render of co.renders) {\n                        if (render.frameId !== frameId) {\n                            return false;\n                        }\n\n                        needsRender = needsRender || render.needsRender;\n                    }\n\n                    return needsRender;\n                })\n            .distinctUntilChanged(\n                (n1: number, n2: number): boolean => {\n                    return n1 === n2;\n                },\n                (co: ICombination): number => {\n                    return co.eraser.needsRender ? -1 : co.camera.frameId;\n                })\n            .subscribe(\n                (co: ICombination): void => {\n                    co.renderer.needsRender = false;\n                    co.camera.needsRender = false;\n                    co.eraser.needsRender = false;\n\n                    let perspectiveCamera: THREE.PerspectiveCamera = co.camera.perspective;\n\n                    let backgroundRenders: IGLRenderFunction[] = [];\n                    let foregroundRenders: IGLRenderFunction[] = [];\n\n                    for (let render of co.renders) {\n                        if (render.stage === GLRenderStage.Background) {\n                            backgroundRenders.push(render.render);\n                        } else if (render.stage === GLRenderStage.Foreground) {\n                            foregroundRenders.push(render.render);\n                        }\n                    }\n\n                    let renderer: THREE.WebGLRenderer = co.renderer.renderer;\n\n                    renderer.clear();\n\n                    for (let render of backgroundRenders) {\n                        render(perspectiveCamera, renderer);\n                    }\n\n                    renderer.clearDepth();\n\n                    for (let render of foregroundRenders) {\n                        render(perspectiveCamera, renderer);\n                    }\n                });\n\n        this._renderFrame$\n            .map(\n                (rc: RenderCamera): IRenderCameraOperation => {\n                    return (irc: IRenderCamera): IRenderCamera => {\n                        irc.frameId = rc.frameId;\n                        irc.perspective = rc.perspective;\n\n                        if (rc.changed === true) {\n                            irc.needsRender = true;\n                        }\n\n                        return irc;\n                    };\n                })\n            .subscribe(this._renderCameraOperation$);\n\n        this._renderFrameSubscribe();\n\n        let renderHash$: Observable<IGLRenderHashesOperation> = this._render$\n            .map(\n                (hash: IGLRenderHash) => {\n                    return (hashes: IGLRenderHashes): IGLRenderHashes => {\n                        hashes[hash.name] = hash.render;\n\n                        return hashes;\n                    };\n                });\n\n        let clearHash$: Observable<IGLRenderHashesOperation> = this._clear$\n            .map(\n                (name: string) => {\n                    return (hashes: IGLRenderHashes): IGLRenderHashes => {\n                        delete hashes[name];\n\n                        return hashes;\n                    };\n                });\n\n        Observable\n            .merge(renderHash$, clearHash$)\n            .subscribe(this._renderOperation$);\n\n        this._webGLRenderer$ = this._render$\n            .first()\n            .map(\n                (hash: IGLRenderHash): THREE.WebGLRenderer => {\n                    let element: HTMLElement = renderService.element;\n\n                    let webGLRenderer: THREE.WebGLRenderer = new THREE.WebGLRenderer();\n                    webGLRenderer.setPixelRatio(window.devicePixelRatio);\n                    webGLRenderer.setSize(element.offsetWidth, element.offsetHeight);\n                    webGLRenderer.setClearColor(new THREE.Color(0x202020), 1.0);\n                    webGLRenderer.autoClear = false;\n                    webGLRenderer.sortObjects = false;\n\n                    element.appendChild(webGLRenderer.domElement);\n\n                    return webGLRenderer;\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._webGLRenderer$.subscribe(() => { /*noop*/ });\n\n        let createRenderer$: Observable<IGLRendererOperation> = this._webGLRenderer$\n            .first()\n            .map(\n                (webGLRenderer: THREE.WebGLRenderer): IGLRendererOperation => {\n                    return (renderer: IGLRenderer): IGLRenderer => {\n                        renderer.needsRender = true;\n                        renderer.renderer = webGLRenderer;\n\n                        return renderer;\n                    };\n                });\n\n        let resizeRenderer$: Observable<IGLRendererOperation> = this._renderService.size$\n            .map(\n                (size: ISize): IGLRendererOperation => {\n                    return (renderer: IGLRenderer): IGLRenderer => {\n                        if (renderer.renderer == null) {\n                            return renderer;\n                        }\n\n                        renderer.renderer.setSize(size.width, size.height);\n                        renderer.needsRender = true;\n\n                        return renderer;\n                    };\n                });\n\n        let clearRenderer$: Observable<IGLRendererOperation> = this._clear$\n            .map(\n                (name: string) => {\n                    return (renderer: IGLRenderer): IGLRenderer => {\n                        if (renderer.renderer == null) {\n                            return renderer;\n                        }\n\n                        renderer.needsRender = true;\n\n                        return renderer;\n                    };\n                });\n\n        Observable\n            .merge(createRenderer$, resizeRenderer$, clearRenderer$)\n            .subscribe(this._rendererOperation$);\n\n        let renderCollectionEmpty$: Observable<IGLRenderHashes> = this._renderCollection$\n            .filter(\n                (hashes: IGLRenderHashes): boolean => {\n                    return Object.keys(hashes).length === 0;\n                })\n            .share();\n\n        renderCollectionEmpty$\n            .subscribe(\n                (hashes: IGLRenderHashes): void => {\n                    if (this._renderFrameSubscription == null) {\n                        return;\n                    }\n\n                    this._renderFrameSubscription.unsubscribe();\n                    this._renderFrameSubscription = null;\n\n                    this._renderFrameSubscribe();\n                });\n\n        renderCollectionEmpty$\n            .map(\n                (hashes: IGLRenderHashes): IEraserOperation => {\n                    return (eraser: IEraser): IEraser => {\n                        eraser.needsRender = true;\n\n                        return eraser;\n                    };\n                })\n            .subscribe(this._eraserOperation$);\n    }\n\n    public get render$(): Subject<IGLRenderHash> {\n        return this._render$;\n    }\n\n    public get webGLRenderer$(): Observable<THREE.WebGLRenderer> {\n        return this._webGLRenderer$;\n    }\n\n    public clear(name: string): void {\n        this._clear$.next(name);\n    }\n\n    private _renderFrameSubscribe(): void {\n        this._render$\n            .first()\n            .map(\n                (renderHash: IGLRenderHash): IRenderCameraOperation => {\n                    return (irc: IRenderCamera): IRenderCamera => {\n                        irc.needsRender = true;\n\n                        return irc;\n                    };\n                })\n             .subscribe(\n                (operation: IRenderCameraOperation): void => {\n                    this._renderCameraOperation$.next(operation);\n                });\n\n        this._renderFrameSubscription = this._render$\n            .first()\n            .mergeMap(\n                (hash: IGLRenderHash): Observable<RenderCamera> => {\n                    return this._renderService.renderCameraFrame$;\n                })\n            .subscribe(this._renderFrame$);\n    }\n}\n\nexport default GLRenderer;\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/first\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/share\";\nimport \"rxjs/add/operator/startWith\";\n\nimport {\n    GLRenderStage,\n    IGLRenderFunction,\n    IGLRender,\n    IGLRenderHash,\n    RenderCamera,\n    RenderService,\n    ISize,\n} from \"../Render\";\n\ninterface IGLRenderer {\n    needsRender: boolean;\n    renderer: THREE.WebGLRenderer;\n}\n\ninterface IRenderCamera {\n    frameId: number;\n    needsRender: boolean;\n    perspective: THREE.PerspectiveCamera;\n}\n\ninterface IGLRenderHashes {\n    [name: string]: IGLRender;\n}\n\ninterface IEraser {\n    needsRender: boolean;\n}\n\ninterface IGLRendererOperation {\n    (renderer: IGLRenderer): IGLRenderer;\n}\n\ninterface IRenderCameraOperation {\n    (camera: IRenderCamera): IRenderCamera;\n}\n\ninterface IGLRenderHashesOperation extends Function {\n    (hashes: IGLRenderHashes): IGLRenderHashes;\n}\n\ninterface IEraserOperation {\n    (eraser: IEraser): IEraser;\n}\n\ninterface ICombination {\n    camera: IRenderCamera;\n    eraser: IEraser;\n    renderer: IGLRenderer;\n    renders: IGLRender[];\n}\n\nexport class GLRenderer {\n    private _renderService: RenderService;\n\n    private _renderFrame$: Subject<RenderCamera> = new Subject<RenderCamera>();\n\n    private _renderCameraOperation$: Subject<IRenderCameraOperation> = new Subject<IRenderCameraOperation>();\n    private _renderCamera$: Observable<IRenderCamera>;\n\n    private _render$: Subject<IGLRenderHash> = new Subject<IGLRenderHash>();\n    private _clear$: Subject<string> = new Subject<string>();\n    private _renderOperation$: Subject<IGLRenderHashesOperation> = new Subject<IGLRenderHashesOperation>();\n    private _renderCollection$: Observable<IGLRenderHashes>;\n\n    private _rendererOperation$: Subject<IGLRendererOperation> = new Subject<IGLRendererOperation>();\n    private _renderer$: Observable<IGLRenderer>;\n\n    private _eraserOperation$: Subject<IEraserOperation> = new Subject<IEraserOperation>();\n    private _eraser$: Observable<IEraser>;\n\n    private _webGLRenderer$: Observable<THREE.WebGLRenderer>;\n\n    private _renderFrameSubscription: Subscription;\n\n    constructor (canvasContainer: HTMLElement, renderService: RenderService) {\n        this._renderService = renderService;\n\n        this._renderer$ = this._rendererOperation$\n            .scan(\n                (renderer: IGLRenderer, operation: IGLRendererOperation): IGLRenderer => {\n                    return operation(renderer);\n                },\n                { needsRender: false, renderer: null });\n\n        this._renderCollection$ = this._renderOperation$\n            .scan(\n                (hashes: IGLRenderHashes, operation: IGLRenderHashesOperation): IGLRenderHashes => {\n                    return operation(hashes);\n                },\n                {})\n            .share();\n\n        this._renderCamera$ = this._renderCameraOperation$\n            .scan(\n                (rc: IRenderCamera, operation: IRenderCameraOperation): IRenderCamera => {\n                    return operation(rc);\n                },\n                { frameId: -1, needsRender: false, perspective: null });\n\n        this._eraser$ = this._eraserOperation$\n            .startWith(\n                (eraser: IEraser): IEraser => {\n                    return eraser;\n                })\n            .scan(\n                (eraser: IEraser, operation: IEraserOperation): IEraser => {\n                    return operation(eraser);\n                },\n                { needsRender: false });\n\n        Observable\n            .combineLatest<ICombination>(\n                [this._renderer$, this._renderCollection$, this._renderCamera$, this._eraser$],\n                (renderer: IGLRenderer, hashes: IGLRenderHashes, rc: IRenderCamera, eraser: IEraser): ICombination => {\n                    let renders: IGLRender[] = Object.keys(hashes)\n                        .map((key: string): IGLRender => {\n                            return hashes[key];\n                        });\n\n                    return { camera: rc, eraser: eraser, renderer: renderer, renders: renders };\n                })\n            .filter(\n                (co: ICombination): boolean => {\n                    let needsRender: boolean =\n                        co.renderer.needsRender ||\n                        co.camera.needsRender ||\n                        co.eraser.needsRender;\n\n                    let frameId: number = co.camera.frameId;\n\n                    for (let render of co.renders) {\n                        if (render.frameId !== frameId) {\n                            return false;\n                        }\n\n                        needsRender = needsRender || render.needsRender;\n                    }\n\n                    return needsRender;\n                })\n            .distinctUntilChanged(\n                (n1: number, n2: number): boolean => {\n                    return n1 === n2;\n                },\n                (co: ICombination): number => {\n                    return co.eraser.needsRender ? -1 : co.camera.frameId;\n                })\n            .subscribe(\n                (co: ICombination): void => {\n                    co.renderer.needsRender = false;\n                    co.camera.needsRender = false;\n                    co.eraser.needsRender = false;\n\n                    let perspectiveCamera: THREE.PerspectiveCamera = co.camera.perspective;\n\n                    let backgroundRenders: IGLRenderFunction[] = [];\n                    let foregroundRenders: IGLRenderFunction[] = [];\n\n                    for (let render of co.renders) {\n                        if (render.stage === GLRenderStage.Background) {\n                            backgroundRenders.push(render.render);\n                        } else if (render.stage === GLRenderStage.Foreground) {\n                            foregroundRenders.push(render.render);\n                        }\n                    }\n\n                    let renderer: THREE.WebGLRenderer = co.renderer.renderer;\n\n                    renderer.clear();\n\n                    for (let render of backgroundRenders) {\n                        render(perspectiveCamera, renderer);\n                    }\n\n                    renderer.clearDepth();\n\n                    for (let render of foregroundRenders) {\n                        render(perspectiveCamera, renderer);\n                    }\n                });\n\n        this._renderFrame$\n            .map(\n                (rc: RenderCamera): IRenderCameraOperation => {\n                    return (irc: IRenderCamera): IRenderCamera => {\n                        irc.frameId = rc.frameId;\n                        irc.perspective = rc.perspective;\n\n                        if (rc.changed === true) {\n                            irc.needsRender = true;\n                        }\n\n                        return irc;\n                    };\n                })\n            .subscribe(this._renderCameraOperation$);\n\n        this._renderFrameSubscribe();\n\n        let renderHash$: Observable<IGLRenderHashesOperation> = this._render$\n            .map(\n                (hash: IGLRenderHash) => {\n                    return (hashes: IGLRenderHashes): IGLRenderHashes => {\n                        hashes[hash.name] = hash.render;\n\n                        return hashes;\n                    };\n                });\n\n        let clearHash$: Observable<IGLRenderHashesOperation> = this._clear$\n            .map(\n                (name: string) => {\n                    return (hashes: IGLRenderHashes): IGLRenderHashes => {\n                        delete hashes[name];\n\n                        return hashes;\n                    };\n                });\n\n        Observable\n            .merge(renderHash$, clearHash$)\n            .subscribe(this._renderOperation$);\n\n        this._webGLRenderer$ = this._render$\n            .first()\n            .map(\n                (hash: IGLRenderHash): THREE.WebGLRenderer => {\n                    let element: HTMLElement = renderService.element;\n\n                    let webGLRenderer: THREE.WebGLRenderer = new THREE.WebGLRenderer();\n                    webGLRenderer.setPixelRatio(window.devicePixelRatio);\n                    webGLRenderer.setSize(element.offsetWidth, element.offsetHeight);\n                    webGLRenderer.setClearColor(new THREE.Color(0x202020), 1.0);\n                    webGLRenderer.autoClear = false;\n                    webGLRenderer.domElement.style.position = \"absolute\";\n\n                    canvasContainer.appendChild(webGLRenderer.domElement);\n\n                    return webGLRenderer;\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._webGLRenderer$.subscribe(() => { /*noop*/ });\n\n        let createRenderer$: Observable<IGLRendererOperation> = this._webGLRenderer$\n            .first()\n            .map(\n                (webGLRenderer: THREE.WebGLRenderer): IGLRendererOperation => {\n                    return (renderer: IGLRenderer): IGLRenderer => {\n                        renderer.needsRender = true;\n                        renderer.renderer = webGLRenderer;\n\n                        return renderer;\n                    };\n                });\n\n        let resizeRenderer$: Observable<IGLRendererOperation> = this._renderService.size$\n            .map(\n                (size: ISize): IGLRendererOperation => {\n                    return (renderer: IGLRenderer): IGLRenderer => {\n                        if (renderer.renderer == null) {\n                            return renderer;\n                        }\n\n                        renderer.renderer.setSize(size.width, size.height);\n                        renderer.needsRender = true;\n\n                        return renderer;\n                    };\n                });\n\n        let clearRenderer$: Observable<IGLRendererOperation> = this._clear$\n            .map(\n                (name: string) => {\n                    return (renderer: IGLRenderer): IGLRenderer => {\n                        if (renderer.renderer == null) {\n                            return renderer;\n                        }\n\n                        renderer.needsRender = true;\n\n                        return renderer;\n                    };\n                });\n\n        Observable\n            .merge(createRenderer$, resizeRenderer$, clearRenderer$)\n            .subscribe(this._rendererOperation$);\n\n        let renderCollectionEmpty$: Observable<IGLRenderHashes> = this._renderCollection$\n            .filter(\n                (hashes: IGLRenderHashes): boolean => {\n                    return Object.keys(hashes).length === 0;\n                })\n            .share();\n\n        renderCollectionEmpty$\n            .subscribe(\n                (hashes: IGLRenderHashes): void => {\n                    if (this._renderFrameSubscription == null) {\n                        return;\n                    }\n\n                    this._renderFrameSubscription.unsubscribe();\n                    this._renderFrameSubscription = null;\n\n                    this._renderFrameSubscribe();\n                });\n\n        renderCollectionEmpty$\n            .map(\n                (hashes: IGLRenderHashes): IEraserOperation => {\n                    return (eraser: IEraser): IEraser => {\n                        eraser.needsRender = true;\n\n                        return eraser;\n                    };\n                })\n            .subscribe(this._eraserOperation$);\n    }\n\n    public get render$(): Subject<IGLRenderHash> {\n        return this._render$;\n    }\n\n    public get webGLRenderer$(): Observable<THREE.WebGLRenderer> {\n        return this._webGLRenderer$;\n    }\n\n    public clear(name: string): void {\n        this._clear$.next(name);\n    }\n\n    private _renderFrameSubscribe(): void {\n        this._render$\n            .first()\n            .map(\n                (renderHash: IGLRenderHash): IRenderCameraOperation => {\n                    return (irc: IRenderCamera): IRenderCamera => {\n                        irc.needsRender = true;\n\n                        return irc;\n                    };\n                })\n             .subscribe(\n                (operation: IRenderCameraOperation): void => {\n                    this._renderCameraOperation$.next(operation);\n                });\n\n        this._renderFrameSubscription = this._render$\n            .first()\n            .mergeMap(\n                (hash: IGLRenderHash): Observable<RenderCamera> => {\n                    return this._renderService.renderCameraFrame$;\n                })\n            .subscribe(this._renderFrame$);\n    }\n}\n\nexport default GLRenderer;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {\n    Camera,\n    Spatial,\n} from \"../Geo\";\nimport {RenderMode} from \"../Render\";\nimport {IRotation} from \"../State\";\n\nexport class RenderCamera {\n    public alpha: number;\n    public zoom: number;\n    public currentAspect: number;\n    public currentPano: boolean;\n    public previousAspect: number;\n    public previousPano: boolean;\n    public renderMode: RenderMode;\n\n    private _spatial: Spatial;\n\n    private _camera: Camera;\n    private _perspective: THREE.PerspectiveCamera;\n    private _rotation: IRotation;\n\n    private _frameId: number;\n\n    private _changed: boolean;\n    private _changedForFrame: number;\n\n    constructor(perspectiveCameraAspect: number, renderMode: RenderMode) {\n        this.alpha = -1;\n        this.zoom = 0;\n\n        this._frameId = -1;\n\n        this._changed = false;\n        this._changedForFrame = -1;\n\n        this.currentAspect = 1;\n        this.currentPano = false;\n        this.previousAspect = 1;\n        this.previousPano = false;\n\n        this.renderMode = renderMode;\n\n        this._spatial = new Spatial();\n\n        this._camera = new Camera();\n        this._perspective = new THREE.PerspectiveCamera(\n            50,\n            perspectiveCameraAspect,\n            0.4,\n            10000);\n\n        this._perspective.matrixAutoUpdate = false;\n\n        this._rotation = { phi: 0, theta: 0 };\n    }\n\n    public get camera(): Camera {\n        return this._camera;\n    }\n\n    public get changed(): boolean {\n        return this.frameId === this._changedForFrame;\n    }\n\n    public get frameId(): number {\n        return this._frameId;\n    }\n\n    public set frameId(value: number) {\n        this._frameId = value;\n\n        if (this._changed) {\n            this._changed = false;\n            this._changedForFrame = value;\n        }\n    }\n\n    public get perspective(): THREE.PerspectiveCamera {\n        return this._perspective;\n    }\n\n    public get rotation(): IRotation {\n        return this._rotation;\n    }\n\n    public updateProjection(): void {\n        let currentAspect: number = this._getAspect(\n            this.currentAspect,\n            this.currentPano,\n            this.perspective.aspect);\n\n        let previousAspect: number = this._getAspect(\n            this.previousAspect,\n            this.previousPano,\n            this.perspective.aspect);\n\n        let aspect: number = (1 - this.alpha) * previousAspect + this.alpha * currentAspect;\n\n        let verticalFov: number = this._getVerticalFov(aspect, this._camera.focal, this.zoom);\n\n        this._perspective.fov = verticalFov;\n        this._perspective.updateProjectionMatrix();\n\n        this._changed = true;\n    }\n\n    public updatePerspective(camera: Camera): void {\n        this._perspective.up.copy(camera.up);\n        this._perspective.position.copy(camera.position);\n        this._perspective.lookAt(camera.lookat);\n\n        this._perspective.updateMatrix();\n        this._perspective.updateMatrixWorld(false);\n\n        this._changed = true;\n    }\n\n    public updateRotation(camera: Camera): void {\n        this._rotation = this._getRotation(camera);\n    }\n\n    private _getVerticalFov(aspect: number, focal: number, zoom: number): number {\n        return 2 * Math.atan(0.5 / (Math.pow(2, zoom) * aspect * focal)) * 180 / Math.PI;\n    }\n\n    private _getAspect(\n        nodeAspect: number,\n        pano: boolean,\n        perspectiveCameraAspect: number): number {\n\n        if (pano) {\n            return 1;\n        }\n\n        let coeff: number = Math.max(1, 1 / nodeAspect);\n\n        let usePerspective: boolean = this.renderMode === RenderMode.Letterbox ?\n            nodeAspect > perspectiveCameraAspect :\n            nodeAspect < perspectiveCameraAspect;\n\n        let aspect: number = usePerspective ?\n            coeff * perspectiveCameraAspect :\n            coeff * nodeAspect;\n\n        return aspect;\n    }\n\n    private _getRotation(camera: Camera): IRotation {\n        let direction: THREE.Vector3 = camera.lookat.clone().sub(camera.position);\n        let up: THREE.Vector3 = camera.up.clone();\n\n        let upProjection: number = direction.clone().dot(up);\n        let planeProjection: THREE.Vector3 = direction.clone().sub(up.clone().multiplyScalar(upProjection));\n\n        let phi: number = Math.atan2(planeProjection.y, planeProjection.x);\n        let theta: number = Math.PI / 2 - this._spatial.angleToPlane(direction.toArray(), [0, 0, 1]);\n\n        return { phi: phi, theta: theta };\n    }\n}\n\nexport default RenderCamera;\n",
     "/**\n * Enumeration for render mode\n * @enum {number}\n * @readonly\n * @description Modes for specifying how rendering is done\n * in the viewer. All modes preserves the original aspect\n * ratio of the images.\n */\nexport enum RenderMode {\n\n    /**\n     * Displays all content within the viewer.\n     *\n     * @description Black bars shown on both\n     * sides of the content. Bars are shown\n     * either below and above or to the left\n     * and right of the content depending on\n     * the aspect ratio relation between the\n     * image and the viewer.\n     */\n    Letterbox,\n\n    /**\n     * Fills the viewer by cropping content.\n     *\n     * @description Cropping is done either\n     * in horizontal or vertical direction\n     * depending on the aspect ratio relation\n     * between the image and the viewer.\n     */\n    Fill,\n}\n\nexport default RenderMode;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\nimport {BehaviorSubject} from \"rxjs/BehaviorSubject\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/do\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/skip\";\nimport \"rxjs/add/operator/startWith\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {Camera, Spatial, Transform} from \"../Geo\";\nimport {Node} from \"../Graph\";\nimport {RenderCamera, RenderMode, ISize} from \"../Render\";\nimport {IFrame} from \"../State\";\n\ninterface IRenderCameraOperation {\n    (rc: RenderCamera): RenderCamera;\n}\n\nexport class RenderService {\n    private _bearing$: Observable<number>;\n\n    private _element: HTMLElement;\n    private _currentFrame$: Observable<IFrame>;\n\n    private _renderCameraOperation$: Subject<IRenderCameraOperation>;\n    private _renderCameraHolder$: Observable<RenderCamera>;\n    private _renderCameraFrame$: Observable<RenderCamera>;\n    private _renderCamera$: Observable<RenderCamera>;\n\n    private _resize$: Subject<void>;\n    private _size$: BehaviorSubject<ISize>;\n\n    private _spatial: Spatial;\n\n    private _renderMode$: BehaviorSubject<RenderMode>;\n\n    constructor(element: HTMLElement, currentFrame$: Observable<IFrame>, renderMode: RenderMode) {\n        this._element = element;\n        this._currentFrame$ = currentFrame$;\n\n        this._spatial = new Spatial();\n\n        renderMode = renderMode != null ? renderMode : RenderMode.Fill;\n\n        this._resize$ = new Subject<void>();\n        this._renderCameraOperation$ = new Subject<IRenderCameraOperation>();\n\n        this._size$ =\n            new BehaviorSubject<ISize>(\n                {\n                    height: this._element.offsetHeight,\n                    width: this._element.offsetWidth,\n                });\n\n        this._resize$\n            .map(\n                (): ISize => {\n                    return { height: this._element.offsetHeight, width: this._element.offsetWidth };\n                })\n            .subscribe(this._size$);\n\n        this._renderMode$ = new BehaviorSubject<RenderMode>(renderMode);\n\n        this._renderCameraHolder$ = this._renderCameraOperation$\n            .startWith(\n                (rc: RenderCamera): RenderCamera => {\n                    return rc;\n                })\n            .scan(\n                (rc: RenderCamera, operation: IRenderCameraOperation): RenderCamera => {\n                    return operation(rc);\n                },\n                new RenderCamera(this._element.offsetWidth / this._element.offsetHeight, renderMode))\n            .publishReplay(1)\n            .refCount();\n\n        this._renderCameraFrame$ = this._currentFrame$\n            .withLatestFrom(\n                this._renderCameraHolder$,\n                (frame: IFrame, renderCamera: RenderCamera): [IFrame, RenderCamera] => {\n                    return [frame, renderCamera];\n                })\n            .do(\n                (args: [IFrame, RenderCamera]): void => {\n                    let frame: IFrame = args[0];\n                    let rc: RenderCamera = args[1];\n\n                    let camera: Camera = frame.state.camera;\n\n                    if (rc.alpha !== frame.state.alpha ||\n                        rc.zoom !== frame.state.zoom ||\n                        rc.camera.diff(camera) > 1e-9) {\n\n                        let currentTransform: Transform = frame.state.currentTransform;\n                        let previousTransform: Transform =\n                            frame.state.previousTransform != null ?\n                                frame.state.previousTransform :\n                                frame.state.currentTransform;\n\n                        let previousNode: Node =\n                            frame.state.previousNode != null ?\n                                frame.state.previousNode :\n                                frame.state.currentNode;\n\n                        rc.currentAspect = currentTransform.basicAspect;\n                        rc.currentPano = frame.state.currentNode.pano;\n                        rc.previousAspect = previousTransform.basicAspect;\n                        rc.previousPano = previousNode.pano;\n\n                        rc.alpha = frame.state.alpha;\n                        rc.zoom = frame.state.zoom;\n\n                        rc.camera.copy(camera);\n                        rc.updatePerspective(camera);\n                        rc.updateRotation(camera);\n\n                        rc.updateProjection();\n                    }\n\n                    rc.frameId = frame.id;\n                })\n            .map(\n                (args: [IFrame, RenderCamera]): RenderCamera => {\n                    return args[1];\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._renderCamera$ = this._renderCameraFrame$\n            .filter(\n                (rc: RenderCamera): boolean => {\n                    return rc.changed;\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._bearing$ = this._renderCamera$\n            .map(\n                (renderCamera: RenderCamera): number => {\n                    let bearing: number =\n                        this._spatial.radToDeg(\n                            this._spatial.azimuthalToBearing(renderCamera.rotation.phi));\n\n                    return this._spatial.wrap(bearing, 0, 360);\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._size$\n            .skip(1)\n            .map(\n                (size: ISize) => {\n                    return (rc: RenderCamera): RenderCamera => {\n                        rc.perspective.aspect = size.width / size.height;\n                        rc.updateProjection();\n\n                        return rc;\n                    };\n                })\n            .subscribe(this._renderCameraOperation$);\n\n        this._renderMode$\n            .skip(1)\n            .map(\n                (rm: RenderMode) => {\n                    return (rc: RenderCamera): RenderCamera => {\n                        rc.renderMode = rm;\n                        rc.updateProjection();\n\n                        return rc;\n                    };\n                })\n            .subscribe(this._renderCameraOperation$);\n\n        this._bearing$.subscribe(() => { /*noop*/ });\n        this._renderCameraHolder$.subscribe(() => { /*noop*/ });\n        this._size$.subscribe(() => { /*noop*/ });\n        this._renderMode$.subscribe(() => { /*noop*/ });\n        this._renderCamera$.subscribe(() => { /*noop*/ });\n        this._renderCameraFrame$.subscribe(() => { /*noop*/ });\n    }\n\n    public get bearing$(): Observable<number> {\n        return this._bearing$;\n    }\n\n    public get element(): HTMLElement {\n        return this._element;\n    }\n\n    public get resize$(): Subject<void> {\n        return this._resize$;\n    }\n\n    public get size$(): Observable<ISize> {\n        return this._size$;\n    }\n\n    public get renderMode$(): Subject<RenderMode> {\n        return this._renderMode$;\n    }\n\n    public get renderCameraFrame$(): Observable<RenderCamera> {\n        return this._renderCameraFrame$;\n    }\n\n    public get renderCamera$(): Observable<RenderCamera> {\n        return this._renderCamera$;\n    }\n}\n\nexport default RenderService;\n",
     "import {Node} from \"../../Graph\";\nimport {IState, StateBase, IRotation, TraversingState} from \"../../State\";\n\nexport class WaitingState extends StateBase {\n    constructor(state: IState) {\n        super(state);\n\n        this._adjustCameras();\n\n        this._motionless = this._motionlessTransition();\n    }\n\n    public traverse(): StateBase {\n        return new TraversingState(this);\n    }\n\n    public wait(): StateBase {\n        throw new Error(\"Not implemented\");\n    }\n\n    public prepend(nodes: Node[]): void {\n        super.prepend(nodes);\n\n        this._motionless = this._motionlessTransition();\n    }\n\n    public set(nodes: Node[]): void {\n        super.set(nodes);\n\n        this._motionless = this._motionlessTransition();\n    }\n\n    public rotate(delta: IRotation): void { return; }\n\n    public rotateBasic(basicRotation: number[]): void { return; }\n\n    public rotateBasicUnbounded(basicRotation: number[]): void { return; }\n\n    public rotateToBasic(basic: number[]): void { return; }\n\n    public zoomIn(delta: number, reference: number[]): void { return; }\n\n    public move(delta: number): void {\n        this._alpha = Math.max(0, Math.min(1, this._alpha + delta));\n    }\n\n    public moveTo(position: number): void {\n        this._alpha = Math.max(0, Math.min(1, position));\n    }\n\n    public update(fps: number): void {\n        this._camera.lerpCameras(this._previousCamera, this._currentCamera, this.alpha);\n    }\n\n    public setCenter(center: number[]): void { return; }\n\n    public setZoom(zoom: number): void { return; }\n\n    protected _getAlpha(): number {\n        return this._motionless ? Math.round(this._alpha) : this._alpha;\n    };\n\n    protected _setCurrentCamera(): void {\n        super._setCurrentCamera();\n\n        this._adjustCameras();\n    }\n\n    private _adjustCameras(): void {\n        if (this._previousNode == null) {\n            return;\n        }\n\n        if (this._currentNode.fullPano) {\n            let lookat: THREE.Vector3 = this._camera.lookat.clone().sub(this._camera.position);\n            this._currentCamera.lookat.copy(lookat.clone().add(this._currentCamera.position));\n        }\n\n        if (this._previousNode.fullPano) {\n            let lookat: THREE.Vector3 = this._currentCamera.lookat.clone().sub(this._currentCamera.position);\n            this._previousCamera.lookat.copy(lookat.clone().add(this._previousCamera.position));\n        }\n    }\n}\n",
     "import {Observable} from \"rxjs/Observable\";\nimport {Subscriber} from \"rxjs/Subscriber\";\n\n/**\n * @class ImageTileLoader\n *\n * @classdesc Represents a loader of image tiles.\n */\nexport class ImageTileLoader {\n    private _origin: string;\n    private _scheme: string;\n    private _host: string;\n\n    /**\n     * Create a new node image tile loader instance.\n     *\n     * @param {string} scheme - The URI scheme.\n     * @param {string} host - The URI host.\n     * @param {string} [origin] - The origin query param.\n     */\n    constructor(scheme: string, host: string, origin?: string) {\n        this._scheme = scheme;\n        this._host = host;\n        this._origin = origin != null ? `?origin=${origin}` : \"\";\n    }\n\n    /**\n     * Retrieve an image tile.\n     *\n     * @description Retrieve an image tile by specifying the area\n     * as well as the scaled size.\n     *\n     * @param {string} identifier - The identifier of the image.\n     * @param {number} x - The top left x pixel coordinate for the tile\n     * in the original image.\n     * @param {number} y - The top left y pixel coordinate for the tile\n     * in the original image.\n     * @param {number} w - The pixel width of the tile in the original image.\n     * @param {number} h - The pixel height of the tile in the original image.\n     * @param {number} scaledW - The scaled width of the returned tile.\n     * @param {number} scaledH - The scaled height of the returned tile.\n     */\n    public getTile(\n        identifier: string,\n        x: number,\n        y: number,\n        w: number,\n        h: number,\n        scaledW: number,\n        scaledH: number): [Observable<HTMLImageElement>, Function] {\n\n        let characteristics: string = `/${identifier}/${x},${y},${w},${h}/${scaledW},${scaledH}/0/default.jpg`;\n        let url: string =\n            this._scheme +\n            \"://\" +\n            this._host +\n            characteristics +\n            this._origin;\n\n        let xmlHTTP: XMLHttpRequest = null;\n\n        return [Observable.create(\n            (subscriber: Subscriber<HTMLImageElement>): void => {\n                xmlHTTP = new XMLHttpRequest();\n                xmlHTTP.open(\"GET\", url, true);\n                xmlHTTP.responseType = \"arraybuffer\";\n                xmlHTTP.timeout = 15000;\n\n                xmlHTTP.onload = (event: Event) => {\n                    if (xmlHTTP.status !== 200) {\n                        subscriber.error(\n                            new Error(\n                                `Failed to fetch tile (${identifier}: ${x},${y},${w},${h}). ` +\n                                `Status: ${xmlHTTP.status}, ${xmlHTTP.statusText}`));\n\n                        return;\n                    }\n\n                    let image: HTMLImageElement = new Image();\n                    image.crossOrigin = \"Anonymous\";\n\n                    image.onload = (e: Event) => {\n                        subscriber.next(image);\n                        subscriber.complete();\n                    };\n\n                    image.onerror = (error: ErrorEvent) => {\n                        subscriber.error(new Error(`Failed to load tile image (${identifier}: ${x},${y},${w},${h})`));\n                    };\n\n                    let blob: Blob = new Blob([xmlHTTP.response]);\n                    image.src = window.URL.createObjectURL(blob);\n                };\n\n                xmlHTTP.onerror = (error: Event) => {\n                    subscriber.error(new Error(`Failed to fetch tile (${identifier}: ${x},${y},${w},${h})`));\n                };\n\n                xmlHTTP.ontimeout = (error: Event) => {\n                    subscriber.error(new Error(`Tile request timed out (${identifier}: ${x},${y},${w},${h})`));\n                };\n\n                xmlHTTP.onabort = (event: Event) => {\n                    subscriber.error(new Error(`Tile request was aborted (${identifier}: ${x},${y},${w},${h})`));\n                };\n\n                xmlHTTP.send(null);\n            }),\n            (): void => {\n                if (xmlHTTP != null) {\n                    xmlHTTP.abort();\n                }\n            },\n        ];\n    }\n}\n\nexport default ImageTileLoader;\n",
     "/**\n * @class ImageTileStore\n *\n * @classdesc Represents a store for image tiles.\n */\nexport class ImageTileStore {\n    private _images: { [level: string]: { [key: string]: HTMLImageElement } };\n\n    /**\n     * Create a new node image tile store instance.\n     */\n    constructor() {\n        this._images = {};\n    }\n\n    /**\n     * Add an image tile to the store.\n     *\n     * @param {HTMLImageElement} image - The image tile.\n     * @param {string} key - The identifier for the tile.\n     * @param {number} level - The level of the tile.\n     */\n    public addImage(image: HTMLImageElement, key: string, level: number): void {\n        if (!(level in this._images)) {\n            this._images[level] = {};\n        }\n\n        this._images[level][key] = image;\n    }\n\n    /**\n     * Dispose the store.\n     *\n     * @description Disposes all cached assets.\n     */\n    public dispose(): void {\n        for (let level of Object.keys(this._images)) {\n            let levelImages: { [key: string]: HTMLImageElement } = this._images[level];\n\n            for (let key of Object.keys(levelImages)) {\n                window.URL.revokeObjectURL(levelImages[key].src);\n                delete levelImages[key];\n            }\n\n            delete this._images[level];\n        }\n    }\n\n    /**\n     * Get an image tile from the store.\n     *\n     * @param {string} key - The identifier for the tile.\n     * @param {number} level - The level of the tile.\n     */\n    public getImage(key: string, level: number): HTMLImageElement {\n        return this._images[level][key];\n    }\n\n    /**\n     * Check if an image tile exist in the store.\n     *\n     * @param {string} key - The identifier for the tile.\n     * @param {number} level - The level of the tile.\n     */\n    public hasImage(key: string, level: number): boolean {\n        return level in this._images && key in this._images[level];\n    }\n}\n\nexport default ImageTileStore;\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport {\n    RenderCamera,\n    ISize,\n} from \"../Render\";\nimport {\n    Transform,\n    ViewportCoords,\n} from \"../Geo\";\nimport {\n    IBoundingBox,\n    IRegionOfInterest,\n} from \"../Tiles\";\n\n/**\n * @class RegionOfInterestCalculator\n *\n * @classdesc Represents a calculator for regions of interest.\n */\nexport class RegionOfInterestCalculator {\n    private _viewportCoords: ViewportCoords = new ViewportCoords();\n\n    /**\n     * Compute a region of interest based on the current render camera\n     * and the viewport size.\n     *\n     * @param {RenderCamera} renderCamera - Render camera used for unprojections.\n     * @param {ISize} size - Viewport size in pixels.\n     * @param {Transform} transform - Transform used for projections.\n     *\n     * @returns {IRegionOfInterest} A region of interest.\n     */\n    public computeRegionOfInterest(renderCamera: RenderCamera, size: ISize, transform: Transform): IRegionOfInterest {\n        let canvasPoints: number[][] = this._canvasBoundaryPoints(4);\n        let bbox: IBoundingBox = this._canvasPointsBoundingBox(canvasPoints, renderCamera, transform);\n        this._clipBoundingBox(bbox);\n\n        let centralPixel: number[][] = [\n            [0.5 - 0.5 / size.width, 0.5 - 0.5 / size.height],\n            [0.5 + 0.5 / size.width, 0.5 - 0.5 / size.height],\n            [0.5 + 0.5 / size.width, 0.5 + 0.5 / size.height],\n            [0.5 - 0.5 / size.width, 0.5 + 0.5 / size.height],\n        ];\n        let cpbox: IBoundingBox = this._canvasPointsBoundingBox(centralPixel, renderCamera, transform);\n\n        return {\n            bbox: bbox,\n            pixelHeight: cpbox.maxY - cpbox.minY,\n            pixelWidth: cpbox.maxX - cpbox.minX + (cpbox.minX < cpbox.maxX ? 0 : 1),\n        };\n    }\n\n    private _canvasBoundaryPoints(pointsPerSide: number): number[][] {\n        let points: number[][] = [];\n        let os: number[][] = [[0, 0], [1, 0], [1, 1], [0, 1]];\n        let ds: number[][] = [[1, 0], [0, 1], [-1, 0], [0, -1]];\n        for (let side: number = 0; side < 4; ++side) {\n            let o: number[] = os[side];\n            let d: number[] = ds[side];\n            for (let i: number = 0; i < pointsPerSide; ++i) {\n                points.push([o[0] + d[0] * i / pointsPerSide,\n                             o[1] + d[1] * i / pointsPerSide]);\n            }\n        }\n        return points;\n    }\n\n    private _canvasPointsBoundingBox(canvasPoints: number[][], renderCamera: RenderCamera, transform: Transform): IBoundingBox {\n        let basicPoints: number[][] = canvasPoints.map((point: number []): number[] => {\n            return this._viewportCoords\n                .canvasToBasic(point[0], point[1], 1, 1, transform, renderCamera.perspective);\n        });\n\n        if (transform.gpano != null) {\n            return this._boundingBoxPano(basicPoints);\n        } else {\n            return this._boundingBox(basicPoints);\n        }\n    }\n\n    private _boundingBox(points: number[][]): IBoundingBox {\n        let bbox: IBoundingBox = {\n            maxX: Number.NEGATIVE_INFINITY,\n            maxY: Number.NEGATIVE_INFINITY,\n            minX: Number.POSITIVE_INFINITY,\n            minY: Number.POSITIVE_INFINITY,\n        };\n\n        for (let i: number = 0; i < points.length; ++i) {\n            bbox.minX = Math.min(bbox.minX, points[i][0]);\n            bbox.maxX = Math.max(bbox.maxX, points[i][0]);\n            bbox.minY = Math.min(bbox.minY, points[i][1]);\n            bbox.maxY = Math.max(bbox.maxY, points[i][1]);\n        }\n\n        return bbox;\n    }\n\n    private _boundingBoxPano(points: number[][]): IBoundingBox {\n        let xs: number[] = [];\n        let ys: number[] = [];\n        for (let i: number = 0; i < points.length; ++i) {\n            xs.push(points[i][0]);\n            ys.push(points[i][1]);\n        }\n        xs.sort((a, b) => { return this._sign(a - b); });\n        ys.sort((a, b) => { return this._sign(a - b); });\n\n        let intervalX: number[] = this._intervalPano(xs);\n\n        return {\n            maxX: intervalX[1],\n            maxY: ys[ys.length - 1],\n            minX: intervalX[0],\n            minY: ys[0],\n        };\n    }\n\n    /**\n     * Find the max interval between consecutive numbers.\n     * Assumes numbers are between 0 and 1, sorted and that\n     * x is equivalent to x + 1.\n     */\n    private _intervalPano(xs: number[]): number[] {\n        let maxdx: number = 0;\n        let maxi: number = -1;\n        for (let i: number = 0; i < xs.length - 1; ++i) {\n            let dx: number = xs[i + 1] - xs[i];\n            if (dx > maxdx) {\n                maxdx = dx;\n                maxi = i;\n            }\n        }\n        let loopdx: number = xs[0] + 1 - xs[xs.length - 1];\n        if (loopdx > maxdx) {\n            return [xs[0], xs[xs.length - 1]];\n        } else {\n            return [xs[maxi + 1], xs[maxi]];\n        }\n    }\n\n    private _clipBoundingBox(bbox: IBoundingBox): void {\n        bbox.minX = Math.max(0, Math.min(1, bbox.minX));\n        bbox.maxX = Math.max(0, Math.min(1, bbox.maxX));\n        bbox.minY = Math.max(0, Math.min(1, bbox.minY));\n        bbox.maxY = Math.max(0, Math.min(1, bbox.maxY));\n    }\n\n    private _sign(n: number): number {\n        return n > 0 ? 1 : n < 0 ? -1 : 0;\n    }\n}\n\nexport default RegionOfInterestCalculator;\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport {\n    ImageTileLoader,\n    ImageTileStore,\n    IRegionOfInterest,\n} from \"../Tiles\";\n\n/**\n * @class TextureProvider\n *\n * @classdesc Represents a provider of textures.\n */\nexport class TextureProvider {\n    private _background: HTMLImageElement;\n    private _camera: THREE.OrthographicCamera;\n    private _imageTileLoader: ImageTileLoader;\n    private _imageTileStore: ImageTileStore;\n    private _renderer: THREE.WebGLRenderer;\n    private _renderTarget: THREE.WebGLRenderTarget;\n    private _roi: IRegionOfInterest;\n\n    private _abortFunctions: Function[];\n    private _tileSubscriptions: { [key: string]: Subscription };\n\n    private _created$: Observable<THREE.Texture>;\n    private _createdSubject$: Subject<THREE.Texture>;\n    private _createdSubscription: Subscription;\n    private _hasSubject$: Subject<boolean>;\n    private _has$: Observable<boolean>;\n    private _hasSubscription: Subscription;\n    private _updated$: Subject<boolean>;\n\n    private _disposed: boolean;\n    private _height: number;\n    private _key: string;\n    private _tileSize: number;\n    private _maxLevel: number;\n    private _currentLevel: number;\n    private _renderedCurrentLevelTiles: { [key: string]: boolean };\n    private _renderedTiles: { [level: string]: number[][] };\n    private _width: number;\n\n    /**\n     * Create a new node texture provider instance.\n     *\n     * @param {string} key - The identifier of the image for which to request tiles.\n     * @param {number} width - The full width of the original image.\n     * @param {number} height - The full height of the original image.\n     * @param {number} tileSize - The size used when requesting tiles.\n     * @param {HTMLImageElement} background - Image to use as background.\n     * @param {ImageTileLoader} imageTileLoader - Loader for retrieving tiles.\n     * @param {ImageTileStore} imageTileStore - Store for saving tiles.\n     * @param {THREE.WebGLRenderer} renderer - Renderer used for rendering tiles to texture.\n     */\n    constructor (\n        key: string,\n        width: number,\n        height: number,\n        tileSize: number,\n        background: HTMLImageElement,\n        imageTileLoader: ImageTileLoader,\n        imageTileStore: ImageTileStore,\n        renderer: THREE.WebGLRenderer) {\n\n        this._disposed = false;\n\n        this._key = key;\n\n        if (width <= 0 || height <= 0) {\n            console.warn(`Original image size (${width}, ${height}) is invalid (${key}). Tiles will not be loaded.`);\n        }\n\n        this._width = width;\n        this._height = height;\n        this._maxLevel = Math.ceil(Math.log(Math.max(height, width)) / Math.log(2));\n        this._currentLevel = -1;\n        this._tileSize = tileSize;\n\n        this._updated$ = new Subject<boolean>();\n        this._createdSubject$ = new Subject<THREE.Texture>();\n        this._created$ = this._createdSubject$\n            .publishReplay(1)\n            .refCount();\n\n        this._createdSubscription = this._created$.subscribe(() => { /*noop*/ });\n\n        this._hasSubject$ = new Subject<boolean>();\n        this._has$ = this._hasSubject$\n            .startWith(false)\n            .publishReplay(1)\n            .refCount();\n\n        this._hasSubscription = this._has$.subscribe(() => { /*noop*/ });\n\n        this._abortFunctions = [];\n        this._tileSubscriptions = {};\n        this._renderedCurrentLevelTiles = {};\n        this._renderedTiles = {};\n\n        this._background = background;\n        this._camera = null;\n        this._imageTileLoader = imageTileLoader;\n        this._imageTileStore = imageTileStore;\n        this._renderer = renderer;\n        this._renderTarget = null;\n        this._roi = null;\n    }\n\n    /**\n     * Get disposed.\n     *\n     * @returns {boolean} Value indicating whether provider has\n     * been disposed.\n     */\n    public get disposed(): boolean {\n        return this._disposed;\n    }\n\n    /**\n     * Get hasTexture$.\n     *\n     * @returns {Observable<boolean>} Observable emitting\n     * values indicating when the existance of a texture\n     * changes.\n     */\n    public get hasTexture$(): Observable<boolean> {\n        return this._has$;\n    }\n\n    /**\n     * Get key.\n     *\n     * @returns {boolean} The identifier of the image for\n     * which to render textures.\n     */\n    public get key(): string {\n        return this._key;\n    }\n\n    /**\n     * Get textureUpdated$.\n     *\n     * @returns {Observable<boolean>} Observable emitting\n     * values when an existing texture has been updated.\n     */\n    public get textureUpdated$(): Observable<boolean> {\n        return this._updated$;\n    }\n\n    /**\n     * Get textureCreated$.\n     *\n     * @returns {Observable<boolean>} Observable emitting\n     * values when a new texture has been created.\n     */\n    public get textureCreated$(): Observable<THREE.Texture> {\n        return this._created$;\n    }\n\n    /**\n     * Abort all outstanding image tile requests.\n     */\n    public abort(): void {\n        for (let key in this._tileSubscriptions) {\n            if (!this._tileSubscriptions.hasOwnProperty(key)) {\n                continue;\n            }\n\n            this._tileSubscriptions[key].unsubscribe();\n        }\n\n        this._tileSubscriptions = {};\n\n        for (let abort of this._abortFunctions) {\n            abort();\n        }\n\n        this._abortFunctions = [];\n    }\n\n    /**\n     * Dispose the provider.\n     *\n     * @description Disposes all cached assets and\n     * aborts all outstanding image tile requests.\n     */\n    public dispose(): void {\n        this.abort();\n\n        if (this._renderTarget != null) {\n            this._renderTarget.dispose();\n            this._renderTarget = null;\n        }\n\n        this._imageTileStore.dispose();\n        this._imageTileStore = null;\n\n        this._background = null;\n        this._camera = null;\n        this._imageTileLoader = null;\n        this._renderer = null;\n        this._roi = null;\n\n        this._createdSubscription.unsubscribe();\n        this._hasSubscription.unsubscribe();\n\n        this._disposed = true;\n    }\n\n    /**\n     * Set the region of interest.\n     *\n     * @description When the region of interest is set the\n     * the tile level is determined and tiles for the region\n     * are fetched from the store or the loader and renderedLevel\n     * to the texture.\n     *\n     * @param {IRegionOfInterest} roi - Spatial edges to cache.\n     */\n    public setRegionOfInterest(roi: IRegionOfInterest): void {\n        if (this._width <= 0 || this._height <= 0) {\n            return;\n        }\n\n        this._roi = roi;\n\n        let width: number = 1 / this._roi.pixelWidth;\n        let height: number = 1 / this._roi.pixelHeight;\n        let size: number = Math.max(height, width);\n\n        let currentLevel: number = Math.max(0, Math.min(this._maxLevel, Math.round(Math.log(size) / Math.log(2))));\n        if (currentLevel !== this._currentLevel) {\n            this.abort();\n\n            this._currentLevel = currentLevel;\n            if (!(this._currentLevel in this._renderedTiles)) {\n                this._renderedTiles[this._currentLevel] = [];\n            }\n\n            this._renderedCurrentLevelTiles = {};\n            for (let tile of this._renderedTiles[this._currentLevel]) {\n                this._renderedCurrentLevelTiles[this._tileKey(tile)] = true;\n            }\n        }\n\n        let topLeft: number[] = this._getTileCoords([this._roi.bbox.minX, this._roi.bbox.minY]);\n        let bottomRight: number[] = this._getTileCoords([this._roi.bbox.maxX, this._roi.bbox.maxY]);\n\n        let tiles: number[][] = this._getTiles(topLeft, bottomRight);\n\n        if (this._camera == null) {\n            this._camera = new THREE.OrthographicCamera(\n                -this._width / 2,\n                this._width / 2,\n                this._height / 2,\n                -this._height / 2,\n                -1,\n                1);\n\n            this._camera.position.z = 1;\n\n            let gl: WebGLRenderingContext = this._renderer.getContext();\n            let maxTextureSize: number = gl.getParameter(gl.MAX_TEXTURE_SIZE);\n            let backgroundSize: number = Math.max(this._width, this._height);\n            let scale: number = maxTextureSize > backgroundSize ? 1 : maxTextureSize / backgroundSize;\n\n            let targetWidth: number = Math.floor(scale * this._width);\n            let targetHeight: number = Math.floor(scale * this._height);\n\n            this._renderTarget = new THREE.WebGLRenderTarget(\n                targetWidth,\n                targetHeight,\n                {\n                    depthBuffer: false,\n                    format: THREE.RGBFormat,\n                    magFilter: THREE.LinearFilter,\n                    minFilter: THREE.LinearFilter,\n                    stencilBuffer: false,\n                });\n\n            this._renderToTarget(0, 0, this._width, this._height, this._background);\n\n            this._createdSubject$.next((<any>this._renderTarget).texture);\n            this._hasSubject$.next(true);\n        }\n\n        this._fetchTiles(tiles);\n    }\n\n    /**\n     * Update the image used as background for the texture.\n     *\n     * @param {HTMLImageElement} background - The background image.\n     */\n    public updateBackground(background: HTMLImageElement): void {\n        this._background = background;\n    }\n\n    /**\n     * Retrieve an image tile.\n     *\n     * @description Retrieve an image tile and render it to the\n     * texture. Add the tile to the store and emit to the updated\n     * observable.\n     *\n     * @param {Array<number>} tile - The tile coordinates.\n     * @param {number} level - The tile level.\n     * @param {number} x - The top left x pixel coordinate of the tile.\n     * @param {number} y - The top left y pixel coordinate of the tile.\n     * @param {number} w - The pixel width of the tile.\n     * @param {number} h - The pixel height of the tile.\n     * @param {number} scaledW - The scaled width of the returned tile.\n     * @param {number} scaledH - The scaled height of the returned tile.\n     */\n    private _fetchTile(\n        tile: number[],\n        level: number,\n        x: number,\n        y: number,\n        w: number,\n        h: number,\n        scaledX: number,\n        scaledY: number): void {\n\n        let getTile: [Observable<HTMLImageElement>, Function] =\n            this._imageTileLoader.getTile(this._key, x, y, w, h, scaledX, scaledY);\n\n        let tile$: Observable<HTMLImageElement> = getTile[0];\n        let abort: Function = getTile[1];\n\n        this._abortFunctions.push(abort);\n\n        let tileKey: string = this._tileKey(tile);\n\n        let subscription: Subscription = tile$\n            .subscribe(\n                (image: HTMLImageElement): void => {\n                    this._renderToTarget(x, y, w, h, image);\n\n                    this._removeFromDictionary(tileKey, this._tileSubscriptions);\n                    this._removeFromArray(abort, this._abortFunctions);\n\n                    this._setTileRendered(tile, this._currentLevel);\n\n                    this._imageTileStore.addImage(image, tileKey, level);\n\n                    this._updated$.next(true);\n                },\n                (error: Error): void => {\n                    this._removeFromDictionary(tileKey, this._tileSubscriptions);\n                    this._removeFromArray(abort, this._abortFunctions);\n\n                    console.error(error);\n                });\n\n        if (!subscription.closed) {\n            this._tileSubscriptions[tileKey] = subscription;\n        }\n    }\n\n    /**\n     * Retrieve image tiles.\n     *\n     * @description Retrieve a image tiles and render them to the\n     * texture. Retrieve from store if it exists, otherwise Retrieve\n     * from loader.\n     *\n     * @param {Array<Array<number>>} tiles - Array of tile coordinates to\n     * retrieve.\n     */\n    private _fetchTiles(tiles: number[][]): void {\n        let tileSize: number = this._tileSize * Math.pow(2, this._maxLevel - this._currentLevel);\n\n        for (let tile of tiles) {\n            let tileKey: string = this._tileKey(tile);\n            if (tileKey in this._renderedCurrentLevelTiles ||\n                tileKey in this._tileSubscriptions) {\n                continue;\n            }\n\n            let tileX: number = tileSize * tile[0];\n            let tileY: number = tileSize * tile[1];\n            let tileWidth: number = tileX + tileSize > this._width ? this._width - tileX : tileSize;\n            let tileHeight: number = tileY + tileSize > this._height ? this._height - tileY : tileSize;\n\n            if (this._imageTileStore.hasImage(tileKey, this._currentLevel)) {\n                this._renderToTarget(tileX, tileY, tileWidth, tileHeight, this._imageTileStore.getImage(tileKey, this._currentLevel));\n                this._setTileRendered(tile, this._currentLevel);\n\n                this._updated$.next(true);\n                continue;\n            }\n\n            let scaledX: number = Math.floor(tileWidth / tileSize * this._tileSize);\n            let scaledY: number = Math.floor(tileHeight / tileSize * this._tileSize);\n\n            this._fetchTile(tile, this._currentLevel, tileX, tileY, tileWidth, tileHeight, scaledX, scaledY);\n        }\n    }\n\n    /**\n     * Get tile coordinates for a point using the current level.\n     *\n     * @param {Array<number>} point - Point in basic coordinates.\n     *\n     * @returns {Array<number>} x and y tile coodinates.\n     */\n    private _getTileCoords(point: number[]): number[] {\n        let tileSize: number = this._tileSize * Math.pow(2, this._maxLevel - this._currentLevel);\n\n        let maxX: number = Math.ceil(this._width / tileSize) - 1;\n        let maxY: number = Math.ceil(this._height / tileSize) - 1;\n\n        return [\n            Math.min(Math.floor(this._width * point[0] / tileSize), maxX),\n            Math.min(Math.floor(this._height * point[1] / tileSize), maxY),\n        ];\n    }\n\n    /**\n     * Get tile coordinates for all tiles contained in a bounding\n     * box.\n     *\n     * @param {Array<number>} topLeft - Top left tile coordinate of bounding box.\n     * @param {Array<number>} bottomRight - Bottom right tile coordinate of bounding box.\n     *\n     * @returns {Array<Array<number>>} Array of x, y tile coodinates.\n     */\n    private _getTiles(topLeft: number[], bottomRight: number[]): number[][] {\n        let xs: number[] = [];\n\n        if (topLeft[0] > bottomRight[0]) {\n            let tileSize: number = this._tileSize * Math.pow(2, this._maxLevel - this._currentLevel);\n            let maxX: number = Math.ceil(this._width / tileSize) - 1;\n\n            for (let x: number = topLeft[0]; x <= maxX; x++) {\n                xs.push(x);\n            }\n\n            for (let x: number = 0; x <= bottomRight[0]; x++) {\n                xs.push(x);\n            }\n        } else {\n            for (let x: number = topLeft[0]; x <= bottomRight[0]; x++) {\n                xs.push(x);\n            }\n        }\n\n        let tiles: number[][] = [];\n\n        for (let x of xs) {\n            for (let y: number = topLeft[1]; y <= bottomRight[1]; y++) {\n                tiles.push([x, y]);\n            }\n        }\n\n        return tiles;\n    }\n\n    /**\n     * Remove an item from an array if it exists in array.\n     *\n     * @param {T} item - Item to remove.\n     * @param {Array<T>} array - Array from which item should be removed.\n     */\n    private _removeFromArray<T>(item: T, array: T[]): void {\n        let index: number = array.indexOf(item);\n        if (index !== -1) {\n            array.splice(index, 1);\n        }\n    }\n\n    /**\n     * Remove an item from a dictionary.\n     *\n     * @param {string} key - Key of the item to remove.\n     * @param {Object} dict - Dictionary from which item should be removed.\n     */\n    private _removeFromDictionary<T>(key: string, dict: { [key: string]: T }): void {\n        if (key in dict) {\n            delete dict[key];\n        }\n    }\n\n    /**\n     * Render an image tile to the target texture.\n     *\n     * @param {number} x - The top left x pixel coordinate of the tile.\n     * @param {number} y - The top left y pixel coordinate of the tile.\n     * @param {number} w - The pixel width of the tile.\n     * @param {number} h - The pixel height of the tile.\n     * @param {HTMLImageElement} background - The image tile to render.\n     */\n    private _renderToTarget(x: number, y: number, w: number, h: number, image: HTMLImageElement): void {\n        let texture: THREE.Texture = new THREE.Texture(image);\n        texture.minFilter = THREE.LinearFilter;\n        texture.needsUpdate = true;\n\n        let geometry: THREE.PlaneGeometry = new THREE.PlaneGeometry(w, h);\n        let material: THREE.MeshBasicMaterial = new THREE.MeshBasicMaterial({ map: texture, side: THREE.FrontSide });\n\n        let mesh: THREE.Mesh = new THREE.Mesh(geometry, material);\n        mesh.position.x = -this._width / 2 + x + w / 2;\n        mesh.position.y = this._height / 2 - y - h / 2;\n\n        let scene: THREE.Scene = new THREE.Scene();\n        scene.add(mesh);\n\n        this._renderer.render(scene, this._camera, this._renderTarget);\n        this._renderer.setRenderTarget(undefined);\n\n        scene.remove(mesh);\n\n        geometry.dispose();\n        material.dispose();\n        texture.dispose();\n    }\n\n    /**\n     * Mark a tile as rendered.\n     *\n     * @description Clears tiles marked as rendered in other\n     * levels of the tile pyramid  if they were rendered on\n     * top of or below the tile.\n     *\n     * @param {Arrary<number>} tile - The tile coordinates.\n     * @param {number} level - Tile level of the tile coordinates.\n     */\n    private _setTileRendered(tile: number[], level: number): void {\n        let otherLevels: number[] =\n            Object.keys(this._renderedTiles)\n                .map(\n                    (key: string): number => {\n                        return parseInt(key, 10);\n                    })\n                .filter(\n                    (renderedLevel: number): boolean => {\n                        return renderedLevel !== level;\n                    });\n\n        for (let otherLevel of otherLevels) {\n            let scale: number = Math.pow(2, otherLevel - level);\n\n            if (otherLevel < level) {\n                let x: number = Math.floor(scale * tile[0]);\n                let y: number = Math.floor(scale * tile[1]);\n\n                for (let otherTile of this._renderedTiles[otherLevel].slice()) {\n                    if (otherTile[0] === x && otherTile[1] === y) {\n                        let index: number = this._renderedTiles[otherLevel].indexOf(otherTile);\n                        this._renderedTiles[otherLevel].splice(index, 1);\n                    }\n                }\n            } else {\n                let startX: number = scale * tile[0];\n                let endX: number = startX + scale - 1;\n                let startY: number = scale * tile[1];\n                let endY: number = startY + scale - 1;\n\n                for (let otherTile of this._renderedTiles[otherLevel].slice()) {\n                    if (otherTile[0] >= startX && otherTile[0] <= endX &&\n                        otherTile[1] >= startY && otherTile[1] <= endY) {\n                        let index: number = this._renderedTiles[otherLevel].indexOf(otherTile);\n                        this._renderedTiles[otherLevel].splice(index, 1);\n\n                    }\n                }\n            }\n\n            if (this._renderedTiles[otherLevel].length === 0) {\n                delete this._renderedTiles[otherLevel];\n            }\n        }\n\n        this._renderedTiles[level].push(tile);\n        this._renderedCurrentLevelTiles[this._tileKey(tile)] = true;\n    }\n\n    /**\n     * Create a tile key from a tile coordinates.\n     *\n     * @description Tile keys are used as a hash for\n     * storing the tile in a dictionary.\n     *\n     * @param {Arrary<number>} tile - The tile coordinates.\n     */\n    private _tileKey(tile: number[]): string {\n        return tile[0] + \"-\" + tile[1];\n    }\n}\n\nexport default TextureProvider;\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport {\n    RenderCamera,\n    ISize,\n} from \"../Render\";\nimport {\n    Transform,\n    ViewportCoords,\n} from \"../Geo\";\nimport {\n    IBoundingBox,\n    IRegionOfInterest,\n} from \"../Tiles\";\n\n/**\n * @class RegionOfInterestCalculator\n *\n * @classdesc Represents a calculator for regions of interest.\n */\nexport class RegionOfInterestCalculator {\n    private _viewportCoords: ViewportCoords = new ViewportCoords();\n\n    /**\n     * Compute a region of interest based on the current render camera\n     * and the viewport size.\n     *\n     * @param {RenderCamera} renderCamera - Render camera used for unprojections.\n     * @param {ISize} size - Viewport size in pixels.\n     * @param {Transform} transform - Transform used for projections.\n     *\n     * @returns {IRegionOfInterest} A region of interest.\n     */\n    public computeRegionOfInterest(renderCamera: RenderCamera, size: ISize, transform: Transform): IRegionOfInterest {\n        let viewportBoundaryPoints: number[][] = this._viewportBoundaryPoints(4);\n        let bbox: IBoundingBox = this._viewportPointsBoundingBox(viewportBoundaryPoints, renderCamera, transform);\n        this._clipBoundingBox(bbox);\n\n        const viewportPixelWidth: number = 2 / size.width;\n        const viewportPixelHeight: number = 2 / size.height;\n        let centralViewportPixel: number[][] = [\n            [-0.5 * viewportPixelWidth,  0.5 * viewportPixelHeight],\n            [ 0.5 * viewportPixelWidth,  0.5 * viewportPixelHeight],\n            [ 0.5 * viewportPixelWidth, -0.5 * viewportPixelHeight],\n            [-0.5 * viewportPixelWidth, -0.5 * viewportPixelHeight],\n        ];\n\n        let cpbox: IBoundingBox = this._viewportPointsBoundingBox(centralViewportPixel, renderCamera, transform);\n\n        return {\n            bbox: bbox,\n            pixelHeight: cpbox.maxY - cpbox.minY,\n            pixelWidth: cpbox.maxX - cpbox.minX + (cpbox.minX < cpbox.maxX ? 0 : 1),\n        };\n    }\n\n    private _viewportBoundaryPoints(pointsPerSide: number): number[][] {\n        let points: number[][] = [];\n        let os: number[][] = [[-1, 1], [1, 1], [1, -1], [-1, -1]];\n        let ds: number[][] = [[2, 0], [0, -2], [-2, 0], [0, 2]];\n        for (let side: number = 0; side < 4; ++side) {\n            let o: number[] = os[side];\n            let d: number[] = ds[side];\n            for (let i: number = 0; i < pointsPerSide; ++i) {\n                points.push([o[0] + d[0] * i / pointsPerSide,\n                             o[1] + d[1] * i / pointsPerSide]);\n            }\n        }\n        return points;\n    }\n\n    private _viewportPointsBoundingBox(viewportPoints: number[][], renderCamera: RenderCamera, transform: Transform): IBoundingBox {\n        let basicPoints: number[][] = viewportPoints\n            .map(\n                (point: number []): number[] => {\n                    return this._viewportCoords\n                        .viewportToBasic(point[0], point[1], transform, renderCamera.perspective);\n                });\n\n        if (transform.gpano != null) {\n            return this._boundingBoxPano(basicPoints);\n        } else {\n            return this._boundingBox(basicPoints);\n        }\n    }\n\n    private _boundingBox(points: number[][]): IBoundingBox {\n        let bbox: IBoundingBox = {\n            maxX: Number.NEGATIVE_INFINITY,\n            maxY: Number.NEGATIVE_INFINITY,\n            minX: Number.POSITIVE_INFINITY,\n            minY: Number.POSITIVE_INFINITY,\n        };\n\n        for (let i: number = 0; i < points.length; ++i) {\n            bbox.minX = Math.min(bbox.minX, points[i][0]);\n            bbox.maxX = Math.max(bbox.maxX, points[i][0]);\n            bbox.minY = Math.min(bbox.minY, points[i][1]);\n            bbox.maxY = Math.max(bbox.maxY, points[i][1]);\n        }\n\n        return bbox;\n    }\n\n    private _boundingBoxPano(points: number[][]): IBoundingBox {\n        let xs: number[] = [];\n        let ys: number[] = [];\n        for (let i: number = 0; i < points.length; ++i) {\n            xs.push(points[i][0]);\n            ys.push(points[i][1]);\n        }\n        xs.sort((a, b) => { return this._sign(a - b); });\n        ys.sort((a, b) => { return this._sign(a - b); });\n\n        let intervalX: number[] = this._intervalPano(xs);\n\n        return {\n            maxX: intervalX[1],\n            maxY: ys[ys.length - 1],\n            minX: intervalX[0],\n            minY: ys[0],\n        };\n    }\n\n    /**\n     * Find the max interval between consecutive numbers.\n     * Assumes numbers are between 0 and 1, sorted and that\n     * x is equivalent to x + 1.\n     */\n    private _intervalPano(xs: number[]): number[] {\n        let maxdx: number = 0;\n        let maxi: number = -1;\n        for (let i: number = 0; i < xs.length - 1; ++i) {\n            let dx: number = xs[i + 1] - xs[i];\n            if (dx > maxdx) {\n                maxdx = dx;\n                maxi = i;\n            }\n        }\n        let loopdx: number = xs[0] + 1 - xs[xs.length - 1];\n        if (loopdx > maxdx) {\n            return [xs[0], xs[xs.length - 1]];\n        } else {\n            return [xs[maxi + 1], xs[maxi]];\n        }\n    }\n\n    private _clipBoundingBox(bbox: IBoundingBox): void {\n        bbox.minX = Math.max(0, Math.min(1, bbox.minX));\n        bbox.maxX = Math.max(0, Math.min(1, bbox.maxX));\n        bbox.minY = Math.max(0, Math.min(1, bbox.minY));\n        bbox.maxY = Math.max(0, Math.min(1, bbox.maxY));\n    }\n\n    private _sign(n: number): number {\n        return n > 0 ? 1 : n < 0 ? -1 : 0;\n    }\n}\n\nexport default RegionOfInterestCalculator;\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport {\n    ImageTileLoader,\n    ImageTileStore,\n    IRegionOfInterest,\n} from \"../Tiles\";\n\n/**\n * @class TextureProvider\n *\n * @classdesc Represents a provider of textures.\n */\nexport class TextureProvider {\n    private _background: HTMLImageElement;\n    private _camera: THREE.OrthographicCamera;\n    private _imageTileLoader: ImageTileLoader;\n    private _imageTileStore: ImageTileStore;\n    private _renderer: THREE.WebGLRenderer;\n    private _renderTarget: THREE.WebGLRenderTarget;\n    private _roi: IRegionOfInterest;\n\n    private _abortFunctions: Function[];\n    private _tileSubscriptions: { [key: string]: Subscription };\n\n    private _created$: Observable<THREE.Texture>;\n    private _createdSubject$: Subject<THREE.Texture>;\n    private _createdSubscription: Subscription;\n    private _hasSubject$: Subject<boolean>;\n    private _has$: Observable<boolean>;\n    private _hasSubscription: Subscription;\n    private _updated$: Subject<boolean>;\n\n    private _disposed: boolean;\n    private _height: number;\n    private _key: string;\n    private _tileSize: number;\n    private _maxLevel: number;\n    private _currentLevel: number;\n    private _renderedCurrentLevelTiles: { [key: string]: boolean };\n    private _renderedTiles: { [level: string]: number[][] };\n    private _width: number;\n\n    /**\n     * Create a new node texture provider instance.\n     *\n     * @param {string} key - The identifier of the image for which to request tiles.\n     * @param {number} width - The full width of the original image.\n     * @param {number} height - The full height of the original image.\n     * @param {number} tileSize - The size used when requesting tiles.\n     * @param {HTMLImageElement} background - Image to use as background.\n     * @param {ImageTileLoader} imageTileLoader - Loader for retrieving tiles.\n     * @param {ImageTileStore} imageTileStore - Store for saving tiles.\n     * @param {THREE.WebGLRenderer} renderer - Renderer used for rendering tiles to texture.\n     */\n    constructor (\n        key: string,\n        width: number,\n        height: number,\n        tileSize: number,\n        background: HTMLImageElement,\n        imageTileLoader: ImageTileLoader,\n        imageTileStore: ImageTileStore,\n        renderer: THREE.WebGLRenderer) {\n\n        this._disposed = false;\n\n        this._key = key;\n\n        if (width <= 0 || height <= 0) {\n            console.warn(`Original image size (${width}, ${height}) is invalid (${key}). Tiles will not be loaded.`);\n        }\n\n        this._width = width;\n        this._height = height;\n        this._maxLevel = Math.ceil(Math.log(Math.max(height, width)) / Math.log(2));\n        this._currentLevel = -1;\n        this._tileSize = tileSize;\n\n        this._updated$ = new Subject<boolean>();\n        this._createdSubject$ = new Subject<THREE.Texture>();\n        this._created$ = this._createdSubject$\n            .publishReplay(1)\n            .refCount();\n\n        this._createdSubscription = this._created$.subscribe(() => { /*noop*/ });\n\n        this._hasSubject$ = new Subject<boolean>();\n        this._has$ = this._hasSubject$\n            .startWith(false)\n            .publishReplay(1)\n            .refCount();\n\n        this._hasSubscription = this._has$.subscribe(() => { /*noop*/ });\n\n        this._abortFunctions = [];\n        this._tileSubscriptions = {};\n        this._renderedCurrentLevelTiles = {};\n        this._renderedTiles = {};\n\n        this._background = background;\n        this._camera = null;\n        this._imageTileLoader = imageTileLoader;\n        this._imageTileStore = imageTileStore;\n        this._renderer = renderer;\n        this._renderTarget = null;\n        this._roi = null;\n    }\n\n    /**\n     * Get disposed.\n     *\n     * @returns {boolean} Value indicating whether provider has\n     * been disposed.\n     */\n    public get disposed(): boolean {\n        return this._disposed;\n    }\n\n    /**\n     * Get hasTexture$.\n     *\n     * @returns {Observable<boolean>} Observable emitting\n     * values indicating when the existance of a texture\n     * changes.\n     */\n    public get hasTexture$(): Observable<boolean> {\n        return this._has$;\n    }\n\n    /**\n     * Get key.\n     *\n     * @returns {boolean} The identifier of the image for\n     * which to render textures.\n     */\n    public get key(): string {\n        return this._key;\n    }\n\n    /**\n     * Get textureUpdated$.\n     *\n     * @returns {Observable<boolean>} Observable emitting\n     * values when an existing texture has been updated.\n     */\n    public get textureUpdated$(): Observable<boolean> {\n        return this._updated$;\n    }\n\n    /**\n     * Get textureCreated$.\n     *\n     * @returns {Observable<boolean>} Observable emitting\n     * values when a new texture has been created.\n     */\n    public get textureCreated$(): Observable<THREE.Texture> {\n        return this._created$;\n    }\n\n    /**\n     * Abort all outstanding image tile requests.\n     */\n    public abort(): void {\n        for (let key in this._tileSubscriptions) {\n            if (!this._tileSubscriptions.hasOwnProperty(key)) {\n                continue;\n            }\n\n            this._tileSubscriptions[key].unsubscribe();\n        }\n\n        this._tileSubscriptions = {};\n\n        for (let abort of this._abortFunctions) {\n            abort();\n        }\n\n        this._abortFunctions = [];\n    }\n\n    /**\n     * Dispose the provider.\n     *\n     * @description Disposes all cached assets and\n     * aborts all outstanding image tile requests.\n     */\n    public dispose(): void {\n        if (this._disposed) {\n            console.warn(`Texture already disposed (${this._key})`);\n            return;\n        }\n\n        this.abort();\n\n        if (this._renderTarget != null) {\n            this._renderTarget.dispose();\n            this._renderTarget = null;\n        }\n\n        this._imageTileStore.dispose();\n        this._imageTileStore = null;\n\n        this._background = null;\n        this._camera = null;\n        this._imageTileLoader = null;\n        this._renderer = null;\n        this._roi = null;\n\n        this._createdSubscription.unsubscribe();\n        this._hasSubscription.unsubscribe();\n\n        this._disposed = true;\n    }\n\n    /**\n     * Set the region of interest.\n     *\n     * @description When the region of interest is set the\n     * the tile level is determined and tiles for the region\n     * are fetched from the store or the loader and renderedLevel\n     * to the texture.\n     *\n     * @param {IRegionOfInterest} roi - Spatial edges to cache.\n     */\n    public setRegionOfInterest(roi: IRegionOfInterest): void {\n        if (this._width <= 0 || this._height <= 0) {\n            return;\n        }\n\n        this._roi = roi;\n\n        let width: number = 1 / this._roi.pixelWidth;\n        let height: number = 1 / this._roi.pixelHeight;\n        let size: number = Math.max(height, width);\n\n        let currentLevel: number = Math.max(0, Math.min(this._maxLevel, Math.round(Math.log(size) / Math.log(2))));\n        if (currentLevel !== this._currentLevel) {\n            this.abort();\n\n            this._currentLevel = currentLevel;\n            if (!(this._currentLevel in this._renderedTiles)) {\n                this._renderedTiles[this._currentLevel] = [];\n            }\n\n            this._renderedCurrentLevelTiles = {};\n            for (let tile of this._renderedTiles[this._currentLevel]) {\n                this._renderedCurrentLevelTiles[this._tileKey(tile)] = true;\n            }\n        }\n\n        let topLeft: number[] = this._getTileCoords([this._roi.bbox.minX, this._roi.bbox.minY]);\n        let bottomRight: number[] = this._getTileCoords([this._roi.bbox.maxX, this._roi.bbox.maxY]);\n\n        let tiles: number[][] = this._getTiles(topLeft, bottomRight);\n\n        if (this._camera == null) {\n            this._camera = new THREE.OrthographicCamera(\n                -this._width / 2,\n                this._width / 2,\n                this._height / 2,\n                -this._height / 2,\n                -1,\n                1);\n\n            this._camera.position.z = 1;\n\n            let gl: WebGLRenderingContext = this._renderer.getContext();\n            let maxTextureSize: number = gl.getParameter(gl.MAX_TEXTURE_SIZE);\n            let backgroundSize: number = Math.max(this._width, this._height);\n            let scale: number = maxTextureSize > backgroundSize ? 1 : maxTextureSize / backgroundSize;\n\n            let targetWidth: number = Math.floor(scale * this._width);\n            let targetHeight: number = Math.floor(scale * this._height);\n\n            this._renderTarget = new THREE.WebGLRenderTarget(\n                targetWidth,\n                targetHeight,\n                {\n                    depthBuffer: false,\n                    format: THREE.RGBFormat,\n                    magFilter: THREE.LinearFilter,\n                    minFilter: THREE.LinearFilter,\n                    stencilBuffer: false,\n                });\n\n            this._renderToTarget(0, 0, this._width, this._height, this._background);\n\n            this._createdSubject$.next((<any>this._renderTarget).texture);\n            this._hasSubject$.next(true);\n        }\n\n        this._fetchTiles(tiles);\n    }\n\n    /**\n     * Update the image used as background for the texture.\n     *\n     * @param {HTMLImageElement} background - The background image.\n     */\n    public updateBackground(background: HTMLImageElement): void {\n        this._background = background;\n    }\n\n    /**\n     * Retrieve an image tile.\n     *\n     * @description Retrieve an image tile and render it to the\n     * texture. Add the tile to the store and emit to the updated\n     * observable.\n     *\n     * @param {Array<number>} tile - The tile coordinates.\n     * @param {number} level - The tile level.\n     * @param {number} x - The top left x pixel coordinate of the tile.\n     * @param {number} y - The top left y pixel coordinate of the tile.\n     * @param {number} w - The pixel width of the tile.\n     * @param {number} h - The pixel height of the tile.\n     * @param {number} scaledW - The scaled width of the returned tile.\n     * @param {number} scaledH - The scaled height of the returned tile.\n     */\n    private _fetchTile(\n        tile: number[],\n        level: number,\n        x: number,\n        y: number,\n        w: number,\n        h: number,\n        scaledX: number,\n        scaledY: number): void {\n\n        let getTile: [Observable<HTMLImageElement>, Function] =\n            this._imageTileLoader.getTile(this._key, x, y, w, h, scaledX, scaledY);\n\n        let tile$: Observable<HTMLImageElement> = getTile[0];\n        let abort: Function = getTile[1];\n\n        this._abortFunctions.push(abort);\n\n        let tileKey: string = this._tileKey(tile);\n\n        let subscription: Subscription = tile$\n            .subscribe(\n                (image: HTMLImageElement): void => {\n                    this._renderToTarget(x, y, w, h, image);\n\n                    this._removeFromDictionary(tileKey, this._tileSubscriptions);\n                    this._removeFromArray(abort, this._abortFunctions);\n\n                    this._setTileRendered(tile, this._currentLevel);\n\n                    this._imageTileStore.addImage(image, tileKey, level);\n\n                    this._updated$.next(true);\n                },\n                (error: Error): void => {\n                    this._removeFromDictionary(tileKey, this._tileSubscriptions);\n                    this._removeFromArray(abort, this._abortFunctions);\n\n                    console.error(error);\n                });\n\n        if (!subscription.closed) {\n            this._tileSubscriptions[tileKey] = subscription;\n        }\n    }\n\n    /**\n     * Retrieve image tiles.\n     *\n     * @description Retrieve a image tiles and render them to the\n     * texture. Retrieve from store if it exists, otherwise Retrieve\n     * from loader.\n     *\n     * @param {Array<Array<number>>} tiles - Array of tile coordinates to\n     * retrieve.\n     */\n    private _fetchTiles(tiles: number[][]): void {\n        let tileSize: number = this._tileSize * Math.pow(2, this._maxLevel - this._currentLevel);\n\n        for (let tile of tiles) {\n            let tileKey: string = this._tileKey(tile);\n            if (tileKey in this._renderedCurrentLevelTiles ||\n                tileKey in this._tileSubscriptions) {\n                continue;\n            }\n\n            let tileX: number = tileSize * tile[0];\n            let tileY: number = tileSize * tile[1];\n            let tileWidth: number = tileX + tileSize > this._width ? this._width - tileX : tileSize;\n            let tileHeight: number = tileY + tileSize > this._height ? this._height - tileY : tileSize;\n\n            if (this._imageTileStore.hasImage(tileKey, this._currentLevel)) {\n                this._renderToTarget(tileX, tileY, tileWidth, tileHeight, this._imageTileStore.getImage(tileKey, this._currentLevel));\n                this._setTileRendered(tile, this._currentLevel);\n\n                this._updated$.next(true);\n                continue;\n            }\n\n            let scaledX: number = Math.floor(tileWidth / tileSize * this._tileSize);\n            let scaledY: number = Math.floor(tileHeight / tileSize * this._tileSize);\n\n            this._fetchTile(tile, this._currentLevel, tileX, tileY, tileWidth, tileHeight, scaledX, scaledY);\n        }\n    }\n\n    /**\n     * Get tile coordinates for a point using the current level.\n     *\n     * @param {Array<number>} point - Point in basic coordinates.\n     *\n     * @returns {Array<number>} x and y tile coodinates.\n     */\n    private _getTileCoords(point: number[]): number[] {\n        let tileSize: number = this._tileSize * Math.pow(2, this._maxLevel - this._currentLevel);\n\n        let maxX: number = Math.ceil(this._width / tileSize) - 1;\n        let maxY: number = Math.ceil(this._height / tileSize) - 1;\n\n        return [\n            Math.min(Math.floor(this._width * point[0] / tileSize), maxX),\n            Math.min(Math.floor(this._height * point[1] / tileSize), maxY),\n        ];\n    }\n\n    /**\n     * Get tile coordinates for all tiles contained in a bounding\n     * box.\n     *\n     * @param {Array<number>} topLeft - Top left tile coordinate of bounding box.\n     * @param {Array<number>} bottomRight - Bottom right tile coordinate of bounding box.\n     *\n     * @returns {Array<Array<number>>} Array of x, y tile coodinates.\n     */\n    private _getTiles(topLeft: number[], bottomRight: number[]): number[][] {\n        let xs: number[] = [];\n\n        if (topLeft[0] > bottomRight[0]) {\n            let tileSize: number = this._tileSize * Math.pow(2, this._maxLevel - this._currentLevel);\n            let maxX: number = Math.ceil(this._width / tileSize) - 1;\n\n            for (let x: number = topLeft[0]; x <= maxX; x++) {\n                xs.push(x);\n            }\n\n            for (let x: number = 0; x <= bottomRight[0]; x++) {\n                xs.push(x);\n            }\n        } else {\n            for (let x: number = topLeft[0]; x <= bottomRight[0]; x++) {\n                xs.push(x);\n            }\n        }\n\n        let tiles: number[][] = [];\n\n        for (let x of xs) {\n            for (let y: number = topLeft[1]; y <= bottomRight[1]; y++) {\n                tiles.push([x, y]);\n            }\n        }\n\n        return tiles;\n    }\n\n    /**\n     * Remove an item from an array if it exists in array.\n     *\n     * @param {T} item - Item to remove.\n     * @param {Array<T>} array - Array from which item should be removed.\n     */\n    private _removeFromArray<T>(item: T, array: T[]): void {\n        let index: number = array.indexOf(item);\n        if (index !== -1) {\n            array.splice(index, 1);\n        }\n    }\n\n    /**\n     * Remove an item from a dictionary.\n     *\n     * @param {string} key - Key of the item to remove.\n     * @param {Object} dict - Dictionary from which item should be removed.\n     */\n    private _removeFromDictionary<T>(key: string, dict: { [key: string]: T }): void {\n        if (key in dict) {\n            delete dict[key];\n        }\n    }\n\n    /**\n     * Render an image tile to the target texture.\n     *\n     * @param {number} x - The top left x pixel coordinate of the tile.\n     * @param {number} y - The top left y pixel coordinate of the tile.\n     * @param {number} w - The pixel width of the tile.\n     * @param {number} h - The pixel height of the tile.\n     * @param {HTMLImageElement} background - The image tile to render.\n     */\n    private _renderToTarget(x: number, y: number, w: number, h: number, image: HTMLImageElement): void {\n        let texture: THREE.Texture = new THREE.Texture(image);\n        texture.minFilter = THREE.LinearFilter;\n        texture.needsUpdate = true;\n\n        let geometry: THREE.PlaneGeometry = new THREE.PlaneGeometry(w, h);\n        let material: THREE.MeshBasicMaterial = new THREE.MeshBasicMaterial({ map: texture, side: THREE.FrontSide });\n\n        let mesh: THREE.Mesh = new THREE.Mesh(geometry, material);\n        mesh.position.x = -this._width / 2 + x + w / 2;\n        mesh.position.y = this._height / 2 - y - h / 2;\n\n        let scene: THREE.Scene = new THREE.Scene();\n        scene.add(mesh);\n\n        this._renderer.render(scene, this._camera, this._renderTarget);\n        this._renderer.setRenderTarget(undefined);\n\n        scene.remove(mesh);\n\n        geometry.dispose();\n        material.dispose();\n        texture.dispose();\n    }\n\n    /**\n     * Mark a tile as rendered.\n     *\n     * @description Clears tiles marked as rendered in other\n     * levels of the tile pyramid  if they were rendered on\n     * top of or below the tile.\n     *\n     * @param {Arrary<number>} tile - The tile coordinates.\n     * @param {number} level - Tile level of the tile coordinates.\n     */\n    private _setTileRendered(tile: number[], level: number): void {\n        let otherLevels: number[] =\n            Object.keys(this._renderedTiles)\n                .map(\n                    (key: string): number => {\n                        return parseInt(key, 10);\n                    })\n                .filter(\n                    (renderedLevel: number): boolean => {\n                        return renderedLevel !== level;\n                    });\n\n        for (let otherLevel of otherLevels) {\n            let scale: number = Math.pow(2, otherLevel - level);\n\n            if (otherLevel < level) {\n                let x: number = Math.floor(scale * tile[0]);\n                let y: number = Math.floor(scale * tile[1]);\n\n                for (let otherTile of this._renderedTiles[otherLevel].slice()) {\n                    if (otherTile[0] === x && otherTile[1] === y) {\n                        let index: number = this._renderedTiles[otherLevel].indexOf(otherTile);\n                        this._renderedTiles[otherLevel].splice(index, 1);\n                    }\n                }\n            } else {\n                let startX: number = scale * tile[0];\n                let endX: number = startX + scale - 1;\n                let startY: number = scale * tile[1];\n                let endY: number = startY + scale - 1;\n\n                for (let otherTile of this._renderedTiles[otherLevel].slice()) {\n                    if (otherTile[0] >= startX && otherTile[0] <= endX &&\n                        otherTile[1] >= startY && otherTile[1] <= endY) {\n                        let index: number = this._renderedTiles[otherLevel].indexOf(otherTile);\n                        this._renderedTiles[otherLevel].splice(index, 1);\n\n                    }\n                }\n            }\n\n            if (this._renderedTiles[otherLevel].length === 0) {\n                delete this._renderedTiles[otherLevel];\n            }\n        }\n\n        this._renderedTiles[level].push(tile);\n        this._renderedCurrentLevelTiles[this._tileKey(tile)] = true;\n    }\n\n    /**\n     * Create a tile key from a tile coordinates.\n     *\n     * @description Tile keys are used as a hash for\n     * storing the tile in a dictionary.\n     *\n     * @param {Arrary<number>} tile - The tile coordinates.\n     */\n    private _tileKey(tile: number[]): string {\n        return tile[0] + \"-\" + tile[1];\n    }\n}\n\nexport default TextureProvider;\n",
     "export class EventEmitter {\n    private _events: {[eventType: string]: any[]};\n\n    constructor () {\n        this._events = {};\n    }\n\n    /**\n     * Subscribe to an event by its name.\n     * @param {string }eventType - The name of the event to subscribe to.\n     * @param {any} fn - The handler called when the event occurs.\n     */\n    public on(eventType: string, fn: any): void {\n        this._events[eventType] = this._events[eventType] || [];\n        this._events[eventType].push(fn);\n        return;\n    }\n\n    /**\n     * Unsubscribe from an event by its name.\n     * @param {string} eventType - The name of the event to subscribe to.\n     * @param {any} fn - The handler to remove.\n     */\n    public off(eventType: string, fn: any): void {\n        if (!eventType) {\n            this._events = {};\n            return;\n        }\n\n        if (!this._listens(eventType)) {\n            let idx: number = this._events[eventType].indexOf(fn);\n            if (idx >= 0) {\n                this._events[eventType].splice(idx, 1);\n            }\n            if (this._events[eventType].length) {\n                delete this._events[eventType];\n            }\n        } else {\n            delete this._events[eventType];\n        }\n\n        return;\n    }\n\n    public fire(eventType: string, data: any): void {\n        if (!this._listens(eventType)) {\n            return;\n        }\n\n        for (let fn of this._events[eventType]) {\n            fn.call(this, data);\n        }\n        return;\n    }\n\n    private _listens(eventType: string): boolean {\n        return !!(this._events && this._events[eventType]);\n    }\n}\n\nexport default EventEmitter;\n",
     "import {IViewerOptions} from \"../Viewer\";\nimport {ImageSize} from \"../Viewer\";\n\nexport class Settings {\n    private static _baseImageSize: number;\n    private static _basePanoramaSize: number;\n    private static _maxImageSize: number;\n\n    public static setOptions(options: IViewerOptions): void {\n        Settings._baseImageSize = options.baseImageSize != null ?\n            options.baseImageSize :\n            ImageSize.Size640;\n\n        Settings._basePanoramaSize = options.basePanoramaSize != null ?\n            options.basePanoramaSize :\n            ImageSize.Size2048;\n\n        Settings._maxImageSize = options.maxImageSize != null ?\n            options.maxImageSize :\n            ImageSize.Size2048;\n    }\n\n    public static get baseImageSize(): number {\n        return Settings._baseImageSize;\n    }\n\n    public static get basePanoramaSize(): number {\n        return Settings._basePanoramaSize;\n    }\n\n    public static get maxImageSize(): number {\n        return Settings._maxImageSize;\n    }\n}\n\nexport default Settings;\n",
     "export class Urls {\n    public static get tileScheme(): string {\n        return \"https\";\n    }\n\n    public static get tileDomain(): string {\n        return \"d2qb1440i7l50o.cloudfront.net\";\n    }\n\n    public static get origin(): string {\n        return \"mapillary.webgl\";\n    }\n\n    public static thumbnail(key: string, size: number): string {\n        return `https://d1cuyjsrcm0gby.cloudfront.net/${key}/thumb-${size}.jpg?origin=${this.origin}`;\n    }\n\n    public static falcorModel(clientId: string): string {\n        return `https://a.mapillary.com/v3/model.json?client_id=${clientId}`;\n    }\n\n    public static protoMesh(key: string): string {\n        return `https://d1brzeo354iq2l.cloudfront.net/v2/mesh/${key}`;\n    }\n}\n\nexport default Urls;\n",
     "import {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/operator/bufferCount\";\nimport \"rxjs/add/operator/delay\";\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/switchMap\";\n\nimport {\n    Graph,\n    GraphService,\n    Node,\n} from \"../Graph\";\nimport {\n    IFrame,\n    StateService,\n} from \"../State\";\n\nexport class CacheService {\n    private _graphService: GraphService;\n    private _stateService: StateService;\n\n    private _started: boolean;\n\n    private _uncacheSubscription: Subscription;\n\n    constructor(graphService: GraphService, stateService: StateService) {\n        this._graphService = graphService;\n        this._stateService = stateService;\n\n        this._started = false;\n    }\n\n    public get started(): boolean {\n        return this._started;\n    }\n\n    public start(): void {\n        if (this._started) {\n            return;\n        }\n\n        this._uncacheSubscription = this._stateService.currentState$\n            .distinctUntilChanged(\n                undefined,\n                (frame: IFrame): string => {\n                    return frame.state.currentNode.key;\n                })\n            .map(\n                (frame: IFrame): string[] => {\n                    return frame.state.trajectory\n                        .map(\n                            (n: Node): string => {\n                                return n.key;\n                            });\n                })\n            .bufferCount(1, 5)\n            .switchMap(\n                (keepKeysBuffer: string[][]): Observable<Graph> => {\n                    let keepKeys: string[] = keepKeysBuffer[0];\n\n                    return this._graphService.uncache$(keepKeys);\n                })\n            .subscribe(() => { /*noop*/ });\n\n        this._started = true;\n    }\n\n    public stop(): void {\n        if (!this._started) {\n            return;\n        }\n\n        this._uncacheSubscription.unsubscribe();\n        this._uncacheSubscription = null;\n\n        this._started = false;\n    }\n}\n\nexport default CacheService;\n",
-    "import {Observable} from \"rxjs/Observable\";\n\nimport {Node} from \"../Graph\";\nimport {Container, Navigator} from \"../Viewer\";\nimport {CoverComponent, ComponentService, ICoverConfiguration, Component, IComponentConfiguration} from \"../Component\";\nimport {IComponentOptions} from \"../Viewer\";\n\nexport class ComponentController {\n    private _container: Container;\n    private _coverComponent: CoverComponent;\n    private _navigator: Navigator;\n    private _componentService: ComponentService;\n    private _options: IComponentOptions;\n    private _key: string;\n\n    constructor(container: Container, navigator: Navigator, key: string, options: IComponentOptions) {\n        this._container = container;\n        this._navigator = navigator;\n        this._options = options != null ? options : {};\n        this._key = key;\n        this._componentService = new ComponentService(this._container, this._navigator);\n        this._coverComponent = this._componentService.getCover();\n\n        this._initializeComponents();\n\n        if (key) {\n            this._initilizeCoverComponent();\n            this._subscribeCoverComponent();\n        } else {\n            this._navigator.movedToKey$\n                .first(\n                    (k: string): boolean => {\n                        return k != null;\n                    })\n                .subscribe(\n                    (k: string): void => {\n                        this._key = k;\n                        this._componentService.deactivateCover();\n                        this._coverComponent.configure({ key: this._key, loading: false, visible: false });\n                        this._subscribeCoverComponent();\n                        this._navigator.stateService.start();\n                    });\n        }\n    }\n\n    public get<TComponent extends Component<IComponentConfiguration>>(name: string): TComponent {\n        return this._componentService.get<TComponent>(name);\n    }\n\n    public activate(name: string): void {\n        this._componentService.activate(name);\n    }\n\n    public activateCover(): void {\n        this._coverComponent.configure({ loading: false, visible: true });\n    }\n\n    public deactivate(name: string): void {\n        this._componentService.deactivate(name);\n    }\n\n    public deactivateCover(): void {\n        this._coverComponent.configure({ loading: true, visible: true });\n    }\n\n    public resize(): void {\n        this._componentService.resize();\n    }\n\n    private _initializeComponents(): void {\n        let options: IComponentOptions = this._options;\n\n        this._uFalse(options.background, \"background\");\n        this._uFalse(options.debug, \"debug\");\n        this._uFalse(options.image, \"image\");\n        this._uFalse(options.marker, \"marker\");\n        this._uFalse(options.navigation, \"navigation\");\n        this._uFalse(options.route, \"route\");\n        this._uFalse(options.slider, \"slider\");\n        this._uFalse(options.stats, \"stats\");\n        this._uFalse(options.tag, \"tag\");\n\n        this._uTrue(options.attribution, \"attribution\");\n        this._uTrue(options.bearing, \"bearing\");\n        this._uTrue(options.cache, \"cache\");\n        this._uTrue(options.direction, \"direction\");\n        this._uTrue(options.imagePlane, \"imagePlane\");\n        this._uTrue(options.keyboard, \"keyboard\");\n        this._uTrue(options.loading, \"loading\");\n        this._uTrue(options.mouse, \"mouse\");\n        this._uTrue(options.sequence, \"sequence\");\n    }\n\n    private _initilizeCoverComponent(): void {\n        let options: IComponentOptions = this._options;\n\n        this._coverComponent.configure({ key: this._key });\n        if (options.cover === undefined || options.cover) {\n            this.activateCover();\n        } else {\n            this.deactivateCover();\n        }\n    }\n\n    private _subscribeCoverComponent(): void {\n        this._coverComponent.configuration$.subscribe((conf: ICoverConfiguration) => {\n            if (conf.loading) {\n                this._navigator.stateService.currentKey$\n                    .first()\n                    .switchMap(\n                        (key: string): Observable<Node> => {\n                            return key == null || key !== conf.key ?\n                                this._navigator.moveToKey$(conf.key) :\n                                this._navigator.stateService.currentNode$\n                                    .first();\n                        })\n                    .subscribe(\n                        (node: Node): void => {\n                            this._navigator.stateService.start();\n                            this._coverComponent.configure({ loading: false, visible: false });\n                            this._componentService.deactivateCover();\n                        },\n                        (error: Error): void => {\n                            console.error(\"Failed to deactivate cover.\", error);\n\n                            this._coverComponent.configure({ loading: false, visible: true });\n                        });\n            } else if (conf.visible) {\n                this._navigator.stateService.stop();\n                this._componentService.activateCover();\n            }\n        });\n    }\n\n    private _uFalse<TConfiguration extends IComponentConfiguration>(option: boolean | TConfiguration, name: string): void {\n        if (option === undefined) {\n            this._componentService.deactivate(name);\n            return;\n        }\n        if (typeof option === \"boolean\") {\n            if (option) {\n                this._componentService.activate(name);\n            } else {\n                this._componentService.deactivate(name);\n            }\n            return;\n        }\n        this._componentService.configure(name, <TConfiguration>option);\n        this._componentService.activate(name);\n    }\n\n    private _uTrue<TConfiguration extends IComponentConfiguration>(option: boolean | TConfiguration, name: string): void {\n        if (option === undefined) {\n            this._componentService.activate(name);\n            return;\n        }\n        if (typeof option === \"boolean\") {\n            if (option) {\n                this._componentService.activate(name);\n            } else {\n                this._componentService.deactivate(name);\n            }\n            return;\n        }\n        this._componentService.configure(name, <TConfiguration>option);\n        this._componentService.activate(name);\n    }\n}\n",
-    "import {\n    GLRenderer,\n    DOMRenderer,\n    RenderService,\n} from \"../Render\";\nimport {StateService} from \"../State\";\nimport {\n    IViewerOptions,\n    MouseService,\n    TouchService,\n    SpriteService,\n} from \"../Viewer\";\n\nexport class Container {\n    public id: string;\n    public element: HTMLElement;\n\n    public renderService: RenderService;\n\n    public glRenderer: GLRenderer;\n    public domRenderer: DOMRenderer;\n\n    public mouseService: MouseService;\n    public touchService: TouchService;\n\n    public spriteService: SpriteService;\n\n    constructor (id: string, stateService: StateService, options: IViewerOptions) {\n        this.id = id;\n        this.element = document.getElementById(id);\n        this.element.classList.add(\"mapillary-js\");\n\n        this.renderService = new RenderService(this.element, stateService.currentState$, options.renderMode);\n\n        this.glRenderer = new GLRenderer(this.renderService);\n        this.domRenderer = new DOMRenderer(this.element, this.renderService, stateService.currentState$);\n\n        this.mouseService = new MouseService(this.element);\n        this.touchService = new TouchService(this.element);\n\n        this.spriteService = new SpriteService(options.sprite);\n    }\n}\n\nexport default Container;\n",
-    "import {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/throttleTime\";\n\nimport {\n    IEdgeStatus,\n    Node,\n} from \"../Graph\";\nimport {EventEmitter} from \"../Utils\";\nimport {\n    Container,\n    Navigator,\n    Viewer,\n} from \"../Viewer\";\n\nexport class EventLauncher {\n    private _bearingSubscription: Subscription;\n    private _currentNodeSubscription: Subscription;\n    private _loadingSubscription: Subscription;\n    private _moveSubscription: Subscription;\n    private _sequenceEdgesSubscription: Subscription;\n    private _spatialEdgesSubscription: Subscription;\n\n    private _container: Container;\n    private _eventEmitter: EventEmitter;\n    private _navigator: Navigator;\n\n    constructor(eventEmitter: EventEmitter, navigator: Navigator, container: Container) {\n        this._container = container;\n        this._eventEmitter = eventEmitter;\n        this._navigator = navigator;\n\n        this._loadingSubscription = this._navigator.loadingService.loading$\n            .subscribe((loading: boolean): void => {\n                this._eventEmitter.fire(Viewer.loadingchanged, loading);\n            });\n\n        this._currentNodeSubscription = this._navigator.stateService.currentNodeExternal$\n            .subscribe((node: Node): void => {\n                this._eventEmitter.fire(Viewer.nodechanged, node);\n            });\n\n        this._sequenceEdgesSubscription = this._navigator.stateService.currentNodeExternal$\n            .switchMap(\n                (node: Node): Observable<IEdgeStatus> => {\n                    return node.sequenceEdges$;\n                })\n            .subscribe(\n                (status: IEdgeStatus): void => {\n                    this._eventEmitter.fire(Viewer.sequenceedgeschanged, status);\n                });\n\n        this._spatialEdgesSubscription = this._navigator.stateService.currentNodeExternal$\n            .switchMap(\n                (node: Node): Observable<IEdgeStatus> => {\n                    return node.spatialEdges$;\n                })\n            .subscribe(\n                (status: IEdgeStatus): void => {\n                    this._eventEmitter.fire(Viewer.spatialedgeschanged, status);\n                });\n\n        this._moveSubscription = Observable\n            .combineLatest(\n                this._navigator.stateService.inMotion$,\n                this._container.mouseService.active$,\n                this._container.touchService.active$)\n            .map(\n                (values: boolean[]): boolean => {\n                    return values[0] || values[1] || values[2];\n                })\n            .distinctUntilChanged()\n            .subscribe(\n                (started: boolean) => {\n                    if (started) {\n                        this._eventEmitter.fire(Viewer.movestart, null);\n                    } else {\n                        this._eventEmitter.fire(Viewer.moveend, null);\n                    }\n                });\n\n        this._bearingSubscription = this._container.renderService.bearing$\n            .throttleTime(100)\n            .distinctUntilChanged(\n                (b1: number, b2: number): boolean => {\n                    return Math.abs(b2 - b1) < 1;\n                })\n            .subscribe(\n                (bearing): void => {\n                    this._eventEmitter.fire(Viewer.bearingchanged, bearing);\n                 });\n    }\n\n    public dispose(): void {\n        this._bearingSubscription.unsubscribe();\n        this._loadingSubscription.unsubscribe();\n        this._currentNodeSubscription.unsubscribe();\n        this._moveSubscription.unsubscribe();\n        this._sequenceEdgesSubscription.unsubscribe();\n        this._spatialEdgesSubscription.unsubscribe();\n    }\n}\n\nexport default EventLauncher;\n",
+    "import {Observable} from \"rxjs/Observable\";\n\nimport {Node} from \"../Graph\";\nimport {Container, Navigator} from \"../Viewer\";\nimport {CoverComponent, ComponentService, ICoverConfiguration, Component, IComponentConfiguration} from \"../Component\";\nimport {IComponentOptions, Observer} from \"../Viewer\";\n\nexport class ComponentController {\n    private _container: Container;\n    private _coverComponent: CoverComponent;\n    private _observer: Observer;\n    private _navigator: Navigator;\n    private _componentService: ComponentService;\n    private _options: IComponentOptions;\n    private _key: string;\n\n    constructor(\n        container: Container,\n        navigator: Navigator,\n        observer: Observer,\n        key: string, options:\n        IComponentOptions) {\n        this._container = container;\n        this._observer = observer;\n        this._navigator = navigator;\n        this._options = options != null ? options : {};\n        this._key = key;\n        this._componentService = new ComponentService(this._container, this._navigator);\n        this._coverComponent = this._componentService.getCover();\n\n        this._initializeComponents();\n\n        if (key) {\n            this._initilizeCoverComponent();\n            this._subscribeCoverComponent();\n        } else {\n            this._navigator.movedToKey$\n                .first(\n                    (k: string): boolean => {\n                        return k != null;\n                    })\n                .subscribe(\n                    (k: string): void => {\n                        this._key = k;\n                        this._componentService.deactivateCover();\n                        this._coverComponent.configure({ key: this._key, loading: false, visible: false });\n                        this._subscribeCoverComponent();\n                        this._navigator.stateService.start();\n                        this._observer.startEmit();\n                    });\n        }\n    }\n\n    public get<TComponent extends Component<IComponentConfiguration>>(name: string): TComponent {\n        return this._componentService.get<TComponent>(name);\n    }\n\n    public activate(name: string): void {\n        this._componentService.activate(name);\n    }\n\n    public activateCover(): void {\n        this._coverComponent.configure({ loading: false, visible: true });\n    }\n\n    public deactivate(name: string): void {\n        this._componentService.deactivate(name);\n    }\n\n    public deactivateCover(): void {\n        this._coverComponent.configure({ loading: true, visible: true });\n    }\n\n    public resize(): void {\n        this._componentService.resize();\n    }\n\n    private _initializeComponents(): void {\n        let options: IComponentOptions = this._options;\n\n        this._uFalse(options.background, \"background\");\n        this._uFalse(options.debug, \"debug\");\n        this._uFalse(options.image, \"image\");\n        this._uFalse(options.marker, \"marker\");\n        this._uFalse(options.navigation, \"navigation\");\n        this._uFalse(options.route, \"route\");\n        this._uFalse(options.slider, \"slider\");\n        this._uFalse(options.tag, \"tag\");\n\n        this._uTrue(options.attribution, \"attribution\");\n        this._uTrue(options.bearing, \"bearing\");\n        this._uTrue(options.cache, \"cache\");\n        this._uTrue(options.direction, \"direction\");\n        this._uTrue(options.imagePlane, \"imagePlane\");\n        this._uTrue(options.keyboard, \"keyboard\");\n        this._uTrue(options.loading, \"loading\");\n        this._uTrue(options.mouse, \"mouse\");\n        this._uTrue(options.sequence, \"sequence\");\n        this._uTrue(options.stats, \"stats\");\n    }\n\n    private _initilizeCoverComponent(): void {\n        let options: IComponentOptions = this._options;\n\n        this._coverComponent.configure({ key: this._key });\n        if (options.cover === undefined || options.cover) {\n            this.activateCover();\n        } else {\n            this.deactivateCover();\n        }\n    }\n\n    private _subscribeCoverComponent(): void {\n        this._coverComponent.configuration$.subscribe((conf: ICoverConfiguration) => {\n            if (conf.loading) {\n                this._navigator.stateService.currentKey$\n                    .first()\n                    .switchMap(\n                        (key: string): Observable<Node> => {\n                            return key == null || key !== conf.key ?\n                                this._navigator.moveToKey$(conf.key) :\n                                this._navigator.stateService.currentNode$\n                                    .first();\n                        })\n                    .subscribe(\n                        (node: Node): void => {\n                            this._navigator.stateService.start();\n                            this._observer.startEmit();\n                            this._coverComponent.configure({ loading: false, visible: false });\n                            this._componentService.deactivateCover();\n                        },\n                        (error: Error): void => {\n                            console.error(\"Failed to deactivate cover.\", error);\n\n                            this._coverComponent.configure({ loading: false, visible: true });\n                        });\n            } else if (conf.visible) {\n                this._observer.stopEmit();\n                this._navigator.stateService.stop();\n                this._componentService.activateCover();\n            }\n        });\n    }\n\n    private _uFalse<TConfiguration extends IComponentConfiguration>(option: boolean | TConfiguration, name: string): void {\n        if (option === undefined) {\n            this._componentService.deactivate(name);\n            return;\n        }\n        if (typeof option === \"boolean\") {\n            if (option) {\n                this._componentService.activate(name);\n            } else {\n                this._componentService.deactivate(name);\n            }\n            return;\n        }\n        this._componentService.configure(name, <TConfiguration>option);\n        this._componentService.activate(name);\n    }\n\n    private _uTrue<TConfiguration extends IComponentConfiguration>(option: boolean | TConfiguration, name: string): void {\n        if (option === undefined) {\n            this._componentService.activate(name);\n            return;\n        }\n        if (typeof option === \"boolean\") {\n            if (option) {\n                this._componentService.activate(name);\n            } else {\n                this._componentService.deactivate(name);\n            }\n            return;\n        }\n        this._componentService.configure(name, <TConfiguration>option);\n        this._componentService.activate(name);\n    }\n}\n",
+    "import {\n    GLRenderer,\n    DOMRenderer,\n    RenderService,\n} from \"../Render\";\nimport {StateService} from \"../State\";\nimport {\n    IViewerOptions,\n    MouseService,\n    TouchService,\n    SpriteService,\n} from \"../Viewer\";\n\nexport class Container {\n    public id: string;\n\n    public renderService: RenderService;\n\n    public glRenderer: GLRenderer;\n    public domRenderer: DOMRenderer;\n\n    public mouseService: MouseService;\n    public touchService: TouchService;\n\n    public spriteService: SpriteService;\n\n    private _canvasContainer: HTMLElement;\n    private _container: HTMLElement;\n\n    constructor (id: string, stateService: StateService, options: IViewerOptions) {\n        this.id = id;\n\n        this._container = document.getElementById(id);\n        this._container.classList.add(\"mapillary-js\");\n\n        this._canvasContainer = document.createElement(\"div\");\n        this._canvasContainer.className = \"mapillary-js-interactive\";\n\n        this._container.appendChild(this._canvasContainer);\n\n        this.renderService = new RenderService(this._container, stateService.currentState$, options.renderMode);\n\n        this.glRenderer = new GLRenderer(this._canvasContainer, this.renderService);\n        this.domRenderer = new DOMRenderer(this._container, this.renderService, stateService.currentState$);\n\n        this.mouseService = new MouseService(this._canvasContainer, this._container);\n        this.touchService = new TouchService(this._canvasContainer);\n\n        this.spriteService = new SpriteService(options.sprite);\n    }\n\n    public get element(): HTMLElement {\n        return this._container;\n    }\n\n    public get canvasContainer(): HTMLElement {\n        return this.canvasContainer;\n    }\n}\n\nexport default Container;\n",
     "/**\n * Enumeration for image sizes\n * @enum {number}\n * @readonly\n * @description Image sizes in pixels for the long side of the image.\n */\nexport enum ImageSize {\n\n    /**\n     * 320 pixels image size\n     */\n    Size320 = 320,\n\n    /**\n     * 640 pixels image size\n     */\n    Size640 = 640,\n\n    /**\n     * 1024 pixels image size\n     */\n    Size1024 = 1024,\n\n    /**\n     * 2048 pixels image size\n     */\n    Size2048 = 2048,\n}\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as _ from \"underscore\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/debounceTime\";\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/startWith\";\n\ninterface ILoader {\n    task: string;\n    loading: boolean;\n}\n\nexport class LoadingService {\n    private _loaders$: Observable<{[key: string]: boolean}>;\n    private _loadersSubject$: Subject<any> = new Subject<any>();\n\n    constructor () {\n        this._loaders$ = this._loadersSubject$\n            .scan(\n                (loaders: {[key: string]: boolean}, loader: ILoader): {[key: string]: boolean} => {\n                    if (loader.task !== undefined) {\n                        loaders[loader.task] = loader.loading;\n                    }\n                    return loaders;\n                },\n                {})\n            .startWith({})\n            .publishReplay(1)\n            .refCount();\n    }\n\n    public get loading$(): Observable<boolean> {\n        return this._loaders$\n            .map(\n                (loaders: {[key: string]: boolean}): boolean => {\n                    return _.reduce(\n                        loaders,\n                        (loader: boolean, acc: boolean) => {\n                            return (loader || acc);\n                        },\n                        false);\n                })\n            .debounceTime(100)\n            .distinctUntilChanged();\n    }\n\n    public taskLoading$(task: string): Observable<boolean> {\n        return this._loaders$\n            .map(\n                (loaders: {[key: string]: boolean}): boolean => {\n                    return !!loaders[task];\n                })\n            .debounceTime(100)\n            .distinctUntilChanged();\n    }\n\n    public startLoading(task: string): void {\n        this._loadersSubject$.next({loading: true, task: task});\n    }\n\n    public stopLoading(task: string): void {\n        this._loadersSubject$.next({loading: false, task: task});\n    }\n}\n\nexport default LoadingService;\n",
-    "import {BehaviorSubject} from \"rxjs/BehaviorSubject\";\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/fromEvent\";\n\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/switchMap\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {IMouseClaim} from \"../Viewer\";\n\ninterface IMouseMoveOperation {\n    (e: MouseEvent): MouseEvent;\n}\n\ninterface IPreventMouseDownOperation {\n    (prevent: boolean): boolean;\n}\n\nexport class MouseService {\n    private _element: HTMLElement;\n\n    private _activeSubject$: BehaviorSubject<boolean>;\n    private _active$: Observable<boolean>;\n\n    private _preventMouseDownOperation$: Subject<IPreventMouseDownOperation>;\n    private _preventMouseDown$: Subject<boolean>;\n\n    private _mouseDown$: Observable<MouseEvent>;\n    private _mouseMoveOperation$: Subject<IMouseMoveOperation>;\n    private _mouseMove$: Observable<MouseEvent>;\n    private _mouseLeave$: Observable<MouseEvent>;\n    private _mouseUp$: Observable<MouseEvent>;\n    private _mouseOver$: Observable<MouseEvent>;\n\n    private _click$: Observable<MouseEvent>;\n\n    private _mouseWheel$: Observable<WheelEvent>;\n\n    private _mouseDragStart$: Observable<MouseEvent>;\n    private _mouseDrag$: Observable<MouseEvent>;\n    private _mouseDragEnd$: Observable<MouseEvent>;\n\n    private _staticClick$: Observable<MouseEvent>;\n\n    private _claimMouse$: Subject<IMouseClaim>;\n    private _mouseOwner$: Observable<string>;\n\n    constructor(element: HTMLElement) {\n        this._element = element;\n\n        this._activeSubject$ = new BehaviorSubject<boolean>(false);\n\n        this._active$ = this._activeSubject$\n            .distinctUntilChanged()\n            .publishReplay(1)\n            .refCount();\n\n        this._preventMouseDownOperation$ = new Subject<IPreventMouseDownOperation>();\n        this._preventMouseDown$ = new Subject<boolean>();\n        this._mouseMoveOperation$ = new Subject<IMouseMoveOperation>();\n        this._claimMouse$ = new Subject<IMouseClaim>();\n\n        this._mouseDown$ = Observable.fromEvent<MouseEvent>(element, \"mousedown\");\n        this._mouseLeave$ = Observable.fromEvent<MouseEvent>(element, \"mouseleave\");\n        this._mouseUp$ = Observable.fromEvent<MouseEvent>(element, \"mouseup\");\n        this._mouseOver$ = Observable.fromEvent<MouseEvent>(element, \"mouseover\");\n\n        this._click$ = Observable.fromEvent<MouseEvent>(element, \"click\");\n\n        this._mouseWheel$ = Observable.fromEvent<WheelEvent>(element, \"wheel\");\n\n        this._mouseWheel$\n            .subscribe(\n                (event: WheelEvent): void => {\n                    event.preventDefault();\n                });\n\n        this._preventMouseDownOperation$\n            .scan(\n                (prevent: boolean, operation: IPreventMouseDownOperation): boolean => {\n                    return operation(prevent);\n                },\n                true)\n            .subscribe(() => { /*noop*/ });\n\n        this._preventMouseDown$\n            .map(\n                (prevent: boolean): IPreventMouseDownOperation => {\n                    return (previous: boolean): boolean => {\n                        return prevent;\n                    };\n                })\n            .subscribe(this._preventMouseDownOperation$);\n\n        this._mouseDown$\n            .map(\n                (e: MouseEvent): IPreventMouseDownOperation => {\n                    return (prevent: boolean): boolean => {\n                        if (prevent) {\n                            e.preventDefault();\n                        }\n\n                        return prevent;\n                    };\n                })\n            .subscribe(this._preventMouseDownOperation$);\n\n        this._mouseMove$ = this._mouseMoveOperation$\n            .scan(\n                (e: MouseEvent, operation: IMouseMoveOperation): MouseEvent => {\n                    return operation(e);\n                },\n                null);\n\n        Observable\n            .fromEvent<MouseEvent>(element, \"mousemove\")\n            .map(\n                (e: MouseEvent) => {\n                    return (previous: MouseEvent): MouseEvent => {\n                        if (previous == null) {\n                            previous = e;\n                        }\n\n                        if (e.movementX == null) {\n                            Object.defineProperty(\n                                e,\n                                \"movementX\",\n                                {\n                                    configurable: false,\n                                    enumerable: false,\n                                    value: e.clientX - previous.clientX,\n                                    writable: false,\n                                });\n                        }\n\n                        if (e.movementY == null) {\n                            Object.defineProperty(\n                                e,\n                                \"movementY\",\n                                {\n                                    configurable: false,\n                                    enumerable: false,\n                                    value: e.clientY - previous.clientY,\n                                    writable: false,\n                                });\n                        }\n\n                        return e;\n                    };\n                })\n            .subscribe(this._mouseMoveOperation$);\n\n        let dragStop$: Observable<MouseEvent> = Observable\n            .merge<MouseEvent>(this._mouseLeave$, this._mouseUp$);\n\n        this._mouseDragStart$ = this._mouseDown$\n            .mergeMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return this._mouseMove$\n                        .takeUntil(dragStop$)\n                        .take(1);\n                });\n\n        this._mouseDrag$ = this._mouseDown$\n            .mergeMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return this._mouseMove$\n                        .skip(1)\n                        .takeUntil(dragStop$);\n                });\n\n        this._mouseDragEnd$ = this._mouseDragStart$\n            .mergeMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return dragStop$.first();\n                });\n\n        this._staticClick$ = this._mouseDown$\n            .switchMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return this._click$\n                        .takeUntil(this._mouseMove$)\n                        .take(1);\n                });\n\n        this._mouseOwner$ = this._claimMouse$\n            .scan(\n                (claims: {[key: string]: number}, mouseClaim: IMouseClaim): {[key: string]: number} => {\n                    if (mouseClaim.zindex == null) {\n                        delete claims[mouseClaim.name];\n                    } else {\n                        claims[mouseClaim.name] = mouseClaim.zindex;\n                    }\n                    return claims;\n                },\n                {})\n            .map((claims: {[key: string]: number}): string => {\n                let owner: string = null;\n                let curZ: number = -1;\n\n                for (let name in claims) {\n                    if (claims.hasOwnProperty(name)) {\n                        if (claims[name] > curZ) {\n                            curZ = claims[name];\n                            owner = name;\n                        }\n                    }\n                }\n                return owner;\n            })\n            .publishReplay(1)\n            .refCount();\n    }\n\n    public get active$(): Observable<boolean> {\n        return this._active$;\n    }\n\n    public get activate$(): Subject<boolean> {\n        return this._activeSubject$;\n    }\n\n    public get mouseOwner$(): Observable<string> {\n        return this._mouseOwner$;\n    }\n\n    public get mouseDown$(): Observable<MouseEvent> {\n        return this._mouseDown$;\n    }\n\n    public get mouseMove$(): Observable<MouseEvent> {\n        return this._mouseMove$;\n    }\n\n    public get mouseLeave$(): Observable<MouseEvent> {\n        return this._mouseLeave$;\n    }\n\n    public get mouseUp$(): Observable<MouseEvent> {\n        return this._mouseUp$;\n    }\n\n    public get click$(): Observable<MouseEvent> {\n        return this._click$;\n    }\n\n    public get mouseWheel$(): Observable<WheelEvent> {\n        return this._mouseWheel$;\n    }\n\n    public get mouseDragStart$(): Observable<MouseEvent> {\n        return this._mouseDragStart$;\n    }\n\n    public get mouseDrag$(): Observable<MouseEvent> {\n        return this._mouseDrag$;\n    }\n\n    public get mouseDragEnd$(): Observable<MouseEvent> {\n        return this._mouseDragEnd$;\n    }\n\n    public get staticClick$(): Observable<MouseEvent> {\n        return this._staticClick$;\n    }\n\n    public get preventDefaultMouseDown$(): Subject<boolean> {\n        return this._preventMouseDown$;\n    }\n\n    public claimMouse(name: string, zindex: number): void {\n        this._claimMouse$.next({name: name, zindex: zindex});\n    }\n\n    public unclaimMouse(name: string): void {\n        this._claimMouse$.next({name: name, zindex: null});\n    }\n\n    public filtered$<T>(name: string, observable$: Observable<T>): Observable<T> {\n        return observable$\n            .withLatestFrom(\n                this.mouseOwner$,\n                (event: T, owner: string): [T, string] => {\n                    return [event, owner];\n                })\n            .filter(\n                (eo: [T, string]): boolean => {\n                    return eo[1] === name;\n                })\n            .map(\n                (eo: [T, string]): T => {\n                    return eo[0];\n                });\n    }\n}\n\nexport default MouseService;\n",
+    "import {BehaviorSubject} from \"rxjs/BehaviorSubject\";\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/fromEvent\";\n\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/mergeMap\";\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/switchMap\";\nimport \"rxjs/add/operator/withLatestFrom\";\n\nimport {ViewportCoords} from \"../Geo\";\nimport {IMouseClaim} from \"../Viewer\";\n\nexport class MouseService {\n    private _container: HTMLElement;\n    private _canvasContainer: HTMLElement;\n    private _viewportCoords: ViewportCoords;\n\n    private _activeSubject$: BehaviorSubject<boolean>;\n    private _active$: Observable<boolean>;\n\n    private _documentMouseDown$: Observable<MouseEvent>;\n    private _documentMouseMove$: Observable<MouseEvent>;\n    private _documentMouseUp$: Observable<MouseEvent>;\n\n    private _documentCanvasMouseDown$: Observable<MouseEvent>;\n    private _documentCanvasMouseMove$: Observable<MouseEvent>;\n    private _documentCanvasMouseDragStart$: Observable<MouseEvent>;\n    private _documentCanvasMouseDrag$: Observable<MouseEvent>;\n    private _documentCanvasMouseDragEnd$: Observable<MouseEvent>;\n\n    private _mouseDown$: Observable<MouseEvent>;\n    private _mouseMove$: Observable<MouseEvent>;\n    private _mouseLeave$: Observable<MouseEvent>;\n    private _mouseUp$: Observable<MouseEvent>;\n    private _mouseOut$: Observable<MouseEvent>;\n    private _mouseOver$: Observable<MouseEvent>;\n\n    private _contextMenu$: Observable<MouseEvent>;\n    private _consistentContextMenu$: Observable<MouseEvent>;\n    private _click$: Observable<MouseEvent>;\n    private _dblClick$: Observable<MouseEvent>;\n\n    private _mouseWheel$: Observable<WheelEvent>;\n\n    private _mouseDragStart$: Observable<MouseEvent>;\n    private _mouseDrag$: Observable<MouseEvent>;\n    private _mouseDragEnd$: Observable<MouseEvent>;\n\n    private _staticClick$: Observable<MouseEvent>;\n\n    private _claimMouse$: Subject<IMouseClaim>;\n    private _mouseOwner$: Observable<string>;\n\n    constructor(canvasContainer: HTMLElement, container: HTMLElement, viewportCoords?: ViewportCoords) {\n        this._canvasContainer = canvasContainer;\n        this._container = container;\n        this._viewportCoords = viewportCoords != null ? viewportCoords : new ViewportCoords();\n\n        this._activeSubject$ = new BehaviorSubject<boolean>(false);\n\n        this._active$ = this._activeSubject$\n            .distinctUntilChanged()\n            .publishReplay(1)\n            .refCount();\n\n        this._claimMouse$ = new Subject<IMouseClaim>();\n\n        this._documentMouseDown$ = Observable.fromEvent<MouseEvent>(document, \"mousedown\")\n            .filter(\n                (event: MouseEvent): boolean => {\n                    return this._viewportCoords.insideElement(event, this._container);\n                })\n            .share();\n\n        this._documentMouseMove$ = Observable.fromEvent<MouseEvent>(document, \"mousemove\");\n        this._documentMouseUp$ = Observable.fromEvent<MouseEvent>(document, \"mouseup\");\n\n        this._documentCanvasMouseMove$ = this._documentMouseMove$\n            .filter(\n                (event: MouseEvent): boolean => {\n                    return this._viewportCoords.insideElement(event, this._container);\n                })\n            .share();\n\n        this._mouseDown$ = Observable.fromEvent<MouseEvent>(canvasContainer, \"mousedown\");\n        this._mouseLeave$ = Observable.fromEvent<MouseEvent>(canvasContainer, \"mouseleave\");\n        this._mouseMove$ = Observable.fromEvent<MouseEvent>(canvasContainer, \"mousemove\");\n        this._mouseUp$ = Observable.fromEvent<MouseEvent>(canvasContainer, \"mouseup\");\n        this._mouseOut$ = Observable.fromEvent<MouseEvent>(canvasContainer, \"mouseout\");\n        this._mouseOver$ = Observable.fromEvent<MouseEvent>(canvasContainer, \"mouseover\");\n\n        this._click$ = Observable.fromEvent<MouseEvent>(canvasContainer, \"click\");\n\n        this._dblClick$ = Observable.fromEvent<MouseEvent>(canvasContainer, \"dblclick\");\n        this._dblClick$\n            .subscribe(\n                (event: MouseEvent): void => {\n                    event.preventDefault();\n                });\n\n        this._contextMenu$ = Observable.fromEvent<MouseEvent>(canvasContainer, \"contextmenu\");\n        this._contextMenu$\n            .subscribe(\n                (event: MouseEvent): void => {\n                    event.preventDefault();\n                });\n\n        this._mouseWheel$ = Observable.fromEvent<WheelEvent>(document, \"wheel\")\n            .filter(\n                (event: WheelEvent): boolean => {\n                    return this._viewportCoords.insideElement(event, this._container);\n                })\n            .share();\n\n        this._consistentContextMenu$ = Observable\n            .merge(\n                this._mouseDown$,\n                this._mouseMove$,\n                this._mouseOut$,\n                this._mouseUp$,\n                this._contextMenu$)\n            .bufferCount(3, 1)\n            .filter(\n                (events: MouseEvent[]): boolean => {\n                    // fire context menu on mouse up both on mac and windows\n                    return events[0].type === \"mousedown\" &&\n                        events[1].type === \"contextmenu\" &&\n                        events[2].type === \"mouseup\";\n                })\n            .map(\n                (events: MouseEvent[]): MouseEvent => {\n                    return events[1];\n                })\n            .share();\n\n        let dragStop$: Observable<MouseEvent> = Observable\n            .merge<MouseEvent>(\n                this._documentMouseUp$.filter(\n                    (e: MouseEvent): boolean => {\n                        return e.button === 0;\n                    }))\n            .share();\n\n        let leftButtonDown$: Observable<MouseEvent> = this._mouseDown$\n            .filter(\n                (e: MouseEvent): boolean => {\n                    return e.button === 0;\n                })\n            .share();\n\n        this._mouseDragStart$ = leftButtonDown$\n            .mergeMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return this._documentMouseMove$\n                        .takeUntil(dragStop$)\n                        .take(1);\n                });\n\n        this._mouseDrag$ = leftButtonDown$\n            .mergeMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return this._documentMouseMove$\n                        .skip(1)\n                        .takeUntil(dragStop$);\n                });\n\n        this._mouseDragEnd$ = this._mouseDragStart$\n            .mergeMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return dragStop$.first();\n                });\n\n        this._documentCanvasMouseDown$ = this._documentMouseDown$\n            .filter(\n                (e: MouseEvent): boolean => {\n                    return this._viewportCoords.insideElement(e, this._container);\n                })\n            .share();\n\n        let documentCanvasLeftButtonDown$: Observable<MouseEvent> = this._documentCanvasMouseDown$\n            .filter(\n                (e: MouseEvent): boolean => {\n                    return e.button === 0;\n                })\n            .share();\n\n        this._documentCanvasMouseDragStart$ = documentCanvasLeftButtonDown$\n            .mergeMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return this._documentCanvasMouseMove$\n                        .takeUntil(dragStop$)\n                        .take(1);\n                });\n\n        this._documentCanvasMouseDrag$ = documentCanvasLeftButtonDown$\n            .mergeMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return this._documentCanvasMouseMove$\n                        .skip(1)\n                        .takeUntil(dragStop$);\n                });\n\n        this._documentCanvasMouseDragEnd$ = this._documentCanvasMouseDragStart$\n            .mergeMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return dragStop$.first();\n                });\n\n        this._staticClick$ = this._mouseDown$\n            .switchMap(\n                (e: MouseEvent): Observable<MouseEvent> => {\n                    return this._click$\n                        .takeUntil(this._mouseMove$)\n                        .take(1);\n                });\n\n        this._mouseOwner$ = this._claimMouse$\n            .scan(\n                (claims: {[key: string]: number}, mouseClaim: IMouseClaim): {[key: string]: number} => {\n                    if (mouseClaim.zindex == null) {\n                        delete claims[mouseClaim.name];\n                    } else {\n                        claims[mouseClaim.name] = mouseClaim.zindex;\n                    }\n                    return claims;\n                },\n                {})\n            .map(\n                (claims: {[key: string]: number}): string => {\n                    let owner: string = null;\n                    let curZ: number = -1;\n\n                    for (let name in claims) {\n                        if (claims.hasOwnProperty(name)) {\n                            if (claims[name] > curZ) {\n                                curZ = claims[name];\n                                owner = name;\n                            }\n                        }\n                    }\n                    return owner;\n                })\n            .publishReplay(1)\n            .refCount();\n\n        this._mouseOwner$.subscribe(() => { /* noop */ });\n    }\n\n    public get active$(): Observable<boolean> {\n        return this._active$;\n    }\n\n    public get activate$(): Subject<boolean> {\n        return this._activeSubject$;\n    }\n\n    public get documentCanvasMouseDown$(): Observable<MouseEvent> {\n        return this._documentCanvasMouseDown$;\n    }\n\n    public get documentCanvasMouseMove$(): Observable<MouseEvent> {\n        return this._documentCanvasMouseMove$;\n    }\n\n    public get documentCanvasMouseDragStart$(): Observable<MouseEvent> {\n        return this._documentCanvasMouseDragStart$;\n    }\n\n    public get documentCanvasMouseDrag$(): Observable<MouseEvent> {\n        return this._documentCanvasMouseDrag$;\n    }\n\n    public get documentCanvasMouseDragEnd$(): Observable<MouseEvent> {\n        return this._documentCanvasMouseDragEnd$;\n    }\n\n    public get documentMouseMove$(): Observable<MouseEvent> {\n        return this._documentMouseMove$;\n    }\n\n    public get documentMouseUp$(): Observable<MouseEvent> {\n        return this._documentMouseUp$;\n    }\n\n    public get mouseOwner$(): Observable<string> {\n        return this._mouseOwner$;\n    }\n\n    public get mouseDown$(): Observable<MouseEvent> {\n        return this._mouseDown$;\n    }\n\n    public get mouseMove$(): Observable<MouseEvent> {\n        return this._mouseMove$;\n    }\n\n    public get mouseLeave$(): Observable<MouseEvent> {\n        return this._mouseLeave$;\n    }\n\n    public get mouseOut$(): Observable<MouseEvent> {\n        return this._mouseOut$;\n    }\n\n    public get mouseOver$(): Observable<MouseEvent> {\n        return this._mouseOver$;\n    }\n\n    public get mouseUp$(): Observable<MouseEvent> {\n        return this._mouseUp$;\n    }\n\n    public get click$(): Observable<MouseEvent> {\n        return this._click$;\n    }\n\n    public get dblClick$(): Observable<MouseEvent> {\n        return this._dblClick$;\n    }\n\n    public get contextMenu$(): Observable<MouseEvent> {\n        return this._consistentContextMenu$;\n    }\n\n    public get mouseWheel$(): Observable<WheelEvent> {\n        return this._mouseWheel$;\n    }\n\n    public get mouseDragStart$(): Observable<MouseEvent> {\n        return this._mouseDragStart$;\n    }\n\n    public get mouseDrag$(): Observable<MouseEvent> {\n        return this._mouseDrag$;\n    }\n\n    public get mouseDragEnd$(): Observable<MouseEvent> {\n        return this._mouseDragEnd$;\n    }\n\n    public get staticClick$(): Observable<MouseEvent> {\n        return this._staticClick$;\n    }\n\n    public claimMouse(name: string, zindex: number): void {\n        this._claimMouse$.next({name: name, zindex: zindex});\n    }\n\n    public unclaimMouse(name: string): void {\n        this._claimMouse$.next({name: name, zindex: null});\n    }\n\n    public filtered$<T>(name: string, observable$: Observable<T>): Observable<T> {\n        return observable$\n            .withLatestFrom(\n                this.mouseOwner$,\n                (event: T, owner: string): [T, string] => {\n                    return [event, owner];\n                })\n            .filter(\n                (eo: [T, string]): boolean => {\n                    return eo[1] === name;\n                })\n            .map(\n                (eo: [T, string]): T => {\n                    return eo[0];\n                });\n    }\n}\n\nexport default MouseService;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport {BehaviorSubject} from \"rxjs/BehaviorSubject\";\nimport {Observable} from \"rxjs/Observable\";\n\nimport \"rxjs/add/observable/throw\";\n\nimport \"rxjs/add/operator/do\";\nimport \"rxjs/add/operator/finally\";\nimport \"rxjs/add/operator/first\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/mergeMap\";\n\nimport {\n    APIv3,\n    IFullNode,\n    ILatLon,\n} from \"../API\";\nimport {\n    FilterExpression,\n    Graph,\n    GraphService,\n    IEdgeStatus,\n    ImageLoadingService,\n    Node,\n} from \"../Graph\";\nimport {EdgeDirection} from \"../Edge\";\nimport {\n    StateService,\n    IFrame,\n} from \"../State\";\nimport {\n    CacheService,\n    LoadingService,\n} from \"../Viewer\";\n\nexport class Navigator {\n    private _apiV3: APIv3;\n\n    private _cacheService: CacheService;\n    private _graphService: GraphService;\n    private _imageLoadingService: ImageLoadingService;\n    private _loadingService: LoadingService;\n    private _loadingName: string;\n    private _stateService: StateService;\n\n    private _keyRequested$: BehaviorSubject<string>;\n    private _movedToKey$: BehaviorSubject<string>;\n    private _dirRequested$: BehaviorSubject<EdgeDirection>;\n    private _latLonRequested$: BehaviorSubject<ILatLon>;\n\n    constructor (\n        clientId: string,\n        token?: string,\n        apiV3?: APIv3,\n        graphService?: GraphService,\n        imageLoadingService?: ImageLoadingService,\n        loadingService?: LoadingService,\n        stateService?: StateService,\n        cacheService?: CacheService) {\n\n        this._apiV3 = apiV3 != null ? apiV3 : new APIv3(clientId, token);\n\n        this._imageLoadingService = imageLoadingService != null ? imageLoadingService : new ImageLoadingService();\n\n        this._graphService = graphService != null ?\n            graphService :\n            new GraphService(new Graph(this.apiV3), this._imageLoadingService);\n\n        this._loadingService = loadingService != null ? loadingService : new LoadingService();\n        this._loadingName = \"navigator\";\n\n        this._stateService = stateService != null ? stateService : new StateService();\n\n        this._cacheService = cacheService != null ?\n            cacheService :\n            new CacheService(this._graphService, this._stateService);\n\n        this._cacheService.start();\n\n        this._keyRequested$ = new BehaviorSubject<string>(null);\n        this._movedToKey$ = new BehaviorSubject<string>(null);\n        this._dirRequested$ = new BehaviorSubject<EdgeDirection>(null);\n        this._latLonRequested$ = new BehaviorSubject<ILatLon>(null);\n    }\n\n    public get apiV3(): APIv3 {\n        return this._apiV3;\n    }\n\n    public get graphService(): GraphService {\n        return this._graphService;\n    }\n\n    public get imageLoadingService(): ImageLoadingService {\n        return this._imageLoadingService;\n    }\n\n    public get keyRequested$(): Observable<string> {\n        return this._keyRequested$;\n    }\n\n    public get loadingService(): LoadingService {\n        return this._loadingService;\n    }\n\n    public get movedToKey$(): Observable<string> {\n        return this._movedToKey$;\n    }\n\n    public get stateService(): StateService {\n        return this._stateService;\n    }\n\n    public moveToKey$(key: string): Observable<Node> {\n        this.loadingService.startLoading(this._loadingName);\n        this._keyRequested$.next(key);\n\n        return this._graphService.cacheNode$(key)\n            .do(\n                (node: Node) => {\n                    this.stateService.setNodes([node]);\n                    this._movedToKey$.next(node.key);\n                })\n            .finally(\n                (): void => {\n                    this.loadingService.stopLoading(this._loadingName);\n                });\n    }\n\n    public moveDir$(direction: EdgeDirection): Observable<Node> {\n        this.loadingService.startLoading(this._loadingName);\n        this._dirRequested$.next(direction);\n\n        return this.stateService.currentNode$\n            .first()\n            .mergeMap(\n                (node: Node): Observable<string> => {\n                    return ([EdgeDirection.Next, EdgeDirection.Prev].indexOf(direction) > -1 ?\n                        node.sequenceEdges$ :\n                        node.spatialEdges$)\n                            .first()\n                            .map(\n                                (status: IEdgeStatus): string => {\n                                    for (let edge of status.edges) {\n                                        if (edge.data.direction === direction) {\n                                            return edge.to;\n                                        }\n                                    }\n\n                                    return null;\n                                });\n                })\n            .mergeMap(\n                (directionKey: string) => {\n                    if (directionKey == null) {\n                        this.loadingService.stopLoading(this._loadingName);\n\n                        return Observable\n                            .throw(new Error(`Direction (${direction}) does not exist for current node.`));\n                    }\n\n                    return this.moveToKey$(directionKey);\n                });\n    }\n\n    public moveCloseTo$(lat: number, lon: number): Observable<Node> {\n        this.loadingService.startLoading(this._loadingName);\n        this._latLonRequested$.next({lat: lat, lon: lon});\n\n        return this.apiV3.imageCloseTo$(lat, lon)\n            .mergeMap(\n                (fullNode: IFullNode): Observable<Node> => {\n                    if (fullNode == null) {\n                        this.loadingService.stopLoading(this._loadingName);\n\n                        return Observable\n                            .throw(new Error(`No image found close to lat ${lat}, lon ${lon}.`));\n                    }\n\n                    return this.moveToKey$(fullNode.key);\n                });\n    }\n\n    public setFilter$(filter: FilterExpression): Observable<void> {\n        this._stateService.clearNodes();\n\n        return this._movedToKey$\n            .first()\n            .mergeMap(\n                (key: string): Observable<Node> => {\n                    if (key != null) {\n                        return this._trajectoryKeys$()\n                            .mergeMap(\n                                (keys: string[]): Observable<Node> => {\n                                    return this._graphService.setFilter$(filter)\n                                        .mergeMap(\n                                            (graph: Graph): Observable<Node> => {\n                                                return this._cacheKeys$(keys);\n                                            });\n                                })\n                            .last();\n                    }\n\n                    return this._keyRequested$\n                        .mergeMap(\n                            (requestedKey: string): Observable<Node> => {\n                                if (requestedKey != null) {\n                                    return this._graphService.setFilter$(filter)\n                                        .mergeMap(\n                                            (graph: Graph): Observable<Node> => {\n                                                return this._graphService.cacheNode$(requestedKey);\n                                            });\n                                }\n\n                                return this._graphService.setFilter$(filter)\n                                    .map(\n                                        (graph: Graph): Node => {\n                                            return undefined;\n                                        });\n                            });\n                })\n            .map(\n                (node: Node): void => {\n                    return undefined;\n                });\n    }\n\n    public setToken$(token?: string): Observable<void> {\n        this._stateService.clearNodes();\n\n        return this._movedToKey$\n            .first()\n            .do(\n                (key: string): void => {\n                    this._apiV3.setToken(token);\n                })\n            .mergeMap(\n                (key: string): Observable<void> => {\n                    return key == null ?\n                        this._graphService.reset$([])\n                            .map(\n                                (graph: Graph): void => {\n                                    return undefined;\n                                }) :\n                        this._trajectoryKeys$()\n                            .mergeMap(\n                                (keys: string[]): Observable<Node> => {\n                                    return this._graphService.reset$(keys)\n                                        .mergeMap(\n                                            (graph: Graph): Observable<Node> => {\n                                                return this._cacheKeys$(keys);\n                                            });\n                                })\n                            .last()\n                            .map(\n                                (node: Node): void => {\n                                    return undefined;\n                                });\n                    });\n    }\n\n    private _cacheKeys$(keys: string[]): Observable<Node> {\n        let cacheNodes$: Observable<Node>[] = keys\n            .map(\n                (key: string): Observable<Node> => {\n                        return this._graphService.cacheNode$(key);\n                });\n\n        return Observable\n            .from<Observable<Node>>(cacheNodes$)\n            .mergeAll();\n    }\n\n    private _trajectoryKeys$(): Observable<string[]> {\n        return this._stateService.currentState$\n            .first()\n            .map(\n                (frame: IFrame): string[] => {\n                    return frame.state.trajectory\n                            .map(\n                                (node: Node): string => {\n                                    return node.key;\n                                });\n                });\n    }\n}\n\nexport default Navigator;\n",
+    "import {Observable} from \"rxjs/Observable\";\nimport {Subscription} from \"rxjs/Subscription\";\n\nimport \"rxjs/add/observable/combineLatest\";\n\nimport \"rxjs/add/operator/distinctUntilChanged\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/throttleTime\";\n\nimport {ILatLon} from \"../API\";\nimport {\n    ILatLonAlt,\n    Transform,\n} from \"../Geo\";\nimport {\n    IEdgeStatus,\n    Node,\n} from \"../Graph\";\nimport {RenderCamera} from \"../Render\";\nimport {EventEmitter} from \"../Utils\";\nimport {\n    Container,\n    IUnprojection,\n    IViewerMouseEvent,\n    Navigator,\n    Projection,\n    Viewer,\n} from \"../Viewer\";\n\nexport class Observer {\n    private _started: boolean;\n\n    private _bearingSubscription: Subscription;\n    private _currentNodeSubscription: Subscription;\n    private _loadingSubscription: Subscription;\n    private _moveSubscription: Subscription;\n    private _sequenceEdgesSubscription: Subscription;\n    private _spatialEdgesSubscription: Subscription;\n    private _viewerMouseEventSubscription: Subscription;\n\n    private _container: Container;\n    private _eventEmitter: EventEmitter;\n    private _navigator: Navigator;\n    private _projection: Projection;\n\n    constructor(eventEmitter: EventEmitter, navigator: Navigator, container: Container) {\n        this._container = container;\n        this._eventEmitter = eventEmitter;\n        this._navigator = navigator;\n        this._projection = new Projection();\n\n        this._started = false;\n    }\n\n    public get started(): boolean {\n        return this._started;\n    }\n\n    public startEmit(): void {\n        if (this._started) {\n            return;\n        }\n\n        this._started = true;\n\n        this._loadingSubscription = this._navigator.loadingService.loading$\n            .subscribe((loading: boolean): void => {\n                this._eventEmitter.fire(Viewer.loadingchanged, loading);\n            });\n\n        this._currentNodeSubscription = this._navigator.stateService.currentNodeExternal$\n            .subscribe((node: Node): void => {\n                this._eventEmitter.fire(Viewer.nodechanged, node);\n            });\n\n        this._sequenceEdgesSubscription = this._navigator.stateService.currentNodeExternal$\n            .switchMap(\n                (node: Node): Observable<IEdgeStatus> => {\n                    return node.sequenceEdges$;\n                })\n            .subscribe(\n                (status: IEdgeStatus): void => {\n                    this._eventEmitter.fire(Viewer.sequenceedgeschanged, status);\n                });\n\n        this._spatialEdgesSubscription = this._navigator.stateService.currentNodeExternal$\n            .switchMap(\n                (node: Node): Observable<IEdgeStatus> => {\n                    return node.spatialEdges$;\n                })\n            .subscribe(\n                (status: IEdgeStatus): void => {\n                    this._eventEmitter.fire(Viewer.spatialedgeschanged, status);\n                });\n\n        this._moveSubscription = Observable\n            .combineLatest(\n                this._navigator.stateService.inMotion$,\n                this._container.mouseService.active$,\n                this._container.touchService.active$)\n            .map(\n                (values: boolean[]): boolean => {\n                    return values[0] || values[1] || values[2];\n                })\n            .distinctUntilChanged()\n            .subscribe(\n                (started: boolean) => {\n                    if (started) {\n                        this._eventEmitter.fire(Viewer.movestart, null);\n                    } else {\n                        this._eventEmitter.fire(Viewer.moveend, null);\n                    }\n                });\n\n        this._bearingSubscription = this._container.renderService.bearing$\n            .throttleTime(100)\n            .distinctUntilChanged(\n                (b1: number, b2: number): boolean => {\n                    return Math.abs(b2 - b1) < 1;\n                })\n            .subscribe(\n                (bearing): void => {\n                    this._eventEmitter.fire(Viewer.bearingchanged, bearing);\n                 });\n\n        const mouseMove$: Observable<MouseEvent> = this._container.mouseService.active$\n            .switchMap(\n                (active: boolean): Observable<MouseEvent> => {\n                    return active ?\n                        Observable.empty<MouseEvent>() :\n                        this._container.mouseService.mouseMove$;\n                });\n\n        this._viewerMouseEventSubscription = Observable\n            .merge(\n                this._mapMouseEvent$(Viewer.click, this._container.mouseService.staticClick$),\n                this._mapMouseEvent$(Viewer.contextmenu, this._container.mouseService.contextMenu$),\n                this._mapMouseEvent$(Viewer.dblclick, this._container.mouseService.dblClick$),\n                this._mapMouseEvent$(Viewer.mousedown, this._container.mouseService.mouseDown$),\n                this._mapMouseEvent$(Viewer.mousemove, mouseMove$),\n                this._mapMouseEvent$(Viewer.mouseout, this._container.mouseService.mouseOut$),\n                this._mapMouseEvent$(Viewer.mouseover, this._container.mouseService.mouseOver$),\n                this._mapMouseEvent$(Viewer.mouseup, this._container.mouseService.mouseUp$))\n            .withLatestFrom(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.reference$,\n                this._navigator.stateService.currentTransform$)\n            .map(\n                ([[type, event], render, reference, transform]:\n                [[string, MouseEvent], RenderCamera, ILatLonAlt, Transform]): IViewerMouseEvent => {\n                    const unprojection: IUnprojection =\n                        this._projection.unprojectFromEvent(\n                            event,\n                            this._container.element,\n                            render,\n                            reference,\n                            transform);\n\n                    return  {\n                        basicPoint: unprojection.basicPoint,\n                        latLon: unprojection.latLon,\n                        originalEvent: event,\n                        pixelPoint: unprojection.pixelPoint,\n                        target: <Viewer>this._eventEmitter,\n                        type: type,\n                    };\n                })\n            .subscribe(\n                (event: IViewerMouseEvent): void => {\n                    this._eventEmitter.fire(event.type, event);\n                });\n    }\n\n    public stopEmit(): void {\n        if (!this.started) {\n            return;\n        }\n\n        this._started = false;\n\n        this._bearingSubscription.unsubscribe();\n        this._loadingSubscription.unsubscribe();\n        this._currentNodeSubscription.unsubscribe();\n        this._moveSubscription.unsubscribe();\n        this._sequenceEdgesSubscription.unsubscribe();\n        this._spatialEdgesSubscription.unsubscribe();\n        this._viewerMouseEventSubscription.unsubscribe();\n\n        this._bearingSubscription = null;\n        this._loadingSubscription = null;\n        this._currentNodeSubscription = null;\n        this._moveSubscription = null;\n        this._sequenceEdgesSubscription = null;\n        this._spatialEdgesSubscription = null;\n        this._viewerMouseEventSubscription = null;\n    }\n\n    public unproject$(pixelPoint: number[]): Observable<ILatLon> {\n        return Observable\n            .combineLatest(\n                this._container.renderService.renderCamera$,\n                this._navigator.stateService.reference$,\n                this._navigator.stateService.currentTransform$)\n            .first()\n            .map(\n                ([render, reference, transform]: [RenderCamera, ILatLonAlt, Transform]): ILatLon => {\n                    const unprojection: IUnprojection =\n                        this._projection.unprojectFromCanvas(\n                            pixelPoint,\n                            this._container.element,\n                            render,\n                            reference,\n                            transform);\n\n                    return unprojection.latLon;\n                });\n    }\n\n    private _mapMouseEvent$(type: string, mouseEvent$: Observable<MouseEvent>): Observable<[string, MouseEvent]> {\n        return mouseEvent$.map(\n            (event: MouseEvent): [string, MouseEvent] => {\n                return [type, event];\n            });\n    }\n}\n\nexport default Observer;\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\n\nimport {ILatLon} from \"../API\";\nimport {\n    GeoCoords,\n    ILatLonAlt,\n    Transform,\n    ViewportCoords,\n} from \"../Geo\";\nimport {RenderCamera} from \"../Render\";\nimport {IUnprojection} from \"../Viewer\";\n\nexport class Projection {\n    private _geoCoords: GeoCoords;\n    private _viewportCoords: ViewportCoords;\n\n    constructor(geoCoords?: GeoCoords, viewportCoords?: ViewportCoords) {\n        this._geoCoords = !!geoCoords ? geoCoords : new GeoCoords();\n        this._viewportCoords = !!viewportCoords ? viewportCoords : new ViewportCoords();\n    }\n\n    public unprojectFromEvent(\n        event: MouseEvent | Touch,\n        container: HTMLElement,\n        renderCamera: RenderCamera,\n        reference: ILatLonAlt,\n        transform: Transform): IUnprojection {\n\n        const pixelPoint: number[] = this._viewportCoords.canvasPosition(event, container);\n\n        return this.unprojectFromCanvas(pixelPoint, container, renderCamera, reference, transform);\n    }\n\n    public unprojectFromCanvas(\n        pixelPoint: number[],\n        container: HTMLElement,\n        render: RenderCamera,\n        reference: ILatLonAlt,\n        transform: Transform): IUnprojection {\n\n        const canvasX: number = pixelPoint[0];\n        const canvasY: number = pixelPoint[1];\n\n        const [viewportX, viewportY]: number[] =\n            this._viewportCoords.canvasToViewport(canvasX, canvasY, container);\n\n        const point3d: THREE.Vector3 = new THREE.Vector3(viewportX, viewportY, 1)\n            .unproject(render.perspective);\n\n        let basicPoint: number[] = transform.projectBasic(point3d.toArray());\n        if (basicPoint[0] < 0 || basicPoint[0] > 1 || basicPoint[1] < 0 || basicPoint[1] > 1) {\n            basicPoint = null;\n        }\n\n        const direction3d: THREE.Vector3 = point3d.clone().sub(render.camera.position).normalize();\n        const dist: number = -2 / direction3d.z;\n\n        let latLon: ILatLon = null;\n        if (dist > 0 && dist < 100 && !!basicPoint) {\n            const point: THREE.Vector3 = direction3d.clone().multiplyScalar(dist).add(render.camera.position);\n            const latLonArray: number[] = this._geoCoords\n                .enuToGeodetic(\n                    point.x,\n                    point.y,\n                    point.z,\n                    reference.lat,\n                    reference.lon,\n                    reference.alt)\n                .slice(0, 2);\n\n            latLon = { lat: latLonArray[0], lon: latLonArray[1] };\n        }\n\n        const unprojection: IUnprojection = {\n            basicPoint: basicPoint,\n            latLon: latLon,\n            pixelPoint: [canvasX, canvasY],\n        };\n\n        return unprojection;\n    }\n}\n\nexport default Projection;\n",
     "export enum SpriteAlignment {\n    Center = 0,\n    Start = 1,\n    End = 2,\n}\n\nexport default SpriteAlignment;\n",
     "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as THREE from \"three\";\nimport * as vd from \"virtual-dom\";\n\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/publishReplay\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/startWith\";\n\nimport {ISpriteAtlas, SpriteAlignment} from \"../Viewer\";\n\nclass SpriteAtlas implements ISpriteAtlas {\n    private _image: HTMLImageElement;\n    private _texture: THREE.Texture;\n    private _json: ISprites;\n\n    public set json(value: ISprites) {\n        this._json = value;\n    }\n\n    public set image(value: HTMLImageElement) {\n        this._image = value;\n        this._texture = new THREE.Texture(this._image);\n        this._texture.minFilter = THREE.NearestFilter;\n    }\n\n    public get loaded(): boolean {\n        return !!(this._image && this._json);\n    }\n\n    public getGLSprite(name: string): THREE.Object3D {\n        if (!this.loaded) {\n            throw new Error(\"Sprites cannot be retrieved before the atlas is loaded.\");\n        }\n\n        let definition: ISprite = this._json[name];\n\n        if (!definition) {\n            console.warn(\"Sprite with key\" + name + \"does not exist in sprite definition.\");\n\n            return new THREE.Object3D();\n        }\n\n        let texture: THREE.Texture = this._texture.clone();\n        texture.needsUpdate = true;\n\n        let width: number = this._image.width;\n        let height: number = this._image.height;\n\n\n        texture.offset.x = definition.x / width;\n        texture.offset.y = (height - definition.y - definition.height) / height;\n        texture.repeat.x = definition.width / width;\n        texture.repeat.y = definition.height / height;\n\n        let material: THREE.SpriteMaterial = new THREE.SpriteMaterial({ map: texture });\n\n        return new THREE.Sprite(material);\n    }\n\n    public getDOMSprite(\n        name: string,\n        horizontalAlign?: SpriteAlignment,\n        verticalAlign?: SpriteAlignment): vd.VNode {\n\n        if (!this.loaded) {\n            throw new Error(\"Sprites cannot be retrieved before the atlas is loaded.\");\n        }\n\n        if (horizontalAlign == null) {\n            horizontalAlign = SpriteAlignment.Start;\n        }\n\n        if (verticalAlign == null) {\n            verticalAlign = SpriteAlignment.Start;\n        }\n\n        let definition: ISprite = this._json[name];\n\n        if (!definition) {\n            console.warn(\"Sprite with key\" + name + \"does not exist in sprite definition.\");\n\n            return vd.h(\"div\", {}, []);\n        }\n\n        let clipTop: number = definition.y;\n        let clipRigth: number = definition.x + definition.width;\n        let clipBottom: number = definition.y + definition.height;\n        let clipLeft: number = definition.x;\n\n        let left: number = -definition.x;\n        let top: number = -definition.y;\n\n        let height: number = this._image.height;\n        let width: number = this._image.width;\n\n        switch (horizontalAlign) {\n            case SpriteAlignment.Center:\n                left -= definition.width / 2;\n                break;\n            case SpriteAlignment.End:\n                left -= definition.width;\n                break;\n            case SpriteAlignment.Start:\n                break;\n            default:\n                break;\n        }\n\n        switch (verticalAlign) {\n            case SpriteAlignment.Center:\n                top -= definition.height / 2;\n                break;\n            case SpriteAlignment.End:\n                top -= definition.height;\n                break;\n            case SpriteAlignment.Start:\n                break;\n            default:\n                break;\n        }\n\n        let pixelRatioInverse: number = 1 / definition.pixelRatio;\n\n        clipTop *= pixelRatioInverse;\n        clipRigth *= pixelRatioInverse;\n        clipBottom *= pixelRatioInverse;\n        clipLeft *= pixelRatioInverse;\n        left *= pixelRatioInverse;\n        top *= pixelRatioInverse;\n        height *= pixelRatioInverse;\n        width *= pixelRatioInverse;\n\n        let properties: vd.createProperties = {\n            src: this._image.src,\n            style: {\n                clip: `rect(${clipTop}px, ${clipRigth}px, ${clipBottom}px, ${clipLeft}px)`,\n                height: `${height}px`,\n                left: `${left}px`,\n                position: \"absolute\",\n                top: `${top}px`,\n                width: `${width}px`,\n            },\n        };\n\n        return vd.h(\"img\", properties, []);\n    }\n}\n\ninterface ISprite {\n    width: number;\n    height: number;\n    x: number;\n    y: number;\n    pixelRatio: number;\n}\n\ninterface ISprites {\n    [key: string]: ISprite;\n}\n\ninterface ISpriteAtlasOperation {\n    (atlas: SpriteAtlas): SpriteAtlas;\n}\n\nexport class SpriteService {\n    private _retina: boolean;\n\n    private _spriteAtlasOperation$: Subject<ISpriteAtlasOperation>;\n    private _spriteAtlas$: Observable<SpriteAtlas>;\n\n    constructor(sprite?: string) {\n        this._retina = window.devicePixelRatio > 1;\n\n        this._spriteAtlasOperation$ = new Subject<ISpriteAtlasOperation>();\n\n        this._spriteAtlas$ = this._spriteAtlasOperation$\n            .startWith(\n                (atlas: SpriteAtlas): SpriteAtlas => {\n                    return atlas;\n                })\n            .scan(\n                (atlas: SpriteAtlas, operation: ISpriteAtlasOperation): SpriteAtlas => {\n                    return operation(atlas);\n                },\n                new SpriteAtlas())\n            .publishReplay(1)\n            .refCount();\n\n        this._spriteAtlas$.subscribe(() => { /*noop*/ });\n\n        if (sprite == null) {\n            return;\n        }\n\n        let format: string = this._retina ? \"@2x\" : \"\";\n\n        let imageXmlHTTP: XMLHttpRequest = new XMLHttpRequest();\n        imageXmlHTTP.open(\"GET\", sprite + format + \".png\", true);\n        imageXmlHTTP.responseType = \"arraybuffer\";\n        imageXmlHTTP.onload = () => {\n            let image: HTMLImageElement = new Image();\n            image.onload = () => {\n                this._spriteAtlasOperation$.next(\n                    (atlas: SpriteAtlas): SpriteAtlas => {\n                        atlas.image = image;\n\n                        return atlas;\n                    });\n            };\n\n            let blob: Blob = new Blob([imageXmlHTTP.response]);\n            image.src = window.URL.createObjectURL(blob);\n        };\n\n        imageXmlHTTP.onerror = (error: Event) => {\n            console.error(new Error(`Failed to fetch sprite sheet (${sprite}${format}.png)`));\n        };\n\n        imageXmlHTTP.send();\n\n        let jsonXmlHTTP: XMLHttpRequest = new XMLHttpRequest();\n        jsonXmlHTTP.open(\"GET\", sprite + format + \".json\", true);\n        jsonXmlHTTP.responseType = \"text\";\n        jsonXmlHTTP.onload = () => {\n            let json: ISprites = <ISprites>JSON.parse(jsonXmlHTTP.response);\n\n            this._spriteAtlasOperation$.next(\n                    (atlas: SpriteAtlas): SpriteAtlas => {\n                        atlas.json = json;\n\n                        return atlas;\n                    });\n        };\n\n        jsonXmlHTTP.onerror = (error: Event) => {\n            console.error(new Error(`Failed to fetch sheet (${sprite}${format}.json)`));\n        };\n\n        jsonXmlHTTP.send();\n    }\n\n    public get spriteAtlas$(): Observable<ISpriteAtlas> {\n        return this._spriteAtlas$;\n    }\n}\n\nexport default SpriteService;\n",
-    "import {BehaviorSubject} from \"rxjs/BehaviorSubject\";\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/switchMap\";\n\nexport class TouchMove implements Touch {\n    public movementX: number;\n    public movementY: number;\n\n    public identifier: number;\n\n    public clientX: number;\n    public clientY: number;\n    public pageX: number;\n    public pageY: number;\n    public screenX: number;\n    public screenY: number;\n\n    public target: EventTarget;\n\n    constructor(touch?: Touch) {\n        this.movementX = 0;\n        this.movementY = 0;\n\n        if (touch == null) {\n            return;\n        }\n\n        this.identifier = touch.identifier;\n\n        this.clientX = touch.clientX;\n        this.clientY = touch.clientY;\n        this.pageX = touch.pageX;\n        this.pageY = touch.pageY;\n        this.screenX = touch.screenX;\n        this.screenY = touch.screenY;\n\n        this.target = touch.target;\n    }\n}\n\nexport interface IPinch {\n    centerClientX: number;\n    centerClientY: number;\n    centerPageX: number;\n    centerPageY: number;\n    centerScreenX: number;\n    centerScreenY: number;\n    changeX: number;\n    changeY: number;\n    distance: number;\n    distanceChange: number;\n    distanceX: number;\n    distanceY: number;\n    touch1: Touch;\n    touch2: Touch;\n}\n\ninterface IPinchOperation {\n    (pinch: IPinch): IPinch;\n}\n\ninterface ITouchMoveOperation {\n    (touchMove: TouchMove): TouchMove;\n}\n\ninterface IPreventTouchMoveOperation {\n    (prevent: boolean): boolean;\n}\n\nexport class TouchService {\n    private _element: HTMLElement;\n\n    private _activeSubject$: BehaviorSubject<boolean>;\n    private _active$: Observable<boolean>;\n\n    private _touchStart$: Observable<TouchEvent>;\n    private _touchMove$: Observable<TouchEvent>;\n    private _touchEnd$: Observable<TouchEvent>;\n    private _touchCancel$: Observable<TouchEvent>;\n\n    private _singleTouchMoveOperation$: Subject<ITouchMoveOperation>;\n    private _singleTouchMove$: Observable<TouchMove>;\n    private _singleTouchMoveStart$: Observable<TouchMove>;\n    private _singleTouchMoveEnd$: Observable<TouchEvent>;\n    private _singleTouch$: Observable<TouchMove>;\n\n    private _pinchOperation$: Subject<IPinchOperation>;\n    private _pinch$: Observable<IPinch>;\n    private _pinchChange$: Observable<IPinch>;\n\n    private _preventTouchMoveOperation$: Subject<IPreventTouchMoveOperation>;\n    private _preventTouchMove$: Subject<boolean>;\n\n    constructor(element: HTMLElement) {\n        this._element = element;\n\n        this._activeSubject$ = new BehaviorSubject<boolean>(false);\n\n        this._active$ = this._activeSubject$\n            .distinctUntilChanged()\n            .publishReplay(1)\n            .refCount();\n\n        this._touchStart$ = Observable.fromEvent<TouchEvent>(element, \"touchstart\");\n        this._touchMove$ = Observable.fromEvent<TouchEvent>(element, \"touchmove\");\n        this._touchEnd$ = Observable.fromEvent<TouchEvent>(element, \"touchend\");\n        this._touchCancel$ = Observable.fromEvent<TouchEvent>(element, \"touchcancel\");\n\n        this._preventTouchMoveOperation$ = new Subject<IPreventTouchMoveOperation>();\n        this._preventTouchMove$ = new Subject<boolean>();\n\n        this._preventTouchMoveOperation$\n            .scan(\n                (prevent: boolean, operation: IPreventTouchMoveOperation): boolean => {\n                    return operation(prevent);\n                },\n                true)\n            .subscribe(() => { /*noop*/ });\n\n        this._preventTouchMove$\n            .map(\n                (prevent: boolean): IPreventTouchMoveOperation => {\n                    return (previous: boolean): boolean => {\n                        return prevent;\n                    };\n                })\n            .subscribe(this._preventTouchMoveOperation$);\n\n        this._touchMove$\n            .map(\n                (te: TouchEvent): IPreventTouchMoveOperation => {\n                    return (prevent: boolean): boolean => {\n                        if (prevent) {\n                            te.preventDefault();\n                        }\n\n                        return prevent;\n                    };\n                })\n            .subscribe(this._preventTouchMoveOperation$);\n\n        this._singleTouchMoveOperation$ = new Subject<ITouchMoveOperation>();\n\n        this._singleTouchMove$ = this._singleTouchMoveOperation$\n            .scan(\n                (touch: TouchMove, operation: ITouchMoveOperation): TouchMove => {\n                    return operation(touch);\n                },\n                new TouchMove());\n\n        this._touchMove$\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 1 && te.targetTouches.length === 1;\n                })\n            .map(\n                (te: TouchEvent): ITouchMoveOperation => {\n                    return (previous: TouchMove): TouchMove => {\n                        let touch: Touch = te.touches[0];\n\n                        let current: TouchMove = new TouchMove(touch);\n\n                        current.movementX = touch.pageX - previous.pageX;\n                        current.movementY = touch.pageY - previous.pageY;\n\n                        return current;\n                    };\n                })\n            .subscribe(this._singleTouchMoveOperation$);\n\n        let singleTouchStart$: Observable<TouchEvent> = Observable\n            .merge<TouchEvent>(\n                this._touchStart$,\n                this._touchEnd$,\n                this._touchCancel$)\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 1 && te.targetTouches.length === 1;\n                });\n\n        let multipleTouchStart$: Observable<TouchEvent> = Observable\n            .merge<TouchEvent>(\n                this._touchStart$,\n                this._touchEnd$,\n                this._touchCancel$)\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length >= 1;\n                });\n\n        let touchStop$: Observable<TouchEvent> = Observable\n            .merge<TouchEvent>(\n                this._touchEnd$,\n                this._touchCancel$)\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 0;\n                });\n\n        this._singleTouchMoveStart$ = singleTouchStart$\n            .mergeMap(\n                (e: TouchEvent): Observable<TouchMove> => {\n                    return this._singleTouchMove$\n                        .takeUntil(\n                            Observable.merge(\n                                touchStop$,\n                                multipleTouchStart$))\n                        .take(1);\n                });\n\n        this._singleTouchMoveEnd$ = singleTouchStart$\n            .mergeMap(\n                (e: TouchEvent): Observable<TouchEvent> => {\n                    return Observable\n                        .merge(\n                            touchStop$,\n                            multipleTouchStart$)\n                        .first();\n                });\n\n        this._singleTouch$ = singleTouchStart$\n            .switchMap(\n                (te: TouchEvent): Observable<TouchMove> => {\n                    return this._singleTouchMove$\n                        .skip(1)\n                        .takeUntil(\n                            Observable\n                                .merge(\n                                    multipleTouchStart$,\n                                    touchStop$));\n                });\n\n        let touchesChanged$: Observable<TouchEvent> = Observable\n            .merge<TouchEvent>(\n                this._touchStart$,\n                this._touchEnd$,\n                this._touchCancel$);\n\n        let pinchStart$: Observable<TouchEvent> = touchesChanged$\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 2 && te.targetTouches.length === 2;\n                });\n\n        let pinchStop$: Observable<TouchEvent> = touchesChanged$\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length !== 2 || te.targetTouches.length !== 2;\n                });\n        this._pinchOperation$ = new Subject<IPinchOperation>();\n\n        this._pinch$ = this._pinchOperation$\n            .scan(\n                (pinch: IPinch, operation: IPinchOperation): IPinch => {\n                    return operation(pinch);\n                },\n                {\n                    centerClientX: 0,\n                    centerClientY: 0,\n                    centerPageX: 0,\n                    centerPageY: 0,\n                    centerScreenX: 0,\n                    centerScreenY: 0,\n                    changeX: 0,\n                    changeY: 0,\n                    distance: 0,\n                    distanceChange: 0,\n                    distanceX: 0,\n                    distanceY: 0,\n                    touch1: null,\n                    touch2: null,\n                });\n\n        this._touchMove$\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 2 && te.targetTouches.length === 2;\n                })\n            .map(\n                (te: TouchEvent): IPinchOperation => {\n                    return (previous: IPinch): IPinch => {\n                        let touch1: Touch = te.touches[0];\n                        let touch2: Touch = te.touches[1];\n\n                        let minX: number = Math.min(touch1.clientX, touch2.clientX);\n                        let maxX: number = Math.max(touch1.clientX, touch2.clientX);\n\n                        let minY: number = Math.min(touch1.clientY, touch2.clientY);\n                        let maxY: number = Math.max(touch1.clientY, touch2.clientY);\n\n                        let centerClientX: number = minX + (maxX - minX) / 2;\n                        let centerClientY: number = minY + (maxY - minY) / 2;\n\n                        let centerPageX: number = centerClientX + touch1.pageX - touch1.clientX;\n                        let centerPageY: number = centerClientY + touch1.pageY - touch1.clientY;\n\n                        let centerScreenX: number = centerClientX + touch1.screenX - touch1.clientX;\n                        let centerScreenY: number = centerClientY + touch1.screenY - touch1.clientY;\n\n                        let distanceX: number = Math.abs(touch1.clientX - touch2.clientX);\n                        let distanceY: number = Math.abs(touch1.clientY - touch2.clientY);\n\n                        let distance: number = Math.sqrt(distanceX * distanceX + distanceY * distanceY);\n\n                        let distanceChange: number = distance - previous.distance;\n\n                        let changeX: number = distanceX - previous.distanceX;\n                        let changeY: number = distanceY - previous.distanceY;\n\n                        let current: IPinch = {\n                            centerClientX: centerClientX,\n                            centerClientY: centerClientY,\n                            centerPageX: centerPageX,\n                            centerPageY: centerPageY,\n                            centerScreenX: centerScreenX,\n                            centerScreenY: centerScreenY,\n                            changeX: changeX,\n                            changeY: changeY,\n                            distance: distance,\n                            distanceChange: distanceChange,\n                            distanceX: distanceX,\n                            distanceY: distanceY,\n                            touch1: touch1,\n                            touch2: touch2,\n                        };\n\n                        return current;\n                    };\n                })\n            .subscribe(this._pinchOperation$);\n\n        this._pinchChange$ = pinchStart$\n            .switchMap(\n                (te: TouchEvent): Observable<IPinch> => {\n                    return this._pinch$\n                        .skip(1)\n                        .takeUntil(pinchStop$);\n                });\n    }\n\n    public get active$(): Observable<boolean> {\n        return this._active$;\n    }\n\n    public get activate$(): Subject<boolean> {\n        return this._activeSubject$;\n    }\n\n    public get touchStart$(): Observable<TouchEvent> {\n        return this._touchStart$;\n    }\n\n    public get touchMove$(): Observable<TouchEvent> {\n        return this._touchMove$;\n    }\n\n    public get touchEnd$(): Observable<TouchEvent> {\n        return this._touchEnd$;\n    }\n\n    public get touchCancel$(): Observable<TouchEvent> {\n        return this._touchCancel$;\n    }\n\n    public get singleTouchMoveStart$(): Observable<TouchMove> {\n        return this._singleTouchMoveStart$;\n    }\n\n    public get singleTouchMove$(): Observable<TouchMove> {\n        return this._singleTouch$;\n    }\n\n    public get singleTouchMoveEnd$(): Observable<TouchEvent> {\n        return this._singleTouchMoveEnd$;\n    }\n\n    public get pinch$(): Observable<IPinch> {\n        return this._pinchChange$;\n    }\n\n    public get preventDefaultTouchMove$(): Subject<boolean> {\n        return this._preventTouchMove$;\n    }\n}\n",
-    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as when from \"when\";\n\nimport {EdgeDirection} from \"../Edge\";\nimport {\n    FilterExpression,\n    Node,\n} from \"../Graph\";\nimport {\n    ComponentController,\n    Container,\n    EventLauncher,\n    IViewerOptions,\n    Navigator,\n} from \"../Viewer\";\nimport {\n    Component,\n    IComponentConfiguration,\n} from \"../Component\";\nimport {\n    EventEmitter,\n    Settings,\n} from \"../Utils\";\nimport {RenderMode} from \"../Render\";\n\n/**\n * @class Viewer\n *\n * @classdesc The Viewer object represents the navigable photo viewer.\n * Create a Viewer by specifying a container, client ID, photo key and\n * other options. The viewer exposes methods and events for programmatic\n * interaction.\n */\nexport class Viewer extends EventEmitter {\n    /**\n     * Fired when the viewing direction of the camera changes.\n     * @event\n     * @type {boolean} bearing - Value indicating the current bearing\n     * measured in degrees clockwise with respect to north.\n     */\n    public static bearingchanged: string = \"bearingchanged\";\n\n    /**\n     * Fired when the viewer is loading more data.\n     * @event\n     * @type {boolean} loading - Value indicating whether the viewer is loading.\n     */\n    public static loadingchanged: string = \"loadingchanged\";\n\n    /**\n     * Fired when the viewer finishes transitioning and is in a fixed\n     * position with a fixed point of view.\n     * @event\n     */\n    public static moveend: string = \"moveend\";\n\n    /**\n     * Fired when the viewer starts transitioning from one view to another,\n     * either by changing the node or by interaction such as pan and zoom.\n     * @event\n     */\n    public static movestart: string = \"movestart\";\n\n    /**\n     * Fired every time the viewer navigates to a new node.\n     * @event\n     * @type {Node} node - Current node.\n     */\n    public static nodechanged: string = \"nodechanged\";\n\n    /**\n     * Fired every time the sequence edges of the current node changes.\n     * @event\n     * @type {IEdgeStatus} status - The edge status object.\n     */\n    public static sequenceedgeschanged: string = \"sequenceedgeschanged\";\n\n    /**\n     * Fired every time the spatial edges of the current node changes.\n     * @event\n     * @type {IEdgeStatus} status - The edge status object.\n     */\n    public static spatialedgeschanged: string = \"spatialedgeschanged\";\n\n    /**\n     * Private ComponentController object which manages component states.\n     */\n    private _componentController: ComponentController;\n\n    /**\n     * Private Container object which maintains the DOM Element,\n     * renderers and relevant services.\n     */\n    private _container: Container;\n\n    /**\n     * Private EventLauncher object which fires events on behalf of\n     * the viewer.\n     */\n    private _eventLauncher: EventLauncher;\n\n    /**\n     * Private Navigator object which controls navigation throught\n     * the vast seas of Mapillary.\n     */\n    private _navigator: Navigator;\n\n    /**\n     * Create a new viewer instance.\n     *\n     * @param {string} id - Required `id` of a DOM element which will\n     * be transformed into the viewer.\n     * @param {string} clientId - Required `Mapillary API ClientID`. Can\n     * be obtained from https://www.mapillary.com/app/settings/developers.\n     * @param {string} [key] - Optional `photoId` to start from, can be any\n     * Mapillary photo, if null no image is loaded.\n     * @param {IViewerOptions} [options] - Optional configuration object\n     * specifing Viewer's initial setup.\n     * @param {string} [token] - Optional bearer token for API requests of\n     * protected resources.\n     */\n    constructor (id: string, clientId: string, key?: string, options?: IViewerOptions, token?: string) {\n        super();\n\n        options = options != null ? options : {};\n\n        Settings.setOptions(options);\n\n        this._navigator = new Navigator(clientId, token);\n        this._container = new Container(id, this._navigator.stateService, options);\n        this._eventLauncher = new EventLauncher(this, this._navigator, this._container);\n        this._componentController = new ComponentController(this._container, this._navigator, key, options.component);\n    }\n\n    /**\n     * Activate a component.\n     *\n     * @param {string} name - Name of the component which will become active.\n     */\n    public activateComponent(name: string): void {\n        this._componentController.activate(name);\n    }\n\n    /**\n     * Activate the cover (deactivates all other components).\n     */\n    public activateCover(): void {\n        this._componentController.activateCover();\n    }\n\n    /**\n     * Deactivate a component.\n     *\n     * @param {string} name - Name of component which become inactive.\n     */\n    public deactivateComponent(name: string): void {\n        this._componentController.deactivate(name);\n    }\n\n    /**\n     * Deactivate the cover (activates all components marked as active).\n     */\n    public deactivateCover(): void {\n        this._componentController.deactivateCover();\n    }\n\n    /**\n     * Get the bearing of the current viewer camera.\n     *\n     * @description The bearing depends on how the camera\n     * is currently rotated and does not correspond\n     * to the compass angle of the current node if the view\n     * has been panned.\n     *\n     * Bearing is measured in degrees clockwise with respect to\n     * north.\n     *\n     * @returns {Promise<number>} Promise to the bearing\n     * of the current viewer camera.\n     */\n    public getBearing(): when.Promise<number> {\n        return when.promise<number>(\n            (resolve: any, reject: any): void => {\n                this._container.renderService.bearing$\n                    .first()\n                    .subscribe(\n                        (bearing: number): void => {\n                            resolve(bearing);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n\n    /**\n     * Get the basic coordinates of the current photo that is\n     * at the center of the viewport.\n     *\n     * @description Basic coordinates are 2D coordinates on the [0, 1] interval\n     * and have the origin point, (0, 0), at the top left corner and the\n     * maximum value, (1, 1), at the bottom right corner of the original\n     * photo.\n     *\n     * @returns {Promise<number[]>} Promise to the basic coordinates\n     * of the current photo at the center for the viewport.\n     */\n    public getCenter(): when.Promise<number[]> {\n        return when.promise<number[]>(\n            (resolve: any, reject: any): void => {\n                this._navigator.stateService.getCenter()\n                    .subscribe(\n                        (center: number[]): void => {\n                            resolve(center);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n\n    /**\n     * Get a component.\n     *\n     * @param {string} name - Name of component.\n     * @returns {Component} The requested component.\n     */\n    public getComponent<TComponent extends Component<IComponentConfiguration>>(name: string): TComponent {\n        return this._componentController.get<TComponent>(name);\n    }\n\n    /**\n     * Get the photo's current zoom level.\n     *\n     * @returns {Promise<number>} Promise to the viewers's current\n     * zoom level.\n     */\n    public getZoom(): when.Promise<number> {\n         return when.promise<number>(\n            (resolve: any, reject: any): void => {\n                this._navigator.stateService.getZoom()\n                    .subscribe(\n                        (zoom: number): void => {\n                            resolve(zoom);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n\n    /**\n     * Move close to given latitude and longitude.\n     *\n     * @param {Number} lat - Latitude, in degrees.\n     * @param {Number} lon - Longitude, in degrees.\n     * @returns {Promise<Node>} Promise to the node that was navigated to.\n     * @throws {Error} If no nodes exist close to provided latitude\n     * longitude.\n     * @throws {Error} Propagates any IO errors to the caller.\n     */\n    public moveCloseTo(lat: number, lon: number): when.Promise<Node> {\n        return when.promise<Node>((resolve: any, reject: any): void => {\n            this._navigator.moveCloseTo$(lat, lon).subscribe(\n                (node: Node): void => {\n                    resolve(node);\n                },\n                (error: Error): void => {\n                    reject(error);\n                });\n        });\n    }\n\n    /**\n     * Navigate in a given direction.\n     *\n     * @description This method has to be called through EdgeDirection enumeration as in the example.\n     *\n     * @param {EdgeDirection} dir - Direction in which which to move.\n     * @returns {Promise<Node>} Promise to the node that was navigated to.\n     * @throws {Error} If the current node does not have the edge direction\n     * or the edges has not yet been cached.\n     * @throws {Error} Propagates any IO errors to the caller.\n     *\n     * @example `viewer.moveDir(Mapillary.EdgeDirection.Next);`\n     */\n    public moveDir(dir: EdgeDirection): when.Promise<Node> {\n        return when.promise<Node>((resolve: any, reject: any): void => {\n            this._navigator.moveDir$(dir).subscribe(\n                (node: Node): void => {\n                    resolve(node);\n                },\n                (error: Error): void => {\n                    reject(error);\n                });\n        });\n    }\n\n    /**\n     * Navigate to a given photo key.\n     *\n     * @param {string} key - A valid Mapillary photo key.\n     * @returns {Promise<Node>} Promise to the node that was navigated to.\n     * @throws {Error} Propagates any IO errors to the caller.\n     */\n    public moveToKey(key: string): when.Promise<Node> {\n        return when.promise<Node>((resolve: any, reject: any): void => {\n            this._navigator.moveToKey$(key).subscribe(\n                (node: Node): void => {\n                    resolve(node);\n                },\n                (error: Error): void => {\n                    reject(error);\n                });\n        });\n    }\n\n    /**\n     * Detect the viewer's new width and height and resize it.\n     *\n     * @description The components will also detect the viewer's\n     * new size and resize their rendered elements if needed.\n     */\n    public resize(): void {\n        this._container.renderService.resize$.next(null);\n        this._componentController.resize();\n    }\n\n    /**\n     * Set a bearer token for authenticated API requests of\n     * protected resources.\n     *\n     * @description When the supplied token is null or undefined,\n     * any previously set bearer token will be cleared and the\n     * viewer will make unauthenticated requests.\n     *\n     * Calling setAuthToken aborts all outstanding move requests.\n     * The promises of those move requests will be rejected and\n     * the rejections need to be caught.\n     *\n     * @param {string} [token] token - Bearer token.\n     * @returns {Promise<void>} Promise that resolves after token\n     * is set.\n     */\n    public setAuthToken(token?: string): when.Promise<void> {\n        return when.promise<void>(\n            (resolve: any, reject: any): void => {\n                this._navigator.setToken$(token)\n                    .subscribe(\n                        (): void => {\n                            resolve(undefined);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n\n    /**\n     * Set the basic coordinates of the current photo to be in the\n     * center of the viewport.\n     *\n     * @description Basic coordinates are 2D coordinates on the [0, 1] interval\n     * and has the origin point, (0, 0), at the top left corner and the\n     * maximum value, (1, 1), at the bottom right corner of the original\n     * photo.\n     *\n     * @param {number[]} The basic coordinates of the current\n     * photo to be at the center for the viewport.\n     */\n    public setCenter(center: number[]): void {\n        this._navigator.stateService.setCenter(center);\n    }\n\n    /**\n     * Set the filter selecting nodes to use when calculating\n     * the spatial edges.\n     *\n     * @description The following filter types are supported:\n     *\n     * Comparison\n     *\n     * `[\"==\", key, value]` equality: `node[key] = value`\n     *\n     * `[\"!=\", key, value]` inequality: `node[key] ≠ value`\n     *\n     * `[\"<\", key, value]` less than: `node[key] < value`\n     *\n     * `[\"<=\", key, value]` less than or equal: `node[key] ≤ value`\n     *\n     * `[\">\", key, value]` greater than: `node[key] > value`\n     *\n     * `[\">=\", key, value]` greater than or equal: `node[key] ≥ value`\n     *\n     * Set membership\n     *\n     * `[\"in\", key, v0, ..., vn]` set inclusion: `node[key] ∈ {v0, ..., vn}`\n     *\n     * `[\"!in\", key, v0, ..., vn]` set exclusion: `node[key] ∉ {v0, ..., vn}`\n     *\n     * Combining\n     *\n     * `[\"all\", f0, ..., fn]` logical `AND`: `f0 ∧ ... ∧ fn`\n     *\n     * A key must be a string that identifies a node property name. A value must be\n     * a string, number, or boolean. Strictly-typed comparisons are used. The values\n     * `f0, ..., fn` of the combining filter must be filter expressions.\n     *\n     * Clear the filter by setting it to null or empty array.\n     *\n     * @param {FilterExpression} filter - The filter expression.\n     * @returns {Promise<void>} Promise that resolves after filter is applied.\n     *\n     * @example `viewer.setFilter([\"==\", \"sequenceKey\", \"<my sequence key>\"]);`\n     */\n    public setFilter(filter: FilterExpression): when.Promise<void> {\n        return when.promise<void>(\n            (resolve: any, reject: any): void => {\n                this._navigator.setFilter$(filter)\n                    .subscribe(\n                        (): void => {\n                            resolve(undefined);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n\n    /**\n     * Set the viewer's render mode.\n     *\n     * @param {RenderMode} renderMode - Render mode.\n     *\n     * @example `viewer.setRenderMode(Mapillary.RenderMode.Letterbox);`\n     */\n    public setRenderMode(renderMode: RenderMode): void {\n        this._container.renderService.renderMode$.next(renderMode);\n    }\n\n    /**\n     * Set the photo's current zoom level.\n     *\n     * @description Possible zoom level values are on the [0, 3] interval.\n     * Zero means zooming out to fit the photo to the view whereas three\n     * shows the highest level of detail.\n     *\n     * @param {number} The photo's current zoom level.\n     */\n    public setZoom(zoom: number): void {\n        this._navigator.stateService.setZoom(zoom);\n    }\n}\n"
+    "import {BehaviorSubject} from \"rxjs/BehaviorSubject\";\nimport {Observable} from \"rxjs/Observable\";\nimport {Subject} from \"rxjs/Subject\";\n\nimport \"rxjs/add/observable/timer\";\n\nimport \"rxjs/add/operator/bufferWhen\";\nimport \"rxjs/add/operator/filter\";\nimport \"rxjs/add/operator/map\";\nimport \"rxjs/add/operator/merge\";\nimport \"rxjs/add/operator/scan\";\nimport \"rxjs/add/operator/switchMap\";\n\nimport {IPinch} from \"../Viewer\";\n\ninterface IPinchOperation {\n    (pinch: IPinch): IPinch;\n}\n\nexport class TouchService {\n    private _element: HTMLElement;\n\n    private _activeSubject$: BehaviorSubject<boolean>;\n    private _active$: Observable<boolean>;\n\n    private _touchStart$: Observable<TouchEvent>;\n    private _touchMove$: Observable<TouchEvent>;\n    private _touchEnd$: Observable<TouchEvent>;\n    private _touchCancel$: Observable<TouchEvent>;\n\n    private _singleTouchDrag$: Observable<TouchEvent>;\n    private _singleTouchDragStart$: Observable<TouchEvent>;\n    private _singleTouchDragEnd$: Observable<TouchEvent>;\n    private _singleTouchMove$: Observable<TouchEvent>;\n\n    private _pinchOperation$: Subject<IPinchOperation>;\n    private _pinch$: Observable<IPinch>;\n    private _pinchStart$: Observable<TouchEvent>;\n    private _pinchEnd$: Observable<TouchEvent>;\n    private _pinchChange$: Observable<IPinch>;\n\n    private _doubleTap$: Observable<TouchEvent>;\n\n    constructor(element: HTMLElement) {\n        this._element = element;\n\n        this._activeSubject$ = new BehaviorSubject<boolean>(false);\n\n        this._active$ = this._activeSubject$\n            .distinctUntilChanged()\n            .publishReplay(1)\n            .refCount();\n\n        this._touchStart$ = Observable.fromEvent<TouchEvent>(element, \"touchstart\");\n        this._touchMove$ = Observable.fromEvent<TouchEvent>(element, \"touchmove\");\n        this._touchEnd$ = Observable.fromEvent<TouchEvent>(element, \"touchend\");\n        this._touchCancel$ = Observable.fromEvent<TouchEvent>(element, \"touchcancel\");\n\n        const tapStart$: Observable<TouchEvent> = this._touchStart$\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 1 && te.targetTouches.length === 1;\n                })\n            .share();\n\n        this._doubleTap$ = tapStart$\n            .bufferWhen(\n                (): Observable<number> => {\n                    return tapStart$\n                        .first()\n                        .switchMap(\n                            (event: TouchEvent): Observable<number | TouchEvent> => {\n                                return Observable\n                                    .timer(300)\n                                    .merge(tapStart$)\n                                    .take(1);\n                            });\n                })\n            .filter(\n                (events: TouchEvent[]): boolean => {\n                    return events.length === 2;\n                })\n            .map(\n                (events: TouchEvent[]): TouchEvent => {\n                    return events[events.length - 1];\n                })\n            .share();\n\n        this._doubleTap$\n            .subscribe(\n                (event: TouchEvent): void => {\n                    event.preventDefault();\n                });\n\n        this._singleTouchMove$ = this._touchMove$\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 1 && te.targetTouches.length === 1;\n                })\n            .share();\n\n        let singleTouchStart$: Observable<TouchEvent> = Observable\n            .merge<TouchEvent>(\n                this._touchStart$,\n                this._touchEnd$,\n                this._touchCancel$)\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 1 && te.targetTouches.length === 1;\n                });\n\n        let multipleTouchStart$: Observable<TouchEvent> = Observable\n            .merge<TouchEvent>(\n                this._touchStart$,\n                this._touchEnd$,\n                this._touchCancel$)\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length >= 1;\n                });\n\n        let touchStop$: Observable<TouchEvent> = Observable\n            .merge<TouchEvent>(\n                this._touchEnd$,\n                this._touchCancel$)\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 0;\n                });\n\n        this._singleTouchDragStart$ = singleTouchStart$\n            .mergeMap(\n                (e: TouchEvent): Observable<TouchEvent> => {\n                    return this._singleTouchMove$\n                        .takeUntil(\n                            Observable.merge(\n                                touchStop$,\n                                multipleTouchStart$))\n                        .take(1);\n                });\n\n        this._singleTouchDragEnd$ = singleTouchStart$\n            .mergeMap(\n                (e: TouchEvent): Observable<TouchEvent> => {\n                    return Observable\n                        .merge(\n                            touchStop$,\n                            multipleTouchStart$)\n                        .first();\n                });\n\n        this._singleTouchDrag$ = singleTouchStart$\n            .switchMap(\n                (te: TouchEvent): Observable<TouchEvent> => {\n                    return this._singleTouchMove$\n                        .skip(1)\n                        .takeUntil(\n                            Observable\n                                .merge(\n                                    multipleTouchStart$,\n                                    touchStop$));\n                });\n\n        let touchesChanged$: Observable<TouchEvent> = Observable\n            .merge<TouchEvent>(\n                this._touchStart$,\n                this._touchEnd$,\n                this._touchCancel$);\n\n        this._pinchStart$ = touchesChanged$\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 2 && te.targetTouches.length === 2;\n                });\n\n        this._pinchEnd$ = touchesChanged$\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length !== 2 || te.targetTouches.length !== 2;\n                });\n\n        this._pinchOperation$ = new Subject<IPinchOperation>();\n\n        this._pinch$ = this._pinchOperation$\n            .scan(\n                (pinch: IPinch, operation: IPinchOperation): IPinch => {\n                    return operation(pinch);\n                },\n                {\n                    changeX: 0,\n                    changeY: 0,\n                    clientX: 0,\n                    clientY: 0,\n                    distance: 0,\n                    distanceChange: 0,\n                    distanceX: 0,\n                    distanceY: 0,\n                    originalEvent: null,\n                    pageX: 0,\n                    pageY: 0,\n                    screenX: 0,\n                    screenY: 0,\n                    touch1: null,\n                    touch2: null,\n                });\n\n        this._touchMove$\n            .filter(\n                (te: TouchEvent): boolean => {\n                    return te.touches.length === 2 && te.targetTouches.length === 2;\n                })\n            .map(\n                (te: TouchEvent): IPinchOperation => {\n                    return (previous: IPinch): IPinch => {\n                        let touch1: Touch = te.touches[0];\n                        let touch2: Touch = te.touches[1];\n\n                        let minX: number = Math.min(touch1.clientX, touch2.clientX);\n                        let maxX: number = Math.max(touch1.clientX, touch2.clientX);\n\n                        let minY: number = Math.min(touch1.clientY, touch2.clientY);\n                        let maxY: number = Math.max(touch1.clientY, touch2.clientY);\n\n                        let centerClientX: number = minX + (maxX - minX) / 2;\n                        let centerClientY: number = minY + (maxY - minY) / 2;\n\n                        let centerPageX: number = centerClientX + touch1.pageX - touch1.clientX;\n                        let centerPageY: number = centerClientY + touch1.pageY - touch1.clientY;\n\n                        let centerScreenX: number = centerClientX + touch1.screenX - touch1.clientX;\n                        let centerScreenY: number = centerClientY + touch1.screenY - touch1.clientY;\n\n                        let distanceX: number = Math.abs(touch1.clientX - touch2.clientX);\n                        let distanceY: number = Math.abs(touch1.clientY - touch2.clientY);\n\n                        let distance: number = Math.sqrt(distanceX * distanceX + distanceY * distanceY);\n\n                        let distanceChange: number = distance - previous.distance;\n\n                        let changeX: number = distanceX - previous.distanceX;\n                        let changeY: number = distanceY - previous.distanceY;\n\n                        let current: IPinch = {\n                            changeX: changeX,\n                            changeY: changeY,\n                            clientX: centerClientX,\n                            clientY: centerClientY,\n                            distance: distance,\n                            distanceChange: distanceChange,\n                            distanceX: distanceX,\n                            distanceY: distanceY,\n                            originalEvent: te,\n                            pageX: centerPageX,\n                            pageY: centerPageY,\n                            screenX: centerScreenX,\n                            screenY: centerScreenY,\n                            touch1: touch1,\n                            touch2: touch2,\n                        };\n\n                        return current;\n                    };\n                })\n            .subscribe(this._pinchOperation$);\n\n        this._pinchChange$ = this._pinchStart$\n            .switchMap(\n                (te: TouchEvent): Observable<IPinch> => {\n                    return this._pinch$\n                        .skip(1)\n                        .takeUntil(this._pinchEnd$);\n                });\n    }\n\n    public get active$(): Observable<boolean> {\n        return this._active$;\n    }\n\n    public get activate$(): Subject<boolean> {\n        return this._activeSubject$;\n    }\n\n    public get doubleTap$(): Observable<TouchEvent> {\n        return this._doubleTap$;\n    }\n\n    public get touchStart$(): Observable<TouchEvent> {\n        return this._touchStart$;\n    }\n\n    public get touchMove$(): Observable<TouchEvent> {\n        return this._touchMove$;\n    }\n\n    public get touchEnd$(): Observable<TouchEvent> {\n        return this._touchEnd$;\n    }\n\n    public get touchCancel$(): Observable<TouchEvent> {\n        return this._touchCancel$;\n    }\n\n    public get singleTouchDragStart$(): Observable<TouchEvent> {\n        return this._singleTouchDragStart$;\n    }\n\n    public get singleTouchDrag$(): Observable<TouchEvent> {\n        return this._singleTouchDrag$;\n    }\n\n    public get singleTouchDragEnd$(): Observable<TouchEvent> {\n        return this._singleTouchDragEnd$;\n    }\n\n    public get pinch$(): Observable<IPinch> {\n        return this._pinchChange$;\n    }\n\n    public get pinchStart$(): Observable<TouchEvent> {\n        return this._pinchStart$;\n    }\n\n    public get pinchEnd$(): Observable<TouchEvent> {\n        return this._pinchEnd$;\n    }\n}\n",
+    "/// <reference path=\"../../typings/index.d.ts\" />\n\nimport * as when from \"when\";\n\nimport {ILatLon} from \"../API\";\nimport {EdgeDirection} from \"../Edge\";\nimport {\n    FilterExpression,\n    Node,\n} from \"../Graph\";\nimport {\n    ComponentController,\n    Container,\n    IViewerOptions,\n    Navigator,\n    Observer,\n} from \"../Viewer\";\nimport {\n    Component,\n    IComponentConfiguration,\n} from \"../Component\";\nimport {\n    EventEmitter,\n    Settings,\n} from \"../Utils\";\nimport {RenderMode} from \"../Render\";\n\n/**\n * @class Viewer\n *\n * @classdesc The Viewer object represents the navigable photo viewer.\n * Create a Viewer by specifying a container, client ID, photo key and\n * other options. The viewer exposes methods and events for programmatic\n * interaction.\n */\nexport class Viewer extends EventEmitter {\n    /**\n     * Fired when the viewing direction of the camera changes.\n     * @event\n     * @type {number} bearing - Value indicating the current bearing\n     * measured in degrees clockwise with respect to north.\n     */\n    public static bearingchanged: string = \"bearingchanged\";\n\n    /**\n     * Fired when a pointing device (usually a mouse) is pressed and released at\n     * the same point in the viewer.\n     * @event\n     * @type {IViewerMouseEvent} event - Viewer mouse event data.\n     */\n    public static click: string = \"click\";\n\n    /**\n     * Fired when the right button of the mouse is clicked within the viewer.\n     * @event\n     * @type {IViewerMouseEvent} event - Viewer mouse event data.\n     */\n    public static contextmenu: string = \"contextmenu\";\n\n    /**\n     * Fired when a pointing device (usually a mouse) is clicked twice at\n     * the same point in the viewer.\n     * @event\n     * @type {IViewerMouseEvent} event - Viewer mouse event data.\n     */\n    public static dblclick: string = \"dblclick\";\n\n    /**\n     * Fired when the viewer is loading more data.\n     * @event\n     * @type {boolean} loading - Value indicating whether the viewer is loading.\n     */\n    public static loadingchanged: string = \"loadingchanged\";\n\n    /**\n     * Fired when a pointing device (usually a mouse) is pressed within the viewer.\n     * @event\n     * @type {IViewerMouseEvent} event - Viewer mouse event data.\n     */\n    public static mousedown: string = \"mousedown\";\n\n    /**\n     * Fired when a pointing device (usually a mouse) is moved within the viewer.\n     * @description Will not fire when the mouse is actively used, e.g. for drag pan.\n     * @event\n     * @type {IViewerMouseEvent} event - Viewer mouse event data.\n     */\n    public static mousemove: string = \"mousemove\";\n\n    /**\n     * Fired when a pointing device (usually a mouse) leaves the viewer's canvas.\n     * @event\n     * @type {IViewerMouseEvent} event - Viewer mouse event data.\n     */\n    public static mouseout: string = \"mouseout\";\n\n    /**\n     * Fired when a pointing device (usually a mouse) is moved onto the viewer's canvas.\n     * @event\n     * @type {IViewerMouseEvent} event - Viewer mouse event data.\n     */\n    public static mouseover: string = \"mouseover\";\n\n    /**\n     * Fired when a pointing device (usually a mouse) is released within the viewer.\n     * @event\n     * @type {IViewerMouseEvent} event - Viewer mouse event data.\n     */\n    public static mouseup: string = \"mouseup\";\n\n    /**\n     * Fired when the viewer motion stops and it is in a fixed\n     * position with a fixed point of view.\n     * @event\n     */\n    public static moveend: string = \"moveend\";\n\n    /**\n     * Fired when the motion from one view to another start,\n     * either by changing the position (e.g. when changing node) or\n     * when changing point of view (e.g. by interaction such as pan and zoom).\n     * @event\n     */\n    public static movestart: string = \"movestart\";\n\n    /**\n     * Fired every time the viewer navigates to a new node.\n     * @event\n     * @type {Node} node - Current node.\n     */\n    public static nodechanged: string = \"nodechanged\";\n\n    /**\n     * Fired every time the sequence edges of the current node changes.\n     * @event\n     * @type {IEdgeStatus} status - The edge status object.\n     */\n    public static sequenceedgeschanged: string = \"sequenceedgeschanged\";\n\n    /**\n     * Fired every time the spatial edges of the current node changes.\n     * @event\n     * @type {IEdgeStatus} status - The edge status object.\n     */\n    public static spatialedgeschanged: string = \"spatialedgeschanged\";\n\n    /**\n     * @ignore\n     * Private component controller object which manages component states.\n     */\n    private _componentController: ComponentController;\n\n    /**\n     * @ignore\n     * Private container object which maintains the DOM Element,\n     * renderers and relevant services.\n     */\n    private _container: Container;\n\n    /**\n     * @ignore\n     * Private observer object which observes the viewer state and\n     * fires events on behalf of the viewer.\n     */\n    private _observer: Observer;\n\n    /**\n     * @ignore\n     * Private navigator object which controls navigation throught\n     * the vast seas of Mapillary.\n     */\n    private _navigator: Navigator;\n\n    /**\n     * Create a new viewer instance.\n     *\n     * @param {string} id - Required `id` of a DOM element which will\n     * be transformed into the viewer.\n     * @param {string} clientId - Required `Mapillary API ClientID`. Can\n     * be obtained from https://www.mapillary.com/app/settings/developers.\n     * @param {string} [key] - Optional `photoId` to start from, can be any\n     * Mapillary photo, if null no image is loaded.\n     * @param {IViewerOptions} [options] - Optional configuration object\n     * specifing Viewer's initial setup.\n     * @param {string} [token] - Optional bearer token for API requests of\n     * protected resources.\n     *\n     * @example\n     * ```\n     * var viewer = new Viewer(\"<element-id>\", \"<client-id>\", \"<my key>\");\n     * ```\n     */\n    constructor (id: string, clientId: string, key?: string, options?: IViewerOptions, token?: string) {\n        super();\n\n        options = options != null ? options : {};\n\n        Settings.setOptions(options);\n\n        this._navigator = new Navigator(clientId, token);\n        this._container = new Container(id, this._navigator.stateService, options);\n        this._observer = new Observer(this, this._navigator, this._container);\n        this._componentController = new ComponentController(this._container, this._navigator, this._observer, key, options.component);\n    }\n\n    /**\n     * Activate a component.\n     *\n     * @param {string} name - Name of the component which will become active.\n     *\n     * @example\n     * ```\n     * viewer.activateComponent(\"mouse\");\n     * ```\n     */\n    public activateComponent(name: string): void {\n        this._componentController.activate(name);\n    }\n\n    /**\n     * Activate the cover (deactivates all other components).\n     */\n    public activateCover(): void {\n        this._componentController.activateCover();\n    }\n\n    /**\n     * Deactivate a component.\n     *\n     * @param {string} name - Name of component which become inactive.\n     *\n     * @example\n     * ```\n     * viewer.deactivateComponent(\"mouse\");\n     * ```\n     */\n    public deactivateComponent(name: string): void {\n        this._componentController.deactivate(name);\n    }\n\n    /**\n     * Deactivate the cover (activates all components marked as active).\n     */\n    public deactivateCover(): void {\n        this._componentController.deactivateCover();\n    }\n\n    /**\n     * Get the bearing of the current viewer camera.\n     *\n     * @description The bearing depends on how the camera\n     * is currently rotated and does not correspond\n     * to the compass angle of the current node if the view\n     * has been panned.\n     *\n     * Bearing is measured in degrees clockwise with respect to\n     * north.\n     *\n     * @returns {Promise<number>} Promise to the bearing\n     * of the current viewer camera.\n     *\n     * @example\n     * ```\n     * viewer.getBearing().then((b) => { console.log(b); });\n     * ```\n     */\n    public getBearing(): when.Promise<number> {\n        return when.promise<number>(\n            (resolve: any, reject: any): void => {\n                this._container.renderService.bearing$\n                    .first()\n                    .subscribe(\n                        (bearing: number): void => {\n                            resolve(bearing);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n\n    /**\n     * Get the basic coordinates of the current photo that is\n     * at the center of the viewport.\n     *\n     * @description Basic coordinates are 2D coordinates on the [0, 1] interval\n     * and have the origin point, (0, 0), at the top left corner and the\n     * maximum value, (1, 1), at the bottom right corner of the original\n     * photo.\n     *\n     * @returns {Promise<number[]>} Promise to the basic coordinates\n     * of the current photo at the center for the viewport.\n     *\n     * @example\n     * ```\n     * viewer.getCenter().then((c) => { console.log(c); });\n     * ```\n     */\n    public getCenter(): when.Promise<number[]> {\n        return when.promise<number[]>(\n            (resolve: any, reject: any): void => {\n                this._navigator.stateService.getCenter()\n                    .subscribe(\n                        (center: number[]): void => {\n                            resolve(center);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n\n    /**\n     * Get a component.\n     *\n     * @param {string} name - Name of component.\n     * @returns {Component} The requested component.\n     *\n     * @example\n     * ```\n     * var mouseComponent = viewer.getComponent(\"mouse\");\n     * ```\n     */\n    public getComponent<TComponent extends Component<IComponentConfiguration>>(name: string): TComponent {\n        return this._componentController.get<TComponent>(name);\n    }\n\n    /**\n     * Get the photo's current zoom level.\n     *\n     * @returns {Promise<number>} Promise to the viewers's current\n     * zoom level.\n     *\n     * @example\n     * ```\n     * viewer.getZoom().then((z) => { console.log(z); });\n     * ```\n     */\n    public getZoom(): when.Promise<number> {\n         return when.promise<number>(\n            (resolve: any, reject: any): void => {\n                this._navigator.stateService.getZoom()\n                    .subscribe(\n                        (zoom: number): void => {\n                            resolve(zoom);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n\n    /**\n     * Move close to given latitude and longitude.\n     *\n     * @description Because the method propagates IO errors, these potential errors\n     * need to be handled by the method caller (see example).\n     *\n     * @param {Number} lat - Latitude, in degrees.\n     * @param {Number} lon - Longitude, in degrees.\n     * @returns {Promise<Node>} Promise to the node that was navigated to.\n     * @throws {Error} If no nodes exist close to provided latitude\n     * longitude.\n     * @throws {Error} Propagates any IO errors to the caller.\n     *\n     * @example\n     * ```\n     * viewer.moveCloseTo(0, 0).then(\n     *     (n) => { console.log(n); },\n     *     (e) => { console.error(e); });\n     * ```\n     */\n    public moveCloseTo(lat: number, lon: number): when.Promise<Node> {\n        return when.promise<Node>((resolve: any, reject: any): void => {\n            this._navigator.moveCloseTo$(lat, lon).subscribe(\n                (node: Node): void => {\n                    resolve(node);\n                },\n                (error: Error): void => {\n                    reject(error);\n                });\n        });\n    }\n\n    /**\n     * Navigate in a given direction.\n     *\n     * @description This method has to be called through EdgeDirection enumeration as in the example.\n     *\n     * @param {EdgeDirection} dir - Direction in which which to move.\n     * @returns {Promise<Node>} Promise to the node that was navigated to.\n     * @throws {Error} If the current node does not have the edge direction\n     * or the edges has not yet been cached.\n     * @throws {Error} Propagates any IO errors to the caller.\n     *\n     * @example\n     * ```\n     * viewer.moveDir(Mapillary.EdgeDirection.Next).then(\n     *     (n) => { console.log(n); },\n     *     (e) => { console.error(e); });\n     * ```\n     */\n    public moveDir(dir: EdgeDirection): when.Promise<Node> {\n        return when.promise<Node>((resolve: any, reject: any): void => {\n            this._navigator.moveDir$(dir).subscribe(\n                (node: Node): void => {\n                    resolve(node);\n                },\n                (error: Error): void => {\n                    reject(error);\n                });\n        });\n    }\n\n    /**\n     * Navigate to a given photo key.\n     *\n     * @param {string} key - A valid Mapillary photo key.\n     * @returns {Promise<Node>} Promise to the node that was navigated to.\n     * @throws {Error} Propagates any IO errors to the caller.\n     *\n     * @example\n     * ```\n     * viewer.moveToKey(\"<my key>\").then(\n     *     (n) => { console.log(n); },\n     *     (e) => { console.error(e); });\n     * ```\n     */\n    public moveToKey(key: string): when.Promise<Node> {\n        return when.promise<Node>((resolve: any, reject: any): void => {\n            this._navigator.moveToKey$(key).subscribe(\n                (node: Node): void => {\n                    resolve(node);\n                },\n                (error: Error): void => {\n                    reject(error);\n                });\n        });\n    }\n\n    /**\n     * Detect the viewer's new width and height and resize it.\n     *\n     * @description The components will also detect the viewer's\n     * new size and resize their rendered elements if needed.\n     *\n     * @example\n     * ```\n     * viewer.resize();\n     * ```\n     */\n    public resize(): void {\n        this._container.renderService.resize$.next(null);\n        this._componentController.resize();\n    }\n\n    /**\n     * Set a bearer token for authenticated API requests of\n     * protected resources.\n     *\n     * @description When the supplied token is null or undefined,\n     * any previously set bearer token will be cleared and the\n     * viewer will make unauthenticated requests.\n     *\n     * Calling setAuthToken aborts all outstanding move requests.\n     * The promises of those move requests will be rejected and\n     * the rejections need to be caught.\n     *\n     * @param {string} [token] token - Bearer token.\n     * @returns {Promise<void>} Promise that resolves after token\n     * is set.\n     *\n     * @example\n     * ```\n     * viewer.setAuthToken(\"<my token>\")\n     *     .then(() => { console.log(\"token set\"); });\n     * ```\n     */\n    public setAuthToken(token?: string): when.Promise<void> {\n        return when.promise<void>(\n            (resolve: any, reject: any): void => {\n                this._navigator.setToken$(token)\n                    .subscribe(\n                        (): void => {\n                            resolve(undefined);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n\n    /**\n     * Set the basic coordinates of the current photo to be in the\n     * center of the viewport.\n     *\n     * @description Basic coordinates are 2D coordinates on the [0, 1] interval\n     * and has the origin point, (0, 0), at the top left corner and the\n     * maximum value, (1, 1), at the bottom right corner of the original\n     * photo.\n     *\n     * @param {number[]} The basic coordinates of the current\n     * photo to be at the center for the viewport.\n     *\n     * @example\n     * ```\n     * viewer.setCenter([0.5, 0.5]);\n     * ```\n     */\n    public setCenter(center: number[]): void {\n        this._navigator.stateService.setCenter(center);\n    }\n\n    /**\n     * Set the filter selecting nodes to use when calculating\n     * the spatial edges.\n     *\n     * @description The following filter types are supported:\n     *\n     * Comparison\n     *\n     * `[\"==\", key, value]` equality: `node[key] = value`\n     *\n     * `[\"!=\", key, value]` inequality: `node[key] ≠ value`\n     *\n     * `[\"<\", key, value]` less than: `node[key] < value`\n     *\n     * `[\"<=\", key, value]` less than or equal: `node[key] ≤ value`\n     *\n     * `[\">\", key, value]` greater than: `node[key] > value`\n     *\n     * `[\">=\", key, value]` greater than or equal: `node[key] ≥ value`\n     *\n     * Set membership\n     *\n     * `[\"in\", key, v0, ..., vn]` set inclusion: `node[key] ∈ {v0, ..., vn}`\n     *\n     * `[\"!in\", key, v0, ..., vn]` set exclusion: `node[key] ∉ {v0, ..., vn}`\n     *\n     * Combining\n     *\n     * `[\"all\", f0, ..., fn]` logical `AND`: `f0 ∧ ... ∧ fn`\n     *\n     * A key must be a string that identifies a node property name. A value must be\n     * a string, number, or boolean. Strictly-typed comparisons are used. The values\n     * `f0, ..., fn` of the combining filter must be filter expressions.\n     *\n     * Clear the filter by setting it to null or empty array.\n     *\n     * @param {FilterExpression} filter - The filter expression.\n     * @returns {Promise<void>} Promise that resolves after filter is applied.\n     *\n     * @example\n     * ```\n     * viewer.setFilter([\"==\", \"sequenceKey\", \"<my sequence key>\"]);\n     * ```\n     */\n    public setFilter(filter: FilterExpression): when.Promise<void> {\n        return when.promise<void>(\n            (resolve: any, reject: any): void => {\n                this._navigator.setFilter$(filter)\n                    .subscribe(\n                        (): void => {\n                            resolve(undefined);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n\n    /**\n     * Set the viewer's render mode.\n     *\n     * @param {RenderMode} renderMode - Render mode.\n     *\n     * @example\n     * ```\n     * viewer.setRenderMode(Mapillary.RenderMode.Letterbox);\n     * ```\n     */\n    public setRenderMode(renderMode: RenderMode): void {\n        this._container.renderService.renderMode$.next(renderMode);\n    }\n\n    /**\n     * Set the photo's current zoom level.\n     *\n     * @description Possible zoom level values are on the [0, 3] interval.\n     * Zero means zooming out to fit the photo to the view whereas three\n     * shows the highest level of detail.\n     *\n     * @param {number} The photo's current zoom level.\n     *\n     * @example\n     * ```\n     * viewer.setZoom(2);\n     * ```\n     */\n    public setZoom(zoom: number): void {\n        this._navigator.stateService.setZoom(zoom);\n    }\n\n    /**\n     *\n     * Returns an ILatLon representing geographical coordinates that correspond\n     * to the specified pixel coordinates.\n     *\n     * @description The pixel point may not always correspond to geographical\n     * coordinates. In the case of no correspondence the returned value will\n     * be `null`.\n     *\n     * @param {Array<number>} pixelPoint - Pixel coordinates to unproject.\n     * @returns {Promise<ILatLon>} Promise to the latLon corresponding to the pixel point.\n     *\n     * @example\n     * ```\n     * viewer.unproject([100, 100])\n     *     .then((latLon) => { console.log(latLon); });\n     * ```\n     */\n    public unproject(pixelPoint: number[]): when.Promise<ILatLon> {\n        return when.promise<ILatLon>(\n            (resolve: any, reject: any): void => {\n                this._observer.unproject$(pixelPoint)\n                    .subscribe(\n                        (latLon: ILatLon): void => {\n                            resolve(latLon);\n                        },\n                        (error: Error): void => {\n                            reject(error);\n                        });\n            });\n    }\n}\n"
   ]
 }
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ototype._materialized=!1,n.prototype._boxed=!1,n.prototype._progressive=!1,n.prototype._treatErrorsAsValues=!1,n.prototype._maxSize=Math.pow(2,53)-1,n.prototype._collectRatio=.75,n.prototype.get=t(71),n.prototype._getWithPaths=t(70),n.prototype.set=function(){var t=O(arguments,R,"set");return t!==!0?new s(function(e){e.onError(t)}):this._set.apply(this,arguments)},n.prototype.preload=function(){var t=O(arguments,L,"preload");if(t!==!0)return new s(function(e){e.onError(t)});var e=Array.prototype.slice.call(arguments),r=this;return new s(function(t){return r.get.apply(r,e).subscribe(function(){},function(e){t.onError(e)},function(){t.onCompleted()})})},n.prototype._set=function(){var t,e=-1,r=arguments.length,n=arguments[r-1];for(_(n)?r-=1:n=void 0,t=new Array(r);++e<r;)t[e]=arguments[e];return c.create(this,t,n)},n.prototype.call=function(){var t,e=-1,r=arguments.length;for(t=new Array(r);++e<r;){var n=arguments[e];t[e]=n;var i=typeof n;if(e>1&&!Array.isArray(n)||0===e&&!Array.isArray(n)&&"string"!==i||1===e&&!Array.isArray(n)&&!x(n))return new s(function(t){t.onError(new Error("Invalid argument"))})}return u.create(this,t)},n.prototype.invalidate=function(){var t,e=-1,r=arguments.length,n=arguments[r-1];for(t=new Array(r);++e<r;)if(t[e]=g.fromPath(arguments[e]),"object"!=typeof t[e])throw new Error("Invalid argument");h.create(this,t,n).subscribe(P,function(t){throw t})},n.prototype.deref=t(5),n.prototype.getValue=t(16),n.prototype.setValue=t(79),n.prototype._getValueSync=t(24),n.prototype._setValueSync=t(80),n.prototype._derefSync=t(6),n.prototype.setCache=function(t){var e=this._root.cache;if(t!==e){var r=this._root,n=this._path;this._path=[],this._root.cache={},"undefined"!=typeof e&&v(r,r.expired,y(e),0),S(t)?E(this,[t]):w(t)?M(this,[t]):b(t)&&M(this,[{json:t}]),this._path=n}else"undefined"==typeof e&&(this._root.cache={});return this},n.prototype.getCache=function(){var t=m(arguments);if(0===t.length)return A(this._root.cache);var e=[{}],r=this._path;return j.getWithPathsAsJSONGraph(this,t,e),this._path=r,e[0].jsonGraph},n.prototype.getVersion=function(t){var e=t&&g.fromPath(t)||[];if(Array.isArray(e)===!1)throw new Error("Model#getVersion must be called with an Array path.");return this._path.length&&(e=this._path.concat(e)),this._getVersion(this,e)},n.prototype._syncCheck=function(t){if(Boolean(this._source)&&this._root.syncRefCount<=0&&this._root.unsafeMode===!1)throw new Error("Model#"+t+" may only be called within the context of a request selector.");return!0},n.prototype._clone=function(t){var e=new n(this);for(var r in t){var i=t[r];"delete"===i?delete e[r]:e[r]=i}return e.setCache=void 0,e},n.prototype.batch=function(t){var e=t;"number"==typeof e?e=new p(Math.round(Math.abs(e))):e&&e.schedule||(e=new l);var r=this._clone();return r._request=new a(r,e),r},n.prototype.unbatch=function(){var t=this._clone();return t._request=new a(t,new f),t},n.prototype.treatErrorsAsValues=function(){return this._clone({_treatErrorsAsValues:!0})},n.prototype.asDataSource=function(){return new o(this)},n.prototype._materialize=function(){return this._clone({_materialized:!0})},n.prototype._dematerialize=function(){return this._clone({_materialized:"delete"})},n.prototype.boxValues=function(){return this._clone({_boxed:!0})},n.prototype.unboxValues=function(){return this._clone({_boxed:"delete"})},n.prototype.withoutDataSource=function(){return this._clone({_source:"delete"})},n.prototype.toJSON=function(){return{$type:"ref",value:this._path}},n.prototype.getPath=function(){return d(this._path)},n.prototype._getBoundValue=t(13),n.prototype._getVersion=t(18),n.prototype._getValueSync=t(17),n.prototype._getPathValuesAsPathMap=j.getWithPathsAsPathMap,n.prototype._getPathValuesAsJSONG=j.getWithPathsAsJSONGraph,n.prototype._setPathValuesAsJSON=t(78),n.prototype._setPathValuesAsJSONG=t(78),n.prototype._setPathValuesAsPathMap=t(78),n.prototype._setPathValuesAsValues=t(78),n.prototype._setPathMapsAsJSON=t(77),n.prototype._setPathMapsAsJSONG=t(77),n.prototype._setPathMapsAsPathMap=t(77),n.prototype._setPathMapsAsValues=t(77),n.prototype._setJSONGsAsJSON=t(76),n.prototype._setJSONGsAsJSONG=t(76),n.prototype._setJSONGsAsPathMap=t(76),n.prototype._setJSONGsAsValues=t(76),n.prototype._setCache=t(77),n.prototype._invalidatePathValuesAsJSON=t(48),n.prototype._invalidatePathMapsAsJSON=t(47)},{100:100,102:102,116:116,13:13,130:130,134:134,14:14,16:16,17:17,18:18,19:19,24:24,3:3,4:4,47:47,48:48,49:49,5:5,55:55,6:6,61:61,63:63,64:64,65:65,70:70,71:71,72:72,73:73,74:74,75:75,76:76,77:77,78:78,79:79,80:80,81:81,84:84,88:88,96:96,98:98,99:99}],3:[function(t,e,r){function n(t){this._model=t._materialize().treatErrorsAsValues()}n.prototype.get=function(t){return this._model.get.apply(this._model,t)._toJSONG()},n.prototype.set=function(t){return this._model.set(t)._toJSONG()},n.prototype.call=function(t,e,r,n){var i=[t,e,r].concat(n);return this._model.call.apply(this._model,i)._toJSONG()},e.exports=n},{}],4:[function(t,e,r){function n(t)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-r.realloc(n);for(var i=r.pos-1;i>=t;i--)r.buf[i+n]=r.buf[i]}function l(t,e){for(var r=0;r<t.length;r++)e.writeVarint(t[r])}function p(t,e){for(var r=0;r<t.length;r++)e.writeSVarint(t[r])}function f(t,e){for(var r=0;r<t.length;r++)e.writeFloat(t[r])}function d(t,e){for(var r=0;r<t.length;r++)e.writeDouble(t[r])}function m(t,e){for(var r=0;r<t.length;r++)e.writeBoolean(t[r])}function v(t,e){for(var r=0;r<t.length;r++)e.writeFixed32(t[r])}function g(t,e){for(var r=0;r<t.length;r++)e.writeSFixed32(t[r])}function y(t,e){for(var r=0;r<t.length;r++)e.writeFixed64(t[r])}function b(t,e){for(var r=0;r<t.length;r++)e.writeSFixed64(t[r])}function _(t,e){return(t[e]|t[e+1]<<8|t[e+2]<<16)+16777216*t[e+3]}function x(t,e,r){t[r]=e,t[r+1]=e>>>8,t[r+2]=e>>>16,t[r+3]=e>>>24}function w(t,e){return(t[e]|t[e+1]<<8|t[e+2]<<16)+(t[e+3]<<24)}function S(t,e,r){for(var n="",i=e;i<r;){var o=t[i],a=null,s=o>239?4:o>223?3:o>191?2:1;if(i+s>r)break;var c,u,h;1===s?o<128&&(a=o):2===s?(c=t[i+1],128===(192&c)&&(a=(31&o)<<6|63&c,a<=127&&(a=null))):3===s?(c=t[i+1],u=t[i+2],128===(192&c)&&128===(192&u)&&(a=(15&o)<<12|(63&c)<<6|63&u,(a<=2047||a>=55296&&a<=57343)&&(a=null))):4===s&&(c=t[i+1],u=t[i+2],h=t[i+3],128===(192&c)&&128===(192&u)&&128===(192&h)&&(a=(15&o)<<18|(63&c)<<12|(63&u)<<6|63&h,(a<=65535||a>=1114112)&&(a=null))),null===a?(a=65533,s=1):a>65535&&(a-=65536,n+=String.fromCharCode(a>>>10&1023|55296),a=56320|1023&a),n+=String.fromCharCode(a),i+=s}return n}function M(t,e,r){for(var n,i,o=0;o<e.length;o++){if(n=e.charCodeAt(o),n>55295&&n<57344){if(!i){n>56319||o+1===e.length?(t[r++]=239,t[r++]=191,t[r++]=189):i=n;continue}if(n<56320){t[r++]=239,t[r++]=191,t[r++]=189,i=n;continue}n=i-55296<<10|n-56320|65536,i=null}else i&&(t[r++]=239,t[r++]=191,t[r++]=189,i=null);n<128?t[r++]=n:(n<2048?t[r++]=n>>6|192:(n<65536?t[r++]=n>>12|224:(t[r++]=n>>18|240,t[r++]=n>>12&63|128),t[r++]=n>>6&63|128),t[r++]=63&n|128)}return r}e.exports=n;var E=t("ieee754");n.Varint=0,n.Fixed64=1,n.Bytes=2,n.Fixed32=5;var T=4294967296,C=1/T;n.prototype={destroy:function(){this.buf=null},readFields:function(t,e,r){for(r=r||this.length;this.pos<r;){var n=this.readVarint(),i=n>>3,o=this.pos;this.type=7&n,t(i,e,this),this.pos===o&&this.skip(n)}return e},readMessage:function(t,e){return this.readFields(t,e,this.readVarint()+this.pos)},readFixed32:function(){var t=_(this.buf,this.pos);return this.pos+=4,t},readSFixed32:function(){var t=w(this.buf,this.pos);return this.pos+=4,t},readFixed64:function(){var t=_(this.buf,this.pos)+_(this.buf,this.pos+4)*T;return this.pos+=8,t},readSFixed64:function(){var t=_(this.buf,this.pos)+w(this.buf,this.pos+4)*T;return this.pos+=8,t},readFloat:function(){var t=E.read(this.buf,this.pos,!0,23,4);return this.pos+=4,t},readDouble:function(){var t=E.read(this.buf,this.pos,!0,52,8);return this.pos+=8,t},readVarint:function(t){var e,r,n=this.buf;return r=n[this.pos++],e=127&r,r<128?e:(r=n[this.pos++],e|=(127&r)<<7,r<128?e:(r=n[this.pos++],e|=(127&r)<<14,r<128?e:(r=n[this.pos++],e|=(127&r)<<21,r<128?e:(r=n[this.pos],e|=(15&r)<<28,i(e,t,this)))))},readVarint64:function(){return this.readVarint(!0)},readSVarint:function(){var t=this.readVarint();return t%2===1?(t+1)/-2:t/2},readBoolean:function(){return Boolean(this.readVarint())},readString:function(){var t=this.readVarint()+this.pos,e=S(this.buf,this.pos,t);return this.pos=t,e},readBytes:function(){var t=this.readVarint()+this.pos,e=this.buf.subarray(this.pos,t);return this.pos=t,e},readPackedVarint:function(t,e){var r=o(this);for(t=t||[];this.pos<r;)t.push(this.readVarint(e));return t},readPackedSVarint:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readSVarint());return t},readPackedBoolean:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readBoolean());return t},readPackedFloat:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readFloat());return t},readPackedDouble:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readDouble());return t},readPackedFixed32:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readFixed32());return t},readPackedSFixed32:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readSFixed32());return t},readPackedFixed64:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readFixed64());return t},readPackedSFixed64:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readSFixed64());return t},skip:function(t){var e=7&t;if(e===n.Varint)for(;this.buf[this.pos++]>127;);else if(e===n.Bytes)this.pos=this.readVarint()+this.pos;else if(e===n.Fixed32)this.pos+=4;else{if(e!==n.Fixed64)throw new Error("Unimplemented type: "+e);this.pos+=8}},writeTag:function(t,e){this.writeVarint(t<<3|e)},realloc:function(t){for(var e=this.length||16;e<this.pos+t;)e*=2;if(e!==this.length){var r=new Uint8Array(e);r.set(this.buf),this.buf=r,this.length=e}},finish:function(){return this.length=this.pos,this.pos=0,this.buf.subarray(0,this.length)},writeFixed32:function(t){this.realloc(4),x(this.buf,t,this.pos),this.pos+=4},writeSFixed32:function(t){this.realloc(4),x(this.buf,t,this.pos),this.pos+=4},writeFixed64:function(t){this.realloc(8),x(this.buf,t&-1,this.pos),x(this.buf,Math.floor(t*C),this.pos+4),this.pos+=8},writeSFixed64:function(t){this.realloc(8),x(this.buf,t&-1,this.pos),x(this.buf,Math.floor(t*C),this.pos+4),this.pos+=8},writeVarint:function(t){return t=+t||0,t>268435455||t<0?void s(t,this):(this.realloc(4),this.buf[this.pos++]=127&t|(t>127?128:0),void(t<=127||(this.buf[this.pos++]=127&(t>>>=7)|(t>127?128:0),t<=127||(this.buf[this.pos++]=127&(t>>>=7)|(t>127?128:0),t<=127||(this.buf[this.pos++]=t>>>7&127)))))},writeSVarint:function(t){this.writeVarint(t<0?2*-t-1:2*t)},writeBoolean:function(t){this.writeVarint(Boolean(t))},writeString:function(t){t=String(t),this.realloc(4*t.length),this.pos++;var e=this.pos;this.pos=M(this.buf,t,this.pos);var r=this.pos-e;r>=128&&h(e,r,this),this.pos=e-1,this.writeVarint(r),this.pos+=r},writeFloat:function(t){this.realloc(4),E.write(this.buf,t,this.pos,!0,23,4),this.pos+=4},writeDouble:function(t){this.realloc(8),E.write(this.buf,t,this.pos,!0,52,8),this.pos+=8},writeBytes:function(t){var e=t.length;this.writeVarint(e),this.realloc(e);for(var r=0;r<e;r++)this.buf[this.pos++]=t[r]},writeRawMessage:function(t,e){this.pos++;var r=this.pos;t(e,this);var n=this.pos-r;n>=128&&h(r,n,this),this.pos=r-1,this.writeVarint(n),this.pos+=n},writeMessage:function(t,e,r){this.writeTag(t,n.Bytes),this.writeRawMessage(e,r)},writePackedVarint:function(t,e){this.writeMessage(t,l,e)},writePackedSVarint:function(t,e){this.writeMessage(t,p,e)},writePackedBoolean:function(t,e){this.writeMessage(t,m,e)},writePackedFloat:function(t,e){this.writeMessage(t,f,e)},writePackedDouble:function(t,e){this.writeMessage(t,d,e)},writePackedFixed32:function(t,e){this.writeMessage(t,v,e)},writePackedSFixed32:function(t,e){this.writeMessage(t,g,e)},writePackedFixed64:function(t,e){this.writeMessage(t,y,e)},writePackedSFixed64:function(t,e){this.writeMessage(t,b,e)},writeBytesField:function(t,e){this.writeTag(t,n.Bytes),this.writeBytes(e)},writeFixed32Field:function(t,e){this.writeTag(t,n.Fixed32),this.writeFixed32(e)},writeSFixed32Field:function(t,e){this.writeTag(t,n.Fixed32),this.writeSFixed32(e)},writeFixed64Field:function(t,e){this.writeTag(t,n.Fixed64),this.writeFixed64(e)},writeSFixed64Field:function(t,e){this.writeTag(t,n.Fixed64),this.writeSFixed64(e)},writeVarintField:function(t,e){this.writeTag(t,n.Varint),this.writeVarint(e)},writeSVarintField:function(t,e){this.writeTag(t,n.Varint),this.writeSVarint(e)},writeStringField:function(t,e){this.writeTag(t,n.Bytes),this.writeString(e)},writeFloatField:function(t,e){this.writeTag(t,n.Fixed32),this.writeFloat(e)},writeDoubleField:function(t,e){this.writeTag(t,n.Fixed64),this.writeDouble(e)},writeBooleanField:function(t,e){this.writeVarintField(t,Boolean(e))}}},{ieee754:15}],23:[function(t,e,r){"use strict";function n(t,e,r,a,s){for(r=r||0,a=a||t.length-1,s=s||o;a>r;){if(a-r>600){var c=a-r+1,u=e-r+1,h=Math.log(c),l=.5*Math.exp(2*h/3),p=.5*Math.sqrt(h*l*(c-l)/c)*(u-c/2<0?-1:1),f=Math.max(r,Math.floor(e-u*l/c+p)),d=Math.min(a,Math.floor(e+(c-u)*l/c+p));n(t,e,f,d,s)}var m=t[e],v=r,g=a;for(i(t,r,e),s(t[a],m)>0&&i(t,r,a);v<g;){for(i(t,v,g),v++,g--;s(t[v],m)<0;)v++;for(;s(t[g],m)>0;)g--}0===s(t[r],m)?i(t,r,g):(g++,i(t,g,a)),g<=e&&(r=g+1),e<=g&&(a=g-1)}}function i(t,e,r){var n=t[e];t[e]=t[r],t[r]=n}function o(t,e){return t<e?-1:t>e?1:0}e.exports=n},{}],24:[function(t,e,r){"use strict";function n(t,e){return this instanceof n?(this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),e&&this._initFormat(e),void this.clear()):new n(t,e)}function i(t,e,r){if(!r)return e.indexOf(t);for(var n=0;n<e.length;n++)if(r(t,e[n]))return n;return-1}function o(t,e){a(t,0,t.children.length,e,t)}function a(t,e,r,n,i){i||(i=v(null)),i.minX=1/0,i.minY=1/0,i.maxX=-(1/0),i.maxY=-(1/0);for(var o,a=e;a<r;a++)o=t.children[a],s(i,t.leaf?n(o):o);return i}function s(t,e){return t.minX=Math.min(t.minX,e.minX),t.minY=Math.min(t.minY,e.minY),t.maxX=Math.max(t.maxX,e.maxX),t.maxY=Math.max(t.maxY,e.maxY),t}function c(t,e){return t.minX-e.minX}function u(t,e){return t.minY-e.minY}function h(t){return(t.maxX-t.minX)*(t.maxY-t.minY)}function l(t){return t.maxX-t.minX+(t.maxY-t.minY)}function p(t,e){return(Math.max(e.maxX,t.maxX)-Math.min(e.minX,t.minX))*(Math.max(e.maxY,t.maxY)-Math.min(e.minY,t.minY))}function f(t,e){var r=Math.max(t.minX,e.minX),n=Math.max(t.minY,e.minY),i=Math.min(t.maxX,e.maxX),o=Math.min(t.maxY,e.maxY);return Math.max(0,i-r)*Math.max(0,o-n)}function d(t,e){return t.minX<=e.minX&&t.minY<=e.minY&&e.maxX<=t.maxX&&e.maxY<=t.maxY}function m(t,e){return e.minX<=t.maxX&&e.minY<=t.maxY&&e.maxX>=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-(1/0),maxY:-(1/0)}}function g(t,e,r,n,i){for(var o,a=[e,r];a.length;)r=a.pop(),e=a.pop(),r-e<=n||(o=e+Math.ceil((r-e)/n/2)*n,y(t,o,e,r,i),a.push(e,o,o,r))}e.exports=n;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his.queue=[],this.destination.error(t)},e.prototype._complete=function(){this.scheduleNotification(c.Notification.createComplete())},e}(s.Subscriber),l=function(){function t(t,e){this.time=t,this.notification=e}return t}()},{"../Notification":27,"../Subscriber":35,"../scheduler/async":145,"../util/isDate":158}],110:[function(t,e,r){"use strict";function n(t,e){return this.lift(new c(t,e))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../OuterSubscriber"),a=t("../util/subscribeToResult"),s=t("../util/Set");r.distinct=n;var c=function(){function t(t,e){this.keySelector=t,this.flushes=e}return t.prototype.call=function(t,e){return e.subscribe(new u(t,this.keySelector,this.flushes))},t}(),u=function(t){function e(e,r,n){t.call(this,e),this.keySelector=r,this.values=new s.Set,n&&this.add(a.subscribeToResult(this,n))}return i(e,t),e.prototype.notifyNext=function(t,e,r,n,i){this.values.clear()},e.prototype.notifyError=function(t,e){this._error(t)},e.prototype._next=function(t){this.keySelector?this._useKeySelector(t):this._finalizeNext(t,t)},e.prototype._useKeySelector=function(t){var e,r=this.destination;try{e=this.keySelector(t)}catch(t){return void r.error(t)}this._finalizeNext(e,t)},e.prototype._finalizeNext=function(t,e){var r=this.values;r.has(t)||(r.add(t),this.destination.next(e))},e}(o.OuterSubscriber);r.DistinctSubscriber=u},{"../OuterSubscriber":30,"../util/Set":154,"../util/subscribeToResult":164}],111:[function(t,e,r){"use strict";function n(t,e){return this.lift(new c(t,e))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber"),a=t("../util/tryCatch"),s=t("../util/errorObject");r.distinctUntilChanged=n;var c=function(){function t(t,e){this.compare=t,this.keySelector=e;
-}return t.prototype.call=function(t,e){return e.subscribe(new u(t,this.compare,this.keySelector))},t}(),u=function(t){function e(e,r,n){t.call(this,e),this.keySelector=n,this.hasKey=!1,"function"==typeof r&&(this.compare=r)}return i(e,t),e.prototype.compare=function(t,e){return t===e},e.prototype._next=function(t){var e=this.keySelector,r=t;if(e&&(r=a.tryCatch(this.keySelector)(t),r===s.errorObject))return this.destination.error(s.errorObject.e);var n=!1;if(this.hasKey){if(n=a.tryCatch(this.compare)(this.key,r),n===s.errorObject)return this.destination.error(s.errorObject.e)}else this.hasKey=!0;Boolean(n)===!1&&(this.key=r,this.destination.next(t))},e}(o.Subscriber)},{"../Subscriber":35,"../util/errorObject":156,"../util/tryCatch":166}],112:[function(t,e,r){"use strict";function n(t,e,r){return this.lift(new a(t,e,r))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber");r._do=n;var a=function(){function t(t,e,r){this.nextOrObserver=t,this.error=e,this.complete=r}return t.prototype.call=function(t,e){return e.subscribe(new s(t,this.nextOrObserver,this.error,this.complete))},t}(),s=function(t){function e(e,r,n,i){t.call(this,e);var a=new o.Subscriber(r,n,i);a.syncErrorThrowable=!0,this.add(a),this.safeSubscriber=a}return i(e,t),e.prototype._next=function(t){var e=this.safeSubscriber;e.next(t),e.syncErrorThrown?this.destination.error(e.syncErrorValue):this.destination.next(t)},e.prototype._error=function(t){var e=this.safeSubscriber;e.error(t),e.syncErrorThrown?this.destination.error(e.syncErrorValue):this.destination.error(t)},e.prototype._complete=function(){var t=this.safeSubscriber;t.complete(),t.syncErrorThrown?this.destination.error(t.syncErrorValue):this.destination.complete()},e}(o.Subscriber)},{"../Subscriber":35}],113:[function(t,e,r){"use strict";function n(t,e,r){return void 0===e&&(e=Number.POSITIVE_INFINITY),void 0===r&&(r=void 0),e=(e||0)<1?Number.POSITIVE_INFINITY:e,this.lift(new u(t,e,r))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../util/tryCatch"),a=t("../util/errorObject"),s=t("../OuterSubscriber"),c=t("../util/subscribeToResult");r.expand=n;var u=function(){function t(t,e,r){this.project=t,this.concurrent=e,this.scheduler=r}return t.prototype.call=function(t,e){return e.subscribe(new h(t,this.project,this.concurrent,this.scheduler))},t}();r.ExpandOperator=u;var h=function(t){function e(e,r,n,i){t.call(this,e),this.project=r,this.concurrent=n,this.scheduler=i,this.index=0,this.active=0,this.hasCompleted=!1,n<Number.POSITIVE_INFINITY&&(this.buffer=[])}return i(e,t),e.dispatch=function(t){var e=t.subscriber,r=t.result,n=t.value,i=t.index;e.subscribeToProjection(r,n,i)},e.prototype._next=function(t){var r=this.destination;if(r.closed)return void this._complete();var n=this.index++;if(this.active<this.concurrent){r.next(t);var i=o.tryCatch(this.project)(t,n);if(i===a.errorObject)r.error(a.errorObject.e);else if(this.scheduler){var s={subscriber:this,result:i,value:t,index:n};this.add(this.scheduler.schedule(e.dispatch,0,s))}else this.subscribeToProjection(i,t,n)}else this.buffer.push(t)},e.prototype.subscribeToProjection=function(t,e,r){this.active++,this.add(c.subscribeToResult(this,t,e,r))},e.prototype._complete=function(){this.hasCompleted=!0,this.hasCompleted&&0===this.active&&this.destination.complete()},e.prototype.notifyNext=function(t,e,r,n,i){this._next(e)},e.prototype.notifyComplete=function(t){var e=this.buffer;this.remove(t),this.active--,e&&e.length>0&&this._next(e.shift()),this.hasCompleted&&0===this.active&&this.destination.complete()},e}(s.OuterSubscriber);r.ExpandSubscriber=h},{"../OuterSubscriber":30,"../util/errorObject":156,"../util/subscribeToResult":164,"../util/tryCatch":166}],114:[function(t,e,r){"use strict";function n(t,e){return this.lift(new a(t,e))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber");r.filter=n;var a=function(){function t(t,e){this.predicate=t,this.thisArg=e}return t.prototype.call=function(t,e){return e.subscribe(new s(t,this.predicate,this.thisArg))},t}(),s=function(t){function e(e,r,n){t.call(this,e),this.predicate=r,this.thisArg=n,this.count=0,this.predicate=r}return i(e,t),e.prototype._next=function(t){var e;try{e=this.predicate.call(this.thisArg,t,this.count++)}catch(t){return void this.destination.error(t)}e&&this.destination.next(t)},e}(o.Subscriber)},{"../Subscriber":35}],115:[function(t,e,r){"use strict";function n(t){return this.lift(new s(t))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber"),a=t("../Subscription");r._finally=n;var s=function(){function t(t){this.callback=t}return t.prototype.call=function(t,e){return e.subscribe(new c(t,this.callback))},t}(),c=function(t){function e(e,r){t.call(this,e),this.add(new a.Subscription(r))}return i(e,t),e}(o.Subscriber)},{"../Subscriber":35,"../Subscription":36}],116:[function(t,e,r){"use strict";function n(t,e,r){return this.lift(new s(t,e,r,this))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber"),a=t("../util/EmptyError");r.first=n;var s=function(){function t(t,e,r,n){this.predicate=t,this.resultSelector=e,this.defaultValue=r,this.source=n}return t.prototype.call=function(t,e){return e.subscribe(new c(t,this.predicate,this.resultSelector,this.defaultValue,this.source))},t}(),c=function(t){function e(e,r,n,i,o){t.call(this,e),this.predicate=r,this.resultSelector=n,this.defaultValue=i,this.source=o,this.index=0,this.hasCompleted=!1,this._emitted=!1}return i(e,t),e.prototype._next=function(t){var e=this.index++;this.predicate?this._tryPredicate(t,e):this._emit(t,e)},e.prototype._tryPredicate=function(t,e){var r;try{r=this.predicate(t,e,this.source)}catch(t){return void this.destination.error(t)}r&&this._emit(t,e)},e.prototype._emit=function(t,e){return this.resultSelector?void this._tryResultSelector(t,e):void this._emitFinal(t)},e.prototype._tryResultSelector=function(t,e){var r;try{r=this.resultSelector(t,e)}catch(t){return void this.destination.error(t)}this._emitFinal(r)},e.prototype._emitFinal=function(t){var e=this.destination;this._emitted||(this._emitted=!0,e.next(t),e.complete(),this.hasCompleted=!0)},e.prototype._complete=function(){var t=this.destination;this.hasCompleted||"undefined"==typeof this.defaultValue?this.hasCompleted||t.error(new a.EmptyError):(t.next(this.defaultValue),t.complete())},e}(o.Subscriber)},{"../Subscriber":35,"../util/EmptyError":152}],117:[function(t,e,r){"use strict";function n(t,e,r){return this.lift(new s(t,e,r,this))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber"),a=t("../util/EmptyError");r.last=n;var s=function(){function t(t,e,r,n){this.predicate=t,this.resultSelector=e,this.defaultValue=r,this.source=n}return t.prototype.call=function(t,e){return e.subscribe(new c(t,this.predicate,this.resultSelector,this.defaultValue,this.source))},t}(),c=function(t){function e(e,r,n,i,o){t.call(this,e),this.predicate=r,this.resultSelector=n,this.defaultValue=i,this.source=o,this.hasValue=!1,this.index=0,"undefined"!=typeof i&&(this.lastValue=i,this.hasValue=!0)}return i(e,t),e.prototype._next=function(t){var e=this.index++;if(this.predicate)this._tryPredicate(t,e);else{if(this.resultSelector)return void this._tryResultSelector(t,e);this.lastValue=t,this.hasValue=!0}},e.prototype._tryPredicate=function(t,e){var r;try{r=this.predicate(t,e,this.source)}catch(t){return void this.destination.error(t)}if(r){if(this.resultSelector)return void this._tryResultSelector(t,e);this.lastValue=t,this.hasValue=!0}},e.prototype._tryResultSelector=function(t,e){var r;try{r=this.resultSelector(t,e)}catch(t){return void this.destination.error(t)}this.lastValue=r,this.hasValue=!0},e.prototype._complete=function(){var t=this.destination;this.hasValue?(t.next(this.lastValue),t.complete()):t.error(new a.EmptyError)},e}(o.Subscriber)},{"../Subscriber":35,"../util/EmptyError":152}],118:[function(t,e,r){"use strict";function n(t,e){if("function"!=typeof t)throw new TypeError("argument is not a function. Are you looking for `mapTo()`?");return this.lift(new a(t,e))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber");r.map=n;var a=function(){function t(t,e){this.project=t,this.thisArg=e}return t.prototype.call=function(t,e){return e.subscribe(new s(t,this.project,this.thisArg))},t}();r.MapOperator=a;var s=function(t){function e(e,r,n){t.call(this,e),this.project=r,this.count=0,this.thisArg=n||this}return i(e,t),e.prototype._next=function(t){var e;try{e=this.project.call(this.thisArg,t,this.count++)}catch(t){return void this.destination.error(t)}this.destination.next(e)},e}(o.Subscriber)},{"../Subscriber":35}],119:[function(t,e,r){"use strict";function n(){for(var t=[],e=0;e<arguments.length;e++)t[e-0]=arguments[e];return this.lift.call(i.apply(void 0,[this].concat(t)))}function i(){for(var t=[],e=0;e<arguments.length;e++)t[e-0]=arguments[e];var r=Number.POSITIVE_INFINITY,n=null,i=t[t.length-1];return s.isScheduler(i)?(n=t.pop(),t.length>1&&"number"==typeof t[t.length-1]&&(r=t.pop())):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tion(E,"fogDensity"),g=C.getUniformLocation(E,"fogNear"),y=C.getUniformLocation(E,"fogFar"),b=C.getUniformLocation(E,"fogColor"),_=C.getUniformLocation(E,"alphaTest"),R=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),R.width=8,R.height=8,L=R.getContext("2d"),L.fillStyle="white",L.fillRect(0,0,8,8),T=new n(R),T.needsUpdate=!0}C.useProgram(E),O.initAttributes(),O.enableAttribute(x),O.enableAttribute(w),O.disableUnusedAttributes(),O.disable(C.CULL_FACE),O.enable(C.BLEND),C.bindBuffer(C.ARRAY_BUFFER,S),C.vertexAttribPointer(x,2,C.FLOAT,!1,16,0),C.vertexAttribPointer(w,2,C.FLOAT,!1,16,8),C.bindBuffer(C.ELEMENT_ARRAY_BUFFER,M),C.uniformMatrix4fv(d,!1,c.projectionMatrix.elements),O.activeTexture(C.TEXTURE0),C.uniform1i(l,0),L=R=0,(N=s.fog)?(C.uniform3f(b,N.color.r,N.color.g,N.color.b),N.isFog?(C.uniform1f(g,N.near),C.uniform1f(y,N.far),C.uniform1i(m,1),L=R=1):N.isFogExp2&&(C.uniform1f(v,N.density),C.uniform1i(m,2),L=R=2)):(C.uniform1i(m,0),L=R=0);for(var N=0,I=e.length;N<I;N++){var D=e[N];D.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,D.matrixWorld),D.z=-D.modelViewMatrix.elements[14]}e.sort(r);for(var k=[],N=0,I=e.length;N<I;N++){var D=e[N],F=D.material;!1!==F.visible&&(C.uniform1f(_,F.alphaTest),C.uniformMatrix4fv(f,!1,D.modelViewMatrix.elements),D.matrixWorld.decompose(P,A,j),k[0]=j.x,k[1]=j.y,D=0,s.fog&&F.fog&&(D=L),R!==D&&(C.uniform1i(m,D),R=D),null!==F.map?(C.uniform2f(i,F.map.offset.x,F.map.offset.y),C.uniform2f(o,F.map.repeat.x,F.map.repeat.y)):(C.uniform2f(i,0,0),C.uniform2f(o,1,1)),C.uniform1f(p,F.opacity),C.uniform3f(h,F.color.r,F.color.g,F.color.b),C.uniform1f(a,F.rotation),C.uniform2fv(u,k),O.setBlending(F.blending,F.blendEquation,F.blendSrc,F.blendDst),O.setDepthTest(F.depthTest),O.setDepthWrite(F.depthWrite),F.map?t.setTexture2D(F.map,0):t.setTexture2D(T,0),C.drawElements(C.TRIANGLES,6,C.UNSIGNED_SHORT,0))}O.enable(C.CULL_FACE),t.resetGLState()}}}function q(){Object.defineProperty(this,"id",{value:di++}),this.uuid=ri.generateUUID(),this.name="",this.type="Material",this.lights=this.fog=!0,this.blending=1,this.side=0,this.shading=2,this.vertexColors=0,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null,this.depthFunc=3,this.depthWrite=this.depthTest=!0,this.clippingPlanes=null,this.clipShadows=this.clipIntersection=!1,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.alphaTest=this.polygonOffsetUnits=this.polygonOffsetFactor=0,this.premultipliedAlpha=!1,this.overdraw=0,this._needsUpdate=this.visible=!0}function X(t){q.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.morphNormals=this.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}function Y(t){q.call(this),this.type="MeshDepthMaterial",this.depthPacking=3200,this.morphTargets=this.skinning=!1,this.displacementMap=this.alphaMap=this.map=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.lights=this.fog=!1,this.setValues(t)}function K(t,e){this.min=void 0!==t?t:new c(1/0,1/0,1/0),this.max=void 0!==e?e:new c(-(1/0),-(1/0),-(1/0))}function Z(t,e){this.center=void 0!==t?t:new c,this.radius=void 0!==e?e:0}function J(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]),0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}function Q(t,e){this.normal=void 0!==t?t:new c(1,0,0),this.constant=void 0!==e?e:0}function tt(t,e,r,n,i,o){this.planes=[void 0!==t?t:new Q,void 0!==e?e:new Q,void 0!==r?r:new Q,void 0!==n?n:new Q,void 0!==i?i:new Q,void 0!==o?o:new Q]}function et(t,e,n,a){function s(e,r,n,i){var o,a=e.geometry;o=x;var s=e.customDepthMaterial;return n&&(o=w,s=e.customDistanceMaterial),s?o=s:(s=!1,r.morphTargets&&(a&&a.isBufferGeometry?s=a.morphAttributes&&a.morphAttributes.position&&0<a.morphAttributes.position.length:a&&a.isGeometry&&(s=a.morphTargets&&0<a.morphTargets.length)),e=e.isSkinnedMesh&&r.skinning,a=0,s&&(a|=1),e&&(a|=2),o=o[a]),t.localClippingEnabled&&!0===r.clipShadows&&0!==r.clippingPlanes.length&&(a=o.uuid,s=r.uuid,e=S[a],void 0===e&&(e={},S[a]=e),a=e[s],void 0===a&&(a=o.clone(),e[s]=a),o=a),o.visible=r.visible,o.wireframe=r.wireframe,s=r.side,R.renderSingleSided&&2==s&&(s=0),R.renderReverseSided&&(0===s?s=1:1===s&&(s=0)),o.side=s,o.clipShadows=r.clipShadows,o.clippingPlanes=r.clippingPlanes,o.wireframeLinewidth=r.wireframeLinewidth,o.linewidth=r.linewidth,n&&void 0!==o.uniforms.lightPos&&o.uniforms.lightPos.value.copy(i),o}function h(t,e,r){if(!1!==t.visible){0!==(t.layers.mask&e.layers.mask)&&(t.isMesh||t.isLine||t.isPoints)&&t.castShadow&&(!1===t.frustumCulled||!0===f.intersectsObject(t))&&!0===t.material.visible&&(t.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,t.matrixWorld),_.push(t)),t=t.children;for(var n=0,i=t.length;n<i;n++)h(t[n],e,r)}}var l=t.context,p=t.state,f=new tt,d=new u,m=e.shadows,v=new r,g=new r(a.maxTextureSize,a.maxTextureSize),y=new c,b=new c,_=[],x=Array(4),w=Array(4),S={},M=[new c(1,0,0),new c(-1,0,0),new c(0,0,1),new c(0,0,-1),new c(0,1,0),new c(0,-1,0)],E=[new c(0,1,0),new c(0,1,0),new c(0,1,0),new c(0,1,0),new c(0,0,1),new c(0,0,-1)],T=[new i,new i,new i,new i,new i,new i];e=new Y,e.depthPacking=3201,e.clipping=!0,a=fi.distanceRGBA;for(var C=ui.clone(a.uniforms),O=0;4!==O;++O){var P=0!==(1&O),A=0!==(2&O),j=e.clone();j.morphTargets=P,j.skinning=A,x[O]=j,P=new X({defines:{USE_SHADOWMAP:""},uniforms:C,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader,morphTargets:P,skinning:A,clipping:!0}),w[O]=P}var R=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1,this.renderSingleSided=this.renderReverseSided=!0,this.render=function(e,r){if(!1!==R.enabled&&(!1!==R.autoUpdate||!1!==R.needsUpdate)&&0!==m.length){p.buffers.color.setClear(1,1,1,1),p.disable(l.BLEND),p.setDepthTest(!0),p.setScissorTest(!1);for(var i,a,c=0,u=m.length;c<u;c++){var x=m[c],w=x.shadow;if(void 0===w)console.warn("THREE.WebGLShadowMap:",x,"has no shadow.");else{var S=w.camera;if(v.copy(w.mapSize),v.min(g),x&&x.isPointLight){i=6,a=!0;var C=v.x,O=v.y;T[0].set(2*C,O,C,O),T[1].set(0,O,C,O),T[2].set(3*C,O,C,O),T[3].set(C,O,C,O),T[4].set(3*C,0,C,O),T[5].set(C,0,C,O),v.x*=4,v.y*=2}else i=1,a=!1;for(null===w.map&&(w.map=new o(v.x,v.y,{minFilter:1003,magFilter:1003,format:1023}),S.updateProjectionMatrix()),
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vMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking".split(" ");this.getParameters=function(n,o,a,s,c,u){var h,l=i[n.type];e.floatVertexTextures&&u&&u.skeleton&&u.skeleton.useVertexTexture?h=1024:(h=Math.floor((e.maxVertexUniforms-20)/4),void 0!==u&&u&&u.isSkinnedMesh&&(h=Math.min(u.skeleton.bones.length,h),h<u.skeleton.bones.length&&console.warn("WebGLRenderer: too many bones - "+u.skeleton.bones.length+", this GPU supports just "+h+" (try OpenGL instead of ANGLE)")));var p=t.getPrecision();null!==n.precision&&(p=e.getMaxPrecision(n.precision),p!==n.precision&&console.warn("THREE.WebGLProgram.getParameters:",n.precision,"not supported, using",p,"instead."));var f=t.getCurrentRenderTarget();return{shaderID:l,precision:p,supportsVertexTextures:e.vertexTextures,outputEncoding:r(f?f.texture:null,t.gammaOutput),map:!!n.map,mapEncoding:r(n.map,t.gammaInput),envMap:!!n.envMap,envMapMode:n.envMap&&n.envMap.mapping,envMapEncoding:r(n.envMap,t.gammaInput),envMapCubeUV:!!n.envMap&&(306===n.envMap.mapping||307===n.envMap.mapping),lightMap:!!n.lightMap,aoMap:!!n.aoMap,emissiveMap:!!n.emissiveMap,emissiveMapEncoding:r(n.emissiveMap,t.gammaInput),bumpMap:!!n.bumpMap,normalMap:!!n.normalMap,displacementMap:!!n.displacementMap,roughnessMap:!!n.roughnessMap,metalnessMap:!!n.metalnessMap,specularMap:!!n.specularMap,alphaMap:!!n.alphaMap,gradientMap:!!n.gradientMap,combine:n.combine,vertexColors:n.vertexColors,fog:!!a,useFog:n.fog,fogExp:a&&a.isFogExp2,flatShading:1===n.shading,sizeAttenuation:n.sizeAttenuation,logarithmicDepthBuffer:e.logarithmicDepthBuffer,skinning:n.skinning,maxBones:h,useVertexTexture:e.floatVertexTextures&&u&&u.skeleton&&u.skeleton.useVertexTexture,morphTargets:n.morphTargets,morphNormals:n.morphNormals,maxMorphTargets:t.maxMorphTargets,maxMorphNormals:t.maxMorphNormals,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numClippingPlanes:s,numClipIntersection:c,shadowMapEnabled:t.shadowMap.enabled&&u.receiveShadow&&0<o.shadows.length,shadowMapType:t.shadowMap.type,toneMapping:t.toneMapping,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:n.premultipliedAlpha,alphaTest:n.alphaTest,doubleSided:2===n.side,flipSided:1===n.side,depthPacking:void 0!==n.depthPacking&&n.depthPacking}},this.getProgramCode=function(t,e){var r=[];if(e.shaderID?r.push(e.shaderID):(r.push(t.fragmentShader),r.push(t.vertexShader)),void 0!==t.defines)for(var n in t.defines)r.push(n),r.push(t.defines[n]);for(n=0;n<o.length;n++)r.push(e[o[n]]);return r.join()},this.acquireProgram=function(e,r,i){for(var o,a=0,s=n.length;a<s;a++){var c=n[a];if(c.code===i){o=c,++o.usedTimes;break}}return void 0===o&&(o=new Vt(t,i,e,r),n.push(o)),o},this.releaseProgram=function(t){if(0===--t.usedTimes){var e=n.indexOf(t);n[e]=n[n.length-1],n.pop(),t.destroy()}},this.programs=n}function Wt(t,e,r){function n(t){var a=t.target;t=o[a.id],null!==t.index&&i(t.index);var s,c=t.attributes;for(s in c)i(c[s]);a.removeEventListener("dispose",n),delete o[a.id],s=e.get(a),s.wireframe&&i(s.wireframe),e.delete(a),a=e.get(t),a.wireframe&&i(a.wireframe),e.delete(t),r.memory.geometries--}function i(r){var n;n=r.isInterleavedBufferAttribute?e.get(r.data).__webglBuffer:e.get(r).__webglBuffer,void 0!==n&&(t.deleteBuffer(n),r.isInterleavedBufferAttribute?e.delete(r.data):e.delete(r))}var o={};return{get:function(t){var e=t.geometry;if(void 0!==o[e.id])return o[e.id];e.addEventListener("dispose",n);var i;return e.isBufferGeometry?i=e:e.isGeometry&&(void 0===e._bufferGeometry&&(e._bufferGeometry=(new wt).setFromObject(t)),i=e._bufferGeometry),o[e.id]=i,r.memory.geometries++,i}}}function qt(t,e,r){function n(r,n){var i=r.isInterleavedBufferAttribute?r.data:r,o=e.get(i);if(void 0===o.__webglBuffer){o.__webglBuffer=t.createBuffer(),t.bindBuffer(n,o.__webglBuffer),t.bufferData(n,i.array,i.dynamic?t.DYNAMIC_DRAW:t.STATIC_DRAW);var a=t.FLOAT,s=i.array;s instanceof Float32Array?a=t.FLOAT:s instanceof Float64Array?console.warn("Unsupported data buffer format: Float64Array"):s instanceof Uint16Array?a=t.UNSIGNED_SHORT:s instanceof Int16Array?a=t.SHORT:s instanceof Uint32Array?a=t.UNSIGNED_INT:s instanceof Int32Array?a=t.INT:s instanceof Int8Array?a=t.BYTE:s instanceof Uint8Array&&(a=t.UNSIGNED_BYTE),o.bytesPerElement=s.BYTES_PER_ELEMENT,o.type=a,o.version=i.version,i.onUploadCallback()}else o.version!==i.version&&(t.bindBuffer(n,o.__webglBuffer),!1===i.dynamic?t.bufferData(n,i.array,t.STATIC_DRAW):-1===i.updateRange.count?t.bufferSubData(n,0,i.array):0===i.updateRange.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(t.bufferSubData(n,i.updateRange.offset*i.array.BYTES_PER_ELEMENT,i.array.subarray(i.updateRange.offset,i.updateRange.offset+i.updateRange.count)),i.updateRange.count=0),o.version=i.version)}var i=new Wt(t,e,r);return{getAttributeBuffer:function(t){return t.isInterleavedBufferAttribute?e.get(t.data).__webglBuffer:e.get(t).__webglBuffer},getAttributeProperties:function(t){return t.isInterleavedBufferAttribute?e.get(t.data):e.get(t)},getWireframeAttribute:function(r){var i=e.get(r);if(void 0!==i.wireframe)return i.wireframe;var o=[],a=r.index,s=r.attributes;if(r=s.position,null!==a)for(var a=a.array,s=0,c=a.length;s<c;s+=3){var u=a[s+0],h=a[s+1],l=a[s+2];o.push(u,h,h,l,l,u)}else for(a=s.position.array,s=0,c=a.length/3-1;s<c;s+=3)u=s+0,h=s+1,l=s+2,o.push(u,h,h,l,l,u);return o=new ht(new(65535<r.count?Uint32Array:Uint16Array)(o),1),n(o,t.ELEMENT_ARRAY_BUFFER),i.wireframe=o},update:function(e){var r=i.get(e);e.geometry.isGeometry&&r.updateFromObject(e),e=r.index;var o=r.attributes;null!==e&&n(e,t.ELEMENT_ARRAY_BUFFER);for(var a in o)n(o[a],t.ARRAY_BUFFER);e=r.morphAttributes;for(a in e)for(var o=e[a],s=0,c=o.length;s<c;s++)n(o[s],t.ARRAY_BUFFER);return r}}}function Xt(t,e,r,n,i,o,a){function s(t,e){if(t.width>e||t.height>e){var r=e/Math.max(t.width,t.height),n=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");return n.width=Math.floor(t.width*r),n.height=Math.floor(t.height*r),n.getContext("2d").drawImage(t,0,0,t.width,t.height,0,0,n.width,n.height),console.warn("THREE.WebGLRenderer: image is too big ("+t.width+"x"+t.height+"). Resized to "+n.width+"x"+n.height,t),n}return t}function c(t){return ri.isPowerOfTwo(t.width)&&ri.isPowerOfTwo(t.height)}function u(e){return 1003===e||1004===e||1005===e?t.NEAREST:t.LINEAR}function h(e){e=e.target,e.removeEventListener("dispose",h);t:{var r=n.get(e);if(e.image&&r.__image__webglTextureCube)t.deleteTexture(r.__image__webglTextureCube);else{if(void 0===r.__webglInit)break t;t.deleteTexture(r.__webglTexture)}n.delete(e)}v.textures--}function l(e){e=e.target,e.removeEventListener("dispose",l);var r=n.get(e),i=n.get(e.texture);if(e){if(void 0!==i.__webglTexture&&t.deleteTexture(i.__webglTexture),e.depthTexture&&e.depthTexture.dispose(),e.isWebGLRenderTargetCube)for(i=0;6>i;i++)t.deleteFramebuffer(r.__webglFramebuffer[i]),r.__webglDepthbuffer&&t.deleteRenderbuffer(r.__webglDepthbuffer[i]);else t.deleteFramebuffer(r.__webglFramebuffer),r.__webglDepthbuffer&&t.deleteRenderbuffer(r.__webglDepthbuffer);n.delete(e.texture),n.delete(e)}v.textures--}function p(e,a){var u=n.get(e);if(0<e.version&&u.__version!==e.version){var l=e.image;if(void 0===l)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined",e);else{if(!1!==l.complete){void 0===u.__webglInit&&(u.__webglInit=!0,e.addEventListener("dispose",h),u.__webglTexture=t.createTexture(),v.textures++),r.activeTexture(t.TEXTURE0+a),r.bindTexture(t.TEXTURE_2D,u.__webglTexture),t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,e.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,e.unpackAlignment);var p=s(e.image,i.maxTextureSize);if((1001!==e.wrapS||1001!==e.wrapT||1003!==e.minFilter&&1006!==e.minFilter)&&!1===c(p))if(l=p,l instanceof HTMLImageElement||l instanceof HTMLCanvasElement){var d=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");d.width=ri.nearestPowerOfTwo(l.width),d.height=ri.nearestPowerOfTwo(l.height),d.getContext("2d").drawImage(l,0,0,d.width,d.height),console.warn("THREE.WebGLRenderer: image is not power of two ("+l.width+"x"+l.height+"). Resized to "+d.width+"x"+d.height,l),p=d}else p=l;var l=c(p),d=o(e.format),m=o(e.type);f(t.TEXTURE_2D,e,l);var y=e.mipmaps;if(e.isDepthTexture){if(y=t.DEPTH_COMPONENT,1015===e.type){if(!g)throw Error("Float Depth Texture only supported in WebGL2.0");y=t.DEPTH_COMPONENT32F}else g&&(y=t.DEPTH_COMPONENT16);1026===e.format&&y===t.DEPTH_COMPONENT&&1012!==e.type&&1014!==e.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),e.type=1012,m=o(e.type)),1027===e.format&&(y=t.DEPTH_STENCIL,1020!==e.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),e.type=1020,m=o(e.type))),r.texImage2D(t.TEXTURE_2D,0,y,p.width,p.height,0,d,m,null)}else if(e.isDataTexture)if(0<y.length&&l){for(var b=0,_=y.length;b<_;b++)p=y[b],r.texImage2D(t.TEXTURE_2D,b,d,p.width,p.height,0,d,m,p.data);e.generateMipmaps=!1}else r.texImage2D(t.TEXTURE_2D,0,d,p.width,p.height,0,d,m,p.data);else if(e.isCompressedTexture)for(b=0,_=y.length;b<_;b++)p=y[b],1023!==e.format&&1022!==e.format?-1<r.getCompressedTextureFormats().indexOf(d)?r.compressedTexImage2D(t.TEXTURE_2D,b,d,p.width,p.height,0,p.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):r.texImage2D(t.TEXTURE_2D,b,d,p.width,p.height,0,d,m,p.data);else if(0<y.length&&l){for(b=0,_=y.length;b<_;b++)p=y[b],r.texImage2D(t.TEXTURE_2D,b,d,d,m,p);e.generateMipmaps=!1}else r.texImage2D(t.TEXTURE_2D,0,d,d,m,p);return e.generateMipmaps&&l&&t.generateMipmap(t.TEXTURE_2D),u.__version=e.version,void(e.onUpdate&&e.onUpdate(e))}console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete",e)}}r.activeTexture(t.TEXTURE0+a),r.bindTexture(t.TEXTURE_2D,u.__webglTexture)}function f(r,a,s){s?(t.texParameteri(r,t.TEXTURE_WRAP_S,o(a.wrapS)),t.texParameteri(r,t.TEXTURE_WRAP_T,o(a.wrapT)),t.texParameteri(r,t.TEXTURE_MAG_FILTER,o(a.magFilter)),t.texParameteri(r,t.TEXTURE_MIN_FILTER,o(a.minFilter))):(t.texParameteri(r,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(r,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE),1001===a.wrapS&&1001===a.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",a),t.texParameteri(r,t.TEXTURE_MAG_FILTER,u(a.magFilter)),t.texParameteri(r,t.TEXTURE_MIN_FILTER,u(a.minFilter)),1003!==a.minFilter&&1006!==a.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.",a)),!(s=e.get("EXT_texture_filter_anisotropic"))||1015===a.type&&null===e.get("OES_texture_float_linear")||1016===a.type&&null===e.get("OES_texture_half_float_linear")||!(1<a.anisotropy||n.get(a).__currentAnisotropy)||(t.texParameterf(r,s.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(a.anisotropy,i.getMaxAnisotropy())),n.get(a).__currentAnisotropy=a.anisotropy)}function d(e,i,a,s){var c=o(i.texture.format),u=o(i.texture.type);r.texImage2D(s,0,c,i.width,i.height,0,c,u,null),t.bindFramebuffer(t.FRAMEBUFFER,e),
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er?t.object.renderOrder-e.object.renderOrder:t.material.program&&e.material.program&&t.material.program!==e.material.program?t.material.program.id-e.material.program.id:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function l(t,e){return t.object.renderOrder!==e.object.renderOrder?t.object.renderOrder-e.object.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function p(t,e,r,n,i){var o;r.transparent?(n=R,o=++L):(n=A,o=++j),o=n[o],void 0!==o?(o.id=t.id,o.object=t,o.geometry=e,o.material=r,o.z=gt.z,o.group=i):(o={id:t.id,object:t,geometry:e,material:r,z:gt.z,group:i},n.push(o))}function f(t){if(!lt.intersectsSphere(t))return!1;var e=pt.numPlanes;if(0===e)return!0;var r=k.clippingPlanes,n=t.center;t=-t.radius;var i=0;do if(r[i].distanceToPoint(n)<t)return!1;while(++i!==e);return!0}function d(t,e){if(!1!==t.visible){if(0!==(t.layers.mask&e.layers.mask))if(t.isLight)P.push(t);else if(t.isSprite){var r;(r=!1===t.frustumCulled)||(mt.center.set(0,0,0),mt.radius=.7071067811865476,mt.applyMatrix4(t.matrixWorld),r=!0===f(mt)),r&&I.push(t)}else if(t.isLensFlare)D.push(t);else if(t.isImmediateRenderObject)!0===k.sortObjects&&(gt.setFromMatrixPosition(t.matrixWorld),gt.applyProjection(vt)),p(t,null,t.material,gt.z,null);else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.update(),(r=!1===t.frustumCulled)||(r=t.geometry,null===r.boundingSphere&&r.computeBoundingSphere(),mt.copy(r.boundingSphere).applyMatrix4(t.matrixWorld),r=!0===f(mt)),r)){var n=t.material;if(!0===n.visible)if(!0===k.sortObjects&&(gt.setFromMatrixPosition(t.matrixWorld),gt.applyProjection(vt)),r=kt.update(t),n.isMultiMaterial)for(var i=r.groups,o=n.materials,n=0,a=i.length;n<a;n++){var s=i[n],c=o[s.materialIndex];!0===c.visible&&p(t,r,c,gt.z,s)}else p(t,r,n,gt.z,null)}for(r=t.children,n=0,a=r.length;n<a;n++)d(r[n],e)}}function m(t,e,r,n){for(var i=0,o=t.length;i<o;i++){var a=t[i],s=a.object,c=a.geometry,u=void 0===n?a.material:n,a=a.group;if(s.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,s.matrixWorld),s.normalMatrix.getNormalMatrix(s.modelViewMatrix),s.onBeforeRender(k,e,r,c,u,a),s.isImmediateRenderObject){v(u);var h=g(r,e.fog,u,s);V="",s.render(function(t){k.renderBufferImmediate(t,h,u)})}else k.renderBufferDirect(r,e.fog,c,u,s,a);s.onAfterRender(k,e,r,c,u,a)}}function v(t){2===t.side?Nt.disable(Tt.CULL_FACE):Nt.enable(Tt.CULL_FACE),Nt.setFlipSided(1===t.side),!0===t.transparent?Nt.setBlending(t.blending,t.blendEquation,t.blendSrc,t.blendDst,t.blendEquationAlpha,t.blendSrcAlpha,t.blendDstAlpha,t.premultipliedAlpha):Nt.setBlending(0),Nt.setDepthFunc(t.depthFunc),Nt.setDepthTest(t.depthTest),Nt.setDepthWrite(t.depthWrite),Nt.setColorWrite(t.colorWrite),Nt.setPolygonOffset(t.polygonOffset,t.polygonOffsetFactor,t.polygonOffsetUnits)}function g(t,e,r,n){Q=0;var i=It.get(r);if(ft&&(dt||t!==q)&&pt.setState(r.clippingPlanes,r.clipIntersection,r.clipShadows,t,i,t===q&&r.id===$),!1===r.needsUpdate&&(void 0===i.program?r.needsUpdate=!0:r.fog&&i.fog!==e?r.needsUpdate=!0:r.lights&&i.lightsHash!==_t.hash?r.needsUpdate=!0:void 0===i.numClippingPlanes||i.numClippingPlanes===pt.numPlanes&&i.numIntersection===pt.numIntersection||(r.needsUpdate=!0)),r.needsUpdate){t:{var s=It.get(r),c=Ft.getParameters(r,_t,e,pt.numPlanes,pt.numIntersection,n),u=Ft.getProgramCode(r,c),h=s.program,l=!0;if(void 0===h)r.addEventListener("dispose",o);else if(h.code!==u)a(r);else{if(void 0!==c.shaderID)break t;l=!1}if(l&&(c.shaderID?(h=fi[c.shaderID],s.__webglShader={name:r.type,uniforms:ui.clone(h.uniforms),vertexShader:h.vertexShader,fragmentShader:h.fragmentShader}):s.__webglShader={name:r.type,uniforms:r.uniforms,vertexShader:r.vertexShader,fragmentShader:r.fragmentShader},r.__webglShader=s.__webglShader,h=Ft.acquireProgram(r,c,u),s.program=h,r.program=h),c=h.getAttributes(),r.morphTargets)for(u=r.numSupportedMorphTargets=0;u<k.maxMorphTargets;u++)0<=c["morphTarget"+u]&&r.numSupportedMorphTargets++;if(r.morphNormals)for(u=r.numSupportedMorphNormals=0;u<k.maxMorphNormals;u++)0<=c["morphNormal"+u]&&r.numSupportedMorphNormals++;c=s.__webglShader.uniforms,(r.isShaderMaterial||r.isRawShaderMaterial)&&!0!==r.clipping||(s.numClippingPlanes=pt.numPlanes,s.numIntersection=pt.numIntersection,c.clippingPlanes=pt.uniform),s.fog=e,s.lightsHash=_t.hash,r.lights&&(c.ambientLightColor.value=_t.ambient,c.directionalLights.value=_t.directional,c.spotLights.value=_t.spot,c.rectAreaLights.value=_t.rectArea,c.pointLights.value=_t.point,c.hemisphereLights.value=_t.hemi,c.directionalShadowMap.value=_t.directionalShadowMap,c.directionalShadowMatrix.value=_t.directionalShadowMatrix,c.spotShadowMap.value=_t.spotShadowMap,c.spotShadowMatrix.value=_t.spotShadowMatrix,c.pointShadowMap.value=_t.pointShadowMap,c.pointShadowMatrix.value=_t.pointShadowMatrix),u=s.program.getUniforms(),c=z.seqWithValue(u.seq,c),s.uniformsList=c}r.needsUpdate=!1}var p=!1,l=h=!1,s=i.program,c=s.getUniforms(),u=i.__webglShader.uniforms;if(s.id!==F&&(Tt.useProgram(s.program),F=s.id,l=h=p=!0),r.id!==$&&($=r.id,h=!0),(p||t!==q)&&(c.set(Tt,t,"projectionMatrix"),Lt.logarithmicDepthBuffer&&c.setValue(Tt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),t!==q&&(q=t,l=h=!0),(r.isShaderMaterial||r.isMeshPhongMaterial||r.isMeshStandardMaterial||r.envMap)&&(p=c.map.cameraPosition,void 0!==p&&p.setValue(Tt,gt.setFromMatrixPosition(t.matrixWorld))),(r.isMeshPhongMaterial||r.isMeshLambertMaterial||r.isMeshBasicMaterial||r.isMeshStandardMaterial||r.isShaderMaterial||r.skinning)&&c.setValue(Tt,"viewMatrix",t.matrixWorldInverse),c.set(Tt,k,"toneMappingExposure"),c.set(Tt,k,"toneMappingWhitePoint")),r.skinning&&(c.setOptional(Tt,n,"bindMatrix"),c.setOptional(Tt,n,"bindMatrixInverse"),t=n.skeleton)&&(Lt.floatVertexTextures&&t.useVertexTexture?(c.set(Tt,t,"boneTexture"),c.set(Tt,t,"boneTextureWidth"),c.set(Tt,t,"boneTextureHeight")):c.setOptional(Tt,t,"boneMatrices")),h){if(r.lights&&(t=l,u.ambientLightColor.needsUpdate=t,u.directionalLights.needsUpdate=t,u.pointLights.needsUpdate=t,u.spotLights.needsUpdate=t,u.rectAreaLights.needsUpdate=t,u.hemisphereLights.needsUpdate=t),e&&r.fog&&(u.fogColor.value=e.color,e.isFog?(u.fogNear.value=e.near,u.fogFar.value=e.far):e.isFogExp2&&(u.fogDensity.value=e.density)),r.isMeshBasicMaterial||r.isMeshLambertMaterial||r.isMeshPhongMaterial||r.isMeshStandardMaterial||r.isMeshNormalMaterial||r.isMeshDepthMaterial){u.opacity.value=r.opacity,u.diffuse.value=r.color,r.emissive&&u.emissive.value.copy(r.emissive).multiplyScalar(r.emissiveIntensity),u.map.value=r.map,u.specularMap.value=r.specularMap,u.alphaMap.value=r.alphaMap,r.lightMap&&(u.lightMap.value=r.lightMap,u.lightMapIntensity.value=r.lightMapIntensity),r.aoMap&&(u.aoMap.value=r.aoMap,u.aoMapIntensity.value=r.aoMapIntensity);var f;r.map?f=r.map:r.specularMap?f=r.specularMap:r.displacementMap?f=r.displacementMap:r.normalMap?f=r.normalMap:r.bumpMap?f=r.bumpMap:r.roughnessMap?f=r.roughnessMap:r.metalnessMap?f=r.metalnessMap:r.alphaMap?f=r.alphaMap:r.emissiveMap&&(f=r.emissiveMap),void 0!==f&&(f.isWebGLRenderTarget&&(f=f.texture),e=f.offset,f=f.repeat,u.offsetRepeat.value.set(e.x,e.y,f.x,f.y)),u.envMap.value=r.envMap,u.flipEnvMap.value=r.envMap&&r.envMap.isCubeTexture?-1:1,u.reflectivity.value=r.reflectivity,u.refractionRatio.value=r.refractionRatio}r.isLineBasicMaterial?(u.diffuse.value=r.color,u.opacity.value=r.opacity):r.isLineDashedMaterial?(u.diffuse.value=r.color,u.opacity.value=r.opacity,u.dashSize.value=r.dashSize,u.totalSize.value=r.dashSize+r.gapSize,u.scale.value=r.scale):r.isPointsMaterial?(u.diffuse.value=r.color,u.opacity.value=r.opacity,u.size.value=r.size*at,u.scale.value=.5*ot,u.map.value=r.map,null!==r.map&&(f=r.map.offset,r=r.map.repeat,u.offsetRepeat.value.set(f.x,f.y,r.x,r.y))):r.isMeshLambertMaterial?r.emissiveMap&&(u.emissiveMap.value=r.emissiveMap):r.isMeshToonMaterial?(y(u,r),r.gradientMap&&(u.gradientMap.value=r.gradientMap)):r.isMeshPhongMaterial?y(u,r):r.isMeshPhysicalMaterial?(u.clearCoat.value=r.clearCoat,u.clearCoatRoughness.value=r.clearCoatRoughness,b(u,r)):r.isMeshStandardMaterial?b(u,r):r.isMeshDepthMaterial?r.displacementMap&&(u.displacementMap.value=r.displacementMap,u.displacementScale.value=r.displacementScale,u.displacementBias.value=r.displacementBias):r.isMeshNormalMaterial&&(r.bumpMap&&(u.bumpMap.value=r.bumpMap,u.bumpScale.value=r.bumpScale),r.normalMap&&(u.normalMap.value=r.normalMap,u.normalScale.value.copy(r.normalScale)),r.displacementMap&&(u.displacementMap.value=r.displacementMap,u.displacementScale.value=r.displacementScale,u.displacementBias.value=r.displacementBias)),void 0!==u.ltcMat&&(u.ltcMat.value=THREE.UniformsLib.LTC_MAT_TEXTURE),void 0!==u.ltcMag&&(u.ltcMag.value=THREE.UniformsLib.LTC_MAG_TEXTURE),z.upload(Tt,i.uniformsList,u,k)}return c.set(Tt,n,"modelViewMatrix"),c.set(Tt,n,"normalMatrix"),c.setValue(Tt,"modelMatrix",n.matrixWorld),s}function y(t,e){t.specular.value=e.specular,t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function b(t,e){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}function _(t){var e;if(1e3===t)return Tt.REPEAT;if(1001===t)return Tt.CLAMP_TO_EDGE;if(1002===t)return Tt.MIRRORED_REPEAT;if(1003===t)return Tt.NEAREST;if(1004===t)return Tt.NEAREST_MIPMAP_NEAREST;if(1005===t)return Tt.NEAREST_MIPMAP_LINEAR;if(1006===t)return Tt.LINEAR;if(1007===t)return Tt.LINEAR_MIPMAP_NEAREST;if(1008===t)return Tt.LINEAR_MIPMAP_LINEAR;if(1009===t)return Tt.UNSIGNED_BYTE;if(1017===t)return Tt.UNSIGNED_SHORT_4_4_4_4;if(1018===t)return Tt.UNSIGNED_SHORT_5_5_5_1;if(1019===t)return Tt.UNSIGNED_SHORT_5_6_5;if(1010===t)return Tt.BYTE;if(1011===t)return Tt.SHORT;if(1012===t)return Tt.UNSIGNED_SHORT;if(1013===t)return Tt.INT;if(1014===t)return Tt.UNSIGNED_INT;if(1015===t)return Tt.FLOAT;if(1016===t&&(e=Rt.get("OES_texture_half_float"),null!==e))return e.HALF_FLOAT_OES;if(1021===t)return Tt.ALPHA;if(1022===t)return Tt.RGB;if(1023===t)return Tt.RGBA;if(1024===t)return Tt.LUMINANCE;if(1025===t)return Tt.LUMINANCE_ALPHA;if(1026===t)return Tt.DEPTH_COMPONENT;if(1027===t)return Tt.DEPTH_STENCIL;if(100===t)return Tt.FUNC_ADD;if(101===t)return Tt.FUNC_SUBTRACT;if(102===t)return Tt.FUNC_REVERSE_SUBTRACT;if(200===t)return Tt.ZERO;if(201===t)return Tt.ONE;if(202===t)return Tt.SRC_COLOR;if(203===t)return Tt.ONE_MINUS_SRC_COLOR;if(204===t)return Tt.SRC_ALPHA;if(205===t)return Tt.ONE_MINUS_SRC_ALPHA;if(206===t)return Tt.DST_ALPHA;if(207===t)return Tt.ONE_MINUS_DST_ALPHA;if(208===t)return Tt.DST_COLOR;if(209===t)return Tt.ONE_MINUS_DST_COLOR;if(210===t)return Tt.SRC_ALPHA_SATURATE;if((2001===t||2002===t||2003===t||2004===t)&&(e=Rt.get("WEBGL_compressed_texture_s3tc"),null!==e)){if(2001===t)return e.COMPRESSED_RGB_S3TC_DXT1_EXT;if(2002===t)return e.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(2003===t)return e.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(2004===t)return e.COMPRESSED_RGBA_S3TC_DXT5_EXT}if((2100===t||2101===t||2102===t||2103===t)&&(e=Rt.get("WEBGL_compressed_texture_pvrtc"),null!==e)){if(2100===t)return e.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(2101===t)return e.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(2102===t)return e.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(2103===t)return e.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(2151===t&&(e=Rt.get("WEBGL_compressed_texture_etc1"),null!==e))return e.COMPRESSED_RGB_ETC1_WEBGL;if((103===t||104===t)&&(e=Rt.get("EXT_blend_minmax"),null!==e)){if(103===t)return e.MIN_EXT;if(104===t)return e.MAX_EXT}return 1020===t&&(e=Rt.get("WEBGL_depth_texture"),null!==e)?e.UNSIGNED_INT_24_8_WEBGL:0}console.log("THREE.WebGLRenderer","83"),t=t||{};var x=void 0!==t.canvas?t.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),w=void 0!==t.context?t.context:null,S=void 0!==t.alpha&&t.alpha,M=void 0===t.depth||t.depth,E=void 0===t.stencil||t.stencil,T=void 0!==t.antialias&&t.antialias,C=void 0===t.premultipliedAlpha||t.premultipliedAlpha,O=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,P=[],A=[],j=-1,R=[],L=-1,N=new Float32Array(8),I=[],D=[];this.domElement=x,this.context=null,this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1,this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var k=this,F=null,U=null,B=null,$=-1,V="",q=null,Y=new i,K=null,J=new i,Q=0,rt=new G(0),nt=0,it=x.width,ot=x.height,at=1,st=new i(0,0,it,ot),ct=!1,ht=new i(0,0,it,ot),lt=new tt,pt=new Qt,ft=!1,dt=!1,mt=new Z,vt=new u,gt=new c,yt=new u,bt=new u,_t={hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],shadows:[]},xt={calls:0,vertices:0,faces:0,points:0};this.info={render:xt,memory:{geometries:0,textures:0},programs:null};var Tt;try{if(S={alpha:S,depth:M,stencil:E,antialias:T,premultipliedAlpha:C,preserveDrawingBuffer:O},Tt=w||x.getContext("webgl",S)||x.getContext("experimental-webgl",S),null===Tt){if(null!==x.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";throw"Error creating WebGL context."}void 0===Tt.getShaderPrecisionFormat&&(Tt.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}}),x.addEventListener("webglcontextlost",n,!1)}catch(t){console.error("THREE.WebGLRenderer: "+t)}var Rt=new Jt(Tt);Rt.get("WEBGL_depth_texture"),Rt.get("OES_texture_float"),Rt.get("OES_texture_float_linear"),Rt.get("OES_texture_half_float"),Rt.get("OES_texture_half_float_linear"),Rt.get("OES_standard_derivatives"),Rt.get("ANGLE_instanced_arrays"),Rt.get("OES_element_index_uint")&&(wt.MaxIndex=4294967296);var Lt=new Zt(Tt,Rt,t),Nt=new Kt(Tt,Rt,_),It=new Yt,Dt=new Xt(Tt,Rt,Nt,It,Lt,_,this.info),kt=new qt(Tt,It,this.info),Ft=new Ht(this,Lt),Ut=new jt;this.info.programs=Ft.programs;var Bt=new At(Tt,Rt,xt),zt=new Pt(Tt,Rt,xt),Gt=new Ot(-1,1,1,-1,0,1),$t=new Ct,Vt=new St(new Et(2,2),new ut({depthTest:!1,depthWrite:!1,fog:!1}));t=fi.cube;var Wt=new St(new Mt(5,5,5),new X({uniforms:t.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1}));e(),this.context=Tt,this.capabilities=Lt,this.extensions=Rt,this.properties=It,this.state=Nt;var te=new et(this,_t,kt,Lt);this.shadowMap=te;var ee=new W(this,I),re=new H(this,D);this.getContext=function(){return Tt},this.getContextAttributes=function(){return Tt.getContextAttributes()},this.forceContextLoss=function(){Rt.get("WEBGL_lose_context").loseContext()},this.getMaxAnisotropy=function(){return Lt.getMaxAnisotropy()},this.getPrecision=function(){return Lt.precision},this.getPixelRatio=function(){return at},this.setPixelRatio=function(t){void 0!==t&&(at=t,this.setSize(ht.z,ht.w,!1))},this.getSize=function(){return{width:it,height:ot}},this.setSize=function(t,e,r){it=t,ot=e,x.width=t*at,x.height=e*at,!1!==r&&(x.style.width=t+"px",x.style.height=e+"px"),this.setViewport(0,0,t,e)},this.setViewport=function(t,e,r,n){Nt.viewport(ht.set(t,e,r,n))},this.setScissor=function(t,e,r,n){Nt.scissor(st.set(t,e,r,n))},this.setScissorTest=function(t){Nt.setScissorTest(ct=t)},this.getClearColor=function(){return rt},this.setClearColor=function(t,e){rt.set(t),nt=void 0!==e?e:1,Nt.buffers.color.setClear(rt.r,rt.g,rt.b,nt,C)},this.getClearAlpha=function(){return nt},this.setClearAlpha=function(t){nt=t,Nt.buffers.color.setClear(rt.r,rt.g,rt.b,nt,C)},this.clear=function(t,e,r){var n=0;(void 0===t||t)&&(n|=Tt.COLOR_BUFFER_BIT),(void 0===e||e)&&(n|=Tt.DEPTH_BUFFER_BIT),(void 0===r||r)&&(n|=Tt.STENCIL_BUFFER_BIT),Tt.clear(n)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.clearTarget=function(t,e,r,n){this.setRenderTarget(t),this.clear(e,r,n)},this.resetGLState=r,this.dispose=function(){R=[],L=-1,A=[],j=-1,x.removeEventListener("webglcontextlost",n,!1)},this.renderBufferImmediate=function(t,e,r){Nt.initAttributes();var n=It.get(t);if(t.hasPositions&&!n.position&&(n.position=Tt.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=Tt.createBuffer()),
-t.hasUvs&&!n.uv&&(n.uv=Tt.createBuffer()),t.hasColors&&!n.color&&(n.color=Tt.createBuffer()),e=e.getAttributes(),t.hasPositions&&(Tt.bindBuffer(Tt.ARRAY_BUFFER,n.position),Tt.bufferData(Tt.ARRAY_BUFFER,t.positionArray,Tt.DYNAMIC_DRAW),Nt.enableAttribute(e.position),Tt.vertexAttribPointer(e.position,3,Tt.FLOAT,!1,0,0)),t.hasNormals){if(Tt.bindBuffer(Tt.ARRAY_BUFFER,n.normal),!r.isMeshPhongMaterial&&!r.isMeshStandardMaterial&&!r.isMeshNormalMaterial&&1===r.shading)for(var i=0,o=3*t.count;i<o;i+=9){var a=t.normalArray,s=(a[i+0]+a[i+3]+a[i+6])/3,c=(a[i+1]+a[i+4]+a[i+7])/3,u=(a[i+2]+a[i+5]+a[i+8])/3;a[i+0]=s,a[i+1]=c,a[i+2]=u,a[i+3]=s,a[i+4]=c,a[i+5]=u,a[i+6]=s,a[i+7]=c,a[i+8]=u}Tt.bufferData(Tt.ARRAY_BUFFER,t.normalArray,Tt.DYNAMIC_DRAW),Nt.enableAttribute(e.normal),Tt.vertexAttribPointer(e.normal,3,Tt.FLOAT,!1,0,0)}t.hasUvs&&r.map&&(Tt.bindBuffer(Tt.ARRAY_BUFFER,n.uv),Tt.bufferData(Tt.ARRAY_BUFFER,t.uvArray,Tt.DYNAMIC_DRAW),Nt.enableAttribute(e.uv),Tt.vertexAttribPointer(e.uv,2,Tt.FLOAT,!1,0,0)),t.hasColors&&0!==r.vertexColors&&(Tt.bindBuffer(Tt.ARRAY_BUFFER,n.color),Tt.bufferData(Tt.ARRAY_BUFFER,t.colorArray,Tt.DYNAMIC_DRAW),Nt.enableAttribute(e.color),Tt.vertexAttribPointer(e.color,3,Tt.FLOAT,!1,0,0)),Nt.disableUnusedAttributes(),Tt.drawArrays(Tt.TRIANGLES,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,r,n,i,o){v(n);var a=g(t,e,n,i),c=!1;if(t=r.id+"_"+a.id+"_"+n.wireframe,t!==V&&(V=t,c=!0),e=i.morphTargetInfluences,void 0!==e){var u=[];t=0;for(var h=e.length;t<h;t++)c=e[t],u.push([c,t]);u.sort(s),8<u.length&&(u.length=8);var l=r.morphAttributes;for(t=0,h=u.length;t<h;t++)c=u[t],N[t]=c[0],0!==c[0]?(e=c[1],!0===n.morphTargets&&l.position&&r.addAttribute("morphTarget"+t,l.position[e]),!0===n.morphNormals&&l.normal&&r.addAttribute("morphNormal"+t,l.normal[e])):(!0===n.morphTargets&&r.removeAttribute("morphTarget"+t),!0===n.morphNormals&&r.removeAttribute("morphNormal"+t));for(t=u.length,e=N.length;t<e;t++)N[t]=0;a.getUniforms().setValue(Tt,"morphTargetInfluences",N),c=!0}if(e=r.index,h=r.attributes.position,u=1,!0===n.wireframe&&(e=kt.getWireframeAttribute(r),u=2),null!==e?(t=zt,t.setIndex(e)):t=Bt,c){var p,c=void 0;if(r&&r.isInstancedBufferGeometry&&(p=Rt.get("ANGLE_instanced_arrays"),null===p))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{void 0===c&&(c=0),Nt.initAttributes();var f,l=r.attributes,a=a.getAttributes(),d=n.defaultAttributeValues;for(f in a){var m=a[f];if(0<=m){var y=l[f];if(void 0!==y){var b=y.normalized,_=y.itemSize,x=kt.getAttributeProperties(y),w=x.__webglBuffer,S=x.type,x=x.bytesPerElement;if(y.isInterleavedBufferAttribute){var M=y.data,E=M.stride,y=y.offset;M&&M.isInstancedInterleavedBuffer?(Nt.enableAttributeAndDivisor(m,M.meshPerAttribute,p),void 0===r.maxInstancedCount&&(r.maxInstancedCount=M.meshPerAttribute*M.count)):Nt.enableAttribute(m),Tt.bindBuffer(Tt.ARRAY_BUFFER,w),Tt.vertexAttribPointer(m,_,S,b,E*x,(c*E+y)*x)}else y.isInstancedBufferAttribute?(Nt.enableAttributeAndDivisor(m,y.meshPerAttribute,p),void 0===r.maxInstancedCount&&(r.maxInstancedCount=y.meshPerAttribute*y.count)):Nt.enableAttribute(m),Tt.bindBuffer(Tt.ARRAY_BUFFER,w),Tt.vertexAttribPointer(m,_,S,b,0,c*_*x)}else if(void 0!==d&&(b=d[f],void 0!==b))switch(b.length){case 2:Tt.vertexAttrib2fv(m,b);break;case 3:Tt.vertexAttrib3fv(m,b);break;case 4:Tt.vertexAttrib4fv(m,b);break;default:Tt.vertexAttrib1fv(m,b)}}}Nt.disableUnusedAttributes()}null!==e&&Tt.bindBuffer(Tt.ELEMENT_ARRAY_BUFFER,kt.getAttributeBuffer(e))}if(p=0,null!==e?p=e.count:void 0!==h&&(p=h.count),e=r.drawRange.start*u,h=null!==o?o.start*u:0,f=Math.max(e,h),o=Math.max(0,Math.min(p,e+r.drawRange.count*u,h+(null!==o?o.count*u:1/0))-1-f+1),0!==o){if(i.isMesh)if(!0===n.wireframe)Nt.setLineWidth(n.wireframeLinewidth*(null===U?at:1)),t.setMode(Tt.LINES);else switch(i.drawMode){case 0:t.setMode(Tt.TRIANGLES);break;case 1:t.setMode(Tt.TRIANGLE_STRIP);break;case 2:t.setMode(Tt.TRIANGLE_FAN)}else i.isLine?(n=n.linewidth,void 0===n&&(n=1),Nt.setLineWidth(n*(null===U?at:1)),i.isLineSegments?t.setMode(Tt.LINES):t.setMode(Tt.LINE_STRIP)):i.isPoints&&t.setMode(Tt.POINTS);r&&r.isInstancedBufferGeometry?0<r.maxInstancedCount&&t.renderInstances(r,f,o):t.render(f,o)}},this.render=function(t,e,r,n){if(void 0!==e&&!0!==e.isCamera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else{V="",$=-1,q=null,!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),e.matrixWorldInverse.getInverse(e.matrixWorld),vt.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),lt.setFromMatrix(vt),P.length=0,L=j=-1,I.length=0,D.length=0,dt=this.localClippingEnabled,ft=pt.init(this.clippingPlanes,dt,e),d(t,e),A.length=j+1,R.length=L+1,!0===k.sortObjects&&(A.sort(h),R.sort(l)),ft&&pt.beginShadows();for(var i=P,o=0,a=0,s=i.length;a<s;a++){var c=i[a];c.castShadow&&(_t.shadows[o++]=c)}_t.shadows.length=o,te.render(t,e);for(var p,f,v,g,i=P,y=c=0,b=0,_=e.matrixWorldInverse,x=0,w=0,S=0,M=0,E=0,o=0,a=i.length;o<a;o++)if(s=i[o],p=s.color,f=s.intensity,v=s.distance,g=s.shadow&&s.shadow.map?s.shadow.map.texture:null,s.isAmbientLight)c+=p.r*f,y+=p.g*f,b+=p.b*f;else if(s.isDirectionalLight){var T=Ut.get(s);T.color.copy(s.color).multiplyScalar(s.intensity),T.direction.setFromMatrixPosition(s.matrixWorld),gt.setFromMatrixPosition(s.target.matrixWorld),T.direction.sub(gt),T.direction.transformDirection(_),(T.shadow=s.castShadow)&&(T.shadowBias=s.shadow.bias,T.shadowRadius=s.shadow.radius,T.shadowMapSize=s.shadow.mapSize),_t.directionalShadowMap[x]=g,_t.directionalShadowMatrix[x]=s.shadow.matrix,_t.directional[x++]=T}else s.isSpotLight?(T=Ut.get(s),T.position.setFromMatrixPosition(s.matrixWorld),T.position.applyMatrix4(_),T.color.copy(p).multiplyScalar(f),T.distance=v,T.direction.setFromMatrixPosition(s.matrixWorld),gt.setFromMatrixPosition(s.target.matrixWorld),T.direction.sub(gt),T.direction.transformDirection(_),T.coneCos=Math.cos(s.angle),T.penumbraCos=Math.cos(s.angle*(1-s.penumbra)),T.decay=0===s.distance?0:s.decay,(T.shadow=s.castShadow)&&(T.shadowBias=s.shadow.bias,T.shadowRadius=s.shadow.radius,T.shadowMapSize=s.shadow.mapSize),_t.spotShadowMap[S]=g,_t.spotShadowMatrix[S]=s.shadow.matrix,_t.spot[S++]=T):s.isRectAreaLight?(T=Ut.get(s),T.color.copy(p).multiplyScalar(f/(s.width*s.height)),T.position.setFromMatrixPosition(s.matrixWorld),T.position.applyMatrix4(_),bt.identity(),yt.copy(s.matrixWorld),yt.premultiply(_),bt.extractRotation(yt),T.halfWidth.set(.5*s.width,0,0),T.halfHeight.set(0,.5*s.height,0),T.halfWidth.applyMatrix4(bt),T.halfHeight.applyMatrix4(bt),_t.rectArea[M++]=T):s.isPointLight?(T=Ut.get(s),T.position.setFromMatrixPosition(s.matrixWorld),T.position.applyMatrix4(_),T.color.copy(s.color).multiplyScalar(s.intensity),T.distance=s.distance,T.decay=0===s.distance?0:s.decay,(T.shadow=s.castShadow)&&(T.shadowBias=s.shadow.bias,T.shadowRadius=s.shadow.radius,T.shadowMapSize=s.shadow.mapSize),_t.pointShadowMap[w]=g,void 0===_t.pointShadowMatrix[w]&&(_t.pointShadowMatrix[w]=new u),gt.setFromMatrixPosition(s.matrixWorld).negate(),_t.pointShadowMatrix[w].identity().setPosition(gt),_t.point[w++]=T):s.isHemisphereLight&&(T=Ut.get(s),T.direction.setFromMatrixPosition(s.matrixWorld),T.direction.transformDirection(_),T.direction.normalize(),T.skyColor.copy(s.color).multiplyScalar(f),T.groundColor.copy(s.groundColor).multiplyScalar(f),_t.hemi[E++]=T);_t.ambient[0]=c,_t.ambient[1]=y,_t.ambient[2]=b,_t.directional.length=x,_t.spot.length=S,_t.rectArea.length=M,_t.point.length=w,_t.hemi.length=E,_t.hash=x+","+w+","+S+","+M+","+E+","+_t.shadows.length,ft&&pt.endShadows(),xt.calls=0,xt.vertices=0,xt.faces=0,xt.points=0,void 0===r&&(r=null),this.setRenderTarget(r),i=t.background,null===i?Nt.buffers.color.setClear(rt.r,rt.g,rt.b,nt,C):i&&i.isColor&&(Nt.buffers.color.setClear(i.r,i.g,i.b,1,C),n=!0),(this.autoClear||n)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil),i&&i.isCubeTexture?($t.projectionMatrix.copy(e.projectionMatrix),$t.matrixWorld.extractRotation(e.matrixWorld),$t.matrixWorldInverse.getInverse($t.matrixWorld),Wt.material.uniforms.tCube.value=i,Wt.modelViewMatrix.multiplyMatrices($t.matrixWorldInverse,Wt.matrixWorld),kt.update(Wt),k.renderBufferDirect($t,null,Wt.geometry,Wt.material,Wt,null)):i&&i.isTexture&&(Vt.material.map=i,kt.update(Vt),k.renderBufferDirect(Gt,null,Vt.geometry,Vt.material,Vt,null)),t.overrideMaterial?(n=t.overrideMaterial,m(A,t,e,n),m(R,t,e,n)):(Nt.setBlending(0),m(A,t,e),m(R,t,e)),ee.render(t,e),re.render(t,e,J),r&&Dt.updateRenderTargetMipmap(r),Nt.setDepthTest(!0),Nt.setDepthWrite(!0),Nt.setColorWrite(!0)}},this.setFaceCulling=function(t,e){Nt.setCullFace(t),Nt.setFlipSided(0===e)},this.allocTextureUnit=function(){var t=Q;return t>=Lt.maxTextures&&console.warn("WebGLRenderer: trying to use "+t+" texture units while this GPU supports only "+Lt.maxTextures),Q+=1,t},this.setTexture2D=function(){var t=!1;return function(e,r){e&&e.isWebGLRenderTarget&&(t||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),t=!0),e=e.texture),Dt.setTexture2D(e,r)}}(),this.setTexture=function(){var t=!1;return function(e,r){t||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),t=!0),Dt.setTexture2D(e,r)}}(),this.setTextureCube=function(){var t=!1;return function(e,r){e&&e.isWebGLRenderTargetCube&&(t||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),t=!0),e=e.texture),e&&e.isCubeTexture||Array.isArray(e.image)&&6===e.image.length?Dt.setTextureCube(e,r):Dt.setTextureCubeDynamic(e,r)}}(),this.getCurrentRenderTarget=function(){return U},this.setRenderTarget=function(t){(U=t)&&void 0===It.get(t).__webglFramebuffer&&Dt.setupRenderTarget(t);var e,r=t&&t.isWebGLRenderTargetCube;t?(e=It.get(t),e=r?e.__webglFramebuffer[t.activeCubeFace]:e.__webglFramebuffer,Y.copy(t.scissor),K=t.scissorTest,J.copy(t.viewport)):(e=null,Y.copy(st).multiplyScalar(at),K=ct,J.copy(ht).multiplyScalar(at)),B!==e&&(Tt.bindFramebuffer(Tt.FRAMEBUFFER,e),B=e),Nt.scissor(Y),Nt.setScissorTest(K),Nt.viewport(J),r&&(r=It.get(t.texture),Tt.framebufferTexture2D(Tt.FRAMEBUFFER,Tt.COLOR_ATTACHMENT0,Tt.TEXTURE_CUBE_MAP_POSITIVE_X+t.activeCubeFace,r.__webglTexture,t.activeMipMapLevel))},this.readRenderTargetPixels=function(t,e,r,n,i,o){if(!1===(t&&t.isWebGLRenderTarget))console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");else{var a=It.get(t).__webglFramebuffer;if(a){var s=!1;a!==B&&(Tt.bindFramebuffer(Tt.FRAMEBUFFER,a),s=!0);try{var c=t.texture,u=c.format,h=c.type;1023!==u&&_(u)!==Tt.getParameter(Tt.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===h||_(h)===Tt.getParameter(Tt.IMPLEMENTATION_COLOR_READ_TYPE)||1015===h&&(Rt.get("OES_texture_float")||Rt.get("WEBGL_color_buffer_float"))||1016===h&&Rt.get("EXT_color_buffer_half_float")?Tt.checkFramebufferStatus(Tt.FRAMEBUFFER)===Tt.FRAMEBUFFER_COMPLETE?0<=e&&e<=t.width-n&&0<=r&&r<=t.height-i&&Tt.readPixels(e,r,n,i,_(u),_(h),o):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{s&&Tt.bindFramebuffer(Tt.FRAMEBUFFER,B)}}}}}function ee(t,e){this.name="",this.color=new G(t),this.density=void 0!==e?e:25e-5}function re(t,e,r){this.name="",this.color=new G(t),this.near=void 0!==e?e:1,this.far=void 0!==r?r:1e3}function ne(){ot.call(this),this.type="Scene",this.overrideMaterial=this.fog=this.background=null,this.autoUpdate=!0}function ie(t,e,r,n,i){ot.call(this),this.lensFlares=[],this.positionScreen=new c,this.customUpdateCallback=void 0,void 0!==t&&this.add(t,e,r,n,i)}function oe(t){q.call(this),this.type="SpriteMaterial",this.color=new G(16777215),this.map=null,this.rotation=0,this.lights=this.fog=!1,this.setValues(t)}function ae(t){ot.call(this),this.type="Sprite",this.material=void 0!==t?t:new oe}function se(){ot.call(this),this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function ce(t,e,r){if(this.useVertexTexture=void 0===r||r,this.identityMatrix=new u,t=t||[],this.bones=t.slice(0),this.useVertexTexture?(t=Math.sqrt(4*this.bones.length),t=ri.nextPowerOfTwo(Math.ceil(t)),this.boneTextureHeight=this.boneTextureWidth=t=Math.max(t,4),this.boneMatrices=new Float32Array(this.boneTextureWidth*this.boneTextureHeight*4),this.boneTexture=new $(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,1023,1015)):this.boneMatrices=new Float32Array(16*this.bones.length),void 0===e)this.calculateInverses();else if(this.bones.length===e.length)this.boneInverses=e.slice(0);else for(console.warn("THREE.Skeleton bonInverses is the wrong length."),this.boneInverses=[],e=0,t=this.bones.length;e<t;e++)this.boneInverses.push(new u)}function ue(){ot.call(this),this.type="Bone"}function he(t,e,r){if(St.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new u,this.bindMatrixInverse=new u,t=[],this.geometry&&void 0!==this.geometry.bones){for(var n,i=0,o=this.geometry.bones.length;i<o;++i)n=this.geometry.bones[i],e=new ue,t.push(e),e.name=n.name,e.position.fromArray(n.pos),e.quaternion.fromArray(n.rotq),void 0!==n.scl&&e.scale.fromArray(n.scl);for(i=0,o=this.geometry.bones.length;i<o;++i)n=this.geometry.bones[i],-1!==n.parent&&null!==n.parent&&void 0!==t[n.parent]?t[n.parent].add(t[i]):this.add(t[i])}this.normalizeSkinWeights(),this.updateMatrixWorld(!0),this.bind(new ce(t,void 0,r),this.matrixWorld)}function le(t){q.call(this),this.type="LineBasicMaterial",this.color=new G(16777215),this.linewidth=1,this.linejoin=this.linecap="round",this.lights=!1,this.setValues(t)}function pe(t,e,r){return 1===r?(console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new fe(t,e)):(ot.call(this),this.type="Line",this.geometry=void 0!==t?t:new wt,void(this.material=void 0!==e?e:new le({color:16777215*Math.random()})))}function fe(t,e){pe.call(this,t,e),this.type="LineSegments"}function de(t){q.call(this),this.type="PointsMaterial",this.color=new G(16777215),this.map=null,this.size=1,this.sizeAttenuation=!0,this.lights=!1,this.setValues(t)}function me(t,e){ot.call(this),this.type="Points",this.geometry=void 0!==t?t:new wt,this.material=void 0!==e?e:new de({color:16777215*Math.random()})}function ve(){ot.call(this),this.type="Group"}function ge(t,e,r,i,o,a,s,c,u){function h(){requestAnimationFrame(h),t.readyState>=t.HAVE_CURRENT_DATA&&(l.needsUpdate=!0)}n.call(this,t,e,r,i,o,a,s,c,u),this.generateMipmaps=!1;var l=this;h()}function ye(t,e,r,i,o,a,s,c,u,h,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th.cos(s)*u,l.push(a,0,s),p.push(h.r,h.g,h.b);t=new wt,t.addAttribute("position",new yt(l,3)),t.addAttribute("color",new yt(p,3)),l=new le({vertexColors:2}),fe.call(this,t,l)}function Vn(t,e,r,n){this.object=t,this.size=void 0!==e?e:1,t=void 0!==r?r:16776960,n=void 0!==n?n:1,e=0,(r=this.object.geometry)&&r.isGeometry?e=r.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead."),r=new wt,e=new yt(6*e,3),r.addAttribute("position",e),fe.call(this,r,new le({color:t,linewidth:n})),this.matrixAutoUpdate=!1,this.update()}function Hn(t,e){ot.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,void 0===e&&(e=1);var r=new wt;r.addAttribute("position",new yt([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));var n=new le({fog:!1});this.add(new pe(r,n)),r=new wt,r.addAttribute("position",new yt([0,0,0,0,0,1],3)),this.add(new pe(r,n)),this.update()}function Wn(t){function e(t,e,n){r(t,n),r(e,n)}function r(t,e){o.push(0,0,0),a.push(e.r,e.g,e.b),void 0===s[t]&&(s[t]=[]),s[t].push(o.length/3-1)}var n=new wt,i=new le({color:16777215,vertexColors:1}),o=[],a=[],s={},c=new G(16755200),u=new G(16711680),h=new G(43775),l=new G(16777215),p=new G(3355443);e("n1","n2",c),e("n2","n4",c),e("n4","n3",c),e("n3","n1",c),e("f1","f2",c),e("f2","f4",c),e("f4","f3",c),e("f3","f1",c),e("n1","f1",c),e("n2","f2",c),e("n3","f3",c),e("n4","f4",c),e("p","n1",u),e("p","n2",u),e("p","n3",u),e("p","n4",u),e("u1","u2",h),e("u2","u3",h),e("u3","u1",h),e("c","t",l),e("p","c",p),e("cn1","cn2",p),e("cn3","cn4",p),e("cf1","cf2",p),e("cf3","cf4",p),n.addAttribute("position",new yt(o,3)),n.addAttribute("color",new yt(a,3)),fe.call(this,n,i),this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update()}function qn(t,e){void 0===e&&(e=16776960);var r=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new Float32Array(24),i=new wt;i.setIndex(new ht(r,1)),i.addAttribute("position",new ht(n,3)),fe.call(this,i,new le({color:e})),void 0!==t&&this.update(t)}function Xn(t,e,r,n,i,o){ot.call(this),void 0===n&&(n=16776960),void 0===r&&(r=1),void 0===i&&(i=.2*r),void 0===o&&(o=.2*i),this.position.copy(e),this.line=new pe(Pi,new le({color:n})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new St(Ai,new ut({color:n})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(r,i,o)}function Yn(t){t=t||1;var e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t];t=new wt,t.addAttribute("position",new yt(e,3)),t.addAttribute("color",new yt([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3)),e=new le({vertexColors:2}),fe.call(this,t,e)}function Kn(t,e,r,n,i,o){Qr.call(this,t,e,r,r,n,i,o)}function Zn(t){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),ji.call(this,t),this.type="catmullrom",this.closed=!0}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52)),void 0===Math.sign&&(Math.sign=function(t){return 0>t?-1:0<t?1:+t}),void 0===Function.prototype.name&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}}),void 0===Object.assign&&function(){Object.assign=function(t){if(void 0===t||null===t)throw new TypeError("Cannot convert undefined or null to object");for(var e=Object(t),r=1;r<arguments.length;r++){var n=arguments[r];if(void 0!==n&&null!==n)for(var i in n)Object.prototype.hasOwnProperty.call(n,i)&&(e[i]=n[i])}return e}}(),Object.assign(e.prototype,{addEventListener:function(t,e){void 0===this._listeners&&(this._listeners={});var r=this._listeners;void 0===r[t]&&(r[t]=[]),-1===r[t].indexOf(e)&&r[t].push(e)},hasEventListener:function(t,e){if(void 0===this._listeners)return!1;var r=this._listeners;return void 0!==r[t]&&-1!==r[t].indexOf(e)},removeEventListener:function(t,e){if(void 0!==this._listeners){var r=this._listeners[t];if(void 0!==r){var n=r.indexOf(e);-1!==n&&r.splice(n,1)}}},dispatchEvent:function(t){if(void 0!==this._listeners){var e=this._listeners[t.type];if(void 0!==e){t.target=this;var r,n=[],i=e.length;for(r=0;r<i;r++)n[r]=e[r];for(r=0;r<i;r++)n[r].call(this,t)}}}});var Jn={NoBlending:0,NormalBlending:1,AdditiveBlending:2,SubtractiveBlending:3,MultiplyBlending:4,CustomBlending:5},Qn={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},ti={RepeatWrapping:1e3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},ei={NearestFilter:1003,NearestMipMapNearestFilter:1004,NearestMipMapLinearFilter:1005,LinearFilter:1006,LinearMipMapNearestFilter:1007,LinearMipMapLinearFilter:1008},ri={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var t,e="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstu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e),i=this.x-t.x,o=this.y-t.y;return this.x=i*r-o*n+t.x,this.y=i*n+o*r+t.y,this}};var ni=0;n.DEFAULT_IMAGE=void 0,n.DEFAULT_MAPPING=300,n.prototype={constructor:n,isTexture:!0,set needsUpdate(t){!0===t&&this.version++},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){if(void 0!==t.textures[this.uuid])return t.textures[this.uuid];var e={metadata:{version:4.4,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var r=this.image;if(void 0===r.uuid&&(r.uuid=ri.generateUUID()),void 0===t.images[r.uuid]){var n,i=t.images,o=r.uuid,a=r.uuid;void 0!==r.toDataURL?n=r:(n=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),n.width=r.width,n.height=r.height,n.getContext("2d").drawImage(r,0,0,r.width,r.height)),n=2048<n.width||2048<n.height?n.toDataURL("image/jpeg",.6):n.toDataURL("image/png"),i[o]={uuid:a,url:n}}e.image=r.uuid}return t.textures[this.uuid]=e},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(300===this.mapping){if(t.multiply(this.repeat),t.add(this.offset),0>t.x||1<t.x)switch(this.wrapS){case 1e3:t.x-=Math.floor(t.x);break;case 1001:t.x=0>t.x?0:1;break;case 1002:t.x=1===Math.abs(Math.floor(t.x)%2)?Math.ceil(t.x)-t.x:t.x-Math.floor(t.x)}if(0>t.y||1<t.y)switch(this.wrapT){
-case 1e3:t.y-=Math.floor(t.y);break;case 1001:t.y=0>t.y?0:1;break;case 1002:t.y=1===Math.abs(Math.floor(t.y)%2)?Math.ceil(t.y)-t.y:t.y-Math.floor(t.y)}this.flipY&&(t.y=1-t.y)}}},Object.assign(n.prototype,e.prototype),i.prototype={constructor:i,isVector4:!0,set:function(t,e,r,n){return this.x=t,this.y=e,this.z=r,this.w=n,this},setScalar:function(t){return this.w=this.z=this.y=this.x=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setW:function(t){return this.w=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this},multiplyScalar:function(t){return isFinite(t)?(this.x*=t,this.y*=t,this.z*=t,this.w*=t):this.w=this.z=this.y=this.x=0,this},applyMatrix4:function(t){var e=this.x,r=this.y,n=this.z,i=this.w;return t=t.elements,this.x=t[0]*e+t[4]*r+t[8]*n+t[12]*i,this.y=t[1]*e+t[5]*r+t[9]*n+t[13]*i,this.z=t[2]*e+t[6]*r+t[10]*n+t[14]*i,this.w=t[3]*e+t[7]*r+t[11]*n+t[15]*i,this},divideScalar:function(t){return this.multiplyScalar(1/t)},setAxisAngleFromQuaternion:function(t){this.w=2*Math.acos(t.w);var e=Math.sqrt(1-t.w*t.w);return 1e-4>e?(this.x=1,this.z=this.y=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this},setAxisAngleFromRotationMatrix:function(t){var e,r,n;t=t.elements;var i=t[0];n=t[4];var o=t[8],a=t[1],s=t[5],c=t[9];r=t[2],e=t[6];var u=t[10];return.01>Math.abs(n-a)&&.01>Math.abs(o-r)&&.01>Math.abs(c-e)?.1>Math.abs(n+a)&&.1>Math.abs(o+r)&&.1>Math.abs(c+e)&&.1>Math.abs(i+s+u-3)?(this.set(1,0,0,0),this):(t=Math.PI,i=(i+1)/2,s=(s+1)/2,u=(u+1)/2,n=(n+a)/4,o=(o+r)/4,c=(c+e)/4,i>s&&i>u?.01>i?(e=0,n=r=.707106781):(e=Math.sqrt(i),r=n/e,n=o/e):s>u?.01>s?(e=.707106781,r=0,n=.707106781):(r=Math.sqrt(s),e=n/r,n=c/r):.01>u?(r=e=.707106781,n=0):(n=Math.sqrt(u),e=o/n,r=c/n),this.set(e,r,n,t),this):(t=Math.sqrt((e-c)*(e-c)+(o-r)*(o-r)+(a-n)*(a-n)),.001>Math.abs(t)&&(t=1),this.x=(e-c)/t,this.y=(o-r)/t,this.z=(a-n)/t,this.w=Math.acos((i+s+u-1)/2),this)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},clampScalar:function(){var t,e;return function(r,n){return void 0===t&&(t=new i,e=new i),t.set(r,r,r,r),e.set(n,n,n,n),this.clamp(t,e)}}(),floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z),this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(t){return this.multiplyScalar(t/this.length())},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},lerpVectors:function(t,e,r){return this.subVectors(e,t).multiplyScalar(r).add(t)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},fromAttribute:function(t,e,r){return void 0!==r&&console.warn("THREE.Vector4: offset has been removed from .fromAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}},Object.assign(o.prototype,e.prototype,{isWebGLRenderTarget:!0,setSize:function(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),a.prototype=Object.create(o.prototype),a.prototype.constructor=a,a.prototype.isWebGLRenderTargetCube=!0,s.prototype={constructor:s,get x(){return this._x},set x(t){this._x=t,this.onChangeCallback()},get y(){return this._y},set y(t){this._y=t,this.onChangeCallback()},get z(){return this._z},set z(t){this._z=t,this.onChangeCallback()},get w(){return this._w},set w(t){this._w=t,this.onChangeCallback()},set:function(t,e,r,n){return this._x=t,this._y=e,this._z=r,this._w=n,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this.onChangeCallback(),this},setFromEuler:function(t,e){if(!1===(t&&t.isEuler))throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var r=Math.cos(t._x/2),n=Math.cos(t._y/2),i=Math.cos(t._z/2),o=Math.sin(t._x/2),a=Math.sin(t._y/2),s=Math.sin(t._z/2),c=t.order;return"XYZ"===c?(this._x=o*n*i+r*a*s,this._y=r*a*i-o*n*s,this._z=r*n*s+o*a*i,this._w=r*n*i-o*a*s):"YXZ"===c?(this._x=o*n*i+r*a*s,this._y=r*a*i-o*n*s,this._z=r*n*s-o*a*i,this._w=r*n*i+o*a*s):"ZXY"===c?(this._x=o*n*i-r*a*s,this._y=r*a*i+o*n*s,this._z=r*n*s+o*a*i,this._w=r*n*i-o*a*s):"ZYX"===c?(this._x=o*n*i-r*a*s,this._y=r*a*i+o*n*s,this._z=r*n*s-o*a*i,this._w=r*n*i+o*a*s):"YZX"===c?(this._x=o*n*i+r*a*s,this._y=r*a*i+o*n*s,this._z=r*n*s-o*a*i,this._w=r*n*i-o*a*s):"XZY"===c&&(this._x=o*n*i-r*a*s,this._y=r*a*i-o*n*s,this._z=r*n*s+o*a*i,this._w=r*n*i+o*a*s),!1!==e&&this.onChangeCallback(),this},setFromAxisAngle:function(t,e){var r=e/2,n=Math.sin(r);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(r),this.onChangeCallback(),this},setFromRotationMatrix:function(t){var e=t.elements,r=e[0];t=e[4];var n=e[8],i=e[1],o=e[5],a=e[9],s=e[2],c=e[6],e=e[10],u=r+o+e;return 0<u?(r=.5/Math.sqrt(u+1),this._w=.25/r,this._x=(c-a)*r,this._y=(n-s)*r,this._z=(i-t)*r):r>o&&r>e?(r=2*Math.sqrt(1+r-o-e),this._w=(c-a)/r,this._x=.25*r,this._y=(t+i)/r,this._z=(n+s)/r):o>e?(r=2*Math.sqrt(1+o-r-e),this._w=(n-s)/r,this._x=(t+i)/r,this._y=.25*r,this._z=(a+c)/r):(r=2*Math.sqrt(1+e-r-o),this._w=(i-t)/r,this._x=(n+s)/r,this._y=(a+c)/r,this._z=.25*r),this.onChangeCallback(),this},setFromUnitVectors:function(){var t,e;return function(r,n){return void 0===t&&(t=new c),e=r.dot(n)+1,1e-6>e?(e=0,Math.abs(r.x)>Math.abs(r.z)?t.set(-r.y,r.x,0):t.set(0,-r.z,r.y)):t.crossVectors(r,n),this._x=t.x,this._y=t.y,this._z=t.z,this._w=e,this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var t=this.length();return 0===t?(this._z=this._y=this._x=0,this._w=1):(t=1/t,this._x*=t,this._y*=t,this._z*=t,this._w*=t),this.onChangeCallback(),this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){var r=t._x,n=t._y,i=t._z,o=t._w,a=e._x,s=e._y,c=e._z,u=e._w;return this._x=r*u+o*a+n*c-i*s,this._y=n*u+o*s+i*a-r*c,this._z=i*u+o*c+r*s-n*a,this._w=o*u-r*a-n*s-i*c,this.onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var r=this._x,n=this._y,i=this._z,o=this._w,a=o*t._w+r*t._x+n*t._y+i*t._z;if(0>a?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),1<=a)return this._w=o,this._x=r,this._y=n,this._z=i,this;var s=Math.sqrt(1-a*a);if(.001>Math.abs(s))return this._w=.5*(o+this._w),this._x=.5*(r+this._x),this._y=.5*(n+this._y),this._z=.5*(i+this._z),this;var c=Math.atan2(s,a),a=Math.sin((1-e)*c)/s,s=Math.sin(e*c)/s;return this._w=o*a+this._w*s,this._x=r*a+this._x*s,this._y=n*a+this._y*s,this._z=i*a+this._z*s,this.onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}},Object.assign(s,{slerp:function(t,e,r,n){return r.copy(t).slerp(e,n)},slerpFlat:function(t,e,r,n,i,o,a){var s=r[n+0],c=r[n+1],u=r[n+2];r=r[n+3],n=i[o+0];var h=i[o+1],l=i[o+2];if(i=i[o+3],r!==i||s!==n||c!==h||u!==l){o=1-a;var p=s*n+c*h+u*l+r*i,f=0<=p?1:-1,d=1-p*p;d>Number.EPSILON&&(d=Math.sqrt(d),p=Math.atan2(d,p*f),o=Math.sin(o*p)/d,a=Math.sin(a*p)/d),f*=a,s=s*o+n*f,c=c*o+h*f,u=u*o+l*f,r=r*o+i*f,o===1-a&&(a=1/Math.sqrt(s*s+c*c+u*u+r*r),s*=a,c*=a,u*=a,r*=a)}t[e]=s,t[e+1]=c,t[e+2]=u,t[e+3]=r}}),c.prototype={constructor:c,isVector3:!0,set:function(t,e,r){return this.x=t,this.y=e,this.z=r,this},setScalar:function(t){return this.z=this.y=this.x=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},multiplyScalar:function(t){return isFinite(t)?(this.x*=t,this.y*=t,this.z*=t):this.z=this.y=this.x=0,this},multiplyVectors:function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},applyEuler:function(){var t;return function(e){return!1===(e&&e.isEuler)&&console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),void 0===t&&(t=new s),this.applyQuaternion(t.setFromEuler(e))}}(),applyAxisAngle:function(){var t;return function(e,r){return void 0===t&&(t=new s),this.applyQuaternion(t.setFromAxisAngle(e,r))}}(),applyMatrix3:function(t){var e=this.x,r=this.y,n=this.z;return t=t.elements,this.x=t[0]*e+t[3]*r+t[6]*n,this.y=t[1]*e+t[4]*r+t[7]*n,this.z=t[2]*e+t[5]*r+t[8]*n,this},applyMatrix4:function(t){var e=this.x,r=this.y,n=this.z;return t=t.elements,this.x=t[0]*e+t[4]*r+t[8]*n+t[12],this.y=t[1]*e+t[5]*r+t[9]*n+t[13],this.z=t[2]*e+t[6]*r+t[10]*n+t[14],this},applyProjection:function(t){var e=this.x,r=this.y,n=this.z;t=t.elements;var i=1/(t[3]*e+t[7]*r+t[11]*n+t[15]);return this.x=(t[0]*e+t[4]*r+t[8]*n+t[12])*i,this.y=(t[1]*e+t[5]*r+t[9]*n+t[13])*i,this.z=(t[2]*e+t[6]*r+t[10]*n+t[14])*i,this},applyQuaternion:function(t){var e=this.x,r=this.y,n=this.z,i=t.x,o=t.y,a=t.z;t=t.w;var s=t*e+o*n-a*r,c=t*r+a*e-i*n,u=t*n+i*r-o*e,e=-i*e-o*r-a*n;return this.x=s*t+e*-i+c*-a-u*-o,this.y=c*t+e*-o+u*-i-s*-a,this.z=u*t+e*-a+s*-o-c*-i,this},project:function(){var t;return function(e){return void 0===t&&(t=new u),t.multiplyMatrices(e.projectionMatrix,t.getInverse(e.matrixWorld)),this.applyProjection(t)}}(),unproject:function(){var t;return function(e){return void 0===t&&(t=new u),t.multiplyMatrices(e.matrixWorld,t.getInverse(e.projectionMatrix)),this.applyProjection(t)}}(),transformDirection:function(t){var e=this.x,r=this.y,n=this.z;return t=t.elements,this.x=t[0]*e+t[4]*r+t[8]*n,this.y=t[1]*e+t[5]*r+t[9]*n,this.z=t[2]*e+t[6]*r+t[10]*n,this.normalize()},divide:function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},divideScalar:function(t){return this.multiplyScalar(1/t)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},clampScalar:function(){var t,e;return function(r,n){return void 0===t&&(t=new c,e=new c),t.set(r,r,r),e.set(n,n,n),this.clamp(t,e)}}(),clampLength:function(t,e){var r=this.length();return this.multiplyScalar(Math.max(t,Math.min(e,r))/r)},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},setLength:function(t){return this.multiplyScalar(t/this.length())},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},lerpVectors:function(t,e,r){return this.subVectors(e,t).multiplyScalar(r).add(t)},cross:function(t,e){if(void 0!==e)return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e);var r=this.x,n=this.y,i=this.z;return this.x=n*t.z-i*t.y,this.y=i*t.x-r*t.z,this.z=r*t.y-n*t.x,this},crossVectors:function(t,e){var r=t.x,n=t.y,i=t.z,o=e.x,a=e.y,s=e.z;return this.x=n*s-i*a,this.y=i*o-r*s,this.z=r*a-n*o,this},projectOnVector:function(t){var e=t.dot(this)/t.lengthSq();return this.copy(t).multiplyScalar(e)},projectOnPlane:function(){var t;return function(e){return void 0===t&&(t=new c),t.copy(this).projectOnVector(e),this.sub(t)}}(),reflect:function(){var t;return function(e){return void 0===t&&(t=new c),this.sub(t.copy(e).multiplyScalar(2*this.dot(e)))}}(),angleTo:function(t){return t=this.dot(t)/Math.sqrt(this.lengthSq()*t.lengthSq()),Math.acos(ri.clamp(t,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,r=this.y-t.y;return t=this.z-t.z,e*e+r*r+t*t},distanceToManhattan:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){var e=Math.sin(t.phi)*t.radius;return this.x=e*Math.sin(t.theta),this.y=Math.cos(t.phi)*t.radius,this.z=e*Math.cos(t.theta),this},setFromCylindrical:function(t){return this.x=t.radius*Math.sin(t.theta),this.y=t.y,this.z=t.radius*Math.cos(t.theta),this},setFromMatrixPosition:function(t){return this.setFromMatrixColumn(t,3)},setFromMatrixScale:function(t){var e=this.setFromMatrixColumn(t,0).length(),r=this.setFromMatrixColumn(t,1).length();return t=this.setFromMatrixColumn(t,2).length(),this.x=e,this.y=r,this.z=t,this},setFromMatrixColumn:function(t,e){if("number"==typeof t){console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).");var r=t;t=e,e=r}return this.fromArray(t.elements,4*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromAttribute:function(t,e,r){return void 0!==r&&console.warn("THREE.Vector3: offset has been removed from .fromAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}},u.prototype={constructor:u,isMatrix4:!0,set:function(t,e,r,n,i,o,a,s,c,u,h,l,p,f,d,m){var v=this.elements;return v[0]=t,v[4]=e,v[8]=r,v[12]=n,v[1]=i,v[5]=o,v[9]=a,v[13]=s,v[2]=c,v[6]=u,v[10]=h,v[14]=l,v[3]=p,v[7]=f,v[11]=d,v[15]=m,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return(new u).fromArray(this.elements)},copy:function(t){return this.elements.set(t.elements),this},copyPosition:function(t){var e=this.elements;return t=t.elements,e[12]=t[12],e[13]=t[13],e[14]=t[14],this},extractBasis:function(t,e,r){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),r.setFromMatrixColumn(this,2),this},makeBasis:function(t,e,r){return this.set(t.x,e.x,r.x,0,t.y,e.y,r.y,0,t.z,e.z,r.z,0,0,0,0,1),this},extractRotation:function(){var t;return function(e){void 0===t&&(t=new c);var r=this.elements,n=e.elements,i=1/t.setFromMatrixColumn(e,0).length(),o=1/t.setFromMatrixColumn(e,1).length();return e=1/t.setFromMatrixColumn(e,2).length(),r[0]=n[0]*i,r[1]=n[1]*i,r[2]=n[2]*i,r[4]=n[4]*o,r[5]=n[5]*o,r[6]=n[6]*o,r[8]=n[8]*e,r[9]=n[9]*e,r[10]=n[10]*e,this}}(),makeRotationFromEuler:function(t){!1===(t&&t.isEuler)&&console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var e=this.elements,r=t.x,n=t.y,i=t.z,o=Math.cos(r),r=Math.sin(r),a=Math.cos(n),n=Math.sin(n),s=Math.cos(i),i=Math.sin(i);if("XYZ"===t.order){t=o*s;var c=o*i,u=r*s,h=r*i;e[0]=a*s,e[4]=-a*i,e[8]=n,e[1]=c+u*n,e[5]=t-h*n,e[9]=-r*a,e[2]=h-t*n,e[6]=u+c*n,e[10]=o*a}else"YXZ"===t.order?(t=a*s,c=a*i,u=n*s,h=n*i,e[0]=t+h*r,e[4]=u*r-c,e[8]=o*n,e[1]=o*i,e[5]=o*s,e[9]=-r,e[2]=c*r-u,e[6]=h+t*r,e[10]=o*a):"ZXY"===t.order?(t=a*s,c=a*i,u=n*s,h=n*i,e[0]=t-h*r,e[4]=-o*i,e[8]=u+c*r,e[1]=c+u*r,e[5]=o*s,e[9]=h-t*r,e[2]=-o*n,e[6]=r,e[10]=o*a):"ZYX"===t.order?(t=o*s,c=o*i,u=r*s,h=r*i,e[0]=a*s,e[4]=u*n-c,e[8]=t*n+h,e[1]=a*i,e[5]=h*n+t,e[9]=c*n-u,e[2]=-n,e[6]=r*a,e[10]=o*a):"YZX"===t.order?(t=o*a,c=o*n,u=r*a,h=r*n,e[0]=a*s,e[4]=h-t*i,e[8]=u*i+c,e[1]=i,e[5]=o*s,e[9]=-r*s,e[2]=-n*s,e[6]=c*i+u,e[10]=t-h*i):"XZY"===t.order&&(t=o*a,c=o*n,u=r*a,h=r*n,e[0]=a*s,e[4]=-i,e[8]=n*s,e[1]=t*i+h,e[5]=o*s,e[9]=c*i-u,e[2]=u*i-c,e[6]=r*s,e[10]=h*i+t);return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:function(t){var e=this.elements,r=t.x,n=t.y,i=t.z,o=t.w,a=r+r,s=n+n,c=i+i;t=r*a;var u=r*s,r=r*c,h=n*s,n=n*c,i=i*c,a=o*a,s=o*s,o=o*c;return e[0]=1-(h+i),e[4]=u-o,e[8]=r+s,e[1]=u+o,e[5]=1-(t+i),e[9]=n-a,e[2]=r-s,e[6]=n+a,e[10]=1-(t+h),e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},lookAt:function(){var t,e,r;return function(n,i,o){void 0===t&&(t=new c,e=new c,r=new c);var a=this.elements;return r.subVectors(n,i).normalize(),0===r.lengthSq()&&(r.z=1),t.crossVectors(o,r).normalize(),0===t.lengthSq()&&(r.z+=1e-4,t.crossVectors(o,r).normalize()),e.crossVectors(r,t),a[0]=t.x,a[4]=e.x,a[8]=r.x,a[1]=t.y,a[5]=e.y,a[9]=r.y,a[2]=t.z,a[6]=e.z,a[10]=r.z,this}}(),multiply:function(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var r=t.elements,n=e.elements,i=this.elements,o=r[0],a=r[4],s=r[8],c=r[12],u=r[1],h=r[5],l=r[9],p=r[13],f=r[2],d=r[6],m=r[10],v=r[14],g=r[3],y=r[7],b=r[11],r=r[15],_=n[0],x=n[4],w=n[8],S=n[12],M=n[1],E=n[5],T=n[9],C=n[13],O=n[2],P=n[6],A=n[10],j=n[14],R=n[3],L=n[7],N=n[11],n=n[15];return i[0]=o*_+a*M+s*O+c*R,i[4]=o*x+a*E+s*P+c*L,i[8]=o*w+a*T+s*A+c*N,i[12]=o*S+a*C+s*j+c*n,i[1]=u*_+h*M+l*O+p*R,i[5]=u*x+h*E+l*P+p*L,i[9]=u*w+h*T+l*A+p*N,i[13]=u*S+h*C+l*j+p*n,i[2]=f*_+d*M+m*O+v*R,i[6]=f*x+d*E+m*P+v*L,i[10]=f*w+d*T+m*A+v*N,i[14]=f*S+d*C+m*j+v*n,i[3]=g*_+y*M+b*O+r*R,i[7]=g*x+y*E+b*P+r*L,i[11]=g*w+y*T+b*A+r*N,i[15]=g*S+y*C+b*j+r*n,this},multiplyToArray:function(t,e,r){var n=this.elements;return this.multiplyMatrices(t,e),r[0]=n[0],r[1]=n[1],r[2]=n[2],r[3]=n[3],r[4]=n[4],r[5]=n[5],r[6]=n[6],r[7]=n[7],r[8]=n[8],r[9]=n[9],r[10]=n[10],r[11]=n[11],r[12]=n[12],r[13]=n[13],r[14]=n[14],r[15]=n[15],this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},applyToVector3Array:function(){var t;return function(e,r,n){void 0===t&&(t=new c),void 0===r&&(r=0),void 0===n&&(n=e.length);for(var i=0;i<n;i+=3,r+=3)t.fromArray(e,r),t.applyMatrix4(this),t.toArray(e,r);return e}}(),applyToBufferAttribute:function(){var t;return function(e){void 0===t&&(t=new c);for(var r=0,n=e.count;r<n;r++)t.x=e.getX(r),t.y=e.getY(r),t.z=e.getZ(r),t.applyMatrix4(this),e.setXYZ(r,t.x,t.y,t.z);return e}}(),determinant:function(){var t=this.elements,e=t[0],r=t[4],n=t[8],i=t[12],o=t[1],a=t[5],s=t[9],c=t[13],u=t[2],h=t[6],l=t[10],p=t[14];return t[3]*(+i*s*h-n*c*h-i*a*l+r*c*l+n*a*p-r*s*p)+t[7]*(+e*s*p-e*c*l+i*o*l-n*o*p+n*c*u-i*s*u)+t[11]*(+e*c*h-e*a*p-i*o*h+r*o*p+i*a*u-r*c*u)+t[15]*(-n*a*u-e*s*h+e*a*l+n*o*h-r*o*l+r*s*u)},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},setPosition:function(t){var e=this.elements;return e[12]=t.x,e[13]=t.y,e[14]=t.z,this},getInverse:function(t,e){var r=this.elements,n=t.elements,i=n[0],o=n[1],a=n[2],s=n[3],c=n[4],u=n[5],h=n[6],l=n[7],p=n[8],f=n[9],d=n[10],m=n[11],v=n[12],g=n[13],y=n[14],n=n[15],b=f*y*l-g*d*l+g*h*m-u*y*m-f*h*n+u*d*n,_=v*d*l-p*y*l-v*h*m+c*y*m+p*h*n-c*d*n,x=p*g*l-v*f*l+v*u*m-c*g*m-p*u*n+c*f*n,w=v*f*h-p*g*h-v*u*d+c*g*d+p*u*y-c*f*y,S=i*b+o*_+a*x+s*w;if(0===S){if(!0===e)throw Error("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");return console.warn("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0"),this.identity()}return S=1/S,r[0]=b*S,r[1]=(g*d*s-f*y*s-g*a*m+o*y*m+f*a*n-o*d*n)*S,r[2]=(u*y*s-g*h*s+g*a*l-o*y*l-u*a*n+o*h*n)*S,r[3]=(f*h*s-u*d*s-f*a*l+o*d*l+u*a*m-o*h*m)*S,r[4]=_*S,r[5]=(p*y*s-v*d*s+v*a*m-i*y*m-p*a*n+i*d*n)*S,r[6]=(v*h*s-c*y*s-v*a*l+i*y*l+c*a*n-i*h*n)*S,r[7]=(c*d*s-p*h*s+p*a*l-i*d*l-c*a*m+i*h*m)*S,r[8]=x*S,r[9]=(v*f*s-p*g*s-v*o*m+i*g*m+p*o*n-i*f*n)*S,r[10]=(c*g*s-v*u*s+v*o*l-i*g*l-c*o*n+i*u*n)*S,r[11]=(p*u*s-c*f*s-p*o*l+i*f*l+c*o*m-i*u*m)*S,r[12]=w*S,r[13]=(p*g*a-v*f*a+v*o*d-i*g*d-p*o*y+i*f*y)*S,r[14]=(v*u*a-c*g*a-v*o*h+i*g*h+c*o*y-i*u*y)*S,r[15]=(c*f*a-p*u*a+p*o*h-i*f*h-c*o*d+i*u*d)*S,this},scale:function(t){var e=this.elements,r=t.x,n=t.y;return t=t.z,e[0]*=r,e[4]*=n,e[8]*=t,e[1]*=r,e[5]*=n,e[9]*=t,e[2]*=r,e[6]*=n,e[10]*=t,e[3]*=r,e[7]*=n,e[11]*=t,this},getMaxScaleOnAxis:function(){var t=this.elements;return Math.sqrt(Math.max(t[0]*t[0]+t[1]*t[1]+t[2]*t[2],t[4]*t[4]+t[5]*t[5]+t[6]*t[6],t[8]*t[8]+t[9]*t[9]+t[10]*t[10]))},makeTranslation:function(t,e,r){return this.set(1,0,0,t,0,1,0,e,0,0,1,r,0,0,0,1),this},makeRotationX:function(t){var e=Math.cos(t);return t=Math.sin(t),this.set(1,0,0,0,0,e,-t,0,0,t,e,0,0,0,0,1),this},makeRotationY:function(t){var e=Math.cos(t);return t=Math.sin(t),this.set(e,0,t,0,0,1,0,0,-t,0,e,0,0,0,0,1),this},makeRotationZ:function(t){var e=Math.cos(t);return t=Math.sin(t),this.set(e,-t,0,0,t,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){var r=Math.cos(e),n=Math.sin(e),i=1-r,o=t.x,a=t.y,s=t.z,c=i*o,u=i*a;return this.set(c*o+r,c*a-n*s,c*s+n*a,0,c*a+n*s,u*a+r,u*s-n*o,0,c*s-n*a,u*s+n*o,i*s*s+r,0,0,0,0,1),this},makeScale:function(t,e,r){return this.set(t,0,0,0,0,e,0,0,0,0,r,0,0,0,0,1),this},makeShear:function(t,e,r){return this.set(1,e,r,0,t,1,r,0,t,e,1,0,0,0,0,1),this},compose:function(t,e,r){return this.makeRotationFromQuaternion(e),this.scale(r),this.setPosition(t),this},decompose:function(){var t,e;return function(r,n,i){void 0===t&&(t=new c,e=new u);var o=this.elements,a=t.set(o[0],o[1],o[2]).length(),s=t.set(o[4],o[5],o[6]).length(),h=t.set(o[8],o[9],o[10]).length();0>this.determinant()&&(a=-a),r.x=o[12],r.y=o[13],r.z=o[14],e.elements.set(this.elements),r=1/a;var o=1/s,l=1/h;return e.elements[0]*=r,e.elements[1]*=r,e.elements[2]*=r,e.elements[4]*=o,e.elements[5]*=o,e.elements[6]*=o,e.elements[8]*=l,e.elements[9]*=l,e.elements[10]*=l,n.setFromRotationMatrix(e),i.x=a,i.y=s,i.z=h,this}}(),makeFrustum:function(t,e,r,n,i,o){var a=this.elements;return a[0]=2*i/(e-t),a[4]=0,a[8]=(e+t)/(e-t),a[12]=0,a[1]=0,a[5]=2*i/(n-r),a[9]=(n+r)/(n-r),a[13]=0,a[2]=0,a[6]=0,a[10]=-(o+i)/(o-i),a[14]=-2*o*i/(o-i),a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this},makePerspective:function(t,e,r,n){t=r*Math.tan(ri.DEG2RAD*t*.5);var i=-t;return this.makeFrustum(i*e,t*e,i,t,r,n)},makeOrthographic:function(t,e,r,n,i,o){var a=this.elements,s=1/(e-t),c=1/(r-n),u=1/(o-i);return a[0]=2*s,a[4]=0,a[8]=0,a[12]=-((e+t)*s),a[1]=0,a[5]=2*c,a[9]=0,a[13]=-((r+n)*c),a[2]=0,a[6]=0,a[10]=-2*u,a[14]=-((o+i)*u),a[3]=0,a[7]=0,a[11]=0,a[15]=1,this},equals:function(t){var e=this.elements;t=t.elements;for(var r=0;16>r;r++)if(e[r]!==t[r])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var r=0;16>r;r++)this.elements[r]=t[r+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var r=this.elements;return t[e]=r[0],t[e+1]=r[1],t[e+2]=r[2],t[e+3]=r[3],t[e+4]=r[4],t[e+5]=r[5],t[e+6]=r[6],t[e+7]=r[7],t[e+8]=r[8],t[e+9]=r[9],t[e+10]=r[10],t[e+11]=r[11],t[e+12]=r[12],t[e+13]=r[13],t[e+14]=r[14],t[e+15]=r[15],t}},h.prototype=Object.create(n.prototype),h.prototype.constructor=h,h.prototype.isCubeTexture=!0,Object.defineProperty(h.prototype,"images",{get:function(){return this.image},set:function(t){this.image=t}});var ii=new n,oi=new h,ai=[],si=[];B.prototype.setValue=function(t,e){for(var r=this.seq,n=0,i=r.length;n!==i;++n){var o=r[n];o.setValue(t,e[o.id])}};var ci=/([\w\d_]+)(\])?(\[|\.)?/g;z.prototype.setValue=function(t,e,r){e=this.map[e],void 0!==e&&e.setValue(t,r,this.renderer)},z.prototype.set=function(t,e,r){var n=this.map[r];void 0!==n&&n.setValue(t,e[r],this.renderer)},z.prototype.setOptional=function(t,e,r){e=e[r],void 0!==e&&this.setValue(t,r,e)},z.upload=function(t,e,r,n){for(var i=0,o=e.length;i!==o;++i){var a=e[i],s=r[a.id];!1!==s.needsUpdate&&a.setValue(t,s.value,n)}},z.seqWithValue=function(t,e){for(var r=[],n=0,i=t.length;n!==i;++n){var o=t[n];o.id in e&&r.push(o)}return r};var ui={merge:function(t){for(var e={},r=0;r<t.length;r++){var n,i=this.clone(t[r]);for(n in i)e[n]=i[n]}return e},clone:function(t){var e,r={};for(e in t){r[e]={};for(var n in t[e]){var i=t[e][n];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture)?r[e][n]=i.clone():Array.isArray(i)?r[e][n]=i.slice():r[e][n]=i}}return r}},hi={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 ltcTextureCoords( const in GeometricContext geometry, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = (LUT_SIZE - 1.0)/LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5/LUT_SIZE;\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 P = geometry.position;\n\tfloat theta = acos( dot( N, V ) );\n\tvec2 uv = vec2(\n\t\tsqrt( saturate( roughness ) ),\n\t\tsaturate( theta / ( 0.5 * PI ) ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nvoid clipQuadToHorizon( inout vec3 L[5], out int n ) {\n\tint config = 0;\n\tif ( L[0].z > 0.0 ) config += 1;\n\tif ( L[1].z > 0.0 ) config += 2;\n\tif ( L[2].z > 0.0 ) config += 4;\n\tif ( L[3].z > 0.0 ) config += 8;\n\tn = 0;\n\tif ( config == 0 ) {\n\t} else if ( config == 1 ) {\n\t\tn = 3;\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t\tL[2] = -L[3].z * L[0] + L[0].z * L[3];\n\t} else if ( config == 2 ) {\n\t\tn = 3;\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t} else if ( config == 3 ) {\n\t\tn = 4;\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t\tL[3] = -L[3].z * L[0] + L[0].z * L[3];\n\t} else if ( config == 4 ) {\n\t\tn = 3;\n\t\tL[0] = -L[3].z * L[2] + L[2].z * L[3];\n\t\tL[1] = -L[1].z * L[2] + L[2].z * L[1];\n\t} else if ( config == 5 ) {\n\t\tn = 0;\n\t} else if ( config == 6 ) {\n\t\tn = 4;\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t\tL[3] = -L[3].z * L[2] + L[2].z * L[3];\n\t} else if ( config == 7 ) {\n\t\tn = 5;\n\t\tL[4] = -L[3].z * L[0] + L[0].z * L[3];\n\t\tL[3] = -L[3].z * L[2] + L[2].z * L[3];\n\t} else if ( config == 8 ) {\n\t\tn = 3;\n\t\tL[0] = -L[0].z * L[3] + L[3].z * L[0];\n\t\tL[1] = -L[2].z * L[3] + L[3].z * L[2];\n\t\tL[2] =  L[3];\n\t} else if ( config == 9 ) {\n\t\tn = 4;\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t\tL[2] = -L[2].z * L[3] + L[3].z * L[2];\n\t} else if ( config == 10 ) {\n\t\tn = 0;\n\t} else if ( config == 11 ) {\n\t\tn = 5;\n\t\tL[4] = L[3];\n\t\tL[3] = -L[2].z * L[3] + L[3].z * L[2];\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t} else if ( config == 12 ) {\n\t\tn = 4;\n\t\tL[1] = -L[1].z * L[2] + L[2].z * L[1];\n\t\tL[0] = -L[0].z * L[3] + L[3].z * L[0];\n\t} else if ( config == 13 ) {\n\t\tn = 5;\n\t\tL[4] = L[3];\n\t\tL[3] = L[2];\n\t\tL[2] = -L[1].z * L[2] + L[2].z * L[1];\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t} else if ( config == 14 ) {\n\t\tn = 5;\n\t\tL[4] = -L[0].z * L[3] + L[3].z * L[0];\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t} else if ( config == 15 ) {\n\t\tn = 4;\n\t}\n\tif ( n == 3 )\n\t\tL[3] = L[0];\n\tif ( n == 4 )\n\t\tL[4] = L[0];\n}\nfloat integrateLtcBrdfOverRectEdge( vec3 v1, vec3 v2 ) {\n\tfloat cosTheta = dot( v1, v2 );\n\tfloat theta = acos( cosTheta );\n\tfloat res = cross( v1, v2 ).z * ( ( theta > 0.001 ) ? theta / sin( theta ) : 1.0 );\n\treturn res;\n}\nvoid initRectPoints( const in vec3 pos, const in vec3 halfWidth, const in vec3 halfHeight, out vec3 rectPoints[4] ) {\n\trectPoints[0] = pos - halfWidth - halfHeight;\n\trectPoints[1] = pos + halfWidth - halfHeight;\n\trectPoints[2] = pos + halfWidth + halfHeight;\n\trectPoints[3] = pos - halfWidth + halfHeight;\n}\nvec3 integrateLtcBrdfOverRect( const in GeometricContext geometry, const in mat3 brdfMat, const in vec3 rectPoints[4] ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 P = geometry.position;\n\tvec3 T1, T2;\n\tT1 = normalize(V - N * dot( V, N ));\n\tT2 = - cross( N, T1 );\n\tmat3 brdfWrtSurface = brdfMat * transpose( mat3( T1, T2, N ) );\n\tvec3 clippedRect[5];\n\tclippedRect[0] = brdfWrtSurface * ( rectPoints[0] - P );\n\tclippedRect[1] = brdfWrtSurface * ( rectPoints[1] - P );\n\tclippedRect[2] = brdfWrtSurface * ( rectPoints[2] - P );\n\tclippedRect[3] = brdfWrtSurface * ( rectPoints[3] - P );\n\tint n;\n\tclipQuadToHorizon(clippedRect, n);\n\tif ( n == 0 )\n\t\treturn vec3( 0, 0, 0 );\n\tclippedRect[0] = normalize( clippedRect[0] );\n\tclippedRect[1] = normalize( clippedRect[1] );\n\tclippedRect[2] = normalize( clippedRect[2] );\n\tclippedRect[3] = normalize( clippedRect[3] );\n\tclippedRect[4] = normalize( clippedRect[4] );\n\tfloat sum = 0.0;\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[0], clippedRect[1] );\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[1], clippedRect[2] );\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[2], clippedRect[3] );\n\tif (n >= 4)\n\t\tsum += integrateLtcBrdfOverRectEdge( clippedRect[3], clippedRect[4] );\n\tif (n == 5)\n\t\tsum += integrateLtcBrdfOverRectEdge( clippedRect[4], clippedRect[0] );\n\tsum = max( 0.0, sum );\n\tvec3 Lo_i = vec3( sum, sum, sum );\n\treturn Lo_i;\n}\nvec3 Rect_Area_Light_Specular_Reflectance(\n\t\tconst in GeometricContext geometry,\n\t\tconst in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight,\n\t\tconst in float roughness,\n\t\tconst in sampler2D ltcMat, const in sampler2D ltcMag ) {\n\tvec3 rectPoints[4];\n\tinitRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );\n\tvec2 uv = ltcTextureCoords( geometry, roughness );\n\tvec4 brdfLtcApproxParams, t;\n\tbrdfLtcApproxParams = texture2D( ltcMat, uv );\n\tt = texture2D( ltcMat, uv );\n\tfloat brdfLtcScalar = texture2D( ltcMag, uv ).a;\n\tmat3 brdfLtcApproxMat = mat3(\n\t\tvec3(   1,   0, t.y ),\n\t\tvec3(   0, t.z,   0 ),\n\t\tvec3( t.w,   0, t.x )\n\t);\n\tvec3 specularReflectance = integrateLtcBrdfOverRect( geometry, brdfLtcApproxMat, rectPoints );\n\tspecularReflectance *= brdfLtcScalar;\n\treturn specularReflectance;\n}\nvec3 Rect_Area_Light_Diffuse_Reflectance(\n\t\tconst in GeometricContext geometry,\n\t\tconst in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight ) {\n\tvec3 rectPoints[4];\n\tinitRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );\n\tmat3 diffuseBrdfMat = mat3(1);\n\tvec3 diffuseReflectance = integrateLtcBrdfOverRect( geometry, diffuseBrdfMat, rectPoints );\n\treturn diffuseReflectance;\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
-bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {\n\t\tvec4 plane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t\t\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {\n\t\t\tvec4 plane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t\n\t#endif\n#endif\n",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transpose( const in mat3 v ) {\n\tmat3 tmp;\n\ttmp[0] = vec3(v[0].x, v[1].x, v[2].x);\n\ttmp[1] = vec3(v[0].y, v[1].y, v[2].y);\n\ttmp[2] = vec3(v[0].z, v[1].z, v[2].z);\n\treturn tmp;\n}\n",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale =  bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n",defaultnormal_vertex:"#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:"  gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n  return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n  return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n  return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n  return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n  return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n  return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n  float maxComponent = max( max( value.r, value.g ), value.b );\n  float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n  return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n  return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n  float maxRGB = max( value.x, max( value.g, value.b ) );\n  float M      = clamp( maxRGB / maxRange, 0.0, 1.0 );\n  M            = ceil( M * 255.0 ) / 255.0;\n  return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n    return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n    float maxRGB = max( value.x, max( value.g, value.b ) );\n    float D      = max( maxRange / maxRGB, 1.0 );\n    D            = min( floor( D ) / 255.0, 1.0 );\n    return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n  vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n  Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n  vec4 vResult;\n  vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n  float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n  vResult.w = fract(Le);\n  vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n  return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n  float Le = value.z * 255.0 + value.w;\n  vec3 Xp_Y_XYZp;\n  Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n  Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n  Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n  vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n  return vec4( max(vRGB, 0.0), 1.0 );\n}\n",envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",lights_pars:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltcMat;\tuniform sampler2D ltcMag;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\n#if NUM_RECT_AREA_LIGHTS > 0\n    void RE_Direct_RectArea_BlinnPhong( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n        vec3 matDiffColor = material.diffuseColor;\n        vec3 matSpecColor = material.specularColor;\n        vec3 lightColor   = rectAreaLight.color;\n        float roughness = BlinnExponentToGGXRoughness( material.specularShininess );\n        vec3 spec = Rect_Area_Light_Specular_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,\n                roughness,\n                ltcMat, ltcMag );\n        vec3 diff = Rect_Area_Light_Diffuse_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );\n        reflectedLight.directSpecular += lightColor * matSpecColor * spec / PI2;\n        reflectedLight.directDiffuse  += lightColor * matDiffColor * diff / PI2;\n    }\n#endif\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n    void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n        vec3 matDiffColor = material.diffuseColor;\n        vec3 matSpecColor = material.specularColor;\n        vec3 lightColor   = rectAreaLight.color;\n        float roughness = material.specularRoughness;\n        vec3 spec = Rect_Area_Light_Specular_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,\n                roughness,\n                ltcMat, ltcMag );\n        vec3 diff = Rect_Area_Light_Diffuse_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );\n        reflectedLight.directSpecular += lightColor * matSpecColor * spec;\n        reflectedLight.directDiffuse  += lightColor * matDiffColor * diff;\n    }\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
-lights_template:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\t\t\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",logdepthbuf_fragment:"#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",normal_flip:"#ifdef DOUBLE_SIDED\n\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n#else\n\tfloat flipNormal = 1.0;\n#endif\n",normal_fragment:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal ) * flipNormal;\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n  return normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n  return 1.0 - 2.0 * rgb.xyz;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n  return ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n  return linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n  return (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n  return ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n    #if NUM_RECT_AREA_LIGHTS > 0\n    #endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n    #if NUM_RECT_AREA_LIGHTS > 0\n    #endif\n#endif\n",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n    #if NUM_RECT_AREA_LIGHTS > 0\n    #endif\n#endif\n",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_RECT_AREA_LIGHTS > 0\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned  = bindMatrixInverse * skinned;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n  gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n  return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n  color *= toneMappingExposure;\n  return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n  color *= toneMappingExposure;\n  return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n  color *= toneMappingExposure;\n  color = max( vec3( 0.0 ), color - 0.004 );\n  return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( PHYSICAL ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",cube_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",distanceRGBA_frag:"uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\n#include <packing>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tgl_FragColor = packDepthToRGBA( length( vWorldPosition.xyz - lightPos.xyz ) / 1000.0 );\n}\n",distanceRGBA_vert:"varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition;\n}\n",equirect_frag:"uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <normal_flip>\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n}\n",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <normal_flip>\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
-meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED  ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n\t#include <premultiplied_alpha_fragment>\n\t#include <encodings_fragment>\n}\n",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED  ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED  ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",shadow_frag:"uniform float opacity;\n#include <common>\n#include <packing>\n#include <bsdfs>\n#include <lights_pars>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.0, 0.0, 0.0, opacity * ( 1.0  - getShadowMask() ) );\n}\n",shadow_vert:"#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n"};G.prototype={constructor:G,isColor:!0,r:1,g:1,b:1,set:function(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this},setScalar:function(t){return this.b=this.g=this.r=t,this},setHex:function(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this},setRGB:function(t,e,r){return this.r=t,this.g=e,this.b=r,this},setHSL:function(){function t(t,e,r){return 0>r&&(r+=1),1<r&&--r,r<1/6?t+6*(e-t)*r:.5>r?e:r<2/3?t+6*(e-t)*(2/3-r):t}return function(e,r,n){return e=ri.euclideanModulo(e,1),r=ri.clamp(r,0,1),n=ri.clamp(n,0,1),0===r?this.r=this.g=this.b=n:(r=.5>=n?n*(1+r):n+r-n*r,n=2*n-r,this.r=t(n,r,e+1/3),this.g=t(n,r,e),this.b=t(n,r,e-1/3)),this}}(),setStyle:function(t){function e(e){void 0!==e&&1>parseFloat(e)&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}var r;if(r=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)){var n=r[2];switch(r[1]){case"rgb":case"rgba":if(r=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(n))return this.r=Math.min(255,parseInt(r[1],10))/255,this.g=Math.min(255,parseInt(r[2],10))/255,this.b=Math.min(255,parseInt(r[3],10))/255,e(r[5]),this;if(r=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(n))return this.r=Math.min(100,parseInt(r[1],10))/100,this.g=Math.min(100,parseInt(r[2],10))/100,this.b=Math.min(100,parseInt(r[3],10))/100,e(r[5]),this;break;case"hsl":case"hsla":if(r=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(n)){var n=parseFloat(r[1])/360,i=parseInt(r[2],10)/100,o=parseInt(r[3],10)/100;return e(r[5]),this.setHSL(n,i,o)}}}else if(r=/^\#([A-Fa-f0-9]+)$/.exec(t)){if(r=r[1],n=r.length,3===n)return this.r=parseInt(r.charAt(0)+r.charAt(0),16)/255,this.g=parseInt(r.charAt(1)+r.charAt(1),16)/255,this.b=parseInt(r.charAt(2)+r.charAt(2),16)/255,this;if(6===n)return this.r=parseInt(r.charAt(0)+r.charAt(1),16)/255,this.g=parseInt(r.charAt(2)+r.charAt(3),16)/255,this.b=parseInt(r.charAt(4)+r.charAt(5),16)/255,this}return t&&0<t.length&&(r=li[t],void 0!==r?this.setHex(r):console.warn("THREE.Color: Unknown color "+t)),this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(t){return this.r=t.r,this.g=t.g,this.b=t.b,this},copyGammaToLinear:function(t,e){return void 0===e&&(e=2),this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this},copyLinearToGamma:function(t,e){void 0===e&&(e=2);var r=0<e?1/e:1;return this.r=Math.pow(t.r,r),this.g=Math.pow(t.g,r),this.b=Math.pow(t.b,r),this},convertGammaToLinear:function(){var t=this.r,e=this.g,r=this.b;return this.r=t*t,this.g=e*e,this.b=r*r,this},convertLinearToGamma:function(){return this.r=Math.sqrt(this.r),this.g=Math.sqrt(this.g),this.b=Math.sqrt(this.b),this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(t){t=t||{h:0,s:0,l:0};var e,r=this.r,n=this.g,i=this.b,o=Math.max(r,n,i),a=Math.min(r,n,i),s=(a+o)/2;if(a===o)a=e=0;else{var c=o-a,a=.5>=s?c/(o+a):c/(2-o-a);switch(o){case r:e=(n-i)/c+(n<i?6:0);break;case n:e=(i-r)/c+2;break;case i:e=(r-n)/c+4}e/=6}return t.h=e,t.s=a,t.l=s,t},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(t,e,r){var n=this.getHSL();return n.h+=t,n.s+=e,n.l+=r,this.setHSL(n.h,n.s,n.l),this},add:function(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this},addColors:function(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this},addScalar:function(t){return this.r+=t,this.g+=t,this.b+=t,this},sub:function(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this},multiply:function(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this},multiplyScalar:function(t){return this.r*=t,this.g*=t,this.b*=t,this},lerp:function(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this},equals:function(t){return t.r===this.r&&t.g===this.g&&t.b===this.b},fromArray:function(t,e){return void 0===e&&(e=0),this.r=t[e],this.g=t[e+1],this.b=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t},toJSON:function(){return this.getHex()}};var li={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};$.prototype=Object.create(n.prototype),$.prototype.constructor=$,$.prototype.isDataTexture=!0;var pi={common:{diffuse:{value:new G(15658734)},opacity:{value:1},map:{value:null},offsetRepeat:{value:new i(0,0,1,1)},specularMap:{value:null},alphaMap:{value:null},envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new r(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new G(16777215)}},lights:{ambientLightColor:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new G(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},offsetRepeat:{value:new i(0,0,1,1)}}},fi={basic:{uniforms:ui.merge([pi.common,pi.aomap,pi.lightmap,pi.fog]),vertexShader:hi.meshbasic_vert,fragmentShader:hi.meshbasic_frag},lambert:{uniforms:ui.merge([pi.common,pi.aomap,pi.lightmap,pi.emissivemap,pi.fog,pi.lights,{emissive:{value:new G(0)}}]),vertexShader:hi.meshlambert_vert,fragmentShader:hi.meshlambert_frag},phong:{uniforms:ui.merge([pi.common,pi.aomap,pi.lightmap,pi.emissivemap,pi.bumpmap,pi.normalmap,pi.displacementmap,pi.gradientmap,pi.fog,pi.lights,{emissive:{value:new G(0)},specular:{value:new G(1118481)},shininess:{value:30}}]),vertexShader:hi.meshphong_vert,fragmentShader:hi.meshphong_frag},standard:{uniforms:ui.merge([pi.common,pi.aomap,pi.lightmap,pi.emissivemap,pi.bumpmap,pi.normalmap,pi.displacementmap,pi.roughnessmap,pi.metalnessmap,pi.fog,pi.lights,{emissive:{value:new G(0)},roughness:{value:.5},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:hi.meshphysical_vert,fragmentShader:hi.meshphysical_frag},points:{uniforms:ui.merge([pi.points,pi.fog]),vertexShader:hi.points_vert,fragmentShader:hi.points_frag},dashed:{uniforms:ui.merge([pi.common,pi.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:hi.linedashed_vert,fragmentShader:hi.linedashed_frag},depth:{uniforms:ui.merge([pi.common,pi.displacementmap]),vertexShader:hi.depth_vert,fragmentShader:hi.depth_frag},normal:{uniforms:ui.merge([pi.common,pi.bumpmap,pi.normalmap,pi.displacementmap,{opacity:{value:1}}]),vertexShader:hi.normal_vert,fragmentShader:hi.normal_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:hi.cube_vert,fragmentShader:hi.cube_frag},equirect:{uniforms:{tEquirect:{value:null},tFlip:{value:-1}},vertexShader:hi.equirect_vert,fragmentShader:hi.equirect_frag},distanceRGBA:{uniforms:{lightPos:{value:new c}},vertexShader:hi.distanceRGBA_vert,fragmentShader:hi.distanceRGBA_frag}};fi.physical={uniforms:ui.merge([fi.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:hi.meshphysical_vert,fragmentShader:hi.meshphysical_frag},V.prototype={constructor:V,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,r=t.length;e<r;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new r;return function(e,r){var n=t.copy(r).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-(1/0),this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(t){return t=t||new r,this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return t=t||new r,this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},getParameter:function(t,e){return(e||new r).set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},clampPoint:function(t,e){return(e||new r).copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new r;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}};var di=0;q.prototype={constructor:q,isMaterial:!0,get needsUpdate(){return this._needsUpdate},set needsUpdate(t){!0===t&&this.update(),this._needsUpdate=t},setValues:function(t){if(void 0!==t)for(var e in t){var r=t[e];if(void 0===r)console.warn("THREE.Material: '"+e+"' parameter is undefined.");else{var n=this[e];void 0===n?console.warn("THREE."+this.type+": '"+e+"' is not a property of this material."):n&&n.isColor?n.set(r):n&&n.isVector3&&r&&r.isVector3?n.copy(r):this[e]="overdraw"===e?Number(r):r}}},toJSON:function(t){function e(t){var e,r=[];for(e in t){var n=t[e];delete n.metadata,r.push(n)}return r}var r=void 0===t;r&&(t={textures:{},images:{}});var n={metadata:{version:4.4,type:"Material",generator:"Material.toJSON"}};return n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearCoat&&(n.clearCoat=this.clearCoat),void 0!==this.clearCoatRoughness&&(n.clearCoatRoughness=this.clearCoatRoughness),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,n.reflectivity=this.reflectivity),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),2!==this.shading&&(n.shading=this.shading),0!==this.side&&(n.side=this.side),0!==this.vertexColors&&(n.vertexColors=this.vertexColors),1>this.opacity&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,0<this.alphaTest&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),1<this.wireframeLinewidth&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),n.skinning=this.skinning,n.morphTargets=this.morphTargets,r&&(r=e(t.textures),t=e(t.images),0<r.length&&(n.textures=r),0<t.length&&(n.images=t)),n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.lights=t.lights,this.blending=t.blending,this.side=t.side,this.shading=t.shading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.overdraw=t.overdraw,this.visible=t.visible,this.clipShadows=t.clipShadows,this.clipIntersection=t.clipIntersection,t=t.clippingPlanes;var e=null;if(null!==t)for(var r=t.length,e=Array(r),n=0;n!==r;++n)e[n]=t[n].clone();return this.clippingPlanes=e,this},update:function(){this.dispatchEvent({type:"update"})},dispose:function(){this.dispatchEvent({type:"dispose"})}},Object.assign(q.prototype,e.prototype),X.prototype=Object.create(q.prototype),X.prototype.constructor=X,X.prototype.isShaderMaterial=!0,X.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=ui.clone(t.uniforms),this.defines=t.defines,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=t.extensions,this},X.prototype.toJSON=function(t){return t=q.prototype.toJSON.call(this,t),t.uniforms=this.uniforms,t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t},Y.prototype=Object.create(q.prototype),Y.prototype.constructor=Y,Y.prototype.isMeshDepthMaterial=!0,Y.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},K.prototype={constructor:K,isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){for(var e=1/0,r=1/0,n=1/0,i=-(1/0),o=-(1/0),a=-(1/0),s=0,c=t.length;s<c;s+=3){var u=t[s],h=t[s+1],l=t[s+2];u<e&&(e=u),h<r&&(r=h),l<n&&(n=l),u>i&&(i=u),h>o&&(o=h),l>a&&(a=l)}this.min.set(e,r,n),this.max.set(i,o,a)},setFromBufferAttribute:function(t){for(var e=1/0,r=1/0,n=1/0,i=-(1/0),o=-(1/0),a=-(1/0),s=0,c=t.count;s<c;s++){var u=t.getX(s),h=t.getY(s),l=t.getZ(s);u<e&&(e=u),h<r&&(r=h),l<n&&(n=l),u>i&&(i=u),h>o&&(o=h),l>a&&(a=l)}this.min.set(e,r,n),this.max.set(i,o,a)},setFromPoints:function(t){this.makeEmpty();for(var e=0,r=t.length;e<r;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new c;return function(e,r){var n=t.copy(r).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}}(),setFromObject:function(){var t=new c;return function(e){var r=this;return e.updateMatrixWorld(!0),this.makeEmpty(),e.traverse(function(e){var n,i;if(n=e.geometry,void 0!==n)if(n.isGeometry){var o=n.vertices;for(n=0,i=o.length;n<i;n++)t.copy(o[n]),t.applyMatrix4(e.matrixWorld),r.expandByPoint(t)}else if(n.isBufferGeometry&&(o=n.attributes.position,void 0!==o))for(n=0,i=o.count;n<i;n++)t.fromAttribute(o,n).applyMatrix4(e.matrixWorld),r.expandByPoint(t)}),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-(1/0),this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(t){return t=t||new c,this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return t=t||new c,this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),
-this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},getParameter:function(t,e){return(e||new c).set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:function(){var t;return function(e){return void 0===t&&(t=new c),this.clampPoint(e.center,t),t.distanceToSquared(e.center)<=e.radius*e.radius}}(),intersectsPlane:function(t){var e,r;return 0<t.normal.x?(e=t.normal.x*this.min.x,r=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,r=t.normal.x*this.min.x),0<t.normal.y?(e+=t.normal.y*this.min.y,r+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,r+=t.normal.y*this.min.y),0<t.normal.z?(e+=t.normal.z*this.min.z,r+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,r+=t.normal.z*this.min.z),e<=t.constant&&r>=t.constant},clampPoint:function(t,e){return(e||new c).copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new c;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),getBoundingSphere:function(){var t=new c;return function(e){return e=e||new Z,this.getCenter(e.center),e.radius=.5*this.getSize(t).length(),e}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:function(){var t=[new c,new c,new c,new c,new c,new c,new c,new c];return function(e){return this.isEmpty()?this:(t[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),t[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),t[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),t[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),t[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),t[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),t[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),t[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(t),this)}}(),translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}},Z.prototype={constructor:Z,set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:function(){var t=new K;return function(e,r){var n=this.center;void 0!==r?n.copy(r):t.setFromPoints(e).getCenter(n);for(var i=0,o=0,a=e.length;o<a;o++)i=Math.max(i,n.distanceToSquared(e[o]));return this.radius=Math.sqrt(i),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},empty:function(){return 0>=this.radius},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(this.center.dot(t.normal)-t.constant)<=this.radius},clampPoint:function(t,e){var r=this.center.distanceToSquared(t),n=e||new c;return n.copy(t),r>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n},getBoundingBox:function(t){return t=t||new K,t.set(this.center,this.center),t.expandByScalar(this.radius),t},applyMatrix4:function(t){return this.center.applyMatrix4(t),this.radius*=t.getMaxScaleOnAxis(),this},translate:function(t){return this.center.add(t),this},equals:function(t){return t.center.equals(this.center)&&t.radius===this.radius}},J.prototype={constructor:J,isMatrix3:!0,set:function(t,e,r,n,i,o,a,s,c){var u=this.elements;return u[0]=t,u[1]=n,u[2]=a,u[3]=e,u[4]=i,u[5]=s,u[6]=r,u[7]=o,u[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){return t=t.elements,this.set(t[0],t[3],t[6],t[1],t[4],t[7],t[2],t[5],t[8]),this},setFromMatrix4:function(t){return t=t.elements,this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this},applyToVector3Array:function(){var t;return function(e,r,n){void 0===t&&(t=new c),void 0===r&&(r=0),void 0===n&&(n=e.length);for(var i=0;i<n;i+=3,r+=3)t.fromArray(e,r),t.applyMatrix3(this),t.toArray(e,r);return e}}(),applyToBufferAttribute:function(){var t;return function(e){void 0===t&&(t=new c);for(var r=0,n=e.count;r<n;r++)t.x=e.getX(r),t.y=e.getY(r),t.z=e.getZ(r),t.applyMatrix3(this),e.setXYZ(r,t.x,t.y,t.z);return e}}(),multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){var t=this.elements,e=t[0],r=t[1],n=t[2],i=t[3],o=t[4],a=t[5],s=t[6],c=t[7],t=t[8];return e*o*t-e*a*c-r*i*t+r*a*s+n*i*c-n*o*s},getInverse:function(t,e){t&&t.isMatrix4&&console.error("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");var r=t.elements,n=this.elements,i=r[0],o=r[1],a=r[2],s=r[3],c=r[4],u=r[5],h=r[6],l=r[7],r=r[8],p=r*c-u*l,f=u*h-r*s,d=l*s-c*h,m=i*p+o*f+a*d;if(0===m){if(!0===e)throw Error("THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0");return console.warn("THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0"),this.identity()}return m=1/m,n[0]=p*m,n[1]=(a*l-r*o)*m,n[2]=(u*o-a*c)*m,n[3]=f*m,n[4]=(r*i-a*h)*m,n[5]=(a*s-u*i)*m,n[6]=d*m,n[7]=(o*h-l*i)*m,n[8]=(c*i-o*s)*m,this},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this},getNormalMatrix:function(t){return this.setFromMatrix4(t).getInverse(this).transpose()},transposeIntoArray:function(t){var e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},fromArray:function(t,e){void 0===e&&(e=0);for(var r=0;9>r;r++)this.elements[r]=t[r+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var r=this.elements;return t[e]=r[0],t[e+1]=r[1],t[e+2]=r[2],t[e+3]=r[3],t[e+4]=r[4],t[e+5]=r[5],t[e+6]=r[6],t[e+7]=r[7],t[e+8]=r[8],t}},Q.prototype={constructor:Q,set:function(t,e){return this.normal.copy(t),this.constant=e,this},setComponents:function(t,e,r,n){return this.normal.set(t,e,r),this.constant=n,this},setFromNormalAndCoplanarPoint:function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(){var t=new c,e=new c;return function(r,n,i){return n=t.subVectors(i,n).cross(e.subVectors(r,n)).normalize(),this.setFromNormalAndCoplanarPoint(n,r),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},normalize:function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(t){return this.normal.dot(t)+this.constant},distanceToSphere:function(t){return this.distanceToPoint(t.center)-t.radius},projectPoint:function(t,e){return this.orthoPoint(t,e).sub(t).negate()},orthoPoint:function(t,e){var r=this.distanceToPoint(t);return(e||new c).copy(this.normal).multiplyScalar(r)},intersectLine:function(){var t=new c;return function(e,r){var n=r||new c,i=e.delta(t),o=this.normal.dot(i);return 0!==o?(o=-(e.start.dot(this.normal)+this.constant)/o,0>o||1<o?void 0:n.copy(i).multiplyScalar(o).add(e.start)):0===this.distanceToPoint(e.start)?n.copy(e.start):void 0}}(),intersectsLine:function(t){var e=this.distanceToPoint(t.start);return t=this.distanceToPoint(t.end),0>e&&0<t||0>t&&0<e},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){return(t||new c).copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var t=new c,e=new J;return function(r,n){var i=this.coplanarPoint(t).applyMatrix4(r),o=n||e.getNormalMatrix(r),o=this.normal.applyMatrix3(o).normalize();return this.constant=-i.dot(o),this}}(),translate:function(t){return this.constant-=t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}},tt.prototype={constructor:tt,set:function(t,e,r,n,i,o){var a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(r),a[3].copy(n),a[4].copy(i),a[5].copy(o),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){for(var e=this.planes,r=0;6>r;r++)e[r].copy(t.planes[r]);return this},setFromMatrix:function(t){var e=this.planes,r=t.elements;t=r[0];var n=r[1],i=r[2],o=r[3],a=r[4],s=r[5],c=r[6],u=r[7],h=r[8],l=r[9],p=r[10],f=r[11],d=r[12],m=r[13],v=r[14],r=r[15];return e[0].setComponents(o-t,u-a,f-h,r-d).normalize(),e[1].setComponents(o+t,u+a,f+h,r+d).normalize(),e[2].setComponents(o+n,u+s,f+l,r+m).normalize(),e[3].setComponents(o-n,u-s,f-l,r-m).normalize(),e[4].setComponents(o-i,u-c,f-p,r-v).normalize(),e[5].setComponents(o+i,u+c,f+p,r+v).normalize(),this},intersectsObject:function(){var t=new Z;return function(e){var r=e.geometry;return null===r.boundingSphere&&r.computeBoundingSphere(),t.copy(r.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSprite:function(){var t=new Z;return function(e){return t.center.set(0,0,0),t.radius=.7071067811865476,t.applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSphere:function(t){var e=this.planes,r=t.center;t=-t.radius;for(var n=0;6>n;n++)if(e[n].distanceToPoint(r)<t)return!1;return!0},intersectsBox:function(){var t=new c,e=new c;return function(r){for(var n=this.planes,i=0;6>i;i++){var o=n[i];t.x=0<o.normal.x?r.min.x:r.max.x,e.x=0<o.normal.x?r.max.x:r.min.x,t.y=0<o.normal.y?r.min.y:r.max.y,e.y=0<o.normal.y?r.max.y:r.min.y,t.z=0<o.normal.z?r.min.z:r.max.z,e.z=0<o.normal.z?r.max.z:r.min.z;var a=o.distanceToPoint(t),o=o.distanceToPoint(e);if(0>a&&0>o)return!1}return!0}}(),containsPoint:function(t){for(var e=this.planes,r=0;6>r;r++)if(0>e[r].distanceToPoint(t))return!1;return!0}},rt.prototype={constructor:rt,set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){return(e||new c).copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:function(){var t=new c;return function(e){return this.origin.copy(this.at(e,t)),this}}(),closestPointToPoint:function(t,e){var r=e||new c;r.subVectors(t,this.origin);var n=r.dot(this.direction);return 0>n?r.copy(this.origin):r.copy(this.direction).multiplyScalar(n).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:function(){var t=new c;return function(e){var r=t.subVectors(e,this.origin).dot(this.direction);return 0>r?this.origin.distanceToSquared(e):(t.copy(this.direction).multiplyScalar(r).add(this.origin),t.distanceToSquared(e))}}(),distanceSqToSegment:function(){var t=new c,e=new c,r=new c;return function(n,i,o,a){t.copy(n).add(i).multiplyScalar(.5),e.copy(i).sub(n).normalize(),r.copy(this.origin).sub(t);var s,c=.5*n.distanceTo(i),u=-this.direction.dot(e),h=r.dot(this.direction),l=-r.dot(e),p=r.lengthSq(),f=Math.abs(1-u*u);return 0<f?(n=u*l-h,i=u*h-l,s=c*f,0<=n?i>=-s?i<=s?(c=1/f,n*=c,i*=c,u=n*(n+u*i+2*h)+i*(u*n+i+2*l)+p):(i=c,n=Math.max(0,-(u*i+h)),u=-n*n+i*(i+2*l)+p):(i=-c,n=Math.max(0,-(u*i+h)),u=-n*n+i*(i+2*l)+p):i<=-s?(n=Math.max(0,-(-u*c+h)),i=0<n?-c:Math.min(Math.max(-c,-l),c),u=-n*n+i*(i+2*l)+p):i<=s?(n=0,i=Math.min(Math.max(-c,-l),c),u=i*(i+2*l)+p):(n=Math.max(0,-(u*c+h)),i=0<n?c:Math.min(Math.max(-c,-l),c),u=-n*n+i*(i+2*l)+p)):(i=0<u?-c:c,n=Math.max(0,-(u*i+h)),u=-n*n+i*(i+2*l)+p),o&&o.copy(this.direction).multiplyScalar(n).add(this.origin),a&&a.copy(e).multiplyScalar(i).add(t),u}}(),intersectSphere:function(){var t=new c;return function(e,r){t.subVectors(e.center,this.origin);var n=t.dot(this.direction),i=t.dot(t)-n*n,o=e.radius*e.radius;return i>o?null:(o=Math.sqrt(o-i),i=n-o,n+=o,0>i&&0>n?null:0>i?this.at(n,r):this.at(i,r))}}(),intersectsSphere:function(t){return this.distanceToPoint(t.center)<=t.radius},distanceToPlane:function(t){var e=t.normal.dot(this.direction);return 0===e?0===t.distanceToPoint(this.origin)?0:null:(t=-(this.origin.dot(t.normal)+t.constant)/e,0<=t?t:null)},intersectPlane:function(t,e){var r=this.distanceToPlane(t);return null===r?null:this.at(r,e)},intersectsPlane:function(t){var e=t.distanceToPoint(this.origin);return 0===e||0>t.normal.dot(this.direction)*e},intersectBox:function(t,e){var r,n,i,o,a;n=1/this.direction.x,o=1/this.direction.y,a=1/this.direction.z;var s=this.origin;return 0<=n?(r=(t.min.x-s.x)*n,n*=t.max.x-s.x):(r=(t.max.x-s.x)*n,n*=t.min.x-s.x),0<=o?(i=(t.min.y-s.y)*o,o*=t.max.y-s.y):(i=(t.max.y-s.y)*o,o*=t.min.y-s.y),r>o||i>n?null:((i>r||r!==r)&&(r=i),(o<n||n!==n)&&(n=o),0<=a?(i=(t.min.z-s.z)*a,a*=t.max.z-s.z):(i=(t.max.z-s.z)*a,a*=t.min.z-s.z),r>a||i>n?null:((i>r||r!==r)&&(r=i),(a<n||n!==n)&&(n=a),0>n?null:this.at(0<=r?r:n,e)))},intersectsBox:function(){var t=new c;return function(e){return null!==this.intersectBox(e,t)}}(),intersectTriangle:function(){var t=new c,e=new c,r=new c,n=new c;return function(i,o,a,s,c){if(e.subVectors(o,i),r.subVectors(a,i),n.crossVectors(e,r),o=this.direction.dot(n),0<o){if(s)return null;s=1}else{if(!(0>o))return null;s=-1,o=-o}return t.subVectors(this.origin,i),i=s*this.direction.dot(r.crossVectors(t,r)),0>i?null:(a=s*this.direction.dot(e.cross(t)),0>a||i+a>o?null:(i=-s*t.dot(n),0>i?null:this.at(i/o,c)))}}(),applyMatrix4:function(t){return this.direction.add(this.origin).applyMatrix4(t),this.origin.applyMatrix4(t),this.direction.sub(this.origin),this.direction.normalize(),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}},nt.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" "),nt.DefaultOrder="XYZ",nt.prototype={constructor:nt,isEuler:!0,get x(){return this._x},set x(t){this._x=t,this.onChangeCallback()},get y(){return this._y},set y(t){this._y=t,this.onChangeCallback()},get z(){return this._z},set z(t){this._z=t,this.onChangeCallback()},get order(){return this._order},set order(t){this._order=t,this.onChangeCallback()},set:function(t,e,r,n){return this._x=t,this._y=e,this._z=r,this._order=n||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this.onChangeCallback(),this},setFromRotationMatrix:function(t,e,r){var n=ri.clamp,i=t.elements;t=i[0];var o=i[4],a=i[8],s=i[1],c=i[5],u=i[9],h=i[2],l=i[6],i=i[10];return e=e||this._order,"XYZ"===e?(this._y=Math.asin(n(a,-1,1)),.99999>Math.abs(a)?(this._x=Math.atan2(-u,i),this._z=Math.atan2(-o,t)):(this._x=Math.atan2(l,c),this._z=0)):"YXZ"===e?(this._x=Math.asin(-n(u,-1,1)),.99999>Math.abs(u)?(this._y=Math.atan2(a,i),this._z=Math.atan2(s,c)):(this._y=Math.atan2(-h,t),this._z=0)):"ZXY"===e?(this._x=Math.asin(n(l,-1,1)),.99999>Math.abs(l)?(this._y=Math.atan2(-h,i),this._z=Math.atan2(-o,c)):(this._y=0,this._z=Math.atan2(s,t))):"ZYX"===e?(this._y=Math.asin(-n(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(l,i),this._z=Math.atan2(s,t)):(this._x=0,this._z=Math.atan2(-o,c))):"YZX"===e?(this._z=Math.asin(n(s,-1,1)),.99999>Math.abs(s)?(this._x=Math.atan2(-u,c),this._y=Math.atan2(-h,t)):(this._x=0,this._y=Math.atan2(a,i))):"XZY"===e?(this._z=Math.asin(-n(o,-1,1)),.99999>Math.abs(o)?(this._x=Math.atan2(l,c),this._y=Math.atan2(a,t)):(this._x=Math.atan2(-u,i),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,!1!==r&&this.onChangeCallback(),this},setFromQuaternion:function(){var t;return function(e,r,n){return void 0===t&&(t=new u),t.makeRotationFromQuaternion(e),this.setFromRotationMatrix(t,r,n)}}(),setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:function(){var t=new s;return function(e){return t.setFromEuler(this),this.setFromQuaternion(t,e)}}(),equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new c(this._x,this._y,this._z)},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}},it.prototype={constructor:it,set:function(t){this.mask=1<<t},enable:function(t){this.mask|=1<<t},toggle:function(t){this.mask^=1<<t},disable:function(t){this.mask&=~(1<<t)},test:function(t){return 0!==(this.mask&t.mask)}};var mi=0;ot.DefaultUp=new c(0,1,0),ot.DefaultMatrixAutoUpdate=!0,Object.assign(ot.prototype,e.prototype,{isObject3D:!0,applyMatrix:function(t){this.matrix.multiplyMatrices(t,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:function(){var t=new s;return function(e,r){return t.setFromAxisAngle(e,r),this.quaternion.multiply(t),this}}(),rotateX:function(){var t=new c(1,0,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateY:function(){var t=new c(0,1,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateZ:function(){var t=new c(0,0,1);return function(e){return this.rotateOnAxis(t,e)}}(),translateOnAxis:function(){var t=new c;return function(e,r){return t.copy(e).applyQuaternion(this.quaternion),this.position.add(t.multiplyScalar(r)),this}}(),translateX:function(){var t=new c(1,0,0);return function(e){return this.translateOnAxis(t,e)}}(),translateY:function(){var t=new c(0,1,0);return function(e){return this.translateOnAxis(t,e)}}(),translateZ:function(){var t=new c(0,0,1);return function(e){return this.translateOnAxis(t,e)}}(),localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var t=new u;return function(e){return e.applyMatrix4(t.getInverse(this.matrixWorld))}}(),lookAt:function(){var t=new u;return function(e){t.lookAt(e,this.position,this.up),this.quaternion.setFromRotationMatrix(t)}}(),add:function(t){if(1<arguments.length){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,t.dispatchEvent({type:"added"}),this.children.push(t)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(1<arguments.length)for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);e=this.children.indexOf(t),-1!==e&&(t.parent=null,t.dispatchEvent({type:"removed"}),this.children.splice(e,1))},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var r=0,n=this.children.length;r<n;r++){var i=this.children[r].getObjectByProperty(t,e);if(void 0!==i)return i}},getWorldPosition:function(t){return t=t||new c,this.updateMatrixWorld(!0),t.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var t=new c,e=new c;return function(r){return r=r||new s,this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,r,e),r}}(),getWorldRotation:function(){var t=new s;return function(e){return e=e||new nt,this.getWorldQuaternion(t),e.setFromQuaternion(t,this.rotation.order,!1)}}(),getWorldScale:function(){var t=new c,e=new s;return function(r){return r=r||new c,this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,e,r),r}}(),getWorldDirection:function(){var t=new s;return function(e){return e=e||new c,this.getWorldQuaternion(t),e.set(0,0,1).applyQuaternion(t)}}(),raycast:function(){},traverse:function(t){t(this);for(var e=this.children,r=0,n=e.length;r<n;r++)e[r].traverse(t)},traverseVisible:function(t){if(!1!==this.visible){t(this);for(var e=this.children,r=0,n=e.length;r<n;r++)e[r].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){!0===this.matrixAutoUpdate&&this.updateMatrix(),!0!==this.matrixWorldNeedsUpdate&&!0!==t||(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);for(var e=this.children,r=0,n=e.length;r<n;r++)e[r].updateMatrixWorld(t)},toJSON:function(t){function e(t){var e,r=[];for(e in t){var n=t[e];delete n.metadata,r.push(n)}return r}var r=void 0===t||""===t,n={};r&&(t={geometries:{},materials:{},textures:{},images:{}},n.metadata={version:4.4,type:"Object",generator:"Object3D.toJSON"});var i={};if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),i.matrix=this.matrix.toArray(),void 0!==this.geometry&&(void 0===t.geometries[this.geometry.uuid]&&(t.geometries[this.geometry.uuid]=this.geometry.toJSON(t)),i.geometry=this.geometry.uuid),void 0!==this.material&&(void 0===t.materials[this.material.uuid]&&(t.materials[this.material.uuid]=this.material.toJSON(t)),i.material=this.material.uuid),0<this.children.length){i.children=[];for(var o=0;o<this.children.length;o++)i.children.push(this.children[o].toJSON(t).object)}if(r){var r=e(t.geometries),o=e(t.materials),a=e(t.textures);t=e(t.images),0<r.length&&(n.geometries=r),0<o.length&&(n.materials=o),0<a.length&&(n.textures=a),0<t.length&&(n.images=t)}return n.object=i,n},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(var r=0;r<t.children.length;r++)this.add(t.children[r].clone());return this}}),at.prototype={constructor:at,set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){return(t||new c).addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){return(t||new c).subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(t,e){var r=e||new c;return this.delta(r).multiplyScalar(t).add(this.start)},closestPointToPointParameter:function(){var t=new c,e=new c;return function(r,n){t.subVectors(r,this.start),e.subVectors(this.end,this.start);var i=e.dot(e),i=e.dot(t)/i;return n&&(i=ri.clamp(i,0,1)),i}}(),closestPointToPoint:function(t,e,r){return t=this.closestPointToPointParameter(t,e),r=r||new c,this.delta(r).multiplyScalar(t).add(this.start)},applyMatrix4:function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},equals:function(t){return t.start.equals(this.start)&&t.end.equals(this.end)}},st.normal=function(){var t=new c;return function(e,r,n,i){return i=i||new c,i.subVectors(n,r),t.subVectors(e,r),i.cross(t),e=i.lengthSq(),0<e?i.multiplyScalar(1/Math.sqrt(e)):i.set(0,0,0)}}(),st.barycoordFromPoint=function(){var t=new c,e=new c,r=new c;return function(n,i,o,a,s){t.subVectors(a,i),e.subVectors(o,i),r.subVectors(n,i),n=t.dot(t),i=t.dot(e),o=t.dot(r);var u=e.dot(e);a=e.dot(r);var h=n*u-i*i;return s=s||new c,0===h?s.set(-2,-1,-1):(h=1/h,u=(u*o-i*a)*h,n=(n*a-i*o)*h,s.set(1-u-n,n,u))}}(),st.containsPoint=function(){var t=new c;return function(e,r,n,i){return e=st.barycoordFromPoint(e,r,n,i,t),0<=e.x&&0<=e.y&&1>=e.x+e.y}}(),st.prototype={constructor:st,set:function(t,e,r){return this.a.copy(t),this.b.copy(e),this.c.copy(r),this},setFromPointsAndIndices:function(t,e,r,n){return this.a.copy(t[e]),this.b.copy(t[r]),this.c.copy(t[n]),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},area:function(){var t=new c,e=new c;return function(){return t.subVectors(this.c,this.b),e.subVectors(this.a,this.b),.5*t.cross(e).length()}}(),midpoint:function(t){return(t||new c).addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(t){return st.normal(this.a,this.b,this.c,t)},plane:function(t){return(t||new Q).setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(t,e){return st.barycoordFromPoint(t,this.a,this.b,this.c,e)},containsPoint:function(t){return st.containsPoint(t,this.a,this.b,this.c)},closestPointToPoint:function(){var t,e,r,n;return function(i,o){void 0===t&&(t=new Q,e=[new at,new at,new at],r=new c,n=new c);var a=o||new c,s=1/0;if(t.setFromCoplanarPoints(this.a,this.b,this.c),t.projectPoint(i,r),!0===this.containsPoint(r))a.copy(r);else{e[0].set(this.a,this.b),e[1].set(this.b,this.c),e[2].set(this.c,this.a);for(var u=0;u<e.length;u++){e[u].closestPointToPoint(r,!0,n);var h=r.distanceToSquared(n);h<s&&(s=h,a.copy(n))}}return a}}(),equals:function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}},ct.prototype={constructor:ct,clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(var e=0,r=t.vertexNormals.length;e<r;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(e=0,r=t.vertexColors.length;e<r;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}},ut.prototype=Object.create(q.prototype),ut.prototype.constructor=ut,ut.prototype.isMeshBasicMaterial=!0,ut.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this},ht.prototype={constructor:ht,isBufferAttribute:!0,set needsUpdate(t){!0===t&&this.version++},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.itemSize:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.dynamic=t.dynamic,this},copyAt:function(t,e,r){t*=this.itemSize,r*=e.itemSize;for(var n=0,i=this.itemSize;n<i;n++)this.array[t+n]=e.array[r+n];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,r=0,n=0,i=t.length;n<i;n++){var o=t[n];void 0===o&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",n),o=new G),e[r++]=o.r,e[r++]=o.g,e[r++]=o.b}return this},copyIndicesArray:function(t){for(var e=this.array,r=0,n=0,i=t.length;n<i;n++){var o=t[n];e[r++]=o.a,e[r++]=o.b,e[r++]=o.c}return this},copyVector2sArray:function(t){for(var e=this.array,n=0,i=0,o=t.length;i<o;i++){var a=t[i];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),a=new r),e[n++]=a.x,e[n++]=a.y}return this},copyVector3sArray:function(t){for(var e=this.array,r=0,n=0,i=t.length;n<i;n++){var o=t[n];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",n),o=new c),e[r++]=o.x,e[r++]=o.y,e[r++]=o.z}return this},copyVector4sArray:function(t){for(var e=this.array,r=0,n=0,o=t.length;n<o;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",n),a=new i),e[r++]=a.x,e[r++]=a.y,e[r++]=a.z,e[r++]=a.w}return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=r,this},setXYZ:function(t,e,r,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=r,this.array[t+2]=n,this},setXYZW:function(t,e,r,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=r,this.array[t+2]=n,this.array[t+3]=i,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return(new this.constructor).copy(this)}},lt.prototype=Object.create(ht.prototype),lt.prototype.constructor=lt,pt.prototype=Object.create(ht.prototype),pt.prototype.constructor=pt,ft.prototype=Object.create(ht.prototype),ft.prototype.constructor=ft,dt.prototype=Object.create(ht.prototype),dt.prototype.constructor=dt,mt.prototype=Object.create(ht.prototype),mt.prototype.constructor=mt,vt.prototype=Object.create(ht.prototype),vt.prototype.constructor=vt,gt.prototype=Object.create(ht.prototype),gt.prototype.constructor=gt,yt.prototype=Object.create(ht.prototype),yt.prototype.constructor=yt,bt.prototype=Object.create(ht.prototype),bt.prototype.constructor=bt,Object.assign(_t.prototype,{computeGroups:function(t){var e,r=[],n=void 0;t=t.faces;for(var i=0;i<t.length;i++){var o=t[i];o.materialIndex!==n&&(n=o.materialIndex,void 0!==e&&(e.count=3*i-e.start,r.push(e)),e={start:3*i,materialIndex:n})}void 0!==e&&(e.count=3*i-e.start,r.push(e)),this.groups=r},fromGeometry:function(t){var e,n=t.faces,i=t.vertices,o=t.faceVertexUvs,a=o[0]&&0<o[0].length,s=o[1]&&0<o[1].length,c=t.morphTargets,u=c.length;if(0<u){e=[];for(var h=0;h<u;h++)e[h]=[];this.morphTargets.position=e}var l,p=t.morphNormals,f=p.length;if(0<f){for(l=[],h=0;h<f;h++)l[h]=[];this.morphTargets.normal=l}for(var d=t.skinIndices,m=t.skinWeights,v=d.length===i.length,g=m.length===i.length,h=0;h<n.length;h++){var y=n[h];this.vertices.push(i[y.a],i[y.b],i[y.c]);var b=y.vertexNormals;for(3===b.length?this.normals.push(b[0],b[1],b[2]):(b=y.normal,this.normals.push(b,b,b)),
-b=y.vertexColors,3===b.length?this.colors.push(b[0],b[1],b[2]):(b=y.color,this.colors.push(b,b,b)),!0===a&&(b=o[0][h],void 0!==b?this.uvs.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",h),this.uvs.push(new r,new r,new r))),!0===s&&(b=o[1][h],void 0!==b?this.uvs2.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",h),this.uvs2.push(new r,new r,new r))),b=0;b<u;b++){var _=c[b].vertices;e[b].push(_[y.a],_[y.b],_[y.c])}for(b=0;b<f;b++)_=p[b].vertexNormals[h],l[b].push(_.a,_.b,_.c);v&&this.skinIndices.push(d[y.a],d[y.b],d[y.c]),g&&this.skinWeights.push(m[y.a],m[y.b],m[y.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this}}),Object.assign(xt.prototype,e.prototype,{isGeometry:!0,applyMatrix:function(t){for(var e=(new J).getNormalMatrix(t),r=0,n=this.vertices.length;r<n;r++)this.vertices[r].applyMatrix4(t);for(r=0,n=this.faces.length;r<n;r++){t=this.faces[r],t.normal.applyMatrix3(e).normalize();for(var i=0,o=t.vertexNormals.length;i<o;i++)t.vertexNormals[i].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.normalsNeedUpdate=this.verticesNeedUpdate=!0,this},rotateX:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t;return function(e,r,n){return void 0===t&&(t=new u),t.makeTranslation(e,r,n),this.applyMatrix(t),this}}(),scale:function(){var t;return function(e,r,n){return void 0===t&&(t=new u),t.makeScale(e,r,n),this.applyMatrix(t),this}}(),lookAt:function(){var t;return function(e){void 0===t&&(t=new ot),t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),fromBufferGeometry:function(t){function e(t,e,r,i){var o=void 0!==s?[p[t].clone(),p[e].clone(),p[r].clone()]:[],a=void 0!==u?[n.colors[t].clone(),n.colors[e].clone(),n.colors[r].clone()]:[];i=new ct(t,e,r,o,a,i),n.faces.push(i),void 0!==h&&n.faceVertexUvs[0].push([f[t].clone(),f[e].clone(),f[r].clone()]),void 0!==l&&n.faceVertexUvs[1].push([d[t].clone(),d[e].clone(),d[r].clone()])}var n=this,i=null!==t.index?t.index.array:void 0,o=t.attributes,a=o.position.array,s=void 0!==o.normal?o.normal.array:void 0,u=void 0!==o.color?o.color.array:void 0,h=void 0!==o.uv?o.uv.array:void 0,l=void 0!==o.uv2?o.uv2.array:void 0;void 0!==l&&(this.faceVertexUvs[1]=[]);for(var p=[],f=[],d=[],m=o=0;o<a.length;o+=3,m+=2)n.vertices.push(new c(a[o],a[o+1],a[o+2])),void 0!==s&&p.push(new c(s[o],s[o+1],s[o+2])),void 0!==u&&n.colors.push(new G(u[o],u[o+1],u[o+2])),void 0!==h&&f.push(new r(h[m],h[m+1])),void 0!==l&&d.push(new r(l[m],l[m+1]));if(void 0!==i)if(a=t.groups,0<a.length)for(o=0;o<a.length;o++)for(var v=a[o],g=v.start,y=v.count,m=g,g=g+y;m<g;m+=3)e(i[m],i[m+1],i[m+2],v.materialIndex);else for(o=0;o<i.length;o+=3)e(i[o],i[o+1],i[o+2]);else for(o=0;o<a.length/3;o+=3)e(o,o+1,o+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,e=0===e?1:1/e,r=new u;return r.set(e,0,0,-e*t.x,0,e,0,-e*t.y,0,0,e,-e*t.z,0,0,0,1),this.applyMatrix(r),this},computeFaceNormals:function(){for(var t=new c,e=new c,r=0,n=this.faces.length;r<n;r++){var i=this.faces[r],o=this.vertices[i.a],a=this.vertices[i.b];t.subVectors(this.vertices[i.c],a),e.subVectors(o,a),t.cross(e),t.normalize(),i.normal.copy(t)}},computeVertexNormals:function(t){void 0===t&&(t=!0);var e,r,n;for(n=Array(this.vertices.length),e=0,r=this.vertices.length;e<r;e++)n[e]=new c;if(t){var i,o,a,s=new c,u=new c;for(t=0,e=this.faces.length;t<e;t++)r=this.faces[t],i=this.vertices[r.a],o=this.vertices[r.b],a=this.vertices[r.c],s.subVectors(a,o),u.subVectors(i,o),s.cross(u),n[r.a].add(s),n[r.b].add(s),n[r.c].add(s)}else for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++)r=this.faces[t],n[r.a].add(r.normal),n[r.b].add(r.normal),n[r.c].add(r.normal);for(e=0,r=this.vertices.length;e<r;e++)n[e].normalize();for(t=0,e=this.faces.length;t<e;t++)r=this.faces[t],i=r.vertexNormals,3===i.length?(i[0].copy(n[r.a]),i[1].copy(n[r.b]),i[2].copy(n[r.c])):(i[0]=n[r.a].clone(),i[1]=n[r.b].clone(),i[2]=n[r.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var t,e,r;for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++){r=this.faces[t];var n=r.vertexNormals;3===n.length?(n[0].copy(r.normal),n[1].copy(r.normal),n[2].copy(r.normal)):(n[0]=r.normal.clone(),n[1]=r.normal.clone(),n[2]=r.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var t,e,r,n,i;for(r=0,n=this.faces.length;r<n;r++)for(i=this.faces[r],i.__originalFaceNormal?i.__originalFaceNormal.copy(i.normal):i.__originalFaceNormal=i.normal.clone(),i.__originalVertexNormals||(i.__originalVertexNormals=[]),t=0,e=i.vertexNormals.length;t<e;t++)i.__originalVertexNormals[t]?i.__originalVertexNormals[t].copy(i.vertexNormals[t]):i.__originalVertexNormals[t]=i.vertexNormals[t].clone();var o=new xt;for(o.faces=this.faces,t=0,e=this.morphTargets.length;t<e;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[],i=this.morphNormals[t].faceNormals;var a,s,u=this.morphNormals[t].vertexNormals;for(r=0,n=this.faces.length;r<n;r++)a=new c,s={a:new c,b:new c,c:new c},i.push(a),u.push(s)}for(u=this.morphNormals[t],o.vertices=this.morphTargets[t].vertices,o.computeFaceNormals(),o.computeVertexNormals(),r=0,n=this.faces.length;r<n;r++)i=this.faces[r],a=u.faceNormals[r],s=u.vertexNormals[r],a.copy(i.normal),s.a.copy(i.vertexNormals[0]),s.b.copy(i.vertexNormals[1]),s.c.copy(i.vertexNormals[2])}for(r=0,n=this.faces.length;r<n;r++)i=this.faces[r],i.normal=i.__originalFaceNormal,i.vertexNormals=i.__originalVertexNormals},computeLineDistances:function(){for(var t=0,e=this.vertices,r=0,n=e.length;r<n;r++)0<r&&(t+=e[r].distanceTo(e[r-1])),this.lineDistances[r]=t},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new K),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Z),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,r){if(!1===(t&&t.isGeometry))console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t);else{var n,i=this.vertices.length,o=this.vertices,a=t.vertices,s=this.faces,c=t.faces,u=this.faceVertexUvs[0],h=t.faceVertexUvs[0],l=this.colors,p=t.colors;void 0===r&&(r=0),void 0!==e&&(n=(new J).getNormalMatrix(e)),t=0;for(var f=a.length;t<f;t++){var d=a[t].clone();void 0!==e&&d.applyMatrix4(e),o.push(d)}for(t=0,f=p.length;t<f;t++)l.push(p[t].clone());for(t=0,f=c.length;t<f;t++){var a=c[t],m=a.vertexNormals,p=a.vertexColors,l=new ct(a.a+i,a.b+i,a.c+i);for(l.normal.copy(a.normal),void 0!==n&&l.normal.applyMatrix3(n).normalize(),e=0,o=m.length;e<o;e++)d=m[e].clone(),void 0!==n&&d.applyMatrix3(n).normalize(),l.vertexNormals.push(d);for(l.color.copy(a.color),e=0,o=p.length;e<o;e++)d=p[e],l.vertexColors.push(d.clone());l.materialIndex=a.materialIndex+r,s.push(l)}for(t=0,f=h.length;t<f;t++)if(r=h[t],n=[],void 0!==r){for(e=0,o=r.length;e<o;e++)n.push(r[e].clone());u.push(n)}}},mergeMesh:function(t){!1===(t&&t.isMesh)?console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t):(t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix))},mergeVertices:function(){var t,e,r,n={},i=[],o=[],a=Math.pow(10,4);for(e=0,r=this.vertices.length;e<r;e++)t=this.vertices[e],t=Math.round(t.x*a)+"_"+Math.round(t.y*a)+"_"+Math.round(t.z*a),void 0===n[t]?(n[t]=e,i.push(this.vertices[e]),o[e]=i.length-1):o[e]=o[n[t]];for(n=[],e=0,r=this.faces.length;e<r;e++)for(a=this.faces[e],a.a=o[a.a],a.b=o[a.b],a.c=o[a.c],a=[a.a,a.b,a.c],t=0;3>t;t++)if(a[t]===a[(t+1)%3]){n.push(e);break}for(e=n.length-1;0<=e;e--)for(a=n[e],this.faces.splice(a,1),o=0,r=this.faceVertexUvs.length;o<r;o++)this.faceVertexUvs[o].splice(a,1);return e=this.vertices.length-i.length,this.vertices=i,e},sortFacesByMaterialIndex:function(){for(var t=this.faces,e=t.length,r=0;r<e;r++)t[r]._id=r;t.sort(function(t,e){return t.materialIndex-e.materialIndex});var n,i,o=this.faceVertexUvs[0],a=this.faceVertexUvs[1];for(o&&o.length===e&&(n=[]),a&&a.length===e&&(i=[]),r=0;r<e;r++){var s=t[r]._id;n&&n.push(o[s]),i&&i.push(a[s])}n&&(this.faceVertexUvs[0]=n),i&&(this.faceVertexUvs[1]=i)},toJSON:function(){function t(t,e,r){return r?t|1<<e:t&~(1<<e)}function e(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==u[e]?u[e]:(u[e]=c.length/3,c.push(t.x,t.y,t.z),u[e])}function r(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==l[e]?l[e]:(l[e]=h.length,h.push(t.getHex()),l[e])}function n(t){var e=t.x.toString()+t.y.toString();return void 0!==f[e]?f[e]:(f[e]=p.length/2,p.push(t.x,t.y),f[e])}var i={metadata:{version:4.4,type:"Geometry",generator:"Geometry.toJSON"}};if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),void 0!==this.parameters){var o,a=this.parameters;for(o in a)void 0!==a[o]&&(i[o]=a[o]);return i}for(a=[],o=0;o<this.vertices.length;o++){var s=this.vertices[o];a.push(s.x,s.y,s.z)}var s=[],c=[],u={},h=[],l={},p=[],f={};for(o=0;o<this.faces.length;o++){var d=this.faces[o],m=void 0!==this.faceVertexUvs[0][o],v=0<d.normal.length(),g=0<d.vertexNormals.length,y=1!==d.color.r||1!==d.color.g||1!==d.color.b,b=0<d.vertexColors.length,_=0,_=t(_,0,0),_=t(_,1,!0),_=t(_,2,!1),_=t(_,3,m),_=t(_,4,v),_=t(_,5,g),_=t(_,6,y),_=t(_,7,b);s.push(_),s.push(d.a,d.b,d.c),s.push(d.materialIndex),m&&(m=this.faceVertexUvs[0][o],s.push(n(m[0]),n(m[1]),n(m[2]))),v&&s.push(e(d.normal)),g&&(v=d.vertexNormals,s.push(e(v[0]),e(v[1]),e(v[2]))),y&&s.push(r(d.color)),b&&(d=d.vertexColors,s.push(r(d[0]),r(d[1]),r(d[2])))}return i.data={},i.data.vertices=a,i.data.normals=c,0<h.length&&(i.data.colors=h),0<p.length&&(i.data.uvs=[p]),i.data.faces=s,i},clone:function(){return(new xt).copy(this)},copy:function(t){this.vertices=[],this.faces=[],this.faceVertexUvs=[[]],this.colors=[];for(var e=t.vertices,r=0,n=e.length;r<n;r++)this.vertices.push(e[r].clone());for(e=t.colors,r=0,n=e.length;r<n;r++)this.colors.push(e[r].clone());for(e=t.faces,r=0,n=e.length;r<n;r++)this.faces.push(e[r].clone());for(r=0,n=t.faceVertexUvs.length;r<n;r++){e=t.faceVertexUvs[r],void 0===this.faceVertexUvs[r]&&(this.faceVertexUvs[r]=[]);for(var i=0,o=e.length;i<o;i++){for(var a=e[i],s=[],c=0,u=a.length;c<u;c++)s.push(a[c].clone());this.faceVertexUvs[r].push(s)}}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var vi=0;Object.assign(wt.prototype,e.prototype,{isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){this.index=t},addAttribute:function(t,e,r){if(!1===(e&&e.isBufferAttribute)&&!1===(e&&e.isInterleavedBufferAttribute))console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.addAttribute(t,new ht(e,r));else{if("index"!==t)return this.attributes[t]=e,this;console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e)}},getAttribute:function(t){return this.attributes[t]},removeAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,r){this.groups.push({start:t,count:e,materialIndex:void 0!==r?r:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix:function(t){var e=this.attributes.position;return void 0!==e&&(t.applyToVector3Array(e.array),e.needsUpdate=!0),e=this.attributes.normal,void 0!==e&&((new J).getNormalMatrix(t).applyToVector3Array(e.array),e.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t;return function(e,r,n){return void 0===t&&(t=new u),t.makeTranslation(e,r,n),this.applyMatrix(t),this}}(),scale:function(){var t;return function(e,r,n){return void 0===t&&(t=new u),t.makeScale(e,r,n),this.applyMatrix(t),this}}(),lookAt:function(){var t;return function(e){void 0===t&&(t=new ot),t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},setFromObject:function(t){var e=t.geometry;if(t.isPoints||t.isLine){t=new yt(3*e.vertices.length,3);var r=new yt(3*e.colors.length,3);this.addAttribute("position",t.copyVector3sArray(e.vertices)),this.addAttribute("color",r.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length&&(t=new yt(e.lineDistances.length,1),this.addAttribute("lineDistance",t.copyArray(e.lineDistances))),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},updateFromObject:function(t){var e=t.geometry;if(t.isMesh){var r=e.__directGeometry;if(!0===e.elementsNeedUpdate&&(r=void 0,e.elementsNeedUpdate=!1),void 0===r)return this.fromGeometry(e);r.verticesNeedUpdate=e.verticesNeedUpdate,r.normalsNeedUpdate=e.normalsNeedUpdate,r.colorsNeedUpdate=e.colorsNeedUpdate,r.uvsNeedUpdate=e.uvsNeedUpdate,r.groupsNeedUpdate=e.groupsNeedUpdate,e.verticesNeedUpdate=!1,e.normalsNeedUpdate=!1,e.colorsNeedUpdate=!1,e.uvsNeedUpdate=!1,e.groupsNeedUpdate=!1,e=r}return!0===e.verticesNeedUpdate&&(r=this.attributes.position,void 0!==r&&(r.copyVector3sArray(e.vertices),r.needsUpdate=!0),e.verticesNeedUpdate=!1),!0===e.normalsNeedUpdate&&(r=this.attributes.normal,void 0!==r&&(r.copyVector3sArray(e.normals),r.needsUpdate=!0),e.normalsNeedUpdate=!1),!0===e.colorsNeedUpdate&&(r=this.attributes.color,void 0!==r&&(r.copyColorsArray(e.colors),r.needsUpdate=!0),e.colorsNeedUpdate=!1),e.uvsNeedUpdate&&(r=this.attributes.uv,void 0!==r&&(r.copyVector2sArray(e.uvs),r.needsUpdate=!0),e.uvsNeedUpdate=!1),e.lineDistancesNeedUpdate&&(r=this.attributes.lineDistance,void 0!==r&&(r.copyArray(e.lineDistances),r.needsUpdate=!0),e.lineDistancesNeedUpdate=!1),e.groupsNeedUpdate&&(e.computeGroups(t.geometry),this.groups=e.groups,e.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new _t).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e=new Float32Array(3*t.vertices.length);this.addAttribute("position",new ht(e,3).copyVector3sArray(t.vertices)),0<t.normals.length&&(e=new Float32Array(3*t.normals.length),this.addAttribute("normal",new ht(e,3).copyVector3sArray(t.normals))),0<t.colors.length&&(e=new Float32Array(3*t.colors.length),this.addAttribute("color",new ht(e,3).copyColorsArray(t.colors))),0<t.uvs.length&&(e=new Float32Array(2*t.uvs.length),this.addAttribute("uv",new ht(e,2).copyVector2sArray(t.uvs))),0<t.uvs2.length&&(e=new Float32Array(2*t.uvs2.length),this.addAttribute("uv2",new ht(e,2).copyVector2sArray(t.uvs2))),0<t.indices.length&&(e=new(65535<t.vertices.length?Uint32Array:Uint16Array)(3*t.indices.length),this.setIndex(new ht(e,1).copyIndicesArray(t.indices))),this.groups=t.groups;for(var r in t.morphTargets){for(var e=[],n=t.morphTargets[r],i=0,o=n.length;i<o;i++){var a=n[i],s=new yt(3*a.length,3);e.push(s.copyVector3sArray(a))}this.morphAttributes[r]=e}return 0<t.skinIndices.length&&(r=new yt(4*t.skinIndices.length,4),this.addAttribute("skinIndex",r.copyVector4sArray(t.skinIndices))),0<t.skinWeights.length&&(r=new yt(4*t.skinWeights.length,4),this.addAttribute("skinWeight",r.copyVector4sArray(t.skinWeights))),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new K);var t=this.attributes.position;void 0!==t?this.boundingBox.setFromBufferAttribute(t):this.boundingBox.makeEmpty(),(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var t=new K,e=new c;return function(){null===this.boundingSphere&&(this.boundingSphere=new Z);var r=this.attributes.position;if(r){var n=this.boundingSphere.center;t.setFromBufferAttribute(r),t.getCenter(n);for(var i=0,o=0,a=r.count;o<a;o++)e.x=r.getX(o),e.y=r.getY(o),e.z=r.getZ(o),i=Math.max(i,n.distanceToSquared(e));this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.attributes,r=this.groups;if(e.position){var n=e.position.array;if(void 0===e.normal)this.addAttribute("normal",new ht(new Float32Array(n.length),3));else for(var i=e.normal.array,o=0,a=i.length;o<a;o++)i[o]=0;var s,u,h,i=e.normal.array,l=new c,p=new c,f=new c,d=new c,m=new c;if(t){t=t.array,0===r.length&&this.addGroup(0,t.length);for(var v=0,g=r.length;v<g;++v)for(o=r[v],a=o.start,s=o.count,o=a,a+=s;o<a;o+=3)s=3*t[o+0],u=3*t[o+1],h=3*t[o+2],l.fromArray(n,s),p.fromArray(n,u),f.fromArray(n,h),d.subVectors(f,p),m.subVectors(l,p),d.cross(m),i[s]+=d.x,i[s+1]+=d.y,i[s+2]+=d.z,i[u]+=d.x,i[u+1]+=d.y,i[u+2]+=d.z,i[h]+=d.x,i[h+1]+=d.y,i[h+2]+=d.z}else for(o=0,a=n.length;o<a;o+=9)l.fromArray(n,o),p.fromArray(n,o+3),f.fromArray(n,o+6),d.subVectors(f,p),m.subVectors(l,p),d.cross(m),i[o]=d.x,i[o+1]=d.y,i[o+2]=d.z,i[o+3]=d.x,i[o+4]=d.y,i[o+5]=d.z,i[o+6]=d.x,i[o+7]=d.y,i[o+8]=d.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(t,e){if(!1!==(t&&t.isBufferGeometry)){void 0===e&&(e=0);var r,n=this.attributes;for(r in n)if(void 0!==t.attributes[r])for(var i=n[r].array,o=t.attributes[r],a=o.array,s=0,o=o.itemSize*e;s<a.length;s++,o++)i[o]=a[s];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t)},normalizeNormals:function(){for(var t,e,r,n=this.attributes.normal.array,i=0,o=n.length;i<o;i+=3)t=n[i],e=n[i+1],r=n[i+2],t=1/Math.sqrt(t*t+e*e+r*r),n[i]*=t,n[i+1]*=t,n[i+2]*=t},toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var t,e=new wt,r=this.index.array,n=this.attributes;for(t in n){for(var i,o=n[t],a=o.array,o=o.itemSize,s=new a.constructor(r.length*o),c=0,u=0,h=r.length;u<h;u++){i=r[u]*o;for(var l=0;l<o;l++)s[c++]=a[i++]}e.addAttribute(t,new ht(s,o))}return e},toJSON:function(){var t={metadata:{version:4.4,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e,r=this.parameters;for(e in r)void 0!==r[e]&&(t[e]=r[e]);return t}t.data={attributes:{}};var n=this.index;null!==n&&(r=Array.prototype.slice.call(n.array),t.data.index={type:n.array.constructor.name,array:r}),n=this.attributes;for(e in n){var i=n[e],r=Array.prototype.slice.call(i.array);t.data.attributes[e]={itemSize:i.itemSize,type:i.array.constructor.name,array:r,normalized:i.normalized}}return e=this.groups,0<e.length&&(t.data.groups=JSON.parse(JSON.stringify(e))),e=this.boundingSphere,null!==e&&(t.data.boundingSphere={center:e.center.toArray(),radius:e.radius}),t},clone:function(){return(new wt).copy(this)},copy:function(t){var e=t.index;null!==e&&this.setIndex(e.clone());var r,e=t.attributes;for(r in e)this.addAttribute(r,e[r].clone());for(t=t.groups,r=0,e=t.length;r<e;r++){var n=t[r];this.addGroup(n.start,n.count,n.materialIndex)}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),wt.MaxIndex=65535,St.prototype=Object.assign(Object.create(ot.prototype),{constructor:St,isMesh:!0,setDrawMode:function(t){this.drawMode=t},copy:function(t){return ot.prototype.copy.call(this,t),this.drawMode=t.drawMode,this},updateMorphTargets:function(){var t=this.geometry.morphTargets;if(void 0!==t&&0<t.length){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var e=0,r=t.length;e<r;e++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[t[e].name]=e}},raycast:function(){function t(t,e,r,n,i,o,a){return st.barycoordFromPoint(t,e,r,n,y),i.multiplyScalar(y.x),o.multiplyScalar(y.y),a.multiplyScalar(y.z),i.add(o).add(a),i.clone()}function e(t,e,r,n,i,o,a){var s=t.material;return null===(1===s.side?r.intersectTriangle(o,i,n,!0,a):r.intersectTriangle(n,i,o,2!==s.side,a))?null:(_.copy(a),_.applyMatrix4(t.matrixWorld),r=e.ray.origin.distanceTo(_),r<e.near||r>e.far?null:{distance:r,point:_.clone(),object:t})}function n(r,n,i,o,a,c,u,p){return s.fromArray(o,3*c),h.fromArray(o,3*u),l.fromArray(o,3*p),(r=e(r,n,i,s,h,l,b))&&(a&&(m.fromArray(a,2*c),v.fromArray(a,2*u),g.fromArray(a,2*p),r.uv=t(b,s,h,l,m,v,g)),r.face=new ct(c,u,p,st.normal(s,h,l)),r.faceIndex=c),r}var i=new u,o=new rt,a=new Z,s=new c,h=new c,l=new c,p=new c,f=new c,d=new c,m=new r,v=new r,g=new r,y=new c,b=new c,_=new c;return function(r,c){var u=this.geometry,y=this.material,_=this.matrixWorld;if(void 0!==y&&(null===u.boundingSphere&&u.computeBoundingSphere(),a.copy(u.boundingSphere),a.applyMatrix4(_),!1!==r.ray.intersectsSphere(a)&&(i.getInverse(_),o.copy(r.ray).applyMatrix4(i),null===u.boundingBox||!1!==o.intersectsBox(u.boundingBox)))){var x,w;if(u.isBufferGeometry){var S,M,y=u.index,_=u.attributes,u=_.position.array;if(void 0!==_.uv&&(x=_.uv.array),null!==y)for(var _=y.array,E=0,T=_.length;E<T;E+=3)y=_[E],S=_[E+1],M=_[E+2],(w=n(this,r,o,u,x,y,S,M))&&(w.faceIndex=Math.floor(E/3),c.push(w));else for(E=0,T=u.length;E<T;E+=9)y=E/3,S=y+1,M=y+2,(w=n(this,r,o,u,x,y,S,M))&&(w.index=y,c.push(w))}else if(u.isGeometry){var C,O,_=y&&y.isMultiMaterial,E=!0===_?y.materials:null,T=u.vertices;S=u.faces,M=u.faceVertexUvs[0],0<M.length&&(x=M);for(var P=0,A=S.length;P<A;P++){var j=S[P];if(w=!0===_?E[j.materialIndex]:y,void 0!==w){if(M=T[j.a],C=T[j.b],O=T[j.c],!0===w.morphTargets){w=u.morphTargets;var R=this.morphTargetInfluences;s.set(0,0,0),h.set(0,0,0),l.set(0,0,0);for(var L=0,N=w.length;L<N;L++){var I=R[L];if(0!==I){var D=w[L].vertices;s.addScaledVector(p.subVectors(D[j.a],M),I),h.addScaledVector(f.subVectors(D[j.b],C),I),l.addScaledVector(d.subVectors(D[j.c],O),I)}}s.add(M),h.add(C),l.add(O),M=s,C=h,O=l}(w=e(this,r,o,M,C,O,b))&&(x&&(R=x[P],m.copy(R[0]),v.copy(R[1]),g.copy(R[2]),w.uv=t(b,M,C,O,m,v,g)),w.face=j,w.faceIndex=P,c.push(w))}}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Mt.prototype=Object.create(wt.prototype),Mt.prototype.constructor=Mt,Et.prototype=Object.create(wt.prototype),Et.prototype.constructor=Et,Tt.prototype=Object.create(ot.prototype),Tt.prototype.constructor=Tt,Tt.prototype.isCamera=!0,Tt.prototype.getWorldDirection=function(){var t=new s;return function(e){return e=e||new c,this.getWorldQuaternion(t),e.set(0,0,-1).applyQuaternion(t)}}(),Tt.prototype.lookAt=function(){var t=new u;return function(e){t.lookAt(this.position,e,this.up),this.quaternion.setFromRotationMatrix(t)}}(),Tt.prototype.clone=function(){return(new this.constructor).copy(this)},Tt.prototype.copy=function(t){return ot.prototype.copy.call(this,t),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this},Ct.prototype=Object.assign(Object.create(Tt.prototype),{constructor:Ct,isPerspectiveCamera:!0,copy:function(t){return Tt.prototype.copy.call(this,t),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){t=.5*this.getFilmHeight()/t,this.fov=2*ri.RAD2DEG*Math.atan(t),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*ri.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*ri.RAD2DEG*Math.atan(Math.tan(.5*ri.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,r,n,i,o){this.aspect=t/e,this.view={fullWidth:t,fullHeight:e,offsetX:r,offsetY:n,width:i,height:o},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=this.near,e=t*Math.tan(.5*ri.DEG2RAD*this.fov)/this.zoom,r=2*e,n=this.aspect*r,i=-.5*n,o=this.view;if(null!==o)var a=o.fullWidth,s=o.fullHeight,i=i+o.offsetX*n/a,e=e-o.offsetY*r/s,n=o.width/a*n,r=o.height/s*r;o=this.filmOffset,0!==o&&(i+=t*o/this.getFilmWidth()),this.projectionMatrix.makeFrustum(i,i+n,e-r,e,t,this.far)},toJSON:function(t){return t=ot.prototype.toJSON.call(this,t),t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}),Ot.prototype=Object.assign(Object.create(Tt.prototype),{constructor:Ot,isOrthographicCamera:!0,copy:function(t){return Tt.prototype.copy.call(this,t),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,r,n,i,o){this.view={fullWidth:t,fullHeight:e,offsetX:r,offsetY:n,width:i,height:o},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),r=(this.right+this.left)/2,n=(this.top+this.bottom)/2,i=r-t,r=r+t,t=n+e,e=n-e;if(null!==this.view)var r=this.zoom/(this.view.width/this.view.fullWidth),e=this.zoom/(this.view.height/this.view.fullHeight),o=(this.right-this.left)/this.view.width,n=(this.top-this.bottom)/this.view.height,i=i+this.view.offsetX/r*o,r=i+this.view.width/r*o,t=t-this.view.offsetY/e*n,e=t-this.view.height/e*n;this.projectionMatrix.makeOrthographic(i,r,t,e,this.near,this.far)},toJSON:function(t){return t=ot.prototype.toJSON.call(this,t),t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}});var gi=0;ee.prototype.isFogExp2=!0,ee.prototype.clone=function(){return new ee(this.color.getHex(),this.density)},ee.prototype.toJSON=function(t){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},re.prototype.isFog=!0,re.prototype.clone=function(){return new re(this.color.getHex(),this.near,this.far)},re.prototype.toJSON=function(t){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},ne.prototype=Object.create(ot.prototype),ne.prototype.constructor=ne,ne.prototype.copy=function(t,e){return ot.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},ne.prototype.toJSON=function(t){var e=ot.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e},ie.prototype=Object.assign(Object.create(ot.prototype),{constructor:ie,isLensFlare:!0,copy:function(t){ot.prototype.copy.call(this,t),this.positionScreen.copy(t.positionScreen),this.customUpdateCallback=t.customUpdateCallback;for(var e=0,r=t.lensFlares.length;e<r;e++)this.lensFlares.push(t.lensFlares[e]);return this},add:function(t,e,r,n,i,o){void 0===e&&(e=-1),void 0===r&&(r=0),void 0===o&&(o=1),void 0===i&&(i=new G(16777215)),void 0===n&&(n=1),r=Math.min(r,Math.max(0,r)),this.lensFlares.push({texture:t,size:e,distance:r,x:0,y:0,z:0,scale:1,rotation:0,opacity:o,color:i,blending:n})},updateLensFlares:function(){var t,e,r=this.lensFlares.length,n=2*-this.positionScreen.x,i=2*-this.positionScreen.y;for(t=0;t<r;t++)e=this.lensFlares[t],e.x=this.positionScreen.x+n*e.distance,e.y=this.positionScreen.y+i*e.distance,e.wantedRotation=e.x*Math.PI*.25,e.rotation+=.25*(e.wantedRotation-e.rotation)}}),oe.prototype=Object.create(q.prototype),oe.prototype.constructor=oe,oe.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.rotation=t.rotation,this},ae.prototype=Object.assign(Object.create(ot.prototype),{constructor:ae,isSprite:!0,raycast:function(){var t=new c;return function(e,r){t.setFromMatrixPosition(this.matrixWorld);var n=e.ray.distanceSqToPoint(t);n>this.scale.x*this.scale.y/4||r.push({distance:Math.sqrt(n),point:this.position,face:null,object:this})}}(),clone:function(){return new this.constructor(this.material).copy(this)}}),se.prototype=Object.assign(Object.create(ot.prototype),{constructor:se,copy:function(t){ot.prototype.copy.call(this,t,!1),t=t.levels;for(var e=0,r=t.length;e<r;e++){var n=t[e];this.addLevel(n.object.clone(),n.distance)}return this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);for(var r=this.levels,n=0;n<r.length&&!(e<r[n].distance);n++);r.splice(n,0,{distance:e,object:t}),this.add(t)},getObjectForDistance:function(t){for(var e=this.levels,r=1,n=e.length;r<n&&!(t<e[r].distance);r++);return e[r-1].object},raycast:function(){var t=new c;return function(e,r){t.setFromMatrixPosition(this.matrixWorld);var n=e.ray.origin.distanceTo(t);this.getObjectForDistance(n).raycast(e,r)}}(),update:function(){var t=new c,e=new c;return function(r){var n=this.levels;if(1<n.length){t.setFromMatrixPosition(r.matrixWorld),e.setFromMatrixPosition(this.matrixWorld),r=t.distanceTo(e),n[0].object.visible=!0;for(var i=1,o=n.length;i<o&&r>=n[i].distance;i++)n[i-1].object.visible=!1,n[i].object.visible=!0;for(;i<o;i++)n[i].object.visible=!1}}}(),toJSON:function(t){t=ot.prototype.toJSON.call(this,t),t.object.levels=[];for(var e=this.levels,r=0,n=e.length;r<n;r++){var i=e[r];t.object.levels.push({object:i.object.uuid,distance:i.distance})}return t}}),Object.assign(ce.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var r=new u;this.bones[t]&&r.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(r)}},pose:function(){for(var t,e=0,r=this.bones.length;e<r;e++)(t=this.bones[e])&&t.matrixWorld.getInverse(this.boneInverses[e]);for(e=0,r=this.bones.length;e<r;e++)(t=this.bones[e])&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale));
-},update:function(){var t=new u;return function(){for(var e=0,r=this.bones.length;e<r;e++)t.multiplyMatrices(this.bones[e]?this.bones[e].matrixWorld:this.identityMatrix,this.boneInverses[e]),t.toArray(this.boneMatrices,16*e);this.useVertexTexture&&(this.boneTexture.needsUpdate=!0)}}(),clone:function(){return new ce(this.bones,this.boneInverses,this.useVertexTexture)}}),ue.prototype=Object.assign(Object.create(ot.prototype),{constructor:ue,isBone:!0}),he.prototype=Object.assign(Object.create(St.prototype),{constructor:he,isSkinnedMesh:!0,bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){if(this.geometry&&this.geometry.isGeometry)for(var t=0;t<this.geometry.skinWeights.length;t++){var e=this.geometry.skinWeights[t],r=1/e.lengthManhattan();1/0!==r?e.multiplyScalar(r):e.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry)for(var e=new i,n=this.geometry.attributes.skinWeight,t=0;t<n.count;t++)e.x=n.getX(t),e.y=n.getY(t),e.z=n.getZ(t),e.w=n.getW(t),r=1/e.lengthManhattan(),1/0!==r?e.multiplyScalar(r):e.set(1,0,0,0),n.setXYZW(t,e.x,e.y,e.z,e.w)},updateMatrixWorld:function(t){St.prototype.updateMatrixWorld.call(this,!0),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material,this.skeleton.useVertexTexture).copy(this)}}),le.prototype=Object.create(q.prototype),le.prototype.constructor=le,le.prototype.isLineBasicMaterial=!0,le.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this},pe.prototype=Object.assign(Object.create(ot.prototype),{constructor:pe,isLine:!0,raycast:function(){var t=new u,e=new rt,r=new Z;return function(n,i){var o=n.linePrecision,o=o*o,a=this.geometry,s=this.matrixWorld;if(null===a.boundingSphere&&a.computeBoundingSphere(),r.copy(a.boundingSphere),r.applyMatrix4(s),!1!==n.ray.intersectsSphere(r)){t.getInverse(s),e.copy(n.ray).applyMatrix4(t);var u=new c,h=new c,s=new c,l=new c,p=this&&this.isLineSegments?2:1;if(a.isBufferGeometry){var f=a.index,d=a.attributes.position.array;if(null!==f)for(var f=f.array,a=0,m=f.length-1;a<m;a+=p){var v=f[a+1];u.fromArray(d,3*f[a]),h.fromArray(d,3*v),v=e.distanceSqToSegment(u,h,l,s),v>o||(l.applyMatrix4(this.matrixWorld),v=n.ray.origin.distanceTo(l),v<n.near||v>n.far||i.push({distance:v,point:s.clone().applyMatrix4(this.matrixWorld),index:a,face:null,faceIndex:null,object:this}))}else for(a=0,m=d.length/3-1;a<m;a+=p)u.fromArray(d,3*a),h.fromArray(d,3*a+3),v=e.distanceSqToSegment(u,h,l,s),v>o||(l.applyMatrix4(this.matrixWorld),v=n.ray.origin.distanceTo(l),v<n.near||v>n.far||i.push({distance:v,point:s.clone().applyMatrix4(this.matrixWorld),index:a,face:null,faceIndex:null,object:this}))}else if(a.isGeometry)for(u=a.vertices,h=u.length,a=0;a<h-1;a+=p)v=e.distanceSqToSegment(u[a],u[a+1],l,s),v>o||(l.applyMatrix4(this.matrixWorld),v=n.ray.origin.distanceTo(l),v<n.near||v>n.far||i.push({distance:v,point:s.clone().applyMatrix4(this.matrixWorld),index:a,face:null,faceIndex:null,object:this}))}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),fe.prototype=Object.assign(Object.create(pe.prototype),{constructor:fe,isLineSegments:!0}),de.prototype=Object.create(q.prototype),de.prototype.constructor=de,de.prototype.isPointsMaterial=!0,de.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this},me.prototype=Object.assign(Object.create(ot.prototype),{constructor:me,isPoints:!0,raycast:function(){var t=new u,e=new rt,r=new Z;return function(n,i){function o(t,r){var o=e.distanceSqToPoint(t);if(o<l){var s=e.closestPointToPoint(t);s.applyMatrix4(u);var c=n.ray.origin.distanceTo(s);c<n.near||c>n.far||i.push({distance:c,distanceToRay:Math.sqrt(o),point:s.clone(),index:r,face:null,object:a})}}var a=this,s=this.geometry,u=this.matrixWorld,h=n.params.Points.threshold;if(null===s.boundingSphere&&s.computeBoundingSphere(),r.copy(s.boundingSphere),r.applyMatrix4(u),!1!==n.ray.intersectsSphere(r)){t.getInverse(u),e.copy(n.ray).applyMatrix4(t);var h=h/((this.scale.x+this.scale.y+this.scale.z)/3),l=h*h,h=new c;if(s.isBufferGeometry){var p=s.index,s=s.attributes.position.array;if(null!==p)for(var f=p.array,p=0,d=f.length;p<d;p++){var m=f[p];h.fromArray(s,3*m),o(h,m)}else for(p=0,f=s.length/3;p<f;p++)h.fromArray(s,3*p),o(h,p)}else for(h=s.vertices,p=0,f=h.length;p<f;p++)o(h[p],p)}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),ve.prototype=Object.assign(Object.create(ot.prototype),{constructor:ve}),ge.prototype=Object.create(n.prototype),ge.prototype.constructor=ge,ye.prototype=Object.create(n.prototype),ye.prototype.constructor=ye,ye.prototype.isCompressedTexture=!0,be.prototype=Object.create(n.prototype),be.prototype.constructor=be,_e.prototype=Object.create(n.prototype),_e.prototype.constructor=_e,_e.prototype.isDepthTexture=!0,xe.prototype=Object.create(wt.prototype),xe.prototype.constructor=xe,we.prototype=Object.create(wt.prototype),we.prototype.constructor=we,Se.prototype=Object.create(xt.prototype),Se.prototype.constructor=Se,Me.prototype=Object.create(wt.prototype),Me.prototype.constructor=Me,Ee.prototype=Object.create(Me.prototype),Ee.prototype.constructor=Ee,Te.prototype=Object.create(xt.prototype),Te.prototype.constructor=Te,Ce.prototype=Object.create(Me.prototype),Ce.prototype.constructor=Ce,Oe.prototype=Object.create(xt.prototype),Oe.prototype.constructor=Oe,Pe.prototype=Object.create(Me.prototype),Pe.prototype.constructor=Pe,Ae.prototype=Object.create(xt.prototype),Ae.prototype.constructor=Ae,je.prototype=Object.create(Me.prototype),je.prototype.constructor=je,Re.prototype=Object.create(xt.prototype),Re.prototype.constructor=Re,Le.prototype=Object.create(xt.prototype),Le.prototype.constructor=Le,Ne.prototype=Object.create(wt.prototype),Ne.prototype.constructor=Ne,Ie.prototype=Object.create(xt.prototype),Ie.prototype.constructor=Ie,De.prototype=Object.create(wt.prototype),De.prototype.constructor=De,ke.prototype=Object.create(xt.prototype),ke.prototype.constructor=ke,Fe.prototype=Object.create(wt.prototype),Fe.prototype.constructor=Fe,Ue.prototype=Object.create(xt.prototype),Ue.prototype.constructor=Ue;var yi={area:function(t){for(var e=t.length,r=0,n=e-1,i=0;i<e;n=i++)r+=t[n].x*t[i].y-t[i].x*t[n].y;return.5*r},triangulate:function(){return function(t,e){var r=t.length;if(3>r)return null;var n,i,o,a=[],s=[],c=[];if(0<yi.area(t))for(i=0;i<r;i++)s[i]=i;else for(i=0;i<r;i++)s[i]=r-1-i;var u=2*r;for(i=r-1;2<r;){if(0>=u--){console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()");break}n=i,r<=n&&(n=0),i=n+1,r<=i&&(i=0),o=i+1,r<=o&&(o=0);var h;t:{var l,p,f,d,m,v,g,y;if(l=t[s[n]].x,p=t[s[n]].y,f=t[s[i]].x,d=t[s[i]].y,m=t[s[o]].x,v=t[s[o]].y,0>=(f-l)*(v-p)-(d-p)*(m-l))h=!1;else{var b,_,x,w,S,M,E,T,C,O;for(b=m-f,_=v-d,x=l-m,w=p-v,S=f-l,M=d-p,h=0;h<r;h++)if(g=t[s[h]].x,y=t[s[h]].y,!(g===l&&y===p||g===f&&y===d||g===m&&y===v)&&(E=g-l,T=y-p,C=g-f,O=y-d,g-=m,y-=v,C=b*O-_*C,E=S*T-M*E,T=x*y-w*g,C>=-Number.EPSILON&&T>=-Number.EPSILON&&E>=-Number.EPSILON)){h=!1;break t}h=!0}}if(h){for(a.push([t[s[n]],t[s[i]],t[s[o]]]),c.push([s[n],s[i],s[o]]),n=i,o=i+1;o<r;n++,o++)s[n]=s[o];r--,u=2*r}}return e?c:a}}(),triangulateShape:function(t,e){function r(t){var e=t.length;2<e&&t[e-1].equals(t[0])&&t.pop()}function n(t,e,r){return t.x!==e.x?t.x<e.x?t.x<=r.x&&r.x<=e.x:e.x<=r.x&&r.x<=t.x:t.y<e.y?t.y<=r.y&&r.y<=e.y:e.y<=r.y&&r.y<=t.y}function i(t,e,r,i,o){var a=e.x-t.x,s=e.y-t.y,c=i.x-r.x,u=i.y-r.y,h=t.x-r.x,l=t.y-r.y,p=s*c-a*u,f=s*h-a*l;if(Math.abs(p)>Number.EPSILON){if(0<p){if(0>f||f>p)return[];if(c=u*h-c*l,0>c||c>p)return[]}else{if(0<f||f<p)return[];if(c=u*h-c*l,0<c||c<p)return[]}return 0===c?!o||0!==f&&f!==p?[t]:[]:c===p?!o||0!==f&&f!==p?[e]:[]:0===f?[r]:f===p?[i]:(o=c/p,[{x:t.x+o*a,y:t.y+o*s}])}return 0!==f||u*h!==c*l?[]:(s=0===a&&0===s,c=0===c&&0===u,s&&c?t.x!==r.x||t.y!==r.y?[]:[t]:s?n(r,i,t)?[t]:[]:c?n(t,e,r)?[r]:[]:(0!==a?(t.x<e.x?(a=t,c=t.x,s=e,t=e.x):(a=e,c=e.x,s=t,t=t.x),r.x<i.x?(e=r,p=r.x,u=i,r=i.x):(e=i,p=i.x,u=r,r=r.x)):(t.y<e.y?(a=t,c=t.y,s=e,t=e.y):(a=e,c=e.y,s=t,t=t.y),r.y<i.y?(e=r,p=r.y,u=i,r=i.y):(e=i,p=i.y,u=r,r=r.y)),c<=p?t<p?[]:t===p?o?[]:[e]:t<=r?[e,s]:[e,u]:c>r?[]:c===r?o?[]:[a]:t<=r?[a,s]:[a,u]))}function o(t,e,r,n){var i=e.x-t.x,o=e.y-t.y;e=r.x-t.x,r=r.y-t.y;var a=n.x-t.x;return n=n.y-t.y,t=i*r-o*e,i=i*n-o*a,Math.abs(t)>Number.EPSILON?(e=a*r-n*e,0<t?0<=i&&0<=e:0<=i||0<=e):0<i}r(t),e.forEach(r);var a,s,c,u,h,l={};for(c=t.concat(),a=0,s=e.length;a<s;a++)Array.prototype.push.apply(c,e[a]);for(a=0,s=c.length;a<s;a++)h=c[a].x+":"+c[a].y,void 0!==l[h]&&console.warn("THREE.ShapeUtils: Duplicate point",h,a),l[h]=a;a=function(t,e){function r(t,e){var r=v.length-1,n=t-1;0>n&&(n=r);var i=t+1;return i>r&&(i=0),!!(r=o(v[t],v[n],v[i],s[e]))&&(r=s.length-1,n=e-1,0>n&&(n=r),i=e+1,i>r&&(i=0),!!(r=o(s[e],s[n],s[i],v[t])))}function n(t,e){var r,n;for(r=0;r<v.length;r++)if(n=r+1,n%=v.length,n=i(t,e,v[r],v[n],!0),0<n.length)return!0;return!1}function a(t,r){var n,o,a,s;for(n=0;n<g.length;n++)for(o=e[g[n]],a=0;a<o.length;a++)if(s=a+1,s%=o.length,s=i(t,r,o[a],o[s],!0),0<s.length)return!0;return!1}var s,c,u,h,l,p,f,d,m,v=t.concat(),g=[],y=[],b=0;for(c=e.length;b<c;b++)g.push(b);f=0;for(var _=2*g.length;0<g.length;){if(_--,0>_){console.log("Infinite Loop! Holes left:"+g.length+", Probably Hole outside Shape!");break}for(u=f;u<v.length;u++){for(h=v[u],c=-1,b=0;b<g.length;b++)if(l=g[b],p=h.x+":"+h.y+":"+l,void 0===y[p]){for(s=e[l],d=0;d<s.length;d++)if(l=s[d],r(u,d)&&!n(h,l)&&!a(h,l)){c=d,g.splice(b,1),f=v.slice(0,u+1),l=v.slice(u),d=s.slice(c),m=s.slice(0,c+1),v=f.concat(d).concat(m).concat(l),f=u;break}if(0<=c)break;y[p]=!0}if(0<=c)break}}return v}(t,e);var p=yi.triangulate(a,!1);for(a=0,s=p.length;a<s;a++)for(u=p[a],c=0;3>c;c++)h=u[c].x+":"+u[c].y,h=l[h],void 0!==h&&(u[c]=h);return p.concat()},isClockWise:function(t){return 0>yi.area(t)},b2:function(){return function(t,e,r,n){var i=1-t;return i*i*e+2*(1-t)*t*r+t*t*n}}(),b3:function(){return function(t,e,r,n,i){var o=1-t,a=1-t;return o*o*o*e+3*a*a*t*r+3*(1-t)*t*t*n+t*t*t*i}}()};Be.prototype=Object.create(xt.prototype),Be.prototype.constructor=Be,Be.prototype.addShapeList=function(t,e){for(var r=t.length,n=0;n<r;n++)this.addShape(t[n],e)},Be.prototype.addShape=function(t,e){function n(t,e,r){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),e.clone().multiplyScalar(r).add(t)}function i(t,e,n){var i,o,a;o=t.x-e.x,a=t.y-e.y,i=n.x-t.x;var s=n.y-t.y,c=o*o+a*a;if(Math.abs(o*s-a*i)>Number.EPSILON){var u=Math.sqrt(c),h=Math.sqrt(i*i+s*s),c=e.x-a/u;if(e=e.y+o/u,s=((n.x-s/h-c)*s-(n.y+i/h-e)*i)/(o*s-a*i),i=c+o*s-t.x,o=e+a*s-t.y,a=i*i+o*o,2>=a)return new r(i,o);a=Math.sqrt(a/2)}else t=!1,o>Number.EPSILON?i>Number.EPSILON&&(t=!0):o<-Number.EPSILON?i<-Number.EPSILON&&(t=!0):Math.sign(a)===Math.sign(s)&&(t=!0),t?(i=-a,a=Math.sqrt(c)):(i=o,o=a,a=Math.sqrt(c/2));return new r(i/a,o/a)}function o(t,e){var r,n;for(B=t.length;0<=--B;){r=B,n=B-1,0>n&&(n=t.length-1);var i,o=_+2*g;for(i=0;i<o;i++){var a=F*i,s=F*(i+1),c=e+r+a,a=e+n+a,u=e+n+s,s=e+r+s,c=c+O,a=a+O,u=u+O,s=s+O;C.faces.push(new ct(c,a,s,null,null,1)),C.faces.push(new ct(a,u,s,null,null,1)),c=S.generateSideWallUV(C,c,a,u,s),C.faceVertexUvs[0].push([c[0],c[1],c[3]]),C.faceVertexUvs[0].push([c[1],c[2],c[3]])}}}function a(t,e,r){C.vertices.push(new c(t,e,r))}function s(t,e,r){t+=O,e+=O,r+=O,C.faces.push(new ct(t,e,r,null,null,0)),t=S.generateTopUV(C,t,e,r),C.faceVertexUvs[0].push(t)}var u,h,l,p,f,d=void 0!==e.amount?e.amount:100,m=void 0!==e.bevelThickness?e.bevelThickness:6,v=void 0!==e.bevelSize?e.bevelSize:m-2,g=void 0!==e.bevelSegments?e.bevelSegments:3,y=void 0===e.bevelEnabled||e.bevelEnabled,b=void 0!==e.curveSegments?e.curveSegments:12,_=void 0!==e.steps?e.steps:1,x=e.extrudePath,w=!1,S=void 0!==e.UVGenerator?e.UVGenerator:Be.WorldUVGenerator;x&&(u=x.getSpacedPoints(_),w=!0,y=!1,h=void 0!==e.frames?e.frames:x.computeFrenetFrames(_,!1),l=new c,p=new c,f=new c),y||(v=m=g=0);var M,E,T,C=this,O=this.vertices.length,x=t.extractPoints(b),b=x.shape,P=x.holes;if(x=!yi.isClockWise(b)){for(b=b.reverse(),E=0,T=P.length;E<T;E++)M=P[E],yi.isClockWise(M)&&(P[E]=M.reverse());x=!1}var A=yi.triangulateShape(b,P),j=b;for(E=0,T=P.length;E<T;E++)M=P[E],b=b.concat(M);var R,L,N,I,D,k,F=b.length,U=A.length,x=[],B=0;for(N=j.length,R=N-1,L=B+1;B<N;B++,R++,L++)R===N&&(R=0),L===N&&(L=0),x[B]=i(j[B],j[R],j[L]);var z,G=[],$=x.concat();for(E=0,T=P.length;E<T;E++){for(M=P[E],z=[],B=0,N=M.length,R=N-1,L=B+1;B<N;B++,R++,L++)R===N&&(R=0),L===N&&(L=0),z[B]=i(M[B],M[R],M[L]);G.push(z),$=$.concat(z)}for(R=0;R<g;R++){for(N=R/g,I=m*Math.cos(N*Math.PI/2),L=v*Math.sin(N*Math.PI/2),B=0,N=j.length;B<N;B++)D=n(j[B],x[B],L),a(D.x,D.y,-I);for(E=0,T=P.length;E<T;E++)for(M=P[E],z=G[E],B=0,N=M.length;B<N;B++)D=n(M[B],z[B],L),a(D.x,D.y,-I)}for(L=v,B=0;B<F;B++)D=y?n(b[B],$[B],L):b[B],w?(p.copy(h.normals[0]).multiplyScalar(D.x),l.copy(h.binormals[0]).multiplyScalar(D.y),f.copy(u[0]).add(p).add(l),a(f.x,f.y,f.z)):a(D.x,D.y,0);for(N=1;N<=_;N++)for(B=0;B<F;B++)D=y?n(b[B],$[B],L):b[B],w?(p.copy(h.normals[N]).multiplyScalar(D.x),l.copy(h.binormals[N]).multiplyScalar(D.y),f.copy(u[N]).add(p).add(l),a(f.x,f.y,f.z)):a(D.x,D.y,d/_*N);for(R=g-1;0<=R;R--){for(N=R/g,I=m*Math.cos(N*Math.PI/2),L=v*Math.sin(N*Math.PI/2),B=0,N=j.length;B<N;B++)D=n(j[B],x[B],L),a(D.x,D.y,d+I);for(E=0,T=P.length;E<T;E++)for(M=P[E],z=G[E],B=0,N=M.length;B<N;B++)D=n(M[B],z[B],L),w?a(D.x,D.y+u[_-1].y,u[_-1].x+I):a(D.x,D.y,d+I)}!function(){if(y){var t=0*F;for(B=0;B<U;B++)k=A[B],s(k[2]+t,k[1]+t,k[0]+t);for(t=F*(_+2*g),B=0;B<U;B++)k=A[B],s(k[0]+t,k[1]+t,k[2]+t)}else{for(B=0;B<U;B++)k=A[B],s(k[2],k[1],k[0]);for(B=0;B<U;B++)k=A[B],s(k[0]+F*_,k[1]+F*_,k[2]+F*_)}}(),function(){var t=0;for(o(j,t),t+=j.length,E=0,T=P.length;E<T;E++)M=P[E],o(M,t),t+=M.length}()},Be.WorldUVGenerator={generateTopUV:function(t,e,n,i){return t=t.vertices,e=t[e],n=t[n],i=t[i],[new r(e.x,e.y),new r(n.x,n.y),new r(i.x,i.y)]},generateSideWallUV:function(t,e,n,i,o){return t=t.vertices,e=t[e],n=t[n],i=t[i],o=t[o],.01>Math.abs(e.y-n.y)?[new r(e.x,1-e.z),new r(n.x,1-n.z),new r(i.x,1-i.z),new r(o.x,1-o.z)]:[new r(e.y,1-e.z),new r(n.y,1-n.z),new r(i.y,1-i.z),new r(o.y,1-o.z)]}},ze.prototype=Object.create(Be.prototype),ze.prototype.constructor=ze,Ge.prototype=Object.create(wt.prototype),Ge.prototype.constructor=Ge,$e.prototype=Object.create(xt.prototype),$e.prototype.constructor=$e,Ve.prototype=Object.create(wt.prototype),Ve.prototype.constructor=Ve,He.prototype=Object.create(xt.prototype),He.prototype.constructor=He,We.prototype=Object.create(xt.prototype),We.prototype.constructor=We,qe.prototype=Object.create(wt.prototype),qe.prototype.constructor=qe,Xe.prototype=Object.create(xt.prototype),Xe.prototype.constructor=Xe,Ye.prototype=Object.create(wt.prototype),Ye.prototype.constructor=Ye,Ke.prototype=Object.create(xt.prototype),Ke.prototype.constructor=Ke,Ze.prototype=Object.create(wt.prototype),Ze.prototype.constructor=Ze,Je.prototype=Object.create(wt.prototype),Je.prototype.constructor=Je,Qe.prototype=Object.create(xt.prototype),Qe.prototype.constructor=Qe,tr.prototype=Object.create(Qe.prototype),tr.prototype.constructor=tr,er.prototype=Object.create(Je.prototype),er.prototype.constructor=er,rr.prototype=Object.create(wt.prototype),rr.prototype.constructor=rr,nr.prototype=Object.create(xt.prototype),nr.prototype.constructor=nr,ir.prototype=Object.create(xt.prototype),ir.prototype.constructor=ir;var bi=Object.freeze({WireframeGeometry:xe,ParametricGeometry:Se,ParametricBufferGeometry:we,TetrahedronGeometry:Te,TetrahedronBufferGeometry:Ee,OctahedronGeometry:Oe,OctahedronBufferGeometry:Ce,IcosahedronGeometry:Ae,IcosahedronBufferGeometry:Pe,DodecahedronGeometry:Re,DodecahedronBufferGeometry:je,PolyhedronGeometry:Le,PolyhedronBufferGeometry:Me,TubeGeometry:Ie,TubeBufferGeometry:Ne,TorusKnotGeometry:ke,TorusKnotBufferGeometry:De,TorusGeometry:Ue,TorusBufferGeometry:Fe,TextGeometry:ze,SphereBufferGeometry:Ge,SphereGeometry:$e,RingGeometry:He,RingBufferGeometry:Ve,PlaneBufferGeometry:Et,PlaneGeometry:We,LatheGeometry:Xe,LatheBufferGeometry:qe,ShapeGeometry:Ke,ShapeBufferGeometry:Ye,ExtrudeGeometry:Be,EdgesGeometry:Ze,ConeGeometry:tr,ConeBufferGeometry:er,CylinderGeometry:Qe,CylinderBufferGeometry:Je,CircleBufferGeometry:rr,CircleGeometry:nr,BoxBufferGeometry:Mt,BoxGeometry:ir});or.prototype=Object.create(X.prototype),or.prototype.constructor=or,or.prototype.isShadowMaterial=!0,ar.prototype=Object.create(X.prototype),ar.prototype.constructor=ar,ar.prototype.isRawShaderMaterial=!0,sr.prototype={constructor:sr,isMultiMaterial:!0,toJSON:function(t){for(var e={metadata:{version:4.2,type:"material",generator:"MaterialExporter"},uuid:this.uuid,type:this.type,materials:[]},r=this.materials,n=0,i=r.length;n<i;n++){var o=r[n].toJSON(t);delete o.metadata,e.materials.push(o)}return e.visible=this.visible,e},clone:function(){for(var t=new this.constructor,e=0;e<this.materials.length;e++)t.materials.push(this.materials[e].clone());return t.visible=this.visible,t}},cr.prototype=Object.create(q.prototype),cr.prototype.constructor=cr,cr.prototype.isMeshStandardMaterial=!0,cr.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},ur.prototype=Object.create(cr.prototype),ur.prototype.constructor=ur,ur.prototype.isMeshPhysicalMaterial=!0,ur.prototype.copy=function(t){return cr.prototype.copy.call(this,t),this.defines={PHYSICAL:""},this.reflectivity=t.reflectivity,this.clearCoat=t.clearCoat,this.clearCoatRoughness=t.clearCoatRoughness,this},hr.prototype=Object.create(q.prototype),hr.prototype.constructor=hr,hr.prototype.isMeshPhongMaterial=!0,hr.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},lr.prototype=Object.create(hr.prototype),lr.prototype.constructor=lr,lr.prototype.isMeshToonMaterial=!0,lr.prototype.copy=function(t){return hr.prototype.copy.call(this,t),this.gradientMap=t.gradientMap,this},pr.prototype=Object.create(q.prototype),pr.prototype.constructor=pr,pr.prototype.isMeshNormalMaterial=!0,pr.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},fr.prototype=Object.create(q.prototype),fr.prototype.constructor=fr,fr.prototype.isMeshLambertMaterial=!0,fr.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},dr.prototype=Object.create(q.prototype),dr.prototype.constructor=dr,dr.prototype.isLineDashedMaterial=!0,dr.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this};var _i=Object.freeze({ShadowMaterial:or,SpriteMaterial:oe,RawShaderMaterial:ar,ShaderMaterial:X,PointsMaterial:de,MultiMaterial:sr,MeshPhysicalMaterial:ur,MeshStandardMaterial:cr,MeshPhongMaterial:hr,MeshToonMaterial:lr,MeshNormalMaterial:pr,MeshLambertMaterial:fr,MeshDepthMaterial:Y,MeshBasicMaterial:ut,LineDashedMaterial:dr,LineBasicMaterial:le,Material:q}),xi={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}},wi=new mr;Object.assign(vr.prototype,{load:function(t,e,r,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t);var i=this,o=xi.get(t);if(void 0!==o)return i.manager.itemStart(t),setTimeout(function(){e&&e(o),i.manager.itemEnd(t)},0),o;var a=t.match(/^data:(.*?)(;base64)?,(.*)$/);if(a){var s=a[1],c=!!a[2],a=a[3],a=window.decodeURIComponent(a);c&&(a=window.atob(a));try{var u,h=(this.responseType||"").toLowerCase();switch(h){case"arraybuffer":case"blob":u=new ArrayBuffer(a.length);for(var l=new Uint8Array(u),c=0;c<a.length;c++)l[c]=a.charCodeAt(c);"blob"===h&&(u=new Blob([u],{type:s}));break;case"document":u=(new DOMParser).parseFromString(a,s);break;case"json":u=JSON.parse(a);break;default:u=a}window.setTimeout(function(){e&&e(u),i.manager.itemEnd(t)},0)}catch(e){window.setTimeout(function(){n&&n(e),i.manager.itemError(t)},0)}}else{var p=new XMLHttpRequest;p.open("GET",t,!0),p.addEventListener("load",function(r){var o=r.target.response;xi.add(t,o),200===this.status?(e&&e(o),i.manager.itemEnd(t)):0===this.status?(console.warn("THREE.FileLoader: HTTP Status 0 received."),e&&e(o),i.manager.itemEnd(t)):(n&&n(r),i.manager.itemError(t))},!1),void 0!==r&&p.addEventListener("progress",function(t){r(t)},!1),p.addEventListener("error",function(e){n&&n(e),i.manager.itemError(t)},!1),void 0!==this.responseType&&(p.responseType=this.responseType),void 0!==this.withCredentials&&(p.withCredentials=this.withCredentials),p.overrideMimeType&&p.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain"),p.send(null)}return i.manager.itemStart(t),p},setPath:function(t){return this.path=t,this},setResponseType:function(t){return this.responseType=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setMimeType:function(t){return this.mimeType=t,this}}),Object.assign(gr.prototype,{load:function(t,e,r,n){function i(i){c.load(t[i],function(t){t=o._parser(t,!0),a[i]={width:t.width,height:t.height,format:t.format,mipmaps:t.mipmaps},u+=1,6===u&&(1===t.mipmapCount&&(s.minFilter=1006),s.format=t.format,s.needsUpdate=!0,e&&e(s))},r,n)}var o=this,a=[],s=new ye;s.image=a;var c=new vr(this.manager);if(c.setPath(this.path),c.setResponseType("arraybuffer"),Array.isArray(t))for(var u=0,h=0,l=t.length;h<l;++h)i(h);else c.load(t,function(t){if(t=o._parser(t,!0),t.isCubemap)for(var r=t.mipmaps.length/t.mipmapCount,n=0;n<r;n++){a[n]={mipmaps:[]};for(var i=0;i<t.mipmapCount;i++)a[n].mipmaps.push(t.mipmaps[n*t.mipmapCount+i]),a[n].format=t.format,a[n].width=t.width,a[n].height=t.height}else s.image.width=t.width,s.image.height=t.height,s.mipmaps=t.mipmaps;1===t.mipmapCount&&(s.minFilter=1006),s.format=t.format,s.needsUpdate=!0,e&&e(s)},r,n);return s},setPath:function(t){return this.path=t,this}}),Object.assign(yr.prototype,{load:function(t,e,r,n){var i=this,o=new $,a=new vr(this.manager);return a.setResponseType("arraybuffer"),a.load(t,function(t){(t=i._parser(t))&&(void 0!==t.image?o.image=t.image:void 0!==t.data&&(o.image.width=t.width,o.image.height=t.height,o.image.data=t.data),o.wrapS=void 0!==t.wrapS?t.wrapS:1001,o.wrapT=void 0!==t.wrapT?t.wrapT:1001,o.magFilter=void 0!==t.magFilter?t.magFilter:1006,o.minFilter=void 0!==t.minFilter?t.minFilter:1008,o.anisotropy=void 0!==t.anisotropy?t.anisotropy:1,void 0!==t.format&&(o.format=t.format),void 0!==t.type&&(o.type=t.type),void 0!==t.mipmaps&&(o.mipmaps=t.mipmaps),1===t.mipmapCount&&(o.minFilter=1006),o.needsUpdate=!0,e&&e(o,t))},r,n),o}}),Object.assign(br.prototype,{load:function(t,e,r,n){var i=this,o=document.createElementNS("http://www.w3.org/1999/xhtml","img");if(o.onload=function(){o.onload=null,URL.revokeObjectURL(o.src),e&&e(o),i.manager.itemEnd(t)},o.onerror=n,0===t.indexOf("data:"))o.src=t;else if(void 0!==this.crossOrigin)o.crossOrigin=this.crossOrigin,o.src=t;else{var a=new vr;a.setPath(this.path),a.setResponseType("blob"),a.setWithCredentials(this.withCredentials),a.load(t,function(t){o.src=URL.createObjectURL(t)},r,n)}return i.manager.itemStart(t),o},setCrossOrigin:function(t){return this.crossOrigin=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(_r.prototype,{load:function(t,e,r,n){function i(r){a.load(t[r],function(t){o.images[r]=t,s++,6===s&&(o.needsUpdate=!0,e&&e(o))},void 0,n)}var o=new h,a=new br(this.manager);a.setCrossOrigin(this.crossOrigin),a.setPath(this.path);var s=0;for(r=0;r<t.length;++r)i(r);return o},setCrossOrigin:function(t){return this.crossOrigin=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(xr.prototype,{load:function(t,e,r,i){var o=new n,a=new br(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setWithCredentials(this.withCredentials),a.setPath(this.path),a.load(t,function(r){var n=0<t.search(/\.(jpg|jpeg)$/)||0===t.search(/^data\:image\/jpeg/);o.format=n?1022:1023,o.image=r,o.needsUpdate=!0,void 0!==e&&e(o)},r,i),o},setCrossOrigin:function(t){return this.crossOrigin=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setPath:function(t){return this.path=t,this}}),wr.prototype=Object.assign(Object.create(ot.prototype),{constructor:wr,isLight:!0,copy:function(t){return ot.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){return t=ot.prototype.toJSON.call(this,t),t.object.color=this.color.getHex(),t.object.intensity=this.intensity,void 0!==this.groundColor&&(t.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(t.object.distance=this.distance),void 0!==this.angle&&(t.object.angle=this.angle),void 0!==this.decay&&(t.object.decay=this.decay),void 0!==this.penumbra&&(t.object.penumbra=this.penumbra),void 0!==this.shadow&&(t.object.shadow=this.shadow.toJSON()),t}}),Sr.prototype=Object.assign(Object.create(wr.prototype),{constructor:Sr,isHemisphereLight:!0,copy:function(t){return wr.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(Mr.prototype,{copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t={};return 0!==this.bias&&(t.bias=this.bias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),Er.prototype=Object.assign(Object.create(Mr.prototype),{constructor:Er,isSpotLightShadow:!0,update:function(t){var e=2*ri.RAD2DEG*t.angle,r=this.mapSize.width/this.mapSize.height;t=t.distance||500;var n=this.camera;e===n.fov&&r===n.aspect&&t===n.far||(n.fov=e,n.aspect=r,n.far=t,n.updateProjectionMatrix())}}),Tr.prototype=Object.assign(Object.create(wr.prototype),{constructor:Tr,isSpotLight:!0,copy:function(t){return wr.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Cr.prototype=Object.assign(Object.create(wr.prototype),{constructor:Cr,isPointLight:!0,copy:function(t){return wr.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),Or.prototype=Object.assign(Object.create(Mr.prototype),{constructor:Or}),Pr.prototype=Object.assign(Object.create(wr.prototype),{constructor:Pr,isDirectionalLight:!0,copy:function(t){return wr.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Ar.prototype=Object.assign(Object.create(wr.prototype),{constructor:Ar,isAmbientLight:!0});var Si={arraySlice:function(t,e,r){return Si.isTypedArray(t)?new t.constructor(t.subarray(e,r)):t.slice(e,r)},convertArray:function(t,e,r){return!t||!r&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){for(var e=t.length,r=Array(e),n=0;n!==e;++n)r[n]=n;return r.sort(function(e,r){return t[e]-t[r]}),r},sortedArray:function(t,e,r){for(var n=t.length,i=new t.constructor(n),o=0,a=0;a!==n;++o)for(var s=r[o]*e,c=0;c!==e;++c)i[a++]=t[s+c];return i},flattenJSON:function(t,e,r,n){for(var i=1,o=t[0];void 0!==o&&void 0===o[n];)o=t[i++];if(void 0!==o){var a=o[n];if(void 0!==a)if(Array.isArray(a)){do a=o[n],void 0!==a&&(e.push(o.time),r.push.apply(r,a)),o=t[i++];while(void 0!==o)}else if(void 0!==a.toArray){do a=o[n],void 0!==a&&(e.push(o.time),a.toArray(r,r.length)),o=t[i++];while(void 0!==o)}else do a=o[n],void 0!==a&&(e.push(o.time),r.push(a)),o=t[i++];while(void 0!==o)}}};jr.prototype={constructor:jr,evaluate:function(t){var e=this.parameterPositions,r=this._cachedIndex,n=e[r],i=e[r-1];t:{e:{r:{n:if(!(t<n)){for(var o=r+2;;){if(void 0===n){if(t<i)break n;return this._cachedIndex=r=e.length,this.afterEnd_(r-1,t,i)}if(r===o)break;if(i=n,n=e[++r],t<n)break e}n=e.length;break r}if(t>=i)break t;for(o=e[1],t<o&&(r=2,i=o),o=r-2;;){if(void 0===i)return this._cachedIndex=0,this.beforeStart_(0,t,n);if(r===o)break;if(n=i,i=e[--r-1],t>=i)break e}n=r,r=0}for(;r<n;)i=r+n>>>1,t<e[i]?n=i:r=i+1;if(n=e[r],i=e[r-1],void 0===i)return this._cachedIndex=0,this.beforeStart_(0,t,n);
-if(void 0===n)return this._cachedIndex=r=e.length,this.afterEnd_(r-1,i,t)}this._cachedIndex=r,this.intervalChanged_(r,i,n)}return this.interpolate_(r,i,t,n)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){var e=this.resultBuffer,r=this.sampleValues,n=this.valueSize;t*=n;for(var i=0;i!==n;++i)e[i]=r[t+i];return e},interpolate_:function(t,e,r,n){throw Error("call to abstract method")},intervalChanged_:function(t,e,r){}},Object.assign(jr.prototype,{beforeStart_:jr.prototype.copySampleValue_,afterEnd_:jr.prototype.copySampleValue_}),Rr.prototype=Object.assign(Object.create(jr.prototype),{constructor:Rr,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(t,e,r){var n=this.parameterPositions,i=t-2,o=t+1,a=n[i],s=n[o];if(void 0===a)switch(this.getSettings_().endingStart){case 2401:i=t,a=2*e-r;break;case 2402:i=n.length-2,a=e+n[i]-n[i+1];break;default:i=t,a=r}if(void 0===s)switch(this.getSettings_().endingEnd){case 2401:o=t,s=2*r-e;break;case 2402:o=1,s=r+n[1]-n[0];break;default:o=t-1,s=e}t=.5*(r-e),n=this.valueSize,this._weightPrev=t/(e-a),this._weightNext=t/(s-r),this._offsetPrev=i*n,this._offsetNext=o*n},interpolate_:function(t,e,r,n){var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize;t*=a;var s=t-a,c=this._offsetPrev,u=this._offsetNext,h=this._weightPrev,l=this._weightNext,p=(r-e)/(n-e);for(r=p*p,n=r*p,e=-h*n+2*h*r-h*p,h=(1+h)*n+(-1.5-2*h)*r+(-.5+h)*p+1,p=(-1-l)*n+(1.5+l)*r+.5*p,l=l*n-l*r,r=0;r!==a;++r)i[r]=e*o[c+r]+h*o[s+r]+p*o[t+r]+l*o[u+r];return i}}),Lr.prototype=Object.assign(Object.create(jr.prototype),{constructor:Lr,interpolate_:function(t,e,r,n){var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize;t*=a;var s=t-a;for(e=(r-e)/(n-e),r=1-e,n=0;n!==a;++n)i[n]=o[s+n]*r+o[t+n]*e;return i}}),Nr.prototype=Object.assign(Object.create(jr.prototype),{constructor:Nr,interpolate_:function(t,e,r,n){return this.copySampleValue_(t-1)}});var Mi;Mi={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(t){return new Nr(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new Lr(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new Rr(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case 2300:e=this.InterpolantFactoryMethodDiscrete;break;case 2301:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){if(e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name,void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw Error(e);this.setInterpolation(this.DefaultInterpolation)}console.warn(e)}else this.createInterpolant=e},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,r=0,n=e.length;r!==n;++r)e[r]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,r=0,n=e.length;r!==n;++r)e[r]*=t;return this},trim:function(t,e){for(var r=this.times,n=r.length,i=0,o=n-1;i!==n&&r[i]<t;)++i;for(;-1!==o&&r[o]>e;)--o;return++o,0===i&&o===n||(i>=o&&(o=Math.max(o,1),i=o-1),n=this.getValueSize(),this.times=Si.arraySlice(r,i,o),this.values=Si.arraySlice(this.values,i*n,o*n)),this},validate:function(){var t=!0,e=this.getValueSize();0!==e-Math.floor(e)&&(console.error("invalid value size in track",this),t=!1);var r=this.times,e=this.values,n=r.length;0===n&&(console.error("track is empty",this),t=!1);for(var i=null,o=0;o!==n;o++){var a=r[o];if("number"==typeof a&&isNaN(a)){console.error("time is not a valid number",this,o,a),t=!1;break}if(null!==i&&i>a){console.error("out of order keys",this,o,a,i),t=!1;break}i=a}if(void 0!==e&&Si.isTypedArray(e))for(o=0,r=e.length;o!==r;++o)if(n=e[o],isNaN(n)){console.error("value is not a valid number",this,o,n),t=!1;break}return t},optimize:function(){for(var t=this.times,e=this.values,r=this.getValueSize(),n=2302===this.getInterpolation(),i=1,o=t.length-1,a=1;a<o;++a){var s=!1,c=t[a];if(c!==t[a+1]&&(1!==a||c!==c[0]))if(n)s=!0;else for(var u=a*r,h=u-r,l=u+r,c=0;c!==r;++c){var p=e[u+c];if(p!==e[h+c]||p!==e[l+c]){s=!0;break}}if(s){if(a!==i)for(t[i]=t[a],s=a*r,u=i*r,c=0;c!==r;++c)e[u+c]=e[s+c];++i}}if(0<o){for(t[i]=t[o],s=o*r,u=i*r,c=0;c!==r;++c)e[u+c]=e[s+c];++i}return i!==t.length&&(this.times=Si.arraySlice(t,0,i),this.values=Si.arraySlice(e,0,i*r)),this}},Dr.prototype=Object.assign(Object.create(Mi),{constructor:Dr,ValueTypeName:"vector"}),kr.prototype=Object.assign(Object.create(jr.prototype),{constructor:kr,interpolate_:function(t,e,r,n){var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize;for(t*=a,e=(r-e)/(n-e),r=t+a;t!==r;t+=4)s.slerpFlat(i,0,o,t-a,o,t,e);return i}}),Fr.prototype=Object.assign(Object.create(Mi),{constructor:Fr,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(t){return new kr(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),Ur.prototype=Object.assign(Object.create(Mi),{constructor:Ur,ValueTypeName:"number"}),Br.prototype=Object.assign(Object.create(Mi),{constructor:Br,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),zr.prototype=Object.assign(Object.create(Mi),{constructor:zr,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Gr.prototype=Object.assign(Object.create(Mi),{constructor:Gr,ValueTypeName:"color"}),$r.prototype=Mi,Mi.constructor=$r,Object.assign($r,{parse:function(t){if(void 0===t.type)throw Error("track type undefined, can not parse");var e=$r._getTrackTypeForValueTypeName(t.type);if(void 0===t.times){var r=[],n=[];Si.flattenJSON(t.keys,r,n,"value"),t.times=r,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)},toJSON:function(t){var e=t.constructor;if(void 0!==e.toJSON)e=e.toJSON(t);else{var e={name:t.name,times:Si.convertArray(t.times,Array),values:Si.convertArray(t.values,Array)},r=t.getInterpolation();r!==t.DefaultInterpolation&&(e.interpolation=r)}return e.type=t.ValueTypeName,e},_getTrackTypeForValueTypeName:function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Ur;case"vector":case"vector2":case"vector3":case"vector4":return Dr;case"color":return Gr;case"quaternion":return Fr;case"bool":case"boolean":return zr;case"string":return Br}throw Error("Unsupported typeName: "+t)}}),Vr.prototype={constructor:Vr,resetDuration:function(){for(var t=0,e=0,r=this.tracks.length;e!==r;++e)var n=this.tracks[e],t=Math.max(t,n.times[n.times.length-1]);this.duration=t},trim:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this},optimize:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}},Object.assign(Vr,{parse:function(t){for(var e=[],r=t.tracks,n=1/(t.fps||1),i=0,o=r.length;i!==o;++i)e.push($r.parse(r[i]).scale(n));return new Vr(t.name,t.duration,e)},toJSON:function(t){var e=[],r=t.tracks;t={name:t.name,duration:t.duration,tracks:e};for(var n=0,i=r.length;n!==i;++n)e.push($r.toJSON(r[n]));return t},CreateFromMorphTargetSequence:function(t,e,r,n){for(var i=e.length,o=[],a=0;a<i;a++){var s=[],c=[];s.push((a+i-1)%i,a,(a+1)%i),c.push(0,1,0);var u=Si.getKeyframeOrder(s),s=Si.sortedArray(s,1,u),c=Si.sortedArray(c,1,u);n||0!==s[0]||(s.push(i),c.push(c[0])),o.push(new Ur(".morphTargetInfluences["+e[a].name+"]",s,c).scale(1/r))}return new Vr(t,-1,o)},findByName:function(t,e){var r=t;Array.isArray(t)||(r=t.geometry&&t.geometry.animations||t.animations);for(var n=0;n<r.length;n++)if(r[n].name===e)return r[n];return null},CreateClipsFromMorphTargetSequences:function(t,e,r){for(var n={},i=/^([\w-]*?)([\d]+)$/,o=0,a=t.length;o<a;o++){var s=t[o],c=s.name.match(i);if(c&&1<c.length){var u=c[1];(c=n[u])||(n[u]=c=[]),c.push(s)}}t=[];for(u in n)t.push(Vr.CreateFromMorphTargetSequence(u,n[u],e,r));return t},parseAnimation:function(t,e){if(!t)return console.error("  no animation in JSONLoader data"),null;for(var r=function(t,e,r,n,i){if(0!==r.length){var o=[],a=[];Si.flattenJSON(r,o,a,n),0!==o.length&&i.push(new t(e,o,a))}},n=[],i=t.name||"default",o=t.length||-1,a=t.fps||30,s=t.hierarchy||[],c=0;c<s.length;c++){var u=s[c].keys;if(u&&0!==u.length)if(u[0].morphTargets){for(var o={},h=0;h<u.length;h++)if(u[h].morphTargets)for(var l=0;l<u[h].morphTargets.length;l++)o[u[h].morphTargets[l]]=-1;for(var p in o){for(var f=[],d=[],l=0;l!==u[h].morphTargets.length;++l){var m=u[h];f.push(m.time),d.push(m.morphTarget===p?1:0)}n.push(new Ur(".morphTargetInfluence["+p+"]",f,d))}o=o.length*(a||1)}else h=".bones["+e[c].name+"]",r(Dr,h+".position",u,"pos",n),r(Fr,h+".quaternion",u,"rot",n),r(Dr,h+".scale",u,"scl",n)}return 0===n.length?null:new Vr(i,o,n)}}),Object.assign(Hr.prototype,{load:function(t,e,r,n){var i=this;new vr(i.manager).load(t,function(t){e(i.parse(JSON.parse(t)))},r,n)},setTextures:function(t){this.textures=t},parse:function(t){function e(t){return void 0===n[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),n[t]}var n=this.textures,i=new _i[t.type];if(void 0!==t.uuid&&(i.uuid=t.uuid),void 0!==t.name&&(i.name=t.name),void 0!==t.color&&i.color.setHex(t.color),void 0!==t.roughness&&(i.roughness=t.roughness),void 0!==t.metalness&&(i.metalness=t.metalness),void 0!==t.emissive&&i.emissive.setHex(t.emissive),void 0!==t.specular&&i.specular.setHex(t.specular),void 0!==t.shininess&&(i.shininess=t.shininess),void 0!==t.clearCoat&&(i.clearCoat=t.clearCoat),void 0!==t.clearCoatRoughness&&(i.clearCoatRoughness=t.clearCoatRoughness),void 0!==t.uniforms&&(i.uniforms=t.uniforms),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.vertexColors&&(i.vertexColors=t.vertexColors),void 0!==t.fog&&(i.fog=t.fog),void 0!==t.shading&&(i.shading=t.shading),void 0!==t.blending&&(i.blending=t.blending),void 0!==t.side&&(i.side=t.side),void 0!==t.opacity&&(i.opacity=t.opacity),void 0!==t.transparent&&(i.transparent=t.transparent),void 0!==t.alphaTest&&(i.alphaTest=t.alphaTest),void 0!==t.depthTest&&(i.depthTest=t.depthTest),void 0!==t.depthWrite&&(i.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(i.colorWrite=t.colorWrite),void 0!==t.wireframe&&(i.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(i.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(i.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(i.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.skinning&&(i.skinning=t.skinning),void 0!==t.morphTargets&&(i.morphTargets=t.morphTargets),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=e(t.map)),void 0!==t.alphaMap&&(i.alphaMap=e(t.alphaMap),i.transparent=!0),void 0!==t.bumpMap&&(i.bumpMap=e(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=e(t.normalMap)),void 0!==t.normalScale){var o=t.normalScale;!1===Array.isArray(o)&&(o=[o,o]),i.normalScale=(new r).fromArray(o)}if(void 0!==t.displacementMap&&(i.displacementMap=e(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=e(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=e(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=e(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=e(t.specularMap)),void 0!==t.envMap&&(i.envMap=e(t.envMap)),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.lightMap&&(i.lightMap=e(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=e(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=e(t.gradientMap)),void 0!==t.materials)for(var o=0,a=t.materials.length;o<a;o++)i.materials.push(this.parse(t.materials[o]));return i}}),Object.assign(Wr.prototype,{load:function(t,e,r,n){var i=this;new vr(i.manager).load(t,function(t){e(i.parse(JSON.parse(t)))},r,n)},parse:function(t){var e=new wt,r=t.data.index,n={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};void 0!==r&&(r=new n[r.type](r.array),e.setIndex(new ht(r,1)));var i,o=t.data.attributes;for(i in o){var a=o[i],r=new n[a.type](a.array);e.addAttribute(i,new ht(r,a.itemSize,a.normalized))}if(n=t.data.groups||t.data.drawcalls||t.data.offsets,void 0!==n)for(i=0,r=n.length;i!==r;++i)o=n[i],e.addGroup(o.start,o.count,o.materialIndex);return t=t.data.boundingSphere,void 0!==t&&(n=new c,void 0!==t.center&&n.fromArray(t.center),e.boundingSphere=new Z(n,t.radius)),e}}),qr.prototype={constructor:qr,crossOrigin:void 0,extractUrlBase:function(t){return t=t.split("/"),1===t.length?"./":(t.pop(),t.join("/")+"/")},initMaterials:function(t,e,r){for(var n=[],i=0;i<t.length;++i)n[i]=this.createMaterial(t[i],e,r);return n},createMaterial:function(){var t,e,r;return function(n,i,o){function a(t,r,n,a,s){t=i+t;var u=qr.Handlers.get(t);return null!==u?t=u.load(t):(e.setCrossOrigin(o),t=e.load(t)),void 0!==r&&(t.repeat.fromArray(r),1!==r[0]&&(t.wrapS=1e3),1!==r[1]&&(t.wrapT=1e3)),void 0!==n&&t.offset.fromArray(n),void 0!==a&&("repeat"===a[0]&&(t.wrapS=1e3),"mirror"===a[0]&&(t.wrapS=1002),"repeat"===a[1]&&(t.wrapT=1e3),"mirror"===a[1]&&(t.wrapT=1002)),void 0!==s&&(t.anisotropy=s),r=ri.generateUUID(),c[r]=t,r}void 0===t&&(t=new G),void 0===e&&(e=new xr),void 0===r&&(r=new Hr);var s,c={},u={uuid:ri.generateUUID(),type:"MeshLambertMaterial"};for(s in n){var h=n[s];switch(s){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":u.name=h;break;case"blending":u.blending=Jn[h];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",s,"is no longer supported.");break;case"colorDiffuse":u.color=t.fromArray(h).getHex();break;case"colorSpecular":u.specular=t.fromArray(h).getHex();break;case"colorEmissive":u.emissive=t.fromArray(h).getHex();break;case"specularCoef":u.shininess=h;break;case"shading":"basic"===h.toLowerCase()&&(u.type="MeshBasicMaterial"),"phong"===h.toLowerCase()&&(u.type="MeshPhongMaterial"),"standard"===h.toLowerCase()&&(u.type="MeshStandardMaterial");break;case"mapDiffuse":u.map=a(h,n.mapDiffuseRepeat,n.mapDiffuseOffset,n.mapDiffuseWrap,n.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":u.emissiveMap=a(h,n.mapEmissiveRepeat,n.mapEmissiveOffset,n.mapEmissiveWrap,n.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":u.lightMap=a(h,n.mapLightRepeat,n.mapLightOffset,n.mapLightWrap,n.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":u.aoMap=a(h,n.mapAORepeat,n.mapAOOffset,n.mapAOWrap,n.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":u.bumpMap=a(h,n.mapBumpRepeat,n.mapBumpOffset,n.mapBumpWrap,n.mapBumpAnisotropy);break;case"mapBumpScale":u.bumpScale=h;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":u.normalMap=a(h,n.mapNormalRepeat,n.mapNormalOffset,n.mapNormalWrap,n.mapNormalAnisotropy);break;case"mapNormalFactor":u.normalScale=[h,h];break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":u.specularMap=a(h,n.mapSpecularRepeat,n.mapSpecularOffset,n.mapSpecularWrap,n.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":u.metalnessMap=a(h,n.mapMetalnessRepeat,n.mapMetalnessOffset,n.mapMetalnessWrap,n.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":u.roughnessMap=a(h,n.mapRoughnessRepeat,n.mapRoughnessOffset,n.mapRoughnessWrap,n.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":u.alphaMap=a(h,n.mapAlphaRepeat,n.mapAlphaOffset,n.mapAlphaWrap,n.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":u.side=1;break;case"doubleSided":u.side=2;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),u.opacity=h;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":u[s]=h;break;case"vertexColors":!0===h&&(u.vertexColors=2),"face"===h&&(u.vertexColors=1);break;default:console.error("THREE.Loader.createMaterial: Unsupported",s,h)}}return"MeshBasicMaterial"===u.type&&delete u.emissive,"MeshPhongMaterial"!==u.type&&delete u.specular,1>u.opacity&&(u.transparent=!0),r.setTextures(c),r.parse(u)}}()},qr.Handlers={handlers:[],add:function(t,e){this.handlers.push(t,e)},get:function(t){for(var e=this.handlers,r=0,n=e.length;r<n;r+=2){var i=e[r+1];if(e[r].test(t))return i}return null}},Object.assign(Xr.prototype,{load:function(t,e,r,n){var i=this,o=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:qr.prototype.extractUrlBase(t),a=new vr(this.manager);a.setWithCredentials(this.withCredentials),a.load(t,function(r){r=JSON.parse(r);var n=r.metadata;if(void 0!==n&&(n=n.type,void 0!==n)){if("object"===n.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.ObjectLoader instead.");if("scene"===n.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.SceneLoader instead.")}r=i.parse(r,o),e(r.geometry,r.materials)},r,n)},setTexturePath:function(t){this.texturePath=t},parse:function(t,e){var n=new xt,o=void 0!==t.scale?1/t.scale:1;return function(e){var i,o,a,s,u,h,l,p,f,d,m,v,g,y=t.faces;h=t.vertices;var b=t.normals,_=t.colors,x=0;if(void 0!==t.uvs){for(i=0;i<t.uvs.length;i++)t.uvs[i].length&&x++;for(i=0;i<x;i++)n.faceVertexUvs[i]=[]}for(s=0,u=h.length;s<u;)i=new c,i.x=h[s++]*e,i.y=h[s++]*e,i.z=h[s++]*e,n.vertices.push(i);for(s=0,u=y.length;s<u;)if(e=y[s++],f=1&e,a=2&e,i=8&e,l=16&e,d=32&e,h=64&e,e&=128,f){if(f=new ct,f.a=y[s],f.b=y[s+1],f.c=y[s+3],m=new ct,m.a=y[s+1],m.b=y[s+2],m.c=y[s+3],s+=4,a&&(a=y[s++],f.materialIndex=a,m.materialIndex=a),a=n.faces.length,i)for(i=0;i<x;i++)for(v=t.uvs[i],n.faceVertexUvs[i][a]=[],n.faceVertexUvs[i][a+1]=[],o=0;4>o;o++)p=y[s++],g=v[2*p],p=v[2*p+1],g=new r(g,p),2!==o&&n.faceVertexUvs[i][a].push(g),0!==o&&n.faceVertexUvs[i][a+1].push(g);if(l&&(l=3*y[s++],f.normal.set(b[l++],b[l++],b[l]),m.normal.copy(f.normal)),d)for(i=0;4>i;i++)l=3*y[s++],d=new c(b[l++],b[l++],b[l]),2!==i&&f.vertexNormals.push(d),0!==i&&m.vertexNormals.push(d);if(h&&(h=y[s++],h=_[h],f.color.setHex(h),m.color.setHex(h)),e)for(i=0;4>i;i++)h=y[s++],h=_[h],2!==i&&f.vertexColors.push(new G(h)),0!==i&&m.vertexColors.push(new G(h));n.faces.push(f),n.faces.push(m)}else{if(f=new ct,f.a=y[s++],f.b=y[s++],f.c=y[s++],a&&(a=y[s++],f.materialIndex=a),a=n.faces.length,i)for(i=0;i<x;i++)for(v=t.uvs[i],n.faceVertexUvs[i][a]=[],o=0;3>o;o++)p=y[s++],g=v[2*p],p=v[2*p+1],g=new r(g,p),n.faceVertexUvs[i][a].push(g);if(l&&(l=3*y[s++],f.normal.set(b[l++],b[l++],b[l])),d)for(i=0;3>i;i++)l=3*y[s++],d=new c(b[l++],b[l++],b[l]),f.vertexNormals.push(d);if(h&&(h=y[s++],f.color.setHex(_[h])),e)for(i=0;3>i;i++)h=y[s++],f.vertexColors.push(new G(_[h]));n.faces.push(f)}}(o),function(){var e=void 0!==t.influencesPerVertex?t.influencesPerVertex:2;if(t.skinWeights)for(var r=0,o=t.skinWeights.length;r<o;r+=e)n.skinWeights.push(new i(t.skinWeights[r],1<e?t.skinWeights[r+1]:0,2<e?t.skinWeights[r+2]:0,3<e?t.skinWeights[r+3]:0));if(t.skinIndices)for(r=0,o=t.skinIndices.length;r<o;r+=e)n.skinIndices.push(new i(t.skinIndices[r],1<e?t.skinIndices[r+1]:0,2<e?t.skinIndices[r+2]:0,3<e?t.skinIndices[r+3]:0));n.bones=t.bones,n.bones&&0<n.bones.length&&(n.skinWeights.length!==n.skinIndices.length||n.skinIndices.length!==n.vertices.length)&&console.warn("When skinning, number of vertices ("+n.vertices.length+"), skinIndices ("+n.skinIndices.length+"), and skinWeights ("+n.skinWeights.length+") should match.")}(),function(e){if(void 0!==t.morphTargets)for(var r=0,i=t.morphTargets.length;r<i;r++){n.morphTargets[r]={},n.morphTargets[r].name=t.morphTargets[r].name,n.morphTargets[r].vertices=[];for(var o=n.morphTargets[r].vertices,a=t.morphTargets[r].vertices,s=0,u=a.length;s<u;s+=3){var h=new c;h.x=a[s]*e,h.y=a[s+1]*e,h.z=a[s+2]*e,o.push(h)}}if(void 0!==t.morphColors&&0<t.morphColors.length)for(console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'),e=n.faces,o=t.morphColors[0].colors,r=0,i=e.length;r<i;r++)e[r].color.fromArray(o,3*r)}(o),function(){var e=[],r=[];void 0!==t.animation&&r.push(t.animation),void 0!==t.animations&&(t.animations.length?r=r.concat(t.animations):r.push(t.animations));for(var i=0;i<r.length;i++){var o=Vr.parseAnimation(r[i],n.bones);o&&e.push(o)}n.morphTargets&&(r=Vr.CreateClipsFromMorphTargetSequences(n.morphTargets,10),e=e.concat(r)),0<e.length&&(n.animations=e)}(),n.computeFaceNormals(),n.computeBoundingSphere(),void 0===t.materials||0===t.materials.length?{geometry:n}:(o=qr.prototype.initMaterials(t.materials,e,this.crossOrigin),{geometry:n,materials:o})}}),Object.assign(Yr.prototype,{load:function(t,e,r,n){""===this.texturePath&&(this.texturePath=t.substring(0,t.lastIndexOf("/")+1));var i=this;new vr(i.manager).load(t,function(r){var n=null;try{n=JSON.parse(r)}catch(e){return void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}r=n.metadata,void 0===r||void 0===r.type||"geometry"===r.type.toLowerCase()?console.error("THREE.ObjectLoader: Can't load "+t+". Use THREE.JSONLoader instead."):i.parse(n,e)},r,n)},setTexturePath:function(t){this.texturePath=t},setCrossOrigin:function(t){this.crossOrigin=t},parse:function(t,e){var r=this.parseGeometries(t.geometries),n=this.parseImages(t.images,function(){void 0!==e&&e(i)}),n=this.parseTextures(t.textures,n),n=this.parseMaterials(t.materials,n),i=this.parseObject(t.object,r,n);return t.animations&&(i.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0===e||e(i),i},parseGeometries:function(t){var e={};if(void 0!==t)for(var r=new Xr,n=new Wr,i=0,o=t.length;i<o;i++){var a,s=t[i];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":a=new bi[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":a=new bi[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":a=new bi[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":a=new bi[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":a=new bi[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":a=new bi[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"IcosahedronGeometry":case"OctahedronGeometry":case"TetrahedronGeometry":a=new bi[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":a=new bi[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":a=new bi[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":a=new bi[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"LatheGeometry":case"LatheBufferGeometry":a=new bi[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"BufferGeometry":a=n.parse(s);break;case"Geometry":a=r.parse(s.data,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}a.uuid=s.uuid,void 0!==s.name&&(a.name=s.name),e[s.uuid]=a}return e},parseMaterials:function(t,e){var r={};if(void 0!==t){var n=new Hr;n.setTextures(e);for(var i=0,o=t.length;i<o;i++){var a=n.parse(t[i]);r[a.uuid]=a}}return r},parseAnimations:function(t){for(var e=[],r=0;r<t.length;r++){var n=Vr.parse(t[r]);e.push(n)}return e},parseImages:function(t,e){function r(t){return n.manager.itemStart(t),a.load(t,function(){n.manager.itemEnd(t)},void 0,function(){n.manager.itemError(t)})}var n=this,i={};if(void 0!==t&&0<t.length){var o=new mr(e),a=new br(o);a.setCrossOrigin(this.crossOrigin);for(var o=0,s=t.length;o<s;o++){var c=t[o],u=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url)?c.url:n.texturePath+c.url;i[c.uuid]=r(u)}}return i},parseTextures:function(t,e){function r(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var i={};if(void 0!==t)for(var o=0,a=t.length;o<a;o++){var s=t[o];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image);var c=new n(e[s.image]);c.needsUpdate=!0,c.uuid=s.uuid,void 0!==s.name&&(c.name=s.name),void 0!==s.mapping&&(c.mapping=r(s.mapping,Qn)),void 0!==s.offset&&c.offset.fromArray(s.offset),void 0!==s.repeat&&c.repeat.fromArray(s.repeat),void 0!==s.wrap&&(c.wrapS=r(s.wrap[0],ti),c.wrapT=r(s.wrap[1],ti)),void 0!==s.minFilter&&(c.minFilter=r(s.minFilter,ei)),void 0!==s.magFilter&&(c.magFilter=r(s.magFilter,ei)),void 0!==s.anisotropy&&(c.anisotropy=s.anisotropy),void 0!==s.flipY&&(c.flipY=s.flipY),i[s.uuid]=c}return i},parseObject:function(){var t=new u;return function(e,r,n){function i(t){return void 0===r[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),r[t]}function o(t){if(void 0!==t)return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}var a;switch(e.type){case"Scene":a=new ne,void 0!==e.background&&Number.isInteger(e.background)&&(a.background=new G(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?a.fog=new re(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(a.fog=new ee(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":a=new Ct(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(a.focus=e.focus),void 0!==e.zoom&&(a.zoom=e.zoom),void 0!==e.filmGauge&&(a.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(a.filmOffset=e.filmOffset),void 0!==e.view&&(a.view=Object.assign({},e.view));break;case"OrthographicCamera":a=new Ot(e.left,e.right,e.top,e.bottom,e.near,e.far);break;case"AmbientLight":a=new Ar(e.color,e.intensity);break;case"DirectionalLight":a=new Pr(e.color,e.intensity);break;case"PointLight":a=new Cr(e.color,e.intensity,e.distance,e.decay);break;case"SpotLight":a=new Tr(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":a=new Sr(e.color,e.groundColor,e.intensity);break;case"Mesh":a=i(e.geometry);var s=o(e.material);a=a.bones&&0<a.bones.length?new he(a,s):new St(a,s);break;case"LOD":a=new se;break;case"Line":a=new pe(i(e.geometry),o(e.material),e.mode);break;case"LineSegments":a=new fe(i(e.geometry),o(e.material));break;case"PointCloud":case"Points":a=new me(i(e.geometry),o(e.material));break;case"Sprite":a=new ae(o(e.material));break;case"Group":a=new ve;break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh type. Instantiates Object3D instead.");default:a=new ot}if(a.uuid=e.uuid,void 0!==e.name&&(a.name=e.name),void 0!==e.matrix?(t.fromArray(e.matrix),t.decompose(a.position,a.quaternion,a.scale)):(void 0!==e.position&&a.position.fromArray(e.position),void 0!==e.rotation&&a.rotation.fromArray(e.rotation),void 0!==e.quaternion&&a.quaternion.fromArray(e.quaternion),void 0!==e.scale&&a.scale.fromArray(e.scale)),void 0!==e.castShadow&&(a.castShadow=e.castShadow),void 0!==e.receiveShadow&&(a.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(a.shadow.bias=e.shadow.bias),void 0!==e.shadow.radius&&(a.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&a.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(a.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(a.visible=e.visible),void 0!==e.userData&&(a.userData=e.userData),void 0!==e.children)for(var c in e.children)a.add(this.parseObject(e.children[c],r,n));if("LOD"===e.type)for(e=e.levels,s=0;s<e.length;s++){var u=e[s];c=a.getObjectByProperty("uuid",u.object),void 0!==c&&a.addLevel(c,u.distance)}return a}}()}),Kr.prototype={constructor:Kr,getPoint:function(t){return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),null},getPointAt:function(t){return t=this.getUtoTmapping(t),this.getPoint(t)},getPoints:function(t){t||(t=5);for(var e=[],r=0;r<=t;r++)e.push(this.getPoint(r/t));return e},getSpacedPoints:function(t){t||(t=5);for(var e=[],r=0;r<=t;r++)e.push(this.getPointAt(r/t));return e},getLength:function(){var t=this.getLengths();return t[t.length-1]},getLengths:function(t){if(t||(t=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var e,r,n=[],i=this.getPoint(0),o=0;for(n.push(0),r=1;r<=t;r++)e=this.getPoint(r/t),o+=e.distanceTo(i),n.push(o),i=e;return this.cacheArcLengths=n},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(t,e){var r,n,i=this.getLengths(),o=i.length;n=e?e:t*i[o-1];for(var a,s=0,c=o-1;s<=c;)if(r=Math.floor(s+(c-s)/2),a=i[r]-n,0>a)s=r+1;else{if(!(0<a)){c=r;break}c=r-1}return r=c,i[r]===n?r/(o-1):(s=i[r],(r+(n-s)/(i[r+1]-s))/(o-1))},getTangent:function(t){var e=t-1e-4;return t+=1e-4,0>e&&(e=0),1<t&&(t=1),e=this.getPoint(e),this.getPoint(t).clone().sub(e).normalize()},getTangentAt:function(t){return t=this.getUtoTmapping(t),this.getTangent(t)},computeFrenetFrames:function(t,e){var r,n,i=new c,o=[],a=[],s=[],h=new c,l=new u;for(r=0;r<=t;r++)n=r/t,o[r]=this.getTangentAt(n),o[r].normalize();a[0]=new c,s[0]=new c,r=Number.MAX_VALUE,n=Math.abs(o[0].x);var p=Math.abs(o[0].y),f=Math.abs(o[0].z);for(n<=r&&(r=n,i.set(1,0,0)),p<=r&&(r=p,i.set(0,1,0)),f<=r&&i.set(0,0,1),h.crossVectors(o[0],i).normalize(),a[0].crossVectors(o[0],h),s[0].crossVectors(o[0],a[0]),r=1;r<=t;r++)a[r]=a[r-1].clone(),s[r]=s[r-1].clone(),h.crossVectors(o[r-1],o[r]),h.length()>Number.EPSILON&&(h.normalize(),i=Math.acos(ri.clamp(o[r-1].dot(o[r]),-1,1)),a[r].applyMatrix4(l.makeRotationAxis(h,i))),s[r].crossVectors(o[r],a[r]);if(!0===e)for(i=Math.acos(ri.clamp(a[0].dot(a[t]),-1,1)),i/=t,0<o[0].dot(h.crossVectors(a[0],a[t]))&&(i=-i),r=1;r<=t;r++)a[r].applyMatrix4(l.makeRotationAxis(o[r],i*r)),s[r].crossVectors(o[r],a[r]);return{tangents:o,normals:a,binormals:s}}},Kr.create=function(t,e){return t.prototype=Object.create(Kr.prototype),
-t.prototype.constructor=t,t.prototype.getPoint=e,t},Zr.prototype=Object.create(Kr.prototype),Zr.prototype.constructor=Zr,Zr.prototype.isLineCurve=!0,Zr.prototype.getPoint=function(t){if(1===t)return this.v2.clone();var e=this.v2.clone().sub(this.v1);return e.multiplyScalar(t).add(this.v1),e},Zr.prototype.getPointAt=function(t){return this.getPoint(t)},Zr.prototype.getTangent=function(t){return this.v2.clone().sub(this.v1).normalize()},Jr.prototype=Object.assign(Object.create(Kr.prototype),{constructor:Jr,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Zr(e,t))},getPoint:function(t){var e=t*this.getLength(),r=this.getCurveLengths();for(t=0;t<r.length;){if(r[t]>=e)return e=r[t]-e,t=this.curves[t],r=t.getLength(),t.getPointAt(0===r?0:1-e/r);t++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,r=0,n=this.curves.length;r<n;r++)e+=this.curves[r].getLength(),t.push(e);return this.cacheLengths=t},getSpacedPoints:function(t){t||(t=40);for(var e=[],r=0;r<=t;r++)e.push(this.getPoint(r/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,r=[],n=0,i=this.curves;n<i.length;n++)for(var o=i[n],o=o.getPoints(o&&o.isEllipseCurve?2*t:o&&o.isLineCurve?1:o&&o.isSplineCurve?t*o.points.length:t),a=0;a<o.length;a++){var s=o[a];e&&e.equals(s)||(r.push(s),e=s)}return this.autoClose&&1<r.length&&!r[r.length-1].equals(r[0])&&r.push(r[0]),r},createPointsGeometry:function(t){return t=this.getPoints(t),this.createGeometry(t)},createSpacedPointsGeometry:function(t){return t=this.getSpacedPoints(t),this.createGeometry(t)},createGeometry:function(t){for(var e=new xt,r=0,n=t.length;r<n;r++){var i=t[r];e.vertices.push(new c(i.x,i.y,i.z||0))}return e}}),Qr.prototype=Object.create(Kr.prototype),Qr.prototype.constructor=Qr,Qr.prototype.isEllipseCurve=!0,Qr.prototype.getPoint=function(t){for(var e=2*Math.PI,n=this.aEndAngle-this.aStartAngle,i=Math.abs(n)<Number.EPSILON;0>n;)n+=e;for(;n>e;)n-=e;n<Number.EPSILON&&(n=i?0:e),!0!==this.aClockwise||i||(n=n===e?-e:n-e),e=this.aStartAngle+t*n,t=this.aX+this.xRadius*Math.cos(e);var o=this.aY+this.yRadius*Math.sin(e);return 0!==this.aRotation&&(e=Math.cos(this.aRotation),n=Math.sin(this.aRotation),i=t-this.aX,o-=this.aY,t=i*e-o*n+this.aX,o=i*n+o*e+this.aY),new r(t,o)};var Ei={tangentQuadraticBezier:function(t,e,r,n){return 2*(1-t)*(r-e)+2*t*(n-r)},tangentCubicBezier:function(t,e,r,n,i){return-3*e*(1-t)*(1-t)+3*r*(1-t)*(1-t)-6*t*r*(1-t)+6*t*n*(1-t)-3*t*t*n+3*t*t*i},tangentSpline:function(t,e,r,n,i){return 6*t*t-6*t+(3*t*t-4*t+1)+(-6*t*t+6*t)+(3*t*t-2*t)},interpolate:function(t,e,r,n,i){t=.5*(r-t),n=.5*(n-e);var o=i*i;return(2*e-2*r+t+n)*i*o+(-3*e+3*r-2*t-n)*o+t*i+e}};tn.prototype=Object.create(Kr.prototype),tn.prototype.constructor=tn,tn.prototype.isSplineCurve=!0,tn.prototype.getPoint=function(t){var e=this.points;t*=e.length-1;var n=Math.floor(t);t-=n;var i=e[0===n?n:n-1],o=e[n],a=e[n>e.length-2?e.length-1:n+1],e=e[n>e.length-3?e.length-1:n+2],n=Ei.interpolate;return new r(n(i.x,o.x,a.x,e.x,t),n(i.y,o.y,a.y,e.y,t))},en.prototype=Object.create(Kr.prototype),en.prototype.constructor=en,en.prototype.getPoint=function(t){var e=yi.b3;return new r(e(t,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(t,this.v0.y,this.v1.y,this.v2.y,this.v3.y))},en.prototype.getTangent=function(t){var e=Ei.tangentCubicBezier;return new r(e(t,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(t,this.v0.y,this.v1.y,this.v2.y,this.v3.y)).normalize()},rn.prototype=Object.create(Kr.prototype),rn.prototype.constructor=rn,rn.prototype.getPoint=function(t){var e=yi.b2;return new r(e(t,this.v0.x,this.v1.x,this.v2.x),e(t,this.v0.y,this.v1.y,this.v2.y))},rn.prototype.getTangent=function(t){var e=Ei.tangentQuadraticBezier;return new r(e(t,this.v0.x,this.v1.x,this.v2.x),e(t,this.v0.y,this.v1.y,this.v2.y)).normalize()};var Ti=Object.assign(Object.create(Jr.prototype),{fromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,r=t.length;e<r;e++)this.lineTo(t[e].x,t[e].y)},moveTo:function(t,e){this.currentPoint.set(t,e)},lineTo:function(t,e){var n=new Zr(this.currentPoint.clone(),new r(t,e));this.curves.push(n),this.currentPoint.set(t,e)},quadraticCurveTo:function(t,e,n,i){t=new rn(this.currentPoint.clone(),new r(t,e),new r(n,i)),this.curves.push(t),this.currentPoint.set(n,i)},bezierCurveTo:function(t,e,n,i,o,a){t=new en(this.currentPoint.clone(),new r(t,e),new r(n,i),new r(o,a)),this.curves.push(t),this.currentPoint.set(o,a)},splineThru:function(t){var e=[this.currentPoint.clone()].concat(t),e=new tn(e);this.curves.push(e),this.currentPoint.copy(t[t.length-1])},arc:function(t,e,r,n,i,o){this.absarc(t+this.currentPoint.x,e+this.currentPoint.y,r,n,i,o)},absarc:function(t,e,r,n,i,o){this.absellipse(t,e,r,r,n,i,o)},ellipse:function(t,e,r,n,i,o,a,s){this.absellipse(t+this.currentPoint.x,e+this.currentPoint.y,r,n,i,o,a,s)},absellipse:function(t,e,r,n,i,o,a,s){t=new Qr(t,e,r,n,i,o,a,s),0<this.curves.length&&(e=t.getPoint(0),e.equals(this.currentPoint)||this.lineTo(e.x,e.y)),this.curves.push(t),t=t.getPoint(1),this.currentPoint.copy(t)}});nn.prototype=Object.assign(Object.create(Ti),{constructor:nn,getPointsHoles:function(t){for(var e=[],r=0,n=this.holes.length;r<n;r++)e[r]=this.holes[r].getPoints(t);return e},extractAllPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},extractPoints:function(t){return this.extractAllPoints(t)}}),on.prototype=Ti,Ti.constructor=on,an.prototype={moveTo:function(t,e){this.currentPath=new on,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e)},lineTo:function(t,e){this.currentPath.lineTo(t,e)},quadraticCurveTo:function(t,e,r,n){this.currentPath.quadraticCurveTo(t,e,r,n)},bezierCurveTo:function(t,e,r,n,i,o){this.currentPath.bezierCurveTo(t,e,r,n,i,o)},splineThru:function(t){this.currentPath.splineThru(t)},toShapes:function(t,e){function r(t){for(var e=[],r=0,n=t.length;r<n;r++){var i=t[r],o=new nn;o.curves=i.curves,e.push(o)}return e}function n(t,e){for(var r=e.length,n=!1,i=r-1,o=0;o<r;i=o++){var a=e[i],s=e[o],c=s.x-a.x,u=s.y-a.y;if(Math.abs(u)>Number.EPSILON){if(0>u&&(a=e[o],c=-c,s=e[i],u=-u),!(t.y<a.y||t.y>s.y))if(t.y===a.y){if(t.x===a.x)return!0}else{if(i=u*(t.x-a.x)-c*(t.y-a.y),0===i)return!0;0>i||(n=!n)}}else if(t.y===a.y&&(s.x<=t.x&&t.x<=a.x||a.x<=t.x&&t.x<=s.x))return!0}return n}var i=yi.isClockWise,o=this.subPaths;if(0===o.length)return[];if(!0===e)return r(o);var a,s,c,u=[];if(1===o.length)return s=o[0],c=new nn,c.curves=s.curves,u.push(c),u;var h=!i(o[0].getPoints()),h=t?!h:h;c=[];var l,p=[],f=[],d=0;p[d]=void 0,f[d]=[];for(var m=0,v=o.length;m<v;m++)s=o[m],l=s.getPoints(),a=i(l),(a=t?!a:a)?(!h&&p[d]&&d++,p[d]={s:new nn,p:l},p[d].s.curves=s.curves,h&&d++,f[d]=[]):f[d].push({h:s,p:l[0]});if(!p[0])return r(o);if(1<p.length){for(m=!1,s=[],i=0,o=p.length;i<o;i++)c[i]=[];for(i=0,o=p.length;i<o;i++)for(a=f[i],h=0;h<a.length;h++){for(d=a[h],l=!0,v=0;v<p.length;v++)n(d.p,p[v].p)&&(i!==v&&s.push({froms:i,tos:v,hole:h}),l?(l=!1,c[v].push(d)):m=!0);l&&c[i].push(d)}0<s.length&&(m||(f=c))}for(m=0,i=p.length;m<i;m++)for(c=p[m].s,u.push(c),s=f[m],o=0,a=s.length;o<a;o++)c.holes.push(s[o].h);return u}},Object.assign(sn.prototype,{isFont:!0,generateShapes:function(t,e,r){void 0===e&&(e=100),void 0===r&&(r=4);var n=this.data;t=String(t).split("");var i=e/n.resolution,o=0;e=[];for(var a=0;a<t.length;a++){var s;s=i;var c=o,u=n.glyphs[t[a]]||n.glyphs["?"];if(u){var h,l,p,f,d,m,v,g,y=new an,b=[],_=yi.b2,x=yi.b3;if(u.o)for(var w=u._cachedOutline||(u._cachedOutline=u.o.split(" ")),S=0,M=w.length;S<M;)switch(w[S++]){case"m":h=w[S++]*s+c,l=w[S++]*s,y.moveTo(h,l);break;case"l":h=w[S++]*s+c,l=w[S++]*s,y.lineTo(h,l);break;case"q":if(h=w[S++]*s+c,l=w[S++]*s,d=w[S++]*s+c,m=w[S++]*s,y.quadraticCurveTo(d,m,h,l),f=b[b.length-1]){p=f.x,f=f.y;for(var E=1;E<=r;E++){var T=E/r;_(T,p,d,h),_(T,f,m,l)}}break;case"b":if(h=w[S++]*s+c,l=w[S++]*s,d=w[S++]*s+c,m=w[S++]*s,v=w[S++]*s+c,g=w[S++]*s,y.bezierCurveTo(d,m,v,g,h,l),f=b[b.length-1])for(p=f.x,f=f.y,E=1;E<=r;E++)T=E/r,x(T,p,d,v,h),x(T,f,m,g,l)}s={offset:u.ha*s,path:y}}else s=void 0;o+=s.offset,e.push(s.path)}for(r=[],n=0,t=e.length;n<t;n++)Array.prototype.push.apply(r,e[n].toShapes());return r}}),Object.assign(cn.prototype,{load:function(t,e,r,n){var i=this;new vr(this.manager).load(t,function(t){var r;try{r=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),r=JSON.parse(t.substring(65,t.length-2))}t=i.parse(r),e&&e(t)},r,n)},parse:function(t){return new sn(t)}});var Ci,Oi={getContext:function(){return void 0===Ci&&(Ci=new(window.AudioContext||window.webkitAudioContext)),Ci},setContext:function(t){Ci=t}};Object.assign(un.prototype,{load:function(t,e,r,n){var i=new vr(this.manager);i.setResponseType("arraybuffer"),i.load(t,function(t){Oi.getContext().decodeAudioData(t,function(t){e(t)})},r,n)}}),hn.prototype=Object.assign(Object.create(wr.prototype),{constructor:hn,isRectAreaLight:!0,copy:function(t){return wr.prototype.copy.call(this,t),this.width=t.width,this.height=t.height,this}}),Object.assign(ln.prototype,{update:function(){var t,e,r,n,i,o,a,s=new u,c=new u;return function(u){if(t!==this||e!==u.focus||r!==u.fov||n!==u.aspect*this.aspect||i!==u.near||o!==u.far||a!==u.zoom){t=this,e=u.focus,r=u.fov,n=u.aspect*this.aspect,i=u.near,o=u.far,a=u.zoom;var h,l=u.projectionMatrix.clone(),p=this.eyeSep/2,f=p*i/e,d=i*Math.tan(ri.DEG2RAD*r*.5)/a;c.elements[12]=-p,s.elements[12]=p,p=-d*n+f,h=d*n+f,l.elements[0]=2*i/(h-p),l.elements[8]=(h+p)/(h-p),this.cameraL.projectionMatrix.copy(l),p=-d*n-f,h=d*n-f,l.elements[0]=2*i/(h-p),l.elements[8]=(h+p)/(h-p),this.cameraR.projectionMatrix.copy(l)}this.cameraL.matrixWorld.copy(u.matrixWorld).multiply(c),this.cameraR.matrixWorld.copy(u.matrixWorld).multiply(s)}}()}),pn.prototype=Object.create(ot.prototype),pn.prototype.constructor=pn,fn.prototype=Object.assign(Object.create(ot.prototype),{constructor:fn,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(t){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){this.gain.gain.value=t},updateMatrixWorld:function(){var t=new c,e=new s,r=new c,n=new c;return function(i){ot.prototype.updateMatrixWorld.call(this,i),i=this.context.listener;var o=this.up;this.matrixWorld.decompose(t,e,r),n.set(0,0,-1).applyQuaternion(e),i.positionX?(i.positionX.setValueAtTime(t.x,this.context.currentTime),i.positionY.setValueAtTime(t.y,this.context.currentTime),i.positionZ.setValueAtTime(t.z,this.context.currentTime),i.forwardX.setValueAtTime(n.x,this.context.currentTime),i.forwardY.setValueAtTime(n.y,this.context.currentTime),i.forwardZ.setValueAtTime(n.z,this.context.currentTime),i.upX.setValueAtTime(o.x,this.context.currentTime),i.upY.setValueAtTime(o.y,this.context.currentTime),i.upZ.setValueAtTime(o.z,this.context.currentTime)):(i.setPosition(t.x,t.y,t.z),i.setOrientation(n.x,n.y,n.z,o.x,o.y,o.z))}}()}),dn.prototype=Object.assign(Object.create(ot.prototype),{constructor:dn,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setBuffer:function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");else{if(!1!==this.hasPlaybackControl){var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.onended=this.onEnded.bind(this),t.playbackRate.setValueAtTime(this.playbackRate,this.startTime),t.start(0,this.startTime),this.isPlaying=!0,this.source=t,this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}},pause:function(){return!1!==this.hasPlaybackControl?(this.source.stop(),this.startTime=this.context.currentTime,this.isPlaying=!1,this):void console.warn("THREE.Audio: this Audio has no playback control.")},stop:function(){return!1!==this.hasPlaybackControl?(this.source.stop(),this.startTime=0,this.isPlaying=!1,this):void console.warn("THREE.Audio: this Audio has no playback control.")},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t||(t=[]),!0===this.isPlaying?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){return!1!==this.hasPlaybackControl?(this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this):void console.warn("THREE.Audio: this Audio has no playback control.")},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(t){return!1!==this.hasPlaybackControl?(this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this):void console.warn("THREE.Audio: this Audio has no playback control.")},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.value=t,this}}),mn.prototype=Object.assign(Object.create(dn.prototype),{constructor:mn,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){this.panner.refDistance=t},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){this.panner.rolloffFactor=t},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){this.panner.distanceModel=t},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){this.panner.maxDistance=t},updateMatrixWorld:function(){var t=new c;return function(e){ot.prototype.updateMatrixWorld.call(this,e),t.setFromMatrixPosition(this.matrixWorld),this.panner.setPosition(t.x,t.y,t.z)}}()}),Object.assign(vn.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var t=0,e=this.getFrequencyData(),r=0;r<e.length;r++)t+=e[r];return t/e.length}}),gn.prototype={constructor:gn,accumulate:function(t,e){var r=this.buffer,n=this.valueSize,i=t*n+n,o=this.cumulativeWeight;if(0===o){for(o=0;o!==n;++o)r[i+o]=r[o];o=e}else o+=e,this._mixBufferRegion(r,i,0,e/o,n);this.cumulativeWeight=o},apply:function(t){var e=this.valueSize,r=this.buffer;t=t*e+e;var n=this.cumulativeWeight,i=this.binding;this.cumulativeWeight=0,1>n&&this._mixBufferRegion(r,t,3*e,1-n,e);for(var n=e,o=e+e;n!==o;++n)if(r[n]!==r[n+e]){i.setValue(r,t);break}},saveOriginalState:function(){var t=this.buffer,e=this.valueSize,r=3*e;this.binding.getValue(t,r);for(var n=e;n!==r;++n)t[n]=t[r+n%e];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(t,e,r,n,i){if(.5<=n)for(n=0;n!==i;++n)t[e+n]=t[r+n]},_slerp:function(t,e,r,n,i){s.slerpFlat(t,e,t,e,t,r,n)},_lerp:function(t,e,r,n,i){for(var o=1-n,a=0;a!==i;++a){var s=e+a;t[s]=t[s]*o+t[r+a]*n}}},yn.prototype={constructor:yn,getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,r=e.objectName,n=e.propertyName,i=e.propertyIndex;if(t||(this.node=t=yn.findNode(this.rootNode,e.nodeName)||this.rootNode),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,t){if(r){var o=e.objectIndex;switch(r){case"materials":if(!t.material)return void console.error("  can not bind to material as node does not have a material",this);if(!t.material.materials)return void console.error("  can not bind to material.materials as node.material does not have a materials array",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("  can not bind to bones as node does not have a skeleton",this);for(t=t.skeleton.bones,r=0;r<t.length;r++)if(t[r].name===o){o=r;break}break;default:if(void 0===t[r])return void console.error("  can not bind to objectName of node, undefined",this);t=t[r]}if(void 0!==o){if(void 0===t[o])return void console.error("  trying to bind to objectIndex of objectName, but is undefined:",this,t);t=t[o]}}if(o=t[n],void 0===o)console.error("  trying to update property for track: "+e.nodeName+"."+n+" but it wasn't found.",t);else{if(e=this.Versioning.None,void 0!==t.needsUpdate?(e=this.Versioning.NeedsUpdate,this.targetObject=t):void 0!==t.matrixWorldNeedsUpdate&&(e=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=t),r=this.BindingType.Direct,void 0!==i){if("morphTargetInfluences"===n){if(!t.geometry)return void console.error("  can not bind to morphTargetInfluences becasuse node does not have a geometry",this);if(!t.geometry.morphTargets)return void console.error("  can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets",this);for(r=0;r<this.node.geometry.morphTargets.length;r++)if(t.geometry.morphTargets[r].name===i){i=r;break}}r=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=i}else void 0!==o.fromArray&&void 0!==o.toArray?(r=this.BindingType.HasFromToArray,this.resolvedProperty=o):void 0!==o.length?(r=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=n;this.getValue=this.GetterByBindingType[r],this.setValue=this.SetterByBindingTypeAndVersioning[r][e]}}else console.error("  trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}},Object.assign(yn.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},_getValue_unbound:yn.prototype.getValue,_setValue_unbound:yn.prototype.setValue,BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var r=this.resolvedProperty,n=0,i=r.length;n!==i;++n)t[e++]=r[n]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.node[this.propertyName]=t[e]},function(t,e){this.node[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.node[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var r=this.resolvedProperty,n=0,i=r.length;n!==i;++n)r[n]=t[e++]},function(t,e){for(var r=this.resolvedProperty,n=0,i=r.length;n!==i;++n)r[n]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var r=this.resolvedProperty,n=0,i=r.length;n!==i;++n)r[n]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]]}),yn.Composite=function(t,e,r){r=r||yn.parseTrackName(e),this._targetGroup=t,this._bindings=t.subscribe_(e,r)},yn.Composite.prototype={constructor:yn.Composite,getValue:function(t,e){this.bind();var r=this._bindings[this._targetGroup.nCachedObjects_];void 0!==r&&r.getValue(t,e)},setValue:function(t,e){for(var r=this._bindings,n=this._targetGroup.nCachedObjects_,i=r.length;n!==i;++n)r[n].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,r=t.length;e!==r;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,r=t.length;e!==r;++e)t[e].unbind()}},yn.create=function(t,e,r){return t&&t.isAnimationObjectGroup?new yn.Composite(t,e,r):new yn(t,e,r)},yn.parseTrackName=function(t){var e=/^((?:[\w-]+[\/:])*)([\w-]+)?(?:\.([\w-]+)(?:\[(.+)\])?)?\.([\w-]+)(?:\[(.+)\])?$/.exec(t);if(!e)throw Error("cannot parse trackName at all: "+t);if(e={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},null===e.propertyName||0===e.propertyName.length)throw Error("can not parse propertyName from trackName: "+t);return e},yn.findNode=function(t,e){if(!e||""===e||"root"===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){var r=function(t){for(var r=0;r<t.bones.length;r++){var n=t.bones[r];if(n.name===e)return n}return null}(t.skeleton);if(r)return r}if(t.children){var n=function(t){for(var r=0;r<t.length;r++){var i=t[r];if(i.name===e||i.uuid===e||(i=n(i.children)))return i}return null};if(r=n(t.children))return r}return null},bn.prototype={constructor:bn,isAnimationObjectGroup:!0,add:function(t){for(var e=this._objects,r=e.length,n=this.nCachedObjects_,i=this._indicesByUUID,o=this._paths,a=this._parsedPaths,s=this._bindings,c=s.length,u=0,h=arguments.length;u!==h;++u){var l=arguments[u],p=l.uuid,f=i[p];if(void 0===f){f=r++,i[p]=f,e.push(l);for(var p=0,d=c;p!==d;++p)s[p].push(new yn(l,o[p],a[p]))}else if(f<n){var m=--n,d=e[m];for(i[d.uuid]=f,e[f]=d,i[p]=m,e[m]=l,p=0,d=c;p!==d;++p){var v=s[p],g=v[f];v[f]=v[m],void 0===g&&(g=new yn(l,o[p],a[p])),v[m]=g}}else void 0!==e[f]&&console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")}this.nCachedObjects_=n},remove:function(t){for(var e=this._objects,r=this.nCachedObjects_,n=this._indicesByUUID,i=this._bindings,o=i.length,a=0,s=arguments.length;a!==s;++a){var c=arguments[a],u=c.uuid,h=n[u];if(void 0!==h&&h>=r){var l=r++,p=e[l];for(n[p.uuid]=h,e[h]=p,n[u]=l,e[l]=c,c=0,u=o;c!==u;++c){var p=i[c],f=p[h];p[h]=p[l],p[l]=f}}}this.nCachedObjects_=r},uncache:function(t){for(var e=this._objects,r=e.length,n=this.nCachedObjects_,i=this._indicesByUUID,o=this._bindings,a=o.length,s=0,c=arguments.length;s!==c;++s){var u=arguments[s].uuid,h=i[u];if(void 0!==h)if(delete i[u],h<n){var u=--n,l=e[u],p=--r,f=e[p];for(i[l.uuid]=h,e[h]=l,i[f.uuid]=u,e[u]=f,e.pop(),l=0,f=a;l!==f;++l){var d=o[l],m=d[p];d[h]=d[u],d[u]=m,d.pop()}}else for(p=--r,f=e[p],i[f.uuid]=h,e[h]=f,e.pop(),l=0,f=a;l!==f;++l)d=o[l],d[h]=d[p],d.pop()}this.nCachedObjects_=n},subscribe_:function(t,e){var r=this._bindingsIndicesByPath,n=r[t],i=this._bindings;if(void 0!==n)return i[n];var o=this._paths,a=this._parsedPaths,s=this._objects,c=this.nCachedObjects_,u=Array(s.length),n=i.length;for(r[t]=n,o.push(t),a.push(e),i.push(u),r=c,n=s.length;r!==n;++r)u[r]=new yn(s[r],t,e);return u},unsubscribe_:function(t){var e=this._bindingsIndicesByPath,r=e[t];if(void 0!==r){var n=this._paths,i=this._parsedPaths,o=this._bindings,a=o.length-1,s=o[a];e[t[a]]=r,o[r]=s,o.pop(),i[r]=i[a],i.pop(),n[r]=n[a],n.pop()}}},_n.prototype={constructor:_n,play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,r){if(t.fadeOut(e),this.fadeIn(e),r){r=this._clip.duration;var n=t._clip.duration,i=r/n;t.warp(1,n/r,e),this.warp(i,1,e)}return this},crossFadeTo:function(t,e,r){return t.crossFadeFrom(this,e,r)},stopFading:function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,r){var n=this._mixer,i=n.time,o=this._timeScaleInterpolant,a=this.timeScale;return null===o&&(this._timeScaleInterpolant=o=n._lendControlInterpolant()),n=o.parameterPositions,o=o.sampleValues,n[0]=i,n[1]=i+r,o[0]=t/a,o[1]=e/a,this},stopWarping:function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,r,n){var i=this._startTime;if(null!==i){if(e=(t-i)*r,0>e||0===r)return;this._startTime=null,e*=r}if(e*=this._updateTimeScale(t),r=this._updateTime(e),t=this._updateWeight(t),0<t){e=this._interpolants;for(var i=this._propertyBindings,o=0,a=e.length;o!==a;++o)e[o].evaluate(r),i[o].accumulate(n,t)}},_updateWeight:function(t){var e=0;if(this.enabled){var e=this.weight,r=this._weightInterpolant;if(null!==r){var n=r.evaluate(t)[0],e=e*n;t>r.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e},_updateTimeScale:function(t){var e=0;if(!this.paused){var e=this.timeScale,r=this._timeScaleInterpolant;if(null!==r){var n=r.evaluate(t)[0],e=e*n;t>r.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e},_updateTime:function(t){var e=this.time+t;if(0===t)return e;var r=this._clip.duration,n=this.loop,i=this._loopCount;if(2200===n)t:{if(-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1)),e>=r)e=r;else{if(!(0>e))break t;e=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:0>t?-1:1})}else{if(n=2202===n,-1===i&&(0<=t?(i=0,this._setEndings(!0,0===this.repetitions,n)):this._setEndings(0===this.repetitions,!0,n)),e>=r||0>e){var o=Math.floor(e/r),e=e-r*o,i=i+Math.abs(o),a=this.repetitions-i;0>a?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=0<t?r:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<t?1:-1})):(0===a?(t=0>t,this._setEndings(t,!t,n)):this._setEndings(!1,!1,n),this._loopCount=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o}))}if(n&&1===(1&i))return this.time=e,r-e}return this.time=e},_setEndings:function(t,e,r){var n=this._interpolantSettings;r?(n.endingStart=2401,n.endingEnd=2401):(n.endingStart=t?this.zeroSlopeAtStart?2401:2400:2402,n.endingEnd=e?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(t,e,r){var n=this._mixer,i=n.time,o=this._weightInterpolant;return null===o&&(this._weightInterpolant=o=n._lendControlInterpolant()),n=o.parameterPositions,o=o.sampleValues,n[0]=i,o[0]=e,n[1]=i+t,o[1]=r,this}},Object.assign(xn.prototype,e.prototype,{clipAction:function(t,e){var r=e||this._root,n=r.uuid,i="string"==typeof t?Vr.findByName(r,t):t,r=null!==i?i.uuid:t,o=this._actionsByClip[r],a=null;if(void 0!==o){if(a=o.actionByRoot[n],void 0!==a)return a;a=o.knownActions[0],null===i&&(i=a._clip)}return null===i?null:(i=new _n(this,i,e),this._bindAction(i,a),this._addInactiveAction(i,r,n),i)},existingAction:function(t,e){var r=e||this._root,n=r.uuid,r="string"==typeof t?Vr.findByName(r,t):t,r=this._actionsByClip[r?r.uuid:t];return void 0!==r?r.actionByRoot[n]||null:null},stopAllAction:function(){for(var t=this._actions,e=this._nActiveActions,r=this._bindings,n=this._nActiveBindings,i=this._nActiveBindings=this._nActiveActions=0;i!==e;++i)t[i].reset();for(i=0;i!==n;++i)r[i].useCount=0;return this},update:function(t){t*=this.timeScale;for(var e=this._actions,r=this._nActiveActions,n=this.time+=t,i=Math.sign(t),o=this._accuIndex^=1,a=0;a!==r;++a){var s=e[a];s.enabled&&s._update(n,t,i,o)}for(t=this._bindings,e=this._nActiveBindings,a=0;a!==e;++a)t[a].apply(o);return this},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions;t=t.uuid;var r=this._actionsByClip,n=r[t];if(void 0!==n){for(var n=n.knownActions,i=0,o=n.length;i!==o;++i){var a=n[i];this._deactivateAction(a);var s=a._cacheIndex,c=e[e.length-1];a._cacheIndex=null,a._byClipCacheIndex=null,c._cacheIndex=s,e[s]=c,e.pop(),this._removeInactiveBindingsForAction(a)}delete r[t]}},uncacheRoot:function(t){t=t.uuid;var e,r=this._actionsByClip;for(e in r){var n=r[e].actionByRoot[t];void 0!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}if(e=this._bindingsByRootAndName[t],void 0!==e)for(var i in e)t=e[i],t.restoreOriginalState(),this._removeInactiveBinding(t)},uncacheAction:function(t,e){var r=this.existingAction(t,e);null!==r&&(this._deactivateAction(r),this._removeInactiveAction(r))}}),Object.assign(xn.prototype,{_bindAction:function(t,e){var r=t._localRoot||this._root,n=t._clip.tracks,i=n.length,o=t._propertyBindings,a=t._interpolants,s=r.uuid,c=this._bindingsByRootAndName,u=c[s];for(void 0===u&&(u={},c[s]=u),c=0;c!==i;++c){var h=n[c],l=h.name,p=u[l];if(void 0===p){if(p=o[c],void 0!==p){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,s,l));continue}p=new gn(yn.create(r,l,e&&e._propertyBindings[c].binding.parsedPath),h.ValueTypeName,h.getValueSize()),++p.referenceCount,this._addInactiveBinding(p,s,l)}o[c]=p,a[c].resultBuffer=p.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,r=t._clip.uuid,n=this._actionsByClip[r];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,r,e)}for(e=t._propertyBindings,r=0,n=e.length;r!==n;++r){var i=e[r];0===i.useCount++&&(this._lendBinding(i),i.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,r=0,n=e.length;r!==n;++r){var i=e[r];0===--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],
-this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){return t=t._cacheIndex,null!==t&&t<this._nActiveActions},_addInactiveAction:function(t,e,r){var n=this._actions,i=this._actionsByClip,o=i[e];void 0===o?(o={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,i[e]=o):(e=o.knownActions,t._byClipCacheIndex=e.length,e.push(t)),t._cacheIndex=n.length,n.push(t),o.actionByRoot[r]=t},_removeInactiveAction:function(t){var e=this._actions,r=e[e.length-1],n=t._cacheIndex;r._cacheIndex=n,e[n]=r,e.pop(),t._cacheIndex=null;var r=t._clip.uuid,n=this._actionsByClip,i=n[r],o=i.knownActions,a=o[o.length-1],s=t._byClipCacheIndex;a._byClipCacheIndex=s,o[s]=a,o.pop(),t._byClipCacheIndex=null,delete i.actionByRoot[(e._localRoot||this._root).uuid],0===o.length&&delete n[r],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){t=t._propertyBindings;for(var e=0,r=t.length;e!==r;++e){var n=t[e];0===--n.referenceCount&&this._removeInactiveBinding(n)}},_lendAction:function(t){var e=this._actions,r=t._cacheIndex,n=this._nActiveActions++,i=e[n];t._cacheIndex=n,e[n]=t,i._cacheIndex=r,e[r]=i},_takeBackAction:function(t){var e=this._actions,r=t._cacheIndex,n=--this._nActiveActions,i=e[n];t._cacheIndex=n,e[n]=t,i._cacheIndex=r,e[r]=i},_addInactiveBinding:function(t,e,r){var n=this._bindingsByRootAndName,i=n[e],o=this._bindings;void 0===i&&(i={},n[e]=i),i[r]=t,t._cacheIndex=o.length,o.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,r=t.binding,n=r.rootNode.uuid,r=r.path,i=this._bindingsByRootAndName,o=i[n],a=e[e.length-1];t=t._cacheIndex,a._cacheIndex=t,e[t]=a,e.pop(),delete o[r];t:{for(var s in o)break t;delete i[n]}},_lendBinding:function(t){var e=this._bindings,r=t._cacheIndex,n=this._nActiveBindings++,i=e[n];t._cacheIndex=n,e[n]=t,i._cacheIndex=r,e[r]=i},_takeBackBinding:function(t){var e=this._bindings,r=t._cacheIndex,n=--this._nActiveBindings,i=e[n];t._cacheIndex=n,e[n]=t,i._cacheIndex=r,e[r]=i},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,r=t[e];return void 0===r&&(r=new Lr(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),r.__cacheIndex=e,t[e]=r),r},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,r=t.__cacheIndex,n=--this._nActiveControlInterpolants,i=e[n];t.__cacheIndex=n,e[n]=t,i.__cacheIndex=r,e[r]=i},_controlInterpolantsResultBuffer:new Float32Array(1)}),wn.prototype.clone=function(){return new wn(void 0===this.value.clone?this.value:this.value.clone())},Sn.prototype=Object.create(wt.prototype),Sn.prototype.constructor=Sn,Sn.prototype.isInstancedBufferGeometry=!0,Sn.prototype.addGroup=function(t,e,r){this.groups.push({start:t,count:e,materialIndex:r})},Sn.prototype.copy=function(t){var e=t.index;null!==e&&this.setIndex(e.clone());var r,e=t.attributes;for(r in e)this.addAttribute(r,e[r].clone());for(t=t.groups,r=0,e=t.length;r<e;r++){var n=t[r];this.addGroup(n.start,n.count,n.materialIndex)}return this},Mn.prototype={constructor:Mn,isInterleavedBufferAttribute:!0,get count(){return this.data.count},get array(){return this.data.array},setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=r,this},setXYZ:function(t,e,r,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=r,this.data.array[t+2]=n,this},setXYZW:function(t,e,r,n,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=r,this.data.array[t+2]=n,this.data.array[t+3]=i,this}},En.prototype={constructor:En,isInterleavedBuffer:!0,set needsUpdate(t){!0===t&&this.version++},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.stride:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.dynamic=t.dynamic,this},copyAt:function(t,e,r){t*=this.stride,r*=e.stride;for(var n=0,i=this.stride;n<i;n++)this.array[t+n]=e.array[r+n];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(t){return this.onUploadCallback=t,this}},Tn.prototype=Object.create(En.prototype),Tn.prototype.constructor=Tn,Tn.prototype.isInstancedInterleavedBuffer=!0,Tn.prototype.copy=function(t){return En.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},Cn.prototype=Object.create(ht.prototype),Cn.prototype.constructor=Cn,Cn.prototype.isInstancedBufferAttribute=!0,Cn.prototype.copy=function(t){return ht.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},On.prototype={constructor:On,linePrecision:1,set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e){var r=[];return An(t,this,r,e),r.sort(Pn),r},intersectObjects:function(t,e){var r=[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),r;for(var n=0,i=t.length;n<i;n++)An(t[n],this,r,e);return r.sort(Pn),r}},jn.prototype={constructor:jn,start:function(){this.oldTime=this.startTime=(performance||Date).now(),this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var t=0;if(this.autoStart&&!this.running&&this.start(),this.running){var e=(performance||Date).now(),t=(e-this.oldTime)/1e3;this.oldTime=e,this.elapsedTime+=t}return t}},Rn.prototype={constructor:Rn,set:function(t,e,r){return this.radius=t,this.phi=e,this.theta=r,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},makeSafe:function(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this},setFromVector3:function(t){return this.radius=t.length(),0===this.radius?this.phi=this.theta=0:(this.theta=Math.atan2(t.x,t.z),this.phi=Math.acos(ri.clamp(t.y/this.radius,-1,1))),this}},Ln.prototype={constructor:Ln,set:function(t,e,r){return this.radius=t,this.theta=e,this.y=r,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},setFromVector3:function(t){return this.radius=Math.sqrt(t.x*t.x+t.z*t.z),this.theta=Math.atan2(t.x,t.z),this.y=t.y,this}},Nn.prototype=Object.create(St.prototype),Nn.prototype.constructor=Nn,Nn.prototype.createAnimation=function(t,e,r,n){e={start:e,end:r,length:r-e+1,fps:n,duration:(r-e)/n,lastFrame:0,currentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1},this.animationsMap[t]=e,this.animationsList.push(e)},Nn.prototype.autoCreateAnimations=function(t){for(var e,r=/([a-z]+)_?(\d+)/i,n={},i=this.geometry,o=0,a=i.morphTargets.length;o<a;o++){var s=i.morphTargets[o].name.match(r);if(s&&1<s.length){var c=s[1];n[c]||(n[c]={start:1/0,end:-(1/0)}),s=n[c],o<s.start&&(s.start=o),o>s.end&&(s.end=o),e||(e=c)}}for(c in n)s=n[c],this.createAnimation(c,s.start,s.end,t);this.firstAnimation=e},Nn.prototype.setAnimationDirectionForward=function(t){(t=this.animationsMap[t])&&(t.direction=1,t.directionBackwards=!1)},Nn.prototype.setAnimationDirectionBackward=function(t){(t=this.animationsMap[t])&&(t.direction=-1,t.directionBackwards=!0)},Nn.prototype.setAnimationFPS=function(t,e){var r=this.animationsMap[t];r&&(r.fps=e,r.duration=(r.end-r.start)/r.fps)},Nn.prototype.setAnimationDuration=function(t,e){var r=this.animationsMap[t];r&&(r.duration=e,r.fps=(r.end-r.start)/r.duration)},Nn.prototype.setAnimationWeight=function(t,e){var r=this.animationsMap[t];r&&(r.weight=e)},Nn.prototype.setAnimationTime=function(t,e){var r=this.animationsMap[t];r&&(r.time=e)},Nn.prototype.getAnimationTime=function(t){var e=0;return(t=this.animationsMap[t])&&(e=t.time),e},Nn.prototype.getAnimationDuration=function(t){var e=-1;return(t=this.animationsMap[t])&&(e=t.duration),e},Nn.prototype.playAnimation=function(t){var e=this.animationsMap[t];e?(e.time=0,e.active=!0):console.warn("THREE.MorphBlendMesh: animation["+t+"] undefined in .playAnimation()")},Nn.prototype.stopAnimation=function(t){(t=this.animationsMap[t])&&(t.active=!1)},Nn.prototype.update=function(t){for(var e=0,r=this.animationsList.length;e<r;e++){var n=this.animationsList[e];if(n.active){var i=n.duration/n.length;n.time+=n.direction*t,n.mirroredLoop?(n.time>n.duration||0>n.time)&&(n.direction*=-1,n.time>n.duration&&(n.time=n.duration,n.directionBackwards=!0),0>n.time&&(n.time=0,n.directionBackwards=!1)):(n.time%=n.duration,0>n.time&&(n.time+=n.duration));var o=n.start+ri.clamp(Math.floor(n.time/i),0,n.length-1),a=n.weight;o!==n.currentFrame&&(this.morphTargetInfluences[n.lastFrame]=0,this.morphTargetInfluences[n.currentFrame]=1*a,this.morphTargetInfluences[o]=0,n.lastFrame=n.currentFrame,n.currentFrame=o),i=n.time%i/i,n.directionBackwards&&(i=1-i),n.currentFrame!==n.lastFrame?(this.morphTargetInfluences[n.currentFrame]=i*a,this.morphTargetInfluences[n.lastFrame]=(1-i)*a):this.morphTargetInfluences[n.currentFrame]=a}}},In.prototype=Object.create(ot.prototype),In.prototype.constructor=In,In.prototype.isImmediateRenderObject=!0,Dn.prototype=Object.create(fe.prototype),Dn.prototype.constructor=Dn,Dn.prototype.update=function(){var t=new c,e=new c,r=new J;return function(){var n=["a","b","c"];this.object.updateMatrixWorld(!0),r.getNormalMatrix(this.object.matrixWorld);var i=this.object.matrixWorld,o=this.geometry.attributes.position,a=this.object.geometry;if(a&&a.isGeometry)for(var s=a.vertices,c=a.faces,u=a=0,h=c.length;u<h;u++)for(var l=c[u],p=0,f=l.vertexNormals.length;p<f;p++){var d=l.vertexNormals[p];t.copy(s[l[n[p]]]).applyMatrix4(i),e.copy(d).applyMatrix3(r).normalize().multiplyScalar(this.size).add(t),o.setXYZ(a,t.x,t.y,t.z),a+=1,o.setXYZ(a,e.x,e.y,e.z),a+=1}else if(a&&a.isBufferGeometry)for(n=a.attributes.position,s=a.attributes.normal,p=a=0,f=n.count;p<f;p++)t.set(n.getX(p),n.getY(p),n.getZ(p)).applyMatrix4(i),e.set(s.getX(p),s.getY(p),s.getZ(p)),e.applyMatrix3(r).normalize().multiplyScalar(this.size).add(t),o.setXYZ(a,t.x,t.y,t.z),a+=1,o.setXYZ(a,e.x,e.y,e.z),a+=1;return o.needsUpdate=!0,this}}(),kn.prototype=Object.create(ot.prototype),kn.prototype.constructor=kn,kn.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},kn.prototype.update=function(){var t=new c,e=new c;return function(){var r=this.light.distance?this.light.distance:1e3,n=r*Math.tan(this.light.angle);this.cone.scale.set(n,n,r),t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(e.sub(t)),this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}(),Fn.prototype=Object.create(fe.prototype),Fn.prototype.constructor=Fn,Fn.prototype.getBoneList=function(t){var e=[];t&&t.isBone&&e.push(t);for(var r=0;r<t.children.length;r++)e.push.apply(e,this.getBoneList(t.children[r]));return e},Fn.prototype.update=function(){var t=new c,e=new u,r=new u;return function(){var n=this.geometry,i=n.getAttribute("position");r.getInverse(this.root.matrixWorld);for(var o=0,a=0;o<this.bones.length;o++){var s=this.bones[o];s.parent&&s.parent.isBone&&(e.multiplyMatrices(r,s.matrixWorld),t.setFromMatrixPosition(e),i.setXYZ(a,t.x,t.y,t.z),e.multiplyMatrices(r,s.parent.matrixWorld),t.setFromMatrixPosition(e),i.setXYZ(a+1,t.x,t.y,t.z),a+=2)}n.getAttribute("position").needsUpdate=!0}}(),Un.prototype=Object.create(St.prototype),Un.prototype.constructor=Un,Un.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},Un.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)},Bn.prototype=Object.create(ot.prototype),Bn.prototype.constructor=Bn,Bn.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose(),this.children[1].geometry.dispose(),this.children[1].material.dispose()},Bn.prototype.update=function(){var t=new c,e=new c;return function(){var r=this.children[0],n=this.children[1];if(this.light.target){t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld);var i=e.clone().sub(t);r.lookAt(i),n.lookAt(i)}r.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),n.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);var n=.5*this.light.width,i=.5*this.light.height,r=r.geometry.getAttribute("position"),o=r.array;o[0]=n,o[1]=-i,o[2]=0,o[3]=n,o[4]=i,o[5]=0,o[6]=-n,o[7]=i,o[8]=0,o[9]=-n,o[10]=i,o[11]=0,o[12]=-n,o[13]=-i,o[14]=0,o[15]=n,o[16]=-i,o[17]=0,r.needsUpdate=!0}}(),zn.prototype=Object.create(ot.prototype),zn.prototype.constructor=zn,zn.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},zn.prototype.update=function(){var t=new c,e=new G,r=new G;return function(){var n=this.children[0],i=n.geometry.getAttribute("color");e.copy(this.light.color).multiplyScalar(this.light.intensity),r.copy(this.light.groundColor).multiplyScalar(this.light.intensity);for(var o=0,a=i.count;o<a;o++){var s=o<a/2?e:r;i.setXYZ(o,s.r,s.g,s.b)}n.lookAt(t.setFromMatrixPosition(this.light.matrixWorld).negate()),i.needsUpdate=!0}}(),Gn.prototype=Object.create(fe.prototype),Gn.prototype.constructor=Gn,$n.prototype=Object.create(fe.prototype),$n.prototype.constructor=$n,Vn.prototype=Object.create(fe.prototype),Vn.prototype.constructor=Vn,Vn.prototype.update=function(){var t=new c,e=new c,r=new J;return function(){this.object.updateMatrixWorld(!0),r.getNormalMatrix(this.object.matrixWorld);for(var n=this.object.matrixWorld,i=this.geometry.attributes.position,o=this.object.geometry,a=o.vertices,o=o.faces,s=0,c=0,u=o.length;c<u;c++){var h=o[c],l=h.normal;t.copy(a[h.a]).add(a[h.b]).add(a[h.c]).divideScalar(3).applyMatrix4(n),e.copy(l).applyMatrix3(r).normalize().multiplyScalar(this.size).add(t),i.setXYZ(s,t.x,t.y,t.z),s+=1,i.setXYZ(s,e.x,e.y,e.z),s+=1}return i.needsUpdate=!0,this}}(),Hn.prototype=Object.create(ot.prototype),Hn.prototype.constructor=Hn,Hn.prototype.dispose=function(){var t=this.children[0],e=this.children[1];t.geometry.dispose(),t.material.dispose(),e.geometry.dispose(),e.material.dispose()},Hn.prototype.update=function(){var t=new c,e=new c,r=new c;return function(){t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),r.subVectors(e,t);var n=this.children[0],i=this.children[1];n.lookAt(r),n.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),i.lookAt(r),i.scale.z=r.length()}}(),Wn.prototype=Object.create(fe.prototype),Wn.prototype.constructor=Wn,Wn.prototype.update=function(){function t(t,o,a,s){if(n.set(o,a,s).unproject(i),t=r[t],void 0!==t)for(o=e.getAttribute("position"),a=0,s=t.length;a<s;a++)o.setXYZ(t[a],n.x,n.y,n.z)}var e,r,n=new c,i=new Tt;return function(){e=this.geometry,r=this.pointMap,i.projectionMatrix.copy(this.camera.projectionMatrix),t("c",0,0,-1),t("t",0,0,1),t("n1",-1,-1,-1),t("n2",1,-1,-1),t("n3",-1,1,-1),t("n4",1,1,-1),t("f1",-1,-1,1),t("f2",1,-1,1),t("f3",-1,1,1),t("f4",1,1,1),t("u1",.7,1.1,-1),t("u2",-.7,1.1,-1),t("u3",0,2,-1),t("cf1",-1,0,1),t("cf2",1,0,1),t("cf3",0,-1,1),t("cf4",0,1,1),t("cn1",-1,0,-1),t("cn2",1,0,-1),t("cn3",0,-1,-1),t("cn4",0,1,-1),e.getAttribute("position").needsUpdate=!0}}(),qn.prototype=Object.create(fe.prototype),qn.prototype.constructor=qn,qn.prototype.update=function(){var t=new K;return function(e){if(e&&e.isBox3?t.copy(e):t.setFromObject(e),!t.isEmpty()){e=t.min;var r=t.max,n=this.geometry.attributes.position,i=n.array;i[0]=r.x,i[1]=r.y,i[2]=r.z,i[3]=e.x,i[4]=r.y,i[5]=r.z,i[6]=e.x,i[7]=e.y,i[8]=r.z,i[9]=r.x,i[10]=e.y,i[11]=r.z,i[12]=r.x,i[13]=r.y,i[14]=e.z,i[15]=e.x,i[16]=r.y,i[17]=e.z,i[18]=e.x,i[19]=e.y,i[20]=e.z,i[21]=r.x,i[22]=e.y,i[23]=e.z,n.needsUpdate=!0,this.geometry.computeBoundingSphere()}}}();var Pi=new wt;Pi.addAttribute("position",new yt([0,0,0,0,1,0],3));var Ai=new Je(0,.5,1,5,1);Ai.translate(0,-.5,0),Xn.prototype=Object.create(ot.prototype),Xn.prototype.constructor=Xn,Xn.prototype.setDirection=function(){var t,e=new c;return function(r){.99999<r.y?this.quaternion.set(0,0,0,1):-.99999>r.y?this.quaternion.set(1,0,0,0):(e.set(r.z,0,-r.x).normalize(),t=Math.acos(r.y),this.quaternion.setFromAxisAngle(e,t))}}(),Xn.prototype.setLength=function(t,e,r){void 0===e&&(e=.2*t),void 0===r&&(r=.2*e),this.line.scale.set(1,Math.max(0,t-e),1),this.line.updateMatrix(),this.cone.scale.set(r,e,r),this.cone.position.y=t,this.cone.updateMatrix()},Xn.prototype.setColor=function(t){this.line.material.color.copy(t),this.cone.material.color.copy(t)},Yn.prototype=Object.create(fe.prototype),Yn.prototype.constructor=Yn;var ji=function(){function t(){}var e=new c,r=new t,n=new t,i=new t;return t.prototype.init=function(t,e,r,n){this.c0=t,this.c1=r,this.c2=-3*t+3*e-2*r-n,this.c3=2*t-2*e+r+n},t.prototype.initNonuniformCatmullRom=function(t,e,r,n,i,o,a){this.init(e,r,((e-t)/i-(r-t)/(i+o)+(r-e)/o)*o,((r-e)/o-(n-e)/(o+a)+(n-r)/a)*o)},t.prototype.initCatmullRom=function(t,e,r,n,i){this.init(e,r,i*(r-t),i*(n-e))},t.prototype.calc=function(t){var e=t*t;return this.c0+this.c1*t+this.c2*e+this.c3*e*t},Kr.create(function(t){this.points=t||[],this.closed=!1},function(t){var o,a,s=this.points;a=s.length,2>a&&console.log("duh, you need at least 2 points"),t*=a-(this.closed?0:1),o=Math.floor(t),t-=o,this.closed?o+=0<o?0:(Math.floor(Math.abs(o)/s.length)+1)*s.length:0===t&&o===a-1&&(o=a-2,t=1);var u,h,l;if(this.closed||0<o?u=s[(o-1)%a]:(e.subVectors(s[0],s[1]).add(s[0]),u=e),h=s[o%a],l=s[(o+1)%a],this.closed||o+2<a?s=s[(o+2)%a]:(e.subVectors(s[a-1],s[a-2]).add(s[a-1]),s=e),void 0===this.type||"centripetal"===this.type||"chordal"===this.type){var p="chordal"===this.type?.5:.25;a=Math.pow(u.distanceToSquared(h),p),o=Math.pow(h.distanceToSquared(l),p),p=Math.pow(l.distanceToSquared(s),p),1e-4>o&&(o=1),1e-4>a&&(a=o),1e-4>p&&(p=o),r.initNonuniformCatmullRom(u.x,h.x,l.x,s.x,a,o,p),n.initNonuniformCatmullRom(u.y,h.y,l.y,s.y,a,o,p),i.initNonuniformCatmullRom(u.z,h.z,l.z,s.z,a,o,p)}else"catmullrom"===this.type&&(a=void 0!==this.tension?this.tension:.5,r.initCatmullRom(u.x,h.x,l.x,s.x,a),n.initCatmullRom(u.y,h.y,l.y,s.y,a),i.initCatmullRom(u.z,h.z,l.z,s.z,a));return new c(r.calc(t),n.calc(t),i.calc(t))})}(),Ri=Kr.create(function(t){console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),this.points=void 0===t?[]:t},function(t){var e=this.points;t*=e.length-1;var r=Math.floor(t);t-=r;var n=e[0==r?r:r-1],i=e[r],o=e[r>e.length-2?e.length-1:r+1],e=e[r>e.length-3?e.length-1:r+2],r=Ei.interpolate;return new c(r(n.x,i.x,o.x,e.x,t),r(n.y,i.y,o.y,e.y,t),r(n.z,i.z,o.z,e.z,t))}),Li=Kr.create(function(t,e,r,n){this.v0=t,this.v1=e,this.v2=r,this.v3=n},function(t){var e=yi.b3;return new c(e(t,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(t,this.v0.y,this.v1.y,this.v2.y,this.v3.y),e(t,this.v0.z,this.v1.z,this.v2.z,this.v3.z))}),Ni=Kr.create(function(t,e,r){this.v0=t,this.v1=e,this.v2=r},function(t){var e=yi.b2;return new c(e(t,this.v0.x,this.v1.x,this.v2.x),e(t,this.v0.y,this.v1.y,this.v2.y),e(t,this.v0.z,this.v1.z,this.v2.z))}),Ii=Kr.create(function(t,e){this.v1=t,this.v2=e},function(t){if(1===t)return this.v2.clone();var e=new c;return e.subVectors(this.v2,this.v1),e.multiplyScalar(t),e.add(this.v1),e});Kn.prototype=Object.create(Qr.prototype),Kn.prototype.constructor=Kn,Zn.prototype=Object.create(ji.prototype),Gn.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Object.assign(V.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(K.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),at.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},ri.random16=function(){return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),Math.random()},Object.assign(J.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(t){return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),this.applyToVector3Array(t)},applyToBuffer:function(t,e,r){return console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)}}),Object.assign(u.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){var t;return function(){return void 0===t&&(t=new c),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),t.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),t.applyProjection(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(t){return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),this.applyToVector3Array(t)},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(t,e,r){return console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)}}),Q.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},s.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Object.assign(rt.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(nn.prototype,{extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new Be(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Ke(this,t)}}),Object.assign(c.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)}}),xt.prototype.computeTangents=function(){console.warn("THREE.Geometry: .computeTangents() has been removed.")},Object.assign(ot.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)}}),Object.defineProperties(ot.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.defineProperties(se.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Ct.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(wr.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(ht.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}}}),Object.assign(wt.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addDrawCall:function(t,e,r){void 0!==r&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}}),Object.defineProperties(wt.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(wn.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.");
-}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(q.prototype,{wrapAround:{get:function(){console.warn("THREE."+this.type+": .wrapAround has been removed.")},set:function(){console.warn("THREE."+this.type+": .wrapAround has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE."+this.type+": .wrapRGB has been removed."),new G}}}),Object.defineProperties(hr.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(X.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),e.prototype=Object.assign(Object.create({constructor:e,apply:function(t){console.warn("THREE.EventDispatcher: .apply is deprecated, just inherit or Object.assign the prototype to mix-in."),Object.assign(t,this)}}),e.prototype),Object.assign(te.prototype,{supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")}}),Object.defineProperties(te.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),this.shadowMap.cullFace=t}}}),Object.defineProperties(et.prototype,{cullFace:{get:function(){return this.renderReverseSided?2:1},set:function(t){t=1!==t,console.warn("WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to "+t+"."),this.renderReverseSided=t}}}),Object.defineProperties(o.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),dn.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var e=this;return(new un).load(t,function(t){e.setBuffer(t)}),this},vn.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},t.WebGLRenderTargetCube=a,t.WebGLRenderTarget=o,t.WebGLRenderer=te,t.ShaderLib=fi,t.UniformsLib=pi,t.UniformsUtils=ui,t.ShaderChunk=hi,t.FogExp2=ee,t.Fog=re,t.Scene=ne,t.LensFlare=ie,t.Sprite=ae,t.LOD=se,t.SkinnedMesh=he,t.Skeleton=ce,t.Bone=ue,t.Mesh=St,t.LineSegments=fe,t.Line=pe,t.Points=me,t.Group=ve,t.VideoTexture=ge,t.DataTexture=$,t.CompressedTexture=ye,t.CubeTexture=h,t.CanvasTexture=be,t.DepthTexture=_e,t.Texture=n,t.CompressedTextureLoader=gr,t.BinaryTextureLoader=yr,t.DataTextureLoader=yr,t.CubeTextureLoader=_r,t.TextureLoader=xr,t.ObjectLoader=Yr,t.MaterialLoader=Hr,t.BufferGeometryLoader=Wr,t.DefaultLoadingManager=wi,t.LoadingManager=mr,t.JSONLoader=Xr,t.ImageLoader=br,t.FontLoader=cn,t.FileLoader=vr,t.Loader=qr,t.Cache=xi,t.AudioLoader=un,t.SpotLightShadow=Er,t.SpotLight=Tr,t.PointLight=Cr,t.RectAreaLight=hn,t.HemisphereLight=Sr,t.DirectionalLightShadow=Or,t.DirectionalLight=Pr,t.AmbientLight=Ar,t.LightShadow=Mr,t.Light=wr,t.StereoCamera=ln,t.PerspectiveCamera=Ct,t.OrthographicCamera=Ot,t.CubeCamera=pn,t.Camera=Tt,t.AudioListener=fn,t.PositionalAudio=mn,t.AudioContext=Oi,t.AudioAnalyser=vn,t.Audio=dn,t.VectorKeyframeTrack=Dr,t.StringKeyframeTrack=Br,t.QuaternionKeyframeTrack=Fr,t.NumberKeyframeTrack=Ur,t.ColorKeyframeTrack=Gr,t.BooleanKeyframeTrack=zr,t.PropertyMixer=gn,t.PropertyBinding=yn,t.KeyframeTrack=$r,t.AnimationUtils=Si,t.AnimationObjectGroup=bn,t.AnimationMixer=xn,t.AnimationClip=Vr,t.Uniform=wn,t.InstancedBufferGeometry=Sn,t.BufferGeometry=wt,t.GeometryIdCount=function(){return vi++},t.Geometry=xt,t.InterleavedBufferAttribute=Mn,t.InstancedInterleavedBuffer=Tn,t.InterleavedBuffer=En,t.InstancedBufferAttribute=Cn,t.Face3=ct,t.Object3D=ot,t.Raycaster=On,t.Layers=it,t.EventDispatcher=e,t.Clock=jn,t.QuaternionLinearInterpolant=kr,t.LinearInterpolant=Lr,t.DiscreteInterpolant=Nr,t.CubicInterpolant=Rr,t.Interpolant=jr,t.Triangle=st,t.Spline=function(t){function e(t,e,r,n,i,o,a){return t=.5*(r-t),n=.5*(n-e),(2*(e-r)+t+n)*a+(-3*(e-r)-2*t-n)*o+t*i+e}this.points=t;var r,n,i,o,a,s,u,h,l,p=[],f={x:0,y:0,z:0};this.initFromArray=function(t){this.points=[];for(var e=0;e<t.length;e++)this.points[e]={x:t[e][0],y:t[e][1],z:t[e][2]}},this.getPoint=function(t){return r=(this.points.length-1)*t,n=Math.floor(r),i=r-n,p[0]=0===n?n:n-1,p[1]=n,p[2]=n>this.points.length-2?this.points.length-1:n+1,p[3]=n>this.points.length-3?this.points.length-1:n+2,s=this.points[p[0]],u=this.points[p[1]],h=this.points[p[2]],l=this.points[p[3]],o=i*i,a=i*o,f.x=e(s.x,u.x,h.x,l.x,i,o,a),f.y=e(s.y,u.y,h.y,l.y,i,o,a),f.z=e(s.z,u.z,h.z,l.z,i,o,a),f},this.getControlPointsArray=function(){var t,e,r=this.points.length,n=[];for(t=0;t<r;t++)e=this.points[t],n[t]=[e.x,e.y,e.z];return n},this.getLength=function(t){var e,r,n,i=0,o=new c,a=new c,s=[],u=0;for(s[0]=0,t||(t=100),r=this.points.length*t,o.copy(this.points[0]),t=1;t<r;t++)e=t/r,n=this.getPoint(e),a.copy(n),u+=a.distanceTo(o),o.copy(n),e*=this.points.length-1,e=Math.floor(e),e!==i&&(s[e]=u,i=e);return s[s.length]=u,{chunks:s,total:u}},this.reparametrizeByArcLength=function(t){var e,r,n,i,o,a,s=[],u=new c,h=this.getLength();for(s.push(u.copy(this.points[0]).clone()),e=1;e<this.points.length;e++){for(r=h.chunks[e]-h.chunks[e-1],a=Math.ceil(t*r/h.total),i=(e-1)/(this.points.length-1),o=e/(this.points.length-1),r=1;r<a-1;r++)n=i+1/a*r*(o-i),n=this.getPoint(n),s.push(u.copy(n).clone());s.push(u.copy(this.points[e]).clone())}this.points=s}},t.Math=ri,t.Spherical=Rn,t.Cylindrical=Ln,t.Plane=Q,t.Frustum=tt,t.Sphere=Z,t.Ray=rt,t.Matrix4=u,t.Matrix3=J,t.Box3=K,t.Box2=V,t.Line3=at,t.Euler=nt,t.Vector4=i,t.Vector3=c,t.Vector2=r,t.Quaternion=s,t.Color=G,t.MorphBlendMesh=Nn,t.ImmediateRenderObject=In,t.VertexNormalsHelper=Dn,t.SpotLightHelper=kn,t.SkeletonHelper=Fn,t.PointLightHelper=Un,t.RectAreaLightHelper=Bn,t.HemisphereLightHelper=zn,t.GridHelper=Gn,t.PolarGridHelper=$n,t.FaceNormalsHelper=Vn,t.DirectionalLightHelper=Hn,t.CameraHelper=Wn,t.BoxHelper=qn,t.ArrowHelper=Xn,t.AxisHelper=Yn,t.CatmullRomCurve3=ji,t.SplineCurve3=Ri,t.CubicBezierCurve3=Li,t.QuadraticBezierCurve3=Ni,t.LineCurve3=Ii,t.ArcCurve=Kn,t.EllipseCurve=Qr,t.SplineCurve=tn,t.CubicBezierCurve=en,t.QuadraticBezierCurve=rn,t.LineCurve=Zr,t.Shape=nn,t.ShapePath=an,t.Path=on,t.Font=sn,t.CurvePath=Jr,t.Curve=Kr,t.ShapeUtils=yi,t.SceneUtils={createMultiMaterialObject:function(t,e){for(var r=new ve,n=0,i=e.length;n<i;n++)r.add(new St(t,e[n]));return r},detach:function(t,e,r){t.applyMatrix(e.matrixWorld),e.remove(t),r.add(t)},attach:function(t,e,r){var n=new u;n.getInverse(r.matrixWorld),t.applyMatrix(n),e.remove(t),r.add(t)}},t.CurveUtils=Ei,t.WireframeGeometry=xe,t.ParametricGeometry=Se,t.ParametricBufferGeometry=we,t.TetrahedronGeometry=Te,t.TetrahedronBufferGeometry=Ee,t.OctahedronGeometry=Oe,t.OctahedronBufferGeometry=Ce,t.IcosahedronGeometry=Ae,t.IcosahedronBufferGeometry=Pe,t.DodecahedronGeometry=Re,t.DodecahedronBufferGeometry=je;t.PolyhedronGeometry=Le;t.PolyhedronBufferGeometry=Me,t.TubeGeometry=Ie,t.TubeBufferGeometry=Ne,t.TorusKnotGeometry=ke,t.TorusKnotBufferGeometry=De,t.TorusGeometry=Ue,t.TorusBufferGeometry=Fe,t.TextGeometry=ze,t.SphereBufferGeometry=Ge,t.SphereGeometry=$e,t.RingGeometry=He,t.RingBufferGeometry=Ve,t.PlaneBufferGeometry=Et,t.PlaneGeometry=We,t.LatheGeometry=Xe,t.LatheBufferGeometry=qe,t.ShapeGeometry=Ke,t.ShapeBufferGeometry=Ye,t.ExtrudeGeometry=Be,t.EdgesGeometry=Ze,t.ConeGeometry=tr,t.ConeBufferGeometry=er,t.CylinderGeometry=Qe,t.CylinderBufferGeometry=Je,t.CircleBufferGeometry=rr,t.CircleGeometry=nr,t.BoxBufferGeometry=Mt,t.BoxGeometry=ir,t.ShadowMaterial=or,t.SpriteMaterial=oe,t.RawShaderMaterial=ar,t.ShaderMaterial=X,t.PointsMaterial=de,t.MultiMaterial=sr,t.MeshPhysicalMaterial=ur,t.MeshStandardMaterial=cr,t.MeshPhongMaterial=hr,t.MeshToonMaterial=lr,t.MeshNormalMaterial=pr,t.MeshLambertMaterial=fr,t.MeshDepthMaterial=Y,t.MeshBasicMaterial=ut,t.LineDashedMaterial=dr,t.LineBasicMaterial=le,t.Material=q,t.Float64BufferAttribute=bt,t.Float32BufferAttribute=yt,t.Uint32BufferAttribute=gt,t.Int32BufferAttribute=vt,t.Uint16BufferAttribute=mt,t.Int16BufferAttribute=dt,t.Uint8ClampedBufferAttribute=ft,t.Uint8BufferAttribute=pt,t.Int8BufferAttribute=lt,t.BufferAttribute=ht,t.REVISION="83",t.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2},t.CullFaceNone=0,t.CullFaceBack=1,t.CullFaceFront=2,t.CullFaceFrontBack=3,t.FrontFaceDirectionCW=0,t.FrontFaceDirectionCCW=1,t.BasicShadowMap=0,t.PCFShadowMap=1,t.PCFSoftShadowMap=2,t.FrontSide=0,t.BackSide=1,t.DoubleSide=2,t.FlatShading=1,t.SmoothShading=2,t.NoColors=0,t.FaceColors=1,t.VertexColors=2,t.NoBlending=0,t.NormalBlending=1,t.AdditiveBlending=2,t.SubtractiveBlending=3,t.MultiplyBlending=4,t.CustomBlending=5,t.BlendingMode=Jn,t.AddEquation=100,t.SubtractEquation=101,t.ReverseSubtractEquation=102,t.MinEquation=103,t.MaxEquation=104,t.ZeroFactor=200,t.OneFactor=201,t.SrcColorFactor=202,t.OneMinusSrcColorFactor=203,t.SrcAlphaFactor=204,t.OneMinusSrcAlphaFactor=205,t.DstAlphaFactor=206,t.OneMinusDstAlphaFactor=207,t.DstColorFactor=208,t.OneMinusDstColorFactor=209,t.SrcAlphaSaturateFactor=210,t.NeverDepth=0,t.AlwaysDepth=1,t.LessDepth=2,t.LessEqualDepth=3,t.EqualDepth=4,t.GreaterEqualDepth=5,t.GreaterDepth=6,t.NotEqualDepth=7,t.MultiplyOperation=0,t.MixOperation=1,t.AddOperation=2,t.NoToneMapping=0,t.LinearToneMapping=1,t.ReinhardToneMapping=2,t.Uncharted2ToneMapping=3,t.CineonToneMapping=4,t.UVMapping=300,t.CubeReflectionMapping=301,t.CubeRefractionMapping=302,t.EquirectangularReflectionMapping=303,t.EquirectangularRefractionMapping=304,t.SphericalReflectionMapping=305,t.CubeUVReflectionMapping=306,t.CubeUVRefractionMapping=307,t.TextureMapping=Qn,t.RepeatWrapping=1e3,t.ClampToEdgeWrapping=1001,t.MirroredRepeatWrapping=1002,t.TextureWrapping=ti,t.NearestFilter=1003,t.NearestMipMapNearestFil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n n(t){return"[object Array]"===o.call(t)}var i=Array.isArray,o=Object.prototype.toString;e.exports=i||n},{}],216:[function(t,e,r){"use strict";var n=t("./api/APIv3");r.APIv3=n.APIv3;var i=t("./api/ModelCreator");r.ModelCreator=i.ModelCreator},{"./api/APIv3":228,"./api/ModelCreator":229}],217:[function(t,e,r){"use strict";var n=t("./component/Component");r.Component=n.Component;var i=t("./component/ComponentService");r.ComponentService=i.ComponentService;var o=t("./component/AttributionComponent");r.AttributionComponent=o.AttributionComponent;var a=t("./component/BackgroundComponent");r.BackgroundComponent=a.BackgroundComponent;var s=t("./component/BearingComponent");r.BearingComponent=s.BearingComponent;var c=t("./component/CacheComponent");r.CacheComponent=c.CacheComponent;var u=t("./component/CoverComponent");r.CoverComponent=u.CoverComponent;var h=t("./component/DebugComponent");r.DebugComponent=h.DebugComponent;var l=t("./component/direction/DirectionComponent");r.DirectionComponent=l.DirectionComponent;var p=t("./component/direction/DirectionDOMCalculator");r.DirectionDOMCalculator=p.DirectionDOMCalculator;var f=t("./component/direction/DirectionDOMRenderer");r.DirectionDOMRenderer=f.DirectionDOMRenderer;var d=t("./component/ImageComponent");r.ImageComponent=d.ImageComponent;var m=t("./component/KeyboardComponent");r.KeyboardComponent=m.KeyboardComponent;var v=t("./component/LoadingComponent");r.LoadingComponent=v.LoadingComponent;var g=t("./component/marker/Marker");r.Marker=g.Marker;var y=t("./component/marker/MarkerComponent");r.MarkerComponent=y.MarkerComponent;var b=t("./component/MouseComponent");r.MouseComponent=b.MouseComponent;var _=t("./component/NavigationComponent");r.NavigationComponent=_.NavigationComponent;var x=t("./component/RouteComponent");r.RouteComponent=x.RouteComponent;var w=t("./component/sequence/SequenceComponent");r.SequenceComponent=w.SequenceComponent;var S=t("./component/sequence/SequenceDOMRenderer");r.SequenceDOMRenderer=S.SequenceDOMRenderer;var M=t("./component/sequence/SequenceDOMInteraction");r.SequenceDOMInteraction=M.SequenceDOMInteraction;var E=t("./component/imageplane/ImagePlaneComponent");r.ImagePlaneComponent=E.ImagePlaneComponent;var T=t("./component/imageplane/ImagePlaneFactory");r.ImagePlaneFactory=T.ImagePlaneFactory;var C=t("./component/imageplane/ImagePlaneGLRenderer");r.ImagePlaneGLRenderer=C.ImagePlaneGLRenderer;var O=t("./component/imageplane/ImagePlaneScene");r.ImagePlaneScene=O.ImagePlaneScene;var P=t("./component/imageplane/ImagePlaneShaders");r.ImagePlaneShaders=P.ImagePlaneShaders;var A=t("./component/marker/SimpleMarker");r.SimpleMarker=A.SimpleMarker;var j=t("./component/imageplane/SliderComponent");r.SliderComponent=j.SliderComponent;var R=t("./component/StatsComponent");r.StatsComponent=R.StatsComponent;var L=t("./component/tag/tag/Tag");r.Tag=L.Tag;var N=t("./component/tag/tag/Alignment");r.Alignment=N.Alignment;var I=t("./component/tag/tag/OutlineTag");r.OutlineTag=I.OutlineTag;var D=t("./component/tag/tag/RenderTag");r.RenderTag=D.RenderTag;var k=t("./component/tag/tag/OutlineRenderTag");r.OutlineRenderTag=k.OutlineRenderTag;var F=t("./component/tag/tag/OutlineCreateTag");r.OutlineCreateTag=F.OutlineCreateTag;var U=t("./component/tag/tag/SpotTag");r.SpotTag=U.SpotTag;var B=t("./component/tag/tag/SpotRenderTag");r.SpotRenderTag=B.SpotRenderTag;var z=t("./component/tag/TagComponent");r.TagComponent=z.TagComponent;var G=t("./component/tag/TagCreator");r.TagCreator=G.TagCreator;var $=t("./component/tag/TagDOMRenderer");r.TagDOMRenderer=$.TagDOMRenderer;var V=t("./component/tag/TagGLRenderer");r.TagGLRenderer=V.TagGLRenderer;var H=t("./component/tag/TagOperation");r.TagOperation=H.TagOperation;var W=t("./component/tag/TagSet");r.TagSet=W.TagSet;var q=t("./component/tag/geometry/Geometry");r.Geometry=q.Geometry;var X=t("./component/tag/geometry/VertexGeometry");r.VertexGeometry=X.VertexGeometry;var Y=t("./component/tag/geometry/RectGeometry");r.RectGeometry=Y.RectGeometry;var K=t("./component/tag/geometry/PointGeometry");r.PointGeometry=K.PointGeometry;var Z=t("./component/tag/geometry/PolygonGeometry");r.PolygonGeometry=Z.PolygonGeometry;var J=t("./component/tag/error/GeometryTagError");r.GeometryTagError=J.GeometryTagError},{"./component/AttributionComponent":230,"./component/BackgroundComponent":231,"./component/BearingComponent":232,"./component/CacheComponent":233,"./component/Component":234,"./component/ComponentService":235,"./component/CoverComponent":236,"./component/DebugComponent":237,"./component/ImageComponent":238,"./component/KeyboardComponent":239,"./component/LoadingComponent":240,"./component/MouseComponent":241,"./component/NavigationComponent":242,"./component/RouteComponent":243,"./component/StatsComponent":244,"./component/direction/DirectionComponent":245,"./component/direction/DirectionDOMCalculator":246,"./component/direction/DirectionDOMRenderer":247,"./component/imageplane/ImagePlaneComponent":248,"./component/imageplane/ImagePlaneFactory":249,"./component/imageplane/ImagePlaneGLRenderer":250,"./component/imageplane/ImagePlaneScene":251,"./component/imageplane/ImagePlaneShaders":252,"./component/imageplane/SliderComponent":253,"./component/marker/Marker":254,"./component/marker/MarkerComponent":255,"./component/marker/SimpleMarker":256,"./component/sequence/SequenceComponent":257,"./component/sequence/SequenceDOMInteraction":258,"./component/sequence/SequenceDOMRenderer":259,"./component/tag/TagComponent":261,"./component/tag/TagCreator":262,"./component/tag/TagDOMRenderer":263,"./component/tag/TagGLRenderer":264,"./component/tag/TagOperation":265,"./component/tag/TagSet":266,"./component/tag/error/GeometryTagError":267,"./component/tag/geometry/Geometry":268,"./component/tag/geometry/PointGeometry":269,"./component/tag/geometry/PolygonGeometry":270,"./component/tag/geometry/RectGeometry":271,"./component/tag/geometry/VertexGeometry":272,"./component/tag/tag/Alignment":273,"./component/tag/tag/OutlineCreateTag":274,"./component/tag/tag/OutlineRenderTag":275,"./component/tag/tag/OutlineTag":276,"./component/tag/tag/RenderTag":277,"./component/tag/tag/SpotRenderTag":278,"./component/tag/tag/SpotTag":279,"./component/tag/tag/Tag":280}],218:[function(t,e,r){"use strict";var n=t("./graph/edge/EdgeDirection");r.EdgeDirection=n.EdgeDirection;var i=t("./graph/edge/EdgeCalculatorSettings");r.EdgeCalculatorSettings=i.EdgeCalculatorSettings;var o=t("./graph/edge/EdgeCalculatorDirections");r.EdgeCalculatorDirections=o.EdgeCalculatorDirections;var a=t("./graph/edge/EdgeCalculatorCoefficients");r.EdgeCalculatorCoefficients=a.EdgeCalculatorCoefficients;var s=t("./graph/edge/EdgeCalculator");r.EdgeCalculator=s.EdgeCalculator},{"./graph/edge/EdgeCalculator":298,"./graph/edge/EdgeCalculatorCoefficients":299,"./graph/edge/EdgeCalculatorDirections":300,"./graph/edge/EdgeCalculatorSettings":301,"./graph/edge/EdgeDirection":302}],219:[function(t,e,r){"use strict";var n=t("./error/ArgumentMapillaryError");r.ArgumentMapillaryError=n.ArgumentMapillaryError;var i=t("./error/GraphMapillaryError");r.GraphMapillaryError=i.GraphMapillaryError;var o=t("./error/MapillaryError");r.MapillaryError=o.MapillaryError},{"./error/ArgumentMapillaryError":281,"./error/GraphMapillaryError":282,"./error/MapillaryError":283}],220:[function(t,e,r){"use strict";var n=t("./geo/Camera");r.Camera=n.Camera;var i=t("./geo/GeoCoords");r.GeoCoords=i.GeoCoords;var o=t("./geo/ViewportCoords");r.ViewportCoords=o.ViewportCoords;var a=t("./geo/Spatial");r.Spatial=a.Spatial;var s=t("./geo/Transform");r.Transform=s.Transform},{"./geo/Camera":284,"./geo/GeoCoords":285,"./geo/Spatial":286,"./geo/Transform":287,"./geo/ViewportCoords":288}],221:[function(t,e,r){"use strict";var n=t("./graph/FilterCreator");r.FilterCreator=n.FilterCreator;var i=t("./graph/Graph");r.Graph=i.Graph;var o=t("./graph/GraphCalculator");r.GraphCalculator=o.GraphCalculator;var a=t("./graph/GraphService");r.GraphService=a.GraphService;var s=t("./graph/ImageLoadingService");r.ImageLoadingService=s.ImageLoadingService;var c=t("./graph/MeshReader");r.MeshReader=c.MeshReader;var u=t("./graph/Node");r.Node=u.Node;var h=t("./graph/NodeCache");r.NodeCache=h.NodeCache;var l=t("./graph/Sequence");r.Sequence=l.Sequence},{"./graph/FilterCreator":289,"./graph/Graph":290,"./graph/GraphCalculator":291,"./graph/GraphService":292,"./graph/ImageLoadingService":293,"./graph/MeshReader":294,"./graph/Node":295,"./graph/NodeCache":296,"./graph/Sequence":297}],222:[function(t,e,r){"use strict";var n=t("./Edge");r.EdgeDirection=n.EdgeDirection;var i=t("./Render");r.RenderMode=i.RenderMode;var o=t("./Viewer");r.ImageSize=o.ImageSize,r.Viewer=o.Viewer;var a=t("./component/tag/Tag");r.TagComponent=a},{"./Edge":218,"./Render":223,"./Viewer":227,"./component/tag/Tag":260}],223:[function(t,e,r){"use strict";var n=t("./render/DOMRenderer");r.DOMRenderer=n.DOMRenderer;var i=t("./render/GLRenderer");r.GLRenderer=i.GLRenderer;var o=t("./render/GLRenderStage");r.GLRenderStage=o.GLRenderStage;var a=t("./render/RenderCamera");r.RenderCamera=a.RenderCamera;var s=t("./render/RenderMode");r.RenderMode=s.RenderMode;var c=t("./render/RenderService");r.RenderService=c.RenderService},{"./render/DOMRenderer":303,"./render/GLRenderStage":304,"./render/GLRenderer":305,"./render/RenderCamera":306,"./render/RenderMode":307,"./render/RenderService":308}],224:[function(t,e,r){"use strict";var n=t("./state/State");r.State=n.State;var i=t("./state/states/StateBase");r.StateBase=i.StateBase;var o=t("./state/StateContext");r.StateContext=o.StateContext;var a=t("./state/StateService");r.StateService=a.StateService;var s=t("./state/states/TraversingState");r.TraversingState=s.TraversingState;var c=t("./state/states/WaitingState");r.WaitingState=c.WaitingState},{"./state/State":309,"./state/StateContext":310,"./state/StateService":311,"./state/states/StateBase":312,"./state/states/TraversingState":313,"./state/states/WaitingState":314}],225:[function(t,e,r){"use strict";var n=t("./tiles/ImageTileLoader");r.ImageTileLoader=n.ImageTileLoader;var i=t("./tiles/ImageTileStore");r.ImageTileStore=i.ImageTileStore;var o=t("./tiles/TextureProvider");r.TextureProvider=o.TextureProvider;var a=t("./tiles/RegionOfInterestCalculator");r.RegionOfInterestCalculator=a.RegionOfInterestCalculator},{"./tiles/ImageTileLoader":315,"./tiles/ImageTileStore":316,"./tiles/RegionOfInterestCalculator":317,"./tiles/TextureProvider":318}],226:[function(t,e,r){"use strict";var n=t("./utils/EventEmitter");r.EventEmitter=n.EventEmitter;var i=t("./utils/Settings");r.Settings=i.Settings;var o=t("./utils/Urls");r.Urls=o.Urls},{"./utils/EventEmitter":319,"./utils/Settings":320,"./utils/Urls":321}],227:[function(t,e,r){"use strict";var n=t("./viewer/Container");r.Container=n.Container;var i=t("./viewer/CacheService");r.CacheService=i.CacheService;var o=t("./viewer/EventLauncher");r.EventLauncher=o.EventLauncher;var a=t("./viewer/ImageSize");r.ImageSize=a.ImageSize;var s=t("./viewer/LoadingService");r.LoadingService=s.LoadingService;var c=t("./viewer/MouseService");r.MouseService=c.MouseService;var u=t("./viewer/Navigator");r.Navigator=u.Navigator;var h=t("./viewer/ComponentController");r.ComponentController=h.ComponentController;var l=t("./viewer/SpriteAlignment");r.SpriteAlignment=l.SpriteAlignment;var p=t("./viewer/SpriteService");r.SpriteService=p.SpriteService;var f=t("./viewer/TouchService");r.TouchService=f.TouchService,r.TouchMove=f.TouchMove;var d=t("./viewer/Viewer");r.Viewer=d.Viewer},{"./viewer/CacheService":322,"./viewer/ComponentController":323,"./viewer/Container":324,"./viewer/EventLauncher":325,"./viewer/ImageSize":326,"./viewer/LoadingService":327,"./viewer/MouseService":328,"./viewer/Navigator":329,"./viewer/SpriteAlignment":330,"./viewer/SpriteService":331,"./viewer/TouchService":332,"./viewer/Viewer":333}],228:[function(t,e,r){"use strict";var n=t("rxjs/Observable");t("rxjs/add/observable/defer"),t("rxjs/add/observable/fromPromise"),t("rxjs/add/operator/catch"),t("rxjs/add/operator/map");var i=t("../API"),o=function(){function t(t,e,r){this._clientId=t,this._modelCreator=null!=r?r:new i.ModelCreator,this._model=this._modelCreator.createModel(t,e),this._pageCount=999,this._pathImageByKey="imageByKey",this._pathImageCloseTo="imageCloseTo",this._pathImagesByH="imagesByH",this._pathImageViewAdd="imageViewAdd",this._pathSequenceByKey="sequenceByKey",this._pathSequenceViewAdd="sequenceViewAdd",this._propertiesCore=["cl","l","sequence"],this._propertiesFill=["captured_at","user","project"],this._propertiesKey=["key"],this._propertiesSequence=["keys"],this._propertiesSpatial=["atomic_scale","ca","calt","cca","cfocal","gpano","height","merge_cc","merge_version","c_rotation","orientation","width"],this._propertiesUser=["username"]}return t.prototype.imageByKeyFill$=function(t){return this._catchInvalidateGet$(this._wrapPromise$(this._model.get([this._pathImageByKey,t,this._propertiesKey.concat(this._propertiesFill).concat(this._propertiesSpatial),this._propertiesKey.concat(this._propertiesUser)])).map(function(t){return t.json.imageByKey}),this._pathImageByKey,t)},t.prototype.imageByKeyFull$=function(t){return this._catchInvalidateGet$(this._wrapPromise$(this._model.get([this._pathImageByKey,t,this._propertiesKey.concat(this._propertiesCore).concat(this._propertiesFill).concat(this._propertiesSpatial),this._propertiesKey.concat(this._propertiesUser)])).map(function(t){return t.json.imageByKey}),this._pathImageByKey,t)},t.prototype.imageCloseTo$=function(t,e){var r=e+":"+t;return this._catchInvalidateGet$(this._wrapPromise$(this._model.get([this._pathImageCloseTo,[r],this._propertiesKey.concat(this._propertiesCore).concat(this._propertiesFill).concat(this._propertiesSpatial),this._propertiesKey.concat(this._propertiesUser)])).map(function(t){return null!=t?t.json.imageCloseTo[r]:null}),this._pathImageCloseTo,[r])},t.prototype.imagesByH$=function(t){var e=this;return this._catchInvalidateGet$(this._wrapPromise$(this._model.get([this._pathImagesByH,t,{from:0,to:this._pageCount},this._propertiesKey.concat(this._propertiesCore),this._propertiesKey])).map(function(r){if(null==r){r={json:{imagesByH:{}}};for(var n=0,i=t;n<i.length;n++){var o=i[n];r.json.imagesByH[o]={};for(var a=0;a<=e._pageCount;a++)r.json.imagesByH[o][a]=null}}return r.json.imagesByH}),this._pathImagesByH,t)},t.prototype.imageViewAdd$=function(t){return this._catchInvalidateCall$(this._wrapPromise$(this._model.call([this._pathImageViewAdd],[t])),this._pathImageViewAdd,t)},t.prototype.invalidateImageByKey=function(t){this._invalidateGet(this._pathImageByKey,t)},t.prototype.invalidateImagesByH=function(t){this._invalidateGet(this._pathImagesByH,t)},t.prototype.invalidateSequenceByKey=function(t){this._invalidateGet(this._pathSequenceByKey,t)},t.prototype.setToken=function(t){this._model.invalidate([]),this._model=null,this._model=this._modelCreator.createModel(this._clientId,t)},t.prototype.sequenceByKey$=function(t){return this._catchInvalidateGet$(this._wrapPromise$(this._model.get([this._pathSequenceByKey,t,this._propertiesKey.concat(this._propertiesSequence)])).map(function(t){return t.json.sequenceByKey}),this._pathSequenceByKey,t)},t.prototype.sequenceViewAdd$=function(t){return this._catchInvalidateCall$(this._wrapPromise$(this._model.call([this._pathSequenceViewAdd],[t])),this._pathSequenceViewAdd,t)},Object.defineProperty(t.prototype,"clientId",{get:function(){return this._clientId},enumerable:!0,configurable:!0}),t.prototype._catchInvalidateGet$=function(t,e,r){var n=this;return t.catch(function(t){throw n._invalidateGet(e,r),t})},t.prototype._catchInvalidateCall$=function(t,e,r){var n=this;return t.catch(function(t){throw n._invalidateCall(e,r),t})},t.prototype._invalidateGet=function(t,e){this._model.invalidate([t,e])},t.prototype._invalidateCall=function(t,e){this._model.invalidate([t],[e])},t.prototype._wrapPromise$=function(t){return n.Observable.defer(function(){return n.Observable.fromPromise(t)})},t}();r.APIv3=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../API":216,"rxjs/Observable":28,"rxjs/add/observable/defer":38,"rxjs/add/observable/fromPromise":42,"rxjs/add/operator/catch":49,"rxjs/add/operator/map":62}],229:[function(t,e,r){"use strict";var n=t("falcor"),i=t("falcor-http-datasource"),o=t("../Utils"),a=function(){function t(){}return t.prototype.createModel=function(t,e){var r={crossDomain:!0,withCredentials:!1};return null!=e&&(r.headers={Authorization:"Bearer "+e}),new n.Model({maxSize:16777216,source:new i(o.Urls.falcorModel(t),r)})},t}();r.ModelCreator=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Utils":226,falcor:13,"falcor-http-datasource":8}],230:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("../Component"),a=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t=this;this._disposable=this._navigator.stateService.currentNode$.map(function(e){return{name:t._name,vnode:t._getAttributionNode(e.username,e.key)}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._disposable.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._getAttributionNode=function(t,e){return i.h("div.Attribution",{},[i.h("a",{href:"https://www.mapillary.com/app/user/"+t,target:"_blank",textContent:"@"+t},[]),i.h("span",{textContent:"|"},[]),i.h("a",{href:"https://www.mapillary.com/app/?pKey="+e+"&focus=photo",target:"_blank",textContent:"mapillary.com"},[])])},e}(o.Component);a.componentName="attribution",r.AttributionComponent=a,o.ComponentService.register(a),Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Component":217,"virtual-dom":173}],231:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("../Component"),a=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){this._container.domRenderer.render$.next({name:this._name,vnode:this._getBackgroundNode("The viewer can't display the given photo.")})},e.prototype._deactivate=function(){},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._getBackgroundNode=function(t){return i.h("div.BackgroundWrapper",{},[i.h("p",{textContent:t},[])])},e}(o.Component);a.componentName="background",r.BackgroundComponent=a,o.ComponentService.register(a),Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Component":217,"virtual-dom":173}],232:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("rxjs/Observable"),a=t("../Component"),s=t("../Geo"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._spatial=new s.Spatial,i._svgNamespace="http://www.w3.org/2000/svg",i._distinctThreshold=Math.PI/90,i}return n(e,t),e.prototype._activate=function(){var t=this,e=this._navigator.stateService.currentState$.distinctUntilChanged(void 0,function(t){return t.state.currentNode.key}).map(function(e){var r=e.state.currentNode,n=e.state.currentTransform;if(r.pano){var i=2*Math.PI*r.gpano.CroppedAreaImageWidthPixels/r.gpano.FullPanoWidthPixels;return[t._spatial.degToRad(r.ca),i]}var o=Math.max(n.basicWidth,n.basicHeight);o<=0&&console.warn("Original image size ("+n.basicWidth+", "+n.basicHeight+") is invalid ("+r.key+". Not showing available fov.");var a=o>0?2*Math.atan(.5*n.basicWidth/(o*n.focal)):0;return[t._spatial.degToRad(r.ca),a]}).distinctUntilChanged(function(e,r){return Math.abs(r[0]-e[0])<t._distinctThreshold&&Math.abs(r[1]-e[1])<t._distinctThreshold}),r=this._container.renderService.renderCamera$.map(function(e){var r=t._spatial.degToRad(e.perspective.fov),n=2*Math.atan(e.perspective.aspect*Math.tan(.5*r));return[t._spatial.azimuthalToBearing(e.rotation.phi),n]}).distinctUntilChanged(function(e,r){return Math.abs(r[0]-e[0])<t._distinctThreshold&&Math.abs(r[1]-e[1])<t._distinctThreshold});this._renderSubscription=o.Observable.combineLatest(e,r).map(function(e){var r=i.h("div.BearingIndicatorBackground",{},[i.h("div.BearingIndicatorBackgroundRectangle",{},[]),i.h("div.BearingIndicatorBackgroundCircle",{},[])]),n=i.h("div.BearingIndicatorNorth",{},[]),o=t._createCircleSector(e[0][0],e[0][1],"#000"),a=t._createCircleSector(e[1][0],e[1][1],"#fff"),s=t._createCircleSectorCompass(o,a);return{name:t._name,vnode:i.h("div.BearingIndicator",{},[r,n,s])}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._renderSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._createCircleSectorCompass=function(t,e){var r=i.h("g",{attributes:{transform:"translate(1,1)"},namespace:this._svgNamespace},[t,e]),n=i.h("circle",{attributes:{cx:"1",cy:"1",fill:"#abb1b9",r:"0.291667",stroke:"#000","stroke-width":"0.0833333"},namespace:this._svgNamespace},[]),o=i.h("svg",{attributes:{viewBox:"0 0 2 2"},namespace:this._svgNamespace,style:{bottom:"4px",height:"48px",left:"4px",position:"absolute",width:"48px"}},[r,n]);return o},e.prototype._createCircleSector=function(t,e,r){if(e>2*Math.PI-Math.PI/90)return i.h("circle",{attributes:{cx:"0",cy:"0",fill:r,r:"1"},namespace:this._svgNamespace},[]);var n=t-e/2-Math.PI/2,o=n+e,a=Math.cos(n),s=Math.sin(n),c=Math.cos(o),u=Math.sin(o),h=e>=Math.PI?1:0,l="M 0 0 "+a+" "+s+" A 1 1 0 "+h+" 1 "+c+" "+u;return i.h("path",{attributes:{d:l,fill:r},namespace:this._svgNamespace},[])},e}(a.Component);c.componentName="bearing",
-r.BearingComponent=c,a.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Component":217,"../Geo":220,"rxjs/Observable":28,"virtual-dom":173}],233:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable");t("rxjs/add/observable/combineLatest"),t("rxjs/add/observable/from"),t("rxjs/add/observable/merge"),t("rxjs/add/observable/of"),t("rxjs/add/observable/zip"),t("rxjs/add/operator/catch"),t("rxjs/add/operator/combineLatest"),t("rxjs/add/operator/distinct"),t("rxjs/add/operator/expand"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/mergeAll"),t("rxjs/add/operator/skip"),t("rxjs/add/operator/switchMap");var o=t("../Edge"),a=t("../Component"),s=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype.setDepth=function(t){this.configure({depth:t})},e.prototype._activate=function(){var t=this;this._sequenceSubscription=i.Observable.combineLatest(this._navigator.stateService.currentNode$.switchMap(function(t){return t.sequenceEdges$}).filter(function(t){return t.cached}),this._configuration$).switchMap(function(e){var r=e[0],n=e[1],a=Math.max(0,Math.min(4,n.depth.sequence)),s=t._cache$(r.edges,o.EdgeDirection.Next,a),c=t._cache$(r.edges,o.EdgeDirection.Prev,a);return i.Observable.merge(s,c).catch(function(t,e){return console.error("Failed to cache sequence edges.",t),i.Observable.empty()})}).subscribe(function(){}),this._spatialSubscription=this._navigator.stateService.currentNode$.switchMap(function(t){return i.Observable.combineLatest(i.Observable.of(t),t.spatialEdges$.filter(function(t){return t.cached}))}).combineLatest(this._configuration$,function(t,e){return[t[0],t[1],e]}).switchMap(function(e){var r=e[0],n=e[1].edges,a=e[2].depth,s=Math.max(0,Math.min(2,a.pano)),c=r.pano?0:Math.max(0,Math.min(3,a.step)),u=r.pano?0:Math.max(0,Math.min(1,a.turn)),h=t._cache$(n,o.EdgeDirection.Pano,s),l=t._cache$(n,o.EdgeDirection.StepForward,c),p=t._cache$(n,o.EdgeDirection.StepBackward,c),f=t._cache$(n,o.EdgeDirection.StepLeft,c),d=t._cache$(n,o.EdgeDirection.StepRight,c),m=t._cache$(n,o.EdgeDirection.TurnLeft,u),v=t._cache$(n,o.EdgeDirection.TurnRight,u),g=t._cache$(n,o.EdgeDirection.TurnU,u);return i.Observable.merge(l,p,f,d,h,m,v,g).catch(function(t,e){return console.error("Failed to cache spatial edges.",t),i.Observable.empty()})}).subscribe(function(){})},e.prototype._deactivate=function(){this._sequenceSubscription.unsubscribe(),this._spatialSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{depth:{pano:1,sequence:2,step:1,turn:0}}},e.prototype._cache$=function(t,e,r){var n=this;return i.Observable.zip(i.Observable.of(t),i.Observable.of(r)).expand(function(t){var r=t[0],o=t[1],a=[];if(o>0)for(var s=0,c=r;s<c.length;s++){var u=c[s];u.data.direction===e&&a.push(i.Observable.zip(n._navigator.graphService.cacheNode$(u.to).mergeMap(function(t){return n._nodeToEdges$(t,e)}),i.Observable.of(o-1)))}return i.Observable.from(a).mergeAll()}).skip(1)},e.prototype._nodeToEdges$=function(t,e){return([o.EdgeDirection.Next,o.EdgeDirection.Prev].indexOf(e)>-1?t.sequenceEdges$:t.spatialEdges$).first(function(t){return t.cached}).map(function(t){return t.edges})},e}(a.Component);s.componentName="cache",r.CacheComponent=s,a.ComponentService.register(s),Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Component":217,"../Edge":218,"rxjs/Observable":28,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/from":40,"rxjs/add/observable/merge":43,"rxjs/add/observable/of":44,"rxjs/add/observable/zip":46,"rxjs/add/operator/catch":49,"rxjs/add/operator/combineLatest":50,"rxjs/add/operator/distinct":54,"rxjs/add/operator/expand":57,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/mergeAll":64,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/skip":72,"rxjs/add/operator/switchMap":76}],234:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/BehaviorSubject"),o=t("rxjs/Subject");t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/startWith");var a=t("../Utils"),s=function(t){function e(e,r,n){var a=t.call(this)||this;return a._activated$=new i.BehaviorSubject(!1),a._configurationSubject$=new o.Subject,a._activated=!1,a._container=r,a._name=e,a._navigator=n,a._configuration$=a._configurationSubject$.startWith(a.defaultConfiguration).scan(function(t,e){for(var r in e)e.hasOwnProperty(r)&&(t[r]=e[r]);return t}).publishReplay(1).refCount(),a._configuration$.subscribe(function(){}),a}return n(e,t),Object.defineProperty(e.prototype,"activated",{get:function(){return this._activated},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"activated$",{get:function(){return this._activated$},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"defaultConfiguration",{get:function(){return this._getDefaultConfiguration()},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"configuration$",{get:function(){return this._configuration$},enumerable:!0,configurable:!0}),e.prototype.activate=function(t){this._activated||(void 0!==t&&this._configurationSubject$.next(t),this._activate(),this._activated=!0,this._activated$.next(!0))},e.prototype.configure=function(t){this._configurationSubject$.next(t)},e.prototype.deactivate=function(){this._activated&&(this._deactivate(),this._container.domRenderer.clear(this._name),this._container.glRenderer.clear(this._name),this._activated=!1,this._activated$.next(!1))},e.prototype.resize=function(){},e}(a.EventEmitter);s.componentName="not_worthy",r.Component=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Utils":226,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/startWith":75}],235:[function(t,e,r){"use strict";var n=t("underscore"),i=t("../Error"),o=function(){function t(e,r){this._components={},this._container=e,this._navigator=r;for(var i=0,o=n.values(t.registeredComponents);i<o.length;i++){var a=o[i];this._components[a.componentName]={active:!1,component:new a(a.componentName,e,r)}}this._coverComponent=new t.registeredCoverComponent("cover",e,r),this._coverComponent.activate(),this._coverActivated=!0}return t.register=function(e){void 0===t.registeredComponents[e.componentName]&&(t.registeredComponents[e.componentName]=e)},t.registerCover=function(e){t.registeredCoverComponent=e},t.prototype.activateCover=function(){if(!this._coverActivated){this._coverActivated=!0;for(var t=0,e=n.values(this._components);t<e.length;t++){var r=e[t];r.active&&r.component.deactivate()}}},t.prototype.deactivateCover=function(){if(this._coverActivated){this._coverActivated=!1;for(var t=0,e=n.values(this._components);t<e.length;t++){var r=e[t];r.active&&r.component.activate()}}},t.prototype.activate=function(t){this._checkName(t),this._components[t].active=!0,this._coverActivated||this.get(t).activate()},t.prototype.configure=function(t,e){this._checkName(t),this.get(t).configure(e)},t.prototype.deactivate=function(t){this._checkName(t),this._components[t].active=!1,this._coverActivated||this.get(t).deactivate()},t.prototype.resize=function(){for(var t=0,e=n.values(this._components);t<e.length;t++){var r=e[t];r.component.resize()}},t.prototype.get=function(t){return this._components[t].component},t.prototype.getCover=function(){return this._coverComponent},t.prototype._checkName=function(t){if(!(t in this._components))throw new i.ArgumentMapillaryError("Component does not exist: "+t)},t}();o.registeredComponents={},r.ComponentService=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../Error":219,underscore:168}],236:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom");t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/withLatestFrom");var o=t("../Component"),a=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t=this;this._keyDisposable=this._navigator.stateService.currentNode$.withLatestFrom(this._configuration$,function(t,e){return[t,e]}).filter(function(t){return t[0].key!==t[1].key}).map(function(t){return t[0]}).map(function(t){return{key:t.key,src:t.image.src}}).subscribe(this._configurationSubject$),this._disposable=this._configuration$.map(function(e){return e.key?e.visible?{name:t._name,vnode:t._getCoverButtonVNode(e)}:{name:t._name,vnode:i.h("div.Cover.CoverDone",[t._getCoverBackgroundVNode(e)])}:{name:t._name,vnode:i.h("div",[])}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._disposable.unsubscribe(),this._keyDisposable.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{loading:!1,visible:!0}},e.prototype._getCoverButtonVNode=function(t){var e=this,r=t.loading?"div.Cover.CoverLoading":"div.Cover";return i.h(r,[this._getCoverBackgroundVNode(t),i.h("button.CoverButton",{onclick:function(){e.configure({loading:!0})}},["Explore"]),i.h("a.CoverLogo",{href:"https://www.mapillary.com",target:"_blank"},[])])},e.prototype._getCoverBackgroundVNode=function(t){var e=null!=t.src?"url("+t.src+")":"url(https://d1cuyjsrcm0gby.cloudfront.net/"+t.key+"/thumb-640.jpg)",r={style:{backgroundImage:e}},n=[];return t.loading&&n.push(i.h("div.Spinner",{},[])),n.push(i.h("div.CoverBackgroundGradient",{},[])),i.h("div.CoverBackground",r,n)},e}(o.Component);a.componentName="cover",r.CoverComponent=a,o.ComponentService.registerCover(a),Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Component":217,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/withLatestFrom":80,"virtual-dom":173}],237:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("underscore"),o=t("virtual-dom"),a=t("rxjs/BehaviorSubject");t("rxjs/add/operator/combineLatest");var s=t("../Component"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._open$=new a.BehaviorSubject(!1),i._displaying=!1,i}return n(e,t),e.prototype._activate=function(){var t=this;this._disposable=this._navigator.stateService.currentState$.combineLatest(this._open$,this._navigator.imageLoadingService.loadstatus$,function(e,r,n){return{name:t._name,vnode:t._getDebugVNode(r,t._getDebugInfo(e,n))}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._disposable.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._getDebugInfo=function(t,e){var r=[];r.push(o.h("h2","Node")),t.state.currentNode&&r.push(o.h("p","currentNode: "+t.state.currentNode.key)),t.state.previousNode&&r.push(o.h("p","previousNode: "+t.state.previousNode.key)),r.push(o.h("h2","Loading"));for(var n=0,a=0,s=0,c=0,u=i.values(e);c<u.length;c++){var h=u[c];n+=h.loaded,h.loaded!==h.total?s++:a++}return r.push(o.h("p","Loaded Images: "+a)),r.push(o.h("p","Loading Images: "+s)),r.push(o.h("p","Total bytes loaded: "+n)),r.push(o.h("h2","Camera")),r.push(o.h("p","camera.position.x: "+t.state.camera.position.x)),r.push(o.h("p","camera.position.y: "+t.state.camera.position.y)),r.push(o.h("p","camera.position.z: "+t.state.camera.position.z)),r.push(o.h("p","camera.lookat.x: "+t.state.camera.lookat.x)),r.push(o.h("p","camera.lookat.y: "+t.state.camera.lookat.y)),r.push(o.h("p","camera.lookat.z: "+t.state.camera.lookat.z)),r.push(o.h("p","camera.up.x: "+t.state.camera.up.x)),r.push(o.h("p","camera.up.y: "+t.state.camera.up.y)),r.push(o.h("p","camera.up.z: "+t.state.camera.up.z)),r},e.prototype._getDebugVNode=function(t,e){return t?o.h("div.Debug",{},[o.h("h2",{},["Debug"]),this._getDebugVNodeButton(t),o.h("pre",{},e)]):this._getDebugVNodeButton(t)},e.prototype._getDebugVNodeButton=function(t){var e=t?"Disable Debug":"D",r=t?"":".DebugButtonFixed";return t?o.h("button.DebugButton"+r,{onclick:this._closeDebugElement.bind(this)},[e]):o.h("button.DebugButton"+r,{onclick:this._openDebugElement.bind(this)},[e])},e.prototype._closeDebugElement=function(t){this._open$.next(!1)},e.prototype._openDebugElement=function(){this._open$.next(!0)},e}(s.Component);c.componentName="debug",r.DebugComponent=c,s.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Component":217,"rxjs/BehaviorSubject":25,"rxjs/add/operator/combineLatest":50,underscore:168,"virtual-dom":173}],238:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom");t("rxjs/add/operator/combineLatest");var o=t("../Component"),a=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._canvasId=r.id+"-"+i._name,i}return n(e,t),e.prototype._activate=function(){var t=this;this.drawSubscription=this._container.domRenderer.element$.combineLatest(this._navigator.stateService.currentNode$,function(e,r){var n=document.getElementById(t._canvasId);return{canvas:n,node:r}}).subscribe(function(t){var e=t.canvas,r=t.node;if(!r||!e)return null;var n=e.parentElement,i=n.offsetWidth,o=n.offsetHeight;e.width=i,e.height=o;var a=e.getContext("2d");a.drawImage(r.image,0,0,i,o)}),this._container.domRenderer.renderAdaptive$.next({name:this._name,vnode:i.h("canvas#"+this._canvasId,[])})},e.prototype._deactivate=function(){this.drawSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e}(o.Component);a.componentName="image",r.ImageComponent=a,o.ComponentService.register(a),Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Component":217,"rxjs/add/operator/combineLatest":50,"virtual-dom":173}],239:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable");t("rxjs/add/observable/fromEvent"),t("rxjs/add/operator/withLatestFrom");var o=t("../Edge"),a=t("../Component"),s=t("../Geo"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._spatial=new s.Spatial,i._perspectiveDirections=[o.EdgeDirection.StepForward,o.EdgeDirection.StepBackward,o.EdgeDirection.StepLeft,o.EdgeDirection.StepRight,o.EdgeDirection.TurnLeft,o.EdgeDirection.TurnRight,o.EdgeDirection.TurnU],i}return n(e,t),e.prototype._activate=function(){var t=this,e=this._navigator.stateService.currentNode$.switchMap(function(t){return t.sequenceEdges$}),r=this._navigator.stateService.currentNode$.switchMap(function(t){return t.spatialEdges$});this._disposable=i.Observable.fromEvent(document,"keydown").withLatestFrom(this._navigator.stateService.currentState$,e,r,function(t,e,r,n){return{event:t,frame:e,sequenceEdges:r,spatialEdges:n}}).subscribe(function(e){e.frame.state.currentNode.pano?t._navigatePanorama(e.event,e.sequenceEdges,e.spatialEdges,e.frame.state.camera):t._navigatePerspective(e.event,e.sequenceEdges,e.spatialEdges)})},e.prototype._deactivate=function(){this._disposable.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._navigatePanorama=function(t,e,r,n){var i=0,a=null,s=null,c=this._rotationFromCamera(n).phi;switch(t.keyCode){case 37:if(t.shiftKey||t.altKey)break;i=Math.PI/2+c,a=o.EdgeDirection.StepLeft;break;case 38:if(t.shiftKey)break;if(t.altKey){s=o.EdgeDirection.Next;break}i=c,a=o.EdgeDirection.StepForward;break;case 39:if(t.shiftKey||t.altKey)break;i=-Math.PI/2+c,a=o.EdgeDirection.StepRight;break;case 40:if(t.shiftKey)break;if(t.altKey){s=o.EdgeDirection.Prev;break}i=Math.PI+c,a=o.EdgeDirection.StepBackward;break;default:return}if(t.preventDefault(),null!=s)return void this._moveInDir(s,e);if(null!=a&&r.cached){i=this._spatial.wrapAngle(i);for(var u=Math.PI/4,h=r.edges.filter(function(t){return t.data.direction===o.EdgeDirection.Pano||t.data.direction===a}),l=Number.MAX_VALUE,p=null,f=0,d=h;f<d.length;f++){var m=d[f],v=Math.abs(this._spatial.wrapAngle(m.data.worldMotionAzimuth-i));v<Math.min(l,u)&&(l=v,p=m.to)}null!=p&&this._navigator.moveToKey$(p).subscribe(function(t){},function(t){console.error(t)})}},e.prototype._rotationFromCamera=function(t){var e=t.lookat.clone().sub(t.position),r=e.clone().dot(t.up),n=e.clone().sub(t.up.clone().multiplyScalar(r)),i=Math.atan2(n.y,n.x),o=Math.PI/2-this._spatial.angleToPlane(e.toArray(),[0,0,1]);return{phi:i,theta:o}},e.prototype._navigatePerspective=function(t,e,r){var n=null,i=null;switch(t.keyCode){case 37:if(t.altKey)break;n=t.shiftKey?o.EdgeDirection.TurnLeft:o.EdgeDirection.StepLeft;break;case 38:if(t.altKey){i=o.EdgeDirection.Next;break}n=t.shiftKey?o.EdgeDirection.Pano:o.EdgeDirection.StepForward;break;case 39:if(t.altKey)break;n=t.shiftKey?o.EdgeDirection.TurnRight:o.EdgeDirection.StepRight;break;case 40:if(t.altKey){i=o.EdgeDirection.Prev;break}n=t.shiftKey?o.EdgeDirection.TurnU:o.EdgeDirection.StepBackward;break;default:return}return t.preventDefault(),null!=i?void this._moveInDir(i,e):void this._moveInDir(n,r)},e.prototype._moveInDir=function(t,e){if(e.cached)for(var r=0,n=e.edges;r<n.length;r++){var i=n[r];if(i.data.direction===t)return void this._navigator.moveToKey$(i.to).subscribe(function(t){},function(t){console.error(t)})}},e}(a.Component);c.componentName="keyboard",r.KeyboardComponent=c,a.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Component":217,"../Edge":218,"../Geo":220,"rxjs/Observable":28,"rxjs/add/observable/fromEvent":41,"rxjs/add/operator/withLatestFrom":80}],240:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("underscore"),o=t("virtual-dom");t("rxjs/add/operator/combineLatest");var a=t("../Component"),s=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t=this;this._loadingSubscription=this._navigator.loadingService.loading$.combineLatest(this._navigator.imageLoadingService.loadstatus$,function(e,r){if(!e)return{name:"loading",vnode:t._getBarVNode(100)};for(var n=0,o=0,a=0,s=i.values(r);a<s.length;a++){var c=s[a];c.loaded!==c.total&&(o+=c.loaded,n+=c.total)}var u=100;return 0!==n&&(u=o/n*100),{name:t._name,vnode:t._getBarVNode(u)}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._loadingSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._getBarVNode=function(t){var e={},r={};return 100!==t?(e.width=t.toFixed(0)+"%",e.opacity="1"):(e.width="100%",e.opacity="0"),o.h("div.Loading",{style:r},[o.h("div.LoadingBar",{style:e},[])])},e}(a.Component);s.componentName="loading",r.LoadingComponent=s,a.ComponentService.register(s),Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Component":217,"rxjs/add/operator/combineLatest":50,underscore:168,"virtual-dom":173}],241:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("three"),o=t("virtual-dom"),a=t("rxjs/Observable");t("rxjs/add/observable/merge"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/withLatestFrom");var s=t("../Component"),c=t("../Geo"),u=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._basicDistanceThreshold=.001,i._basicRotationThreshold=.05,i._bounceCoeff=.1,i._forceCoeff=.2,i._viewportCoords=new c.ViewportCoords,i._spatial=new c.Spatial,i}return n(e,t),e.prototype._activate=function(){var t=this,e=this._container.mouseService.filtered$(this._name,this._container.mouseService.mouseDragStart$).map(function(t){return!0}),r=this._container.mouseService.filtered$(this._name,this._container.mouseService.mouseDragEnd$).map(function(t){return!1}),n=a.Observable.merge(e,r).startWith(!1).share();this._activeMouseSubscription=n.subscribe(this._container.mouseService.activate$);var s=this._container.touchService.singleTouchMoveStart$.map(function(t){return!0}),c=this._container.touchService.singleTouchMoveEnd$.map(function(t){return!1}),u=a.Observable.merge(s,c).startWith(!1).share();this._activeTouchSubscription=u.subscribe(this._container.touchService.activate$),this._cursorSubscription=n.map(function(e){var r=e?"MouseContainerGrabbing":"MouseContainerGrab",n=o.h("div."+r,{},[]);return{name:t._name,vnode:n}}).subscribe(this._container.domRenderer.render$);var h=this._container.mouseService.filtered$(this._name,this._container.mouseService.mouseDrag$).map(function(t){return{clientX:t.clientX,clientY:t.clientY,movementX:t.movementX,movementY:t.movementY}}),l=this._container.touchService.singleTouchMove$.map(function(t){return{clientX:t.clientX,clientY:t.clientY,movementX:t.movementX,movementY:t.movementY}});this._movementSubscription=a.Observable.merge(h,l).withLatestFrom(this._navigator.stateService.currentState$,function(t,e){return[t,e]}).filter(function(t){var e=t[1].state;return e.currentNode.fullPano||e.nodesAhead<1}).map(function(t){return t[0]}).withLatestFrom(this._container.renderService.renderCamera$,this._navigator.stateService.currentTransform$,this._navigator.stateService.currentCamera$,function(t,e,r,n){return[t,e,r,n]}).map(function(e){var r=e[0],n=e[1],o=e[2],a=e[3].clone(),s=t._container.element,c=s.offsetWidth,u=s.offsetHeight,h=s.getBoundingClientRect(),l=r.clientX-h.left,p=r.clientY-h.top,f=t._viewportCoords.unprojectFromCanvas(l,p,c,u,n.perspective).sub(n.perspective.position),d=t._viewportCoords.unprojectFromCanvas(l-r.movementX,p,c,u,n.perspective).sub(n.perspective.position),m=t._viewportCoords.unprojectFromCanvas(l,p-r.movementY,c,u,n.perspective).sub(n.perspective.position),v=(r.movementX>0?1:-1)*d.angleTo(f),g=(r.movementY>0?-1:1)*m.angleTo(f),y=(new i.Quaternion).setFromUnitVectors(a.up,new i.Vector3(0,0,1)),b=y.clone().inverse(),_=new i.Vector3;_.copy(a.lookat).sub(a.position),_.applyQuaternion(y);var x=_.length(),w=Math.atan2(_.y,_.x);w+=v;var S=Math.atan2(Math.sqrt(_.x*_.x+_.y*_.y),_.z);S+=g,S=Math.max(.01,Math.min(Math.PI-.01,S)),_.x=Math.sin(S)*Math.cos(w),_.y=Math.sin(S)*Math.sin(w),_.z=Math.cos(S),_.applyQuaternion(b);var M=(new i.Vector3).copy(a.position).add(_.multiplyScalar(x)),E=o.projectBasic(M.toArray()),T=o.projectBasic(a.lookat.toArray()),C=E[0]-T[0],O=E[1]-T[1];Math.abs(C)>1?C=0:C>.5?C-=1:C<-.5&&(C+=1);var P=t._basicRotationThreshold;if(C=t._spatial.clamp(C,-P,P),O=t._spatial.clamp(O,-P,P),o.fullPano)return[C,O];var A=t._viewportCoords.getPixelDistances(t._container.element.offsetWidth,t._container.element.offsetHeight,o,n.perspective),j=t._forceCoeff;return A[0]>0&&O<0&&E[1]<.5&&(O/=Math.max(1,j*A[0])),A[1]>0&&C>0&&E[0]>.5&&(C/=Math.max(1,j*A[1])),A[2]>0&&O>0&&E[1]>.5&&(O/=Math.max(1,j*A[2])),A[3]>0&&C<0&&E[0]<.5&&(C/=Math.max(1,j*A[3])),[C,O]}).subscribe(function(e){t._navigator.stateService.rotateBasic(e)}),this._mouseWheelSubscription=this._container.mouseService.filtered$(this._name,this._container.mouseService.mouseWheel$).withLatestFrom(this._navigator.stateService.currentState$,function(t,e){return[t,e]}).filter(function(t){var e=t[1].state;return e.currentNode.fullPano||e.nodesAhead<1}).map(function(t){return t[0]}).withLatestFrom(this._container.renderService.renderCamera$,this._navigator.stateService.currentTransform$,function(t,e,r){return[t,e,r]}).subscribe(function(e){var r=e[0],n=e[1],i=e[2],o=t._container.element,a=o.offsetWidth,s=o.offsetHeight,c=o.getBoundingClientRect(),u=r.clientX-c.left,h=r.clientY-c.top,l=t._viewportCoords.unprojectFromCanvas(u,h,a,s,n.perspective),p=i.projectBasic(l.toArray()),f=r.deltaY;1===r.deltaMode?f*=40:2===r.deltaMode&&(f*=800);var d=-3*f/s;t._navigator.stateService.zoomIn(d,p)}),this._pinchSubscription=this._container.touchService.pinch$.withLatestFrom(this._navigator.stateService.currentState$,function(t,e){return[t,e]}).filter(function(t){var e=t[1].state;return e.currentNode.fullPano||e.nodesAhead<1}).map(function(t){return t[0]}).withLatestFrom(this._container.renderService.renderCamera$,this._navigator.stateService.currentTransform$,function(t,e,r){return[t,e,r]}).subscribe(function(e){var r=e[0],n=e[1],i=e[2],o=t._container.element,a=o.offsetWidth,s=o.offsetHeight,c=o.getBoundingClientRect(),u=t._viewportCoords.unprojectFromCanvas(r.centerClientX-c.left,r.centerClientY-c.top,a,s,n.perspective),h=i.projectBasic(u.toArray()),l=3*r.distanceChange/Math.min(s,a);t._navigator.stateService.zoomIn(l,h)}),this._bounceSubscription=a.Observable.combineLatest(this._navigator.stateService.inTranslation$,this._container.mouseService.active$,this._container.touchService.active$).map(function(t){return t[0]||t[1]||t[2]}).distinctUntilChanged().switchMap(function(e){return e?a.Observable.empty():a.Observable.combineLatest(t._container.renderService.renderCamera$,t._navigator.stateService.currentTransform$.first())}).subscribe(function(e){var r=e[0],n=r.perspective,i=e[1],o=t._basicDistanceThreshold/Math.pow(2,r.zoom),a=t._viewportCoords.viewportToBasic(0,0,i,n);if(!(Math.abs(a[0]-.5)<o&&Math.abs(a[1]-.5)<o)){var s=t._viewportCoords.getBasicDistances(i,n),c=0,u=0;if(!(s[0]<o&&s[1]<o&&s[2]<o&&s[3]<o||Math.abs(s[0]-s[2])<o&&Math.abs(s[1]-s[3])<o)){var h=t._bounceCoeff;s[1]>0&&0===s[3]?c=-h*s[1]:0===s[1]&&s[3]>0?c=h*s[3]:s[1]>0&&s[3]>0&&(c=h*(s[3]-s[1])/2),s[0]>0&&0===s[2]?u=h*s[0]:0===s[0]&&s[2]>0?u=-h*s[2]:s[0]>0&&s[2]>0&&(u=h*(s[0]-s[2])/2);var l=t._basicRotationThreshold;c=t._spatial.clamp(c,-l,l),u=t._spatial.clamp(u,-l,l),t._navigator.stateService.rotateBasicUnbounded([c,u])}}}),this._container.mouseService.claimMouse(this._name,0)},e.prototype._deactivate=function(){this._container.mouseService.unclaimMouse(this._name),this._activeMouseSubscription.unsubscribe(),this._activeTouchSubscription.unsubscribe(),this._bounceSubscription.unsubscribe(),this._cursorSubscription.unsubscribe(),this._movementSubscription.unsubscribe(),this._mouseWheelSubscription.unsubscribe(),this._pinchSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e}(s.Component);u.componentName="mouse",r.MouseComponent=u,s.ComponentService.register(u),Object.defineProperty(r,"__esModule",{value:!0}),r.default=u},{"../Component":217,"../Geo":220,"rxjs/Observable":28,"rxjs/add/observable/merge":43,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/withLatestFrom":80,three:167,"virtual-dom":173}],242:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("rxjs/Observable");t("rxjs/add/operator/map"),t("rxjs/add/operator/first");var a=t("../Edge"),s=t("../Component"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._dirNames={},i._dirNames[a.EdgeDirection.StepForward]="Forward",i._dirNames[a.EdgeDirection.StepBackward]="Backward",i._dirNames[a.EdgeDirection.StepLeft]="Left",i._dirNames[a.EdgeDirection.StepRight]="Right",i._dirNames[a.EdgeDirection.TurnLeft]="Turnleft",i._dirNames[a.EdgeDirection.TurnRight]="Turnright",i._dirNames[a.EdgeDirection.TurnU]="Turnaround",i}return n(e,t),e.prototype._activate=function(){var t=this;this._renderSubscription=this._navigator.stateService.currentNode$.switchMap(function(t){return t.pano?o.Observable.of([]):o.Observable.combineLatest(t.sequenceEdges$,t.spatialEdges$,function(t,e){return t.edges.concat(e.edges)})}).map(function(e){for(var r=[],n=0,o=e;n<o.length;n++){var a=o[n],s=a.data.direction,c=t._dirNames[s];null!=c&&r.push(t._createVNode(s,c))}return{name:t._name,vnode:i.h("div.NavigationComponent",r)}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._renderSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._createVNode=function(t,e){var r=this;return i.h("span.Direction.Direction"+e,{onclick:function(e){r._navigator.moveDir$(t).subscribe(function(t){},function(t){console.error(t)})}},[])},e}(s.Component);c.componentName="navigation",r.NavigationComponent=c,s.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Component":217,"../Edge":218,"rxjs/Observable":28,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"virtual-dom":173}],243:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("underscore"),o=t("virtual-dom"),a=t("rxjs/Observable");t("rxjs/add/observable/fromPromise"),t("rxjs/add/observable/of"),t("rxjs/add/operator/combineLatest"),t("rxjs/add/operator/distinct"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/pluck"),t("rxjs/add/operator/scan");var s=t("../Component"),c=function(){function t(){}return t}(),u=function(){function t(){}return t}(),h=function(){function t(){this.nodeInstructions=[],this.nodeInstructionsOrdered=[]}return t}(),l=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t,e=this;t=this._navigator.stateService.currentState$.filter(function(t){return t.id%2===0}).filter(function(t){return t.state.nodesAhead<15}).distinctUntilChanged(void 0,function(t){return t.state.lastNode.key});var r;r=this.configuration$.mergeMap(function(t){return a.Observable.from(t.paths)}).distinct(function(t){return t.sequenceKey}).mergeMap(function(t){return e._navigator.apiV3.sequenceByKey$([t.sequenceKey]).map(function(e){return e[t.sequenceKey]})}).combineLatest(this.configuration$,function(t,e){for(var r=0,n=[],i=0,o=e.paths;i<o.length;i++){var a=o[i];if(a.sequenceKey===t.key){for(var s=[],c=!1,u=0,h=t.keys;u<h.length;u++){var l=h[u];if(a.startKey===l&&(c=!0),c){for(var p=null,f=0,d=a.infoKeys;f<d.length;f++){var m=d[f];m.key===l&&(p=m.description)}s.push({description:p,key:l})}a.stopKey===l&&(c=!1)}n.push({nodeInstructions:s,place:r})}r++}return n}).scan(function(t,e){for(var r=0,n=e;r<n.length;r++){var o=n[r];t.nodeInstructionsOrdered[o.place]=o.nodeInstructions}return t.nodeInstructions=i.flatten(t.nodeInstructionsOrdered),t},new h),this._disposable=t.combineLatest(r,this.configuration$,function(t,e,r){return{conf:r,frame:t,routeTrack:e}}).scan(function(t,r){return void 0===r.conf.playing||r.conf.playing?(t.routeTrack=r.routeTrack,t.currentNode=r.frame.state.currentNode,t.lastNode=r.frame.state.lastNode,t.playing=!0):(e._navigator.stateService.cutNodes(),t.playing=!1),t},new u).filter(function(t){return t.playing}).filter(function(t){for(var e=0,r=t.routeTrack.nodeInstructions;e<r.length;e++){var n=r[e];if(n&&n.key===t.lastNode.key)return!0}return!1}).distinctUntilChanged(void 0,function(t){return t.lastNode.key}).mergeMap(function(t){for(var r=0,n=0,i=t.routeTrack.nodeInstructions;n<i.length;n++){var o=i[n];
-if(o.key===t.lastNode.key)break;r++}var s=t.routeTrack.nodeInstructions[r+1];return s?e._navigator.graphService.cacheNode$(s.key):a.Observable.of(null)}).combineLatest(this.configuration$,function(t,e){return{conf:e,node:t}}).filter(function(t){return null!==t.node&&t.conf.playing}).pluck("node").subscribe(this._navigator.stateService.appendNode$),this._disposableDescription=this._navigator.stateService.currentNode$.combineLatest(r,this.configuration$,function(t,e,r){if(void 0!==r.playing&&!r.playing)return"quit";for(var n=null,i=0,o=e.nodeInstructions;i<o.length;i++){var a=o[i];if(a.key===t.key){n=a.description;break}}return n}).scan(function(t,e){return e!==t.description&&null!==e?(t.description=e,t.showsLeft=6):t.showsLeft--,"quit"===e&&(t.description=null),t},new c).map(function(t){return t.showsLeft>0&&t.description?{name:e._name,vnode:e._getRouteAnnotationNode(t.description)}:{name:e._name,vnode:o.h("div",[])}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._disposable.unsubscribe(),this._disposableDescription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype.play=function(){this.configure({playing:!0})},e.prototype.stop=function(){this.configure({playing:!1})},e.prototype._getRouteAnnotationNode=function(t){return o.h("div.RouteFrame",{},[o.h("p",{textContent:t},[])])},e}(s.Component);l.componentName="route",r.RouteComponent=l,s.ComponentService.register(l),Object.defineProperty(r,"__esModule",{value:!0}),r.default=l},{"../Component":217,"rxjs/Observable":28,"rxjs/add/observable/fromPromise":42,"rxjs/add/observable/of":44,"rxjs/add/operator/combineLatest":50,"rxjs/add/operator/distinct":54,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/pluck":67,"rxjs/add/operator/scan":70,underscore:168,"virtual-dom":173}],244:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable");t("rxjs/add/operator/buffer"),t("rxjs/add/operator/debounceTime"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/scan");var o=t("../Component"),a=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t=this;this._sequenceSubscription=this._navigator.stateService.currentNode$.scan(function(t,e){var r=e.sequenceKey;return t.report=[],r in t.reported||(t.report=[r],t.reported[r]=!0),t},{report:[],reported:{}}).filter(function(t){return t.report.length>0}).mergeMap(function(e){return t._navigator.apiV3.sequenceViewAdd$(e.report).catch(function(t,r){return console.error("Failed to report sequence stats ("+e.report+")",t),i.Observable.empty()})}).subscribe(function(){}),this._imageSubscription=this._navigator.stateService.currentNode$.map(function(t){return t.key}).buffer(this._navigator.stateService.currentNode$.debounceTime(5e3)).scan(function(t,e){t.report=[];for(var r=0,n=e;r<n.length;r++){var i=n[r];i in t.reported||(t.report.push(i),t.reported[i]=!0)}return t},{report:[],reported:{}}).filter(function(t){return t.report.length>0}).mergeMap(function(e){return t._navigator.apiV3.imageViewAdd$(e.report).catch(function(t,r){return console.error("Failed to report image stats ("+e.report+")",t),i.Observable.empty()})}).subscribe(function(){})},e.prototype._deactivate=function(){this._sequenceSubscription.unsubscribe(),this._imageSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e}(o.Component);a.componentName="stats",r.StatsComponent=a,o.ComponentService.register(a),Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Component":217,"rxjs/Observable":28,"rxjs/add/operator/buffer":47,"rxjs/add/operator/debounceTime":52,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/scan":70}],245:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("rxjs/Observable"),a=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/do"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/share");var s=t("../../Component"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._renderer=new s.DirectionDOMRenderer(i.defaultConfiguration,r.element),i._hoveredKeySubject$=new a.Subject,i._hoveredKey$=i._hoveredKeySubject$.share(),i}return n(e,t),Object.defineProperty(e.prototype,"hoveredKey$",{get:function(){return this._hoveredKey$},enumerable:!0,configurable:!0}),e.prototype.setHighlightKey=function(t){this.configure({highlightKey:t})},e.prototype.setMinWidth=function(t){this.configure({minWidth:t})},e.prototype.setMaxWidth=function(t){this.configure({maxWidth:t})},e.prototype.resize=function(){this._renderer.resize(this._container.element)},e.prototype._activate=function(){var t=this;this._configurationSubscription=this._configuration$.subscribe(function(e){t._renderer.setConfiguration(e)}),this._nodeSubscription=this._navigator.stateService.currentNode$.do(function(e){t._container.domRenderer.render$.next({name:t._name,vnode:i.h("div",{},[])}),t._renderer.setNode(e)}).withLatestFrom(this._configuration$).switchMap(function(e){var r=e[0],n=e[1];return r.spatialEdges$.withLatestFrom(n.distinguishSequence?t._navigator.graphService.cacheSequence$(r.sequenceKey).catch(function(t,e){return console.error("Failed to cache sequence ("+r.sequenceKey+")",t),o.Observable.empty()}):o.Observable.of(null))}).subscribe(function(e){t._renderer.setEdges(e[0],e[1])}),this._renderCameraSubscription=this._container.renderService.renderCameraFrame$.do(function(e){t._renderer.setRenderCamera(e)}).map(function(e){return t._renderer}).filter(function(t){return t.needsRender}).map(function(e){return{name:t._name,vnode:e.render(t._navigator)}}).subscribe(this._container.domRenderer.render$),this._hoveredKeySubscription=o.Observable.combineLatest([this._container.domRenderer.element$,this._container.renderService.renderCamera$,this._container.mouseService.mouseMove$.startWith(null),this._container.mouseService.mouseUp$.startWith(null)],function(t,e,r,n){return t}).map(function(t){for(var e=t.getElementsByClassName("DirectionsPerspective"),r=0;r<e.length;r++){var n=e.item(r).querySelector(":hover");if(null!=n&&n.hasAttribute("data-key"))return n.getAttribute("data-key")}return null}).distinctUntilChanged().subscribe(this._hoveredKeySubject$)},e.prototype._deactivate=function(){this._configurationSubscription.unsubscribe(),this._nodeSubscription.unsubscribe(),this._renderCameraSubscription.unsubscribe(),this._hoveredKeySubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{distinguishSequence:!1,maxWidth:460,minWidth:260}},e}(s.Component);c.componentName="direction",r.DirectionComponent=c,s.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../../Component":217,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/do":56,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/share":71,"virtual-dom":173}],246:[function(t,e,r){"use strict";var n=t("../../Geo"),i=function(){function t(t,e){this._spatial=new n.Spatial,this._minThresholdWidth=320,this._maxThresholdWidth=1480,this._minThresholdHeight=240,this._maxThresholdHeight=820,this._configure(t),this._resize(e),this._reset()}return Object.defineProperty(t.prototype,"minWidth",{get:function(){return this._minWidth},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"maxWidth",{get:function(){return this._maxWidth},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerWidth",{get:function(){return this._containerWidth},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerWidthCss",{get:function(){return this._containerWidthCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerMarginCss",{get:function(){return this._containerMarginCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerLeftCss",{get:function(){return this._containerLeftCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerHeight",{get:function(){return this._containerHeight},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerHeightCss",{get:function(){return this._containerHeightCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerBottomCss",{get:function(){return this._containerBottomCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stepCircleSize",{get:function(){return this._stepCircleSize},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stepCircleSizeCss",{get:function(){return this._stepCircleSizeCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stepCircleMarginCss",{get:function(){return this._stepCircleMarginCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"turnCircleSize",{get:function(){return this._turnCircleSize},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"turnCircleSizeCss",{get:function(){return this._turnCircleSizeCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"outerRadius",{get:function(){return this._outerRadius},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"innerRadius",{get:function(){return this._innerRadius},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"shadowOffset",{get:function(){return this._shadowOffset},enumerable:!0,configurable:!0}),t.prototype.configure=function(t){this._configure(t),this._reset()},t.prototype.resize=function(t){this._resize(t),this._reset()},t.prototype.angleToCoordinates=function(t){return[Math.cos(t),Math.sin(t)]},t.prototype.relativeAngleToCoordiantes=function(t,e){var r=this._spatial.wrapAngle(t-e);return this.angleToCoordinates(r)},t.prototype._configure=function(t){this._minWidth=t.minWidth,this._maxWidth=this._getMaxWidth(t.minWidth,t.maxWidth)},t.prototype._resize=function(t){this._elementWidth=t.offsetWidth,this._elementHeight=t.offsetHeight},t.prototype._reset=function(){this._containerWidth=this._getContainerWidth(this._elementWidth,this._elementHeight),this._containerHeight=this._getContainerHeight(this.containerWidth),this._stepCircleSize=this._getStepCircleDiameter(this._containerHeight),this._turnCircleSize=this._getTurnCircleDiameter(this.containerHeight),this._outerRadius=this._getOuterRadius(this._containerHeight),this._innerRadius=this._getInnerRadius(this._containerHeight),this._shadowOffset=3,this._containerWidthCss=this._numberToCssPixels(this._containerWidth),this._containerMarginCss=this._numberToCssPixels(-.5*this._containerWidth),this._containerLeftCss=this._numberToCssPixels(Math.floor(.5*this._elementWidth)),this._containerHeightCss=this._numberToCssPixels(this._containerHeight),this._containerBottomCss=this._numberToCssPixels(Math.floor(-.08*this._containerHeight)),this._stepCircleSizeCss=this._numberToCssPixels(this._stepCircleSize),this._stepCircleMarginCss=this._numberToCssPixels(-.5*this._stepCircleSize),this._turnCircleSizeCss=this._numberToCssPixels(this._turnCircleSize)},t.prototype._getContainerWidth=function(t,e){var r=(t-this._minThresholdWidth)/(this._maxThresholdWidth-this._minThresholdWidth),n=(e-this._minThresholdHeight)/(this._maxThresholdHeight-this._minThresholdHeight),i=Math.max(0,Math.min(1,Math.min(r,n)));return i=.04*Math.round(25*i),this._minWidth+i*(this._maxWidth-this._minWidth)},t.prototype._getContainerHeight=function(t){return.77*t},t.prototype._getStepCircleDiameter=function(t){return.34*t},t.prototype._getTurnCircleDiameter=function(t){return.3*t},t.prototype._getOuterRadius=function(t){return.31*t},t.prototype._getInnerRadius=function(t){return.125*t},t.prototype._numberToCssPixels=function(t){return t+"px"},t.prototype._getMaxWidth=function(t,e){return t>e?t:e},t}();r.DirectionDOMCalculator=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"../../Geo":220}],247:[function(t,e,r){"use strict";var n=t("virtual-dom"),i=t("../../Component"),o=t("../../Edge"),a=t("../../Geo"),s=function(){function t(t,e){this._isEdge=!1,this._spatial=new a.Spatial,this._calculator=new i.DirectionDOMCalculator(t,e),this._node=null,this._rotation={phi:0,theta:0},this._epsilon=.5*Math.PI/180,this._highlightKey=null,this._distinguishSequence=!1,this._needsRender=!1,this._stepEdges=[],this._turnEdges=[],this._panoEdges=[],this._sequenceEdgeKeys=[],this._stepDirections=[o.EdgeDirection.StepForward,o.EdgeDirection.StepBackward,o.EdgeDirection.StepLeft,o.EdgeDirection.StepRight],this._turnDirections=[o.EdgeDirection.TurnLeft,o.EdgeDirection.TurnRight,o.EdgeDirection.TurnU],this._turnNames={},this._turnNames[o.EdgeDirection.TurnLeft]="TurnLeft",this._turnNames[o.EdgeDirection.TurnRight]="TurnRight",this._turnNames[o.EdgeDirection.TurnU]="TurnAround";var r=!!document.documentMode;this._isEdge=!r&&!!window.StyleMedia}return Object.defineProperty(t.prototype,"needsRender",{get:function(){return this._needsRender},enumerable:!0,configurable:!0}),t.prototype.render=function(t){this._needsRender=!1;var e=this._rotation,r=[],n=[];return this._node.pano?r=r.concat(this._createPanoArrows(t,e)):(r=r.concat(this._createPerspectiveToPanoArrows(t,e)),r=r.concat(this._createStepArrows(t,e)),n=n.concat(this._createTurnArrows(t))),this._getContainer(r,n,e)},t.prototype.setEdges=function(t,e){this._setEdges(t,e),this._setNeedsRender()},t.prototype.setNode=function(t){this._node=t,this._clearEdges(),this._setNeedsRender()},t.prototype.setRenderCamera=function(t){var e=t.rotation;Math.abs(e.phi-this._rotation.phi)<this._epsilon||(this._rotation=e,this._setNeedsRender())},t.prototype.setConfiguration=function(t){var e=!1;this._highlightKey===t.highlightKey&&this._distinguishSequence===t.distinguishSequence||(this._highlightKey=t.highlightKey,this._distinguishSequence=t.distinguishSequence,e=!0),this._calculator.minWidth===t.minWidth&&this._calculator.maxWidth===t.maxWidth||(this._calculator.configure(t),e=!0),e&&this._setNeedsRender()},t.prototype.resize=function(t){this._calculator.resize(t),this._setNeedsRender()},t.prototype._setNeedsRender=function(){null!=this._node&&(this._needsRender=!0)},t.prototype._clearEdges=function(){this._stepEdges=[],this._turnEdges=[],this._panoEdges=[],this._sequenceEdgeKeys=[]},t.prototype._setEdges=function(t,e){this._stepEdges=[],this._turnEdges=[],this._panoEdges=[],this._sequenceEdgeKeys=[];for(var r=0,n=t.edges;r<n.length;r++){var i=n[r],a=i.data.direction;this._stepDirections.indexOf(a)>-1?this._stepEdges.push(i):this._turnDirections.indexOf(a)>-1?this._turnEdges.push(i):i.data.direction===o.EdgeDirection.Pano&&this._panoEdges.push(i)}if(this._distinguishSequence&&null!=e)for(var s=this._panoEdges.concat(this._stepEdges).concat(this._turnEdges),c=0,u=s;c<u.length;c++)for(var i=u[c],h=i.to,l=0,p=e.keys;l<p.length;l++){var f=p[l];if(f===h){this._sequenceEdgeKeys.push(h);break}}},t.prototype._createPanoArrows=function(t,e){for(var r=[],n=0,i=this._panoEdges;n<i.length;n++){var o=i[n];r.push(this._createVNodeByKey(t,o.to,o.data.worldMotionAzimuth,e,this._calculator.outerRadius,"DirectionsArrowPano"))}for(var a=0,s=this._stepEdges;a<s.length;a++){var c=s[a];r.push(this._createPanoToPerspectiveArrow(t,c.to,c.data.worldMotionAzimuth,e,c.data.direction))}return r},t.prototype._createPanoToPerspectiveArrow=function(t,e,r,n,i){var a=Math.PI/8,s=n.phi;switch(i){case o.EdgeDirection.StepBackward:s=n.phi-Math.PI;break;case o.EdgeDirection.StepLeft:s=n.phi+Math.PI/2;break;case o.EdgeDirection.StepRight:s=n.phi-Math.PI/2}return Math.abs(this._spatial.wrapAngle(r-s))<a?this._createVNodeByKey(t,e,r,n,this._calculator.outerRadius,"DirectionsArrowStep"):this._createVNodeDisabled(e,r,n)},t.prototype._createPerspectiveToPanoArrows=function(t,e){for(var r=[],n=0,i=this._panoEdges;n<i.length;n++){var o=i[n];r.push(this._createVNodeByKey(t,o.to,o.data.worldMotionAzimuth,e,this._calculator.innerRadius,"DirectionsArrowPano",!0))}return r},t.prototype._createStepArrows=function(t,e){for(var r=[],n=0,i=this._stepEdges;n<i.length;n++){var o=i[n];r.push(this._createVNodeByDirection(t,o.to,o.data.worldMotionAzimuth,e,o.data.direction))}return r},t.prototype._createTurnArrows=function(t){for(var e=[],r=0,n=this._turnEdges;r<n.length;r++){var i=n[r],o=i.data.direction,a=this._turnNames[o];e.push(this._createVNodeByTurn(t,i.to,a,o))}return e},t.prototype._createVNodeByKey=function(t,e,r,n,i,o,a){var s=function(r){t.moveToKey$(e).subscribe(function(t){},function(t){console.error(t)})};return this._createVNode(e,r,n,i,o,"DirectionsCircle",s,a)},t.prototype._createVNodeByDirection=function(t,e,r,n,i){var o=function(e){t.moveDir$(i).subscribe(function(t){},function(t){console.error(t)})};return this._createVNode(e,r,n,this._calculator.outerRadius,"DirectionsArrowStep","DirectionsCircle",o)},t.prototype._createVNodeByTurn=function(t,e,r,i){var a=function(e){t.moveDir$(i).subscribe(function(t){},function(t){console.error(t)})},s={height:this._calculator.turnCircleSizeCss,transform:"rotate(0)",width:this._calculator.turnCircleSizeCss};switch(i){case o.EdgeDirection.TurnLeft:s.left="5px",s.top="5px";break;case o.EdgeDirection.TurnRight:s.right="5px",s.top="5px";break;case o.EdgeDirection.TurnU:s.left="5px",s.bottom="5px"}var c={attributes:{"data-key":e},onclick:a,style:s},u="TurnCircle";this._sequenceEdgeKeys.indexOf(e)>-1&&(u+="Sequence"),this._highlightKey===e&&(u+="Highlight");var h=n.h("div."+r,{},[]);return n.h("div."+u,c,[h])},t.prototype._createVNodeDisabled=function(t,e,r){return this._createVNode(t,e,r,this._calculator.outerRadius,"DirectionsArrowDisabled","DirectionsCircleDisabled")},t.prototype._createVNode=function(t,e,r,i,o,a,s,c){var u=this._calculator.angleToCoordinates(e-r.phi),h=Math.round(-i*u[1]+.5*this._calculator.containerWidth),l=Math.round(-i*u[0]+.5*this._calculator.containerHeight),p=this._calculator.relativeAngleToCoordiantes(e,r.phi),f=this._calculator.shadowOffset,d=-f*p[1],m=f*p[0],v="drop-shadow("+d+"px "+m+"px 1px rgba(0,0,0,0.8))",g={style:{"-webkit-filter":v,filter:v}},y=n.h("div."+o,g,[]),b=-this._spatial.radToDeg(e-r.phi),_=c?"translate("+h+"px, "+l+"px) rotate("+b+"deg) translateZ(-0.01px)":"translate("+h+"px, "+l+"px) rotate("+b+"deg)",x={attributes:{"data-key":t},onclick:s,style:{height:this._calculator.stepCircleSizeCss,marginLeft:this._calculator.stepCircleMarginCss,marginTop:this._calculator.stepCircleMarginCss,transform:_,width:this._calculator.stepCircleSizeCss}};return this._sequenceEdgeKeys.indexOf(t)>-1&&(a+="Sequence"),this._highlightKey===t&&(a+="Highlight"),n.h("div."+a,x,[y])},t.prototype._getContainer=function(t,e,r){var i=this._isEdge?"rotateX(60deg)":"perspective("+this._calculator.containerWidthCss+") rotateX(60deg)",o={bottom:this._calculator.containerBottomCss,height:this._calculator.containerHeightCss,left:this._calculator.containerLeftCss,marginLeft:this._calculator.containerMarginCss,transform:i,width:this._calculator.containerWidthCss};return n.h("div.DirectionsPerspective",{style:o},e.concat(t))},t}();r.DirectionDOMRenderer=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../../Component":217,"../../Edge":218,"../../Geo":220,"virtual-dom":173}],248:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/operator/catch"),t("rxjs/add/operator/combineLatest"),t("rxjs/add/operator/debounceTime"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/pairwise"),t("rxjs/add/operator/publish"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/skipWhile"),t("rxjs/add/operator/startWith"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/takeUntil"),t("rxjs/add/operator/withLatestFrom");var a=t("../../Component"),s=t("../../Render"),c=t("../../Tiles"),u=t("../../Utils"),h=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._imageTileLoader=new c.ImageTileLoader(u.Urls.tileScheme,u.Urls.tileDomain,u.Urls.origin),i._roiCalculator=new c.RegionOfInterestCalculator,i._rendererOperation$=new o.Subject,i._rendererCreator$=new o.Subject,i._rendererDisposer$=new o.Subject,i._renderer$=i._rendererOperation$.scan(function(t,e){return e(t)},null).filter(function(t){return null!=t}).distinctUntilChanged(void 0,function(t){return t.frameId}),i._rendererCreator$.map(function(){return function(t){if(null!=t)throw new Error("Multiple image plane states can not be created at the same time");return new a.ImagePlaneGLRenderer}}).subscribe(i._rendererOperation$),i._rendererDisposer$.map(function(){return function(t){return t.dispose(),null}}).subscribe(i._rendererOperation$),i}return n(e,t),e.prototype._activate=function(){var t=this;this._rendererSubscription=this._renderer$.map(function(e){var r={name:t._name,render:{frameId:e.frameId,needsRender:e.needsRender,render:e.render.bind(e),stage:s.GLRenderStage.Background}};return e.clearNeedsRender(),r}).subscribe(this._container.glRenderer.render$),this._rendererCreator$.next(null),this._stateSubscription=this._navigator.stateService.currentState$.map(function(t){return function(e){return e.updateFrame(t),e}}).subscribe(this._rendererOperation$);var e=this._navigator.stateService.currentState$.distinctUntilChanged(void 0,function(t){return t.state.currentNode.key}).combineLatest(this._configuration$).filter(function(t){return t[1].imageTiling===!0}).map(function(t){return t[0]}).withLatestFrom(this._container.glRenderer.webGLRenderer$,this._container.renderService.size$).map(function(e){var r=e[0].state,n=e[1],i=e[2],o=r.currentNode,a=r.currentTransform,s=Math.max(i.width,i.height)>1024?1024:512;return new c.TextureProvider(o.key,a.basicWidth,a.basicHeight,s,o.image,t._imageTileLoader,new c.ImageTileStore,n)}).publishReplay(1).refCount();this._textureProviderSubscription=e.subscribe(function(){}),this._setTextureProviderSubscription=e.map(function(t){return function(e){return e.setTextureProvider(t.key,t),e}}).subscribe(this._rendererOperation$),this._abortTextureProviderSubscription=e.pairwise().subscribe(function(t){var e=t[0];e.abort()});var r=this._container.renderService.renderCameraFrame$.map(function(t){return[t.camera.position.clone(),t.camera.lookat.clone(),t.zoom.valueOf()]}).pairwise().skipWhile(function(t){return t[1][2]-t[0][2]<0||0===t[1][2]}).map(function(t){var e=t[0][0].equals(t[1][0]),r=t[0][1].equals(t[1][1]),n=t[0][2]===t[1][2];return e&&r&&n}).distinctUntilChanged().filter(function(t){return t}).switchMap(function(e){return t._container.renderService.renderCameraFrame$.first()}).withLatestFrom(this._container.renderService.size$,this._navigator.stateService.currentTransform$);this._setRegionOfInterestSubscription=e.switchMap(function(e){return r.map(function(r){return[t._roiCalculator.computeRegionOfInterest(r[0],r[1],r[2]),e]})}).filter(function(t){return!t[1].disposed}).subscribe(function(t){var e=t[0],r=t[1];r.setRegionOfInterest(e)});var n=e.switchMap(function(t){return t.hasTexture$}).startWith(!1).publishReplay(1).refCount();this._hasTextureSubscription=n.subscribe(function(){});var o=this._navigator.stateService.currentNode$.debounceTime(1e3).withLatestFrom(n).filter(function(t){return!t[1]}).map(function(t){return t[0]}).filter(function(t){return t.pano?u.Settings.maxImageSize>u.Settings.basePanoramaSize:u.Settings.maxImageSize>u.Settings.baseImageSize}).switchMap(function(t){var e=t.pano?u.Settings.basePanoramaSize:u.Settings.baseImageSize;if(Math.max(t.image.width,t.image.height)>e)return i.Observable.empty();var r=t.cacheImage$(u.Settings.maxImageSize).map(function(t){return[t.image,t]});return r.takeUntil(n.filter(function(t){return t})).catch(function(e,r){return console.error("Failed to fetch high res image ("+t.key+")",e),i.Observable.empty()})}).publish().refCount();this._updateBackgroundSubscription=o.withLatestFrom(e).subscribe(function(t){t[0][1].key!==t[1].key||t[1].disposed||t[1].updateBackground(t[0][0])}),this._updateTextureImageSubscription=o.map(function(t){return function(e){return e.updateTextureImage(t[0],t[1]),e}}).subscribe(this._rendererOperation$)},e.prototype._deactivate=function(){this._rendererDisposer$.next(null),this._abortTextureProviderSubscription.unsubscribe(),this._hasTextureSubscription.unsubscribe(),this._rendererSubscription.unsubscribe(),this._setRegionOfInterestSubscription.unsubscribe(),this._setTextureProviderSubscription.unsubscribe(),this._stateSubscription.unsubscribe(),this._textureProviderSubscription.unsubscribe(),this._updateBackgroundSubscription.unsubscribe(),this._updateTextureImageSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{imageTiling:!1}},e}(a.Component);h.componentName="imagePlane",r.ImagePlaneComponent=h,a.ComponentService.register(h),Object.defineProperty(r,"__esModule",{value:!0}),r.default=h},{"../../Component":217,"../../Render":223,"../../Tiles":225,"../../Utils":226,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/operator/catch":49,"rxjs/add/operator/combineLatest":50,"rxjs/add/operator/debounceTime":52,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/pairwise":66,"rxjs/add/operator/publish":68,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/skipWhile":74,"rxjs/add/operator/startWith":75,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/takeUntil":78,"rxjs/add/operator/withLatestFrom":80}],249:[function(t,e,r){"use strict";var n=t("three"),i=t("../../Component"),o=function(){function t(t,e){this._imagePlaneDepth=null!=t?t:200,this._imageSphereRadius=null!=e?e:200}return t.prototype.createMesh=function(t,e){var r=t.pano?this._createImageSphere(t,e):this._createImagePlane(t,e);return r},t.prototype._createImageSphere=function(t,e){var r=this._createTexture(t.image),i=this._createSphereMaterialParameters(e,r),o=new n.ShaderMaterial(i),a=this._useMesh(e,t)?new n.Mesh(this._getImageSphereGeo(e,t),o):new n.Mesh(this._getFlatImageSphereGeo(e),o);return a},t.prototype._createImagePlane=function(t,e){var r=this._createTexture(t.image),i=this._createPlaneMaterialParameters(e,r),o=new n.ShaderMaterial(i),a=this._useMesh(e,t)?this._getImagePlaneGeo(e,t):this._getFlatImagePlaneGeo(e);return new n.Mesh(a,o)},t.prototype._createSphereMaterialParameters=function(t,e){var r=t.gpano,o=(r.FullPanoWidthPixels-r.CroppedAreaImageWidthPixels)/2,a=2*Math.PI*(r.CroppedAreaLeftPixels-o)/r.FullPanoWidthPixels,s=2*Math.PI*r.CroppedAreaImageWidthPixels/r.FullPanoWidthPixels,c=(r.FullPanoHeightPixels-r.CroppedAreaImageHeightPixels)/2,u=Math.PI*(c-r.CroppedAreaTopPixels)/r.FullPanoHeightPixels,h=Math.PI*r.CroppedAreaImageHeightPixels/r.FullPanoHeightPixels,l={depthWrite:!1,fragmentShader:i.ImagePlaneShaders.equirectangular.fragment,side:n.DoubleSide,transparent:!0,uniforms:{opacity:{type:"f",value:1},phiLength:{type:"f",value:s},phiShift:{type:"f",value:a},projectorMat:{type:"m4",value:t.rt},projectorTex:{type:"t",value:e},thetaLength:{type:"f",value:h},thetaShift:{type:"f",value:u}},vertexShader:i.ImagePlaneShaders.equirectangular.vertex};return l},t.prototype._createPlaneMaterialParameters=function(t,e){var r={depthWrite:!1,fragmentShader:i.ImagePlaneShaders.perspective.fragment,side:n.DoubleSide,transparent:!0,uniforms:{bbox:{type:"v4",value:new n.Vector4(0,0,1,1)},opacity:{type:"f",value:1},projectorMat:{type:"m4",value:t.projectorMatrix()},projectorTex:{type:"t",value:e}},vertexShader:i.ImagePlaneShaders.perspective.vertex};return r},t.prototype._createTexture=function(t){var e=new n.Texture(t);return e.minFilter=n.LinearFilter,e.needsUpdate=!0,e},t.prototype._useMesh=function(t,e){return e.mesh.vertices.length&&t.scale>.01&&t.scale<50},t.prototype._getImageSphereGeo=function(t,e){for(var r=(new n.Matrix4).getInverse(t.srt),i=5*t.scale,o=this._imageSphereRadius*t.scale,a=e.mesh.vertices,s=a.length/3,c=new Float32Array(a.length),u=0;u<s;++u){var h=3*u,l=a[h+0],p=a[h+1],f=a[h+2],d=Math.sqrt(l*l+p*p+f*f),m=Math.max(i,Math.min(d,o)),v=m/d,g=new n.Vector3(l*v,p*v,f*v);g.applyMatrix4(r),c[h+0]=g.x,c[h+1]=g.y,c[h+2]=g.z}for(var y=e.mesh.faces,b=new Uint16Array(y.length),u=0;u<y.length;++u)b[u]=y[u];var _=new n.BufferGeometry;return _.addAttribute("position",new n.BufferAttribute(c,3)),_.setIndex(new n.BufferAttribute(b,1)),_},t.prototype._getImagePlaneGeo=function(t,e){for(var r=(new n.Matrix4).getInverse(t.srt),i=5*t.scale,o=this._imagePlaneDepth*t.scale,a=e.mesh.vertices,s=a.length/3,c=new Float32Array(a.length),u=0;u<s;++u){var h=3*u,l=a[h+0],p=a[h+1],f=a[h+2],d=Math.max(i,Math.min(f,o)),m=d/f,v=new n.Vector3(l*m,p*m,d);v.applyMatrix4(r),c[h+0]=v.x,c[h+1]=v.y,c[h+2]=v.z}for(var g=e.mesh.faces,y=new Uint16Array(g.length),u=0;u<g.length;++u)y[u]=g[u];var b=new n.BufferGeometry;return b.addAttribute("position",new n.BufferAttribute(c,3)),b.setIndex(new n.BufferAttribute(y,1)),b},t.prototype._getFlatImageSphereGeo=function(t){var e=t.gpano,r=2*Math.PI*e.CroppedAreaLeftPixels/e.FullPanoWidthPixels,i=2*Math.PI*e.CroppedAreaImageWidthPixels/e.FullPanoWidthPixels,o=Math.PI*(e.FullPanoHeightPixels-e.CroppedAreaImageHeightPixels-e.CroppedAreaTopPixels)/e.FullPanoHeightPixels,a=Math.PI*e.CroppedAreaImageHeightPixels/e.FullPanoHeightPixels,s=new n.SphereGeometry(this._imageSphereRadius,20,40,r-Math.PI/2,i,o,a);return s.applyMatrix((new n.Matrix4).getInverse(t.rt)),s},t.prototype._getFlatImagePlaneGeo=function(t){var e=t.width,r=t.height,i=Math.max(e,r),o=e/2/i,a=r/2/i,s=[];s.push(t.unprojectSfM([-o,-a],this._imagePlaneDepth)),s.push(t.unprojectSfM([o,-a],this._imagePlaneDepth)),s.push(t.unprojectSfM([o,a],this._imagePlaneDepth)),s.push(t.unprojectSfM([-o,a],this._imagePlaneDepth));for(var c=new Float32Array(12),u=0;u<s.length;u++){var h=3*u;c[h+0]=s[u][0],c[h+1]=s[u][1],c[h+2]=s[u][2]}var l=new Uint16Array(6);l[0]=0,l[1]=1,l[2]=3,l[3]=1,l[4]=2,l[5]=3;var p=new n.BufferGeometry;return p.addAttribute("position",new n.BufferAttribute(c,3)),p.setIndex(new n.BufferAttribute(l,1)),p},t}();r.ImagePlaneFactory=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../Component":217,three:167}],250:[function(t,e,r){"use strict";var n=t("../../Component"),i=t("../../Geo"),o=function(){function t(){this._imagePlaneFactory=new n.ImagePlaneFactory,this._imagePlaneScene=new n.ImagePlaneScene,this._alpha=0,this._alphaOld=0,this._fadeOutSpeed=.05,this._lastCamera=new i.Camera,this._epsilon=1e-6,this._currentKey=null,this._previousKey=null,this._providerDisposers={},this._frameId=0,this._needsRender=!1}return Object.defineProperty(t.prototype,"frameId",{get:function(){return this._frameId},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"needsRender",{get:function(){return this._needsRender},enumerable:!0,configurable:!0}),t.prototype.indicateNeedsRender=function(){this._needsRender=!0},t.prototype.updateFrame=function(t){this._updateFrameId(t.id),this._needsRender=this._updateAlpha(t.state.alpha)||this._needsRender,this._needsRender=this._updateAlphaOld(t.state.alpha)||this._needsRender,this._needsRender=this._updateImagePlanes(t.state)||this._needsRender},t.prototype.setTextureProvider=function(t,e){var r=this;if(t===this._currentKey){var n=e.textureCreated$.subscribe(function(t){r._updateTexture(t);
-}),i=e.textureUpdated$.subscribe(function(t){r._needsRender=!0}),o=function(){n.unsubscribe(),i.unsubscribe(),e.dispose()};if(t in this._providerDisposers){var a=this._providerDisposers[t];a(),delete this._providerDisposers[t]}this._providerDisposers[t]=o}},t.prototype._updateTexture=function(t){this._needsRender=!0;for(var e=0,r=this._imagePlaneScene.imagePlanes;e<r.length;e++){var n=r[e],i=n.material,o=i.uniforms.projectorTex.value;i.uniforms.projectorTex.value=null,o.dispose(),i.uniforms.projectorTex.value=t}},t.prototype.updateTextureImage=function(t,e){if(this._currentKey===e.key){this._needsRender=!0;for(var r=0,n=this._imagePlaneScene.imagePlanes;r<n.length;r++){var i=n[r],o=i.material,a=o.uniforms.projectorTex.value;a.image=t,a.needsUpdate=!0}}},t.prototype.render=function(t,e){for(var r=this._imagePlaneScene.imagePlanesOld.length?1:this._alpha,n=0,i=this._imagePlaneScene.imagePlanes;n<i.length;n++){var o=i[n];o.material.uniforms.opacity.value=r}for(var a=0,s=this._imagePlaneScene.imagePlanesOld;a<s.length;a++){var o=s[a];o.material.uniforms.opacity.value=this._alphaOld}e.render(this._imagePlaneScene.scene,t),e.render(this._imagePlaneScene.sceneOld,t);for(var c=0,u=this._imagePlaneScene.imagePlanes;c<u.length;c++){var o=u[c];o.material.uniforms.opacity.value=this._alpha}e.render(this._imagePlaneScene.scene,t)},t.prototype.clearNeedsRender=function(){this._needsRender=!1},t.prototype.dispose=function(){this._imagePlaneScene.clear()},t.prototype._updateFrameId=function(t){this._frameId=t},t.prototype._updateAlpha=function(t){return t!==this._alpha&&(this._alpha=t,!0)},t.prototype._updateAlphaOld=function(t){return!(t<1||0===this._alphaOld)&&(this._alphaOld=Math.max(0,this._alphaOld-this._fadeOutSpeed),!0)},t.prototype._updateImagePlanes=function(t){if(null==t.currentNode||t.currentNode.key===this._currentKey)return!1;var e=null!=t.previousNode?t.previousNode.key:null,r=t.currentNode.key;if(this._previousKey!==e&&this._previousKey!==r&&this._previousKey in this._providerDisposers){var n=this._providerDisposers[this._previousKey];n(),delete this._providerDisposers[this._previousKey]}if(null!=e){if(e!==this._currentKey&&e!==this._previousKey){var i=this._imagePlaneFactory.createMesh(t.previousNode,t.previousTransform);this._imagePlaneScene.updateImagePlanes([i])}this._previousKey=e}this._currentKey=r;var o=this._imagePlaneFactory.createMesh(t.currentNode,t.currentTransform);return this._imagePlaneScene.updateImagePlanes([o]),this._alphaOld=1,!0},t}();r.ImagePlaneGLRenderer=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../Component":217,"../../Geo":220}],251:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(){this.scene=new n.Scene,this.sceneOld=new n.Scene,this.imagePlanes=[],this.imagePlanesOld=[]}return t.prototype.updateImagePlanes=function(t){this._dispose(this.imagePlanesOld,this.sceneOld);for(var e=0,r=this.imagePlanes;e<r.length;e++){var n=r[e];this.scene.remove(n),this.sceneOld.add(n)}for(var i=0,o=t;i<o.length;i++){var n=o[i];this.scene.add(n)}this.imagePlanesOld=this.imagePlanes,this.imagePlanes=t},t.prototype.addImagePlanes=function(t){for(var e=0,r=t;e<r.length;e++){var n=r[e];this.scene.add(n),this.imagePlanes.push(n)}},t.prototype.addImagePlanesOld=function(t){for(var e=0,r=t;e<r.length;e++){var n=r[e];this.sceneOld.add(n),this.imagePlanesOld.push(n)}},t.prototype.setImagePlanes=function(t){this._clear(),this.addImagePlanes(t)},t.prototype.setImagePlanesOld=function(t){this._clearOld(),this.addImagePlanesOld(t)},t.prototype.clear=function(){this._clear(),this._clearOld()},t.prototype._clear=function(){this._dispose(this.imagePlanes,this.scene),this.imagePlanes.length=0},t.prototype._clearOld=function(){this._dispose(this.imagePlanesOld,this.sceneOld),this.imagePlanesOld.length=0},t.prototype._dispose=function(t,e){for(var r=0,n=t;r<n.length;r++){var i=n[r];e.remove(i),i.geometry.dispose(),i.material.dispose();var o=i.material.uniforms.projectorTex.value;null!=o&&o.dispose()}},t}();r.ImagePlaneScene=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{three:167}],252:[function(t,e,r){"use strict";var n=(t("path"),function(){function t(){}return t}());n.equirectangular={fragment:"#ifdef GL_ES\nprecision highp float;\n#endif\n\nuniform sampler2D projectorTex;\nuniform float opacity;\nuniform float phiLength;\nuniform float phiShift;\nuniform float thetaLength;\nuniform float thetaShift;\n\nvarying vec4 vRstq;\n\nvoid main()\n{\n    vec3 b = normalize(vRstq.xyz);\n    float lat = -asin(b.y);\n    float lon = atan(b.x, b.z);\n    float x = (lon - phiShift) / phiLength + 0.5;\n    float y = (lat - thetaShift) / thetaLength + 0.5;\n    vec4 baseColor = texture2D(projectorTex, vec2(x, y));\n    baseColor.a = opacity;\n    gl_FragColor = baseColor;\n}",vertex:"#ifdef GL_ES\nprecision highp float;\n#endif\n\nuniform mat4 projectorMat;\n\nvarying vec4 vRstq;\n\nvoid main()\n{\n    vRstq = projectorMat * vec4(position, 1.0);\n    gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}"},n.perspective={fragment:"#ifdef GL_ES\nprecision highp float;\n#endif\n\nuniform sampler2D projectorTex;\nuniform float opacity;\nuniform vec4 bbox;\n\nvarying vec4 vRstq;\n\nvoid main()\n{\n    float x = vRstq.x / vRstq.w;\n    float y = vRstq.y / vRstq.w;\n\n    vec4 baseColor;\n    if (x > bbox[0] && y > bbox[1] && x < bbox[2] && y < bbox[3]) {\n        baseColor = texture2D(projectorTex, vec2(x, y));\n        baseColor.a = opacity;\n    } else {\n        baseColor = vec4(0.0, 0.0, 0.0, 0.0);\n    }\n\n    gl_FragColor = baseColor;\n}",vertex:"#ifdef GL_ES\nprecision highp float;\n#endif\n\nuniform mat4 projectorMat;\n\nvarying vec4 vRstq;\n\nvoid main()\n{\n    vRstq = projectorMat * vec4(position, 1.0);\n    gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}"},r.ImagePlaneShaders=n},{path:21}],253:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("rxjs/Observable"),a=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/observable/fromEvent"),t("rxjs/add/observable/of"),t("rxjs/add/observable/zip"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/first"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/withLatestFrom"),t("rxjs/add/operator/zip");var s=t("../../State"),c=t("../../Render"),u=t("../../Utils"),h=t("../../Component"),l=function(){function t(){this._imagePlaneFactory=new h.ImagePlaneFactory,this._imagePlaneScene=new h.ImagePlaneScene,this._currentKey=null,this._previousKey=null,this._currentPano=!1,this._frameId=0,this._glNeedsRender=!1,this._domNeedsRender=!0,this._curtain=1}return Object.defineProperty(t.prototype,"frameId",{get:function(){return this._frameId},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"curtain",{get:function(){return this._curtain},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"glNeedsRender",{get:function(){return this._glNeedsRender},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"domNeedsRender",{get:function(){return this._domNeedsRender},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sliderVisible",{get:function(){return this._sliderVisible},set:function(t){this._sliderVisible=t,this._domNeedsRender=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"disabled",{get:function(){return null==this._currentKey||null==this._previousKey||this._currentPano},enumerable:!0,configurable:!0}),t.prototype.update=function(t){this._updateFrameId(t.id);var e=this._updateImagePlanes(t.state);this._domNeedsRender=e||this._domNeedsRender,e=this._updateCurtain(t.state.alpha)||e,this._glNeedsRender=e||this._glNeedsRender},t.prototype.updateTexture=function(t,e){var r=e.key===this._currentKey?this._imagePlaneScene.imagePlanes:e.key===this._previousKey?this._imagePlaneScene.imagePlanesOld:[];if(0!==r.length){this._glNeedsRender=!0;for(var n=0,i=r;n<i.length;n++){var o=i[n],a=o.material,s=a.uniforms.projectorTex.value;s.image=t,s.needsUpdate=!0}}},t.prototype.render=function(t,e){this.disabled||e.render(this._imagePlaneScene.sceneOld,t),e.render(this._imagePlaneScene.scene,t)},t.prototype.dispose=function(){this._imagePlaneScene.clear()},t.prototype.clearGLNeedsRender=function(){this._glNeedsRender=!1},t.prototype.clearDomNeedsRender=function(){this._domNeedsRender=!1},t.prototype._updateFrameId=function(t){this._frameId=t},t.prototype._updateImagePlanes=function(t){if(null!=t.currentNode){var e=!1;return null!=t.previousNode&&this._previousKey!==t.previousNode.key&&(e=!0,this._previousKey=t.previousNode.key,this._imagePlaneScene.setImagePlanesOld([this._imagePlaneFactory.createMesh(t.previousNode,t.previousTransform)])),this._currentKey!==t.currentNode.key&&(e=!0,this._currentKey=t.currentNode.key,this._currentPano=t.currentNode.pano,this._imagePlaneScene.setImagePlanes([this._imagePlaneFactory.createMesh(t.currentNode,t.currentTransform)]),this.disabled||this._updateBbox()),e}},t.prototype._updateCurtain=function(t){return!(this.disabled||Math.abs(this._curtain-t)<.001)&&(this._curtain=t,this._updateBbox(),!0)},t.prototype._updateBbox=function(){for(var t=0,e=this._imagePlaneScene.imagePlanes;t<e.length;t++){var r=e[t],n=r.material,i=n.uniforms.bbox.value;i.z=this._curtain}},t}(),p=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._sliderStateOperation$=new a.Subject,i._sliderStateCreator$=new a.Subject,i._sliderStateDisposer$=new a.Subject,i._sliderState$=i._sliderStateOperation$.scan(function(t,e){return e(t)},null).filter(function(t){return null!=t}).distinctUntilChanged(void 0,function(t){return t.frameId}),i._sliderStateCreator$.map(function(){return function(t){if(null!=t)throw new Error("Multiple slider states can not be created at the same time");return new l}}).subscribe(i._sliderStateOperation$),i._sliderStateDisposer$.map(function(){return function(t){return t.dispose(),null}}).subscribe(i._sliderStateOperation$),i}return n(e,t),e.prototype.setKeys=function(t){this.configure({keys:t})},e.prototype.setInitialPosition=function(t){this.configure({initialPosition:t})},e.prototype.setSliderVisible=function(t){this.configure({sliderVisible:t})},e.prototype._activate=function(){var t=this;this._container.mouseService.preventDefaultMouseDown$.next(!1),this._container.touchService.preventDefaultTouchMove$.next(!1),o.Observable.combineLatest(this._navigator.stateService.state$,this._configuration$).first().subscribe(function(e){if(e[0]===s.State.Traversing){t._navigator.stateService.wait();var r=e[1].initialPosition;t._navigator.stateService.moveTo(null!=r?r:1)}}),this._glRenderSubscription=this._sliderState$.map(function(e){var r={name:t._name,render:{frameId:e.frameId,needsRender:e.glNeedsRender,render:e.render.bind(e),stage:c.GLRenderStage.Background}};return e.clearGLNeedsRender(),r}).subscribe(this._container.glRenderer.render$),this._domRenderSubscription=this._sliderState$.filter(function(t){return t.domNeedsRender}).map(function(e){var r=i.h("input.SliderControl",{max:1e3,min:0,type:"range",value:1e3*e.curtain},[]),n=e.disabled||!e.sliderVisible?null:i.h("div.SliderWrapper",{},[r]),o={name:t._name,vnode:n};return e.clearDomNeedsRender(),o}).subscribe(this._container.domRenderer.render$),this._elementSubscription=this._container.domRenderer.element$.map(function(t){var e=t.getElementsByClassName("SliderControl"),r=e.length>0?e[0]:null;return r}).filter(function(t){return null!=t}).switchMap(function(t){return o.Observable.fromEvent(t,"input")}).map(function(t){return Number(t.target.value)/1e3}).subscribe(function(e){t._navigator.stateService.moveTo(e)}),this._sliderStateCreator$.next(null),this._stateSubscription=this._navigator.stateService.currentState$.map(function(t){return function(e){return e.update(t),e}}).subscribe(this._sliderStateOperation$),this._setSliderVisibleSubscription=this._configuration$.map(function(t){return null==t.sliderVisible||t.sliderVisible}).distinctUntilChanged().map(function(t){return function(e){return e.sliderVisible=t,e}}).subscribe(this._sliderStateOperation$),this._setKeysSubscription=this._configuration$.filter(function(t){return null!=t.keys}).switchMap(function(e){return o.Observable.zip(t._catchCacheNode$(e.keys.background),t._catchCacheNode$(e.keys.foreground)).map(function(t){return{background:t[0],foreground:t[1]}}).zip(t._navigator.stateService.currentState$.first()).map(function(t){return{nodes:t[0],state:t[1].state}})}).subscribe(function(e){if(null==e.state.currentNode||null==e.state.previousNode||e.state.currentNode.key!==e.nodes.foreground.key||e.state.previousNode.key!==e.nodes.background.key){if(e.state.currentNode.key===e.nodes.background.key)return void t._navigator.stateService.setNodes([e.nodes.foreground]);if(e.state.currentNode.key===e.nodes.foreground.key&&1===e.state.trajectory.length)return void t._navigator.stateService.prependNodes([e.nodes.background]);t._navigator.stateService.setNodes([e.nodes.background]),t._navigator.stateService.setNodes([e.nodes.foreground])}},function(t){console.error(t)});var e=this._navigator.stateService.currentState$.map(function(t){return t.state.previousNode}).filter(function(t){return null!=t}).distinctUntilChanged(void 0,function(t){return t.key});this._nodeSubscription=o.Observable.merge(e,this._navigator.stateService.currentNode$).filter(function(t){return t.pano?u.Settings.maxImageSize>u.Settings.basePanoramaSize:u.Settings.maxImageSize>u.Settings.baseImageSize}).mergeMap(function(t){var e=t.pano?u.Settings.basePanoramaSize:u.Settings.baseImageSize;return Math.max(t.image.width,t.image.height)>e?o.Observable.empty():t.cacheImage$(u.Settings.maxImageSize).map(function(t){return[t.image,t]}).catch(function(e,r){return console.error("Failed to fetch high res slider image ("+t.key+")",e),o.Observable.empty()})}).map(function(t){return function(e){return e.updateTexture(t[0],t[1]),e}}).subscribe(this._sliderStateOperation$)},e.prototype._deactivate=function(){var t=this;this._container.mouseService.preventDefaultMouseDown$.next(!0),this._container.touchService.preventDefaultTouchMove$.next(!0),this._navigator.stateService.state$.first().subscribe(function(e){e===s.State.Waiting&&t._navigator.stateService.traverse()}),this._sliderStateDisposer$.next(null),this._setKeysSubscription.unsubscribe(),this._setSliderVisibleSubscription.unsubscribe(),this._elementSubscription.unsubscribe(),this._stateSubscription.unsubscribe(),this._glRenderSubscription.unsubscribe(),this._domRenderSubscription.unsubscribe(),this._nodeSubscription.unsubscribe(),this.configure({keys:null})},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._catchCacheNode$=function(t){return this._navigator.graphService.cacheNode$(t).catch(function(e,r){return console.error("Failed to cache slider node ("+t+")",e),o.Observable.empty()})},e}(h.Component);p.componentName="slider",r.SliderComponent=p,h.ComponentService.register(p),Object.defineProperty(r,"__esModule",{value:!0}),r.default=p},{"../../Component":217,"../../Render":223,"../../State":224,"../../Utils":226,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/fromEvent":41,"rxjs/add/observable/of":44,"rxjs/add/observable/zip":46,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/scan":70,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/withLatestFrom":80,"rxjs/add/operator/zip":81,"virtual-dom":173}],254:[function(t,e,r){"use strict";var n=function(){function t(t,e){this.visibleInKeys=[],this._id=e.id,this._latLonAlt=t,this._markerOptions=e,this._type=e.type}return Object.defineProperty(t.prototype,"id",{get:function(){return this._id},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"type",{get:function(){return this._type},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"latLonAlt",{get:function(){return this._latLonAlt},enumerable:!0,configurable:!0}),t}();r.Marker=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],255:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("underscore"),o=t("three"),a=t("rbush"),s=t("rxjs/Observable"),c=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/switchMap");var u=t("../../Component"),h=t("../../Render"),l=t("../../Geo"),p=function(){function t(){this._create$=new c.Subject,this._remove$=new c.Subject,this._update$=new c.Subject,this._markers$=this._update$.scan(function(t,e){return e(t)},{hash:{},spatial:a(16,[".lon",".lat",".lon",".lat"])}).map(function(t){return t.spatial}).publishReplay(1).refCount(),this._create$.map(function(t){return function(e){e.hash[t.id]&&e.spatial.remove(e.hash[t.id]);var r={id:t.id,lat:t.latLonAlt.lat,lon:t.latLonAlt.lon,marker:t};return e.spatial.insert(r),e.hash[t.id]=r,e}}).subscribe(this._update$),this._remove$.map(function(t){return function(e){var r=e.hash[t];return e.spatial.remove(r),delete e.hash[t],e}}).subscribe(this._update$)}return t.prototype.addMarker=function(t){this._create$.next(t)},t.prototype.removeMarker=function(t){this._remove$.next(t)},Object.defineProperty(t.prototype,"markers$",{get:function(){return this._markers$},enumerable:!0,configurable:!0}),t}();r.MarkerSet=p;var f=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t=this;this._scene=new o.Scene,this._markerSet=new p,this._markerObjects={},this._disposable=s.Observable.combineLatest([this._navigator.stateService.currentState$,this._markerSet.markers$],function(t,e){return{frame:t,markers:e}}).distinctUntilChanged(void 0,function(t){return t.frame.id}).map(function(e){return t._renderHash(e)}).subscribe(this._container.glRenderer.render$)},e.prototype._deactivate=function(){this._disposeScene(),this._disposable.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype.createMarker=function(t,e){return"marker"===e.type?new u.SimpleMarker(t,e):null},e.prototype.addMarker=function(t){this._markerSet.addMarker(t)},Object.defineProperty(e.prototype,"markers$",{get:function(){return this._markerSet.markers$},enumerable:!0,configurable:!0}),e.prototype.removeMarker=function(t){this._markerSet.removeMarker(t)},e.prototype._renderHash=function(t){var e=this._updateScene(t);return{name:this._name,render:{frameId:t.frame.id,needsRender:e,render:this._render.bind(this),stage:h.GLRenderStage.Foreground}}},e.prototype._updateScene=function(t){if(!t.frame||!t.markers||!t.frame.state.currentNode)return!1;var e=!1,r=this._markerObjects,n=t.frame.state.currentNode;this._markerObjects={};for(var o=.001,a=n.latLon.lon-o/2,s=n.latLon.lat-o/2,c=n.latLon.lon+o/2,u=n.latLon.lat+o/2,h=i.map(t.markers.search({maxX:c,maxY:u,minX:a,minY:s}),function(t){return t.marker}).filter(function(t){return 0===t.visibleInKeys.length||i.contains(t.visibleInKeys,n.key)}),p=0,f=h;p<f.length;p++){var d=f[p];if(d.id in r)this._markerObjects[d.id]=r[d.id],delete r[d.id];else{var m=t.frame.state.reference,v=(new l.GeoCoords).geodeticToEnu(d.latLonAlt.lat,d.latLonAlt.lon,d.latLonAlt.alt,m.lat,m.lon,m.alt),g=d.createGeometry();g.position.set(v[0],v[1],v[2]),this._scene.add(g),this._markerObjects[d.id]=g,e=!0}}for(var y in r)r.hasOwnProperty(y)&&(this._disposeObject(r[y]),e=!0);return e},e.prototype._render=function(t,e){e.render(this._scene,t)},e.prototype._disposeObject=function(t){this._scene.remove(t);for(var e=0;e<t.children.length;++e){var r=t.children[e];r.geometry.dispose(),r.material.dispose()}},e.prototype._disposeScene=function(){for(var t in this._markerObjects)this._markerObjects.hasOwnProperty(t)&&this._disposeObject(this._markerObjects[t]);this._markerObjects={}},e}(u.Component);f.componentName="marker",r.MarkerComponent=f,u.ComponentService.register(f),Object.defineProperty(r,"__esModule",{value:!0}),r.default=f},{"../../Component":217,"../../Geo":220,"../../Render":223,rbush:24,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/switchMap":76,three:167,underscore:168}],256:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("three"),o=t("../../Component"),a=function(t){function e(e,r){var n=t.call(this,e,r)||this;return n._circleToRayAngle=2,n._simpleMarkerStyle=r.style,n}return n(e,t),e.prototype.createGeometry=function(){var t=2,e=new i.Mesh(this._markerGeometry(t,16,8),new i.MeshBasicMaterial({color:this._stringToRBG(this._simpleMarkerStyle.color),depthWrite:!1,opacity:this._simpleMarkerStyle.opacity,shading:i.SmoothShading,transparent:!0})),r=new i.Mesh(new i.SphereGeometry(t/2,16,8),new i.MeshBasicMaterial({color:this._stringToRBG(this._simpleMarkerStyle.ballColor),depthWrite:!1,opacity:this._simpleMarkerStyle.ballOpacity,shading:i.SmoothShading,transparent:!0}));r.position.z=this._markerHeight(t);var n=new i.Object3D;return n.add(r),n.add(e),n},e.prototype._markerHeight=function(t){var e=Math.tan(Math.PI-this._circleToRayAngle);return t*Math.sqrt(1+e*e)},e.prototype._markerGeometry=function(t,e,r){var n=new i.Geometry;e=Math.max(3,Math.floor(e)||8),r=Math.max(2,Math.floor(r)||6);for(var o=this._markerHeight(t),a=[],s=0;s<=r;++s){for(var c=[],u=0;u<=e;++u){var h=u/e*Math.PI*2,l=s/r*Math.PI,p=void 0;if(l<this._circleToRayAngle)p=t;else{var f=Math.tan(l-this._circleToRayAngle);p=t*Math.sqrt(1+f*f)}var d=new i.Vector3;d.x=p*Math.cos(h)*Math.sin(l),d.y=p*Math.sin(h)*Math.sin(l),d.z=p*Math.cos(l)+o,n.vertices.push(d),c.push(n.vertices.length-1)}a.push(c)}for(var s=0;s<r;++s)for(var u=0;u<e;++u){var m=a[s][u+1],v=a[s][u],g=a[s+1][u],y=a[s+1][u+1],b=n.vertices[m].clone().normalize(),_=n.vertices[v].clone().normalize(),x=n.vertices[g].clone().normalize(),w=n.vertices[y].clone().normalize();n.faces.push(new i.Face3(m,v,y,[b,_,w])),n.faces.push(new i.Face3(v,g,y,[_.clone(),x,w.clone()]))}return n.computeFaceNormals(),n.boundingSphere=new i.Sphere(new i.Vector3,t+o),n},e.prototype._stringToRBG=function(t){for(var e=0,r=0;r<t.length;r++)e=t.charCodeAt(r)+((e<<5)-e);return e},e}(o.Marker);r.SimpleMarker=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../Component":217,three:167}],257:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/observable/of"),t("rxjs/add/operator/bufferCount"),t("rxjs/add/operator/concat"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/finally"),t("rxjs/add/operator/first"),t("rxjs/add/operator/map"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/share"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/takeUntil"),t("rxjs/add/operator/withLatestFrom");var a=t("../../Component"),s=t("../../Edge"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._nodesAhead=5,i._configurationOperation$=new o.Subject,i._sequenceDOMRenderer=new a.SequenceDOMRenderer(r.element),i._sequenceDOMInteraction=new a.SequenceDOMInteraction,i._containerWidth$=new o.Subject,i._hoveredKeySubject$=new o.Subject,i._hoveredKey$=i._hoveredKeySubject$.share(),i._edgeStatus$=i._navigator.stateService.currentNode$.switchMap(function(t){return t.sequenceEdges$}).publishReplay(1).refCount(),i}return n(e,t),Object.defineProperty(e.prototype,"hoveredKey$",{get:function(){return this._hoveredKey$},enumerable:!0,configurable:!0}),e.prototype.play=function(){this.configure({playing:!0})},e.prototype.stop=function(){this.configure({playing:!1})},e.prototype.setDirection=function(t){this.configure({direction:t})},e.prototype.setHighlightKey=function(t){this.configure({highlightKey:t})},e.prototype.setMaxWidth=function(t){this.configure({maxWidth:t})},e.prototype.setMinWidth=function(t){this.configure({minWidth:t})},e.prototype.setVisible=function(t){this.configure({visible:t})},e.prototype.resize=function(){var t=this;this._configuration$.first().map(function(e){return t._sequenceDOMRenderer.getContainerWidth(t._container.element,e)}).subscribe(function(e){t._containerWidth$.next(e)})},e.prototype._activate=function(){var t=this;this._renderSubscription=i.Observable.combineLatest(this._edgeStatus$,this._configuration$,this._containerWidth$).map(function(e){var r=e[0],n=e[1],i=e[2],o=t._sequenceDOMRenderer.render(r,n,i,t,t._sequenceDOMInteraction,t._navigator);return{name:t._name,vnode:o}}).subscribe(this._container.domRenderer.render$),this._containerWidthSubscription=this._configuration$.distinctUntilChanged(function(t,e){return t[0]===e[0]&&t[1]===e[1]},function(t){return[t.minWidth,t.maxWidth]}).map(function(e){return t._sequenceDOMRenderer.getContainerWidth(t._container.element,e)}).subscribe(this._containerWidth$),this._configurationSubscription=this._configurationOperation$.scan(function(t,e){return e(t)},{playing:!1}).finally(function(){null!=t._playingSubscription&&(t._navigator.stateService.cutNodes(),t._stop())}).subscribe(function(){}),this._configuration$.map(function(e){return function(r){return e.playing!==r.playing&&(t._navigator.stateService.cutNodes(),e.playing?t._play():t._stop()),r.playing=e.playing,r}}).subscribe(this._configurationOperation$),this._stopSubscription=this._configuration$.switchMap(function(e){var r=e.playing?t._edgeStatus$:i.Observable.empty(),n=i.Observable.of(e.direction);return i.Observable.combineLatest(r,n)}).map(function(t){var e=t[0],r=t[1];if(!e.cached)return!0;for(var n=0,i=e.edges;n<i.length;n++){var o=i[n];if(o.data.direction===r)return!0}return!1}).filter(function(t){return!t}).map(function(t){return{playing:!1}}).subscribe(this._configurationSubject$),this._hoveredKeySubscription=this._sequenceDOMInteraction.mouseEnterDirection$.switchMap(function(e){return t._edgeStatus$.map(function(t){for(var r=0,n=t.edges;r<n.length;r++){var i=n[r];if(i.data.direction===e)return i.to}return null}).takeUntil(t._sequenceDOMInteraction.mouseLeaveDirection$).concat(i.Observable.of(null))}).distinctUntilChanged().subscribe(this._hoveredKeySubject$)},e.prototype._deactivate=function(){this._stopSubscription.unsubscribe(),this._renderSubscription.unsubscribe(),this._configurationSubscription.unsubscribe(),this._containerWidthSubscription.unsubscribe(),this._hoveredKeySubscription.unsubscribe(),this.stop()},e.prototype._getDefaultConfiguration=function(){return{direction:s.EdgeDirection.Next,maxWidth:117,minWidth:70,playing:!1,visible:!0}},e.prototype._play=function(){var t=this;this._playingSubscription=this._navigator.stateService.currentState$.filter(function(e){return e.state.nodesAhead<t._nodesAhead}).map(function(t){return t.state.lastNode}).distinctUntilChanged(void 0,function(t){return t.key}).withLatestFrom(this._configuration$,function(t,e){return[t,e.direction]}).switchMap(function(t){return([s.EdgeDirection.Next,s.EdgeDirection.Prev].indexOf(t[1])>-1?t[0].sequenceEdges$:t[0].spatialEdges$).filter(function(t){return t.cached}).zip(i.Observable.of(t[1]),function(t,e){return[t,e]})}).map(function(t){for(var e=t[1],r=0,n=t[0].edges;r<n.length;r++){var i=n[r];if(i.data.direction===e)return i.to}return null}).filter(function(t){return null!=t}).switchMap(function(e){return t._navigator.graphService.cacheNode$(e)}).subscribe(function(e){t._navigator.stateService.appendNodes([e])},function(e){console.error(e),t.stop()}),this._clearSubscription=this._navigator.stateService.currentNode$.bufferCount(1,7).subscribe(function(e){t._navigator.stateService.clearPriorNodes()}),this.fire(e.playingchanged,!0)},e.prototype._stop=function(){this._playingSubscription.unsubscribe(),this._playingSubscription=null,this._clearSubscription.unsubscribe(),this._clearSubscription=null,this.fire(e.playingchanged,!1)},e}(a.Component);c.componentName="sequence",c.playingchanged="playingchanged",r.SequenceComponent=c,a.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../../Component":217,"../../Edge":218,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/of":44,"rxjs/add/operator/bufferCount":48,"rxjs/add/operator/concat":51,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/finally":59,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/share":71,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/takeUntil":78,"rxjs/add/operator/withLatestFrom":80}],258:[function(t,e,r){"use strict";var n=t("rxjs/Subject"),i=function(){function t(){this._mouseEnterDirection$=new n.Subject,this._mouseLeaveDirection$=new n.Subject}return Object.defineProperty(t.prototype,"mouseEnterDirection$",{get:function(){return this._mouseEnterDirection$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseLeaveDirection$",{get:function(){return this._mouseLeaveDirection$},enumerable:!0,configurable:!0}),t}();r.SequenceDOMInteraction=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"rxjs/Subject":33}],259:[function(t,e,r){"use strict";var n=t("virtual-dom"),i=t("../../Edge"),o=function(){function t(t){this._minThresholdWidth=320,this._maxThresholdWidth=1480,this._minThresholdHeight=240,this._maxThresholdHeight=820}return t.prototype.render=function(t,e,r,o,a,s){if(e.visible===!1)return n.h("div.SequenceContainer",{},[]);for(var c=null,u=null,h=0,l=t.edges;h<l.length;h++){var p=l[h];p.data.direction===i.EdgeDirection.Next&&(c=p.to),p.data.direction===i.EdgeDirection.Prev&&(u=p.to)}var f=this._createPlayingButton(c,u,e,o),d=this._createSequenceArrows(c,u,e,a,s),m={style:{height:.27*r+"px",width:r+"px"}};return n.h("div.SequenceContainer",m,d.concat([f]))},t.prototype.getContainerWidth=function(t,e){var r=t.offsetWidth,n=t.offsetHeight,i=e.minWidth,o=e.maxWidth;o<i&&(o=i);var a=(r-this._minThresholdWidth)/(this._maxThresholdWidth-this._minThresholdWidth),s=(n-this._minThresholdHeight)/(this._maxThresholdHeight-this._minThresholdHeight),c=Math.max(0,Math.min(1,Math.min(a,s)));return i+c*(o-i)},t.prototype._createPlayingButton=function(t,e,r,o){var a=r.direction===i.EdgeDirection.Next&&null!=t||r.direction===i.EdgeDirection.Prev&&null!=e,s=r.playing?function(t){o.stop()}:a?function(t){o.play()}:null,c={onclick:s,style:{}},u=r.playing?"Stop":a?"Play":"PlayDisabled",h=n.h("div.SequenceComponentIcon",{className:u},[]),l=a?"SequencePlay":"SequencePlayDisabled";return n.h("div."+l,c,[h])},t.prototype._createSequenceArrows=function(t,e,r,o,a){var s={onclick:null!=t?function(t){a.moveDir$(i.EdgeDirection.Next).subscribe(function(t){},function(t){console.error(t)})}:null,onmouseenter:function(t){o.mouseEnterDirection$.next(i.EdgeDirection.Next)},onmouseleave:function(t){o.mouseLeaveDirection$.next(i.EdgeDirection.Next);
-},style:{}},c={onclick:null!=e?function(t){a.moveDir$(i.EdgeDirection.Prev).subscribe(function(t){},function(t){console.error(t)})}:null,onmouseenter:function(t){o.mouseEnterDirection$.next(i.EdgeDirection.Prev)},onmouseleave:function(t){o.mouseLeaveDirection$.next(i.EdgeDirection.Prev)},style:{}},u=this._getStepClassName(i.EdgeDirection.Next,t,r.highlightKey),h=this._getStepClassName(i.EdgeDirection.Prev,e,r.highlightKey),l=n.h("div.SequenceComponentIcon",[]),p=n.h("div.SequenceComponentIcon",[]);return[n.h("div."+u,s,[l]),n.h("div."+h,c,[p])]},t.prototype._getStepClassName=function(t,e,r){var n=t===i.EdgeDirection.Next?"SequenceStepNext":"SequenceStepPrev";return null==e?n+="Disabled":r===e&&(n+="Highlight"),n},t}();r.SequenceDOMRenderer=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../Edge":218,"virtual-dom":173}],260:[function(t,e,r){"use strict";var n=t("./error/GeometryTagError");r.GeometryTagError=n.GeometryTagError;var i=t("./geometry/PointGeometry");r.PointGeometry=i.PointGeometry;var o=t("./geometry/RectGeometry");r.RectGeometry=o.RectGeometry;var a=t("./geometry/PolygonGeometry");r.PolygonGeometry=a.PolygonGeometry;var s=t("./tag/OutlineTag");r.OutlineTag=s.OutlineTag;var c=t("./tag/SpotTag");r.SpotTag=c.SpotTag;var u=t("./tag/Alignment");r.Alignment=u.Alignment;var h=t("./TagComponent");r.TagComponent=h.TagComponent},{"./TagComponent":261,"./error/GeometryTagError":267,"./geometry/PointGeometry":269,"./geometry/PolygonGeometry":270,"./geometry/RectGeometry":271,"./tag/Alignment":273,"./tag/OutlineTag":276,"./tag/SpotTag":279}],261:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/observable/empty"),t("rxjs/add/observable/from"),t("rxjs/add/observable/merge"),t("rxjs/add/observable/of"),t("rxjs/add/operator/combineLatest"),t("rxjs/add/operator/concat"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/do"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/share"),t("rxjs/add/operator/skip"),t("rxjs/add/operator/skipUntil"),t("rxjs/add/operator/startWith"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/take"),t("rxjs/add/operator/takeUntil"),t("rxjs/add/operator/withLatestFrom");var a=t("../../Component"),s=t("../../Geo"),c=t("../../Render"),u=function(t){function e(r,n,c){var u=t.call(this,r,n,c)||this;return u._tagDomRenderer=new a.TagDOMRenderer,u._tagSet=new a.TagSet,u._tagCreator=new a.TagCreator,u._viewportCoords=new s.ViewportCoords,u._tagGlRendererOperation$=new o.Subject,u._tagGlRenderer$=u._tagGlRendererOperation$.startWith(function(t){return t}).scan(function(t,e){return e(t)},new a.TagGLRenderer),u._tags$=u._tagSet.tagData$.map(function(t){for(var e=[],r=0,n=Object.keys(t).sort();r<n.length;r++){var i=n[r];e.push(t[i])}return e}).share(),u._renderTags$=u.tags$.withLatestFrom(u._navigator.stateService.currentTransform$).map(function(t){var e=t[0],r=t[1],n=e.map(function(t){if(t instanceof a.OutlineTag)return new a.OutlineRenderTag(t,r);if(t instanceof a.SpotTag)return new a.SpotRenderTag(t,r);throw new Error("Tag type not supported")});return n}).share(),u._tagChanged$=u._tags$.switchMap(function(t){return i.Observable.from(t).mergeMap(function(t){return i.Observable.merge(t.changed$,t.geometryChanged$)})}).share(),u._renderTagGLChanged$=u._renderTags$.switchMap(function(t){return i.Observable.from(t).mergeMap(function(t){return t.glObjectsChanged$})}).share(),u._tagInterationInitiated$=u._renderTags$.switchMap(function(t){return i.Observable.from(t).mergeMap(function(t){return t.interact$.map(function(t){return t.tag.id})})}).share(),u._tagInteractionAbort$=i.Observable.merge(u._container.mouseService.mouseUp$,u._container.mouseService.mouseLeave$).map(function(t){}).share(),u._activeTag$=u._renderTags$.switchMap(function(t){return i.Observable.from(t).mergeMap(function(t){return t.interact$})}).merge(u._tagInteractionAbort$.map(function(){return{offsetX:0,offsetY:0,operation:a.TagOperation.None,tag:null}})).share(),u._createGeometryChanged$=u._tagCreator.tag$.switchMap(function(t){return null!=t?t.geometryChanged$:i.Observable.empty()}).share(),u._tagCreated$=u._tagCreator.tag$.switchMap(function(t){return null!=t?t.created$:i.Observable.empty()}).share(),u._vertexGeometryCreated$=u._tagCreated$.map(function(t){return t.geometry}).share(),u._pointGeometryCreated$=new o.Subject,u._geometryCreated$=i.Observable.merge(u._vertexGeometryCreated$,u._pointGeometryCreated$).share(),u._basicClick$=u._container.mouseService.staticClick$.withLatestFrom(u._container.renderService.renderCamera$,u._navigator.stateService.currentTransform$,function(t,e,r){return[t,e,r]}).map(function(t){var e=t[0],r=t[1],n=t[2],i=u._mouseEventToBasic(e,u._container.element,r,n);return i}).share(),u._validBasicClick$=u._basicClick$.filter(function(t){var e=t[0],r=t[1];return 0<=e&&e<=1&&0<=r&&r<=1}).share(),u._creatingConfiguration$=u._configuration$.distinctUntilChanged(function(t,e){return t.creating===e.creating&&t.createType===e.createType},function(t){return{createColor:t.createColor,createType:t.createType,creating:t.creating}}).publishReplay(1).refCount(),u._creating$=u._creatingConfiguration$.map(function(t){return t.creating}).publishReplay(1).refCount(),u._creating$.subscribe(function(t){u.fire(e.creatingchanged,t)}),u}return n(e,t),Object.defineProperty(e.prototype,"tags$",{get:function(){return this._tags$},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"geometryCreated$",{get:function(){return this._geometryCreated$},enumerable:!0,configurable:!0}),e.prototype.setTags=function(t){this._tagSet.set$.next(t)},e.prototype.startCreate=function(t){this.configure({createType:t,creating:!0})},e.prototype.stopCreate=function(){this.configure({createType:null,creating:!1})},e.prototype._activate=function(){var t=this;this._geometryCreatedEventSubscription=this._geometryCreated$.subscribe(function(r){t.fire(e.geometrycreated,r)}),this._tagsChangedEventSubscription=this._tags$.subscribe(function(r){t.fire(e.tagschanged,r)});var r=this.configuration$.switchMap(function(e){return e.creating?t._navigator.stateService.currentNode$.skip(1).take(1).map(function(t){return null}):i.Observable.empty()}),n=this._tagCreator.tag$.switchMap(function(t){return null!=t?t.aborted$.map(function(t){return null}):i.Observable.empty()}),o=this._tagCreated$.map(function(t){return null}),s=this._pointGeometryCreated$.map(function(t){return null});this._stopCreateSubscription=i.Observable.merge(r,n,o,s).subscribe(function(){t.stopCreate()}),this._creatorConfigurationSubscription=this._configuration$.subscribe(this._tagCreator.configuration$),this._createSubscription=this._creatingConfiguration$.switchMap(function(e){return e.creating&&"rect"===e.createType||"polygon"===e.createType?t._validBasicClick$.take(1):i.Observable.empty()}).subscribe(this._tagCreator.create$),this._createPointSubscription=this._creatingConfiguration$.switchMap(function(e){return e.creating&&"point"===e.createType?t._validBasicClick$.take(1):i.Observable.empty()}).map(function(t){return new a.PointGeometry(t)}).subscribe(this._pointGeometryCreated$),this._setCreateVertexSubscription=i.Observable.combineLatest(this._container.mouseService.mouseMove$,this._tagCreator.tag$,this._container.renderService.renderCamera$).filter(function(t){return null!=t[1]}).withLatestFrom(this._navigator.stateService.currentTransform$,function(t,e){return[t[0],t[1],t[2],e]}).subscribe(function(e){var r=e[0],n=e[1],i=e[2],o=e[3],s=t._mouseEventToBasic(r,t._container.element,i,o);n.geometry instanceof a.RectGeometry?n.geometry.setVertex2d(3,s,o):n.geometry instanceof a.PolygonGeometry&&n.geometry.setVertex2d(n.geometry.polygon.length-2,s,o)}),this._addPointSubscription=this._creatingConfiguration$.switchMap(function(e){var r=e.createType;return!e.creating||"rect"!==r&&"polygon"!==r?i.Observable.empty():t._basicClick$.skipUntil(t._validBasicClick$).skip(1)}).withLatestFrom(this._tagCreator.tag$,function(t,e){return[t,e]}).subscribe(function(t){var e=t[0],r=t[1];r.addPoint(e)}),this._deleteCreatedSubscription=this._creating$.subscribe(function(e){t._tagCreator.delete$.next(null)}),this._setGLCreateTagSubscription=i.Observable.merge(this._tagCreator.tag$,this._createGeometryChanged$).withLatestFrom(this._navigator.stateService.currentTransform$,function(t,e){return[t,e]}).map(function(t){return function(e){var r=t[0],n=t[1];return null==r?e.removeCreateTag():e.setCreateTag(r,n),e}}).subscribe(this._tagGlRendererOperation$),this._claimMouseSubscription=this._tagInterationInitiated$.switchMap(function(e){return t._container.mouseService.mouseMove$.takeUntil(t._tagInteractionAbort$).take(1)}).subscribe(function(e){t._container.mouseService.claimMouse(t._name,1)}),this._mouseDragSubscription=this._activeTag$.withLatestFrom(this._container.mouseService.mouseMove$,function(t,e){return[t,e]}).switchMap(function(e){var r=e[0],n=e[1];if(r.operation===a.TagOperation.None)return i.Observable.empty();var o=i.Observable.of(n).concat(t._container.mouseService.filtered$(t._name,t._container.mouseService.mouseDrag$));return i.Observable.combineLatest(o,t._container.renderService.renderCamera$).withLatestFrom(i.Observable.of(r),t._navigator.stateService.currentTransform$,function(t,e,r){return[t[0],t[1],e,r]})}).subscribe(function(e){var r=e[0],n=e[1],i=e[2],o=e[3];if(i.operation!==a.TagOperation.None){var s=t._mouseEventToBasic(r,t._container.element,n,o,i.offsetX,i.offsetY);if(i.operation===a.TagOperation.Centroid)i.tag.geometry.setCentroid2d(s,o);else if(i.operation===a.TagOperation.Vertex){var c=i.tag.geometry;c.setVertex2d(i.vertexIndex,s,o)}}}),this._unclaimMouseSubscription=this._container.mouseService.filtered$(this._name,this._container.mouseService.mouseDragEnd$).subscribe(function(e){t._container.mouseService.unclaimMouse(t._name)}),this._setTagsSubscription=this._renderTags$.map(function(t){return function(e){return e.setTags(t),e}}).subscribe(this._tagGlRendererOperation$),this._updateGLTagSubscription=this._renderTagGLChanged$.map(function(t){return function(e){return e.updateTag(t),e}}).subscribe(this._tagGlRendererOperation$),this._setNeedsRenderSubscription=this._tagChanged$.map(function(t){return function(t){return t.setNeedsRender(),t}}).subscribe(this._tagGlRendererOperation$),this._domSubscription=this._renderTags$.startWith([]).do(function(e){t._container.domRenderer.render$.next({name:t._name,vnode:t._tagDomRenderer.clear()})}).combineLatest(this._container.renderService.renderCamera$,this._container.spriteService.spriteAtlas$,this._tagChanged$.startWith(null),this._tagCreator.tag$.merge(this._createGeometryChanged$).startWith(null),this._configuration$,function(t,e,r,n,i,o){return[e,r,t,n,i,o]}).withLatestFrom(this._navigator.stateService.currentTransform$,function(t,e){return[t[0],t[1],t[2],t[3],t[4],t[5],e]}).map(function(e){return{name:t._name,vnode:t._tagDomRenderer.render(e[2],e[4],e[1],e[0].perspective,e[6],e[5])}}).subscribe(this._container.domRenderer.render$),this._glSubscription=this._navigator.stateService.currentState$.withLatestFrom(this._tagGlRenderer$,function(t,e){return[t,e]}).map(function(e){var r=e[0],n=e[1];return{name:t._name,render:{frameId:r.id,needsRender:n.needsRender,render:n.render.bind(n),stage:c.GLRenderStage.Foreground}}}).subscribe(this._container.glRenderer.render$)},e.prototype._deactivate=function(){this._tagGlRendererOperation$.next(function(t){return t.dispose(),t}),this._tagSet.set$.next([]),this._tagCreator.delete$.next(null),this._claimMouseSubscription.unsubscribe(),this._mouseDragSubscription.unsubscribe(),this._unclaimMouseSubscription.unsubscribe(),this._setTagsSubscription.unsubscribe(),this._updateGLTagSubscription.unsubscribe(),this._setNeedsRenderSubscription.unsubscribe(),this._stopCreateSubscription.unsubscribe(),this._creatorConfigurationSubscription.unsubscribe(),this._createSubscription.unsubscribe(),this._createPointSubscription.unsubscribe(),this._setCreateVertexSubscription.unsubscribe(),this._addPointSubscription.unsubscribe(),this._deleteCreatedSubscription.unsubscribe(),this._setGLCreateTagSubscription.unsubscribe(),this._domSubscription.unsubscribe(),this._glSubscription.unsubscribe(),this._geometryCreatedEventSubscription.unsubscribe(),this._tagsChangedEventSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{createColor:16777215,creating:!1}},e.prototype._mouseEventToBasic=function(t,e,r,n,i,o){i=null!=i?i:0,o=null!=o?o:0;var a=e.getBoundingClientRect(),s=t.clientX-a.left-i,c=t.clientY-a.top-o,u=e.offsetWidth,h=e.offsetHeight,l=this._viewportCoords.canvasToBasic(s,c,u,h,n,r.perspective);return l},e}(a.Component);u.componentName="tag",u.creatingchanged="creatingchanged",u.geometrycreated="geometrycreated",u.tagschanged="tagschanged",r.TagComponent=u,a.ComponentService.register(u),Object.defineProperty(r,"__esModule",{value:!0}),r.default=u},{"../../Component":217,"../../Geo":220,"../../Render":223,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/empty":39,"rxjs/add/observable/from":40,"rxjs/add/observable/merge":43,"rxjs/add/observable/of":44,"rxjs/add/operator/combineLatest":50,"rxjs/add/operator/concat":51,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/do":56,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/share":71,"rxjs/add/operator/skip":72,"rxjs/add/operator/skipUntil":73,"rxjs/add/operator/startWith":75,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/take":77,"rxjs/add/operator/takeUntil":78,"rxjs/add/operator/withLatestFrom":80}],262:[function(t,e,r){"use strict";var n=t("rxjs/Subject");t("rxjs/add/operator/map"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/share"),t("rxjs/add/operator/withLatestFrom");var i=t("../../Component"),o=function(){function t(){this._tagOperation$=new n.Subject,this._create$=new n.Subject,this._delete$=new n.Subject,this._configuration$=new n.Subject,this._tag$=this._tagOperation$.scan(function(t,e){return e(t)},null).share(),this._create$.withLatestFrom(this._configuration$,function(t,e){return[t,e]}).map(function(t){return function(e){var r=t[0],n=t[1];if("rect"===n.createType){var o=new i.RectGeometry([r[0],r[1],r[0],r[1]]);return new i.OutlineCreateTag(o,{color:n.createColor})}if("polygon"===n.createType){var o=new i.PolygonGeometry([[r[0],r[1]],[r[0],r[1]],[r[0],r[1]]]);return new i.OutlineCreateTag(o,{color:n.createColor})}return null}}).subscribe(this._tagOperation$),this._delete$.map(function(){return function(t){return null}}).subscribe(this._tagOperation$)}return Object.defineProperty(t.prototype,"create$",{get:function(){return this._create$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"delete$",{get:function(){return this._delete$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"configuration$",{get:function(){return this._configuration$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"tag$",{get:function(){return this._tag$},enumerable:!0,configurable:!0}),t}();r.TagCreator=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../Component":217,"rxjs/Subject":33,"rxjs/add/operator/map":62,"rxjs/add/operator/scan":70,"rxjs/add/operator/share":71,"rxjs/add/operator/withLatestFrom":80}],263:[function(t,e,r){"use strict";var n=t("three"),i=t("virtual-dom"),o=function(){function t(){}return t.prototype.render=function(t,e,r,o,a,s){for(var c=(new n.Matrix4).getInverse(o.matrixWorld),u=o.projectionMatrix,h=[],l=0,p=t;l<p.length;l++){var f=p[l];h=h.concat(f.getDOMObjects(r,c,u))}null!=e&&(h=h.concat(e.getDOMObjects(a,c,u)));var d={style:{"pointer-events":s.creating?"all":"none"}};return i.h("div.TagContainer",d,h)},t.prototype.clear=function(){return i.h("div",{},[])},t}();r.TagDOMRenderer=o},{three:167,"virtual-dom":173}],264:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(){this._scene=new n.Scene,this._tags={},this._createTag=null,this._needsRender=!1}return Object.defineProperty(t.prototype,"needsRender",{get:function(){return this._needsRender},enumerable:!0,configurable:!0}),t.prototype.render=function(t,e){e.render(this._scene,t),this._needsRender=!1},t.prototype.setCreateTag=function(t,e){this._disposeCreateTag(),this._addCreateTag(t,e),this._needsRender=!0},t.prototype.removeCreateTag=function(){this._disposeCreateTag(),this._needsRender=!0},t.prototype.setTags=function(t){this._disposeTags();for(var e=0,r=t;e<r.length;e++){var n=r[e];this._addTag(n)}this._needsRender=!0},t.prototype.updateTag=function(t){for(var e=0,r=this._tags[t.tag.id][1];e<r.length;e++){var n=r[e];this._scene.remove(n)}this._addTag(t)},t.prototype.setNeedsRender=function(){this._needsRender=!0},t.prototype.dispose=function(){this._disposeTags(),this._disposeCreateTag(),this._needsRender=!1},t.prototype._addTag=function(t){var e=t.glObjects;this._tags[t.tag.id]=[t,[]];for(var r=0,n=e;r<n.length;r++){var i=n[r];this._tags[t.tag.id][1].push(i),this._scene.add(i)}},t.prototype._addCreateTag=function(t,e){var r=t.getGLObject(e);this._createTag=r,this._scene.add(r)},t.prototype._disposeTags=function(){for(var t=0,e=Object.keys(this._tags);t<e.length;t++){for(var r=e[t],n=0,i=this._tags[r][1];n<i.length;n++){var o=i[n];this._scene.remove(o)}this._tags[r][0].dispose(),delete this._tags[r]}},t.prototype._disposeCreateTag=function(){if(null!=this._createTag){var t=this._createTag;this._scene.remove(t),t.geometry.dispose(),t.material.dispose(),this._createTag=null}},t}();r.TagGLRenderer=i},{three:167}],265:[function(t,e,r){"use strict";var n;!function(t){t[t.None=0]="None",t[t.Centroid=1]="Centroid",t[t.Vertex=2]="Vertex"}(n=r.TagOperation||(r.TagOperation={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],266:[function(t,e,r){"use strict";var n=t("rxjs/Subject");t("rxjs/add/operator/map"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/share");var i=function(){function t(){this._tagDataOperation$=new n.Subject,this._set$=new n.Subject,this._tagData$=this._tagDataOperation$.scan(function(t,e){return e(t)},{}).share(),this._set$.map(function(t){return function(e){for(var r=0,n=Object.keys(e);r<n.length;r++){var i=n[r];delete e[i]}for(var o=0,a=t;o<a.length;o++){var s=a[o];e[s.id]=s}return e}}).subscribe(this._tagDataOperation$)}return Object.defineProperty(t.prototype,"tagData$",{get:function(){return this._tagData$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"set$",{get:function(){return this._set$},enumerable:!0,configurable:!0}),t}();r.TagSet=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"rxjs/Subject":33,"rxjs/add/operator/map":62,"rxjs/add/operator/scan":70,"rxjs/add/operator/share":71}],267:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../../Error"),o=function(t){function e(e){var r=t.call(this,null!=e?e:"The provided geometry value is incorrect")||this;return r.name="GeometryTagError",r}return n(e,t),e}(i.MapillaryError);r.GeometryTagError=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i.MapillaryError},{"../../../Error":219}],268:[function(t,e,r){"use strict";var n=t("rxjs/Subject"),i=function(){function t(){this._notifyChanged$=new n.Subject}return Object.defineProperty(t.prototype,"changed$",{get:function(){return this._notifyChanged$},enumerable:!0,configurable:!0}),t}();r.Geometry=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"rxjs/Subject":33}],269:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../../Component"),o=function(t){function e(e){var r=t.call(this)||this,n=e[0],o=e[1];if(n<0||n>1||o<0||o>1)throw new i.GeometryTagError("Basic coordinates must be on the interval [0, 1].");return r._point=e.slice(),r}return n(e,t),Object.defineProperty(e.prototype,"point",{get:function(){return this._point},enumerable:!0,configurable:!0}),e.prototype.getCentroid3d=function(t){return t.unprojectBasic(this._point,200)},e.prototype.setCentroid2d=function(t,e){var r=[Math.max(0,Math.min(1,t[0])),Math.max(0,Math.min(1,t[1]))];this._point[0]=r[0],this._point[1]=r[1],this._notifyChanged$.next(this)},e}(i.Geometry);r.PointGeometry=o},{"../../../Component":217}],270:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../../Component"),o=function(t){function e(e,r){var n=t.call(this)||this,o=e.length;if(o<3)throw new i.GeometryTagError("A polygon must have three or more positions.");if(e[0][0]!==e[o-1][0]||e[0][1]!==e[o-1][1])throw new i.GeometryTagError("First and last positions must be equivalent.");n._polygon=[];for(var a=0,s=e;a<s.length;a++){var c=s[a];if(c[0]<0||c[0]>1||c[1]<0||c[1]>1)throw new i.GeometryTagError("Basic coordinates of polygon must be on the interval [0, 1].");n._polygon.push(c.slice())}if(n._holes=[],null==r)return n;for(var u=0;u<r.length;u++){var h=r[u],l=h.length;if(l<3)throw new i.GeometryTagError("A polygon hole must have three or more positions.");if(h[0][0]!==h[l-1][0]||h[0][1]!==h[l-1][1])throw new i.GeometryTagError("First and last positions of hole must be equivalent.");n._holes.push([]);for(var p=0,f=h;p<f.length;p++){var c=f[p];if(c[0]<0||c[0]>1||c[1]<0||c[1]>1)throw new i.GeometryTagError("Basic coordinates of hole must be on the interval [0, 1].");n._holes[u].push(c.slice())}}return n}return n(e,t),Object.defineProperty(e.prototype,"polygon",{get:function(){return this._polygon},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"holes",{get:function(){return this._holes},enumerable:!0,configurable:!0}),e.prototype.addVertex2d=function(t){var e=[Math.max(0,Math.min(1,t[0])),Math.max(0,Math.min(1,t[1]))];this._polygon.splice(this._polygon.length-1,0,e),this._notifyChanged$.next(this)},e.prototype.removeVertex2d=function(t){if(t<0||t>=this._polygon.length||this._polygon.length<4)throw new i.GeometryTagError("Index for removed vertex must be valid.");if(t>0&&t<this._polygon.length-1)this._polygon.splice(t,1);else{this._polygon.splice(0,1),this._polygon.pop();var e=this._polygon[0].slice();this._polygon.push(e)}this._notifyChanged$.next(this)},e.prototype.setVertex2d=function(t,e,r){var n=[Math.max(0,Math.min(1,e[0])),Math.max(0,Math.min(1,e[1]))];0===t||t===this._polygon.length-1?(this._polygon[0]=n.slice(),this._polygon[this._polygon.length-1]=n.slice()):this._polygon[t]=n.slice(),this._notifyChanged$.next(this)},e.prototype.setCentroid2d=function(t,e){for(var r=this._polygon.map(function(t){return t[0]}),n=this._polygon.map(function(t){return t[1]}),i=Math.min.apply(Math,r),o=Math.max.apply(Math,r),a=Math.min.apply(Math,n),s=Math.max.apply(Math,n),c=this._getCentroid2d(),u=-i,h=1-o,l=-a,p=1-s,f=Math.max(u,Math.min(h,t[0]-c[0])),d=Math.max(l,Math.min(p,t[1]-c[1])),m=0,v=this._polygon;m<v.length;m++){var g=v[m];g[0]+=f,g[1]+=d}this._notifyChanged$.next(this)},e.prototype.getPoints3d=function(t){return this.getVertices3d(t)},e.prototype.getVertex3d=function(t,e){return e.unprojectBasic(this._polygon[t],200)},e.prototype.getVertices3d=function(t){return this._polygon.map(function(e){return t.unprojectBasic(e,200)})},e.prototype.getHoleVertices3d=function(t){for(var e=[],r=0,n=this._holes;r<n.length;r++){var i=n[r],o=i.map(function(e){return t.unprojectBasic(e,200)});e.push(o)}return e},e.prototype.getCentroid3d=function(t){var e=this._getCentroid2d();return t.unprojectBasic(e,200)},e.prototype.getTriangles3d=function(t){return this._triangulate(this._polygon,this.getPoints3d(t),this._holes,this.getHoleVertices3d(t))},e.prototype._getCentroid2d=function(){for(var t=this._polygon,e=0,r=0,n=0,i=0;i<t.length-1;i++){var o=t[i][0],a=t[i][1],s=t[i+1][0],c=t[i+1][1],u=o*c-s*a;e+=u,r+=(o+s)*u,n+=(a+c)*u}return e/=2,r/=6*e,n/=6*e,[r,n]},e}(i.VertexGeometry);r.PolygonGeometry=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../../Component":217}],271:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../../Component"),o=function(t){function e(e){var r=t.call(this)||this;if(e[1]>e[3])throw new i.GeometryTagError("Basic Y coordinates values can not be inverted.");for(var n=0,o=e;n<o.length;n++){var a=o[n];if(a<0||a>1)throw new i.GeometryTagError("Basic coordinates must be on the interval [0, 1].")}return r._rect=e.slice(0,4),r._rect[0]>r._rect[2]&&(r._inverted=!0),r}return n(e,t),Object.defineProperty(e.prototype,"rect",{get:function(){return this._rect},enumerable:!0,configurable:!0}),e.prototype.setVertex2d=function(t,e,r){var n=this._rect.slice(),i=[Math.max(0,Math.min(1,e[0])),Math.max(0,Math.min(1,e[1]))],o=[];if(0===t?(o[0]=i[0],o[1]=n[1],o[2]=n[2],o[3]=i[1]):1===t?(o[0]=i[0],o[1]=i[1],o[2]=n[2],o[3]=n[3]):2===t?(o[0]=n[0],o[1]=i[1],o[2]=i[0],o[3]=n[3]):3===t&&(o[0]=n[0],o[1]=n[1],o[2]=i[0],o[3]=i[1]),r.gpano){var a=t<2&&i[0]>.75&&n[0]<.25||t>=2&&this._inverted&&i[0]>.75&&n[2]<.25,s=t<2&&this._inverted&&i[0]<.25&&n[0]>.75||t>=2&&i[0]<.25&&n[2]>.75;a||s?this._inverted=!this._inverted:(o[0]-n[0]<-.25&&(o[0]=n[0]),o[2]-n[2]>.25&&(o[2]=n[2])),(!this._inverted&&o[0]>o[2]||this._inverted&&o[0]<o[2])&&(o[0]=n[0],o[2]=n[2])}else o[0]>o[2]&&(o[0]=n[0],o[2]=n[2]);o[1]>o[3]&&(o[1]=n[1],o[3]=n[3]),this._rect[0]=o[0],this._rect[1]=o[1],this._rect[2]=o[2],this._rect[3]=o[3],this._notifyChanged$.next(this)},e.prototype.setCentroid2d=function(t,e){var r=this._rect.slice(),n=r[0],i=this._inverted?r[2]+1:r[2],o=r[1],a=r[3],s=n+(i-n)/2,c=o+(a-o)/2,u=0;if(null!=e.gpano&&e.gpano.CroppedAreaImageWidthPixels===e.gpano.FullPanoWidthPixels)u=this._inverted?t[0]+1-s:t[0]-s;else{var h=-n,l=1-i;u=Math.max(h,Math.min(l,t[0]-s))}var p=-o,f=1-a,d=Math.max(p,Math.min(f,t[1]-c));this._rect[0]=r[0]+u,this._rect[1]=r[1]+d,this._rect[2]=r[2]+u,this._rect[3]=r[3]+d,this._rect[0]<0?(this._rect[0]+=1,this._inverted=!this._inverted):this._rect[0]>1&&(this._rect[0]-=1,this._inverted=!this._inverted),this._rect[2]<0?(this._rect[2]+=1,this._inverted=!this._inverted):this._rect[2]>1&&(this._rect[2]-=1,this._inverted=!this._inverted),this._notifyChanged$.next(this)},e.prototype.getPoints3d=function(t){return this._getPoints2d(t).map(function(e){return t.unprojectBasic(e,200)})},e.prototype.getVertex3d=function(t,e){return e.unprojectBasic(this._rectToVertices2d(this._rect)[t],200)},e.prototype.getVertices3d=function(t){return this._rectToVertices2d(this._rect).map(function(e){return t.unprojectBasic(e,200)})},e.prototype.getCentroid3d=function(t){var e=this._rect,r=e[0],n=this._inverted?e[2]+1:e[2],i=e[1],o=e[3],a=r+(n-r)/2,s=i+(o-i)/2;return t.unprojectBasic([a,s],200)},e.prototype.getTriangles3d=function(t){return this._triangulate(this._rectToVertices2d(this._rect),this.getVertices3d(t))},e.prototype.validate=function(t){var e=this._rect;return!(!this._inverted&&t[0]<e[0]||t[0]-e[2]>.25||t[1]<e[1])},e.prototype._getPoints2d=function(t){for(var e=this._rectToVertices2d(this._rect),r=e.length-1,n=10,i=[],o=0;o<r;++o)for(var a=e[o][0],s=e[o][1],c=e[o+1][0],u=e[o+1][1],h=(c-a)/(n-1),l=(u-s)/(n-1),p=0;p<n;++p){var f=[a+p*h,s+p*l];i.push(f)}return i},e.prototype._rectToVertices2d=function(t){return[[t[0],t[3]],[t[0],t[1]],[this._inverted?t[2]+1:t[2],t[1]],[this._inverted?t[2]+1:t[2],t[3]],[t[0],t[3]]]},e}(i.VertexGeometry);r.RectGeometry=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../../Component":217}],272:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("earcut"),o=t("../../../Component"),a=function(t){function e(){return t.call(this)||this}return n(e,t),e.prototype._triangulate=function(t,e,r,n){for(var o=[t.slice(0,-1)],a=0,s=null!=r?r:[];a<s.length;a++){var c=s[a];o.push(c.slice(0,-1))}for(var u=e.slice(0,-1),h=0,l=null!=n?n:[];h<l.length;h++){var p=l[h];u=u.concat(p.slice(0,-1))}for(var f=i.flatten(o),d=i(f.vertices,f.holes,f.dimensions),m=[],v=0;v<d.length;++v){var g=u[d[v]];m.push(g[0]),m.push(g[1]),m.push(g[2])}return m},e}(o.Geometry);r.VertexGeometry=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../../Component":217,earcut:6}],273:[function(t,e,r){"use strict";var n;!function(t){t[t.Center=0]="Center",t[t.Outer=1]="Outer"}(n=r.Alignment||(r.Alignment={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],274:[function(t,e,r){"use strict";var n=t("three"),i=t("virtual-dom"),o=t("rxjs/Subject"),a=t("../../../Component"),s=function(){function t(t,e){this._geometry=t,this._options={color:null==e.color?16777215:e.color},this._created$=new o.Subject,this._aborted$=new o.Subject}return Object.defineProperty(t.prototype,"geometry",{get:function(){return this._geometry},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"created$",{get:function(){return this._created$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"aborted$",{get:function(){return this._aborted$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"geometryChanged$",{get:function(){var t=this;return this._geometry.changed$.map(function(e){return t})},enumerable:!0,configurable:!0}),t.prototype.getGLObject=function(t){var e=this._geometry.getPoints3d(t),r=this._getPositions(e),i=new n.BufferGeometry;i.addAttribute("position",new n.BufferAttribute(r,3));var o=new n.LineBasicMaterial({color:this._options.color,linewidth:1});return new n.Line(i,o)},t.prototype.getDOMObjects=function(t,e,r){var n=this,o=[],s=function(t){t.stopPropagation(),n._aborted$.next(n)};if(this._geometry instanceof a.RectGeometry){var c=this._geometry.getVertex3d(1,t),u=this._convertToCameraSpace(c,e);if(u.z<0){var h=this._projectToCanvas(u,r),l=h.map(function(t){return 100*t+"%"}),p={style:{background:"#"+("000000"+this._options.color.toString(16)).substr(-6),left:l[0],position:"absolute",top:l[1]}},f={onclick:s,style:{left:l[0],position:"absolute",top:l[1]}};o.push(i.h("div.TagInteractor",f,[])),o.push(i.h("div.TagVertex",p,[]))}}else if(this._geometry instanceof a.PolygonGeometry){var d=this._geometry,m=this._geometry.getVertex3d(0,t),v=this._convertToCameraSpace(m,e);if(v.z<0){var h=this._projectToCanvas(v,r),l=h.map(function(t){return 100*t+"%"}),g=d.polygon.length>4?function(t){t.stopPropagation(),d.removeVertex2d(d.polygon.length-2),n._created$.next(n)}:s,f={onclick:g,style:{left:l[0],position:"absolute",top:l[1]}},y=d.polygon.length>4?"TagCompleter":"TagInteractor";o.push(i.h("div."+y,f,[]))}if(d.polygon.length>3){var b=this._geometry.getVertex3d(d.polygon.length-3,t),_=this._convertToCameraSpace(b,e);if(_.z<0){var h=this._projectToCanvas(_,r),l=h.map(function(t){return 100*t+"%"}),x=function(t){t.stopPropagation(),d.removeVertex2d(d.polygon.length-3)},f={onclick:x,style:{left:l[0],position:"absolute",top:l[1]}};o.push(i.h("div.TagInteractor",f,[]))}}var w=this._geometry.getVertices3d(t);w.splice(-2,2);for(var S=0,M=w;S<M.length;S++){
-var E=M[S],T=this._convertToCameraSpace(E,e);if(T.z<0){var h=this._projectToCanvas(T,r),l=h.map(function(t){return 100*t+"%"}),p={style:{background:"#"+("000000"+this._options.color.toString(16)).substr(-6),left:l[0],position:"absolute",top:l[1]}};o.push(i.h("div.TagVertex",p,[]))}}}return o},t.prototype.addPoint=function(t){if(this._geometry instanceof a.RectGeometry){var e=this._geometry;if(!e.validate(t))return;this._created$.next(this)}else if(this._geometry instanceof a.PolygonGeometry){var r=this._geometry;r.addVertex2d(t)}},t.prototype._getPositions=function(t){for(var e=t.length,r=new Float32Array(3*e),n=0;n<e;++n){var i=3*n,o=t[n];r[i]=o[0],r[i+1]=o[1],r[i+2]=o[2]}return r},t.prototype._projectToCanvas=function(t,e){var r=new n.Vector3(t.x,t.y,t.z).applyProjection(e);return[(r.x+1)/2,(-r.y+1)/2]},t.prototype._convertToCameraSpace=function(t,e){return new n.Vector3(t[0],t[1],t[2]).applyMatrix4(e)},t}();r.OutlineCreateTag=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../../../Component":217,"rxjs/Subject":33,three:167,"virtual-dom":173}],275:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("three"),o=t("virtual-dom"),a=t("../../../Component"),s=t("../../../Viewer"),c=function(t){function e(e,r){var n=t.call(this,e,r)||this;return n._fill=n._tag.fillOpacity>0&&!r.gpano?n._createFill():null,n._holes=n._tag.lineWidth>=1?n._createHoles():[],n._outline=n._tag.lineWidth>=1?n._createOutline():null,n._glObjects=n._createGLObjects(),n._tag.geometry.changed$.subscribe(function(t){null!=n._fill&&n._updateFillGeometry(),n._holes.length>0&&n._updateHoleGeometries(),null!=n._outline&&n._updateOulineGeometry()}),n._tag.changed$.subscribe(function(t){var e=!1;null==n._fill?n._tag.fillOpacity>0&&!n._transform.gpano&&(n._fill=n._createFill(),e=!0):n._updateFillMaterial(),null==n._outline?n._tag.lineWidth>0&&(n._holes=n._createHoles(),n._outline=n._createOutline(),e=!0):(n._updateHoleMaterials(),n._updateOutlineMaterial()),e&&(n._glObjects=n._createGLObjects(),n._glObjectsChanged$.next(n))}),n}return n(e,t),e.prototype.dispose=function(){this._disposeFill(),this._disposeHoles(),this._disposeOutline()},e.prototype.getDOMObjects=function(t,e,r){var n=this,i=[];if(this._tag.geometry instanceof a.RectGeometry)if(null!=this._tag.icon){var s=this._tag.geometry.getVertex3d(this._tag.iconIndex,this._transform),c=this._convertToCameraSpace(s,e);if(c.z<0){var u=function(t){n._interact$.next({offsetX:0,offsetY:0,operation:a.TagOperation.None,tag:n._tag})};if(t.loaded){var h=this._getSpriteAlignment(this._tag.iconIndex,this._tag.iconAlignment),l=t.getDOMSprite(this._tag.icon,h[0],h[1]),p=function(t){t.stopPropagation(),n._tag.click$.next(n._tag)},f=this._projectToCanvas(c,r),d=f.map(function(t){return 100*t+"%"}),m={onclick:p,onmousedown:u,style:{left:d[0],pointerEvents:"all",position:"absolute",top:d[1]}};i.push(o.h("div.TagSymbol",m,[l]))}}}else if(null!=this._tag.text){var v=this._tag.geometry.getVertex3d(3,this._transform),g=this._convertToCameraSpace(v,e);if(g.z<0){var u=function(t){n._interact$.next({offsetX:0,offsetY:0,operation:a.TagOperation.None,tag:n._tag})},y=this._projectToCanvas(g,r),b=y.map(function(t){return 100*t+"%"}),m={onmousedown:u,style:{color:"#"+("000000"+this._tag.textColor.toString(16)).substr(-6),left:b[0],pointerEvents:"all",position:"absolute",top:b[1]},textContent:this._tag.text};i.push(o.h("span.TagSymbol",m,[]))}}if(!this._tag.editable)return i;var _="#"+("000000"+this._tag.lineColor.toString(16)).substr(-6);if(this._tag.geometry instanceof a.RectGeometry){var x=this._tag.geometry.getCentroid3d(this._transform),w=this._convertToCameraSpace(x,e);if(w.z<0){var u=this._interact(a.TagOperation.Centroid),S=this._projectToCanvas(w,r),M=S.map(function(t){return 100*t+"%"}),m={onmousedown:u,style:{background:_,left:M[0],position:"absolute",top:M[1]}};i.push(o.h("div.TagMover",m,[]))}}for(var E=this._tag.geometry.getVertices3d(this._transform),T=0;T<E.length-1;T++){var C=this._tag.geometry instanceof a.RectGeometry;if(!C||!(null!=this._tag.icon&&T===this._tag.iconIndex||null==this._tag.icon&&null!=this._tag.text&&3===T)){var O=this._convertToCameraSpace(E[T],e);if(!(O.z>0)){var u=this._interact(a.TagOperation.Vertex,T),P=this._projectToCanvas(O,r),A=P.map(function(t){return 100*t+"%"}),m={onmousedown:u,style:{background:_,left:A[0],position:"absolute",top:A[1]}};if(C&&(m.style.cursor=T%2===0?"nesw-resize":"nwse-resize"),i.push(o.h("div.TagResizer",m,[])),this._tag.indicateVertices){var j={style:{background:_,left:A[0],position:"absolute",top:A[1]}};i.push(o.h("div.TagVertex",j,[]))}}}}return i},e.prototype._createFill=function(){var t=this._tag.geometry.getTriangles3d(this._transform),e=new Float32Array(t),r=new i.BufferGeometry;r.addAttribute("position",new i.BufferAttribute(e,3)),r.computeBoundingSphere();var n=new i.MeshBasicMaterial({color:this._tag.fillColor,opacity:this._tag.fillOpacity,side:i.DoubleSide,transparent:!0});return new i.Mesh(r,n)},e.prototype._createGLObjects=function(){var t=[];null!=this._fill&&t.push(this._fill);for(var e=0,r=this._holes;e<r.length;e++){var n=r[e];t.push(n)}return null!=this._outline&&t.push(this._outline),t},e.prototype._createHoles=function(){var t=[];if(this._tag.geometry instanceof a.PolygonGeometry)for(var e=this._tag.geometry,r=e.getHoleVertices3d(this._transform),n=0,i=r;n<i.length;n++){var o=i[n],s=this._createLine(o);t.push(s)}return t},e.prototype._createLine=function(t){var e=this._getLinePositions(t),r=new i.BufferGeometry;r.addAttribute("position",new i.BufferAttribute(e,3)),r.computeBoundingSphere();var n=new i.LineBasicMaterial({color:this._tag.lineColor,linewidth:this._tag.lineWidth});return new i.Line(r,n)},e.prototype._createOutline=function(){var t=this._tag.geometry.getPoints3d(this._transform);return this._createLine(t)},e.prototype._disposeFill=function(){null!=this._fill&&(this._fill.geometry.dispose(),this._fill.material.dispose(),this._fill=null)},e.prototype._disposeHoles=function(){for(var t=0,e=this._holes;t<e.length;t++){var r=e[t];r.geometry.dispose(),r.material.dispose()}this._holes=[]},e.prototype._disposeOutline=function(){null!=this._outline&&(this._outline.geometry.dispose(),this._outline.material.dispose(),this._outline=null)},e.prototype._getLinePositions=function(t){for(var e=t.length,r=new Float32Array(3*e),n=0;n<e;++n){var i=3*n,o=t[n];r[i+0]=o[0],r[i+1]=o[1],r[i+2]=o[2]}return r},e.prototype._getSpriteAlignment=function(t,e){var r=s.SpriteAlignment.Center,n=s.SpriteAlignment.Center;if(e===a.Alignment.Outer)switch(t){case 0:r=s.SpriteAlignment.End,n=s.SpriteAlignment.Start;break;case 1:r=s.SpriteAlignment.End,n=s.SpriteAlignment.End;break;case 2:r=s.SpriteAlignment.Start,n=s.SpriteAlignment.End;break;case 3:r=s.SpriteAlignment.Start,n=s.SpriteAlignment.Start}return[r,n]},e.prototype._interact=function(t,e){var r=this;return function(n){var i=n.offsetX-n.target.offsetWidth/2,o=n.offsetY-n.target.offsetHeight/2;r._interact$.next({offsetX:i,offsetY:o,operation:t,tag:r._tag,vertexIndex:e})}},e.prototype._updateFillGeometry=function(){var t=this._tag.geometry.getTriangles3d(this._transform),e=new Float32Array(t),r=this._fill.geometry,n=r.getAttribute("position");n.array.length===e.length?(n.set(e),n.needsUpdate=!0):(r.removeAttribute("position"),r.addAttribute("position",new i.BufferAttribute(e,3))),r.computeBoundingSphere()},e.prototype._updateFillMaterial=function(){var t=this._fill.material;t.color=new i.Color(this._tag.fillColor),t.opacity=this._tag.fillOpacity,t.needsUpdate=!0},e.prototype._updateHoleGeometries=function(){var t=this._tag.geometry,e=t.getHoleVertices3d(this._transform);if(e.length!==this._holes.length)throw new Error("Changing the number of holes is not supported.");for(var r=0;r<this._holes.length;r++){var n=e[r],i=this._holes[r];this._updateLine(i,n)}},e.prototype._updateHoleMaterials=function(){for(var t=0,e=this._holes;t<e.length;t++){var r=e[t],n=r.material;this._updateLineBasicMaterial(n)}},e.prototype._updateLine=function(t,e){var r=this._getLinePositions(e),n=t.geometry,i=n.getAttribute("position");i.set(r),i.needsUpdate=!0,n.computeBoundingSphere()},e.prototype._updateOulineGeometry=function(){var t=this._tag.geometry.getPoints3d(this._transform);this._updateLine(this._outline,t)},e.prototype._updateOutlineMaterial=function(){var t=this._outline.material;this._updateLineBasicMaterial(t)},e.prototype._updateLineBasicMaterial=function(t){t.color=new i.Color(this._tag.lineColor),t.linewidth=Math.max(this._tag.lineWidth,1),t.opacity=this._tag.lineWidth>=1?1:0,t.transparent=this._tag.lineWidth<=0,t.needsUpdate=!0},e}(a.RenderTag);r.OutlineRenderTag=c},{"../../../Component":217,"../../../Viewer":227,three:167,"virtual-dom":173}],276:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Subject"),o=t("../../../Component"),a=function(t){function e(r,n,a){var s=t.call(this,r,n)||this;return s._editable=null!=a.editable&&a.editable,s._fillColor=null==a.fillColor?16777215:a.fillColor,s._fillOpacity=null==a.fillOpacity?0:a.fillOpacity,s._icon=void 0===a.icon?null:a.icon,s._iconAlignment=null==a.iconAlignment?o.Alignment.Outer:a.iconAlignment,s._iconIndex=null==a.iconIndex?3:a.iconIndex,s._indicateVertices=null==a.indicateVertices||a.indicateVertices,s._lineColor=null==a.lineColor?16777215:a.lineColor,s._lineWidth=null==a.lineWidth?1:a.lineWidth,s._text=void 0===a.text?null:a.text,s._textColor=null==a.textColor?16777215:a.textColor,s._click$=new i.Subject,s._click$.subscribe(function(t){s.fire(e.click,s)}),s}return n(e,t),Object.defineProperty(e.prototype,"click$",{get:function(){return this._click$},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"editable",{get:function(){return this._editable},set:function(t){this._editable=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"fillColor",{get:function(){return this._fillColor},set:function(t){this._fillColor=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"fillOpacity",{get:function(){return this._fillOpacity},set:function(t){this._fillOpacity=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"geometry",{get:function(){return this._geometry},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"icon",{get:function(){return this._icon},set:function(t){this._icon=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"iconAlignment",{get:function(){return this._iconAlignment},set:function(t){this._iconAlignment=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"iconIndex",{get:function(){return this._iconIndex},set:function(t){this._iconIndex=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"indicateVertices",{get:function(){return this._indicateVertices},set:function(t){this._indicateVertices=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"lineColor",{get:function(){return this._lineColor},set:function(t){this._lineColor=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"lineWidth",{get:function(){return this._lineWidth},set:function(t){this._lineWidth=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"text",{get:function(){return this._text},set:function(t){this._text=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"textColor",{get:function(){return this._textColor},set:function(t){this._textColor=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),e.prototype.setOptions=function(t){this._editable=null==t.editable?this._editable:t.editable,this._icon=void 0===t.icon?this._icon:t.icon,this._iconAlignment=null==t.iconAlignment?this._iconAlignment:t.iconAlignment,this._iconIndex=null==t.iconIndex?this._iconIndex:t.iconIndex,this._indicateVertices=null==t.indicateVertices?this._indicateVertices:t.indicateVertices,this._lineColor=null==t.lineColor?this._lineColor:t.lineColor,this._lineWidth=null==t.lineWidth?this._lineWidth:t.lineWidth,this._fillColor=null==t.fillColor?this._fillColor:t.fillColor,this._fillOpacity=null==t.fillOpacity?this._fillOpacity:t.fillOpacity,this._text=void 0===t.text?this._text:t.text,this._textColor=null==t.textColor?this._textColor:t.textColor,this._notifyChanged$.next(this)},e}(o.Tag);a.click="click",r.OutlineTag=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../../Component":217,"rxjs/Subject":33}],277:[function(t,e,r){"use strict";var n=t("three"),i=t("rxjs/Subject"),o=function(){function t(t,e){this._tag=t,this._transform=e,this._glObjects=[],this._glObjectsChanged$=new i.Subject,this._interact$=new i.Subject}return Object.defineProperty(t.prototype,"glObjects",{get:function(){return this._glObjects},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"glObjectsChanged$",{get:function(){return this._glObjectsChanged$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"interact$",{get:function(){return this._interact$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"tag",{get:function(){return this._tag},enumerable:!0,configurable:!0}),t.prototype._projectToCanvas=function(t,e){var r=new n.Vector3(t.x,t.y,t.z).applyProjection(e);return[(r.x+1)/2,(-r.y+1)/2]},t.prototype._convertToCameraSpace=function(t,e){return new n.Vector3(t[0],t[1],t[2]).applyMatrix4(e)},t}();r.RenderTag=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"rxjs/Subject":33,three:167}],278:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("../../../Component"),a=t("../../../Viewer"),s=function(t){function e(){return null!==t&&t.apply(this,arguments)||this}return n(e,t),e.prototype.dispose=function(){},e.prototype.getDOMObjects=function(t,e,r){var n=this,s=[],c=this._tag.geometry.getCentroid3d(this._transform),u=this._convertToCameraSpace(c,e);if(u.z<0){var h=this._projectToCanvas(u,r),l=h.map(function(t){return 100*t+"%"}),p=function(t){n._interact$.next({offsetX:0,offsetY:0,operation:o.TagOperation.None,tag:n._tag})};if(null!=this._tag.icon){if(t.loaded){var f=t.getDOMSprite(this._tag.icon,a.SpriteAlignment.Center,a.SpriteAlignment.End),d={onmousedown:p,style:{bottom:100*(1-h[1])+"%",left:l[0],pointerEvents:"all",position:"absolute",transform:"translate(0px, -8px)"}};s.push(i.h("div",d,[f]))}}else if(null!=this._tag.text){var d={onmousedown:p,style:{bottom:100*(1-h[1])+"%",color:"#"+("000000"+this._tag.textColor.toString(16)).substr(-6),left:l[0],pointerEvents:"all",position:"absolute",transform:"translate(-50%, -7px)"},textContent:this._tag.text};s.push(i.h("span.TagSymbol",d,[]))}var m=this._interact(o.TagOperation.Centroid),v="#"+("000000"+this._tag.color.toString(16)).substr(-6);if(this._tag.editable){var g={onmousedown:m,style:{background:v,left:l[0],pointerEvents:"all",position:"absolute",top:l[1]}};s.push(i.h("div.TagSpotInteractor",g,[]))}var y={style:{background:v,left:l[0],position:"absolute",top:l[1]}};s.push(i.h("div.TagVertex",y,[]))}return s},e.prototype._interact=function(t,e){var r=this;return function(n){var i=n.offsetX-n.target.offsetWidth/2,o=n.offsetY-n.target.offsetHeight/2;r._interact$.next({offsetX:i,offsetY:o,operation:t,tag:r._tag,vertexIndex:e})}},e}(o.RenderTag);r.SpotRenderTag=s},{"../../../Component":217,"../../../Viewer":227,"virtual-dom":173}],279:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../../Component"),o=function(t){function e(e,r,n){var i=t.call(this,e,r)||this;return i._color=null==n.color?16777215:n.color,i._editable=null!=n.editable&&n.editable,i._icon=void 0===n.icon?null:n.icon,i._text=void 0===n.text?null:n.text,i._textColor=null==n.textColor?16777215:n.textColor,i}return n(e,t),Object.defineProperty(e.prototype,"color",{get:function(){return this._color},set:function(t){this._color=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"editable",{get:function(){return this._editable},set:function(t){this._editable=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"icon",{get:function(){return this._icon},set:function(t){this._icon=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"text",{get:function(){return this._text},set:function(t){this._text=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"textColor",{get:function(){return this._textColor},set:function(t){this._textColor=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),e.prototype.setOptions=function(t){this._color=null==t.color?this._color:t.color,this._editable=null==t.editable?this._editable:t.editable,this._icon=void 0===t.icon?this._icon:t.icon,this._text=void 0===t.text?this._text:t.text,this._textColor=null==t.textColor?this._textColor:t.textColor,this._notifyChanged$.next(this)},e}(i.Tag);r.SpotTag=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../../Component":217}],280:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Subject");t("rxjs/add/operator/map"),t("rxjs/add/operator/share");var o=t("../../../Utils"),a=function(t){function e(r,n){var o=t.call(this)||this;return o._id=r,o._geometry=n,o._notifyChanged$=new i.Subject,o._notifyChanged$.subscribe(function(t){o.fire(e.changed,o)}),o._geometry.changed$.subscribe(function(t){o.fire(e.geometrychanged,o)}),o}return n(e,t),Object.defineProperty(e.prototype,"id",{get:function(){return this._id},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"geometry",{get:function(){return this._geometry},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"changed$",{get:function(){return this._notifyChanged$},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"geometryChanged$",{get:function(){var t=this;return this._geometry.changed$.map(function(e){return t}).share()},enumerable:!0,configurable:!0}),e}(o.EventEmitter);a.changed="changed",a.geometrychanged="geometrychanged",r.Tag=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../../Utils":226,"rxjs/Subject":33,"rxjs/add/operator/map":62,"rxjs/add/operator/share":71}],281:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("./MapillaryError"),o=function(t){function e(e){var r=t.call(this,null!=e?e:"The argument is not valid.")||this;return r.name="ArgumentMapillaryError",r}return n(e,t),e}(i.MapillaryError);r.ArgumentMapillaryError=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"./MapillaryError":283}],282:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("./MapillaryError"),o=function(t){function e(e){var r=t.call(this,e)||this;return r.name="GraphMapillaryError",r}return n(e,t),e}(i.MapillaryError);r.GraphMapillaryError=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"./MapillaryError":283}],283:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=function(t){function e(e){var r=t.call(this,e)||this;return r.name="MapillaryError",r}return n(e,t),e}(Error);r.MapillaryError=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{}],284:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(t){null!=t?(this._position=(new n.Vector3).fromArray(t.unprojectSfM([0,0],0)),this._lookat=(new n.Vector3).fromArray(t.unprojectSfM([0,0],10)),this._up=t.upVector(),this._focal=this._getFocal(t)):(this._position=new n.Vector3(0,0,0),this._lookat=new n.Vector3(0,0,1),this._up=new n.Vector3(0,-1,0),this._focal=1)}return Object.defineProperty(t.prototype,"position",{get:function(){return this._position},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"lookat",{get:function(){return this._lookat},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"up",{get:function(){return this._up},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"focal",{get:function(){return this._focal},set:function(t){this._focal=t},enumerable:!0,configurable:!0}),t.prototype.lerpCameras=function(t,e,r){this._position.subVectors(e.position,t.position).multiplyScalar(r).add(t.position),this._lookat.subVectors(e.lookat,t.lookat).multiplyScalar(r).add(t.lookat),this._up.subVectors(e.up,t.up).multiplyScalar(r).add(t.up),this._focal=(1-r)*t.focal+r*e.focal},t.prototype.copy=function(t){this._position.copy(t.position),this._lookat.copy(t.lookat),this._up.copy(t.up),this._focal=t.focal},t.prototype.clone=function(){var e=new t;return e.position.copy(this._position),e.lookat.copy(this._lookat),e.up.copy(this._up),e.focal=this._focal,e},t.prototype.diff=function(t){var e=this._position.distanceToSquared(t.position),r=this._lookat.distanceToSquared(t.lookat),n=this._up.distanceToSquared(t.up),i=100*Math.abs(this._focal-t.focal);return Math.max(e,r,n,i)},t.prototype._getFocal=function(t){if(null==t.gpano)return t.focal;var e=Math.PI*t.gpano.CroppedAreaImageHeightPixels/t.gpano.FullPanoHeightPixels,r=.5/Math.tan(e/2);return Math.min(1/(2*(Math.sqrt(2)-1)),Math.max(.5,r))},t}();r.Camera=i},{three:167}],285:[function(t,e,r){"use strict";var n=function(){function t(){this._wgs84a=6378137,this._wgs84b=6356752.31424518}return t.prototype.geodeticToEnu=function(t,e,r,n,i,o){var a=this.geodeticToEcef(t,e,r);return this.ecefToEnu(a[0],a[1],a[2],n,i,o)},t.prototype.enuToGeodetic=function(t,e,r,n,i,o){var a=this.enuToEcef(t,e,r,n,i,o);return this.ecefToGeodetic(a[0],a[1],a[2])},t.prototype.ecefToEnu=function(t,e,r,n,i,o){var a=this.geodeticToEcef(n,i,o),s=[t-a[0],e-a[1],r-a[2]];n=n*Math.PI/180,i=i*Math.PI/180;var c=Math.cos(n),u=Math.sin(n),h=Math.cos(i),l=Math.sin(i),p=-l*s[0]+h*s[1],f=-u*h*s[0]-u*l*s[1]+c*s[2],d=c*h*s[0]+c*l*s[1]+u*s[2];return[p,f,d]},t.prototype.enuToEcef=function(t,e,r,n,i,o){var a=this.geodeticToEcef(n,i,o);n=n*Math.PI/180,i=i*Math.PI/180;var s=Math.cos(n),c=Math.sin(n),u=Math.cos(i),h=Math.sin(i),l=-h*t-c*u*e+s*u*r+a[0],p=u*t-c*h*e+s*h*r+a[1],f=s*e+c*r+a[2];return[l,p,f]},t.prototype.geodeticToEcef=function(t,e,r){var n=this._wgs84a,i=this._wgs84b;t=t*Math.PI/180,e=e*Math.PI/180;var o=Math.cos(t),a=Math.sin(t),s=Math.cos(e),c=Math.sin(e),u=n*n,h=i*i,l=1/Math.sqrt(u*o*o+h*a*a),p=(u*l+r)*o,f=p*s,d=p*c,m=(h*l+r)*a;return[f,d,m]},t.prototype.ecefToGeodetic=function(t,e,r){var n=this._wgs84a,i=this._wgs84b,o=n*n,a=i*i,s=o-a,c=Math.sqrt(s/o),u=Math.sqrt(s/a),h=Math.sqrt(t*t+e*e),l=Math.atan2(r*n,h*i),p=Math.sin(l),f=Math.cos(l),d=Math.atan2(e,t),m=Math.atan2(r+u*u*i*p*p*p,h-c*c*n*f*f*f),v=Math.sin(m),g=Math.cos(m),y=n/Math.sqrt(1-c*c*v*v),b=h/g-y;return[180*m/Math.PI,180*d/Math.PI,b]},t}();r.GeoCoords=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],286:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(){this._epsilon=1e-9}return t.prototype.azimuthalToBearing=function(t){return-t+Math.PI/2},t.prototype.degToRad=function(t){return Math.PI*t/180},t.prototype.radToDeg=function(t){return 180*t/Math.PI},t.prototype.rotationMatrix=function(t){var e=new n.Vector3(t[0],t[1],t[2]),r=e.length();return e.normalize(),(new n.Matrix4).makeRotationAxis(e,r)},t.prototype.rotate=function(t,e){var r=new n.Vector3(t[0],t[1],t[2]),i=this.rotationMatrix(e);return r.applyMatrix4(i),r},t.prototype.opticalCenter=function(t,e){var r=[-t[0],-t[1],-t[2]],n=[-e[0],-e[1],-e[2]];return this.rotate(n,r)},t.prototype.viewingDirection=function(t){var e=[-t[0],-t[1],-t[2]];return this.rotate([0,0,1],e)},t.prototype.wrap=function(t,e,r){if(r<e)throw new Error("Invalid arguments: max must be larger than min.");for(var n=r-e;t>r||t<e;)t>r?t-=n:t<e&&(t+=n);return t},t.prototype.wrapAngle=function(t){return this.wrap(t,-Math.PI,Math.PI)},t.prototype.clamp=function(t,e,r){return t<e?e:t>r?r:t},t.prototype.angleBetweenVector2=function(t,e,r,n){var i=Math.atan2(n,r)-Math.atan2(e,t);return this.wrapAngle(i)},t.prototype.angleDifference=function(t,e){var r=e-t;return this.wrapAngle(r)},t.prototype.relativeRotationAngle=function(t,e){var r=this.rotationMatrix([-t[0],-t[1],-t[2]]),n=this.rotationMatrix(e),i=r.multiply(n),o=i.elements,a=Math.acos((o[0]+o[5]+o[10]-1)/2);return a},t.prototype.angleToPlane=function(t,e){var r=(new n.Vector3).fromArray(t),i=r.length();if(i<this._epsilon)return 0;var o=r.dot((new n.Vector3).fromArray(e));return Math.asin(o/i)},t.prototype.distanceFromLatLon=function(t,e,r,n){var i=6371e3,o=this.degToRad(r-t),a=this.degToRad(n-e),s=Math.sin(o/2)*Math.sin(o/2)+Math.cos(t)*Math.cos(r)*Math.sin(a/2)*Math.sin(a/2),c=2*i*Math.atan2(Math.sqrt(s),Math.sqrt(1-s));return c},t}();r.Spatial=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{three:167}],287:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(t,e,r){this._orientation=this._getValue(t.orientation,1);var n=null!=e?e.width:4,i=null!=e?e.height:3,o=this._orientation<5;this._width=this._getValue(t.width,o?n:i),this._height=this._getValue(t.height,o?i:n),this._basicAspect=o?this._width/this._height:this._height/this._width,this._basicWidth=o?t.width:t.height,this._basicHeight=o?t.height:t.width,this._focal=this._getValue(t.focal,1),this._scale=this._getValue(t.scale,0),this._gpano=null!=t.gpano?t.gpano:null,this._rt=this._getRt(t.rotation,r),this._srt=this._getSrt(this._rt,this._scale)}return Object.defineProperty(t.prototype,"basicAspect",{get:function(){return this._basicAspect},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"basicHeight",{get:function(){return this._basicHeight},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"basicWidth",{get:function(){return this._basicWidth},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"focal",{get:function(){return this._focal},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fullPano",{get:function(){return null!=this._gpano&&0===this._gpano.CroppedAreaLeftPixels&&0===this._gpano.CroppedAreaTopPixels&&this._gpano.CroppedAreaImageWidthPixels===this._gpano.FullPanoWidthPixels&&this._gpano.CroppedAreaImageHeightPixels===this._gpano.FullPanoHeightPixels},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"gpano",{get:function(){return this._gpano},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"height",{get:function(){return this._height},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"orientation",{get:function(){return this._orientation},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rt",{get:function(){return this._rt},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"srt",{get:function(){return this._srt},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"scale",{get:function(){return this._scale},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"width",{get:function(){return this._width},enumerable:!0,configurable:!0}),t.prototype.upVector=function(){var t=this._rt.elements;switch(this._orientation){case 1:return new n.Vector3(-t[1],-t[5],-t[9]);case 3:return new n.Vector3(t[1],t[5],t[9]);case 6:return new n.Vector3(-t[0],-t[4],-t[8]);case 8:return new n.Vector3(t[0],t[4],t[8]);default:return new n.Vector3(-t[1],-t[5],-t[9])}},t.prototype.projectorMatrix=function(){var t=this._normalizedToTextureMatrix(),e=this._focal,r=(new n.Matrix4).set(e,0,0,0,0,e,0,0,0,0,0,0,0,0,1,0);return t.multiply(r),t.multiply(this._rt),t},t.prototype.projectBasic=function(t){var e=this.projectSfM(t);return this._sfmToBasic(e)},t.prototype.unprojectBasic=function(t,e){var r=this._basicToSfm(t);return this.unprojectSfM(r,e)},t.prototype.projectSfM=function(t){var e=new n.Vector4(t[0],t[1],t[2],1);return e.applyMatrix4(this._rt),this._bearingToSfm([e.x,e.y,e.z])},t.prototype.unprojectSfM=function(t,e){var r=this._sfmToBearing(t),i=new n.Vector4(e*r[0],e*r[1],e*r[2],1);return i.applyMatrix4((new n.Matrix4).getInverse(this._rt)),[i.x/i.w,i.y/i.w,i.z/i.w]},t.prototype._sfmToBearing=function(t){if(this._fullPano()){var e=2*t[0]*Math.PI,r=2*-t[1]*Math.PI,i=Math.cos(r)*Math.sin(e),o=-Math.sin(r),a=Math.cos(r)*Math.cos(e);return[i,o,a]}if(this._gpano){var s=Math.max(this.gpano.CroppedAreaImageWidthPixels,this.gpano.CroppedAreaImageHeightPixels),c=[t[0]*s+this.gpano.CroppedAreaImageWidthPixels/2+this.gpano.CroppedAreaLeftPixels,t[1]*s+this.gpano.CroppedAreaImageHeightPixels/2+this.gpano.CroppedAreaTopPixels],e=2*Math.PI*(c[0]/this.gpano.FullPanoWidthPixels-.5),r=-Math.PI*(c[1]/this.gpano.FullPanoHeightPixels-.5),i=Math.cos(r)*Math.sin(e),o=-Math.sin(r),a=Math.cos(r)*Math.cos(e);return[i,o,a]}var u=new n.Vector3(t[0],t[1],this._focal);return u.normalize(),[u.x,u.y,u.z]},t.prototype._bearingToSfm=function(t){if(this._fullPano()){var e=t[0],r=t[1],n=t[2],i=Math.atan2(e,n),o=Math.atan2(-r,Math.sqrt(e*e+n*n));return[i/(2*Math.PI),-o/(2*Math.PI)]}if(this._gpano){var e=t[0],r=t[1],n=t[2],i=Math.atan2(e,n),o=Math.atan2(-r,Math.sqrt(e*e+n*n)),a=[(i/(2*Math.PI)+.5)*this.gpano.FullPanoWidthPixels,(-o/Math.PI+.5)*this.gpano.FullPanoHeightPixels],s=Math.max(this.gpano.CroppedAreaImageWidthPixels,this.gpano.CroppedAreaImageHeightPixels);return[(a[0]-this.gpano.CroppedAreaLeftPixels-this.gpano.CroppedAreaImageWidthPixels/2)/s,(a[1]-this.gpano.CroppedAreaTopPixels-this.gpano.CroppedAreaImageHeightPixels/2)/s]}return t[2]>0?[t[0]*this._focal/t[2],t[1]*this._focal/t[2]]:[t[0]<0?Number.NEGATIVE_INFINITY:Number.POSITIVE_INFINITY,t[1]<0?Number.NEGATIVE_INFINITY:Number.POSITIVE_INFINITY]},t.prototype._basicToSfm=function(t){var e,r;switch(this._orientation){case 1:e=t[0],r=t[1];break;case 3:e=1-t[0],r=1-t[1];break;case 6:e=t[1],r=1-t[0];break;case 8:e=1-t[1],r=t[0];break;default:e=t[0],r=t[1]}var n=this._width,i=this._height,o=Math.max(n,i),a=e*n/o-n/o/2,s=r*i/o-i/o/2;return[a,s]},t.prototype._sfmToBasic=function(t){var e,r,n=this._width,i=this._height,o=Math.max(n,i),a=(t[0]+n/o/2)/n*o,s=(t[1]+i/o/2)/i*o;switch(this._orientation){case 1:e=a,r=s;break;case 3:e=1-a,r=1-s;break;case 6:e=1-s,r=a;break;case 8:e=s,r=1-a;break;default:e=a,r=s}return[e,r]},t.prototype._fullPano=function(){return null!=this.gpano&&0===this.gpano.CroppedAreaLeftPixels&&0===this.gpano.CroppedAreaTopPixels&&this.gpano.CroppedAreaImageWidthPixels===this.gpano.FullPanoWidthPixels&&this.gpano.CroppedAreaImageHeightPixels===this.gpano.FullPanoHeightPixels},t.prototype._getValue=function(t,e){return null!=t&&t>0?t:e},t.prototype._getRt=function(t,e){var r=new n.Vector3(t[0],t[1],t[2]),i=r.length();
-r.normalize();var o=new n.Matrix4;return o.makeRotationAxis(r,i),o.setPosition(new n.Vector3(e[0],e[1],e[2])),o},t.prototype._getSrt=function(t,e){var r=t.clone(),i=r.elements;return i[12]=e*i[12],i[13]=e*i[13],i[14]=e*i[14],r.scale(new n.Vector3(e,e,e)),r},t.prototype._normalizedToTextureMatrix=function(){var t=Math.max(this._width,this._height),e=t/this._width,r=t/this._height;switch(this._orientation){case 1:return(new n.Matrix4).set(e,0,0,.5,0,-r,0,.5,0,0,1,0,0,0,0,1);case 3:return(new n.Matrix4).set(-e,0,0,.5,0,r,0,.5,0,0,1,0,0,0,0,1);case 6:return(new n.Matrix4).set(0,-r,0,.5,-e,0,0,.5,0,0,1,0,0,0,0,1);case 8:return(new n.Matrix4).set(0,r,0,.5,e,0,0,.5,0,0,1,0,0,0,0,1);default:return(new n.Matrix4).set(e,0,0,.5,0,-r,0,.5,0,0,1,0,0,0,0,1)}},t}();r.Transform=i},{three:167}],288:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(){this._unprojectDepth=200}return t.prototype.basicToCanvas=function(t,e,r,n,i,o){var a=i.unprojectBasic([t,e],this._unprojectDepth),s=this.projectToCanvas(a,r,n,o);return s},t.prototype.basicToViewport=function(t,e,r,n){var i=r.unprojectBasic([t,e],this._unprojectDepth),o=this.projectToViewport(i,n);return o},t.prototype.canvasToBasic=function(t,e,r,n,i,o){var a=this.unprojectFromCanvas(t,e,r,n,o).toArray(),s=i.projectBasic(a);return s},t.prototype.canvasToViewport=function(t,e,r,n){var i=2*t/r-1,o=1-2*e/n;return[i,o]},t.prototype.getBasicDistances=function(t,e){var r=this.viewportToBasic(-1,1,t,e),n=this.viewportToBasic(1,1,t,e),i=this.viewportToBasic(1,-1,t,e),o=this.viewportToBasic(-1,-1,t,e),a=0,s=0,c=0,u=0;return r[1]<0&&n[1]<0&&(a=r[1]>n[1]?-r[1]:-n[1]),n[0]>1&&i[0]>1&&(s=n[0]<i[0]?n[0]-1:i[0]-1),i[1]>1&&o[1]>1&&(c=i[1]<o[1]?i[1]-1:o[1]-1),o[0]<0&&r[0]<0&&(u=o[0]>r[0]?-o[0]:-r[0]),[a,s,c,u]},t.prototype.getPixelDistances=function(t,e,r,n){var i=this.viewportToBasic(-1,1,r,n),o=this.viewportToBasic(1,1,r,n),a=this.viewportToBasic(1,-1,r,n),s=this.viewportToBasic(-1,-1,r,n),c=0,u=0,h=0,l=0;if(i[1]<0&&o[1]<0){var p=i[1]>o[1]?i[0]:o[0],f=this.basicToCanvas(p,0,t,e,r,n);c=f[1]>0?f[1]:0}if(o[0]>1&&a[0]>1){var d=o[0]<a[0]?o[1]:a[1],f=this.basicToCanvas(1,d,t,e,r,n);u=f[0]<t?t-f[0]:0}if(a[1]>1&&s[1]>1){var p=a[1]<s[1]?a[0]:s[0],f=this.basicToCanvas(p,1,t,e,r,n);h=f[1]<e?e-f[1]:0}if(s[0]<0&&i[0]<0){var d=s[0]>i[0]?s[1]:i[1],f=this.basicToCanvas(0,d,t,e,r,n);l=f[0]>0?f[0]:0}return[c,u,h,l]},t.prototype.projectToCanvas=function(t,e,r,n){var i=this.projectToViewport(t,n),o=this.viewportToCanvas(i[0],i[1],e,r);return o},t.prototype.projectToViewport=function(t,e){var r=new n.Vector3(t[0],t[1],t[2]).project(e),i=Math.abs(r.z)<1e-9?r.z<0?-1e-9:1e-9:r.z,o=r.x/i,a=r.y/i;return[o,a]},t.prototype.unprojectFromCanvas=function(t,e,r,n,i){var o=this.canvasToViewport(t,e,r,n),a=this.unprojectFromViewport(o[0],o[1],i);return a},t.prototype.unprojectFromViewport=function(t,e,r){var i=new n.Vector3(t,e,1).unproject(r);return i},t.prototype.viewportToBasic=function(t,e,r,i){var o=new n.Vector3(t,e,1).unproject(i).toArray(),a=r.projectBasic(o);return a},t.prototype.viewportToCanvas=function(t,e,r,n){var i=r*(t+1)/2,o=-n*(e-1)/2;return[i,o]},t}();r.ViewportCoords=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{three:167}],289:[function(t,e,r){"use strict";var n=function(){function t(){}return t.prototype.createFilter=function(t){return new Function("node","return "+this._compile(t)+";")},t.prototype._compile=function(t){if(null==t||t.length<=1)return"true";var e=t[0],r="=="===e?this._compileComparisonOp("===",t[1],t[2],!1):"!="===e?this._compileComparisonOp("!==",t[1],t[2],!1):">"===e||">="===e||"<"===e||"<="===e?this._compileComparisonOp(e,t[1],t[2],!0):"in"===e?this._compileInOp(t[1],t.slice(2)):"!in"===e?this._compileNegation(this._compileInOp(t[1],t.slice(2))):"all"===e?this._compileLogicalOp(t.slice(1),"&&"):"true";return"("+r+")"},t.prototype._compare=function(t,e){return t<e?-1:t>e?1:0},t.prototype._compileComparisonOp=function(t,e,r,n){var i=this._compilePropertyReference(e),o=JSON.stringify(r);return(n?"typeof "+i+"===typeof "+o+"&&":"")+i+t+o},t.prototype._compileInOp=function(t,e){var r=this._compare,n=JSON.stringify(e.sort(r)),i=this._compilePropertyReference(t);return n+".indexOf("+i+")!==-1"},t.prototype._compileLogicalOp=function(t,e){var r=this._compile.bind(this);return t.map(r).join(e)},t.prototype._compileNegation=function(t){return"!("+t+")"},t.prototype._compilePropertyReference=function(t){return"node["+JSON.stringify(t)+"]"},t}();r.FilterCreator=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],290:[function(t,e,r){"use strict";var n=t("rbush"),i=t("rxjs/Subject");t("rxjs/add/observable/from"),t("rxjs/add/operator/catch"),t("rxjs/add/operator/do"),t("rxjs/add/operator/finally"),t("rxjs/add/operator/map"),t("rxjs/add/operator/publish");var o=t("../Edge"),a=t("../Error"),s=t("../Graph"),c=function(){function t(t,e,r,a,c,u){this._apiV3=t,this._cachedNodes={},this._cachedNodeTiles={},this._cachedSpatialEdges={},this._cachedTiles={},this._cachingFill$={},this._cachingFull$={},this._cachingSequences$={},this._cachingSpatialArea$={},this._cachingTiles$={},this._changed$=new i.Subject,this._defaultAlt=2,this._edgeCalculator=null!=a?a:new o.EdgeCalculator,this._filterCreator=null!=c?c:new s.FilterCreator,this._filter=this._filterCreator.createFilter(void 0),this._graphCalculator=null!=r?r:new s.GraphCalculator,this._configuration=null!=u?u:{maxSequences:50,maxUnusedNodes:100,maxUnusedTiles:20},this._nodes={},this._nodeIndex=null!=e?e:n(16,[".lat",".lon",".lat",".lon"]),this._nodeIndexTiles={},this._nodeToTile={},this._preStored={},this._requiredNodeTiles={},this._requiredSpatialArea={},this._sequences={},this._tilePrecision=7,this._tileThreshold=20}return Object.defineProperty(t.prototype,"changed$",{get:function(){return this._changed$},enumerable:!0,configurable:!0}),t.prototype.cacheFill$=function(t){var e=this;if(t in this._cachingFull$)throw new a.GraphMapillaryError("Cannot fill node while caching full ("+t+").");if(!this.hasNode(t))throw new a.GraphMapillaryError("Cannot fill node that does not exist in graph ("+t+").");if(t in this._cachingFill$)return this._cachingFill$[t];var r=this.getNode(t);if(r.full)throw new a.GraphMapillaryError("Cannot fill node that is already full ("+t+").");return this._cachingFill$[t]=this._apiV3.imageByKeyFill$([t]).do(function(n){r.full||e._makeFull(r,n[t]),delete e._cachingFill$[t]}).map(function(t){return e}).finally(function(){t in e._cachingFill$&&delete e._cachingFill$[t],e._changed$.next(e)}).publish().refCount(),this._cachingFill$[t]},t.prototype.cacheFull$=function(t){var e=this;if(t in this._cachingFull$)return this._cachingFull$[t];if(this.hasNode(t))throw new a.GraphMapillaryError("Cannot cache full node that already exist in graph ("+t+").");return this._cachingFull$[t]=this._apiV3.imageByKeyFull$([t]).do(function(r){var n=r[t];if(e.hasNode(t)){var i=e.getNode(t);i.full||e._makeFull(i,n)}else{if(null==n.sequence||null==n.sequence.key)throw new a.GraphMapillaryError("Node has no sequence ("+t+").");var i=new s.Node(n);e._makeFull(i,n);var o=e._graphCalculator.encodeH(i.originalLatLon,e._tilePrecision);e._preStore(o,i),e._setNode(i),delete e._cachingFull$[t]}}).map(function(t){return e}).finally(function(){t in e._cachingFull$&&delete e._cachingFull$[t],e._changed$.next(e)}).publish().refCount(),this._cachingFull$[t]},t.prototype.cacheNodeSequence$=function(t){if(!this.hasNode(t))throw new a.GraphMapillaryError("Cannot cache sequence edges of node that does not exist in graph ("+t+").");var e=this.getNode(t);if(e.sequenceKey in this._sequences)throw new a.GraphMapillaryError("Sequence already cached ("+t+"), ("+e.sequenceKey+").");return this._cacheSequence$(e.sequenceKey)},t.prototype.cacheSequence$=function(t){if(t in this._sequences)throw new a.GraphMapillaryError("Sequence already cached ("+t+")");return this._cacheSequence$(t)},t.prototype.cacheSequenceEdges=function(t){var e=this.getNode(t);if(!(e.sequenceKey in this._sequences))throw new a.GraphMapillaryError("Sequence is not cached ("+t+"), ("+e.sequenceKey+")");var r=this._sequences[e.sequenceKey].sequence,n=this._edgeCalculator.computeSequenceEdges(e,r);e.cacheSequenceEdges(n)},t.prototype.cacheSpatialArea$=function(t){var e=this;if(!this.hasNode(t))throw new a.GraphMapillaryError("Cannot cache spatial area of node that does not exist in graph ("+t+").");if(t in this._cachedSpatialEdges)throw new a.GraphMapillaryError("Node already spatially cached ("+t+").");if(!(t in this._requiredSpatialArea))throw new a.GraphMapillaryError("Spatial area not determined ("+t+").");var r=this._requiredSpatialArea[t];if(0===Object.keys(r.cacheNodes).length)throw new a.GraphMapillaryError("Spatial nodes already cached ("+t+").");if(t in this._cachingSpatialArea$)return this._cachingSpatialArea$[t];for(var n=[];r.cacheKeys.length>0;)n.push(r.cacheKeys.splice(0,200));for(var i=n.length,o=[],s=(function(n){var a=c._apiV3.imageByKeyFill$(n).do(function(n){for(var o in n)if(n.hasOwnProperty(o)){var a=r.cacheNodes[o];if(a.full)delete r.cacheNodes[o];else{var s=n[o];e._makeFull(a,s),delete r.cacheNodes[o]}}0===--i&&delete e._cachingSpatialArea$[t]}).map(function(t){return e}).catch(function(o){for(var a=0,s=n;a<s.length;a++){var c=s[a];c in r.all&&delete r.all[c],c in r.cacheNodes&&delete r.cacheNodes[c]}throw 0===--i&&delete e._cachingSpatialArea$[t],o}).finally(function(){0===Object.keys(r.cacheNodes).length&&e._changed$.next(e)}).publish().refCount();o.push(a)}),c=this,u=0,h=n;u<h.length;u++){var l=h[u];s(l)}return this._cachingSpatialArea$[t]=o,o},t.prototype.cacheSpatialEdges=function(t){if(t in this._cachedSpatialEdges)throw new a.GraphMapillaryError("Spatial edges already cached ("+t+").");var e=this.getNode(t),r=this._sequences[e.sequenceKey].sequence,n=[],i=r.findPrevKey(e.key);null!=i&&n.push(i);var o=r.findNextKey(e.key);null!=o&&n.push(o);var s=this._requiredSpatialArea[t].all,c=[],u=this._filter;for(var h in s)if(s.hasOwnProperty(h)){var l=s[h];u(l)&&c.push(l)}var p=this._edgeCalculator.getPotentialEdges(e,c,n),f=this._edgeCalculator.computeStepEdges(e,p,i,o);f=f.concat(this._edgeCalculator.computeTurnEdges(e,p)),f=f.concat(this._edgeCalculator.computePanoEdges(e,p)),f=f.concat(this._edgeCalculator.computePerspectiveToPanoEdges(e,p)),f=f.concat(this._edgeCalculator.computeSimilarEdges(e,p)),e.cacheSpatialEdges(f),this._cachedSpatialEdges[t]=e,delete this._requiredSpatialArea[t],delete this._cachedNodeTiles[t]},t.prototype.cacheTiles$=function(t){var e=this;if(t in this._cachedNodeTiles)throw new a.GraphMapillaryError("Tiles already cached ("+t+").");if(t in this._cachedSpatialEdges)throw new a.GraphMapillaryError("Spatial edges already cached so tiles considered cached ("+t+").");if(!(t in this._requiredNodeTiles))throw new a.GraphMapillaryError("Tiles have not been determined ("+t+").");var r=this._requiredNodeTiles[t];if(0===r.cache.length&&0===r.caching.length)throw new a.GraphMapillaryError("Tiles already cached ("+t+").");if(!this.hasNode(t))throw new a.GraphMapillaryError("Cannot cache tiles of node that does not exist in graph ("+t+").");var n=r.cache.slice();r.caching=this._requiredNodeTiles[t].caching.concat(n),r.cache=[];for(var i=[],o=(function(n){var o=null;n in c._cachingTiles$?o=c._cachingTiles$[n]:(o=c._apiV3.imagesByH$([n]).do(function(t){var r=t[n];if(!(n in e._cachedTiles)){e._nodeIndexTiles[n]=[],e._cachedTiles[n]={accessed:(new Date).getTime(),nodes:[]};var i=e._cachedTiles[n].nodes,o=e._removeFromPreStore(n);for(var a in r)if(r.hasOwnProperty(a)){var c=r[a];if(null==c)break;if(null!=c.sequence&&null!=c.sequence.key)if(null!=o&&c.key in o){var u=o[c.key];delete o[c.key],i.push(u);var h={lat:u.latLon.lat,lon:u.latLon.lon,node:u};e._nodeIndex.insert(h),e._nodeIndexTiles[n].push(h),e._nodeToTile[u.key]=n}else{var l=new s.Node(c);i.push(l);var p={lat:l.latLon.lat,lon:l.latLon.lon,node:l};e._nodeIndex.insert(p),e._nodeIndexTiles[n].push(p),e._nodeToTile[l.key]=n,e._setNode(l)}else console.warn("Sequence missing, discarding ("+c.key+")")}delete e._cachingTiles$[n]}}).map(function(t){return e}).catch(function(t){throw delete e._cachingTiles$[n],t}).publish().refCount(),c._cachingTiles$[n]=o),i.push(o.do(function(i){var o=r.caching.indexOf(n);o>-1&&r.caching.splice(o,1),0===r.caching.length&&0===r.cache.length&&(delete e._requiredNodeTiles[t],e._cachedNodeTiles[t]=!0)}).catch(function(i){var o=r.caching.indexOf(n);throw o>-1&&r.caching.splice(o,1),0===r.caching.length&&0===r.cache.length&&(delete e._requiredNodeTiles[t],e._cachedNodeTiles[t]=!0),i}).finally(function(){e._changed$.next(e)}).publish().refCount())}),c=this,u=0,h=r.caching;u<h.length;u++){var l=h[u];o(l)}return i},t.prototype.initializeCache=function(t){if(t in this._cachedNodes)throw new a.GraphMapillaryError("Node already in cache ("+t+").");var e=this.getNode(t);e.initializeCache(new s.NodeCache);var r=(new Date).getTime();this._cachedNodes[t]={accessed:r,node:e},this._updateCachedTileAccess(t,r)},t.prototype.isCachingFill=function(t){return t in this._cachingFill$},t.prototype.isCachingFull=function(t){return t in this._cachingFull$},t.prototype.isCachingNodeSequence=function(t){var e=this.getNode(t);return e.sequenceKey in this._cachingSequences$},t.prototype.isCachingSequence=function(t){return t in this._cachingSequences$},t.prototype.isCachingTiles=function(t){return t in this._requiredNodeTiles&&0===this._requiredNodeTiles[t].cache.length&&this._requiredNodeTiles[t].caching.length>0},t.prototype.hasInitializedCache=function(t){return t in this._cachedNodes},t.prototype.hasNode=function(t){var e=(new Date).getTime();return this._updateCachedNodeAccess(t,e),this._updateCachedTileAccess(t,e),t in this._nodes},t.prototype.hasNodeSequence=function(t){var e=this.getNode(t),r=e.sequenceKey,n=r in this._sequences;return n&&(this._sequences[r].accessed=(new Date).getTime()),n},t.prototype.hasSequence=function(t){var e=t in this._sequences;return e&&(this._sequences[t].accessed=(new Date).getTime()),e},t.prototype.hasSpatialArea=function(t){if(!this.hasNode(t))throw new a.GraphMapillaryError("Spatial area nodes cannot be determined if node not in graph ("+t+").");if(t in this._cachedSpatialEdges)return!0;if(t in this._requiredSpatialArea)return 0===Object.keys(this._requiredSpatialArea[t].cacheNodes).length;for(var e=this.getNode(t),r=this._graphCalculator.boundingBoxCorners(e.latLon,this._tileThreshold),n=this._nodeIndex.search({maxX:r[1].lat,maxY:r[1].lon,minX:r[0].lat,minY:r[0].lon}),i={all:{},cacheKeys:[],cacheNodes:{}},o=0,s=n;o<s.length;o++){var c=s[o];i.all[c.node.key]=c.node,c.node.full||(i.cacheKeys.push(c.node.key),i.cacheNodes[c.node.key]=c.node)}return this._requiredSpatialArea[t]=i,0===i.cacheKeys.length},t.prototype.hasTiles=function(t){var e=this;if(t in this._cachedNodeTiles)return!0;if(t in this._cachedSpatialEdges)return!0;if(!this.hasNode(t))throw new a.GraphMapillaryError("Node does not exist in graph ("+t+").");var r={cache:[],caching:[]};if(t in this._requiredNodeTiles)r=this._requiredNodeTiles[t];else{var n=this.getNode(t);r.cache=this._graphCalculator.encodeHs(n.latLon,this._tilePrecision,this._tileThreshold).filter(function(t){return!(t in e._cachedTiles)}),r.cache.length>0&&(this._requiredNodeTiles[t]=r)}return 0===r.cache.length&&0===r.caching.length},t.prototype.getNode=function(t){var e=(new Date).getTime();return this._updateCachedNodeAccess(t,e),this._updateCachedTileAccess(t,e),this._nodes[t]},t.prototype.getSequence=function(t){var e=this._sequences[t];return e.accessed=(new Date).getTime(),e.sequence},t.prototype.resetSpatialEdges=function(){for(var t=Object.keys(this._cachedSpatialEdges),e=0,r=t;e<r.length;e++){var n=r[e],i=this._cachedSpatialEdges[n];i.resetSpatialEdges(),delete this._cachedSpatialEdges[n]}},t.prototype.reset=function(t){for(var e=[],r=0,n=t;r<n.length;r++){var i=n[r];if(!this.hasNode(i))throw new Error("Node does not exist "+i);var o=this.getNode(i);o.resetSequenceEdges(),o.resetSpatialEdges(),e.push(o)}for(var a=0,s=Object.keys(this._cachedNodes);a<s.length;a++){var c=s[a];t.indexOf(c)===-1&&(this._cachedNodes[c].node.dispose(),delete this._cachedNodes[c])}this._cachedNodeTiles={},this._cachedSpatialEdges={},this._cachedTiles={},this._cachingFill$={},this._cachingFull$={},this._cachingSequences$={},this._cachingSpatialArea$={},this._cachingTiles$={},this._nodes={},this._nodeToTile={},this._preStored={};for(var u=0,h=e;u<h.length;u++){var o=h[u];this._nodes[o.key]=o;var l=this._graphCalculator.encodeH(o.originalLatLon,this._tilePrecision);this._preStore(l,o)}this._requiredNodeTiles={},this._requiredSpatialArea={},this._sequences={},this._nodeIndexTiles={},this._nodeIndex.clear()},t.prototype.setFilter=function(t){this._filter=this._filterCreator.createFilter(t)},t.prototype.uncache=function(t){var e={};this._addNewKeys(e,this._cachingFull$),this._addNewKeys(e,this._cachingFill$),this._addNewKeys(e,this._cachingTiles$),this._addNewKeys(e,this._cachingSpatialArea$),this._addNewKeys(e,this._requiredNodeTiles),this._addNewKeys(e,this._requiredSpatialArea);for(var r=0,n=t;r<n.length;r++){var i=n[r];i in e||(e[i]=!0)}var o={};for(var i in e)if(e.hasOwnProperty(i))for(var a=this._nodes[i],s=this._graphCalculator.encodeHs(a.latLon),c=0,u=s;c<u.length;c++){var h=u[c];h in o||(o[h]=!0)}var l=[];for(var p in this._cachedTiles)!this._cachedTiles.hasOwnProperty(p)||p in o||l.push([p,this._cachedTiles[p]]);for(var f=l.sort(function(t,e){return e[1].accessed-t[1].accessed}).slice(this._configuration.maxUnusedTiles).map(function(t){return t[0]}),d=0,m=f;d<m.length;d++){var v=m[d];this._uncacheTile(v)}var g=[];for(var i in this._cachedNodes)!this._cachedNodes.hasOwnProperty(i)||i in e||g.push(this._cachedNodes[i]);for(var y=g.sort(function(t,e){return e.accessed-t.accessed}).slice(this._configuration.maxUnusedNodes),b=0,_=y;b<_.length;b++){var x=_[b];x.node.uncache();var i=x.node.key;delete this._cachedNodes[i],i in this._cachedNodeTiles&&delete this._cachedNodeTiles[i],i in this._cachedSpatialEdges&&delete this._cachedSpatialEdges[i]}var w=[];for(var S in this._sequences)!this._sequences.hasOwnProperty(S)||S in this._cachingSequences$||w.push(this._sequences[S]);for(var M=w.sort(function(t,e){return e.accessed-t.accessed}).slice(this._configuration.maxSequences),E=0,T=M;E<T.length;E++){var C=T[E],S=C.sequence.key;delete this._sequences[S],C.sequence.dispose()}},t.prototype._addNewKeys=function(t,e){for(var r in e)e.hasOwnProperty(r)&&this.hasNode(r)&&(r in t||(t[r]=!0))},t.prototype._cacheSequence$=function(t){var e=this;return t in this._cachingSequences$?this._cachingSequences$[t]:(this._cachingSequences$[t]=this._apiV3.sequenceByKey$([t]).do(function(r){t in e._sequences||(e._sequences[t]={accessed:(new Date).getTime(),sequence:new s.Sequence(r[t])}),delete e._cachingSequences$[t]}).map(function(t){return e}).finally(function(){t in e._cachingSequences$&&delete e._cachingSequences$[t],e._changed$.next(e)}).publish().refCount(),this._cachingSequences$[t])},t.prototype._makeFull=function(t,e){null==e.calt&&(e.calt=this._defaultAlt),null==e.c_rotation&&(e.c_rotation=this._graphCalculator.rotationFromCompass(e.ca,e.orientation)),t.makeFull(e)},t.prototype._preStore=function(t,e){t in this._preStored||(this._preStored[t]={}),this._preStored[t][e.key]=e},t.prototype._removeFromPreStore=function(t){var e=null;return t in this._preStored&&(e=this._preStored[t],delete this._preStored[t]),e},t.prototype._setNode=function(t){var e=t.key;if(this.hasNode(e))throw new a.GraphMapillaryError("Node already exist ("+e+").");this._nodes[e]=t},t.prototype._uncacheTile=function(t){for(var e=0,r=this._cachedTiles[t].nodes;e<r.length;e++){var n=r[e],i=n.key;delete this._nodes[i],delete this._nodeToTile[i],i in this._cachedNodes&&delete this._cachedNodes[i],i in this._cachedNodeTiles&&delete this._cachedNodeTiles[i],i in this._cachedSpatialEdges&&delete this._cachedSpatialEdges[i],n.dispose()}for(var o=0,a=this._nodeIndexTiles[t];o<a.length;o++){var s=a[o];this._nodeIndex.remove(s)}delete this._nodeIndexTiles[t],delete this._cachedTiles[t]},t.prototype._updateCachedTileAccess=function(t,e){t in this._nodeToTile&&(this._cachedTiles[this._nodeToTile[t]].accessed=e)},t.prototype._updateCachedNodeAccess=function(t,e){t in this._cachedNodes&&(this._cachedNodes[t].accessed=e)},t}();r.Graph=c,Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Edge":218,"../Error":219,"../Graph":221,rbush:24,"rxjs/Subject":33,"rxjs/add/observable/from":40,"rxjs/add/operator/catch":49,"rxjs/add/operator/do":56,"rxjs/add/operator/finally":59,"rxjs/add/operator/map":62,"rxjs/add/operator/publish":68}],291:[function(t,e,r){"use strict";var n=t("latlon-geohash"),i=t("three"),o=t("../Geo"),a=function(){function t(){}return t}();a.n="n",a.nw="nw",a.w="w",a.sw="sw",a.s="s",a.se="se",a.e="e",a.ne="ne";var s=function(){function t(t){this._geoCoords=null!=t?t:new o.GeoCoords}return t.prototype.encodeH=function(t,e){return void 0===e&&(e=7),n.encode(t.lat,t.lon,e)},t.prototype.encodeHs=function(t,e,r){void 0===e&&(e=7),void 0===r&&(r=20);var i=n.encode(t.lat,t.lon,e),o=n.bounds(i),s=o.ne,c=o.sw,u=n.neighbours(i),h=[0,0,0],l=this._geoCoords.geodeticToEnu(s.lat,s.lon,0,c.lat,c.lon,0),p=this._geoCoords.geodeticToEnu(t.lat,t.lon,0,c.lat,c.lon,0),f=p[0]-h[0],d=l[0]-p[0],m=p[1]-h[1],v=l[1]-p[1],g=f<r,y=d<r,b=m<r,_=v<r,x=[i];return _&&x.push(u[a.n]),_&&g&&x.push(u[a.nw]),g&&x.push(u[a.w]),g&&b&&x.push(u[a.sw]),b&&x.push(u[a.s]),b&&y&&x.push(u[a.se]),y&&x.push(u[a.e]),y&&_&&x.push(u[a.ne]),x},t.prototype.boundingBoxCorners=function(t,e){var r=this._geoCoords.enuToGeodetic(-e,-e,0,t.lat,t.lon,0),n=this._geoCoords.enuToGeodetic(e,e,0,t.lat,t.lon,0);return[{lat:r[0],lon:r[1]},{lat:n[0],lon:n[1]}]},t.prototype.rotationFromCompass=function(t,e){var r=0,n=0,o=0;switch(e){case 1:r=Math.PI/2;break;case 3:r=-Math.PI/2,o=Math.PI;break;case 6:n=-Math.PI/2,o=-Math.PI/2;break;case 8:n=Math.PI/2,o=Math.PI/2}var a=(new i.Matrix4).makeRotationZ(o),s=new i.Euler(r,n,t*Math.PI/180,"XYZ"),c=(new i.Matrix4).makeRotationFromEuler(s),u=(new i.Vector4).setAxisAngleFromRotationMatrix(c.multiply(a));return u.multiplyScalar(u.w).toArray().slice(0,3)},t}();r.GraphCalculator=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Geo":220,"latlon-geohash":20,three:167}],292:[function(t,e,r){"use strict";var n=t("rxjs/Observable"),i=t("rxjs/Subject");t("rxjs/add/operator/catch"),t("rxjs/add/operator/concat"),t("rxjs/add/operator/do"),t("rxjs/add/operator/expand"),t("rxjs/add/operator/finally"),t("rxjs/add/operator/first"),t("rxjs/add/operator/last"),t("rxjs/add/operator/map"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/publishReplay");var o=function(){function t(t,e){this._graph$=n.Observable.of(t).concat(t.changed$).publishReplay(1).refCount(),this._graph$.subscribe(function(){}),this._imageLoadingService=e,this._firstGraphSubjects$=[],this._initializeCacheSubscriptions=[],this._sequenceSubscriptions=[],this._spatialSubscriptions=[]}return t.prototype.cacheNode$=function(t){var e=this,r=new i.Subject;this._firstGraphSubjects$.push(r);var o=r.publishReplay(1).refCount(),a=o.map(function(e){return e.getNode(t)}).mergeMap(function(t){return t.assetsCached?n.Observable.of(t):t.cacheAssets$()}).publishReplay(1).refCount();a.subscribe(function(t){e._imageLoadingService.loadnode$.next(t)},function(e){console.error("Failed to cache node ("+t+")",e)});var s=this._graph$.first().mergeMap(function(e){return e.isCachingFull(t)||!e.hasNode(t)?e.cacheFull$(t):e.isCachingFill(t)||!e.getNode(t).full?e.cacheFill$(t):n.Observable.of(e)}).do(function(e){e.hasInitializedCache(t)||e.initializeCache(t)}).finally(function(){null!=s&&(e._removeFromArray(s,e._initializeCacheSubscriptions),e._removeFromArray(r,e._firstGraphSubjects$))}).subscribe(function(t){r.next(t),r.complete()},function(t){r.error(t)});s.closed||this._initializeCacheSubscriptions.push(s);var c=o.mergeMap(function(e){return e.isCachingNodeSequence(t)||!e.hasNodeSequence(t)?e.cacheNodeSequence$(t):n.Observable.of(e)}).do(function(e){e.getNode(t).sequenceEdges.cached||e.cacheSequenceEdges(t)}).finally(function(){null!=c&&e._removeFromArray(c,e._sequenceSubscriptions)}).subscribe(function(t){},function(e){console.error("Failed to cache sequence edges ("+t+").",e)});c.closed||this._sequenceSubscriptions.push(c);var u=o.expand(function(e){return e.hasTiles(t)?n.Observable.empty():n.Observable.from(e.cacheTiles$(t)).mergeMap(function(e){return e.mergeMap(function(e){return e.isCachingTiles(t)?n.Observable.empty():n.Observable.of(e)}).catch(function(e,r){return console.error("Failed to cache tile data ("+t+").",e),n.Observable.empty()})})}).last().mergeMap(function(e){return e.hasSpatialArea(t)?n.Observable.of(e):n.Observable.from(e.cacheSpatialArea$(t)).mergeMap(function(e){return e.catch(function(e,r){return console.error("Failed to cache spatial nodes ("+t+").",e),n.Observable.empty()})})}).last().mergeMap(function(e){return e.hasNodeSequence(t)?n.Observable.of(e):e.cacheNodeSequence$(t)}).do(function(e){e.getNode(t).spatialEdges.cached||e.cacheSpatialEdges(t)}).finally(function(){null!=u&&e._removeFromArray(u,e._spatialSubscriptions)}).subscribe(function(t){},function(e){console.error("Failed to cache spatial edges ("+t+").",e)});return u.closed||this._spatialSubscriptions.push(u),a.first(function(t){return t.assetsCached})},t.prototype.cacheSequence$=function(t){return this._graph$.first().mergeMap(function(e){return e.isCachingSequence(t)||!e.hasSequence(t)?e.cacheSequence$(t):n.Observable.of(e)}).map(function(e){return e.getSequence(t)})},t.prototype.setFilter$=function(t){return this._resetSubscriptions(this._spatialSubscriptions),this._graph$.first().do(function(e){e.resetSpatialEdges(),e.setFilter(t)})},t.prototype.reset$=function(t){return this._abortSubjects(this._firstGraphSubjects$),this._resetSubscriptions(this._initializeCacheSubscriptions),this._resetSubscriptions(this._sequenceSubscriptions),this._resetSubscriptions(this._spatialSubscriptions),this._graph$.first().do(function(e){e.reset(t)})},t.prototype.uncache$=function(t){return this._graph$.first().do(function(e){e.uncache(t)})},t.prototype._abortSubjects=function(t){for(var e=0,r=t.slice();e<r.length;e++){var n=r[e];this._removeFromArray(n,t),n.error(new Error("Cache node request was aborted."))}},t.prototype._removeFromArray=function(t,e){var r=e.indexOf(t);r!==-1&&e.splice(r,1)},t.prototype._resetSubscriptions=function(t){for(var e=0,r=t.slice();e<r.length;e++){var n=r[e];this._removeFromArray(n,t),n.closed||n.unsubscribe()}},t}();r.GraphService=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/operator/catch":49,"rxjs/add/operator/concat":51,"rxjs/add/operator/do":56,"rxjs/add/operator/expand":57,"rxjs/add/operator/finally":59,"rxjs/add/operator/first":60,"rxjs/add/operator/last":61,"rxjs/add/operator/map":62,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/publishReplay":69}],293:[function(t,e,r){"use strict";var n=t("rxjs/Subject"),i=function(){function t(){this._loadnode$=new n.Subject,this._loadstatus$=this._loadnode$.scan(function(t,e){return t[e.key]=e.loadStatus,t},{}).publishReplay(1).refCount(),this._loadstatus$.subscribe(function(){})}return Object.defineProperty(t.prototype,"loadnode$",{get:function(){return this._loadnode$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"loadstatus$",{get:function(){return this._loadstatus$},enumerable:!0,configurable:!0}),t}();r.ImageLoadingService=i},{"rxjs/Subject":33}],294:[function(t,e,r){"use strict";var n=t("pbf"),i=function(){function t(){}return t.read=function(e){var r=new n(e);return r.readFields(t._readMeshField,{faces:[],vertices:[]})},t._readMeshField=function(t,e,r){1===t?e.vertices.push(r.readFloat()):2===t&&e.faces.push(r.readVarint())},t}();r.MeshReader=i},{pbf:22}],295:[function(t,e,r){"use strict";t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/map");var n=function(){function t(t){this._cache=null,this._core=t,this._fill=null}return Object.defineProperty(t.prototype,"assetsCached",{get:function(){return null!=this._core&&null!=this._fill&&null!=this._cache&&null!=this._cache.image&&null!=this._cache.mesh},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"alt",{get:function(){return this._fill.calt},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"ca",{get:function(){return null!=this._fill.cca?this._fill.cca:this._fill.ca},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"capturedAt",{get:function(){return this._fill.captured_at},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"computedCA",{get:function(){return this._fill.cca},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"computedLatLon",{get:function(){return this._core.cl},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"focal",{get:function(){return this._fill.cfocal},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"full",{get:function(){return null!=this._fill},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fullPano",{get:function(){return null!=this._fill.gpano&&0===this._fill.gpano.CroppedAreaLeftPixels&&0===this._fill.gpano.CroppedAreaTopPixels&&this._fill.gpano.CroppedAreaImageWidthPixels===this._fill.gpano.FullPanoWidthPixels&&this._fill.gpano.CroppedAreaImageHeightPixels===this._fill.gpano.FullPanoHeightPixels},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"gpano",{get:function(){return this._fill.gpano},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"height",{get:function(){return this._fill.height},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"image",{get:function(){return this._cache.image},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"key",{get:function(){return this._core.key},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"latLon",{get:function(){return null!=this._core.cl?this._core.cl:this._core.l},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"loadStatus",{get:function(){return this._cache.loadStatus},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"merged",{get:function(){return null!=this._fill&&null!=this._fill.merge_version&&this._fill.merge_version>0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mergeCC",{get:function(){return this._fill.merge_cc},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mergeVersion",{get:function(){return this._fill.merge_version},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mesh",{get:function(){return this._cache.mesh},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"orientation",{get:function(){return this._fill.orientation},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"originalCA",{get:function(){return this._fill.ca},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"originalLatLon",{get:function(){return this._core.l},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pano",{get:function(){return null!=this._fill.gpano&&null!=this._fill.gpano.FullPanoWidthPixels},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"projectKey",{get:function(){return null!=this._fill.project?this._fill.project.key:null},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rotation",{get:function(){return this._fill.c_rotation},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"scale",{get:function(){return this._fill.atomic_scale},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sequenceKey",{get:function(){return this._core.sequence.key},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sequenceEdges",{get:function(){return this._cache.sequenceEdges},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sequenceEdges$",{
-get:function(){return this._cache.sequenceEdges$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"spatialEdges",{get:function(){return this._cache.spatialEdges},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"spatialEdges$",{get:function(){return this._cache.spatialEdges$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"userKey",{get:function(){return this._fill.user.key},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"username",{get:function(){return this._fill.user.username},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"width",{get:function(){return this._fill.width},enumerable:!0,configurable:!0}),t.prototype.cacheAssets$=function(){var t=this;return this._cache.cacheAssets$(this.key,this.pano,this.merged).map(function(e){return t})},t.prototype.cacheImage$=function(t){var e=this;return this._cache.cacheImage$(this.key,t).map(function(t){return e})},t.prototype.cacheSequenceEdges=function(t){this._cache.cacheSequenceEdges(t)},t.prototype.cacheSpatialEdges=function(t){this._cache.cacheSpatialEdges(t)},t.prototype.dispose=function(){null!=this._cache&&(this._cache.dispose(),this._cache=null),this._core=null,this._fill=null},t.prototype.initializeCache=function(t){if(null!=this._cache)throw new Error("Node cache already initialized ("+this.key+").");this._cache=t},t.prototype.makeFull=function(t){if(null==t)throw new Error("Fill can not be null.");this._fill=t},t.prototype.resetSequenceEdges=function(){this._cache.resetSequenceEdges()},t.prototype.resetSpatialEdges=function(){this._cache.resetSpatialEdges()},t.prototype.uncache=function(){null!=this._cache&&(this._cache.dispose(),this._cache=null)},t}();r.Node=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/map":62}],296:[function(t,e,r){(function(e){"use strict";var n=t("rxjs/Subject"),i=t("rxjs/Observable");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/publishReplay");var o=t("../Graph"),a=t("../Utils"),s=function(){function t(){this._disposed=!1,this._image=null,this._loadStatus={loaded:0,total:0},this._mesh=null,this._sequenceEdges={cached:!1,edges:[]},this._spatialEdges={cached:!1,edges:[]},this._sequenceEdgesChanged$=new n.Subject,this._sequenceEdges$=this._sequenceEdgesChanged$.startWith(this._sequenceEdges).publishReplay(1).refCount(),this._sequenceEdgesSubscription=this._sequenceEdges$.subscribe(function(){}),this._spatialEdgesChanged$=new n.Subject,this._spatialEdges$=this._spatialEdgesChanged$.startWith(this._spatialEdges).publishReplay(1).refCount(),this._spatialEdgesSubscription=this._spatialEdges$.subscribe(function(){}),this._cachingAssets$=null}return Object.defineProperty(t.prototype,"image",{get:function(){return this._image},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"loadStatus",{get:function(){return this._loadStatus},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mesh",{get:function(){return this._mesh},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sequenceEdges",{get:function(){return this._sequenceEdges},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sequenceEdges$",{get:function(){return this._sequenceEdges$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"spatialEdges",{get:function(){return this._spatialEdges},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"spatialEdges$",{get:function(){return this._spatialEdges$},enumerable:!0,configurable:!0}),t.prototype.cacheAssets$=function(t,e,r){var n=this;if(null!=this._cachingAssets$)return this._cachingAssets$;var o=e?a.Settings.basePanoramaSize:a.Settings.baseImageSize;return this._cachingAssets$=i.Observable.combineLatest(this._cacheImage$(t,o),this._cacheMesh$(t,r),function(t,e){return n._loadStatus.loaded=0,n._loadStatus.total=0,e&&(n._mesh=e.object,n._loadStatus.loaded+=e.loaded.loaded,n._loadStatus.total+=e.loaded.total),t&&(n._image=t.object,n._loadStatus.loaded+=t.loaded.loaded,n._loadStatus.total+=t.loaded.total),n}).finally(function(){n._cachingAssets$=null}).publishReplay(1).refCount(),this._cachingAssets$},t.prototype.cacheImage$=function(t,e){var r=this;return null!=this._image&&e<=Math.max(this._image.width,this._image.height)?i.Observable.of(this):this._cacheImage$(t,e).first(function(t){return null!=t.object}).do(function(t){r._disposeImage(),r._image=t.object}).map(function(t){return r})},t.prototype.cacheSequenceEdges=function(t){this._sequenceEdges={cached:!0,edges:t},this._sequenceEdgesChanged$.next(this._sequenceEdges)},t.prototype.cacheSpatialEdges=function(t){this._spatialEdges={cached:!0,edges:t},this._spatialEdgesChanged$.next(this._spatialEdges)},t.prototype.dispose=function(){this._sequenceEdgesSubscription.unsubscribe(),this._spatialEdgesSubscription.unsubscribe(),this._disposeImage(),this._mesh=null,this._loadStatus.loaded=0,this._loadStatus.total=0,this._sequenceEdges={cached:!1,edges:[]},this._spatialEdges={cached:!1,edges:[]},this._sequenceEdgesChanged$.next(this._sequenceEdges),this._spatialEdgesChanged$.next(this._spatialEdges),this._disposed=!0,null!=this._imageRequest&&this._imageRequest.abort(),null!=this._meshRequest&&this._meshRequest.abort()},t.prototype.resetSequenceEdges=function(){this._sequenceEdges={cached:!1,edges:[]},this._sequenceEdgesChanged$.next(this._sequenceEdges)},t.prototype.resetSpatialEdges=function(){this._spatialEdges={cached:!1,edges:[]},this._spatialEdgesChanged$.next(this._spatialEdges)},t.prototype._cacheImage$=function(t,e){var r=this;return i.Observable.create(function(n){var i=new XMLHttpRequest;i.open("GET",a.Urls.thumbnail(t,e),!0),i.responseType="arraybuffer",i.timeout=15e3,i.onload=function(e){if(200!==i.status)return r._imageRequest=null,void n.error(new Error("Failed to fetch image ("+t+"). Status: "+i.status+", "+i.statusText));var o=new Image;o.crossOrigin="Anonymous",o.onload=function(i){return r._imageRequest=null,r._disposed?(window.URL.revokeObjectURL(o.src),void n.error(new Error("Image load was aborted ("+t+")"))):(n.next({loaded:{loaded:e.loaded,total:e.total},object:o}),void n.complete())},o.onerror=function(e){r._imageRequest=null,n.error(new Error("Failed to load image ("+t+")"))};var a=new Blob([i.response]);o.src=window.URL.createObjectURL(a)},i.onprogress=function(t){r._disposed||n.next({loaded:{loaded:t.loaded,total:t.total},object:null})},i.onerror=function(e){r._imageRequest=null,n.error(new Error("Failed to fetch image ("+t+")"))},i.ontimeout=function(e){r._imageRequest=null,n.error(new Error("Image request timed out ("+t+")"))},i.onabort=function(e){r._imageRequest=null,n.error(new Error("Image request was aborted ("+t+")"))},r._imageRequest=i,i.send(null)})},t.prototype._cacheMesh$=function(t,r){var n=this;return i.Observable.create(function(i){if(!r)return i.next(n._createEmptyMeshLoadStatus()),void i.complete();var s=new XMLHttpRequest;s.open("GET",a.Urls.protoMesh(t),!0),s.responseType="arraybuffer",s.timeout=15e3,s.onload=function(t){if(n._meshRequest=null,!n._disposed){var r=200===s.status?o.MeshReader.read(new e(s.response)):{faces:[],vertices:[]};i.next({loaded:{loaded:t.loaded,total:t.total},object:r}),i.complete()}},s.onprogress=function(t){n._disposed||i.next({loaded:{loaded:t.loaded,total:t.total},object:null})},s.onerror=function(e){n._meshRequest=null,console.error("Failed to cache mesh ("+t+")"),i.next(n._createEmptyMeshLoadStatus()),i.complete()},s.ontimeout=function(e){n._meshRequest=null,console.error("Mesh request timed out ("+t+")"),i.next(n._createEmptyMeshLoadStatus()),i.complete()},s.onabort=function(e){n._meshRequest=null,i.error(new Error("Mesh request was aborted ("+t+")"))},n._meshRequest=s,s.send(null)})},t.prototype._createEmptyMeshLoadStatus=function(){return{loaded:{loaded:0,total:0},object:{faces:[],vertices:[]}}},t.prototype._disposeImage=function(){null!=this._image&&window.URL.revokeObjectURL(this._image.src),this._image=null},t}();r.NodeCache=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s}).call(this,t("buffer").Buffer)},{"../Graph":221,"../Utils":226,buffer:5,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/publishReplay":69}],297:[function(t,e,r){"use strict";var n=t("underscore"),i=function(){function t(t){this._key=t.key,this._keys=t.keys}return Object.defineProperty(t.prototype,"key",{get:function(){return this._key},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keys",{get:function(){return this._keys},enumerable:!0,configurable:!0}),t.prototype.dispose=function(){this._key=null,this._keys=null},t.prototype.findNextKey=function(t){var e=n.indexOf(this._keys,t);return e+1>=this._keys.length||e===-1?null:this._keys[e+1]},t.prototype.findPrevKey=function(t){var e=n.indexOf(this._keys,t);return 0===e||e===-1?null:this._keys[e-1]},t}();r.Sequence=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{underscore:168}],298:[function(t,e,r){"use strict";var n=t("three"),i=t("../../Edge"),o=t("../../Error"),a=t("../../Geo"),s=function(){function t(t,e,r){this._spatial=new a.Spatial,this._geoCoords=new a.GeoCoords,this._settings=null!=t?t:new i.EdgeCalculatorSettings,this._directions=null!=e?e:new i.EdgeCalculatorDirections,this._coefficients=null!=r?r:new i.EdgeCalculatorCoefficients}return t.prototype.getPotentialEdges=function(t,e,r){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");if(!t.merged)return[];for(var i=this._spatial.viewingDirection(t.rotation),a=this._spatial.angleToPlane(i.toArray(),[0,0,1]),s=[],c=0,u=e;c<u.length;c++){var h=u[c];if(h.merged&&h.key!==t.key){var l=this._geoCoords.geodeticToEnu(h.latLon.lat,h.latLon.lon,h.alt,t.latLon.lat,t.latLon.lon,t.alt),p=new n.Vector3(l[0],l[1],l[2]),f=p.length();if(!(f>this._settings.maxDistance&&r.indexOf(h.key)<0)){var d=this._spatial.angleBetweenVector2(i.x,i.y,p.x,p.y),m=this._spatial.angleToPlane(p.toArray(),[0,0,1]),v=this._spatial.viewingDirection(h.rotation),g=this._spatial.angleBetweenVector2(i.x,i.y,v.x,v.y),y=this._spatial.angleToPlane(v.toArray(),[0,0,1]),b=y-a,_=this._spatial.relativeRotationAngle(t.rotation,h.rotation),x=this._spatial.angleBetweenVector2(1,0,p.x,p.y),w=null!=h.sequenceKey&&null!=t.sequenceKey&&h.sequenceKey===t.sequenceKey,S=null==h.mergeCC&&null==t.mergeCC||h.mergeCC===t.mergeCC,M=h.userKey===t.userKey,E={capturedAt:h.capturedAt,directionChange:g,distance:f,fullPano:h.fullPano,key:h.key,motionChange:d,rotation:_,sameMergeCC:S,sameSequence:w,sameUser:M,sequenceKey:h.sequenceKey,verticalDirectionChange:b,verticalMotion:m,worldMotionAzimuth:x};s.push(E)}}}return s},t.prototype.computeSequenceEdges=function(t,e){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");if(t.sequenceKey!==e.key)throw new o.ArgumentMapillaryError("Node and sequence does not correspond.");var r=[],n=e.findNextKey(t.key);null!=n&&r.push({data:{direction:i.EdgeDirection.Next,worldMotionAzimuth:Number.NaN},from:t.key,to:n});var a=e.findPrevKey(t.key);return null!=a&&r.push({data:{direction:i.EdgeDirection.Prev,worldMotionAzimuth:Number.NaN},from:t.key,to:a}),r},t.prototype.computeSimilarEdges=function(t,e){var r=this;if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");for(var n=t.fullPano,a={},s=0,c=e;s<c.length;s++){var u=c[s];if(null!=u.sequenceKey&&!u.sameSequence&&u.sameMergeCC){if(n){if(!u.fullPano)continue}else if(!u.fullPano&&Math.abs(u.directionChange)>this._settings.similarMaxDirectionChange)continue;u.distance>this._settings.similarMaxDistance||u.sameUser&&Math.abs(u.capturedAt-t.capturedAt)<this._settings.similarMinTimeDifference||(null==a[u.sequenceKey]&&(a[u.sequenceKey]=[]),a[u.sequenceKey].push(u))}}var h=[],l=t.fullPano?function(t){return t.distance}:function(t){return r._coefficients.similarDistance*t.distance+r._coefficients.similarRotation*t.rotation};for(var p in a)if(a.hasOwnProperty(p)){for(var f=Number.MAX_VALUE,d=null,m=0,v=a[p];m<v.length;m++){var u=v[m],g=l(u);g<f&&(f=g,d=u)}null!=d&&h.push(d)}return h.map(function(e){return{data:{direction:i.EdgeDirection.Similar,worldMotionAzimuth:e.worldMotionAzimuth},from:t.key,to:e.key}})},t.prototype.computeStepEdges=function(t,e,r,n){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");var i=[];if(t.fullPano)return i;for(var a in this._directions.steps)if(this._directions.steps.hasOwnProperty(a)){for(var s=this._directions.steps[a],c=Number.MAX_VALUE,u=null,h=null,l=0,p=e;l<p.length;l++){var f=p[l];if(!(f.fullPano||Math.abs(f.directionChange)>this._settings.stepMaxDirectionChange)){var d=this._spatial.angleDifference(s.motionChange,f.motionChange),m=this._spatial.angleDifference(f.directionChange,d),v=Math.max(Math.abs(d),Math.abs(m));if(!(Math.abs(v)>this._settings.stepMaxDrift)){var g=f.key;if(!s.useFallback||g!==r&&g!==n||(h=f),!(f.distance>this._settings.stepMaxDistance)){d=Math.sqrt(d*d+f.verticalMotion*f.verticalMotion);var y=this._coefficients.stepPreferredDistance*Math.abs(f.distance-this._settings.stepPreferredDistance)/this._settings.stepMaxDistance+this._coefficients.stepMotion*d/this._settings.stepMaxDrift+this._coefficients.stepRotation*f.rotation/this._settings.stepMaxDirectionChange+this._coefficients.stepSequencePenalty*(f.sameSequence?0:1)+this._coefficients.stepMergeCCPenalty*(f.sameMergeCC?0:1);y<c&&(c=y,u=f)}}}}u=null==u?h:u,null!=u&&i.push({data:{direction:s.direction,worldMotionAzimuth:u.worldMotionAzimuth},from:t.key,to:u.key})}return i},t.prototype.computeTurnEdges=function(t,e){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");var r=[];if(t.fullPano)return r;for(var n in this._directions.turns)if(this._directions.turns.hasOwnProperty(n)){for(var a=this._directions.turns[n],s=Number.MAX_VALUE,c=null,u=0,h=e;u<h.length;u++){var l=h[u];if(!(l.fullPano||l.distance>this._settings.turnMaxDistance)){var p=a.direction!==i.EdgeDirection.TurnU&&l.distance<this._settings.turnMaxRigDistance&&Math.abs(l.directionChange)>this._settings.turnMinRigDirectionChange,f=this._spatial.angleDifference(a.directionChange,l.directionChange),d=void 0;if(p&&l.directionChange*a.directionChange>0&&Math.abs(l.directionChange)<Math.abs(a.directionChange))d=-Math.PI/2+Math.abs(l.directionChange);else{if(Math.abs(f)>this._settings.turnMaxDirectionChange)continue;var m=a.motionChange?this._spatial.angleDifference(a.motionChange,l.motionChange):0;m=Math.sqrt(m*m+l.verticalMotion*l.verticalMotion),d=this._coefficients.turnDistance*l.distance/this._settings.turnMaxDistance+this._coefficients.turnMotion*m/Math.PI+this._coefficients.turnSequencePenalty*(l.sameSequence?0:1)+this._coefficients.turnMergeCCPenalty*(l.sameMergeCC?0:1)}d<s&&(s=d,c=l)}}null!=c&&r.push({data:{direction:a.direction,worldMotionAzimuth:c.worldMotionAzimuth},from:t.key,to:c.key})}return r},t.prototype.computePerspectiveToPanoEdges=function(t,e){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");if(t.fullPano)return[];for(var r=Number.MAX_VALUE,n=null,a=0,s=e;a<s.length;a++){var c=s[a];if(c.fullPano){var u=this._coefficients.panoPreferredDistance*Math.abs(c.distance-this._settings.panoPreferredDistance)/this._settings.panoMaxDistance+this._coefficients.panoMotion*Math.abs(c.motionChange)/Math.PI+this._coefficients.panoMergeCCPenalty*(c.sameMergeCC?0:1);u<r&&(r=u,n=c)}}return null==n?[]:[{data:{direction:i.EdgeDirection.Pano,worldMotionAzimuth:n.worldMotionAzimuth},from:t.key,to:n.key}]},t.prototype.computePanoEdges=function(t,e){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");if(!t.fullPano)return[];for(var r=[],n=[],a=[],s=0,c=e;s<c.length;s++){var u=c[s];if(!(u.distance>this._settings.panoMaxDistance))if(u.fullPano){if(u.distance<this._settings.panoMinDistance)continue;n.push(u)}else for(var h in this._directions.panos)if(this._directions.panos.hasOwnProperty(h)){var l=this._directions.panos[h],p=this._spatial.angleDifference(u.directionChange,u.motionChange),f=this._spatial.angleDifference(l.directionChange,p);if(!(Math.abs(f)>this._settings.panoMaxStepTurnChange)){a.push([l.direction,u]);break}}}for(var d=Math.PI/this._settings.panoMaxItems,m=[],v=[],g=0;g<this._settings.panoMaxItems;g++){for(var y=g/this._settings.panoMaxItems*2*Math.PI,b=Number.MAX_VALUE,_=null,x=0,w=n;x<w.length;x++){var u=w[x],S=this._spatial.angleDifference(y,u.motionChange);if(!(Math.abs(S)>d)){for(var M=Number.MAX_VALUE,E=0,T=m;E<T.length;E++){var C=T[E],O=Math.abs(this._spatial.angleDifference(C,u.motionChange));O<M&&(M=O)}if(!(M<=d)){var P=this._coefficients.panoPreferredDistance*Math.abs(u.distance-this._settings.panoPreferredDistance)/this._settings.panoMaxDistance+this._coefficients.panoMotion*Math.abs(S)/d+this._coefficients.panoSequencePenalty*(u.sameSequence?0:1)+this._coefficients.panoMergeCCPenalty*(u.sameMergeCC?0:1);P<b&&(b=P,_=u)}}}null!=_?(m.push(_.motionChange),r.push({data:{direction:i.EdgeDirection.Pano,worldMotionAzimuth:_.worldMotionAzimuth},from:t.key,to:_.key})):v.push(y)}var A={};A[i.EdgeDirection.Pano]=m,A[i.EdgeDirection.StepForward]=[],A[i.EdgeDirection.StepLeft]=[],A[i.EdgeDirection.StepBackward]=[],A[i.EdgeDirection.StepRight]=[];for(var j=0,R=v;j<R.length;j++){var L=R[j],N=[];for(var h in this._directions.panos)if(this._directions.panos.hasOwnProperty(h)){for(var l=this._directions.panos[h],I=A[i.EdgeDirection.Pano].concat(A[l.direction]).concat(A[l.prev]).concat(A[l.next]),b=Number.MAX_VALUE,_=null,D=0,k=a;D<k.length;D++){var u=k[D];if(u[0]===l.direction){var F=this._spatial.angleDifference(L,u[1].motionChange);if(!(Math.abs(F)>d)){for(var U=Number.MAX_VALUE,B=0,z=I;B<z.length;B++){var C=z[B],M=Math.abs(this._spatial.angleDifference(C,u[1].motionChange));M<U&&(U=M)}if(!(U<=d)){var P=this._coefficients.panoPreferredDistance*Math.abs(u[1].distance-this._settings.panoPreferredDistance)/this._settings.panoMaxDistance+this._coefficients.panoMotion*Math.abs(F)/d+this._coefficients.panoMergeCCPenalty*(u[1].sameMergeCC?0:1);P<b&&(b=P,_=u)}}}}null!=_&&(N.push(_),r.push({data:{direction:_[0],worldMotionAzimuth:_[1].worldMotionAzimuth},from:t.key,to:_[1].key}))}for(var G=0,$=N;G<$.length;G++){var V=$[G];A[V[0]].push(V[1].motionChange)}}return r},t}();r.EdgeCalculator=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../../Edge":218,"../../Error":219,"../../Geo":220,three:167}],299:[function(t,e,r){"use strict";var n=function(){function t(){this.panoPreferredDistance=2,this.panoMotion=2,this.panoSequencePenalty=1,this.panoMergeCCPenalty=4,this.stepPreferredDistance=4,this.stepMotion=3,this.stepRotation=4,this.stepSequencePenalty=2,this.stepMergeCCPenalty=6,this.similarDistance=2,this.similarRotation=3,this.turnDistance=4,this.turnMotion=2,this.turnSequencePenalty=1,this.turnMergeCCPenalty=4}return t}();r.EdgeCalculatorCoefficients=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],300:[function(t,e,r){"use strict";var n=t("../../Edge"),i=function(){function t(){this.steps={},this.turns={},this.panos={},this.steps[n.EdgeDirection.StepForward]={direction:n.EdgeDirection.StepForward,motionChange:0,useFallback:!0},this.steps[n.EdgeDirection.StepBackward]={direction:n.EdgeDirection.StepBackward,motionChange:Math.PI,useFallback:!0},this.steps[n.EdgeDirection.StepLeft]={direction:n.EdgeDirection.StepLeft,motionChange:Math.PI/2,useFallback:!1},this.steps[n.EdgeDirection.StepRight]={direction:n.EdgeDirection.StepRight,motionChange:-Math.PI/2,useFallback:!1},this.turns[n.EdgeDirection.TurnLeft]={direction:n.EdgeDirection.TurnLeft,directionChange:Math.PI/2,motionChange:Math.PI/4},this.turns[n.EdgeDirection.TurnRight]={direction:n.EdgeDirection.TurnRight,directionChange:-Math.PI/2,motionChange:-Math.PI/4},this.turns[n.EdgeDirection.TurnU]={direction:n.EdgeDirection.TurnU,directionChange:Math.PI,motionChange:null},this.panos[n.EdgeDirection.StepForward]={direction:n.EdgeDirection.StepForward,directionChange:0,next:n.EdgeDirection.StepLeft,prev:n.EdgeDirection.StepRight},this.panos[n.EdgeDirection.StepBackward]={direction:n.EdgeDirection.StepBackward,directionChange:Math.PI,next:n.EdgeDirection.StepRight,prev:n.EdgeDirection.StepLeft},this.panos[n.EdgeDirection.StepLeft]={direction:n.EdgeDirection.StepLeft,directionChange:Math.PI/2,next:n.EdgeDirection.StepBackward,prev:n.EdgeDirection.StepForward},this.panos[n.EdgeDirection.StepRight]={direction:n.EdgeDirection.StepRight,directionChange:-Math.PI/2,next:n.EdgeDirection.StepForward,prev:n.EdgeDirection.StepBackward}}return t}();r.EdgeCalculatorDirections=i},{"../../Edge":218}],301:[function(t,e,r){"use strict";var n=function(){function t(){this.panoMinDistance=.1,this.panoMaxDistance=20,this.panoPreferredDistance=5,this.panoMaxItems=4,this.panoMaxStepTurnChange=Math.PI/8,this.rotationMaxDistance=this.turnMaxRigDistance,this.rotationMaxDirectionChange=Math.PI/6,this.rotationMaxVerticalDirectionChange=Math.PI/8,this.similarMaxDirectionChange=Math.PI/8,this.similarMaxDistance=12,this.similarMinTimeDifference=432e5,this.stepMaxDistance=20,this.stepMaxDirectionChange=Math.PI/6,this.stepMaxDrift=Math.PI/6,this.stepPreferredDistance=4,this.turnMaxDistance=15,this.turnMaxDirectionChange=2*Math.PI/9,this.turnMaxRigDistance=.65,this.turnMinRigDirectionChange=Math.PI/6}return Object.defineProperty(t.prototype,"maxDistance",{get:function(){return Math.max(this.panoMaxDistance,this.similarMaxDistance,this.stepMaxDistance,this.turnMaxDistance)},enumerable:!0,configurable:!0}),t}();r.EdgeCalculatorSettings=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],302:[function(t,e,r){"use strict";var n;!function(t){t[t.Next=0]="Next",t[t.Prev=1]="Prev",t[t.StepLeft=2]="StepLeft",t[t.StepRight=3]="StepRight",t[t.StepForward=4]="StepForward",t[t.StepBackward=5]="StepBackward",t[t.TurnLeft=6]="TurnLeft",t[t.TurnRight=7]="TurnRight",t[t.TurnU=8]="TurnU",t[t.Pano=9]="Pano",t[t.Similar=10]="Similar"}(n=r.EdgeDirection||(r.EdgeDirection={}))},{}],303:[function(t,e,r){"use strict";var n=t("underscore"),i=t("virtual-dom"),o=t("rxjs/Subject");t("rxjs/add/operator/combineLatest"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/pluck"),t("rxjs/add/operator/scan");var a=t("../Render"),s=function(){function t(t,e,r){this._adaptiveOperation$=new o.Subject,this._render$=new o.Subject,this._renderAdaptive$=new o.Subject,this._renderService=e,this._currentFrame$=r;var s=i.create(i.h("div.domRenderer",[]));t.appendChild(s),this._offset$=this._adaptiveOperation$.scan(function(t,e){return e(t)},{elementHeight:t.offsetHeight,elementWidth:t.offsetWidth,imageAspect:0,renderMode:a.RenderMode.Fill}).filter(function(t){return t.imageAspect>0&&t.elementWidth>0&&t.elementHeight>0}).map(function(t){var e=t.elementWidth/t.elementHeight,r=t.imageAspect/e,n=0,i=0;return t.renderMode===a.RenderMode.Letterbox?t.imageAspect>e?n=t.elementHeight*(1-1/r)/2:i=t.elementWidth*(1-r)/2:t.imageAspect>e?i=-t.elementWidth*(r-1)/2:n=-t.elementHeight*(1/r-1)/2,{bottom:n,left:i,right:i,top:n}}),this._currentFrame$.filter(function(t){return null!=t.state.currentNode}).distinctUntilChanged(function(t,e){return t===e},function(t){return t.state.currentNode.key}).map(function(t){return t.state.currentTransform.basicAspect}).map(function(t){return function(e){return e.imageAspect=t,e}}).subscribe(this._adaptiveOperation$),this._renderAdaptive$.scan(function(t,e){return null==e.vnode?delete t[e.name]:t[e.name]=e.vnode,t},{}).combineLatest(this._offset$).map(function(t){var e=n.values(t[0]),r=t[1],o={style:{bottom:r.bottom+"px",left:r.left+"px",position:"absolute",right:r.right+"px",top:r.top+"px",zIndex:-1}};return{name:"adaptiveDomRenderer",vnode:i.h("div.adaptiveDomRenderer",o,e)}}).subscribe(this._render$),this._vNode$=this._render$.scan(function(t,e){return null==e.vnode?delete t[e.name]:t[e.name]=e.vnode,t},{}).map(function(t){var e=n.values(t);return i.h("div.domRenderer",e)}),this._vPatch$=this._vNode$.scan(function(t,e){return t.vpatch=i.diff(t.vnode,e),t.vnode=e,t},{vnode:i.h("div.domRenderer",[]),vpatch:null}).pluck("vpatch"),this._element$=this._vPatch$.scan(function(t,e){return i.patch(t,e)},s).publishReplay(1).refCount(),this._element$.subscribe(function(){}),this._renderService.size$.map(function(t){return function(e){return e.elementWidth=t.width,e.elementHeight=t.height,e}}).subscribe(this._adaptiveOperation$),this._renderService.renderMode$.map(function(t){return function(e){return e.renderMode=t,e}}).subscribe(this._adaptiveOperation$)}return Object.defineProperty(t.prototype,"element$",{get:function(){return this._element$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"render$",{get:function(){return this._render$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"renderAdaptive$",{get:function(){return this._renderAdaptive$},enumerable:!0,configurable:!0}),t.prototype.clear=function(t){this._renderAdaptive$.next({name:t,vnode:null}),this._render$.next({name:t,vnode:null})},t}();r.DOMRenderer=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Render":223,"rxjs/Subject":33,"rxjs/add/operator/combineLatest":50,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/pluck":67,"rxjs/add/operator/scan":70,underscore:168,"virtual-dom":173}],304:[function(t,e,r){"use strict";var n;!function(t){t[t.Background=0]="Background",t[t.Foreground=1]="Foreground"}(n=r.GLRenderStage||(r.GLRenderStage={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],305:[function(t,e,r){"use strict";var n=t("three"),i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/first"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/share"),t("rxjs/add/operator/startWith");var a=t("../Render"),s=function(){function t(t){var e=this;this._renderFrame$=new o.Subject,this._renderCameraOperation$=new o.Subject,this._render$=new o.Subject,this._clear$=new o.Subject,this._renderOperation$=new o.Subject,this._rendererOperation$=new o.Subject,this._eraserOperation$=new o.Subject,this._renderService=t,this._renderer$=this._rendererOperation$.scan(function(t,e){return e(t)},{needsRender:!1,renderer:null}),this._renderCollection$=this._renderOperation$.scan(function(t,e){return e(t)},{}).share(),this._renderCamera$=this._renderCameraOperation$.scan(function(t,e){return e(t)},{frameId:-1,needsRender:!1,perspective:null}),this._eraser$=this._eraserOperation$.startWith(function(t){return t}).scan(function(t,e){return e(t)},{needsRender:!1}),i.Observable.combineLatest([this._renderer$,this._renderCollection$,this._renderCamera$,this._eraser$],function(t,e,r,n){var i=Object.keys(e).map(function(t){return e[t]});return{camera:r,eraser:n,renderer:t,renders:i}}).filter(function(t){for(var e=t.renderer.needsRender||t.camera.needsRender||t.eraser.needsRender,r=t.camera.frameId,n=0,i=t.renders;n<i.length;n++){var o=i[n];if(o.frameId!==r)return!1;e=e||o.needsRender}return e}).distinctUntilChanged(function(t,e){return t===e},function(t){return t.eraser.needsRender?-1:t.camera.frameId}).subscribe(function(t){t.renderer.needsRender=!1,t.camera.needsRender=!1,t.eraser.needsRender=!1;for(var e=t.camera.perspective,r=[],n=[],i=0,o=t.renders;i<o.length;i++){var s=o[i];s.stage===a.GLRenderStage.Background?r.push(s.render):s.stage===a.GLRenderStage.Foreground&&n.push(s.render)}var c=t.renderer.renderer;c.clear();for(var u=0,h=r;u<h.length;u++){var s=h[u];s(e,c)}c.clearDepth();for(var l=0,p=n;l<p.length;l++){var s=p[l];s(e,c)}}),this._renderFrame$.map(function(t){return function(e){return e.frameId=t.frameId,e.perspective=t.perspective,t.changed===!0&&(e.needsRender=!0),e}}).subscribe(this._renderCameraOperation$),this._renderFrameSubscribe();var r=this._render$.map(function(t){return function(e){return e[t.name]=t.render,e}}),s=this._clear$.map(function(t){return function(e){return delete e[t],e}});i.Observable.merge(r,s).subscribe(this._renderOperation$),this._webGLRenderer$=this._render$.first().map(function(e){var r=t.element,i=new n.WebGLRenderer;return i.setPixelRatio(window.devicePixelRatio),i.setSize(r.offsetWidth,r.offsetHeight),i.setClearColor(new n.Color(2105376),1),i.autoClear=!1,i.sortObjects=!1,r.appendChild(i.domElement),i}).publishReplay(1).refCount(),this._webGLRenderer$.subscribe(function(){});var c=this._webGLRenderer$.first().map(function(t){return function(e){return e.needsRender=!0,e.renderer=t,e}}),u=this._renderService.size$.map(function(t){return function(e){return null==e.renderer?e:(e.renderer.setSize(t.width,t.height),e.needsRender=!0,e)}}),h=this._clear$.map(function(t){return function(t){return null==t.renderer?t:(t.needsRender=!0,t)}});i.Observable.merge(c,u,h).subscribe(this._rendererOperation$);var l=this._renderCollection$.filter(function(t){return 0===Object.keys(t).length}).share();l.subscribe(function(t){null!=e._renderFrameSubscription&&(e._renderFrameSubscription.unsubscribe(),e._renderFrameSubscription=null,e._renderFrameSubscribe())}),l.map(function(t){return function(t){return t.needsRender=!0,t}}).subscribe(this._eraserOperation$)}return Object.defineProperty(t.prototype,"render$",{get:function(){return this._render$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"webGLRenderer$",{get:function(){return this._webGLRenderer$},enumerable:!0,configurable:!0}),t.prototype.clear=function(t){this._clear$.next(t)},t.prototype._renderFrameSubscribe=function(){var t=this;this._render$.first().map(function(t){return function(t){return t.needsRender=!0,t}}).subscribe(function(e){t._renderCameraOperation$.next(e)}),this._renderFrameSubscription=this._render$.first().mergeMap(function(e){return t._renderService.renderCameraFrame$}).subscribe(this._renderFrame$)},t}();r.GLRenderer=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Render":223,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/scan":70,"rxjs/add/operator/share":71,"rxjs/add/operator/startWith":75,three:167}],306:[function(t,e,r){"use strict";var n=t("three"),i=t("../Geo"),o=t("../Render"),a=function(){function t(t,e){this.alpha=-1,this.zoom=0,this._frameId=-1,this._changed=!1,this._changedForFrame=-1,this.currentAspect=1,this.currentPano=!1,this.previousAspect=1,this.previousPano=!1,this.renderMode=e,this._spatial=new i.Spatial,this._camera=new i.Camera,this._perspective=new n.PerspectiveCamera(50,t,.4,1e4),this._perspective.matrixAutoUpdate=!1,this._rotation={phi:0,theta:0}}return Object.defineProperty(t.prototype,"camera",{get:function(){return this._camera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"changed",{get:function(){return this.frameId===this._changedForFrame},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"frameId",{get:function(){return this._frameId},set:function(t){this._frameId=t,this._changed&&(this._changed=!1,this._changedForFrame=t)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"perspective",{get:function(){return this._perspective},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rotation",{get:function(){return this._rotation},enumerable:!0,configurable:!0}),t.prototype.updateProjection=function(){var t=this._getAspect(this.currentAspect,this.currentPano,this.perspective.aspect),e=this._getAspect(this.previousAspect,this.previousPano,this.perspective.aspect),r=(1-this.alpha)*e+this.alpha*t,n=this._getVerticalFov(r,this._camera.focal,this.zoom);this._perspective.fov=n,this._perspective.updateProjectionMatrix(),
-this._changed=!0},t.prototype.updatePerspective=function(t){this._perspective.up.copy(t.up),this._perspective.position.copy(t.position),this._perspective.lookAt(t.lookat),this._perspective.updateMatrix(),this._perspective.updateMatrixWorld(!1),this._changed=!0},t.prototype.updateRotation=function(t){this._rotation=this._getRotation(t)},t.prototype._getVerticalFov=function(t,e,r){return 2*Math.atan(.5/(Math.pow(2,r)*t*e))*180/Math.PI},t.prototype._getAspect=function(t,e,r){if(e)return 1;var n=Math.max(1,1/t),i=this.renderMode===o.RenderMode.Letterbox?t>r:t<r,a=i?n*r:n*t;return a},t.prototype._getRotation=function(t){var e=t.lookat.clone().sub(t.position),r=t.up.clone(),n=e.clone().dot(r),i=e.clone().sub(r.clone().multiplyScalar(n)),o=Math.atan2(i.y,i.x),a=Math.PI/2-this._spatial.angleToPlane(e.toArray(),[0,0,1]);return{phi:o,theta:a}},t}();r.RenderCamera=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Geo":220,"../Render":223,three:167}],307:[function(t,e,r){"use strict";var n;!function(t){t[t.Letterbox=0]="Letterbox",t[t.Fill=1]="Fill"}(n=r.RenderMode||(r.RenderMode={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],308:[function(t,e,r){"use strict";var n=t("rxjs/Subject"),i=t("rxjs/BehaviorSubject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/do"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/skip"),t("rxjs/add/operator/startWith"),t("rxjs/add/operator/withLatestFrom");var o=t("../Geo"),a=t("../Render"),s=function(){function t(t,e,r){var s=this;this._element=t,this._currentFrame$=e,this._spatial=new o.Spatial,r=null!=r?r:a.RenderMode.Fill,this._resize$=new n.Subject,this._renderCameraOperation$=new n.Subject,this._size$=new i.BehaviorSubject({height:this._element.offsetHeight,width:this._element.offsetWidth}),this._resize$.map(function(){return{height:s._element.offsetHeight,width:s._element.offsetWidth}}).subscribe(this._size$),this._renderMode$=new i.BehaviorSubject(r),this._renderCameraHolder$=this._renderCameraOperation$.startWith(function(t){return t}).scan(function(t,e){return e(t)},new a.RenderCamera(this._element.offsetWidth/this._element.offsetHeight,r)).publishReplay(1).refCount(),this._renderCameraFrame$=this._currentFrame$.withLatestFrom(this._renderCameraHolder$,function(t,e){return[t,e]}).do(function(t){var e=t[0],r=t[1],n=e.state.camera;if(r.alpha!==e.state.alpha||r.zoom!==e.state.zoom||r.camera.diff(n)>1e-9){var i=e.state.currentTransform,o=null!=e.state.previousTransform?e.state.previousTransform:e.state.currentTransform,a=null!=e.state.previousNode?e.state.previousNode:e.state.currentNode;r.currentAspect=i.basicAspect,r.currentPano=e.state.currentNode.pano,r.previousAspect=o.basicAspect,r.previousPano=a.pano,r.alpha=e.state.alpha,r.zoom=e.state.zoom,r.camera.copy(n),r.updatePerspective(n),r.updateRotation(n),r.updateProjection()}r.frameId=e.id}).map(function(t){return t[1]}).publishReplay(1).refCount(),this._renderCamera$=this._renderCameraFrame$.filter(function(t){return t.changed}).publishReplay(1).refCount(),this._bearing$=this._renderCamera$.map(function(t){var e=s._spatial.radToDeg(s._spatial.azimuthalToBearing(t.rotation.phi));return s._spatial.wrap(e,0,360)}).publishReplay(1).refCount(),this._size$.skip(1).map(function(t){return function(e){return e.perspective.aspect=t.width/t.height,e.updateProjection(),e}}).subscribe(this._renderCameraOperation$),this._renderMode$.skip(1).map(function(t){return function(e){return e.renderMode=t,e.updateProjection(),e}}).subscribe(this._renderCameraOperation$),this._bearing$.subscribe(function(){}),this._renderCameraHolder$.subscribe(function(){}),this._size$.subscribe(function(){}),this._renderMode$.subscribe(function(){}),this._renderCamera$.subscribe(function(){}),this._renderCameraFrame$.subscribe(function(){})}return Object.defineProperty(t.prototype,"bearing$",{get:function(){return this._bearing$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"element",{get:function(){return this._element},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"resize$",{get:function(){return this._resize$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"size$",{get:function(){return this._size$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"renderMode$",{get:function(){return this._renderMode$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"renderCameraFrame$",{get:function(){return this._renderCameraFrame$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"renderCamera$",{get:function(){return this._renderCamera$},enumerable:!0,configurable:!0}),t}();r.RenderService=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Geo":220,"../Render":223,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/do":56,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/skip":72,"rxjs/add/operator/startWith":75,"rxjs/add/operator/withLatestFrom":80}],309:[function(t,e,r){"use strict";var n;!function(t){t[t.Traversing=0]="Traversing",t[t.Waiting=1]="Waiting"}(n=r.State||(r.State={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],310:[function(t,e,r){"use strict";var n=t("../State"),i=t("../Geo"),o=function(){function t(){this._state=new n.TraversingState({alpha:1,camera:new i.Camera,currentIndex:-1,reference:{alt:0,lat:0,lon:0},trajectory:[],zoom:0})}return t.prototype.traverse=function(){this._state=this._state.traverse()},t.prototype.wait=function(){this._state=this._state.wait()},Object.defineProperty(t.prototype,"state",{get:function(){if(this._state instanceof n.TraversingState)return n.State.Traversing;if(this._state instanceof n.WaitingState)return n.State.Waiting;throw new Error("Invalid state")},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"reference",{get:function(){return this._state.reference},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"alpha",{get:function(){return this._state.alpha},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"camera",{get:function(){return this._state.camera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"zoom",{get:function(){return this._state.zoom},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentNode",{get:function(){return this._state.currentNode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"previousNode",{get:function(){return this._state.previousNode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentCamera",{get:function(){return this._state.currentCamera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentTransform",{get:function(){return this._state.currentTransform},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"previousTransform",{get:function(){return this._state.previousTransform},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"trajectory",{get:function(){return this._state.trajectory},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentIndex",{get:function(){return this._state.currentIndex},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"lastNode",{get:function(){return this._state.trajectory[this._state.trajectory.length-1]},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"nodesAhead",{get:function(){return this._state.trajectory.length-1-this._state.currentIndex},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"motionless",{get:function(){return this._state.motionless},enumerable:!0,configurable:!0}),t.prototype.getCenter=function(){return this._state.getCenter()},t.prototype.setCenter=function(t){this._state.setCenter(t)},t.prototype.setZoom=function(t){this._state.setZoom(t)},t.prototype.update=function(t){this._state.update(t)},t.prototype.append=function(t){this._state.append(t)},t.prototype.prepend=function(t){this._state.prepend(t)},t.prototype.remove=function(t){this._state.remove(t)},t.prototype.clear=function(){this._state.clear()},t.prototype.clearPrior=function(){this._state.clearPrior()},t.prototype.cut=function(){this._state.cut()},t.prototype.set=function(t){this._state.set(t)},t.prototype.rotate=function(t){this._state.rotate(t)},t.prototype.rotateBasic=function(t){this._state.rotateBasic(t)},t.prototype.rotateBasicUnbounded=function(t){this._state.rotateBasicUnbounded(t)},t.prototype.rotateToBasic=function(t){this._state.rotateToBasic(t)},t.prototype.move=function(t){this._state.move(t)},t.prototype.moveTo=function(t){this._state.moveTo(t)},t.prototype.zoomIn=function(t,e){this._state.zoomIn(t,e)},t}();r.StateContext=o},{"../Geo":220,"../State":224}],311:[function(t,e,r){"use strict";var n=t("rxjs/BehaviorSubject"),i=t("rxjs/Subject"),o=t("rxjs/util/AnimationFrame");t("rxjs/add/operator/bufferCount"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/do"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/first"),t("rxjs/add/operator/map"),t("rxjs/add/operator/pairwise"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/startWith"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/withLatestFrom");var a=t("../State"),s=function(){function t(){var t=this;this._appendNode$=new i.Subject,this._start$=new i.Subject,this._frame$=new i.Subject,this._fpsSampleRate=30,this._contextOperation$=new n.BehaviorSubject(function(t){return t}),this._context$=this._contextOperation$.scan(function(t,e){return e(t)},new a.StateContext).publishReplay(1).refCount(),this._state$=this._context$.map(function(t){return t.state}).distinctUntilChanged().publishReplay(1).refCount(),this._fps$=this._start$.switchMap(function(){return t._frame$.bufferCount(1,t._fpsSampleRate).map(function(t){return(new Date).getTime()}).pairwise().map(function(e){return Math.max(20,1e3*t._fpsSampleRate/(e[1]-e[0]))}).startWith(60)}).share(),this._currentState$=this._frame$.withLatestFrom(this._fps$,this._context$,function(t,e,r){return[t,e,r]}).filter(function(t){return null!=t[2].currentNode}).do(function(t){t[2].update(t[1])}).map(function(t){return{fps:t[1],id:t[0],state:t[2]}}).share(),this._lastState$=this._currentState$.publishReplay(1).refCount();var e=this._currentState$.distinctUntilChanged(void 0,function(t){return t.state.currentNode.key}).publishReplay(1).refCount(),r=new i.Subject;e.subscribe(r),this._currentKey$=new n.BehaviorSubject(null),r.map(function(t){return t.state.currentNode.key}).subscribe(this._currentKey$),this._currentNode$=r.map(function(t){return t.state.currentNode}).publishReplay(1).refCount(),this._currentCamera$=r.map(function(t){return t.state.currentCamera}).publishReplay(1).refCount(),this._currentTransform$=r.map(function(t){return t.state.currentTransform}).publishReplay(1).refCount(),this._reference$=r.map(function(t){return t.state.reference}).distinctUntilChanged(function(t,e){return t.lat===e.lat&&t.lon===e.lon},function(t){return{lat:t.lat,lon:t.lon}}).publishReplay(1).refCount(),this._currentNodeExternal$=e.map(function(t){return t.state.currentNode}).publishReplay(1).refCount(),this._appendNode$.map(function(t){return function(e){return e.append([t]),e}}).subscribe(this._contextOperation$),this._inMotionOperation$=new i.Subject,e.map(function(t){return!0}).subscribe(this._inMotionOperation$),this._inMotionOperation$.distinctUntilChanged().filter(function(t){return t}).switchMap(function(e){return t._currentState$.filter(function(t){return 0===t.state.nodesAhead}).map(function(t){return[t.state.camera.clone(),t.state.zoom]}).pairwise().map(function(t){var e=t[0][0],r=t[1][0],n=t[0][1],i=t[1][1];return e.diff(r)>1e-5||Math.abs(n-i)>1e-5}).first(function(t){return!t})}).subscribe(this._inMotionOperation$),this._inMotion$=this._inMotionOperation$.distinctUntilChanged().publishReplay(1).refCount(),this._inTranslationOperation$=new i.Subject,e.map(function(t){return!0}).subscribe(this._inTranslationOperation$),this._inTranslationOperation$.distinctUntilChanged().filter(function(t){return t}).switchMap(function(e){return t._currentState$.filter(function(t){return 0===t.state.nodesAhead}).map(function(t){return t.state.camera.position.clone()}).pairwise().map(function(t){return 0!==t[0].distanceToSquared(t[1])}).first(function(t){return!t})}).subscribe(this._inTranslationOperation$),this._inTranslation$=this._inTranslationOperation$.distinctUntilChanged().publishReplay(1).refCount(),this._state$.subscribe(function(){}),this._currentNode$.subscribe(function(){}),this._currentCamera$.subscribe(function(){}),this._currentTransform$.subscribe(function(){}),this._reference$.subscribe(function(){}),this._currentNodeExternal$.subscribe(function(){}),this._lastState$.subscribe(function(){}),this._inMotion$.subscribe(function(){}),this._inTranslation$.subscribe(function(){}),this._frameId=null,this._frameGenerator=new o.RequestAnimationFrameDefinition(window)}return Object.defineProperty(t.prototype,"currentState$",{get:function(){return this._currentState$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentNode$",{get:function(){return this._currentNode$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentKey$",{get:function(){return this._currentKey$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentNodeExternal$",{get:function(){return this._currentNodeExternal$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentCamera$",{get:function(){return this._currentCamera$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentTransform$",{get:function(){return this._currentTransform$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"state$",{get:function(){return this._state$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"reference$",{get:function(){return this._reference$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"inMotion$",{get:function(){return this._inMotion$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"inTranslation$",{get:function(){return this._inTranslation$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"appendNode$",{get:function(){return this._appendNode$},enumerable:!0,configurable:!0}),t.prototype.traverse=function(){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(t){t.traverse()})},t.prototype.wait=function(){this._invokeContextOperation(function(t){t.wait()})},t.prototype.appendNodes=function(t){this._invokeContextOperation(function(e){e.append(t)})},t.prototype.prependNodes=function(t){this._invokeContextOperation(function(e){e.prepend(t)})},t.prototype.removeNodes=function(t){this._invokeContextOperation(function(e){e.remove(t)})},t.prototype.clearNodes=function(){this._invokeContextOperation(function(t){t.clear()})},t.prototype.clearPriorNodes=function(){this._invokeContextOperation(function(t){t.clearPrior()})},t.prototype.cutNodes=function(){this._invokeContextOperation(function(t){t.cut()})},t.prototype.setNodes=function(t){this._invokeContextOperation(function(e){e.set(t)})},t.prototype.rotate=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.rotate(t)})},t.prototype.rotateBasic=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.rotateBasic(t)})},t.prototype.rotateBasicUnbounded=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.rotateBasicUnbounded(t)})},t.prototype.rotateToBasic=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.rotateToBasic(t)})},t.prototype.move=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.move(t)})},t.prototype.moveTo=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.moveTo(t)})},t.prototype.zoomIn=function(t,e){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(r){r.zoomIn(t,e)})},t.prototype.getCenter=function(){return this._lastState$.first().map(function(t){return t.state.getCenter()})},t.prototype.getZoom=function(){return this._lastState$.first().map(function(t){return t.state.zoom})},t.prototype.setCenter=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.setCenter(t)})},t.prototype.setZoom=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.setZoom(t)})},t.prototype.start=function(){null==this._frameId&&(this._start$.next(null),this._frameId=this._frameGenerator.requestAnimationFrame(this._frame.bind(this)),this._frame$.next(this._frameId))},t.prototype.stop=function(){null!=this._frameId&&(this._frameGenerator.cancelAnimationFrame(this._frameId),this._frameId=null)},t.prototype._invokeContextOperation=function(t){this._contextOperation$.next(function(e){return t(e),e})},t.prototype._frame=function(t){this._frameId=this._frameGenerator.requestAnimationFrame(this._frame.bind(this)),this._frame$.next(this._frameId)},t}();r.StateService=s},{"../State":224,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/operator/bufferCount":48,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/do":56,"rxjs/add/operator/filter":58,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"rxjs/add/operator/pairwise":66,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/startWith":75,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/withLatestFrom":80,"rxjs/util/AnimationFrame":150}],312:[function(t,e,r){"use strict";var n=t("../../Error"),i=t("../../Geo"),o=function(){function t(t){this._spatial=new i.Spatial,this._geoCoords=new i.GeoCoords,this._referenceThreshold=.01,this._reference=t.reference,this._alpha=t.alpha,this._camera=t.camera.clone(),this._zoom=t.zoom,this._currentIndex=t.currentIndex,this._trajectory=t.trajectory.slice(),this._trajectoryTransforms=[],this._trajectoryCameras=[];for(var e=0,r=this._trajectory;e<r.length;e++){var n=r[e],o=this._nodeToTranslation(n),a=new i.Transform(n,n.image,o);this._trajectoryTransforms.push(a),this._trajectoryCameras.push(new i.Camera(a))}this._currentNode=this._trajectory.length>0?this._trajectory[this._currentIndex]:null,this._previousNode=this._trajectory.length>1&&this.currentIndex>0?this._trajectory[this._currentIndex-1]:null,this._currentCamera=this._trajectoryCameras.length>0?this._trajectoryCameras[this._currentIndex].clone():new i.Camera,this._previousCamera=this._trajectoryCameras.length>1&&this.currentIndex>0?this._trajectoryCameras[this._currentIndex-1].clone():this._currentCamera.clone()}return Object.defineProperty(t.prototype,"reference",{get:function(){return this._reference},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"alpha",{get:function(){return this._getAlpha()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"camera",{get:function(){return this._camera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"zoom",{get:function(){return this._zoom},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"trajectory",{get:function(){return this._trajectory},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentIndex",{get:function(){return this._currentIndex},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentNode",{get:function(){return this._currentNode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"previousNode",{get:function(){return this._previousNode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentCamera",{get:function(){return this._currentCamera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentTransform",{get:function(){return this._trajectoryTransforms.length>0?this._trajectoryTransforms[this.currentIndex]:null},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"previousTransform",{get:function(){return this._trajectoryTransforms.length>1&&this.currentIndex>0?this._trajectoryTransforms[this.currentIndex-1]:null},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"motionless",{get:function(){return this._motionless},enumerable:!0,configurable:!0}),t.prototype.append=function(t){if(t.length<1)throw Error("Trajectory can not be empty");this._currentIndex<0?this.set(t):(this._trajectory=this._trajectory.concat(t),this._appendToTrajectories(t))},t.prototype.prepend=function(t){if(t.length<1)throw Error("Trajectory can not be empty");this._trajectory=t.slice().concat(this._trajectory),this._currentIndex+=t.length,this._setCurrentNode();var e=this._setReference(this._currentNode);e?this._setTrajectories():this._prependToTrajectories(t),this._setCurrentCamera()},t.prototype.remove=function(t){if(t<0)throw Error("n must be a positive integer");if(this._currentIndex-1<t)throw Error("Current and previous nodes can not be removed");for(var e=0;e<t;e++)this._trajectory.shift(),this._trajectoryTransforms.shift(),this._trajectoryCameras.shift(),this._currentIndex--;this._setCurrentNode()},t.prototype.clearPrior=function(){this._currentIndex>0&&this.remove(this._currentIndex-1)},t.prototype.clear=function(){this.cut(),this._currentIndex>0&&this.remove(this._currentIndex-1)},t.prototype.cut=function(){for(;this._trajectory.length-1>this._currentIndex;)this._trajectory.pop(),this._trajectoryTransforms.pop(),this._trajectoryCameras.pop()},t.prototype.set=function(t){this._setTrajectory(t),this._setCurrentNode(),this._setReference(this._currentNode),this._setTrajectories(),this._setCurrentCamera()},t.prototype.getCenter=function(){return null!=this._currentNode?this.currentTransform.projectBasic(this._camera.lookat.toArray()):[.5,.5]},t.prototype._setCurrent=function(){this._setCurrentNode();var t=this._setReference(this._currentNode);t&&this._setTrajectories(),this._setCurrentCamera()},t.prototype._setCurrentCamera=function(){this._currentCamera=this._trajectoryCameras[this._currentIndex].clone(),this._previousCamera=this._currentIndex>0?this._trajectoryCameras[this._currentIndex-1].clone():this._currentCamera.clone()},t.prototype._motionlessTransition=function(){var t=null!=this._currentNode&&null!=this._previousNode;return t&&!(this._currentNode.merged&&this._previousNode.merged&&this._withinOriginalDistance()&&this._sameConnectedComponent())},t.prototype._setReference=function(t){return!(Math.abs(t.latLon.lat-this.reference.lat)<this._referenceThreshold&&Math.abs(t.latLon.lon-this.reference.lon)<this._referenceThreshold)&&(!(null!=this._previousNode&&!this._motionlessTransition())&&(this._reference.lat=t.latLon.lat,this._reference.lon=t.latLon.lon,this._reference.alt=t.alt,!0))},t.prototype._setCurrentNode=function(){this._currentNode=this._trajectory.length>0?this._trajectory[this._currentIndex]:null,this._previousNode=this._currentIndex>0?this._trajectory[this._currentIndex-1]:null},t.prototype._setTrajectory=function(t){if(t.length<1)throw new n.ArgumentMapillaryError("Trajectory can not be empty");null!=this._currentNode?(this._trajectory=[this._currentNode].concat(t),this._currentIndex=1):(this._trajectory=t.slice(),this._currentIndex=0)},t.prototype._setTrajectories=function(){this._trajectoryTransforms.length=0,this._trajectoryCameras.length=0,this._appendToTrajectories(this._trajectory)},t.prototype._appendToTrajectories=function(t){for(var e=0,r=t;e<r.length;e++){var o=r[e];if(!o.assetsCached)throw new n.ArgumentMapillaryError("Assets must be cached when node is added to trajectory");var a=this._nodeToTranslation(o),s=new i.Transform(o,o.image,a);this._trajectoryTransforms.push(s),this._trajectoryCameras.push(new i.Camera(s))}},t.prototype._prependToTrajectories=function(t){for(var e=0,r=t.reverse();e<r.length;e++){var o=r[e];if(!o.assetsCached)throw new n.ArgumentMapillaryError("Assets must be cached when added to trajectory");var a=this._nodeToTranslation(o),s=new i.Transform(o,o.image,a);this._trajectoryTransforms.unshift(s),this._trajectoryCameras.unshift(new i.Camera(s))}},t.prototype._nodeToTranslation=function(t){var e=this._geoCoords.geodeticToEnu(t.latLon.lat,t.latLon.lon,t.alt,this._reference.lat,this._reference.lon,this._reference.alt),r=this._spatial.rotate(e,t.rotation);return[-r.x,-r.y,-r.z]},t.prototype._sameConnectedComponent=function(){var t=this._currentNode,e=this._previousNode;return!(t&&t.mergeCC&&e&&e.mergeCC)||t.mergeCC===e.mergeCC},t.prototype._withinOriginalDistance=function(){var t=this._currentNode,e=this._previousNode;if(!t||!e)return!0;var r=this._spatial.distanceFromLatLon(t.originalLatLon.lat,t.originalLatLon.lon,e.originalLatLon.lat,e.originalLatLon.lon);return r<25},t}();r.StateBase=o},{"../../Error":219,"../../Geo":220}],313:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("three"),o=t("unitbezier"),a=t("../../State"),s=function(){function t(t,e){this._phi=t,this._theta=e}return Object.defineProperty(t.prototype,"phi",{get:function(){return this._phi},set:function(t){this._phi=t},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"theta",{get:function(){return this._theta},set:function(t){this._theta=t},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"isZero",{get:function(){return 0===this._phi&&0===this._theta},enumerable:!0,configurable:!0}),t.prototype.copy=function(t){this._phi=t.phi,this._theta=t.theta},t.prototype.lerp=function(t,e){this._phi=(1-e)*this._phi+e*t.phi,this._theta=(1-e)*this._theta+e*t.theta},t.prototype.multiply=function(t){this._phi*=t,this._theta*=t},t.prototype.threshold=function(t){this._phi=Math.abs(this._phi)>t?this._phi:0,this._theta=Math.abs(this._theta)>t?this._theta:0},t.prototype.lengthSquared=function(){return this._phi*this._phi+this._theta*this._theta},t.prototype.reset=function(){this._phi=0,this._theta=0},t}(),c=function(t){function e(e){var r=t.call(this,e)||this;return r._adjustCameras(),r._motionless=r._motionlessTransition(),r._baseAlpha=r._alpha,r._animationSpeed=.025,r._unitBezier=new o(.74,.67,.38,.96),r._useBezier=!1,r._rotationDelta=new s(0,0),r._requestedRotationDelta=null,r._basicRotation=[0,0],r._requestedBasicRotation=null,r._requestedBasicRotationUnbounded=null,r._rotationAcceleration=.86,r._rotationIncreaseAlpha=.97,r._rotationDecreaseAlpha=.9,r._rotationThreshold=.001,r._unboundedRotationAlpha=.8,r._desiredZoom=e.zoom,r._minZoom=0,r._maxZoom=3,r._lookatDepth=10,r._desiredLookat=null,r._desiredCenter=null,r}return n(e,t),e.prototype.traverse=function(){throw new Error("Not implemented")},e.prototype.wait=function(){return new a.WaitingState(this)},e.prototype.append=function(e){var r=0===this._trajectory.length;r&&this._resetTransition(),t.prototype.append.call(this,e),r&&(this._setDesiredCenter(),this._setDesiredZoom())},e.prototype.prepend=function(e){var r=0===this._trajectory.length;r&&this._resetTransition(),t.prototype.prepend.call(this,e),r&&(this._setDesiredCenter(),this._setDesiredZoom())},e.prototype.set=function(e){t.prototype.set.call(this,e),this._desiredLookat=null,this._resetTransition(),this._clearRotation(),this._setDesiredCenter(),this._setDesiredZoom(),this._trajectory.length<3&&(this._useBezier=!0)},e.prototype.move=function(t){throw new Error("Not implemented")},e.prototype.moveTo=function(t){throw new Error("Not implemented")},e.prototype.rotate=function(t){null!=this._currentNode&&(this._desiredZoom=this._zoom,this._desiredLookat=null,this._requestedBasicRotation=null,null!=this._requestedRotationDelta?(this._requestedRotationDelta.phi=this._requestedRotationDelta.phi+t.phi,this._requestedRotationDelta.theta=this._requestedRotationDelta.theta+t.theta):this._requestedRotationDelta=new s(t.phi,t.theta))},e.prototype.rotateBasic=function(t){if(null!=this._currentNode)if(this._desiredZoom=this._zoom,this._desiredLookat=null,this._requestedRotationDelta=null,null!=this._requestedBasicRotation){this._requestedBasicRotation[0]+=t[0],this._requestedBasicRotation[1]+=t[1];var e=.05/Math.pow(2,this._zoom);this._requestedBasicRotation[0]=this._spatial.clamp(this._requestedBasicRotation[0],-e,e),this._requestedBasicRotation[1]=this._spatial.clamp(this._requestedBasicRotation[1],-e,e)}else this._requestedBasicRotation=t.slice()},e.prototype.rotateBasicUnbounded=function(t){null!=this._currentNode&&(null!=this._requestedBasicRotationUnbounded?(this._requestedBasicRotationUnbounded[0]+=t[0],this._requestedBasicRotationUnbounded[1]+=t[1]):this._requestedBasicRotationUnbounded=t.slice())},e.prototype.rotateToBasic=function(t){if(null!=this._currentNode){this._desiredZoom=this._zoom,this._desiredLookat=null,t[0]=this._spatial.clamp(t[0],0,1),t[1]=this._spatial.clamp(t[1],0,1);var e=this.currentTransform.unprojectBasic(t,this._lookatDepth);this._currentCamera.lookat.fromArray(e)}},e.prototype.zoomIn=function(t,e){if(null!=this._currentNode){this._desiredZoom=Math.max(this._minZoom,Math.min(this._maxZoom,this._desiredZoom+t));var r=this.currentTransform.projectBasic(this._currentCamera.lookat.toArray()),n=r[0],o=r[1],a=Math.pow(2,this._zoom),s=Math.pow(2,this._desiredZoom),c=e[0],u=e[1];null!=this.currentTransform.gpano&&this.currentTransform.gpano.CroppedAreaImageWidthPixels===this.currentTransform.gpano.FullPanoWidthPixels&&(c-n>.5?c-=1:n-c>.5&&(c=1+c));var h=c-a/s*(c-n),l=u-a/s*(u-o),p=this.currentTransform.gpano;this._currentNode.fullPano?(h=this._spatial.wrap(h+this._basicRotation[0],0,1),l=this._spatial.clamp(l+this._basicRotation[1],.05,.95)):null!=p&&this.currentTransform.gpano.CroppedAreaImageWidthPixels===this.currentTransform.gpano.FullPanoWidthPixels?(h=this._spatial.wrap(h+this._basicRotation[0],0,1),l=this._spatial.clamp(l+this._basicRotation[1],0,1)):(h=this._spatial.clamp(h,0,1),l=this._spatial.clamp(l,0,1)),this._desiredLookat=(new i.Vector3).fromArray(this.currentTransform.unprojectBasic([h,l],this._lookatDepth))}},e.prototype.setCenter=function(t){this._desiredLookat=null,this._requestedRotationDelta=null,this._requestedBasicRotation=null,this._desiredZoom=this._zoom;var e=[this._spatial.clamp(t[0],0,1),this._spatial.clamp(t[1],0,1)];if(null==this._currentNode)return void(this._desiredCenter=e);this._desiredCenter=null;var r=(new i.Vector3).fromArray(this.currentTransform.unprojectBasic(e,this._lookatDepth)),n=null!=this.previousTransform?this.previousTransform:this.currentTransform,o=(new i.Vector3).fromArray(n.unprojectBasic(e,this._lookatDepth));this._currentCamera.lookat.copy(r),this._previousCamera.lookat.copy(o)},e.prototype.setZoom=function(t){this._desiredLookat=null,this._requestedRotationDelta=null,this._requestedBasicRotation=null,this._zoom=this._spatial.clamp(t,this._minZoom,this._maxZoom),this._desiredZoom=this._zoom},e.prototype.update=function(t){1===this._alpha&&this._currentIndex+this._alpha<this._trajectory.length&&(this._currentIndex+=1,this._useBezier=this._trajectory.length<3&&this._currentIndex+1===this._trajectory.length,this._setCurrent(),this._resetTransition(),this._clearRotation(),this._desiredZoom=this._currentNode.fullPano?this._zoom:0,this._desiredLookat=null);var e=this._animationSpeed*(60/t);this._baseAlpha=Math.min(1,this._baseAlpha+e),this._useBezier?this._alpha=this._unitBezier.solve(this._baseAlpha):this._alpha=this._baseAlpha,this._updateRotation(),this._rotationDelta.isZero||(this._applyRotation(this._previousCamera),this._applyRotation(this._currentCamera)),this._updateRotationBasic(),0===this._basicRotation[0]&&0===this._basicRotation[1]||this._applyRotationBasic(),this._updateZoom(e),this._updateLookat(e),this._camera.lerpCameras(this._previousCamera,this._currentCamera,this.alpha);
-},e.prototype._getAlpha=function(){return this._motionless?Math.ceil(this._alpha):this._alpha},e.prototype._setCurrentCamera=function(){t.prototype._setCurrentCamera.call(this),this._adjustCameras()},e.prototype._adjustCameras=function(){if(null!=this._previousNode){var t=this._camera.lookat.clone().sub(this._camera.position);this._previousCamera.lookat.copy(t.clone().add(this._previousCamera.position)),this._currentNode.fullPano&&this._currentCamera.lookat.copy(t.clone().add(this._currentCamera.position))}},e.prototype._resetTransition=function(){this._alpha=0,this._baseAlpha=0,this._motionless=this._motionlessTransition()},e.prototype._applyRotation=function(t){if(null!=t){var e=(new i.Quaternion).setFromUnitVectors(t.up,new i.Vector3(0,0,1)),r=e.clone().inverse(),n=new i.Vector3;n.copy(t.lookat).sub(t.position),n.applyQuaternion(e);var o=n.length(),a=Math.atan2(n.y,n.x);a+=this._rotationDelta.phi;var s=Math.atan2(Math.sqrt(n.x*n.x+n.y*n.y),n.z);s+=this._rotationDelta.theta,s=Math.max(.1,Math.min(Math.PI-.1,s)),n.x=Math.sin(s)*Math.cos(a),n.y=Math.sin(s)*Math.sin(a),n.z=Math.cos(s),n.applyQuaternion(r),t.lookat.copy(t.position).add(n.multiplyScalar(o))}},e.prototype._applyRotationBasic=function(){var t=this._currentNode,e=null!=this._previousNode?this.previousNode:this.currentNode,r=this._currentCamera,n=this._previousCamera,i=this.currentTransform,o=null!=this.previousTransform?this.previousTransform:this.currentTransform,a=i.projectBasic(r.lookat.toArray()),s=o.projectBasic(n.lookat.toArray()),c=i.gpano,u=o.gpano;t.fullPano?(a[0]=this._spatial.wrap(a[0]+this._basicRotation[0],0,1),a[1]=this._spatial.clamp(a[1]+this._basicRotation[1],.05,.95)):null!=c&&i.gpano.CroppedAreaImageWidthPixels===i.gpano.FullPanoWidthPixels?(a[0]=this._spatial.wrap(a[0]+this._basicRotation[0],0,1),a[1]=this._spatial.clamp(a[1]+this._basicRotation[1],0,1)):(a[0]=this._spatial.clamp(a[0]+this._basicRotation[0],0,1),a[1]=this._spatial.clamp(a[1]+this._basicRotation[1],0,1)),e.fullPano?(s[0]=this._spatial.wrap(s[0]+this._basicRotation[0],0,1),s[1]=this._spatial.clamp(s[1]+this._basicRotation[1],.05,.95)):null!=u&&o.gpano.CroppedAreaImageWidthPixels===o.gpano.FullPanoWidthPixels?(s[0]=this._spatial.wrap(s[0]+this._basicRotation[0],0,1),s[1]=this._spatial.clamp(s[1]+this._basicRotation[1],0,1)):(s[0]=this._spatial.clamp(s[0]+this._basicRotation[0],0,1),s[1]=this._spatial.clamp(a[1]+this._basicRotation[1],0,1));var h=i.unprojectBasic(a,this._lookatDepth);r.lookat.fromArray(h);var l=o.unprojectBasic(s,this._lookatDepth);n.lookat.fromArray(l)},e.prototype._updateZoom=function(t){var e=this._desiredZoom-this._zoom,r=e>0?1:e<0?-1:0;0!==e&&(Math.abs(e)<.002?(this._zoom=this._desiredZoom,null!=this._desiredLookat&&(this._desiredLookat=null)):this._zoom+=r*Math.max(Math.abs(5*t*e),.002))},e.prototype._updateLookat=function(t){if(null!==this._desiredLookat){var e=this._desiredLookat.distanceToSquared(this._currentCamera.lookat);Math.abs(e)<1e-6?(this._currentCamera.lookat.copy(this._desiredLookat),this._desiredLookat=null):this._currentCamera.lookat.lerp(this._desiredLookat,5*t)}},e.prototype._updateRotation=function(){if(null!=this._requestedRotationDelta){var t=this._rotationDelta.lengthSquared(),e=this._requestedRotationDelta.lengthSquared();return e>t?this._rotationDelta.lerp(this._requestedRotationDelta,this._rotationIncreaseAlpha):this._rotationDelta.lerp(this._requestedRotationDelta,this._rotationDecreaseAlpha),void(this._requestedRotationDelta=null)}this._rotationDelta.isZero||(this._rotationDelta.multiply(this._rotationAcceleration),this._rotationDelta.threshold(this._rotationThreshold))},e.prototype._updateRotationBasic=function(){if(null!=this._requestedBasicRotation){var t=this._basicRotation[0],e=this._basicRotation[1],r=this._requestedBasicRotation[0],n=this._requestedBasicRotation[1];return Math.abs(r)>Math.abs(t)?this._basicRotation[0]=(1-this._rotationIncreaseAlpha)*t+this._rotationIncreaseAlpha*r:this._basicRotation[0]=(1-this._rotationDecreaseAlpha)*t+this._rotationDecreaseAlpha*r,Math.abs(n)>Math.abs(e)?this._basicRotation[1]=(1-this._rotationIncreaseAlpha)*e+this._rotationIncreaseAlpha*n:this._basicRotation[1]=(1-this._rotationDecreaseAlpha)*e+this._rotationDecreaseAlpha*n,void(this._requestedBasicRotation=null)}if(null!=this._requestedBasicRotationUnbounded){var r=this._requestedBasicRotationUnbounded[0],n=this._requestedBasicRotationUnbounded[1];if(Math.abs(r)>0&&(this._basicRotation[0]=(1-this._unboundedRotationAlpha)*this._basicRotation[0]+this._unboundedRotationAlpha*r),Math.abs(n)>0&&(this._basicRotation[1]=(1-this._unboundedRotationAlpha)*this._basicRotation[1]+this._unboundedRotationAlpha*n),null!=this._desiredLookat){var o=this.currentTransform.projectBasic(this._desiredLookat.toArray());o[0]+=r,o[1]+=n,this._desiredLookat=(new i.Vector3).fromArray(this.currentTransform.unprojectBasic(o,this._lookatDepth))}this._requestedBasicRotationUnbounded=null}0===this._basicRotation[0]&&0===this._basicRotation[1]||(this._basicRotation[0]=this._rotationAcceleration*this._basicRotation[0],this._basicRotation[1]=this._rotationAcceleration*this._basicRotation[1],Math.abs(this._basicRotation[0])<this._rotationThreshold/Math.pow(2,this._zoom)&&Math.abs(this._basicRotation[1])<this._rotationThreshold/Math.pow(2,this._zoom)&&(this._basicRotation=[0,0]))},e.prototype._clearRotation=function(){this._currentNode.fullPano||(null!=this._requestedRotationDelta&&(this._requestedRotationDelta=null),this._rotationDelta.isZero||this._rotationDelta.reset(),null!=this._requestedBasicRotation&&(this._requestedBasicRotation=null),(this._basicRotation[0]>0||this._basicRotation[1]>0)&&(this._basicRotation=[0,0]))},e.prototype._setDesiredCenter=function(){if(null!=this._desiredCenter){var t=(new i.Vector3).fromArray(this.currentTransform.unprojectBasic(this._desiredCenter,this._lookatDepth)).sub(this._currentCamera.position);this._currentCamera.lookat.copy(this._currentCamera.position.clone().add(t)),this._previousCamera.lookat.copy(this._previousCamera.position.clone().add(t)),this._desiredCenter=null}},e.prototype._setDesiredZoom=function(){this._desiredZoom=this._currentNode.fullPano||null==this._previousNode?this._zoom:0},e}(a.StateBase);r.TraversingState=c},{"../../State":224,three:167,unitbezier:169}],314:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../State"),o=function(t){function e(e){var r=t.call(this,e)||this;return r._adjustCameras(),r._motionless=r._motionlessTransition(),r}return n(e,t),e.prototype.traverse=function(){return new i.TraversingState(this)},e.prototype.wait=function(){throw new Error("Not implemented")},e.prototype.prepend=function(e){t.prototype.prepend.call(this,e),this._motionless=this._motionlessTransition()},e.prototype.set=function(e){t.prototype.set.call(this,e),this._motionless=this._motionlessTransition()},e.prototype.rotate=function(t){},e.prototype.rotateBasic=function(t){},e.prototype.rotateBasicUnbounded=function(t){},e.prototype.rotateToBasic=function(t){},e.prototype.zoomIn=function(t,e){},e.prototype.move=function(t){this._alpha=Math.max(0,Math.min(1,this._alpha+t))},e.prototype.moveTo=function(t){this._alpha=Math.max(0,Math.min(1,t))},e.prototype.update=function(t){this._camera.lerpCameras(this._previousCamera,this._currentCamera,this.alpha)},e.prototype.setCenter=function(t){},e.prototype.setZoom=function(t){},e.prototype._getAlpha=function(){return this._motionless?Math.round(this._alpha):this._alpha},e.prototype._setCurrentCamera=function(){t.prototype._setCurrentCamera.call(this),this._adjustCameras()},e.prototype._adjustCameras=function(){if(null!=this._previousNode){if(this._currentNode.fullPano){var t=this._camera.lookat.clone().sub(this._camera.position);this._currentCamera.lookat.copy(t.clone().add(this._currentCamera.position))}if(this._previousNode.fullPano){var t=this._currentCamera.lookat.clone().sub(this._currentCamera.position);this._previousCamera.lookat.copy(t.clone().add(this._previousCamera.position))}}},e}(i.StateBase);r.WaitingState=o},{"../../State":224}],315:[function(t,e,r){"use strict";var n=t("rxjs/Observable"),i=function(){function t(t,e,r){this._scheme=t,this._host=e,this._origin=null!=r?"?origin="+r:""}return t.prototype.getTile=function(t,e,r,i,o,a,s){var c="/"+t+"/"+e+","+r+","+i+","+o+"/"+a+","+s+"/0/default.jpg",u=this._scheme+"://"+this._host+c+this._origin,h=null;return[n.Observable.create(function(n){h=new XMLHttpRequest,h.open("GET",u,!0),h.responseType="arraybuffer",h.timeout=15e3,h.onload=function(a){if(200!==h.status)return void n.error(new Error("Failed to fetch tile ("+t+": "+e+","+r+","+i+","+o+"). "+("Status: "+h.status+", "+h.statusText)));var s=new Image;s.crossOrigin="Anonymous",s.onload=function(t){n.next(s),n.complete()},s.onerror=function(a){n.error(new Error("Failed to load tile image ("+t+": "+e+","+r+","+i+","+o+")"))};var c=new Blob([h.response]);s.src=window.URL.createObjectURL(c)},h.onerror=function(a){n.error(new Error("Failed to fetch tile ("+t+": "+e+","+r+","+i+","+o+")"))},h.ontimeout=function(a){n.error(new Error("Tile request timed out ("+t+": "+e+","+r+","+i+","+o+")"))},h.onabort=function(a){n.error(new Error("Tile request was aborted ("+t+": "+e+","+r+","+i+","+o+")"))},h.send(null)}),function(){null!=h&&h.abort()}]},t}();r.ImageTileLoader=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"rxjs/Observable":28}],316:[function(t,e,r){"use strict";var n=function(){function t(){this._images={}}return t.prototype.addImage=function(t,e,r){r in this._images||(this._images[r]={}),this._images[r][e]=t},t.prototype.dispose=function(){for(var t=0,e=Object.keys(this._images);t<e.length;t++){for(var r=e[t],n=this._images[r],i=0,o=Object.keys(n);i<o.length;i++){var a=o[i];window.URL.revokeObjectURL(n[a].src),delete n[a]}delete this._images[r]}},t.prototype.getImage=function(t,e){return this._images[e][t]},t.prototype.hasImage=function(t,e){return e in this._images&&t in this._images[e]},t}();r.ImageTileStore=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],317:[function(t,e,r){"use strict";var n=t("../Geo"),i=function(){function t(){this._viewportCoords=new n.ViewportCoords}return t.prototype.computeRegionOfInterest=function(t,e,r){var n=this._canvasBoundaryPoints(4),i=this._canvasPointsBoundingBox(n,t,r);this._clipBoundingBox(i);var o=[[.5-.5/e.width,.5-.5/e.height],[.5+.5/e.width,.5-.5/e.height],[.5+.5/e.width,.5+.5/e.height],[.5-.5/e.width,.5+.5/e.height]],a=this._canvasPointsBoundingBox(o,t,r);return{bbox:i,pixelHeight:a.maxY-a.minY,pixelWidth:a.maxX-a.minX+(a.minX<a.maxX?0:1)}},t.prototype._canvasBoundaryPoints=function(t){for(var e=[],r=[[0,0],[1,0],[1,1],[0,1]],n=[[1,0],[0,1],[-1,0],[0,-1]],i=0;i<4;++i)for(var o=r[i],a=n[i],s=0;s<t;++s)e.push([o[0]+a[0]*s/t,o[1]+a[1]*s/t]);return e},t.prototype._canvasPointsBoundingBox=function(t,e,r){var n=this,i=t.map(function(t){return n._viewportCoords.canvasToBasic(t[0],t[1],1,1,r,e.perspective)});return null!=r.gpano?this._boundingBoxPano(i):this._boundingBox(i)},t.prototype._boundingBox=function(t){for(var e={maxX:Number.NEGATIVE_INFINITY,maxY:Number.NEGATIVE_INFINITY,minX:Number.POSITIVE_INFINITY,minY:Number.POSITIVE_INFINITY},r=0;r<t.length;++r)e.minX=Math.min(e.minX,t[r][0]),e.maxX=Math.max(e.maxX,t[r][0]),e.minY=Math.min(e.minY,t[r][1]),e.maxY=Math.max(e.maxY,t[r][1]);return e},t.prototype._boundingBoxPano=function(t){for(var e=this,r=[],n=[],i=0;i<t.length;++i)r.push(t[i][0]),n.push(t[i][1]);r.sort(function(t,r){return e._sign(t-r)}),n.sort(function(t,r){return e._sign(t-r)});var o=this._intervalPano(r);return{maxX:o[1],maxY:n[n.length-1],minX:o[0],minY:n[0]}},t.prototype._intervalPano=function(t){for(var e=0,r=-1,n=0;n<t.length-1;++n){var i=t[n+1]-t[n];i>e&&(e=i,r=n)}var o=t[0]+1-t[t.length-1];return o>e?[t[0],t[t.length-1]]:[t[r+1],t[r]]},t.prototype._clipBoundingBox=function(t){t.minX=Math.max(0,Math.min(1,t.minX)),t.maxX=Math.max(0,Math.min(1,t.maxX)),t.minY=Math.max(0,Math.min(1,t.minY)),t.maxY=Math.max(0,Math.min(1,t.maxY))},t.prototype._sign=function(t){return t>0?1:t<0?-1:0},t}();r.RegionOfInterestCalculator=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"../Geo":220}],318:[function(t,e,r){"use strict";var n=t("three"),i=t("rxjs/Subject"),o=function(){function t(t,e,r,n,o,a,s,c){this._disposed=!1,this._key=t,(e<=0||r<=0)&&console.warn("Original image size ("+e+", "+r+") is invalid ("+t+"). Tiles will not be loaded."),this._width=e,this._height=r,this._maxLevel=Math.ceil(Math.log(Math.max(r,e))/Math.log(2)),this._currentLevel=-1,this._tileSize=n,this._updated$=new i.Subject,this._createdSubject$=new i.Subject,this._created$=this._createdSubject$.publishReplay(1).refCount(),this._createdSubscription=this._created$.subscribe(function(){}),this._hasSubject$=new i.Subject,this._has$=this._hasSubject$.startWith(!1).publishReplay(1).refCount(),this._hasSubscription=this._has$.subscribe(function(){}),this._abortFunctions=[],this._tileSubscriptions={},this._renderedCurrentLevelTiles={},this._renderedTiles={},this._background=o,this._camera=null,this._imageTileLoader=a,this._imageTileStore=s,this._renderer=c,this._renderTarget=null,this._roi=null}return Object.defineProperty(t.prototype,"disposed",{get:function(){return this._disposed},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"hasTexture$",{get:function(){return this._has$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"key",{get:function(){return this._key},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"textureUpdated$",{get:function(){return this._updated$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"textureCreated$",{get:function(){return this._created$},enumerable:!0,configurable:!0}),t.prototype.abort=function(){for(var t in this._tileSubscriptions)this._tileSubscriptions.hasOwnProperty(t)&&this._tileSubscriptions[t].unsubscribe();this._tileSubscriptions={};for(var e=0,r=this._abortFunctions;e<r.length;e++){var n=r[e];n()}this._abortFunctions=[]},t.prototype.dispose=function(){this.abort(),null!=this._renderTarget&&(this._renderTarget.dispose(),this._renderTarget=null),this._imageTileStore.dispose(),this._imageTileStore=null,this._background=null,this._camera=null,this._imageTileLoader=null,this._renderer=null,this._roi=null,this._createdSubscription.unsubscribe(),this._hasSubscription.unsubscribe(),this._disposed=!0},t.prototype.setRegionOfInterest=function(t){if(!(this._width<=0||this._height<=0)){this._roi=t;var e=1/this._roi.pixelWidth,r=1/this._roi.pixelHeight,i=Math.max(r,e),o=Math.max(0,Math.min(this._maxLevel,Math.round(Math.log(i)/Math.log(2))));if(o!==this._currentLevel){this.abort(),this._currentLevel=o,this._currentLevel in this._renderedTiles||(this._renderedTiles[this._currentLevel]=[]),this._renderedCurrentLevelTiles={};for(var a=0,s=this._renderedTiles[this._currentLevel];a<s.length;a++){var c=s[a];this._renderedCurrentLevelTiles[this._tileKey(c)]=!0}}var u=this._getTileCoords([this._roi.bbox.minX,this._roi.bbox.minY]),h=this._getTileCoords([this._roi.bbox.maxX,this._roi.bbox.maxY]),l=this._getTiles(u,h);if(null==this._camera){this._camera=new n.OrthographicCamera(-this._width/2,this._width/2,this._height/2,-this._height/2,-1,1),this._camera.position.z=1;var p=this._renderer.getContext(),f=p.getParameter(p.MAX_TEXTURE_SIZE),d=Math.max(this._width,this._height),m=f>d?1:f/d,v=Math.floor(m*this._width),g=Math.floor(m*this._height);this._renderTarget=new n.WebGLRenderTarget(v,g,{depthBuffer:!1,format:n.RGBFormat,magFilter:n.LinearFilter,minFilter:n.LinearFilter,stencilBuffer:!1}),this._renderToTarget(0,0,this._width,this._height,this._background),this._createdSubject$.next(this._renderTarget.texture),this._hasSubject$.next(!0)}this._fetchTiles(l)}},t.prototype.updateBackground=function(t){this._background=t},t.prototype._fetchTile=function(t,e,r,n,i,o,a,s){var c=this,u=this._imageTileLoader.getTile(this._key,r,n,i,o,a,s),h=u[0],l=u[1];this._abortFunctions.push(l);var p=this._tileKey(t),f=h.subscribe(function(a){c._renderToTarget(r,n,i,o,a),c._removeFromDictionary(p,c._tileSubscriptions),c._removeFromArray(l,c._abortFunctions),c._setTileRendered(t,c._currentLevel),c._imageTileStore.addImage(a,p,e),c._updated$.next(!0)},function(t){c._removeFromDictionary(p,c._tileSubscriptions),c._removeFromArray(l,c._abortFunctions),console.error(t)});f.closed||(this._tileSubscriptions[p]=f)},t.prototype._fetchTiles=function(t){for(var e=this._tileSize*Math.pow(2,this._maxLevel-this._currentLevel),r=0,n=t;r<n.length;r++){var i=n[r],o=this._tileKey(i);if(!(o in this._renderedCurrentLevelTiles||o in this._tileSubscriptions)){var a=e*i[0],s=e*i[1],c=a+e>this._width?this._width-a:e,u=s+e>this._height?this._height-s:e;if(this._imageTileStore.hasImage(o,this._currentLevel))this._renderToTarget(a,s,c,u,this._imageTileStore.getImage(o,this._currentLevel)),this._setTileRendered(i,this._currentLevel),this._updated$.next(!0);else{var h=Math.floor(c/e*this._tileSize),l=Math.floor(u/e*this._tileSize);this._fetchTile(i,this._currentLevel,a,s,c,u,h,l)}}}},t.prototype._getTileCoords=function(t){var e=this._tileSize*Math.pow(2,this._maxLevel-this._currentLevel),r=Math.ceil(this._width/e)-1,n=Math.ceil(this._height/e)-1;return[Math.min(Math.floor(this._width*t[0]/e),r),Math.min(Math.floor(this._height*t[1]/e),n)]},t.prototype._getTiles=function(t,e){var r=[];if(t[0]>e[0]){for(var n=this._tileSize*Math.pow(2,this._maxLevel-this._currentLevel),i=Math.ceil(this._width/n)-1,o=t[0];o<=i;o++)r.push(o);for(var o=0;o<=e[0];o++)r.push(o)}else for(var o=t[0];o<=e[0];o++)r.push(o);for(var a=[],s=0,c=r;s<c.length;s++)for(var o=c[s],u=t[1];u<=e[1];u++)a.push([o,u]);return a},t.prototype._removeFromArray=function(t,e){var r=e.indexOf(t);r!==-1&&e.splice(r,1)},t.prototype._removeFromDictionary=function(t,e){t in e&&delete e[t]},t.prototype._renderToTarget=function(t,e,r,i,o){var a=new n.Texture(o);a.minFilter=n.LinearFilter,a.needsUpdate=!0;var s=new n.PlaneGeometry(r,i),c=new n.MeshBasicMaterial({map:a,side:n.FrontSide}),u=new n.Mesh(s,c);u.position.x=-this._width/2+t+r/2,u.position.y=this._height/2-e-i/2;var h=new n.Scene;h.add(u),this._renderer.render(h,this._camera,this._renderTarget),this._renderer.setRenderTarget(void 0),h.remove(u),s.dispose(),c.dispose(),a.dispose()},t.prototype._setTileRendered=function(t,e){for(var r=Object.keys(this._renderedTiles).map(function(t){return parseInt(t,10)}).filter(function(t){return t!==e}),n=0,i=r;n<i.length;n++){var o=i[n],a=Math.pow(2,o-e);if(o<e)for(var s=Math.floor(a*t[0]),c=Math.floor(a*t[1]),u=0,h=this._renderedTiles[o].slice();u<h.length;u++){var l=h[u];if(l[0]===s&&l[1]===c){var p=this._renderedTiles[o].indexOf(l);this._renderedTiles[o].splice(p,1)}}else for(var f=a*t[0],d=f+a-1,m=a*t[1],v=m+a-1,g=0,y=this._renderedTiles[o].slice();g<y.length;g++){var l=y[g];if(l[0]>=f&&l[0]<=d&&l[1]>=m&&l[1]<=v){var p=this._renderedTiles[o].indexOf(l);this._renderedTiles[o].splice(p,1)}}0===this._renderedTiles[o].length&&delete this._renderedTiles[o]}this._renderedTiles[e].push(t),this._renderedCurrentLevelTiles[this._tileKey(t)]=!0},t.prototype._tileKey=function(t){return t[0]+"-"+t[1]},t}();r.TextureProvider=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"rxjs/Subject":33,three:167}],319:[function(t,e,r){"use strict";var n=function(){function t(){this._events={}}return t.prototype.on=function(t,e){this._events[t]=this._events[t]||[],this._events[t].push(e)},t.prototype.off=function(t,e){if(!t)return void(this._events={});if(this._listens(t))delete this._events[t];else{var r=this._events[t].indexOf(e);r>=0&&this._events[t].splice(r,1),this._events[t].length&&delete this._events[t]}},t.prototype.fire=function(t,e){if(this._listens(t))for(var r=0,n=this._events[t];r<n.length;r++){var i=n[r];i.call(this,e)}},t.prototype._listens=function(t){return!(!this._events||!this._events[t])},t}();r.EventEmitter=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],320:[function(t,e,r){"use strict";var n=t("../Viewer"),i=function(){function t(){}return t.setOptions=function(e){t._baseImageSize=null!=e.baseImageSize?e.baseImageSize:n.ImageSize.Size640,t._basePanoramaSize=null!=e.basePanoramaSize?e.basePanoramaSize:n.ImageSize.Size2048,t._maxImageSize=null!=e.maxImageSize?e.maxImageSize:n.ImageSize.Size2048},Object.defineProperty(t,"baseImageSize",{get:function(){return t._baseImageSize},enumerable:!0,configurable:!0}),Object.defineProperty(t,"basePanoramaSize",{get:function(){return t._basePanoramaSize},enumerable:!0,configurable:!0}),Object.defineProperty(t,"maxImageSize",{get:function(){return t._maxImageSize},enumerable:!0,configurable:!0}),t}();r.Settings=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"../Viewer":227}],321:[function(t,e,r){"use strict";var n=function(){function t(){}return Object.defineProperty(t,"tileScheme",{get:function(){return"https"},enumerable:!0,configurable:!0}),Object.defineProperty(t,"tileDomain",{get:function(){return"d2qb1440i7l50o.cloudfront.net"},enumerable:!0,configurable:!0}),Object.defineProperty(t,"origin",{get:function(){return"mapillary.webgl"},enumerable:!0,configurable:!0}),t.thumbnail=function(t,e){return"https://d1cuyjsrcm0gby.cloudfront.net/"+t+"/thumb-"+e+".jpg?origin="+this.origin},t.falcorModel=function(t){return"https://a.mapillary.com/v3/model.json?client_id="+t},t.protoMesh=function(t){return"https://d1brzeo354iq2l.cloudfront.net/v2/mesh/"+t},t}();r.Urls=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],322:[function(t,e,r){"use strict";t("rxjs/add/operator/bufferCount"),t("rxjs/add/operator/delay"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/map"),t("rxjs/add/operator/switchMap");var n=function(){function t(t,e){this._graphService=t,this._stateService=e,this._started=!1}return Object.defineProperty(t.prototype,"started",{get:function(){return this._started},enumerable:!0,configurable:!0}),t.prototype.start=function(){var t=this;this._started||(this._uncacheSubscription=this._stateService.currentState$.distinctUntilChanged(void 0,function(t){return t.state.currentNode.key}).map(function(t){return t.state.trajectory.map(function(t){return t.key})}).bufferCount(1,5).switchMap(function(e){var r=e[0];return t._graphService.uncache$(r)}).subscribe(function(){}),this._started=!0)},t.prototype.stop=function(){this._started&&(this._uncacheSubscription.unsubscribe(),this._uncacheSubscription=null,this._started=!1)},t}();r.CacheService=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{"rxjs/add/operator/bufferCount":48,"rxjs/add/operator/delay":53,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/map":62,"rxjs/add/operator/switchMap":76}],323:[function(t,e,r){"use strict";var n=t("../Component"),i=function(){function t(t,e,r,i){var o=this;this._container=t,this._navigator=e,this._options=null!=i?i:{},this._key=r,this._componentService=new n.ComponentService(this._container,this._navigator),this._coverComponent=this._componentService.getCover(),this._initializeComponents(),r?(this._initilizeCoverComponent(),this._subscribeCoverComponent()):this._navigator.movedToKey$.first(function(t){return null!=t}).subscribe(function(t){o._key=t,o._componentService.deactivateCover(),o._coverComponent.configure({key:o._key,loading:!1,visible:!1}),o._subscribeCoverComponent(),o._navigator.stateService.start()})}return t.prototype.get=function(t){return this._componentService.get(t)},t.prototype.activate=function(t){this._componentService.activate(t)},t.prototype.activateCover=function(){this._coverComponent.configure({loading:!1,visible:!0})},t.prototype.deactivate=function(t){this._componentService.deactivate(t)},t.prototype.deactivateCover=function(){this._coverComponent.configure({loading:!0,visible:!0})},t.prototype.resize=function(){this._componentService.resize()},t.prototype._initializeComponents=function(){var t=this._options;this._uFalse(t.background,"background"),this._uFalse(t.debug,"debug"),this._uFalse(t.image,"image"),this._uFalse(t.marker,"marker"),this._uFalse(t.navigation,"navigation"),this._uFalse(t.route,"route"),this._uFalse(t.slider,"slider"),this._uFalse(t.stats,"stats"),this._uFalse(t.tag,"tag"),this._uTrue(t.attribution,"attribution"),this._uTrue(t.bearing,"bearing"),this._uTrue(t.cache,"cache"),this._uTrue(t.direction,"direction"),this._uTrue(t.imagePlane,"imagePlane"),this._uTrue(t.keyboard,"keyboard"),this._uTrue(t.loading,"loading"),this._uTrue(t.mouse,"mouse"),this._uTrue(t.sequence,"sequence")},t.prototype._initilizeCoverComponent=function(){var t=this._options;this._coverComponent.configure({key:this._key}),void 0===t.cover||t.cover?this.activateCover():this.deactivateCover()},t.prototype._subscribeCoverComponent=function(){var t=this;this._coverComponent.configuration$.subscribe(function(e){e.loading?t._navigator.stateService.currentKey$.first().switchMap(function(r){return null==r||r!==e.key?t._navigator.moveToKey$(e.key):t._navigator.stateService.currentNode$.first()}).subscribe(function(e){t._navigator.stateService.start(),t._coverComponent.configure({loading:!1,visible:!1}),t._componentService.deactivateCover()},function(e){console.error("Failed to deactivate cover.",e),t._coverComponent.configure({loading:!1,visible:!0})}):e.visible&&(t._navigator.stateService.stop(),t._componentService.activateCover())})},t.prototype._uFalse=function(t,e){return void 0===t?void this._componentService.deactivate(e):"boolean"==typeof t?void(t?this._componentService.activate(e):this._componentService.deactivate(e)):(this._componentService.configure(e,t),void this._componentService.activate(e))},t.prototype._uTrue=function(t,e){return void 0===t?void this._componentService.activate(e):"boolean"==typeof t?void(t?this._componentService.activate(e):this._componentService.deactivate(e)):(this._componentService.configure(e,t),void this._componentService.activate(e))},t}();r.ComponentController=i},{"../Component":217}],324:[function(t,e,r){"use strict";var n=t("../Render"),i=t("../Viewer"),o=function(){function t(t,e,r){this.id=t,this.element=document.getElementById(t),this.element.classList.add("mapillary-js"),this.renderService=new n.RenderService(this.element,e.currentState$,r.renderMode),this.glRenderer=new n.GLRenderer(this.renderService),this.domRenderer=new n.DOMRenderer(this.element,this.renderService,e.currentState$),this.mouseService=new i.MouseService(this.element),this.touchService=new i.TouchService(this.element),this.spriteService=new i.SpriteService(r.sprite)}return t}();r.Container=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../Render":223,"../Viewer":227}],325:[function(t,e,r){"use strict";var n=t("rxjs/Observable");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/map"),t("rxjs/add/operator/throttleTime");var i=t("../Viewer"),o=function(){function t(t,e,r){var o=this;this._container=r,this._eventEmitter=t,this._navigator=e,this._loadingSubscription=this._navigator.loadingService.loading$.subscribe(function(t){o._eventEmitter.fire(i.Viewer.loadingchanged,t)}),this._currentNodeSubscription=this._navigator.stateService.currentNodeExternal$.subscribe(function(t){o._eventEmitter.fire(i.Viewer.nodechanged,t)}),this._sequenceEdgesSubscription=this._navigator.stateService.currentNodeExternal$.switchMap(function(t){return t.sequenceEdges$}).subscribe(function(t){o._eventEmitter.fire(i.Viewer.sequenceedgeschanged,t)}),this._spatialEdgesSubscription=this._navigator.stateService.currentNodeExternal$.switchMap(function(t){return t.spatialEdges$}).subscribe(function(t){o._eventEmitter.fire(i.Viewer.spatialedgeschanged,t)}),this._moveSubscription=n.Observable.combineLatest(this._navigator.stateService.inMotion$,this._container.mouseService.active$,this._container.touchService.active$).map(function(t){return t[0]||t[1]||t[2]}).distinctUntilChanged().subscribe(function(t){t?o._eventEmitter.fire(i.Viewer.movestart,null):o._eventEmitter.fire(i.Viewer.moveend,null)}),this._bearingSubscription=this._container.renderService.bearing$.throttleTime(100).distinctUntilChanged(function(t,e){return Math.abs(e-t)<1}).subscribe(function(t){o._eventEmitter.fire(i.Viewer.bearingchanged,t)})}return t.prototype.dispose=function(){this._bearingSubscription.unsubscribe(),this._loadingSubscription.unsubscribe(),this._currentNodeSubscription.unsubscribe(),this._moveSubscription.unsubscribe(),this._sequenceEdgesSubscription.unsubscribe(),this._spatialEdgesSubscription.unsubscribe()},t}();r.EventLauncher=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../Viewer":227,"rxjs/Observable":28,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/map":62,"rxjs/add/operator/throttleTime":79}],326:[function(t,e,r){"use strict";var n;!function(t){t[t.Size320=320]="Size320",t[t.Size640=640]="Size640",t[t.Size1024=1024]="Size1024",t[t.Size2048=2048]="Size2048"}(n=r.ImageSize||(r.ImageSize={}))},{}],327:[function(t,e,r){"use strict";var n=t("underscore"),i=t("rxjs/Subject");t("rxjs/add/operator/debounceTime"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/map"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/startWith");var o=function(){function t(){this._loadersSubject$=new i.Subject,this._loaders$=this._loadersSubject$.scan(function(t,e){return void 0!==e.task&&(t[e.task]=e.loading),t},{}).startWith({}).publishReplay(1).refCount()}return Object.defineProperty(t.prototype,"loading$",{get:function(){return this._loaders$.map(function(t){return n.reduce(t,function(t,e){return t||e},!1)}).debounceTime(100).distinctUntilChanged()},enumerable:!0,configurable:!0}),t.prototype.taskLoading$=function(t){return this._loaders$.map(function(e){return!!e[t]}).debounceTime(100).distinctUntilChanged()},t.prototype.startLoading=function(t){this._loadersSubject$.next({loading:!0,task:t})},t.prototype.stopLoading=function(t){this._loadersSubject$.next({loading:!1,task:t})},t}();r.LoadingService=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"rxjs/Subject":33,"rxjs/add/operator/debounceTime":52,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/map":62,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/startWith":75,underscore:168}],328:[function(t,e,r){"use strict";var n=t("rxjs/BehaviorSubject"),i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/observable/fromEvent"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/withLatestFrom");var a=function(){function t(t){var e=this;this._element=t,this._activeSubject$=new n.BehaviorSubject(!1),this._active$=this._activeSubject$.distinctUntilChanged().publishReplay(1).refCount(),this._preventMouseDownOperation$=new o.Subject,this._preventMouseDown$=new o.Subject,this._mouseMoveOperation$=new o.Subject,this._claimMouse$=new o.Subject,this._mouseDown$=i.Observable.fromEvent(t,"mousedown"),this._mouseLeave$=i.Observable.fromEvent(t,"mouseleave"),this._mouseUp$=i.Observable.fromEvent(t,"mouseup"),this._mouseOver$=i.Observable.fromEvent(t,"mouseover"),this._click$=i.Observable.fromEvent(t,"click"),this._mouseWheel$=i.Observable.fromEvent(t,"wheel"),this._mouseWheel$.subscribe(function(t){t.preventDefault()}),this._preventMouseDownOperation$.scan(function(t,e){return e(t)},!0).subscribe(function(){}),this._preventMouseDown$.map(function(t){return function(e){return t}}).subscribe(this._preventMouseDownOperation$),this._mouseDown$.map(function(t){return function(e){return e&&t.preventDefault(),e};
-}).subscribe(this._preventMouseDownOperation$),this._mouseMove$=this._mouseMoveOperation$.scan(function(t,e){return e(t)},null),i.Observable.fromEvent(t,"mousemove").map(function(t){return function(e){return null==e&&(e=t),null==t.movementX&&Object.defineProperty(t,"movementX",{configurable:!1,enumerable:!1,value:t.clientX-e.clientX,writable:!1}),null==t.movementY&&Object.defineProperty(t,"movementY",{configurable:!1,enumerable:!1,value:t.clientY-e.clientY,writable:!1}),t}}).subscribe(this._mouseMoveOperation$);var r=i.Observable.merge(this._mouseLeave$,this._mouseUp$);this._mouseDragStart$=this._mouseDown$.mergeMap(function(t){return e._mouseMove$.takeUntil(r).take(1)}),this._mouseDrag$=this._mouseDown$.mergeMap(function(t){return e._mouseMove$.skip(1).takeUntil(r)}),this._mouseDragEnd$=this._mouseDragStart$.mergeMap(function(t){return r.first()}),this._staticClick$=this._mouseDown$.switchMap(function(t){return e._click$.takeUntil(e._mouseMove$).take(1)}),this._mouseOwner$=this._claimMouse$.scan(function(t,e){return null==e.zindex?delete t[e.name]:t[e.name]=e.zindex,t},{}).map(function(t){var e=null,r=-1;for(var n in t)t.hasOwnProperty(n)&&t[n]>r&&(r=t[n],e=n);return e}).publishReplay(1).refCount()}return Object.defineProperty(t.prototype,"active$",{get:function(){return this._active$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"activate$",{get:function(){return this._activeSubject$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseOwner$",{get:function(){return this._mouseOwner$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseDown$",{get:function(){return this._mouseDown$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseMove$",{get:function(){return this._mouseMove$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseLeave$",{get:function(){return this._mouseLeave$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseUp$",{get:function(){return this._mouseUp$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"click$",{get:function(){return this._click$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseWheel$",{get:function(){return this._mouseWheel$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseDragStart$",{get:function(){return this._mouseDragStart$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseDrag$",{get:function(){return this._mouseDrag$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseDragEnd$",{get:function(){return this._mouseDragEnd$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"staticClick$",{get:function(){return this._staticClick$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"preventDefaultMouseDown$",{get:function(){return this._preventMouseDown$},enumerable:!0,configurable:!0}),t.prototype.claimMouse=function(t,e){this._claimMouse$.next({name:t,zindex:e})},t.prototype.unclaimMouse=function(t){this._claimMouse$.next({name:t,zindex:null})},t.prototype.filtered$=function(t,e){return e.withLatestFrom(this.mouseOwner$,function(t,e){return[t,e]}).filter(function(e){return e[1]===t}).map(function(t){return t[0]})},t}();r.MouseService=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/fromEvent":41,"rxjs/add/operator/distinctUntilChanged":55,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/mergeMap":65,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/switchMap":76,"rxjs/add/operator/withLatestFrom":80}],329:[function(t,e,r){"use strict";var n=t("rxjs/BehaviorSubject"),i=t("rxjs/Observable");t("rxjs/add/observable/throw"),t("rxjs/add/operator/do"),t("rxjs/add/operator/finally"),t("rxjs/add/operator/first"),t("rxjs/add/operator/map"),t("rxjs/add/operator/mergeMap");var o=t("../API"),a=t("../Graph"),s=t("../Edge"),c=t("../State"),u=t("../Viewer"),h=function(){function t(t,e,r,i,s,h,l,p){this._apiV3=null!=r?r:new o.APIv3(t,e),this._imageLoadingService=null!=s?s:new a.ImageLoadingService,this._graphService=null!=i?i:new a.GraphService(new a.Graph(this.apiV3),this._imageLoadingService),this._loadingService=null!=h?h:new u.LoadingService,this._loadingName="navigator",this._stateService=null!=l?l:new c.StateService,this._cacheService=null!=p?p:new u.CacheService(this._graphService,this._stateService),this._cacheService.start(),this._keyRequested$=new n.BehaviorSubject(null),this._movedToKey$=new n.BehaviorSubject(null),this._dirRequested$=new n.BehaviorSubject(null),this._latLonRequested$=new n.BehaviorSubject(null)}return Object.defineProperty(t.prototype,"apiV3",{get:function(){return this._apiV3},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"graphService",{get:function(){return this._graphService},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"imageLoadingService",{get:function(){return this._imageLoadingService},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keyRequested$",{get:function(){return this._keyRequested$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"loadingService",{get:function(){return this._loadingService},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"movedToKey$",{get:function(){return this._movedToKey$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stateService",{get:function(){return this._stateService},enumerable:!0,configurable:!0}),t.prototype.moveToKey$=function(t){var e=this;return this.loadingService.startLoading(this._loadingName),this._keyRequested$.next(t),this._graphService.cacheNode$(t).do(function(t){e.stateService.setNodes([t]),e._movedToKey$.next(t.key)}).finally(function(){e.loadingService.stopLoading(e._loadingName)})},t.prototype.moveDir$=function(t){var e=this;return this.loadingService.startLoading(this._loadingName),this._dirRequested$.next(t),this.stateService.currentNode$.first().mergeMap(function(e){return([s.EdgeDirection.Next,s.EdgeDirection.Prev].indexOf(t)>-1?e.sequenceEdges$:e.spatialEdges$).first().map(function(e){for(var r=0,n=e.edges;r<n.length;r++){var i=n[r];if(i.data.direction===t)return i.to}return null})}).mergeMap(function(r){return null==r?(e.loadingService.stopLoading(e._loadingName),i.Observable.throw(new Error("Direction ("+t+") does not exist for current node."))):e.moveToKey$(r)})},t.prototype.moveCloseTo$=function(t,e){var r=this;return this.loadingService.startLoading(this._loadingName),this._latLonRequested$.next({lat:t,lon:e}),this.apiV3.imageCloseTo$(t,e).mergeMap(function(n){return null==n?(r.loadingService.stopLoading(r._loadingName),i.Observable.throw(new Error("No image found close to lat "+t+", lon "+e+"."))):r.moveToKey$(n.key)})},t.prototype.setFilter$=function(t){var e=this;return this._stateService.clearNodes(),this._movedToKey$.first().mergeMap(function(r){return null!=r?e._trajectoryKeys$().mergeMap(function(r){return e._graphService.setFilter$(t).mergeMap(function(t){return e._cacheKeys$(r)})}).last():e._keyRequested$.mergeMap(function(r){return null!=r?e._graphService.setFilter$(t).mergeMap(function(t){return e._graphService.cacheNode$(r)}):e._graphService.setFilter$(t).map(function(t){})})}).map(function(t){})},t.prototype.setToken$=function(t){var e=this;return this._stateService.clearNodes(),this._movedToKey$.first().do(function(r){e._apiV3.setToken(t)}).mergeMap(function(t){return null==t?e._graphService.reset$([]).map(function(t){}):e._trajectoryKeys$().mergeMap(function(t){return e._graphService.reset$(t).mergeMap(function(r){return e._cacheKeys$(t)})}).last().map(function(t){})})},t.prototype._cacheKeys$=function(t){var e=this,r=t.map(function(t){return e._graphService.cacheNode$(t)});return i.Observable.from(r).mergeAll()},t.prototype._trajectoryKeys$=function(){return this._stateService.currentState$.first().map(function(t){return t.state.trajectory.map(function(t){return t.key})})},t}();r.Navigator=h,Object.defineProperty(r,"__esModule",{value:!0}),r.default=h},{"../API":216,"../Edge":218,"../Graph":221,"../State":224,"../Viewer":227,"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/add/observable/throw":45,"rxjs/add/operator/do":56,"rxjs/add/operator/finally":59,"rxjs/add/operator/first":60,"rxjs/add/operator/map":62,"rxjs/add/operator/mergeMap":65}],330:[function(t,e,r){"use strict";var n;!function(t){t[t.Center=0]="Center",t[t.Start=1]="Start",t[t.End=2]="End"}(n=r.SpriteAlignment||(r.SpriteAlignment={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],331:[function(t,e,r){"use strict";var n=t("three"),i=t("virtual-dom"),o=t("rxjs/Subject");t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/startWith");var a=t("../Viewer"),s=function(){function t(){}return Object.defineProperty(t.prototype,"json",{set:function(t){this._json=t},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"image",{set:function(t){this._image=t,this._texture=new n.Texture(this._image),this._texture.minFilter=n.NearestFilter},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"loaded",{get:function(){return!(!this._image||!this._json)},enumerable:!0,configurable:!0}),t.prototype.getGLSprite=function(t){if(!this.loaded)throw new Error("Sprites cannot be retrieved before the atlas is loaded.");var e=this._json[t];if(!e)return console.warn("Sprite with key"+t+"does not exist in sprite definition."),new n.Object3D;var r=this._texture.clone();r.needsUpdate=!0;var i=this._image.width,o=this._image.height;r.offset.x=e.x/i,r.offset.y=(o-e.y-e.height)/o,r.repeat.x=e.width/i,r.repeat.y=e.height/o;var a=new n.SpriteMaterial({map:r});return new n.Sprite(a)},t.prototype.getDOMSprite=function(t,e,r){if(!this.loaded)throw new Error("Sprites cannot be retrieved before the atlas is loaded.");null==e&&(e=a.SpriteAlignment.Start),null==r&&(r=a.SpriteAlignment.Start);var n=this._json[t];if(!n)return console.warn("Sprite with key"+t+"does not exist in sprite definition."),i.h("div",{},[]);var o=n.y,s=n.x+n.width,c=n.y+n.height,u=n.x,h=-n.x,l=-n.y,p=this._image.height,f=this._image.width;switch(e){case a.SpriteAlignment.Center:h-=n.width/2;break;case a.SpriteAlignment.End:h-=n.width;break;case a.SpriteAlignment.Start:}switch(r){case a.SpriteAlignment.Center:l-=n.height/2;break;case a.SpriteAlignment.End:l-=n.height;break;case a.SpriteAlignment.Start:}var d=1/n.pixelRatio;o*=d,s*=d,c*=d,u*=d,h*=d,l*=d,p*=d,f*=d;var m={src:this._image.src,style:{clip:"rect("+o+"px, "+s+"px, "+c+"px, "+u+"px)",height:p+"px",left:h+"px",position:"absolute",top:l+"px",width:f+"px"}};return i.h("img",m,[])},t}(),c=function(){function t(t){var e=this;if(this._retina=window.devicePixelRatio>1,this._spriteAtlasOperation$=new o.Subject,this._spriteAtlas$=this._spriteAtlasOperation$.startWith(function(t){return t}).scan(function(t,e){return e(t)},new s).publishReplay(1).refCount(),this._spriteAtlas$.subscribe(function(){}),null!=t){var r=this._retina?"@2x":"",n=new XMLHttpRequest;n.open("GET",t+r+".png",!0),n.responseType="arraybuffer",n.onload=function(){var t=new Image;t.onload=function(){e._spriteAtlasOperation$.next(function(e){return e.image=t,e})};var r=new Blob([n.response]);t.src=window.URL.createObjectURL(r)},n.onerror=function(e){console.error(new Error("Failed to fetch sprite sheet ("+t+r+".png)"))},n.send();var i=new XMLHttpRequest;i.open("GET",t+r+".json",!0),i.responseType="text",i.onload=function(){var t=JSON.parse(i.response);e._spriteAtlasOperation$.next(function(e){return e.json=t,e})},i.onerror=function(e){console.error(new Error("Failed to fetch sheet ("+t+r+".json)"))},i.send()}}return Object.defineProperty(t.prototype,"spriteAtlas$",{get:function(){return this._spriteAtlas$},enumerable:!0,configurable:!0}),t}();r.SpriteService=c,Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Viewer":227,"rxjs/Subject":33,"rxjs/add/operator/publishReplay":69,"rxjs/add/operator/scan":70,"rxjs/add/operator/startWith":75,three:167,"virtual-dom":173}],332:[function(t,e,r){"use strict";var n=t("rxjs/BehaviorSubject"),i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/switchMap");var a=function(){function t(t){this.movementX=0,this.movementY=0,null!=t&&(this.identifier=t.identifier,this.clientX=t.clientX,this.clientY=t.clientY,this.pageX=t.pageX,this.pageY=t.pageY,this.screenX=t.screenX,this.screenY=t.screenY,this.target=t.target)}return t}();r.TouchMove=a;var s=function(){function t(t){var e=this;this._element=t,this._activeSubject$=new n.BehaviorSubject(!1),this._active$=this._activeSubject$.distinctUntilChanged().publishReplay(1).refCount(),this._touchStart$=i.Observable.fromEvent(t,"touchstart"),this._touchMove$=i.Observable.fromEvent(t,"touchmove"),this._touchEnd$=i.Observable.fromEvent(t,"touchend"),this._touchCancel$=i.Observable.fromEvent(t,"touchcancel"),this._preventTouchMoveOperation$=new o.Subject,this._preventTouchMove$=new o.Subject,this._preventTouchMoveOperation$.scan(function(t,e){return e(t)},!0).subscribe(function(){}),this._preventTouchMove$.map(function(t){return function(e){return t}}).subscribe(this._preventTouchMoveOperation$),this._touchMove$.map(function(t){return function(e){return e&&t.preventDefault(),e}}).subscribe(this._preventTouchMoveOperation$),this._singleTouchMoveOperation$=new o.Subject,this._singleTouchMove$=this._singleTouchMoveOperation$.scan(function(t,e){return e(t)},new a),this._touchMove$.filter(function(t){return 1===t.touches.length&&1===t.targetTouches.length}).map(function(t){return function(e){var r=t.touches[0],n=new a(r);return n.movementX=r.pageX-e.pageX,n.movementY=r.pageY-e.pageY,n}}).subscribe(this._singleTouchMoveOperation$);var r=i.Observable.merge(this._touchStart$,this._touchEnd$,this._touchCancel$).filter(function(t){return 1===t.touches.length&&1===t.targetTouches.length}),s=i.Observable.merge(this._touchStart$,this._touchEnd$,this._touchCancel$).filter(function(t){return t.touches.length>=1}),c=i.Observable.merge(this._touchEnd$,this._touchCancel$).filter(function(t){return 0===t.touches.length});this._singleTouchMoveStart$=r.mergeMap(function(t){return e._singleTouchMove$.takeUntil(i.Observable.merge(c,s)).take(1)}),this._singleTouchMoveEnd$=r.mergeMap(function(t){return i.Observable.merge(c,s).first()}),this._singleTouch$=r.switchMap(function(t){return e._singleTouchMove$.skip(1).takeUntil(i.Observable.merge(s,c))});var u=i.Observable.merge(this._touchStart$,this._touchEnd$,this._touchCancel$),h=u.filter(function(t){return 2===t.touches.length&&2===t.targetTouches.length}),l=u.filter(function(t){return 2!==t.touches.length||2!==t.targetTouches.length});this._pinchOperation$=new o.Subject,this._pinch$=this._pinchOperation$.scan(function(t,e){return e(t)},{centerClientX:0,centerClientY:0,centerPageX:0,centerPageY:0,centerScreenX:0,centerScreenY:0,changeX:0,changeY:0,distance:0,distanceChange:0,distanceX:0,distanceY:0,touch1:null,touch2:null}),this._touchMove$.filter(function(t){return 2===t.touches.length&&2===t.targetTouches.length}).map(function(t){return function(e){var r=t.touches[0],n=t.touches[1],i=Math.min(r.clientX,n.clientX),o=Math.max(r.clientX,n.clientX),a=Math.min(r.clientY,n.clientY),s=Math.max(r.clientY,n.clientY),c=i+(o-i)/2,u=a+(s-a)/2,h=c+r.pageX-r.clientX,l=u+r.pageY-r.clientY,p=c+r.screenX-r.clientX,f=u+r.screenY-r.clientY,d=Math.abs(r.clientX-n.clientX),m=Math.abs(r.clientY-n.clientY),v=Math.sqrt(d*d+m*m),g=v-e.distance,y=d-e.distanceX,b=m-e.distanceY,_={centerClientX:c,centerClientY:u,centerPageX:h,centerPageY:l,centerScreenX:p,centerScreenY:f,changeX:y,changeY:b,distance:v,distanceChange:g,distanceX:d,distanceY:m,touch1:r,touch2:n};return _}}).subscribe(this._pinchOperation$),this._pinchChange$=h.switchMap(function(t){return e._pinch$.skip(1).takeUntil(l)})}return Object.defineProperty(t.prototype,"active$",{get:function(){return this._active$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"activate$",{get:function(){return this._activeSubject$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"touchStart$",{get:function(){return this._touchStart$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"touchMove$",{get:function(){return this._touchMove$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"touchEnd$",{get:function(){return this._touchEnd$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"touchCancel$",{get:function(){return this._touchCancel$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"singleTouchMoveStart$",{get:function(){return this._singleTouchMoveStart$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"singleTouchMove$",{get:function(){return this._singleTouch$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"singleTouchMoveEnd$",{get:function(){return this._singleTouchMoveEnd$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pinch$",{get:function(){return this._pinchChange$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"preventDefaultTouchMove$",{get:function(){return this._preventTouchMove$},enumerable:!0,configurable:!0}),t}();r.TouchService=s},{"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/operator/filter":58,"rxjs/add/operator/map":62,"rxjs/add/operator/merge":63,"rxjs/add/operator/scan":70,"rxjs/add/operator/switchMap":76}],333:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("when"),o=t("../Viewer"),a=t("../Utils"),s=function(t){function e(e,r,n,i,s){var c=t.call(this)||this;return i=null!=i?i:{},a.Settings.setOptions(i),c._navigator=new o.Navigator(r,s),c._container=new o.Container(e,c._navigator.stateService,i),c._eventLauncher=new o.EventLauncher(c,c._navigator,c._container),c._componentController=new o.ComponentController(c._container,c._navigator,n,i.component),c}return n(e,t),e.prototype.activateComponent=function(t){this._componentController.activate(t)},e.prototype.activateCover=function(){this._componentController.activateCover()},e.prototype.deactivateComponent=function(t){this._componentController.deactivate(t)},e.prototype.deactivateCover=function(){this._componentController.deactivateCover()},e.prototype.getBearing=function(){var t=this;return i.promise(function(e,r){t._container.renderService.bearing$.first().subscribe(function(t){e(t)},function(t){r(t)})})},e.prototype.getCenter=function(){var t=this;return i.promise(function(e,r){t._navigator.stateService.getCenter().subscribe(function(t){e(t)},function(t){r(t)})})},e.prototype.getComponent=function(t){return this._componentController.get(t)},e.prototype.getZoom=function(){var t=this;return i.promise(function(e,r){t._navigator.stateService.getZoom().subscribe(function(t){e(t)},function(t){r(t)})})},e.prototype.moveCloseTo=function(t,e){var r=this;return i.promise(function(n,i){r._navigator.moveCloseTo$(t,e).subscribe(function(t){n(t)},function(t){i(t)})})},e.prototype.moveDir=function(t){var e=this;return i.promise(function(r,n){e._navigator.moveDir$(t).subscribe(function(t){r(t)},function(t){n(t)})})},e.prototype.moveToKey=function(t){var e=this;return i.promise(function(r,n){e._navigator.moveToKey$(t).subscribe(function(t){r(t)},function(t){n(t)})})},e.prototype.resize=function(){this._container.renderService.resize$.next(null),this._componentController.resize()},e.prototype.setAuthToken=function(t){var e=this;return i.promise(function(r,n){e._navigator.setToken$(t).subscribe(function(){r(void 0)},function(t){n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unsafeMode=e.unsafeMode||!1,this.collectionScheduler=e.collectionScheduler||new a,this.cache={},i(e.comparator)&&(this.comparator=e.comparator),i(e.errorSelector)&&(this.errorSelector=e.errorSelector),i(e.onChange)&&(this.onChange=e.onChange)}var i=t(96),o=t(91),a=t(74);n.prototype.errorSelector=function(t,e){return e},n.prototype.comparator=function(t,e){return o(t,"value")&&o(e,"value")?t.value===e.value&&t.$type===e.$type&&t.$expires===e.$expires:t===e},e.exports=n},{74:74,91:91,96:96}],5:[function(t,e,r){function n(t,e){var r,n=!1;try{++t._root.syncRefCount,r=t._derefSync(e)}catch(t){r=t,n=!0}finally{--t._root.syncRefCount}return n?i.Observable.throw(r):i.Observable.return(r)}var i=t(159),o=t(134);e.exports=function(t){for(var e=this,r=-1,a=arguments.length-1,s=new Array(a),c=o.fromPath(t);++r<a;)s[r]=o.fromPath(arguments[r+1]);if(0===a)throw new Error("Model#deref requires at least one value path.");return i.Observable.defer(function(){return n(e,c)}).flatMap(function(t){if(Boolean(t)){if(a>0){var r=i.Observable.of(t);return t.get.apply(t,s).catch(i.Observable.empty()).concat(r).last().flatMap(function(){return n(e,c)}).filter(function(t){return t})}return i.Observable.return(t)}if(a>0){var o=s.map(function(t){return c.concat(t)});return e.get.apply(e,o).concat(i.Observable.defer(function(){return n(e,c)})).last().filter(function(t){return t})}return i.Observable.empty()})}},{134:134,159:159}],6:[function(t,e,r){var n=t(134),i=t(13),o=t(8),a=t(118);e.exports=function(t){var e=n.fromPath(t);if(!Array.isArray(e))throw new Error("Model#derefSync must be called with an Array path.");var r=i(this,this._path.concat(e),!1),s=r.path,c=r.value;if(r.found&&void 0!==c&&(c.$type!==a||void 0!==c.value)){if(c.$type)throw new o;return this._clone({_path:s})}}},{118:118,13:13,134:134,8:8}],7:[function(t,e,r){function n(){this.message=n.message,this.stack=(new Error).stack}n.prototype=new Error,n.prototype.name="BoundJSONGraphModelError",n.message="It is not legal to use the JSON Graph format from a bound Model. JSON Graph format can only be used from a root model.",e.exports=n},{}],8:[function(t,e,r){function n(t,e){this.message=i,this.stack=(new Error).stack,this.boundPath=t,this.shortedPath=e}var i="The boundPath of the model is not valid since a value or error was found before the path end.";n.prototype=new Error,n.prototype.name="InvalidModelError",n.message=i,e.exports=n},{}],9:[function(t,e,r){function n(t){this.message="An exception was thrown when making a request.",this.stack=(new Error).stack,this.innerError=t}var i="InvalidSourceError";n.prototype=new Error,n.prototype.name=i,n.is=function(t){return t&&t.name===i},e.exports=n},{}],10:[function(t,e,r){function n(){this.message="The allowed number of retries have been exceeded.",this.stack=(new Error).stack}var i="MaxRetryExceededError";n.prototype=new Error,n.prototype.name=i,n.is=function(t){return t&&t.name===i},e.exports=n},{}],11:[function(t,e,r){function n(t,e,r,n,i,l,p){for(var f,d,m=r,v=i,g=n,y=0;;){if(0===y&&g[u]?(y=v.length,d=g[u]):(f=v[y++],d=m[f]),d){var b=d.$type,_=b&&d.value||d;if(y<v.length){if(b){m=d;break}m=d;continue}if(m=d,b&&s(d))break;if(g[u]||o(g,d),b===c){p?a(t,d,l,null,null,null,v,v.length,p):h(t,d),y=0,v=_,g=d,m=e;continue}break}m=void 0;break}if(y<v.length&&void 0!==m){for(var x=[],w=0;y>w;w++)x[w]=v[w];v=x}return[m,v]}var i=t(26),o=i.create,a=t(22),s=t(27),c=t(120),u=t(33),h=t(29).promote;e.exports=n},{120:120,22:22,26:26,27:27,29:29,33:33}],12:[function(t,e,r){var n=t(15),i=t(8),o=t(7);e.exports=function(t,e){return function(r,a,s){var c,u,h,l=s[0],p={values:s,optimizedPaths:[]},f=r._root.cache,d=r._path,m=f,v=d.length,g=[];if(v){if(e)return{criticalError:new o};if(m=n(r,d),m.$type)return{criticalError:new i(d,d)};for(c=[],u=0;v>u;++u)c[u]=d[u]}else c=[],v=0;for(u=0,h=a.length;h>u;u++)t(r,f,m,a[u],0,l,p,g,c,v,e);return p}}},{15:15,7:7,8:8}],13:[function(t,e,r){var n=t(17),i=t(8);e.exports=function(t,e,r){var o,a,s,c,u,h=e,l=e;for(o=t._boxed,r=t._materialized,a=t._treatErrorsAsValues,t._boxed=!0,t._materialized=void 0===r||r,t._treatErrorsAsValues=!0,s=n(t,h.concat(null),!0),t._boxed=o,t._materialized=r,t._treatErrorsAsValues=a,h=s.optimizedPath,c=s.shorted,u=s.found,s=s.value;h.length&&null===h[h.length-1];)h.pop();if(u&&c)throw new i(l,h);return{path:h,value:s,shorted:c,found:u}}},{17:17,8:8}],14:[function(t,e,r){function n(t){var e,r,n,i={},o=Object.keys(t);for(r=0,n=o.length;n>r;r++)e=o[r],a(e)||(i[e]=t[e]);return i}function i(t,e,r){Object.keys(t).filter(function(e){return!a(e)&&t[e]}).forEach(function(r){var a=t[r],s=e[r];if(s||(s=e[r]={}),a.$type){var c,u=a.value&&"object"==typeof a.value,h=!t[o];return c=u||h?n(a):a.value,void(e[r]=c)}i(a,s,r)})}var o=t(37),a=t(97);e.exports=function(t){var e={};return i(t,e),e}},{37:37,97:97}],15:[function(t,e,r){e.exports=function(t,e){for(var r=t._root.cache,n=-1,i=e.length;++n<i&&r&&!r.$type;)r=r[e[n]];return r}},{}],16:[function(t,e,r){var n=t(64),i=t(134);e.exports=function(t){for(var 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+for(var r=0;r<t.length;r++)e.writeSFixed32(t[r])}function y(t,e){for(var r=0;r<t.length;r++)e.writeFixed64(t[r])}function b(t,e){for(var r=0;r<t.length;r++)e.writeSFixed64(t[r])}function _(t,e){return(t[e]|t[e+1]<<8|t[e+2]<<16)+16777216*t[e+3]}function x(t,e,r){t[r]=e,t[r+1]=e>>>8,t[r+2]=e>>>16,t[r+3]=e>>>24}function w(t,e){return(t[e]|t[e+1]<<8|t[e+2]<<16)+(t[e+3]<<24)}function S(t,e,r){for(var n="",i=e;i<r;){var o=t[i],a=null,s=o>239?4:o>223?3:o>191?2:1;if(i+s>r)break;var c,u,h;1===s?o<128&&(a=o):2===s?128==(192&(c=t[i+1]))&&(a=(31&o)<<6|63&c)<=127&&(a=null):3===s?(c=t[i+1],u=t[i+2],128==(192&c)&&128==(192&u)&&((a=(15&o)<<12|(63&c)<<6|63&u)<=2047||a>=55296&&a<=57343)&&(a=null)):4===s&&(c=t[i+1],u=t[i+2],h=t[i+3],128==(192&c)&&128==(192&u)&&128==(192&h)&&((a=(15&o)<<18|(63&c)<<12|(63&u)<<6|63&h)<=65535||a>=1114112)&&(a=null)),null===a?(a=65533,s=1):a>65535&&(a-=65536,n+=String.fromCharCode(a>>>10&1023|55296),a=56320|1023&a),n+=String.fromCharCode(a),i+=s}return n}function M(t,e,r){for(var n,i,o=0;o<e.length;o++){if((n=e.charCodeAt(o))>55295&&n<57344){if(!i){n>56319||o+1===e.length?(t[r++]=239,t[r++]=191,t[r++]=189):i=n;continue}if(n<56320){t[r++]=239,t[r++]=191,t[r++]=189,i=n;continue}n=i-55296<<10|n-56320|65536,i=null}else i&&(t[r++]=239,t[r++]=191,t[r++]=189,i=null);n<128?t[r++]=n:(n<2048?t[r++]=n>>6|192:(n<65536?t[r++]=n>>12|224:(t[r++]=n>>18|240,t[r++]=n>>12&63|128),t[r++]=n>>6&63|128),t[r++]=63&n|128)}return r}e.exports=n;var E=t("ieee754");n.Varint=0,n.Fixed64=1,n.Bytes=2,n.Fixed32=5;n.prototype={destroy:function(){this.buf=null},readFields:function(t,e,r){for(r=r||this.length;this.pos<r;){var n=this.readVarint(),i=n>>3,o=this.pos;this.type=7&n,t(i,e,this),this.pos===o&&this.skip(n)}return e},readMessage:function(t,e){return this.readFields(t,e,this.readVarint()+this.pos)},readFixed32:function(){var t=_(this.buf,this.pos);return this.pos+=4,t},readSFixed32:function(){var t=w(this.buf,this.pos);return this.pos+=4,t},readFixed64:function(){var t=_(this.buf,this.pos)+4294967296*_(this.buf,this.pos+4);return this.pos+=8,t},readSFixed64:function(){var t=_(this.buf,this.pos)+4294967296*w(this.buf,this.pos+4);return this.pos+=8,t},readFloat:function(){var t=E.read(this.buf,this.pos,!0,23,4);return this.pos+=4,t},readDouble:function(){var t=E.read(this.buf,this.pos,!0,52,8);return this.pos+=8,t},readVarint:function(t){var e,r,n=this.buf;return r=n[this.pos++],e=127&r,r<128?e:(r=n[this.pos++],e|=(127&r)<<7,r<128?e:(r=n[this.pos++],e|=(127&r)<<14,r<128?e:(r=n[this.pos++],e|=(127&r)<<21,r<128?e:(r=n[this.pos],e|=(15&r)<<28,i(e,t,this)))))},readVarint64:function(){return this.readVarint(!0)},readSVarint:function(){var t=this.readVarint();return t%2==1?(t+1)/-2:t/2},readBoolean:function(){return Boolean(this.readVarint())},readString:function(){var t=this.readVarint()+this.pos,e=S(this.buf,this.pos,t);return this.pos=t,e},readBytes:function(){var t=this.readVarint()+this.pos,e=this.buf.subarray(this.pos,t);return this.pos=t,e},readPackedVarint:function(t,e){var r=o(this);for(t=t||[];this.pos<r;)t.push(this.readVarint(e));return t},readPackedSVarint:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readSVarint());return t},readPackedBoolean:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readBoolean());return t},readPackedFloat:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readFloat());return t},readPackedDouble:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readDouble());return t},readPackedFixed32:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readFixed32());return t},readPackedSFixed32:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readSFixed32());return t},readPackedFixed64:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readFixed64());return t},readPackedSFixed64:function(t){var e=o(this);for(t=t||[];this.pos<e;)t.push(this.readSFixed64());return t},skip:function(t){var e=7&t;if(e===n.Varint)for(;this.buf[this.pos++]>127;);else if(e===n.Bytes)this.pos=this.readVarint()+this.pos;else if(e===n.Fixed32)this.pos+=4;else{if(e!==n.Fixed64)throw new Error("Unimplemented type: "+e);this.pos+=8}},writeTag:function(t,e){this.writeVarint(t<<3|e)},realloc:function(t){for(var e=this.length||16;e<this.pos+t;)e*=2;if(e!==this.length){var r=new Uint8Array(e);r.set(this.buf),this.buf=r,this.length=e}},finish:function(){return this.length=this.pos,this.pos=0,this.buf.subarray(0,this.length)},writeFixed32:function(t){this.realloc(4),x(this.buf,t,this.pos),this.pos+=4},writeSFixed32:function(t){this.realloc(4),x(this.buf,t,this.pos),this.pos+=4},writeFixed64:function(t){this.realloc(8),x(this.buf,t&-1,this.pos),x(this.buf,Math.floor(t*(1/4294967296)),this.pos+4),this.pos+=8},writeSFixed64:function(t){this.realloc(8),x(this.buf,t&-1,this.pos),x(this.buf,Math.floor(t*(1/4294967296)),this.pos+4),this.pos+=8},writeVarint:function(t){if((t=+t||0)>268435455||t<0)return void s(t,this);this.realloc(4),this.buf[this.pos++]=127&t|(t>127?128:0),t<=127||(this.buf[this.pos++]=127&(t>>>=7)|(t>127?128:0),t<=127||(this.buf[this.pos++]=127&(t>>>=7)|(t>127?128:0),t<=127||(this.buf[this.pos++]=t>>>7&127)))},writeSVarint:function(t){this.writeVarint(t<0?2*-t-1:2*t)},writeBoolean:function(t){this.writeVarint(Boolean(t))},writeString:function(t){t=String(t),this.realloc(4*t.length),this.pos++;var e=this.pos;this.pos=M(this.buf,t,this.pos);var r=this.pos-e;r>=128&&h(e,r,this),this.pos=e-1,this.writeVarint(r),this.pos+=r},writeFloat:function(t){this.realloc(4),E.write(this.buf,t,this.pos,!0,23,4),this.pos+=4},writeDouble:function(t){this.realloc(8),E.write(this.buf,t,this.pos,!0,52,8),this.pos+=8},writeBytes:function(t){var e=t.length;this.writeVarint(e),this.realloc(e);for(var r=0;r<e;r++)this.buf[this.pos++]=t[r]},writeRawMessage:function(t,e){this.pos++;var r=this.pos;t(e,this);var n=this.pos-r;n>=128&&h(r,n,this),this.pos=r-1,this.writeVarint(n),this.pos+=n},writeMessage:function(t,e,r){this.writeTag(t,n.Bytes),this.writeRawMessage(e,r)},writePackedVarint:function(t,e){this.writeMessage(t,l,e)},writePackedSVarint:function(t,e){this.writeMessage(t,p,e)},writePackedBoolean:function(t,e){this.writeMessage(t,m,e)},writePackedFloat:function(t,e){this.writeMessage(t,f,e)},writePackedDouble:function(t,e){this.writeMessage(t,d,e)},writePackedFixed32:function(t,e){this.writeMessage(t,v,e)},writePackedSFixed32:function(t,e){this.writeMessage(t,g,e)},writePackedFixed64:function(t,e){this.writeMessage(t,y,e)},writePackedSFixed64:function(t,e){this.writeMessage(t,b,e)},writeBytesField:function(t,e){this.writeTag(t,n.Bytes),this.writeBytes(e)},writeFixed32Field:function(t,e){this.writeTag(t,n.Fixed32),this.writeFixed32(e)},writeSFixed32Field:function(t,e){this.writeTag(t,n.Fixed32),this.writeSFixed32(e)},writeFixed64Field:function(t,e){this.writeTag(t,n.Fixed64),this.writeFixed64(e)},writeSFixed64Field:function(t,e){this.writeTag(t,n.Fixed64),this.writeSFixed64(e)},writeVarintField:function(t,e){this.writeTag(t,n.Varint),this.writeVarint(e)},writeSVarintField:function(t,e){this.writeTag(t,n.Varint),this.writeSVarint(e)},writeStringField:function(t,e){this.writeTag(t,n.Bytes),this.writeString(e)},writeFloatField:function(t,e){this.writeTag(t,n.Fixed32),this.writeFloat(e)},writeDoubleField:function(t,e){this.writeTag(t,n.Fixed64),this.writeDouble(e)},writeBooleanField:function(t,e){this.writeVarintField(t,Boolean(e))}}},{ieee754:15}],23:[function(t,e,r){"use strict";function n(t,e,r,a,s){for(r=r||0,a=a||t.length-1,s=s||o;a>r;){if(a-r>600){var c=a-r+1,u=e-r+1,h=Math.log(c),l=.5*Math.exp(2*h/3),p=.5*Math.sqrt(h*l*(c-l)/c)*(u-c/2<0?-1:1);n(t,e,Math.max(r,Math.floor(e-u*l/c+p)),Math.min(a,Math.floor(e+(c-u)*l/c+p)),s)}var f=t[e],d=r,m=a;for(i(t,r,e),s(t[a],f)>0&&i(t,r,a);d<m;){for(i(t,d,m),d++,m--;s(t[d],f)<0;)d++;for(;s(t[m],f)>0;)m--}0===s(t[r],f)?i(t,r,m):(m++,i(t,m,a)),m<=e&&(r=m+1),e<=m&&(a=m-1)}}function i(t,e,r){var n=t[e];t[e]=t[r],t[r]=n}function o(t,e){return t<e?-1:t>e?1:0}e.exports=n},{}],24:[function(t,e,r){"use strict";function n(t,e){if(!(this instanceof n))return new n(t,e);this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),e&&this._initFormat(e),this.clear()}function i(t,e,r){if(!r)return e.indexOf(t);for(var n=0;n<e.length;n++)if(r(t,e[n]))return n;return-1}function o(t,e){a(t,0,t.children.length,e,t)}function a(t,e,r,n,i){i||(i=v(null)),i.minX=1/0,i.minY=1/0,i.maxX=-(1/0),i.maxY=-(1/0);for(var o,a=e;a<r;a++)o=t.children[a],s(i,t.leaf?n(o):o);return i}function s(t,e){return t.minX=Math.min(t.minX,e.minX),t.minY=Math.min(t.minY,e.minY),t.maxX=Math.max(t.maxX,e.maxX),t.maxY=Math.max(t.maxY,e.maxY),t}function c(t,e){return t.minX-e.minX}function u(t,e){return t.minY-e.minY}function h(t){return(t.maxX-t.minX)*(t.maxY-t.minY)}function l(t){return t.maxX-t.minX+(t.maxY-t.minY)}function p(t,e){return(Math.max(e.maxX,t.maxX)-Math.min(e.minX,t.minX))*(Math.max(e.maxY,t.maxY)-Math.min(e.minY,t.minY))}function f(t,e){var r=Math.max(t.minX,e.minX),n=Math.max(t.minY,e.minY),i=Math.min(t.maxX,e.maxX),o=Math.min(t.maxY,e.maxY);return Math.max(0,i-r)*Math.max(0,o-n)}function d(t,e){return t.minX<=e.minX&&t.minY<=e.minY&&e.maxX<=t.maxX&&e.maxY<=t.maxY}function m(t,e){return e.minX<=t.maxX&&e.minY<=t.maxY&&e.maxX>=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-(1/0),maxY:-(1/0)}}function g(t,e,r,n,i){for(var o,a=[e,r];a.length;)r=a.pop(),e=a.pop(),r-e<=n||(o=e+Math.ceil((r-e)/n/2)*n,y(t,o,e,r,i),a.push(e,o,o,r))}e.exports=n;var y=t("quickselect");n.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,r=[],n=this.toBBox;if(!m(t,e))return r;for(var i,o,a,s,c=[];e;){for(i=0,o=e.children.length;i<o;i++)a=e.children[i],s=e.leaf?n(a):a,m(t,s)&&(e.leaf?r.push(a):d(t,s)?this._all(a,r):c.push(a));e=c.pop()}return r},collides:function(t){var e=this.data,r=this.toBBox;if(!m(t,e))return!1;for(var n,i,o,a,s=[];e;){for(n=0,i=e.children.length;n<i;n++)if(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x=0}return n(e,t),e.prototype._next=function(t){this.parent.notifyNext(this.outerValue,t,this.outerIndex,this.index++,this)},e.prototype._error=function(t){this.parent.notifyError(t,this),this.unsubscribe()},e.prototype._complete=function(){this.parent.notifyComplete(this),this.unsubscribe()},e}(i.Subscriber);r.InnerSubscriber=o},{"./Subscriber":35}],27:[function(t,e,r){"use strict";var n=t("./Observable"),i=function(){function t(t,e,r){this.kind=t,this.value=e,this.error=r,this.hasValue="N"===t}return t.prototype.observe=function(t){switch(this.kind){case"N":return t.next&&t.next(this.value);case"E":return t.error&&t.error(this.error);case"C":return t.complete&&t.complete()}},t.prototype.do=function(t,e,r){switch(this.kind){case"N":return t&&t(this.value);case"E":return e&&e(this.error);case"C":return r&&r()}},t.prototype.accept=function(t,e,r){return t&&"function"==typeof t.next?this.observe(t):this.do(t,e,r)},t.prototype.toObservable=function(){switch(this.kind){case"N":return n.Observable.of(this.value);case"E":return n.Observable.throw(this.error);case"C":return n.Observable.empty()}throw new Error("unexpected notification kind value")},t.createNext=function(e){return void 0!==e?new t("N",e):this.undefinedValueNotification},t.createError=function(e){return new t("E",void 0,e)},t.createComplete=function(){return this.completeNotification},t.completeNotification=new t("C"),t.undefinedValueNotification=new t("N",void 0),t}();r.Notification=i},{"./Observable":28}],28:[function(t,e,r){"use strict";var n=t("./util/root"),i=t("./util/toSubscriber"),o=t("./symbol/observable"),a=function(){function t(t){this._isScalar=!1,t&&(this._subscribe=t)}return t.prototype.lift=function(e){var r=new t;return r.source=this,r.operator=e,r},t.prototype.subscribe=function(t,e,r){var n=this.operator,o=i.toSubscriber(t,e,r);if(n?n.call(o,this.source):o.add(this._trySubscribe(o)),o.syncErrorThrowable&&(o.syncErrorThrowable=!1,o.syncErrorThrown))throw o.syncErrorValue;return o},t.prototype._trySubscribe=function(t){try{return this._subscribe(t)}catch(e){t.syncErrorThrown=!0,t.syncErrorValue=e,t.error(e)}},t.prototype.forEach=function(t,e){var r=this;if(e||(n.root.Rx&&n.root.Rx.config&&n.root.Rx.config.Promise?e=n.root.Rx.config.Promise:n.root.Promise&&(e=n.root.Promise)),!e)throw new Error("no Promise impl found");return new e(function(e,n){var i=r.subscribe(function(e){if(i)try{t(e)}catch(t){n(t),i.unsubscribe()}else t(e)},n,e)})},t.prototype._subscribe=function(t){return this.source.subscribe(t)},t.prototype[o.$$observable]=function(){return this},t.create=function(e){return new t(e)},t}();r.Observable=a},{"./symbol/observable":153,"./util/root":170,"./util/toSubscriber":172}],29:[function(t,e,r){"use strict";r.empty={closed:!0,next:function(t){},error:function(t){throw t},complete:function(){}}},{}],30:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("./Subscriber"),o=function(t){function e(){t.apply(this,arguments)}return n(e,t),e.prototype.notifyNext=function(t,e,r,n,i){this.destination.next(e)},e.prototype.notifyError=function(t,e){this.destination.error(t)},e.prototype.notifyComplete=function(t){this.destination.complete()},e}(i.Subscriber);r.OuterSubscriber=o},{"./Subscriber":35}],31:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("./Subject"),o=t("./scheduler/queue"),a=t("./Subscription"),s=t("./operator/observeOn"),c=t("./util/ObjectUnsubscribedError"),u=t("./SubjectSubscription"),h=function(t){function e(e,r,n){void 0===e&&(e=Number.POSITIVE_INFINITY),void 0===r&&(r=Number.POSITIVE_INFINITY),t.call(this),this.scheduler=n,this._events=[],this._bufferSize=e<1?1:e,this._windowTime=r<1?1:r}return n(e,t),e.prototype.next=function(e){var r=this._getNow();this._events.push(new l(r,e)),this._trimBufferThenGetEvents(),t.prototype.next.call(this,e)},e.prototype._subscribe=function(t){var e,r=this._trimBufferThenGetEvents(),n=this.scheduler;if(this.closed)throw new c.ObjectUnsubscribedError;this.hasError?e=a.Subscription.EMPTY:this.isStopped?e=a.Subscription.EMPTY:(this.observers.push(t),e=new u.SubjectSubscription(this,t)),n&&t.add(t=new s.ObserveOnSubscriber(t,n));for(var i=r.length,o=0;o<i&&!t.closed;o++)t.next(r[o].value);return this.hasError?t.error(this.thrownError):this.isStopped&&t.complete(),e},e.prototype._getNow=function(){return(this.scheduler||o.queue).now()},e.prototype._trimBufferThenGetEvents=function(){for(var t=this._getNow(),e=this._bufferSize,r=this._windowTime,n=this._events,i=n.length,o=0;o<i&&!(t-n[o].time<r);)o++;return i>e&&(o=Math.max(o,i-e)),o>0&&n.splice(0,o),n},e}(i.Subject);r.ReplaySubject=h;var l=function(){function t(t,e){this.time=t,this.value=e}return t}()},{"./Subject":33,"./SubjectSubscription":34,"./Subscription":36,"./operator/observeOn":128,"./scheduler/queue":151,"./util/ObjectUnsubscribedError":158}],32:[function(t,e,r){"use strict";var n=function(){function t(e,r){void 0===r&&(r=t.now),this.SchedulerAction=e,this.now=r}return t.prototype.schedule=function(t,e,r){return void 0===e&&(e=0),new this.SchedulerAction(this,t).schedule(r,e)},t.now=Date.now?Date.now:function(){return+new Date},t}();r.Scheduler=n},{}],33:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("./Observable"),o=t("./Subscriber"),a=t("./Subscription"),s=t("./util/ObjectUnsubscribedError"),c=t("./SubjectSubscription"),u=t("./symbol/rxSubscriber"),h=function(t){function e(e){t.call(this,e),this.destination=e}return n(e,t),e}(o.Subscriber);r.SubjectSubscriber=h;var l=function(t){function e(){t.call(this),this.observers=[],this.closed=!1,this.isStopped=!1,this.hasError=!1,this.thrownError=null}return n(e,t),e.prototype[u.$$rxSubscriber]=function(){return new h(this)},e.prototype.lift=function(t){var e=new p(this,this);return e.operator=t,e},e.prototype.next=function(t){if(this.closed)throw new s.ObjectUnsubscribedError;if(!this.isStopped)for(var e=this.observers,r=e.length,n=e.slice(),i=0;i<r;i++)n[i].next(t)},e.prototype.error=function(t){if(this.closed)throw new s.ObjectUnsubscribedError;this.hasError=!0,this.thrownError=t,this.isStopped=!0;for(var e=this.observers,r=e.length,n=e.slice(),i=0;i<r;i++)n[i].error(t);this.observers.length=0},e.prototype.complete=function(){if(this.closed)throw new s.ObjectUnsubscribedError;this.isStopped=!0;for(var t=this.observers,e=t.length,r=t.slice(),n=0;n<e;n++)r[n].complete();this.observers.length=0},e.prototype.unsubscribe=function(){this.isStopped=!0,this.closed=!0,this.observers=null},e.prototype._trySubscribe=function(e){if(this.closed)throw new s.ObjectUnsubscribedError;return t.prototype._trySubscribe.call(this,e)},e.prototype._subscribe=function(t){if(this.closed)throw new s.ObjectUnsubscribedError;return this.hasError?(t.error(this.thrownError),a.Subscription.EMPTY):this.isStopped?(t.complete(),a.Subscription.EMPTY):(this.observers.push(t),new c.SubjectSubscription(this,t))},e.prototype.asObservable=function(){var t=new i.Observable;return t.source=this,t},e.create=function(t,e){return new p(t,e)},e}(i.Observable);r.Subject=l;var p=function(t){function e(e,r){t.call(this),this.destination=e,this.source=r}return n(e,t),e.prototype.next=function(t){var e=this.destination;e&&e.next&&e.next(t)},e.prototype.error=function(t){var e=this.destination;e&&e.error&&this.destination.error(t)},e.prototype.complete=function(){var t=this.destination;t&&t.complete&&this.destination.complete()},e.prototype._subscribe=function(t){return this.source?this.source.subscribe(t):a.Subscription.EMPTY},e}(l);r.AnonymousSubject=p},{"./Observable":28,"./SubjectSubscription":34,"./Subscriber":35,"./Subscription":36,"./symbol/rxSubscriber":154,"./util/ObjectUnsubscribedError":158}],34:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("./Subscription"),o=function(t){function e(e,r){t.call(this),this.subject=e,this.subscriber=r,this.closed=!1}return n(e,t),e.prototype.unsubscribe=function(){if(!this.closed){this.closed=!0;var t=this.subject,e=t.observers;if(this.subject=null,e&&0!==e.length&&!t.isStopped&&!t.closed){var r=e.indexOf(this.subscriber);r!==-1&&e.splice(r,1)}}},e}(i.Subscription);r.SubjectSubscription=o},{"./Subscription":36}],35:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("./util/isFunction"),o=t("./Subscription"),a=t("./Observer"),s=t("./symbol/rxSubscriber"),c=function(t){function e(r,n,i){switch(t.call(this),this.syncErrorValue=null,this.syncErrorThrown=!1,this.syncErrorThrowable=!1,this.isStopped=!1,arguments.length){case 0:this.destination=a.empty;break;case 1:if(!r){this.destination=a.empty;break}if("object"==typeof r){r instanceof e?(this.destination=r,this.destination.add(this)):(this.syncErrorThrowable=!0,this.destination=new u(this,r));break}default:this.syncErrorThrowable=!0,this.destination=new u(this,r,n,i)}}return n(e,t),e.prototype[s.$$rxSubscriber]=function(){return this},e.create=function(t,r,n){var i=new e(t,r,n);return i.syncErrorThrowable=!1,i},e.prototype.next=function(t){this.isStopped||this._next(t)},e.prototype.error=function(t){this.isStopped||(this.isStopped=!0,this._error(t))},e.prototype.complete=function(){this.isStopped||(this.isStopped=!0,this._complete())},e.prototype.unsubscribe=function(){thi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lift.call(i.apply(void 0,[this].concat(t)))}function i(){for(var t=[],e=0;e<arguments.length;e++)t[e-0]=arguments[e];var r=null,n=t;return a.isScheduler(n[t.length-1])&&(r=n.pop()),null===r&&1===t.length&&t[0]instanceof o.Observable?t[0]:new s.ArrayObservable(t,r).lift(new c.MergeAllOperator(1))}var o=t("../Observable"),a=t("../util/isScheduler"),s=t("../observable/ArrayObservable"),c=t("./mergeAll");r.concat=n,r.concatStatic=i},{"../Observable":28,"../observable/ArrayObservable":85,"../util/isScheduler":169,"./mergeAll":125}],113:[function(t,e,r){"use strict";function n(t,e){return void 0===e&&(e=s.async),this.lift(new c(t,e))}function i(t){t.debouncedNext()}var o=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},a=t("../Subscriber"),s=t("../scheduler/async");r.debounceTime=n;var c=function(){function t(t,e){this.dueTime=t,this.scheduler=e}return t.prototype.call=function(t,e){return e.subscribe(new u(t,this.dueTime,this.scheduler))},t}(),u=function(t){function e(e,r,n){t.call(this,e),this.dueTime=r,this.scheduler=n,this.debouncedSubscription=null,this.lastValue=null,this.hasValue=!1}return o(e,t),e.prototype._next=function(t){this.clearDebounce(),this.lastValue=t,this.hasValue=!0,this.add(this.debouncedSubscription=this.scheduler.schedule(i,this.dueTime,this))},e.prototype._complete=function(){this.debouncedNext(),this.destination.complete()},e.prototype.debouncedNext=function(){this.clearDebounce(),this.hasValue&&(this.destination.next(this.lastValue),this.lastValue=null,this.hasValue=!1)},e.prototype.clearDebounce=function(){var t=this.debouncedSubscription;null!==t&&(this.remove(t),t.unsubscribe(),this.debouncedSubscription=null)},e}(a.Subscriber)},{"../Subscriber":35,"../scheduler/async":150}],114:[function(t,e,r){"use strict";function n(t,e){void 0===e&&(e=o.async);var r=a.isDate(t),n=r?+t-e.now():Math.abs(t)
+;return this.lift(new u(n,e))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../scheduler/async"),a=t("../util/isDate"),s=t("../Subscriber"),c=t("../Notification");r.delay=n;var u=function(){function t(t,e){this.delay=t,this.scheduler=e}return t.prototype.call=function(t,e){return e.subscribe(new h(t,this.delay,this.scheduler))},t}(),h=function(t){function e(e,r,n){t.call(this,e),this.delay=r,this.scheduler=n,this.queue=[],this.active=!1,this.errored=!1}return i(e,t),e.dispatch=function(t){for(var e=t.source,r=e.queue,n=t.scheduler,i=t.destination;r.length>0&&r[0].time-n.now()<=0;)r.shift().notification.observe(i);if(r.length>0){var o=Math.max(0,r[0].time-n.now());this.schedule(t,o)}else e.active=!1},e.prototype._schedule=function(t){this.active=!0,this.add(t.schedule(e.dispatch,this.delay,{source:this,destination:this.destination,scheduler:t}))},e.prototype.scheduleNotification=function(t){if(this.errored!==!0){var e=this.scheduler,r=new l(e.now()+this.delay,t);this.queue.push(r),this.active===!1&&this._schedule(e)}},e.prototype._next=function(t){this.scheduleNotification(c.Notification.createNext(t))},e.prototype._error=function(t){this.errored=!0,this.queue=[],this.destination.error(t)},e.prototype._complete=function(){this.scheduleNotification(c.Notification.createComplete())},e}(s.Subscriber),l=function(){function t(t,e){this.time=t,this.notification=e}return t}()},{"../Notification":27,"../Subscriber":35,"../scheduler/async":150,"../util/isDate":164}],115:[function(t,e,r){"use strict";function n(t,e){return this.lift(new c(t,e))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../OuterSubscriber"),a=t("../util/subscribeToResult"),s=t("../util/Set");r.distinct=n;var c=function(){function t(t,e){this.keySelector=t,this.flushes=e}return t.prototype.call=function(t,e){return e.subscribe(new u(t,this.keySelector,this.flushes))},t}(),u=function(t){function e(e,r,n){t.call(this,e),this.keySelector=r,this.values=new s.Set,n&&this.add(a.subscribeToResult(this,n))}return i(e,t),e.prototype.notifyNext=function(t,e,r,n,i){this.values.clear()},e.prototype.notifyError=function(t,e){this._error(t)},e.prototype._next=function(t){this.keySelector?this._useKeySelector(t):this._finalizeNext(t,t)},e.prototype._useKeySelector=function(t){var e,r=this.destination;try{e=this.keySelector(t)}catch(t){return void r.error(t)}this._finalizeNext(e,t)},e.prototype._finalizeNext=function(t,e){var r=this.values;r.has(t)||(r.add(t),this.destination.next(e))},e}(o.OuterSubscriber);r.DistinctSubscriber=u},{"../OuterSubscriber":30,"../util/Set":159,"../util/subscribeToResult":171}],116:[function(t,e,r){"use strict";function n(t,e){return this.lift(new c(t,e))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber"),a=t("../util/tryCatch"),s=t("../util/errorObject");r.distinctUntilChanged=n;var c=function(){function t(t,e){this.compare=t,this.keySelector=e}return t.prototype.call=function(t,e){return e.subscribe(new u(t,this.compare,this.keySelector))},t}(),u=function(t){function e(e,r,n){t.call(this,e),this.keySelector=n,this.hasKey=!1,"function"==typeof r&&(this.compare=r)}return i(e,t),e.prototype.compare=function(t,e){return t===e},e.prototype._next=function(t){var e=this.keySelector,r=t;if(e&&(r=a.tryCatch(this.keySelector)(t))===s.errorObject)return this.destination.error(s.errorObject.e);var n=!1;if(this.hasKey){if((n=a.tryCatch(this.compare)(this.key,r))===s.errorObject)return this.destination.error(s.errorObject.e)}else this.hasKey=!0;Boolean(n)===!1&&(this.key=r,this.destination.next(t))},e}(o.Subscriber)},{"../Subscriber":35,"../util/errorObject":161,"../util/tryCatch":173}],117:[function(t,e,r){"use strict";function n(t,e,r){return this.lift(new a(t,e,r))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber");r._do=n;var a=function(){function t(t,e,r){this.nextOrObserver=t,this.error=e,this.complete=r}return t.prototype.call=function(t,e){return e.subscribe(new s(t,this.nextOrObserver,this.error,this.complete))},t}(),s=function(t){function e(e,r,n,i){t.call(this,e);var a=new o.Subscriber(r,n,i);a.syncErrorThrowable=!0,this.add(a),this.safeSubscriber=a}return i(e,t),e.prototype._next=function(t){var e=this.safeSubscriber;e.next(t),e.syncErrorThrown?this.destination.error(e.syncErrorValue):this.destination.next(t)},e.prototype._error=function(t){var e=this.safeSubscriber;e.error(t),e.syncErrorThrown?this.destination.error(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nation.error(t)}this._emitFinal(r)},e.prototype._emitFinal=function(t){var e=this.destination;this._emitted||(this._emitted=!0,e.next(t),e.complete(),this.hasCompleted=!0)},e.prototype._complete=function(){var t=this.destination;this.hasCompleted||void 0===this.defaultValue?this.hasCompleted||t.error(new a.EmptyError):(t.next(this.defaultValue),t.complete())},e}(o.Subscriber)},{"../Subscriber":35,"../util/EmptyError":157}],122:[function(t,e,r){"use strict";function n(t,e,r){return this.lift(new s(t,e,r,this))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber"),a=t("../util/EmptyError");r.last=n;var s=function(){function t(t,e,r,n){this.predicate=t,this.resultSelector=e,this.defaultValue=r,this.source=n}return t.prototype.call=function(t,e){return e.subscribe(new c(t,this.predicate,this.resultSelector,this.defaultValue,this.source))},t}(),c=function(t){function e(e,r,n,i,o){t.call(this,e),this.predicate=r,this.resultSelector=n,this.defaultValue=i,this.source=o,this.hasValue=!1,this.index=0,void 0!==i&&(this.lastValue=i,this.hasValue=!0)}return i(e,t),e.prototype._next=function(t){var e=this.index++;if(this.predicate)this._tryPredicate(t,e);else{if(this.resultSelector)return void this._tryResultSelector(t,e);this.lastValue=t,this.hasValue=!0}},e.prototype._tryPredicate=function(t,e){var r;try{r=this.predicate(t,e,this.source)}catch(t){return void this.destination.error(t)}if(r){if(this.resultSelector)return void this._tryResultSelector(t,e);this.lastValue=t,this.hasValue=!0}},e.prototype._tryResultSelector=function(t,e){var r;try{r=this.resultSelector(t,e)}catch(t){return void this.destination.error(t)}this.lastValue=r,this.hasValue=!0},e.prototype._complete=function(){var t=this.destination;this.hasValue?(t.next(this.lastValue),t.complete()):t.error(new a.EmptyError)},e}(o.Subscriber)},{"../Subscriber":35,"../util/EmptyError":157}],123:[function(t,e,r){"use strict";function n(t,e){if("function"!=typeof t)throw new TypeError("argument is not a function. Are you looking for `mapTo()`?");return this.lift(new a(t,e))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber");r.map=n;var a=function(){function t(t,e){this.project=t,this.thisArg=e}return t.prototype.call=function(t,e){return e.subscribe(new s(t,this.project,this.thisArg))},t}();r.MapOperator=a;var s=function(t){function e(e,r,n){t.call(this,e),this.project=r,this.count=0,this.thisArg=n||this}return i(e,t),e.prototype._next=function(t){var e;try{e=this.project.call(this.thisArg,t,this.count++)}catch(t){return void this.destination.error(t)}this.destination.next(e)},e}(o.Subscriber)},{"../Subscriber":35}],124:[function(t,e,r){"use strict";function n(){for(var t=[],e=0;e<arguments.length;e++)t[e-0]=arguments[e];return this.lift.call(i.apply(void 0,[this].concat(t)))}function i(){for(var t=[],e=0;e<arguments.length;e++)t[e-0]=arguments[e];var r=Number.POSITIVE_INFINITY,n=null,i=t[t.length-1];return c.isScheduler(i)?(n=t.pop(),t.length>1&&"number"==typeof t[t.length-1]&&(r=t.pop())):"number"==typeof i&&(r=t.pop()),null===n&&1===t.length&&t[0]instanceof o.Observable?t[0]:new a.ArrayObservable(t,n).lift(new s.MergeAllOperator(r))}var o=t("../Observable"),a=t("../observable/ArrayObservable"),s=t("./mergeAll"),c=t("../util/isScheduler");r.merge=n,r.mergeStatic=i},{"../Observable":28,"../observable/ArrayObservable":85,"../util/isScheduler":169,"./mergeAll":125}],125:[function(t,e,r){"use strict";function n(t){return void 0===t&&(t=Number.POSITIVE_INFINITY),this.lift(new s(t))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../OuterSubscriber"),a=t("../util/subscribeToResult");r.mergeAll=n;var s=function(){function t(t){this.concurrent=t}return t.prototype.call=function(t,e){return e.subscribe(new c(t,this.concurrent))},t}();r.MergeAllOperator=s;var c=function(t){function e(e,r){t.call(this,e),this.concurrent=r,this.hasCompleted=!1,this.buffer=[],this.active=0}return i(e,t),e.prototype._next=function(t){this.active<this.concurrent?(this.active++,this.add(a.subscribeToResult(this,t))):this.buffer.push(t)},e.prototype._complete=function(){this.hasCompleted=!0,0===this.active&&0===this.buffer.length&&this.destination.complete()},e.prototype.notifyComplete=function(t){var e=this.buffer;this.remove(t),this.active--,e.length>0?this._next(e.shift()):0===this.active&&this.hasCompleted&&this.destination.complete()},e}(o.OuterSubscriber);r.MergeAllSubscriber=c},{"../OuterSubscriber":30,"../util/subscribeToResult":171}],126:[function(t,e,r){"use strict";function n(t,e,r){return void 0===r&&(r=Number.POSITIVE_INFINITY),"number"==typeof e&&(r=e,e=null),this.lift(new s(t,e,r))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../util/subscribeToResult"),a=t("../OuterSubscriber");r.mergeMap=n;var s=function(){function t(t,e,r){void 0===r&&(r=Number.POSITIVE_INFINITY),this.project=t,this.resultSelector=e,this.concurrent=r}return t.prototype.call=function(t,e){return e.subscribe(new c(t,this.project,this.resultSelector,this.concurrent))},t}();r.MergeMapOperator=s;var c=function(t){function e(e,r,n,i){void 0===i&&(i=Number.POSITIVE_INFINITY),t.call(this,e),this.project=r,this.resultSelector=n,this.concurrent=i,this.hasCompleted=!1,this.buffer=[],this.active=0,this.index=0}return i(e,t),e.prototype._next=function(t){this.active<this.concurrent?this._tryNext(t):this.buffer.push(t)},e.prototype._tryNext=function(t){var e,r=this.index++;try{e=this.project(t,r)}catch(t){return void this.destination.error(t)}this.active++,this._innerSub(e,t,r)},e.prototype._innerSub=function(t,e,r){this.add(o.subscribeToResult(this,t,e,r))},e.prototype._complete=function(){this.hasCompleted=!0,0===this.active&&0===this.buffer.length&&this.destination.complete()},e.prototype.notifyNext=function(t,e,r,n,i){this.resultSelector?this._notifyResultSelector(t,e,r,n):this.destination.next(e)},e.prototype._notifyResultSelector=function(t,e,r,n){var i;try{i=this.resultSelector(t,e,r,n)}catch(t){return void this.destination.error(t)}this.destination.next(i)},e.prototype.notifyComplete=function(t){var e=this.buffer;this.remove(t),this.active--,e.length>0?this._next(e.shift()):0===this.active&&this.hasCompleted&&this.destination.complete()},e}(a.OuterSubscriber);r.MergeMapSubscriber=c},{"../OuterSubscriber":30,"../util/subscribeToResult":171}],127:[function(t,e,r){"use strict";function n(t,e){var r;if(r="function"==typeof t?t:function(){return t},"function"==typeof e)return this.lift(new o(r,e));var n=Object.create(this,i.connectableObservableDescriptor);return n.source=this,n.subjectFactory=r,n}var i=t("../observable/ConnectableObservable");r.multicast=n;var o=function(){function t(t,e){this.subjectFactory=t,this.selector=e}return t.prototype.call=function(t,e){var r=this.selector,n=this.subjectFactory(),i=r(n).subscribe(t);return i.add(e.subscribe(n)),i},t}();r.MulticastOperator=o},{"../observable/ConnectableObservable":86}],128:[function(t,e,r){"use strict";function n(t,e){return void 0===e&&(e=0),this.lift(new s(t,e))}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber"),a=t("../Notification");r.observeOn=n;var s=function(){function t(t,e){void 0===e&&(e=0),this.scheduler=t,this.delay=e}return t.prototype.call=function(t,e){return e.subscribe(new c(t,this.scheduler,this.delay))},t}();r.ObserveOnOperator=s;var c=function(t){function e(e,r,n){void 0===n&&(n=0),t.call(this,e),this.scheduler=r,this.delay=n}return i(e,t),e.dispatch=function(t){var e=t.notification,r=t.destination;e.observe(r),this.unsubscribe()},e.prototype.scheduleMessage=function(t){this.add(this.scheduler.schedule(e.dispatch,this.delay,new u(t,this.destination)))},e.prototype._next=function(t){this.scheduleMessage(a.Notification.createNext(t))},e.prototype._error=function(t){this.scheduleMessage(a.Notification.createError(t))},e.prototype._complete=function(){this.scheduleMessage(a.Notification.createComplete())},e}(o.Subscriber);r.ObserveOnSubscriber=c;var u=function(){function t(t,e){this.notification=t,this.destination=e}return t}();r.ObserveOnMessage=u},{"../Notification":27,"../Subscriber":35}],129:[function(t,e,r){"use strict";function n(){return this.lift(new a)}var i=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},o=t("../Subscriber");r.pairwise=n;var a=function(){function t(){}return t.prototype.call=function(t,e){return e.subscribe(new s(t))},t}(),s=function(t){function e(e){t.call(this,e),this.hasPrev=!1}return i(e,t),e.prototype._next=function(t){this.hasPrev?this.destination.next([this.prev,t]):this.hasPrev=!0,this.prev=t},e}(o.Subscriber)},{"../Subscriber":35}],130:[function(t,e,r){"use strict";function n(){for(var t=[],e=0;e<arguments.length;e++)t[e-0]=arguments[e];var r=t.length;if(0===r)throw new Error("list of properties cannot be empty.");return o.map.call(this,i(t,r))}function i(t,e){return function(r){for(var n=r,i=0;i<e;i++){var o=n[t[i]];if(void 0===o)return;n=o}return n}}var o=t("./map");r.pluck=n},{"./map":123}],131:[function(t,e,r){"use strict";function n(t){return t?o.multicast.call(this,function(){return new i.Subject},t):o.multicast.call(this,new i.Subject)}var i=t("../Subject"),o=t("./multicast");r.publish=n},{"../Subje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+this.depthPacking=3200,this.morphTargets=this.skinning=!1,this.displacementMap=this.alphaMap=this.map=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.lights=this.fog=!1,this.setValues(t)}function K(t,e){this.min=void 0!==t?t:new c(1/0,1/0,1/0),this.max=void 0!==e?e:new c(-(1/0),-(1/0),-(1/0))}function Z(t,e){this.center=void 0!==t?t:new c,this.radius=void 0!==e?e:0}function J(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]),0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}function Q(t,e){this.normal=void 0!==t?t:new c(1,0,0),this.constant=void 0!==e?e:0}function tt(t,e,r,n,i,o){this.planes=[void 0!==t?t:new Q,void 0!==e?e:new Q,void 0!==r?r:new Q,void 0!==n?n:new Q,void 0!==i?i:new Q,void 0!==o?o:new Q]}function et(t,e,n,a){function s(e,r,n,i){var o,a=e.geometry;o=x;var s=e.customDepthMaterial;return n&&(o=w,s=e.customDistanceMaterial),s?o=s:(s=!1,r.morphTargets&&(a&&a.isBufferGeometry?s=a.morphAttributes&&a.morphAttributes.position&&0<a.morphAttributes.position.length:a&&a.isGeometry&&(s=a.morphTargets&&0<a.morphTargets.length)),e=e.isSkinnedMesh&&r.skinning,a=0,s&&(a|=1),e&&(a|=2),o=o[a]),t.localClippingEnabled&&!0===r.clipShadows&&0!==r.clippingPlanes.length&&(a=o.uuid,s=r.uuid,e=S[a],void 0===e&&(e={},S[a]=e),a=e[s],void 0===a&&(a=o.clone(),e[s]=a),o=a),o.visible=r.visible,o.wireframe=r.wireframe,s=r.side,R.renderSingleSided&&2==s&&(s=0),R.renderReverseSided&&(0===s?s=1:1===s&&(s=0)),o.side=s,o.clipShadows=r.clipShadows,o.clippingPlanes=r.clippingPlanes,o.wireframeLinewidth=r.wireframeLinewidth,o.linewidth=r.linewidth,n&&void 0!==o.uniforms.lightPos&&o.uniforms.lightPos.value.copy(i),o}function h(t,e,r){if(!1!==t.visible){0!=(t.layers.mask&e.layers.mask)&&(t.isMesh||t.isLine||t.isPoints)&&t.castShadow&&(!1===t.frustumCulled||!0===f.intersectsObject(t))&&!0===t.material.visible&&(t.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,t.matrixWorld),_.push(t)),t=t.children;for(var n=0,i=t.length;n<i;n++)h(t[n],e,r)}}var l=t.context,p=t.state,f=new tt,d=new u,m=e.shadows,v=new r,g=new r(a.maxTextureSize,a.maxTextureSize),y=new c,b=new c,_=[],x=Array(4),w=Array(4),S={},M=[new c(1,0,0),new c(-1,0,0),new c(0,0,1),new c(0,0,-1),new c(0,1,0),new c(0,-1,0)],E=[new c(0,1,0),new c(0,1,0),new c(0,1,0),new c(0,1,0),new c(0,0,1),new c(0,0,-1)],T=[new i,new i,new i,new i,new i,new i];e=new Y,e.depthPacking=3201,e.clipping=!0,a=fi.distanceRGBA;for(var C=ui.clone(a.uniforms),O=0;4!==O;++O){var P=0!=(1&O),A=0!=(2&O),j=e.clone();j.morphTargets=P,j.skinning=A,x[O]=j,P=new X({defines:{USE_SHADOWMAP:""},uniforms:C,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader,morphTargets:P,skinning:A,clipping:!0}),w[O]=P}var R=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1,this.renderSingleSided=this.renderReverseSided=!0,this.render=function(e,r){if(!1!==R.enabled&&(!1!==R.autoUpdate||!1!==R.needsUpdate)&&0!==m.length){p.buffers.color.setClear(1,1,1,1),p.disable(l.BLEND),p.setDepthTest(!0),p.setScissorTest(!1);for(var i,a,c=0,u=m.length;c<u;c++){var x=m[c],w=x.shadow;if(void 0===w)console.warn("THREE.WebGLShadowMap:",x,"has no shadow.");else{var S=w.camera;if(v.copy(w.mapSize),v.min(g),x&&x.isPointLight){i=6,a=!0;var C=v.x,O=v.y;T[0].set(2*C,O,C,O),T[1].set(0,O,C,O),T[2].set(3*C,O,C,O),T[3].set(C,O,C,O),T[4].set(3*C,0,C,O),T[5].set(C,0,C,O),v.x*=4,v.y*=2}else i=1,a=!1;for(null===w.map&&(w.map=new o(v.x,v.y,{minFilter:1003,magFilter:1003,format:1023}),S.updateProjectionMatrix()),w.isSpotLightShadow&&w.update(x),w&&w.isRectAreaLightShadow&&w.update(x),C=w.map,w=w.matrix,b.setFromMatrixPosition(x.matrixWorld),S.position.copy(b),t.setRenderTarget(C),t.clear(),C=0;C<i;C++){a?(y.copy(S.position),y.add(M[C]),S.up.copy(E[C]),S.lookAt(y),p.viewport(T[C])):(y.setFromMatrixPosition(x.target.matrixWorld),S.lookAt(y)),S.updateMatrixWorld(),S.matrixWorldInverse.getInverse(S.matrixWorld),w.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),w.multiply(S.projectionMatrix),w.multiply(S.matrixWorldInverse),d.multiplyMatrices(S.projectionMatrix,S.matrixWorldInverse),f.setFromMatrix(d),_.length=0,h(e,r,S);for(var O=0,P=_.length;O<P;O++){var A=_[O],j=n.update(A),L=A.material;if(L&&L.isMultiMaterial)for(var N=j.groups,L=L.materials,I=0,D=N.length;I<D;I++){var k=N[I],F=L[k.materialIndex];!0===F.visible&&(F=s(A,F,a,b),t.renderBufferDirect(S,null,j,F,A,k))}else F=s(A,L,a,b),t.renderBufferDirect(S,null,j,F,A,null)}}}}i=t.getClearColor(),a=t.getClearAlpha(),t.setClearColor(i,a),R.needsUpdate=!1}}}function rt(t,e){this.origin=void 0!==t?t:new c,this.direction=void 0!==e?e:new c}function nt(t,e,r,n){this._x=t||0,this._y=e||0,this._z=r||0,this._order=n||nt.DefaultOrder}function it(){this.mask=1}function ot(){Object.defineProperty(this,"id",{value:mi++}),this.uuid=ri.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ot.DefaultUp.clone();var t=new c,e=new nt,r=new s,n=new c(1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?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+n.numClippingPlanes,"#define UNION_CLIPPING_PLANES "+(n.numClippingPlanes-n.numClipIntersection),n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+u:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&t.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"",n.envMap&&t.extensions.get("EXT_shader_texture_lod")?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;",0!==n.toneMapping?"#define TONE_MAPPING":"",0!==n.toneMapping?hi.tonemapping_pars_fragment:"",0!==n.toneMapping?kt("toneMapping",n.toneMapping):"",n.outputEncoding||n.mapEncoding||n.envMapEncoding||n.emissiveMapEncoding?hi.encodings_pars_fragment:"",n.mapEncoding?It("mapTexelToLinear",n.mapEncoding):"",n.envMapEncoding?It("envMapTexelToLinear",n.envMapEncoding):"",n.emissiveMapEncoding?It("emissiveMapTexelToLinear",n.emissiveMapEncoding):"",n.outputEncoding?Dt("linearToOutputTexel",n.outputEncoding):"",n.depthPacking?"#define DEPTH_PACKING "+r.depthPacking:"","\n"].filter(Bt).join("\n")),s=$t(s,n),s=zt(s,n),c=$t(c,n),c=zt(c,n),r.isShaderMaterial||(s=Gt(s),c=Gt(c)),c=u+c,s=Lt(i,i.VERTEX_SHADER,a+s),c=Lt(i,i.FRAGMENT_SHADER,c),i.attachShader(m,s),i.attachShader(m,c),void 0!==r.index0AttributeName?i.bindAttribLocation(m,0,r.index0AttributeName):!0===n.morphTargets&&i.bindAttribLocation(m,0,"position"),i.linkProgram(m),n=i.getProgramInfoLog(m),h=i.getShaderInfoLog(s),l=i.getShaderInfoLog(c),f=p=!0,!1===i.getProgramParameter(m,i.LINK_STATUS)?(p=!1,console.error("THREE.WebGLProgram: shader error: ",i.getError(),"gl.VALIDATE_STATUS",i.getProgramParameter(m,i.VALIDATE_STATUS),"gl.getProgramInfoLog",n,h,l)):""!==n?console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",n):""!==h&&""!==l||(f=!1),f&&(this.diagnostics={runnable:p,material:r,programLog:n,vertexShader:{log:h,prefix:a},fragmentShader:{log:l,prefix:u}}),i.deleteShader(s),i.deleteShader(c);var v;this.getUniforms=function(){return void 0===v&&(v=new z(i,m,t)),v};var g;return this.getAttributes=function(){if(void 0===g){for(var t={},e=i.getProgramParameter(m,i.ACTIVE_ATTRIBUTES),r=0;r<e;r++){var n=i.getActiveAttrib(m,r).name;t[n]=i.getAttribLocation(m,n)}g=t}return g},this.destroy=function(){i.deleteProgram(m),this.program=void 0},Object.defineProperties(this,{uniforms:{get:function(){return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),this.getUniforms()}},attributes:{get:function(){return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),this.getAttributes()}}}),this.id=gi++,this.code=e,this.usedTimes=1,this.program=m,this.vertexShader=s,this.fragmentShader=c,this}function Ht(t,e){function r(t,e){var r;return t?t.isTexture?r=t.encoding:t.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),r=t.texture.encoding):r=3e3,3e3===r&&e&&(r=3007),r}var n=[],i={MeshDepthMaterial:"depth",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points"},o="precision supportsVertexTextures map mapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking".split(" ");this.getParameters=function(n,o,a,s,c,u){var h,l=i[n.type];e.floatVertexTextures&&u&&u.skeleton&&u.skeleton.useVertexTexture?h=1024:(h=Math.floor((e.maxVertexUniforms-20)/4),void 0!==u&&u&&u.isSkinnedMesh&&(h=Math.min(u.skeleton.bones.length,h))<u.skeleton.bones.length&&console.warn("WebGLRenderer: too many bones - "+u.skeleton.bones.length+", this GPU supports just "+h+" (try OpenGL instead of ANGLE)"));var p=t.getPrecision();null!==n.precision&&(p=e.getMaxPrecision(n.precision))!==n.precision&&console.warn("THREE.WebGLProgram.getParameters:",n.precision,"not supported, using",p,"instead.");var f=t.getCurrentRenderTarget();return{shaderID:l,precision:p,supportsVertexTextures:e.vertexTextures,outputEncoding:r(f?f.texture:null,t.gammaOutput),map:!!n.map,mapEncoding:r(n.map,t.gammaInput),envMap:!!n.envMap,envMapMode:n.envMap&&n.envMap.mapping,envMapEncoding:r(n.envMap,t.gammaInput),envMapCubeUV:!!n.envMap&&(306===n.envMap.mapping||307===n.envMap.mapping),lightMap:!!n.lightMap,aoMap:!!n.aoMap,emissiveMap:!!n.emissiveMap,emissiveMapEncoding:r(n.emissiveMap,t.gammaInput),bumpMap:!!n.bumpMap,normalMap:!!n.normalMap,displacementMap:!!n.displacementMap,roughnessMap:!!n.roughnessMap,metalnessMap:!!n.metalnessMap,specularMap:!!n.specularMap,alphaMap:!!n.alphaMap,gradientMap:!!n.gradientMap,combine:n.combine,vertexColors:n.vertexColors,fog:!!a,useFog:n.fog,fogExp:a&&a.isFogExp2,flatShading:1===n.shading,sizeAttenuation:n.sizeAttenuation,logarithmicDepthBuffer:e.logarithmicDepthBuffer,skinning:n.skinning,maxBones:h,useVertexTexture:e.floatVertexTextures&&u&&u.skeleton&&u.skeleton.useVertexTexture,morphTargets:n.morphTargets,morphNormals:n.morphNormals,maxMorphTargets:t.maxMorphTargets,maxMorphNormals:t.maxMorphNormals,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numClippingPlanes:s,numClipIntersection:c,shadowMapEnabled:t.shadowMap.enabled&&u.receiveShadow&&0<o.shadows.length,shadowMapType:t.shadowMap.type,toneMapping:t.toneMapping,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:n.premultipliedAlpha,alphaTest:n.alphaTest,doubleSided:2===n.side,flipSided:1===n.side,depthPacking:void 0!==n.depthPacking&&n.depthPacking}},this.getProgramCode=function(t,e){var r=[];if(e.shaderID?r.push(e.shaderID):(r.push(t.fragmentShader),r.push(t.vertexShader)),void 0!==t.defines)for(var n in t.defines)r.push(n),r.push(t.defines[n]);for(n=0;n<o.length;n++)r.push(e[o[n]]);return r.join()},this.acquireProgram=function(e,r,i){for(var o,a=0,s=n.length;a<s;a++){var c=n[a];if(c.code===i){o=c,++o.usedTimes;break}}return void 0===o&&(o=new Vt(t,i,e,r),n.push(o)),o},this.releaseProgram=function(t){if(0==--t.usedTimes){var e=n.indexOf(t);n[e]=n[n.length-1],n.pop(),t.destroy()}},this.programs=n}function Wt(t,e,r){function n(t){var a=t.target;t=o[a.id],null!==t.index&&i(t.index);var s,c=t.attributes;for(s in c)i(c[s]);a.removeEventListener("dispose",n),delete o[a.id],s=e.get(a),s.wireframe&&i(s.wireframe),e.delete(a),a=e.get(t),a.wireframe&&i(a.wireframe),e.delete(t),r.memory.geometries--}function i(r){var n;void 0!==(n=r.isInterleavedBufferAttribute?e.get(r.data).__webglBuffer:e.get(r).__webglBuffer)&&(t.deleteBuffer(n),r.isInterleavedBufferAttribute?e.delete(r.data):e.delete(r))}var o={};return{get:function(t){var e=t.geometry;if(void 0!==o[e.id])return o[e.id];e.addEventListener("dispose",n);var i;return e.isBufferGeometry?i=e:e.isGeometry&&(void 0===e._bufferGeometry&&(e._bufferGeometry=(new wt).setFromObject(t)),i=e._bufferGeometry),o[e.id]=i,r.memory.geometries++,i}}}function qt(t,e,r){function n(r,n){var i=r.isInterleavedBufferAttribute?r.data:r,o=e.get(i);if(void 0===o.__webglBuffer){o.__webglBuffer=t.createBuffer(),t.bindBuffer(n,o.__webglBuffer),t.bufferData(n,i.array,i.dynamic?t.DYNAMIC_DRAW:t.STATIC_DRAW);var a=t.FLOAT,s=i.array;s instanceof Float32Array?a=t.FLOAT:s instanceof Float64Array?console.warn("Unsupported data buffer format: Float64Array"):s instanceof Uint16Array?a=t.UNSIGNED_SHORT:s instanceof Int16Array?a=t.SHORT:s instanceof Uint32Array?a=t.UNSIGNED_INT:s instanceof Int32Array?a=t.INT:s instanceof Int8Array?a=t.BYTE:s instanceof Uint8Array&&(a=t.UNSIGNED_BYTE),o.bytesPerElement=s.BYTES_PER_ELEMENT,o.type=a,o.version=i.version,i.onUploadCallback()}else o.version!==i.version&&(t.bindBuffer(n,o.__webglBuffer),!1===i.dynamic?t.bufferData(n,i.array,t.STATIC_DRAW):-1===i.updateRange.count?t.bufferSubData(n,0,i.array):0===i.updateRange.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(t.bufferSubData(n,i.updateRange.offset*i.array.BYTES_PER_ELEMENT,i.array.subarray(i.updateRange.offset,i.updateRange.offset+i.updateRange.count)),i.updateRange.count=0),o.version=i.version)}var i=new Wt(t,e,r);return{getAttributeBuffer:function(t){return t.isInterleavedBufferAttribute?e.get(t.data).__webglBuffer:e.get(t).__webglBuffer},getAttributeProperties:function(t){return t.isInterleavedBufferAttribute?e.get(t.data):e.get(t)},getWireframeAttribute:function(r){var i=e.get(r);if(void 0!==i.wireframe)return i.wireframe;var o=[],a=r.index,s=r.attributes;if(r=s.position,null!==a)for(var a=a.array,s=0,c=a.length;s<c;s+=3){var u=a[s+0],h=a[s+1],l=a[s+2];o.push(u,h,h,l,l,u)}else for(a=s.position.array,s=0,c=a.length/3-1;s<c;s+=3)u=s+0,h=s+1,l=s+2,o.push(u,h,h,l,l,u);return o=new ht(new(65535<r.count?Uint32Array:Uint16Array)(o),1),n(o,t.ELEMENT_ARRAY_BUFFER),i.wireframe=o},update:function(e){var r=i.get(e);e.geometry.isGeometry&&r.updateFromObject(e),e=r.index;var o=r.attributes;null!==e&&n(e,t.ELEMENT_ARRAY_BUFFER);for(var a in o)n(o[a],t.ARRAY_BUFFER);e=r.morphAttributes;for(a in e)for(var o=e[a],s=0,c=o.length;s<c;s++)n(o[s],t.ARRAY_BUFFER);return r}}}function Xt(t,e,r,n,i,o,a){function s(t,e){if(t.width>e||t.height>e){var r=e/Math.max(t.width,t.height),n=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");return n.width=Math.floor(t.width*r),n.height=Math.floor(t.height*r),n.getContext("2d").drawImage(t,0,0,t.width,t.height,0,0,n.width,n.height),console.warn("THREE.WebGLRenderer: image is too big ("+t.width+"x"+t.height+"). Resized to "+n.width+"x"+n.height,t),n}return t}function c(t){return ri.isPowerOfTwo(t.width)&&ri.isPowerOfTwo(t.height)}function u(e){return 1003===e||1004===e||1005===e?t.NEAREST:t.LINEAR}function h(e){e=e.target,e.removeEventListener("dispose",h);t:{var r=n.get(e);if(e.image&&r.__image__webglTextureCube)t.deleteTexture(r.__image__webglTextureCube);else{if(void 0===r.__webglInit)break t;t.deleteTexture(r.__webglTexture)}n.delete(e)}v.textures--}function l(e){e=e.target,e.removeEventListener("dispose",l);var r=n.get(e),i=n.get(e.texture);if(e){if(void 0!==i.__webglTexture&&t.deleteTexture(i.__webglTexture),e.depthTexture&&e.depthTexture.dispose(),e.isWebGLRenderTargetCube)for(i=0;6>i;i++)t.deleteFramebuffer(r.__webglFramebuffer[i]),r.__webglDepthbuffer&&t.deleteRenderbuffer(r.__webglDepthbuffer[i]);else t.deleteFramebuffer(r.__webglFramebuffer),r.__webglDepthbuffer&&t.deleteRenderbuffer(r.__webglDepthbuffer);n.delete(e.texture),n.delete(e)}v.textures--}function p(e,a){var u=n.get(e);if(0<e.version&&u.__version!==e.version){var l=e.image;if(void 0===l)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined",e);else{if(!1!==l.complete){void 0===u.__webglInit&&(u.__webglInit=!0,e.addEventListener("dispose",h),u.__webglTexture=t.createTexture(),v.textures++),r.activeTexture(t.TEXTURE0+a),r.bindTexture(t.TEXTURE_2D,u.__webglTexture),t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,e.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),
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m++)if(l)for(var _,x=d[m].mipmaps,w=0,S=x.length;w<S;w++)_=x[w],1023!==e.format&&1022!==e.format?-1<r.getCompressedTextureFormats().indexOf(y)?r.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+m,w,y,_.width,_.height,0,_.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):r.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+m,w,y,_.width,_.height,0,y,b,_.data);else p?r.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+m,0,y,d[m].width,d[m].height,0,y,b,d[m].data):r.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+m,0,y,y,b,d[m]);e.generateMipmaps&&g&&t.generateMipmap(t.TEXTURE_CUBE_MAP),u.__version=e.version,e.onUpdate&&e.onUpdate(e)}else r.activeTexture(t.TEXTURE0+a),r.bindTexture(t.TEXTURE_CUBE_MAP,u.__image__webglTextureCube)},this.setTextureCubeDynamic=function(e,i){r.activeTexture(t.TEXTURE0+i),r.bindTexture(t.TEXTURE_CUBE_MAP,n.get(e).__webglTexture)},this.setupRenderTarget=function(e){var i=n.get(e),o=n.get(e.texture);e.addEventListener("dispose",l),o.__webglTexture=t.createTexture(),v.textures++;var a=!0===e.isWebGLRenderTargetCube,s=c(e);if(a){i.__webglFramebuffer=[];for(var u=0;6>u;u++)i.__webglFramebuffer[u]=t.createFramebuffer()}else i.__webglFramebuffer=t.createFramebuffer();if(a){for(r.bindTexture(t.TEXTURE_CUBE_MAP,o.__webglTexture),f(t.TEXTURE_CUBE_MAP,e.texture,s),u=0;6>u;u++)d(i.__webglFramebuffer[u],e,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+u);e.texture.generateMipmaps&&s&&t.generateMipmap(t.TEXTURE_CUBE_MAP),r.bindTexture(t.TEXTURE_CUBE_MAP,null)}else r.bindTexture(t.TEXTURE_2D,o.__webglTexture),f(t.TEXTURE_2D,e.texture,s),d(i.__webglFramebuffer,e,t.COLOR_ATTACHMENT0,t.TEXTURE_2D),e.texture.generateMipmaps&&s&&t.generateMipmap(t.TEXTURE_2D),r.bindTexture(t.TEXTURE_2D,null);if(e.depthBuffer){if(i=n.get(e),o=!0===e.isWebGLRenderTargetCube,e.depthTexture){if(o)throw Error("target.depthTexture not supported in Cube render targets");if(e&&e.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported!");if(t.bindFramebuffer(t.FRAMEBUFFER,i.__webglFramebuffer),!e.depthTexture||!e.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");if(n.get(e.depthTexture).__webglTexture&&e.depthTexture.image.width===e.width&&e.depthTexture.image.height===e.height||(e.depthTexture.image.width=e.width,e.depthTexture.image.height=e.height,e.depthTexture.needsUpdate=!0),p(e.depthTexture,0),i=n.get(e.depthTexture).__webglTexture,1026===e.depthTexture.format)t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,i,0);else{if(1027!==e.depthTexture.format)throw Error("Unknown depthTexture format");t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,i,0)}}else if(o)for(i.__webglDepthbuffer=[],o=0;6>o;o++)t.bindFramebuffer(t.FRAMEBUFFER,i.__webglFramebuffer[o]),i.__webglDepthbuffer[o]=t.createRenderbuffer(),m(i.__webglDepthbuffer[o],e);else t.bindFramebuffer(t.FRAMEBUFFER,i.__webglFramebuffer),i.__webglDepthbuffer=t.createRenderbuffer(),m(i.__webglDepthbuffer,e);t.bindFramebuffer(t.FRAMEBUFFER,null)}},this.updateRenderTargetMipmap=function(e){var i=e.texture;i.generateMipmaps&&c(e)&&1003!==i.minFilter&&1006!==i.minFilter&&(e=e&&e.isWebGLRenderTargetCube?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,i=n.get(i).__webglTexture,r.bindTexture(e,i),t.generateMipmap(e),r.bindTexture(e,null))}}function Yt(){var t={};return{get:function(e){e=e.uuid;var r=t[e];return void 0===r&&(r={},t[e]=r),r},delete:function(e){delete t[e.uuid]},clear:function(){t={}}}}function Kt(t,e,r){function n(e,r,n){var i=new Uint8Array(4),o=t.createTexture();for(t.bindTexture(e,o),t.texParameteri(e,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(e,t.TEXTURE_MAG_FILTER,t.NEAREST),e=0;e<n;e++)t.texImage2D(r+e,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,i);return o}function o(e){!0!==b[e]&&(t.enable(e),b[e]=!0)}function a(e){!1!==b[e]&&(t.disable(e),b[e]=!1)}function s(e,n,i,s,c,u,h,l){0!==e?o(t.BLEND):a(t.BLEND),e===x&&l===O||(2===e?l?(t.blendEquationSeparate(t.FUNC_ADD,t.FUNC_ADD),t.blendFuncSeparate(t.ONE,t.ONE,t.ONE,t.ONE)):(t.blendEquation(t.FUNC_ADD),t.blendFunc(t.SRC_ALPHA,t.ONE)):3===e?l?(t.blendEquationSeparate(t.FUNC_ADD,t.FUNC_ADD),t.blendFuncSeparate(t.ZERO,t.ZERO,t.ONE_MINUS_SRC_COLOR,t.ONE_MINUS_SRC_ALPHA)):(t.blendEquation(t.FUNC_ADD),t.blendFunc(t.ZERO,t.ONE_MINUS_SRC_COLOR)):4===e?l?(t.blendEquationSeparate(t.FUNC_ADD,t.FUNC_ADD),t.blendFuncSeparate(t.ZERO,t.SRC_COLOR,t.ZERO,t.SRC_ALPHA)):(t.blendEquation(t.FUNC_ADD),t.blendFunc(t.ZERO,t.SRC_COLOR)):l?(t.blendEquationSeparate(t.FUNC_ADD,t.FUNC_ADD),t.blendFuncSeparate(t.ONE,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA)):(t.blendEquationSeparate(t.FUNC_ADD,t.FUNC_ADD),t.blendFuncSeparate(t.SRC_ALPHA,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA)),x=e,O=l),5===e?(c=c||n,u=u||i,h=h||s,n===w&&c===E||(t.blendEquationSeparate(r(n),r(c)),w=n,E=c),i===S&&s===M&&u===T&&h===C||(t.blendFuncSeparate(r(i),r(s),r(u),r(h)),S=i,M=s,T=u,C=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y,null===r.boundingSphere&&r.computeBoundingSphere(),mt.copy(r.boundingSphere).applyMatrix4(t.matrixWorld),r=!0===f(mt)),r)){var n=t.material;if(!0===n.visible)if(!0===k.sortObjects&&(gt.setFromMatrixPosition(t.matrixWorld),gt.applyProjection(vt)),r=kt.update(t),n.isMultiMaterial)for(var i=r.groups,o=n.materials,n=0,a=i.length;n<a;n++){var s=i[n],c=o[s.materialIndex];!0===c.visible&&p(t,r,c,gt.z,s)}else p(t,r,n,gt.z,null)}for(r=t.children,n=0,a=r.length;n<a;n++)d(r[n],e)}}function m(t,e,r,n){for(var i=0,o=t.length;i<o;i++){var a=t[i],s=a.object,c=a.geometry,u=void 0===n?a.material:n,a=a.group;if(s.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,s.matrixWorld),s.normalMatrix.getNormalMatrix(s.modelViewMatrix),s.onBeforeRender(k,e,r,c,u,a),s.isImmediateRenderObject){v(u);var h=g(r,e.fog,u,s);V="",s.render(function(t){k.renderBufferImmediate(t,h,u)})}else k.renderBufferDirect(r,e.fog,c,u,s,a);s.onAfterRender(k,e,r,c,u,a)}}function v(t){2===t.side?Nt.disable(Tt.CULL_FACE):Nt.enable(Tt.CULL_FACE),Nt.setFlipSided(1===t.side),!0===t.transparent?Nt.setBlending(t.blending,t.blendEquation,t.blendSrc,t.blendDst,t.blendEquationAlpha,t.blendSrcAlpha,t.blendDstAlpha,t.premultipliedAlpha):Nt.setBlending(0),Nt.setDepthFunc(t.depthFunc),Nt.setDepthTest(t.depthTest),Nt.setDepthWrite(t.depthWrite),Nt.setColorWrite(t.colorWrite),Nt.setPolygonOffset(t.polygonOffset,t.polygonOffsetFactor,t.polygonOffsetUnits)}function g(t,e,r,n){Q=0;var i=It.get(r);if(ft&&(dt||t!==q)&&pt.setState(r.clippingPlanes,r.clipIntersection,r.clipShadows,t,i,t===q&&r.id===G),!1===r.needsUpdate&&(void 0===i.program?r.needsUpdate=!0:r.fog&&i.fog!==e?r.needsUpdate=!0:r.lights&&i.lightsHash!==_t.hash?r.needsUpdate=!0:void 0===i.numClippingPlanes||i.numClippingPlanes===pt.numPlanes&&i.numIntersection===pt.numIntersection||(r.needsUpdate=!0)),r.needsUpdate){t:{var s=It.get(r),c=Ft.getParameters(r,_t,e,pt.numPlanes,pt.numIntersection,n),u=Ft.getProgramCode(r,c),h=s.program,l=!0;if(void 0===h)r.addEventListener("dispose",o);else if(h.code!==u)a(r);else{if(void 0!==c.shaderID)break t;l=!1}if(l&&(c.shaderID?(h=fi[c.shaderID],s.__webglShader={name:r.type,uniforms:ui.clone(h.uniforms),vertexShader:h.vertexShader,fragmentShader:h.fragmentShader}):s.__webglShader={name:r.type,uniforms:r.uniforms,vertexShader:r.vertexShader,fragmentShader:r.fragmentShader},r.__webglShader=s.__webglShader,h=Ft.acquireProgram(r,c,u),s.program=h,r.program=h),c=h.getAttributes(),r.morphTargets)for(u=r.numSupportedMorphTargets=0;u<k.maxMorphTargets;u++)0<=c["morphTarget"+u]&&r.numSupportedMorphTargets++;if(r.morphNormals)for(u=r.numSupportedMorphNormals=0;u<k.maxMorphNormals;u++)0<=c["morphNormal"+u]&&r.numSupportedMorphNormals++;c=s.__webglShader.uniforms,(r.isShaderMaterial||r.isRawShaderMaterial)&&!0!==r.clipping||(s.numClippingPlanes=pt.numPlanes,s.numIntersection=pt.numIntersection,c.clippingPlanes=pt.uniform),s.fog=e,s.lightsHash=_t.hash,r.lights&&(c.ambientLightColor.value=_t.ambient,c.directionalLights.value=_t.directional,c.spotLights.value=_t.spot,c.rectAreaLights.value=_t.rectArea,c.pointLights.value=_t.point,c.hemisphereLights.value=_t.hemi,c.directionalShadowMap.value=_t.directionalShadowMap,c.directionalShadowMatrix.value=_t.directionalShadowMatrix,c.spotShadowMap.value=_t.spotShadowMap,c.spotShadowMatrix.value=_t.spotShadowMatrix,c.pointShadowMap.value=_t.pointShadowMap,c.pointShadowMatrix.value=_t.pointShadowMatrix),u=s.program.getUniforms(),c=z.seqWithValue(u.seq,c),s.uniformsList=c}r.needsUpdate=!1}var p=!1,l=h=!1,s=i.program,c=s.getUniforms(),u=i.__webglShader.uniforms;if(s.id!==F&&(Tt.useProgram(s.program),F=s.id,l=h=p=!0),r.id!==G&&(G=r.id,h=!0),(p||t!==q)&&(c.set(Tt,t,"projectionMatrix"),Lt.logarithmicDepthBuffer&&c.setValue(Tt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),t!==q&&(q=t,l=h=!0),(r.isShaderMaterial||r.isMeshPhongMaterial||r.isMeshStandardMaterial||r.envMap)&&void 0!==(p=c.map.cameraPosition)&&p.setValue(Tt,gt.setFromMatrixPosition(t.matrixWorld)),(r.isMeshPhongMaterial||r.isMeshLambertMaterial||r.isMeshBasicMaterial||r.isMeshStandardMaterial||r.isShaderMaterial||r.skinning)&&c.setValue(Tt,"viewMatrix",t.matrixWorldInverse),c.set(Tt,k,"toneMappingExposure"),c.set(Tt,k,"toneMappingWhitePoint")),r.skinning&&(c.setOptional(Tt,n,"bindMatrix"),c.setOptional(Tt,n,"bindMatrixInverse"),t=n.skeleton)&&(Lt.floatVertexTextures&&t.useVertexTexture?(c.set(Tt,t,"boneTexture"),c.set(Tt,t,"boneTextureWidth"),c.set(Tt,t,"boneTextureHeight")):c.setOptional(Tt,t,"boneMatrices")),h){if(r.lights&&(t=l,u.ambientLightColor.needsUpdate=t,u.directionalLights.needsUpdate=t,u.pointLights.needsUpdate=t,u.spotLights.needsUpdate=t,u.rectAreaLights.needsUpdate=t,u.hemisphereLights.needsUpdate=t),e&&r.fog&&(u.fogColor.value=e.color,e.isFog?(u.fogNear.value=e.near,u.fogFar.value=e.far):e.isFogExp2&&(u.fogDensity.value=e.density)),r.isMeshBasicMaterial||r.isMeshLambertMaterial||r.isMeshPhongMaterial||r.isMeshStandardMaterial||r.isMeshNormalMaterial||r.isMeshDepthMaterial){u.opacity.value=r.opacity,u.diffuse.value=r.color,r.emissive&&u.emissive.value.copy(r.emissive).multiplyScalar(r.emissiveIntensity),u.map.value=r.map,u.specularMap.value=r.specularMap,u.alphaMap.value=r.alphaMap,r.lightMap&&(u.lightMap.value=r.lightMap,u.lightMapIntensity.value=r.lightMapIntensity),r.aoMap&&(u.aoMap.value=r.aoMap,u.aoMapIntensity.value=r.aoMapIntensity);var f;r.map?f=r.map:r.specularMap?f=r.specularMap:r.displacementMap?f=r.displacementMap:r.normalMap?f=r.normalMap:r.bumpMap?f=r.bumpMap:r.roughnessMap?f=r.roughnessMap:r.metalnessMap?f=r.metalnessMap:r.alphaMap?f=r.alphaMap:r.emissiveMap&&(f=r.emissiveMap),void 0!==f&&(f.isWebGLRenderTarget&&(f=f.texture),e=f.offset,f=f.repeat,u.offsetRepeat.value.set(e.x,e.y,f.x,f.y)),u.envMap.value=r.envMap,u.flipEnvMap.value=r.envMap&&r.envMap.isCubeTexture?-1:1,u.reflectivity.value=r.reflectivity,u.refractionRatio.value=r.refractionRatio}r.isLineBasicMaterial?(u.diffuse.value=r.color,u.opacity.value=r.opacity):r.isLineDashedMaterial?(u.diffuse.value=r.color,u.opacity.value=r.opacity,u.dashSize.value=r.dashSize,u.totalSize.value=r.dashSize+r.gapSize,u.scale.value=r.scale):r.isPointsMaterial?(u.diffuse.value=r.color,u.opacity.value=r.opacity,u.size.value=r.size*at,u.scale.value=.5*ot,u.map.value=r.map,null!==r.map&&(f=r.map.offset,r=r.map.repeat,u.offsetRepeat.value.set(f.x,f.y,r.x,r.y))):r.isMeshLambertMaterial?r.emissiveMap&&(u.emissiveMap.value=r.emissiveMap):r.isMeshToonMaterial?(y(u,r),r.gradientMap&&(u.gradientMap.value=r.gradientMap)):r.isMeshPhongMaterial?y(u,r):r.isMeshPhysicalMaterial?(u.clearCoat.value=r.clearCoat,u.clearCoatRoughness.value=r.clearCoatRoughness,b(u,r)):r.isMeshStandardMaterial?b(u,r):r.isMeshDepthMaterial?r.displacementMap&&(u.displacementMap.value=r.displacementMap,u.displacementScale.value=r.displacementScale,u.displacementBias.value=r.displacementBias):r.isMeshNormalMaterial&&(r.bumpMap&&(u.bumpMap.value=r.bumpMap,u.bumpScale.value=r.bumpScale),r.normalMap&&(u.normalMap.value=r.normalMap,u.normalScale.value.copy(r.normalScale)),r.displacementMap&&(u.displacementMap.value=r.displacementMap,u.displacementScale.value=r.displacementScale,u.displacementBias.value=r.displacementBias)),void 0!==u.ltcMat&&(u.ltcMat.value=THREE.UniformsLib.LTC_MAT_TEXTURE),void 0!==u.ltcMag&&(u.ltcMag.value=THREE.UniformsLib.LTC_MAG_TEXTURE),z.upload(Tt,i.uniformsList,u,k)}return c.set(Tt,n,"modelViewMatrix"),c.set(Tt,n,"normalMatrix"),c.setValue(Tt,"modelMatrix",n.matrixWorld),s}function y(t,e){t.specular.value=e.specular,t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function b(t,e){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}function _(t){var e;if(1e3===t)return Tt.REPEAT;if(1001===t)return Tt.CLAMP_TO_EDGE;if(1002===t)return Tt.MIRRORED_REPEAT;if(1003===t)return Tt.NEAREST;if(1004===t)return Tt.NEAREST_MIPMAP_NEAREST;if(1005===t)return Tt.NEAREST_MIPMAP_LINEAR;if(1006===t)return Tt.LINEAR;if(1007===t)return Tt.LINEAR_MIPMAP_NEAREST;if(1008===t)return Tt.LINEAR_MIPMAP_LINEAR;if(1009===t)return Tt.UNSIGNED_BYTE;if(1017===t)return Tt.UNSIGNED_SHORT_4_4_4_4;if(1018===t)return Tt.UNSIGNED_SHORT_5_5_5_1;if(1019===t)return Tt.UNSIGNED_SHORT_5_6_5;if(1010===t)return Tt.BYTE;if(1011===t)return Tt.SHORT;if(1012===t)return Tt.UNSIGNED_SHORT;if(1013===t)return Tt.INT;if(1014===t)return Tt.UNSIGNED_INT;if(1015===t)return Tt.FLOAT;if(1016===t&&null!==(e=Rt.get("OES_texture_half_float")))return e.HALF_FLOAT_OES;if(1021===t)return Tt.ALPHA;if(1022===t)return Tt.RGB;if(1023===t)return Tt.RGBA;if(1024===t)return Tt.LUMINANCE;if(1025===t)return Tt.LUMINANCE_ALPHA;if(1026===t)return Tt.DEPTH_COMPONENT;if(1027===t)return Tt.DEPTH_STENCIL;if(100===t)return Tt.FUNC_ADD;if(101===t)return Tt.FUNC_SUBTRACT;if(102===t)return Tt.FUNC_REVERSE_SUBTRACT;if(200===t)return Tt.ZERO;if(201===t)return Tt.ONE;if(202===t)return Tt.SRC_COLOR;if(203===t)return Tt.ONE_MINUS_SRC_COLOR;if(204===t)return Tt.SRC_ALPHA;if(205===t)return Tt.ONE_MINUS_SRC_ALPHA;if(206===t)return Tt.DST_ALPHA;if(207===t)return Tt.ONE_MINUS_DST_ALPHA;if(208===t)return Tt.DST_COLOR;if(209===t)return Tt.ONE_MINUS_DST_COLOR;if(210===t)return Tt.SRC_ALPHA_SATURATE;if((2001===t||2002===t||2003===t||2004===t)&&null!==(e=Rt.get("WEBGL_compressed_texture_s3tc"))){if(2001===t)return e.COMPRESSED_RGB_S3TC_DXT1_EXT;if(2002===t)return e.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(2003===t)return e.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(2004===t)return e.COMPRESSED_RGBA_S3TC_DXT5_EXT}if((2100===t||2101===t||2102===t||2103===t)&&null!==(e=Rt.get("WEBGL_compressed_texture_pvrtc"))){if(2100===t)return e.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(2101===t)return e.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(2102===t)return e.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(2103===t)return e.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(2151===t&&null!==(e=Rt.get("WEBGL_compressed_texture_etc1")))return e.COMPRESSED_RGB_ETC1_WEBGL;if((103===t||104===t)&&null!==(e=Rt.get("EXT_blend_minmax"))){if(103===t)return e.MIN_EXT;if(104===t)return e.MAX_EXT}return 1020===t&&null!==(e=Rt.get("WEBGL_depth_texture"))?e.UNSIGNED_INT_24_8_WEBGL:0}console.log("THREE.WebGLRenderer","83"),t=t||{};var x=void 0!==t.canvas?t.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),w=void 0!==t.context?t.context:null,S=void 0!==t.alpha&&t.alpha,M=void 0===t.depth||t.depth,E=void 0===t.stencil||t.stencil,T=void 0!==t.antialias&&t.antialias,C=void 0===t.premultipliedAlpha||t.premultipliedAlpha,O=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,P=[],A=[],j=-1,R=[],L=-1,N=new Float32Array(8),I=[],D=[];this.domElement=x,this.context=null,this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1,this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1,this.maxMorphTargets=8,this.maxMorphNormals=4
+;var k=this,F=null,U=null,B=null,G=-1,V="",q=null,Y=new i,K=null,J=new i,Q=0,rt=new $(0),nt=0,it=x.width,ot=x.height,at=1,st=new i(0,0,it,ot),ct=!1,ht=new i(0,0,it,ot),lt=new tt,pt=new Qt,ft=!1,dt=!1,mt=new Z,vt=new u,gt=new c,yt=new u,bt=new u,_t={hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],shadows:[]},xt={calls:0,vertices:0,faces:0,points:0};this.info={render:xt,memory:{geometries:0,textures:0},programs:null};var Tt;try{if(S={alpha:S,depth:M,stencil:E,antialias:T,premultipliedAlpha:C,preserveDrawingBuffer:O},null===(Tt=w||x.getContext("webgl",S)||x.getContext("experimental-webgl",S))){if(null!==x.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";throw"Error creating WebGL context."}void 0===Tt.getShaderPrecisionFormat&&(Tt.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}}),x.addEventListener("webglcontextlost",n,!1)}catch(t){console.error("THREE.WebGLRenderer: "+t)}var Rt=new Jt(Tt);Rt.get("WEBGL_depth_texture"),Rt.get("OES_texture_float"),Rt.get("OES_texture_float_linear"),Rt.get("OES_texture_half_float"),Rt.get("OES_texture_half_float_linear"),Rt.get("OES_standard_derivatives"),Rt.get("ANGLE_instanced_arrays"),Rt.get("OES_element_index_uint")&&(wt.MaxIndex=4294967296);var Lt=new Zt(Tt,Rt,t),Nt=new Kt(Tt,Rt,_),It=new Yt,Dt=new Xt(Tt,Rt,Nt,It,Lt,_,this.info),kt=new qt(Tt,It,this.info),Ft=new Ht(this,Lt),Ut=new jt;this.info.programs=Ft.programs;var Bt=new At(Tt,Rt,xt),zt=new Pt(Tt,Rt,xt),$t=new Ot(-1,1,1,-1,0,1),Gt=new Ct,Vt=new St(new Et(2,2),new ut({depthTest:!1,depthWrite:!1,fog:!1}));t=fi.cube;var Wt=new St(new Mt(5,5,5),new X({uniforms:t.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1}));e(),this.context=Tt,this.capabilities=Lt,this.extensions=Rt,this.properties=It,this.state=Nt;var te=new et(this,_t,kt,Lt);this.shadowMap=te;var ee=new W(this,I),re=new H(this,D);this.getContext=function(){return Tt},this.getContextAttributes=function(){return Tt.getContextAttributes()},this.forceContextLoss=function(){Rt.get("WEBGL_lose_context").loseContext()},this.getMaxAnisotropy=function(){return Lt.getMaxAnisotropy()},this.getPrecision=function(){return Lt.precision},this.getPixelRatio=function(){return at},this.setPixelRatio=function(t){void 0!==t&&(at=t,this.setSize(ht.z,ht.w,!1))},this.getSize=function(){return{width:it,height:ot}},this.setSize=function(t,e,r){it=t,ot=e,x.width=t*at,x.height=e*at,!1!==r&&(x.style.width=t+"px",x.style.height=e+"px"),this.setViewport(0,0,t,e)},this.setViewport=function(t,e,r,n){Nt.viewport(ht.set(t,e,r,n))},this.setScissor=function(t,e,r,n){Nt.scissor(st.set(t,e,r,n))},this.setScissorTest=function(t){Nt.setScissorTest(ct=t)},this.getClearColor=function(){return rt},this.setClearColor=function(t,e){rt.set(t),nt=void 0!==e?e:1,Nt.buffers.color.setClear(rt.r,rt.g,rt.b,nt,C)},this.getClearAlpha=function(){return nt},this.setClearAlpha=function(t){nt=t,Nt.buffers.color.setClear(rt.r,rt.g,rt.b,nt,C)},this.clear=function(t,e,r){var n=0;(void 0===t||t)&&(n|=Tt.COLOR_BUFFER_BIT),(void 0===e||e)&&(n|=Tt.DEPTH_BUFFER_BIT),(void 0===r||r)&&(n|=Tt.STENCIL_BUFFER_BIT),Tt.clear(n)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.clearTarget=function(t,e,r,n){this.setRenderTarget(t),this.clear(e,r,n)},this.resetGLState=r,this.dispose=function(){R=[],L=-1,A=[],j=-1,x.removeEventListener("webglcontextlost",n,!1)},this.renderBufferImmediate=function(t,e,r){Nt.initAttributes();var n=It.get(t);if(t.hasPositions&&!n.position&&(n.position=Tt.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=Tt.createBuffer()),t.hasUvs&&!n.uv&&(n.uv=Tt.createBuffer()),t.hasColors&&!n.color&&(n.color=Tt.createBuffer()),e=e.getAttributes(),t.hasPositions&&(Tt.bindBuffer(Tt.ARRAY_BUFFER,n.position),Tt.bufferData(Tt.ARRAY_BUFFER,t.positionArray,Tt.DYNAMIC_DRAW),Nt.enableAttribute(e.position),Tt.vertexAttribPointer(e.position,3,Tt.FLOAT,!1,0,0)),t.hasNormals){if(Tt.bindBuffer(Tt.ARRAY_BUFFER,n.normal),!r.isMeshPhongMaterial&&!r.isMeshStandardMaterial&&!r.isMeshNormalMaterial&&1===r.shading)for(var i=0,o=3*t.count;i<o;i+=9){var a=t.normalArray,s=(a[i+0]+a[i+3]+a[i+6])/3,c=(a[i+1]+a[i+4]+a[i+7])/3,u=(a[i+2]+a[i+5]+a[i+8])/3;a[i+0]=s,a[i+1]=c,a[i+2]=u,a[i+3]=s,a[i+4]=c,a[i+5]=u,a[i+6]=s,a[i+7]=c,a[i+8]=u}Tt.bufferData(Tt.ARRAY_BUFFER,t.normalArray,Tt.DYNAMIC_DRAW),Nt.enableAttribute(e.normal),Tt.vertexAttribPointer(e.normal,3,Tt.FLOAT,!1,0,0)}t.hasUvs&&r.map&&(Tt.bindBuffer(Tt.ARRAY_BUFFER,n.uv),Tt.bufferData(Tt.ARRAY_BUFFER,t.uvArray,Tt.DYNAMIC_DRAW),Nt.enableAttribute(e.uv),Tt.vertexAttribPointer(e.uv,2,Tt.FLOAT,!1,0,0)),t.hasColors&&0!==r.vertexColors&&(Tt.bindBuffer(Tt.ARRAY_BUFFER,n.color),Tt.bufferData(Tt.ARRAY_BUFFER,t.colorArray,Tt.DYNAMIC_DRAW),Nt.enableAttribute(e.color),Tt.vertexAttribPointer(e.color,3,Tt.FLOAT,!1,0,0)),Nt.disableUnusedAttributes(),Tt.drawArrays(Tt.TRIANGLES,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,r,n,i,o){v(n);var a=g(t,e,n,i),c=!1;if(t=r.id+"_"+a.id+"_"+n.wireframe,t!==V&&(V=t,c=!0),void 0!==(e=i.morphTargetInfluences)){var u=[];t=0;for(var h=e.length;t<h;t++)c=e[t],u.push([c,t]);u.sort(s),8<u.length&&(u.length=8);var l=r.morphAttributes;for(t=0,h=u.length;t<h;t++)c=u[t],N[t]=c[0],0!==c[0]?(e=c[1],!0===n.morphTargets&&l.position&&r.addAttribute("morphTarget"+t,l.position[e]),!0===n.morphNormals&&l.normal&&r.addAttribute("morphNormal"+t,l.normal[e])):(!0===n.morphTargets&&r.removeAttribute("morphTarget"+t),!0===n.morphNormals&&r.removeAttribute("morphNormal"+t));for(t=u.length,e=N.length;t<e;t++)N[t]=0;a.getUniforms().setValue(Tt,"morphTargetInfluences",N),c=!0}if(e=r.index,h=r.attributes.position,u=1,!0===n.wireframe&&(e=kt.getWireframeAttribute(r),u=2),null!==e?(t=zt,t.setIndex(e)):t=Bt,c){var p,c=void 0;if(r&&r.isInstancedBufferGeometry&&null===(p=Rt.get("ANGLE_instanced_arrays")))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{void 0===c&&(c=0),Nt.initAttributes();var f,l=r.attributes,a=a.getAttributes(),d=n.defaultAttributeValues;for(f in a){var m=a[f];if(0<=m){var y=l[f];if(void 0!==y){var b=y.normalized,_=y.itemSize,x=kt.getAttributeProperties(y),w=x.__webglBuffer,S=x.type,x=x.bytesPerElement;if(y.isInterleavedBufferAttribute){var M=y.data,E=M.stride,y=y.offset;M&&M.isInstancedInterleavedBuffer?(Nt.enableAttributeAndDivisor(m,M.meshPerAttribute,p),void 0===r.maxInstancedCount&&(r.maxInstancedCount=M.meshPerAttribute*M.count)):Nt.enableAttribute(m),Tt.bindBuffer(Tt.ARRAY_BUFFER,w),Tt.vertexAttribPointer(m,_,S,b,E*x,(c*E+y)*x)}else y.isInstancedBufferAttribute?(Nt.enableAttributeAndDivisor(m,y.meshPerAttribute,p),void 0===r.maxInstancedCount&&(r.maxInstancedCount=y.meshPerAttribute*y.count)):Nt.enableAttribute(m),Tt.bindBuffer(Tt.ARRAY_BUFFER,w),Tt.vertexAttribPointer(m,_,S,b,0,c*_*x)}else if(void 0!==d&&void 0!==(b=d[f]))switch(b.length){case 2:Tt.vertexAttrib2fv(m,b);break;case 3:Tt.vertexAttrib3fv(m,b);break;case 4:Tt.vertexAttrib4fv(m,b);break;default:Tt.vertexAttrib1fv(m,b)}}}Nt.disableUnusedAttributes()}null!==e&&Tt.bindBuffer(Tt.ELEMENT_ARRAY_BUFFER,kt.getAttributeBuffer(e))}if(p=0,null!==e?p=e.count:void 0!==h&&(p=h.count),e=r.drawRange.start*u,h=null!==o?o.start*u:0,f=Math.max(e,h),0!==(o=Math.max(0,Math.min(p,e+r.drawRange.count*u,h+(null!==o?o.count*u:1/0))-1-f+1))){if(i.isMesh)if(!0===n.wireframe)Nt.setLineWidth(n.wireframeLinewidth*(null===U?at:1)),t.setMode(Tt.LINES);else switch(i.drawMode){case 0:t.setMode(Tt.TRIANGLES);break;case 1:t.setMode(Tt.TRIANGLE_STRIP);break;case 2:t.setMode(Tt.TRIANGLE_FAN)}else i.isLine?(n=n.linewidth,void 0===n&&(n=1),Nt.setLineWidth(n*(null===U?at:1)),i.isLineSegments?t.setMode(Tt.LINES):t.setMode(Tt.LINE_STRIP)):i.isPoints&&t.setMode(Tt.POINTS);r&&r.isInstancedBufferGeometry?0<r.maxInstancedCount&&t.renderInstances(r,f,o):t.render(f,o)}},this.render=function(t,e,r,n){if(void 0!==e&&!0!==e.isCamera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else{V="",G=-1,q=null,!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),e.matrixWorldInverse.getInverse(e.matrixWorld),vt.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),lt.setFromMatrix(vt),P.length=0,L=j=-1,I.length=0,D.length=0,dt=this.localClippingEnabled,ft=pt.init(this.clippingPlanes,dt,e),d(t,e),A.length=j+1,R.length=L+1,!0===k.sortObjects&&(A.sort(h),R.sort(l)),ft&&pt.beginShadows();for(var i=P,o=0,a=0,s=i.length;a<s;a++){var c=i[a];c.castShadow&&(_t.shadows[o++]=c)}_t.shadows.length=o,te.render(t,e);for(var p,f,v,g,i=P,y=c=0,b=0,_=e.matrixWorldInverse,x=0,w=0,S=0,M=0,E=0,o=0,a=i.length;o<a;o++)if(s=i[o],p=s.color,f=s.intensity,v=s.distance,g=s.shadow&&s.shadow.map?s.shadow.map.texture:null,s.isAmbientLight)c+=p.r*f,y+=p.g*f,b+=p.b*f;else if(s.isDirectionalLight){var T=Ut.get(s);T.color.copy(s.color).multiplyScalar(s.intensity),T.direction.setFromMatrixPosition(s.matrixWorld),gt.setFromMatrixPosition(s.target.matrixWorld),T.direction.sub(gt),T.direction.transformDirection(_),(T.shadow=s.castShadow)&&(T.shadowBias=s.shadow.bias,T.shadowRadius=s.shadow.radius,T.shadowMapSize=s.shadow.mapSize),_t.directionalShadowMap[x]=g,_t.directionalShadowMatrix[x]=s.shadow.matrix,_t.directional[x++]=T}else s.isSpotLight?(T=Ut.get(s),T.position.setFromMatrixPosition(s.matrixWorld),T.position.applyMatrix4(_),T.color.copy(p).multiplyScalar(f),T.distance=v,T.direction.setFromMatrixPosition(s.matrixWorld),gt.setFromMatrixPosition(s.target.matrixWorld),T.direction.sub(gt),T.direction.transformDirection(_),T.coneCos=Math.cos(s.angle),T.penumbraCos=Math.cos(s.angle*(1-s.penumbra)),T.decay=0===s.distance?0:s.decay,(T.shadow=s.castShadow)&&(T.shadowBias=s.shadow.bias,T.shadowRadius=s.shadow.radius,T.shadowMapSize=s.shadow.mapSize),_t.spotShadowMap[S]=g,_t.spotShadowMatrix[S]=s.shadow.matrix,_t.spot[S++]=T):s.isRectAreaLight?(T=Ut.get(s),T.color.copy(p).multiplyScalar(f/(s.width*s.height)),T.position.setFromMatrixPosition(s.matrixWorld),T.position.applyMatrix4(_),bt.identity(),yt.copy(s.matrixWorld),yt.premultiply(_),bt.extractRotation(yt),T.halfWidth.set(.5*s.width,0,0),T.halfHeight.set(0,.5*s.height,0),T.halfWidth.applyMatrix4(bt),T.halfHeight.applyMatrix4(bt),_t.rectArea[M++]=T):s.isPointLight?(T=Ut.get(s),T.position.setFromMatrixPosition(s.matrixWorld),T.position.applyMatrix4(_),T.color.copy(s.color).multiplyScalar(s.intensity),T.distance=s.distance,T.decay=0===s.distance?0:s.decay,(T.shadow=s.castShadow)&&(T.shadowBias=s.shadow.bias,T.shadowRadius=s.shadow.radius,T.shadowMapSize=s.shadow.mapSize),_t.pointShadowMap[w]=g,void 0===_t.pointShadowMatrix[w]&&(_t.pointShadowMatrix[w]=new u),gt.setFromMatrixPosition(s.matrixWorld).negate(),_t.pointShadowMatrix[w].identity().setPosition(gt),_t.point[w++]=T):s.isHemisphereLight&&(T=Ut.get(s),T.direction.setFromMatrixPosition(s.matrixWorld),T.direction.transformDirection(_),T.direction.normalize(),T.skyColor.copy(s.color).multiplyScalar(f),T.groundColor.copy(s.groundColor).multiplyScalar(f),_t.hemi[E++]=T);_t.ambient[0]=c,_t.ambient[1]=y,_t.ambient[2]=b,_t.directional.length=x,_t.spot.length=S,_t.rectArea.length=M,_t.point.length=w,_t.hemi.length=E,_t.hash=x+","+w+","+S+","+M+","+E+","+_t.shadows.length,ft&&pt.endShadows(),xt.calls=0,xt.vertices=0,xt.faces=0,xt.points=0,void 0===r&&(r=null),this.setRenderTarget(r),i=t.background,null===i?Nt.buffers.color.setClear(rt.r,rt.g,rt.b,nt,C):i&&i.isColor&&(Nt.buffers.color.setClear(i.r,i.g,i.b,1,C),n=!0),(this.autoClear||n)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil),i&&i.isCubeTexture?(Gt.projectionMatrix.copy(e.projectionMatrix),Gt.matrixWorld.extractRotation(e.matrixWorld),Gt.matrixWorldInverse.getInverse(Gt.matrixWorld),Wt.material.uniforms.tCube.value=i,Wt.modelViewMatrix.multiplyMatrices(Gt.matrixWorldInverse,Wt.matrixWorld),kt.update(Wt),k.renderBufferDirect(Gt,null,Wt.geometry,Wt.material,Wt,null)):i&&i.isTexture&&(Vt.material.map=i,kt.update(Vt),k.renderBufferDirect($t,null,Vt.geometry,Vt.material,Vt,null)),t.overrideMaterial?(n=t.overrideMaterial,m(A,t,e,n),m(R,t,e,n)):(Nt.setBlending(0),m(A,t,e),m(R,t,e)),ee.render(t,e),re.render(t,e,J),r&&Dt.updateRenderTargetMipmap(r),Nt.setDepthTest(!0),Nt.setDepthWrite(!0),Nt.setColorWrite(!0)}},this.setFaceCulling=function(t,e){Nt.setCullFace(t),Nt.setFlipSided(0===e)},this.allocTextureUnit=function(){var t=Q;return t>=Lt.maxTextures&&console.warn("WebGLRenderer: trying to use "+t+" texture units while this GPU supports only "+Lt.maxTextures),Q+=1,t},this.setTexture2D=function(){var t=!1;return function(e,r){e&&e.isWebGLRenderTarget&&(t||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),t=!0),e=e.texture),Dt.setTexture2D(e,r)}}(),this.setTexture=function(){var t=!1;return function(e,r){t||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),t=!0),Dt.setTexture2D(e,r)}}(),this.setTextureCube=function(){var t=!1;return function(e,r){e&&e.isWebGLRenderTargetCube&&(t||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),t=!0),e=e.texture),e&&e.isCubeTexture||Array.isArray(e.image)&&6===e.image.length?Dt.setTextureCube(e,r):Dt.setTextureCubeDynamic(e,r)}}(),this.getCurrentRenderTarget=function(){return U},this.setRenderTarget=function(t){(U=t)&&void 0===It.get(t).__webglFramebuffer&&Dt.setupRenderTarget(t);var e,r=t&&t.isWebGLRenderTargetCube;t?(e=It.get(t),e=r?e.__webglFramebuffer[t.activeCubeFace]:e.__webglFramebuffer,Y.copy(t.scissor),K=t.scissorTest,J.copy(t.viewport)):(e=null,Y.copy(st).multiplyScalar(at),K=ct,J.copy(ht).multiplyScalar(at)),B!==e&&(Tt.bindFramebuffer(Tt.FRAMEBUFFER,e),B=e),Nt.scissor(Y),Nt.setScissorTest(K),Nt.viewport(J),r&&(r=It.get(t.texture),Tt.framebufferTexture2D(Tt.FRAMEBUFFER,Tt.COLOR_ATTACHMENT0,Tt.TEXTURE_CUBE_MAP_POSITIVE_X+t.activeCubeFace,r.__webglTexture,t.activeMipMapLevel))},this.readRenderTargetPixels=function(t,e,r,n,i,o){if(!1===(t&&t.isWebGLRenderTarget))console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");else{var a=It.get(t).__webglFramebuffer;if(a){var s=!1;a!==B&&(Tt.bindFramebuffer(Tt.FRAMEBUFFER,a),s=!0);try{var c=t.texture,u=c.format,h=c.type;1023!==u&&_(u)!==Tt.getParameter(Tt.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===h||_(h)===Tt.getParameter(Tt.IMPLEMENTATION_COLOR_READ_TYPE)||1015===h&&(Rt.get("OES_texture_float")||Rt.get("WEBGL_color_buffer_float"))||1016===h&&Rt.get("EXT_color_buffer_half_float")?Tt.checkFramebufferStatus(Tt.FRAMEBUFFER)===Tt.FRAMEBUFFER_COMPLETE?0<=e&&e<=t.width-n&&0<=r&&r<=t.height-i&&Tt.readPixels(e,r,n,i,_(u),_(h),o):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{s&&Tt.bindFramebuffer(Tt.FRAMEBUFFER,B)}}}}}function ee(t,e){this.name="",this.color=new $(t),this.density=void 0!==e?e:25e-5}function re(t,e,r){this.name="",this.color=new $(t),this.near=void 0!==e?e:1,this.far=void 0!==r?r:1e3}function ne(){ot.call(this),this.type="Scene",this.overrideMaterial=this.fog=this.background=null,this.autoUpdate=!0}function ie(t,e,r,n,i){ot.call(this),this.lensFlares=[],this.positionScreen=new c,this.customUpdateCallback=void 0,void 0!==t&&this.add(t,e,r,n,i)}function oe(t){q.call(this),this.type="SpriteMaterial",this.color=new $(16777215),this.map=null,this.rotation=0,this.lights=this.fog=!1,this.setValues(t)}function ae(t){ot.call(this),this.type="Sprite",this.material=void 0!==t?t:new oe}function se(){ot.call(this),this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function ce(t,e,r){if(this.useVertexTexture=void 0===r||r,this.identityMatrix=new u,t=t||[],this.bones=t.slice(0),this.useVertexTexture?(t=Math.sqrt(4*this.bones.length),t=ri.nextPowerOfTwo(Math.ceil(t)),this.boneTextureHeight=this.boneTextureWidth=t=Math.max(t,4),this.boneMatrices=new Float32Array(this.boneTextureWidth*this.boneTextureHeight*4),this.boneTexture=new G(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,1023,1015)):this.boneMatrices=new Float32Array(16*this.bones.length),void 0===e)this.calculateInverses();else if(this.bones.length===e.length)this.boneInverses=e.slice(0);else for(console.warn("THREE.Skeleton bonInverses is the wrong length."),this.boneInverses=[],e=0,t=this.bones.length;e<t;e++)this.boneInverses.push(new u)}function ue(){ot.call(this),this.type="Bone"}function he(t,e,r){if(St.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new u,this.bindMatrixInverse=new u,t=[],this.geometry&&void 0!==this.geometry.bones){for(var n,i=0,o=this.geometry.bones.length;i<o;++i)n=this.geometry.bones[i],e=new ue,t.push(e),e.name=n.name,e.position.fromArray(n.pos),e.quaternion.fromArray(n.rotq),void 0!==n.scl&&e.scale.fromArray(n.scl);for(i=0,o=this.geometry.bones.length;i<o;++i)n=this.geometry.bones[i],-1!==n.parent&&null!==n.parent&&void 0!==t[n.parent]?t[n.parent].add(t[i]):this.add(t[i])}this.normalizeSkinWeights(),this.updateMatrixWorld(!0),this.bind(new ce(t,void 0,r),this.matrixWorld)}function le(t){q.call(this),this.type="LineBasicMaterial",this.color=new $(16777215),this.linewidth=1,this.linejoin=this.linecap="round",this.lights=!1,this.setValues(t)}function pe(t,e,r){if(1===r)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new fe(t,e);ot.call(this),this.type="Line",this.geometry=void 0!==t?t:new wt,this.material=void 0!==e?e:new le({color:16777215*Math.random()})}function fe(t,e){pe.call(this,t,e),this.type="LineSegments"}function de(t){q.call(this),this.type="PointsMaterial",this.color=new $(16777215),this.map=null,this.size=1,this.sizeAttenuation=!0,this.lights=!1,this.setValues(t)}function me(t,e){ot.call(this),this.type="Points",this.geometry=void 0!==t?t:new wt,this.material=void 0!==e?e:new de({color:16777215*Math.random()})}function ve(){ot.call(this),this.type="Group"}function ge(t,e,r,i,o,a,s,c,u){function h(){requestAnimationFrame(h),t.readyState>=t.HAVE_CURRENT_DATA&&(l.needsUpdate=!0)}n.call(this,t,e,r,i,o,a,s,c,u),this.generateMipmaps=!1;var l=this;h()}function ye(t,e,r,i,o,a,s,c,u,h,l,p){n.call(this,null,a,s,c,u,h,i,o,l,p),this.image={width:e,height:r},this.mipmaps=t,this.generateMipmaps=this.flipY=!1}function be(t,e,r,i,o,a,s,c,u){n.call(this,t,e,r,i,o,a,s,c,u),this.needsUpdate=!0}function _e(t,e,r,i,o,a,s,c,u,h){if(1026!==(h=void 0!==h?h:1026)&&1027!==h)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===r&&1026===h&&(r=1012),void 0===r&&1027===h&&(r=1020),n.call(this,null,i,o,a,s,c,h,r,u),this.image={width:t,height:e},this.magFilter=void 0!==s?s:1003,this.minFilter=void 0!==c?c:1003,this.generateMipmaps=this.flipY=!1}function xe(t){function e(t,e){return t-e}wt.call(this);var r=[0,0],n={},i=["a","b","c"];if(t&&t.isGeometry){var o=t.vertices,a=t.faces,s=0,c=new Uint32Array(6*a.length);t=0;for(var u=a.length;t<u;t++)for(var h=a[t],l=0;3>l;l++){r[0]=h[i[l]],r[1]=h[i[(l+1)%3]],r.sort(e);var p=r.toString();void 0===n[p]&&(c[2*s]=r[0],c[2*s+1]=r[1],n[p]=!0,s++)}for(r=new Float32Array(6*s),t=0,u=s;t<u;t++)for(l=0;2>l;l++)n=o[c[2*t+l]],s=6*t+3*l,r[s+0]=n.x,r[s+1]=n.y,r[s+2]=n.z;this.addAttribute("position",new ht(r,3))}else if(t&&t.isBufferGeometry){if(null!==t.index){for(u=t.index.array,o=t.attributes.position,i=t.groups,s=0,0===i.length&&t.addGroup(0,u.length),c=new Uint32Array(2*u.length),a=0,h=i.length;a<h;++a){t=i[a],l=t.start,p=t.count,t=l;for(var f=l+p;t<f;t+=3)for(l=0;3>l;l++)r[0]=u[t+l],r[1]=u[t+(l+1)%3],r.sort(e),p=r.toString(),void 0===n[p]&&(c[2*s]=r[0],c[2*s+1]=r[1],n[p]=!0,s++)}for(r=new Float32Array(6*s),t=0,u=s;t<u;t++)for(l=0;2>l;l++)s=6*t+3*l,n=c[2*t+l],r[s+0]=o.getX(n),r[s+1]=o.getY(n),r[s+2]=o.getZ(n)}else for(o=t.attributes.position.array,s=o.length/3,c=s/3,r=new Float32Array(6*s),t=0,u=c;t<u;t++)for(l=0;3>l;l++)s=18*t+6*l,c=9*t+3*l,r[s+0]=o[c],r[s+1]=o[c+1],r[s+2]=o[c+2],n=9*t+(l+1)%3*3,r[s+3]=o[n],r[s+4]=o[n+1],r[s+5]=o[n+2];this.addAttribute("position",new ht(r,3))}}function we(t,e,r){wt.call(this),this.type="ParametricBufferGeometry",this.parameters={func:t,slices:e,stacks:r};var n,i,o,a,s,c=[],u=[],h=e+1;for(n=0;n<=r;n++)for(s=n/r,i=0;i<=e;i++)a=i/e,o=t(a,s),c.push(o.x,o.y,o.z),u.push(a,s);t=[];var l;for(n=0;n<r;n++)for(i=0;i<e;i++)o=n*h+i,a=n*h+i+1,s=(n+1)*h+i+1,l=(n+1)*h+i,t.push(o,a,l),t.push(a,s,l);this.setIndex(new(65535<t.length?gt:mt)(t,1)),this.addAttribute("position",new yt(c,3)),this.addAttribute("uv",new yt(u,2)),this.computeVertexNormals()}function Se(t,e,r){xt.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:r},this.fromBufferGeometry(new we(t,e,r)),this.mergeVertices()}function Me(t,e,n,i){function o(t){u.push(t.x,t.y,t.z)}function a(e,r){var n=3*e;r.x=t[n+0],r.y=t[n+1],r.z=t[n+2]}function s(t,e,r,n){0>n&&1===t.x&&(h[e]=t.x-1),0===r.x&&0===r.z&&(h[e]=n/2/Math.PI+.5)}wt.call(this),this.type="PolyhedronBufferGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i},n=n||1;var u=[],h=[];!function(t){for(var r=new c,n=new c,i=new c,s=0;s<e.length;s+=3){a(e[s+0],r),a(e[s+1],n),a(e[s+2],i);var u,h,l=r,p=n,f=i,d=Math.pow(2,t),m=[];for(u=0;u<=d;u++){m[u]=[];var v=l.clone().lerp(f,u/d),g=p.clone().lerp(f,u/d),y=d-u;for(h=0;h<=y;h++)m[u][h]=0===h&&u===d?v:v.clone().lerp(g,h/y)}for(u=0;u<d;u++)for(h=0;h<2*(d-u)-1;h++)l=Math.floor(h/2),0==h%2?(o(m[u][l+1]),o(m[u+1][l]),o(m[u][l])):(o(m[u][l+1]),o(m[u+1][l+1]),o(m[u+1][l]))}}(i||0),function(t){for(var e=new c,r=0;r<u.length;r+=3)e.x=u[r+0],e.y=u[r+1],e.z=u[r+2],e.normalize().multiplyScalar(t),u[r+0]=e.x,u[r+1]=e.y,u[r+2]=e.z}(n),function(){for(var t=new c,e=0;e<u.length;e+=3)t.x=u[e+0],t.y=u[e+1],t.z=u[e+2],h.push(Math.atan2(t.z,-t.x)/2/Math.PI+.5,1-(Math.atan2(-t.y,Math.sqrt(t.x*t.x+t.z*t.z))/Math.PI+.5));for(var t=new c,e=new c,n=new c,i=new c,o=new r,a=new r,l=new r,p=0,f=0;p<u.length;p+=9,f+=6){t.set(u[p+0],u[p+1],u[p+2]),e.set(u[p+3],u[p+4],u[p+5]),n.set(u[p+6],u[p+7],u[p+8]),o.set(h[f+0],h[f+1]),a.set(h[f+2],h[f+3]),l.set(h[f+4],h[f+5]),i.copy(t).add(e).add(n).divideScalar(3);var d=Math.atan2(i.z,-i.x);s(o,f+0,t,d),s(a,f+2,e,d),s(l,f+4,n,d)}for(t=0;t<h.length;t+=6)e=h[t+0],n=h[t+2],i=h[t+4],o=Math.min(e,n,i),.9<Math.max(e,n,i)&&.1>o&&(.2>e&&(h[t+0]+=1),.2>n&&(h[t+2]+=1),.2>i&&(h[t+4]+=1))}(),this.addAttribute("position",new yt(u,3)),this.addAttribute("normal",new yt(u.slice(),3)),this.addAttribute("uv",new yt(h,2)),this.normalizeNormals(),this.boundingSphere=new Z(new c,n)}function Ee(t,e){Me.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Te(t,e){xt.call(this),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new Ee(t,e)),this.mergeVertices()}function Ce(t,e){Me.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Oe(t,e){xt.call(this),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new Ce(t,e)),this.mergeVertices()}function Pe(t,e){var r=(1+Math.sqrt(5))/2;Me.call(this,[-1,r,0,1,r,0,-1,-r,0,1,-r,0,0,-1,r,0,1,r,0,-1,-r,0,1,-r,r,0,-1,r,0,1,-r,0,-1,-r,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Ae(t,e){xt.call(this),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new Pe(t,e)),this.mergeVertices()}function je(t,e){var r=(1+Math.sqrt(5))/2,n=1/r;Me.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-n,-r,0,-n,r,0,n,-r,0,n,r,-n,-r,0,-n,r,0,n,-r,0,n,r,0,-r,0,-n,r,0,-n,-r,0,n,r,0,n],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Re(t,e){xt.call(this),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new je(t,e)),this.mergeVertices()}function Le(t,e,r,n){xt.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:r,detail:n},this.fromBufferGeometry(new Me(t,e,r,n)),this.mergeVertices()}function Ne(t,e,n,i,o){function a(r){var o=t.getPointAt(r/e),a=s.normals[r];for(r=s.binormals[r],h=0;h<=i;h++){var c=h/i*Math.PI*2,u=Math.sin(c),c=-Math.cos(c);p.x=c*a.x+u*r.x,p.y=c*a.y+u*r.y,p.z=c*a.z+u*r.z,p.normalize(),m.push(p.x,p.y,p.z),l.x=o.x+n*p.x,l.y=o.y+n*p.y,l.z=o.z+n*p.z,d.push(l.x,l.y,l.z)}}wt.call(this),this.type="TubeBufferGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:i,closed:o},e=e||64,n=n||1,i=i||8,o=o||!1;var s=t.computeFrenetFrames(e,o);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals;var u,h,l=new c,p=new c,f=new r,d=[],m=[],v=[],g=[];for(u=0;u<e;u++)a(u);for(a(!1===o?e:0),u=0;u<=e;u++)for(h=0;h<=i;h++)f.x=u/e,f.y=h/i,v.push(f.x,f.y);!function(){for(h=1;h<=e;h++)for(u=1;u<=i;u++){var t=(i+1)*h+(u-1),r=(i+1)*h+u,n=(i+1)*(h-1)+u;g.push((i+1)*(h-1)+(u-1),t,n),g.push(t,r,n)}}(),this.setIndex(new(65535<g.length?gt:mt)(g,1)),this.addAttribute("position",new yt(d,3)),this.addAttribute("normal",new yt(m,3)),this.addAttribute("uv",new yt(v,2))}function Ie(t,e,r,n,i,o){xt.call(this),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:r,radialSegments:n,closed:i},void 0!==o&&console.warn("THREE.TubeGeometry: taper has been removed."),t=new Ne(t,e,r,n,i),this.tangents=t.tangents,this.normals=t.normals,this.binormals=t.binormals,this.fromBufferGeometry(t),this.mergeVertices()}function De(t,e,n,i,o,a){function s(t,e,r,n,i){var o=Math.sin(t);e=r/e*t,r=Math.cos(e),i.x=n*(2+r)*.5*Math.cos(t),i.y=n*(2+r)*o*.5,i.z=n*Math.sin(e)*.5}wt.call(this),this.type="TorusKnotBufferGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:i,p:o,q:a},t=t||100,e=e||40,n=Math.floor(n)||64,i=Math.floor(i)||8,o=o||2,a=a||3;var u,h,l=(i+1)*(n+1),p=i*n*6,p=new ht(new(65535<p?Uint32Array:Uint16Array)(p),1),f=new ht(new Float32Array(3*l),3),d=new ht(new Float32Array(3*l),3),l=new ht(new Float32Array(2*l),2),m=0,v=0,g=new c,y=new c,b=new r,_=new c,x=new c,w=new c,S=new c,M=new c;for(u=0;u<=n;++u)for(h=u/n*o*Math.PI*2,s(h,o,a,t,_),s(h+.01,o,a,t,x),S.subVectors(x,_),M.addVectors(x,_),w.crossVectors(S,M),M.crossVectors(w,S),w.normalize(),M.normalize(),h=0;h<=i;++h){var E=h/i*Math.PI*2,T=-e*Math.cos(E),E=e*Math.sin(E);g.x=_.x+(T*M.x+E*w.x),g.y=_.y+(T*M.y+E*w.y),g.z=_.z+(T*M.z+E*w.z),f.setXYZ(m,g.x,g.y,g.z),y.subVectors(g,_).normalize(),d.setXYZ(m,y.x,y.y,y.z),b.x=u/n,b.y=h/i,l.setXY(m,b.x,b.y),m++}for(h=1;h<=n;h++)for(u=1;u<=i;u++)t=(i+1)*h+(u-1),e=(i+1)*h+u,o=(i+1)*(h-1)+u,p.setX(v,(i+1)*(h-1)+(u-1)),v++,p.setX(v,t),v++,p.setX(v,o),v++,p.setX(v,t),v++,p.setX(v,e),v++,p.setX(v,o),v++;this.setIndex(p),this.addAttribute("position",f),this.addAttribute("normal",d),this.addAttribute("uv",l)}function ke(t,e,r,n,i,o,a){xt.call(this),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:r,radialSegments:n,p:i,q:o},void 0!==a&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new De(t,e,r,n,i,o)),this.mergeVertices()}function Fe(t,e,r,n,i){wt.call(this),this.type="TorusBufferGeometry",this.parameters={radius:t,tube:e,radialSegments:r,tubularSegments:n,arc:i},t=t||100,e=e||40,r=Math.floor(r)||8,n=Math.floor(n)||6,i=i||2*Math.PI;var o,a,s=(r+1)*(n+1),u=r*n*6,u=new(65535<u?Uint32Array:Uint16Array)(u),h=new Float32Array(3*s),l=new Float32Array(3*s),s=new Float32Array(2*s),p=0,f=0,d=0,m=new c,v=new c,g=new c;for(o=0;o<=r;o++)for(a=0;a<=n;a++){var y=a/n*i,b=o/r*Math.PI*2;v.x=(t+e*Math.cos(b))*Math.cos(y),v.y=(t+e*Math.cos(b))*Math.sin(y),v.z=e*Math.sin(b),h[p]=v.x,h[p+1]=v.y,h[p+2]=v.z,m.x=t*Math.cos(y),m.y=t*Math.sin(y),g.subVectors(v,m).normalize(),l[p]=g.x,l[p+1]=g.y,l[p+2]=g.z,s[f]=a/n,s[f+1]=o/r,p+=3,f+=2}for(o=1;o<=r;o++)for(a=1;a<=n;a++)t=(n+1)*(o-1)+a-1,e=(n+1)*(o-1)+a,i=(n+1)*o+a,u[d]=(n+1)*o+a-1,u[d+1]=t,u[d+2]=i,u[d+3]=t,u[d+4]=e,u[d+5]=i,d+=6;this.setIndex(new ht(u,1)),this.addAttribute("position",new ht(h,3)),this.addAttribute("normal",new ht(l,3)),this.addAttribute("uv",new ht(s,2))}function Ue(t,e,r,n,i){xt.call(this),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:r,tubularSegments:n,arc:i},this.fromBufferGeometry(new Fe(t,e,r,n,i))}function Be(t,e){void 0!==t&&(xt.call(this),this.type="ExtrudeGeometry",t=Array.isArray(t)?t:[t],this.addShapeList(t,e),this.computeFaceNormals())}function ze(t,e){e=e||{};var r=e.font;if(!1===(r&&r.isFont))return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new xt;r=r.generateShapes(t,e.size,e.curveSegments),e.amount=void 0!==e.height?e.height:50,void 0===e.bevelThickness&&(e.bevelThickness=10),void 0===e.bevelSize&&(e.bevelSize=8),void 0===e.bevelE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 le({color:16777215,vertexColors:1}),o=[],a=[],s={},c=new $(16755200),u=new $(16711680),h=new $(43775),l=new $(16777215),p=new $(3355443);e("n1","n2",c),e("n2","n4",c),e("n4","n3",c),e("n3","n1",c),e("f1","f2",c),e("f2","f4",c),e("f4","f3",c),e("f3","f1",c),e("n1","f1",c),e("n2","f2",c),e("n3","f3",c),e("n4","f4",c),e("p","n1",u),e("p","n2",u),e("p","n3",u),e("p","n4",u),e("u1","u2",h),e("u2","u3",h),e("u3","u1",h),e("c","t",l),e("p","c",p),e("cn1","cn2",p),e("cn3","cn4",p),e("cf1","cf2",p),e("cf3","cf4",p),n.addAttribute("position",new yt(o,3)),n.addAttribute("color",new yt(a,3)),fe.call(this,n,i),this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update()}function qn(t,e){void 0===e&&(e=16776960);var r=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new Float32Array(24),i=new wt;i.setIndex(new ht(r,1)),i.addAttribute("position",new ht(n,3)),fe.call(this,i,new le({color:e})),void 0!==t&&this.update(t)}function Xn(t,e,r,n,i,o){ot.call(this),void 0===n&&(n=16776960),void 0===r&&(r=1),void 0===i&&(i=.2*r),void 0===o&&(o=.2*i),this.position.copy(e),this.line=new pe(Pi,new le({color:n})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new St(Ai,new ut({color:n})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(r,i,o)}function Yn(t){t=t||1;var e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t];t=new wt,t.addAttribute("position",new yt(e,3)),t.addAttribute("color",new yt([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3)),e=new le({vertexColors:2}),fe.call(this,t,e)}function Kn(t,e,r,n,i,o){Qr.call(this,t,e,r,r,n,i,o)}function Zn(t){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),ji.call(this,t),this.type="catmullrom",this.closed=!0}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52)),void 0===Math.sign&&(Math.sign=function(t){return 0>t?-1:0<t?1:+t}),void 0===Function.prototype.name&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}}),void 0===Object.assign&&function(){Object.assign=function(t){if(void 0===t||null===t)throw new TypeError("Cannot convert undefined or null to object");for(var e=Object(t),r=1;r<arguments.length;r++){var n=arguments[r];if(void 0!==n&&null!==n)for(var i in n)Object.prototype.hasOwnProperty.call(n,i)&&(e[i]=n[i])}return e}}(),Object.assign(e.prototype,{addEventListener:function(t,e){void 0===this._listeners&&(this._listeners={});var r=this._listeners;void 0===r[t]&&(r[t]=[]),-1===r[t].indexOf(e)&&r[t].push(e)},hasEventListener:function(t,e){if(void 0===this._listeners)return!1;var r=this._listeners;return void 0!==r[t]&&-1!==r[t].indexOf(e)},removeEventListener:function(t,e){if(void 0!==this._listeners){var r=this._listeners[t];if(void 0!==r){var n=r.indexOf(e);-1!==n&&r.splice(n,1)}}},dispatchEvent:function(t){if(void 0!==this._listeners){var e=this._listeners[t.type];if(void 0!==e){t.target=this;var r,n=[],i=e.length;for(r=0;r<i;r++)n[r]=e[r];for(r=0;r<i;r++)n[r].call(this,t)}}}});var Jn={NoBlending:0,NormalBlending:1,AdditiveBlending:2,SubtractiveBlending:3,MultiplyBlending:4,CustomBlending:5},Qn={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},ti={RepeatWrapping:1e3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},ei={NearestFilter:1003,NearestMipMapNearestFilter:1004,NearestMipMapLinearFilter:1005,LinearFilter:1006,LinearMipMapNearestFilter:1007,LinearMipMapLinearFilter:1008},ri={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var t,e="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),r=Array(36),n=0;return function(){for(var i=0;36>i;i++)8===i||13===i||18===i||23===i?r[i]="-":14===i?r[i]="4":(2>=n&&(n=33554432+16777216*Math.random()|0),t=15&n,n>>=4,r[i]=e[19===i?3&t|8:t]);return r.join("")}}(),clamp:function(t,e,r){return Math.max(e,Math.min(r,t))},euclideanModulo:function(t,e){return(t%e+e)%e},mapLinear:function(t,e,r,n,i){return n+(t-e)*(i-n)/(r-e)},lerp:function(t,e,r){return(1-r)*t+r*e},smoothstep:function(t,e,r){return t<=e?0:t>=r?1:(t=(t-e)/(r-e))*t*(3-2*t)},smootherstep:function(t,e,r){return t<=e?0:t>=r?1:(t=(t-e)/(r-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},degToRad:function(t){return t*ri.DEG2RAD},radToDeg:function(t){return t*ri.RAD2DEG},isPowerOfTwo:function(t){return 0==(t&t-1)&&0!==t},nearestPowerOfTwo:function(t){return Math.pow(2,Math.round(Math.log(t)/Math.LN2))},nextPowerOfTwo:function(t){return t--,t|=t>>1,t|=t>>2,t|=t>>4,t|=t>>8,t|=t>>16,++t}};r.prototype={constructor:r,isVector2:!0,get width(){return this.x},set width(t){this.x=t},get height(){return this.y},set height(t){this.y=t},set:function(t,e){return this.x=t,this.y=e,this},setScalar:function(t){return this.y=this.x=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(t){return this.x=t.x,this.y=t.y,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this)},addScalar:function(t){return this.x+=t,this.y+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this)},subScalar:function(t){return this.x-=t,this.y-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this},multiply:function(t){return this.x*=t.x,this.y*=t.y,this},multiplyScalar:function(t){return isFinite(t)?(this.x*=t,this.y*=t):this.y=this.x=0,this},divide:function(t){return this.x/=t.x,this.y/=t.y,this},divideScalar:function(t){return this.multiplyScalar(1/t)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this},clampScalar:function(){var t,e;return function(n,i){return void 0===t&&(t=new r,e=new r),
+t.set(n,n),e.set(i,i),this.clamp(t,e)}}(),clampLength:function(t,e){var r=this.length();return this.multiplyScalar(Math.max(t,Math.min(e,r))/r)},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this},roundToZero:function(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this},negate:function(){return this.x=-this.x,this.y=-this.y,this},dot:function(t){return this.x*t.x+this.y*t.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length())},angle:function(){var t=Math.atan2(this.y,this.x);return 0>t&&(t+=2*Math.PI),t},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x;return t=this.y-t.y,e*e+t*t},distanceToManhattan:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)},setLength:function(t){return this.multiplyScalar(t/this.length())},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this},lerpVectors:function(t,e,r){return this.subVectors(e,t).multiplyScalar(r).add(t)},equals:function(t){return t.x===this.x&&t.y===this.y},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t},fromAttribute:function(t,e,r){return void 0!==r&&console.warn("THREE.Vector2: offset has been removed from .fromAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this},rotateAround:function(t,e){var r=Math.cos(e),n=Math.sin(e),i=this.x-t.x,o=this.y-t.y;return this.x=i*r-o*n+t.x,this.y=i*n+o*r+t.y,this}};var ni=0;n.DEFAULT_IMAGE=void 0,n.DEFAULT_MAPPING=300,n.prototype={constructor:n,isTexture:!0,set needsUpdate(t){!0===t&&this.version++},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){if(void 0!==t.textures[this.uuid])return t.textures[this.uuid];var e={metadata:{version:4.4,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var r=this.image;if(void 0===r.uuid&&(r.uuid=ri.generateUUID()),void 0===t.images[r.uuid]){var n,i=t.images,o=r.uuid,a=r.uuid;void 0!==r.toDataURL?n=r:(n=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),n.width=r.width,n.height=r.height,n.getContext("2d").drawImage(r,0,0,r.width,r.height)),n=2048<n.width||2048<n.height?n.toDataURL("image/jpeg",.6):n.toDataURL("image/png"),i[o]={uuid:a,url:n}}e.image=r.uuid}return t.textures[this.uuid]=e},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(300===this.mapping){if(t.multiply(this.repeat),t.add(this.offset),0>t.x||1<t.x)switch(this.wrapS){case 1e3:t.x-=Math.floor(t.x);break;case 1001:t.x=0>t.x?0:1;break;case 1002:t.x=1===Math.abs(Math.floor(t.x)%2)?Math.ceil(t.x)-t.x:t.x-Math.floor(t.x)}if(0>t.y||1<t.y)switch(this.wrapT){case 1e3:t.y-=Math.floor(t.y);break;case 1001:t.y=0>t.y?0:1;break;case 1002:t.y=1===Math.abs(Math.floor(t.y)%2)?Math.ceil(t.y)-t.y:t.y-Math.floor(t.y)}this.flipY&&(t.y=1-t.y)}}},Object.assign(n.prototype,e.prototype),i.prototype={constructor:i,isVector4:!0,set:function(t,e,r,n){return this.x=t,this.y=e,this.z=r,this.w=n,this},setScalar:function(t){return this.w=this.z=this.y=this.x=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setW:function(t){return this.w=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this},multiplyScalar:function(t){return isFinite(t)?(this.x*=t,this.y*=t,this.z*=t,this.w*=t):this.w=this.z=this.y=this.x=0,this},applyMatrix4:function(t){var e=this.x,r=this.y,n=this.z,i=this.w;return t=t.elements,this.x=t[0]*e+t[4]*r+t[8]*n+t[12]*i,this.y=t[1]*e+t[5]*r+t[9]*n+t[13]*i,this.z=t[2]*e+t[6]*r+t[10]*n+t[14]*i,this.w=t[3]*e+t[7]*r+t[11]*n+t[15]*i,this},divideScalar:function(t){return this.multiplyScalar(1/t)},setAxisAngleFromQuaternion:function(t){this.w=2*Math.acos(t.w);var e=Math.sqrt(1-t.w*t.w);return 1e-4>e?(this.x=1,this.z=this.y=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this},setAxisAngleFromRotationMatrix:function(t){var e,r,n;t=t.elements;var i=t[0];n=t[4];var o=t[8],a=t[1],s=t[5],c=t[9];r=t[2],e=t[6];var u=t[10];return.01>Math.abs(n-a)&&.01>Math.abs(o-r)&&.01>Math.abs(c-e)?.1>Math.abs(n+a)&&.1>Math.abs(o+r)&&.1>Math.abs(c+e)&&.1>Math.abs(i+s+u-3)?(this.set(1,0,0,0),this):(t=Math.PI,i=(i+1)/2,s=(s+1)/2,u=(u+1)/2,n=(n+a)/4,o=(o+r)/4,c=(c+e)/4,i>s&&i>u?.01>i?(e=0,n=r=.707106781):(e=Math.sqrt(i),r=n/e,n=o/e):s>u?.01>s?(e=.707106781,r=0,n=.707106781):(r=Math.sqrt(s),e=n/r,n=c/r):.01>u?(r=e=.707106781,n=0):(n=Math.sqrt(u),e=o/n,r=c/n),this.set(e,r,n,t),this):(t=Math.sqrt((e-c)*(e-c)+(o-r)*(o-r)+(a-n)*(a-n)),.001>Math.abs(t)&&(t=1),this.x=(e-c)/t,this.y=(o-r)/t,this.z=(a-n)/t,this.w=Math.acos((i+s+u-1)/2),this)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},clampScalar:function(){var t,e;return function(r,n){return void 0===t&&(t=new i,e=new i),t.set(r,r,r,r),e.set(n,n,n,n),this.clamp(t,e)}}(),floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z),this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(t){return this.multiplyScalar(t/this.length())},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},lerpVectors:function(t,e,r){return this.subVectors(e,t).multiplyScalar(r).add(t)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},fromAttribute:function(t,e,r){return void 0!==r&&console.warn("THREE.Vector4: offset has been removed from .fromAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}},Object.assign(o.prototype,e.prototype,{isWebGLRenderTarget:!0,setSize:function(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),a.prototype=Object.create(o.prototype),a.prototype.constructor=a,a.prototype.isWebGLRenderTargetCube=!0,s.prototype={constructor:s,get x(){return this._x},set x(t){this._x=t,this.onChangeCallback()},get y(){return this._y},set y(t){this._y=t,this.onChangeCallback()},get z(){return this._z},set z(t){this._z=t,this.onChangeCallback()},get w(){return this._w},set w(t){this._w=t,this.onChangeCallback()},set:function(t,e,r,n){return this._x=t,this._y=e,this._z=r,this._w=n,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this.onChangeCallback(),this},setFromEuler:function(t,e){if(!1===(t&&t.isEuler))throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var r=Math.cos(t._x/2),n=Math.cos(t._y/2),i=Math.cos(t._z/2),o=Math.sin(t._x/2),a=Math.sin(t._y/2),s=Math.sin(t._z/2),c=t.order;return"XYZ"===c?(this._x=o*n*i+r*a*s,this._y=r*a*i-o*n*s,this._z=r*n*s+o*a*i,this._w=r*n*i-o*a*s):"YXZ"===c?(this._x=o*n*i+r*a*s,this._y=r*a*i-o*n*s,this._z=r*n*s-o*a*i,this._w=r*n*i+o*a*s):"ZXY"===c?(this._x=o*n*i-r*a*s,this._y=r*a*i+o*n*s,this._z=r*n*s+o*a*i,this._w=r*n*i-o*a*s):"ZYX"===c?(this._x=o*n*i-r*a*s,this._y=r*a*i+o*n*s,this._z=r*n*s-o*a*i,this._w=r*n*i+o*a*s):"YZX"===c?(this._x=o*n*i+r*a*s,this._y=r*a*i+o*n*s,this._z=r*n*s-o*a*i,this._w=r*n*i-o*a*s):"XZY"===c&&(this._x=o*n*i-r*a*s,this._y=r*a*i-o*n*s,this._z=r*n*s+o*a*i,this._w=r*n*i+o*a*s),!1!==e&&this.onChangeCallback(),this},setFromAxisAngle:function(t,e){var r=e/2,n=Math.sin(r);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(r),this.onChangeCallback(),this},setFromRotationMatrix:function(t){var e=t.elements,r=e[0];t=e[4];var n=e[8],i=e[1],o=e[5],a=e[9],s=e[2],c=e[6],e=e[10],u=r+o+e;return 0<u?(r=.5/Math.sqrt(u+1),this._w=.25/r,this._x=(c-a)*r,this._y=(n-s)*r,this._z=(i-t)*r):r>o&&r>e?(r=2*Math.sqrt(1+r-o-e),this._w=(c-a)/r,this._x=.25*r,this._y=(t+i)/r,this._z=(n+s)/r):o>e?(r=2*Math.sqrt(1+o-r-e),this._w=(n-s)/r,this._x=(t+i)/r,this._y=.25*r,this._z=(a+c)/r):(r=2*Math.sqrt(1+e-r-o),this._w=(i-t)/r,this._x=(n+s)/r,this._y=(a+c)/r,this._z=.25*r),this.onChangeCallback(),this},setFromUnitVectors:function(){var t,e;return function(r,n){return void 0===t&&(t=new c),e=r.dot(n)+1,1e-6>e?(e=0,Math.abs(r.x)>Math.abs(r.z)?t.set(-r.y,r.x,0):t.set(0,-r.z,r.y)):t.crossVectors(r,n),this._x=t.x,this._y=t.y,this._z=t.z,this._w=e,this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var t=this.length();return 0===t?(this._z=this._y=this._x=0,this._w=1):(t=1/t,this._x*=t,this._y*=t,this._z*=t,this._w*=t),this.onChangeCallback(),this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){var r=t._x,n=t._y,i=t._z,o=t._w,a=e._x,s=e._y,c=e._z,u=e._w;return this._x=r*u+o*a+n*c-i*s,this._y=n*u+o*s+i*a-r*c,this._z=i*u+o*c+r*s-n*a,this._w=o*u-r*a-n*s-i*c,this.onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var r=this._x,n=this._y,i=this._z,o=this._w,a=o*t._w+r*t._x+n*t._y+i*t._z;if(0>a?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),1<=a)return this._w=o,this._x=r,this._y=n,this._z=i,this;var s=Math.sqrt(1-a*a);if(.001>Math.abs(s))return this._w=.5*(o+this._w),this._x=.5*(r+this._x),this._y=.5*(n+this._y),this._z=.5*(i+this._z),this;var c=Math.atan2(s,a),a=Math.sin((1-e)*c)/s,s=Math.sin(e*c)/s;return this._w=o*a+this._w*s,this._x=r*a+this._x*s,this._y=n*a+this._y*s,this._z=i*a+this._z*s,this.onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}},Object.assign(s,{slerp:function(t,e,r,n){return r.copy(t).slerp(e,n)},slerpFlat:function(t,e,r,n,i,o,a){var s=r[n+0],c=r[n+1],u=r[n+2];r=r[n+3],n=i[o+0];var h=i[o+1],l=i[o+2];if(i=i[o+3],r!==i||s!==n||c!==h||u!==l){o=1-a;var p=s*n+c*h+u*l+r*i,f=0<=p?1:-1,d=1-p*p;d>Number.EPSILON&&(d=Math.sqrt(d),p=Math.atan2(d,p*f),o=Math.sin(o*p)/d,a=Math.sin(a*p)/d),f*=a,s=s*o+n*f,c=c*o+h*f,u=u*o+l*f,r=r*o+i*f,o===1-a&&(a=1/Math.sqrt(s*s+c*c+u*u+r*r),s*=a,c*=a,u*=a,r*=a)}t[e]=s,t[e+1]=c,t[e+2]=u,t[e+3]=r}}),c.prototype={constructor:c,isVector3:!0,set:function(t,e,r){return this.x=t,this.y=e,this.z=r,this},setScalar:function(t){return this.z=this.y=this.x=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},multiplyScalar:function(t){return isFinite(t)?(this.x*=t,this.y*=t,this.z*=t):this.z=this.y=this.x=0,this},multiplyVectors:function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},applyEuler:function(){var t;return function(e){return!1===(e&&e.isEuler)&&console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),void 0===t&&(t=new s),this.applyQuaternion(t.setFromEuler(e))}}(),applyAxisAngle:function(){var t;return function(e,r){return void 0===t&&(t=new s),this.applyQuaternion(t.setFromAxisAngle(e,r))}}(),applyMatrix3:function(t){var e=this.x,r=this.y,n=this.z;return t=t.elements,this.x=t[0]*e+t[3]*r+t[6]*n,this.y=t[1]*e+t[4]*r+t[7]*n,this.z=t[2]*e+t[5]*r+t[8]*n,this},applyMatrix4:function(t){var e=this.x,r=this.y,n=this.z;return t=t.elements,this.x=t[0]*e+t[4]*r+t[8]*n+t[12],this.y=t[1]*e+t[5]*r+t[9]*n+t[13],this.z=t[2]*e+t[6]*r+t[10]*n+t[14],this},applyProjection:function(t){var e=this.x,r=this.y,n=this.z;t=t.elements;var i=1/(t[3]*e+t[7]*r+t[11]*n+t[15]);return this.x=(t[0]*e+t[4]*r+t[8]*n+t[12])*i,this.y=(t[1]*e+t[5]*r+t[9]*n+t[13])*i,this.z=(t[2]*e+t[6]*r+t[10]*n+t[14])*i,this},applyQuaternion:function(t){var e=this.x,r=this.y,n=this.z,i=t.x,o=t.y,a=t.z;t=t.w;var s=t*e+o*n-a*r,c=t*r+a*e-i*n,u=t*n+i*r-o*e,e=-i*e-o*r-a*n;return this.x=s*t+e*-i+c*-a-u*-o,this.y=c*t+e*-o+u*-i-s*-a,this.z=u*t+e*-a+s*-o-c*-i,this},project:function(){var t;return function(e){return void 0===t&&(t=new u),t.multiplyMatrices(e.projectionMatrix,t.getInverse(e.matrixWorld)),this.applyProjection(t)}}(),unproject:function(){var t;return function(e){return void 0===t&&(t=new u),t.multiplyMatrices(e.matrixWorld,t.getInverse(e.projectionMatrix)),this.applyProjection(t)}}(),transformDirection:function(t){var e=this.x,r=this.y,n=this.z;return t=t.elements,this.x=t[0]*e+t[4]*r+t[8]*n,this.y=t[1]*e+t[5]*r+t[9]*n,this.z=t[2]*e+t[6]*r+t[10]*n,this.normalize()},divide:function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},divideScalar:function(t){return this.multiplyScalar(1/t)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},clampScalar:function(){var t,e;return function(r,n){return void 0===t&&(t=new c,e=new c),t.set(r,r,r),e.set(n,n,n),this.clamp(t,e)}}(),clampLength:function(t,e){var r=this.length();return this.multiplyScalar(Math.max(t,Math.min(e,r))/r)},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},setLength:function(t){return this.multiplyScalar(t/this.length())},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},lerpVectors:function(t,e,r){return this.subVectors(e,t).multiplyScalar(r).add(t)},cross:function(t,e){if(void 0!==e)return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e);var r=this.x,n=this.y,i=this.z;return this.x=n*t.z-i*t.y,this.y=i*t.x-r*t.z,this.z=r*t.y-n*t.x,this},crossVectors:function(t,e){var r=t.x,n=t.y,i=t.z,o=e.x,a=e.y,s=e.z;return this.x=n*s-i*a,this.y=i*o-r*s,this.z=r*a-n*o,this},projectOnVector:function(t){var e=t.dot(this)/t.lengthSq();return this.copy(t).multiplyScalar(e)},projectOnPlane:function(){var t;return function(e){return void 0===t&&(t=new c),t.copy(this).projectOnVector(e),this.sub(t)}}(),reflect:function(){var t;return function(e){return void 0===t&&(t=new c),this.sub(t.copy(e).multiplyScalar(2*this.dot(e)))}}(),angleTo:function(t){return t=this.dot(t)/Math.sqrt(this.lengthSq()*t.lengthSq()),Math.acos(ri.clamp(t,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,r=this.y-t.y;return t=this.z-t.z,e*e+r*r+t*t},distanceToManhattan:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){var e=Math.sin(t.phi)*t.radius;return this.x=e*Math.sin(t.theta),this.y=Math.cos(t.phi)*t.radius,this.z=e*Math.cos(t.theta),this},setFromCylindrical:function(t){return this.x=t.radius*Math.sin(t.theta),this.y=t.y,this.z=t.radius*Math.cos(t.theta),this},setFromMatrixPosition:function(t){return this.setFromMatrixColumn(t,3)},setFromMatrixScale:function(t){var e=this.setFromMatrixColumn(t,0).length(),r=this.setFromMatrixColumn(t,1).length();return t=this.setFromMatrixColumn(t,2).length(),this.x=e,this.y=r,this.z=t,this},setFromMatrixColumn:function(t,e){if("number"==typeof t){console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).");var r=t;t=e,e=r}return this.fromArray(t.elements,4*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromAttribute:function(t,e,r){return void 0!==r&&console.warn("THREE.Vector3: offset has been removed from .fromAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}},u.prototype={constructor:u,isMatrix4:!0,set:function(t,e,r,n,i,o,a,s,c,u,h,l,p,f,d,m){var v=this.elements;return v[0]=t,v[4]=e,v[8]=r,v[12]=n,v[1]=i,v[5]=o,v[9]=a,v[13]=s,v[2]=c,v[6]=u,v[10]=h,v[14]=l,v[3]=p,v[7]=f,v[11]=d,v[15]=m,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return(new u).fromArray(this.elements)},copy:function(t){return this.elements.set(t.elements),this},copyPosition:function(t){var e=this.elements;return t=t.elements,e[12]=t[12],e[13]=t[13],e[14]=t[14],this},extractBasis:function(t,e,r){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),r.setFromMatrixColumn(this,2),this},makeBasis:function(t,e,r){return this.set(t.x,e.x,r.x,0,t.y,e.y,r.y,0,t.z,e.z,r.z,0,0,0,0,1),this},extractRotation:function(){var t;return function(e){void 0===t&&(t=new c);var r=this.elements,n=e.elements,i=1/t.setFromMatrixColumn(e,0).length(),o=1/t.setFromMatrixColumn(e,1).length();return e=1/t.setFromMatrixColumn(e,2).length(),r[0]=n[0]*i,r[1]=n[1]*i,r[2]=n[2]*i,r[4]=n[4]*o,r[5]=n[5]*o,r[6]=n[6]*o,r[8]=n[8]*e,r[9]=n[9]*e,r[10]=n[10]*e,this}}(),makeRotationFromEuler:function(t){!1===(t&&t.isEuler)&&console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var e=this.elements,r=t.x,n=t.y,i=t.z,o=Math.cos(r),r=Math.sin(r),a=Math.cos(n),n=Math.sin(n),s=Math.cos(i),i=Math.sin(i);if("XYZ"===t.order){t=o*s;var c=o*i,u=r*s,h=r*i;e[0]=a*s,e[4]=-a*i,e[8]=n,e[1]=c+u*n,e[5]=t-h*n,e[9]=-r*a,e[2]=h-t*n,e[6]=u+c*n,e[10]=o*a}else"YXZ"===t.order?(t=a*s,c=a*i,u=n*s,h=n*i,e[0]=t+h*r,e[4]=u*r-c,e[8]=o*n,e[1]=o*i,e[5]=o*s,e[9]=-r,e[2]=c*r-u,e[6]=h+t*r,e[10]=o*a):"ZXY"===t.order?(t=a*s,c=a*i,u=n*s,h=n*i,e[0]=t-h*r,e[4]=-o*i,e[8]=u+c*r,e[1]=c+u*r,e[5]=o*s,e[9]=h-t*r,e[2]=-o*n,e[6]=r,e[10]=o*a):"ZYX"===t.order?(t=o*s,c=o*i,u=r*s,h=r*i,e[0]=a*s,e[4]=u*n-c,e[8]=t*n+h,e[1]=a*i,e[5]=h*n+t,e[9]=c*n-u,e[2]=-n,e[6]=r*a,e[10]=o*a):"YZX"===t.order?(t=o*a,c=o*n,u=r*a,h=r*n,e[0]=a*s,e[4]=h-t*i,e[8]=u*i+c,e[1]=i,e[5]=o*s,e[9]=-r*s,e[2]=-n*s,e[6]=c*i+u,e[10]=t-h*i):"XZY"===t.order&&(t=o*a,c=o*n,u=r*a,h=r*n,e[0]=a*s,e[4]=-i,e[8]=n*s,e[1]=t*i+h,e[5]=o*s,e[9]=c*i-u,e[2]=u*i-c,e[6]=r*s,e[10]=h*i+t);return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:function(t){var e=this.elements,r=t.x,n=t.y,i=t.z,o=t.w,a=r+r,s=n+n,c=i+i;t=r*a;var u=r*s,r=r*c,h=n*s,n=n*c,i=i*c,a=o*a,s=o*s,o=o*c;return e[0]=1-(h+i),e[4]=u-o,e[8]=r+s,e[1]=u+o,e[5]=1-(t+i),e[9]=n-a,e[2]=r-s,e[6]=n+a,e[10]=1-(t+h),e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},lookAt:function(){var t,e,r;return function(n,i,o){void 0===t&&(t=new c,e=new c,r=new c);var a=this.elements;return r.subVectors(n,i).normalize(),0===r.lengthSq()&&(r.z=1),t.crossVectors(o,r).normalize(),0===t.lengthSq()&&(r.z+=1e-4,t.crossVectors(o,r).normalize()),e.crossVectors(r,t),a[0]=t.x,a[4]=e.x,a[8]=r.x,a[1]=t.y,a[5]=e.y,a[9]=r.y,a[2]=t.z,a[6]=e.z,a[10]=r.z,this}}(),multiply:function(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var r=t.elements,n=e.elements,i=this.elements,o=r[0],a=r[4],s=r[8],c=r[12],u=r[1],h=r[5],l=r[9],p=r[13],f=r[2],d=r[6],m=r[10],v=r[14],g=r[3],y=r[7],b=r[11],r=r[15],_=n[0],x=n[4],w=n[8],S=n[12],M=n[1],E=n[5],T=n[9],C=n[13],O=n[2],P=n[6],A=n[10],j=n[14],R=n[3],L=n[7],N=n[11],n=n[15];return i[0]=o*_+a*M+s*O+c*R,i[4]=o*x+a*E+s*P+c*L,i[8]=o*w+a*T+s*A+c*N,i[12]=o*S+a*C+s*j+c*n,i[1]=u*_+h*M+l*O+p*R,i[5]=u*x+h*E+l*P+p*L,i[9]=u*w+h*T+l*A+p*N,i[13]=u*S+h*C+l*j+p*n,i[2]=f*_+d*M+m*O+v*R,i[6]=f*x+d*E+m*P+v*L,i[10]=f*w+d*T+m*A+v*N,i[14]=f*S+d*C+m*j+v*n,i[3]=g*_+y*M+b*O+r*R,i[7]=g*x+y*E+b*P+r*L,i[11]=g*w+y*T+b*A+r*N,i[15]=g*S+y*C+b*j+r*n,this},multiplyToArray:function(t,e,r){var n=this.elements;return this.multiplyMatrices(t,e),r[0]=n[0],r[1]=n[1],r[2]=n[2],r[3]=n[3],r[4]=n[4],r[5]=n[5],r[6]=n[6],r[7]=n[7],r[8]=n[8],r[9]=n[9],r[10]=n[10],r[11]=n[11],r[12]=n[12],r[13]=n[13],r[14]=n[14],r[15]=n[15],this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},applyToVector3Array:function(){var t;return function(e,r,n){void 0===t&&(t=new c),void 0===r&&(r=0),void 0===n&&(n=e.length);for(var i=0;i<n;i+=3,r+=3)t.fromArray(e,r),t.applyMatrix4(this),t.toArray(e,r);return e}}(),applyToBufferAttribute:function(){var t;return function(e){void 0===t&&(t=new c);for(var r=0,n=e.count;r<n;r++)t.x=e.getX(r),t.y=e.getY(r),t.z=e.getZ(r),t.applyMatrix4(this),e.setXYZ(r,t.x,t.y,t.z);return e}}(),determinant:function(){var t=this.elements,e=t[0],r=t[4],n=t[8],i=t[12],o=t[1],a=t[5],s=t[9],c=t[13],u=t[2],h=t[6],l=t[10],p=t[14];return t[3]*(+i*s*h-n*c*h-i*a*l+r*c*l+n*a*p-r*s*p)+t[7]*(+e*s*p-e*c*l+i*o*l-n*o*p+n*c*u-i*s*u)+t[11]*(+e*c*h-e*a*p-i*o*h+r*o*p+i*a*u-r*c*u)+t[15]*(-n*a*u-e*s*h+e*a*l+n*o*h-r*o*l+r*s*u)},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},setPosition:function(t){var e=this.elements;return e[12]=t.x,e[13]=t.y,e[14]=t.z,this},getInverse:function(t,e){var r=this.elements,n=t.elements,i=n[0],o=n[1],a=n[2],s=n[3],c=n[4],u=n[5],h=n[6],l=n[7],p=n[8],f=n[9],d=n[10],m=n[11],v=n[12],g=n[13],y=n[14],n=n[15],b=f*y*l-g*d*l+g*h*m-u*y*m-f*h*n+u*d*n,_=v*d*l-p*y*l-v*h*m+c*y*m+p*h*n-c*d*n,x=p*g*l-v*f*l+v*u*m-c*g*m-p*u*n+c*f*n,w=v*f*h-p*g*h-v*u*d+c*g*d+p*u*y-c*f*y,S=i*b+o*_+a*x+s*w;if(0===S){if(!0===e)throw Error("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");return console.warn("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0"),this.identity()}return S=1/S,r[0]=b*S,r[1]=(g*d*s-f*y*s-g*a*m+o*y*m+f*a*n-o*d*n)*S,r[2]=(u*y*s-g*h*s+g*a*l-o*y*l-u*a*n+o*h*n)*S,r[3]=(f*h*s-u*d*s-f*a*l+o*d*l+u*a*m-o*h*m)*S,r[4]=_*S,r[5]=(p*y*s-v*d*s+v*a*m-i*y*m-p*a*n+i*d*n)*S,r[6]=(v*h*s-c*y*s-v*a*l+i*y*l+c*a*n-i*h*n)*S,r[7]=(c*d*s-p*h*s+p*a*l-i*d*l-c*a*m+i*h*m)*S,r[8]=x*S,r[9]=(v*f*s-p*g*s-v*o*m+i*g*m+p*o*n-i*f*n)*S,r[10]=(c*g*s-v*u*s+v*o*l-i*g*l-c*o*n+i*u*n)*S,r[11]=(p*u*s-c*f*s-p*o*l+i*f*l+c*o*m-i*u*m)*S,r[12]=w*S,r[13]=(p*g*a-v*f*a+v*o*d-i*g*d-p*o*y+i*f*y)*S,r[14]=(v*u*a-c*g*a-v*o*h+i*g*h+c*o*y-i*u*y)*S,r[15]=(c*f*a-p*u*a+p*o*h-i*f*h-c*o*d+i*u*d)*S,this},scale:function(t){var e=this.elements,r=t.x,n=t.y;return t=t.z,e[0]*=r,e[4]*=n,e[8]*=t,e[1]*=r,e[5]*=n,e[9]*=t,e[2]*=r,e[6]*=n,e[10]*=t,e[3]*=r,e[7]*=n,e[11]*=t,this},getMaxScaleOnAxis:function(){var t=this.elements;return Math.sqrt(Math.max(t[0]*t[0]+t[1]*t[1]+t[2]*t[2],t[4]*t[4]+t[5]*t[5]+t[6]*t[6],t[8]*t[8]+t[9]*t[9]+t[10]*t[10]))},makeTranslation:function(t,e,r){return this.set(1,0,0,t,0,1,0,e,0,0,1,r,0,0,0,1),this},makeRotationX:function(t){var e=Math.cos(t);return t=Math.sin(t),this.set(1,0,0,0,0,e,-t,0,0,t,e,0,0,0,0,1),this},makeRotationY:function(t){var e=Math.cos(t);return t=Math.sin(t),this.set(e,0,t,0,0,1,0,0,-t,0,e,0,0,0,0,1),this},makeRotationZ:function(t){var e=Math.cos(t);return t=Math.sin(t),this.set(e,-t,0,0,t,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){var r=Math.cos(e),n=Math.sin(e),i=1-r,o=t.x,a=t.y,s=t.z,c=i*o,u=i*a;return this.set(c*o+r,c*a-n*s,c*s+n*a,0,c*a+n*s,u*a+r,u*s-n*o,0,c*s-n*a,u*s+n*o,i*s*s+r,0,0,0,0,1),this},makeScale:function(t,e,r){return this.set(t,0,0,0,0,e,0,0,0,0,r,0,0,0,0,1),this},makeShear:function(t,e,r){return this.set(1,e,r,0,t,1,r,0,t,e,1,0,0,0,0,1),this},compose:function(t,e,r){return this.makeRotationFromQuaternion(e),this.scale(r),this.setPosition(t),this},decompose:function(){var t,e;return function(r,n,i){void 0===t&&(t=new c,e=new u);var o=this.elements,a=t.set(o[0],o[1],o[2]).length(),s=t.set(o[4],o[5],o[6]).length(),h=t.set(o[8],o[9],o[10]).length();0>this.determinant()&&(a=-a),r.x=o[12],r.y=o[13],r.z=o[14],e.elements.set(this.elements),r=1/a;var o=1/s,l=1/h;return e.elements[0]*=r,e.elements[1]*=r,e.elements[2]*=r,e.elements[4]*=o,e.elements[5]*=o,e.elements[6]*=o,e.elements[8]*=l,e.elements[9]*=l,e.elements[10]*=l,n.setFromRotationMatrix(e),i.x=a,i.y=s,i.z=h,this}}(),makeFrustum:function(t,e,r,n,i,o){var a=this.elements;return a[0]=2*i/(e-t),a[4]=0,a[8]=(e+t)/(e-t),a[12]=0,a[1]=0,a[5]=2*i/(n-r),a[9]=(n+r)/(n-r),a[13]=0,a[2]=0,a[6]=0,a[10]=-(o+i)/(o-i),a[14]=-2*o*i/(o-i),a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this},
+makePerspective:function(t,e,r,n){t=r*Math.tan(ri.DEG2RAD*t*.5);var i=-t;return this.makeFrustum(i*e,t*e,i,t,r,n)},makeOrthographic:function(t,e,r,n,i,o){var a=this.elements,s=1/(e-t),c=1/(r-n),u=1/(o-i);return a[0]=2*s,a[4]=0,a[8]=0,a[12]=-((e+t)*s),a[1]=0,a[5]=2*c,a[9]=0,a[13]=-((r+n)*c),a[2]=0,a[6]=0,a[10]=-2*u,a[14]=-((o+i)*u),a[3]=0,a[7]=0,a[11]=0,a[15]=1,this},equals:function(t){var e=this.elements;t=t.elements;for(var r=0;16>r;r++)if(e[r]!==t[r])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var r=0;16>r;r++)this.elements[r]=t[r+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var r=this.elements;return t[e]=r[0],t[e+1]=r[1],t[e+2]=r[2],t[e+3]=r[3],t[e+4]=r[4],t[e+5]=r[5],t[e+6]=r[6],t[e+7]=r[7],t[e+8]=r[8],t[e+9]=r[9],t[e+10]=r[10],t[e+11]=r[11],t[e+12]=r[12],t[e+13]=r[13],t[e+14]=r[14],t[e+15]=r[15],t}},h.prototype=Object.create(n.prototype),h.prototype.constructor=h,h.prototype.isCubeTexture=!0,Object.defineProperty(h.prototype,"images",{get:function(){return this.image},set:function(t){this.image=t}});var ii=new n,oi=new h,ai=[],si=[];B.prototype.setValue=function(t,e){for(var r=this.seq,n=0,i=r.length;n!==i;++n){var o=r[n];o.setValue(t,e[o.id])}};var ci=/([\w\d_]+)(\])?(\[|\.)?/g;z.prototype.setValue=function(t,e,r){void 0!==(e=this.map[e])&&e.setValue(t,r,this.renderer)},z.prototype.set=function(t,e,r){var n=this.map[r];void 0!==n&&n.setValue(t,e[r],this.renderer)},z.prototype.setOptional=function(t,e,r){void 0!==(e=e[r])&&this.setValue(t,r,e)},z.upload=function(t,e,r,n){for(var i=0,o=e.length;i!==o;++i){var a=e[i],s=r[a.id];!1!==s.needsUpdate&&a.setValue(t,s.value,n)}},z.seqWithValue=function(t,e){for(var r=[],n=0,i=t.length;n!==i;++n){var o=t[n];o.id in e&&r.push(o)}return r};var ui={merge:function(t){for(var e={},r=0;r<t.length;r++){var n,i=this.clone(t[r]);for(n in i)e[n]=i[n]}return e},clone:function(t){var e,r={};for(e in t){r[e]={};for(var n in t[e]){var i=t[e][n];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture)?r[e][n]=i.clone():Array.isArray(i)?r[e][n]=i.slice():r[e][n]=i}}return r}},hi={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 ltcTextureCoords( const in GeometricContext geometry, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = (LUT_SIZE - 1.0)/LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5/LUT_SIZE;\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 P = geometry.position;\n\tfloat theta = acos( dot( N, V ) );\n\tvec2 uv = vec2(\n\t\tsqrt( saturate( roughness ) ),\n\t\tsaturate( theta / ( 0.5 * PI ) ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nvoid clipQuadToHorizon( inout vec3 L[5], out int n ) {\n\tint config = 0;\n\tif ( L[0].z > 0.0 ) config += 1;\n\tif ( L[1].z > 0.0 ) config += 2;\n\tif ( L[2].z > 0.0 ) config += 4;\n\tif ( L[3].z > 0.0 ) config += 8;\n\tn = 0;\n\tif ( config == 0 ) {\n\t} else if ( config == 1 ) {\n\t\tn = 3;\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t\tL[2] = -L[3].z * L[0] + L[0].z * L[3];\n\t} else if ( config == 2 ) {\n\t\tn = 3;\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t} else if ( config == 3 ) {\n\t\tn = 4;\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t\tL[3] = -L[3].z * L[0] + L[0].z * L[3];\n\t} else if ( config == 4 ) {\n\t\tn = 3;\n\t\tL[0] = -L[3].z * L[2] + L[2].z * L[3];\n\t\tL[1] = -L[1].z * L[2] + L[2].z * L[1];\n\t} else if ( config == 5 ) {\n\t\tn = 0;\n\t} else if ( config == 6 ) {\n\t\tn = 4;\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t\tL[3] = -L[3].z * L[2] + L[2].z * L[3];\n\t} else if ( config == 7 ) {\n\t\tn = 5;\n\t\tL[4] = -L[3].z * L[0] + L[0].z * L[3];\n\t\tL[3] = -L[3].z * L[2] + L[2].z * L[3];\n\t} else if ( config == 8 ) {\n\t\tn = 3;\n\t\tL[0] = -L[0].z * L[3] + L[3].z * L[0];\n\t\tL[1] = -L[2].z * L[3] + L[3].z * L[2];\n\t\tL[2] =  L[3];\n\t} else if ( config == 9 ) {\n\t\tn = 4;\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t\tL[2] = -L[2].z * L[3] + L[3].z * L[2];\n\t} else if ( config == 10 ) {\n\t\tn = 0;\n\t} else if ( config == 11 ) {\n\t\tn = 5;\n\t\tL[4] = L[3];\n\t\tL[3] = -L[2].z * L[3] + L[3].z * L[2];\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t} else if ( config == 12 ) {\n\t\tn = 4;\n\t\tL[1] = -L[1].z * L[2] + L[2].z * L[1];\n\t\tL[0] = -L[0].z * L[3] + L[3].z * L[0];\n\t} else if ( config == 13 ) {\n\t\tn = 5;\n\t\tL[4] = L[3];\n\t\tL[3] = L[2];\n\t\tL[2] = -L[1].z * L[2] + L[2].z * L[1];\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t} else if ( config == 14 ) {\n\t\tn = 5;\n\t\tL[4] = -L[0].z * L[3] + L[3].z * L[0];\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t} else if ( config == 15 ) {\n\t\tn = 4;\n\t}\n\tif ( n == 3 )\n\t\tL[3] = L[0];\n\tif ( n == 4 )\n\t\tL[4] = L[0];\n}\nfloat integrateLtcBrdfOverRectEdge( vec3 v1, vec3 v2 ) {\n\tfloat cosTheta = dot( v1, v2 );\n\tfloat theta = acos( cosTheta );\n\tfloat res = cross( v1, v2 ).z * ( ( theta > 0.001 ) ? theta / sin( theta ) : 1.0 );\n\treturn res;\n}\nvoid initRectPoints( const in vec3 pos, const in vec3 halfWidth, const in vec3 halfHeight, out vec3 rectPoints[4] ) {\n\trectPoints[0] = pos - halfWidth - halfHeight;\n\trectPoints[1] = pos + halfWidth - halfHeight;\n\trectPoints[2] = pos + halfWidth + halfHeight;\n\trectPoints[3] = pos - halfWidth + halfHeight;\n}\nvec3 integrateLtcBrdfOverRect( const in GeometricContext geometry, const in mat3 brdfMat, const in vec3 rectPoints[4] ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 P = geometry.position;\n\tvec3 T1, T2;\n\tT1 = normalize(V - N * dot( V, N ));\n\tT2 = - cross( N, T1 );\n\tmat3 brdfWrtSurface = brdfMat * transpose( mat3( T1, T2, N ) );\n\tvec3 clippedRect[5];\n\tclippedRect[0] = brdfWrtSurface * ( rectPoints[0] - P );\n\tclippedRect[1] = brdfWrtSurface * ( rectPoints[1] - P );\n\tclippedRect[2] = brdfWrtSurface * ( rectPoints[2] - P );\n\tclippedRect[3] = brdfWrtSurface * ( rectPoints[3] - P );\n\tint n;\n\tclipQuadToHorizon(clippedRect, n);\n\tif ( n == 0 )\n\t\treturn vec3( 0, 0, 0 );\n\tclippedRect[0] = normalize( clippedRect[0] );\n\tclippedRect[1] = normalize( clippedRect[1] );\n\tclippedRect[2] = normalize( clippedRect[2] );\n\tclippedRect[3] = normalize( clippedRect[3] );\n\tclippedRect[4] = normalize( clippedRect[4] );\n\tfloat sum = 0.0;\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[0], clippedRect[1] );\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[1], clippedRect[2] );\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[2], clippedRect[3] );\n\tif (n >= 4)\n\t\tsum += integrateLtcBrdfOverRectEdge( clippedRect[3], clippedRect[4] );\n\tif (n == 5)\n\t\tsum += integrateLtcBrdfOverRectEdge( clippedRect[4], clippedRect[0] );\n\tsum = max( 0.0, sum );\n\tvec3 Lo_i = vec3( sum, sum, sum );\n\treturn Lo_i;\n}\nvec3 Rect_Area_Light_Specular_Reflectance(\n\t\tconst in GeometricContext geometry,\n\t\tconst in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight,\n\t\tconst in float roughness,\n\t\tconst in sampler2D ltcMat, const in sampler2D ltcMag ) {\n\tvec3 rectPoints[4];\n\tinitRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );\n\tvec2 uv = ltcTextureCoords( geometry, roughness );\n\tvec4 brdfLtcApproxParams, t;\n\tbrdfLtcApproxParams = texture2D( ltcMat, uv );\n\tt = texture2D( ltcMat, uv );\n\tfloat brdfLtcScalar = texture2D( ltcMag, uv ).a;\n\tmat3 brdfLtcApproxMat = mat3(\n\t\tvec3(   1,   0, t.y ),\n\t\tvec3(   0, t.z,   0 ),\n\t\tvec3( t.w,   0, t.x )\n\t);\n\tvec3 specularReflectance = integrateLtcBrdfOverRect( geometry, brdfLtcApproxMat, rectPoints );\n\tspecularReflectance *= brdfLtcScalar;\n\treturn specularReflectance;\n}\nvec3 Rect_Area_Light_Diffuse_Reflectance(\n\t\tconst in GeometricContext geometry,\n\t\tconst in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight ) {\n\tvec3 rectPoints[4];\n\tinitRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );\n\tmat3 diffuseBrdfMat = mat3(1);\n\tvec3 diffuseReflectance = integrateLtcBrdfOverRect( geometry, diffuseBrdfMat, rectPoints );\n\treturn diffuseReflectance;\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {\n\t\tvec4 plane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t\t\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {\n\t\t\tvec4 plane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t\n\t#endif\n#endif\n",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transpose( const in mat3 v ) {\n\tmat3 tmp;\n\ttmp[0] = vec3(v[0].x, v[1].x, v[2].x);\n\ttmp[1] = vec3(v[0].y, v[1].y, v[2].y);\n\ttmp[2] = vec3(v[0].z, v[1].z, v[2].z);\n\treturn tmp;\n}\n",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale =  bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n",defaultnormal_vertex:"#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:"  gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n  return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n  return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n  return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n  return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n  return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n  return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n  float maxComponent = max( max( value.r, value.g ), value.b );\n  float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n  return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n  return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n  float maxRGB = max( value.x, max( value.g, value.b ) );\n  float M      = clamp( maxRGB / maxRange, 0.0, 1.0 );\n  M            = ceil( M * 255.0 ) / 255.0;\n  return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n    return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n    float maxRGB = max( value.x, max( value.g, value.b ) );\n    float D      = max( maxRange / maxRGB, 1.0 );\n    D            = min( floor( D ) / 255.0, 1.0 );\n    return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n  vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n  Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n  vec4 vResult;\n  vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n  float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n  vResult.w = fract(Le);\n  vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n  return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n  float Le = value.z * 255.0 + value.w;\n  vec3 Xp_Y_XYZp;\n  Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n  Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n  Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n  vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n  return vec4( max(vRGB, 0.0), 1.0 );\n}\n",envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
+lights_pars:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltcMat;\tuniform sampler2D ltcMag;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\n#if NUM_RECT_AREA_LIGHTS > 0\n    void RE_Direct_RectArea_BlinnPhong( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n        vec3 matDiffColor = material.diffuseColor;\n        vec3 matSpecColor = material.specularColor;\n        vec3 lightColor   = rectAreaLight.color;\n        float roughness = BlinnExponentToGGXRoughness( material.specularShininess );\n        vec3 spec = Rect_Area_Light_Specular_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,\n                roughness,\n                ltcMat, ltcMag );\n        vec3 diff = Rect_Area_Light_Diffuse_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );\n        reflectedLight.directSpecular += lightColor * matSpecColor * spec / PI2;\n        reflectedLight.directDiffuse  += lightColor * matDiffColor * diff / PI2;\n    }\n#endif\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n    void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n        vec3 matDiffColor = material.diffuseColor;\n        vec3 matSpecColor = material.specularColor;\n        vec3 lightColor   = rectAreaLight.color;\n        float roughness = material.specularRoughness;\n        vec3 spec = Rect_Area_Light_Specular_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,\n                roughness,\n                ltcMat, ltcMag );\n        vec3 diff = Rect_Area_Light_Diffuse_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );\n        reflectedLight.directSpecular += lightColor * matSpecColor * spec;\n        reflectedLight.directDiffuse  += lightColor * matDiffColor * diff;\n    }\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",lights_template:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\t\t\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",logdepthbuf_fragment:"#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",normal_flip:"#ifdef DOUBLE_SIDED\n\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n#else\n\tfloat flipNormal = 1.0;\n#endif\n",normal_fragment:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal ) * flipNormal;\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n  return normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n  return 1.0 - 2.0 * rgb.xyz;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n  return ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n  return linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n  return (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n  return ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n    #if NUM_RECT_AREA_LIGHTS > 0\n    #endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n    #if NUM_RECT_AREA_LIGHTS > 0\n    #endif\n#endif\n",
+shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n    #if NUM_RECT_AREA_LIGHTS > 0\n    #endif\n#endif\n",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_RECT_AREA_LIGHTS > 0\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned  = bindMatrixInverse * skinned;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n  gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n  return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n  color *= toneMappingExposure;\n  return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n  color *= toneMappingExposure;\n  return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n  color *= toneMappingExposure;\n  color = max( vec3( 0.0 ), color - 0.004 );\n  return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( PHYSICAL ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",cube_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",distanceRGBA_frag:"uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\n#include <packing>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tgl_FragColor = packDepthToRGBA( length( vWorldPosition.xyz - lightPos.xyz ) / 1000.0 );\n}\n",distanceRGBA_vert:"varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition;\n}\n",equirect_frag:"uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <normal_flip>\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n}\n",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <normal_flip>\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED  ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n\t#include <premultiplied_alpha_fragment>\n\t#include <encodings_fragment>\n}\n",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED  ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED  ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",shadow_frag:"uniform float opacity;\n#include <common>\n#include <packing>\n#include <bsdfs>\n#include <lights_pars>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.0, 0.0, 0.0, opacity * ( 1.0  - getShadowMask() ) );\n}\n",shadow_vert:"#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n"};$.prototype={constructor:$,isColor:!0,r:1,g:1,b:1,set:function(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this},setScalar:function(t){return this.b=this.g=this.r=t,this},setHex:function(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this},setRGB:function(t,e,r){return this.r=t,this.g=e,this.b=r,this},setHSL:function(){function t(t,e,r){return 0>r&&(r+=1),1<r&&--r,r<1/6?t+6*(e-t)*r:.5>r?e:r<2/3?t+6*(e-t)*(2/3-r):t}return function(e,r,n){return e=ri.euclideanModulo(e,1),r=ri.clamp(r,0,1),n=ri.clamp(n,0,1),0===r?this.r=this.g=this.b=n:(r=.5>=n?n*(1+r):n+r-n*r,n=2*n-r,this.r=t(n,r,e+1/3),this.g=t(n,r,e),this.b=t(n,r,e-1/3)),this}}(),setStyle:function(t){function e(e){void 0!==e&&1>parseFloat(e)&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}var r;if(r=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)){var n=r[2];switch(r[1]){case"rgb":case"rgba":if(r=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(n))return this.r=Math.min(255,parseInt(r[1],10))/255,this.g=Math.min(255,parseInt(r[2],10))/255,this.b=Math.min(255,parseInt(r[3],10))/255,e(r[5]),this;if(r=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(n))return this.r=Math.min(100,parseInt(r[1],10))/100,this.g=Math.min(100,parseInt(r[2],10))/100,this.b=Math.min(100,parseInt(r[3],10))/100,e(r[5]),this;break;case"hsl":case"hsla":if(r=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(n)){var n=parseFloat(r[1])/360,i=parseInt(r[2],10)/100,o=parseInt(r[3],10)/100;return e(r[5]),this.setHSL(n,i,o)}}}else if(r=/^\#([A-Fa-f0-9]+)$/.exec(t)){if(r=r[1],3===(n=r.length))return this.r=parseInt(r.charAt(0)+r.charAt(0),16)/255,this.g=parseInt(r.charAt(1)+r.charAt(1),16)/255,this.b=parseInt(r.charAt(2)+r.charAt(2),16)/255,this;if(6===n)return this.r=parseInt(r.charAt(0)+r.charAt(1),16)/255,this.g=parseInt(r.charAt(2)+r.charAt(3),16)/255,this.b=parseInt(r.charAt(4)+r.charAt(5),16)/255,this}return t&&0<t.length&&(r=li[t],void 0!==r?this.setHex(r):console.warn("THREE.Color: Unknown color "+t)),this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(t){return this.r=t.r,this.g=t.g,this.b=t.b,this},copyGammaToLinear:function(t,e){return void 0===e&&(e=2),this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this},copyLinearToGamma:function(t,e){void 0===e&&(e=2);var r=0<e?1/e:1;return this.r=Math.pow(t.r,r),this.g=Math.pow(t.g,r),this.b=Math.pow(t.b,r),this},convertGammaToLinear:function(){var t=this.r,e=this.g,r=this.b;return this.r=t*t,this.g=e*e,this.b=r*r,this},convertLinearToGamma:function(){return this.r=Math.sqrt(this.r),this.g=Math.sqrt(this.g),this.b=Math.sqrt(this.b),this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(t){t=t||{h:0,s:0,l:0};var e,r=this.r,n=this.g,i=this.b,o=Math.max(r,n,i),a=Math.min(r,n,i),s=(a+o)/2;if(a===o)a=e=0;else{var c=o-a,a=.5>=s?c/(o+a):c/(2-o-a);switch(o){case r:e=(n-i)/c+(n<i?6:0);break;case n:e=(i-r)/c+2;break;case i:e=(r-n)/c+4}e/=6}return t.h=e,t.s=a,t.l=s,t},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(t,e,r){var n=this.getHSL();return n.h+=t,n.s+=e,n.l+=r,this.setHSL(n.h,n.s,n.l),this},add:function(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this},addColors:function(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this},addScalar:function(t){return this.r+=t,this.g+=t,this.b+=t,this},sub:function(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this},multiply:function(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this},multiplyScalar:function(t){return this.r*=t,this.g*=t,this.b*=t,this},lerp:function(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this},equals:function(t){return t.r===this.r&&t.g===this.g&&t.b===this.b},fromArray:function(t,e){return void 0===e&&(e=0),this.r=t[e],this.g=t[e+1],this.b=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t},toJSON:function(){return this.getHex()}};var li={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,
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forms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:hi.cube_vert,fragmentShader:hi.cube_frag},equirect:{uniforms:{tEquirect:{value:null},tFlip:{value:-1}},vertexShader:hi.equirect_vert,fragmentShader:hi.equirect_frag},distanceRGBA:{uniforms:{lightPos:{value:new c}},vertexShader:hi.distanceRGBA_vert,fragmentShader:hi.distanceRGBA_frag}};fi.physical={uniforms:ui.merge([fi.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:hi.meshphysical_vert,fragmentShader:hi.meshphysical_frag},V.prototype={constructor:V,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,r=t.length;e<r;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new r;return function(e,r){var n=t.copy(r).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-(1/0),this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(t){return t=t||new r,this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return t=t||new r,this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},getParameter:function(t,e){return(e||new r).set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},clampPoint:function(t,e){return(e||new r).copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new r;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}};var di=0;q.prototype={constructor:q,isMaterial:!0,get needsUpdate(){return this._needsUpdate},set needsUpdate(t){!0===t&&this.update(),this._needsUpdate=t},setValues:function(t){if(void 0!==t)for(var e in t){var r=t[e];if(void 0===r)console.warn("THREE.Material: '"+e+"' parameter is undefined.");else{var n=this[e];void 0===n?console.warn("THREE."+this.type+": '"+e+"' is not a property of this material."):n&&n.isColor?n.set(r):n&&n.isVector3&&r&&r.isVector3?n.copy(r):this[e]="overdraw"===e?Number(r):r}}},toJSON:function(t){function e(t){var e,r=[];for(e in t){var n=t[e];delete n.metadata,r.push(n)}return r}var r=void 0===t;r&&(t={textures:{},images:{}});var n={metadata:{version:4.4,type:"Material",generator:"Material.toJSON"}};return n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearCoat&&(n.clearCoat=this.clearCoat),void 0!==this.clearCoatRoughness&&(n.clearCoatRoughness=this.clearCoatRoughness),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,n.reflectivity=this.reflectivity),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),2!==this.shading&&(n.shading=this.shading),0!==this.side&&(n.side=this.side),0!==this.vertexColors&&(n.vertexColors=this.vertexColors),1>this.opacity&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,0<this.alphaTest&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),1<this.wireframeLinewidth&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),n.skinning=this.skinning,n.morphTargets=this.morphTargets,r&&(r=e(t.textures),t=e(t.images),0<r.length&&(n.textures=r),0<t.length&&(n.images=t)),n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.lights=t.lights,this.blending=t.blending,this.side=t.side,this.shading=t.shading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.overdraw=t.overdraw,this.visible=t.visible,this.clipShadows=t.clipShadows,this.clipIntersection=t.clipIntersection,t=t.clippingPlanes;var e=null;if(null!==t)for(var r=t.length,e=Array(r),n=0;n!==r;++n)e[n]=t[n].clone();return this.clippingPlanes=e,this},update:function(){this.dispatchEvent({type:"update"})},dispose:function(){this.dispatchEvent({type:"dispose"})}},Object.assign(q.prototype,e.prototype),X.prototype=Object.create(q.prototype),X.prototype.constructor=X,X.prototype.isShaderMaterial=!0,X.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=ui.clone(t.uniforms),this.defines=t.defines,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=t.extensions,this},X.prototype.toJSON=function(t){return t=q.prototype.toJSON.call(this,t),t.uniforms=this.uniforms,t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t},Y.prototype=Object.create(q.prototype),Y.prototype.constructor=Y,Y.prototype.isMeshDepthMaterial=!0,Y.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},K.prototype={constructor:K,isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){for(var e=1/0,r=1/0,n=1/0,i=-(1/0),o=-(1/0),a=-(1/0),s=0,c=t.length;s<c;s+=3){var u=t[s],h=t[s+1],l=t[s+2];u<e&&(e=u),h<r&&(r=h),l<n&&(n=l),u>i&&(i=u),h>o&&(o=h),l>a&&(a=l)}this.min.set(e,r,n),this.max.set(i,o,a)},setFromBufferAttribute:function(t){for(var e=1/0,r=1/0,n=1/0,i=-(1/0),o=-(1/0),a=-(1/0),s=0,c=t.count;s<c;s++){var u=t.getX(s),h=t.getY(s),l=t.getZ(s);u<e&&(e=u),h<r&&(r=h),l<n&&(n=l),u>i&&(i=u),h>o&&(o=h),l>a&&(a=l)}this.min.set(e,r,n),this.max.set(i,o,a)},setFromPoints:function(t){this.makeEmpty();for(var e=0,r=t.length;e<r;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new c;return function(e,r){var n=t.copy(r).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}}(),setFromObject:function(){var t=new c;return function(e){var r=this;return e.updateMatrixWorld(!0),this.makeEmpty(),e.traverse(function(e){var n,i;if(void 0!==(n=e.geometry))if(n.isGeometry){var o=n.vertices;for(n=0,i=o.length;n<i;n++)t.copy(o[n]),t.applyMatrix4(e.matrixWorld),r.expandByPoint(t)}else if(n.isBufferGeometry&&void 0!==(o=n.attributes.position))for(n=0,i=o.count;n<i;n++)t.fromAttribute(o,n).applyMatrix4(e.matrixWorld),r.expandByPoint(t)}),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-(1/0),this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(t){return t=t||new c,this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return t=t||new c,this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},getParameter:function(t,e){return(e||new c).set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:function(){var t;return function(e){return void 0===t&&(t=new c),this.clampPoint(e.center,t),t.distanceToSquared(e.center)<=e.radius*e.radius}}(),intersectsPlane:function(t){var e,r;return 0<t.normal.x?(e=t.normal.x*this.min.x,r=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,r=t.normal.x*this.min.x),0<t.normal.y?(e+=t.normal.y*this.min.y,r+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,r+=t.normal.y*this.min.y),0<t.normal.z?(e+=t.normal.z*this.min.z,r+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,r+=t.normal.z*this.min.z),e<=t.constant&&r>=t.constant},clampPoint:function(t,e){return(e||new c).copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new c;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),getBoundingSphere:function(){var t=new c;return function(e){return e=e||new Z,this.getCenter(e.center),e.radius=.5*this.getSize(t).length(),e}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:function(){var t=[new c,new c,new c,new c,new c,new c,new c,new c];return function(e){return this.isEmpty()?this:(t[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),t[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),t[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),t[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),t[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),t[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),t[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),t[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(t),this)}}(),translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}},Z.prototype={constructor:Z,set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:function(){var t=new K;return function(e,r){var n=this.center;void 0!==r?n.copy(r):t.setFromPoints(e).getCenter(n);for(var i=0,o=0,a=e.length;o<a;o++)i=Math.max(i,n.distanceToSquared(e[o]));return this.radius=Math.sqrt(i),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},empty:function(){return 0>=this.radius},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(this.center.dot(t.normal)-t.constant)<=this.radius},clampPoint:function(t,e){var r=this.center.distanceToSquared(t),n=e||new c;return n.copy(t),r>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n},getBoundingBox:function(t){return t=t||new K,t.set(this.center,this.center),t.expandByScalar(this.radius),t},applyMatrix4:function(t){return this.center.applyMatrix4(t),this.radius*=t.getMaxScaleOnAxis(),this},translate:function(t){return this.center.add(t),this},equals:function(t){return t.center.equals(this.center)&&t.radius===this.radius}},J.prototype={constructor:J,isMatrix3:!0,set:function(t,e,r,n,i,o,a,s,c){var u=this.elements;return u[0]=t,u[1]=n,u[2]=a,u[3]=e,u[4]=i,u[5]=s,u[6]=r,u[7]=o,u[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){return t=t.elements,this.set(t[0],t[3],t[6],t[1],t[4],t[7],t[2],t[5],t[8]),this},setFromMatrix4:function(t){return t=t.elements,this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this},applyToVector3Array:function(){var t;return function(e,r,n){void 0===t&&(t=new c),void 0===r&&(r=0),void 0===n&&(n=e.length);for(var i=0;i<n;i+=3,r+=3)t.fromArray(e,r),t.applyMatrix3(this),t.toArray(e,r);return e}}(),applyToBufferAttribute:function(){var t;return function(e){void 0===t&&(t=new c);for(var r=0,n=e.count;r<n;r++)t.x=e.getX(r),t.y=e.getY(r),t.z=e.getZ(r),t.applyMatrix3(this),e.setXYZ(r,t.x,t.y,t.z);return e}}(),multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){var t=this.elements,e=t[0],r=t[1],n=t[2],i=t[3],o=t[4],a=t[5],s=t[6],c=t[7],t=t[8];return e*o*t-e*a*c-r*i*t+r*a*s+n*i*c-n*o*s},getInverse:function(t,e){t&&t.isMatrix4&&console.error("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");var r=t.elements,n=this.elements,i=r[0],o=r[1],a=r[2],s=r[3],c=r[4],u=r[5],h=r[6],l=r[7],r=r[8],p=r*c-u*l,f=u*h-r*s,d=l*s-c*h,m=i*p+o*f+a*d;if(0===m){if(!0===e)throw Error("THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0");return console.warn("THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0"),this.identity()}return m=1/m,n[0]=p*m,n[1]=(a*l-r*o)*m,n[2]=(u*o-a*c)*m,n[3]=f*m,n[4]=(r*i-a*h)*m,n[5]=(a*s-u*i)*m,n[6]=d*m,n[7]=(o*h-l*i)*m,n[8]=(c*i-o*s)*m,this},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this},getNormalMatrix:function(t){return this.setFromMatrix4(t).getInverse(this).transpose()},transposeIntoArray:function(t){var e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},fromArray:function(t,e){void 0===e&&(e=0);for(var r=0;9>r;r++)this.elements[r]=t[r+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var r=this.elements;return t[e]=r[0],t[e+1]=r[1],t[e+2]=r[2],t[e+3]=r[3],t[e+4]=r[4],t[e+5]=r[5],t[e+6]=r[6],t[e+7]=r[7],t[e+8]=r[8],t}},Q.prototype={constructor:Q,set:function(t,e){return this.normal.copy(t),this.constant=e,this},setComponents:function(t,e,r,n){return this.normal.set(t,e,r),this.constant=n,this},setFromNormalAndCoplanarPoint:function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(){var t=new c,e=new c;return function(r,n,i){return n=t.subVectors(i,n).cross(e.subVectors(r,n)).normalize(),this.setFromNormalAndCoplanarPoint(n,r),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},normalize:function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(t){return this.normal.dot(t)+this.constant},distanceToSphere:function(t){return this.distanceToPoint(t.center)-t.radius},projectPoint:function(t,e){return this.orthoPoint(t,e).sub(t).negate()},orthoPoint:function(t,e){var r=this.distanceToPoint(t);return(e||new c).copy(this.normal).multiplyScalar(r)},intersectLine:function(){var t=new c;return function(e,r){var n=r||new c,i=e.delta(t),o=this.normal.dot(i);return 0!==o?(o=-(e.start.dot(this.normal)+this.constant)/o,0>o||1<o?void 0:n.copy(i).multiplyScalar(o).add(e.start)):0===this.distanceToPoint(e.start)?n.copy(e.start):void 0}}(),intersectsLine:function(t){var e=this.distanceToPoint(t.start);return t=this.distanceToPoint(t.end),0>e&&0<t||0>t&&0<e},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){return(t||new c).copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var t=new c,e=new J;return function(r,n){var i=this.coplanarPoint(t).applyMatrix4(r),o=n||e.getNormalMatrix(r),o=this.normal.applyMatrix3(o).normalize();return this.constant=-i.dot(o),this}}(),translate:function(t){return this.constant-=t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}},tt.prototype={constructor:tt,set:function(t,e,r,n,i,o){var a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(r),a[3].copy(n),a[4].copy(i),a[5].copy(o),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){for(var e=this.planes,r=0;6>r;r++)e[r].copy(t.planes[r]);return this},setFromMatrix:function(t){var e=this.planes,r=t.elements;t=r[0];var n=r[1],i=r[2],o=r[3],a=r[4],s=r[5],c=r[6],u=r[7],h=r[8],l=r[9],p=r[10],f=r[11],d=r[12],m=r[13],v=r[14],r=r[15];return e[0].setComponents(o-t,u-a,f-h,r-d).normalize(),e[1].setComponents(o+t,u+a,f+h,r+d).normalize(),e[2].setComponents(o+n,u+s,f+l,r+m).normalize(),e[3].setComponents(o-n,u-s,f-l,r-m).normalize(),e[4].setComponents(o-i,u-c,f-p,r-v).normalize(),e[5].setComponents(o+i,u+c,f+p,r+v).normalize(),this},intersectsObject:function(){var t=new Z;return function(e){var r=e.geometry;return null===r.boundingSphere&&r.computeBoundingSphere(),t.copy(r.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSprite:function(){var t=new Z;return function(e){return t.center.set(0,0,0),t.radius=.7071067811865476,t.applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSphere:function(t){var e=this.planes,r=t.center;t=-t.radius;for(var n=0;6>n;n++)if(e[n].distanceToPoint(r)<t)return!1;return!0},intersectsBox:function(){var t=new c,e=new c;return function(r){for(var n=this.planes,i=0;6>i;i++){var o=n[i];t.x=0<o.normal.x?r.min.x:r.max.x,e.x=0<o.normal.x?r.max.x:r.min.x,t.y=0<o.normal.y?r.min.y:r.max.y,e.y=0<o.normal.y?r.max.y:r.min.y,t.z=0<o.normal.z?r.min.z:r.max.z,e.z=0<o.normal.z?r.max.z:r.min.z;var a=o.distanceToPoint(t),o=o.distanceToPoint(e);if(0>a&&0>o)return!1}return!0}}(),containsPoint:function(t){for(var e=this.planes,r=0;6>r;r++)if(0>e[r].distanceToPoint(t))return!1;return!0}},rt.prototype={constructor:rt,set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){return(e||new c).copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:function(){var t=new c;return function(e){return this.origin.copy(this.at(e,t)),this}}(),closestPointToPoint:function(t,e){var r=e||new c;r.subVectors(t,this.origin);var n=r.dot(this.direction);return 0>n?r.copy(this.origin):r.copy(this.direction).multiplyScalar(n).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:function(){var t=new c;return function(e){var r=t.subVectors(e,this.origin).dot(this.direction);return 0>r?this.origin.distanceToSquared(e):(t.copy(this.direction).multiplyScalar(r).add(this.origin),t.distanceToSquared(e))}}(),distanceSqToSegment:function(){var t=new c,e=new c,r=new c;return function(n,i,o,a){t.copy(n).add(i).multiplyScalar(.5),e.copy(i).sub(n).normalize(),r.copy(this.origin).sub(t);var s,c=.5*n.distanceTo(i),u=-this.direction.dot(e),h=r.dot(this.direction),l=-r.dot(e),p=r.lengthSq(),f=Math.abs(1-u*u);return 0<f?(n=u*l-h,i=u*h-l,s=c*f,0<=n?i>=-s?i<=s?(c=1/f,n*=c,i*=c,u=n*(n+u*i+2*h)+i*(u*n+i+2*l)+p):(i=c,n=Math.max(0,-(u*i+h)),u=-n*n+i*(i+2*l)+p):(i=-c,n=Math.max(0,-(u*i+h)),u=-n*n+i*(i+2*l)+p):i<=-s?(n=Math.max(0,-(-u*c+h)),i=0<n?-c:Math.min(Math.max(-c,-l),c),u=-n*n+i*(i+2*l)+p):i<=s?(n=0,i=Math.min(Math.max(-c,-l),c),u=i*(i+2*l)+p):(n=Math.max(0,-(u*c+h)),i=0<n?c:Math.min(Math.max(-c,-l),c),u=-n*n+i*(i+2*l)+p)):(i=0<u?-c:c,n=Math.max(0,-(u*i+h)),u=-n*n+i*(i+2*l)+p),o&&o.copy(this.direction).multiplyScalar(n).add(this.origin),a&&a.copy(e).multiplyScalar(i).add(t),u}}(),intersectSphere:function(){var t=new c;return function(e,r){t.subVectors(e.center,this.origin);var n=t.dot(this.direction),i=t.dot(t)-n*n,o=e.radius*e.radius;return i>o?null:(o=Math.sqrt(o-i),i=n-o,n+=o,0>i&&0>n?null:0>i?this.at(n,r):this.at(i,r))}}(),intersectsSphere:function(t){return this.distanceToPoint(t.center)<=t.radius},distanceToPlane:function(t){var e=t.normal.dot(this.direction);return 0===e?0===t.distanceToPoint(this.origin)?0:null:(t=-(this.origin.dot(t.normal)+t.constant)/e,0<=t?t:null)},intersectPlane:function(t,e){var r=this.distanceToPlane(t);return null===r?null:this.at(r,e)},intersectsPlane:function(t){var e=t.distanceToPoint(this.origin);return 0===e||0>t.normal.dot(this.direction)*e},intersectBox:function(t,e){var r,n,i,o,a;n=1/this.direction.x,o=1/this.direction.y,a=1/this.direction.z;var s=this.origin;return 0<=n?(r=(t.min.x-s.x)*n,n*=t.max.x-s.x):(r=(t.max.x-s.x)*n,n*=t.min.x-s.x),0<=o?(i=(t.min.y-s.y)*o,o*=t.max.y-s.y):(i=(t.max.y-s.y)*o,o*=t.min.y-s.y),r>o||i>n?null:((i>r||r!==r)&&(r=i),(o<n||n!==n)&&(n=o),0<=a?(i=(t.min.z-s.z)*a,a*=t.max.z-s.z):(i=(t.max.z-s.z)*a,a*=t.min.z-s.z),r>a||i>n?null:((i>r||r!==r)&&(r=i),(a<n||n!==n)&&(n=a),0>n?null:this.at(0<=r?r:n,e)))},intersectsBox:function(){var t=new c;return function(e){return null!==this.intersectBox(e,t)}}(),intersectTriangle:function(){var t=new c,e=new c,r=new c,n=new c;return function(i,o,a,s,c){if(e.subVectors(o,i),r.subVectors(a,i),n.crossVectors(e,r),0<(o=this.direction.dot(n))){if(s)return null;s=1}else{if(!(0>o))return null;s=-1,o=-o}return t.subVectors(this.origin,i),0>(i=s*this.direction.dot(r.crossVectors(t,r)))?null:0>(a=s*this.direction.dot(e.cross(t)))||i+a>o?null:(i=-s*t.dot(n),0>i?null:this.at(i/o,c))}}(),applyMatrix4:function(t){return this.direction.add(this.origin).applyMatrix4(t),this.origin.applyMatrix4(t),this.direction.sub(this.origin),this.direction.normalize(),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}},nt.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" "),nt.DefaultOrder="XYZ",nt.prototype={constructor:nt,isEuler:!0,get x(){return this._x},set x(t){this._x=t,this.onChangeCallback()},get y(){return this._y},set y(t){this._y=t,this.onChangeCallback()},get z(){return this._z},set z(t){this._z=t,this.onChangeCallback()},get order(){return this._order},set order(t){this._order=t,this.onChangeCallback()},set:function(t,e,r,n){return this._x=t,this._y=e,this._z=r,this._order=n||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this.onChangeCallback(),this},setFromRotationMatrix:function(t,e,r){var n=ri.clamp,i=t.elements;t=i[0];var o=i[4],a=i[8],s=i[1],c=i[5],u=i[9],h=i[2],l=i[6],i=i[10];return e=e||this._order,"XYZ"===e?(this._y=Math.asin(n(a,-1,1)),.99999>Math.abs(a)?(this._x=Math.atan2(-u,i),this._z=Math.atan2(-o,t)):(this._x=Math.atan2(l,c),this._z=0)):"YXZ"===e?(this._x=Math.asin(-n(u,-1,1)),.99999>Math.abs(u)?(this._y=Math.atan2(a,i),this._z=Math.atan2(s,c)):(this._y=Math.atan2(-h,t),this._z=0)):"ZXY"===e?(this._x=Math.asin(n(l,-1,1)),.99999>Math.abs(l)?(this._y=Math.atan2(-h,i),this._z=Math.atan2(-o,c)):(this._y=0,this._z=Math.atan2(s,t))):"ZYX"===e?(this._y=Math.asin(-n(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(l,i),this._z=Math.atan2(s,t)):(this._x=0,this._z=Math.atan2(-o,c))):"YZX"===e?(this._z=Math.asin(n(s,-1,1)),.99999>Math.abs(s)?(this._x=Math.atan2(-u,c),this._y=Math.atan2(-h,t)):(this._x=0,this._y=Math.atan2(a,i))):"XZY"===e?(this._z=Math.asin(-n(o,-1,1)),.99999>Math.abs(o)?(this._x=Math.atan2(l,c),this._y=Math.atan2(a,t)):(this._x=Math.atan2(-u,i),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,!1!==r&&this.onChangeCallback(),this},setFromQuaternion:function(){var t;return function(e,r,n){
+return void 0===t&&(t=new u),t.makeRotationFromQuaternion(e),this.setFromRotationMatrix(t,r,n)}}(),setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:function(){var t=new s;return function(e){return t.setFromEuler(this),this.setFromQuaternion(t,e)}}(),equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new c(this._x,this._y,this._z)},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}},it.prototype={constructor:it,set:function(t){this.mask=1<<t},enable:function(t){this.mask|=1<<t},toggle:function(t){this.mask^=1<<t},disable:function(t){this.mask&=~(1<<t)},test:function(t){return 0!=(this.mask&t.mask)}};var mi=0;ot.DefaultUp=new c(0,1,0),ot.DefaultMatrixAutoUpdate=!0,Object.assign(ot.prototype,e.prototype,{isObject3D:!0,applyMatrix:function(t){this.matrix.multiplyMatrices(t,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:function(){var t=new s;return function(e,r){return t.setFromAxisAngle(e,r),this.quaternion.multiply(t),this}}(),rotateX:function(){var t=new c(1,0,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateY:function(){var t=new c(0,1,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateZ:function(){var t=new c(0,0,1);return function(e){return this.rotateOnAxis(t,e)}}(),translateOnAxis:function(){var t=new c;return function(e,r){return t.copy(e).applyQuaternion(this.quaternion),this.position.add(t.multiplyScalar(r)),this}}(),translateX:function(){var t=new c(1,0,0);return function(e){return this.translateOnAxis(t,e)}}(),translateY:function(){var t=new c(0,1,0);return function(e){return this.translateOnAxis(t,e)}}(),translateZ:function(){var t=new c(0,0,1);return function(e){return this.translateOnAxis(t,e)}}(),localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var t=new u;return function(e){return e.applyMatrix4(t.getInverse(this.matrixWorld))}}(),lookAt:function(){var t=new u;return function(e){t.lookAt(e,this.position,this.up),this.quaternion.setFromRotationMatrix(t)}}(),add:function(t){if(1<arguments.length){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,t.dispatchEvent({type:"added"}),this.children.push(t)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(1<arguments.length)for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);-1!==(e=this.children.indexOf(t))&&(t.parent=null,t.dispatchEvent({type:"removed"}),this.children.splice(e,1))},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var r=0,n=this.children.length;r<n;r++){var i=this.children[r].getObjectByProperty(t,e);if(void 0!==i)return i}},getWorldPosition:function(t){return t=t||new c,this.updateMatrixWorld(!0),t.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var t=new c,e=new c;return function(r){return r=r||new s,this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,r,e),r}}(),getWorldRotation:function(){var t=new s;return function(e){return e=e||new nt,this.getWorldQuaternion(t),e.setFromQuaternion(t,this.rotation.order,!1)}}(),getWorldScale:function(){var t=new c,e=new s;return function(r){return r=r||new c,this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,e,r),r}}(),getWorldDirection:function(){var t=new s;return function(e){return e=e||new c,this.getWorldQuaternion(t),e.set(0,0,1).applyQuaternion(t)}}(),raycast:function(){},traverse:function(t){t(this);for(var e=this.children,r=0,n=e.length;r<n;r++)e[r].traverse(t)},traverseVisible:function(t){if(!1!==this.visible){t(this);for(var e=this.children,r=0,n=e.length;r<n;r++)e[r].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){!0===this.matrixAutoUpdate&&this.updateMatrix(),!0!==this.matrixWorldNeedsUpdate&&!0!==t||(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);for(var e=this.children,r=0,n=e.length;r<n;r++)e[r].updateMatrixWorld(t)},toJSON:function(t){function e(t){var e,r=[];for(e in t){var n=t[e];delete n.metadata,r.push(n)}return r}var r=void 0===t||""===t,n={};r&&(t={geometries:{},materials:{},textures:{},images:{}},n.metadata={version:4.4,type:"Object",generator:"Object3D.toJSON"});var i={};if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),i.matrix=this.matrix.toArray(),void 0!==this.geometry&&(void 0===t.geometries[this.geometry.uuid]&&(t.geometries[this.geometry.uuid]=this.geometry.toJSON(t)),i.geometry=this.geometry.uuid),void 0!==this.material&&(void 0===t.materials[this.material.uuid]&&(t.materials[this.material.uuid]=this.material.toJSON(t)),i.material=this.material.uuid),0<this.children.length){i.children=[];for(var o=0;o<this.children.length;o++)i.children.push(this.children[o].toJSON(t).object)}if(r){var r=e(t.geometries),o=e(t.materials),a=e(t.textures);t=e(t.images),0<r.length&&(n.geometries=r),0<o.length&&(n.materials=o),0<a.length&&(n.textures=a),0<t.length&&(n.images=t)}return n.object=i,n},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(var r=0;r<t.children.length;r++)this.add(t.children[r].clone());return this}}),at.prototype={constructor:at,set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){return(t||new c).addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){return(t||new c).subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(t,e){var r=e||new c;return this.delta(r).multiplyScalar(t).add(this.start)},closestPointToPointParameter:function(){var t=new c,e=new c;return function(r,n){t.subVectors(r,this.start),e.subVectors(this.end,this.start);var i=e.dot(e),i=e.dot(t)/i;return n&&(i=ri.clamp(i,0,1)),i}}(),closestPointToPoint:function(t,e,r){return t=this.closestPointToPointParameter(t,e),r=r||new c,this.delta(r).multiplyScalar(t).add(this.start)},applyMatrix4:function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},equals:function(t){return t.start.equals(this.start)&&t.end.equals(this.end)}},st.normal=function(){var t=new c;return function(e,r,n,i){return i=i||new c,i.subVectors(n,r),t.subVectors(e,r),i.cross(t),e=i.lengthSq(),0<e?i.multiplyScalar(1/Math.sqrt(e)):i.set(0,0,0)}}(),st.barycoordFromPoint=function(){var t=new c,e=new c,r=new c;return function(n,i,o,a,s){t.subVectors(a,i),e.subVectors(o,i),r.subVectors(n,i),n=t.dot(t),i=t.dot(e),o=t.dot(r);var u=e.dot(e);a=e.dot(r);var h=n*u-i*i;return s=s||new c,0===h?s.set(-2,-1,-1):(h=1/h,u=(u*o-i*a)*h,n=(n*a-i*o)*h,s.set(1-u-n,n,u))}}(),st.containsPoint=function(){var t=new c;return function(e,r,n,i){return e=st.barycoordFromPoint(e,r,n,i,t),0<=e.x&&0<=e.y&&1>=e.x+e.y}}(),st.prototype={constructor:st,set:function(t,e,r){return this.a.copy(t),this.b.copy(e),this.c.copy(r),this},setFromPointsAndIndices:function(t,e,r,n){return this.a.copy(t[e]),this.b.copy(t[r]),this.c.copy(t[n]),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},area:function(){var t=new c,e=new c;return function(){return t.subVectors(this.c,this.b),e.subVectors(this.a,this.b),.5*t.cross(e).length()}}(),midpoint:function(t){return(t||new c).addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(t){return st.normal(this.a,this.b,this.c,t)},plane:function(t){return(t||new Q).setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(t,e){return st.barycoordFromPoint(t,this.a,this.b,this.c,e)},containsPoint:function(t){return st.containsPoint(t,this.a,this.b,this.c)},closestPointToPoint:function(){var t,e,r,n;return function(i,o){void 0===t&&(t=new Q,e=[new at,new at,new at],r=new c,n=new c);var a=o||new c,s=1/0;if(t.setFromCoplanarPoints(this.a,this.b,this.c),t.projectPoint(i,r),!0===this.containsPoint(r))a.copy(r);else{e[0].set(this.a,this.b),e[1].set(this.b,this.c),e[2].set(this.c,this.a);for(var u=0;u<e.length;u++){e[u].closestPointToPoint(r,!0,n);var h=r.distanceToSquared(n);h<s&&(s=h,a.copy(n))}}return a}}(),equals:function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}},ct.prototype={constructor:ct,clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(var e=0,r=t.vertexNormals.length;e<r;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(e=0,r=t.vertexColors.length;e<r;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}},ut.prototype=Object.create(q.prototype),ut.prototype.constructor=ut,ut.prototype.isMeshBasicMaterial=!0,ut.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this},ht.prototype={constructor:ht,isBufferAttribute:!0,set needsUpdate(t){!0===t&&this.version++},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.itemSize:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.dynamic=t.dynamic,this},copyAt:function(t,e,r){t*=this.itemSize,r*=e.itemSize;for(var n=0,i=this.itemSize;n<i;n++)this.array[t+n]=e.array[r+n];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,r=0,n=0,i=t.length;n<i;n++){var o=t[n];void 0===o&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",n),o=new $),e[r++]=o.r,e[r++]=o.g,e[r++]=o.b}return this},copyIndicesArray:function(t){for(var e=this.array,r=0,n=0,i=t.length;n<i;n++){var o=t[n];e[r++]=o.a,e[r++]=o.b,e[r++]=o.c}return this},copyVector2sArray:function(t){for(var e=this.array,n=0,i=0,o=t.length;i<o;i++){var a=t[i];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),a=new r),e[n++]=a.x,e[n++]=a.y}return this},copyVector3sArray:function(t){for(var e=this.array,r=0,n=0,i=t.length;n<i;n++){var o=t[n];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",n),o=new c),e[r++]=o.x,e[r++]=o.y,e[r++]=o.z}return this},copyVector4sArray:function(t){for(var e=this.array,r=0,n=0,o=t.length;n<o;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",n),a=new i),e[r++]=a.x,e[r++]=a.y,e[r++]=a.z,e[r++]=a.w}return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=r,this},setXYZ:function(t,e,r,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=r,this.array[t+2]=n,this},setXYZW:function(t,e,r,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=r,this.array[t+2]=n,this.array[t+3]=i,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return(new this.constructor).copy(this)}},lt.prototype=Object.create(ht.prototype),lt.prototype.constructor=lt,pt.prototype=Object.create(ht.prototype),pt.prototype.constructor=pt,ft.prototype=Object.create(ht.prototype),ft.prototype.constructor=ft,dt.prototype=Object.create(ht.prototype),dt.prototype.constructor=dt,mt.prototype=Object.create(ht.prototype),mt.prototype.constructor=mt,vt.prototype=Object.create(ht.prototype),vt.prototype.constructor=vt,gt.prototype=Object.create(ht.prototype),gt.prototype.constructor=gt,yt.prototype=Object.create(ht.prototype),yt.prototype.constructor=yt,bt.prototype=Object.create(ht.prototype),bt.prototype.constructor=bt,Object.assign(_t.prototype,{computeGroups:function(t){var e,r=[],n=void 0;t=t.faces;for(var i=0;i<t.length;i++){var o=t[i];o.materialIndex!==n&&(n=o.materialIndex,void 0!==e&&(e.count=3*i-e.start,r.push(e)),e={start:3*i,materialIndex:n})}void 0!==e&&(e.count=3*i-e.start,r.push(e)),this.groups=r},fromGeometry:function(t){var e,n=t.faces,i=t.vertices,o=t.faceVertexUvs,a=o[0]&&0<o[0].length,s=o[1]&&0<o[1].length,c=t.morphTargets,u=c.length;if(0<u){e=[];for(var h=0;h<u;h++)e[h]=[];this.morphTargets.position=e}var l,p=t.morphNormals,f=p.length;if(0<f){for(l=[],h=0;h<f;h++)l[h]=[];this.morphTargets.normal=l}for(var d=t.skinIndices,m=t.skinWeights,v=d.length===i.length,g=m.length===i.length,h=0;h<n.length;h++){var y=n[h];this.vertices.push(i[y.a],i[y.b],i[y.c]);var b=y.vertexNormals;for(3===b.length?this.normals.push(b[0],b[1],b[2]):(b=y.normal,this.normals.push(b,b,b)),b=y.vertexColors,3===b.length?this.colors.push(b[0],b[1],b[2]):(b=y.color,this.colors.push(b,b,b)),!0===a&&(b=o[0][h],void 0!==b?this.uvs.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",h),this.uvs.push(new r,new r,new r))),!0===s&&(b=o[1][h],void 0!==b?this.uvs2.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",h),this.uvs2.push(new r,new r,new r))),b=0;b<u;b++){var _=c[b].vertices;e[b].push(_[y.a],_[y.b],_[y.c])}for(b=0;b<f;b++)_=p[b].vertexNormals[h],l[b].push(_.a,_.b,_.c);v&&this.skinIndices.push(d[y.a],d[y.b],d[y.c]),g&&this.skinWeights.push(m[y.a],m[y.b],m[y.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this}}),Object.assign(xt.prototype,e.prototype,{isGeometry:!0,applyMatrix:function(t){for(var e=(new J).getNormalMatrix(t),r=0,n=this.vertices.length;r<n;r++)this.vertices[r].applyMatrix4(t);for(r=0,n=this.faces.length;r<n;r++){t=this.faces[r],t.normal.applyMatrix3(e).normalize();for(var i=0,o=t.vertexNormals.length;i<o;i++)t.vertexNormals[i].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.normalsNeedUpdate=this.verticesNeedUpdate=!0,this},rotateX:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t;return function(e,r,n){return void 0===t&&(t=new u),t.makeTranslation(e,r,n),this.applyMatrix(t),this}}(),scale:function(){var t;return function(e,r,n){return void 0===t&&(t=new u),t.makeScale(e,r,n),this.applyMatrix(t),this}}(),lookAt:function(){var t;return function(e){void 0===t&&(t=new ot),t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),fromBufferGeometry:function(t){function e(t,e,r,i){i=new ct(t,e,r,void 0!==s?[p[t].clone(),p[e].clone(),p[r].clone()]:[],void 0!==u?[n.colors[t].clone(),n.colors[e].clone(),n.colors[r].clone()]:[],i),n.faces.push(i),void 0!==h&&n.faceVertexUvs[0].push([f[t].clone(),f[e].clone(),f[r].clone()]),void 0!==l&&n.faceVertexUvs[1].push([d[t].clone(),d[e].clone(),d[r].clone()])}var n=this,i=null!==t.index?t.index.array:void 0,o=t.attributes,a=o.position.array,s=void 0!==o.normal?o.normal.array:void 0,u=void 0!==o.color?o.color.array:void 0,h=void 0!==o.uv?o.uv.array:void 0,l=void 0!==o.uv2?o.uv2.array:void 0;void 0!==l&&(this.faceVertexUvs[1]=[]);for(var p=[],f=[],d=[],m=o=0;o<a.length;o+=3,m+=2)n.vertices.push(new c(a[o],a[o+1],a[o+2])),void 0!==s&&p.push(new c(s[o],s[o+1],s[o+2])),void 0!==u&&n.colors.push(new $(u[o],u[o+1],u[o+2])),void 0!==h&&f.push(new r(h[m],h[m+1])),void 0!==l&&d.push(new r(l[m],l[m+1]));if(void 0!==i)if(a=t.groups,0<a.length)for(o=0;o<a.length;o++)for(var v=a[o],g=v.start,y=v.count,m=g,g=g+y;m<g;m+=3)e(i[m],i[m+1],i[m+2],v.materialIndex);else for(o=0;o<i.length;o+=3)e(i[o],i[o+1],i[o+2]);else for(o=0;o<a.length/3;o+=3)e(o,o+1,o+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,e=0===e?1:1/e,r=new u;return r.set(e,0,0,-e*t.x,0,e,0,-e*t.y,0,0,e,-e*t.z,0,0,0,1),this.applyMatrix(r),this},computeFaceNormals:function(){for(var t=new c,e=new c,r=0,n=this.faces.length;r<n;r++){var i=this.faces[r],o=this.vertices[i.a],a=this.vertices[i.b];t.subVectors(this.vertices[i.c],a),e.subVectors(o,a),t.cross(e),t.normalize(),i.normal.copy(t)}},computeVertexNormals:function(t){void 0===t&&(t=!0);var e,r,n;for(n=Array(this.vertices.length),e=0,r=this.vertices.length;e<r;e++)n[e]=new c;if(t){var i,o,a,s=new c,u=new c;for(t=0,e=this.faces.length;t<e;t++)r=this.faces[t],i=this.vertices[r.a],o=this.vertices[r.b],a=this.vertices[r.c],s.subVectors(a,o),u.subVectors(i,o),s.cross(u),n[r.a].add(s),n[r.b].add(s),n[r.c].add(s)}else for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++)r=this.faces[t],n[r.a].add(r.normal),n[r.b].add(r.normal),n[r.c].add(r.normal);for(e=0,r=this.vertices.length;e<r;e++)n[e].normalize();for(t=0,e=this.faces.length;t<e;t++)r=this.faces[t],i=r.vertexNormals,3===i.length?(i[0].copy(n[r.a]),i[1].copy(n[r.b]),i[2].copy(n[r.c])):(i[0]=n[r.a].clone(),i[1]=n[r.b].clone(),i[2]=n[r.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var t,e,r;for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++){r=this.faces[t];var n=r.vertexNormals;3===n.length?(n[0].copy(r.normal),n[1].copy(r.normal),n[2].copy(r.normal)):(n[0]=r.normal.clone(),n[1]=r.normal.clone(),n[2]=r.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var t,e,r,n,i;for(r=0,n=this.faces.length;r<n;r++)for(i=this.faces[r],i.__originalFaceNormal?i.__originalFaceNormal.copy(i.normal):i.__originalFaceNormal=i.normal.clone(),i.__originalVertexNormals||(i.__originalVertexNormals=[]),t=0,e=i.vertexNormals.length;t<e;t++)i.__originalVertexNormals[t]?i.__originalVertexNormals[t].copy(i.vertexNormals[t]):i.__originalVertexNormals[t]=i.vertexNormals[t].clone();var o=new xt;for(o.faces=this.faces,t=0,e=this.morphTargets.length;t<e;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[],i=this.morphNormals[t].faceNormals;var a,s,u=this.morphNormals[t].vertexNormals;for(r=0,n=this.faces.length;r<n;r++)a=new c,s={a:new c,b:new c,c:new c},i.push(a),u.push(s)}for(u=this.morphNormals[t],o.vertices=this.morphTargets[t].vertices,o.computeFaceNormals(),o.computeVertexNormals(),r=0,n=this.faces.length;r<n;r++)i=this.faces[r],a=u.faceNormals[r],s=u.vertexNormals[r],a.copy(i.normal),s.a.copy(i.vertexNormals[0]),s.b.copy(i.vertexNormals[1]),s.c.copy(i.vertexNormals[2])}for(r=0,n=this.faces.length;r<n;r++)i=this.faces[r],i.normal=i.__originalFaceNormal,i.vertexNormals=i.__originalVertexNormals},computeLineDistances:function(){for(var t=0,e=this.vertices,r=0,n=e.length;r<n;r++)0<r&&(t+=e[r].distanceTo(e[r-1])),this.lineDistances[r]=t},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new K),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Z),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,r){if(!1===(t&&t.isGeometry))console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t);else{var n,i=this.vertices.length,o=this.vertices,a=t.vertices,s=this.faces,c=t.faces,u=this.faceVertexUvs[0],h=t.faceVertexUvs[0],l=this.colors,p=t.colors;void 0===r&&(r=0),void 0!==e&&(n=(new J).getNormalMatrix(e)),t=0;for(var f=a.length;t<f;t++){var d=a[t].clone();void 0!==e&&d.applyMatrix4(e),o.push(d)}for(t=0,f=p.length;t<f;t++)l.push(p[t].clone());for(t=0,f=c.length;t<f;t++){var a=c[t],m=a.vertexNormals,p=a.vertexColors,l=new ct(a.a+i,a.b+i,a.c+i);for(l.normal.copy(a.normal),void 0!==n&&l.normal.applyMatrix3(n).normalize(),e=0,o=m.length;e<o;e++)d=m[e].clone(),void 0!==n&&d.applyMatrix3(n).normalize(),l.vertexNormals.push(d);for(l.color.copy(a.color),e=0,o=p.length;e<o;e++)d=p[e],l.vertexColors.push(d.clone());l.materialIndex=a.materialIndex+r,s.push(l)}for(t=0,f=h.length;t<f;t++)if(r=h[t],n=[],void 0!==r){for(e=0,o=r.length;e<o;e++)n.push(r[e].clone());u.push(n)}}},mergeMesh:function(t){!1===(t&&t.isMesh)?console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t):(t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix))},mergeVertices:function(){var t,e,r,n={},i=[],o=[],a=Math.pow(10,4);for(e=0,r=this.vertices.length;e<r;e++)t=this.vertices[e],t=Math.round(t.x*a)+"_"+Math.round(t.y*a)+"_"+Math.round(t.z*a),void 0===n[t]?(n[t]=e,i.push(this.vertices[e]),o[e]=i.length-1):o[e]=o[n[t]];for(n=[],e=0,r=this.faces.length;e<r;e++)for(a=this.faces[e],a.a=o[a.a],a.b=o[a.b],a.c=o[a.c],a=[a.a,a.b,a.c],t=0;3>t;t++)if(a[t]===a[(t+1)%3]){n.push(e);break}for(e=n.length-1;0<=e;e--)for(a=n[e],this.faces.splice(a,1),o=0,r=this.faceVertexUvs.length;o<r;o++)this.faceVertexUvs[o].splice(a,1);return e=this.vertices.length-i.length,this.vertices=i,e},sortFacesByMaterialIndex:function(){for(var t=this.faces,e=t.length,r=0;r<e;r++)t[r]._id=r;t.sort(function(t,e){return t.materialIndex-e.materialIndex});var n,i,o=this.faceVertexUvs[0],a=this.faceVertexUvs[1];for(o&&o.length===e&&(n=[]),a&&a.length===e&&(i=[]),r=0;r<e;r++){var s=t[r]._id;n&&n.push(o[s]),i&&i.push(a[s])}n&&(this.faceVertexUvs[0]=n),i&&(this.faceVertexUvs[1]=i)},toJSON:function(){function t(t,e,r){return r?t|1<<e:t&~(1<<e)}function e(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==u[e]?u[e]:(u[e]=c.length/3,c.push(t.x,t.y,t.z),u[e])}function r(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==l[e]?l[e]:(l[e]=h.length,h.push(t.getHex()),l[e])}function n(t){var e=t.x.toString()+t.y.toString();return void 0!==f[e]?f[e]:(f[e]=p.length/2,p.push(t.x,t.y),f[e])}var i={metadata:{version:4.4,type:"Geometry",generator:"Geometry.toJSON"}};if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),void 0!==this.parameters){var o,a=this.parameters;for(o in a)void 0!==a[o]&&(i[o]=a[o]);return i}for(a=[],o=0;o<this.vertices.length;o++){var s=this.vertices[o];a.push(s.x,s.y,s.z)}var s=[],c=[],u={},h=[],l={},p=[],f={};for(o=0;o<this.faces.length;o++){var d=this.faces[o],m=void 0!==this.faceVertexUvs[0][o],v=0<d.normal.length(),g=0<d.vertexNormals.length,y=1!==d.color.r||1!==d.color.g||1!==d.color.b,b=0<d.vertexColors.length,_=0,_=t(_,0,0),_=t(_,1,!0),_=t(_,2,!1),_=t(_,3,m),_=t(_,4,v),_=t(_,5,g),_=t(_,6,y),_=t(_,7,b);s.push(_),s.push(d.a,d.b,d.c),s.push(d.materialIndex),m&&(m=this.faceVertexUvs[0][o],s.push(n(m[0]),n(m[1]),n(m[2]))),v&&s.push(e(d.normal)),g&&(v=d.vertexNormals,s.push(e(v[0]),e(v[1]),e(v[2]))),y&&s.push(r(d.color)),b&&(d=d.vertexColors,s.push(r(d[0]),r(d[1]),r(d[2])))}return i.data={},i.data.vertices=a,i.data.normals=c,0<h.length&&(i.data.colors=h),0<p.length&&(i.data.uvs=[p]),i.data.faces=s,i},clone:function(){return(new xt).copy(this)},copy:function(t){this.vertices=[],this.faces=[],this.faceVertexUvs=[[]],this.colors=[];for(var e=t.vertices,r=0,n=e.length;r<n;r++)this.vertices.push(e[r].clone());for(e=t.colors,r=0,n=e.length;r<n;r++)this.colors.push(e[r].clone());for(e=t.faces,r=0,n=e.length;r<n;r++)this.faces.push(e[r].clone());for(r=0,n=t.faceVertexUvs.length;r<n;r++){e=t.faceVertexUvs[r],void 0===this.faceVertexUvs[r]&&(this.faceVertexUvs[r]=[]);for(var i=0,o=e.length;i<o;i++){for(var a=e[i],s=[],c=0,u=a.length;c<u;c++)s.push(a[c].clone());this.faceVertexUvs[r].push(s)}}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var vi=0;Object.assign(wt.prototype,e.prototype,{isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){this.index=t},addAttribute:function(t,e,r){if(!1===(e&&e.isBufferAttribute)&&!1===(e&&e.isInterleavedBufferAttribute))console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.addAttribute(t,new ht(e,r));else{if("index"!==t)return this.attributes[t]=e,this;console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e)}},getAttribute:function(t){return this.attributes[t]},removeAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,r){this.groups.push({start:t,count:e,materialIndex:void 0!==r?r:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix:function(t){var e=this.attributes.position;return void 0!==e&&(t.applyToVector3Array(e.array),e.needsUpdate=!0),e=this.attributes.normal,void 0!==e&&((new J).getNormalMatrix(t).applyToVector3Array(e.array),e.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t;return function(e){return void 0===t&&(t=new u),t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t;return function(e,r,n){return void 0===t&&(t=new u),t.makeTranslation(e,r,n),this.applyMatrix(t),this}}(),scale:function(){var t;return function(e,r,n){return void 0===t&&(t=new u),t.makeScale(e,r,n),this.applyMatrix(t),this}}(),lookAt:function(){var t;return function(e){void 0===t&&(t=new ot),t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},setFromObject:function(t){var e=t.geometry;if(t.isPoints||t.isLine){t=new yt(3*e.vertices.length,3);var r=new yt(3*e.colors.length,3);this.addAttribute("position",t.copyVector3sArray(e.vertices)),this.addAttribute("color",r.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length&&(t=new yt(e.lineDistances.length,1),this.addAttribute("lineDistance",t.copyArray(e.lineDistances))),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},updateFromObject:function(t){var e=t.geometry;if(t.isMesh){var r=e.__directGeometry;if(!0===e.elementsNeedUpdate&&(r=void 0,e.elementsNeedUpdate=!1),void 0===r)return this.fromGeometry(e);r.verticesNeedUpdate=e.verticesNeedUpdate,r.normalsNeedUpdate=e.normalsNeedUpdate,r.colorsNeedUpdate=e.colorsNeedUpdate,r.uvsNeedUpdate=e.uvsNeedUpdate,r.groupsNeedUpdate=e.groupsNeedUpdate,e.verticesNeedUpdate=!1,e.normalsNeedUpdate=!1,e.colorsNeedUpdate=!1,e.uvsNeedUpdate=!1,e.groupsNeedUpdate=!1,e=r}return!0===e.verticesNeedUpdate&&(r=this.attributes.position,void 0!==r&&(r.copyVector3sArray(e.vertices),r.needsUpdate=!0),e.verticesNeedUpdate=!1),!0===e.normalsNeedUpdate&&(r=this.attributes.normal,void 0!==r&&(r.copyVector3sArray(e.normals),r.needsUpdate=!0),e.normalsNeedUpdate=!1),!0===e.colorsNeedUpdate&&(r=this.attributes.color,void 0!==r&&(r.copyColorsArray(e.colors),r.needsUpdate=!0),e.colorsNeedUpdate=!1),e.uvsNeedUpdate&&(r=this.attributes.uv,void 0!==r&&(r.copyVector2sArray(e.uvs),r.needsUpdate=!0),e.uvsNeedUpdate=!1),e.lineDistancesNeedUpdate&&(r=this.attributes.lineDistance,void 0!==r&&(r.copyArray(e.lineDistances),r.needsUpdate=!0),e.lineDistancesNeedUpdate=!1),e.groupsNeedUpdate&&(e.computeGroups(t.geometry),this.groups=e.groups,e.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new _t).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e=new Float32Array(3*t.vertices.length);this.addAttribute("position",new ht(e,3).copyVector3sArray(t.vertices)),0<t.normals.length&&(e=new Float32Array(3*t.normals.length),this.addAttribute("normal",new ht(e,3).copyVector3sArray(t.normals))),0<t.colors.length&&(e=new Float32Array(3*t.colors.length),this.addAttribute("color",new ht(e,3).copyColorsArray(t.colors))),0<t.uvs.length&&(e=new Float32Array(2*t.uvs.length),this.addAttribute("uv",new ht(e,2).copyVector2sArray(t.uvs))),0<t.uvs2.length&&(e=new Float32Array(2*t.uvs2.length),this.addAttribute("uv2",new ht(e,2).copyVector2sArray(t.uvs2))),0<t.indices.length&&(e=new(65535<t.vertices.length?Uint32Array:Uint16Array)(3*t.indices.length),this.setIndex(new ht(e,1).copyIndicesArray(t.indices))),this.groups=t.groups;for(var r in t.morphTargets){
+for(var e=[],n=t.morphTargets[r],i=0,o=n.length;i<o;i++){var a=n[i],s=new yt(3*a.length,3);e.push(s.copyVector3sArray(a))}this.morphAttributes[r]=e}return 0<t.skinIndices.length&&(r=new yt(4*t.skinIndices.length,4),this.addAttribute("skinIndex",r.copyVector4sArray(t.skinIndices))),0<t.skinWeights.length&&(r=new yt(4*t.skinWeights.length,4),this.addAttribute("skinWeight",r.copyVector4sArray(t.skinWeights))),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new K);var t=this.attributes.position;void 0!==t?this.boundingBox.setFromBufferAttribute(t):this.boundingBox.makeEmpty(),(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var t=new K,e=new c;return function(){null===this.boundingSphere&&(this.boundingSphere=new Z);var r=this.attributes.position;if(r){var n=this.boundingSphere.center;t.setFromBufferAttribute(r),t.getCenter(n);for(var i=0,o=0,a=r.count;o<a;o++)e.x=r.getX(o),e.y=r.getY(o),e.z=r.getZ(o),i=Math.max(i,n.distanceToSquared(e));this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.attributes,r=this.groups;if(e.position){var n=e.position.array;if(void 0===e.normal)this.addAttribute("normal",new ht(new Float32Array(n.length),3));else for(var i=e.normal.array,o=0,a=i.length;o<a;o++)i[o]=0;var s,u,h,i=e.normal.array,l=new c,p=new c,f=new c,d=new c,m=new c;if(t){t=t.array,0===r.length&&this.addGroup(0,t.length);for(var v=0,g=r.length;v<g;++v)for(o=r[v],a=o.start,s=o.count,o=a,a+=s;o<a;o+=3)s=3*t[o+0],u=3*t[o+1],h=3*t[o+2],l.fromArray(n,s),p.fromArray(n,u),f.fromArray(n,h),d.subVectors(f,p),m.subVectors(l,p),d.cross(m),i[s]+=d.x,i[s+1]+=d.y,i[s+2]+=d.z,i[u]+=d.x,i[u+1]+=d.y,i[u+2]+=d.z,i[h]+=d.x,i[h+1]+=d.y,i[h+2]+=d.z}else for(o=0,a=n.length;o<a;o+=9)l.fromArray(n,o),p.fromArray(n,o+3),f.fromArray(n,o+6),d.subVectors(f,p),m.subVectors(l,p),d.cross(m),i[o]=d.x,i[o+1]=d.y,i[o+2]=d.z,i[o+3]=d.x,i[o+4]=d.y,i[o+5]=d.z,i[o+6]=d.x,i[o+7]=d.y,i[o+8]=d.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(t,e){if(!1!==(t&&t.isBufferGeometry)){void 0===e&&(e=0);var r,n=this.attributes;for(r in n)if(void 0!==t.attributes[r])for(var i=n[r].array,o=t.attributes[r],a=o.array,s=0,o=o.itemSize*e;s<a.length;s++,o++)i[o]=a[s];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t)},normalizeNormals:function(){for(var t,e,r,n=this.attributes.normal.array,i=0,o=n.length;i<o;i+=3)t=n[i],e=n[i+1],r=n[i+2],t=1/Math.sqrt(t*t+e*e+r*r),n[i]*=t,n[i+1]*=t,n[i+2]*=t},toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var t,e=new wt,r=this.index.array,n=this.attributes;for(t in n){for(var i,o=n[t],a=o.array,o=o.itemSize,s=new a.constructor(r.length*o),c=0,u=0,h=r.length;u<h;u++){i=r[u]*o;for(var l=0;l<o;l++)s[c++]=a[i++]}e.addAttribute(t,new ht(s,o))}return e},toJSON:function(){var t={metadata:{version:4.4,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e,r=this.parameters;for(e in r)void 0!==r[e]&&(t[e]=r[e]);return t}t.data={attributes:{}};var n=this.index;null!==n&&(r=Array.prototype.slice.call(n.array),t.data.index={type:n.array.constructor.name,array:r}),n=this.attributes;for(e in n){var i=n[e],r=Array.prototype.slice.call(i.array);t.data.attributes[e]={itemSize:i.itemSize,type:i.array.constructor.name,array:r,normalized:i.normalized}}return e=this.groups,0<e.length&&(t.data.groups=JSON.parse(JSON.stringify(e))),e=this.boundingSphere,null!==e&&(t.data.boundingSphere={center:e.center.toArray(),radius:e.radius}),t},clone:function(){return(new wt).copy(this)},copy:function(t){var e=t.index;null!==e&&this.setIndex(e.clone());var r,e=t.attributes;for(r in e)this.addAttribute(r,e[r].clone());for(t=t.groups,r=0,e=t.length;r<e;r++){var n=t[r];this.addGroup(n.start,n.count,n.materialIndex)}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),wt.MaxIndex=65535,St.prototype=Object.assign(Object.create(ot.prototype),{constructor:St,isMesh:!0,setDrawMode:function(t){this.drawMode=t},copy:function(t){return ot.prototype.copy.call(this,t),this.drawMode=t.drawMode,this},updateMorphTargets:function(){var t=this.geometry.morphTargets;if(void 0!==t&&0<t.length){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var e=0,r=t.length;e<r;e++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[t[e].name]=e}},raycast:function(){function t(t,e,r,n,i,o,a){return st.barycoordFromPoint(t,e,r,n,y),i.multiplyScalar(y.x),o.multiplyScalar(y.y),a.multiplyScalar(y.z),i.add(o).add(a),i.clone()}function e(t,e,r,n,i,o,a){var s=t.material;return null===(1===s.side?r.intersectTriangle(o,i,n,!0,a):r.intersectTriangle(n,i,o,2!==s.side,a))?null:(_.copy(a),_.applyMatrix4(t.matrixWorld),r=e.ray.origin.distanceTo(_),r<e.near||r>e.far?null:{distance:r,point:_.clone(),object:t})}function n(r,n,i,o,a,c,u,p){return s.fromArray(o,3*c),h.fromArray(o,3*u),l.fromArray(o,3*p),(r=e(r,n,i,s,h,l,b))&&(a&&(m.fromArray(a,2*c),v.fromArray(a,2*u),g.fromArray(a,2*p),r.uv=t(b,s,h,l,m,v,g)),r.face=new ct(c,u,p,st.normal(s,h,l)),r.faceIndex=c),r}var i=new u,o=new rt,a=new Z,s=new c,h=new c,l=new c,p=new c,f=new c,d=new c,m=new r,v=new r,g=new r,y=new c,b=new c,_=new c;return function(r,c){var u=this.geometry,y=this.material,_=this.matrixWorld;if(void 0!==y&&(null===u.boundingSphere&&u.computeBoundingSphere(),a.copy(u.boundingSphere),a.applyMatrix4(_),!1!==r.ray.intersectsSphere(a)&&(i.getInverse(_),o.copy(r.ray).applyMatrix4(i),null===u.boundingBox||!1!==o.intersectsBox(u.boundingBox)))){var x,w;if(u.isBufferGeometry){var S,M,y=u.index,_=u.attributes,u=_.position.array;if(void 0!==_.uv&&(x=_.uv.array),null!==y)for(var _=y.array,E=0,T=_.length;E<T;E+=3)y=_[E],S=_[E+1],M=_[E+2],(w=n(this,r,o,u,x,y,S,M))&&(w.faceIndex=Math.floor(E/3),c.push(w));else for(E=0,T=u.length;E<T;E+=9)y=E/3,S=y+1,M=y+2,(w=n(this,r,o,u,x,y,S,M))&&(w.index=y,c.push(w))}else if(u.isGeometry){var C,O,_=y&&y.isMultiMaterial,E=!0===_?y.materials:null,T=u.vertices;S=u.faces,M=u.faceVertexUvs[0],0<M.length&&(x=M);for(var P=0,A=S.length;P<A;P++){var j=S[P];if(void 0!==(w=!0===_?E[j.materialIndex]:y)){if(M=T[j.a],C=T[j.b],O=T[j.c],!0===w.morphTargets){w=u.morphTargets;var R=this.morphTargetInfluences;s.set(0,0,0),h.set(0,0,0),l.set(0,0,0);for(var L=0,N=w.length;L<N;L++){var I=R[L];if(0!==I){var D=w[L].vertices;s.addScaledVector(p.subVectors(D[j.a],M),I),h.addScaledVector(f.subVectors(D[j.b],C),I),l.addScaledVector(d.subVectors(D[j.c],O),I)}}s.add(M),h.add(C),l.add(O),M=s,C=h,O=l}(w=e(this,r,o,M,C,O,b))&&(x&&(R=x[P],m.copy(R[0]),v.copy(R[1]),g.copy(R[2]),w.uv=t(b,M,C,O,m,v,g)),w.face=j,w.faceIndex=P,c.push(w))}}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Mt.prototype=Object.create(wt.prototype),Mt.prototype.constructor=Mt,Et.prototype=Object.create(wt.prototype),Et.prototype.constructor=Et,Tt.prototype=Object.create(ot.prototype),Tt.prototype.constructor=Tt,Tt.prototype.isCamera=!0,Tt.prototype.getWorldDirection=function(){var t=new s;return function(e){return e=e||new c,this.getWorldQuaternion(t),e.set(0,0,-1).applyQuaternion(t)}}(),Tt.prototype.lookAt=function(){var t=new u;return function(e){t.lookAt(this.position,e,this.up),this.quaternion.setFromRotationMatrix(t)}}(),Tt.prototype.clone=function(){return(new this.constructor).copy(this)},Tt.prototype.copy=function(t){return ot.prototype.copy.call(this,t),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this},Ct.prototype=Object.assign(Object.create(Tt.prototype),{constructor:Ct,isPerspectiveCamera:!0,copy:function(t){return Tt.prototype.copy.call(this,t),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){t=.5*this.getFilmHeight()/t,this.fov=2*ri.RAD2DEG*Math.atan(t),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*ri.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*ri.RAD2DEG*Math.atan(Math.tan(.5*ri.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,r,n,i,o){this.aspect=t/e,this.view={fullWidth:t,fullHeight:e,offsetX:r,offsetY:n,width:i,height:o},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=this.near,e=t*Math.tan(.5*ri.DEG2RAD*this.fov)/this.zoom,r=2*e,n=this.aspect*r,i=-.5*n,o=this.view;if(null!==o)var a=o.fullWidth,s=o.fullHeight,i=i+o.offsetX*n/a,e=e-o.offsetY*r/s,n=o.width/a*n,r=o.height/s*r;o=this.filmOffset,0!==o&&(i+=t*o/this.getFilmWidth()),this.projectionMatrix.makeFrustum(i,i+n,e-r,e,t,this.far)},toJSON:function(t){return t=ot.prototype.toJSON.call(this,t),t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}),Ot.prototype=Object.assign(Object.create(Tt.prototype),{constructor:Ot,isOrthographicCamera:!0,copy:function(t){return Tt.prototype.copy.call(this,t),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,r,n,i,o){this.view={fullWidth:t,fullHeight:e,offsetX:r,offsetY:n,width:i,height:o},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),r=(this.right+this.left)/2,n=(this.top+this.bottom)/2,i=r-t,r=r+t,t=n+e,e=n-e;if(null!==this.view)var r=this.zoom/(this.view.width/this.view.fullWidth),e=this.zoom/(this.view.height/this.view.fullHeight),o=(this.right-this.left)/this.view.width,n=(this.top-this.bottom)/this.view.height,i=i+this.view.offsetX/r*o,r=i+this.view.width/r*o,t=t-this.view.offsetY/e*n,e=t-this.view.height/e*n;this.projectionMatrix.makeOrthographic(i,r,t,e,this.near,this.far)},toJSON:function(t){return t=ot.prototype.toJSON.call(this,t),t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}});var gi=0;ee.prototype.isFogExp2=!0,ee.prototype.clone=function(){return new ee(this.color.getHex(),this.density)},ee.prototype.toJSON=function(t){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},re.prototype.isFog=!0,re.prototype.clone=function(){return new re(this.color.getHex(),this.near,this.far)},re.prototype.toJSON=function(t){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},ne.prototype=Object.create(ot.prototype),ne.prototype.constructor=ne,ne.prototype.copy=function(t,e){return ot.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},ne.prototype.toJSON=function(t){var e=ot.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e},ie.prototype=Object.assign(Object.create(ot.prototype),{constructor:ie,isLensFlare:!0,copy:function(t){ot.prototype.copy.call(this,t),this.positionScreen.copy(t.positionScreen),this.customUpdateCallback=t.customUpdateCallback;for(var e=0,r=t.lensFlares.length;e<r;e++)this.lensFlares.push(t.lensFlares[e]);return this},add:function(t,e,r,n,i,o){void 0===e&&(e=-1),void 0===r&&(r=0),void 0===o&&(o=1),void 0===i&&(i=new $(16777215)),void 0===n&&(n=1),r=Math.min(r,Math.max(0,r)),this.lensFlares.push({texture:t,size:e,distance:r,x:0,y:0,z:0,scale:1,rotation:0,opacity:o,color:i,blending:n})},updateLensFlares:function(){var t,e,r=this.lensFlares.length,n=2*-this.positionScreen.x,i=2*-this.positionScreen.y;for(t=0;t<r;t++)e=this.lensFlares[t],e.x=this.positionScreen.x+n*e.distance,e.y=this.positionScreen.y+i*e.distance,e.wantedRotation=e.x*Math.PI*.25,e.rotation+=.25*(e.wantedRotation-e.rotation)}}),oe.prototype=Object.create(q.prototype),oe.prototype.constructor=oe,oe.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.rotation=t.rotation,this},ae.prototype=Object.assign(Object.create(ot.prototype),{constructor:ae,isSprite:!0,raycast:function(){var t=new c;return function(e,r){t.setFromMatrixPosition(this.matrixWorld);var n=e.ray.distanceSqToPoint(t);n>this.scale.x*this.scale.y/4||r.push({distance:Math.sqrt(n),point:this.position,face:null,object:this})}}(),clone:function(){return new this.constructor(this.material).copy(this)}}),se.prototype=Object.assign(Object.create(ot.prototype),{constructor:se,copy:function(t){ot.prototype.copy.call(this,t,!1),t=t.levels;for(var e=0,r=t.length;e<r;e++){var n=t[e];this.addLevel(n.object.clone(),n.distance)}return this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);for(var r=this.levels,n=0;n<r.length&&!(e<r[n].distance);n++);r.splice(n,0,{distance:e,object:t}),this.add(t)},getObjectForDistance:function(t){for(var e=this.levels,r=1,n=e.length;r<n&&!(t<e[r].distance);r++);return e[r-1].object},raycast:function(){var t=new c;return function(e,r){t.setFromMatrixPosition(this.matrixWorld);var n=e.ray.origin.distanceTo(t);this.getObjectForDistance(n).raycast(e,r)}}(),update:function(){var t=new c,e=new c;return function(r){var n=this.levels;if(1<n.length){t.setFromMatrixPosition(r.matrixWorld),e.setFromMatrixPosition(this.matrixWorld),r=t.distanceTo(e),n[0].object.visible=!0;for(var i=1,o=n.length;i<o&&r>=n[i].distance;i++)n[i-1].object.visible=!1,n[i].object.visible=!0;for(;i<o;i++)n[i].object.visible=!1}}}(),toJSON:function(t){t=ot.prototype.toJSON.call(this,t),t.object.levels=[];for(var e=this.levels,r=0,n=e.length;r<n;r++){var i=e[r];t.object.levels.push({object:i.object.uuid,distance:i.distance})}return t}}),Object.assign(ce.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var r=new u;this.bones[t]&&r.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(r)}},pose:function(){for(var t,e=0,r=this.bones.length;e<r;e++)(t=this.bones[e])&&t.matrixWorld.getInverse(this.boneInverses[e]);for(e=0,r=this.bones.length;e<r;e++)(t=this.bones[e])&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))},update:function(){var t=new u;return function(){for(var e=0,r=this.bones.length;e<r;e++)t.multiplyMatrices(this.bones[e]?this.bones[e].matrixWorld:this.identityMatrix,this.boneInverses[e]),t.toArray(this.boneMatrices,16*e);this.useVertexTexture&&(this.boneTexture.needsUpdate=!0)}}(),clone:function(){return new ce(this.bones,this.boneInverses,this.useVertexTexture)}}),ue.prototype=Object.assign(Object.create(ot.prototype),{constructor:ue,isBone:!0}),he.prototype=Object.assign(Object.create(St.prototype),{constructor:he,isSkinnedMesh:!0,bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){if(this.geometry&&this.geometry.isGeometry)for(var t=0;t<this.geometry.skinWeights.length;t++){var e=this.geometry.skinWeights[t],r=1/e.lengthManhattan();1/0!==r?e.multiplyScalar(r):e.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry)for(var e=new i,n=this.geometry.attributes.skinWeight,t=0;t<n.count;t++)e.x=n.getX(t),e.y=n.getY(t),e.z=n.getZ(t),e.w=n.getW(t),r=1/e.lengthManhattan(),1/0!==r?e.multiplyScalar(r):e.set(1,0,0,0),n.setXYZW(t,e.x,e.y,e.z,e.w)},updateMatrixWorld:function(t){St.prototype.updateMatrixWorld.call(this,!0),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material,this.skeleton.useVertexTexture).copy(this)}}),le.prototype=Object.create(q.prototype),le.prototype.constructor=le,le.prototype.isLineBasicMaterial=!0,le.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this},pe.prototype=Object.assign(Object.create(ot.prototype),{constructor:pe,isLine:!0,raycast:function(){var t=new u,e=new rt,r=new Z;return function(n,i){var o=n.linePrecision,o=o*o,a=this.geometry,s=this.matrixWorld;if(null===a.boundingSphere&&a.computeBoundingSphere(),r.copy(a.boundingSphere),r.applyMatrix4(s),!1!==n.ray.intersectsSphere(r)){t.getInverse(s),e.copy(n.ray).applyMatrix4(t);var u=new c,h=new c,s=new c,l=new c,p=this&&this.isLineSegments?2:1;if(a.isBufferGeometry){var f=a.index,d=a.attributes.position.array;if(null!==f)for(var f=f.array,a=0,m=f.length-1;a<m;a+=p){var v=f[a+1];u.fromArray(d,3*f[a]),h.fromArray(d,3*v),v=e.distanceSqToSegment(u,h,l,s),v>o||(l.applyMatrix4(this.matrixWorld),(v=n.ray.origin.distanceTo(l))<n.near||v>n.far||i.push({distance:v,point:s.clone().applyMatrix4(this.matrixWorld),index:a,face:null,faceIndex:null,object:this}))}else for(a=0,m=d.length/3-1;a<m;a+=p)u.fromArray(d,3*a),h.fromArray(d,3*a+3),(v=e.distanceSqToSegment(u,h,l,s))>o||(l.applyMatrix4(this.matrixWorld),(v=n.ray.origin.distanceTo(l))<n.near||v>n.far||i.push({distance:v,point:s.clone().applyMatrix4(this.matrixWorld),index:a,face:null,faceIndex:null,object:this}))}else if(a.isGeometry)for(u=a.vertices,h=u.length,a=0;a<h-1;a+=p)(v=e.distanceSqToSegment(u[a],u[a+1],l,s))>o||(l.applyMatrix4(this.matrixWorld),(v=n.ray.origin.distanceTo(l))<n.near||v>n.far||i.push({distance:v,point:s.clone().applyMatrix4(this.matrixWorld),index:a,face:null,faceIndex:null,object:this}))}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),fe.prototype=Object.assign(Object.create(pe.prototype),{constructor:fe,isLineSegments:!0}),de.prototype=Object.create(q.prototype),de.prototype.constructor=de,de.prototype.isPointsMaterial=!0,de.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this},me.prototype=Object.assign(Object.create(ot.prototype),{constructor:me,isPoints:!0,raycast:function(){var t=new u,e=new rt,r=new Z;return function(n,i){function o(t,r){var o=e.distanceSqToPoint(t);if(o<l){var s=e.closestPointToPoint(t);s.applyMatrix4(u);var c=n.ray.origin.distanceTo(s);c<n.near||c>n.far||i.push({distance:c,distanceToRay:Math.sqrt(o),point:s.clone(),index:r,face:null,object:a})}}var a=this,s=this.geometry,u=this.matrixWorld,h=n.params.Points.threshold;if(null===s.boundingSphere&&s.computeBoundingSphere(),r.copy(s.boundingSphere),r.applyMatrix4(u),!1!==n.ray.intersectsSphere(r)){t.getInverse(u),e.copy(n.ray).applyMatrix4(t);var h=h/((this.scale.x+this.scale.y+this.scale.z)/3),l=h*h,h=new c;if(s.isBufferGeometry){var p=s.index,s=s.attributes.position.array;if(null!==p)for(var f=p.array,p=0,d=f.length;p<d;p++){var m=f[p];h.fromArray(s,3*m),o(h,m)}else for(p=0,f=s.length/3;p<f;p++)h.fromArray(s,3*p),o(h,p)}else for(h=s.vertices,p=0,f=h.length;p<f;p++)o(h[p],p)}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),ve.prototype=Object.assign(Object.create(ot.prototype),{constructor:ve}),ge.prototype=Object.create(n.prototype),ge.prototype.constructor=ge,ye.prototype=Object.create(n.prototype),ye.prototype.constructor=ye,ye.prototype.isCompressedTexture=!0,be.prototype=Object.create(n.prototype),be.prototype.constructor=be,_e.prototype=Object.create(n.prototype),_e.prototype.constructor=_e,_e.prototype.isDepthTexture=!0,xe.prototype=Object.create(wt.prototype),xe.prototype.constructor=xe,we.prototype=Object.create(wt.prototype),we.prototype.constructor=we,Se.prototype=Object.create(xt.prototype),Se.prototype.constructor=Se,Me.prototype=Object.create(wt.prototype),Me.prototype.constructor=Me,Ee.prototype=Object.create(Me.prototype),Ee.prototype.constructor=Ee,Te.prototype=Object.create(xt.prototype),Te.prototype.constructor=Te,Ce.prototype=Object.create(Me.prototype),Ce.prototype.constructor=Ce,Oe.prototype=Object.create(xt.prototype),Oe.prototype.constructor=Oe,Pe.prototype=Object.create(Me.prototype),Pe.prototype.constructor=Pe,Ae.prototype=Object.create(xt.prototype),Ae.prototype.constructor=Ae,je.prototype=Object.create(Me.prototype),je.prototype.constructor=je,Re.prototype=Object.create(xt.prototype),Re.prototype.constructor=Re,Le.prototype=Object.create(xt.prototype),Le.prototype.constructor=Le,Ne.prototype=Object.create(wt.prototype),Ne.prototype.constructor=Ne,Ie.prototype=Object.create(xt.prototype),Ie.prototype.constructor=Ie,De.prototype=Object.create(wt.prototype),De.prototype.constructor=De,ke.prototype=Object.create(xt.prototype),ke.prototype.constructor=ke,Fe.prototype=Object.create(wt.prototype),Fe.prototype.constructor=Fe,Ue.prototype=Object.create(xt.prototype),Ue.prototype.constructor=Ue;var yi={area:function(t){for(var e=t.length,r=0,n=e-1,i=0;i<e;n=i++)r+=t[n].x*t[i].y-t[i].x*t[n].y;return.5*r},triangulate:function(){return function(t,e){var r=t.length;if(3>r)return null;var n,i,o,a=[],s=[],c=[];if(0<yi.area(t))for(i=0;i<r;i++)s[i]=i;else for(i=0;i<r;i++)s[i]=r-1-i;var u=2*r;for(i=r-1;2<r;){if(0>=u--){console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()");break}n=i,r<=n&&(n=0),i=n+1,r<=i&&(i=0),o=i+1,r<=o&&(o=0);var h;t:{var l,p,f,d,m,v,g,y;if(l=t[s[n]].x,p=t[s[n]].y,f=t[s[i]].x,d=t[s[i]].y,m=t[s[o]].x,v=t[s[o]].y,0>=(f-l)*(v-p)-(d-p)*(m-l))h=!1;else{var b,_,x,w,S,M,E,T,C,O;for(b=m-f,_=v-d,x=l-m,w=p-v,S=f-l,M=d-p,h=0;h<r;h++)if(g=t[s[h]].x,y=t[s[h]].y,!(g===l&&y===p||g===f&&y===d||g===m&&y===v)&&(E=g-l,T=y-p,C=g-f,O=y-d,g-=m,y-=v,C=b*O-_*C,E=S*T-M*E,T=x*y-w*g,C>=-Number.EPSILON&&T>=-Number.EPSILON&&E>=-Number.EPSILON)){h=!1;break t}h=!0}}if(h){for(a.push([t[s[n]],t[s[i]],t[s[o]]]),c.push([s[n],s[i],s[o]]),n=i,o=i+1;o<r;n++,o++)s[n]=s[o];r--,u=2*r}}return e?c:a}}(),triangulateShape:function(t,e){function r(t){var e=t.length;2<e&&t[e-1].equals(t[0])&&t.pop()}function n(t,e,r){return t.x!==e.x?t.x<e.x?t.x<=r.x&&r.x<=e.x:e.x<=r.x&&r.x<=t.x:t.y<e.y?t.y<=r.y&&r.y<=e.y:e.y<=r.y&&r.y<=t.y}function i(t,e,r,i,o){var a=e.x-t.x,s=e.y-t.y,c=i.x-r.x,u=i.y-r.y,h=t.x-r.x,l=t.y-r.y,p=s*c-a*u,f=s*h-a*l;if(Math.abs(p)>Number.EPSILON){if(0<p){if(0>f||f>p)return[];if(0>(c=u*h-c*l)||c>p)return[]}else{if(0<f||f<p)return[];if(0<(c=u*h-c*l)||c<p)return[]}return 0===c?!o||0!==f&&f!==p?[t]:[]:c===p?!o||0!==f&&f!==p?[e]:[]:0===f?[r]:f===p?[i]:(o=c/p,[{x:t.x+o*a,y:t.y+o*s}])}return 0!==f||u*h!=c*l?[]:(s=0===a&&0===s,c=0===c&&0===u,s&&c?t.x!==r.x||t.y!==r.y?[]:[t]:s?n(r,i,t)?[t]:[]:c?n(t,e,r)?[r]:[]:(0!==a?(t.x<e.x?(a=t,c=t.x,s=e,t=e.x):(a=e,c=e.x,s=t,t=t.x),r.x<i.x?(e=r,p=r.x,u=i,r=i.x):(e=i,p=i.x,u=r,r=r.x)):(t.y<e.y?(a=t,c=t.y,s=e,t=e.y):(a=e,c=e.y,s=t,t=t.y),r.y<i.y?(e=r,p=r.y,u=i,r=i.y):(e=i,p=i.y,u=r,r=r.y)),c<=p?t<p?[]:t===p?o?[]:[e]:t<=r?[e,s]:[e,u]:c>r?[]:c===r?o?[]:[a]:t<=r?[a,s]:[a,u]))}function o(t,e,r,n){var i=e.x-t.x,o=e.y-t.y;e=r.x-t.x,r=r.y-t.y;var a=n.x-t.x;return n=n.y-t.y,t=i*r-o*e,i=i*n-o*a,Math.abs(t)>Number.EPSILON?(e=a*r-n*e,0<t?0<=i&&0<=e:0<=i||0<=e):0<i}r(t),e.forEach(r);var a,s,c,u,h,l={};for(c=t.concat(),a=0,s=e.length;a<s;a++)Array.prototype.push.apply(c,e[a]);for(a=0,s=c.length;a<s;a++)h=c[a].x+":"+c[a].y,void 0!==l[h]&&console.warn("THREE.ShapeUtils: Duplicate point",h,a),l[h]=a;a=function(t,e){var r,n,a,s,c,u,h,l,p,f=t.concat(),d=[],m=[],v=0;for(n=e.length;v<n;v++)d.push(v);h=0;for(var g=2*d.length;0<d.length;){if(0>--g){console.log("Infinite Loop! Holes left:"+d.length+", Probably Hole outside Shape!");break}for(a=h;a<f.length;a++){for(s=f[a],n=-1,v=0;v<d.length;v++)if(c=d[v],u=s.x+":"+s.y+":"+c,void 0===m[u]){for(r=e[c],l=0;l<r.length;l++)if(c=r[l],function(t,e){var n=f.length-1,i=t-1;0>i&&(i=n);var a=t+1;return a>n&&(a=0),!!(n=o(f[t],f[i],f[a],r[e]))&&(n=r.length-1,i=e-1,0>i&&(i=n),a=e+1,a>n&&(a=0),!!(n=o(r[e],r[i],r[a],f[t])))}(a,l)&&!function(t,e){var r,n;for(r=0;r<f.length;r++)if(n=r+1,n%=f.length,n=i(t,e,f[r],f[n],!0),0<n.length)return!0;return!1}(s,c)&&!function(t,r){var n,o,a,s;for(n=0;n<d.length;n++)for(o=e[d[n]],a=0;a<o.length;a++)if(s=a+1,s%=o.length,s=i(t,r,o[a],o[s],!0),0<s.length)return!0;return!1}(s,c)){n=l,d.splice(v,1),h=f.slice(0,a+1),c=f.slice(a),l=r.slice(n),p=r.slice(0,n+1),f=h.concat(l).concat(p).concat(c),h=a;break}if(0<=n)break;m[u]=!0}if(0<=n)break}}return f}(t,e);var p=yi.triangulate(a,!1);for(a=0,s=p.length;a<s;a++)for(u=p[a],c=0;3>c;c++)h=u[c].x+":"+u[c].y,void 0!==(h=l[h])&&(u[c]=h);return p.concat()},isClockWise:function(t){return 0>yi.area(t)},b2:function(){return function(t,e,r,n){var i=1-t;return i*i*e+2*(1-t)*t*r+t*t*n}}(),b3:function(){return function(t,e,r,n,i){var o=1-t,a=1-t;return o*o*o*e+3*a*a*t*r+3*(1-t)*t*t*n+t*t*t*i}}()};Be.prototype=Object.create(xt.prototype),Be.prototype.constructor=Be,Be.prototype.addShapeList=function(t,e){for(var r=t.length,n=0;n<r;n++)this.addShape(t[n],e)},Be.prototype.addShape=function(t,e){function n(t,e,r){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),e.clone().multiplyScalar(r).add(t)}function i(t,e,n){var i,o,a;o=t.x-e.x,a=t.y-e.y,i=n.x-t.x;var s=n.y-t.y,c=o*o+a*a;if(Math.abs(o*s-a*i)>Number.EPSILON){var u=Math.sqrt(c),h=Math.sqrt(i*i+s*s),c=e.x-a/u;if(e=e.y+o/u,s=((n.x-s/h-c)*s-(n.y+i/h-e)*i)/(o*s-a*i),i=c+o*s-t.x,o=e+a*s-t.y,2>=(a=i*i+o*o))return new r(i,o);a=Math.sqrt(a/2)}else t=!1,o>Number.EPSILON?i>Number.EPSILON&&(t=!0):o<-Number.EPSILON?i<-Number.EPSILON&&(t=!0):Math.sign(a)===Math.sign(s)&&(t=!0),t?(i=-a,a=Math.sqrt(c)):(i=o,o=a,a=Math.sqrt(c/2));return new r(i/a,o/a)}function o(t,e){var r,n;for(B=t.length;0<=--B;){r=B,n=B-1,0>n&&(n=t.length-1);var i,o=_+2*g;for(i=0;i<o;i++){var a=F*i,s=F*(i+1),c=e+r+a,a=e+n+a,u=e+n+s,s=e+r+s,c=c+O,a=a+O,u=u+O,s=s+O;C.faces.push(new ct(c,a,s,null,null,1)),C.faces.push(new ct(a,u,s,null,null,1)),c=S.generateSideWallUV(C,c,a,u,s),C.faceVertexUvs[0].push([c[0],c[1],c[3]]),C.faceVertexUvs[0].push([c[1],c[2],c[3]])}}}function a(t,e,r){C.vertices.push(new c(t,e,r))}function s(t,e,r){t+=O,e+=O,r+=O,C.faces.push(new ct(t,e,r,null,null,0)),t=S.generateTopUV(C,t,e,r),C.faceVertexUvs[0].push(t)}var u,h,l,p,f,d=void 0!==e.amount?e.amount:100,m=void 0!==e.bevelThickness?e.bevelThickness:6,v=void 0!==e.bevelSize?e.bevelSize:m-2,g=void 0!==e.bevelSegments?e.bevelSegments:3,y=void 0===e.bevelEnabled||e.bevelEnabled,b=void 0!==e.curveSegments?e.curveSegments:12,_=void 0!==e.steps?e.steps:1,x=e.extrudePath,w=!1,S=void 0!==e.UVGenerator?e.UVGenerator:Be.WorldUVGenerator;x&&(u=x.getSpacedPoints(_),w=!0,y=!1,h=void 0!==e.frames?e.frames:x.computeFrenetFrames(_,!1),l=new c,p=new c,f=new c),y||(v=m=g=0);var M,E,T,C=this,O=this.vertices.length,x=t.extractPoints(b),b=x.shape,P=x.holes;if(x=!yi.isClockWise(b)){for(b=b.reverse(),E=0,T=P.length;E<T;E++)M=P[E],yi.isClockWise(M)&&(P[E]=M.reverse());x=!1}var A=yi.triangulateShape(b,P),j=b;for(E=0,T=P.length;E<T;E++)M=P[E],b=b.concat(M);var R,L,N,I,D,k,F=b.length,U=A.length,x=[],B=0;for(N=j.length,R=N-1,L=B+1;B<N;B++,R++,L++)R===N&&(R=0),L===N&&(L=0),x[B]=i(j[B],j[R],j[L]);var z,$=[],G=x.concat();for(E=0,T=P.length;E<T;E++){for(M=P[E],z=[],B=0,N=M.length,R=N-1,L=B+1;B<N;B++,R++,L++)R===N&&(R=0),L===N&&(L=0),z[B]=i(M[B],M[R],M[L]);$.push(z),G=G.concat(z)}for(R=0;R<g;R++){for(N=R/g,I=m*Math.cos(N*Math.PI/2),L=v*Math.sin(N*Math.PI/2),B=0,N=j.length;B<N;B++)D=n(j[B],x[B],L),a(D.x,D.y,-I);for(E=0,T=P.length;E<T;E++)for(M=P[E],z=$[E],B=0,N=M.length;B<N;B++)D=n(M[B],z[B],L),a(D.x,D.y,-I)}for(L=v,B=0;B<F;B++)D=y?n(b[B],G[B],L):b[B],w?(p.copy(h.normals[0]).multiplyScalar(D.x),l.copy(h.binormals[0]).multiplyScalar(D.y),f.copy(u[0]).add(p).add(l),a(f.x,f.y,f.z)):a(D.x,D.y,0);for(N=1;N<=_;N++)for(B=0;B<F;B++)D=y?n(b[B],G[B],L):b[B],w?(p.copy(h.normals[N]).multiplyScalar(D.x),l.copy(h.binormals[N]).multiplyScalar(D.y),f.copy(u[N]).add(p).add(l),a(f.x,f.y,f.z)):a(D.x,D.y,d/_*N);for(R=g-1;0<=R;R--){for(N=R/g,I=m*Math.cos(N*Math.PI/2),L=v*Math.sin(N*Math.PI/2),B=0,N=j.length;B<N;B++)D=n(j[B],x[B],L),a(D.x,D.y,d+I);for(E=0,T=P.length;E<T;E++)for(M=P[E],z=$[E],B=0,N=M.length;B<N;B++)D=n(M[B],z[B],L),w?a(D.x,D.y+u[_-1].y,u[_-1].x+I):a(D.x,D.y,d+I)}!function(){if(y){var t=0*F;for(B=0;B<U;B++)k=A[B],s(k[2]+t,k[1]+t,k[0]+t);for(t=F*(_+2*g),B=0;B<U;B++)k=A[B],s(k[0]+t,k[1]+t,k[2]+t)}else{for(B=0;B<U;B++)k=A[B],s(k[2],k[1],k[0]);for(B=0;B<U;B++)k=A[B],s(k[0]+F*_,k[1]+F*_,k[2]+F*_)}}(),function(){var t=0;for(o(j,t),t+=j.length,E=0,T=P.length;E<T;E++)M=P[E],o(M,t),t+=M.length}()},Be.WorldUVGenerator={generateTopUV:function(t,e,n,i){return t=t.vertices,e=t[e],n=t[n],i=t[i],[new r(e.x,e.y),new r(n.x,n.y),new r(i.x,i.y)]},generateSideWallUV:function(t,e,n,i,o){return t=t.vertices,e=t[e],n=t[n],i=t[i],o=t[o],.01>Math.abs(e.y-n.y)?[new r(e.x,1-e.z),new r(n.x,1-n.z),new r(i.x,1-i.z),new r(o.x,1-o.z)]:[new r(e.y,1-e.z),new r(n.y,1-n.z),new r(i.y,1-i.z),new r(o.y,1-o.z)]}},ze.prototype=Object.create(Be.prototype),ze.prototype.constructor=ze,$e.prototype=Object.create(wt.prototype),$e.prototype.constructor=$e,Ge.prototype=Object.create(xt.prototype),Ge.prototype.constructor=Ge,Ve.prototype=Object.create(wt.prototype),Ve.prototype.constructor=Ve,He.prototype=Object.create(xt.prototype),He.prototype.constructor=He,We.prototype=Object.create(xt.prototype),We.prototype.constructor=We,qe.prototype=Object.create(wt.prototype),qe.prototype.constructor=qe,Xe.prototype=Object.create(xt.prototype),Xe.prototype.constructor=Xe,Ye.prototype=Object.create(wt.prototype),Ye.prototype.constructor=Ye,Ke.prototype=Object.create(xt.prototype),Ke.prototype.constructor=Ke,Ze.prototype=Object.create(wt.prototype),Ze.prototype.constructor=Ze,Je.prototype=Object.create(wt.prototype),Je.prototype.constructor=Je,Qe.prototype=Object.create(xt.prototype),Qe.prototype.constructor=Qe,tr.prototype=Object.create(Qe.prototype),tr.prototype.constructor=tr,er.prototype=Object.create(Je.prototype),er.prototype.constructor=er,rr.prototype=Object.create(wt.prototype),rr.prototype.constructor=rr,nr.prototype=Object.create(xt.prototype),nr.prototype.constructor=nr,ir.prototype=Object.create(xt.prototype),ir.prototype.constructor=ir;var bi=Object.freeze({WireframeGeometry:xe,ParametricGeometry:Se,ParametricBufferGeometry:we,TetrahedronGeometry:Te,TetrahedronBufferGeometry:Ee,OctahedronGeometry:Oe,OctahedronBufferGeometry:Ce,IcosahedronGeometry:Ae,IcosahedronBufferGeometry:Pe,
+DodecahedronGeometry:Re,DodecahedronBufferGeometry:je,PolyhedronGeometry:Le,PolyhedronBufferGeometry:Me,TubeGeometry:Ie,TubeBufferGeometry:Ne,TorusKnotGeometry:ke,TorusKnotBufferGeometry:De,TorusGeometry:Ue,TorusBufferGeometry:Fe,TextGeometry:ze,SphereBufferGeometry:$e,SphereGeometry:Ge,RingGeometry:He,RingBufferGeometry:Ve,PlaneBufferGeometry:Et,PlaneGeometry:We,LatheGeometry:Xe,LatheBufferGeometry:qe,ShapeGeometry:Ke,ShapeBufferGeometry:Ye,ExtrudeGeometry:Be,EdgesGeometry:Ze,ConeGeometry:tr,ConeBufferGeometry:er,CylinderGeometry:Qe,CylinderBufferGeometry:Je,CircleBufferGeometry:rr,CircleGeometry:nr,BoxBufferGeometry:Mt,BoxGeometry:ir});or.prototype=Object.create(X.prototype),or.prototype.constructor=or,or.prototype.isShadowMaterial=!0,ar.prototype=Object.create(X.prototype),ar.prototype.constructor=ar,ar.prototype.isRawShaderMaterial=!0,sr.prototype={constructor:sr,isMultiMaterial:!0,toJSON:function(t){for(var e={metadata:{version:4.2,type:"material",generator:"MaterialExporter"},uuid:this.uuid,type:this.type,materials:[]},r=this.materials,n=0,i=r.length;n<i;n++){var o=r[n].toJSON(t);delete o.metadata,e.materials.push(o)}return e.visible=this.visible,e},clone:function(){for(var t=new this.constructor,e=0;e<this.materials.length;e++)t.materials.push(this.materials[e].clone());return t.visible=this.visible,t}},cr.prototype=Object.create(q.prototype),cr.prototype.constructor=cr,cr.prototype.isMeshStandardMaterial=!0,cr.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},ur.prototype=Object.create(cr.prototype),ur.prototype.constructor=ur,ur.prototype.isMeshPhysicalMaterial=!0,ur.prototype.copy=function(t){return cr.prototype.copy.call(this,t),this.defines={PHYSICAL:""},this.reflectivity=t.reflectivity,this.clearCoat=t.clearCoat,this.clearCoatRoughness=t.clearCoatRoughness,this},hr.prototype=Object.create(q.prototype),hr.prototype.constructor=hr,hr.prototype.isMeshPhongMaterial=!0,hr.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},lr.prototype=Object.create(hr.prototype),lr.prototype.constructor=lr,lr.prototype.isMeshToonMaterial=!0,lr.prototype.copy=function(t){return hr.prototype.copy.call(this,t),this.gradientMap=t.gradientMap,this},pr.prototype=Object.create(q.prototype),pr.prototype.constructor=pr,pr.prototype.isMeshNormalMaterial=!0,pr.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},fr.prototype=Object.create(q.prototype),fr.prototype.constructor=fr,fr.prototype.isMeshLambertMaterial=!0,fr.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},dr.prototype=Object.create(q.prototype),dr.prototype.constructor=dr,dr.prototype.isLineDashedMaterial=!0,dr.prototype.copy=function(t){return q.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this};var _i=Object.freeze({ShadowMaterial:or,SpriteMaterial:oe,RawShaderMaterial:ar,ShaderMaterial:X,PointsMaterial:de,MultiMaterial:sr,MeshPhysicalMaterial:ur,MeshStandardMaterial:cr,MeshPhongMaterial:hr,MeshToonMaterial:lr,MeshNormalMaterial:pr,MeshLambertMaterial:fr,MeshDepthMaterial:Y,MeshBasicMaterial:ut,LineDashedMaterial:dr,LineBasicMaterial:le,Material:q}),xi={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}},wi=new mr;Object.assign(vr.prototype,{load:function(t,e,r,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t);var i=this,o=xi.get(t);if(void 0!==o)return i.manager.itemStart(t),setTimeout(function(){e&&e(o),i.manager.itemEnd(t)},0),o;var a=t.match(/^data:(.*?)(;base64)?,(.*)$/);if(a){var s=a[1],c=!!a[2],a=a[3],a=window.decodeURIComponent(a);c&&(a=window.atob(a));try{var u,h=(this.responseType||"").toLowerCase();switch(h){case"arraybuffer":case"blob":u=new ArrayBuffer(a.length);for(var l=new Uint8Array(u),c=0;c<a.length;c++)l[c]=a.charCodeAt(c);"blob"===h&&(u=new Blob([u],{type:s}));break;case"document":u=(new DOMParser).parseFromString(a,s);break;case"json":u=JSON.parse(a);break;default:u=a}window.setTimeout(function(){e&&e(u),i.manager.itemEnd(t)},0)}catch(e){window.setTimeout(function(){n&&n(e),i.manager.itemError(t)},0)}}else{var p=new XMLHttpRequest;p.open("GET",t,!0),p.addEventListener("load",function(r){var o=r.target.response;xi.add(t,o),200===this.status?(e&&e(o),i.manager.itemEnd(t)):0===this.status?(console.warn("THREE.FileLoader: HTTP Status 0 received."),e&&e(o),i.manager.itemEnd(t)):(n&&n(r),i.manager.itemError(t))},!1),void 0!==r&&p.addEventListener("progress",function(t){r(t)},!1),p.addEventListener("error",function(e){n&&n(e),i.manager.itemError(t)},!1),void 0!==this.responseType&&(p.responseType=this.responseType),void 0!==this.withCredentials&&(p.withCredentials=this.withCredentials),p.overrideMimeType&&p.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain"),p.send(null)}return i.manager.itemStart(t),p},setPath:function(t){return this.path=t,this},setResponseType:function(t){return this.responseType=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setMimeType:function(t){return this.mimeType=t,this}}),Object.assign(gr.prototype,{load:function(t,e,r,n){var i=this,o=[],a=new ye;a.image=o;var s=new vr(this.manager);if(s.setPath(this.path),s.setResponseType("arraybuffer"),Array.isArray(t))for(var c=0,u=0,h=t.length;u<h;++u)!function(u){s.load(t[u],function(t){t=i._parser(t,!0),o[u]={width:t.width,height:t.height,format:t.format,mipmaps:t.mipmaps},6==(c+=1)&&(1===t.mipmapCount&&(a.minFilter=1006),a.format=t.format,a.needsUpdate=!0,e&&e(a))},r,n)}(u);else s.load(t,function(t){if(t=i._parser(t,!0),t.isCubemap)for(var r=t.mipmaps.length/t.mipmapCount,n=0;n<r;n++){o[n]={mipmaps:[]};for(var s=0;s<t.mipmapCount;s++)o[n].mipmaps.push(t.mipmaps[n*t.mipmapCount+s]),o[n].format=t.format,o[n].width=t.width,o[n].height=t.height}else a.image.width=t.width,a.image.height=t.height,a.mipmaps=t.mipmaps;1===t.mipmapCount&&(a.minFilter=1006),a.format=t.format,a.needsUpdate=!0,e&&e(a)},r,n);return a},setPath:function(t){return this.path=t,this}}),Object.assign(yr.prototype,{load:function(t,e,r,n){var i=this,o=new G,a=new vr(this.manager);return a.setResponseType("arraybuffer"),a.load(t,function(t){(t=i._parser(t))&&(void 0!==t.image?o.image=t.image:void 0!==t.data&&(o.image.width=t.width,o.image.height=t.height,o.image.data=t.data),o.wrapS=void 0!==t.wrapS?t.wrapS:1001,o.wrapT=void 0!==t.wrapT?t.wrapT:1001,o.magFilter=void 0!==t.magFilter?t.magFilter:1006,o.minFilter=void 0!==t.minFilter?t.minFilter:1008,o.anisotropy=void 0!==t.anisotropy?t.anisotropy:1,void 0!==t.format&&(o.format=t.format),void 0!==t.type&&(o.type=t.type),void 0!==t.mipmaps&&(o.mipmaps=t.mipmaps),1===t.mipmapCount&&(o.minFilter=1006),o.needsUpdate=!0,e&&e(o,t))},r,n),o}}),Object.assign(br.prototype,{load:function(t,e,r,n){var i=this,o=document.createElementNS("http://www.w3.org/1999/xhtml","img");if(o.onload=function(){o.onload=null,URL.revokeObjectURL(o.src),e&&e(o),i.manager.itemEnd(t)},o.onerror=n,0===t.indexOf("data:"))o.src=t;else if(void 0!==this.crossOrigin)o.crossOrigin=this.crossOrigin,o.src=t;else{var a=new vr;a.setPath(this.path),a.setResponseType("blob"),a.setWithCredentials(this.withCredentials),a.load(t,function(t){o.src=URL.createObjectURL(t)},r,n)}return i.manager.itemStart(t),o},setCrossOrigin:function(t){return this.crossOrigin=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(_r.prototype,{load:function(t,e,r,n){var i=new h,o=new br(this.manager);o.setCrossOrigin(this.crossOrigin),o.setPath(this.path);var a=0;for(r=0;r<t.length;++r)!function(r){o.load(t[r],function(t){i.images[r]=t,6==++a&&(i.needsUpdate=!0,e&&e(i))},void 0,n)}(r);return i},setCrossOrigin:function(t){return this.crossOrigin=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(xr.prototype,{load:function(t,e,r,i){var o=new n,a=new br(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setWithCredentials(this.withCredentials),a.setPath(this.path),a.load(t,function(r){var n=0<t.search(/\.(jpg|jpeg)$/)||0===t.search(/^data\:image\/jpeg/);o.format=n?1022:1023,o.image=r,o.needsUpdate=!0,void 0!==e&&e(o)},r,i),o},setCrossOrigin:function(t){return this.crossOrigin=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setPath:function(t){return this.path=t,this}}),wr.prototype=Object.assign(Object.create(ot.prototype),{constructor:wr,isLight:!0,copy:function(t){return ot.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){return t=ot.prototype.toJSON.call(this,t),t.object.color=this.color.getHex(),t.object.intensity=this.intensity,void 0!==this.groundColor&&(t.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(t.object.distance=this.distance),void 0!==this.angle&&(t.object.angle=this.angle),void 0!==this.decay&&(t.object.decay=this.decay),void 0!==this.penumbra&&(t.object.penumbra=this.penumbra),void 0!==this.shadow&&(t.object.shadow=this.shadow.toJSON()),t}}),Sr.prototype=Object.assign(Object.create(wr.prototype),{constructor:Sr,isHemisphereLight:!0,copy:function(t){return wr.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(Mr.prototype,{copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t={};return 0!==this.bias&&(t.bias=this.bias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),Er.prototype=Object.assign(Object.create(Mr.prototype),{constructor:Er,isSpotLightShadow:!0,update:function(t){var e=2*ri.RAD2DEG*t.angle,r=this.mapSize.width/this.mapSize.height;t=t.distance||500;var n=this.camera;e===n.fov&&r===n.aspect&&t===n.far||(n.fov=e,n.aspect=r,n.far=t,n.updateProjectionMatrix())}}),Tr.prototype=Object.assign(Object.create(wr.prototype),{constructor:Tr,isSpotLight:!0,copy:function(t){return wr.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Cr.prototype=Object.assign(Object.create(wr.prototype),{constructor:Cr,isPointLight:!0,copy:function(t){return wr.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),Or.prototype=Object.assign(Object.create(Mr.prototype),{constructor:Or}),Pr.prototype=Object.assign(Object.create(wr.prototype),{constructor:Pr,isDirectionalLight:!0,copy:function(t){return wr.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Ar.prototype=Object.assign(Object.create(wr.prototype),{constructor:Ar,isAmbientLight:!0});var Si={arraySlice:function(t,e,r){return Si.isTypedArray(t)?new t.constructor(t.subarray(e,r)):t.slice(e,r)},convertArray:function(t,e,r){return!t||!r&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){for(var e=t.length,r=Array(e),n=0;n!==e;++n)r[n]=n;return r.sort(function(e,r){return t[e]-t[r]}),r},sortedArray:function(t,e,r){for(var n=t.length,i=new t.constructor(n),o=0,a=0;a!==n;++o)for(var s=r[o]*e,c=0;c!==e;++c)i[a++]=t[s+c];return i},flattenJSON:function(t,e,r,n){for(var i=1,o=t[0];void 0!==o&&void 0===o[n];)o=t[i++];if(void 0!==o){var a=o[n];if(void 0!==a)if(Array.isArray(a))do{a=o[n],void 0!==a&&(e.push(o.time),r.push.apply(r,a)),o=t[i++]}while(void 0!==o);else if(void 0!==a.toArray)do{a=o[n],void 0!==a&&(e.push(o.time),a.toArray(r,r.length)),o=t[i++]}while(void 0!==o);else do{a=o[n],void 0!==a&&(e.push(o.time),r.push(a)),o=t[i++]}while(void 0!==o)}}};jr.prototype={constructor:jr,evaluate:function(t){var e=this.parameterPositions,r=this._cachedIndex,n=e[r],i=e[r-1];t:{e:{r:{n:if(!(t<n)){for(var o=r+2;;){if(void 0===n){if(t<i)break n;return this._cachedIndex=r=e.length,this.afterEnd_(r-1,t,i)}if(r===o)break;if(i=n,n=e[++r],t<n)break e}n=e.length;break r}if(t>=i)break t;for(o=e[1],t<o&&(r=2,i=o),o=r-2;;){if(void 0===i)return this._cachedIndex=0,this.beforeStart_(0,t,n);if(r===o)break;if(n=i,i=e[--r-1],t>=i)break e}n=r,r=0}for(;r<n;)i=r+n>>>1,t<e[i]?n=i:r=i+1;if(n=e[r],void 0===(i=e[r-1]))return this._cachedIndex=0,this.beforeStart_(0,t,n);if(void 0===n)return this._cachedIndex=r=e.length,this.afterEnd_(r-1,i,t)}this._cachedIndex=r,this.intervalChanged_(r,i,n)}return this.interpolate_(r,i,t,n)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){var e=this.resultBuffer,r=this.sampleValues,n=this.valueSize;t*=n;for(var i=0;i!==n;++i)e[i]=r[t+i];return e},interpolate_:function(t,e,r,n){throw Error("call to abstract method")},intervalChanged_:function(t,e,r){}},Object.assign(jr.prototype,{beforeStart_:jr.prototype.copySampleValue_,afterEnd_:jr.prototype.copySampleValue_}),Rr.prototype=Object.assign(Object.create(jr.prototype),{constructor:Rr,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(t,e,r){var n=this.parameterPositions,i=t-2,o=t+1,a=n[i],s=n[o];if(void 0===a)switch(this.getSettings_().endingStart){case 2401:i=t,a=2*e-r;break;case 2402:i=n.length-2,a=e+n[i]-n[i+1];break;default:i=t,a=r}if(void 0===s)switch(this.getSettings_().endingEnd){case 2401:o=t,s=2*r-e;break;case 2402:o=1,s=r+n[1]-n[0];break;default:o=t-1,s=e}t=.5*(r-e),n=this.valueSize,this._weightPrev=t/(e-a),this._weightNext=t/(s-r),this._offsetPrev=i*n,this._offsetNext=o*n},interpolate_:function(t,e,r,n){var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize;t*=a;var s=t-a,c=this._offsetPrev,u=this._offsetNext,h=this._weightPrev,l=this._weightNext,p=(r-e)/(n-e);for(r=p*p,n=r*p,e=-h*n+2*h*r-h*p,h=(1+h)*n+(-1.5-2*h)*r+(-.5+h)*p+1,p=(-1-l)*n+(1.5+l)*r+.5*p,l=l*n-l*r,r=0;r!==a;++r)i[r]=e*o[c+r]+h*o[s+r]+p*o[t+r]+l*o[u+r];return i}}),Lr.prototype=Object.assign(Object.create(jr.prototype),{constructor:Lr,interpolate_:function(t,e,r,n){var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize;t*=a;var s=t-a;for(e=(r-e)/(n-e),r=1-e,n=0;n!==a;++n)i[n]=o[s+n]*r+o[t+n]*e;return i}}),Nr.prototype=Object.assign(Object.create(jr.prototype),{constructor:Nr,interpolate_:function(t,e,r,n){return this.copySampleValue_(t-1)}});var Mi;Mi={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(t){return new Nr(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new Lr(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new Rr(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case 2300:e=this.InterpolantFactoryMethodDiscrete;break;case 2301:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){if(e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name,void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw Error(e);this.setInterpolation(this.DefaultInterpolation)}console.warn(e)}else this.createInterpolant=e},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,r=0,n=e.length;r!==n;++r)e[r]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,r=0,n=e.length;r!==n;++r)e[r]*=t;return this},trim:function(t,e){for(var r=this.times,n=r.length,i=0,o=n-1;i!==n&&r[i]<t;)++i;for(;-1!==o&&r[o]>e;)--o;return++o,0===i&&o===n||(i>=o&&(o=Math.max(o,1),i=o-1),n=this.getValueSize(),this.times=Si.arraySlice(r,i,o),this.values=Si.arraySlice(this.values,i*n,o*n)),this},validate:function(){var t=!0,e=this.getValueSize();0!=e-Math.floor(e)&&(console.error("invalid value size in track",this),t=!1);var r=this.times,e=this.values,n=r.length;0===n&&(console.error("track is empty",this),t=!1);for(var i=null,o=0;o!==n;o++){var a=r[o];if("number"==typeof a&&isNaN(a)){console.error("time is not a valid number",this,o,a),t=!1;break}if(null!==i&&i>a){console.error("out of order keys",this,o,a,i),t=!1;break}i=a}if(void 0!==e&&Si.isTypedArray(e))for(o=0,r=e.length;o!==r;++o)if(n=e[o],isNaN(n)){console.error("value is not a valid number",this,o,n),t=!1;break}return t},optimize:function(){for(var t=this.times,e=this.values,r=this.getValueSize(),n=2302===this.getInterpolation(),i=1,o=t.length-1,a=1;a<o;++a){var s=!1,c=t[a];if(c!==t[a+1]&&(1!==a||c!==c[0]))if(n)s=!0;else for(var u=a*r,h=u-r,l=u+r,c=0;c!==r;++c){var p=e[u+c];if(p!==e[h+c]||p!==e[l+c]){s=!0;break}}if(s){if(a!==i)for(t[i]=t[a],s=a*r,u=i*r,c=0;c!==r;++c)e[u+c]=e[s+c];++i}}if(0<o){for(t[i]=t[o],s=o*r,u=i*r,c=0;c!==r;++c)e[u+c]=e[s+c];++i}return i!==t.length&&(this.times=Si.arraySlice(t,0,i),this.values=Si.arraySlice(e,0,i*r)),this}},Dr.prototype=Object.assign(Object.create(Mi),{constructor:Dr,ValueTypeName:"vector"}),kr.prototype=Object.assign(Object.create(jr.prototype),{constructor:kr,interpolate_:function(t,e,r,n){var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize;for(t*=a,e=(r-e)/(n-e),r=t+a;t!==r;t+=4)s.slerpFlat(i,0,o,t-a,o,t,e);return i}}),Fr.prototype=Object.assign(Object.create(Mi),{constructor:Fr,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(t){return new kr(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),Ur.prototype=Object.assign(Object.create(Mi),{constructor:Ur,ValueTypeName:"number"}),Br.prototype=Object.assign(Object.create(Mi),{constructor:Br,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),zr.prototype=Object.assign(Object.create(Mi),{constructor:zr,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),$r.prototype=Object.assign(Object.create(Mi),{constructor:$r,ValueTypeName:"color"}),Gr.prototype=Mi,Mi.constructor=Gr,Object.assign(Gr,{parse:function(t){if(void 0===t.type)throw Error("track type undefined, can not parse");var e=Gr._getTrackTypeForValueTypeName(t.type);if(void 0===t.times){var r=[],n=[];Si.flattenJSON(t.keys,r,n,"value"),t.times=r,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)},toJSON:function(t){var e=t.constructor;if(void 0!==e.toJSON)e=e.toJSON(t);else{var e={name:t.name,times:Si.convertArray(t.times,Array),values:Si.convertArray(t.values,Array)},r=t.getInterpolation();r!==t.DefaultInterpolation&&(e.interpolation=r)}return e.type=t.ValueTypeName,e},_getTrackTypeForValueTypeName:function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Ur;case"vector":case"vector2":case"vector3":case"vector4":return Dr;case"color":return $r;case"quaternion":return Fr;case"bool":case"boolean":return zr;case"string":return Br}throw Error("Unsupported typeName: "+t)}}),Vr.prototype={constructor:Vr,resetDuration:function(){for(var t=0,e=0,r=this.tracks.length;e!==r;++e)var n=this.tracks[e],t=Math.max(t,n.times[n.times.length-1]);this.duration=t},trim:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this},optimize:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}},Object.assign(Vr,{parse:function(t){for(var e=[],r=t.tracks,n=1/(t.fps||1),i=0,o=r.length;i!==o;++i)e.push(Gr.parse(r[i]).scale(n));return new Vr(t.name,t.duration,e)},toJSON:function(t){var e=[],r=t.tracks;t={name:t.name,duration:t.duration,tracks:e};for(var n=0,i=r.length;n!==i;++n)e.push(Gr.toJSON(r[n]));return t},CreateFromMorphTargetSequence:function(t,e,r,n){for(var i=e.length,o=[],a=0;a<i;a++){var s=[],c=[];s.push((a+i-1)%i,a,(a+1)%i),c.push(0,1,0);var u=Si.getKeyframeOrder(s),s=Si.sortedArray(s,1,u),c=Si.sortedArray(c,1,u);n||0!==s[0]||(s.push(i),c.push(c[0])),o.push(new Ur(".morphTargetInfluences["+e[a].name+"]",s,c).scale(1/r))}return new Vr(t,-1,o)},findByName:function(t,e){var r=t;Array.isArray(t)||(r=t.geometry&&t.geometry.animations||t.animations);for(var n=0;n<r.length;n++)if(r[n].name===e)return r[n];return null},CreateClipsFromMorphTargetSequences:function(t,e,r){for(var n={},i=0,o=t.length;i<o;i++){var a=t[i],s=a.name.match(/^([\w-]*?)([\d]+)$/);if(s&&1<s.length){var c=s[1];(s=n[c])||(n[c]=s=[]),s.push(a)}}t=[];for(c in n)t.push(Vr.CreateFromMorphTargetSequence(c,n[c],e,r));return t},parseAnimation:function(t,e){if(!t)return console.error("  no animation in JSONLoader data"),null;for(var r=function(t,e,r,n,i){if(0!==r.length){var o=[],a=[];Si.flattenJSON(r,o,a,n),0!==o.length&&i.push(new t(e,o,a))}},n=[],i=t.name||"default",o=t.length||-1,a=t.fps||30,s=t.hierarchy||[],c=0;c<s.length;c++){var u=s[c].keys;if(u&&0!==u.length)if(u[0].morphTargets){for(var o={},h=0;h<u.length;h++)if(u[h].morphTargets)for(var l=0;l<u[h].morphTargets.length;l++)o[u[h].morphTargets[l]]=-1;for(var p in o){for(var f=[],d=[],l=0;l!==u[h].morphTargets.length;++l){var m=u[h];f.push(m.time),d.push(m.morphTarget===p?1:0)}n.push(new Ur(".morphTargetInfluence["+p+"]",f,d))}o=o.length*(a||1)}else h=".bones["+e[c].name+"]",r(Dr,h+".position",u,"pos",n),r(Fr,h+".quaternion",u,"rot",n),r(Dr,h+".scale",u,"scl",n)}return 0===n.length?null:new Vr(i,o,n)}}),Object.assign(Hr.prototype,{load:function(t,e,r,n){var i=this;new vr(i.manager).load(t,function(t){e(i.parse(JSON.parse(t)))},r,n)},setTextures:function(t){this.textures=t},parse:function(t){function e(t){return void 0===n[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),n[t]}var n=this.textures,i=new _i[t.type];if(void 0!==t.uuid&&(i.uuid=t.uuid),void 0!==t.name&&(i.name=t.name),void 0!==t.color&&i.color.setHex(t.color),void 0!==t.roughness&&(i.roughness=t.roughness),void 0!==t.metalness&&(i.metalness=t.metalness),void 0!==t.emissive&&i.emissive.setHex(t.emissive),void 0!==t.specular&&i.specular.setHex(t.specular),void 0!==t.shininess&&(i.shininess=t.shininess),void 0!==t.clearCoat&&(i.clearCoat=t.clearCoat),void 0!==t.clearCoatRoughness&&(i.clearCoatRoughness=t.clearCoatRoughness),void 0!==t.uniforms&&(i.uniforms=t.uniforms),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.vertexColors&&(i.vertexColors=t.vertexColors),void 0!==t.fog&&(i.fog=t.fog),void 0!==t.shading&&(i.shading=t.shading),void 0!==t.blending&&(i.blending=t.blending),void 0!==t.side&&(i.side=t.side),void 0!==t.opacity&&(i.opacity=t.opacity),void 0!==t.transparent&&(i.transparent=t.transparent),void 0!==t.alphaTest&&(i.alphaTest=t.alphaTest),void 0!==t.depthTest&&(i.depthTest=t.depthTest),void 0!==t.depthWrite&&(i.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(i.colorWrite=t.colorWrite),void 0!==t.wireframe&&(i.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(i.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(i.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(i.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.skinning&&(i.skinning=t.skinning),void 0!==t.morphTargets&&(i.morphTargets=t.morphTargets),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=e(t.map)),void 0!==t.alphaMap&&(i.alphaMap=e(t.alphaMap),i.transparent=!0),void 0!==t.bumpMap&&(i.bumpMap=e(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=e(t.normalMap)),void 0!==t.normalScale){var o=t.normalScale;!1===Array.isArray(o)&&(o=[o,o]),i.normalScale=(new r).fromArray(o)}if(void 0!==t.displacementMap&&(i.displacementMap=e(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=e(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=e(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=e(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=e(t.specularMap)),void 0!==t.envMap&&(i.envMap=e(t.envMap)),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.lightMap&&(i.lightMap=e(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=e(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=e(t.gradientMap)),void 0!==t.materials)for(var o=0,a=t.materials.length;o<a;o++)i.materials.push(this.parse(t.materials[o]));return i}}),Object.assign(Wr.prototype,{load:function(t,e,r,n){var i=this;new vr(i.manager).load(t,function(t){e(i.parse(JSON.parse(t)))},r,n)},parse:function(t){var e=new wt,r=t.data.index,n={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};void 0!==r&&(r=new n[r.type](r.array),e.setIndex(new ht(r,1)));var i,o=t.data.attributes;for(i in o){var a=o[i],r=new n[a.type](a.array);e.addAttribute(i,new ht(r,a.itemSize,a.normalized))}if(void 0!==(n=t.data.groups||t.data.drawcalls||t.data.offsets))for(i=0,r=n.length;i!==r;++i)o=n[i],e.addGroup(o.start,o.count,o.materialIndex);return t=t.data.boundingSphere,void 0!==t&&(n=new c,void 0!==t.center&&n.fromArray(t.center),e.boundingSphere=new Z(n,t.radius)),e}}),qr.prototype={constructor:qr,crossOrigin:void 0,extractUrlBase:function(t){return t=t.split("/"),1===t.length?"./":(t.pop(),t.join("/")+"/")},initMaterials:function(t,e,r){for(var n=[],i=0;i<t.length;++i)n[i]=this.createMaterial(t[i],e,r);return n},createMaterial:function(){var t,e,r;return function(n,i,o){function a(t,r,n,a,s){t=i+t;var u=qr.Handlers.get(t);return null!==u?t=u.load(t):(e.setCrossOrigin(o),t=e.load(t)),void 0!==r&&(t.repeat.fromArray(r),1!==r[0]&&(t.wrapS=1e3),1!==r[1]&&(t.wrapT=1e3)),void 0!==n&&t.offset.fromArray(n),void 0!==a&&("repeat"===a[0]&&(t.wrapS=1e3),"mirror"===a[0]&&(t.wrapS=1002),"repeat"===a[1]&&(t.wrapT=1e3),"mirror"===a[1]&&(t.wrapT=1002)),void 0!==s&&(t.anisotropy=s),r=ri.generateUUID(),c[r]=t,r}void 0===t&&(t=new $),void 0===e&&(e=new xr),void 0===r&&(r=new Hr);var s,c={},u={uuid:ri.generateUUID(),type:"MeshLambertMaterial"};for(s in n){var h=n[s];switch(s){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":u.name=h;break;case"blending":u.blending=Jn[h];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",s,"is no longer supported.");break;case"colorDiffuse":u.color=t.fromArray(h).getHex();break;case"colorSpecular":u.specular=t.fromArray(h).getHex();break;case"colorEmissive":u.emissive=t.fromArray(h).getHex();break;case"specularCoef":u.shininess=h;break;case"shading":"basic"===h.toLowerCase()&&(u.type="MeshBasicMaterial"),"phong"===h.toLowerCase()&&(u.type="MeshPhongMaterial"),"standard"===h.toLowerCase()&&(u.type="MeshStandardMaterial");break;case"mapDiffuse":u.map=a(h,n.mapDiffuseRepeat,n.mapDiffuseOffset,n.mapDiffuseWrap,n.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":u.emissiveMap=a(h,n.mapEmissiveRepeat,n.mapEmissiveOffset,n.mapEmissiveWrap,n.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":u.lightMap=a(h,n.mapLightRepeat,n.mapLightOffset,n.mapLightWrap,n.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":u.aoMap=a(h,n.mapAORepeat,n.mapAOOffset,n.mapAOWrap,n.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":u.bumpMap=a(h,n.mapBumpRepeat,n.mapBumpOffset,n.mapBumpWrap,n.mapBumpAnisotropy);break;case"mapBumpScale":u.bumpScale=h;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":u.normalMap=a(h,n.mapNormalRepeat,n.mapNormalOffset,n.mapNormalWrap,n.mapNormalAnisotropy);break;case"mapNormalFactor":
+u.normalScale=[h,h];break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":u.specularMap=a(h,n.mapSpecularRepeat,n.mapSpecularOffset,n.mapSpecularWrap,n.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":u.metalnessMap=a(h,n.mapMetalnessRepeat,n.mapMetalnessOffset,n.mapMetalnessWrap,n.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":u.roughnessMap=a(h,n.mapRoughnessRepeat,n.mapRoughnessOffset,n.mapRoughnessWrap,n.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":u.alphaMap=a(h,n.mapAlphaRepeat,n.mapAlphaOffset,n.mapAlphaWrap,n.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":u.side=1;break;case"doubleSided":u.side=2;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),u.opacity=h;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":u[s]=h;break;case"vertexColors":!0===h&&(u.vertexColors=2),"face"===h&&(u.vertexColors=1);break;default:console.error("THREE.Loader.createMaterial: Unsupported",s,h)}}return"MeshBasicMaterial"===u.type&&delete u.emissive,"MeshPhongMaterial"!==u.type&&delete u.specular,1>u.opacity&&(u.transparent=!0),r.setTextures(c),r.parse(u)}}()},qr.Handlers={handlers:[],add:function(t,e){this.handlers.push(t,e)},get:function(t){for(var e=this.handlers,r=0,n=e.length;r<n;r+=2){var i=e[r+1];if(e[r].test(t))return i}return null}},Object.assign(Xr.prototype,{load:function(t,e,r,n){var i=this,o=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:qr.prototype.extractUrlBase(t),a=new vr(this.manager);a.setWithCredentials(this.withCredentials),a.load(t,function(r){r=JSON.parse(r);var n=r.metadata;if(void 0!==n&&void 0!==(n=n.type)){if("object"===n.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.ObjectLoader instead.");if("scene"===n.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.SceneLoader instead.")}r=i.parse(r,o),e(r.geometry,r.materials)},r,n)},setTexturePath:function(t){this.texturePath=t},parse:function(t,e){var n=new xt,o=void 0!==t.scale?1/t.scale:1;return function(e){var i,o,a,s,u,h,l,p,f,d,m,v,g,y=t.faces;h=t.vertices;var b=t.normals,_=t.colors,x=0;if(void 0!==t.uvs){for(i=0;i<t.uvs.length;i++)t.uvs[i].length&&x++;for(i=0;i<x;i++)n.faceVertexUvs[i]=[]}for(s=0,u=h.length;s<u;)i=new c,i.x=h[s++]*e,i.y=h[s++]*e,i.z=h[s++]*e,n.vertices.push(i);for(s=0,u=y.length;s<u;)if(e=y[s++],f=1&e,a=2&e,i=8&e,l=16&e,d=32&e,h=64&e,e&=128,f){if(f=new ct,f.a=y[s],f.b=y[s+1],f.c=y[s+3],m=new ct,m.a=y[s+1],m.b=y[s+2],m.c=y[s+3],s+=4,a&&(a=y[s++],f.materialIndex=a,m.materialIndex=a),a=n.faces.length,i)for(i=0;i<x;i++)for(v=t.uvs[i],n.faceVertexUvs[i][a]=[],n.faceVertexUvs[i][a+1]=[],o=0;4>o;o++)p=y[s++],g=v[2*p],p=v[2*p+1],g=new r(g,p),2!==o&&n.faceVertexUvs[i][a].push(g),0!==o&&n.faceVertexUvs[i][a+1].push(g);if(l&&(l=3*y[s++],f.normal.set(b[l++],b[l++],b[l]),m.normal.copy(f.normal)),d)for(i=0;4>i;i++)l=3*y[s++],d=new c(b[l++],b[l++],b[l]),2!==i&&f.vertexNormals.push(d),0!==i&&m.vertexNormals.push(d);if(h&&(h=y[s++],h=_[h],f.color.setHex(h),m.color.setHex(h)),e)for(i=0;4>i;i++)h=y[s++],h=_[h],2!==i&&f.vertexColors.push(new $(h)),0!==i&&m.vertexColors.push(new $(h));n.faces.push(f),n.faces.push(m)}else{if(f=new ct,f.a=y[s++],f.b=y[s++],f.c=y[s++],a&&(a=y[s++],f.materialIndex=a),a=n.faces.length,i)for(i=0;i<x;i++)for(v=t.uvs[i],n.faceVertexUvs[i][a]=[],o=0;3>o;o++)p=y[s++],g=v[2*p],p=v[2*p+1],g=new r(g,p),n.faceVertexUvs[i][a].push(g);if(l&&(l=3*y[s++],f.normal.set(b[l++],b[l++],b[l])),d)for(i=0;3>i;i++)l=3*y[s++],d=new c(b[l++],b[l++],b[l]),f.vertexNormals.push(d);if(h&&(h=y[s++],f.color.setHex(_[h])),e)for(i=0;3>i;i++)h=y[s++],f.vertexColors.push(new $(_[h]));n.faces.push(f)}}(o),function(){var e=void 0!==t.influencesPerVertex?t.influencesPerVertex:2;if(t.skinWeights)for(var r=0,o=t.skinWeights.length;r<o;r+=e)n.skinWeights.push(new i(t.skinWeights[r],1<e?t.skinWeights[r+1]:0,2<e?t.skinWeights[r+2]:0,3<e?t.skinWeights[r+3]:0));if(t.skinIndices)for(r=0,o=t.skinIndices.length;r<o;r+=e)n.skinIndices.push(new i(t.skinIndices[r],1<e?t.skinIndices[r+1]:0,2<e?t.skinIndices[r+2]:0,3<e?t.skinIndices[r+3]:0));n.bones=t.bones,n.bones&&0<n.bones.length&&(n.skinWeights.length!==n.skinIndices.length||n.skinIndices.length!==n.vertices.length)&&console.warn("When skinning, number of vertices ("+n.vertices.length+"), skinIndices ("+n.skinIndices.length+"), and skinWeights ("+n.skinWeights.length+") should match.")}(),function(e){if(void 0!==t.morphTargets)for(var r=0,i=t.morphTargets.length;r<i;r++){n.morphTargets[r]={},n.morphTargets[r].name=t.morphTargets[r].name,n.morphTargets[r].vertices=[];for(var o=n.morphTargets[r].vertices,a=t.morphTargets[r].vertices,s=0,u=a.length;s<u;s+=3){var h=new c;h.x=a[s]*e,h.y=a[s+1]*e,h.z=a[s+2]*e,o.push(h)}}if(void 0!==t.morphColors&&0<t.morphColors.length)for(console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'),e=n.faces,o=t.morphColors[0].colors,r=0,i=e.length;r<i;r++)e[r].color.fromArray(o,3*r)}(o),function(){var e=[],r=[];void 0!==t.animation&&r.push(t.animation),void 0!==t.animations&&(t.animations.length?r=r.concat(t.animations):r.push(t.animations));for(var i=0;i<r.length;i++){var o=Vr.parseAnimation(r[i],n.bones);o&&e.push(o)}n.morphTargets&&(r=Vr.CreateClipsFromMorphTargetSequences(n.morphTargets,10),e=e.concat(r)),0<e.length&&(n.animations=e)}(),n.computeFaceNormals(),n.computeBoundingSphere(),void 0===t.materials||0===t.materials.length?{geometry:n}:(o=qr.prototype.initMaterials(t.materials,e,this.crossOrigin),{geometry:n,materials:o})}}),Object.assign(Yr.prototype,{load:function(t,e,r,n){""===this.texturePath&&(this.texturePath=t.substring(0,t.lastIndexOf("/")+1));var i=this;new vr(i.manager).load(t,function(r){var n=null;try{n=JSON.parse(r)}catch(e){return void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}r=n.metadata,void 0===r||void 0===r.type||"geometry"===r.type.toLowerCase()?console.error("THREE.ObjectLoader: Can't load "+t+". Use THREE.JSONLoader instead."):i.parse(n,e)},r,n)},setTexturePath:function(t){this.texturePath=t},setCrossOrigin:function(t){this.crossOrigin=t},parse:function(t,e){var r=this.parseGeometries(t.geometries),n=this.parseImages(t.images,function(){void 0!==e&&e(i)}),n=this.parseTextures(t.textures,n),n=this.parseMaterials(t.materials,n),i=this.parseObject(t.object,r,n);return t.animations&&(i.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0===e||e(i),i},parseGeometries:function(t){var e={};if(void 0!==t)for(var r=new Xr,n=new Wr,i=0,o=t.length;i<o;i++){var a,s=t[i];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":a=new bi[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":a=new bi[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":a=new bi[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":a=new bi[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":a=new bi[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":a=new bi[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"IcosahedronGeometry":case"OctahedronGeometry":case"TetrahedronGeometry":a=new bi[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":a=new bi[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":a=new bi[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":a=new bi[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"LatheGeometry":case"LatheBufferGeometry":a=new bi[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"BufferGeometry":a=n.parse(s);break;case"Geometry":a=r.parse(s.data,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}a.uuid=s.uuid,void 0!==s.name&&(a.name=s.name),e[s.uuid]=a}return e},parseMaterials:function(t,e){var r={};if(void 0!==t){var n=new Hr;n.setTextures(e);for(var i=0,o=t.length;i<o;i++){var a=n.parse(t[i]);r[a.uuid]=a}}return r},parseAnimations:function(t){for(var e=[],r=0;r<t.length;r++){var n=Vr.parse(t[r]);e.push(n)}return e},parseImages:function(t,e){var r=this,n={};if(void 0!==t&&0<t.length){var i=new mr(e),o=new br(i);o.setCrossOrigin(this.crossOrigin);for(var i=0,a=t.length;i<a;i++){var s=t[i],c=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(s.url)?s.url:r.texturePath+s.url;n[s.uuid]=function(t){return r.manager.itemStart(t),o.load(t,function(){r.manager.itemEnd(t)},void 0,function(){r.manager.itemError(t)})}(c)}}return n},parseTextures:function(t,e){function r(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var i={};if(void 0!==t)for(var o=0,a=t.length;o<a;o++){var s=t[o];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image);var c=new n(e[s.image]);c.needsUpdate=!0,c.uuid=s.uuid,void 0!==s.name&&(c.name=s.name),void 0!==s.mapping&&(c.mapping=r(s.mapping,Qn)),void 0!==s.offset&&c.offset.fromArray(s.offset),void 0!==s.repeat&&c.repeat.fromArray(s.repeat),void 0!==s.wrap&&(c.wrapS=r(s.wrap[0],ti),c.wrapT=r(s.wrap[1],ti)),void 0!==s.minFilter&&(c.minFilter=r(s.minFilter,ei)),void 0!==s.magFilter&&(c.magFilter=r(s.magFilter,ei)),void 0!==s.anisotropy&&(c.anisotropy=s.anisotropy),void 0!==s.flipY&&(c.flipY=s.flipY),i[s.uuid]=c}return i},parseObject:function(){var t=new u;return function(e,r,n){function i(t){return void 0===r[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),r[t]}function o(t){if(void 0!==t)return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}var a;switch(e.type){case"Scene":a=new ne,void 0!==e.background&&Number.isInteger(e.background)&&(a.background=new $(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?a.fog=new re(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(a.fog=new ee(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":a=new Ct(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(a.focus=e.focus),void 0!==e.zoom&&(a.zoom=e.zoom),void 0!==e.filmGauge&&(a.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(a.filmOffset=e.filmOffset),void 0!==e.view&&(a.view=Object.assign({},e.view));break;case"OrthographicCamera":a=new Ot(e.left,e.right,e.top,e.bottom,e.near,e.far);break;case"AmbientLight":a=new Ar(e.color,e.intensity);break;case"DirectionalLight":a=new Pr(e.color,e.intensity);break;case"PointLight":a=new Cr(e.color,e.intensity,e.distance,e.decay);break;case"SpotLight":a=new Tr(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":a=new Sr(e.color,e.groundColor,e.intensity);break;case"Mesh":a=i(e.geometry);var s=o(e.material);a=a.bones&&0<a.bones.length?new he(a,s):new St(a,s);break;case"LOD":a=new se;break;case"Line":a=new pe(i(e.geometry),o(e.material),e.mode);break;case"LineSegments":a=new fe(i(e.geometry),o(e.material));break;case"PointCloud":case"Points":a=new me(i(e.geometry),o(e.material));break;case"Sprite":a=new ae(o(e.material));break;case"Group":a=new ve;break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh type. Instantiates Object3D instead.");default:a=new ot}if(a.uuid=e.uuid,void 0!==e.name&&(a.name=e.name),void 0!==e.matrix?(t.fromArray(e.matrix),t.decompose(a.position,a.quaternion,a.scale)):(void 0!==e.position&&a.position.fromArray(e.position),void 0!==e.rotation&&a.rotation.fromArray(e.rotation),void 0!==e.quaternion&&a.quaternion.fromArray(e.quaternion),void 0!==e.scale&&a.scale.fromArray(e.scale)),void 0!==e.castShadow&&(a.castShadow=e.castShadow),void 0!==e.receiveShadow&&(a.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(a.shadow.bias=e.shadow.bias),void 0!==e.shadow.radius&&(a.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&a.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(a.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(a.visible=e.visible),void 0!==e.userData&&(a.userData=e.userData),void 0!==e.children)for(var c in e.children)a.add(this.parseObject(e.children[c],r,n));if("LOD"===e.type)for(e=e.levels,s=0;s<e.length;s++){var u=e[s];c=a.getObjectByProperty("uuid",u.object),void 0!==c&&a.addLevel(c,u.distance)}return a}}()}),Kr.prototype={constructor:Kr,getPoint:function(t){return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),null},getPointAt:function(t){return t=this.getUtoTmapping(t),this.getPoint(t)},getPoints:function(t){t||(t=5);for(var e=[],r=0;r<=t;r++)e.push(this.getPoint(r/t));return e},getSpacedPoints:function(t){t||(t=5);for(var e=[],r=0;r<=t;r++)e.push(this.getPointAt(r/t));return e},getLength:function(){var t=this.getLengths();return t[t.length-1]},getLengths:function(t){if(t||(t=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var e,r,n=[],i=this.getPoint(0),o=0;for(n.push(0),r=1;r<=t;r++)e=this.getPoint(r/t),o+=e.distanceTo(i),n.push(o),i=e;return this.cacheArcLengths=n},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(t,e){var r,n,i=this.getLengths(),o=i.length;n=e?e:t*i[o-1];for(var a,s=0,c=o-1;s<=c;)if(r=Math.floor(s+(c-s)/2),0>(a=i[r]-n))s=r+1;else{if(!(0<a)){c=r;break}c=r-1}return r=c,i[r]===n?r/(o-1):(s=i[r],(r+(n-s)/(i[r+1]-s))/(o-1))},getTangent:function(t){var e=t-1e-4;return t+=1e-4,0>e&&(e=0),1<t&&(t=1),e=this.getPoint(e),this.getPoint(t).clone().sub(e).normalize()},getTangentAt:function(t){return t=this.getUtoTmapping(t),this.getTangent(t)},computeFrenetFrames:function(t,e){var r,n,i=new c,o=[],a=[],s=[],h=new c,l=new u;for(r=0;r<=t;r++)n=r/t,o[r]=this.getTangentAt(n),o[r].normalize();a[0]=new c,s[0]=new c,r=Number.MAX_VALUE,n=Math.abs(o[0].x);var p=Math.abs(o[0].y),f=Math.abs(o[0].z);for(n<=r&&(r=n,i.set(1,0,0)),p<=r&&(r=p,i.set(0,1,0)),f<=r&&i.set(0,0,1),h.crossVectors(o[0],i).normalize(),a[0].crossVectors(o[0],h),s[0].crossVectors(o[0],a[0]),r=1;r<=t;r++)a[r]=a[r-1].clone(),s[r]=s[r-1].clone(),h.crossVectors(o[r-1],o[r]),h.length()>Number.EPSILON&&(h.normalize(),i=Math.acos(ri.clamp(o[r-1].dot(o[r]),-1,1)),a[r].applyMatrix4(l.makeRotationAxis(h,i))),s[r].crossVectors(o[r],a[r]);if(!0===e)for(i=Math.acos(ri.clamp(a[0].dot(a[t]),-1,1)),i/=t,0<o[0].dot(h.crossVectors(a[0],a[t]))&&(i=-i),r=1;r<=t;r++)a[r].applyMatrix4(l.makeRotationAxis(o[r],i*r)),s[r].crossVectors(o[r],a[r]);return{tangents:o,normals:a,binormals:s}}},Kr.create=function(t,e){return t.prototype=Object.create(Kr.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Zr.prototype=Object.create(Kr.prototype),Zr.prototype.constructor=Zr,Zr.prototype.isLineCurve=!0,Zr.prototype.getPoint=function(t){if(1===t)return this.v2.clone();var e=this.v2.clone().sub(this.v1);return e.multiplyScalar(t).add(this.v1),e},Zr.prototype.getPointAt=function(t){return this.getPoint(t)},Zr.prototype.getTangent=function(t){return this.v2.clone().sub(this.v1).normalize()},Jr.prototype=Object.assign(Object.create(Kr.prototype),{constructor:Jr,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Zr(e,t))},getPoint:function(t){var e=t*this.getLength(),r=this.getCurveLengths();for(t=0;t<r.length;){if(r[t]>=e)return e=r[t]-e,t=this.curves[t],r=t.getLength(),t.getPointAt(0===r?0:1-e/r);t++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,r=0,n=this.curves.length;r<n;r++)e+=this.curves[r].getLength(),t.push(e);return this.cacheLengths=t},getSpacedPoints:function(t){t||(t=40);for(var e=[],r=0;r<=t;r++)e.push(this.getPoint(r/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,r=[],n=0,i=this.curves;n<i.length;n++)for(var o=i[n],o=o.getPoints(o&&o.isEllipseCurve?2*t:o&&o.isLineCurve?1:o&&o.isSplineCurve?t*o.points.length:t),a=0;a<o.length;a++){var s=o[a];e&&e.equals(s)||(r.push(s),e=s)}return this.autoClose&&1<r.length&&!r[r.length-1].equals(r[0])&&r.push(r[0]),r},createPointsGeometry:function(t){return t=this.getPoints(t),this.createGeometry(t)},createSpacedPointsGeometry:function(t){return t=this.getSpacedPoints(t),this.createGeometry(t)},createGeometry:function(t){for(var e=new xt,r=0,n=t.length;r<n;r++){var i=t[r];e.vertices.push(new c(i.x,i.y,i.z||0))}return e}}),Qr.prototype=Object.create(Kr.prototype),Qr.prototype.constructor=Qr,Qr.prototype.isEllipseCurve=!0,Qr.prototype.getPoint=function(t){for(var e=2*Math.PI,n=this.aEndAngle-this.aStartAngle,i=Math.abs(n)<Number.EPSILON;0>n;)n+=e;for(;n>e;)n-=e;n<Number.EPSILON&&(n=i?0:e),!0!==this.aClockwise||i||(n=n===e?-e:n-e),e=this.aStartAngle+t*n,t=this.aX+this.xRadius*Math.cos(e);var o=this.aY+this.yRadius*Math.sin(e);return 0!==this.aRotation&&(e=Math.cos(this.aRotation),n=Math.sin(this.aRotation),i=t-this.aX,o-=this.aY,t=i*e-o*n+this.aX,o=i*n+o*e+this.aY),new r(t,o)};var Ei={tangentQuadraticBezier:function(t,e,r,n){return 2*(1-t)*(r-e)+2*t*(n-r)},tangentCubicBezier:function(t,e,r,n,i){return-3*e*(1-t)*(1-t)+3*r*(1-t)*(1-t)-6*t*r*(1-t)+6*t*n*(1-t)-3*t*t*n+3*t*t*i},tangentSpline:function(t,e,r,n,i){return 6*t*t-6*t+(3*t*t-4*t+1)+(-6*t*t+6*t)+(3*t*t-2*t)},interpolate:function(t,e,r,n,i){t=.5*(r-t),n=.5*(n-e);var o=i*i;return(2*e-2*r+t+n)*i*o+(-3*e+3*r-2*t-n)*o+t*i+e}};tn.prototype=Object.create(Kr.prototype),tn.prototype.constructor=tn,tn.prototype.isSplineCurve=!0,tn.prototype.getPoint=function(t){var e=this.points;t*=e.length-1;var n=Math.floor(t);t-=n;var i=e[0===n?n:n-1],o=e[n],a=e[n>e.length-2?e.length-1:n+1],e=e[n>e.length-3?e.length-1:n+2],n=Ei.interpolate;return new r(n(i.x,o.x,a.x,e.x,t),n(i.y,o.y,a.y,e.y,t))},en.prototype=Object.create(Kr.prototype),en.prototype.constructor=en,en.prototype.getPoint=function(t){var e=yi.b3;return new r(e(t,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(t,this.v0.y,this.v1.y,this.v2.y,this.v3.y))},en.prototype.getTangent=function(t){var e=Ei.tangentCubicBezier;return new r(e(t,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(t,this.v0.y,this.v1.y,this.v2.y,this.v3.y)).normalize()},rn.prototype=Object.create(Kr.prototype),rn.prototype.constructor=rn,rn.prototype.getPoint=function(t){var e=yi.b2;return new r(e(t,this.v0.x,this.v1.x,this.v2.x),e(t,this.v0.y,this.v1.y,this.v2.y))},rn.prototype.getTangent=function(t){var e=Ei.tangentQuadraticBezier;return new r(e(t,this.v0.x,this.v1.x,this.v2.x),e(t,this.v0.y,this.v1.y,this.v2.y)).normalize()};var Ti=Object.assign(Object.create(Jr.prototype),{fromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,r=t.length;e<r;e++)this.lineTo(t[e].x,t[e].y)},moveTo:function(t,e){this.currentPoint.set(t,e)},lineTo:function(t,e){var n=new Zr(this.currentPoint.clone(),new r(t,e));this.curves.push(n),this.currentPoint.set(t,e)},quadraticCurveTo:function(t,e,n,i){t=new rn(this.currentPoint.clone(),new r(t,e),new r(n,i)),this.curves.push(t),this.currentPoint.set(n,i)},bezierCurveTo:function(t,e,n,i,o,a){t=new en(this.currentPoint.clone(),new r(t,e),new r(n,i),new r(o,a)),this.curves.push(t),this.currentPoint.set(o,a)},splineThru:function(t){var e=[this.currentPoint.clone()].concat(t),e=new tn(e);this.curves.push(e),this.currentPoint.copy(t[t.length-1])},arc:function(t,e,r,n,i,o){this.absarc(t+this.currentPoint.x,e+this.currentPoint.y,r,n,i,o)},absarc:function(t,e,r,n,i,o){this.absellipse(t,e,r,r,n,i,o)},ellipse:function(t,e,r,n,i,o,a,s){this.absellipse(t+this.currentPoint.x,e+this.currentPoint.y,r,n,i,o,a,s)},absellipse:function(t,e,r,n,i,o,a,s){t=new Qr(t,e,r,n,i,o,a,s),0<this.curves.length&&(e=t.getPoint(0),e.equals(this.currentPoint)||this.lineTo(e.x,e.y)),this.curves.push(t),t=t.getPoint(1),this.currentPoint.copy(t)}});nn.prototype=Object.assign(Object.create(Ti),{constructor:nn,getPointsHoles:function(t){for(var e=[],r=0,n=this.holes.length;r<n;r++)e[r]=this.holes[r].getPoints(t);return e},extractAllPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},extractPoints:function(t){return this.extractAllPoints(t)}}),on.prototype=Ti,Ti.constructor=on,an.prototype={moveTo:function(t,e){this.currentPath=new on,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e)},lineTo:function(t,e){this.currentPath.lineTo(t,e)},quadraticCurveTo:function(t,e,r,n){this.currentPath.quadraticCurveTo(t,e,r,n)},bezierCurveTo:function(t,e,r,n,i,o){this.currentPath.bezierCurveTo(t,e,r,n,i,o)},splineThru:function(t){this.currentPath.splineThru(t)},toShapes:function(t,e){function r(t){for(var e=[],r=0,n=t.length;r<n;r++){var i=t[r],o=new nn;o.curves=i.curves,e.push(o)}return e}var n=yi.isClockWise,i=this.subPaths;if(0===i.length)return[];if(!0===e)return r(i);var o,a,s,c=[];if(1===i.length)return a=i[0],s=new nn,s.curves=a.curves,c.push(s),c;var u=!n(i[0].getPoints()),u=t?!u:u;s=[];var h,l=[],p=[],f=0;l[f]=void 0,p[f]=[];for(var d=0,m=i.length;d<m;d++)a=i[d],h=a.getPoints(),o=n(h),(o=t?!o:o)?(!u&&l[f]&&f++,l[f]={s:new nn,p:h},l[f].s.curves=a.curves,u&&f++,p[f]=[]):p[f].push({h:a,p:h[0]});if(!l[0])return r(i);if(1<l.length){for(d=!1,a=[],n=0,i=l.length;n<i;n++)s[n]=[];for(n=0,i=l.length;n<i;n++)for(o=p[n],u=0;u<o.length;u++){for(f=o[u],h=!0,m=0;m<l.length;m++)(function(t,e){for(var r=e.length,n=!1,i=r-1,o=0;o<r;i=o++){var a=e[i],s=e[o],c=s.x-a.x,u=s.y-a.y;if(Math.abs(u)>Number.EPSILON){if(0>u&&(a=e[o],c=-c,s=e[i],u=-u),!(t.y<a.y||t.y>s.y))if(t.y===a.y){if(t.x===a.x)return!0}else{if(0===(i=u*(t.x-a.x)-c*(t.y-a.y)))return!0;0>i||(n=!n)}}else if(t.y===a.y&&(s.x<=t.x&&t.x<=a.x||a.x<=t.x&&t.x<=s.x))return!0}return n})(f.p,l[m].p)&&(n!==m&&a.push({froms:n,tos:m,hole:u}),h?(h=!1,s[m].push(f)):d=!0);h&&s[n].push(f)}0<a.length&&(d||(p=s))}for(d=0,n=l.length;d<n;d++)for(s=l[d].s,c.push(s),a=p[d],i=0,o=a.length;i<o;i++)s.holes.push(a[i].h);return c}},Object.assign(sn.prototype,{isFont:!0,generateShapes:function(t,e,r){void 0===e&&(e=100),void 0===r&&(r=4);var n=this.data;t=String(t).split("");var i=e/n.resolution,o=0;e=[];for(var a=0;a<t.length;a++){var s;s=i;var c=o,u=n.glyphs[t[a]]||n.glyphs["?"];if(u){var h,l,p,f,d,m,v,g,y=new an,b=[],_=yi.b2,x=yi.b3;if(u.o)for(var w=u._cachedOutline||(u._cachedOutline=u.o.split(" ")),S=0,M=w.length;S<M;)switch(w[S++]){case"m":h=w[S++]*s+c,l=w[S++]*s,y.moveTo(h,l);break;case"l":h=w[S++]*s+c,l=w[S++]*s,y.lineTo(h,l);break;case"q":if(h=w[S++]*s+c,l=w[S++]*s,d=w[S++]*s+c,m=w[S++]*s,y.quadraticCurveTo(d,m,h,l),f=b[b.length-1]){p=f.x,f=f.y;for(var E=1;E<=r;E++){var T=E/r;_(T,p,d,h),_(T,f,m,l)}}break;case"b":if(h=w[S++]*s+c,l=w[S++]*s,d=w[S++]*s+c,m=w[S++]*s,v=w[S++]*s+c,g=w[S++]*s,y.bezierCurveTo(d,m,v,g,h,l),f=b[b.length-1])for(p=f.x,f=f.y,E=1;E<=r;E++)T=E/r,x(T,p,d,v,h),x(T,f,m,g,l)}s={offset:u.ha*s,path:y}}else s=void 0;o+=s.offset,e.push(s.path)}for(r=[],n=0,t=e.length;n<t;n++)Array.prototype.push.apply(r,e[n].toShapes());return r}}),Object.assign(cn.prototype,{load:function(t,e,r,n){var i=this;new vr(this.manager).load(t,function(t){var r;try{r=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),r=JSON.parse(t.substring(65,t.length-2))}t=i.parse(r),e&&e(t)},r,n)},parse:function(t){return new sn(t)}});var Ci,Oi={getContext:function(){return void 0===Ci&&(Ci=new(window.AudioContext||window.webkitAudioContext)),Ci},setContext:function(t){Ci=t}};Object.assign(un.prototype,{load:function(t,e,r,n){var i=new vr(this.manager);i.setResponseType("arraybuffer"),i.load(t,function(t){Oi.getContext().decodeAudioData(t,function(t){e(t)})},r,n)}}),hn.prototype=Object.assign(Object.create(wr.prototype),{constructor:hn,isRectAreaLight:!0,copy:function(t){return wr.prototype.copy.call(this,t),this.width=t.width,this.height=t.height,this}}),Object.assign(ln.prototype,{update:function(){var t,e,r,n,i,o,a,s=new u,c=new u;return function(u){if(t!==this||e!==u.focus||r!==u.fov||n!==u.aspect*this.aspect||i!==u.near||o!==u.far||a!==u.zoom){t=this,e=u.focus,r=u.fov,n=u.aspect*this.aspect,i=u.near,o=u.far,a=u.zoom;var h,l=u.projectionMatrix.clone(),p=this.eyeSep/2,f=p*i/e,d=i*Math.tan(ri.DEG2RAD*r*.5)/a;c.elements[12]=-p,s.elements[12]=p,p=-d*n+f,h=d*n+f,l.elements[0]=2*i/(h-p),l.elements[8]=(h+p)/(h-p),this.cameraL.projectionMatrix.copy(l),p=-d*n-f,h=d*n-f,l.elements[0]=2*i/(h-p),l.elements[8]=(h+p)/(h-p),this.cameraR.projectionMatrix.copy(l)}this.cameraL.matrixWorld.copy(u.matrixWorld).multiply(c),this.cameraR.matrixWorld.copy(u.matrixWorld).multiply(s)}}()}),pn.prototype=Object.create(ot.prototype),pn.prototype.constructor=pn,fn.prototype=Object.assign(Object.create(ot.prototype),{constructor:fn,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(t){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){this.gain.gain.value=t},updateMatrixWorld:function(){var t=new c,e=new s,r=new c,n=new c;return function(i){ot.prototype.updateMatrixWorld.call(this,i),i=this.context.listener;var o=this.up;this.matrixWorld.decompose(t,e,r),n.set(0,0,-1).applyQuaternion(e),i.positionX?(i.positionX.setValueAtTime(t.x,this.context.currentTime),i.positionY.setValueAtTime(t.y,this.context.currentTime),i.positionZ.setValueAtTime(t.z,this.context.currentTime),i.forwardX.setValueAtTime(n.x,this.context.currentTime),i.forwardY.setValueAtTime(n.y,this.context.currentTime),i.forwardZ.setValueAtTime(n.z,this.context.currentTime),i.upX.setValueAtTime(o.x,this.context.currentTime),i.upY.setValueAtTime(o.y,this.context.currentTime),i.upZ.setValueAtTime(o.z,this.context.currentTime)):(i.setPosition(t.x,t.y,t.z),i.setOrientation(n.x,n.y,n.z,o.x,o.y,o.z))}}()}),dn.prototype=Object.assign(Object.create(ot.prototype),{constructor:dn,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setBuffer:function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");else{if(!1!==this.hasPlaybackControl){var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.onended=this.onEnded.bind(this),t.playbackRate.setValueAtTime(this.playbackRate,this.startTime),t.start(0,this.startTime),this.isPlaying=!0,this.source=t,this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}},pause:function(){if(!1!==this.hasPlaybackControl)return this.source.stop(),this.startTime=this.context.currentTime,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},stop:function(){if(!1!==this.hasPlaybackControl)return this.source.stop(),this.startTime=0,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t||(t=[]),!0===this.isPlaying?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this;console.warn("THREE.Audio: this Audio has no playback control.")},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.value=t,this}}),mn.prototype=Object.assign(Object.create(dn.prototype),{constructor:mn,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){this.panner.refDistance=t},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){this.panner.rolloffFactor=t},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){this.panner.distanceModel=t},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){this.panner.maxDistance=t},updateMatrixWorld:function(){var t=new c;return function(e){ot.prototype.updateMatrixWorld.call(this,e),t.setFromMatrixPosition(this.matrixWorld),this.panner.setPosition(t.x,t.y,t.z)}}()}),Object.assign(vn.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var t=0,e=this.getFrequencyData(),r=0;r<e.length;r++)t+=e[r];return t/e.length}}),gn.prototype={constructor:gn,accumulate:function(t,e){var r=this.buffer,n=this.valueSize,i=t*n+n,o=this.cumulativeWeight;if(0===o){for(o=0;o!==n;++o)r[i+o]=r[o];o=e}else o+=e,this._mixBufferRegion(r,i,0,e/o,n);this.cumulativeWeight=o},apply:function(t){var e=this.valueSize,r=this.buffer;t=t*e+e;var n=this.cumulativeWeight,i=this.binding;this.cumulativeWeight=0,1>n&&this._mixBufferRegion(r,t,3*e,1-n,e);for(var n=e,o=e+e;n!==o;++n)if(r[n]!==r[n+e]){i.setValue(r,t);break}},saveOriginalState:function(){var t=this.buffer,e=this.valueSize,r=3*e;this.binding.getValue(t,r);for(var n=e;n!==r;++n)t[n]=t[r+n%e];this.cumulativeWeight=0},
+restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(t,e,r,n,i){if(.5<=n)for(n=0;n!==i;++n)t[e+n]=t[r+n]},_slerp:function(t,e,r,n,i){s.slerpFlat(t,e,t,e,t,r,n)},_lerp:function(t,e,r,n,i){for(var o=1-n,a=0;a!==i;++a){var s=e+a;t[s]=t[s]*o+t[r+a]*n}}},yn.prototype={constructor:yn,getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,r=e.objectName,n=e.propertyName,i=e.propertyIndex;if(t||(this.node=t=yn.findNode(this.rootNode,e.nodeName)||this.rootNode),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,t){if(r){var o=e.objectIndex;switch(r){case"materials":if(!t.material)return void console.error("  can not bind to material as node does not have a material",this);if(!t.material.materials)return void console.error("  can not bind to material.materials as node.material does not have a materials array",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("  can not bind to bones as node does not have a skeleton",this);for(t=t.skeleton.bones,r=0;r<t.length;r++)if(t[r].name===o){o=r;break}break;default:if(void 0===t[r])return void console.error("  can not bind to objectName of node, undefined",this);t=t[r]}if(void 0!==o){if(void 0===t[o])return void console.error("  trying to bind to objectIndex of objectName, but is undefined:",this,t);t=t[o]}}if(void 0===(o=t[n]))console.error("  trying to update property for track: "+e.nodeName+"."+n+" but it wasn't found.",t);else{if(e=this.Versioning.None,void 0!==t.needsUpdate?(e=this.Versioning.NeedsUpdate,this.targetObject=t):void 0!==t.matrixWorldNeedsUpdate&&(e=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=t),r=this.BindingType.Direct,void 0!==i){if("morphTargetInfluences"===n){if(!t.geometry)return void console.error("  can not bind to morphTargetInfluences becasuse node does not have a geometry",this);if(!t.geometry.morphTargets)return void console.error("  can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets",this);for(r=0;r<this.node.geometry.morphTargets.length;r++)if(t.geometry.morphTargets[r].name===i){i=r;break}}r=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=i}else void 0!==o.fromArray&&void 0!==o.toArray?(r=this.BindingType.HasFromToArray,this.resolvedProperty=o):void 0!==o.length?(r=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=n;this.getValue=this.GetterByBindingType[r],this.setValue=this.SetterByBindingTypeAndVersioning[r][e]}}else console.error("  trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}},Object.assign(yn.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},_getValue_unbound:yn.prototype.getValue,_setValue_unbound:yn.prototype.setValue,BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var r=this.resolvedProperty,n=0,i=r.length;n!==i;++n)t[e++]=r[n]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.node[this.propertyName]=t[e]},function(t,e){this.node[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.node[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var r=this.resolvedProperty,n=0,i=r.length;n!==i;++n)r[n]=t[e++]},function(t,e){for(var r=this.resolvedProperty,n=0,i=r.length;n!==i;++n)r[n]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var r=this.resolvedProperty,n=0,i=r.length;n!==i;++n)r[n]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]]}),yn.Composite=function(t,e,r){r=r||yn.parseTrackName(e),this._targetGroup=t,this._bindings=t.subscribe_(e,r)},yn.Composite.prototype={constructor:yn.Composite,getValue:function(t,e){this.bind();var r=this._bindings[this._targetGroup.nCachedObjects_];void 0!==r&&r.getValue(t,e)},setValue:function(t,e){for(var r=this._bindings,n=this._targetGroup.nCachedObjects_,i=r.length;n!==i;++n)r[n].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,r=t.length;e!==r;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,r=t.length;e!==r;++e)t[e].unbind()}},yn.create=function(t,e,r){return t&&t.isAnimationObjectGroup?new yn.Composite(t,e,r):new yn(t,e,r)},yn.parseTrackName=function(t){var e=/^((?:[\w-]+[\/:])*)([\w-]+)?(?:\.([\w-]+)(?:\[(.+)\])?)?\.([\w-]+)(?:\[(.+)\])?$/.exec(t);if(!e)throw Error("cannot parse trackName at all: "+t);if(e={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},null===e.propertyName||0===e.propertyName.length)throw Error("can not parse propertyName from trackName: "+t);return e},yn.findNode=function(t,e){if(!e||""===e||"root"===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){var r=function(t){for(var r=0;r<t.bones.length;r++){var n=t.bones[r];if(n.name===e)return n}return null}(t.skeleton);if(r)return r}if(t.children){var n=function(t){for(var r=0;r<t.length;r++){var i=t[r];if(i.name===e||i.uuid===e||(i=n(i.children)))return i}return null};if(r=n(t.children))return r}return null},bn.prototype={constructor:bn,isAnimationObjectGroup:!0,add:function(t){for(var e=this._objects,r=e.length,n=this.nCachedObjects_,i=this._indicesByUUID,o=this._paths,a=this._parsedPaths,s=this._bindings,c=s.length,u=0,h=arguments.length;u!==h;++u){var l=arguments[u],p=l.uuid,f=i[p];if(void 0===f){f=r++,i[p]=f,e.push(l);for(var p=0,d=c;p!==d;++p)s[p].push(new yn(l,o[p],a[p]))}else if(f<n){var m=--n,d=e[m];for(i[d.uuid]=f,e[f]=d,i[p]=m,e[m]=l,p=0,d=c;p!==d;++p){var v=s[p],g=v[f];v[f]=v[m],void 0===g&&(g=new yn(l,o[p],a[p])),v[m]=g}}else void 0!==e[f]&&console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")}this.nCachedObjects_=n},remove:function(t){for(var e=this._objects,r=this.nCachedObjects_,n=this._indicesByUUID,i=this._bindings,o=i.length,a=0,s=arguments.length;a!==s;++a){var c=arguments[a],u=c.uuid,h=n[u];if(void 0!==h&&h>=r){var l=r++,p=e[l];for(n[p.uuid]=h,e[h]=p,n[u]=l,e[l]=c,c=0,u=o;c!==u;++c){var p=i[c],f=p[h];p[h]=p[l],p[l]=f}}}this.nCachedObjects_=r},uncache:function(t){for(var e=this._objects,r=e.length,n=this.nCachedObjects_,i=this._indicesByUUID,o=this._bindings,a=o.length,s=0,c=arguments.length;s!==c;++s){var u=arguments[s].uuid,h=i[u];if(void 0!==h)if(delete i[u],h<n){var u=--n,l=e[u],p=--r,f=e[p];for(i[l.uuid]=h,e[h]=l,i[f.uuid]=u,e[u]=f,e.pop(),l=0,f=a;l!==f;++l){var d=o[l],m=d[p];d[h]=d[u],d[u]=m,d.pop()}}else for(p=--r,f=e[p],i[f.uuid]=h,e[h]=f,e.pop(),l=0,f=a;l!==f;++l)d=o[l],d[h]=d[p],d.pop()}this.nCachedObjects_=n},subscribe_:function(t,e){var r=this._bindingsIndicesByPath,n=r[t],i=this._bindings;if(void 0!==n)return i[n];var o=this._paths,a=this._parsedPaths,s=this._objects,c=this.nCachedObjects_,u=Array(s.length),n=i.length;for(r[t]=n,o.push(t),a.push(e),i.push(u),r=c,n=s.length;r!==n;++r)u[r]=new yn(s[r],t,e);return u},unsubscribe_:function(t){var e=this._bindingsIndicesByPath,r=e[t];if(void 0!==r){var n=this._paths,i=this._parsedPaths,o=this._bindings,a=o.length-1,s=o[a];e[t[a]]=r,o[r]=s,o.pop(),i[r]=i[a],i.pop(),n[r]=n[a],n.pop()}}},_n.prototype={constructor:_n,play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,r){if(t.fadeOut(e),this.fadeIn(e),r){r=this._clip.duration;var n=t._clip.duration,i=r/n;t.warp(1,n/r,e),this.warp(i,1,e)}return this},crossFadeTo:function(t,e,r){return t.crossFadeFrom(this,e,r)},stopFading:function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,r){var n=this._mixer,i=n.time,o=this._timeScaleInterpolant,a=this.timeScale;return null===o&&(this._timeScaleInterpolant=o=n._lendControlInterpolant()),n=o.parameterPositions,o=o.sampleValues,n[0]=i,n[1]=i+r,o[0]=t/a,o[1]=e/a,this},stopWarping:function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,r,n){var i=this._startTime;if(null!==i){if(0>(e=(t-i)*r)||0===r)return;this._startTime=null,e*=r}if(e*=this._updateTimeScale(t),r=this._updateTime(e),0<(t=this._updateWeight(t))){e=this._interpolants;for(var i=this._propertyBindings,o=0,a=e.length;o!==a;++o)e[o].evaluate(r),i[o].accumulate(n,t)}},_updateWeight:function(t){var e=0;if(this.enabled){var e=this.weight,r=this._weightInterpolant;if(null!==r){var n=r.evaluate(t)[0],e=e*n;t>r.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e},_updateTimeScale:function(t){var e=0;if(!this.paused){var e=this.timeScale,r=this._timeScaleInterpolant;if(null!==r){var n=r.evaluate(t)[0],e=e*n;t>r.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e},_updateTime:function(t){var e=this.time+t;if(0===t)return e;var r=this._clip.duration,n=this.loop,i=this._loopCount;if(2200===n)t:{if(-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1)),e>=r)e=r;else{if(!(0>e))break t;e=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:0>t?-1:1})}else{if(n=2202===n,-1===i&&(0<=t?(i=0,this._setEndings(!0,0===this.repetitions,n)):this._setEndings(0===this.repetitions,!0,n)),e>=r||0>e){var o=Math.floor(e/r),e=e-r*o,i=i+Math.abs(o),a=this.repetitions-i;0>a?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=0<t?r:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<t?1:-1})):(0===a?(t=0>t,this._setEndings(t,!t,n)):this._setEndings(!1,!1,n),this._loopCount=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o}))}if(n&&1==(1&i))return this.time=e,r-e}return this.time=e},_setEndings:function(t,e,r){var n=this._interpolantSettings;r?(n.endingStart=2401,n.endingEnd=2401):(n.endingStart=t?this.zeroSlopeAtStart?2401:2400:2402,n.endingEnd=e?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(t,e,r){var n=this._mixer,i=n.time,o=this._weightInterpolant;return null===o&&(this._weightInterpolant=o=n._lendControlInterpolant()),n=o.parameterPositions,o=o.sampleValues,n[0]=i,o[0]=e,n[1]=i+t,o[1]=r,this}},Object.assign(xn.prototype,e.prototype,{clipAction:function(t,e){var r=e||this._root,n=r.uuid,i="string"==typeof t?Vr.findByName(r,t):t,r=null!==i?i.uuid:t,o=this._actionsByClip[r],a=null;if(void 0!==o){if(void 0!==(a=o.actionByRoot[n]))return a;a=o.knownActions[0],null===i&&(i=a._clip)}return null===i?null:(i=new _n(this,i,e),this._bindAction(i,a),this._addInactiveAction(i,r,n),i)},existingAction:function(t,e){var r=e||this._root,n=r.uuid,r="string"==typeof t?Vr.findByName(r,t):t,r=this._actionsByClip[r?r.uuid:t];return void 0!==r?r.actionByRoot[n]||null:null},stopAllAction:function(){for(var t=this._actions,e=this._nActiveActions,r=this._bindings,n=this._nActiveBindings,i=this._nActiveBindings=this._nActiveActions=0;i!==e;++i)t[i].reset();for(i=0;i!==n;++i)r[i].useCount=0;return this},update:function(t){t*=this.timeScale;for(var e=this._actions,r=this._nActiveActions,n=this.time+=t,i=Math.sign(t),o=this._accuIndex^=1,a=0;a!==r;++a){var s=e[a];s.enabled&&s._update(n,t,i,o)}for(t=this._bindings,e=this._nActiveBindings,a=0;a!==e;++a)t[a].apply(o);return this},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions;t=t.uuid;var r=this._actionsByClip,n=r[t];if(void 0!==n){for(var n=n.knownActions,i=0,o=n.length;i!==o;++i){var a=n[i];this._deactivateAction(a);var s=a._cacheIndex,c=e[e.length-1];a._cacheIndex=null,a._byClipCacheIndex=null,c._cacheIndex=s,e[s]=c,e.pop(),this._removeInactiveBindingsForAction(a)}delete r[t]}},uncacheRoot:function(t){t=t.uuid;var e,r=this._actionsByClip;for(e in r){var n=r[e].actionByRoot[t];void 0!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}if(void 0!==(e=this._bindingsByRootAndName[t]))for(var i in e)t=e[i],t.restoreOriginalState(),this._removeInactiveBinding(t)},uncacheAction:function(t,e){var r=this.existingAction(t,e);null!==r&&(this._deactivateAction(r),this._removeInactiveAction(r))}}),Object.assign(xn.prototype,{_bindAction:function(t,e){var r=t._localRoot||this._root,n=t._clip.tracks,i=n.length,o=t._propertyBindings,a=t._interpolants,s=r.uuid,c=this._bindingsByRootAndName,u=c[s];for(void 0===u&&(u={},c[s]=u),c=0;c!==i;++c){var h=n[c],l=h.name,p=u[l];if(void 0===p){if(void 0!==(p=o[c])){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,s,l));continue}p=new gn(yn.create(r,l,e&&e._propertyBindings[c].binding.parsedPath),h.ValueTypeName,h.getValueSize()),++p.referenceCount,this._addInactiveBinding(p,s,l)}o[c]=p,a[c].resultBuffer=p.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,r=t._clip.uuid,n=this._actionsByClip[r];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,r,e)}for(e=t._propertyBindings,r=0,n=e.length;r!==n;++r){var i=e[r];0==i.useCount++&&(this._lendBinding(i),i.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,r=0,n=e.length;r!==n;++r){var i=e[r];0==--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){return null!==(t=t._cacheIndex)&&t<this._nActiveActions},_addInactiveAction:function(t,e,r){var n=this._actions,i=this._actionsByClip,o=i[e];void 0===o?(o={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,i[e]=o):(e=o.knownActions,t._byClipCacheIndex=e.length,e.push(t)),t._cacheIndex=n.length,n.push(t),o.actionByRoot[r]=t},_removeInactiveAction:function(t){var e=this._actions,r=e[e.length-1],n=t._cacheIndex;r._cacheIndex=n,e[n]=r,e.pop(),t._cacheIndex=null;var r=t._clip.uuid,n=this._actionsByClip,i=n[r],o=i.knownActions,a=o[o.length-1],s=t._byClipCacheIndex;a._byClipCacheIndex=s,o[s]=a,o.pop(),t._byClipCacheIndex=null,delete i.actionByRoot[(e._localRoot||this._root).uuid],0===o.length&&delete n[r],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){t=t._propertyBindings;for(var e=0,r=t.length;e!==r;++e){var n=t[e];0==--n.referenceCount&&this._removeInactiveBinding(n)}},_lendAction:function(t){var e=this._actions,r=t._cacheIndex,n=this._nActiveActions++,i=e[n];t._cacheIndex=n,e[n]=t,i._cacheIndex=r,e[r]=i},_takeBackAction:function(t){var e=this._actions,r=t._cacheIndex,n=--this._nActiveActions,i=e[n];t._cacheIndex=n,e[n]=t,i._cacheIndex=r,e[r]=i},_addInactiveBinding:function(t,e,r){var n=this._bindingsByRootAndName,i=n[e],o=this._bindings;void 0===i&&(i={},n[e]=i),i[r]=t,t._cacheIndex=o.length,o.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,r=t.binding,n=r.rootNode.uuid,r=r.path,i=this._bindingsByRootAndName,o=i[n],a=e[e.length-1];t=t._cacheIndex,a._cacheIndex=t,e[t]=a,e.pop(),delete o[r];t:{for(var s in o)break t;delete i[n]}},_lendBinding:function(t){var e=this._bindings,r=t._cacheIndex,n=this._nActiveBindings++,i=e[n];t._cacheIndex=n,e[n]=t,i._cacheIndex=r,e[r]=i},_takeBackBinding:function(t){var e=this._bindings,r=t._cacheIndex,n=--this._nActiveBindings,i=e[n];t._cacheIndex=n,e[n]=t,i._cacheIndex=r,e[r]=i},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,r=t[e];return void 0===r&&(r=new Lr(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),r.__cacheIndex=e,t[e]=r),r},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,r=t.__cacheIndex,n=--this._nActiveControlInterpolants,i=e[n];t.__cacheIndex=n,e[n]=t,i.__cacheIndex=r,e[r]=i},_controlInterpolantsResultBuffer:new Float32Array(1)}),wn.prototype.clone=function(){return new wn(void 0===this.value.clone?this.value:this.value.clone())},Sn.prototype=Object.create(wt.prototype),Sn.prototype.constructor=Sn,Sn.prototype.isInstancedBufferGeometry=!0,Sn.prototype.addGroup=function(t,e,r){this.groups.push({start:t,count:e,materialIndex:r})},Sn.prototype.copy=function(t){var e=t.index;null!==e&&this.setIndex(e.clone());var r,e=t.attributes;for(r in e)this.addAttribute(r,e[r].clone());for(t=t.groups,r=0,e=t.length;r<e;r++){var n=t[r];this.addGroup(n.start,n.count,n.materialIndex)}return this},Mn.prototype={constructor:Mn,isInterleavedBufferAttribute:!0,get count(){return this.data.count},get array(){return this.data.array},setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=r,this},setXYZ:function(t,e,r,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=r,this.data.array[t+2]=n,this},setXYZW:function(t,e,r,n,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=r,this.data.array[t+2]=n,this.data.array[t+3]=i,this}},En.prototype={constructor:En,isInterleavedBuffer:!0,set needsUpdate(t){!0===t&&this.version++},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.stride:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.dynamic=t.dynamic,this},copyAt:function(t,e,r){t*=this.stride,r*=e.stride;for(var n=0,i=this.stride;n<i;n++)this.array[t+n]=e.array[r+n];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(t){return this.onUploadCallback=t,this}},Tn.prototype=Object.create(En.prototype),Tn.prototype.constructor=Tn,Tn.prototype.isInstancedInterleavedBuffer=!0,Tn.prototype.copy=function(t){return En.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},Cn.prototype=Object.create(ht.prototype),Cn.prototype.constructor=Cn,Cn.prototype.isInstancedBufferAttribute=!0,Cn.prototype.copy=function(t){return ht.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},On.prototype={constructor:On,linePrecision:1,set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e){var r=[];return An(t,this,r,e),r.sort(Pn),r},intersectObjects:function(t,e){var r=[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),r;for(var n=0,i=t.length;n<i;n++)An(t[n],this,r,e);return r.sort(Pn),r}},jn.prototype={constructor:jn,start:function(){this.oldTime=this.startTime=(performance||Date).now(),this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var t=0;if(this.autoStart&&!this.running&&this.start(),this.running){var e=(performance||Date).now(),t=(e-this.oldTime)/1e3;this.oldTime=e,this.elapsedTime+=t}return t}},Rn.prototype={constructor:Rn,set:function(t,e,r){return this.radius=t,this.phi=e,this.theta=r,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},makeSafe:function(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this},setFromVector3:function(t){return this.radius=t.length(),0===this.radius?this.phi=this.theta=0:(this.theta=Math.atan2(t.x,t.z),this.phi=Math.acos(ri.clamp(t.y/this.radius,-1,1))),this}},Ln.prototype={constructor:Ln,set:function(t,e,r){return this.radius=t,this.theta=e,this.y=r,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},setFromVector3:function(t){return this.radius=Math.sqrt(t.x*t.x+t.z*t.z),this.theta=Math.atan2(t.x,t.z),this.y=t.y,this}},Nn.prototype=Object.create(St.prototype),Nn.prototype.constructor=Nn,Nn.prototype.createAnimation=function(t,e,r,n){e={start:e,end:r,length:r-e+1,fps:n,duration:(r-e)/n,lastFrame:0,currentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1},this.animationsMap[t]=e,this.animationsList.push(e)},Nn.prototype.autoCreateAnimations=function(t){for(var e,r={},n=this.geometry,i=0,o=n.morphTargets.length;i<o;i++){var a=n.morphTargets[i].name.match(/([a-z]+)_?(\d+)/i);if(a&&1<a.length){var s=a[1];r[s]||(r[s]={start:1/0,end:-(1/0)}),a=r[s],i<a.start&&(a.start=i),i>a.end&&(a.end=i),e||(e=s)}}for(s in r)a=r[s],this.createAnimation(s,a.start,a.end,t);this.firstAnimation=e},Nn.prototype.setAnimationDirectionForward=function(t){(t=this.animationsMap[t])&&(t.direction=1,t.directionBackwards=!1)},Nn.prototype.setAnimationDirectionBackward=function(t){(t=this.animationsMap[t])&&(t.direction=-1,t.directionBackwards=!0)},Nn.prototype.setAnimationFPS=function(t,e){var r=this.animationsMap[t];r&&(r.fps=e,r.duration=(r.end-r.start)/r.fps)},Nn.prototype.setAnimationDuration=function(t,e){var r=this.animationsMap[t];r&&(r.duration=e,r.fps=(r.end-r.start)/r.duration)},Nn.prototype.setAnimationWeight=function(t,e){var r=this.animationsMap[t];r&&(r.weight=e)},Nn.prototype.setAnimationTime=function(t,e){var r=this.animationsMap[t];r&&(r.time=e)},Nn.prototype.getAnimationTime=function(t){var e=0;return(t=this.animationsMap[t])&&(e=t.time),e},Nn.prototype.getAnimationDuration=function(t){var e=-1;return(t=this.animationsMap[t])&&(e=t.duration),e},Nn.prototype.playAnimation=function(t){var e=this.animationsMap[t];e?(e.time=0,e.active=!0):console.warn("THREE.MorphBlendMesh: animation["+t+"] undefined in .playAnimation()")},Nn.prototype.stopAnimation=function(t){(t=this.animationsMap[t])&&(t.active=!1)},Nn.prototype.update=function(t){for(var e=0,r=this.animationsList.length;e<r;e++){var n=this.animationsList[e];if(n.active){var i=n.duration/n.length;n.time+=n.direction*t,n.mirroredLoop?(n.time>n.duration||0>n.time)&&(n.direction*=-1,n.time>n.duration&&(n.time=n.duration,n.directionBackwards=!0),0>n.time&&(n.time=0,n.directionBackwards=!1)):(n.time%=n.duration,0>n.time&&(n.time+=n.duration));var o=n.start+ri.clamp(Math.floor(n.time/i),0,n.length-1),a=n.weight;o!==n.currentFrame&&(this.morphTargetInfluences[n.lastFrame]=0,this.morphTargetInfluences[n.currentFrame]=1*a,this.morphTargetInfluences[o]=0,n.lastFrame=n.currentFrame,n.currentFrame=o),i=n.time%i/i,n.directionBackwards&&(i=1-i),n.currentFrame!==n.lastFrame?(this.morphTargetInfluences[n.currentFrame]=i*a,this.morphTargetInfluences[n.lastFrame]=(1-i)*a):this.morphTargetInfluences[n.currentFrame]=a}}},In.prototype=Object.create(ot.prototype),In.prototype.constructor=In,In.prototype.isImmediateRenderObject=!0,Dn.prototype=Object.create(fe.prototype),Dn.prototype.constructor=Dn,Dn.prototype.update=function(){var t=new c,e=new c,r=new J;return function(){var n=["a","b","c"];this.object.updateMatrixWorld(!0),r.getNormalMatrix(this.object.matrixWorld);var i=this.object.matrixWorld,o=this.geometry.attributes.position,a=this.object.geometry;if(a&&a.isGeometry)for(var s=a.vertices,c=a.faces,u=a=0,h=c.length;u<h;u++)for(var l=c[u],p=0,f=l.vertexNormals.length;p<f;p++){var d=l.vertexNormals[p];t.copy(s[l[n[p]]]).applyMatrix4(i),e.copy(d).applyMatrix3(r).normalize().multiplyScalar(this.size).add(t),o.setXYZ(a,t.x,t.y,t.z),a+=1,o.setXYZ(a,e.x,e.y,e.z),a+=1}else if(a&&a.isBufferGeometry)for(n=a.attributes.position,s=a.attributes.normal,p=a=0,f=n.count;p<f;p++)t.set(n.getX(p),n.getY(p),n.getZ(p)).applyMatrix4(i),e.set(s.getX(p),s.getY(p),s.getZ(p)),e.applyMatrix3(r).normalize().multiplyScalar(this.size).add(t),o.setXYZ(a,t.x,t.y,t.z),a+=1,o.setXYZ(a,e.x,e.y,e.z),a+=1;return o.needsUpdate=!0,this}}(),kn.prototype=Object.create(ot.prototype),kn.prototype.constructor=kn,kn.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},kn.prototype.update=function(){var t=new c,e=new c;return function(){var r=this.light.distance?this.light.distance:1e3,n=r*Math.tan(this.light.angle);this.cone.scale.set(n,n,r),t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(e.sub(t)),this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}(),Fn.prototype=Object.create(fe.prototype),Fn.prototype.constructor=Fn,Fn.prototype.getBoneList=function(t){var e=[];t&&t.isBone&&e.push(t);for(var r=0;r<t.children.length;r++)e.push.apply(e,this.getBoneList(t.children[r]));return e},Fn.prototype.update=function(){var t=new c,e=new u,r=new u;return function(){var n=this.geometry,i=n.getAttribute("position");r.getInverse(this.root.matrixWorld);for(var o=0,a=0;o<this.bones.length;o++){var s=this.bones[o];s.parent&&s.parent.isBone&&(e.multiplyMatrices(r,s.matrixWorld),t.setFromMatrixPosition(e),i.setXYZ(a,t.x,t.y,t.z),e.multiplyMatrices(r,s.parent.matrixWorld),t.setFromMatrixPosition(e),i.setXYZ(a+1,t.x,t.y,t.z),a+=2)}n.getAttribute("position").needsUpdate=!0}}(),Un.prototype=Object.create(St.prototype),Un.prototype.constructor=Un,Un.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},Un.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)},Bn.prototype=Object.create(ot.prototype),Bn.prototype.constructor=Bn,Bn.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose(),this.children[1].geometry.dispose(),this.children[1].material.dispose()},Bn.prototype.update=function(){var t=new c,e=new c;return function(){var r=this.children[0],n=this.children[1];if(this.light.target){t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld);var i=e.clone().sub(t);r.lookAt(i),n.lookAt(i)}r.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),n.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);var n=.5*this.light.width,i=.5*this.light.height,r=r.geometry.getAttribute("position"),o=r.array;o[0]=n,o[1]=-i,o[2]=0,o[3]=n,o[4]=i,o[5]=0,o[6]=-n,o[7]=i,o[8]=0,o[9]=-n,o[10]=i,o[11]=0,o[12]=-n,o[13]=-i,o[14]=0,o[15]=n,o[16]=-i,o[17]=0,r.needsUpdate=!0}}(),zn.prototype=Object.create(ot.prototype),zn.prototype.constructor=zn,zn.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},zn.prototype.update=function(){var t=new c,e=new $,r=new $;return function(){var n=this.children[0],i=n.geometry.getAttribute("color");e.copy(this.light.color).multiplyScalar(this.light.intensity),r.copy(this.light.groundColor).multiplyScalar(this.light.intensity);for(var o=0,a=i.count;o<a;o++){var s=o<a/2?e:r;i.setXYZ(o,s.r,s.g,s.b)}n.lookAt(t.setFromMatrixPosition(this.light.matrixWorld).negate()),i.needsUpdate=!0}}(),$n.prototype=Object.create(fe.prototype),$n.prototype.constructor=$n,Gn.prototype=Object.create(fe.prototype),Gn.prototype.constructor=Gn,Vn.prototype=Object.create(fe.prototype),Vn.prototype.constructor=Vn,Vn.prototype.update=function(){var t=new c,e=new c,r=new J;return function(){this.object.updateMatrixWorld(!0),r.getNormalMatrix(this.object.matrixWorld);for(var n=this.object.matrixWorld,i=this.geometry.attributes.position,o=this.object.geometry,a=o.vertices,o=o.faces,s=0,c=0,u=o.length;c<u;c++){var h=o[c],l=h.normal;t.copy(a[h.a]).add(a[h.b]).add(a[h.c]).divideScalar(3).applyMatrix4(n),e.copy(l).applyMatrix3(r).normalize().multiplyScalar(this.size).add(t),i.setXYZ(s,t.x,t.y,t.z),s+=1,i.setXYZ(s,e.x,e.y,e.z),s+=1}return i.needsUpdate=!0,this}}(),Hn.prototype=Object.create(ot.prototype),Hn.prototype.constructor=Hn,Hn.prototype.dispose=function(){var t=this.children[0],e=this.children[1];t.geometry.dispose(),t.material.dispose(),e.geometry.dispose(),e.material.dispose()},Hn.prototype.update=function(){var t=new c,e=new c,r=new c;return function(){t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),r.subVectors(e,t);var n=this.children[0],i=this.children[1];n.lookAt(r),n.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),i.lookAt(r),i.scale.z=r.length()}}(),Wn.prototype=Object.create(fe.prototype),
+Wn.prototype.constructor=Wn,Wn.prototype.update=function(){function t(t,o,a,s){if(n.set(o,a,s).unproject(i),void 0!==(t=r[t]))for(o=e.getAttribute("position"),a=0,s=t.length;a<s;a++)o.setXYZ(t[a],n.x,n.y,n.z)}var e,r,n=new c,i=new Tt;return function(){e=this.geometry,r=this.pointMap,i.projectionMatrix.copy(this.camera.projectionMatrix),t("c",0,0,-1),t("t",0,0,1),t("n1",-1,-1,-1),t("n2",1,-1,-1),t("n3",-1,1,-1),t("n4",1,1,-1),t("f1",-1,-1,1),t("f2",1,-1,1),t("f3",-1,1,1),t("f4",1,1,1),t("u1",.7,1.1,-1),t("u2",-.7,1.1,-1),t("u3",0,2,-1),t("cf1",-1,0,1),t("cf2",1,0,1),t("cf3",0,-1,1),t("cf4",0,1,1),t("cn1",-1,0,-1),t("cn2",1,0,-1),t("cn3",0,-1,-1),t("cn4",0,1,-1),e.getAttribute("position").needsUpdate=!0}}(),qn.prototype=Object.create(fe.prototype),qn.prototype.constructor=qn,qn.prototype.update=function(){var t=new K;return function(e){if(e&&e.isBox3?t.copy(e):t.setFromObject(e),!t.isEmpty()){e=t.min;var r=t.max,n=this.geometry.attributes.position,i=n.array;i[0]=r.x,i[1]=r.y,i[2]=r.z,i[3]=e.x,i[4]=r.y,i[5]=r.z,i[6]=e.x,i[7]=e.y,i[8]=r.z,i[9]=r.x,i[10]=e.y,i[11]=r.z,i[12]=r.x,i[13]=r.y,i[14]=e.z,i[15]=e.x,i[16]=r.y,i[17]=e.z,i[18]=e.x,i[19]=e.y,i[20]=e.z,i[21]=r.x,i[22]=e.y,i[23]=e.z,n.needsUpdate=!0,this.geometry.computeBoundingSphere()}}}();var Pi=new wt;Pi.addAttribute("position",new yt([0,0,0,0,1,0],3));var Ai=new Je(0,.5,1,5,1);Ai.translate(0,-.5,0),Xn.prototype=Object.create(ot.prototype),Xn.prototype.constructor=Xn,Xn.prototype.setDirection=function(){var t,e=new c;return function(r){.99999<r.y?this.quaternion.set(0,0,0,1):-.99999>r.y?this.quaternion.set(1,0,0,0):(e.set(r.z,0,-r.x).normalize(),t=Math.acos(r.y),this.quaternion.setFromAxisAngle(e,t))}}(),Xn.prototype.setLength=function(t,e,r){void 0===e&&(e=.2*t),void 0===r&&(r=.2*e),this.line.scale.set(1,Math.max(0,t-e),1),this.line.updateMatrix(),this.cone.scale.set(r,e,r),this.cone.position.y=t,this.cone.updateMatrix()},Xn.prototype.setColor=function(t){this.line.material.color.copy(t),this.cone.material.color.copy(t)},Yn.prototype=Object.create(fe.prototype),Yn.prototype.constructor=Yn;var ji=function(){function t(){}var e=new c,r=new t,n=new t,i=new t;return t.prototype.init=function(t,e,r,n){this.c0=t,this.c1=r,this.c2=-3*t+3*e-2*r-n,this.c3=2*t-2*e+r+n},t.prototype.initNonuniformCatmullRom=function(t,e,r,n,i,o,a){this.init(e,r,((e-t)/i-(r-t)/(i+o)+(r-e)/o)*o,((r-e)/o-(n-e)/(o+a)+(n-r)/a)*o)},t.prototype.initCatmullRom=function(t,e,r,n,i){this.init(e,r,i*(r-t),i*(n-e))},t.prototype.calc=function(t){var e=t*t;return this.c0+this.c1*t+this.c2*e+this.c3*e*t},Kr.create(function(t){this.points=t||[],this.closed=!1},function(t){var o,a,s=this.points;a=s.length,2>a&&console.log("duh, you need at least 2 points"),t*=a-(this.closed?0:1),o=Math.floor(t),t-=o,this.closed?o+=0<o?0:(Math.floor(Math.abs(o)/s.length)+1)*s.length:0===t&&o===a-1&&(o=a-2,t=1);var u,h,l;if(this.closed||0<o?u=s[(o-1)%a]:(e.subVectors(s[0],s[1]).add(s[0]),u=e),h=s[o%a],l=s[(o+1)%a],this.closed||o+2<a?s=s[(o+2)%a]:(e.subVectors(s[a-1],s[a-2]).add(s[a-1]),s=e),void 0===this.type||"centripetal"===this.type||"chordal"===this.type){var p="chordal"===this.type?.5:.25;a=Math.pow(u.distanceToSquared(h),p),o=Math.pow(h.distanceToSquared(l),p),p=Math.pow(l.distanceToSquared(s),p),1e-4>o&&(o=1),1e-4>a&&(a=o),1e-4>p&&(p=o),r.initNonuniformCatmullRom(u.x,h.x,l.x,s.x,a,o,p),n.initNonuniformCatmullRom(u.y,h.y,l.y,s.y,a,o,p),i.initNonuniformCatmullRom(u.z,h.z,l.z,s.z,a,o,p)}else"catmullrom"===this.type&&(a=void 0!==this.tension?this.tension:.5,r.initCatmullRom(u.x,h.x,l.x,s.x,a),n.initCatmullRom(u.y,h.y,l.y,s.y,a),i.initCatmullRom(u.z,h.z,l.z,s.z,a));return new c(r.calc(t),n.calc(t),i.calc(t))})}(),Ri=Kr.create(function(t){console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),this.points=void 0===t?[]:t},function(t){var e=this.points;t*=e.length-1;var r=Math.floor(t);t-=r;var n=e[0==r?r:r-1],i=e[r],o=e[r>e.length-2?e.length-1:r+1],e=e[r>e.length-3?e.length-1:r+2],r=Ei.interpolate;return new c(r(n.x,i.x,o.x,e.x,t),r(n.y,i.y,o.y,e.y,t),r(n.z,i.z,o.z,e.z,t))}),Li=Kr.create(function(t,e,r,n){this.v0=t,this.v1=e,this.v2=r,this.v3=n},function(t){var e=yi.b3;return new c(e(t,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(t,this.v0.y,this.v1.y,this.v2.y,this.v3.y),e(t,this.v0.z,this.v1.z,this.v2.z,this.v3.z))}),Ni=Kr.create(function(t,e,r){this.v0=t,this.v1=e,this.v2=r},function(t){var e=yi.b2;return new c(e(t,this.v0.x,this.v1.x,this.v2.x),e(t,this.v0.y,this.v1.y,this.v2.y),e(t,this.v0.z,this.v1.z,this.v2.z))}),Ii=Kr.create(function(t,e){this.v1=t,this.v2=e},function(t){if(1===t)return this.v2.clone();var e=new c;return e.subVectors(this.v2,this.v1),e.multiplyScalar(t),e.add(this.v1),e});Kn.prototype=Object.create(Qr.prototype),Kn.prototype.constructor=Kn,Zn.prototype=Object.create(ji.prototype),$n.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Object.assign(V.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(K.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),at.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},ri.random16=function(){return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),Math.random()},Object.assign(J.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(t){return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),this.applyToVector3Array(t)},applyToBuffer:function(t,e,r){return console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)}}),Object.assign(u.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){var t;return function(){return void 0===t&&(t=new c),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),t.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),t.applyProjection(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(t){return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),this.applyToVector3Array(t)},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(t,e,r){return console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)}}),Q.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},s.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Object.assign(rt.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(nn.prototype,{extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new Be(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Ke(this,t)}}),Object.assign(c.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)}}),xt.prototype.computeTangents=function(){console.warn("THREE.Geometry: .computeTangents() has been removed.")},Object.assign(ot.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)}}),Object.defineProperties(ot.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.defineProperties(se.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Ct.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(wr.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(ht.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}}}),Object.assign(wt.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addDrawCall:function(t,e,r){void 0!==r&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}}),Object.defineProperties(wt.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(wn.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(q.prototype,{wrapAround:{get:function(){console.warn("THREE."+this.type+": .wrapAround has been removed.")},set:function(){console.warn("THREE."+this.type+": .wrapAround has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE."+this.type+": .wrapRGB has been removed."),new $}}}),Object.defineProperties(hr.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(X.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),e.prototype=Object.assign(Object.create({constructor:e,apply:function(t){console.warn("THREE.EventDispatcher: .apply is deprecated, just inherit or Object.assign the prototype to mix-in."),Object.assign(t,this)}}),e.prototype),Object.assign(te.prototype,{supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")}}),Object.defineProperties(te.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),this.shadowMap.cullFace=t}}}),Object.defineProperties(et.prototype,{cullFace:{get:function(){return this.renderReverseSided?2:1},set:function(t){t=1!==t,console.warn("WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to "+t+"."),this.renderReverseSided=t}}}),Object.defineProperties(o.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),dn.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var e=this;return(new un).load(t,function(t){e.setBuffer(t)}),this},vn.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},t.WebGLRenderTargetCube=a,t.WebGLRenderTarget=o,t.WebGLRenderer=te,t.ShaderLib=fi,t.UniformsLib=pi,t.UniformsUtils=ui,t.ShaderChunk=hi,t.FogExp2=ee,t.Fog=re,t.Scene=ne,t.LensFlare=ie,t.Sprite=ae,t.LOD=se,t.SkinnedMesh=he,t.Skeleton=ce,t.Bone=ue,t.Mesh=St,t.LineSegments=fe,t.Line=pe,t.Points=me,t.Group=ve,t.VideoTexture=ge,t.DataTexture=G,t.CompressedTexture=ye,t.CubeTexture=h,t.CanvasTexture=be,t.DepthTexture=_e,t.Texture=n,t.CompressedTextureLoader=gr,t.BinaryTextureLoader=yr,t.DataTextureLoader=yr,t.CubeTextureLoader=_r,t.TextureLoader=xr,t.ObjectLoader=Yr,t.MaterialLoader=Hr,t.BufferGeometryLoader=Wr,t.DefaultLoadingManager=wi,t.LoadingManager=mr,t.JSONLoader=Xr,t.ImageLoader=br,t.FontLoader=cn,t.FileLoader=vr,t.Loader=qr,t.Cache=xi,t.AudioLoader=un,t.SpotLightShadow=Er,t.SpotLight=Tr,t.PointLight=Cr,t.RectAreaLight=hn,t.HemisphereLight=Sr,t.DirectionalLightShadow=Or,t.DirectionalLight=Pr,t.AmbientLight=Ar,t.LightShadow=Mr,t.Light=wr,t.StereoCamera=ln,t.PerspectiveCamera=Ct,t.OrthographicCamera=Ot,t.CubeCamera=pn,t.Camera=Tt,t.AudioListener=fn,t.PositionalAudio=mn,t.AudioContext=Oi,t.AudioAnalyser=vn,t.Audio=dn,t.VectorKeyframeTrack=Dr,t.StringKeyframeTrack=Br,t.QuaternionKeyframeTrack=Fr,t.NumberKeyframeTrack=Ur,t.ColorKeyframeTrack=$r,t.BooleanKeyframeTrack=zr,t.PropertyMixer=gn,t.PropertyBinding=yn,t.KeyframeTrack=Gr,t.AnimationUtils=Si,t.AnimationObjectGroup=bn,t.AnimationMixer=xn,t.AnimationClip=Vr,t.Uniform=wn,t.InstancedBufferGeometry=Sn,t.BufferGeometry=wt,t.GeometryIdCount=function(){return vi++},t.Geometry=xt,t.InterleavedBufferAttribute=Mn,t.InstancedInterleavedBuffer=Tn,t.InterleavedBuffer=En,t.InstancedBufferAttribute=Cn,t.Face3=ct,t.Object3D=ot,t.Raycaster=On,t.Layers=it,t.EventDispatcher=e,t.Clock=jn,t.QuaternionLinearInterpolant=kr,t.LinearInterpolant=Lr,t.DiscreteInterpolant=Nr,t.CubicInterpolant=Rr,t.Interpolant=jr,t.Triangle=st,t.Spline=function(t){function e(t,e,r,n,i,o,a){return t=.5*(r-t),n=.5*(n-e),(2*(e-r)+t+n)*a+(-3*(e-r)-2*t-n)*o+t*i+e}this.points=t;var r,n,i,o,a,s,u,h,l,p=[],f={x:0,y:0,z:0};this.initFromArray=function(t){this.points=[];for(var e=0;e<t.length;e++)this.points[e]={x:t[e][0],y:t[e][1],z:t[e][2]}},this.getPoint=function(t){return r=(this.points.length-1)*t,n=Math.floor(r),i=r-n,p[0]=0===n?n:n-1,p[1]=n,p[2]=n>this.points.length-2?this.points.length-1:n+1,p[3]=n>this.points.length-3?this.points.length-1:n+2,s=this.points[p[0]],u=this.points[p[1]],h=this.points[p[2]],l=this.points[p[3]],o=i*i,a=i*o,f.x=e(s.x,u.x,h.x,l.x,i,o,a),f.y=e(s.y,u.y,h.y,l.y,i,o,a),f.z=e(s.z,u.z,h.z,l.z,i,o,a),f},this.getControlPointsArray=function(){var t,e,r=this.points.length,n=[];for(t=0;t<r;t++)e=this.points[t],n[t]=[e.x,e.y,e.z];return n},this.getLength=function(t){var e,r,n,i=0,o=new c,a=new c,s=[],u=0;for(s[0]=0,t||(t=100),r=this.points.length*t,o.copy(this.points[0]),t=1;t<r;t++)e=t/r,n=this.getPoint(e),a.copy(n),u+=a.distanceTo(o),o.copy(n),e*=this.points.length-1,(e=Math.floor(e))!==i&&(s[e]=u,i=e);return s[s.length]=u,{chunks:s,total:u}},this.reparametrizeByArcLength=function(t){var e,r,n,i,o,a,s=[],u=new c,h=this.getLength();for(s.push(u.copy(this.points[0]).clone()),e=1;e<this.points.length;e++){for(r=h.chunks[e]-h.chunks[e-1],a=Math.ceil(t*r/h.total),i=(e-1)/(this.points.length-1),o=e/(this.points.length-1),r=1;r<a-1;r++)n=i+1/a*r*(o-i),n=this.getPoint(n),s.push(u.copy(n).clone());s.push(u.copy(this.points[e]).clone())}this.points=s}},t.Math=ri,t.Spherical=Rn,t.Cylindrical=Ln,t.Plane=Q,t.Frustum=tt,t.Sphere=Z,t.Ray=rt,t.Matrix4=u,t.Matrix3=J,t.Box3=K,t.Box2=V,t.Line3=at,t.Euler=nt,t.Vector4=i,t.Vector3=c,t.Vector2=r,t.Quaternion=s,t.Color=$,t.MorphBlendMesh=Nn,t.ImmediateRenderObject=In,t.VertexNormalsHelper=Dn,t.SpotLightHelper=kn,t.SkeletonHelper=Fn,t.PointLightHelper=Un,t.RectAreaLightHelper=Bn,t.HemisphereLightHelper=zn,t.GridHelper=$n,t.PolarGridHelper=Gn,t.FaceNormalsHelper=Vn,t.DirectionalLightHelper=Hn,t.CameraHelper=Wn,t.BoxHelper=qn,t.ArrowHelper=Xn,t.AxisHelper=Yn,t.CatmullRomCurve3=ji,t.SplineCurve3=Ri,t.CubicBezierCurve3=Li,t.QuadraticBezierCurve3=Ni,t.LineCurve3=Ii,t.ArcCurve=Kn,t.EllipseCurve=Qr,t.SplineCurve=tn,t.CubicBezierCurve=en,t.QuadraticBezierCurve=rn,t.LineCurve=Zr,t.Shape=nn,t.ShapePath=an,t.Path=on,t.Font=sn,t.CurvePath=Jr,t.Curve=Kr,t.ShapeUtils=yi,t.SceneUtils={createMultiMaterialObject:function(t,e){for(var r=new ve,n=0,i=e.length;n<i;n++)r.add(new St(t,e[n]));return r},detach:function(t,e,r){t.applyMatrix(e.matrixWorld),e.remove(t),r.add(t)},attach:function(t,e,r){var n=new u;n.getInverse(r.matrixWorld),t.applyMatrix(n),e.remove(t),r.add(t)}},t.CurveUtils=Ei,t.WireframeGeometry=xe,t.ParametricGeometry=Se,t.ParametricBufferGeometry=we,t.TetrahedronGeometry=Te,t.TetrahedronBufferGeometry=Ee,t.OctahedronGeometry=Oe,t.OctahedronBufferGeometry=Ce,t.IcosahedronGeometry=Ae,t.IcosahedronBufferGeometry=Pe,t.DodecahedronGeometry=Re,t.DodecahedronBufferGeometry=je;t.PolyhedronGeometry=Le,t.PolyhedronBufferGeometry=Me,t.TubeGeometry=Ie,t.TubeBufferGeometry=Ne,t.TorusKnotGeometry=ke,t.TorusKnotBufferGeometry=De,t.TorusGeometry=Ue,t.TorusBufferGeometry=Fe,t.TextGeometry=ze,t.SphereBufferGeometry=$e,t.SphereGeometry=Ge,t.RingGeometry=He,t.RingBufferGeometry=Ve,t.PlaneBufferGeometry=Et,t.PlaneGeometry=We,t.LatheGeometry=Xe,t.LatheBufferGeometry=qe,t.ShapeGeometry=Ke,t.ShapeBufferGeometry=Ye,t.ExtrudeGeometry=Be,t.EdgesGeometry=Ze,t.ConeGeometry=tr,t.ConeBufferGeometry=er,t.CylinderGeometry=Qe,t.CylinderBufferGeometry=Je,t.CircleBufferGeometry=rr,t.CircleGeometry=nr,t.BoxBufferGeometry=Mt,t.BoxGeometry=ir,t.ShadowMaterial=or,t.SpriteMaterial=oe,t.RawShaderMaterial=ar,t.ShaderMaterial=X,t.PointsMaterial=de,t.MultiMaterial=sr,t.MeshPhysicalMaterial=ur,t.MeshStandardMaterial=cr,t.MeshPhongMaterial=hr,t.MeshToonMaterial=lr,t.MeshNormalMaterial=pr,t.MeshLambertMaterial=fr,t.MeshDepthMaterial=Y,t.MeshBasicMaterial=ut,t.LineDashedMaterial=dr,t.LineBasicMaterial=le,t.Material=q,t.Float64BufferAttribute=bt,t.Float32BufferAttribute=yt,t.Uint32BufferAttribute=gt,t.Int32BufferAttribute=vt,t.Uint16BufferAttribute=mt,t.Int16BufferAttribute=dt,t.Uint8ClampedBufferAttribute=ft,t.Uint8BufferAttribute=pt,t.Int8BufferAttribute=lt,t.BufferAttribute=ht,t.REVISION="83",t.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2},t.CullFaceNone=0,t.CullFaceBack=1,t.CullFaceFront=2,t.CullFaceFrontBack=3,t.FrontFaceDirectionCW=0,t.FrontFaceDirectionCCW=1,t.BasicShadowMap=0,t.PCFShadowMap=1,t.PCFSoftShadowMap=2,t.FrontSide=0,t.BackSide=1,t.DoubleSide=2,t.FlatShading=1,t.SmoothShading=2,t.NoColors=0,t.FaceColors=1,t.VertexColors=2,t.NoBlending=0,t.NormalBlending=1,t.AdditiveBlending=2,t.SubtractiveBlending=3,t.MultiplyBlending=4,t.CustomBlending=5,t.BlendingMode=Jn,t.AddEquation=100,t.SubtractEquation=101,t.ReverseSubtractEquation=102,t.MinEquation=103,t.MaxEquation=104,t.ZeroFactor=200,t.OneFactor=201,t.SrcColorFactor=202,t.OneMinusSrcColorFactor=203,t.SrcAlphaFactor=204,t.OneMinusSrcAlphaFactor=205,t.DstAlphaFactor=206,t.OneMinusDstAlphaFactor=207,t.DstColorFactor=208,t.OneMinusDstColorFactor=209,t.SrcAlphaSaturateFactor=210,t.NeverDepth=0,t.AlwaysDepth=1,t.LessDepth=2,t.LessEqualDepth=3,t.EqualDepth=4,t.GreaterEqualDepth=5,t.GreaterDepth=6,t.NotEqualDepth=7,t.MultiplyOperation=0,t.MixOperation=1,t.AddOperation=2,t.NoToneMapping=0,t.LinearToneMapping=1,t.ReinhardToneMapping=2,t.Uncharted2ToneMapping=3,t.CineonToneMapping=4,t.UVMapping=300,t.CubeReflectionMapping=301,t.CubeRefractionMapping=302,t.EquirectangularReflectionMapping=303,t.EquirectangularRefractionMapping=304,t.SphericalReflectionMapping=305,t.CubeUVReflectionMapping=306,t.CubeUVRefractionMapping=307,t.TextureMapping=Qn,t.RepeatWrapping=1e3,t.ClampToEdgeWrapping=1001,t.MirroredRepeatWrapping=1002,t.TextureWrapping=ti,t.NearestFilter=1003,t.NearestMipMapNearestFilter=1004,t.NearestMipMapLinearFilter=1005,t.LinearFilter=1006,t.LinearMipMapNearestFilter=1007,t.LinearMipMapLinearFilter=1008,t.TextureFilter=ei,t.UnsignedByteType=1009,t.ByteType=1010,t.ShortType=1011,t.UnsignedShortType=1012,t.IntType=1013,t.UnsignedIntType=1014,t.FloatType=1015,t.HalfFloatType=1016,t.UnsignedShort4444Type=1017,t.UnsignedShort5551Type=1018,t.UnsignedShort565Type=1019,t.UnsignedInt248Type=1020,t.AlphaFormat=1021,t.RGBFormat=1022,t.RGBAFormat=1023,t.LuminanceFormat=1024,t.LuminanceAlphaFormat=1025,t.RGBEFormat=1023,t.DepthFormat=1026,t.DepthStencilFormat=1027,t.RGB_S3TC_DXT1_Format=2001,t.RGBA_S3TC_DXT1_Format=2002,t.RGBA_S3TC_DXT3_Format=2003,t.RGBA_S3TC_DXT5_Format=2004,t.RGB_PVRTC_4BPPV1_Format=2100,t.RGB_PVRTC_2BPPV1_Format=2101,t.RGBA_PVRTC_4BPPV1_Format=2102,t.RGBA_PVRTC_2BPPV1_Format=2103,t.RGB_ETC1_Format=2151,t.LoopOnce=2200,t.LoopRepeat=2201,t.LoopPingPong=2202,t.InterpolateDiscrete=2300,t.InterpolateLinear=2301,t.InterpolateSmooth=2302,t.ZeroCurvatureEnding=2400,t.ZeroSlopeEnding=2401,t.WrapAroundEnding=2402,t.TrianglesDrawMode=0,
+t.TriangleStripDrawMode=1,t.TriangleFanDrawMode=2,t.LinearEncoding=3e3,t.sRGBEncoding=3001,t.GammaEncoding=3007,t.RGBEEncoding=3002,t.LogLuvEncoding=3003,t.RGBM7Encoding=3004,t.RGBM16Encoding=3005,t.RGBDEncoding=3006,t.BasicDepthPacking=3200,t.RGBADepthPacking=3201,t.CubeGeometry=ir,t.Face4=function(t,e,r,n,i,o,a){return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),new ct(t,e,r,i,o,a)},t.LineStrip=0,t.LinePieces=1,t.MeshFaceMaterial=function(t){return console.warn("THREE.MeshFaceMaterial has been renamed to THREE.MultiMaterial."),new sr(t)},t.PointCloud=function(t,e){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new me(t,e)},t.Particle=function(t){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new ae(t)},t.ParticleSystem=function(t,e){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new me(t,e)},t.PointCloudMaterial=function(t){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new de(t)},t.ParticleBasicMaterial=function(t){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new de(t)},t.ParticleSystemMaterial=function(t){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new de(t)},t.Vertex=function(t,e,r){return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),new c(t,e,r)},t.DynamicBufferAttribute=function(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),new ht(t,e).setDynamic(!0)},t.Int8Attribute=function(t,e){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new lt(t,e)},t.Uint8Attribute=function(t,e){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new pt(t,e)};t.Uint8ClampedAttribute=function(t,e){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new ft(t,e)},t.Int16Attribute=function(t,e){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new dt(t,e)},t.Uint16Attribute=function(t,e){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new mt(t,e)},t.Int32Attribute=function(t,e){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new vt(t,e)},t.Uint32Attribute=function(t,e){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new gt(t,e)},t.Float32Attribute=function(t,e){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new yt(t,e)},t.Float64Attribute=function(t,e){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new bt(t,e)},t.ClosedSplineCurve3=Zn,t.BoundingBoxHelper=function(t,e){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new qn(t,e)},t.EdgesHelper=function(t,e){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new fe(new Ze(t.geometry),new le({color:void 0!==e?e:16777215}))},t.WireframeHelper=function(t,e){return console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead."),new fe(new xe(t.geometry),new le({color:void 0!==e?e:16777215}))},t.XHRLoader=function(t){return console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader."),new vr(t)},t.GeometryUtils={merge:function(t,e,r){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");var n;e.isMesh&&(e.matrixAutoUpdate&&e.updateMatrix(),n=e.matrix,e=e.geometry),t.merge(e,n,r)},center:function(t){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),t.center()}},t.ImageUtils={crossOrigin:void 0,loadTexture:function(t,e,r,n){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var i=new xr;return i.setCrossOrigin(this.crossOrigin),t=i.load(t,r,void 0,n),e&&(t.mapping=e),t},loadTextureCube:function(t,e,r,n){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var i=new _r;return i.setCrossOrigin(this.crossOrigin),t=i.load(t,r,void 0,n),e&&(t.mapping=e),t},loadCompressedTexture:function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},loadCompressedTextureCube:function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")}},t.Projector=function(){console.error("THREE.Projector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"./state/states/TraversingState");r.TraversingState=s.TraversingState;var c=t("./state/states/WaitingState");r.WaitingState=c.WaitingState},{"./state/State":325,"./state/StateContext":326,"./state/StateService":327,"./state/states/StateBase":328,"./state/states/TraversingState":329,"./state/states/WaitingState":330}],232:[function(t,e,r){"use strict";var n=t("./tiles/ImageTileLoader");r.ImageTileLoader=n.ImageTileLoader;var i=t("./tiles/ImageTileStore");r.ImageTileStore=i.ImageTileStore;var o=t("./tiles/TextureProvider");r.TextureProvider=o.TextureProvider;var a=t("./tiles/RegionOfInterestCalculator");r.RegionOfInterestCalculator=a.RegionOfInterestCalculator},{"./tiles/ImageTileLoader":331,"./tiles/ImageTileStore":332,"./tiles/RegionOfInterestCalculator":333,"./tiles/TextureProvider":334}],233:[function(t,e,r){"use strict";var n=t("./utils/EventEmitter");r.EventEmitter=n.EventEmitter;var i=t("./utils/Settings");r.Settings=i.Settings;var o=t("./utils/Urls");r.Urls=o.Urls},{"./utils/EventEmitter":335,"./utils/Settings":336,"./utils/Urls":337}],234:[function(t,e,r){"use strict";var n=t("./viewer/CacheService");r.CacheService=n.CacheService;var i=t("./viewer/ComponentController");r.ComponentController=i.ComponentController;var o=t("./viewer/Container");r.Container=o.Container;var a=t("./viewer/Observer");r.Observer=a.Observer;var s=t("./viewer/ImageSize");r.ImageSize=s.ImageSize;var c=t("./viewer/LoadingService");r.LoadingService=c.LoadingService;var u=t("./viewer/MouseService");r.MouseService=u.MouseService;var h=t("./viewer/Navigator");r.Navigator=h.Navigator;var l=t("./viewer/Projection");r.Projection=l.Projection;var p=t("./viewer/SpriteAlignment");r.SpriteAlignment=p.SpriteAlignment;var f=t("./viewer/SpriteService");r.SpriteService=f.SpriteService;var d=t("./viewer/TouchService");r.TouchService=d.TouchService;var m=t("./viewer/Viewer");r.Viewer=m.Viewer},{"./viewer/CacheService":338,"./viewer/ComponentController":339,"./viewer/Container":340,"./viewer/ImageSize":341,"./viewer/LoadingService":342,"./viewer/MouseService":343,"./viewer/Navigator":344,"./viewer/Observer":345,"./viewer/Projection":346,"./viewer/SpriteAlignment":347,"./viewer/SpriteService":348,"./viewer/TouchService":349,"./viewer/Viewer":350}],235:[function(t,e,r){"use strict";var n=t("rxjs/Observable");t("rxjs/add/observable/defer"),t("rxjs/add/observable/fromPromise"),t("rxjs/add/operator/catch"),t("rxjs/add/operator/map");var i=t("../API"),o=function(){function t(t,e,r){this._clientId=t,this._modelCreator=null!=r?r:new i.ModelCreator,this._model=this._modelCreator.createModel(t,e),this._pageCount=999,this._pathImageByKey="imageByKey",this._pathImageCloseTo="imageCloseTo",this._pathImagesByH="imagesByH",this._pathImageViewAdd="imageViewAdd",this._pathSequenceByKey="sequenceByKey",this._pathSequenceViewAdd="sequenceViewAdd",this._propertiesCore=["cl","l","sequence"],this._propertiesFill=["captured_at","user","project"],this._propertiesKey=["key"],this._propertiesSequence=["keys"],this._propertiesSpatial=["atomic_scale","ca","calt","cca","cfocal","gpano","height","merge_cc","merge_version","c_rotation","orientation","width"],this._propertiesUser=["username"]}return t.prototype.imageByKeyFill$=function(t){return this._catchInvalidateGet$(this._wrapPromise$(this._model.get([this._pathImageByKey,t,this._propertiesKey.concat(this._propertiesFill).concat(this._propertiesSpatial),this._propertiesKey.concat(this._propertiesUser)])).map(function(t){return t.json.imageByKey}),this._pathImageByKey,t)},t.prototype.imageByKeyFull$=function(t){return this._catchInvalidateGet$(this._wrapPromise$(this._model.get([this._pathImageByKey,t,this._propertiesKey.concat(this._propertiesCore).concat(this._propertiesFill).concat(this._propertiesSpatial),this._propertiesKey.concat(this._propertiesUser)])).map(function(t){return t.json.imageByKey}),this._pathImageByKey,t)},t.prototype.imageCloseTo$=function(t,e){var r=e+":"+t;return this._catchInvalidateGet$(this._wrapPromise$(this._model.get([this._pathImageCloseTo,[r],this._propertiesKey.concat(this._propertiesCore).concat(this._propertiesFill).concat(this._propertiesSpatial),this._propertiesKey.concat(this._propertiesUser)])).map(function(t){return null!=t?t.json.imageCloseTo[r]:null}),this._pathImageCloseTo,[r])},t.prototype.imagesByH$=function(t){var e=this;return this._catchInvalidateGet$(this._wrapPromise$(this._model.get([this._pathImagesByH,t,{from:0,to:this._pageCount},this._propertiesKey.concat(this._propertiesCore),this._propertiesKey])).map(function(r){if(null==r){r={json:{imagesByH:{}}};for(var n=0,i=t;n<i.length;n++){var o=i[n];r.json.imagesByH[o]={};for(var a=0;a<=e._pageCount;a++)r.json.imagesByH[o][a]=null}}return r.json.imagesByH}),this._pathImagesByH,t)},t.prototype.imageViewAdd$=function(t){return this._catchInvalidateCall$(this._wrapPromise$(this._model.call([this._pathImageViewAdd],[t])),this._pathImageViewAdd,t)},t.prototype.invalidateImageByKey=function(t){this._invalidateGet(this._pathImageByKey,t)},t.prototype.invalidateImagesByH=function(t){this._invalidateGet(this._pathImagesByH,t)},t.prototype.invalidateSequenceByKey=function(t){this._invalidateGet(this._pathSequenceByKey,t)},t.prototype.setToken=function(t){this._model.invalidate([]),this._model=null,this._model=this._modelCreator.createModel(this._clientId,t)},t.prototype.sequenceByKey$=function(t){return this._catchInvalidateGet$(this._wrapPromise$(this._model.get([this._pathSequenceByKey,t,this._propertiesKey.concat(this._propertiesSequence)])).map(function(t){return t.json.sequenceByKey}),this._pathSequenceByKey,t)},t.prototype.sequenceViewAdd$=function(t){return this._catchInvalidateCall$(this._wrapPromise$(this._model.call([this._pathSequenceViewAdd],[t])),this._pathSequenceViewAdd,t)},Object.defineProperty(t.prototype,"clientId",{get:function(){return this._clientId},enumerable:!0,configurable:!0}),t.prototype._catchInvalidateGet$=function(t,e,r){var n=this;return t.catch(function(t){throw n._invalidateGet(e,r),t})},t.prototype._catchInvalidateCall$=function(t,e,r){var n=this;return t.catch(function(t){throw n._invalidateCall(e,r),t})},t.prototype._invalidateGet=function(t,e){this._model.invalidate([t,e])},t.prototype._invalidateCall=function(t,e){this._model.invalidate([t],[e])},t.prototype._wrapPromise$=function(t){return n.Observable.defer(function(){return n.Observable.fromPromise(t)})},t}();r.APIv3=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../API":223,"rxjs/Observable":28,"rxjs/add/observable/defer":38,"rxjs/add/observable/fromPromise":42,"rxjs/add/operator/catch":51,"rxjs/add/operator/map":64}],236:[function(t,e,r){"use strict";var n=t("falcor"),i=t("falcor-http-datasource"),o=t("../Utils"),a=function(){function t(){}return t.prototype.createModel=function(t,e){var r={crossDomain:!0,withCredentials:!1};return null!=e&&(r.headers={Authorization:"Bearer "+e}),new n.Model({maxSize:16777216,source:new i(o.Urls.falcorModel(t),r)})},t}();r.ModelCreator=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Utils":233,falcor:13,"falcor-http-datasource":8}],237:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("../Component"),a=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t=this;this._disposable=this._navigator.stateService.currentNode$.map(function(e){return{name:t._name,vnode:t._getAttributionNode(e.username,e.key)}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._disposable.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._getAttributionNode=function(t,e){return i.h("div.Attribution",{},[i.h("a",{href:"https://www.mapillary.com/app/user/"+t,target:"_blank",textContent:"@"+t},[]),i.h("span",{textContent:"|"},[]),i.h("a",{href:"https://www.mapillary.com/app/?pKey="+e+"&focus=photo",target:"_blank",textContent:"mapillary.com"},[])])},e}(o.Component);a.componentName="attribution",r.AttributionComponent=a,o.ComponentService.register(a),Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Component":224,"virtual-dom":180}],238:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("../Component"),a=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){this._container.domRenderer.render$.next({name:this._name,vnode:this._getBackgroundNode("The viewer can't display the given photo.")})},e.prototype._deactivate=function(){},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._getBackgroundNode=function(t){return i.h("div.BackgroundWrapper",{},[i.h("p",{textContent:t},[])])},e}(o.Component);a.componentName="background",r.BackgroundComponent=a,o.ComponentService.register(a),Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Component":224,"virtual-dom":180}],239:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("rxjs/Observable"),a=t("../Component"),s=t("../Geo"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._spatial=new s.Spatial,i._svgNamespace="http://www.w3.org/2000/svg",i._distinctThreshold=Math.PI/90,i}return n(e,t),e.prototype._activate=function(){var t=this,e=this._navigator.stateService.currentState$.distinctUntilChanged(void 0,function(t){return t.state.currentNode.key}).map(function(e){var r=e.state.currentNode,n=e.state.currentTransform;if(r.pano){var i=2*Math.PI*r.gpano.CroppedAreaImageWidthPixels/r.gpano.FullPanoWidthPixels;return[t._spatial.degToRad(r.ca),i]}var o=Math.max(n.basicWidth,n.basicHeight);o<=0&&console.warn("Original image size ("+n.basicWidth+", "+n.basicHeight+") is invalid ("+r.key+". Not showing available fov.");var a=o>0?2*Math.atan(.5*n.basicWidth/(o*n.focal)):0;return[t._spatial.degToRad(r.ca),a]}).distinctUntilChanged(function(e,r){return Math.abs(r[0]-e[0])<t._distinctThreshold&&Math.abs(r[1]-e[1])<t._distinctThreshold}),r=this._container.renderService.renderCamera$.map(function(e){var r=t._spatial.degToRad(e.perspective.fov),n=2*Math.atan(e.perspective.aspect*Math.tan(.5*r));return[t._spatial.azimuthalToBearing(e.rotation.phi),n]}).distinctUntilChanged(function(e,r){return Math.abs(r[0]-e[0])<t._distinctThreshold&&Math.abs(r[1]-e[1])<t._distinctThreshold});this._renderSubscription=o.Observable.combineLatest(e,r).map(function(e){var r=i.h("div.BearingIndicatorBackground",{oncontextmenu:function(t){t.preventDefault()}},[i.h("div.BearingIndicatorBackgroundRectangle",{},[]),i.h("div.BearingIndicatorBackgroundCircle",{},[])]),n=i.h("div.BearingIndicatorNorth",{},[]),o=t._createCircleSector(e[0][0],e[0][1],"#000"),a=t._createCircleSector(e[1][0],e[1][1],"#fff"),s=t._createCircleSectorCompass(o,a);return{name:t._name,vnode:i.h("div.BearingIndicator",{},[r,n,s])}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._renderSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._createCircleSectorCompass=function(t,e){var r=i.h("g",{attributes:{transform:"translate(1,1)"},namespace:this._svgNamespace},[t,e]),n=i.h("circle",{attributes:{cx:"1",cy:"1",fill:"#abb1b9",r:"0.291667",stroke:"#000","stroke-width":"0.0833333"},namespace:this._svgNamespace},[]);return i.h("svg",{attributes:{viewBox:"0 0 2 2"},namespace:this._svgNamespace,style:{bottom:"4px",height:"48px",left:"4px",position:"absolute",width:"48px"}},[r,n])},e.prototype._createCircleSector=function(t,e,r){if(e>2*Math.PI-Math.PI/90)return i.h("circle",{attributes:{cx:"0",cy:"0",fill:r,r:"1"},namespace:this._svgNamespace},[]);var n=t-e/2-Math.PI/2,o=n+e,a=Math.cos(n),s=Math.sin(n),c=Math.cos(o),u=Math.sin(o),h=e>=Math.PI?1:0,l="M 0 0 "+a+" "+s+" A 1 1 0 "+h+" 1 "+c+" "+u;return i.h("path",{attributes:{d:l,fill:r},namespace:this._svgNamespace},[])},e}(a.Component);c.componentName="bearing",r.BearingComponent=c,a.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Component":224,"../Geo":227,"rxjs/Observable":28,"virtual-dom":180}],240:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable");t("rxjs/add/observable/combineLatest"),t("rxjs/add/observable/from"),t("rxjs/add/observable/merge"),t("rxjs/add/observable/of"),t("rxjs/add/observable/zip"),t("rxjs/add/operator/catch"),t("rxjs/add/operator/combineLatest"),t("rxjs/add/operator/distinct"),t("rxjs/add/operator/expand"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/mergeAll"),t("rxjs/add/operator/skip"),t("rxjs/add/operator/switchMap");var o=t("../Edge"),a=t("../Component"),s=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype.setDepth=function(t){this.configure({depth:t})},e.prototype._activate=function(){var t=this;this._sequenceSubscription=i.Observable.combineLatest(this._navigator.stateService.currentNode$.switchMap(function(t){return t.sequenceEdges$}).filter(function(t){return t.cached}),this._configuration$).switchMap(function(e){var r=e[0],n=e[1],a=Math.max(0,Math.min(4,n.depth.sequence)),s=t._cache$(r.edges,o.EdgeDirection.Next,a),c=t._cache$(r.edges,o.EdgeDirection.Prev,a);return i.Observable.merge(s,c).catch(function(t,e){return console.error("Failed to cache sequence edges.",t),i.Observable.empty()})}).subscribe(function(){}),this._spatialSubscription=this._navigator.stateService.currentNode$.switchMap(function(t){return i.Observable.combineLatest(i.Observable.of(t),t.spatialEdges$.filter(function(t){return t.cached}))}).combineLatest(this._configuration$,function(t,e){return[t[0],t[1],e]}).switchMap(function(e){var r=e[0],n=e[1].edges,a=e[2].depth,s=Math.max(0,Math.min(2,a.pano)),c=r.pano?0:Math.max(0,Math.min(3,a.step)),u=r.pano?0:Math.max(0,Math.min(1,a.turn)),h=t._cache$(n,o.EdgeDirection.Pano,s),l=t._cache$(n,o.EdgeDirection.StepForward,c),p=t._cache$(n,o.EdgeDirection.StepBackward,c),f=t._cache$(n,o.EdgeDirection.StepLeft,c),d=t._cache$(n,o.EdgeDirection.StepRight,c),m=t._cache$(n,o.EdgeDirection.TurnLeft,u),v=t._cache$(n,o.EdgeDirection.TurnRight,u),g=t._cache$(n,o.EdgeDirection.TurnU,u);return i.Observable.merge(l,p,f,d,h,m,v,g).catch(function(t,e){return console.error("Failed to cache spatial edges.",t),i.Observable.empty()})}).subscribe(function(){})},e.prototype._deactivate=function(){this._sequenceSubscription.unsubscribe(),this._spatialSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{depth:{pano:1,sequence:2,step:1,turn:0}}},e.prototype._cache$=function(t,e,r){var n=this;return i.Observable.zip(i.Observable.of(t),i.Observable.of(r)).expand(function(t){var r=t[0],o=t[1],a=[];if(o>0)for(var s=0,c=r;s<c.length;s++){var u=c[s];u.data.direction===e&&a.push(i.Observable.zip(n._navigator.graphService.cacheNode$(u.to).mergeMap(function(t){return n._nodeToEdges$(t,e)}),i.Observable.of(o-1)))}return i.Observable.from(a).mergeAll()}).skip(1)},e.prototype._nodeToEdges$=function(t,e){return([o.EdgeDirection.Next,o.EdgeDirection.Prev].indexOf(e)>-1?t.sequenceEdges$:t.spatialEdges$).first(function(t){return t.cached}).map(function(t){return t.edges})},e}(a.Component);s.componentName="cache",r.CacheComponent=s,a.ComponentService.register(s),Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Component":224,"../Edge":225,"rxjs/Observable":28,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/from":40,"rxjs/add/observable/merge":43,"rxjs/add/observable/of":44,"rxjs/add/observable/zip":47,"rxjs/add/operator/catch":51,"rxjs/add/operator/combineLatest":52,"rxjs/add/operator/distinct":56,"rxjs/add/operator/expand":59,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/mergeAll":66,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/skip":74,"rxjs/add/operator/switchMap":78}],241:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/BehaviorSubject"),o=t("rxjs/Subject");t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/startWith");var a=t("../Utils"),s=function(t){function e(e,r,n){var a=t.call(this)||this;return a._activated$=new i.BehaviorSubject(!1),a._configurationSubject$=new o.Subject,a._activated=!1,a._container=r,a._name=e,a._navigator=n,a._configuration$=a._configurationSubject$.startWith(a.defaultConfiguration).scan(function(t,e){for(var r in e)e.hasOwnProperty(r)&&(t[r]=e[r]);return t}).publishReplay(1).refCount(),a._configuration$.subscribe(function(){}),a}return n(e,t),Object.defineProperty(e.prototype,"activated",{get:function(){return this._activated},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"activated$",{get:function(){return this._activated$},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"defaultConfiguration",{get:function(){return this._getDefaultConfiguration()},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"configuration$",{get:function(){return this._configuration$},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"name",{get:function(){return this._name},enumerable:!0,configurable:!0}),e.prototype.activate=function(t){this._activated||(void 0!==t&&this._configurationSubject$.next(t),this._activated=!0,this._activate(),this._activated$.next(!0))},e.prototype.configure=function(t){this._configurationSubject$.next(t)},e.prototype.deactivate=function(){this._activated&&(this._activated=!1,this._deactivate(),this._container.domRenderer.clear(this._name),this._container.glRenderer.clear(this._name),this._activated$.next(!1))},e.prototype.resize=function(){},e}(a.EventEmitter);s.componentName="not_worthy",r.Component=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Utils":233,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/startWith":77}],242:[function(t,e,r){"use strict";var n=t("underscore"),i=t("../Error"),o=function(){function t(e,r){this._components={},this._container=e,this._navigator=r;for(var i=0,o=n.values(t.registeredComponents);i<o.length;i++){var a=o[i];this._components[a.componentName]={active:!1,component:new a(a.componentName,e,r)}}this._coverComponent=new t.registeredCoverComponent("cover",e,r),this._coverComponent.activate(),this._coverActivated=!0}return t.register=function(e){void 0===t.registeredComponents[e.componentName]&&(t.registeredComponents[e.componentName]=e)},t.registerCover=function(e){t.registeredCoverComponent=e},t.prototype.activateCover=function(){if(!this._coverActivated){this._coverActivated=!0;for(var t=0,e=n.values(this._components);t<e.length;t++){var r=e[t];r.active&&r.component.deactivate()}}},t.prototype.deactivateCover=function(){if(this._coverActivated){this._coverActivated=!1;for(var t=0,e=n.values(this._components);t<e.length;t++){var r=e[t];r.active&&r.component.activate()}}},t.prototype.activate=function(t){this._checkName(t),this._components[t].active=!0,this._coverActivated||this.get(t).activate()},t.prototype.configure=function(t,e){this._checkName(t),this.get(t).configure(e)},t.prototype.deactivate=function(t){this._checkName(t),this._components[t].active=!1,this._coverActivated||this.get(t).deactivate()},t.prototype.resize=function(){for(var t=0,e=n.values(this._components);t<e.length;t++){e[t].component.resize()}},t.prototype.get=function(t){return this._components[t].component},t.prototype.getCover=function(){return this._coverComponent},t.prototype._checkName=function(t){if(!(t in this._components))throw new i.ArgumentMapillaryError("Component does not exist: "+t)},t}();o.registeredComponents={},r.ComponentService=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../Error":226,underscore:175}],243:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom");t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/withLatestFrom");var o=t("../Component"),a=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t=this;this._keyDisposable=this._navigator.stateService.currentNode$.withLatestFrom(this._configuration$,function(t,e){return[t,e]}).filter(function(t){return t[0].key!==t[1].key}).map(function(t){return t[0]}).map(function(t){return{key:t.key,src:t.image.src}}).subscribe(this._configurationSubject$),this._disposable=this._configuration$.map(function(e){return e.key?e.visible?{name:t._name,vnode:t._getCoverButtonVNode(e)}:{name:t._name,vnode:i.h("div.Cover.CoverDone",[t._getCoverBackgroundVNode(e)])}:{name:t._name,vnode:i.h("div",[])}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._disposable.unsubscribe(),this._keyDisposable.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{loading:!1,visible:!0}},e.prototype._getCoverButtonVNode=function(t){var e=this,r=t.loading?"div.Cover.CoverLoading":"div.Cover";return i.h(r,[this._getCoverBackgroundVNode(t),i.h("button.CoverButton",{onclick:function(){e.configure({loading:!0})}},["Explore"]),i.h("a.CoverLogo",{href:"https://www.mapillary.com",target:"_blank"},[])])},e.prototype._getCoverBackgroundVNode=function(t){var e=null!=t.src?"url("+t.src+")":"url(https://d1cuyjsrcm0gby.cloudfront.net/"+t.key+"/thumb-640.jpg)",r={style:{backgroundImage:e}},n=[];return t.loading&&n.push(i.h("div.Spinner",{},[])),n.push(i.h("div.CoverBackgroundGradient",{},[])),i.h("div.CoverBackground",r,n)},e}(o.Component);a.componentName="cover",r.CoverComponent=a,o.ComponentService.registerCover(a),Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Component":224,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/withLatestFrom":82,"virtual-dom":180}],244:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("underscore"),o=t("virtual-dom"),a=t("rxjs/BehaviorSubject");t("rxjs/add/operator/combineLatest");var s=t("../Component"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._open$=new a.BehaviorSubject(!1),i._displaying=!1,i}return n(e,t),e.prototype._activate=function(){var t=this;this._disposable=this._navigator.stateService.currentState$.combineLatest(this._open$,this._navigator.imageLoadingService.loadstatus$,function(e,r,n){return{name:t._name,vnode:t._getDebugVNode(r,t._getDebugInfo(e,n))}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._disposable.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._getDebugInfo=function(t,e){var r=[];r.push(o.h("h2","Node")),t.state.currentNode&&r.push(o.h("p","currentNode: "+t.state.currentNode.key)),t.state.previousNode&&r.push(o.h("p","previousNode: "+t.state.previousNode.key)),r.push(o.h("h2","Loading"));for(var n=0,a=0,s=0,c=0,u=i.values(e);c<u.length;c++){var h=u[c];n+=h.loaded,h.loaded!==h.total?s++:a++}return r.push(o.h("p","Loaded Images: "+a)),r.push(o.h("p","Loading Images: "+s)),r.push(o.h("p","Total bytes loaded: "+n)),r.push(o.h("h2","Camera")),r.push(o.h("p","camera.position.x: "+t.state.camera.position.x)),r.push(o.h("p","camera.position.y: "+t.state.camera.position.y)),r.push(o.h("p","camera.position.z: "+t.state.camera.position.z)),r.push(o.h("p","camera.lookat.x: "+t.state.camera.lookat.x)),r.push(o.h("p","camera.lookat.y: "+t.state.camera.lookat.y)),r.push(o.h("p","camera.lookat.z: "+t.state.camera.lookat.z)),r.push(o.h("p","camera.up.x: "+t.state.camera.up.x)),r.push(o.h("p","camera.up.y: "+t.state.camera.up.y)),r.push(o.h("p","camera.up.z: "+t.state.camera.up.z)),r},e.prototype._getDebugVNode=function(t,e){return t?o.h("div.Debug",{},[o.h("h2",{},["Debug"]),this._getDebugVNodeButton(t),o.h("pre",{},e)]):this._getDebugVNodeButton(t)},e.prototype._getDebugVNodeButton=function(t){var e=t?"Disable Debug":"D",r=t?"":".DebugButtonFixed";return t?o.h("button.DebugButton"+r,{onclick:this._closeDebugElement.bind(this)},[e]):o.h("button.DebugButton"+r,{onclick:this._openDebugElement.bind(this)},[e])},e.prototype._closeDebugElement=function(t){this._open$.next(!1)},e.prototype._openDebugElement=function(){this._open$.next(!0)},e}(s.Component);c.componentName="debug",r.DebugComponent=c,s.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Component":224,"rxjs/BehaviorSubject":25,"rxjs/add/operator/combineLatest":52,underscore:175,"virtual-dom":180}],245:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom");t("rxjs/add/operator/combineLatest");var o=t("../Component"),a=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._canvasId=r.id+"-"+i._name,i}return n(e,t),e.prototype._activate=function(){var t=this;this.drawSubscription=this._container.domRenderer.element$.combineLatest(this._navigator.stateService.currentNode$,function(e,r){return{canvas:document.getElementById(t._canvasId),node:r}}).subscribe(function(t){var e=t.canvas,r=t.node;if(!r||!e)return null;var n=e.parentElement,i=n.offsetWidth,o=n.offsetHeight;e.width=i,e.height=o,e.getContext("2d").drawImage(r.image,0,0,i,o)}),this._container.domRenderer.renderAdaptive$.next({name:this._name,vnode:i.h("canvas#"+this._canvasId,[])})},e.prototype._deactivate=function(){this.drawSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e}(o.Component);a.componentName="image",r.ImageComponent=a,o.ComponentService.register(a),Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Component":224,"rxjs/add/operator/combineLatest":52,"virtual-dom":180}],
+246:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable");t("rxjs/add/observable/fromEvent"),t("rxjs/add/operator/withLatestFrom");var o=t("../Edge"),a=t("../Component"),s=t("../Geo"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._spatial=new s.Spatial,i._perspectiveDirections=[o.EdgeDirection.StepForward,o.EdgeDirection.StepBackward,o.EdgeDirection.StepLeft,o.EdgeDirection.StepRight,o.EdgeDirection.TurnLeft,o.EdgeDirection.TurnRight,o.EdgeDirection.TurnU],i}return n(e,t),e.prototype._activate=function(){var t=this,e=this._navigator.stateService.currentNode$.switchMap(function(t){return t.sequenceEdges$}),r=this._navigator.stateService.currentNode$.switchMap(function(t){return t.spatialEdges$});this._disposable=i.Observable.fromEvent(document,"keydown").withLatestFrom(this._navigator.stateService.currentState$,e,r,function(t,e,r,n){return{event:t,frame:e,sequenceEdges:r,spatialEdges:n}}).subscribe(function(e){e.frame.state.currentNode.pano?t._navigatePanorama(e.event,e.sequenceEdges,e.spatialEdges,e.frame.state.camera):t._navigatePerspective(e.event,e.sequenceEdges,e.spatialEdges)})},e.prototype._deactivate=function(){this._disposable.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._navigatePanorama=function(t,e,r,n){var i=0,a=null,s=null,c=this._rotationFromCamera(n).phi;switch(t.keyCode){case 37:if(t.shiftKey||t.altKey)break;i=Math.PI/2+c,a=o.EdgeDirection.StepLeft;break;case 38:if(t.shiftKey)break;if(t.altKey){s=o.EdgeDirection.Next;break}i=c,a=o.EdgeDirection.StepForward;break;case 39:if(t.shiftKey||t.altKey)break;i=-Math.PI/2+c,a=o.EdgeDirection.StepRight;break;case 40:if(t.shiftKey)break;if(t.altKey){s=o.EdgeDirection.Prev;break}i=Math.PI+c,a=o.EdgeDirection.StepBackward;break;default:return}if(t.preventDefault(),null!=s)return void this._moveInDir(s,e);if(null!=a&&r.cached){i=this._spatial.wrapAngle(i);for(var u=Math.PI/4,h=r.edges.filter(function(t){return t.data.direction===o.EdgeDirection.Pano||t.data.direction===a}),l=Number.MAX_VALUE,p=null,f=0,d=h;f<d.length;f++){var m=d[f],v=Math.abs(this._spatial.wrapAngle(m.data.worldMotionAzimuth-i));v<Math.min(l,u)&&(l=v,p=m.to)}null!=p&&this._navigator.moveToKey$(p).subscribe(function(t){},function(t){console.error(t)})}},e.prototype._rotationFromCamera=function(t){var e=t.lookat.clone().sub(t.position),r=e.clone().dot(t.up),n=e.clone().sub(t.up.clone().multiplyScalar(r));return{phi:Math.atan2(n.y,n.x),theta:Math.PI/2-this._spatial.angleToPlane(e.toArray(),[0,0,1])}},e.prototype._navigatePerspective=function(t,e,r){var n=null,i=null;switch(t.keyCode){case 37:if(t.altKey)break;n=t.shiftKey?o.EdgeDirection.TurnLeft:o.EdgeDirection.StepLeft;break;case 38:if(t.altKey){i=o.EdgeDirection.Next;break}n=t.shiftKey?o.EdgeDirection.Pano:o.EdgeDirection.StepForward;break;case 39:if(t.altKey)break;n=t.shiftKey?o.EdgeDirection.TurnRight:o.EdgeDirection.StepRight;break;case 40:if(t.altKey){i=o.EdgeDirection.Prev;break}n=t.shiftKey?o.EdgeDirection.TurnU:o.EdgeDirection.StepBackward;break;default:return}if(t.preventDefault(),null!=i)return void this._moveInDir(i,e);this._moveInDir(n,r)},e.prototype._moveInDir=function(t,e){if(e.cached)for(var r=0,n=e.edges;r<n.length;r++){var i=n[r];if(i.data.direction===t)return void this._navigator.moveToKey$(i.to).subscribe(function(t){},function(t){console.error(t)})}},e}(a.Component);c.componentName="keyboard",r.KeyboardComponent=c,a.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Component":224,"../Edge":225,"../Geo":227,"rxjs/Observable":28,"rxjs/add/observable/fromEvent":41,"rxjs/add/operator/withLatestFrom":82}],247:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("underscore"),o=t("virtual-dom");t("rxjs/add/operator/combineLatest");var a=t("../Component"),s=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t=this;this._loadingSubscription=this._navigator.loadingService.loading$.combineLatest(this._navigator.imageLoadingService.loadstatus$,function(e,r){if(!e)return{name:"loading",vnode:t._getBarVNode(100)};for(var n=0,o=0,a=0,s=i.values(r);a<s.length;a++){var c=s[a];c.loaded!==c.total&&(o+=c.loaded,n+=c.total)}var u=100;return 0!==n&&(u=o/n*100),{name:t._name,vnode:t._getBarVNode(u)}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._loadingSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._getBarVNode=function(t){var e={},r={};return 100!==t?(e.width=t.toFixed(0)+"%",e.opacity="1"):(e.width="100%",e.opacity="0"),o.h("div.Loading",{style:r},[o.h("div.LoadingBar",{style:e},[])])},e}(a.Component);s.componentName="loading",r.LoadingComponent=s,a.ComponentService.register(s),Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Component":224,"rxjs/add/operator/combineLatest":52,underscore:175,"virtual-dom":180}],248:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("rxjs/Observable");t("rxjs/add/operator/map"),t("rxjs/add/operator/first");var a=t("../Edge"),s=t("../Component"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._dirNames={},i._dirNames[a.EdgeDirection.StepForward]="Forward",i._dirNames[a.EdgeDirection.StepBackward]="Backward",i._dirNames[a.EdgeDirection.StepLeft]="Left",i._dirNames[a.EdgeDirection.StepRight]="Right",i._dirNames[a.EdgeDirection.TurnLeft]="Turnleft",i._dirNames[a.EdgeDirection.TurnRight]="Turnright",i._dirNames[a.EdgeDirection.TurnU]="Turnaround",i}return n(e,t),e.prototype._activate=function(){var t=this;this._renderSubscription=this._navigator.stateService.currentNode$.switchMap(function(t){return t.pano?o.Observable.of([]):o.Observable.combineLatest(t.sequenceEdges$,t.spatialEdges$,function(t,e){return t.edges.concat(e.edges)})}).map(function(e){for(var r=[],n=0,o=e;n<o.length;n++){var a=o[n],s=a.data.direction,c=t._dirNames[s];null!=c&&r.push(t._createVNode(s,c))}return{name:t._name,vnode:i.h("div.NavigationComponent",r)}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._renderSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._createVNode=function(t,e){var r=this;return i.h("span.Direction.Direction"+e,{onclick:function(e){r._navigator.moveDir$(t).subscribe(function(t){},function(t){console.error(t)})}},[])},e}(s.Component);c.componentName="navigation",r.NavigationComponent=c,s.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Component":224,"../Edge":225,"rxjs/Observable":28,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"virtual-dom":180}],249:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("underscore"),o=t("virtual-dom"),a=t("rxjs/Observable");t("rxjs/add/observable/fromPromise"),t("rxjs/add/observable/of"),t("rxjs/add/operator/combineLatest"),t("rxjs/add/operator/distinct"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/pluck"),t("rxjs/add/operator/scan");var s=t("../Component"),c=function(){function t(){}return t}(),u=function(){function t(){}return t}(),h=function(){function t(){this.nodeInstructions=[],this.nodeInstructionsOrdered=[]}return t}(),l=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t,e=this;t=this._navigator.stateService.currentState$.filter(function(t){return t.id%2==0}).filter(function(t){return t.state.nodesAhead<15}).distinctUntilChanged(void 0,function(t){return t.state.lastNode.key});var r;r=this.configuration$.mergeMap(function(t){return a.Observable.from(t.paths)}).distinct(function(t){return t.sequenceKey}).mergeMap(function(t){return e._navigator.apiV3.sequenceByKey$([t.sequenceKey]).map(function(e){return e[t.sequenceKey]})}).combineLatest(this.configuration$,function(t,e){for(var r=0,n=[],i=0,o=e.paths;i<o.length;i++){var a=o[i];if(a.sequenceKey===t.key){for(var s=[],c=!1,u=0,h=t.keys;u<h.length;u++){var l=h[u];if(a.startKey===l&&(c=!0),c){for(var p=null,f=0,d=a.infoKeys;f<d.length;f++){var m=d[f];m.key===l&&(p=m.description)}s.push({description:p,key:l})}a.stopKey===l&&(c=!1)}n.push({nodeInstructions:s,place:r})}r++}return n}).scan(function(t,e){for(var r=0,n=e;r<n.length;r++){var o=n[r];t.nodeInstructionsOrdered[o.place]=o.nodeInstructions}return t.nodeInstructions=i.flatten(t.nodeInstructionsOrdered),t},new h),this._disposable=t.combineLatest(r,this.configuration$,function(t,e,r){return{conf:r,frame:t,routeTrack:e}}).scan(function(t,r){return void 0===r.conf.playing||r.conf.playing?(t.routeTrack=r.routeTrack,t.currentNode=r.frame.state.currentNode,t.lastNode=r.frame.state.lastNode,t.playing=!0):(e._navigator.stateService.cutNodes(),t.playing=!1),t},new u).filter(function(t){return t.playing}).filter(function(t){for(var e=0,r=t.routeTrack.nodeInstructions;e<r.length;e++){var n=r[e];if(n&&n.key===t.lastNode.key)return!0}return!1}).distinctUntilChanged(void 0,function(t){return t.lastNode.key}).mergeMap(function(t){for(var r=0,n=0,i=t.routeTrack.nodeInstructions;n<i.length;n++){if(i[n].key===t.lastNode.key)break;r++}var o=t.routeTrack.nodeInstructions[r+1];return o?e._navigator.graphService.cacheNode$(o.key):a.Observable.of(null)}).combineLatest(this.configuration$,function(t,e){return{conf:e,node:t}}).filter(function(t){return null!==t.node&&t.conf.playing}).pluck("node").subscribe(this._navigator.stateService.appendNode$),this._disposableDescription=this._navigator.stateService.currentNode$.combineLatest(r,this.configuration$,function(t,e,r){if(void 0!==r.playing&&!r.playing)return"quit";for(var n=null,i=0,o=e.nodeInstructions;i<o.length;i++){var a=o[i];if(a.key===t.key){n=a.description;break}}return n}).scan(function(t,e){return e!==t.description&&null!==e?(t.description=e,t.showsLeft=6):t.showsLeft--,"quit"===e&&(t.description=null),t},new c).map(function(t){return t.showsLeft>0&&t.description?{name:e._name,vnode:e._getRouteAnnotationNode(t.description)}:{name:e._name,vnode:o.h("div",[])}}).subscribe(this._container.domRenderer.render$)},e.prototype._deactivate=function(){this._disposable.unsubscribe(),this._disposableDescription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype.play=function(){this.configure({playing:!0})},e.prototype.stop=function(){this.configure({playing:!1})},e.prototype._getRouteAnnotationNode=function(t){return o.h("div.RouteFrame",{},[o.h("p",{textContent:t},[])])},e}(s.Component);l.componentName="route",r.RouteComponent=l,s.ComponentService.register(l),Object.defineProperty(r,"__esModule",{value:!0}),r.default=l},{"../Component":224,"rxjs/Observable":28,"rxjs/add/observable/fromPromise":42,"rxjs/add/observable/of":44,"rxjs/add/operator/combineLatest":52,"rxjs/add/operator/distinct":56,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/pluck":69,"rxjs/add/operator/scan":72,underscore:175,"virtual-dom":180}],250:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable");t("rxjs/add/operator/buffer"),t("rxjs/add/operator/debounceTime"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/scan");var o=t("../Component"),a=function(t){function e(e,r,n){return t.call(this,e,r,n)||this}return n(e,t),e.prototype._activate=function(){var t=this;this._sequenceSubscription=this._navigator.stateService.currentNode$.scan(function(t,e){var r=e.sequenceKey;return t.report=[],r in t.reported||(t.report=[r],t.reported[r]=!0),t},{report:[],reported:{}}).filter(function(t){return t.report.length>0}).mergeMap(function(e){return t._navigator.apiV3.sequenceViewAdd$(e.report).catch(function(t,r){return console.error("Failed to report sequence stats ("+e.report+")",t),i.Observable.empty()})}).subscribe(function(){}),this._imageSubscription=this._navigator.stateService.currentNode$.map(function(t){return t.key}).buffer(this._navigator.stateService.currentNode$.debounceTime(5e3)).scan(function(t,e){t.report=[];for(var r=0,n=e;r<n.length;r++){var i=n[r];i in t.reported||(t.report.push(i),t.reported[i]=!0)}return t},{report:[],reported:{}}).filter(function(t){return t.report.length>0}).mergeMap(function(e){return t._navigator.apiV3.imageViewAdd$(e.report).catch(function(t,r){return console.error("Failed to report image stats ("+e.report+")",t),i.Observable.empty()})}).subscribe(function(){})},e.prototype._deactivate=function(){this._sequenceSubscription.unsubscribe(),this._imageSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{}},e}(o.Component);a.componentName="stats",r.StatsComponent=a,o.ComponentService.register(a),Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Component":224,"rxjs/Observable":28,"rxjs/add/operator/buffer":48,"rxjs/add/operator/debounceTime":54,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/scan":72}],251:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("rxjs/Observable"),a=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/do"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/share");var s=t("../../Component"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._renderer=new s.DirectionDOMRenderer(i.defaultConfiguration,r.element),i._hoveredKeySubject$=new a.Subject,i._hoveredKey$=i._hoveredKeySubject$.share(),i}return n(e,t),Object.defineProperty(e.prototype,"hoveredKey$",{get:function(){return this._hoveredKey$},enumerable:!0,configurable:!0}),e.prototype.setHighlightKey=function(t){this.configure({highlightKey:t})},e.prototype.setMinWidth=function(t){this.configure({minWidth:t})},e.prototype.setMaxWidth=function(t){this.configure({maxWidth:t})},e.prototype.resize=function(){this._renderer.resize(this._container.element)},e.prototype._activate=function(){var t=this;this._configurationSubscription=this._configuration$.subscribe(function(e){t._renderer.setConfiguration(e)}),this._nodeSubscription=this._navigator.stateService.currentNode$.do(function(e){t._container.domRenderer.render$.next({name:t._name,vnode:i.h("div",{},[])}),t._renderer.setNode(e)}).withLatestFrom(this._configuration$).switchMap(function(e){var r=e[0],n=e[1];return r.spatialEdges$.withLatestFrom(n.distinguishSequence?t._navigator.graphService.cacheSequence$(r.sequenceKey).catch(function(t,e){return console.error("Failed to cache sequence ("+r.sequenceKey+")",t),o.Observable.empty()}):o.Observable.of(null))}).subscribe(function(e){t._renderer.setEdges(e[0],e[1])}),this._renderCameraSubscription=this._container.renderService.renderCameraFrame$.do(function(e){t._renderer.setRenderCamera(e)}).map(function(e){return t._renderer}).filter(function(t){return t.needsRender}).map(function(e){return{name:t._name,vnode:e.render(t._navigator)}}).subscribe(this._container.domRenderer.render$),this._hoveredKeySubscription=o.Observable.combineLatest([this._container.domRenderer.element$,this._container.renderService.renderCamera$,this._container.mouseService.mouseMove$.startWith(null),this._container.mouseService.mouseUp$.startWith(null)],function(t,e,r,n){return t}).map(function(t){for(var e=t.getElementsByClassName("DirectionsPerspective"),r=0;r<e.length;r++){var n=e.item(r).querySelector(":hover");if(null!=n&&n.hasAttribute("data-key"))return n.getAttribute("data-key")}return null}).distinctUntilChanged().subscribe(this._hoveredKeySubject$)},e.prototype._deactivate=function(){this._configurationSubscription.unsubscribe(),this._nodeSubscription.unsubscribe(),this._renderCameraSubscription.unsubscribe(),this._hoveredKeySubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{distinguishSequence:!1,maxWidth:460,minWidth:260}},e}(s.Component);c.componentName="direction",r.DirectionComponent=c,s.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../../Component":224,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/do":58,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/share":73,"virtual-dom":180}],252:[function(t,e,r){"use strict";var n=t("../../Geo"),i=function(){function t(t,e){this._spatial=new n.Spatial,this._minThresholdWidth=320,this._maxThresholdWidth=1480,this._minThresholdHeight=240,this._maxThresholdHeight=820,this._configure(t),this._resize(e),this._reset()}return Object.defineProperty(t.prototype,"minWidth",{get:function(){return this._minWidth},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"maxWidth",{get:function(){return this._maxWidth},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerWidth",{get:function(){return this._containerWidth},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerWidthCss",{get:function(){return this._containerWidthCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerMarginCss",{get:function(){return this._containerMarginCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerLeftCss",{get:function(){return this._containerLeftCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerHeight",{get:function(){return this._containerHeight},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerHeightCss",{get:function(){return this._containerHeightCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"containerBottomCss",{get:function(){return this._containerBottomCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stepCircleSize",{get:function(){return this._stepCircleSize},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stepCircleSizeCss",{get:function(){return this._stepCircleSizeCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stepCircleMarginCss",{get:function(){return this._stepCircleMarginCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"turnCircleSize",{get:function(){return this._turnCircleSize},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"turnCircleSizeCss",{get:function(){return this._turnCircleSizeCss},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"outerRadius",{get:function(){return this._outerRadius},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"innerRadius",{get:function(){return this._innerRadius},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"shadowOffset",{get:function(){return this._shadowOffset},enumerable:!0,configurable:!0}),t.prototype.configure=function(t){this._configure(t),this._reset()},t.prototype.resize=function(t){this._resize(t),this._reset()},t.prototype.angleToCoordinates=function(t){return[Math.cos(t),Math.sin(t)]},t.prototype.relativeAngleToCoordiantes=function(t,e){var r=this._spatial.wrapAngle(t-e);return this.angleToCoordinates(r)},t.prototype._configure=function(t){this._minWidth=t.minWidth,this._maxWidth=this._getMaxWidth(t.minWidth,t.maxWidth)},t.prototype._resize=function(t){this._elementWidth=t.offsetWidth,this._elementHeight=t.offsetHeight},t.prototype._reset=function(){this._containerWidth=this._getContainerWidth(this._elementWidth,this._elementHeight),this._containerHeight=this._getContainerHeight(this.containerWidth),this._stepCircleSize=this._getStepCircleDiameter(this._containerHeight),this._turnCircleSize=this._getTurnCircleDiameter(this.containerHeight),this._outerRadius=this._getOuterRadius(this._containerHeight),this._innerRadius=this._getInnerRadius(this._containerHeight),this._shadowOffset=3,this._containerWidthCss=this._numberToCssPixels(this._containerWidth),this._containerMarginCss=this._numberToCssPixels(-.5*this._containerWidth),this._containerLeftCss=this._numberToCssPixels(Math.floor(.5*this._elementWidth)),this._containerHeightCss=this._numberToCssPixels(this._containerHeight),this._containerBottomCss=this._numberToCssPixels(Math.floor(-.08*this._containerHeight)),this._stepCircleSizeCss=this._numberToCssPixels(this._stepCircleSize),this._stepCircleMarginCss=this._numberToCssPixels(-.5*this._stepCircleSize),this._turnCircleSizeCss=this._numberToCssPixels(this._turnCircleSize)},t.prototype._getContainerWidth=function(t,e){var r=(t-this._minThresholdWidth)/(this._maxThresholdWidth-this._minThresholdWidth),n=(e-this._minThresholdHeight)/(this._maxThresholdHeight-this._minThresholdHeight),i=Math.max(0,Math.min(1,Math.min(r,n)));return i=.04*Math.round(25*i),this._minWidth+i*(this._maxWidth-this._minWidth)},t.prototype._getContainerHeight=function(t){return.77*t},t.prototype._getStepCircleDiameter=function(t){return.34*t},t.prototype._getTurnCircleDiameter=function(t){return.3*t},t.prototype._getOuterRadius=function(t){return.31*t},t.prototype._getInnerRadius=function(t){return.125*t},t.prototype._numberToCssPixels=function(t){return t+"px"},t.prototype._getMaxWidth=function(t,e){return t>e?t:e},t}();r.DirectionDOMCalculator=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"../../Geo":227}],253:[function(t,e,r){"use strict";var n=t("virtual-dom"),i=t("../../Component"),o=t("../../Edge"),a=t("../../Geo"),s=function(){function t(t,e){this._isEdge=!1,this._spatial=new a.Spatial,this._calculator=new i.DirectionDOMCalculator(t,e),this._node=null,this._rotation={phi:0,theta:0},this._epsilon=.5*Math.PI/180,this._highlightKey=null,this._distinguishSequence=!1,this._needsRender=!1,this._stepEdges=[],this._turnEdges=[],this._panoEdges=[],this._sequenceEdgeKeys=[],this._stepDirections=[o.EdgeDirection.StepForward,o.EdgeDirection.StepBackward,o.EdgeDirection.StepLeft,o.EdgeDirection.StepRight],this._turnDirections=[o.EdgeDirection.TurnLeft,o.EdgeDirection.TurnRight,o.EdgeDirection.TurnU],this._turnNames={},this._turnNames[o.EdgeDirection.TurnLeft]="TurnLeft",this._turnNames[o.EdgeDirection.TurnRight]="TurnRight",this._turnNames[o.EdgeDirection.TurnU]="TurnAround";var r=!!document.documentMode;this._isEdge=!r&&!!window.StyleMedia}return Object.defineProperty(t.prototype,"needsRender",{get:function(){return this._needsRender},enumerable:!0,configurable:!0}),t.prototype.render=function(t){this._needsRender=!1;var e=this._rotation,r=[],n=[];return this._node.pano?r=r.concat(this._createPanoArrows(t,e)):(r=r.concat(this._createPerspectiveToPanoArrows(t,e)),r=r.concat(this._createStepArrows(t,e)),n=n.concat(this._createTurnArrows(t))),this._getContainer(r,n,e)},t.prototype.setEdges=function(t,e){this._setEdges(t,e),this._setNeedsRender()},t.prototype.setNode=function(t){this._node=t,this._clearEdges(),this._setNeedsRender()},t.prototype.setRenderCamera=function(t){var e=t.rotation;Math.abs(e.phi-this._rotation.phi)<this._epsilon||(this._rotation=e,this._setNeedsRender())},t.prototype.setConfiguration=function(t){var e=!1;this._highlightKey===t.highlightKey&&this._distinguishSequence===t.distinguishSequence||(this._highlightKey=t.highlightKey,this._distinguishSequence=t.distinguishSequence,e=!0),this._calculator.minWidth===t.minWidth&&this._calculator.maxWidth===t.maxWidth||(this._calculator.configure(t),e=!0),e&&this._setNeedsRender()},t.prototype.resize=function(t){this._calculator.resize(t),this._setNeedsRender()},t.prototype._setNeedsRender=function(){null!=this._node&&(this._needsRender=!0)},t.prototype._clearEdges=function(){this._stepEdges=[],this._turnEdges=[],this._panoEdges=[],this._sequenceEdgeKeys=[]},t.prototype._setEdges=function(t,e){this._stepEdges=[],this._turnEdges=[],this._panoEdges=[],this._sequenceEdgeKeys=[];for(var r=0,n=t.edges;r<n.length;r++){var i=n[r],a=i.data.direction;this._stepDirections.indexOf(a)>-1?this._stepEdges.push(i):this._turnDirections.indexOf(a)>-1?this._turnEdges.push(i):i.data.direction===o.EdgeDirection.Pano&&this._panoEdges.push(i)}if(this._distinguishSequence&&null!=e)for(var s=this._panoEdges.concat(this._stepEdges).concat(this._turnEdges),c=0,u=s;c<u.length;c++)for(var i=u[c],h=i.to,l=0,p=e.keys;l<p.length;l++){var f=p[l];if(f===h){this._sequenceEdgeKeys.push(h);break}}},t.prototype._createPanoArrows=function(t,e){for(var r=[],n=0,i=this._panoEdges;n<i.length;n++){var o=i[n];r.push(this._createVNodeByKey(t,o.to,o.data.worldMotionAzimuth,e,this._calculator.outerRadius,"DirectionsArrowPano"))}for(var a=0,s=this._stepEdges;a<s.length;a++){var c=s[a];r.push(this._createPanoToPerspectiveArrow(t,c.to,c.data.worldMotionAzimuth,e,c.data.direction))}return r},t.prototype._createPanoToPerspectiveArrow=function(t,e,r,n,i){var a=Math.PI/8,s=n.phi;switch(i){case o.EdgeDirection.StepBackward:s=n.phi-Math.PI;break;case o.EdgeDirection.StepLeft:s=n.phi+Math.PI/2;break;case o.EdgeDirection.StepRight:s=n.phi-Math.PI/2}return Math.abs(this._spatial.wrapAngle(r-s))<a?this._createVNodeByKey(t,e,r,n,this._calculator.outerRadius,"DirectionsArrowStep"):this._createVNodeDisabled(e,r,n)},t.prototype._createPerspectiveToPanoArrows=function(t,e){for(var r=[],n=0,i=this._panoEdges;n<i.length;n++){var o=i[n];r.push(this._createVNodeByKey(t,o.to,o.data.worldMotionAzimuth,e,this._calculator.innerRadius,"DirectionsArrowPano",!0))}return r},t.prototype._createStepArrows=function(t,e){for(var r=[],n=0,i=this._stepEdges;n<i.length;n++){var o=i[n];r.push(this._createVNodeByDirection(t,o.to,o.data.worldMotionAzimuth,e,o.data.direction))}return r},t.prototype._createTurnArrows=function(t){for(var e=[],r=0,n=this._turnEdges;r<n.length;r++){var i=n[r],o=i.data.direction,a=this._turnNames[o];e.push(this._createVNodeByTurn(t,i.to,a,o))}return e},t.prototype._createVNodeByKey=function(t,e,r,n,i,o,a){var s=function(r){t.moveToKey$(e).subscribe(function(t){},function(t){console.error(t)})};return this._createVNode(e,r,n,i,o,"DirectionsCircle",s,a)},t.prototype._createVNodeByDirection=function(t,e,r,n,i){var o=function(e){t.moveDir$(i).subscribe(function(t){},function(t){console.error(t)})};return this._createVNode(e,r,n,this._calculator.outerRadius,"DirectionsArrowStep","DirectionsCircle",o)},t.prototype._createVNodeByTurn=function(t,e,r,i){var a=function(e){t.moveDir$(i).subscribe(function(t){},function(t){console.error(t)})},s={height:this._calculator.turnCircleSizeCss,transform:"rotate(0)",width:this._calculator.turnCircleSizeCss};switch(i){case o.EdgeDirection.TurnLeft:s.left="5px",s.top="5px";break;case o.EdgeDirection.TurnRight:s.right="5px",s.top="5px";break;case o.EdgeDirection.TurnU:s.left="5px",s.bottom="5px"}var c={attributes:{"data-key":e},onclick:a,style:s},u="TurnCircle";this._sequenceEdgeKeys.indexOf(e)>-1&&(u+="Sequence"),this._highlightKey===e&&(u+="Highlight");var h=n.h("div."+r,{},[]);return n.h("div."+u,c,[h])},t.prototype._createVNodeDisabled=function(t,e,r){return this._createVNode(t,e,r,this._calculator.outerRadius,"DirectionsArrowDisabled","DirectionsCircleDisabled")},t.prototype._createVNode=function(t,e,r,i,o,a,s,c){var u=this._calculator.angleToCoordinates(e-r.phi),h=Math.round(-i*u[1]+.5*this._calculator.containerWidth),l=Math.round(-i*u[0]+.5*this._calculator.containerHeight),p=this._calculator.relativeAngleToCoordiantes(e,r.phi),f=this._calculator.shadowOffset,d=-f*p[1],m=f*p[0],v="drop-shadow("+d+"px "+m+"px 1px rgba(0,0,0,0.8))",g={style:{"-webkit-filter":v,filter:v}},y=n.h("div."+o,g,[]),b=-this._spatial.radToDeg(e-r.phi),_=c?"translate("+h+"px, "+l+"px) rotate("+b+"deg) translateZ(-0.01px)":"translate("+h+"px, "+l+"px) rotate("+b+"deg)",x={attributes:{"data-key":t},onclick:s,style:{height:this._calculator.stepCircleSizeCss,marginLeft:this._calculator.stepCircleMarginCss,marginTop:this._calculator.stepCircleMarginCss,transform:_,width:this._calculator.stepCircleSizeCss}};return this._sequenceEdgeKeys.indexOf(t)>-1&&(a+="Sequence"),this._highlightKey===t&&(a+="Highlight"),n.h("div."+a,x,[y])},t.prototype._getContainer=function(t,e,r){var i=this._isEdge?"rotateX(60deg)":"perspective("+this._calculator.containerWidthCss+") rotateX(60deg)",o={oncontextmenu:function(t){t.preventDefault()},style:{bottom:this._calculator.containerBottomCss,height:this._calculator.containerHeightCss,left:this._calculator.containerLeftCss,marginLeft:this._calculator.containerMarginCss,transform:i,width:this._calculator.containerWidthCss}};return n.h("div.DirectionsPerspective",o,e.concat(t))},t}();r.DirectionDOMRenderer=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../../Component":224,"../../Edge":225,"../../Geo":227,"virtual-dom":180}],254:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/operator/catch"),t("rxjs/add/operator/combineLatest"),t("rxjs/add/operator/debounceTime"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/pairwise"),t("rxjs/add/operator/publish"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/skipWhile"),t("rxjs/add/operator/startWith"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/takeUntil"),t("rxjs/add/operator/withLatestFrom");var a=t("../../Component"),s=t("../../Render"),c=t("../../Tiles"),u=t("../../Utils"),h=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._imageTileLoader=new c.ImageTileLoader(u.Urls.tileScheme,u.Urls.tileDomain,u.Urls.origin),i._roiCalculator=new c.RegionOfInterestCalculator,i._rendererOperation$=new o.Subject,i._rendererCreator$=new o.Subject,i._rendererDisposer$=new o.Subject,i._renderer$=i._rendererOperation$.scan(function(t,e){return e(t)},null).filter(function(t){return null!=t}).distinctUntilChanged(void 0,function(t){return t.frameId}),i._rendererCreator$.map(function(){return function(t){if(null!=t)throw new Error("Multiple image plane states can not be created at the same time");return new a.ImagePlaneGLRenderer}}).subscribe(i._rendererOperation$),i._rendererDisposer$.map(function(){return function(t){return t.dispose(),null}}).subscribe(i._rendererOperation$),i}return n(e,t),e.prototype._activate=function(){var t=this;this._rendererSubscription=this._renderer$.map(function(e){var r={name:t._name,render:{frameId:e.frameId,needsRender:e.needsRender,render:e.render.bind(e),stage:s.GLRenderStage.Background}};return e.clearNeedsRender(),r}).subscribe(this._container.glRenderer.render$),this._rendererCreator$.next(null),this._stateSubscription=this._navigator.stateService.currentState$.map(function(t){return function(e){return e.updateFrame(t),e}}).subscribe(this._rendererOperation$)
+;var e=this._navigator.stateService.currentState$.distinctUntilChanged(void 0,function(t){return t.state.currentNode.key}).combineLatest(this._configuration$).filter(function(t){return t[1].imageTiling===!0}).map(function(t){return t[0]}).withLatestFrom(this._container.glRenderer.webGLRenderer$,this._container.renderService.size$).map(function(e){var r=e[0].state,n=e[1],i=e[2],o=r.currentNode,a=r.currentTransform,s=Math.max(i.width,i.height)>1024?1024:512;return new c.TextureProvider(o.key,a.basicWidth,a.basicHeight,s,o.image,t._imageTileLoader,new c.ImageTileStore,n)}).publishReplay(1).refCount();this._textureProviderSubscription=e.subscribe(function(){}),this._setTextureProviderSubscription=e.map(function(t){return function(e){return e.setTextureProvider(t.key,t),e}}).subscribe(this._rendererOperation$),this._abortTextureProviderSubscription=e.pairwise().subscribe(function(t){t[0].abort()});var r=this._container.renderService.renderCameraFrame$.map(function(t){return[t.camera.position.clone(),t.camera.lookat.clone(),t.zoom.valueOf()]}).pairwise().skipWhile(function(t){return t[1][2]-t[0][2]<0||0===t[1][2]}).map(function(t){var e=t[0][0].equals(t[1][0]),r=t[0][1].equals(t[1][1]),n=t[0][2]===t[1][2];return e&&r&&n}).distinctUntilChanged().filter(function(t){return t}).switchMap(function(e){return t._container.renderService.renderCameraFrame$.first()}).withLatestFrom(this._container.renderService.size$,this._navigator.stateService.currentTransform$);this._setRegionOfInterestSubscription=e.switchMap(function(e){return r.map(function(r){return[t._roiCalculator.computeRegionOfInterest(r[0],r[1],r[2]),e]})}).filter(function(t){return!t[1].disposed}).subscribe(function(t){var e=t[0];t[1].setRegionOfInterest(e)});var n=e.switchMap(function(t){return t.hasTexture$}).startWith(!1).publishReplay(1).refCount();this._hasTextureSubscription=n.subscribe(function(){});var o=this._navigator.stateService.currentNode$.debounceTime(1e3).withLatestFrom(n).filter(function(t){return!t[1]}).map(function(t){return t[0]}).filter(function(t){return t.pano?u.Settings.maxImageSize>u.Settings.basePanoramaSize:u.Settings.maxImageSize>u.Settings.baseImageSize}).switchMap(function(t){var e=t.pano?u.Settings.basePanoramaSize:u.Settings.baseImageSize;return Math.max(t.image.width,t.image.height)>e?i.Observable.empty():t.cacheImage$(u.Settings.maxImageSize).map(function(t){return[t.image,t]}).takeUntil(n.filter(function(t){return t})).catch(function(e,r){return console.error("Failed to fetch high res image ("+t.key+")",e),i.Observable.empty()})}).publish().refCount();this._updateBackgroundSubscription=o.withLatestFrom(e).subscribe(function(t){t[0][1].key!==t[1].key||t[1].disposed||t[1].updateBackground(t[0][0])}),this._updateTextureImageSubscription=o.map(function(t){return function(e){return e.updateTextureImage(t[0],t[1]),e}}).subscribe(this._rendererOperation$)},e.prototype._deactivate=function(){this._rendererDisposer$.next(null),this._abortTextureProviderSubscription.unsubscribe(),this._hasTextureSubscription.unsubscribe(),this._rendererSubscription.unsubscribe(),this._setRegionOfInterestSubscription.unsubscribe(),this._setTextureProviderSubscription.unsubscribe(),this._stateSubscription.unsubscribe(),this._textureProviderSubscription.unsubscribe(),this._updateBackgroundSubscription.unsubscribe(),this._updateTextureImageSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{imageTiling:!1}},e}(a.Component);h.componentName="imagePlane",r.ImagePlaneComponent=h,a.ComponentService.register(h),Object.defineProperty(r,"__esModule",{value:!0}),r.default=h},{"../../Component":224,"../../Render":230,"../../Tiles":232,"../../Utils":233,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/operator/catch":51,"rxjs/add/operator/combineLatest":52,"rxjs/add/operator/debounceTime":54,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/pairwise":68,"rxjs/add/operator/publish":70,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/skipWhile":76,"rxjs/add/operator/startWith":77,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/takeUntil":80,"rxjs/add/operator/withLatestFrom":82}],255:[function(t,e,r){"use strict";var n=t("three"),i=t("../../Component"),o=function(){function t(t,e){this._imagePlaneDepth=null!=t?t:200,this._imageSphereRadius=null!=e?e:200}return t.prototype.createMesh=function(t,e){return t.pano?this._createImageSphere(t,e):this._createImagePlane(t,e)},t.prototype._createImageSphere=function(t,e){var r=this._createTexture(t.image),i=this._createSphereMaterialParameters(e,r),o=new n.ShaderMaterial(i);return this._useMesh(e,t)?new n.Mesh(this._getImageSphereGeo(e,t),o):new n.Mesh(this._getFlatImageSphereGeo(e),o)},t.prototype._createImagePlane=function(t,e){var r=this._createTexture(t.image),i=this._createPlaneMaterialParameters(e,r),o=new n.ShaderMaterial(i),a=this._useMesh(e,t)?this._getImagePlaneGeo(e,t):this._getFlatImagePlaneGeo(e);return new n.Mesh(a,o)},t.prototype._createSphereMaterialParameters=function(t,e){var r=t.gpano,o=(r.FullPanoWidthPixels-r.CroppedAreaImageWidthPixels)/2,a=2*Math.PI*(r.CroppedAreaLeftPixels-o)/r.FullPanoWidthPixels,s=2*Math.PI*r.CroppedAreaImageWidthPixels/r.FullPanoWidthPixels,c=(r.FullPanoHeightPixels-r.CroppedAreaImageHeightPixels)/2,u=Math.PI*(c-r.CroppedAreaTopPixels)/r.FullPanoHeightPixels,h=Math.PI*r.CroppedAreaImageHeightPixels/r.FullPanoHeightPixels;return{depthWrite:!1,fragmentShader:i.ImagePlaneShaders.equirectangular.fragment,side:n.DoubleSide,transparent:!0,uniforms:{opacity:{type:"f",value:1},phiLength:{type:"f",value:s},phiShift:{type:"f",value:a},projectorMat:{type:"m4",value:t.rt},projectorTex:{type:"t",value:e},thetaLength:{type:"f",value:h},thetaShift:{type:"f",value:u}},vertexShader:i.ImagePlaneShaders.equirectangular.vertex}},t.prototype._createPlaneMaterialParameters=function(t,e){return{depthWrite:!1,fragmentShader:i.ImagePlaneShaders.perspective.fragment,side:n.DoubleSide,transparent:!0,uniforms:{bbox:{type:"v4",value:new n.Vector4(0,0,1,1)},opacity:{type:"f",value:1},projectorMat:{type:"m4",value:t.projectorMatrix()},projectorTex:{type:"t",value:e}},vertexShader:i.ImagePlaneShaders.perspective.vertex}},t.prototype._createTexture=function(t){var e=new n.Texture(t);return e.minFilter=n.LinearFilter,e.needsUpdate=!0,e},t.prototype._useMesh=function(t,e){return e.mesh.vertices.length&&t.scale>.01&&t.scale<50},t.prototype._getImageSphereGeo=function(t,e){for(var r=(new n.Matrix4).getInverse(t.srt),i=5*t.scale,o=this._imageSphereRadius*t.scale,a=e.mesh.vertices,s=a.length/3,c=new Float32Array(a.length),u=0;u<s;++u){var h=3*u,l=a[h+0],p=a[h+1],f=a[h+2],d=Math.sqrt(l*l+p*p+f*f),m=Math.max(i,Math.min(d,o)),v=m/d,g=new n.Vector3(l*v,p*v,f*v);g.applyMatrix4(r),c[h+0]=g.x,c[h+1]=g.y,c[h+2]=g.z}for(var y=e.mesh.faces,b=new Uint16Array(y.length),u=0;u<y.length;++u)b[u]=y[u];var _=new n.BufferGeometry;return _.addAttribute("position",new n.BufferAttribute(c,3)),_.setIndex(new n.BufferAttribute(b,1)),_},t.prototype._getImagePlaneGeo=function(t,e){for(var r=(new n.Matrix4).getInverse(t.srt),i=5*t.scale,o=this._imagePlaneDepth*t.scale,a=e.mesh.vertices,s=a.length/3,c=new Float32Array(a.length),u=0;u<s;++u){var h=3*u,l=a[h+0],p=a[h+1],f=a[h+2],d=Math.max(i,Math.min(f,o)),m=d/f,v=new n.Vector3(l*m,p*m,d);v.applyMatrix4(r),c[h+0]=v.x,c[h+1]=v.y,c[h+2]=v.z}for(var g=e.mesh.faces,y=new Uint16Array(g.length),u=0;u<g.length;++u)y[u]=g[u];var b=new n.BufferGeometry;return b.addAttribute("position",new n.BufferAttribute(c,3)),b.setIndex(new n.BufferAttribute(y,1)),b},t.prototype._getFlatImageSphereGeo=function(t){var e=t.gpano,r=2*Math.PI*e.CroppedAreaLeftPixels/e.FullPanoWidthPixels,i=2*Math.PI*e.CroppedAreaImageWidthPixels/e.FullPanoWidthPixels,o=Math.PI*(e.FullPanoHeightPixels-e.CroppedAreaImageHeightPixels-e.CroppedAreaTopPixels)/e.FullPanoHeightPixels,a=Math.PI*e.CroppedAreaImageHeightPixels/e.FullPanoHeightPixels,s=new n.SphereGeometry(this._imageSphereRadius,20,40,r-Math.PI/2,i,o,a);return s.applyMatrix((new n.Matrix4).getInverse(t.rt)),s},t.prototype._getFlatImagePlaneGeo=function(t){var e=t.width,r=t.height,i=Math.max(e,r),o=e/2/i,a=r/2/i,s=[];s.push(t.unprojectSfM([-o,-a],this._imagePlaneDepth)),s.push(t.unprojectSfM([o,-a],this._imagePlaneDepth)),s.push(t.unprojectSfM([o,a],this._imagePlaneDepth)),s.push(t.unprojectSfM([-o,a],this._imagePlaneDepth));for(var c=new Float32Array(12),u=0;u<s.length;u++){var h=3*u;c[h+0]=s[u][0],c[h+1]=s[u][1],c[h+2]=s[u][2]}var l=new Uint16Array(6);l[0]=0,l[1]=1,l[2]=3,l[3]=1,l[4]=2,l[5]=3;var p=new n.BufferGeometry;return p.addAttribute("position",new n.BufferAttribute(c,3)),p.setIndex(new n.BufferAttribute(l,1)),p},t}();r.ImagePlaneFactory=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../Component":224,three:174}],256:[function(t,e,r){"use strict";var n=t("../../Component"),i=t("../../Geo"),o=function(){function t(){this._imagePlaneFactory=new n.ImagePlaneFactory,this._imagePlaneScene=new n.ImagePlaneScene,this._alpha=0,this._alphaOld=0,this._fadeOutSpeed=.05,this._lastCamera=new i.Camera,this._epsilon=1e-6,this._currentKey=null,this._previousKey=null,this._providerDisposers={},this._frameId=0,this._needsRender=!1}return Object.defineProperty(t.prototype,"frameId",{get:function(){return this._frameId},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"needsRender",{get:function(){return this._needsRender},enumerable:!0,configurable:!0}),t.prototype.indicateNeedsRender=function(){this._needsRender=!0},t.prototype.updateFrame=function(t){this._updateFrameId(t.id),this._needsRender=this._updateAlpha(t.state.alpha)||this._needsRender,this._needsRender=this._updateAlphaOld(t.state.alpha)||this._needsRender,this._needsRender=this._updateImagePlanes(t.state)||this._needsRender},t.prototype.setTextureProvider=function(t,e){var r=this;if(t===this._currentKey){var n=e.textureCreated$.subscribe(function(t){r._updateTexture(t)}),i=e.textureUpdated$.subscribe(function(t){r._needsRender=!0}),o=function(){n.unsubscribe(),i.unsubscribe(),e.dispose()};if(t in this._providerDisposers){(0,this._providerDisposers[t])(),delete this._providerDisposers[t]}this._providerDisposers[t]=o}},t.prototype._updateTexture=function(t){this._needsRender=!0;for(var e=0,r=this._imagePlaneScene.imagePlanes;e<r.length;e++){var n=r[e],i=n.material,o=i.uniforms.projectorTex.value;i.uniforms.projectorTex.value=null,o.dispose(),i.uniforms.projectorTex.value=t}},t.prototype.updateTextureImage=function(t,e){if(this._currentKey===e.key){this._needsRender=!0;for(var r=0,n=this._imagePlaneScene.imagePlanes;r<n.length;r++){var i=n[r],o=i.material,a=o.uniforms.projectorTex.value;a.image=t,a.needsUpdate=!0}}},t.prototype.render=function(t,e){for(var r=this._imagePlaneScene.imagePlanesOld.length?1:this._alpha,n=0,i=this._imagePlaneScene.imagePlanes;n<i.length;n++){var o=i[n];o.material.uniforms.opacity.value=r}for(var a=0,s=this._imagePlaneScene.imagePlanesOld;a<s.length;a++){var o=s[a];o.material.uniforms.opacity.value=this._alphaOld}e.render(this._imagePlaneScene.scene,t),e.render(this._imagePlaneScene.sceneOld,t);for(var c=0,u=this._imagePlaneScene.imagePlanes;c<u.length;c++){var o=u[c];o.material.uniforms.opacity.value=this._alpha}e.render(this._imagePlaneScene.scene,t)},t.prototype.clearNeedsRender=function(){this._needsRender=!1},t.prototype.dispose=function(){this._imagePlaneScene.clear()},t.prototype._updateFrameId=function(t){this._frameId=t},t.prototype._updateAlpha=function(t){return t!==this._alpha&&(this._alpha=t,!0)},t.prototype._updateAlphaOld=function(t){return!(t<1||0===this._alphaOld)&&(this._alphaOld=Math.max(0,this._alphaOld-this._fadeOutSpeed),!0)},t.prototype._updateImagePlanes=function(t){if(null==t.currentNode||t.currentNode.key===this._currentKey)return!1;var e=null!=t.previousNode?t.previousNode.key:null,r=t.currentNode.key;if(this._previousKey!==e&&this._previousKey!==r&&this._previousKey in this._providerDisposers){(0,this._providerDisposers[this._previousKey])(),delete this._providerDisposers[this._previousKey]}if(null!=e){if(e!==this._currentKey&&e!==this._previousKey){var n=this._imagePlaneFactory.createMesh(t.previousNode,t.previousTransform);this._imagePlaneScene.updateImagePlanes([n])}this._previousKey=e}this._currentKey=r;var i=this._imagePlaneFactory.createMesh(t.currentNode,t.currentTransform);return this._imagePlaneScene.updateImagePlanes([i]),this._alphaOld=1,!0},t}();r.ImagePlaneGLRenderer=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../Component":224,"../../Geo":227}],257:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(){this.scene=new n.Scene,this.sceneOld=new n.Scene,this.imagePlanes=[],this.imagePlanesOld=[]}return t.prototype.updateImagePlanes=function(t){this._dispose(this.imagePlanesOld,this.sceneOld);for(var e=0,r=this.imagePlanes;e<r.length;e++){var n=r[e];this.scene.remove(n),this.sceneOld.add(n)}for(var i=0,o=t;i<o.length;i++){var n=o[i];this.scene.add(n)}this.imagePlanesOld=this.imagePlanes,this.imagePlanes=t},t.prototype.addImagePlanes=function(t){for(var e=0,r=t;e<r.length;e++){var n=r[e];this.scene.add(n),this.imagePlanes.push(n)}},t.prototype.addImagePlanesOld=function(t){for(var e=0,r=t;e<r.length;e++){var n=r[e];this.sceneOld.add(n),this.imagePlanesOld.push(n)}},t.prototype.setImagePlanes=function(t){this._clear(),this.addImagePlanes(t)},t.prototype.setImagePlanesOld=function(t){this._clearOld(),this.addImagePlanesOld(t)},t.prototype.clear=function(){this._clear(),this._clearOld()},t.prototype._clear=function(){this._dispose(this.imagePlanes,this.scene),this.imagePlanes.length=0},t.prototype._clearOld=function(){this._dispose(this.imagePlanesOld,this.sceneOld),this.imagePlanesOld.length=0},t.prototype._dispose=function(t,e){for(var r=0,n=t;r<n.length;r++){var i=n[r];e.remove(i),i.geometry.dispose(),i.material.dispose();var o=i.material.uniforms.projectorTex.value;null!=o&&o.dispose()}},t}();r.ImagePlaneScene=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{three:174}],258:[function(t,e,r){"use strict";var n=(t("path"),function(){function t(){}return t}());n.equirectangular={fragment:"#ifdef GL_ES\nprecision highp float;\n#endif\n\nuniform sampler2D projectorTex;\nuniform float opacity;\nuniform float phiLength;\nuniform float phiShift;\nuniform float thetaLength;\nuniform float thetaShift;\n\nvarying vec4 vRstq;\n\nvoid main()\n{\n    vec3 b = normalize(vRstq.xyz);\n    float lat = -asin(b.y);\n    float lon = atan(b.x, b.z);\n    float x = (lon - phiShift) / phiLength + 0.5;\n    float y = (lat - thetaShift) / thetaLength + 0.5;\n    vec4 baseColor = texture2D(projectorTex, vec2(x, y));\n    baseColor.a = opacity;\n    gl_FragColor = baseColor;\n}",vertex:"#ifdef GL_ES\nprecision highp float;\n#endif\n\nuniform mat4 projectorMat;\n\nvarying vec4 vRstq;\n\nvoid main()\n{\n    vRstq = projectorMat * vec4(position, 1.0);\n    gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}"},n.perspective={fragment:"#ifdef GL_ES\nprecision highp float;\n#endif\n\nuniform sampler2D projectorTex;\nuniform float opacity;\nuniform vec4 bbox;\n\nvarying vec4 vRstq;\n\nvoid main()\n{\n    float x = vRstq.x / vRstq.w;\n    float y = vRstq.y / vRstq.w;\n\n    vec4 baseColor;\n    if (x > bbox[0] && y > bbox[1] && x < bbox[2] && y < bbox[3]) {\n        baseColor = texture2D(projectorTex, vec2(x, y));\n        baseColor.a = opacity;\n    } else {\n        baseColor = vec4(0.0, 0.0, 0.0, 0.0);\n    }\n\n    gl_FragColor = baseColor;\n}",vertex:"#ifdef GL_ES\nprecision highp float;\n#endif\n\nuniform mat4 projectorMat;\n\nvarying vec4 vRstq;\n\nvoid main()\n{\n    vRstq = projectorMat * vec4(position, 1.0);\n    gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}"},r.ImagePlaneShaders=n},{path:21}],259:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("rxjs/Observable"),a=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/observable/fromEvent"),t("rxjs/add/observable/of"),t("rxjs/add/observable/zip"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/first"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/withLatestFrom"),t("rxjs/add/operator/zip");var s=t("../../State"),c=t("../../Render"),u=t("../../Utils"),h=t("../../Component"),l=function(){function t(){this._imagePlaneFactory=new h.ImagePlaneFactory,this._imagePlaneScene=new h.ImagePlaneScene,this._currentKey=null,this._previousKey=null,this._currentPano=!1,this._frameId=0,this._glNeedsRender=!1,this._domNeedsRender=!0,this._curtain=1}return Object.defineProperty(t.prototype,"frameId",{get:function(){return this._frameId},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"curtain",{get:function(){return this._curtain},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"glNeedsRender",{get:function(){return this._glNeedsRender},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"domNeedsRender",{get:function(){return this._domNeedsRender},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sliderVisible",{get:function(){return this._sliderVisible},set:function(t){this._sliderVisible=t,this._domNeedsRender=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"disabled",{get:function(){return null==this._currentKey||null==this._previousKey||this._currentPano},enumerable:!0,configurable:!0}),t.prototype.update=function(t){this._updateFrameId(t.id);var e=this._updateImagePlanes(t.state);this._domNeedsRender=e||this._domNeedsRender,e=this._updateCurtain(t.state.alpha)||e,this._glNeedsRender=e||this._glNeedsRender},t.prototype.updateTexture=function(t,e){var r=e.key===this._currentKey?this._imagePlaneScene.imagePlanes:e.key===this._previousKey?this._imagePlaneScene.imagePlanesOld:[];if(0!==r.length){this._glNeedsRender=!0;for(var n=0,i=r;n<i.length;n++){var o=i[n],a=o.material,s=a.uniforms.projectorTex.value;s.image=t,s.needsUpdate=!0}}},t.prototype.render=function(t,e){this.disabled||e.render(this._imagePlaneScene.sceneOld,t),e.render(this._imagePlaneScene.scene,t)},t.prototype.dispose=function(){this._imagePlaneScene.clear()},t.prototype.clearGLNeedsRender=function(){this._glNeedsRender=!1},t.prototype.clearDomNeedsRender=function(){this._domNeedsRender=!1},t.prototype._updateFrameId=function(t){this._frameId=t},t.prototype._updateImagePlanes=function(t){if(null!=t.currentNode){var e=!1;return null!=t.previousNode&&this._previousKey!==t.previousNode.key&&(e=!0,this._previousKey=t.previousNode.key,this._imagePlaneScene.setImagePlanesOld([this._imagePlaneFactory.createMesh(t.previousNode,t.previousTransform)])),this._currentKey!==t.currentNode.key&&(e=!0,this._currentKey=t.currentNode.key,this._currentPano=t.currentNode.pano,this._imagePlaneScene.setImagePlanes([this._imagePlaneFactory.createMesh(t.currentNode,t.currentTransform)]),this.disabled||this._updateBbox()),e}},t.prototype._updateCurtain=function(t){return!(this.disabled||Math.abs(this._curtain-t)<.001)&&(this._curtain=t,this._updateBbox(),!0)},t.prototype._updateBbox=function(){for(var t=0,e=this._imagePlaneScene.imagePlanes;t<e.length;t++){e[t].material.uniforms.bbox.value.z=this._curtain}},t}(),p=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._sliderStateOperation$=new a.Subject,i._sliderStateCreator$=new a.Subject,i._sliderStateDisposer$=new a.Subject,i._sliderState$=i._sliderStateOperation$.scan(function(t,e){return e(t)},null).filter(function(t){return null!=t}).distinctUntilChanged(void 0,function(t){return t.frameId}),i._sliderStateCreator$.map(function(){return function(t){if(null!=t)throw new Error("Multiple slider states can not be created at the same time");return new l}}).subscribe(i._sliderStateOperation$),i._sliderStateDisposer$.map(function(){return function(t){return t.dispose(),null}}).subscribe(i._sliderStateOperation$),i}return n(e,t),e.prototype.setKeys=function(t){this.configure({keys:t})},e.prototype.setInitialPosition=function(t){this.configure({initialPosition:t})},e.prototype.setSliderVisible=function(t){this.configure({sliderVisible:t})},e.prototype._activate=function(){var t=this;o.Observable.combineLatest(this._navigator.stateService.state$,this._configuration$).first().subscribe(function(e){var r=e[0],n=e[1];if(r===s.State.Traversing){t._navigator.stateService.wait();var i=n.initialPosition;t._navigator.stateService.moveTo(null!=i?i:1)}}),this._glRenderSubscription=this._sliderState$.map(function(e){var r={name:t._name,render:{frameId:e.frameId,needsRender:e.glNeedsRender,render:e.render.bind(e),stage:c.GLRenderStage.Background}};return e.clearGLNeedsRender(),r}).subscribe(this._container.glRenderer.render$),this._domRenderSubscription=this._sliderState$.filter(function(t){return t.domNeedsRender}).map(function(e){var r=i.h("input.SliderControl",{max:1e3,min:0,oninput:function(e){var r=Number(e.target.value)/1e3;t._navigator.stateService.moveTo(r)},type:"range",value:1e3*e.curtain},[]),n=e.disabled||!e.sliderVisible?null:i.h("div.SliderWrapper",{},[r]),o={name:t._name,vnode:n};return e.clearDomNeedsRender(),o}).subscribe(this._container.domRenderer.render$),this._sliderStateCreator$.next(null),this._stateSubscription=this._navigator.stateService.currentState$.map(function(t){return function(e){return e.update(t),e}}).subscribe(this._sliderStateOperation$),this._setSliderVisibleSubscription=this._configuration$.map(function(t){return null==t.sliderVisible||t.sliderVisible}).distinctUntilChanged().map(function(t){return function(e){return e.sliderVisible=t,e}}).subscribe(this._sliderStateOperation$),this._setKeysSubscription=this._configuration$.filter(function(t){return null!=t.keys}).switchMap(function(e){return o.Observable.zip(t._catchCacheNode$(e.keys.background),t._catchCacheNode$(e.keys.foreground)).map(function(t){return{background:t[0],foreground:t[1]}}).zip(t._navigator.stateService.currentState$.first()).map(function(t){return{nodes:t[0],state:t[1].state}})}).subscribe(function(e){if(null==e.state.currentNode||null==e.state.previousNode||e.state.currentNode.key!==e.nodes.foreground.key||e.state.previousNode.key!==e.nodes.background.key){if(e.state.currentNode.key===e.nodes.background.key)return void t._navigator.stateService.setNodes([e.nodes.foreground]);if(e.state.currentNode.key===e.nodes.foreground.key&&1===e.state.trajectory.length)return void t._navigator.stateService.prependNodes([e.nodes.background]);t._navigator.stateService.setNodes([e.nodes.background]),t._navigator.stateService.setNodes([e.nodes.foreground])}},function(t){console.error(t)});var e=this._navigator.stateService.currentState$.map(function(t){return t.state.previousNode}).filter(function(t){return null!=t}).distinctUntilChanged(void 0,function(t){return t.key});this._nodeSubscription=o.Observable.merge(e,this._navigator.stateService.currentNode$).filter(function(t){return t.pano?u.Settings.maxImageSize>u.Settings.basePanoramaSize:u.Settings.maxImageSize>u.Settings.baseImageSize}).mergeMap(function(t){var e=t.pano?u.Settings.basePanoramaSize:u.Settings.baseImageSize;return Math.max(t.image.width,t.image.height)>e?o.Observable.empty():t.cacheImage$(u.Settings.maxImageSize).map(function(t){return[t.image,t]}).catch(function(e,r){return console.error("Failed to fetch high res slider image ("+t.key+")",e),o.Observable.empty()})}).map(function(t){var e=t[0],r=t[1];return function(t){return t.updateTexture(e,r),t}}).subscribe(this._sliderStateOperation$)},e.prototype._deactivate=function(){var t=this;this._navigator.stateService.state$.first().subscribe(function(e){e===s.State.Waiting&&t._navigator.stateService.traverse()}),this._sliderStateDisposer$.next(null),this._setKeysSubscription.unsubscribe(),this._setSliderVisibleSubscription.unsubscribe(),this._stateSubscription.unsubscribe(),this._glRenderSubscription.unsubscribe(),this._domRenderSubscription.unsubscribe(),this._nodeSubscription.unsubscribe(),this.configure({keys:null})},e.prototype._getDefaultConfiguration=function(){return{}},e.prototype._catchCacheNode$=function(t){return this._navigator.graphService.cacheNode$(t).catch(function(e,r){return console.error("Failed to cache slider node ("+t+")",e),o.Observable.empty()})},e}(h.Component);p.componentName="slider",r.SliderComponent=p,h.ComponentService.register(p),Object.defineProperty(r,"__esModule",{value:!0}),r.default=p},{"../../Component":224,"../../Render":230,"../../State":231,"../../Utils":233,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/fromEvent":41,"rxjs/add/observable/of":44,"rxjs/add/observable/zip":47,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/scan":72,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/withLatestFrom":82,"rxjs/add/operator/zip":83,"virtual-dom":180}],260:[function(t,e,r){"use strict";var n=t("./MarkerComponent");r.MarkerComponent=n.MarkerComponent;var i=t("./marker/SimpleMarker");r.SimpleMarker=i.SimpleMarker;var o=t("./marker/CircleMarker");r.CircleMarker=o.CircleMarker},{"./MarkerComponent":261,"./marker/CircleMarker":264,"./marker/SimpleMarker":266}],261:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("three"),o=t("when"),a=t("rxjs/Observable");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/map");var s=t("../../Component"),c=t("../../Render"),u=t("../../Graph"),h=t("../../Geo"),l=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._relativeGroundAltitude=-2,i._geoCoords=new h.GeoCoords,i._graphCalculator=new u.GraphCalculator,i._markerScene=new s.MarkerScene,i._markerSet=new s.MarkerSet,i._viewportCoords=new h.ViewportCoords,i}return n(e,t),e.prototype.add=function(t){this._markerSet.add(t)},e.prototype.has=function(t){return this._markerSet.has(t)},e.prototype.get=function(t){return this._markerSet.get(t)},e.prototype.getAll=function(){return this._markerSet.getAll()},e.prototype.getMarkerIdAt=function(t){var e=this;return o.promise(function(r,n){e._container.renderService.renderCamera$.first().map(function(r){var n=e._viewportCoords.canvasToViewport(t[0],t[1],e._container.element);return e._markerScene.intersectObjects(n,r.perspective)}).subscribe(function(t){r(t)},function(t){n(t)})})},e.prototype.remove=function(t){this._markerSet.remove(t)},e.prototype.removeAll=function(){this._markerSet.removeAll()},e.prototype._activate=function(){var t=this,r=this._navigator.stateService.currentState$.map(function(e){return e.state.camera.position.z+t._relativeGroundAltitude}).distinctUntilChanged(function(t,e){return Math.abs(t-e)<.01}).publishReplay(1).refCount(),n=a.Observable.combineLatest(r,this._navigator.stateService.reference$).first().map(function(){}).publishReplay(1).refCount(),o=this._configuration$.map(function(t){return{visibleBBoxSize:Math.max(1,Math.min(200,t.visibleBBoxSize))}}),s=this._navigator.stateService.currentNode$.map(function(t){return t.latLon}).publishReplay(1).refCount(),u=a.Observable.combineLatest(o,s).map(function(e){var r=e[0],n=e[1];return t._graphCalculator.boundingBoxCorners(n,r.visibleBBoxSize/2)}).publishReplay(1).refCount(),h=a.Observable.combineLatest(a.Observable.of(this._markerSet).concat(this._markerSet.changed$),u).map(function(t){var e=t[0],r=t[1];return e.search(r)});this._setChangedSubscription=n.switchMap(function(){return h.withLatestFrom(t._navigator.stateService.reference$,r)}).subscribe(function(e){for(var r=e[0],n=e[1],i=e[2],o=t._geoCoords,a=t._markerScene,s=a.markers,c=Object.assign({},s),u=0,h=r;u<h.length;u++){var l=h[u];if(l.id in s)delete c[l.id];else{var p=o.geodeticToEnu(l.latLon.lat,l.latLon.lon,n.alt+i,n.lat,n.lon,n.alt);a.add(l,p)}}for(var f in c)c.hasOwnProperty(f)&&a.remove(f)}),this._markersUpdatedSubscription=n.switchMap(function(){return t._markerSet.updated$.withLatestFrom(u,t._navigator.stateService.reference$,r)}).subscribe(function(e){for(var r=e[0],n=e[1],i=n[0],o=n[1],a=e[2],s=e[3],c=t._geoCoords,u=t._markerScene,h=0,l=r;h<l.length;h++){var p=l[h],f=u.has(p.id),d=p.latLon.lat>i.lat&&p.latLon.lat<o.lat&&p.latLon.lon>i.lon&&p.latLon.lon<o.lon;if(d){var m=c.geodeticToEnu(p.latLon.lat,p.latLon.lon,a.alt+s,a.lat,a.lon,a.alt);u.add(p,m)}else!d&&f&&u.remove(p.id)}}),this._referenceSubscription=this._navigator.stateService.reference$.skip(1).withLatestFrom(r).subscribe(function(e){for(var r=e[0],n=e[1],i=t._geoCoords,o=t._markerScene,a=0,s=o.getAll();a<s.length;a++){var c=s[a],u=i.geodeticToEnu(c.latLon.lat,c.latLon.lon,r.alt+n,r.lat,r.lon,r.alt);o.update(c.id,u)}}),this._adjustHeightSubscription=r.skip(1).withLatestFrom(this._navigator.stateService.reference$,s).subscribe(function(e){for(var r=e[0],n=e[1],i=e[2],o=t._geoCoords,a=t._markerScene,s=o.geodeticToEnu(i.lat,i.lon,n.alt+r,n.lat,n.lon,n.alt),c=0,u=a.getAll();c<u.length;c++){var h=u[c],l=o.geodeticToEnu(h.latLon.lat,h.latLon.lon,n.alt+r,n.lat,n.lon,n.alt),p=l[0]-s[0],f=l[1]-s[1],d=Math.sqrt(p*p+f*f);d>50||a.lerpAltitude(h.id,r,Math.min(1,Math.max(0,1.2-1.2*d/50)))}}),this._renderSubscription=this._navigator.stateService.currentState$.map(function(e){var r=t._markerScene;return{name:t._name,render:{frameId:e.id,needsRender:r.needsRender,render:r.render.bind(r),stage:c.GLRenderStage.Foreground}}}).subscribe(this._container.glRenderer.render$);var l=a.Observable.combineLatest(this._container.renderService.renderCamera$,this._container.mouseService.mouseMove$).map(function(e){var r=e[0],n=e[1],i=t._viewportCoords.canvasToViewport(n.clientX,n.clientY,t._container.element);return t._markerScene.intersectObjects(i,r.perspective)}).publishReplay(1).refCount(),p=this._container.mouseService.filtered$(this._name,this._container.mouseService.mouseDragStart$).map(function(t){return!0}),f=this._container.mouseService.filtered$(this._name,this._container.mouseService.mouseDragEnd$).map(function(t){return!1}),d=a.Observable.merge(p,f).startWith(!1);this._dragEventSubscription=p.withLatestFrom(l).merge(a.Observable.combineLatest(f,a.Observable.of(null))).startWith([!1,null]).pairwise().subscribe(function(r){var n=r[0],i=r[1],o=i[0],a=o?e.dragstart:e.dragend,s=o?i[1]:n[1],c=t._markerScene.get(s),u={marker:c,target:t,type:a};t.fire(a,u)}),this._mouseClaimSubscription=a.Observable.combineLatest(this._container.mouseService.active$,l,d).map(function(t){var e=t[0],r=t[1],n=t[2];return!e&&null!=r||n}).distinctUntilChanged().subscribe(function(e){e?t._container.mouseService.claimMouse(t._name,1):t._container.mouseService.unclaimMouse(t._name)});var m=this._container.mouseService.filtered$(this._name,this._container.mouseService.mouseDragStart$).withLatestFrom(l,this._container.renderService.renderCamera$).map(function(e){var r=e[0],n=e[1],i=e[2],o=t._markerScene.get(n),a=t._viewportCoords.projectToCanvas(o.geometry.position.toArray(),t._container.element,i.perspective),s=a[0],c=a[1];return[o,[r.clientX-s,r.clientY-c],i]}).publishReplay(1).refCount();this._updateMarkerSubscription=this._container.mouseService.filtered$(this._name,this._container.mouseService.mouseDrag$).withLatestFrom(m,this._navigator.stateService.reference$,o).subscribe(function(r){var n=r[0],o=r[1],a=o[0],s=o[1],c=o[2],u=r[2],h=r[3];if(t._markerScene.has(a.id)){
+var l=n.clientX-s[0],p=n.clientY-s[1],f=t._viewportCoords.canvasToViewport(l,p,t._container.element),d=f[0],m=f[1],v=new i.Vector3(d,m,1).unproject(c.perspective).sub(c.perspective.position).normalize(),g=Math.min(t._relativeGroundAltitude/v.z,h.visibleBBoxSize/2-.1);if(!(g<0)){var y=v.clone().multiplyScalar(g).add(c.perspective.position);y.z=c.perspective.position.z+t._relativeGroundAltitude;var b=t._geoCoords.enuToGeodetic(y.x,y.y,y.z,u.lat,u.lon,u.alt),_=b[0],x=b[1];t._markerScene.update(a.id,y.toArray(),{lat:_,lon:x}),t._markerSet.update(a);var w={marker:a,target:t,type:e.changed};t.fire(e.changed,w)}}})},e.prototype._deactivate=function(){this._adjustHeightSubscription.unsubscribe(),this._dragEventSubscription.unsubscribe(),this._markersUpdatedSubscription.unsubscribe(),this._mouseClaimSubscription.unsubscribe(),this._referenceSubscription.unsubscribe(),this._renderSubscription.unsubscribe(),this._setChangedSubscription.unsubscribe(),this._updateMarkerSubscription.unsubscribe(),this._markerScene.clear()},e.prototype._getDefaultConfiguration=function(){return{visibleBBoxSize:100}},e}(s.Component);l.componentName="marker",l.changed="changed",l.dragstart="dragstart",l.dragend="dragend",r.MarkerComponent=l,s.ComponentService.register(l),Object.defineProperty(r,"__esModule",{value:!0}),r.default=l},{"../../Component":224,"../../Geo":227,"../../Graph":228,"../../Render":230,"rxjs/Observable":28,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/map":64,three:174,when:221}],262:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(t,e){this._needsRender=!1,this._interactiveObjects=[],this._markers={},this._objectMarkers={},this._raycaster=e?e:new n.Raycaster,this._scene=t?t:new n.Scene}return Object.defineProperty(t.prototype,"markers",{get:function(){return this._markers},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"needsRender",{get:function(){return this._needsRender},enumerable:!0,configurable:!0}),t.prototype.add=function(t,e){t.id in this._markers&&this._dispose(t.id),t.createGeometry(e),this._scene.add(t.geometry),this._markers[t.id]=t;for(var r=0,n=t.getInteractiveObjects();r<n.length;r++){var i=n[r];this._interactiveObjects.push(i),this._objectMarkers[i.uuid]=t.id}this._needsRender=!0},t.prototype.clear=function(){for(var t in this._markers)this._markers.hasOwnProperty&&this._dispose(t);this._needsRender=!0},t.prototype.get=function(t){return this._markers[t]},t.prototype.getAll=function(){var t=this;return Object.keys(this._markers).map(function(e){return t._markers[e]})},t.prototype.has=function(t){return t in this._markers},t.prototype.intersectObjects=function(t,e){var r=t[0],i=t[1];this._raycaster.setFromCamera(new n.Vector2(r,i),e);for(var o=this._raycaster.intersectObjects(this._interactiveObjects),a=0,s=o;a<s.length;a++){var c=s[a];if(c.object.uuid in this._objectMarkers)return this._objectMarkers[c.object.uuid]}return null},t.prototype.lerpAltitude=function(t,e,r){t in this._markers&&(this._markers[t].lerpAltitude(e,r),this._needsRender=!0)},t.prototype.remove=function(t){t in this._markers&&(this._dispose(t),this._needsRender=!0)},t.prototype.render=function(t,e){e.render(this._scene,t),this._needsRender=!1},t.prototype.update=function(t,e,r){if(t in this._markers){this._markers[t].updatePosition(e,r),this._needsRender=!0}},t.prototype._dispose=function(t){var e=this._markers[t];this._scene.remove(e.geometry);for(var r=0,n=e.getInteractiveObjects();r<n.length;r++){var i=n[r],o=this._interactiveObjects.indexOf(i);o!==-1?this._interactiveObjects.splice(o,1):console.warn("Object does not exist ("+i.id+") for "+t),delete this._objectMarkers[i.uuid]}e.disposeGeometry(),delete this._markers[t]},t}();r.MarkerScene=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{three:174}],263:[function(t,e,r){"use strict";var n=t("rbush"),i=t("rxjs/Subject");t("rxjs/add/operator/map"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan");var o=function(){function t(){this._hash={},this._index=n(16,[".lon",".lat",".lon",".lat"]),this._indexChanged$=new i.Subject,this._updated$=new i.Subject}return Object.defineProperty(t.prototype,"changed$",{get:function(){return this._indexChanged$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"updated$",{get:function(){return this._updated$},enumerable:!0,configurable:!0}),t.prototype.add=function(t){for(var e=[],r=this._hash,n=this._index,i=0,o=t;i<o.length;i++){var a=o[i],s=a.id;s in r&&(n.remove(r[s]),e.push(a));var c={lat:a.latLon.lat,lon:a.latLon.lon,marker:a};r[s]=c,n.insert(c)}e.length>0&&this._updated$.next(e),t.length>e.length&&this._indexChanged$.next(this)},t.prototype.has=function(t){return t in this._hash},t.prototype.get=function(t){return this.has(t)?this._hash[t].marker:void 0},t.prototype.getAll=function(){return this._index.all().map(function(t){return t.marker})},t.prototype.remove=function(t){for(var e=this._hash,r=this._index,n=!1,i=0,o=t;i<o.length;i++){var a=o[i];if(a in e){var s=e[a];r.remove(s),delete e[a],n=!0}}n&&this._indexChanged$.next(this)},t.prototype.removeAll=function(){this._hash={},this._index.clear(),this._indexChanged$.next(this)},t.prototype.search=function(t){var e=t[0],r=t[1];return this._index.search({maxX:r.lon,maxY:r.lat,minX:e.lon,minY:e.lat}).map(function(t){return t.marker})},t.prototype.update=function(t){var e=this._hash,r=this._index,n=t.id;if(n in e){r.remove(e[n]);var i={lat:t.latLon.lat,lon:t.latLon.lon,marker:t};e[n]=i,r.insert(i)}},t}();r.MarkerSet=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{rbush:24,"rxjs/Subject":33,"rxjs/add/operator/map":64,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72}],264:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("three"),o=t("../../../Component"),a=function(t){function e(e,r,n){var i=t.call(this,e,r)||this;return n=n?n:{},i._color=null!=n.color?n.color:16777215,i._opacity=null!=n.opacity?n.opacity:.4,i._radius=null!=n.radius?n.radius:1,i}return n(e,t),e.prototype._createGeometry=function(t){var e=new i.Mesh(new i.CircleGeometry(this._radius,16),new i.MeshBasicMaterial({color:this._color,opacity:this._opacity,transparent:!0}));e.up.fromArray([0,0,1]),e.renderOrder=-1;var r=new i.Object3D;r.add(e),r.position.fromArray(t),this._geometry=r},e.prototype._disposeGeometry=function(){for(var t=0,e=this._geometry.children;t<e.length;t++){var r=e[t];r.geometry.dispose(),r.material.dispose()}},e.prototype._getInteractiveObjects=function(){return[]},e}(o.Marker);r.CircleMarker=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../../Component":224,three:174}],265:[function(t,e,r){"use strict";var n=function(){function t(t,e){this._id=t,this._latLon=e}return Object.defineProperty(t.prototype,"id",{get:function(){return this._id},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"geometry",{get:function(){return this._geometry},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"latLon",{get:function(){return this._latLon},enumerable:!0,configurable:!0}),t.prototype.createGeometry=function(t){this._geometry||(this._createGeometry(t),this._geometry.updateMatrixWorld(!0))},t.prototype.disposeGeometry=function(){this._geometry&&(this._disposeGeometry(),this._geometry=void 0)},t.prototype.getInteractiveObjects=function(){return this._geometry?this._getInteractiveObjects():[]},t.prototype.lerpAltitude=function(t,e){this._geometry&&(this._geometry.position.z=(1-e)*this._geometry.position.z+e*t)},t.prototype.updatePosition=function(t,e){e&&(this._latLon.lat=e.lat,this._latLon.lon=e.lon),this._geometry&&(this._geometry.position.fromArray(t),this._geometry.updateMatrixWorld(!0))},t}();r.Marker=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],266:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("three"),o=t("../../../Component"),a=function(t){function e(e,r,n){var i=t.call(this,e,r)||this;return n=n?n:{},i._ballColor=null!=n.ballColor?n.ballColor:16711680,i._ballOpacity=null!=n.ballOpacity?n.ballOpacity:.8,i._circleToRayAngle=2,i._color=null!=n.color?n.color:16711680,i._interactive=!!n.interactive,i._opacity=null!=n.opacity?n.opacity:.4,i._radius=null!=n.radius?n.radius:1,i}return n(e,t),e.prototype._createGeometry=function(t){var e=this._radius,r=new i.Mesh(this._markerGeometry(e,8,8),new i.MeshBasicMaterial({color:this._color,opacity:this._opacity,shading:i.SmoothShading,transparent:!0}));r.renderOrder=1;var n=new i.Mesh(new i.SphereGeometry(e/2,8,8),new i.MeshBasicMaterial({color:this._ballColor,opacity:this._ballOpacity,shading:i.SmoothShading,transparent:!0}));n.position.z=this._markerHeight(e);var o=new i.Object3D;o.add(n),o.add(r),o.position.fromArray(t),this._geometry=o},e.prototype._disposeGeometry=function(){for(var t=0,e=this._geometry.children;t<e.length;t++){var r=e[t];r.geometry.dispose(),r.material.dispose()}},e.prototype._getInteractiveObjects=function(){return this._interactive?[this._geometry.children[0]]:[]},e.prototype._markerHeight=function(t){var e=Math.tan(Math.PI-this._circleToRayAngle);return t*Math.sqrt(1+e*e)},e.prototype._markerGeometry=function(t,e,r){var n=new i.Geometry;e=Math.max(3,Math.floor(e)||8),r=Math.max(2,Math.floor(r)||6);for(var o=this._markerHeight(t),a=[],s=0;s<=r;++s){for(var c=[],u=0;u<=e;++u){var h=u/e*Math.PI*2,l=s/r*Math.PI,p=void 0;if(l<this._circleToRayAngle)p=t;else{var f=Math.tan(l-this._circleToRayAngle);p=t*Math.sqrt(1+f*f)}var d=new i.Vector3;d.x=p*Math.cos(h)*Math.sin(l),d.y=p*Math.sin(h)*Math.sin(l),d.z=p*Math.cos(l)+o,n.vertices.push(d),c.push(n.vertices.length-1)}a.push(c)}for(var s=0;s<r;++s)for(var u=0;u<e;++u){var m=a[s][u+1],v=a[s][u],g=a[s+1][u],y=a[s+1][u+1],b=n.vertices[m].clone().normalize(),_=n.vertices[v].clone().normalize(),x=n.vertices[g].clone().normalize(),w=n.vertices[y].clone().normalize();n.faces.push(new i.Face3(m,v,y,[b,_,w])),n.faces.push(new i.Face3(v,g,y,[_.clone(),x,w.clone()]))}return n.computeFaceNormals(),n.boundingSphere=new i.Sphere(new i.Vector3,t+o),n},e}(o.Marker);r.SimpleMarker=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../../Component":224,three:174}],267:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable"),o=t("../../Component"),a=function(t){function e(){return null!==t&&t.apply(this,arguments)||this}return n(e,t),e.prototype._enable=function(){var t=this;this._zoomSubscription=i.Observable.merge(this._container.mouseService.filtered$(this._component.name,this._container.mouseService.dblClick$),this._container.touchService.doubleTap$.map(function(t){var e=t.touches[0];return{clientX:e.clientX,clientY:e.clientY,shiftKey:t.shiftKey}})).withLatestFrom(this._container.renderService.renderCamera$,this._navigator.stateService.currentTransform$).subscribe(function(e){var r=e[0],n=e[1],i=e[2],o=t._container.element,a=t._viewportCoords.canvasPosition(r,o),s=a[0],c=a[1],u=t._viewportCoords.unprojectFromCanvas(s,c,o,n.perspective),h=i.projectBasic(u.toArray()),l=r.shiftKey?-1:1;t._navigator.stateService.zoomIn(l,h)})},e.prototype._disable=function(){this._zoomSubscription.unsubscribe()},e.prototype._getConfiguration=function(t){return{doubleClickZoom:t}},e}(o.MouseHandlerBase);r.DoubleClickZoomHandler=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../Component":224,"rxjs/Observable":28}],268:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("three"),o=t("rxjs/Observable"),a=t("../../Component"),s=function(t){function e(e,r,n,i,o){var a=t.call(this,e,r,n,i)||this;return a._spatial=o,a._basicRotationThreshold=.05,a._forceCoeff=.2,a}return n(e,t),e.prototype._enable=function(){var t=this;this._preventDefaultSubscription=o.Observable.merge(this._container.mouseService.mouseDragStart$,this._container.mouseService.mouseDrag$,this._container.touchService.touchMove$).subscribe(function(t){t.preventDefault()});var e=this._container.mouseService.filtered$(this._component.name,this._container.mouseService.mouseDragStart$).map(function(t){return!0}),r=this._container.mouseService.filtered$(this._component.name,this._container.mouseService.mouseDragEnd$).map(function(t){return!1});this._activeMouseSubscription=o.Observable.merge(e,r).subscribe(this._container.mouseService.activate$);var n=this._container.touchService.singleTouchDragStart$.map(function(t){return!0}),a=this._container.touchService.singleTouchDragEnd$.map(function(t){return!1});this._activeTouchSubscription=o.Observable.merge(n,a).subscribe(this._container.touchService.activate$),this._rotateBasicSubscription=this._navigator.stateService.currentState$.map(function(t){return t.state.currentNode.fullPano||t.state.nodesAhead<1}).distinctUntilChanged().switchMap(function(e){if(!e)return o.Observable.empty();var r=o.Observable.merge(t._container.mouseService.filtered$(t._component.name,t._container.mouseService.mouseDragStart$),t._container.mouseService.filtered$(t._component.name,t._container.mouseService.mouseDrag$),t._container.mouseService.filtered$(t._component.name,t._container.mouseService.mouseDragEnd$).map(function(t){return null})).pairwise().filter(function(t){return null!=t[0]&&null!=t[1]}),n=o.Observable.merge(t._container.touchService.singleTouchDragStart$,t._container.touchService.singleTouchDrag$,t._container.touchService.singleTouchDragEnd$.map(function(t){return null})).map(function(t){return null!=t&&t.touches.length>0?t.touches[0]:null}).pairwise().filter(function(t){return null!=t[0]&&null!=t[1]});return o.Observable.merge(r,n)}).withLatestFrom(this._container.renderService.renderCamera$,this._navigator.stateService.currentTransform$,this._navigator.stateService.currentCamera$).map(function(e){var r=e[0],n=e[1],o=e[2],a=e[3],s=a.clone(),c=r[0],u=r[1],h=u.clientX-c.clientX,l=u.clientY-c.clientY,p=t._container.element,f=t._viewportCoords.canvasPosition(u,p),d=f[0],m=f[1],v=t._viewportCoords.unprojectFromCanvas(d,m,p,n.perspective).sub(n.perspective.position),g=t._viewportCoords.unprojectFromCanvas(d-h,m,p,n.perspective).sub(n.perspective.position),y=t._viewportCoords.unprojectFromCanvas(d,m-l,p,n.perspective).sub(n.perspective.position),b=(h>0?1:-1)*g.angleTo(v),_=(l>0?-1:1)*y.angleTo(v),x=(new i.Quaternion).setFromUnitVectors(s.up,new i.Vector3(0,0,1)),w=x.clone().inverse(),S=new i.Vector3;S.copy(s.lookat).sub(s.position),S.applyQuaternion(x);var M=S.length(),E=Math.atan2(S.y,S.x);E+=b;var T=Math.atan2(Math.sqrt(S.x*S.x+S.y*S.y),S.z);T+=_,T=Math.max(.01,Math.min(Math.PI-.01,T)),S.x=Math.sin(T)*Math.cos(E),S.y=Math.sin(T)*Math.sin(E),S.z=Math.cos(T),S.applyQuaternion(w);var C=(new i.Vector3).copy(s.position).add(S.multiplyScalar(M)),O=o.projectBasic(C.toArray()),P=o.projectBasic(s.lookat.toArray()),A=O[0]-P[0],j=O[1]-P[1];Math.abs(A)>1?A=0:A>.5?A-=1:A<-.5&&(A+=1);var R=t._basicRotationThreshold;if(A=t._spatial.clamp(A,-R,R),j=t._spatial.clamp(j,-R,R),o.fullPano)return[A,j];var L=t._viewportCoords.getPixelDistances(t._container.element,o,n.perspective),N=t._forceCoeff;return L[0]>0&&j<0&&O[1]<.5&&(j/=Math.max(1,N*L[0])),L[1]>0&&A>0&&O[0]>.5&&(A/=Math.max(1,N*L[1])),L[2]>0&&j>0&&O[1]>.5&&(j/=Math.max(1,N*L[2])),L[3]>0&&A<0&&O[0]<.5&&(A/=Math.max(1,N*L[3])),[A,j]}).subscribe(function(e){t._navigator.stateService.rotateBasic(e)})},e.prototype._disable=function(){this._activeMouseSubscription.unsubscribe(),this._activeTouchSubscription.unsubscribe(),this._preventDefaultSubscription.unsubscribe(),this._rotateBasicSubscription.unsubscribe(),this._activeMouseSubscription=null,this._activeTouchSubscription=null,this._rotateBasicSubscription=null},e.prototype._getConfiguration=function(t){return{dragPan:t}},e}(a.MouseHandlerBase);r.DragPanHandler=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../../Component":224,"rxjs/Observable":28,three:174}],269:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable");t("rxjs/add/observable/merge"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/withLatestFrom");var o=t("../../Component"),a=t("../../Geo"),s=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;i._basicDistanceThreshold=.001,i._basicRotationThreshold=.05,i._bounceCoeff=.1;var s=new a.Spatial,c=new a.ViewportCoords;return i._spatial=s,i._viewportCoords=c,i._doubleClickZoomHandler=new o.DoubleClickZoomHandler(i,r,n,c),i._dragPanHandler=new o.DragPanHandler(i,r,n,c,s),i._scrollZoomHandler=new o.ScrollZoomHandler(i,r,n,c),i._touchZoomHandler=new o.TouchZoomHandler(i,r,n,c),i}return n(e,t),Object.defineProperty(e.prototype,"doubleClickZoom",{get:function(){return this._doubleClickZoomHandler},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"dragPan",{get:function(){return this._dragPanHandler},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"scrollZoom",{get:function(){return this._scrollZoomHandler},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"touchZoom",{get:function(){return this._touchZoomHandler},enumerable:!0,configurable:!0}),e.prototype._activate=function(){var t=this;this._configurationSubscription=this._configuration$.subscribe(function(e){e.doubleClickZoom?t._doubleClickZoomHandler.enable():t._doubleClickZoomHandler.disable(),e.dragPan?t._dragPanHandler.enable():t._dragPanHandler.disable(),e.scrollZoom?t._scrollZoomHandler.enable():t._scrollZoomHandler.disable(),e.touchZoom?t._touchZoomHandler.enable():t._touchZoomHandler.disable()});var e=this._navigator.stateService.currentState$.map(function(t){return t.state.alpha<1});this._bounceSubscription=i.Observable.combineLatest(e,this._navigator.stateService.inTranslation$,this._container.mouseService.active$,this._container.touchService.active$).map(function(t){return t[0]||t[1]||t[2]||t[3]}).distinctUntilChanged().switchMap(function(e){return e?i.Observable.empty():i.Observable.combineLatest(t._container.renderService.renderCamera$,t._navigator.stateService.currentTransform$.first())}).subscribe(function(e){var r=e[0],n=r.perspective,i=e[1],o=t._basicDistanceThreshold/Math.pow(2,r.zoom),a=t._viewportCoords.viewportToBasic(0,0,i,n);if(!(Math.abs(a[0]-.5)<o&&Math.abs(a[1]-.5)<o)){var s=t._viewportCoords.getBasicDistances(i,n),c=0,u=0;if(!(s[0]<o&&s[1]<o&&s[2]<o&&s[3]<o||Math.abs(s[0]-s[2])<o&&Math.abs(s[1]-s[3])<o)){var h=t._bounceCoeff;s[1]>0&&0===s[3]?c=-h*s[1]:0===s[1]&&s[3]>0?c=h*s[3]:s[1]>0&&s[3]>0&&(c=h*(s[3]-s[1])/2),s[0]>0&&0===s[2]?u=h*s[0]:0===s[0]&&s[2]>0?u=-h*s[2]:s[0]>0&&s[2]>0&&(u=h*(s[0]-s[2])/2);var l=t._basicRotationThreshold;c=t._spatial.clamp(c,-l,l),u=t._spatial.clamp(u,-l,l),t._navigator.stateService.rotateBasicUnbounded([c,u])}}}),this._container.mouseService.claimMouse(this._name,0)},e.prototype._deactivate=function(){this._container.mouseService.unclaimMouse(this._name),this._bounceSubscription.unsubscribe(),this._configurationSubscription.unsubscribe(),this._doubleClickZoomHandler.disable(),this._dragPanHandler.disable(),this._scrollZoomHandler.disable(),this._touchZoomHandler.disable()},e.prototype._getDefaultConfiguration=function(){return{doubleClickZoom:!0,dragPan:!0,scrollZoom:!0,touchZoom:!0}},e}(o.Component);s.componentName="mouse",r.MouseComponent=s,o.ComponentService.register(s),Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../../Component":224,"../../Geo":227,"rxjs/Observable":28,"rxjs/add/observable/merge":43,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/withLatestFrom":82}],270:[function(t,e,r){"use strict";var n=function(){function t(t,e,r,n){this._component=t,this._container=e,this._navigator=r,this._viewportCoords=n,this._enabled=!1}return Object.defineProperty(t.prototype,"isEnabled",{get:function(){return this._enabled},enumerable:!0,configurable:!0}),t.prototype.enable=function(){!this._enabled&&this._component.activated&&(this._enable(),this._enabled=!0,this._component.configure(this._getConfiguration(!0)))},t.prototype.disable=function(){this._enabled&&(this._disable(),this._enabled=!1,this._component.activated&&this._component.configure(this._getConfiguration(!1)))},t}();r.MouseHandlerBase=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],271:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../Component"),o=function(t){function e(){return null!==t&&t.apply(this,arguments)||this}return n(e,t),e.prototype._enable=function(){var t=this;this._preventDefaultSubscription=this._container.mouseService.mouseWheel$.subscribe(function(t){t.preventDefault()}),this._zoomSubscription=this._container.mouseService.filtered$(this._component.name,this._container.mouseService.mouseWheel$).withLatestFrom(this._navigator.stateService.currentState$,function(t,e){return[t,e]}).filter(function(t){var e=t[1].state;return e.currentNode.fullPano||e.nodesAhead<1}).map(function(t){return t[0]}).withLatestFrom(this._container.renderService.renderCamera$,this._navigator.stateService.currentTransform$,function(t,e,r){return[t,e,r]}).subscribe(function(e){var r=e[0],n=e[1],i=e[2],o=t._container.element,a=t._viewportCoords.canvasPosition(r,o),s=a[0],c=a[1],u=t._viewportCoords.unprojectFromCanvas(s,c,o,n.perspective),h=i.projectBasic(u.toArray()),l=r.deltaY;1===r.deltaMode?l*=40:2===r.deltaMode&&(l*=800);var p=t._viewportCoords.containerToCanvas(o),f=-3*l/p[1];t._navigator.stateService.zoomIn(f,h)})},e.prototype._disable=function(){this._preventDefaultSubscription.unsubscribe(),this._zoomSubscription.unsubscribe(),this._preventDefaultSubscription=null,this._zoomSubscription=null},e.prototype._getConfiguration=function(t){return{scrollZoom:t}},e}(i.MouseHandlerBase);r.ScrollZoomHandler=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../Component":224}],272:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable"),o=t("../../Component"),a=function(t){function e(){return null!==t&&t.apply(this,arguments)||this}return n(e,t),e.prototype._enable=function(){var t=this;this._preventDefaultSubscription=this._container.touchService.pinch$.subscribe(function(t){t.originalEvent.preventDefault()});var e=this._container.touchService.pinchStart$.map(function(t){return!0}),r=this._container.touchService.pinchEnd$.map(function(t){return!1});this._activeSubscription=i.Observable.merge(e,r).subscribe(this._container.touchService.activate$),this._zoomSubscription=this._container.touchService.pinch$.withLatestFrom(this._navigator.stateService.currentState$).filter(function(t){var e=t[1].state;return e.currentNode.fullPano||e.nodesAhead<1}).map(function(t){return t[0]}).withLatestFrom(this._container.renderService.renderCamera$,this._navigator.stateService.currentTransform$).subscribe(function(e){var r=e[0],n=e[1],i=e[2],o=t._container.element,a=t._viewportCoords.canvasPosition(r,o),s=a[0],c=a[1],u=t._viewportCoords.unprojectFromCanvas(s,c,o,n.perspective),h=i.projectBasic(u.toArray()),l=t._viewportCoords.containerToCanvas(o),p=l[0],f=l[1],d=3*r.distanceChange/Math.min(p,f);t._navigator.stateService.zoomIn(d,h)})},e.prototype._disable=function(){this._activeSubscription.unsubscribe(),this._preventDefaultSubscription.unsubscribe(),this._zoomSubscription.unsubscribe(),this._preventDefaultSubscription=null,this._zoomSubscription=null},e.prototype._getConfiguration=function(t){return{touchZoom:t}},e}(o.MouseHandlerBase);r.TouchZoomHandler=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../Component":224,"rxjs/Observable":28}],273:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/observable/of"),t("rxjs/add/operator/bufferCount"),t("rxjs/add/operator/concat"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/finally"),t("rxjs/add/operator/first"),t("rxjs/add/operator/map"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/share"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/takeUntil"),t("rxjs/add/operator/withLatestFrom");var a=t("../../Component"),s=t("../../Edge"),c=function(t){function e(e,r,n){var i=t.call(this,e,r,n)||this;return i._nodesAhead=5,i._configurationOperation$=new o.Subject,i._sequenceDOMRenderer=new a.SequenceDOMRenderer(r.element),i._sequenceDOMInteraction=new a.SequenceDOMInteraction,i._containerWidth$=new o.Subject,i._hoveredKeySubject$=new o.Subject,i._hoveredKey$=i._hoveredKeySubject$.share(),i._edgeStatus$=i._navigator.stateService.currentNode$.switchMap(function(t){return t.sequenceEdges$}).publishReplay(1).refCount(),i}return n(e,t),Object.defineProperty(e.prototype,"hoveredKey$",{get:function(){return this._hoveredKey$},enumerable:!0,configurable:!0}),e.prototype.play=function(){this.configure({playing:!0})},e.prototype.stop=function(){this.configure({playing:!1})},e.prototype.setDirection=function(t){this.configure({direction:t})},e.prototype.setHighlightKey=function(t){this.configure({highlightKey:t})},e.prototype.setMaxWidth=function(t){this.configure({maxWidth:t})},e.prototype.setMinWidth=function(t){this.configure({minWidth:t})},e.prototype.setVisible=function(t){this.configure({visible:t})},e.prototype.resize=function(){var t=this;this._configuration$.first().map(function(e){return t._sequenceDOMRenderer.getContainerWidth(t._container.element,e)}).subscribe(function(e){t._containerWidth$.next(e)})},e.prototype._activate=function(){var t=this;this._renderSubscription=i.Observable.combineLatest(this._edgeStatus$,this._configuration$,this._containerWidth$).map(function(e){var r=e[0],n=e[1],i=e[2],o=t._sequenceDOMRenderer.render(r,n,i,t,t._sequenceDOMInteraction,t._navigator);return{name:t._name,vnode:o}}).subscribe(this._container.domRenderer.render$),this._containerWidthSubscription=this._configuration$.distinctUntilChanged(function(t,e){return t[0]===e[0]&&t[1]===e[1]},function(t){return[t.minWidth,t.maxWidth]}).map(function(e){return t._sequenceDOMRenderer.getContainerWidth(t._container.element,e)}).subscribe(this._containerWidth$),this._configurationSubscription=this._configurationOperation$.scan(function(t,e){return e(t)},{playing:!1}).finally(function(){null!=t._playingSubscription&&(t._navigator.stateService.cutNodes(),t._stop())}).subscribe(function(){}),this._configuration$.map(function(e){return function(r){return e.playing!==r.playing&&(t._navigator.stateService.cutNodes(),e.playing?t._play():t._stop()),r.playing=e.playing,r}}).subscribe(this._configurationOperation$),this._stopSubscription=this._configuration$.switchMap(function(e){var r=e.playing?t._edgeStatus$:i.Observable.empty(),n=i.Observable.of(e.direction);return i.Observable.combineLatest(r,n)}).map(function(t){var e=t[0],r=t[1];if(!e.cached)return!0;for(var n=0,i=e.edges;n<i.length;n++){if(i[n].data.direction===r)return!0}return!1}).filter(function(t){return!t}).map(function(t){return{playing:!1}}).subscribe(this._configurationSubject$),this._hoveredKeySubscription=this._sequenceDOMInteraction.mouseEnterDirection$.switchMap(function(e){return t._edgeStatus$.map(function(t){for(var r=0,n=t.edges;r<n.length;r++){var i=n[r];if(i.data.direction===e)return i.to}return null}).takeUntil(t._sequenceDOMInteraction.mouseLeaveDirection$).concat(i.Observable.of(null))}).distinctUntilChanged().subscribe(this._hoveredKeySubject$)},e.prototype._deactivate=function(){this._stopSubscription.unsubscribe(),this._renderSubscription.unsubscribe(),this._configurationSubscription.unsubscribe(),this._containerWidthSubscription.unsubscribe(),this._hoveredKeySubscription.unsubscribe(),this.stop()},e.prototype._getDefaultConfiguration=function(){return{direction:s.EdgeDirection.Next,maxWidth:117,minWidth:70,playing:!1,visible:!0}},e.prototype._play=function(){var t=this;this._playingSubscription=this._navigator.stateService.currentState$.filter(function(e){return e.state.nodesAhead<t._nodesAhead}).map(function(t){return t.state.lastNode}).distinctUntilChanged(void 0,function(t){return t.key}).withLatestFrom(this._configuration$,function(t,e){return[t,e.direction]}).switchMap(function(t){return([s.EdgeDirection.Next,s.EdgeDirection.Prev].indexOf(t[1])>-1?t[0].sequenceEdges$:t[0].spatialEdges$).filter(function(t){return t.cached}).zip(i.Observable.of(t[1]),function(t,e){return[t,e]})}).map(function(t){for(var e=t[1],r=0,n=t[0].edges;r<n.length;r++){var i=n[r];if(i.data.direction===e)return i.to}return null}).filter(function(t){return null!=t}).switchMap(function(e){return t._navigator.graphService.cacheNode$(e)}).subscribe(function(e){t._navigator.stateService.appendNodes([e])},function(e){console.error(e),t.stop()}),this._clearSubscription=this._navigator.stateService.currentNode$.bufferCount(1,7).subscribe(function(e){t._navigator.stateService.clearPriorNodes()}),this.fire(e.playingchanged,!0)},e.prototype._stop=function(){this._playingSubscription.unsubscribe(),this._playingSubscription=null,this._clearSubscription.unsubscribe(),this._clearSubscription=null,this.fire(e.playingchanged,!1)},e}(a.Component);c.componentName="sequence",c.playingchanged="playingchanged",r.SequenceComponent=c,a.ComponentService.register(c),Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../../Component":224,"../../Edge":225,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/of":44,"rxjs/add/operator/bufferCount":49,"rxjs/add/operator/concat":53,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/finally":61,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/share":73,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/takeUntil":80,"rxjs/add/operator/withLatestFrom":82}],274:[function(t,e,r){"use strict";var n=t("rxjs/Subject"),i=function(){function t(){this._mouseEnterDirection$=new n.Subject,this._mouseLeaveDirection$=new n.Subject}return Object.defineProperty(t.prototype,"mouseEnterDirection$",{get:function(){return this._mouseEnterDirection$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseLeaveDirection$",{get:function(){return this._mouseLeaveDirection$},enumerable:!0,configurable:!0}),t}();r.SequenceDOMInteraction=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"rxjs/Subject":33}],275:[function(t,e,r){"use strict";var n=t("virtual-dom"),i=t("../../Edge"),o=function(){function t(t){this._minThresholdWidth=320,this._maxThresholdWidth=1480,this._minThresholdHeight=240,this._maxThresholdHeight=820}return t.prototype.render=function(t,e,r,o,a,s){if(e.visible===!1)return n.h("div.SequenceContainer",{},[])
+;for(var c=null,u=null,h=0,l=t.edges;h<l.length;h++){var p=l[h];p.data.direction===i.EdgeDirection.Next&&(c=p.to),p.data.direction===i.EdgeDirection.Prev&&(u=p.to)}var f=this._createPlayingButton(c,u,e,o),d=this._createSequenceArrows(c,u,e,a,s),m={oncontextmenu:function(t){t.preventDefault()},style:{height:.27*r+"px",width:r+"px"}};return n.h("div.SequenceContainer",m,d.concat([f]))},t.prototype.getContainerWidth=function(t,e){var r=t.offsetWidth,n=t.offsetHeight,i=e.minWidth,o=e.maxWidth;o<i&&(o=i);var a=(r-this._minThresholdWidth)/(this._maxThresholdWidth-this._minThresholdWidth),s=(n-this._minThresholdHeight)/(this._maxThresholdHeight-this._minThresholdHeight);return i+Math.max(0,Math.min(1,Math.min(a,s)))*(o-i)},t.prototype._createPlayingButton=function(t,e,r,o){var a=r.direction===i.EdgeDirection.Next&&null!=t||r.direction===i.EdgeDirection.Prev&&null!=e,s=r.playing?function(t){o.stop()}:a?function(t){o.play()}:null,c={onclick:s,style:{}},u=r.playing?"Stop":a?"Play":"PlayDisabled",h=n.h("div.SequenceComponentIcon",{className:u},[]),l=a?"SequencePlay":"SequencePlayDisabled";return n.h("div."+l,c,[h])},t.prototype._createSequenceArrows=function(t,e,r,o,a){var s={onclick:null!=t?function(t){a.moveDir$(i.EdgeDirection.Next).subscribe(function(t){},function(t){console.error(t)})}:null,onmouseenter:function(t){o.mouseEnterDirection$.next(i.EdgeDirection.Next)},onmouseleave:function(t){o.mouseLeaveDirection$.next(i.EdgeDirection.Next)},style:{}},c={onclick:null!=e?function(t){a.moveDir$(i.EdgeDirection.Prev).subscribe(function(t){},function(t){console.error(t)})}:null,onmouseenter:function(t){o.mouseEnterDirection$.next(i.EdgeDirection.Prev)},onmouseleave:function(t){o.mouseLeaveDirection$.next(i.EdgeDirection.Prev)},style:{}},u=this._getStepClassName(i.EdgeDirection.Next,t,r.highlightKey),h=this._getStepClassName(i.EdgeDirection.Prev,e,r.highlightKey),l=n.h("div.SequenceComponentIcon",[]),p=n.h("div.SequenceComponentIcon",[]);return[n.h("div."+u,s,[l]),n.h("div."+h,c,[p])]},t.prototype._getStepClassName=function(t,e,r){var n=t===i.EdgeDirection.Next?"SequenceStepNext":"SequenceStepPrev";return null==e?n+="Disabled":r===e&&(n+="Highlight"),n},t}();r.SequenceDOMRenderer=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../Edge":225,"virtual-dom":180}],276:[function(t,e,r){"use strict";var n=t("./error/GeometryTagError");r.GeometryTagError=n.GeometryTagError;var i=t("./geometry/PointGeometry");r.PointGeometry=i.PointGeometry;var o=t("./geometry/RectGeometry");r.RectGeometry=o.RectGeometry;var a=t("./geometry/PolygonGeometry");r.PolygonGeometry=a.PolygonGeometry;var s=t("./tag/OutlineTag");r.OutlineTag=s.OutlineTag;var c=t("./tag/SpotTag");r.SpotTag=c.SpotTag;var u=t("./tag/Alignment");r.Alignment=u.Alignment;var h=t("./TagComponent");r.TagComponent=h.TagComponent},{"./TagComponent":277,"./error/GeometryTagError":283,"./geometry/PointGeometry":285,"./geometry/PolygonGeometry":286,"./geometry/RectGeometry":287,"./tag/Alignment":289,"./tag/OutlineTag":292,"./tag/SpotTag":295}],277:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/observable/empty"),t("rxjs/add/observable/from"),t("rxjs/add/observable/merge"),t("rxjs/add/observable/of"),t("rxjs/add/operator/combineLatest"),t("rxjs/add/operator/concat"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/do"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/share"),t("rxjs/add/operator/skip"),t("rxjs/add/operator/skipUntil"),t("rxjs/add/operator/startWith"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/take"),t("rxjs/add/operator/takeUntil"),t("rxjs/add/operator/withLatestFrom");var a=t("../../Component"),s=t("../../Geo"),c=t("../../Render"),u=function(t){function e(r,n,c){var u=t.call(this,r,n,c)||this;return u._tagDomRenderer=new a.TagDOMRenderer,u._tagSet=new a.TagSet,u._tagCreator=new a.TagCreator,u._viewportCoords=new s.ViewportCoords,u._tagGlRendererOperation$=new o.Subject,u._tagGlRenderer$=u._tagGlRendererOperation$.startWith(function(t){return t}).scan(function(t,e){return e(t)},new a.TagGLRenderer),u._tags$=u._tagSet.tagData$.map(function(t){for(var e=[],r=0,n=Object.keys(t).sort();r<n.length;r++){var i=n[r];e.push(t[i])}return e}).share(),u._renderTags$=u.tags$.withLatestFrom(u._navigator.stateService.currentTransform$).map(function(t){var e=t[0],r=t[1];return e.map(function(t){if(t instanceof a.OutlineTag)return new a.OutlineRenderTag(t,r);if(t instanceof a.SpotTag)return new a.SpotRenderTag(t,r);throw new Error("Tag type not supported")})}).share(),u._tagChanged$=u._tags$.switchMap(function(t){return i.Observable.from(t).mergeMap(function(t){return i.Observable.merge(t.changed$,t.geometryChanged$)})}).share(),u._renderTagGLChanged$=u._renderTags$.switchMap(function(t){return i.Observable.from(t).mergeMap(function(t){return t.glObjectsChanged$})}).share(),u._tagInterationInitiated$=u._renderTags$.switchMap(function(t){return i.Observable.from(t).mergeMap(function(t){return t.interact$.map(function(t){return t.tag.id})})}).share(),u._tagInteractionAbort$=i.Observable.merge(u._container.mouseService.documentMouseUp$).map(function(t){}).share(),u._activeTag$=u._renderTags$.switchMap(function(t){return i.Observable.from(t).mergeMap(function(t){return t.interact$})}).merge(u._tagInteractionAbort$.map(function(){return{offsetX:0,offsetY:0,operation:a.TagOperation.None,tag:null}})).share(),u._createGeometryChanged$=u._tagCreator.tag$.switchMap(function(t){return null!=t?t.geometryChanged$:i.Observable.empty()}).share(),u._tagCreated$=u._tagCreator.tag$.switchMap(function(t){return null!=t?t.created$:i.Observable.empty()}).share(),u._vertexGeometryCreated$=u._tagCreated$.map(function(t){return t.geometry}).share(),u._pointGeometryCreated$=new o.Subject,u._geometryCreated$=i.Observable.merge(u._vertexGeometryCreated$,u._pointGeometryCreated$).share(),u._basicClick$=u._container.mouseService.staticClick$.withLatestFrom(u._container.renderService.renderCamera$,u._navigator.stateService.currentTransform$,function(t,e,r){return[t,e,r]}).map(function(t){var e=t[0],r=t[1],n=t[2];return u._mouseEventToBasic(e,u._container.element,r,n)}).share(),u._validBasicClick$=u._basicClick$.filter(function(t){var e=t[0],r=t[1];return 0<=e&&e<=1&&0<=r&&r<=1}).share(),u._creatingConfiguration$=u._configuration$.distinctUntilChanged(function(t,e){return t.creating===e.creating&&t.createType===e.createType},function(t){return{createColor:t.createColor,createType:t.createType,creating:t.creating}}).publishReplay(1).refCount(),u._creating$=u._creatingConfiguration$.map(function(t){return t.creating}).publishReplay(1).refCount(),u._creating$.subscribe(function(t){u.fire(e.creatingchanged,t)}),u}return n(e,t),Object.defineProperty(e.prototype,"tags$",{get:function(){return this._tags$},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"geometryCreated$",{get:function(){return this._geometryCreated$},enumerable:!0,configurable:!0}),e.prototype.setTags=function(t){this._tagSet.set$.next(t)},e.prototype.startCreate=function(t){this.configure({createType:t,creating:!0})},e.prototype.stopCreate=function(){this.configure({createType:null,creating:!1})},e.prototype._activate=function(){var t=this;this._preventDefaultSubscription=i.Observable.merge(this._container.mouseService.documentCanvasMouseDown$,this._container.mouseService.documentCanvasMouseMove$).subscribe(function(t){t.preventDefault()}),this._geometryCreatedEventSubscription=this._geometryCreated$.subscribe(function(r){t.fire(e.geometrycreated,r)}),this._tagsChangedEventSubscription=this._tags$.subscribe(function(r){t.fire(e.tagschanged,r)});var r=this.configuration$.switchMap(function(e){return e.creating?t._navigator.stateService.currentNode$.skip(1).take(1).map(function(t){return null}):i.Observable.empty()}),n=this._tagCreator.tag$.switchMap(function(t){return null!=t?t.aborted$.map(function(t){return null}):i.Observable.empty()}),o=this._tagCreated$.map(function(t){return null}),s=this._pointGeometryCreated$.map(function(t){return null});this._stopCreateSubscription=i.Observable.merge(r,n,o,s).subscribe(function(){t.stopCreate()}),this._creatorConfigurationSubscription=this._configuration$.subscribe(this._tagCreator.configuration$),this._createSubscription=this._creatingConfiguration$.switchMap(function(e){return e.creating&&"rect"===e.createType||"polygon"===e.createType?t._validBasicClick$.take(1):i.Observable.empty()}).subscribe(this._tagCreator.create$),this._createPointSubscription=this._creatingConfiguration$.switchMap(function(e){return e.creating&&"point"===e.createType?t._validBasicClick$.take(1):i.Observable.empty()}).map(function(t){return new a.PointGeometry(t)}).subscribe(this._pointGeometryCreated$),this._setCreateVertexSubscription=i.Observable.combineLatest(this._container.mouseService.documentCanvasMouseMove$,this._tagCreator.tag$,this._container.renderService.renderCamera$).filter(function(t){return null!=t[1]}).withLatestFrom(this._navigator.stateService.currentTransform$,function(t,e){return[t[0],t[1],t[2],e]}).subscribe(function(e){var r=e[0],n=e[1],i=e[2],o=e[3],s=t._mouseEventToBasic(r,t._container.element,i,o);n.geometry instanceof a.RectGeometry?n.geometry.setVertex2d(3,s,o):n.geometry instanceof a.PolygonGeometry&&n.geometry.setVertex2d(n.geometry.polygon.length-2,s,o)}),this._addPointSubscription=this._creatingConfiguration$.switchMap(function(e){var r=e.createType;return!e.creating||"rect"!==r&&"polygon"!==r?i.Observable.empty():t._basicClick$.skipUntil(t._validBasicClick$).skip(1)}).withLatestFrom(this._tagCreator.tag$,function(t,e){return[t,e]}).subscribe(function(t){var e=t[0];t[1].addPoint(e)}),this._containerClassListSubscription=this._creating$.subscribe(function(e){e?t._container.element.classList.add("component-tag-create"):t._container.element.classList.remove("component-tag-create")}),this._deleteCreatedSubscription=this._creating$.subscribe(function(e){t._tagCreator.delete$.next(null)}),this._setGLCreateTagSubscription=i.Observable.merge(this._tagCreator.tag$,this._createGeometryChanged$).withLatestFrom(this._navigator.stateService.currentTransform$,function(t,e){return[t,e]}).map(function(t){return function(e){var r=t[0],n=t[1];return null==r?e.removeCreateTag():e.setCreateTag(r,n),e}}).subscribe(this._tagGlRendererOperation$),this._claimMouseSubscription=this._tagInterationInitiated$.switchMap(function(e){return t._container.mouseService.documentCanvasMouseMove$.takeUntil(t._tagInteractionAbort$).take(1)}).subscribe(function(e){t._container.mouseService.claimMouse(t._name,1)}),this._mouseDragSubscription=this._activeTag$.withLatestFrom(this._container.mouseService.documentCanvasMouseMove$,function(t,e){return[t,e]}).switchMap(function(e){var r=e[0],n=e[1];if(r.operation===a.TagOperation.None)return i.Observable.empty();var o=i.Observable.of(n).concat(t._container.mouseService.filtered$(t._name,t._container.mouseService.documentCanvasMouseDrag$));return i.Observable.combineLatest(o,t._container.renderService.renderCamera$).withLatestFrom(i.Observable.of(r),t._navigator.stateService.currentTransform$,function(t,e,r){return[t[0],t[1],e,r]})}).subscribe(function(e){var r=e[0],n=e[1],i=e[2],o=e[3];if(i.operation!==a.TagOperation.None){var s=t._mouseEventToBasic(r,t._container.element,n,o,i.offsetX,i.offsetY);if(i.operation===a.TagOperation.Centroid)i.tag.geometry.setCentroid2d(s,o);else if(i.operation===a.TagOperation.Vertex){var c=i.tag.geometry;c.setVertex2d(i.vertexIndex,s,o)}}}),this._unclaimMouseSubscription=this._container.mouseService.filtered$(this._name,this._container.mouseService.documentCanvasMouseDragEnd$).subscribe(function(e){t._container.mouseService.unclaimMouse(t._name)}),this._setTagsSubscription=this._renderTags$.map(function(t){return function(e){return e.setTags(t),e}}).subscribe(this._tagGlRendererOperation$),this._updateGLTagSubscription=this._renderTagGLChanged$.map(function(t){return function(e){return e.updateTag(t),e}}).subscribe(this._tagGlRendererOperation$),this._setNeedsRenderSubscription=this._tagChanged$.map(function(t){return function(t){return t.setNeedsRender(),t}}).subscribe(this._tagGlRendererOperation$),this._domSubscription=this._renderTags$.startWith([]).do(function(e){t._container.domRenderer.render$.next({name:t._name,vnode:t._tagDomRenderer.clear()})}).combineLatest(this._container.renderService.renderCamera$,this._container.spriteService.spriteAtlas$,this._tagChanged$.startWith(null),this._tagCreator.tag$.merge(this._createGeometryChanged$).startWith(null),function(t,e,r,n,i){return[e,r,t,n,i]}).withLatestFrom(this._navigator.stateService.currentTransform$,function(t,e){return[t[0],t[1],t[2],t[3],t[4],e]}).map(function(e){return{name:t._name,vnode:t._tagDomRenderer.render(e[2],e[4],e[1],e[0].perspective,e[5])}}).subscribe(this._container.domRenderer.render$),this._glSubscription=this._navigator.stateService.currentState$.withLatestFrom(this._tagGlRenderer$,function(t,e){return[t,e]}).map(function(e){var r=e[0],n=e[1];return{name:t._name,render:{frameId:r.id,needsRender:n.needsRender,render:n.render.bind(n),stage:c.GLRenderStage.Foreground}}}).subscribe(this._container.glRenderer.render$)},e.prototype._deactivate=function(){this._tagGlRendererOperation$.next(function(t){return t.dispose(),t}),this._tagSet.set$.next([]),this._tagCreator.delete$.next(null),this._claimMouseSubscription.unsubscribe(),this._mouseDragSubscription.unsubscribe(),this._unclaimMouseSubscription.unsubscribe(),this._setTagsSubscription.unsubscribe(),this._updateGLTagSubscription.unsubscribe(),this._setNeedsRenderSubscription.unsubscribe(),this._stopCreateSubscription.unsubscribe(),this._creatorConfigurationSubscription.unsubscribe(),this._createSubscription.unsubscribe(),this._createPointSubscription.unsubscribe(),this._setCreateVertexSubscription.unsubscribe(),this._addPointSubscription.unsubscribe(),this._deleteCreatedSubscription.unsubscribe(),this._setGLCreateTagSubscription.unsubscribe(),this._preventDefaultSubscription.unsubscribe(),this._containerClassListSubscription.unsubscribe(),this._domSubscription.unsubscribe(),this._glSubscription.unsubscribe(),this._geometryCreatedEventSubscription.unsubscribe(),this._tagsChangedEventSubscription.unsubscribe()},e.prototype._getDefaultConfiguration=function(){return{createColor:16777215,creating:!1}},e.prototype._mouseEventToBasic=function(t,e,r,n,i,o){i=null!=i?i:0,o=null!=o?o:0;var a=this._viewportCoords.canvasPosition(t,e),s=a[0],c=a[1];return this._viewportCoords.canvasToBasic(s-i,c-o,e,n,r.perspective)},e}(a.Component);u.componentName="tag",u.creatingchanged="creatingchanged",u.geometrycreated="geometrycreated",u.tagschanged="tagschanged",r.TagComponent=u,a.ComponentService.register(u),Object.defineProperty(r,"__esModule",{value:!0}),r.default=u},{"../../Component":224,"../../Geo":227,"../../Render":230,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/observable/empty":39,"rxjs/add/observable/from":40,"rxjs/add/observable/merge":43,"rxjs/add/observable/of":44,"rxjs/add/operator/combineLatest":52,"rxjs/add/operator/concat":53,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/do":58,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/share":73,"rxjs/add/operator/skip":74,"rxjs/add/operator/skipUntil":75,"rxjs/add/operator/startWith":77,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/take":79,"rxjs/add/operator/takeUntil":80,"rxjs/add/operator/withLatestFrom":82}],278:[function(t,e,r){"use strict";var n=t("rxjs/Subject");t("rxjs/add/operator/map"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/share"),t("rxjs/add/operator/withLatestFrom");var i=t("../../Component"),o=function(){function t(){this._tagOperation$=new n.Subject,this._create$=new n.Subject,this._delete$=new n.Subject,this._configuration$=new n.Subject,this._tag$=this._tagOperation$.scan(function(t,e){return e(t)},null).share(),this._create$.withLatestFrom(this._configuration$,function(t,e){return[t,e]}).map(function(t){return function(e){var r=t[0],n=t[1];if("rect"===n.createType){var o=new i.RectGeometry([r[0],r[1],r[0],r[1]]);return new i.OutlineCreateTag(o,{color:n.createColor})}if("polygon"===n.createType){var o=new i.PolygonGeometry([[r[0],r[1]],[r[0],r[1]],[r[0],r[1]]]);return new i.OutlineCreateTag(o,{color:n.createColor})}return null}}).subscribe(this._tagOperation$),this._delete$.map(function(){return function(t){return null}}).subscribe(this._tagOperation$)}return Object.defineProperty(t.prototype,"create$",{get:function(){return this._create$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"delete$",{get:function(){return this._delete$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"configuration$",{get:function(){return this._configuration$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"tag$",{get:function(){return this._tag$},enumerable:!0,configurable:!0}),t}();r.TagCreator=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../Component":224,"rxjs/Subject":33,"rxjs/add/operator/map":64,"rxjs/add/operator/scan":72,"rxjs/add/operator/share":73,"rxjs/add/operator/withLatestFrom":82}],279:[function(t,e,r){"use strict";var n=t("three"),i=t("virtual-dom"),o=function(){function t(){}return t.prototype.render=function(t,e,r,o,a){for(var s=(new n.Matrix4).getInverse(o.matrixWorld),c=o.projectionMatrix,u=[],h=0,l=t;h<l.length;h++){var p=l[h];u=u.concat(p.getDOMObjects(r,s,c))}return null!=e&&(u=u.concat(e.getDOMObjects(a,s,c))),i.h("div.TagContainer",{},u)},t.prototype.clear=function(){return i.h("div",{},[])},t}();r.TagDOMRenderer=o},{three:174,"virtual-dom":180}],280:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(){this._scene=new n.Scene,this._tags={},this._createTag=null,this._needsRender=!1}return Object.defineProperty(t.prototype,"needsRender",{get:function(){return this._needsRender},enumerable:!0,configurable:!0}),t.prototype.render=function(t,e){e.render(this._scene,t),this._needsRender=!1},t.prototype.setCreateTag=function(t,e){this._disposeCreateTag(),this._addCreateTag(t,e),this._needsRender=!0},t.prototype.removeCreateTag=function(){this._disposeCreateTag(),this._needsRender=!0},t.prototype.setTags=function(t){this._disposeTags();for(var e=0,r=t;e<r.length;e++){var n=r[e];this._addTag(n)}this._needsRender=!0},t.prototype.updateTag=function(t){for(var e=0,r=this._tags[t.tag.id][1];e<r.length;e++){var n=r[e];this._scene.remove(n)}this._addTag(t)},t.prototype.setNeedsRender=function(){this._needsRender=!0},t.prototype.dispose=function(){this._disposeTags(),this._disposeCreateTag(),this._needsRender=!1},t.prototype._addTag=function(t){var e=t.glObjects;this._tags[t.tag.id]=[t,[]];for(var r=0,n=e;r<n.length;r++){var i=n[r];this._tags[t.tag.id][1].push(i),this._scene.add(i)}},t.prototype._addCreateTag=function(t,e){var r=t.getGLObject(e);this._createTag=r,this._scene.add(r)},t.prototype._disposeTags=function(){for(var t=0,e=Object.keys(this._tags);t<e.length;t++){for(var r=e[t],n=0,i=this._tags[r][1];n<i.length;n++){var o=i[n];this._scene.remove(o)}this._tags[r][0].dispose(),delete this._tags[r]}},t.prototype._disposeCreateTag=function(){if(null!=this._createTag){var t=this._createTag;this._scene.remove(t),t.geometry.dispose(),t.material.dispose(),this._createTag=null}},t}();r.TagGLRenderer=i},{three:174}],281:[function(t,e,r){"use strict";var n;!function(t){t[t.None=0]="None",t[t.Centroid=1]="Centroid",t[t.Vertex=2]="Vertex"}(n=r.TagOperation||(r.TagOperation={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],282:[function(t,e,r){"use strict";var n=t("rxjs/Subject");t("rxjs/add/operator/map"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/share");var i=function(){function t(){this._tagDataOperation$=new n.Subject,this._set$=new n.Subject,this._tagData$=this._tagDataOperation$.scan(function(t,e){return e(t)},{}).share(),this._set$.map(function(t){return function(e){for(var r=0,n=Object.keys(e);r<n.length;r++){delete e[n[r]]}for(var i=0,o=t;i<o.length;i++){var a=o[i];e[a.id]=a}return e}}).subscribe(this._tagDataOperation$)}return Object.defineProperty(t.prototype,"tagData$",{get:function(){return this._tagData$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"set$",{get:function(){return this._set$},enumerable:!0,configurable:!0}),t}();r.TagSet=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"rxjs/Subject":33,"rxjs/add/operator/map":64,"rxjs/add/operator/scan":72,"rxjs/add/operator/share":73}],283:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../../Error"),o=function(t){function e(e){var r=t.call(this,null!=e?e:"The provided geometry value is incorrect")||this;return r.name="GeometryTagError",r}return n(e,t),e}(i.MapillaryError);r.GeometryTagError=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i.MapillaryError},{"../../../Error":226}],284:[function(t,e,r){"use strict";var n=t("rxjs/Subject"),i=function(){function t(){this._notifyChanged$=new n.Subject}return Object.defineProperty(t.prototype,"changed$",{get:function(){return this._notifyChanged$},enumerable:!0,configurable:!0}),t}();r.Geometry=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"rxjs/Subject":33}],285:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../../Component"),o=function(t){function e(e){var r=t.call(this)||this,n=e[0],o=e[1];if(n<0||n>1||o<0||o>1)throw new i.GeometryTagError("Basic coordinates must be on the interval [0, 1].");return r._point=e.slice(),r}return n(e,t),Object.defineProperty(e.prototype,"point",{get:function(){return this._point},enumerable:!0,configurable:!0}),e.prototype.getCentroid3d=function(t){return t.unprojectBasic(this._point,200)},e.prototype.setCentroid2d=function(t,e){var r=[Math.max(0,Math.min(1,t[0])),Math.max(0,Math.min(1,t[1]))];this._point[0]=r[0],this._point[1]=r[1],this._notifyChanged$.next(this)},e}(i.Geometry);r.PointGeometry=o},{"../../../Component":224}],286:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../../Component"),o=function(t){function e(e,r){var n=t.call(this)||this,o=e.length;if(o<3)throw new i.GeometryTagError("A polygon must have three or more positions.");if(e[0][0]!==e[o-1][0]||e[0][1]!==e[o-1][1])throw new i.GeometryTagError("First and last positions must be equivalent.");n._polygon=[];for(var a=0,s=e;a<s.length;a++){var c=s[a];if(c[0]<0||c[0]>1||c[1]<0||c[1]>1)throw new i.GeometryTagError("Basic coordinates of polygon must be on the interval [0, 1].");n._polygon.push(c.slice())}if(n._holes=[],null==r)return n;for(var u=0;u<r.length;u++){var h=r[u],l=h.length;if(l<3)throw new i.GeometryTagError("A polygon hole must have three or more positions.");if(h[0][0]!==h[l-1][0]||h[0][1]!==h[l-1][1])throw new i.GeometryTagError("First and last positions of hole must be equivalent.");n._holes.push([]);for(var p=0,f=h;p<f.length;p++){var c=f[p];if(c[0]<0||c[0]>1||c[1]<0||c[1]>1)throw new i.GeometryTagError("Basic coordinates of hole must be on the interval [0, 1].");n._holes[u].push(c.slice())}}return n}return n(e,t),Object.defineProperty(e.prototype,"polygon",{get:function(){return this._polygon},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"holes",{get:function(){return this._holes},enumerable:!0,configurable:!0}),e.prototype.addVertex2d=function(t){var e=[Math.max(0,Math.min(1,t[0])),Math.max(0,Math.min(1,t[1]))];this._polygon.splice(this._polygon.length-1,0,e),this._notifyChanged$.next(this)},e.prototype.removeVertex2d=function(t){if(t<0||t>=this._polygon.length||this._polygon.length<4)throw new i.GeometryTagError("Index for removed vertex must be valid.");if(t>0&&t<this._polygon.length-1)this._polygon.splice(t,1);else{this._polygon.splice(0,1),this._polygon.pop();var e=this._polygon[0].slice();this._polygon.push(e)}this._notifyChanged$.next(this)},e.prototype.setVertex2d=function(t,e,r){var n=[Math.max(0,Math.min(1,e[0])),Math.max(0,Math.min(1,e[1]))];0===t||t===this._polygon.length-1?(this._polygon[0]=n.slice(),this._polygon[this._polygon.length-1]=n.slice()):this._polygon[t]=n.slice(),this._notifyChanged$.next(this)},e.prototype.setCentroid2d=function(t,e){for(var r=this._polygon.map(function(t){return t[0]}),n=this._polygon.map(function(t){return t[1]}),i=Math.min.apply(Math,r),o=Math.max.apply(Math,r),a=Math.min.apply(Math,n),s=Math.max.apply(Math,n),c=this._getCentroid2d(),u=-i,h=1-o,l=-a,p=1-s,f=Math.max(u,Math.min(h,t[0]-c[0])),d=Math.max(l,Math.min(p,t[1]-c[1])),m=0,v=this._polygon;m<v.length;m++){var g=v[m];g[0]+=f,g[1]+=d}this._notifyChanged$.next(this)},e.prototype.getPoints3d=function(t){return this.getVertices3d(t)},e.prototype.getVertex3d=function(t,e){return e.unprojectBasic(this._polygon[t],200)},e.prototype.getVertices3d=function(t){return this._polygon.map(function(e){return t.unprojectBasic(e,200)})},e.prototype.getHoleVertices3d=function(t){for(var e=[],r=0,n=this._holes;r<n.length;r++){var i=n[r],o=i.map(function(e){return t.unprojectBasic(e,200)});e.push(o)}return e},e.prototype.getCentroid3d=function(t){var e=this._getCentroid2d();return t.unprojectBasic(e,200)},e.prototype.getTriangles3d=function(t){return this._triangulate(this._polygon,this.getPoints3d(t),this._holes,this.getHoleVertices3d(t))},e.prototype._getCentroid2d=function(){for(var t=this._polygon,e=0,r=0,n=0,i=0;i<t.length-1;i++){var o=t[i][0],a=t[i][1],s=t[i+1][0],c=t[i+1][1],u=o*c-s*a;e+=u,r+=(o+s)*u,n+=(a+c)*u}return e/=2,r/=6*e,n/=6*e,[r,n]},e}(i.VertexGeometry);r.PolygonGeometry=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../../Component":224}],287:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../../Component"),o=function(t){function e(e){var r=t.call(this)||this;if(e[1]>e[3])throw new i.GeometryTagError("Basic Y coordinates values can not be inverted.");for(var n=0,o=e;n<o.length;n++){var a=o[n];if(a<0||a>1)throw new i.GeometryTagError("Basic coordinates must be on the interval [0, 1].")}return r._rect=e.slice(0,4),r._rect[0]>r._rect[2]&&(r._inverted=!0),r}return n(e,t),Object.defineProperty(e.prototype,"rect",{get:function(){return this._rect},enumerable:!0,configurable:!0}),e.prototype.setVertex2d=function(t,e,r){var n=this._rect.slice(),i=[Math.max(0,Math.min(1,e[0])),Math.max(0,Math.min(1,e[1]))],o=[];if(0===t?(o[0]=i[0],o[1]=n[1],o[2]=n[2],o[3]=i[1]):1===t?(o[0]=i[0],o[1]=i[1],o[2]=n[2],o[3]=n[3]):2===t?(o[0]=n[0],o[1]=i[1],o[2]=i[0],o[3]=n[3]):3===t&&(o[0]=n[0],o[1]=n[1],o[2]=i[0],o[3]=i[1]),r.gpano){var a=t<2&&i[0]>.75&&n[0]<.25||t>=2&&this._inverted&&i[0]>.75&&n[2]<.25,s=t<2&&this._inverted&&i[0]<.25&&n[0]>.75||t>=2&&i[0]<.25&&n[2]>.75;a||s?this._inverted=!this._inverted:(o[0]-n[0]<-.25&&(o[0]=n[0]),o[2]-n[2]>.25&&(o[2]=n[2])),(!this._inverted&&o[0]>o[2]||this._inverted&&o[0]<o[2])&&(o[0]=n[0],o[2]=n[2])}else o[0]>o[2]&&(o[0]=n[0],o[2]=n[2]);o[1]>o[3]&&(o[1]=n[1],o[3]=n[3]),this._rect[0]=o[0],this._rect[1]=o[1],this._rect[2]=o[2],this._rect[3]=o[3],this._notifyChanged$.next(this)},e.prototype.setCentroid2d=function(t,e){var r=this._rect.slice(),n=r[0],i=this._inverted?r[2]+1:r[2],o=r[1],a=r[3],s=n+(i-n)/2,c=o+(a-o)/2,u=0;if(null!=e.gpano&&e.gpano.CroppedAreaImageWidthPixels===e.gpano.FullPanoWidthPixels)u=this._inverted?t[0]+1-s:t[0]-s;else{var h=-n,l=1-i;u=Math.max(h,Math.min(l,t[0]-s))}var p=-o,f=1-a,d=Math.max(p,Math.min(f,t[1]-c));this._rect[0]=r[0]+u,this._rect[1]=r[1]+d,this._rect[2]=r[2]+u,this._rect[3]=r[3]+d,this._rect[0]<0?(this._rect[0]+=1,this._inverted=!this._inverted):this._rect[0]>1&&(this._rect[0]-=1,this._inverted=!this._inverted),this._rect[2]<0?(this._rect[2]+=1,this._inverted=!this._inverted):this._rect[2]>1&&(this._rect[2]-=1,this._inverted=!this._inverted),this._notifyChanged$.next(this)},e.prototype.getPoints3d=function(t){return this._getPoints2d(t).map(function(e){return t.unprojectBasic(e,200)})},e.prototype.getVertex3d=function(t,e){return e.unprojectBasic(this._rectToVertices2d(this._rect)[t],200)},e.prototype.getVertices3d=function(t){return this._rectToVertices2d(this._rect).map(function(e){return t.unprojectBasic(e,200)})},e.prototype.getCentroid3d=function(t){var e=this._rect,r=e[0],n=this._inverted?e[2]+1:e[2],i=e[1],o=e[3],a=r+(n-r)/2,s=i+(o-i)/2;return t.unprojectBasic([a,s],200)},e.prototype.getTriangles3d=function(t){return this._triangulate(this._rectToVertices2d(this._rect),this.getVertices3d(t))},e.prototype.validate=function(t){var e=this._rect;return!(!this._inverted&&t[0]<e[0]||t[0]-e[2]>.25||t[1]<e[1])},e.prototype._getPoints2d=function(t){for(var e=this._rectToVertices2d(this._rect),r=e.length-1,n=[],i=0;i<r;++i)for(var o=e[i][0],a=e[i][1],s=e[i+1][0],c=e[i+1][1],u=(s-o)/9,h=(c-a)/9,l=0;l<10;++l){var p=[o+l*u,a+l*h];n.push(p)}return n},e.prototype._rectToVertices2d=function(t){return[[t[0],t[3]],[t[0],t[1]],[this._inverted?t[2]+1:t[2],t[1]],[this._inverted?t[2]+1:t[2],t[3]],[t[0],t[3]]]},e}(i.VertexGeometry);r.RectGeometry=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../../Component":224}],288:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("earcut"),o=t("../../../Component"),a=function(t){function e(){return t.call(this)||this}return n(e,t),e.prototype._triangulate=function(t,e,r,n){for(var o=[t.slice(0,-1)],a=0,s=null!=r?r:[];a<s.length;a++){var c=s[a];o.push(c.slice(0,-1))}for(var u=e.slice(0,-1),h=0,l=null!=n?n:[];h<l.length;h++){var p=l[h];u=u.concat(p.slice(0,-1))}for(var f=i.flatten(o),d=i(f.vertices,f.holes,f.dimensions),m=[],v=0;v<d.length;++v){var g=u[d[v]];m.push(g[0]),m.push(g[1]),m.push(g[2])}return m},e}(o.Geometry);r.VertexGeometry=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../../Component":224,earcut:6}],289:[function(t,e,r){"use strict";var n;!function(t){t[t.Center=0]="Center",t[t.Outer=1]="Outer"}(n=r.Alignment||(r.Alignment={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],290:[function(t,e,r){"use strict";var n=t("three"),i=t("virtual-dom"),o=t("rxjs/Subject"),a=t("../../../Component"),s=function(){function t(t,e){this._geometry=t,this._options={color:null==e.color?16777215:e.color},this._created$=new o.Subject,this._aborted$=new o.Subject}return Object.defineProperty(t.prototype,"geometry",{get:function(){return this._geometry},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"created$",{get:function(){return this._created$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"aborted$",{get:function(){return this._aborted$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"geometryChanged$",{get:function(){var t=this
+;return this._geometry.changed$.map(function(e){return t})},enumerable:!0,configurable:!0}),t.prototype.getGLObject=function(t){var e=this._geometry.getPoints3d(t),r=this._getPositions(e),i=new n.BufferGeometry;i.addAttribute("position",new n.BufferAttribute(r,3));var o=new n.LineBasicMaterial({color:this._options.color,linewidth:1});return new n.Line(i,o)},t.prototype.getDOMObjects=function(t,e,r){var n=this,o=[],s=function(t){t.stopPropagation(),n._aborted$.next(n)};if(this._geometry instanceof a.RectGeometry){var c=this._geometry.getVertex3d(1,t),u=this._convertToCameraSpace(c,e);if(u.z<0){var h=this._projectToCanvas(u,r),l=h.map(function(t){return 100*t+"%"}),p={style:{background:"#"+("000000"+this._options.color.toString(16)).substr(-6),left:l[0],position:"absolute",top:l[1]}},f={onclick:s,style:{left:l[0],position:"absolute",top:l[1]}};o.push(i.h("div.TagInteractor",f,[])),o.push(i.h("div.TagVertex",p,[]))}}else if(this._geometry instanceof a.PolygonGeometry){var d=this._geometry,m=this._geometry.getVertex3d(0,t),v=this._convertToCameraSpace(m,e);if(v.z<0){var h=this._projectToCanvas(v,r),l=h.map(function(t){return 100*t+"%"}),g=d.polygon.length>4?function(t){t.stopPropagation(),d.removeVertex2d(d.polygon.length-2),n._created$.next(n)}:s,f={onclick:g,style:{left:l[0],position:"absolute",top:l[1]}},y=d.polygon.length>4?"TagCompleter":"TagInteractor";o.push(i.h("div."+y,f,[]))}if(d.polygon.length>3){var b=this._geometry.getVertex3d(d.polygon.length-3,t),_=this._convertToCameraSpace(b,e);if(_.z<0){var h=this._projectToCanvas(_,r),l=h.map(function(t){return 100*t+"%"}),x=function(t){t.stopPropagation(),d.removeVertex2d(d.polygon.length-3)},f={onclick:x,style:{left:l[0],position:"absolute",top:l[1]}};o.push(i.h("div.TagInteractor",f,[]))}}var w=this._geometry.getVertices3d(t);w.splice(-2,2);for(var S=0,M=w;S<M.length;S++){var E=M[S],T=this._convertToCameraSpace(E,e);if(T.z<0){var h=this._projectToCanvas(T,r),l=h.map(function(t){return 100*t+"%"}),p={style:{background:"#"+("000000"+this._options.color.toString(16)).substr(-6),left:l[0],position:"absolute",top:l[1]}};o.push(i.h("div.TagVertex",p,[]))}}}return o},t.prototype.addPoint=function(t){if(this._geometry instanceof a.RectGeometry){if(!this._geometry.validate(t))return;this._created$.next(this)}else if(this._geometry instanceof a.PolygonGeometry){var e=this._geometry;e.addVertex2d(t)}},t.prototype._getPositions=function(t){for(var e=t.length,r=new Float32Array(3*e),n=0;n<e;++n){var i=3*n,o=t[n];r[i]=o[0],r[i+1]=o[1],r[i+2]=o[2]}return r},t.prototype._projectToCanvas=function(t,e){var r=new n.Vector3(t.x,t.y,t.z).applyProjection(e);return[(r.x+1)/2,(1-r.y)/2]},t.prototype._convertToCameraSpace=function(t,e){return new n.Vector3(t[0],t[1],t[2]).applyMatrix4(e)},t}();r.OutlineCreateTag=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../../../Component":224,"rxjs/Subject":33,three:174,"virtual-dom":180}],291:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("three"),o=t("virtual-dom"),a=t("../../../Component"),s=t("../../../Viewer"),c=function(t){function e(e,r){var n=t.call(this,e,r)||this;return n._fill=n._tag.fillOpacity>0&&!r.gpano?n._createFill():null,n._holes=n._tag.lineWidth>=1?n._createHoles():[],n._outline=n._tag.lineWidth>=1?n._createOutline():null,n._glObjects=n._createGLObjects(),n._tag.geometry.changed$.subscribe(function(t){null!=n._fill&&n._updateFillGeometry(),n._holes.length>0&&n._updateHoleGeometries(),null!=n._outline&&n._updateOulineGeometry()}),n._tag.changed$.subscribe(function(t){var e=!1;null==n._fill?n._tag.fillOpacity>0&&!n._transform.gpano&&(n._fill=n._createFill(),e=!0):n._updateFillMaterial(),null==n._outline?n._tag.lineWidth>0&&(n._holes=n._createHoles(),n._outline=n._createOutline(),e=!0):(n._updateHoleMaterials(),n._updateOutlineMaterial()),e&&(n._glObjects=n._createGLObjects(),n._glObjectsChanged$.next(n))}),n}return n(e,t),e.prototype.dispose=function(){this._disposeFill(),this._disposeHoles(),this._disposeOutline()},e.prototype.getDOMObjects=function(t,e,r){var n=this,i=[];if(this._tag.geometry instanceof a.RectGeometry)if(null!=this._tag.icon){var s=this._tag.geometry.getVertex3d(this._tag.iconIndex,this._transform),c=this._convertToCameraSpace(s,e);if(c.z<0){var u=function(t){n._interact$.next({offsetX:0,offsetY:0,operation:a.TagOperation.None,tag:n._tag})};if(t.loaded){var h=this._getSpriteAlignment(this._tag.iconIndex,this._tag.iconAlignment),l=t.getDOMSprite(this._tag.icon,h[0],h[1]),p=function(t){t.stopPropagation(),n._tag.click$.next(n._tag)},f=this._projectToCanvas(c,r),d=f.map(function(t){return 100*t+"%"}),m={onclick:p,onmousedown:u,style:{left:d[0],pointerEvents:"all",position:"absolute",top:d[1]}};i.push(o.h("div.TagSymbol",m,[l]))}}}else if(null!=this._tag.text){var v=this._tag.geometry.getVertex3d(3,this._transform),g=this._convertToCameraSpace(v,e);if(g.z<0){var u=function(t){n._interact$.next({offsetX:0,offsetY:0,operation:a.TagOperation.None,tag:n._tag})},y=this._projectToCanvas(g,r),b=y.map(function(t){return 100*t+"%"}),m={onmousedown:u,style:{color:"#"+("000000"+this._tag.textColor.toString(16)).substr(-6),left:b[0],pointerEvents:"all",position:"absolute",top:b[1]},textContent:this._tag.text};i.push(o.h("span.TagSymbol",m,[]))}}if(!this._tag.editable)return i;var _="#"+("000000"+this._tag.lineColor.toString(16)).substr(-6);if(this._tag.geometry instanceof a.RectGeometry){var x=this._tag.geometry.getCentroid3d(this._transform),w=this._convertToCameraSpace(x,e);if(w.z<0){var u=this._interact(a.TagOperation.Centroid),S=this._projectToCanvas(w,r),M=S.map(function(t){return 100*t+"%"}),m={onmousedown:u,style:{background:_,left:M[0],position:"absolute",top:M[1]}};i.push(o.h("div.TagMover",m,[]))}}for(var E=this._tag.geometry.getVertices3d(this._transform),T=0;T<E.length-1;T++){var C=this._tag.geometry instanceof a.RectGeometry;if(!C||!(null!=this._tag.icon&&T===this._tag.iconIndex||null==this._tag.icon&&null!=this._tag.text&&3===T)){var O=this._convertToCameraSpace(E[T],e);if(!(O.z>0)){var u=this._interact(a.TagOperation.Vertex,T),P=this._projectToCanvas(O,r),A=P.map(function(t){return 100*t+"%"}),m={onmousedown:u,style:{background:_,left:A[0],position:"absolute",top:A[1]}};if(C&&(m.style.cursor=T%2==0?"nesw-resize":"nwse-resize"),i.push(o.h("div.TagResizer",m,[])),this._tag.indicateVertices){var j={style:{background:_,left:A[0],position:"absolute",top:A[1]}};i.push(o.h("div.TagVertex",j,[]))}}}}return i},e.prototype._createFill=function(){var t=this._tag.geometry.getTriangles3d(this._transform),e=new Float32Array(t),r=new i.BufferGeometry;r.addAttribute("position",new i.BufferAttribute(e,3)),r.computeBoundingSphere();var n=new i.MeshBasicMaterial({color:this._tag.fillColor,opacity:this._tag.fillOpacity,side:i.DoubleSide,transparent:!0});return new i.Mesh(r,n)},e.prototype._createGLObjects=function(){var t=[];null!=this._fill&&t.push(this._fill);for(var e=0,r=this._holes;e<r.length;e++){var n=r[e];t.push(n)}return null!=this._outline&&t.push(this._outline),t},e.prototype._createHoles=function(){var t=[];if(this._tag.geometry instanceof a.PolygonGeometry)for(var e=this._tag.geometry,r=e.getHoleVertices3d(this._transform),n=0,i=r;n<i.length;n++){var o=i[n],s=this._createLine(o);t.push(s)}return t},e.prototype._createLine=function(t){var e=this._getLinePositions(t),r=new i.BufferGeometry;r.addAttribute("position",new i.BufferAttribute(e,3)),r.computeBoundingSphere();var n=new i.LineBasicMaterial({color:this._tag.lineColor,linewidth:this._tag.lineWidth});return new i.Line(r,n)},e.prototype._createOutline=function(){var t=this._tag.geometry.getPoints3d(this._transform);return this._createLine(t)},e.prototype._disposeFill=function(){null!=this._fill&&(this._fill.geometry.dispose(),this._fill.material.dispose(),this._fill=null)},e.prototype._disposeHoles=function(){for(var t=0,e=this._holes;t<e.length;t++){var r=e[t];r.geometry.dispose(),r.material.dispose()}this._holes=[]},e.prototype._disposeOutline=function(){null!=this._outline&&(this._outline.geometry.dispose(),this._outline.material.dispose(),this._outline=null)},e.prototype._getLinePositions=function(t){for(var e=t.length,r=new Float32Array(3*e),n=0;n<e;++n){var i=3*n,o=t[n];r[i+0]=o[0],r[i+1]=o[1],r[i+2]=o[2]}return r},e.prototype._getSpriteAlignment=function(t,e){var r=s.SpriteAlignment.Center,n=s.SpriteAlignment.Center;if(e===a.Alignment.Outer)switch(t){case 0:r=s.SpriteAlignment.End,n=s.SpriteAlignment.Start;break;case 1:r=s.SpriteAlignment.End,n=s.SpriteAlignment.End;break;case 2:r=s.SpriteAlignment.Start,n=s.SpriteAlignment.End;break;case 3:r=s.SpriteAlignment.Start,n=s.SpriteAlignment.Start}return[r,n]},e.prototype._interact=function(t,e){var r=this;return function(n){var i=n.offsetX-n.target.offsetWidth/2,o=n.offsetY-n.target.offsetHeight/2;r._interact$.next({offsetX:i,offsetY:o,operation:t,tag:r._tag,vertexIndex:e})}},e.prototype._updateFillGeometry=function(){var t=this._tag.geometry.getTriangles3d(this._transform),e=new Float32Array(t),r=this._fill.geometry,n=r.getAttribute("position");n.array.length===e.length?(n.set(e),n.needsUpdate=!0):(r.removeAttribute("position"),r.addAttribute("position",new i.BufferAttribute(e,3))),r.computeBoundingSphere()},e.prototype._updateFillMaterial=function(){var t=this._fill.material;t.color=new i.Color(this._tag.fillColor),t.opacity=this._tag.fillOpacity,t.needsUpdate=!0},e.prototype._updateHoleGeometries=function(){var t=this._tag.geometry,e=t.getHoleVertices3d(this._transform);if(e.length!==this._holes.length)throw new Error("Changing the number of holes is not supported.");for(var r=0;r<this._holes.length;r++){var n=e[r],i=this._holes[r];this._updateLine(i,n)}},e.prototype._updateHoleMaterials=function(){for(var t=0,e=this._holes;t<e.length;t++){var r=e[t],n=r.material;this._updateLineBasicMaterial(n)}},e.prototype._updateLine=function(t,e){var r=this._getLinePositions(e),n=t.geometry,i=n.getAttribute("position");i.set(r),i.needsUpdate=!0,n.computeBoundingSphere()},e.prototype._updateOulineGeometry=function(){var t=this._tag.geometry.getPoints3d(this._transform);this._updateLine(this._outline,t)},e.prototype._updateOutlineMaterial=function(){var t=this._outline.material;this._updateLineBasicMaterial(t)},e.prototype._updateLineBasicMaterial=function(t){t.color=new i.Color(this._tag.lineColor),t.linewidth=Math.max(this._tag.lineWidth,1),t.opacity=this._tag.lineWidth>=1?1:0,t.transparent=this._tag.lineWidth<=0,t.needsUpdate=!0},e}(a.RenderTag);r.OutlineRenderTag=c},{"../../../Component":224,"../../../Viewer":234,three:174,"virtual-dom":180}],292:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Subject"),o=t("../../../Component"),a=function(t){function e(r,n,a){var s=t.call(this,r,n)||this;return s._editable=null!=a.editable&&a.editable,s._fillColor=null==a.fillColor?16777215:a.fillColor,s._fillOpacity=null==a.fillOpacity?0:a.fillOpacity,s._icon=void 0===a.icon?null:a.icon,s._iconAlignment=null==a.iconAlignment?o.Alignment.Outer:a.iconAlignment,s._iconIndex=null==a.iconIndex?3:a.iconIndex,s._indicateVertices=null==a.indicateVertices||a.indicateVertices,s._lineColor=null==a.lineColor?16777215:a.lineColor,s._lineWidth=null==a.lineWidth?1:a.lineWidth,s._text=void 0===a.text?null:a.text,s._textColor=null==a.textColor?16777215:a.textColor,s._click$=new i.Subject,s._click$.subscribe(function(t){s.fire(e.click,s)}),s}return n(e,t),Object.defineProperty(e.prototype,"click$",{get:function(){return this._click$},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"editable",{get:function(){return this._editable},set:function(t){this._editable=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"fillColor",{get:function(){return this._fillColor},set:function(t){this._fillColor=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"fillOpacity",{get:function(){return this._fillOpacity},set:function(t){this._fillOpacity=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"geometry",{get:function(){return this._geometry},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"icon",{get:function(){return this._icon},set:function(t){this._icon=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"iconAlignment",{get:function(){return this._iconAlignment},set:function(t){this._iconAlignment=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"iconIndex",{get:function(){return this._iconIndex},set:function(t){this._iconIndex=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"indicateVertices",{get:function(){return this._indicateVertices},set:function(t){this._indicateVertices=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"lineColor",{get:function(){return this._lineColor},set:function(t){this._lineColor=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"lineWidth",{get:function(){return this._lineWidth},set:function(t){this._lineWidth=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"text",{get:function(){return this._text},set:function(t){this._text=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"textColor",{get:function(){return this._textColor},set:function(t){this._textColor=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),e.prototype.setOptions=function(t){this._editable=null==t.editable?this._editable:t.editable,this._icon=void 0===t.icon?this._icon:t.icon,this._iconAlignment=null==t.iconAlignment?this._iconAlignment:t.iconAlignment,this._iconIndex=null==t.iconIndex?this._iconIndex:t.iconIndex,this._indicateVertices=null==t.indicateVertices?this._indicateVertices:t.indicateVertices,this._lineColor=null==t.lineColor?this._lineColor:t.lineColor,this._lineWidth=null==t.lineWidth?this._lineWidth:t.lineWidth,this._fillColor=null==t.fillColor?this._fillColor:t.fillColor,this._fillOpacity=null==t.fillOpacity?this._fillOpacity:t.fillOpacity,this._text=void 0===t.text?this._text:t.text,this._textColor=null==t.textColor?this._textColor:t.textColor,this._notifyChanged$.next(this)},e}(o.Tag);a.click="click",r.OutlineTag=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../../Component":224,"rxjs/Subject":33}],293:[function(t,e,r){"use strict";var n=t("three"),i=t("rxjs/Subject"),o=function(){function t(t,e){this._tag=t,this._transform=e,this._glObjects=[],this._glObjectsChanged$=new i.Subject,this._interact$=new i.Subject}return Object.defineProperty(t.prototype,"glObjects",{get:function(){return this._glObjects},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"glObjectsChanged$",{get:function(){return this._glObjectsChanged$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"interact$",{get:function(){return this._interact$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"tag",{get:function(){return this._tag},enumerable:!0,configurable:!0}),t.prototype._projectToCanvas=function(t,e){var r=new n.Vector3(t.x,t.y,t.z).applyProjection(e);return[(r.x+1)/2,(1-r.y)/2]},t.prototype._convertToCameraSpace=function(t,e){return new n.Vector3(t[0],t[1],t[2]).applyMatrix4(e)},t}();r.RenderTag=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"rxjs/Subject":33,three:174}],294:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("virtual-dom"),o=t("../../../Component"),a=t("../../../Viewer"),s=function(t){function e(){return null!==t&&t.apply(this,arguments)||this}return n(e,t),e.prototype.dispose=function(){},e.prototype.getDOMObjects=function(t,e,r){var n=this,s=[],c=this._tag.geometry.getCentroid3d(this._transform),u=this._convertToCameraSpace(c,e);if(u.z<0){var h=this._projectToCanvas(u,r),l=h.map(function(t){return 100*t+"%"}),p=function(t){n._interact$.next({offsetX:0,offsetY:0,operation:o.TagOperation.None,tag:n._tag})};if(null!=this._tag.icon){if(t.loaded){var f=t.getDOMSprite(this._tag.icon,a.SpriteAlignment.Center,a.SpriteAlignment.End),d={onmousedown:p,style:{bottom:100*(1-h[1])+"%",left:l[0],pointerEvents:"all",position:"absolute",transform:"translate(0px, -8px)"}};s.push(i.h("div",d,[f]))}}else if(null!=this._tag.text){var d={onmousedown:p,style:{bottom:100*(1-h[1])+"%",color:"#"+("000000"+this._tag.textColor.toString(16)).substr(-6),left:l[0],pointerEvents:"all",position:"absolute",transform:"translate(-50%, -7px)"},textContent:this._tag.text};s.push(i.h("span.TagSymbol",d,[]))}var m=this._interact(o.TagOperation.Centroid),v="#"+("000000"+this._tag.color.toString(16)).substr(-6);if(this._tag.editable){var g={onmousedown:m,style:{background:v,left:l[0],pointerEvents:"all",position:"absolute",top:l[1]}};s.push(i.h("div.TagSpotInteractor",g,[]))}var y={style:{background:v,left:l[0],position:"absolute",top:l[1]}};s.push(i.h("div.TagVertex",y,[]))}return s},e.prototype._interact=function(t,e){var r=this;return function(n){var i=n.offsetX-n.target.offsetWidth/2,o=n.offsetY-n.target.offsetHeight/2;r._interact$.next({offsetX:i,offsetY:o,operation:t,tag:r._tag,vertexIndex:e})}},e}(o.RenderTag);r.SpotRenderTag=s},{"../../../Component":224,"../../../Viewer":234,"virtual-dom":180}],295:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../../Component"),o=function(t){function e(e,r,n){var i=t.call(this,e,r)||this;return i._color=null==n.color?16777215:n.color,i._editable=null!=n.editable&&n.editable,i._icon=void 0===n.icon?null:n.icon,i._text=void 0===n.text?null:n.text,i._textColor=null==n.textColor?16777215:n.textColor,i}return n(e,t),Object.defineProperty(e.prototype,"color",{get:function(){return this._color},set:function(t){this._color=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"editable",{get:function(){return this._editable},set:function(t){this._editable=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"icon",{get:function(){return this._icon},set:function(t){this._icon=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"text",{get:function(){return this._text},set:function(t){this._text=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"textColor",{get:function(){return this._textColor},set:function(t){this._textColor=t,this._notifyChanged$.next(this)},enumerable:!0,configurable:!0}),e.prototype.setOptions=function(t){this._color=null==t.color?this._color:t.color,this._editable=null==t.editable?this._editable:t.editable,this._icon=void 0===t.icon?this._icon:t.icon,this._text=void 0===t.text?this._text:t.text,this._textColor=null==t.textColor?this._textColor:t.textColor,this._notifyChanged$.next(this)},e}(i.Tag);r.SpotTag=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../../../Component":224}],296:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("rxjs/Subject");t("rxjs/add/operator/map"),t("rxjs/add/operator/share");var o=t("../../../Utils"),a=function(t){function e(r,n){var o=t.call(this)||this;return o._id=r,o._geometry=n,o._notifyChanged$=new i.Subject,o._notifyChanged$.subscribe(function(t){o.fire(e.changed,o)}),o._geometry.changed$.subscribe(function(t){o.fire(e.geometrychanged,o)}),o}return n(e,t),Object.defineProperty(e.prototype,"id",{get:function(){return this._id},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"geometry",{get:function(){return this._geometry},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"changed$",{get:function(){return this._notifyChanged$},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"geometryChanged$",{get:function(){var t=this;return this._geometry.changed$.map(function(e){return t}).share()},enumerable:!0,configurable:!0}),e}(o.EventEmitter);a.changed="changed",a.geometrychanged="geometrychanged",r.Tag=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../../../Utils":233,"rxjs/Subject":33,"rxjs/add/operator/map":64,"rxjs/add/operator/share":73}],297:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("./MapillaryError"),o=function(t){function e(e){var r=t.call(this,null!=e?e:"The argument is not valid.")||this;return r.name="ArgumentMapillaryError",r}return n(e,t),e}(i.MapillaryError);r.ArgumentMapillaryError=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"./MapillaryError":299}],298:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("./MapillaryError"),o=function(t){function e(e){var r=t.call(this,e)||this;return r.name="GraphMapillaryError",r}return n(e,t),e}(i.MapillaryError);r.GraphMapillaryError=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"./MapillaryError":299}],299:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=function(t){function e(e){var r=t.call(this,e)||this;return r.name="MapillaryError",r}return n(e,t),e}(Error);r.MapillaryError=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{}],300:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(t){null!=t?(this._position=(new n.Vector3).fromArray(t.unprojectSfM([0,0],0)),this._lookat=(new n.Vector3).fromArray(t.unprojectSfM([0,0],10)),this._up=t.upVector(),this._focal=this._getFocal(t)):(this._position=new n.Vector3(0,0,0),this._lookat=new n.Vector3(0,0,1),this._up=new n.Vector3(0,-1,0),this._focal=1)}return Object.defineProperty(t.prototype,"position",{get:function(){return this._position},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"lookat",{get:function(){return this._lookat},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"up",{get:function(){return this._up},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"focal",{get:function(){return this._focal},set:function(t){this._focal=t},enumerable:!0,configurable:!0}),t.prototype.lerpCameras=function(t,e,r){this._position.subVectors(e.position,t.position).multiplyScalar(r).add(t.position),this._lookat.subVectors(e.lookat,t.lookat).multiplyScalar(r).add(t.lookat),this._up.subVectors(e.up,t.up).multiplyScalar(r).add(t.up),this._focal=(1-r)*t.focal+r*e.focal},t.prototype.copy=function(t){this._position.copy(t.position),this._lookat.copy(t.lookat),this._up.copy(t.up),this._focal=t.focal},t.prototype.clone=function(){var e=new t;return e.position.copy(this._position),e.lookat.copy(this._lookat),e.up.copy(this._up),e.focal=this._focal,e},t.prototype.diff=function(t){var e=this._position.distanceToSquared(t.position),r=this._lookat.distanceToSquared(t.lookat),n=this._up.distanceToSquared(t.up),i=100*Math.abs(this._focal-t.focal);return Math.max(e,r,n,i)},t.prototype._getFocal=function(t){if(null==t.gpano)return t.focal;var e=Math.PI*t.gpano.CroppedAreaImageHeightPixels/t.gpano.FullPanoHeightPixels,r=.5/Math.tan(e/2);return Math.min(1/(2*(Math.sqrt(2)-1)),Math.max(.5,r))},t}();r.Camera=i},{three:174}],301:[function(t,e,r){"use strict";var n=function(){function t(){this._wgs84a=6378137,this._wgs84b=6356752.31424518}return t.prototype.geodeticToEnu=function(t,e,r,n,i,o){var a=this.geodeticToEcef(t,e,r);return this.ecefToEnu(a[0],a[1],a[2],n,i,o)},t.prototype.enuToGeodetic=function(t,e,r,n,i,o){var a=this.enuToEcef(t,e,r,n,i,o);return this.ecefToGeodetic(a[0],a[1],a[2])},t.prototype.ecefToEnu=function(t,e,r,n,i,o){var a=this.geodeticToEcef(n,i,o),s=[t-a[0],e-a[1],r-a[2]];n=n*Math.PI/180,i=i*Math.PI/180;var c=Math.cos(n),u=Math.sin(n),h=Math.cos(i),l=Math.sin(i);return[-l*s[0]+h*s[1],-u*h*s[0]-u*l*s[1]+c*s[2],c*h*s[0]+c*l*s[1]+u*s[2]]},t.prototype.enuToEcef=function(t,e,r,n,i,o){var a=this.geodeticToEcef(n,i,o);n=n*Math.PI/180,i=i*Math.PI/180;var s=Math.cos(n),c=Math.sin(n),u=Math.cos(i),h=Math.sin(i);return[-h*t-c*u*e+s*u*r+a[0],u*t-c*h*e+s*h*r+a[1],s*e+c*r+a[2]]},t.prototype.geodeticToEcef=function(t,e,r){var n=this._wgs84a,i=this._wgs84b;t=t*Math.PI/180,e=e*Math.PI/180;var o=Math.cos(t),a=Math.sin(t),s=Math.cos(e),c=Math.sin(e),u=n*n,h=i*i,l=1/Math.sqrt(u*o*o+h*a*a),p=(u*l+r)*o;return[p*s,p*c,(h*l+r)*a]},t.prototype.ecefToGeodetic=function(t,e,r){var n=this._wgs84a,i=this._wgs84b,o=n*n,a=i*i,s=o-a,c=Math.sqrt(s/o),u=Math.sqrt(s/a),h=Math.sqrt(t*t+e*e),l=Math.atan2(r*n,h*i),p=Math.sin(l),f=Math.cos(l),d=Math.atan2(e,t),m=Math.atan2(r+u*u*i*p*p*p,h-c*c*n*f*f*f),v=Math.sin(m),g=Math.cos(m),y=n/Math.sqrt(1-c*c*v*v),b=h/g-y;return[180*m/Math.PI,180*d/Math.PI,b]},t}();r.GeoCoords=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],302:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(){this._epsilon=1e-9}return t.prototype.azimuthalToBearing=function(t){return-t+Math.PI/2},t.prototype.degToRad=function(t){return Math.PI*t/180},t.prototype.radToDeg=function(t){return 180*t/Math.PI},t.prototype.rotationMatrix=function(t){var e=new n.Vector3(t[0],t[1],t[2]),r=e.length();return e.normalize(),(new n.Matrix4).makeRotationAxis(e,r)},t.prototype.rotate=function(t,e){var r=new n.Vector3(t[0],t[1],t[2]),i=this.rotationMatrix(e);return r.applyMatrix4(i),r},t.prototype.opticalCenter=function(t,e){var r=[-t[0],-t[1],-t[2]],n=[-e[0],-e[1],-e[2]];return this.rotate(n,r)},t.prototype.viewingDirection=function(t){var e=[-t[0],-t[1],-t[2]];return this.rotate([0,0,1],e)},t.prototype.wrap=function(t,e,r){if(r<e)throw new Error("Invalid arguments: max must be larger than min.");for(var n=r-e;t>r||t<e;)t>r?t-=n:t<e&&(t+=n);return t},t.prototype.wrapAngle=function(t){return this.wrap(t,-Math.PI,Math.PI)},t.prototype.clamp=function(t,e,r){return t<e?e:t>r?r:t},t.prototype.angleBetweenVector2=function(t,e,r,n){var i=Math.atan2(n,r)-Math.atan2(e,t);return this.wrapAngle(i)},t.prototype.angleDifference=function(t,e){var r=e-t;return this.wrapAngle(r)},t.prototype.relativeRotationAngle=function(t,e){var r=this.rotationMatrix([-t[0],-t[1],-t[2]]),n=this.rotationMatrix(e),i=r.multiply(n),o=i.elements;return Math.acos((o[0]+o[5]+o[10]-1)/2)},t.prototype.angleToPlane=function(t,e){var r=(new n.Vector3).fromArray(t),i=r.length();if(i<this._epsilon)return 0;var o=r.dot((new n.Vector3).fromArray(e));return Math.asin(o/i)},t.prototype.distanceFromLatLon=function(t,e,r,n){var i=this.degToRad(r-t),o=this.degToRad(n-e),a=Math.sin(i/2)*Math.sin(i/2)+Math.cos(t)*Math.cos(r)*Math.sin(o/2)*Math.sin(o/2);return 12742e3*Math.atan2(Math.sqrt(a),Math.sqrt(1-a))},t}();r.Spatial=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{three:174}],303:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(t,e,r){this._orientation=this._getValue(t.orientation,1);var n=null!=e?e.width:4,i=null!=e?e.height:3,o=this._orientation<5;this._width=this._getValue(t.width,o?n:i),this._height=this._getValue(t.height,o?i:n),this._basicAspect=o?this._width/this._height:this._height/this._width,this._basicWidth=o?t.width:t.height,this._basicHeight=o?t.height:t.width,this._focal=this._getValue(t.focal,1),this._scale=this._getValue(t.scale,0),this._gpano=null!=t.gpano?t.gpano:null,this._rt=this._getRt(t.rotation,r),this._srt=this._getSrt(this._rt,this._scale)}return Object.defineProperty(t.prototype,"basicAspect",{get:function(){return this._basicAspect},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"basicHeight",{get:function(){return this._basicHeight},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"basicWidth",{get:function(){return this._basicWidth},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"focal",{get:function(){return this._focal},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fullPano",{get:function(){return null!=this._gpano&&0===this._gpano.CroppedAreaLeftPixels&&0===this._gpano.CroppedAreaTopPixels&&this._gpano.CroppedAreaImageWidthPixels===this._gpano.FullPanoWidthPixels&&this._gpano.CroppedAreaImageHeightPixels===this._gpano.FullPanoHeightPixels},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"gpano",{get:function(){return this._gpano},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"height",{get:function(){return this._height},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"orientation",{get:function(){return this._orientation},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rt",{get:function(){return this._rt},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"srt",{get:function(){return this._srt},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"scale",{get:function(){return this._scale},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"width",{get:function(){return this._width},enumerable:!0,configurable:!0}),t.prototype.upVector=function(){var t=this._rt.elements;switch(this._orientation){case 1:return new n.Vector3(-t[1],-t[5],-t[9]);case 3:return new n.Vector3(t[1],t[5],t[9]);case 6:return new n.Vector3(-t[0],-t[4],-t[8]);case 8:return new n.Vector3(t[0],t[4],t[8]);default:return new n.Vector3(-t[1],-t[5],-t[9])}},t.prototype.projectorMatrix=function(){var t=this._normalizedToTextureMatrix(),e=this._focal,r=(new n.Matrix4).set(e,0,0,0,0,e,0,0,0,0,0,0,0,0,1,0);return t.multiply(r),t.multiply(this._rt),t},t.prototype.projectBasic=function(t){var e=this.projectSfM(t);return this._sfmToBasic(e)},t.prototype.unprojectBasic=function(t,e){var r=this._basicToSfm(t);return this.unprojectSfM(r,e)},t.prototype.projectSfM=function(t){var e=new n.Vector4(t[0],t[1],t[2],1);return e.applyMatrix4(this._rt),this._bearingToSfm([e.x,e.y,e.z])},t.prototype.unprojectSfM=function(t,e){var r=this._sfmToBearing(t),i=new n.Vector4(e*r[0],e*r[1],e*r[2],1);return i.applyMatrix4((new n.Matrix4).getInverse(this._rt)),[i.x/i.w,i.y/i.w,i.z/i.w]},t.prototype._sfmToBearing=function(t){if(this._fullPano()){var e=2*t[0]*Math.PI,r=2*-t[1]*Math.PI,i=Math.cos(r)*Math.sin(e),o=-Math.sin(r),a=Math.cos(r)*Math.cos(e);return[i,o,a]}if(this._gpano){var s=Math.max(this.gpano.CroppedAreaImageWidthPixels,this.gpano.CroppedAreaImageHeightPixels),c=[t[0]*s+this.gpano.CroppedAreaImageWidthPixels/2+this.gpano.CroppedAreaLeftPixels,t[1]*s+this.gpano.CroppedAreaImageHeightPixels/2+this.gpano.CroppedAreaTopPixels],e=2*Math.PI*(c[0]/this.gpano.FullPanoWidthPixels-.5),r=-Math.PI*(c[1]/this.gpano.FullPanoHeightPixels-.5),i=Math.cos(r)*Math.sin(e),o=-Math.sin(r),a=Math.cos(r)*Math.cos(e);return[i,o,a]}var u=new n.Vector3(t[0],t[1],this._focal)
+;return u.normalize(),[u.x,u.y,u.z]},t.prototype._bearingToSfm=function(t){if(this._fullPano()){var e=t[0],r=t[1],n=t[2],i=Math.atan2(e,n),o=Math.atan2(-r,Math.sqrt(e*e+n*n));return[i/(2*Math.PI),-o/(2*Math.PI)]}if(this._gpano){var e=t[0],r=t[1],n=t[2],i=Math.atan2(e,n),o=Math.atan2(-r,Math.sqrt(e*e+n*n)),a=[(i/(2*Math.PI)+.5)*this.gpano.FullPanoWidthPixels,(-o/Math.PI+.5)*this.gpano.FullPanoHeightPixels],s=Math.max(this.gpano.CroppedAreaImageWidthPixels,this.gpano.CroppedAreaImageHeightPixels);return[(a[0]-this.gpano.CroppedAreaLeftPixels-this.gpano.CroppedAreaImageWidthPixels/2)/s,(a[1]-this.gpano.CroppedAreaTopPixels-this.gpano.CroppedAreaImageHeightPixels/2)/s]}return t[2]>0?[t[0]*this._focal/t[2],t[1]*this._focal/t[2]]:[t[0]<0?Number.NEGATIVE_INFINITY:Number.POSITIVE_INFINITY,t[1]<0?Number.NEGATIVE_INFINITY:Number.POSITIVE_INFINITY]},t.prototype._basicToSfm=function(t){var e,r;switch(this._orientation){case 1:e=t[0],r=t[1];break;case 3:e=1-t[0],r=1-t[1];break;case 6:e=t[1],r=1-t[0];break;case 8:e=1-t[1],r=t[0];break;default:e=t[0],r=t[1]}var n=this._width,i=this._height,o=Math.max(n,i);return[e*n/o-n/o/2,r*i/o-i/o/2]},t.prototype._sfmToBasic=function(t){var e,r,n=this._width,i=this._height,o=Math.max(n,i),a=(t[0]+n/o/2)/n*o,s=(t[1]+i/o/2)/i*o;switch(this._orientation){case 1:e=a,r=s;break;case 3:e=1-a,r=1-s;break;case 6:e=1-s,r=a;break;case 8:e=s,r=1-a;break;default:e=a,r=s}return[e,r]},t.prototype._fullPano=function(){return null!=this.gpano&&0===this.gpano.CroppedAreaLeftPixels&&0===this.gpano.CroppedAreaTopPixels&&this.gpano.CroppedAreaImageWidthPixels===this.gpano.FullPanoWidthPixels&&this.gpano.CroppedAreaImageHeightPixels===this.gpano.FullPanoHeightPixels},t.prototype._getValue=function(t,e){return null!=t&&t>0?t:e},t.prototype._getRt=function(t,e){var r=new n.Vector3(t[0],t[1],t[2]),i=r.length();r.normalize();var o=new n.Matrix4;return o.makeRotationAxis(r,i),o.setPosition(new n.Vector3(e[0],e[1],e[2])),o},t.prototype._getSrt=function(t,e){var r=t.clone(),i=r.elements;return i[12]=e*i[12],i[13]=e*i[13],i[14]=e*i[14],r.scale(new n.Vector3(e,e,e)),r},t.prototype._normalizedToTextureMatrix=function(){var t=Math.max(this._width,this._height),e=t/this._width,r=t/this._height;switch(this._orientation){case 1:return(new n.Matrix4).set(e,0,0,.5,0,-r,0,.5,0,0,1,0,0,0,0,1);case 3:return(new n.Matrix4).set(-e,0,0,.5,0,r,0,.5,0,0,1,0,0,0,0,1);case 6:return(new n.Matrix4).set(0,-r,0,.5,-e,0,0,.5,0,0,1,0,0,0,0,1);case 8:return(new n.Matrix4).set(0,r,0,.5,e,0,0,.5,0,0,1,0,0,0,0,1);default:return(new n.Matrix4).set(e,0,0,.5,0,-r,0,.5,0,0,1,0,0,0,0,1)}},t}();r.Transform=i},{three:174}],304:[function(t,e,r){"use strict";var n=t("three"),i=function(){function t(){this._unprojectDepth=200}return t.prototype.basicToCanvas=function(t,e,r,n,i){var o=n.unprojectBasic([t,e],this._unprojectDepth);return this.projectToCanvas(o,r,i)},t.prototype.basicToViewport=function(t,e,r,n){var i=r.unprojectBasic([t,e],this._unprojectDepth);return this.projectToViewport(i,n)},t.prototype.canvasPosition=function(t,e){var r=e.getBoundingClientRect();return[t.clientX-r.left-e.clientLeft,t.clientY-r.top-e.clientTop]},t.prototype.canvasToBasic=function(t,e,r,n,i){var o=this.unprojectFromCanvas(t,e,r,i).toArray();return n.projectBasic(o)},t.prototype.canvasToViewport=function(t,e,r){var n=this.containerToCanvas(r);return[2*t/n[0]-1,1-2*e/n[1]]},t.prototype.containerToCanvas=function(t){return[t.offsetWidth,t.offsetHeight]},t.prototype.getBasicDistances=function(t,e){var r=this.viewportToBasic(-1,1,t,e),n=this.viewportToBasic(1,1,t,e),i=this.viewportToBasic(1,-1,t,e),o=this.viewportToBasic(-1,-1,t,e),a=0,s=0,c=0,u=0;return r[1]<0&&n[1]<0&&(a=r[1]>n[1]?-r[1]:-n[1]),n[0]>1&&i[0]>1&&(s=n[0]<i[0]?n[0]-1:i[0]-1),i[1]>1&&o[1]>1&&(c=i[1]<o[1]?i[1]-1:o[1]-1),o[0]<0&&r[0]<0&&(u=o[0]>r[0]?-o[0]:-r[0]),[a,s,c,u]},t.prototype.getPixelDistances=function(t,e,r){var n=this.viewportToBasic(-1,1,e,r),i=this.viewportToBasic(1,1,e,r),o=this.viewportToBasic(1,-1,e,r),a=this.viewportToBasic(-1,-1,e,r),s=0,c=0,u=0,h=0,l=this.containerToCanvas(t),p=l[0],f=l[1];if(n[1]<0&&i[1]<0){var d=n[1]>i[1]?n[0]:i[0],m=this.basicToCanvas(d,0,t,e,r);s=m[1]>0?m[1]:0}if(i[0]>1&&o[0]>1){var v=i[0]<o[0]?i[1]:o[1],m=this.basicToCanvas(1,v,t,e,r);c=m[0]<p?p-m[0]:0}if(o[1]>1&&a[1]>1){var d=o[1]<a[1]?o[0]:a[0],m=this.basicToCanvas(d,1,t,e,r);u=m[1]<f?f-m[1]:0}if(a[0]<0&&n[0]<0){var v=a[0]>n[0]?a[1]:n[1],m=this.basicToCanvas(0,v,t,e,r);h=m[0]>0?m[0]:0}return[s,c,u,h]},t.prototype.insideElement=function(t,e){var r=e.getBoundingClientRect(),n=r.left+e.clientLeft,i=n+e.clientWidth,o=r.top+e.clientTop,a=o+e.clientHeight;return t.clientX>n&&t.clientX<i&&t.clientY>o&&t.clientY<a},t.prototype.projectToCanvas=function(t,e,r){var n=this.projectToViewport(t,r);return this.viewportToCanvas(n[0],n[1],e)},t.prototype.projectToViewport=function(t,e){var r=new n.Vector3(t[0],t[1],t[2]).project(e);return[r.x,r.y]},t.prototype.unprojectFromCanvas=function(t,e,r,n){var i=this.canvasToViewport(t,e,r);return this.unprojectFromViewport(i[0],i[1],n)},t.prototype.unprojectFromViewport=function(t,e,r){return new n.Vector3(t,e,1).unproject(r)},t.prototype.viewportToBasic=function(t,e,r,i){var o=new n.Vector3(t,e,1).unproject(i).toArray();return r.projectBasic(o)},t.prototype.viewportToCanvas=function(t,e,r){var n=this.containerToCanvas(r);return[n[0]*(t+1)/2,-n[1]*(e-1)/2]},t}();r.ViewportCoords=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{three:174}],305:[function(t,e,r){"use strict";var n=function(){function t(){}return t.prototype.createFilter=function(t){return new Function("node","return "+this._compile(t)+";")},t.prototype._compile=function(t){if(null==t||t.length<=1)return"true";var e=t[0];return"("+("=="===e?this._compileComparisonOp("===",t[1],t[2],!1):"!="===e?this._compileComparisonOp("!==",t[1],t[2],!1):">"===e||">="===e||"<"===e||"<="===e?this._compileComparisonOp(e,t[1],t[2],!0):"in"===e?this._compileInOp(t[1],t.slice(2)):"!in"===e?this._compileNegation(this._compileInOp(t[1],t.slice(2))):"all"===e?this._compileLogicalOp(t.slice(1),"&&"):"true")+")"},t.prototype._compare=function(t,e){return t<e?-1:t>e?1:0},t.prototype._compileComparisonOp=function(t,e,r,n){var i=this._compilePropertyReference(e),o=JSON.stringify(r);return(n?"typeof "+i+"===typeof "+o+"&&":"")+i+t+o},t.prototype._compileInOp=function(t,e){var r=this._compare;return JSON.stringify(e.sort(r))+".indexOf("+this._compilePropertyReference(t)+")!==-1"},t.prototype._compileLogicalOp=function(t,e){var r=this._compile.bind(this);return t.map(r).join(e)},t.prototype._compileNegation=function(t){return"!("+t+")"},t.prototype._compilePropertyReference=function(t){return"node["+JSON.stringify(t)+"]"},t}();r.FilterCreator=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],306:[function(t,e,r){"use strict";var n=t("rbush"),i=t("rxjs/Subject");t("rxjs/add/observable/from"),t("rxjs/add/operator/catch"),t("rxjs/add/operator/do"),t("rxjs/add/operator/finally"),t("rxjs/add/operator/map"),t("rxjs/add/operator/publish");var o=t("../Edge"),a=t("../Error"),s=t("../Graph"),c=function(){function t(t,e,r,a,c,u){this._apiV3=t,this._cachedNodes={},this._cachedNodeTiles={},this._cachedSpatialEdges={},this._cachedTiles={},this._cachingFill$={},this._cachingFull$={},this._cachingSequences$={},this._cachingSpatialArea$={},this._cachingTiles$={},this._changed$=new i.Subject,this._defaultAlt=2,this._edgeCalculator=null!=a?a:new o.EdgeCalculator,this._filterCreator=null!=c?c:new s.FilterCreator,this._filter=this._filterCreator.createFilter(void 0),this._graphCalculator=null!=r?r:new s.GraphCalculator,this._configuration=null!=u?u:{maxSequences:50,maxUnusedNodes:100,maxUnusedTiles:20},this._nodes={},this._nodeIndex=null!=e?e:n(16,[".lat",".lon",".lat",".lon"]),this._nodeIndexTiles={},this._nodeToTile={},this._preStored={},this._requiredNodeTiles={},this._requiredSpatialArea={},this._sequences={},this._tilePrecision=7,this._tileThreshold=20}return Object.defineProperty(t.prototype,"changed$",{get:function(){return this._changed$},enumerable:!0,configurable:!0}),t.prototype.cacheFill$=function(t){var e=this;if(t in this._cachingFull$)throw new a.GraphMapillaryError("Cannot fill node while caching full ("+t+").");if(!this.hasNode(t))throw new a.GraphMapillaryError("Cannot fill node that does not exist in graph ("+t+").");if(t in this._cachingFill$)return this._cachingFill$[t];var r=this.getNode(t);if(r.full)throw new a.GraphMapillaryError("Cannot fill node that is already full ("+t+").");return this._cachingFill$[t]=this._apiV3.imageByKeyFill$([t]).do(function(n){r.full||e._makeFull(r,n[t]),delete e._cachingFill$[t]}).map(function(t){return e}).finally(function(){t in e._cachingFill$&&delete e._cachingFill$[t],e._changed$.next(e)}).publish().refCount(),this._cachingFill$[t]},t.prototype.cacheFull$=function(t){var e=this;if(t in this._cachingFull$)return this._cachingFull$[t];if(this.hasNode(t))throw new a.GraphMapillaryError("Cannot cache full node that already exist in graph ("+t+").");return this._cachingFull$[t]=this._apiV3.imageByKeyFull$([t]).do(function(r){var n=r[t];if(e.hasNode(t)){var i=e.getNode(t);i.full||e._makeFull(i,n)}else{if(null==n.sequence||null==n.sequence.key)throw new a.GraphMapillaryError("Node has no sequence ("+t+").");var i=new s.Node(n);e._makeFull(i,n);var o=e._graphCalculator.encodeH(i.originalLatLon,e._tilePrecision);e._preStore(o,i),e._setNode(i),delete e._cachingFull$[t]}}).map(function(t){return e}).finally(function(){t in e._cachingFull$&&delete e._cachingFull$[t],e._changed$.next(e)}).publish().refCount(),this._cachingFull$[t]},t.prototype.cacheNodeSequence$=function(t){if(!this.hasNode(t))throw new a.GraphMapillaryError("Cannot cache sequence edges of node that does not exist in graph ("+t+").");var e=this.getNode(t);if(e.sequenceKey in this._sequences)throw new a.GraphMapillaryError("Sequence already cached ("+t+"), ("+e.sequenceKey+").");return this._cacheSequence$(e.sequenceKey)},t.prototype.cacheSequence$=function(t){if(t in this._sequences)throw new a.GraphMapillaryError("Sequence already cached ("+t+")");return this._cacheSequence$(t)},t.prototype.cacheSequenceEdges=function(t){var e=this.getNode(t);if(!(e.sequenceKey in this._sequences))throw new a.GraphMapillaryError("Sequence is not cached ("+t+"), ("+e.sequenceKey+")");var r=this._sequences[e.sequenceKey].sequence,n=this._edgeCalculator.computeSequenceEdges(e,r);e.cacheSequenceEdges(n)},t.prototype.cacheSpatialArea$=function(t){var e=this;if(!this.hasNode(t))throw new a.GraphMapillaryError("Cannot cache spatial area of node that does not exist in graph ("+t+").");if(t in this._cachedSpatialEdges)throw new a.GraphMapillaryError("Node already spatially cached ("+t+").");if(!(t in this._requiredSpatialArea))throw new a.GraphMapillaryError("Spatial area not determined ("+t+").");var r=this._requiredSpatialArea[t];if(0===Object.keys(r.cacheNodes).length)throw new a.GraphMapillaryError("Spatial nodes already cached ("+t+").");if(t in this._cachingSpatialArea$)return this._cachingSpatialArea$[t];for(var n=[];r.cacheKeys.length>0;)n.push(r.cacheKeys.splice(0,200));for(var i=n.length,o=[],s=this,c=0,u=n;c<u.length;c++){var h=u[c];!function(n){var a=s._apiV3.imageByKeyFill$(n).do(function(n){for(var o in n)if(n.hasOwnProperty(o)){var a=r.cacheNodes[o];if(a.full)delete r.cacheNodes[o];else{var s=n[o];e._makeFull(a,s),delete r.cacheNodes[o]}}0==--i&&delete e._cachingSpatialArea$[t]}).map(function(t){return e}).catch(function(o){for(var a=0,s=n;a<s.length;a++){var c=s[a];c in r.all&&delete r.all[c],c in r.cacheNodes&&delete r.cacheNodes[c]}throw 0==--i&&delete e._cachingSpatialArea$[t],o}).finally(function(){0===Object.keys(r.cacheNodes).length&&e._changed$.next(e)}).publish().refCount();o.push(a)}(h)}return this._cachingSpatialArea$[t]=o,o},t.prototype.cacheSpatialEdges=function(t){if(t in this._cachedSpatialEdges)throw new a.GraphMapillaryError("Spatial edges already cached ("+t+").");var e=this.getNode(t),r=this._sequences[e.sequenceKey].sequence,n=[],i=r.findPrevKey(e.key);null!=i&&n.push(i);var o=r.findNextKey(e.key);null!=o&&n.push(o);var s=this._requiredSpatialArea[t].all,c=[],u=this._filter;for(var h in s)if(s.hasOwnProperty(h)){var l=s[h];u(l)&&c.push(l)}var p=this._edgeCalculator.getPotentialEdges(e,c,n),f=this._edgeCalculator.computeStepEdges(e,p,i,o);f=f.concat(this._edgeCalculator.computeTurnEdges(e,p)),f=f.concat(this._edgeCalculator.computePanoEdges(e,p)),f=f.concat(this._edgeCalculator.computePerspectiveToPanoEdges(e,p)),f=f.concat(this._edgeCalculator.computeSimilarEdges(e,p)),e.cacheSpatialEdges(f),this._cachedSpatialEdges[t]=e,delete this._requiredSpatialArea[t],delete this._cachedNodeTiles[t]},t.prototype.cacheTiles$=function(t){var e=this;if(t in this._cachedNodeTiles)throw new a.GraphMapillaryError("Tiles already cached ("+t+").");if(t in this._cachedSpatialEdges)throw new a.GraphMapillaryError("Spatial edges already cached so tiles considered cached ("+t+").");if(!(t in this._requiredNodeTiles))throw new a.GraphMapillaryError("Tiles have not been determined ("+t+").");var r=this._requiredNodeTiles[t];if(0===r.cache.length&&0===r.caching.length)throw new a.GraphMapillaryError("Tiles already cached ("+t+").");if(!this.hasNode(t))throw new a.GraphMapillaryError("Cannot cache tiles of node that does not exist in graph ("+t+").");var n=r.cache.slice();r.caching=this._requiredNodeTiles[t].caching.concat(n),r.cache=[];for(var i=[],o=this,c=0,u=r.caching;c<u.length;c++){var h=u[c];!function(n){var a=null;n in o._cachingTiles$?a=o._cachingTiles$[n]:(a=o._apiV3.imagesByH$([n]).do(function(t){var r=t[n];if(!(n in e._cachedTiles)){e._nodeIndexTiles[n]=[],e._cachedTiles[n]={accessed:(new Date).getTime(),nodes:[]};var i=e._cachedTiles[n].nodes,o=e._removeFromPreStore(n);for(var a in r)if(r.hasOwnProperty(a)){var c=r[a];if(null==c)break;if(null!=c.sequence&&null!=c.sequence.key)if(null!=o&&c.key in o){var u=o[c.key];delete o[c.key],i.push(u);var h={lat:u.latLon.lat,lon:u.latLon.lon,node:u};e._nodeIndex.insert(h),e._nodeIndexTiles[n].push(h),e._nodeToTile[u.key]=n}else{var l=new s.Node(c);i.push(l);var p={lat:l.latLon.lat,lon:l.latLon.lon,node:l};e._nodeIndex.insert(p),e._nodeIndexTiles[n].push(p),e._nodeToTile[l.key]=n,e._setNode(l)}else console.warn("Sequence missing, discarding ("+c.key+")")}delete e._cachingTiles$[n]}}).map(function(t){return e}).catch(function(t){throw delete e._cachingTiles$[n],t}).publish().refCount(),o._cachingTiles$[n]=a),i.push(a.do(function(i){var o=r.caching.indexOf(n);o>-1&&r.caching.splice(o,1),0===r.caching.length&&0===r.cache.length&&(delete e._requiredNodeTiles[t],e._cachedNodeTiles[t]=!0)}).catch(function(i){var o=r.caching.indexOf(n);throw o>-1&&r.caching.splice(o,1),0===r.caching.length&&0===r.cache.length&&(delete e._requiredNodeTiles[t],e._cachedNodeTiles[t]=!0),i}).finally(function(){e._changed$.next(e)}).publish().refCount())}(h)}return i},t.prototype.initializeCache=function(t){if(t in this._cachedNodes)throw new a.GraphMapillaryError("Node already in cache ("+t+").");var e=this.getNode(t);e.initializeCache(new s.NodeCache);var r=(new Date).getTime();this._cachedNodes[t]={accessed:r,node:e},this._updateCachedTileAccess(t,r)},t.prototype.isCachingFill=function(t){return t in this._cachingFill$},t.prototype.isCachingFull=function(t){return t in this._cachingFull$},t.prototype.isCachingNodeSequence=function(t){return this.getNode(t).sequenceKey in this._cachingSequences$},t.prototype.isCachingSequence=function(t){return t in this._cachingSequences$},t.prototype.isCachingTiles=function(t){return t in this._requiredNodeTiles&&0===this._requiredNodeTiles[t].cache.length&&this._requiredNodeTiles[t].caching.length>0},t.prototype.hasInitializedCache=function(t){return t in this._cachedNodes},t.prototype.hasNode=function(t){var e=(new Date).getTime();return this._updateCachedNodeAccess(t,e),this._updateCachedTileAccess(t,e),t in this._nodes},t.prototype.hasNodeSequence=function(t){var e=this.getNode(t),r=e.sequenceKey,n=r in this._sequences;return n&&(this._sequences[r].accessed=(new Date).getTime()),n},t.prototype.hasSequence=function(t){var e=t in this._sequences;return e&&(this._sequences[t].accessed=(new Date).getTime()),e},t.prototype.hasSpatialArea=function(t){if(!this.hasNode(t))throw new a.GraphMapillaryError("Spatial area nodes cannot be determined if node not in graph ("+t+").");if(t in this._cachedSpatialEdges)return!0;if(t in this._requiredSpatialArea)return 0===Object.keys(this._requiredSpatialArea[t].cacheNodes).length;for(var e=this.getNode(t),r=this._graphCalculator.boundingBoxCorners(e.latLon,this._tileThreshold),n=this._nodeIndex.search({maxX:r[1].lat,maxY:r[1].lon,minX:r[0].lat,minY:r[0].lon}),i={all:{},cacheKeys:[],cacheNodes:{}},o=0,s=n;o<s.length;o++){var c=s[o];i.all[c.node.key]=c.node,c.node.full||(i.cacheKeys.push(c.node.key),i.cacheNodes[c.node.key]=c.node)}return this._requiredSpatialArea[t]=i,0===i.cacheKeys.length},t.prototype.hasTiles=function(t){var e=this;if(t in this._cachedNodeTiles)return!0;if(t in this._cachedSpatialEdges)return!0;if(!this.hasNode(t))throw new a.GraphMapillaryError("Node does not exist in graph ("+t+").");var r={cache:[],caching:[]};if(t in this._requiredNodeTiles)r=this._requiredNodeTiles[t];else{var n=this.getNode(t);r.cache=this._graphCalculator.encodeHs(n.latLon,this._tilePrecision,this._tileThreshold).filter(function(t){return!(t in e._cachedTiles)}),r.cache.length>0&&(this._requiredNodeTiles[t]=r)}return 0===r.cache.length&&0===r.caching.length},t.prototype.getNode=function(t){var e=(new Date).getTime();return this._updateCachedNodeAccess(t,e),this._updateCachedTileAccess(t,e),this._nodes[t]},t.prototype.getSequence=function(t){var e=this._sequences[t];return e.accessed=(new Date).getTime(),e.sequence},t.prototype.resetSpatialEdges=function(){for(var t=Object.keys(this._cachedSpatialEdges),e=0,r=t;e<r.length;e++){var n=r[e];this._cachedSpatialEdges[n].resetSpatialEdges(),delete this._cachedSpatialEdges[n]}},t.prototype.reset=function(t){for(var e=[],r=0,n=t;r<n.length;r++){var i=n[r];if(!this.hasNode(i))throw new Error("Node does not exist "+i);var o=this.getNode(i);o.resetSequenceEdges(),o.resetSpatialEdges(),e.push(o)}for(var a=0,s=Object.keys(this._cachedNodes);a<s.length;a++){var c=s[a];t.indexOf(c)===-1&&(this._cachedNodes[c].node.dispose(),delete this._cachedNodes[c])}this._cachedNodeTiles={},this._cachedSpatialEdges={},this._cachedTiles={},this._cachingFill$={},this._cachingFull$={},this._cachingSequences$={},this._cachingSpatialArea$={},this._cachingTiles$={},this._nodes={},this._nodeToTile={},this._preStored={};for(var u=0,h=e;u<h.length;u++){var o=h[u];this._nodes[o.key]=o;var l=this._graphCalculator.encodeH(o.originalLatLon,this._tilePrecision);this._preStore(l,o)}this._requiredNodeTiles={},this._requiredSpatialArea={},this._sequences={},this._nodeIndexTiles={},this._nodeIndex.clear()},t.prototype.setFilter=function(t){this._filter=this._filterCreator.createFilter(t)},t.prototype.uncache=function(t){var e={};this._addNewKeys(e,this._cachingFull$),this._addNewKeys(e,this._cachingFill$),this._addNewKeys(e,this._cachingTiles$),this._addNewKeys(e,this._cachingSpatialArea$),this._addNewKeys(e,this._requiredNodeTiles),this._addNewKeys(e,this._requiredSpatialArea);for(var r=0,n=t;r<n.length;r++){var i=n[r];i in e||(e[i]=!0)}var o={};for(var i in e)if(e.hasOwnProperty(i))for(var a=this._nodes[i],s=this._graphCalculator.encodeHs(a.latLon),c=0,u=s;c<u.length;c++){var h=u[c];h in o||(o[h]=!0)}var l=[];for(var p in this._cachedTiles)!this._cachedTiles.hasOwnProperty(p)||p in o||l.push([p,this._cachedTiles[p]]);for(var f=l.sort(function(t,e){return e[1].accessed-t[1].accessed}).slice(this._configuration.maxUnusedTiles).map(function(t){return t[0]}),d=0,m=f;d<m.length;d++){var v=m[d];this._uncacheTile(v)}var g=[];for(var i in this._cachedNodes)!this._cachedNodes.hasOwnProperty(i)||i in e||g.push(this._cachedNodes[i]);for(var y=g.sort(function(t,e){return e.accessed-t.accessed}).slice(this._configuration.maxUnusedNodes),b=0,_=y;b<_.length;b++){var x=_[b];x.node.uncache();var i=x.node.key;delete this._cachedNodes[i],i in this._cachedNodeTiles&&delete this._cachedNodeTiles[i],i in this._cachedSpatialEdges&&delete this._cachedSpatialEdges[i]}var w=[];for(var S in this._sequences)!this._sequences.hasOwnProperty(S)||S in this._cachingSequences$||w.push(this._sequences[S]);for(var M=w.sort(function(t,e){return e.accessed-t.accessed}).slice(this._configuration.maxSequences),E=0,T=M;E<T.length;E++){var C=T[E],S=C.sequence.key;delete this._sequences[S],C.sequence.dispose()}},t.prototype._addNewKeys=function(t,e){for(var r in e)e.hasOwnProperty(r)&&this.hasNode(r)&&(r in t||(t[r]=!0))},t.prototype._cacheSequence$=function(t){var e=this;return t in this._cachingSequences$?this._cachingSequences$[t]:(this._cachingSequences$[t]=this._apiV3.sequenceByKey$([t]).do(function(r){t in e._sequences||(e._sequences[t]={accessed:(new Date).getTime(),sequence:new s.Sequence(r[t])}),delete e._cachingSequences$[t]}).map(function(t){return e}).finally(function(){t in e._cachingSequences$&&delete e._cachingSequences$[t],e._changed$.next(e)}).publish().refCount(),this._cachingSequences$[t])},t.prototype._makeFull=function(t,e){null==e.calt&&(e.calt=this._defaultAlt),null==e.c_rotation&&(e.c_rotation=this._graphCalculator.rotationFromCompass(e.ca,e.orientation)),t.makeFull(e)},t.prototype._preStore=function(t,e){t in this._preStored||(this._preStored[t]={}),this._preStored[t][e.key]=e},t.prototype._removeFromPreStore=function(t){var e=null;return t in this._preStored&&(e=this._preStored[t],delete this._preStored[t]),e},t.prototype._setNode=function(t){var e=t.key;if(this.hasNode(e))throw new a.GraphMapillaryError("Node already exist ("+e+").");this._nodes[e]=t},t.prototype._uncacheTile=function(t){for(var e=0,r=this._cachedTiles[t].nodes;e<r.length;e++){var n=r[e],i=n.key;delete this._nodes[i],delete this._nodeToTile[i],i in this._cachedNodes&&delete this._cachedNodes[i],i in this._cachedNodeTiles&&delete this._cachedNodeTiles[i],i in this._cachedSpatialEdges&&delete this._cachedSpatialEdges[i],n.dispose()}for(var o=0,a=this._nodeIndexTiles[t];o<a.length;o++){var s=a[o];this._nodeIndex.remove(s)}delete this._nodeIndexTiles[t],delete this._cachedTiles[t]},t.prototype._updateCachedTileAccess=function(t,e){t in this._nodeToTile&&(this._cachedTiles[this._nodeToTile[t]].accessed=e)},t.prototype._updateCachedNodeAccess=function(t,e){t in this._cachedNodes&&(this._cachedNodes[t].accessed=e)},t}();r.Graph=c,Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Edge":225,"../Error":226,"../Graph":228,rbush:24,"rxjs/Subject":33,"rxjs/add/observable/from":40,"rxjs/add/operator/catch":51,"rxjs/add/operator/do":58,"rxjs/add/operator/finally":61,"rxjs/add/operator/map":64,"rxjs/add/operator/publish":70}],307:[function(t,e,r){"use strict";var n=t("latlon-geohash"),i=t("three"),o=t("../Geo"),a=function(){function t(){}return t}();a.n="n",a.nw="nw",a.w="w",a.sw="sw",a.s="s",a.se="se",a.e="e",a.ne="ne";var s=function(){function t(t){this._geoCoords=null!=t?t:new o.GeoCoords}return t.prototype.encodeH=function(t,e){return void 0===e&&(e=7),n.encode(t.lat,t.lon,e)},t.prototype.encodeHs=function(t,e,r){void 0===e&&(e=7),void 0===r&&(r=20);var i=n.encode(t.lat,t.lon,e),o=n.bounds(i),s=o.ne,c=o.sw,u=n.neighbours(i),h=[0,0,0],l=this._geoCoords.geodeticToEnu(s.lat,s.lon,0,c.lat,c.lon,0),p=this._geoCoords.geodeticToEnu(t.lat,t.lon,0,c.lat,c.lon,0),f=p[0]-h[0],d=l[0]-p[0],m=p[1]-h[1],v=l[1]-p[1],g=f<r,y=d<r,b=m<r,_=v<r,x=[i];return _&&x.push(u[a.n]),_&&g&&x.push(u[a.nw]),g&&x.push(u[a.w]),g&&b&&x.push(u[a.sw]),b&&x.push(u[a.s]),b&&y&&x.push(u[a.se]),y&&x.push(u[a.e]),y&&_&&x.push(u[a.ne]),x},t.prototype.boundingBoxCorners=function(t,e){var r=this._geoCoords.enuToGeodetic(-e,-e,0,t.lat,t.lon,0),n=this._geoCoords.enuToGeodetic(e,e,0,t.lat,t.lon,0);return[{lat:r[0],lon:r[1]},{lat:n[0],lon:n[1]}]},t.prototype.rotationFromCompass=function(t,e){var r=0,n=0,o=0;switch(e){case 1:r=Math.PI/2;break;case 3:r=-Math.PI/2,o=Math.PI;break;case 6:n=-Math.PI/2,o=-Math.PI/2;break;case 8:n=Math.PI/2,o=Math.PI/2}var a=(new i.Matrix4).makeRotationZ(o),s=new i.Euler(r,n,t*Math.PI/180,"XYZ"),c=(new i.Matrix4).makeRotationFromEuler(s),u=(new i.Vector4).setAxisAngleFromRotationMatrix(c.multiply(a));return u.multiplyScalar(u.w).toArray().slice(0,3)},t}();r.GraphCalculator=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Geo":227,"latlon-geohash":20,three:174}],308:[function(t,e,r){"use strict";var n=t("rxjs/Observable"),i=t("rxjs/Subject");t("rxjs/add/operator/catch"),t("rxjs/add/operator/concat"),t("rxjs/add/operator/do"),t("rxjs/add/operator/expand"),t("rxjs/add/operator/finally"),t("rxjs/add/operator/first"),t("rxjs/add/operator/last"),t("rxjs/add/operator/map"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/publishReplay");var o=function(){function t(t,e){this._graph$=n.Observable.of(t).concat(t.changed$).publishReplay(1).refCount(),this._graph$.subscribe(function(){}),this._imageLoadingService=e,this._firstGraphSubjects$=[],this._initializeCacheSubscriptions=[],this._sequenceSubscriptions=[],this._spatialSubscriptions=[]}return t.prototype.cacheNode$=function(t){var e=this,r=new i.Subject;this._firstGraphSubjects$.push(r);var o=r.publishReplay(1).refCount(),a=o.map(function(e){return e.getNode(t)}).mergeMap(function(t){return t.assetsCached?n.Observable.of(t):t.cacheAssets$()}).publishReplay(1).refCount();a.subscribe(function(t){e._imageLoadingService.loadnode$.next(t)},function(e){console.error("Failed to cache node ("+t+")",e)});var s=this._graph$.first().mergeMap(function(e){return e.isCachingFull(t)||!e.hasNode(t)?e.cacheFull$(t):e.isCachingFill(t)||!e.getNode(t).full?e.cacheFill$(t):n.Observable.of(e)}).do(function(e){e.hasInitializedCache(t)||e.initializeCache(t)}).finally(function(){null!=s&&(e._removeFromArray(s,e._initializeCacheSubscriptions),e._removeFromArray(r,e._firstGraphSubjects$))}).subscribe(function(t){r.next(t),r.complete()},function(t){r.error(t)});s.closed||this._initializeCacheSubscriptions.push(s);var c=o.mergeMap(function(e){return e.isCachingNodeSequence(t)||!e.hasNodeSequence(t)?e.cacheNodeSequence$(t):n.Observable.of(e)}).do(function(e){e.getNode(t).sequenceEdges.cached||e.cacheSequenceEdges(t)}).finally(function(){null!=c&&e._removeFromArray(c,e._sequenceSubscriptions)}).subscribe(function(t){},function(e){console.error("Failed to cache sequence edges ("+t+").",e)});c.closed||this._sequenceSubscriptions.push(c);var u=o.expand(function(e){return e.hasTiles(t)?n.Observable.empty():n.Observable.from(e.cacheTiles$(t)).mergeMap(function(e){return e.mergeMap(function(e){return e.isCachingTiles(t)?n.Observable.empty():n.Observable.of(e)}).catch(function(e,r){return console.error("Failed to cache tile data ("+t+").",e),n.Observable.empty()})})}).last().mergeMap(function(e){return e.hasSpatialArea(t)?n.Observable.of(e):n.Observable.from(e.cacheSpatialArea$(t)).mergeMap(function(e){return e.catch(function(e,r){return console.error("Failed to cache spatial nodes ("+t+").",e),n.Observable.empty()})})}).last().mergeMap(function(e){return e.hasNodeSequence(t)?n.Observable.of(e):e.cacheNodeSequence$(t)}).do(function(e){e.getNode(t).spatialEdges.cached||e.cacheSpatialEdges(t)}).finally(function(){null!=u&&e._removeFromArray(u,e._spatialSubscriptions)}).subscribe(function(t){},function(e){console.error("Failed to cache spatial edges ("+t+").",e)});return u.closed||this._spatialSubscriptions.push(u),a.first(function(t){return t.assetsCached})},t.prototype.cacheSequence$=function(t){return this._graph$.first().mergeMap(function(e){return e.isCachingSequence(t)||!e.hasSequence(t)?e.cacheSequence$(t):n.Observable.of(e)}).map(function(e){return e.getSequence(t)})},t.prototype.setFilter$=function(t){return this._resetSubscriptions(this._spatialSubscriptions),this._graph$.first().do(function(e){e.resetSpatialEdges(),e.setFilter(t)})},t.prototype.reset$=function(t){return this._abortSubjects(this._firstGraphSubjects$),this._resetSubscriptions(this._initializeCacheSubscriptions),this._resetSubscriptions(this._sequenceSubscriptions),this._resetSubscriptions(this._spatialSubscriptions),this._graph$.first().do(function(e){e.reset(t)})},t.prototype.uncache$=function(t){return this._graph$.first().do(function(e){e.uncache(t)})},t.prototype._abortSubjects=function(t){for(var e=0,r=t.slice();e<r.length;e++){var n=r[e];this._removeFromArray(n,t),n.error(new Error("Cache node request was aborted."))}},t.prototype._removeFromArray=function(t,e){var r=e.indexOf(t);r!==-1&&e.splice(r,1)},t.prototype._resetSubscriptions=function(t){for(var e=0,r=t.slice();e<r.length;e++){var n=r[e];this._removeFromArray(n,t),n.closed||n.unsubscribe()}},t}();r.GraphService=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/operator/catch":51,"rxjs/add/operator/concat":53,"rxjs/add/operator/do":58,"rxjs/add/operator/expand":59,"rxjs/add/operator/finally":61,"rxjs/add/operator/first":62,"rxjs/add/operator/last":63,"rxjs/add/operator/map":64,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/publishReplay":71}],309:[function(t,e,r){"use strict";var n=t("rxjs/Subject"),i=function(){function t(){this._loadnode$=new n.Subject,this._loadstatus$=this._loadnode$.scan(function(t,e){return t[e.key]=e.loadStatus,t},{}).publishReplay(1).refCount(),this._loadstatus$.subscribe(function(){})}return Object.defineProperty(t.prototype,"loadnode$",{get:function(){return this._loadnode$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"loadstatus$",{get:function(){return this._loadstatus$},enumerable:!0,configurable:!0}),t}();r.ImageLoadingService=i},{"rxjs/Subject":33}],310:[function(t,e,r){"use strict";var n=t("pbf"),i=function(){function t(){}return t.read=function(e){return new n(e).readFields(t._readMeshField,{faces:[],vertices:[]})},t._readMeshField=function(t,e,r){1===t?e.vertices.push(r.readFloat()):2===t&&e.faces.push(r.readVarint())},t}();r.MeshReader=i},{pbf:22}],311:[function(t,e,r){"use strict";t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/map");var n=function(){function t(t){this._cache=null,this._core=t,this._fill=null}return Object.defineProperty(t.prototype,"assetsCached",{get:function(){return null!=this._core&&null!=this._fill&&null!=this._cache&&null!=this._cache.image&&null!=this._cache.mesh},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"alt",{get:function(){return this._fill.calt},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"ca",{get:function(){return null!=this._fill.cca?this._fill.cca:this._fill.ca},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"capturedAt",{get:function(){return this._fill.captured_at},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"computedCA",{get:function(){return this._fill.cca},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"computedLatLon",{get:function(){return this._core.cl},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"focal",{get:function(){return this._fill.cfocal},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"full",{get:function(){return null!=this._fill},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fullPano",{get:function(){return null!=this._fill.gpano&&0===this._fill.gpano.CroppedAreaLeftPixels&&0===this._fill.gpano.CroppedAreaTopPixels&&this._fill.gpano.CroppedAreaImageWidthPixels===this._fill.gpano.FullPanoWidthPixels&&this._fill.gpano.CroppedAreaImageHeightPixels===this._fill.gpano.FullPanoHeightPixels},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"gpano",{get:function(){return this._fill.gpano},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"height",{get:function(){return this._fill.height},enumerable:!0,configurable:!0}),
+Object.defineProperty(t.prototype,"image",{get:function(){return this._cache.image},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"key",{get:function(){return this._core.key},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"latLon",{get:function(){return null!=this._core.cl?this._core.cl:this._core.l},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"loadStatus",{get:function(){return this._cache.loadStatus},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"merged",{get:function(){return null!=this._fill&&null!=this._fill.merge_version&&this._fill.merge_version>0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mergeCC",{get:function(){return this._fill.merge_cc},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mergeVersion",{get:function(){return this._fill.merge_version},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mesh",{get:function(){return this._cache.mesh},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"orientation",{get:function(){return this._fill.orientation},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"originalCA",{get:function(){return this._fill.ca},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"originalLatLon",{get:function(){return this._core.l},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pano",{get:function(){return null!=this._fill.gpano&&null!=this._fill.gpano.FullPanoWidthPixels},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"projectKey",{get:function(){return null!=this._fill.project?this._fill.project.key:null},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rotation",{get:function(){return this._fill.c_rotation},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"scale",{get:function(){return this._fill.atomic_scale},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sequenceKey",{get:function(){return this._core.sequence.key},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sequenceEdges",{get:function(){return this._cache.sequenceEdges},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sequenceEdges$",{get:function(){return this._cache.sequenceEdges$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"spatialEdges",{get:function(){return this._cache.spatialEdges},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"spatialEdges$",{get:function(){return this._cache.spatialEdges$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"userKey",{get:function(){return this._fill.user.key},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"username",{get:function(){return this._fill.user.username},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"width",{get:function(){return this._fill.width},enumerable:!0,configurable:!0}),t.prototype.cacheAssets$=function(){var t=this;return this._cache.cacheAssets$(this.key,this.pano,this.merged).map(function(e){return t})},t.prototype.cacheImage$=function(t){var e=this;return this._cache.cacheImage$(this.key,t).map(function(t){return e})},t.prototype.cacheSequenceEdges=function(t){this._cache.cacheSequenceEdges(t)},t.prototype.cacheSpatialEdges=function(t){this._cache.cacheSpatialEdges(t)},t.prototype.dispose=function(){null!=this._cache&&(this._cache.dispose(),this._cache=null),this._core=null,this._fill=null},t.prototype.initializeCache=function(t){if(null!=this._cache)throw new Error("Node cache already initialized ("+this.key+").");this._cache=t},t.prototype.makeFull=function(t){if(null==t)throw new Error("Fill can not be null.");this._fill=t},t.prototype.resetSequenceEdges=function(){this._cache.resetSequenceEdges()},t.prototype.resetSpatialEdges=function(){this._cache.resetSpatialEdges()},t.prototype.uncache=function(){null!=this._cache&&(this._cache.dispose(),this._cache=null)},t}();r.Node=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/map":64}],312:[function(t,e,r){(function(e){"use strict";var n=t("rxjs/Subject"),i=t("rxjs/Observable");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/publishReplay");var o=t("../Graph"),a=t("../Utils"),s=function(){function t(){this._disposed=!1,this._image=null,this._loadStatus={loaded:0,total:0},this._mesh=null,this._sequenceEdges={cached:!1,edges:[]},this._spatialEdges={cached:!1,edges:[]},this._sequenceEdgesChanged$=new n.Subject,this._sequenceEdges$=this._sequenceEdgesChanged$.startWith(this._sequenceEdges).publishReplay(1).refCount(),this._sequenceEdgesSubscription=this._sequenceEdges$.subscribe(function(){}),this._spatialEdgesChanged$=new n.Subject,this._spatialEdges$=this._spatialEdgesChanged$.startWith(this._spatialEdges).publishReplay(1).refCount(),this._spatialEdgesSubscription=this._spatialEdges$.subscribe(function(){}),this._cachingAssets$=null}return Object.defineProperty(t.prototype,"image",{get:function(){return this._image},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"loadStatus",{get:function(){return this._loadStatus},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mesh",{get:function(){return this._mesh},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sequenceEdges",{get:function(){return this._sequenceEdges},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sequenceEdges$",{get:function(){return this._sequenceEdges$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"spatialEdges",{get:function(){return this._spatialEdges},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"spatialEdges$",{get:function(){return this._spatialEdges$},enumerable:!0,configurable:!0}),t.prototype.cacheAssets$=function(t,e,r){var n=this;if(null!=this._cachingAssets$)return this._cachingAssets$;var o=e?a.Settings.basePanoramaSize:a.Settings.baseImageSize;return this._cachingAssets$=i.Observable.combineLatest(this._cacheImage$(t,o),this._cacheMesh$(t,r),function(t,e){return n._loadStatus.loaded=0,n._loadStatus.total=0,e&&(n._mesh=e.object,n._loadStatus.loaded+=e.loaded.loaded,n._loadStatus.total+=e.loaded.total),t&&(n._image=t.object,n._loadStatus.loaded+=t.loaded.loaded,n._loadStatus.total+=t.loaded.total),n}).finally(function(){n._cachingAssets$=null}).publishReplay(1).refCount(),this._cachingAssets$},t.prototype.cacheImage$=function(t,e){var r=this;return null!=this._image&&e<=Math.max(this._image.width,this._image.height)?i.Observable.of(this):this._cacheImage$(t,e).first(function(t){return null!=t.object}).do(function(t){r._disposeImage(),r._image=t.object}).map(function(t){return r})},t.prototype.cacheSequenceEdges=function(t){this._sequenceEdges={cached:!0,edges:t},this._sequenceEdgesChanged$.next(this._sequenceEdges)},t.prototype.cacheSpatialEdges=function(t){this._spatialEdges={cached:!0,edges:t},this._spatialEdgesChanged$.next(this._spatialEdges)},t.prototype.dispose=function(){this._sequenceEdgesSubscription.unsubscribe(),this._spatialEdgesSubscription.unsubscribe(),this._disposeImage(),this._mesh=null,this._loadStatus.loaded=0,this._loadStatus.total=0,this._sequenceEdges={cached:!1,edges:[]},this._spatialEdges={cached:!1,edges:[]},this._sequenceEdgesChanged$.next(this._sequenceEdges),this._spatialEdgesChanged$.next(this._spatialEdges),this._disposed=!0,null!=this._imageRequest&&this._imageRequest.abort(),null!=this._meshRequest&&this._meshRequest.abort()},t.prototype.resetSequenceEdges=function(){this._sequenceEdges={cached:!1,edges:[]},this._sequenceEdgesChanged$.next(this._sequenceEdges)},t.prototype.resetSpatialEdges=function(){this._spatialEdges={cached:!1,edges:[]},this._spatialEdgesChanged$.next(this._spatialEdges)},t.prototype._cacheImage$=function(t,e){var r=this;return i.Observable.create(function(n){var i=new XMLHttpRequest;i.open("GET",a.Urls.thumbnail(t,e),!0),i.responseType="arraybuffer",i.timeout=15e3,i.onload=function(e){if(200!==i.status)return r._imageRequest=null,void n.error(new Error("Failed to fetch image ("+t+"). Status: "+i.status+", "+i.statusText));var o=new Image;o.crossOrigin="Anonymous",o.onload=function(i){if(r._imageRequest=null,r._disposed)return window.URL.revokeObjectURL(o.src),void n.error(new Error("Image load was aborted ("+t+")"));n.next({loaded:{loaded:e.loaded,total:e.total},object:o}),n.complete()},o.onerror=function(e){r._imageRequest=null,n.error(new Error("Failed to load image ("+t+")"))};var a=new Blob([i.response]);o.src=window.URL.createObjectURL(a)},i.onprogress=function(t){r._disposed||n.next({loaded:{loaded:t.loaded,total:t.total},object:null})},i.onerror=function(e){r._imageRequest=null,n.error(new Error("Failed to fetch image ("+t+")"))},i.ontimeout=function(e){r._imageRequest=null,n.error(new Error("Image request timed out ("+t+")"))},i.onabort=function(e){r._imageRequest=null,n.error(new Error("Image request was aborted ("+t+")"))},r._imageRequest=i,i.send(null)})},t.prototype._cacheMesh$=function(t,r){var n=this;return i.Observable.create(function(i){if(!r)return i.next(n._createEmptyMeshLoadStatus()),void i.complete();var s=new XMLHttpRequest;s.open("GET",a.Urls.protoMesh(t),!0),s.responseType="arraybuffer",s.timeout=15e3,s.onload=function(t){if(n._meshRequest=null,!n._disposed){var r=200===s.status?o.MeshReader.read(new e(s.response)):{faces:[],vertices:[]};i.next({loaded:{loaded:t.loaded,total:t.total},object:r}),i.complete()}},s.onprogress=function(t){n._disposed||i.next({loaded:{loaded:t.loaded,total:t.total},object:null})},s.onerror=function(e){n._meshRequest=null,console.error("Failed to cache mesh ("+t+")"),i.next(n._createEmptyMeshLoadStatus()),i.complete()},s.ontimeout=function(e){n._meshRequest=null,console.error("Mesh request timed out ("+t+")"),i.next(n._createEmptyMeshLoadStatus()),i.complete()},s.onabort=function(e){n._meshRequest=null,i.error(new Error("Mesh request was aborted ("+t+")"))},n._meshRequest=s,s.send(null)})},t.prototype._createEmptyMeshLoadStatus=function(){return{loaded:{loaded:0,total:0},object:{faces:[],vertices:[]}}},t.prototype._disposeImage=function(){null!=this._image&&window.URL.revokeObjectURL(this._image.src),this._image=null},t}();r.NodeCache=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s}).call(this,t("buffer").Buffer)},{"../Graph":228,"../Utils":233,buffer:5,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/publishReplay":71}],313:[function(t,e,r){"use strict";var n=t("underscore"),i=function(){function t(t){this._key=t.key,this._keys=t.keys}return Object.defineProperty(t.prototype,"key",{get:function(){return this._key},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keys",{get:function(){return this._keys},enumerable:!0,configurable:!0}),t.prototype.dispose=function(){this._key=null,this._keys=null},t.prototype.findNextKey=function(t){var e=n.indexOf(this._keys,t);return e+1>=this._keys.length||e===-1?null:this._keys[e+1]},t.prototype.findPrevKey=function(t){var e=n.indexOf(this._keys,t);return 0===e||e===-1?null:this._keys[e-1]},t}();r.Sequence=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{underscore:175}],314:[function(t,e,r){"use strict";var n=t("three"),i=t("../../Edge"),o=t("../../Error"),a=t("../../Geo"),s=function(){function t(t,e,r){this._spatial=new a.Spatial,this._geoCoords=new a.GeoCoords,this._settings=null!=t?t:new i.EdgeCalculatorSettings,this._directions=null!=e?e:new i.EdgeCalculatorDirections,this._coefficients=null!=r?r:new i.EdgeCalculatorCoefficients}return t.prototype.getPotentialEdges=function(t,e,r){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");if(!t.merged)return[];for(var i=this._spatial.viewingDirection(t.rotation),a=this._spatial.angleToPlane(i.toArray(),[0,0,1]),s=[],c=0,u=e;c<u.length;c++){var h=u[c];if(h.merged&&h.key!==t.key){var l=this._geoCoords.geodeticToEnu(h.latLon.lat,h.latLon.lon,h.alt,t.latLon.lat,t.latLon.lon,t.alt),p=new n.Vector3(l[0],l[1],l[2]),f=p.length();if(!(f>this._settings.maxDistance&&r.indexOf(h.key)<0)){var d=this._spatial.angleBetweenVector2(i.x,i.y,p.x,p.y),m=this._spatial.angleToPlane(p.toArray(),[0,0,1]),v=this._spatial.viewingDirection(h.rotation),g=this._spatial.angleBetweenVector2(i.x,i.y,v.x,v.y),y=this._spatial.angleToPlane(v.toArray(),[0,0,1]),b=y-a,_=this._spatial.relativeRotationAngle(t.rotation,h.rotation),x=this._spatial.angleBetweenVector2(1,0,p.x,p.y),w=null!=h.sequenceKey&&null!=t.sequenceKey&&h.sequenceKey===t.sequenceKey,S=null==h.mergeCC&&null==t.mergeCC||h.mergeCC===t.mergeCC,M=h.userKey===t.userKey,E={capturedAt:h.capturedAt,directionChange:g,distance:f,fullPano:h.fullPano,key:h.key,motionChange:d,rotation:_,sameMergeCC:S,sameSequence:w,sameUser:M,sequenceKey:h.sequenceKey,verticalDirectionChange:b,verticalMotion:m,worldMotionAzimuth:x};s.push(E)}}}return s},t.prototype.computeSequenceEdges=function(t,e){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");if(t.sequenceKey!==e.key)throw new o.ArgumentMapillaryError("Node and sequence does not correspond.");var r=[],n=e.findNextKey(t.key);null!=n&&r.push({data:{direction:i.EdgeDirection.Next,worldMotionAzimuth:Number.NaN},from:t.key,to:n});var a=e.findPrevKey(t.key);return null!=a&&r.push({data:{direction:i.EdgeDirection.Prev,worldMotionAzimuth:Number.NaN},from:t.key,to:a}),r},t.prototype.computeSimilarEdges=function(t,e){var r=this;if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");for(var n=t.fullPano,a={},s=0,c=e;s<c.length;s++){var u=c[s];if(null!=u.sequenceKey&&(!u.sameSequence&&u.sameMergeCC)){if(n){if(!u.fullPano)continue}else if(!u.fullPano&&Math.abs(u.directionChange)>this._settings.similarMaxDirectionChange)continue;u.distance>this._settings.similarMaxDistance||u.sameUser&&Math.abs(u.capturedAt-t.capturedAt)<this._settings.similarMinTimeDifference||(null==a[u.sequenceKey]&&(a[u.sequenceKey]=[]),a[u.sequenceKey].push(u))}}var h=[],l=t.fullPano?function(t){return t.distance}:function(t){return r._coefficients.similarDistance*t.distance+r._coefficients.similarRotation*t.rotation};for(var p in a)if(a.hasOwnProperty(p)){for(var f=Number.MAX_VALUE,d=null,m=0,v=a[p];m<v.length;m++){var u=v[m],g=l(u);g<f&&(f=g,d=u)}null!=d&&h.push(d)}return h.map(function(e){return{data:{direction:i.EdgeDirection.Similar,worldMotionAzimuth:e.worldMotionAzimuth},from:t.key,to:e.key}})},t.prototype.computeStepEdges=function(t,e,r,n){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");var i=[];if(t.fullPano)return i;for(var a in this._directions.steps)if(this._directions.steps.hasOwnProperty(a)){for(var s=this._directions.steps[a],c=Number.MAX_VALUE,u=null,h=null,l=0,p=e;l<p.length;l++){var f=p[l];if(!f.fullPano&&!(Math.abs(f.directionChange)>this._settings.stepMaxDirectionChange)){var d=this._spatial.angleDifference(s.motionChange,f.motionChange),m=this._spatial.angleDifference(f.directionChange,d),v=Math.max(Math.abs(d),Math.abs(m));if(!(Math.abs(v)>this._settings.stepMaxDrift)){var g=f.key;if(!s.useFallback||g!==r&&g!==n||(h=f),!(f.distance>this._settings.stepMaxDistance)){d=Math.sqrt(d*d+f.verticalMotion*f.verticalMotion);var y=this._coefficients.stepPreferredDistance*Math.abs(f.distance-this._settings.stepPreferredDistance)/this._settings.stepMaxDistance+this._coefficients.stepMotion*d/this._settings.stepMaxDrift+this._coefficients.stepRotation*f.rotation/this._settings.stepMaxDirectionChange+this._coefficients.stepSequencePenalty*(f.sameSequence?0:1)+this._coefficients.stepMergeCCPenalty*(f.sameMergeCC?0:1);y<c&&(c=y,u=f)}}}}u=null==u?h:u,null!=u&&i.push({data:{direction:s.direction,worldMotionAzimuth:u.worldMotionAzimuth},from:t.key,to:u.key})}return i},t.prototype.computeTurnEdges=function(t,e){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");var r=[];if(t.fullPano)return r;for(var n in this._directions.turns)if(this._directions.turns.hasOwnProperty(n)){for(var a=this._directions.turns[n],s=Number.MAX_VALUE,c=null,u=0,h=e;u<h.length;u++){var l=h[u];if(!l.fullPano&&!(l.distance>this._settings.turnMaxDistance)){var p=a.direction!==i.EdgeDirection.TurnU&&l.distance<this._settings.turnMaxRigDistance&&Math.abs(l.directionChange)>this._settings.turnMinRigDirectionChange,f=this._spatial.angleDifference(a.directionChange,l.directionChange),d=void 0;if(p&&l.directionChange*a.directionChange>0&&Math.abs(l.directionChange)<Math.abs(a.directionChange))d=-Math.PI/2+Math.abs(l.directionChange);else{if(Math.abs(f)>this._settings.turnMaxDirectionChange)continue;var m=a.motionChange?this._spatial.angleDifference(a.motionChange,l.motionChange):0;m=Math.sqrt(m*m+l.verticalMotion*l.verticalMotion),d=this._coefficients.turnDistance*l.distance/this._settings.turnMaxDistance+this._coefficients.turnMotion*m/Math.PI+this._coefficients.turnSequencePenalty*(l.sameSequence?0:1)+this._coefficients.turnMergeCCPenalty*(l.sameMergeCC?0:1)}d<s&&(s=d,c=l)}}null!=c&&r.push({data:{direction:a.direction,worldMotionAzimuth:c.worldMotionAzimuth},from:t.key,to:c.key})}return r},t.prototype.computePerspectiveToPanoEdges=function(t,e){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");if(t.fullPano)return[];for(var r=Number.MAX_VALUE,n=null,a=0,s=e;a<s.length;a++){var c=s[a];if(c.fullPano){var u=this._coefficients.panoPreferredDistance*Math.abs(c.distance-this._settings.panoPreferredDistance)/this._settings.panoMaxDistance+this._coefficients.panoMotion*Math.abs(c.motionChange)/Math.PI+this._coefficients.panoMergeCCPenalty*(c.sameMergeCC?0:1);u<r&&(r=u,n=c)}}return null==n?[]:[{data:{direction:i.EdgeDirection.Pano,worldMotionAzimuth:n.worldMotionAzimuth},from:t.key,to:n.key}]},t.prototype.computePanoEdges=function(t,e){if(!t.full)throw new o.ArgumentMapillaryError("Node has to be full.");if(!t.fullPano)return[];for(var r=[],n=[],a=[],s=0,c=e;s<c.length;s++){var u=c[s];if(!(u.distance>this._settings.panoMaxDistance))if(u.fullPano){if(u.distance<this._settings.panoMinDistance)continue;n.push(u)}else for(var h in this._directions.panos)if(this._directions.panos.hasOwnProperty(h)){var l=this._directions.panos[h],p=this._spatial.angleDifference(u.directionChange,u.motionChange),f=this._spatial.angleDifference(l.directionChange,p);if(!(Math.abs(f)>this._settings.panoMaxStepTurnChange)){a.push([l.direction,u]);break}}}for(var d=Math.PI/this._settings.panoMaxItems,m=[],v=[],g=0;g<this._settings.panoMaxItems;g++){for(var y=g/this._settings.panoMaxItems*2*Math.PI,b=Number.MAX_VALUE,_=null,x=0,w=n;x<w.length;x++){var u=w[x],S=this._spatial.angleDifference(y,u.motionChange);if(!(Math.abs(S)>d)){for(var M=Number.MAX_VALUE,E=0,T=m;E<T.length;E++){var C=T[E],O=Math.abs(this._spatial.angleDifference(C,u.motionChange));O<M&&(M=O)}if(!(M<=d)){var P=this._coefficients.panoPreferredDistance*Math.abs(u.distance-this._settings.panoPreferredDistance)/this._settings.panoMaxDistance+this._coefficients.panoMotion*Math.abs(S)/d+this._coefficients.panoSequencePenalty*(u.sameSequence?0:1)+this._coefficients.panoMergeCCPenalty*(u.sameMergeCC?0:1);P<b&&(b=P,_=u)}}}null!=_?(m.push(_.motionChange),r.push({data:{direction:i.EdgeDirection.Pano,worldMotionAzimuth:_.worldMotionAzimuth},from:t.key,to:_.key})):v.push(y)}var A={};A[i.EdgeDirection.Pano]=m,A[i.EdgeDirection.StepForward]=[],A[i.EdgeDirection.StepLeft]=[],A[i.EdgeDirection.StepBackward]=[],A[i.EdgeDirection.StepRight]=[];for(var j=0,R=v;j<R.length;j++){var L=R[j],N=[];for(var h in this._directions.panos)if(this._directions.panos.hasOwnProperty(h)){for(var l=this._directions.panos[h],I=A[i.EdgeDirection.Pano].concat(A[l.direction]).concat(A[l.prev]).concat(A[l.next]),b=Number.MAX_VALUE,_=null,D=0,k=a;D<k.length;D++){var u=k[D];if(u[0]===l.direction){var F=this._spatial.angleDifference(L,u[1].motionChange);if(!(Math.abs(F)>d)){for(var U=Number.MAX_VALUE,B=0,z=I;B<z.length;B++){var C=z[B],M=Math.abs(this._spatial.angleDifference(C,u[1].motionChange));M<U&&(U=M)}if(!(U<=d)){var P=this._coefficients.panoPreferredDistance*Math.abs(u[1].distance-this._settings.panoPreferredDistance)/this._settings.panoMaxDistance+this._coefficients.panoMotion*Math.abs(F)/d+this._coefficients.panoMergeCCPenalty*(u[1].sameMergeCC?0:1);P<b&&(b=P,_=u)}}}}null!=_&&(N.push(_),r.push({data:{direction:_[0],worldMotionAzimuth:_[1].worldMotionAzimuth},from:t.key,to:_[1].key}))}for(var $=0,G=N;$<G.length;$++){var V=G[$];A[V[0]].push(V[1].motionChange)}}return r},t}();r.EdgeCalculator=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../../Edge":225,"../../Error":226,"../../Geo":227,three:174}],315:[function(t,e,r){"use strict";var n=function(){function t(){this.panoPreferredDistance=2,this.panoMotion=2,this.panoSequencePenalty=1,this.panoMergeCCPenalty=4,this.stepPreferredDistance=4,this.stepMotion=3,this.stepRotation=4,this.stepSequencePenalty=2,this.stepMergeCCPenalty=6,this.similarDistance=2,this.similarRotation=3,this.turnDistance=4,this.turnMotion=2,this.turnSequencePenalty=1,this.turnMergeCCPenalty=4}return t}();r.EdgeCalculatorCoefficients=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],316:[function(t,e,r){"use strict";var n=t("../../Edge"),i=function(){function t(){this.steps={},this.turns={},this.panos={},this.steps[n.EdgeDirection.StepForward]={direction:n.EdgeDirection.StepForward,motionChange:0,useFallback:!0},this.steps[n.EdgeDirection.StepBackward]={direction:n.EdgeDirection.StepBackward,motionChange:Math.PI,useFallback:!0},this.steps[n.EdgeDirection.StepLeft]={direction:n.EdgeDirection.StepLeft,motionChange:Math.PI/2,useFallback:!1},this.steps[n.EdgeDirection.StepRight]={direction:n.EdgeDirection.StepRight,motionChange:-Math.PI/2,useFallback:!1},this.turns[n.EdgeDirection.TurnLeft]={direction:n.EdgeDirection.TurnLeft,directionChange:Math.PI/2,motionChange:Math.PI/4},this.turns[n.EdgeDirection.TurnRight]={direction:n.EdgeDirection.TurnRight,directionChange:-Math.PI/2,motionChange:-Math.PI/4},this.turns[n.EdgeDirection.TurnU]={direction:n.EdgeDirection.TurnU,directionChange:Math.PI,motionChange:null},this.panos[n.EdgeDirection.StepForward]={direction:n.EdgeDirection.StepForward,directionChange:0,next:n.EdgeDirection.StepLeft,prev:n.EdgeDirection.StepRight},this.panos[n.EdgeDirection.StepBackward]={direction:n.EdgeDirection.StepBackward,directionChange:Math.PI,next:n.EdgeDirection.StepRight,prev:n.EdgeDirection.StepLeft},this.panos[n.EdgeDirection.StepLeft]={direction:n.EdgeDirection.StepLeft,directionChange:Math.PI/2,next:n.EdgeDirection.StepBackward,prev:n.EdgeDirection.StepForward},this.panos[n.EdgeDirection.StepRight]={direction:n.EdgeDirection.StepRight,directionChange:-Math.PI/2,next:n.EdgeDirection.StepForward,prev:n.EdgeDirection.StepBackward}}return t}();r.EdgeCalculatorDirections=i},{"../../Edge":225}],317:[function(t,e,r){"use strict";var n=function(){function t(){this.panoMinDistance=.1,this.panoMaxDistance=20,this.panoPreferredDistance=5,this.panoMaxItems=4,this.panoMaxStepTurnChange=Math.PI/8,this.rotationMaxDistance=this.turnMaxRigDistance,this.rotationMaxDirectionChange=Math.PI/6,this.rotationMaxVerticalDirectionChange=Math.PI/8,this.similarMaxDirectionChange=Math.PI/8,this.similarMaxDistance=12,this.similarMinTimeDifference=432e5,this.stepMaxDistance=20,this.stepMaxDirectionChange=Math.PI/6,this.stepMaxDrift=Math.PI/6,this.stepPreferredDistance=4,this.turnMaxDistance=15,this.turnMaxDirectionChange=2*Math.PI/9,this.turnMaxRigDistance=.65,this.turnMinRigDirectionChange=Math.PI/6}return Object.defineProperty(t.prototype,"maxDistance",{get:function(){return Math.max(this.panoMaxDistance,this.similarMaxDistance,this.stepMaxDistance,this.turnMaxDistance)},enumerable:!0,configurable:!0}),t}();r.EdgeCalculatorSettings=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],318:[function(t,e,r){"use strict";!function(t){t[t.Next=0]="Next",t[t.Prev=1]="Prev",t[t.StepLeft=2]="StepLeft",t[t.StepRight=3]="StepRight",t[t.StepForward=4]="StepForward",t[t.StepBackward=5]="StepBackward",t[t.TurnLeft=6]="TurnLeft",t[t.TurnRight=7]="TurnRight",t[t.TurnU=8]="TurnU",t[t.Pano=9]="Pano",t[t.Similar=10]="Similar"}(r.EdgeDirection||(r.EdgeDirection={}))},{}],319:[function(t,e,r){"use strict";var n=t("underscore"),i=t("virtual-dom"),o=t("rxjs/Subject");t("rxjs/add/operator/combineLatest"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/pluck"),t("rxjs/add/operator/scan");var a=t("../Render"),s=function(){function t(t,e,r){this._adaptiveOperation$=new o.Subject,this._render$=new o.Subject,this._renderAdaptive$=new o.Subject,this._renderService=e,this._currentFrame$=r;var s=i.create(i.h("div.domRenderer",[]));t.appendChild(s),this._offset$=this._adaptiveOperation$.scan(function(t,e){return e(t)},{elementHeight:t.offsetHeight,elementWidth:t.offsetWidth,imageAspect:0,renderMode:a.RenderMode.Fill}).filter(function(t){return t.imageAspect>0&&t.elementWidth>0&&t.elementHeight>0}).map(function(t){var e=t.elementWidth/t.elementHeight,r=t.imageAspect/e,n=0,i=0;return t.renderMode===a.RenderMode.Letterbox?t.imageAspect>e?n=t.elementHeight*(1-1/r)/2:i=t.elementWidth*(1-r)/2:t.imageAspect>e?i=-t.elementWidth*(r-1)/2:n=-t.elementHeight*(1/r-1)/2,{bottom:n,left:i,right:i,top:n}}),this._currentFrame$.filter(function(t){return null!=t.state.currentNode}).distinctUntilChanged(function(t,e){return t===e},function(t){return t.state.currentNode.key}).map(function(t){return t.state.currentTransform.basicAspect}).map(function(t){return function(e){return e.imageAspect=t,e}}).subscribe(this._adaptiveOperation$),this._renderAdaptive$.scan(function(t,e){return null==e.vnode?delete t[e.name]:t[e.name]=e.vnode,t},{}).combineLatest(this._offset$).map(function(t){var e=n.values(t[0]),r=t[1],o={style:{bottom:r.bottom+"px",left:r.left+"px","pointer-events":"none",position:"absolute",right:r.right+"px",top:r.top+"px"}};return{name:"adaptiveDomRenderer",vnode:i.h("div.adaptiveDomRenderer",o,e)}}).subscribe(this._render$),this._vNode$=this._render$.scan(function(t,e){return null==e.vnode?delete t[e.name]:t[e.name]=e.vnode,t},{}).map(function(t){var e=n.values(t);return i.h("div.domRenderer",e)}),this._vPatch$=this._vNode$.scan(function(t,e){return t.vpatch=i.diff(t.vnode,e),t.vnode=e,t},{vnode:i.h("div.domRenderer",[]),vpatch:null}).pluck("vpatch"),this._element$=this._vPatch$.scan(function(t,e){return i.patch(t,e)},s).publishReplay(1).refCount(),this._element$.subscribe(function(){}),this._renderService.size$.map(function(t){return function(e){return e.elementWidth=t.width,e.elementHeight=t.height,e}}).subscribe(this._adaptiveOperation$),this._renderService.renderMode$.map(function(t){return function(e){return e.renderMode=t,e}}).subscribe(this._adaptiveOperation$)}return Object.defineProperty(t.prototype,"element$",{get:function(){return this._element$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"render$",{get:function(){return this._render$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"renderAdaptive$",{get:function(){return this._renderAdaptive$},enumerable:!0,configurable:!0}),t.prototype.clear=function(t){this._renderAdaptive$.next({name:t,vnode:null}),this._render$.next({name:t,vnode:null})},t}();r.DOMRenderer=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Render":230,"rxjs/Subject":33,"rxjs/add/operator/combineLatest":52,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/pluck":69,"rxjs/add/operator/scan":72,underscore:175,"virtual-dom":180}],320:[function(t,e,r){"use strict";var n;!function(t){t[t.Background=0]="Background",t[t.Foreground=1]="Foreground"}(n=r.GLRenderStage||(r.GLRenderStage={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],321:[function(t,e,r){"use strict";var n=t("three"),i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/first"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/share"),t("rxjs/add/operator/startWith");var a=t("../Render"),s=function(){function t(t,e){var r=this;this._renderFrame$=new o.Subject,this._renderCameraOperation$=new o.Subject,this._render$=new o.Subject,this._clear$=new o.Subject,this._renderOperation$=new o.Subject,this._rendererOperation$=new o.Subject,this._eraserOperation$=new o.Subject,this._renderService=e,this._renderer$=this._rendererOperation$.scan(function(t,e){return e(t)},{needsRender:!1,renderer:null}),this._renderCollection$=this._renderOperation$.scan(function(t,e){return e(t)},{}).share(),this._renderCamera$=this._renderCameraOperation$.scan(function(t,e){return e(t)},{frameId:-1,needsRender:!1,perspective:null}),this._eraser$=this._eraserOperation$.startWith(function(t){return t}).scan(function(t,e){return e(t)},{needsRender:!1}),i.Observable.combineLatest([this._renderer$,this._renderCollection$,this._renderCamera$,this._eraser$],function(t,e,r,n){return{camera:r,eraser:n,renderer:t,renders:Object.keys(e).map(function(t){return e[t]})}}).filter(function(t){for(var e=t.renderer.needsRender||t.camera.needsRender||t.eraser.needsRender,r=t.camera.frameId,n=0,i=t.renders;n<i.length;n++){var o=i[n];if(o.frameId!==r)return!1;e=e||o.needsRender}return e}).distinctUntilChanged(function(t,e){return t===e},function(t){return t.eraser.needsRender?-1:t.camera.frameId}).subscribe(function(t){t.renderer.needsRender=!1,t.camera.needsRender=!1,t.eraser.needsRender=!1;for(var e=t.camera.perspective,r=[],n=[],i=0,o=t.renders;i<o.length;i++){var s=o[i];s.stage===a.GLRenderStage.Background?r.push(s.render):s.stage===a.GLRenderStage.Foreground&&n.push(s.render)}var c=t.renderer.renderer;c.clear();for(var u=0,h=r;u<h.length;u++){var s=h[u];s(e,c)}c.clearDepth();for(var l=0,p=n;l<p.length;l++){var s=p[l];s(e,c)}}),this._renderFrame$.map(function(t){return function(e){return e.frameId=t.frameId,e.perspective=t.perspective,t.changed===!0&&(e.needsRender=!0),e}}).subscribe(this._renderCameraOperation$),this._renderFrameSubscribe();var s=this._render$.map(function(t){return function(e){return e[t.name]=t.render,e}}),c=this._clear$.map(function(t){return function(e){return delete e[t],e}});i.Observable.merge(s,c).subscribe(this._renderOperation$),this._webGLRenderer$=this._render$.first().map(function(r){var i=e.element,o=new n.WebGLRenderer;return o.setPixelRatio(window.devicePixelRatio),o.setSize(i.offsetWidth,i.offsetHeight),o.setClearColor(new n.Color(2105376),1),o.autoClear=!1,o.domElement.style.position="absolute",t.appendChild(o.domElement),o}).publishReplay(1).refCount(),this._webGLRenderer$.subscribe(function(){});var u=this._webGLRenderer$.first().map(function(t){return function(e){return e.needsRender=!0,e.renderer=t,e}}),h=this._renderService.size$.map(function(t){return function(e){return null==e.renderer?e:(e.renderer.setSize(t.width,t.height),e.needsRender=!0,e)}}),l=this._clear$.map(function(t){return function(t){return null==t.renderer?t:(t.needsRender=!0,t)}});i.Observable.merge(u,h,l).subscribe(this._rendererOperation$);var p=this._renderCollection$.filter(function(t){return 0===Object.keys(t).length}).share();p.subscribe(function(t){null!=r._renderFrameSubscription&&(r._renderFrameSubscription.unsubscribe(),r._renderFrameSubscription=null,r._renderFrameSubscribe())}),p.map(function(t){return function(t){return t.needsRender=!0,t}}).subscribe(this._eraserOperation$)}return Object.defineProperty(t.prototype,"render$",{get:function(){return this._render$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"webGLRenderer$",{get:function(){return this._webGLRenderer$},enumerable:!0,configurable:!0}),t.prototype.clear=function(t){this._clear$.next(t)},t.prototype._renderFrameSubscribe=function(){
+var t=this;this._render$.first().map(function(t){return function(t){return t.needsRender=!0,t}}).subscribe(function(e){t._renderCameraOperation$.next(e)}),this._renderFrameSubscription=this._render$.first().mergeMap(function(e){return t._renderService.renderCameraFrame$}).subscribe(this._renderFrame$)},t}();r.GLRenderer=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Render":230,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/scan":72,"rxjs/add/operator/share":73,"rxjs/add/operator/startWith":77,three:174}],322:[function(t,e,r){"use strict";var n=t("three"),i=t("../Geo"),o=t("../Render"),a=function(){function t(t,e){this.alpha=-1,this.zoom=0,this._frameId=-1,this._changed=!1,this._changedForFrame=-1,this.currentAspect=1,this.currentPano=!1,this.previousAspect=1,this.previousPano=!1,this.renderMode=e,this._spatial=new i.Spatial,this._camera=new i.Camera,this._perspective=new n.PerspectiveCamera(50,t,.4,1e4),this._perspective.matrixAutoUpdate=!1,this._rotation={phi:0,theta:0}}return Object.defineProperty(t.prototype,"camera",{get:function(){return this._camera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"changed",{get:function(){return this.frameId===this._changedForFrame},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"frameId",{get:function(){return this._frameId},set:function(t){this._frameId=t,this._changed&&(this._changed=!1,this._changedForFrame=t)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"perspective",{get:function(){return this._perspective},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rotation",{get:function(){return this._rotation},enumerable:!0,configurable:!0}),t.prototype.updateProjection=function(){var t=this._getAspect(this.currentAspect,this.currentPano,this.perspective.aspect),e=this._getAspect(this.previousAspect,this.previousPano,this.perspective.aspect),r=(1-this.alpha)*e+this.alpha*t,n=this._getVerticalFov(r,this._camera.focal,this.zoom);this._perspective.fov=n,this._perspective.updateProjectionMatrix(),this._changed=!0},t.prototype.updatePerspective=function(t){this._perspective.up.copy(t.up),this._perspective.position.copy(t.position),this._perspective.lookAt(t.lookat),this._perspective.updateMatrix(),this._perspective.updateMatrixWorld(!1),this._changed=!0},t.prototype.updateRotation=function(t){this._rotation=this._getRotation(t)},t.prototype._getVerticalFov=function(t,e,r){return 2*Math.atan(.5/(Math.pow(2,r)*t*e))*180/Math.PI},t.prototype._getAspect=function(t,e,r){if(e)return 1;var n=Math.max(1,1/t);return(this.renderMode===o.RenderMode.Letterbox?t>r:t<r)?n*r:n*t},t.prototype._getRotation=function(t){var e=t.lookat.clone().sub(t.position),r=t.up.clone(),n=e.clone().dot(r),i=e.clone().sub(r.clone().multiplyScalar(n));return{phi:Math.atan2(i.y,i.x),theta:Math.PI/2-this._spatial.angleToPlane(e.toArray(),[0,0,1])}},t}();r.RenderCamera=a,Object.defineProperty(r,"__esModule",{value:!0}),r.default=a},{"../Geo":227,"../Render":230,three:174}],323:[function(t,e,r){"use strict";var n;!function(t){t[t.Letterbox=0]="Letterbox",t[t.Fill=1]="Fill"}(n=r.RenderMode||(r.RenderMode={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],324:[function(t,e,r){"use strict";var n=t("rxjs/Subject"),i=t("rxjs/BehaviorSubject");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/do"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/skip"),t("rxjs/add/operator/startWith"),t("rxjs/add/operator/withLatestFrom");var o=t("../Geo"),a=t("../Render"),s=function(){function t(t,e,r){var s=this;this._element=t,this._currentFrame$=e,this._spatial=new o.Spatial,r=null!=r?r:a.RenderMode.Fill,this._resize$=new n.Subject,this._renderCameraOperation$=new n.Subject,this._size$=new i.BehaviorSubject({height:this._element.offsetHeight,width:this._element.offsetWidth}),this._resize$.map(function(){return{height:s._element.offsetHeight,width:s._element.offsetWidth}}).subscribe(this._size$),this._renderMode$=new i.BehaviorSubject(r),this._renderCameraHolder$=this._renderCameraOperation$.startWith(function(t){return t}).scan(function(t,e){return e(t)},new a.RenderCamera(this._element.offsetWidth/this._element.offsetHeight,r)).publishReplay(1).refCount(),this._renderCameraFrame$=this._currentFrame$.withLatestFrom(this._renderCameraHolder$,function(t,e){return[t,e]}).do(function(t){var e=t[0],r=t[1],n=e.state.camera;if(r.alpha!==e.state.alpha||r.zoom!==e.state.zoom||r.camera.diff(n)>1e-9){var i=e.state.currentTransform,o=null!=e.state.previousTransform?e.state.previousTransform:e.state.currentTransform,a=null!=e.state.previousNode?e.state.previousNode:e.state.currentNode;r.currentAspect=i.basicAspect,r.currentPano=e.state.currentNode.pano,r.previousAspect=o.basicAspect,r.previousPano=a.pano,r.alpha=e.state.alpha,r.zoom=e.state.zoom,r.camera.copy(n),r.updatePerspective(n),r.updateRotation(n),r.updateProjection()}r.frameId=e.id}).map(function(t){return t[1]}).publishReplay(1).refCount(),this._renderCamera$=this._renderCameraFrame$.filter(function(t){return t.changed}).publishReplay(1).refCount(),this._bearing$=this._renderCamera$.map(function(t){var e=s._spatial.radToDeg(s._spatial.azimuthalToBearing(t.rotation.phi));return s._spatial.wrap(e,0,360)}).publishReplay(1).refCount(),this._size$.skip(1).map(function(t){return function(e){return e.perspective.aspect=t.width/t.height,e.updateProjection(),e}}).subscribe(this._renderCameraOperation$),this._renderMode$.skip(1).map(function(t){return function(e){return e.renderMode=t,e.updateProjection(),e}}).subscribe(this._renderCameraOperation$),this._bearing$.subscribe(function(){}),this._renderCameraHolder$.subscribe(function(){}),this._size$.subscribe(function(){}),this._renderMode$.subscribe(function(){}),this._renderCamera$.subscribe(function(){}),this._renderCameraFrame$.subscribe(function(){})}return Object.defineProperty(t.prototype,"bearing$",{get:function(){return this._bearing$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"element",{get:function(){return this._element},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"resize$",{get:function(){return this._resize$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"size$",{get:function(){return this._size$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"renderMode$",{get:function(){return this._renderMode$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"renderCameraFrame$",{get:function(){return this._renderCameraFrame$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"renderCamera$",{get:function(){return this._renderCamera$},enumerable:!0,configurable:!0}),t}();r.RenderService=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Geo":227,"../Render":230,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/do":58,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/skip":74,"rxjs/add/operator/startWith":77,"rxjs/add/operator/withLatestFrom":82}],325:[function(t,e,r){"use strict";var n;!function(t){t[t.Traversing=0]="Traversing",t[t.Waiting=1]="Waiting"}(n=r.State||(r.State={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],326:[function(t,e,r){"use strict";var n=t("../State"),i=t("../Geo"),o=function(){function t(){this._state=new n.TraversingState({alpha:1,camera:new i.Camera,currentIndex:-1,reference:{alt:0,lat:0,lon:0},trajectory:[],zoom:0})}return t.prototype.traverse=function(){this._state=this._state.traverse()},t.prototype.wait=function(){this._state=this._state.wait()},Object.defineProperty(t.prototype,"state",{get:function(){if(this._state instanceof n.TraversingState)return n.State.Traversing;if(this._state instanceof n.WaitingState)return n.State.Waiting;throw new Error("Invalid state")},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"reference",{get:function(){return this._state.reference},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"alpha",{get:function(){return this._state.alpha},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"camera",{get:function(){return this._state.camera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"zoom",{get:function(){return this._state.zoom},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentNode",{get:function(){return this._state.currentNode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"previousNode",{get:function(){return this._state.previousNode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentCamera",{get:function(){return this._state.currentCamera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentTransform",{get:function(){return this._state.currentTransform},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"previousTransform",{get:function(){return this._state.previousTransform},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"trajectory",{get:function(){return this._state.trajectory},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentIndex",{get:function(){return this._state.currentIndex},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"lastNode",{get:function(){return this._state.trajectory[this._state.trajectory.length-1]},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"nodesAhead",{get:function(){return this._state.trajectory.length-1-this._state.currentIndex},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"motionless",{get:function(){return this._state.motionless},enumerable:!0,configurable:!0}),t.prototype.getCenter=function(){return this._state.getCenter()},t.prototype.setCenter=function(t){this._state.setCenter(t)},t.prototype.setZoom=function(t){this._state.setZoom(t)},t.prototype.update=function(t){this._state.update(t)},t.prototype.append=function(t){this._state.append(t)},t.prototype.prepend=function(t){this._state.prepend(t)},t.prototype.remove=function(t){this._state.remove(t)},t.prototype.clear=function(){this._state.clear()},t.prototype.clearPrior=function(){this._state.clearPrior()},t.prototype.cut=function(){this._state.cut()},t.prototype.set=function(t){this._state.set(t)},t.prototype.rotate=function(t){this._state.rotate(t)},t.prototype.rotateBasic=function(t){this._state.rotateBasic(t)},t.prototype.rotateBasicUnbounded=function(t){this._state.rotateBasicUnbounded(t)},t.prototype.rotateToBasic=function(t){this._state.rotateToBasic(t)},t.prototype.move=function(t){this._state.move(t)},t.prototype.moveTo=function(t){this._state.moveTo(t)},t.prototype.zoomIn=function(t,e){this._state.zoomIn(t,e)},t}();r.StateContext=o},{"../Geo":227,"../State":231}],327:[function(t,e,r){"use strict";var n=t("rxjs/BehaviorSubject"),i=t("rxjs/Subject"),o=t("rxjs/util/AnimationFrame");t("rxjs/add/operator/bufferCount"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/do"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/first"),t("rxjs/add/operator/map"),t("rxjs/add/operator/pairwise"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/startWith"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/withLatestFrom");var a=t("../State"),s=function(){function t(){var t=this;this._appendNode$=new i.Subject,this._start$=new i.Subject,this._frame$=new i.Subject,this._fpsSampleRate=30,this._contextOperation$=new n.BehaviorSubject(function(t){return t}),this._context$=this._contextOperation$.scan(function(t,e){return e(t)},new a.StateContext).publishReplay(1).refCount(),this._state$=this._context$.map(function(t){return t.state}).distinctUntilChanged().publishReplay(1).refCount(),this._fps$=this._start$.switchMap(function(){return t._frame$.bufferCount(1,t._fpsSampleRate).map(function(t){return(new Date).getTime()}).pairwise().map(function(e){return Math.max(20,1e3*t._fpsSampleRate/(e[1]-e[0]))}).startWith(60)}).share(),this._currentState$=this._frame$.withLatestFrom(this._fps$,this._context$,function(t,e,r){return[t,e,r]}).filter(function(t){return null!=t[2].currentNode}).do(function(t){t[2].update(t[1])}).map(function(t){return{fps:t[1],id:t[0],state:t[2]}}).share(),this._lastState$=this._currentState$.publishReplay(1).refCount();var e=this._currentState$.distinctUntilChanged(void 0,function(t){return t.state.currentNode.key}).publishReplay(1).refCount(),r=new i.Subject;e.subscribe(r),this._currentKey$=new n.BehaviorSubject(null),r.map(function(t){return t.state.currentNode.key}).subscribe(this._currentKey$),this._currentNode$=r.map(function(t){return t.state.currentNode}).publishReplay(1).refCount(),this._currentCamera$=r.map(function(t){return t.state.currentCamera}).publishReplay(1).refCount(),this._currentTransform$=r.map(function(t){return t.state.currentTransform}).publishReplay(1).refCount(),this._reference$=r.map(function(t){return t.state.reference}).distinctUntilChanged(function(t,e){return t.lat===e.lat&&t.lon===e.lon},function(t){return{lat:t.lat,lon:t.lon}}).publishReplay(1).refCount(),this._currentNodeExternal$=e.map(function(t){return t.state.currentNode}).publishReplay(1).refCount(),this._appendNode$.map(function(t){return function(e){return e.append([t]),e}}).subscribe(this._contextOperation$),this._inMotionOperation$=new i.Subject,e.map(function(t){return!0}).subscribe(this._inMotionOperation$),this._inMotionOperation$.distinctUntilChanged().filter(function(t){return t}).switchMap(function(e){return t._currentState$.filter(function(t){return 0===t.state.nodesAhead}).map(function(t){return[t.state.camera.clone(),t.state.zoom]}).pairwise().map(function(t){var e=t[0][0],r=t[1][0],n=t[0][1],i=t[1][1];return e.diff(r)>1e-5||Math.abs(n-i)>1e-5}).first(function(t){return!t})}).subscribe(this._inMotionOperation$),this._inMotion$=this._inMotionOperation$.distinctUntilChanged().publishReplay(1).refCount(),this._inTranslationOperation$=new i.Subject,e.map(function(t){return!0}).subscribe(this._inTranslationOperation$),this._inTranslationOperation$.distinctUntilChanged().filter(function(t){return t}).switchMap(function(e){return t._currentState$.filter(function(t){return 0===t.state.nodesAhead}).map(function(t){return t.state.camera.position.clone()}).pairwise().map(function(t){return 0!==t[0].distanceToSquared(t[1])}).first(function(t){return!t})}).subscribe(this._inTranslationOperation$),this._inTranslation$=this._inTranslationOperation$.distinctUntilChanged().publishReplay(1).refCount(),this._state$.subscribe(function(){}),this._currentNode$.subscribe(function(){}),this._currentCamera$.subscribe(function(){}),this._currentTransform$.subscribe(function(){}),this._reference$.subscribe(function(){}),this._currentNodeExternal$.subscribe(function(){}),this._lastState$.subscribe(function(){}),this._inMotion$.subscribe(function(){}),this._inTranslation$.subscribe(function(){}),this._frameId=null,this._frameGenerator=new o.RequestAnimationFrameDefinition(window)}return Object.defineProperty(t.prototype,"currentState$",{get:function(){return this._currentState$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentNode$",{get:function(){return this._currentNode$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentKey$",{get:function(){return this._currentKey$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentNodeExternal$",{get:function(){return this._currentNodeExternal$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentCamera$",{get:function(){return this._currentCamera$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentTransform$",{get:function(){return this._currentTransform$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"state$",{get:function(){return this._state$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"reference$",{get:function(){return this._reference$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"inMotion$",{get:function(){return this._inMotion$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"inTranslation$",{get:function(){return this._inTranslation$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"appendNode$",{get:function(){return this._appendNode$},enumerable:!0,configurable:!0}),t.prototype.traverse=function(){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(t){t.traverse()})},t.prototype.wait=function(){this._invokeContextOperation(function(t){t.wait()})},t.prototype.appendNodes=function(t){this._invokeContextOperation(function(e){e.append(t)})},t.prototype.prependNodes=function(t){this._invokeContextOperation(function(e){e.prepend(t)})},t.prototype.removeNodes=function(t){this._invokeContextOperation(function(e){e.remove(t)})},t.prototype.clearNodes=function(){this._invokeContextOperation(function(t){t.clear()})},t.prototype.clearPriorNodes=function(){this._invokeContextOperation(function(t){t.clearPrior()})},t.prototype.cutNodes=function(){this._invokeContextOperation(function(t){t.cut()})},t.prototype.setNodes=function(t){this._invokeContextOperation(function(e){e.set(t)})},t.prototype.rotate=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.rotate(t)})},t.prototype.rotateBasic=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.rotateBasic(t)})},t.prototype.rotateBasicUnbounded=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.rotateBasicUnbounded(t)})},t.prototype.rotateToBasic=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.rotateToBasic(t)})},t.prototype.move=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.move(t)})},t.prototype.moveTo=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.moveTo(t)})},t.prototype.zoomIn=function(t,e){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(r){r.zoomIn(t,e)})},t.prototype.getCenter=function(){return this._lastState$.first().map(function(t){return t.state.getCenter()})},t.prototype.getZoom=function(){return this._lastState$.first().map(function(t){return t.state.zoom})},t.prototype.setCenter=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.setCenter(t)})},t.prototype.setZoom=function(t){this._inMotionOperation$.next(!0),this._invokeContextOperation(function(e){e.setZoom(t)})},t.prototype.start=function(){null==this._frameId&&(this._start$.next(null),this._frameId=this._frameGenerator.requestAnimationFrame(this._frame.bind(this)),this._frame$.next(this._frameId))},t.prototype.stop=function(){null!=this._frameId&&(this._frameGenerator.cancelAnimationFrame(this._frameId),this._frameId=null)},t.prototype._invokeContextOperation=function(t){this._contextOperation$.next(function(e){return t(e),e})},t.prototype._frame=function(t){this._frameId=this._frameGenerator.requestAnimationFrame(this._frame.bind(this)),this._frame$.next(this._frameId)},t}();r.StateService=s},{"../State":231,"rxjs/BehaviorSubject":25,"rxjs/Subject":33,"rxjs/add/operator/bufferCount":49,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/do":58,"rxjs/add/operator/filter":60,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"rxjs/add/operator/pairwise":68,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/startWith":77,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/withLatestFrom":82,"rxjs/util/AnimationFrame":155}],328:[function(t,e,r){"use strict";var n=t("../../Error"),i=t("../../Geo"),o=function(){function t(t){this._spatial=new i.Spatial,this._geoCoords=new i.GeoCoords,this._referenceThreshold=.01,this._reference=t.reference,this._alpha=t.alpha,this._camera=t.camera.clone(),this._zoom=t.zoom,this._currentIndex=t.currentIndex,this._trajectory=t.trajectory.slice(),this._trajectoryTransforms=[],this._trajectoryCameras=[];for(var e=0,r=this._trajectory;e<r.length;e++){var n=r[e],o=this._nodeToTranslation(n),a=new i.Transform(n,n.image,o);this._trajectoryTransforms.push(a),this._trajectoryCameras.push(new i.Camera(a))}this._currentNode=this._trajectory.length>0?this._trajectory[this._currentIndex]:null,this._previousNode=this._trajectory.length>1&&this.currentIndex>0?this._trajectory[this._currentIndex-1]:null,this._currentCamera=this._trajectoryCameras.length>0?this._trajectoryCameras[this._currentIndex].clone():new i.Camera,this._previousCamera=this._trajectoryCameras.length>1&&this.currentIndex>0?this._trajectoryCameras[this._currentIndex-1].clone():this._currentCamera.clone()}return Object.defineProperty(t.prototype,"reference",{get:function(){return this._reference},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"alpha",{get:function(){return this._getAlpha()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"camera",{get:function(){return this._camera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"zoom",{get:function(){return this._zoom},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"trajectory",{get:function(){return this._trajectory},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentIndex",{get:function(){return this._currentIndex},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentNode",{get:function(){return this._currentNode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"previousNode",{get:function(){return this._previousNode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentCamera",{get:function(){return this._currentCamera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"currentTransform",{get:function(){return this._trajectoryTransforms.length>0?this._trajectoryTransforms[this.currentIndex]:null},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"previousTransform",{get:function(){return this._trajectoryTransforms.length>1&&this.currentIndex>0?this._trajectoryTransforms[this.currentIndex-1]:null},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"motionless",{get:function(){return this._motionless},enumerable:!0,configurable:!0}),t.prototype.append=function(t){if(t.length<1)throw Error("Trajectory can not be empty");this._currentIndex<0?this.set(t):(this._trajectory=this._trajectory.concat(t),this._appendToTrajectories(t))},t.prototype.prepend=function(t){if(t.length<1)throw Error("Trajectory can not be empty");this._trajectory=t.slice().concat(this._trajectory),this._currentIndex+=t.length,this._setCurrentNode(),this._setReference(this._currentNode)?this._setTrajectories():this._prependToTrajectories(t),this._setCurrentCamera()},t.prototype.remove=function(t){if(t<0)throw Error("n must be a positive integer");if(this._currentIndex-1<t)throw Error("Current and previous nodes can not be removed");for(var e=0;e<t;e++)this._trajectory.shift(),this._trajectoryTransforms.shift(),this._trajectoryCameras.shift(),this._currentIndex--;this._setCurrentNode()},t.prototype.clearPrior=function(){this._currentIndex>0&&this.remove(this._currentIndex-1)},t.prototype.clear=function(){this.cut(),this._currentIndex>0&&this.remove(this._currentIndex-1)},t.prototype.cut=function(){for(;this._trajectory.length-1>this._currentIndex;)this._trajectory.pop(),this._trajectoryTransforms.pop(),this._trajectoryCameras.pop()},t.prototype.set=function(t){this._setTrajectory(t),this._setCurrentNode(),this._setReference(this._currentNode),this._setTrajectories(),this._setCurrentCamera()},t.prototype.getCenter=function(){return null!=this._currentNode?this.currentTransform.projectBasic(this._camera.lookat.toArray()):[.5,.5]},t.prototype._setCurrent=function(){this._setCurrentNode(),this._setReference(this._currentNode)&&this._setTrajectories(),this._setCurrentCamera()},t.prototype._setCurrentCamera=function(){this._currentCamera=this._trajectoryCameras[this._currentIndex].clone(),this._previousCamera=this._currentIndex>0?this._trajectoryCameras[this._currentIndex-1].clone():this._currentCamera.clone()},t.prototype._motionlessTransition=function(){return null!=this._currentNode&&null!=this._previousNode&&!(this._currentNode.merged&&this._previousNode.merged&&this._withinOriginalDistance()&&this._sameConnectedComponent())},t.prototype._setReference=function(t){return!(Math.abs(t.latLon.lat-this.reference.lat)<this._referenceThreshold&&Math.abs(t.latLon.lon-this.reference.lon)<this._referenceThreshold)&&(!(null!=this._previousNode&&!this._motionlessTransition())&&(this._reference.lat=t.latLon.lat,this._reference.lon=t.latLon.lon,this._reference.alt=t.alt,!0))},t.prototype._setCurrentNode=function(){this._currentNode=this._trajectory.length>0?this._trajectory[this._currentIndex]:null,this._previousNode=this._currentIndex>0?this._trajectory[this._currentIndex-1]:null},t.prototype._setTrajectory=function(t){if(t.length<1)throw new n.ArgumentMapillaryError("Trajectory can not be empty");null!=this._currentNode?(this._trajectory=[this._currentNode].concat(t),this._currentIndex=1):(this._trajectory=t.slice(),this._currentIndex=0)},t.prototype._setTrajectories=function(){this._trajectoryTransforms.length=0,this._trajectoryCameras.length=0,this._appendToTrajectories(this._trajectory)},t.prototype._appendToTrajectories=function(t){for(var e=0,r=t;e<r.length;e++){var o=r[e];if(!o.assetsCached)throw new n.ArgumentMapillaryError("Assets must be cached when node is added to trajectory");var a=this._nodeToTranslation(o),s=new i.Transform(o,o.image,a);this._trajectoryTransforms.push(s),this._trajectoryCameras.push(new i.Camera(s))}},t.prototype._prependToTrajectories=function(t){for(var e=0,r=t.reverse();e<r.length;e++){var o=r[e];if(!o.assetsCached)throw new n.ArgumentMapillaryError("Assets must be cached when added to trajectory");var a=this._nodeToTranslation(o),s=new i.Transform(o,o.image,a);this._trajectoryTransforms.unshift(s),this._trajectoryCameras.unshift(new i.Camera(s))}},t.prototype._nodeToTranslation=function(t){var e=this._geoCoords.geodeticToEnu(t.latLon.lat,t.latLon.lon,t.alt,this._reference.lat,this._reference.lon,this._reference.alt),r=this._spatial.rotate(e,t.rotation);return[-r.x,-r.y,-r.z]},t.prototype._sameConnectedComponent=function(){var t=this._currentNode,e=this._previousNode;return!(t&&t.mergeCC&&e&&e.mergeCC)||t.mergeCC===e.mergeCC},t.prototype._withinOriginalDistance=function(){var t=this._currentNode,e=this._previousNode;return!t||!e||this._spatial.distanceFromLatLon(t.originalLatLon.lat,t.originalLatLon.lon,e.originalLatLon.lat,e.originalLatLon.lon)<25},t}();r.StateBase=o},{"../../Error":226,"../../Geo":227}],329:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("three"),o=t("unitbezier"),a=t("../../State"),s=function(){function t(t,e){this._phi=t,this._theta=e}return Object.defineProperty(t.prototype,"phi",{get:function(){return this._phi},set:function(t){this._phi=t},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"theta",{get:function(){return this._theta},set:function(t){this._theta=t},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"isZero",{get:function(){return 0===this._phi&&0===this._theta},enumerable:!0,configurable:!0}),t.prototype.copy=function(t){this._phi=t.phi,this._theta=t.theta},t.prototype.lerp=function(t,e){this._phi=(1-e)*this._phi+e*t.phi,this._theta=(1-e)*this._theta+e*t.theta},t.prototype.multiply=function(t){this._phi*=t,this._theta*=t},t.prototype.threshold=function(t){this._phi=Math.abs(this._phi)>t?this._phi:0,this._theta=Math.abs(this._theta)>t?this._theta:0},t.prototype.lengthSquared=function(){return this._phi*this._phi+this._theta*this._theta},t.prototype.reset=function(){this._phi=0,this._theta=0},t}(),c=function(t){function e(e){var r=t.call(this,e)||this;return r._adjustCameras(),r._motionless=r._motionlessTransition(),r._baseAlpha=r._alpha,r._animationSpeed=.025,r._unitBezier=new o(.74,.67,.38,.96),r._useBezier=!1,r._rotationDelta=new s(0,0),r._requestedRotationDelta=null,r._basicRotation=[0,0],r._requestedBasicRotation=null,r._requestedBasicRotationUnbounded=null,r._rotationAcceleration=.86,r._rotationIncreaseAlpha=.97,r._rotationDecreaseAlpha=.9,r._rotationThreshold=.001,r._unboundedRotationAlpha=.8,r._desiredZoom=e.zoom,r._minZoom=0,r._maxZoom=3,r._lookatDepth=10,r._desiredLookat=null,r._desiredCenter=null,r}return n(e,t),e.prototype.traverse=function(){throw new Error("Not implemented")},e.prototype.wait=function(){return new a.WaitingState(this)},e.prototype.append=function(e){var r=0===this._trajectory.length;r&&this._resetTransition(),t.prototype.append.call(this,e),r&&(this._setDesiredCenter(),this._setDesiredZoom())},e.prototype.prepend=function(e){var r=0===this._trajectory.length;r&&this._resetTransition(),t.prototype.prepend.call(this,e),r&&(this._setDesiredCenter(),this._setDesiredZoom())},e.prototype.set=function(e){t.prototype.set.call(this,e),this._desiredLookat=null,this._resetTransition(),this._clearRotation(),this._setDesiredCenter(),this._setDesiredZoom(),this._trajectory.length<3&&(this._useBezier=!0)},e.prototype.move=function(t){throw new Error("Not implemented")},e.prototype.moveTo=function(t){throw new Error("Not implemented")},e.prototype.rotate=function(t){null!=this._currentNode&&(this._desiredZoom=this._zoom,this._desiredLookat=null,this._requestedBasicRotation=null,null!=this._requestedRotationDelta?(this._requestedRotationDelta.phi=this._requestedRotationDelta.phi+t.phi,this._requestedRotationDelta.theta=this._requestedRotationDelta.theta+t.theta):this._requestedRotationDelta=new s(t.phi,t.theta))},e.prototype.rotateBasic=function(t){if(null!=this._currentNode)if(this._desiredZoom=this._zoom,this._desiredLookat=null,this._requestedRotationDelta=null,null!=this._requestedBasicRotation){this._requestedBasicRotation[0]+=t[0],this._requestedBasicRotation[1]+=t[1];var e=.05/Math.pow(2,this._zoom);this._requestedBasicRotation[0]=this._spatial.clamp(this._requestedBasicRotation[0],-e,e),this._requestedBasicRotation[1]=this._spatial.clamp(this._requestedBasicRotation[1],-e,e)}else this._requestedBasicRotation=t.slice()},e.prototype.rotateBasicUnbounded=function(t){null!=this._currentNode&&(null!=this._requestedBasicRotationUnbounded?(this._requestedBasicRotationUnbounded[0]+=t[0],this._requestedBasicRotationUnbounded[1]+=t[1]):this._requestedBasicRotationUnbounded=t.slice())},e.prototype.rotateToBasic=function(t){if(null!=this._currentNode){this._desiredZoom=this._zoom,this._desiredLookat=null,t[0]=this._spatial.clamp(t[0],0,1),t[1]=this._spatial.clamp(t[1],0,1);var e=this.currentTransform.unprojectBasic(t,this._lookatDepth);this._currentCamera.lookat.fromArray(e)}},e.prototype.zoomIn=function(t,e){if(null!=this._currentNode){this._desiredZoom=Math.max(this._minZoom,Math.min(this._maxZoom,this._desiredZoom+t));var r=this.currentTransform.projectBasic(this._currentCamera.lookat.toArray()),n=r[0],o=r[1],a=Math.pow(2,this._zoom),s=Math.pow(2,this._desiredZoom),c=e[0],u=e[1];null!=this.currentTransform.gpano&&this.currentTransform.gpano.CroppedAreaImageWidthPixels===this.currentTransform.gpano.FullPanoWidthPixels&&(c-n>.5?c-=1:n-c>.5&&(c=1+c))
+;var h=c-a/s*(c-n),l=u-a/s*(u-o),p=this.currentTransform.gpano;this._currentNode.fullPano?(h=this._spatial.wrap(h+this._basicRotation[0],0,1),l=this._spatial.clamp(l+this._basicRotation[1],.05,.95)):null!=p&&this.currentTransform.gpano.CroppedAreaImageWidthPixels===this.currentTransform.gpano.FullPanoWidthPixels?(h=this._spatial.wrap(h+this._basicRotation[0],0,1),l=this._spatial.clamp(l+this._basicRotation[1],0,1)):(h=this._spatial.clamp(h,0,1),l=this._spatial.clamp(l,0,1)),this._desiredLookat=(new i.Vector3).fromArray(this.currentTransform.unprojectBasic([h,l],this._lookatDepth))}},e.prototype.setCenter=function(t){this._desiredLookat=null,this._requestedRotationDelta=null,this._requestedBasicRotation=null,this._desiredZoom=this._zoom;var e=[this._spatial.clamp(t[0],0,1),this._spatial.clamp(t[1],0,1)];if(null==this._currentNode)return void(this._desiredCenter=e);this._desiredCenter=null;var r=(new i.Vector3).fromArray(this.currentTransform.unprojectBasic(e,this._lookatDepth)),n=null!=this.previousTransform?this.previousTransform:this.currentTransform,o=(new i.Vector3).fromArray(n.unprojectBasic(e,this._lookatDepth));this._currentCamera.lookat.copy(r),this._previousCamera.lookat.copy(o)},e.prototype.setZoom=function(t){this._desiredLookat=null,this._requestedRotationDelta=null,this._requestedBasicRotation=null,this._zoom=this._spatial.clamp(t,this._minZoom,this._maxZoom),this._desiredZoom=this._zoom},e.prototype.update=function(t){1===this._alpha&&this._currentIndex+this._alpha<this._trajectory.length&&(this._currentIndex+=1,this._useBezier=this._trajectory.length<3&&this._currentIndex+1===this._trajectory.length,this._setCurrent(),this._resetTransition(),this._clearRotation(),this._desiredZoom=this._currentNode.fullPano?this._zoom:0,this._desiredLookat=null);var e=this._animationSpeed*(60/t);this._baseAlpha=Math.min(1,this._baseAlpha+e),this._useBezier?this._alpha=this._unitBezier.solve(this._baseAlpha):this._alpha=this._baseAlpha,this._updateRotation(),this._rotationDelta.isZero||(this._applyRotation(this._previousCamera),this._applyRotation(this._currentCamera)),this._updateRotationBasic(),0===this._basicRotation[0]&&0===this._basicRotation[1]||this._applyRotationBasic(),this._updateZoom(e),this._updateLookat(e),this._camera.lerpCameras(this._previousCamera,this._currentCamera,this.alpha)},e.prototype._getAlpha=function(){return this._motionless?Math.ceil(this._alpha):this._alpha},e.prototype._setCurrentCamera=function(){t.prototype._setCurrentCamera.call(this),this._adjustCameras()},e.prototype._adjustCameras=function(){if(null!=this._previousNode){var t=this._camera.lookat.clone().sub(this._camera.position);this._previousCamera.lookat.copy(t.clone().add(this._previousCamera.position)),this._currentNode.fullPano&&this._currentCamera.lookat.copy(t.clone().add(this._currentCamera.position))}},e.prototype._resetTransition=function(){this._alpha=0,this._baseAlpha=0,this._motionless=this._motionlessTransition()},e.prototype._applyRotation=function(t){if(null!=t){var e=(new i.Quaternion).setFromUnitVectors(t.up,new i.Vector3(0,0,1)),r=e.clone().inverse(),n=new i.Vector3;n.copy(t.lookat).sub(t.position),n.applyQuaternion(e);var o=n.length(),a=Math.atan2(n.y,n.x);a+=this._rotationDelta.phi;var s=Math.atan2(Math.sqrt(n.x*n.x+n.y*n.y),n.z);s+=this._rotationDelta.theta,s=Math.max(.1,Math.min(Math.PI-.1,s)),n.x=Math.sin(s)*Math.cos(a),n.y=Math.sin(s)*Math.sin(a),n.z=Math.cos(s),n.applyQuaternion(r),t.lookat.copy(t.position).add(n.multiplyScalar(o))}},e.prototype._applyRotationBasic=function(){var t=this._currentNode,e=null!=this._previousNode?this.previousNode:this.currentNode,r=this._currentCamera,n=this._previousCamera,i=this.currentTransform,o=null!=this.previousTransform?this.previousTransform:this.currentTransform,a=i.projectBasic(r.lookat.toArray()),s=o.projectBasic(n.lookat.toArray()),c=i.gpano,u=o.gpano;t.fullPano?(a[0]=this._spatial.wrap(a[0]+this._basicRotation[0],0,1),a[1]=this._spatial.clamp(a[1]+this._basicRotation[1],.05,.95)):null!=c&&i.gpano.CroppedAreaImageWidthPixels===i.gpano.FullPanoWidthPixels?(a[0]=this._spatial.wrap(a[0]+this._basicRotation[0],0,1),a[1]=this._spatial.clamp(a[1]+this._basicRotation[1],0,1)):(a[0]=this._spatial.clamp(a[0]+this._basicRotation[0],0,1),a[1]=this._spatial.clamp(a[1]+this._basicRotation[1],0,1)),e.fullPano?(s[0]=this._spatial.wrap(s[0]+this._basicRotation[0],0,1),s[1]=this._spatial.clamp(s[1]+this._basicRotation[1],.05,.95)):null!=u&&o.gpano.CroppedAreaImageWidthPixels===o.gpano.FullPanoWidthPixels?(s[0]=this._spatial.wrap(s[0]+this._basicRotation[0],0,1),s[1]=this._spatial.clamp(s[1]+this._basicRotation[1],0,1)):(s[0]=this._spatial.clamp(s[0]+this._basicRotation[0],0,1),s[1]=this._spatial.clamp(a[1]+this._basicRotation[1],0,1));var h=i.unprojectBasic(a,this._lookatDepth);r.lookat.fromArray(h);var l=o.unprojectBasic(s,this._lookatDepth);n.lookat.fromArray(l)},e.prototype._updateZoom=function(t){var e=this._desiredZoom-this._zoom,r=e>0?1:e<0?-1:0;0!==e&&(Math.abs(e)<.002?(this._zoom=this._desiredZoom,null!=this._desiredLookat&&(this._desiredLookat=null)):this._zoom+=r*Math.max(Math.abs(5*t*e),.002))},e.prototype._updateLookat=function(t){if(null!==this._desiredLookat){var e=this._desiredLookat.distanceToSquared(this._currentCamera.lookat);Math.abs(e)<1e-6?(this._currentCamera.lookat.copy(this._desiredLookat),this._desiredLookat=null):this._currentCamera.lookat.lerp(this._desiredLookat,5*t)}},e.prototype._updateRotation=function(){if(null!=this._requestedRotationDelta){var t=this._rotationDelta.lengthSquared();return this._requestedRotationDelta.lengthSquared()>t?this._rotationDelta.lerp(this._requestedRotationDelta,this._rotationIncreaseAlpha):this._rotationDelta.lerp(this._requestedRotationDelta,this._rotationDecreaseAlpha),void(this._requestedRotationDelta=null)}this._rotationDelta.isZero||(this._rotationDelta.multiply(this._rotationAcceleration),this._rotationDelta.threshold(this._rotationThreshold))},e.prototype._updateRotationBasic=function(){if(null!=this._requestedBasicRotation){var t=this._basicRotation[0],e=this._basicRotation[1],r=this._requestedBasicRotation[0],n=this._requestedBasicRotation[1];return Math.abs(r)>Math.abs(t)?this._basicRotation[0]=(1-this._rotationIncreaseAlpha)*t+this._rotationIncreaseAlpha*r:this._basicRotation[0]=(1-this._rotationDecreaseAlpha)*t+this._rotationDecreaseAlpha*r,Math.abs(n)>Math.abs(e)?this._basicRotation[1]=(1-this._rotationIncreaseAlpha)*e+this._rotationIncreaseAlpha*n:this._basicRotation[1]=(1-this._rotationDecreaseAlpha)*e+this._rotationDecreaseAlpha*n,void(this._requestedBasicRotation=null)}if(null!=this._requestedBasicRotationUnbounded){var r=this._requestedBasicRotationUnbounded[0],n=this._requestedBasicRotationUnbounded[1];if(Math.abs(r)>0&&(this._basicRotation[0]=(1-this._unboundedRotationAlpha)*this._basicRotation[0]+this._unboundedRotationAlpha*r),Math.abs(n)>0&&(this._basicRotation[1]=(1-this._unboundedRotationAlpha)*this._basicRotation[1]+this._unboundedRotationAlpha*n),null!=this._desiredLookat){var o=this.currentTransform.projectBasic(this._desiredLookat.toArray());o[0]+=r,o[1]+=n,this._desiredLookat=(new i.Vector3).fromArray(this.currentTransform.unprojectBasic(o,this._lookatDepth))}this._requestedBasicRotationUnbounded=null}0===this._basicRotation[0]&&0===this._basicRotation[1]||(this._basicRotation[0]=this._rotationAcceleration*this._basicRotation[0],this._basicRotation[1]=this._rotationAcceleration*this._basicRotation[1],Math.abs(this._basicRotation[0])<this._rotationThreshold/Math.pow(2,this._zoom)&&Math.abs(this._basicRotation[1])<this._rotationThreshold/Math.pow(2,this._zoom)&&(this._basicRotation=[0,0]))},e.prototype._clearRotation=function(){this._currentNode.fullPano||(null!=this._requestedRotationDelta&&(this._requestedRotationDelta=null),this._rotationDelta.isZero||this._rotationDelta.reset(),null!=this._requestedBasicRotation&&(this._requestedBasicRotation=null),(this._basicRotation[0]>0||this._basicRotation[1]>0)&&(this._basicRotation=[0,0]))},e.prototype._setDesiredCenter=function(){if(null!=this._desiredCenter){var t=(new i.Vector3).fromArray(this.currentTransform.unprojectBasic(this._desiredCenter,this._lookatDepth)).sub(this._currentCamera.position);this._currentCamera.lookat.copy(this._currentCamera.position.clone().add(t)),this._previousCamera.lookat.copy(this._previousCamera.position.clone().add(t)),this._desiredCenter=null}},e.prototype._setDesiredZoom=function(){this._desiredZoom=this._currentNode.fullPano||null==this._previousNode?this._zoom:0},e}(a.StateBase);r.TraversingState=c},{"../../State":231,three:174,unitbezier:176}],330:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("../../State"),o=function(t){function e(e){var r=t.call(this,e)||this;return r._adjustCameras(),r._motionless=r._motionlessTransition(),r}return n(e,t),e.prototype.traverse=function(){return new i.TraversingState(this)},e.prototype.wait=function(){throw new Error("Not implemented")},e.prototype.prepend=function(e){t.prototype.prepend.call(this,e),this._motionless=this._motionlessTransition()},e.prototype.set=function(e){t.prototype.set.call(this,e),this._motionless=this._motionlessTransition()},e.prototype.rotate=function(t){},e.prototype.rotateBasic=function(t){},e.prototype.rotateBasicUnbounded=function(t){},e.prototype.rotateToBasic=function(t){},e.prototype.zoomIn=function(t,e){},e.prototype.move=function(t){this._alpha=Math.max(0,Math.min(1,this._alpha+t))},e.prototype.moveTo=function(t){this._alpha=Math.max(0,Math.min(1,t))},e.prototype.update=function(t){this._camera.lerpCameras(this._previousCamera,this._currentCamera,this.alpha)},e.prototype.setCenter=function(t){},e.prototype.setZoom=function(t){},e.prototype._getAlpha=function(){return this._motionless?Math.round(this._alpha):this._alpha},e.prototype._setCurrentCamera=function(){t.prototype._setCurrentCamera.call(this),this._adjustCameras()},e.prototype._adjustCameras=function(){if(null!=this._previousNode){if(this._currentNode.fullPano){var t=this._camera.lookat.clone().sub(this._camera.position);this._currentCamera.lookat.copy(t.clone().add(this._currentCamera.position))}if(this._previousNode.fullPano){var t=this._currentCamera.lookat.clone().sub(this._currentCamera.position);this._previousCamera.lookat.copy(t.clone().add(this._previousCamera.position))}}},e}(i.StateBase);r.WaitingState=o},{"../../State":231}],331:[function(t,e,r){"use strict";var n=t("rxjs/Observable"),i=function(){function t(t,e,r){this._scheme=t,this._host=e,this._origin=null!=r?"?origin="+r:""}return t.prototype.getTile=function(t,e,r,i,o,a,s){var c="/"+t+"/"+e+","+r+","+i+","+o+"/"+a+","+s+"/0/default.jpg",u=this._scheme+"://"+this._host+c+this._origin,h=null;return[n.Observable.create(function(n){h=new XMLHttpRequest,h.open("GET",u,!0),h.responseType="arraybuffer",h.timeout=15e3,h.onload=function(a){if(200!==h.status)return void n.error(new Error("Failed to fetch tile ("+t+": "+e+","+r+","+i+","+o+"). Status: "+h.status+", "+h.statusText));var s=new Image;s.crossOrigin="Anonymous",s.onload=function(t){n.next(s),n.complete()},s.onerror=function(a){n.error(new Error("Failed to load tile image ("+t+": "+e+","+r+","+i+","+o+")"))};var c=new Blob([h.response]);s.src=window.URL.createObjectURL(c)},h.onerror=function(a){n.error(new Error("Failed to fetch tile ("+t+": "+e+","+r+","+i+","+o+")"))},h.ontimeout=function(a){n.error(new Error("Tile request timed out ("+t+": "+e+","+r+","+i+","+o+")"))},h.onabort=function(a){n.error(new Error("Tile request was aborted ("+t+": "+e+","+r+","+i+","+o+")"))},h.send(null)}),function(){null!=h&&h.abort()}]},t}();r.ImageTileLoader=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"rxjs/Observable":28}],332:[function(t,e,r){"use strict";var n=function(){function t(){this._images={}}return t.prototype.addImage=function(t,e,r){r in this._images||(this._images[r]={}),this._images[r][e]=t},t.prototype.dispose=function(){for(var t=0,e=Object.keys(this._images);t<e.length;t++){for(var r=e[t],n=this._images[r],i=0,o=Object.keys(n);i<o.length;i++){var a=o[i];window.URL.revokeObjectURL(n[a].src),delete n[a]}delete this._images[r]}},t.prototype.getImage=function(t,e){return this._images[e][t]},t.prototype.hasImage=function(t,e){return e in this._images&&t in this._images[e]},t}();r.ImageTileStore=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],333:[function(t,e,r){"use strict";var n=t("../Geo"),i=function(){function t(){this._viewportCoords=new n.ViewportCoords}return t.prototype.computeRegionOfInterest=function(t,e,r){var n=this._viewportBoundaryPoints(4),i=this._viewportPointsBoundingBox(n,t,r);this._clipBoundingBox(i);var o=2/e.width,a=2/e.height,s=[[-.5*o,.5*a],[.5*o,.5*a],[.5*o,-.5*a],[-.5*o,-.5*a]],c=this._viewportPointsBoundingBox(s,t,r);return{bbox:i,pixelHeight:c.maxY-c.minY,pixelWidth:c.maxX-c.minX+(c.minX<c.maxX?0:1)}},t.prototype._viewportBoundaryPoints=function(t){for(var e=[],r=[[-1,1],[1,1],[1,-1],[-1,-1]],n=[[2,0],[0,-2],[-2,0],[0,2]],i=0;i<4;++i)for(var o=r[i],a=n[i],s=0;s<t;++s)e.push([o[0]+a[0]*s/t,o[1]+a[1]*s/t]);return e},t.prototype._viewportPointsBoundingBox=function(t,e,r){var n=this,i=t.map(function(t){return n._viewportCoords.viewportToBasic(t[0],t[1],r,e.perspective)});return null!=r.gpano?this._boundingBoxPano(i):this._boundingBox(i)},t.prototype._boundingBox=function(t){for(var e={maxX:Number.NEGATIVE_INFINITY,maxY:Number.NEGATIVE_INFINITY,minX:Number.POSITIVE_INFINITY,minY:Number.POSITIVE_INFINITY},r=0;r<t.length;++r)e.minX=Math.min(e.minX,t[r][0]),e.maxX=Math.max(e.maxX,t[r][0]),e.minY=Math.min(e.minY,t[r][1]),e.maxY=Math.max(e.maxY,t[r][1]);return e},t.prototype._boundingBoxPano=function(t){for(var e=this,r=[],n=[],i=0;i<t.length;++i)r.push(t[i][0]),n.push(t[i][1]);r.sort(function(t,r){return e._sign(t-r)}),n.sort(function(t,r){return e._sign(t-r)});var o=this._intervalPano(r);return{maxX:o[1],maxY:n[n.length-1],minX:o[0],minY:n[0]}},t.prototype._intervalPano=function(t){for(var e=0,r=-1,n=0;n<t.length-1;++n){var i=t[n+1]-t[n];i>e&&(e=i,r=n)}return t[0]+1-t[t.length-1]>e?[t[0],t[t.length-1]]:[t[r+1],t[r]]},t.prototype._clipBoundingBox=function(t){t.minX=Math.max(0,Math.min(1,t.minX)),t.maxX=Math.max(0,Math.min(1,t.maxX)),t.minY=Math.max(0,Math.min(1,t.minY)),t.maxY=Math.max(0,Math.min(1,t.maxY))},t.prototype._sign=function(t){return t>0?1:t<0?-1:0},t}();r.RegionOfInterestCalculator=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"../Geo":227}],334:[function(t,e,r){"use strict";var n=t("three"),i=t("rxjs/Subject"),o=function(){function t(t,e,r,n,o,a,s,c){this._disposed=!1,this._key=t,(e<=0||r<=0)&&console.warn("Original image size ("+e+", "+r+") is invalid ("+t+"). Tiles will not be loaded."),this._width=e,this._height=r,this._maxLevel=Math.ceil(Math.log(Math.max(r,e))/Math.log(2)),this._currentLevel=-1,this._tileSize=n,this._updated$=new i.Subject,this._createdSubject$=new i.Subject,this._created$=this._createdSubject$.publishReplay(1).refCount(),this._createdSubscription=this._created$.subscribe(function(){}),this._hasSubject$=new i.Subject,this._has$=this._hasSubject$.startWith(!1).publishReplay(1).refCount(),this._hasSubscription=this._has$.subscribe(function(){}),this._abortFunctions=[],this._tileSubscriptions={},this._renderedCurrentLevelTiles={},this._renderedTiles={},this._background=o,this._camera=null,this._imageTileLoader=a,this._imageTileStore=s,this._renderer=c,this._renderTarget=null,this._roi=null}return Object.defineProperty(t.prototype,"disposed",{get:function(){return this._disposed},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"hasTexture$",{get:function(){return this._has$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"key",{get:function(){return this._key},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"textureUpdated$",{get:function(){return this._updated$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"textureCreated$",{get:function(){return this._created$},enumerable:!0,configurable:!0}),t.prototype.abort=function(){for(var t in this._tileSubscriptions)this._tileSubscriptions.hasOwnProperty(t)&&this._tileSubscriptions[t].unsubscribe();this._tileSubscriptions={};for(var e=0,r=this._abortFunctions;e<r.length;e++){(0,r[e])()}this._abortFunctions=[]},t.prototype.dispose=function(){if(this._disposed)return void console.warn("Texture already disposed ("+this._key+")");this.abort(),null!=this._renderTarget&&(this._renderTarget.dispose(),this._renderTarget=null),this._imageTileStore.dispose(),this._imageTileStore=null,this._background=null,this._camera=null,this._imageTileLoader=null,this._renderer=null,this._roi=null,this._createdSubscription.unsubscribe(),this._hasSubscription.unsubscribe(),this._disposed=!0},t.prototype.setRegionOfInterest=function(t){if(!(this._width<=0||this._height<=0)){this._roi=t;var e=1/this._roi.pixelWidth,r=1/this._roi.pixelHeight,i=Math.max(r,e),o=Math.max(0,Math.min(this._maxLevel,Math.round(Math.log(i)/Math.log(2))));if(o!==this._currentLevel){this.abort(),this._currentLevel=o,this._currentLevel in this._renderedTiles||(this._renderedTiles[this._currentLevel]=[]),this._renderedCurrentLevelTiles={};for(var a=0,s=this._renderedTiles[this._currentLevel];a<s.length;a++){var c=s[a];this._renderedCurrentLevelTiles[this._tileKey(c)]=!0}}var u=this._getTileCoords([this._roi.bbox.minX,this._roi.bbox.minY]),h=this._getTileCoords([this._roi.bbox.maxX,this._roi.bbox.maxY]),l=this._getTiles(u,h);if(null==this._camera){this._camera=new n.OrthographicCamera(-this._width/2,this._width/2,this._height/2,-this._height/2,-1,1),this._camera.position.z=1;var p=this._renderer.getContext(),f=p.getParameter(p.MAX_TEXTURE_SIZE),d=Math.max(this._width,this._height),m=f>d?1:f/d,v=Math.floor(m*this._width),g=Math.floor(m*this._height);this._renderTarget=new n.WebGLRenderTarget(v,g,{depthBuffer:!1,format:n.RGBFormat,magFilter:n.LinearFilter,minFilter:n.LinearFilter,stencilBuffer:!1}),this._renderToTarget(0,0,this._width,this._height,this._background),this._createdSubject$.next(this._renderTarget.texture),this._hasSubject$.next(!0)}this._fetchTiles(l)}},t.prototype.updateBackground=function(t){this._background=t},t.prototype._fetchTile=function(t,e,r,n,i,o,a,s){var c=this,u=this._imageTileLoader.getTile(this._key,r,n,i,o,a,s),h=u[0],l=u[1];this._abortFunctions.push(l);var p=this._tileKey(t),f=h.subscribe(function(a){c._renderToTarget(r,n,i,o,a),c._removeFromDictionary(p,c._tileSubscriptions),c._removeFromArray(l,c._abortFunctions),c._setTileRendered(t,c._currentLevel),c._imageTileStore.addImage(a,p,e),c._updated$.next(!0)},function(t){c._removeFromDictionary(p,c._tileSubscriptions),c._removeFromArray(l,c._abortFunctions),console.error(t)});f.closed||(this._tileSubscriptions[p]=f)},t.prototype._fetchTiles=function(t){for(var e=this._tileSize*Math.pow(2,this._maxLevel-this._currentLevel),r=0,n=t;r<n.length;r++){var i=n[r],o=this._tileKey(i);if(!(o in this._renderedCurrentLevelTiles||o in this._tileSubscriptions)){var a=e*i[0],s=e*i[1],c=a+e>this._width?this._width-a:e,u=s+e>this._height?this._height-s:e;if(this._imageTileStore.hasImage(o,this._currentLevel))this._renderToTarget(a,s,c,u,this._imageTileStore.getImage(o,this._currentLevel)),this._setTileRendered(i,this._currentLevel),this._updated$.next(!0);else{var h=Math.floor(c/e*this._tileSize),l=Math.floor(u/e*this._tileSize);this._fetchTile(i,this._currentLevel,a,s,c,u,h,l)}}}},t.prototype._getTileCoords=function(t){var e=this._tileSize*Math.pow(2,this._maxLevel-this._currentLevel),r=Math.ceil(this._width/e)-1,n=Math.ceil(this._height/e)-1;return[Math.min(Math.floor(this._width*t[0]/e),r),Math.min(Math.floor(this._height*t[1]/e),n)]},t.prototype._getTiles=function(t,e){var r=[];if(t[0]>e[0]){for(var n=this._tileSize*Math.pow(2,this._maxLevel-this._currentLevel),i=Math.ceil(this._width/n)-1,o=t[0];o<=i;o++)r.push(o);for(var o=0;o<=e[0];o++)r.push(o)}else for(var o=t[0];o<=e[0];o++)r.push(o);for(var a=[],s=0,c=r;s<c.length;s++)for(var o=c[s],u=t[1];u<=e[1];u++)a.push([o,u]);return a},t.prototype._removeFromArray=function(t,e){var r=e.indexOf(t);r!==-1&&e.splice(r,1)},t.prototype._removeFromDictionary=function(t,e){t in e&&delete e[t]},t.prototype._renderToTarget=function(t,e,r,i,o){var a=new n.Texture(o);a.minFilter=n.LinearFilter,a.needsUpdate=!0;var s=new n.PlaneGeometry(r,i),c=new n.MeshBasicMaterial({map:a,side:n.FrontSide}),u=new n.Mesh(s,c);u.position.x=-this._width/2+t+r/2,u.position.y=this._height/2-e-i/2;var h=new n.Scene;h.add(u),this._renderer.render(h,this._camera,this._renderTarget),this._renderer.setRenderTarget(void 0),h.remove(u),s.dispose(),c.dispose(),a.dispose()},t.prototype._setTileRendered=function(t,e){for(var r=Object.keys(this._renderedTiles).map(function(t){return parseInt(t,10)}).filter(function(t){return t!==e}),n=0,i=r;n<i.length;n++){var o=i[n],a=Math.pow(2,o-e);if(o<e)for(var s=Math.floor(a*t[0]),c=Math.floor(a*t[1]),u=0,h=this._renderedTiles[o].slice();u<h.length;u++){var l=h[u];if(l[0]===s&&l[1]===c){var p=this._renderedTiles[o].indexOf(l);this._renderedTiles[o].splice(p,1)}}else for(var f=a*t[0],d=f+a-1,m=a*t[1],v=m+a-1,g=0,y=this._renderedTiles[o].slice();g<y.length;g++){var l=y[g];if(l[0]>=f&&l[0]<=d&&l[1]>=m&&l[1]<=v){var p=this._renderedTiles[o].indexOf(l);this._renderedTiles[o].splice(p,1)}}0===this._renderedTiles[o].length&&delete this._renderedTiles[o]}this._renderedTiles[e].push(t),this._renderedCurrentLevelTiles[this._tileKey(t)]=!0},t.prototype._tileKey=function(t){return t[0]+"-"+t[1]},t}();r.TextureProvider=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"rxjs/Subject":33,three:174}],335:[function(t,e,r){"use strict";var n=function(){function t(){this._events={}}return t.prototype.on=function(t,e){this._events[t]=this._events[t]||[],this._events[t].push(e)},t.prototype.off=function(t,e){if(!t)return void(this._events={});if(this._listens(t))delete this._events[t];else{var r=this._events[t].indexOf(e);r>=0&&this._events[t].splice(r,1),this._events[t].length&&delete this._events[t]}},t.prototype.fire=function(t,e){if(this._listens(t))for(var r=0,n=this._events[t];r<n.length;r++){var i=n[r];i.call(this,e)}},t.prototype._listens=function(t){return!(!this._events||!this._events[t])},t}();r.EventEmitter=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],336:[function(t,e,r){"use strict";var n=t("../Viewer"),i=function(){function t(){}return t.setOptions=function(e){t._baseImageSize=null!=e.baseImageSize?e.baseImageSize:n.ImageSize.Size640,t._basePanoramaSize=null!=e.basePanoramaSize?e.basePanoramaSize:n.ImageSize.Size2048,t._maxImageSize=null!=e.maxImageSize?e.maxImageSize:n.ImageSize.Size2048},Object.defineProperty(t,"baseImageSize",{get:function(){return t._baseImageSize},enumerable:!0,configurable:!0}),Object.defineProperty(t,"basePanoramaSize",{get:function(){return t._basePanoramaSize},enumerable:!0,configurable:!0}),Object.defineProperty(t,"maxImageSize",{get:function(){return t._maxImageSize},enumerable:!0,configurable:!0}),t}();r.Settings=i,Object.defineProperty(r,"__esModule",{value:!0}),r.default=i},{"../Viewer":234}],337:[function(t,e,r){"use strict";var n=function(){function t(){}return Object.defineProperty(t,"tileScheme",{get:function(){return"https"},enumerable:!0,configurable:!0}),Object.defineProperty(t,"tileDomain",{get:function(){return"d2qb1440i7l50o.cloudfront.net"},enumerable:!0,configurable:!0}),Object.defineProperty(t,"origin",{get:function(){return"mapillary.webgl"},enumerable:!0,configurable:!0}),t.thumbnail=function(t,e){return"https://d1cuyjsrcm0gby.cloudfront.net/"+t+"/thumb-"+e+".jpg?origin="+this.origin},t.falcorModel=function(t){return"https://a.mapillary.com/v3/model.json?client_id="+t},t.protoMesh=function(t){return"https://d1brzeo354iq2l.cloudfront.net/v2/mesh/"+t},t}();r.Urls=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],338:[function(t,e,r){"use strict";t("rxjs/add/operator/bufferCount"),t("rxjs/add/operator/delay"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/map"),t("rxjs/add/operator/switchMap");var n=function(){function t(t,e){this._graphService=t,this._stateService=e,this._started=!1}return Object.defineProperty(t.prototype,"started",{get:function(){return this._started},enumerable:!0,configurable:!0}),t.prototype.start=function(){var t=this;this._started||(this._uncacheSubscription=this._stateService.currentState$.distinctUntilChanged(void 0,function(t){return t.state.currentNode.key}).map(function(t){return t.state.trajectory.map(function(t){return t.key})}).bufferCount(1,5).switchMap(function(e){var r=e[0];return t._graphService.uncache$(r)}).subscribe(function(){}),this._started=!0)},t.prototype.stop=function(){this._started&&(this._uncacheSubscription.unsubscribe(),this._uncacheSubscription=null,this._started=!1)},t}();r.CacheService=n,Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{"rxjs/add/operator/bufferCount":49,"rxjs/add/operator/delay":55,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/map":64,"rxjs/add/operator/switchMap":78}],339:[function(t,e,r){"use strict";var n=t("../Component"),i=function(){function t(t,e,r,i,o){var a=this;this._container=t,this._observer=r,this._navigator=e,this._options=null!=o?o:{},this._key=i,this._componentService=new n.ComponentService(this._container,this._navigator),this._coverComponent=this._componentService.getCover(),this._initializeComponents(),i?(this._initilizeCoverComponent(),this._subscribeCoverComponent()):this._navigator.movedToKey$.first(function(t){return null!=t}).subscribe(function(t){a._key=t,a._componentService.deactivateCover(),a._coverComponent.configure({key:a._key,loading:!1,visible:!1}),a._subscribeCoverComponent(),a._navigator.stateService.start(),a._observer.startEmit()})}return t.prototype.get=function(t){return this._componentService.get(t)},t.prototype.activate=function(t){this._componentService.activate(t)},t.prototype.activateCover=function(){this._coverComponent.configure({loading:!1,visible:!0})},t.prototype.deactivate=function(t){this._componentService.deactivate(t)},t.prototype.deactivateCover=function(){this._coverComponent.configure({loading:!0,visible:!0})},t.prototype.resize=function(){this._componentService.resize()},t.prototype._initializeComponents=function(){var t=this._options;this._uFalse(t.background,"background"),this._uFalse(t.debug,"debug"),this._uFalse(t.image,"image"),this._uFalse(t.marker,"marker"),this._uFalse(t.navigation,"navigation"),this._uFalse(t.route,"route"),this._uFalse(t.slider,"slider"),this._uFalse(t.tag,"tag"),this._uTrue(t.attribution,"attribution"),this._uTrue(t.bearing,"bearing"),this._uTrue(t.cache,"cache"),this._uTrue(t.direction,"direction"),this._uTrue(t.imagePlane,"imagePlane"),this._uTrue(t.keyboard,"keyboard"),this._uTrue(t.loading,"loading"),this._uTrue(t.mouse,"mouse"),this._uTrue(t.sequence,"sequence"),this._uTrue(t.stats,"stats")},t.prototype._initilizeCoverComponent=function(){var t=this._options;this._coverComponent.configure({key:this._key}),void 0===t.cover||t.cover?this.activateCover():this.deactivateCover()},t.prototype._subscribeCoverComponent=function(){var t=this;this._coverComponent.configuration$.subscribe(function(e){e.loading?t._navigator.stateService.currentKey$.first().switchMap(function(r){return null==r||r!==e.key?t._navigator.moveToKey$(e.key):t._navigator.stateService.currentNode$.first()}).subscribe(function(e){t._navigator.stateService.start(),t._observer.startEmit(),t._coverComponent.configure({loading:!1,visible:!1}),t._componentService.deactivateCover()},function(e){console.error("Failed to deactivate cover.",e),t._coverComponent.configure({loading:!1,visible:!0})}):e.visible&&(t._observer.stopEmit(),t._navigator.stateService.stop(),t._componentService.activateCover())})},t.prototype._uFalse=function(t,e){return void 0===t?void this._componentService.deactivate(e):"boolean"==typeof t?void(t?this._componentService.activate(e):this._componentService.deactivate(e)):(this._componentService.configure(e,t),void this._componentService.activate(e))},t.prototype._uTrue=function(t,e){return void 0===t?void this._componentService.activate(e):"boolean"==typeof t?void(t?this._componentService.activate(e):this._componentService.deactivate(e)):(this._componentService.configure(e,t),void this._componentService.activate(e))},t}();r.ComponentController=i},{"../Component":224}],340:[function(t,e,r){"use strict";var n=t("../Render"),i=t("../Viewer"),o=function(){function t(t,e,r){this.id=t,this._container=document.getElementById(t),this._container.classList.add("mapillary-js"),this._canvasContainer=document.createElement("div"),this._canvasContainer.className="mapillary-js-interactive",this._container.appendChild(this._canvasContainer),this.renderService=new n.RenderService(this._container,e.currentState$,r.renderMode),this.glRenderer=new n.GLRenderer(this._canvasContainer,this.renderService),this.domRenderer=new n.DOMRenderer(this._container,this.renderService,e.currentState$),this.mouseService=new i.MouseService(this._canvasContainer,this._container),this.touchService=new i.TouchService(this._canvasContainer),this.spriteService=new i.SpriteService(r.sprite)}return Object.defineProperty(t.prototype,"element",{get:function(){return this._container},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"canvasContainer",{get:function(){return this.canvasContainer},enumerable:!0,configurable:!0}),t}();r.Container=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../Render":230,"../Viewer":234}],341:[function(t,e,r){"use strict";!function(t){t[t.Size320=320]="Size320",t[t.Size640=640]="Size640",t[t.Size1024=1024]="Size1024",t[t.Size2048=2048]="Size2048"}(r.ImageSize||(r.ImageSize={}))},{}],342:[function(t,e,r){"use strict";var n=t("underscore"),i=t("rxjs/Subject");t("rxjs/add/operator/debounceTime"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/map"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/startWith");var o=function(){function t(){this._loadersSubject$=new i.Subject,this._loaders$=this._loadersSubject$.scan(function(t,e){return void 0!==e.task&&(t[e.task]=e.loading),t},{}).startWith({}).publishReplay(1).refCount()}return Object.defineProperty(t.prototype,"loading$",{get:function(){return this._loaders$.map(function(t){return n.reduce(t,function(t,e){return t||e},!1)}).debounceTime(100).distinctUntilChanged()},enumerable:!0,configurable:!0}),t.prototype.taskLoading$=function(t){return this._loaders$.map(function(e){return!!e[t]}).debounceTime(100).distinctUntilChanged()},t.prototype.startLoading=function(t){this._loadersSubject$.next({loading:!0,task:t})},t.prototype.stopLoading=function(t){this._loadersSubject$.next({loading:!1,task:t})},t}();r.LoadingService=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"rxjs/Subject":33,"rxjs/add/operator/debounceTime":54,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/map":64,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/startWith":77,underscore:175}],343:[function(t,e,r){"use strict";var n=t("rxjs/BehaviorSubject"),i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/observable/fromEvent"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/mergeMap"),t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/switchMap"),t("rxjs/add/operator/withLatestFrom");var a=t("../Geo"),s=function(){function t(t,e,r){var s=this;this._canvasContainer=t,this._container=e,this._viewportCoords=null!=r?r:new a.ViewportCoords,this._activeSubject$=new n.BehaviorSubject(!1),
+this._active$=this._activeSubject$.distinctUntilChanged().publishReplay(1).refCount(),this._claimMouse$=new o.Subject,this._documentMouseDown$=i.Observable.fromEvent(document,"mousedown").filter(function(t){return s._viewportCoords.insideElement(t,s._container)}).share(),this._documentMouseMove$=i.Observable.fromEvent(document,"mousemove"),this._documentMouseUp$=i.Observable.fromEvent(document,"mouseup"),this._documentCanvasMouseMove$=this._documentMouseMove$.filter(function(t){return s._viewportCoords.insideElement(t,s._container)}).share(),this._mouseDown$=i.Observable.fromEvent(t,"mousedown"),this._mouseLeave$=i.Observable.fromEvent(t,"mouseleave"),this._mouseMove$=i.Observable.fromEvent(t,"mousemove"),this._mouseUp$=i.Observable.fromEvent(t,"mouseup"),this._mouseOut$=i.Observable.fromEvent(t,"mouseout"),this._mouseOver$=i.Observable.fromEvent(t,"mouseover"),this._click$=i.Observable.fromEvent(t,"click"),this._dblClick$=i.Observable.fromEvent(t,"dblclick"),this._dblClick$.subscribe(function(t){t.preventDefault()}),this._contextMenu$=i.Observable.fromEvent(t,"contextmenu"),this._contextMenu$.subscribe(function(t){t.preventDefault()}),this._mouseWheel$=i.Observable.fromEvent(document,"wheel").filter(function(t){return s._viewportCoords.insideElement(t,s._container)}).share(),this._consistentContextMenu$=i.Observable.merge(this._mouseDown$,this._mouseMove$,this._mouseOut$,this._mouseUp$,this._contextMenu$).bufferCount(3,1).filter(function(t){return"mousedown"===t[0].type&&"contextmenu"===t[1].type&&"mouseup"===t[2].type}).map(function(t){return t[1]}).share();var c=i.Observable.merge(this._documentMouseUp$.filter(function(t){return 0===t.button})).share(),u=this._mouseDown$.filter(function(t){return 0===t.button}).share();this._mouseDragStart$=u.mergeMap(function(t){return s._documentMouseMove$.takeUntil(c).take(1)}),this._mouseDrag$=u.mergeMap(function(t){return s._documentMouseMove$.skip(1).takeUntil(c)}),this._mouseDragEnd$=this._mouseDragStart$.mergeMap(function(t){return c.first()}),this._documentCanvasMouseDown$=this._documentMouseDown$.filter(function(t){return s._viewportCoords.insideElement(t,s._container)}).share();var h=this._documentCanvasMouseDown$.filter(function(t){return 0===t.button}).share();this._documentCanvasMouseDragStart$=h.mergeMap(function(t){return s._documentCanvasMouseMove$.takeUntil(c).take(1)}),this._documentCanvasMouseDrag$=h.mergeMap(function(t){return s._documentCanvasMouseMove$.skip(1).takeUntil(c)}),this._documentCanvasMouseDragEnd$=this._documentCanvasMouseDragStart$.mergeMap(function(t){return c.first()}),this._staticClick$=this._mouseDown$.switchMap(function(t){return s._click$.takeUntil(s._mouseMove$).take(1)}),this._mouseOwner$=this._claimMouse$.scan(function(t,e){return null==e.zindex?delete t[e.name]:t[e.name]=e.zindex,t},{}).map(function(t){var e=null,r=-1;for(var n in t)t.hasOwnProperty(n)&&t[n]>r&&(r=t[n],e=n);return e}).publishReplay(1).refCount(),this._mouseOwner$.subscribe(function(){})}return Object.defineProperty(t.prototype,"active$",{get:function(){return this._active$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"activate$",{get:function(){return this._activeSubject$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"documentCanvasMouseDown$",{get:function(){return this._documentCanvasMouseDown$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"documentCanvasMouseMove$",{get:function(){return this._documentCanvasMouseMove$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"documentCanvasMouseDragStart$",{get:function(){return this._documentCanvasMouseDragStart$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"documentCanvasMouseDrag$",{get:function(){return this._documentCanvasMouseDrag$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"documentCanvasMouseDragEnd$",{get:function(){return this._documentCanvasMouseDragEnd$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"documentMouseMove$",{get:function(){return this._documentMouseMove$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"documentMouseUp$",{get:function(){return this._documentMouseUp$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseOwner$",{get:function(){return this._mouseOwner$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseDown$",{get:function(){return this._mouseDown$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseMove$",{get:function(){return this._mouseMove$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseLeave$",{get:function(){return this._mouseLeave$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseOut$",{get:function(){return this._mouseOut$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseOver$",{get:function(){return this._mouseOver$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseUp$",{get:function(){return this._mouseUp$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"click$",{get:function(){return this._click$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"dblClick$",{get:function(){return this._dblClick$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"contextMenu$",{get:function(){return this._consistentContextMenu$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseWheel$",{get:function(){return this._mouseWheel$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseDragStart$",{get:function(){return this._mouseDragStart$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseDrag$",{get:function(){return this._mouseDrag$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mouseDragEnd$",{get:function(){return this._mouseDragEnd$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"staticClick$",{get:function(){return this._staticClick$},enumerable:!0,configurable:!0}),t.prototype.claimMouse=function(t,e){this._claimMouse$.next({name:t,zindex:e})},t.prototype.unclaimMouse=function(t){this._claimMouse$.next({name:t,zindex:null})},t.prototype.filtered$=function(t,e){return e.withLatestFrom(this.mouseOwner$,function(t,e){return[t,e]}).filter(function(e){return e[1]===t}).map(function(t){return t[0]})},t}();r.MouseService=s,Object.defineProperty(r,"__esModule",{value:!0}),r.default=s},{"../Geo":227,"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/fromEvent":41,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/mergeMap":67,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/switchMap":78,"rxjs/add/operator/withLatestFrom":82}],344:[function(t,e,r){"use strict";var n=t("rxjs/BehaviorSubject"),i=t("rxjs/Observable");t("rxjs/add/observable/throw"),t("rxjs/add/operator/do"),t("rxjs/add/operator/finally"),t("rxjs/add/operator/first"),t("rxjs/add/operator/map"),t("rxjs/add/operator/mergeMap");var o=t("../API"),a=t("../Graph"),s=t("../Edge"),c=t("../State"),u=t("../Viewer"),h=function(){function t(t,e,r,i,s,h,l,p){this._apiV3=null!=r?r:new o.APIv3(t,e),this._imageLoadingService=null!=s?s:new a.ImageLoadingService,this._graphService=null!=i?i:new a.GraphService(new a.Graph(this.apiV3),this._imageLoadingService),this._loadingService=null!=h?h:new u.LoadingService,this._loadingName="navigator",this._stateService=null!=l?l:new c.StateService,this._cacheService=null!=p?p:new u.CacheService(this._graphService,this._stateService),this._cacheService.start(),this._keyRequested$=new n.BehaviorSubject(null),this._movedToKey$=new n.BehaviorSubject(null),this._dirRequested$=new n.BehaviorSubject(null),this._latLonRequested$=new n.BehaviorSubject(null)}return Object.defineProperty(t.prototype,"apiV3",{get:function(){return this._apiV3},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"graphService",{get:function(){return this._graphService},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"imageLoadingService",{get:function(){return this._imageLoadingService},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keyRequested$",{get:function(){return this._keyRequested$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"loadingService",{get:function(){return this._loadingService},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"movedToKey$",{get:function(){return this._movedToKey$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stateService",{get:function(){return this._stateService},enumerable:!0,configurable:!0}),t.prototype.moveToKey$=function(t){var e=this;return this.loadingService.startLoading(this._loadingName),this._keyRequested$.next(t),this._graphService.cacheNode$(t).do(function(t){e.stateService.setNodes([t]),e._movedToKey$.next(t.key)}).finally(function(){e.loadingService.stopLoading(e._loadingName)})},t.prototype.moveDir$=function(t){var e=this;return this.loadingService.startLoading(this._loadingName),this._dirRequested$.next(t),this.stateService.currentNode$.first().mergeMap(function(e){return([s.EdgeDirection.Next,s.EdgeDirection.Prev].indexOf(t)>-1?e.sequenceEdges$:e.spatialEdges$).first().map(function(e){for(var r=0,n=e.edges;r<n.length;r++){var i=n[r];if(i.data.direction===t)return i.to}return null})}).mergeMap(function(r){return null==r?(e.loadingService.stopLoading(e._loadingName),i.Observable.throw(new Error("Direction ("+t+") does not exist for current node."))):e.moveToKey$(r)})},t.prototype.moveCloseTo$=function(t,e){var r=this;return this.loadingService.startLoading(this._loadingName),this._latLonRequested$.next({lat:t,lon:e}),this.apiV3.imageCloseTo$(t,e).mergeMap(function(n){return null==n?(r.loadingService.stopLoading(r._loadingName),i.Observable.throw(new Error("No image found close to lat "+t+", lon "+e+"."))):r.moveToKey$(n.key)})},t.prototype.setFilter$=function(t){var e=this;return this._stateService.clearNodes(),this._movedToKey$.first().mergeMap(function(r){return null!=r?e._trajectoryKeys$().mergeMap(function(r){return e._graphService.setFilter$(t).mergeMap(function(t){return e._cacheKeys$(r)})}).last():e._keyRequested$.mergeMap(function(r){return null!=r?e._graphService.setFilter$(t).mergeMap(function(t){return e._graphService.cacheNode$(r)}):e._graphService.setFilter$(t).map(function(t){})})}).map(function(t){})},t.prototype.setToken$=function(t){var e=this;return this._stateService.clearNodes(),this._movedToKey$.first().do(function(r){e._apiV3.setToken(t)}).mergeMap(function(t){return null==t?e._graphService.reset$([]).map(function(t){}):e._trajectoryKeys$().mergeMap(function(t){return e._graphService.reset$(t).mergeMap(function(r){return e._cacheKeys$(t)})}).last().map(function(t){})})},t.prototype._cacheKeys$=function(t){var e=this,r=t.map(function(t){return e._graphService.cacheNode$(t)});return i.Observable.from(r).mergeAll()},t.prototype._trajectoryKeys$=function(){return this._stateService.currentState$.first().map(function(t){return t.state.trajectory.map(function(t){return t.key})})},t}();r.Navigator=h,Object.defineProperty(r,"__esModule",{value:!0}),r.default=h},{"../API":223,"../Edge":225,"../Graph":228,"../State":231,"../Viewer":234,"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/add/observable/throw":45,"rxjs/add/operator/do":58,"rxjs/add/operator/finally":61,"rxjs/add/operator/first":62,"rxjs/add/operator/map":64,"rxjs/add/operator/mergeMap":67}],345:[function(t,e,r){"use strict";var n=t("rxjs/Observable");t("rxjs/add/observable/combineLatest"),t("rxjs/add/operator/distinctUntilChanged"),t("rxjs/add/operator/map"),t("rxjs/add/operator/throttleTime");var i=t("../Viewer"),o=function(){function t(t,e,r){this._container=r,this._eventEmitter=t,this._navigator=e,this._projection=new i.Projection,this._started=!1}return Object.defineProperty(t.prototype,"started",{get:function(){return this._started},enumerable:!0,configurable:!0}),t.prototype.startEmit=function(){var t=this;if(!this._started){this._started=!0,this._loadingSubscription=this._navigator.loadingService.loading$.subscribe(function(e){t._eventEmitter.fire(i.Viewer.loadingchanged,e)}),this._currentNodeSubscription=this._navigator.stateService.currentNodeExternal$.subscribe(function(e){t._eventEmitter.fire(i.Viewer.nodechanged,e)}),this._sequenceEdgesSubscription=this._navigator.stateService.currentNodeExternal$.switchMap(function(t){return t.sequenceEdges$}).subscribe(function(e){t._eventEmitter.fire(i.Viewer.sequenceedgeschanged,e)}),this._spatialEdgesSubscription=this._navigator.stateService.currentNodeExternal$.switchMap(function(t){return t.spatialEdges$}).subscribe(function(e){t._eventEmitter.fire(i.Viewer.spatialedgeschanged,e)}),this._moveSubscription=n.Observable.combineLatest(this._navigator.stateService.inMotion$,this._container.mouseService.active$,this._container.touchService.active$).map(function(t){return t[0]||t[1]||t[2]}).distinctUntilChanged().subscribe(function(e){e?t._eventEmitter.fire(i.Viewer.movestart,null):t._eventEmitter.fire(i.Viewer.moveend,null)}),this._bearingSubscription=this._container.renderService.bearing$.throttleTime(100).distinctUntilChanged(function(t,e){return Math.abs(e-t)<1}).subscribe(function(e){t._eventEmitter.fire(i.Viewer.bearingchanged,e)});var e=this._container.mouseService.active$.switchMap(function(e){return e?n.Observable.empty():t._container.mouseService.mouseMove$});this._viewerMouseEventSubscription=n.Observable.merge(this._mapMouseEvent$(i.Viewer.click,this._container.mouseService.staticClick$),this._mapMouseEvent$(i.Viewer.contextmenu,this._container.mouseService.contextMenu$),this._mapMouseEvent$(i.Viewer.dblclick,this._container.mouseService.dblClick$),this._mapMouseEvent$(i.Viewer.mousedown,this._container.mouseService.mouseDown$),this._mapMouseEvent$(i.Viewer.mousemove,e),this._mapMouseEvent$(i.Viewer.mouseout,this._container.mouseService.mouseOut$),this._mapMouseEvent$(i.Viewer.mouseover,this._container.mouseService.mouseOver$),this._mapMouseEvent$(i.Viewer.mouseup,this._container.mouseService.mouseUp$)).withLatestFrom(this._container.renderService.renderCamera$,this._navigator.stateService.reference$,this._navigator.stateService.currentTransform$).map(function(e){var r=e[0],n=r[0],i=r[1],o=e[1],a=e[2],s=e[3],c=t._projection.unprojectFromEvent(i,t._container.element,o,a,s);return{basicPoint:c.basicPoint,latLon:c.latLon,originalEvent:i,pixelPoint:c.pixelPoint,target:t._eventEmitter,type:n}}).subscribe(function(e){t._eventEmitter.fire(e.type,e)})}},t.prototype.stopEmit=function(){this.started&&(this._started=!1,this._bearingSubscription.unsubscribe(),this._loadingSubscription.unsubscribe(),this._currentNodeSubscription.unsubscribe(),this._moveSubscription.unsubscribe(),this._sequenceEdgesSubscription.unsubscribe(),this._spatialEdgesSubscription.unsubscribe(),this._viewerMouseEventSubscription.unsubscribe(),this._bearingSubscription=null,this._loadingSubscription=null,this._currentNodeSubscription=null,this._moveSubscription=null,this._sequenceEdgesSubscription=null,this._spatialEdgesSubscription=null,this._viewerMouseEventSubscription=null)},t.prototype.unproject$=function(t){var e=this;return n.Observable.combineLatest(this._container.renderService.renderCamera$,this._navigator.stateService.reference$,this._navigator.stateService.currentTransform$).first().map(function(r){var n=r[0],i=r[1],o=r[2];return e._projection.unprojectFromCanvas(t,e._container.element,n,i,o).latLon})},t.prototype._mapMouseEvent$=function(t,e){return e.map(function(e){return[t,e]})},t}();r.Observer=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../Viewer":234,"rxjs/Observable":28,"rxjs/add/observable/combineLatest":37,"rxjs/add/operator/distinctUntilChanged":57,"rxjs/add/operator/map":64,"rxjs/add/operator/throttleTime":81}],346:[function(t,e,r){"use strict";var n=t("three"),i=t("../Geo"),o=function(){function t(t,e){this._geoCoords=t?t:new i.GeoCoords,this._viewportCoords=e?e:new i.ViewportCoords}return t.prototype.unprojectFromEvent=function(t,e,r,n,i){var o=this._viewportCoords.canvasPosition(t,e);return this.unprojectFromCanvas(o,e,r,n,i)},t.prototype.unprojectFromCanvas=function(t,e,r,i,o){var a=t[0],s=t[1],c=this._viewportCoords.canvasToViewport(a,s,e),u=c[0],h=c[1],l=new n.Vector3(u,h,1).unproject(r.perspective),p=o.projectBasic(l.toArray());(p[0]<0||p[0]>1||p[1]<0||p[1]>1)&&(p=null);var f=l.clone().sub(r.camera.position).normalize(),d=-2/f.z,m=null;if(d>0&&d<100&&p){var v=f.clone().multiplyScalar(d).add(r.camera.position),g=this._geoCoords.enuToGeodetic(v.x,v.y,v.z,i.lat,i.lon,i.alt).slice(0,2);m={lat:g[0],lon:g[1]}}return{basicPoint:p,latLon:m,pixelPoint:[a,s]}},t}();r.Projection=o,Object.defineProperty(r,"__esModule",{value:!0}),r.default=o},{"../Geo":227,three:174}],347:[function(t,e,r){"use strict";var n;!function(t){t[t.Center=0]="Center",t[t.Start=1]="Start",t[t.End=2]="End"}(n=r.SpriteAlignment||(r.SpriteAlignment={})),Object.defineProperty(r,"__esModule",{value:!0}),r.default=n},{}],348:[function(t,e,r){"use strict";var n=t("three"),i=t("virtual-dom"),o=t("rxjs/Subject");t("rxjs/add/operator/publishReplay"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/startWith");var a=t("../Viewer"),s=function(){function t(){}return Object.defineProperty(t.prototype,"json",{set:function(t){this._json=t},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"image",{set:function(t){this._image=t,this._texture=new n.Texture(this._image),this._texture.minFilter=n.NearestFilter},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"loaded",{get:function(){return!(!this._image||!this._json)},enumerable:!0,configurable:!0}),t.prototype.getGLSprite=function(t){if(!this.loaded)throw new Error("Sprites cannot be retrieved before the atlas is loaded.");var e=this._json[t];if(!e)return console.warn("Sprite with key"+t+"does not exist in sprite definition."),new n.Object3D;var r=this._texture.clone();r.needsUpdate=!0;var i=this._image.width,o=this._image.height;r.offset.x=e.x/i,r.offset.y=(o-e.y-e.height)/o,r.repeat.x=e.width/i,r.repeat.y=e.height/o;var a=new n.SpriteMaterial({map:r});return new n.Sprite(a)},t.prototype.getDOMSprite=function(t,e,r){if(!this.loaded)throw new Error("Sprites cannot be retrieved before the atlas is loaded.");null==e&&(e=a.SpriteAlignment.Start),null==r&&(r=a.SpriteAlignment.Start);var n=this._json[t];if(!n)return console.warn("Sprite with key"+t+"does not exist in sprite definition."),i.h("div",{},[]);var o=n.y,s=n.x+n.width,c=n.y+n.height,u=n.x,h=-n.x,l=-n.y,p=this._image.height,f=this._image.width;switch(e){case a.SpriteAlignment.Center:h-=n.width/2;break;case a.SpriteAlignment.End:h-=n.width;break;case a.SpriteAlignment.Start:}switch(r){case a.SpriteAlignment.Center:l-=n.height/2;break;case a.SpriteAlignment.End:l-=n.height;break;case a.SpriteAlignment.Start:}var d=1/n.pixelRatio;o*=d,s*=d,c*=d,u*=d,h*=d,l*=d,p*=d,f*=d;var m={src:this._image.src,style:{clip:"rect("+o+"px, "+s+"px, "+c+"px, "+u+"px)",height:p+"px",left:h+"px",position:"absolute",top:l+"px",width:f+"px"}};return i.h("img",m,[])},t}(),c=function(){function t(t){var e=this;if(this._retina=window.devicePixelRatio>1,this._spriteAtlasOperation$=new o.Subject,this._spriteAtlas$=this._spriteAtlasOperation$.startWith(function(t){return t}).scan(function(t,e){return e(t)},new s).publishReplay(1).refCount(),this._spriteAtlas$.subscribe(function(){}),null!=t){var r=this._retina?"@2x":"",n=new XMLHttpRequest;n.open("GET",t+r+".png",!0),n.responseType="arraybuffer",n.onload=function(){var t=new Image;t.onload=function(){e._spriteAtlasOperation$.next(function(e){return e.image=t,e})};var r=new Blob([n.response]);t.src=window.URL.createObjectURL(r)},n.onerror=function(e){console.error(new Error("Failed to fetch sprite sheet ("+t+r+".png)"))},n.send();var i=new XMLHttpRequest;i.open("GET",t+r+".json",!0),i.responseType="text",i.onload=function(){var t=JSON.parse(i.response);e._spriteAtlasOperation$.next(function(e){return e.json=t,e})},i.onerror=function(e){console.error(new Error("Failed to fetch sheet ("+t+r+".json)"))},i.send()}}return Object.defineProperty(t.prototype,"spriteAtlas$",{get:function(){return this._spriteAtlas$},enumerable:!0,configurable:!0}),t}();r.SpriteService=c,Object.defineProperty(r,"__esModule",{value:!0}),r.default=c},{"../Viewer":234,"rxjs/Subject":33,"rxjs/add/operator/publishReplay":71,"rxjs/add/operator/scan":72,"rxjs/add/operator/startWith":77,three:174,"virtual-dom":180}],349:[function(t,e,r){"use strict";var n=t("rxjs/BehaviorSubject"),i=t("rxjs/Observable"),o=t("rxjs/Subject");t("rxjs/add/observable/timer"),t("rxjs/add/operator/bufferWhen"),t("rxjs/add/operator/filter"),t("rxjs/add/operator/map"),t("rxjs/add/operator/merge"),t("rxjs/add/operator/scan"),t("rxjs/add/operator/switchMap");var a=function(){function t(t){var e=this;this._element=t,this._activeSubject$=new n.BehaviorSubject(!1),this._active$=this._activeSubject$.distinctUntilChanged().publishReplay(1).refCount(),this._touchStart$=i.Observable.fromEvent(t,"touchstart"),this._touchMove$=i.Observable.fromEvent(t,"touchmove"),this._touchEnd$=i.Observable.fromEvent(t,"touchend"),this._touchCancel$=i.Observable.fromEvent(t,"touchcancel");var r=this._touchStart$.filter(function(t){return 1===t.touches.length&&1===t.targetTouches.length}).share();this._doubleTap$=r.bufferWhen(function(){return r.first().switchMap(function(t){return i.Observable.timer(300).merge(r).take(1)})}).filter(function(t){return 2===t.length}).map(function(t){return t[t.length-1]}).share(),this._doubleTap$.subscribe(function(t){t.preventDefault()}),this._singleTouchMove$=this._touchMove$.filter(function(t){return 1===t.touches.length&&1===t.targetTouches.length}).share();var a=i.Observable.merge(this._touchStart$,this._touchEnd$,this._touchCancel$).filter(function(t){return 1===t.touches.length&&1===t.targetTouches.length}),s=i.Observable.merge(this._touchStart$,this._touchEnd$,this._touchCancel$).filter(function(t){return t.touches.length>=1}),c=i.Observable.merge(this._touchEnd$,this._touchCancel$).filter(function(t){return 0===t.touches.length});this._singleTouchDragStart$=a.mergeMap(function(t){return e._singleTouchMove$.takeUntil(i.Observable.merge(c,s)).take(1)}),this._singleTouchDragEnd$=a.mergeMap(function(t){return i.Observable.merge(c,s).first()}),this._singleTouchDrag$=a.switchMap(function(t){return e._singleTouchMove$.skip(1).takeUntil(i.Observable.merge(s,c))});var u=i.Observable.merge(this._touchStart$,this._touchEnd$,this._touchCancel$);this._pinchStart$=u.filter(function(t){return 2===t.touches.length&&2===t.targetTouches.length}),this._pinchEnd$=u.filter(function(t){return 2!==t.touches.length||2!==t.targetTouches.length}),this._pinchOperation$=new o.Subject,this._pinch$=this._pinchOperation$.scan(function(t,e){return e(t)},{changeX:0,changeY:0,clientX:0,clientY:0,distance:0,distanceChange:0,distanceX:0,distanceY:0,originalEvent:null,pageX:0,pageY:0,screenX:0,screenY:0,touch1:null,touch2:null}),this._touchMove$.filter(function(t){return 2===t.touches.length&&2===t.targetTouches.length}).map(function(t){return function(e){var r=t.touches[0],n=t.touches[1],i=Math.min(r.clientX,n.clientX),o=Math.max(r.clientX,n.clientX),a=Math.min(r.clientY,n.clientY),s=Math.max(r.clientY,n.clientY),c=i+(o-i)/2,u=a+(s-a)/2,h=c+r.pageX-r.clientX,l=u+r.pageY-r.clientY,p=c+r.screenX-r.clientX,f=u+r.screenY-r.clientY,d=Math.abs(r.clientX-n.clientX),m=Math.abs(r.clientY-n.clientY),v=Math.sqrt(d*d+m*m),g=v-e.distance;return{changeX:d-e.distanceX,changeY:m-e.distanceY,clientX:c,clientY:u,distance:v,distanceChange:g,distanceX:d,distanceY:m,originalEvent:t,pageX:h,pageY:l,screenX:p,screenY:f,touch1:r,touch2:n}}}).subscribe(this._pinchOperation$),this._pinchChange$=this._pinchStart$.switchMap(function(t){return e._pinch$.skip(1).takeUntil(e._pinchEnd$)})}return Object.defineProperty(t.prototype,"active$",{get:function(){return this._active$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"activate$",{get:function(){return this._activeSubject$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"doubleTap$",{get:function(){return this._doubleTap$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"touchStart$",{get:function(){return this._touchStart$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"touchMove$",{get:function(){return this._touchMove$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"touchEnd$",{get:function(){return this._touchEnd$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"touchCancel$",{get:function(){return this._touchCancel$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"singleTouchDragStart$",{get:function(){return this._singleTouchDragStart$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"singleTouchDrag$",{get:function(){return this._singleTouchDrag$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"singleTouchDragEnd$",{get:function(){return this._singleTouchDragEnd$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pinch$",{get:function(){return this._pinchChange$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pinchStart$",{get:function(){return this._pinchStart$},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pinchEnd$",{get:function(){return this._pinchEnd$},enumerable:!0,configurable:!0}),t}();r.TouchService=a},{"rxjs/BehaviorSubject":25,"rxjs/Observable":28,"rxjs/Subject":33,"rxjs/add/observable/timer":46,"rxjs/add/operator/bufferWhen":50,"rxjs/add/operator/filter":60,"rxjs/add/operator/map":64,"rxjs/add/operator/merge":65,"rxjs/add/operator/scan":72,"rxjs/add/operator/switchMap":78}],350:[function(t,e,r){"use strict";var n=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)},i=t("when"),o=t("../Viewer"),a=t("../Utils"),s=function(t){function e(e,r,n,i,s){var c=t.call(this)||this;return i=null!=i?i:{},a.Settings.setOptions(i),c._navigator=new o.Navigator(r,s),c._container=new o.Container(e,c._navigator.stateService,i),c._observer=new o.Observer(c,c._navigator,c._container),c._componentController=new o.ComponentController(c._container,c._navigator,c._observer,n,i.component),c}return n(e,t),e.prototype.activateComponent=function(t){this._componentController.activate(t)},e.prototype.activateCover=function(){this._componentController.activateCover()},e.prototype.deactivateComponent=function(t){this._componentController.deactivate(t)},e.prototype.deactivateCover=function(){this._componentController.deactivateCover()},e.prototype.getBearing=function(){var t=this;return i.promise(function(e,r){t._container.renderService.bearing$.first().subscribe(function(t){e(t)},function(t){r(t)})})},e.prototype.getCenter=function(){var t=this;return i.promise(function(e,r){t._navigator.stateService.getCenter().subscribe(function(t){e(t)},function(t){r(t)})})},e.prototype.getComponent=function(t){return this._componentController.get(t)},e.prototype.getZoom=function(){var t=this;return i.promise(function(e,r){t._navigator.stateService.getZoom().subscribe(function(t){e(t)},function(t){r(t)})})},e.prototype.moveCloseTo=function(t,e){var r=this;return i.promise(function(n,i){r._navigator.moveCloseTo$(t,e).subscribe(function(t){n(t)},function(t){i(t)})})},e.prototype.moveDir=function(t){var e=this;return i.promise(function(r,n){e._navigator.moveDir$(t).subscribe(function(t){r(t)},function(t){n(t)})})},e.prototype.moveToKey=function(t){var e=this;return i.promise(function(r,n){e._navigator.moveToKey$(t).subscribe(function(t){r(t)},function(t){n(t)})})},e.prototype.resize=function(){this._container.renderService.resize$.next(null),this._componentController.resize()},e.prototype.setAuthToken=function(t){var e=this;return i.promise(function(r,n){e._navigator.setToken$(t).subscribe(function(){r(void 0)},function(t){n(t)})})},e.prototype.setCenter=function(t){this._navigator.stateService.setCenter(t)},e.prototype.setFilter=function(t){var e=this;return i.promise(function(r,n){e._navigator.setFilter$(t).subscribe(function(){r(void 0)},function(t){n(t)})})},e.prototype.setRenderMode=function(t){this._container.renderService.renderMode$.next(t)},e.prototype.setZoom=function(t){this._navigator.stateService.setZoom(t)},e.prototype.unproject=function(t){var e=this;return i.promise(function(r,n){e._observer.unproject$(t).subscribe(function(t){r(t)},function(t){n(t)})})},e}(a.EventEmitter);s.bearingchanged="bearingchanged",s.click="click",s.contextmenu="contextmenu",s.dblclick="dblclick",s.loadingchanged="loadingchanged",s.mousedown="mousedown",s.mousemove="mousemove",s.mouseout="mouseout",s.mouseover="mouseover",s.mouseup="mouseup",s.moveend="moveend",s.movestart="movestart",s.nodechanged="nodechanged",s.sequenceedgeschanged="sequenceedgeschanged",s.spatialedgeschanged="spatialedgeschanged",r.Viewer=s},{"../Utils":233,"../Viewer":234,when:221}]},{},[229])(229)});