4 it 'should have a grid' do
9 game.grid.should be_kind_of(Grid)
12 it 'should create a cell' do
15 expected_grid = Grid.from_string( 'X. ..' )
21 game.grid.should == expected_grid
24 it 'should destroy a cell' do
27 game.grid = Grid.from_string('X. ..')
33 game.grid.should == Grid.from_string('.. ..')